Water
Fire
Earth
Air
Metal
Stone
Ice
Lightning
Light
Shadow
Sound
Wood
Slime
Anger
Lust
Fear
Happiness
Disgust
Dream
Smelling
Feeling
Seeing
Hearing
Tasting
Hope
Despair
Though if you feel like switching out something for something else please suggest, I want to go for primordial forces...
Water
Fire
Earth
Air
Metal
Stone
Ice
Lightning
Light
Shadow
Sound
Wood
Slime
Anger
Lust
Fear
Happiness
Disgust
Dream
Perception
Ghost
Hope
Despair
Love
I kept faith out but took in your suggestions.
Alright.
In this spoiler you will see your personal sphere:
1.Glass - 2 Fire
2.MonkeyMarkMario - 11 Sound
3.Maximum Spin - 12 Wood
4.TamerVirus - 5 Metal
5.ManOfPaper -17 Happiness
6.Felissan - 8 - Lightning
7.IcyTea31 - 1 Water
8.Crazyabe - 14 Anger
9.Roboson - 4 Air
10.KingZultan - 6 Stone
11.0rca_tr0per - 20 Perception
12.roseheart - 23 Despair
13.Pavellius - 21 Ghost
Now this turn the sectors will be played like this:
Sector 1: Roseheart, Felissan, Maximum Spin, Glass
Sector 2: KingZultan, TamerVirus, MonkeyMarkMario (M³?)
Sector 3: 0rca_Tr0per, Crazyabe, IcyTea
Sector 4: Roboson, Pavellius, ManOfPaper
Each player now may create 4 territories within their sector. E.g.: Player1 creates a Mangrove at K1. A taiga at K2, another taiga at K3, and another taiga at K4. Since Player1 is in Sector1 this turn his picks all are valid.
Find infos on the sectors in OP!
Thank you for participating so far. There are secret mechanics which come into play as you layout the map so go for it. :D
1.5
Fire has arrived as a meteor. The crater can be seen at G1. Due to the meteor striking the planet volcanoes have sprung around the world. A volcano rises I4 and its fertile minerals turn quickly into a plain at I3. At M11 a volcanic Island comes into being.
Lightning has created fjords at J6, J7, H7, and I7.
Perception arrived shockingly cool. A sea ice strip is created from Z1-Z4.
Metal lays some caves at A14 and C26. A Karst bursts out of the ground due to a sneeze of Metal, the Karst is at C20. He takes a rest at a mountain and the place where he laid becomes a granite dome at B24.
Wood has come into existance manifesting as the tropical rainforests stretching over C5, C6, D6, D7.
Sound wants to be heard and therefore creates a massive super volcano at A15, A16, B15, B16.
Ghost creates oceanic trenches at N14, N15, N16, N17. Who knows what goes on down there.
Happiness creates the Continental shelf at N18, it has a nice colour. N19 is a wave-cut Platform for the populous to enjoy, just as the O19 Bay. The Glen of O20 has a nice colouration.
(https://i.imgur.com/Hmodcsi.png)
A14 Cave, Metal
A15 Massive Volcano 1, Sound
A16 Massive Volcano 1, Sound
A25 Mountain Range, Stone
A26 Mountain Range, Stone
B15 Massive Volcano 1, Sound
B16 Massive Volcano 1, Sound
B24 Granite Dome, Metal
B25 Mountain Range, Stone
B26 Mountain Range, Stone
C5 Tropical Rainforest, Wood
C6 Tropical Rainforest, Wood
D6 Tropical Rainforest, Wood
D7 Tropical Rainforest, Wood
C20 Karst, Metal
C26 Cave, Metal
G1 Complex Crater, Fire
I3 Plain, Fire
I4 Volcano, Fire
J6 Fjord, Lightning
J7 Fjord, Lightning
H7 Fjord, Lightning
I7 Fjord, Lightning
M11 Volcanic Island, Fire
N10 Oceanic Trench, Water
N11 Oceanic Trench, Water
N12 Oceanic Trench, Water
N13 Oceanic Trench, Water
N14 Oceanic Trench, Ghost
N15 Oceanic Trench, Ghost
N16 Oceanic Trench, Ghost
N17 Oceanic Trench, Ghost
N18 Continental Shelf, Happiness
N19 Wave-cut Platform, Happiness
O19 Bay, Happiness
O20 Glen, Happiness
Z1 Sea Ice, Perception
Z2 Sea Ice, Perception
Z3 Sea Ice, Perception
Z4 Sea Ice, Perception
N1 Mountain Range, Anger
N2 Mountain Range, Anger
N3 Mountain Range, Anger
N4 Mountain Range, Anger
Update 2.0 - An Aeon Passed
At last a Dry Lake of massive proportions appeared at Y25,Y26,Z25, and Z26. A feeling of despair is coming from it.
Air has formed a mountain range at P23, two glens at P21 and P22, and a limestone pavement at P18.
(https://i.imgur.com/qxRWI8j.png)
A14 Cave, Metal
A15 Massive Volcano, Sound
A16 Massive Volcano 1, Sound
A25 Mountain Range, Stone
A26 Mountain Range, Stone
B15 Massive Volcano 1, Sound
B16 Massive Volcano 1, Sound
B24 Granite Dome, Metal
B25 Mountain Range, Stone
B26 Mountain Range, Stone
C5 Tropical Rainforest, Wood
C6 Tropical Rainforest, Wood
D6 Tropical Rainforest, Wood
D7 Tropical Rainforest, Wood
C20 Karst, Metal
C26 Cave, Metal
G1 Complex Crater, Fire
I3 Plain, Fire
I4 Volcano, Fire
J6 Fjord, Lightning
J7 Fjord, Lightning
H7 Fjord, Lightning
I7 Fjord, Lightning
M11 Volcanic Island, Fire
N10 Oceanic Trench, Water
N11 Oceanic Trench, Water
N12 Oceanic Trench, Water
N13 Oceanic Trench, Water
N14 Oceanic Trench, Ghost
N15 Oceanic Trench, Ghost
N16 Oceanic Trench, Ghost
N17 Oceanic Trench, Ghost
N18 Continental Shelf, Happiness
N19 Wave-cut Platform, Happiness
O19 Bay, Happiness
O20 Glen, Happiness
P18 Limestone Pavement, Air
P21 Glen, Air
P22 Glen, Air
P23 Mountain Range, Air
Z1 Sea Ice, Perception
Z2 Sea Ice, Perception
Z3 Sea Ice, Perception
Z4 Sea Ice, Perception
N1 Mountain Range, Anger
N2 Mountain Range, Anger
N3 Mountain Range, Anger
N4 Mountain Range, Anger
Y25 Dry Lake, Despair
Y26 Dry Lake, Despair
Z25 Dry Lake, Despair
Z26 Dry Lake, Despair
1.Glass - 2 Fire
2.MonkeyMarkMario - 11 Sound
3.Maximum Spin - 12 Wood
4.TamerVirus - 5 Metal
5.ManOfPaper -17 Happiness
6.Felissan - 8 - Lightning
7.IcyTea31 - 1 Water
8.Crazyabe - 14 Anger
9.Imic - 4 Air
10.KingZultan - 6 Stone
11.0rca_tr0per - 20 Perception
12.roseheart - 23 Despair
13.Pavellius - 21 Ghost
Sectors:
Sector 1: Despair, ManOfPaper, 0rca_tr0per
Sector 2: Felissan, TamerVirus, KingZultan, MaximumSpin
Sector 3: Pavellius, Crazyabe, Water
Sector 4: MonkeyMarkMario, Glass, Imic
Please post only within your sector.
Also: Why don't you all create one chaotic titan BEAST. Do it like dwarf fortress would, throwing geometrical shapes together with animals and strange natural weaponry. Don't worry about power level, the titan won't be able to destroy the world... Easily! Furthermore, when it comes to titan vs. titan later on I will use a general system to balance it out. This is not to be worried about now. So each of you create a titan based on the force you play. So say I'd play the force of Earth I'd maybe create an elefant that causes earthquakes with its huge nose and is of brown colouration as well as giant. Something like this. Also, these are TITANS, they are to be forces even gods have a hard time to deal with.
Name:
Description: Physical description
Personality: Description of how this Titan generally acts, keep in mind that the titan is like a hyperintelligent animal. A brute force of nature alien to any mortal.
Sphere: Based off of the Force creating it. E.G.: Earthquake, Explosion, Whistling, etc.
Q20: Hanging valley, R20: Valley, R21: Valley, S21: hanging valley
Name:Vindurau
Description: A long serpent with wings, and a huge mouth.
Personality: A beast of mystery, he only answers to the spirit of air itself. He controls storms, and throws them at mortals as he sees fit. Across seas, across mountains, booming and cracking, bringing chaos and destruction, and bringing uncontrollable winds. He alone decides who to help, and will only change if his master says so. He will bring all the spirits of thunder and water to the place he sees fit to be doomed.
He likes stories and sagas.
Sphere: Storms.
Water:
Q6: Oasis
U8: Geyser
S12-13: Salt Marsh
Name: Ertrinken
Description: A massive serpent made of water, longer than the N10-17 trench but only about 30 meters thick. It is visually undetectable while underwater, manifesting as a strong current moving from its head to its tail, but if it ever rises above the surface, its maw can rip open as large as it is necessary to swallow its prey whole.
Personality: A mighty predator heralded by storm, Ertrinken preys on all who dare to try to cross the seas, sinking boats and ships alike in order to eat their crews. Even the mightiest dreadnought still has something to dread.
Sphere: Drowning
Spin, would you be willing to put some of your wood around the supervolcano? I’m willing to give you use of up to 3 of my own tiles in exchange for up to 3 forested/jungled tiles around it.
And Roseheart, would you put a volcano at either D5 of C7? Again, I’d be willing to give you access to one of my own tiles.
Anyway:
Name: Long
Description: An Asian dragon, bright red, and miles long.
Personality: Most of the time, it lives underground, slumbering in the cores of volcanoes. However, once every hundred years, it will awaken, fly out of its current volcano (causing an eruption) and find a place to make a new nest, creating a new (smaller) volcano there. Otherwise peaceful, and can be warded away from important areas by the use of large monuments.
Sphere: Magma/lava
Stone:
A21: Cliff
A22: River
A23: Cliff
A24: Mountain Range
Name: Hurdur
Description: A massive snake made of stone.
Personality: He eats anything that comes into the cave that he currently resides in, and will aggressively defend his hovel.
Sphere: Caves
A Redsand desert takes form over O1, O2, P2, and P3.
Name: Acter
Description: A Massive feathered Scorpion formed from Black and Red Cubes, it has three heads and the legs of a bear, fear its Fiery Stinger!
Personality: Aggressive, charging about destroying the land and beasts in its path, it rarely pauses to sleep although eating is a far more common function.
Sphere: Rage
Metal:
-Impact Crater, I22
-Dissected Plateau, C25
-Canyon, E18
-Canyon, F18
Name: Davoc Tun
Description: An enormous undulating Cobra, with scales made of various metals and metal ores such as gold, copper, and tungsten. Observed to spit molten metal as a defensive mechanism. Shines with great brilliance when in the light. Eats rocks and leaves behind deposits of metal ore as waste byproduct.
Personality: Inquisitive but mostly peaceful. Spends most of its time burrowing underground and creating natural cave systems. Always seems to be on the move.
Sphere: Metal
Spin, would you be willing to put some of your wood around the supervolcano? I’m willing to give you use of up to 3 of my own tiles in exchange for up to 3 forested/jungled tiles around it.
Sure.
Dense jungle erupts right up to the edge of the caldera across C15, C16, and C17.
In addition, M19 grows a mangrove swamp.
Now, in exchange, Glass, I'd like three tiles of arid grassland and desert in the vicinity of the corner playa, rich with cacti and Joshua trees and similarly Wood-appropriate resources. This seems like a good synthesis of our spheres.
Finally, let's see, about a titan...
Name: Usiel
Description: An enormous serpent of tangled roots and writhing vines, bristling with snapped-off stems which are constantly sprouting up from its body only to break off as it moves. Usiel's many filaments can be moved independently, but usually maintain a streamlined unitary form, especially when it is moving. To be clear, it doesn't eat, as it is a plant. It photosynthesises.
Personality: Usiel is the devouring ferocity of the wild given form; it spends most of its time burrowing just beneath the level of the soil at terrific speeds as saplings perpetually sprout from its body, break off in the ground, and root where they stand, so that forest trails behind it wherever it goes. When Usiel breaches the ground and makes war upon the surface personally, though, the results are astounding: whatever it is Usiel wishes to claim will be snared in its vines as roots and trunks grow eyeblink-fast to push their way into every crack, tearing apart even solid stone, wrenching metal, pulling down walls, and even cut timbers may sprout in Usiel's presence. Once Usiel stakes a claim, all that will be left are jungle-choked ruins.
Sphere: Jungle. For reference, please see The Second Jungle Book, Letting In the Jungle (https://en.wikisource.org/wiki/The_Second_Jungle_Book/Letting_In_the_Jungle).
Incidentally, this was originally meant to be a nonspecifically-shaped tangle instead of a snek, but I yielded to popular opinion.
ETA: and yes, there was a certain temptation to name it "Erin Quill"
Bottomless pits: V16, V22, S19, Y19
Name: Bogo
Description: A invisible leathery sphere 100 feet in diameter. All his organs are inside this sphere (also invisible). He moves by rolling or swimming (he is a very good swimmer, and can quickly change his depth using special organs.)
Personality: Prefers to be alone all the time. Spends most of his time in deep, dark places. Loves to sing and chant (when no one else is listening).
Sphere: Stealth
Another Massive Volcano erupts in W21-X22(W21, W22, X21, X22)
I know, I know, I shouldn't put these everywhere but, I love volcanos.
Name: Whistler
Description: A monstrosity made of lava and wind.
Personality: The Whistler's whistle is powerful enough to blow a hole in the earth, or disintegrate a person. The lava only heats up the surrounding area(5 cubic feet), not usable as an attack.
Sphere: Whistling
Happiness is willing to spread it's influence among the other forces, and so creates a Stratovolcano at D5, as well as Straths at C7, C8, and D8. All it demands is that a land be made that is visually appealing, perhaps on the level of a natural wonder.
Happiness also exerts it's influence enough to create a new form of life; the Titan "Üd, the Joybringer".
A magnificent bird with metallic rainbow plumage. Her talons and beak are a magnificent silver, and eyes a uniform gold. She only ever lands to feast on carrion or lay her eggs. Her song causes prolonged euphoria, remaining even after the song is done. Ud's eggs do not hatch offspring, but instead the shell falls away as a gorgeous blue-petaled flower, an Üdblossom, grows forth from it. Üdblossoms, like Üd's song, cause intense euphoria, though with scent instead of sound.
This titan work?
Lightning:
Ridge on G20-H20-H19-I19
Name: The Amber-winged
Description: A beetle the size of a bear. Electricity comes out of its wings when he flies, giving it the appearance of a supernaturally intense lightning bolt at its top speeds.
Personality: The Amber-winged is in constant watch over the world, endlessly flying across its skies. It only ever visits the ground to swoop by unexpected sights, striking the more threatening ones before it reaches for the clouds again.
Sphere: Lightning
Create more Dry Lake bed at Z 23 and 24, and 26 W and X.
Name: Eeyore
Description: Large hairless donkey.
Personality: Loves children. Otherwise always sad. Likes to eat plant life(ravenously) but hates to travel, and would rather starve. Makes a house for itself out of wood that is of poor integrity. Cynical but loyal and loving friend. Can survive dismemberment, beheading, and reattaching parts restores them. Doesn't feel physical pain. Never cries. Appreciates gifts.
Sphere: Despair
Update 3.0 Aeon of Growth
Perception has created Boreal Forests at A1, A2, A3, and A4.
Sound has created another Massive Volcano at W21, W22, X21, and X22.
Happiness has created Stratovolcano at D5 as well as Straths at C7, C8, and D8.
Lightning has created a huge Ridge at G20, H20, H19, and I19.
Despair has created more dreadful dry lake beds at Z23, Z24, W26 and X26.
Fire has created beautiful marble Ventifacts in a sizzling hot area at V19
As the forces move about the untamed lands to create more of it, eggs fall off of them and scatter the lands.
The egg of Vindarau lands on P23.
The egg of Ertrinken lands at the bottom of N11.
Long's egg is found Underneath a massive Ventifact on V19.
It is Hurdur's egg that is found at A24.
Acter's gooey egg is burrowed at P2.
The egg of Davoc Tun can be seen at C25.
Usiel's egg can be found at C15
The alien egg of Bogo is at the bottom of Y19.
Gilbert's egg is at Z1.
The Egg of the Whistler falls on the side of A16.
Üd's egg can be found at C8.
The Amber-Winged's egg falls onto the top of I19.
Eeyore's egg can be found at Z23.
(https://i.imgur.com/HORkw9W.png)
A1 Boreal Forest, Perception
A2 Boreal Forest, Perception
A3 Boreal Forest, Perception
A4 Boreal Forest, Perception
A14 Cave, Metal
A15 Massive Volcano, Sound
A16 Massive Volcano 1, Sound
A21 Cliff, Stone
A22 River, Stone
A23 Cliff, Stone
A24 Mountain Range, Stone
A25 Mountain Range, Stone
A26 Mountain Range, Stone
B15 Massive Volcano 1, Sound
B16 Massive Volcano 1, Sound
B24 Granite Dome, Metal
B25 Mountain Range, Stone
B26 Mountain Range, Stone
C5 Tropical Rainforest, Wood
C6 Tropical Rainforest, Wood
C7 Strath, Happiness
C8 Strath, Happiness
C15 Dense Jungle, Wood
C16 Dense Jungle, Wood
C17 Dense Jungle, Wood
C20 Karst, Metal
C25 Dissected Plateau, Metal
C26 Cave, Metal
D5 Stratovolcano, Happiness
D6 Tropical Rainforest, Wood
D7 Tropical Rainforest, Wood
D8 Strath, Happiness
E18 Canyon, Metal
F18 Canyon, Metal
G1 Complex Crater, Fire
G20 Ridge, Lightning
H19 Ridge, Lightning
H20 Ridge, Lightning
I3 Plain, Fire
I4 Volcano, Fire
I19 Ridge, Lightning
I22 Impact Crater, Metal
J6 Fjord, Lightning
J7 Fjord, Lightning
H7 Fjord, Lightning
I7 Fjord, Lightning
M11 Volcanic Island, Fire
M19 Mangrove Swamp, Wood
N10 Oceanic Trench, Water
N11 Oceanic Trench, Water
N12 Oceanic Trench, Water
N13 Oceanic Trench, Water
N14 Oceanic Trench, Ghost
N15 Oceanic Trench, Ghost
N16 Oceanic Trench, Ghost
N17 Oceanic Trench, Ghost
N18 Continental Shelf, Happiness
N19 Wave-cut Platform, Happiness
O1 Redstone Desert, Anger
O2 Redstone Desert, Anger
P1 Redstone Desert, Anger
P2 Redstone Desert, Anger
O19 Bay, Happiness
O20 Glen, Happiness
P18 Limestone Pavement, Air
P21 Glen, Air
P22 Glen, Air
P23 Mountain Range, Air
Z1 Sea Ice, Perception
Z2 Sea Ice, Perception
Z3 Sea Ice, Perception
Z4 Sea Ice, Perception
N1 Mountain Range, Anger
N2 Mountain Range, Anger
N3 Mountain Range, Anger
N4 Mountain Range, Anger
Q6 Oasis, Water
Q20 Hanging Valley, Air
R20 Valley, Air
R21 Valley, Air
S12 Salt Marsh, Water
S13 Salt Marsh, Water
S19 Deep Lake, Ghost
S21 Hanging Valley, Air
U8 Geyser, Water
V16 Deep Lake, Ghost
V19 Marble Ventifacts, Fire
V22 Deep Lake, Ghost
W21 Massive Volcano, Sound
W22 Massive Volcano, Sound
W26 Dry Lake, Despair
X21 Massive Volcano, Sound
X22 Massive Volcano, Sound
X24 Lush deserts, Fire
X25, Petrified Forest, Fire
X26 Dry Lake, Despair
Y19 Deep Lake, Ghost
Y24 Arid Grassland, Fire
Y25 Dry Lake, Despair
Y26 Dry Lake, Despair
Z23 Dry Lake, Despair
Z24 Dry Lake, Despair
Z25 Dry Lake, Despair
Z26 Dry Lake, Despair
Name:Vindurau
Description: A long serpent with wings, and a huge mouth.
Personality: A beast of mystery, he only answers to the spirit of air itself. He controls storms, and throws them at mortals as he sees fit. Across seas, across mountains, booming and cracking, bringing chaos and destruction, and bringing uncontrollable winds. He alone decides who to help, and will only change if his master says so. He will bring all the spirits of thunder and water to the place he sees fit to be doomed.
He likes stories and sagas.
Sphere: Storms.
Name: Ertrinken
Description: A massive serpent made of water, longer than the N10-17 trench but only about 30 meters thick. It is visually undetectable while underwater, manifesting as a strong current moving from its head to its tail, but if it ever rises above the surface, its maw can rip open as large as it is necessary to swallow its prey whole.
Personality: A mighty predator heralded by storm, Ertrinken preys on all who dare to try to cross the seas, sinking boats and ships alike in order to eat their crews. Even the mightiest dreadnought still has something to dread.
Sphere: Drowning
Name: Long
Description: An Asian dragon, bright red, and miles long.
Personality: Most of the time, it lives underground, slumbering in the cores of volcanoes. However, once every hundred years, it will awaken, fly out of its current volcano (causing an eruption) and find a place to make a new nest, creating a new (smaller) volcano there. Otherwise peaceful, and can be warded away from important areas by the use of large monuments.
Sphere: Magma/lava
Name: Hurdur
Description: A massive snake made of stone.
Personality: He eats anything that comes into the cave that he currently resides in, and will aggressively defend his hovel.
Sphere: Caves
Name: Acter
Description: A Massive feathered Scorpion formed from Black and Red Cubes, it has three heads and the legs of a bear, fear its Fiery Stinger!
Personality: Aggressive, charging about destroying the land and beasts in its path, it rarely pauses to sleep although eating is a far more common function.
Sphere: Rage
Name: Davoc Tun
Description: An enormous undulating Cobra, with scales made of various metals and metal ores such as gold, copper, and tungsten. Observed to spit molten metal as a defensive mechanism. Shines with great brilliance when in the light. Eats rocks and leaves behind deposits of metal ore as waste byproduct.
Personality: Inquisitive but mostly peaceful. Spends most of its time burrowing underground and creating natural cave systems. Always seems to be on the move.
Sphere: Metal
Name: Usiel
Description: An enormous serpent of tangled roots and writhing vines, bristling with snapped-off stems which are constantly sprouting up from its body only to break off as it moves. Usiel's many filaments can be moved independently, but usually maintain a streamlined unitary form, especially when it is moving. To be clear, it doesn't eat, as it is a plant. It photosynthesises.
Personality: Usiel is the devouring ferocity of the wild given form; it spends most of its time burrowing just beneath the level of the soil at terrific speeds as saplings perpetually sprout from its body, break off in the ground, and root where they stand, so that forest trails behind it wherever it goes. When Usiel breaches the ground and makes war upon the surface personally, though, the results are astounding: whatever it is Usiel wishes to claim will be snared in its vines as roots and trunks grow eyeblink-fast to push their way into every crack, tearing apart even solid stone, wrenching metal, pulling down walls, and even cut timbers may sprout in Usiel's presence. Once Usiel stakes a claim, all that will be left are jungle-choked ruins.
Sphere: Jungle.
Name: Bogo
Description: A invisible leathery sphere 100 feet in diameter. All his organs are inside this sphere (also invisible). He moves by rolling or swimming (he is a very good swimmer, and can quickly change his depth using special organs.)
Personality: Prefers to be alone all the time. Spends most of his time in deep, dark places. Loves to sing and chant (when no one else is listening).
Sphere: Stealth
Name: Gilbert
Description: A large sabertooth tiger with hooked fangs, ice spikes, a snow aura, and white fur with blue stripes.
Personality: A feline which lurks in the cold that enjoys doing stuff he could without thinking if he should.
Sphere: Ice
Name: Whistler
Description: A monstrosity made of lava and wind.
Personality: The Whistler's whistle is powerful enough to blow a hole in the earth, or disintegrate a person. The lava only heats up the surrounding area(5 cubic feet), not usable as an attack.
Sphere: Whistling
Name: Üd
Description: A magnificent bird with metallic rainbow plumage. Her talons and beak are a magnificent silver, and eyes a uniform gold. She only ever lands to feast on carrion or lay her eggs. Her song causes prolonged euphoria, remaining even after the song is done. Ud's eggs do not hatch offspring, but instead the shell falls away as a gorgeous blue-petaled flower, an Üdblossom, grows forth from it. Üdblossoms, like Üd's song, cause intense euphoria, though with scent instead of sound.
Sphere: Euphoria
Name: The Amber-winged
Description: A beetle the size of a bear. Electricity comes out of its wings when he flies, giving it the appearance of a supernaturally intense lightning bolt at its top speeds.
Personality: The Amber-winged is in constant watch over the world, endlessly flying across its skies. It only ever visits the ground to swoop by unexpected sights, striking the more threatening ones before it reaches for the clouds again.
Sphere: Lightning
Name: Eeyore
Description: Large hairless donkey.
Personality: Loves children. Otherwise always sad. Likes to eat plant life(ravenously) but hates to travel, and would rather starve. Makes a house for itself out of wood that is of poor integrity. Cynical but loyal and loving friend. Can survive dismemberment, beheading, and reattaching parts restores them. Doesn't feel physical pain. Never cries. Appreciates gifts.
Sphere: Despair
1.Glass - 2 Fire
2.MonkeyMarkMario - 11 Sound
3.Maximum Spin - 12 Wood
4.TamerVirus - 5 Metal
5.ManOfPaper -17 Happiness
6.Felissan - 8 - Lightning
7.IcyTea31 - 1 Water
8.Crazyabe - 14 Anger
9.Imic - 4 Air
10.KingZultan - 6 Stone
11.0rca_tr0per - 20 Perception
12.roseheart - 23 Despair
13.Pavellius - 21 Ghost
Sectors:
Sector 1: Roseheart, Maximum Spin, IcyTea
Sector 2: Imic, Crazyabe, MonkeyMarkMario
Sector 3: KingZultan, ManOfPaper, 0rca_tr0per, Glass
Sector 4: TamerVirus, Felissan, Pavellius
Also please create a magical animal based on your sphere. I want to see things like hippogryphs, pegasi, etc. ANIMALS!!! No semi-sapience or sapience!
Name:
Description:
Personality:
Tile:
M24&26 Mountains, M24, stubby but active Volcano, L24 Lake of molten magma.
Name: Detixocadet
Description: Long snake like creatures which live in mountains and below ground, their skin is plated with metal hard armor and has four eyes per a section. Their "Head" is ringed by spinning spikes and blades. the entire species is born male. Females live only a few months, during which they lay many eggs, while males live several centuries.
Personality: Slow and lethargic, more likely to ignore other creatures then attack them, During mating season they flock to volcanos and battle everything living they can find, the surviving "losers" of their species become female.
Tile: L24.
Tile Update:
(https://i.imgur.com/21vSGia.png)
(https://i.imgur.com/G383GwP.png)
(https://i.imgur.com/vYbNdqt.png)
Name: Kyoozies
Description: Small sea mammals with white, incredibly soft, water-resistant fur. This fur is a valuable commodity for not only being warm, but also for resisting pressure and blunt trauma magically, making it excellent for submarine and personal armour alike. Hunting them for their fur might be difficult for that exact reason, however, and their little beady eyes tend to melt even the cruelest hunter's heart.
Personality: Kyoozies spend most of their time basking in the sun on beaches, but go to the sea to hunt for fish to eat. They're social, often living in pods of 20-40 individuals. They prefer to flee when faced with danger, though their bodies aren't very agile on land, making this difficult.
Tile: N19
Stone:
P24: Mountain Pass
P25: Mountain Range
V25: Mesa
V26: Mesa
Name: Durpadur
Description: They're small rats made of stone, but even though they're made of stone they can be eaten and when ingested it causes hallucinations.
Personality: They act pretty much like any small animal, you know they run and hide when you get close and eat small bugs and stuff, they prefer to live in or near any form of stone which makes them harder to find.
Tile:A26
Where do you guys come up with the names for this stuff?
I figure it's the same as making sure there's a river going through your tile: it's an extra feature that can probably be added later but is possible to toss on now.
As for Happiness, it cuts a canyon with a river through F1, F2, G2, H2
As for the animal...
A fluffy, pudge-filled being, known for its warm heart and stumble bumblings. They are round, white creatures with singular arms and legs devoid of toes, claws, or other extremities. They possess two black eyes and a nose, but lack any other distinguishing features. Their entire bodies are covered in white fur known as 'fuzz', while their equivalent of fat is called 'pudge'. Fuzzy Wobblers have no organs, bones or blood, with the entirely of their interior being composed of purple pudge. Despite this, they will sometimes attempt to eat food. Fuzzy Wobblers are surprisingly dense when traveling at high velocities.
Wobblers are not wholly benign and may in fact display aggression when threatened, an act which is almost always futile, as they have power to harm only the feeblest of creatures.
There is a colony of them in O20.
Metal
Butte, Z22
Monadnock,T20
Sinkhole, W25
Mountain, U25
Name: Mogolax
Description: Juvenile Mogolax can be described as giant iridescent amoeba creatures consisting of liquid mercury held together in a membrane. Each Mogolax has an individual 'core', or a solid metal sphere that serves as a rudimentary brain of sorts. All Mogolax cores are individually unique, with different percentages of metal depending on what it ate. A semi-cannibalistic species, Elder Mogolax have been observed to contain upwards of a dozen cores in one body and with a size to reflect the amount consumed. It is unknown if these cores operate in a hive mind fashion or if one core 'brain' dominates the rest.
Personality: Doesn't exhibit any forms of higher thinking. Benign if kept a distance away, but will attempt to consume creatures smaller than it if approached
Tile: D26
Howling Peaks: O23, O24, O26
Haunted Mountain Pass: O25
Name: Silt Moth
Description: A small brown moth capable of nimble flight, as well burrowing through soft earth. It lays its eggs under a shallow layer of earth or in the rotting husks of logs. Silt moths do not need to breathe or sleep, and never seem to run out of energy.
Personality: Silt moths like to blend into their environment and watch other animals from afar. They will fly away or hide in the ground as soon as they feel threatened.
Location: C20 (Karst)
Sorry about that..
Also:
How much are you enjoying yourselves? Do you have any suggestions to make?
So far, it's ok. I'm looking forward to the later phases of this game.
Here's my new creature.
Name: Blight
Description: A species of bugs about the size of a grain of sand, but dark grey on color. They fly very fast, and are hard to catch. They eat carrion, fruit, and wood. They also eat positive emotion, leaving only apathy and despair behind. They make their homes in trees that they burrow into and kill, and breed quickly, though they only live for about three days. They have a hive mind.
Personality: The blight is not malicious, or even fully intelligent, it is simply based on a desire to feed and prolong the blight. They fly around to find a new thong to eat, eat into it, eat it, breed, and then most will likely die and their offspring will leave.
Tile:They live inside the trees on A7
Why can't we have all the races mentioned? It's not like there's been a huge amount of them.
Works for me, all I wanted is someone of the players to say it.(10) You succeeded to say the code word.
Bird-People (The Prains)
Elves (Pleod)
Dragonfolk (Eweork)
Beepeople (Itracs)
Wasppeople (Plerm)
Ant-People (Treofonian)
Tree-Ethereals (Boppoise)
Zebrapeople(Aierocanes)
Map coming later... I will not accept other races this turn, but you can still submit races until next turn.
A4 - Treofonian - Haven of Shelter
A22 - Itracs - Flight of Valley
B5 - Eweork - Unity of One
B7 - Plerm - Murder Pride
B25 - Plerm - Garden Dwellers
C15 - Boppoise - Song of Fire
C17 - Boppoise - Song of Renewal
D5 - Aierocanes - Laughter Echo
D7 - Plerm - Sneaky Seed
F5 - The Prain -- River Flyers
M11 - Aierocanes - Soundbursts of the Volcano
O13 - Eweork - Lizard of West
P14 - Pleod - The Arrival
P21 - Treofonian - Forest Fort
Q23 - Boppoise - Cliff Bush
S19 - Boppoise - Lakeside Flower
S20 - Aierocanes - Cliffside City
V16 - Eweork - Azure Scale
V22 - Itracs - Honeypot of Blue
Y19 - Treofonian - Watery Works
(https://i.imgur.com/dV3AauS.png)
Each player pick one of the following, this is an individual choice and needs no consensus:
Elephant
Half Moon
Eye
Book
Heart
(https://i.imgur.com/dV3AauS.png)
Glass - Book - 11 - Aspect: Culture
Ragnar - Half-Moon - 5 - Aspect: Twilight
King Zultan - Book - 4 -Aspect: Metallurgy
Man of Paper - Eye - 10 - Aspect: Inspiration
Crazyabe - Heart - 4 - Aspect: Music
Maximum Spin - Eye - 9 - Aspect: Silver
After a long period of waiting, new titans emerged. Born from this planet they are more intertwined with it.
For 3 FP they may create a new regular tile.
For 1Fp they may add a mundane feature to an existing tile (e.g.: A huge mountain, or a red sediment making the water in the area look red)
For 3 Fp they may add a magical feature to an existing tile (e.g.: A fountain of healing)
For 5fp they may create an entirely magical tile. The creator's aspect will influence the tile one way or another.
For 2fp a titan can teach one individual a skill his tribe knows to a journeyman level
For 5fp a titan can teach one individual a skill his tribe does not know.
Please enter a name for your titan.
Titans listen to tribal prayer at the beginning of each turn, and know what the people need and want and may want to act upon it.
Each titan begins with 10fp and gains 1fp per turn. If something happens and it is related to one's aspect then more fp can be gained. Worship from tribes also generates fp for a titan.
Culture:10fp
Twilight:10fp
Metallurgy:10fp
Inspiration:10fp
Music:10fp
Silver:10fp
A4 - Treofonian - Haven of Shelter
A22 - Itracs - Flight of Valley
B5 - Eweork - Unity of One
B7 - Plerm - Murder Pride
B25 - Plerm - Garden Dwellers
C15 - Boppoise - Song of Fire
C17 - Boppoise - Song of Renewal
D5 - Aierocanes - Laughter Echo
D7 - Plerm - Sneaky Seed
F5 - The Prain -- River Flyers
M11 - Aierocanes - Soundbursts of the Volcano
O13 - Eweork - Lizard of West
P14 - Pleod - The Arrival
P21 - Treofonian - Forest Fort
Q23 - Boppoise - Cliff Bush
S19 - Boppoise - Lakeside Flower
S20 - Aierocanes - Cliffside City
V16 - Eweork - Azure Scale
V22 - Itracs - Honeypot of Blue
Y19 - Treofonian - Watery Works
((ooc: If you are unhappy with your aspect you can reroll NOW. Later on I won't accept it. Take note that I want you to grow as titans so you will gain a new aspect as addition at a later point))
(https://i.imgur.com/CpFIEn3.png)
On the appearance of the first sapient tribes, Amaranth was born from the hard work of tribal toolmakers.
Immediately they decided to ease the creation of culture in various places. They infused the river at F5 with immense cleanliness, and fertility. Then they went to the volcano of O14 and gave the plantlife there, the ability to regrow in magma burnt land at an alarming rate. Then they gave the trees of C6 more taste. Finally they made the rocks at O20 marble rock.
Inspired by the act of Amaranth, the Spark of Inspiration Mustim appears. Imediately they create a flat grassy plain at O21. They then enchant the skies to be permanently clear at night.
Upon gazing the night sky Amaranth realizes that there is no stars yet. (You unlocked a feature: for 3fp you can create a constellation. You need to apply name only.)
The absence of stars however also created another titan. O'ryanin the Titan of Twilight. He imediately creates a river at B22. Strangely this river and its surrounding area seem to be way darker than normal even in broad daylight.
------------------------------------
The River Flyers have astoundingly a high fertility rate this year. They prosper.
Fighting erupts when the Lizards of West meet the Arrival at O14. The Arrival is victorious and the Lizards lose their squad. A mood of aggression strikes both people.
More people meet. At C6, Laughter Echo(H), Sneaky Seed (H), Unity of One(H), and Murder Pride(H) all arrived at the lush garden forest of C6. Hell broke lose as basically all rules of first contact protocol have been broken by all sides. The fight between the squads is fierce and bloody, but it is clear that the Murder Pride takes pride in murder. They managed to kill the entire squad of Unity of One, managed to kill a few of Sneaky Seed while leaving the rest wounded, while Laughter Echo managed to ride away with only a few scratches. The Murder Pride has gathered many fruits today and will prosper.
Cliffside City dwellers have taken up Masonry and Sculpting. But who brought them the marble?
Members of the Forest Fort have wandered onto the plains of O21. The lack of stars makes them feel sad and they ponder about the creator of this newly discovered plain.
Some Itracs of the Flight of Valley flew off to B22 and have not returned.
Culture:3fp
Twilight:6fp
Metallurgy:10fp
Inspiration:7fp
Music:10fp
Silver:10fp
A4 - Treofonian - Haven of Shelter
A22 - Itracs - Flight of Valley (Prosperity -1)
B5 - Eweork - Unity of One (Prosperity -1)
B7 - Plerm - Murder Pride (Prosperity 1)(War Ethos 1)
B25 - Plerm - Garden Dwellers
C15 - Boppoise - Song of Fire
C17 - Boppoise - Song of Renewal
D5 - Aierocanes - Laughter Echo
D7 - Plerm - Sneaky Seed (Prosperity -1)
F5 - The Prain -- River Flyers (Prosperity 1)
M11 - Aierocanes - Soundbursts of the Volcano
O13 - Eweork - Lizard of West (Prosperity -1)
P14 - Pleod - The Arrival (War Ethos 1)
P21 - Treofonian - Forest Fort (Sadness 1)
Q23 - Boppoise - Cliff Bush
S19 - Boppoise - Lakeside Flower
S20 - Aierocanes - Cliffside City
V16 - Eweork - Azure Scale
V22 - Itracs - Honeypot of Blue
Y19 - Treofonian - Watery Works