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Author Topic: Face Palm moments you had in Dwarf Fortress  (Read 2124705 times)

Morgorin

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Re: Face Palm moments you had
« Reply #8010 on: September 18, 2013, 10:10:34 am »

This entire fortress, atm:

Modded - added in Celts as a playable race.  Made them babysnatchers, why not?  Looking through nobles list for the civ; both known nobles are goblins.  -_-  Time to go to war with my own civ!

Civ name is the Ordered Indignation.  RNG got "Slopstrength" for the fortress name.  I named the group Battleaged the Charcoal Destiny of Dragons (don't judge).  There seems to be a definite disparity. 

Artifact: Queensparkle the Nose of Ambiguity.  It is an alder bed.  It menaces with spikes of alder and birch.  WHO MADE THE SPIKEY BED?!?!

EDIT:
Also, on embark, there were tame trolls for 1 a piece.  I brought a bunch, they make excellent security guards!  They apparently like to party, though, and can be assigned to burrows. 

2nd EDIT:
I was planning on ambushing the caravan and taking everything, but they brought 5 wagons!  I don't think I have room for all that crap.  The fortress is extremely self-sufficient.
« Last Edit: September 18, 2013, 11:06:00 am by Morgorin »
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the1337doofus

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Re: Face Palm moments you had
« Reply #8011 on: September 18, 2013, 06:44:54 pm »

Hm? That seems to require all of 2 tiles of wall to be constructed for a safe area. And the right-most designation that pierced the caverns was just a big hall anyway, at least the cavern pierce didn't happen with the bedrooms(?) on the left. On the other hand, I do emphathize, I'm a bit OCD about not digging out any more than needed (and using just the materials I want etc), but I'd probably be able to adapt to this one.

I was more pissed about the fact that I had to dig out another big ass room for my stockpile than the cavern breaching. Unfortunately, I forgot to seal the breach and a family of ogres got in (how, I have no idea. I could swear that there wasn't a way up into the fortress proper) and slaughtered the lot of my dwarves.
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Repseki

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Re: Face Palm moments you had
« Reply #8012 on: September 19, 2013, 08:15:59 pm »

Sent a few of my small Sword squads out to kill some critters while some trees were cut and gathered like I had done many times before. Knowing they were plenty skilled enough to take care of themselves I focused on finally getting them some real armor.

A few minutes later I was slightly puzzled by an announcement that I had discovered the Magma Sea, and a number of different minerals/gems that were down in the magma. Then I got the announcement that one of my Armorsmith's masterpieces had been lost forever, and immediately knew what had happened.

One of the first items the smith had made was a Masterpiece Steel Round Shield. I quickly gave it to my Commander, thinking he would likely put it to good use.

He of course then jumped into the Magma Tube when dodging the first attack from a random creature. I really should have walled around that thing earlier...
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Rockphed

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Re: Face Palm moments you had
« Reply #8013 on: September 20, 2013, 11:11:30 am »

Sent a few of my small Sword squads out to kill some critters while some trees were cut and gathered like I had done many times before. Knowing they were plenty skilled enough to take care of themselves I focused on finally getting them some real armor.

A few minutes later I was slightly puzzled by an announcement that I had discovered the Magma Sea, and a number of different minerals/gems that were down in the magma. Then I got the announcement that one of my Armorsmith's masterpieces had been lost forever, and immediately knew what had happened.

One of the first items the smith had made was a Masterpiece Steel Round Shield. I quickly gave it to my Commander, thinking he would likely put it to good use.

He of course then jumped into the Magma Tube when dodging the first attack from a random creature. I really should have walled around that thing earlier...

The first rule of Magma Tubes is to wall them off.
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

Snaake

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Re: Face Palm moments you had
« Reply #8014 on: September 20, 2013, 03:10:58 pm »

I'm more perplexed that a) you had steel that early (then again, you do have a magma tube), b) decided to use it on making a shield with only a proficient armorsmith (ok fine, if it was a 10+ armorsmith from a migrant wave...), especially since shield material doesn't matter at all, and c) actually got a masterwork out of a proficient armorsmith (see above, if he was above proficient).
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WillowLuman

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Re: Face Palm moments you had
« Reply #8015 on: September 20, 2013, 03:36:30 pm »

Designated a vast area to be channeled instead of mined.

The head strikes the desk in the top, shattering the wood!
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Valikdu

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Re: Face Palm moments you had
« Reply #8016 on: September 23, 2013, 04:09:18 am »

My new fortress's name is Fortressball
Dwarves cannot into space?

Urist MacNoob

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Re: Face Palm moments you had
« Reply #8017 on: September 23, 2013, 04:51:15 pm »

My new fortress's name is Fortressball
Dwarves cannot into space?

I have the creeping suspicion that Armok and Subil, god of chaos and war, will pick up my fortress and start playing basket-dwarf with it.

That would be glorious. Yes, yes, glorious indeed.
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mirrizin

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Re: Face Palm moments you had
« Reply #8018 on: September 23, 2013, 08:13:15 pm »

See a dehydrated, hungry engraver in an underground construction site. Think, "Surely, there's an exit. I know I left one..."

Check, and indeed, there was no exit. The exit he could've taken had been channeled out and would require scaling several z levels of smoothed and engraved walls.

So, send a miner down to dig one out, and finally the miner gets there (it's quite a trek.) Check later and said dwarf, having had to hunt for rats, finally reaches the dining room...

...and dies of dehydration while eating.

Le sigh.
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Cuddles

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Re: Face Palm moments you had
« Reply #8019 on: September 24, 2013, 11:56:04 am »

I kinda wish that building a floor on an up/down staircase tile only removed the down stairs. makes sense and prevents me from killing my goddamn masons when I want to floor off a dangerous section... sigh.
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JAFANZ

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Re: Face Palm moments you had
« Reply #8020 on: September 24, 2013, 01:10:21 pm »

Can't you achieve that by building an up stair instead? I could've sworn they blocked off access from below.
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the1337doofus

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Re: Face Palm moments you had
« Reply #8021 on: September 24, 2013, 01:38:11 pm »

Embarked in an evil biome. It immediately rained knock-out sludge. Falcon corpse decided it would have dwarf for dinner.

The palm enters the skull, bruising the brain!
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Multiple babies means that the force is distributed per baby, so less force total per baby.
burning dwarves is a sign of productivity

Cuddles

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Re: Face Palm moments you had
« Reply #8022 on: September 24, 2013, 01:58:02 pm »

Can't you achieve that by building an up stair instead? I could've sworn they blocked off access from below.

problem is I don't have any miners below, just a mason. so there's just an empty floor and a dead mason after a little while.
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JAFANZ

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Re: Face Palm moments you had
« Reply #8023 on: September 24, 2013, 02:01:59 pm »

Can't you achieve that by building an up stair instead? I could've sworn they blocked off access from below.

problem is I don't have any miners below, just a mason. so there's just an empty floor and a dead mason after a little while.
I realise it doesn't help with your current or past problems, but what I meant was, if in future you build an up-stair instead of a floor, you should still block of whatever is below, & not trap anyone.

Unless I have misremembered & the up-stair doesn't block the hole.
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Cuddles

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Re: Face Palm moments you had
« Reply #8024 on: September 24, 2013, 02:14:47 pm »

Can't you achieve that by building an up stair instead? I could've sworn they blocked off access from below.

problem is I don't have any miners below, just a mason. so there's just an empty floor and a dead mason after a little while.
I realise it doesn't help with your current or past problems, but what I meant was, if in future you build an up-stair instead of a floor, you should still block of whatever is below, & not trap anyone.

Unless I have misremembered & the up-stair doesn't block the hole.

OHHHH. That makes a ton of sense. Do up-stairs override a up/down stair? I almost never use up-stairs.
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