Yes, I would also want to clarify this moment.
We don't have goblins around, so goblinite is irrelevant; but are we allowed to use things bought from caravans?
I propose to forbid any workshop operations, related to metals (mainly forge and smelter), but we still can use anything made of metall (bought weapon, constructions of metal bars, etc).
Smelting metal bars allows them to be used for moods, and that's important. Metal bars are otherwise not very useful without a forge. The rule should simply be "no forges".
the turn shall begin.
PTW, can't wait to see how this fort goes.
And can I be put in the turn list too?
what?
down on the first stone layer was a lever, just north of the entrance spiral. It was connected to the 3 raising bridges up on the layer near the surface. and a 1x1 retracting bridge just next to the lever. You set the lever on repeat and all the bridges go up and down smashing things. the 1x1 bridge is there so that you can see what state the bridges are in without having to change levels. It had a labling note on the lever.
did you deconstruct it instead of pull it? that's like our main defense man.
the only 2 dwarves that matter are zaz quell and queen derpy. if they aren't rotting, or are going to survive the rotting, let's just keep going. fuck the rest of those guys we can get more.
Okay, starting my year now.
does the cave-in trap deconstruct cage traps under it? or can we cage the beasts and release them other places?
in a related note, if a building destroyer destroyed a built cage full of cats, does it release the cats?
i'm a big foggy on the mechanics of the forgotten beast catching cave in trap. can i get a detailed thing?
Does this clarify things somewhat?Spoiler: Text version (click to show/hide)
I can create an image version if this doesn't help.
Wait what was that about the Titan?I can't make it right now.
Oh well. MrLurkety's turn now. Have fun with the zombies.
Wait what was that about the Titan?I can't make it right now.
Oh well. MrLurkety's turn now. Have fun with the zombies.
Baby you know it.Wait what was that about the Titan?I can't make it right now.
Oh well. MrLurkety's turn now. Have fun with the zombies.
Got it. Do you happen to be available, Alpha Loves You?
Baby you know it.I can't make it right now.
Got it. Do you happen to be available, Alpha Loves You?
Hopefully I'll be able to start Wednesday, that OK?
Yeah... sorry about that Alpha.
Also, I've heard of werebeasts arriving in human form before, but this is the only time I've actually seen it. Well, not seen it, but you know what I mean. That's two werebeasts in the world down.
If a creature can fall unconsious, then a cave-in will make it unconscious. No exceptions, though it might wake quickly. Do trap avoiders still activate pressure plates? If so, you could make it so cats and dogs will escape a cage and attack the FB if it steps on the pressure plate.does the cave-in trap deconstruct cage traps under it? or can we cage the beasts and release them other places?
in a related note, if a building destroyer destroyed a built cage full of cats, does it release the cats?
i'm a big foggy on the mechanics of the forgotten beast catching cave in trap. can i get a detailed thing?
Oh you can't capture an FB in a cage trap using cave ins. They don't fall unconcious. I thought the goal of this trap was to crush and kill the FB, not obtain.
I don't know about the cat question... usually when an FB shows up I think, "Oh darn," not, "Better shove it in a room full of cats."
Do trap avoiders still activate pressure plates?
year 2? 123 dwarves? what are we doing right?
It's in large part the petitioners.
I've gotten over 80 population by second autumn with population cap set to 7 before (in a test fort).
SOMEONE played a year in 43.05 instead of 43.03, so i guess its a 34.05 fortress now. Prepare for graphics pack glitches.43.05?
In version 43.04 and 43.05, the game will crash if a trap component breaks from too much wear.Looks like it's stonefall traps, cage traps, and bridges from now on.
SOMEONE played a year in 43.05 instead of 43.03, so i guess its a 34.05 fortress now. Prepare for graphics pack glitches.
life sucks. here's the save. its at the beginning of winter.
remove me from queue.
goodbye forever.
http://dffd.bay12games.com/file.php?id=13024
Well, that was grim...
I'd say keep zazq on the list until his next turn just in case he does come back.
If not, bye zazq, thanks for all your work.
I'm mostly worried about the "Goodbye forever" part.
Do you want someone to upload a zipped file of the save? (I'm assuming you have windows)
What exact game /pack version do you use, Derpy Dev? I can check later with the same game version.
It is better to try figure out what's wrong now, otherwise you may not be able to play any turns in the future...
I won't play until weekends anyway, so no need to rush.
I've been procrastinating on downloading the newest Lazy Newb Pack for a bit now, so Lazy Newb Pack 43.3-r09. That means DF is in 43.03 as well.That's the thing.
I've been procrastinating on downloading the newest Lazy Newb Pack for a bit now, so Lazy Newb Pack 43.3-r09. That means DF is in 43.03 as well.That's the thing.
Some of the guys (maybe Alpha Loves You?) played the fortress in 43.05, so the save upgraded the version and we all need to play now in 43.05.
My LNB 43.03 doesn't see the save anymore as well.
I tried the save after mine on 43.03 and it didn't run. Played my save on 43.03 as well so I have no clue what's happening.
Feel free to revert to the save before mine so we can keep playing. I'm not leaving the que and the only other thing we'll lose is zazq's final turn.
May I be dwarfed as Pikachu17, shield dualwielder?
I really hope so derpy dev. I really hope I didn't run the world.
The save works fine in 43.05, it looks like we'll just have to remove the weapon traps just to prevent any crashes.
Yeah, let's just move to 43.05, it is the easiest way.
dies inside because someone didn't capitalize my username
dies inside because someone didn't capitalize my usernameHmm? derpy dev, what are you talking about?
But anyway, I don't know why we built those weapon traps in the first place. For one thing, we can't build any weapons out of anything but wood to begin withWell, wooden ones will still kill naked targets like damn keas, as well as being useful for dodge-me traps if the enemy is armoured.
Better yet, they can maim, but they won't get stuck, because no one will actually die from them.But anyway, I don't know why we built those weapon traps in the first place. For one thing, we can't build any weapons out of anything but wood to begin withWell, wooden ones will still kill naked targets like damn keas, as well as being useful for dodge-me traps if the enemy is armoured.
Going to piston up magma?
Btw, worth knowing: a non-nethercap wooden pump can briefly pump magma/a wooden bridge can briefly hold it up. Useful if you have no axes to cut nethercap with and can't get yet make glass pumps since no glass fu...Though, charcoal is a thing, right.
yay magma crabs. look for vertical diagonal access.
3. You have been dorfed, Pikachu17! Since I couldn't find a dual shield user, your dorfing is a swordsdwarf. Hope you survive!I realized you probably wouldn't find a duel-shielder, as they don't appear naturally, but could you give him two shields instead of weapons?
3. You have been dorfed, Pikachu17! Since I couldn't find a dual shield user, your dorfing is a swordsdwarf. Hope you survive!I realized you probably wouldn't find a duel-shielder, as they don't appear naturally, but could you give him two shields instead of weapons?
To answer your question, I intend him to be tank that absorbs hits, while other dwarves attack/flee, although, he may occasionally get a lucky hit in.3. You have been dorfed, Pikachu17! Since I couldn't find a dual shield user, your dorfing is a swordsdwarf. Hope you survive!I realized you probably wouldn't find a duel-shielder, as they don't appear naturally, but could you give him two shields instead of weapons?
Out of curiosity, how effective do you think that will be in combat?
Ahem. If you really want that, I'll move your dorfing to a dwarf that doesn't have really high sword skills.
To answer your question, I intend him to be tank that absorbs hits, while other dwarves attack/flee, although, he may occasionally get a lucky hit in.3. You have been dorfed, Pikachu17! Since I couldn't find a dual shield user, your dorfing is a swordsdwarf. Hope you survive!I realized you probably wouldn't find a duel-shielder, as they don't appear naturally, but could you give him two shields instead of weapons?
Out of curiosity, how effective do you think that will be in combat?
Ahem. If you really want that, I'll move your dorfing to a dwarf that doesn't have really high sword skills.
Yes, I really want such a dwarf.
Magma crab has given birth to triplets.
I feel your mook-related pain Derpy Dev. In Simple Fortress, someone did the exact same thing. I understand calling them moods if they have no useful skills at all, but I found a bunch of "mooks" with useful skills, including not a few legendaries. And a few less-useful skilled mooks, but it is still nice to know specifically if it is a bowyer, as opposed to just saying "mook".
Darn it, BUSTED!
When I was digging out the FB containment trap the ceiling fell on a miner, I didn't realize it was him until now though.
since... one dwarf death was not significant I didn't bother to report it.
uhh...
Okay...
pls don't send me cave exploring
Maybe you should put classic human out in case someone dodges into it and catches on fire.
A simple way would to be designate a pit/pond zone above it and set it to pond.
Hopefully that should put it out.
So Hun, my favorite forum user, mind doing me a favor at your turn? The problem I've made myself is that I only have about five months left until autumn, the end of my turn. That is not enough time to get Puppytreat and Puppyguard from friendly terms to lover. That means that by the time they marry, I won't be in control of the fort, you will. So... I built this as a bribe in hopes that you'll murder Puppytreat when the time comes.
So Hun, my favorite forum user, mind doing me a favor at your turn? The problem I've made myself is that I only have about five months left until autumn, the end of my turn. That is not enough time to get Puppytreat and Puppyguard from friendly terms to lover. That means that by the time they marry, I won't be in control of the fort, you will. So... I built this as a bribe in hopes that you'll murder Puppytreat when the time comes.
Sure, will be done! How can I refuse after that great surface praise...
Maybe I should find a bride for my dorfing as well if he doesn't have one yet. Never did this kind of stuff before, time to learn something.
For the book, I think we should make nice room with pedestal for it. We can use it as our own analogue of Olympic fire. With a bit of literature taste in it.
I'm now travelling and doesn't have much time to play, but I really want to go back to Traphorses to see what's going on there. So, I either have to ask Derpy Dev for a favor of having 2 weeks turn, or just play a short turn, maybe a couple of months. Whatever guys suits you best.
Spoiler: Rip Puppytreat (click to show/hide)
Great. Maybe I should send Kubuk and Puppytreat to kill that FB? In the best case, I would kill three birds with one stone.
As I said before, there may be a lag before I actually have some time to play.
All right, why the frickedy-frack is everyone given the profession name, "Mook"? I can't tell who's useful and who can be sent to the military at a glance if I can't see their bloody profession! That means I'll have to sort through every bloody dwarf if I want to find out who can be sent to the army. There are situations where I'd be willing to do that, but not when gameplay is already at a snail's pace because I have less than 20 FPS on average...Dwarf therapist → select all dwarves → right click → remove custom profession name → commit.
This is a similar design as the Hell's Bastions I built in Windlock, for anybody reading that. A floor grate is built above the ramps, with a minecart on top.
Puppyguard seems to be very resistant to the idea of marriage, as neither he nor Puppytreat have spent much time in their bedrooms. Just marry her already, it's been a freaking month dude. Even more confusing is how they keep going to pray at the disabled church. I set the zone to inactive, do I have to delete it as well?Yeah, location zones (and plant gathering (http://www.bay12games.com/dwarves/mantisbt/view.php?id=9414) ones) are a little odd. If you have several overlapping, they'll take part in the lowestmost one, unless it is temple and they're not religious.
That seems to have fixed it. I deleted the zones and now they are spending more time in their rooms and just being idle in general. Perfect.
Nevermind.
I finally got home, but still things turned out to be really bad in terms of time. I will try to play a bit during next 2-3 days, before I pass my turn to the next player (with whatever progress I would have).
Also, if you still have the save... go to the Trade Depot, then go 1 Z level up. It spans a couple of levels, but you should notice.
If you really want to torture Puppyguard, don't memorialize puppytreat - it might gradually drive him insane from the haunted negative thoughts.
If you really want to torture Puppyguard
Don't worry about me
My daughter is 11, she is going to be adult soon. I hope nobody harm her
If you really want to torture PuppyguardDon't worry about meMy daughter is 11, she is going to be adult soon. I hope nobody harm herSpoiler (click to show/hide)
What shall I do next as the leader of the Fire Cult? Should we build more fire-based traps? Should we get an easier access to magma for fortress, for magma is an essence of Fire?Could build minecart-based (maybe decorative, maybe weaponized) magma misters. Something with fire that doesn't require tons of magma to haul up.
Could build minecart-based (maybe decorative, maybe weaponized) magma misters. Something with fire that doesn't require tons of magma to haul up.The problem is that we are not allowed to use forges, so it is tricky to get magma-safe minecarts. I thought that nether-cap minecarts are magma-safe, but wiki says they are not.
They do (Note to Urist--In which you express your frustration to your dwarves (http://www.bay12forums.com/smf/index.php?topic=63417.msg3463399;topicseen#msg3463399)), but you may have to specifically request it.
Though if you got magma up without minecarts, skidding misters don't require the minecarts to be magma-safe.
As for nether-cap, it'd normally be, but anything wooden falling into magma disappears from existence.
Hun's daughter is no more.
Hun's daughter is no more.
What have you just done...
Traphorses inevitably falls into vendetta spiral. Armok sees that it's not me who started it.
*sneaks away hoping nobody decides alpha killed anyone important*
I'll bite. Sign me up!
We need a people's baron, not a murder!
sorry fam, can't start today, will do tomorrow though, promise
And I do have a good idea to continue this loyalty saga we have going
(https://i.imgur.com/XyvQ5wD.jpg)
(https://i.imgur.com/XyvQ5wD.jpg)
You would not believe your eyes, if ten million fireflies...
Great, now the image of singing Queen Derpy Dev and dancing fireflies around can't get out of my mind.
28th of Malachite: Our Merciful Queen demands an Iron Armour stand in her quarters, for... some reason. But the tainted evil of the forge has no sway here, so she'll have to do without.
I don't know if it makes you feel better or worse, but it was beaten almost to death by the dwarf that released it, it was pretty pathetic. We still have one more, with webs, which we can use later if we want.Oh. Then it deserved to die.
That's some nice drama.
And poor spiders, they're disfigured into misshapen ís... Somebody didn't reset the tileset before uploading to you.
Um... define reset?Change back to ASCII after changing it to Phoebus or whatever it is supposed to be in Alpha Loves You save.
Um... define reset?Change back to ASCII after changing it to Phoebus or whatever it is supposed to be in Alpha Loves You save.
Though it occurs to me that this is quite a misnomer if fort was started in whatever tileset it is supposed to be.
every time I play we have a new problem with the fort.
I have no idea how bad a tileset problem is, but I can dump the saves here and leave the fort if it's a problem.
Yeah, sorry, I have never reset tileset to ASCII since we didn't have any agreement for that, and I also thought that people are ok to switch to whatever tileset they want...Don't worry about it, its fine
I will do in future, if most of people prefer to play in ASCII.
Yeah, sorry, I have never reset tileset to ASCII since we didn't have any agreement for that, and I also thought that people are ok to switch to whatever tileset they want...Don't worry about it, its fine
I will do in future, if most of people prefer to play in ASCII.
I kind of like the lore of the fortress being that the GCS were so misshapen due to the rooms they're born "I" shaped anyway.
Sorry about the wait fam, work has been pretty bad lately, the final season will be uploaded tomorrow.
Sorry for everyone waiting for a turn
Sorry about the wait fam, work has been pretty bad lately, the final season will be uploaded tomorrow.Don't worry, you can take your time Alpha, your turns are always exciting!
Sorry for everyone waiting for a turn
Dang, I have to do two succession forts at once now. I'll start in a couple days.
Sure. I'm not sure what I would work on in this fort right now, anyway.
"Y-you wouldn't kill your duke, would you?"
So... His body will be tactful?"Y-you wouldn't kill your duke, would you?"
"Kill him?" The queen laughed. "No no no, I wouldn't kill him. His body will stay in tact." She grinned like a hungry wolf that had found an injured deer, "But his mind will be broken."
So... His body will be tactful?"Y-you wouldn't kill your duke, would you?"
"Kill him?" The queen laughed. "No no no, I wouldn't kill him. His body will stay in tact." She grinned like a hungry wolf that had found an injured deer, "But his mind will be broken."
I'd give it at least five years minimum before this would drive Pikachu17 insane, with something like 6/7 chance for him to become happier with time instead of sadder.
Though nice handling of craziness =) I take it must be spring?
I'd give it at least five years minimum before this would drive Pikachu17 insane, with something like 6/7 chance for him to become happier with time instead of sadder.First off, why are you trying to make me crazy?
I'd give it at least five years minimum before this would drive Pikachu17 insane, with something like 6/7 chance for him to become happier with time instead of sadder.First off, why are you trying to make me crazy?
Second, if adult dwarves act similarly to Dwarven children, just put me in an empty room with no food, no drink, and no exit. If I'm close to death from hunger or thirst, put some food or water in the room, then block the room again. Eventually, I should go crazy from lack of food, ETC.
Also, why am I helping you make me insane?
Oh, and I'm taking a turn to return the favor. I may not be able to make you more crazy, but you will wish I had.
I really want to join this, it seems really fun! Unfortunately, I can't seem to get the file depot to work for me, so I wouldn't be able to give you guys the save. :'( For now, PTW, I guess. Can't wait to see what happens. :D
It wouldn't let me log in. I assumed it was just me being an idiot and forgetting my password, so I changed my password. I never got any email back with the new password, so now I'm kind of stuck.I really want to join this, it seems really fun! Unfortunately, I can't seem to get the file depot to work for me, so I wouldn't be able to give you guys the save. :'( For now, PTW, I guess. Can't wait to see what happens. :D
Hmm... what do you mean you can't get it to work? Having trouble uploading or something else?
It wouldn't let me log in. I assumed it was just me being an idiot and forgetting my password, so I changed my password. I never got any email back with the new password, so now I'm kind of stuck.I really want to join this, it seems really fun! Unfortunately, I can't seem to get the file depot to work for me, so I wouldn't be able to give you guys the save. :'( For now, PTW, I guess. Can't wait to see what happens. :D
Hmm... what do you mean you can't get it to work? Having trouble uploading or something else?
Alright, I think I've got Google Drive set up. I've got to go right now, but I'll be back on tomorrow.It wouldn't let me log in. I assumed it was just me being an idiot and forgetting my password, so I changed my password. I never got any email back with the new password, so now I'm kind of stuck.I really want to join this, it seems really fun! Unfortunately, I can't seem to get the file depot to work for me, so I wouldn't be able to give you guys the save. :'( For now, PTW, I guess. Can't wait to see what happens. :D
Hmm... what do you mean you can't get it to work? Having trouble uploading or something else?
That's problematic to say the least. Wish I could help you there.
You can upload DF world files onto Google Drive though, so that's a possibility.
Alright, I think I've got Google Drive set up. I've got to go right now, but I'll be back on tomorrow.It wouldn't let me log in. I assumed it was just me being an idiot and forgetting my password, so I changed my password. I never got any email back with the new password, so now I'm kind of stuck.I really want to join this, it seems really fun! Unfortunately, I can't seem to get the file depot to work for me, so I wouldn't be able to give you guys the save. :'( For now, PTW, I guess. Can't wait to see what happens. :D
Hmm... what do you mean you can't get it to work? Having trouble uploading or something else?
That's problematic to say the least. Wish I could help you there.
You can upload DF world files onto Google Drive though, so that's a possibility.
Why don't you just have the military kill crundles and dump the corpses next to pikachu?
If that isn't possible(which I thought it was but I haven't tried it in a while) you could also try removing the spikes, I think the bodies may be getting stuck inside the spikes.
It wouldn't let me log in. I assumed it was just me being an idiot and forgetting my password, so I changed my password. I never got any email back with the new password, so now I'm kind of stuck.Myself, I never got the activation email so while I can log in I can't upload. Thus I use mega (though gwolfski complains about not using dffd).
You could also hover the traps with 't' beforehand?
Well, Vlad the impaler was a judge, amongst other things.
Impaling animals is fun!
IN DWARF FORTRESS, anyway.
Every once and a while life gets me down, but then I see Puppytreat's mutilated corpse lying in the water supply and I can't help but smile.Yeah, same here, but then I remember 'the handsome one' and the floor meeting for the last time.
(http://myriamsmemeoftheday.weebly.com/uploads/7/7/8/8/77889656/thomas-sees-triggered-trent.jpg)Every once and a while life gets me down, but then I see Puppytreat's mutilated corpse lying in the water supply and I can't help but smile.Yeah, same here, but then I remember 'the handsome one' and the floor meeting for the last time.
"I feel so good!" Pikachu17 says while surrounded by dead, rotting animals.
"I feel so good!" Pikachu17 says while surrounded by dead, rotting animals.
I feel like this is an accurate summary of the life of the typical dwarf.
"I feel so good!" Pikachu17 says while surrounded by dead, rotting animals.
I feel like this is an accurate summary of the life of the typical dwarf.
Dwarves have the amazing ability to be completely immune to PTSD and trauma of any kind.
...actually, that would be awesome. If your dwarves could get PTSD after traumatizing events. Then again, it might discourage players from being immoral, which is bad.
I see no errors in specific for that part of the picture *confused*.
Cancellation spam typically means burrows. Check yours?
(Though nobody in their right mind would make a burrow include the atom-smasher...right?)
I believe that visitors can't, but merchants can. You can give the visitors slabs just to make sure.
Were any of the visitors in our civilization? After all, you can be in the Dwarven civ without being dwarves.I'd guess at least some probably were, being mostly dwarves.
I am glad the Alphazone got used for something, I take it the FB is now trapped inside it?
If the mook was pikachu17's friend or family, make sure to show him the mooks rotten corpse.
This is probably a bad idea for the survival of this fort, but go ahead and set me for a turn, if you would.
I have come upon an answer and it is indeed malicious =( I think everyone shall be happier if I don't post it.
Wow, the human diplomat had nothing to say. No trade agreements, no world news, he basically just came to say hi. I feel like I should let him say hi. To Ludosm.Do it. >:D
Do it. >:D
Do it. >:D
Hmm... I hate to break character, but the Mad Queen is not that mad. She knows that'd start a war with one of her best sources of metal, the other being dwarves.
Do it. >:D
Hmm... I hate to break character, but the Mad Queen is not that mad. She knows that'd start a war with one of her best sources of metal, the other being dwarves.
All right then. In all honesty, I have no idea why I wanted that to happen. I just kinda did.
it's more fun to watch 100 animals be shoved into a one tile cage....
it's more fun to watch 100 animals be shoved into a one tile cage....
How the heck?
How is that even possible?
Hm. Is that vectorcurses16x16?
I think you did read of my lag-fight in Bloodyhells, though shame retirement didn't work for your fort...
[...]
Oh, and for whoever built this, don't even consider trying to deconstruct those walls. I left a little... surprise in there. So you'll face the wrath of the Mad Queen if you dare to undue her art.
If you find a dwarf with high Introspection, please dwarf me as "Hydrangea". Preferrably a female who will not marry.
Excuse me while I quietly throw my lot in with Queen Derpy.[...]
Oh, and for whoever built this, don't even consider trying to deconstruct those walls. I left a little... surprise in there. So you'll face the wrath of the Mad Queen if you dare to undue her art.
*Moonstone_Flower pokes Derpy Dev with a spellchecker and a spelling "nazi"*
I hope you mean "undo". <full_sincerity>I don't know what "undue" could mean in this context.</full_sincerity>
So! Late autumn! You may be wondering, what have I been doing? Well, let me start by telling you a story. A few turns ago, presumably last time it was Puppyguard's, someone carved the words, 'Pup Rules!' into the earth. This was problematic for me because it endorsed my arch enemy. I couldn't stand for it. At first, I was going to just deconstruct it, but I didn't like this plan. And then I noticed the builder's tragic mistake: those weren't walls built, they were just mined around. I could engrave them.Well, I guess there's no way to play it nuteral now.Spoiler (click to show/hide)
I appreciate the help with this one Alpha. Your amazing engraver skills were put to good use.
Oh, and for whoever built this, don't even consider trying to deconstruct those walls. I left a little... surprise in there. So you'll face the wrath of the Mad Queen if you dare to undo her art.
So! I can't find a female dwarf with high introspection because Dwarf Therapist needs to be reinstalled. If you think I know why, you're gravely mistaken. Sorry!
So! I can't find a female dwarf with high introspection because Dwarf Therapist needs to be reinstalled. If you think I know why, you're gravely mistaken. Sorry!
The profiles in-game say things like "values introspection"(for example, my "avatar" in Cloisterphrases has a profile that states "sees introspection as important"), although going through all of them can be a bit daunting depending on how many dorfs we have. Which raises the question...
How many dwarfs are there right now?
Haha, very nice engraving. It probably won't be noticed by the dwarves much since they don't go down there often.
At the present moment? 119. This is why I wanted to do it with Dwarf Therapist, but since it's not working...
Haha, very nice engraving. It probably won't be noticed by the dwarves much since they don't go down there often.
Seriously? That's what you say? You're not supposed to be a good sport about this! You're supposed to curse my name for humiliating you, swearing revenge, maybe killing some dwarf the queen is a friend of in rage. Can you give me the satisfaction that comes from slightly miffing you?
And my turn is over, but so is the day. I'll tie up tomorrow and show you what I've been up to in the past couple of months, as well as give you a bit of a list of some things bloop_bleep should know.
Erm, the tileset seems to be not displaying properly on my computer.
Like, it's in ASCII (which I use) but all the characters are wrong.
Looking back at your screenshots I realize that they have the same problem as well.
How to fix?
Erm, the tileset seems to be not displaying properly on my computer.Its all part of the law.
Like, it's in ASCII (which I use) but all the characters are wrong.
Looking back at your screenshots I realize that they have the same problem as well.
How to fix?
The mad queen's sins are so horrific, Armok curses our fort to look like a living nightmare where nothing makes sense.What do you mean "look like"? :P
I have started my turn, but haven't done much yet so I'll use hun's save instead.
I have started my turn, but haven't done much yet so I'll use hun's save instead.
Wait go back to this. What do you mean by this, may I ask?
I have started my turn, but haven't done much yet so I'll use hun's save instead.
Wait go back to this. What do you mean by this, may I ask?
I mean I did start doing stuff, but I didn't accomplish much so I decided to use hun's fixed save instead.
...
What did you think I meant?
@bloop_bleep: It'd be responsible and sane decision to set aside enough water for hospitals.What do you mean "responsible" and "sane"? This is Dwarf fucking Fortress.
The only water we have on the whole map is in a small cavern lake, which isn't even connected to the border, so (I think?)
Is there any possible way to get a renewable water source without hacking? If not, could I pleeeeeeaase set some water source tiles around the cavern border?
Uh -- I messed up with the tree farm excavation project and Doctor Sock was crushed in a cave-in.Wut
Uh -- I messed up with the tree farm excavation project and Doctor Sock was crushed in a cave-in.Wut
Fake-edit: Oh wait, wasn't he your dwarfing's husband? Well, guess I'm not neutral anymore.
Oh god, it bit off his head in one hit. Jesus.
How many miniature civil wars are even going on in this fort now?
Computer crashed and reverted the save back to when I had just completed the chamber. Lost a lot of my progress planning my secret project as well.
Also:Spoiler: I'm spoilering everything related to my project because why not (click to show/hide)
Could it be that some of those doors have ramps before them? Doors with ramps on both sides are untargetable by building destroyers, even when unforbidden.No, Ludosm *was* destroying the doors (the doors had damage indicators when I hovered over them with 't'), it was just very slow.
Couldn't you do the project above ground?I could, but it's significantly harder than doing it below ground, since you have to come up with all the materials and build up all the scaffolding. Plus the water & magma pumps would be taller.
Yep. Goes from x to X to XX before it disappears and Ludosm moves on to the next door.
......I'd wall off the lever that releases Ludsom back into fortress.
Hm, seems like the silk farm suffers from the dual problems of needing to atomsmash your legendary warrior to stop and needing Ludsom to move 1 tile to enclose them in.Yeah, I fixed those things after I made the snapshot. Ludosm is now completely trapped and the squad is stationed near the middle of the room instead of the corner like it was before.
Print lever (performs function when switched to open): Linked to A and B
Machine 1 (sends open when R1 becomes empty, sends close 100 ticks later): Linked to A, B, C, and D.
Cleanup lever (performs function when switched to open): Linked to E.
But can you do it without forges?
So uh, role call, who is on Derpy Dev's side, and who is on Puppyguard's side?
I think I am on Puppyguard's side.
EDIT: I haven't touched pikachu17. I might if it turns out I'm on his side.
So, there's something I wanted to ask you guys. This is a remake of another succession fort, and I thought it was obvious that when this one falls to one of our revenge plots going too far, we were going to do another one.Not at all. I've already internalized most of the characteristics of pretty much all of the base game creatures, so it should add an extra level of challenge.
So, I found a mod that I've been trying out for a bit that I would like to try for the next incarnation when we get too it. Is anyone here opposed to a modded succession fort? The mod in question is a cave expansion mod called What Lurks Below (http://www.bay12forums.com/smf/index.php?topic=167606.0;topicseen).
So, there's something I wanted to ask you guys. This is a remake of another succession fort, and I thought it was obvious that when this one falls to one of our revenge plots going too far, we were going to do another one.I'm not opposed. Are we going to add any other mods? I can't think of any I'd like at the moment, but other people might like some mods added.
So, I found a mod that I've been trying out for a bit that I would like to try for the next incarnation when we get too it. Is anyone here opposed to a modded succession fort? The mod in question is a cave expansion mod called What Lurks Below (http://www.bay12forums.com/smf/index.php?topic=167606.0;topicseen).
So, there's something I wanted to ask you guys. This is a remake of another succession fort, and I thought it was obvious that when this one falls to one of our revenge plots going too far, we were going to do another one.I'm not opposed. Are we going to add any other mods? I can't think of any I'd like at the moment, but other people might like some mods added.
So, I found a mod that I've been trying out for a bit that I would like to try for the next incarnation when we get too it. Is anyone here opposed to a modded succession fort? The mod in question is a cave expansion mod called What Lurks Below (http://www.bay12forums.com/smf/index.php?topic=167606.0;topicseen).
For What Lurks below, I suggest aiming to embark with at least 2 dry and 2 wet caverns on embark for more variety. PatrikLundell's biomemanipulator can help with this, though it's still probably going to require fair amount of trying I guess. At least others won't be knowing what reveal reveals, though it might be best to write a dedicated script for finding good embark sites for this.
Furthermore, if already using his scripts, using regionmanipulator to have a 9-biome embark with a moderate-sized central spire, maybe surrounded by circular river sounds quite nice option for semi-natural fortress following the pattern of landscape. Since using what lurks below, better do that on a cave. With kobolds in it, if next version.
(Having all other neighbours available as decent options for sieges or trades who also will not die or get into catfight with each other also sounds nice.)
((Tbh, it's not following the theme of "game without forges", but I've been thinking of a medieval town/balkanization/iterated partially-overlapping embarks themed succession in next version once first few fixes are done and dfhack is updated as well.))
Ctrl+F PatrikLundell here (https://www.reddit.com/r/dwarffortress/comments/71nc69/biweekly_df_questions_thread/dndfeze/?context=3) to see me listing links. His work is without a doubt the current pinnacle of pre-embark/during-worldgen site adjustment, though there are few things outside the purview of his scripts such as converting magma pipes to volcanoes. Doesn't need to keep using dfhack to keep the changes, btw.
All what I've listed is possible in vanilla unmodded DF without tools as well, but really, incredibly, nightmarishly difficult to generate all at once (irl months to create, compared to minutes with the tools). Fortification of Nuts (http://www.bay12forums.com/smf/index.php?topic=155898) might come in closest, though it was modded.
While my solstice chronicle embark technically can have 9 biomes on 1x1 with purely stock DF, only 3 of those are on actual ground and 1 overlaps with others. I abandoned going for 6+ when I couldn't get an embark smaller than 3x1 with five booze land biomes. Now, when somebody asks for cliffs in worldgen thread, I'm like "on the one hand, could spend hours generating a proper sharp cliff, and on the other hand could simply point them to tool that can put one almost anywhere via just max width river+mountain."
I haven't really explored the full possibilities available with his tools, but they also includes things like populating missing 20% of species, uniform fortress construction, land features completely unavailable in vanilla such as small valleys and hellholes to caverns or deeper and reanimating good embarks with living creatures and syndrome rain/cloud.
Actually, I just thought of one; Fortress Defense.
Progress report!
I am currently one month into construction, and in this time I seem to have accomplished more than I did in three months with the silk farm.
I have already dug out the housing for both pump stacks, though digging out the power path is slow going and requires a lot of careful thinking to make sure that no dwarves get stranded. The tree farm power conduit is built and its connections to where the pumps will be placed are almost built. The surface windmill system is well under way; I have 2 windmills up out of 9. A significant portion of the printing area and the water reservoir has been dug out. I haven't started on the hanging doors & floodgates yet, but I will get to that soon. I have completely dug out and built Machine 1 and already have started linking some of the pressure plates in the water reservoir.
And in all this time I still haven't succeeded in getting pikachu's well up.
She's currently "Thirsty." I'll have to keep a close eye on her to make sure she doesn't dehydrate.
Progress report!
I am currently one month into construction, and in this time I seem to have accomplished more than I did in three months with the silk farm.
I have already dug out the housing for both pump stacks, though digging out the power path is slow going and requires a lot of careful thinking to make sure that no dwarves get stranded. The tree farm power conduit is built and its connections to where the pumps will be placed are almost built. The surface windmill system is well under way; I have 2 windmills up out of 9. A significant portion of the printing area and the water reservoir has been dug out. I haven't started on the hanging doors & floodgates yet, but I will get to that soon. I have completely dug out and built Machine 1 and already have started linking some of the pressure plates in the water reservoir.
And in all this time I still haven't succeeded in getting pikachu's well up.
She's currently "Thirsty." I'll have to keep a close eye on her to make sure she doesn't dehydrate.
This will certainly make her crazier faster.
Progress report!
I am currently one month into construction, and in this time I seem to have accomplished more than I did in three months with the silk farm.
I have already dug out the housing for both pump stacks, though digging out the power path is slow going and requires a lot of careful thinking to make sure that no dwarves get stranded. The tree farm power conduit is built and its connections to where the pumps will be placed are almost built. The surface windmill system is well under way; I have 2 windmills up out of 9. A significant portion of the printing area and the water reservoir has been dug out. I haven't started on the hanging doors & floodgates yet, but I will get to that soon. I have completely dug out and built Machine 1 and already have started linking some of the pressure plates in the water reservoir.
And in all this time I still haven't succeeded in getting pikachu's well up.
She's currently "Thirsty." I'll have to keep a close eye on her to make sure she doesn't dehydrate.
This will certainly make her crazier faster.
Well, actually, I just checked her status screen, and apparently she's getting a lot of "gratitude" thoughts from receiving water.
I better build that thing fast.
But look how thin I am getting from this diet food! And look how pretty the rotting pile of corpses is! How can I feel unpleasant? This is a great looking temple!Progress report!
I am currently one month into construction, and in this time I seem to have accomplished more than I did in three months with the silk farm.
I have already dug out the housing for both pump stacks, though digging out the power path is slow going and requires a lot of careful thinking to make sure that no dwarves get stranded. The tree farm power conduit is built and its connections to where the pumps will be placed are almost built. The surface windmill system is well under way; I have 2 windmills up out of 9. A significant portion of the printing area and the water reservoir has been dug out. I haven't started on the hanging doors & floodgates yet, but I will get to that soon. I have completely dug out and built Machine 1 and already have started linking some of the pressure plates in the water reservoir.
And in all this time I still haven't succeeded in getting pikachu's well up.
She's currently "Thirsty." I'll have to keep a close eye on her to make sure she doesn't dehydrate.
This will certainly make her crazier faster.
Well, actually, I just checked her status screen, and apparently she's getting a lot of "gratitude" thoughts from receiving water.
I better build that thing fast.
For the love of Armok woman, will you quit looking at the positive side of things and go crazy!
Oh, I also released some magma crabs.
And a troll.
And possibly a blind cave ogre.
Just thought you would want to know.
For the love of Armok woman, will you quit looking at the positive side of things and go crazy!But look how thin I am getting from this diet food! And look how pretty the rotting pile of corpses is! How can I feel unpleasant? This is a great looking temple!
Rather ironic that when Derpy Dev tries to make me crazy, SHE is the one at her wit's end, isn't it? The power of positive thinking!For the love of Armok woman, will you quit looking at the positive side of things and go crazy!But look how thin I am getting from this diet food! And look how pretty the rotting pile of corpses is! How can I feel unpleasant? This is a great looking temple!
The mad queen slams her head into her artifact bed multiple times, clearly at her wit's end.
Oh, I also released some magma crabs.In the booze stockpile or tree farm? Or both?
It actually looks like they were just too busy with other stuff, even when I put 1 dig priority.
I'll have to either let the tree farm burn to a crisp or savescum from last save.
EDIT: In my defense, it was only a few tiles big when it started out.
Here you go.
(https://i.imgur.com/aXTjCiK.png)
The problem with letting it burn is it will eventually get to the machinery I built in the tree farm.
I might just savescum, but I won't if y'all don't want me to.
Axles have to be made out of wood, and the surface of the tree farm was the most readily available place to build the conduit.
EDIT 2: And now I get a fucking weregecko.
I killed it with 3 deaths and severe wounds to a dwarf who's probably been bitten. I hope he dies, because I'm in no mood to deal with this shit.
I killed it with 3 deaths and severe wounds to a dwarf who's probably been bitten.
Get Pikachu17 bitten by a were-gecko, then lock him in a room with all his family members.
After going back to his regular form, he should be sad from all the dead relatives.
What am I here for, other than helping other people make me crazy?Get Pikachu17 bitten by a were-gecko, then lock him in a room with all his family members.
After going back to his regular form, he should be sad from all the dead relatives.
Many thanks for the advice on how to make you go insane.
I shall take it into consideration.
Warning: If you do get pikachu17 bitten by a werebeast, make sure you strip him naked. Otherwise, he may to become ecstatic from putting on nice things.He's already stark naked, presumably for extra bad thoughts. Though he seems to have gotten used to it, because his screen has a whole bunch of "he felt nothing to be uncovered".
Killing family members is not the real prize, especially as he gets happy thoughts from talking to them before. The real prize is being haunted by them, provided he doesn't care about that or anything anymore.
You could try old girlinhat strat of assign war animal and butcher as well.
As for the weregecko -- I went away from the game for some time, and so I forgot to note down the name of the possibly infected dwarf when I came back..... I'm sure it'll be fiiiiiine.
Oh, I also released some magma crabs.In the booze stockpile or tree farm? Or both?
(The crabs probably got to making crabs immediately too.)
Still, nice progress bloop_bleep. For the hanging doors and floodgates, have a tip: You can dig downstairs into natural floor, floor it over, build your floodgate/door/pressure plate/etc, and then quickly mass-deconstruct all floors to replace them with downstairs that water can pass through, but that you can still walk over to link things to buildings.
Linking, though...is still going to be annoying though, depending on setup. Maybe best not to wait with it until the whole thing is finished, since then you have 450 item long list to scroll through, but just do it line by line last 15 items every time (can't link all doors up in 1 paused segment anyway since operated by mechanisms blocks movement.)
If you find a dwarf with high Introspection, please dwarf me as "Hydrangea". Preferrably a female who will not marry.
Excuse me while I quietly throw my lot in with Queen Derpy.
Also, if high introspection is no good, put me up as a glassmaker. I shall demonstrate the glory of beautiful glass.
EDIT: Oh, I forgot. I decided to mine into Ludosm's old room to loot the bodies.
(https://i.imgur.com/CRLDCnO.png)
I mean, we can't just let it go to waste, right?
Also, if high introspection is no good, put me up as a glassmaker. I shall demonstrate the glory of beautiful glass.
Sorry I was never able to deal with that BTW.
Nah, they're going up to the ever-growing corpse pile upstairs.
Worry not, my liege, I understand and sympathise. (I really do.)
/me gives a sweeping bow to Queen Derpy.
Silly bloop_bleep*. You need to build a floor on top of the downstair, then build the door, then remove the floor. You can't go straight on top of downstair!
Though, doors on top of downstairs are not that useful for dwarves, behaving kinda like hatches that also block horizontal travel over them when locked.
And, aw, you're in that mess of building walls 1 at time. Un-fun-fun...Perhaps could create a script that suspended walls that would block things further from being constructed.
Your mechanic sweatshop is an unexpected solution, though I'd suggest making it more vertical and have more than 1-wide entrance for 72 dwarves is probably going to hurt fps. Didn't think you'd get 700 mechanisms in your remaining time with 1 shop, but somehow it didn't occur to me that one can have more than 1.
RE:pikachu
Mmm. Tried chaining them up?
* Said in jest, not actually meaning it.
Sorry, was pretty busy lately, and the game crashed once setting me back by 2 months, so progress has been pretty slow.
Anyway, I'm about halfway through winter. Update soon.
Well, that is how most community fortresses do it, unless you mean a in-game week.
I'd be fine with one real week to do it.
Well, that is how most community fortresses do it, unless you mean a in-game week.
I'd be fine with one real week to do it.
I think he means that everyone gets to perform as much as they can (perhaps greater than a year) as long as they hand their save in on time. I might be wrong though.
I think he means that everyone gets to perform as much as they can (perhaps greater than a year) as long as they hand their save in on time. I might be wrong though.
That's exactly what I mean!
What would the "thing" be for the next one? Currently we have "no forges"... I forgot the previous one.
No picks? Or no cutting down of trees?What would the "thing" be for the next one? Currently we have "no forges"... I forgot the previous one.
Last thing was "no mechanisms." Was called Flamehorses for the volcano. Next thing could be making an entirely above-ground (or at least no revealed Dark tiles) fort like with Ineth Zafal. Or perhaps with no restrictions but a definite goal, like making the greatest library in the world; I don't know for certain.
No picks is fine by me. I wouldn't like no tree-cutting though since I wouldn't be able to make my dwarfy contraptions without axles :P
Eh, not much of a challenge since a steady food supply is easy to get through farm plots.No picks is fine by me. I wouldn't like no tree-cutting though since I wouldn't be able to make my dwarfy contraptions without axles :P
Okay not no picks because we got a cave expansion mod here. No tree cutting would be... annoying at best.
How about this: no butchering?
Eh, not much of a challenge since a steady food supply is easy to get through farm plots.
How about the opposite instead -- no farming or plant gathering? We live solely off of meat.
How about the opposite instead -- no farming or plant gathering? We live solely off of meat.
How about the opposite instead -- no farming or plant gathering? We live solely off of meat.
*Twitch*
Edit: Wait a sodding minute. How would we get booze? Trading only?
Wait... What?
[...] Don't think I don't take my meat seriously.
Maybe we can make the gimmick of the new fort be our dwarves being bandits who raid other places?
Maybe we can make the gimmick of the new fort be our dwarves being bandits who raid other places?
Maybe we can make the gimmick of the new fort be our dwarves being bandits who raid other places?
Why does it hinge on DT and DFhack?
You're right that this fort sort of died. Who has the turn, again?Your reaction is cute.
Starting to get questions about the fort design if anyone here wants to talk about the fort with others:
https://www.reddit.com/r/dwarffortress/comments/7isqjf/what_is_it_that_twbt_text_will_be_text_does_to/
Why a 2-tile-wide path to the trading depot? Is it part of the challenge?