I am on Team Lean Green Evolving Machine
#1 New Mutation: skin to keep the loose-cluster of cells strongly cohered and protect from some forms of predation
(I'll save the second vote for seconding other suggestions, if I can split like that?)
Team #2 Mutation: Waterbound spores which the peas catch, use to share RNA, and then release seeds into the water currents.
Perfect, flesh turnip v2
Team Perfect Predator Mutation: Develop bargain bin muscles through increase amounts of cells interlaying into each other
Can you explain a little more about Speciation... if a creature were to only speciate in a turn, how would the different species be distinct from one another? What's the difference between splitting a species into two sister species and creating an offshoot? Is it that the latter preserves the existing species?
Ultimate Predator:
Double down on the parasitic tendrils mutation and try to make them more efficient, durable, just better overall.
Mutation 2: Start producing large quantities of bioelectricity that is expelled through the tendrils once they are attached to another species to prevent them from running away and added damage.
(Hah. Creating different species. I shall focus on one lifeform and create the ULTIMATE PREDATOR)
Does my jellyfish cownut still count as being in the benthic zone, and did I get the +1 improvement bonus to trying to improve the spines?
(Did it work though?)
LGEM: Improve Surviving Undulating Cownut: Improve gut so it can eat dispersed RNA/spores in the water
OK, I was trying to figure out if there was away to disrupt all the store reproduction going on (or benefit from it) but I guess spores are very small and easily dispersed. So I've amended it to a different idea.LGEM: Improve Surviving Undulating Cownut: Improve gut so it can eat dispersed RNA/spores in the water
This can be done, but it will be nigh useless. Those spores compose only an insignificant fraction of the total organic matter.
Just that I saw a 4 at the bottom. Ah well.OK, I was trying to figure out if there was away to disrupt all the store reproduction going on (or benefit from it) but I guess spores are very small and easily dispersed. So I've amended it to a different idea.LGEM: Improve Surviving Undulating Cownut: Improve gut so it can eat dispersed RNA/spores in the water
This can be done, but it will be nigh useless. Those spores compose only an insignificant fraction of the total organic matter.
(Note: I think the shallows are currently at 8/15 species, not 9.)
I find it fun the first apex Predator isn't the Perfect Predator. But there is a reason Birds are king.
(https://static.wikia.nocookie.net/dragonquest/images/8/8d/Healslime_Artwork.png)
Or Slimes.
I find it fun the first apex Predator isn't the Perfect Predator. But there is a reason Birds are king.
(https://static.wikia.nocookie.net/dragonquest/images/8/8d/Healslime_Artwork.png)
Or Slimes.
Just you wait…
Question. Are the turnips still Benthic? Since they seem to debuff all other animals.
Also, we need to look for more players. How do we do that?
Somebody advertise lol
I will not stand for this.
Mutation 1: In response to increased predation from the giants, the Tracker Turnips develop even stronger electric shocks that not only increases their combat abilities, but also lures the giants to them, which is where the second mutation comes in.
Mutation 2: The Tracker Turnip learns to disguise their bio electricity into a perfect match for the giants, and as the electro sense is their only way of sight, they won’t be able to disguise a hostile turnip from a friendly giant, which will be their doom.
1: Improve the cross-species population of Flagellating Snatchiblie, again: 2+1+(-2)=1 (GODDAMMIT DICE GODS) (You realise that you aren't specifying where to put the SS roll so it defaults to your first roll, right?)
King Sludgiboo has no qualms about eating its own kin.More Slime for the King Slime. Haha.
And developing a calcite structure around it's core.
Also, How do I get the apex predator title thingy? I have the most population, so it’s not that. What are the requirements?
And developing a calcite structure around it's core.
This one is competely unrelated to the first action about processing ability. You have to pick this or the other.
Team X2
TricMagic:
1: Improve the cross-species population of Flagellating Snatchiblie, ONCE again: 4+1+(-2)= 3 (FINALLY! Praised be the Dice Gods!)
2: Split King Sludgiboo:
A) A brain: 2+1=3
B) Herbivory: 1 (I take it back.)
SS: 2
Might as well try to make this thing into a fish.Mmm, roe.
Mutate gills/respiratory track for Lightseeker Pinecovy
Mutate egg-based reproduction for Lightseeker Pinecovy
If you get too successful and wipe out all my herbivores, your predators will all starve!
Exciting developments...
What stands between my pinecovies and being able to swim to the new terrain?
And before it can be classed a full animal, does the lightseer need to improve its faulty gill situation?
What is the emperor missing to become an animal? hat should be everything?
Got it, so, is this a valid set of orders?
-da orderz-
As advice, the Sludiboo line tends to use Acid and devour prey whole. Barring the blimp that uses tentacles. The main issue is the Emperor is the common ancestor and can see your shocks. (And fills your interiors with acid, which is very difficult to protect against.)
Fencer Turnip: Renounce parasitic ways and become a predator. and develop resistant flesh to whatever the slugiboo uses to kill. (SS Roll) (this would make the fencer a apex prefator, right?
Fencer Turnip: Make better gills, see if you can become a full animal now.
Fencer Turnip: Renounce parasitic ways and become a predator. and develop resistant flesh to whatever the slugiboo uses to kill. (SS Roll) (this would make the fencer a apex prefator, right?
Fencer Turnip: Make better gills, see if you can become a full animal now.
Also, what's the status of the disease? How many are currently effected by it?
So this next turn then. :PAlso, what's the status of the disease? How many are currently effected by it?
It's pretty much an ambient germ right now. Most species have immune systems now, so it shouldn't be a bother unless the event dice decides to screw you over.
So this next turn then. :PAlso, what's the status of the disease? How many are currently effected by it?
It's pretty much an ambient germ right now. Most species have immune systems now, so it shouldn't be a bother unless the event dice decides to screw you over.
I am a shameless latecomer.
Ya know, we were 1 roll away from the turnips causing another catastrophe.
Team X2
Chimeric Flufiflimp improves it's oxygen collection. Other than general improvements, it also can store it in a floatation sack. When it needs to ascend, it can fill it, and when it needs to descend, it can empty it. And when it needs to be neutrally buoyant, it can keep some in reserve. The fluff on the top is also cleared for photosynthesis.
Yu-Ef-Oh Roomboo develops a spore chamber within it's bottom for it to release fertilized spores developed within it's body. It collects them from seaweed and then transplants them elsewhere to help it's food source spread. In this manner it can range further afield, as well as allow the species to dock with each other to reproduce. [SS Roll]
The Yu-Ef-Oh is the first bee. Spreading plantlife across the shallows. (This also massively buffs their numbers since every spore will be cross-fertilized before release.)
Meanwhile the Flufiflimp gets a floatation sack. Which it needs given it's weight pulls it down.
Hmm, I've tried a few ways to prevent predation, but that strategy doesn't seem to do anything. Spines, armoured skin, hiding, swimming away, attempted immunity to electo-shock don't seem to have undone any of the maluses to population.
So, as it seems more effective just to increase the general fitness of a creature, that'll probably be what I do.
Kinda got the wrong roll selection there magma. Oof on that -3 though.
Do I need to focus on the blimp or is it fine-ish?
Any chance I can get my question answered Magmacube?
Also bay12 still 500ing.
LGEMIt needs muscles too. Muscles evolved only once in the Seagranates, and it was on Speedy Seagranate.
Eggjecter Seagranate: Mutate gills [SS]
(I think that's all it needs to become an animal)
As a question, what is the Saturnal Blimpie missing to be an animal? I think it's just circulation right now..
Wait
Gimme till tomorrow. I gotta go to bed, but I’ll post in the morn
the ability to learn from mistakes.You're making your turnip feel guilt and regret, dang.
They will channel that anxiety into killing better…..I suggest giving that one the SS roll, since you can't not use it once unlocked. Give them crippling panic.
They will channel that anxiety into killing better…..I suggest giving that one the SS roll, since you can't not use it once unlocked. Give them crippling panic.
I like how there is nothing going on on Çay Uplift. The species there are a relict population. If this goes on, one day you will look at them as fossil species that reflect back what once was.Well, not like they have any reason to evolve. They're in a decent harmony of an ecosystem, with the fluff on top.
I love it, what a wonderful development.Tat's what was leaving them in danger? Just as well you can no longer implant them so easily. Mostly cause they get eaten. Mmm, calimari and roe.
I'm weighing up whether or not to bother improving Slowy... I thought it might have become an animal that round, but maybe its muscles are too nonfunctional for that?
Hmm, then, if the Seagranates no longer give the malus to sludgiboo pop, maybe they're not worth developing. Decisions, decisions...
Team LGEM
notquitethere:
1: ...
2: ...
Team X2
TricMagic:
1: An organ re-arragement for Springster Fluffiboo (SS)
2: Circulatory system for Saturnal Blimpie via cross pollination with Springster Fluffiboo (SS)
(Using SS for both? Gambley much?)
Team Perfect Predator
Knightwing64:
1: Eyes for Insane Turp (SS)
2: Better flesh armor for Insane Turp
The lawnkeepers have only one sense, so they must know they've bumped into algae somehow, right? Plants do have an electric signature (https://www.icr.org/article/7700/).Neat.
The lawnkeepers have only one sense, so they must know they've bumped into algae somehow, right? Plants do have an electric signature (https://www.icr.org/article/7700/).Neat.
Still, I more saw it as them wandering around known areas for seagrass, bumping it, then doing their thing to graze and gather.
Magma, how sensitive are the eyespots? Can they see plant signatures?
Anything wrong with those dice? the gamble just went through fairly normally. (If not for the SS6.)
The Events
Power: 46
Temperament: 7
Bruh
On second thought. Magma, and the insane ones benthic?
Suppose that means my four way mass might push them out then. (Since for whatever reason they prey on all strata somehow. Do plantimals count as animals?)On second thought. Magma, and the insane ones benthic?
The mobile turnip lineage is... I think benthic. They have no swim bladder, instead they skip on the ocean floor with that water pump.
Suppose that means my four way mass might push them out then. (Since for whatever reason they prey on all strata somehow. Do plantimals count as animals?)On second thought. Magma, and the insane ones benthic?
The mobile turnip lineage is... I think benthic. They have no swim bladder, instead they skip on the ocean floor with that water pump.
...a fine moustachebaleen, for more efficient filterfeeding [SS][/b]
*This could go quite wrong...
I'm somewhat surprised they bounced upward with two benthic predators about. there's currently a -60/80 penalty to them now.
Interesting developments. Was the new antlered Deer Sazan dead on arrival then?
-snip-
Worth doing for the rest?
No, its just that the mutation didn't even occur.Huh, I would have expected in cases like that for the original species to survive: f I'd mutated instead of spitting and got a 0, that wouldn't have killed the original koalas.
Maybe? The problem with making the tree is that it gets very cluttered very quickly. Unless that software has a auto stretch feature, it would be hard.I can do it for the existing species. I did a count though and there are only 13 not 14 listed in the shallows.
I can do it for the existing species. I did a count though and there are only 13 not 14 listed in the shallows.
The software is really primitive and crashed when I put in 20 species, but I was able to get an accurate cladogram for 18 of the living species, which shows the branching off points more-or-less accurately:
(https://i.imgur.com/twlSRLL.png)
Team LGEMTeam X2: Repeat previous turn's rolls. Take 2! [SS Rolls Both Around Strenuously]
notquitethere:
1: Split Luresome Nubnub:
A: Bones
B: Stilts (SS)
2: Split Fat Sazan:
A: Improve skeleton
B: Ovoviviparousness (SS)
Team X2
TricMagic:
1: ...
2: ...
Team Perfect Predator
Knightwing64:
1: Imrprove brain (SS)
2: Improve water jet
Why did everyone get so low all the sudden?That would be your thing. -40 to all.
Foldable Turnip: Learn how to erase electric signature to hide.
Superjumper Turnip: Increase muscle density for stronger and more efficient killing machine.
Merge Sarpesium back into one linage. Fins added for control over their swimming, their segmented plates still allow for communication via vibration. True pack hunters, they use their brains and communication to perform quite well in this hostile zone. [SS Roll, second action consumed.]
That effects my own species?
Didn’t I do a pheromone thing that stops them from targeting each other?
The Çay Uplift is at least normal. Perfectly balenced as all things should be, with one predator and many prey. There is a reason there is usually only one apex predator usually. This area has two, one of which hits even non-benthic targets.. I suspect the Sarpesium is about to mess with the Superjumper though. Need better eyes, though distress sounds should be enough.
The method of communication was vibration. Sensing it and producing it via their wobbles. Water's really good at carrying sound, and sound is vibrations. Depends on how well they roll if they can keep it though, given a dialect change of shifting plates vs wobbling. Their bodies are still mostly liquid even with the muscles developing. Though better 'hearing' is probably a good thing to invest in.The Çay Uplift is at least normal. Perfectly balenced as all things should be, with one predator and many prey. There is a reason there is usually only one apex predator usually. This area has two, one of which hits even non-benthic targets.. I suspect the Sarpesium is about to mess with the Superjumper though. Need better eyes, though distress sounds should be enough.
Do you have hearing? I don't remember anything except one species of uncod having ears.
●Sacrifice your vote to support one of
your teammates vote, granting the
said vote a +1 in dice points. (This
function can only be used once per
vote to prevent over-supporting with
everyone hogging over one vote,
and neither can you support your own
vote with the other. Come up with
your own ideas.)
Battle of the apex brains. Also, is this option vestigal now?
Behold, a readable diagram of the different species!
(https://i.imgur.com/yRw5aCb.png)
Let me know if there are any mistakes- the sludgie lineage is particularly confusing with the cross-pollination.
Shows the clear split in my species between fish-like creatures and snail-like creatures.
That raises the question, are these groups like Pinecovy, Roomboo etc genera or families? I understand the specific creations like "Foldable Turnip" as species in the Turnip family/genus.
Generally, best to remember they're slimes. They mostly evolved based on what they eat. (Lot of cross-pollination and stealing ideas from one another, though that time seems to be ending.)That raises the question, are these groups like Pinecovy, Roomboo etc genera or families? I understand the specific creations like "Foldable Turnip" as species in the Turnip family/genus.
Pinecovies are the order Pinecovyformes. All come from the same ancestor and have their swim bladders from that source.
Both Turnips are their own genus and families.Both are too distant from one another.
Sludgiboo taxa are... confusing? There has been many gene transfers between the lineages. But I suppose Roomformes is a thing.
Split Dimwit Sazan into two sister species:That's going to be yours if you keep SPLITTING! I hope your migration suffers the bite of the apex hunter.
A: Improve intelligence! [SS]
B: Also improve intelligence AND send this population to the Çay Uplift to displace something there
Split Bovine Sazan into two sister species:
A: Improve mind, developing emotional processing to give an instinct to protect its young
B: Improve blubber, packing on denser layers to become truly humongous [SS]
Waiting for the extinction cascade in the shallows!
I'm still wondering how the Turnip has managed to grow to 50 under the effects of another Apex animal. They are in it's benthic range. Is it's shell just that good or something.
Blimpie has no shot at hunting in the Benthic zone right now.
Well, suppose we're going to trade size for hunting numbers. Humans killed the ice age.(Mammoths)I'm still wondering how the Turnip has managed to grow to 50 under the effects of another Apex animal. They are in it's benthic range. Is it's shell just that good or something.
Blimpie has no shot at hunting in the Benthic zone right now.
It's the newfound size. Gigantism is the oldest evolutionary trick in the book. Turp is the size of a football right now, catching fish and snails with its long spindly tentacles.
Team X2I'll point out the signaling is the direct result of a better brain and their eyespots. They can recognize patterns, so they can also recognize what is and isn't, as where as strength and any variation in positions on the shell.
TricMagic:
1: Electric signalling (SS)
2: Better and sharper shell
1: Split Dimwit Sazan:Should they both be SS?
A: Improve brain (SS)
B: Improve brain and migrate to the Çay Uplift (SS)
1: Split Dimwit Sazan:Should they both be SS?
A: Improve brain (SS)
B: Improve brain and migrate to the Çay Uplift (SS)
Just noting electric signaling isn't really what I'm going for. That's not too useful given I want them to hunt something that stuns with electricity.
Team LGEM
notquitethere:
1: Split Dimwit Sazan:
A: Improve brain (SS)
B: Improve brain and migrate to the Çay Uplift
2: Split Bovine Sazan:
A: Parental drive
B: More blubber (SS)
Team X2
TricMagic:
1: Electric absorbing armor (SS)
2: Better and sharper shell
Team Perfect Predator
Knightwing64:
1: Better brain for Majoral Turp (SS)
2: Strenght increasing chemicals for Silent Turnips hosts
B: Improve brain and migrate to the Çay Uplift (SS)Once again: please no reproduction roll for the Çay Uplift Sazan unless I have to!
Okay, okay. I didn't forget that. I just forgot to edit the list.B: Improve brain and migrate to the Çay Uplift (SS)Once again: please no reproduction roll for the Çay Uplift Sazan unless I have to!
Yeah.Just noting electric signaling isn't really what I'm going for. That's not too useful given I want them to hunt something that stuns with electricity.
You want electric absorbing armor, as I understand?
Yeah.Just noting electric signaling isn't really what I'm going for. That's not too useful given I want them to hunt something that stuns with electricity.
You want electric absorbing armor, as I understand?
Wonderful. Before I make a dumb mistake, am I right in thinking the things needed to live on land are basically:
- Air breathing
- Some kind of way of moving on land (like legs)
- The ability to eat whatever is currently on land (presumably some sort of plantmatter at the moment?)
Anything else?
...specifically the -lake-. With the lower layers becoming more difficult to hunt in successfully, it develops lighter than air gases to become the first airborne creature, hunting the -lake's- Falselily. They can occasionally be found on the -lake's- surface...
Occasionally get confused by geometry....specifically the -lake-. With the lower layers becoming more difficult to hunt in successfully, it develops lighter than air gases to become the first airborne creature, hunting the -lake's- Falselily. They can occasionally be found on the -lake's- surface...
You mean the ocean right? There isn't a lake on Lauv island.
Well, there is seagrass and none of you eats itWhat's currently preventing us from eating seagrass?
Well, there is seagrass and none of you eats itWhat's currently preventing us from eating seagrass?
Should be noted most of the sludigoos could eat it. Given they ate most anything. Glidee mostly subsist off of seaweed right now though.Well, there is seagrass and none of you eats itWhat's currently preventing us from eating seagrass?
Multiple Turnip’s worth of chemicals on a single thing can surely have no long term health risks
What is your third vote?Sweet, I missed that. I've now updated with a third vote.
They shall seize the means of drug production and eat it. Also if food is going to evolve for higher reaches, it may develop an air bladder.Multiple Turnip’s worth of chemicals on a single thing can surely have no long term health risks
LOL
You invented drugs.
●Improve upon a faulty, vestigial,This rule exists. Symbiosis has a base, just need to develop it fully.
or insufficent feature, which gets a
+1 in dice points due to it already
having a base to develop on.
Team LGEM
notquitethere:
1: Split Surfacing Yunus
A: Unicorn (SS)
B: Fins to paddles
2: Split Shore Dikencovy
A: Mouth pouch
B: Gut biome (SS)
3: Split Tiktaalik Terrub
A: Instinctive seaweed farming
B: Dwarfism (SS)
Team X2
TricMagic:
1: Improve Barbesium-Turnip Symbiosis: (SS)
2: Venomous Fins for Junkie Barbesium
3: Landfall for Coralloo
Team Perfect Predator
Knightwing64:
1: Electric Battery for Literally Turnip
2: Improve Literally Turnips drugz.
3: Strength inducing chemicals for Majoral Turp (SS)
Bruh
Nobody’s trying to kill the host’s.
I’m just getting insurance.
Besides, you’ll be fine, the body control works through chemicals and electricity for now.
Also, I expect you to start making some contributions to this relationship to help my turps, this isn’t a one way street bud.
Omg
I’ve been trolled
... This is different from normal how? Splitting already means they've drawn nutrients, parasites do that.
Executioner Turnip: They learn how to reproduce by draining the host of life and using that nutrients to make a new version of themselves.
Executioner Turnip: Develop brains
Executioner Turnip: develop a pheromone that draws other species to them so they don’t die after they reproduce.
The latter is also almost completely useless since the creatures in the pond never developed smell.Turp and Turnip both have a sense of smell, which could lead to amusing results here...
Hahaha. Yeah, that would be fairly hilarious. New Year's Update, everything is dead.The latter is also almost completely useless since the creatures in the pond never developed smell.Turp and Turnip both have a sense of smell, which could lead to amusing results here...
I'm honestly surprised this game of chicken didn't have an end.
Team X2
Invasive Scourgy develops fruit bearing abilities, seeds and all. The seeds are extremely resistant to acid, and bloom into new Scourgy. This offers a source of food and reproduction. [SS Roll]
Coastal Sludgebush evolves twiceover, settings down roots, literally, becoming a plant. Or mushroom as the case may be. Fern? It's flesh is spongy, and it's grasping roots strong. [SS Roll]
It also develops lighter than air flight through a gas sack, creating a floating ball of greenery. It's roots keep it attached, and when it retracts them into it's body has it carried by the wind. It soaks up sunlight and rain wherever it goes. When it comes time to spread their spores, they fly free on the winds to drop them everywhere. [SS Roll]
Also a question, why are the giants still hunting in larger groups? As is, the Worldcrosser Turnip is about to make landfall. Or starve, either or.
The shallows are still ticking along I see. I guess my other livyat also went extinct on entry?
A
U forgot my creatures
All of their stuff is the same
Heathery
Also, why in the world are the Fae still Benthic hunters at this point? They got an air bladder and everything or swimming about. (Fruit is also higher up, so they have to go up to eat it the following turn.)
TURN 30 BABY!!!
WOOOOOOO
By the way, just make your last proto-animals into full naimals dammit. It's taking too long.
I’m sorry, school is really ripping me apart,Tougher Shell[SS], Stronger Muscles, Better Gills.
Can you just auto actions that will help me survive? Like, a tougher shell for my creatures and regeneration, or something.
Just for this turn, but I don’t really have much time to think about things rn
Team LGEM
notquitethere:
1: Split Meandering Rhinofish
A: Adrenal gland
B: Tougher skin (SS)
2: Split Pure Livyat
A: Whiskers (SS)
B: Plant camuflage
3: Split Roller Puffercovy
A: Gas jet (SS)
B: Become a proper pufferfish
Team X2
TricMagic:
1: Leaves for Roaming Wandertree
2: Photosynthetic flippers for Chimeric Fluffilimp
3: Complete absorption of the internal turnip (SS)
Team Perfect Predator
Knightwing64:
1: Tougher shell (SS)
2: Stronger Muscles
3: Better Gills
A common threat in elementary schools.
Was a nightmare I had that the water fountains burst and started flooding the school. Door was locked so had to run down the hallway to the other exit while being chased by the rising water.A common threat in elementary schools.
Shaddup Tric
Magmacube my friend. Have you not been acquainted with our lord and savior Notepad++ yet? When i ran the WBG, pretty quickly i figured out that the postbox is unsuitable for writing posts of any real length. No fear of losing work either because you just save it as a text file, then copy and paste over to the postbox to preview and post.Just pick a species and create an offshoot. The Çay Uplift has some space open for a newcomer, though dice might decide otherwise.
Not here to join the game though. Too far along and i'd have no idea what to do. Just here looking out for my friends. So i guess this is a PTW post.
Not sure if 5 - 1 is 3.
Dancer Joltwing seem like a solid land flyer. Even if it still states it swims through water...
I'm honestly wondering when the Worldcrosser will walk on land. They just need to breathe air to do so and become it's apex predetor.
Guess there is precedent for the Dancing Joltwings then.
The dancers are the ultimate omnivore. They'll eat anything to get an advantage. Including parasites.
The dancers are the ultimate omnivore. They'll eat anything to get an advantage. Including parasites.
You wish, loser.
Anyways, I‘ll post my actions after I heal from this bout of bubonic plague
Tric, see where taunting has gotten you? The time for cooperation is over. There is only….Don't you see? The tables never turned, this world has no dimenions, just bits of code...
Bloodshed
How the turns have tabled
Let's try to save the species that I can (and do the most revenge damage with the ones that can't be saved):Claps. Good showing.
- Speciate the Stalward Rhinofish:
1. Improve intelligence, specifically the threat sense, such that it seeks to skewer predators on sight [SS]
2. Mutate the fins into a series of eight legs and send it to live on land, on Lauv Island (it already has lungs)
- Speciate Catfish Livyat
1. Maddened by habitat loss, this Catfish improves aggression, getting a taste for murdering young Shellfolk [SS]
2. Slow down the metabolism, such that it lives longer and needs much less food but moves much slower, and send to the Uplift (like a Greenland Shark)
- Speciate the Actual Puffercovy
1. In every shoal of the aquatic Puffercovy, one Puffercovy is designated as decoy and moves slower and takes more risks than the others. This explodes with a mix of powerful gases in its inflationary chamber, sending deadly shards into any predator that tries to attack the Puffercovy [SS]
2. Other Puffercovy are driven back onto Lauv Island again! Its ball form improves into a tyre-like shape, which when inflated allows it to race about Lauv Island, with wheel-spikes along its non-inflated sides.
Ecosystem effects: -20 population to all other animals. Each turn.
Team LGEMOne species with many subtype castes and a single King of all Slimes. Effectively attempting to jumpstart Sapience an civilization to counter the looming threat. We got our farmers, our leaders, our scouts, our assassin caste, our warriors.
notquitethere:
1: Split Stalwart Rhinofish
A: Increase stalwardness
B: Legs and to the Lauv Island
2: Split Catfish Livyat
A: Increased aggression
B: Slower metabolism and to the Çay Uplift
3: Split Actual Puffercovy
A: Explosive self-sacrificial caste
B: Become wheel and to the Lauv Island
Team X2
TricMagic:
1: Merge everything you have into one species(?)
Team Perfect Predator
Knightwing64:
1: Become more robust
2: Anti-sludgiboo secretions
3: Neolithic technology
Time for some REAL CARNAGE!!!
Team LGEM
notquitethere:
1: Split Stalwart Rhinofish
A: Increase stalwardness
B: Legs and to the Lauv Island
2: Split Catfish Livyat
A: Increased aggression
B: Slower metabolism and to the Çay Uplift
3: Split Actual Puffercovy
A: Explosive self-sacrificial caste
B: Become wheel and to the Lauv Island
Team X2
TricMagic:
1, 2 and 3: Combine Everpresent Orchardigan, Fishbait Inchisium, Lawnkeeper Glidee, Skyward Blimpie and Flatfish Barbesium into one, polymorph, sapient species.
Team Perfect Predator
Knightwing64:
1: Become more robust
2: Anti-sludgiboo secretions
3: Neolithic technology
What are the main factors killing species in Lauv Island? Is it volcanic activity wiping things out or...?
I fully expect the The Çay Uplift to go too. Only survival option is to try and become livestock, or raise up a species yourself.
Lack of food only matters if you need food, which I am working on. Perhaps a change of diet is in order?
Shellfolk are comfortable living on land as well as in the sea. It is both right now.Oh dear. I thought as they're not taking a slot there, and KW has never made any migratory action, they hadn't migrated to land.
Shellfolk are comfortable living on land as well as in the sea. It is both right now.Oh dear. I thought as they're not taking a slot there, and KW has never made any migratory action, they hadn't migrated to land.
Grats to you.Shellfolk are comfortable living on land as well as in the sea. It is both right now.Oh dear. I thought as they're not taking a slot there, and KW has never made any migratory action, they hadn't migrated to land.
Well, I made a predatory creature capable of migration, I don’t see why they wouldn’t expand their hunting grounds.
Also, I’m a big boy now. Birthday day best day
Also, I’m a big boy now. Birthday day best day
completely abbysal planet covered with a global, dozen kilometer deep ocean, called the Lazzic Ocean,
Thought this was a lake?
2. Flatten the back of this Lifeship Livyat, making it a solid platform for algae to encrust and grow. Send it out across the uninhabitable zone to live on the other side of the planet.
I guess I'll die then!
OK, do the same, but the Livyat just goes on long migratory journeys between the different biomes instead.
Okay how about this;Yes that makes more sense. Good idea, I'm happy with that.
Your lifeboats swim out into the almost sterile abyys and enter a deep stasis for decades, maybe even a century. After that, they come back to the Seamount to feed and reproduce, and then disperse again in these long cycles, and may live for millenia. Their neotenic, atavistic babies would live on the seamount as a sort of school fish.
*clap* *clap* *clap* quite an intresting game.
I'd ask to stop increasing your requirements for life.
The Shellfolk: Increase size/strength, each Shellfolk shall be a titan to other creatures.
The Shellfolk: Further develop the tech tree.
The Shellfolk: Create various organs along the lining of the Shellfolk body that concentrate and enhance the power of their bio electricity. Organic Lightning bolts?
Make the meat slime better and you’ll live, probably. The development of cattle decreased it to only minus 10, so having a sustainable food source would probably help you in the moment.
This is now Civilization BC: Magmacube Edition.
Meanwhile the Wandertree is about to just die cause it can no longer merge with the rest of it's old family. Turn into a plant already, you'd be safer.
Better than most. Set down roots, hopefully survive in the background as part of the ecosystem.Meanwhile the Wandertree is about to just die cause it can no longer merge with the rest of it's old family. Turn into a plant already, you'd be safer.
You can turn it into a plant with some minor adjustments. But it comes with a huge downside.
It won't be an animal anymore. You will essentially make it a part of the background, permanently.
Yeah, this has been a very fun thing to GM so far. I loved the ways life diversified. Can you guys recall how all this emerged from a featureless flesh orb the size of a pea? Me neither.The first few splits set in the main visual differentiators of the three animal subtypes: spiky nut; slimeball; or tendrils. The evolutionary zoologists of the future of this world would have a hard time working out the evolutionary origins of the Kō-Äh though!
Now they're settled, are the Shellfolk still giving their ongoing -10 to the highland and shelf?
\Develop obsidian-based equipment for capture, processing, and study of anomalous creatures.
(They are described as eco engineers. I don't expect it to work.)\Develop obsidian-based equipment for capture, processing, and study of anomalous creatures.
Oh no, what would I ever do?
Team LGEM
notquitethere:
1: Split Zebra Octohorse
A: Improve horns to be more numerous (SS)
B: Hooves
2: Singing communication for Lifeboat Livyat (SS)
3: Split Racoon Yunus
A: Evolve grasping, clawed flippers
B: Make landfall, again (SS) (Yunus had become aquatic again, remember?)
Team X2
TricMagic:
1: Ecoenginnering:
A: Regrow the plantimal jungle
B: Develop a land orchard
2: Order Arks to sail far into the ocean, and bury one into the ground.
3: Scientific endevours:
A: Obsidian eqiupment
B: Revive the first Sludgoboo to live (SS)
Team Perfect Predator
Knightwing64:
1: ...
2: ...
3: ...