Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17 ... 26

Author Topic: REVOLVER: BLOOD AND NEON: SMOKE BREAK  (Read 41007 times)

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #210 on: March 27, 2017, 12:12:42 pm »

EMPI EMPI EMPI

Empiricist

  • Bay Watcher
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #211 on: March 27, 2017, 03:48:40 pm »

Do nothing.
Spoiler (click to show/hide)
Logged
Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #212 on: March 27, 2017, 05:42:21 pm »

Do nothing.
Spoiler (click to show/hide)
Well thats easy.

Overwatch, and cover if I wasn't already doing so.

Holding pattern.

shoot the lights.

Spoiler: Ferrus (click to show/hide)
[3/14] CRITICAL! (There's nothing to cripple here, so I'm just gonna say you don't expend a bullet for this shot)
"Ah, Fuck this."
You point the gun up, in the vague direction of the lights, and fire. The burst of buckshot blows the lights apart and the room goes completely dark. After a moment of nervous waiting, both doors, the one near you and the one on the other end of the room, open.

AIM for the door's lock, bash it with the bat.

Use a SMG burst to damage the door.

Spoiler:  Big Ears (click to show/hide)
You get ready to attack but just before you do, the doors swing open of their own accord. Mid is standing around right behind the door, looking very confused.




I'm not gonna bother with the map because literally no one moved and the door on the other side only unlocked and opened a bit, it didn't swing open. So you can't see past it.

Egan_BW

  • Bay Watcher
  • got it all worked out, don't you?
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #213 on: March 27, 2017, 09:20:32 pm »

Go back to the room up north that was open to the outside. Sit down in there and take a breather while looking out.

Logged

Empiricist

  • Bay Watcher
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #214 on: March 27, 2017, 10:40:37 pm »

Sprint. 2E, 8N, 8S, 2W in that order. (Basically, run all the way up, peek around the corner, run all the way back down.)
Spoiler (click to show/hide)
« Last Edit: March 27, 2017, 10:42:59 pm by Empiricist »
Logged
Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

syvarris

  • Bay Watcher
  • UNICORNPEGASUSKITTEN
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #215 on: March 28, 2017, 02:41:06 am »

Move 2W, 3N, then overwatch.

Devastator

  • Bay Watcher
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #216 on: March 28, 2017, 03:03:34 am »

Can I put a burst into any of those gnomes without entering the room?  If so, pick one and do that.

Spoiler:  Big Ears (click to show/hide)
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #217 on: March 28, 2017, 01:17:42 pm »

Go back to the room up north that was open to the outside. Sit down in there and take a breather while looking out.


You walk over to the balcony room and take a seat in one of the chairs, laying your nailbat down on the table in front of you. The world outside is dark, as though it was nighttime, with only the flickering multicolor haze of lights to illuminate it. After a few moments of sitting, you get curious and walk to the bars. You press your face against them and look up. There's no sky up there, nor any ground below; the buildings arch back inward and combine. This vista, miles in length and hundreds of feet tall, is nothing but a bubble in the solid slab of twisted industry that is Infinite Kowloon.

You return to your chair and rub your temples.

Sprint. 2E, 8N, 8S, 2W in that order. (Basically, run all the way up, peek around the corner, run all the way back down.)
Spoiler (click to show/hide)
Alright then. You peek around the corner mid sprint and see that the hall continues east before going diagonal and continuing beyond your view. You can, however, see a door on the south facing wall just before the hall turns.

Move 2W, 3N, then overwatch.

Are you feeling like a real XCOM sniper yet?

Can I put a burst into any of those gnomes without entering the room?  If so, pick one and do that.

Spoiler:  Big Ears (click to show/hide)
Hmm...if you were 1 square into it, you could, but standing outside the hall plus the niches make that seem impossible.

Egan_BW

  • Bay Watcher
  • got it all worked out, don't you?
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #218 on: March 28, 2017, 01:26:06 pm »

If I took the bars out, could I climb on the outside of the place before re entering through a different window?

Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #219 on: March 28, 2017, 02:12:10 pm »

If I took the bars out, could I climb on the outside of the place before re entering through a different window?

Don't see why not.

Egan_BW

  • Bay Watcher
  • got it all worked out, don't you?
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #220 on: March 28, 2017, 02:22:51 pm »

((Heh, that was supposed to be my "loiter for one more turn" action. I'm not going to actually do that because I have 6 dex.))

Meditate.

Logged

syvarris

  • Bay Watcher
  • UNICORNPEGASUSKITTEN
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #221 on: March 28, 2017, 03:20:02 pm »

Move over to my dummy, move it one tile north, then start looting the dressers to its right.

Empiricist

  • Bay Watcher
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #222 on: March 28, 2017, 03:34:25 pm »

Walk over to the door where syv is at currently. Hunting rifle Overwatch.
Spoiler (click to show/hide)
Logged
Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #223 on: March 28, 2017, 04:53:46 pm »

If I took the bars out, could I climb on the outside of the place before re entering through a different window?

Do it!
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Egan_BW

  • Bay Watcher
  • got it all worked out, don't you?
    • View Profile
Re: REVOLVER: BLOOD AND NEON: [SYNTH MUSIC INTENSIFIES TO FATAL LEVELS]
« Reply #224 on: March 28, 2017, 05:00:06 pm »

No.
Logged
Pages: 1 ... 13 14 [15] 16 17 ... 26