That is why each gem has an element associated with it for a temporary stat boost.
They did it to Syndicate too, which is why I don't believe they can do anything but FPS and sports games anymore.
They pissed off Somethingawful as well. (http://www.somethingawful.com/d/news/populous-syndicate-xcom.php)
What can we say? EA has ruined everything they've ever gotten their hands on, and haven't put a decent game out since roughly 1998.
EA is where game companies (and games) go to die.
I remember the good old Ultima Online........ before EA. Good times.
And Lord of Ultima.... that is blasphemy (and not Sparta)
If EA got the rights, I'd never update again.
Weep, too. I'd definitely weep.
Then I'd probably rename elves to EA grunts and learn to play adventure mode.
Your summary sounds about right though, especially the part where you end with gold armor. Does it make sense? No. Would EA do it? Oh yeah.
EA: Dumb it down and slap DRM on it!
EA: Pump and dump applied to game series!
EA: Buying out all the good games and ruining them worse then our original competitors!
EA: Nostalgia can go the way of the dodo. Nogo.EA: Dumb it down and slap DRM on it!
EA: Pump and dump applied to game series!
EA: Buying out all the good games and ruining them worse then our original competitors!
EA: Don't like it? Well too bad because the market sides with us. MWAHAHAHAHAHAHAA!
If EA got the rights, I'd never update again.
Weep, too. I'd definitely weep.
Then I'd probably rename elves to EA grunts and learn to play adventure mode.
Your summary sounds about right though, especially the part where you end with gold armor. Does it make sense? No. Would EA do it? Oh yeah.
If EA got the rights and you didn't update, and kept playing the old one, they'd probably sue you for piracy. $20,000 for every stone you mined after acquisition.
*** COPYRIGHT INFORMATION ****************************
Copyright (c) 2002-2011. All rights are retained by Tarn Adams, save the following: you may redistribute the binary and accompanying files, unmodified, provided you do so free of charge. If you'd like to distribute a modified version of the game or portion of the archive and are worried about copyright infringement, please contact Tarn Adams at toadyone@bay12games.com.
This software is still in development, and this means that there are going to be problems, including serious problems that, however unlikely, might damage your system or the information stored on it. Please be aware of this before playing.
If EA got the rights, I'd never update again.
Weep, too. I'd definitely weep.
Then I'd probably rename elves to EA grunts and learn to play adventure mode.
Your summary sounds about right though, especially the part where you end with gold armor. Does it make sense? No. Would EA do it? Oh yeah.
If EA got the rights and you didn't update, and kept playing the old one, they'd probably sue you for piracy. $20,000 for every stone you mined after acquisition.
They cannot, they are not allowed to:Quote*** COPYRIGHT INFORMATION ****************************
Copyright (c) 2002-2011. All rights are retained by Tarn Adams, save the following: you may redistribute the binary and accompanying files, unmodified, provided you do so free of charge. If you'd like to distribute a modified version of the game or portion of the archive and are worried about copyright infringement, please contact Tarn Adams at toadyone@bay12games.com.
This software is still in development, and this means that there are going to be problems, including serious problems that, however unlikely, might damage your system or the information stored on it. Please be aware of this before playing.
The underlined part of this quote is a right that Toady has given up, and as such, cannot take back except as part of a new license agreement -- one that has to be part of a new download.
We are downloading Dwarf Fortress under this software license, and as such, it cannot be rescinded. If they make their own version, and start releasing it under a new license, only their version will be under the new license. We would be entitled to continue distributing these versions of Dwarf Fortress amongst ourselves and with others provided we include everything as-is. EA wouldn't be able to say shit about it. Toady would likely have to stop distribution on his end as part of a non-compete clause though.
Yeah, it was a joke. Besides, EA probably has a daily power tucked away somewhere where they can expend a standard action to rewrite the laws.Place a formatting tag opening and closing in the middle of it.
"By continuing to use the alpha of Dwarf Fortress (TM), you agree to the updated terms and conditions found at www.ea.com/FU.htm".
Edit: Is there a way to not hyperlink a piece of text in the url format? I thought it wouldn't make an active link without a URL tag.
www[i][/i].ea.com/FU.htm
Yeah, it was a joke. Besides, EA probably has a daily power tucked away somewhere where they can expend a standard action to rewrite the laws.Place a formatting tag opening and closing in the middle of it.
"By continuing to use the alpha of Dwarf Fortress (TM), you agree to the updated terms and conditions found at www.ea.com/FU.htm".
Edit: Is there a way to not hyperlink a piece of text in the url format? I thought it wouldn't make an active link without a URL tag.Code: [Select]www[i][/i].ea.com/FU.htm
I remember the good old Ultima Online........ before EA. Good times.Regrettably, my only experience with Ultima comes from borrowing IX from a library...
And Lord of Ultima.... that is blasphemy (and not Sparta)
I haven't read everything from this post, but the reference to Populous and what EA is doing with it..I assure you, this is not true. Do not panic. Note that that is one of the only places on the internet where the name of that "game" even comes up.
Well.. ehm.. is http://www.somethingawful.com/d/news/populous-syndicate-xcom.php actually serious?
I remember populous as a Hippy world builder and this is just strage..
"I always loved the detailed geology in the original game. That is why each gem has an element associated with it for a temporary stat boost."
I thought they would make a RTS with no building elements but you would see in a FPS view. Oh wait, that was that rock and roll game that everyone hated...
Well, on one hand, there's all the bad games EA has.
On the OTHER hand, there's The Sims [which has gone downstream and is slowly being turned into a bad game] and Spore, and the first Harry Potter games.
There's probably a few more good games EA has, but i haven't heard of them/can't remember them
Well, on one hand, there's all the bad games EA has.
On the OTHER hand, there's The Sims [which has gone downstream and is slowly being turned into a bad game] and Spore, and the first Harry Potter games.
There's probably a few more good games EA has, but i haven't heard of them/can't remember them
Pokemon-esque trading of namebrand officials
The Sims series isn't one I'd consider to be soul crushed by EA unless you look at the Expansions and the glitches/lack-o-patches
Though my problem with this Satire is that for the most part... It doesn't seem like it is about Dwarf Fortress... it is like you just chose another game and called it Dwarf Fortress.
Heck Capcom is heading into the "zone of sucking too" and just like EA they are currently in their phase where they are being defended against (Capcom hasn't reached the point where even its fans will outright state they have problems).Yeah... I miss the days when Resident Evil was actually Resident Evil... Not a quarter-arsed action/slightly arcadey game.
The loss of Our Mighty Leader would be worse than anything EA could do after that.I would come up with a cunning plan to destroy EA!
But big budget spectacle isn't financially feasible unless you can sell the product to the unwashed masses. And in a industry moving this rapidly, the good name of a series is just another resource to be exploited.
As long as we buy overmarketed unimaginative glossed-up junk, we'll get more of the same. Games suck because gamers suck.
I wish I knew a way to just organize the whole of the gaming community to march on EA's front lawn and simultaneously all take a large, steaming shit on their lawn, and the promptly leave after planting a sign that said, "We've pre-released all your games for the next decade. Enjoy."
I think this sums up EA rather nicely. (http://brawlinthefamily.keenspot.com/2008/05/31/31-ea/)
EA's newest hit Dwarf Fortress: Retribution takes the popular franchise into a bold new direction. Abandoning the ASCII in favor of state-of-the-art graphics, this immersive game presents Dwarf Fortress as it was always meant to be played.
"I have always been an avid fan of Dwarf Fortress, and I'm proud to finally make it into a game that is as accessible to new players as it is for the veterans." says John Thompson from the EA marketing division. "From the first person perspective you get a perfect view to the dark, claustrophobic mines where the goblins and demons are waiting for you behind each corner."
The damage system is more streamlined, while keeping the classic splints and crutches as health pickups. The accurate bodypart-centric damage is also there, and in boss fights like the dragon you must first destroy its claws before getting a chance to strike its heart. Dwarf Fortress boasts over a dozen different weapons and an unique crafting system for upgrading them for either speed, damage or accuracy. "I always loved the detailed geology in the original game. That is why each gem has an element associated with it for a temporary stat boost."
While the plot of Dwarf Fotress: Retribution is still a secret, the pre-release cutscenes have given some insights into the new world EA has created. You take on the role of Ulrich the dwarf, and with the aid of the beautiful elven sorceress Cacame you are sent down to the deepest mines to assault the gobling fortress. Ulrich is betrayed by his commander and he discovers a great secret threatening the fate of the world itself.
The Dwarf Fortress has indeed come a long way from its humble origins and matured into a full-fledged fantasy shooter. Fast-paced combat and the dark setting are sure to make this a must-have for fantasy gamers and hardcore online gamers alike.
Details:
-Three levels raging from mines and underground caverns to the massive dark fortress
-Collect the mysterious adamantium to increase your stats and gain new abilities
-Buy new armors, ranging from rope reed clothes to golden plate mail
-5 boss fights against the most imaginative monsters ever created
-Five different weapons with three upgrades each
-Helpful support characters with healing spells and offensive magic
-12 player multiplayer with modes like deathmatch arena and mine flags
Dont yell at me if that been said so far, but if EA got DF then they would money whore the LIVING HELL out of it. Hell thats what they are doing with BattleField 3 ATM
Dont yell at me if that been said so far, but if EA got DF then they would money whore the LIVING HELL out of it. Hell thats what they are doing with BattleField 3 ATM
Perhaps you would be so kind as to explain what you mean by that? Do you feel that Battlefield 3 is something of a deviation away from BattleField 2?
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
I don't think Dwarf Fortress is renown enough for EA to REALLY Cash Cow it so straight forwardly.
Two major changes that I think affect this the most:
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
2. There's no medic. The medic was previously one of the core components of squad-based gameplay, and now healing is largely irrelevant (because you die almost instantly anyway) and reviving is just another way to get points for yourself.
so you should just spam bullets center-of-mass.
Two major changes that I think affect this the most:
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
2. There's no medic. The medic was previously one of the core components of squad-based gameplay, and now healing is largely irrelevant (because you die almost instantly anyway) and reviving is just another way to get points for yourself.
Not to defend EA or put this thread off topic, but you should get your facts straight. Medic is still in, in "assault" kit now.
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
Since when is this a downside?
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
Since when is this a downside?
It means whoever gets the first shot off wins, and there's no time to beat them by being better at shooting.
1. You die very quickly. Most of the times I was killed while playing today, I didn't even have time to see the red hit marker come up.
Since when is this a downside?
It means whoever gets the first shot off wins, and there's no time to beat them by being better at shooting.
Compare to Red Orchestra: Half the time you don't know where you were shot from, and aroun 30% of the time you spend a life without even seeing a single enemy.
Also, it seems that aim isn't nearly as important as reflexes in BF3 then. But there is one thing that will beat both: tactics. You can not kill what you can not see.
What can we say? EA has ruined everything they've ever gotten their hands on, and haven't put a decent game out since roughly 1998.
EA is where game companies (and games) go to die.
What can we say? EA has ruined everything they've ever gotten their hands on, and haven't put a decent game out since roughly 1998.
EA is where game companies (and games) go to die.Spoiler (click to show/hide)
Released in 2006. It and its predecessors are literally the ONLY EA games that I like in any capacity, the newer ones I feel are just buggy garbage. Medieval 2 stock I've played more then any other game.
everything else is garbage. I might concede on the original sims and up to sim city 4, since those aren't trash either.