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Finally... => Forum Games and Roleplaying => Topic started by: Greenstarfanatic on October 06, 2014, 12:51:53 pm

Title: Mall Fight: Re-Loaded: Not Fit For Continuation
Post by: Greenstarfanatic on October 06, 2014, 12:51:53 pm
It's been years. Or maybe weeks. Months?

It's been a period of time. A long period of time. The mall still stands, as do those who were once inside it. However, it might be said that the rather obtuse structure on top of the hill is in much better shape than those who were once caught in its grasp. The TV Channels had gone dead, as did the man who once ran them. His name was in the newspaper at one point, actually. Viceroy Alphonse Ingbrook. Nobody could really be bothered to remember the name, and so he never really went down in history. He did go down in criminal records, however, for several counts, including fraud and multiple counts of manslaughter, despite only one actual body being found amongst the twists and turns of the shopping centre. He was taken into custody after a raid of what was believed to be a control booth in the mall after an anonymous tip came in. He was tried, found guilty, and sentenced to life in prison. Somehow, despite looking of rather decent health when brought in, he suffered a massive heart attack after his first night in his cell. The coroner attributed the cause to be, of all things, old age.

Those who had been trapped inside were released, and as they stepped out of the building, they felt different. Not in the sense that they had changed, more that they had...reverted. Some managed to bring some keepsakes with them, others abandoned their time there, going back to a 'Normal' life. Whatever they called normal, that is. For some, it was wrestling. For others, it was lawyering. Some stayed behind, going back to their jobs cleaning as if nothing had happened. However, for some it just wasn't enough. They returned, prepared to relive what might have been the most exciting thing they had ever done. Or perhaps there were some new people, having heard the stories told from person to person about the adrenaline rush experienced after passing away, only to show up somewhere else, good as new. Either way, there were people. And they were damn ready. Ready to take on the mall.

And the mall? Well, it was happy to oblige.



Welcome, all! So this here is gonna be a reboot of what was my first and probably most successful RTD to date. It was plagued by a bit of a lack of updating schedule, but that's going to change here. The rules here are basically the same as last time, except, well, everything's reset.

Quote
In short, the rules are, as follows:

-There are NO weapon stores. That means NO Gun stores, no Sword shoppes, and no Magic, unless unlocked...

-You CAN however, make weapons. If you wan, you can make a potato cannon and have it shoot bibles if you want. 

-Don't be an asshole.
Spawnkill, Godmode, and be an Asshole all you want.

-Kill as many people as you can.

I'm gonna stick with this, but feel free to go to the old thread (http://www.bay12forums.com/smf/index.php?topic=114105.0) to get a look at how this is going to play out.

The character sheet should look a bit like this:

Name:
User:
Occupation:
Special Skill:
Abilities: None
Inventory: A single starting item of your choice, favourably relating to your occupation
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming/returning to the mall:

Both the Occupation and Special Skill sections contribute to two roll bonuses your character will get in-game. For example, if your character were a Janitor and Specialized in simple weapons, they might get bonuses to Weapons Involving Liquids and Simple Weapons. All bonuses can be discusses with me, and we can work to settle on something that works for you.

Now, if someone is returning from the previous game and wishes to use their previous character, they can keep up to 3 items that they had by the end of the last update, and any abilities they had. In regards to the pokemon, only one may be brought over, for reasons of starting mostly anew and that they miiiight be a bit OP. They may also choose to just keep the bonuses they had. However, kill count, death count, achievement count, and injuries will all be reset.

On one last note, those coming from the last game get priority, and I'll only be taking 8 people to start with. I'll probably let people jump in later on, once I've gotten into the swing of things, but for now, 8 is my limit. If we start the game, and someone from the last game hops in, I'll let them join right away, but I won't kick people out. That...should be it, actually. Hope we can start this shit up soon!



Waitlist-thing
- ReDeadEr
- werty892
- Wolfkit
- bigjaredmonkey
- wipeout1024
- Playergamer
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Beirus on October 06, 2014, 02:28:29 pm
Count me in. Or on the waitlist if too many people from the old game show up.

Name: Bruce Norris
User: Beirus
Reason for coming to the mall: Bruce Norris seeks a place to test his martial arts prowess, since they wouldn't let him into the tournament on Skull Island
Occupation: Martial Artist
Special Skill: Karate
Abilities:
Starting Item: Karate gi
Status:
Injuries:
Deaths:
Achievements:
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: NAV on October 06, 2014, 02:32:31 pm
Name: Dinner is Served
User: NAV
Occupation: Bridge painter
Special Skill: Prehensile feet
Abilities: None
Inventory: Paintball gun
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0

He came to this mall to paint it the most beautiful colour, with the blood of his enemies.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: SaberToothTiger on October 06, 2014, 02:46:53 pm
Name: Agent 0047
User: SaberToothTiger
Occupation: MASTER ASSASSIN
Special Skill: Disguise
Abilities: None
Inventory: Piano string
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for being in the mall: One of his targets was supposed to be here.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Greenstarfanatic on October 06, 2014, 02:58:10 pm
You know what?

Would you guys mind putting in a reason why you came to the mall/came BACK to the mall? I feel like it would help flesh out this story, seeing as I'm gonna be stepping that element of this game up a bit.

Occupation: Martial Artist
Special Skill: Karate
Okay, so since those are both, well, martial arts stuff, you think you'd want a +2 to unarmed combat? Or would you like to change it a bit and get two separate bonuses?

Name: Dinner is Served
User: NAV
Occupation: Bridge painter
Special Skill: Prehensile feet
Interesting name...

Bridge-Painter = +1 to any attacks involving paint. Prehensile feet = +1 to...climbing?

Occupation: MASTER ASSASSIN
Special Skill: Disguise
+1 to Disguising and maintaining a disguise, and +1 to...silent kills? Maybe? Would that work?
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Hawk132 on October 06, 2014, 03:15:50 pm
Name: Neil
User: Hawk132
Occupation: Security Guard
Special Skill: CQC Expert
Abilities: None
Inventory: Telescopic Baton
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0

Why he came to the mall: Got fired from the last mall he worked at for using deadly force. All the time. Is looking for a new job in a new mall. To have a reason to use more deadly force protect the valuable goods.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Beirus on October 06, 2014, 03:16:16 pm
+2 to unarmed is fine with me.  Also, edited a reason into my original post.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: ReDeadEr on October 06, 2014, 03:43:54 pm
Would pets/allies count as items, for the purposes of carrying them over from the first one?
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Greenstarfanatic on October 06, 2014, 03:49:38 pm
Yep. However, in terms of the pokemon, I think I'll limit those to only 1 per person. I'll add that in right now.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (4/8)
Post by: werty892 on October 06, 2014, 08:37:57 pm
Name: Dennis 'Kaboom' Johnson
User: werty892
Occupation: Engineer
Special Skill: Explosives(Anything to do with their making or use)
Abilities: None
Inventory: Remote Detonator, 10x Remote Activators(Attach a Remote Activators to anything to activate it remotely using the detonator, be a door, bomb, bottomless pit.) Hard Hat(Worn)
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0

Why he came to the mall: After being fired from his last construction project for stealing dynamite, Dennis was kicked out of his home. With no money, no home, and only his jury rigged detonators, he decided to come to the mall to see if he could win himself fame and fortune.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (4/8)
Post by: TCM on October 06, 2014, 08:55:07 pm
I'll assume my last character was killed off in a drive-by from a rival drug gang between the events of the game.

Name: Sherman Caine
User: TCM
Occupation: Business Mogul
Special Skill: Vicious Capitalist
Abilities: None
Inventory: State-of-the-Art Body Armor
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0

Reason for coming/returning to the mall: Originally an incredibly powerful businessman who owned several franchises including "Caine's Kickass Pizzeria", the most popular fast food Pizza restaurant in North America, which was shut down after the FDA discovered the pizza served there was loaded with chemicals that promoted obesity, increased the likelihood of heart disease, and had a habit of causing consumer's heads to explode. This left Caine in deep poverty with only a couple (billion) dollars left in his bank account. He's turned to the Mall as he figures that if he can kill off everyone else, he may be able to conquer the Mall and become its new owner, thus enabling him to shoot back to the top of the corporate ladder.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (4/8)
Post by: GraveHaunter92 on October 07, 2014, 02:13:57 am
Name:  Fernando "NACHO" Trejo
User:  GraveHaunter92
Occupation:  Luchador
Special Skill: 
Abilities: None
Inventory: Fighting Gloves(Infinite Use), Broken Guitar, Strange Poke-Ball, Luchador Champion's Belt, White and Gold Fur Coat
Bonuses: +1 to Brute Strength rolls and Hand-To-Hand combat(Other than fistfights)
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming/returning to the mall:

In the aftermath of the Mall Massacres, Fernando had emerged a stronger fighter than ever before.  His newly attained combat experience served him well in his return to the ring.  The newly christened Nacho carved a path of destruction through the Mexican Wrestling Circuit, becoming the most feared and respected Luchador of his lifetime.

Having gained Fame, Money, and Glory, Nacho felt he had reached the top.  With no one left to challenge him, Fernando reluctantly found himself spending less and less time in the ring, a bittersweet victory for the Wrestling Warrior.  Fernando began to spend more and more time with the lovely Tara McScara, his little Señorita who he found great joy in spoiling with his wrestling winnings, as he quietly contemplated retirement.  However, fate had other plans in store as Tara dragged him along to a strangely familiar looking locale.  What Fernando assumed would be just another day spent buying things for his girl would quickly become something far more exciting...

((Alright, I'm ready to rock!  By the way, can I assume whatever mysterious Pokemon I have in my inventory became Nacho's tag-team wrestling partner?))
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (4/8)
Post by: Yoink on October 07, 2014, 02:51:57 am
((Just a quick post to say I'd be up for returning for the new version, can't do a whole sheet or w/e just now.))
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (4/8)
Post by: SaberToothTiger on October 07, 2014, 04:46:39 am
Those bonuses are fine with me.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Wolfkit on October 07, 2014, 07:55:12 am
Name: Welroki
User: Wolfkit
Occupation: Mad Scientist
Special Skill: Lasers of Doom 
Abilities: None
Inventory: Sharpened ruler
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming to the Mall: Welroki had heard that the Mall was infinitely big, and so wanted to study it, learn how to reproduce it, and possibly build an infinitely powerful laser in it just because.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Greenstarfanatic on October 07, 2014, 10:58:23 am
Occupation: Security Guard
Special Skill: CQC Expert
+1 to Sight/Noticing shit, and, well, CQC.

Occupation: Business Mogul
Special Skill: Vicious Capitalist
Uh...

+1 to Persuasion and Intimidation?

Occupation: Mad Scientist
Special Skill: Lasers of Doom 
Despite that I doubt I'll toss you in here, unless I feel a bit ambitious today, how do +1 to Complex (Scientific) Weapons, and Lazer-Based weapons sound?
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: Wolfkit on October 07, 2014, 12:38:28 pm
Despite that I doubt I'll toss you in here, unless I feel a bit ambitious today, how do +1 to Complex (Scientific) Weapons, and Lazer-Based weapons sound?
Sounds good.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: werty892 on October 07, 2014, 02:35:42 pm
Char will be up in a moment, sorry for the wait.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (0/8)
Post by: TCM on October 07, 2014, 02:48:30 pm
Occupation: Business Mogul
Special Skill: Vicious Capitalist
Uh...

+1 to Persuasion and Intimidation?

Will there be any Economics or Business in the game? I was going for that.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: werty892 on October 07, 2014, 02:57:53 pm
Sheet up.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: Greenstarfanatic on October 07, 2014, 02:58:10 pm
Fuck it, I'll give you that. +1 to persuasion and business sound good?

Occupation: Engineer
Special Skill: Explosives(Anything to do with their making or use)
Inventory: Remote Detonator, 10x Remote Activators(Attach a Remote Activators to anything to activate it remotely using the detonator, be a door, bomb, bottomless pit.) Hard Hat(Worn)
I'll give you the hard hat, but...maybe cut down the 10 to, say, 5. Besides, other than various anamatronic displays and food machines/sports machines, there's not going to be too much to activate. Not many bottomless pits, major doors, bombs not thrown by other players. You think you'd be good with 5 or are you hard-set on 10?
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: TCM on October 07, 2014, 03:02:30 pm
Fuck it, I'll give you that. +1 to persuasion and business sound good?

Yep, thank you.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: werty892 on October 07, 2014, 06:09:03 pm
Fuck it, I'll give you that. +1 to persuasion and business sound good?

Occupation: Engineer
Special Skill: Explosives(Anything to do with their making or use)
Inventory: Remote Detonator, 10x Remote Activators(Attach a Remote Activators to anything to activate it remotely using the detonator, be a door, bomb, bottomless pit.) Hard Hat(Worn)
I'll give you the hard hat, but...maybe cut down the 10 to, say, 5. Besides, other than various anamatronic displays and food machines/sports machines, there's not going to be too much to activate. Not many bottomless pits, major doors, bombs not thrown by other players. You think you'd be good with 5 or are you hard-set on 10?
I'm good with 5. My idea is I make my own things, and use them. Besides, malls have steel security doors to cover the windows and entrance over every store. Like this. (http://www.alpinedoors.com/wp-content/uploads/2011/04/malldawn_0001.jpg)
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: Greenstarfanatic on October 07, 2014, 06:49:13 pm
Fuck it, I'll give you that. +1 to persuasion and business sound good?

Occupation: Engineer
Special Skill: Explosives(Anything to do with their making or use)
Inventory: Remote Detonator, 10x Remote Activators(Attach a Remote Activators to anything to activate it remotely using the detonator, be a door, bomb, bottomless pit.) Hard Hat(Worn)
I'll give you the hard hat, but...maybe cut down the 10 to, say, 5. Besides, other than various anamatronic displays and food machines/sports machines, there's not going to be too much to activate. Not many bottomless pits, major doors, bombs not thrown by other players. You think you'd be good with 5 or are you hard-set on 10?
I'm good with 5. My idea is I make my own things, and use them. Besides, malls have steel security doors to cover the windows and entrance over every store. Like this. (http://www.alpinedoors.com/wp-content/uploads/2011/04/malldawn_0001.jpg)

Well, I'm afraid this isn't your everyday mall...But I'm glad you're happy with 5. I'm sure you'll have plenty of uses for them over time.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: RaNDM on October 08, 2014, 03:02:17 am
Name: RaNDM
User: The Same
Occupation: Fighter
Special Skill: +1 to EXTREMELY Complex Weaponry, and a 1/20 chance of getting a +1 to ANY roll.
Abilities: None
Inventory: Wallet Fetch Modus (Portal Gun), Poké Ball (Zapdos)
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for returning to the mall: He says he came to find an old friend. But time will tell if he is driven by conceit...
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: Greenstarfanatic on October 08, 2014, 01:30:31 pm
Okay so it seems that we'll have four returning people (So far):

TCM
GraveHaunter
Yoink (Debatable, if they don't get a sheet in by this weekend, when I'll start this up, then werty892 will take their place.)
RaNDM

Which leaves the other four spots for Beirus, NAV, SaberTooth, and Hawk132! Any other returning people will be able to join in once the game starts, as will the other people on my 'Waitlist'. It's pretty much gonna work in that at times I see fit, I'll just toss one of ya in there. Returning players will get precedence over new ones, but I'll be sure to get most, if not all of you guys into the mall at some point or another!

I'll start this up this weekend!
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: Yoink on October 12, 2014, 01:06:17 am
Name: Tara McScara
User: Yoink
Occupation: Twenty-something neighbourhood gossip/yoga fiend
Special Skill: Catty insults and/or Yogic Agility (I can't decide halp)
Abilities: None
Inventory: An incredibly tacky designer handbag of recent manufacture, with numerous pockets all filled with whatever useless junk a woman in her late twenties desperately clinging to her youth might see fit to put in it. Including a lead pipe, apparently a keepsake from a certain mall she visited once in the past...
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming/returning to the mall: Terrified at the thought of getting old and fat as she nears 30 years of age, Tara has moved from one phase of bitchiness to another, trading short skirts, underage drinking and fast food for yoga pants, pilates and a low-fat, anti-aging diet involving a whole bunch of plants and seeds she's only just learned to pronounce.

Years of expensive therapy (paid for by Nacho, of course) having bleached most of her horrific mall-related memories from her mind, Tara decides to drag her luchador boyfriend (who she likes to show off wherever possible when he's not busy wrestling, he is quite a catch after all) back to the mall, to attend a book signing of 'Dieting To Not Die Yet', the latest book from a her current favourite nutritionist/author.
The guy who ran the evil things in the mall is dead and gone, right? Surely a book signing can't be too dangerous? She just has to have a signed coffee to show off at her next yoga meetings, after all. Maybe Tara just doesn't remember quite how terrible her last trip to The Mall was...

Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: GraveHaunter92 on October 12, 2014, 03:08:09 am
Any ideas what my other bonus/special skill can be?  I'm pretty open to suggestions.
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: Greenstarfanatic on October 12, 2014, 11:29:49 am
Well, If I remember correctly, your Special Skill before was Hand-To-Hand, and we decided that Brute Strength included things like Lifting Shit and Pushing shit and throwing shit. And then hand-to-hand, which is really just unarmed stuff. That okay still?

As for Tara...Intimidation and Acrobatics? Yoga's become an incredible thing these days, I wouldn't be surprised if Tara could do some fucking Cirque du Soleil shit here.

And...that settles it. TCM, GraveHaunter, Yoink, RaN, Beirus, NAV, SaberTooth, and Hawk will be our starting players! I'll try to get the first turn up as soon as I can/get around to it. :D
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (8/8) (Pending Reserves)
Post by: GraveHaunter92 on October 12, 2014, 04:58:28 pm
Works for me!
Title: Re: Mall Fight: Re-Loaded, Re-Booted, RE: That thing (Starting Soon-Ish)
Post by: Greenstarfanatic on October 15, 2014, 04:11:04 pm
8:59 P.M

A small band of people stand around outside the mall on a chilly October evening. It's pretty dark, with the few patrons illuminated only by the the bright sign above them, simply reading 'MALL'. Man, Canada builds some weird shit. As their watches strike the hour, the sign abruptly goes out, signalling the beginning of...well, whatever they wanted, really. They didn't receive a letter, respond to a flyer, not even react to gossip about the mall. They all had their own reasons for coming to the mall. Some knew what definitely COULD happen, namely Fernando and...RaN? Yeah, RaN. That was his name. But nobody really know what WOULD. Everyone glanced around, a few looking up to the sky as if to wish it goodbye for some time, and strolled inside.

The lighting contrast of outside the mall to inside was blinding. Everything was lit up, but yet lacked a sense of involvement. It was quiet, almost to the point where if one stood still for long enough, they'd go insane on the spot. The mall itself, all that the people could see, was loud, but silent at the same time. It was missing...things. Sound. People. It was the wrapping and the gift, without the tree, or the expectation of a large old man climbing down a chimney to deliver it. Unnerving. None of this really left much with the people, however. They were too busy staring each other down or looking around in pure awe. Whatever they were doing, they really didn't notice the few wall cameras focusing in on the after-hours shoppers.

The first of the group of eight was someone who looked rather spry. A fighter, perhaps. Not in the same light as the large, masked guy, but a fighter nonetheless. Even more of a clue was what he was wearing; an all-white, cloth uniform, tied up with a belt. He seemed jittery, as if he had gone far too long without punching something. A worthy competitor, if an overconfident one.

The second was...oh jesus christ that looks weird. A rather lanky fellow as well, wearing some older white clothes and some goggles on his head. However, his white clothes were much less bright. They were splattered with paints of glorious colours, especially compared to the drab slate/teal walls of the mall. He had a sly look in his eyes. He had a plan, that was for sure. What the plan was...well, that was actually quite clear. He had a backpack on, filled the brim with what looked like paintballs, and a high-powered paintball rifle in his hands. What was most notable, however, were his feet. He was...barefoot. His toes were not what one would call natural, but he seemed content with them. Time would tell with how he would do.

The third was a man of class. A black suit, a red tie, a bald head, everything there was...professional. To a T. Not a very exciting man, granted, but he knew what he was about. He had less of a plan, more of a goal. One he would reach under any circumstances. And that determination would surely be put to the test. What's with the puny wire, though? Seems a bit...underprepared for what's to come.

The fourth was DEFINITELY prepared. Also appeared to be looking for a job. Really not the right time, place, or...well, position. There wasn't even a help wanted thing anywhere, why the hell did he come to the Mall? Eh. Either way, yeah, definitely prepared. Aggressive, too. A bit twitchy, but definitely not someone to mess with. Maybe that's because he's twitchy and carries a baton. Looks to be some kind of guard. Not exactly what this mall needs. Definitely what it's been wanting, though.

Fifth on the list was a douche. Oh, sorry, a RICH douche. Much different.

The rest were returning faces, albeit some slightly...different. Fernando Trejo was one, returning from what was a spectacular run through the Mexican Wrestling scene. From what was going around, he had managed to procure an Arceus, of all things, that had taken a liking to him and worked as his tag-team partner in spectacle matches. Granted, it took a little while before it knew that it was fighting non-lethal fights, but it was a good partner nonetheless. He seemed a bit more confident, and definitely happier. Maybe that was due to...Tara, actually. Of all those who fought the previous time, she was not one to expect a repeat occurrence from. She was definitely different, moving steadily into adulthood. Gone was everything that made her, well, her from before, and new was, again, everything really. The only real hint of her previous self was the golden, bejewelled pipe hanging from her waist, like a little bit of her memories hanging on to her for dear life. Last but not least, was that guy. That fucker. What a douche. He was back, and seemed to remember everything, unlike the other two. He was prepared. Over-prepared, if you can be for the Mall. He even brought his little sidekick from last time with him, May. Ugh. He's gonna be a real problem.

As the cameras scan over the folks just inside the mall, they begin getting restless. That restlessness is quickly fuelled further by the sliding doors closing once again and locking magnetically with an audible *click*. Some expect an explanation over the loudspeakers. Others expect things to go dark. The idea that it's all a joke and that someone's going to emerge from a door somewhere and invite them around is submitted, tossed around, and ultimately rejected. The only thing that does happen, however, is a map. Yes, a map.

Specifically a map board. As everyone squabbles and freaks out, panels shift and turn, a large board rising out of the ground. It's only when it *CHUNK*s into place that everyone realizes its presence. They rush over and gaze over it.

Upon further inspection it's...not really a map board. More of just a list of major places in the mall, with buttons beside them. Down one side is a list of places such as 'Atrium', or 'Galaxyland', or 'Banque de Montréal'. What's on the other side of the board is what's really interesting. One of the eight recognizes it and slips it over his wrist, while everyone else kinda just...looks at them. A bunch of wrist-watch-like devices, with what seem like touch screens and an overly-futuristic holographic projector. A small beige square above them reads with red text, "Try me on! I'll fit like a glove!"

Everyone quickly proceeds to follow the example of that one guy, slipping their devices on. As they do so, the feel a quick pain in their wrists, just below the face of the 'Watch'. On the screen, each person's face quickly pops up, along with a bunch of numbers, words, and things that just...don't mean shit right now. Nothing much else happens. No announcements, no pamphlets, no information at all. It seems that everyone's alone this time. In the dark. Metaphorically, of course. It's blindingly bright in there...


Current Group Location: Entrance

Spoiler: The Map Board (click to show/hide)

Spoiler: Store Directory (click to show/hide)

Spoiler: Achievements (click to show/hide)

Spoiler: Player Statuses (click to show/hide)

Spoiler: Allies (click to show/hide)
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: bigjaredmonkey on October 15, 2014, 04:14:55 pm
Name:Bob, king of mooks
User:BigJaredMonkey
Occupation:King Mook
Special Skill:Summon Mooks
Abilities: None
Inventory: giant styrofoam axe with special attack that reveals obvious weak point when used
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming/returning to the mall: needs bigger mook palace. who needs one anyway to join the chaos?
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Greenstarfanatic on October 15, 2014, 04:19:32 pm
That reminds me, I'm gonna stick up a waitlist to pull people from in the OP.

TADA! Done!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: SaberToothTiger on October 15, 2014, 04:23:45 pm
Look intimidatingly towards other people. They are an obstacle, they may pose a problem if not removed soon. The guy with the baton, however, didn't look as foolish as some other ones, like that rich guy. He may require... an accident. Head to the Banque du Montreal!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Greenstarfanatic on October 15, 2014, 04:26:44 pm
Baldy begins to take a few steps away from the group, obviously wanting to go somewhere in particular, but then stops, and realizes that he has no clue where the Banque de Montréal IS. He does remember that there are buttons on that board next to the different places, but no actual map. This is problematic. He heads back to the group. Wandering would have to wait.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: SaberToothTiger on October 15, 2014, 04:55:07 pm
Press the button next to the Banque!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Hawk132 on October 15, 2014, 05:13:10 pm
Press the Galaxyland button! Attempt to go there!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Beirus on October 15, 2014, 05:15:57 pm
"Another fighter? Truly, I look forward to testing myself against you." Bruce says as he notices Fernando. However, his attention is quickly drawn to the bald man trying to be intimidating. Of course, that must be a challenge. The first round would take place now. Bruce smiled, looking forward to using this man as a way to vent his frustration at not being allowed into the Skull Island tournament. "Challenge accepted, bald man. This fight shall begin. Hajime!"

Go roundhouse kick Agent 0047 in the head. Hard.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: TCM on October 15, 2014, 05:50:16 pm
Sherman presses the button for the Banque du Montréal, with the utmost Bourgeois fashion.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: SaberToothTiger on October 15, 2014, 06:30:01 pm
Change of plan. This idiot seems to want to stop me, but I don't have time for this. Kick him in the balls.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: NAV on October 15, 2014, 06:48:39 pm
Press the button for Galaxyland with my toe.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Greenstarfanatic on October 16, 2014, 10:36:41 am
Bump for our three returnees.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: GraveHaunter92 on October 16, 2014, 11:16:06 pm
Fernando laughs heartily at Bruce Norris as he goes to roundhouse kick the bald man.
"VERY WELL AMIGO!  I shall be here when you want a real fight!"

Nacho glances around the Mall, and begins to size up the other people trapped in here with him and Tara.  At first reluctant, but now getting more and more excited as his memories return to him, the Luchador balls his fist and stands tall as he speaks out to the whole mall.

"Let me make one thing clear to all of you!  I shall gladly fight anyone who dares to challenge me, but should any of you attempt to harm Tara here THEN I WILL CRUSH YOU LIKE INSECTS!"

Fernando boasts and strikes a pose, attempting to flex so hard that his fur coat is destroyed
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: RaNDM on October 16, 2014, 11:17:18 pm
"So... we're back?"

"So we're back... I know I asked you to come here, but... Last chance to back out?"

The girl called May slipped on the watch, hardly flinching as the needle sank into her flesh.

"That settles it then."

I fasten on the watch. At first the familiar tickle, then an electric shock. My hand bangs against the display as the device drills into the bone of my wrist.

"Fucking Christ! Ow, ow, ow, ow, ow-"

Not caring for my theatrics, May looks up toward the skybox, her finger up to her lips in thought. "Where to first...", she muses.

"I could go for a battery run, honestly."

"Shush. You still owe me for my precious 'Mon, and for breaking my bazooka, AND for ruining my life with your stupid Mall games!"

"... I admit everything but that second part."

"B-but you scratched it!"

"It still works! Why didn't you bring it?!"

"Because you put a big, ugly scratch on it! Ugh!"

"I think we're getting a little sidetracked. Let's find a place to hold out, then we can-"

"Let's look for your stupid friends and go, before I change my mind!"

"... Fine."

>RaN: Navigate. Appropriate some bank or broom closet for a base, then set about for weapons and materials. This Mall is everchanging, but you still know your way around the place.

>May: Watch for challengers. Look tough/annoyed at RaN. ADMIRE THE LUCHADOR'S GORGEOUS PECS... From a distance.
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: GraveHaunter92 on October 16, 2014, 11:37:38 pm
>May: Watch for challengers. Look tough/annoyed at RaN. ADMIRE THE LUCHADOR'S GORGEOUS PECS... From a distance.

((KEK))
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Yoink on October 17, 2014, 10:31:14 pm
Tara coolly glances over the board and its contents, not feeling overly threatened by the others just yet.
She fiddles with her 'watch' for a moment in an attempt to itch the skin beneath it, then gives up and returns her attention to the board.

"So... got a plan, Nacho?" She doesn't seem overly wowed by the luchador's outrageous flexing. I guess that's something you become inured to after living with the guy long enough. "I don't see any bookstores on the directory thingy. We just gonna pick a direction to walk and hope?"

>Stand back and watch the board. See if these other idiots manage to accomplish anything by pressing buttons.
Inspect my new 'watch' more closely. It doesn't have any buttons matching the ones on the board, does it?
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Greenstarfanatic on October 20, 2014, 10:43:22 am
Turn todayyyyy!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: GraveHaunter92 on October 20, 2014, 02:41:53 pm
"So... got a plan, Nacho?" She doesn't seem overly wowed by the luchador's outrageous flexing. I guess that's something you become inured to after living with the guy long enough. "I don't see any bookstores on the directory thingy. We just gonna pick a direction to walk and hope?"

"eh?... Oh yes!  Well, if this place truly is like the one we were trapped in before then it is likely that some maniac will send warriors to attack us, and may even change the environment should he grow bored with us!  If we want to avoid him doing this to us constantly then we should try to stay on the move, and perhaps even form allies with others to oppose our common enemies!  As for where to go right now?... I don't believe it particularly matters."
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: RaNDM on October 24, 2014, 12:24:52 am
"My body needs an update."

"... What?"

"What?"

"No, what was that you said?"

"... My body needs an update."

"..."

"..."

"... You're so fucking weird."
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Beirus on October 24, 2014, 12:27:55 am
Turn todayyyyy!
Longest day ever.  :P
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: Greenstarfanatic on October 25, 2014, 01:57:10 am
9:05 P.M


Press the Galaxyland button! Attempt to go there!
Press the button for Galaxyland with my toe.
Finally, some people work up the courage to press a button. Specifically, the security guard and the...foot....guy. Both of them reach for the small, blue button at the same time, and both are zapped away simultaneously. Like, literally ZAPPED. A flash of red lightning shoots out from the board, enveloping them. But as soon as it appeared, they disappear.

MEANWHILE...

Sherman presses the button for the Banque du Montréal, with the utmost Bourgeois fashion.
Another button is pressed, this time with a flash of blue lightning. Another one gone. But after the second flash and mysterious disappearance, no more happen. The people seem to have...better things to do...


Go roundhouse kick Agent 0047 in the head. Hard.
Change of plan. This idiot seems to want to stop me, but I don't have time for this. Kick him in the balls.
Like these two.
...The martial arts guy runs over to Baldy screaming. Before he has time to react, a foot swings around and clocks him right in the ear, sending him smashing into the board, putting a rather large crack into the plastic of it and a little bit of blood splatter from a new cut on his head. Getting up, he proceeds to take the appropriate action after being kicked in the head; go for the balls.

Or rather he would, if the kicker hadn't absconded already. All he can really do is kick the air angrily and maybe apply a band-aid. The board is in disrepair right out of the gate, but it seems that none of the extra watches or buttons broke during impact. Wait...

Upon further inspection, it seems that, while the board is still cracked, there was something different. There was a new button. One labelled 'LOBBY'. Another button one missing, specifically the one marked 'Atrium'. It's only at that point that 47 turns around to realize exactly what happened.

MEANWHILE...

Fernando boasts and strikes a pose, attempting to flex so hard that his fur coat is destroyed
>RaN: Navigate. Appropriate some bank or broom closet for a base, then set about for weapons and materials. This Mall is everchanging, but you still know your way around the place.

>May: Watch for challengers. Look tough/annoyed at RaN. ADMIRE THE LUCHADOR'S GORGEOUS PECS... From a distance.
>Stand back and watch the board. See if these other idiots manage to accomplish anything by pressing buttons.
Inspect my new 'watch' more closely. It doesn't have any buttons matching the ones on the board, does it?
...Among the remaining three returners, or four if you count May, a consensus is reached that 'Nothing' is the best thing to do in response to the new buttons and disappearing people.

Individually, however, they do manage to get things done. Fernando decides to go back to his roots and shed his clothing, buff-anime style. A few flexes later, and all that remains of the fantastic leopard-skin fur coat he once donned were scraps on the floor. Along with a bit of blood. And what felt like a pulled muscle or two. Upon closer inspection, however, the blood didn't seem to belong to him, and originated from some other source. The pulled muscles, on the other hand, were definitely something to worry about. (Bonuses gone for, like, two more turns? Yeah that seems about right.)

The veteran of the group, RaN, begins wandering. Aimless, one might call it. They'd be wrong. Quickly he happens upon a familiar sight; The 'Incredibly Lethal Trap Store'. Or, as it for some reason was still called by its sign, 'Incredible Hat Store', with certain letters sloppily washed away in order to change the title. It never really should have fooled anyone, and yet it did. Numerous times. It would have to do as a base for the time being. At the very least, it was well protected. From the inside. Yup.

May was doing...well, not much. Challengers weren't really...THERE. At all. There was another girl, and...oh hot damn that's one sweet bod. Oh fuck he's flexing. Oh fuuuu-shit it that blood?

It doesn't take too long for her to realize that blood's trickling from her nose. And down to the floor. It's not pretty, but was it worth it? Definitely, in her eyes.

[MEANWHILE, AT THAT VERY MOMENT, THE GM FREAKED OUT ABOUT THE HOMESTUCK UPDATE]

Tara, among all of these 'productive' individuals, manages to accomplish nothing. She watches as people get zapped by the buttons, and notices, well, nothing really on her watch. It has numbers, her name, blah blah blah stuff stuff stuff. She couldn't care less, really.



As the metaphorical fog clears, DiS and Neil find themselves standing in front of the board. Still. Although there's a new button replacing the one they pressed. It's clearly labelled for 'Entrance'. Another new thing is a large map where the watches used to be. Well, if you could call it a map. IT was more of a blank space with a single store marked on it, the IHS/ILTS, whatever those are.

A sudden gust of air prompts the two to both turn around. Upon doing so, they realize just how incredible the mall really is. In front of them is a full-blown amusement park, complete with rollercoasters, bumpercars, mazes, and enough flashing lights to give someone a seizure. An incredible sight for sure, if just as hauntingly empty as the rest of the mall. It'd take a bit more investigation to get the full extent of what's there, but surely both of them are more than prepared to do just that.



Hey look a guy in a bank doing stuff.

...fine, we'll drop it.

Papa Lawsuits McGee pops into the Bank of Montreal as many non-pretentious fucks would call it. That or anyone not in Quebec. Unfortunately, the Mall is situated smack dab somewhere in Quebec, so it's Banque du Montreal for now. Either way, it's...well, a bank. It looks just like a regular old Canadian bank, complete with ATMs, empty teller counters, and back rooms for consultations you hope never have to happen. Just as the others did, Mr. Caine looks back at the board, noticing that there is no longer a button for the Bank, but now one for the Entrance.

Trippy.



Agent 47 looks around to see trees. Lots of 'em. Like jesus christ it's like a goddamn rainforest in there.

And then he realizes that it might be because he's in the Atrium.


Current Group Location(s):



Spoiler: The Map Board (click to show/hide)

Spoiler: Store Directory (click to show/hide)

Spoiler: Achievements (click to show/hide)

Spoiler: Player Statuses (click to show/hide)

Spoiler: Allies (click to show/hide)

Spoiler: GM Notes (click to show/hide)
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: GraveHaunter92 on October 25, 2014, 02:23:16 am
((Totally worth it!))
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Beirus on October 25, 2014, 02:32:30 am
((Am I still in the entrance? Also, does my +2 not apply to dodging in unarmed combat?))
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: NAV on October 25, 2014, 10:23:06 am
Look for one of those games where you hit the thing with the hammer to make the bell ring. Also look for a face painting station.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 25, 2014, 10:38:53 am
((Am I still in the entrance? Also, does my +2 not apply to dodging in unarmed combat?))
Whoops, forgot you. Yeah, you're still at the entrance. And no, it doesn't count towards dodging, that's a different thing entirely.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: TCM on October 25, 2014, 02:21:29 pm
Investigate the bank. Particularly for money.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Hawk132 on October 25, 2014, 03:28:29 pm
Check out that IHS/ILTS place. Might find something useful.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 25, 2014, 05:39:28 pm
Check out that IHS/ILTS place. Might find something useful.

A small voice in your mind quickly reminds you that the store directory does not apply to Galaxyland, or any of the button-accessed places at all. That IHS place looks to be back at the entrance...
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 25, 2014, 10:43:14 pm
Buuuuump
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Beirus on October 26, 2014, 12:10:46 am
"My opponent seems to have left the arena. I guess I win by default. Would you agree, luchador? Also, mind if I tag along with you all? It would be nice to journey together before our inevitable fight." Bruce asks, walking over towards Nacho.

See if Nacho wants to team up for a bit. Also, look around for anything interesting near the entrance.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Hawk132 on October 26, 2014, 05:31:18 am
Explore this place and try to learn how to read properly!
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: SaberToothTiger on October 26, 2014, 02:31:53 pm
Look for a place where I can find some weaponry. Like... a branch? Or a big branch? Or a broadsword?
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: GraveHaunter92 on October 27, 2014, 02:29:00 am
"Very well, I wouldn't mind a bit more company.  Just remember what I said earlier amigo.  Now then! Why don't we take a look around this Mall and see if we can't find anything interesting?"

Fernando accepts Bruce's offer to team up for a while.  He examines the Directory while Bruce and Tara do their own thing and when they are ready he'll pick a random destination for them to explore!
Title: Re: Mall Fight: Re-Loaded: Why did we do this again?
Post by: RaNDM on October 27, 2014, 03:17:56 am
May was doing...well, not much. Challengers weren't really...THERE. At all. There was another girl, and...oh hot damn that's one sweet bod. Oh fuck he's flexing. Oh fuuuu-shit is that blood?

It doesn't take too long for her to realize that blood's trickling from her nose. And down to the floor. It's not pretty, but was it worth it? Definitely, in her eyes.

A sudden rush to the head. May felt warmth trickle down her lips, and drops of life fell like tears, uncontrollable. Her heart pounded inside her head, sparked by the passion of the Luchador's body, and the control he had of each independent muscle. A proud, strong man, ready and willing to face the world and use his body to shield her from harm. She felt the sensation of his thick, gentle hands on her thigh. His cut chest held against her breast. Her lips brushing on his neck.

Blood sprayed from her small, delicate nose. Her body trembled, yet she did not contain her excitement. This experience was wholly new... She embraced it, just as she embraced her love for the man in the mask, and the mask itself.

"S-Sugoi~♥!"

It is then she notices, and her heart breaks. Her unworthy blood left a splatter on his rib.

>May: Perhaps you should... help him clean up...

The veteran of the group, RaN, begins wandering. Aimless, one might call it. They'd be wrong. Quickly he happens upon a familiar sight; The 'Incredibly Lethal Trap Store'. Or, as it for some reason was still called by its sign, 'Incredible Hat Store', with certain letters sloppily washed away in order to change the title. It never really should have fooled anyone, and yet it did. Numerous times. It would have to do as a base for the time being. At the very least, it was well protected. From the inside. Yup.

"Right... Okay. This will work."

>RaN: Check lethal trap store for lethal traps.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: RaNDM on October 27, 2014, 03:22:38 am
*oh god what have i done*
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Execute/Dumbo.exe on October 27, 2014, 03:27:52 am
*oh god what have i done*
Just... Just leave.
Go write your shipping fanfics you so desperately want.
You monster.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 27, 2014, 10:37:38 am
*oh god what have i done*
....Oooooookay then.

Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 27, 2014, 03:19:54 pm
On another note, bump for Yoink.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Yoink on October 27, 2014, 03:56:09 pm
((I can't post properly until later today. Feel free to auto Tara in the meantime- she'll just be following Nacho whilst keeping a jaded-yet-wary eye on their strange new acquaintance.))
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on October 30, 2014, 03:38:13 pm
Well, since Yoink didn't actually post, I'll try updating this this weekend.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Beirus on November 04, 2014, 07:09:18 pm
Curse you Canada, and your extremely long weekends.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on November 05, 2014, 04:10:41 pm
Heh, sorry. Parent-Teacher interview stuff snuck up on me, so I've been swamped. It's over tomorrow, so I'll try to update sometime around then.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: RaNDM on November 09, 2014, 01:07:06 am
The weekend has now become the week-end.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: wipeout1024 on November 25, 2014, 02:58:25 am
Name: Talia Martinez
User:wipeout1024
Occupation:Cosmetologist
Special Skill: Willpower
Abilities: None
Inventory: Hairdryer
Status: N/A
Injuries: None
Deaths: 0
Kills: 0
Achievements: 0
Reason for coming/returning to the mall:Talia, a middle-aged single mother of two, and soon to be empty-nester, decided to start taking cosmetology classes at the community college. After this, the only job she could find was the late-night shift at the Mall's salon.
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: wipeout1024 on November 29, 2014, 12:45:54 am
Bump
Title: Re: Mall Fight: Re-Loaded: Days are Longer in Canada
Post by: Greenstarfanatic on December 08, 2014, 11:51:51 am
Well, bad news, I'm not continuing this as an RTD. I'm sorry, I just can't update it with this kind of rigid format I've set for myself.

The GOOD news is, that if I can figure out how to move this over to the general Forum Games and Roleplaying area, then we'll continue there with a more fluid gameplay style, with you guys really just exploring and discovering and adventuring, and with the dice only coming out for fighting.
Title: Re: Mall Fight: Re-Loaded: MIGRATING
Post by: RaNDM on December 08, 2014, 11:09:29 pm
*rabble rabble rabble*
Title: Re: Mall Fight: Re-Loaded: MIGRATING
Post by: Greenstarfanatic on December 09, 2014, 11:40:54 am
Aaaaaaand we're here. Update coming today.
Title: Re: Mall Fight: Re-Loaded: Dawn of a New Format
Post by: Greenstarfanatic on December 09, 2014, 05:29:03 pm
9:10 P.M

The carnival is far too loud. It's something that bothers both DIS and Neil. Granted, DIS is used to the bright colours, but the noise...it's just too much! The two decide to part ways for the time being, each with a goal in mind.

Well, at least DIS does.

As he wanders around, he comes upon a test-your-strength machine, one in deep disrepair, obviously. It's on its side, the bright red bell at the top having come loose and hanging in a way that makes the overall shape of the device look like a giraffe with a basketball for a head. Upon closer inspection, the mallet is nowhere to be found, and a thick, black cord appears to lead away from the base of the game into a nearby tent.

Well, really, it could be hardly called a tent. It was made of chainmail, and appeared to be smoking slightly, like a man with a cigar, or perhaps a woman with a cigar had been standing inside it for a while. Either way, it looked...out of place, especially since it' the only actual 'tent' of any sort in the entire place, as far as he had seen. There's nothing he can do about it at the moment, so he keeps going.

Nearby, he comes across the other thing he was looking for; a face-painting station. Well, a face-painting shack. Hopefully. It's...well, yeah, a shack. Brown, wooden, about the size of a living room, a shack. The only really interesting things about it are the lack of a doorknob, and the brightly coloured sign in a garish, hand-painted font.

UNCLE DAN'S PAINT SHACK!

It reeks of poor design choices. And iron. It almost looks like the red letters were painted with blood. Anyway, it looks like the door could easily be broken, if someone hit it hard enough, and there's bound to be something cool in there. Probably.

Meanwhile, somewhere else in the mall, specifically in the bank, Mr. Caine is exploring. It's really just your everyday, average abandoned bank. Some ATMs with a couple weird devices attached to them, some abandoned teller stations, and a heavy metal vault door just in view in the back. However, there's something...different about it. As in, there's some commotion coming from the actual vault, and there's a soft orange glow coming from near the center of the door. It might require some investigation, but if it's what it sounds like, he might be in for a bit of trouble.

Back at the front of the mall, three people, Fernando, Tara, and Bruce, begin discussing an alliance.

"My opponent seems to have left the arena. I guess I win by default. Would you agree, luchador? Also, mind if I tag along with you all? It would be nice to journey together before our inevitable fight." the white-clothed fighter inquires.

Fernando smiles and nods, replying, "Very well, I wouldn't mind a bit more company.  Just remember what I said earlier amigo.  Now then! Why don't we take a look around this Mall and see if we can't find anything interesting?"

Tara, meanwhile, stays out of the conversation, leaning up against the map board, blowing a bit of hair out of her face and contemplating doing a bit of yoga while the two dudes figure shit out. However, she doesn't have much to do so before Fernando walks over, putting his hand on her shoulder and scanning the map.

Bruce decides to take a moment to survey the scene for once. He notices that off to the side is a square hole in the wall, with a shopping cart sticking out of it. If he were to take a guess, he'd say that it replaced the hole with another one whenever a shopper took a cart. Nothing too much else catches his attention, though, and he quickly wanders back to the others. Suddenly, a flash of blue light happens, and all of them appear somewhere else. In a pile. With Fernando on top. The sound of waves can be heard in the distance, and blue concrete walls with cute murals of fish are the only things in sight. It'd be a happy place, if everyone wasn't being crushed by the weight of a luchador.

Back in Galaxyland, Neil curses his inability to read, and decides to just...explore, really. Wandering in a random direction, he comes across what looks like a giant UFO. However, upon closer inspection, he find that it's actually a large mirror maze, with a punch card for when you go through. A machine next to the entrance suggests that those who make it through with all the punches found could recieve a prize, but it looks like it hasn't been used in years. Within walking distance appears to be a large, multi-level play area, complete with ball pits, cargo nets, and other various things for getting around the massive structure. Another machine, similar to the one set up outside the maze can be made out in front of that entrance. However, from that distance, he's unsure as to what it could measure, or even give as a prize of sorts. Either way, it looks like he's got some options.

Birds chirp, simulated wind blows, and leaves fall around the obviously very confused Agent 0047. As he looks around, he notices several long branches laying around, but other than that, a lack of anything to fight back against whatever could be lurking in the dark, dense forest. He picks a couple up, before finding one that looks suspiciously like a wooden practice sword.

Oh wait.

That IS a wooden practice sword.

He looks up, and notices that the tree he's standing under does indeed just have wooden swords instead of branches. He begins wondering if maybe there are other trees like it, with weapons or other things growing on them. Off in the distance, he notices something else interesting; a faint, glowing green light...

Yep.

Those are some pretty lethal traps. You enter the store, almost tripping over some set bear traps littering the floor, only to step on a mousetrap or two. Thankfully, they're not really a problem, since you're wearing shoes. Shaking them off, you finally get a good look around the old place. There are tripwires everywhere, with everything from wall-mounted flamethrowers to dart-shooting paintings to electrically-rigged trash cans. You're sure there are a few bombs and other useful devices somewhere in there, but it'd be wise to watch your step, especially with the whole bear trap thing.

May sits down, sad that her hunk left for...somewhere. She continues nursing her nosebleed, and tries to remember exactly why she came to the mall...

Current Group Location(s):



Spoiler: The Map Board (click to show/hide)

Spoiler: Store Directory (click to show/hide)

Spoiler: Achievements (click to show/hide)

Spoiler: Player Statuses (click to show/hide)

Spoiler: Allies (click to show/hide)

Spoiler: GM Notes (click to show/hide)
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: RaNDM on December 09, 2014, 08:04:43 pm
May sits down, sad that her hunk left for...somewhere. She continues nursing her nosebleed, and tries to remember exactly why she came to the mall...

>May: Pout.

Those are some pretty lethal traps. You enter the store, almost tripping over some set bear traps littering the floor, only to step on a mousetrap or two. Thankfully, they're not really a problem, since you're wearing shoes. Shaking them off, you finally get a good look around the old place. There are tripwires everywhere, with everything from wall-mounted flamethrowers to dart-shooting paintings to electrically-rigged trash cans. You're sure there are a few bombs and other useful devices somewhere in there, but it'd be wise to watch your step, especially with the whole bear trap thing.

"Eh... Alright. Okay."

I scratch the back of my neck, thinking of what to do next.

>RaN: Find a back entrance. Mind your step.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: SaberToothTiger on December 10, 2014, 07:35:23 am
Look for something more... metal. And keep away from that pesky light.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Greenstarfanatic on December 11, 2014, 05:01:01 pm
Bump!
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Playergamer on December 11, 2014, 05:02:07 pm
Waitlist!
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Hawk132 on December 11, 2014, 05:03:34 pm
Check that mirror maze out. Maybe get a prize.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: NAV on December 11, 2014, 05:18:27 pm
Climb to the roof and break in through the chimney.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: wipeout1024 on December 12, 2014, 08:07:30 pm
Maybe you should PM the players with a link to this?
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: TCM on December 12, 2014, 09:52:30 pm
Cautiously approach the vault door.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: kj1225 on December 12, 2014, 11:50:02 pm
Spoiler: Waitlist pls (click to show/hide)
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Greenstarfanatic on December 13, 2014, 02:18:34 am
Maybe you should PM the players with a link to this?
Already have! :D

Spoiler: Waitlist pls (click to show/hide)
Fucking weeb.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Greenstarfanatic on December 15, 2014, 04:43:10 pm
Bump for Beirus and Yoink, as Grave already confirmed they'll be posting soon.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Beirus on December 15, 2014, 05:13:31 pm
((I was waiting to see if he was going to get off of us or if I had to wiggle my way out.))

Bruce experienced a flash of light and a disorienting sensation which was quickly replaced by the feeling of a large weight on top of him. He quickly started to wiggle his way out from under the weight before standing and looking around.

Get out of the dogpile, look for anything interesting.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: Greenstarfanatic on December 18, 2014, 11:40:27 am
Well, if Grave and Yoink don't post by the end of today, I'll leave them in the dogpile and update tomorrow morning!
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: GraveHaunter92 on December 20, 2014, 03:51:41 am
Fernando takes in the surprising cheerfulness of his surroundings for a short moment before realizing that he is causing his gal Tara and his new rival Bruce sone discomofort.

"Ai! My apologies!"

Nacho tumbles off the top of the dogpile, assuming a battle stance as he slowly gazes around, half-expecting a group of challengers to attack them.  If none make an appearance, then Nacho makes an effort to lift Tara off the ground and dust her off

((Sorry for the lateness guys! Christmas time has been keeping me busy!))
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: wipeout1024 on December 26, 2014, 06:53:02 pm
BUMP.
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: wipeout1024 on January 08, 2015, 03:11:04 am
BUMP Again?
Title: Re: Mall Fight: Re-Loaded: Dawn of a new Format
Post by: SaberToothTiger on January 09, 2015, 06:42:02 am
It's dead, Jim.
Title: Re: Mall Fight: Re-Loaded: Not Fit For Continuation
Post by: Greenstarfanatic on January 18, 2015, 08:27:47 pm
I've come to the conclusion that I'm just not in a position to write on a schedule. I'm already a procrastinator in school, I'm not sure what made me think I'd be able to do something like this. I'll still be around the site, and if anyone wants, they could pick up this sorta plot and roll with it, but I think what I'm gonna do is just not run games for now. At least, not until I learn how to work with this. So again, sorry. I'll lock the thread at this time tomorrow.