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Author Topic: WizardQuest: The Quest to be a Wizard  (Read 56279 times)

FuzzyZergling

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WizardQuest: The Quest to be a Wizard
« on: April 18, 2013, 10:52:46 pm »

WizardQuest
> START GAME

You are in your WIZARD TOWER, on the FIRST FLOOR. To the WEST are the DUNGEONS, to the EAST is the SECOND FLOOR. To the SOUTH is OUTSIDE.
You are wearing your WIZARD ROBES and WIZARD HAT.
What will you do?
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Dermonster

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Re: WizardQuest: The Quest to be a Wizard
« Reply #1 on: April 18, 2013, 10:53:41 pm »

Retrieve bottle of WIZARD WHISKEY from secret compartment in WIZARD HAT.
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Xantalos

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Re: WizardQuest: The Quest to be a Wizard
« Reply #2 on: April 18, 2013, 10:59:47 pm »

Retrieve bottle of WIZARD WHISKEY from secret compartment in WIZARD HAT.
Pull out WIZARD SHOTGLASS from SECRET COMPARTMENT in WIZARD [------]
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FuzzyZergling

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Re: WizardQuest: The Quest to be a Wizard
« Reply #3 on: April 18, 2013, 11:24:29 pm »

Retrieve bottle of WIZARD WHISKEY from secret compartment in WIZARD HAT.
Pull out WIZARD SHOTGLASS from SECRET COMPARTMENT in WIZARD [------]

->

You retrieve you DISCOUNT WAND!
This is your wand, the conduit through with your MIGHTY ARCANE POWER flows. It is very important, which is why you keep it in you HAT.
It's so beautiful. Being a wizard is everything you dreamed it would be. You tear up a little thinking about it.
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Flying Dice

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Re: WizardQuest: The Quest to be a Wizard
« Reply #4 on: April 18, 2013, 11:30:23 pm »

WAND is not WHISKEY. CONJURE WHISKEY. Arcane might has gotta be good for something.
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FuzzyZergling

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Re: WizardQuest: The Quest to be a Wizard
« Reply #5 on: April 19, 2013, 12:01:27 am »

WAND is not WHISKEY. CONJURE WHISKEY. Arcane might has gotta be good for something.

->

You CONJURE something which MAY OR MAY NOT BE WHISKEY.
You feel severely drained by this minor magical deed. You're kind of new at this whole thing, and haven't built up a large MAGICAL RESERVE.
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Weirdsound

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Re: WizardQuest: The Quest to be a Wizard
« Reply #6 on: April 19, 2013, 12:10:12 am »

Take a tiny sip of the may or may not be whiskey bottle to confirm contents. Then head upstairs.
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Xantalos

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Re: WizardQuest: The Quest to be a Wizard
« Reply #7 on: April 19, 2013, 12:13:28 am »

Take a tiny sip of the may or may not be whiskey bottle to confirm contents. Then head upstairs.
Attenpt to summon MANA POTION.
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ragnarok97071

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Re: WizardQuest: The Quest to be a Wizard
« Reply #8 on: April 19, 2013, 12:43:57 am »

Be the Very Best, like noone ever was.
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Grek

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Re: WizardQuest: The Quest to be a Wizard
« Reply #9 on: April 19, 2013, 07:00:17 am »

Mana potions, whiskey, same difference. Get your drink on and go up them stairs.
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FuzzyZergling

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Re: WizardQuest: The Quest to be a Wizard
« Reply #10 on: April 19, 2013, 12:18:36 pm »

Take a tiny sip of the may or may not be whiskey bottle to confirm contents. Then head upstairs.

The MAY OR MAY NOT BE WHISKEY tastes rather unpleasant. You hypothesize this is because it is SWAMP WHISKEY.
You stash the BOTTLE in your robes.

Mana potions, whiskey, same difference. Get your drink on and go up them stairs.

You move EAST and ASCEND to the SECOND FLOOR.

Attenpt to summon MANA POTION.

MANA POTIONS, because of the large amount of MAGIC contained within them, are rather difficult to CONJURE. You are a little hesitant to try, since the effects of COMPLETE MAGICAL EXHAUSTION are very unpleasant.

Be the Very Best, like noone ever was.

Oh, you intend to be. Everyone ridiculed you for your dream, they said you'd never be a wizard. They said it was foolish to try.
But you'll show them that you have what it takes. You'll be a real wizard. You'll be the most wizard of all!
And you're well on your way! You have the hat, you have the robes, and soon you'll have a big fancy tower to live in. The only things left are the beard and the magic, and you're pretty sure you can deepen your MAGIC POOL just by practicing.

You are on the SECOND FLOOR of your WIZARD TOWER. To the WEST is the FIRST FLOOR, to the EAST is an UNCOMPLETED ROOM, and to the NORTH is the UNCOMPLETED STUDY.
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Chink

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Re: WizardQuest: The Quest to be a Wizard
« Reply #11 on: April 19, 2013, 12:41:14 pm »

Go to the uncharted North!
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Flying Dice

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Re: WizardQuest: The Quest to be a Wizard
« Reply #12 on: April 19, 2013, 01:26:50 pm »

Explore the STUDY. Conjure a small magelight if it won't be too taxing.
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3. Run Resize Enable

Spaghetti7

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Re: WizardQuest: The Quest to be a Wizard
« Reply #13 on: April 19, 2013, 01:29:12 pm »

GM SHOULD STOP TRYING TO LIMIT OUR OPTIONS

EXPLORE ONE OF THE UNFINISHED ROOMS AS A PROTEST
« Last Edit: April 19, 2013, 01:34:28 pm by Spaghetti7 »
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Xantalos

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Re: WizardQuest: The Quest to be a Wizard
« Reply #14 on: April 19, 2013, 01:32:28 pm »

Explore the STUDY. Conjure a small magelight if it won't be too taxing.
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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