Placeholder join! :P
reser ... ??? ::)
reservesies
what stats affect sorcery and innate magic?
what stats affect sorcery and innate magic?It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
you cant just give away a free plus one and then take it away grumble grumblesorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?
you cant just give away a free plus one and then take it away grumble grumblesorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?
thank you for being my food.you cant just give away a free plus one and then take it away grumble grumblesorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?
Silly Ozark! Rodents aren't people, they're food! snek.
That's not how ER stats work though. That's fine, it's just that you said you were using that calculator before?isn't it? send me a pm explaining it to me then so we don't further clutter this part of the thread
That's not how ER stats work though. That's fine, it's just that you said you were using that calculator before?... Yeah, I THOUGHT something was up.
Stats: correct
Strength:1
Constitution:0
Speed:-1
Dexterity:1
Intelligence:0
Memory:-1
Will:1
Charisma:-2
Skills:needs a total of 11 negative levels. drop a +2 to a +1 and it will need 7 negative levels.
Unarmed combat:2
Blunt weapons:-1
Sharp weapons:0
Ranged weapons:-2
Magic:2
Medicine:-1
General knowledge:-2
Skill Mastery:1
Spoiler: damn it Egan you already know more about my game than I do (click to show/hide)
Stats:+1 +1 needs only a total of -2
Strength:-1
Constitution:+1
Speed:0
Dexterity:0
Intelligence:0
Memory:+1
Will:0
Charisma:-2
Skills:+1 +2 needs only -4
Unarmed combat:-1
Blunt weapons:-2
Sharp weapons:-2
Ranged weapons:-1
Magic:+2
Medicine:0
General knowledge:0
Skill Mastery:+1
Spoiler: Character! (click to show/hide)
you sure my stats are right?Confusingly, it only applies to your first new +1, and any additional +1s after that cost as normal.
im getting 3 +1's at a cost of -4, arent they each only meant to cost -1?
Re-un-de-fixed my sheet.I suppose that is reasonable. Gonna need a memory storage method. Internal? Removeable? Magically linked?
Or something.
It should be right now.
@Skill Question: It's a magic device.
They can read the memory off into the next incarnation, whoever it is that 'they' is.
Basically, this character is a sentient Scout Eye.
Question: are magic schools Skill Masteries / specializations or do you get them just from having magic skill?
It's a little confusing to have two things called skills.
Spoiler: KITTY (click to show/hide)
@Ozzy, I think it would be smart to just say "Use the official ER stats and skills calculator (http://parisbre56-phpexperiment.rhcloud.com/character_creation.html) for figuring out what spread of penalties and bonuses you can get." That calculator exists exactly because the system is confusing and constantly messes people up.
@TBF, "sapient". Unless you mean your character is incapable of abstract thought, in which case, good luck!
Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?
hey ozarck can I take a specialty that lets me use my exoskeleton and constitution to deflect attacks?yes. Call it defensive tactics or something.
Removed speech coloring, because I forgot that some people don't use the forum default color scheme. I wasn't satisfied with it anyway.syv, natural cat things don't require skills slots. Walking doesn't require a skill slot for people, after all. Assume your cat can do all the normal cat things. giving it a skill for it would make it phenomenal at that, like able to leap 20 feet or something. Also, skill mastery/specialization can be leveled like any other skill, using the point system from ER.
If you need a specialization to cast magic, that causes trouble for my build. Will we be able to level up skill mastery, adding a new specialized in doing so? I'd rather not play a cat which is incapable of jumping, but if he just wasn't doing it for one mission, that would be fine.
@NinjaYoink
Play a skeletal carp bard, which uses its own ribcage as a xylophone. Add your special snowflake to our unique little snowball.
With this in mind, edited.Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?
You can, kinda. you would require rolls with penalties every time you tried.
A spellcaster without that specializattion could try to mimic the movements, words, and will needed to make a spell work, but without training, it's going to be sloppy and most likely won't work.
A Sorcerer without specialization will have "wild" magic, which will come more likely of it's own accord, will drain the caster more, and will have more unpredicatable effects.
there is literally no downside to someone with a -2 in magic and no specialization playing around with alchemy, however.Spoiler (click to show/hide)
@TBF, "sapient". Unless you mean your character is incapable of abstract thought, in which case, good luck!Yes, sapient. Ish. Y. Perhaps. Who knows how good the AI is.
Is there a separate IC?
Because if not then there should be.
((Still think there should be an IC, every game with this many players that I've been in has one.))
((Still think there should be an IC, every game with this many players that I've been in has one.))I'm leaning toward Harry's recommendation. I haven't managed a game large enough to need one yet, so maybe we wait a bit and see where it goes. I'm open to the idea though.
Look, this thread is already accumulating pages of stuff we don't want nor need in an IC thread.Yes, but the game hasn't started yet. Once everyone has got their characters in order most of this OOC stuff will die down.
And we have like 15 people.
Maegil: you need three specializations and you are good. Drinking, dimensional step, and acrobatics might fit your character theme, based on what you put in the ER OOC
Edited the proficiency, and moved around some negative stats.you didn't have to move the stats ... Either way, if you prefer them this way I'll edit it. Except, it looks like you need one more -1, now that you have 3 +1s in stats.
Have you tried Murder?Indeed. welcome aboard
I recommend Murder.
Have you tried Murder?sup piecewise don't worry no murder only hope,peace,kindness definitely....
I recommend Murder.
Edited my sheet. Still not sure how the stats work - before I did it: 1 - 1; 2 - 3; 3 - 6; 4 - 7. This time I put it as 1 - 2; 2 - 3; 3 - 4; etc.there's a link in the OP to a character sheet generator for ER. use that to get a feel for how the + and - work
@Abstract, yes, it's mechanically fine, just slightly inefficient. Don't mind me, I'm just a powergamer.eh that never stops me I mean I'm the guy who makes it so one of my characters can't read/are children/naive/insane man.
Acrobatics would help with the falls from heights and leaping about and stuff.
@Maegli (+2,+1,+1)However, during chargen, (+1,+1,+1) costs the same number of negative levels as (+2,+1), which means the former character is hurting themselves slightly in the long term--It takes four missions for him to get to (+2,+2,+1), but the second guy only takes three.
- five points to go from 0 to 1 (5 invested, total)
- ten points to go from 1 to 2 (15 invested, total)
Edited sheet with the bare minimum to actually count as a character sheet and not just a bundle of stats.gave her a name, did you? God, before you know it, you'll grow attached, giving her a backstory, a personality, hopes and dreams, internal monologues, love interests,and other tools with which the GM can torment you.
Both ATH and Moonlit's are now fine, though quad wielding is gonna still be difficult, especially with no specialization in the weapon of choice.yah
If you really want to quad wield, maybe you should play a race that actually has four arms. Otherwise, I'm just going to imagine you holding the crossbows upside down and pulling the trigger with your pinkey.Both ATH and Moonlit's are now fine, though quad wielding is gonna still be difficult, especially with no specialization in the weapon of choice.
Didn't see this. My answer is: I'm only gonna be using two different types of weapons - and I have +2 in ranged and +2 in sharp. Reading the background, you'll see that they're arm crossy's and shortswords. Those weapons are meant to be dual wielded. Just not quad wielded.
Better? Added a harming mechanism to her as wellSpoiler: Character Sheet (click to show/hide)
Better?Spoiler: Character Sheet (click to show/hide)
Looks good to me. I'm slightly surprised you chose sharp weapons to improve, but then again the image of giant wasps carrying knives is pretty awesome...Off topic here, but I made a mod for DF where you can do exactly that.
Spoiler: Character Sheet (click to show/hide)
No preference."Not sure if a rusty short sword will help against a pile of sludge, but you'll be equipped well enough to do the job we assign you to. Probably. If you prove your value to the Legion, we might even give you a personal locker you can keep your own equipment in. I'll take requests for specific utilities once the jobs have been assigned."
Question; are we going to be able to get any gear whatsoever before this? Several of the characters are practically worthless without a weapon.
Grrr... *Cough, splutter* sorry had something in my throat.apples and coconuts, gamer me lad.
Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
((Natural equipment progression is fine as long as we can more or less reliably have chances to get useful and usable loot. Well, at least my character will try to avail himself to the purse of anyone he bounces anyway...
Otherwise, start with an armory on the thread OP or a temporary page on the ER wiki.))
Clunkers raises his hand, sound coming from his unmoving face.(reggy smiles)I agree we should go to the alchemist maybe I'll be able to learn exactly how I was made!
"This one will go on the alchemists cleanup. This one would like to meet another colleague of the trade, or at the very least laugh at an incompetent amateur."
"This one believes it would be better suited to the festival. Dar'yajira is not suitable for using shovels." The cat raises a front paw, and flexes his claws.
Festival, if I can get in. Adorable kitties are wonderful for riot control! And not very good for digging.
Also, I think a natural armory progression would work best. We've got several people who wouldn't even be able to use most armory equipment.
Theoretical question: Could your guy defend himself agains numerous very small foes who have venom that hurts a lot.Grrr... *Cough, splutter* sorry had something in my throat.apples and coconuts, gamer me lad.
Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
I have +2 constitution, a sturdy ass exoskeleton, and ive taken attack deflection as a specialty.
you can kill an apple, but my guy is a coconut.
He could.Theoretical question: Could your guy defend himself agains numerous very small foes who have venom that hurts a lot.Grrr... *Cough, splutter* sorry had something in my throat.apples and coconuts, gamer me lad.
Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
I have +2 constitution, a sturdy ass exoskeleton, and ive taken attack deflection as a specialty.
you can kill an apple, but my guy is a coconut.
hi I'm Reggie wanna be friends?"I... I'll go where I'm needed. Wherever you want me to go sir."Spoiler: Aylia (click to show/hide)
Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
==Team 2==what's an elf?
Durmokh Dumrhysson
Grumble grumble stuck with an Elf grumble grumble in the middle of a damned lake grumble grumble stupid Alchemist grumble grumble no booze.
Is the boat still moving, are are we going to have to find a paddle?Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
((That's my line!))
seahaven it looks....AMAZING! IN ALL MY 3 DAYS OF LIFE THIS IS THE BEST TOWN IVE SEEN!
-Team 2, Ebony-(Reggie smiles) hello I'm Reggie it's wonderful to meet you I hope we can be best friends forever and ever!
Ebony raises her hand at the question.
well I was born 3 days ago but its nice to meet you I hope we can be friends its Reggie!what's an elf?
And this guy is too cheerful.
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
(Reggie frowns)
okay then use me as bait for the alchemist I'm a humonculous I was made through alchemy the guy or woman will certainly want to aquire me.Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
(Reggie frowns)
I'm sorry about that. I'm just not happy being out here. With no booze. In a swamp. Having to clean up after some idiot Alchemist. Who probably has no booze. Then we go back to the Legion base. Where there probably isn't any booze. Ack! Is that a slug? I hate slugs...
No, wait. That's a leach. Urgh. I need a drink.
Team Two....a mirror. and something to cover up my ouroboros some people are afraid of me when they see it.
Sirkie K.
"Ugh... what? How did we suddenly go so fast?"
Climb back into the boat and start looking through the equipment.
"So... anything you guys want in particular?"
((I fell off the boat :D))
Team2, Ssslavina
"Ssss. Dwarf, there are two elvesss on thiss boat. Disssssgusting."
Ssslavina looksss mistrustfully at the suspiciousssly catlike elf.
-Team 2, Ebony-"Don't talk to me."
"If I may ask, what is your issue with elves?"
-Team 2, Ebony-
"If I may ask, what is your issue with elves?"
Team2, Ssslavina"Um... I... Uh, hi? Is, there, something I can help you with?"
"Ssss. Dwarf, there are two elvesss on thiss boat. Disssssgusting."
Ssslavina looksss mistrustfully at the suspiciousssly catlike elf.
"That's because it's rude."Team 2 Reggie
Aylia, Team 2Team 2 Reggie
"Because many associate nakedness with sex."
Important, Please look here!
When you post actions for the GM, please begin your post with two things. 1) your character name, and 2) your team. Make ONE action post. you are allowed to edit this action before the turn, but do not erase actions. instead, strike them through and post your new action after the strikethrough, preferably on a new line. Bold Actions or I won't use them. I will probably miss colored bold actions. similar to ER, of course, for you veterans of that game. please assist the others graciously, even ifyour character is planning on stabbing theirs in the back in the next turn.
Finally, it's a game, and a role play. let's have fun! Thank you all for being here!
((Shouldn't you post this in the OP?))((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))Important, Please look here!
When you post actions for the GM...
"Something your parents will explain when you're older."
((Yes, that's the joke.))"Something your parents will explain when you're older."((Reggie's 6ft2))
team 2 reggie"Well you shouldn't have done that, now you're never going to know."
but mom tried to kill me and I accidently cut her head off and I don't have a dad.
She said I was made by alchemy though.
((Yes, that's the joke.))"Something your parents will explain when you're older."((Reggie's 6ft2))team 2 reggie"Well you shouldn't have done that, now you're never going to know."
but mom tried to kill me and I accidently cut her head off and I don't have a dad.
She said I was made by alchemy though.
((That some kind of stealth innuendo brush off you got there?))((Shouldn't you post this in the OP?))((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))Important, Please look here!
When you post actions for the GM...
((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))((I was thinking on making it easy for new players to find the information. The team and name was requested only for))
When you post actions for the GM...((...but since it was brought up, it's true that one can be easily lost by all the colored posts without any other indication of the character's identity.))
"Well, you're going to have to learn responsibility real quicklike then. Sorry, but you aren't going to get to have a childhood. Actions have concequences. She attacked you, you resisted. You couldn't restrain yourself, she died. Honestly, you probably did the right thing. But that doesn't make her any less dead. You're going to have to live with that, and its concequences, forever."
Aylia, team 2
"Nope! Sure didn't!"
Aylia, Team 2Reggie team 2
I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
((Um, do you mind telling me what I see when you do this? Does he become a clone of her current form or something?))Aylia, Team 2Reggie team 2
I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
((depends on how well I roll but if its successful I imagine like a bright red light probably from the ouroboros with their body changing slowly and an exact copy of you maybe simulating the voice also but that's up to the Gm and that will only happen If get a success.))((Um, do you mind telling me what I see when you do this? Does he become a clone of her current form or something?))Aylia, Team 2Reggie team 2
I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
==Team One==You poop out a small disk, which clatters to the floor. You head toward the door at the top of the stairs and wait patiently for someone to open it. When they do You sail right through the new room, crash through a pair of shutters, and head up, into the rain.
==Eye Mk. 00.01==
>"Engaging localized aerial surveillance protocols. Providing temporally current view access pane."
>Requesting that remote communication be added as a feature for the next model.
Translation:
The Eye will leave the magical equivalent of a tablet behind for any one person to use. They will then take to the skies.
They also submitted a request for better communications artifacts.
==Team One==In your natural quest for all things Feegle, you upend a dirty bucket on top of yourself, and hear an alarming clatter as several large objects fall into place on top of the bucket. You hear some angry sounding buzzing from very nearby
Big Bigger than Big Mad Simmie Mad Simmie
Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
--Team One--Alright, we'll call these 8 W-a through W-h, mkay? They all spread out in the dark, dank room, looking for nectar. Two of them get stuck in a bucket somehow. Three of them buzz around the ceiling, bonking their heads on the rafters and floorboards. the other three remain on the floor, in general being underfoot and creating a dex roll obstacle.
8 offspring 'deployed' (If 6 die, the queen will lose consciousness and if the other two die she will be out-of-action for next mission as she breeds more)The kind-of-sorta leader wasp in the swarm speaks up in English worse than the Queen's. "This talks of Elfses..."*chitter* "Intrigues my Mother... What iss..."*chitter* "Elfses?"Whoops wrong team conversation.
Buzz around, look for a)flowers (To bring foreign nectar back to the queen) and b) threats.
cho-ja, team 1.You navigate the mass of teammates successfully, though by no means gracefully, and clatter your way up the stairs. Peering through the crack, you see shadows moving about on the floor, but nothing immediately before the door. You open the door, the bright light blinding you momentarily after the darkness of the caves and the room below. You let out a pained hiss, and recieve a startled yelp in response. "Eep! What! What!! Edgar! Help!"
Scuttle over to the door and peer through the crack beneath it, then open it up and escape into the town.
Team 1 -- Dar'yajira, magic cattehre seems to be no easy exit but the door, so you dart up through the tangled legs and buzzing, and are blinded by the same light as Cho flings open the door. you add your hissing to his, and attempt to dart past, recieving a sudden swat with a broom as you go, sending you sliding back into the darkness at the top of the stairs. "Eep! Demons! Edgar! Rozio!"
Dar'yajira raises his head to sniff the air, trying to find a way outside. If he fails, or if the way out is the obvious door, he quickly follows Cho-ja.
Team One, Fiddler!you pause a moment, looking for a "friendly" bugman, then attempt to follow Cho-Ja anyway. you get about three stairs up before the tangle becomes too much and you find yourself flung off the stairs, knocking the wind out of you as you land on your back on the floor. You thought it was a dirt floor, but it feels like stone now.
Join the ragtag team of misfits that is my team in their imminent rampage through wherever we are. Follow the friendly-looking bugman!
Team One, Jack Spark(I rolled an intelligence roll to see if you would recognize the immanent catastrophe and avoid it. You got a 1+1)
Simply nod to my fellow meatheads and follow the guy to where we need to go.
==Team 2==It's hard to tell with all the commotion, and the sudden shift to -Oh my God! It's moving! it's moving! It's moving SIDEWAYS! You nearly panic as the boat starts rocking wildly, but master yourself enough to grip wildly to your bench and freeze in place. (Will rolls are fun)
Durmokh Dumrhysson
Grumble grumble stuck with an Elf grumble grumble in the middle of a damned lake grumble grumble stupid Alchemist grumble grumble no booze.
Is the boat still moving, are are we going to have to find a paddle?Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
((That's my line!))
Team TwoYou grab the side ofthe boat and haul yourself ungracefully over the side, setting the boat rocking and pouring water in over the side with you. Now I get to roll a mass dex roll, with a penalty for overcrowding on a boat. Fortunately you guys have six characters with +1s. unfortunately, that's not cumulative in this situation. But it's enough to keep the boat from tilting over completely, though you are all now in knee high water inside the boat.
Sirkie K.
"Ugh... what? How did we suddenly go so fast?"
Climb back into the boat and start looking through the equipment.
"So... anything you guys want in particular?"
((I fell off the boat :D))
-Team 2, Ebony-And an individual dex roll for you. You end up in the dwarf's lap, staring into his wide eyed glare, a tad wet around the knees, but otherwise unharmed.
"If you find any magic books or crossbows, that would be helpful."
Look for magic-books (if those are needed for spellcasting) and/or a crossbow.
You stick out your tongue and say, in a reasonable approximation of the elf girl's voice "Might want to ask -" and then are interrupted by all that splashing about.Aylia, Team 2Reggie team 2
I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
Clunkers, team 2A wise move. Or lack thereof.
Clunkers merely looks around the collected rabble that is in the same boat as him. He sighs internally, and refrains from speaking up. Maybe they'll believe he's in some sort of hibernation mode and leave him alone.
wait until we arrive, sit still like only a construct can.
((I agree with Maegli--If that post is something Ozzy wants all his players to see, it should be in the OP. There will always be newbies, don't you agree? Hee hee hee.))It's in the OP now, but I will still likely post it at the start of missions, because it get's it fresh in peoples' minds. Unless I feel I will be able to track without it. Who knows.
((Then how the heck do you get data from point A to point B if not through some internal process that could apply an overlay?))good question. I am interpreting your character based on how it has been designed. Nothing in your original design included an on site user interface beyond face to Eyeball communication. But, you have that memory storage device and a link to it, and your action of making a remote device on the fly looks similar, so I rolled for it.
Team One Jack Spark(6) No where to go but forward! You dart up the stairs, shove the big bug out of your way, and dive out the recently opened window, into the mud and rain.
Quickly get out of the way before the rest of thew idiots trample me!
==Team 1==You bolded the wrong part. You needed to make “Get out of the Bucket” your action. Now, I could be a stickler, and roll to see if you notice the flashie and so forth, but I won't.
BBTBMSM Simmie
Getting out of the bucket, Simmie notices that everybody's going out, and there's some rowdiness going on outside. "Don't ye scooners be starting th' fun wit'out me!" He notices the flashie thingie, grabs it, and runs out the door. Seeing someone hit his newbugcompanion, he swings the flashie thingie edge-on hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". He then loses himself in the ensuing fracas with gleeful abandonment.
((Edit: flashy->flashie. Thanks for the correction.))
((I know, but it sounds more feegle like this ;) ))
Team 1, Fiddler!You curl up around your precious – your fiddle- and coincidentally protect some other sensitive items in the process. You then roll away, under the stairs. This seems like as safe a place as any. There are very few idiots under here. As you shift to make yourself more comfortable and get your back to a wall to keep them kidneys safe, you find your fiddle has gotten wedged under the bottom stair, pinning you.
Curl up. Protect sensitive areas in this manner. Try not to expose the kidneys, too.
Then roll away gently.
team 1, cho-ja.(2) You attempt to communicate distress in the way of your people. You let out a high whistle, and wave your arms around wildly while clacking your mandibles. Something collides with you from behind, at this point, hurtling you into the lady. (1) She squeals, and smacks you right between the eyes with the pole end of the broom, just before you collide and end in a heap together on the floor.
Exit the cellar and engage in diplomacy to convey my wishes that the broom be put away.
then defend self as necessary.
Team 1 -- Dar'yajira, magic catER rolls, to the best of my ability. I'll do my best to interpret them that way.
Crush myself against the nearest wall, in an effort to avoid any maneuvering teammates. Also, attempt to use my self-enhancement magic to make myself resistant to harm. Loudly mewl the following:
"These ones are not demons! They are guardians of peace!"
((@Ozark If it's not to much trouble, could you add people's initial character sheets to the OP? That way, it's easier to figure out what race someone is, and what their stats are.
Also, are you using standard RTD rolls, rather than ER's sytem? I think I might want to reconsider my stats, if so. >.>))
-Team 2, Ebony-you push off the dwarf. The boat rocks a bit more. You sit hurriedly on the bench behind you and start bailing with your hands while looking for a bucket. With all the bodies crammed in here, it's hard to see.
"My apologies."
Get off the dwarf, find a bucket, start getting water out of the boat.
==Team 2==You never take your eyes of the elf girl. Not for an instant. You grip the bench a little tighter.
Durmokh Dumrhysson
Grumble grumble water in boat grumble grumble wet socks.
Let's get this water out of th' boat.
Look around for a bucket or helmet or something else to bail out the water with.
=="Terrence", Team II==You climb the nearest surface. It is bronze and warm. It's hard to tell who is responsible for this mess, so you just begin flailing at everyone. A little more water sloshes over the side.
AGGHHHHHHH WHY AM I WET?!
Get my head up out of the water. Give whoever's responsible for my present predicament a nice slap across the face.
Reggie team 2(1) You attempt to shape your legs into … something. Being unclear on what shape you want, your legs just start extending rapidly, flinging you over the side. You don't kow this, since you are now sinking, but the boat is now actively sinking.
well guys ill see you in Seahavan and get someone with whatever this to come pick you guys up there.
(He grins)
use shape change skill to temporarily change my legs into something that will not break the surface tension of the water allowing me to walk on water.
If this is successful walk to seahaven.
Aylia, Team 2Down. It apparently wants to go down.
"Well, that's interesting."
I wait and see where the boat wants to go.
TEAM2 - SsslavinaWise, but futile.
Don't rock the boat.
Look through equipment. It won't do to land wherever it is we're going unprepared. Try not to tilt the boat.You see a couple crates start to float as the boat begins to not float.
"Really? You just had to sink the boat."Reggie team 2
I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.
==Team 1==I just realized that your underlined text is also bolded. I think the courier font doesn't show it so well. I like your format, though. It fits your character. Do I need to assume that underlined text is also bolded in your case?
==Eye Mk 00.01==
>Surveil.
((I actually hit reply before I saw your action.))((I'm personnaly hoping Reggie dosent explode into giblets trying to turn into a boat it's gonna be a strange boat. ))
((To be fair, it's a somewhat rational action in this situation, and most of these characters aren't stupid.))Except Reggie,Reggie is clearly not of the intellectual type first thing to come to mind he does it about 60 to 70 percent of the time well 100 percent if were going by what he's done in the game.))
((The armored guy really shouldn't have let basically anyone who volunteered for that mission go. :P))((Don't think he expected much from either team to be honest))
((Okay, so the Eye is one of two characters doing anything remotely resembling the mission guidelines on 1. We're SO screwed.((nah, fiddler is definitely fetching more fuel for the fire.))
The other guy is Fiddler, for actually avoiding the Charlie Foxtrot.))
((You really do have to wonder what our handler was thinking. Who even employs convicts for tavern security? Let alone a bunch of monster convicts. Whoever set up this mission was a complete idiot.((^^^))
...In character, I mean. Ozark's doing a great job and this mission is quite fun so far. :P ))
((ER grumbles about damn elves.))((ATH plots Egan_BW's demise with the elves!))
((ER Blangs ATH for heresey~))((ER grumbles about damn elves.))((ATH plots Egan_BW's demise with the elves!))
((ATH'S soul goes to the chao's god tzeentch making him stronger just as planned!)((ER Blangs ATH for heresey~))((ER grumbles about damn elves.))((ATH plots Egan_BW's demise with the elves!))
((makes the most non-elf elkkkkkkkkkkdjhasa damn it kitt! get off my keyboard!))((ER Blangs ATH for heresey~))((ER grumbles about damn elves.))((ATH plots Egan_BW's demise with the elves!))
((You could always take points in engineering/blacksmithing and alchemy and try making one.))
((Jeez, all that dedication and hardship getting back base and the officer murders the robot by giving it salt water... some people just arent appreciative of the efforts of others...nice try. he's an alchemical robotic construct. Salt and water are both powerful alchemical symbols.
salt water is bad for robots, for multiple and deadly reasons.))
Spazyak, you need one more negative in skills for the number of positives you have. Otherwise it looks fine((MY bad I thought I had the blunt and unarmed at negative 2, I'll fix it...done))
Comrade, there are no firearms in this realm.
Everyone ... this is getting pretty big. urge to add ooc thread / googledoc /wiki rising ...
turn will be up a little later. I'm a little sleepy yet. If it takes less than 45 minutes to write, I'll be surprised.((Jeez, all that dedication and hardship getting back base and the officer murders the robot by giving it salt water... some people just arent appreciative of the efforts of others...nice try. he's an alchemical robotic construct. Salt and water are both powerful alchemical symbols.
salt water is bad for robots, for multiple and deadly reasons.))
--TEAM ONE--(1) I can't believe how badly you and Simmie are losing to a bucket. You send all five free wasps to the rescue of the three trapped under there, only to have the weight on top shift, and pin three more in the rubbish pile.
Wasps
Attempt to get the two wasps out of the bucket and then get all of them outside
Team one Jack Spark.You heat up the air in a dome above yourself pretty well, and the rain is quickly heated as it falls through. Much of the water begins converting to steam, and what falls onto you is quite hot.
"Great. It just HAD to be raining. I'll just wait for these idiots to get here then."
Invoke an umbrella of heat that evaporates the rain on contact, and wait for the idiots to find their way up here.
==Team 1==Everything seems fine down there. No problems, just a little noise.
==Eye Mk 00.01==
>Surveil. Keep an eye on that house I just came out of. Run diagnostics on the transmitter.
team 1, Cho-Ja.You get possession of the broom and disentangle yourself from the screeching human. Such a lovely voice it has. Now, a speed roll to see if you get to the table before they get to you. You roll a 6. With a -2 in speed. Turning toward the table you hurtle yourself on top of it, assisted from behind by a powerful cudgel blow. You land through the table, crashing into a wall, and tilting a cabinet full of pots and pans into the path of your opponents. You climb the wreckage and wheeze out a challenge to all comers, the broken end of the broom clutched high in triumph.
Bite and claw at my assailant until I gain possession of the broom then jump on the table and start waving it around and screeching angrily like one of the sand people from star wars.
Use innate magic to spit caustic venom at the two people with cudgels and attempt to spear them with my tail if they get too close.
Team One -- Dar'yajira, magic catit's hardly less noisy and exiting down here than up there, but you manage to make your way through the clatter and clutter and find a (presumably) safe spot diagonal from the stairwell. You can't see the room above, but you can see the stairwell all the way to the top, along with the little wriggling mass underneath, and the squirming and cursing trash heap to the side. Oh, and the flashie thing, right there, out in the open. It emits a small puff of smoke with every flash. You see the Feegle snatch it up, heading stairward and cursing all bigguns.
Just retreat down the staircase and wait for the twolegged bug (who probably is a demon) to deal with the normal twolegs. Once down the staircase, hide and attempt to get to a vantage point.
==Team 1==You manage to lift the bucket high enough to wriggle out, though it's a tight squeeze. Never looking twice at the wasps, neither the ones who were trapped with you, nor the ones that had come to help, you head stairward, picking up a flashie, smoky thing on the way. Something darts out from the stairwell and trips you up as you rush to the aid of your brother in arms above. Yo uend up smacking face first into a stair. That smarts. That smarts so much it dumbs.
BBTBMSM Simmie
"CRIVENS! GET OFFA ME!" Simmie tries again to get the bucket off. If successful, he'll shout at the scuffle upstairs "Don't ye scooners be starting th' fun wit'out me!"
IF he notices the flashie thingie flashing in the room's semi-darkness, he'll grab it while running out the door. Seeing someone hit his new companion, he'll swing the flashie thingie edge-on (if he has it) or kick (if empty-handed) hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". Whether he manages to connect that swing or not, he'll then gleefully abandon himself into the fracas.
Team 1, Fiddler!You shimmy and crawl like a pro. Maybe you overdo it a little, and end up sliding a little more forcefully out from under the stairs than you intended. You might be smallish to a human, but you qualify as a biggun for a Feegle. And you kick one right in the shin, sending him face first into the first stair with a dull -thwack!-
Shimmy and crawl out from under the fiddle.
Delicately remove the fiddle immediately afterwards - if possible, of course. Be very careful with it.
"Really? You just had to sink the boat."You climb aboard a crate and change, feathers growing, beak hardening. You stretch your wings, feeling winded. it is ungainly, but it flies. It gets you to the town, where you find a corner of a rooftop and land, exhausted.
I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.
EDIT:
After seeing what everyone else is doing, and how they are all copying my idea, I climb up the box while shifting into Raven form, and taking flight for the shore once the change is complete, leaving the box behind for whoever needs it.
All you can remember about the boat was that it was a box full of people and is now very wet. Attempting to form into something that floats goes badly too, and you end up looking more or less like a sea anemone, with floppy appendages sprouting every which way, some wrapping around each other, some rigid, some stunted. And all of them underwater at this point. … Time to find out if a homunculus can hold it's breath."Really? You just had to sink the boat."Reggie team 2
I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.
wait wait I'll become a boat that should fix everything,just a second!
recall boat from memory and use shape change skill to become a boat that can float and is big enough to fit everyone.
Team twoYou get a crate and peer around, spotting reggie as tentacles sprout from its face and it slowly sinks below the surface, a dozen feet away from you. You hear an unearthly shriek as the boat overturns.
Sirkie K.
Follow Aylia's lead and grab a crate. Wait to see if Reggie becomes a boat large enough, and test it myself.
"Well. Looks like you need some work on your shapeshifting."
TEAM2 SsslavinaYou feel pretty comfortable in the water. It's a little cumbersome moving a crate along with you, but you manage. You'll get to shore in one turn without the crate, and in three with the crate. You hear an unearthly shriek as the boat overturns.
Ssslavina hissssighs pathhhetically.
"Ssssstupid mammalssss. Later."
Bail on the tiny ship. Ssnakes are probably natural swimmerss, right? Try to carry a crate to shore too.
-Team 2, Clunkers-You're pretty heavy, so you sink, even grabbing hold of any boxes that were in the boat. So you wait until you settle to the lakebed, and trudge through the murk and muck in the direction you think town is. You have two turns of doing this before you know anything.
"Escuse me, organic being. Would you mind not grabbing a hold of this one's head with your disgusting tentacles? Also, this one feels it might be best that everyone abandon ship. At least those of you who have trouble surviving under water."
Get out of this hunk of junk and get to shore somehow. On top of a bit that floats preferably, though I suppose just swimming/walking on the bottom will do as well if need be.
==Team 2==You may very well be our first fatality. You clutch that bench so hard your knuckles crack. You watch in horror, almost as if from outside yourself, as the water rises up your beard. Suddenly, the world goes sideways as the boat overturns. The world goes dim, and grey green, and your beard floats unnaturally up about your face and neck, clinging and drifting in cosmically inappropriate ways. The sheer horror overwhelms you, and goes dark. (not dead just yet.)
Durmokh Dumrhysson
Ack no. No. NO! Just when I thought today couldn't get any worse, this happens!
Attempt to swim to shore, using a floating crate as a buoyancy aid.
-Team 2, Ebony-You get to a crate easily enough. You should make it to town in three turns using the crate to keep afloat. You hear an unearthly shriek as the boat overturns.
If Reggie succeeds in becoming the boat, jump in. Else swim to a crate, grab on, start swimming to town.
=="Terrence", Team 2==You find an unoccupied crate and hang on. It doesn't sink. You hear an unearthly shriek as the boat overturns.
Wrap my writhing horror-arms around the nearest obviously buoyant object. Hold on for dear life.
==| Mordred | Base - Unknown room |==
Mordred lays still until the complete disorientation wears off at least a little, letting the eyes get used to bright light as well, then carefully raises his head, looking at himself. If there are no ropes or chains on him that stop him from doing so, he stands up and looks around.
((Also, calling crimson speech color. Or is that taken?))
Spoiler: Sample (click to show/hide)
((I'm probably going to drown, you should be fine with crimson.))((REGGIE WILL SAVE YOU! Maybe))
Use the forbidden spell, "Enslave GM", to reshape reality and alter the past starting from the moment I stole the broom.Alright. Don't kow why, but I got speed at -1 in my spreadsheet, not memory. Fixed. The cudgel whistles past your back by mere inches as you hurtle yourself over the table, sliding along like some kind of horrid, giant hor d'evours, scattering trays and what have you left and right. the table remains in tact, but the overshoot still has you careen off the other side, only this time simply coming face to face with the cabinet on the other side, which rattles, but does not spill. You leap up, behind the table, screeching in victory and holding the broken broom handle aloft, swishing it left and right in menace. this noticeable lack of obstacles between you and them allows the cudgel bearers to get within range, circling the table from left and right. One delivers a glancing blow to your forearm, and the other gets in a pretty solid hit right to the shoulder, numbing an arm.
Then resume my murderous actions.
((my stat penalties are -2 charisma and -1 intelligence+memory.
ive got me a hankering for murder, but I cant do that if you use the wrong penalties :())
==Team 1==You get up, all in a rage, and begin hammering away, tiny, sturdy little fists flying fast. You barely notice how sturdy your opponent seems. Eh, who cares, a fight's a fight, amirite?
BBTBMSM Simmie
"FUARRGH!!! FECKIN' BIGJOBS, WE'RE HERE TA HAELP YE!!!" Simmie blows his fusebox and attacks whomever it was who kicked him. For all practical purposes, he's now an out-of-control snarling, ferocious, fearless, and pugnacious 16.1cm humanoid-shaped badger decided on having a fight just becuse. (https://www.youtube.com/watch?feature=player_detailpage&v=aZa1aMrLpmU#t=90)
((Sorry, Harry...))
Fiddler, Team One!the feegle seems distracted. You aren't surewhat the support beam did to him, but it must have been awful. Now that you are out from under it, the fiddle comes free pretty easily. Looking around, about the only place where the excitement isn't happening is in a corner near the furnace. You go there.
"Simmer down, you rabid little ball of control issues."
Should the Feegle successfully make an issue of this, chuck him out a nearby window. Or kick him through one, whichever seems most practical.
And if he fails to do so, retrieve my precious fiddle and step away from any excitement.
Not what I had in mind! OW OW OW! Quickly cancel the fire dome and turn to address the newcomers. Be prepared to lightly par-broil them with a flamewall if needed. "Oh? Festival's not over here boys, so I suggest you keep moving."“Oy, 'e thinks 'e's a constable or some lot, tryin' ta tell us where to have a festival. Let's see his badge, eh? Alrigth, Your Lordship, show us the way to the festival, eh?
The broken tablet, apparently suffering some sort of exothermic reaction, gives up the ghost and just explodes/shatters/otherwise stops working properly.Not that yo ucould control it at this point, but yes, the tablet is pretty solidly ruined.
>Logging required repairs.
>Requesting a less volatile medium be used to provide distance surveillance access.
>Requesting IMMEDIATE cessation of this mission and recall of those associated, including this unit for repairs, followed by some actual basic training, and tests for fitness for duty, for those involved in this miserable failure. Preferably, a more-trained crew should be dispatched to this mission.
>Surveillance resumes on the house specifically.
team 1, cho-ja.Defensive: You manage to avoid and deflect several blows, but some are getting through.Engage in hostilities.
Use innate magic to spray caustic venom at mook A then spear my tail at mook B before jumping on him and doing my damndest to tear him to pieces.
Utilize defensive combat tactics to deflect attacks this turn.
Still use innate magic to spray caustic venom at mook A to give myself some breathing room.
Counterattack against mook B with my claws, try to get within his guard so he cant swing his cudgel effectively.
--TEAM ONE-- WASPS
You wasps, GET OUT OF THE BUCKET! You are needed!
Team One -- Dar'yajira, magic catBetween the two wasps not pinned, and the magic cat's careful sorcery, you manage to extricate three of the wasps from the rubble this turn. Just three more are pinned.Calmly rest and watch the stairs. I'm sure the other people can sort things out themselves.Actually, go try and help out those hornets with their junkpile problem. If my magic isn't limited to self-enhancement, sit in front of the trash and carefully deconstruct the pile with magic. If it is limited to self-enhancement, strengthen myself and then remove the junk pieces that are trapping hornets. Do not try and be creative.
"Do these ones require assistance? Dar'yajira will try to help."
((I'd help, but Dar'yajira actually prefers to not kill people.I wasn't gonna help the hornets 'cause no hands... but I might as well try.))
Reggie team 2You relax, and form back into your humanoid shape fairly naturally. You swim up under the boat, noticing an air pocket formed inside. The dwarf, still sitting on the bench, is clutching the bench pretty tightly, and is unmoving, with his eyes closed. You poke your head into the air pocket and begin shouting for help.
((Man Reggie's unlucky))
oh why WHY DOES MY POWERS HATE ME
I need to stop people from drowning I can't let people die because of me!
BODY DON'T FAIL ME!
untransform use all my strength to swim and save Durmokh Dumrhysson swim to the surface call for help LOUDLY!!
clunkers- team 2You get a pretty good sense of where you need to go, and trundle along that way. Slow going, but it isn't that big a lake.
Try to use my Calculations (farseeing) to divine where the heck the town is. If I divine where it is, head over in that direction. If I fail, just keep trudging along as I am right now
Aylia, Team 2Seems like the sludge pile is all the rage in the social world of Seahaven. Rumor has it that it is rapidly expanding through the town, has transformed half the inhabitants into flesh horrors, is eating a hole straight through the center of the universe, and is an enemy plot to conquer the Kingdom. A plot lead by either the Duke, the Thieves' guild, some lawyer, the fey, Old Barney – whoever that is-, and even the Queen. You do hear someone mention the alchemist, saying he was seen near the spill, carrying something probably alchemical toward the spill. John brought him a sandwich, apparently. Oh, and you get a good sense for whee the alchemist's lab and his silo are, so there's that. Not that you couldn't have found it anyway. There's no way that smell is natural.
I stay right where I am, resting, and looking out over the town, listening to conversations of passerby.
=="Terrence", team II==coolin' and paddlin'.
Paddle my crate towards shore with whichever arms are closest to the water.
TEAM2 SsslavinaSplish splash. Heading to town? Or just “away?”
Ignore everything about teammates except to get away from them as soon as possible. Keep swimming.
((I like how that honey badger video specifically mentioned King Cobras. And by like I mean terrified.))
Keep swimming.likewise, heading townward. It doesn't seem like it's too far. How much exposure to swimming did your elfess have before?
*Sigh* That guy really can't transform, can he?You dive under the boat and come up inside. Between the two of you, you manage to pry the dwarf's fingers off the bench and get his head above water.
Give my crate a push towards land, and go help him out. Try to swim to shore.
"Now, no shapeshifting unless you absolutely have to, got it?"
==Team 2==Now I have to roll for this. You wake up, wide eyed and terrified, coughing and spluttering. You grab the nearest object and shove it down in an attempt to pull yourself up. That object turns out to be Reggie's head. So now, in your attempt not to drown, you are actively drowning someone else. Man, panic sure is fun, in the water, isn't it?
Durmokh Dumrhysson
Attempt to not drown.
quickly stand up and explore my sourroundingsYou re in the Omega Legion now. You can call this place “Base.” Some of the others call it far uglier terms.
"Where am I? I know I was getting dragged somewhere, but where specifically am I?"
==| Mordred | Base - Unknown room |==You stand up, and immediately regret it as your head is being pounded right back into your boots. Ugh. the room hasa sleeping pallet and a window which overlooks a canyon of some sort. there is a door. it is slightly open. peeking out reveals a long, dimly lit hall with similar doors.
Mordred lays still until the complete disorientation wears off at least a little, letting the eyes get used to bright light as well, then carefully raises his head, looking at himself. If there are no ropes or chains on him that stop him from doing so, he stands up and looks around.
((Also, calling crimson speech color. Or is that taken?))
Keep on swimming.mkay, you can probably leave the crate behind and get to shore without more trouble.
((There was a river running through the forest, so a decent amount.))
((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood. Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer or, if you were feeling mean, a slop bucket or a chair, flying down the stairs.((Yeah, that really didn't make sense...))
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))
((Lenglon, upwind=direction the wind is coming FROM. Compare with upriver or upstream))((Useage matters Maegil. I am going upwind of target object (ChemSpill), I am going to the direction the wind is coming from, from the perspective of the target object. I am going where the wind blows from me towards the target object. I am going upwind.))
((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood. Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))
((And Feegles are known for fighting everything that's there just because it is, but there was a target in mind.))
After the fire mage speaks:
>"Further, this unit reminds you that for your safety, this interaction is being monitored and recorded."
((@Comrade Nice! You make me envy your drawing skills. Although, I suppose I don't play characters who would be interesting to draw.))
==Team 1==Christmas Present: Auto success on will roll! Rage filled, you follow the sound of chaos to the real fight: upstairs, you see three bigguns rushing into the room, and the bugg'un in merry combat across the room. Screeching your battle cry, you launch yourself into the three men entering, tripping the leader up and entangling the other two. A single token, good for one flash of whiskey, finds it's way into your pocket.
BBTBMSM Simmie
"RAAAGH!!! FIGHT BACK, YE SCUNNER!!!" Noting that there's more interesting violence to be had upstairs, Simmie heads out the door, climbs up someone's trousers, grabs on to the belt and kicks him in the "voonerables", and carries on with the badger impression.
((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood. Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))
((Lenglon, upwind=direction the wind is coming FROM. Compare with upriver or upstream))
The basement has a cellar door, for bringing wood into the furnace room. Christmas Present: You find a small poncho and, just behind the door, a fiddle case. The fiddle inside appears broken, but the strings look good, and it has a bow. Wouldn't do to lug that fiddle into the downpour unprotected, now would it?((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood. Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))
((You did state you were in an incoherent state of mind from rage, and you probably rolled a 1 or two in there someplace. Plus a non-specific reference to 'whomever it was who kicked him' provides an obvious opening.))
Team 1, Fiddler!
"I don't think this is a terribly nice place to be."
Carefully step out of the building. Don't run into a tangle of idiots this time around.
Team 1, cho-ja.You spit caustic venom into the man's face. It is smaller in quantity this time, and ejected less forcefully, but he screams and is out of the fight, clutching his face in agony. You swing your tail wildly, and it connects with the cudgel of the other guy, neither is harmed. You leap up and face your third adversary, seeing the commotion on the other side of the room. Christmas Present: In the spirit of the holiday, no murder for you today. … hmm. Oh! How does property damage sound? Your combat has overturned an oil lamp, doing what the fire elementalist failed to do in his haste – setting fire to the inn. Given time to do it's work, that should render the “mission” success out of reach.
Use tail spear to keep mook A at bay whilst using innate magic to spray caustic venom directly into mook B's face from point blank range.
Jump off of mook B and attack mook A, attempt to shred his cudgel arm.
--TEAM 1--okay, but you were helpful last round, and made the process a little quicker. Christmas Present: You find a small codex containing leaves of a clear substance. Pressed between the leaves are several flowers of different types. There are five of them.
Keep getting the wasps out
See below, Syvarris has a point
Team 1 -- Dar'yajira, Magic CatYou manage to free the remaining wasps without incident. Christmas present: your sorcery triggers a memory.: A single word, uttered by one of the evil men: Durnvale.
Calmy sit there and free the remaining wasps using carefully-applied sorcery.
Exasperated, the cat says "Dar'yajira wonders how wasps even get trapped in junk to begin with." it pauses for a second, tilting its head, before continuing "Perhaps it is because they have tiny brains, yes? Master said that matters for other creatures."
((@Insanegame You might want to just let me free your wasps. If you try, you'll probably make things worse.
@Comrade Nice! You make me envy your drawing skills. Although, I suppose I don't play characters who would be interesting to draw.))
Try to remember if I have any identification as Omega Legion on me. If I do, show it to them, along with a firelight so they can see it. Regardless: "Omega Legion, actually. We've been brought in to handle security at the festival, so I suggest you three turn yourselves around and walk the other way before you have an unfortunate incident that results in your next of kin having a hard-pressed time identifying your corpses."Well, the large, tattoo-like brand, marking you as a condemned criminal exiled to the Legion counts. It covers the front of your right shoulder and upper breast, reaching up over the shoulder with a few tendrils. You show them that, and they laugh. You don't quite get a “wall” of fire, but you make a pretty good pillar in front of you. It advances toward them, and the laughing stops though. Christmas Present: Your hand brushes against a pouch at your hip. Within the pouch, you know, is a single rune. In combination with other runes, it will have powerful effects. Alone, it can still be useful, though it's effect is limited. The rune was your gift from your master upon completing your apprenticeship, and is the mark of your journeymanship.
If Dumb, Dumber, and Dumbest don't appear to get the hint, raise a firewall between me and them, and rapidly advance it towards them.
>Request confirmation:Active infighting is within expected mission parameters?
The Eye floats down to just above the reach of anyone and stares at the unknown quantities.
After the fire mage speaks:Two action posts? Naughty naughty. For that, your Christmas Present is two lumps of coal, stored in your internal compartment.
>"Further, this unit reminds you that for your safety, this interaction is being monitored and recorded."
==Team 2==
Durmokh Dumrhysson
Gah, sorry. Sorry.
Stop drowning Reggie.
"..."
Help Reggie and the dwarf swim to shore.
reggie will not resist anyhelp and will cooperate to the best of his abilitiesYou three manage to not drown each other, and get Durmokh mounted awkwardly on the largest crate left. Thus situated, the three of you swim cumbersomely to shore.
team 2 - clunkersYour head breaks water before long, and you make a slight course adjustment toward town, arriving before the swimmers, since they all have cargo of varying types.
Keep on underwater trucking
=="Terrence", team II==
Just keepswimmingpaddling
-Team 2, Ebony-
Keep on swimming. Keep the crate.
((There was a river running through the forest, so a decent amount.))
TEAM2 SsslavinaYou three bring your crates to shore. The team regroups around the little pile of crates and opens it's Christmas Presents: A packet with a silhouette of a snake on it reveals three bird eggs of a type Ssslavina has not seen before. They resonate very mildly with her sorcerous instinct;
Keep pushing little crate to little town.
Ayla, Team 2
Now that I've had some time to rest, I take to the air again, going to the area of the spill itself. I want to circle it once or twice (still avoiding fumes, if the wind is strong then I'm going over it instead of past it, if it's weak then I'm going well past it, and in either case I want some altitude to give me distance. If I start smelling anything wrong then I'm getting out of there.)to get a general impression of its size, effects, and layout, and see if I spot the alchemist. Afterwards, if I saw the alchemist out here, I'll land somewhere near him (in a tree probably, but if things are weird then maybe somewhere else), upwind of the spill. If I didn't, then I'd prefer to go back to town to land, but I don't want to take risks and will land nearby if it becomes an issue.
-upwind -> where the wind blows from you towards the object, not from the object to you. so if you're hunting deer it can smell you, and if you're avoiding a chemical spill you aren't breathing toxins.
Minor edit: slight adjustment of flight path to avoid poisoning myself.
==| Mordred | Base - Unknown room |==You have neither sword nor coins. They probably took those when they arrested you. You have your tobacco though. Christmas Present: Someone left a fresh pipe on your window ledge also. Next to it are some rolling papers. A bucket near your pallet contains some dirty, but drinkable water. Walking down the hall you find that some rooms are locked, and some are not. The ones that are not have the same amenities that the room you awoke in does.
Check possessions - when captured, he had his bastard sword (http://www.ordeny.ru/wp-content/uploads/1381055266_bastard.jpg), a pouch of dried tobacco leaves, some pieces of paper and some silver coins. Also look around for some water. Then go barge in some of those rooms down the corridor, see what's up with those.
==Arileth|Base-unkown room|==You have your pants, shirt, and boots. Christmas Present: you also have several vials of salve and a pair of fingerless gloves with small metal rings in the backs. Not particularly useful for striking with, but the rings wold offer some mild protection for your hands.
check my stuff and see what I have with me
Sooooo what's to do around here?
((...I don't think it's ok to take your thing and someone else's.))((Eh reggie would give it to them if they asked immediately.))
"Did you make this??"no i don't know how to make something like that i mean i can barely write and read let alone draw.
Aylia, Team 2The place were working for could have done it or do you have any friends who were good at drawing?
"W-where did it come from? Who made it? When did someone make a portrait of me and how didn't I know anything about it?"
"The-The Legion? I... I guess? I mean..."oh yeah why did you join the legion?
I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.
"Hunuh? I..."(Oblivious to what your saying he continues off in his own little world)
My attention stays fixed on my examination of my portrait.
"I... join... because... who made this?"
"So... So you're dumb? People hate the Legion. We aren't gonna be popular. Some will even try to kill us."....wait what!? i don't really think i coulda actually have known that they were kinda the first people besides mom i met..
I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
"Um, anyway, um, you asked why I joined? Um. That... That's kinda personal, actually. I'd prefer to keep that to myself. Sorry."
"Still dumb. Don't just take the word of someone you don't know as trustworthy. Those guards just wanted to manipulate you to make their job easier. If you hadn't volunteered they'd have tried to capture you and force you to join. By tricking you into volunteering for it, they didn't have to work as hard. They didn't actually care about what was best for you at all."....at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them.
....at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them."Did you hurt any of us or cause us to get hurt?"
well...it dosent look like anyone got hurt........at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them."Did you hurt any of us or cause us to get hurt?"
"So what are you sorry for? Why should I, or any of us, care?"becuase someone could have drowned i coulda killed someone becuase Ive been nothing but a nuisance and a danger....to you all.
((Aylia intends to interrupt Reggie's rather predictable response btw, unless her prediction is wrong of course.))
becuase someone could have drowned i coulda killed-I interrupt Reggie
Aylia, Team 2(His face tightens)becuase someone could have drowned i coulda killed-I interrupt Reggie
"Did you hurt any of us or cause us to get hurt?"
"So why should I care?"(He looks stupified and extremly confused)
"Look, it was a lesson in how your body works. Trying new things and learning is nothing to be ashamed of. You dinged up the already overloaded and flooded boat, and ended up being the final straw that broke it. So what? Nobody was hurt, you didn't mean to do any damage, and it barely even slowed us down. Some of us just got a little wetter than we wanted. Whoop de do. Save the guilt for when you actually do something harmful, not for honest mistakes."(He rubs his ouroboros)
Aylia, team 2((its not actually a portrait of her naked is it?))
"Thanks. So, seen enough of naked me now?"
I stick my tongue out at Reggie and puff up my chest a bit.
"Tolja it was rude to make assumptions. "
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))oh yeahhhh i forgot for a second there.
"Don't you remember what you asked back in the boat? "
((there's a reason most shifters I run don't care about clothes. They're naked when they're nonhuman anyway and its a drama issue they'd have to get over fast as a shifter anyway.))((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))
((Shapeshifters in cartoons taught me wrong, transforming into clothed versions of their humanoid forms inexplicably.))
Team 1 -- Dar'yajira, magic cat((I never said he dident shapeshift clothes so i assume he does copy the clothes when he transforms in fact i dont know where you got the idea that he dosent shapeshift the clothes.))
Return to my hidden vantage point. Listen to the sounds of battle upstairs.
...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP. He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)
((@ATH Why don't you just mimic people's clothes, too? It saves you the trouble of needing to find clothes for your alternate forms.
@Lenglon Can Aylia transform into other people, faces and all? Or can you just change race, and only have a single form for each race?))
((Different people make different base assumptions about shifters. I assume they do not morph clothes unless specified otherwise. Apparently you by default assume they do. And Reggie asking to see people naked reinforced the idea that he doesn't morph clothes))((He asked becuase he wanted to have all the details right in case he was disguised and had to take off the clothes he was wearing while shape changed or mimicing you guys.))
...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP. He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)yeah. I overlooked the quote within a quote. It's right in my spreadsheet though.
((I'm not really sure what's for Terrence. Any guesses?))((Mirror maybe?))
((@Egan((Ask Regge for it and he'll give it to you happily.))
Nooo! Call them out on it, so they can both fervently deny it, thus heightening the UST!
@Doc
Probably the glass disk with eight wavy lines. Octopi have eight arms, and you're specced for farseeing. A glass disk sounds like a good focus for farseeing.))
A dwarven hammer marks a package within which lies all the necessities for making cheese: pots, cheesecloth, salt, a strainer, that kind of thing.
Tucked into one of the pots is a supply of bandages, ointments, powders and herbs, all carefully labeled in dwarvish.
Team One, Fiddler!The color is a dusty brown, as if undyed. Surely there is a dyer's shop in this town. They must have someone making things brighter for this so-called festival? You head out into the wet, fiddle secured.
Sneak out through the cellar door after safely securing the fiddle in brand new case, put on the poncho as well.
Wait. What color is the poncho? If not blue, don't put it on, but steal it anyway.
==Team 1==You headbutt he leader into unconsciousness, while screaming about peace and love and wisdom. Remarkably this seems to have the desired effect, as none of the quickly growing crowd behind him ventures into the room, looking uncertainly at you, and above you at something in the background.
BBTBMSM Simmie
Grab the leader's head by the hair, shout at the person's face "WE'RE HEIR TA HAELP YE, YE BIG CLUDGIE HAID!" Headbutt the nose, and finish with an emphatic "GODDIT? Now EV'RYONE STOP FIGHTIN' OR I'LL BASH ALL YE TEETH IN!" Menacingly grind teeth, viciously attack wherever most likely to cause extreme pain to the first person who makes an offensive move, screaming "I WARNED YE, DINNAE YE HEAR ME". If the situation is controlled, snort, despisingly cross the arms, and sneer from the height of his 16.1cm: "Humpf! Good, ye got some sense in ye!"
Actually, that wasn't as much two action posts as one action post, and then a post which had talking in it that the GM needed to be alerted to. Oh, whatever.Repair materials detected. Upgrade materials detected. Prototype communications device analyzed for errors. One (1) new recipe stored. Required material: glowshroom spore, cicada leg, iron filings. the thugs seem convinced that easier prey lies elsewhere, and are leaving
>Continue staring at the mooks ominously.
At this point, Jack's eye has a bit of a twitch going on as he has exhausted all patience with the Three Brainless Amigos. "Hey dipshits, don't say I didn't warn you!"Yeah, right govnah, just having a little fun, eh? We didn't mean nuthin by it, eh? And the figures fade into the night. You hear the squelching splish of people running in mud, fading.
Continue with operation Reduce-Idiots-To-Charcoal. Unless, that is, somehow between them they actually grow a brain and begin running away immediately.
((BTW, is the rune one use, or what? How do I use it?))
Team 1 -- Dar'yajira, magic catremarkably, after a few loud screams and shouts, the sound of battle is dying down. You smell smoke, and see firelight through the floorboards. it seems to be spreading. The wasps sort of mill about in your vicinity.
Return to my hidden vantage point. Listen to the sounds of battle upstairs.
...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP. He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)
((@ATH Why don't you just mimic people's clothes, too? It saves you the trouble of needing to find clothes for your alternate forms.
@Lenglon Can Aylia transform into other people, faces and all? Or can you just change race, and only have a single form for each race?))
Murder mook A.(2) He dodges around the table just ahead of your claws. The guy on the floor with his face covered in caustic venom doesn't count as seriously injured? He's still screaming and clutching his face. Only now, he's scooting pathetically away from the flames, which look to have caught a trouser leg. The first guy's wounds will require careful medical attention as well, if it matters. The couple times you've explicitly tried to harm someone for the sake of harming them, rather than to get a broom or something, you've rolled badly. -shrug-
Claw out his throat, spear him in the chest, or push him into the fire.
((I have +2 in unarmed and magic and im yet to deal a serious injury, this is unacceptable.))
((Assuming mine is the knife?))done.
Pick up the knife, and wait for the others to equip themselves.
"Alright, get your stuff and we'll move."
Reggie team 2You grab them, and then hand the clear glass thing to the eight-legged fellow. You fiddle with the little cube toy for a it, and get it into a shape approximating a four-legged creature. Could be a dog, cold be a llama, cold be a pig. Satisfied, you transform into a fair replica of the toy, all cubic and lumpy.
hmmm ill just take em both.
Reggie picks up the moldable cube with animals on it and the wavy clear mirror thing he will attempt to shape change into a dog with the help of the cube.
Aylia, Team 2The background appears at first glance to be a leafy forest, but it seems indistinct somehow. There are hints of other beings in the background, some familiar, some strange. “You” appear to be hoolding the edge of the painting trying to look through it at something or someone. The portrait, though strikingly detailed, leaves you feeling that it is somehow incomplete.
((A bird landing near the snake-woman is a quick way to die))
I change back to my natural form
"Okay, so I scouted out the spill and that thing is huge. I think I found the alchemist too, he's in the middle of the sludge wearing a. giant... yellow... Me? Why... Who... When was this made?!? What... How... I... I... I don't get it!"
What do I notice about the portrait other than that I might have an artistic stalker?
EDIT:
After a brief conversation: I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.
EDIT2:
After the examination and a tiny bit more talking:I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
-Team 2 - Clunkers -You have enough for a few small acidic tinctures. They would be good for testing various chemical and mystical properties of materials, but not enough to, say, dissolve a wooden support beam. You have some oils, sulfur, saltpeter and charcoal, so you can make something that explodes, but you would need a lot more to make enough to, for example, explode a pig. A few neat firecrackers would work though.
Clunkers walks up to the crates, shaking himself to get all of the water out of his body. Ignoring the other people near the crates, he walks over to the crate with alchemical supplies.
"I knwlgl snhl...Whghglg?"
He shakes his head swiftly from side to side, spraying the area with water
"This must be my present! There are many like it, but this one is mine. Take that, stupid magister, Santa is real!"
Grab the alchemical supplies. Thank you Santa! If I have enough alchemical supplies for some acid solution and/or explosives, make some.
TEAM2 SsslavinaDoing this makes your mouth do the snake equivalent of water. I don't know, unhinge slightly? The mana makes the egg give off little sparkles.
Ssslavina is ssslightly weirded out by the... romance? between the two warm blooded ssssssshapesshifting freaksssss. But doesn't say anything.
Hold one egg in the hand and give it some mana along with a query as to its purpose.
((Sorry, been away all day round relatives.))Consider it stashed and carried.
==Team 2==
Durmokh Dumrhysson
Thanks for savin' me. I thought I were a gonna there.A dwarven hammer marks a package within which lies all the necessities for making cheese: pots, cheesecloth, salt, a strainer, that kind of thing.
Tucked into one of the pots is a supply of bandages, ointments, powders and herbs, all carefully labeled in dwarvish.
Nice. Anyone want any cheese, I'm yer Dwarf. What do ye mean, we have no milk?
Stash the First Aid equipment on my person. Carry the cheesemaking equipment with me, if we've decided to move on.
=="Terrence", team II==taking the clear glass circle from the funny little shapeshifter, you notice that it is not even a little reflective. It is, instead, refractive. Pointing it at your body and concentrating, you get the bizarrre sense that you – that some long lost part of you – feel(s) completely at home in water, swimming even better than a snake woman might. Weeeeeeiiiiiiiiirrrrrrrrd.
Examine my reflection in the mirror, then.
==| Mordred | Base - Unknown building, hall |==Your pipe lit, you wander casually about. You find a great common room, complete with massive fireplace, various lounging areas and card tables, and a balcony overlooking the same curved canyon your room does. I should clarify though, both your room and the balcony overlook the floor of the canyon from a few yards up, but well below the top of the canyon. You find a kitchen near the commons, alongside a nearly bare pantry. You find a stairwell leading out onto the floor of the canyon, where you discover the only other person you've seen since awakening. He's putting on some gloves.
- Urrrrgh... - Mordred lets out the growling sound from the depth of his chest, that could probably be interpreted as an expression of annoyance with displacement of his stuff. Happened before, probably won't see his money and weapon again.
Refresh self with water. Drink a little, wash face and neck. Appreciate the pipe, take it and all my stuff. Look for a way out. If locked inside the building, see if escape through the window overlooking the canyon is an option. Roll a cig in the meantime, due to lack of matches or any decent source of fire light it with teeny-tiny lightning between thumb and index finger.
==|Arileth|unknown base| room unknown|==The canyon curves as if I a large circle there are alcoves and balconies on the outside wall, and a few boulders and natural steps on the floor of the canyon. It is a wide, flat floor in general, able to host sporting events if one were so inclined, or to have a bazaar lining the sides of a wide throughway, if the place were populated. It seems mostly deserted, except for the guy coming down the steps up ahead.
put on the gloves and start exploring around bit
Team 1 -- Day'yajira, magic cat((damn it...I shouldn't be doign this sick and tired from lack of sleep, doesn't mix well with auto.))
I knew I should have posted and said I editted my post... First, inspect myself for markings from the Omega Legion. Those bastards didn't defile my beautiful pelt, did they?!
After that, head upstairs. Examine the severity of the fire; If it's raging out of control, stealthily slink outside and try to climb on top of some building which isn't on fire. If the fire is relatively small, sit a distance away from it and use my magic to quell it. Magic solves everything!
((Is there any limitation on magic? Like, do I have a limited amount of mana, and every time I cast a spell I'm using some? Or can I just continue to use magic for everything?
@spazy
You're... waiving to them? Is that some sort of weird lawyer threat? Are you threatening to annul their rights to a free life?))
Aylia, team 2Reggie team 2
"Hmm? Oh, yeah. Spill's thataway."
I point in the direction of the spill.
"I think we should stay upwind though. The alchemist is in the middle of it, wearing a special yellow suit. We don't want to touch that stuff. I'm thinking of changing back to a raven to watch the guy, and confronting him once he's out if the toxins. "
"By the way, my name's Aylia."
((whatever she is. Elf thingy.))((See, that there is the kind of implied question that is easier to answer in character than out of it.))
Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.
Aylia, team 2
"Hmm? Oh, yeah. Spill's thataway."
I point in the direction of the spill.
"I think we should stay upwind though. The alchemist is in the middle of it, wearing a special yellow suit. We don't want to touch that stuff. I'm thinking of changing back to a raven to watch the guy, and confronting him once he's out if the toxins. "
clunkers-team 2
"Aylia, I could not help but overhear. These toxins, do you believe them to be poisonois or corrosive? If they are poisonois, this one could simply walk up to the alchemist and confront him. Unlike disgusting organics, this one does not need to breathe."
((anyone else having issues with Bay12 today?))((Had 'em just now, yes.))
==| Mordred | Base - Canyon floor |====|Arileth|base|Canyon floor|==Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.
He lets out a cloud of smoke while eyeballing the person. His voice is still hoarse when he starts to speak, but it clears up by the end of the sentence. You can still say he's been smoking for a long time by the sound of it.
- Either your definition of "friendly" is very loose, or you've been here far longer than I did, all alone. Either way, what's this place? And you are...?
Think I saw some just crossed the canyon, maybe up a bit.
==| Mordred | Base - Canyon floor |==Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.
He lets out a cloud of smoke while eyeballing the person. His voice is still hoarse when he starts to speak, but it clears up by the end of the sentence. You can still say he's been smoking for a long time by the sound of it.
- Either your definition of "friendly" is very loose, or you've been here far longer than I did, all alone. Either way, what's this place? And you are...?
Chit-chat with Arileth, go check the kitchen and pantry for drinks and food, in that order.
Arileth slowly backs away from mordred, nodding
[glow=black, 2,300]well okay then...I think we best get a nice bite to eat and maybe find some equipement or something...[/glow]
Arileth briskly walks off towards towards the kitchen.
==| Mordred | Base: kitchen -> living room |==The brand looks like the capital letter Omega - the "last" letter. And the wording, which you are reading upside down, curls inside the arc of the Omega, saying "Last hope, last chance, by the Queen's mercy, for her Majesty's service." the Omega is ornate, with loops and whirls branching off it inside and out. Some part of the brand is always visible when wearing most common forms of clothing. You spy a branch of the tattoo on Arileth's neck
Frustrated with lack of beverages, or any drinks but water, in fact, Mordred lets out a deep growling sound. He gets a mug, and fetches himself some water from his room. Then he's off to living room - he finds himself a chair near a window and falls into it, spilling water on himself when his elbow hits the armrest earlier than he expected. As he glances on the wet shirt, something catches his eye - something is off about his chest. Pulling the shirt collar down, he reveals a mark over his heart, resembling a white tattoo on his dark red skin.
He can't figure out heads or tails about it, some "bla-bla-in the name of the Queen-bla-bla-Legion" stuff.
- Now that is new. Do they brand everyone here like this?
==Arileth|base|kitchen==You grab some little, dirty potatoes, plunk them into a bowl of water, and head to the table. Gotta cook it if you want actual soup. Or cooked potatoes.
grab some potatoes and soup and head over to a table to eat.
==| Mordred | Base - Living room |==arileth takes a big bite out of one of his po-ta-toes
- Last hope, last chance...
After a silent pause, interrupted inly by little splashes potatoes do as they go into the water in the kitchen, he lets go of his collar and slowly starts cleaning out the ashes of burnt tobacco from the finished pipe, while staring in the window. Over time, his facial expression goes from neutral to shocked, then to sadness. But then some sudden realisation must've hit him, because all of a sudden he is grinning and his eyes no longer cast an uncaring look upon the world. It's like he just made himself a goal he knows he has all means to achieve.
- I like it.
==| Mordred | Base: Living room -> Corridor |==I must have missed this or its edit. Anyway, you take the coal and mark the door with your name. Yours was the sixth of seven doors on the canyonward side of the hall. Only five doors open off the other side. the first of these is a broom closet, fully stocked. There's a small key on a chain hanging outside the door as well. In fact, there is one hanging outside all the unlocked doors. The locked doors are not marked in particular, but some have signs of recent habitation on them - dropped breadcrumbs, an unpleasant odor, some kind of shirt or cape or something snagged under the door of one, that kind of thing.
- Last hope, last chance...
After a silent pause, interrupted inly by little splashes potatoes do as they go into the water in the kitchen, he lets go of his collar and slowly starts cleaning out the ashes of burnt tobacco from the finished pipe, while staring in the window. Over time, his facial expression goes from neutral to shocked, then to sadness. But then some sudden realisation must've hit him, because all of a sudden he is grinning and his eyes no longer cast an uncaring look upon the world. It's like he just made himself a goal he knows he has all means to achieve.
- I like it.
Take a chunk of coal from the fireplace (if it's not burning, with hands, if it is, with telekinesis), get to the room I came from. Write my name on the door with coal. See if there are any marks on the doors in that corridor, like numbers or plates stating name of the inhabitant or room's purpose (if doors have names of inhabitants on them, don't write over, obviously). Are all the doors the same, or do some look different?
Speaking of Omega Legion....
A few turns ago THEY said to Arileth that the food will be served in an hour. Did we basedwellers missed that?
uh ...
no, it just got lost in the mix. I'll whip up a meal turn for you base guys if you want. See, I was more expecting you to do a little more exploring, but I may have been a little vague about what you saw. basically you are in what appears to be a curved canyon with halls carved into the outer side of it. along those halls are some common rooms and little kitchens, kinda like some college dorms have, only, you know, fantasy medieval, not postmodern Electrical. Also, because it's sort of a base for cast=offs of society, it isn't exactly well stocked and pretty. Now, there are other doors and things along the canyon that you haven't been in yet. the main dining hall is there, and the residents can eat communal meals there. It isn't always the safest place to eat though, considering the type of people you live with. As for your little, separate kitchens, well, you need to stock them yourselves from on mission, or with rewards for missions. There are, I'll say, approximately ten rooms per hall. It varies per hall though, and some can have as few as ... oh, four rooms. You guys can decide if you are on the same hall or not. Oh, and there are stairs in the wall of the canyon, along with wide ledges and some narrow ledges, with halls off them too.
See if anyone is armed. Look around for someone with a sword, that might be a recent acquisition from me. Anyone looks threatening in that crowd of yahoos?Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of suhffling in your general direction. They might be trouble. They look a little thorny.
ehhem inspect the nearby female elf, try to woo them with my manly manly charisma.You find a female elf. She is missing an eye and three fingers, and looks like she could throw you through a wall with a look. You gots swag, though, so she doesn't immediately do this. "I like you, Meat. Bring me a keg of honey Mead, and you can be my pretty boy. at least, until that shiny little face of yours gets a few dents in it."
Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of shuffling in your general direction. They might be trouble. They look a little thorny.
Nothing excfiting happens, either with the vine stalkers, who just shoulder past peole into the cafeteria, nor with Arileth, who walks away from the Elf woman with a bounce in his step. She smirks, rolls her eyes, and goes back to what she was doing before he interrupted her: having a noisy argument with a very thin, deep orange, multilegged creature of some sort. You enter the cafeteria, and see a wide open space filled with various tables, benches, perches, and alcoves. Along two sides of the hall are serving counters, behind which several beings stand, dishing out meat, vegetables, deep pots of water, crystals, and various other edibles. Well, edible to someone, anyway. There are lines for each station, except for a few that have no server and no food. You recognize the Omega Brand on most of the servers.Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of shuffling in your general direction. They might be trouble. They look a little thorny.
Keep an eye on those vine people. Look at what's going on with that elf gal and Arileth while moving on to the door with all the other people.
((I looked up these vine stalkers, these tend to feed on magical essence of creatures. Should be a problem for me. Probably gonna try to burn them with lightning, or throw big stuff at them with telekinesis, should a fight occur. Not going to start it though because I have no IC knowledge of nature of vine stalkers.))
*sung to the tune of we're off to see the wizard from wizard of oz*and we're off to find the mead! The wonderfull mead of hohey!!She smirks as you make your pronouncement, and then ignores you. Where do you intend to look for the mead?
If i fail to find any look for a sword or a metal rod from which to hit people
I'll be right back then, it shall be but a few minutes at most.
with that Arileth attempts to walk off as grandly as possible
The sight and smell of food remind Mordred that it's actually been quite a long time between his last meal and this very moment.((there's stuff to learn, but it is as TheBiggerFish says)) You get the food and some cheap wine. it tastes like the cheapest wine, distilled in a cave in the desert, would taste, I guess. Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.
Get in line for some meat and water. If available, go for table wine instead of water. That done, take a seat wherever and dine. See if anyone with a sword seems unconfident about his/her/its surroundings and not very tough physically (haha, fat chance).
((Since we are basically wasting time here, we could probably drop this until some other player characters get back to base.
Unless you packed some action or backstory stuff for us or something.))
obviously tin the kitchen or a sort of wine cellar!They don't let you in either of these places. "You want Honey Mead? Gonna have to go shopping in town, bruddah." One dude says, chuckling a bit.
Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.
((Gonna quit, our mission thread is basically dead anyway. It was relatively fun, tho I felt like I missed a lot of stuff.))Seems more like you're the one who is dead, not the thread. :P
Actually though, there IS an exercise yard / arena, on the inner side of the loop. It'll appear when I post the next turn.
You don't find a library, but that doesn't mean there isn't one there. You do find a large, short tunnel through the inner wall, which leads to a sort of natural arena. there is a ledge carved into the wall of a roughly circular pit, wide enough to hold sporting competitions inside. You blink a bit, as this arena is wider that the canyon and high enough to get much more of the daylight than the canyon floor, even though the sun appears to have set recently. In the arena, you see obstacles like large rocks and various bits of debris, including what appear to be a couple of broken metal and wood buildings - small ones, like storage sheds. the arena does not appear to be in use currently, though there are some beings about a third of the way around the circumference, up on the ledge (which is separated from the arena by a waist high wall) all clustered together. You see several halls branching off the main ledge. Walking down one you see several smaller rings, like sparring rooms, a couple weight rooms, and an equipment locker with an ominous looking seal on it.Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.
((Well, that was worth a shot.))
Finish meal, go for a walk in the canyon. See if there is a library, or some sort of wizardy-looking establishment. Poke around, see what else is there in this canyon.
now, how may i get to town, and what town?[color]"Missions, boy. You get to town when Omega sends you to town. Got a couple teams out now, though, so not likely until they get back. hmmm ... honey Mead? I might be able to score you some a little closer to home - for a price." You get the distinct feeling that you are stepping onto dangerous ground if you agree to whatever price he is asking.
Come closer to the people chatting, just close enough to hear what they're talking about.They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.
Now, what may you be talking about?"Well, I have several tasks that require certain skill sets. Certain favors that require repaying. Certain ... interested parties that require entertaining. Tell me, boy ... can you climb?"
They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.
yes, i can climb pretty well."Alright. There's a ledge I need you to climb to. You can fit fairly well through small holes, right? You'll need to squeeze a bit to get in. Also try not to make a lot of noise. It might attract unwanted attention. there's an object inside, looks like a root, about three feet long and twisted. It is deep orange in color. don't touch it with your bare skin. bring that to me, and I might be able to get your mead. heh heh heh."
"So I got drunk this one time and this hot chick was totally hitting on me ...' You drone on a bit, and they all seem bored by your story. the drink is alcohol - strong, bitter, and nasty, like it was distilled in an ogre's bathtub or something. When you ask about the arena, one of the guys in your group laughs and tells you "it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They sem to like it well enough. I've even seen one of them trying to grow daisies."They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.
Smell the cup. If this does not smell like a cup of laxative, sip and join in on conversation.
When (if?) relevant, tell a little story from my days working for the local non-human community (predominantly elvish and fairy folks, some dwarves and others) featuring violent clash with law enforcement, featuring me, a bunch of tough guys I was rolling with and the coppers (or whatever disparaging name local law enforcement officers go by around here, use that name). The highlight of that story is how fun it is to have a good fight, where you kick ass and you get your ass kicked.
Also how that one most expensive wench in the house tripped while passing by me and hit my head with a wine bottle so hard the bottle broke and the wine poured all over me and how mistress of the establishment ordered her to give me a free night as a compensation. Best part - the bottle hit the horn stump right there (show dent) and I wasn't even hurt, but nobody could make it out in all the wine on my red skin!
Try to make out what's the deal with the arena and how lethal that is. Only fights to death? Any monetary prises or entry fees?
"it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They seem to like it well enough. I've even seen one of them trying to grow daisies."
They seem amused by you and warn you to watch out for Lesser Weevils as you go. You go off and throw rocks around while singing a drinking song."it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They seem to like it well enough. I've even seen one of them trying to grow daisies."
- Huh... Never seen those. Won't pop in there neither out of curiosity nor for a nice pay though.
Hang with these guys a little more, finish the drink, maybe another, then thank them for the company and the drinks, and wander off.
Find some empty place in the canyon, exercise telekinesis being mildly intoxicated - lift rocks of various sizes up and down, hurl them form side to side in the air, try to not make a lot of noise while doing so.
search arround for a rooe and some hooks, if i do, throw the rope tied to a hook it and try to catch a hook near the openin. If i don't find one, climb right on up.You don't find a rope, so climb it is. (1) You get a ways up the side of the cliff ,and of course you fall right off. (6) You land with a whump, and lose your breathe for a minute. You find yourself staring into space when you can breathe again and are aware of your surroundings. Seems like that ringing is not an alarm after all - it's inside your head.
((I would really appreciate if you'd put a little more effort in making your posts, spazyak, for collective viewing pleasure. It doesn't take that much time to make sure you spelled everything right or correct a mistake that slipped in the text body, really.))(9eh, only mildly, ill be fine...hopefully))
If he does find me and is not bothered with the fact that I'm mildly tipsy after that moonshine, lift him with telekinesis up to wherever he needs to.
((ill be fine...hopefully))
((Nah one of my dnd groups i was in, old man hendrick- drunk, senile, ditched the party mid fight when he found the wine cellar of the building we were in, inadvertantly lead to the death of three characters))((ill be fine...hopefully))
((You underestimate the power of the drunk side))
find my old buddy [conrad_p] and politely ask him to help boost me up.You turn a corner in the canyon andcrash into him while he is hovering rocks, with the usual comedic results.
hey, mind helping me with something reaalllll quick, just need a good boost is all?
((I would really appreciate if you'd put a little more effort in making your posts, spazyak, for collective viewing pleasure. It doesn't take that much time to make sure you spelled everything right or correct a mistake that slipped in the text body, really.))It's pretty high. Let's roll for it. Eh, you manage to get him up to about six feet below his target and four feet from the wall. Now the fun begins.
If he does find me and is not bothered with the fact that I'm mildly tipsy after that moonshine, lift him with telekinesis up to wherever he needs to.
Force push the feller up where he's reaching.You get him right up to the ledge he is reaching for. He dislodges some rocks scrambling around up there.
reach out and attempt to climb up and in. Tie some rope arround a rock and attempt to wedge it in a crevise so if i fall I won't fall all the way down.You climb up and into a little crevasse, dislodging several hand-sized rocks in the process. It looks like the crevasse goes up and inward, narrowing somewhat dangerously as it twists out of sight.
Pssst. Yoink. You still around? Stasis catatonia before your character is fully developed?
you lift a boulder about as large as you are, twelve feet straight up. it is taking considerable effort to hold it like that. Hey, remember those rocks spaz's character dislodged last round, right above you? They fall on you. Last thing you feel as the world darkens around you is the ground shaking thud of the bolder you were lifting when you shoulda been dodging.Pssst. Yoink. You still around? Stasis catatonia before your character is fully developed?
((PM him?))
While waiting for that chap: lift a large (large as in the biggest I can possibly lift among those lying around) boulder in the air. Concentrate on crushing it. Well, maybe more like consequentially dividing it into smaller rocks until it's a pile of pebbles.
scramble forwards carefully.You make minimal progress. And then the earth shakes with a loud thud.
((Eh. Well, here's to me not breaking anything vital.))You lay there, dizzy and in a lot of pain. Yo uhavea nasty bump on your head, and it looks like you will have several god bruises from the rocks. Otherwise, you are okay.
Try to come back to senses, I guess.
continue, do i hear any sounds or see any light?ignoring the horrible racket from behind, you worm your way inward, coming at last to a gap, where your crack ends in the upper parts of a cave. You are about ten feet from the floor of the cave, which is twenty or so fet wide and thirty or so long. Stalagmites and stalagtites are everywhere. there is an indistinct source of dim light somewhere, so you can see, but not much.
That's it. Calling it a day.you head back to the dorms and try to sleep it off.
Mordred grunts and stands up, rolling onto his belly and pushing himself upwards. Two pebbles are left in his clenched fist.
Stumble back to living quaters and lie down in my room. Roll two pebbles around each other in my palm.
break off a sizable stalagtite that could work as a club and hop downyou reach out for a stalactite and lose your grip on he tunnel, falling to the floor. you feel a sharp pain in your left shoulder. You think it's broken.
((Oz likes breaking joints. Totally making a mollusk character when Snek dies next turn. :P))((Technically, you can't break a joint, it can be dislocated, tissues surrounding it might get ruptured as well, rendering this joint extremely painful and very hard to use. Bones break, joints do this stuff.))
resister urge to scream, getting up. Check how bad my shoulder is.you let out a muffled whimper. You are totally not crying. Totally. And saying Mother was totally the start of a swear, and not calling for mommy. Totally.
hide behind a stalagmite andnpeek out from behind itYou tuck yourself in out of sight and watch. three Ogres enter the cavern. One is dragging a large, dead animal. They are dressed in skins. they settle in an open area between you and the only exit to the room, besides the one you fell through. They begin to eat the animal, slowly and deliberately. THey don't argue or fight, and they are rather quiet, aside from the eating sounds.
search for a pebble or something that could be thrown then try to find a way to climb up the back into the tunnel I got in here fromIt looks like you could get up there, given time to concentrate, and some light. But it'd be risky. You grab a stone to throw.
throw the rock on a wall to the side of them and hide back behind my stalactiteYou throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
sprint around and attempt to duck and weave to the exit.throw the rock on a wall to the side of them and hide back behind my stalactiteYou throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
You awaken an unknown time later, in severe pain. The light feels like it is attempting to claw your brains out through your eyesockets, and every part of your body feels broken.sprint around and attempt to duck and weave to the exit.throw the rock on a wall to the side of them and hide back behind my stalactiteYou throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
-1 to will, go figure out where I amYou awaken an unknown time later, in severe pain. The light feels like it is attempting to claw your brains out through your eyesockets, and every part of your body feels broken.sprint around and attempt to duck and weave to the exit.throw the rock on a wall to the side of them and hide back behind my stalactiteYou throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
the ringing in your ears settles to the sound of dragons and titans battling over your body. You lose a single stat point of your choice from tempdeath.
((Exactly what did I need to do to fix my character sheet, again?you have +3/-3 in skills, I believe, and need either +2/-2 or +3/-4
I've kinda forgotten. >.>))
-1 to will, go figure out where I amYou can't exactly "go" at the moment. Every movement feels like fire and glass shards in your body. You manage to shift enough that someone nearby notices though.
((eh, a little less powerful and a little less coherent, but pretty much, yeah.))ummmm....go on, you have my interest.
"My boy, my boy, you seem an adventurous spirit. I, too am an adventurer, f a sort. Let us explore the limits of human possibility! Together, eh? Yes? No?Perhaps you'd like some ogre skin, to blend in with your recently acquired friends? You must be an avid climber to want to get way up into their lair fro the back side. perhaps you'd like a more spidery build?
I suppose I could simply test a couple of these concoctions on you. well, some more of them. Looks like one of them at least was a success!"
"Ah, I have your permission. excellent." And with that, another liquid is poured down your throat. You cough and splutter at the unexpected intrusion, but swallow. nothing seems to happen for a minute, and then the whole room starts spinning. "Oh, stop, no you'll fall. Ah look, you fell. a pity, let's get you back on the bed now. hmm. that seemed rather less potent than expected. Please tell me if you have any additional experiences from this: vices in your head, a sense of foreboding, itchiness, loss of structure in your left leg, that kind of thing. perhaps the effect were delayed, or are dormant. hmm. well, we'd perhaps better wait for the potion to leave your system before administering the next, shall we?"blink, attempt to get up and look arround again.
"Revenge, mmm? Very good then. a common enough sentiment here in Omega. Now tell me, what mistakes, and what part did you play? perhaps I can modify you to be an avatar of...errr, not justice, really, but poetic fate? Yes, poetic fate."I...got in a bar fight with some drunks...too bad they turned out to be working for the local lord.
Hmm. A bar fight. Drunks. Perhaps an intoxicating fume then. Or an alcoholic bite. Add in a steroid to increase their aggression so that they lose control and fight everything? Ah, but then you would be stuck in the fight as well. I have it." He begins rooting around in various locations, moving too quickly for you to see where he draws any particular ingredient from. "We will give yo ua poison that, over time, breaks down the infected's will, making them more and more aggressive, until, after some days, they will attack even their most loved ones! Excellent." He seems quite self satisfied for a few moments, before a troubled look crosses his face. "Okay, this is very important. I need you to think carefully. Was this lord a loyal subject of Her Majesty, bound by Oath of Office?""Revenge, mmm? Very good then. a common enough sentiment here in Omega. Now tell me, what mistakes, and what part did you play? perhaps I can modify you to be an avatar of...errr, not justice, really, but poetic fate? Yes, poetic fate."I...got in a bar fight with some drunks...too bad they turned out to be working for the local lord.
((Thanks!))You get to your feet, climbing down off a stone table. several similar tables are arrayed in the room. along one wall are numerous largish drawers, all closed. mAny have a label with writing on it, but many do not. You look around and find a door - a large wooden door that is closed but unlocked. Opening it, you see that you are at the end of a short hall. the other end of the hall ends in a wide stairwell, extending up out of sight. No other entrances lead off the hallway.
Get up, shamble out of room. Take note of which room this is.
Go up stairs.You head up the stairs. there is a longish hall, with dors on each side, and a supply cart along one wall. On closer inspection, the supply cart contains bandages and cleaners and other minor medical supplies. Looking back, you see writing above the entrance to the stairwell you came up: "Morgue."
Hmm, not that I can think of, justalocal prissy little land owner"Ah good enough then. Wouldn't want to trigger the Brand, now would we? Here, here. Drink this, and we'll get started." And with that, he offers you a foul smelling potion.
chug! Chug! Chug! Brand? ((oh god my grammer in that last one, I'm so sorry, I should not type when I have a migraine)You drink the concoction and ask your question. But you barely get the word out before falling unconscious on the floor, so whether he answered or not, you don't know.
Go down the hall.You head down the hall and out into the Omega Canyon. It is bright outside. Your eyes hurt. there are various humanoid, and some nonhumanoid, creatures about, some milling about, two engaged in a knife fight, some heading off to somewhere else, and what looks like a gambling ring formed off in a crook of the canyon.
get up and stagger out of the place, take note of my location and look for any place were I could find a weapon or metal poking stickYou head outside, up a flight of stairs and out to the floor of the canyon. You are not far from the doors to the big arena in the central part of Omega. Franklin's lab is on the inner curve of the canyon, whereas most of the rooms are on the outer curve.
Move over to the gambling ring. Try to stay out of the light.You shamble up to the ring. they are throwing bones. You whisper a soft "braaaaaaiiiiiins" in greeting, and receive a nod or two back.
wander over to the arenaThere are a couple of trolls in there, throwing rocks at each other. It doesn't look like htey are puttingtheir hearts into it though. They are just sort of picking up whatever is nearby and tossing it in the direction of the other trolls.
Watch. See if I know anything about this game.there are five bones of different sizes and shapes. The participants take turns gathering the bones, and dropping them from waist high or so. Apparently, there area couple of main bet types: whether the two long ones land crossing each other or not, whether the small squarish one touches any other bone, and whether any of the bones fall outside of the circle or not. You don't see a circle though, so this one is a bit confusing.
wander up to the edge of the arena and ask So, what's this place for?You hear a voice from a distance around hte arena call out to you: "We breed supermutants here for the coming war with the Hosts of Light!"
Continue watching. What do they seem to be betting?they seem to be betting small portions of luxury food items, a few coppers, and the occasional small, round, whitish object. Doesn't seem to be a high stakes game, anyway.
Watch some more.The game goes on, someone drops out. One dude eats one of the little whitish thingies and his eyes unfocus. then everyone else takes all his stuff.
Supermutants you say? Go on, please. Also mind if I were to test something on one of you? Just something a little intoxicating."You can try it on Bertha down there. Be careful, she bites. Oh, and that's her boyfriend she's hitting with a rock, there. He bites too."
attempt to sneak up on her boy friend and give him a good nibbleYou find your way down to the floor of the "supermutant breeding room" and sneak around, dashing from rubble pile to broken structure. You get about fifteen feet away from the three big creatures. From there on, there is no cover to hide behind. The trolls arelooking around occasionally, too, not particularly focused on each other. And there are three of them. You also note a oule other beings down in the arena as well. Something like a sparring duel is going on off to one side - those guys are fast. And something like a large vine is entwining itself around a rock off in another spot, while small lights twinkle and flash around it's branches.
Continue ongoing observations.Are you looking for anything in particular? Someone asks if you wanna make a bet. the game seems to wind down when htere are less than five players, but when a fifth or sixth join, it gets up t speed again. In the meanwhile, when no one is casting the bones, the people around the circle just sort of sit and stand around, bullshitting about love, life, fighting, death, other races, the government, Omega, and the gods.
((Hm, I thought the white thing was a token. It still could be, I suppose.))
pick one of the lights off and throw it torwards the oposite wall and then sprint for cover.you're going to climb up a mobile vine beast, grab an unknown light, and try to hurl it across a fifty yard room while running for cover?
"I have nothing to bet right now."knife fight, knife fight, knife figh ... found it. Neither combatant is in your field of view. One of these days I'm going to have to organize this mess.
Nope, just finding out how things work around here. Is that knife fight still going?
Time to shamble away, I suppose.okay.
Good point.You hear a lot of laughter from the balcony. Some of hte people inside the arena turn to look at you. One troll thoughtfully tosses a rock at another troll's head, while both are staring at you. the rock bounces off and rolls away. the troll seems not to notice.
stand up and proudly proclaim I was sent here by some man who made me drink some weird drink to go test my new venom on you. Don't worry, it's probably not fatal. Also please don't kill me, I don't wanna doe again. Deaths painfull.
Well, can I? I just need to give ya a good nibble, nottin' too hard.the trolls just sort of stand there, staring and blinking.They seem rather uninterested in your offer. No, they are not what killed you earlier. that was ogres.Ogres are fatter and smaller with tusks and green skin. Trolls are a bit taller, with thicker tan skin, and slightly fewer carnivorous tendencies.
Waive at the trolls
Waiiiitttt, were you one of the ones that killed me earlier? Yah...I don't blame you...
Shamble to someplace dark.Back to the morgue you go. it's comfortably cold and quiet in there.
I've been a bit under the weather lately. bear with me a day or two.No problem, and hey if you get sick you get sick. Happens to all of us at times.
"Doctor guy! It's me again, help me please.""You again? I don't recall seeing you before. now, let's see, we're just gonna put this nice shiny bracelet on, be a good fellow and hold still, mkay? We wouldn't want any accidents, would we?" And with that, the medico floats over to you with a shiny silver bracelet, while a rather sturdy looking fellow aims a very imposing sword in your direction.
Initial dex to +0, initial cha to -1.
+5 points to dex, +5 points to skill mastery (acrobatics).
Dar'yajira will wait until people stop paying attention to him and then use the opportunity to sneak out. Or, if he doesn't get that opportunity, he'll eventually just randomly sprint out at max velocity.
No! NO! My bite intoxicates people, a man who is a doctor gave me a potion to drink, drink gave me an intoxicating bite! Here bring me something to nibble on and I'll show you!they grab a wooden rod, a leather strap, and a squishy, spongy, sack like thing, and have you bite each in turn. they keep you under observation and strapped in. The other guy - the one you bit - is kept likewise under observation. He sleeps fitfully, jerking around and flailing his arms and legs as much as his restraints allow. but after a time, he seems to calm.
Level-up: +5 to charisma, +5 to skill specializations (new specialization: gambling).Leveled on my spreadsheet.
And with this levelup, see where I can buy a larger hat around here. Perhaps even a helmet! But one in which I can keep money!
Hmm im thinking +5 strength and +5 skill mastery with a side order of sorcery specialization.Leveled, but you said "thinking," so I have that noted.
throwing harmful magics is con based right?
Request telekinetic capability if possible. Failing that, a manipulative appendage of some sort.Leveled. the Alchemists ponder and pore over texts, argue and discuss and procrastinate, before finally drawing out a complex symbol with chalck, copper, diamond dust and some other stuff, and imbuing you with a minor telekinesis. You can lift a few pounds of matter, but will need to be able to see what you are handling. No big deal for a scrying ball, right? They also take your shell apart and tinker with your innards, installing a pair of tiny little arms, suitable for fine manipulation of objects within about three inches of your person. You can finally remove that eyelash that's been bothering you. Careful not to poke yourself in ... the .... in the eye.
+ing Skill Mastery and Will.
In case I'm supposed to post this stuff here:Initial dex to +0, initial cha to -1.
+5 points to dex, +5 points to skill mastery (acrobatics).
Dar'yajira will wait until people stop paying attention to him and then use the opportunity to sneak out. Or, if he doesn't get that opportunity, he'll eventually just randomly sprint out at max velocity.
After escaping, Dar will wander around while staying out of the way. Maybe look for the borders of this place?
thats about all I remember you saying on the matter.what stats affect sorcery and innate magic?It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
Attempt to leave using one of the two paths. Walk slowly, being wary of pain/sensation from the mark. If I can actually leave the canyon, examine the surroundings of this canyon--are we in the middle of a desert? Is there forest neaby? A city?You are watched, first by one bird, then by several. they do not presently interfere in your exploration. You climb to the surface and look out through slitted eyes at a harsh, featureless desert, extending as far as you can see. looks just like the day you arrived oh so many ... four? Four days ago.
What's this minor enchantment on the wizard hat, then? Cosmetic or actually a thing that does something?It is enchanted to keep it on your head and to deflect cantrips from silly magical students just learning how to troll with the aether. it also provides study music for those all nighters before a big exam on fungal aspirations and radiant immersion tactics in thaumaturgy. whatever that means. "I'll give ya a set o' brass knuckles for two silver."
Oh, and how much is a solid set of brass knuckles?
((You're maintaining the sheets, right?))Yes, I have a spreadsheet n my computer that I am maintaining with all the relevant info on your characters.
yes, essentially, if you are trying to directly cast magical energy to harm another, your constitution will affect the outcome. You've been making pretty good use of inate magic to get around this by using venom, which is typical of insects and others. but if you were all "Septum Sepmra!", you could get some backslashes going on, and end up in sore need of some bandages., for example.thats about all I remember you saying on the matter.what stats affect sorcery and innate magic?It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
So, uh...hey, can I go now? Not a werewolf! Nope! Just your regular man who drank a strange potion and was then told to bite...never mind."If I get a report f you biting another Omega, so help me, I will personally feed you to the ants." the other guy seems to have calmed after a day or so, and you are unlocked from your bed, and the two of you are let loose.
Attempt to wander back to the doctor guy who gave em the potion to drinkOkay, you head out and off to the guy's lab. You take a few wrong turns along the way, but find him after a while.
Brass knuckles it is! And keep the hat I currently have. That ought to leave me with 40 coppers.Okay, it's on the sheet.
Continue staring at the officers, slowly finish snacking on the foot.They professionally ignore you. You finish your foot, crunching on the bones and staring at some mind-numbingly boring paperwork in process.
Do not leave if there is still flesh on it.
Approach the birds non-aggressively and openly. Ask them questions. "They are watching, why? Because stupid birds watch, or because Masters see through their eyes?""Caw! Caw! Masters' eyes. Masters' eyes. Find your corpse. Find your corpse. 'ware the dunes!"
Wander. Observe. Avoid potentially damaging situations.drifting sanguinely on the wind. Summer breeze makes me feel fine. Blowing through the Jasmine in my mind.
Mision two is close to being wrapped up, and a new mission set will start up shortly thereafter. Meanwhile, feel free to suggest on base recreational activities that might keep players entertained while they wait. I could offer random effect potions or people to try out, for example. The ones that get tested could end up as mission equipment if their effect is useful. if their effect is immediate death, well, there is that, too.Honestly I just like exploring the base and having a bit of fun while doing so.
((Please hold, making new character...))((Death isn't necessarily permanent, are you sure you want to do that?))Spoiler (click to show/hide)
heyyy it worked, put the man into a madness lasting several days..made him tough too, he took several rocks to the head and kept going..Sure. He didn't die though. He recovered.
Stand in an inconspicuous location and begin to fiddle a gentle tune. Not really much else worth doing right now, it seems.Someone else comes by with a flute. A large being looking like a misshapen preying mantis settles nearby and begins singing quite well. you are unfamiliar with the language, but it blends with the Fiddle and Flute quite nicely. You collect a small crowd of onlookers, who begin to dance to the tune. Apparently Omega likes live music. A dwarf begins beating a troll's back as a makeshift drum. it works pretty well.
"Dar'yajira understands. This one supposes bird is not for food then, yes?"At first, you have no idea where to look for the big guy, but the swolution presents itself - you follow the music and there he is, with a rather unusual band around him, and a small party springing up.
Dar'yajira sighs, casting a final glance across the desert outside. He then goes back into the canyon, hunting down a snack. After eating, he'll hunt down the blue munchkin and observe it.
((At some point I said that my char is going to sleep and left it at that, back when it was just me and Ozarck in here. But I would still like to go on a mission.))You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.
Mordred wakes up in his room. He dropped right into the bed when he waddled in, tipsy and bruised. How much time has passed since then? No idea.
He had a dream. He had only one or two since they purged him, or at least one or two he could still recover from the consecutive blur of his morning sicknesses, bleak days and intoxicated evenings. A nightmare and another, omenous one.
This one was different. This was a happy dream. Sort of dream that sticks with you and lets you go through another day or two before it fades and becomes a bleak memory, not nearly as vivid and warming as it was.
Stroll out of my room, go find some water. Then get to the cafeteria and ask around when the meal is served, then inquire what's up in here lately: new faces, accidents, chit-chat of that sort.
((Well, it's there if I need it or not.I'm normally adverse to including demons or demon spawn, but I added you. This will be interesting ...
And fixed.))
Seek out something more stimulating to observe.You wander the floor of the canyon. You find an anthill, going about it's usual business. that seems more interesting than those godawful officers, anyway.
You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.
((Sorry, but I am confused about the ER character calculator; It has different skills and stats. Also, do the skills being dependent on stats and other skills have a specific way of working?))welcome to bay twelve, and to Omega Legion. the ER character calculator is to give you an idea of how many negatives you need for how many positives you get. So, go there, input into random stats the number of positives you want, and see how much you need to deduct. You are a newbie, it seems, so I will give you a couple pointers, and the other players will probably as well.
EDIT: Might as well try. I will adjust accordingly if this doesn't work. ::)Spoiler (click to show/hide)
They'll call you in. For now, nom nom nom.You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.
So I did sleep way too long.
If there is a specific place for that, head over to where the assignments are given out. If not, hang out here until the meal - pretty hungry right now.
Well, this seems like a satisfactory turn of events. Keep at it until further notice.alright. Party started. Someone fetch the ... oh there's the beer.
Arrive at Omega.Not much at all. You are cordially escorted into a small building. the room you are deposited in is comfortably, if sparingly, decorated. you are asked politely to wait [one turn] for someone to see you. You share the room currently with another - a giant toad, colored violently yellow, with the purplest stripes ever. "Name's Trusty Mike. Nice-ta meetcha." he croaks. huh. maybe it isn't the race they are cautious of.
How much freedom do these people give a demon?
Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish. If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet? Dar'yajira must know."
((BiggerFish is correct. You can remove one of those skill penalties. I'd recommend either ranged weapons or healing, because both of those skills have synergy with magic; healing yourself with magic requires healing skill, and attacking at a range with magic likely requires ranged skill.))Ok, I guess I will remove healing's Penalty.
onward to the search for spikey metal object!You find an entire squad of spiky metal objects, being weilded by an equally impressive squad of spiky metal suited humans.
Play with the ants for a while.They move noticeably faster, and suddenly the hive boils with activity. the anthill starts getting higher, and instead of a simple sand pile of underground debris, is shaping into a hardened shell.
Try ensorceling them with minor buffs to speed and strength.
"Heh. Howdy.""Sure it is. Howdy, Jack." And before you can so much as cause the toad to urinate on ti's own foot, the door opens and one of the officers of Omega comes in, carrying something in his hand. he gestures to the toad. "Gellelle will see you. through the second door on the left. Don't wander. the others don't take kindly to surprises." She says, then turns to you as the Toad starts to hop toward the door. The officer turns back toward the toad suddenly "Just to be clear. go directly to your destination. You are being watched. if you devate, you will be torn to shreds and your parts will be boiled in blessed water." She turns back to you. "Gotta be direct. They don't always take the hint. Now, I have here a soul gem. that's not the technical term, but I am sure you have heard of them. You can see the Omega Mark within the gem. This will bind you to the service. It is the same oath that everyone who volunteers takes, but tailored to your kind. I need you to inhabit this gem, and repeat these words: 'I hereby offer my allegiance to Queen and Country, in the Service of the Omega Legion, acting in good faith to carry out the will of the Queen as imparted by the Officers of the Service, as long as both shall accept me. this oath is binding unto death and after, to be unbound only by a formal act of termination of Service, duly offered in the presence of an officer of the Legion, or by the release offered by the Legion at will."
Jack squirms a bit as the toad's direct attention forces her to weaken his disguise, making his skin imperceptibly redder.
"Name's Jack."
Stand well away from the much more corporeal being. Watch for opportunities to induce suffering, large or small.
((Ozarck obliquely asked me to explain stat optimization a bit, so GreenNope, read the below spoiler if you want to know more. If you just want to play, and don't care about optimizing for maximum power, just ignore me and fix your sheet using what Ozarck said.Okay, you hang around the party.
-snip-
Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish. If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet? Dar'yajira must know."
Dar'yajira then anxiously hangs around Fiddler while he asks about Durnvale.
the troll blinks and frowns. You can almost see the little rocks banging together in it's head as it puzzles out the question. The Dwarf shrugs and says "Sounds like a human town name to me. Lotta 'vales' out west, in the hills." A few minutes later, in the middle of another set, the Troll turns to you and says "It is made of fish! Tasty."Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish. If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet? Dar'yajira must know."
He doesn't, but he does take a break. During this, he seems almost approachable, as if his charm had taken a sudden upward swing as a direct result of his fine festival running experience.
"Oh, right, that thing. Haven't heard anything! Haven't asked anyone, actually. You could probably ask someone, come to think of it. Anybody who isn't a weirdo around here is a malcontent of some description, you'll find. Surely they'll understand."
"But fair enough! I'll finish up a set and maybe ask my bandmates if they know anything."
During another break in the playing, ask the drummer person if he's heard of something called a Durnvale. Ask the troll also. Seems like they'd know.
all set and added to the OP and my spreadsheet.((BiggerFish is correct. You can remove one of those skill penalties. I'd recommend either ranged weapons or healing, because both of those skills have synergy with magic; healing yourself with magic requires healing skill, and attacking at a range with magic likely requires ranged skill.))Ok, I guess I will remove healing's Penalty.Spoiler (click to show/hide)
Approach them.You step right into the path they were marching along, and one of them punches you hard in the face, kicking you out of the path. They march on. You hold your bloody nose and whimper. God, what a bunch of assholes.
Heyyy guys, what are you bunch up to?
Relay these two facts (Durnvale is likely out west and may in fact be made out of fish - the second one in particular should be interesting to a feline) to the talking cat.Consider Dar notified. Neither the flutist nor the mantis can tell you about any town, but the mantis does have some interesting recipes for fish. You guys get into a discussion of cooking techniques and favorite foods.
Then resume playing! Ask the praying mantis and the flutist guy if they know about a Durnvale (the place or the culinary item, both interest me in equal measure) during another break.
Curl up somewhere nearby, close enough to hear any further questions Fiddler may ask. Enjoy the music.He tells you what he knows and then talks about fish with the "band" between sets. their music takes on a food oriented tone. and people start migrating toward the cafeteria for dinner.
"'Deal with the Devil', huh?"Okay, you feel your soul bind to the gem, or the gem bind to your .. .well what passes for a soul in demon kind anyway. Magical contracts man. It's like this every time you visit this plane. You are left to wander, with a stern injunction not to cause death or widespread fighting amongst the Legion. the phrase "repercussions will be dire" is used more than once.
Do as they say.
Keep watching, see how large they can make their hive before the buff wears off.They keep at it for hours, ants dropping to the ground around it in exhaustion as they reach their limits. The hive grows five feet as you watch, a ring of tiny black corpses surrounding it by the time the hive goes still.
Practice lifting weights with magic!you find that you can lift and manipulate a variety of small objects, from rocks to books to small screws to shoes with laces. Haevier objects, such as most teammates, wagons, tree trunks and the like are beyond your current ability.
explore onwards to the clinic!Back to the clinic you go, clutching your nose and grumbling about hospitality and trust. "You again?" They say, with some small surprise as you enter the room. They are a little more friendly this round, what with not tying you down to a bed and not forcing you to undergo several tests to determine your level of infection. Instead tey professionally and courteously bandage your nose and send you on your way.
Leave the inane blue twoleg and go look for someone else to ask. Specifically, someone who looks charismatic and smells inhuman. Don't approach them immediately though--silently watch for a little while.Well, there's the other bards - the mantis and the guy with the flute. The dwarf is perhaps to "human" for your taste, and the troll is hardly charismatic.
quick ensorcel their constitution.You entoughen the hive queen and a few of the remaining ants. Their new strength and speed naturally wear off, and the hive remains viable, though significantly weakened by the loss of a lot of this season's workers.
if that doesn't help, pretend like I didnt just murder tge insect equivalent if 10,000 trained capuchin monkeys.
Jack decides to go and check out the band, and blends into the crowd.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Jack decides to go and check out the band, and blends into the crowd.Stumble across this one while searching. If found, observe and follow it for a littlw while.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
wander about.You wander about. the smell fo food draws you to the cafeteria and you eat. that amazon you were flirting with last time is nowhere tobe found. that's probably a good thing, considering all the failed hijinks since then.
Play well into lunchtime until the queues subside, then settle in for a nice fish-based meal. Or really any kind of meal.Fish yogurt it is. Delish.
Jack decides to go and check out the band, and blends into the crowd."oops! Excuse me, don't mind me. I'll just .. I'll just move along right over here and ... quit looking at me! Unclean, unclean1 Hah hah. I kid, but seriously, great music huh? Yep, I sure like the noises and stuff. You too? Neat!"
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Leave them to their empty mansionhive and find something my own size to play with.You head out and find something unusual in Omega's canyon - a flowering bush. Lush green leaves, bright pink flowers. it makes you think of pollen and nectar and home. mmmm pollination. pervert.
or murder.
You find Trusty Jack up there fumbling about, trying to hide behind his hands. Mordred too. Trusty jack smells like nothing, and Mordred smells humanish, but with some foulness to him. it is not a pleasant smell. It reminds you of the corpse you found in the inn stable, a little.Jack decides to go and check out the band, and blends into the crowd.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Stumble across this one while searching. If found, observe and follow it for a little while.
Edit:If Mordred shows up too, check his smell. Human?
You don't see either of these people. And something you ate is putting up a decent fight in your stomach. Who knew that food could hold to theJack decides to go and check out the band, and blends into the crowd.Stumble across this one while searching. If found, observe and follow it for a littlw while.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Bump into these two while strolling with stomach pleasantly full.
Reggie's report"I'm not sure anything is clear from that description, let alone fault. Alright kid, go see the alchemists. Tehy'll give you a physical and do a few tests. it probably won't hurt much. I think. Probably."Spoiler (click to show/hide)
"..."Spoiler: Aylia's report (click to show/hide)
Clunkers, holding together admirably with his half plugged in power core and damaged everything, manages to give his report to the Omega soldier with a minimum of rattling and grinding of gears. Without trying to hide anything or half truth it this time around."I see. It appears that you acted competently and efficiently to accomplish your objective, until something set you off against the alchemist. At which point you deliberately went against mission objectives. Cold. ruthless. A natural killer. A bit shortsighted, in that you failed to anticipate the death curse.
"Statement: report start.
Mission commenced upon reaching shore. Somehow we managed to sink the boat, and this one had to walk along ocean floor towards shore. Luckily this one's superior build quality has no need for air.
Once there, large parts of team managed to get lost or wandered off. This one attempted to locate alchemist, managed to do so. This one then attempted to keep alchemist safe in nearby shrine. This one had to leave alchemist for a while to retrieve a wounded teammate at the request of the female shapeshifting organic teammate. This one did so, then went into the goop to retrieve objects for the alchemist.
Even though multiple teammates were present, this one had to go with the alchemist alone to remedy the caustic goop. The alchemist managed to be utterly rude and uncooperative to this one, reminding this one of its original owner, and this one also had plenty of reason to doubt the competence of said alchemist.
This one, after some deliberation, came to the conclusion that the alchemist had to die. This one then grabbed a hold of the alchemist and, despite his feeble resistance, held him under the goop until he died. The alchemist, in his dying moments, managed to put a death curse on this one, making it impossible for this one to not tell the truth about what this one did. The death curse also animated the goop into trying to kill this one. Clearly, the goop was not succesful, though this one is not clear on why that is.
Statement: report end.
Statement: This one is still badly damaged, has residual magic in its shell and losing power at an alarming rate. This one does not fear death, having no particular attechment to life, but this one would like to be operational for as long as it can structurally manage. Repairs are necessary."
Wait for the thing which doesn't smell [Egan] to leave the crowd (seems like it doesn't like it), and once it's away from the large cluster, confront it by sitting down directly in its path and speaking at it. Be wary of any attacks."Oh, hey there, little Kitten." Jack frowns a bit at the disheveled cat before him, and then frowns a bit more at what it says.
"It is not twoleg. It does not smell, yet all things smell. Dar'yajira wishes to know--Is it not a thing, or is it a masked twoleg?"
Dar'yajira will lead the thing which does not smell [Egan] to someplace secluded and not near any other twolegs.Jack follows the fluffy kitty.
okay.....I um what's....A doctor?
Follow directions to doctor after being told what a doctor is."What do I look like? A dictionary? Just follow this little green floating thing to the alchemists. They'll figure you out." and with that, a little grean floaty thing drifts over and shines, like, right in your eye. Like right in it. You brush against it when you blink. Then it backs off a bit and waits for you to follow. You head out to the alchemists, who are delighted to have another subject, and perform several esoteric tests involving dowsing rods, magnets, fuzzy hats, and poking. Lots of the last part, actually. Just tons of poking.
((I am only able to access the forum through my phone right now by the way, typing up long reports takes a very long time. also the above report was written entirely by memory, and im finding minor discrepancies in it from the very beginning to the T2 thread. Im adding the missing details in this follow-up report.))((sorry to make you suffer long posts on your phone. thanks for doing it though) "Very well. get some rest and be ready in the morning. We have another round of missions suitable for you newbies. I want you to select a team for one of them. if you feel you are not ready for that, I will have the sergeant here do so instead."
"The bubbles were rather large, colored pink and purple, and seemed to form a wall of sorts. I saw teammates touching them with no visible ill effects. Just before I had left to locate missing team members, the dwarf had thrown a bar of soap into the goop. The goop reacted to this similarly to if the soap were an explosive, forming a momentary geyser at the impact point. It left a foamy pinkish discoloration in the nearby goop, and the affected goop, including the geyser, became non-reactive and not visibly harmful, not eating at teammates splashed by the geyser. I would guess that the bubbles may have been related to the soap in some way."
"Reggie's revival process was odd, he stirred a little at first, then his brand and symbol both lit up and his body reformed smoothly. he seemed disoriented. I did not see his postire because I took his hand and led him out and away from the oncoming goop without looking back, but he did not resist me. after a short while that he was silent, I assume lost in thought, he suddenly stopped and collapsed on the ground. The priest with us had brought a cart however, so we just loaded him in there and I left him in the priests care to escape while i investigated the silence. I think the priest would know more about Reggies mannerisms during this time period. The silence began at some point while I was in the shrine retrieving Reggie. I did not feel any unusual emotions at the time, but adrenaline was pumping and I was approaching exhaustion from too much shifting so I might not have noticed any if I did feel them. Also, sir, I had shown kindness to Reggie several times earlier, and I think if he was going to lash out at someone it would have been anyone but me."
Get a bottle two bottles of drink, tqo bowls of soup and spit in them. Then go wander over to someone friendly and introduce my self and offer them a bow and cup.You get your food and spit in it, but no one will eat food you offer them. It's like they don't trust you, or anybody, really. Looking around, you see that no one grabs food for another person.
'Scuce me, but I'm still quite new here,mthink you could tell me anything about this place here?
((I'm gonna try and see what my venom can do! And start a brawl...also that woman wanted to get drunk, guess who has an intoxicating bite now))
well its definately out of place.Yo poke it with your tail, which then stays stuck firmly in it's branches. You are swept off your feet and hang by the tail, inches from the ground below. "Carnivorous. Definitely carnivorous!"
its either poisonous, carnivorous, or hallucinogenic.
poke it with my tail, if it doesnt retaliate harvest a flower and take it back to the main camp.
alright. you guys probably don't need to bold these actions. I mean, am I gonna roll for these interactions? That would be entertaining for me.Dar'yajira will lead the thing which does not smell [Egan] to someplace secluded and not near any other twolegs.Jack follows the fluffy kitty.
Wandering, wandering, etc."Eek! Get out of my shower! pervert!"
Clunkers turns towards the sergeant, asking things is his normal completely monotone voice, being quite content about being wheeled around on a cartYou are wheeled off to the gnomes. They are rather small creatures, and chitter incessantly while they peer at you, constantly moving. One lifts a small black cube into the air, and it drifts over and settles on your chest with a clank. They deftly remove your legs at the knee, pulling out damaged parts and banging on other parts all the while. One pull open your head and starts fiddling about in there, while one does the same with your chest. They constantly ask you questions about what you see, hear, smell, how many knutes to the furlong, what the capital of bananas is, and if you can move this or that as they go. In short order, you have functional parts again - though the left leg below the knee is now iron instead of bronze-, and no memory of alchemy at all. An upgrade program of your choice and gnomish manufacture is available to fll the emptied slot.
"Request: Would it be possible for the repair gnomes to erase this one's alchemy programming and replace it by something more fitting for the "burte squad"?
Statement: This one would think it is a small thing for the repair gnomes to do while this one is being repaired.
Monotone statement: The cart is rather pleasant. weeee~"
Converse with guard, repairs get
((So I want to sign up for wedding mission. I come to Aylia IC, get talk done, and then PM you if we reached an agreement? That sound right, Ozarck?))Talk to Aylia. She will make a list of teammates to take. I haven't decided on the player cap for that one yet because I don't know the number of players waiting to go on mission yet. roughly five to seven sounds right though. Just pm me that you are here now, for headcount purposes.
((IRL am having to make posts from phone and am busy, so might be slow responding. should speed up in a few hours when im off work))
"Yes, thats me. Could you two tell me what role you envision yourself filling?"
"Yes, thats me. Could you two tell me what role you envision yourself filling?"
((So would I be at Aylia and the group now?))((i'd assume so, will save time if you are anyway.))
"I can understand why you would not think highly of me, but do you truly think that I would actively sabotage those I rely on? While I admit that I subsist on strife, I would think that there is more than enough of that at the location itself, and I would not need to rely on your fellow charges as spare meals. Hehe.""Jack, that is what you just did. please leave."
"So, when faced with cold reason, you respond with threats of violence. I don't know why I expected anything else from one such as you."This is ignored.
"Mordred, you mentioned moving people. Do you mind giving me a demonstration of how you would handle a party crasher that would not leave when politely told to go?"
so...what are you guy's trying to figure out exactly?You attract a lot of attention, and a lot of advice, and a lot of laughter. Much of the advice is conflicting, confusing, or seemingly impossible, even with your shapeshifting talents. You make lots of new friends in Omega today.
After having this question answered go to the cafeteria and talk to someone about safe intercourse as that is a topic Reggie has knowledge in thanks to a wise kind-hearted old man.
((Reggie would be willing to do the first mission with aylia if asked and if asked by a teammate would be willing to join the third mission.))
discretely spit in the food where evef it is served at. Then go wander to where the aylia lady is.You actually manage to get some of your saliva into a couple dishes before walking away unnoticed. Gross. You wait around and watch some poor sap eat it. Gross. Nothing happens. Looks like it might be direct mouth to bloodstream transfer only.
Roll off of my cushion, try to determine what it is exactly.It appears to be a portly gentleman of some distinction. he has a mustache that even impresses bug people, all curly and sticking out sideways dramatically. it wiggles when he talks. he climbs elegantly, if rotundly, to his feet. "Ah, thank you, my lad. that was most uncomfortable. And somewhat painful. I trust you are uninjured? Tell me, how did you come to be flying about overhead in such an unguided fashion?"
Aylia is up for leading the party group. if that mission is canceled she would join in the raid on the mercs, Escort duty does also interest her however.Equipment requisition is possible. I was going to save it for after people made their mission choices, as some missions have different needs and all. You get your bow and arrows. they are sturdy and well made. Practical and simple, like they are made for combat, which they are.
If equipment requisition is possible, I want clothes again, a composite shortbow, and a quiver of arrows.
What are team sizes and what information do I have on possible team members? Can I get more specific information about the mission and objectives?
edit: Oh, and what can I learn about the nature of my portrait? any info on it would be useful
Finish up fishy yogurt and express interest in participating in the party squad (first priority)!preferences noted. Cafeteria volunteerism is a delightful addition to your resume, and you have been added to the roster.Maybe could also be persuaded to pull escort duty despite how shit that kind of work generally is (second priority)!
Failing all that, see if the cafeteria has any openings for brave munchkins such as myself (third priority). And if there aren't any, maybe consider taking up the combat mission (distant fourth priority).
Actually, that goblin thing sounds fun. Make that the second priority. Swap with shitty escort work.
Solam would prefer to be on the raid mission(Option 2). After that he doesn't care what job he gets, as long as it isn't staged here.You are added to the list.
Clunkers stand up, stretching his legs and making sure his new programs are installed correctly. He looks down at his new iron leg.The gnomes look at each other and yourself, beaming under such praise. They chitter for a moment, then make soem adjustments to your elbows, right shoulder, and head, and attach a few lines of metal wire to various points in order to attempt to rebalance the Feng Shui of your body. New Class unlocked: Feng Shui master. I want to see someone specialize in that and give me seizures as I try to understand enough Feng Shui to make it useful.
"Sad statement: Now the feng shui of this one's body will be all out of whack. A pity.
Appreciative statement: The workmanship of your repairs is a testament to your skill, gnomes. This one is impressed by the quality."
Praise the gnomes on their skillfull craftsmanship. Also sign up for the Goblin mission as a first choice, whichever mission gets chosen after that one as a second choice.
Retroactive RP with egan: The cat tilts its head to the side when he hears the demon's secret. "It is demon... Oh! Dar'yajira has been called demon, by the twolegs. The twolegs attempted to kill this one because it is demon. But..." the cat pauses, and twists around to sniff at his own side. He then continues, in a confused tone. "Dar'yajira smells, and is cat. It does not smell, and is not cat. How could both be demon? Is demon twoleg name for non-twoleg, perhaps?"Aylia smells woody, earthy, and feminine. She does carry overtones of cat transform, as well as raven. I would say that there are enogh similarities to draw Dar's attention. She wold be most like your master of anyone you've met so far, at any rate.
In the future, after Dar's done talking with Jack, he'll go meet Aylia. Does Aylia have any notable smell--in particular, would she smell like Dar's master, since both were shapeshifters who predominantly preferred cat forms?
My mission preference is 1/3/2, in that order.
Reggie would eventually go to see Aylia.Your new friends help direct you to her table, with an additional few bits of advice for impressing a lady. Let's hear your best pick up line, Reggie,
This is oddly ineffective. it's almost as if nothing is there to push against."Mordred, you mentioned moving people. Do you mind giving me a demonstration of how you would handle a party crasher that would not leave when politely told to go?"
Push Jack's lower jaw against his upper one so he can't say a word, push his arms against his body, and push him away from the table a few meters. Should be well within my power levels.
((Hmmmmm best pick up line......ah))"Hello Reggie, I'm a little busy right now, what is it?"
Reggie comes up with a small smile but a flash of....guilt in his eyes he seems less frail and a little bit less...offputting and in a semi cheerfully voice.
Hello Aylia You look lovely today I feel a bit stronger actually and the people at the food...wait cafeteria that's it well they seemed to like me.
Ebony goes and talks to Aylia. "I'd like to go on the wedding mission. I consider myself somewhat rational, at least in comparison to many other Omegas, so I think that I would do fine on the mission.""Okay, could you tell me what role you see yourself filling?"
((Report later if that's still needed))
Using the respec to bring Dex to 0, and Will and Speed to 0 and -1 respectively. Then, level up to bring Will to +1, and saving the Skill level for later.
Also, what scrolls do I have?
- There is a complication. His nature interferes with my way of doing these things. Hold on.you swing your coat at him. this is annoying but doesn't do anything useful.Subdue Jack manually.
Scratch that. If Jack is wearing any earthly clothes, use them to subdue him/her. If not, use my own ragged coat.
Ebony goes and talks to Aylia. "I'd like to go on the wedding mission. I consider myself somewhat rational, at least in comparison to many other Omegas, so I think that I would do fine on the mission."added. I mentioned your scrolls in the other thread: "you have like eight scrolls now and one five page spellbook. Three of your scrools are: a "find item" scroll, a "identify magic" scroll, and an "unbind magic" scroll (which removes curses, spell locks, or other magic effects). You can pick the other five as you like. Tell me which you want to inscribe in your spell book too. Those will be permanent, and the scroll you inscribe from will disappear."
((Report later if that's still needed))
Using the respec to bring Dex to 0, and Will and Speed to 0 and -1 respectively. Then, level up to bring Will to +1, and saving the Skill level for later.
Also, what scrolls do I have?
"It boggles the mind that you thought that would work.Okay, after some annoying waving of cloth at you, you drift off to redder pastures.
Now, if you two will refuse to see reason, I have no place here. I wish you luck, in spite of your poor judgement."
Leave. If Mordred tries anything foolish, place some wild magic in his leg.
sit adound twiddly my thumbsSo help me ... I am going to start rolling these things, people. Enjoy joining missions with broken thumbs fro ma failed dex roll. Or endless wandering around the complex due to going blind while looking for someone.
so...uhh what next?
Mordred, what would you next idea have been if Jack didn't leave?((Oh, he left? I haven't seen that action, must've missed it.))
After some time silently flipping through profiles, occasionally tracing lines between them, "Fiddler, Ebony, you two are on the team, Arileth, thanks for volunteering but you're out this time. Eye, do you have an efficient way to communicate what you see? Mordred, what would you next idea have been if Jack didn't leave? Reggie, would you be willing to stay with a teammate assigned to you and follow their directions?""This unit notes that one can requisition an additional communication stone."
"Jack doesn't have a proper physical body Mordred, brute force doesn't work on him. What I was testing was both creativity, and willingness to ask for help. Finding a way to move him or asking someone else to help you were the right answers. Sorry, but I'm trying to keep the team size low. You're out this time, but I hope to include you in a later mission."
"This kind of mission is what I know best. It reminds me of my home. Care to share your reasons?""Reply: This one has had some trouble controlling its violent tendencies in the past, so going on a mission where violence is a requirment seemed like the safest option.
"Reply: This one has had some trouble controlling its violent tendencies in the past, so going on a mission where violence is a requirment seemed like the safest option."Yes, those do sound intriguing."
Statement: This one is also interested in meeting the goblins. This one was always led to believe that they were merely savage beasts, but it would seem they have a civlisation and culture. Fascinating."
Terrance would prefer the wedding mission. If Aylia doesn't want him, he'll settle for escort duty.((Team is already selected.))
Clunkers looks over the feng shui attachments for a moment, then says to following to gnomes.The goblins are savages. And I don't mean "vicious monsters" I mean their culture can be described as savage culture, with clans, tribes, rules of honor, ancestor worship, and signs of power being important. Don't expect them to act like city folk, nor to respond well to city ways. "face" is important. that means, if something will embarrass them, or make them appear weak or foolish, they will look for ways to redeem themselves, such as through direct confrontation. that doesn't mean that kissing ass is a good way to gain favor - it will make you look weak. Finally, they have powerful shamans, and other magical means.
"谢谢"
Clunkers then goes over to the sergeant.
"Query: Do you have any information about either the goblins or the mercenaries that might help this one and its allies complete the mission?"
Ask above to sergeant. Also use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
((That wasn't really my full intention, but it's my bad for not making it clear enough. What I meant to do is to use the physical object I have power to manipulate (the coat) to interact with the object I cannot interact with directly (Jack).I see. that may have had some effect. We won't know now however. just know that telekenisis did not work directly on him and thephysical cloak was mostly irritating, but had some small effect.
Effectively, I imagine it would look like this: a coat flies off Mordred seemingly by itself and wraps Jack in a tight demon burrito.))
Please read the OOC remark for action clarification.
secret sneaky action!Ooookay. off you go. Hang out with the corpse and the machinery. ask about equipment.Spoiler (click to show/hide)
Off you go to the place with the corpse, the walking tick tock, and the guy with a death wish. Several death wishes, apparently."Jack doesn't have a proper physical body Mordred, brute force doesn't work on him. What I was testing was both creativity, and willingness to ask for help. Finding a way to move him or asking someone else to help you were the right answers. Sorry, but I'm trying to keep the team size low. You're out this time, but I hope to include you in a later mission."
- I'll go then. Good luck.
Where do they recruit for the mission about helping out them goblins? I'll go poke my head in there.
"Thank you for understanding Mordred. Eye, you're on the team, pending requsitioning at least one more communication stone."You get three stones. this was a requested upgrade from mission one. You test tehm each in turn and they appear to function through both speech and though a physical input device. can you read? If so, you should have no problem figuring out the physical input. If not, the speech function will work fine. there are a few symbols on the physical input that are icons of simple things, and these are explained to you by the gnomes "this one means retreat and regroup. this one means wait. this one means report. this one means scan the area..."
I'm looking into bringing the Eye, and want comm-stones to recieve info from it. Min 1, max 3, how many can I get?
Also, still want info on Aylia's portrait.
"I sense I have been accepted for infiltration! Beautiful!"You will be.
Be in the place I gotta be!
"This unit requests the briefing materials and a can of green and brown paint. Can of paint optional.""you won't need the paint. the goal is to be inconspicuous, even when in plain sight, not to sneak in under disguise. Consider yourselves more like servantws: invisible even when carrying out your duties in close proximity to the principals." further briefing will follow in the briefing room (see below).
Terrance would prefer the wedding mission. If Aylia doesn't want him, he'll settle for escort duty.Will you go on the combat mission instead? looks like we have four for that, two undecided (U_P and Spaz), and yourself. I can peel the two undecided's off, but four and three might be a bit small for these two missions.
I don't know, I was pointed towards here. Also, as said before, those I bite become quite tough and go berserk. Based on what this mission is about it may come to be quite useful."query: some kind of magic, or rather a toxin? Statement: this one hopes you will not cause a relatively weak opponent to go berserk and become more dangerous."
((He's talking to Arileth, the deep fried crispy elf))
Reggie requests a sword a hand mirror and picture's of what the people who are accepted look like.You get a gladius, a small copper square for a mirror, and teh officer points to each of the party members. "that's what they look like."
Well Guys should I try and like... Shapeshift into something more fitting the party or something?
Continue to hide among the corpse and machine guy.Please read the briefing at the bottom of last turn. ... you get your punching dagger and leather armor. it is a tunic, some leggings, and a pair of sturdy, but used, boots.
So, uhh fighting then? Where may I get some equipment? Something I can use to hack and slash with. Maybe a bow. I would prefer a sword though, something I can use in conjunction with my gloves...Hmm my final decision will be a punching dagger or hand sword and some leather armor.
"Requesting all known live-modeled portraiture of the attendees."Portraiture? not likely. ask your guide to identify who it can for you, and memorize. use your farseeing to learn mroe. It's what yuo were built for. as for copies ... denied. Good luck."
Requesting more copies of myself."
"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."Your plating will likely be your best armor for now. As for needed items: nothing. though a mechanical object like an astrolabe or a wind up toy or music box would help as a focus. The feng shui additions rebalance your iron leg with your other body parts and are part of what makes your clockwork magic effective. It's a holistic thing. they do not add special traits like levitation or shielding or something. ((sorry I missed that. I meant to say something about it.))
ASk above. Inquite if any of the mentioned armour are more effective than my outer plating, in which case, get some of that. Also, you missed my previous actions, reposting: use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
"Do we deal with them lethally, non-lethally, or on a case-by-case basis?""Yes."
Prepare to leave.
Well, I'd like some clarification about how Demons work in this universe. What can I and can't I do? Can I shapeshift/change the form that people see me as? Directly manipulate people's emotions?lets' see. you already commented that you are genrder fluid, so you can change appearance, but you will not fool people looking at you in direct light asto whether you are a physical being or not. You can take the appearance of any humanoid race, but retain a certain set of features, so no disguising as a specific person - you would need a skill specialization for that or for looking like animals. Direct manipulation of emotion would require either direct contact and a will contest, or line of sight and a focused use of magic - requiring you to be still and drop any other action. You have no specializations, so your magic is "wild" meaning it is unpredictable and not easily directed. Your magic works in line with your personality though, so you won't be making flowers appear - bees, maybe. You might rot food, cause noises as of pursuit, battle, pain, or seduction to appear and follow someone, or you might make a person appear more hostile, threatening, or weak than they are. You can pass through walls and become mostly invisible, but there will always be a shadow and a faint appearance. I think these line up with your character concept of minor demon seeking emotional conflict and chaos in the human world. anything beyond what I mentioned, ask specifically or just try it out and see.
And what stats would Demon-things use? Magic?
point out the flower to the portly fellow and follow him if he starts moving toward camp."Ah yes, the
if he doesnt start moving toward camp, do so myself.
"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."didn't get an answer to the above question last turn, so reposting it. Ask it to the one issueing the mission.
I'm gonna practice my shapeshifting before we go.(1) You keep getting long arms, or short torso, or missing the eyes. you make a humanoid form, but never quite get something that is identifiable as an elf.
Shapeshift into Aylia to the best of my ability's if clothes are proving difficult to change just be naked
Dag nab it. sorry again, and thank you for your patience."Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."didn't get an answer to the above question last turn, so reposting it. Ask it to the one issueing the mission.
Then ask for something mechanical that could serve as a focus for my magic as equipment. preferably something smallish. If I get that I think I'm good to go.
((I did I was just being arbitrary))suited, stabbing, and set.
put on armore and gloves, do a few test swings with my dagger and ready to go.
If Zoltan Elfberg and U_P's character want to do the escort mission, head to wherever I need to for that. Otherwise, volunteer for the combat mission.blowgun acquired. poison darts of a variety of effects also acquired. You already have a glass for farseeing. It was your Christmas present.
Regardless, requisition a small ranged weapon (perhaps a blowgun?), and either a spyglass or some binoculars.
Dar'yajira will request that his collar is removed. Ostensibly because it makes observing without being observed more difficult."Would you prefer he Brand to spread to your fur and skin, little one?"
Well, Comrade's race and the soulgem thing that jack had to jump into to sign up allude to possession. My guess is that would have to be a specialization?Possession is possible, but pretty darn tricky without a specialization. It would require a will confrontation or the victim to be prepared in some way before hand. And at your current ability, would be a constant struggle. It'd be like a wrestler trying to get another wrestler to hit himself in the head repeatedly. I mean, small children you could do without much problem, and could probably steer a drunk pretty well ... But a wizard or a hardened fighter? not so much. ((I am trying to neither give yo utoo much or too little here. Possession is a powerful skill, but you are kinda minmaxed toward manipulation so ... I don't know how this will go yet.))
Jack will ask if there are any items that would help focus wild magic.
snag a belted leather loincloth with a nice satchel to store things in, and maybe some sort of non-weapon sorcery focus.ya missed my loot snagging.
Preferably a mineral based focus rather than a talisman or symbol.
after that im ready to join ye olde murderquest.
There are a variety of smallish things you could use. be more specific, as the particular type of thing will affect the castings in particular ways.
Dar'yajira watches, wide-eyed, as Reggie shifts form in front of him. "It can change form?! It is druid?""Reggie and I are both shapechangers and neither of us are druids."
Okay try to focus relax deep breath think of Aylia turn into her it dosent have to be perfect but as long as they look related it should be good.You manage to get a pretty reasonable likeness to Aylia. You could be cousins, or maybe half sisters.
One to fine tune messing with memories. One to make mortals more suggestible, and one to immobilize or at least inconvenience mortals.Okay. Gotten. Someone else in the team specify that you will be carrying these, please.
Sorry. I missed a lot of things the last two days. too much hurrying. Belt, satchel, and amber geode gotten.snag a belted leather loincloth with a nice satchel to store things in, and maybe some sort of non-weapon sorcery focus.ya missed my loot snagging.
Preferably a mineral based focus rather than a talisman or symbol.
after that im ready to join ye olde murderquest.
could I get some cord? Preferably one made from sinnu or intestine or a string of similar qualities when dried and spun into rope? I may use them to build a make shift bow when we are at the location.do you have bowyer as a specialization?
Requisition a broadsword, and some armor.Necromancy can do all sorts of things - from making undead, to speaking with the dead, to astral projection, to controlling undead.
What kind of spells can necromancy cast in this? What spells do I know?
Request a bastard sword and toughest gauntlets they can give. Also, there are these gems - could one be tuned to be a minor, but permanent booster of bearer's magical abilities? I could use some raw magic input to power up, I think.You have telekinesis and lightning. hmm.
I knew this was coming. Why didn't i just explain last turn?QuoteThere are a variety of smallish things you could use. be more specific, as the particular type of thing will affect the castings in particular ways.
Do ho, new information. Could you expand a bit on this? Like how will different things affect the casting?
"How do we tell if the guests are telling the truth about who they are? Do we get a full guest list? I mean, if we ask any old magical rando if they're invited, odds are they're gonna say 'yes'. I sure would if I was crashing a thing like this.""Elementals do not make lists. unless they are clockwork elementals, and those won't be attending. Rather, elementals tend to rely on interrelatiosnhips. As such, an unwelcome guest may be admitted due to connection with others in the group, but watched carefully. Or they may be guaranteed by another guest, such that their behavior reflects on their host. You will take your cues from the head organizers, in terms of who is and who is not to be handled by yourselves. Yo uwill have to exercise some initiative - the Eye's farscrying should help you determine the validity of a guest you are unsure of - like the clay man you mentioned. A clayman could be an elemental or a construct. The Eye will be able to tell the difference. If it is made of wood, it is not your responsibility, construct or not. If one of those gets in, you will have a show. It'll be fun, I promise" He grins, and it makes you a tad uncomfortable. "as for your item requests .. .what do you take us for? the Daughters of Chaos and Agony? We don't give out weapons of war to just any one for fun. hmm, we can get you a few magical blankets for snatch and contain. they should be useful against most of what you'll encounter."
"Also, can we get some of that old black magic to take along? Don't suppose a metal man would be well-disposed to a good kick, so maybe a bit of magic thermite? Got any blizzards in a jar for any cheeky fire people? Or at least a good, sturdy magic blanket? Ooh, or a bag of holding? Bag of holding would be amazing for a quiet grab, methinks."
"Oh wait, what about a humanoid made of wood? Like some kind of living mannequin. Do we mess with that? Might be a construct? Or a clay man - that's dirt, right?"
Continue being where I gotta be, but also ask questions.
((Darn it, missed a set of rapid updates. Oh well, was utterly exhausted yesterday, was worth the rest. now to try to find things addressed to me that I missed))((it was mostly individual stuff ,so I figured it'd be okay. I'll be returning to regular update schedules Monday))
Aylia can read elvish and some sylvan, but not common.
Guest list and area map or layout description?
Formality of clothing?
Dar'yajira doesn't want his collar removed if it would mar his fur. I suppose he's ready for the mission now.Nice try though.
Dar'yajira watches, wide-eyed, as Reggie shifts form in front of him. "It can change form?! It is druid?"
I'm giving those gems to Mordred, at least until we arrive and come up with a plan.
"Would this unit's composition be expected to cause problems? It contains iron.""Nah, we tuned you up, and took care of that. as long as yo don't go sticking your pointy bits into various fey orifices, you dog, you'll be fine."
- Okay then. Lost nothing asking about it, anyway."Well, there are four of you with no missions under your belt. Of the three who have been on a mission, one faffed about and threatened an entire village for their soap, and hte othertwo each murdered their objectives, but were otherwise rather competent. Since murdering your objective is the point of this mission, you may as well look to them for leadership. be warned, neither is exactly friendly. and you don't fall under the 'don't kill our allies' injunction, so it might be wise to at least make an effort."
Ready to go. Let's do this. Is there a person in charge of the squad?
"No clothes? Good. Wanted to make sure there wasn't some kind of dress code being enforced to ID mammals that should be there. No further questions."bronze and iron tipped it is. Want some stone tipped as well? I can give yo uoh, 40 arrows, with 20 bronze, 10 iron, and 10 stone, and ten spare iron and stone tips in case you need toswitch them out. That's probably a little generous, but what the heck.
Ready
edit: Actually, could I have a mix of iron and bronze arrows? The iron ones wrapped and ready to set aside if needed of course.
"Well no wonder these fucking elementals need to outsource security to the likes of us if they don't do something as simple as making a list of who's an asshole. Basis of civilization, that."you get five. two of them are enough each to cover human sized targets with ease, two are suitable for much smaller targets, being lighter and a bit smaller, and one is too large for you to carry, or wield alone. tehy all have teh Omega as their dominant pattern, but on inspection, you see some arcana as well.
"Anyway, magic blankets! I'll take all you can give."
Get some literal security blankets.
Just asking, does Ebony happen to have any iron items? She shouldn't, but it's worth asking.nope. just the scrolls, spellbook, and her clothing. here's a few more spells you can pick from: minor illusion, summon swarm, summon small animal, find familiar (a permanent animal ally), darkness. Here are a couple small effects I'll grant you: magelight, see aura, read arcana.
All right then: request a mechanical device as gear, try to get two if possible. In order of "want most" to "want slightly less": Some sort of clock or watch > humanoid action figure> Metronome > music box >pull string toyYou get the humanoid figure and the metronome. the clock/watch is out of your current price range. the humanoid figure can be wound up, and the little guy marches in place and waves it's arms, turning it's head side to side and occasionally up and down.
How large is the mercenary group? Large enough that they wouldn't think much of seeing a member they haven't seen before?"Expect a group of fifteen to twenty overall, judging by the size of the compound they have established. it is unknown whether there are more on the way. twenty mercenaries is enough to exterminate the goblin tribe you are dealing with, since they are not the more settled, warlike ones we see in the deep mountains and down south. most of what you will be dealing with will be comon soldiers with a couple NCOs and an officer. there may be two or three magic users. in fact, I would count on it. Your gems need you to be in direct contact with the m to activate. after activation, you can get up to a hundred feet or so away - the exact boundary is unclear - and still use the effect. the further away you are, the shorter the activation time however. to activate them, just touch them and concentrate on the effect you wish to create Only your magic is needed. as for whether they are attuned to you alone - no, they are not."
Can other people use the magic gems I'm getting, or are they attuned specifically to me? How does the process of activating them work? Does it depend on my teammates magic or only mine? Does it have to be used while I'm near?
Clunkers looks to Mordred as he gets an answer to his question. He speaks, as always, in a completely monotone manner.
I might be able to provide some scouting before hand.
Statement: How do you feel about instead going after the source of the problem, the people funding the mercenaries?"
"I could scout their camp, possibly even infiltrate as a new arrival. It would be wise to gather data before committing."
"Query: What if it was the mayor of some town, or a wealthy landowner trying to expand his lands.
Clarification: what if this fat cat has either no or only few guards. Would it not be easier to go after it instead of the twenty or so mercs?
Is now a good time to join?Yes, join now before the combat mission starts, so I can cram you in unprepared, and watch you flounder about. Hey! I just had an idea for a character ...
Before I put together a character, just want to ask some stuff:
- lizard people, how flexible can I be in creating one? Is a feathered dino-guy good? What about a giant tortoise?
- Sympathetic magic, how does it work? Does it operate in the same metaphysical space as alchemy but work through different mechanisms?
Is now a good time to join?Yes, join now before the combat mission starts, so I can cram you in unprepared, and watch you flounder about. Hey! I just had an idea for a character ...
Before I put together a character, just want to ask some stuff:
- lizard people, how flexible can I be in creating one? Is a feathered dino-guy good? What about a giant tortoise?
- Sympathetic magic, how does it work? Does it operate in the same metaphysical space as alchemy but work through different mechanisms?
Feathered Dinosaurs? I'd be insulted if someone Didn't. giant Tortoises? Reminds me of my first RTD.
Sympathetic magic involves taking a symbol of something or a part of something and using it to affect the whole thing. think voodoo or mimic magic. the same metaphysical space ... good question. Experts are divided. They do interact, and can interfere with each other or heighten each other's effects, so in a sense, yes. but that could be because they act on the same materials - the Material plane.
Reggie looks at himself casually in the shiny metal.((Sorry it took me so long to notice this))
I think I did a better job this looks much better but yeah.
Not sure what the point of the stone arrowheads is. against targets the bronze are ineffective I'd use the iron. um, stone absorbs blood well and generally is a very good carrier of magic, hence it being used for so many ritual items. Um...bronze and brass are both alloys of copper, so I think neither is ferromagnetic. Both are conductive though, and have other weaknesses. Truth be told, I hadn't thought of a specific reason for including them, except "magic".
Meh, might as well not look a gift horse in the mouth. why not have stone - Oh yeah! magnetic fields! Yeah, do want stone ones now that you mention it. Thanks for the thought!
edit: Hold on a sec, is bronze even magnetic? Or am I thinking of brass...
Awesome, I like those ideas. I've edited my charsheet, tell me whether the basic ideas of each magic sound good, and I'll be good to go.Edited sheet is added to the OP. You are the 8th for the combat mission, which means:
Charsheets at thread start are not updated with levelupsElf.Reggie looks at himself casually in the shiny metal.((Sorry it took me so long to notice this))
I think I did a better job this looks much better but yeah.
"Hehe, so you want to pretend to be my sister Reggie?"
He looks like my half-sister/cousin on my elf side or my fey side?
I partial-shift towards cat, spine extending into furry tail, ears moving up and changing, eyes shifting as well.
"Well, you can't keep using a male name when you look like that. If you're going to be my little sister then I'm gonna call you Meryl!"
Reggie/Meryl smilesOkay ,you do this.
use mimikry to talk in alyla's voice when I say this.
Meryl sounds cool!
((I think the merc team planning was mostly over anyway. I think we basically concluded that we really needed to see what the situation was on site before we could make any concrete plans.))
I'm still up for escort mission.
I'm still up for escort mission.
((Aren't you with the Smashy Killy squad? You were on our list last time I checked.))
My charsheet is correct.in your voice Meryl/reggie speaks calmly yet cheerfully.
I also shift back to my base form before mission start. First impressions and all that.
edit to avoid double-post:
"Meryl, don't claim to actually be related to me by the way. Just let people draw their own conclusions. Lying is rude and in poor form."
in your voice Meryl/reggie speaks calmly yet cheerfully.
Understood Aylia also these things on the chest are really soft.
he's poking the boobs on his chest
((You miss specialisations there, Akuma. Three specific things you're competent at.))Thanks, fixed.
((Tell me if my character's too OP, due to his race.))I see nothing wrong with this. I'll add you to he OP later, and to my spreadsheet. Right now, you are pretty much alone in Omega base, though. And two missions just started, so it might be a while, unless about three more people join and are active, in whihc case I'll post a new mission for you all.Spoiler: Mongo the Bard: (click to show/hide)
Thanks. Also, do players start out with any items/currency?Not usually, but you can have your lute.
Ah, okay. Thanks.Gonna have to go on mission to make money off npcs this way. omegas tend to be a bit tight-fisted.
Set my cap on the ground at my feet, and play some instrumental music on my lute, in an attempt to make money off the NPCs.
bumpsorry, I forgot to do the action there.
((so knife iw the cleric and ath is a paladin))not really a paladin, with the mix of evil and good in her.
Hmm. It occurs to me that I never posted the knife's sheet. Might as do it now, I suppose.You keep threatening me with the specter of GWG floating in the background. Are you tryig to tell me something, my dear friend? Should I be looking under my bed for ... I don't know, spiders carrying legal injunctions, or something? :PSpoiler: Knife Character (click to show/hide)
It's funny, the knife is the only character in this game with magical healing capabilities. Clunkers is the only other character with medicine skill. When ATH mentioned his char's cleric backround, I thought maybe that would change, but NOPE. For Waif Wyrm Gold, divine magic is just another tool to kill things with.
...Kinda funny that our only real healer is an evil knife which wants to corrupt and destroy everyone around it. Too bad it'll probably disappear after this mission.
Question if someone used a detect allignment spell on her or something what would she show up as?loopy, probably :P
You keep threatening me with the specter of GWG floating in the background. Are you tryig to tell me something, my dear friend? Should I be looking under my bed for ... I don't know, spiders carrying legal injunctions, or something? :P
I've only been here for a year and I'm in page 4!((That's not a good thing.))
It is for someone who disgraphia.I've only been here for a year and I'm in page 4!((That's not a good thing.))
I've only been here for a year and I'm in page 4!According to our resident stats wizard, I am on track to break the top ten before I have been here for a year.
@syv:Sounds...Too close for comfort :vAt least you'll eventually accept logic. Your bad habit instead is arguing with the GMs and trying to use real world logic to justify stuff in a game.
He sounds like me when I'm fired up.Hell no. The reason I jokingly considered syv's comment about him to be a threat is because, as he said: a) he argued literally everything, sometimes well, and sometimes shit poorly, and b) he never ever stopped until he had the last word. Ever. he made far more things unfun than he made fun, IMO, and he could not distinguish between them. He was warned several times, according to The Toady himself, and is the primary reason I waited as long as I did to join ER.
Official character sheet!The updated sheetSpoiler (click to show/hide)
Yeah, nobody I know on B12 is anywhere near as bad as GWG got. Maybe a couple of people in the US election thread start getting up there, but certainly nobody who I've seen in Einsteinian Roulette.What happened with gwg?
Ozark, I think you've been doing a great job. The plant collecting challenge wasn't a great idea, but it also wasn't terrible. As for the merc mission... I think it's been handled well, but I guess there's flaws with it, considering the fairly decent dropout rate. Other merc thread people would probably have a better idea of why that is than I.
Oh, and I'm pretty sure this has been stated a multitude of times before, but I love how open you are to the variety of characters. I mean, you even let me play an evil enchanted knife which mind controls people. It hasn't gone well, but you tried it.
What happened with gwg?IIRC, he got into/started an argument (again), got angry (again), and Toady banned him because he had gotten a number of warnings about that exact same kind of thing before.
I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
Yeah. Even Ebony, who knew little of Satyrs, could figure out that giving in to the song was a terrible idea.I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
Go find some amusing Omegas to sass and thieve.
Samuel starts walking around, dragging the ball and chain behind him while soaking the floor.
I look around for interesting characters, perhaps the bear.
((I find it kinda odd how Egan abandoned Jack 'cause a demon's too alien for him, so his new character is... a demonic crow? How is that any better?))((Not so much a demonic crow as a perfectly normal crow that stumbled onto demonic magic that it is woefully unequipped to even comprehend. Which is better than a demon because it's motivated by owning shiny things and eating tasty things and such flesh creature stuff, rather than a being motivated by creating maximum suffering while having little power to do so directly and also desiring to appear to be a normal human being in order to maintain it's won safety in some kind of crazy ill-thought-out balancing act of a character motivation.))
It was a good character concept, but perhaps not your style. I think ti had lots of potential. Ah well ,this is equally amusing.((I find it kinda odd how Egan abandoned Jack 'cause a demon's too alien for him, so his new character is... a demonic crow? How is that any better?))((Not so much a demonic crow as a perfectly normal crow that stumbled onto demonic magic that it is woefully unequipped to even comprehend. Which is better than a demon because it's motivated by owning shiny things and eating tasty things and such flesh creature stuff, rather than a being motivated by creating maximum suffering while having little power to do so directly and also desiring to appear to be a normal human being in order to maintain it's won safety in some kind of crazy ill-thought-out balancing act of a character motivation.))
"Bird. Bird. Caw!"
Blink to his other shoulder and try to figure out if the dead man is edible.
Try to bat the bird away.Corvo blinks to the exact same location it is already in, and Samuel brushes it off hisshoulder impatiently ,sending it flapping into the air, to land on his other shoulder, tilting it's head quizzically and cawing loudly in his ear.
"Bloody bird, shoo."
No use in the dead if they're still walking.there's a nice fish stew in the kitchen. you get shooed away by the cooks. One of them looks more intent on shooing you into the pot than out of it.
Go try to find some dead that aren't.
I also go and explore the base, I look for other interesting characters.What interests the cursed one? We've got brutes, gambling, fine women, mad scientists, even madder doctors, officers, grunts scrubs, plants that hit things, birds that yell at things, sand dunes full of "adventure" - horrible, horrible adventure ... an arena, a morgue, and more. and it matters a little that you are in a desert, as your curse is water oriented. I suppose you could seek a way to alleviate the heat. Actually, Omega base isn't exactly a comfortable home for anyone really.
((By the way my character isn't technically really dead, it was just hard to explain the crow what he really is.))
Abuse Blink to stealthily steal a piece of fish. And remember that man's face; pissing off a magic crow might be a bad idea.You steal your fish, flit away, and instantly forget that man's very existence.
(I guess there's some water around, people need to drink, right?)many eyes turn toward you when you enter the cafeteria. Most return to their meals without a second glance, but a few sets linger. Seems a Cursed One is a bit of an oddity even here. But not by much. You shamble to the counter, and hte meaty guy behind the counter just waits. "Water." He grunts and brings you a bucket, which you down in one gulp. Must have been drier than you thought.
I want to go to the cafetaria or an other place where there might be water.
SnipThanks it was a bit confusing so I think I fixed it -4 equals +2 and +1 right?
mkay, what have we got? a drowned man, a bongo bear, a lizard man, and a bird that can summon demons.Life in the omega legion may be dangerous but you meet the most interesting people
((You probably should add killerhellhound's character to your second post, Oz.))I really should. I will ,soon. and to my spreadsheet too.
((If I use the same 5 somewhat spells could I be more efficient with them?))yeah. if you want to do that, we'll make your "Drowning Magic" Specialization more focused. That'll make it a bit more powerful.
I'm making some notes on magic effects and various game mechanics, primarily around magic and alchemy. I am doing this in order t oattempt to remain somewhat consistent in my application of things. however, note that magic is variable, and one system's symbols and materials may act differently than the same in another system.your posts on magic or what?
So, if any enterprising persons would like to track down and link or quote my previous points on these things, I will add them in, and be grateful. Little gifts may find their way to your character as well, within reason.
what stats affect sorcery and innate magic?It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
The pluses and negatives scale like they do in ER. so, according to the er character calculator, you have too many positive points for the negative ones. I edited the OP to make that clearer. I removed the free starting +1 because I think that isn't in ER and it works that way. I'm just trying to keep it balanced. Sorry for the confusion.
Same for you Egan. the concept is fine, but the stats are too high.
Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?
You can, kinda. you would require rolls with penalties every time you tried.
A spellcaster without that specializattion could try to mimic the movements, words, and will needed to make a spell work, but without training, it's going to be sloppy and most likely won't work.
A Sorcerer without specialization will have "wild" magic, which will come more likely of it's own accord, will drain the caster more, and will have more unpredicatable effects.
there is literally no downside to someone with a -2 in magic and no specialization playing around with alchemy, however.[/qoute]Spoiler (click to show/hide)
syv, natural cat things don't require skills slots. Walking doesn't require a skill slot for people, after all. Assume your cat can do all the normal cat things. giving it a skill for it would make it phenomenal at that, like able to leap 20 feet or something. Also, skill mastery/specialization can be leveled like any other skill, using the point system from ER.
Yeah, I tend to be okay with odd characters. it's in my nature I guess
Unfortunately, sorcery is off limits for a construct, as sorcery relies on certain organic ...stuff. I'll think of a better way to describe that later maybe. Think about what the creators put in her, and go from there. Maybe something like Mechanical Magic: Improved Function, since her creators wanted a metal creature to fly and move fast and all. Essentially that would give her the ability to increase a stat or skill roll for a price, and maybe influence other machinery or constructs.Guys, send me a pm, letting me know if you are good with insanegame27's character as it stands. in particular, the concept ofa queen which remains at the base, and offspring which go on missions in squads of up to 10, which are linked to the queen's life force.
Insanegame27, One character has a floating orb that can pass it's memory to the next incarnation, but that requires a specialization slot. you'll need a spec slot reserved for your hive link, or every time the squad gets more than about a mile away, you lose control. And everything is more than a mile away.
additionally, I am considering requiring the consumption of 2 offspring in order to level up. This provides a mechanism for the queen to adapt in response to the missions, rather than being a static character. Mission one and two briefings are immanent. Don't worry if you miss this one, though. I can add people in or start a third before one or the other ends, if necessary.
will post more when i find them
posts specifically dealing with how magic works, what stats, symbols, etc. Also, for example, Lenglon's character just fired a bronze arrow at a creature reanimated through unholy magic - I am tracking how the unholy magic is supposed to work and what it actually did, and how the material of the weapon affects the stuff.I'm making some notes on magic effects and various game mechanics, primarily around magic and alchemy. I am doing this in order t oattempt to remain somewhat consistent in my application of things. however, note that magic is variable, and one system's symbols and materials may act differently than the same in another system.your posts on magic or what?
So, if any enterprising persons would like to track down and link or quote my previous points on these things, I will add them in, and be grateful. Little gifts may find their way to your character as well, within reason.
Well most of the unholy stuff has been PMS.ah. well Ozark, if you need me i can help you with this if you need it.
Well most of the unholy stuff has been PMS.
"yes? a bonus? That's ... out of the ordinary. hmm.This would possibly be the right place. Your name?""Statement: This one's designation is Clunkers, due to unfortunate events.
Ah, I see. Very well. hmm ... a unique case.Tell me, what kind of bonus wold you like? better quarters? I presume that food and alcohol are off the table here ... an enchantment, perhaps? Additional foci for your spells, or a gem of power?""yes? a bonus? That's ... out of the ordinary. hmm.This would possibly be the right place. Your name?""Statement: This one's designation is Clunkers, due to unfortunate events.
Further information: The Omega contact told this one to come here for a bonus due to this one acquiring a new recruit for the legion on the last mission."
Terrence nods (well, bows), and waddles off. After retrieving his sling, the chest, his farseeing glass, and the two bags of rocks, he heads off in search of an alchemist.((you should, if people do rp here. otherwise, it's fine. this thread is more quiet than the on-ship one in ER - I probably made it less interesting overall))
((Do we need to bold actions here, or does that only apply to missions?))
Time to return the requisitioned equipment. Sell the studded leather and orc weapon, if I can. I'd like to keep the orc armor and broadsword, but if I can't just walk around with those turn that over as well.You attempt to return the leather armor you are wearing, but the clerk takes one look at your twitchy blue corpseself and says "No." he takes the studded leather in exchange, and throws in the broadsword as part of the package. as for the heavy orc armor, it's to heavy to just lug around everywhere. You can take it to your slab in the morgue if you like, but "this place is full of thieves, you know? turn it in and let's talk about what you'd like in compensation, alright? You lot usually come back with more holes than armor, so spares like this are nice to have on hand. .. say, are you alright? you seem a little ...broken."
"Response: This one would like to get a drone or two to control. Clockwork, like this one. A spider for mechanical repairs, and mechanical bees or other such creatures for scouting.The guy takes the notebook from you, examines it briefly, and thinks. "Well, a time piece wold be easier to come by than clockwork drones. I assume you mean something mechanical, and not a simple hourglass or sundial. Expensive. But I think this notebook ought to cover it. Alright, all of those things are yours." He writes several notes, andinstructs yo uto take one to the alchemists and one to the gnomes for the drones "gonna be a bit of a mix of alchemy and clockwork, after all," and the last note to another quartermaster in charge of a more selective stockpile for the timepiece. He sends you there first, and the guy behind the counter is reluctant at first, but eventually grudgingly accepts tha the note is legitimate and goes to look for something to your specifications. [insert specifications here]
Statement: If both or one of those can be gotten from my normal mission pay, this one would be interested in acquiring some sort of timepiece as a foci as well.
Additional statement: This one looted a notebook from the mercenary group during the mission. This one does not know the meaning of its contents, but maybe it is of use to the Legion, though this one realises it is a long shot."
say above, also give them the notebook.
"HELLO? SIR OR MADAM?" Terrence says, tapping the alchemist on the shoulder. "I APOLOGIZE FOR INTERRUPTING, BUT I HAVE SOME THINGS THAT MAY BE OF INTEREST TO YOU." It lowers the trunk to the ground, popping the lid with a flourish. "THESE CHEMICALS WERE RETRIEVED FROM SOME PARTICULARLY DANGEROUS MERCENARIES. UNFORTUNATELY, I AM UNAWARE OF THEIR PRECISE PURPOSE, AND THEIR PRIOR OWNER DIED BEFORE IT COULD TELL ME. IF YOU WOULD LIKE TO TAKE A LOOK... I MAY BE WILLING TO PART WITH SOME OF THEM IN EXCHANGE FOR CURRENCY OR OTHER VALUABLES.""Lad. I cannot tell what they are for just by looking at them. Leave the case here and I will examine them in detail. My initial thought is that these are a poisoner's set, but poisoners tend to try to disguise their tools, for obvious reasons. Unexamined, I can take the lot of them for ... two items of alchemical nature. no philosopher's stones - we don't deal in cheap immortality gimmicks here. But, we have potions that can do a variety of things - would you like to grow feathers and flesh webs so you can glide through the air? Or perhaps eyestalks that allow you to see into the realm of the dead?"
Allow the alchemist to examine the vials, one by one. Try to gauge his excitement and sincerity as he does so, using my empathic abilities.
Terrence's earholes prick up at the mention of immortality*, although it does its best to hide the reaction. It uses three of its arms to install the farseeing glass in one of the sockets and don its new armor, while a fourth shooes the messenger away."PLEASE RELAY MY MOST SINCERE THANKS TO YOUR MASTER- THIS PIECE FAR EXCEEDS EVEN MY HIGHEST EXPECTATIONS. YOUR KIND MUST BE TRULY EXCEPTIONAL BY BIPEDAL STANDARDS."the alchemist looks at the rocks briefly. "Those four look like power stones. Channels for some kind of specific spell type. I have no idea about the other two. neither look to be of use for me. To be honest, the vials wold be more useful to an apocathery, too. I'll pass these on to him. Oh don't worry, he's reliab .. well he's honest. At least as honest as any of us. Anyway, you'll need a mage to decipher your stones, I think. unless you want to try them yourself."
It then turns back to the alchemist. "...POINT TAKEN. I WOULD LIKE TO EXAMINE YOUR WARES, BUT ONLY AFTER YOU HAVE HAD TIME TO IDENTIFY AND APPRAISE THE ITEMS. I TRUST THAT YOU WILL BE HONEST IN YOUR ASSESSMENT, AND THAT YOU WILL NOT ATTEMPT TO SWITCH OUT OR DILUTE ANY OF THOSE VIALS IN MY ABSENCE.
OH, AND BY THE WAY- YOU WOULD NOT HAPPEN TO HAVE ANY EXPERIENCE IDENTIFYING MAGICAL STONES, WOULD YOU?"
Dismiss the delivery guy. Give the alchemist some time to test the vials (as well as one of each of the rocks, if he's interested). While I'm waiting, find a nearby location where I can assume boulder form for a while. Periodically check in on the alchemist via farseeing, just to make sure he doesn't try to cheat me out of anything.
*((Speaking of mortality, that reminds me- I never sent you that info on Terrapodes you wanted. I'll get on that.))
To the quartermaster:"easy peasy" the qm says, leaving for a bit. He returns with a watch on a chain. it requires winding daily, and has a lever to pause the motion, as well as one to adjust the time.
"Statement: The timepiece must tell the time, preferably down to seconds. It should be small enough to hold with one hand. It also needs a switch to stop the timepiece's functions, until either the switch is released or pressed a second time. Other than that, anything goes."
To the gnomes and alchemists:
"Statement: This one will take the independant bot."
Say above to people. Count how many bees I've got, and if the bees/spider have some sort of limited self-awareness.
"I'll be fine for now. Are you willing to give me something to help with necromancy? Directions to a doctor and an alchemist would be nice as well.""Useful for necromancy? like what? Corpses?" Anyway, you get directions and a scrip good for "one heavy orc armor."
Trade in orc armor, receive directions.
((Plugged in?))((Into clunker's internal power core, I reckon))
"Of course. Please continue." (9I wasexpecting people to do their level ups and stuff in the other thread, and forgot. thanks))((Plugged in?))((Into clunker's internal power core, I reckon))
Clunker heads out to see the sergeant who gave out the missions, his new spiderbot following him like an obedient dog.
"Statement: The mission was completed according to parameters.
Query: Will you be requiring a debriefing like last time?"
eightlegged, and about the size of a medium dog.
Just ... just gonna take the blow eh? alright, you curl up into a defensive posture, pulling as much of yourself inside as possible and tucking your legs underneath. ... -sigh- lets see what happens ... ooouuuuch. He swings in a swooping arc, and connects hard with the upper bowl, shattering it and sending you flying. You bounce off the wall and lay, dizzy, for a time, before slithering out of the remains of your bowl armor and staggering off toward your room. "NEEEDS ... WORK..."eightlegged, and about the size of a medium dog.
((Sounds familiar...))
"VERY WELL. MAKE IT QUICK."
Allow him to conduct his "stress test". Assuming I survive, head back to my storage place. Examine it in earnest this time.
"I was thinking of something more along the lines of a book, but this is fine.""A book on necromancy? we might have some history books and theory books. Might help out. Go tto the archivist later on."
Time to visit the alchemist.
"Statement: The short version is this. In the beginning stages of the mission we sought to make contact with the goblins. The tentacled one and this one used their farseeing to find the way, and other helped in finding the right track. Once the goblins were found, this one convinced them we came in peace and also managed to learn their language so that this one could function as a translator."Hmm. At what point did you first split up, and what were the objectives of the divided groups? Also, how did you get along, as a team, overall?
While this one and the tentacled one exchanged information with the goblins, the other members of the team went to scout. They did an admirable job, scouting both the surrounding settlement and the merc camp, while also engaging a merc patrol. The merc patrol was defeated, and the zombie got hurt during the kerfuffle.
After this, we collectively ambushed another patrol. We wiped them out, and this one convinced the vine beast to join the legion. One fo our number, an elf this one thinks, split off to go speak with the mercs at this point. He was not seen again, so this one supposes he failed. Predictably.
After this opinions were divided. Our farseeing showed us that a merc group was heading our way. This one felt that we should defend the goblin village, while others thought we should destroy their now unguarded camp. The latter had the majority of votes, so we went off. We tripped a magical alarm which froze on of ours, but he was promptly unfrozen after which we looted their valuables and burned their camp. After this, this one reset the trap to target everyone and we made out. The Omega contact messaged us through this one's doll that the mission parameters were completed, so we left.
Additional information: If you wish for any specific information this one may have left out, you have but to ask and this one will scan its databanks for relevant information."
Say above to Sarge. Also look up any specifics he asks for in my databanks.
After he's recovered from the initial shock, Terrence waddles back to the armory. He presents the remnants of his armor to the first tinkerer he can find.You didn't actually retrieve the armor. But no matter, you go to the tinkerers anyway and present your case. "We are already working on it. Tell me, what made you believe that two small wooden bowls would serve as protection against such a big club, wielded by such an obviously unstable fellow? And how are you feeling now?"
"YOUR LACKEY BROKE MY CARAPACE. CAN IT BE REPAIRED?"
"Response: We split up for the first time at the very beginning of the mission. My group was to make contact with the goblins, while the other four members each took slightly different routes to scout out the area."Your secret is safe with us. It appears that your group used farseeing quite effectively. Speculate ofr me: why do you think the mercenaries emptied their encampment when they did?"
Response: This one feels that the team overall got along fairly well. The less vocal members followed directives, while the more vocal members communicated well with eachother and exchanged information effectively. As this one mentioned, there was some disagreement between this one and mordred at the end about our best course of action. After some conversation, he convinced this one that going to the merc base was the optimal course of action. Don't tell him this one admitted that, though."
Examining the blue crap further. What is it, how does it work, is it safe for me to get help from a doctor?The alchemists poke, prod, and in general annoy you in regard to the blue stuff. Turns out it is some kind of pain generating mechanism. Possibly a side effect of a spell or ... you know, some magic gunk. The alchemists are quite interested in taking samples, including body parts. I'd suggest making a tactful retreat and finding an apocathery, a doctor, and perhaps another necromancer. Get yourself either bound to the blue stuff, or rebuilt so you can remove it. Just tell me what you want to do - assimilate it, remove it and repair your body to functionality, or something else, and we'll let the npcs squabble over the leftovers.
"I AM FINE, ALBEIT SHAKEN SOMEWHAT. UNFORTUNATELY, DESPITE HAVING LIVED AMONG THE BIPEDAL RACES FOR A SIGNIFICANT PORTION OF MY LIFE, I STILL STRUGGLE TO UNDERSTAND YOUR BEHAVIOR; THAT PARTICULAR INDIVIDUAL DID NOT STRIKE ME AS ANY STRANGER THAN ANY OTHER I HAVE ENCOUNTERED RECENTLY. ITS INSTABILITY MAY HAVE BEEN OBVIOUS TO YOU, BUT NOT TO ME."Ah, I see. Well, from now on, assume anyone in Omega does not have your best interests at heart. Oh, the alchemists are generally harmless, unless you happen to be around when they are performing an experiment, or you have something interesting tey want to test. And the quartemasters are easy enough to work with, since they prefer to exchange loot and services to actually stabbing you. but most of us came here unwillingly, because of our predilection for ... uncivil behavior, shall we say? Ah! look at that, your armor. Shall we test it again? I am sure it will stand up better to a hit this time. reinforced, you see."
FURTHERMORE, I ASSUMED THAT YOUR LACKEY WOULD KNOW BETTER THAN I WHAT MATERIALS COULD AND COULD NOT WITHSTAND SUCH A BLOW. I AM FLATTERED THAT YOU TAKE ME FOR A TINKERER, BUT TRUTH BE TOLD I KNOW VERY LITTLE ABOUT ARMOR THICKNESS AND THE LIKE."
Say the above.
"Statement: True, the farseeing has proven exceptionally useful.'Do you suspect the elf of acting against the interests of the mission?"
Response: Who can say. Perhaps the felt that their base camp was unsafe after the attacks on their patrols. Perhaps they felt that they needed to step up their plans since their area of operations had gotten so dangerous. Perhaps they managed to capture the elf and torture information out of him before dumping him in a ditch somewhere. Or perhaps they simply wanted to come at us in force to wipe us and the goblins out at the same time.
Annoyed response: Somehow, this one believes the elf had something to do with the entire mercenary group coming straight for our meeting point."
Remove and repair, although I would like a small sample for myself.the alchemists have a field day with you, scaraping the blue stuff off, setting you in a transmutation circle, even pouring acid on the blue stuff. that last part does not go well, and ends up with one of the alchemists losing an arm. You claim that was an automatic response from the blue stuff, and not yo ugetting angry when your skin began to bubble and peel off. eventually, they get the blue to slough off you and into a channel on the floor, from which they siphon it into numerous vials and beakers. They leave three vials with your now immobile corpse, which lays in place for some time before a troll comes along to drag you off to the morgue, where what you can only hope is a necromantic doctor awaits you, and not another troll - they do eat corpses after all.
"Thanks""yo."
"NO THANK YOU, I BELIEVE I HAVE LEARNED MY LESSON.""It's an odd collections poisons, potions for confusion, hallucinations, thi8ngs to cause rashes, ... I'd say it's the kind of stuff someone would use if they weere trying to make someone's life miserable, generally without directly murdering them. not torture quite, either. more like giving someone all the STDs or something like that. Curse magic, in short."
Stop by the apothecary's to check in on their progress. If they aren't done, wander around the base for a bit.
Clunkers shrugs"That seems likely. more so than outright betrayal. that would have had severe consequences. I believe I have no further questions. How about your self? have you an questions?"
"Response: This one feels it more likely that the elf simply screwed up, while his original intention was to help the mission. He was that certain kind of dim, you see."
Alright, retrieve my vials and try to locate some gloves and a tiny spoon. After that's done, return to my room. Is the centipede still there?Centipede? Room? I don't remember this. You have a slab in the morgue so far. Insects, understandably, are kept far away from there. But there are insects available if you want to do testing on them, so if you want, the potions guy can give you a few bugs in little jars - he demands a deposit for the jars, so be sure to return them - and a quiet, empty room off the hallway the potions, poisons, and narcotics enthusiasts are aligned around. Good enough?
"Response: This one is curious about how the goblins ared oing, and what happened to the mercs."Well, the goblins lost a couple of families, and more young men, but as a whole, they are doing fine. The mercs decided that enough was enough and left for greener pastures. That's when I recalled you. This was a substantial setback for their company. They'll bounce back though, mercenaries always do. just ask around - many of your fellow Omegas come from mercenary companies. As for the creature of vine and stone ... last I heard they were doing some elemental tests on it. It seems llike something that isn't natural to this plane, after all. We'd like to know more before moving on. It will have been made aware of any risk of harm before any of the tests, don't worry about that. most of that kind of thing is non-destructive anyway, so it should come out just fine.
Additional response: This one is also curious as to how the creature of vines is doing in the legion."
OK, I want to test the blue gunk's spreading tendency. Take an insect, and place it someplace it won't skitter away. Then take a small amount of blue stuff and put it on the bug. Try to place less than enough to cover the bug. Then place another bug next to the first.the first bug, a nice large millipede, rolls over and twitches. the blue stuff does not spread on it. The other bug does not approach.
"Content statement: That is good to hear. This one hopes Creature of Vines will enjoy his time here.""There's an iron mine nearby, if you are interested. We also have a building project going in the other leg of the Omega. Just follow the arc around to the other side. You'll see some activity along teh outside edge. Ask around for Jereth."
Go see the creature of vines. Or go and find something a big, ill-tempered construct like this one can help with around here. Or both.
Add some more blue pain to the first bug.it twitches and spasms. Some goo comes out of one of it's ends.
Blue goo, or normal goo?the second suffers no ill effect from touching the first in any place not covered in blue goo. it pushes back when forced to touch the blue. A few small drops appear on it in those spots that make contact.
Alright, have the second bug touch the first.
"statement: this one will comply with the collar, temporarely."You are led into the arena and at first do not see the vine beast amidst the surprising amount of greenery and the piles of rubble. Then you realize that much of the greenery is moving, squirming around several very large boulders, and in some spots, under the boulders. it looks as if the vine beast is trying to assimilate some boulders the size of horses. it is not succeeding. Several other beings are nearby. One at least is observing and recording the process. You watchfor a few minutes and then make your presence known. the being allows you to communicate with the vine beast, who assures you that it is unharmed and is testing it's limits in exchange for "sunlight and soil" or something like that.
allow collar to be put on, then go visit vine beast and see how he's doing. Afterwards, go see what that building project is all about.
looks like this one is hauling rocks, then. Haul those rocks with the steady, determined speed only a machine can keep up. Be sure not to post ck any rocks that are too heavy for me, though. Also never take breaks, because what's the point , really?Up on the plateaus, you see activity in the distance. As you approach, you locate a quarry, where the stones are mined and dressed. You join a crew to haul the stones the old fashioned way - rolling them on logs. Delivering the stones, you note that the monastery is rather sturdy, and quite ugly, especially for a religious building. It looks more like a fortress or prison than a place of contemplative study and prayer. At least, prayer to any of the good gods. You fit in just fine with the work crews, though perhaps you don't share their organic sense of humor. You were never interested in the details of who banged who's mom, and how much of a whore who's mother really was.
Time to clean up this little experiment. Return the borrowed bottles, and destroy the infected insects. Maybe I can use the alchemists' acid?Acid, to destroy insects? Sure. You careful;ly drop the bugs into a lidded bowl and pour in some acid. the bugs fizzle, and the liquid in the bowl, when it comes into contact with the blue stuff, burns brightly, leaving a strange black sludge behind. The alchemists note the smell fo rot, but you don't breathe so you can't tell. Something about the black sludge is appealing to you, however. Almost as if you wee looking into a pool of dead souls. Which, in a sense, you are. That sense being the literal one, because of the dead bugs, of course.
Continue working. Rest is for the organic."it's just that Jonesy's mother here is fascinated with men, that's all. Lots of men, and preferably all at once."
In the same dry, monotone manner as always, CLunkers speaks while working.
"Query: Tell me, organics, what is your fascination with the mothers of other organics?"
"Does this look soothing to anyone else?"You can get the sludge in a vial. the alchemists don't have scrying pools to hand out. You get three vials of whatever this is. The Alchemists have little interest in it, which is odd, since they seem to like all things toxic, volatile, or acidic. Something about 'bad mojo' mixing 'tainted byproducts' with their recipes. Everything is stashes and sorted.
See about obtaining that new sludge, preferably in a new container like a scrying pool or something. If the alchemists want to test it first, let them do that. After that's sorted out, return anything else I've borrowed and stash my samples near the table I started on.
"The others? Buggered if I know. They didn't really bother to keep me in communication. Took that commstone thingamajig and gave it to some girl who showed up out of nowhere. I could understand why, girl had a head full of rocks, she did. Could do some interesting things with magic, though. Let me show you."A couple of grunts haul away your prize corpse. Where they take it, you don't know. The Sergeant listens with a bored expression on his face to your story. the expression flickers for an instant when you mention Reggie.
Fiddler produces the dark-afflicted halfling corpse that he presumably did drag all the way over here.
"Said she was some godling or other. Wouldn't put much stock in it myself, truth be told, seemed more like a sorcerer. She believed it, I'd say, but that's hardly saying much. Other than messing about with this fellow here when I asked her to, she mostly just milled about and talked bollocks."
"But I digress. Point is, they gave her my commstone. And I was a bit busy making sure the festivities were in order and nobody was killing each other much, which is what I'd been doing the entire time I was in any reasonable proximity to the party as such. The others, meanwhile, were somewhere else. What they were doing is beyond me, truth be told, though nothing useful if the apparent results are anything to go by."
Fiddler remembers something suddenly, raising a finger.
"Oh, wait! I do know what happened to one! There was that whatever-the-fuck that was hanging out with the corporal, that one got its mind eaten by a satyr's magic pan flute. So you can safely not expect that one to return, I'd say, unless that brand of its makes that specifically possible. The others were out of contact, and I got separated from them when the ceremony got interrupted by those forces of nature we were warned not to interfere with. At that point I evacuated what lower guests were willing to follow me to a safe distance. And then, since I had no idea where the rest of the lot was, I supposed I'd best be returning here the way I came. The big battle was on, and that apparently could take days and there wasn't much chance of the wedding getting back on track after that."
"So that leaves what we did, which is try and figure out what the fuck those liaisons were talking about, then we rescued some weird plant children for a withered mother plant, then I set up some orderly games for the ornery guests to work out their mutual enmity through, calmed a set of humanoid cunts who decided to make an issue of things, failed to prevent a bunch of the poor guests getting stomped by a passing murder of frost giants (mostly on account of being busy with the cunts), then recommenced the festivities when the wedding began with a proper shitfight like the traditions demanded. Was a pretty good time, truth be told."
Fiddler shrugs.
"That's about the short of it. No doubt when the others get back they'll tell you more, unless they went and got themselves completely killed in my absence. Which I guess wouldn't be unusual. I mean, last mission I was on was in a regular town and somehow half of the twats either ate it or went missing, who knows what they'd do in the fey-infested woodlands. Worst case scenario, I brought at least equally competent replacements."
Make as full a report as Fiddler's memory permits.
"Statement: Clearly, this one is being influenced. Though this one thinks that organics are amusing, this one would never laugh out loud.You manage to drown out the mad laughter and focus the first statue properly. You move to the second - a scantily clad woman, one hand on a hip, hte other raised with there hand in front of her and her finger crooked as if she were gesturing for you to come closer. Which you do, fo course. You grab her around the waist, set her gently in her alcove, and point her right at the center spot, and then move on to the third. This one is a statue of a dwarf. It appears to be concentrating on something in it's hand. It has a small tol in one hand, and is using that tool to do something to a small device - some kind of construct - in the other hand. This statue is oddly unfinished, with bits of rough stone in various locations, where a few minutes with a chisel and some grinding wold smooth them out just fine. You pick up the chisel conveniently layign at the dwarf's feet and reach out for an awkward, ugly patch of stone n the dwarf's elbow.
Angry statement: Shut it, statue."
Continue placing statues as instructed. Have robutt computing working in the background to negate/dispell outside influences on this one.
Hold it. before I even move a proverbial muscle, do the following.You pause. The instructions said nothing about finishing the statue. But, now that you are thinking about it, you don't feel anything compelling you to finish it. it's just that it's so .... ugly like that. And you are sure you could make it right. Tidy it up, buff out the rough spots, make it into a masterpiece. it's probably fine. that last statue didn't have any effect on you, after all.
Robutt computing: Scan systems, is the statue making me pick up the tool and finish it?
-If it is exacting any kind of influence on me, gently put the tool down again and up the power of my influence negating programs that I've been using so far.
-If it isn't exerting influence, then I guess we could carefully give it a go. Patch it up and put it in its alcove.
Then leave the room.
I stir slightly, discovering if motion = pain, and try to see if anyone is watching over me. If motion doesnt equal pain and nobody is watching over me, then i'll try to stand up and check my surroundings. if someone is watching over me, I'll listen to them and follow their instructions, if motion = pain, then i make some noise and see who comes to check on me.You stir. pain comes, but the pain is separate from the motion. You move a paw, then stretch a leg. then attempt to sit upright. This last proves a bit much, as your foreleg gives out in pain and you let out an involuntary mew. You go to lick your paw and notice that it is as if the foreleg, from shoulder to just above the hind claw, is ice. It is even translucent. the blanket falls away from your head and forelegs, and you shudder with cold.
"Oh, the corporal was gonna induct her into Omega, I think, and she was tagging along to ostensibly but not actually help with things. As for that... homunculus, was it? Bugger if I know what an ouroboros mask is, or what it's supposed to look like. It turned into a fawn (not a faun, mind you, an actual fawn) and scampered off, and that's about as much as I managed to register.""An inductee. hmm.. Well, we'll see how that shapes up. Sounds like she'll fit in as well as anyone arond here. can't hardly get this lot to do much more than run their jaws most days either. Bah. The ouroboros would have been a very large mark, looking something like a snake or dragon looped around itself, eating it;s own tail. It was almost as distinctive as the Omega brand. And you say it turned into a fawn, while following a satyr. Wait here." And with those rather imperative words, he strides out of the room.
Explain!
"Brands upon brands, brands within brands!"You wait. and wait. And wait. it get's boring. You turn to look out the door and nearly fall off your stool. A very green, chitinous face, eyes set in the sides of it's head, mandibles slowly contracting and relaxing, long spindly arms folded against it's thorax is perched not three feet from you. It doesn't respond to your temorous "H-hello?"
Wait here.
Actually, nope. If the instruction didn't tell me to, then I won't.It takes considerable effort to not make it better but at last you take hold of yourself, and of the statue, walk it over, plunk it down roughly where it's supposed to be, and turn it so it points somewhere in the general direction of the middle of the room, then stomp out, refusing to even check if it lined up with the other two. As you step toward the door, a chorus of voices arises behind you, and two apparitions stand before you to block your way. You walk right through them and upstairs, back to the crates.
Just place it like it's supposed to be and leave the room.
I eat the soup while I think about what to do.You lap up the soup and find yourself licking the dry bowl. It warms your belly, and when the bowl is removed, you lay your head down to wait for another, and promptly fall asleep. Next time you wake, it is dark out. Grandma Bones gives you more warm broth, thicker this time, and afterward you struggle to your feet and take a halting step forward. "Oh? going somewhere, Snowflake? Here, let me get a basket, and we'll get some fresh air." And with that, she whisks out of the room. You hear some clamoring and rattling, and, just as you manage to hobble to the edge of the table your little bed is on, but before you have time to wonder how you are going to get down, she stuffs you in a basket filled with hay, piles some blankets on top of you, and sticks a little straw man figure in with you. And off she goes, chattering away about herbs and weather, young men and old women, politics and poverty, and the rock in her shoe. it is a crystal clear night on top of the omega base, and you two make your way to a high point,where you can see the whole horseshoe shape of the base, with smaller canyons radiating out from it, and three large circular holes inside the arc arranged in a equidistant from each other. "So, what do you think, little Frostnip? Oh, it's not a comfortable place, for anyone. it wasn't meant to be. But it has a certain style, don't you think?"
I either have too much or too little ice magic in me. If I shift to normal, my forelegs might melt. If I shift towards frost, the rest of me might turn to ice. But I can't stay like this... If I shift to normal my ice parts might return to normal, and if I shift towards frost, my ice tolerance could go up and let me stop feeezing...
...
I shifted from frost to normal partway, and only my hurt parts, which needed the ice to hold together, became ice...
maybe if I shift towards frost, I'll be able to heal properly and return to normal afterwards, but if ice is all that is holding me together, and i lose the ice magic...
yeah, I can't risk it. shift towards frost it is.
And afterwards, I need to get outside to get room and shift to Giant Frost Cat.
I wonder why she called me Snowball. I mean, my collar has my name on... I broke my collar when I became giant didn't I.
Fiddler thinks for a few moment. Hm. He does have a couple of ideas.You monster. I like it. Consider Fiddler a corporal.
Ideas! Such wonderful ideas!
"Statement: This is might be up for a new work order, provided this one is allowed to do a full systems check first.I am pressed for time and probably shouldn't be posting anyway. Repost this action, please, and i will deal with it in the morning. Oh, but your system diagnostic checks out. All free of residual effects.
Sly statement: This one does hope there is some kind of reward for all of this. Those statues would have been real troublesome for someone without this one's mental buffers."
Check everything to see if I'm allright.
If I am, hear what this new order is.
((Eh I think it's that ebony needs to get there quickly? Wait does ebony have a scroll of teleport or something? Also why um did my magic action do absolutely nothing I mean I dident expect it to restore me to full badass condition but I expected it to at least be a partial success due to my bonuses in both magic and medical and that's using my best stats and..well I think I was using it very appropriately and it was more likely to work due to the intent behind how she's using it.So well honestly I thought that roll would be something like a +3 or at least some kind of bonus towards it and I clearly dident roll a one other wise I would have died then and there and I dident role a 2 either I think and if I got a 3? Well that should have done something even if it was only minor healing that kept me alive a turn or two longer.))rolled a 2.
I'm so weak... I... maybe I shouldn't shift at all until I've healed more? But I need to report in, and I'm so close...Well, Granny seems to think you are well enough to ride in a basket, so that must be an improvement, right? As for the ice, well, it's hard to say. Shattered limbs don't grow overnight, as Granny keeps reminding "little Frostnip" whenever she tries to put too much weight on it. It's still more comfortable under the blanket than outside, especially since it is dark in the desert and "a dark desert is a cold desert" according to the cackling old witch.
How is my situation changing over time? am I becoming more or less ice or no change? Am I feeling colder over time? is my body tempature coming under control?
((There might be a chance that an NPC would hear the commstone.))((at this point, that might not be a good thing.))
"Statement: This is might be up for a new work order, provided this one is allowed to do a full systems check first."Sly indeed. Well, you've come to the right fellow. Pick your poison, my sturdy fellow. I can getcha some things your average Omega won't be seeing this side of the afterlife, know what I mean? Just as long as your reliable. I scratch your back, you keep real quiet about what you see, and we'll have a nice working relationship. Fair enough?
Sly statement: This one does hope there is some kind of reward for all of this. Those statues would have been real troublesome for someone without this one's mental buffers."
Check everything to see if I'm allright.
If I am, hear what this new order is.
I think I'm healing, but I shouldn't push it, but I need to report in. I can't do that if I can't talk. Shattered limbs means the ice is all thats holding me together, I can't return to normal, I have to stay some kind of icecat. How can I communicate...You do have your collar. It is snapped right apart (I forget if it was a breakaway or not). The com device is blinking and flcikering, and when you input text, some of the characters fade out, and some shift to other languages or pictograms. It's not ... You know what? We'll go ahead anddo that time skip. i was mostly keeping things in line with the mission thread anyway. Over the next few days, you warm up, and are able to shift to elfey and back. Your wounds don't heal as a result of the shift, but you are getting better. And will be at full health for the next mission you choose to go on. When you shift into cat form, you always shift into ice kitty form. Pure white, with thundercloud grey eyes. It's a rather durable form, due to the frost giant mix you drew it from, and of course has an affinity for cold. this affinity carries over to your normal form to a very minor extent. When you shift into other forms, these traits are not present.
commstone.
I can text-input to my commstone!
My commstone! I'll use that too...
Wait, wasn't that on my collar?
Do I have my collar?
If yes, report my position and situation, after being brought back inside, via text input.
If no... I'll wait before trying to shift, see if I'm healing or not. Requesting timeskip to when I feel better or know that I won't be feeling better.
((Are you aware that Aylia hasn't had a chance to tour Omega? She isn't aware of the details of Granny.))
Hoo! Next order of business, sell off that stuff I nicked from the stomped fey in the tournament grounds. And check how much betting money I've accumulated.You do. everyone does. Please copy this over to that thread, though. It's easier to track who has and has not leveled by checking the mission thread than trawling through this mess :P Either way, it is added to your sheet (the one in my spreadsheet, that is.) you level will to 0, and skill, you'll need five more points to level.
After that check if any of the other yobs in the squad have turned up yet.
((Also, I do get a levelup, right? If so:))Spoiler: LEVELUP (click to show/hide)
((argh, just got home from work and I missed the update. Curse you, timezones!))I refer you to the post immediately above yours :P
hear what this new work order is.
I refer you to the post immediately above yours :P((Derp. 3 hours of sleep is not doing me any favours today.))
The Eye is, presumably, repaired? What about plantbaby? I wanna keep him...repaired and plantbabied You weren't getting rid of him unless you specifically requested it.
That's the levelup, then. Now for the other bits! In order:No fatalities. I was a tad too kind, I think. They've returned.
1. Sell off stolen shit and gathered ingredients (http://www.bay12forums.com/smf/index.php?topic=156909.msg7041755#msg7041755) from stomped and otherwise killed tiny people.
2. I did catalogue all the stuff I got from the tourney betting beforehand (http://www.bay12forums.com/smf/index.php?topic=156909.msg7023008#msg7023008), and it seemed pretty promising stuff overall. How much is it all worth, are there any unusual artifacts?
3. Check up on the other yobs, see if they've returned yet. Fingers crossed for fatalities!
((I'm a little underrested as well right now. No biggie)) You get the room mucked this turn and go in search of swamp water. You haven't got any instructions on where to get that. Good luck :PI refer you to the post immediately above yours :P((Derp. 3 hours of sleep is not doing me any favours today.))
"Acknowledgement: Fair enough. This one has no immediate wants, but this one is sure it will be able to come up with something.
Glad statement: It is a good thing this one can turn off its olfactory sensors at will. This one is not averse to dirty work, it will do the job."
Accept the second job. Go to the designated cell and start doing as instructed: dump the shipment of manure and wet it with swamp water. Be extra careful to follow the correct instructions when dealing with the singing leeches.
Ebony is back here, correct? Any debrief?
Noir blinks looking around in surprise before In a questioning tone.
"Where do we go?"
Dar walks you through the little ritual and you find yourselves in Omega once more. Well, for the first time for Noir, anyway. Go report to the sergeant at arms and give a debrief. I'm sure he'll be just fascinated. Good job everyone.
Dar'yajira goes to check om Aylia. He actually would have done this immediately upon returning, but I'm a late poster. Levelup will come... at some point in the future.We'll just assume you were in and out during her convalescence, being a moral support and talking her through it.
Noir would have followed dar most likely not quite sure where to go.Noir would have been directed to the Officer of the Day for her to explain herself, describe her swearing in, and in general give Omega an understanding of who she is. The Officer of the Day today looks like a totem pole with big, thick arms that stick out from it's sides at right angles, and then drop from the knobbly elbows straight down, resting it's knuckles on the floor. it is at this point that Fiddler would encourage you to "show it your dark magic. Show it that you can be useful in a fight."
Ebony, assuming no debrief is happening, follows Dar as well.Grrr. Imma let the dogs out, you lot!
((So, for the 10 Skill points Ebony has, are there any opinions on what I should do with them? I'm thinking I should use them to remove the -2 to Melee Combat, but is there a better place to put the points? And that would take all 10 points, correct?))((can only put 5 in a skill and 5 in a stat, cant combine. but how YOUR character grows and what they mature into is best left to yourself. don't ask for input on this, there isn't a hard answer. If you have a mental vision of Ebony's lategame, just focus on that and build towards it.))
Noir blinks and in a hesitant tone.
".... no...I just...well I assume you have a better grasp on the world then me i don't really even know where I am fiddler."
((Eye eval edited to add missing detail))((I had 5 unused skill points already, for a total of 10. Fair point regarding build.))
EDIT:((So, for the 10 Skill points Ebony has, are there any opinions on what I should do with them? I'm thinking I should use them to remove the -2 to Melee Combat, but is there a better place to put the points? And that would take all 10 points, correct?))((can only put 5 in a skill and 5 in a stat, cant combine. but how YOUR character grows and what they mature into is best left to yourself. don't ask for input on this, there isn't a hard answer. If you have a mental vision of Ebony's lategame, just focus on that and build towards it.))
((super-busy day, rishing the debrief))You give your report. There is a surprising amount of sympathy shared around the officers' table with your plight in handling such a disparate set of 'talents.' By which they mean the other Omegas, not your shapeshifting and whatnot. Stories are told, interrupting your report at times. There is even laughter. I am interested in how these interruptions, stories, and commiserations affect your reporting and your reactions to the briefing.
Report mission factually, full honesty, saying what I knew forsthand and stuff I was told I list as was told, not as what I discovered or knew
Eval of party members:
Fiddler - very good and indipendant, but lacking teamwork and communication. took commstone because he wasnt using it effectively and could be trusted to take care of himself. Specifically, the one time he had issues during the mission, he didn't communicate his situation effectively, so I didn't know to send him assistance. This resulted in the Frost Giant situation being left unhandled. If he had contacted me, I'd have gone there personally to handle the intruders, leaving him to handle the crowd and the Frost Giants, and at the time I was doing low-priority tasks, and was capable of reaching him quickly.
Reggie - MIA
Noir - poor, needs babysitting, hence gave commstone to allow remote monitoring, doesnt understand herself and her own abilities, lacks diplomacy, tries hard, my inability to shift into her means her herritage is important and she really might be telling the truth about it, she has potential to be a huge asset in time, and even if she leaves Omega should be monitored because of her herritage, especially since she made accidental zombie.
Ebony - poor, inattentive and semi-brain dead. needs to be more alert to be effective. When alert was good and effective.
Dar - excellent, team-oriented, skilled at what he does, is somewhat limited by his size.
Eye - good, did what was needed, took initiative once he was pressed into a minor leadership role, reccomend doing so again to grow and maintain its indipendence. Needs to raise the priority of self-preservation so though it does the same tasks it takes steps to preserve itself while it goes about those tasks.
OZ - I cannot go on next mission, I will be without internet for the vast majority of August.
I go to a large open area, preferably somewhere with privacy, and shift to Giant Frost Cat. I have a couple goals here. for one, I need to see that form's full potential, and make it a standard one for me to shift into. for two, I apparently had... scales? back then? Like, I was becoming part frost Dragon, not frost Giant? I need to find out what that was about, and discover if I somehow acquired a frost Dragon back then.
also, I need to check my portrait again.
also again also, I would mention to my superiors that I have a horse form, but that I don't have the training to hide myself as someone's mount, only having a horses instincts to work with. I believe I could serve well as a disguised escort, given training for what a rider's signals mean to the mount. If they have someone in mind, then it would be best if that same person was there to help train me, to improve coordination.
"Query: The cell is mcuked up, but this one was not provided swamp water. Where can one find this, or its nearest equivalent."You don't have to be discrete about swamp water. You have to be discrete about black market purchases. the guy that gave you the task has no idea where you are going to get swamp water though. Have to find it another way. As for the leeches, the guy points you to a particular tunnel in the outside rim of the main canyon, at canyon floor level. The tunnel descends from there. he advises you to wait until the swamp water is in before going to acquire the leeches though.
Go and ask the guy who gave us the task about swamp water. Make sure to keep it low-key, that nobody else overhears. Also, if we haven't been issued the leeches, ask about those too.
Quartermaster: "something useful" is a little vague. Can I have a garrote if that counts as an unarmed weapon? If not, how about a magical handkerchief of +1 prestidigitation? Or, failing that, a half-pound pouch of crushed glass (with free refills, possibly).You want to use unarmed skill for a garrote? That makes sense, as it is effectively a grapple attack. Garrote acquired. Potion of speed acquired. Three vials.
Poisoners: powerful potion, yes please! Preferably one of speed. If that's not practicable, etherealness. And if that doesn't work, surprise me (but tell me what it does, preferably).
Yobs:stick around for the swearing-in, it'll no doubt be a lovely event.move along and see what the other yobs are up to after the rest of my business is done.
"It's probably best not to waste the Officer of the Day's time," Fiddler quietly offers to Noir from the sidelines. "Show it what you can do and the decision will be made quickly and effectively. Or, y'know, just see if you can somehow talk it out with a living totem pole. That has a non-zero chance of working as well."
The Eye requests some sort of self-repair function, and/or additional motive force/resistance. Some sort of internal anchor in case of such a storm ever again, like some sort of toggleable stillpoint. Not a Truly Immovable Rod equivalent, however.You get an emergency grapple hook. One use per mission. You can fire it into the ground, or wrap it around a tree or the like. as for the self repair function - a permanent thing like that would be a skill. You can purchase an item that will do that for you to a point, for the 1020 copper in your possession. also, you have two lumps of charcoal (Christmas present) that, if consumes, will effect a certain amount of healing.
Dar'yajira will request that his collar be enchanted with something like a chameleon or blur spell. Something which makes it easier to sneak without being noticed, and maybe harder to hit with an attack. Preferably, the spell would be minor, but reusable.Hmm. Okay, one of the mage types takes your collar for a time, and enchants it with a blur spell. The collar now has three small gems inset near the clasp. "These gems" she explains, pointing them out to you, "are the source of the spell. See how they are deep blue now? They will go clear when used - one per use. You'll need to return to me to have them recharged. use them well, Dar'yajira. Oh! that reminds me. The town you asked about. Here is a map. This shows five locations that carry that name. there is a strong likelihood that one of those is the location your master's enemies mentioned." the map, conveniently, is projected from a small, teardrop pendant, which she attaches to your collar.
Alternatively, he'd like his collar to be improved so that it helps with his self-buffing, either allowing him to cast more often (something like a mana battery?), or allowing him to hold an enchantment more easily.
Note that Dar'yajira did not get any payment from his last mission, as he ended up not actually requesting anything.
((Ozark-sempai I think you missed Noir's post!))which one? I don't see any bolded actions, nor anything to distinguish between RP and something I need to respond to.
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone((This since it's directly speaking to tge debriefing guy wasent quite sure what to put for an action becuase I wanted it to be a dialog.))
"Um...hello I'm Noir Dragonfang and I volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
okay. repeat your action this round, and put a bolded statement to attract my attention. i'm off for a while now. It taxes the ol' grey matter to write this stuff.Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone((This since it's directly speaking to tge debriefing guy wasent quite sure what to put for an action becuase I wanted it to be a dialog.))
"Um...hello I'm Noir Dragonfang and I volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
((That's quite convenient. I was gonna ask about Durnvale after I got the enchantment. I don't think Dar's actually asked any omega leadership about Durnvale--just a few PCs--but I'm certainly not complaining.))She is elvish. She smiles dow nat you, close mouthed, with nose twitching. "The distance is too long to travel by foot, dear cat. We have interests in that area, however, and can work out a mission to the region that will allow you to scout and ask questions. It is not always immediately apparent, but Omega cares for it's own."the map does not locate Omega base in relation to the five possible Durnvales.
First, what species is the mage that gave Dar'yajira the map? Human, elf, dwarf, or similar? Or something more exotic? In any case, he says the following to her:
"Dar'yajira is very thankful! Cat did not realize others wished to assist it. Yes, very thankful." With that, he begins examining the map in detail. It doesn't take him long to realize his first problem, and ask for a solution. "How can one this reach Durnvale? It doubts it can survive desert. Can cat use magic circles, as it did for wedding mission? Or ask for collar which protects from desert, instead of blurring form?"
Dar'yajira asks the above questions of the mage. Also, what's the rough distance of the nearer Durnvales to Omega Base?
I was hoping it'd be a pretty amazing single potion of speed rather than three regular ones. Can I get a potion of being ethereal instead, or is the deal done and over with?The guy holds up one of the vials and peers at it thoughtfully. "How amazing are you talking here? Do you want to be able to outrace the sun? To dash between the raindrops? what feat of speed are you hoping to be able to accomplish with this potion?"
Also, how much would a pouch of crushed glass be, just out of curiosity?
What is the rating of the grappling hook?"you could hang an elephant off it."
This settled, wander around a bit, then.doot doot doot
((So tempdeaths are -5 to CON only, right?))depends on the death. I believe yours was, yes.
@report, their kidding around would greatly help me relax, and i'd become less precise and formal, but have an easier time explaining details and complex situations.The officers seem appreciative of your report, and, as they are filing out of the room, one of them tells you "Don't worry about the Frost Giant bit too much. It was tragic, but not everything is under your control. Sometimes these things happen." He nods at you and then you are left alone with your thoughts. (feel free to pm me stuff related to your experience with officers and reports and stuff - I might be able to use it for better flavor for some of the others.)
@ portrait, I'd be VERY closely looking at the background figure, wondering if he has something to do with who my father is.
@mount training, I'd want to try Giant Frost Cat form as well, if my rider/trainer is up for it. I'd expect them to need to modify the saddle to allow it to stay secure in more than one form though. I'd like to know more about my rider if possible. Am I going to serve as his escort for a time? I assume he outranks me.
@Oz - job is military, theyre doing a big training thingie and want us to be cut off from the outside world for it to test how we handle isolation amoungst other things.
"Something of that nature, yes! Actually, what exactly would these lesser ones do?""Well, these potions are fairly remarkable in their own right. They are called Lightfoot's Dance. you would be able to catch arrows, outrun a bird on the wing, and leap across reasonably large rivers wit the momentum you build up. It comes at a cost. All that energy comes from somewhere, after all. But, for a brief time, you could take on a dozen assailants with ease. Just make sure you finish them before the potion runs it's course, mhmm hmm hmm." he pauses and eyes you thoughtfully.
What, you mean I can't have a speed potion that causes time dilation? How silly!
Also, does 40 copper get me a pouch?
Dar'yajira nods to the elf woman. "This one understands. It will watch for mission near Durnvale.""Yes."
With that, Dar leaves the building. He wanders for a little while, perhaps studying the map some more, until he sights the Eye. And then syv stops writing bolded words, as you don't like bolded RP. :P
"Eye! Dar'yajira has not seen it in some time! Is Eye well?"
((Tempdeaths should really cost random amounts of random stats/skills. That's why we're using a five point per level system, after all. If you can only lose five points at a time, we should really be using a one point per level system.))
"Oh, sweet. As for that potion, I will gather those, sure. Can I have the vials for now? And maybe a swab? I don't really have a vial of sweat in me for the time being, but I'm sure I can manage it eventually.""take your time with the saliva and the sweat. it must be yours, and must be no older than a week or so. the blood I will need fresh from your veins as I begin the potion."
Is the gathering of bodily fluids going to be immediate or can I do it on my own time?
First things first, ask him what makes swamp water different from regular old water."I don't know, algae? Alligator piss? Mud? mosquitoes big enough to fly off with a small child?"
Then use robutt computing to find the nearest spot where I could get said water. Or get/make it, one way or another.
If the location seems safe enough, start transferring the water to the cell.
@riding mission: yes, though i have some time before I have to go. It'll be a couple days into august before I'm gone.Were you flying with your bow? I would assume it was left in the fairy ring when you took to the air. So you keep it.
Did I get a replacement for my bow that was left behind when I was injured?
other than that, am waiting to get to learn about my training partner.
Stop staring blankly and go find that archivist.Sure sure. What are we looking for an archivist for again? I mean, you find him, but why?
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward toneYou want to say "wow, didn't get an alert at all for some reason" to the officer? Ah well, following/preceding, whatever :P
"Um...hello I'm Noir Dragonfang and I volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
Say the following to the officer:
((Wow dident get alerted at all for Some reasona.))
"Good! This one was uncertain, after seeing its damage." The cat pauses, before continuing. "Eye is meant to watch, yes? Dar'yajira requests that it watch for these locations called 'Durnvale'. Cat believes its Master was taken to one of them. It watches itself, of course, but this one fears it may miss something, and Eye is very good at watching..." he trails off momentarily."Yes."
"Oh! Dar'yajira was given map, of Durnvales, see? he fiddles with his collar, and moments later a holographic map pops up, highlighting five locations labeled 'Durnvale'. He looks hopefully at the eye. "So, will Eye assist?"
Exit portal, promptly ignore debriefing and take to the skies.Dibs his pay
Perhaps. I will be setting up missions up through the weekend. But a mission to that area is in the works."Good! This one was uncertain, after seeing its damage." The cat pauses, before continuing. "Eye is meant to watch, yes? Dar'yajira requests that it watch for these locations called 'Durnvale'. Cat believes its Master was taken to one of them. It watches itself, of course, but this one fears it may miss something, and Eye is very good at watching..." he trails off momentarily."Yes."
"Oh! Dar'yajira was given map, of Durnvales, see? he fiddles with his collar, and moments later a holographic map pops up, highlighting five locations labeled 'Durnvale'. He looks hopefully at the eye. "So, will Eye assist?"
Hmmm. A mission for Dar and the Eye, to the Durnvales?
Character sheet updatedSomeone tosses yo a few rats, which you swallow whole. No self-respecting lizard man chews, after all. You get Mongo to the doc and ask about a bar. The doc just chuckles and shakes his head. "The moonshine around here is strong, but pricey. Be careful who you purchase it from, and who you drink it with."Spoiler (click to show/hide)
After getting back from the mission, collect my pay/equivelent, help/accompany Mongo to a doctor then head to the bar I need a drink
Come on Mongo lets see about getting your wounds treated
Find a doctor and see about getting patched up. Afterwards, join Korvash in the bar.You head to the doc, with Korvash' aid, upon discovering that there is no official Omega Bar, Korvash tilts his head back and wails in agony. Hmm. Moonshine is expensive? this could be an opportunity.
Well the guy sounds h-I-I mean, I'll pick the girl. She'll help push me to become better, and her style of combat and general attitude is kinda similar to my own."Sure, let's try it out. I'm up for a new experience." She loosens the saddle, and you shift into Big cat form. though you are larger than a tiger, You are noticeably shorter than your horse form like this. Must not have gotten the larger size this time. "hmm. A little small for a normal mount, but could be useful, especially for hunting or stealth operations." She saddles you up, but the saddle fits poorly, being designed for a horse. "Don't worry, we'll get your measurements and have a more suitable harness put together. For now, let's walk you a bit, and see how you hold up." She climbs on, and shifts around until her weight is spread across your back. You walk, but it is somewhat ungainly, and this form is not used to the weight at all. Looks like you'll need some strength training or a more consistent ability to get the larger Giant Cat form before this can be a normal mount form.
During a break:
Edit for Oz: Date of my afkness has shifted and shrunk, it's currently supposed to be approximately Aug 18-30, possibly extending to Oct 2 or starting Aug 15 or both.
"U-um, I have some forms other than a horse's that might interest you. Um, I recently got the ability to become a big ice cat. I... don't know if it would work, but if you wana try it..."
If she's up for it, I am.
Try to find a swamp being here at omega and ask if I could possibly get some swamp water from it.You're in luck. You head down to the Canyon floor, take one of the Canyons radiating out from the main canyon, and come to a hollow. It is dim, and relatively cool here, with teh cliffs almost overhanging the bare, flat space. The space is broken into two by a ledge that runs diagonally across the hollow. The area above the ledge is about three feet higher than the other side. There is a small, mudy pool at hte back of the higher portion, in the deepest shade, and a small opening through which you would only fit by laying down and crawling. You call out, and after a time a long snout appears in the hole. A leg of the Omega Brand is visible on the snout. "What do yo uneed with swamp water? If you are thirssssty, the canteen keeps enough to drink for all Omegasss."
If there are no swamp beings, reluctantly go find a mage and ask it for swamp water.
To swamp thing: "Query: Hello, dearest swamp organism. This one was wondering if it could acquire some samp water from you?"
To mage: "Weary Query: Greetings, mage. This one is looking for a significant amount of swamp water. This one wonders if you have the ability to acquire such a thing."
Exit portal, promptly ignore debriefing and take to the skies.((I rolled for this. I want you to know that.)) You fly through the portal and head for relative freedom, but are snatched out of the air before you make it three feet. "Not so fast, you little shit." And you are stuffed into a cage. A small white band is placed around your ankle as well. You are taken to one of the arenas in the central area of omega and let loose. Try as you might, though, you can't fly back out. Some kind of invisible force field keeps you in. There are dead, or nearly dead trees, some small vegetation, and several other forms of wildlife in here as well. You fly up to the highest perch you can find, but it is occupied, and the occupant chases you off, so you settle on a jagged outcrop near the wall, and sulk.
I'm looking for books about the history of necromancy, or books on necromantic theory.Oh right. Okay.The archivist takes one look at you and rushes over. he begins asking you about everything: how you died, when and where. How you were raised, you r history as undead, and more. When he finds that you want ot learn about necromantic theory, he drags you, quite literally, through the library to a wide, cheery, and brightly lit room with a single large, round stone table in the center. he places a sign on a stand a the entrance. The sign simply says "occupied." He places you at a low bench that encircles the table and brings over a large, thick book, which he places before you. "There is more information than you can probably process about necromancy around here. this book will talk about zombies, and i will guide you. Don't try to turn me though. that would be silly, of course. But some have tried. Now, what would you like to know?"
Segments of the officer's torso rotate, stopping in different configurations for each sentence, and then rotating again to another configuration before it speaks again. A child. A fool. A runaway. A Darkling breed. Naive. Kind. Arrogant. Impulsive. Ignorant. A Threat. Troublesome. A volunteer. An Omega. it pausesa momen. then its segments whir for a moment and are still again. What is your purpose. What do you desire? How will you serve the Queen?Say the above to the officer.Spoiler (click to show/hide)
Oh, and does the Eye get debriefed?Yes, go ahead and give a report. ask any questions you have, or the others would have you ask.
Locate sauna.This place isn't known for luxury, but yo uhear whispers about what can be gotten. You track down an elfling who squints and looks you over pretty thoroughly. A kindred spirit. "I can get you what you seek for a price." Exchange one favor for access to a sauna?
Ebony puts "Identify Magic" and "Lightning Arc" in her spellbook.Done. Good choice. :D
Action:get pay for spider venom. See who will take my unbug bits for weapons armor and such,The spider venom gets some interest from the poisoners. The unbug bits don't generate much enthusiasm anywhere you have your spider fang and a short swod and pike. not a bad haul for a single mission. You wanna trade the fang ot the poisoners? What are y u asking for in exchange?
Check over my loot
go check out the doc and see if he can do anything with them
Mildly probe his mind and inevitably recoil in terror.
Someone chucks you another rat. Well, they're tasty enough.Exit portal, promptly ignore debriefing and take to the skies.Dibs his pay
"Yes."
Hump. That dude will regret being born. Can I still blink? If so, think of the band as not part of my body, and blink. If that doesn't work, get a rock to bash it off.You can blink, within the confines of the arena. You blink yourself free of the band and caw triumphantly, until you look at your leg. irritated, you blin kagain. and it is still ther. again. again. angry now, you blink again. You pick a fight with a pigeon. You win, but not without a few feathers lost on your end. you pick up a pebble and begin poking it morosely at the white band of shame. You consider picking another fight.
try to get my short sword enchanted in return for the poisons to drip blood constantly o- preferable and help my mind powers, a focus I guess,you ... you might want to slow down juuuust a touch and consider your wording and grammar. I am having just a little trouble following some of this. Anyway, sorry about forgetting your visit to the doc last turn. the poison was in the fang was it not? it's not really the kind of fang that would sharpen along the edges well. it's more of a piercing tool than a slicing one. that said, you could get a handle mounted on it as is. You get a hobo sack with a leather strap to toss over your shoulder in exchange for the poisons. Yo uclean the nastier bits out of the unbug shells and pile them up on a ledge near your bed, and begin scratching int the wall. IYou get a very rudimentary beginning before you get bored and head to the doctor. He's fixing up your companions. You can't peek into his mind (I remember this fro myour last turn?) - that would be mind reading. So, at most, yo uget a ague uneasiness around him. Could be the smell of formaldehyde, though.
or failing that get some good armor and a backpack or hobo pack for loot storage.
Try to fashion the fang into a dagger or carambit by sharpening the sides if I can.
Mou t the unbug bits on the wall near where I sleep and try and carve "VARION's FIRST IN OMEGA" on the wall next to it.
See if anyone needs a hug via
Check on rhe doc and see what he's up to.
Some questions."There are numbers of ways field discipline is handled. But usually, we leave that to those on the scene. Why? I don't recall you being designed for disciplinary action.
"Query:Is there a method to induce a field disciplinary action.
Further query:Is there a way to communicate through the Omega sigils."
Get healed.Ding! Patched, healed, and with a nice set of light scars, and one medium scar on your stomach.
Noir listens flinching a bit at what she hears and at the threat part she seems to focus a bit more a more serious demeanor filling her faces expression.Pride. Companionship. Destruction. Defense. Parental Approval [approval from Destroyer: dangerous, in deed]. Fame. Recognition. The Queen is in your oath. You have known of her since you became an Omega.
"...my purpose...my dad wanted me to destroy the world but I don't want that...I have abandoned my purpose becuase it does not suit who I am any longer and it hasent for quite a while.
Noir's face takes on one of deep confusion as if they had looked inside their own head and discovered something has changed and then pausing looking at them they speak slightly hesitant but conviction growing with each word spoken.
"I...I desire...to be happy and have friends to have people who look up to me and can trust me.To become so strong and powerfull to be swift to be smart to be someone who my father can look at and... feel genuine pride to be worthy of being a Demi god and to be someone who will be looked up to by the whole world.I suppose I wish...I desire that and I'll succeed.
Noir seems to be beaming with pride and after a few moments of silence seemingly having forgotten that she had one more question to answer she blushes and trying to recompose herself.
"I actually... I'd like to know more about the queen...I dident even know of her existence until today."
Say the above
Return to my room. You mentioned that there was a ledge with a small pool of water in it. Examine it more carefully. Is there any obvious way to drain and re-fill the water? And speaking of the water... how clean is it? And is it fresh, or salty? Taste a little.I believe the footlocker is under your sleeping bench, and is as long as the bench, but goes back toward the wall twice as far as it is tall. as for the water in the basin- water is a rather carefully dished out resource here in Omega. there is a pitcher with which to fill the basin, which is currently dry. the water was clean before. You'll have to go to the kitchen for a pitcher of water to fill it. As for the key and lock, you fail to make it react to anything but your blue blood. All the needles have been verified to be clean and unused bt hte gnomes who inspected it or you before. Lock and key both change blue when you add your blood. there is a dial along the side of the combination lock which , when twisted, changes the set of symbols on the lock - geometric, alphabetic, heiroglyphic. there are a number of possible sets of symbols. You settle on geometric and line art for the moment. there is a lever beside the combination lock that says "set combination" below it, and "lock/unlock" above it. perhaps if you flip the lever to the down position you can set your combination?
Next, open up my footlocker. Verify that it is firmly attached to the ground (I'm assuming it is, as you said it was twice deeper than it is tall). Then, check to see if the locks are built into the case, or if they're simply wrapped around handles. Then, retrieve the key. See if the red blooddrop symbols on it and the lock react to touch. Then begin testing their reaction to various bodily fluids (sweat, ink if I can manage it, etc, but not blood), wiping them off between each test.
If nothing else try works: Withdraw a single syringe from my hardbound case, and, unless I found something obviously wrong with the water, use the basin to wash it out as best as I can. Then, use one of my arms to extract from another: a few precious mil's of my noble, terrapi blood. Squeeze two drops onto both the key and its lock.
Terrance grumbles mildly at the stark contrast between the weak red symbols, and his own deep, blue blood.*
Set the key aside, and take a look at the combination lock. Take note of which combination is currently lined up, and generally speaking what symbols are on the lock. Try to figure out, using farseeing as well as my obviously superior terrapi brain, if there's any way to set a new combination.
Then, after ensuring that the combination lock is set squarly on its open combination, attempt to squish my invertebrate body down into the locker. Just for the sake of it.
*((Come to think of it, I think Octopi may be colorblind.))
shifting back to my normal form.You eventually get the larger version, and find that in this form you can easily carry her. She has you climb some steep rocky slopes, and directs you to one of the taller trees in teh base to climb it. She hangs on pretty well, even going vertical on the tree. the climb down is awkward , slower, and more challenging.
"I... I can sometimes get a much bigger version, but not reliably. Um, let me try again, maybe a couple times if I have to, see if I can get the big version and we can test that one."
try for the big one several times, taking a brief break between attempts to rest and keep the conditions optimal of course, see if that would be viable once I manage to get it.
during a break, I'd like to just spend some time getting to know her. I mean, you haven't even told me her name and species, though I'm guessing she's human. I'd also guess that she outranks me? I mean, I'm pretty new... but that's not really for sure, I mean, I am in a NCO position... what's her hair color? eyes? other physical descriptors? etc.
"Um, why did you join Omega?"
Get healed, get any other rewards if they are avaible an look for Mongo.You got a whole new magical specialization, for free, from a tempdeath, you greedy greedy undead. Anyway, You are dunked in a stone tank of water in the morgue and left overnight. You actually fade into unconsciousness at this, but when you awaken, you are healed up and good as newly drowned. You then go to find Mongo. I will assume you do find him.
"Like that's even a question. Listen, I know of this one guy in the fey woods by the name of [whisper], you tell him I sent you, that your buddy Fiddler sent you to cash in a favor, and you give him this handshake," Fiddler demonstrates. "And then he'll be all like... [whispering]... so then you must give him the pass phrase, which is... [whisper]... he'll ask you if you're a cop, and then the important thing is that you say yes, and he'll probably get handsy then (man made his way with his two hands and lips if you know what I mean), but don't let yourself be distracted, that's exactly what he wants... [quite a lot more whispering, ending with a slight chuckle]... and then you can ask what you need, but make sure not to use the letter 'e' at any point in your request, it's an obscure sub-clause, you see.""yes yes, I know the routine. Well, this will prove to be quite useful. Here you go." He directs yo uaround a boulder, up a flight of stairs, and into a suite of rooms all carved from the bedrock. You strip, grab a towel, and head into the sauna, where something like a small hippo, and a tall, blue thing with a dozen eyes and an obvious set of mammaries sit, chilling in the heat. "... right out the blowhole." the blue lady finishes, before both turn theirheads your way, the hippo's eartwitching. "Please, close the door, Fiddler. yes, we know who you are. make yourself at home."
Place a favor into the care of the elfington, get sauna access!
Go get debriefed if necessary. Otherwise, find someone to buy the pike. Afterwards, look for work.Someone will probably buy the pike. what are you interested in receiving in return? if it is excessive, you might get work to pay off the balance. otherwise, you could assist in building the "monastery" at the top of the cliff. or work in the kitchen. They could always use help. especially hairy help. Oh, I forgot to make all you spider people do a debrief. A Sergeant coes up to you while you are trying to pawn a pike, and asks fora report. he seems rather bored about it though.
See if the doctor needs anything."No, I don't really need anything. Surprisingly, Omega keeps the infirmary pretty well stocked. What kind of service are you looking for?" You wander around, hugging your teammates and thinking medical thoughts.
Hug my comrads.
Ask if he has any services I can partake in later...
Then search for what he, the doc, needs
Dar'yajira will investigate the Omega housing area. I don't believe it has ever been specified where he sleeps.Long hallways of stone. Doors that are shut, some that are open on empty rooms. the occasional table scrap tossed in Dar's general direction. More frequent, spiders, beetles, and mice. Dar has heard that these rooms are not the only places people live in Omega. With as many types of beings as live here, that is not surprising. We never did "choose a room" for Dar. Wanna look for someplace suitable?
Say following, try to convince it to give me swamp water."You may have some. I'd rather not have an incident with the mages on my conscious." You take a bucketful and head back. Your overseer takes a look at the water and shrugs. "It looks slimy enough, but ... is that going to be enough? Aren't you supposed to fill the room a couple inches deep? Are you gonna have an alchemist make this stuff expand?"
If I manage it, go and transport it to the cell and moisten the dirt or what have you that I needed to do. Make trip as many times as needed if I can't carry enough at once.
"Reply: I realize this, dearest swamp creature. However, this one's alchemical formulae require genuine swamp water. No other substance will do, lest this one's concoction go terribly awry.
Pleading query: Could you please give this one some of your swamp water? This one is loathe to ask the Omega mages to magick some up for this one."
Very carefully telefrag the band into a jagged rock.You very carefully telefrag your beak into a tree trunk. How uncomfortable.
"Ah, good to be recognized. Afraid I'm not familiar with you two, though. A bit new, you understand.""Yes, that is expected. You may call him Chorro, and myself, Vines. Don't trouble yourself about the details. Tell us, how have you been enjoyigng your stay here?" Those names tickle something in the back of your head, but a moment late r, it is gone. You sit, lean back, spread wide, and begin to gather droplets as they form on your forehead. "Ah ... if it is not rude, what is it you are doing?"
Deploy sweat collection supplies as I speak and probably sit down.
"W-wedding?!? I... What wedding?"Ah, the wonders and joys of military planning. Not that I know personally.
I speak with a smile, enjoying the joke... At least I'm pretty sure its a joke. I mean, he is nice to be around and reliable an-
"S-so, um, I don't know how much you know about me, but, um, if we're going to be partners then you should know everything about me so... um, anything you want to know?"
I make sure Senna knows all about me.
Oz - a certain asshole keeps yanking my chain about those dates. don't count on me. the new new set goes well into october
Zombie lore time? Cool.There are several recorded methods of zombie creation, some more detailed and time consuming than others. in general, the more complicated methods have two purposes: 1) to overcome a weakness in necromatic power, or 2) the creation of a more powerful, intelligent, loyal, or versatile zombie. Liches tend to create tiers of zombies, for instance, with some being able, like yourself, to create more zombies via bite, though the newly made zombie will be a mindless lesser. Witches have the strongest power ofzombie creation, nd their zombies often rival golems for power, loyalty, and usefulness.Spoiler: Zombie exposition digging part 1 (click to show/hide)
Noir nods a smile stretched across her face before something comes to her mind and her voices tone becomes one filled with worry.He doesn't respond. his segments have stopped rotating, and his hands have settled to the floor with a clunk.
"... Is ...Aylia okay sir?"
ask the above question.
Pull the lever, and attempt to set a new combination. Regardless of the outcome, stash my blood sample back in the case, and put the hard case in the locker. Lock both locks, and pocket the key.Done, done and done.
Senna listens to your story, asking about your family and your experiences before Omega, and in particular about why you chose to volunteer for it."I was raised by my mom in her elfin home. She didn't have a lot, but she had enough to take care of both of us, and she loves me a lot. But honestly, growing up, I always felt distanced from everyone else. I'm not an elf, even though I look similar, and... it made making friends difficult. I didn't really help that along myself though. I didn't really try to fit in, instead taking pride in my differences, and I spent a lot of time on my own. Mom refused to talk about Dad, and when I asked she always just seemed lonely, so I stopped. But that didn't change the fact that I want to know about him. I spent a lot of time trying to learn about the Fey, and about myself. I mastered cat-form really well because I kept practicing and practicing it, playing around as one, and learning what it's like. I used to get really disoriented when I changed sizes and stuff, when my center of gravity shifted all over, when I needed to learn to walk on all fours, and don't even get me started on what it was like to first try to learn to fly. But even with everything I could discover about the Fey and myself, I never did figure out much anything about Dad. I think he isn't a common Fey type, but there's just so many... Anyway, um, eventually, when I came of age, I'd decided that I needed to make a journey to learn about myself. I need to test myself, to see who I really am. Because the only way to describe what I am, as far as I know, is Aylia. And even I don't really know what that means. I figured Omega was a good way to do that, and at the same time to try to be productive and make things better, you know?"
She asks several related questions about that: what you expected when joining, what you hope to achieve here, if there was something in your past you wanted to get a way from. She talks pretty straightforward, without uncertainty about things like whether the questions are rude or sensitive. When Aylia hesitates about something, she encourages her to open up, but if Aylia avoids a topic, or goes quiet, she lets it go without comment."I expected to be isolated, disliked, bullied, abused, and to have to prove myself, eventually growing past that and gaining respect. Honestly, things have been better for me than I thought they would be."
"So, you wonder about your father? How much do you know about him already? Do you feel like you don't know who you are, because you don't know who you come from?""I don't know much honestly. I mostly know who and what he isn't, rather than who and what he is. I've looked up other changelings, but they're really rare and most of the time their abilities and properties aren't documented well. I know my shifting ability comes from him, and my flexibility, and stuff, but that's about it. And yeah, I really don't know who I am. I don't even know what I am. even other changelings don't have the kind of shifting ability that I do. I mean, I'm even able to mimic the natural magics of the beings I copy. Most changelings don't shift at all, and even the ones that do can't mimic special abilities. Until last mission, I couldn't do any ice magics. But after my ordeal from then, I have a little ice magic even in my birth form. I don't know a whole lot about myself."
We never did "choose a room" for Dar. Wanna look for someplace suitable?
"This? I need to collect my own bodily fluids for some fun potion one of the poisoners promised me.""Oh, we have our good and our not so good times, yes. Chaos is fun, indeed, unless one finds themselves with a dagger in the back, of course. that can be eventful in a less pleasant way. But Omega is certainly an exciting organization to be a part of, one way or the other."
Commence the collection!
"As for my personal enjoyment, there's been quite a lot of that! Lots of chaos, of course, but chaos is the spice of life, no? How about you?"
On a walk exploring the area and trying to find a cheap bar Korvash wonders across a very familiar bird blinking about and into a tree.Okay.
Whats wrong with you mate?, too much magic fry your brains?
I answer
"But even with everything I could discover about the Fey and myself, I never did figure out much anything about Dad. I think he isn't a common Fey type, but there's just so many... "
"Well, the most common fey are sprites and pixies, leprechauns, pictsies, tree elfs. Of course, they may appear and act slightly different depending on the terrain or region they are found in. Fey in this world tend to reflect their surroundings to a degree. Some, like the sprites and pixies, are perpetually childlike, never really growing up, and tend to have rather short attention spans, by our standards. Others, like the pictsies and leprechauns, have more complex and ritualistic little societies, but are still bound, locked into certain patterns of thought and action. It sounds like your father was a High fey, maybe from Fey itself, or from one of the lands aligned with Fey. I doubt he was a Lord or Noble, though. they tend to claim their own. or kill them. But your shifting does seem to reflect the Fey tendency to take on the nature of what is around them. It is interesting that you take on the nature of both animals and sapient beings."
"Anyway, um, eventually, when I came of age, I'd decided that I needed to make a journey to learn about myself. I need to test myself, to see who I really am. Because the only way to describe what I am, as far as I know, is Aylia. And even I don't really know what that means. I figured Omega was a good way to do that, and at the same time to try to be productive and make things better, you know?" "I suppose that makes sense. I'm sure Omega will test you in a lot of ways. And if you stay long enough, you'll come out of here a different person than you were when you came in. Or the same person, but different, you know?"
"I don't know much honestly. I mostly know who and what he isn't, rather than who and what he is. I've looked up other changelings, but they're really rare and most of the time their abilities and properties aren't documented well. I know my shifting ability comes from him, and my flexibility, and stuff, but that's about it. And yeah, I really don't know who I am. I don't even know what I am. even other changelings don't have the kind of shifting ability that I do. I mean, I'm even able to mimic the natural magics of the beings I copy. Most changelings don't shift at all, and even the ones that do can't mimic special abilities. Until last mission, I couldn't do any ice magics. But after my ordeal from then, I have a little ice magic even in my birth form. I don't know a whole lot about myself."
that's definitely an aspect of Fey itself. the Fey come from that land, and adapt to whichever place they find themselves in, often adopting the unique characteristics of the place or it's inhabitants. I once saw a clockwork Fey - a mass of gears levers, and springs - in a watchmaker's shop! it was very strange."
edit: new new new dates, these ones from someone both more important and more reliable than the asshole, are from Aug 18-21 to Sep 20-23.
thanks for keeping us updated. Good luck out there. Keep sane and carry on.
I'm trying to gather up whatever currency, if any, exists in Omega Legion. If I can't trade the pike for cash, trade it for whatever the closest equivalent is. After trading the pike for whatever I get, go work on building the monastery.You can get 75 copper, or three silk handkerchiefs, or a little crystal bell for your pike. you head up to the cliff top and they immediately put you to work pulling stones to the walls, while others smooth and fit them into place. after a bit, someone puts you on lumber duty, hauling beams into place. You hear that sme of the rooms are being furnished, but nobody seems to want to help move in the furniture. Seems like a cake job compared to hauling stone and four by fours.
As far as I can tell we killed everything that needed killing, without any permanent fatalities. Anything else you need to know?
Edit: added info about selling the pike
See if the doctor can improve varion's walking ptsd mind fuck abilities and perhaps cloak him in shadows via magic. Though the former would be more preferable.he looks at you oddly when you make this request, and tells you to go see a potions master or mage for that kind of thing. You aren't going to get a free upgrade though. you'll have to earn it.
may I ask how my powers work in full?
"Reply: that does seem to be the best way. The swamp creature was terribly averse to giving up his swamp water, for whatever reason."After some discussion, the alchemists determine that the multiplication should take place within the room you intend to fill, and two of them agree to accompany you, though the y express mild reservations about doing alchemy at the monastery. In the end, however, they come along, speak with a couple of overseers, send a message to an officer, await a reply, and set up shop in the room you are trying to fill. They seem completely unaffected by the smell. Upon recieving the required reply, they study it quite carefully, and at last they begin their work, drawing symbols on the floor around the bucket, adding small bits of carefully chosen materials, imparting energy to sections of the pattern, and then stepping out of the room and adding the motive energy needed, to the very tail end of the design. the Design begins to glow and swirl, looping around until it circles the bucket rapidly. the bucket starts bubbling over, and eventually the swamp water rises, spills out, and flows into all corners of the room. it rises several inches, and s[ills a bit out into the hallway as well. the alchemists stand stil peering into the room, probing with a stick, and tossing small rocks into the mess. at last, they nod their apprvoal, and announce their success. "You can probably fetch the bucket now. I don't think there was anything harmful in the water. You mentioned some leeches?"
Go to Omega Alchemists and ask them if they can multiply this bucket of swamp water.
"Query: Hello, dearest alchemists. This one has need of your vast powers. This one needs to fill a room with this bucket of swamp water, and asks humbly of you could somehow multiply its contents to that purpose."
Noir Dosent look Very happy at moment.People shrug, shake their heads, or just ignores you. No one seems to know where or who she is.
Look around camp ask around camp about Aylia.
Reposting as requested.zombies do not tend to be a significant part of society. There are legends of a zombie city, rumors and tall tales, but nothing concrete. Zombies tend to be servantws of witches, minions of liches, tools of wizards, and bane of farmers and gravediggers. Almost everyone knows about zombies, or at least their local version, but few are typically welcomed into cities, villages, parishes, or the local PTA. There have been recorded instances of successful zombie politicians. One in particular succeeded in becoming governor of a province on his campaign of "brrrrrraaaaaaaaaaaaiiiiiiiins, brrrrrrrraaaaaaaiiiiiiins. My opponent has none, and has driven this province into economic ruin. I will revitalize the herbal trade, end the excessive logging of the bluefoot habitats, and introduce diazon farming to the barren regions bordering the Red Wastes." On this last point alone, he earned his reputation as an economic powerhouse, and the province thrived under his leadership for over a century.Spoiler: Zombie exposition digging part 2 (click to show/hide)
Grab the jug. Exit my room, and go for a waddle. Find various surface upon which to crouch, in order to test the range of my armor's camouflage capabilities. If I happen to find any fresh water sources, fill the pitcher.The armor is decent at camouflage. You are better without it though. You find water in the place I directed you to: the kitchen. One pitcher of clean water, ready to pour.
Go to the bar and ask some water, chill out until another mission is avaible. I don't have money so I can't do much.Alright.
normal being roms, which are large for a cat. A small nook somewhere, a perch in a tree, a shared room, wandering from place to place, stealing clean laundry and hiding it in a low cave. There's always an opportunity for a cat.Quote from: OzarckWe never did "choose a room" for Dar. Wanna look for someplace suitable?
Sure, let's do that. What sort of options are open to him?
((Wait question would noir be assigned a room or something? Or does she just have to find one.))Not assigned, but directed to some hallways that have empty rooms available. if the door is open and there is nothing of personal possession inside, she can claim a room.
number 2 of course.noted.
Could someone link to whatever info there is about the Durnvales? I've heard the name, but not much else.Durnvale is part of Dar'yajira's personal quest. ask the cat. He'll tell you all there is to tell.
Re:Field disciplinary action:"huh. a scout Eye. In leadership. Well, that is an unexpected development. We'll look into it."
"Designed? No. In potential need of procedures by which to accomplish such if in a leadership role? Yes."
Ebony, sighing as she fills the rest of her spellbook- she'll have to look into ways to expand it's capacity, or at least get a second one- gets up and leaves the room she'd been in. Unless someone talked to her, she would head towards the library.
((Yeah, I agree Loki, we need a wiki to help simplify everything. I could start making one, I suppose.))((I can help, been I while since I've gotten to mess with html and java script. I miss it.))
((Woops, forgot to bold this action:Off to the library you go.Ebony, sighing as she fills the rest of her spellbook- she'll have to look into ways to expand it's capacity, or at least get a second one- gets up and leaves the room she'd been in. Unless someone talked to her, she would head towards the library.
As for missions:
1. Not much to say. Sounds interesting.
2. Robbing a temple or somesuch. Any reason why Omega is doing this?
3. Beer run. Will go wrong. Sounds like a fun mission that may end in a bunch of the organic characters getting totally drunk.
4. This seems a bit difficult and like something we need more details on.))
"From what I'm getting thus far there's certain circles in Omega, yes? Circles within circles and so forth. Kind of like mystical prison gangs or something of that nature, yes? How do those work? Anybody I need to beat or strangle to death before I can be in one and repay any backstabbings with throat slittings in one's sleep?"well, their openess was more my own tiredness. These on Base posts are tiring. "Well, we are a mystical prison, after all. But most of our, shall we say initiations? are to be done outside of Omega. The less the Brass has reason to look inward, the better. Some gangs are more .... aggressive ... than others, corporal.
A bit forward, but these people seem like they're shit at mincing words anyway.
((OOC, totally up for hazardous materials requisition.))
The normal rooms have doors, yeah? Those would probably be a problem for Dar'yajira, so let's say he's been sleeping in some small hidden cave/nook. Maybe with some stolen bedding, preferably not stuff that would be missed.Mkay.
I suppose for now, he'll just find some nice high place and watch the people go about their business, until the missions start.
I'm going for 1. 2 looks too tempting and 3 looks too easy. I don't trust it.they are perfectly innocent missions. what could possibly go wrong?
((By the way will someone make an Omega Legion wiki like the einsteinian roulette wiki?))
Well fuck. They want a bird in a cage? I'll give them a bird in a cage!Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.
Summon Demon. Power: above average. Parameters: bird, fire.
As for those missions...crow is no allow to vote. very sad.This order!Also, didn't you say you were going to do an Ocean boat mission however long ago? ;)
- #2. Fuck the gods, good to take them down a peg.
- #1. Glorious freedom! Bird is even potentially useful here. (Not as useful as THE EYE, but shh. :P)
- #3. I love jungles. Burning one especially!
- #4. Bird doesn't drink filthy alcoholic swill.
((Yeah, I agree Loki, we need a wiki to help simplify everything. I could start making one, I suppose.))it does seem to have gotten to that point. Maybe it'll help me keep track of all the lore i keep pretending exists.
((Not to be a doubting downer, but I don't think we really need a wiki yet. Omega Legion isn't really large enough that it's difficult to remember most everything, and I don't think we've reached the critical mass where it would be well maintained. We don't have any of the people who made the ER wiki great (http://einsteinianroulette.wikia.com/wiki/Special:Leaderboard), either.You may be right. And from that list, you are the highest contributor to the ER wiki that has joined this game. And you are eight in rank on that list. This is the largest and longest running game i have gm'ed. For me, the wiki would be for two purposes, should it be made: keeping track of characters, and lore development. I see it as a potential tool for actually fleshing out the world I am pretending to build.
Finally, not to dis Ozarck, but there's always the possibility that he'll eventually grow tired of Omega Legion. It seems like he puts more time and effort into this than even Piecewise, but he still hasn't capped the player count. Eventually, he'll probably grow tired of it. :\
Prepostedit: ninja'd by the GM...))
Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.
Reply:"She may have informed the officers she reported to. We'll see about equipping you with a lockable stun prod or something."
"Aylia did inform you of that in her report?"
Take the copper. See about hauling furniture.75 copper added. Looks like the furniture hauling is being put on hold, for some nefarious reason or another. Ah well.
Edit: Mission preferences are 3, 4, 2, 1.
Go find the potion master and see what I'll have to do to get mah magic boostedHe will give you a one shot magic potion in exchange for your spider fang. He will give you a potion that may permanently enhance your power in exchange for three of yor fingers, which will permanently cripple that hand., reducing your dex score. Side effects are likely.
My mission preferances go 3>1>2>4"It's in the notes" One of the alchemists says, waving the sheaf of papers at you, and tilting his head, eyebrows scrunched up quizzically. The other wiggles her ears. With her hands. She just reaches up, placed her hands behind her long, broad ears, and flaps them forward and back a few times. "As for why, I believe the notes ... let's see ... ah here it is1 'Note: Leeches have a tendency to slither out of buckets and slide into places they should not be - pant legs, hair, even the urinary orifices of unsuspecting beings. Even mechanical beings are not immune, as leeches have been known to crawl into machinery and gunk up the works. this is usually fatal to the leech, but no one cares about that - they are leeches.'"
Say the following to the alchemists. If they don't try to stop me,fetch the bucket go and fetch a bunch of those leeches. put some of the swamp water back in the bucket so the leeches don't dry out or anything.
"Suspicious statement: No, this one does not recall mentioning any leeches to you.
Inquisitive query: Why? Is there something this one should know? Or, more probable, something you want?"
"Thank you."All emotions tend to be dulled by zombieism, though free zombies have been known to regain some emotional range, if they manage to survive log enough. This is sometimes viewed as an unfavorable growth by the zombies, who occasionally search aggressively for ways to deaden any emotions. however, emotional growth seems tied to intellectual ability, in that it is both the sentient zombies that gain emotion, and the loss of emotion inevitably impairs the zombie's brain function. Ayway, you are allowed to go with a cheery greeting and a wave.Leave this place, if permitted. Make a mental note to treat this guy as a necromancer.
What emotions are blocked by being a zombie, if any? After receiving an answer to this, say the above and then leave this place, if permitted and make a mental note to treat this guy as a necromancer.
My mission preferences are 2>3>1>4
"Hey, if there's any sort of thing you need, anything at all, I'd be pretty glad to help. What stuff do you need stolen in particular? And who do you need murdered and/or informed? Let me know if something springs to mind, I kind of like this upward mobility thing you've got going here."You gather enough sweat to fill the vial. It's not hard. it's sweat.
Keep at it! Also, how's the sweat collection? Is the rate appreciable? And moreover, is it quick?
You want me to wander back through, again? They bolded their action, with your name attached. They can talk to you themselves, I forget which it was.Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.
...Who? I have no idea who you're referring to, because there's no way I'm reading all the way through these massive posts. :P
Like really.
I respond.Missed Me
"That makes sense, though I'm not too sure. There's still dome loose pieces of the puzzle. I think mom might have made a promise not to tell me about dad. And the only reason I can think of to do that is to protect me from his enemies. So, I'd prefer if you didn't ask around about him for me. I want to just trust that he'll contact me when he safely can... Um, can you tell me more about you?"
I have even more follow-up ability testing from last mission to do at some point. I need to shift to sprite specifically to gain flight, and practice my archery with my composite shortbow. First on the ground to familiarize myself with how it feels while spritely, and then to try it while flying. My birth form is even smaller than an average elf's, so hopefully the size difference isn't too big between my shifted size and the size my bow was designed for. However, if size is an issue, then I'll attempt hybridizing to get the proper size while retaining flight. If Senna has advice or requests of me, I'll try them.
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.What are you going to do to test your magic?
I intend to put you in Mission One. It's wide ranging and will miss any given character's absence less than the other two would. Plus, it fits the "practice being a mount on mission" idea you wanted.I respond.Missed Me
"That makes sense, though I'm not too sure. There's still dome loose pieces of the puzzle. I think mom might have made a promise not to tell me about dad. And the only reason I can think of to do that is to protect me from his enemies. So, I'd prefer if you didn't ask around about him for me. I want to just trust that he'll contact me when he safely can... Um, can you tell me more about you?"
I have even more follow-up ability testing from last mission to do at some point. I need to shift to sprite specifically to gain flight, and practice my archery with my composite shortbow. First on the ground to familiarize myself with how it feels while spritely, and then to try it while flying. My birth form is even smaller than an average elf's, so hopefully the size difference isn't too big between my shifted size and the size my bow was designed for. However, if size is an issue, then I'll attempt hybridizing to get the proper size while retaining flight. If Senna has advice or requests of me, I'll try them.
oh, and my mission choice will be up to Senna, due to Lenglon's RL issues.
Attempt to remove my muzzle so I can volunteer for a mission.muzzled removed ::)
Two. it sounds fun. Volunteere and gather my weapons, bag, and any armor I have. Try to get that power boosting potion in a vial on hand so O can take it when needed for an emergencyyou trading in the fang, or three of your fingers?
Darn, I can't fly with my bow like this either. I need to master that flying lizard form then...For sprite magic, well, you feel out of sorts here at Omega Base in sprite form. it feels like yo uare disconnected, disoriented, and lethargic. The few plants respond halfheartedly to your greetings, and seem barely perkier than they were beforehand. You do manage a bit of a dust devil, but it barely distracts an Omega who walks right through it, lowering their head slightly as they do, but otherwise continuing without effort. You didn't have this trouble with the ice magic in cat form. You switch to flying lizard. It's about four feet long, and has genuine wings, rather than merely skin flaps between forelegs and hind. This form soaks up the sun and feels more comfortable in the heat here, though that does make it lethargic. On the other hand, the air tastes oddly dusty or gritty or something. Hard to explain, but it's an unpleasant taste. Ah well, you push your self to climb a rock, leap, and soar a bit. Flapping your wings, you get some decent altitude, but it is difficult to stay up high for long. Still, you work out some differences between this form and your normal flying form, and are reasonably confident that this could be a strong alternative. It could carry your bow, and it's claws and teeth could be quite effective should the need or opportunity arise to use them.
I'll try again to master that flying lizard form I couldnt seem to get right before, after spending some time experimenting with sprite magic, seeing its nature and what it can do.
I wish Senna felt okay telling me why she fought with her dad and uncle. But I can't force her to tell me. I have to wait for her to feel up for it on her own.
Mission three! It's a heave-ho, hi-ho, coming round the plains...There are ways, and there are ways. You find a way, and take your sweeat asnd spit to the potioneer. He takes them, and brings you inside to wait while he sets up. After some time, the potion is brewing, and he comes in with a silver knife and a silver drip pan and pricks your elbow. the blood runs pretty freely, for longer than you expect, before he orders you to staunch it and hastens off with the precious cargo. You feel lightheaded and dizzy, leaning back against a cool stone wall and closing your eyes against the spin of the room. that doesn't really help, so you open them again and just bear it. The potioneer returns and informs you that the potion will be ready before you leave for the mission. ((so, just add it to yor inventory now, but no using it until mision time. It'll keep if you want to store it, though. I'm not preventing you from using it at Omega, just keeping the timeline together))
Also, see if I can manage to drool up a vial (maybe see if my new friends have delicious-smelling contraband extremely far out of my price range to tempt me). If yes, get that super dangerous potion made before I go.
Mission two! Stealing baubles and wreaking havoc is the perfect role for this character.they probably will, when they are ready to send you. At lest they didn't toss you back into the atrium. So feel free to blink to your black heart's content.
If these motherfuckers would take this fucking magic suppressor off me, that is.
Not sure what mission to go on with Ebony. Mission one works for someone who is relatively sane, and identifying magic might help with people who are holding out on some info. Mission two works with her spells; Two attacking spells, a healing spell, and Identify Magic to find the artifact. No particular opinion on Mission 3 besides that it seems to be a combat mission.three needs another volunteer, or I will be stuffing those guys into the other two. Otherwise, eeney meeney miney moe is an excellent choice. 2 and 3 are both combat missions. Both are to loot and destroy, though three has a greater emphasis on potentially keeping some things intact. If they can swing it. I'm sure someone would be quite grateful if they did. But if not, eh, no biggie.
I'll volunteer for mission 1. I hope in mission one there are also some water areas.It's a temperate region, and you will be starting in a city on the coast. I bet there's probably some water in the ocean over there.
I'll volunteer for mission 3.You look around the room, but find nothing quite lid like except ... "How mad would you be if your rug got a little damp?" "Oh please don't."
As for the leeches, find something to use as a bucket lid first. Then, and only then, put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.
If succesful, go report succes to the overseer.
I shift through plantbeing, bluebell fairy, and water nymph, getting a feel for the forms themselves and for how they react to the different environment.plantbeing is as you remember, but can't make with the invisible or the super fast here. bluebell is sad indeed, as there are no flowers anywhere in sight. there's an ugly vine, and she gravitates toward it forlornly, singing a mournful song and causing the little fine hairlike thingies that vines project to wriggle deeper into the crevasse it is growing in. Water nymph pants and casts about dramatically, searching for water. Since you know there is water in the kitchen, that's where she heads. there are several other water based sprite types near a large pot of murky water, fanning themselves, and talking about their upcoming missions.
"Statement: Oh very well. This one will be back shortly."you find a lid. scoops some leeches, and carry the bucket with lid firmly clamped. A few leeches do get out, and one does crawl up onto your bronze fist, but a bird swoops down, alights, and snatches it up before it has time to wriggle under your finger joints. You toss the bucket into the room, letting the contents spill, and leaving it there, to go and clean up and prep for the mission.
Leave the poor man's rug alone. Go find something to use as a lid elsewhere. When I've found a lid, go back and put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.
fang. Drink the potion and grit teeth and ready self for side effectsFang gone, temporary potion of magical effect gained. You don't want to drink it now, but maybe when you get to your destination. You'll need it then.
Keep working at the monastery until just before I have to leave. Afterwards, take my 75 copper and whatever money I earned, if any, and see if I can buy anything useful (unarmed weaponry, any sort of armor that I could use, or magical baubles that might benefit me) with what little cash I have.That's such a broad list. You could get a String of Discord for your lute. Helps with discordant effects. Unarmed weapons include, priarily, hands, feet, bites, and the like. brass knuckles barely qualify. As for armor, well, check the mission thread and suit up.
((I'm not literally a demon. That said...))Ahd, there he is, walking away from the kitchen with a steaming cup of something, which he drinks from occasionally. He perches on a rock and sits a while, watching the world go by. Or just watching the rocks erode.
Hehehehe. Use farseeing to locate the dude who put me in the atrium. Once I've found him, just watch him from the air (flying just like any old crow~) and figure out his routine.
Head off to the cafeteria and see if the band's still around. Play a song or two along with whoever's playing even if nobody else is there.You and Mongo play a tune, and a few people pause in their flurry of pre-mission activities to appreciate it. Someone brings out a pan flute. You check surreptitiously, and are relieved to see that they do not have goat feet.
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.First I'm gonna try and feel for my magic Feel if I feel confident it's stable and then under supervision manifest the healing magic and see if it seems stable then dissipate that and wait a few minutes and try and ascertain my black magics state before trying to manifest it basically stop if I feel pain immediately with the black magic she does not want to mess herself up.Over the days between the missions, you test out your magic a few times. it seems stable, but the longer between using one type and using the other, the less strain it puts on you. You are fully rested and back to "normal." Not ,quite exactlyu like you were before mission, but are we ever?
((Missed it shoulda Known to bold that second part.))
I'll take the magic string. I assume it cost all of my copper?yes. string gotten
Spoiler: new character (click to show/hide)
((Sorry about that, spazyak, vastly underestimated effects and multipliers.))heh heh heh. You wanted to be able to step between raindrops, after all.
Done-facepalm- The other way.
alright, add it to the character sheet thread, and I'll tuck it into the op here.we have that?
If we do can you give us a link I've just been keeping my sheet on my computeralright, add it to the character sheet thread, and I'll tuck it into the op here.we have that?
Wander about looking for an armory or for an empty room, see if anyone left the door to their rooms open.You wander around testing doors. The open ones are all empty. The armory is off limits, and the grizzled old man guarding it seems rather grumpy.
((I plan on posting a new character sheet once I have internet in a couple of days. Been missing out on this for too long.))looking forward to it :D
Try and find a friendly face or two and go bug them.AS far as I know, there are no NPCs friendly to you yet. Check the inactive players list in the third OP and maybe pm them if you wanna get into hijinks. Otherwise, I might have you work on the "monastery" a little.
Still have a limit of +2 to start or can we go up to +4?no, still have the +2/-2 limit, and uh ...
Also, I thought that -2 skill mastery means you have 0 specializations.
also, you have one skill mastery listed. A +1 in skill mastery gives you four slots there. Unless you want three more slots, you don't need that +1 at all. in fact, if cooking/baking is the only skill mastery you choose, you could go -2 there.Ummm. I'm afraid I don't understand this. At all. :-\
((Oh? You're simplifying the stat system? Can I retroactively take advantage of that? It would give Dar'yajira an extra level of charisma.I did add it to the op. I left the old with a strikethrough for history. I miiiiight not have gotten it all.
Also, you might want to add the new system to the OP, while removing stuff related to the old.
Also also, since Comrade P. is inactive, should I possess Mordred for Spaz? He did kinda fall under the Knife's power.))
also, you have one skill mastery listed. A +1 in skill mastery gives you four slots there. Unless you want three more slots, you don't need that +1 at all. in fact, if cooking/baking is the only skill mastery you choose, you could go -2 there.Ummm. I'm afraid I don't understand this. At all. :-\
Do you mean I could go with just cooking/baking and have a -2 in the mastery slot, thus giving me two points to spend elsewhere on skills?
I can't really think of any other masteries to go with, anyway. Maybe hiding/cowering or something.
Fakeedit: O...kay. I think I get it now.
And yes, yes I was rather proud of that one. ^-^
Edit: Hopefully it's all good now. Battery's running low so I'm gonna get off the internets, so if there's anything wrong I'll have to fix it tomorrow.
Should have internet connected at home by then. Hopefully.
As the guard finishes speaking, the kid simply stares at him for a moment.It's certainly been a while since you ate. You were given some water during the introduction to the officers - gotta have a wet whistle to respond to questions and all. You find the cafeteria easily enough. It seems abandoned at the moment. There are weird perches and a strange, greenish pool along one side of the room, away from the serving counters.
"...Um. Alright. Sir."
Head cautiously off in search of this place where meal times happen. Assess hunger levels.
Wander find the doc and alchemy lads and see what they need"Well, I could certainly use another body to vivesect. My latest tests on spleen regeneration have been promising." A furry bird on a perch nearby looks at the doc with it's head tilted, and caws roughly several times, rotating it's head as if it were drilling something with it's beak. "What? the last one only ate three of the rats before it withered. Progress!" We even put out the fire before anything was damaged. Well, aside from the beakers. And the table. That patch of floor was already ruined. the ceiling doesn't; count, it was always smoke-stained!"
See if he can help me with anything like getting claws and such or medical things not involving spleens"The potionmaster is better with making body modifications. I might be able to do some medical work on you. You are not looking for anything in particular? The Alchemists could do some interesting things, and the gnomes have a lot of interesting mechanical things. And if you are really bold .... the wizards could try some things."
Follow my nose towards any food smells! Inspect the counters! Do they contain food, by any chance?There are some stale breads, a bucket of something brown - gravy, maybe? And a small hill of mashed potatoes, or something like them. A few sad little baby carrots are picking through a plate of shriveled peas. They don't seem all that pleased with the selection this morning either.
thank the doctor and head for the potion masterTo the potion master you go. He is currently wrestling a dog sized creature to the ground, attempting to force a dropper into it's mouth. "Every time. You do this every time. Not like you haven't had fur before. Just be .... just hold still. be cool, man, be cool!"
Stare in shock at the living carrots. Do they respond to my presence at all? If they look in my direction, remain very still.Well, they are three inches tall, so 'threatening' might be a bit beyond them. Anyway, you remain unobtrusive, and carefully work around them to get your paltry meal. They continue their selection, moving on to a pile of what, at first, you mistook for some kind of unsightly growth next to the wall, but turns out is something like cauliflower.
After a while, if they don't seem threatening, carefully sneak over and grab some bread to dunk in the mashed potatoes followed by the gravy. Then retreat to a safe distance to eat.
offer him assistance"Don't just stand there with your mouth open, boy, grab his ass!"
Cauliflower is the definition of an unsightly growth. Also it tastes yecch.You attempt to sob gently onto your bread, letting your tears soften it for consumption. You begin to cry. When you do, you unlock the floodgates and begin, fisrt to snuffle, then to hiccough, then to bawl over your meal. You get more snot than tears on your bread. At least it's spreadable. After a few sidelong clanges your way, the carrots move off down a small corridor out of sight.
Check to make sure no-one but the carrot people are around, then cry onto my bread.
Maybe that will make it more palatable.
Grab the fucker and get him to hold stillYou tackle the furry fellow and wrap your legs and arms around him. A moment later, the potion guy manages to get the potion in him. He jerks a couple times ,then goes still. You stand up, brushing large quantities of fur off yourself. You and hte potions guy drag the thing to a cot in the corner. All tidied up.
Om nom nom, boo hoo hoo. Or vice versa.You are quite effective at this. You cryt yourself to sleep, eating your lackluster meal. People avoid you all day. The awkwardness expands to about thirty feet.
Have pleasant (possibly delicious?) dreams.MMM. Pizza. Ice cream. Mousse. Cheesey fries. Chili Cheese fries. Baaaaaaacooooooon.
Actually, Syv makes a decent point. How's the pacing and threat level for you all? I could up both a notch if the game is lagging a bit. For the temple robbers thread, it would primarily be about how I organize the turns, I think, while for the other team, it would be more of an increase in the immediacy of most threats, and perhaps the scale. This last battle was, from the npcs guiding you guys' point of view, an unexpected event that was secondary to the overall mission. This was a side stop.
Actually, Syv makes a decent point. How's the pacing and threat level for you all? I could up both a notch if the game is lagging a bit. For the temple robbers thread, it would primarily be about how I organize the turns, I think, while for the other team, it would be more of an increase in the immediacy of most threats, and perhaps the scale. This last battle was, from the npcs guiding you guys' point of view, an unexpected event that was secondary to the overall mission. This was a side stop.I can't speak for the other mission, but ours seems to be coming along just fine.
Oh no human eyes here - I was inspired by ... well, I can't link to it even though the specific strip is SFW, but ... an Oglaf strip about a talking avocado.that strip isn't safe for work if I remember correctly
Only, of course, homocidal. Like if Belkar from OOTS was a vegetable.
Xan, would your character have any powers beyond the avocado's, I.E. being able to do something beyond running around biting people (and perhaps making their hair fabulous too)? Or would it really just be an easily killed anklebiter? I... honestly, while good for a cheap laugh, that character idea is quite disappointing compared to Xan.You may be forgetting Xan's humble origins as an insane homocidal child from a colony who thought he was dead and had a corpse mother named Blonko. He started out as nothing more than an easily killed anklebiter himself.
Yes, I decided not to mention it outright, lest I give you more reason to reject it, but I was inspired by the talk of countering various magics in my last mission, and wondered what would happen if I made a character that could reject the meaning of the Omega brand.And you thought poor, easily manipulated Ozarck would fail to spot such a risk? Actually, that possibility has been in my mind since before the OP. So the fact that it might counter the Brand is not exactly cause for rejection. But the character as a whole is a challenging concept, like syvarris' knife character.
Huh. What would happen if Egan's character disbelieved Dar'yajira's intelligence? Would he go unconcious for the duration, have his intelligence reduced to that of a normal cat for the duration, or be permanently killed/disenchanted? Judging from the character's backstory, its disbelief magic works fine on druidic magic, and Dar's mind is really just a druidic enchantment.I was going to answer this question, but I think it would be better to not give the GM's Word on this, as it would affect IC behavior. Dar would not know the answer to that.
((are you going to join the mission in progress? Feel free to teleport over. I can stuff you in a closet like I did with Spaz.))((I'm not sure, would I have any IC reason to do so? I don't think Thrips has much idea of what's even going on...))
Another weakness is that it's almost entirely incapable of actually harming another creature. It's combat powers are limited to defending itself and weakening other's defences.They did. You already said what magic they used. They used Ritual Magic.
When I first thought this up, it was going to slaughter the ones who created it, but then I realized that it has no deadly magic and is very flimsy in melee. :P
EDIT: Oh, also, can't counter druidic or fae magic / creatures, unless they make heavy use of symbols. I had assumed that the elves who made it used some other magic.
((are you going to join the mission in progress? Feel free to teleport over. I can stuff you in a closet like I did with Spaz.))((I'm not sure, would I have any IC reason to do so? I don't think Thrips has much idea of what's even going on...))
Grimacing and clutching his almost non-existent stomach, Thrips gets to his feet and glances unenthusiastically over the food still on offer.
An idea slowly begins to occur to him... a somewhat nerve-wracking one, but who knows, it might be worth it. Or maybe get him in trouble...
Try and work up the courage to speak to whoever's working in the kitchen and volunteer my services as a kitchenhand.
Offer to make some less-horrible bread, for starters.
spaz' characters really kow how to make friends, neh?Hey as it stands I've done nothing wrong right now. Only asked that the tentacle man not kill the dragon lady and point out that the man will die either way if help is not given. Besides , I have a feeling shit was gonna break down either way
Your action wasn't unreasonable, Spaz. I don't think Terrance's initial response was either, given the circumstances.eh, honestly, based off the action that got us where we are, that man's fucked. probably has a ribbed shoved into a lung. My character if told would just offer to put him out of his misery
Stuff the rest of the bread in my trousers and slink dejectedly out of the cafeteria. Look around.
((So I can't just wander aimlessly? Aww.))(1) you wander the floor of the canyon for a while, but are intimidated by the dark openings in the walls ofthe cave, and refuse to explore. Especially the ones with light coming from them. in the end, you give up and settle down next to a boulder, which promptly begins to snore. You are a little to scared to move away from it, though, and sleep rather fitfully next to what you hope is not a man-eating rock of some kind. But it probably is.
Try and find a safe place to curl up and sleep (or at least rest), away from creepy sentient carrots, murderous criminals and whatever other weird shit is lurking around here.
((Incidentally, I am going to go curl up and sleep right now myself. Rather than continuing to post whilst dozing off. :P))
That could be arranged~nah. I need the pylon as is.
We can say that PYLON gets a little trolley that it can push with some effort.
Oh, you said you were waiting on me? I ... may be a while. I've gotten ... let's just say building characters goes in weird directions sometimes.It's cool. I went ahead and did the thing I was going to do.
Sidetracked.
Make a mental note to be less afraid and a bit boulder in future.
Hope my new companion isn't telepathic and doesn't crush me for such a dreadful pun. Continue to snooze.
Alright, if we're doing a mission with PYLON, I'll do some messing about on base if you don't mind.You don't actually have to play this character, you know. But yeah, the PYLON gets delivered in a faraday cage in a crate on a cart. It hears some yeeling that turns into shouting, which turns into silence. The cart begins to move again, then comes to a bumpy halt at last, and the crate is pried open, revealing a rather blackened room, and a few gnomes wearing odd contraptions and wires and stuff. It's very steampunk. "Soooo .... is it gonna explode?"
PYLON: get delivered.
"BETWEEN ONE AND 30 VIGINTILLION." (http://www.smbc-comics.com/comic/2012-04-10)"Correct." "Now try to split this watermelon without exploding it" "can you make colorful lights? How manydifferent colors can you maintain at once?" "What is the proper distance from which one should converse with a Silver Dragon, of the Haiedes Archapeligo?"
Look around the base to see if I can find some sort of workshop that I could use to build a basic construct. If not, look around the base for basic materials like sticks, rope, or mud. Or corpses, if I can find any that are available for public use.You want a private workshop? gonna have to build one from scratch. I'll let you have a workshop room along Explosion Alley instead of a bedroom. It has one (1) rickety wooden table in it. There are sticks and rocks around the base, and you'd need to check the morgue (or cafeteria perhaps) for corpses. Careful, some of them are less dead than others.
((tempted to pick this up again.There's four of you here. I have an idea for a rather insignificant 'quest' you could go on. Or wait, the blasphemers might end their mission within the month. Honestly, I was expecting more, and shorter, missions. ah well.
kinda lost direction when I rejoined midway through a mission last time so ill probably wait for a new set to start if I do.))
Thrips had just stifled a yawn and was starting to sit up when he registered the creature beside him.it sits there, scratches it's belly, and blinks very slowly, mouth slightly open, and drool dribbling slowly down it's chin, to drop onto it's chest at odd intervals.
His eyes went wide and he froze, not having much in the way of experience with waking up next to strangers, let alone gigantic trolls...
Stare at the troll. Remain very still. Try not to breathe too loudly.
What do I know about trolls? Have I ever seen one before? Is it *shudder* a... a medic?
This shall suffice for now. Leave my workshop, and search for some woodworking tools, or at least a simple knife. If I can't find any of those, gather rocks that appear to contain flint. After I've brought whatever I could find back to my meager workshop, head back out and try to find some rope.You get a dull kitchen knife from the cafeteria and a length of about six feet of thin rope.
"SIXTY-ONE FEET." (http://www.dandwiki.com/wiki/SRD:Cone_of_Cold)"An absurdly low estimate. Curious."
Well, my supplies are looking a bit lacking, but still usable. Could you give me a more complete description of the table, plus what material the floor is made of?
((Think you skipped me.))
Well, my supplies are looking a bit lacking, but still usable. Could you give me a more complete description of the table, plus what material the floor is made of?The floor is stone and dirt. There are cobwebs and a few ugly insects about, like centipedes and beetles.Spoiler (click to show/hide)
Edit: Find a decent-sized (preferably at least a foot wide) patch of dirt on the floor, and use my dull knife to carve a tiny magical circle in it. Surround it with itty-bitty geometric patterns, and adorably small arcane symbols. Upon its completion, analyze it to see if I have made any errors, and whether I can improve it.
If the positives total to __ the negatives should total to __:
0..................................0
1..................................1
2..................................2
3..................................4
4..................................7
add up all the positives._Add up all the negatives.
If the positives are_____the negatives should be
0..................................0
1..................................1
2..................................2
3..................................4
4..................................7
No stat can start above +2 or below -2.
Maybe KillerHellHound will join soon, as his character just died this round.(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I always bring it up because I'm a perfectionist munchkin.((I thought that was Mr. Baldman?))
((I was going to prop up the roof then it fell on me :())Maybe KillerHellHound will join soon, as his character just died this round.(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I'm sorry KHH, but I couldn't help laughing. xD))
It was the best you could do, aside form getting the fuck outta there. You guys do need that statue, or at least the arms. at least, before you try to come back to Omega. In retrospect, maybe I should have made the condition for returning less specific.((I was going to prop up the roof then it fell on me :())Maybe KillerHellHound will join soon, as his character just died this round.(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I'm sorry KHH, but I couldn't help laughing. xD))
Thrips raises a hand to wave as non-threateningly as possible, whilst simultaneously beginning to edge slowly backwards away from the troll. He attempts to force a smile onto his pallid features as he does so.Oh, I'm glad you said to freeze. that makes for more entertaining possibilities than had you run. The troll blinks, and sees you. It scowls, and you freeze. It then reaches forward and grabs you with both hands, completely surrounding your torso and upper legs. It lifts you close to its eyes, and looks at you through one at a time. "PhthphthRrrrRiiiIiiCth?" It asks.
"I, ah, I'm Thrips... I'm new here. Sorry to wake you? I'll just be goin', don't mind me..."
Attempt to smile and wave whilst sloooowly starting to edge away from the beast. Say the above in as friendly-yet-polite a voice as I can manage. Freeze again if it moves, or frowns, or makes a noise that could possible indicate anger or annoyance.
In other news, PYLON shall guard the gnome caves, the caves of the gnomes.PYLON is wheeled out and menaces everyone in the cavern when they approach - Omegas, gnomes, ants, birds, plants, the wind. None shall pass.
Edit: Find a decent-sized (preferably at least a foot wide) patch of dirt on the floor, and use my dull knife to carve a tiny magical circle in it. Surround it with itty-bitty geometric patterns, and adorably small arcane symbols. Upon its completion, analyze it to see if I have made any errors, and whether I can improve it.You make a pattern in the floor. When you examine it, it's hard to tell if you did anything wrong or if it could be improved. it is pretty small, but maybe it could be smaller? It is pretty adorable, but maybe it could be cuter still?
Hey you guys((I don't think there's much hope of saving them, but I'm up for whatever. :P))
We have enough to do something now, with four of you. you want to mount a rescue operation for those poor sods in the blasphemy thread, or do something else?
no one seems to excited about trying to pull that other team out of the fire, understandably. They'll have to cope.((Well, my character isn't exactly rescue team material. He probably can't even hold a sword. What's he gonna do, bribe the guards with a delicious, freshly-baked pie? ...Actually that sounds hilarious, we should do that. But OOC I'm up for whatever! If we're going on a shopping trip maybe I should put that spare specialization into something to do with bartering... :P))
I was actually thinking something along those lines, yes. Rescue isn't always "guns blazing, kill them all." Sometimes it's more "hey, let's distract the angry people and make like everything is good until the heat dies down." And sometimes it's "I volunteer to help clean up this mess those awful bandits made. I'll take night shift. oops, was tere something important in there? I didn't see anything like that."no one seems to excited about trying to pull that other team out of the fire, understandably. They'll have to cope.((Well, my character isn't exactly rescue team material. He probably can't even hold a sword. What's he gonna do, bribe the guards with a delicious, freshly-baked pie? ...Actually that sounds hilarious, we should do that. But OOC I'm up for whatever! If we're going on a shopping trip maybe I should put that spare specialization into something to do with bartering... :P))
"...Y-yes?""Phthritch, good girl." He pats you on the head. "Gog." he pats him on the head.
Nod uncertainly. Whimper a bit. Control bladder.Make my peace with the baked go(o)ds.
Dusting himself off after being dumped in the camp Varrick set off to find where the weapon makers live to get himself a bow for what ever suicide mission Omega legionnaires go on keep an eye out for any useful plants(1) yo ufind some poison ivy. or oak, or mandelfenn. What ever it is, you itch a lot now. You go to the armory and ask about a bow, but the guy behind the counter just shrugs and says "No big missions going. Got orders from above, you know?"
((I'm not too eager to kill my new character in the same mission that took out my old one. The same goes for Altair's thoughts IC, although he might get a bit more interested in saving the survivors if he knew that one of them was a very advanced construct.))it keeps crawling right back out of the circle before you can get a real good chant going.
Gently use the tip of my knife to relocate one of the nearby creepy-crawlies from its current location to the inside of my magic circle. Begin softly chanting, and start altering its mind to make it both obedient to my commands, and intelligent enough to understand basic orders I give it, if my current setup will allow it.
Overkill-caliber security device, reporting in.I have the weirdest player base ever.
((Thank you baked gods!))"SEVEN! TWO! PI! GODDAM RECURSION! NINE! EIGHT! CAKE! THAT IS INCORRECT!"
Calculate some more digits of Pi.
Also, I'd like to go on either the shopping mission or the rescue one soon, preference for the shopping one.
Create a temporary (it only needs to last a few minutes at most) wall of force about 6 inches to a foot high around the summoning circle, and drop an insect into the circle. Start chanting and attempting to alter the insect.You struggle for a while to add a wall of cforce to your little set up, but it keeps flickering out the instant you reach for the insect. You settle for putting your hands around the circle and moving them in time to the chant, to keep the insect wandering back and forth between your hands. After a while, something happens. The insect seems to stand up on it's hind legs for a moment, then settles down, and begins walking along the symbols in the circle, racing them itself.
Wander around looking for anything intrestingYou find a guy whispering to a bug, and a garden lamp yelling about numbers and desserts. I don't kow if this is interesting to wolfmen or not.
((Awesome. :)(same. Now lets see how hard we can screw this up))
Won't post any actions yet, I think I'll save that for the actual thread. Let's go shopping!))
so, whats the goal of the shopping mission?It's just a shopping trip.
also can I jump into it?
you want to drop him into a mission? I havea shopping trip to a big city going, and a more free range scouting trip. the other mission is a little more high intensity and has suffered a 50% death rate.wait, 50% death rate? I havent been tracking the other missions. do you want to dynamically retask Aylia to assist them once her current robot objective has been completed? maybe with a simple "get them out of there" objective?
nah, they are almost clear anyway. I did offer a rescue party but the characters I invited all said "lol, nope. Kill it with fire." Their mission is likely to end within ... given how quickly these things move, say two to three weeks? Maybe longer since my posts are less frequent.you want to drop him into a mission? I havea shopping trip to a big city going, and a more free range scouting trip. the other mission is a little more high intensity and has suffered a 50% death rate.wait, 50% death rate? I havent been tracking the other missions. do you want to dynamically retask Aylia to assist them once her current robot objective has been completed? maybe with a simple "get them out of there" objective?
The shopping trip seems relatively low intensity, I think I'll go with that, since I don't know how much of a workload I'm getting this semester.Well, they did just manage to get on the wrong side of a bunch of classy guards, so there might be some intensity coming after all. That's what happens when a charisma -2 character rolls a 1 delivering silk to a posh establishment. i'll look at it and see if I can shoehorn you in. Maybe retroactively stick you in the cart? have you wake up right now with a wicked hangover?
The shopping trip seems relatively low intensity, I think I'll go with that, since I don't know how much of a workload I'm getting this semester.Well, they did just manage to get on the wrong side of a bunch of classy guards, so there might be some intensity coming after all. That's what happens when a charisma -2 character rolls a 1 delivering silk to a posh establishment. i'll look at it and see if I can shoehorn you in. Maybe retroactively stick you in the cart? have you wake up right now with a wicked hangover?
((Just realised I never got around to choosing a skill mastery.((...Oh. Apparently I actually did. Whoops. Silly me.))
I was thinking of making it something stealth related, or specifically hiding, otherwise I'll just add it to my baking/cooking skillz.))
that realization has reminded me that I never levelled up from mercenary mission.hmm. Well, unbeknownst to yourself or most of the team, really, your invasion and poisoning of the food supplies was pretty pivotal in the success of that mission. It put the mercs on a pretty unsteady footing, and made them pretty susceptible to coercion. so go ahead and level. there's a character sheet thread now too, if you want to put your sheet in there so you can edit it as you go. Link is in the OP.
then again, I disappeared for most of that mission and im unsure that I even earned a levelup.
ah sweet.cool. I'll update my spreadsheet
I went ahead and posted my sheet with levelups in dex and med to rank 1.
((Hey, it's the 100th page of this. That's something we should celebrate, right? That's a good excuse to get smashed, right?yay! woot!
...I'll go pick up a carton. Or two.))
Back into camp, or what's left of it! Time for some R&R!She is currently scooping buckets of water out of her potions lab. "Sure, if you'll help me clear this up. And for a bit of a fee, depending on what you want." She sounds a little irritated, as she chucks another bucket of brown, syrupy water out into the canyon.
Which is to say that, rather than actual R&R, I'll be looking for that alchemist who gave me that speed potion. See if she's got anything else for me.
Back to camp with me as well. Go and see the guy I helped earlier with the swamp water and the fake temple and whatnot, see how he's doing.You are already at the monastery on top of the cliff. You find the guy standing, leaning against the crenelated battlements and looking up. He seems rather relaxed, which is out of character for him from your previous encounters.
Returning to camp.You head down, trying not to slip on the mucky stairs and wade out into the canyon. You approach the morgue - may as well see how your sleeping quarters are faring - to discover, as expected, that it is half underwater. You can't even see the hallway down which your slab is. Well, it's not like you need to breathe or anything, so you could go down and rest if you like.
Get carted back to the entrance to the gnome's cave. Think briefly about the advantages and disadvantages of organic, magical, and mechanical composition.Okay, the PYLON is placed. character select is open.
Open character select screen.
Altair returns to his workshop. He speaks to Terry in a clear and somewhat slow tone, as one might speak to a child.Terry scuttles off. You head out to the gnomes. looks like Egan is going to retire PYLON for a bit.
I'm going to leave you here for a while. If you can, return to your nest and breed. After a month or so, take any offspring back here, I'd like to see them.
With that said, he leaves.
Leave Terry at the workshop, with instructions to reproduce and eventually bring his offspring back to the workshop. Find Pylon/the gnomes.
"Statement: Greetings again. You seem rather relaxed. did anything good happen?""You know, I rather think it did. Greetings to yourself as well. You know, we've tried several times to bring some life to this place - make it less of a barren prison, and more of a ... I don't know, a nicer place, I guess. More livable. And now, at least for a moment, it feels that way."
converse with the guy. Might as well hang around and talk for a while, seeing as he's the closest thing to a friend I've got around here.
Go stash my book at the library, if I still have it.Okay. The guy at the library is not around, but the place is dryer than any you've seen in Omega today. You are hesitant to walk in, dripping wet, and so stand out in the stone hallway for a time as the dead air of Omega sucks the moisture away from you. Once you are suitably dry, you head in and place your book on a table beside a reading chair.
"Must be pretty shite, this sudden outbreak of water. Bet the desert was great at keeping yer various reagents dry," Fiddler says, brushing his armor for a moment before getting down to business."It's shite, but it's better than dying of dehydration all day, every day. A change every now and then is good, but ..." She gestures at the mess with a wide sweep of her arm. there's a small vial of something bobbing along that you scoop up and stow when she isn't looking.
Get to scooping. Maybe there's good stuff here to keep an eye out for!
Find a nice dry place to observe the camp till the rain stopsYou find a room off a long hall half way up the cliff, which has a wide window. the rain is coming down, but not as torrentially as it was. Waterfalls are pouring in from the plateau, and the bottom of the canyon is a lake. The loudest sound is the rain, which smells fresh. Occasional flickers of lightning race across the sky. Little is moving out there, except a strange vine-like bush down in the water, which is thrashing about quite energetically, sending up sheets of water every time it hits the surface of the new lake. You spot something else swimming just below the surface, or think you do.
Rolling 1d3...Okay. Noted. I'll add it to my spreadsheet.
Result: [2]
Selecting new character...
New embodiment: Asiin Michael (http://www.bay12forums.com/smf/index.php?topic=159592.msg7157134#msg7157134)
Might as well do some reading.You read about a ritual to preserve dead flesh for transport. the details are tedious and uninteresting.
Find a gnome, introduce myself, and inquire about who made Pylon, and whether I can meet them. Continue the conversation with polite questions about the gnome caves and their inhabitants,"He was probably manufactured in the City of Dresta, on the continent of Balaria. They have a thing for metallic electrical statuary. useful for border defense, lighting up the streets at night and zapping burglars, and to scare crows out of the fields."
"You'd assume somebody would have solved the dehydration problem in advance if they settled in a place like this. You mean you didn't actually have water here beforehand?""We have water. We have food, we have air and heat and cool. We have everything, but not enough. Never enough. ANd it's been like that for longer than anyone here remembers, except maybe the Captain, and the Stone Man. Oh perhaps a few other secretive inhabitants are old enough to remember. I don't know. they've never told me." She chuckles darkly at this. "We don't have rain here. Ever. Why now?"
Inquire, and make conversation as I scoop.
"Ah, I see - now there's a story you'll no doubt like. I can tell you, if you want. But you'll then have to tell me something in return, if you don't mind.""Intriguing. I can't promise you the juiciest bits, but I'll bite. I'll share an interesting bit, within reason and within my own knowledge, of course."
Secrets for secrets, yes?
Head back to the morgue and make sure none of my items are floating away.You slosh down under the water and wade back to the morgue. It's murky in here, but you feel around until you find the drawer with your stash in it. It appears undisturbed. Want to open it to verify? Everything not already soaked will be.
"Reply: Indeed, the staff is rather nice and the robe looks spiffy. The mission was about as succesful as it could be, given the organics this one had to work with. One fucked up in the beginning and got itself killed by the geas. Then we lost half of the team along the way as well. Still, we set out to kill a priest, destroy a temple and steal an idol. And in the end we managed all of that and we brought a god back home."Hah hah. Man, there's always one who can't keep their mouth shut on that kind of thing. Too bad, really. We need discrete, competent hands around here. Oh! htat idol? I think that is supposed to come here to the asyl- I mean, monastery. And you brought a god back? that's why the sudden storm then. Ahhhh. I bet the brass is shitting bricks right now about that one. New arrivals always seem to throw something out of balance. Oh! The monastery is coming along well. We are finished with the second floor. Had a guy haunted by the ghosts of a thousand dead fish for a while. He coughed up worms for a week, too. Now that was a sight."
Content statement: Things could certainly have gone worse."
Continue having a conversation with the man, R&R is important.
Arrive at Omega I guess. Anything important going to happen here?"...And here is an office for your use. It isn't usually this muddy. These cabinets- oh, oops! I didn't think the mud got up that far. Are you okay, dear? Hmmm. There should be some cloth and other items for the healing arts in here. Looks like you'll have to clean them thoroughly before they are of much use, except to the rock golems, of course, hahhahaha. Well, I should probably let you get settled in before we announce the new medic has arrived, right? Again, sorry about the mess. This almost never happens like this. it's usually fire or explosions, actually. Sometimes lightning. Or spiders. Well, take care!"
"Thank you for showing me around, miss. The mud is no trouble."Are there bacteria and antibiotics in this universe? An interesting philosophical question. But yes, they understand Basic Medical Hygiene.
Start rinsing off these medical supplies with some fresh rainwater. Uh, do people in this universe kind of understand bacteria and antibiotics? Might want to find a way to disinfect the bandages, with either magic or medicine.
Thrips hopped down from the cart as it finally arrived, his flimsy boots briefly splashing in water before sinking queasily into mud.Most of the canyon floor is under more than three feet of water. Wanna swim a bit? Eh, you free yourself of the mud where you are and find a nice line of puddles down one of the many outer hallways, and hop along, making splotchy patterns on the walls above the high water mark. You cheerfully sing a little song (https://www.youtube.com/watch?v=S9UYF043WBw) as you go.
His expression of surprised wonderment disappeared, he grimaced, swayed a bit, managed to regain his balance without breaking an ankle, then crouched down and gripped his leg to try and pull it free of the mudpool the Omega base had somehow become in his absence.
He could try and find out just how and why this happened and if it was a normal occurrence in such a dry-looking area later.
Get out of the cart. Try and free myself from the mud, preferably without losing whatever cheap footwear I have equipped.
If I manage to regain mobility, glance around to make sure there are no threats or bossy-looking people in my immediate vicinity, then leave the unloading to someone else and go jump in some puddles. Whoo!
Continue conversation. Ask about what facilities they have to maintain Pylon, and what tools and resources they have related to that."Well, he's new, you see. So we haven't any dedicated things. but we have, oh gosh, lightning sand, quicksilver rods, obsidian lenses, eye of newt, Algorithmic Shards, quite a bit of gunpowder, and that thing, what was it?"
"The story was told by a mute dwarf to a deaf elf, and relayed faithfully to a dead munchkin - this munchkin was my grandfather, and at the turn of the generation he told all this to me," Fiddler starts lyrically. "And it begins, like a great many Omega stories, with a ragtag bunch of misfits sent on a mission of plunder and murder!"Brilliant storytelling. She even, actually, applauds, a twinkle in her eye.
Relay the events of the mission within a reasonable margin of error. Break out the fiddle to set the mood (https://www.youtube.com/watch?v=r-lNdh4HVD4).
"... and then they said <violin sting, momentary pause with widened eyes> 'welcome home!' For you see, the entire thing was a ruse, a trick to lure the god to the dry and desolate canyon, and house her in a freshly built monastery constructed specifically for the purpose! And so it was that Katha, goddess of storms and order, was stolen from her temple by the Omega Legion!"
He bows and waits for the applause to subside whether there is any or not.
"Thank you, thank you, you're too kind."
He waits a little longer, chin raised, soaking in admiration.
"Right, yes. Now for what I would like in return: could you tell me of alchemical concoctions which could change one's physiology in a more permanent fashion? Improve it, let's say."
Tell me of these fabled mutagens, o wise woman!
No, thank you. I'll just rest a while.Rest (https://www.youtube.com/watch?v=EJOIs7S039Q)
"Statement: It is good to hear that your work on the monastary is going well."If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Query: Is there anything you need help with? This one might as well kill some time before the next life endangering mission.
Musing query: By the way, how does one advance up the ranks here anyway? This one would have expected three succesful mission to warrant some kind of rank increase, but apparently not."
Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.
Ah, interesting. I'd love to hear more about this incident, but first I have a proposal to make. You see, I'm a scientist of sorts, and I happen to specialize in the creation, maintenance, and repair of constructs like your Pylon. Unfortunately, I've recently lost my lab and lack the funds to continue my work, but I believe you could provide me with the resources to do so, which I imagine would prove beneficial to both of us. Now, would one of you gentleman lead me to whomever I can discuss, and hopefully make this arrangement with?"They always take us for suckers, the new guys."
Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.You go down to Lake Nova and settle carefully into it. Turns out, you float well enough, though it is awkward paddling along, trying to keep your nostrils above water. Fortunately, it's shallow enough for you to stand in most places, so you don't fear drowning. it's ... actually kinda relaxing.
"I have heard of certain things - monster slayers, for instance, modified by alchemy to better do their jobs. Faster healing, better reflexes, superior strength - would you know of potions to make these possible? For you see, I am but one munchkin - even the weakest of bears is far stronger than I could ever hope to be, and even with certain magics an ogre teamster could make short work of me. I'd like something to help teach such creatures - bigjobs, as a departed associate used to say - a bit of humility. Pack a little more into this frame than mere biology would allow. Is this something you could help me with?""Strength, reflexes, healing? Oh yes, I think that could be done. Oh, it would take a mighty potion to make yo ustrong as a bear though. Reflexes are your best bet I think. A permanently improved healing factor has consequences. usually this involves increased metabolism, sometimes it means rapid aging, other times, I've seen creatures suddenly grow out of control, like they were healing wounds nonstop, until they became unrecognizable globs of flesh. I don't even know if they had enough mind left to be horrified at what they had become.
Witcher secrets!Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.
(("That's a tortoise. They live on land, they can't swim."))
zzz...Not breathing, you cannot snore. Not really. probably for the bbest, as yo uare underwater and all.
Dar'yajira sullenly wanders down to the new lake to examine it and the plants. He'll try and figure out what happened to create the lake, and study the plants. Does this new bloom of life seem temporary?Dar sits at the edge of the lake and feels the life energy of the place. the newness, the calm, the happiness of the various beings. it all seems surreal. And, as he looks up at the cliffs and sees how dry the upper parts already seem to be, he grows more and more certain that the energy is leaking back out again. Where is it going? Why? Will any remain? Somehow, Dar hopes that at least some of the change is permanent, but he is uncertain. This lake will be gone before long, that he knows. but will the water simply drain into the thirsty ground and nourish the world below, or will it radiate out of reality altogether? Those questions are beyond Dar's current knowledge. Dar looks down, following, in his mind's eye, the path of the water into the rock. He drifts down into the darkness below, into the hard, cold place where the sun never touches, and he shivers.
If bck at base try and get a magic leg to replace the broken one, then go find the hawt half? dragon ladeh!Got your leg. As for the dragon girl, you're on your own there.
Noir stretches blinking slowly quiet and she goes to lean agasint a wall.I'll assume you mean meditate. You lean against a thorny vine and get poked rather uncomfortably, breaking your concentration. Ugh.
Mediate.
Jack tests his new leg for a bit before going off looking for NoirHug attack noted. I'll let her rp it, though. you guys can take that back to the other thread though, so as not to clutter this one, mkay?
Sneak up on Noir and give her a hug!
Dar will find one of the healthier plants, and study it. He'll try to find some way to help it preserve its newfound vitality, so that it won't drain away, or at least will last longer. He hasn't done this sort of magic in awhile, so he'll tr to be careful and subtle so as not to harm the plant.You find a small bush with thin, long branches that stretch across the ground before curving up near the ends. the leaves are thin, dark green, and have pointy edges. It looks failry used to dry climates. A plant grows best in it's natural environment, and this place is not this plant's place of origin. You study the sturdy little thing for a while looking for what it is lacking and what there is too much of around here. you find that it lacks some of the proper minerals, the right kind of sunlight, and of course, water. You are able to reach out and touch the water here and bind it somewhat to this plant, while very slightly adjusting the plant's sunlight absorption. As for the minerals, you cast about, but find little. The most you sense is in the troll arena. Perhaps some being there could help.
Go have a swim and relax a bit. After wards go looking through the plants for any that might be useful.Everything is useful, in some way.
Um, we needed to hurry back to Omega base for some reason, what was the reason?There is an intensity to the atmosphere in officers' country, though there are rather few officers about. You are told nothing about what brought you back so quickly, and told it in that curt military way that indicates trouble. Perhaps it has to do with all this water and mud? Or with the notable lack of other Omegas in the Base?
Get caught up on paperwork and reports
afterwards, I'd find myself a secluded spot and try again to shift into the form I copied off Noir.
"I most certainly would! I always did love the freak show."You are led down a long, winding corridor, which extends deep into the rock. It is dark, dry, and dusty down here. the silence is eerie, and the walls feel as if they are closing in on you. You begin to hear every heartbeat, every breath, and they get louder in your ears as you go, until you realize that they are not your own, though you breath in rhythm with what you hear.
Take a look at one of these flesh globs, presumably.
Do zombies even need rest, or am I just being lazy?You're being lazy, of course.
Do you mean the lonesome road one , ozy ozborne?yah
OkeeDo you mean the lonesome road one , ozy ozborne?yah
"If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Rank? Hmmm. three successful missions is something. Did you encounter any complications? How did you distinguish yourself on these missions?
Of course, there are units within the Omega structure through which you can advance, if you are so inclined. My own unit could use your talents. We act as a sort of policing force within Omega. But, I hear that you are good with a more direct, more violent methodology as well. Perhaps we could persuade the higher ups to let you run a mission, as a sergeant pro tem.
or maybe you just need to make your case. The Man in Armor might have promoted you on the spot, had you asked while he was here."
Wet? here. in the desert. It's damp and wet."Big storm the other day. Huge, like a sea storm in the wet season. I thought Omega was coming to an end. Oh, not because of the intensity of the storm, but because of the wetness of it. That's not normal, miss. I thought they mighta broke something. They still might have. The captains are nervous."
...
Why.
Go looking.
If I find nothing, ask granny.
"Take care not to let them bond with you. They like to meld into flat surfaces. or curved, as long as there is enough smooth area for them." You go in and, over the next couple days, fight with some rather intractable windows. You get about a third of them put in, and have to have one chemically peeled off a shin. It wihters as a result. Fortunately, there are spares, as this was apparently an expected occurrence.Quote"If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Rank? Hmmm. three successful missions is something. Did you encounter any complications? How did you distinguish yourself on these missions?
Of course, there are units within the Omega structure through which you can advance, if you are so inclined. My own unit could use your talents. We act as a sort of policing force within Omega. But, I hear that you are good with a more direct, more violent methodology as well. Perhaps we could persuade the higher ups to let you run a mission, as a sergeant pro tem.
or maybe you just need to make your case. The Man in Armor might have promoted you on the spot, had you asked while he was here."
"Statement: This one feels that this one aqcuitted itself well enough. This one killed a fair few hostiles, and also learned the goblin's language on the spot. As for complications, probably close to half of this one's teammates died, though this is of no direct consequence to this one.
Admission: This one may also have murdered one of the targets this one was tasked to retrieve on this one's first mission. In this one's defence, he was an insuffarable asshole.
Pondering statement: This one won't ask for a rise in rank just one, this one thinks. Being low of rank and not having many responsibilities could very well be a blessing. This one will look into those windows."
Finish up our conversation, then go and help hang the windows on the second floor.
Ah. Well, keep lounging around.Sure, sure. the water begins to settle, or drain out of the morgue. the tip of your nose is exposed.
Upon awakening, Dar'yajira jumps up, wide-eyed and clearly frightened. After realizing he is in no direct danger, the feline qietly slinks off to the shadows to collect himself.You gain some startling insights, the implications of which are rather perplexing, especially in regard to your druidic heritage. PM me for the details.
Get water, then go find Aylia. Quietly watch her, whileannoying the GM with bolded non-actionsthinking about what that abberation was, and what just happened with it.
I doubt Thrips knows how to swim. Maybe I could paddle a bit safely?You have some fun over the next few days, and even learn how to swim a little. Oh, you're no expert, but you can get across a pond without trouble. You get some water in your ears and suffer an ear infection though. Before long, the water is too shallow to swim in anymore. The biggest effect you have seen has been the greenery, and the mud. But the greenery located at the top of the cliffs is already dull and withered, and hte stuff lower in is receding as well, collapsing slowly in on itself again.
Continue splashing and exploring. Watch the goings-on and see what effects this flood is having on the area.
I report about the mission. I (kinda truthfully) tell the tale that I destroyed the two bots almost single-handedly.You receive mild interest, and your report is finished rather quicker than you wanted it to, before you are ushered back out of Officer country and told to wait. So you do. about a day and a half later, you are summoned. "We have need of your particular talents. But there is risk involved. And what we are asking of you will come with a gaes, that you not speak of it to anyone below the rank of Captain in Omega legion, nor anyone outside of it, nor at any place other than Omega legion. The gaes will prevent you from speaking it at all. Thinkwel on what we are asking, and come back within a day with your answer.
"That was rather nice! Do you know how it does that thing with its voice, perhaps?""Much like the Song of the Siren, of course. It's a strange, hypnotic bait, arising out of that one's particular hunger. Are you telling me that you wish to become such as that?"
Ask!
Get up and head toward the gambling ring. Bring that orc armor scrip.Alright. You head to the seedier part of the cave and find a few games ongoing. Smoke is thick in the air, almost covering the musty smell of the damp rock.
Well, if Senna is free, I'd like to spend some more time training with her, getting a feeling for what she needs most out of me, and what she doesn't need at all.Well, she has you train with her at cooperative shooting while running. that is, you must run together and fire at the same target, or a pair of targets, as they appear around obstacles.
Search the base for Plants of a Medically Useful Fashion, hopefully something disinfectant, and perhaps something valuable to trade around here.You find a lovely orange mold growing rapidly, and decaying around the edges, in the shade near the rapidly drying mudpit that was once Omega Lake. Moonshine is probably the most disinfectant thing you're gonna find, but that costs. people round here are pretty closefisted with the rare droplets of alcohol. On the other hand, youalready have something of value - medical expertise.
Amuse myself by gathering up a bunch of the dying greenery and attempting to weave it into some sort of garment. Maybe a hat.You make a great little pair of gloves out of some moss, some curved flexible sticks, and the hollowed shell of a couple of fungi. they are warm, comfortable, and the rash only starts at teh wrist and extends up the arm - the hands are fine.
If I can find a spare cloak or cape or somthing, try just attaching bits of plants to that to add some kind of camouflage.
"It wouldn't be the worst thing if I could attain some of its abilities, or similar more lethal ones - preferably while remaining my devilishly handsome self, of course. Something to go with the fiddle, you know, which I could also presumably upgrade - I did see that the bear bard had some kind of magical upgrade to his. And he roared rather well at that - a throat such as that would be fairly handy, I assume! But this is just me waxing unnatural-philosophical - I assume you would know yet more?"Well, magical instruments are not my forte, but a magical voice? Hmm. I could perhaps put together a potion that would charge your voice for a time, but the effects would naturally fade. It would be a novel approach. Perhaps, with some experimentation, we could find a stable formula. And that might give the Alchemists some thoughts on how to make it permanent. However, your voice is an extension of your self. your Word carries great power, even if it carries no magic at all. and that power is always shaping you, even as you shape it. So, if you use this potion, you will be changing yourself as well. oh, you are getting me interested. What shall we do to you? What webs would you weave with your song? How will you shape the world and how will yo ube shaped? Let's mold you into something grand!"
Speak more on transmunchkin initiatives.
I come back after a day and accept. Who are the captains in Omega Legion?the man in armor, the Stone Man, and some others I have written about before. You'll know them. I'll pm you what happens. I'll try to wrap it up this weekend, because I am going to try to get a mission going this week, unless people want a longer stint at Omega Base.
Continue placing windows, a good robutt doesn't tire after all. Have my spiderbot help out as well. It's a repairbot, and repairing is basically the same as construction, right?I let you tinker in flesh with that repair bot already. It's not really the same, but an extra pair of pincers is an extra pair of pinchers. Anyway, you get all the windows in place, thou one of them attaches permanently to your repair bot. Your friend the overseer frowns thoughtfully at the situation and sends a quick letter off to someone to discuss the issue.
A clear element of fear creeps into Dar'yajira's voice, replacing the surprise he was conveying earlier. As he goes on, it escalates into outright terror "But--Rrrmm, Shifter should just not stay here! Shifter does not belong, this place is bad! It is not-place, none should stay, it will kill them, or not-kill them, or--Mrrss, Shifter should just escape before it ends!"I believe the hole was close to the floor of the canyon, so it wold be flooded. But you find another crack a bit higher up that you can crawl back into about fifteen feet and curl up.
As he finishes, the cat frustratedly shakes his head and backs away, befire simply sprinting away, preventing anything being said to him.
Dar'yajira will run away from Aylia, heading back to the little hole/cave he had been sleeping inside previously. Is it flooded now? If not, he'll crawl as deep inside as possible and try to rest and plan for a couple hours.
((Was catching up on the other threads and wondering just why half of the away teams were still in their separate mission threads despite being back on base... and then I saw what they're getting up to now and decided it's probably for the best. :-\))((just trying to let people do pointless stuff without cluttering this thread. it may have gotten a little out of hand))
...Try to avoid having my young mind irrevocably scarred by the lewd acts I doubtless spy taking place whilst foraging for crafting materials.
HelloMake yourself at home. by the way, your skills are still numerically off a bit in the character sheet thread. You have +4,/-5. it should be +4/-7 or +3/-4 I recommend dropping one of your +1s and raising specialization to 0. That shoudl bring it in line
Intorduce myself.
welp, lets do that then. how'd we do? any quirks either of us noticed in our performance?You notice mostly that you keep getting in each other's way. that and that your endurance is limited. Once you've run a bit, your accuracy drops pretty heavily. You do better with called shots, like when one of you is to fire at the left target, or the upper one. Other training that Senna and you talk about involves team melee fighting - where you cooperate to take down a single enemy, or fight back to back to defend against multiple, and stealth practice, though that is mostly a tunnel and shadow thing here at Omega, as there is not much greenery to work with.
Well damn, better go get some booze then.You don't find anyone willing to give you any booze.
Preferably something pure enough to make you blind if you actually drink it, but I suspect that people around here brew for entirely unhelpful reasons.
Let captains know im still skulking about.You discover that they activate at a constant rate, regardless. Putting extra magic into them yields unpredictable results.At one point, youspawn a thin orange line, which rises off one of your spells and slithers away, fading into the rock of Omega like it never was.
Maybe practice with my engraved spells so they activate faster.
((Dont really know what to do with free time on cho.
Pretty much just waiting on mission start.))
Alright, see if I can buy in and join in.The scrip will get you about 20 tokens to play with. How much will you bet, and high, medium, or low risk? Low gives 50% yield, medium is 100%, and high is 300%
Wander about the base looking at all the thing.It's wet and muddy. The sun sets in the canyon at about 2 pm, though it stays daylight much longer. it's hot and unpleasant. there are tunnels everywhere, primarily on the outside wall ofthe canyon. the inner wall has a few larger entrances to the dining hall, the arenas, and other things. The top of the canyon extends out into a badlands like in the American West, though with more sand.
((Char sheet should be taken care of))
"Well, ripping people apart with my voice would be a good start, I should think. Would that be possible? Or, say, making them bleed out of their eyeballs, flay their miserable hides, lose control of their bowels, that sort of thing? I have an incredibly vast well of mostly untapped malice to work with, so it should be very much within my nature if that's a problem.""Malice, eh? Alright, I'll need some bile, spittle, and excrement. I have some poisons that I can add as well, but if you have something personal besides the body fluids to work with, I'll use that too. Again, as before, wold you like one potion of great power, or three potions of lesser power?" ((total of one use for the great power one. Total of three uses for the lesser ones.))
Master the power of the Voice!
After his rest, Dar'yajira has decided on a course of action. First goal is to find the magic person who has enchanted gems for him in the past, and discuss crafting a gem which could enhance his druidic senses, preferably as a weak passive effect rather than an activated one. However, he'll keep mum about his earlier... discovery."Gems are usually less effective for Druidic magic than raw, uncut stones, or living things, such as twigs, seeds, or perhaps animals or insects. What type of things do yu wish to sense, Dar'Yajira? Creatures? Water? plants? Spirits?"
Is such a thing possible to receive as 'mission payment' for his last mission? Or does he need to trade some service? It's a priority to get this before he returns to the Durnvale area.
Affectionately pat the spider on one of his parts that isn't fused to the glass, then leave him in the capable hands of whoever is in charge of defusing him.the repair bot responds by lifting a limb to you. The window flows along with his motion.
Go and report the progress on the windows to the overseer dude I'm friendly with
5 at a time, at medium risk.Round 1: You take the bones, mutter "got a good feeling about the Open Braincase formation" and toss. It lands on the Hatched Spider's Nest. "Ooh. Close." And your tokens disappear before you can see where they went.
Aw. Ask some of the higher-ups, maybe they'll have something.You head over to the headquarters and start bugging the clerk on duty, until at last he passes you along to an exhausted looking lieutenant. The lieutentant Shrugs, laughs about your insistence on alcohol "for medicinal purposes," takes a second look at you, and nods thoughtfully. "Get into the infirmary and start stitching. I'll get you anything you need." he directs you into a cleaner area of Omega, down another hall, and toward a much more organized medical zone. The three sawbones already there have their appendages full with what came back, and more are trickling in, even as their body fluids are trickling out.
The cat cocks his head, and a hint of reproach creeps into his voice. "This one did not mean unnatural carved gem. It wishes for raw gem, still holding part of its home in rock. And Dar'yajira wishes to sense... O'hama? It is unsure of twoleg word. Nature which holds all together, net of life. Structure and belonging of all." the feline violently shakes his head for a second "Mrr, if it must be specific, 'Druidic Creature'. Dar'yajira wishes to find its Master."The mage looks at you for a long time, thinking. "Ah. Home and Belonging eh? Structure, Master, order ... Ah. Lend me your collar, please."
Answer. If it is unclear, he's asking for something which would improve his ability to study his earlier discovery better. That is less important than being able to find his master though. The hope was that the two things wouldn't be different.
Check that my engraving is undamaged.The engraving and the rock are unchanged. thirty seconds is for the full ironskin one, if I remember correctly. Rot and soften take less time, and summon swarm is variant, depending on circumstances. The mages look over your spells, do some tests on yourself, and determine that it would be risky to you to edit the spells at this point. You still can, but there will be a higher risk of side effects, backfires, or other harmful effects.
also check the rock where the orange line dissipated for any subtle alterations or ore bearing properties.
Then go seek out some wizardly folk and see if they can do something to boost the activation rate.
30 seconds or more to fully activate is woefully impractical for combat use.
"One potion of great power, certainly. The last one was rather amazing!""I can extract the bile directly with this" She says, pulling out a large syringe. Looks sharp. "As for a glass container ... If you damage this in any way, you will suffer immensely." With that, she hands you a glass container, carefully wrapped in cloth and stored in a box. "Birds. Most people think of Spiders, insects, and cats when they think malice. But you're not wrong. not nearly as wrong as most."
"As for aspects, that's a very good question! I do admire the skua, personally. Not the largest creature, or even the strongest, but it does what it needs to well. And what it does is aggression, theft, harrassment and overall malfeasance. I've heard of these things trying to attack and carry off sheep, bless their hearts! Now that's real, stubborn malice like you can't find elsewhere, wouldn't you agree?"
"Hm, though that does give me a thought. Do you have a convenient tool for harvesting my bile? I think that one's a little more internal that spittle or excrement, no? Oh, and a durable glass receptacle would be great as well. I have an idea for a certain thing I could gather! Though that one's more of a petrel thing than a skua thing. I'll tell you about petrels when I get back - great birds, excellent birds!"
If I get a glass receptacle (complete with stopper, hopefully), go and find Cho-Ja if he's still around anywhere.
Enter an arenait's filled with rocks, uneven ground, and a few dead-looking trees. Looks like an ogre is sleeping about 30 degrees around the circle of the arena, and a lone troll is on the other side, sitting slumped and idly picking at the dirt between his legs.
nice enough place.
Clunkers shrugs"You'd be surprised at the amount of effort made to keep you guys alive as well. But your point is well taken. I suppose the answer is simple enough: that which makes her dangerous makes her useful as well. If it is controlled. Besides ..." He gets that weird look organics get sometimes when they are remembering something they don't like. "She wasn't always thus." he shakes his head a little, as if to chase away a fly, and says no more.
"Statement: No offense taken.
Genuine query: If this prisoner is so dangerous as to require sedation, restraining, beign carried aloft and a team of three entities to simply move it to a cell, why even bother to keep it alive? It seems like an awful lot of trouble to go through for a single prisoner who is, this one assumes, just as expendable as the rest of us. "
Terrence wanders the canyon, looking for things to spend its pocket money on, and perhaps ways to earn more.Do you have enough ooc knowledge to know the layout and what's available? If so, choose something interesting. I don't feel like rewriting the whole description of hte place and it's inhabitants again. Plus, I forget things sometimes.
((This is both a way for Terrance to gain IC knowledge of the layout of Omega Base, and an invitation to any PC's or NPC's wishing to interact with it.))
Stealth and meele both are going to change for me a lot depending on what form I'm in. Frost Giant and Giant Frost Cat both have some great opportunities in meele. Stealth in regular frostcat, raven form, plantbeing, *totally just a normal horse*, etc., and will often depend not on not being seen, but on not being noteworthy or unnatural. I'll work with Senna on the meele part though for sure.Alright. She puts you through your paces in terms of transforming and combat. In fact, she takes you to an arena, summons together a variety of beings, and has you work on switching forms, fighting different opponents in those forms, and then switching again. For some opponents, the gal is a throwdown, for others it is to immobilize them, and for yet others it is simply to touch them without harm.As you go, Senna seems to adapt to you, and become more effective at working around your forms and changes.
Give fiddler the caustic spittle he is requesting, take my time and make sure its the good stuff.
"Birds. Most people think of Spiders, insects, and cats when they think malice. But you're not wrong. not nearly as wrong as most."🐦 CAW CAW 🐦
@DoctorMcTaalik
https://www.youtube.com/watch?v=1DoWdHOtlrk (https://www.youtube.com/watch?v=1DoWdHOtlrk)
Should I find Cho-Ja, present the receptacle.you gonna present that mucus without explanation?
"Greetings! Would you like to provide a sample of your mucus for an alchemical experiment? I remember it being some pretty potent stuff, yeah?" Fiddler asks, making a motion as if to spit in the receptacle before motioning it toward the bugman.
Obtain a mucus sample from giant bugman if he feels like giving one and return, providing this sample as well as bile and excrement for the potion.
Give fiddler the caustic spittle he is requesting, take my time and make sure its the good stuff.hmm. I suppose you could molt. You'll start clean though, without any of the engravings. Otherwise, yes, I know it's a balancing act, but it should still be quite useful overall.
Continue bugging the wizardly folk about the engravings, maybe they can remove and replace it entirely rather than modifying it?
Or extend the design so it has more nodes to spread from?
((You sure I cant get you to retcon that down to 10 seconds or "one full combat round"?
I mean I really like the whole slowly spreading like quicksilver concept, its good for balance and the mental picture is great...
but if I dont have prep time before a fight or if I want to use another tattoo I pretty much have to forgo it entirely.))
Dar'yajira will hand his collar over, though he'll remove the Omega Legion pendant first and hold it so that his fur isn't marred.The mage sits crosslegged before you, holds the collar in his cupped hands, and tells you to sit still with the map gem either hanging carefully from your mouth or placed on the floor in front of you. He chants some words, makes some gestures, and reaches out to place the collar on you, touching your Omega Mark as he does, and similarly touching the pendant. the two vibrate with energy for a moment, and then go still. And the mage reattaches the pendant to the collar. "Try it now."
Aylia is okay with whichever mission. She will go where she's needed.okay. Well, Senna does push Aylia hard, but there are rests and sleep as well.
continue training as long as Senna is up for it. I'll try to work through exhaustion as best I can, though I probably hit it a while ago. Note that Aylia never had any actual combat training until now, she simply practiced markmanship in the elfin style back home. She's aware of this, and will try to do what Senna suggests to help her learn to fight.
((OOC: Next planned levelup assuming nothing changes is +Con / +Magic, and the one after that is +Str / +Unarmed, after that it'll vary depending on how she's doing in various fields and what she needs. I'll need to see how her shifting capabilities have changed when she gets magic to 2, might need to focus levels on her shifting, might be able to call it good enough and build up her martial capabilities. if I could spend money on simply leveling up her stats/skills that's what I'd do. Similar to Lyra, Aylia not only isn't gear dependant, but has to actively avoid most equipment because she can't take stuff with her when she's using her full capabilities. This results in a similar situation to Lyra's before the EXO change where she can spend her money inefficiently because there's nothing useful available.))
"Acknowledgement: This one sees the reasoning behind that. Dangerous things can be useful when controlled. However, this one feels like it might be more dangerous than the payoff might be worth."Ah? Oh." he pauses for a time, but you can tell he is marshaling his words, rather than ignoring you. perhaps from the set of his shoulders, or the way his eyes move, slightly unfocused. "it is true that the transportation is dangerous. And yes, there are assets that are quite useful other tan herself. But, personal feelings aside, this one is useful in a way that cannot simply be replicated by spells or faith or calculation. She'll be transported eventually though, so declining is acceptable."
Statement: This one is sure there are much more easily controllable and still quite powerful assets in the legion to go for instead. This one would be inclined to not take this assignment, for this one does not see return weighing up against the investment.
Pondering: Unless this would be some kind of personal favour to yourself. This one does not understand many of the organics' emotions, but this one detects there might be more to this organic in relation to you than you might let on. If this is the case, this one is likely to reconsider, but this one will need additional info on what this one is dealing with. Information is everything."
He says to the overseer, in his usual monotone that betrays no apparent emotion.
Use magic to blast some wounds into a non-wounded form!you spend long hours at the clinic, carefully mushing fleshy bits into nearly recognizable forms, fitting people for limb replacements, and filling out paperwork. Just kidding, Omega doesn't hate you that much. there is a minimal amount of paperwork. You only spend maybe an hour a day on it. You almost don't notice the form approving your container of alcohol, in the midst of all the activity. I mean, it's hard to concentrate after spending four hours cutting through a sudden growth of chitinous tentacles that filled the room a patient had been placed in. at least she was still alive in there. You wonder vaguely what species she used to be. Someone probably knows.
Both missions sound equally prone to maiming, and so equally suitable for woundblasting.
(I would like to join in on the first mission.)Pickins are slim at Omega. Looks like the medical staff has already picked the wild plants clean, and anything that could be used as bandages is either behind lock and key, complete with scowling guard, or is being used for some other practical purpose, or for modesty.
Explore around and pick up anything (herbs, bandages, ect) that looks like it would help patching up injury's. The more meatshields that are running around the less I have to worry about.
find a small room that no one would care if it was covered in crystals.You find a room down at teh end of one of the tunnels. it is dark, dusty, and has no windows. the nearest neighbor room is about thirty feet up the tunnel.
((Is like the first mission.))
((Hmm. leaf-thing would be very useful for Clunker's current mission.))Heck, man, it's even a necessary procedure, when you have to work on the trolls. Anything less is just well wishes and empty gestures.
My fist will be as a hammer that smashes flesh into the correct shapes! Which is totally a safer procedure than it sounds like.
I heard missionSooon. Sooooooon.
((I've been a bit busy lately, sorry for the sudden lack of activity. I'll edit an action in tomorrow when I have the time.))It's okay. the GM has been a bit braindead lately. I have had an opportunity to recharge a little, and might be able to give you guys something good on this one.
Fiddler presents the mucus rather proudly to the alchemist."If it's mixed properly, that could be quite useful." She takes the ingredients and shoos you away. "I'll send for you when it's finished."
"This belongs to this bugman I know - noxious stuff, caustic, presumably very toxic as well! Would this do for some kind of added benefit?"
Present the mucus, and get the rest of the Authentic Fiddler Extracts required for the greater voice potion.
Keep trainingThe next bit of training is personal care and hygiene. The horror stories Senna tells are almost hard to believe. But she laughs, and she seems to relax a bit for the first time in a while, while telling them.
Try and remember to remove my high-quality poison ivy gloves before touching myself, should my disgusting pubescent brain compel me to do so. Otherwise, just exit the bushes and be press-ganged into whatever mission happens to be going on whilst on my way to the kitchen.Al-alright. Yeah, okay.
Give up on the helpfulness of wizards.The rotting goes satisfactorily, but the other two just don't work, at lest, nto well. You soften a hand sized rock, and it slits into two. both parts are soliud, thoug hthey are easier to break. the swarm yo usummon is a bunch of midges. they settle on your rotten fruit for a feast.
go play with my remaining tattoo's elsewhere in the base.
Try finding a living plant to rot or an ore bearing stone to soften and pull apart.
maybe find a nice crevasse to summon a swarm from while im at it.
Dar'yajira lays down in front of the mage, closing his eyes and letting his sense of the world flow. He attempts to channel the power of his newly enchanted gem, allowing it to guide his druidic sense. How is it improved?Dar gets a stronger sense of the living beings of Omega. they resonate wit hhis Mark somehow and he can sense them nearby or afar, but only within the known area of the Base. As for the deeper things, well, he sennses that again with the same sort of clarity, but with less immediacy. He isn't threatened by his sight this round. the pendant remains still on his chest, waiting. Dar knows that it is ready to guide him, but that Omega Base is not the place for that.
Let's play a round 2.You toss the bones and they land in a row, none touching another. "A winner!" You get whatever it was I said the payout for that is: 2 1/2 tokens, I think.
I'd like a nice, heavyapproved.murderclubwalking stick. Kung-fu turtle time.
Also some kind of bag that I could carry despite the shell would be good. I already have some medical supplies, so no need to requisition those, but assume that I'm taking them along.
Dar'yajira immediately stops his druidic sense upon perceiving that deepness, then gets up and thanks the mage profusely. After that's done, he leaves, and tries to find Noir--perhaps with the help of his new gem, if it can do such a thing.You find her. You didn't use the gem because you haven't yet attuned your senses to those you consider yourself close to. You can do that when you are in their presence and keep track of who you are attuned to.
Oh, and since I keep forgetting, Dar would slightly prefer the cave mission, but will probably choose which mission to go with based upon which mission Noir or Aylia goes on.
I take a brief break to check on my portrait, and to try out mixing Frost Giant and my flying forms, seeing if any of them might be able to carry cargo or passengers... or even fly after being giant-sized.Mixing forms is very challenging. at best, you are able to make some cosmetic changes at this time. What was the size of the flying lizard? rather small, was it not?
"statement: If time permits this one before this one is hauled off on another mission, this one will take your request. However, this one has a few questions still.She is in a cell deep under Omega. Or within, if you prefer. You'll actually need several 'gates' unlocked to get to her. She is human. I believe she is still human.
Query: What is she? What kind of organic or otherwise is she and what makes her tick? Human, elf?
Additional query: If she manipulates the omega marks, would it not be more effective to gather individuals with no mark for this mission, or even temporarely disable or remove the mark from individuals you trust?"
questions.
Hearing about the new mission gather some a bag filled with medical supplys and some climbing gearDo you have skill in climbing? you can have a rope and grapple. as for the medical supplies, you get some basic bandages, splint making supplies, and a couple small knives and herbs. a basic medkit, if you will. there are a few additional odds and ends in there, existing in that
Requisition a glowy thing of some kind to help light my way in case I ever wind up in a dark place. Preferably one that doesn't get extinguished by water! And rope, of course.Would you like a Sprite? We can bond a Sprite with you. hmm, but that might have side effects with your potion. How about an imp flamologer. He comes in a small, lighter sized box. in one compartment is food pellets for him, and in the other is his housing. each is opened seperately. he has 20 food pellets, and must be fed one per use. There are also standard torches, but they will be more easily extinguished. Oh, and a glowshroom bracelet, but it also needs fed, and as it is a living thing, is subject to damage. Rope is fine though
Rec a short sword, a bow, and some armor that would work best with sneaking (totaly a cloak of shadows that helps with hiding in shadows.)rope and grapple. haven't you already a sword and leather armor? if not those are fine. you get a short bow as well. not god for long distances maybe, but fine for most uses. 20 arrows. keep track of them. if htere is a question as to whether you have them or not, I will assume you don't.
For climbing, a grapeling hook and rope would work.
And make sure to end up in same squad or place as noir.
try some magic on one of my finger like crystals and try to make it glowy.you get a steady blue green glow, as long as your magic can sustain it.
Terrance requisitions some empty darts. It then heads to the alchemist, and asks if they can make some potions from the ingredients in its hardcase.they can. you get your darts. what potions would you like?
Huh? Wha? Wuzzat? Where am I? What's going on?itchen is recovering nicely from the flood. Your previous purchases are stored appropriately now, at last. As for where you are going, currently Omega has you listed as heading to the UnderCaves to find some lost UnderDwarves. You'll be accompanied by that big bronze mechanical thing, the little guy with a fiddle and shifty eyes, and that guy with the giant cockroach.
Attempt to seek an answer to the above questions. If I get a chance, go cautiously peek into the kitchen.
Wasn't I on medium risk, which had 100% payout?okay. so you won back what you lost. all those items are granted.
Get rope and grapple hooks, a backpack, and a sack.
Requisition a strong magnet and some glass bottles.glass bottles tend to be rather restricted in Omega, for whatever reason. Can you earn one or two? You can have a pair of iron objects, which, when arranged appropriately, create a magnetic force. It is temporary and requires time to recharge - or the act of spinning it manually for less time.
Fill them with the same spittle I gave fiddler and coat the stopper and neck of each bottle in tree sap then crystallize it to ensure they are hermetically sealed.
Ozarck is the best and he cares about my silly whims! Very thank you!Same!
Am I not part of this mission? Because I would like to be part of this mission.I edited you in when I swapped the other two around. there are a couple of other players that might want to join a mission as well, but I haven't heard from for a while, since we've been on Base duty for a while now.
((Hmm. Didn't get assigned quite as I'd requested, but I imagine it wasn't trivial to conform go everyone's requests. Ah well.))I did try. you were a particularly challenging case. of course, if you wish to, you can slide over to the other mission or the other team.
Just to make sure, the map gem that shows the Durnvales was what the mage enchanted, yes? It isn't quite what I had thought would be enchanted, but that's what your descriptions imply.
Secondly, what's this "attunement" you speak of? Dar can attune himself to people? Or just the gem? What's attunment do?
Dar'yajira walks up to Noir, peering somewhat suspiciously at Jack. "Halfdragon, this one wishes to speak with it. Cat is not interrupting, yes?"
What do you feed a glowshroom bracelet, and can I have a decent amount?dead things, fireflies, sulfur, dirt. you know, the usual. You get a small wrap of sulfur (very little at a time is needed), and a little packet of dead fireflies. you can find hte rest on your own.
In either case, glowshrooms sound good. A flameless light source can be really useful in tunnels prone to flooding with flammable gases.
((Lots of meatshields on my team. I like it.))paralysis, sleep, tracer, mind numbers, you can have a suitable quantity of each. you'll likely not run out.
I figure the darts I have are lethal enough as it is, so how about some non-lethal poisons? Sleep serum, polymorph potion, something along those lines. Whatever it is, I'd like it diluted and made into as many darts as possible, with clear markings so I don't get them confused with the others.
Ask the alchemist if they could use a syringe of Terrapodan blood in anything.
((well, jack is hesitant of the cat. He doesn't know what to think of it but he doesn't want it in between him and noir)0I'm a ranger I can do a lot of damage at range and I can patch up wounds along with scavenge useful herbs and plants.
"Alright then, well have a good day kitty"
Jack looks around for the rest of his group if they are there.
"Men, women, things. Noir. I do believe we could use a basic plan based around our skills and speacialties for combat. It will change of course as the circumstance arises. I can take up scouting if needed, I can also use my bow or sword. I suggest that noir takea supporting role in trying to help us should we needed tending or are wounded. If the rest of you could be so kind, please tell me where you would be best suited in combat and your skill sets.
I want us to all work together here to make a good plan."
Ready to sail into the great unknown! Don't forget the potion before I do it though.You get your potion, and a warning about it. But you knew all that already.
I suppose we should postpone the overseer's request until after the mission then?All of that is granted. and Yes, looks like the Overseer's mission will be delayed.
As for equipment, I'd like to request the ability to amplify the glow from my eyes to act as a flashlight of sorts, if I can't do that already. Also an extra setting on my staff so that it can act as a lightsource as well. And maybe some extra magical batteries with the same arcane power as my inner core.
yes, the lizard was pretty small. (not much bigger than her crow form), and what does Aylia's portrait show?Her face is is carefully arranged into an expression she does not feel. Her hands, which at times have seemed to be warding something off, and at other times have seemed to be guarding or reaching out to someone, this time seem to be placing something into an exact position, and sort of motioning someone out of that carefully designed space.
mission-ready
((Heh, Dar wouldn't catch this, but the literal meaning of "bare no ill will to me as I do to you" would be that you bare ill will toward Dar.))She is. You have time enough to attune to her before all the hustle and bustle of this turn, so attune you do. The Dark God aspect does feel similar to something you saw before, down below. But it also feels similar to some of the other inmates up in the world of light.
"This one does not possess hands, as it also bares no ill will to Twoleg. Cat simply understands Twolegs." he then turns back to Noir. "Halfdragon? For what reason does it stay in... base?"
I'm gonna make a guess that Dar can't attune particularly quickly, but while he's talking with Jack and Noir he's gonna see if he can inspect Noir's nature a bit, especially the dark-god stuff, if possible. She is still foreign to this place, yes?
"Um... I'm Thrips."Well, they are all in one place now. so yay!
Make a lame attempt at small-talk with my team, assuming I can find at least a couple of them in the same place.
"So, um. Anyone know anything above caves? Or dwarves? And, er, should I be bringing anything? Maybe a lunch, or I don't know, rope or something? That's what you need on these adventure things, right? Maybe these dwarf types we're going to visit will have a bit more nous than the kitchen staff here..."
So the GM told me that we can still join missions, but I'm not sure how I would go about itI'll airdrop you in next turn. I'll write it up all pretty so it looks like we meant to do that. But yeah:
Just pick a mission and say Ebony was totally already there and just being quiet and following the rest?
I recommend Lost in the Dark (http://www.bay12forums.com/smf/index.php?topic=161603.15). Partially because there's a magic lovecraftian entity about to kill us all in the other mission, but primarily because there's two teams on our mission but only two people on that one. They're probably lonely!They could use some more bodies. Technically, there're four on the mission, but only two and a half of them post at all. Up to you though, I remember your reservations about joining the smaller mission.
One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.
The second is an exploration. Some Underdwarves have opened a previously unseen (at least, by them) cavern complex. And then they disappeared. This is disturbing to the Cavern Elves, and they have contracted with Omega for an exploration team to have a peek. it'll be deep, dark, and mysterious. And also possibly haunted. Oh, and if you happen to stumble on the missing Underdwarves, present them with the bill for the expedition.
Y'all might want to gather your shit and relocate camp. This one looks rather tenuous at best.One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.
The second is an exploration. Some Underdwarves have opened a previously unseen (at least, by them) cavern complex. And then they disappeared. This is disturbing to the Cavern Elves, and they have contracted with Omega for an exploration team to have a peek. it'll be deep, dark, and mysterious. And also possibly haunted. Oh, and if you happen to stumble on the missing Underdwarves, present them with the bill for the expedition.
The former mission has two teams, latter has two people. The former is also already encountering an enemy, that enemy being a massive lovecraftian monster that we have little hope against in a direct fight.
((Sorry for not responding, had to go to school basically right after I got up))Mission: Lost in the Dark - is a search and rescue mission for a team of lost dwarven miners. Items have been given to aid in reaching their last known location, and supplies to allow the expidition to last long enough to realistically find them. This mission is low-manpower by design.
Uh... what *are* the missions, besides "One with two teams one with two people"
Okay, First things first. Here's what I got for missions:
One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.
I also thought that maybe the Brass just wanted to kill us off for some arcane reason, hence the drop onto a slope and sending us with carts to places where carts clearly aren't meant to go.what if it turns out that the carts can fly and the person who was meant to teach us just got delayed.
The majority of the team is split between the carts, and the room with Trier's crystal forest. The former group mostly seems to be pushing the better cart to meet the latter group.the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Do I need to specify cutting the ropes and dropping the soap mr. Ozy?The majority of the team is split between the carts, and the room with Trier's crystal forest. The former group mostly seems to be pushing the better cart to meet the latter group.the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Help me out here. All the action so far has been around the broken cart. the word "drag" has been bandied about.Do I need to specify cutting the ropes and dropping the soap mr. Ozy?The majority of the team is split between the carts, and the room with Trier's crystal forest. The former group mostly seems to be pushing the better cart to meet the latter group.the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
alright, moving the less broken cart and cuttingbthe rope. Also I will try to include ocd levels of detail in my posts from now onHelp me out here. All the action so far has been around the broken cart. the word "drag" has been bandied about.Do I need to specify cutting the ropes and dropping the soap mr. Ozy?The majority of the team is split between the carts, and the room with Trier's crystal forest. The former group mostly seems to be pushing the better cart to meet the latter group.the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
And I get complaints if I interpret peoples' actions.
okay. one more question, then. And this is important.east. as looking at the map that will bring us torwards the othergroup
East, or south?
......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
How much of a harder flight role?Do you really need to know the numbers? I mean, it's in-character to have to make a snap decision / judgement call about the route. You know the differences in flight paths, so...
Why can't Noir simply make a controlled flight down to the bottom?......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
How much of a harder flight role?Do you really need to know the numbers? I mean, it's in-character to have to make a snap decision / judgement call about the route. You know the differences in flight paths, so...Why can't Noir simply make a controlled flight down to the bottom?......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
So from what I'm hearing I have two optionsMore or less. there are other possibilities, but you'd have to make any other choice on your own, without new information.
Option 1: northeast landing while being prepared to try to soften my landing and glide down to floor if things go bad.
Option 2 try to land down there carefulness while gliding down.
......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
You sorta really need context for Danganronpa. Especially since there's an adaptation of the first game, but not the second, which the anime is sorta half prequel and half sequel too depending on which arc you're watching (BTW: Zetsubo-hen / Side: Despair is the one with Chiaki)Don't worry, I already watched Danganrompa 1, I just never got around to 2/3
And here nobody's mourning Trier. :PNo one's mourning Yarrick either. Which is sad.
Fairly anticlimactic end for someone who survived the nomming of his home universe, eh?
Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.I would be offended but I am too busy laughing at that.
...
I'm sure KHH would be thrilled with that description.
Okay now....By the smoke is Noir in risk of suffocation or not? And second can Noir see anyone or get to anyone who is alive that is not currently being murdered by Crystal's...Also I hope I can catch up with you guys so we can use my charm magic as back up on those things if all goes wrong....This mission has been a mess.She can't see anyone, and the dust is affecting her negatively, making actions and even thought kinda harder than otherwise. the fit of coughing will probably continue until she is out of the cloud, but it's not really directly fatally dangerous.
I hoped you'd like that. Got any ideas for a new character?Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.I would be offended but I am too busy laughing at that.
...
I'm sure KHH would be thrilled with that description.
I hoped you'd like that. Got any ideas for a new character?Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.I would be offended but I am too busy laughing at that.
...
I'm sure KHH would be thrilled with that description.
looks good. all set.So could I join the mission with only two people
Well, there are three now, but I suppose I could drop you in. I'll write you in in a turn or two. Basically, you're lost, and the others find you.looks good. all set.So could I join the mission with only two people
Tomorrow is the one year anniversary of this game!Kill some more PCs!
How shall we celebrate?
Tomorrow is the one year anniversary of this game!Everything's brighter when the world is on fire.
How shall we celebrate?
Tomorrow is the one year anniversary of this game!Miraculous reveival of everydead character ((JUST JACK WOULD BE ENOUGH)) or an item or spell of the like that will help a character get out of their predicament and have a much higher chance of surviving the mission.
How shall we celebrate?Well, there are three now, but I suppose I could drop you in. I'll write you in in a turn or two. Basically, you're lost, and the others find you.looks good. all set.So could I join the mission with only two people
Ohh! What if we had a deadly christmas event, like ER halloween events?Please no death on Christmas;-; also I don't know why but I just imagined in one of my rp games that I would make an event that resulted in my character getting high dressing up as Santa clause and giving people magic bread to usher in world peace.
Mad scientist santa flies past and drops horribly mutated elves on us.
I guess presents would be fun too. :P Those eggs were fun until I died.
We'll also be having Christmas coming up soon, so I guess for OL's anniversary I'd like another round of Christmas gifts?
Ohh! What if we had a deadly christmas event, like ER halloween events?
Mad scientist santa flies past and drops horribly mutated elves on us.
I guess presents would be fun too. :P Those eggs were fun until I died.
Hmm, loot, death, fire, Redneck Santa, and .... ATH, you remember what happened last time you tried to bring someone back from the dead?Hey they came back to life....But...Please no death ;-; no death I want Noir to survive this mission....If she gets jack back that's awesome if she gets a great item that will totally save her butt and help her get out alive that's awesome....
Sounds like we have a winner.
...
I suggest running.
In my defense I had no idea I could do that whatsoever.And Reggy felt bad about that.Uhhh what happened?
I'm want to know too but I'm worried.In my defense I had no idea I could do that whatsoever.And Reggy felt bad about that.Uhhh what happened?
You have nothing to worry about if you're not me. I die a lot.Well I get crushed alot so far only survived one mission.
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.Damn I already posted in the lost in the dark mission
if spaz has his character together soon
It's all good. no worriesI'll post it tomorrow. I plan to make a low physical, high mental stat and do a illusionist kobold.
stats are off. You have +4, -4. skills are fine except you have five specializations and should only have four.Fixed
fix those and he's fine.
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.You three, You're coming with me to the thread. Don't say nothing though; it will ruin the surprise~
if spaz has his character together soon
Which one? I haven't received any PM's or anything.MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.You three, You're coming with me to the thread. Don't say nothing though; it will ruin the surprise~
if spaz has his character together soon
You'll see where you are soon enough.
Lost in the darkWhich one? I haven't received any PM's or anything.MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.You three, You're coming with me to the thread. Don't say nothing though; it will ruin the surprise~
if spaz has his character together soon
You'll see where you are soon enough.
((Sorry about my complete absence of late; I've been a bit busy and haven't had the time. Any possibility Altair could join a mission?))
I don't mind. Better hop on in and get your just desserts from The Skeleton of Despair and Christmas.((Sorry about my complete absence of late; I've been a bit busy and haven't had the time. Any possibility Altair could join a mission?))
((You're already in Lost in the Dark, at least you were on the player list. Don't suppose Ozarck would mind you dropping in?))
Merry Christmas, Omega peeps.+1 y'all.
Wow, did you draw that yourself? If so, what did you use? The shading/depth/texture on Terrance is really good, and the backround is drawn excellently too! How long did it take to draw? There's a lot of involved brushwork that I can see, though I suppose you might've used some automation features of whatever program you used.
I like good art, and this fills me with curiousity.
You could always just let him control the zombie not-Terrance. :P
We'll be sure to reanimate the corpse!You could always just let him control the zombie not-Terrance. :P
And at the very same moment, the two of them gang up with Xan to torture and potentially murder my own character in another game.
Touché.Oh relax. I won't make any decisions as GM based on other games.
Goddamnit Noir.I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
You may want to store up pointsGoddamnit Noir.I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
Hoo boy, the dice were kind in our thread in comparison to the other mission.The spidernest is in front of you. you re on teh slope down into darkness, still with line of sight into the spidernest. Everyone else is behind you. the order of characters is:
Also, OZ, you wrote "you manage to shuffle back and slide down the scree slope". What does this mean exactly, where does it place Clunkers?
Have you seen her stats? She's gonna be a risk for some time to come.You may want to store up pointsGoddamnit Noir.I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
And then have Noir hunker down in the library and improve her General Knowledge so it doesn't randomly get people killed.
Scree is loose stone and gravel and stuff, I think.
hey ozarck, now that we have "recovered" a cart, can we get that mission briefing?Tomorrow or Friday.
but seriously Ozark can I actually do that have noir..try to self improve off mission and gain stats become smarter...or at the very least knowleadgble.............I suppose noir isent stupid like mentally its just.....she has very little common sense and its...very very bad....but yeah Count Noir off next mission Ozark unless I say I want in if she makes it out.Nope. She can sit out, but that's not going to help her stats. Edit: She needs to eat. She is mortal. that is GM fiat.
Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.
Why do I have the feeling my speed skill saved me once again? At this point I think I'm going to just going to lvl up speed and sharp.It did not.
You're really working overtime to kill me, aren't you Ozarck? :PNah. If I could have picked who just died ... it wouldn't have been Samuel and Solam, that's for damned sure.
I'm sorry that I feel like I have to question things that Noir does now :PYou should have felt like this from the moment Ebony met her.
Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.
I'm sorry that I feel like I have to question things that Noir does now :P....you weren't doing that YOU FOOL :P
Yes, you are right. I didn't think of it because it wasn't part of the skillset you typically use.Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.
Cho has +1 med, that makes him a healer right? hes not wounded as far as im aware.
She is mortal. that is GM fiat ((by mortal you mean can be killed right? But you don't mean not being able to live forever? Because I remember talking about how noir could live at least thousands of years if she wasent immortal Ill accept the neededing to eat food and drink thing as her father like feeding her via his energy when she was with him or something to explain how she survived in that case then.)I have plenty of ideas about how Noir survived before. You just calm your little heart. Noir is mortal and can be killed. As for how she ages, well, let's just see, shall we? As for needing to eat and drink, and as for what her father's realm was like, and all those things, since it wasn't explicitly fleshed out beforehand, it is as the GM declares. You are done developing Noir's backstory in ways that can potentially affect current gameplay. I mean, heck, I don't mind creatures that don't need to eat or drink - there are several in this game already. But it was an inherent part of their character already. And we've had this discussion before about adding traits, skills, and abilities mid-game. We just don't do it. Noir needs to eat, she needs to drink, she needs sleep, she can be killed, and she does age. Accept this or ... well, please, if you want, by all means continue arguing with the GM about it. In no way will that possibly go amiss. ::)
Since we seem to be killing off record numbers of people (Is this gonna be the first mission where we score more player deaths than there are people on-mission?), I figure I'd talk about an interesting character concept I came up with. Maybe someone else will like it and use it.This is doable, but with a few notes. One, a channeler would have the same issue that Noir has: Mutually contradictory powers acting through them cause trouble. Two: not all magic is the same - some things will simply be out of a channeler's range, just like with Aylia's shapeshifting. Three, while softening a roll is a success for a channeler, there is potential for backlash, feedback, or interference in the course of the main spell. I'm sure there are other limitations, but those three will do for starters.Spoiler: The Channeler (click to show/hide)
Oz, is the specialization described above even something that could work in Omega Legion?
Ah, so I'd get the ability to... generically buff other people with no real input beyond that, be a big old wizardy target without anything to defend myself with, and reduce the overall quantity of hilarious critfails.Of course, if you can think of a specialization that does the opposite, you are welcome to propose it.
Of course, if you can think of a specialization that does the opposite, you are welcome to propose it.I was gonna make a joke about a character being optimized for the opposite of cooperation, but actually, playing an antimagic mage would be interesting. I suppose Egan already kinda-sorta has one as a backup character, too.
Yeah. Even Ebony, who knew little of Satyrs, could figure out that giving in to the song was a terrible idea.I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
But still, something else for you to learn from this: There is never anything the GM doesn't know about your character. That's how games work so you can't pull new abilities out of nowhere like you tried to do with the "Probably can't be mindwiped completely" thing. If there is anything Ozark doesn't know about your new character, I suggest remedying that as soon as possible.
Why are the zombies not dead? Does playing an undead char get you extra lives? If so, what is the downside there? I don't remember any undead characters having significant issues with charisma or anything, and that's quite the circumventable flaw anyway...Because reasons. Read the post carefully for hints and clues.
Why are the zombies not dead?Because its Asiin's fault.
Asiin.Why are the zombies not dead?Because its Assin's fault.
also, on that note, make sure you outlive Assin if you want a chance your char could be revived.
Damn it, ignore this.* Sits up, pays attention.
So clarification: The room with most of the party in it is collapsing, Ebony, Cho Ja, and possibly Aylia are fine, everyone else is varying degrees of fucked?yes
Noir feels like they just killed like 4 people guys give her some slack :PNoir just killed four people. No slack given :P
Um, Oz, that was mean to make jack punch the person he was trying to give back the item too. It was very clearly out of line with his posted action. Why did that happen?That item was a gift from the devil.
oh, and um, I know Aylia doesn't know about what happened to the remainder of the team, but did the room she was shot in fall off with the cart room? all her stuff is there is why im asking.
Umm. It wasn't still an issue, I was just pointing out why your response had failed to be particularly helpful (Lenglon's was much more helpful), mostly due to your desire to avoid outright giving us knowledge. My way of saying it was uselessly abrasive and roundabout, but I do think you should give us unprompted information that is important to playing our characters, even if our characters would not know that information themselves. People really shouldn't need to ask whether they're still in control of their characters, or whether their characters are dead.You seem to have a little redundancy there, Sy. Hmm. Weird. must have been a copy/paste error.
Secondly, I was saying that your excuse for the hypothetical unbalanced mechanic had little value, and implied you completely misunderstood my issue. So I restated it to illustrate why I thought it would be an issue, even though it didn't actually exist--I'm just not the sort to let a good argument die, even if we don't disagree, okay?
Finally, as a response to your post's actual content: While I agree that just not caring about balance and letting people play at wildly different power levels is a perfectly reasonable excuse, I don't think it justifies everything. The hypothetical-if-nonexistent zombie immortality would be a problem. Almost nobody wants their char to die, so it pushes people towards playing undead just so they can get what they want more easily. Additionally, I know from firsthand experience that you do indeed care about balancing characters. Virtually every one of my various chars has had abilities nerfed or changed because they could have been abused. Noir had significant changes made to her because she was originally the most powerful character in the game. Were those changes for the better? Yeah. Do they indicate that you are "not concerned about making all creatures equal and balanced either."? No. Were they all necessary "not to let any character break the game for the others"? Frankly, I'd argue not. Then again, I'd argue virtually anything. Umm.. It wasn't still an issue, I was just pointing out why your response had failed to be particularly helpful (Lenglon's was much more helpful), mostly due to your desire to avoid outright giving us knowledge. My way of saying it was uselessly abrasive and roundabout, but I do think you should give us unprompted information that is important to playing our characters, even if our characters would not know that information themselves. People really shouldn't need to ask whether they're still in control of their characters, or whether their characters are dead. Secondly, I was saying that your excuse for the hypothetical unbalanced mechanic had little value, and implied you completely misunderstood my issue. So I restated it to illustrate why I thought it would be an issue, even though it didn't actually exist--I'm just not the sort to let a good argument die, even if we don't disagree, okay? Finally,as a response to your post's actual content: While I agree that just not caring about balance and letting people play at wildly different power levels is a perfectly reasonable excuse, I don't think it justifies everything. The hypothetical-if-nonexistent zombie immortality would be a problem, I don't think it justifies everything, I know from firsthand experience. Almost nobody wants their char to die, so it pushes people towards playing undead just so they can get what they want more easily. Additionally, I know from firsthand experience that you do indeed care about balancing characters. Virtually every one of my various chars has had abilities nerfed or changed[/img] because they could have been abused. Almost nobody wants their char to die, think Noir had significant changes made to her because she was originally the most powerful character in the game. Were those changes for the better? Yeah.
I think noir is growing a bit of a hatred towards omega legion for sending her and her friends. to this hellhole.Ironically, I believe every death so far in this mission has been the direct result of player action, rather than of anything Omega caused.
Also how long till evac.....Noir really dosent care about this mission anymore and just wants outta it with jack and aylia and dar and all her friends..there's been so much death she feels hungry and she feels like life is spiting her.
Also question if noir dies during this were doing that whole thing were her corpse might reanimate due to the black magic stuff correct?Which black magic are you referencing here? Her father's, or someone else's?
This whole mission has been a mess, I wanted to just search through the dead and the wreck then move on but that failed.I did mention that the room was unstable. I think I let some of the warning slip under the radar though, since i directed some of it at Cho. but, hell, this room has been unstable since it collapsed the first time.
Her fathers.
I'm gonna have to veto the emergency resurrection bit though. Sorry. it's a good idea, but it should fall under the skill specialization as it stands.
Actually ozark....roll noir a will roll for the breakdown for her father to see if she actually does that...some people are still intrested in noir and I don't wanr to dissapoint them entirely.I want you to know that I was kidding about not giving Noir any slack. That said, I also want you to know that Noir still has the repercussions of her wish to face, in the future.
Tbh this whole mission has me peeved.This mission was more or less lost as soon as both supply carts were destroyed. the fact that you guys had an opportunity to reclaim them was a genuine positive from the Christmas gift !!fun!! But it wasn't supposed to be easy to get them back.
lm 90% sure its not intentional, but the whole thing feels like you're just doing whatever you think you can get away with in order to achieve a tpk.
maybe its just the fact you hide certain rolls without subtle descriptions to let us know they've occured.
but at this point it honestly feels like you're actively sabotaging us, to me anyway.
thats kinda the problem I have here.I feel like I set the nuke on a timer, placed it right in front of the group, with a big red "push me to stop the nuke from exploding" button, and watched as everyone started hitting the thing with rocks. After a certain number of giant-ass boldtexted warnings, I kinda had to follow through.
I mean sure it took a longass time to get going, but as soon as cho and samuel started making progress with the metalpedes it seems like ozarck got bored with the rest of you dicking about in the starting rooms and decided to hit the nuke button so he wouldnt have to deal with this mission anymore.
I was kinda confused for most of the mission to where noir actually kinda was and noir...did not really know what to do...or how to do it....Also the whole cart thing....was...kinda annoying. And just stalled things when the mission could finally get going.I found this to be a big challenge: keeping everyone informed of exactly where they were, simply because I felt that I spent a lot of time saying (to variuos players) "you are in the starting room, right next to the carts. And you are in the room next to the starting room. You've been in that room for the last eight turns. You are two rooms away from tehstarting room. You just re-entered the starting room. You are right next to the stairs. honestly you could just go up the stairs. No need to climb on the highly unstable rubble right next to the fall int onothingness. Nope, still in the starting room, which is, seriously, for the third time, about to fall off into space."
I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
hmm.I've never lead anyone in my life.
Everyone who was on this mission, PM me what they would like done with their characters.
Also, PM either "I want the Despair Mission to not have happened" or "I'm fine with moving forward from here."I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
No, you are right. Perhaps I am thinking too much from a GM perspective on that.hmm.I've never lead anyone in my life.
Everyone who was on this mission, PM me what they would like done with their characters.
Also, PM either "I want the Despair Mission to not have happened" or "I'm fine with moving forward from here."I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
I could have stopped Trier, yes, but at that point, IC Asiin knows nothing about him, OOC I didn't know that he had -2, and there were a million people running around, performing seemingly innocuous actions. Am I expected to check the stats of every other character to keep them from doing something stupid?
I honestly believe you that its not an intentional tpk attempt. But the lack ofof critical description on rolls really doesn't help.Fair. I guess I don't have the best policy on which rolls to show. As a general rule, I don't show the rolls at all, except when i feel the player should know that theri action was the result of a string of bad luck rather than the norm for their character, or arbitrary GM fiat. I guess I err too much on the side of "things that the characters don't know shouldn't be shown."
I mean there appears to be a pattern of life threatening rolls happening secretly in the background rather than being openly shown. as a rule if thumb if something is gonna kill someone you should really focus on fleshing out that part of the turn so people can understand whats going on so they can react accordingly (or understand why you made them react in a certain way), plus its a lot more interesting to read that way.
I mean the thing with solams amulet is one example, that really needed a little disclaimer or a small bit of descriptive fluff so he could understand why you "ignored" his action and set him up for a fight.
another more critical example is noir with the cart crash, 90% of the group was standing there basically just doing busywork while watching and waiting for her to do something, and all we got was "noir fucks up, the cart's been destroyed again and heres a list of who died." rather than a nice few sentences about how we all watch her coming in too fast and then all panic and trip over each other trying to dodge the cart.
Not only did it make the whole event feel like you just dismissively rolled who died instead of letting us attempt escape, but it also cheapened the story because you gave us absolutely no description of the event beyond noirs perspective.
Noir said this" Guysss please help my wings bone feels....I'm not sure if I can fly over there.....Please do something I'm in the cart with the wings!"They never heard you. You were too far away for that.
While noir really sddmitedly dident word this well she did say I'm not sure if I can fly over thereand second....someone please do something.
Actualy, yeah The one issue I do I have most of all, was the solam fight over the amulet where I wished to simply let go of it because I knew he'd likely be able to beat me in a fight and instead the action resulted in punching him and the death of Jack.I should have been more descriptive of the inner conflict Jack had there, where, like you, he knew he should let go, but something drags him back, like Bilbo when he was trying to leave the ring for Frodo.
But....jack responded...He wouldn't have been able to hear her, and she wouldn't have been able to hear him.
Just going to pop in to say that everything in our thread was hunky dory until the spiders.I'm GMing for some friends and I'm taking note's to add some extra !FUN!
Fucking spiders, eight legged little bastards.
PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.
You should also be wary of opening doors when PW is the gm, just saying.
if you want some !FUN! and !FUN!ny cursed and magical Items I can give you a link and pm you some stuffJust going to pop in to say that everything in our thread was hunky dory until the spiders.I'm GMing for some friends and I'm taking note's to add some extra !FUN!
Fucking spiders, eight legged little bastards.
PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.
You should also be wary of opening doors when PW is the gm, just saying.
Just going to pop in to say that everything in our thread was hunky dory until the spiders.PW is actually pretty easy going with the death. I was certainly lulled into a false sense of security by Redneck Alligator Santa. Recall that he pretty much fulfilled my character's most immediate goal?
Fucking spiders, eight legged little bastards.
PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.
You should also be wary of opening doors when PW is the gm, just saying.
That would be cool thanksif you want some !FUN! and !FUN!ny cursed and magical Items I can give you a link and pm you some stuffJust going to pop in to say that everything in our thread was hunky dory until the spiders.I'm GMing for some friends and I'm taking note's to add some extra !FUN!
Fucking spiders, eight legged little bastards.
PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.
You should also be wary of opening doors when PW is the gm, just saying.
I'll throw my two cents in and say that I also think perception rolls should be hidden, except on success of course.Pretty much my opinion. Similar with things that say, charisma. If you show a 1 on a perception roll, and see that, you'll know you're missing something - which may lead to meta, even unintentional. Similar with charisma rolls - if you don't show those, you can have someone act like they've been convinced of something, when really now the player assumes they can trust them.
that charisma fail has been used a few times. The one I remember off the top of my head was in the mercenary thread, with spaz' character. he tried bullshitting the mercs and in the ned it didn't turn out well for him. It was a good effort though, and I thought it had a chance of ending the mission favorably. It just didn't work out that way.I'll throw my two cents in and say that I also think perception rolls should be hidden, except on success of course.Pretty much my opinion. Similar with things that say, charisma. If you show a 1 on a perception roll, and see that, you'll know you're missing something - which may lead to meta, even unintentional. Similar with charisma rolls - if you don't show those, you can have someone act like they've been convinced of something, when really now the player assumes they can trust them.
I have a question. How big is the place? I don't think I'm the only one who didn't realize it was so big. The orbit time of only two hours made me think that it wasn't so huge as to take days to go from one part to the other.Orbit time was longer than two hours. that's why thirst was becoming a problem. Plus, things falling rather quickly through the sky move much faster than things on the ground. That's why Noir crashed so hard, Dar dented the ground, and the cart killed people. The place is like a small moon.
Yeah, didn't think it would be that easy.Hunger will be an issue. to metamorphise you'll need to eat up a bit and then cocoon. meanwhile, what will Ebony do?
Although... Using metamorphosis to grow the wings and switch out a specialty is always an option.
Normally I'd consider it impossible to do on mission, but it does seem like we'd have the time..
I was totally going to finish the character I posted like a week ago. But now I'm in a different mood. ThereforeStill sitting outside the gnome caves being all ominous?
>BE PYLON
Guys...I just realized noir...can...techincally heal herself with dark magic..maybe...its in noirs sheet.
Notes:Holy or blessed weapons have a 50% chance of either healing or damaging her due to her evil blood and her holy blood the same is said about evil or cursed weapons.
So question can noir heal herself by hitting herself with darkmagic..even if its only a 50/50 shot?
Also don't forget noir has piercing weapons skill and a tail with spikes on it.So...you can force Ozy to roll for penatration with that big tail of your's?
Lol I imagine noir if she gets the chance might he up for some penetrating with some of the female persuasuion if you know what I mean. :3 her motivation for joining was to do it to aylia anyway basically.l
>Irrelevant Fluff
Lol I imagine noir if she gets the chance might he up for some penetrating with some of the female persuasuion if you know what I mean. :3 her motivation for joining was to do it to aylia anyway basically.
I don't see why hunger would be an issue, we have a ration pack, a bird, and it has been established that cho can summon edible swarms almost at will.Yeah, didn't think it would be that easy.Hunger will be an issue. to metamorphise you'll need to eat up a bit and then cocoon. meanwhile, what will Ebony do?
Although... Using metamorphosis to grow the wings and switch out a specialty is always an option.
Normally I'd consider it impossible to do on mission, but it does seem like we'd have the time..
which do people think is the strongest?Cho-Ja, Clunkers, Dar, and Ebony.
I arrive and check my quarters.
YESYou NPC the fuck out of that guard position, all standing around and glaring eyelessly.
Well then, I'm not going to have much to do unless you bring stuff to me. What kind of people have been passing through here?The usual. Gnomes, Tall skinny things, Short fat things, a giant frog demon, three fairies, a rock troll, seven hooded figures - humanoid, a snake.
Struggle a bit and grumble"Not good at listening, I see."
Rolland struggles a bit, grumbling
"Y'mind letting me out? Don't like being tied up like a beast to be slaughtered."
"M'names Rolland. Happy? Can I please know where I am and what is going to happen?"A boot presses on your neck. You feel a strong tug on your wrists, and then a similar one on your ankles.
"My name is Horatio, you pleb. Release me and bring me to my quarters, immediatley""Your quarters? Horatio, we have much more interesting plans for you than that." You are hauled unceremoniously up and over someone's shoulder, and carried away from teh still supine Rolland. You must have blacked out after this, because when you come to, you are falling. You land with a jarring splash. It jolts yu awake, and you find that your restraints have been removed, as you are able to thrash about in the water and barely keep your head above the surface. You are in a dark place, and can see nothing.
Try to get up and look about where I amYou sit up, after some groaning and moaning, and hte near complete failure of your arms to work, and ask this question to the desert. Looking around, no one is here to answer you.
Rolland Grumbles a bit before speaking out with annoyance
"So, I take it I am free to go?"
((Thank ye, shiv. I must admit to thinking that it's pretty great writing myself.))I was tempted to make you write up separate stats for each half of the character, but decided to leave it more unified. What part of the character's function do you think is unclear?
>Caroline-Evelyn: Exist!
Ozarck: In the interest of clarity, ask me any questions you can think of as to how this character will work. Best to communicate this sort of thing now.
I was tempted to make you write up separate stats for each half of the character, but decided to leave it more unified. What part of the character's function do you think is unclear?That's the question I'm asking you. :P If I thought it was unclear, I would have addressed it in the sheet itself, but I obviously see it differently because I wrote it. If you like I can just write up a big list of every spider-symbiosis fact I can think of, though.
Perhaps, you should describe the transformation process, and the differences, if any, in thinking and action between the two halves of the personality. I see that combat, for instance, will be somewhat different for each half.Transformation consists of Evelyn climbing out of the wound in Caroline's back, feet coming first to pull herself out the rest of the way. Then Caroline gets deflated and turned inside-out, and stuffed into the wound in Evelyn's cephalothorax. Essentially the same the other way. They can partially transform, by just poking out limbs; Caroline can fight using a big spider limb coming out of her back, and Evelyn and manipulate things with humans hands that emerge from her cephalothorax.
Oh, have you anything in particular in mind regarding that survey skill?Spotting magical things, marking areas that can be built on, noting natural resources that can be looted, etc. Think of it as a generic "Investigate" skill in DnD terms.
Anyway, Evelyn sits in an inner room in Officer Country, kicking up her heels and waiting for some paperwork to be filed, stamped, signed, and imprinted. A pbored looking plant shares the space. A slight movement outswixde the room lets her know she is not alone. Probably a guard.Confirm: am I a spider right now? Because Eve is a spider.
Wander about, try to see who and what is around.You stagger around in the dry heat for a little bit before stopping to gasp and try to wet your lips. your tongue and mouth are way to dry and feel like cotton and sandpapaer.
Confirm: am I a spider right now? Because Eve is a spider.Beats me. I guess you are in spider form. The plant remains unperturbed. eventually, something rather large kinda rolls, kinda oozes through teh doorway into the room. It is almost amorphous, and when it settles, it forms a rounded cone shape a good seven feet tall and probably as wide in front of the doorway.
Anyway, wait around for awhile. Doing anything else right now will only prove unhelpful.
What's happening you, peasant? Help!!!You float up out of the water and bump against the ceiling.
I puff up with Griffins Wings (heliumlike) to try to go where I felt from.
Search for water or something to drinkYou find more desert. to the left is what appears to be a canyon of some kind.
Evelyn waves a pedipalp quizzically at the amorphous being.Whhhhhhhhhhhaaaaaaaaaaaaat?
"KKKKKCCCCCTSSSSKKKCT? HHHHhhhh..."
Above represents a long burst of scraping sounds, followed by an exaggerated sigh. This can be translated roughly to "What? I can't understand you."
((...Just wanna point out, I think it would be pretty cool if both personalities have different stat distibutions, given their wildly different minds and bodies. It would be kinda abusable, but that's not a terribly large concern considering how long Egan's average character lasts. :P ))The more I think about it, the more OP it seems. So I obviously have to try it. :D
Walk torward the canyon, see if I can contact the pact master or feel their presence./b]you head into the canyon. You can sense the presence of the pact master. it seems ... hungry
"HISSSS."You turn inside out. The Blob gurgles.
A pale arm emerges from Evelyn's wound, and starts to wave urgently.
Turn inside-out.((...Just wanna point out, I think it would be pretty cool if both personalities have different stat distibutions, given their wildly different minds and bodies. It would be kinda abusable, but that's not a terribly large concern considering how long Egan's average character lasts. :P ))The more I think about it, the more OP it seems. So I obviously have to try it. :DSpoiler: Caroline. And Evelyn. (click to show/hide)
With the possible exception of Caroline's new physical stats, this is a massive upgrade from the unified stats. Having separate statlines lets them cover each other's weaknesses more, and makes this essentially like having the power of two players. I'd only find this justifiable if someone else was controlling the other half, either by making Evelyn an NPC, or by getting another player to play her.
I Unpuff a bit and try to move forward (swimming motion) looking for a hallway.You deflate slightly and hover a foot below the ceiling, pushing along it looking for an exit. You find ... you find the edges of a closed door. Your pounding on the door and arrogant monologue receive no reply.
"I'm sorry. It's just that I'm so great that I can get a bit dissmisive. You probably are a fine peasant, truly fine."
Search about for some small rodent or creature to capture and offer as a small sacrifice, like an appetizer. Also continue to look for something to drinkYou snatch up a foot-tall rodentlike creature with huge ears and a tattoo remarkably similar to your own. the tattoo is visible right through it's fur. It squeaks at you.
I deflate even more and try to calm down. I close my eyes and mummble to myself.You continue to bump along at the ceiling, and start to get agitated. Smoke begins leaking out your ears.
"I am great. They are wrong. I am great. They are wrong..."
"Uh. Hello. Do you need to talk to me, or to the plant?"Ah. Miss Caaaarrrrrrroliiine. We wisssssh to eeeeennnnnnsuuuuuure thhhhat yoooooour nnnneeeeew paaaarrrrrtnnnnner isssss .....sssssstable. Before we uuuuuunnnnnleeeeaaash yooou on the lllaaaaaarrrgerr wooooorrrrld.
This:Wisely played. You rolled a 6 on finding a creature to sacrifice.
"So, little rat. You are one in the same situation as me...what a shame...I could use you to help appease my master."
Rolland sighs before tossing it away and drinking his water
Figured.This:Wisely played. You rolled a 6 on finding a creature to sacrifice.
"So, little rat. You are one in the same situation as me...what a shame...I could use you to help appease my master."
Rolland sighs before tossing it away and drinking his water
I blow some smoke under the crack of the door.you blow smoke under the door. You hear someone step back from the door a bit.
"Aaaah, fire. Help, save your superior, peasant guard."
(Lol, I thought you wanted me to wait out my punishment.)((Playing this game is punishment enough :P nah, but seriously, I just try to provide something of interest for people to do. How you respond is up to you))
"Fine."
I puff myself with air and fire it at high pressure against the door. I'm trying to blow it off. If that doesn't work I'll look around and look for another path.
"...Another game of Pylon/blob/alien spider begins! You stare at the blob. It oozes and undulates. Some kind of cyst pushes slowly through its surface, to roll down its ... forehead? A pseudopod extrudes to catch the cyst. At first, you think the blob is going to eat the cyst, but it rolls it about with the pseudopod until it drops the cyst, which bounces with a soft 'tink' on the floor.
...
Ahem."
Stare at the blob thing until it says something actually informative.
Get up and look around for who is here, see if I can identify anyone who may know somethings about magic or pacts.Let's see who you find. there are several beings of various descriptions in the cafeteria. Most seem basically mammalian, but of course there is an ecclectic mix of sauroids, avians, a troll, an ent, some ... things. Maybe one of the three persons over at that table - the ones wearing the dark hoods, know something about magic and pacts. Hell, for all you know, the wall itself knows something about magic and pacts.
Approach the hooded menthe three of them look at you, and scowl. They are really ugly. Scarred, misshapen, off-center faces ooze pus from various open sores and boils.
Roland gets up slowly walking torwards the odd men as his wolf eyes scan over him as he'd take a deep breath and try to give a half assed smile/i]
"''Scuce me, mind if I sit here? Perhaps talk to you guys and learn what I can of this place?"
I pull the board loose and look it there's something there.((I almost forgot that your gases were all flesh oriented.)) The door was stone. You pry the board loose, and half hte ceiling comes down with it, exposing a thick, greenish carpet of thin, woody tendrils dangling from above. A few of the m brush against your face and neck, and send burning sensations coursing through your flesh.
(I don't actually have any gasses that affect inorganic (the door is metal, right) material so I can't destroy the door (wel only with the brute force of the air but that didn't work, or maybe I could force the lock).
"get on with it, bastard."Veeeeeeeerrrrrrry wwwwweeeeeelllll thhhhhhhennnnn.?
Poke. With a spider limb.
Say this:"You're looking for 'magic'? The hell does that even mean? Magic is everywhere, boy. Bug off."
"Was hoping you guys would be the type to know of pacts and magic but now I am starting to wonder fi you are something else entirely...any ideal who may know more on magic?"
Transform. Land with a plunging attack on the blob.hmm. I'm going to need to put your stats in my spreadsheet. You transpform, and extend your legs to form a clawed point . You land point first on the blob, and your claws pierce it's rubbery skin. Gore squirts out, and you claw yourself free and leap off, to stand a dozen feet away, claws held high, as the blob oozes. Your feet and lower legs are coated in it's goop. It slowly moves toward you, as if unhurried.
Since those green things are plants and the demon dust works on organic material, I don't stand underneath it (so it won't fall on my face) and blow a puff of demon dust in the direction of the green tendrils. When they're destroyed I look if there's something there. If not I go to the lock of the door and inspect it.You just going to switch from floating to demon dust? Rememebr, you're like, 20 feet up above the water right now.
Name of Character: Pas’qet
Race: Thrumling
Stats:
Strength: 0
Constitution: 0
Speed: +2
Dexterity: +1
Intelligence: -1
Memory: -1
Will: -1
Charisma: -1
Skills:
Unarmed combat: +2
Blunt weapons: 0
Sharp weapons: 0
Ranged weapons: 0
Magic: 0
Medicine: -1
General knowledge: -1
Skill Mastery/specialization: 0
- Poky Bits- Growing up on the streets of whatever hell he’s from, Pas’qet learned to use his natural weapons to great effect.
- Phase Shift- Pas’qet can consciously alter the speed at which the exotic matter composing his body vibrates, allow him to slow or speed himself up relative to his surroundings.The faster he quivers, the more energy he expends (and the sooner he must return to his regular frequency), and vice versa.
- Void Beak- Pas'qet can suck up things that physics say Pas’qet has no business sucking up with that proboscis mouth thing of his. Small animals, large animals, unreasonable quantities of liquids, whatever. Watch your organs, he’s known to nip those too.
Description: A highly energetic minor demon with a humanoid body, the head of a hummingbird, and the spines of a porcupine. Obviously those are scaled up, he doesn’t have a tiny head or toothpicks on his back. He can talk, but… Well, he’s about as articulate as you would expect a creature with no lips and a brain the size of a walnut to be.
How did you become part of the Omega Legion?
Found wandering by the side of the road by a passing patrol, wearing oversized wizard robes and what appeared to be a pelt of some sort wrapped around his head. After a heated exchange, during which the officers requested to see Pas’qet’s papers four or five times, and Pas’qet insisted loudly and repeatedly that he was a “real humanly man” while waving his arms and his proboscis at them angrily, he was arrested and shortly thereafter sentenced to service in the Legion.
Background:Spoiler: long (click to show/hide)
BTW, here's what I was thinking of in particular when I came up with Evelyn:You kite the blob. It seals off it's wound, seemingly unfazed by the ooze on it's skin. It stops moving after a few minutes and extends a pseudopod in your direction.Spiders don't actually look like that close up. But then, Evelyn is an alien not-really-a-spider who got crushed involuntarily into another organism, so the deformity makes sense. Note that neither half of Caroline-Evelyn is very healthy.Spoiler (click to show/hide)
Clean off my feet in the sand. Kite the blob for now, see what it does.
More talking:The three of them stare blankly at you, and then one speaks, slowly, clearly, and using simple words, as if he thinks you are clearly of Troll descent. "You want to see a sage. they work on the other side of the canyon. go through that doorway" *gestures* "and turn that direction" *points* "then walk until you see some holes in the cavern wall, big enough for a very big fellow like that one" *points to a very big fellow in the corner* "to get through. Go in. Ask for a sage. Tell him you want to talk about 'magic.' You got all that, little buddy?" No respect, I tell ya. No respect.
Rolland sighs before speaking once mre
"Lessons, teachings on magic."
Can't I fill my body with one gas and create a small amount of other gas in my lungs? Wel if I can't I just land and do the same thing.That's what these tests are here for. to explore your abilities! Also, you blew smoke while being inflated earlier, so we'll assume you can, to a point. You blow demon dust on the tendrils, and they curl up and begin to writhe, forming a low tunnel throgh which you might be able to crawl. The writhing of the tendrils is a bot violent though, so you'll have to be pretty careful.
((Hmmm… Oz, I think I’m going to shelve my marginally more serious character concept I’ve been planning to use in favor of a hummingbird demon, because why not.))QuoteName of Character: Pas’qet
Race: Thrumling
Stats:
Strength: 0
Constitution: 0
Speed: +2
Dexterity: +1
Intelligence: -1
Memory: -1
Will: -1
Charisma: -1
Skills:
Unarmed combat: +2
Blunt weapons: 0
Sharp weapons: 0
Ranged weapons: 0
Magic: 0
Medicine: -1
General knowledge: -1
Skill Mastery/specialization: 0
- Poky Bits- Growing up on the streets of whatever hell he’s from, Pas’qet learned to use his natural weapons to great effect.
- Phase Shift- Pas’qet can consciously alter the speed at which the exotic matter composing his body vibrates, allow him to slow or speed himself up relative to his surroundings.The faster he quivers, the more energy he expends (and the sooner he must return to his regular frequency), and vice versa.
- Void Beak- Pas'qet can suck up things that physics say Pas’qet has no business sucking up with that proboscis mouth thing of his. Small animals, large animals, unreasonable quantities of liquids, whatever. Watch your organs, he’s known to nip those too.
Description: A highly energetic minor demon with a humanoid body, the head of a hummingbird, and the spines of a porcupine. Obviously those are scaled up, he doesn’t have a tiny head or toothpicks on his back. He can talk, but… Well, he’s about as articulate as you would expect a creature with no lips and a brain the size of a walnut to be.
How did you become part of the Omega Legion?
Found wandering by the side of the road by a passing patrol, wearing oversized wizard robes and what appeared to be a pelt of some sort wrapped around his head. After a heated exchange, during which the officers requested to see Pas’qet’s papers four or five times, and Pas’qet insisted loudly and repeatedly that he was a “real humanly man” while waving his arms and his proboscis at them angrily, he was arrested and shortly thereafter sentenced to service in the Legion.
Background:Spoiler: long (click to show/hide)
Follow there directionshmm, int and memory are normal, so no roll, you find the hallway of hte sages, and discover a few active bodies down the hallway. Sounds like an argument in one of the labs or classrooms or whatever. another room has a few rather sleepy looking beings all sitting around in a cloud of thick, bitter smoke, some of the rooms look private or are locked. Ther eare a couple of beings reading in one room.
Rolland gurmbles, clenching his fists
"Butcher slay you, I am not that big of a damn idiot you van talk normaly! Anyways thanks for the help."
I float upward, defloat and try to crawl through the space.You manage to get under the tendrils fine, barely taking any hits at all, and come out in a room full of insects. like knee deep, crawling on the walls, falling off the ceiling. THey waste no time at all crawling onto you. You have a feeling that spraying these with devil's dust might possibly send them into a panicked frenzy.
See how many pieces I can put the blob into.You lunge again, piercing the side of the blob with ease.drawing your leg back out is far less easy. Trapped.
go up to the rioom the people are in and knock on the doorSo you go into the various rooms and introduce yourself, asking about magic and teaching. at first, you generate some interest, but when the assorted wizards discover that it is pact magic you are interested in, they lose interest rather quickly. Ultimately, they direct you to an old, tired looking man, mising one eye and all his teeth and most of his hair. He is dressed pretty shabbily, even for Omega, and he is more unshaven than bearded. He looks up from a deep slouch on a surprisingly comfortable looking armchair and smiles a lopsided smile, drool pooling on his shirt.
I puff up with paralosis (paralysing gas) and breathe the whole lot out.(1) oooooh. (2) ahhhhhh. Well, that ends poorly for you. as you inflate, the insects get agitated and start stinging, biting, and crawling on you. You breathe out before fully inflating. The gust hits a patch of bugs on the wall a few feet away, causing them to drop off and spasm, before going still. Most of the bugs in the room continue as they were, but enough are on you that you are having a bad time.
"Hello, hello, nice tempratures we are having..."Something like a coiled spring extends itself from a nearby wall and drops, pooling at your feet, before rising slowly, changing into a more complex form as it stands before you, thin and angular. "The temperatures we are experiencing have no emotional or moral content at all." It says in a monotone.
Attempt human small talk with nearby npc's.
Stuck? Only way forward is through.(2) You get yourself quite deeply settled into the blob, and firmly stuck. Eventually, the blob simply vomits you out onto the ground and tells you that you may go. It then goes stone still.
Talking:"Butcher lord? Oh my. Boy are you screwed. Tell me, lad, how did you end up making a pact with such a being? Thirst for revenge? Desparate measures during a battle gone wrong? idle curiousity?
"Wishing you may be able to help me out and perhaps teach me more of my pact...butcher lord seems to be...hungry....Have yet been unable to find any suitable prey to sate him and avoid the ire of the powers here."
"Well, I think it is quite happily myself. Nice breeze, nice smells, nice balls of fires fluttering highly in the firmerment. And what are you in Omega for, mister noodle?""I got caught."
Inquire.
Skitter off and find someone to request clothes from. Preferably something not entirely covering, so I can turn inside out without shredding it.You, being familiar with teh queen's service, are able to find the various services with ease. so you find the quartermaster and are able to get some clothing. Apparently, Omega is used to making clothing for people who tend to change form. The Quartermaster sends for a few tailors and they watch you change a few times, then get you several pieces of clothing that cover the important bits while leaving you free to change.
I could do the same thing again but that would be lame. So I puff up with Jotun's Breath (freezing gas) and breathe out.The whole room goes still. You stand and wade across to the door, which opens before you have a chance to knock and make demands.
"The pact was one made usualy by the shaman and cheiftan of my tribe...they'd try and offer sacrifices and perform rituals to gain us favor in battle and raids. We'd offer up prisoners captured or the corpse,of a worthy foe. We were usualy taught the basic tenants of our tribes values and those of the butcher. I made the pact though, after my exile from the tribe...when I lost most of my sight to a large beast."I see, I see. Prisoners of war, and the blood of worthy foes, you say? Will this butcher accept other sacrifices? blood of animals, blood of children, artificial blood? The demon grants physical restoration and combat prowess for your service? tell me, what does this demon seem to considr a worthy sacrifice?"
Rolland taps next to his right eye
"I remember the ritual of the pact, I had offered up some blood and gore of those I killed on a simple stone shrine. Mainly that of some pirates that had attacked a town I found residence in...I had to endure a challenge to prove my worth and fight a creature that came from the blood and gore...while I did not defeat it I seem to have done well enough to win some favore as I was given a task....a goal to gain my eyes back, one I took to well"
Rolland chuckles a bit
"I managed to gather the resources over time for the ritual to get my eyes back. So I believe the pact is done through rituals and something akin to blood magic. I have since tried to keepthe butcher satisfied and to keep his favor so that I will have the strength and power to endure all chalenges and foes."
Rolland stops and thinks for a moment
"As of now I can feel his hunger. His desire to be sated"
Well then. Be human and try to find something entertaining to do.the lost in the dark thread is wrapped up. You could go harass the returning heroes. you could go to the alchemists and try to get a potion to allow you to fart flames. You could go to the mechanists to try to get a set of powered ladles for cooking large batches of witches brew. There's always gambling and murder.
I triumphantly crush some bugs while walking over."Are the chambers we have brought you to not satisfactory?" The guard says in mock surprise. Then he chuckles, and leads you away. As you walk, he waves at a few tunnels and says "living quarters are over there, and a few other locations around the rim. Find one that suits you." He then guides you to a laboratory, where a few masked scientists ask you to breathe out each of your gases into various containers, and ask you questions at length on how your powers work.
"Now, bring me to my chambers, guard. You witnessed my prowess, you know how exceptional I am."
My attention has been drawn back to this thread! To that end, I'll continue with my inquiries about my small stabby character. Would something like the animated statue of a baby be acceptable? Would that fall under 'construct'?I think that'd qualify as child's play.
Hmm. Well regardless, for Ozarck's consideration:approved with one caveat: what is a miscellaneous objects speciality?Spoiler: Gak the Ganker (click to show/hide)
Done and done, posting in the character sheet now. Assuming that this is the 'on-ship thread' of sorts, how would I be introduced into the place?Probably thrown out of a cart.
Bueno!giggity
*vibrates murderingly*
"From experience, usual something I've hunted or defeated in battle....As for the blood of children....I wouldn't know, my tribe does not sacrifice the young and inferm.""Ah. A demoon with a sense of honor, perhaps? More of a lawful evil then, or lawful neutral. I wonder.... Well, Take heart there fella, rumor has it, the Brass is prepping to send some of us out again. No rest for the wicked, and all that." The old man cackles at this. It takes him a minute to settle down. "So, lad, have you some question for me?"
I answer their questions in the most pompous way, highlighting my own excellence and uniqueness. After this I'm looking for the biggest room. If all rooms are the same size which I kind of expect, I look for the one with the nicest view. If all views are kinda the same, I'l look for the closest available room to the restrooms.The largest you can find is down a longish corridor, along a bit of a rubble strewn ledge, and into a darkened hole. No view there, but plenty of space. You'd have to bring in light sources and other amenities - the re isn't even a cot, unlike most rooms. there are a few open rooms overlooking the canyon proper, but they tend to be a bit on the smaller side - not cramped, but not spacious. At least tehy are generally closer to teh action and attention, so your status would be more likely to show there than in the fortress of solitude.
Clunkers foregoes repairs for now and directly goes to the Omega Legion superior officer for the caves mission to give his report.the officer reads the document you've prepared rather carefully, noting the Dwarf's mark, and making some comments on the wording. He seems satisfied overall.
"Weary statement: Designation Clunkers, here to report on the cave search and rescue mission.
This one and the party made their way to the UnderElf stockade and established contact with them. We then ventured into the cave system. It should be noted that Legionnaire Thrips spend the entire time with the cart at the starting point. This one supposes he 'protected' the cart, but ultimately he did not aid in the mission. Anyway, we made our way deeper into the caves, following the guidestones. At some point, we were stopped by a skeleton. The skeleton took us into an elevator, which brought us to some kind of platform underwater. As most of the team had to scramble not to drown, this one and Zylo did battle with a giant crab. The crab did much damage to this one and the team. We lost one legionnaire, Nip Nop or whatever.
After the bottom feeding pest was dealt with, the skeleton deposited the remaining members of the team into a cursed vault. We looted some objects, then left. In the tunnel ahead, we were attacked by strange spiders. All present members fought well, though it was Fiddler Organic who truly decided the outcome. Afterwards we ventured forth and found the source of the dwarven dissapearance. They were stuck in a room with carved heads that screamed. The screams carried some kind of magical effects. Fiddler Organic was unfortunately affected badly, and perished. This one managed to shut down the effects for a while. In the lull, we freed three UnderDwarves and put down one who was too far gone. We then returned to the UnderElf Stockade and delivered the UnderDwarves.
This one also drew up a form for the cost of the expidition, and got both the UnderDwarves and UnderElves to sign it in triplicate. This is your copy.
Additional info: This one managed to bring back the corpse of Fiddler Organic, and wishes that he recieves a decent burial, at the very least.
Requests: This one has several requests for compensation of this mission. One, this one would like to finally claim a room of its own in the legion base."
Clunkers scratches the demolished part of its head with its one remaining arm
"Second, as you can see, this one will require extensive repairs by the gnomes. This one also requests that the gnomes do some alterations to this one's inner workings. This one's drone bay was damaged, and this one would like to replace it with something else.
Thirdly, this one feels that with the amount of succesful missions under its belt, some kind of promotion might be in order.
Query: Do you require additional information? If so, you will need to write it down as this one's auditory sensors were burned out during this one's battle with the screaming magic. Honestly, this one is unsure if this one possesses a part that is not damaged at this point."
TL:DR
-3 Dwarves saved, 1 Dwarf put out of its misery, payment form signed by all parties involved in triplicate
-Squad performance: Clunkers: A+, Fiddler: A+ dead, Nip Nop: Ded, Thrips:F-lets make it a D- since he didn't actually hinder the mission either, Giglam: A-, Zylo: A-
-Clunkers requests: Fiddler burial, own room, promotion, extensive repairs by gnomes and replacement of drone bay with someting else, probably going to harass the quartermaster for more single-use totems at a later date too.
If officer want additional info, write it down because Clunkers is still deaf.
Let Chunkers do the report and head to the quartermasters to get a proper knife then find an alchemist and see if they have any thing that would be useful if slapped in a eggshell and thrown at peoplesheet updated on my spreadsheet. go ahead and change those stats on your character sheet. Both go from 0 to 1. As for the knife, yo uwant a long knife, one with a twelve inch blade, or something else? and as for the "stuffed in an eggshell and thown at people: well, the alchemist laughs in your face and waves his hands dramatically around the shop. "What in here isn't useful used like that? Don't answer, that was rhetorical. You'll have to be more specific,Chumbreath."
Also I put 5 points into speed and 5 points into sharp weapons
"...Well, anyhoo, it was nice to talking with you, sproingler. Do keep in touching me in the future.""I do not intend to touch you, if it can be avoided. Farewell, or as well as one can in the Legion."
Pas'qet excuses himself, satisfied with his own grasp of small talk.
Bueno!It's been an unkown amount of time, you, sitting in the dark, completely immobilized by some thick, hardened substance that they poured on you after placing you into this crate. You've been moved about, jostled, left idle, and dropped at least three times. Nothing has happened for a while but now ...
*vibrates murderingly*
((I'm really sorry ozarck for my absense in the other thread my notifications haven't been going off.))thanks for letting me know, ATH. I was worried you had given up on Noir after all, or just felt that there wasn't much for her to do except wait. Well, to be honest, that last bit is kinda true, though there's always something, I think.
"I think you've answered mine...if you can help me and if I could study more under you in the future...I would enjoy that...odd to think there'd be any place so filled with those similar to me in any such way."The next mission isn't quite ready yet. But yo uare directed to a notice board in teh cafeteria and a meeting hall up a winding hallway from there. The meeting hall is where the briefing will take place. Rumors suggest a violent mission ahead.
Figure out where I need to go for the mission
Take the 12 inch dagger and reply to the alchemist with a sharklike grinSure, sure. you'll want to handle these with care, though. Don't want them bursting on you and eating your own burning face away, eh? You receive four sort of coconut like things. "the outer shell is hard, but brittle. It's sturdy enough for regular activity, but a fall or an impact from a weapon will shatter it. inside is a membrane designed to keep the concoctions stable and ready for use. the string there" He points out a small loop of string sticking out one 'end' of the coconut, "Is the primer. Pull that to cause the chemical reaction inside, then throw. generally speaking, the reaction won;t happen unless the string is pulled - hard enough to snap the trigger inside! - but, again, there is the possibility that when the shell breaks, the reaction might trigger. The Two red lined ones are flammables, the two yellow lined are acids."
Alright how about something that bursts into flame on impact and something that melts faces
Gakh'xabnkkvn's head cricks left and right in an abrupt fashion before turning to look at the conical being."Very well, Mr Muskrat Fucker. We will remember the name Gakh'xabnkkvn the Ganker (at which pronunciation, you feel a sudden compulsion to listen to the speaker carefully - and note that it is not the party hat that is speaking, but one of the unseen members of your welcoming commitee) So, Ratty, You are at the Omega legion Base. You have been Branded to the service of Her Majesty the Queen. Oh, you can fight against that, if you want. But you know the drill by now, I am sure. You've been summoned before, no? Well, anyway, Skrat, we'll be sending you on mission before long, so take some time to get yto know your fellow inmates. They too are bonded to the Service, so beware. Any questions?
"Kay party hat, so first of all my name's not grakkin' Gak the Ganker, it's mukkrat-fucking Gakh'xabnkkvn the Ganker and I'll appreciate you to remember it. Correct pronunciation please, it's courteous dontcha know. To answer your question, no fucking idea cap'n, please do enlighten me, won't ya?"
((As an aside, I'm already beginning to construct a secondary character for if Gakky here bites it. Aaaaaand here he is, for your consideration, Ozarck.))Spoiler: Proposed Secondary Character: Mr. Vulp (click to show/hide)
Clunkers shrugs with his one arm"Are you unsatisfied with the work the Gnomes have done for you so far? For them, it's the passion for invention, for tinkering, for testing that drives. They will most likely use you as a test subject for many of their innovations. And unless otherwise stated by the Brass, you will be free to deny any given experiment. However, an occasional procedure may be deemed necessary by those above. You can appeal those, but the final decision will not be yours. Oh, and the gnomes - you'll understand that their schedule is errratic, at best. You are entitled to some personal time as you see fit. You'll have to make those times clear in no uncertain terms, likely enough. But do try to cooperate - from the looks of you, yo uare still functioning thanks to those fellas. Wonders never cease, as much as they blow themselves up, they do produce some good work."
"Reply: This one does not know what Fiddler Organic would have preferred. He was of the Munchkin race, and that is all this one knows. You could look up what Munchkins believe in. Or send Fiddler off by blowing him to bits on a huge pile of explosives. This one believes Fiddler Organic might appreciate that, but this one is unclear on what Organics do and don't like at the best of times.
Cautious reply: This one is willing to bunk up with the gnomes and let them acces this one. There is one caveat however: this one wants to know exactly what they intend to do, and requires a right to veto procedures this one does not like. Other than that, this one is more than pleased to work with the gnomes. "
Clunker's remaining eye dims, his version of narrowing his eyes
"Query: Before you officially give me that rank, exactly how heavily will the wellbeing of those under my command weigh? Because, as this mission demonstrated, the death of some of these organics really is an inevitability. Kind of like taxes, only you don't really lose anything of value."
Converse
Are there two available rooms with a nice view next to each? Otherwise I choose one of them and wander around the hallways looking for a guard or commander or something. When I find one I ask for a sledgehammer and proclaim that I'm gonna make one big glorious room that better suits my own gloriousness. If not I pick the nicest room.You don't find two rooms together, so you take a decent room overlooking a corner of the canyon from about twenty-five feet up the cliff. There's a smaller one located about fifty fet up that is open if you prefer height to size. It is still reasonably spacious, for this place.
+5 points str and 5 points in magicNoted in my spreadsheet. that brings strength up to +1. You still need uh ... 10 more in magic to get to +3
"We'll do a funeral pyre for Fiddler, then. It's not the most common method for them, but it does seem fitting."Hmm. Fiddler became a monstrous bird before his death. Fiddler was also present at the moment of Corvo's death. Corvo's death was also shortly after an inexplicable event associated with undeath.
Rolland smiles at the notice board, licking his lips as he'd bounce on his toes and start mumbling to himselfYou find thequartermaster, who tells you to get lost, as he doesn't just hand out weapons to every new psychopath that walks through the doors. "COme back with a chit, and we'll talk." He chuckles and goes back to his reading. You also find, hey! there are rooms available. Long hallways of rooms, with plenty available.
"Oh great! Murder! Violence! I'll sate the butcher's thirst and I shall gain streangth...yes, yes I will! I'll make the butcher proud! Yes i shal drench in blood and gore!"
Then go off to find how to get a weapon and get a room
"Yeah, can I see your face? Other than that I'm good, I know the drill as you surmised.""You may look upon me." You are released from your sticky bonds and turn. The speaker is faceless. it has a head, sure, likea human one, except more oval and less lumpy. Oh and it is somewhat shiny and reflective. The body attached to the head is like a mannequin, if a mannequin were made of leather, brass, and steel rods. The chest is aglow with some internal fire, flickering against the circular stained glass window set right in the middle of that part. Think steampunk Ironman crossed with the Clockwork Nazi from Hellboy.
((Editing Vulpy into the character thread in that case.))
Clunkers whirrs for a moment, an errant spark leaping from his broken head.Stats noted. That brings you to 0 speed and +2 spec, and yes, removing drones leaves you with two spots.
"Hesitant statement: Very well. This one will attempt to babysit its charges. Do forgive this one if it miscalculates the ability of the organics.
Query: this one has found a peculiar painting during the last mission. It seems magical in nature. Any chance some of the redident magickers could take a look at it while this one get put back together? "
Accept everything, ask for an investigation of the painting
Go see the gnomes and say hi to my new roommates. Get put back together, +5 speed, +5 specializations, remove drones specialisation. That leaves two specialisation slots open if I'm not mistaken, ask the gnomes if they've got anything neat.
It's fine I take this room.Alrighty then. all yours.
"Statement: Allright, my dearest gnomes, let's do this in an orderly fashion. Run some of your ideas by this one and this one will say what this one thinks sounds good. Deal?"Explosives!
converse with gnomes. Also, what do the gnomes look like actually? I can't remember if you ever described them in detail.
I'm fine with either option for the next mission, but I obviously want to do the thing with the gnomes first, and see what the painting was about. If gnome thing isn't done yet, I'll just skip the next mission.
Gak nods.there's a quartermaster to give you some basic equipment, but otherwise it's either loot as you go or special request for mission rewards.
"I'll remember you."
Mission, yes? Is there some sort of Armory equivalent here, or is it loot as you go?
Hobbits and halflings are the same thing, spazz.Okay...dirty dirty eganses,ruining ourssss poorly mades jokeses! yessss theys takens our precious bad jokeses. We's shalls strikes them!
...this missions objective was not worth all this loss.))((How would you know that? If I understand the objective correctly then its probably worth more than the lives of the two teams sent after it, calous as that seems to say.))
Find the quatermasterYou get your sharksin back, no problem. It's even in good condition.
Hey when I got brought here I had some sharkskin clothes could I get that or is there a way to get some clothes that dont drag in the water as much as this loincloth
(I assume that new arrivals just get given some cheap crap clothes)
Evelyn wants to play with a ball of yarn.(3) You requisition some yarn from the QM. It comes on a spool. You'll have to wind it into a ball yourself.
Go claim a room and go check out the others around the housing areaYou grab a room, and wander the corridors. You don't encounter anything particularly interesting. There'sa n oddly colored mold on one of the walls, but that's rather boring.
Quartermaster! Gakh'xabnkkvn demands a knife!"Come back with a mission chit, and we'll get you a knife. DO you have any preferences on the kind of knife?"
"Query: Okay, from those ideas, elaborate on the 'sanity drive' and the 'seed of carnage' for this one, if you would. Also, if you gentlegnomes know have anything that synergizes well with this one's clockwork magic, this one would like to hear about that as well. "The sanity drive is very simple.
Continue the conversation
Ah, too bad. I'll probably take a break until next mission and figure a character out in the meantime. Good thing I wasn't overly attached to her, although it stings a bit to have to start from the beginning.that would be an interesting character. Try not to get stepped in too much :PIt probably won't be Ebony's secret identical twin
Edit: Talked with Emp a bit, considering doing something like a sentient slime-person
Assess my level of tiredness.You've had time to rest, so off you go to the kitchens. "I'm pretty great, after all." You proclaim quietly, a slight strut in your step.
If I'm not feeling too exhausted, head to the kitchen. If I am pretty beat, go claim a room and hole up in there for a nap.
Either way, congratulate myself on managing to stay out of danger on my first real mission.
"Maybe this job isn't so bad after all, if you're smart about it," Thrips mumbles to himself under his breath.
You all are gathered into the meeting hall above the cafeteria a small, weaselly looking fellow with bad hygiene and filthy clothing takes the stage. He ignores the podium and stands, slightly slouched, hands in his pockets, and eyes the lot of you - the spiderthing doing the knitting, the guy with mold on his finger, the half broken Construct surrounded by Gnomes, the sharkthing, the baker's assistant ... He does not look impressed.Are you really an officer gone mad or are you just a nutcase?
We~eellll. He says, after a time.
Guess you guys are it, then.
I've seen worse.
An officers walks up to him, and hands him a sheaf of papers, which he tosses onto the podium. A couple of the sheets fall onto the stage and are ignored. The officer leaves by the side door through which she came in.
We got a situation, see? trouble brewing, mkay? So we need to stamp down before this little cinder becomes a con-fla-grashun.
So, here's the thing. Bassoom City. It's a biggun' and real important-like, or so they say. Got a harbor and some really big roads going in and out. Lots of people from all over the Kingdom, and lots of people from other places, too. So, you know it's gonna be a real mess already. Cities usually are.
Problem is, this one, the mess is getting a little big. taking on a life of it's own, see? Making trouble. Organizing.
Someone real important got offed. Can't have that kind of thing. Oh, a response has been sent, that's not for you lot. But it drew the attention of the Queen, and She wants a little housekeeping done, 'kay?
So the thing is, we've settled on a mark. Not the biggest fish in the barrel, but a right ugly one, innit?
And the right bastard uses the least and lowest to do his bidding. So we're gonna help those weak and low ones. We're on a charity mission, right? A charity mission of murder.
He seems to think this is hilarious, and he laughs for thirty seconds, slapping his knee and doubling over. if you haven't already, you are beginning to doubt that this guy is anything more than another loopy inmate, impersonating an officer.
So we gotta go in, get cozy with this bastard, make all nice, and then POW! D. E. D. Dead. Right?
Questions?
"Ow yay. Killing low scum plebs. My favourite thing."
I seem very on board.
Pas'qet beams up at the speaker. "And mmkay to you, mister. No questions, I just only wish to apprecify opportunity to serve the beloaved Questling truthfully and with great digilantism. Yes, sure will see to it that your cozy bastlard is housekept, no further questings needed to be axing. My beak is of yours. Sir, yesofsirsirm'aamsirofyessirindeedy, sir."
"So we help poor people murder other poor people and butcher the cause of trouble....good, I think my master shall be sated with the blood of those I kill, yes....we'll sees the gifts I can recieve or not."
Rolland smiles as he licks his lips, almost giddy with glee
In response to the quartermaster:"That's the spirit, lads! Right in the eye! Go get you some equipment. Nothing fancy. We'll be playing the part of lowlifes, dig? gotta look the part, ye scoundrels."
"Bah, I was told you give out basic shit for free. Fine, I'll come back with a coin chit whatever the fuck."
In response to the briefing:
Gak shrugs, his expression mostly neutral. "Gimme a face."
Are you really an officer gone mad or are you just a nutcase?"hah! ha haha hah! Good 'un, lad. Mebbe I am, mebbe I amn't. Might think of me as a Specialist, or sumfin. Bit of an Ace up the sleeve, as it were. bUt either way, I'll be er contact in Bssoom, right? So get used ta me.
"That did not sound very much like a detailed mission briefing. Would you mind handing over those papers? Including the ones you dropped.""Ah? Not what yer use ta, eh, miss? NAh, it's true enough. It weren't thorough. Here, I'll expound a bit: The man we're after in particular is one Jacob Carmello, goes by Jack the Knife, Jakie Two Fist, The Butcher, Johnny Carmello, and the Dirty King. Among others, I'm sure. He's a cunning, ruthles man, skilled in brawling, fast with a blade, and deadly from the shadows. For, you see, I misspoke when I said he's a 'man.' He's a shadeling. They thrive in the shadows and move almost surpernatuirally through dark places. Tend to live unnergroun' on account a' they don' like the light.
Thrips stared about at the wild cast of characters surrounding him, clamouring for attention, then turned back to rigidly face the officer whilst doing his best to stifle a shudder and keep an expression of horror from his face. He'd thought the last bunch were weird enough, but this lot seemed somehow even more bloodthirsty. The word 'murder' was being tossed about a worrisome amount and with more than a little enthusiasm.*blink blink* "No idea. Where? never mind. I don't know the place. Bassoom is big enough lad. Like ta be a million people in it. Never counted 'em all meself." He laughs at this, clapping his hands in front of him like a deranged seal.
The robot had seemed fairly dependable last time, but he was no expert on such creatures and had no idea how being so heavily-damaged and pieced together would affect its temperament. He remembered one of his old co-workers whose head the master baker had 'accidentally' slammed an oven door on... the boy lived, but was rather odd after that experience.
He didn't particularly want to ask any questions, but as everyone else spoke up at once Thrips somehow felt uncomfortable being the only one not to. He envisaged these lunatics going berserk and tearing him apart after somehow taking offence to his quiet reticence.
So, he hesitantly raised a hand, signifying his urge to ask a question.
"Erm, this city, would you says it's bigger'n that other place what I been sent to, that ah, umm, On-Gem-ia place or what's-it-called?"
Wait for a lull in the chatter, then raise my hand and ask for a comparison between Bassoom's size and that of Om'Genia.
Just for something to say, mostly. Try and position myself so I'm not completely surrounded by these weirdos, and keep an eye on them.
Clunkers does his best to give the gnomes a dissaproving stare, as much as someone without a face can do.No more than one in six chance of total material destruction of the inhabited chassis
"Statement: Allright, both of those options sound, frankly, like terrible ideas. However, tell this one about how small the chance is for the seed of carnage to melt this one's body upon use. And what exactly is the point of the sanity drive anyway? Just extra power?
Query: And this one asks again, do you have anything that is particularely synergetic with this one's clockwork magic?
Musing: This one also toyed with the idea of a second, empty core, where this one would somehow absorb magical energies and the life force of living things to fuel this one's magic."
Keep conversing with gnomes.
Also, can I just take the same specialisation twice, to make it stronger? Like, "clowkwork magic II"?
"Curious reply: Interesting, expand upon this Black Powder thing for this one. Also, how would you go about the soul harvesting empty core?"good question. What advantages would not be the same as gaining a +1 in the base skill .... I don't really have a solid answer to that. I might have to veto double specialization after all, unless you guys can come up with reasons it would not be redundant. Honestly, I don't know at this point.
Continue conversation for more info on the soul/magic harvesting thing and the Black Powder, whatever it is.
Also, what upsides do I get if I take a double specialisation?
go to the quarter masterThe quartermaster yields all of these things with a slight sideways glance and a shrug.Hit on him cause that always works out
"I'd like to procure a skinning dagger, a hutning bow with some arrows, and a cloak....also a cup or two so I may store the blood of those I kill....or if I can't have all that I'd just like a cloak and short sword."
"...I was just at the FUCKING QUARTERMASTER FUCKER mayhaps he'll be more cooperative now."The quartermaster spreads out five knives before you: a pocket knife, a bowie knife, a dagger, a throwing knife, and a switchblade. "What'll it be?"
Head back to the quartermaster.
"Hey fucker! Gimme a regular knife, it's a mission thing. Nothing that costs chits or whatever the fuck."
"That was acceptable, thank you."Most of the papers have information on you guys. it's standard forms and such, including reason for incarceation, temperament, magical affinity, creature type and so forth. There's a small set of papers written in a rather scrawled hand, with the same style as the 'specialist's speech pattern. They talk about people and places, relationships, murders and thefts, love affairs and rumors. Mostly it seems like petty stuff - life in a street gang. You get a glance at a rather official looking sheet, marked "Resource Allotment" before it is carefully and quickly liberated from your hand. "Sorry, miss. That one's not for you."
Go gather up the papers and try to find information about Bassoom City, it's history, and the recent political situation. Also about Jacob Carmello, his combat abilities, leadership style, general Shadling anatomy. If there's not information in there that I need, go look in the... this place DOES have a library, doesn't it?
Head to the quartermaster's.The quartermaster stares at yo ufor a good ten seconds. "The fuck you just call me?"
"One setting of civilianized getups, please and thanks. Want to look my best, most sirruptslipswious for the commoner bastlards."
Head to the quartermaster. So I get some normal clothes and put them over my suit and I also get a dagger and some food for the mission. Then I'm ready.All set. You look ... quite shabby, really.
"O nooo... Normie clothes."
got some standered clothing from the quarter masterAll set.
pocket knifeGak takes this.
bowie knifeHe takes this one too.
daggerThe quartermaster's likely starting to catch on by now, but he still snatches this up -
throwing knifeStows this somewhere on his person -
switchbladeAnd snags this also, assuming he hasn't been stopped by now.
Some hallucinogenics would be good.There's a black market for that kind of thing. You got anything valuable to trade off for it?
The guy doesn't even bat an eye. he's already pulling another box from a shelf before you get to knife three. He waves dismissively as you scamper off.Quotepocket knifeGak takes this.Quotebowie knifeHe takes this one too.QuotedaggerThe quartermaster's likely starting to catch on by now, but he still snatches this up -Quotethrowing knifeStows this somewhere on his person -QuoteswitchbladeAnd snags this also, assuming he hasn't been stopped by now.
"Thanks pal buddy guy friendo bye bye now!"
Attempt to snag every knife there and scoot off.
Get a short sword. And... ready, I suppose.The metal doll runs past you, giggling in delight as it clutches a plethora of knives to it's undersized chest. You walk in to the supply depot and are waved over to a line of swords, from which you select one that fits your hand and style.
Ready to gomkay. Thread coming soonish.
Examine self. What am I wearing, anyway? Is it inconspicuous enough?You are a baker's apprentice who specializes in inconspicuous. Bassoom won't even know you exist. Yo uget some rope and rations.
Apart from that, just allow myself to be cluelessly swept up in mission preparations as per usual. Maybe acquire some rope. And rations.
"Statement: This one thinks it will go with the Soul Harvester. It seems the most immediatly useful of the two."Soul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.
Request: Also, please repair this one's staff. It got damaged during the previous mission."
Don't know about how to make double specialisations work. I would have been fine with a simple bonus whenever using clockwork magic, honestly.
If the double specialisation doesn't work, I'm thinking of getting some new kind of magic, or more Terminator abilities. I'm torn between Telekeniss, something that would pair well with soul harvesting, or some robot/terminator upgrade the gnomes cook up.
Open my eyes.Before your eyes open, your ears are assailed with the usual sounds of Gnomish activity - the banging of hammers on steel, on wood, on rock - the sound of something burning, the steady pop pop pop of small, nearly controlled explosions. Most of it is distant and of no concern. but you've come to recognize the sound and smell of your handlers, and they are close. Along with the smell and sound of others. You open your eyes and see, as usual, a dimly lit cavern, hay strewn upon the floor, the detritus of dozens of experiments scattered in hte corners. Many of the objects bear your teeth and claw marks. None of them move on their own, not any more. The chains along the far wall and the heavy, solid bars in front of them are unoccupied and open. The thick door, so like a wooden one in appearance, but too strong to tear down, is closed firmly. But the sounds of your handlers and the others approach. It is like the times before, when they've moved you to the noisy, smelly place, or to the place where they put you to sleep and you woke up with pain in your throat and back. they brought more hands then, too.
Soul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.
Pas'qet blinks back. "Pas'qet donsen't believe I called you anything, Quatermain. Thassssokay though, never to worry though. I supposit tha my presential quizardly getup shall have sufficience, don't you think?"
Hey, did they let me keep those oversized wizard robes from my backstory? I might as well just wear those. I'm a freaky bird monster, after all; my outfit isn't going to make much of a difference in the stealth department.
Ready for the next adventureThey did let the weird bird ting keep his wizards robes.
...I'm going to refuse that free levelup.Alright. anything else pique your interest instead?
Is it food? Hope it's food coming. Maybe something that moves.The door opens, to reveal a familiar, iron banded crate. inside is a nest of familiar objects and a large, fresh side of meat. it's already dead, but it's still warm.
antimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.QuoteSoul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.
((Well, it's less straight up soul harvesting and more converting life force into battery power, but I see your point. Unfortunately, flamethrowers and grenade launchers aren't very useful to me, because my ranged is -2 and I kinda used non-magic skills/stats as dump stats. But we're not in any rush, so might as well explore possibilities. ))
"Eager statement: Already you have given this one a lot of good options. But why limit ourselves? Let's explore this some more."
Allright, let's explore some other magic options and some robot upgrades. Tell me more about these clockwork demolition spells. Or something like antimagic, since I've already done the whole "change the way the enemy spell work or neutralize it" thingamajing.
And maybe some other upgrades the gnomes have laying around that use either my magic stat or are passive.
Noir quietly returns to the base now her wings twitching her form weak and meak her jaw and wings still hurt a lot of her bodys aches and pains were now surfacing and she headed to where she needed to go to report.You arrive and are seated at a small table in a small chair. A panel of three enters some time later, and seats themselves on a slightly raised platform. Please begin.
Head to reporting room.
antimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.
Noir pauses.... and almost seems illl for a moment when the three come in as they grip their head with a hand breathing deep trying to focus and they begin speaking."What caused the collapse that destroyed the first cart and killed several of your fellow Omegas?"
"...I...I...My name is Noir. I went on the mission....to retrieve the..........the....heart? Heart right? Yes heart. We arrived...with the carts...sloped...or...on a slope..slide down some supplys lost....I believe...we fixed that situation. I spent my time with.....
Noir bites her lip...and trys to keep composed her eyes growing watery and her voice as she speaks next sounds quite strained.
"...J-Jack....and someone...I think dar...or....or tentacle thing....terrance? I...um.."
Noir swallows and clears away the bluriness in her eyes and trys to focus her voice becoming more firmer.
"...I no we spent most of the time in the starting room trying to get through a kinda collapsed area...helped jack a few times had a few close calls.....and then...it got dark and the.....collapse happened?"
Noir's face contorted...and struggled for a moment ss she remembered....jack..seeing him crushed in front of her and she could do nothing.
"...Jack...jack...was crushed by rubble in front of me...I-I tried to save him but I wasent....f-fast enough...For the...rest of the collapse I don't remember much..beyond...grief...and falling and descending and dodging. I ended up at the bottom went up stairs into a room portal was there..."
"...I don't remember much of the trip....was cold...I was overwhelmed...ended up...meeting some kinda...being....they brought jack back....did some..things that led to....the incident."
" The carts were in the air...most of us would have starved or died of thirst...people couldent get up there..despite multiple attempts..I managed to get up there but...some stuff with the cart happened I messed up my wing...I told people I dident know how to control the thing...but...I don't think anyone heard me...so I had to try to land it........I killed almost everyone....I've only been in this world for a few months...I had no idea what I was doing."
Noir's eyes fill up watery tears flowing out freely now as a sob came from her throat her hands gripping her own hair.
"....Jack died...the floor got destroyed I got out...almost everyome died...I neraly died as well and broke my jaw..messed myself up more..passed out...I spent the rest of the mission staying in one spot while people took care of me and I fixed my wounds............"
Noir holds her head harder quietky drawing some blood with her fingers and she looks up.
"...D-Did...jack have a family...I-I..they deserve to know what h-happened if he does..."
De report.
Aylia's forms: Natural, elf, frostcat, human, raven, horse, goldfish, plantbeing, water nymph, mermaid, bluebell fairy, sprite, frost giant, winged lizard, star sprite, floatySo, currently sixteen forms. Okay.
I turn in my lantern, lantern oil, and bribe pouch as agreed when I was issued them.
I check in on my star sprites, making sure they both got back okay and seeing if they need anything.
I then report in on the mission, giving essentially the same report as was given to Cpt. Grey.
demolition spells generally involve materials destruction: explosions, soften earth and stone, fire, bend metal.Quoteantimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.
My bad. So, what I'm looking for is two upgrades to fill my specialisation spots. I think the most interesting would be one thing that has to do with magic, and one thing that has to do with clunkers being a construct.
So, for the magic bit I'm looking for options of either upgrading my existing clockwork magic spells, or getting new spells/magic schools. I was thinking less antimagic and more rewriting the mechanics of spells on the fly. You never actually elaborated on demolition spells, you just said the term. I'm open to other kinds of ideas though. Something to do with the clockwork staff could also be real good.
For the construct part, I think something that works off of clunkers being pretty dang durable would be in character.
I don't really have concrete ideas yet, because I don't really know what the gnomes can and are willing to do.
Dar'yajira will ask Grey to bring the moss down to the bottom of Omega Base, and take the metal to... whoever should get it, with an explanation of what he wants done. Dar would do both things himself, but he's a cat, and therefore somewhat impaired in the "carrying stuff" department.Grey already left - business to attend. Gonna need to get someone else to bring that down from the cart. Now, let's see if you manage to avoid giving a report.
After that, he'll sneak away before anyone can drag him into giving a report, and head down to the bottom of the base. He'll spend the turn searching around for a relatively decent place for the lichen to grow--perhaps some cave near the small amount of water that's around?
Allow me to illustrate the folly of allowing double specializations:"I fire magic missile at the darkness"
Skills:
Unarmed combat: +0
Blunt weapons: +0
Sharp weapons: +0
Ranged weapons: +0
Magic: -2
Medicine: +0
General knowledge: +0
Skill Mastery: +2
Specializations:
Magic
Magic
Magic
Magic
Magic
How would you resolve the above when he tries to cast magic missile?
((Make every double spec cost an extra specialization slot.useful ideas. I see we have similar ideas about what a spell cast with that stat sheet would accomplish
That way the above example only gets magic III.
Although with the above sheets I really want specialization's to be a multiplier.
No spec mean's no skill bonus tier 1 let's you use 100% of your modifier, tier 2 is 150% rounded down, and tier 3 is 200% of your moifier.
That way it costs 4-6 specialization's depending on how you work it, and Mr magical bomb up there gets a -4 multiplier when he casts magic missile and nukes himself out of existence.))
Magic is just shorthand for some specific type of magic. Spellcasting, probably.mhm. okay. So, you could have perfect recall (assuming you had + in memory) and could complete the gestures, wording, tones, and so forth perfectly every time. you could very rarely miscast. but, the effects you create are but a pale echo of what they are intended, at best, or, at worst, actively and insiduously harmful to yourself and others. cast Magelight? You either get a tiny blinking red light, or go blind, while darkness permanently oozes out of you like smoke as your mind slowly slips into a darkness of its own.
Hmm. I'm not actually sure what the psychic powers I put on my character sheet actually let me do. Which means that you know even less than me. Want to get that sorted out?
Touch of the Not-Yet-Understood: Spooky, strange, only-somewhat-controlled psychic effects. Affects one's mind, not their soul.you want to try and understand the not-yet-understood? You want me to enumerate teh effects and collapse the quantuum skill? I do have a fair idea of how this talent works, and the vagueness gives me a bit of free reign, considering that Caroline is alien. that is, even Evelyn is not sure how Caroline's mind works, or what those powers do.
((@double spec - I would not allow it, but would allow specializations of specializations. eg: wizard has spec magic, can then pick up spec of quickcasting to let him cast spells faster, or spec distant casting to extend their effective range, or so on.))((At that point is this not akin to feats from dnd 3.5 with the ability to focus on skills or a type of weapon or pikc a feat that gives a buff or ability?))
Guess I don't want to collapse the wavefunction so much as I want to know what kind of actions I can take to interact with it. Can I try to scan passively without imposing my will on the world? Can I speak through it? Is it something I cast and know what it'll do, or something that I allow to act through me?I'll try and remember which is which.
These are somewhat silly questions to be asking, because I'm the one who invented it, not you. But I'll ask them anyway. :P
Also, Caroline is the human; Evelyn is the alien.
"I suspect that in both cases things fell apart near the start, and that one of those mistakes was my own choice to attempt to go scouting for a better place to put the carts in person when I had not yet seen how capable the two designated teams and team leads were. I do not know firsthand if my being there could have helped, but not being onhand certainly did not. After all, by the time I came back, the carts were destroyed, and the chain reaction of events had begun. By the same token though, since I wasn't there, I don't know what other errors were made.""Coordination and guidance are key in leadership roles. Your background as a solitary wanderer and shapetaker gears you toward independent action. A conflict of styles, it seems. Is this a fair assessment of why you chose to leave your teams to their own devices, or is there , possibly, more to it?"
peek my head up out of the cart and see if everyone has left yet.The cat is there, and some kind of small flying fairy thing. The fairy thing requests your assistance with Dar's moss and metal.
If so, grab a box of rations and sneak off somewhere.
Maybe use my soften earth tattoo to dig a nice little cave for myself to rest in between missions.
((Hey ozarck, did we ever establish the requirements for being able to use multiple tattoos simultaneously?
I recall a vague "after a few level up's" but nothing specific.))
((@Ozarck((two +2s require -7 in other skills, for a starting character, so they would be a specialist indeed. I have stated before that Spellcasting is one of the most powerful magics - though not as flexible as sorcery, for example. Limiting factors would include: having the spells on hand, being free of motion and able to speak to cast, and a few other things like that. But yes, in the instance you describe, they would be quite powerful with what spells they have available.))
There's still a very relevant question, of what would happen if Egan's example had +2 instead of -2 magic skill. Let's say their spec is in a pretty versatile school, like Ebony's wizardry. In what way is that char balanced with their peers? They can cast, with apparently nigh-perfect reliability and great power, a vast array of spells that can occupy a great range of roles.))
"This one requires assistance first. Could Baldmonkey send one to bring Moss to base of Base, and bring metal to Magesmith? Cat will give report then."
Dar says the above to the creature. He's stubbornly staying with the cart and his items until his request is met, but will begrudgingly follow afterward.
((@double spec - I would not allow it, but would allow specializations of specializations. eg: wizard has spec magic, can then pick up spec of quickcasting to let him cast spells faster, or spec distant casting to extend their effective range, or so on.))a reasonable alternative.
"Some...kinda..big creature....the....man had... He looks like he's old..like..but not really old.. circle gold thingys on his eyes...pulled..back black hair. Wearing...some...thingy that goes over stuff and a red thingy around his neck."
Say above.
What did the being offer? What did you and your fellow beings request? What was actually delivered?"Some...kinda..big creature....the....man had... He looks like he's old..like..but not really old.. circle gold thingys on his eyes...pulled..back black hair. Wearing...some...thingy that goes over stuff and a red thingy around his neck."
Say above.
"I believe that is a fair assessment.""A cautious answer. I understand you had some interaction with an apparently powerful being? Please describe the exchange you personally had with this being. As much information as you can, here. the more we know, the better we can address the issue."
Abscond with the box of rations, lichen, and metals.will is probably the stat most useful. Constitution for preventing/surviving possible side effects. Magic for the skill, really.
Once the two things are delivered, get to carving that cave.
((Hmm sounds about right, I'll probably specialize in it but let's also choose a stat/skill for it as well.
Thoughts?))
I quite like lenglon's idea. How about something like "focusless casting" or "Internalized focus". Basically remove the requirement of having a focus (mannequin, metronome etc) to get the full effect of my spells?Focusless casting is sort of contrary to the concept of clockwork magic. You could try maybe turning your body into a focus, but that would mean that damage taken would reduce the effectiveness of your magic - makes sense really. As for dampening magical attacks - you'll have to collect various pieces to dampen different schools of magic. Give me the specific type of magic you are looking to dampen with a particular piece. You can have multiple. for instance, you could have a pearl bracelet, on which each pearl dampens one type of magic (with a small efect) or various gems inlaid into some jewelry or something.
Armour plating might be a good idea. It's a bit boring, but I do tend to take a lot of damage. Maybe something fancy like depleted orichalcum/[insert metal used for enchanting here] armour, which could dampen/absorb part of enemy spells cast against clunkers?
"A....desire? A wish. I....wished for jack to come back to me alive amd well...that...he gave me that....I...don't really remember..what the others asked....He said...That I wouldent be able to create new friends?""Create? Did he say create? as in, somehow make living beings, like constructs?"
Say above.
I describe the portal, the area it led to, the being, our words, his reveal at the end, etc. in as much detail as I can."business? hmm. You are part fey, I believe? hmm, I can see why you would expect certain rules to be followed. But it seems as if this entity is not of Fey. More likely Infernal. Or something else. Not everyone follows the rules. Why, the plains of Chaos are so described because they often do not follow the rules we understand. ah, how unfortunate.((remind me what Aylia remembers about the exchange - she knows what she asked for and what he replied to that?))
"and he talked about doing buisness with us when we hadn't agreed to any form of exchange! he just asked for information then took that as some kind of agreement to request his aid at whatever price he wished! Thats not how agreements or buisness works! We didnt even ask for anything, just gave him information! And I don't even know why I told him what I did!"
Yeah, Aylia is very angry about this.
well then.(1) your buff strength fizzles under the stress and surprise of the situation. (4) you dig and shift and get a claw free into the open air. (6) And your claw is grabbed forcefully, and you are yanked out of the debris. You feel a shapr pain and hear a loud snap - your leg is broken in the process of dragging you free, and is spurting ichor. You gasp for air and in pain as you are lowered to the ground by large, knobbly hands. A dark, thick brow furrows above your face. a large nose comes into view, full of long hairs and less pleasant things.
buff strength and dig the hell out of here.
If I get a spec that allow me to use my body as a sort of universal focus, will I still be able to use something else as a focus once I've taken too much damage?If the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
Also, if I get armour plating that's just regular physical plating, no magical effects or anything, would that still be a spec or more like a piece of equipment? Because if it isn't a spec, I might go for that and the Clockwork Dust/Black Powder thing you mentioned several post ago.
The feline regards his interviewer darkly for a little while, before eventually launching into an irritated spiel. "Dar'yajira very much doubts it is useful to learn of mission. This one spent most of its time away from group, scouting wreckage of dead world. When it returned from each trip, more destruction was always found. First, floor and walls collapsed, Cat collected Shifter and Halfdragon, before finding portal to... realm of cruel lying god. Then corpses got up, including Twoleg, which attacked Shifter. Later more died while Dar'yajira slept, it believes due to Twoleg's actions, and group devolved into fighting before being split by another collapse. Dar'yajira spent the rest of its time protecting Halfdragon, while Shifter went to collect and rescue the few left alive. Those who were problems solved themselves quickly."Ah, but you haven't told me the important parts? you took on the nature of lathal, did you not? I want to know more about Lathal? What is it'snature? What is the nature of it's heart? Can you find the heart again?"
Is that sufficient for it?"
If that is indeed sufficient, Dar will head on down to the Foundry, and look for whoever got his metal.
((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))((she said she'd like to know about her father, right?))
((yes, though it was phrased as a statement of fact, rather than a request.))((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))((she said she'd like to know about her father, right?))
If the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
If you want armor as equipment, we can do that. What's your strength? most armors would need custom fit for your frame and would likely be rather heavy.
Hmm. We could try getting a telepath to look inside your brain and see what's happened. There's no guarantee it will work though. Telepathy is a challenging discipline at the best of times.((yes, though it was phrased as a statement of fact, rather than a request.))((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))((she said she'd like to know about her father, right?))
Note: Aylia has no further response to her debriefer about this, and is waiting for the next question, task, or a dismissal.
Sit up quickly but carefully and attend to my leg.(4) you manage to get the bleeding to slow, and apply some bandages. Setting the leg will require some kind of splint or cast, so you're gonna need to get to the infirmary or do something creative in regard to that. You offer your new friend - a rather large and slow troll - some rations, which he gobbles quickly, drool dangling from his contented smile.
Priority is halting the bleeding, but setting the leg if possible should also be considered.
Once that's done, offer my Savior some of the rations I swiped as a show of gratitude.
Dar'yajira tilts his head, surprised at the creature's questions. When he resumes speaking, his irritation seems somewhat mollified--though not gone entirely. "Yes, this one took the aspect of that realm. It formed its flesh into what was once its life, harsh and metal. It's nature is... sad. It is dying, or dead, but still not yet aware of its fate. Husk that rattles in memory of life. Creatures and plants are invasive, aliens which took root in the harshness to feed upon its last breaths. It doubts they are not doomed, to become trapped when the husk finally stills around them.Why yes, we do hope that the nature of Lathal can be preserved if we find the Heart. We believe that the Heart can preserve - Here, her hands go over her mouth for a moment, eyes widened a little. I mean ... anyway, that is the plan - to preserve the essence of that nature. The shell of Lathal will die without the Heart. But, it is dying anyway, as you noted.
Dar'yajira... pities it. Cat knows death, but it has never known death of nature. It does not know whether a final death will come, or a cyclic rebirth, but it fears the former. This one is unsure it ever sensed this Heart that is spoken of, but it may have; if so, it could most certainly find Heart again." He pauses for several seconds, his voice eventually returning with no trace of the earlier anger. "If this Heart were to be retrieved, some portion of that nature could be protected, preserved, saved from annihilation, yes? Dar'yajira very much wishes to find it, if such is a possibility."
Answers, and a single question.
Might as well deal with the Foundry now too, to speed things along. Dar will search around for someone who seems to know what's going on in the foundry, and explain to them that he wishes the metal to be worked. He'll make sure to accompany the metal to whoever's actually gonna do the working, so he can explain what he wants done.
Clockwork dust and universal focus gotten. You are carted off, put to sleep, and torn apart. You awaken, rebuilt - your magic interacting internally with the mechanisms, pipes, tubing, gears, switches, dials, belts, servos, and so forth. You move about experimentally, and find that your magic is responsive, but also that your body is responsive to magic. This could be both a good thing and a bad one, depending on what magic it responds to.QuoteIf the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
If you want armor as equipment, we can do that. What's your strength? most armors would need custom fit for your frame and would likely be rather heavy.
((Alright, the focus thing is only fair. That's the two specialisations figured out.
And I've got only 0 strength. At least it isn't a -1, heh. Maybe instead of actual armour the gnomes could just put thicker plates of bronze in vital spots or something. ))
"Statement: This one has come to a decision. This one would like you to install the Clockwork Dust upgrade, and fiddle with this one's insides so it can use it's body as a universal focus.
Additional query: This one would also like to work out some kind of extra armour, since this one tends to take a lot of hits for some reason. Something to protect the vital bits, but nothing too heavy."
Clockwork Dust + Universal Focus spec get. Also converse with the gnomes about some extra armour.
"I....maybe...I'm pretty sure they said create."I doubt he meant "create," since you probably didn't have that ability before. Strange. I suppose we could test it with some new recruits. Though, the Omega brand might interfere with the results.I guess we won't know until we get you out on mission again. Now, child, is there anything else you can add? Anything of use?
Say above.
((Is Dar still metal? I should've asked earlier, but I assumed he dropped that enchantment once he left Lathal.))((Erm, Dar being metal wasn't an enchantment. He'd altered his own base nature. He *is* metal now. I think he'd have to enchant himself to *stop* being metal. also, I think Dar's instincts are telling him that the blacksmith's work is natural to the essence of lathal))
"My father? he's... he's...Ah? So, your knowledge of your father is only that he is? Oh my. What a sinister being you fell afoul of. Well, take heart! We'll dig around and see what we can see. Tell, me, dear: what of your mother or other family? Do you know of them? The interrogator summons an underling to take a note to the asylum. The underling runs off in a limping, loping gait.
...
...
...
I don't know who he is.
I...
I don't think I know anything about him.
I...
How could I not...
but...
I...
I...
Noir's father. What do I know about him? Um, I only know what little she's told me about him. I never asked her too much about him after we'd first met. I mean, according to her, he's some major Dark magic power of extradimensional origin. Draconic in nature. She loves him as any daughter their father, and she seems to think he shows the same to her in return, though when she's accessed his magic it has pretty much every single time harmed her, so I have some doubts about the truth of that.
Um, I think having someone check how my mind has been altered would be a good idea. clearly, something is wrong, and what we've found might just be the tip of the iceberg."
"Reply: How cumbersome are we talking? This one is already not exceedingly mobile, so major encumbarance is probably not in this one's best interest."They repair it, replacing the primary crystal, which had been essentially ruined, and give it a control node, linking that to your mind. the thing can now float horizontally as well as stand vertically, and can follow you at a mental command. Essentially, it will also act as part of your universal focus, almost as a natural part of your body. They can add secondary crystals if you give them a list of desired effects, and they have given it small mechanical arms for the holding of totems.
Clunkers takes his staff and holds it out to the gnomes.
"Grave statement: This is this one's clockwork staff. It has served this one admirably, especially its ability to absorb magic and discharge magical totems. This one is handing it over to you gentlegnomes for repairs. And, more importantly, as a token of my trust and appreciation of your abilities, this one will allow you to make whatever changes to it you deem fit, so long as they do not impair the functionality of the previously mentioned two functions."
Converse, give them my staff for repairs/gnomerization
((Is Dar still metal? I should've asked earlier, but I assumed he dropped that enchantment once he left Lathal.))
Dar'yajira regards the man suspiciously, ears drawn back away from the clanging sound of his work "...No. This one has request. It retrieved metal from other world, wishes for it to be shaped to Cat's form, without disrupting its inherent nature through Twoleg brutality." the feline glares at the metal the man had been working on "Does it know of one capable of such?"
Questioning the nice man.
He is still metal. You mention the point at which he first became metal. You did not mention:Spoiler: @Leng (click to show/hide)
You dig claws deep into the wall and scramble upward, drawing magic into your body as you go. You become larger, heavier, and even more metallic, with a hint of concrete.You also mention that I would have caught your misunderstanding, but failed to mention that I had no intention of giving your sorry -2 intellect ass additional information :P I believe you asked about your magic reservoirs and whether the enchantment was wearing off several times, and each time, I answered the question as posed. Point being - you rolled double sixes. You carry a bit of the nature of Lathal permanently. Now, you are a weird amalgam of metal and flesh, carrying your original nature and Lathal.
Well then, off to the infirmary I go.(1) you stand up, and immediately fall over. (3) your newfound friend picks you up and carries you instead. He doesn't take you to the infirmary though. He takes you to a troll nest. It smells of the usual - rotting corpse, dirt, body fluids, and musty hay. he places you on the musty hay and drags a thick blanket over you. The other trolls in the cavern come poking around, and heated words are exchanged - exchanged through fist and foot, and even a bite or two, before the trolls all settle down and more or less treat you as one of their own -minus the conversation.
I should have more than enough working limbs to get there.
"I know about Mom, yeah. She's an elf, bit of fey blood in her, likes animals. She... I think she raised me alone? but that might just be my altered memories. But she taught me most of the things I know about the Fey. Taught me how to shoot too. She's a kinda scary-good shot with the bow. I had to figure out my shifting on my own though. Taught me almost everything I know, really.""Do you remember your mother as being alone? If you believe she was alone, that might indicate that the father was not around. But if, looking back, you simly can't tell if another person was there or not, then likely he was, but has been hidden from your sight. From your words, sounds like the former. Hmm. Not having a father around ... could explain some things, I suppose. But I'm no student of Elfin nature. Nor of the Fey, really. Ah, looks like our mind diver has arrived." A very tall, very gaunt man with sunken eyes walks into the room. He looks like the type that would peer into people's minds - or their very souls. Unnerving. he is quiet, glances at you briefly, then sits down, eyes slightly averted.
Noir quietly shook their Head.alright. Off you go. I am told that the Asylum is expecting you. I suppose you had a rough experience out there. They'll tend to you if you like.
Do above.
((Drew a bord.))Nice!Spoiler (click to show/hide)
...Head...to whatever that asylum is.You are greeted by a rock construct in a monk's robe. It has no face, or arms. it looks like a mobile snowman made out of rock, wearing a robe.
"Moderate is acceptable, low preferable. I need confirmation that I haven't had a hidden compulsion placed upon me, and to salvage what lost information is readily available. once that is done, a re-evaluation of risk needs to occur. If payoff potential is high, then higher risk could be acceptable, but if not, then there is no reason to proceed further."Very well. Relax and Clear your mind of worry, stress, or fear. if it helps, concentrate on ... on your mother. If it would help more, think of a sunlit day filled with flowers and butterflies. I prefer tall grasses, dirt, and beetles, myself. Spiders, too. Very graceful creatures. Very relaxing.
Noir looks at the rockman and quietly breathes..breathing slower and slower...her head hurt now.....a frown started to crease her lip and her ears slowly went down.The rock creature's head swivels toward the door. it then moves inside the courtyard, heading toward the central building.
"....where do...I go?"
Do above.
I relax, thinking of the joy of flight, of the comfort of Mom's hugs, of the freedom of knowing nobody knows Im there, and sense of really, truly knowing, what something is likr, from many different perspectives.Your thoughts move about, through your memories, through your joys, through your discoveries. Your thoughts turn toward your latest mission and the being there, toward your early life and your mother, and toward your transient nature - your shapeshifting, your aloneness, your wanderings.
I relax, and letNikon work.
"The devil missed an opportunity with you. There was hardly anything to remove."((Well that's tragic.))
((not unexpected though.))Your portrait shows nothing. Just you. you look at your face, your posture, your expression, trying to feel something, but nothing at all comes.
I have a pretty big list of side actions to run through, so let me know if you want to speed things up at any point to prep for another mission.
I check on my portrait, put all my gear away except my collar, and the star sprite locket on it from my star sprite that died last mission. I set that aside as well, but accessableon my bed, and shift to star sprite form. I then seek out the star sprites so I can learn what I need to know to get to and from Omega base.
((There's a fair chunk that I wanted to say, but I'll leave it at "Dar only has -1 intelligence". I'll also ask that you stop writing in second person, as in general I dislike my characters' actions being described with "you".))"mmm. Sure, I guess Alphonse would be who you want." The guy gives
Dar stares at the man for several seconds, eyes narrowed and ears drawn further back. When he speaks, his voice is annoyed, almost sarcastic. "This one does not expect it to understand. Did it not asked for one capable of understanding? One which understands metal, as Twoleg, but magic in addition? Such a creature is what Cat needs. Does Twoleg know of any?"
Request information.
"Happy statement: this one's confidence in your abilities was not misplaced, dear gentlegnomes."((I forget what color speech he used)) You find the foreman eating dinner in the cafeteria. He seems happy enough, and greets you pleasantly. "Your recent mission was a success?"
Take my new floating staff out for a walk. Go see how that foreman guy I've talked to a few times now is doing.
Follow rockman to the courtyard I supposehte rockman takes you to a small garden and stands beside a fountain shaped table with a bench around the edge. on the table is a plain of sand with several rocks in it, a few rakes, and a couple pendulums. There is also a fountain on one side of hte table that runs water into a small basin. The rock guy stands quiet, top rock tilted toward you slightly, waiting.
...
welp, I need to find out what this "Omega Lock" thing is about. I might need some kind of permission or marker to jump to Omega. I'll ask my chain of command for information, expecting to be reffered to someone else when I do so. When they do redirect me, I will go through the redirect and ask the appropriate expert the same questions about how Star Sprites jump and what this Omega lock is about and how I can get access through it if it is an issue - in other words, I do the reasonable logical follow-up, and I understand that my first source will probably not be able to directly give me the answer and I accept that.You are eventually referred to someone who tells you this: "Omega Legion is, after all, a prison, as well as something of a nontraditional military outpost. The lock the Sprites speak of is one way in which Omega keeps our more assertive criminals from escaping, and it keeps unwanted influences out. Additionally, you may have noticed Omega's rather unusual location? It is no easy feat to get in and out. Even things like fairy circles do not function properly here without quite a bit of effort. The lock prevents some with a lesser talent from simply porting themselves into Chaos.
"Cat has request of twoleg. It has collected metal from world of metal, where nature is harsh and dying. This one wishes to have metal formed to its body, to keep it close, as..." the feline pauses and looks downward for a few seconds, thinking "Focus, no? Yes, focus for magic. Is Twoleg capable of this?""Hah? Talking cat. ugh. I guess. bring me beer, and your metal. You want a collar or a coat? what? Want it melded to your skin?"
Boldtext.
((I also forgot what colour he used. Did he even have a colour?))"I am sorry to hear about your teammate. That's pretty rough.
"Reply: In a manner of speaking, yes. The conditions for mission success were met in the end, the UnderDwarves were found and given the bill for the operation, in triplicate. This one did end up in a nearly non-functional state by the time we returned here and this one lost Fiddler Organic, which it finds very unfortunate.
Oh, this one supposes it lost another teammember when we fought the giant crab as well, but that was an acceptable loss, really.
Query: How have you been doing?"
converse
Noir looks around the area quietly. She after a few moments head's over to the water..and looks into it. Her face stares back at her and she bites her lip. She looked tired...there were bags under her eyes now. She looked so damn tired...and she dident look well. She looked sickly...pale very pale like something was wrong with her. She...couldn't disagree with that idea...she couldn't bring herself too. Her hands curled up as she gets on her knees. She quietly....tried to....contact her father..she needed to hear his voice to hear their mothers voice. She wanted to know what to do....To have the choice of having to confront this. To having to confront the aching feeling taken away she wanted their advice...she wanted to feel her mother hug her tight and stroke her hair and tell her stories like she was young again. To hear her father gloating and yammering on about himself...it...brought a smile to her face..what she thought to be so boring so mundane...seemed so precious now.the water's surface wavers a bit under Noir's breath, but it does not resolve into the image of either her father or her mother.A small puddle of snot drips from her nose into the water and drifts toward the waterfall.
"....M-Mom...D-Dad..please...Please I want to hear your voice again...I want to see you again..I....Please help..me."
Attempt to contact father and mother...To hear them again to speak with them again..she needed this she needed to hear them..she dident know what to do...and she was scared...and afraid...she felt like a failure..and she wanted to just hear them again..to speak with them again.
"Yes, though my intentions are to reserve it for emergancies. A time may come where I need to get back to Omega instantly."You get a provisional permission, to train with the Star Sprites and attempt a crossing. Is Senna available? (3) turns out, she is, so you switch to Star Sprite form and bond with her for a while. You are already familiar with her in your other form, so the binding is fairly straightforward. The Sprites inform you that a beacon is not necessary - the room itself will do.
Assuming I get permission through the Omega lock, my next thing to do is to maximize my success odds at trying to actually do it. I need to look into setting up a beacon of some sort in my room, with a clear and designated landing spot that is safe and KEPT clear, to avoid teleportating into things shenanigans, and to make sure I'm properly bonded with Senna to strengthen the other end of the probable jump path. I also need to spend an extended time period with the Star sprites, refining my star sprite form as much as possible and learning all I can about them and how to do what they do, including where various places are, how star sprite society works, why the are with Omega, and so on. and I understand that Star Sprite will probably count as two forms in terms of how many I have acquired due to how much extra data it needs.
Noir lightly jumps at the voice and is silent for a few moments..nervousness filling her. On one hand, she had expected..she supposed solitude here while on the other...another voice was very comforting...she had expected wanted an answer badly. She wanted it badly something anything..instead of just the energy her father flows into her. It's all she has to know he still cares if he hated her...disowned her or anything of the like it would be gone completely and utterly. When Noir spoke it was with an underlying tremble and it was soft and quiet."Yeah, we get one like you on occasion. Of course, not here ... nah, who we get in the asylum tends to be harder cases." Her statement is punctuated by an ear piercing scream and a low rumble that vibrates through the ground and shakes the sand and water on the table.
"...Yeah."
Say above.
"This one does not know location of beer. It is capable of purifying water, if Twoleg wishes. As for metal..."The guy's not leaving his room, but we'll say you find someone or buff or something and get the metal to him either way. He just looks at teh pile, looks at you and says "Beer."
If Dar is not capable of transporting all the metal on his own, as I've been assuming, Dar will say the below and then try to lead the guy to the metal:
"This one does not have the capability to transport it. It can show Twoleg to metal instead, yes?"
Otherwise, say the below, then go retrieve it and drag it back to the guy.
"This one will return with it shortly."
Yes, he didn't answer the "what to do with it" question yet.
"Conversational Reply: This one has undergone some extreme repairs, yes. That tends to happen when you lose your arm and half your head in addition to breaking half of the joints in your body. But the gnomes are good at what they do, this one has to give them that. We're bunking together nowadays.((forgot about the painting. oops. I'll get you that info soonish))
This one understands your feeling on some people never learning. With this one's recent promotion the leadership expects this one to somehow herd those under it in such a way that they survive. But really, some of them are so thick that losses are inevitable.
Anyway, this one doesn't particularely need anything. Just dropping in to say hi. This one is between missions right now and the Omega staff are looking over an artifact painting this one brought back, so this one has some free time right now."
converse
Welp, thats all I can do on that front. Next up - shifting experimentation!You can get the Really Big version of Giant Frost cat regularly now. No bigger though. Floaties do not have stingers. they rely on their bulk and lack of giant natural predators to survive, more than on defensive or offensive things. Of course, there are giant natural predators in Sky, so that strategy is not always successful.
My MAG went up in my last levelup, and I got a ton of practice with Giant Frost Cat form last mission. Am I able to get the Realy big version consistantly now? can I get an even bigger one?
I need to find out if Floaty has stingers, if stingers are poisonious, and if I can control them or if their use is involuntary.
I also want to test partial-shifts to floaty. Can I get light enough to float while still looking normal? or while retaining my default shape enough to use my bow?
Annnd I want to test hybridizing floaty with other forms. I'll start with frostcat and compare Floaty Frostcat to Giant Frostcat.
Dar'yajira growls out a simple "...What?" upon hearing the man's monosyllabic response. He glares up at the mage, ears flat against his head and lips drawn back into a snarl, and starts to shout angrily. "Does Twoleg truly expect that this one will fetch it rotten poison, despite not knowing location of such, or being capable of carrying liquid? Clearly, Twoleg is much too incapable alone, yes. It wishes for poison, but another must do the poisoning! Fine, Cat understands. It may not get beer, but it is druid; if Twoleg wants poison, Dar'yajira can get it poison!"You awaken the life in the wood of the man's bed and change it, growing thorns, branches, and roots. A few small flowers bud and begin to grow fruits. The man scowls. The fairy that's been following you giggles. The scowl deepens. "This some kinda joke? You expect me to work for nothing? I didn't ask for decorations. Sort out your own problems, cat. Get out of my room."
That really nice bed the guy was sleeping in, it's made of dead organic matter, yes? Well, let's see if we can't give it a bit of life, and grow it into something resembling this dude's desires. Maybe... Some sort of thorny fruit vines, preferably something with an intoxicating poison.
After that, assuming the guy doesn't begin combat, Dar's gonna drag the metal out (or storm out and take it with him, however he transported it), and try and get it down to the bottom of the canyon, or at least to a secluded area away from Twolegs
"Reply: Yes, they are quite amusing, what with their constant chittering. Much of their squabbling is about installing things inside of this one which may or may not explode violently, so that's somewhat concerning. Also somewhat endearing, though.You discover that the painting is sentient and malevolent. Probably not really news, there, but at least a confirmation of expectations.
Query: Anyway, what's the latest around here? I'm sure that with the asylum finished our overlords will have wasted not time finding something else for us all to do."
Converse and wait for painting results (no rush)
".....I saw.....my lover die twice lost someone who saved my life and killed nearly everyone last mission. I...I haven't been able to contact my family at all....and it feel's...I don't know what to do. Even if I did leave the legion. I don't know where I could even go."Yes, that does sound rough. That kind of trauma can really mess a person up. Leave them nightmares their whole lives. Wherever you go, you'll carry those battles, those scars with you. but running from them, now, that means that those hurts are stronger than you. bigger. In control. You don't want them to control your life. So, we need to face those pains, begin putting some of them to rest, begin fighting the others, to grow, to become stronger than our pasts.
Say the above
Erm, @ partial shifts, see the beginning of the thread.*grumpyface* 'm not being cagey. I just don't remember you using partial or combined forms before. I had to look back to find that you had that flavor text bit with catform.
Aylia has been doing them since pre-game start. did them in mission 1 on the darn boat, did them on the fairy mission when concerned about mental side-effects of plantbeing form, and so on.
@combining forms, see Frost Giant + cat. see mission 1 where Aylia went from partial-shifted to cat directly to raven form when the boat toppled. see shifting from star sprite directly to giant frost cat in the last mission at the mimic for a 3-form combo during the shifting process.
So in response to your cagyness... wut? these are well-established abilities and i'd link them if i wasnt on my phone.
Dar'yajira replies smugly "Oh, this one paid Twoleg exactly what it needs, even if it does not know it. But regardless, Cat will happily leave."So, you are changing to 'normal cat' form as an enchantment? This works out fine. Your little sprite friend helps you get your metal to a secluded place and then leaves, having lost interest in the proceedings.
As said before, Dar will now leave, dragging the metal with him, preferably somewhere secluded. Once it's been transported, he will try and transform back into his original form--since he was able to change form into what was locally natural at +2 magic, one would imagine he's quite capable of the same at +3 magic, though I don't expect him to actually fix his default form.
Noir listened quietly to them...as they spoke and talked and she breathed relaxing thinking. Letting her mind wander and think about what she had done. But she began to think about what she should do. What she could do? She wanted to leave. Like jack and dar said. But she woulden't abandon them. She woulden't abandon aylia and Dar. She would protect them no matter what she had to do. Especially if that...devil was telling the truth. They were all she had. Her father would speak to her when he......got his damn head outta his ass. Noir smirked it felt good to think that. To condescend to him.You turn around and see a fat woman sitting on a giant toadstool. Well, perhaps 'fat woman' is a bit undescriptive. She's like a half-melted ice cream cone, spilling over the edges of her seat, which is, upon closer inspection, a chair with colorful spots. It has a back and even arms, but the arms are nearly hidden by the folds of gooey girlness flopping and oozing over the sides. She smiles, and the folds ripple in rather hypnotic ways. She claps her hands together, making her arm fat wobble and ripple.
"Yeah it is. That path is making sure Aylia and Dar don't bite it. It's being strong enough to live up to being a demigod. It's to making father and mother proud.....Thank you."
Do above turn to look at the one ive been speaking with.
"Statement: Intelligence coming to visit, huh? I suppose this place could use some of that."the other artifact? All I know is that it is supposed to hold great power and that it may be useful here in Omega Base itself. And no, it wasn''t retrieved - the mission failed rather spectacularly. Not that Brass expected it to succeed - but they did expect it to fail a bit further in than it did. Brass was hoping for more information than that mission retrieved."
Query: Tell me about this other artifact that was retrieved recently, it sounds interesting."
Keep talking. Also, do the omega peeps who investigated the painting think it can be talked to in a safe manner, or is it so malevolent that it's basically a waste a time?
...
I return to my native form almost all the way, but I make a point of retaining that sense that I'm... smelling? the Plantbabies with.
...
..@"for fun" that is correct - but they were still a casually done thing, not something she had to train for or had no experience with. your inital response stated that she needed to learn how to do it at all and that she'd never done it, which is wrong on several levels.
Aylia shifts to Elf girl, attempting to retain plantsense. She retains leafy hair and green skin, and her feet remain rootlike. It is uncomfortable to remain in this hybrid form, but she can sense the plantbabies, even though she can't see them. Plant momma must have some natural connection to her children, or the ability to see invisible grows with age or something. as for turning invisible, that seems possible but unreliable.
...
@plantbeing partial-shift:Juggling doesn't require a 'mental picture' either, and can be a purely mechanical skill. But one which increases in difficulty with the size, shape, and balance of the items juggled. when i said Aylia had trouble holding the image in mind, it was not in reference to a picture in her brain. it was in reference to the forms, and her ability to shift to two at once. When she shifts, she is leaving one valley for another. The process of change has to overcome the hill between them. The more powerful the form, the steeper the hill, and the sharper the knife's edge at the top....
I return to my native form almost all the way, but I make a point of retaining that sense that I'm... smelling? the Plantbabies with.
.....@"for fun" that is correct - but they were still a casually done thing, not something she had to train for or had no experience with. your inital response stated that she needed to learn how to do it at all and that she'd never done it, which is wrong on several levels.
Aylia shifts to Elf girl, attempting to retain plantsense. She retains leafy hair and green skin, and her feet remain rootlike. It is uncomfortable to remain in this hybrid form, but she can sense the plantbabies, even though she can't see them. Plant momma must have some natural connection to her children, or the ability to see invisible grows with age or something. as for turning invisible, that seems possible but unreliable.
...
@combining forms - Aylia has done them, by necessity, every time she shifts from one form to another. it's not a *poof now you're something else* effect. if she shifts from frostcat directly to floaty, or floaty directly to frostcat, then she is, by necessity, going through being in a combined form while in the process of the shift.
Frankly, the restriction I expected (and Aylia has been operating under anyway) was to complete the shift one way or another before starting a new one, with a special exemption given to Giant Frostcat because Frost Giant and Cat were perma-merged into Frostcat anyway, and all she's doing is tweaking the ratio of the two to have more Frost Giant.
also, I want to nail down really quick a difference in how we're picturing Aylia's mechanics, because I think we might not be on the same page:
Aylia exerts effort to CHANGE forms, not to REMAIN in a form (Evidence: she remains in whatever her current form is when she's sleeping and/or knocked out), and the shifting process is intuitive, not formally studied like a mage casts a spell. Aylia doens't require a mental picture of what she's shifting to. She does what she does because she is who she is, it's a natural thing for her. do you make a mental picture of the musculature of your leg in order to walk? no? same deal here. the entire thing is intuitive, she just does it.
Dar thanks the sprite for its time and assistance, saying that if it ever requires anything of him, he would be happy to help--though preferably after he finishes his immediate errands.(1) You essentially crumple the plate of metal into a ball, like a wadded up piece of paper.
After it's gone, he'll attempt to use his druidic affinity to nature and metal to attempt to shape the metal himself. At first, he'll just test this out with the metal on the ground, to gauge how difficult and risky it is. If he doesn't have difficulty shaping the metal, he'll rest a bit, and then try and shape it into body armor directly on his body. Really hoping that +3 "success barring extenuating circumstances." thing prevents suicide here...
If by some miracle that actually works well, armor specifications! The metal plates should be very thin, more meant for deflection than toughness--Dar doesn't want to be weighed down, and is mostly making armor as an easy way to carry some piece of Lathal with him. Most of the metal will probably remain unused. Cosmetically, I'd ideally like it to be shaped similar to this armor (http://i.dailymail.co.uk/i/pix/2014/01/14/article-2539109-1AA6086200000578-660_634x436.jpg). Possibly with this (https://i.imgur.com/zhf2Dkr.jpg) helmet (https://i.imgur.com/oLUjrhQ.jpg) (sans the fake ears and bite blockers) if we're gonna be a bit unrealistic and pretend that it would ever stay on, because helmets look awesome. Don't worry, even if Dar skewers himself, that just means I get to play Auspex. You murderer.
((I look forward to seeing rockat in action. Should be interesting, with metalcat.))
"Sardonic reply: The brass has some strange expectations from a bunch of convicts and screw-ups. This one is surprised there are actually missions that get completed succesfully around here.""Convicts can sometimes be highly skilled and competent at what they do. AS for screw-ups, well, usually we find that one is a screw-up because they are out of their element, or are intentionally sabotaging themselves. Find the right situation and the right motivation, and you can get amazing things out of the most awkward of beings. Though ... "*shrug* "We do have a high fatality rate. The lifespan of our conscripts tends to either be short and violent, or they live long enough to be actually useful." *shrug* "It doesn't usually mater that much anyway. Most of our missions aren't 'vital to the security of the Realm' or anything. For obvious reasons."
Who am I to go against the Omega mages? Graciously donate the painting to the legion to do whatever they want with it.
Continue chilling with overseer guy.
Okay.You know, I think I misunderstood something. I didn't realize you were using normal frostcat form. I thought you were experimenting with Giant Frost Cat form and combining it with Floaty. I'd still prefer you trying that out with more normal other forms before branching into the exotic, but eh.
Anyways, shifting experiments, FloatCat is still what I'm after, because cat is Aylia's most familiar shifted form. since her Cat form was forcibly changed to FrostCat... welp, thats why combining those two. was trying for easy.
Did Cat becoming Frostcat make it harder to shift into?
Part of why I needed to hash out the details of whats up with Aylia's shifting is because these tests were going to be building blocks towards further ones with practical applications. Since these appear to be getting stonewalled from the start, (and leveling up Aylia's MAG seems to have littie-to-no impact on her abilities), I guess I'll have to move along to something else.
((I guess she needs to just get a dozen specilizations? in that case eww @ having put one in her bow since she hardly ever gets to use it...))
So, time to train with Senna!
I want to make sure she has a reliable way to get ahold of me if she needs me. a Star Sprite that knows us both might work for that?
If Senna is free, I'd like to train with her some more. I think I've improved at fighting (+str, end, +unarmed), so hopefully I'll be able to show it.
Is she going on-mission soon? will she bring me along on it?
Since Aylia joined Omega, shes pushed herself and her abilities harder than she ever had before. Is the extended heavy use of her abilities having lasting effects on herself? making her Fey herritage stand out more?
Dar'yajira stares wide-eyed at the crumbled ball of metal for a few seconds, before sighing and sitting down. He closes his eyes in concentration, returning to his true metallic form, before concentrating on the metal again.(5) you get a nice form fitting metal coat, and a sort of headset thingy that leaves your ears free and rests on your forehead and around your cheeks. You had a metal sheet, a rod f some kind, some wire, and some fasteners, I think. The wire links the helmet to the coat, the fasteners become decorations on the helmet, along the cheeks and in the center of the forehead, and the rod becomes short exoskeletal braces alongside your legs. I'm ... not entirely sure why you thought this might be potentially fatal.
Dar will return to metalcat form, buff his damage resistance... and then try again, this time forming it directly onto his body. Hopefully being metal himself will make the metal easier to manipulate, and unable to instakill him.
((Why am I doing this, it's a terrible idea and gonna get kitty killed...))
@Floatcat - Embarassment is no reason to give up (yet)! Lets try it again! To Floatcat form!That (1) drained your transformational energy. As a result, you had to wait a day before trying again. (6) this time, you get a rather furry pufferfishesque shape. You float at about twice frostcat's normal dimensions, only spherical. Legs stick out to the sides and are rather useless, and no tentacles. Your mouth unhinges, so you can at least fit more in there at a time, but overall, this form is rather awkward and seemingly useless.
((mixing Giant Frost Cat and floaty is one of those later experiments with practical applications. this one is groundwork that will probably have little use until later.))
At what size do I begin floating?
Her dad's traits, her forms bleeding through, generic fey traits, sensitivity to Fey things, anything like any of that, or even other changes to her body and default form. Heh, is she growing fairy wings? :P
While Aylia was in Star Sprite form on Omega base, she'd have gained some perspective regarding its location because of the nature of Star Sprite form. Where is it? some extradimentional pocket? would explain all the teleportation...
((I was afraid it might be lethal because when he rolled a one, he crumbled the metal into a ball. If he accidentally did that while shaping it on his body... well, I visualized a soft fruit being squeezed hard.))((Even though you were worried about this killing you before the crumpling, that explanation makes sense, so consider me enlightened.)) The armor is a tad bulky. Dar's natural jumping, dodging, and stealth are halved while wearing it. Too, his normal druidic talents are limited, though his Lathalian powers are enhanced, or at least freed from some restriction.
Happy with his success, Dar will test the new armor out, taking a short run and jump with it on, while still in metal form. How encumbering is it?
Regardless of the answer, he'll remain in metal form and head down to the base of the canyon, and look around for where the moss was left.
((He'd probably go looking for Noir at this point, but Abstract seems to be AWOL...))
((You called? Sorry I've been busy! Lots of shit been happening lodt my uncle two days ago and I've hsd a bad week.))intelligence -2, memory -2, will +1. (5) You clear your mind of all thought.
Noir had been lost in thiught for a few moemnts after talking with the girl and kinda rubs their head. They supposed...this was a nice place. Maybe some meditation would do her good.
Let's do some meditation.
"Reply: This one sees your point. This one supposes the nature of the missions is useful for weeding out the weak and incompetent."Well, no, not exactly. I do have a certain set of useful skills for dealing with madness and magical chaos, though, so, in addition to my other duties, I do oversee the general operations of the asylum. But that is secondary. My primary role is in operations. Basically, I make sure the day to day tasks that keep this place running are done. And, of course, I am still an active duty operative, so I can get called out on mission at the whim of the Captains. it keeps me pretty busy, but I like to find time to do nothing, too. I find that a lot gets done just as well without me sticking my meddling nose into it" *laughter* "So, sometimes I poke around in the various departments for a day or two just to remind people that I still exist, and make them thankful that I generally leave them alone ot do their jobs." *Grin*
Query: So what will you be doing around here, now that the asylum is completed? Got a permanent position in the asylum or something?"
Chilling out, maxing and relaxing all cool
((Make that five.))You emerge from the ground and spook Dar. Boo! Eek!
Rockcat! Emerge from the earth and immediately give Dar a high-five.
((I literally had meditation training from those clerics Ozark so I think it's not that hard to meditate. Just letting you know.))You also gave me a one word action, so eh. It's on you. (6) you find yourself, mind still utterly blank, standing out in the desert, miles from the canyonh, hot, thirsty, and sandy.
Noir open's her eye's and breath's with a small smile on her face relaxed. Things felt clear. Things felt pristine. She got up brushed herself off and left the asylum silently. Quietly she went to look around. Maybe she could find Aylia. Or dar. Or....someone new. Yes.
That would be nice.
Explore.
((yes interested in a mission, may edit in an action later - am tired right now.))You make your little home just hte way it is most comfortable - at least, as comfortable as a cave in a desert can be, and restore yourself.
EDIT:
I think... I think that's enough for now.
I need to take some time to relax, so that's what I'll do. I can organize my room, use a little ice magic to make it a comfortable temperature, and just rest.
So.... yeah. lets do that.
Well, since you seem open to giving information, what are "Lathalian powers"? Just stuff related to the armor, moss, and metalcat form? Or can Dar now use his nature magic on normal metals?You get some moss into a small cave (1) where it immediately begins to wither.
As for the moss... well, Cho'ja moved it down into the lowest part of the canyon, where there's a little bit of moisture, back when we first came back. I had only expected the armor to take an action or two, and intended to go right to taking care of the moss afterward. If you want to skip that, that's fine--the only thing I wanted mentioned is that Dar would like to place some moss in a small cave that he can hide and sleep inside, and perhaps use some magic to toughen the fungus if he's worried about its survival.
If we are skipping the moss, Dar will shift back to fleshcat form and go find Noir.
((@Egan
...Yeah, that would certainly be much more balanced. It would require some reworking of stats, since the mental stats already control some of those magic traits, but even without any rework it would be much better than what we have. Then again, Omega Legion is already pretty lethal--sure, magic might be the only way to be competitive in the game, but is that worse then there being no way to be competitive?))
Depends on the mission, honestly. If it sounds like fun I'll join, but otherwise I'll continue to chill with overseer guy."I specialize in Chaos and Order magic. In particular, magic related to the mind. But no, I haven't been out much since the start of the Asylum project, and the two missions I did attend were so routine they were downright boring. Well, if anything involving bloodshed can be considered boring. Tell me: what about you? What have you considered to be the most interesting part of your missions?"
"Statement: That does sound like a nice job, being the bureaucratic bogeyman.
Query: You are still an active duty operative? What is your specialisation?
Additional query: Did you go on any amusing or interesting missions lately?"
You don't have to level up all three magic stats at once, you know. Because right now magic is so much more versatile than any other stat, it's less increasing the cost and more bringing the cost in line with all the other skills. Making you decide what kind of caster you want to be. Because right now upgrading magic is a no-brainer if you're a magic user.((Trueish I'm planning to make noir not squishy doh since she already has three magic types I want her medical up and I want her strength and con up. Noir ain't meant to be a pure medic at all.
If you're a magic healer, you don't need to up four different stats, just medical and some other magic stat, while keeping the other two at +0 or even -1 (if you like fun, such as I do :P). Precision is probably most important for a healer, while raw power is less so.
What are "Lathalian powers"? Just stuff related to the armor, moss, and metalcat form? Or can Dar now use his nature magic on normal metals?
((Maybe Thrips? He seems to survive mostly on account of just being superfluous and not taking risks, no offense to Yoink.))((Why would I be offended? You summed up my character pretty accurately. :P He is just some kid, after all.
Noir blink's and then quietly shakes their head it was time to get something to damn drink. The blankness had been kinda nice...relaxing she supposed. She needed to head back.You really should stop telling the GM what should and shouldn't happen. He might be tempted to roll for it. Do you want the GM to roll for it?
Fly back to the damn canyon. Get something to drink. Resolve to never bold text meditate again. Should be quick considering its a canyon and she's in the middle of the desert and not blind.
(( Welp time to just head back after finding nothing
Uniqueness stat seems kinda meh to me. Plus it would most likely take away two of noirs points.))
I think I should try to fill one of my ability gaps if I can. If I could find a form capable of healing... can plantbeing or water nymph? probly not, I'll have to find such a form. If I can find a species of healers here around Omega...There are no species that are inherently healers.
Since number of forms is becoming an issue, I'm going to drop goldfish form if I do find an acquireable healer form, just to reduce clutter some, though I expect the healer form to take more space than goldfish does, I'm not at my limit yet anyway, so it should be fine.
@defineing race - did that already with Aylia, seems a non-issue to me.
@stat rebalance - fairly reasonable on paper, but how would they affect Aylia? It's not like she directly casts stuff. how would it affect passive magic users like her? I'm mostly concerned that she's gonna start getting weird issues with her abilities that never were concerns before.
I do know that if the "magic costs 3x as much to level as any other skill" change goes through, Aylia'll probably never be leveling it again without a defined reason to do so. its just not worth, even for a magic-heavy char. going from +0 to +1 costs as much as another skill's +2 to +3? and from +1 to +2 costs more than another skill's +3 to +4? at those costs, why bother? She'll probably focus unarmed and/or specializations. oh, and we'll never have a real medic. magic healers requiring 4 skills now instead of the already prohibitive 2? yeah, that'll never be a thing.
It's kinda funny actually, now that I have medics on the mind, but it seems like the mission to Lethal contained more medics than any other thus far... and I think the only surviving medic in the game is Noir. What's up with that? Is the "focus the medic" strategy of video games applying to the missions Omega gets sent on? or do we just not get many medics?))
It's a spell list:I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?
Inorganic Druidism
Know the Land: Communicate with the spirit of the earth in order to gain information about past events. Inorganic spirits live for a very long time, and know much. For this very reason, their perception of time differs from living creatures. Something that happened fifty years ago is "just now", and difficult to discern from events that happened just last week.
Return to Nature: Constructs created by unnatural means, such as those created by mortal wizards can be rendered immobile by allowing their material components to return to their natural, immobile state. This will not harm the construct's core.
Petition the Earth: The earth itself can provide a momentary boost of enormous power. However, this will require the agreement of nature, and will cause the biome's spirit to sleep for quite some time, potentially lifetimes for mortal beings.
Stoneform
Rest: Rockcat lowers its body to the ground, and rests just beneath the surface. Allows for regeneration of energy and life force, but might take a long time by biological standards. Can only be performed while in direct contact with a large body of stone. Soil must be dug through first if present.
Pounce: Rockcat rapidly reforms to fly through the air a short distance. Not much faster than a normal cat's pounce, but of course with more momentum. This is Rockcat's fastest form of movement, but requires a small amount of energy.
Reform: Rockcat can reform to take on any shape, but shapes mimicking animals or other living things are much easier. Shapes larger than a cat will require extra time and access to stone in order to grow. These alternative forms do not retain any special abilities held by the animal being mimicked; a stone nose cannot smell, and stone wings cannot fly. Moderate energy requirement.
Reform Landscape: Stone and other inorganic aspects of the natural landscape can be made to move (though begrudgingly), for the purposes of creating new pathways or attacking. Can only be done if the earth is willing, and drains high energy from both rockcat and the biome itself.
Come now, Oz, we discuss the system a bit and you start shouting about fire and brimstone? You seem to be thinking we meant a lot more than we did.I like yelling about fire and brimstone, and the discussion got me thinking about systems. And yes, I do think a lot. You got a problem with that?Spoiler: TL:DR LOL (click to show/hide)
...Actual character post coming soon to a thread near you!
((... thank you Sy.))Nah, sy is booooooooooooooring. So yawn.
Oz should read Sy's full spoiler if serious about a skill rebalance
((Nearly forgot about this...))Lathalan nature is that of a manufactory/warehouse. Worked metal, rubber, concrete, that kind of thing. Electricity. All of that is directed energy toward a purpose - a collective purpose. So, one could not just make a sword hot or turn it into a tree or make it wrap around the weilder's arm. One could introduce manufacturing flaws, but this is counter to the typical Lathalian purpose in the same way that raising undead is counter to the Natural order. One could draw ore from the ground and smelt it int iron ingots, though, provided there were a purpose beyond individual use. For example, if one were escorting a caravan, one could make horseshoes and harnesses for the group as a whole in order to reach a destination, but one couldn't necessarily make asingle cup from which to drink out of a stream because he was thirsty.QuoteWhat are "Lathalian powers"? Just stuff related to the armor, moss, and metalcat form? Or can Dar now use his nature magic on normal metals?
I'd still like that answered, since I'm really not sure.
Dar starts to panic as soon as his moss starts to wither, but is interrupted by the rock cat emerging into his little cave. He backs away carefully, quickly realizing the nature of the being, and his voice is low and respectful when he speaks "Has this one angered spirit? It is very sorry, it did not mean to alter harmfully; Dar'yajira simply believed this cave to be good for preserving life. It apologizes, and will leave."Dar's actual action is to slowly walk out of the cave, very carefully. He thinks he accidentally pissed off some local nature spirit, and is treating Rockat as such.Since Rockat has accepted his presence, Dar will stay and politely converse rather than retreat. While doing so, he will carefully channel a bit of mana into the fungus, just trying to keep it alive for now.
I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?I thought I had answered this before. The rockcat was on this ground before it was omega. If that doesn't sound possible to you, you and I need to talk metaphysics.
It's not possible.I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?I thought I had answered this before. The rockcat was on this ground before it was omega. If that doesn't sound possible to you, you and I need to talk metaphysics.
Star Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.
((Huh. Aylia can't turn into a normal cat? Hadn't realized that.))((she used to be able to, but it got perma-changed to have some frostyness when Aylia nearly died.))
It's not possible.One: You make me sad. Two: Explain.
Egan:Omega isn't in a "normal" location. there was nothing, as in literally nothing there before Omega was there.QuoteStar Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.
"Yeah, I'm kinda rattled but am overall okay. How about you?""..I'm a Little better...I woulden't say I'm okay but ill live for now. I might want to rest for a while or try and take a relatively simple mission."
Am up for mission, would also be up for returning to Lathal with Dar.Form mimic roll:(6) Will roll: (2) You begin to acquire the form, drawing in whatever essence it is that makes Noir, Noir. iIt is a struggle at first, to attain the goal, bt at some critical point, it seems to become easy. Subtle changes to physiology tell you that you are adopting the human part. The first sign of success. The first obvious change is the wings, sprouting from your back, tearing through your clothing. And then the claws. As the form seems to come easier, something else comes with it: rage, bloodlust, disdain, madness. your tail lashes angrily, kniockign against the walls and basically destroying Noir's room. And you look on her, from a height, and see an upstart. a whelp,a contender that dares your presence without proper deference. Dark sparks rage across your scales and fire and hatred burn in your eyes. Action roll vs reaction roll (1) v (6) you lash out, but Noir is already back, out of the room. You roar.
If I can find Noir, I'd like to try to acquire her again. I know she was non-acquirable before, but I mean, I've gotten better at it now, right? and she does have that healing magic... and even if the magic isn't copyable, the large flyer form would be pretty cool to have.
I want to try to construct a form for myself, that uses generic human as a baseline, but that is as good looking / charismatic / persuastive as possible while still staying visually within human norms. I'm thinking it'd be a mix of Human and water nymph? or at least that seems like a place a start from.
-snip for bookkeeping-
Aylia changes before your very eyes. She grows wings. She starts to look like you for a moment. and then her scales darken, her eyes redden and her snout lengthens. You back away in horror, just as one long claw lashes out to strike you."Yeah, I'm kinda rattled but am overall okay. How about you?""..I'm a Little better...I woulden't say I'm okay but ill live for now. I might want to rest for a while or try and take a relatively simple mission."
((Remember, the people who went on the murder-mission and lost a character got one free level? That's where I got the +1 to Skill Mastery/Specialization and bumped a -1 Dex to 0.))Ah. You should have mentioned you were using it. gotcha. All good.
Here ya go:It's not possible.One: You make me sad. Two: Explain.
Egan:Egan:Omega isn't in a "normal" location. there was nothing, as in literally nothing there before Omega was there.QuoteStar Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.
Return to default form immediately. Actively refuse to take ANY other actions. Do not move, do not attack, do not anything but return to default form.
I know now isnt the time for bookeeping, but to clear room for Noir-form Aylia'd abandon flying lizard form once she thought she was succeeding.
UM FLY AWAY FLY AWAYNoir: Hey, putting all those points in speed may have paid off. You aren't instantly caught and eaten. (6) vs nascent avatar of destruction (3). You fly out of the hallway, straight at the other canyon wall. You outpace what is chasing you, but cliffs tend not to move much.
Noir's eye's are wide...did aylia try to take in her dark magic? Did her father get a connection to her because of this? Could this have fucked aylia up forever...she needed to survive and get away from this she couldent risk dying here and she needed to be smart to save aylia.
"AYLIA NO!"
Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.((@Lenglon Y-YOU WTF filthy traitor oh my gawd I'm so betrayed #FlailingAtKeyboardPanicking))
Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.
((Wrong name there ATH, the wtf should be @Lenglon :P, and if I can't post valid actions for Aylia then I effectively have no character. ))
((Also Aylia isn't Noir's shape right now. notice that the hallways are too small for her, she towers over Noir, and her snout extended. I'm fairly certain she's almost fully a dragon in shape, and probably still growing in size.))
((I'm not at all certain your counteraction is a good one, Though I do admit DarkAylia isn't ready for Noir to double bacck on her, so that might work well if timed correctly, and the advantage you can get from me posting DarkAylia actions publicaly is you can make counteractions. Be warned that the DarkAylia actions I'll be posting wont involve holding back - if I did post ones like that, Oz couldnt in let me run her in good faith. I will be posting the most efficient actions for EvilAylia to try to kill Noir that I can think of. ACTUALLY IF I USED MY HOLY MAGIC WOULD IT FIX YOU.))
((you do realize the dark aspect is because she has a link to her fathers dark magic right. You most likely replicated the link and are now being overpowered by Noir's father's dark magic. Hell to be honest it could be worse I coulda seen Ozark having made you take a will roll to not have your soul be destroyed. ))((It wouldnt do that.
Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.Auto-ing good Aylia is on. Go ahead and run Evilia for now. This will be an adventure. So, you are flying upwad, in an attempt to either intercept if she flies up, or to have aerial advantage if she does not? Sure. (1) You spread your wings a bit early and clip the cliffside. You stumble a bit and do not get airborn. FOOL!
Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.
Okay, did you not notice the cliff wall you were flying straight at? Remember how I said those do not move? (6) You head toward the cafeteria, straight through several hundred feet of solid stone. Which does not move. (2) You slam into the wall so hard the world instantly goes black.Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.((@Lenglon Y-YOU WTF filthy traitor oh my gawd I'm so betrayed #FlailingAtKeyboardPanicking))
Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.
RUSH! I need to escape! into the camp of course not like away from the camp i need to get around a bunch of people who can defend me and If I can't then block with scales stab at her and twirl. If noir desperatly needs to fight she will but she will not kill aylia.This is my body type I can control it better then she can. Try to hit aylia with some of my healing magic she took or tried to take my form right? She must be missing my holy magic and that's why shes all fucked up.
"Everyone I need some damn help!"
Apologies for not responding to the systems stuff, I've been feeling sick for the last few days and just haven't had the energy for it. Right now, Dar's just doing triage on his moss, unless he hears the fight going on outside and recognizes that it involves people he cares about.(4) Dar manages to stabilize his moss. It's gonna need more light though, and attention for a few days at least. (2) Dar doesn't notice the commotion at this point.
Edit: Two days later, I still feel like shit, but I'm tired of being tired. Have a response.
((I'll post my new character later today dependding on how I feel))Welcome back, once again :D
Just stop this and let me retire I'm not that interested anymore and I don't want to go out on a completely bitter note. Noir deserves better then me. Don't want her to die because her players dumber then her. I don't fucking know.Take it from someone who's been in a very similar situation, don't make a decision like that in the heat of the moment. Take some time to do something else and calm down, then come back.
hope this works, made it up real quickly((Astral refers to stars, similar to how lunar refers to the moon. celestial refers to the heavens, celestial bodies refers to heavenly bodies, and is the general catagorization for stars, moons, suns, planets, etc.Spoiler (click to show/hide)
ah thankshope this works, made it up real quickly((Astral refers to stars, similar to how lunar refers to the moon. celestial refers to the heavens, celestial bodies refers to heavenly bodies, and is the general catagorization for stars, moons, suns, planets, etc.Spoiler (click to show/hide)
angelic or celestial are probably more in line with what youre going for than astral))
((Spaz, perhaps you could make your new guy descended from some race of angelic beings born of the stars themselves?((OOh that would be insteresting.))
Could be a good compromise with your original idea, not to mention an interesting bit of mythology.))
Welp, the target is helpless now. Get it. Do what I want to it, maybe have some fun with it. In fact, considering how it incapacitated itself, I'd say some mockery and humiliation is in order. I wonder what kinds of noises it can make...Will: (1) Aylia has completely lost control of this being. It's now a matter of Omega security. Well, there is one, extremely unlikely way to recover her, but basically, you should be writing up a new character now.
hope this works, made it up real quicklyAccepted. Like so many before, you are dumped in a pile in the desert, and an officer discusses your crimes and abilities before letting you roam the base.Spoiler (click to show/hide)
Noir is rather beautiful or attractive and perhaps her charm magic may passively influence those around them. Either way its possible they may not wish to strke the unconscious noir. Maybe do other things but to harm such a beautiful thing? Perhaps not. Hope Noir's charm magic can somehow come into play and that her natural beauty will stop harm from befalling her. Wake up.Noir wakes up screaming when the creature stabs her in the shoulder with a claw. She looks up through the pain. It's huge, and dark. It looks on her with eyes so deep red they appear black. So like her father's eyes.
((think this will help anything I have two charisma and it probably all I can use))
I can't square the Rockcat in my head in a satisfactory manner right now, so I'm taking it out on everything decent:You have one too many negatives in stats. Otherwise ... sure, why not. there is no way this could possibly go wrong.Spoiler (click to show/hide)
((You sure you wana use the dark aspect and not the light? I think that thin chance Aylia's got is Noir.))((..........hmmmm ye really think because I have two options. Either 1.Darkness. Which is most likely to work.
((Obviously the only way out is to roll seduction.))You dingbat. That's what she tried last turn.
Vlad gets up grumbling and wiping the dirt from him before wandering about exploring(6)You come around a bend in the canyon and come face to tail with something big, black, and scaly. It radiates some kind of violent energy. You are nearly close enough to touch it. I'll give you a free hint and suggest you do not touch it.
Wander about and see what can be found
Could have sworn that it was +2, -3. Truly, you are too generous. :Pwant a free body to infect? I'm sure Omega Legion can spare a rat or a fern or something.Spoiler (click to show/hide)
Exist. Be unable to act or perceive anything, for now.
Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. To destroy. To kill To maim. With this she felt it coming felt it growing and festering in her body as she gathered it. She would destroy this being. Free aylia from this torment her soul corrupted. This was a mercy. But done outta anger rage and hatred....towards the world towards everything for forcing her to do this.I see a bit of conversation below about this action. You committed to this course? The action will go through this evening unless you explicitly change it.
Release. Grab and grow. Malice Hatred towards the world for doing this sin for corrupting her friend. Destruction. Release the darkness suck in her father's power and release it like an explosion. Kill the thing that was once my friend. Free their soul from the corruption that has destroyed them.
((its official noir is probably retiring. I want to be able to see my damn darkness magic work once doh))fkn dice.
literally nuttin I could do.
wuz jus tryin ter get a healer form.
fk u dice. y u gimmie 3 or less on all my will saves?
I was jus acquirin too, didn even try ter shif inter it. shit jus happens.
:(
((Ill see about making a new charsheet ina bit, first gonna vent the "omg my char jus permadied" butthurt.))
((Yeah I'm gonna miss aylia too boyo ;-; think above action will work?))
Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. But then her mind caught up. This......was Aylia. This was the reason she joined omega. Her beauty her grace. The way they talked. Her friend. Her..one of her only true friend's. Meeting Aylia had allowed her to experience emotion she had never got the chance to feel....Aylia was her friend....Someone she cared about. She coulden't......if there was anything these holy power's were good for it'd be now.
She felt herself choking up growing overwhelmed. Her body was hot and she felt warmth. Not aylia....not after jack not after ebony. No more! NO ONE ELSE! With that surge of emotion she screamed a cry of worry crying...her friend. Her best friend needed her now more then ever.
"AYLIA! HOLD ON!"
Growing and growing. every moment filling her body. Their first meeting that felt so long ago the grin she had felt coming to her face from seeing aylia's beauty. The sorrow she felt and the need to comfort aylia as she heard what had happened to her friend. Everything it all came rushing and her heart hurt. Aylia.........She loved Aylia. She was in truth her best friend.
"I won't lose anyone else." Feeling flowing into her she focuses harnessing it. The sadness she felt everymoment with aylia she had every goofy smile and laugh she's had her infatuation towards her. She loved aylia she was the best and one of the only friend's she had. Could potentially ever have. I't felt overpowering this emotion that bloomed forth. This feeling of worry. Of concern for another person beyond reasoning beyond what they should logically do. Blast aylia and know that they would be safe what the link to her father was screaming. But she woulden't listen. That's why she felt her energy. Not her father's her energy swelling. She gathered it. And released it with all her might.
Tl:dr: Noir Remember's her infatuation,Her feeling's towards aylia and the fact she Is her best friend and harness's those feeling's from the depth's of her soul. She harness's them into her holy magic remembering her mother's advice and feeling her own soul and what it truly want's to save her friend. She Gather's every bit of her love for her friend and channels it into her magic. And releases it. As powerfully as she can to try to save her friend hope to save her friend filling her being and driving her.
((operation Make Mom Proud...make herself proud...protect what matter's. I think this is the best post I've written for noir certainly the longest.))
Uh, Dar's just gonna stay safe in his little cave, and desperately attempt to save his moss. Taking an OOC note from ATH, he'll channel all of his love and infatuation into it or something, I don't know. Just save the moss!(( ;) save ye moss dar my stalwart companion!))
A rat or something? Remember that any bodies that I take will start to degrade. Something that small I would be lucky to get half an hour out of. Life is consumption.At what point do you anticipate Omega Legion unleashing an uncontrollable hellplague on a sapient being?
Lenglon isn't ready to give up on Aylia, and Aylia isn't ready to give up on Noir. She's looked out for me almost as often as I've looked out for her, and she's an extremely loyal friend, sticking with me even through the Lethal mission. I refuse to hurt her. period.Your kind thoughts from beyond hte veil are noted, tinkerbell.
Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. But then her mind caught up. This......was Aylia. This was the reason she joined omega. Her beauty her grace. The way they talked. Her friend. Her..one of her only true friend's. Meeting Aylia had allowed her to experience emotion she had never got the chance to feel....Aylia was her friend....Someone she cared about. She coulden't......if there was anything these holy power's were good for it'd be now.(1) Useless. The Dragon touches your right leg, which disintegrates completely. (see the end of the post)
She felt herself choking up growing overwhelmed. Her body was hot and she felt warmth. Not aylia....not after jack not after ebony. No more! NO ONE ELSE! With that surge of emotion she screamed a cry of worry crying...her friend. Her best friend needed her now more then ever.
"AYLIA! HOLD ON!"
Growing and growing. every moment filling her body. Their first meeting that felt so long ago the grin she had felt coming to her face from seeing aylia's beauty. The sorrow she felt and the need to comfort aylia as she heard what had happened to her friend. Everything it all came rushing and her heart hurt. Aylia.........She loved Aylia. She was in truth her best friend.
"I won't lose anyone else." Feeling flowing into her she focuses harnessing it. The sadness she felt everymoment with aylia she had every goofy smile and laugh she's had her infatuation towards her. She loved aylia she was the best and one of the only friend's she had. Could potentially ever have. I't felt overpowering this emotion that bloomed forth. This feeling of worry. Of concern for another person beyond reasoning beyond what they should logically do. Blast aylia and know that they would be safe what the link to her father was screaming. But she woulden't listen. That's why she felt her energy. Not her father's her energy swelling. She gathered it. And released it with all her might.
Tl:dr: Noir Remember's her infatuation,Her feeling's towards aylia and the fact she Is her best friend and harness's those feeling's from the depth's of her soul. She harness's them into her holy magic remembering her mother's advice and feeling her own soul and what it truly want's to save her friend. She Gather's every bit of her love for her friend and channels it into her magic. And releases it. As powerfully as she can to try to save her friend hope to save her friend filling her being and driving her.
((operation Make Mom Proud))
Uh, Dar's just gonna stay safe in his little cave, and desperately attempt to save his moss. Taking an OOC note from ATH, he'll channel all of his love and infatuation into it or something, I don't know. Just save the moss!You old softy. infatuation is useless, but your care and concern, coupled with a little water and some mineral mixtures, and maybe some sunlight and wind, ought to help. Also ... (6) Well, your little cave is above the floodplain, as evidenced by the last time it rained in Omega, so no worries there.
((Too bad, I liked Aylia.))hahahahahahaahah I missed this nonbolded, ooc first action.
Mimos, who hadn't really left from the officer who informed them that her crime was being alive, too focused on looking around, gave them a questioning look. "Huh. What does that sound mean?"
Try to make a simple protective spell then wonder off elsewhere continuing to grumbleOh hey, that reminds me. remember how I said before that 'holy' is entirely dependent on the entity that one worships? So ... what does holy mean to whatever order this guy is part of?
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.((I think, for the leader of the current mission at least, hilarious failures and mishaps are the most enjoyable part of the job.
This way is better, unless you like rolling lots of eights.(( if I got an overshoot of an 8 doh then aylia would probably be fine lol. If maybe a bit completely holified. ))
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.You want me to feed you to the dragon? Omega isn't that stupid.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.
"Oh, hell, a dragon...I uh, would prefer not to be a play thing"... (5) you mutter that under your breath - or probably in your head, as you slowly creep back around the canyon wall and out of sight.
Say the above
((You know, ATH, Noir wasn't stated to be dead yet. A missing leg doesn't mean she can't try again; she can fly, probably better now if anything. And if she doesn't try, well, Dark!Aylia's probably just screwed.))Dar can tell right away the rain is of divine origin, and not quite natural to Omega. Something about Omega resists the rain and it's source. But it is as if Omega is seeking to assimilate this as natural. Either way, the rain seems like an Omen of some sort.
Rain is a pretty curious phenomena in Omega Base. Dar's going to use his druidic sense to examine it, and try to figure out what's causing it--can he tell that it isn't true natural rain? He's definitely not gonna go out into it or anything, though. Cat must stay dry.
((I know I'm just confused on the state of the wound. Like is noir bleeding to death. I'm a little confused is all. But its time for noir's action.))Your leg is simply gone. A blackness touches the hip at the wound. Blood does flow from the wound, but not quickly.
Noir's leg. Her left one. Vanished and her eye's widended with how sudden it was. She dident even have time to feel any pain.,....but that also meant she could still think and she certainly hadent lost those emotions. It wasent too fucking late yet! She could still fucking do this. The world had been spitng her. She had lost almost everything.....she wasent losing aylia as well. Hppefully the wound was caterized.
Well then turning your back to me was a bad idea aylia. I still have that energy gathered. Fire It. They won't see it coming they see me as worthless. Im not loosing my friend. Not now this world has takej enough from me! IT WON'T TAKE AYLIA! I WONT LET IT!
((This is best chance I have. She won't see it coming she ridden me off as weak. I have the energy gathered from last turn I assume Still. PLEASE DICE GODS STOP FUCKING ME))
"Embarassed statement: This one must have dozed off for a while."Ah ... let's get inside. This could be bad. Really really bad." The overseer takes you into the asylum and down, into a back room and then into a secret room within that room. He then sits. "I need to meditate, to contact some allies. Do not leave this room. That alarm is extremely unusual." With that, he lies straight out on the floor, hands clasped on his chest, eyes staring, legs straight. His breathing slows over the next few breaths until you cannot tell if he is still breathing or not.
Query: What is even going on? This doesn't seem normal."
Hunker down together with overseer dude. Maybe he has some kind of bunker or safehouse around here somewhere?
Toss a stone oer torwards the dragon, then continue ot scurry off, try and hide in a hole or something(3) plink. hmm (3) you are trapped in a small crevasse by a rockfall a few moments after your comically absurd attack on an elemental force of the universe. You survive, but you aren't going anywhere soon. Not by your own power, anyway.
Dar figures that whatever is causing the rain, it probably doesn't concern him any further than being healthy for the plant life. So he's just going to curl up on some of the moss and take a nap until it ends.Dar does sense the black hole in Omega that has opened up. Seems like soemthing that might affect his health and wellbeing, at some point.
((Huh thought she was walking away from me. Well guy's I think this is my best shot. May the dice gods be with me.))(5) v (6) Your magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.
Noir on the contrary dosen't seem discouraged. This immenseness. Her holy magic was surviving in it. Pushing it back if only minorly. But. She. Knew. She. Could do this.
Her holy magic had survived her father's very essence...and she coulden't give up now. Not now. Not ever not when their friend was on the line. This was foolish. She was a fool to go up agasint her dad's power....but she had to do it. She coulden't lose here.
Focus. breath. Don't give in yet.
She could do...it. She knew what she had to do. She looked at aylia and barked at her to get her attention. Her eye's locked onto her...friend's. It began.
Noir is not disheartened. She has not lost hope. She look's into aylia's eye's and redoubles her effort in her holymagic while activating her charm magic. She was going to convince her friend to stop resisting. Relying on every bit of magic every ounce of charm and strength she had. Go full out. I do not feel fear for myself. Only for my friend's saftey! I shall cleanse the darkness of my father from her before it is too late! Say below as part of charm spell.
"Aylia. Look into my eye's. Stay.
Stay looking. Your a wonderful person. Your great. I love you. Stay calm. Just relax. Relax let your body your mind...your soul relax. Don't you want to feel good? I am your friend your servant and I stand beside you with your best intrest's. Listen to my voice. All shall be well. You shall be strengthened. Perfected. you are a shining gem. Let me add to your luster."
These word's flowed naturally from noir's lip's sounding most likely tempting or seductive. Convincing. They would succed. They were confident. This confidence would help both their holy magic and their charm magic.
This seems as good a place as any to weather the storm. Just stand still as to not disturb overseer guy too much. Observe this room a bit out of curiosity and then observe the door to the room in case of shenanigans that overseer guy needs to be warned about.This room is curiously oblong. and is about three times the length and width of hte man laying in it. His feet are toward the door. htere is no decoration. hte walls are smooth and curved, forming a singel surface with the ceiling. The impression is ike being inside half an egg. The walls, on closer inspection, aer somewhat iridescent, and teh color changes very gradually from the door to a point on the opposite wall, changing from a pale blue to a pale violet. THe change in color is minor and could easily go unnoticed as an artifact of any light source one brought into the room. Speaking of light, the room is dimly lit by an ambient light, coming from nowhere in particular. It is oddly shadowed, and this contributes to the difficulty in determinging the color of hte room. hte shadows and color seem to change slightly over time, as if things were moving just out of sight.
Your magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.
Not what I mean. Resonances just from being close to such a power.Given the current established level of competence and discretion among Omega higher-ups, about two days from now.You want me to feed you to the dragon? Omega isn't that stupid.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.
Dar, hearing the devestation going on, will rush out of his cave and into the rain. He'll try to stay away from the walls, in case of another avalanche, and if he's not in metalcat form, he'll shift into it. He'll mentally search for Noir and Aylia using his attunments to them, as well.((Said response ignored my charm magic which was happening at the same time as I did that. Said response made little to no actual sense considering what said being was doing last turn.))
((@Lenglon
Did Oz give you special permission to start with a stat above +2? If so, I need to get on that for my own backup chars...
@ATH
Noir rolled a 5, while trying to completely change the basic nature of a being far more powerful than her. That being rolled a six to resist. She did the absolute best she possibly could do, but her absolute best simply wasn't good enough; no matter how hard it tries, a mouse will not be able to defeat a cat in brute strength if the cat's even vaugely making an effort.
I'll agree, the writing was mildly anticlimactic, but that's how this works. Ozarck isn't writing a story, he's running a systematized game and telling us what happens in it. He's only going to write a long and extended scene if the fancy takes him, and most of the time, no such thing will happen.))
((@ATH: Honestly, the GM was quite lenient and forgiving, considering how much you have complained about the last several turns. If I were GMing a game I would be decidedly less than pleased if a player suddenly decided to start criticizing my work, especially as bitterly as you have been. Ozarck seems to have kept remarkably chill about it all.))((yes I have been bitter, Because I felt that the last few turns have not made much sense and I feel like hes spiting me.))
...She'll remain in lockdown while the emergency is resolved.
Am ready to activate Valyrie then.
Stay calm try to summon forth some light.(will roll: 6) you enter a state of numbness. Nothing really matters. it'll all work itself out in the end.
"Shit shit shit HELP HELP! Need light can't see."
((.....I rolled a 5.....they rolled a 6...I should have lived they would have had to rolled twice as well. Since its agasint my damn charisma as well this makes absoloutley no sense that action is nonsensical ozark))talk to me in PM. I'll try to explain it all as clearly as I can, without giving away any spoilers that remain important. I understand your frustration. It's exactly how i react to my own characters' deaths. To be clear, I want to talk in PM so as not to clutter up the thread with discussions of your character, some backstory, and why I write the way I do.QuoteYour magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.
((That entire paragraph is short. Stupid and not satisfying and nothing but angrying. There is not enough rolls. It does not take my constitution or will into effect. It dosent take my action into any real effect or thought. It dosent make much sense for aylia itself to go suddenly. **BAWAHAHA DIEU** I rolled a 5 logically it should have been a roll to resist noirs charm. The action I posted was not attacking and makes no reference or real correlation to this post. It dosent even have them meaningfully react Sensibly. They go from talking to suddendly throwing themself off a cliff.
I put effort into my post it feels like you dident.
((This writing dosent make me feel anything else but mad to be honest.
((It feel's nonsensical and dosent make sense to follow as a scene))
(5) You awaken in your vial. That's not supposed to happen. You are incredibly disoriented, being aware without senses.Not what I mean. Resonances just from being close to such a power.Given the current established level of competence and discretion among Omega higher-ups, about two days from now.You want me to feed you to the dragon? Omega isn't that stupid.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.
Dar, hearing the devestation going on, will rush out of his cave and into the rain. He'll try to stay away from the walls, in case of another avalanche, and if he's not in metalcat form, he'll shift into it. He'll mentally search for Noir and Aylia using his attunments to them, as well.(1) All
((@Lenglon
Did Oz give you special permission to start with a stat above +2? If so, I need to get on that for my own backup chars...
@ATH
Noir rolled a 5, while trying to completely change the basic nature of a being far more powerful than her. That being rolled a six to resist. She did the absolute best she possibly could do, but her absolute best simply wasn't good enough; no matter how hard it tries, a mouse will not be able to defeat a cat in brute strength if the cat's even vaugely making an effort.
I'll agree, the writing was mildly anticlimactic, but that's how this works. Ozarck isn't writing a story, he's running a systematized game and telling us what happens in it. He's only going to write a long and extended scene if the fancy takes him, and most of the time, no such thing will happen.))
((@Sy - this char has an absurd number of hidden mechanics. amongst other things, it doesn't level up normally. also, look at its stats and skills, and know this - its not a caster.))
RCBMCHMADFAM is awake now, but doesn't really have a brain to think using at the moment, at least in the normal sense. The demon's essence follows the most basic survival instincts available. It also feels something off about... itself, but is unable to ponder this mystery.(4) some of you lands on a rat. Some of you lands on a centipede. Some of you lands on a roach.
Spread out as much as possible and hope some of myself lands on something that can think.
@Dev: not all the hidden mechanics are positive. it very much can die without the host dying, and jumping to another body would be speed-based, not will. Exactly how is something very much in her best interest to keep hidden, because killing her that way is not even hard to do.
((Hehehe, I can't help but visualize Thrips hulking out and screaming "I AM MOST CHARACTER!" before grabbing a nearby person and using them as a club to smash everything within reach.))((...brb changing mah action.))
All three shards instinctively try to take over the bodies they land on.Alright, that's three hacking minigames.
((Hehehe, I can't help but visualize Thrips hulking out and screaming "I AM MOST CHARACTER!" before grabbing a nearby person and using them as a club to smash everything within reach.))Dar's search along his link to Noir leads to a severed thread. His physical search finds only chaos and mud. The 'evil' does not show, except residually.
Now that the angry god seems to be contained, Dar's going to try and search out his friends again. He'll start with Noir, and immediately stop if any sensation of the evil shows up; he can just search via mundane methods in that case.
"Query: Did it work? Are you all right?"It all ended before you got to the central area. You saw, as you raced across the plateau, some very large creatures fighting, but you did not process what was going on. Looks like most of what needs done is rubble removal. So you begin loading rocks into carts.
Stick with overseer dude. Help him with cleanup or whatever else he needs.
Vlad looks about confused and disoriented
"The 'ell? How and what and where?"
Well go look for a way to help fix stuff up
Might as well help with removing the rubble, so keep doing that. Also make sure overseer dude is okay, haven't had an update on him the last two actions.you two join the clean up process. It will take weeks at least, so just assume that that's part of what you do until next mission. You are offered small rewards for your efforts - finer food, a small flask of alcohol for the drinking type, maybe a small boon or two.
Dar refuses to believe Noir is dead; something is blocking his senses. He's going to search whatever room she inhabited, and then Aylia's room, and when both fail he's going to find Senna. And he is going to very politely and carefully ask her what happened to Shifter and Halfdragon."Oh Dar'yajira. I am sorry. Something terrible happened. We don't know how. Some dragon-like being broke loose and destroyed part of the base. Dar, it killed Noir. She put up a good fight, but in the end, she was ... gone. We don't know exactly what happened to Aylia, but her Mark is gone. We ... we think the dragon got her as well." Senna looks pretty close to tears.
Ah, okay then.Te object of game the first is to get inside and take control. This one is more of a text based adventure than a math challenge.
First
Question the first: what is the object of this game?
Second
Swap 1 with 100.
Third
Rotate each dial 90 degrees clockwise.
Firstclarify: you want to move the number in position 1 to position 8, position 2 to position 9, etc? When you get to position 19, will you want to move it to 27 (skipping 26, since that one is locked in)?
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
yes.Firstclarify: you want to move the number in position 1 to position 8, position 2 to position 9, etc? When you get to position 19, will you want to move it to 27 (skipping 26, since that one is locked in)?
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
What do you mean when you say a small boon?If it's creative and reasonable - not excessive compared to the other items mentioned - it can happen.
Firstfirst: (2) no satellite for you. (2) you fail to deorbit. No crash though, so that, at least, is something. nine moves left.
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
Dar is stunned, just standing frozen in front of Senna. He backs up a few steps, shaking his head and looking away from Senna. "No... No. Kador ko--" he cuts himself off, pauses for a few seconds, and looks back to Senna, his gaze harder, though his voice cracks slightly.Senna takes you to the rubble pile, where various members of OL are attempting to clean up the debris. Scaffolding is going up, and damage is being assessed. When he attunes toward Aylia, he senses the absolute blackness that was the dragon.. He senses that this being destroys all, and that it nearly destabilized, not just this little patch of dirt and rock, but the very structure of this world, this prison. He senses death around the entity, emanating from it. He senses that the entity remains, but is held at bay, for now. Of Aylia, he finds no trace, but memories - the residual traces of a life lived here.
"Where? Cat must see."
Dar demands to be shown where it happened. If Senna can't show him, he'll try to figure it out on his own. Oh, and he'll try to find Aylia, using his attunement, since apparently he hadn't done that before.
Something simplle, a simple boost to protection work Like something that slows down and deflects projectiles?Some kind of charmed artifact that has a set number of charges for deflections? A bead bracelet, perhaps?
Dar silently sits amid the rubble for a long while, head bowed and eyes closed, searching for Aylia and examining the draconic entity that had killed her. When he finally stirs, he is much calmer than before, but still with an angry edge to his gaze. He quickly stalks off with a purpose, ignoring the struggling workers around him.Dar eventually encounters The Stone Man. What is this? You wish to leave Omega? Why?
Dar will leave to find one of the men in a position of command. Captain Grey, perhaps? You haven't actually given much personal detail to them, but one of the dudes that briefs legionnaires and orders them around. He's going to demand that he be released from Omega Legion service, though he doesn't actually expect to be allowed out.
that worksA wristband with five beads of defelction then.
"I-"A coin appears from above, and falls with a clanging bounce onto the floor in the middle of the room.
"I yield."
"I have little choice."
"Do it."
((I'm unfamiliar with the Stone Man. Could you describe it, please?))will: (5) Having satisfied himself that his point as made, Dar'yajira stares haughtily at the Stone Man, lashing his tail in emphasis of his distaste.
Dar'yajira immediately responds with a snarl, his eyes narrowed and ears drawn back, as if he were facing down some mortal foe rather than requesting freedom. "Cat wishes to leave this place because it is created trap, it is death, devoid of nature, drawing the worst of all into itself to fester!" His voice gets more stressed as he continues, until he's practically screaming at the Stone Man, body shaking with rage. "Death is natural, but this, this--tele akrai o'hama, yes, it perverts it, it does not follow death with rebirth, it simply ends! Destroys! Wastefully! No! Dar'yajira refuses to play this game of destruction, it refuses to be annihilated purposelessly, only being used to ruin o'hama across worlds!"
If uninterrupted, he angrily rants about similar things for awhile, gradually slipping more and more into bilingual nonsense. Whether or not he eventually peters out or just works himself up so much that he attacks the Stone Man, I'll leave up to a will roll.
Well, time to go explore about then.Big canyon. Lots of stone hallways. A little grass. arenas, cafeteria, a menagerie of criminal sapients.
I uncurl from my huddled position against a wall and crawl over to the coin, grasping it in my right hand.The Coin burns in Valyrie's grasp - a white hot, searing pain of truth and consequence, threatening to lay bare her very soul - or lack thereof. THe pain scours her, inside and out, and then calms into a quiet, pulsing tracery. An unseen door opens, and a mechanical orb hovers into the room, it's single, large eye unblinking.
"I swear, to honor the Queen, to uphold the kingdom, and to serve faithfully as an agent of the Legion. As long as I exist I will never act to destroy that which the Queen defends."
Gonna be out of town for two weeks starting tomorrow. I'll probably still update as per my usual, slow schedule, though.have fun!
THIS!Gonna be out of town for two weeks starting tomorrow. I'll probably still update as per my usual, slow schedule, though.have fun!
I attempt to follow.you wearily drag yourself to a simple room down an isolated hallway. Runes are carved into the walls and doorway. Speak a password, and the room will allow you.
Head down the first hallway I see(5) you find a temple. a neat little shrine, about 25 foot in diameter, a hemisphere, decorated in murals of various blessed saints, soft cushions and a couple of strategically placed curtains. The lighting is low, the priests' chants are soft. A strange orange slime puddles at about 45 degrees up the wall to the left on the opposite side of the room from you.
Okay, think I'll celebrate the return by ceasing to be the thing I was previously, and starting to be this thing:Alright. What's The Avatar of The bird people gonna do first?Spoiler: The First Wing! (click to show/hide)
Go find some corvids to speak with and get information on the surroundings. Also get rid of that -1 to sharp weapons, I just realized it's extraneous.(3) you find some corvids, and they caw at you about territory, shinies, and general rudeness.
Well go pray in the temple before wandering. also some negotiations sound cool(1) you wake several hours later and wipe the drool off your chin. sometimes, praying is hard.
"Lake of dreams"The room chimes and glows softly for a moment. The floating metal thing drifts away.
Go get some fooddone and done
Try going in the room?you enter the room. As advertised, the room allows you. You don't experience anything unique doing so.
That's not exactly what I want to know. Go for a more direct usage of Ravenisim to extract information on the immediate area without having to ask nicely.mkay, what aspect of Ravenism are you using, and what information are you seeking?
Go flirt? With some womenn(2) it ends up being a rather emabarassing experience
... I'm going to die. I just got my freedom, and now I'm going to die. I NEED to find prey. NOW. GO!((sure, I wasn't giving you an out. That was more a 'random thought about Omega Base' than anything))
((What is a day? 24 hours. Doesn't matter what the local day length is. What matters is TIME IS PASSING. I have to move NOW.))
((FYI, I'm not going to let you eat me. :P))I mean, I've describe the base before, a few times. Canyon shaped lile a greek Omega, arenas, cafeteria, and meeting hall in the central arc, hallways full of living quarters around the outer arc. Supply, alchemists and gnomes to the west, wizards and sages north - north east, monastery of insanity on the cliff to the east, a barren wasteland extending in all directions, Officer country along the western leg of the canyon (the bottom bit that would be a foot if the arc were legs), black market and shadier types along the other leg. Oh yeah, the scar from the dragon fight is along the western side, outer rim is most affected, though damage is done to the inner rim as well.
You know, just take all the map bits out of their heads and put it in my head, so I know the map bits now. So I know what Omega Base is all about, please explain that.
After that, go caw at some supply-person until they give me a sharp and shiny.
((Man, it's great to have this game going again. ^-^Thank you. I hope I can re-energize and get this thing entertaining again.
Welcome back, Ozarck!))
((Well, I guess Mimos is... somewhere then. Not really sure what a slime-person does in their free time :P ))
((Just dropping in to say that I'm totally still here. Clunkers was still helping clean up the rubble from our last kerfuffle, if I recall correctly.))
"Vladen, I'll just be assisting.""Query: And how will you be assisting, Vla-den? What do you bring to the proverbial table?"
Join the mission. Eveyone at Omega is off-limits, if I'm on-mission then I have a chance.Everyone with a Mark or Brand. There are nonsapients here as well. Insects don't ypically get branded.
((Ugh. I pretty much lost what was happening to Dar, in-character wise. I know he was gonna end the encounter being really pissed at command, but don't remember what he was actually gonna do. So I'm just gonna assume it resolved as I had expected it would.Eh, the officer said something about doing something good for nature or something. He was waiting on Dar's reply. As for Lathal, I believe that was where that discussion was headed, and I did an interest check for a return mission a while ago, but got little response. Then i forgot. Remind me and I'll post another one after this mission, unless
...Also, what happened to the "Return to Lathal" mission? :( ))
Dar will go on the mission, though he's currently being grumpy and silently laying on some high thing away from the others.
"Since when motherfucker! Ain't no birds seen flashy mission chits around here! Furry bastards don't get to change the rules like that! We'll peck you!"(6) v (3) you jab the guy pretty hard a few times. He is bleeding when he final shoves you back and gets his hand on a club nearly as big as you are.
Peck the dude till he gives us sharp and pokey.
-.- you know the limits Valyrie has on target selection and how different targets get different weights. she has NO valid targets in Omega. Insects don't count for her EITHER.I know. But rats and snakes also exist.
What's this Lathal thing? I don't have a preference because I'm don't know what it entails.Lathal was the other mission while you were in the caverns. The factory planetoid in the Skye. The goal was to acquire the Heart of Lathal and bring it to Omega, because it is a Very Powerful Artifact. (and yes, like Twinwolf says: there were few survivors.)
No stat can start above +2 or below -2.
Im reading this and looks very interesting, so I made a character sheet. Is this good? I didn't really understand the specialization and magic. The setting is on medieval times, right?Approved. Feel free to wander around Omega base for a bit. I think there's a link to a descripton of the base in the OP. Welcome to the Legion.
Spoiler: WIP (click to show/hide)
Exist, I guess.
Kay? I can has existence now?You two are dumped in the hot, hot, sand, in the ho,t hot, desert. It's like, totally hot out here. There is no one to greet you, or wrn you against the sand crawlers, scorpions, dust storms or the heat. Looking around, the smarter of you has already realized that those dangers exist.
So, can I actually learn and try other types of magic that are not my specialization? Will all attacks instantly kill me?You can, but to be proficient in another magic type, you should spend a specialization on it. Having so many -2s is usually a bad idea, so, yeah, a lot of things will probably kill you fairly quickly. And if they don't, you'll probably cause the death of those around you instead. This game is rather bloodthirsty, so don't let it get you down too much. Oh, and when time comes for a new character, feel free to copy/paste, if you want. Or come up with something new! Good luck out there.
((I feel safe saying that a floating eye with -2 constitution will die on its first mission. Okay, it's something more like an 83% chance of death, but still. If you want to survive, you either need something that will mitigate a lot of damage, like invisibility or teleportation, or you need to get rid of that massive con penalty. Oh, and never ever roll anything that has a -2 penalty, even if it seems utterly beign.
That's just my opinion though~))
(Note: Floating eyes have an "eyelid" formed by their natural telekinesis-levitation field. They use it to block dust and dirt from harming their bodies and allows "blinking". The reach of this telekinesis is arround 2 meters, and my levitation can let me reach as far as 2 meters from any surface. Is this fine?)you find an awakened gorilla (Kongor) not far off. He seems to be in the same state as yourself. You also sense the murmur of life to the east - dozens of Sapient life forms, maybe hundreds. (6) You Turn your Gaze Eastward and experience something of a deluge of visions - past, present real, uncertain - it's all a bit of a jumble. A world forced into being, Something dreadful contained, the unfortunate condemned to walk this lonely desolation, bleeding their lives for it and receiving ... something .... in themselves in return. A vast web of itnterconnected bits - Sentients, places, magics, souls. It's all there before you - to the east.
Locate sentient living organisms with my vision, maybe have a vision from another time to guide me. Levitate some distance from the sand to avoid small scorpions or snakes while I explore this desert for clues.
Name of Character: KongorWelcome. Your character is approved. You awaken ... (heh heh, get it? You wake up, but I used Awaken, because you are an Awakened, right? Get it? eh?) Anyway you wake up in the desert, parched. A floating eyeball - maybe a mirage? - stares at you blankly for a minute before swiveling to stare wide-eyed at the sand, slowly backing away from, whatever it is.
Race: awakened gorilla
Stats:
Strength: 1
Constitution: 0
Speed: 0
Dexterity: 0
Intelligence: 0
Memory: -1
Will: 0
Charisma: 0
Skills:
Unarmed combat: 2
Blunt weapons: 1
Sharp weapons: -1
Ranged weapons: -1
Magic: -2
Medicine: 0
General knowledge: 0
Skill Mastery/specialization: 0 (animal rage, herbalist, grappling)
Hey. Have this character. Feel free to critique. Also, I'm back.Welcome back! Good to see you here again :D
Also Apologies.
It appears I have written a Biography.Spoiler: Character Sheet (click to show/hide)
Max adjusts her mask to keep the sand out of her mouth and walks through the desert, to what appears to be shelter. On her way she casually crushes a scorpion, as lack of scholarship is no indication of lack of situational awareness.Tremors, eh? They burst from the ground, which seems me like a great moment to hit it with a heavy vertical strike, to use it's own momentum against it. Or are you trying to prove that it's not worth playing a character without magic by throwing me into a fight without a weapon? Are you even going to let me notice the worm before it comes and eats me? I was kinda hoping to survive more than a turn this time.
"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."
Ozarck.The guards release your arms and you fall onto your hands and knees in the small, dirty shack. A small table sits along one short wall. a single stool beside it, a small, fat candle rests on top. From the looks of it, this is not the first candle to burn to a puddle in that spot. A minute later and a small. three legged thing with eyestalks strides into the room and places itself on the stool. From one hand, it drops a sheaf of papers onto the desk and with the other two it lights the candle.
1.The baron of the city murdered her mentor to hide his corruption and to serve as an example, in general, to not mess with the affairs of the nobility.
2.Yes
3.Yes, most of the army ((my character's)) has been destroyed by the devastating battle that resulted in her capture but there is at least 2 thousand men left. They might last a while and are going to try to do their best to survive and subvert the queen in any way they can.
I had no intentions of any such thing. Bold your actions. I do suggest running, though. You have a greater chance of lasting a couple more rounds at least. Heck, I'll even say you started out a little east of the others and were headed vaguely that direction. And I don't recall saying anything about any Graboids.Max adjusts her mask to keep the sand out of her mouth and walks through the desert, to what appears to be shelter. On her way she casually crushes a scorpion, as lack of scholarship is no indication of lack of situational awareness.Tremors, eh? They burst from the ground, which seems me like a great moment to hit it with a heavy vertical strike, to use it's own momentum against it. Or are you trying to prove that it's not worth playing a character without magic by throwing me into a fight without a weapon? Are you even going to let me notice the worm before it comes and eats me? I was kinda hoping to survive more than a turn this time.
"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."foreknowledge might give you an advantage, but you will still roll speed and dex against attacks, yes. Knowing, after all, is only half the battle. anyway, the Ape wastes no time in tucking you under it's arm like a big, meaty football and
Flee with the ape (if he answers, alone if not) from the giant worm and go east, try to predict where will it go or when will it attack to be able to avoid any attacks before they happen.
(If I know where will an attack happen and when will it happen, do I still roll for stuff like speed or dexterity?)
I mean, there are weirder things than giant floating eyeballs in the world, right? So you tuck the talking orb under and arm and run east. You feel teh ground begin to shift beneath your feet.Quote"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."
Grab whoever just told me to grab him and proceed to run eastward at the fastest speed possible.
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.((Only I can see the worm (I think) because of my ability. It is still underground.))
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.((Only I can see the worm (I think) because of my ability. It is still underground.))
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.
Run? Nah, not cool enough. I'm walking, without rhythm~ That fool sprinting at full speed on three limbs will make my soft footsteps a distant suggestion of a soft breeze.This is where Max' strategic insight really starts to show itself. Any moment that undergruond monster wil veer away after that monkey thing and the ....big bag of pus, or whatever it is. Any moment now.
Use my sight to see the worm underground, and determine weak spots in its body, try to remember if I know about sand worms.(1) all you see is that there are lots of whatever it is. Luckily, they aren't as big as you thought. unfortunately, this brings you into mind of piranhas, hordes of fire ants, swarms of locusts, and other small creatures who, in large numbers, tend to cause large problems for ... well, anything edible, really.
((...forgot to post this eleven hours ago. Ah well.sure, sure, she can. I'll need to see the finalized sheet, with indication of where the level-up went. Before she uses the stats for anthing, as usual.
@Ozarck
Doesn't ATH get a free levelup, from having a char on the Metal Moon Massacre Mission? I know the deaders got one for their next character, and Noir did die more or less immediately afterward.
@ATH
I'd highly recommend you make Strength +0, and Endurance +2. And maybe change dex -2 to -1 and add -1 spd. Both of those make leveling more efficient, and should help with survivability. Also, you should make magic +2, losing gen know or spec's +1. Or lose a point from one of the three and get rid of three negative levels. All assuming that you're right about getting a free levelup.
Oh, and welcome back. Try to stay away from Dar this time, that character isn't gonna work well with him at all.))
((uh. I mean I kinda built the character based off back story more than anything. I'll consider it I suppose. But I'd be okay with an extra level I suppose. I mean it makes a little sense ic I did get outta a battle recently I suppose. I'm inevitably gonna run into you so I suppose I should brace for that. Really happy to hear he is still alive though. ))"Transformation? simple. We hand you over to the alchemists and wizards, and even the gnomes. They experiment on you. Eventually, you become something far less than you are now. Usually, you become a broken, monstrous entity, unable to survive without constant care. Sometimes, you wold be driven mad. Sometimes instead you find the peace that the unknowing find - living only to eat, sleep, and wander. Often, you die.
A clunk and a rattling as she hit the floor it's because of a bit of her armor breaking off. Paint chipping decoration's ruined breathing deep...tired. Exhausted beyond belief her body hurt...everything hurt really. Her pride. Her emotion's her soul felt like it was shattering in her mind but that was, of course, an exaggeration it was still there after all.She just laid there for a moment or two one might think that she had honestly died when she hit the floor not supporting herself or holding herself up.
Her breathing shallow. A few moment's passed before she began to slowly rise and gently lean against a nearby wall glaring at the three...eyed whatever the fuck it was. Wiping her face and mouth of any blood that may still remain her hair parted to the side ever so lightly the purple nub's on her face visible without effort before she managed to finally speak..she had at least heard what he said.
Her voice was...gruff. Relatively deep and brimming a bit with one would suppose barely contained rage.
"I as you can guess. Do not particularly desire death. If I did then I could just have let myself slip away when I got impaled."
Bitter their voice bitter angry brimming with rage...shame....Grief. Their hand's shaking now as they managed to continue.
"Is not the sulphur land's a death sentence? What do you mean by Transformation?"
Ask what they mean by Transformation. Get my ass up off my the ground. Say and do the above basically.
(5) you manage to get to rocky ground and up a rough slope. the sounds of underearth pursuit begin to fade. You look back, and at the edge of the rocks a dozen pale, greenish eel-like creatures writhe. Some advance toward you, but much slower than they did in the sand. You look forward and are greeted by the sight of a vast canyon, in teh shape of the Greek letter Omega. On the far side, you see a single structure like a castle or a fort or something. It is the only sign of life on the plateau. Well, there are a couple of scraggly little plants and stuff, too.Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.
Avoid any sign of shifting ground while still trying to head east
Staring quietly at the three eyed thing with a frown on their battered and bruised face. Shaking as they took in the options. As they heard the four options they had. Destruction. almost certain unspeakable Death. Certain Death.Slavery But a chance. Going with all four of those....they only really had one option, did they? Slavery. It was Slavery no doubt. No matter how she was...picking this option. It was still the same. Hatred boiled inside her.The creature knocks three times on the wall of the shack. A guard enters, placing three bundles on the single small table, then departs. The creature lays out the three objects: a tiara, a robe, and a dagger. He gestures at them as he speaks
Deep. Strong. Resentment in their eye's as they looked at the being again and clenched their tied fists. She would set one thing straight though...after some bitter talk of course. It was just oozing from her mouth today certainly. She had a lot to be bitter and angry about understandably.
"My my my...such...variety in Choice's isn't there....I regret that I have to pick this choice. I certainly didn't want to be the damsel in distress for my knight's as you can guess. But if I have to pick between Almost certainly dying horribly. Being experimented on and probably die horribly. Or being executed. I will happily pick the option that allows me to live another day and maybe one day if the stars align and the world is kind to me. Have the potential of the queen being dethroned and me being brought outta here by my men. I...partially wish that no blood had to be shed. But..the nobility...showed their ineptitude and corruption. I do not regret doing what I did and I know what I did was right."
Giving a small smirk. Looking the eye thing in the eye. Defiance roaring in her eye's in her very soul. Her voice stoic and honest with an ever so small amount of snide.
"Feel free to tell the Queen that no matter what happen's. I will not feel regret for my action's and that I am unrepentant."
I did What was right. Join Omega Legion in hopes of living another day and hoping for a Future where My Knight's succeed and I and the people may be free.
The Omega! This is what I was looking for! Let's go to the castle!
Wait for Ape to carry me to the castle, I guess. Unless he doesn't. If he doesn't take me to the castle, go float alone there.
Well...here we go.you two begin your journey. As yo uapproach the canyon, you notice more signs of life and civilization - within the canyon itself. You locate a couple of trails down to the canyon floor as well. Upon reaching the other side: terribly thirsty and quite overheated - you inspect the castle before you. It is made of the same kind of stone as the ground around you, more or less. It has a high wall all around it, a wide, arched gate, which is left wide open, and a broad courtyard inside.
Cooperate with the x-ray vision talking eyeball thing I'm carrying by heading towards the castle and bringing him (or her?(or it?)) with me. And since I'm an herbalist I think it would be a benefit to briefly examine the plants along the way to determine any potential uses they might have.
Run forward.You run forward, leaping over several of the snakethingys, and just in general gtfo of the area.Glancing over your shoulder, you see the sands roiling, spraying into the air like some kind of dust devil, and in general being all rowdy and shit. looking forward, you stop suddenly to avoid running off the edge of the cliff. Well, you're here, you guess.
"I am here to join the Omega Legion. It was fated to happen."What "place" are you looking at, and what do you mean by "in the past" both of those terms are pretty general (usually).
Wait for a reply, also attemp to see how was this place in the past.
"Hey uhh...I would also like to join Omega, if that's alright with you."
wait for a reply. And maybe examine any nearby plants for possible uses while waiting
Looking over the three items coldly. Silently not a word spoken as they gently picked up each one. First the dagger.Upon picking up the dagger, it bonds instantly to your hand. you stare at it for a moment as it darkens into an infinite shade of black. A sensaton of nothingness races up your hand, around your fingers, through your wrist, along your arm and across your chest to your other shoulder. Tendrils of nothingness branch out toward your stomach and neck as well. You look at the dagger in horror, but it is just a dagger. You go to slam it on the table in anger, but end up shakily dropping it instead.
Something that I...know the feel of smaller than a blade yes. But familiar around my hand. However.....it was a dagger who took him. In the back. He didn't deserve that.
Putting the dagger down....disgust filling their feature's ever so slightly as bad memory's...a wound that is still to fresh and still too opened reminded of again just by feeling the item. Shaking anger flickering across their face as they breathed out. Before grabbing for the Tiara. Feeling it.
......Another Reminder. This time of the Nobility. The one who took him and the ones who I fought against and tried to defeat. This....This feel's fucking dirty in my hand's. Like it's stained with blood and I want to vomit. I want to smash it against the wall or.....Beat something to death with it and see it shatter as they die.
Almost....slamming it down. They reached for the robe feeling it. Another memory resurfacing. Reminding them of their childhood lonely and shunned and these people would have killed her.
Bad memory's. Nothing but bad memories and a reminder of my childhood and my mother. I haven't even talked to her since my mentor took me in. I don't regret that.
Breathing they set it down silently looking at all three of these item's critically before they asked a question.
"Were..these items personalized? Does anything change depending on what I pick?"
Examine each and every one of the items. Ask the above question.
((Also I would like to take with my free level up +1 general knowledge and + 1 charisma if that is possible and I remember leveling right))
((Both of the stats I mentioned are at 0 currently wouldn't the 5 points make em a plus 1?))((must have been looking at someone else' sheet. if they are at 0 they will go to +1 yes.))
Staring at the dagger hand shaking beyond her own will. Anger filling them incomprehensible in its rage. She was furious. Angry slightly afraid. Feeling what she believed to be the feel of death and it was horrific to them. Staring upwards gray eyes locking onto the three eyed abomination before them they gritted their teeth. Before speaking.
"..A-Alright. That was...fucking horrible. Thoroughly unpleasant. Question?
Taking a moment to sober themselves fully and shake off the fear that had been gripping their mind and heart they spoke concisely rapidly and clearly, impatiently she could almost feel her old tail flickering impatiently as if it was still there.
"What does each of these items mean? What is the effect of me choosing one? Can I choose one of my own items to be the binding item such as my sword? Were these personalized for me? Please answer hastily I would like to get this..part over with."
Not touching anything. She is going to ask the above questions. Plus looking over the items not touching them though.
"Stupid desert. Stupid Omega."yes, several steep sided trails are evident. I mean, characters have been going up and down the canyon since forever - there must be a way, right? You live down there, after all (or will, soon as you find your way).
I'm standing on rock, on the edge of a cliff overlooking the omega valley, right? Any ways down?
Staring. At them silently. Eyes wide....and...their face reddening it honestly looked like they might just attack someone. Looking at the dagger suspiciously and warily they moved to get up. Silently looking around they turned towards the door and moved the guards outside would probably escort her.You step through the door of the little shack, but not back out into the grassland you were expecting. Instead, you find yourself in a hot, musty hallway. Some dim light trickles into this hallway from the left, where the hall turns away from you. THe other direction is darker, and your eyes haven't adjusted to it yet. you get the impression that there are several doors along this hall, some open, others perhaps not.
Get taken to omega legion. Ponder on whether or not picking up the dagger was a terrible idea.
(Sweet gonna update sheet now)
Down.You go down. Now you are in the Canyon floor. A few sapients are about, going here or there, or staying right where they are. No one pays you any particular mind.
"Asylum huh? I think I've seen one once before...or maybe I was in it. When was that anyway...? Ummm...probably doesn't matter right now.... Are there other options available?you could try drying them - that usually works well, and the environment seems perfect for it.
Wait for a reply. Figure out a way to preserve some plants while waiting...if possible, given the current environment.
"An Asylum? No thanks. I have dealt with enough hallucinating people for my entire life. Are there any other options?"You identify a plant which, when boiled, and the resulting paste mixed with vinegar, created a fairly potent poison, which cna be ground int oa fine powder and aerosolized.
Ask, maybe help the Ape find useful plants, my knowledge and abilities should help
Find a weapon.You acquire a Large Rock. Some woman comes out of a hole in the ground to your left and blinks in the light. (that would be ATH).
I am skilled with farseeing magic and very intelligent. So what kind of tasks would these officers assign us?"I don't know. Gravedigging? You meat types like to be stuffed underground when you die, right?"
Talk stuff
"Yeah...I'm with the eyeball. He found me and directed me here so i kinda owe him one, and I'm an herbalist."(5) you lay out a double armful of plants (the ones I mentioned above, so keep track. In fact, put your character sheet in this thread: http://www.bay12forums.com/smf/index.php?topic=159592.0 (http://www.bay12forums.com/smf/index.php?topic=159592.0) and record your plants there.
Try drying plants while listening to the conversation
Hands looking down at them. Gently breathing anger flickering through their eyes before they closed silent. Relaxing letting themselves relax. Calm,Collected that was what they needed to become right now. So become that they shall. Steeling themselves they walked down the dimhall way with a stern face.they are not tied. Examining them, you note the Deep Black lines of the Omega Brand etched in the places you felt the Dark Fire when you wielded the knife. You make your way down the hallway and out, and encounter a strange woman hefting a rock (that would be Egan's character).
If my hands are tied untie them. Continue on the dimly lit path and try to find a way outside.
Once the plants are done drying (that includes the one the eyeball found, which I should probably ask him about), figure out how to store them so carrying them around so they're available for use won't be such an annoyance.you'll need to beg, borrow, or steal a pouch of some kind.
I think I might be wasting my time here.(1) you find what appears to be a hobo, sleeping in a crevasse.
This guy is useless, go find a wizard or similar in this place.
"I s'pose so. It's hard to tell sometimes what kind of wounds need attention with... magically-inclined people such as you?"Why does she need a hospital?
Guess I better find this girl a hospital. Honestly, that seems unlikely. More likely they've got some kind of mad alchemist here...
"Magically inclined? I suppose. I can..do a spell. Or two. It is more..heritage. Blood heritage with me for the reasoning of my looks. I treat myself as human. I would prefer you not to go prodding into anything deeper unless I choose to reveal myself as more."What equipment? The hell is going on with you two in your IC conversation? did you guys find a drunk to gamble with or something?
Go look for some kinda medical bay with Max. Also, Keep an eye out for a place that could repair my equipment.
I literally can't get lost. Follow the line and go to the meeting hall.Can't? AHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.
carry the plants in one hand and follow the eyeball before I lose him, and keep an eye out for a pouch.Drying plants takes more than a few minutes. You'll want to leave them for the mission, probably. If you want to take them with yo, though, that's fine.
"Damned hand holding jerks. Why can't they let me find the place myself?"off you go. I don't recall her being impaled. -scroll- -read- back story? I'm supposed to follow this now?
Probably because she got impaled, but whatever, it's not my problem. Follow the damned line.
((her entire description Ozark. She is wearing damaged armor has damaged equipment and it is probably a good idea to get the wounds she had sustained checked on because the people who did patch her up probably didn't do the best job there is.))You were in fine working condition when you were brought to the guy in the shack to take your oath. If you weren't - if you were bleeding out or some shit, you should have bolded that and addressed it specifically. Otherwise, I assume you are not in mortal danger, or suffering some immediate wound when you start the game. I apologize for the confusion. You go to the medical wing, get your bandages changed, get a clean bill of health, a sketchy bill of mental stability (But what Omega is mentally stable, eh?) and teh usual lecture on medical practices and such. The doctor lecturing you sounds almost drunk.
Just. Get the equipment and medical check up done then head on over to hear what is going to be said.
What if the giant spider dies?"Whatare you talking about? I didn't mention any giant spiders. Though, maybe the swarm has some in it, who knows? Oh, you mean The Spider. Ahahahahahahahaah. No, child, The Spider will not be accompanying the likes of you. His deaths are not your concern.
Go to the armory and make them give me a greataxe and an arbalest.The big hairy fella in there is unimpressed by your demanding attitude, but he hands you the weapons anyway. "Anything else?"
Whoops, thought you said Len and Ington were the Spider's name. What I meant to ask is what if the guys we have to protect die?"If that happens, the return gate to Omega Base will deactivate. You will be stranded there. You'll probably die. If you don't and somehow survive the horde, well, then we'll come and get you. Contrary to popular opinion, Omega Legion does value competence in accomplishing mission objectives. And we certainly value assets that are able to survive difficult experiences. However unlikely that last bit may be."
Locate the armory and see if I can find a suitable weapon, but don't be too picky. Also may as well hide the plants where I can find them later on my way.You are informed that you may select an open room from any of the rooms down the various hallways and tunnels along the outer rim of the canyon. You go and select one (let me know any preferences you have) and store your plants there. s for weaponry, the quartermaster eyes you up and down approvingly. He then starts making suggestions and laying out equipment for your inspection. You have a wide range of options, but most recommended are: A sturdy helmet, a pair of hardened gauntlets, a throwing net, and a leather apron that covers your front and back but leaves your arms and legs free of obstruction. "Got any requests on special features, Big guy?' the QM asks.
Let's go grab an extra sword arming sword most likely patch up my armor if possible to increase effectiveness and get some general equipment and weaponry maintenance stuff. Also, try to get a better idea of...what this Omega legion place is like? How are people eyeing me up? Should I be worried about any of them potentially attacking me for now?Well, your armor is nowhere to be seen, so you get an ordinary version of hte same, and a an arming sword. The maintenance equipment as well. As for the other Omegas ... They seem to be keeping their distance for the moment. It's hard to read how you will end up interacting with them in time.
Do you have anything I could use? Im not able to use weapons or armors, as they are too heavy for me. If you have something with magic or some kind of tool... Anything would be better than going with nothing.Omega Legion is pretty open ended when it comes to magical items. I have a pretty active imagination, a lot of experience with the fantasy and sci fi worlds, and access to a wealth of information via the interwebs and a little creativity. So, I could design an entire suite of applications for your character, to make him extremely badass, while not negating the fact that he is, in essence, a big ol' floating eyeball. BUt I don't know what kind of stuff yo uwant for your character. I am inviting you to get creative, get specific, and come with suggestions on items.
Ask for magical gear, tools or anything else I could use that is not a weapon or armor. Potions? Books? Anything works.
What about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))
Great ideaWhat about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))
You get teh nerdiest looking giant contact lens in history. It consatnly emits a small stream of bubbles, which float around you mysteriously. It does not obscure your vision, however. Please note this lens in your charsheet, and the hat as well. The blue pointy hat sits a little low over your iris and a little over your pupil, obscuring vision a bit. It's a little large for you. attempting to slide it back so you can see tends to unbalance it so it slides right off your ... orb? I guess? So, to reap the rrewards of the blue hat, you must accept that it will be a cumbersome and inconvenient item. You have yet to discover the magic bonus it has. Please do so now. else I will be forced to roll on a large, random table for it. maybe several tables. And when I do that, I tend to amuse myself.Great ideaWhat about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))
Can I have an enchanted contact lens that grants me some sort of protection or a bubble shield and a pointy blue wizard hat that gives me some bonus to magic?
I'm worried about a nuke door kind of thing happening.It doesn't even have to be nuked. Just a regular door seems pretty effective.
While your character is balanced and perfectly fine, and therefore approved as is, remember that -2s can be lethal in any stat, so minmaxing like this is still risky. that said, welcome aboard, again. You'll be let out of a crate in the kitchen, because that amuses me.Why am I in a crate in the kitchen?
Try to get out of the crate. Where am I? How did I get here? Try to remember.You Flop out of the crate onto the stone floor in a wide open space. The room is brightly lit, with the sounds and smells of cooking allaround. There is lots of activity, with people bustling to and fro. THree beings surround you and the crate, looking at you with bemused expressions. One holds a prybar. You are actually in more of a storage area to the side of the kitchens rather than directly in the kitchen. Uh ... how big are you, anyway?
Big? Probably enough to fill a small room if I expand enough. But because of octopus flexibility I could probably still fit in a small crate. Probably 3 meters height? the arms can strech so I'm not really sure about their reach. 10 meters max? I don't know. What reach would a giant whip have?(4) v (1)(1)
What is the meaning of this? I am a king! Remove those stupid expression from your faces before I remove your heads from your necks, peasants!
You, the first one! Now bring me some food, I'm hungry!
The guy with the tool in his hand, tell me where is this place this instant and explain why I am here!
Third guy! I order you to dance to amuse me! I am on a bad mood!
Stupid peasants, if they don't obey me, strangle them with my mighty arms! Rip their heads and eat them!
Appear and check my location and any changes to myself, also you got a deal ozy.Well, your skin is now ashen, and you feel dry. Not thirsty, but dry. weird. You can feel the Geas in the back of your head - Omega's Tendrils creeping into your brain. Looking about, you see Omega Base in a different way as well - a source of life and energy. The heat doesn't bother you - it is welcoming instead. You can sense chains, though. Chains similar to your own. chains everywhere, leading ... down and in. You are standing in the center of a small depression in the middle of the central plateau of Omega. You look at your hands. You almost expect to see grey claws, but they look like they always have, but washed of color.
This is where I should be now, yes? If so, find the man in charge to give my after-action report to. Be sure to mention how the nonexistant briefing/prep time made it so there was some big miscommunication which resulted in part of the kids getting killed by my teammate and requiring to kill said teammate.you give a detailed mission report to the officer on duty. They make a note concerning the briefing time. They ask about the mission you got called away from: "Was the briefing for that mission - the one you were intended to go on - satisfactory?"
Finish off the lovely giblets, then head to my cave and rest if my leg is still bothering me. If I'm feeling better, go flying for some time first.You don't know if you finish the giblets or not, as you fall off into la-la land. It's a happy sort of sleep, full of fire and things to chase and interesting sounds and smells.
Attack one of the strong guys who tried to grab me then crush and strangle him with all of my tentacles while being annoying and spewing ink everywhere. Also try to bite his head off if I have enough time.(5) v (5)(5) well, you get a good grip on one of the guys, and the other guy gets a good grip on you. You essentially fight to a standstill, all three locked arm in tentacle, eye to eye, and so forth. But, even at three meters tall, your octopus beak is not large enough to bite off the head of one of these guys.
I demand to see your leader!
Look around for somewhere to rest and get some water, if I can get some water pour it on hands.you get a washbasin full of water from the pump in the shared space on the hall off which your room is located. You stick your hands in it. They remain ashen.
"This is strange and odd indeed."
Idky wonder if I’m supposed to be here or in the other thread still.(2) You are very certain that you are supposed to be in a brothel right now. Unfortunately, all you can find on your basin of wonders is a sauna full of older men, making various grunting sounds as they settle into, or rise out of the water.
Be very very careful to remain unnoticed while the dragon eats. Even if Dar is solid metal, he's the right size and shape to be part of the meal. While hiding, return to the magical inspections of the gnomish mods, if anything more can be divined about them. Otherwise, wait for the dragon to finish.(3) You note that the parts are intricately connected to the dragon's body. Fused in some unknown way. It's beyond your expertise. Clunkers would know more about this - it smells of clockwork more than of Lathalian Machinery.
Dar's going to idle by the sleeping dragon for a little bit, watching in case some twolegs come to mess with it, but he'll eventually decide to go off and hunt whatever small animals live in Omega Base. The first couple catches he'll eat himself, any extra he's going to bring back to the dragon, just out of sight of it, for use as treats.Ah, dang, I meant ot add that this update: once the dragon falls asleep, several of the beings approach it: some with cloth bindings, and others with various instruments.
Fly around happily in dreamland.doot doot doot. You see various very large, flightless birds, humming and beeping. Neato.
Oh. Well, in that case, Dar's going to stay hidden, and watch them start to work. I want to say he won't attack if they're not doing anything invasive... but he doesn't really believe that's a possibility, so he's going to start buffing, drawing the rage of fire into himself. He'll attack once they seem distracted by their work--standard anti-twoleg tactics, go for the neck, rip and tear, leap to the next, repeat. Use a blur gem charge, too.(5)(6)(2) You leap and slash, sending one of the beings reeling backward, to fall back against hte cavern wall, before leaping onto the next: a jumble of plantlike amterial. You slash, tearing chunks of organic matter from the being, and getting entangled in it's mass. A hand reaches in and grasps your neck, pulling you free.
Of course I am! Sane enough to talk, unlike those stupid peasants! They were trying to eat me, the fools! They got what they deserved for daring to hurt a king.Well, you can't see him through the crate, so you have no idea if he is a master, servant, or rogue scoundrel here to kill, steal, and destroy.
And I am not "Dinner", I am Rex Bracchium the First, the Octopus King! My kingdom is everything under the water!
Now tell me, where am I? Why I am on this crate?
Who is this guy? How does he talk? Is he a leader or an important figure? Or maybe just another servant?
If he leaves, try to break the crate to get out.
Search for the omega doctor ask him:"Hmm. you look to be undead, lad. Were you undead before?"
"Mind telling me what particularly happened to me? I remember fighting some rabscallions, getting winds, having some weird bubbly stuff surround me and then light being brough into it and chains, chains everywhere. Comforting yet confusing and haunting as chains of ephemeral nature should be."
Me points go into Strength and General Knowledge, bringing those both up to 0.There's an octopus waging war against the kitchen, there's an undead talking to a doctor, a cat fighting some doctors, some shady dealings going down along one edge of the base, and ... there are several groups of what appear to be veterans doing something to several of the links to elsewhere. Ooh! there's a gambling hall, and a fight ring. Looks like kickboxing just ended, and Irish fisticuffs is beginning! You also note several acts of eroticism in various places. I'll say no more about those, though.
”Man, the reception on this thing sucks. Let’s see if...”
Try finding something going on inside the base.
"Reply: Honestly, this one cannot remember much from that briefing. But merely the fact that there was one puts it ahead of this mission's briefing.You can change out your specialization if you like, or add some gear. I'm fine with either. As for missions, you can a) escort a person of interest back to Omega base, b)place seven portal sigils at specific locations, or c) slay a monster.
Complaint: Now, This one does want to point out the fact again that it had to disable one of its teammates with extreme prejudice, as to not lose the entire mission goal. Then there was the part near the end where it had to do the preperations for the teleport spell by itself until the captain came along. Honestly, this one feels as if it went through more trouble than it should have to ensure the mission goal was met.
Query: Perhaps this effort deserves a special upgrade? This one has the Clockwork Dust upgrade that is honestly...well...gathering dust so the speak, so that could easily be replaced with something more useful. If nothing else, this one's chassis can still carry more gear, this one thinks.
Satisfied Query: This one feels better now that its complaint buffers have been emptied. This one stands ready to take on a small individual task, if you need something done between missions."
Complain. Try to bargain the complaint into perhaps a special specialization or powerful gear. Also inquire if they have a small-ish, individual mission for me.
Pas'qet peruses Omega base, in search of someone who looks like they might know a thing or two about demons and the like. If he finds such a person, he sidles up to, and leans casually against, the nearest convenient vertical surface, crossing his arms and defocusing his bulbous, dead eyes in the vague direction of separate points off in the distance. Without turning his head to face and/or gore the individual, he coolly hums out the side of his beak,(5) you ask a guy with, like, the prettiest, vomit green, radioactively glowing eyes about warlocks, and he smiles that hideously delightful grin of death that warms your cockles or whatever you have in place of cockles. Looks like you've come to the right place.
"Hoooo, there, strangler. You wouldn't not'n happens'know where a cleverin' hook mites findsemselve a walrock's service, now wouldn't we not now?"
(If, for some reason, no walrock can be found, Pas'qet instead locates the closest thing they have to a kitchen in this backwards place, hoping to try the local cuisine.)
Set one of the birds on fire to cause the others to scatter. Then pick out a slow one to dive on and kill.(6) you set them all on fire. Now you have giant, angry penguins, marching in rank and file, coming for you.
Hmmmm. I do like killing fools and jesters. What is this place you speak of?"ah, looks like another one for team murderhobo. The arena is just what it says: an arena for fights. You go in, do battle with whatever comes out, and reap the rewards. Different fights have different rules and different risks and rewards. Not that anyone really cares. It's mostly bloodthirsty action. the true reward is in the battle itself."
Also I am not delusional! If you let those peasants stay anywhere near me I will break their necks!
Listen to his offer.
"No. I was alive, and not undead."(3) He does seem to have a chain." You have no idea how to grab hold of it though.
Check to see if he has any chains coming from him, if he does see if I can pluck it.
I would certainly be interested in hearing about escorting this person of interest.man, you get rid of the best stuff. Go ahead, take staff combat. And you get a sack of RANDOM TOTEMLIKE ITEMS. Oh, that will be fun to draw from. as for channeling power into your hands ... just tell me you are doing so. Not from totems though, straight from your battery. Totems are for external use - a way to connect your magic with the external world. Using one to affect yourself would only hinder the flow, really.
Also, for my reward, I'm going to try to be cheeky here and request a few things. Namely:
- Replace clockwork dust specialization with "Clockwork staff combat". Basically specialize with magically attacking with my staff (the beam and shockwave functions), since I've done that quite a bit lately.
- Ask for a sack/bag of various magical totems. The one time use ones I basically use as ammo for my staff. Whatever they have lying around, really.
- Ask if the gnomes can upgrade one or both of my hands to channel either the power from a totem or the raw magical power of my internal battery for extra powerful munches/tearing/strangling. I don't often use my hands but it's come up a few times, mostly for rp.
Dar hisses, making the metallic fur on the back of his neck stand up straight, while he channels a spell to make the fur more thorn-like. Then he thrashes around, trying to drive the thorns into his captor until they drop him, at which point he'll go for their legs before continuing his more lethal attacks. The plant person won't be attacked for now, Dar will just avoid it--he's mostly only concerned with killing the twolegged (demi)humans.(4) v (4) Your fur tightens and sharpens, and you feel it pierce the guy's hand, which in response tightens on the nape of your neck. (will roll: 3) Though it is a soothing feeling, you fight through it and lash out in that wild way that captured cats do (2) v (4) and strike mostly air, though you do claw up the Captain's arm a bit more.
Once back on base, work up the courage to ask the captain (or, if he's nowhere to be found, some other seemingly trustworthy authority figure - if I can find such a thing) if it would be possible for me to embark upon a training course of some kind.Well, I mean, you traveled to Omega literally right beside the captain, and have since stood right next to him for several turns while medicos were summoned to heal theDragon. He's now in combat with an angry metalcat for some reason, so you think it best not to disturb him just yet. (2) You go to the front office, where reports are usually done, and stand outside, peering in. The receptionist never notices you.
Surely the legion has dedicated instructors or grizzled veterans at a loose end, ready to help me become, y'know, more of an asset on-mission as well as providing an IC justification for whatever I decide to spend my level-up on?
((Forgot to mention: I most likely won't be able to post all that frequently for some time, so an offscreen training montage would be nice to keep Thrips occupied for a while.))
I'll research new gasses, I'll try to make a flammable one. I mean that shouldn't be hard right?(6) You set your room on fire, burning off your eyebrows and singing your hair as you flee the room. "Hey! what do you think this is? Gnome Country? Take that alchemy and find someplace else to burn down!"
A fight hall? Excellent! Head over there and see what the gist of the deal is.You head over to the arena and witness a rather typical fistfight between a couple heavies. Another fight involves pixies, wild dogs, and some kind of tree stump. Hard to say who won that one. As for rewards, looks like your typical black market underground kind of thing. You might get a piece of the winnings if you win. First fight, probably not, unless you offer collateral.
(Syv, just so you know, the dragon only has two legs.)((that would be a wyrm)
man, you get rid of the best stuff.((I'm sorry, but I just really tended to forget I even had it.))
Yay. Ask if there's anything that needs doing around here that an axe works for. Like, I dunno, a dangerously feral metal cat?(3) There's wood chopping, but that's not really suited to war axes. There's a zombie infested swamp you could ... weed.
Well, they can't fly, but where's the fun in avoiding them like that? Lets try something new. Dive down to the ground and kick up dust and dirt with my wings, feet, and tail. Then beat the cloud towards them with my wings, and take off. Watch the penguins trip over each other in the confusing mess of dust and smoke.(3) You float gently to the ground and stir up a small cloud of dust that swirls slowly at your feet. (6) The penguins march into the cloud and disappear, en masse. You feel a deep sense of loss at their going.
Well, I do like your idea. Let's go to that arena!Your crate is delivered to the arena. You have your choice of fights: troll, set of Skeet Riders (pixies on giant mosquitos), or the Garish(some kind of magic guy? the description was not entirely clear to you. The person describing seemed at a loss for the right words.
Fight in the arena.
Look around his room"Curious. I am sorry, I cannot explain further what has happened to you." his room is standard medieval fantasy doctor sutuff, with some steampunk thrown in and a trace of cyberpunk, in an item pulsating oddly in the corner of his desk.
"More chains one comes from you, odd."
"No! It will NOT let twolegs harm dragon further! Twoleg has done ENOUGH!""Moron. We're trying to heal him. And he has a name, you little shit!"
In the box he goes. Dar's not gonna give up, though; this time he'll reform the ground beneath the captain's feet to try and trip the guy, while continuing to struggle with his thorny body.
Well I’m certainly not giving up my TV bowl, but I’m in this to have fun more than anything. Try to enter into a fight!You face off against three goblins. They have an ax, a pike, and a spiked club.
Find the plants I left here and store them in the pouch belt. ((Also I'd like to know how the skill and stat points thing works))you do so. Anything else you'd like to do? Visit an apocathery, perhaps? (that's someone who specializes in herbs and potions and stuff like that.)
"You may need to relocate when you have found the target, as there may be some magical interference with the portal stones. When the stones glow green, you're good to use them."Quoteman, you get rid of the best stuff.((I'm sorry, but I just really tended to forget I even had it.))
"Eager reply: This one will accept this assignment."
Accept assignment.
Go against the troll. It probably is big, strong and slow, just like me. Also use my general knowledge to see if I know or remember anything about trolls that could be useful in the fight.Hmm. General knowledge usually pertains to your own possible experience, so for you it's mostly underwater stuff, and your back story has you completely ignorant of demihuman attachment to their children, so learning anything of use about the troll is going to be an interesting roll. (4) You remember that trolls are a thing, and like you said, they are big and strong.
..yeah, I didn't get to eat them! But I might be able to get them back, if this dust cloud leads somewhere!(1) you spring into a maelstrom of dust. it tosses you about like a bug.
Spring ahead through the dustcloud to somewhere else.
More talking and possibly walking"Well, the Captains are the highest authority I know of, inside of Omega. Might be a Colonel or something above them. I don't rightly know. AS for who runs the magic ...i'm just a doctor, lad, not a library. I don't rightly know."
"Well, who runs Omega Legion, or rather who over sees the magic behind our brands. That may have to do with what happened."
Go chop some zombies. This should be pretty trivial.You are dumped into a swamp. Pretty much immediately, several dozen zombies rise up out of the swamp and surround you. Did you ever get an axe, even?
Assuming I have me knives still (well, at least two, I don't think I lost that many during my various shenanigans), take out the fucker with the pike first if I can. Constantly keep moving, circling around them and not letting them back me into a corner or any such thing. Hit their legs, arms, etc when they overextend to attack me - if I can hit their weapon hands, all the better.If i recall, you lost all your knives when you were arrested, bound, and stripped of items. Well, you get to experience combat unarmed. at least you have a +1 in that. (5) v (2)(1)(1) You chuck some sand in their faces and thoroughly disorient them. The pike guy misses you, while the other two collide and are off balance. All three weapons seem a little large for you to wield properly, by the way.
Also, like, throw sand in their eyes and stuff too. Taunt their mothers.
Yay no one stole them.You find a room filled with various herbs, potions, tinctures, and equipment. something boils in a cauldron on a bed of coals to one side. It's pungent. The apothecarist herself is larger than you, severely scarred, and wearing a mishmash of bits of armor over her oddly shaped body. "Mind the wares. Try not to break or spill anything. Careful of the pot. It's hot." She says in a mild, smooth voice.
Find an apocathery
Look at the area surrounding the park, any structure or something I can see? Also, look over the people in the park, is my target among them?(5) you see a bell tower, a line of shops, and a couple paths through the rather large park. Some beings with scrolls, codexes, and initiate robes are moving about on the bell tower side of the park. You do not know what your target looks like, just the name you were given. I don't recall giving you a description of the being.
If yes, approach. If not, try to use Robot COmputing to figure out where to look for my target and follow the directions it gives me.
Did you ever get an axe, even?This is exactly what the character sheet thread is for, emm-eighty.
"Well thank you."On base your hunger is restrained. So you don't feel it except as a mild ache and a small buzzing in your head - a reminder of things forgotten.
Search for a captain, how is my hunger by the way?
Commune with the gators. Offer them freedom and food if they become allies in my fight against the troll!. If the gators agree to at least not eat me, hide in the water and use my natural camo to prepare a sneak attack on the troll with the gators.(1) and now we get to see why -2 in charisma is a Bad IdeaTM. You somehow manage to piss off every living thing in the flooded arena. They are coming at you with a vengeance! No hiding for you, even though octopuses are good at that. Alright, gonna be three gators and then the troll attacking. (4)(2)(1)(3) The first gator latches firmly onto one of your limbs and bites hard! Con roll: (2) oooh, too bad. You lose about half that limb. You manage to evade the other two gators for the moment, but the Troll gets a glancing blow in on you as well. (4) but you shrug that off with relative ease. Ther's a lot of cheering happening when you get bitten, by the way.
a speed roll to determine number of attacks you can make this round: (6) okay, you go into a sort of berserk trance. Not a rage, necessarily, but you've definitely gone into overdrive, as it were. You manage, in half a dozen strokes, to put down as many zombies, clearing the area within arms reach with ease. Intelligence roll: (1) You then plant your axe and pull your arbalest. Your axe immediately falls over and sinks into the murk. I'll stop there, because that's a decision point and i don't want to have you do one thing when you would have wanted to do another here. But you still have movement available before the next wave of zombies is upon you. Bear in mind, bersert states end.Did you ever get an axe, even?This is exactly what the character sheet thread is for, emm-eighty.
Look upon my axe, ye mighty, and despair! (http://www.bay12forums.com/smf/index.php?topic=159592.msg7562715#msg7562715)
Quickly chop through where the zombros are thinnest, so I can approach the problem from one direction. Once no longer surrounded, make sure there are none laying in wait beneath the water, and start chopping down zombines one at a time as they approach. If some of them hang back or attack from range, shoot them with the arbalest.
Don't rush things if the zombies aren't moving too fast. Be deliberate with my axe strikes, aiming to destroy one zombie with each strike. Use both hands, planting the axe when I switch to arbalest so I don't have to aim one-handed. Reload the arbalest whenever I get some breathing room. Fall back if necessary, but do not advance, and make sure to check for submerged zombies whenever I move. If a much stronger opponent appears, position to separate it from the lesser zombies before engaging.
Fold my wings and ride out the tempest.(2) you fold your wings, but they seem to fold right around you, round and round, binding you up like a cocoon. Now you are falling like an arrow through the storm.
Thrips lingered there - just inside the doorway to the office - for some time, like a bad smell."There are those in the Legion who can and do take others under their wings, and yes, we have a bit of a training regimen open to all. We can take you out to the training grounds and give you a variety of tests to determine what role best suits you, if you like. But .. as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that."
When this strategy proved ineffective as a means of getting anyone's attention, he hesitantly raises a fist to his mouth and coughs.
Wait around some more, try and work up the courage to gain the receptionist's attention with a theatrical cough/throat-clear. If successful, shuffle over nearer to their desk and say the following:
"Erm, excuse me [SIR/MADAM]? Ah was wonderin' if, me bein' fresh back from a mission an' all, if I could maybe do s-some sort'f training course, likes? 'Fore I go off on another job, seein' as I don't know much 'bout... swords an' fightin' an' dragons and, well, most anythin' what would come in handy out there."
He takes a deep breath after stammering out this long-winded query, then quickly adds, "Is there someone 'round here what teaches new folks that sorta thing?"
Enquire about the possibility of receiving some actual formal training in the arts of warfare, combat and general not-dying, as opposed to just continuing on scraping by out of sheer luck, my wits and whatever survivor's instinct I can scrape together.
ask the...person...if she could brew the plants into useful medicines for later use."Sure can, sure can. But sometimes it's better to have ingredients than potions, you know? never know just what you'll need to fix, and one medicine might be good for cuts, while another is good for bruises, and a half dozen others might suit for the various poisons, hangovers, curses, and so forth that you might encounter.
((Green is quite readable in both darkling and default, Oz.))
"Release this one! Druid that helps twoleg is traitor to nature, no better than poacher!"
Dar will (magically) command the plants to let him go, thinking that they're summoned by another druid. Then he'll stand away from Grey and the newcomer, assessing the situation. If immedistely engaged in conversation, he'll probably continue talking, but otherwise he's going to rush back to the dragon.
That's quite alright, using my hands is still entertaining!Speed roll(6) You dive inside the guy's reach as if he were standing still. attack: (2) somehow you miss his groin as you somersault into the attack, (4) but as you come to your fet, you leap back and slam your head into a very sensitive spot, dropping that goblin like a rock. A very high pitched and squirmy rock.
Quickly close into the pike guy while the other two are still off balance and he still has to turn around to face me. Get inside the reach of his weapon and hit him in soft spots - throat, groin, eyes, etc, until he falls down. Then stomp on the backs of his heels to make sure he won't get back up.
If the other two manage to charge at me while I'm doing this, shove pike guy at them and continue maneuvering around to their sides or rear.
Well now. I put on my wizard robe and hat, but which I mean I'll close up my anti-magic cloak in an attempt to make it look a little regal. Then go and speak to one of those initiates, but move and speak a little more robotic than usual, so that they might think I'm more of a sophisticated mindless automaton."Sure, sure. This is the University" The fella waves around at he buildings on the edge of the park, "and Professor Dask's office is on the third floor of Faltermeter Hall - that building to the left of the green there. Saaaay, wouldn't you be more interested in Professor Feldebetten's office? He's the clockworks guy on campus, after all."
"Polite greeting: Hello good sir and/or madam, this unit is having trouble with its geolocation parameters.
Query: Could you be so kind as to point this unit in the direction of the [university] and/or the person of [Mister Dask]."
(Wait, my specialization let's me control underwater animals. I thought that roll would be will, not charisma. )(you were offering perks for in exchange for alliance. That's charisma. I didn't even look at your specializations to see if you could control them, since your action was persuasive rather than dominance.)
"... as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that.""Well... I been doin' a fair-good job'f it so far, by my reckonings."
"Hrm. A poacher? A hunter who hunts with disregard to human laws? You have a funny sense of right and wrong."
It's all comfy being folded up like this. Like when I was in that egg.(5) you get going really fast, and the world opens up before you. It's BIG!
Try to use my tail to start myself spinning around the roll axis. Whee!
Start filling out the forms, curse bureaucracy(3) soooo tedious. you eventually finish up and hand the stack back.
"Woo! Suffer, bitch!"Groin stomp auto succeeds, and that gobbo is out for the count. (2) But you are rushed by the other two. No time to separate them now!
Punctuate my statement with a groin stomp to make sure he won't get back up. Then keep moving, keep both other goblins in my sight. Try to maneuver them so I can attack one at a time.
Stow the Arbalist so the strings don't get wet, and pick my axe back up.Stow? Another intelligence roll, then. (3) You chuck the Arbalest off to the side, toward what looks like firm ground, slightly above the level of the swamp. (1) you miss, and the Arbalest sinks with an unsatisfying plop! (4) and you plunge headfirst into the water to fish out your muck-laden Axe. You stand, covered in grime. Your axe is likewise grimy. And the enemy is upon you once more.
IC, everyone knows about the brands. you get yours before being transported to the Omega Base. It identifies you as an 0mega. That means you were already conscripted into the Legion. It's how you got here. If you prefer, I'll antiretcon and let you fight with seven and a half tentacles against three angry crocs and a raging troll. No rematches if you keep the retcon instead.Can I ask for a rematch with the troll again? Also request someone to explain to me what just happened (since I don't know IC about brands and the omega legion at all).Spoiler: pointless stuff (click to show/hide)
Hmmm...I'm not sure if I'm to go on that kind of a mission...but since you brought it up I might like to try it out, so I'll be asking around about how to get there and (maybe) who can go with. That being said, I accept your offer with thanks and a promise to repay you upon my return...if any and if I manage to find something to repay you with...depending on what you prefer."Well, keep an eye out for exotic ingredients, obviously. I'll collect fro mwhat you return with. Otherwise, I'l collect a favor later." You recieve the potions and whatever that I said you were getting. Put them in your character sheet.
Say it and...well I guess wait for a reply...
His wry grin is also marred by a sudden, inexplicable bout of drool, which, unfortunately, is punctuated by a loud, violent sneeze. "I'b so sorry" Thrips mutters in the general direction of his victims."... as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that.""Well... I been doin' a fair-good job'f it so far, by my reckonings."
Thrips attempted a wry, dashing grin as he spoke, the kind of expression he imagined a seasoned adventurer would wear, but the effect was no doubt mostly ruined by his lacklustre enunciation and wildly careening lazy eye.
Thrips attempts to crack a joke, before embarking on a training course consisting of a mixture of options B and C.
Pure "B" is tempting, but it would be nice if he could gain some useful skills as opposed/in addition to advanced basket-weaving or trigonometry or whatever gag skills the GM's twisted mind is likely to come up with.
(5) Well, Dar learns that it's a sapient tree - ancient by the standards of all living things, though this particular treant may not be considered old by it's own kind. This one's origins are on an intersect plane between the Prime plane and the plane of Sunlit Rock. A plane full of greenery, full of energy. A plane of solidity and permanence. Dar notes that this creature is very much linked with nature. Even Omega base seems more alive whee he walks. More real, more permanent. Dart senses this one's link to Omega is a link of vibrancy and power. Furthermore, Dar knows clearly that this one is very much his superior in service to Nature.Quote"Hrm. A poacher? A hunter who hunts with disregard to human laws? You have a funny sense of right and wrong."
((This is my bad, Druidic is hard to actually translate, though Dar would have used it to express that term, since it doesn't really exist in English. Fix'd, in this post.))
As he always does when he meets a new being, Dar will examine its nature and try to determine what it is, and where its origins lie. While doing so...
Dar stops struggling, but bristles at the insult, his eyes narrowing dangerously. After carefully considering his words for several seconds, he replies sarcastically in druidic. "Jat, Quara popurka Qothasa hazura. Bo Rhogurirenrij va kor jajo, dov?"
He continues to glare for several seconds after that question, but eventually gives a defeated sigh--which comes out as a hiss. "What does it demand of this one? Cat is defeated, it is aware."
"Reply: Negative. This unit is currently running the messenger parameters to deliver to designation:[Professor Dask].You do so. After a moment of shuffling and an indistinct response form within, the door opens. A lean, tall humanoid with liquid green hair pouring down his shoulders, and bright yellow eyes looks out at you. "Good afternoon. May I help you?"
Gratitude: Thank you for your time."
That went smoothly/ Go over to Professor Dask's office now that I know where it is, and politely knock.
((Ozarck, where are youuuu? :'( Come back to us, please. I promise we'll be good.oops, sorry.
Edit: omg he's online! He came back! Hooray! c:))
((Now that I remember, what happened to Grunts: Second Wave?))I got overwhelmed. I really enjoy Grunts, but it is a lot of GM work, especially in addition to Omega. If this game ends, I will consider taking Grunts up again.
Oooh! Lets go somewhere different from Omega.
Unfold my wings and begin flying again. Maybe along the seacoast? Or around some high mountains? Or over some sandy desert? Just somewhere new.
Continue to wait, try to see ifthey have a water despensor or something...maybea cofee machine. Something while I wait to be told what to do.Someone offers you a small drink, which you accept and drink. Shortly thereafter, you are issued into a lieutenant's office. "Let's resolve this quickly, if we can. You are due to be briefed on a mission. What can I do for you?"
Find a source of water where to swim and relax, then try to find someone interesting to talk or eat.Best you find is a bit of a mud wallow under an overhang. But then, an announcement for a mission briefing disturbs your rest
Drop to my knees as they charge in and break a leg as they charge in - catch an ankle with one hand and smash the accompanying knee to the inside with the other, basically. Then either dodge roll away or scramble out if the one who I attack ends up falling on top of the other guy.(3) v (4)(4) you manage to keep inside the reach of their weapons, dodging between them and making them interfere with each other's swings, but you only manage to land a few glancing blows. (3) v (4)(2) after a few more passes like this, you manage to land a solid blow to one of the goblins, while the other sends you flying with a solid backthrust. A ref calls the match for the sole surviving gobbo, but hey, you beat the point spread.
Clunkers cocks his head slightly to the side in a stiff and robotic manner.The being blinks and visibly changes shade, but, after a moment of silence, he gestures you in with a weak smile. "I didn't ... If it's not too much to ask, lock the door when you leave, and alert the Provost. I'd hate for a student to come and find my body.
"Query: Is this unit speaking to [Professor Dask]?"
If the answer is no: "Further query: Could you be so kind as to point this unit towards the current location of [Professor Dask]?"
If the answer is yes: Clunkers will ease up on the overly robotic mannerisms so long as nobody else in the vicinity. "Reply: Greetings, professor Dask. This one is an Omega Operative. This one has come to pick you up, could we discuss this in private?"
Do we get any kind of gear before the mission? I want some magic jewellery since I can't use weapons or armor. Any kind of magic ring would be fine.((reply is above so everyone can see it)). Make a list. You are capable of wearing eight rings.
I vote for drop location 3 and ask if we can have any equipment for the mission like rings for my tentacles.
Try to figure out what exactly happened to me before going to the mission. check to see if the chains come off him. Oh yeah and remember to get a sword this time.You failed to return when the mission was over, and Omega base sucked you in and mutated you into a sort of ghoul. The chains connect to this guy as well. You heading to the armory? a sword is easy enough. anything else?
Go run about on the new leg for a bit. Where am I?The plains above Omega Base. You run in the sand for a bit. It feels comfortingly warm, and the leg is whole.
Clunkers will remain unmoving, standing still like only a construct can.He is visibly relieved at this, and agrees to accompany you to Omega. He asks to visit the provost first, to give notice of a leave of absence. Once that is done, he'll accompany you ((feel free to assume that happens, unless you want to drag him off without the visit. It really doesn't matter))
"Polite reply: Please, do not panic. It seems you are mistaken in this one's mission. Allow this one to clarify.
Begin playback:
"There's an expert on runic portals in Strashfern. Name of Enning Dask. We require his expertise. He is to be treated as a guest, and not as a hostile, a prisoner, or an Omega. The University is whee you will find him."
End Playback.
Query: Do you understand?"
Explain to the good professor that I am not a murderbot send here to murderize him.
Welp...I appear to be set...so I guess I'll ask around for how to get to the "rusty...thing in the sky" but don't go yet untill I have a capable team. (Also since I got these potions...were my plants used up...or do I still have them?)You will be transported there when the mission starts. We have several means of transportation. The simplest are the flying carts we sent last time.
I'm quitting this game. If you want to write Dar'yajira out in a smooth way, I suggest you retcon him into having been killed by Grey or the treant thing, after he refused to stop being aggressive. Dying after attacking something far stronger than him is a fitting end for Dar.Ah well, that's too bad, but not really a surprise. Sorry to see you go.
Look around and try to figure out how I got here. Then fly back to my cave. Hope nobody touched my stuff. Fear anyone who moved my rock!(1) you only remember hurting, then sleeping, and now this. (3) you return to your cave and nudge your rock around a bit. It smells like gnome. You are not sure if that is because someone touched it, or because the whole place kinda smells like gnome. And explosions.
I would like rings that would cause effects like these:
-Ring that helps me cause more damage
-Ring that helps me resist more damage
-Ring that makes me more stealthy
-Ring that makes me resist magic, elements or the enviroment
-Ring that makes it easier to control others
-Ring that makes me smarter
-Ring that makes me more agile and nimble
-Ring that makes me more charismatic
These are just suggestions, please give me interesting rings and surprise me.
mabe a shield, other than that I'm goodokay, you get a sword and a shield. sturdy, reliable, mundane. any time you are being attacked, remind me you are using the shield, so I can give you the defense bonus.
Eh...guess I better take another look inside the armory for any additional useful equipment/items...just in case.you could totally armor up, get better weaponry, get special items like mechanical drones, whatever. If you really don't want them, no worries.
Gak, seeing this opportunity for what it is, takes as many enchanted knives (whether just 'standard' supernaturally sharp stuff or more esoteric effects doesn't really matter) as the Armory will let him get away with.Some randomly enchanted knives eh? Let's see, what's your strength stat .. 0. Okay, you can carry oh, say eight knives total. Let's roll them up.Oh, you get a nice bandolier and a couple straps and things with which to secure your weaponry.
Retroactively leap into action after only a minute or two of fearful indecision, as opposed to multiple turns' worth.I think you are out of coins, but you have plenty of time. why were you tryingto feed a troll again? also, nt only do you get your chilies, the kitchen staff loads you up with food. Looks like an end of season clearance meal is being prepared. Gotta get rid of all the perishables that have been sitting a little too long maybe?
First, sneak into the kitchen and fill my pockets with a bunch of hot chillies or other spicy vegetables. If anyone objects, inform them that it is a matter of life and death and that, besides, I was the one who arranged for a shipment of more-interesting spices to end up here during my first mission, anyway, so letting me stuff my pockets with chillies is the least they can do by way of thanks.
Then acquire a bunch of some kind of snacks or other that seem most likely to appeal to a troll. Stuff whatever-it-is in a bag, then take stock of my inventory. Do I have any coins left, at all? How am I doing for time?
Before he knows it, Thrips is alone again, standing on a cliff overlooking the Omega Base, with a rather confused memory of the trip up. He does remember that he has a task now. He must bring the contents of a troll's pockets to ... someone. In the dining hall. In one hour.((That's why I'm trying to feed a troll, though it's really just a back-up plan. Haven't actually thought up my next action yet. I'm kinda worried about all this end-of-the-world-and-potentially-the-game-itself business, though...))
((training commenced for thievery and persuasion. Thrips is excellent at being unnoticed, and pretty solid at humanoid interaction, so he's getting a crash course in that as well. Isuppose you could leverage your cooking ability to alchemy or potions if you really want to though))
((I'm sorry I haven't been keeping up. It was kind of busy and didn't mind a break in between missions.))((No problem. that's how these things go :) ))
I'll look for a lab and try to make a flammable gas, once again.
((Sorry about my absence. You know how it goes))((I do indeed))
Let the man go inform the provost, but make sure to stick with him at all times like an overbearing bodyguard. Because that's basically what I am right now. Stay that way until I can safely hand him over to my superiors back in Omega base, then ask what else they want from me.
Right right. uh, so anyway, go find a troll then, I guess.Before he knows it, Thrips is alone again, standing on a cliff overlooking the Omega Base, with a rather confused memory of the trip up. He does remember that he has a task now. He must bring the contents of a troll's pockets to ... someone. In the dining hall. In one hour.((That's why I'm trying to feed a troll, though it's really just a back-up plan. Haven't actually thought up my next action yet. I'm kinda worried about all this end-of-the-world-and-potentially-the-game-itself business, though...))
((training commenced for thievery and persuasion. Thrips is excellent at being unnoticed, and pretty solid at humanoid interaction, so he's getting a crash course in that as well. Isuppose you could leverage your cooking ability to alchemy or potions if you really want to though))
Look for any better armor than what I've got, and maybe an additional suitable weapon in case of certain situations where my gauntlets aren't doing much so that I can quickly swap to the alternate weaponyou find a stone necklace that, when worn, harden's your fur into something like fibrous diamond.
>Cautiously approach the spot where I was accosted by that one troll one before, attempt to ascertain whether he or she is still there after all this time.(2) you cautiously approach the area, but the troll is not there.
They don't seem to move very quickly, after all...
"Query: The scouting out of locations sounds somewhat important in the light of recent events. This one is sure you can find other bodies for simple grunt work, but things like that this one is more than happy to help with."You would, undoubtedly, be the most tested, competent being on that mission, were you to go. However, we will not force you to make that choice. It is expected to be a troublesome mission for all involved. Hot dropping ... hmm, that gives me an idea. Yes, if it comes to it, perhaps that wold be a useful idea."
Hesitant statement: This one will go on the mission for the heart if command so desires. However, this one is still somewhat averse after the general incompetence of last mission. Also, this one questions if throwing more bodies at this objective than you already are will increase the chances of succes.
Proposal: Perhaps this one is better used to complete secondary objectives like the exploration, with the option of being hot dropped as support if things go awry in the main mission?"
Conversate.
"You would, undoubtedly, be the most tested, competent being on that mission, were you to go. However, we will not force you to make that choice. It is expected to be a troublesome mission for all involved. Hot dropping ... hmm, that gives me an idea. Yes, if it comes to it, perhaps that wold be a useful idea.""Reply: Excellent, this one is glad that you like the idea. This one also feels that the people on mission should do without this one's support for the time being. Perhaps they will come to appreciate this one's efforts then.
Can the legion actually do anything with a world like this? If no, just head back through the portal.Well, you're not there for the world, you're there to make contact with the intelligence which shares some of Omega's core values.
If yes, start heading for the city. Scout ahead with robutt computing for danger first, though.
PYLON notices a scurrying rat and vaporizes it.k
Let's try doing that trick I pulled with the Goblins again. Try to cross-reference what he's saying with languages in my databanks from my time in the magister's "service", and piece together a way to converse with the being.(4)you consult some linguistics texts and stand there for a while learning the language from this person. It doens't give you immediate mastery or anything, but as you've been fond of pointing out: constructs can wait with the best of them. anyway, you develop a rudimentary grasp of basic sentence structure, and the differences between verbs and nouns. You can now ask "how much for three (big purple fruitlike things), and "where's the toilet?"
If succesful, ask him to speak to their leader/elder.
If unsuccesful, try some other form of communication. Pictograms, maybe. Interpretive dance?
Observe, record (and maybe try to cross reference the ritual with data from my databanks). Patiently wait, but also check for background magic that might be trying to harm me.cute by whose standards? yours, mine, or Clunkers'? For me, they'd be neither cute nor hideous. The blobs might be a bit disturbing to Clunkers, being all meatbag with no meat, while the triangular things might appeal to his inorganic aesthetic and sense of order. The stick guys ... probably the most attractive to clunkers, being all smooth and shiny, where the conical fellows are more dull, colorful, and with a well-worn look to them.
Also, slightly off topic, on a scale from newborn kitten to mangy old dog, how cute are these blobs and other gentlebeings?
>Cautiously approach the spot where I was accosted by that one troll one before, attempt to ascertain whether he or she is still there after all this time.(2) you cautiously approach the area, but the troll is not there.
They don't seem to move very quickly, after all...
Just sit completely still and observe as the command people discuss who's at fault for what and what the next steps are. Sooner or later one of them is bound to remember I'm here and give me a new assignment."You can return to your duties exploring new portals, if you wish. However, we have another option available to you, should you choose. There is an Archive located within an Automaton traveling one of the Mechanical Planes of Order. We wish for you to access this archive and collect data regarding Arataxa The Destroyer, The Seven Halls of Deminius, and The Plane of Echos."
((So, since I already have a hiding spec, do you think I should take a more-specific 'sneaking' spec to reflect my recent training, or just boost my hiding skillz? It's also kind of tempting to learn to jump and swing my way between rooftops like some kind of swashbuckler now that I mentioned it as an example.A sneaking spec would be fine. Feel free to do something more athletic though. boosting your hiding isn't really necessary, but is a possibility.
Also... those options. Uhh, I just started playing again, I don't wanna go die immediately on the mission, tyvm. :P))
Keep my head down and look small and unimportant - shouldn't be too hard, really.
If the cafeteria starts to fill with busy, purposeful-looking types who seem like they might be scouting around for recruits to help deal with whatever weird crisis is going on (Thrips probably hasn't a clue), make myself scarce and go for a relaxing walk around the canyon.
"Reply: This one is interested in going to this archive. However, this one would need the full parameters for what this one expected to do there, this time."Let's see, a full briefing. You are handed a sheet of paper:
Archive mission accept. Hopefully recieve full briefing so the superiors don't need to bicker about stuff I forgot to do while never being told in the first place. Ya just can't trust management, can you?
((Sorry, I'm currently working on my graduation project, so I haven't really been paying attention. It's done by the end of the month, so then I'll be more punctual about updating.))take your time. No worries. Anyway, the large container has a control panel or something at its base. Otherwise, the room is empty except for what I described before. There are a couple exits, including a ladder and catwalk up above. The catwalk runs along the various inlet pipes, and to doors in the walls next to those pipes.
Let's go take a look inside that room with the large container. Use my eye-flashlights if it's too dark. Just have a general look around for now.
If you're feeling bored, shall we dust off the leafthing and see what happens? :DIt's your character.
b) possibly instituting a pay system, inventory and item purchase systemThe game's going PTW?!
These changes sound cool.It's not really going to be the robot type of construct. I was thinking of something like "soul of an executioner/butcherer/criminal linked to a huge chunk of enchanted iron."
And dang it, random! Guess I will have to hold off on my characterstolen frominspired by see-creepio
Do you need help with suggestions for anything specific, like magic or types of creatures?types of magic, types of creatures, stats to keep, stats to remove, stats to add, same with skills. Also, mission types and the like.
Power Within is the best spell.Especially if combined with the Red Tearstone Ring. They both stack and buff damage like crazy at low health.
Could you get the new character rules out soonish? I wanna play with 'em. :3
For mission, you could also add a "risk" aspect, with lethality levels of Medium, High and Suicide, which could also affect rewards.Yes. This is good. Consider it done.
For example, a simple fetch quest might be Medium risk and Long duration while stopping an asteroid from destroying an inhabited planet could be Suicide risk and Quick lenght.
Sounds fun, I think we have hit the point were a wiki may be nicea Wiki has been suggested in the past, a couple times. I'm not opposed, but with five active players, it might not be all that important :P
I think I would seperate magic into offensive and defensive magic, stat-wise. Like you have spells that attack, debuff, take from others, and spells that heal, defend, buff, etc, just to make it less of a universal stat.Over the course of the game, I realized that magic was rather universal in this game. dividing it into soething like attack, defense, and utility magic, orlimiting it to specific spells (ala the wizard spells from DnD) doesn't really fit the gameplay to date. What I am planning on doing - to make the Character sheet match the reality a bit more, is to make Magic a stat or attribute, and to make the use of magic governed by the other skills. that is, if one is attack ing with magic, it is the attack skill that matters. The magic affinity determines the kind of effect, and the magnitude of effect. I think this addresses the issue that magic was always a sort of OP skill, and the various combat skills were dump stats, as well as making pure melee builds and other non-magic dps builds more effective.
Maybe there should be an option for dumb, melee only brutes for magic. I was thinking of something like weapon magic, in which a fighter could focus their energy on a weapon or their fists to increase the power. For example, causing a blunt weapon like a mace to emit shockwaves on impact or making fists strong enough to bend steel.The option for pure melee characters is, as I mentioned in response to Dev's comment above, part of what I hope to accomplish with the rework. As for teh creature types, i've added them to the work in progress new rulesheet.
Elementals, spirits and other incorporeal energetical beings could be their own creature type, too.
Power Within is the best spell.The more you guys give me feedback on what's good and what's bad, the better I'll be able to put it together.
Could you get the new character rules out soonish? I wanna play with 'em. :3
What does unnatural weapon and natural weapon mean?as explained in the rule spoiler, natural weapons are parts of one;s body, or other effects natural to pone's character: tooth, claw, spines, breath weapons, gaze weapons, certain other magical effects ... while unnatural weapons are things like swords, bows, knives, clubs, and magic that one has to consciously activate (like spells).
Here's my first draft. I don't think it's correct, also I want to change some stuff later. How big is Gargantuan? What do I reduce for special abilities and features, stats, skills or substats? I'm not sure which parts apply for only stats or substats or skills and stats.What is "Soul Powered"?Spoiler (click to show/hide)
I'll do a description and give it a name once I finish changing the sheet and the finished thing is confirmed to be good.
The special stat does not get a rank like the others. The special stat is for special attributes that you buy at chargen with ranks from the other stats.Spoiler: Couldn't resist (click to show/hide)
Please describe the being's physical presence in the material plane, if it has one.
How are you assigning points to the substats? Do you remember how many level-ups you've had?Spoiler (click to show/hide)
"Soul Powered" is that the golem is literally using a soul in it's core as a power source and identity. Thus, it would have an affinity to using souls as a source of power. I reduced 4 stats to increase one and get the special feature, which would be the core itself.The Golem's Identity is located in the Soul at it's core? It's not really a solpowered golem then -it's a Soul with an artificial body. Technically, it counts as undead, and the magical affinity would be necromancy.
The Golem's core, located in the inside of it's chest, is a solid metal sphere with the Omega brand engraved on it. It contains the soul of the Golem and it can be disconected and attached to other things to transfer the Golem's conscience and give it a new body. If the original body is destroyed or rendered unusable without a lot of internal damage, the core can be recovered from the wreckage and given a new body. Doing this causes the Golem to "reboot", causing some of it's memories and skills to be lost.
Hmm. Here's a base stat sheet for Gak, not counting however the bonuses from missions factor in (completed 2 now).This looks good. Let's see, Gak went to the desert city and now this Lathal mission, right? was there another mission? I think 2 level-ups is correct, plus whatever I give at the end of this mission.Spoiler (click to show/hide)
I don't really want to play as an undead. Can we just say that it's a construct, that the core has multiple souls (mostly criminals and the like) used mostly as a power source and the Golem's personality just happens to be a combintion of all of them?That still counts as undead. You want your character to be souls stripped from their body and stuffed into something else - that's undead. You want to play as undead, you just don't want it to count as undead.
In the, ahem classical literature, the Iron Golem is powered by a piece of dragon bone at its core. So its nature should be Draconic.not really. If the bone is a battery, I'd still call it construct. Otherwise an oil-powered creature would also be necromantic.
So how do levelups work in this system then? Does it take a certain amount to go from one category to the next? Otherwise I could theoretically have gotten to Exceptional melee combat by now, and I kinda doubt that's supposed to be the case for people who've gone on two missions.good question. I do believe it will take a certain amount of points to go from one level to another. probably something like 1,2,4,8. And I think each mission will have a given amount of level points set at the start. For example, on a high risk mission: surviving to teh end 1 point. actively contributing to mission objective, 2 points, actually completeing mission objective - 2 additional points for those who actively contributed. For low risk missions, the reward pool will be smaller.
Hmm. Shall we have two separate exp pools for stats and skills, or combine them? The current system of having both stat points and skill points is inherited from ER.I've been considering that. At the moment, I see no real reason to divide them, except in character generation.
Uh, how about this.this doesn't really change anything. You still have the core acting as the personality, which is taken from a dead guy, as well as power source. Thus, necromantic.
It's a personality core and artificial-magical brain that contains the essence of the Golem, and it uses souls as a power source to continue working. It also assimilates the souls' memories and implements them on itself to "improve and learn from their experiences". This results on the Golem gaining a personality similar to the original owners of the souls, which were mostly criminals.
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy"....
Nothing at all.I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy"....
How much do you know about warhammer 40k dreadnoughts?
wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)It's kinda "necromancy" too if you think about it, isn't it? Something that should be dead, but isn't.
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
Nah, it's just... EXTENSIVE life support systems.wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)It's kinda "necromancy" too if you think about it, isn't it? Something that should be dead, but isn't.
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
I think Terminators would count as undead in any case.
Why would it only be necromantic forces that push a soul from some dead guy into a new body? One could see divine energies doing the same thing, for example. Additionally, I was under the impression that creature type depends on the nature of the body, not the nature of the mind inhabiting it. For example, would a necromanticly-preserved soul stuck to a life energy-powered living body act as undead or living, for the purposes of magic cast upon it? I'd imagine that a standard healing spell would be able to regenerate the body of such a creature, as said body is still alive.there would be significant conflict between the life-driven body and the necromantic soul, just like there was significant conflict between Noir's Death Magic and her Healing Magic.
So, after checking in on Omega and noticing that the game was doing a major rework anyway, including expanding the tempdeath system to being much more reliable, I started talking to Oz about possibly coming back to the game. My big hang-up on the subject was that I get to bring back Aylia again, though I was ready to accept some rather major damage to her from the events that removed her from gameplay.One concern I have here is that you are dropping a skill and a stat by one level each to get the special stat. I intended for the special to require two stat levels to acquire. I have mixed feeling s about this though, as we are discussing the possibility of combining the XP pool for stats and skills, which I think is fine.
We spent some time talking it over, and she's getting some very extreme nerfs to her shifting abilities, getting locked into using Fey rules, having a Black Mark put on her that frankly alarms me quite a bit, losing a lot of herself (including all of her elven heritage, her forms roster, and even her ability to return to her base form), and so on. but... well, she's got a chance again.
So... working out what her new sheet will look like:Spoiler: Aylia (click to show/hide)
Mission count: 4.5 (Alchemist, Wedding, Rampaging Machine, Lathal, Guest GM), none of which are included in sheet at this time.
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".Oh my Gosh, have you seen Pancaek's Clunkers? Here, let me help you out.
wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)I'd modify it a bit, since a brain in a jar still needs nourishment. But this would be considered a Cyborg - a living-machine interface.
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
Yeah I remember, the points are the same since the last level up.You should quote who you are responding too, so people can track what part of the conversation you are in.
So, a few questions about the new system:I made them into substats to reduce the complexity of chargen, so I haven't fully settled on that, but I think I'll grant substat points in level-up. Maybe what I'll do is allow an exchange of one stat point for two substat points, and have the substats raised according to the same algorithm as the main stat. Main stats raise as such
how will the substat modifiers scale as people level. Are they unchanging and you only raise the main stat values? Or just how do those two values interact anyway?
Also, Im having trouble picking a replacement specialization. Can I leave it open to be picked at a later time? Restricted to picking it while off-mission of course, having a wildcard spec on-mission would be exploitable.
Ok. Then I'll just say it's a mystery magic sphere that contains the Golem essence and works with mystery golem magic.I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".Oh my Gosh, have you seen Pancaek's Clunkers? Here, let me help you out.
*GM pulls out a Fairy Princess Magic Talking Frog Heart-topped Sparkle Wand*
*GM waves other hand across the Universe, sprinkling Essence Of Reality*
BAM! Constructs can have personalities!
*GM drinks Chocolate Milk, a self satisfied smirk on his submerged lips*
Oh. The Warhammer 40k thing raises a point. Cyborgs are allowed. Creature Type: Living-mechanical interface. Magic Affinity: Mechanical.
primarily, it is the means of medicine that are referred to. But, it is also the nature of the injury.okay, so which one is rolled is based on the treatment type used, not the treatment target.
for example: a golem's internal gears are damaged: this requires medical: machinery to repair. On the other hand, if the golem is suffering from a fungal infestation, medical: natural would suffice.
If a fairy is suffering a bleeding would, medical: natural is sufficient. If a fairy is suffering a magical wasting pox ... well, medical natural is far less effective.
you said mental health is based on the Mind stat.I'm pretty sure I edited these in after you were already writing your reply and they got missed, so reposting them here.
the mind substats Intel, Memory, and intuition.
the spirit substats are charisma will and magic.
please expound.
*sigh @ no response*I'm sorry, I missed your post. I am in the middle of setting up the new thread as we speak, and am attempting to explain the rules for newbies, so I am a little distracted at the moment. I promise to address this concern though, and welcome you other players chiming in. "Any Action" si too broad for what I intended, and, like with Noir, selflessness does have a mitigating effect, as Healing Magic is diametrically opposed to that magic.
Okay then:
What you said was Aylia would be permanantly cursed with a Black Mark of Destruction, and that any action will have a risk of destroying stuff associated with that action, the more intense the action, the greater the risk.
Thats all you gave me.
This alarmed me and continues to alarm me because:
Aylia herself will be associated with all of Aylia's actions, because duh. This means that due to *roll to see if Aylia gets destroyed* happening on every single action ever, even if you give her improved odds of not being destroyed she IS going to get killed by an arbitrary, unavoidable, die roll at some point. Which I do reserve the right to bitch you out for when it happens.
Now then, I mentioned before that this seemed like a ticking time bomb, and you denied it, so hopefully im misinterpreting it or youve already planned on when the die says "kill Aylia becuz Black Mark lul" to deny it or have her just get tired out or something. But we'll see what happens.
The next reason it alarmed me is it means I need to minimize all interactions with allies. Reducing Aylia to either a combat statline or an inherint liability to her allies.
And third, this means that she will never get to even try to help injured teammates.
This is why I was so resistant to it - I see it as either I'm a hazard to all teammates that attempt to RP with me or have basic friendly interactions with me which could get the other party killed for trying it, I'm guarenteed to die for literally no reason at some point just because Ill roll poorly on the Every-single-action-suicide-risk roll, or both at once.
I mean, I had every intention of trying to teach Aylia how to be a okay medic. Thats even why she wanted to acquire Noir's form way back when in the first place. But with a marker making her kill anyone she tries to help...
Aylia's essence will be animated and stripped from the dreagon by the quickening and exclusively through her link to Omega. The mark will become indelible on her soul.
When she returns, she'l be 100% Fey, bound by all the rules of the Fey, as I interpret them. She will return in Frost Cat form - not Giant Frost Cat - having access to no other form initially. her Fey nature is fickleness and alteration, though, and she will have a chance to randomly adopt another form. She will be able to hold onto no more than two forms at any time. When she changes, she may discard either of the two forms in order to adopt the new form, whether the change is by her will or not. She will carry a curse: a Black Mark of Destruction. Her actions will carry a chance of destroying something related to the action - the greater the intensity of the action, the higher the likelihood the curse activates. This curse is permanent - it is the opposite side of the Omega Mark that gives her life.
I think the Black Mark is gonna stay a thing, and, while i don't think it is a ticking time bomb to kill Aylia, it is not harmless either, and Aylia will need to understand that it does endanger those around her, at least potentially. perhaps I'll make it something that drains Aylia when it occurs, and limit the likelihood that it will directly affect her own being.
I will say this:Also, that actually is exactly the action and result I was afraid could be a thing. As in the exact mental image I had running.
Lenglon: "Aylia gives her mom a hug."
Evil GM: - rolls dice, cackles loudly. "(1) Aylia's mother melts into a puddle of ash."
this is not an interaction that can be expected to happen.
Good gods, as if it wasn't confusing enough already!yeah, if I'd have had any sense, 'd have restricted people to humanoid only, and one or two magic types total.
Stasis box: ??? coin. a hand portable, pale blue box. when placed on a corpse and activated, will preserve the corpse for resurrection at Omega base.Must have a reasonably intact corpse.
PancaekI think the slaves mission is the last group mission I did. I think I did a solo stint where I went to pick up some professor or something, but that was a pretty short one. Then everyone went to go get the heart of lathal but Clunkers didn't want to because he's a crotchety bastard.
the stats and skills look fine for a starting level character. I do believe you are correct that you have (at least) five missions under your belt. The odd jobs and exploration will pay coins. Yes, you got a bonus to charisma from some good RP at some point. I don't recall any other missions you went on. I think you were doing the mercs when the other group was doing the wedding, and you were doing the spelunking while the other group was getting eaten by planet monsters, ... the spiders, that was in that tower in that fortress, right? that would be a sixth mission. Then there was the temple one, the slaves one, and ... was there nothing after that? before this last mission?
Clockwork Magic is a combination of Mechanical and Elemental: Order.
Arcane is knowledge based magic. Mysticism, or Scientific Magic wold use arcane. Alchemy would use it, as would ritual and runic magic.
I suppose you'd dictate how many stat points existing characters would get, Oz?I'm open to discussion, but I'd like to see "new character" sheets where possible, along with the number of level ups, and like Pan has done, the missions from which they came. That way I can get a fair idea of how they would translate to the new system. Current active characters will be getting a small perk as well. And, again, remember that I haven't awarded the last level-up for the Lathal mission, nor the additional reward for that victory.
I think the slaves mission is the last group mission I did. I think I did a solo stint where I went to pick up some professor or something, but that was a pretty short one. Then everyone went to go get the heart of lathal but Clunkers didn't want to because he's a crotchety bastard.Hmm. a good question concerning the affinity. I think two will be fine, but I think that will be the limit for now, but I prefer the "clockwork magic (mechanical - elemental:order)" form instead.
Can I put a combination of two schools as my affinity? Or like "clockwork magic (mechanical - elemental:order)"? Also, any chance you could elaborate a bit what elemental: order entails exactly?
And like Xan said, I'll let you decide the amount of points and coins I get from the 5 (6? I honestly can't remember) missions I went to and that charisma bonus. I tried to calculate how many points I spend on levelups in the old system, but since the amount of stats and skills has kinda changed I can't really convert those in a meaningful way anyhow.
Um, you never did give me the fine print on the Black Mark. Just gave me a rather alarming general overview stating that anything associated with any action I perform has a risk of being destroyed.Alright, I owe Lenglon an explanation of the Black Mark, and a discussion on her level-ups.
Missions: 4.5 (Alchemist, Wedding, Rampaging Machine, Lathal, Guest GM), none of which are included in sheet at this time.What equipment Aylia had at Base is still available to her. otehr equipment, such s that which was on her person during the *unpleasantness*are lost.
I think I end up with about the same character, though I'm losing one specialisation slot. Not the biggest deal.Yes, Dang it, I meant to put that in as a reminder. they are Stat/Skill, and substat/subskill points.
Am I right that stat and substat points are also used to level up skills and subskills respectively?
So what does Freddie have to work with?hang ten, I'll get to you. you were on the mission to the desert city, and the Lathal mission, correct? any additional ones? Also, do you have a beginner creature sheet?
Due to Aylia's nature as a shifter, items are less valuable to her than stats. is there any way to give up monetary compensation for statistical ones?unfortunately, no, I can't really trade them out at this time. But i'm sure there will be items of use to her. there were before, though I understand that things are markedly different now.
Example: Aylia's previous training with Senna, did not actually have any effects on her stats in any way, but was something she spent several turns on.
((Note: I think for balance reasons you're going to have to tell me no. but figured I'd ask))
On a simlar note, the Guest GM event at the time gave a half-level to be applied to either stats or skills, could something similar occur?
and that version of the Black mark seems manageable so long as I keep track of it and try to keep it under control, and I think she's going to be rather extremely in touch with her sense of mortality considering... you know.
you have multiple problems:Spoiler: Character Sheet (click to show/hide)
New problem: Regarding magical affinity, Bruford is not "mechanical" per se. What's the name for the animating force of things like animated armors, clay golems, etc?
What's the cost for Ranged Weapon: Magical Firebreath?make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?
Eh, it's alright. The dice just really hates me and I should stop feeling like it's the GM fault that I have bad luck.stats look okay. Limiting the spec to humanoid sized creatures is not a significant improvement. I'm sorry, with this sraightforward build, I can't even think of a good alternative spec.
The reason why Bruford has such crappy mobility it's because he's (as Egan noticed) a reference to a certain character that has a tendency to trip and fall over a lot. I'm probably okay with walking and not dodging anything ever, it wouldn't really make sense for such big and mighty creature to actually be evasive or fast.
What about changing "killer of small things" to only apply to humanoid sized creatures? Elemental:Iron sounds good as an affinity. Also, thanks for the small boon. I'll add that extra point to constitution so I have better chances at survival this time.
These should be my new stats, I'll edit the sheet in the other thread.Spoiler (click to show/hide)
What's the cost for Ranged Weapon: Magical Firebreath?make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?Eh, it's alright. The dice just really hates me and I should stop feeling like it's the GM fault that I have bad luck.stats look okay. Limiting the spec to humanoid sized creatures is not a significant improvement. I'm sorry, with this sraightforward build, I can't even think of a good alternative spec.
The reason why Bruford has such crappy mobility it's because he's (as Egan noticed) a reference to a certain character that has a tendency to trip and fall over a lot. I'm probably okay with walking and not dodging anything ever, it wouldn't really make sense for such big and mighty creature to actually be evasive or fast.
What about changing "killer of small things" to only apply to humanoid sized creatures? Elemental:Iron sounds good as an affinity. Also, thanks for the small boon. I'll add that extra point to constitution so I have better chances at survival this time.
These should be my new stats, I'll edit the sheet in the other thread.Spoiler (click to show/hide)
spaz,
show me what you are spending level-up points on, would ya?
also, I think you are missing a couple pieces of the character sheet.
why do you have a shapeshifter special? You shouldn't have that.
why is your affinity Fey? Ah, did you copy paste from Lenglon? Anyway, your magical affinity should be undead, and Omega. That's right, you have an affinity to Omega Magics.
What's the cost for Ranged Weapon: Magical Firebreath?make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?
Could "natural armor" be a spec? Bruford will probably look like an armored giant, only that inside the armor is just more iron.Since armor is basically a bonus to the constitution stat at the expense of some movement, natural armor would be redundant with constitution. You really like to take specs that mimic base stats and skills, don't you?
You have two affinities: Omega, and necromantic. You get both of them, not one or the other. Beyond that, it looks right.Spoiler (click to show/hide)
I do need to figure out how many specializations I have, right now my mind isn't working and I can't seem to figure out how many how many I should have, I know cursed for ranged.
I think it's correct now, I was just really tired, please tell me if this is correct and if I need to include the level ups from the two missions vlad has done.
comparable to the character you had before, but with the black mark and pure Fey attribute. My gut tells me I allowed too much of your level-ups to return, and should halve the stat and substat grants. Also, race should be High Fey, for clarity.How's it look?Spoiler: Aylia (click to show/hide)
Going with a flat build, eh? That's good. it looks balanced. Creature type should be broaderthan race though, but draconian is reasonable as a creature type, at least until Ican figure out what overall slot they would fall into.What's the cost for Ranged Weapon: Magical Firebreath?make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?
Well, it's a ranged weapon, so I thought buying it as a ranged weapon would make sense. It's powered by magic rather than requiring ammunition of some kind, and is affected by his magic stat and his ranged stat like it was previously, instead of just one of them.
I mostly just don't like getting stuff for free, and free abilities like that would not seem to be the case any more. Freddie's breath weapon seemed at least equivalent to a standard 10 coin ranged weapon for a good-sized creature. Natural weapons, although cheaper, are generally a lot weaker, and although his natural melee weapons were pretty good, they weren't anything special.
Plus, well, I might want to take specs to improve his skills with it, or spend coins to get upgrades to it in the future. He did have implants affecting it in the past, for instance. That was done as a spec then, but currency didn't exist at that point. I also thought he had a still mostly fleshy but more cyborg body now, and that maybe buying natural weapons or upgrades or such would make more sense, as he no longer grows.
It just seems more unified to buy the weapon with coins and then buy the specializations to make use of them effectively. Otherwise, just take a creature with a natural weapon that emulates the one you would buy, and bam, free weapon.
Anyway, here's the blank sheet.Spoiler: Freddie (click to show/hide)
So with the various finalizations to the new system, Gak's base sheet would look like this:I believe you were on the mission with Freddie, not with Vladen, who joined that mission with the second team. THe two teams didn't overlap until the very end, so:Spoiler (click to show/hide)
I'm running out of ideas for specs, sorry. Would "throwing" be a valid spec? For both weapons and small enemies I am able to grab with my hands.Thrown: miscellaneous is fine as a spec. That would cover, rocks, enemies, cabbage carts, etc. But to throw a weapon as intended, you'd need a spec in that weapon. So, I'll allow it with your axe, for example. But to throw a spear, well ,yo ucould do damage, but don't expect the pointy end to stick into the soft bit.
Probably going to do three sheets in total. One where I add the substat points after adding the stat points, one where I add the substat points before the stat points, and one where I do stats/substats based on the mission results in order. Mostly because there's a lot of differences, and you can get a ton of extra points depending on how that's interpreted.I haven't got a freaking clue what you are doing here. Could you walk through it with me in one stat? say, the melee, natural weapons one? I'm pretty sure there is a misunderstanding here somewhere.
This is the first one, with substats added after stats, or the lowest interpretation.Spoiler: Freddie, substats after stats (click to show/hide)
Here's the sheet with substats added before stats. Do note how much more powerful this character is.Spoiler: Freddie, substats first: (click to show/hide)
Magic stat covers the character's total affinity to magic and how they handle it. Magic skill for melee and ranged is how they apply that magic to actual combat situations
It's just like with strength/dex and skill in melee/ranged for non-magic attributes.
In general, the combat skill will be rolled for combat attacks, but modified by the base stat.
firing a beam from your staff would count as magical ranged. the shockwave would be an AoE, magic and mechanical ... I'd probably fall back on your base stat for that one, taking into account your clockwork affinity.
If it was locked in her room, it wouldn't have been looted, but the Legion would have probably reclaimed it. The portrait would have been placed in a vault, as well, but can be returned upon verification of Aylia's identity. Take the starting character coins though. No sense in keeping those from the vets just because they were here before I made it a thing.Spoiler: Aylia (click to show/hide)Frankly, I think too much of my inventory from before is being preserved. I mean, Aylia left it undefended at Omega Base for how long? that stuff should probably have been looted. May I suggest that the only thing she have left be the portrait, and all other items were repurposed/stolen?Spoiler: Inventory (click to show/hide)
Erm, you've already nerfed the pay from the first Lathal mission. it previously was a double-level due to the extreme danger level and over 50% casualty list before evac was able to be performed. also, Aylia's first mission was the alchemist fetch quest with Clunkers, we were both on that mission, and if it gets nerfed it should hit her too.
Oh, um, also, you forgot the Guest GM event, which you had previously assigned a single stat point too.I didn't forget, it was just irrelevant to the point I was making. I'm not retracting that.
a tidbit from pm's which other people might find interesting. The question was: what's the difference between the magic stat (spirit-magic) and the skills (melee-magic and ranged-magic)subdiuvisions for clockwork magic? geez. okay, there is Animation (Mechanical) which allows you to take components, build a thing, and animate it to do your bidding. the animated thing lasts a few rounds. Hmm. Reconstruct will allow you to restore broken things to their proper state of being. This is primarily an inanimate object thing, and must be combined with a medical check to restore living constructs. Uh ... Control machine. and something like Organize, which allows you to essentially take over an area and lock it down into a particular pattern. Just some ideas off the top of my head. not sure how balanced or useful they will be thoguh.QuoteMagic stat covers the character's total affinity to magic and how they handle it. Magic skill for melee and ranged is how they apply that magic to actual combat situations
It's just like with strength/dex and skill in melee/ranged for non-magic attributes.
In general, the combat skill will be rolled for combat attacks, but modified by the base stat.
firing a beam from your staff would count as magical ranged. the shockwave would be an AoE, magic and mechanical ... I'd probably fall back on your base stat for that one, taking into account your clockwork affinity.
Also, Ozarck, what subdivisions would clockwork magic (mechanical - elemental-order) have, if someone were to want to spend a spec slot to specialize in it (and maybe unlock new fun spells)? I remember me asking about time magic once, but that was a no-go for several reasons IIRC.
I currently have one or two spec slots I'm looking to fill, but as usual I'm about as creative as a particularely dull rock.
I edited my sheet in the second thread. Added the "Throwing things" spec. Is that everything?
I'd be more comfortable if it read Throwing: Miscellaneous, but otherwise the character looks fine.I put it as "Throwing things" because "things" are miscellaneous and it fits with the rest of the specs.
I haven't got a freaking clue what you are doing here. Could you walk through it with me in one stat? say, the melee, natural weapons one? I'm pretty sure there is a misunderstanding here somewhere.
That reminds me, I've got to mark down the lingering Chaos Magic affect keyed to Freddie's wings and the over-active tail, due to complications from magical healing use, to go with being paralyzed and having a crippled limb.? You had major character changes as well?
That reminds me, I've got to mark down the lingering Chaos Magic affect keyed to Freddie's wings and the over-active tail, due to complications from magical healing use, to go with being paralyzed and having a crippled limb.? You had major character changes as well?
Yeah, that was an unfortunate mission.I was also in Leng and Inton and I'm still pissed at those that let the mission die. I was one of the most active there, but then I was killed while everyone else abandoned the mission due to inactivity except for Kongor. RIP Thaumas.
I felt like we were slowly but surely working towards a solution before these last few posts. Shame.
Nope, I did. Dev annoyed me but thats mostly me being hypersensitive. I lashed out at Oz while trying to avoid going another round with dev, and said some stupid shit.I felt like we were slowly but surely working towards a solution before these last few posts. Shame.
Wait, what the fuck happened there? It sure looks to me like Dev ruined everything.
The hell did I just sleep through.And why am I not surprised that Oz was invol
I'm going to shut up and play the game now
Name of Character: Kongortwo things.
Race: awakened gorilla
Size: large
Creature type: living
Magic Affinity: Physical-self
Stats:
Body: Basic
Movement: apprentice
Mind: weak
Spirit: weak
Body
Strength: 1
Constitution: 0
Stamina:0
Movement
Speed: 1
Dexterity: 0
Agility: 0
Mind
Intelligence: 0
Memory: -1
Intuition: 0
Spirit
Will: 0
Charisma: 0
Magic: -2
Skills:
Combat
Melee: Journeyman
Natural Weapon: Journeyman
Unnatural Weapon: Basic
Ranged: weak
Other
Medicine: Apprentice
General knowledge: Basic
Proficiencies: apprentice
-Blunt weaponry (moved here to continue to show the skill difference between blunt and sharp weaponry)
-Grappling
-Animal Rage
-Herbalist