Bay 12 Games Forum

Other Projects => Other Games => Topic started by: Rilder on March 12, 2011, 08:04:02 pm

Title: Stronghold: Kingdoms
Post by: Rilder on March 12, 2011, 08:04:02 pm
http://www.strongholdkingdoms.com/

So apparently Firefly Studios is making a F2P MMO version of Stronghold?

Only 120ish MB so downloaded it a bit ago...  hard to say if its good or bad yet, seems very similar to the usual Browser-Strat game that's getting more common these days.  The castle building from the series is in though you have to research new defenses like towers and what have you.

Oh yeah and if anyone decides to join, I'm in Ross-Shire Scotland. (Edit: On World 2)

Player List
Ross-Shire(Scotland)
--Bottacks
----Rilder
----Bluepheonix(Bluepheonix222 IG)
----Rook42(Bay12 Lurker I think?)

--Foulis Castle
----Fanofgaming
----Azkul

--Highlands
----King Cow

--Domie
----Aklyon(Atorek IG)

--Strathvaich Lodge
----Adwarf(Dwarffort IG)

--Loch Na Sealga
----Ssiissuu
----Taricus

Forfar(Scotland)
--Finavon Castle
----Your_Doom

East Lothian(Scotland)
--Whitekirk
----Jopax

Kerry(Ireland)
--Lispole
----Tyler6498

Galway(Ireland)
--Furbogh
----OzyTheSage

Suffolk(England)
--Red Lodge
----Thendash

Cheshire
--Tarporley
----Andrea(AndreaD IG)

Oxfordshire(England)
--Deddlington
----Megaman (Guyman IG)

North Wales(Wales)
--??? Parish
----Realmfighter

Mid Wales(Wales)
--Templeton
----Akura

Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 12, 2011, 08:10:30 pm
Not really, because in this unlike other games if you get attacked you can watch the two armies collide, and you control your side of the army. You create your castle just like in a real Stronghold game, but village, and  castle making are seperate so that your buildings are not at risk when you get attacked. If youn are willing to pay you get extra cards each month. All players automatiacally get a set amount of cards, but by paying you get more. These cards have varying effects such as giving you troops or increaseing food production. I am an avid Stronghold Fan, and have to say this is a great game, and the ability to play with thousands of people expands on STronghold's best aspect the multiplayer combat, and castle building.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 12, 2011, 08:19:50 pm
Sorry, about the wall of text I also forgot to add that it has the most indepth research system i have seen in almost anygame.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 12, 2011, 08:21:24 pm
Innnteresting. Looking at.
Title: Re: Stronghold: Kingdoms
Post by: Johnfalcon99977 on March 12, 2011, 09:13:10 pm
Trying it out. Coat of Arms thing isn't working properly so I have to try it on another computer, though.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 12, 2011, 09:14:27 pm
It is still in its early tsages so there will be problems but great game none the less.
Title: Re: Stronghold: Kingdoms
Post by: Johnfalcon99977 on March 12, 2011, 09:17:03 pm
Damn it. Ran into some problems downloading it. Won't be able to play for now.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 13, 2011, 12:18:21 am
I am an avid Stronghold Fan, and have to say this is a great game, and the ability to play with thousands of people expands on STronghold's best aspect the multiplayer combat, and castle building.

Yeah its definitely in its early stages but it does have a lot of potential. This whole  Country->Province->Count->Parish-> Village thing looks really interesting too.

World 2 seems to be damn new too which is nice in games like this. I don't think anybody's that high level either since we don't have a Governor or King yet.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 12:20:47 am
I need to re-install this. I will tommorow I going to bed soon.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 12:38:18 am
I play this and really enjoy it. It's a pretty slow game especially if you don't pay for premium(allows for queuing of buildings and research). On world 2 I've become a parish leader and am involved in faction politics and I'm enjoying it a lot more then just building a village and not dealing with anybody else like how I did on world 1.
World 2 is on day 34, the highest level person is a Marquis(level 20). I'm a Page(level 14) and I've been around since around day 3.
I'm Thendash, steward of Red Loge in the county of Suffolk.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 13, 2011, 01:01:20 am
I'm also a part of world 2 and because I'm to lazy to muster up serious sentences I'll just list it.
Steward of Lispole in Kerry of Ireland
Ranked Page (14) nearly Squire.
Tyler6498 in game!

Honestly I didn't think it would be anything like this when I joined but for some reason I decided to keep playing, probably the politics with other players since winning the hearts of my parish and denouncing bad parish rulers is entertaining to me! :)
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 01:13:18 am
Honestly I didn't think it would be anything like this when I joined but for some reason I decided to keep playing, probably the politics with other players since winning the hearts of my parish and denouncing bad parish rulers is entertaining to me! :)
That's my favorite part too. Near the beginning of world 2 before I was an Alderman, someone captured on of my parish member's only village forcing him to restart in Ireland. Then he tried to take the steward position from me, so I had to rally the parish members against him and I eventually captured his new village back. It was great fun, now I have two villages in my own parish so I get 6 votes a day for myself, and I have a very loyal vassal and he's the next strongest/active player under me in my parish so I'm basically guaranteed stewardship for at least the near future. :P
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 13, 2011, 03:28:24 am
Priorities. We must get that ale. ALL THE ALE.
(http://i.imgur.com/a40yO.jpg)
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 03:42:58 am
I shall throw my coat of arms into the game. Let the world fear God-Emperor Fang!

Or Knave. Whatever the starting title is. God-Emperor would be cool.

EDIT: LEARN TO FEAR VILLAGE IDIOT FANOFGAMING!

Double EDIT: I'm very close to you, Rilder. I'm in the Foulis Castle Parish.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 13, 2011, 08:43:37 am
downloading now...

is there some kind of bay12 alliance ?
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 09:22:12 am
downloading now...

is there some kind of bay12 alliance ?

That sounds F**kiing Genious
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 09:52:18 am
Ridler I am just north west of you in the strathvich lodge area
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 13, 2011, 11:09:27 am
i'm about to get pwned
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 11:11:13 am
Why ?
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 13, 2011, 11:33:25 am
Although most of you guys are in a far away place i'm offering vassalage to you, it'll give you honor boosts and allow me to send troops to station there. This will give bay12 a bit of a helpful start in this new world!

Edit: Feel free to reject it if you wish, no pressure.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 13, 2011, 11:36:45 am
The hell? I try to edit my coat-of-arms, and all it gives me is an ad for Google Chrome.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 11:57:23 am
Although most of you guys are in a far away place i'm offering vassalage to you, it'll give you honor boosts and allow me to send troops to station there. This will give bay12 a bit of a helpful start in this new world!

Edit: Feel free to reject it if you wish, no pressure.

Hmm .... I don't know how far are you from Ross-shire
Title: Re: Stronghold: Kingdoms
Post by: Urist McUristy on March 13, 2011, 12:05:59 pm
Although most of you guys are in a far away place i'm offering vassalage to you, it'll give you honor boosts and allow me to send troops to station there. This will give bay12 a bit of a helpful start in this new world!

Edit: Feel free to reject it if you wish, no pressure.

Hmm .... I don't know how far are you from Ross-shire

He is at the very bottom left of ireland and you are at the top of scotland, so... Quite a bit aways.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 13, 2011, 12:18:52 pm
Yeah I'm awfully far away, but honor boosts don't have a travel time so it would help you rank up quicker.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 13, 2011, 12:22:36 pm
I'm not much for MMO's or RTSes but if this is something I don't have to spend a lot of time on every day, and there's a Bay12 alliance of some sort, I could try it out.

I remember liking the premise of the Stronghold games.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 13, 2011, 01:48:27 pm
It's kinda off-putting how the tutorial ends.
Spoiler (click to show/hide)
But fairly enjoyable now.

Can't seem to find a price list for Crowns(the cash shop thing), though.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 02:05:34 pm
-Link removed-
Just click an option and you'll see a price list.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 02:07:48 pm
How do you get more research points
Title: Re: Stronghold: Kingdoms
Post by: Zrk2 on March 13, 2011, 02:09:20 pm
Cool, I have the original stronghold on my PC right now. I may join later.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 13, 2011, 02:10:18 pm
Currently sending 20 pikemen to a vassal in Scotland it'll take 2 days...so about the time his peacetime ends!
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 02:13:03 pm
How DO you get research points, and tyler how do I become your vassal I am dwarffort.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 02:23:29 pm
How do you get more research points
Rise in the rank or buy them for non-premium (free) currency from the research menu.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 13, 2011, 02:31:19 pm
Just remember that the more you buy(with regular gold), the higher to price goes.

- Link removed -
Just click an option and you'll see a price list.
40 60 Crowns(+50% for beta, how nice of them) for $5. So that would be six or seven card packs(packs of five, it seems, but that could be wrong) for the cheapest price. That seems to be decent price.

Oh, and you should change/remove the link. It logs in as you.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 02:38:01 pm
Oh, and you should change/remove the link. It logs in as you.
Geez, wtf? Thanks. Please also remove it from your quote.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 13, 2011, 02:59:47 pm
Why ?

apparently after the initial tutorial attack, someone else found it funny to send more armed men my way :D

All my walls have been torn down :(
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 03:04:42 pm
Shouldn't you have beginner protection?
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 13, 2011, 03:09:25 pm
no idea, but i had to rebuild my walls
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 04:05:36 pm
Hmmmm..... how odd so what do we say about a Bay12 alliance guys.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 04:30:04 pm
The ai castles will still attack you even if you have beginner protection. I wouldn't worry too much about building a castle while you're new since you won't have access to stone towers yet so it'll just be a waste of your resources having to rebuild after each attack.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 13, 2011, 04:33:54 pm
Hmmmm..... how odd so what do we say about a Bay12 alliance guys.

We need to get someone to page to make a faction, but yeah it would be nice.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 04:37:11 pm
The ai castles will still attack you even if you have beginner protection. I wouldn't worry too much about building a castle while you're new since you won't have access to stone towers yet so it'll just be a waste of your resources having to rebuild after each attack.

Actually I only played on ehour and already have stone towers. I research fast.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 04:41:34 pm
It's very easy to research badly, though, and defenses should not be a priority too early on. You should focus on your economy.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 04:55:32 pm
I only put enough into it to get lookout towers, but most of my points went to mathmatics arts, and command
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 05:06:36 pm
You didn't put anything into your economy?
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 05:36:33 pm
You didn't put anything into your economy?
Nope but now I am investing 2 points into apple growth.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 13, 2011, 05:41:37 pm
I put points into economy.

Also, it seems the capital of my parish was attacked.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 13, 2011, 05:44:08 pm
Yeah you definitely need to invest in the economy, I did invest in mine and I'm still strapped for wood and stone.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 05:45:08 pm
It's normal to be strapped for wood, but stone, too? Geez, man.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 05:48:12 pm
Stewards use flags and gold to build stuff in parish capitals. You get gold through tax and 1 flag a day and by capturing other parish's flags. So attacks on parishes happen quite frequently, and if the parish members don't sell stone/wood/iron to their parish capital then the steward won't have the resources to build defenses. This is a problem in my parish, I have one active member other than myself so holding onto flags is difficult, which means I can't build higher end guilds so my parish doesn't have very many good bonuses right now. :(
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 13, 2011, 05:54:54 pm
Uh-huh. *doesn't understand that at all*

By the way, which is more important, gold or honor?
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 05:59:35 pm
Depends, honour is used to rank up and thus get access to more stuff through research. Gold is used to buy troops and to build some buildings. I'd focus on honour while you're first starting out.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 13, 2011, 06:07:38 pm
I'm not much for MMO's or RTSes but if this is something I don't have to spend a lot of time on every day, and there's a Bay12 alliance of some sort, I could try it out.

I remember liking the premise of the Stronghold games.

So this this game interesting enough to get into? Or, try getting into, at least?
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 06:25:47 pm
I think so.

But man, I really wish they'd give you more research points.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 06:27:35 pm
You can purchase them just get a massive amount of food , and ale pumping out, and max out taxes, etc.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 06:34:17 pm
I know, but I can only send out merchants so fast.  ::)
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 06:37:44 pm
If you don't pay fro premium, or play a lot then the current number of points per rank is good I think. On world 1 I don't have premium and only check it once a day and I'm constantly researching due to how fast I rank up vs how long it takes to research.
Title: Re: Stronghold: Kingdoms
Post by: squeakyReaper on March 13, 2011, 06:40:21 pm
"Your resolution is too small to play Stronghold Kingdoms."

WELL I NEVER

Trying anyways.

EDIT:  Yeah, my resolution is too small.  Can't play.  =/
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 13, 2011, 06:41:13 pm
Ia m almost a serf guys.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 06:44:44 pm
"Your resolution is too small to play Stronghold Kingdoms."

WELL I NEVER

Trying anyways.

EDIT:  Yeah, my resolution is too small.  Can't play.  =/
Increase your resolution?

Ia m almost a serf guys.
Not bad. I'm a bondsman.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 13, 2011, 09:43:01 pm
Bleh still need a lot of resources till I can build market and actually get some trading going. >.>

On a side note, our County Sheriff seems active which is good. He's actually building up the County Capital which is good. May be worth getting on his good side, heh.

My parish's steward has actually made some moves too, but nothing towards fortifying castle, of course the raids probably haven't helped.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 10:18:51 pm
I'm pretty sure my parish steward has gone inactive. We got attacked around 10 hours ago and he hasn't repaired the walls, nor has he done anything log-worthy (ranking up, upgrading the castle...) since long before I joined. And yet people are still voting for him.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 13, 2011, 10:39:09 pm
I'm pretty sure my parish steward has gone inactive. We got attacked around 10 hours ago and he hasn't repaired the walls, nor has he done anything log-worthy (ranking up, upgrading the castle...) since long before I joined. And yet people are still voting for him.

Perhaps your peers are not observant..you should denounce him as an elf and go for the throne! That's what I did.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 13, 2011, 10:39:33 pm
Alright, I'm just going to go ahead and try it for myself. Downloading now.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 10:41:55 pm
He may not be able to repair/rebuild the walls, I sort of mentioned this earlier but it seems I didn't explain it well enough so here goes.
To build walls and towers, the parish village must have an adequately leveled architects guild. To level it, parish members have to donate goods to it. To actually build the walls, the parish needs to have stone, to get the stone parish members have to sell it to the parish stock exchange, and then the steward has to use parish tax money to purchase it for use in the castle. So as you can see, running a parish doesn't just fall on the stewards shoulders, but the members as well. If people don't have gold to pay the tax, no troops or resources for the castle. If people don't donate to the guilds, no access to defences or bonuses for the parish. If people don't sell resources(wood, stone, iron, and pitch), then no defences. No defences means the parish can't hold onto flags, and the steward needs flags to build guilds(including the architect's guild). Guilds grants access to troops and defences for the parish capitol and grants bonuses depending on the guild and level to all the member of the parish(Such as +x% wood production).
So in short, sell stone to your parish, always have some gold on hand to pay the tithe, and donate spare goods to the guilds regularly.
This is why I like this game, it has a lot of layers that you slowly get access to as you rank up. There's an actual political hierarchy, that leads to some good politics and diplomacy. Stewards are busy trying to get the most out of their parish, while the sheriffs above them are busy trying to get the most out of their stewards, and on it goes up to the king dealing with the whole country.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 10:53:51 pm
Maybe I didn't explain it well enough, but my parish steward hasn't done anything near as I can tell. I havn't seen scouts or armies coming from his village. When I joined, I couldn't see anything with his name in the log. I'm pretty sure he's inactive.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 13, 2011, 10:56:45 pm
Then do as tyler suggested, denounce him in your parish forums, start voting for yourself, and encourage others to vote for you. Fanofgaming 2011! A steward we can believe in!
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 13, 2011, 10:58:01 pm
I don't think the guys in my parish would elect me, but I'll vote for myself. Maybe I can convince them.

Also, our current steward just ranked up. He's still completely avoiding our parish chat, so maybe I can still get him replaced.

EDIT: I just spent about 20 minutes convincing one guy that I'd make a decent steward, but I don't know if he bought it. Hopefully, other parish members will read the discussion (it was over parish chat) and will consider me a good choice.

DOUBLE EDIT: He said he'd vote for me. ^^
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 13, 2011, 11:59:05 pm
Does anyone have any important info I should know before I start?
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 12:15:45 am
Don't worry about building up your castle or your gold for the first while. Focus on establishing a good economy at first. Good foods to research are apples, cheese, and meat as those 3 farms can be built on any village type. Bread can be made on the starting village type(lowlands) but not on all types so it's up to you if you think it's a worthwhile investment. The arts are really important for gaining honour so try to max it out fast but don't focus on it solely. Put a few points in forestry and stone quarrying each, and build a lot of woodcutters and quarries. As you build things the cost and the build time goes up, so it's important to set a good foundation to build off of. After you have a good income of stone, wood and food, start thinking of building ale to make your peasants happy(more honour and tax) and banqueting buildings(spend the goods in return for honour but you have to research them). Then you'll be well on your way to building castles, armies and taking over other villages.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 03:16:32 am
Is this game good for people who don't have a lot of time?
I already downloaded it but I just want to see if I should get really into it.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 04:02:46 am
Is this game good for people who don't have a lot of time?
I already downloaded it but I just want to see if I should get really into it.

Hard to say really, I would recommend just trying it. I've personally been watching it while I play other stuff and there does seem to be quite a bit of downtime.  At least for me waiting to gather enough resources for a market.

Edit: Guy by the name of Rook42 just joined my Parish, says hes from B12, if so the Dwarves are taking over this Parish. MAGMA MOATS FOR EVERYONE.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 14, 2011, 05:57:07 am
Wherabouts are you people? I'm in western Ireland right now. Can't check where exactly due to server maintenance.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 05:59:16 am
Apparently I'm in ross-shire.

Ugh, maintenance.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 14, 2011, 06:51:20 am
Will do a quick summary as soon as everything finished building.

I blew through all my resources, and I now have 6 apple farms, 4 cheese farms, 4 stone cutters, 5 wood cutters, 2 hovels for 11 each and a market.

Considering I have no resources left for now, I set the tax to +320 per day, as I don't need any new villagers anyway ( right? RIGHT? )

Also, I'm spending LOL amounts of time moving all buildings to pixel-hunt the best spots :D
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 06:53:40 am
In the county of Dyfed, southern Middle Wales, m'self.


I've learned that you cannot progress past 3 free cards a week without buying Crowns(first purchase is the requirement for 4/week). I've donated resources to my parish(req. for 6/week) but the option to increase is greyed out. It looks like I'll be able to get 6/week if I get 4(first Crowns) and 5(Rank 9) cards first.

Considering I have no resources left for now, I set the tax to +320 per day, as I don't need any new villagers anyway ( right? RIGHT? )
If nothing needs a worker, and you're not doing anything for a while, then having idle peasants is a bad thing, actually. However, higher taxes(reduced popularity) will cut into your honour income, which might be worse.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 07:00:05 am
I have been voted Steward of Gondor Bottacks.  :P

Edit:

Apparently I'm in ross-shire.

BluePheonix222? You must be in mine. :P

Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 07:01:01 am
Will do a quick summary as soon as everything finished building.

I blew through all my resources, and I now have 6 apple farms, 4 cheese farms, 4 stone cutters, 5 wood cutters, 2 hovels for 11 each and a market.

Considering I have no resources left for now, I set the tax to +320 per day, as I don't need any new villagers anyway ( right? RIGHT? )

Also, I'm spending LOL amounts of time moving all buildings to pixel-hunt the best spots :D
You should be able to fairly easily get both of those hovels to 12 each if you move them right next to your... whatever it's called, the central building. Keep.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 14, 2011, 07:32:32 am
Found out I'm ranked 220 best brewer in all of Stronghold Kingdom world 2! Makes me kind of happy to know my people are massive alcoholics.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 08:23:02 am
I have been voted Steward of Gondor Bottacks.  :P

Edit:

Apparently I'm in ross-shire.

BluePheonix222? You must be in mine. :P
Yup thats me

I wonder why I can't build an iron mine even though I researched iron mining.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 14, 2011, 10:01:57 am
So here is the quick summary, let me know how you think I should proceed.

First of all the location, I'm Forfar, at the edge of Finavon Castle.

I'm now producing 8200 apples ( 5 farms ) 9000 cheese ( 4 farms ), 6700 wood ( 5 cutters ) and 2600 stone ( 4 cutters ); no bonuses.

Happyness is 53 ( +5 tax, +21 food, +17 housing, +10 beginner ), producing 1060 honor. Population 21/32.

I have a Market so trading is possible.

What are my moves? Go heavy into wood and sell that for monies? Start getting some protection? Go heavy into arts? Make more food so I can make higher rations and invest in that?
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 03:16:12 pm
The strongest player in my parish just left and we got attacked by a much stronger parish. We. Are. Going. To. Get. Rocked.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 14, 2011, 03:22:41 pm
I am now a loyal liege of tyler. Beware I will crush you  ( Not really I only have 6 armed peasents )
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 04:05:25 pm
I wonder why I can't build an iron mine even though I researched iron mining.
Does your map have iron? In my village, the iron is the orange-red rocks on the bottom-right of the village screen.

The starting village should have some iron. Some landscape types don't, but the one you start in definitely should.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 14, 2011, 04:17:14 pm
waaaaaaaaaaaaaaaaait a second, something is very fishy here. Is wolfbane one of you guys ?

if not, Imma get rocked out of my socks in a day...
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 04:32:35 pm
Hmm, those siege camps are troublesome. This is the second time I'm being attacked by one, and this time the report says "Enemy troops advancing in large numbers". The first time, all it cost me was a small amount of honour(plus wall repairs).

Hopefully, I'll have some archers ready for any third strike. Researching them now, but lacking wood to build a fletcher. Stone is getting a bit tight as well...

Or perhaps I should quickly draft all available peasants?(might as well)
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 04:33:02 pm
Welp flag stealing attacks against Bottacks defenseless castle and I can't raise any defenders cause I can't even form an effective defense of my own settlement. :P
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 04:35:28 pm
By the way, can cards be traded between players? Because that sounds like a pretty awesome feature.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 04:59:49 pm
To the best of my knowledge, no.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 05:06:06 pm
Well, crap.


Also crap: That AI attack succeeded, mainly because they attacked from a flank and my peasant guards just stood there looking like idiotes while the enemy knocked down an entire side of my wall, 10 feet away from them. Now I spent all my wood rebuilding it, making a second layer, and adding new woodcutters to try and get more wood for tomorrow.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 14, 2011, 05:07:18 pm
Well, crap.


Also crap: That AI attack succeeded, mainly because they attacked from a flank and my peasant guards just stood there looking like idiotes while the enemy knocked down an entire side of my wall, 10 feet away from them. Now I spent all my wood rebuilding it, making a second layer, and adding new woodcutters to try and get more wood for tomorrow.

Yes I know that feeling..when you place a unit you can set it's stance, in defensive it'll stand it's guard while agressive means it'll rush at the enemy as soon as it enters the map.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 05:13:24 pm
Will the run out they gate if they're inside the walls? Otherwise, I'll just cluster them around the entrance to the keep.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 05:16:04 pm
Keep them at defense inside the keep. I lost my first AI-Siege because I had a couple set to aggressive and they ran out and got distracted while the enemy peasants just walked into the keep and I lost.
Title: Re: Stronghold: Kingdoms
Post by: Zrk2 on March 14, 2011, 05:29:00 pm
Is everyone in one area? If I join I'd like to ally with you guys.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 05:30:22 pm
I wonder why I can't build an iron mine even though I researched iron mining.
Does your map have iron? In my village, the iron is the orange-red rocks on the bottom-right of the village screen.

The starting village should have some iron. Some landscape types don't, but the one you start in definitely should.
Yeah, I see iron but I think I only researched iron smelting and not the actual building.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 14, 2011, 05:31:23 pm
Well most of us are, some of us older players of it are clear across the game country. Like I'm in lower Ireland while one of my vassals is in Scotland.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 05:32:28 pm
Is everyone in one area? If I join I'd like to ally with you guys.
Most of us seem to be in Ross-Shire Scotland.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 14, 2011, 05:40:10 pm
I just realized that focusing on Food probably wasn't a very good idea being right next to what I can only assume is a enemy country.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 14, 2011, 05:47:40 pm
I wish I could poof over to Ross-shire now that I know you guys are over there. I picked Ireland because I saw someone here that was from there, and someone said they were in Ross-shire and the ireland guy said "Oh you're way far away from everyone else"

Blarg.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 06:35:11 pm
I just realized that focusing on Food probably wasn't a very good idea being right next to what I can only assume is a enemy country.
You don't really have enemies until you join a faction. When you capture a village, you lose honour proportional to the difference between the attacker's rank and yours. So if you're low level you probably won't get attacked by other players. That being said, if you plan on doing a lot of warmongering, then max out army speed, captain speed, archer hp, swordsman hp and Eucharist(for interdiction) and diplomacy eventually.
Is everyone in one area? If I join I'd like to ally with you guys.
I'm in East Anglia, there's two in Ireland, 1 in wales, and the rest in Scotland I believe. I'm not to sure how a Bay12 alliance would work out due to our low numbers. Myself, and Tyler are already members of factions and I don't know about him but I'm not really prepared to leave them for a Bay12 faction.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 06:37:47 pm
Another thing, when will I be able to make bows?
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 06:48:49 pm
Bows require Weapon making and Fletching I believe, then 4000 Wood + 1900 Stone to build the workshop
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 07:01:00 pm
Bows require Weapon making and Fletching I believe, then 4000 Wood + 1900 Stone to build the workshop
The cost for the workshop depends on what you have researched in tools. Tools reduces building cost. To make archers you need level 2 command and level 1 long bow in the military tab.  You need to be rank 6 to research fletching and longbow.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 07:07:14 pm
Okay, thanks.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 14, 2011, 07:21:05 pm
I just Looted a Cheese stash, winning 50 Cheese but also more importantly 370(?!?!) Honour.

I Ranked up twice.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 07:40:00 pm
That's a lot of honour.

You do get honour if you're the first to scout it, which reveals to everyone(in your parish?) what resources are there, but that's quite a bit to get from that.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 07:40:38 pm
In case you are reading this rilder, you better put the peasants back in the castle we are getting attacked in 5 mins from when I posted this post.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 07:41:32 pm
It reveals it to everyone, not just those in your parish. I can see stashes across the map.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 14, 2011, 07:45:02 pm
It also appears that no one else wants any cheese.

Very Good.

All the cheese must be mine.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 07:49:38 pm
Joined as Taricus. Ross-shire.
Title: Re: Stronghold: Kingdoms
Post by: Ssiissuu on March 14, 2011, 07:53:26 pm
Joined as Ssiissuu. Ross-Shire.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 07:58:23 pm
You get honour for discovering stashes, I think it's based on the average rank of the parish it's in. Same for killing and clearing castles,camps,wolves.
It also appears that no one else wants any cheese.
I find that people usually don't go after food since it's so common.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:01:29 pm
Joined as Ssiissuu. Ross-Shire.
Same parish as me.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:26:39 pm
Joined as Ssiissuu. Ross-Shire.
Same parish as me.
Which parish?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:28:22 pm
Loch Na Sealga. The B12 Only one :D
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:30:59 pm
I simply cannot find that.

EDIT: Found it.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:31:35 pm
In the north of the province.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 14, 2011, 08:32:18 pm
Ok we should gather everyones name ingame so we can make the faction for Bay12 mine is dwarffort. ( Plus we know who is who )
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:32:47 pm
Same as here.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:35:03 pm
We need to be careful if we do make a faction. That's going to be a good way to make enemies.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 08:35:40 pm
I'll start collecting a list in the OP.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:39:53 pm
Great. Some guy pulled 21 votes out of his arse and made himself the steward. It will now take an additional few days for me to have any hope of taking over.

EDIT: Great, he's a barely-literate moron, too.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:40:39 pm
Parish?
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:40:57 pm
Foulis Castle.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 08:42:56 pm
I'll help the bay12 faction, but only "under the table." A small faction is doomed to be wiped out by one of the larger ones. House 13 and 16 are both groups of factions from world 1, so they're very experienced players and that's why they own Scotland and Ireland.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:47:00 pm
Foulis Castle.
Player name?
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:48:10 pm
Take a wild guess.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 08:51:27 pm
Damn, How did I miss you...
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 08:51:41 pm
Great. Some guy pulled 21 votes out of his arse and made himself the steward. It will now take an additional few days for me to have any hope of taking over.

EDIT: Great, he's a barely-literate moron, too.
You get 3 votes a day per village in the parish, the amount you can have caps I think, but I'm not sure at what. You probably won't be able to out vote him now unless you have support or a 2nd village in the same parish.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 08:58:12 pm
Great. Some guy pulled 21 votes out of his arse and made himself the steward. It will now take an additional few days for me to have any hope of taking over.

EDIT: Great, he's a barely-literate moron, too.
You get 3 votes a day per village in the parish, the amount you can have caps I think, but I'm not sure at what. You probably won't be able to out vote him now unless you have support or a 2nd village in the same parish.
I have a confirmed 9 votes per day, and I just sent a message explaining why I would make a superior candidate for Steward to most of the people in my parish. Odds are, one or two of them will vote for me.

Oh, does anyone know exactly when you get your daily votes?
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 09:02:10 pm
Great. Some guy pulled 21 votes out of his arse and made himself the steward. It will now take an additional few days for me to have any hope of taking over.

EDIT: Great, he's a barely-literate moron, too.
You get 3 votes a day per village in the parish, the amount you can have caps I think, but I'm not sure at what. You probably won't be able to out vote him now unless you have support or a 2nd village in the same parish.
I have a confirmed 9 votes per day, and I just sent a message explaining why I would make a superior candidate for Steward to most of the people in my parish. Odds are, one or two of them will vote for me.
Kenthor is the one who took the stewardship? He looks a bit more developed maybe you should just let him be steward? Unless he's not gonna do anything.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 14, 2011, 09:06:41 pm
I know at least one person is missing
I'm in Clwyd North Wales.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 09:07:43 pm
And I'm in Dyfed in Middle Wales, in the parish of Templeton.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 09:08:10 pm
Great. Some guy pulled 21 votes out of his arse and made himself the steward. It will now take an additional few days for me to have any hope of taking over.

EDIT: Great, he's a barely-literate moron, too.
You get 3 votes a day per village in the parish, the amount you can have caps I think, but I'm not sure at what. You probably won't be able to out vote him now unless you have support or a 2nd village in the same parish.
I have a confirmed 9 votes per day, and I just sent a message explaining why I would make a superior candidate for Steward to most of the people in my parish. Odds are, one or two of them will vote for me.
Kenthor is the one who took the stewardship? He looks a bit more developed maybe you should just let him be steward? Unless he's not gonna do anything.
Oh, he's doing things, but he isn't that active and he's not exactly doing what I'd call the best decisions. His troops placement in our castle is horrible, for example.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 09:13:27 pm
Rilder, you're missing Your_Doom and ozythesage(I don't know his ingame) as well. I can't find bluepheonix in game.
Edit: Nevermind, found bluepheonix. For some reason he wasn't showing up in search, I had to manually find him on the map.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 09:14:27 pm
I am bluephoenix222 ingame
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 14, 2011, 09:14:36 pm
Azkul, in the same parish as me, is also a B12 lurker.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 14, 2011, 09:14:59 pm
Added the two Welshmen. :P

Where was Your_Doom?

Blue Pheonix is in my parish on the west side.
Title: Re: Stronghold: Kingdoms
Post by: Ssiissuu on March 14, 2011, 09:19:02 pm
Joined as Ssiissuu. Ross-Shire.
Same parish as me.

Sweet, a friendly face. Our parish also has two new fellas as well.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 09:20:04 pm
Yep. Small place this is :D
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 09:21:35 pm
Your_doom is in Finavon Castle, Forfar Scotland.
OzyTheSage is in Furbogh, Galaway Ireland.
You can search for people in the leaderboard, then click on one of their villages to zoom to it.
I sent out a message to everyone, if you reply to it then everyone should receive it.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 14, 2011, 09:29:04 pm
I'm sorry to say that if a 12Bay alliance was made, I would not be able to join as i'm in Deep Ireland, Ireland is controlled by 3 major factions and anyone who trys to convert from that, is decimated..I should know..I'm in one of those factions and it only took about 12 hours to kill the up-risers! However I'd be glad to help under the table by offering vassalage to people who want it so they get the honor boosts, and send reinforcements to anyone over there, although it would take 2 days.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 14, 2011, 09:48:26 pm
Damnit! I almost scouted an undiscovered resource stash but some yoshiii guy had a way faster scout than me, I really could have used the honour points.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 14, 2011, 09:49:37 pm
Same here. I was only nine minutes away, and there were no other scouts on the map. I check back a few minutes later, and some other scout(from a really small village) is zooming back home from it.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 14, 2011, 11:15:46 pm
The guy probably invested some points in the scout speed research. Honestly I don't even bother with scouts since I just have my peasnts eating 4x food (with 5 different foods), maxed booze, and no taxes.

5 foods at 4x taxes gives like 60 popularity multiply with another number to gain honor. My first town currently makes 16,000 honor and my other one makes 17,000.

Also just hit squire, get to make catapults, will probably max out forced march so i can get an army to Scotland in less than a day and mess up anyone who messes with Bay12. I got your backs if you give me a few days.  :P
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 14, 2011, 11:17:42 pm
Maxed food is always a good popluarity modifier, I'm waiting to get some more honour before doing much else...
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 14, 2011, 11:34:08 pm
I have max scout speed, captain speed, army speed, and eventually monk speed. The scouts are useful for scouting out castles, even if you don't use them to grab resources. The monks I use for interdiction to prevent attacks on my villages, especially newly capped ones.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 14, 2011, 11:34:56 pm
I got a Second Stash Discovery, and about to get my third.

Hell yes ridiculous Honour Rewards.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 15, 2011, 12:47:19 am
Played the alpha/beta for a while about a year back. It was cool but far too abusive. Loved the castle design though. Makes it a stronghold game.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 15, 2011, 12:47:33 am
It sucks being away from everyone else. I almost wish I could just start over in Scotland or something =(

What's this vassalage thing? honor bonus? I suppose I could use some of that.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 15, 2011, 12:58:35 am
It sucks being away from everyone else. I almost wish I could just start over in Scotland or something =(
Can you use settings > Abandon Current Village to start over? It's worth a try if you're serious about moving to Scotland.
Title: Re: Stronghold: Kingdoms
Post by: Trappin on March 15, 2011, 12:59:20 am
Joined server 2, followed the tutorial, spent honor points and burnt all but one card then logged out for a bit. Returned to the game and someone had already steamrolled my village and everything was gone, lost L3 title and all previously trained skills/honor points and even a rank 6 Keep card (+20 furniture).

I'd be better off restarting on a new account than rebuilding but its not worth the hassle.

Title: Re: Stronghold: Kingdoms
Post by: ductape on March 15, 2011, 01:06:36 am
I dont want to make a new thread for this, quick question:

Whats the best stronghold game? Crusader or Stronghold 2? Stonghold 2 seems to get bad review while Crusader gets high marks.

Advize?
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 15, 2011, 01:52:49 am
Joined server 2, followed the tutorial, spent honor points and burnt all but one card then logged out for a bit. Returned to the game and someone had already steamrolled my village and everything was gone, lost L3 title and all previously trained skills/honor points and even a rank 6 Keep card (+20 furniture).

I'd be better off restarting on a new account than rebuilding but its not worth the hassle.
People can't attacking for the first few days only ai can and they don't usually target your village unless your parish is high ranked. Also I don't think you can lose cards other then by using them so that seems like a major bug or something, you should probably report it.
Ductape: Crusader extreme was my favorite, the ability to have huge armies was so much fun.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 02:14:21 am
Yeah trappin that doesn't seem possible under normal circumstances.  I would try and get some dev help about that.

Also, A pitch stash popped upped 4 minutes scout ride away.... Exploiting that bitch. (Look ma I made a rhyme!)  Already got about 1000 pitch out of it, probably will sell most of it off since the parish has none so I can get full price. and its like 200->for 150 gold.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 15, 2011, 03:13:11 am
Hmm, the parish doesn't like me selling it my pitch.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 03:25:58 am
Hmm, the parish doesn't like me selling it my pitch.

Do you have a market? And a merchant hired?
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 15, 2011, 03:34:16 am
Yes
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 03:39:15 am
And are you selecting yours (By selecting the shield) then clicking on the capital(not the capitals shield) then clicking market?
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 15, 2011, 04:14:51 am
Yup, I can only buy

EDIT: pitch that is
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 04:17:43 am
Wait you do have over 200 right? You can only sell in groups, like 1000 Wood/Stone or 200 Iron/Pitch.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 15, 2011, 04:19:11 am
boom - 20k wood per day

pixel hunting at it's best

edit: 22k now :D
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 15, 2011, 04:20:09 am
Wait you do have over 200 right? You can only sell in groups, like 1000 Wood/Stone or 200 Iron/Pitch.
No, that might be it, I only managed to take 75 pitch from all the way over there.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 15, 2011, 04:31:22 am
You can only sell in bulk. There should be a number showing how many are in a 'bundle'
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 15, 2011, 05:40:11 am
I dont want to make a new thread for this, quick question:

Whats the best stronghold game? Crusader or Stronghold 2? Stonghold 2 seems to get bad review while Crusader gets high marks.

Advize?

I liked both, admittedly 2 more then crusader (I hate having to build on grass). I don't know why 2 got such bad reviews. It had nicer graphics but the gameplay didn't seem to suffer too much.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 05:58:49 am
Well apparently our flag spawns at 6 AM (My Time) Good thing I was up because not even 5 minutes after getting the flag a guy sent out an attack. Used it on a peasant conscription hall, probably not the best choice but until our Architect's guild gets upgraded we can't build any walls to hold them off so this should give us the ability to recruit some peasants to fend off the flag-wanters who send like 5-6 peasants or archers.

(Of course I could be wrong about stuff and I'm just talking out my ass)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 15, 2011, 07:01:39 am
Woohoo!, Parish Steward here!
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 15, 2011, 07:30:10 am
I dont want to make a new thread for this, quick question:

Whats the best stronghold game? Crusader or Stronghold 2? Stonghold 2 seems to get bad review while Crusader gets high marks.

Advize?

I liked both, admittedly 2 more then crusader (I hate having to build on grass). I don't know why 2 got such bad reviews. It had nicer graphics but the gameplay didn't seem to suffer too much.

Agreed, I still play stronghold 2 online.
Title: Re: Stronghold: Kingdoms
Post by: Talvara on March 15, 2011, 07:37:12 am
I've set up shop in the Milton Parish.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 15, 2011, 08:26:59 am
@Whatever happened to Trappin: That does seem wierd. I've only ever lost honour to AI raids, and other players shouldn't be able to attack you for about 3 days. Plus, it probably would make little sense to attack a newbie in this game; you have nothing for them to take, and I think it costs more honour to attack weaker players.
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 15, 2011, 08:38:20 am
Count me in! where do i start....
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 15, 2011, 08:39:59 am
World 2, Ross-shire...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 15, 2011, 08:53:00 am
I'm in the Isle of Wight. wtf.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 15, 2011, 08:56:06 am
You lucky bastard, got a whole Island to yourself...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 15, 2011, 09:04:19 am
:D
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 15, 2011, 09:08:56 am
In case nobody else knows, you can freely move buildings around, except the village hall, but including the Stockpile and Granary, which can help you fine-tune your resource production.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 15, 2011, 10:44:47 am
In case nobody else knows, you can freely move buildings around, except the village hall, but including the Stockpile and Granary, which can help you fine-tune your resource production.

Except only when on premium. Which you get for a couple days at the start.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 15, 2011, 11:10:43 am
I did think this was actually a good game but after learning just how huge the bonus are for people who buy cards and premium I've had to quit. It's just unreasonable, give unrealistic bonus and really tips the balance way too much. Which is really a shame.
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 15, 2011, 11:21:00 am
I hate free things that people can buy bonuses off. Either make it paid or make it free, don't ruin it. I'll play for a while at least.
Title: Re: Stronghold: Kingdoms
Post by: ductape on March 15, 2011, 11:26:22 am
just think of it this way:

It IS a paid game with an unlimited "demo" that is free.

It is really the same thing, just how you look at it.
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 15, 2011, 11:27:24 am
As long as i find a liege who is premium, i'll be fine. Otherwise i'm going to be raped :(
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 15, 2011, 11:43:57 am
Well I have no problem with people paying for extra bonus and stuff but it has to be done tactfully. This game just gives way to much bonus and there are no limits to how many cards you can buy and how many you can use at once. Also the bonus are really wild and unrealistic a new army will just appear in style from nowhere, your scouts will move 3 times as fast instantly, part of your castle is instantly finished (what if you have 2 or 3 of these cards does that mean the whole castle is finished instantly?)

The last straw for me was reading here how you can move your stockpile/granary around. This is a huge bonus and incredibly easy to exploit as the closer your stockpile is to your production buildings it gives a huge bonus to their production and with premium you can move it around as if this was legos. I mean how do they justify moving entire building like this? Magic?  Give some kind of cool down or something at least. You can instantly boost production of some resource you need by something like 3X if you arange your buildings corectly and move the stockpile nextdoor.

If this was a beta or demo for a normal rts and we had all this crap in game trust me people would complain as well and say it needs to be balanced.
 

This is what I've noticed after 1 day of playing I would rather not invest more time in this and find it even more broken. Which it undoubtedly is.
It's a shame as I said befor it is a good example of this type of game otherwise.
Title: Re: Stronghold: Kingdoms
Post by: ductape on March 15, 2011, 01:39:23 pm
Yeah i guess you are right there. They should have just left it at premium tokens and made crowns not purchasable with real money. If it was that way, I think the balance would be fine.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 15, 2011, 03:24:00 pm
My liege is tyler so I am good.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 15, 2011, 04:13:29 pm
My liege is tyler so I am good.

I don't use Premium..But I am in the top 700 players..and honestly just about no one really buys cards, the forum is pretty much always bombarded with hate because of the cards and all hell is let loose when the games free card timer fails.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 15, 2011, 04:45:59 pm
People really hate the cards? Strange, I like them.

My main gripe with the free cards is that you can't progress past 3/week without paying for it.
Title: Re: Stronghold: Kingdoms
Post by: ductape on March 15, 2011, 10:25:27 pm
the thing is you can pay in as much real money as you want and buy as many cards as you can afford which allows people to buy the win.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 01:33:36 am
They are probably still working out the kinks in the premium, it is a beta game anyways. Besides you can't use real money to buy votes so you still have to play to gain any sort of power over just being a villager.

Also, btw guys don't use up all the space at your resource spots since buildings like furniture makers have to be placed in those resource areas.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 04:49:58 am
Hmm well maybe what I picked up from the forums is players over reacting i'll give the game some more time ...

Want to team up Tyler6498?, I'm King Cow, in Surrey.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 04:50:57 am
Aw crap, you can't move buildings around after the2 day premium period is up? sheeeiiittt
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 04:58:21 am
Also no building que I assume which is painfull but i guess standard in this type of game.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 05:01:36 am
The ability to move buildings around was a lot more important than a queue

(By the way, queue is a really fucked up looking word.)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 05:04:53 am
uhg

''Freecards, to get your 4th freecard you must buy premium crowns''

Oh come the **** on...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 16, 2011, 09:23:24 am
I agree with the 'card is bullshit' theory.

I had a look on the Isle of Wight, I was the first one there, 1 day later there are people more than 10 times better than me!
As a competition, it's retarded. I will however become a vassal of one of the stronger ones and try and survive.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:29:42 am
wtf there is one guy next to you who is not in a clan and he has already 1000 points (you have about 200, im not far off that myself)??? I see you were there half a day before him also? it's not like its his second village or anything... well at leasts this shows the devs are getting money...

Strange you are scouting your parish town?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:32:08 am
That may be because that player is established in world one.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:36:21 am
Oh yes thats true when you move you take with you all your honour and technology. I wonder if it would be wise for all of us to move closer together..  ???
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:38:57 am
If we do then we should take an island for our own.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:43:09 am
Looking at the map cornwall would be good but I dont think it's open for selection yet.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:44:44 am
Can't choose the parish...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 16, 2011, 09:49:47 am
Can't choose the parish...

Bah.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:50:55 am
Can choose county though.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:53:09 am
Cornwall is a county.... Neath in wales might be good as well.

Isle of Wight would have been good but damn did it get full quickly...
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:53:55 am
I say Arran. Can't find cornwall  :-X
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:54:45 am
It's right at the bottom middle of the map, the left leg of england.

Isle of man has free space but it's position makes me think there will be allot of fighting over it.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:56:09 am
Bit too big for my liking...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 16, 2011, 09:56:28 am
How do we relocate then?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 09:58:18 am
We have to abandon our current villages...
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 16, 2011, 09:59:00 am
We have to abandon our current villages...

Lets form a Bay12 kingdom or sommit, fight back against the card bs :D
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 09:59:39 am
If we want to be smart we should move to Tyler6498 in Ireland I think he is.
Title: Re: Stronghold: Kingdoms
Post by: Deadmeat1471 on March 16, 2011, 10:01:36 am
That sounds good to me.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 10:02:57 am
No good. Large faction is there...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 10:05:06 am
Yes i read on the forums its a place with a large aggressive faction from another server could be tough, we should ask Tyler6498 before setting up.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 10:06:15 am
They keep attacking my parish. IN SCOTLAND :o
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 10:11:40 am
A good number of us are in Ross-Shire.

Also I think there is a good deal of luck in how fast villages can grow... I know Fanofgaming is almost like double the points of me even though he started a bit after me. Either that or he's just better at this game then me. :P

Edit:Most parish attacks are for flags... Since flags spawn once at a random time every 24 hours some people just spam 5-unit attacks on every newby-looking parish.  Solution: Use the flag the moment it spawns.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 10:12:46 am
Hmm now I don't feel so bad about my early investment in defence. Just try and spend all your resources before they arrive and put up any cheap defence you can. If they keep not getting anything form you they will stop. (and probably send you a ally request)

Travian vet here :) Although this game is in BETA so they might have a way to break the system.

How many dorfs do we have in Scotland? TBH I was not really thinking about playing in Scotland...  (I live in Surrey in real life where my village is now)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 10:29:02 am
A good number of us are in Ross-Shire.

Also I think there is a good deal of luck in how fast villages can grow... I know Fanofgaming is almost like double the points of me even though he started a bit after me. Either that or he's just better at this game then me. :P

Edit:Most parish attacks are for flags... Since flags spawn once at a random time every 24 hours some people just spam 5-unit attacks on every newby-looking parish.  Solution: Use the flag the moment it spawns.
A: the bugger sends an attack 24 hours before the spawn. B: Can't use it if I'm offline...
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 01:00:32 pm
Omfgs what an idiot, guy takes steward, thinks our 50 peasants can defend the castle so he doesn't have to spend the flag, guy nearby attacks with a hoard of peasants, some pikemen and archer support... and he loses the flag...

I could of understanding him trying to defend the castle but use the bloody flag until you know you can fend off an attack.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 01:27:52 pm
Maybe he does not know what he is doing, my guy in the castle seems to be doing a good job. If I don't get raided to hell I might try and stay here but there are allot of large villages right next to me in surrey/dorking.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 01:29:03 pm
Okay, Does going up a sub-rank give you research points?
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 01:30:02 pm
I'm not 100% sure what it does but it unlocks new things to learn and build. You can buy point with gold, which you get from tax. But it's kinda slow process.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 01:31:13 pm
I know that going up a rank does that but SUB ranks are what I'm asking about.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 16, 2011, 01:49:54 pm
Okay, Does going up a sub-rank give you research points?

yes
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 01:50:28 pm
Thank you!
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 16, 2011, 03:09:12 pm
Maybe he does not know what he is doing, my guy in the castle seems to be doing a good job. If I don't get raided to hell I might try and stay here but there are allot of large villages right next to me in surrey/dorking.

There is some pretty strong hivemind stuff going on in the game. Unless everyone in your parish is in a clan and your not joining or are in an enemy clan, chances are they won't attack you. The more people in their parish, the better, because everyone helps the parish grow and in return the parish gives them perks.

Then there are groups of parishes. There usually aren't wars inside these groups aside from clans or personal grudges.

And then you have groups of those groups. Lots of wars, but clans taking over an entire county will usually mean no wars inside.

------------------------

Defending your castle is pretty easy. Go straight for archers and stone walls. Get some archers, and your safe. Attack sizes increase based on rank and a few other things, so just make sure your not losing more then 5 guys per fight (more more then you can replace easily) before you rank up.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:20:40 pm
What do you mean by sub-ranks?

So, if I abandon my village I'll lose everything?

I thought when you abandoned your village you got placed on the map randomly.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 03:23:26 pm
Everything pertaining to that village. you keep your research, honour and gold.

And sub-ranks like Freeman second grade.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 03:23:54 pm
Maybe he does not know what he is doing, my guy in the castle seems to be doing a good job. If I don't get raided to hell I might try and stay here but there are allot of large villages right next to me in surrey/dorking.

The guy his higher ranked, started before me and has more points then me (in spite of having a village apparently weaker then mine if the sprites are right) In addition he doesn't communicate at all, not by mail or by parish-info-chat, Nor parish forum.  *Shrug*
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 16, 2011, 03:26:42 pm
For everyone saying "Let;s abandon and go to Tyler!" Don't do it, worst mistake of your kingdom. I'm part of one of the 3 major factions of Ireland and even so war is about so burst out meaning there's a good chance of restlessness in Ireland.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 16, 2011, 03:26:50 pm
What do you mean by sub-ranks?

So, if I abandon my village I'll lose everything?

I thought when you abandoned your village you got placed on the map randomly.

subranks, if your going from rank 5 to rank 6, you need to go through subranks first. The amount needed to go through increases with the rank. They are there basically to give you a balanced growth rate and because they couldn't come up with enough names for the ranks :P

If you abandon your village, I don't know if you lose everything. I think you still have all your research and research points, rank, and you keep a portion of your resources, but I haven't played in a while so don't take my word for it.

It's partially random, you sort of choose the direction you want to be placed in and then it's random. But it's not like you magically teleport all your stuff there.....Wait... Isn't there a card that magically teleports all your stuff?
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:27:16 pm
How do you get these sub-ranks?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 03:28:02 pm
Rank up to the relevant positions AKA freeman and up.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 16, 2011, 03:29:33 pm
Maybe he does not know what he is doing, my guy in the castle seems to be doing a good job. If I don't get raided to hell I might try and stay here but there are allot of large villages right next to me in surrey/dorking.

The guy his higher ranked, started before me and has more points then me (in spite of having a village apparently weaker then mine if the sprites are right) In addition he doesn't communicate at all, not by mail or by parish-info-chat, Nor parish forum.  *Shrug*

Does he have more then one city? The city may look weaker but only because he doesn't have many buildings. He can still have research in other places and a larger army/higher rank. Scouting him may be worth while. Along with a PM explaining your alibi.

How do you get these sub-ranks?
Just rank up like normal, you'll go through all the sub ranks before getting your new title.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:31:21 pm
Ah, okay.

Also, I read the description for 'abandon village'

It says 'all resources will be lost"

So it would make sense to delete all the buildings first? It would sucks if your gold was lost too.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 16, 2011, 03:32:33 pm
Hmm gold won't be lost, and unless your afraid someone you dislike will get the city, leave it for someone to pick up.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 03:37:00 pm
You lose your resources too
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 16, 2011, 03:38:56 pm
I'll join. I'm downloading now. I remember playing one of the old Stronghold games.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 03:40:09 pm
If anyone else is in surrey let me know btw.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:44:46 pm
I read the official forums and it said something about you not being able to select a new town for a week, making your player become inactive... or something...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 03:49:23 pm
Anyone know much about the Convert Current Village option? I'm afraid to try it as I have been burned before while trying out options in this games that lead to unfavorable irreversible consequences.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:51:22 pm
As far as I know if you do that then all of your buildings will poof. Not sure about recourses and peasant count though.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 03:52:20 pm
It allows you to change the village terrain thus allowing you to choose some different resources for it.

Units and resources are kept along with the castle.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 16, 2011, 03:53:30 pm
http://help.strongholdkingdoms.com/index.php/Village_Table

EDIT: Ohhh I see the subranks now. Apparently all the ranks before Freeman don't have them?

i'm guessing because now I see 2 bars instead of 1.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 16, 2011, 04:00:57 pm
Ah very intresting thanks.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 16, 2011, 05:20:47 pm
Also I think there is a good deal of luck in how fast villages can grow... I know Fanofgaming is almost like double the points of me even though he started a bit after me. Either that or he's just better at this game then me. :P
I'm just good like that. You're two ranks behind me now, man. ^^
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 05:22:05 pm
Also I think there is a good deal of luck in how fast villages can grow... I know Fanofgaming is almost like double the points of me even though he started a bit after me. Either that or he's just better at this game then me. :P
I'm just good like that. You're two ranks behind me now, man. ^^

:P
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:23:09 pm
Nice to see you in charge of your parish Fanofgaming
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 05:29:02 pm
I just registered... so far, it seems good but soon I will finish research points. Since I should have some protection, I am skipping fortification research, and instead I am working on basic resources/honor.
getting dairy farming early gives a nice boost to popularity, with people eating 2 kinds of food.

so far, it seems good. Any advice?

is 1200 honor per day good? I am trying to get as much as possible before the beginner bonuses expire. maybe I should get another farm and give people quad rations?

how much should I allow my village to grow? at 78 popularity, people immigrate fairly quickly, and I am not sure I can handle it. Does it slow down later?

edit: I made a great mistake... I placed woodcutter huts near trees, hwile they should be near stockpile. I will pay for it... I am already running out of wood.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:36:53 pm
If you've just started, move the stockpile closer to the huts.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 05:40:07 pm
but if I move the stockpile closer to huts, it gets extremely far from the stone mine. Anyway, how can I do it?

edit: whoa, I can move any building... at least for a while. Just moved the huts closer to the stockpile, and I am producing 2000 wood/day more ( still have a 3x bonus). Thank you!
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:41:22 pm
Move next to you Village center/hut.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 05:49:29 pm
Thanks, already did.
my eighth villager will be a scout, to complete the last tutorial mission. What should I do after that?
( I just became a yokel, so I am still low rank.). Is there any research you suggest  get? I already have inn and brewery, and basic decorations.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:50:28 pm
Farming research so you can comfortably give out quad rations to boost your honour and rank.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 16, 2011, 05:54:03 pm
Question about the sub-ranks, does going up sub-ranks give research points as well?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:55:16 pm
*Shrugs*
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 05:56:02 pm
great idea. And arts too!
maybe I should also get a second hovel... but probably it is best to wait tomorrow. I would leave lots of unemployed people, since I have little resources to build new things... and I don't want unemployed to eat my food.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 05:57:52 pm
One hovel is enough for the time being.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 06:01:49 pm
I'll build one when I get some new toys to play with, such as bakery and pig farm.
But I also plan to increase wood and stone production ( stockpiling stone to eventually build a castle).

Anyway, nothing of this is going to be done today.

the question is: should I start recruiting peasants? it takes time to recruit armies, and I am not sure I will be able to draft one quickly enough when I lose protection (by the way, how much does it last?)
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 16, 2011, 06:03:28 pm
Protection is 72 hours. I dunno about other troops, but Peasants are trained instantly - you just need 3 gold and a free peasant. It's getting the peasant that takes time.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 06:04:29 pm
Protection last about a couple of days, but people only attack a parish center anyway.

And stockpile stone for a market.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 16, 2011, 06:06:20 pm
Some cowards have been attacking me because our parish guy left
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 16, 2011, 06:17:07 pm
What the hell? I found a pitch stash nearby, and I'm trying to sell it, which requires 200 units. I had 200 units, but the sell button wasn't doing anything(merchant had just returned from buying wood) and somehow I have only 150 pitch.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 06:18:11 pm
@Andrea: Which forest are you putting the woodcutters at?
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 06:23:45 pm
top left.
by the way, I am in a lowland village. I suppose most people start with that, since it is listed as "balanced".

why do you ask?
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 16, 2011, 06:31:11 pm
Son of a cockbite! That pitch stash had over 1600 left in it, two scouts come, both fast, and now it's gone.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 16, 2011, 06:39:50 pm
Move your stockpile between the stone and the wood.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 16, 2011, 06:43:14 pm
the stockpile starts between rock and wood. I don't have to move it.

I used my 8th villager to create a second quarry, even thought it meant losing 6 happiness points, since just one dairy can't produce enough for quad rations, so I only get 1 kind of food. I hope it wasn't a mistake...
probably it was, but the damage shouldn't be too big.
tomorrow I'll expand much more. luckily I have a wood card to play.

edit: I will expand not only to get more resources, but also because I think I'll start taxing my citizens, after getting back my double food bonus ( and possibly getting more). I need more gold...
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 16, 2011, 06:51:24 pm
Son of a cockbite! That pitch stash had over 1600 left in it, two scouts come, both fast, and now it's gone.

yep it seems the abusive play is still in. People focus on scouts and can gain resources faster then resource buildings. Some guy become the richest int he game just by taking all the apples within reach with scouts.

That's the main reason I stopped playing.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 06:57:59 pm
Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 16, 2011, 07:15:13 pm
Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
5 irritated peasants Massive army inbound. Prepare yourself for destruction.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 08:01:02 pm
Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes

Also, hitting two unscouted stashes in a row.

*SuccessKid*
5 irritated peasants Massive army inbound. Prepare yourself for destruction.

Oh hey another Undiscovered Stash just spawned nearby *Exploits* Oh and one of these was Pitch, which is always welcome.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 16, 2011, 10:02:08 pm
Question about the sub-ranks, does going up sub-ranks give research points as well?

Yes.

Edit: Better add more content I guess....Getting a 3rd village tomorrow..I'd build it up in Scotland near you guys but sadly If I did that the main factions of England would tear me apart. Also, sending swordsmen to my vassals, don't mind them as they are not an attack, instead they are a type of garrison that allow me to attack enemys from your village.

Double EDIT!: Off-topic any fans of Stronghold 2? I like online fights.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 10:18:00 pm
I installed SH2 for a couple days a few days ago but just couldn't get back into it like I used to.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 16, 2011, 10:25:28 pm
I installed SH2 for a couple days a few days ago but just couldn't get back into it like I used to.

Even the online play? Darn.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 16, 2011, 10:26:42 pm
Well I generally don't play online because my playstyle can't fit into that type of play.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 16, 2011, 10:41:14 pm
Yeah I can see here you would be going there..I used to get kicked in the dirt since it's pretty competitive but me and a friend usually tag team other online users for the sheer joy of awesome like spamming warrior monks to spread the word of our lord and savior or pitish boat warrior strikes..and if were serious business we assassin the granary.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 17, 2011, 12:50:08 am
I just cleared 3 wolves dens, and a bandit camp. Major honour, 1600 for each wolf and 1300 for the camp, woohoo! Still only halfway to a rank up though.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 02:11:50 am
How difficult are those places usually?
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 17, 2011, 02:24:51 am
Depends on the average rank of the parish it's in. The more difficult, the more enemies, so the more potential honour. I usually send 20 spears, and 10 archers to wolves and I usually clear the whole thing without losses in my area at least.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 17, 2011, 03:37:37 pm
Is there anyone in north west england/west lowland?
my village is in south cheshire
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 03:39:02 pm
We have an enemy siege camp in our parish now. What's a good defense against them?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 17, 2011, 03:39:46 pm
Archers, I just got one in mine too :/
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 17, 2011, 03:42:14 pm
I have no archers just 20 armed peasents
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 03:45:07 pm
I just started making bows not many hours ago, only got 1 bow so far. Blarg.

What exactly happens when the enemies reach your keep?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 17, 2011, 03:46:27 pm
You lose...
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 03:47:47 pm
Uh huh.

...And do they steal money or something?

Can archers shoot over walls without needing those platforms?
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 17, 2011, 03:49:11 pm
I have walls, and 20 peasents between my fort, and them.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 17, 2011, 03:49:22 pm
Don't know. and I think they do steal gold and resources.

But I don't know just yet.
Title: Re: Stronghold: Kingdoms
Post by: Realmfighter on March 17, 2011, 03:51:07 pm
I only lost honour when I forgot to set the troops up again.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 17, 2011, 04:29:12 pm
You are steward again rilder, you better use that flag when it spawns :P
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 04:29:45 pm
Somebody just scouted me. What does that actually do?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 17, 2011, 04:39:29 pm
Lets them see the layout of your keep.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 17, 2011, 05:46:10 pm
AI siege camps will only make you lose honor, while AI castles will pillage a certain amount of resources. Players are the only ones that can do anything drastic to your town.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 17, 2011, 06:05:39 pm
Players are the only ones that can do anything drastic to your town.
So if they attack your village, win and don't destroy anything besides your walls in the castle they are just being nice?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 17, 2011, 06:06:56 pm
Guess so...
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 17, 2011, 06:07:47 pm
You are steward again rilder, you better use that flag when it spawns :P

Yea hopefully I'm paying attention when it spawns. :P
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 17, 2011, 06:12:25 pm
Awesome I have eight orchards, and maxed out orchard managment !!!!!
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 17, 2011, 06:30:04 pm
AI siege camps will only make you lose honor, while AI castles will pillage a certain amount of resources. Players are the only ones that can do anything drastic to your town.
Ai castles can also destroy village buildings. But I only think that happens when your parish's average rank is pretty high.
Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 17, 2011, 07:12:01 pm
Awesome I have eight orchards, and maxed out orchard managment !!!!!
Total waste of research points. Apples are nowhere near as important as wood and/or stone.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 17, 2011, 07:13:28 pm
Mass amounts of hapiness = gold

Stone + Wood = I already have.

Title: Re: Stronghold: Kingdoms
Post by: Fanofgaming on March 17, 2011, 11:14:01 pm
You don't have more than 7000 wood. Your first bow-maker will cost 4500, and the next will cost 8000 wood. On top of that, you'll produce entirely too many apples. On top of THAT, happiness isn't always a good thing. You can quickly find yourself with too many peasants.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 17, 2011, 11:16:15 pm
Currently I put extra peasants in the peasant army.
Title: Re: Stronghold: Kingdoms
Post by: Eek-A-Mouse on March 17, 2011, 11:35:14 pm
Hm.. I'm producing 21k cheese and 23k apples, but I always seem to have 0 cheese in my granary, and so never get that 2x food bonus. Am I doing something wrong?
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 17, 2011, 11:46:34 pm
Hm.. I'm producing 21k cheese and 23k apples, but I always seem to have 0 cheese in my granary, and so never get that 2x food bonus. Am I doing something wrong?

I think you are eating more cheese then you are producing. Problem with the food is that you eat all food at an equal rate, so your probably eating over 21k food, but not yet 23k. Boost your cheese production and shift your buildings around (distance = amount produced) until you get the amounts as even as possible.
Title: Re: Stronghold: Kingdoms
Post by: Ozyton on March 18, 2011, 01:03:27 am
For engineering, is it worth it to upgrade stockpile space directly or should I just keep iupgrading engineering, which should increase all of my resource caps
?
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 18, 2011, 06:36:54 am
I'm pretty sure that direct stockpile upgrades will give a higher increase than general upgrades. But if you've got a lot of food, banquet goods, or ale, you might as well get the general upgrade for those.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 18, 2011, 06:59:32 am
Seems interesting, so why the heck not try it out, i'll be Jopax as soon as my download is completed :)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 08:06:30 am
Let us know where you spawn , we are pretty spread out.
Title: Re: Stronghold: Kingdoms
Post by: ductape on March 18, 2011, 09:40:23 am
Hey i am over in Ireland, about halfway across the island almost directly West of Dublin. How do i get in on the B12 fun from over here?
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 09:47:31 am
Dunno I'm in Surrey on my own. Some people are in Scotland.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 18, 2011, 10:47:29 am
Hey i am over in Ireland, about halfway across the island almost directly West of Dublin. How do i get in on the B12 fun from over here?

I'm in Ireland, on the opposite side of Dublin but not quite THAT far compared to the others.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 18, 2011, 12:06:19 pm
I'm in Lothian, west of Whitekirk, just started out, still doing the tutorial, seems fairly straightforward, maybe a bit cluttered but it looks nice :)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 12:32:06 pm
Sry is there anyway to search for players or village by name?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 12:33:22 pm
Yes, the score list.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 01:01:02 pm
Jopax some stuff from a fellow noob.

Research points are the most important thing in the game think hard before you use them.

Safe things to put points in are, arts, stone/wood production,  apple farming, fortification untill stone wall, 1 point in weapon making then fletching, long bow, conscription. somewhat in order of importance. In your area there seems to be some combat between players from ireland so you might need more defence than I do. If you are under attack make sure you have as few resources as you can ready for them to steal.

Scouting is fun, first to scout a resource gets honour so it can be a race to get there first.

You will be attacked by AI once (maybe twice?) a day untill the enemy camp is gone, not sure how to get rid of it. Anyway the attacks are a bit worse after you level up each time so you DO need to hire extra people as guards and put up some extra walls etc when you can. If you lose you only lose honoue though. Winning and getting bonus honour feels good though ;p


Im in SE england>surrey>north dorking. Pretty tough here active established players all around me.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 18, 2011, 01:35:23 pm
I figured out most of the stuff, have some peasants to defend me for the time being, working on resources and getting happiness now, one thing that i don't get is weapon stuff, i did the toolmaking research and it showed fletching, now it shows armor making (well poleturning) and no fletching is available for research, or does the number besides it show my honor level required for it to be unlocked?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 01:36:13 pm
Yeah, you need to be a certain rank before you can do some things.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 01:42:54 pm
This is where arts comes in I've maxed out my arts for my rank. Once you get bows and archers forget about any more units for awhile. Stone walls + archers on platforms seems like a solid defence. Wooden walls are not worth much to be honest.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 18, 2011, 05:43:40 pm
Other than that they use wood and not stone, and are probably quicker to build than stone. Because of their cheapness, you can ring the main stone wall and slow down attackers before they damage the stone walls.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 05:57:17 pm
meh I tore down all my wood walls to build another fletcher, I think it will be more usefull to have more bowmen.

I have to say this game has allot of depth I'm really starting to like it now after my moaning before... Also I now realise you get free cards, well to get (even) more free cards you do need to pay some money once or twice but it's not allot, you get more freecards every week afterwards and I do think the game is worth a small investment and it's not forced onto you.

People who pay do get a pretty huge boost but I think that's ok im sure a player who plays 'smart' can do just fine.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 06:00:22 pm
And you can trade the free cards that are useless to you.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 18, 2011, 06:01:34 pm
I wish, but I no have five cards plus I can't buy any crowns. I HATE HAVING NO JOB OR ALLOWANCE  >:(  >:(   >:(   >:(
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 06:02:42 pm
???
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 18, 2011, 06:03:22 pm
???
?
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 18, 2011, 06:03:27 pm
This sounds interesting, any advice while its downloading?
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 06:34:51 pm
Best advice ive seen is in this thread, the offical forums are lacking a bit in this area. I think I gave some good advice a page back.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 18, 2011, 06:38:38 pm
If you're gonna do trading, make sure to put more than one point into Merchants' Guilds. Markets are hella expensive, and that tech gives you one merchant per point per market.


Siege camp appeared in my parish again. Apparently, the only thing you can do is wait out the three(or more?) attacks.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 18, 2011, 06:41:36 pm
it's not to hard to defend against once you know how shamefully I failed twice while learning. heh
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 18, 2011, 06:55:23 pm
Well, I saw there was an Advanced Enter Options button and clicked it, it gave me a map.
Spoiler (click to show/hide)
Are we centered in any of those?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 06:57:02 pm
A large number of us are in Ross-shire. (Second one from the top)
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 18, 2011, 07:00:46 pm
Ok, I'm in. As Aklyon, of course.
In Ross-shire, near Ullapool.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 18, 2011, 07:04:03 pm
Right, send some food over. :)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 19, 2011, 06:37:32 am
Btw can I be added to the OP post so maybe a friend will join me in Surrey?

King Cow, New Cow Land village

England>South East England> Surrey> Dorking> In the North
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 19, 2011, 06:41:48 am
We have gained quite a crowd.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 19, 2011, 06:44:49 am
Ah damn I was going to edit my last post.

Anyway is it worth while getting market + an extra merchant? It will cost me 3 points.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 19, 2011, 06:50:20 am
Without a market you can't trade, but don't worry if you want to wait, because I waited five days then got it.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 19, 2011, 06:55:48 am
What sort of income can I expect from trade would you guess? Say if I sold 2000 gold.

I'm not really sure how it works the local buy price for stone is: 143 So is that 143 gold per 1000? lol I might be having a brain fart about this.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 19, 2011, 07:00:07 am
1000 Units for the amount it says.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 19, 2011, 07:03:54 am
Ok thankyou, I like these games because you really have to do some forward planning.

I'm thinking about pillaging a local inactive town next to me but I need to invest tech in this to make it profitable. I'm also worried it might provoke my larger neighbours into attack me if they think I might be an overconfident noob.

If I just invest in stone production this might be more cost effective but boreing.. ???
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 19, 2011, 07:13:10 am
You have beginneers protection they can't attack for awhile only AI castle can, and a wall, and your keep can fend them off
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 19, 2011, 07:18:58 am
No I lost the protection awhile ago now (2 days maybe) I have to think about investing in defence I will reach the limmit for archers soon...
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 19, 2011, 07:28:09 am
Where I am I only get attacked by AI castles, because I am not much of a threat, but I do still produce lots of resources.
Title: Re: Stronghold: Kingdoms
Post by: Tyler6498 on March 19, 2011, 11:02:56 am
Higher ranking players are not really interested in attacking smaller people for a good reason, someone of my rank attacking like...a commoner or such would have to pay like 100,000 honor to capture and about 27,000to pillage..It's to make it so higher ranked players are not to easily abuse the smaller towns nearby. So don't truly fear them unless your within a rank or 2 of em.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 19, 2011, 07:32:23 pm
"Your resolution is too small to play Stronghold Kingdoms."

WELL I NEVER

Trying anyways.

EDIT:  Yeah, my resolution is too small.  Can't play.  =/

I had the same problem. There was a way to enable larger resolutions than your monitor can handle. I enabled it when I tried Aurora and then promptly forgot about it. It worked well for me for this game. You could try searching aurora resolution or something and see if you can find the way to do this, as I can't recall.

Also, I just logged into world 2. I'm trying to figure out which county to pick. Any suggestions? I'd prefer to be near people from B12, preferably in the same county.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 19, 2011, 07:33:23 pm
Ross-shire.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 19, 2011, 07:36:07 pm
Cool, which one is that? I'm afraid to see if right clicking will pop up the name, as hovering only says to click to settle there or something along those lines.

EDIT: Aw, snap, I figured out the other screen is a map with labels, then my display driver crashed, likely due to stretching out my resolution or something. I guess I'll restart.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 19, 2011, 07:37:34 pm
The one right under sutherland, at the top.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 20, 2011, 04:01:55 am
Btw can I be added to the OP post so maybe a friend will join me in Surrey?

King Cow, New Cow Land village

England>South East England> Surrey> Dorking> In the North

Yeah adding now.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 04:37:21 am
So we have 11 people in Scotland. Im considering relocating up there. Aat least 4 very active established players next to me and Im to slow even to attack wolf lairs that spawn right next to me. Slow as in my troop speeds and at least 2 of these guys are useing crowns and auto attack/ auto scout. Would it be worth me comming up?
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 20, 2011, 06:23:35 am
Probably if you want to start out a bit more even with people, there are still parishes up here that are completely empty.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 07:01:26 am
Ah pretty sure we had someone set up a alt account to take over my netural Parish today, he just started today, has one village aparently, has already 21 (so twice as many as me and ive been there a week) votes opposed to the current leader at 24. I've counter voted so now he has 36. Should I report this on the forums? As I'm new I could be making a mistake here but it seems something weird going on. I read on the forums about people doing this tatic, although I'm not 100% sure why they would do it this way. We have 1 village here from a clan that could have done this for light green.

Ah im probably just being paranoid.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 20, 2011, 01:58:02 pm
I've established a village in Loch Osgaig. I've already beaten a second attack of armed peasants. I think they were NPC as they are only called The Enemy (if that's a player. he picked an awesome name. I suggest the next person who signs up pick that name if it's possible. It could be useful to confuse people you attack.)

Unfortunately, the main castle is seemingly defenseless (0 troops) and was attacked by a large force of Archers and Swordsmen from a player (109 archers and 44 swordsmen)

Since I'm on the immediate border between a hostile area and my own, and it seems we are defenseless except for my armed peasants/soon to be archers, and I've already been scouted, is there a way to relocate? No big deal either way, I'm not afraid of Fun.

Either way, if someone nearby would like to make me a vassal, I'm for it. Just make sure you send me a message saying you are from B12. My village is named Magma Bait.

Also, is there a wiki or other knowledge base?
Also, I invested heavily into economy.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 02:08:22 pm
There is a wiki, click on help on the top right and click Stronghold kigdoms help, it will lead you to the wiki.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:13:50 pm
Duuvian check your mail. ALso guys I have relocated to Scotland>Ross-shire>Highlands. In surry I was right in the middle of 3 factions being all active and unfriendly ;p
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 02:17:02 pm
@KC: Which parish?
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:21:43 pm
Highlands (middle north) ^^ I know its a great name, tbh I had hoped to land in a less active area after my last one but you have got to love the name....

I need stone and wood badly if anyone has some spare to make 2 fletchers D:
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:21:57 pm
THEY, THEY TOOK THE MEGAMAN CHAR NAME!
Edit: I am now Guyman, let's see what all the fuss is about.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 02:23:45 pm
Highlands ^^ I know its a great name, tbh I had hoped to land in a less active area after my last one but you have got to love the name....

I need stone and wood badly if anyone has some spare to make 2 fletchers D:

Parish, not province as you've already told us...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:25:20 pm
Scotland > Ross Shire > Highlands.... eh the name of the village is 'New Cow Land -dwarf-'

Parish of Highlands in the province of The High Lands.

Megaman use advance option when looking for a village and go for Ross Shire. Thats my advice anyway.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 20, 2011, 02:31:13 pm
*really deep voice* "The keep is enclosed"

Got 20 archers up as for now. Looks decent for a noob like me :D
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:36:05 pm
How quaint it is that this little advice man attempts to help.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:38:35 pm
Where did you land megaman?
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 20, 2011, 02:42:35 pm
Do wooden platforms do anything useful, or should I save my wood?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 02:44:31 pm
They're only useful if you have archers. or overproduce wood.
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:45:37 pm
I'm in... the parish of Deddlington.
Also OH MY GOD TUTORIAL MAN WISHES TO HAVE VENGEANCE, TUTORIAL MAN SENDS ARMY TO FIGHT ME! AHHHHHHHHHHHHHH
Edit: Oxforshire I am in.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:48:06 pm
You just need 3 peasant militia for that and basic wood walls.
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:49:37 pm
OHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGOD
All right, peasant militia it is then.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:51:31 pm
Don't make the same mistake as me, put them around the entrance to the keep lol... DO you have an enemy camp around you? (I cant find you btw where abouts in the UK is it?)
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:52:17 pm
England->Home Countries->Oxfordshire
Edit: I'm screwed, I only managed to get myself an army of one peasant.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 20, 2011, 02:53:57 pm
Something odd just happened to me. I sent scouts to an unknown stash, with someone else's scouts right behind mine(they were faster, but mine still would get there first). About halfway there, the stash goes from undiscovered to identified as stone, and no other scouts in the area.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:54:17 pm
LOL just saw you lose the fight now did I? Guyman? Anyway looks like a fine place to start, just no dwarfs around you I think.
Title: Re: Stronghold: Kingdoms
Post by: Megaman on March 20, 2011, 02:55:54 pm
Cow I will strangle you one day.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 02:56:57 pm
Ah it's fine you live to fight another day, I lost to two AI attacks before I figured out how to defend.

Actually if you learn fast you have a nice place there, no higher ranked players in the parish, oly 4 village you should be able to become parish leader with little problems if you want.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 20, 2011, 02:58:45 pm
The last attack I lost(one before the most recent) I lost because my stupid archers focused on the enemy peasants rather than the enemy archers shooting at them.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 20, 2011, 02:59:56 pm
I've somehow fended off 2 AI attacks with no army (just the thing that shoots from the keep) while waiting for my wood to get high enough to build the dang fletchers already.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 03:00:01 pm
Hmm I only have had to deal with peasants so far, not really invested in Defence much at all. It does worry me...

Sadly you really need at least 2 fletchers or it makes bows really to slowly.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 20, 2011, 03:00:39 pm
They attacked the peasants first? Every defense I've seen with my archers has seen them targeting the archers first above all then focusing on peasants, where the enemy archers just out of range?

Also before fletchers defense is mainly about spamming peasants and buffing your castellation up enough destroy the enemy fast enough before they reach your keep.  A palisade ring doesn't hurt either.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 20, 2011, 03:02:44 pm
I don't see how. Most of mine were on the platforms. Even if they weren't, how would it be if they were out of range but mine were in range.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 20, 2011, 03:08:01 pm
I defeated two NPC attacks fairly easily. The one at the end of the tutorial should be beatable with no army (the NPCs did not even reach the keep, and I had a gap in the wall they walked through.)

The second attack breached the wooden palisade and made it to the keep and my 10 peasants. Luckily, they suffered heavy attrition on their way, and I only lost 3 peasants to their 19.

Also, I noticed that if you fill your keep with peasants, and then form a line in front of it, the NPC will queue up and attack one or two at a time, if they attack from a side or the rear of the keep's entrance, which greatly impedes their progress and let the archer in the keep kill off more before they attack the peasants.

EDIT: I'm now Cow's vassal.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 03:12:53 pm
Well I have a real problem as I spawned in a provence with an enemy camp. The attacks are linked to rank I think? Anyway if thats true I no defence for my rank.... I guess I must just try and spam like 20 peasants.

BTW Duuvian you want those chairs to your right not the iron. The iron is useless to you for quiet awhile I think.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 20, 2011, 03:18:13 pm
Yeah, the bastards are annoying, and i am getting plastered since i'm a freeman now but i only have peasants for now, fletchers are fucking expensive :(
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 20, 2011, 03:20:15 pm
fletchers are fucking expensive
+20
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 03:20:34 pm
Mmm, gets more annoying when you've also got to defend the Parish center...

fletchers are fucking expensive
+20
+100
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 20, 2011, 03:20:40 pm
Lucky for me I invested in scouting, got a free + 3 free scouts card and had 2 wood stach spawn next to me. But even so I'm struggling to get enouth wood for 1 fletcher and get my economy balanced and going. God and I need two fletchers anyway if I want to see any made in enouth numbers.

It's going to be a painfull 2 days I think.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 20, 2011, 03:28:06 pm
I am all good I got soldiers to gurad my keep, and am working on making my hole wall 2 tile thick stone.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 20, 2011, 03:28:27 pm
Yay for stone walls.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 20, 2011, 03:34:39 pm
Yay for stone walls.

No Yay for Archers, and stone walls
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 03:35:28 pm
Need stone...
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 20, 2011, 03:57:57 pm
Wine stash popped up a 2minute scout jog away, exploiting that bitch. Already filled up my storage with it so I'm donating what I can't store, I think our Architects guild now has enough wine for the architects to build a fortress drunk. As well as having enough to make a good few hundred gold from trading.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 20, 2011, 04:02:41 pm
Yay for stone walls.

No Yay for Archers, and stone walls
see above. fletchers=expensiv.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 04:11:13 pm
Beat off a final attack from th AI :D
Title: Re: Stronghold: Kingdoms
Post by: Tilla on March 20, 2011, 04:51:27 pm
Got hooked into trying this now, set up as Tillachan in Oxfordshire
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on March 20, 2011, 06:20:40 pm
Ouch. I attacked some wolves after my scout found only 4 of them. I sent 15 armed peasants. 10 of these were killed by wolves, while the wolves only lost 1 with 2 others heavily damaged to below 30%. The 5 surviving peasants made a beeline into the wolf cave, and I won the battle and gained honor. The wolves are still on the map. If the peasants hadn't made a dash into the cave, I would have lost. The main problem was that the peasants mostly ignored the wolves until attacked or they were directly adjacent. Since wolves are apparently several times stronger than a guy with a pointy stick, they were more or less devoured.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 20, 2011, 06:30:04 pm
peasants are meat shields. I suggest getting archers as soon as possible. Meanwhile, since it seems you are in a low level parish, which means few wolves per lair... just keep spawning peasants. they cost you nothing, if you have a market to keep a steady supply of gold.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 20, 2011, 06:49:40 pm
This flag spawning system is bullshit, pure bullshit, can't fucking know when its gonna spawn so you have to basically stay awake till it spawns or  much hand it off to the flag-farmers.

Edit: Sorry, tired and cranky.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 20, 2011, 07:17:11 pm
What exactly do flags do?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 20, 2011, 07:18:19 pm
Lets the parish steward build most buildings.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 21, 2011, 06:48:24 am
Oh yes 2 fletchers now just have to wait for it to be built  :D
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 21, 2011, 09:45:11 am
O yeah, parish and research can help arrow production. You might want to take a look at that.

Also, moats suck.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 21, 2011, 09:59:30 am
Our parish castle is a total ruin and gets raided 4 times a day because our ****** parish leader has been afk for ages it seems, anyway we will change this tomorrow.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 21, 2011, 05:27:06 pm
My parish leader keeps "influencing elections", presumably a monk ability. On the other hand, I've stockpiled enough votes to make myself steward, but I really don't want to. Yet.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on March 21, 2011, 09:33:10 pm
Yes it is a monk ability.... I always wanted to make a 100% religion city. Wonder if that would work.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 21, 2011, 09:38:32 pm
I read somewhere its possible to get enough Faith Points /day to perma-intercept attacks. Not sure though. Spending a few RP to get my Theology up every so often myself.
Title: Re: Stronghold: Kingdoms
Post by: Eek-A-Mouse on March 22, 2011, 01:39:21 am
Having fun so far... currently I'm a Thane in the Winchelsea province in East Sussex. My name's Peripheral. I just managed to start getting a modest amount of bowmen, but am still mostly focused on bettering my economy.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 22, 2011, 08:23:43 am
Having fun so far... currently I'm a Thane in the Winchelsea province in East Sussex. My name's Peripheral. I just managed to start getting a modest amount of bowmen, but am still mostly focused on bettering my economy.
I'm similar to that, except Commoner 1st Grade in Middle Wales, village of Pontardulais(I looked up my location on Google Earth, and that RL town is right there or pretty close).
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 10:51:56 am
Yes I live in surrey in real life and when I spawned in Surrey my town was in the right sort of area as one I know. (sadly even though it was free at the time I did not spawn in my home town)  :D
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 22, 2011, 12:59:26 pm
I'm a Freeman right now, 2nd class i think, finished my first fletcher today, ALL SHALL FIGHT IN THE SHADE!!!!

Also do we know who Dome123 is? I just got offered vassalage by him
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 01:01:28 pm
An unaligned yeoman in east lothian.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 22, 2011, 01:25:04 pm
So i accepted it, i'm his bitch now, but i gain an extra 150 honor daily so i don't care :)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 01:25:41 pm
Eh, I get 599 from Tyler :D
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 22, 2011, 01:48:26 pm
Eh, I get 599 from Tyler :D

Same, and I am currently using a complicated set of marriages between my house and his so that when he dies I will inherit EVERYTHING HE OWNS.  Unless he switches away from Semisalic succession.

Oh wait this isn't Crusader Kings.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:18:21 pm
Thats nice...

I have three fletchers now  :o

Abusing scouts to the max, selling salt a spice to buy reasearch points ( I spawned super close to my parish market/castle), in a good location to get spawning (?) , getting really lucky with free cards, spawned next to a super helpfull higher ranked player.

How long can my luck last  :'(

Wait a moment I have 30 archers and 2 thick stone walls, who needs luck?  8)

Oh I decided to skip ale production hope this does not bite me in the ass later, but I do not miss it so far... I'm obviously a bad dwarf.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:21:06 pm
You are a horrid man you. Booze is a good happyness modifier. and it takes up room that you'll never use.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:22:59 pm
Im going to use the space for banquet production or use the stuff I found in my scouts to hold the banquets. (in my mind so far not actually unlocked this yet might not actually work out like this)

I hope it is an alternative, I just have so much better thinks to dump my research points in and booze.    :-X

anyone want me to send them the report of my last battle?  :D
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:26:19 pm
Send it :D.

And you only need four breweries at max research for around 44 peasants, and with extra to sell.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:28:24 pm
My castle looks a bit weird because I was not expecting the attack so soon, I got the guard house finished 2 mins before the attack!

Anyway Im doubleing the size and adding to the walls.

This game loves me.. 2 salt and one spice stash has spawned in my parish today in that order, and only I am getting this stuff. I have made so much cash it's insane....
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:32:01 pm
Heh, I've a wooden palisade around the perimeter, and I'm now researching stone defences :D.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:33:24 pm
Yes its very important to get stone walls, after that guard house is the next defence thing to unlock I think, a extra 10 troops really helps later.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:34:02 pm
Could just up your command tech...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:35:39 pm
No its seprate to the size of your castle guard which is linked to the number of guard house you have. This game its really easy to unlock the wrong thing... I have made a few mistakes.

Sweet jesus I think Ive made over 12000 gold today just with scouts and merchants. I was so lucky to spawn right next to the parish castle, means I can just focus on scouts not so much merchants. It helps that the market place was almost empty except for apples so everything was max price for selling when I started.  :D

Ok enouth bragging.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:37:30 pm
Or place buildings in the wrong spot...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:39:35 pm
yes doing a bad placement is really painfull, I'm sure I will spend a few pounds on premium for a week just for this...  It's not SUCH a huge deal I guess.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 22, 2011, 02:40:54 pm
Lucky you... I am far from my parish capital. with 6 merchants, I still can't sell all the food I produce (36000 extra food/day last time I checked). and I am crashing my parish market so gard that it is going to break the floor.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:41:32 pm
Eh, I say that the loss of a free card was worse. and no flag spawning today...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:43:47 pm
Well our parish as been empty and idle for ages we have like 3 buildings and people were raiding our flags with 3 peasants, so it's not all so good. At least now we have sorted this problem out.

Btw its not one free card you get, you get cards every week, after each rank you unlock you get more free cards a week so its really tempting... I Think by the time you get to rank prince and got 2 Crowns (with real money) You get 2 cards a week!
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:44:48 pm
My parish got raided by swordsmen and pikemen. fucking professional armies.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:47:52 pm
As long as they did not raze the buildings you can easily come back, was it a clan attack? You can forward me the report if you like.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 02:49:08 pm
Nonono, not like that. I mean the flag raiders.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 22, 2011, 02:49:27 pm
From what i've understood the number of free cards you get each week increases each time you do one of those tasks, and it sucks that the fourth one requires paying :(
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 02:51:36 pm
I think they can also destroy the buildings as well as take flags, although Im not sure. They can also steal the gold. That's what we are doing now in our parish, stealing gold from others.

Well we have to make up our loss some how.  ::)

Two of them require payment so thats a minimum 7 euros? Not so bad. I wonder though if you must do that after every whipe/ after beta... That would really annoy me.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 22, 2011, 03:26:15 pm
You are a horrid man you. Booze is a good happyness modifier. and it takes up room that you'll never use.
I can't produce enough to drink, so I sell all I can make.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 03:26:51 pm
Monster...

THE PEOPLE NEED BOOZE!
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 05:21:23 pm
Start building hunters for venison. ''Oh I got a free card what is it?'' x5 production boost for hunters for 12 hours, the sell price for venison near me is 150....

 8)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 05:23:25 pm
Traded a few cards in.

Got X5 Stoneworking, 3X woodworking and double happyness from rations.

 8)
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 22, 2011, 05:28:55 pm
1 fletcher, and 6 archers. Woo.
Why does the fletcher wood cost double as soon as you make one? Ive see the other go up a bit, but not that much.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 05:34:47 pm
Yes it's very painfull I guess its the same for all buildings that make troops. Just over 10 000 wood to make a third.

The thing about scouting is that about 1 min after you get rid of all the stash in your parish a new one will spawn(or even 2) so if you are active, have scouting upgraded allot you are constantly farming random spawns. Also the extra honour you get is nice. I just got 3000 wood in about 10 mins because one spawned next to me, now soon a new goody bag will spawn etc etc.. I feel like i'm abuseing something.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 05:36:08 pm
Nothing I can't do in twelve hours. :D
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 22, 2011, 05:37:59 pm
I do that is 24 hours... or at least, I would do that, if my stockpile/engineering research was high enough! I can't store enough stuff for a second fletcher!!
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 22, 2011, 05:50:02 pm
Crap, neither do I. and I have no points left.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 05:54:16 pm
You can buy them with gold btw.

Research points that is. Thats where I must have got 1/4 of mine from so far.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 22, 2011, 06:15:50 pm
Personally, I dislike the economy system. The price of everything is capped at 150 gold a shipment(+25% if buying), and the price only goes down from there. And since it's unlikely(possible, such as higher-tier banquet goods) to need/want something before you can produce it, there's not much buying, which means the price never goes up.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 22, 2011, 06:18:17 pm
Seems like buying things is more of a late game thing, upgrading parish castles takes allot of resources. Also players that rebuild after being attacked. Or start a new village....

I really have not seen enouth to decide how it works yet.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 22, 2011, 06:21:12 pm
By the way, add me to the list.

AndreaD, cheshire (north east england)(england)

I am currently a 1st grade thane. ( I have enough honor to become yeoman... but since there is currently a siege camp in my parish ( tamporley), I think it is wiser to wait a bit. at least until my stone walls are finished.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 22, 2011, 06:27:16 pm
Add me too, I guess.
Aklyon, Ross-shire.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 22, 2011, 06:28:38 pm
So how do you trade in cards for others?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 22, 2011, 06:30:00 pm
Go to play cards, click choose cards and select the five cards you want to trade in.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 22, 2011, 07:02:45 pm
Personally, I dislike the economy system. The price of everything is capped at 150 gold a shipment(+25% if buying), and the price only goes down from there. And since it's unlikely(possible, such as higher-tier banquet goods) to need/want something before you can produce it, there's not much buying, which means the price never goes up.
The parish stewards does a lot of buying for wood, stone, iron, and pitch but he can only buy it if people sell it to the parish. Also, all goods slowly diminish over time so the price does go up but very slowly.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 22, 2011, 07:07:23 pm
Added Andrea and already had Aklyon.

Also some guy 5 hours march away (for him) is attacking my parish, I have no idea why since we don't even have a flag. The only way I could imagine why is if he somehow hacked the game and knows exactly when the flag will spawn but I don't think that's likely. O.o

Or maybe a pillage but I don't think you could gain much from a small parish like ours.

Also, the tailors workshop caused a bunch of sheep to start running around my village... I guess the Welsh are gonna invade now eh? Kidding, XD
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 03:31:41 am
Might be a small army just to scout out your defence... No idea, we have the same thing from ireland. From the dark green clan, which is worrying. Although my parish leader is really agressive the only building we have is one to increese troop speed and he stole 5 flags in half a day so far.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 23, 2011, 03:59:18 am
Was a bit too large to be a scouting.  Though If the capital had more archers we'd probably of been able to fight them off.

Now there is someone almost 2 days march away sending an army to attack the parish.... Wat
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 04:15:37 am
Flags are the most important thing in the game so if you want to keep yours, you better get ready to defend. You want at least 25 archers just to make people hesitate attacking you, upgradeing the castle keep is a really good idea if you can as well.

Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 23, 2011, 05:07:29 am
You think I don't know this? I'm not that new to the game any more, I've been working my ass off to make a passable defense for Bottacks.  It just doesn't make sense that someone would send an army on a 2 day trek to take a flag from an ACTIVE parish steward, that right there is a waste of time.

Also... I logged onto the German Server for some odd reason... It takes place on a map of Germany... I did not know this... Hmmph I want to play in Germany, not England.  :P
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 05:11:24 am
Hmm thats intresting about a german map, sry I thought you were saying you lost to the attack.

What if one day we can have attacks across servers, England attacking Germany etc.


 :o
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 23, 2011, 11:10:14 am
Someone in Ireland sent an attack against our parish in Wales. Only eight peasants, though, all of whom were promptly slaughtered.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 11:12:23 am
Damned Irish, too drunk to read a map properly.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 23, 2011, 01:09:48 pm
Another siege camp has appeared in our Parish, good thing i have FOUR!!!! archers :'(
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 01:11:11 pm
I've six...

And why the hell did my village hall change graphics when I reached yeoman?!
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 23, 2011, 01:25:31 pm
I've six...

And why the hell did my village hall change graphics when I reached yeoman?!

Because the previous hall was trashed from the Reaching-Yeoman-Party.

Also 21 archers and I just need a supply of wood to get a poleturner workshop up and I can start recruiting pikemen.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 01:27:05 pm
I've six...

And why the hell did my village hall change graphics when I reached yeoman?!

Because the previous hall was trashed from the Reaching-Yeoman-Party.

I knew building breweries was a good idea! :P
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 23, 2011, 04:47:52 pm
proof for the non-believers

(http://oi52.tinypic.com/2r4u5xh.jpg)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 04:48:40 pm
Son. of. a. BITCH!
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 04:52:02 pm
X5 bonus card to dairy production? What am I looking at.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 23, 2011, 04:53:58 pm
X5 bonus card to dairy production? What am I looking at.

No bonus cards. Production of a dairy farm with maxed research. I was told I lied when I said I get 11k per farm :D
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 04:55:22 pm
But do you really need that much food... Also you get a parish bonus to cheese production, that migth also be a factor.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 23, 2011, 04:58:03 pm
But do you really need that much food...

My merchants love to sell food :D
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 23, 2011, 04:58:08 pm
if he has good merchants, he can get lots of gold from all that cheese. He could also give quad rations, but seeing the little honor gained, he isn't doing that
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 23, 2011, 04:59:25 pm
if he has good merchants, he can get lots of gold from all that cheese. He could also give quad rations, but seeing the little honor gained, he isn't doing that

I am giving quad rations, but I have bad weather with a negative happyness :(
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 23, 2011, 04:59:57 pm
But do you really need that much food... Also you get a parish bonus to cheese production, that migth also be a factor.
Only if they've got a dairy guild. Mine doesn't, we've got an orchard guild. And a woodcutter's guild I've helped upgrade more than once.

if he has good merchants, he can get lots of gold from all that cheese. He could also give quad rations, but seeing the little honor gained, he isn't doing that
He's making twice the honor I am at the moment at 4x rations(mostly bread), though I've increased taxes for now(and have a bad weather event).
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 23, 2011, 05:00:45 pm
If he sells all that cheese he'll fry market prices, however and make it so he can only get like 20 gold a load off it. :P
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 05:01:06 pm
Rain shouldn't be a bad event!
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on March 23, 2011, 05:03:10 pm
If he sells all that cheese he'll fry market prices, however and make it so he can only get like 20 gold a load off it. :P

tomorrow I'll research commerce, then I'll be able to swarm the entire world with cheese! :D :D
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 23, 2011, 05:04:07 pm
Rain shouldn't be a bad event!
I know, right?
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 23, 2011, 05:04:44 pm
If he sells all that cheese he'll fry market prices, however and make it so he can only get like 20 gold a load off it. :P

tomorrow I'll research commerce, then I'll be able to swarm the entire world with cheese! :D :D

I take it your village is named Wisconsin?

(Bonus points if your removing your workers rights to negotiate for better pay)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 05:06:27 pm
Rain shouldn't be a bad event!
I know, right?
Right!
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 23, 2011, 05:12:02 pm
Well I have invested 7 point in banqueting today my village parties hard all day every day, screw cheese. (I produce cheese and apples as well) I should have gone either apples/bread/ veg OR cheese/pork   :'(  )
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 05:12:49 pm
I go Apples/cheese/bread.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 23, 2011, 05:17:01 pm
Apples, cheese, and meat are the best ways to go because they're available on all village types. Bread is only available on a few(the starting lowlands being one of them).
Title: Re: Stronghold: Kingdoms
Post by: Si Fi on March 23, 2011, 05:29:31 pm
Just like to say thank you for bringing this to my attention, I have always felt that I was one of the few who loved stronghold 1/2 (despite their flaws). Downloaded, about to restart and hopefully not waste too much time on it...

Definitely didn't need another distraction from university, but whatcha gonna do...
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 23, 2011, 09:45:01 pm
News from my Parish:
Some guy gets elected.
Large army smashes majority of Ullapool castle's front.
Some other guy sends repeated tiny armies to walk right in the hole in the 2-tile thick castle walls and win.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 09:45:38 pm
Just vote yourself in.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 23, 2011, 09:48:19 pm
Just vote yourself in.
How do you vote?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 23, 2011, 09:52:53 pm
Parish menu, the box with a tick, that's the voting menu, click on the vote button next to your name.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 03:31:38 am
Oh **** Aklyon that huge army was from Highlands where I am I think.... (oh actually he sent a only a few armed peasants and says he did not get anything and it was a waste of time)

My parish steward is raiding everyone he can around us, so far 5 flags and 14000 gold in 3 days...

BTW you might have an attck comming from ireland in a few hours. Ireland clan sent an attack to allot of castles in the area.
Title: Re: Stronghold: Kingdoms
Post by: bluephoenix on March 24, 2011, 04:01:50 am
Hmm, 3 peasants attacked our parish in a gold raid.
But died horribly though.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 24, 2011, 04:06:51 am
And now i've got Snake set up a castle in our Parish, also it started raining again so i get a -30 to happiness :(
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 04:16:22 am
I really need to make an extra merchants + bow production so i can send my extra bows to you dwarfs.

Btw I have an impressive battle report of my parish leader attacking a poorly defended castle with quite a large army if anyone is intrested in viewing I can forward..
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 24, 2011, 05:34:15 am
I'm not so much in need of bows as i am in need of other stuff, like stone, wood and honor, i really want to research stuff but it's so freaking expensive ;__;
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 05:54:33 am
I'm unlocking the final stone upgrade now wood also later today, also we are upgrading the parish wood and stone bonus towers. So maybe I can send stone to you later when I get final merchant done.

Btw you use the bows, to kill wolves which gives allot of honour.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 24, 2011, 10:45:19 am
Is it possible to get every tech in the game, through both ranking up and paying for tech points? Unless I'm calculating the ranks wrong(haven't looked at the rank table yet), you get over 150 up through ranking past Squire(rank 15) without gold. That's a lot of tech points, and I haven't counted the number of total techs yet.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 24, 2011, 10:47:00 am
19 Eight-point techs in industry.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 10:55:22 am
I would have to say no, you really need to plan what you are going to invest in ahead... You can only do this by playing and making mistakes though  :-\

At least this is only BETA I guess after BETA we will all be pro.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 24, 2011, 11:10:46 am
I suppose once you hit Prince, you no longer need honor, so you can basically max taxes and make a bare minimum of popularity unless you need peasants, while selling off banquet goods. Unless there's a constant rank up thing at Prince that gives you more tech points, but I doubt that.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 11:22:17 am
Im actually not even sure is arts is the best way to go, it might be better to go banqueting. With arts you only get honour. Banqueting you get honour, items to sell, extra honour if you can scout things like wine, and things to donate to the parish.

Instead of arts also you could invest in troops and troop movement again troops are usefull for many things and you seem to get more honour fighting bandits etc than the arts.

Anyway this is the sort of forward planning I should have done before  :o
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 24, 2011, 11:23:13 am
Arts only takes ten points...
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 11:27:22 am
Well if I had spent the points in forced march instead of arts I would be getting allot more honour and having allot more fun fighting. Although to be fair I would also have to spend points in things like fletching and so on I guess. Still I do regreat going down the arts route. Not that its useless mind you it's still nice to get the honour boost....
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 24, 2011, 12:06:23 pm
Philosophy, makes buying research points cheaper and requires arts.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 12:39:07 pm
Oh I did not notice that, thanks. But again wouldent you make more money investing in the merchant line and production than you would save from philosophy.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 24, 2011, 06:30:15 pm
I decided to start over with smarter researching since I had a second email address laying around. I'm now Atorek in Domie parish (still in Ross-shire).
According to the wiki, my original account will eventually fade out when it reaches the limit of idling time for rank 8.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 06:35:16 pm
oh no I hope it was not after what I said. I dont think a few wrong points is worth starting again, those will become usefull later...

Oh yes I see you, quiet far away.



Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 24, 2011, 06:39:50 pm
Nice emptyish parish there.  Also gave up Stewardship to another member of the parish, figured I'd been steward long enough and was time to give someone else a chance. He's rather active and promises to try and take care of the capital which is good.  Frankly having to watch for the flag was a pain in the ass.

Also first pikeman entered my forces.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 24, 2011, 06:41:20 pm
No, not what you said. I felt like I had gone in the complete wrong direction research-wise, except for the archers. (They are indeed very useful)

And I get another free Premium Token from the tutorial anyway, so :)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 24, 2011, 07:03:29 pm
Meh drizzle weather. Such is life in Scotland.
Title: Re: Stronghold: Kingdoms
Post by: adwarf on March 26, 2011, 03:00:21 pm
Dangit I am the freaking steward now.  ::)
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 26, 2011, 06:15:23 pm
My steward got 7 or 8 flags early this morning.    :D
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 26, 2011, 06:20:46 pm
Is there any difference if you pile up honor trough those bars?
I have over 2.5k now which is needed for my 1st grade commoner and another 2.5k after that for the yeoman rank, and i'm thinking of piling up 5k and going straight for yeoman for some reason :/
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 26, 2011, 07:47:15 pm
Probably not. You'd just have to click the rank-up button twice. Of course, it could also be buggy, rank you up all the way instantly, and gimp you out of half of those tech points.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 26, 2011, 08:50:20 pm
It won't rank up instantly, you'll need to go through each one. People usually hold off on ranking up if they want to capture a village, so that the honour penalty isn't as high and so they have the extra honour to spend.
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 27, 2011, 10:39:58 am
So I can either save up 10000 gold or take a 4000 honour cost and capture an annoying player in the parish next to me. But I really want a village in my parish.........
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 27, 2011, 10:47:02 am
Doing much better this time, but fletchers are still annoyingly expensive.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 27, 2011, 10:50:10 am
Someone is attacking me. An Alderman with no faction/house affilliation, so it's someone probably looking to take over my village? Also, our steward seems to have vanished.

EDIT: Huh, someone else also has the town name Pondtardulais(and probably has a more accurate position for it). I'll have to fix mine, then.


EDIT2: Attack is 20 minutes away. He'll be surprised, though. With cards, my forces are slightly greater than his scouts reported to him 10 minutes ago. Bought a defence improvement and a 2-Knight sally, and had a 15 peasant card on hand. This will be a good fight.

EDIT3: Enemy attack was successful, but I killed their captain during the battle, so I only incurred wall damage and causualties from the attack, with no other damage. I've learned a few things from this. One: Knights are WORTHLESS. Two: Archers prioritize Pikemen over enemy Archers, thus getting killed by them. Three: Command, along with more guardhouses, is a very good idea. Four: Knights are worthless, the only good thing about them is if you research Sally Forth, they're free(but worthless).
Title: Re: Stronghold: Kingdoms
Post by: King Cow on March 27, 2011, 02:40:18 pm
umm did the red clan just implode in the north, what the hell happened?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 27, 2011, 02:43:11 pm
The local faction joined the yellow house.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 27, 2011, 04:35:38 pm
What should I do with a random request to become a vassal?
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 27, 2011, 04:41:45 pm
Which rank are you?
I can vassal you if you are below 9.
And how do you get quests, i remeber having one in the tutorial and that was it, nothing ever since.
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 27, 2011, 04:42:09 pm
Quests aren't implimented yet.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 27, 2011, 05:11:19 pm
Which rank are you?
I can vassal you if you are below 9.
And how do you get quests, i remeber having one in the tutorial and that was it, nothing ever since.
Nope, Thane(rank 10). And yeah, quests aren't in yet. I'm not sure how they plan to implement them, maybe like Lacuna's quest system? There's a lot of thing that say that they're going to be implemented, but I'm not sure what they are yet.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 27, 2011, 05:28:54 pm
If you're the vassal of someone then you get honour and they get to station troops in your castle to attack from.

EDIT3: Enemy attack was successful, but I killed their captain during the battle, so I only incurred wall damage and causualties from the attack, with no other damage. I've learned a few things from this. One: Knights are WORTHLESS. Two: Archers prioritize Pikemen over enemy Archers, thus getting killed by them. Three: Command, along with more guardhouses, is a very good idea. Four: Knights are worthless, the only good thing about them is if you research Sally Forth, they're free(but worthless).
I watched the replay and you're lucky he didn't put his captain way at the back otherwise you would have lost your village. You really need stone walls and towers. Troops can't attack towers so once you can build them, use them in place of walls as much as possible.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 27, 2011, 05:32:49 pm
Problem is, I don't have time, resources, or technology to do any of that. And that seems a little exploity, making a castle like that.
Title: Re: Stronghold: Kingdoms
Post by: andrea on March 27, 2011, 05:37:28 pm
I wouldn't build a castle out of towers either... far too exploity.
but stone walls are a must. they can take as much damage as 6-7 wooden walls ( based on personal experience: numbers shouldn't be trusted). they will help you greatly.

could you send me the replay? I am AndreaD in the game
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on March 27, 2011, 05:44:05 pm
I think you can't build towers next to each other anyway, you have to leave wall between. Or I misread the wiki.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 27, 2011, 05:49:04 pm
I think you can't build towers next to each other anyway, you have to leave wall between. Or I misread the wiki.
You are correct. Whether or not it's exploity, everyone that spends any time attacking and being attacked does it, myself included. It's necessary once you're a higher level and being attacked by multiple 500 strong armies all at once.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 27, 2011, 05:51:34 pm
Nope, you can't build them next to each other, a one tile wide gap is required between them.Besides, if you are high enough in rank to be able to afford a wall made of towers then it's very likely that your enemies are high enough to be able to afford catapults.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on March 28, 2011, 07:02:57 pm
Founded my Second Village, didn't go far just inside the same parish. Went highlands, primarily for a bit of pitch production. Though I'll probably need to research another food type, looks like it will be slow going till I get some Happiness boosting stuff built.
Title: Re: Stronghold: Kingdoms
Post by: Eek-A-Mouse on March 29, 2011, 04:38:36 pm
Well damn. I just founded my 2nd city last night, and then I woke up this morning to see that my main city has been captured by some guy named Lord Mideon with 252 archers, 65 pikemen, and 60 swordsmen.. So that's a bummer, lol, that city was just starting to become pretty prosperous.
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 29, 2011, 05:06:07 pm
Hmm, the steward we have seems to be tearing down the wood walls that ringed the main castle that the previous steward put in. I don't know what he's thinking, unless he plans to replace them with stone. Either way, yesterday we lost two flags to attacks, the second of which against no resistance.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 29, 2011, 05:53:14 pm
I've been having massive happines problems lately, damn rain, bandits and AI castles just keep coming up, i can barely get any honour right now and have to resort to buying RP's, which are bloody expensive by now, costing over 1k a piece
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 29, 2011, 05:54:08 pm
1K?! Mine are about 3K now.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on March 29, 2011, 05:56:56 pm
You crazy bastard, what rank are you anyways?
I've just hit 3rd grade Thane so i got myself 3 juicy points to spend.

And funnily enough it seems (especially now) that all i do in the game is to get these damn points, then i spend agonizing moments decieding what to research, and before i realize it i spent all 3 and i still have a ton of stuff i want, so i have to wait some more all the while planning what to take next, then the same thing happens and the cycle starts over -.-
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 29, 2011, 05:57:56 pm
6th Class alderman.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 29, 2011, 06:08:02 pm
To buy points for me costs 8k. :( But I did just get an extra point via my free card!
Title: Re: Stronghold: Kingdoms
Post by: Taricus on March 29, 2011, 06:23:15 pm
Card?
Title: Re: Stronghold: Kingdoms
Post by: Akura on March 29, 2011, 06:34:36 pm
Card?
???


I haven't seen any buyable cards that give RPs, and frankly I'm surprised they're a free random and not just (presumably) one you can get from a Crown pack.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on March 29, 2011, 09:40:08 pm
It was one of the random free cards that you get every x hours depending on what requirements you meet. All sorts of cards used to be buyable during alpha. Extra honour, research points, free swords, ect. But people really abused the honour ones so they made them random only(free card or pack).
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 02, 2011, 05:46:35 pm
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 02, 2011, 05:49:16 pm
Do it.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 02, 2011, 08:15:05 pm
I'd do it, I think being a steward is fun. As for the enclosed part, walls that are queued to be built count to the enclosure so he may have some walls being build.
This is the castle I built for my parish:
Spoiler (click to show/hide)
Title: Re: Stronghold: Kingdoms
Post by: ductape on April 02, 2011, 09:45:12 pm
questions:

1. how do i donate to parish capital? i can only see how to buy and sell and i need the achievement to advance.

2. how do i increase my max troops?
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 02, 2011, 09:48:21 pm
1: Any guilds in the parish town?

2: Research command for soft-cap increase and defence so you can build guardhouses to increase the amount of troops able to be stationed in there.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 02, 2011, 11:03:30 pm
As for the enclosed part, walls that are queued to be built count to the enclosure so he may have some walls being build.
Enqueued constructions are transparent. There are no transparent walls or gatehouses in that pic, ergo, no queued constructions to make it enclosed.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on April 03, 2011, 01:17:19 am
Heh we elected a faction member to the stewardship and the flag raiding seemed to stop. Must not want to risk getting in a brawl with a group.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 03, 2011, 04:25:29 am
As for the enclosed part, walls that are queued to be built count to the enclosure so he may have some walls being build.
Enqueued constructions are transparent. There are no transparent walls or gatehouses in that pic, ergo, no queued constructions to make it enclosed.
I'm pretty sure only the owner of the castle(the steward in this case) can see the queued constructions.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on April 03, 2011, 04:27:37 am
No you can see queued constructions if your not steward.  I'm not steward and I can see a tower being built and I can also see what our County Sheriff is building.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 03, 2011, 04:34:32 am
I'm about to be able to buy my second city. I have a plot available next to the first one so I can feed it resources. Good idea?

Also, I've built a pretty goofy looking castle, but it seems to work pretty well. I had a whole bunch of palisades for a while, then built stone walls where red's peasants poked holes in them. It covers all the castle with stone and is pretty large.

The castle itself, the one that upgrades with crenelations, shoots over stone walls, right? I know that it shoots over wooden structures of all kinds, but it seems somewhat squat compared to the walls.

Also, if anyone would like to buy some bows, a buddy of mine from Illyriad with the username kung fu will sell you some. Tell him naiv sent you and that you'll trade him for his bows.

Finally, fate chose to put me directly on the county border with a parish on the other side with the name of Elphin... if no Bay12'ers are living there I'm thinking about invading and pillaging it and possibly burning it if necessary at some point in the future if I get some help. Anyone want to help or have a reason for that not to happen? I'm not too familiar with the factions, would that be a bad idea?

Also, did anyone have the foresight to go strong military that would appreciate some stone/wood resource shipments?

Now that I've almost gotten to the second village research, I'll be going more heavily into military size and speed.

Also, I recommend building all your hovels asap, it boosts popularity quite a bit after they are all bit.

Engineering for the storage space for everything was extremely useful, plus it unlocks better housing research.

Finally, what did we have to do again to make an alliance/faction/house or whatever?

Are faith points useful? I'd kind of like to be the pope or cardinal at some point so I could put it on my theoretical business card, but faith points don't seem to be very good in comparison to some of the other researches. I think I put 2 research into theology or whatever as I figured if I did it early it would at least build up over time.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 03, 2011, 05:08:48 am
Just hit Yeoman rank, are pikemen really that useful since they need quite a lot of RP's to get a decent amount up and running.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 03, 2011, 05:20:07 am
I'd say yeah, they replace peasants as a speedbump inside your castle in case someone beats down the walls. Attackers tend to queue up and attack the defenders so that the pikemen inside the keep can be as good as a certain amount of stonewall (plus they can stab with their halbards)

Also, looking at those defenses people have built reassures me that war on Elphin will have to wait a while.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on April 03, 2011, 07:10:13 am
I took the village from a poor yeoman noob. He had some giant holes in his walls and no archers.

Cost me 9000 honour, but now I make 7000 from that village alone, so pretty sweet imo :D
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 07, 2011, 12:00:06 pm
Going to be hitting Alderman soon, which mens my second village is right around the corner.Any advice on how should i be getting it, village types, distance and whatnot :)
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 07, 2011, 04:05:22 pm
For your second village type go for pitch if you're going to be doing a lot of fighting in the future, or wine for honour. Deciding to capture vs buy is really up to if you have the money or the honour, troops, and a suitable village to capture. If you're going to capture then you should look for one that's owned by someone close to your rank, to reduce the honour cost. If you're trying to stay/become a steward in a contested parish you might want your second village to be in the same parish, otherwise I go for slightly overlapping honour circles.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 07, 2011, 05:58:56 pm
Hmmm, I could use some more people in my parish. Everyone else is pretty much inactive, and I'm getting constant attacks from the parish north of mine(which is ruled by a H13 faction), so I need people who can (at least eventually) send troops to the capital both for defense and eventual retaliation.

NOTEDIT: Son of a fuck, I(the capital) just got hit with a massive attack(for a flag) which took out almost all my troops(all of which were supplied by me) along with most of the walls(which were goddamn expensive), with another one on the way(probably for a gold raid, but the joke's on them, since I just spent all the gold the capital had).

That's it, if I don't get any new, active, blood in the next week, I quit. I'm nobody's fucking farm bitch. I'm gonna raze every village in the parish, then abandon mine.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on April 07, 2011, 06:01:57 pm
Hmmm, I could use some more people in my parish. Everyone else is pretty much inactive, and I'm getting constant attacks from the parish north of mine(which is ruled by a H13 faction), so I need people who can (at least eventually) send troops to the capital both for defense and eventual retaliation.

NOTEDIT: Son of a fuck, I(the capital) just got hit with a massive attack(for a flag) which took out almost all my troops(all of which were supplied by me) along with most of the walls(which were goddamn expensive), with another one on the way(probably for a gold raid, but the joke's on them, since I just spent all the gold the capital had).

That's it, if I don't get any new, active, blood in the next week, I quit. I'm nobody's fucking farm bitch. I'm gonna raze every village in the parish, then abandon mine.
Woo for pyrrhic victories?
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 07, 2011, 06:06:21 pm
If you are nearby i'd be more than willing to help out, but i have a feeling i won't have the money to buy a village in the next county X)
Also i don't think i will be capturing since that seems very dickish to me, what are they left with if they don't have a second village?
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 07, 2011, 06:13:13 pm
Well, they're inactive so it hardly matters. Anyway, your last village being destroyed/captured lets you pick a new one, and you keep all your gold, honor, rank, and technology so far. You'll have to rebuild your army, castle, village, and resources, but without having to focus on the other stuff, it should be faster and easier(especially with Tools, Architecture, and all those resource bonuses you've researched).
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 07, 2011, 06:16:12 pm
If you do restart you should try to get a village down in Red Lodge with me. I could really use some active players and since I'm a member of a faction we don't get attacked for fear of retaliation from all my friends. :D
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 07, 2011, 06:46:41 pm
Well, crap. You can't raze until rank 16. All the more reason to think this game is just another power-gamer paradise.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 07, 2011, 10:53:15 pm
Why are you trying to raze at a low level? Raze is different then capture.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 08, 2011, 05:04:15 pm
Why are you trying to raze at a low level? Raze is different then capture.
Quote
That's it, if I don't get any new, active, blood in the next week, I quit. I'm nobody's fucking farm bitch. I'm gonna raze every village in the parish, then abandon mine.
Title: Re: Stronghold: Kingdoms
Post by: Rilder on April 08, 2011, 05:16:38 pm
Our parish seemed to have gotten lucky and avoided several attacks allowing us to get an Archery Range and a Stone Quarry guild.  Then someone Sent a huge army of course with captains that held their army back for like 5 minutes while the catapults destroyed an entire face of the wall. >.>

Edit Oh hey, we just got a Province Governor and he made a post stating a few laws...
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 08, 2011, 05:26:24 pm
I think the guy attacking me is using the Auto-attack feature that premium gives. As soon as a flag appears, an attack comes, followed by a gold raid.


I also just sent out a capture attack to claim a second village, in the same parish as my first. Definite inactive, a scout report showed half the wall was gone and no soldiers. Maybe with two villages feeding the capital soldiers I can suddenly pop up a huge army to fight them off for once. So far, I've been trying to send as many troops as I can spare, but not deploying them in the castle(they'd just get killed during a flag attack).
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 08, 2011, 11:56:53 pm
Auto-Attack only allows attacks against ai. He's probably just online all the time or something.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 10, 2011, 01:43:51 pm
So how do you cancel a claiming of a village, i was asked by my LL to claim another in in the same Parish (no problem for me, as long as its in that parish) and i cannot find any way to recall my capitain :(
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 10, 2011, 02:41:49 pm
You can only recall "things" up until I think 5 or 10 minutes after they have left your village.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 11, 2011, 06:59:25 am
Great, some faction/H19 Earl barges into my parish and is trying to get votes for himself. Joke's on him though, I'm the only active person in this parish.
Title: Re: Stronghold: Kingdoms
Post by: Micro102 on April 11, 2011, 10:27:59 pm
Great, some faction/H19 Earl barges into my parish and is trying to get votes for himself. Joke's on him though, I'm the only active person in this parish.

lol
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 11, 2011, 11:26:03 pm
He'll probably just monk the vote though, unless you have your own monks...
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 12, 2011, 11:36:37 am
Shit, I think a crusade against a faction happened.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 13, 2011, 03:56:24 am
Akura, I'll send you troops.

 Me and kung fu are going the 500 man army route early. We're figuring out whether or not my sending him armed peasants as reinforcements will allow him to focus on weapons production instead of popularity for the peasants.

Also, if you research housing capacity upgrades, the look of the houses change. Also I recommend focusing on ways to raise popularity, like literature (plus you get a dancing bear) and the housing researches. I can have over 200 peasants and the more peasants the more tax.

Has anyone started a faction yet? I'm up to Gentleman rank, anyone higher?

Also, I HIGHLY recommend researching banqueting up all the way. I also recommend putting at least one dot into all the banquet goods production research (but no more if your parish has a steady supply of them like mine does).

My parish is doing very well, I'm donating lots of goods, we have an able steward who isn't me and a nice army and defenses. He seems to have focused on being a merchant king since his caravans apparently are attached to an internal combustion engine. I bet he's making a lot of money from being a merchant.

Anyways though, I went full stone/wood research, which is a great help.

Engineering is a very wise research as it increases all your storage which will be helpful.

My second village is a salt flat in the same parish, and I plan to flood the market with it, so once you start needing salt let me know.

Captains cost 3k gold and are required to claim a plot, and plots are 10k in the same parish.

Our parish is catching up to Elphin, and once my second village is up and ready I should have more military researches.

Red will attack your second village the same as the first. (That bastard!)

The second village has it's own reset build time. (If you want to set up second villages really fast, build it nearby to ship resources to it, and research village build time decreaser [mine is up to 80%])

Finally, and most importantly, do we have a faction yet? We should definitely form our own. I've learned from Illyriad that random B12'ers are a winning team since we are so good at talking to people on the internet and if that fails, organizing.

EDIT: Akura are you AkuraTDB in player rankings?

EDIT2: Also, the keep shoots over all the walls in your castle, making castellation research more and more valuable the longer it takes the enemy to reach your keep.

I have no experience with killing pits, other than knowing I can't spare that much iron for a ring of them if they aren't very useful. What do they do when a unit runs into them?

EDIT3: I read up on scouts on the stronghold wiki and the more you send the better their chances of succeeding are. Is there anyone who can collect intelligence on Akura's opponent for us? By that I mean someone who put research points into having multiple scouts. It would probably look random since we aren't all affiliated yet, don't let them know you are affiliated with Akura, then forward the report to Akura and he can forward it to anyone else.

Also, Akura, send duuvian a message through Stronghold.

Also, everyone else too, I'll start getting things going.

EDIT4: Wiki says that you need at least level 14 to start a Faction. I'm at 13. Is anyone to 14 yet? I'd be happy to be the one to start the faction, and I pledge the caress of my iron fist in this game shall be mostly benevolent (except to Elphin parish) to anyone not on the B12 forum, and all B12 members shall be equals.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 13, 2011, 04:59:38 am
Card?
???


I haven't seen any buyable cards that give RPs, and frankly I'm surprised they're a free random and not just (presumably) one you can get from a Crown pack.

I think it's good the way it is for game balance.

Everyone else, I'd recommend suggesting to your parishes that you might have a target to attack (Akura's opponent) who is probably rich and larger than us and could theoretically be the target of every parish that a B12er is in.

I let mine know that I may have found someone we could attack for everyone's mutual benefit.

Let me know if your parish would like to try attacking someone en masse (the someone being Akura's attacker) with a bunch of other parishes with a stronghold message to duuvian. Basically right now you'd just send me a message so I can gauge how many people would go, so you won't be signing up for anything, just expressing your willingness. Optionally have the people in your parish message me if they'd be interested.

Basically, if we can get a scout report and it looks beatable with what we have, we might as well take some stuff from him until he chooses somewhere else to attack people.

Also, I'll go first.

One thing that would be very useful to know is how far from him you are, that way we can all arrive within a certain time frame when his defenses are not rebuilt yet. If all the attacks landed at once, it would be some serious hurt with minimal losses once there was a path cleared for the melee troops to rush through. I wonder if you lose honor when a player attacks and you lose?
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on April 13, 2011, 05:38:59 am
I'm at lvl 14
Title: Re: Stronghold: Kingdoms
Post by: Yoink on April 13, 2011, 05:48:02 am
I'm guessing I'm wrong here, but Stronghold isn't that intense, graphical game I saw my friend playing once, where you could actually see EVERY SINGLE one of his subjects going about their business, through incredibly detailed buildings and such?? Also, in a dwarf-y touch, you could launch plague-ridden cows at your enemies.
'Cause that, as a free MMO, would get me scrambling for a new PC. :P
I'm guessing it isn't, though?...
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 13, 2011, 06:02:35 am
I'm guessing I'm wrong here, but Stronghold isn't that intense, graphical game I saw my friend playing once, where you could actually see EVERY SINGLE one of his subjects going about their business, through incredibly detailed buildings and such?? Also, in a dwarf-y touch, you could launch plague-ridden cows at your enemies.
'Cause that, as a free MMO, would get me scrambling for a new PC. :P
I'm guessing it isn't, though?...

Try searching google for stronghold kingdoms gameplay videos or something. (I haven't so I can't guarentee your success) That does sound like a Stronghold game though. This game is still in Beta so it won't have as many features as a finished Stronghold game, but it has enough to be fun.

Also I'm running it on a 2005 laptop, it's not too demanding. It takes a short while to load but it runs well.

I'm at lvl 14

If you want to start the faction, that's fine with me. If you'd rather I handle it in <1 week I can do that.

Just please make sure it's spelled correctly and capitalized and stuff, since it's permanent maybe.
Title: Re: Stronghold: Kingdoms
Post by: YouR_DooM on April 13, 2011, 06:11:45 am
I think you have to be lvl14 to even join a faction, so I guess we are in no hurry.

I'm also in the middle of a faction made by Mr. "I'm 20th in the global leaderboards and I'm punching everyone I want to", so waiting doesn't look so bad after all.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on April 13, 2011, 06:14:30 am
I think you have to be lvl14 to even join a faction, so I guess we are in no hurry.

I'm also in the middle of a faction made by Mr. "I'm 20th in the global leaderboards and I'm punching everyone I want to", so waiting doesn't look so bad after all.

Hehe, k, I'll stick my head out and start the faction when I hit 14 and people can join as they get there if they are not in a favorable position like yourself.

EDIT: kung fu has a very awesome castle. I saw it and went 'Now that's a castle.'

Mine is an ugly hodge podge of wood and stone, assembled as cheaply as possible out of whatever I could spare to make it thicker.

EDIT2: Also, whoever was asking if wooden towers are useful, I would say yes, for a time. One will hold 4 archers. I built 6 around my keep and a bunch of palisades at the start and it worked for a while. After it was breached for the first time, I started placing stone walls. I haven't built stone towers yet but am currently researching them and I think they are next.

In other words, wooden towers + max castellations got me to 13, along with wall building. 6 wooden towers is 24 archers, and if you build your castle right you can make it so that enemy archers can't reach your archers in the towers while yours shoot theirs. That means if you have enough palisades to distract the melee troops, you can rely on those and a stone wall to keep enemies out for long enough to kill off their archers, at which point you don't lose unless you don't kill the enemy fast enough before they reach the keep (which should have some small amount of melee troops lined up at the door or inside as an extra speed bump)
Title: Re: Stronghold: Kingdoms
Post by: Yoink on April 13, 2011, 09:02:05 am
Owow! This looks dang awesome!
But, alas, pre-paid internet... I feel like Charlie peering through the gates at the Chocolate Factory. :(
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 13, 2011, 11:21:56 am
I'm currently on good terms with a member of the red faction (he's my LL among other things) and i was invited to join them when i develop enough, i'm one rank shy of Gentleman and my second village is doing nicely i think, should have some sweet Pitch production soonish :)
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 13, 2011, 11:23:36 am
Jopax, house 16/18 (Don't ask...)?
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 13, 2011, 11:39:45 am
16
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 13, 2011, 11:40:47 am
Technically it's 16/18. They just split into two houses to accommidate more people.
Title: Re: Stronghold: Kingdoms
Post by: Jopax on April 13, 2011, 11:44:08 am
Either way, i don't think i have much choice if i want to join a faction eventually since they control most of eastern Scotland
Title: Re: Stronghold: Kingdoms
Post by: Taricus on April 13, 2011, 11:45:15 am
Yeah. Ah well, some of them are quite nice though.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 13, 2011, 03:57:00 pm
I wonder if you lose honor when a player attacks and you lose?
I think the Vandalize attack reduces honor if you lose.

As for the guy attacking me, he's the parish leader of Narberth, which is immediately north of my parish, Templeton, in Dyfed County, Wales. He's also a member of TCCP2, a H13 faction. Personally, I wouldn't mind seeing House 13 knocked on their asses. Their standard is a tree, after all. Bloody elves...


EDIT: I set taxes at both my villages really high for a day, and holy crap did I get a lot of gold from it.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 14, 2011, 05:01:05 pm
Bumping because...
Sonofabitch, that damn faction asshole used monks to get more votes than you can actually accrue and took stewardship from me.


That's it, I fucking quit.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 14, 2011, 05:41:17 pm
He'll probably just monk the vote though, unless you have your own monks...
I called it. Sorry to hear you're quitting.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 14, 2011, 08:24:29 pm
Before I go, however, I attacked the guy who took my stewardship.
Spoiler: Here is his castle (click to show/hide)
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 14, 2011, 08:26:15 pm
Did he capture the village from someone? Castles stay if you cap.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 14, 2011, 08:28:19 pm
I don't believe so, and even if he did, it would have been a low-ranked inactive, incapable of doing something like that.
Title: Re: Stronghold: Kingdoms
Post by: Thendash on April 14, 2011, 08:39:33 pm
Then he probably wasted a ton of real monies on insta castle build cards, so in the end I'd say he loses.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 14, 2011, 08:46:17 pm
FUCK YOU GAME.
"You can only abandon your village once a week."

There also happens to be a complete lack of a delete account button. Hell, the account details page only shows how much money you've given them.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on April 14, 2011, 08:56:49 pm
As far as I found, they went with the "If you're gone long enough, you'll be deleted/vanish eventually" strategy.
Title: Re: Stronghold: Kingdoms
Post by: Akura on April 14, 2011, 09:06:43 pm
Meanwhile, people can just farm you ::).

Screw it, I don't even care anymore. Already uninstalled it. Uninstaller is bugged, too.
Title: Re: Stronghold: Kingdoms
Post by: Aklyon on April 14, 2011, 09:24:39 pm
Really?
Just because it has Beta in the name doesn't mean you can be lazy with the uninstaller working properly.
Title: Re: Stronghold: Kingdoms
Post by: Tilla on April 16, 2011, 12:44:11 am
I found myself forced to take command of my parish as the previous person seems to not be active enough. We're in Chinnor, Oxfordshire. Could use some more villagers and I'm currently looking to join a faction.

Getting my ass kicked repeatedly, there is nothing I can really do to defend myself at this point as I seem to now be alone with another inactive town in my parish and repeatedly getting hit by people with way more power. This game needs to have restrictions on power level differences for PvP - someone ranking in the top 1000 players in the game shouldn't be farming newbs  :/
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on May 16, 2011, 05:53:18 pm
Forward the attacks on you to duuvian and kung fu and we'll let you know if we can help.

Also, I have an offer to join a decent sized local faction, but if anyone wants to form a B12 faction I can do it now at 14.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on August 09, 2011, 11:35:29 pm
Hello. I am now commandeering this thread for the purposes of allowing my in game Stronghold faction a place to post stuff about Stronghold. This is the faction's temporary home until some free forums are found (any recommendations from B12'ers who wandered into this thread?)

EDIT: Nevermind on all that. Plans changed. I thought the request was for an outside forums rather than in-game which will be utilized more now I believe.
Title: Re: Stronghold: Kingdoms
Post by: ductape on August 10, 2011, 12:45:32 am
i dropped this game in favor of Illyriad.
Title: Re: Stronghold: Kingdoms
Post by: Duuvian on September 21, 2011, 09:21:56 pm
I still play it with a friend who I met in Illyriad, hehe.

Also send me a message in Illyriad Ductape so I remember to send you some stuff

EDIT: If anyone from in-game Scotland on Server 2 England wants to coordinate stuff with myself and associates that's fine, send me a message. I'm not up to date on the wars as I'm more of a supplier of goods; I've got lots of defense and resources but my armies are still the base speed.
Title: Re: Stronghold: Kingdoms
Post by: Freshmaniscoolman on February 14, 2013, 09:07:18 am
Does anyone play this anymore? My username is RakeshCristoval