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Other Projects => Other Games => Topic started by: Headache on September 16, 2013, 01:52:34 am

Title: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Headache on September 16, 2013, 01:52:34 am
Wanted: Miners, carpenters, engravers, masons, brewers, cooks, wood burners, metalsmiths, craftsdwarves, engineers, administrators, brokers, marksdwarves, swordsdwarves, and unskilled laborers.

About CivCraft

Civcraft is a very special minecraft server due to a collection of unique server-side mods.  These are designed to add realism to game mechanisms for warfare and civilization building.

"PrisonPearl" mod converts the End into a special prison dimension where players can imprison other players.  Kill someone while holding an ender pearl: they are imprisoned in the end and a special object "pearl of playername" is created.  They are trapped in the end until a living player breaks their pearl object to release them.  This allows player-run justice systems to imprison criminals and griefers without any mod intervention.

Ever notice how in vanilla minecraft, griefing or destroying things is about 100x easier than building things?  Have you also noticed that protection mods tend to go to absurd extremes by locking off entire chunks to where other players can't even pick a flower inside a protected zone?  "Citadel" mod makes it so that you can spend extra resources to make your structures more difficult, yet not impossible, for other players to break.  Spend 1 smoothstone on a block you place: now other players must break it 25 times to remove it.  Spend a diamond instead of a smoothstone: now other players must break the block 1800 times to remove or access that block, unles you give them permissions.

"JukeAlert" turns the useless jukebox blocks from vanilla minecraft into special "snitch" blocks which spy on their surroundings.  Bury one near your city gate, and everyone in your city sees a warning message when a stranger comes within range.  Or if you've been offline, type a command to check the multiple page "snitch log" and see all activity in range of the snitch over the past several days.

Combined, these mods make it so that nothing on the server is invulnerable to attack, but players are given effective tools to monitor and protect their possessions.  Attackers are forced to spend considerable time and resources to get anywhere, and even when criminals have small successes they tend not to escape justice for long...http://www.civbounty.com/ (http://www.civbounty.com/)

Now generate a world where all ores are 6 times as rare, but there are a few special ore-rich "veins" with a few stacks of iron or diamond all in one spot.  Change the rules so that all crops take 3-6 hours to grow into food, and so that cocoa only grows in the jungle, cactus only in the desert, spruce wood only in the taiga, and food crops only in the plains.  This is called "Realistic Biomes" mod, and this makes it so that survival, let alone security or climbing the tech tree, is nearly impossible without joining a civilization of other players.

Which brings us to...

Dumathoin, Kingdom of the Dwarves

Here is the world of CivCraft, a disc 15 km in radius: http://civcraft.slimecraft.eu/map.php (http://civcraft.slimecraft.eu/map.php)

Travel to the edge of all known road and rail networks, and head into a mountain range with a hidden cave passageway.  Take the passage a few km to the ruins of an abandoned city, then find and take another hidden passage a few more km to a secret underground stronghold near the world's edge.

Carefully concealed beneath a frozen mountain wilderness, Dumathoin has so far escaped discovery by any of the major human civilizations.  While dependent on trade with the surface dwellers for food (most crops will not grow without sunlight, of course) Dumathoin's mountain happens to be full of diamond veins, making the city quite wealthy by server standards.

Explore the city's winding hallways and passages, and claim an unused wing for your own.  Engrave hallways, grow mushrooms, design traps, brew potions, mete out dwarven justice.  Whatever job you are interested in, it's probably needed. (Except for King, we already have one of those).


To learn more about civcraft, look here: http://www.reddit.com/r/Civcraft/comments/1emr0o/welcome_to_civcraft_20_a_basic_guide_to_the_mods/ (http://www.reddit.com/r/Civcraft/comments/1emr0o/welcome_to_civcraft_20_a_basic_guide_to_the_mods/)

To start playing on the civcraft server, go here: mc.civcraft.vg (http://mc.civcraft.vg)

To join Dumathoin, message goldminer either in-game, or on the civcraft mumble server (also mc.civcraft.vg (http://mc.civcraft.vg), look for the Dumathoin channel)

Be sure to mention that you heard of Dumathoin via the Bay12 forums!
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 16, 2013, 05:40:20 am
Obligatory "Stop advertising with your first comment."

Otherwise sounds nice. I might be interested.

Edit:Nevermind, this guy has been lurking since 2010, and has a few other posts. Not a random ad :)
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Eclectic Wizard on September 16, 2013, 08:09:36 am
Anything about economy on this server?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Headache on September 16, 2013, 11:02:44 am
Quote
Anything about economy on this server?

I don't know why I didn't tell more about this, since it it probably my favorite aspect of the server, but economy and trade are a huge aspect of things. 

Diamonds act as a server-wide currency, although iron ingots are also widely accepted as being worth about 1/20 of a diamond.  Since ores are so rare in Civcraft, the easiest way to get started is to find a city and offer to do a job for someone who will pay you in "d" or "i".  A plugin for "chest shops" also exists and most cities have marketplaces with dozens of these shops set up. 

"Realistic Biomes"  makes it so that almost every place on the map lacks some resource that must be imported.  It's quite possible to amass a large fortune doing nothing besides trading between distant cities.  (That's my main way of making diamonds, in fact).  Once you have amassed some capital, it's even possible to buy shares in large autofarm or autogrinder corporations, or speculate in city real estate.

Also "factory mod" lets players build different types of "factories" to mass produce items.  For example, spend a stack or two of diamond to build the right factory, and now you can build batches of diamond chestplates for 1/3 the materials and resell the cheap chestplates to make back your investment over time.  XP from killing mobs is disabled and replaced with the ability to craft XP bottles using factories, but most xp recipes take combinations of about a dozen exotic ingredients: mushrooms, netherwarts, cooked porkchops, cactus green, yellow flowers, vines, zombie flesh, etc.  So XP factory owners need to buy massive amounts of resources from all over the map, to be able to sell XP to people who want enchants.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Headache on September 16, 2013, 01:35:34 pm
Overall this is not a server designed for casual players.  Particularly, if you think vanilla survival minecraft is hard, this probably won't be your thing.

The difficulty of getting food is a feature.  It's designed to force players to work together in societies.  Once you find a town you will usually see gigantic wheat farms, so survival won't be a problem once you get to any kind of town, even if it's an abandoned one.

As far as ruins all over the place, yes there are probably 4 or 5 failed cities on the server for every active one.  Don't judge the quality of play on the server though until you have seen the inside of an active town.  There are 90 to 150 players on the server typically, so it's not like towns don't exist that have 10 or 20 people logged on at once.

Herochat lets players within 1 km hear you, so if you call out in chat and nobody responds just suicide... you will random spawn somewhere else within about 5k of the center of the map.  Rinse and repeat a few times until you spawn near a population center.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Eclectic Wizard on September 16, 2013, 01:39:10 pm
Its creepily silent for a server with 64 people on, is there some kind of proximity chat plugin on? I really like it!
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 16, 2013, 05:27:04 pm
I connect and it says I'm banned. What?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 16, 2013, 05:31:20 pm
I am intrigued.
Are there actually strong communities going around or are people mostly independent?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Headache on September 16, 2013, 06:22:08 pm
Quote
Are there actually strong communities going around or are people mostly independent?

There are many abandoned cities on the server, but there are several very highly populated areas:  Orion, Aurora, Metropolis, and the Commonwealth, to name the few that I am best acquainted with.

This voluntary player survey gets published once a month, and the results came out today; according to it the highest population cities had about 40 players claiming residence last week.  http://www.reddit.com/r/Civcraft/comments/1mj5jm/civcraft_activity_index_results_915/ (http://www.reddit.com/r/Civcraft/comments/1mj5jm/civcraft_activity_index_results_915/)
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 20, 2013, 03:36:45 pm
Can someone help me?

I just joined the game, and spawned in some ruins of a great ancient city. Its creepy really. Passing house to house with signs plastered everywhere and the signs only point to a time when many people lived here and did things. But there was this one building with a giant sign with name LIO on it.

I think I am in the ruins of LIO, I am lost, I have looted what I could out of empty house and deserted streets.
 
But now, I think someone maybe following me here in the RUINS, please, if anyone can, please read this as an SOS,

someone please help me get out of these ruins.

IGN- GOACBC
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: LeoLeonardoIII on September 20, 2013, 04:28:00 pm
Can someone help me?

I just joined the game, and spawned in some ruins of a great ancient city. Its creepy really. Passing house to house with signs plastered everywhere and the signs only point to a time when many people lived here and did things. But there was this one building with a giant sign with name LIO on it.

I think I am in the ruins of LIO, I am lost, I have looted what I could out of empty house and deserted streets.
 
But now, I think someone maybe following me here in the RUINS, please, if anyone can, please read this as an SOS,

someone please help me get out of these ruins.

IGN- GOACBC

This experience he has had alone makes the project worthwhile. That was cool to read, Goacbc.

Unfortunately, it sounds like the world is in dire need of monsters, animals, etc. I wanna see some deer poking around eating stuff in an abandoned city until they all freak out and run away from a horde of spiders or something.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 20, 2013, 04:34:02 pm
Can someone help me?

I just joined the game, and spawned in some ruins of a great ancient city. Its creepy really. Passing house to house with signs plastered everywhere and the signs only point to a time when many people lived here and did things. But there was this one building with a giant sign with name LIO on it.

I think I am in the ruins of LIO, I am lost, I have looted what I could out of empty house and deserted streets.
 
But now, I think someone maybe following me here in the RUINS, please, if anyone can, please read this as an SOS,

someone please help me get out of these ruins.

IGN- GOACBC
Looking through the Reddit, it seems that Lio has basically disbanded, due to inherent flaws in the leadership and governments system. I did find a map though.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Eclectic Wizard on September 20, 2013, 05:04:59 pm
What kind of place what that?
Lets get soem data on it!
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 20, 2013, 06:37:40 pm
If anyone else is out there, let me start off by saying that this place is teeming with valuables and artifacts. I'm currently held up in some abandoned stone castle.

Before stumbling upon the castle, I did however discover potentially the most confusing mine. Its passages went anywhere and everywhere.

If anyone does come to my aid, beware, someone is still watching me.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 20, 2013, 06:43:49 pm
I've now discovered the highway to Ravenport. I'm worried I wont make it.

Onto RavenPort, hopefully, a Bay12er will find me there.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Jimbobq11 on September 20, 2013, 08:56:27 pm
This looks like a very interesting server. Joining now.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Eclectic Wizard on September 21, 2013, 02:58:00 am
Im trying to apply for residence in Aurora but its impossible to find any of the guys who govern the city.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 21, 2013, 03:36:17 am
Oh wow reading into the whole Lio thing is pretty interesting.
Anyway, if I'm reading this right it'll probably have scavengers around for a while, disassembling some smelter or something built under the city.

EDIT: So, my first impressions of this server were actually pretty upsetting. A lot of place are completely torn up for resources, I assume by newly spawned players, given the dirt scaffolding everywhere. I even found an NPC village, but with no NPCs, and the buildings were often half-dismantled by those looking to scrape together enough to survive. It's just intrinsically unnerving seeing all of these records of player activity, but all of it destructive.
Then later I found this place called Blackwatch Keep. It completely destroyed those previous feelings of there being only destruction. This thing was a huge sand-based tower built out of the ocean. And I mean right out of the ocean. A huge artificial island had been built up underneath, made of a mix of dirt and cobblestone. It must have been at least 100 blocks each direction just from that support alone. Then the actual tower itself was interesting. Rather tall, and looked unfinished. There were lots of walls missing, and rail-less balconies. The overall shape of the thing was cylindrical, but it had some steps to being narrower at the top, and also had an unusual irregularity to it's circular cross-section. Ridges and bumps along the whole height of the thing. And at the bottom was a simple two signs, probably the last remnants of a long-forgotten conflict:
"Got snitches, bitches?"
"You're fucking dead bitch. Caledonia is at war."
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Headache on September 21, 2013, 01:12:30 pm
GOACBC, look at this map to navigate: http://civcraft.slimecraft.eu/map.php (http://civcraft.slimecraft.eu/map.php).  If you go to maximum zoom it changes to a journeymap.

If you are on the road between Ravenport and Lio, you are probably near -4750, -5900.  If you are looking for a busy place with lots of players, travel back north to Fort Ironside/Verdant a.k.a. the Commonwealth, it's one of the top 3 cities on the server for population.

Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 21, 2013, 01:36:20 pm
Headace, Graknorke, and whomever else, would any of yall like to form a group of explorers and scavengers? I am on EST time.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 21, 2013, 05:00:25 pm
Headace, Graknorke, and whomever else, would any of yall like to form a group of explorers and scavengers? I am on EST time.
We'd need to meet in a place. Since spawns are random and all.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 22, 2013, 12:23:56 am
Sure, lets meet up for sure. I'll PM you.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Eclectic Wizard on September 22, 2013, 04:39:14 am
The server is down, no hostname coming up or anything "Couldnt resolve hostname"
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 22, 2013, 07:28:35 am
I have found yet another town that isn't marked on the map. At least this one has co-ordinates printed though.
Looks like I'd be best off going to either Aytos or Carson. And I'm not going to go to Carson. Thankfully there was at least some transport infrastructure (roads, canals etc) built on this place, if not marked on the map, so I should be more-or-less fine.

EDIT: Found another sign
"We all see this pitiful town as a memorial."
Ouch. At least that means I'm free to loot what I need. Mostly food and wood.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Iituem on September 22, 2013, 10:14:13 am
I can't seem to find the login details.  How do I find the server?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 22, 2013, 10:34:41 am
Aaand I just died due to lag. Fucking hell. A single zombie took me from full health to none because the server was utterly convinced that I stood still and waited to die...

Iituem, the IP is 185.8.198.101
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Neyvn on September 22, 2013, 01:25:10 pm
I stand at the center of the world. I do not know which way to turn...
Around me lies a city in ruin and a world bleak and empty...
What is my goal, I do not know...
What is my direction, will my feet decide...
Where do I turn, which ever way the wind blows...
Where do I go, where ever I wish to explore...
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: ductape on September 22, 2013, 10:15:12 pm
i tried it, but I fell in a hole. I seem to be stuck in it until i die of hunger, no suicide command?

I also tried to chat...hrm. Channel not found.

How do you chat on this server? I have been away from minecraft a loooong time.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on September 23, 2013, 12:41:57 pm
I stand at the center of the world. I do not know which way to turn...
Around me lies a city in ruin and a world bleak and empty...
What is my goal, I do not know...
What is my direction, will my feet decide...
Where do I turn, which ever way the wind blows...
Where do I go, where ever I wish to explore...

Why so pessimistic?

I see the works of gifted hands
That grace this strange and wondrous land
I see the hand of man arise
With hungry mind and open eyes
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 23, 2013, 12:59:09 pm
Someone come online, its lonely trying to be a looter.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 23, 2013, 03:44:23 pm
Someone come online, its lonely trying to be a looter.

I finally figured out my ban problems. I'll be happy to join the group, IGN is werty894
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Neyvn on September 23, 2013, 05:56:38 pm
I stand at the center of the world. I do not know which way to turn...
Around me lies a city in ruin and a world bleak and empty...
What is my goal, I do not know...
What is my direction, will my feet decide...
Where do I turn, which ever way the wind blows...
Where do I go, where ever I wish to explore...

Why so pessimistic?

I see the works of gifted hands
That grace this strange and wondrous land
I see the hand of man arise
With hungry mind and open eyes
EVERYWHERE I moved through on my way to 0-0 was an area devoid of trees, a poorly built road that was more a case of someone just making a flat pathway no matter how the ground went under it. Small buildings built and half destroyed. A town ransacked of almost everything but cobblestone walls. Empty devoid farmland, missing what appears to be the clay blocks needed for the farming side of server, thus looking horrible.
Floating trees where people couldn't be arsed to collect the last two blocks. Floating leaves of old trees cut down but the player gone before they could despawn thus staying there until reloaded. Dirt towers everywhere, most likely people actually caring about the floating treetops but not caring about the dirttowers after they collect the wood...

The city at 0-0 completely empty of lifesigns, area greifed in the areas built up in the way of both destroyed blocks and lava piles everywhere. I was lucky I chose the correct direction after leaving 0-0 cause I got to Carbon, people were there, I was allowed to harvest their crops as long as I replanted...
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 25, 2013, 03:26:06 pm
Guys, I came to Dumathoin. You should check it out. It is fucking AMAZING. This is no simple hole in the ground, this is a massive underground city, and it needs more people. Message me in game by doing /msg werty894 (text) and I'll show you around.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Goacbc on September 25, 2013, 07:29:08 pm
IM COMING WERTY EHRMAIAHFOHAF
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 26, 2013, 02:09:15 pm
I also will go. Mountainhalls are a good thing.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 26, 2013, 02:28:25 pm
I'm on right now if you want me to guide you to Dumathoin.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on September 26, 2013, 03:15:49 pm
I'm on right now if you want me to guide you to Dumathoin.

I'm possibly going to be interested, but I cannot be arsed to play Minecraft. I just... I dunno, I think I burned out on it.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: LeoLeonardoIII on September 26, 2013, 04:09:42 pm
I'm on right now if you want me to guide you to Dumathoin.

I'm possibly going to be interested, but I cannot be arsed to play Minecraft. I just... I dunno, I think I burned out on it.

Have you tried breaking a block? Or putting items in the workbench and combining them? Those are things that are good.

I've also been on a Minecraft break, but also I only dabbled in some mods so mostly I played vanilla. Mods should be a revitalizing agent for a while when I do get back into it.

Too bad vanilla dev has been slow.

EDIT: mc.civcraft.vg isn't working. Is the server down too? I wanted to try to play :/
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 29, 2013, 05:30:41 pm
Time to advertise again. We need people at Dumathoin! Its a epic underground city. Note, we need dedicated builders and miners. People who can do architecture. Also anyone good with redstone. PvP and such is not going to be happening as we are far away. As many people as possible, we do not lack space. Also, if you have a Mic, get mumble. Message me in game, by doing /msg werty894 (text)
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Graknorke on September 29, 2013, 05:33:10 pm
What do you mean by "can do architecture"? I mean, I'll come anyway and probably mill around the dining hall, but that sounds intriguing to me. I tend to take a more mathematical approach to aesthetics than an emotional one, but I still like the idea.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 29, 2013, 05:44:38 pm
What do you mean by "can do architecture"? I mean, I'll come anyway and probably mill around the dining hall, but that sounds intriguing to me. I tend to take a more mathematical approach to aesthetics than an emotional one, but I still like the idea.

Follow patterns and make designs. Mathematical approach is fine. We just need to decorate tunnels, so fancy arches in a pattern is what I mean.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Gabeux on September 29, 2013, 07:43:46 pm
Hmm will go on to check the server  :P
Currently trying to make Rei Minimap to work. It's been a long while since I last played minecraft.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 29, 2013, 08:53:41 pm
Gabe, I have to go, but I PM'ed you instructions.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: murphyslaw on September 30, 2013, 12:20:19 pm
Just joined Dumathoin yesterday. Thought I'd try and make an album.

All 60(?) screencaps:
https://imgur.com/a/jbk6c

Dumathoin is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to Dumathoin, look...

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The main Cavern is so big I can't render it fully from the edges.

This is a mountain home worthy of Dwarves.

We need immigrants.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on September 30, 2013, 03:04:55 pm
Just joined Dumathoin yesterday. Thought I'd try and make an album.

All 60(?) screencaps:
https://imgur.com/a/jbk6c

Dumathoin is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to Dumathoin, look...

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The main Cavern is so big I can't render it fully from the edges.

This is a mountain home worthy of Dwarves.

We need immigrants.

Indeed, this place has the [EPIC] tag. Remember, if you want to join, message me by doing /msg werty894 or /msg goldminer if I'm not online. Mention B12.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: monk12 on October 01, 2013, 08:39:58 pm
Making the trek to Dumathoin as we speak. Balls but there is a lot of ocean in the way; only lost one boat to squid attack so far.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 02, 2013, 09:45:58 am
Ditto!  This immigrant (Cynrh) made it to the outpost, and even saw Monk while exploring it.  In two nights of exploring, you were the first player that I had seen!  Sorry I didn't stop to chat, I had assumed you were a neutral and didn't want to accidentally lead anyone to any secret entrances or anything.  Was the end of my night anyway.  Looking forward to seeing the main dig.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: monk12 on October 02, 2013, 08:48:45 pm
Ha, that's cool, Goldminer collected me. The collection itself was an experience, since it involved walking halfway across the world, winding up in a neat surface town (well-appointed, unpreposing) from where you enter the hella secret entrance which does not directly open onto Dumathoin, but instead onto the 18 minute tram ride to the fortress through thousands of meters of rock and cavern and abandoned mineshaft and holy balls but that is a long trip. Screenshots don't Dumathoin itself any justice, either; crazy nice place. Gonna hop back on in a bit, do some more exploring, then maybe make myself useful somehow.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 02, 2013, 10:07:59 pm
*Sees pictures*

I'll be right over. I'll just have to see if I can find it...

Coordinates would be appreciated.

WARNING: BRAGGING AHEAD
Spoiler (click to show/hide)

I can do anything that needs doing. Are there just empty rooms I can claim? And do we have a fortress administration?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 03, 2013, 12:11:43 am
This looks fun. Perhaps it should be the new invasion server?

Edit: For people who don't know what I'm talking about, Bay12 attempted to establish a settlement on a server. We were semi-successful.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 03, 2013, 10:01:14 am
Just a note guys, do not post co-ords in the thread. The exact location is a secret.

Plenty of empty space. Administration is Goldminer as King, and thats it. Don't fight about it, he earned it. He dug most of the place out by himself in 2 months. Otherwise, ask people, which is me and most of the CivCraft natives.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 03, 2013, 11:12:54 am
Got the coordinates last night. I'm amazed he was still online. I'll be around later today. I spawned on basically the opposite side of the map, but I've found the road networks.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: monk12 on October 03, 2013, 11:17:24 am
Tip from someone who died three times on the way; if you find a swamp, snatch up any mushrooms you see to make stew with, and make sure to craft a sword so you can kill any animals on the way for food. The spawns are pretty random, too, so if you have no items worth keeping just kill yourself until you're on the right half of the map. Also, bring wood for boats, there's a few oceans/lakes/whatever.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 03, 2013, 02:31:07 pm
A helpful farmer lent me some bread and potatoes. don't worry, I replanted. And I found some trees (ditto) that hadn't yet been cut down to make a boat or two. I should be good for the journey.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: monk12 on October 03, 2013, 04:52:21 pm
Kids, the tower of Nether Portals is NOT a jungle gym. You WILL fall really far and die. And if you were particularly stupid, you may have moved your bed for aesthetic reasons and now need to walk forever to get back.

*cough*

On the plus side, my apartment is looking spiffy! It has, like, carpet and things...
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on October 03, 2013, 06:19:49 pm
Kids, the tower of Nether Portals is NOT a jungle gym. You WILL fall really far and die. And if you were particularly stupid, you may have moved your bed for aesthetic reasons and now need to walk forever to get back.

*cough*

On the plus side, my apartment is looking spiffy! It has, like, carpet and things...

Brings back sweet memories...
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 03, 2013, 06:24:34 pm
So, is there a Bay12 settlement on this server yet?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Sinlessmoon on October 03, 2013, 07:42:35 pm
Call me interested! PTW.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 03, 2013, 08:31:04 pm
So, is there a Bay12 settlement on this server yet?

*cough*

The city everyone is talking about?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 03, 2013, 09:00:24 pm
Just got myself established in an apartment, and intend to work to convert the lowest layer to cobblestone. After that I'll settle in collecting wood and other such things. Wood in particular seems to be running short.

Also, I like how there is this big huge hidden entrance to the fortress rail network (which takes like 15 minutes to ride all the way :o) and just a little door on the surface above it that leads directly into the heart of the city.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Propman on October 03, 2013, 09:17:42 pm
Beginning my own tale of the server, I have all the luck of spawning in the middle of a Notch-forsaken desert, or the Iron Desert as I later found out to be named. I darted towards the nearest body of water I could find, being a natural-born pirate and all, and swam through it until I reached mountains. Climbing the mountains, they led me back to the desert, but also to a Turkish farm (no really; it says that it was owned by the Ottomans), and a great opportunity to practice my pirating skills as I took my fill of wheat (replanted, of course, I'm not an evil pirate).

Deciding that Istanbul was not constant or noble enough, I then followed the hills until I reached some seaside town that I couldn't get the name of. Nice place, but it was basically a ghost town when I reached it, so I pressed on. After swimming a bit, that being a few hours, I reached a distant island, and a road. The road lead to Liberty, but I couldn't make heads or tails of it, and got stranded in a forest, and eventually fell down a mine shaft. It was here that, after mining six iron ingots and some coal, I crawled out of the shaft, into the middle of a forest, and set up base in a tree.

Spoiler: My Pad, Treehut(s) (click to show/hide)

Not much, but not too shabby for having went through what is in essence a very non-solo friendly server alone for two days straight without dying. I'll also be ready by the time you bay people actually find me (if you wish to set out a search party), with an iron blade at hand to fend off those of ill will. I'll proably try searching for the mountain home once I build up enough food to go exploring again. Maybe collect wood too. Lots of wood.

So, if you ever needed a deposed noble/former mayor/grandmaster mason/architect/mechanic/siege engineer/wood cutter/swordsman/ship captain/explorer/magician/con artist/negotiator/magic girl tamer/pirate extraordinaire, Namkob (that's me) is currently in the forest near the entry road to Freedon. Second eye not included.

Oh, and by edge of the road, which edge do you mean again?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: LeoLeonardoIII on October 04, 2013, 02:28:42 pm
Do you use magic to tame the girls, or do you tame magical girls?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on October 04, 2013, 03:34:11 pm
Do you use magic to tame the girls, or do you tame magical girls?

A little bit of A, a little bit of B?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Propman on October 04, 2013, 10:12:09 pm
Hmm, it would appear that a rather large part of the mountain home is under water, if the coordinates I was given to get there are anything to indicate by.

I can't really afford to find the entrance proper with only five hunger units left, so should I attempt to breach a hole into the tunnels, risking flooding something?


Conflict resolved. I am now in a temporary hovel as I await future orders. Huh, I think I liked my tree house better, even if there were elves.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: MarcAFK on October 05, 2013, 01:15:35 am
Very interested in this.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: mcclay on October 05, 2013, 03:01:19 pm
Joining, names Mclay.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Wardo on October 05, 2013, 04:34:16 pm
I'm WagaFett in Minecraft, I'll try to join this megaproject.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: mcclay on October 05, 2013, 06:55:33 pm
I've made it to the town.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Wardo on October 05, 2013, 08:12:23 pm
I finally made it to the outpost as well.

Don't even try legging it unless you spawned right next to it. I tried 3 times. It's best to find a food source first of all, stock up a bunch, get some wood for boats, and only then go to the outpost.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: sackhead on October 05, 2013, 08:33:03 pm
names blackfacedotcom in minecraft
EDIT: i found the outpost
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: MarcAFK on October 06, 2013, 10:40:49 am
I spawned a few clicks east of ravenport, I found a lake that looks like a dog with somebodies bed buried in the mountain nearby, which was a very lucky find.
There's a ruined settlement about 1 kilometer west with a sizable intact farm, and near that is a large forest, so I'll probably be gathering resources for a bit before i head off.
Edit, that map of LIO contains a structure in the bottom left that looks like the farm I'm harvesting.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 06, 2013, 10:34:11 pm
Hey guys, be sure to check with Goldminer before building or digging anything, so he can direct you to a good spot. 
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Azrayel on October 06, 2013, 10:56:59 pm
Looks incredible!  Anything needed client-side modwise or just a clean vanilla up2date version?
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 07, 2013, 12:52:30 pm
Vanilla client works fine!
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 07, 2013, 06:44:27 pm
Looks incredible!  Anything needed client-side modwise or just a clean vanilla up2date version?

There are some client side mods that most people use(Zans minimap, Journey Map, status indicator, etc. But you don't really need those.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Wardo on October 08, 2013, 12:42:26 am
I've made it to Dumathoin finally.

It's worth it. If anyone's still waiting at [NOWHERE], despair not, this fortress is of the highest quality and will reward your patience.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: MarcAFK on October 08, 2013, 06:10:25 am
I'm still waiting there, and am wondering if you might want to remove that reference to the name of the place where the entrance is :P
In the meantime I'm making a rather nice cabin and garden.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 08, 2013, 09:16:33 am
I've made it to Dumathoin finally.

It's worth it. If anyone's still waiting at [REDACTED], despair not, this fortress is of the highest quality and will reward your patience.

Yeah, please remove the name.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 08, 2013, 09:36:04 am
I had a chance to talk to GoldMiner this weekend.  I think he is a little nervous about all this new Bay12 activity - he's excited to have new citizens, but he also has a pretty strong vision of what he wants his stronghold to look like, and he doesn't want us building willy-nilly.  If you read the CivCraft reddit, these communities all have rather strict rules, and his are more open than others (for instance, many cities charge rent for giving you a plot of land to build on), but we need to pay attention.

So here's some rules of the kingdom that we need to get straight going forward:

-     the server is old, has a lot of bored players, and that means griefing*.  Since it is impossible to reinforce an entire underground fortress, he wants the stronghold kept secret
-     Please do not post coordinates in threads, or mention the cities/ruins it is connected to.  It is in a remote location for a good reason.
-     Please do not build outdoor structures that might advertise the presence of a civ in the area
-     Don't go provoking other cities or people.  Keeping the fort secret means giving others absolutely no reason to come looking for us.  If you pearl someone, take the pearl as far away from Dumathoin as you can, as the pearls are trackable and friends of the pearled will come for them.  Do not leave it in/near the city!
-     If in Mumble, please keep an eye on who is in the channel, and watch what you say if you don't recognize the occupants
-     If you want to build something in the city, talk to GoldMiner first.  He already has many plans for many areas, and he hates to pull down other people's work - but he will and has.
-     All work in the city needs to be dwarven-style and fit in with GM's style.  Obviously from the pics, you guys better like cobblestone!  :)  Oh, and GoldMiner hates birch wood and jungle wood for some reason - avoid using it, heh.

Housing - he said it would be OK if we established Bay12 housing district over near the public mines, where Werty and I (Cynrh) have ours.  This is a large cavern/quarry about half way between the main open area (with market and rails) and the public mines.  It's the cavern you cross using two raised platforms and they are linked by a sagging wooden bridge.  We can grab housing space along/inside the walls.  Since the 'plots' are not marked off (maybe we can figure something out), please be careful not to dig into your neighbor and try to keep the houses modest for now.  Do not build upwards past the ceiling - the ceiling is already extremely close to open sky above.  If we need to expand the cavern we will likely do so to the east and/or downwards - I think it'd be pretty cool if we had 2-3 'tiers' of housing space, going downwards?  So as an early project, we may want to start digging out the floor of the cavern to expand (I know Goldminer is ok with that, he mentioned that this area was intended to be a quarry down to the bedrock).

Pic from the album of our area for housing (https://i.imgur.com/fYdOwLVh.png).  Werty's front door is on the right in the hall just behind the camera; my house is to the immediate left.  The blue spot in the distance is the east wall, and is the best lateral direction to expand our area, so avoid building on that wall.

*
Spoiler (click to show/hide)
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 08, 2013, 10:05:18 am
I agree on the birch wood and jungle wood. It can look nice in structures when mixed with other wood, but alone it just looks yucky.

Also, there is too much hate for cobblestone. It can look nice, it just has to be used properly.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on October 08, 2013, 10:39:27 am
I agree on the birch wood and jungle wood. It can look nice in structures when mixed with other wood, but alone it just looks yucky.

Also, there is too much hate for cobblestone. It can look nice, it just has to be used properly.

It can be pretty much be said about any material: it won't work if you just slap together a single-material cube. It will look boring and ugly and will betray the simplicity of the architecture.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Azrayel on October 08, 2013, 01:02:26 pm
Wow.  So, after reading http://civcraft.net/, I think I've determined this is all just a wee bit hardKore for me.  I like civ, I like Minecraft, but trying to mate seems like it's either impossible for the scale of a mod... or they're going about it entirely the wrong way.

Still, I wish you the best in your dorfy endeavors.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 08, 2013, 01:18:03 pm
I don't think those are the same servers, that looks entirely different (like the mods) than this Civcraft server.  Plus, that website mentions a server datawipe on Oct 11th and if that were true for our server, the reddit would be covered with end-times style threads.  People wouldn't still be building and planning like they are.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on October 08, 2013, 01:20:37 pm
Plus, the website you linked is hosting several server, while there is only one in this CivCraft, and the IP is different.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 08, 2013, 03:13:48 pm
Wow.  So, after reading http://civcraft.net/, I think I've determined this is all just a wee bit hardKore for me.  I like civ, I like Minecraft, but trying to mate seems like it's either impossible for the scale of a mod... or they're going about it entirely the wrong way.

Still, I wish you the best in your dorfy endeavors.
Yeah, wrong server mate.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: LeoLeonardoIII on October 08, 2013, 06:01:57 pm
I was wondering about that, reset on Oct 11 and nobody here is saying anything about it >_>
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Metalsoul212 on October 08, 2013, 08:32:41 pm
Long has it been since I've traveled the strange 3D planes of Minecraft.. I shall embark immediatly on this most epic journey!
IGN Metalsoul212
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Propman on October 08, 2013, 09:22:59 pm
Armok speed.

Anywho, upon exploring (read: getting lost) in the surrounding forestlands, I have made a somewhat alarming discovery: a 1x1 tower of birch wood, near a pile of dropped birch, from a freshly chopped tree. Now, I don't know if this is from one of our own simply pioneering the highlands or something, but I'm worried we might be in close proximity to an...uninvited guest, so to speak.

Lord Goldie has been talking about starting up a militia group called the Blackbeards, and a war room is pending among the list of constructions to build. As I gather more resources to fund this room, we'll need some brave dwarves willing to defend the mountain home from the foul creatures from above!

Also, there seems to be a bunch of unexplored caverns near the surface. Must of them contain bunk, but one had a little over 25 iron in it. A surface expedition might be profitable, if we don't get lost in our own woods.

On a side note, it's hilarious that all the people of reddit are absolutely clueless as to our existence. We're the dwarven Illuminati.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: scrdest on October 09, 2013, 08:42:13 am
Armok speed.

Anywho, upon exploring (read: getting lost) in the surrounding forestlands, I have made a somewhat alarming discovery: a 1x1 tower of birch wood, near a pile of dropped birch, from a freshly chopped tree. Now, I don't know if this is from one of our own simply pioneering the highlands or something, but I'm worried we might be in close proximity to an...uninvited guest, so to speak.

Lord Goldie has been talking about starting up a militia group called the Blackbeards, and a war room is pending among the list of constructions to build. As I gather more resources to fund this room, we'll need some brave dwarves willing to defend the mountain home from the foul creatures from above!

Also, there seems to be a bunch of unexplored caverns near the surface. Must of them contain bunk, but one had a little over 25 iron in it. A surface expedition might be profitable, if we don't get lost in our own woods.

On a side note, it's hilarious that all the people of reddit are absolutely clueless as to our existence. We're the dwarven Illuminati.

Set up a decoy, a small, abandoned-looking bunch of houses. There even might be an entrance hidden in one of them if you feel like it.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 09, 2013, 05:00:41 pm
Decoy house, you say? I thought this up a while ago, and haven't had any use for it. I present to you:


THE TROLL HOUSE!
1. Build a small shack with a single (trapped) chest inside.
2. Fill the floor with pressure plates.
3. Can you actually do this? If you can, place a tripwire at head height in the house.
4. Fill the area underneath the house with TNT.

I feel like I'm forgetting something. Either way, additional trolliness includes levers next to the door that blow you up, dispensers in the walls, and so on.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 09, 2013, 09:01:51 pm
Guys... There's a sign in the [Redacted] nearby that mentions us and says where to look to get in, but not how. The gates to the forest, farms and water aren't exactly hidden either.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 09, 2013, 09:14:39 pm
Build the troll house, then change the sign so that it points towards the troll house instead.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 09, 2013, 09:22:55 pm
I can also volunteer to join the Blackbeards, but I don't have mumble yet. Will that be a problem? I do intend to get it set up eventually, as soon as I can get my hands on a cheap mic. Actually, can I just use my laptop's webcam? I cover the thing as a matter of course but it does pick up sound as well.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Azrayel on October 09, 2013, 11:14:52 pm
Aaaah, cool; yes your initial description didn't sound at all like them, but annoying that the two groups have the same name no? :3
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Werdna on October 10, 2013, 01:56:34 pm
(snip... meant to be a PM)
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 10, 2013, 02:29:11 pm
I can also volunteer to join the Blackbeards, but I don't have mumble yet. Will that be a problem? I do intend to get it set up eventually, as soon as I can get my hands on a cheap mic. Actually, can I just use my laptop's webcam? I cover the thing as a matter of course but it does pick up sound as well.
Yeah, I use my laptops mic and it works fine.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Baffler on October 10, 2013, 07:54:13 pm
Did some PM'ing and the sign was a false alarm, so no worries folks. That one's my bad.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: monk12 on October 10, 2013, 08:12:30 pm
How is XP earned on this server? I see there's some kind of "bottle XP" mod, but I don't see what's been altered in terms of gaining it in the first place.

Also, say hello to the newest residents of Dumathion, Mr. and Mrs. Rockadoodle.

Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: werty892 on October 10, 2013, 08:22:23 pm
How is XP earned on this server? I see there's some kind of "bottle XP" mod, but I don't see what's been altered in terms of gaining it in the first place.

Also, say hello to the newest residents of Dumathion, Mr. and Mrs. Rockadoodle.


Its hard. I've working on it, and what you need is a cauldron, which is part of factorymod, and lots of plants.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: Elephant Parade on October 10, 2013, 08:27:59 pm
This looks fun. Exactly how would I join the server? TYPO WHOOPS. Also, reread OP, dumb question is dumb.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: squidgen on October 10, 2013, 09:11:01 pm
This actually looks really interesting. Hopefully I'll be able to check out the server this weekend and migrate to Dumathoin. Its been a long time from when I last played good ol' survival. 
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: tahujdt on June 10, 2014, 11:44:47 am
Bumping this to note that the Dwarven Invaders Minecraft group reclaimed this fort, and you can find it here. (http://www.bay12forums.com/smf/index.php?topic=131764.0) If anyone who's reading this was a mod in the Citadel group, it would be nice for you to come on and add this.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: tahujdt on July 13, 2014, 06:19:15 pm
Listen, goldminer, if you're reading this, I know that you and TheVanGuardian broke into the vault and stole a bunch of valuables. If you're pissed about us moving in, we can arrange some sort of compensation. However, that does not excuse your theft of about 3 stacks of Diamond Blocks worth of goods.
Title: Re: "CivCraft" Minecraft Server: Dwarven Stronghold of Dumathoin
Post by: MarcAFK on July 13, 2014, 06:23:05 pm
Seriously?
What an asshat, he hasn't returned any if my messages on reedit and has generally ignored us...