Eh, lakes happen if you force rivers to meet in basin, especially near corners made by mountains and map edges. Depending on your preferred worldgen parameters, it is entirely possible to avoid them (for instance, 100-103 elevation worlds - no real rivers, and thus no lakes).
|(https://i.imgur.com/nEOKtb3.png)|
(https://i.imgur.com/i0uvjtZ.png)
A 65x65 example of riverbuilding resulting in lakes (https://i.imgur.com/wCSzkof.png)
Beyond the lake on the leftmost column, the single 1-tile lake was 3 embark tiles if I recall correctly, so you could cover it with your entire embark for fps reasons (was annoying at the time because I didn't want that biome to become a lake). I recall vjek posted a single embark tile lake in one of the cookbook threads as well.