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Dwarf Fortress => DF Dwarf Mode Discussion => Topic started by: Psieye on June 06, 2011, 10:50:18 am

Title: Forgotten Beasts of the Future
Post by: Psieye on June 06, 2011, 10:50:18 am
Quote from: Psieye
will the forgotten beast generator be updated for next version to include all the new tags that got created while working on Night Creatures?

There are some handy tags, but I'm not sure we're going to get at a lot of the potential there this time.  I suppose they should be turning all your dwarves into gremlins with gremlin breath by now.
I thought I came up with a horrifying vision of the (beyond next version) future when I suggested a Forgotten Beast that had tainted meat, turned into a more grotesque form on full moon and would get extremely powerful if it ever got exposed to sunlight. Toady one-up'd me with his off-hand thought. "Beware its Deadly Dust" will be replaced with "Beware its dust that turns you into a cave blob". Oh crud, demons also use the forgotten beast generator don't they? We might see one of these as a human diplomat...

So what other Forgotten Beast visions do you have given the new tags that are being created?
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 06, 2011, 10:56:24 am
To summarize what went through my head:
Spoiler (click to show/hide)

To summarize what I think will happen:
Spoiler (click to show/hide)
Title: Re: Forgotten Beasts of the Future
Post by: Ipwnurmom221 on June 06, 2011, 11:37:51 am
To summarize what went through my head:
Spoiler (click to show/hide)

Thats whats going through every DF player's head.
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 06, 2011, 11:40:58 am
To summarize what I think will happen:
Spoiler (click to show/hide)

Finally, they will be saved!
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 06, 2011, 11:42:11 am
To summarize what went through my head:
Spoiler (click to show/hide)

Thats whats going through every DF player's head.
I can't find the exact quote, but let me summarize:

Quote
You can ask a question on here, and you'll get an answer. It doesn't matter if it's stupid, obvious, or even a straight-to-wiki question. You'll get an answer, or at least a meme. In fact, 90% of threads you'll have Necro run in and scream "MAGMA".
Title: Re: Forgotten Beasts of the Future
Post by: Ieb on June 06, 2011, 12:42:48 pm
If we get FB's that cause mutations, it's only a matter of time until someone realizes that some of them have possibly useful mutations like extra limbs or whatever.
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 06, 2011, 01:26:15 pm
If we get FB's that cause mutations, it's only a matter of time until someone realizes that some of them have possibly useful mutations like extra limbs or whatever.
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
If they're helpful (Magma immunity, superpowers, etc.), they'll be used on dwarves.

If they're harmful (Just about everything else), they'll be used on elves.
Title: Re: Forgotten Beasts of the Future
Post by: Corona688 on June 06, 2011, 01:32:33 pm
People are already getting giant, angry bees as forgotten beats.  I think that tops pretty much everything.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 06, 2011, 01:34:31 pm
People are already getting giant, angry bees as forgotten beats.  I think that tops pretty much everything.
Beeware its deadly sting!
Title: Re: Forgotten Beasts of the Future
Post by: Megaman_zx on June 06, 2011, 01:57:24 pm
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.

That is the most beautiful thing i have ever heard.
Title: Re: Forgotten Beasts of the Future
Post by: Darkmere on June 06, 2011, 02:48:48 pm
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.

Looks like no one's stolen that. It's pretty sig-worthy.
Title: Re: Forgotten Beasts of the Future
Post by: Psieye on June 06, 2011, 03:04:08 pm
People are already getting giant, angry bees as forgotten beats.  I think that tops pretty much everything.
But in the future, we can get a giant, angry bee with a sting that makes you explosively allergic to say, steel.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 06, 2011, 03:05:17 pm
People are already getting giant, angry bees as forgotten beats.  I think that tops pretty much everything.
But in the future, we can get a giant, angry bee with a sting that makes you explosively allergic to say, steel.
WHAT ABOUT ELVES?

Elf is allergic to elf skin! Elf is bloated! Elf is very unhappy!
Title: Re: Forgotten Beasts of the Future
Post by: GreatWyrmGold on June 06, 2011, 03:09:07 pm
Every release is a bit grimmer. Much longer and I'll start to wonder if Toady One is channeling the spirit of H.P. Lovecraft.
Of course, if my dwarves get an awesome syndrome (...Everyone think about that statement for a sec), then I'll love the update and release the FB into my population. MUAHAHAHA! BATHE IN THE VENOM THAT WILL STRENGTHEN YOU! Aw, crap, a baby punched it to death.
Title: Re: Forgotten Beasts of the Future
Post by: MonkeyHead on June 06, 2011, 04:01:12 pm
"Urist, you have been drafted for military duty...."

"M'kay. Wheres my axe?"

"Dont be silly... Report to the beast chamber for genetic reassignment at once."
Title: Re: Forgotten Beasts of the Future
Post by: Nyxalinth on June 06, 2011, 05:16:38 pm
Not so much a theory of new FBs here as me wanting to share getting a gecko FB. Skinless, with deadly dust. My first thought (aside from 'Well, there goes the fort!') was 'Beware it's deadly car insurance!'
Title: Re: Forgotten Beasts of the Future
Post by: GreatWyrmGold on June 06, 2011, 09:37:15 pm
Not so much a theory of new FBs here as me wanting to share getting a gecko FB. Skinless, with deadly dust. My first thought (aside from 'Well, there goes the fort!') was 'Beware it's deadly car insurance!'
Or, with the new commercials:

A great hairless ape. Its suit is black and white and it moves about deliberately. Beware its dull repetitions!

"Could switching to Geico really save you 15% or more on car insurance? Are these commercials starting to get irritating?"
[dwarves in vicinity begin to tantrum]
Urist McTubeWatchr has been miserable lately. He is tired of listening to the same old commercials. He suffered major boredom recently. He has lost a friend to tragedy recently. He has slept in the soil recently. He has suffered minor injuries lately. He has eaten in a decent dining room recently. He has complained of the lack of chairs recently.
"Could switching to Geico really save you 15% or more on car insurance? Am I going to keep repeating things like this until I get a tantrum spirACK!"
The forgotten beast has been struck down.
Urist McTubeWatchr has been miserable lately. He has taken joy in the slaughter recently. He has sustained major injuries recently. He has had to listen to another annoying slogan recently. He is tired of listening to the same old commercials. He suffered major boredom recently. He has lost a friend to tragedy recently. He has slept in the soil recently. He has suffered minor injuries lately. He has eaten in a decent dining room recently. He has complained of the lack of chairs recently.
Urist McTubeWatchr has gone berzerk!
"Could...switching..."
Urist McRandomCheeseMaker has been struck down.
"...Geico...really...fifteen..."
Urist McRandomCheesMakersFriend is throwing a tantrum!
"...cent or...ore...insurance?"
Masterwork item destroyed by Urist McRandomCheeseMakersFriend X5
Urist McRandomCheeseMakersFriend has calmed down.
Urist McCarpenter has been stricken with melancholy.
Urist McFriendly has gone berzerk!
Urist McRandomCheeseMakersFriend has been exectued.
"Did...I..."
Urist McCarpenter has drowned.
Urist McRandomGuy is throwing a tantrum!
Urist McLegendaryMiner has gone berzerk![color]
Urist McBrewer has been struck down.
Urist McPeasant has been struck down.
Urist McWoodcutter has been struck down.
Urist McSherrif has been struck down.
Urist McRandomGuy has been struck down.
Urist McUseless has gone stark raving mad!
"...get...my..."
Urist McRecruit has been struck down. X7
Urist McUseless has been struck down.
Urist McRecruit has been struck down. X3
Urist McBaron has been struck down.
Urist McNoobMiner has been struck down.
Urist McMayor has been struck down.
Several dwarves have gone insane.
Spring has arrived!
Several dwarves have drowned.
Urist McResident has been struck down. X31
"...revenge?"
Your settlement has crumbled to its end.
---
Urist McLegendaryMiner
Fifty notable kills
etc.

Wow, that was impressive! All at once!
Title: Re: Forgotten Beasts of the Future
Post by: Funburns on June 07, 2011, 12:10:01 am
"Dont be silly... Report to the beast chamber for genetic reassignment at once."

If Toady implements in-fortress crossbreeding of different types of forgotten beasts, we could Mendelianly cross type after type and select only the most awesome offspring, with the ultimate goal of birthing a forgotten beast whose breath turns dwarves into flaming poison ghost werebear vampires (http://tvtropes.org/pmwiki/pmwiki.php/Main/NinjaPirateZombieRobot)!

Ooh... We could breed something that would create a syndrome that only kills certain types of creatures. It would cause both 2000-year-incubation period necrosis in brain matter AND five second necrosis in pudge. Releasing it into the wild would eventually cause it to become endemic in every biome throughout the world! At last we would have the final solution (http://tvtropes.org/pmwiki/pmwiki.php/Main/MoralEventHorizon) to fluffy wamblers...

Oh. Maybe it's better if DF doesn't allow anyone to genetically engineer bioweapons.
Title: Re: Forgotten Beasts of the Future
Post by: Angry Bob on June 07, 2011, 01:08:59 am
Oh. Maybe it's better if DF doesn't allow anyone to genetically engineer bioweapons.

NO NO NO NO NO
EVERYTHING IS BETTER WITH GENETICALLY ENGINEERED BIOWEAPONS
I CAN TASTE THE MELTING ELVES ALREADY
IT WILL BE GLORIOUS

And yes, it is two in the morning where I am. Realistically, it's unlikely that we'll be able to breed FBs, because they're all listed as the only one of their kind, which I would assume precludes spore compatibility.

If you wanted something like this, you'd have to do some modding.
Title: Re: Forgotten Beasts of the Future
Post by: Eric Blank on June 07, 2011, 01:16:56 am
If Toady were to remove modding/breeding I would have to express exactly how prone I am to all three forms of insanity.
Genetically engineered magmatic bioweapons EVERYWHERE!

In all seriousness, yes, this has potential for horribleGREAT things. We may not be able to breed actual forgotten beasts, but with constructs we MAY have a chance to combine traits directly into beings we produce, letting us create a creature that spews dust that transforms dwarves into terrifying machines of war during the new moon, while killing goblins and elves in a horrible fashion. All from within the game, not through modding. Modding from without the game will likely always be more powerful, though. Then you can do absolutely anything.

I want the werebeast syndromes tags...
Title: Re: Forgotten Beasts of the Future
Post by: Ordokai on June 07, 2011, 03:55:14 am
Hope Toady does not overlook the awesome necessity of adding all the fancy new status effects to the Forgotten Beast generator for massive amounts of Fun.
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 07, 2011, 03:59:11 am
Were-forgotten beasts!
Title: Re: Forgotten Beasts of the Future
Post by: Ordokai on June 07, 2011, 04:03:48 am
Were-forgotten beasts!


Was thinking more along the lines of turning everyone into vampiric were-geese with its gaze.
Title: Re: Forgotten Beasts of the Future
Post by: Ieb on June 07, 2011, 04:14:59 am
I'm sure it'd get boring fast if the "were-whatever" was thrown to the FB's. It'd make more sense in my opinion if they could cause other random mutations, good or bad, or turn the infected into hostile RNG-structured horrors that follow the FB like their mother. Which it is.

Also, I'm pretty sure FB's wouldn't be able to breed even if one had a curse to turn other FB's to copies of itself, since all of the FB's lack genders. Which right now DF doesn't support when it comes to procreation. We need a CAN_MITOSIS tag, stat!
Title: Re: Forgotten Beasts of the Future
Post by: Fen on June 07, 2011, 05:48:38 am
After reading this topic, I am convinced we need to genetically mutate our dwarves to be able to contaminate elves with a virus that makes them violently allergic to themselves just by close proximity. If I could draw I would make a picture of a three-armed, bulge-eyed dwarf with half his teeth and horrible clouds of green breath greeting an elf caravan which promptly begins to melt due to exposure to said breath and the following virus.

Some of the elves will have to be temporarily resistant, however. That way they can be carriers and bring back the horrible stories of their brethren melting before fiendish muta-dwarves, while simultaneously bringing said horror to their own home, before succumbing to it themselves.


...Good gourd, I've only been here five days. What have I become.
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 07, 2011, 06:12:38 am
Wow, it took you five days? That must be a new record! I succumbed in three!

Of course, I must warn you: now that you have become one of us, there is no way back. The dwarfy way of thinking will dominate your mind anywhere you go, and in anything you do.
Title: Re: Forgotten Beasts of the Future
Post by: Fen on June 07, 2011, 10:55:36 am
Somehow, I'm okay with that. I'm going to need to grow a huge beard now, though.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 11:31:30 am
Somehow, I'm okay with that. I'm going to need to grow a huge beard now, though.
The dwarfy way of thinking will dominate your mind anywhere you go, and in anything you do.
Title: Re: Forgotten Beasts of the Future
Post by: Syrup Roast on June 07, 2011, 11:38:25 am
^ above poster is a fine specimen on dorfy thinking.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 11:48:49 am
^ above poster is a fine specimen on dorfy thinking.
Ya think?

My answer to just about everything is magma. In fact, most threads end up with me running in screaming it  :P
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 07, 2011, 11:51:01 am
I can quite safely say, Necro has had a major impact in making me think dwarfy as well.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 11:54:32 am
I can quite safely say, Necro has had a major impact in making me think dwarfy as well.
Indeed.

I'm like the local alcoholic counselor, but with the exact opposite purpose.  :P
Title: Re: Forgotten Beasts of the Future
Post by: Vanzetti on June 07, 2011, 11:57:03 am
For some reasons this reminds me of Bioshock.

"Is the dwarf not entitled to the sweat of his brow?" Then you get plasmids...
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 12:01:57 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.
Title: Re: Forgotten Beasts of the Future
Post by: Vanzetti on June 07, 2011, 12:18:42 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.

"Is the elf not entitled to the magma on his head?"
I think this is better.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 12:21:56 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.

"Is the elf not required to wear the magma on his head?"
Fixed.
Title: Re: Forgotten Beasts of the Future
Post by: Syrup Roast on June 07, 2011, 12:24:14 pm
My answer to just about everything is magma. In fact, most threads end up with me running in screaming it  :P
Calling dibs on this one.
Title: Re: Forgotten Beasts of the Future
Post by: Necro910 on June 07, 2011, 12:32:21 pm
My answer to just about everything is magma. In fact, most threads end up with me running in screaming it  :P
Calling dibs on this one.
CIRCUS YEAH!

10 siggings and counting  :P
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 07, 2011, 01:17:57 pm
If there are any people here who frequent the SteamPowered Users Forum, hear me now.

On this day, I, Oliolli, promote Necro910 to the status of Bluz74 of the Bay12Games forums.

Dismissed.

If you don't get it, just ask
Title: Re: Forgotten Beasts of the Future
Post by: Fen on June 07, 2011, 01:35:07 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.

sudden desire to learn to mod dwarves with magma beards that breathe fire.
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 07, 2011, 01:39:05 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.

sudden desire to learn to mod dwarves with magma beards that breathe fire.

That won't end well...
That will be cool!
Title: Re: Forgotten Beasts of the Future
Post by: Fen on June 07, 2011, 01:46:02 pm
well it won't end well for the elves.
or the goblins.
or the kobolds.
or the humans.
or the natural wildlife.
or potentially the alcohol.

but other than that it should be fine. What could possibly go wrong?
Title: Re: Forgotten Beasts of the Future
Post by: Eric Blank on June 07, 2011, 02:13:53 pm
Some forgotten beast could come by that turns your dwarves into cave blobs.
Then you wouldn't have magma-bearded fire-breathing dwarves anymore!
Other than that; your fortress would be perpetually ablaze as the dwarves would use their fiery breath during every little fight, and probably have an extremely high temperature in general, destroying all the wood/lignite furniture, food and booze containers and bins. Dwarves just aren't smart enough to give it to every last one of them; they must earn it. And then be stationed outdoors, away from the general population.
Title: Re: Forgotten Beasts of the Future
Post by: joshdw4 on June 07, 2011, 02:56:07 pm
"Is the dwarf not entitled to the magma of his beard?"
Fixed that for you.

sudden desire to learn to mod dwarves with magma beards that breathe fire.
well it won't end well for the elves.
or the goblins.
or the kobolds.
or the humans.
or the natural wildlife.
or potentially the alcohol.

but other than that it should be fine. What could possibly go wrong?

Well, they would have to be Superdwarvenly Fast, to drink the !!alcohol!! before it explodes.

Drinking contests have become soooo much more interesting since that last forgotten beast.
Title: Re: Forgotten Beasts of the Future
Post by: Fen on June 07, 2011, 05:45:03 pm
"CHUG, CHUG, CHUG, CHUG, Chu-"
*fhwoomf*
RUN, RUN, RUN, RUN, RUN!
Title: Re: Forgotten Beasts of the Future
Post by: Oliolli on June 08, 2011, 03:27:59 am
What could possibly go wrong?

Famous last words.
Title: Re: Forgotten Beasts of the Future
Post by: JacenHanLovesLegos on June 30, 2011, 03:02:21 pm
Of course, I must warn you: now that you have become one of us, there is no way back. The dwarfy way of thinking will dominate your mind anywhere you go, and in anything you do.
It's true. I now know the name of 99% of metals and their ores. As well as 10% of alloys.
Title: Re: Forgotten Beasts of the Future
Post by: Matz05 on August 02, 2011, 05:17:38 pm
Mutations sound like they will really bring out the mad scientist in me.

Muahahahaa...
Title: Re: Forgotten Beasts of the Future
Post by: EmperorNuthulu on August 02, 2011, 06:36:33 pm
We now need to make the dwarfiest superhero ever using this. Adamantine skin, magma blood, A beard of adamantine strands, four arms, the ability to explode elves with its mind and the ability to mine four tiles at once.
Title: Re: Forgotten Beasts of the Future
Post by: Angel-of-Dusk on August 02, 2011, 06:42:07 pm
All this is nice, but really, we should be asking more important questions.

Could these new syndromes be used as a beard lengthener?
Title: Re: Forgotten Beasts of the Future
Post by: Bloxace on August 02, 2011, 06:44:29 pm
More importantly, can it give my dorfs the ability to turn elves into alcohol?
Title: Re: Forgotten Beasts of the Future
Post by: Lagslayer on August 02, 2011, 06:52:13 pm
More importantly, can it give my dorfs the ability to turn elves into alcohol?
I think this can already be done with some modding. Mod elves to be butcherable, and have some of their parts be tagged as plants. Then mod those "plants" to be brewable.

The elves will be grateful because it would make them closer to nature, and they are cannibals anyways.
Title: Re: Forgotten Beasts of the Future
Post by: Bloxace on August 02, 2011, 07:14:17 pm
I was thinking more on the lines of a mutation in elves that causes their blood (or other instantly fatal body part) to turn into booze. That works too, though.
Title: Re: Forgotten Beasts of the Future
Post by: Mister Dirks on August 03, 2011, 02:24:09 am
It would be cool if a FB mutated my dorfs into godlike superbeings. I would contain that thing in a shrine made of delicious cotton candy (if you cant, gold), and only the "blessed" may be afflicted. The normies have to live outside, away from the gods.


If only we had a religion creator (ALL HAIL MOTHER!)
Title: Re: Forgotten Beasts of the Future
Post by: lukasrygh23 on August 03, 2011, 06:14:43 am
We now need to make the dwarfiest superhero ever using this. Adamantine skin, magma blood, A beard of adamantine strands, four arms, the ability to explode elves with its mind and the ability to mine four tiles at once.

We already have a dwarf like this. his name is Morul (http://df.magmawiki.com/index.php/Morul)
Title: Re: Forgotten Beasts of the Future
Post by: Shadowscynthe on November 02, 2013, 12:12:51 pm
People are already getting giant, angry bees as forgotten beats.  I think that tops pretty much everything.
But in the future, we can get a giant, angry bee with a sting that makes you explosively allergic to say, steel.

Then alongside that bee is a beast made of steel.
Title: Re: Forgotten Beasts of the Future
Post by: Wimopy on November 02, 2013, 06:11:22 pm
Let's have an FB that breathes dust that turns things into dwarves! World domination! At least until the global tantrum spiral.

Inverting this: What if there came a FB that turns things into elves...  Armok protect us. Though I'm pretty sure that's why we build levers to flood the entire fortress with magma.

Also, I'm wondering if we can keep control of dwarves after genetic reconfiguring. Though I guess caging then releasing them during a siege always works.

A little fantasizing if genetic mutation does lead to the dwarf going 'stark raving mad':
"Sir, it took us four grown men to capture that... thing. I don't like keeping it around."
"It is not your place to question, Recruit. That creature was once my brother. I will not have him killed, even if he has ten legs, twelve arms, three heads, breathes acid and fire and looks like a corpse that has been out in summer for a week."
"Y-Yes, sir."
-A demon breaks through and enters the courtyard-
"SIEGE, WE HAVE A SIEGE!" -Urist McCaptain charges to spar with the demon, but is forced back. The rest of the militia is dead or dying, except for the Recruit-
"Recruit! Pull the lever."
-The Recruit hesitates-
"Recruit! Pull the damn lever! If we have to die, let's at least make sure these bastards all die with us."
-The Recruit flips the lever and a shriek echoes through the fort.-
"WHO TOUCHED MY ALE?!?!"
-The Captain, slowly succumbing to the wounds he receiveived let's out a small chuckle- "Good to see he still has his priorities."
----

Also, let's make elves lethally allergic to wood. Because love hurts.
Title: Re: Forgotten Beasts of the Future
Post by: Dwarf4Explosives on November 07, 2013, 12:57:45 pm
I think I can guess where this is going: Dwarven Godzilla. Adamantine skin, spends part of it's life in magma and breathes a combination of dragonfire and dust that turns other creatures into cats to kill the FPS.

You know, I think I could already make this with some modding. I wonder what happens if you give a creature both the "opposed to life" and the "trainable" tag?
"Urist McSerizawa cancels oxygen destroyer - petting weapon of mass destruction."

Anyway, a Forgotten Beast made out of Slade and that can fly and is, as a bonus, a vampiric weredwarf. Which is to say, it turns into dwarves at full moon and turns creatures it bites into dwarves. After all, aren't the creatures of the night supposed to be horrifying?
Title: Re: Forgotten Beasts of the Future
Post by: TalonisWolf on November 07, 2013, 06:49:12 pm
Opposed to life plus trainable= You training you own Grim Reaper...

Actually, having Grim Reapers appear in game with the Trap_Avoid and whatever makes ghosts able to go through walls could be quite entertaining...
Title: Re: Forgotten Beasts of the Future
Post by: Dwarf4Explosives on November 09, 2013, 07:13:12 am
I'm guessing a Grim Reaper in the game would have an Adamantine scythe and a Slade cloak, correct?

Back on topic, maybe future FB's with claws could dig? It would be a great oh crap moment to unleash upon the people who've relied on walling off the caverns to defend themselves.
Title: Re: Forgotten Beasts of the Future
Post by: werechicken on November 09, 2013, 08:32:52 am
I'm guessing FB's that are made of fire or water might suddenly become allot more resilient than the embarrassingly easy to kill versions that they are now.
Title: Re: Forgotten Beasts of the Future
Post by: Dwarf4Explosives on November 09, 2013, 09:09:10 am
Hopefully not. Seeing physics apply to a monster made of fire is the funniest thing since cat nuking. But I wonder, will we eventually see FB types only appear in certain environments? Because the current RNG seems to have a penchant for generating hilariously environment-inappropriate creatures.
Title: Re: Forgotten Beasts of the Future
Post by: Wimopy on November 10, 2013, 04:17:17 am
Hopefully not. Seeing physics apply to a monster made of fire is the funniest thing since cat nuking. But I wonder, will we eventually see FB types only appear in certain environments? Because the current RNG seems to have a penchant for generating hilariously environment-inappropriate creatures.

You mean no water-type FB in the middle of a desert or fire-FB on a glacier? Seems logical, not sure if it is planned. I hope, we'll get to see a magma FB melt through a glacier, though. So a toggle for restrictions would be welcome.