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Finally... => Forum Games and Roleplaying => Mafia => Topic started by: Mephansteras on July 21, 2009, 11:47:42 am

Title: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on July 21, 2009, 11:47:42 am

  This was a nice, quiet resort island. A small place, only a few dozen cottages or so and small general store. It's been a place for people to come and relax for years, free from the stress and worries of their normal lives. However, things have taken a dramatic turn for the worse. A few days ago, there started to be strange signs of cult activity. Hooded figures out on the rocks at night, strange symbols painted onto houses, and rumors of people disappearing. Even worse, strange man-sized pods were discovered empty in a tide pool the other day. They match the description of those doppelgangers that have been all over the tabloids and internet. You started to wonder if cutting your vacation short might be smart.

  However, before you could leave, a strange storm surged up around the island. It was unnatural how fast it appeared. The storm has circled the island, with huge waves crashing between the island and the mainland and making the bridge impassable. You're stuck here for as long as that storm rages. The only bright side in all of this is that you seem to be in the eye of the storm, so things are fairly calm. For now, at least. In the meantime, you need to find these cultists and doppelgangers and put a stop to them. By force. You decide to meet in the general store's restaurant area each day and lynch the most suspicious person. It's a brutal system, but it seems to have worked in other places. Maybe it can work for you now.




Ok, day 1 has started! It will go until ~10am Pacific Thursday. There are 3 Doppelgangers and 3 Cultists of the Great Old Ones! Town has to kill all 6 enemies, and each hostile group must kill off everyone else. Aliens do their normal thing, of course. The game will go a maximum of 17 game days before something horrible happens to end everything.

Also, important note: I will be at Comic-Con this week! That means that I will not be around much Wednesday night - Sunday night. I'll try to get on and run things fairly smoothly, but there may be delays. Depending on how things go, I might end up extending the day and night phases for this week. We'll see how it goes. In any case things will get back to normal starting Monday of next week.


Player List
Spoiler (click to show/hide)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 11:47:58 am
Here are the current rules:

Here is the (current) list of possible roles:
Spoiler (click to show/hide)

Definitions:
    Doppelganger: These foul creatures kill and eat humans, taking on all of their memories and abilities. Once they have a form, most doppelgagners cannot change again. They are a flawed species, and possess and uncontrollable bloodlust forcing them to kill and eat humans each night. Their goal is to destroy all of the humans in the town and make their way out into the larger world.
    The Cult of the Great Old Ones: A group of Fanatics attempting to summon their Dark Gods to this earth. To do so, they need human sacrifices. With the latest events, they figure doppelgangers and aliens should work just as well. Maybe even better. Each night they get a Night kill, just like the Dopps. They are an anti-town faction, and win when all other groups are dead. This includes Doppelgangers and Aliens. Unlike the other groups, they'll happily kill the Survivor Alien at the end of the game. They can use his blood, too. Although the Survivor will win in a tie if there are three groups left (he'll run away and the others fight it out).
    Night Kill: Any kill that happens during the Night Phase. The Doppelgangers and Cultists each get 1 Night Kill as a group, in addition to any allowed by Roles.
    Morningkill: A morning kill happens between the day and night phase, and cannot be prevented by abilities that prevent night kills. (Such as the Protector)
    Abduction: When a player abducts another player, two things happen. First, the abducted player is role-blocked for the night. Second, that player is removed from play for that night (and possibly the game). While removed, they cannot be the target of any other night action and cannot vote or be lynched during the day. Exceptions: The Paranoid War Vet and Sentry Gun are not role-blocked by an abduction, and will kill the player attempting the abduction.



I've written a perl script to pick roles and whatnot randomly. It has some rules that it follows, but it should make for a nice amount of randomness to the set-up. Note that while I'll generally just go with whatever it spits out, I may make modifications to the set-up in order to make a more interesting game or to test out a specific feature. Also note that I will intentionally mess or not mess with stuff just to screw up anyone depending on the Gambler's Fallacy.

Not all roles are guaranteed. In fact, it's quite possible to have a game with nothing but normal doppelgangers and humans.
There will only be, at most, 2 of any given role per side for Humans and Doppelgangers (other then townsperson, normal doppelganger, and cultist)
There can only be 1 of each Alien Role in a game. An Exterminator can have either an Operative or a Controlled Doppelganger working with him, not both.


General Rules:
 
Spoiler (click to show/hide)

  Feel free to ask for clarification on any rule.
 

Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 11:50:29 am
Hey everybody!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 11:51:36 am
Oh, one final note. NUKE9.13 is on vacation, and I don't know that he's aware the game has started yet. So he's effectively in a coma until he shows up. So no lynching him until then, since he can't exactly defend himself while he's not here. I added him to the game anyway just because he's previously requested that I stick him in every Paranormal game unless he says otherwise. If he never shows up, then I'll mod-kill him or something.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 11:54:00 am

you need to find these cultists and doppelgagners and put a stop to them.

No! Not the DOPPLEGAGNERS!

The opening text is a bit more ambiguous than it usually is. Does this mean we won't be informed of how many dopplegangers or cultists there are?

With town, dopps, aliens, and cultists, that's 4 different groups all vieing for victory. Even more if you count the different goals the aliens have.

Hey Alex, do you still want to go for that MC you were talking about?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 11:54:27 am
Good day ToonyMan.  Yay for being almost constantly on a computer?  (I do like the game actually starting during the work day EST rather than at night.)

For the record, I am not a dopp.

Since I don't believe in randomly lynching perfectly innocent people I will vote no lynch for the time being.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 11:54:58 am
3 dopps and 3 cultist Sir Josh.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 11:56:27 am
Hehe. Fine, I fixed the typos. Looks like Firefox decided not to spell-check for me that time.

And, yes, there are 3 of each. It's listed down in the notes section instead of the opening paragraph.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 11:57:22 am
3 dopps and 3 cultist Sir Josh.

This is what I get for not reading everything.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Frelock on July 21, 2009, 11:58:01 am
Alright, as an experiment, I'm going to try out aggressive Frelock again.  I vote for SniHjen.  Well, newcomer, what do you have to say for yourself?

And Janus, there is no-one who can check the validity of statements made during the day, so saying "I'm a dopp" does nothing.  It also tells us nothing due to the existence of the CotGOO, who are also not dopps.  Could you be a member of this cult, and trying to throw suspicion off yourself with a true statement?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:00:11 pm
Ah, I forgot about the cult.  I am also not cult-like.  And I guess it doesn't make much difference without a truth-checker, but it does make me feel better.

And just for reference, talking to someone who I essentially was in a last game is rather odd.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 12:00:24 pm
Hey Alex, do you still want to go for that MC you were talking about?
I'll think about it.  I'm glad about the possible 2 sames roles in the same allignment.

This is looking more and more like IRC faction  :D

I still don't know what the cults are supposed to do so I guess I'll have to read about it...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Frelock on July 21, 2009, 12:02:16 pm
Cult = second mafia group

Really, that's about it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Kashyyk on July 21, 2009, 12:05:40 pm
Hell, random votes have always worked in the past

...so I choose A_Fey_Dwarf why should we not think that you are a Doppelganger or Cultist?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:05:56 pm
Given the island locale, I think more scared of the Cult of the Great Old Ones than I am of dopps.  (flavor wise)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:06:43 pm
Cult = second mafia group

Really, that's about it.

Actually, if I remember correctly, it's a mafia that the survivor can't work with because they're aiming to kill everyone like the exterminator. Isn't that right?

Also, can't the detective see power role cultists as "detective cultists" for example?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 12:07:53 pm
Cultist are like human dopps.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 12:09:39 pm
lol for the Multiple personality Frelock Janus...

I'm gonna go ahead and vote Toonyman because he will probably try to hide behind his insane avatar and pass off as a crazy person to be allowed to act scummy.

Vote ToonyMan

I gotta go now but I'll come later to see what the hell this cult thing is all about.

Oh... And I've just read my pm...

what's a Dee O Pee Pee?   :D

But then I hit preview and...
Cult = second mafia group

Really, that's about it.
Is that the only difference?  2 scum groups hurt each other more (and are better for town) than 1 scum group of more people vs town... so they must be full of PRs or something to make things balanced...

then I hit preview again and there's a lot of posts... too bad... I'll check them later... bye...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 12:10:47 pm
Cult = second mafia group

Really, that's about it.

Actually, if I remember correctly, it's a mafia that the survivor can't work with because they're aiming to kill everyone like the exterminator. Isn't that right?

Also, can't the detective see power role cultists as "detective cultists" for example?

Yes, they are slightly different from Dopps in that they really do want to kill everyone. They also count as humans as far as the Alien Scientist is concerned.

I did change that last part, though. I decided that was unbalanced, so it's actually the Agent who determines their Cult aspect. He'll see them as 'Human Cultist' instead of just 'Human'. It fits his Paranormal investigation aspect better, I think, as well as being more balanced game-wise. The Detective just finds role, same as he has with Dopps.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 12:11:09 pm
my god... I can't even make a cup of coffee without being lynched for it?

I have nothing to say for myself, I just hope to survive until the end.

since Inaluct is always scum, I vote Mr.Person
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 12:11:40 pm
lol for the Multiple personality Frelock Janus...

I'm gonna go ahead and vote Toonyman because he will probably try to hide behind his insane avatar and pass off as a crazy person to be allowed to act scummy.

Vote ToonyMan

I gotta go now but I'll come later to see what the hell this cult thing is all about.

Oh... And I've just read my pm...

what's a Dee O Pee Pee?   :D

But then I hit preview and...
Cult = second mafia group

Really, that's about it.
Is that the only difference?  2 scum groups hurt each other more (and are better for town) than 1 scum group of more people vs town... so they must be full of PRs or something to make things balanced...

then I hit preview again and there's a lot of posts... too bad... I'll check them later... bye...

I'm totally serious on this thread.  I don't want Meph to modkill me.   :P
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:13:35 pm
my god... I can't even make a cup of coffee without being lynched for it?

I have nothing to say for myself, I just hope to survive until the end.

since Webadict is always scum, I vote Mr.Person

I fixed that for you there SniHjen.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 12:14:46 pm
Doh, dumb mistake, lets hope I don't make more of them, atleast I can't get myself killed.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Frelock on July 21, 2009, 12:16:13 pm
Thanks for pointing out that survivor rule to me, Josh.  I had forgotten about it.  In fact, it's such an obscure rule that only someone with a keen interest in that particular faction would have noticed it.  Meaning Chaoticjosh must be either a survivor or a cultist!

SniHjen, your humor has saved you for now, but I'll be watching you...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 12:19:49 pm
....SniHjen, your humor has saved .....

My humor?

great....

Might aswell lie down and die now...

But no!

I will surive!

*death by discoball.*
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:21:11 pm
You go with your wild hunches Frelock. However, talking about obscure rules, even though double lynches at lylo are disallowed, are they still possible, provided it's not at lylo?

Death by discoballs?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:23:07 pm
So... very... shiny... thud.

Sorry for the noobish question:  Could you define lylo for me?  All I can find is this:  LYLO - Les Yeux Les Oreilles (French magazine)

(I don't think that's it.)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Kashyyk on July 21, 2009, 12:24:00 pm
Lynch You LOse = lylo
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:24:30 pm
Ah, thanks.  Got it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:25:04 pm
Actually, it's an acronym that basically means that if even one more mislynch happens, then the scum wins.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 12:28:10 pm
You go with your wild hunches Frelock. However, talking about obscure rules, even though double lynches at lylo are disallowed, are they still possible, provided it's not at lylo?

Death by discoballs?

Yes, double-lynches will happen unless the town is in lylo. However, they only occur if there are two vote camps that are tied for the lynch and over half of the surviving players have voted (or specifically abstained).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 12:29:26 pm
what's a Dee O Pee Pee?
Unvote
Vote Alexhans

Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:30:33 pm
Random note: How did I never notice the abso-freaking-lutely huge spider on your shirt chaoticjosh?

Do dopps like spiders?  Or maybe cultists?  I bet cultists like spiders!

(I just played Battlestar Galactica last night... YOU'RE ALL CYLONS!)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:35:46 pm
what's a Dee O Pee Pee?

Seems like an odd move on Alexhans' part.
A dopp with an intriguing strategy?
A cultist trying to make us think he's a dopp?
A human with... I'm not sure.  A human with a death wish mayhaps?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:37:39 pm
It's only on my shirt, it's been there forever, and it's noted in my personal text, how could you not notice it?

This is what I get for not using large, blinking, red arrows to point stuff out.

I'm not sure what Alex is doing, I thought that was one of his weird jokes.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:40:34 pm
Like this?
(http://www.redcircuits.com/BlinkArrow.gif)

Oh, and I did notice it.  But don't think that that eases my suspicions of you one bit!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Duke 2.0 on July 21, 2009, 12:41:44 pm
 Gotta point that arrow the other way.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:45:54 pm
Probably true, but that takes time.

Oh, and greetings newcomer, how do you do? Are you, by any chance, a vile, flesh-eating doppelganger or a cultist of the mentally squirrelly sort?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 12:47:41 pm
Is this your first mafia Duke? Nice to have you.

If Meph used some joke in Alex's role PM that confused him and got him to accidentally reveal himself, I'm sure Meph would point it out and do a hard reset like he did with Masami's mistake oh-so-long ago, seeing as it would be more his fault than Alex's.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 12:51:08 pm
Probably, we'll see.

Until then:  http://www.facebook.com/pages/Cult-of-the-Smiling-Spider/84398312325
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 01:06:58 pm
If Meph used some joke in Alex's role PM that confused him and got him to accidentally reveal himself, I'm sure Meph would point it out and do a hard reset like he did with Masami's mistake oh-so-long ago, seeing as it would be more his fault than Alex's.

Whatever Alex is up to it's his own thing. Nothing I sent should cause any confusion.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 01:13:48 pm
Gotta point that arrow the other way.

Hello Duke!  I hope you're not anti-town!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 01:30:24 pm
Yeah, what IS the meaning of that Alexhans? You told me specifically last game that it's counter-productive to WIFOM the town, and you're acting skills are much too finely honed to allow you to continue a masquerade. You proved that to everyone last game.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Beacon80 on July 21, 2009, 01:38:44 pm
If Meph used some joke in Alex's role PM that confused him and got him to accidentally reveal himself, I'm sure Meph would point it out and do a hard reset like he did with Masami's mistake oh-so-long ago, seeing as it would be more his fault than Alex's.
Blame where blame is due.  I'm the one who screwed up.
Pretty sure Alex is just being a goof.
I'm going to randomly vote Cheetar
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Duke 2.0 on July 21, 2009, 01:39:28 pm
 Oh, I'll tell you my story.

 I'm an old salty dog, I'll tell you that. Ain't no confusion about that here. I can't seem to go fishin', not with this weather out. Odd weather it is, haven't seen a storm like this in, oh, a good thirteen years. I remember that night clearly. There were murders you see.

 Some say a cult was involved. Not something I would poke my nose into let me tell you that. Then there was the first wave of Doppelgangers. I was out at sea during the Doppel problem, so not much I can say about them.

 Then there were the strange light I sometimes see out there. Some kook kids think it's aliens. Kids these days and their imaginations. I know Saint Elmo's fire when I see it. But still, seein' all this again makes me regret not being out on the waves again. Looks like I'll be involved in the meatgrinder this time around.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 01:53:27 pm
There's too many players!

Random vote on Twiggie while I start making a graph.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 02:21:11 pm
Hi... I'm back...
what's a Dee O Pee Pee?
Unvote
Vote Alexhans
Is it serious?
A dopp with an intriguing strategy?
A cultist trying to make us think he's a dopp?
totally... those 2... Because making you think I'm a dopp if I'm a cultist will help me very much... XD
Quote from: Josh
I'm not sure what Alex is doing, I thought that was one of his weird jokes.
BINGO!  However.  It may have useful connotations.
Yeah, what IS the meaning of that Alexhans? You told me specifically last game that it's counter-productive to WIFOM the town, and you're acting skills are much too finely honed to allow you to continue a masquerade. You proved that to everyone last game.
Ok... first of all... I'm allowed to joke in the first few posts... like everybody else.  later on, when I get totally serious, people hate me. 
Second... this was such an obvious joke that it doesn't even enter the land of WIFOM.  Wifom could be set if someone starts calling for their own lynch to prove their townieness so everyone gets cold feet or something.

Thanks for the... err... praise? but I don't get what masquerade are you talking about.  Nor what did I prove last game...
--------
wow... 23 players... New record, right?

6/23 = 26 % scum.  Seems ok. 
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 02:25:39 pm
Don't forget the aliens!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 02:31:40 pm
Don't forget the aliens!

(http://rlv.zcache.com/t_shirt_alien_frankenstein_aliens_are_people_too-p235819563337570945yzdw_400.jpg)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 02:33:27 pm
Quote from: Meph
There are 3 Doppelgangers and 3 Cultists of the Great Old Ones! Town has to kill all 6 enemies, and each hostile group must kill off everyone else. Aliens do their normal thing, of course.
oh... I thought that this quote meant that there were no exterminator aliens... because we don't need to kill the survivor unlesss we are in a complicated situation but the Ext must die for us to win.

So we might have to face an EXT with his operative too?  (as much as it sucks to have so much anti town role, I still love the Ext Alien with his Operative)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 02:38:59 pm
There can be the usual compliment of aliens. But, as usual, you don't get to know about them ahead of time the way you do with the Dopps and Cultists.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 02:42:11 pm
Yeah, what IS the meaning of that Alexhans? You told me specifically last game that it's counter-productive to WIFOM the town, and you're acting skills are much too finely honed to allow you to continue a masquerade. You proved that to everyone last game.




Unvote

Vote chaoticjosh

I call a Anti town
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: inaluct on July 21, 2009, 02:57:22 pm
Huh. I'm in, I guess. Yey.

since Inaluct is always scum
I'm never scum! :O
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 02:58:03 pm
Don't worry inaluct, I'll defend you!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 03:00:38 pm
Still under half of the people in the game have posted. (11/23 by my count).  Interesting to have such a large game.

Unvote

Vote chaoticjosh

I call a Anti town

That's an interesting choice of wording.  If I'm not mistaken, that means you're claiming to be either a dopp, cultist, or a more aggressive alien.  What's stopping us from lynching you right now?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 03:07:35 pm
Whatever Alex, I won't argue with you over the ethics of being serious over being jocular at the start of the game.

I just want people to consider this: if Alex is indeed a dopp or cultist, then he'll be the best one with his cool attitude, clear thinking, and impressive acting skill, and I'll wager that it's a better idea to kill him before he manages to weasel into a forming town base and destroys the town from the inside out. What I'm saying is that it's better to get rid of a possible major threat than a possible minor one. Even if I'm blatantly wrong, Alex can still lend his skill to the town through the Medium PM'ing him, if there is one.

Duke, can you give us your opinion on the situation? I know you're new, but it's best to get you involved when your still learning than later when it might be harder to relearn. You don't have to bother with the roleplaying stuff, you can just talk normally.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 03:18:07 pm
@Duke 2.0
Just my 2 cents, I'm always a fan of roleplaying.  One idea though, but it in italics to separate it from everything else.  Then, the people that enjoy it can read it and the people that want to focus on the logic and lynching (chaotic josh for one) can focus on that.

@SniHjen
Any words in your defense?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 21, 2009, 03:28:21 pm
Still under half of the people in the game have posted. (11/23 by my count).  Interesting to have such a large game.

Unvote

Vote chaoticjosh

I call a Anti town

That's an interesting choice of wording.  If I'm not mistaken, that means you're claiming to be either a dopp, cultist, or a more aggressive alien.  What's stopping us from lynching you right now?

I'll change my wording then:

I call that chaoticjosh is anti town.

do I need to engrave it in stone?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 03:33:45 pm
I'll change my wording then:

I call that chaoticjosh is anti town.

do I need to engrave it in stone?

That's much better and makes a lot more sense.  I won't ignore the possibility that you made some sort of psychological slip, but I'll go back to contemplating chaoticjosh's spider for a while.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 21, 2009, 03:49:13 pm
I echo the comments that there are many, many players. Especially when they can generate four pages of posts before I notice that it's started. I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players.

Josh: Skill at the game shouldn't be an excuse to preemptively kill someone. What if the medium is a dopp (since that can happen this game). What if Alex is an AWV or agent, or some similarly useful role that won't be nearly as useful if he's dead? Not that I'm accusing you or anything, I remember Alex's deception from last game. Just pointing out that preemptively killing skillful players isn't quite as good as it used to be, and so should be used more cautiously.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 03:50:45 pm
@SniHjen: Why was Josh's quote Anti town ?
--------------------
@inaluct: Anything else you want to say?
--------------------
@ToonyMan: Acting crazy already? :P
--------------------
#55 (http://www.bay12games.com/forum/index.php?topic=39156.msg665164#msg665164)
Cool thought Josh...

What if there ISN'T a town Medium?  And if there is... what if he is killed? How am I supposed to contribute to this game like that?  What If the medium is a lurker?  There's too many ifs to seriously consider your proposal.

We could say the same for any experienced player... lynch him because if he is a dopp... But then... what if he is town and the remaining experienced players are not...

What you're doing is trying to push a policy lynch (or kill?) in the weirdest way possible...

Usually... bad or lurky players are lynched to avoid having them in the final stages of the game... but you're proposing KILLING an experienced player, just in case he is scum and being very optimistic about my chances of involvement with the game.

Do you not care if I have a relevant role or not?

Are you earnest about this proposal? 
----------------------
@Janus: Can you develop on the supposed slip?  You think he was claiming an anti town role?  Why would he do that after voting as opposed to giving a reason for his vote?
-------------------- 
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 04:00:28 pm
I'm just posting what I have said so far for everybody.

Spoiler (click to show/hide)

They do lack substance though, that's for sure.  Ah well.  It is day 1.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 04:01:41 pm
@Alexhans
At this point, I'm not really convinced or even too terribly worried that SniHjen is a dopp.  Just storing it in the back of my mind for later in the game.  This is why I was a little paranoid in the last game about fixing grammatical errors (fat lot of good that did me :-D).

@Everyone
On another note, it is interesting watching chaoticjosh and Alexhans (two good players from last game, no idea before that) go after each other like this.  I almost wonder if they are both either dopps or cultists, just *acting* angry at each other?  I'm not sold on the idea yet, but it bears keeping in mind.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 04:05:47 pm
Josh: Skill at the game shouldn't be an excuse to preemptively kill someone. What if the medium is a dopp (since that can happen this game). What if Alex is an AWV or agent, or some similarly useful role that won't be nearly as useful if he's dead?

The same could be said of anyone Rysith, remember how we accidentally killed both the AWV and the PWV on the first two nights last game, purely through accident?

Also, the dopp medium can be circumvented quite easily: By neither Alex or the medium using the dead chat. The medium can simply PM Alex, and they can talk in that fashion. That's how I talked with Nuke almost the entire time I was dead, and it hasn't been outlawed since.

Alex, you can believe I'm very earnest about a "policy" lynch. Your particular skill set lets you be mafia way better than it lets you be town. Preventing you from gaining the upper hand seems like a better idea than waiting until you do, then being forced to sift through whatever nightmare of preparatory excuses you have ready, and then reluctantly lynch you based on that.

Prevention > cure, is what I'm trying to say.

I'll think it over though Alex, and If I think of a great reason to unvote you, then I will.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 04:09:38 pm
Alexhans is only voting me because of who I am!  That's profiling!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: inaluct on July 21, 2009, 04:33:28 pm
@inaluct: Anything else you want to say?
Yes.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: EchoP on July 21, 2009, 04:35:12 pm
I echo the comments that there are many, many players. Especially when they can generate four pages of posts before I notice that it's started. I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players.
Hey. I have no suspicions as of yet, but I will look into it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 21, 2009, 04:38:26 pm
Josh: Skill at the game shouldn't be an excuse to preemptively kill someone. What if the medium is a dopp (since that can happen this game). What if Alex is an AWV or agent, or some similarly useful role that won't be nearly as useful if he's dead?

The same could be said of anyone Rysith, remember how we accidentally killed both the AWV and the PWV on the first two nights last game, purely through accident?

Very true. I'm not trying to say that lynching Alex is a bad idea (I'm leaning towards not lynching him, but I'm not really sure enough to commit one way or the other), just that lynching Alex because he is a good player, and then counting on a medium to allow him to still help us is not a good reason to lynch him, at least without hunting around for other people to go after.

Quote
Also, the dopp medium can be circumvented quite easily: By neither Alex or the medium using the dead chat. The medium can simply PM Alex, and they can talk in that fashion. That's how I talked with Nuke almost the entire time I was dead, and it hasn't been outlawed since.

Ah, I was thinking of the case where either there is a dopp medium posing as town medium, or dopp medium and no town medium. Both would prevent a dead player from helping out.

Quote
Prevention > cure, is what I'm trying to say.
Perhaps. We should be going for the best possible lynch, though, and to me it's a question of whether a better result would happen by lynching someone else while maintaining awareness of Alex's acting abilities, rather than lynching alex without hunting for other suspicious people.

Fake edit: unvote, since EchoP posted. Echo, any comments on the game thus far, even if you have no suspicions?

Vote Servant Corps, again for not posting.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 04:43:29 pm
Vote Rysith for pulling up BS to vote for Alexhans. You don't vote in mafia based on skill, never.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 04:53:53 pm
... I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players. ...

Vote Servant Corps, again for not posting.

Vote Rysith for pulling up BS to vote for Alexhans. You don't vote in mafia based on skill, never.

me == confused
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 21, 2009, 04:56:52 pm
The Whiteboard
A_Fey_Dwarf : Kashyyk
Alexhans: chaoticjosh
Cheeetar : Beacon80
Rysith : Mr.Person
Servant Corps : Rysith
ToonyMan : Alexhans
chaoticjosh : Frelock, SniHjen
No Lynch: JanusTwoFace



Hopefully that's correct. You'll have to double-check your votes on these, since with this many players it'll be easy for me to miss something.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 05:16:46 pm
... I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players. ...

Vote Servant Corps, again for not posting.

Vote Rysith for pulling up BS to vote for Alexhans. You don't vote in mafia based on skill, never.

me == confused

Oh sorry, You're right, I meant to vote chaoticjosh
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 05:24:05 pm
You say that like it's common knowledge Mr.Person. Please, share with us, what is the basis behind NEVER voting for someone based on skill?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 05:40:52 pm
The Whiteboard
A_Fey_Dwarf : Kashyyk
Alexhans: chaoticjosh
Cheeetar : Beacon80
Rysith : Mr.Person
Servant Corps : Rysith
ToonyMan : Alexhans
chaoticjosh : Frelock, SniHjen
No Lynch: JanusTwoFace



Hopefully that's correct. You'll have to double-check your votes on these, since with this many players it'll be easy for me to miss something.

Wow, I was expecting that.  So many single votes.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 05:53:08 pm
You say that like it's common knowledge Mr.Person. Please, share with us, what is the basis behind NEVER voting for someone based on skill?

Alright, let's lynch all the experienced players. Let's start with you.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 06:03:30 pm
I think Mr.Person and Sir Josh are both town and should stop fighting.  We need to get the anti-town!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 06:04:48 pm
So wait, you're attacking me for attacking Alexhans, but not attacking Alexhans who's attacking ToonyMan for exactly the same reason? Does that not seem hypocritical of you?

Did the fact that ToonyMan is singled out for his potential unusual playstyle and non-experience just pass right over you?

It's like you refuse to acknowledge that my reasoning is semi-sound, provided that we're in a metaphorical evidence vacuum.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 06:09:19 pm
So wait, you're attacking me for attacking Alexhans, but not attacking Alexhans who's attacking ToonyMan for exactly the same reason? Does that not seem hypocritical of you?

Did the fact that ToonyMan is singled out for his potential unusual playstyle and non-experience just pass right over you?

It's like you refuse to acknowledge that my reasoning is semi-sound, provided that we're in a metaphorical evidence vacuum.

Nevermind, I think Sir Josh is on to something here!  Not to sound like a follower, but that doesn't sound quite right Mr.Person!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 06:27:43 pm
So wait, you're attacking me for attacking Alexhans, but not attacking Alexhans who's attacking ToonyMan for exactly the same reason? Does that not seem hypocritical of you?

Did the fact that ToonyMan is singled out for his potential unusual playstyle and non-experience just pass right over you?

It's like you refuse to acknowledge that my reasoning is semi-sound, provided that we're in a metaphorical evidence vacuum.

Nevermind, I think Sir Josh is on to something here!  Not to sound like a follower, but that doesn't sound quite right Mr.Person!

To be fair, I was kinda kidding with the last one.

Anyways, I think lynching Alexhans because he's experienced would be bad because we don't know anything about anybody else. We may wind up lynching him, we may not, but we haven't learned much if we all agree to lynch Alexhans.

Also, you think he's dangerous as scum? How? Mastermind? I could say that about a lot of people. Hard to detect? Read the vibes of everybody else, if they're all town, Alex is scum. You're making it sound like if we don't lynch him he'll kill us all when that's laughably not true.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 06:29:24 pm
I feel the vibes.  I feel them.  When something doesn't look right.  I feel it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: R1ck on July 21, 2009, 06:42:26 pm
I think you're getting a little too worked up over what is essentially random voting at this point, mr. person. Speaking of which, I vote org because he normally talks quite a bit, but so far he hasn't said a word.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 06:58:46 pm
*waits for a "lolwut" response.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 21, 2009, 07:05:26 pm
Whatever, unvote. I'll atleast give Alex a chance. This little squabble, however, has reminded me, where's Webadict? I hope his interest in mafia isn't waning.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 21, 2009, 07:43:02 pm
Vote Servant Corps, again for not posting.


I was sleeping when the game started. I'm just lurking and observing what other people are stating.

Mr. Person seems to be changing his vote every second to try and establish some sort of dogpile. Seems scummy to me.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 21, 2009, 08:14:24 pm
Wait. I didn't mean to voteMr. Person. Oops.

UNVOTE.

It was Rysith who was changing his vote every second. So, my vote's on Rysith.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 21, 2009, 09:03:40 pm
Whatever, unvote. I'll atleast give Alex a chance. This little squabble, however, has reminded me, where's Webadict? I hope his interest in mafia isn't waning.
That only took long enough for someone to vote for me. I have, though, been without internet for most of today, and still am without internet (Which my neighbors have graciously lent.)

If you're going to lynch someone, lynch either chaoticjosh or JanusTwoFace. More than likely, I'd lynch Janus, for his confusion technique. chaoticjosh is being very weird this game, even for him. Buuuut, we'll deal with that later.

There's simply way too many players in this game. I mean, HOLY CRAP! Where do I start? With the A's and then make it down to the Z's by next week?

Also, everyone stop being a moron. Alexhan isn't mafia. At least, not yet.

Also also, inaluct is a Cultist.
JanusTwoFace is probably a Dopp.
NUKE is a Cultist.
A_Fey is a Dopp.
Pandarsenic is a Cultist.

Aaaaaaaannnnnnddd...

R1ck. Dopp.

No Exterminator in this game. There is, however, a Scientist, Dopp Seeker, and a Survivor.

Keep in mind, however, that I'm going off of whatever faulty data I have, but I'm going to lynch anyone of the people on this list:

inaluct, NUKE, Pandar are Cultists.
Janus, A_Fey, R1ck are Doppelgangers.

If, for some reason, I am correct, I deserve some sort of award.

So, for now, JanusTwoFace.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 09:04:12 pm
So wait, you're attacking me for attacking Alexhans, but not attacking Alexhans who's attacking ToonyMan for exactly the same reason? Does that not seem hypocritical of you?

Did the fact that ToonyMan is singled out for his potential unusual playstyle and non-experience just pass right over you?
Josh... you can't be serious...

My Toonyman vote was my usual random vote with reasons to get a reaction...

Also... remember people... random voting does not mean frenzy random vote hopping...

In my opinion... changing a vote to fast takes the value of it...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 09:07:35 pm
Whatever, unvote. I'll atleast give Alex a chance. This little squabble, however, has reminded me, where's Webadict? I hope his interest in mafia isn't waning.
That only took long enough for someone to vote for me. I have, though, been without internet for most of today, and still am without internet (Which my neighbors have graciously lent.)

If you're going to lynch someone, lynch either chaoticjosh or JanusTwoFace. More than likely, I'd lynch Janus, for his confusion technique. chaoticjosh is being very weird this game, even for him. Buuuut, we'll deal with that later.

There's simply way too many players in this game. I mean, HOLY CRAP! Where do I start? With the A's and then make it down to the Z's by next week?

Also, everyone stop being a moron. Alexhan isn't mafia. At least, not yet.

Also also, inaluct is a Cultist.
JanusTwoFace is probably a Dopp.
NUKE is a Cultist.
A_Fey is a Dopp.
Pandarsenic is a Cultist.

Aaaaaaaannnnnnddd...

R1ck. Dopp.

No Exterminator in this game. There is, however, a Scientist, Dopp Seeker, and a Survivor.

Keep in mind, however, that I'm going off of whatever faulty data I have, but I'm going to lynch anyone of the people on this list:

inaluct, NUKE, Pandar are Cultists.
Janus, A_Fey, R1ck are Doppelgangers.

If, for some reason, I am correct, I deserve some sort of award.

So, for now, JanusTwoFace.

The webadict in action!  I don't know how he makes these lists up.  I don't believe any of it though.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 21, 2009, 09:11:51 pm
Whatever, unvote. I'll atleast give Alex a chance. This little squabble, however, has reminded me, where's Webadict? I hope his interest in mafia isn't waning.
That only took long enough for someone to vote for me. I have, though, been without internet for most of today, and still am without internet (Which my neighbors have graciously lent.)

If you're going to lynch someone, lynch either chaoticjosh or JanusTwoFace. More than likely, I'd lynch Janus, for his confusion technique. chaoticjosh is being very weird this game, even for him. Buuuut, we'll deal with that later.

There's simply way too many players in this game. I mean, HOLY CRAP! Where do I start? With the A's and then make it down to the Z's by next week?

Also, everyone stop being a moron. Alexhan isn't mafia. At least, not yet.

Also also, inaluct is a Cultist.
JanusTwoFace is probably a Dopp.
NUKE is a Cultist.
A_Fey is a Dopp.
Pandarsenic is a Cultist.

Aaaaaaaannnnnnddd...

R1ck. Dopp.

No Exterminator in this game. There is, however, a Scientist, Dopp Seeker, and a Survivor.

Keep in mind, however, that I'm going off of whatever faulty data I have, but I'm going to lynch anyone of the people on this list:

inaluct, NUKE, Pandar are Cultists.
Janus, A_Fey, R1ck are Doppelgangers.

If, for some reason, I am correct, I deserve some sort of award.

So, for now, JanusTwoFace.

The webadict in action!  I don't know how he makes these lists up.  I don't believe any of it though.
The same way I do everything: Try to take over the world. With great care and a BS machine in my basement.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 09:12:11 pm
Quote from: webadict
Also, everyone stop being a moron. Alexhan isn't mafia. At least, not yet.
That sentence is a lynchable offense... :P

web... too much guessing... I think what you really need is a casino...

We have to keep things simple and interact with each other and MAKE DAMN sure that everyone posts.

I'm actually gonna propose lurker lynch.  So if anyone fails to post here but posts in other places then he will have to face my almighty vote.

Toony... He just spews random gut deliriums... XD  wich may mean he is a cultist on drugs because aliens and exterminators probably don't talk that much...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 09:16:17 pm
No, my role sucks.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 21, 2009, 09:22:37 pm
blah blah (insert BS here) blah

1) Technique?  I guess that's one way to put it... :-P

2) With two mafias and enough people to get at least a few killing roles, those numbers should go down quickly.  Then, we can start making more sense of things.

3) Please don't lynch me.  I think I'd much rather be eaten (or whatever cultists do).

4) Where does one find one of these BS machines?  I am intrigued.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 21, 2009, 09:24:26 pm
Webadict for exterminator with intel?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 21, 2009, 09:37:13 pm
Webadict for exterminator with intel?
lol. That's a good one. Would I really risk that?

blah blah (insert BS here) blah

1) Technique?  I guess that's one way to put it... :-P

2) With two mafias and enough people to get at least a few killing roles, those numbers should go down quickly.  Then, we can start making more sense of things.

3) Please don't lynch me.  I think I'd much rather be eaten (or whatever cultists do).

4) Where does one find one of these BS machines?  I am intrigued.
1) It's based mostly on the Gambler's Fallacy, which very inconsistently gives us the bad guys.

2) We make sense of things ALL the time. We don't wait it up. And we're lynching today. Better start voting. And NONE OF THIS DOUBLE LYNCH CRAP! That's THE dumbest thing I've ever heard.

3) You'll probably end up as one of those three.

4) I'm pretty sure [insert whoever's name here] holds the only one. I'm just borrowing it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Duke 2.0 on July 21, 2009, 09:46:41 pm
 I may be only a master of the waves and those that lurk beneath, but I know well enough of Toonymans track record. Accusing this glibbering pile of madness of being some strange creature or a member of some occult crap for being crazy is stupid. When he starts acting rational, that is when you should fear him.

 Not that we take kindly to his kind here. I personally don't know which way to look at things. Last time the murders happened the real clues happened after a few killings. Alas, I cannot just point a gun into a crowd and hope to hit a murderer among them. I shall not take place in any lynchings.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 21, 2009, 09:54:37 pm
I may be only a master of the waves and those that lurk beneath, but I know well enough of Toonymans track record. Accusing this glibbering pile of madness of being some strange creature or a member of some occult crap for being crazy is stupid. When he starts acting rational, that is when you should fear him.

 Not that we take kindly to his kind here. I personally don't know which way to look at things. Last time the murders happened the real clues happened after a few killings. Alas, I cannot just point a gun into a crowd and hope to hit a murderer among them. I shall not take place in any lynchings.
We don't actually guarantee hitting murderers by shooting into a crowd. We only hope to hit them. Whatever results we get are simply there for our own deciphering, regardless of results. If we do kill a murderer, all the better.

As I have stated and will continue to state: We will lynch the first day and you WILL list your suspicions for everyone to see. If you refuse to do the first, I may not blame you. It was hard for me to grasp that concept. However, the second I will not budge on. You WILL list your suspicions and you WILL post. If you do not, I will lynch you. The only thing you can do to help the town now is be active and follow this. You do not help the town by sitting in a corner and watching us.

So do something or die. You're either helping us, or better off dead.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 21, 2009, 10:01:17 pm
Quote
lol. That's a good one. Would I really risk that?

It would be far more believable. You wouldn't get my vote either, because as it stands, there are two mafias groups here, and the Town would be more likely to spare the Exterminator right now, and wait for the Dopps/Cultists to butcher the Exterminatior for us.

As it stands:

Quote
1) It's based mostly on the Gambler's Fallacy, which very inconsistently gives us the bad guys.

Gambler's Fallacy is a fallacy. FOS Webadict. Keeping vote on Rysith though.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 21, 2009, 10:19:14 pm
Quote
lol. That's a good one. Would I really risk that?

It would be far more believable. You wouldn't get my vote either, because as it stands, there are two mafias groups here, and the Town would be more likely to spare the Exterminator right now, and wait for the Dopps/Cultists to butcher the Exterminatior for us.

As it stands:

Quote
1) It's based mostly on the Gambler's Fallacy, which very inconsistently gives us the bad guys.

Gambler's Fallacy is a fallacy. FOS Webadict. Keeping vote on Rysith though.
You think what you want. Just because it's a fallacy doesn't mean it never works.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Cheeetar on July 21, 2009, 10:47:46 pm
Don't forget the aliens!
This single post made me think that ToonyMan is some kind of an alien. I believe I said a similar thing when I was an alien. FoS ToonyMan.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 21, 2009, 11:05:04 pm
Don't forget the aliens!
This single post made me think that ToonyMan is some kind of an alien. I believe I said a similar thing when I was an alien. FoS ToonyMan.
You did.  Twice.  Once when you were the lovecraftian horror.  once when you were the alien. 

Do you think its good to lynch an alien?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 21, 2009, 11:12:29 pm
Don't forget the aliens!
This single post made me think that ToonyMan is some kind of an alien. I believe I said a similar thing when I was an alien. FoS ToonyMan.

If I was an alien I would want to be a survivor alien.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Cheeetar on July 21, 2009, 11:18:50 pm
Don't forget the aliens!
This single post made me think that ToonyMan is some kind of an alien. I believe I said a similar thing when I was an alien. FoS ToonyMan.
You did.  Twice.  Once when you were the lovecraftian horror.  once when you were the alien. 

Do you think its good to lynch an alien?
It really depends. If it's an exterminator alien, yes. If it's a survivor alien or a dopp-seeker, no. If it's an agent-seeker, yes.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 21, 2009, 11:52:21 pm
It was Rysith who was changing his vote every second. So, my vote's on Rysith.

I've been voting for people who haven't posted, and I'd done it with one person before you. Hardly "changing my vote every second". Care to explain how that's suspicious?

I will say that your reaction to my random vote strikes me as a tad over reactive and nervous. Until something better comes along, I'm going to maintain my vote as well.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 12:48:57 am
It was Rysith who was changing his vote every second. So, my vote's on Rysith.

I've been voting for people who haven't posted, and I'd done it with one person before you. Hardly "changing my vote every second". Care to explain how that's suspicious?

I will say that your reaction to my random vote strikes me as a tad over reactive and nervous. Until something better comes along, I'm going to maintain my vote as well.
Good show. I'd care for an explanation as well, Monsieur Corps.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: A_Fey_Dwarf on July 22, 2009, 02:13:11 am
Sorry about not posting earlier only just got the chance to use my computer.

I am going to vote for janustwoface for no lynching when we don't need to. A lot of his posts are particularly scummy especially this
3) Please don't lynch me.  I think I'd much rather be eaten (or whatever cultists do).

What exactly do you mean... You would rather be killed at night then lynched, I would much rather lynch you know to see how other people vote and gain info that way.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: A_Fey_Dwarf on July 22, 2009, 02:13:44 am
Oops forgot to vote, anyways
vote JanusTwoface
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 22, 2009, 02:20:33 am
Spoiler (click to show/hide)


tl;dr:
FoS Alexhans
FoS Janus
Fos ToonyMan
ToonyMan is the alien with intel.
FoS servant Corps
Unvote
Vote Servant Corps

Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 02:24:57 am
The only alien that can get intel is the exterminator.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 22, 2009, 02:28:00 am
The only alien that can get intel is the exterminator.
Thats even worse!

Also: I forgot:
FoS ChaocticJosh.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Archangel on July 22, 2009, 05:58:06 am
Actually, if you read the rules, you will find that the alien scientist also has two slots so he can get intel too.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Archangel on July 22, 2009, 05:59:48 am
Also, players I think haven't posted:
A_Fey_Dwarf
Kashyyk
Org
Pandarsenic
Twiggie.
Correct me if I'm wrong.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Pandarsenic on July 22, 2009, 06:09:08 am
Going back to sleep, rereading this tomorrow.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Pandarsenic on July 22, 2009, 06:14:28 am
O_O

JESUS CHRIST YOU GUYS

THREE PAGES ALREADY

I JUST WOKE UP FROM A NAP AND THERE ARE THREE PAGES

I THOUGHT MEPH FORGOT TO MOVE IT TO A NEW THREAD

JESUS CHRIST
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 06:33:13 am
If I had intel then I wouldn't be telling everybody.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 22, 2009, 06:53:23 am
Ofcause you would.

You can't help it but go: "uh uh look at me! I'm awesome! I know what roles are in the game!"
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 07:04:18 am
Man I hate first days, unvote.

Those predictions are pretty ballsy WA, but no matter how good your feelings are, I'd hold off on the predictions just yet.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 09:49:24 am
Also, players I think haven't posted:
A_Fey_Dwarf
Kashyyk
Org
Pandarsenic
Twiggie.
Correct me if I'm wrong.
A_Fey_Dwarf posted:
Sorry about not posting earlier only just got the chance to use my computer.

I am going to vote for janustwoface for no lynching when we don't need to. A lot of his posts are particularly scummy especially this
3) Please don't lynch me.  I think I'd much rather be eaten (or whatever cultists do).

What exactly do you mean... You would rather be killed at night then lynched, I would much rather lynch you know to see how other people vote and gain info that way.

Spoiler (click to show/hide)


tl;dr:
FoS Alexhans
FoS Janus
Fos ToonyMan
ToonyMan is the alien with intel.
FoS servant Corps
Unvote
Vote Servant Corps
Thank you.

Man I hate first days, unvote.

Those predictions are pretty ballsy WA, but no matter how good your feelings are, I'd hold off on the predictions just yet.
...Don't tell me what to do. I do what I want.

That'd be like me telling you while you're holding a gun to not put bullets in it yet when there's a tide of zombies on their way: Might as well do it while you still can.

Just because they might be wrong, doesn't mean I'm not entitled to take a guess. I realize, if you're not sure, that I have about .008% of being right. I wasn't planning guessing my way to the win. Maybe that's how you play, but not me.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 10:19:27 am
The Whiteboard
A_Fey_Dwarf : Kashyyk
Cheeetar : Beacon80
JanusTwoFace : A_Fey_Dwarf, webadict
Org : R1ck
Rysith : Servant Corps
Servant Corps : Rysith, SniHjen
ToonyMan : Alexhans
chaoticjosh : Frelock, Mr.Person
No Lynch: JanusTwoFace
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 22, 2009, 10:22:03 am
Thank you.
For?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 10:32:54 am
What exactly do you mean... You would rather be killed at night then lynched, I would much rather lynch you know to see how other people vote and gain info that way.

I'm being practical.  I rather like being alive.  Being lynched now would put a bit of a damper on that plan.  Being eaten (etc) later does as well, but that is later, this is now.

Oh, and I'll vote No Lynch until closer to the end of the day.  We already have a few people voting for everyone under the sun, I'll wait until I have some more evidence.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 10:53:15 am
Thank you.
For?
Doing something. Some people like to sit back.

Also, I'll unvote and vote Mr.Person. Why are you assuming everyone is an Exterminator Alien?

What exactly do you mean... You would rather be killed at night then lynched, I would much rather lynch you know to see how other people vote and gain info that way.

I'm being practical.  I rather like being alive.  Being lynched now would put a bit of a damper on that plan.  Being eaten (etc) later does as well, but that is later, this is now.

Oh, and I'll vote No Lynch until closer to the end of the day.  We already have a few people voting for everyone under the sun, I'll wait until I have some more evidence.
You should still give your suspicions, regardless of your affinity for life. Eventually, you MIGHT actually die, and giving reasons for who might be suspicious and why would make you helpful for town.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 11:06:46 am
You should still give your suspicions, regardless of your affinity for life. Eventually, you MIGHT actually die, and giving reasons for who might be suspicious and why would make you helpful for town.

Mmmk, I'll be a little more clear on what I've already said.
- SniHjen was suspicious when 'claiming' anti-town.  That claim has since been clarified but it might have been a slip up.
- Now SniHjen has switched voting to 4 different people, following Frelock and then Rysith the last two times.
- Alexhans and chaoticjosh are both better than average players and were going after each other pretty hard.  I believe that they might be acting to clear the longer lived one later.
- Toonyman is acting crazy, but crazy and dangerous are not disjoint.
- You (webadict) have access to a BS machine.  That seems dangerous to me.
- chaoticjosh has a spider on his shirt.  Everyone knows that spiders are a dopp delicacy and that cultists need spiders for their arcane rituals.  (Who knows what aliens do with them!)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 11:10:30 am
That wasn't so tough, now was it? Who else has yet to say anything on any matters? Org, I'm looking at you!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 22, 2009, 11:36:53 am
It was Rysith who was changing his vote every second. So, my vote's on Rysith.

I've been voting for people who haven't posted, and I'd done it with one person before you. Hardly "changing my vote every second". Care to explain how that's suspicious?

I will say that your reaction to my random vote strikes me as a tad over reactive and nervous. Until something better comes along, I'm going to maintain my vote as well.

1) I as assuming that you were voting on people on the basis that said person may be lurking, and thus could be scum.
2) I was worried that you were attempting to start a dogpile on a lurker, so as to quickly end the day and thereby remove a pro-Town role. Hence why you were changing your vote in order to try and fish out a target.

Your reaction seems strange too, but understandable. Unvote. FOS on SniHjen for dogpiling though.

I'm change vote to JanusTwoFace  in the hope that at least somebody gets  today lynched, thereby giving us some information.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 11:39:31 am
Name one thing that I said which was crazy.  One thing.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Kashyyk on July 22, 2009, 11:45:53 am
Right, I have posted by the way, on the 1st/2nd page I think..

But yeh, let's see:
-Webadict is always suspicious, because he is Webadict and so damn difficult to discern.
-SniHjen made that little 'slip' earlier. I suspect that was an accident partially based on being new to para-mafia, but that doesn't mean he is innocent.
-I agree with Janus' Alexhans/Chaoticjosh statement.
Quote
Alexhans and chaoticjosh are both better than average players and were going after each other pretty hard.  I believe that they might be acting to clear the longer lived one later
-Also Janus seems to be jumping on people for minor suspicious stuff, although that could just be me only noticing him.

Also, I unvote A_Fey_Dwarf, and vote Org for not having posted yet.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 11:46:26 am
Name one thing that I said which was crazy.  One thing.

Spoiler (click to show/hide)

Edit:  ;D
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 11:48:13 am
*grumble grumble*


Well anyway, I would like Org to speak up, but I'm not voting him so...

FoS Org for not posting.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 11:49:02 am
-Also Janus seems to be jumping on people for minor suspicious stuff, although that could just be me only noticing him.
I've been noticed... I'm touched.  Actually, I think it's just a combination of being overly paranoid (so that everything starts jumping out) and a lack of anything truly obvious (which is a semi-good thing, makes life interesting).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 11:54:29 am
It was Rysith who was changing his vote every second. So, my vote's on Rysith.

I've been voting for people who haven't posted, and I'd done it with one person before you. Hardly "changing my vote every second". Care to explain how that's suspicious?

I will say that your reaction to my random vote strikes me as a tad over reactive and nervous. Until something better comes along, I'm going to maintain my vote as well.

1) I as assuming that you were voting on people on the basis that said person may be lurking, and thus could be scum.
2) I was worried that you were attempting to start a dogpile on a lurker, so as to quickly end the day and thereby remove a pro-Town role. Hence why you were changing your vote in order to try and fish out a target.

Your reaction seems strange too, but understandable. Unvote. FOS on SniHjen for dogpiling though.

I'm change vote to JanusTwoFace  in the hope that at least somebody gets  today lynched, thereby giving us some information.
Vote Servant Corps. You couldn't possibly have been more suspicious with that answer than if you held up a sign. You basically said you hadn't posted, voted for him because he was SCUM looking for Power Roles (On people who haven't posted, mind you, and he was trying to get into the game), then start a bandwagon of a whole two people (Now three, I'll be FoS'd surely!). You then OMGUS'd until he and I asked for an explanation, where you switched your vote for, as I like to put it, "No good reason."

Being second on a bandwagon isn't as suspicious as being third (As I am AND you are!)

And voting someone random like that in hopes of getting a lynch today (When there's three votes?!?) is dumb. Maybe if there were a tie and it needed breaking, I'd feel better, and if it were, you know, near the END of the Day. But you basically said that you're voting just to lynch which was vaguely your reason for VOTING Rysith, except WORSE!

Lurking is NOT pro-Town and defense of it is against everything I stand for. I will not change my vote from you, as there is no possible explanation for your reactions other than that you are scum. I'd want more people to talk, but I definitely think SC should be lynched.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 12:02:25 pm
The Whiteboard
A_Fey_Dwarf : Kashyyk
Cheeetar : Beacon80
JanusTwoFace : A_Fey_Dwarf, Servant Corps
Org : R1ck
Servant Corps : Rysith, SniHjen, webadict
ToonyMan : Alexhans
chaoticjosh : Frelock, Mr.Person
No Lynch: JanusTwoFace



Reminder: Day 1 ends ~9am Thursday Morning (maybe earlier, depending on how early I need to leave for Con)

Also, webadict could use at least one more player for his Vote Mafia (http://www.bay12games.com/forum/index.php?topic=39061.0) game. So I encourage people to go take a look at it.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Frelock on July 22, 2009, 12:02:41 pm
Wow, this is going strong. 

Alex, Josh, and Web are being their usual great mafia player selves.  Not especially suspicious while still scumhunting.  Web especially stops scumhunting with those wonderful lists when he's mafia, so I'm less suspicious of him then I would be normally.

JanusTwoFace talks a lot, analyzes well, and as of yet hasn't said anything which sounds especially scummy to me.

Toonyman hasn't really said much, though he's talked qite a bit.

SniHjen surprised me with that well-analyzed post.  He could be a Dopp or CotGOO, and just trying to throw us off by seeming to scumhunt, but I have a feeling that he's genuine.

Anyhow, vote Twiggle for not having yet posted.

Pre-edit: Hmm, just read Web's accusation of SC.  An interesting analysis.  I'm not certain if SC's a Dopp or CotGOO, but Web does make some good points.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 12:05:47 pm
Meph!  You're vote thing is off a bit.  A_Fey_Dwarf was unvoted for and then Org was voted!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 12:07:02 pm
Oops I typed "you're" instead of "your".   :P
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 12:11:22 pm
I missed that. Thanks!

Here is the updated list.

The Whiteboard
Cheeetar : Beacon80
JanusTwoFace : A_Fey_Dwarf, Servant Corps
Org : Kashyyk, R1ck
Servant Corps : Rysith, SniHjen, webadict
ToonyMan : Alexhans
Twiggie : Frelock
chaoticjosh : Frelock, Mr.Person
No Lynch: JanusTwoFace
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Beacon80 on July 22, 2009, 12:18:30 pm
I'm vaguely suspicious of Webadict, but no more so than I usually am.  He's trying to take control of the game, overanalysing absolutely everything, and actually thinks Gambler's Fallacy means anything.  But that's SOP for Webadict.
Servant Corps looks like a good target, for the reasons Web just went over (Lurkers shouldn't be protected, etc.), however, I'm keeping my vote on Cheetar, as he hasn't responded yet (If you have and I missed it, let me know)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 12:20:45 pm
This is just a tangled mess.

At the very least, I can be relieved in the fact that a cat and mouse game is occurring, between the dopps and cultists, who need to genuinely scumhunt rather than just pretend to act town. They need to capture eachother as much as the town needs to capture them.

Hey Meph, if either the dopp seeker, agent seeker, or scientist aliens complete their goal, and the exterminator loses, what happens to the exterminator? Does he just commit seppuku in shame or does he just chill out for the rest of the game?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 12:26:59 pm
Hey Meph, if either the dopp seeker, agent seeker, or scientist aliens complete their goal, and the exterminator loses, what happens to the exterminator? Does he just commit seppuku in shame or does he just chill out for the rest of the game?

He still tries to kill everyone else. He just then has to go try and track down the other alien(s) after the game is over. Whether or not he succeeds I leave to the imagination of the players.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 12:40:34 pm
Alright.

Hmm, another: does the mad scientist's clone double protect against EVERY form of death? Say, for example, that a dopp mad scientist attacks a PWV, would it be his clone that takes the hit, or him? Or, in a different example, suppose a mad scientist got a warlock lynched, would the Warlock kill him or his double?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 12:43:34 pm
Alright.

Hmm, another: does the mad scientist's clone double protect against EVERY form of death? Say, for example, that a dopp mad scientist attacks a PWV, would it be his clone that takes the hit, or him? Or, in a different example, suppose a mad scientist got a warlock lynched, would the Warlock kill him or his double?

Yup. The body double takes the first kill, regardless of reason. Hmm...I'm not sure if it works for abductions or not. I'll have to think about that, although I'm leaning towards yes.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 22, 2009, 12:44:02 pm
I second Pandarsenic's complaint about the number of posts going on in this thread.

I'm glad that Servent Corps has continued to act suspicious and generally like he needs to be lynched, and like Webadict's analysis here. Webadict may be suspicious, but I can't help but nod my head when it agrees with what I said, even if it might just be to further plans as a cultist/dopp/exterminator.

Of course, that just means that we have to start looking for people who are acting otherwise suspicious for tomorrow, or dopp/cult/exterminators piling on to follow along with a potentially-developing bandwagon.

And Janus, we can expect at least two (cult + dopps), probably three or four ( + one of the alien kills/abductions + AWV), possibly five or more ( + the other alien kills + PWV) players to be removed from the game tonight, and a reasonably similar number on future nights. With the exception of the AWV and possibly PWV, they are all at least going to be trying to remove townies. Lynching is the only kill we have, not lynching even in the absence of much solid evidence seems like the wrong move to me.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 12:55:04 pm
Agreed.  In all likelihood, I will vote for someone tomorrow morning with a few hours left in the day.  (Suspicions: Reply #121 (http://www.bay12games.com/forum/index.php?topic=39156.msg666226#msg666226) + Servant Corps based on Webadict's reasoning.)

And a relatively high number of kills is potentially a good thing.  The aliens, dopps, and cultists (hopefully) don't know who each other are any better than we know who they are right now.  So with any luck, they'll kill each other.  And at least it will narrow down the list of potential suspects a bit.  (And slow the posts down a bit).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 01:06:10 pm
More good reasons to get a kill on.

FoS Frelock for active lurking, RV people who lurk is NOT helpful if they just continue to lurk. FoS Beacon for lurking and then agreeing with webadict that lurking is bad.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 03:00:10 pm
* chirp chirp chirp *

I add Mr.Person to my list of suspicious people for apparently killing the discussion.  I'm kind of surprised at how quickly we went from *OH MY GOD POST POST POST* to absolutely nothing.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 03:03:00 pm
Psudeo-edit because I feel bad about not really having any content in my last post.

I'm also adding Cheetar, Org, and Twiggie for being the only ones who have not posted yet (by my count, could be wrong).  And technically NUKE9.13, but he's in a coma, so I'll forgive him (for now).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 03:07:15 pm
I would of sworn I saw Org post earlier.

Also, I love how you blame me for killing the conversation when it's literally everybody else's fault.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 03:09:12 pm
I've got no leads.  I'm probably going to vote Servant Corps.  His role will tell alot about what to do the next day.


Unless Servant Corps has something to say?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 03:19:03 pm
I second Pandarsenic's complaint about the number of posts going on in this thread.

I'm glad that Servent Corps has continued to act suspicious and generally like he needs to be lynched, and like Webadict's analysis here. Webadict may be suspicious, but I can't help but nod my head when it agrees with what I said, even if it might just be to further plans as a cultist/dopp/exterminator.

Of course, that just means that we have to start looking for people who are acting otherwise suspicious for tomorrow, or dopp/cult/exterminators piling on to follow along with a potentially-developing bandwagon.

And Janus, we can expect at least two (cult + dopps), probably three or four ( + one of the alien kills/abductions + AWV), possibly five or more ( + the other alien kills + PWV) players to be removed from the game tonight, and a reasonably similar number on future nights. With the exception of the AWV and possibly PWV, they are all at least going to be trying to remove townies. Lynching is the only kill we have, not lynching even in the absence of much solid evidence seems like the wrong move to me.
Well, the sheer number of players makes lurking possible and likely.

And I make one relevant post about one player. That doesn't mean there aren't others out there. Keep searching for more. I'd rather like Pandarsenic to start playing.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 03:22:07 pm
You just had the privilege of having been the last person to post... :-D

And no, Org hasn't posted (or been online for about 26 hours, so I guess that explains the not posting).

All in all, the 'fun' of looking that up kind of makes me want to write a helper application that can grab data from the forums and parse it into a useful form for mafia.  (Yay for computer science oddities?)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 22, 2009, 03:36:48 pm
@Toony:
I think Mr.Person and Sir Josh are both town and should stop fighting.  We need to get the anti-town!
WHy?

also... My vote for being crazy, while it was a random vote, is proving to be totally valid...
-----------------------
SniHjen... first off... calm down...  You won't be able to keep track of your FosApalooza...

I'm not forgetting that you voted me for my dee o pee pee joke... :rolleyes:

Have you read other Paranormals? 

They had ONLY one max for each allignment.   That meant that a Mass claim from the start was actually A GREAT strategy. 

I don't know why there's another scumgroup in this game when this was town Vs dopps with a couple of third parties.  It only complicates things IMO and makes it all very swingy.

And knowing that the survivor alien can only win with town or dopps it should be harder for cultists.

I'm betting the cultist have some good PRs and that the dopps have an almost as good set of skills.  Town probably doesn't have as many PRs

Consider the balance.  2 scumgroups of 3 vs 17 town (maybe some aliens) is worst than 4 scum vs 19.  So for the sake of balance I can only assume that much.

Oh, and about your exterminator comment... It seems you wouldn't recognize a joke even if it danced naked in front of you XD
----------------
Rysith... trust me... there will be crosskills in this type of game...
----------------
Archangel: anything else?  A_Fey did post before you.
---------------------
Question for Janus and Kashyyk.
How is it that Josh and I are going hard at each other...?  He proposed my lynch as policy.  I didn't hang him for such a ridiculous suggestion... I'd say I went pretty soft on him. 
@janus: Why do you want to vote near the deadline?
----------------------
At the very least, I can be relieved in the fact that a cat and mouse game is occurring, between the dopps and cultists, who need to genuinely scumhunt rather than just pretend to act town. They need to capture eachother as much as the town needs to capture them.
Josh... this is actually BAD news... it means that we can't find the usual tells of fake scumhunting... because they TOTALLY CAN scumhunt each other... and be wrong too...  So it's gonna be a hell lot different from the past games...
-----------------------
Duke:  writing like that might be cool but I don't even enjoy reading it when I'm trying to find substance in what you say.  Try to be simpler.
-----------------------
Mr.Person: did you make that Graph?
-----------------------
@EVERYONE:
If you had to lynch one of these guys... who would it be?
EchoP, R1ck, Twiggie, inaluct, Org, Archangel

I'm doing an excel with interactions and highlights...

So far... My main suspect list contains the following (obv, it can't contain inactive people who are all null reads) in similar levels.

Josh
ToonyMan
ServantCorps

Of course.  I, as opposed to josh, don't feel that lynching him today is such a good idea.  I'd rather give him some time and see what happens.  I don't trust the possibility of a medium.  Espcecially with so many possible kills.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 03:49:43 pm
@EVERYONE:
If you had to lynch one of these guys... who would it be?
EchoP, R1ck, Twiggie, inaluct, Org, Archangel

If I had to.......Org!  Come back online already!  It's only been a day!  Tell us what you think so far!


@Alexhans:
So you're saying the reason you're voting for me is,

1. Random vote to get me to talk.  I can totally agree with that.

2. Me thinking both Mr.Person and Sir Josh are Pro-Town.  I will say now that the only reason I said that was because from what I've seen so far, they're probably both town and are wasting time on each other.  Just a hunch really, nothing big.  I just think that the scum are lurking.  It's much easier in such large games.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 03:51:04 pm
Dang, and I thought I had long posts.  :-D

Alexhans vs chaoticjosh:
Mostly just going back and forth about play styles (joking vs serious).  And chaoticjosh trying to get you lynched for being a strong player, etc.
It mostly dies down by about reply #55 (http://www.bay12games.com/forum/index.php?topic=39156.msg665164#msg665164).
(Oh, and the random comment at the end of your post)

Voting near the deadline:
Because I haven't decided who to vote for.  I've mostly (read completely) been convinced that a No Lynch probably won't help right now.  I'm just waiting to figure out who to vote for.

Lynch one of "EchoP, R1ck, Twiggie, inaluct, Org, Archangel":
Ummm... I don't really have anything concrete on any of them.  So, I would probably go with Org or Twiggie for having not posted yet.

Speaking of which, why are those two on your list, but not Cheetar?  Did you *forget* to list a fellow dopp or cultist?  (I don't think you'd make the mistake, but I'm going to point it out and add it to my list anyways.)
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 03:53:12 pm
Knowing Alex, he would include as many scum-buddies as possible in his lists to try and bus them. Hehe.

Anyways, I actually have to agree with ToonyMan here. Unvote. 10-1 there's a lurking scum among us.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 22, 2009, 03:54:23 pm
Ooops, Cheeetar posted and I missed him.  And it sounded so good too.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 22, 2009, 03:54:41 pm
Toony:
I haven't hard voted yet.  But I see no reason to remove my vote at the moment.

You, saying you had a crappy role.  Jumping to say 2 players were town.  Staying on sight but adding a lot of fluff... and a bit of gut.  Puts you on that list.

I agree that scum may easyly lurk, that's why I'm up for a lurker lynch.  I'm not willing to have so many inactive players alive, tomorrow.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 03:56:02 pm
Oh yeah, I'm one hard-boiled mind screwer.


Come on now.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Alexhans on July 22, 2009, 04:00:38 pm
Can someone check the activity levels in bay12 of those 6 players?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 04:06:10 pm
Can someone check the activity levels in bay12 of those 6 players?

EchoP: Last Active:  Today at 04:27:10 PM
R1ck: Last Active:  Today at 04:45:03 PM
Twiggie: Last Active:  July 20, 2009, 07:41:47 AM
inaluct: Last Active:  Today at 03:48:54 PM
Org: Last Active:  July 21, 2009, 12:08:42 PM
Archangel: Last Active:  Today at 07:04:54 AM
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 04:29:56 pm
So, EchoP, R1ck, and inaluct got some 'splainin' to do!

Archangel also posted a few times.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: R1ck on July 22, 2009, 04:47:24 pm
Yes, I've been watching the game carefully here, but I haven't really seen anything too suspicious so far, so my votes staying on org. It seems like the scumhunting is a bit more frantic on this day 1 compared to other days, but I don't think a day 1 lynch is quite as useful as it used to be due to the multiple factions in the game.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 04:54:49 pm
Yes, I've been watching the game carefully here, but I haven't really seen anything too suspicious so far, so my votes staying on org. It seems like the scumhunting is a bit more frantic on this day 1 compared to other days, but I don't think a day 1 lynch is quite as useful as it used to be due to the multiple factions in the game.

Wow, that's really scummy there, I gotta say. You haven't seen anybody suspicious, yet you think Org is? You think a lynch with 8 scums (or more!) isn't useful? You've been lurking? Vote R1ck.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 22, 2009, 04:55:18 pm
Fine. I'll give up. I'm scum. It's been a while, and it's a new scum role, so, you know what? It's all my fault.

I'm the Survivor Alien. I'm a tourist, just like you guys. But then this "event" happened and I realize that I prefer living than getting stuck in some cultist stew, so my main goal is to get out of here. Perferably alive.

As a Survivor, I'll protect against Cultist lynchings. This means I'm pro-Town...in that respect.

I don't want the Town to waste a lynch on me. Not only will I lose, on account of being dead...but, you'll just kill a Meatshield, who would be better off defending you against the Cult.

It is possible for a Survivor Alien to actually align itself with the Town, but I know the reputation is that a Survivor Alien is pro-Doppelganger. That's wrong. In reality, I want the game to end quickly. This means that if the Doppelgangers lose one of their men, then the game would end quicker if I work with the Town, so I'll be pro-Town. Hopefully people understand that.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 05:00:55 pm
Fine. I'll give up. I'm scum. It's been a while, and it's a new scum role, so, you know what? It's all my fault.

I'm the Survivor Alien. I'm a tourist, just like you guys. But then this "event" happened and I realize that I prefer living than getting stuck in some cultist stew, so my main goal is to get out of here. Perferably alive.

As a Survivor, I'll protect against Cultist lynchings. This means I'm pro-Town...in that respect.

I don't want the Town to waste a lynch on me. Not only will I lose, on account of being dead...but, you'll just kill a Meatshield, who would be better off defending you against the Cult.

It is possible for a Survivor Alien to actually align itself with the Town, but I know the reputation is that a Survivor Alien is pro-Doppelganger. That's wrong. In reality, I want the game to end quickly. This means that if the Doppelgangers lose one of their men, then the game would end quicker if I work with the Town, so I'll be pro-Town. Hopefully people understand that.
Wow. Not quite the reaction I was going for, but that might mean a whole lot more than nothing. And I can wait to see if there is a counter-claim too.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 05:01:50 pm
None here, I'm not an alien!
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 05:04:29 pm
This is gonna sound bad, but he could be an exterminator that took the Intel. I know, I keep saying "EXTERMINATOOOOORS!!!" but I'm just gonna say he's a surviver. In any case, he may wind up getting abducted, so I say we don't lynch Servant Corps.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 05:06:45 pm
Hmmm, I don't expect Servant Corp to live this night.  he's probably going to be abducted, even if he is lying.

Anyway, we got some information out of him so let's start hitting the lurkers.  Like Org!


FoS all lurkers.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 05:13:17 pm
That's true. He probably will be abducted. If a Survivor Alien is abducted, does he win, since he can't technically die there?

Also, I'm more for a R1ck lynch than an Org lynch, given his previous statement.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 05:18:43 pm
That's true. He probably will be abducted. If a Survivor Alien is abducted, does he win, since he can't technically die there?

No, he loses if he's abducted. He's trying to escape the situation, not be turned into a scientific experiment (or locked away by the Dopp Hunter's government).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 22, 2009, 05:51:25 pm
And I can wait to see if there is a counter-claim too.

Counter-claim would be most interesting. I'll also go out on a limb and remind people that last game Pandarsenic claimed survivor when he was exterminator. At the same time, I agree that a survivor claim is likely to lead to an abduction, and don't want to waste a lynch. Thus, Unvote. I'll have to watch things for a bit before voting again, now that there is discussion going on and forcing lurkers is seems less pointful.

----------------
Rysith... trust me... there will be crosskills in this type of game...
----------------

I'm sure that there will be. But with 19 targets (23, minus three scum, minus Nuke) for each of the scum groups, and only 3 + aliens as non-town, that's still roughly 75% of the kills hitting town, unless the scum groups are actively going after each other... Which seems unlikely the first night.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 06:02:22 pm
The Whiteboard
Cheeetar : Beacon80
JanusTwoFace : A_Fey_Dwarf, Servant Corps
Org : Kashyyk, R1ck
R1ck : Mr.Person
Servant Corps : SniHjen, webadict
ToonyMan : Alexhans
Twiggie : Frelock
No Lynch: JanusTwoFace



I'm heading off for Comic-Con. I might be able to get online when I get home, I might not. So this is the last Whiteboard I'm going to promise you before I tally the final votes tomorrow morning.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 06:05:53 pm
AGH!  Who do I vote for!!?!?!?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 06:20:39 pm
Just so everybody knows, the Alien Scientist is, in fact, not pro-Town. He removes 4 players from the game, of which only 1 (Or two, if he captures a Cultist, which is the only case he is actually pro-Town.) If he removes 3 players that could be used as buffer against the Dopps/Cultists, it's very bad for us. Just remember that.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 06:32:54 pm
It depends. If he meets up with the town and offers his services, they could always have him grab any dopps or cultists that get found. Sort of a mix of a vig, roleblocker, and inspection. Sounds useful to me.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Beacon80 on July 22, 2009, 06:45:50 pm
I'm also con-bound, so don't expect me to post much over the next 4 days.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 07:30:52 pm
Wow Servant, I'd have taken my chances with the lynch than reveal myself as the survivor!

If you aren't abducted, you'll be killed by the cultists or the exterminator the next day, as neither have any reason to leave you alive, and you're a relatively safe kill, since they don't need to face retaliation, unless, of course, you have a deadman bomb, but I doubt that, shields are a hot item among survivors. This is of course assuming you're telling the truth.

Also, to Rysith, you can't compare Servant to Pandar, as Pandar roleclaimed as a last ditch effort to throw the dopps' interest off him, while this is to avoid a lynch.

Now, my deduction is that Servant is actually a Scientist with a shield and deadman bomb, as a survivor claim is safe for him (as an actual survivor claim is suicide, and a  real survivor might puss out like last time) and he might be able to recruit the help of the dopps to survive long enough to fulfill his objective.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 22, 2009, 07:33:02 pm
Just so everybody knows, the Alien Scientist is, in fact, not pro-Town. He removes 4 players from the game, of which only 1 (Or two, if he captures a Cultist, which is the only case he is actually pro-Town.) If he removes 3 players that could be used as buffer against the Dopps/Cultists, it's very bad for us. Just remember that.

I'm not sure if I follow your logic here. Scientist needs a human, a dopp, and an alien. Given the "survivor is anti-town" that seems prevalent, that's two anti-town roles (dopp, an alien) for one pro-town role (unless he grabs a cultist, in which case it's 0-3). Sure, there is a potential (and even likelihood) that he will hit a pro-town person, but given that he takes two anti-town people with him that doesn't seem any worse than a war veteran to me.

Are you talking about what happens when the people that the scientist abducts return if the scientist dies?

I can't see him really offering his services to the town, though. The scientist doesn't want to stick around, since every night that he isn't gone is a night that he can be killed. About the best that I can see is a town investigative role pointing out scum of the appropriate type for him to act on. Any alliance with the scientist would likely involve pointing out two targets in exchange for a sacrificial third, or something like that.

And Servant: Why the vote for Janus? Why not unvote?

Fake edit: That's a possibility, josh, though I'm not sure why you think the second item was a deadman bomb. I'd expect a scanner to be in there somewhere.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 22, 2009, 07:37:13 pm
I think we will find out if there is an Alien Scientist tonight. If there is, I would likely get abducted. I better hope the Alien Scientist meet a gruesome fate after I get abducted though, so that I don't have to worry about being dissected...FOR SCIENCE!

Shields are indeed an hot item among survivors. I can't say what Item I choose, but if I did choose that item, the cultists or the exterminator would have wasted one kill on me. The exterminator and the cultists need to kill as many Pro-Town people as possible, and wasting kills would be a waste of time and energy. They'd be better off killing somebody else, than waste a shot on me. And that's assuming that I choose the hot Item in question...

Oh, and Unvote. I forgot about my vote for Janus.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 07:38:07 pm
This is just a theory Rysith, if I were a scientist, I'd take the items that would allow me to pursue a very specific strategy. That strategy being to survive as long as humanly possible so I can fulfill my objective. A scanner is a possibility though, a strong possibility.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 07:39:46 pm
Speak Org or get lynched.  SPEEEEAAAAKKKKK.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 22, 2009, 07:42:29 pm
I checked your account, you where on when I kept telling you to speak.  This is your own fault.  Maybe you'll get on early tommorow before the verdict.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 08:06:08 pm
Just so everybody knows, the Alien Scientist is, in fact, not pro-Town. He removes 4 players from the game, of which only 1 (Or two, if he captures a Cultist, which is the only case he is actually pro-Town.) If he removes 3 players that could be used as buffer against the Dopps/Cultists, it's very bad for us. Just remember that.

I'm not sure if I follow your logic here. Scientist needs a human, a dopp, and an alien. Given the "survivor is anti-town" that seems prevalent, that's two anti-town roles (dopp, an alien) for one pro-town role (unless he grabs a cultist, in which case it's 0-3). Sure, there is a potential (and even likelihood) that he will hit a pro-town person, but given that he takes two anti-town people with him that doesn't seem any worse than a war veteran to me.

Are you talking about what happens when the people that the scientist abducts return if the scientist dies?

I can't see him really offering his services to the town, though. The scientist doesn't want to stick around, since every night that he isn't gone is a night that he can be killed. About the best that I can see is a town investigative role pointing out scum of the appropriate type for him to act on. Any alliance with the scientist would likely involve pointing out two targets in exchange for a sacrificial third, or something like that.

And Servant: Why the vote for Janus? Why not unvote?

Fake edit: That's a possibility, josh, though I'm not sure why you think the second item was a deadman bomb. I'd expect a scanner to be in there somewhere.
Why are you assuming aliens are anti-Town? They are buffers. Sure, they'd betray us if they had to, but it'd certainly be a waste, since only two of them are truly anti-Town (Exterminator and Operative), while two are semi-Town (Scientist and Survivor). The last two (Agent Finder and Dopp Seeker) are pro-Town for all intensive purposes, except that the Agent Finder might accidentally kill someone, though usually doesn't.

The Scientist is anti-Town in that they only remove one Dopp, one Human, and two Aliens from play. The only possible way that this is amazing for Town is if they take a Dopp, a Cultist, and the Exterminator. That would be the best possible outcome, but likely he'll take a Dopp, a power role, and the Survivor Alien.

Wow Servant, I'd have taken my chances with the lynch than reveal myself as the survivor!

If you aren't abducted, you'll be killed by the cultists or the exterminator the next day, as neither have any reason to leave you alive, and you're a relatively safe kill, since they don't need to face retaliation, unless, of course, you have a deadman bomb, but I doubt that, shields are a hot item among survivors. This is of course assuming you're telling the truth.

Also, to Rysith, you can't compare Servant to Pandar, as Pandar roleclaimed as a last ditch effort to throw the dopps' interest off him, while this is to avoid a lynch.

Now, my deduction is that Servant is actually a Scientist with a shield and deadman bomb, as a survivor claim is safe for him (as an actual survivor claim is suicide, and a  real survivor might puss out like last time) and he might be able to recruit the help of the dopps to survive long enough to fulfill his objective.
...You'd rather lose... than try to win? I'm pretty sure I'd have pushed his lynch hardcore, so that he'd be lynched. That's dumb. That doesn't even make sense. What he did does make sense, given what he is.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 08:12:53 pm
What I was trying to say WA, was that he's even less likely to survive in the night than he is trying to convince others not to lynch him.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on July 22, 2009, 08:19:51 pm
What I was trying to say WA, was that he's even less likely to survive in the night than he is trying to convince others not to lynch him.
Not likely. He could be seen as less of a threat. The Dopps want to keep him alive. The Cultists want to kill everyone, not just him. The Exterminator would want everyone dead as well, not just the Survivor. And if I were the Scientist, I'd probably go after somebody else first Night, just because it'd be easier to pick up that Alien next Night then find a Dopp.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JoshuaFH on July 22, 2009, 08:24:28 pm
That is QUITE the optimistic thinking WA. If I were a scientist, I'd snatch him up while I could, rather than risk something horrible happening to him.

Meph, would a plasma bomb kill a shielded alien outright, or would the shield save him?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mr.Person on July 22, 2009, 09:08:35 pm
I think the shield would save him.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 10:16:06 pm
I think the shield would save him.

Back from preview night...

Yes, the shield would save him from the Plasma bomb.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: A_Fey_Dwarf on July 22, 2009, 10:27:50 pm
So when does the day end Meph?

I guess i will join the bandwagon against Org for him lurking. Seems reason enough to lynch anyone on this fine day as nobody is really standing out enough as scum.
Unvote

Vote org
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Pandarsenic on July 22, 2009, 10:45:25 pm
... I'm going to cry when I have to read through this.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 22, 2009, 11:00:30 pm
So when does the day end Meph?

~9am pacific Tomorrow morning. Depends a lot on when I head out to Con.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Frelock on July 23, 2009, 12:32:31 am
... I'm going to cry when I have to read through this.

I did too, Panda, you'll get over it.

I'm curious about you, Fey.  You haven't said much, then pop on to join a bandwagon.  Not that I don't think it's perfectly reasonable to vote for Org, as his is lurking and we do want a lynch, but your only other action besides voting for Org was a somewhat half-witted accusation of Janus.  Besides all the lurkers, who do you think is scum?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: A_Fey_Dwarf on July 23, 2009, 01:52:48 am
Frelock, that is mostly because, my active hours take place a bit later then most of the discussion going on.  I get home at 4.00pm (GMT+12.00) from school during weekdays which is  about 5 or 7 hours later than when most people here are active. So I am basically catching the tail end of the discussion. From what I have read most of the posts so far give no real base to lynch anyone as most are pretty contentless. The posts with content are only analyzing the little things wrong with other peoples posts so still don't help much. Also, I have have a somewhat limited access to free time as I have a stem cells, biology research project due in next Friday.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 23, 2009, 02:12:11 am
I just got up.

Wow, I had not expecting that.

Unvote Servant Corps

It's a waste of time to lynch him due to the fact that the cultist, the dopps and the possible scientist are all after him.
Not to forget the possibility of a EXTERMINATEor, and Co.
It's also a waste of time since he doesn't have a kill role.

He could still be lying...

I would vote for org, but it seems he isn't lurking, he simple isn't on.
But lurkers arn't helpful to us, neither are they helpful when they arn't on.

Vote Mephansteras Archangel
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: EchoP on July 23, 2009, 02:28:29 am
Don't worry guys, I'm back!  :)

I have been playing another rather intense mafia game on another board, so have not had much time for this game. Add to that 50 new posts every time I come and check the thread and we have a ready made lurker. But, the other game is over now, so I should be able to catch up.

Again, I have only been reading sporadically, and so I only have one suspicion.
I just got up.

Wow, I had not expecting that.

Unvote Servant Corps

It's a waste of time to lynch him due to the fact that the cultist, the dopps and the possible scientist are all after him.
Not to forget the possibility of a EXTERMINATEor, and Co.
It's also a waste of time since he doesn't have a kill role.

He could still be lying...

I would vote for org, but it seems he isn't lurking, he simple isn't on.
But lurkers arn't helpful to us, neither are they helpful when they arn't on.

Vote Mephansteras Archangel
This post just screams dopp at me, for two reasons. One, the overly nervous and too long explanation. Most humans unvote and move on, and it is usually the dopps who try to cover their every move, especially with lists. Secondly, the 'He could still be lying' line serves no purpose other then to cover his tracks either way the situation goes.

So yeah, Vote: SniHjen
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: A_Fey_Dwarf on July 23, 2009, 02:35:05 am
Remember RED
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: EchoP on July 23, 2009, 03:01:22 am
Vote: SniHjen

Clicked quote instead of edit  :-[
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 23, 2009, 03:30:01 am
This post just screams dopp at me, for two reasons.

One, the overly nervous and too long explanation. Most humans unvote and move on, and it is usually the dopps who try to cover their every move, especially with lists.
Oh, the Irony.
I would be more concerned, if SniHjen didn't overanalyze things.
Secondly, the 'He could still be lying' line serves no purpose other then to cover his tracks either way the situation goes.

You are absolutely right.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Twiggie on July 23, 2009, 03:53:16 am
not my fault i was lurking! had a power cut since 1 o'clock monday...

ill vote in a mo
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: EchoP on July 23, 2009, 04:08:51 am
This post just screams dopp at me, for two reasons.

One, the overly nervous and too long explanation. Most humans unvote and move on, and it is usually the dopps who try to cover their every move, especially with lists.
Oh, the Irony.
Using reasons for voting is fine in my world :D (just not as many for unvoting).

I would be more concerned, if SniHjen didn't overanalyze things.
I would be less concerned, if SniHjen didn't speak in the third person.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: SniHjen on July 23, 2009, 04:15:08 am
I would be more concerned, if SniHjen didn't overanalyze things.
I would be less concerned, if SniHjen didn't speak in the third person.
I would be more concerned, if SniHjen didn't speak in the third person.

On a more serious note:

Am I seriously the only one you find suspicious?

What is your opinion on:

Webadicts logic?

Toonymans behaviour.

Servant corps-es survior claim?

chaoticjoshs claim that he would rather take the change of a lynching, than reveal his role?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: EchoP on July 23, 2009, 05:01:01 am
Honestly, you are the only one who I have found suspicious because I haven't read the rest of the thread. But people were complaining about lurking, so I figured I might as well get a vote out on the table.

I will get back to your points when I can.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Cheeetar on July 23, 2009, 05:29:27 am
Spoiler (click to show/hide)

My only substantial suspicion at the moment is R1ck. He's been 'watching the game carefully' yet hasn't said much, is voting for Org for lurking which he himself is doing and hasn't defended himself against Mr. Persons lynch vote for him (I believe he isn't defending himself because he thinks he can get away with lurking because of the other lynchvotes going around).

I myself have been lurking because I've been playing GMod since a few hours after I woke up.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: ToonyMan on July 23, 2009, 06:40:52 am
I woke up.  Looks like Org hasn't posted.  Agh.  Whatever, when I get back from work the day will be over.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 23, 2009, 09:51:13 am
Bah, I'm still not sure, but I'm running out of time.

Sorry SniHjen (unless of course we are right).  That was a pretty suspicious post.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: JanusTwoface on July 23, 2009, 09:58:38 am
Pseudo-edit: Although it does look like Org is going to be the one getting lynched as a no show with 4 votes to anyone else's 2 (if my count is correct).
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Cheeetar on July 23, 2009, 10:03:11 am
I'm going to vote for R1ck. I don't want Org to be lynched without a chance to defend himself. I don't think it's him being mafia, I think it's him just not checking this thread.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 23, 2009, 10:40:07 am
The Whiteboard
Archangel : SniHjen
Cheeetar : Beacon80
Org : A_Fey_Dwarf, Kashyyk, R1ck, ToonyMan
R1ck : Cheeetar, Mr.Person
Servant Corps : webadict
SniHjen : EchoP, JanusTwoFace
ToonyMan : Alexhans
Twiggie : Frelock



  ToonyMan grabs up the old shotgun you found under the counter of the store and points it at Org. Org, snoring in a chair, doesn't seem to notice. Toony prods him with the shotgun, and falls startled out of the chair. "You've been selected to die, Org. I hope you're scum!" Says Toonyman, a little nervously. As Org protests this unfair vote against a sleeping man, Toony pulls the trigger. Org falls backwards, dead.

  As you watch, his features smooth over, his hair recedes, and his hands grow long curved claws. He was, in fact, a Doppelganger! Searching the body reveals no other clues, so you decide that he was simply a normal dopp, and not some special kind or anything.

  Feeling a bit better about yourselves, you head off for home.




Ok! Day 1 is over. I'll need all night actions now. You have until ~8am Pacific Friday morning to get them to me, although I'd appreciate it if I could get them before 10pm tonight, since I don't know that I'll have time to do write-ups in the morning. In any case, Night will actually end when I have a chance to do all the write-ups.

Thread is locked until then.
Title: Re: Paranormal Mafia - Round 7 - Night 1
Post by: Mephansteras on July 24, 2009, 10:30:30 am
I've gotten all of the night actions, but haven't had a chance to finish up the write-ups. So Night 1 will get wrapped up sometime this evening once I get home from con.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 24, 2009, 10:21:15 pm

  The storm surrounding the island seems even stronger today, although the eerie calm of the island itself continues. You meet again at the general store, although this time chaoticjosh and JanusTwoFace are not among you. You decide to go look for them. At chaoticjosh's house you find the floorboards ripped up and a stain on the sands underneath. You guess that the doppelgangers got him. He doesn't seem to have been anything other then a normal townsperson, though. Eventually you head off to Janus' house. There, the house is undisturbed. You search around for a bit, but find nothing to indicate what happened to him. However, you do find some bloodstained clothing in his hamper and a shirt that seems to have been ripped by claws. You guess that Janus was in fact a doppelganger himself, and these cloths reflect his earlier kills. Gruesome, but you're not sorry he's gone.

  You head back to the store. There is sitll another doppelganger to find, as well as these strange cultists.


Living Players
A_Fey_Dwarf
Alexhans
Archangel
Beacon80
Cheeetar
Duke 2.0
EchoP
Frelock 
Kashyyk
Mr.Person
NUKE9.13 
Pandarsenic
R1ck
Rysith
Servant Corps
SniHjen
ToonyMan
Twiggie 
inaluct
webadict



Ok, Day 2 is up. Due to the weekend, it will go until ~5pm Pacific Tuesday.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 24, 2009, 10:23:44 pm
Janus was gotten by the cultists (he disappeared and was sacrificed?) and Chaoticjosh was gotten by the doppelgangers.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 24, 2009, 10:23:50 pm
WE'RE DOING GREAT SO FAR.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 24, 2009, 10:28:34 pm
Well, except for Sir Josh's death, but he will be missed.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 24, 2009, 10:43:48 pm
thanks cheeetar... I never get the flavour right...
Josh = dopp kill
Janus = cultist kill

I say that we need to find the remaining dopp and remove that everynight kill from the game...
then we will have only 3 scum against the whole town....

We should also know if someone was protected (not the protector but the protectee) so we can see if there's an alien exterminator.

Cant Janus dissapearence be linked to an alien scientist?

yeah, yeah... to bad for josh... he can now play with the medium as he liked...  :D
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 24, 2009, 11:20:58 pm
Some first thoughts, I'll type more tomorrow.

Janus' disapperance cannot be linked to an alien scientist because he roleflipped. You only roleflip when you are killed, not abducted. I'll ask for a Mod Ruling just to make sure though.

The claw marks does indicate that Janus might have been killed by a Doppelganger (possibly due to mind control), but the fact that we concluded Josh was killed by Doppelgangers indicate that Janus was killed by a Doppelganger too.

If there are 4 Doppelgangers and 4 Cultists at the start of the game, this means that there are now only 2 Doppelgangers left. However, there are still 4 Cultists, which is still a little bit worrisome to me (especially since I don't win if Cultists win). I don't think it's in the Town's best interest to exterminate the Doppelganger Faction yet, since they could still act as a balance against the Cultists.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 24, 2009, 11:23:12 pm
There's 1 dopp.  3 cultist.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 24, 2009, 11:26:54 pm
Oh my god, Toony, I just realized that.

The town cannot, must not attack the last Doppelganger. That Doppelganger is against the town, but he is also against the Cult, and if that Doppelganger dies, we loses a Night Kill. I'm going to treat the Doppelganger as a Serial Killer, he's against everyone else, but his main enemy at present is the other Scum Group.

The only way the last Doppelganger can win if he attacks and kills the Cult, and not the Town. If that Doppelganger realizes this fact, prehaps we may begin to see some dead Cultists.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 24, 2009, 11:31:19 pm
Unforunately, that dopp may choose to go out in a blaze of glory. I'd do that if I were dopp.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 24, 2009, 11:33:22 pm
Servant corps... you're totally wrong...

the chance that the remaining dopp has of killing a cult player is very small 3/19 = 15 %...

you'd rather get a town player killed 85 % of the time?

It's MUCH better to lynch the final dopp and totally eliminate that kill...

besides... with 2 dopp flips... we may have a lot of info going on about who and how interacted with Org (I have some notes already) and who with Janus.

We have good prospects for finding the last dopp.  So it's stupid to propose to find only cultists... Wich know nothing about yet... If a cultist is revealed... of course, we are lynching him.  But our best interests are getting that final dopp.

Isn't your survivor condition influencing you towards the dopps?  cultists cant win with you...
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 24, 2009, 11:34:40 pm
Alexhans, that post makes me think that you might be a cultist.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 24, 2009, 11:35:27 pm
The only way the last Doppelganger can win if he attacks and kills the Cult, and not the Town. If that Doppelganger realizes this fact, prehaps we may begin to see some dead Cultists.

You say that as if the remaining dopp knows who the cultists are. As far as i know, the remaining dopp will have as much trouble finding the cultists as the town will. Town has already made a great start to the game and I expect that we will have this one in the bag if we keep lucking out like we are.

Now we need to analyze how JanusTwoface treated Org, and single out the other person who acted in a similar way.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 24, 2009, 11:44:13 pm
Alexhans, that post makes me think that you might be a cultist.
This post makes me think you're lame (I had written a more insulting word but decided to keep this friendly) ... Didn't I give REASONS for what I said?

If I was a cultist... listen to this... I'd LOVE for that dopp to survive and help eliminating the town...  It would be THE strategy.

Get it?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 24, 2009, 11:45:08 pm
Hmm, It appears that cheeetar defended the dopp Org. This leads me to believe that he is the last dopp. FoS Cheeetar, Though I will not yet vote as he is an experienced player and defending a dopp team mate just before he is lynched is a newby move.

I would also say that SniHjen is suspicious as a dopp for trying to avoid the Org lynch as much as possible, though he did vote for janus just before the night so that lowers my suspicion of him. He may have been bussing though.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 24, 2009, 11:53:47 pm
I'm an experienced player? Also, I defended Org because I thought it was a dopp bandwagon on someone who wasn't there to defend himself.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Duke 2.0 on July 24, 2009, 11:55:51 pm
 Only two kills? I suppose the Aliens have been poking around. This might explain why some people are so sure how many cultists and doppelgangers are left.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Archangel on July 24, 2009, 11:57:51 pm
No, we were told at the start that there were 3 dopps and 3 cultists. 2 of the dopps are now dead.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Duke 2.0 on July 24, 2009, 11:58:11 pm
 Gotcha.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 24, 2009, 11:58:54 pm
Janus' disapperance cannot be linked to an alien scientist because he roleflipped. You only roleflip when you are killed, not abducted. I'll ask for a Mod Ruling just to make sure though.

Sort of correct. People role-flip when the abductor leaves the game, so a Scientist won't role-flip his abductees until he has all three, but a Dopp Hunter will do so immediately.

To Clarify, there are now 1 doppelganger and 3 cultists left.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 12:00:28 am
Anybody have any info?  I got nothing.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 25, 2009, 12:06:01 am
To Clarify, there is now 1 doppelganger and 3 cultists left.
Fixed that for you.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 25, 2009, 12:07:15 am
Quote
the chance that the remaining dopp has of killing a cult player is very small 3/19 = 15 %...

you'd rather get a town player killed 85 % of the time?

The town needs as many kills as possible. That's why vigiliantes like the Aggresive War Veteran are always considered useful power roles, since they have a chance of removing Scum. There is a high chance of htting a Townie, but we have that same high chance when lynching randomly. Night Kills are always a useful tool to have, and if the doppelganger gets killed, we lose that possiblity, and this means that the only Night Kills would be done by the Cult.

Right now, there are 3 Cultists. The Cult, as it stands, is a greater threat to the Town than the sole Doppelganger. A lynch directed to the sole Doppelganger would be better redirected to try and find the Cultists.

Quote
Isn't your survivor condition influencing you towards the dopps?  cultists cant win with you...

Yes, but the Town is also anti-Cult too. The Dopps are severely weakened, but the Cult still remain strong.

Quote
Town has already made a great start to the game and I expect that we will have this one in the bag if we keep lucking out like we are.

The Cultists are also lucking out too, though.

Quote
If I was a cultist...

WIFOM.
***
To the Lone Doppelganger:

If you trust me, the Survivor Alien, then please get in contact with me ASAP. If you want to have a shot at winning the game, and to avenge the death of JanusTwoFace and Org, it is important that you get in contact with me, so I can act as an intermediary to the Town, in the hopes of leading an Anti-Cult crusade.

I extend this offer to you, Doppelganger. Please take it, otherwise it may be too late.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 25, 2009, 01:23:43 am
Thanks for a wonderful statement of intention, SC.  You're basically stating, in the thread, that you want to help the dopps?  A worse action I could not imagine.  Why arn't you afraid of getting lynched?

I admit, you are most certainly against the cult, which, at this point in time, is our biggest threat, hence why I'm not voting for you.  But don't think that this will be forgotten.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Kashyyk on July 25, 2009, 08:23:39 am
I'm entirely confused. Servant Corps roleclaimed Survivor right?
What's to say he isn't the Last Dopp, and is just trying to protect himself.

Of course I'm probably being paranoid here.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 25, 2009, 09:38:09 am
I am not helping the Doppelgangers, I am merely providing them with a way to communicate with the Town, if they wish. If they do not take this offer, then I will no longer offer it. Cheeetar may be right, and I'm starting to wonder the possiblity of the Doppelganger pretending to play along and instead just go out and try to undermine the game, or win it outright for the Cultists. I haven't gotten in contact with any Doppelganger either. Just keep in mind this:

There is one Doppelganger. One. This means, for the Doppelganger to win, he must get the town down to, at a maximum three people. 1 Doppelganger, 1 Survivor, 1 Cultist or Town. There are right now 20 people.

There are also 3 Cultists. For the Cultists to win, they need to get the Town due to a maximum of 6 people. I am worried that the chances we'll go down to 6 people are higher than the chances of going down to 3 people. I know why you are against Doppelgangers, but what about the hate for the Cultists? They are against both the town and the Survivor Alien.

I'm afraid of getting lynched, but I protect against Cultist lynchings. I'm anti-cult, and with the cult remaining as powerful as it is ever at the start of the game. But, alright. If the town is anti-Dopp, alright, I'll handle that. So I'm going to go out and CultHunt here.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 25, 2009, 11:22:23 am
I would also say that SniHjen is suspicious as a dopp for trying to avoid the Org lynch as much as possible, though he did vote for janus just before the night so that lowers my suspicion of him. He may have been bussing though.

No I didn't vote for him, But I did FoS Janus.
Janus voted for me.
I voted for archangel
I was afraid that I was getting caught up in a scum bandwagon.

Spoiler: what did Janus say: (click to show/hide)

Vote EchoP

Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 11:31:55 am
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 25, 2009, 11:40:17 am
chaoticjosh, confirmed Townie, pushed for an Alexhans lynch, based on metagaming reasons. His reason is summarized here in these two posts.

Quote from: chaoticjosh
I just want people to consider this: if Alex is indeed a dopp or cultist, then he'll be the best one with his cool attitude, clear thinking, and impressive acting skill, and I'll wager that it's a better idea to kill him before he manages to weasel into a forming town base and destroys the town from the inside out. What I'm saying is that it's better to get rid of a possible major threat than a possible minor one. Even if I'm blatantly wrong, Alex can still lend his skill to the town through the Medium PM'ing him, if there is one.

Quote from: chaoticjosh
Alex, you can believe I'm very earnest about a "policy" lynch. Your particular skill set lets you be mafia way better than it lets you be town. Preventing you from gaining the upper hand seems like a better idea than waiting until you do, then being forced to sift through whatever nightmare of preparatory excuses you have ready, and then reluctantly lynch you based on that.

Prevention > cure, is what I'm trying to say.

The argument against the lynch is also best summarized by Rysith. Alexhans defended himself, of course, but Rysith made the convicing argument against.

Quote from: Rysith
Josh: Skill at the game shouldn't be an excuse to preemptively kill someone. What if the medium is a dopp (since that can happen this game). What if Alex is an AWV or agent, or some similarly useful role that won't be nearly as useful if he's dead? Not that I'm accusing you or anything, I remember Alex's deception from last game. Just pointing out that preemptively killing skillful players isn't quite as good as it used to be, and so should be used more cautiously.

There was some discussion over if Alexhans can still assist the Town with the help of a Medium.

Mr.Person and chaoticjosh got in an argument over the idea of policy lynchings. chaoticjosh lost this argument.

Quote from: Mr. Person
Vote Rysith for pulling up BS to vote for Alexhans. You don't vote in mafia based on skill, never.

{later on...

Oh sorry, You're right, I meant to vote [coolor=red]chaoticjosh[/color]

Quote from: chaoticjosh
You say that like it's common knowledge Mr.Person. Please, share with us, what is the basis behind NEVER voting for someone based on skill?

Quote from: Mr. Person
Alright, let's lynch all the experienced players. Let's start with you.

Quote from: chaoticjosh
So wait, you're attacking me for attacking Alexhans, but not attacking Alexhans who's attacking ToonyMan for exactly the same reason? Does that not seem hypocritical of you?

Did the fact that ToonyMan is singled out for his potential unusual playstyle and non-experience just pass right over you?

It's like you refuse to acknowledge that my reasoning is semi-sound, provided that we're in a metaphorical evidence vacuum.

Quote from: chaoticjosh
To be fair, I was kinda kidding with the last one.

Anyways, I think lynching Alexhans because he's experienced would be bad because we don't know anything about anybody else. We may wind up lynching him, we may not, but we haven't learned much if we all agree to lynch Alexhans.

Also, you think he's dangerous as scum? How? Mastermind? I could say that about a lot of people. Hard to detect? Read the vibes of everybody else, if they're all town, Alex is scum. You're making it sound like if we don't lynch him he'll kill us all when that's laughably not true.

Quote from: chaoticjosh
Whatever, unvote. I'll atleast give Alex a chance. This little squabble, however, has reminded me, where's Webadict? I hope his interest in mafia isn't waning.

chaoticjosh cited Alexhans' accusation of ToonyMan, so let me look at that:
Quote from: Alexhans
I'm gonna go ahead and vote Toonyman because he will probably try to hide behind his insane avatar and pass off as a crazy person to be allowed to act scummy.

Vote ToonyMan

Alexhans later claimed that he was just joking around with doing a random vote, but still believed lynching ToonyMan was a valid choice of action.

Quote from: Alexhans
also... My vote for being crazy, while it was a random vote, is proving to be totally valid...

Alexhans kept his vote on ToonyMan until the end of the day. ToonyMan's one-liners don't reveal much, and stating, "WE'RE DOING GREAT SO FAR!" seems rather...ughish. I can see why Alexhans suspect him.

There might be some information in this argument on D1. We know chaoticjosh was town, so he was at least playing with a pro-town attitude. However, I'm not going to vote against Alexhans, because I don't see chaoticjosh's arguments as being valid. I do think that if chaoticjosh was alive, he would continue pushing for an Alexhans lynch though. To me, it would just be Town lynching Town.

As for JanusTwoFace, confirmed Doppelganger, this was his last post before the end of the day:

Quote
Dang, and I thought I had long posts.  :-D

Alexhans vs chaoticjosh:
Mostly just going back and forth about play styles (joking vs serious).  And chaoticjosh trying to get you lynched for being a strong player, etc.
It mostly dies down by about reply #55.
(Oh, and the random comment at the end of your post)

Voting near the deadline:
Because I haven't decided who to vote for.  I've mostly (read completely) been convinced that a No Lynch probably won't help right now.  I'm just waiting to figure out who to vote for.

Lynch one of "EchoP, R1ck, Twiggie, inaluct, Org, Archangel":
Ummm... I don't really have anything concrete on any of them.  So, I would probably go with Org or Twiggie for having not posted yet.

Speaking of which, why are those two on your list, but not Cheetar?  Did you *forget* to list a fellow dopp or cultist?  (I don't think you'd make the mistake, but I'm going to point it out and add it to my list anyways.)

A post before that, though is interesting:

Quote
I'm also adding Cheetar, Org, and Twiggie for being the only ones who have not posted yet (by my count, could be wrong). And technically NUKE9.13, but he's in a coma, so I'll forgive him (for now).

Janus pointely decided not to vote for him, but he added him to the list of inactive people, suggesting that he wanted to bus Org and get him killed off. Later on:

Quote
And no, Org hasn't posted (or been online for about 26 hours, so I guess that explains the not posting).

So after Janus pointed out that Org is lurking, he sought to excuse said lurking.

My belief is that Janus is subtly trying to protect Org, the Dopp, but has the desire to lynch some Townie/Cultist Lurkers in the process. There is a possiblity that Cheetar and Twigges are not Dopps, especially Twigges, but it's not a high possiblity. Alternatively, Janus was actually trying to protect EchoP, and did so by trying to offer up Org and Twigges as lynch targets.

I do support lynching lurkers. Org, the Doppelganger, was lurking, for instance, even if he was bussed by a fellow Doppelganger. ToonyMan listed some players he thought as being inactive on Day 1:
Quote
EchoP: Last Active:  Today at 04:27:10 PM
R1ck: Last Active:  Today at 04:45:03 PM
Twiggie: Last Active:  July 20, 2009, 07:41:47 AM
inaluct: Last Active:  Today at 03:48:54 PM
Org: Last Active:  July 21, 2009, 12:08:42 PM
Archangel: Last Active:  Today at 07:04:54 AM

I think going back to this list and choosing someone by random would work. SniHjen has choosen EchoP, but I want to just wait to make sure.

I'm going to need to review Day 1 again, but this is the information I have found right now.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Duke 2.0 on July 25, 2009, 11:44:59 am
 Goddam is all this research and analyzing above me.

 Still, all I have to do is not be totally silent and not say something in jest that could make me suspect as a cultist or somebody. Hell, even this comment would make me look like a cultist trying to avoid being detected. Or a doppelganger trying to divert their suspicions. Or a townie overthinking things.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 11:46:50 am
The last dopp may not be lurking though and may be talking ALOT.  Well, I guess the same goes for everything.    ;D

Too bad the Medium can't get in contact with Sir Josh for two reasons:

1. There may not be any Mediums. (is this true?)

2. An anti-town may be a Medium and will decieve Sir Josh.



@Duke:

BASE ACCUSATION!!  GRARARGHHHH!!!!!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 11:47:40 am
I mean BASELESS!!!   ::)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 25, 2009, 11:55:02 am
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.

Ugh. You remind me of Solifuge's "PM Errol" game. Still in perpetual N2.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 11:58:26 am
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.

Ugh. You remind me of Solifuge's "PM Errol" game. Still in perpetual N2.

PM Errol?  Link?  What?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 25, 2009, 11:58:52 am
Goddam is all this research and analyzing above me.

 Still, all I have to do is not be totally silent and not say something in jest that could make me suspect as a cultist or somebody. Hell, even this comment would make me look like a cultist trying to avoid being detected. Or a doppelganger trying to divert their suspicions. Or a townie overthinking things.

I know how you feel.  Apparently my posting habits have placed me on SniHjen's list as a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist, and now I'm really not taking his list too seriously, as he was quite wrong on one account.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 12:01:27 pm
The reason he tagged me alien is because I said Sir Josh was town.  Was I wrong?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 12:02:11 pm
Wait, that didn't sound right.   ;D   Whatever.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 25, 2009, 12:11:37 pm
Vote Twiggie.

Honestly JanusTwoface played very well. He wasn't afraid to be out there, but perhaps he was too out there. Anyway, you did well, kid. Also, did my BS machine ACTUALLY find someone??? I think it's broken.

If you're going to lynch anyone, it'd be this kid. He was recently active today, yet has not posted once in the whole game. And before that he was simply gone. Where are you, Monsieur Twig? We cannot have lurkers.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 12:14:31 pm
I agree.

FoS Twiggie.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 25, 2009, 12:21:08 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 25, 2009, 12:22:05 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.
Lame percentages. Under what circumstances?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 25, 2009, 12:28:16 pm
I'm not sure what you mean with:  "Under what circumstances?"
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 25, 2009, 12:30:27 pm
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.

Ugh. You remind me of Solifuge's "PM Errol" game. Still in perpetual N2.

PM Errol?  Link?  What?

Read and weep. (http://www.bay12games.com/forum/index.php?topic=36901.0)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 25, 2009, 12:32:05 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.

So, you're borrowing web's BS machine, then?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Duke 2.0 on July 25, 2009, 12:33:49 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.

So, you're borrowing web's BS machine, then?
The blueprints of the machine are on the Web. Not terribly difficult to construct one yourself.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 25, 2009, 12:41:22 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.

So, you're borrowing web's BS machine, then?

It's keyword based.

I don't have any keywords for cultist.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 01:21:08 pm
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.

Ugh. You remind me of Solifuge's "PM Errol" game. Still in perpetual N2.

PM Errol?  Link?  What?

Read and weep. (http://www.bay12games.com/forum/index.php?topic=36901.0)

Haha, I'm doing the same thing in Pirate Mafia 2 and Alexhans is acting the same way.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Twiggie on July 25, 2009, 02:31:47 pm
yeah. i have posted. as i said, i had a powercut (http://www.newsshopper.co.uk/news/4511222.DARTFORD__Businesses_count_cost_of_power_cut/) for 3 days, which meant that firstly i couldnt post and secondly i had to trawl through everything to catch up on what i missed.

anyways, im now suspicious of janus because of his weird voting on day one, and webadict for not noticing my post.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 25, 2009, 02:38:15 pm
Go back and read a little bit more.   ;)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 25, 2009, 04:43:42 pm
yeah. i have posted. as i said, i had a powercut (http://www.newsshopper.co.uk/news/4511222.DARTFORD__Businesses_count_cost_of_power_cut/) for 3 days, which meant that firstly i couldnt post and secondly i had to trawl through everything to catch up on what i missed.

anyways, im now suspicious of janus because of his weird voting on day one, and webadict for not noticing my post.
Funny. I think we're ALL a little suspicious of Janus as well. Wouldn't everyone agree?

Maybe you weren't being very visible, which is lurking nonetheless.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 25, 2009, 04:51:42 pm

Vote EchoP

I'd like to hear some reasoning for those suspicions. If they are true, we've got the game won. If they aren't, and especially if you are dopp or cult, following that list would mean time wasted during which the scum can recover from the two we've killed. Without reasoning that other people can check, I can't see any reason to follow, or trust, them at all. In particular, you've got four cultists there, when we know that there are only three of them, and your scum in general look simply picked out of the lurkers. Scumhunting is good (particularly until our investigators can pick out some solid information), but scumhunting without reasons doesn't help.

And EchoP's vote for you seemed at least explained:
Again, I have only been reading sporadically, and so I only have one suspicion.
I just got up.

Wow, I had not expecting that.

Unvote Servant Corps

It's a waste of time to lynch him due to the fact that the cultist, the dopps and the possible scientist are all after him.
Not to forget the possibility of a EXTERMINATEor, and Co.
It's also a waste of time since he doesn't have a kill role.

He could still be lying...

I would vote for org, but it seems he isn't lurking, he simple isn't on.
But lurkers arn't helpful to us, neither are they helpful when they arn't on.

Vote Mephansteras Archangel
This post just screams dopp at me, for two reasons. One, the overly nervous and too long explanation. Most humans unvote and move on, and it is usually the dopps who try to cover their every move, especially with lists. Secondly, the 'He could still be lying' line serves no purpose other then to cover his tracks either way the situation goes.

So yeah, Vote: SniHjen

Are you continuing an OMGUS into the second day? That seems a bit extreme to me. Janus may well have been bandwagoning, but that doesn't strike me as a good reason to suspect EchoP of anything. In fact, I think I agree with him that the extensive use of unexplained lists and statistics is a bit odd.

In general, unless there are several lucky protectors out there, it looks like we don't have a scientist or an exterminator this time, which means we only have to worry about the four scum. I think I'm having trouble distinguishing "scummy" from "new and/or overeager", but should have some suspicions later today.

And, as a few people have said, Janus is very suspicious, what with being a dopp and all. He's also not much of a threat, so I don't think we should lynch him today.  ;)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 25, 2009, 05:19:10 pm

a probable cultist.  I'm not entirely sure exactly how he tagged me as a cultist.

1% dopp
1% alien
10% cult
88% Human.

It's not that I suspect you of being cult, it's that I don't have any better suspect.

Another interesting bit: Right now, 3/20 players are cultists, meaning that everyone would have a 15% chance of being a cultist. SniHjen, does that mean that you're putting people on your list as cultists even though they have less chance to be cult than a random selection? FoS SniHjen's statistics, and by extension his lists.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Twiggie on July 25, 2009, 06:27:38 pm
tbh it'd be 3/19, seeing you know you're not a cultist. OR DO YOU?
FoS Rysith for being picky but not picky enough!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 25, 2009, 08:20:03 pm
tbh it'd be 3/19, seeing you know you're not a cultist. OR DO YOU?
FoS Rysith for being picky but not picky enough!
Is that your only suspicion? You haven't even participated...
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 25, 2009, 11:34:06 pm
Vote EchoP
Yeah, stupid move.

There are 2 reasons for voting me:
1. OMGUS. Just in response to my vote. Although this is more town than the alternative, it is still anti-town and childish.
2. Much more likely, you are a cultist/dopp. Justifications:
EchoP: "I vote for you because I havn't read the thread" WTF?
This is a weak argument and you know it. I did not say that I voted for you because I had not read the thread. What I saw was a suspicious post by you, and threw my vote at it. You were, and still are the most suspicious person to me. The fact that I had not been following the thread is irrelevant, as a scum tell is always a scum tell.

He also voted togeather with Janus.
Also, I did not vote with Janus, he voted with me for one of two reasons:
1. He wanted a low profile, but justified vote, which you were at that stage
2. He wanted to start a bandwagon to save Org. This is unlikely though, as he would have gone on a person who already had 2 votes.
A dopp voting with someone does not mean they are guilty.

Both of these reasons are far-fetched and just stink of finding any reason to try and throw suspicion off your own trail.

It's not that I suspect you of being cult, it's that I don't have any better suspect.
This was posted after you voted for me. If you don't suspect me, why vote? ???

Vote: SniHjen
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 12:29:26 am
Quote
I'd like to hear some reasoning for those suspicions.

So would I, actually. Get that to me.

Also, is the Town willing to consider double-lynches, or is the Town against that sort of thing?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 26, 2009, 01:07:19 am
Quote
I'd like to hear some reasoning for those suspicions.

So would I, actually. Get that to me.

Also, is the Town willing to consider double-lynches, or is the Town against that sort of thing?
I am vehemently against such nonsense. Otherwise, I'd say we have everyone lynched. Just to be safe.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 26, 2009, 02:33:08 am
wow, looking at EchoPs reaction, I might actualy be on to something.

I am now quite certain that EchoP is the last Dopp.

but thats where it ends, because I have no clue as to who the cultist could be, really.

Another interesting bit: Right now, 3/20 players are cultists, meaning that everyone would have a 15% chance of being a cultist.

SniHjen, does that mean that you're putting people on your list as cultists even though they have less chance to be cult than a random selection?

Wow, you even write it out, and yet, you don't see what my problem is...
I have no suspicions, the one I give the 2rd highest change of being cult, has less than avarage change.

I
Have
No
Freaking
Clue
Who
Could
Be
Cult!

HELP!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 26, 2009, 03:33:15 am
wow, looking at EchoPs reaction, I might actualy be on to something.

I am now quite certain that EchoP is the last Dopp.
And looking at your response I am quite sure that you are one. Please justify both your actions and your vote, because as of yet you have done neither.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 26, 2009, 03:52:37 am
Don't edit your posts...

I'll post after I get a good sleep and a good read...

Good night... (Actually, good morning, I'm off to bed)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 26, 2009, 06:08:38 am
Don't edit your posts...
Just a grammar edit I found after posting. Seriously though, I really want SniHejn to justify his actions.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 09:42:41 am
So you made a list, explained that you randomly picked some people to be cult that you admit you are not very sure of, and refused to explain all your other choices?

I do believe EchoP is the Doppelganger here, but I further believe that SniHjen is the Cultist. Since webadict is shooting down double-lynches, then Vote SniHjen. We can decide on lynching Twigge and EchoP later on.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 26, 2009, 10:40:07 am
I
Have
No
Freaking
Clue
Who
Could
Be
Cult!

HELP!
Archangel  cult SUSPECT
Duke 2.0 cult SUSPECT
Frelock cult SUSPECT
ToonyMan  Alien or cult SUSPECT

If your explanation is that you have no freaking clue who could be cult, why pick out people to accuse on the list as cult? We don't object to people admitting that they are unsure, but we do object to people putting forward unjustified wild speculation as solid suspicion (after day one, of course). And we definitely object to people misleading the town into mislynches on bad data.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 26, 2009, 11:36:11 am
So you made a list, explained that you randomly picked some people to be cult that you admit you are not very sure of, and refused to explain all your other choices?

I do believe EchoP is the Doppelganger here, but I further believe that SniHjen is the Cultist. Since webadict is shooting down double-lynches, then Vote SniHjen. We can decide on lynching Twigge and EchoP later on.
Honestly I think you're right. However, unlike you, I am sure I'd rather lynch the Doppelganger. That's one less kill at Night all of us have to worry about. Sure, there's no longer any chance a Cultist will die, but that was fairly low anyhow.

But, I'd really want to get rid of lurkers. Why can't scum kill lurkers?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 26, 2009, 12:42:40 pm
Because they'd rather kill the players that are actually a threat to them.  Either that, or they are the lurkers :o.

In any case, I agree with Web here.  It would be far better to deprive the total scum of a nightkill, rather than assuming that they will use it towards our ends by killing the other scum group.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 12:48:28 pm
Of course, finding the last dopp is going to be fairly impossible now unless we get real lucky or the dopp does something real stupid.  Although the dopp could be either a lurker or a talkative person, as the last two dopp deaths tell.


Just come out and admit your guilt dopp.  We'll be sure to spare you.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 26, 2009, 02:47:07 pm
Quote from: Servant Corps
The claw marks does indicate that Janus might have been killed by a Doppelganger (possibly due to mind control), but the fact that we concluded Josh was killed by Doppelgangers indicate that Janus was killed by a Doppelganger too.
Explain.
Hmm, It appears that cheeetar defended the dopp Org. This leads me to believe that he is the last dopp. FoS Cheeetar, Though I will not yet vote as he is an experienced player and defending a dopp team mate just before he is lynched is a newby move.
Was cheeetar's defense the only one that called your attention?
Only two kills? I suppose the Aliens have been poking around. This might explain why some people are so sure how many cultists and doppelgangers are left.
What do you mean by this?

ShiHjen is clearly not a dopp.  He might be a cultist though.
If we can get someone that we know is 100% town we can have all the power roles PM him/her what they found out.

I wish I was The Captain again.
that would seriously suck.  Stop trying to spoil games.  Once something like that happens.  Everyone stops playing and they become puppets.

That game was broken.  A governor who can pardon himself forever?  Come on... that was the worst example of an unbalanced setup that you could possibly imagine.  Sorry A_Fey...

After SC's analysys of Janus I think that Twiggie can't be a dopp.

Duke if you keep playing like this (http://www.bay12games.com/forum/index.php?topic=39156.msg670786#msg670786) I'll make sure you get lynched.  What you just did is damaging to town.  Scumhunt. 

sniHjen... WTF is this (http://www.bay12games.com/forum/index.php?topic=39156.msg670822#msg670822)?  What are these odds? are you saying that you're willing to lynch someone you think almost 90 % to be human?

Are you a cultist?
Quote from: Twiggie
anyways, im now suspicious of janus because of his weird voting on day one, and webadict for not noticing my post.
mmm... so you read this last pages where they called you out but missed the flips? 
tbh it'd be 3/19, seeing you know you're not a cultist. OR DO YOU?
FoS Rysith for being picky but not picky enough!
If you actually read... he said... "everyone would have a 15% chance of being a cultist".  He wasn't talking from his perspective, but from a 3rd person view.

Nice try to appear scumhunting though.

Servant... can you be a bit more anti-town?  Before, pretending that the dopps will aid town.  Now calling for a double lynch... The only person I would double lynch with someone else right now would be you.  Luckyly for you.  You're not a threat to us considering there's only one, totally scared :D, dopp.

yeah... SniHjen is probably a cultist.

There's also the fact that we haven't tried to analyze the kills... Why would the cultists kill Janus?  Because they thought he was a dopp?  Maybe, but it can also be because he was a threat to one of them.  That could be SniHjen.

Of course, finding the last dopp is going to be fairly impossible now unless we get real lucky or the dopp does something real stupid.  Although the dopp could be either a lurker or a talkative person, as the last two dopp deaths tell.
Toony... Please!  Learn how to play mafia... You're saying that it's easier to find a scumpartner of 2 flipped scum?  That's outright dumb. 

When does Nuke come back? 
Where's pandar? Mr.Person? R1ck? Beacon80? inaluct? 
Why did Archangel join if he is not playing?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 02:50:15 pm
I said it would be harder Alexhans.  I think impossible means harder.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 26, 2009, 02:58:27 pm
that's my point...

You're saying that it's harder to find scum a member of a team whose members have already flipped...

As opposed to finding a scum member of a team of wich you know nothing about....

 ::)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 03:00:17 pm
Oh don't worry, finding the Cult will be easy.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Kashyyk on July 26, 2009, 03:05:42 pm
Right, please stop voting for SniHjen guys, he doesn't mean any harm. I'm putting his strange decisions down to Nervous Beginnerism. I honestly believe he is a normal human.
And Servant Corps, What the hell are you thinking? You say you want town to win, but you would prefer to lynch a supposed cultist instead of completely removing an anti-town night kill. This, built on my previous suspicions has made me decide that you, Servant Corps, are the last Doppelganger.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 03:42:28 pm
Quote
Explain.

I don't think the Cult has claws. They're humans. Now, the Cult may have Claws, and this was a Cult kill. That is the most likely explaination. But it doesn't seem right. One idea could be that only Doppelgangers have claws, so the Doppelgangers may have been mind-controlled, but that cannot be right, as we know that chaoticjosh was killed by the Doppelgangers.

Quote
What the hell are you thinking? You say you want town to win, but you would prefer to lynch a supposed cultist instead of completely removing an anti-town night kill.

Because I still want to see if the Doppelganger wants to side with the Town. If he doesn't (and all signs currently appear that he does not) then I'll vote for lynching him.

webadict and Frelock in fact pointed out a flaw in my strategy that I did not anticipate, so I am also taking that into account.

I realize that putting more pressure on the Doppelganger might get him to see the error of his ways. Fine, Unvote.

EchoP, you are the lone Doppelganger. Just roleclaim and explain why the Town should spare you.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 26, 2009, 04:52:28 pm
I realize that putting more pressure on the Doppelganger might get him to see the error of his ways. Fine, Unvote.

EchoP, you are the lone Doppelganger. Just roleclaim and explain why the Town should spare you.
Hi. I am totally not. :) I am a vanilla townie looking for a SniHjen lynch, because he is cult. Can people please go back and reread the thread, and notice that he has not answered one of the accusations levellled at him, by me or others. He started a bandwagon on myself without any reasons at all, and has not justified it since.

To preempt some questions:
-I roleclaimed at this stage because a bandwagon appears to be forming. We need to be voting for SniHjen.
-My anger in the last few posts has been a combination of tiredness and the fact that SniHjen is obviously scum.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 04:55:45 pm
I agree with EchoP.  He's innocent.  As far as I can see he is a normal townie.  Analyze and make accusations as you must.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 04:58:48 pm
Also, I don't like how Servant Corps and SniHjen are acting.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Org on July 26, 2009, 08:00:07 pm
Im sorry meph. Surprise vacation.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 26, 2009, 09:03:07 pm
Oh don't worry, finding the Cult will be easy.
Reeeeeally, now? Why's that?

Also, I don't like how Servant Corps and SniHjen are acting.
I don't like how you're acting. Gonna do anything about it?

Of course, finding the last dopp is going to be fairly impossible now unless we get real lucky or the dopp does something real stupid.  Although the dopp could be either a lurker or a talkative person, as the last two dopp deaths tell.


Just come out and admit your guilt dopp.  We'll be sure to spare you.   ;D
Seriously? That's lame man. This post is full of nothing.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 09:04:42 pm
Ok.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 09:52:10 pm
Vote Count:
*SniHjen: EchoP (1)
*EchoP: SniHjen, Servant Corps (2)
*Servant Corps: Kashyyk (1)
*Twigge: Webadict (1)

I did this because I really think we need some more people to vote. ToonyMan and the lurkers, for instance. We likely will get more voters.

EchoP: SniHjen did respond to your allegations. On Day 1.

Quote from: SniHjen
On a more serious note:

Am I seriously the only one you find suspicious?

What is your opinion on:

Webadicts logic?

Toonymans behaviour.

Servant corps-es survior claim?

chaoticjoshs claim that he would rather take the change of a lynching, than reveal his role?

Quote from: EchoP
Honestly, you are the only one who I have found suspicious because I haven't read the rest of the thread. But people were complaining about lurking, so I figured I might as well get a vote out on the table.

I will get back to your points when I can.

And in Day 2...
Quote from: EchoP
This is a weak argument and you know it. I did not say that I voted for you because I had not read the thread. What I saw was a suspicious post by you, and threw my vote at it. You were, and still are the most suspicious person to me. The fact that I had not been following the thread is irrelevant, as a scum tell is always a scum tell.

You voted primarly so that people would not call you out on lurking, and you choosen SniHjen because you did not read the rest of the thread. One day, you were voting people because you did not read the thread, the next day, you were voting because you saw a suspicious post, and that was the only suspicious post you found?

You certainly have known about my survivor alien claim, and the chaoticjosh schuffle was only three posts above your original post. You didn't even bother to answer SniHjen's question...and you call SniHjen out because he refuses to answer your question (even though he did)?

Further, you did post earlier in the thread:

Quote from: EchoP
Quote from: Rysith
I echo the comments that there are many, many players. Especially when they can generate four pages of posts before I notice that it's started. I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players.

Hey. I have no suspicions as of yet, but I will look into it.

Rysith replied you, saying:

Quote from: Rysith
Fake edit: unvote, since EchoP posted. Echo, any comments on the game thus far, even if you have no suspicions?

You did not reply to Rysith on this issue. Instead, you replied:

Quote from: EchoP
Don't worry guys, I'm back!  :)

I have been playing another rather intense mafia game on another board, so have not had much time for this game. Add to that 50 new posts every time I come and check the thread and we have a ready made lurker. But, the other game is over now, so I should be able to catch up.

Again, I have only been reading sporadically, and so I only have one suspicion.

And that suspicion was SniHjen.

Keep in mind, your original allegation was good. You pointed out that SniHjen wants to cover his move, and you predicted that he would create a list. But are you town? You refused to answer SniHjen's question and Rysith's question, because you sought to create a dogpile on SniHjen, and only SniHjen. You did not want to be pinned down on any issue, you are willing to go with the flow of the town. You even admitted you don't want to be considered a "lurker".

No.

Quote
I am a vanilla townie looking for a SniHjen lynch, because he is cult.

A Townie role does nothing. It's a role that is easy to fake. That being said, a scum would rather claim some other power role, like say, the Doctor. People are going to hestiate if someone claims Doctor.

I'm not going to be WIFOMed though. Your previous statements, contradictions, and evasions suggest that you are in fact scum. Both EchoP and SniHjen needs to be lynched. The only question is, in what order?
***
Meanwhile: ToonyMan, justify why you think EchoP is not scum. Kasyyk, justify why you think SniHjen is not scum. Saying that they're pro-town doesn't count.

Webadict, I assume you got some sort of list by which you go down, lynching each person as you go? You haven't voted yet or commented on the current argument, but instead looking at ToonyMan.

Also, Alexhans, an update on the claws:
Quote
You guess that Janus was in fact a doppelganger himself, and these cloths reflect his earlier kills.

So that is where the claw marks come from. Oops. So, I guess the doppelganger was sacrificed by the Cult.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 26, 2009, 09:56:09 pm
Hey guys. Some people seem confused about whether Janus was a dopp killed by a dopp, because of the claws on the shirt. I've bolded a part of the flavour.

  Eventually you head off to Janus' house. There, the house is undisturbed. You search around for a bit, but find nothing to indicate what happened to him. However, you do find some bloodstained clothing in his hamper and a shirt that seems to have been ripped by claws. You guess that Janus was in fact a doppelganger himself, and these cloths reflect his earlier kills. Gruesome, but you're not sorry he's gone.

Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 10:07:51 pm
Alright, I justify that EchoP isn't scum, because I right last time.  I voted Org out.  Well, hah...it probably was just luck because he was on vacation.   ;D

Just the way he acts really.  I don't need silly evidence.  I don't have anything to go on except what people say.  D:

As for the claiming townie being scummy.  That holds no water, because the chance of him being a townie is actually really high.

Anyway, when does voting end for today?  I don't want to vote for anyone right now.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 10:09:33 pm
Quote
~5pm Pacific Tuesday.

fakeedit: wrong time.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 10:10:06 pm
Thursday!?  Ok, I'm fine then.  Thanks.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 26, 2009, 10:10:27 pm
Not Thursday. Tuesday! Tuesday! I made an error. Error being I copy-pasted the end date for Day 1 instead of Day 2.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 10:11:10 pm
Oh, gotcha.  Thanks.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 26, 2009, 10:12:47 pm
Well anyway, I'm like going to crash for today.  I've got to decide who to vote for.  Hmmm.  The people being voted for can easily all be town, let's hope that's not the case.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 26, 2009, 10:23:08 pm
You know what Servant Corps: I think you're right. If you include the pms that Alexhans has, you'll notice that we brought this up earlier. However, EchoP is in fact a Cultist.

However, SniHjen is likely ALSO a Cultist, if he is indeed scum. If you're looking for Dopps, I'd check Cheeetar's place.

Alexhans can probably explain better than I could why EchoP is a Cultist, if he cares to. The question is, do we lynch EchoP or do we try to lynch a Dopp?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 26, 2009, 11:05:43 pm
Webadict, please explain why you believe me to be a dopp. If it rests on the whole me defending Org thing, that would be stupid. It looked like a bandwagon because it was. Org hadn't posted, nobody said they investigated them (and they couldn't, because it was Day 1). I was defending someone who wasn't there. It wasn't that they were lurking, it was that they had literally not logged on. The fact that he turned out to be Dopp does not mean my defence of him was wrong.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 26, 2009, 11:26:49 pm
The Whiteboard
EchoP : Servant Corps, SniHjen
Servant Corps : Kashyyk
SniHjen : EchoP
Twiggie : webadict
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 26, 2009, 11:47:45 pm
Webadict, please explain why you believe me to be a dopp. If it rests on the whole me defending Org thing, that would be stupid. It looked like a bandwagon because it was. Org hadn't posted, nobody said they investigated them (and they couldn't, because it was Day 1). I was defending someone who wasn't there. It wasn't that they were lurking, it was that they had literally not logged on. The fact that he turned out to be Dopp does not mean my defence of him was wrong.
Perhaps it wasn't wrong, but it was also not right. People that lurk can't defend themselves, but they also can't help the Town. They're gone, and that, I feel, is breaking the promise that they made when they joined the game: To be here and play. They are not playing. Honestly, they should be modkilled. I'm not joking. It's rude to the players and the moderator, and not helpful to anyone. They deserve to not be allowed to play ever again. If they're going to be gone, then tell someone. Don't leave and say nothing. That's why your defense is lousy. It's essentially anti-game.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 27, 2009, 01:41:34 am
EchoP: SniHjen did respond to your allegations. On Day 1.

Quote from: SniHjen
On a more serious note:

Am I seriously the only one you find suspicious?

What is your opinion on:

Webadicts logic?

Toonymans behaviour.

Servant corps-es survior claim?

chaoticjoshs claim that he would rather take the change of a lynching, than reveal his role?
He most certainly did not. All he does here is ask me who I find suspisious. How is that post justifying his actions in anyway?

Quote from: EchoP
Honestly, you are the only one who I have found suspicious because I haven't read the rest of the thread. But people were complaining about lurking, so I figured I might as well get a vote out on the table.

I will get back to your points when I can.

And in Day 2...
Quote from: EchoP
This is a weak argument and you know it. I did not say that I voted for you because I had not read the thread. What I saw was a suspicious post by you, and threw my vote at it. You were, and still are the most suspicious person to me. The fact that I had not been following the thread is irrelevant, as a scum tell is always a scum tell.
In both of my quoted posts, you have bolded the wrong part.
Quote from: EchoP
Honestly, you are the only one who I have found suspicious because I haven't read the rest of the thread. But people were complaining about lurking, so I figured I might as well get a vote out on the table.

I will get back to your points when I can.
The important fact here is that I found it a suspicious post. It was not because I had not read the rest of the thread, it was the only suspicious post I had found, but it was still suspicious. Please read it closer.

You voted primarly so that people would not call you out on lurking, and you choosen SniHjen because you did not read the rest of the thread. One day, you were voting people because you did not read the thread, the next day, you were voting because you saw a suspicious post, and that was the only suspicious post you found?
Again, read closer. I did not vote because I had read the thread, I only found one suspicious post because I had not read the thread. Also, the primary reason for my votes is that I consider SniHjen scum, not to alleviete lurker status, although that prompted me to go scum hunting in the first place.

You certainly have known about my survivor alien claim, and the chaoticjosh schuffle was only three posts above your original post. You didn't even bother to answer SniHjen's question...and you call SniHjen out because he refuses to answer your question (even though he did)?
Well he didn't, and I will answer those now. The reason that I have not before is that I found a much more likely target.

Am I seriously the only one you find suspicious?
At the time, yes.

Webadicts logic?
Well, the post above me is extremely wierd, but I presume he can justify it. Has been aggressive, but I think he is more likely a human special than scum. Has at least been scum hunting.

Toonymans behaviour?
Standard Toonyman. Has been active lurking, in that has been posting alot with not much content, and has made some contradictory statements, but nothing that cannot be explained. Seems much more like town having a bad day then scum. I would predict a special human role for him.

Servant corps-es survior claim?
Weird. Did not really come out of anywhere, as there was not an imminent lynch on him. That being said, I see no reason for anyone to claim that and be lying. The town will (presumably) kill him if he is left at the end game, so it makes no sense from a scum perspective. From a town perspective, why lie? So all in all, probably the survivor.

chaoticjoshs claim that he would rather take the change of a lynching, than reveal his role?
Not true. He claimed that if he was the survivor he would have done that. Presumably as the town is going to lynch the survivor sooner or later.

Further, you did post earlier in the thread:

Quote from: EchoP
Quote from: Rysith
I echo the comments that there are many, many players. Especially when they can generate four pages of posts before I notice that it's started. I'll random vote for EchoP, though. He hasn't posted yet, and getting everyone to speak up a bit is good, especially the new players.

Hey. I have no suspicions as of yet, but I will look into it.

Rysith replied you, saying:

Quote from: Rysith
Fake edit: unvote, since EchoP posted. Echo, any comments on the game thus far, even if you have no suspicions?

You did not reply to Rysith on this issue. Instead, you replied:

Quote from: EchoP
Don't worry guys, I'm back!  :)

I have been playing another rather intense mafia game on another board, so have not had much time for this game. Add to that 50 new posts every time I come and check the thread and we have a ready made lurker. But, the other game is over now, so I should be able to catch up.

Again, I have only been reading sporadically, and so I only have one suspicion.

And that suspicion was SniHjen.
I believe that this is a reply on the issue. I had no suspicions at the time. I came back, and answered Rysith's question by telling him who I suspected.

Keep in mind, your original allegation was good. You pointed out that SniHjen wants to cover his move, and you predicted that he would create a list. But are you town? You refused to answer SniHjen's question and Rysith's question, because you sought to create a dogpile on SniHjen, and only SniHjen. You did not want to be pinned down on any issue, you are willing to go with the flow of the town. You even admitted you don't want to be considered a "lurker".
I did answer Rysith's question, and have been damn busy lately. In terms of SniHjen, not only have I not had time to get back to his questions, but his behavior itself has become the focus of my posts when I have had time. In terms of dogpiling on SniHjen, I still want to. I honestly believe that he is cult. I don't get the next sentence? What issues do I not want to be pinned on, how is going with the town bad, and how am I doing that. In terms of lurking, of course I did not want to be considered a lurker, because it would be taken as a scum tell.


No.
I don't get what this is here for.

Quote
I am a vanilla townie looking for a SniHjen lynch, because he is cult.

A Townie role does nothing. It's a role that is easy to fake. That being said, a scum would rather claim some other power role, like say, the Doctor. People are going to hestiate if someone claims Doctor.
Also, maybe a townie would claim townie? Scum like to avoid role claiming as it is something that they are easily caught out on.

I'm not going to be WIFOMed though. Your previous statements, contradictions, and evasions suggest that you are in fact scum. Both EchoP and SniHjen needs to be lynched. The only question is, in what order?
You asked me to role claim, and I did. What were you expecting from the question if not an answer?

Also:
I am willing to be lynched, as long as SniHjen is too. I am willing to put my life on that chance now, because with only 4 scum left, we can put this in the bag if we keep up the hunt.

You know what Servant Corps: I think you're right. If you include the pms that Alexhans has, you'll notice that we brought this up earlier. However, EchoP is in fact a Cultist.

However, SniHjen is likely ALSO a Cultist, if he is indeed scum. If you're looking for Dopps, I'd check Cheeetar's place.

Alexhans can probably explain better than I could why EchoP is a Cultist, if he cares to. The question is, do we lynch EchoP or do we try to lynch a Dopp?
Please do explain yourself? Why are you certain that I am a cultist?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 27, 2009, 02:48:54 am
Dear the person above me,
Are you saying you love the lurkers? Because I secretly hate lurkers. If I could eradicate all of a certain people from this game, it would be lurkers. Do you know why? Because they're not helping. They sit there and watch. Sometimes, they don't even watch. Sometimes, they see, "Paranormal Mafia" and they think, 'What was that again?' and move along. If I had a banhammer, I would use it on everyone that stopped paying attention. I would crush their skulls. They would die, and never be allowed to return to this plane again. If you think that's wrong, you obviously like lurkers. They lurk and help you out, don't they? You love them lurkers who lurk, right? They attract you? You know what.

Take a pistol and shoot yourself in a vital area.

Try thinking. Do you use logic in every day life? Let's start using Mafia logic, why don't we?

In this game, you are GUILTY until proven INNOCENT. No exceptions. That's how the game works. Don't assume otherwise.
In this game, you have to participate, or you're not town. That's like not voting in an election.
In this game, you can think you're right and be horribly wrong. Always question yourself until you've found the most logical path.
In this game, we can read back and look at what you did.
In this game, I get angry at people who don't post. I get very angry. No one does anything. I think that if someone doesn't participate, they should be kicked.

Try thinking about what you say? Who's the enemy in this game?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 27, 2009, 03:11:55 am
To Toonyman,
Anybody have any info?  I got nothing.
What the hell is this? Are you fishing for role info so you know who to kill tonight? Don't ask others to claim this early in the game. Especially if you have no info yourself.
To servant corps, did EchoP come to you claiming to be the last dopp? Is that why you are voting to lynch him? Because if that is the case then i will happily follow along. Because if your lying, that is easily found out be lynching EchoP, then we can lynch you (or a night killer can target you). Ether way, we will probably end up killing someone anti-town. If your claim of EchoP being the last dopp is just a suspicion(and he hasn't claimed to you), then I don't know what to think.
To Webadict, I only just realized that you didn't vote yesterday. That is pretty scummy considering that what you have just posted is gunning for the lynch of lurkers, Which is exactly what you didn't do yesterday. However I do consider your lynch of twiggie a good idea. Getting rid of those who don't post, and we can't analyze is probably the best thing to do here.



So, vote twiggie unless servant corps answers my question.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 27, 2009, 03:26:03 am
Dear the person above me,
Are you saying you love the lurkers? Because I secretly hate lurkers. If I could eradicate all of a certain people from this game, it would be lurkers. Do you know why? Because they're not helping. They sit there and watch. Sometimes, they don't even watch. Sometimes, they see, "Paranormal Mafia" and they think, 'What was that again?' and move along. If I had a banhammer, I would use it on everyone that stopped paying attention. I would crush their skulls. They would die, and never be allowed to return to this plane again. If you think that's wrong, you obviously like lurkers. They lurk and help you out, don't they? You love them lurkers who lurk, right? They attract you? You know what.

Take a pistol and shoot yourself in a vital area.

Try thinking. Do you use logic in every day life? Let's start using Mafia logic, why don't we?

In this game, you are GUILTY until proven INNOCENT. No exceptions. That's how the game works. Don't assume otherwise.
In this game, you have to participate, or you're not town. That's like not voting in an election.
In this game, you can think you're right and be horribly wrong. Always question yourself until you've found the most logical path.
In this game, we can read back and look at what you did.
In this game, I get angry at people who don't post. I get very angry. No one does anything. I think that if someone doesn't participate, they should be kicked.

Try thinking about what you say? Who's the enemy in this game?
I would like to point out that this is a mistake on my part. :-\ I was talking about this post:
You know what Servant Corps: I think you're right. If you include the pms that Alexhans has, you'll notice that we brought this up earlier. However, EchoP is in fact a Cultist.

However, SniHjen is likely ALSO a Cultist, if he is indeed scum. If you're looking for Dopps, I'd check Cheeetar's place.

Alexhans can probably explain better than I could why EchoP is a Cultist, if he cares to. The question is, do we lynch EchoP or do we try to lynch a Dopp?
Not actually the one above me. My bad. I mostly agree with you views on lurkers, ironically.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 06:02:24 am
EchoP, if we lynch you we'll find out alot of info.

As for what webadict said, I could not help but laugh at the first thing he said on that list.  Sounded so much like Phoenix Wright.   ;D

To Toonyman,
Anybody have any info?  I got nothing.
What the hell is this? Are you fishing for role info so you know who to kill tonight? Don't ask others to claim this early in the game. Especially if you have no info yourself.
To servant corps, did EchoP come to you claiming to be the last dopp? Is that why you are voting to lynch him? Because if that is the case then i will happily follow along. Because if your lying, that is easily found out be lynching EchoP, then we can lynch you (or a night killer can target you). Ether way, we will probably end up killing someone anti-town. If your claim of EchoP being the last dopp is just a suspicion(and he hasn't claimed to you), then I don't know what to think.
To Webadict, I only just realized that you didn't vote yesterday. That is pretty scummy considering that what you have just posted is gunning for the lynch of lurkers, Which is exactly what you didn't do yesterday. However I do consider your lynch of twiggie a good idea. Getting rid of those who don't post, and we can't analyze is probably the best thing to do here.



So, vote twiggie unless servant corps answers my question.

Sorry?  This is probably going to be my first Mafia that finishes.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Twiggie on July 27, 2009, 07:58:12 am
OK, just realised i fosed a dead guy and feeling really stupid.

i think rick could well be a dopp. he was the first person to vote for org on day 1 - imo the dopps realised org want playing and decided to off him to ease suspicions on themselves. however, im not going to vote for him because i think finding the aliens/cultists is more important, as pointed out by a load of other guys.

im going to vote mr person. i believe him to be a one-slot alien, particularly the alien operative. ill just go grab the quotes for this...
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Twiggie on July 27, 2009, 08:06:22 am
The only alien that can get intel is the exterminator.

this makes me think that he is an alien one-slot. i think he read through the roles, paying particular attention to his role, but didnt read properly so he got this wrong.

Webadict for exterminator with intel?

Yes, I've been watching the game carefully here, but I haven't really seen anything too suspicious so far, so my votes staying on org. It seems like the scumhunting is a bit more frantic on this day 1 compared to other days, but I don't think a day 1 lynch is quite as useful as it used to be due to the multiple factions in the game.

Wow, that's really scummy there, I gotta say. You haven't seen anybody suspicious, yet you think Org is? You think a lynch with 8 scums (or more!) isn't useful? You've been lurking? Vote R1ck.

how exactly do you figure 8 scum? 3+3=6. one explanation is that you're the operative or the exterminator, and therefore you know that theres another 2 scum.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: webadict on July 27, 2009, 10:01:52 am
To Webadict, I only just realized that you didn't vote yesterday. That is pretty scummy considering that what you have just posted is gunning for the lynch of lurkers, Which is exactly what you didn't do yesterday. However I do consider your lynch of twiggie a good idea. Getting rid of those who don't post, and we can't analyze is probably the best thing to do here.

You're not too smart, are you? Did you actually TRY looking at the votes yesterday?

Does everyone suddenly think I'm NOT voting? Does anyone actually bother to check, you know, the Voteboard?

Also, I'm going to be gone for a few days. Until Wednesday. Sorry.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: R1ck on July 27, 2009, 11:36:53 am
Hmm, I don't quite know who to vote for, SniHjen or EchoP. On one hand, SniHjen's last post here is pretty suspicious:
I
Have
No
Freaking
Clue
Who
Could
Be
Cult!

HELP!
That appears to me to be a transparent effort to lure townie investigative roles into revealing themselves and their information to you, so that you can then night kill them.

On the other hand, Echo's long posts also seem pretty scummy to me, it seems like he's trying to make people trust him by appearing to scumhunt while at the same time avoiding the dreaded label of lurker. He knows that suspicion upon him combined with that label would spell certain doom.
I Vote EchoP, just to make sure he dies.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 11:44:21 am
Whoops, sorry EchoP.  You're not scum.

Unvote.

Which leads me to vote for SniHjen for trying to make EchoP look like scum.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 27, 2009, 11:52:10 am
Sorry I've been gone for, oh shit, a few days, but my internet access got cut. It's fixed now, but sorry. I've reread the whole thing and, although I don't find EchoP very scummy, it's the best guess we have. Now, I say we double lynch. Why the hell would you not want to double lynch? It's a second kill for the town!

Also, we may in fact have a doctor and exterminator, why would the doctor claim? Claimed doc=Dead doc, remember. I wouldn't throw out the exterminator option just yet. To be fair, it does seem a tad remote, so if there's no third kill tonight, I doubt there's an exterminator. Also, I wouldn't throw out Servant Corps being a different alien than he claims.

ToonyMan and Alexhans both strike me as town. General demeanor and (what would be) tone. Webadict, you seem to have anger issues against lurkers, but have you ever considered that, maybe, just maybe, it's not intentional? They had every interest in playing the game but something got in their way? Perhaps, you know, real life? Not all of us can spend 24/7 sitting on a message board, analyzing everything, even if we wanted to. Just keep that in mind before going off on another rage, ok? It's a game, not SRS BSNS.

On the other hand, the intentional lurkers need to be lynched. Well, they need to be lynched if no better option is available. Perhaps we can double lynch a lurker and EchoP? Actually, what the heck, I'll vote SniHjen, going for the double lynch.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 11:56:05 am
I don't see how a double lynch will be negitive for us.   ;)

Except for having less town if they one or both are.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 27, 2009, 01:09:11 pm
EchoP and SniHjen are both acting fairly suspicious. I'm nor sure if a double lynch is the answer, though, since I'm pretty sure one is town and one is scum, rather than both scum. I'd rather figure out which is which than kill them both. For now, vote SniHjen, since he seems more suspicious to me. Any use of a BS machine, other than in jest and especially when it's producing such bad BS, is suspicious.

However, I'm not sure why Twiggie is going off voting for suspected one-slot aliens when we're pretty sure we've got at least one scum in the open, and I'm not sure why AFD is going after a lurker in the same circumstances. I'm not sure why Mr. Person is completely ignoring Twiggie's accusation (as unlikely to get him lynched at this point as it is). And R1ck's logic for EchoP seems thin. That we only have 4 scum left makes it harder, since that's 6 suspicious people among 4 scum, and I doubt that we've managed to draw out all three cultists + the dopp + the possible exterminator + operative on day 2.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 01:12:50 pm
Speaking of which.  If we kill all the dopps and cultists the game will still go on if there's a hostile alien, right?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 27, 2009, 01:18:07 pm
Whoops, sorry EchoP.  You're not scum.


How...

would you know?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 01:34:58 pm
Anonymous friend.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 01:36:54 pm
By-the-way, that sounded real scummy, cultist.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 27, 2009, 01:58:31 pm
EchoP : R1ck, Servant Corps, SniHjen
Mr.Person : Twiggie
Servant Corps : Kashyyk
SniHjen : EchoP, Mr.Person, Rysith, ToonyMan
Twiggie : A_Fey_Dwarf, webadict


Reminder: Day 2 ends ~5pm Pacific Tuesday
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 27, 2009, 02:12:47 pm
Anonymous friend.

I have one of those too

He said that he knows I'm human.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 02:24:37 pm
Cultist are human.  Scum.  Everyone vote SniHjen.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 27, 2009, 02:45:51 pm
I'm voting ShiHjen, on account that he's posted a lot, but said very little.

ToonyMan, I'd like to know more about this anonymous friend.  Not asking you to out him, obviously, but what's his role?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Duke 2.0 on July 27, 2009, 02:55:28 pm
 TOONYMAN CHEAT ON RESURRECT DUKE?!

 Duke no feel like not being dead anymore.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 02:56:16 pm
He hasn't told me exactly, but I'm guessing a kind of role-checker.


FAKE EDIT:  WHAT THE HELL DUUUKKKEE.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 27, 2009, 02:58:09 pm
To Webadict, I only just realized that you didn't vote yesterday. That is pretty scummy considering that what you have just posted is gunning for the lynch of lurkers, Which is exactly what you didn't do yesterday. However I do consider your lynch of twiggie a good idea. Getting rid of those who don't post, and we can't analyze is probably the best thing to do here.

You're not too smart, are you? Did you actually TRY looking at the votes yesterday?

Does everyone suddenly think I'm NOT voting? Does anyone actually bother to check, you know, the Voteboard?

Sorry, I did look at the last whiteboard, Just for some reason I missed your name. My mistake.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 27, 2009, 03:14:41 pm
Cultist are human.  Scum.  Everyone vote SniHjen.

Humans are humans.

Cultists are human cultists.

The fact that you don't know which rolechecker I am refering to is frightning.


I'm voting ShiHjen, on account that he's posted a lot, but said very little.

ToonyMan, I'd like to know more about this anonymous friend.  Not asking you to out him, obviously, but what's his role?

Beacon? promise to lynch toony when I turn up Town.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 03:17:08 pm
You can all lynch me tomorrow if SniHjen turns up town, but that's not going to happen.  SCUM.

And what you say makes no sense.  SCUM.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 27, 2009, 03:19:43 pm
You can all lynch me tomorrow if SniHjen turns up town, but that's not going to happen.  SCUM.

WHEN they lynch you, and IF you turn up town? I will cry if that happens.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 03:21:31 pm
Vote for me then.  Why haven't you?  Don't you think I'm wrong?   ;)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 27, 2009, 03:24:16 pm
Last time I changed my vote, I failed to be part of the lynching of org, I will not repeat that mistake, even if, at this point, it will only be symbolic.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 03:27:49 pm
Org was a dopp, you're a cultist.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Pandarsenic on July 27, 2009, 04:19:41 pm
SniHjen

I've hardly read through this but I'm with everyone else on this.

Sorry for my inactivity, guys. :I
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 27, 2009, 05:16:11 pm
Quote
He most certainly did not. All he does here is ask me who I find suspisious. How is that post justifying his actions in anyway?

He argued that there are tons of suspicious people, and that it is strange to focus on him. You argue in response that you did not read the thread, so you only chosen one person that you felt to be suspicious. That's why he alleged that you voted for him because you did not the thread, because you didn't, and you only chosen him because you felt him to be 'suspicious'.

Quote
I believe that this is a reply on the issue. I had no suspicions at the time. I came back, and answered Rysith's question by telling him who I suspected.

Yeah, in retrospect, I shouldn't have added that.

Quote
I don't get what this is here for.

Dramatic effect.

Quote
Also, maybe a townie would claim townie? Scum like to avoid role claiming as it is something that they are easily caught out on.

True. But Townie is the easiest to not be caught out on.

Quote
You asked me to role claim, and I did. What were you expecting from the question if not an answer?

I did it in order to pressure you into confessing your status and plea to the town.

Quote
I am willing to be lynched, as long as SniHjen is too.

We're aiming for that.

Quote
To servant corps, did EchoP come to you claiming to be the last dopp?

No. It is just a suspicion. The lone Doppelganger has not contacted me at all.
***
Interesting that both SniHjen and ToonyMan soft-claimed that they are in contact with a "anonymous friend". I'll keep that as a note.
***
VOTE COUNT

EchoP : R1ck, Servant Corps, SniHjen
Mr.Person : Twiggie
Servant Corps : Kashyyk
SniHjen : EchoP, Mr.Person, Rysith, ToonyMan, Beacon08, Pandarsenic
Twiggie : A_Fey_Dwarf, webadict

It's unlikely we can get 3 more people to vote for EchoP, getting us a Double Lynch. Could some of the SniHjen lynchers move over to support an EchoP lynch?

Mind you, I support a SniHjen lynch as much as an EchoP lynch. I am only keeping my vote on EchoP because I am afraid that if I vote for SniHjen, then we lose a chance at a Double Lynch.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 27, 2009, 05:19:26 pm
Yeah, I wanted the double lynch anyways. Unvote, vote EchoP.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 05:21:20 pm
EchoP said he would go through with a double lynch so I have no OBJECTION!.

Someone put a vote on EchoP to make it even.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 27, 2009, 05:25:00 pm
EchoP said he would go through with a double lynch so I have no OBJECTION!.

Please, only put votes in red. Things like that mess me up when I'm scanning for votes when doing my tallies.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 27, 2009, 05:27:35 pm
Sorry...
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 27, 2009, 08:37:53 pm
It's unlikely we can get 3 more people to vote for EchoP, getting us a Double Lynch. Could some of the SniHjen lynchers move over to support an EchoP lynch?

Mind you, I support a SniHjen lynch as much as an EchoP lynch. I am only keeping my vote on EchoP because I am afraid that if I vote for SniHjen, then we lose a chance at a Double Lynch.

Won't a double lynch only happen if we only have two vote camps, IE that Twiggie, Kashyyk, A_Fey_Dwarf, and webadict move to SniHjen/EchoP?

Those four (except Webadict, who has already voiced his opinion on this): If you don't want to unvote or move, is it because you don't support a double lynch and/or don't suspect one of SniHjen or EchoP?
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Servant Corps on July 27, 2009, 08:45:37 pm
You go with your wild hunches Frelock. However, talking about obscure rules, even though double lynches at lylo are disallowed, are they still possible, provided it's not at lylo?

Death by discoballs?

Yes, double-lynches will happen unless the town is in lylo. However, they only occur if there are two vote camps that are tied for the lynch and over half of the surviving players have voted (or specifically abstained).

My understanding is that other vote camps may exist, but that two vote camps must be tied for the lynch.

13 people are voting, which is over half of 20, so we meet the second qualification.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Rysith on July 27, 2009, 08:53:40 pm

My understanding is that other vote camps may exist, but that two vote camps must be tied for the lynch.

13 people are voting, which is over half of 20, so we meet the second qualification.

I'd like confirmation on that. If it's true that the other four votes don't matter, I'd be willing to unvote (which at this point would tie it 4-4, I believe) to generate the double lynch if nobody else will. We've still got 22 hours left, though, so it doesn't seem that pressing.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: Mephansteras on July 27, 2009, 09:24:20 pm
My understanding is that other vote camps may exist, but that two vote camps must be tied for the lynch.

13 people are voting, which is over half of 20, so we meet the second qualification.

This is correct.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Archangel on July 28, 2009, 12:37:19 am
Firstly, sorry for not being more active, but I had nothing to say so I didn't say anything.

I support this double lynch so I vote EchoP.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 02:56:03 am
A few questions:
When is the deadline? Does it exist, or can we just call the day to an end?
I am curious as to why people think I am the dopp, as no one apart from Corps has really voiced any opinion on the matter. Could other people put forth their opinions on this matter. Also, I would like a reply from Webadict about his suspicious post (The one where he states that he knows that I am cult).

Quote
Also, maybe a townie would claim townie? Scum like to avoid role claiming as it is something that they are easily caught out on.

True. But Townie is the easiest to not be caught out on.
Do you realize that no matter what I answered, you would still be as convinced as before. I tell the truth, go townie, you reply with this. I claim special and you say that all scum do that.

Quote
You asked me to role claim, and I did. What were you expecting from the question if not an answer?

I did it in order to pressure you into confessing your status and plea to the town.
What does that even mean? I did confess my status and plea to the town, but I see that has had no effect on you.

Quote
I am willing to be lynched, as long as SniHjen is too.

We're aiming for that.
I still really don't know why though? That being said, I am still up for the double lynch.


tl;dr:
I am not entirely convinced on your motives for lynching me, but I am still up for it.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 03:08:44 am
Quote
He most certainly did not. All he does here is ask me who I find suspisious. How is that post justifying his actions in anyway?
He argued that there are tons of suspicious people, and that it is strange to focus on him. You argue in response that you did not read the thread, so you only chosen one person that you felt to be suspicious. That's why he alleged that you voted for him because you did not the thread, because you didn't, and you only chosen him because you felt him to be 'suspicious'.
Missed this on my last post. Does the fact that there are lots of suspicious people make any difference whatsoever? One scum is as good as the next, are they not? There are (read: were) 6 scum in the game at the time, so there is bound to be plenty of suspicious behavior, and it should all get investigated.

Also, couple of other things I missed:
If I have missed anyone's questions, can they please point it out to me so that I can answer it.

Don't forget that Servant Corps' roleclaim is not verified.

Re-reading the last post, it makes it sound like I am trying to backpedal. As much as I would rather live, I am still willing to go through with this, these posts are here to ask some questions that have gone unanswered, that will hopefully be helpful for scum hunting after I die.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 06:21:22 am
Yeah, I wasn't going to lynch you, but if you're just a normal townie, then it's alright.  We need to convince the others.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 28, 2009, 07:38:10 am
Am I the only seeing something between ToonyMan and EchoP?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 10:23:39 am
The Whiteboard
EchoP : Archangel, Mr.Person, R1ck, Servant Corps, SniHjen
Mr.Person : Twiggie
Servant Corps : Kashyyk
SniHjen : Beacon80, EchoP, Pandarsenic, Rysith, ToonyMan
Twiggie : A_Fey_Dwarf, webadict


Day 2 ends at ~5pm Pacific time Today
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 28, 2009, 10:27:46 am
tl;dr:
I am not entirely convinced on your motives for lynching me, but I am still up for it.

Also:
I am willing to be lynched, as long as SniHjen is too. I am willing to put my life on that chance now, because with only 4 scum left, we can put this in the bag if we keep up the hunt.

That's the only reason I was suggesting changing my vote to cause a double lynch. My vote remains firmly on SniHjen.

Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Kashyyk on July 28, 2009, 11:41:57 am
HAMMER VOTE ECHOP



Stop trying to lych SniHjen!

I believe he is human, I trust him, and his anonymous friend. I'm voting EchoP to protect SniHjen.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 11:45:56 am
No.  When need to get them both lynched today.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 11:46:41 am
If that is not possible, then go with SniHjen.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 28, 2009, 12:01:23 pm
Since everyone is so darn sure of this double lynch, I'll go along with it.  Kashyyk, if you're right, then we lose an ordinary townie.  If you're wrong, then we kill scum.  Therefore, in my opinion, the risk is worth it.

Vote SniHjen
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 28, 2009, 12:01:53 pm
Wait, sorry, Echo was the ordinary townie.  Still, I think it's worth it.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Kashyyk on July 28, 2009, 12:37:09 pm
Fine, I roleclaim FBI Agent

I investigated SniHjen lat night and found him Human. not Cultist Human, a normal Human.

Now stop voting SniHjen!!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Frelock on July 28, 2009, 12:39:18 pm
Very well.  Unvote.  Let's hope we have a protector.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 12:46:59 pm
Fine, I roleclaim FBI Agent

I investigated SniHjen lat night and found him Human. not Cultist Human, a normal Human.

Now stop voting SniHjen!!

Liar.  You're lying.  SCUM.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 12:50:39 pm
We'll lynch you the next day.

(I doubt we'll be able to double lynch Kashyyk and SniHjen)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 12:54:41 pm
We don't lynch Kashyyk. The scum will get him. Besides, if it gets really bad, we can double lynch him and somebody he says is scum. Now, we gotta find somebody ELSE to lynch. Unvote. FoS on everybody who jumped on the double lynch bandwagon, especially if you didn't even question the idea and said something like "Well, he's gonna get lynched, might as well jump on the double lynch wagon!"
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 28, 2009, 12:56:35 pm
Liar.  You're lying.  SCUM.

You sound like a dog, caught in a corner, barking aggressively, and willing to bite.

Quote from: Mr. Person
We don't lynch Kashyyk.
At least someone got some sense.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 01:03:36 pm
SniHjen and Kashyyk are both cultist I tell you!  Don't fall for them!  EchoP isn't scum!  If you kill EchoP then you would waste a good lynch!  Watch out for Duke too.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 01:07:11 pm
Haha, and the cultist think they're strong...

I know you all.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Kashyyk on July 28, 2009, 01:11:14 pm
How do we know that YOU toonyman, are not cultist, and have some very strange elaborate act to hide your cultness?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 01:15:04 pm
I can not, but I can say that Kashyyk, SniHjen, and Duke are all cult.

Watch.  I got this.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 01:20:59 pm
Fine, how about we lynch ToonyMan and SniHjen, then? Either way, you're demeanor is UNHELPFUL ToonyMan, so I vote ToonyMan.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 01:23:57 pm
Sure, vote me and SniHjen.  I'm just a simple townie anyway.

Just make sure to get Kashyyk and Duke.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 01:27:49 pm
The Whiteboard
EchoP : Archangel, Kashyyk, R1ck, Servant Corps, SniHjen
Mr.Person : Twiggie
SniHjen : Beacon80, EchoP, Pandarsenic, Rysith, ToonyMan
ToonyMan : Mr.Person
Twiggie : A_Fey_Dwarf, webadict
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 28, 2009, 02:19:05 pm
No toonyman, His claim sounds reasonable. Although he will probably die tonight at least we have one person proven town if he is not lying.
Unvote
I knew this bandwagon on snihjen was forming too fast and I had a feeling that one of these two had to be town and the scum were voting against the other to save their friend. Thus I will vote for EchoP, and if he turns out scum, then we lynch toonyman tommorrow. Or we could just to a double lynch, but i doubt that is going to happen now that we are probably targeting both scum and the day is almost over.

Vote EchoP
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 02:21:50 pm
Fine.  Just make sure to give me revenge when I die tonight.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 02:22:57 pm
Also, to any protectors out there.  DON'T PROTECT KASHYYK.  It's a trap to have town protecting the cult.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 02:33:21 pm
Unvote SniHjen  and vote ToonyMan.
I'm willing to give Kashyyk a chance.  We'll find out if he's lying soon enough.  It seems foolish for him to out himself if he's a cultist, since if we find out, that's two cultists down.
I think Toonyman's sureness about who is a cultist is very suspect.  How could you possibly know all that on the second day?  You seem awfully sure of yourself, to the point where you're willing to persuade protectors to not help someone who might be our agent.
Toonyman, I'll change your vote if you can tell me why you're so sure of these 3.  If you really are 100% certain, you should be able to roleclaim without fear, because even if you die, we'll know the identity of all 3 cultists.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 02:39:13 pm
Ok.

1.  I have role-claimed.  I am a townie.  I will die as a townie, no exceptions.

2.  Kashyyk is foolish to protect a SIMPLE TOWNIE (as far as I can tell) by revealing his role.  No real agent would be so stupid unless they were fake.

3.  As for you having a vote on me, fine.  The vote is tied again.

4.  I'll tell you why I'm so sure in a minute.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 02:43:02 pm
4.  I am so sure, because I have hands in every group.  I've been spying around with PMs while acting foolish in public.  My info is solid.


SniHjen, Kashyyk, and Duke are cult.  As for the aliens and dopp, I haven't gotten that far yet.

I am one smooth dude.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:04:33 pm
Sorry, not buying it.  You expect me to believe the cultists were foolish enough to reveal all 3 of themselves to a townie?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:05:04 pm
Why yes, actually.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:11:29 pm
Mind telling me how you supposedly tricked them so easily?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:12:32 pm
I didn't trick them, I just asked.  I cracked a deal with one of them.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:14:19 pm
What kind of deal?  You're never going to convince me with these vague answers.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:16:39 pm
I'd spare the one I made a deal with, we were suppose to be partners, but he was cult.  So second best thing.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:20:47 pm
You'd spare him?  You convinced a cultist to rat out his two partners on the promise that you, an allegedly ordinary townie would "spare" him, when you only knew he was a cultist because he accepted your deal?
I'm more convinced than ever that you're scum.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:23:19 pm
Whatever, I don't lie.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 03:26:30 pm
Actually, I have to say, I have no idea why the cultists would agree to ratting themselves out to anybody for any reason. Nothing makes sense. Alien survivor is already claimed, alien scientist is impossible, dopp hunter and agent seeker have no need to contact the cult, and the cult would never talk to a claimed exterminator. The cult would never tell the town anything. I think ToonyMan is a dopp, it's the only thing that makes sense.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:30:13 pm
Looking back at an earlier post, Toonyman claimed he had an anonymous friend who told him that EchoP was town.  This means the friend searched EchoP last night, so why would he trust Toony with this information?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 28, 2009, 03:32:05 pm
wait wat?

Kashyyk, SniHjen, and Duke are all cult.
Sorry, not buying it.  You expect me to believe the cultists were foolish enough to reveal all 3 of themselves to a townie?
I'd spare the one I made a deal with, we were suppose to be partners, but he was cult.  So second best thing.

We havn't talked about anything.
Kashyyk is the agent.
that leaves duke?

Even if he was scum, he would only make such a deal if he gain from it. (thats what this game is about amirite?)
The only possible explanation I can cook up is: you are the alien scientist.

thats ofcause assuming that you are telling the truth about the "I talked to the cult" rambling of yours.

false edit: oh wow Mr. Person, reached the same conclusion?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:32:50 pm
@Mr.Person:

I help get Org lynched, even if it isn't SOLID it's still good enough for now.

@Beacon80:

My strategies don't have to make sense, but they work.  I was able to convince him, I can't say how though.

@SniHjen:

SCUM.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:37:49 pm
Okay, tell me this.  How'd you find the cultist to make the deal in the first place?

None of your story makes sense, SCUM.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 28, 2009, 03:38:23 pm
1) Where do we people got the idea that a double-lynch is good?  De we want to help scum in a usual PR game?  No.  Make scum kill town.  Dont kill town on your own.

If you want to double lynch someone.  Lynch a lurker.

Quote from: Mr.Person
We don't lynch Kashyyk. The scum will get him
Wich scum?  Wich is kashyyk?

After all this Toony BS... I'm gonna call for a Toony lynch.  I was right yesterday, it seems.
Fine.  Just make sure to give me revenge when I die tonight.
BS.  Why would you die?
Also, to any protectors out there.  DON'T PROTECT KASHYYK.  It's a trap to have town protecting the cult.
You've been the most anti-town player ever.
--------------------------------------------
I've read it all now...

WOW... FUCKING WOW...

Toonyman DIES today.  No excuses.  I don't care if you lynch EchoP or not.  But the amount of BS in Toonyman's posts is impressive.

TOONYMAN.  POST THE PMs where the cultist sold himself to you.

Question:  What personal gain does a cultist have by revealing his group to a townie (wich is his enemy)? 
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 28, 2009, 03:39:28 pm
@Mr.Person:

I help get Org lynched, even if it isn't SOLID it's still good enough for now.
If you're a Cultist.  It doesn't matter.  Are you a dopp?

Also... POST THE PMS with the cultists.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:41:09 pm
Hah, whatever Alexhans.  Lose.  Don't take my advice.  You're not even scum.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 03:41:41 pm
wait wat?

Kashyyk, SniHjen, and Duke are all cult.
Sorry, not buying it.  You expect me to believe the cultists were foolish enough to reveal all 3 of themselves to a townie?
I'd spare the one I made a deal with, we were suppose to be partners, but he was cult.  So second best thing.

We havn't talked about anything.
Kashyyk is the agent.
that leaves duke?

Even if he was scum, he would only make such a deal if he gain from it. (thats what this game is about amirite?)
The only possible explanation I can cook up is: you are the alien scientist.

thats ofcause assuming that you are telling the truth about the "I talked to the cult" rambling of yours.

false edit: oh wow Mr. Person, reached the same conclusion?

Alien scientist makes no sense. Why is Servant Corps still alive?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Alexhans on July 28, 2009, 03:42:49 pm
Hah, whatever Alexhans.  Lose.  Don't take my advice.  You're not even scum.
Post the damn PM's

@Everybody: Make sure we lynch Toonyman TODAY.  He is refusing to post his "proof" pm's... 
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:43:59 pm
I'm not posting the PM.  I have told enough.  I said I would spare him.  They'll be the last scum left if it so helps me.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:45:34 pm
A) Post the PMS and remove his name.
B) You've already told us 3 cultists, so how have you "spared" him?
C) Your a townie.  Our ultimate goal is the death of all cultists and dopps.  We don't have the option of sparing one.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:47:40 pm
Edit: C should read "You're allegedly a townie."
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:48:50 pm
I can't break a man's trust.

A) No, the way they type gives it away.
B) Due time.
C) Yes I am a townie, but I can't break a man's promise.  That is more sinful then good.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 03:51:33 pm
Fine, just post your half of the conversation.  While you're at it, tell us how you knew he was a cultist in the first place?
And how have you bought him anything?  You told us the names of 3 alleged cultists.  Either his name's in there, or you're lying to us and giving us a townie instead of a cultist.  That's also "more sinful then good"
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 28, 2009, 03:53:18 pm
Alien scientist makes no sense. Why is Servant Corps still alive?

Hmmm... you're right.

damn, I'm out of ideas.

@Everybody: Make sure we lynch Toonyman TODAY.  He is refusing to post his "proof" pm's... 
hmmm.

You have seemed to be town until now, I suspect that you may be town.

I'm not posting the PM.  I have told enough.  I said I would spare him.  They'll be the last scum left if it so helps me.

then you are helping scum?
B) You've already told us 3 cultists, so how have you "spared" him?
C) Your a townie.  Our ultimate goal is the death of all cultists and dopps.  We don't have the option of sparing one.
I can't break a man's trust.
This is mafia...
B) Due time.
C) Yes I am a townie, but I can't break a man's promise.  That is more sinful then good.
Fine, I give up, I'll change my damned vote.

You are NOT getting away EchoP.

Unvote

Vote Toonyman

Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 03:58:03 pm
Hey [NAME HERE], I need some help again.  Is EchoP a cultist?  I don't want to lynch the wrong guy and like webadict pointed out he is either town or cult.  I'll break his frail logic with you!  He runs on logic and that is not what our base runs on.


I'll owe you later.  I'll spare you or something.

This caused a chain of reactions that made me find the truth.


As for you SniHjen, don't think trying to lynch me will do you good.  I'll show up town and you will have some explaining to do.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:00:09 pm
That still doesn't explain why the cultist would help you, or how you knew to ask him in the first place.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 04:00:25 pm
The Whiteboard
EchoP : A_Fey_Dwarf, Archangel, Kashyyk, R1ck, Servant Corps
Mr.Person : Twiggie
SniHjen : EchoP, Pandarsenic, Rysith, ToonyMan
ToonyMan : Alexhans, Beacon80, Mr.Person, SniHjen
Twiggie : webadict


Reminder: Day 2 ends at ~5pm Pacific time today. That's in about 3 hours from now.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:01:35 pm
Honestly, for a Phoenix Wright fan, your story's full of contradictions.
Can we get one more vote for Toony?  A double-vote for Toony and Echo would be great.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:03:09 pm
*shakes head Edgeworth style

Beacon, we decided from the beginning of this mafia game to work together.  We had the unlucky chance of one of us being town and another cult (which is scum).  We still decided to work together, I help him, he helps me.  So far, it's been working god.

You are not scum Beacon, I know this.


Anyway, if you lynch me and EchoP that would be the gravest mistake of all.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:03:41 pm
We need another vote on ToonyMan or EchoP alone will get lynched.

ToonyMan, you don't withhold info form the town. Period. Fess up EVERYTHING or we lynch you. Period.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:03:53 pm
*good


not god, hah.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:04:25 pm
But Mr.Person.  I told you all the information I have.  What more could you possibly want?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 04:05:30 pm
wait wat?

Kashyyk, SniHjen, and Duke are all cult.
Sorry, not buying it.  You expect me to believe the cultists were foolish enough to reveal all 3 of themselves to a townie?
I'd spare the one I made a deal with, we were suppose to be partners, but he was cult.  So second best thing.

We havn't talked about anything.
Kashyyk is the agent.
that leaves duke?

Even if he was scum, he would only make such a deal if he gain from it. (thats what this game is about amirite?)
The only possible explanation I can cook up is: you are the alien scientist.

thats ofcause assuming that you are telling the truth about the "I talked to the cult" rambling of yours.

false edit: oh wow Mr. Person, reached the same conclusion?
Please answer the questions.

Ok, situation as I see it:
1. Kashyyk is telling the truth, and SniHjen is human.  :-\ I just don't see it. SniHjen has been amazingly dodgy and even now refuses to post, so I would be amazed if he turned up human. That being said, my view of the situation is likely biased by my position (been pushing for his lynch the whole game).
2. Kashyyk is lying, and SniHjen is scum. Also, Kashyyk, why did you investigate SniHjen last night? Surely there were better targets that you could focus on. At that stage Sni was still a relatively unaccused person, it does not make huge amounts of sense going for him.

Fake Edit: SniHjen has written while I am doing this, so here is an analysis of the post:
Alien scientist makes no sense. Why is Servant Corps still alive?

Hmmm... you're right.

damn, I'm out of ideas.
Not helpful in the slightest.
@Everybody: Make sure we lynch Toonyman TODAY.  He is refusing to post his "proof" pm's... 
hmmm.

You have seemed to be town until now, I suspect that you may be town.
This is just blatantly associating himself with another player, who I am going to presume is human, so he can refer back to it later. That post does not anywhere near prove that he is human? A scum would be just as likely to vote to lynch Toonyman.  ???
I'm not posting the PM.  I have told enough.  I said I would spare him.  They'll be the last scum left if it so helps me.

then you are helping scum?
Fair enough on the Toonyman part, but elaboration would be nice.
B) You've already told us 3 cultists, so how have you "spared" him?
C) Your a townie.  Our ultimate goal is the death of all cultists and dopps.  We don't have the option of sparing one.
I can't break a man's trust.
This is mafia...
Sigh. Do you have any other reasons for doubting Toonyman, and if you do, please post them.
B) Due time.
C) Yes I am a townie, but I can't break a man's promise.  That is more sinful then good.
Fine, I give up, I'll change my damned vote.
Fair enough.

You are NOT getting away EchoP.
Right back atcha.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:07:08 pm
The name of the guy you contacted would be good. The specific roles of the cult would be good. ALL the PM's you got would be even better. Who did you say was scum again?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Pandarsenic on July 28, 2009, 04:07:21 pm
Unvote. This is... weird.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:08:09 pm
The name of the guy you contacted would be good. The specific roles of the cult would be good. ALL the PM's you got would be even better. Who did you say was scum again?

That would make it too easy.  That's no fun, right?   ;)


As for EchoP, I am defending him because he is innocent, nothing more, nothing less.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 04:08:59 pm
We need another vote on ToonyMan or EchoP alone will get lynched.

ToonyMan, you don't withhold info form the town. Period. Fess up EVERYTHING or we lynch you. Period.
Toonyman, this is true.

*shakes head Edgeworth style

Beacon, we decided from the beginning of this mafia game to work together.  We had the unlucky chance of one of us being town and another cult (which is scum).  We still decided to work together, I help him, he helps me.  So far, it's been working god.

You are not scum Beacon, I know this.

Anyway, if you lynch me and EchoP that would be the gravest mistake of all.
While I still believe you town, and lynching us would be a grave mistake, you need more reasons than this. Working together in a mafia game is bad form for both of you, and kinda ruins the point of it. Please post the PMs or it will end badly for you (and probably me).
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:10:15 pm
Beacon, we decided from the beginning of this mafia game to work together.  We had the unlucky chance of one of us being town and another cult (which is scum).  We still decided to work together, I help him, he helps me.  So far, it's been working god.

Assuming this isn't more smoke, that is so not how you're supposed to play this game.  You could even consider it cheating.  I'd rather lose than win with a tactic like that.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:11:01 pm
*sigh

If I post the PMs this game would be over too soon.  Plus anyway, if you kill me you don't get anymore info.  Hee hee.

Anyway, where in the rules does it say I can't ask scum for there roles?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:13:40 pm
*sigh

If I post the PMs this game would be over too soon.  Plus anyway, if you kill me you don't get anymore info.  Hee hee.

Anyway, where in the rules does it say I can't ask scum for there roles?
It doesn't say that anywhere. It doesn't say the game has to be long either. Look, we're gonna lynch you and somebody else. If you come up scum, good, we've gotten a scum. If you come up town, great, we've gotten out scum. Win-win for town.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:14:38 pm
Thanks.  You see it my way.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:16:39 pm
Anyway, this was a really fun mafia for me.  I think I did some real great sleuthing.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:18:25 pm
Anyway, where in the rules does it say I can't ask scum for there roles?
Just because you're not breaking the letter of the law doesn't mean you're not breaking the spirit of the law.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:20:16 pm
So you want me to tell you who my partner was and get him instant lynched?

Sounds fun.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:21:10 pm
So you want me to tell you who my partner was and get him instant lynched?

Sounds fun.

Why yes, we would. A winning game=win.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 04:22:12 pm
Anyway, this was a really fun mafia for me.  I think I did some real great sleuthing.
Sigh. At least try and defend yourself.

Also:
Anyway, where in the rules does it say I can't ask scum for there roles?
Just because you're not breaking the letter of the law doesn't mean you're not breaking the spirit of the law.
This. Teaming up with some one from outside the game breaks the game, as shown here.

So you want me to tell you who my partner was and get him instant lynched?

Sounds fun.
That would be nice. Or at least who the other scum are.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:23:15 pm
So you want me to tell you who my partner was and get him instant lynched?

Sounds fun.
Yes, because then we could start another game and not have anyone cheat.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:24:04 pm
Fine, you win.

CULT:
SniHjen
Kashyyk
Duke 2.0


You will find it funny that I have already told you this.


@EchoP:

I'm sorry I'm not defending myself.  But I said I was townie and I do not lie.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:25:07 pm
Where am I cheating again?  I just asked and he told.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:30:32 pm
Like I said, it violates the spirit of the game, even if it doesn't break any rules.  You play for your side to win.  You don't intentionally lose just because your friend is on the other side.
Look at it this way.  I could say "Guys, if I'm ever scum, I'll immediately flip on my allies."  Sure, it means if I'm a dopp, I'll always lose, but if I'm townie, it means I'm an immediately trusted town base.
Of course, assuming you're telling us the truth even now, this is still making the assumption that your "friend" isn't lying to you.
If it does turn out that this is exactly how you say it is, I want it to be known I won't play in any game you or your scum-flipping friend are in from now on.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 28, 2009, 04:31:05 pm
Unvote. This is... weird.

Unvote, agree with Pandarsenic. Too many suspicious people for the number of scum left.

SniHJen is still suspicious. EchoP will be suspicious only if ToonyMan flips scum, otherwise I'll put him down to being new. Kashyyk is suspicious since an agent claim, as has been said, makes no sense. Duke I have no idea about, since he hasn't been posting, which while ordinarily suspicious seems less suspicious than all of the other stuff that's been going on.

ToonyMan is suspicious for claiming to know everything, but not wanting to reveal his sources. If he does have everything, we've essentially won and what we do at this point doesn't matter. I'll agree with the sentiment that a cultist ratting out his fellow cultists seems weird. I'm not sure why we've decided that he must be lynched, though, apart from the "being confusing and crazy" part. And why vote for SniHjen if you know who the three cultists are?

At the same time, Alexhans is suspicious for pushing so hard for a ToonyMan lynch. That smacks of trying to save a fellow scum by pushing a last-minute bandwagon to a townie. That it's nearly worked is vaguely scary.

I'm still not sure about who to vote for, since it looks like votes for people other than ToonyMan, SniHjen, and EchoP won't matter at this point, and they are all potentially suspicious. I suppose I'll have to wait for the last moment, and see if anything in particular jumps out.

Fake Edit: 8 replies while I was typing that? What the hell? And vote ToonyMan, that a) looks really suspicious and b) if it's true, I object to it on principle.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: SniHjen on July 28, 2009, 04:31:28 pm
Fine, you win.

CULT:
SniHjen
Kashyyk
Duke 2.0

HE IS STILL LYING!

I RAGEQUIT!

I was Towny.
I'm not going to join a mafia game ever again.

Spoiler (click to show/hide)
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:34:02 pm
@Rysith:

It's a bandwagon started by the cult.  It won't work though.

@Beacon80:

I'm sorry.


I don't mean any hating.  I feel like I did something wrong.


fakeedit:

Ummm.....I stick with what I said earlier.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:34:34 pm
I guess I'm banned from Paranormal now.   :(

That was fast.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 28, 2009, 04:36:17 pm
@Rysith:
It's a bandwagon started by the cult.  It won't work though.

if it's true, I object to it on principle.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:37:43 pm
Why are people hating my play style?  I don't mean any harm.  I play by pushing people until they burst.  Hmmm.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:40:00 pm
ALRIGHT FINE. MEPH, I request we stop the game. SniHjen cheated, lots of people are mad at ToonyMan, and we've won this game anyways

And I just cheated by editing this post. Nyah nyah.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:40:40 pm
That's not entirely true...
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:41:54 pm
I'm a mafia game destroyer.    :-\
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 04:43:26 pm
Well, that took an ugly turn.

Sadly, I'm going to have to mod-kill SniHjen for posting his role PM. He was in fact a normal human townsperson. Although I do hope that he reconsiders his statement of never playing Mafia games again.

As for what ToonyMan is doing, my official stance on all of this is that gambits and mind-games are all part of Mafia games. There is nothing that specifically stops scum and town for working together, as long as neither side is actually working to sabotage their team or the game. So, no, ToonyMan isn't banned. Not for what he's done so far, although he may have a hard time getting people to trust him in the future.

However, I will perma-ban any player who deliberately screws up his teams chances of winning for laughs. (I won't include lone aliens in this, since they only mess themselves up, although I do discourage all players from doing things that deliberately go against the goals of their role)

@Mr. Person: I'll put that to a vote. I don't think the game is ruined at this point, considering the number of players and the fact that SniHjen was just a normal townsperson. However, if everyone wants to stop this game and restart, I can do that.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 04:44:38 pm
I'm a mafia game destroyer.    :-\

I disagree, I think what you did was fine. In fact, it wouldn't surprise me if your "Cult" buddy was the last dopp or something weirder. In any case, we should lynch ToonyMan and his "friend"
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Beacon80 on July 28, 2009, 04:45:30 pm
I say we keep going.  Toony's apparently lying (or his friend is).  I'd like to try to continue to lynch Toony and EchoP.  I strongly believe Toony to be scum, and he's gone out of his way to protect EchoP.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:45:39 pm
Ok then.  I can't argue with that.  I'm all out of steam. AKA BS Machine
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:47:37 pm
All the info I had was based on SniHjen has cult.  Curse my "partner"!  Well, anyway I might as well tell you who this "partner" was.


He was Duke 2.0.  I don't know who EchoP is anymore, I don't know anything.  I've been played by Duke 2.0!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:48:09 pm
has=being
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 04:50:11 pm
All votes for SniHjen have been wiped. Here is the current whiteboard.

The Whiteboard
EchoP : A_Fey_Dwarf, Archangel, Kashyyk, R1ck, Servant Corps
Mr.Person : Twiggie
ToonyMan : Alexhans, Beacon80, Mr.Person, Rysith, SniHjen
Twiggie : webadict
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 04:52:17 pm
Well, that took an ugly turn.

Sadly, I'm going to have to mod-kill SniHjen for posting his role PM. He was in fact a normal human townsperson. Although I do hope that he reconsiders his statement of never playing Mafia games again.
:o
:-[
Why did you refuse to answer my questions then?

Ok then.  I can't argue with that.  I'm all out of steam. AKA BS Machine
Toonyman, if you are town, you make no sense at all. At all.

Unvote: SniHjen
Vote: Toonyman

I can understand if you guys want to lynch me now.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Rysith on July 28, 2009, 04:53:09 pm
ALRIGHT FINE. MEPH, I request we stop the game. SniHjen cheated, lots of people are mad at ToonyMan, and we've won this game anyways

And I just cheated by editing this post. Nyah nyah.

Bah. I'd say "Restart the game if those are actually the cultists", but that would end up giving us information that we shouldn't have if the game doesn't restart. In that vein, I'll continue playing on the assumption that either ToonyMan/his source was lying (which seems true, since SniHjen flipped town) and the game can continue as normal, or that it will be no worse than round 5 with the ghost. I'd say that that's a very, very soft continue, though, since I wouldn't want to continue if even a significant minority of the players are dissatisfied.

I blame SniHjen, it would have been fine without him posting his role, even if we ended up with several false lynches because of it.

Fake edit edit:
And now I'm even more convinced that ToonyMan is scum, or crazy, or both. And Meph, you may want to wipe SniHjen's vote for ToonyMan, even if I'd like that help getting him lynched.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:55:22 pm
I was played by Duke 2.0!  I am a townie I swear, I said I would never lie, looks like a lied by accident because of my trust with Duke.  I really don't want you to lynch me, but I have nothing to defend myself with except I was a puppet.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 04:57:29 pm
And Meph, you may want to wipe SniHjen's vote for ToonyMan, even if I'd like that help getting him lynched.

Ah, right, forgot to take that off somehow. Thanks!
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:58:05 pm
Everything I said before I thought was all true I swear.  I thought anybody that sided with SniHjen was scum.  I guess I went to far.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 04:58:35 pm
The Whiteboard
EchoP : A_Fey_Dwarf, Archangel, Kashyyk, R1ck, Servant Corps
Mr.Person : Twiggie
ToonyMan : Alexhans, Beacon80, EchoP, Mr.Person, Rysith
Twiggie : webadict
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 04:59:53 pm
Well, atleast if EchoP is scum this will be good.  I don't think he is a cultist though...


Do you hate me Meph?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 05:00:50 pm
Nah, I don't think you were trying to cause any problems. And hopefully you've learned something from this mess.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 05:01:57 pm
Could all the people voting for me please voice their reasons. Mainly Fey_dwarf, archangel and R1ck.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: JanusTwoface on July 28, 2009, 05:05:22 pm
Voice from beyond the grave:
Unless everyone is really opposed to the idea, I would like to see this game played to its completion rather than bailing early.  It *looks* like a really strong position for the town, but I still want to see how it plays out.

Just my two cents, I'll go back to being dead now.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 05:27:52 pm
Hmm...do we need a day extension because of this? I don't know that the current votes are an accurate sample of how people think at this point.

If I get 5 votes for a day extension from living players I'll move the deadline to tomorrow at 5 instead of today.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 05:29:48 pm
Of course I'm voting for an extension!

YES.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Cheeetar on July 28, 2009, 05:33:26 pm
I want an extension aswell.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 28, 2009, 05:50:15 pm
Quote
Assuming this isn't more smoke, that is so not how you're supposed to play this game.  You could even consider it cheating.  I'd rather lose than win with a tactic like that.

Beacon08 is right. I vote to end this game. Mind games are fun and all, but this crosses the line.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 28, 2009, 05:59:31 pm
Well, that took an ugly turn.

Sadly, I'm going to have to mod-kill SniHjen for posting his role PM. He was in fact a normal human townsperson. Although I do hope that he reconsiders his statement of never playing Mafia games again.
:o
:-[
Why did you refuse to answer my questions then?

If you were a townie (which I highly doubt at this point), you were guilty of Townie Vision. You were focused solely on one guy, seeing him as total scum, and focusing all your intetion on him to the exclusion of all possiblities. To be fair, we're all guilty of that in some point.

Anyway, if the game is going to continue, the votes means that we're going to double-lynch EchoP and ToonyMan, so that is what we should do. But I prefer for it to be terminated.

See, Meph, there is a difference between promising to work together inside of a game, and promising to work together outside of a game. That is what ToonyMan did. ToonyMan made an OOC agreement with Nuke, because Nuke and ToonyMan trusted each other to tell the truth...to each other. Now, in Mafiascum, using "meta" is fine, and I'm not discouraging "meta" at all (like "Lynch All Liars", "Lynch All Lurkers", "Look At Everyone's Posting Habits In Previous Games To Determine How They Act If They Were Town/Scum"). I do however object to OOC Agreements like what just happened.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 06:04:59 pm
I could be lying.  That is the essence of Mafia.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mr.Person on July 28, 2009, 06:05:57 pm
Unvote, vote Duke. Double lynch on Duke and ToonyMan is my idea. Thoughts?
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: ToonyMan on July 28, 2009, 06:07:24 pm
Bring him down with me!  Hah!

Unvote.

Vote Duke 2.0.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: EchoP on July 28, 2009, 06:59:56 pm
An extension would be nice.

Well, that took an ugly turn.

Sadly, I'm going to have to mod-kill SniHjen for posting his role PM. He was in fact a normal human townsperson. Although I do hope that he reconsiders his statement of never playing Mafia games again.
:o
:-[
Why did you refuse to answer my questions then?

If you were a townie (which I highly doubt at this point), you were guilty of Townie Vision. You were focused solely on one guy, seeing him as total scum, and focusing all your intetion on him to the exclusion of all possiblities. To be fair, we're all guilty of that in some point.
True. My bad entirely.


See, Meph, there is a difference between promising to work together inside of a game, and promising to work together outside of a game. That is what ToonyMan did. ToonyMan made an OOC agreement with Nuke, because Nuke and ToonyMan trusted each other to tell the truth...to each other. Now, in Mafiascum, using "meta" is fine, and I'm not discouraging "meta" at all (like "Lynch All Liars", "Lynch All Lurkers", "Look At Everyone's Posting Habits In Previous Games To Determine How They Act If They Were Town/Scum"). I do however object to OOC Agreements like what just happened.
I think you mean Duke here, not Nuke.

Also, as much as I would like not to be lynched, Toony could be lying about Duke being his ally. Duke has not confirmed or deny this, so let's remember that before we lynch him.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Mephansteras on July 28, 2009, 07:02:06 pm
Well, I think I'm going to do the day extension. We only have about half of the players voted so far on the game's continuation in general, and I think a lot of people will want to read through what has happened before changing their votes in general.

So, day 2 will now end 5pm Pacific Wednesday
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Pandarsenic on July 28, 2009, 08:13:48 pm
ToonyMan

As soon as one of the supposed Cultists was dead, Toony could have ratted out Duke as his info source and killed another Townie, sealing the game.

Duke I imagine would know better than to sell himself for one Townie kill.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Org on July 28, 2009, 08:14:48 pm
wait. what is wrong with the game?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Pandarsenic on July 28, 2009, 08:15:28 pm
Unvote from Toonyman actually.

Unless they were planning to stop Toony from revealing his source... Then, free Townie kill.

Vote as necessary to bring about a double-lynch of Duke and Toony.



Ninja'd by Org: Snjhn (whatever his name is) posted his role PM to break the gamble Toony or Duke was making.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Org on July 28, 2009, 08:22:56 pm
shnjin: Wow. I dont even know why you did that. It was dumb, and you aren't supposed to do that. Not even being a beginner should excuse that.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Servant Corps on July 28, 2009, 08:51:27 pm
I could be lying.  That is the essence of Mafia.

Yes, but the point of a lie is so that people believe it. And if people believe that you cheated and gotten an unfair advantage, then that would disguise other people from lying and cheating.

Org: Getting himself modkilled means that today, the Town can roleflip three people instead of two people, gaining more valuable information. Getting Modkilled can be a game tactic that can easily be abused to benieft one side. In this case, the Town.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: R1ck on July 28, 2009, 08:54:01 pm
A double lynch of toonyman and duke sounds pretty good at this point to me, although I'm not really that suspicious of toony right now; I kinda believe his story of being played like a puppet.
Unvote EchoP, vote Duke 2.0.

What I'm wondering now is: should we trust Kashyyk? On one hand, he did say that SniHjen was a regular human, which he was, but he might be an anti-town agent, or he might have just guessed correctly. I'm thinking that there is an agent seeker out there, since there doesn't seem to be an scientist or exterminator, so Kashyyks probably going to get taken away tonight, which is unfortunate if he really is pro-town.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: Org on July 28, 2009, 08:54:48 pm
I could be lying.  That is the essence of Mafia.

Yes, but the point of a lie is so that people believe it. And if people believe that you cheated and gotten an unfair advantage, then that would disguise other people from lying and cheating.

Org: Getting himself modkilled means that today, the Town can roleflip three people instead of two people, gaining more valuable information. Getting Modkilled can be a game tactic that can easily be abused to benieft one side. In this case, the Town.
Well. I guess. But still. It was dumb.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 28, 2009, 08:59:49 pm
 Woah woah, hold on here. That's nearby five pages! Can't a guy grill some fish in peace?

 Now you won't find me posting a good novel on the various grammatical decisions that other players have made to incite the idea they are scum, as I don't think I have the willpower for such a thing. However, I would like to point out that the only evidence that I was involved in such an alliance is Toonymans word. And in a game of Mafia, even best friends can be bitter enemies.

 I would also point out that Toonyman had a townie on his list of mafia roles, showing whoever his informant is, they did a good job of confusing him. Yes, I am sticking to being innocent.

 If not for SniHjen being kicked, I would have pointed blame in that direction, as there has been a lot of suspicion pointed in his general direction. However, with that out of the way and my possible accusations being false, I really don't have any idea who the informant could be. I suppose I shall have to look around and see who I can trust on this issue.

 But yes, I don't doubt Toonyman is a normal guy. I think he just pointed the finger at me as a random stab to ensure that his informant could live for some agreement. Sure it makes little sense, but it appears their plans have been shot to pieces. Surely such a predicament would cause some logistical problems.

 Edit: While flattered, I don't think I could play somebody if I tried. No, whoever did this would be very active here in the main thread.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 28, 2009, 09:55:55 pm
Well, if ToonyMan says that, he's a moron you can be glad is dead. And anyways, it's looking pretty likely town is gonna win, barring some crazy shit, so you shouldn't fret a lynch that bad.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Pandarsenic on July 28, 2009, 09:56:35 pm
People who aren't normally inclined towards such things can be guided by those who are. It's happened before.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 28, 2009, 10:04:00 pm
Grrrr....curse you Duke and your fish!
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 28, 2009, 10:15:31 pm
Well, if ToonyMan says that, he's a moron you can be glad is dead. And anyways, it's looking pretty likely town is gonna win, barring some crazy shit, so you shouldn't fret a lynch that bad.

 The cult is still strong, and likely the doppelganger will survive if the town lynches me and Toony. I'm sure dieing to a lynch here would be a somewhat big deal, as we will have four deaths to deal with. Half of those will be town. So say this game is already set and that the death of a townsperson means nothing is reckless and prone to suspicion.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Pandarsenic on July 28, 2009, 10:26:45 pm
It still comes down to your word against his, Duke....
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 28, 2009, 10:28:55 pm
It still comes down to your word against his, Duke....
And Toonyman is Toonyman. Not that I'm putting down his name, but we have all admitted he is crazy in a very specific Toonyman way.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 28, 2009, 10:35:14 pm
Well, if ToonyMan says that, he's a moron you can be glad is dead. And anyways, it's looking pretty likely town is gonna win, barring some crazy shit, so you shouldn't fret a lynch that bad.

 The cult is still strong, and likely the doppelganger will survive if the town lynches me and Toony. I'm sure dieing to a lynch here would be a somewhat big deal, as we will have four deaths to deal with. Half of those will be town. So say this game is already set and that the death of a townsperson means nothing is reckless and prone to suspicion.

And HALF of those will be town? Why, that's 2 scum, dead! Care to try again?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 28, 2009, 11:07:50 pm
Well, if ToonyMan says that, he's a moron you can be glad is dead. And anyways, it's looking pretty likely town is gonna win, barring some crazy shit, so you shouldn't fret a lynch that bad.

 The cult is still strong, and likely the doppelganger will survive if the town lynches me and Toony. I'm sure dieing to a lynch here would be a somewhat big deal, as we will have four deaths to deal with. Half of those will be town. So say this game is already set and that the death of a townsperson means nothing is reckless and prone to suspicion.

And HALF of those will be town? Why, that's 2 scum, dead! Care to try again?
Half guaranteed to be town. The other two are the same chance as usual. Why do you look away from my message and go straight to grammatical errors?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 28, 2009, 11:15:38 pm
Actually, that's what I was thinking as I read it. It didn't make sense, and it still doesn't, to be honest. Are you saying both you AND ToonyMan are town? I find that impossible. One of you 2 is lying, thus one of you 2 is scum. Pure and simple.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 28, 2009, 11:29:52 pm
 I really don't think Toonyman is scum. All the scum are either trying to be as out of the spotlight as possible or shining said spotlight. Revealing an alliance would put one squarely within it.

 As for me, there really is little one can say to prove their innocence other than "I'm not scum, honestly!" That is, other than cause the death of various scum. Even then such a person could be one of the 'freelance' scum.

 Or one could reveal their role pm... Oh wait...
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 28, 2009, 11:51:09 pm
Problem is, if ToonyMan is town, he isn't lying about what you said. If what you said is true, then you're a cultist. If what ToonyMan said isn't true, he's scum. Either way, we got a scum. Since I highly doubt ToonyMan would just flat out lie as town AND seems to be ok with a lynch on him and you, I think the double lynch is the perfect action here.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 29, 2009, 12:03:04 am
If what ToonyMan said isn't true, he's scum.
I don't see how this works.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 29, 2009, 12:30:40 am
If what ToonyMan said isn't true, he's scum.
I don't see how this works.

If what he said isn't true, he's lying. If he's lying, he's scum. Lynch all liars, since the town won't lie.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 29, 2009, 12:33:16 am
If what ToonyMan said isn't true, he's scum.
I don't see how this works.

If what he said isn't true, he's lying. If he's lying, he's scum. Lynch all liars, since the town won't lie.

 This is assuming a town person is playing town the usual way. Being an a rather short alliance to get scum names requires a bit of lying. And if you are gonna be lynched by the town, might as well lie.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 29, 2009, 12:43:11 am
That wouldn't be playing to win. If he is indeed lying as town, I'll go ahead and request he gets banned from future Paranormal mafias, since that's just stupid. In any case, we get 1 scum and a townie or 2 townies, one of which is a complete moron. I see that as win-win for town.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 29, 2009, 12:51:20 am
 If they can get scum names, such tactics are not terribly counterproductive.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Pandarsenic on July 29, 2009, 01:37:46 am
If we lynch 2 townies, Toony should be banned from Para.
Title: Re: Paranormal Mafia - Round 7 - Day 2
Post by: A_Fey_Dwarf on July 29, 2009, 02:45:45 am
Could all the people voting for me please voice their reasons. Mainly Fey_dwarf, archangel and R1ck.

I have already said this:

No toonyman, His claim sounds reasonable. Although he will probably die tonight at least we have one person proven town if he is not lying.
I knew this bandwagon on snihjen was forming too fast and I had a feeling that one of these two had to be town and the scum were voting against the other to save their friend. Thus I will vote for EchoP, and if he turns out scum, then we lynch toonyman tommorrow. Or we could just to a double lynch, but i doubt that is going to happen now that we are probably targeting both scum and the day is almost over.

To clarify, I believed that the scum were voting for Snihjen to pull the lynch away from you, so I voted you to help prevent that. Sorry if I wasn't clear when I said that, playing mafia in the mornings always does that to me. My reasoning? The bandwagon on Snihjen was forming way too fast and Kashyyk's claim seemed believable.

However, after what has been revealed, I believe a Duke and/or Toonyman lynch would probably be best, as one of these roles (if not both) is likely scum. So, Unvote. Vote Duke2.0.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Archangel on July 29, 2009, 04:57:24 am
Yeah, I vote for you because it sounded like a good idea at the time. I'm not sure which of these two I should vote for, so I unvote and vote as necessary to double lynch Duke 2.0 and Toonyman.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Kashyyk on July 29, 2009, 06:29:25 am
I read somewhere in that huge pile of posts, (eight pages for crying out loud!), that someone wanted my reasoning for roleclaiming to save a normal townie.

Well, I didn't know he was just a normal townie, he could have been a PR. Thats all the FBI does, reveal the race. And figured that the odds of him being a scum leader were just way to small.

And he also asked what was my reasoning for investigating him I think. Well, to me he was acting suspiciously and as this was his first mafia I couldn't look back on his prevoius play style. So I decided to go with SniHjen.

I also will vote ToonyMan for being a pain in the ass with all his mind games. We only need one person doing that and Webadict has already claimed it.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 06:50:00 am
I'm town though.  Don't ban me.  What I did was good for town, I caught a cultist.

Just a normal cultist. BUT I AM FISHMASTER!

Worry not, the Cultists won't kill Toonyman. If they are, I shall try my best to steer them away and inform you of the situation. But as it stands I hope the Doppelgangers won't get to you thinking you are a special role.

 LET THE MURDERS BEGIN!


Sorry for keeping the rest of town out of the blue.   :(  No more Cable Guy alliance.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Alexhans on July 29, 2009, 06:51:44 am
I've skimmed the thread and I'm fine with lynching duke as long as we lynch Toonyman who blatantly lied. 

I'm fed up of the conditioned votes... what if I wrote: "vote as necessary to avoid a double lynch (if possible toonyman lynch)"

well, you've got yourself a paradox.  Conditioned votes are non-commital and suck. 

regarding a meta game mafia alliance between 2 players... that's just outright dumb... Mafia is a game where you have to forget everything else and try to win with your team.  You can try to deceive, fake, etc, etc.  Town should almost never lie.  If scum is stupid enough to reveal themselves to town in the false pretense that town is gonna side with them (when it's against their goal) then they deserve to be lynched.

Toonyman should probably calm down and research a couple of mafiascum games to see how this game is played and stop acting like an overeager VI with delusions of grandeur.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 06:53:03 am
And?  I caught a cultist!   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Kashyyk on July 29, 2009, 07:41:05 am
You are very insistent that you caught a cultist, but we have not seen any proof of this.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 07:43:01 am
If quotes from PMs are not enough I don't know what is.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: EchoP on July 29, 2009, 07:56:05 am
If quotes from PMs are not enough I don't know what is.
Dude... You can fake PMs?

And?  I caught a cultist!   ;D
>:(
You are missing the whole point of this game by a mile. You doing this ruins the point of the game for everyone else. Please do not think that you have done a good thing here.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 07:57:27 am
Catching mafia ruins the game?  Sounds scummy.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Cheeetar on July 29, 2009, 08:01:40 am
Dude... I didn't think you were allowed to quote PMs?
Also:
Hey guys, I'm mafia! :D:D:D.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 08:02:29 am
As long as it isn't Meph's it's ok.   ;)
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 08:05:46 am
Here's some more:

Well, looks like our agreement has been shot to pieces. You will likely die tonight, but why like this?

 Eh, this is Mafia. Let us see how this turns out. I figured this alliance could have lasted 'till turn three.
How's it going?  You're really good at acting town.   ;D  You're like the least suspectable.  I don't think anybody has the guts to vote you.  Don't worry though, my mouth is zipped.  :-X
At least, 'till there are a good three townspeople left and it could decide the game. I'm alright with that kind of a backstab.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Servant Corps on July 29, 2009, 08:48:05 am
I still think EchoP is scum, but ToonyMan and Duke2.0 are more scummy than EchoP. We can always lynch EchoP later.

What I would desire is a double lynch regardless though. Town only have one kill per day, while our enemies has two per day. If we lynch, we kill off two people, while our enemies kill off two people, which evens the odds. It also reveals more information, and make the days shorter, meaning we lose less people to Doppelganger/Cultist attacks.

Unvote

Vote to ensure a double lynch for two people (except if one of those two people is Servant Corps)
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Servant Corps on July 29, 2009, 08:51:17 am
My goal is to make sure a double lynch occurs. I would like it to be EchoP/ToonyMan (so that we can roleflip EchoP to determine if my suspicion is correct, and then verify if ToonyMan is telling the truth), but if it turns out to be ToonyMan/Duke2.0...I don't want to stand in the way of that. Hence my conditional vote.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 08:55:12 am
I completely agree, atleast I get to take down a cultist with me, it would have been better if I could get more information, but...
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Cheeetar on July 29, 2009, 08:55:58 am
Vote to ensure a double lynch for two people, with those two people being Duke 2.0 and Toonyman.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Alexhans on July 29, 2009, 09:03:21 am
VOTE TO BAN CONDITIONED VOTING FOREVER... this is stupid...

Toonyman must die (no wifom can save him if he is a dopp).  Duke must die.  Lets stop screwing around with the conditioned votes and just tie them.  If someone comes and unties we lynch him.  The end.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: EchoP on July 29, 2009, 09:08:34 am
VOTE TO BAN CONDITIONED VOTING FOREVER... this is stupid...

Toonyman must die (no wifom can save him if he is a dopp).  Duke must die.  Lets stop screwing around with the conditioned votes and just tie them.  If someone comes and unties we lynch him.  The end.
I support this statement. Conditional votes are for elves.

My goal is to make sure a double lynch occurs. I would like it to be EchoP/ToonyMan (so that we can roleflip EchoP to determine if my suspicion is correct, and then verify if ToonyMan is telling the truth), but if it turns out to be ToonyMan/Duke2.0...I don't want to stand in the way of that. Hence my conditional vote.
On this note, I would request to be seered tonight.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Twiggie on July 29, 2009, 09:28:30 am
VOTE TO BAN CONDITIONED VOTING FOREVER... this is stupid...

Toonyman must die (no wifom can save him if he is a dopp).  Duke must die.  Lets stop screwing around with the conditioned votes and just tie them.  If someone comes and unties we lynch him.  The end.

thirded

can we have a whiteboard so i know where to vote? i remain unconvinced that duke is scum but agree that toony should die because i won't trust him even if he is a towny.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 09:34:39 am
I'm a town helper, I didn't break the spirit!   :)

Meph, you should finish the vote count now like everyone has said.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mephansteras on July 29, 2009, 10:23:58 am
The Whiteboard
Duke 2.0 : A_Fey_Dwarf, Mr.Person, Pandarsenic, R1ck, Servant Corps, ToonyMan
Mr.Person : Twiggie
ToonyMan : Alexhans, Archangel, Beacon80, EchoP, Kashyyk, Rysith
Twiggie : webadict
Abstian: Cheeetar (since Duke & Toonyman are tied at the moment)


We can decide if Conditional voting is ok in the Rules Thread for future games. I'll still allow it for this game, since it's been allowed up until now.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Alexhans on July 29, 2009, 11:11:07 am
then what will you do with paradoxes?  Read my paradox proposal... tell me what would you do in such a case...
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 29, 2009, 11:17:04 am
then what will you do with paradoxes?  Read my paradox proposal... tell me what would you do in such a case...

Oh, easy. Each person will vote like their condition says. If the condition isn't met and they can't fix it, have Meph say so in the whiteboard.

For instance, 6 votes Duke, 6 votes ToonyMan. You vote to break the tie by voting ToonyMan, somebody else votes to retie it, vote Duke. Now you could unvote, but, logically, what you ask is impossible. So Meph tells you so during the next whiteboard.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mephansteras on July 29, 2009, 11:32:43 am
Pretty much, yeah. Note that Cheeetar is listed as 'abstain', since the votes were already tied when he put his condition in. Should someone vote for Duke or Toony, he'll vote the other. If someone unvotes one of the two, he'll vote the other. If a vote condition cannot be met, you move over to 'abstain'.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Beacon80 on July 29, 2009, 02:36:22 pm
[quote author=R1ck link=topic=39156.msg676864#msg676864 What I'm wondering now is: should we trust Kashyyk? On one hand, he did say that SniHjen was a regular human, which he was, but he might be an anti-town agent, or he might have just guessed correctly. I'm thinking that there is an agent seeker out there, since there doesn't seem to be an scientist or exterminator, so Kashyyks probably going to get taken away tonight, which is unfortunate if he really is pro-town.
[/quote]
The agent seeker doesn't remove the Agent from play, he just makes contact with him.  You're thinking of the dopp seeker.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Kashyyk on July 29, 2009, 02:40:58 pm
Meph, if a protector trusts me enough to protect me, does that have any effect on the Agent seeking if he tries to contact me?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 02:44:32 pm
Whoever the protector is out there, protect Kashyyk.  He's 100% town.  Meph proved that when he modkilled SniHjen.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 02:45:23 pm
Wait nevermind, he could be the lone dopp still.   ::)

I don't think so though.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 02:46:23 pm
Or cult!

Grrr...too many things to watch out for.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mephansteras on July 29, 2009, 02:47:42 pm
Meph, if a protector trusts me enough to protect me, does that have any effect on the Agent seeking if he tries to contact me?

Since the Agent Seeker only contacts the Agent, there wouldn't be any need for a Guardian to do anything. However, if the Agent Seeker would kill the contacted player (for not being an Agent) the Guardian would protect against that.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Kashyyk on July 29, 2009, 02:55:32 pm
Okay.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Rysith on July 29, 2009, 05:21:19 pm
... Why did everything have to end up being confusing?

I'll just go ahead and keep my vote on ToonyMan, then. Hopefully we'll be able to drag a lot of information out of this once we've lynched them.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 05:31:40 pm
Watch out for anyone that sides with cultist Duke.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 05:31:56 pm
Or has, I mean.
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Duke 2.0 on July 29, 2009, 07:03:55 pm
...

 Screw it. All for the Fish God and all that.

 The Lone Doppelganger out there, the Cult wishes to make a deal. We need your nightkill. Let us know who you are, and we will be sure to avoid killing you.

 For the Fish God!
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mr.Person on July 29, 2009, 07:07:35 pm
...

 Screw it. All for the Fish God and all that.

 The Lone Doppelganger out there, the Cult wishes to make a deal. We need your nightkill. Let us know who you are, and we will be sure to avoid killing you.

 For the Fish God!

Well, that makes it easy. Unvote. We're not lynching ToonyMan today. Who DO we lynch? EchoP? Somebody else?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Rysith on July 29, 2009, 07:14:03 pm
...

 Screw it. All for the Fish God and all that.

 The Lone Doppelganger out there, the Cult wishes to make a deal. We need your nightkill. Let us know who you are, and we will be sure to avoid killing you.

 For the Fish God!

unvote

Vote Duke

Sorry for suspecting you, Toony. I think it's still somewhat questionable to have an out-of-game alliance with another player, but not making sure Duke was lynched at this point would be completely stupid. He's either scum or gone crazy.

Fake Edit: Mr.Person: Why not lynch Duke?
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: ToonyMan on July 29, 2009, 07:17:29 pm
For great justice!  Zvarri!  The Fish Master Duke cracks!

That makes me not a cult or a dopp.   ;D
Title: Re: Paranormal Mafia - Round 7 - Day 2 - Extended (game possibly messed up)
Post by: Mephansteras on July 29, 2009, 07:24:29 pm
The Whiteboard
Duke 2.0 : A_Fey_Dwarf, Pandarsenic, R1ck, Rysith, Servant Corps, ToonyMan
Mr.Person : Twiggie
ToonyMan : Alexhans, Archangel, Beacon80, Cheeetar, EchoP, Kashyyk
Twiggie : webadict


  The day has been long and full of surprises. But as darkness falls over the island you come to a decision, both ToonyMan and Duke 2.0 will die! Rysith picks up the shotgun and looks at the two of them. "You're both either crazy or scum. Either way, looks like you both bite it. Sorry."

  Duke starts to laugh, an insane glint in his eye. As the the shotgun blast knocks him off his feet he lands on the ground with a thump. As the life bleeds out of him you can hear him chant strange words under his breath.

  Rysith turns the shotgun to ToonyMan, who holds up his hands in supplication. The shotgun blasts again, and Toonyman falls to the ground, half his face blasted off.

  You investigate the bodies. Duke has a strange, unnerving talisman in his pocket. It seems he was a Cultist after all. Toonyman has nothing on him to mark him as unusual. After searching his house a bit, you decide he was in fact a regular Townsperson.

  Strange day. You all head home, hoping that you're not the ones to die by cultist or dopp.




Ok, Day 2 is over! Since 80% of the votes are for the game to continue, it shall!

Send me your night actions. Night 2 ends ~5pm Pacific Thursday
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 30, 2009, 07:38:32 pm

  You gather again. The storm seems a bit worse again today, although the island itself is still fairly calm. You notice that both Alexhans and Rysith are missing. You head off to Rysith's house first. There, it's pretty obvious what happened. The door is broken inwards, and there is blood splashed all over the room and puddled on the floor. It seems doppelgangers ate him. Searching around, you find a hidden compartment in the wall. Inside is an ornate dagger, robes, and a strange book with foul looking writing on it. It seems he was the Cult Leader. Looks like the doppelgangers did you a favor!

  You search Alex's house next, and find it undisturbed. However, you do find bloody clothing sitting in his laundry hamper. It seems he was the last doppelganger. The war between the two factions has worked in your favor both ways last night! Now, there is only one cultist left for you to find!




Ok, Day 3 is on. It will go until ~5pm Pacific Monday or until everyone has voted.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 30, 2009, 07:45:21 pm
Oh WOW! That's AWESOME! This leaves us with a single cultist to find. If anybody KNOWS they've found the last cultist, please, say so now.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 30, 2009, 08:17:16 pm
Oh WOW! That's AWESOME! This leaves us with a single cultist to find. If anybody KNOWS they've found the last cultist, please, say so now.
Wow. Oooookay. So, now we're down to 1 scum...

Vote Pandarsenic.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on July 30, 2009, 09:22:37 pm
I wish I was, to be honest, webadict. I feel bad for saying this, but if I had been, I'd have paid much more attention to this game.

And FoS Mr.Person for bragging about town results. It seems a little forced.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 30, 2009, 09:59:02 pm
Well, all I can do is FoS you for avoiding the vote on you, but you really didn't, so I can't do that.

And there's not a lot I can say here. Honestly, at this point, we might as well just random lynch for the rest of the game until somebody finds something. Honestly, I don't care much, since Hell will freeze over before the single cultist wins this game.

Obviously I want to find the cultist, but if we double lynch every day, we should catch the scum in short order without having to try.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Alexhans on July 30, 2009, 10:09:37 pm
Well... not unexpected.  It was a great game despite Toony's annoying and false ways... Hopefully people will learn that you must separate mafia games from everything else...

as a bah post... I'll quote myself:

Quote from: alexhans
2 scumgroups of 3 vs 17 town (maybe some aliens) is worst than 4 scum vs 19.
Rysith... trust me... there will be crosskills in this type of game...
see Rysith??  I told you...  :o
Being right != winning...  :P

And as I said to meph... 2 scum groups hurt scum a lot more than you would've thought... and, no, it wasn't bad luck.  It's BOUND to be like this with multiple scumgroups.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Frelock on July 30, 2009, 11:04:23 pm
Current list of living players:

A_Fey_Dwarf
Archangel
Beacon80
Cheeetar
EchoP
Frelock
Kashyyk
Mr.Person
NUKE9.13
Pandarsenic
R1ck
Servant Corps
SniHjen
Twiggie
inaluct
webadict

And only 1 of them is scum.  With 16, we're at an even number.  It also gives us a 6% chance of finding scum with a completely random lynch.  Since the town has such an advantage, and we have (probably) an agent in Kashyyk, I think the wisest course of action for the present time would be to No Lynch. 

I understand that people around here are usually against such a course of action, but I think it would be wise to take our time, form a firm town base.  Personally, I'd put Kashyyk in the center of such a base, as he has the most powerful (arguably) role.  Since there's no cult leader anymore, he can't be fooled.  All we need is for one other townie to confirm Kashyyk, and suddenly we've got an impenetrable town base.  Remember, there's only one scum left, meaning that if two people confirm each other, they have to be genuine, because at least one of them is town.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on July 30, 2009, 11:13:45 pm
How can we confirm him though?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Frelock on July 30, 2009, 11:46:39 pm
Many ways.  The scum, I believe, have to kill, so a telepath who gets "find" on Kashhyk on the same night as a kill indicates that he's town.  A reporter or scientist who follows him to a house where the kill doesn't take place confirms he's town.  A warden blocking him on the same night as a kill confirms him as town.  Heck, even him pointing out an alien correctly on the same night as a kill pretty much confirms him as town (though it appears we have a shortage of aliens).

Meanwhile, every time the scum kills, they have a chance at either being killed by a Warlock or PWV, and there's a chance they might be discovered by Kashyyk or another power role.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 12:04:52 am
Many ways.  The scum, I believe, have to kill, so a telepath who gets "find" on Kashhyk on the same night as a kill indicates that he's town.  A reporter or scientist who follows him to a house where the kill doesn't take place confirms he's town.  A warden blocking him on the same night as a kill confirms him as town.  Heck, even him pointing out an alien correctly on the same night as a kill pretty much confirms him as town (though it appears we have a shortage of aliens).

Meanwhile, every time the scum kills, they have a chance at either being killed by a Warlock or PWV, and there's a chance they might be discovered by Kashyyk or another power role.
Also, that falls prey to WIFOM.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on July 31, 2009, 12:37:21 am
Kashyyk, did you find a cultist last night?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on July 31, 2009, 12:42:02 am
Webadict, what do you mean?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 02:08:12 am
I think we can confirm Kasyykk as FBI Agent, but not exactly Pro-Town. He could very well be the last Cultist. Plus, I think the Telepath will see a "Find" on any Agent, Cultist or Human (Meph, I need a mod ruling on this?).

Too much WIFOM for me to worry about.

It looks like, finally, I can be considered pro-town. I still have to survive, but as long as Town wins, this game looks to end rather quickly. Let do a quick rundown.

Confirmed People:
---chaoticjosh, ToonyMan, SnijHen: Town
---Alexhans, Org, JanusTwoFace: Doppelgangers
---Rysith, Duke: Cult of the Old Ones

Our goal is to find the last Cultist.
Let review, from Day 1, what these confirmed people did (more focus on the scum than on the townies though):
Spoiler: *Day 1, Overview: (click to show/hide)

So finally, Day 1 complete. I am going to anyalze the next Day later on, it's getting late, but...

I will believe Mr Person is scum and believe he should be the first on the wall, pending Kasyyk's post:
1) His bragging for the Town today seemed a little forced.
2) Showing a double-standard by tolerating Alexhans' call for a policy lynch and voting for ChaoticJosh for exactly the same reason. The only reason I would see Mr Person doing is to try and start a bandwagon, after all, Alexhans is the Lone Doppelganger.

Also, Alexhans:

Quote
Servant corps... you're totally wrong...

the chance that the remaining dopp has of killing a cult player is very small 3/19 = 15 %...

you'd rather get a town player killed 85 % of the time?

It's MUCH better to lynch the final dopp and totally eliminate that kill...

besides... with 2 dopp flips... we may have a lot of info going on about who and how interacted with Org (I have some notes already) and who with Janus.

We have good prospects for finding the last dopp.  So it's stupid to propose to find only cultists... Wich know nothing about yet... If a cultist is revealed... of course, we are lynching him.  But our best interests are getting that final dopp.

Isn't your survivor condition influencing you towards the dopps?  cultists cant win with you...

Since you're the Lone Doppelganger, why did you not take me up on my offer?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Frelock on July 31, 2009, 03:01:23 am
As to your question to Meph, SC, I clearly remember Meph stating that the goal of a scum investigator is "find" iff (if and only if) they are using their investigative abilities that night.  Otherwise, it defaults to "kill."  Also, scum cannot both kill and perform an action in the same night.  However, I do forget what the ruling was on how many nights (if any) the cult can specify "no kill."

Look at it this way, if we keep NLing, we've got 13 nights before we hit lylo, plenty of time to gather information and share it.  If we lynch each day, we cut that in half to a mere 7 nights.  Yes, there's always a possibility of a WIFOM, but there's also chances to break it through investigations and good planning.

I'm still curious on who Kashyyk investigated...
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Frelock on July 31, 2009, 03:03:15 am
Not that I'm saying that we should take all 13 nights, of course, just that we have them if we need to.  Why kill town for the scum?  In my opinion, the only people who should be lynched are possibly the lurkers, as they will contribute nothing to the investigations.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 31, 2009, 03:14:58 am
At this point, I think a full MC might be a good idea.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on July 31, 2009, 04:20:41 am
MC? Do you mean Role Claim or something else?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 31, 2009, 05:50:16 am
Yeah, full role claim. Not sure exactly what we can prove, but we might be able to pull a plan out somewhere.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: ToonyMan on July 31, 2009, 06:50:48 am
Alexhans is always scum.   ;D

Anyway, I'm dead so I'll slip into the dead chat with my dead people.


TOWN RULES.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on July 31, 2009, 07:00:46 am
I think a full role claim would only be useful if we only sent to Kashyyk or a confirmed townie or something. Definitely not in public.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 08:56:16 am
I think a full role claim would only be useful if we only sent to Kashyyk or a confirmed townie or something. Definitely not in public.
Actually, I want Kashyyk to post his findings. Right now.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 09:26:52 am
Quote
Look at it this way, if we keep NLing, we've got 13 nights before we hit lylo, plenty of time to gather information and share it.  If we lynch each day, we cut that in half to a mere 7 nights.  Yes, there's always a possibility of a WIFOM, but there's also chances to break it through investigations and good planning.

If we lynch though, we got a chance of ending the game right then and there.

Plus, I'm worried that that the Cultist, afraid that he might get caught (due to the odds of him getting caught being increasing), may choose to not kill either. If three days pass without the Town or the Cultist killing, then it becomes ...And they all lived happily ever after (http://mafiascum.net/wiki/index.php?title=...and_they_all_lived_happily_ever_after).

We can't have that! That would drive webadict insane!
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 09:29:49 am
Quote
Look at it this way, if we keep NLing, we've got 13 nights before we hit lylo, plenty of time to gather information and share it.  If we lynch each day, we cut that in half to a mere 7 nights.  Yes, there's always a possibility of a WIFOM, but there's also chances to break it through investigations and good planning.

If we lynch though, we got a chance of ending the game right then and there.

Plus, I'm worried that that the Cultist, afraid that he might get caught (due to the odds of him getting caught being increasing), may choose to not kill either. If three days pass without the Town or the Cultist killing, then it becomes ...And they all lived happily ever after (http://mafiascum.net/wiki/index.php?title=...and_they_all_lived_happily_ever_after).

We can't have that! That would drive webadict insane!
A TIE?!?!? NEVER!!! I've seen that article. It's useless garbage. We can easily win this game.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 09:43:34 am
The town can easily win this game.

But what about the Cult?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 09:45:36 am
The town can easily win this game.

But what about the Cult?
... What about them?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 10:02:27 am
The Cult needs to get down to 2 people. There is the WIFOM situation that occurs when there is one Cult and two non-Cults, but to reach that involve getting through 7 whole days not being detected and lynched (13 if we choose not to lynch). The Cult's best choice is to mafiakill Kasyyk (assuming that he is not on their side, of course)...but if Kasyyk gets protected by the Doctor, then the Cult can't do a single thing. Choose rightly and all he gets is another day of watching the Town scumhunt and build the Town Base up. Choose wrongly, and he gets to stare down the wrong end of a PWV's gun or a Witch's curse.

There is no reasonable way the Cult could even aim for a victory, unless he's very lucky and the Town's very stupid. Their own hope is to tie the town at this point.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Frelock on July 31, 2009, 10:12:10 am
Just to let you guys know, I'll be out of town for a day or two, so I'm not lurking, I'm just not around.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 31, 2009, 10:12:29 am
I don't know that I addressed the cult's kill requirement specifically, but I'm going to go ahead and say it is the same as the dopps. No more then 2 days without a sacrifice in a row (otherwise the ritual is in danger of failing).
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 10:14:08 am
I don't know that I addressed the cult's kill requirement specifically, but I'm going to go ahead and say it is the same as the dopps. No more then 2 days without a sacrifice in a row (otherwise the ritual is in danger of failing).
Woo! More reason to lynch!
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Kashyyk on July 31, 2009, 11:46:56 am
Okay, last night I investigaeted EchoP and found him Human. So we have another person on our confirmed towny list.

So EchoP I'd like you to roleclaim, but you don't have to. It is entirely down to you and wether you feel your role (if you have one) is worth speaking up.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 12:25:35 pm
Okay, last night I investigaeted EchoP and found him Human. So we have another person on our confirmed towny list.

So EchoP I'd like you to roleclaim, but you don't have to. It is entirely down to you and wether you feel your role (if you have one) is worth speaking up.
So... why'd you choose EchoP?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 31, 2009, 12:28:33 pm
For reference:

List of living players:
  A_Fey_Dwarf
  Archangel
  Beacon80
  Cheeetar
  EchoP
  Frelock
  Kashyyk
  Mr.Person
  NUKE9.13 (in a coma until he shows up or half the starting number of players are left)
  Pandarsenic
  R1ck
  Servant Corps
  Twiggie
  inaluct
  webadict
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: ToonyMan on July 31, 2009, 12:31:52 pm
Sweet!  I've been resurected!
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 31, 2009, 12:32:48 pm
Argg...no, you haven't. I'll fix my list...
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 31, 2009, 12:35:07 pm
Sweet!  I've been resurected!

Your avatar fits that perfectly.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Kashyyk on July 31, 2009, 12:36:44 pm
I chose EchoP partially because of SniHjen's infatuation and also the fact that he just seemed, suspicious to me.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 01:29:58 pm
Quote
So EchoP I'd like you to roleclaim, but you don't have to. It is entirely down to you and wether you feel your role (if you have one) is worth speaking up.

EchoP already roleclaimed Townie.

EchoP, I apologize for calling you a Doppelganger. Sorry.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on July 31, 2009, 01:35:55 pm
Keep in mind that while I consider EchoP to be a Townie and a person I trust, I do not trust Kashyyk yet. I believe him to be the FBI Agent, but am not sure if he is Cultist or Human. I do know though that there is only one Cultist and no other scum, meaning that if Kashyyk is the Cultist, he has no incentive to lie about EchoP' status. He could pretend to investigate everyone else and call them Human, but it just means that the people he call Human are in fact Human.

So, tldr version. EchoP is cleared, the town base is begining to form.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 02:09:29 pm
Well, then, would anyone be against lynching lurkers? I want Twiggie gone.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 31, 2009, 02:12:27 pm
The Whiteboard
Mr.Person : Servant Corps
Twiggie : webadict
No Lynch: Frelock
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on July 31, 2009, 02:17:51 pm
I'm fine with Lurker Lynches or NLs, I suppose.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: inaluct on July 31, 2009, 02:56:23 pm
I'll go along with the Twiggie lynch. I've been lurking in the hope that people will forget that I'm playing and not kill me early on. So far, it's working.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on July 31, 2009, 04:35:34 pm
My only posts for several days were just to say I was seriously really ever gonna catch u-

Wait

We're only on Day 3?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 31, 2009, 04:39:06 pm
My only posts for several days were just to say I was seriously really ever gonna catch u-

Wait

We're only on Day 3?

Yeah. I think we had a day extension d2.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: ToonyMan on July 31, 2009, 04:46:53 pm
IT WAS MEEEEEEEEEEEEEE.

*slips back into netherworld
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on July 31, 2009, 04:56:22 pm
Hush, Toony. You only get one post after you've died, after that you can only post in the dead chat.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: EchoP on July 31, 2009, 10:05:55 pm
Okay, last night I investigaeted EchoP and found him Human. So we have another person on our confirmed towny list.

So EchoP I'd like you to roleclaim, but you don't have to. It is entirely down to you and wether you feel your role (if you have one) is worth speaking up.
:)
Vanilla Townie btw. I honestly do not have a special role.

So... why'd you choose EchoP?
Not only did I ask to be investigated, but after pushing so hard for that SniHjen lynch I was probably the most suspicious as well. I think it was a justified investigation.

EchoP, I apologize for calling you a Doppelganger. Sorry.
I brought it entirely upon myself to be fair. I was convinced that Sni was a dopp/cult and when he flipped it was understandable for such accusations. Sorry for playing so poorly.

On the upside, the accusations allowed me to be seered, which allows us to form a human base.

Keep in mind that while I consider EchoP to be a Townie and a person I trust, I do not trust Kashyyk yet. I believe him to be the FBI Agent, but am not sure if he is Cultist or Human. I do know though that there is only one Cultist and no other scum, meaning that if Kashyyk is the Cultist, he has no incentive to lie about EchoP' status. He could pretend to investigate everyone else and call them Human, but it just means that the people he call Human are in fact Human.

So, tldr version. EchoP is cleared, the town base is begining to form.
Yes, Kashyyk can still be scum, but to try and lynch him now would be a bad idea. I say we go through, Kashyyk can seer, and tell us if he finds anyone, but more importantly we can start lynching the more suspicious people. If we start getting down to below 10 people, then maybe it is time to lynch him just in case.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on July 31, 2009, 10:14:09 pm
In any case, we should all claim our role to EchoP. He's clear.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Archangel on July 31, 2009, 10:20:39 pm
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on July 31, 2009, 11:01:24 pm
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Because while Kashyyk could potentially be Cult, EchoP cannot. Simply, there is no role he could be, apart from Exterminator, that could be hurtful to us. And I doubt he's an Exterminator.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Archangel on July 31, 2009, 11:05:30 pm
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Because while Kashyyk could potentially be Cult, EchoP cannot. Simply, there is no role he could be, apart from Exterminator, that could be hurtful to us. And I doubt he's an Exterminator.
Ok.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: A_Fey_Dwarf on July 31, 2009, 11:35:57 pm
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Because while Kashyyk could potentially be Cult, EchoP cannot. Simply, there is no role he could be, apart from Exterminator, that could be hurtful to us. And I doubt he's an Exterminator.

Wait, EchoP is not clear and neither is kashyyk. If kashyyk were claiming to be an FBI agent while actually an alien with no actual investigative role, he could be making up these alignments of players just to clear himself. It is easy to fake an FBI agent, as you don't need to know anything about the players you say you are investigating. You can just say they are town, and even if they weren't, they wouldn't disagree with you anyway. This may be the case with EchoP, I suggest we hold off sending him role info just in case this is what has happened.
I agree that a lynch of lurkers would definitely be best in this situation, so I am voting for a inaluct lynch seeing as he hasn't posted much at all and voted to lynch twiggie for lurking which is exactly what he did.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 01, 2009, 12:35:14 am
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Because while Kashyyk could potentially be Cult, EchoP cannot. Simply, there is no role he could be, apart from Exterminator, that could be hurtful to us. And I doubt he's an Exterminator.

Wait, EchoP is not clear and neither is kashyyk. If kashyyk were claiming to be an FBI agent while actually an alien with no actual investigative role, he could be making up these alignments of players just to clear himself. It is easy to fake an FBI agent, as you don't need to know anything about the players you say you are investigating. You can just say they are town, and even if they weren't, they wouldn't disagree with you anyway. This may be the case with EchoP, I suggest we hold off sending him role info just in case this is what has happened.
I agree that a lynch of lurkers would definitely be best in this situation, so I am voting for a inaluct lynch seeing as he hasn't posted much at all and voted to lynch twiggie for lurking which is exactly what he did.

The only alien that would pull that kind of thing would be an exterminator, and the lack of night kills would seem to suggest against that. Even still, I suppose you're correct. Until he pulls out an inspection that correctly tells an alien, we can't say anything for sure.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on August 01, 2009, 03:13:18 am
A survivor could reasonably desire to pull that off, if we haven't already lynched one.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 01, 2009, 03:53:15 am
No, but Servant Corps puts a monkey wrench in that idea. There's no scientist, there's no dopp seeker (Of if there is one, he's already lost, so whatever), and if there is an agent seeker, it's Kashyyk. Survivor, maybe, but a survivor would have to be aware how easily the facade can be broken by a myriad of roles.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 01, 2009, 05:35:52 am
Why him? Why not Kashyyk? As far as I can tell, we have just as much information about him.
Because while Kashyyk could potentially be Cult, EchoP cannot. Simply, there is no role he could be, apart from Exterminator, that could be hurtful to us. And I doubt he's an Exterminator.

Wait, EchoP is not clear and neither is kashyyk. If kashyyk were claiming to be an FBI agent while actually an alien with no actual investigative role, he could be making up these alignments of players just to clear himself. It is easy to fake an FBI agent, as you don't need to know anything about the players you say you are investigating. You can just say they are town, and even if they weren't, they wouldn't disagree with you anyway. This may be the case with EchoP, I suggest we hold off sending him role info just in case this is what has happened.
I agree that a lynch of lurkers would definitely be best in this situation, so I am voting for a inaluct lynch seeing as he hasn't posted much at all and voted to lynch twiggie for lurking which is exactly what he did.
Like I said, the only role that WOULD disagree is the Exterminator. No more Dopps, so no point for Dopp seeker. If Agent Seeker, choose Kashyyk. No point in lying. Duuuuuuh.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Twiggie on August 01, 2009, 06:29:41 am
Well, then, would anyone be against lynching lurkers? I want Twiggie gone.

what exactly have you got against me in particular?
i've posted more than some other people here. (and no, i didnt count, so if im wrong... i really dont care.)

im going to vote inaluct for bandwaggoning against me and trying to lynch anyone he can to get the numbers down.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 01, 2009, 02:10:37 pm
It was Webadict that voted you, I think.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Twiggie on August 01, 2009, 04:42:51 pm
i know... thats why i quoted him. i simply find inalucts voting more suspicious than webadicts here.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on August 01, 2009, 04:50:48 pm
Fact: Webadict is alive on Day 3, I am suspicious of him.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on August 01, 2009, 08:46:01 pm
I don't quite get what you mean, Pandarsenic.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 01, 2009, 09:51:53 pm
I don't quite get what you mean, Pandarsenic.
He means that it's suspicious that I'm still alive with it being Day 3, which usually means I'm scum. Although, to be fair, I've never died in a game yet. I've only ever been lynched.

Also, Cheeetar, would you mind telling me who's the last scum?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on August 02, 2009, 12:32:10 am
I don't know. Are you inferring that I am the last scum, or are you asking for my suspicions?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: inaluct on August 02, 2009, 02:15:34 am
i know... thats why i quoted him. i simply find inalucts voting more suspicious than webadicts here.

More like you want to make an OMGUS vote, and Fey is already voting for me, right?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on August 02, 2009, 02:57:12 am
Inaluct, that's the impression I got from it, too.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 02, 2009, 03:27:24 am
I got the impression he was trying very hard to avoid OMGUS'ing. This is a purposeful null-tell. At the same time, he seems town-like to me for correctly pointing out that Inaluct was acting scummy. He didn't COMPLETELY ignore the vote, like some scum do, nor did he get all dramatic and defend himself, making a big deal out of a mislynch, like scum would. He simply pointed out what, to me, is a better lynch target anyways.

On the other hand, lynching REAL lurkers would probably be a better idea at this point. I'm talking Archangel levels of lurking here.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Archangel on August 02, 2009, 05:30:50 am
I don't have an opinion one way or the other, so, I've got nothing to say.


I'm talking Archangel levels of lurking here.
OK. I think I should just stay away from this subsection once this game is over. I'm just not talkative enough. I don't have anything to say so I don't post, which tends to mean that I don't have anything to say.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Twiggie on August 02, 2009, 06:50:06 am
I don't have an opinion one way or the other, so, I've got nothing to say.


I'm talking Archangel levels of lurking here.
OK. I think I should just stay away from this subsection once this game is over. I'm just not talkative enough. I don't have anything to say so I don't post, which tends to mean that I don't have anything to say.

i would comment on how unhelpful you're being, but that wouldnt be helpful.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: EchoP on August 02, 2009, 06:55:03 am
OK. I think I should just stay away from this subsection once this game is over. I'm just not talkative enough. I don't have anything to say so I don't post, which tends to mean that I don't have anything to say.
Nah, you just need practice. Don't leave because of one experience.

i would comment on how unhelpful you're being, but that wouldnt be helpful.
That was a really unhelpful thing to say.
Also, Can you post your suspicions so far.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Archangel on August 02, 2009, 06:57:13 am
OK. I think I should just stay away from this subsection once this game is over. I'm just not talkative enough. I don't have anything to say so I don't post, which tends to mean that I don't have anything to say.
Nah, you just need practice. Don't leave because of one experience.
I've been in most of the paranormal mafias though, and I think I was about as useful in those as I've been in this.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 02, 2009, 07:41:47 am
I don't know. Are you inferring that I am the last scum, or are you asking for my suspicions?
That depends on how you answer my question, now doesn't it?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on August 02, 2009, 08:31:37 am
Uh, no. What your question means does not depend on how I answer it. What I take your question to mean depends on how I answer it, but you already had a question in mind when you asked it. What was this question?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 02, 2009, 08:56:24 am
Uh, no. What your question means does not depend on how I answer it. What I take your question to mean depends on how I answer it, but you already had a question in mind when you asked it. What was this question?
I already said the question. What's inferred is how one interprets it. Obviously, you think I think you're the last scum, which is a pretty blatant thing to decipher, considering the context. Especially with the way you answered it. Which is that you didn't. Perhaps because you don't know who looks suspicious, because you are indeed the last scum.

Maybe you should answer the question with something other than:
I don't know. Are you inferring that I am the last scum, or are you asking for my suspicions?

Because obviously, a question like:
Also, Cheeetar, would you mind telling me who's the last scum?
Means that if you were going to answer my question with a real name, or even a list of suspicions, instead of an "I don't know," you might be doing something besides active lurking.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on August 02, 2009, 09:05:49 am
At the moment I am suspicious of Inaluct. He's been lurking, and when A_Fey_Dwarf called him out on his he voted for Twiggie, either because he could bandwagon on it (he admitted this with 'I'll go along with the vote for twiggie') or because Twiggie was lurking. Which dosen't make sense, because Inaluct was also lurking.

However, I don't know who the last scum is.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 02, 2009, 09:21:58 am
At the moment I am suspicious of Inaluct. He's been lurking, and when A_Fey_Dwarf called him out on his he voted for Twiggie, either because he could bandwagon on it (he admitted this with 'I'll go along with the vote for twiggie') or because Twiggie was lurking. Which dosen't make sense, because Inaluct was also lurking.

However, I don't know who the last scum is.
I suppose one would not KNOW. Bad wording on my part. You make a valid point, though, as inaluct does seem rather suspicious. However, I feel that Twiggie is a big lurker pants and needs to die. However, I must unvote for now.

But, if you go back, you'll see Mr.Person is very suspicious. I'll do a proper analysis in a bit, as I need to bring up a couple of posts from him.
Title: Re: Paranormal Mafia - Round 7 - Day 1 - Vacations always get ruined
Post by: webadict on August 02, 2009, 10:51:54 am
Spoiler: Longest Post Ever (click to show/hide)
I want Mr.Person gone. As much as I dislike lurkers, I dislike this the play style of Mr.Person more.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 02, 2009, 01:23:36 pm
Since I am far too lazy to go through the whole thing point by point, if you would lovingly pull out any parts you want me to comment on, I would gladly do so. In any case, I think you're way overthinking this a tad much. This is helpful info, though, so I can't really complain.

One part I did you see you say that I want a rebuttal against would be you attacking me for wanting a double lynch every night. Am I the only one who's done the math here? Suppose we double lynch every night and there are no kills other than the cult.

15 alive Day 3, -2 lynched
13 alive Night 3, -1 cult kill
12 alive Day4, -2 lynched
10 alive Night 4, -1 cult kill
9 alive Day 5, -2 lynched
7 alive Night 5, -1 cult kill
6 alive Day 6, -2 lynched
4 alive Night 6, -1 cult kill
3 alive Day 7, -1 lynched

That's 4 cult kills and 9 lynches. Now suppose we single lynch every night.

15 alive Day 3, -1 lynched
14 alive Night 3, -1 cult kill
13 alive Day 4, -1 lynched
12 alive Night 4, -1 cult kill
11 alive Day 5, -1 lynched
10 alive Night 5, -1 cult kill
9 alive Day 6, -1 lynched
8 alive Night 6, -1 cult kill
7 alive Day 7, -1 lynched
6 alive Night 7, -1 cult kill
5 alive Day 8, -1 lynched
4 alive Night 8, -1 cult kill
3 alive Day 9, -1 lynched

That's 6 cult kills and 7 lynches. By double lynching, we may be shortening the game by 2 nights, but we're also increasing our odds of getting scum with two extra lynches. Am I the only one who thinks that extra lynches are a good thing?

On lynching ToonyMan and Duke: I wanted them both gone because, surprise surprise, we had no way of knowing which one was scum! Sure, we could lynch one of them tonight and the other tomorrow if we lynched wrong, but I figured we could save ourselves the trouble, since the scum would of eventually killed ToonyMan anyways. Besides, they both claimed townie. It's not like we risked losing anybody important.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on August 02, 2009, 02:01:35 pm
The Whiteboard
Mr.Person : Servant Corps, webadict
Twiggie : inaluct
inaluct : A_Fey_Dwarf, Twiggie
No Lynch: Frelock


Reminder: Day 3 ends ~5pm Pacific Monday
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on August 02, 2009, 02:06:48 pm
When we have 3 alive, that's LYLO. The town have to lynch correctly then, or fail badly.

So, we have 4 cult kills, and 8 lynches if we do a double lynch. If we do a single lynch, we have 6 cult kills, and 6 lynches.

But the main flaw is that as long as the Cultist is alive, he can redirect the lynches to target anyone other than him. In that case, a double lynch would be terrible indeed. And I don't want webadict to cause a fit again.

Mr.Person is more suspicious than inaluct, so my vote for Mr.Person stands.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 02, 2009, 02:12:10 pm
When we have 3 alive, that's LYLO. The town have to lynch correctly then, or fail badly.

So, we have 4 cult kills, and 8 lynches if we do a double lynch. If we do a single lynch, we have 6 cult kills, and 6 lynches.

But the main flaw is that as long as the Cultist is alive, he can redirect the lynches to target anyone other than him. In that case, a double lynch would be terrible indeed. And I don't want webadict to cause a fit again.

Mr.Person is more suspicious than inaluct, so my vote for Mr.Person stands.

Are you retarded? Yes, lynching can be redirected by the scum. Screw that though, you would rather... give the scum more kills that it alone chooses? You would, rather than have kills which CAN be directed at scum, use kill that CANNOT be directed at the scum? Great logic!
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 02, 2009, 02:25:38 pm
Just a quick question, then, Mr.Person:

Who would you like to see double lynched?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 02, 2009, 02:34:17 pm
I'm thinking Archangel and Beacon. I still want to get the lurkers off and conserve any roles that can clear for clearing the active players.

Actually, I think we should have everybody claim to whoever is going to get lynched tonight. From there, the 2 people getting lynched decide what everybody should do and who's clear, so we don't wind up with people doing stupid things accidentally. Does this sound good to everybody?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 02, 2009, 02:37:45 pm
I'm thinking Archangel and Beacon. I still want to get the lurkers off and conserve any roles that can clear for clearing the active players.

Actually, I think we should have everybody claim to whoever is going to get lynched tonight. From there, the 2 people getting lynched decide what everybody should do and who's clear, so we don't wind up with people doing stupid things accidentally. Does this sound good to everybody?
That sounds kinda dumb. If you plan on claiming to anybody, you should claim to EchoP.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Twiggie on August 02, 2009, 02:57:30 pm
claiming to the lynchees sounds like a good idea as long as you can guarantee that they'll be lynched. And the only way that you can't guarantee is if the cultist decides not to, which means that they'll reveal themselves.

anyways, im off for two weeks. feel free to lynch me.

id ask to be in the next round, but i dont wanna miss the start and end up lurking again, because that wasnt very fun. so i guess ill just watch.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Twiggie on August 02, 2009, 03:00:23 pm
or maybe you shouldnt lynch me... if im gone i cant kill as cult anyway...
wth, lynch me anyway, i could be lying about going on holiday. though that'd be kinda sad.

should i unvote? hmmm.

Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Cheeetar on August 03, 2009, 12:53:04 am
I'm going to vote Mr. Person for his very big insistence on having a double lynch, yet at the same time FoSing people who 'jumped on the double lynch bandwagon'.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 03, 2009, 01:54:36 am
I'm going to vote Mr. Person for his very big insistence on having a double lynch, yet at the same time FoSing people who 'jumped on the double lynch bandwagon'.

Double lynching is good. Not thinking about why it's good is bad. The assumption was the scum was just so glad to get a town kill out of the deal that they just rushed onto the bandwagon. In other words, I was FoSing people who weren't posting what they were thinking and were just blindly rushing onto the bandwagon. Is that so bad? I would of named specific people but there's just too damn many people right now.

Anyways, it's looking like I'm gonna get lynched, so I might as well claim Townie. Main reason I'm not fretting a lynch here, you see. Besides, you guys should be paying more attention to each other than me. In any case, you guys should probably decide on somebody else to double lynch. Although I would recommend the lurkers, I do have some other thoughts.

I doubt Twiggie is scum. Although he pointed it out, it seems unlikely to me he would pull such an elaborate stunt.
Webadict, you're acting TOO town. Still, even if you are scum, keep it up. You're finding the most scummy players. On the other hand, I do NOT want to see Webadict alive at lylo without being proven. I know I was against the policy lynch of Alexhans earlier, but this is more "I think your town, but I think other people are MORE town"
Pandarsenic, for such a good player, you're lurking an awful lot.
Inaluct, I think you're being unhelpful on purpose. Stop that shit at once, you're even worse than the way Pandarsenic is lurking.
Servant Corps, I believe fairly strongly you're in fact a Survivor Alien.
Archangel, stop active lurking.
Everybody else who is still here, start posting.

The most scummy to me, I think, is Inaluct's bullshit lurking. To stop that shit now, vote Inaluct.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on August 03, 2009, 02:13:50 am
Hey, I haven't been lurking since around the end of Day 2 when I started, y'know.

Reading what was happening.

Alexhans pulled the "GONE FOREVER" stunt a few games ago. Also, Twiggie might have given Meph a list of kills to make while he's "gone." Regardless, I find Twiggie less scummy than others. A little.

I haven't seen anyone stand out particularly, though my joke about automatically suspecting webadict has a bit of truth to it.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: NUKE9.13 on August 03, 2009, 04:30:05 am
In other news, the coma patient NUKE9.13 has awoken. According to himself he was 'on holiday in Yugoslavia' during his slumber.

Anyway. I understand we have one cultist to lynch. With a shitload of townies left.
No worries, then.
Vote Mr.Person for the purpose of hurrying the fudge up and getting a new game on.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: webadict on August 03, 2009, 08:12:07 am
I'm going to vote Mr. Person for his very big insistence on having a double lynch, yet at the same time FoSing people who 'jumped on the double lynch bandwagon'.

Double lynching is good. Not thinking about why it's good is bad. The assumption was the scum was just so glad to get a town kill out of the deal that they just rushed onto the bandwagon. In other words, I was FoSing people who weren't posting what they were thinking and were just blindly rushing onto the bandwagon. Is that so bad? I would of named specific people but there's just too damn many people right now.

Anyways, it's looking like I'm gonna get lynched, so I might as well claim Townie. Main reason I'm not fretting a lynch here, you see. Besides, you guys should be paying more attention to each other than me. In any case, you guys should probably decide on somebody else to double lynch. Although I would recommend the lurkers, I do have some other thoughts.

I doubt Twiggie is scum. Although he pointed it out, it seems unlikely to me he would pull such an elaborate stunt.
Webadict, you're acting TOO town. Still, even if you are scum, keep it up. You're finding the most scummy players. On the other hand, I do NOT want to see Webadict alive at lylo without being proven. I know I was against the policy lynch of Alexhans earlier, but this is more "I think your town, but I think other people are MORE town"
Pandarsenic, for such a good player, you're lurking an awful lot.
Inaluct, I think you're being unhelpful on purpose. Stop that shit at once, you're even worse than the way Pandarsenic is lurking.
Servant Corps, I believe fairly strongly you're in fact a Survivor Alien.
Archangel, stop active lurking.
Everybody else who is still here, start posting.

The most scummy to me, I think, is Inaluct's bullshit lurking. To stop that shit now, vote Inaluct.
Let's stick away from the more fallacious of the fallacies, please. (http://mafiascum.net/wiki/index.php?title=Too_Townie) Especially since it's no longer Day 1. I mean, seriously, what good is that?

Why did you suddenly switch to wanting Archangel or Beacon gone to inaluct?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 03, 2009, 01:16:23 pm
To be honest, I really just want to give Inaluct a warning about his scummy behavior.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Servant Corps on August 03, 2009, 01:31:21 pm
Let's stick away from the more fallacious of the fallacies, please. (http://mafiascum.net/wiki/index.php?title=Too_Townie)

Too Townie is a fallacy, but acting like you are a Town and being "too" trusting of other people does seem to be suspicious. I don't like people claiming "Too Townie is a fallacy" when it could easily mean something different.

Either way, let make sure Mr.Person die today.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: inaluct on August 03, 2009, 05:10:19 pm
Alright, that's it. Unvote Twiggie.

Mr. Person, as many people have already pointed out, you have bad reasoning and a hypocritical obsession with getting a double lynch. Also, I just personally don't like him. His playing style irritates me, and he's abused rules in games I've been in. At this point, it's pretty clear that he's going to get lynched. This is largely a spite vote.

Vote Mr. Person.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mr.Person on August 03, 2009, 05:30:54 pm
Am I seriously the only person who sees the benefits of double lynching? Seriously? Seriously?

In any case, as a townie, I don't mind getting lynched. It keeps the PR alive for the night.

In any case, I should point out that Inaluct just OMGUS'd me... and ignored the issue. Now I actually do want to see Inaluct lynched along with me. Also, what do you mean "abused the rules"?
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Pandarsenic on August 03, 2009, 06:07:28 pm
Am I seriously the only person who sees the benefits of double lynching? Seriously? Seriously?

In any case, as a townie, I don't mind getting lynched. It keeps the PR alive for the night.

In any case, I should point out that Inaluct just OMGUS'd me... and ignored the issue. Now I actually do want to see Inaluct lynched along with me. Also, what do you mean "abused the rules"?

...........................

..........................


.........................


Yeah, uh, MrPerson.
Title: Re: Paranormal Mafia - Round 7 - Day 3 brings new hope
Post by: Mephansteras on August 03, 2009, 08:46:24 pm
The Whiteboard
Mr.Person : Cheeetar, NUKE9.13, Pandarsenic, Servant Corps, inaluct, webadict
inaluct : A_Fey_Dwarf, Mr.Person, Twiggie
No Lynch: Frelock


The crowd draws around Mr.Person, with Pandarsenic hefting the shotgun. Mr.Person looks resigned to his fate, and the blast of the shotgun cuts short any speeches he may have wanted to make. Searching through his wallet revealed nothing, so you check his house. It seems he was just and ordinary townsperson.

You sigh and head off to your houses. The cult is still active, and there is no telling who the next sacrifice will be.




Ok, Night 3 is on! Send in your night roles. Night 3 will go until ~5pm Pacific Tuesday.

Also, we have some debates going on over in the discussion thread as well as a poll about the cult. Please come give us your feedback.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Mephansteras on August 05, 2009, 12:11:22 pm

  You gather once again. To your surprise, you're all still here! While you'd like to think that the cultist has given up his evil ways for the moment, the storm still surrounds the island. Looks like you'll have to keep looking.




Sorry for the delay. Ended up being really busy last night. In any case, Day 4 has started and will go until ~10am Pacific Friday.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Servant Corps on August 05, 2009, 12:32:00 pm
I think the Cultist realized something.

The more people he kill, the higher the odds it will be for him to be random-lynched.

Luckily, the rules prohibit "Everyone Lives Happily Ever After". Kasyyk, who did you investigate?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Frelock on August 05, 2009, 01:12:33 pm
I'm curious if anyone has a reason other than a smart cultist that would explain the no-kill (ie, a Psychic Warden blocking the scum, a Protector protecting the right person (which, of course, clears them from being scum).  Naturally, don't post it here if you're the one who did such a thing, but, if there is a PW right now, I suggest blocking the same person for the next 2 days, to see if there's still no kill (scum can only no-kill two days in a row, so a no-kill for 3 days while blocking the same person confirms them as scum).  If there's a protector out there, keep guessing right :).
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: EchoP on August 05, 2009, 05:20:29 pm
I think the Cultist realized something.

The more people he kill, the higher the odds it will be for him to be random-lynched.

Luckily, the rules prohibit "Everyone Lives Happily Ever After". Kasyyk, who did you investigate?
But he has to kill everyone to win? So he should be killing regardless of the odds.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 05, 2009, 05:22:14 pm
Frelock, is it just me, or did you edit your post very shortly after posting it to make it look like you were unsure if someone protected Kashyyk?

I FoS Frelock.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Frelock on August 05, 2009, 05:24:32 pm
No, I did not edit it.  I simply went through both possibilities which I mentioned.

And how would you know if someone protected Kashyyk?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 05, 2009, 05:28:19 pm
What I meant to say was, you looked as if you were sure of if Kashyyk was protected or not. Only the protector, possibly Kashyyk and the scum who attacked would know, and the post which I thought was pre-edited seemed pretty sure that Kashyyk was protected and attacked by scum.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 05, 2009, 07:46:58 pm
This is rather simple, isn't it?

We can do one of two options:

1) If whatever happened to stop the scum was something that can be redone, we should No Lynch. A No Lynch followed by 2 more Days of No Kills will cause the scum to INSTA-LOSE.
2) Continue lynching.

I, honestly, think we should do number 2, but I'll go for number 1 if someone finds a viable reason (Or Kashyyk has a better answer?)

Besides, I think I knows what happened.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Pandarsenic on August 05, 2009, 11:31:24 pm
If it's working and we hit our protector or roleblocker, scum gets to kill again.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: EchoP on August 06, 2009, 02:08:58 am
Also, I would suggest hitting lurkers tonight if we want to lynch. There is a possibility there was no night kill because they did not submit their night actions.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 06, 2009, 02:10:02 am
Also, I would suggest hitting lurkers tonight if we want to lynch. There is a possibility there was no night kill because they did not submit their night actions.
I doubt it, but I want Kashyyk to tell us what results he got.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Mephansteras on August 06, 2009, 12:37:53 pm
The Whiteboard
The whiteboard is empty




Reminder, Day 4 ends tomorrow at ~10am Pacific.

I think this is the slowest day we've ever had. Are people just bored with this round now that most of the scum are dead?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 06, 2009, 12:39:10 pm
Vote Twiggie then. This is stupid, and I wish games were smaller.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: A_Fey_Dwarf on August 06, 2009, 02:28:56 pm
Hmm, I will vote inaluct again for the same reasons I had yesterday.
Also if anyone has a blocking role (Psychic warden), they should come forth and claim who they blocked as that person is the most likely scum member.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 06, 2009, 02:32:57 pm
Hmm, I will vote inaluct again for the same reasons I had yesterday.
Also if anyone has a blocking role (Psychic warden), they should come forth and claim who they blocked as that person is the most likely scum member.
I'm pretty sure it was a Doctor.

With doctor abilities. And doctor tools. And doctor skills.

Dooooooooctor.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Frelock on August 06, 2009, 03:41:47 pm
Are you implying something about yourself, Webadict?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 06, 2009, 04:14:50 pm
Are you implying something about yourself, Webadict?
Not in the least. Why would you ask such a thing?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Servant Corps on August 06, 2009, 04:42:42 pm
Honestly? I'm tired of this game. Tired of waiting, tired of posting, tired of scumhunting.

I am thinking that we should all agree to vote No Lynch perpetually until the Cultist kills again on the assumption that the Cultist was blocked. If the Cultist kills again, then we go back to lynch mode. If the Cultist gets blocked three times in a row, we win, and this game can finally, FINALLY end.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Frelock on August 06, 2009, 04:52:54 pm
Well, I was in favor of a no lynch to begin with, though with Kashyyk's recent absence things might be worse.  However, I agree with SC about forcing the scum to kill before we do him the favor.

No Lynch
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Mephansteras on August 06, 2009, 05:07:46 pm
Considering the sheer amount of inaction this game is getting right now, I think I'll put it to a vote. If everyone wants to just call it done and move to a new round, I'll be fine with that.

Edit: Poll has been reset. Note that if our scum decides that he's excited by the idea of trying to win even against these odds, I'll keep the game going. But if he's also bored, and the majority of players would rather start over, I'll end this round and we can start prepping for the next.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: inaluct on August 06, 2009, 06:05:13 pm
Hmm, I will vote inaluct again for the same reasons I had yesterday.
Also if anyone has a blocking role (Psychic warden), they should come forth and claim who they blocked as that person is the most likely scum member.
Would you mind restating those? I don't feel like wading back through more than 5 pages to find them.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 06, 2009, 06:22:17 pm
Considering the sheer amount of inaction this game is getting right now, I think I'll put it to a vote. If everyone wants to just call it done and move to a new round, I'll be fine with that.

Edit: Poll has been reset. Note that if our scum decides that he's excited by the idea of trying to win even against these odds, I'll keep the game going. But if he's also bored, and the majority of players would rather start over, I'll end this round and we can start prepping for the next.
I think it's just the number of players in the game is considerably greater than the original games. Having games of 20 people makes it so impossible to keep track of who's done what at whatever point for whatever reason.

I think we should limit players in our games to a certain max.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Pandarsenic on August 06, 2009, 08:07:49 pm
If Scum doesn't want to continue, let's just move on....
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Org on August 06, 2009, 08:09:47 pm
If Scum doesn't want to continue, let's just move on....

The dead agrees with this one...

Or atleast I do.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 07, 2009, 03:33:14 am
I don't want to end it. We were so close :(.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 07, 2009, 08:00:01 am
I don't want to end it. We were so close :(.
That's why we want it to end.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 07, 2009, 08:01:04 am
Because we all hate winning?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 07, 2009, 08:02:53 am
Because we all hate winning?
If you want to keep playing through Days of scumhunting... When there's so many people.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 07, 2009, 08:03:47 am
Because we're all lazy sods who want instant rewards?
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 07, 2009, 08:50:05 am
Because we're all lazy sods who want instant rewards?
...No. It's because everyone is so inactive that this game is ridiculous. Lurking runs rampant... Scum's probably Kashyyk, seeing as how he didn't log in for the past week.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Mr.Person on August 07, 2009, 09:06:43 am
I know I'm dead, but I just want to point out that 12 people voted yes on the poll at the time I posted this. Also, since I haven't used my one "After death" message, here it is. Wait, not this one, it suc
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Cheeetar on August 07, 2009, 09:19:25 am
Well, seeing as to the number of people who want a new game I'm gonna reveal my role. I'm the protector. Last night, somebody tried to kill Kashyyk. I'm pretty sure it was Frelock.
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: webadict on August 07, 2009, 09:28:59 am
Well, seeing as to the number of people who want a new game I'm gonna reveal my role. I'm the protector. Last night, somebody tried to kill Kashyyk. I'm pretty sure it was Frelock.
Not like it mattered. Kashyyk didn't do anything last night...
Title: Re: Paranormal Mafia - Round 7 - Day 4
Post by: Mephansteras on August 07, 2009, 10:17:12 am

  The day passes slowly, few people have the energy to talk and no one seems to have any good leads on who the cultist might be. As night draws near, you all become aware of eerie stillness.

  You step outside, and notice that the storm has stopped swirling around the island. Dark clouds have begun to gather above you instead, and as you watch you see flashes of lightning arc between the clouds. There is a rushing sound, and you see the sea begin to hiss and bubble just off shore.

  As you stand there, puzzled, a giant form rises up from the ocean. Its body is dark and mottled, its many arms covered with seaweed and barnacles. It's features are so horrible that your minds cannot hope to cope with it. It strides ashore, and not one of you can move. Your minds strain under the horrorible presence of this thing. It towers over you, the endless darkness of its eyes searching among you.

  Then, it reaches out and grasps Archangel. He shrieks in horror. You can hear him babbling. Something about a rite, about sacrifice, about being loyal. The creatures mouth opens, and you feel a trembling in your bones. You cannot actually hear what is said, the tone is too low,  but you get a sense of it in your minds. The ritual was botched, the sacrifice done poorly. The Great Old Ones are displeased, and it is the cultist who will now suffer their wrath.

  Grasping a writhing Archangel in one hand, the creature returns to the depths. The clouds and lightning fade, and eventually you find yourselves standing under a clear moonlit sky.

  Such an odd vacation. You find you really can't remember much of it, but you're sure it was pleasant and uneventful. You look around, a bit dazed, and wander back to your houses.

  Everything is normal...everything is normal....everything is...is....normal?




Hehe...never summon Great Old Ones, it never goes well.

So, yeah, we have a clear consensus that the game should end. I got a PM from Archangel saying he voted yes. So, we'll chalk that up as a victory for the town, if not a very good victory for the survivors.

Interesting game all around. Not the most successful, but I learned a lot about large games and low power roles, as well as balance issues between multiple scum teams.

Now, if people would go over and join the discussion thread (http://www.bay12games.com/forum/index.php?topic=34959.0) we can decide if we want to keep the cultists around or not and see if there are any other changes we want to make. For one thing, do we want to cap the number of players?

I'll start a sign-up thread for round 8 once we've got a few things hashed out.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 10:18:58 am
YEAH.  I TOLD YOU SO.   ;D



EDIT:  Yes, capping is good.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mr.Person on August 07, 2009, 10:21:28 am
Care to post all the PM's of this round?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 10:29:42 am
Hehe. Just about to.

Roles
Spoiler (click to show/hide)
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 10:31:14 am
Night 1
Spoiler (click to show/hide)

Night 2
Spoiler (click to show/hide)

Night 3
Spoiler (click to show/hide)
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 10:31:48 am
Too many townies for my taste.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Servant Corps on August 07, 2009, 11:27:17 am
Don't forget Dead Chat.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 11:40:51 am
Oh, yeah. Sorry about that. Busy morning.

Dead Chat:   http://www.quicktopic.com/43/H/KF49rggZ5cqbT
Dopp Chat:   http://www.quicktopic.com/43/H/3khqBcBDL78w
Cult Chat:   http://www.quicktopic.com/43/H/pEVNW7aGPxjr
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Servant Corps on August 07, 2009, 12:08:20 pm
Quote
To servant corps I answer:

I would take his offer when there was a chance that I might pull through this game... I won't get betrayed by a survival alien that will gain much more from a dopp lynch than anything else.

You guys are too trustful to think that one is gonna compromise his last stand because he is offered a mild possibility. SC had much more chances working with town.

I needed to get down to aprox. 7 people to contact him as a dopp.

The Survivior Alien would have only sold you out when the Cultists were dead. As it stands, I thought you would work with the Town to defeat the common enemy: The Cultists. It was the Cultists that eventually killed you, not the Town. Oh well.

Also, I'll roleclaim now. I'm not the Survivor Alien. I'm the Townie. I fake-roleclaimed to try and lure the Doppelgangers to contact me so that I can betray them, as well as to avoid getting lynched on D1. It was not a good strategy (a Vanillia Townie should rather get lynched than to lie about their role), but I did it nevertheless.

I'm glad that the Doppelgangers trusted my fake-roleclaim and that we lynched Org rather than me, but overall, the fake-roleclaim was a waste.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 07, 2009, 12:58:29 pm
Too many townies for my taste.
It is clear that you have a bad taste :P

@Servant:  Dude... you realize you were just trying to stab me in the back?  I did very good in not trusting you.  Fakeclaiming like that is pretty anti-town.  You were lucky to pull it off.  If Cult and Dopps hadn't killed each other you would've looked scummier and possibly been lynched.  I honestly believed that you were a survial alien because I was sure that the cultists had some sort of PR and that would've balanced with having a survival alien to help the dopps.

Also, what if there was a REAL survivor alien?  What would've happened then?

@MOD:  What's up with an attempt of a kill working like a block??? That's not in the rules.  That was just invented by you.   That's uncool.  You take to much liscence to decide that kind of stuff.  Same as you did when the Dopp kill overrid the Exterminator (solifuge) kill in round... 2?

EDIT: Never mind...

Also... Why on earth did the cultists had a Godfather and we didnt?  There was no survivor alien so we could not balance it that way.  We should've gotten 1 PR to balance with the cultists additional PR. 

The game was interesting but I'd rather go back to scum vs town.  As I predicted.  Cross kills were in order.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 01:01:26 pm
Alexhans, why you keep bashing me dude?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mr.Person on August 07, 2009, 01:01:52 pm
Alexhans, I think Kashyyk didn't action.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 07, 2009, 01:12:00 pm
Alexhans, why you keep bashing me dude?
You ask for it.  You can't play both sides of the coin...

First you are acted all cocky and annoying... Pulling that stunt on Duke was uncool.  Then you begged for forgiveness.  After being horribly wrong and anti-town you pretend to have been playing a great game or knowing who the scum was.

Finally, have you even read mafia theory and balancing issues to suggest the amount of townies?  Humbleness may be hard but it works sometimes. 

If you enjoy getting unbeatable roles and winning a game because a setup is broken (eg: pirate 2) then you shouldn't talk about balance because you just enjoy winning.  Winning is fun.  But winning a fair game where everyone enjoys himself is much better.  Hell, losing that kind of game is funny too (after your body loses all it's warmth and desire for revenge :P)

Alexhans, I think Kashyyk didn't action.
mmmm... it seems you're right... Why didn't he gave meph his action beforehand ???

Meph...  Reading roles is confusing... Next time I want a comprised list of actions and results like in a certain google doc...  ;D
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 01:15:55 pm
Alexhans, I think Kashyyk didn't action.
mmmm... it seems you're right... Why didn't he gave meph his action beforehand ???

Meph...  Reading roles is confusing... Next time I want a comprised list of actions and results like in a certain google doc...  ;D

Yeah, Kashyyk just hasn't been on in a while. I sent him a PM reminding him, hoping he'd at least get an e-mail and send me something, but he never did. Hopefully he's ok.

Heh, maybe I can add a page to my spreadsheet to keep each day's actions and results. Then I can post that as well as all the detailed PMs that go out.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Servant Corps on August 07, 2009, 01:18:20 pm
Quote
@Servant:  Dude... you realize you were just trying to stab me in the back?  I did very good in not trusting you.  Fakeclaiming like that is pretty anti-town.  You were lucky to pull it off.  If Cult and Dopps hadn't killed each other you would've looked scummier and possibly been lynched.

Did you even read the arguments the Cultists and webadict used to try and lynch me? They were accusing me of acting Scummy. I could roleclaim I'm Townie and get stupidly lynched, or I could agree with them that I am, in fact, Scum, and then try to lure the Doppelgangers.

Keep in mind, I was in fact worried about the Cultists when I asked for the Lone Dopp to talk to me. I really did want a Town-Dopp alliance against the Cult, but the rest of the Town tried to knock it down. I would have only betrayed you once the Cult was dead though.

I also know it was suboptimal play, but once you lie, you can't turn your back on it.

Quote
Also, what if there was a REAL survivor alien?  What would've happened then?

Then I would admit that I lied to the town and get lynched. As a townie, I don't have to worry about death.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 01:24:17 pm
I was talking about you Alexhans, not about me.  You're saying you are bashing me because of how I acted?  That's uncool.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 07, 2009, 02:53:09 pm
Man, 3 power roles (do passive abilities count as power roles?  If not, 2) in the whole game?  Interesting.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 07, 2009, 03:31:06 pm
Any role that's not a vanilla townie or mafia goon (meaning they have no special abilities whatsoever) are PRs.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Archangel on August 07, 2009, 06:07:49 pm
Knowing what the cultists were, I suspected that it was something like this when both dead dopps turned up powerless.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 07, 2009, 06:09:40 pm
That's true.  From seeing how the dopps turned out, you could infer the state of the cult and town (ie: few power roles).
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 06:14:46 pm
Yeah, I wanted to see how the two factions would work without a lot of power role interference. Answer is, they kill each other. Sorry it didn't turn out to be as fun as I'd hoped, but I did learn a lot from it.

I do love how versatile my program is getting, though. Making that change to the available roles just required me to input a different CSV file. Nice and easy :)
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 06:18:03 pm
The program evolves with more plays.  Like I said before, by Round 2000 or so it should be almost balanced.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: webadict on August 07, 2009, 06:21:58 pm
The program evolves with more plays.  Like I said before, by Round 2000 or so it should be almost balanced.
Oh god! Meph has to stop the program! It's Skynet!
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 06:25:32 pm
The program evolves with more plays.  Like I said before, by Round 2000 or so it should be almost balanced.
Oh god! Meph has to stop the program! It's Skynet!

I can see it now: Instead of waging war with mankind, it just sets up a giant game of Mafia trying to find all the Doppelgangers! (And ends up lynching the whole world in the process)
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: JoshuaFH on August 07, 2009, 06:30:26 pm
7 billion players. 1.5 billion dopplegangers. Takes place in a small hick community.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: webadict on August 07, 2009, 06:38:49 pm
7 billion players. 1.5 billion dopplegangers. Takes place in a small hick community.
Think of all the scumhunting that happens...
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: JoshuaFH on August 07, 2009, 06:40:29 pm
7 billion players. 1.5 billion dopplegangers. Takes place in a small hick community.
Think of all the scumhunting that happens...

"You're Scum!"
"Liar! Remember back on page 2,300,293 I said..."
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 07, 2009, 07:03:35 pm
It will be McArthy/ War on Terror all over again!

Hmm, it might be interesting to have more negative power roles that increase the amount of points on a team.  This means that you won't be able to infer just from killing one group the power roles on another so much (so, for instance, after killing 3 normal dopps, instead of knowing there will only be a couple of town power roles you would instead be unsure whether there are just a couple of town power roles or quite a few and some negatives thrown in).
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 07:09:04 pm
Hmm...they'd have to be interesting roles, though. People don't really like playing the negative roles that much.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 07, 2009, 07:12:05 pm
I do!
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mr.Person on August 07, 2009, 07:14:08 pm
Simple way might be making them a mystery role. I have no idea how you can explain the flavor of that, though. Possibly investigatory roles that can get false info?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 07, 2009, 07:25:49 pm
Hmm...non-sane investigators would work. I could go with Paranoid and Naive.

Agent is easy: Paranoid always sees Dopp/Cult, Naive always sees normal Human
Telepath: Paranoid always sees Kill, Naive always sees Survive
Detective: Paranoid I'm not sure about (Maybe Vigilante?), Naive would always see 'No Role'.
Reporter: Wouldn't work, I don't think.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Archangel on August 07, 2009, 07:46:09 pm
For the reporter perhaps something like stupid: result is always stayed at home/no one came would work.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Pandarsenic on August 07, 2009, 11:31:20 pm
"Sleepy Reporter"

Always reports nobody came or went. :D
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 08, 2009, 08:00:13 am
False guardian (thinks he can protect people but actually cannot) is another option.  I wouldn't mind playing a negative role too much (well, depending on the negative roles.  Some negative roles, like "Suicidal towny" really suck).
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 08, 2009, 11:17:26 am
Agent is easy: Paranoid always sees Dopp/Cult, Naive always sees normal Human
You pick one at random?

Reporter doesn't need to be paranoid or naive man... it would be too cold...

Now let's not get carried away with this and make it insanely anti-town now...

I say that the chance of a paranoid/naive cop/agent/telepath should be low... like 20/25% so you have some doubts but it will not completely screw the game.

Also, insane roles are usually meant to give a general result.  It would be too easy to discover the agent if he finds a vigilante.  DONT make paranoid Agents... just make naive ones that find "no role" and be done with it.

Remember:  Lets no get carried away with this.  Balance doesn't necessarily come by WIFOMing the whole town and it can be inmensely frustrating.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Servant Corps on August 08, 2009, 11:37:30 am
How about a Scaredy Agent/Cop/Reporter? There is a 25% chance that if he might get scared and run away from the scene. That's not really that bad in the long term, since if you fail once, you can just try again.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 08, 2009, 12:24:09 pm
Before adding any role we should ask a couple of questions:

1) Why are we adding the role?
2) How does interact with the rest of the roles?
3) Who could fake claim that role?  How? Is there a way for town to see through the lie?
4) Does it add to the theme?
5) How much Wifom does it add?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Rysith on August 08, 2009, 02:27:07 pm
It will be McArthy/ War on Terror all over again!

Are you now, or have you ever been, a doppleganger?

I like the idea of "scaredy" roles, though. It avoids the traditional problem of feeling totally useless (like with paranoid/naive), and lets them know when they've failed so there isn't much wifom, but lowers their usefulness.

If there was going to be a paranoid/naive role, I'd think that it would be a good idea to ensure a normal duplicate, and to have the paranoid/naive count against the number of no-role townies.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: JoshuaFH on August 08, 2009, 03:23:46 pm
No! I will not agree with anything that has a Percent chance to succeed in it's description! The victor should be determined through skill, not luck of the draw!

I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Rysith on August 08, 2009, 03:35:17 pm
I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.

That's why I was suggesting the scaredy variants. They wouldn't trigger war vets/sentries and wouldn't give false information. It would just be someone with a higher-than-normal chance of being roleblocked, so they could help but not be relied on.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: ToonyMan on August 08, 2009, 03:38:20 pm
Like a semi-dump truck.  Only does half the work.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 08, 2009, 04:03:21 pm
I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.
That would be the point - a negative role.  I don't see why there's something inherently bad about having roles worse than townies.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mr.Person on August 08, 2009, 04:21:20 pm
I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.
That would be the point - a negative role.  I don't see why there's something inherently bad about having roles worse than townies.

As long as they get the right weights, it works out.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Rysith on August 08, 2009, 05:46:12 pm
I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.
That would be the point - a negative role.  I don't see why there's something inherently bad about having roles worse than townies.

So roles "worse" than townies seems fine, though I think I share josh's objection to false information. I'd rather that a failure generate incomplete or no information than false information, and that no "investigative" role always generate no information (an always-scared agent, for example). The swapped-role townies (goth, kook) seem fine, though, and might be turned into attributes like mind shield rather than roles in and of themselves (so you could have a kook telepath, or a goth war veteran). They might even be able to show up in games without their corresponding scum group, as well.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Alexhans on August 08, 2009, 05:49:15 pm
I also don't like the idea of paranoid/naive varients of all the detective roles. It's not only more complicated, but both paranoid/naive varients exist only to give false information, and are worse than townies. Plus, they could trigger war vets or sentry guns, getting themselves killed, making themselves even more anti-town.
Good point.

I'll think about it....  Meanwhile... remember my 5 questions before adding any role (or keeping any role)
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 08, 2009, 05:51:00 pm
Quote
I'll think about it....  Meanwhile... remember my 5 questions before adding any role (or keeping any role)
I'm not sure if the burden should always go that way.  I mean, if you did that, you'd probably just have a blank or almost blank list of roles.

Quote
The swapped-role townies (goth, kook) seem fine, though, and might be turned into attributes like mind shield rather than roles in and of themselves (so you could have a kook telepath, or a goth war veteran). They might even be able to show up in games without their corresponding scum group, as well.
Perhaps someone who appears to be an alien when investigated is also an option?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Org on August 08, 2009, 05:51:28 pm
GG
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mr.Person on August 08, 2009, 06:07:58 pm
Goth doppleganger makes me giggle. It's anti-town, but not by much.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 08, 2009, 06:50:39 pm
Goth doppleganger makes me giggle. It's anti-town, but not by much.
You'd think there was something very seriously wrong with a Goth doppelganger, wouldn't you?

Also, perhaps the visible role alien could be something like a Crackpot.  I know not all aliens are bad, but it would certainly muddy the waters a bit if the cop found out that this person was an alien when he wasn't.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Kashyyk on August 10, 2009, 12:46:58 pm
What I find even more amusing is a Kook Doppelganger.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 10, 2009, 01:02:27 pm
Hmmm...I suppose there could be Kook Cultists and Goth Doppelgangers, but you can't have Goth Cultists or Kook Doppelgangers (since their abilities are at odds with their actual race).
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Kashyyk on August 10, 2009, 01:33:14 pm
Why not? I need the lulz!
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 10, 2009, 02:08:35 pm
Yeah, but it's a waste of a slot for the Dopps/Cult.

In any case, new round sign-ups (http://www.bay12games.com/forum/index.php?topic=40179.0) have started.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Rysith on August 11, 2009, 09:48:17 am
Yeah, but it's a waste of a slot for the Dopps/Cult.

That's why I was thinking that it could be more like mind shield, so that a kook wouldn't only be a kook, but could have a "real" power role as well. Though goth cultists and kook doppelgangers still wouldn't make sense, since the kook/goth wouldn't change anything.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Frelock on August 11, 2009, 03:03:16 pm
On the contrary, if it's a dopp-only game, and there's a goth dopp, the agent will see him as cult, and appropriately say "WTF?"  Then they talk, and the dopp says he's a goth.  The dopp's real race is therefore hidden.
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Leafsnail on August 11, 2009, 03:43:56 pm
On the contrary, if it's a dopp-only game, and there's a goth dopp, the agent will see him as cult, and appropriately say "WTF?"  Then they talk, and the dopp says he's a goth.  The dopp's real race is therefore hidden.
So he'd act basically like a Dopp leader?
Title: Re: Paranormal Mafia - Round 7 - Game is ended
Post by: Mephansteras on August 11, 2009, 03:54:21 pm
The only real problem is that the Goth and Kook's role can only be confirmed by a Disciple of Truth or an Alien Scanner. They both show up as 'No Role' to the detective. A Telepath will still see the correct goal, of course, unless they have a mind shield.

For now, Goth and Kook are Human only roles, although I might change that at some point.