Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Ozarck on December 18, 2015, 09:29:57 pm

Title: Omega Legion: Omega Base
Post by: Ozarck on December 18, 2015, 09:29:57 pm
***An Einsteinian roulette inspired fan game. Much credit for stat system and other game mechanics goes to Piecewise, as is the natural order of things.***

The human in the dented, scratched, and battered half plate, standing in the midst of the only greenery you've seen in weeks, raises his voice over the sound of bodies - yourm dirty, hungry, thirsty bodies - being ejected from the cart.
Alright, fresh meat! Settle down and line up! You call that a line? Ugh. I guess it's the best one could expect from the likes of you! You've taken your mark, or been branded by the Queen's Agent, or you wouldn't be here. Know what that means? You belong to me! Come forward - one at a time, damn you! those of you who can write, just fill out the form. Simple enough. Shut up, you! I'll walk the rest of you through the form, just place your mark in the indicated spot. Hurry it up. One at a time I said! What's wrong with your brains? You there! The impatient one. yeah you, come on up. And quit interrupting me.

Spoiler: What's this now? (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

Once approved, place your character in this thread (http://www.bay12forums.com/smf/index.php?topic=159592.0)


Spoiler: magics (click to show/hide)

Spoiler: level up system (click to show/hide)



Link to a description of Omega Base (http://www.bay12forums.com/smf/index.php?topic=154806.msg7111075#msg7111075)
Title: Re: Placeholder title
Post by: Ozarck on December 18, 2015, 09:30:35 pm

Spoiler: KITTY (syvarris) (click to show/hide)


Spoiler: Clunkers (Pancaek) (click to show/hide)

Spoiler: Ebony (Twinwolf) (click to show/hide)


Spoiler: Aylia (Lenglon) (click to show/hide)



Spoiler: Samuel Griff (Loki987) (click to show/hide)

Spoiler: Jack (Spazyak) (click to show/hide)

Spoiler: Thrips (Yoink) (click to show/hide)

Spoiler: Altair )AkumaKasai_ (click to show/hide)

Spoiler: PYLON(Egan_BW (click to show/hide)

Title: Re: Placeholder title
Post by: tryrar on December 18, 2015, 09:30:54 pm
Placeholder join! :P
Title: Re: Placeholder title
Post by: Twinwolf on December 18, 2015, 09:31:12 pm
Placeholder join! :P
Title: Re: Placeholder title
Post by: Ozarck on December 18, 2015, 09:32:38 pm
reser ...  ???  ::)
Inactive:
Spoiler: Jack Spark (tryrar) (click to show/hide)

Spoiler: Durmokh (Dutrius) (click to show/hide)



Spoiler: Gavriel (GreenNope) (click to show/hide)

Spoiler: Cho-Ja (Unholy_Pariah) (click to show/hide)
Spoiler: Basic Anatomy-Cho-Ja (click to show/hide)

Spoiler: Mordred (Comrade P.) (click to show/hide)

Spoiler: Hom (Moopli) (click to show/hide)



Deceased:







Spoiler: Corvo (Egan_BW) (click to show/hide)

Title: Re: Placeholder title
Post by: tryrar on December 18, 2015, 09:33:13 pm
reser ...  ???  ::)

When setting up games like this, lock it until you can post again :P
Title: Re: Placeholder title
Post by: Twinwolf on December 18, 2015, 09:33:45 pm
Or just write "don't post yet" in the first "reserved."
Title: Re: Placeholder title
Post by: Egan_BW on December 18, 2015, 09:34:23 pm
Sigh.
Title: Re: Placeholder title
Post by: Unholy_Pariah on December 18, 2015, 09:38:44 pm
Name of Character: Cho-Ja
Race: Bugman

Stats:
Strength:0
Constitution:2
Speed:0
Dexterity: 0
Intelligence: -1
Memory:-1
Will:1
Charisma:-2

Skills:
Unarmed combat:2
Blunt weapons:-2
Sharp weapons:-1
Ranged weapons:-2
Magic:2
Medicine:0
General knowledge:-2
Skill Mastery:0

Specializations:
unarmed combat - natural weapons.
Innate magic - insectoid
Defensive tactics

Description: Cho-Ja stands six feet tall, his body is heavily armored by a thick, bone white exoskeleton sporting razor spines, clawed hands, a spearlike tail and a rather vicious set of mandibles.
Spoiler: Basic Anatomy (click to show/hide)

How did you become part of the Omega Legion?:
Ate a dead recruit and took his mark, was pressed into service when the legion found him with it in his possession.
Title: Re: Placeholder title
Post by: Maegil on December 18, 2015, 09:42:12 pm
So, did you decide on the stats yet? That previous list was a bit too long, and you didn't explain what are those slots for.
Anyway, I'll fill out the character tomorrow.

Title: Re: Placeholder title
Post by: Yoink on December 18, 2015, 09:53:22 pm
Placeholder first-page shitpost
Title: Re: Placeholder title
Post by: Xantalos on December 18, 2015, 10:04:38 pm
Reservation! Activating Xan glands!
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2015, 10:28:16 pm
OP updated. begin your sheets, ask your questions, etc etc.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 18, 2015, 10:35:48 pm
what stats affect sorcery and innate magic?
Title: Re: Placeholder title
Post by: TheBiggerFish on December 18, 2015, 11:00:09 pm
reservesies
what stats affect sorcery and innate magic?
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2015, 11:09:58 pm
Spoiler (click to show/hide)
((Mostly to check if this character concept is acceptable. Will come back and add the actual "Character" part later. I apologize for the fun I had making this, as it is currently 11:00 PM.))
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2015, 11:17:49 pm
what stats affect sorcery and innate magic?
It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
The pluses and negatives scale like they do in ER. so, according to the er character calculator, you have too many positive points for the negative ones. I edited the OP to make that clearer. I removed the free starting +1 because I think that isn't in ER and it works that way. I'm just trying to keep it balanced. Sorry for the confusion.

Same for you Egan. the concept is fine, but the stats are too high.
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2015, 11:35:24 pm
you cant just give away a free plus one and then take it away grumble grumble
Also moved my stats around in a way that seems ER-legal.
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2015, 11:38:17 pm
you cant just give away a free plus one and then take it away grumble grumble
sorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?
Title: Re: Omega Legion
Post by: tryrar on December 18, 2015, 11:39:10 pm
Name:Jack Spark
Race:Human

Stats:
Strength:-2
Constitution:+1
Speed:0
Dexterity:0
Intelligence:+1
Memory:+1
Will:0
Charisma:-2

Skills:
Unarmed combat:-2
Blunt weapons:-2
Sharp weapons:0
Ranged weapons:
Magic:+2
Medicine:0
General knowledge:0
Skill Mastery:+1

Specializations:
 Elemental Magic:Fire
 Magic Rituals
 Regeneration Magic
 Protection Magic

Description:Jack stands just a hair under 6 feet, has blue eyes and brown hair, and is always seen with a smirk-unless you get him mad, which is distressingly often.
Reason for joining:Jack has an unfortunately short fuse, which is bad for a fire mage. He charred an entire bar full of patrons when one called him a "weak pansy ass" and was subsequently sentenced to the Omega Legion.
Background: He was apprentice to the fire mage Tuck Blueflame from the age of three, and only recently was a Journeyman on his own.
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2015, 11:40:03 pm
you cant just give away a free plus one and then take it away grumble grumble
sorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?

Silly Ozark! Rodents aren't people, they're food! snek.
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2015, 11:50:32 pm
Stats work like this

+1 requires -1
(+1, +1) or +2 requires -1, -1, -1, or -1, -2
+1, +1, +1 or +1, +2 requires -6, divided up

so in short, it's
1 for -1
2 for -3
3 for -6
4 for -10


So stat's really work like this:
your first +1 requires a -1. your second +1 requires a second -1.
your next increase requires -2
next requires -3
next requires -4

Tryrar has it right. Tryrar, you have one extra minus in each stats and two in skills. Also pick four "skills" specializations. Elemental magic: Fire counts as one, leaving three more.

you cant just give away a free plus one and then take it away grumble grumble
sorry, very sorry. Thank you for being my guinea pig person. Wait, you DID say you wanted to be a Guinea Pig Person, right? Not Hamsterperson or GerbilPerson?

Silly Ozark! Rodents aren't people, they're food! snek.
thank you for being my food.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 18, 2015, 11:52:10 pm
Spoiler: Character! (click to show/hide)
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2015, 11:54:44 pm
That's not how ER stats work though. That's fine, it's just that you said you were using that calculator before?
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2015, 11:56:10 pm
That's not how ER stats work though. That's fine, it's just that you said you were using that calculator before?
isn't it? send me a pm explaining it to me then so we don't further clutter this part of the thread
Title: Re: Omega Legion
Post by: TheBiggerFish on December 18, 2015, 11:58:11 pm
That's not how ER stats work though. That's fine, it's just that you said you were using that calculator before?
... Yeah, I THOUGHT something was up.

It's +1/-1, +1+1/-2, +2/-3, +1+2/-4, +2+2/-7, etc. right?

It's that the second +1 is also a -1, not a -2.  If it's +2 it's still at -3 though.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 12:21:26 am
so wait... if it is infact ER rules... doesnt that mean I have one too many negatives in my stats?

one skill too many though...
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 12:24:04 am
I'm so confused.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 12:27:18 am
yeah. that's it. sorry for the confusion.

Stats: correct
Strength:1
Constitution:0
Speed:-1
Dexterity:1
Intelligence:0
Memory:-1
Will:1
Charisma:-2

Skills:needs a total of 11 negative levels. drop a +2 to a +1 and it will need 7 negative levels.
Unarmed combat:2
Blunt weapons:-1
Sharp weapons:0
Ranged weapons:-2
Magic:2
Medicine:-1
General knowledge:-2
Skill Mastery:1


Stats:+1 +1 needs only a total of -2
Strength:-1
Constitution:+1
Speed:0
Dexterity:0
Intelligence:0
Memory:+1
Will:0
Charisma:-2

Skills:+1 +2 needs only -4
Unarmed combat:-1
Blunt weapons:-2
Sharp weapons:-2
Ranged weapons:-1
Magic:+2
Medicine:0
General knowledge:0
Skill Mastery:+1

Spoiler: Character! (click to show/hide)
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 12:31:01 am
((I am the best at games. I know your system better that you do! Ahahahahaha!))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 12:32:10 am
nevermind
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 12:35:35 am
you sure my stats are right?

im getting 3 +1's at a cost of -4, arent they each only meant to cost -1?
Confusingly, it only applies to your first new +1, and any additional +1s after that cost as normal.
+1, +1, +1 costs the same as +2, +1.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 12:37:22 am
Re-un-de-fixed my sheet.
Or something.
It should be right now.

@Skill Question: It's a magic device.
They can read the memory off into the next incarnation, whoever it is that 'they' is.
Basically, this character is a sentient Scout Eye.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 12:54:58 am
Re-un-de-fixed my sheet.
Or something.
It should be right now.

@Skill Question: It's a magic device.
They can read the memory off into the next incarnation, whoever it is that 'they' is.
Basically, this character is a sentient Scout Eye.
I suppose that is reasonable. Gonna need a memory storage method. Internal? Removeable? Magically linked?

So far we have built: A bug man (needs to pick four skill specializations and a couple stat adjustments), A snake Woman (all set), a human fire elementalist (needs specializations and a couple stat adjustments), and a flying eyeball (all set).

Can't wait for the rest of the sheets! Looks good so far. Again, sorry about the stat confusion.
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 01:00:21 am
Spoiler: KITTY (click to show/hide)

@Ozzy, I think it would be smart to just say "Use the official ER stats and skills calculator (http://parisbre56-phpexperiment.rhcloud.com/character_creation.html) for figuring out what spread of penalties and bonuses you can get."  That calculator exists exactly because the system is confusing and constantly messes people up.

@TBF, "sapient".  Unless you mean your character is incapable of abstract thought, in which case, good luck!
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 01:06:12 am
Question: are magic schools Skill Masteries / specializations or do you get them just from having magic skill?

It's a little confusing to have two things called skills.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 01:11:54 am
Question: are magic schools Skill Masteries / specializations or do you get them just from having magic skill?

It's a little confusing to have two things called skills.

I'll call the ones you get from skill mastery "specializations". Each school is a specialization. that's the original reason I have that skill in there, so people can use more than one magic type, but can't necessarily use all of them. Of course, some characters can tinker with a wide variety of magics, but some will always be out of reach for given characters / races.

Spoiler: KITTY (click to show/hide)

@Ozzy, I think it would be smart to just say "Use the official ER stats and skills calculator (http://parisbre56-phpexperiment.rhcloud.com/character_creation.html) for figuring out what spread of penalties and bonuses you can get."  That calculator exists exactly because the system is confusing and constantly messes people up.

@TBF, "sapient".  Unless you mean your character is incapable of abstract thought, in which case, good luck!
KITTY!!!  -ahem- Looks good, though your character's glow color makes it hard to read. I added your suggested line to the OP.
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 01:15:49 am
Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 01:18:18 am
hmm... I need another specialty...

whats a good specialty for a melee-mage?
Title: Re: Omega Legion
Post by: Yoink on December 19, 2015, 01:23:56 am
Now I need to decide if I'm gonna play another dancing bear or something more reasonable.
Dancing bears are practically encouraged in this game, though... I'll probably go with something else. :P
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 01:25:52 am
Removed speech coloring, because I forgot that some people don't use the forum default color scheme.  I wasn't satisfied with it anyway.

If you need a specialization to cast magic, that causes trouble for my build.  Will we be able to level up skill mastery, adding a new specialized in doing so?  I'd rather not play a cat which is incapable of jumping, but if he just wasn't doing it for one mission, that would be fine.

@NinjaYoink
Play a skeletal carp bard, which uses its own ribcage as a xylophone.  Add your special snowflake to our unique little snowball.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 01:37:02 am
hey ozarck can I take a specialty that lets me use my exoskeleton and constitution to deflect attacks?
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 01:43:13 am
Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?

You can, kinda. you would require rolls with penalties every time you tried.

A spellcaster without that specializattion could try to mimic the movements, words, and will needed to make a spell work, but without training, it's going to be sloppy and most likely won't work.
A Sorcerer without specialization will have "wild" magic, which will come more likely of it's own accord, will drain the caster more, and will have more unpredicatable effects.

there is literally no downside to someone with a -2 in magic and no specialization playing around with alchemy, however.
Spoiler (click to show/hide)

hey ozarck can I take a specialty that lets me use my exoskeleton and constitution to deflect attacks?
yes. Call it defensive tactics or something.

Removed speech coloring, because I forgot that some people don't use the forum default color scheme.  I wasn't satisfied with it anyway.

If you need a specialization to cast magic, that causes trouble for my build.  Will we be able to level up skill mastery, adding a new specialized in doing so?  I'd rather not play a cat which is incapable of jumping, but if he just wasn't doing it for one mission, that would be fine.

@NinjaYoink
Play a skeletal carp bard, which uses its own ribcage as a xylophone.  Add your special snowflake to our unique little snowball.
syv, natural cat things don't require skills slots. Walking doesn't require a skill slot for people, after all. Assume your cat can do all the normal cat things. giving it a skill for it would make it phenomenal at that, like able to leap 20 feet or something. Also, skill mastery/specialization can be leveled like any other skill, using the point system from ER.

Yeah, I tend to be okay with odd characters. it's in my nature I guess.
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 01:52:18 am
Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?

You can, kinda. you would require rolls with penalties every time you tried.

A spellcaster without that specializattion could try to mimic the movements, words, and will needed to make a spell work, but without training, it's going to be sloppy and most likely won't work.
A Sorcerer without specialization will have "wild" magic, which will come more likely of it's own accord, will drain the caster more, and will have more unpredicatable effects.

there is literally no downside to someone with a -2 in magic and no specialization playing around with alchemy, however.
Spoiler (click to show/hide)
With this in mind, edited.
Title: Re: Omega Legion
Post by: Harry Baldman on December 19, 2015, 04:22:38 am
Spoiler: It's Fiddler! (click to show/hide)

Since you said to use the ER calculator, I went with the 2 X (+1) --> 2 X (-1) rule. Correct me if that's wrong.

Also, considering the existence of Will and Memory, Intelligence looks primed to be the dump stat to end all dump stats. Though maybe a lack of Intuition may offset that.
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 05:23:17 am
Never played ER, but seeing as it's an RTD, if there is not already too many peeplez, I shall make a sheet shortly
Title: Re: Omega Legion
Post by: Dutrius on December 19, 2015, 05:54:34 am
Well, this gave me an excuse to use a random name generator I made.

Spoiler: Character! (click to show/hide)

Spoiler: Stats after level-up (click to show/hide)
Title: Re: Omega Legion
Post by: Maegil on December 19, 2015, 06:05:12 am
Title: Re: Omega Legion
Post by: Pancaek on December 19, 2015, 07:48:46 am
Sorry I didn't post this yesterday, I went to see the new star wars movie. It was pretty good. Anyway, how's this for my character?

Spoiler: sheet (click to show/hide)
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 10:42:54 am
@TBF, "sapient".  Unless you mean your character is incapable of abstract thought, in which case, good luck!
Yes, sapient.  Ish.  Y.  Perhaps.  Who knows how good the AI is.

Is there a separate IC?

Because if not then there should be.
Title: Re: Omega Legion
Post by: Harry Baldman on December 19, 2015, 11:03:50 am
Is there a separate IC?

Because if not then there should be.

The OOC chatter will dry up when the game begins. No need for a separate thread until the game grows sufficiently to invite speculation the way ER does.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 11:19:24 am
((Still think there should be an IC, every game with this many players that I've been in has one.))
Title: Re: Omega Legion
Post by: Harry Baldman on December 19, 2015, 11:32:22 am
((Still think there should be an IC, every game with this many players that I've been in has one.))

"The cool kids are doing it" is not a very compelling argument. Function over form, good sir, function over form. Besides, Perplexicon didn't have one, and ER only obtained one when the on-ship thread started buckling under the mountains of OOC.

Not to get on your case, of course. It's just that most OOC threads I've observed have been entirely useless and only complicated oversight of a particular game, and have been put up by GMs who vastly overestimate a game's longevity and amount of chatter. So I have a vested interest in reducing the proliferation of such threads - add them as needed, not for their own sake.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 11:33:50 am
Ah . ahem .-cough-. Eleven character sheets, and we're still missing a couple of the reserved players. (Lenglon and twinwolf, specifically, with NAV and Xan bot hexpressing interest in teh ER ooc and building characters there)

Okay, so here's where we stand with everyone's sheets:

Template: needs three specializations and a race
U_P: Good
Egan: Good. Fantastic. perfect. you are now recruited to spot check sheets for errors.
tryrar: needs stats and skills adjusted and needs skill specializations
TheBiggerFish: Good
syvarris: you can change your specializations. as for magic, might I recommend druidic? nature magic. a perk is that high skill gives you transformations. Since, you know, Kitty's master was a druid and all. otherwise, good.
Harry: Good as usual always a pleasure watching your character creation and development
Dutrius: Beautiful. Bayut12ul
Maegil: you need three specializations and you are good. Drinking, dimensional step, and acrobatics might fit your character theme, based on what you put in the ER OOC
Pancaek: you're selling yourself short, Bruh. you need 2 negative levels for your positive stats, and 4 negative for your positive skills. also, "Specialization"  is treated as a skill, so you currently have a 0 in specialization. Otherwise looks good.

-2 spec gives 0 slots
-1 gives 2 slots
0 gives 3 slots                   <- you have three specializations listed
+1 gives 4 slots
+2 gives 5
+3 gives 6
+4 gives 7

Moonlit: you also have too many negatives. You only need 4 negative for each stats and skills with the positives you have.
Unfortunately, sorcery is off limits for a construct, as sorcery relies on certain organic ...stuff.  I'll think of a better way to describe that later maybe. Think about what the creators put in her, and go from there. Maybe something like Mechanical Magic: Improved Function, since her creators wanted a metal creature to fly and move fast and all. Essentially that would give her the ability to increase a stat or skill roll for a price, and maybe influence other machinery or constructs.

All clear on how stats skills and races work? No? Good.

((Still think there should be an IC, every game with this many players that I've been in has one.))
I'm leaning toward Harry's recommendation. I haven't managed a game large enough to need one yet, so maybe we wait a bit and see where it goes. I'm open to the idea though.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 11:44:36 am
Look, this thread is already accumulating pages of stuff we don't want nor need in an IC thread.

And we have like 15 people.
Title: Re: Omega Legion
Post by: Pancaek on December 19, 2015, 11:46:06 am
argh, I forgot about the special rule concerning the second +1. I redid it, it should be alright now. I think.

Look, this thread is already accumulating pages of stuff we don't want nor need in an IC thread.

And we have like 15 people.
Yes, but the game hasn't started yet. Once everyone has got their characters in order most of this OOC stuff will die down.
Title: Re: Omega Legion
Post by: Maegil on December 19, 2015, 11:48:04 am
Maegil: you need three specializations and you are good. Drinking, dimensional step, and acrobatics might fit your character theme, based on what you put in the ER OOC

Nae, sonny, ye're wrong. What we're good at is drinkin', fightin' an' stealin', and donna be mistakenin' it for some woossie acrobatics caperin' or Imma gonna kick yer nog off.
As fer Dimmen... dimet... tha' step thing, well, imma nae so verra good at it, ye ken...

((What does acrobatics do? Depending, I could choose it instead of stealing, or on a level up.))
Title: Re: Omega Legion
Post by: Twinwolf on December 19, 2015, 12:02:29 pm
Spoiler: Character (click to show/hide)
Title: Re: Omega Legion
Post by: Nunzillor on December 19, 2015, 12:07:41 pm
PTW
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 01:21:28 pm
Maegil, I'm listing your fighting skill as unarmed: brawling, unlessyou'd like to edit that. Acrobatics would help with the falls from heights and leaeping about and stuff, but stealing seems more in line with your character so it's up to you.

Twinwolf: looks good. except the rifles skill. No rifles exist in this realm. Also ... that pic plus a -2 charisma ... She must be a total #$@!* or something. Ah well, most of the characters in the game so far wouldn't likely look twice at her anyway, so there's that.

Pan, looks good.
Title: Re: Omega Legion
Post by: Twinwolf on December 19, 2015, 01:24:48 pm
Edited the proficiency, and moved around some negative stats.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 19, 2015, 01:28:27 pm
Okay joining
Spoiler (click to show/hide)
I hope this is okay?
Edited
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 01:36:24 pm
Oh, and @Your previous question, Ozarck, magically linked storage with a local buffer in case the transmission is somehow blocked.
Title: Re: Omega Legion
Post by: piecewise on December 19, 2015, 01:42:41 pm
Have you tried Murder?

I recommend Murder.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 19, 2015, 01:44:29 pm
Hi!
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 01:47:52 pm
Edited the proficiency, and moved around some negative stats.
you didn't have to move the stats ... Either way, if you prefer them this way I'll edit it. Except, it looks like you need one more -1, now that you have 3 +1s in stats.
proficiencies are good.

ATH, the stats and skills need work. you can't start with more than a +2 or -2, and for four +1s, you would need -7 total. Specializations are good.

Have you tried Murder?

I recommend Murder.
Indeed. welcome aboard Evil Overlord honored Observer Evil Overlord!
Title: Re: Omega Legion
Post by: Twinwolf on December 19, 2015, 01:52:02 pm
I moved around the stats because I don't think I could play a -2 Cha character  :P

And I haven't added any +1s. I'll edit again though.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 19, 2015, 01:56:10 pm
Have you tried Murder?

I recommend Murder.
sup piecewise don't worry no murder only hope,peace,kindness definitely....
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 02:18:36 pm
Edited my sheet. Still not sure how the stats work - before I did it: 1 - 1; 2 - 3; 3 - 6; 4 - 7. This time I put it as 1 - 2; 2 - 3; 3 - 4; etc.
there's a link in the OP to a character sheet generator for ER. use that to get a feel for how the + and - work

first +1 needs one -1.
Second +1 needs an additional -1.
next increase needs an additional -2 (whether an increase from +1 to +2 or from 0 to +1)
next needs an additional -3
so if you have two +1s you need a total of -2
If you have a +1 and a +2 you need -4
If you have +2 +2 (or +2, +1 +1) you need -7

Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 02:32:18 pm
@Maegli (+2,+1,+1)
@The Moonlit Shadow (+1,+1,+1)
@Twinwolf (+1,+1,+1), also one too many negative levels in skills.
@AbstractTraitorHero (+1,+1,+1,+1.  Twice.)

Please note that in this system, it's inefficient to start with multiple +1s, unless you have only +2 total.  When leveling up after chargen, you get five points per mission, and levelup like this:

However, during chargen, (+1,+1,+1) costs the same number of negative levels as (+2,+1), which means the former character is hurting themselves slightly in the long term--It takes four missions for him to get to (+2,+2,+1), but the second guy only takes three.

Not that it's an invalid choice, if you require your character to start with the extra skill.  I'm just making you aware.

...Aaalso, for anybody who doesn't play ER, you might want to look at this link (http://parisbre56-phpexperiment.rhcloud.com/character_creation.html) for an explanation of how the roll system works.  A -2 does not translate into possible rolls of (1,1,1,2,3,4)--it just affects how "failure" and "success" are interpreted.  In this case, a 1 instakills you regardless of the circumstances, and only a 5 has any degree of success.  Similarly, a +4 does not translate into constant overshots; it's essentially constant autosuccess in anything but the most extreme circumstances.

@Ozark
"Why would this one wish to transform?  Dar'yajira already has the perfect form, no?"

My intention is for Dar'yajira to be a frontline combatant, essentially acting as a dodgetank.  All his magic would be close range stuff, which doesn't outwardly affect his form--no morphing into a giant tiger, but rending with the strength of a giant tiger is fine, as would be moving with excessive, supernatural agility.  If druidic magic can do that in this setting, that's what I'll take, but otherwise I want generic sorcerer magic.

Also, if one were to heal somebody with magic, would that be a magic roll, or a medicine roll?  If the former, medicine is pretty much a useless stat, even moreso than intelligence.

Alsoalso, I'm swapping a -1 from Str to Int.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 19, 2015, 02:35:00 pm
Spoiler (click to show/hide)
I'm fine with that makes it more fun
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 02:35:42 pm
Dude, snip or spoiler your quotes >.>
Title: Re: Omega Legion
Post by: Twinwolf on December 19, 2015, 02:36:40 pm
Got rid of one of the negatives in skills. It was a remainder from when I was originally making the character, and had them with 3 +1s in skills. And just checking, which one does magic require more, Memory or Intelligence?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 19, 2015, 02:37:35 pm
So my sheet it's fine now?
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 02:48:33 pm
@Abstract, yes, it's mechanically fine, just slightly inefficient.  Don't mind me, I'm just a powergamer.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 19, 2015, 02:53:05 pm
@Abstract, yes, it's mechanically fine, just slightly inefficient.  Don't mind me, I'm just a powergamer.
eh that never stops me I mean I'm the guy who makes it so one of my characters can't read/are children/naive/insane man.
 I love handicaps!
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 03:04:24 pm
Both ATH and Moonlit's are now fine, though quad wielding is gonna still be difficult, especially with no specialization in the weapon of choice.

That just leaves tryrar to change some stats. Oh, and template. template, seriously, get a race and some specializations.

Syv, I can't think for the proper term for self enhancing magic, which seems a common route people are taking. sorcery is fine then. Anyway, your character is approved.
All healing will require a medical roll.

I hope intelligence becomes useful for at least some characters, like the spellcasters, who need it to learn spells, and the eye orb, who needs it for investigation, and others who might need it not to put burning coals in their mouths. If the current stat system turns out too unbalanced, we'll do one of those reality shifts like ER did, but that's down the line a bit.



Title: Re: Omega Legion
Post by: Maegil on December 19, 2015, 03:31:59 pm
Acrobatics would help with the falls from heights and leaping about and stuff.

No problem then. I think feegles survive just by falling on their heads or something. ;)

@Maegli (+2,+1,+1)
  • five points to go from 0 to 1 (5 invested, total)
  • ten points to go from 1 to 2 (15 invested, total)
However, during chargen, (+1,+1,+1) costs the same number of negative levels as (+2,+1), which means the former character is hurting themselves slightly in the long term--It takes four missions for him to get to (+2,+2,+1), but the second guy only takes three.

Right, I'm reposting a minmaxed version with the specializations while keeping potential for comedic error:

Title: Re: Omega Legion
Post by: tryrar on December 19, 2015, 03:43:52 pm
Sorry, just woke up :P. Fixed (I think)
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 19, 2015, 03:50:47 pm
Spoiler: Character App (click to show/hide)
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 04:01:23 pm
Spoiler: Character Sheet (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 04:01:28 pm
tryrar, you need one more negative in skills for the positives. Or to remove the +1 otherwise, looks good. no worries about the timing. I've been working my butt off on this all afternoon. My brain hurts.

Doc, you have +2 +2 +1, which comes out to needing 11 negatives in skills. Dropping any one bonus by one would balance it, I think. if you drop the specialization bonus, make a note of which spec you drop. Otherwise, looks good.

Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 19, 2015, 04:15:20 pm
((Alright, I lowered my unarmed stat to just+1.

Also, I intentionally left background empty. I'll elaborate on it in-character if anyone asks.))
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 04:27:23 pm
@Insanegame
Neat character, but I have the *distinct* impression it won't be allowed.  Essentially, you're unkillable, which is completely OP.  Maybe you could say that the puppet drones are each tightly bound to your character's vitality, and their premature death harms her to some extent?

Also, your stats and skills are incorrect.  For stats, you have +2/-2, when the proper penalty is -3; (+1,+1) costs -2, while (+2,+0) costs -3.  For skills, you have +4/-4, but +4 always costs -7.  The bonuses are gained on a (slightly convoluted) system of diminishing returns--use this tool (http://parisbre56-phpexperiment.rhcloud.com/character_creation.html) to figure things out.  Also, you have no specializations listed, although you have four slots.

Lastly, unless you really can't wait a single mission to get your fourth specialization, I suggest you swap the +1 there to magic.
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 04:43:23 pm
Edited sheet with the bare minimum to actually count as a character sheet and not just a bundle of stats.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 04:55:30 pm
Maegil, your changes have been noted.
Doc, looks good.

syv and Egan have been voluntarily drafted as assistants to the GM.

What do you mean you don't want to?

:P

And syv is correct regarding ISG27's character as it is written. we've been discussing it in pm, and trying to work out a suitable character that can still fit his character idea. as it stands though, the divide between the main character, which would stay at the base, and the offspring, which would go on missions, is too great. I am glad you posted it here for review though :D hopefully we can get it balanced.

Edited sheet with the bare minimum to actually count as a character sheet and not just a bundle of stats.
gave her a name, did you? God, before you know it, you'll grow attached, giving her a backstory, a personality, hopes and dreams, internal monologues, love interests,and other tools with which the GM can torment you.
Title: Re: Omega Legion
Post by: tryrar on December 19, 2015, 05:55:43 pm
Alright, I edited skills to bump unarmed to -2, which should cover it. I think that's everything.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 06:14:22 pm
yep. okay, there's thirteen of you ready. now I gotta decide if I want to start a single large mission or two more reasonably sized ones.
think I'll head out for a while and post a mission brief tonight.
Title: Re: Omega Legion
Post by: Maegil on December 19, 2015, 06:26:24 pm
With two missions, they should end at different times, so people can join in more often. It's more work, though.
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2015, 06:30:08 pm
Both ATH and Moonlit's are now fine, though quad wielding is gonna still be difficult, especially with no specialization in the weapon of choice.
yah
Title: Re: Omega Legion
Post by: Xantalos on December 19, 2015, 06:49:39 pm
((Just posting to say that I am still interested in here and am imagining up a character but depending on how things go I'm probably gonna be busy all today so if the game starts before that just put me on the waitlist.))
Title: Re: Omega Legion
Post by: Egan_BW on December 19, 2015, 07:00:09 pm
Both ATH and Moonlit's are now fine, though quad wielding is gonna still be difficult, especially with no specialization in the weapon of choice.

Didn't see this. My answer is: I'm only gonna be using two different types of weapons - and I have +2 in ranged and +2 in sharp. Reading the background, you'll see that they're arm crossy's and shortswords. Those weapons are meant to be dual wielded. Just not quad wielded.
If you really want to quad wield, maybe you should play a race that actually has four arms. Otherwise, I'm just going to imagine you holding the crossbows upside down and pulling the trigger with your pinkey.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 07:04:23 pm
I can understand the quad weilding with only two arms, the crossbows are worn, not held.

but that still doesn't get around the fact that your character doesn't know the pointy end from the hilt.

for clarification:
you need to specialize in those weapons to be able to use your bonuses.
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 07:05:31 pm
So what do I need to do to make my sheet OK? Swap specialisation to 0 and remove 1 point in a stat?
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 07:11:21 pm
your stats are fine, you just need to drop a skill and take your specialties.
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 07:50:18 pm
Spoiler: Character Sheet (click to show/hide)
Better? Added a harming mechanism to her as well
Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 09:49:30 pm
Spoiler: @The Moonlit Shadow (click to show/hide)
Spoiler: @Insanegame27 (click to show/hide)
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 09:59:03 pm
Spoiler: Character Sheet (click to show/hide)
Better?

Title: Re: Omega Legion
Post by: syvarris on December 19, 2015, 10:42:17 pm
Looks good to me.  I'm slightly surprised you chose sharp weapons to improve, but then again the image of giant wasps carrying knives is pretty awesome...
Title: Re: Omega Legion
Post by: Insanegame27 on December 19, 2015, 10:43:24 pm
Looks good to me.  I'm slightly surprised you chose sharp weapons to improve, but then again the image of giant wasps carrying knives is pretty awesome...
Off topic here, but I made a mod for DF where you can do exactly that.


On topic, when do we go on the first mission?
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 19, 2015, 11:14:56 pm
right... +2 not two +1's, my bad.

Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 04:40:16 am
Guys, send me a pm, letting me know if you are good with insanegame27's character as it stands. in particular, the concept ofa queen which remains at the base, and offspring which go on missions in squads of up to 10, which are linked to the queen's life force.

Insanegame27, One character has a floating orb that can pass it's memory to the next incarnation, but that requires a specialization slot. you'll need a spec slot reserved for your hive link, or every time the squad gets more than about a mile away, you lose control. And everything is more than a mile away.

additionally, I am considering requiring the consumption of 2 offspring in order to level up. This provides a mechanism for the queen to adapt in response to the missions, rather than being a static character. Mission one and two briefings are immanent. Don't worry if you miss this one, though. I can add people in or start a third before one or the other ends, if necessary.
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 05:19:00 am
Alright, people, constructs, and other! it's time to earn your keep. We have two jobs that need your particular ... expertise! Listen up because I am only going through this once! you there! Eyes front! No eyes? Apologies. just ... raise an appendage so I know you are listening. Good.

Job one: The Innkeepers' Guild in Dobbiton requests some security during the Festival of Alchaeus. it can get a little rowdy. We'd prefer some of the larger of you lot, and preferably any of you who are actually reliable the man in armor rolls his eyes and shakes his head at this statement, glancing at the Feegle, then at the Munchkin. Your Marks and brands will be controlled on site, so try not to burn the town down. We'll take up to six of you for this one. The Innkeepers will provide you with some basic equipment.

Job two: Now this is a fun one indeed. this one is for the Council. An Alchemist in Seahaven requires a little clean up. Seems he lost control of a silo of ... whatever it is Alchemists keep in silos. Turned ugly. you'll be issued shovels and waders, a few carts, and more directions on site. Oh, and bring me the Alchemist. Alive please. We'll take any of you who isn't too afraid to get dirty.

Questions? Volunteers? You there! don't put that in your mouth! ... I warned you. Ugh, could someone drag that off? And get a mop!
Title: Re: Omega Legion
Post by: Harry Baldman on December 20, 2015, 05:34:19 am
"Festival? Quite an experience that ought to be. Sign me up, Rando! To the festival I go!" Fiddler says with a broad grin.

Signal eagerness to go to festival with available means and appendages.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 05:42:18 am
Im good with either.

on second thought lets go to the festival.

Title: Re: Omega Legion
Post by: Maegil on December 20, 2015, 05:46:15 am
"I can do rowdy reliably, an' me name is "Big Bigger than Big Mad Simmie Mad Simmie", tha' oughta be plenty big an' large enough fer ye. Besides, melikes rowdy! I can deal wi' rowdy bigjobs alrigh', an' oft'n th'  nae ken wha' hit'em. I'm in on tha'one", says Simmie, already misty-eyed with the thought of an innkeepers' festival.
Title: Re: Omega Legion
Post by: Insanegame27 on December 20, 2015, 06:43:19 am
"My offspring shall assist with the festival" The wasp queen chitters in very broken English

Spoiler: Character Sheet (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 07:32:29 am
Alright, if there are no objections from the other players, the hive queen is approved. I'll add you to the OP.  What type of area was your wasp queen from? forest, desert, tundra, deep space? Desert is the only thing within a reasonable distance from the base. this will determine your Nature magic's orientation, though certain Wasp oriented magics will be included either way.

A certain number of offspring will be consumed per level up, and offspring are harvested between missions at a rate of 1d6+magic bonus, to your maximum of 10.

you worked pretty hard on getting this character included.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 07:53:41 am
as long as his character can be killed I have no issue with it.
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 08:11:56 am
No preference.

Question; are we going to be able to get any gear whatsoever before this? Several of the characters are practically worthless without a weapon.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 08:17:28 am
job 1 gives basic equipment, that probably covers low quality weapons. hooray for rusty shortswords.

you think we can trade giant hornet honey to nobles for a decent profit? because im totally raiding gamers hive at the first opportunity.
Title: Re: Omega Legion
Post by: Insanegame27 on December 20, 2015, 08:23:41 am
Grrr... *Cough, splutter* sorry had something in my throat.


Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 08:33:12 am
Ack, clean up? I'm sick of clean up. No. I'm off to...

Durmokh looks around at those who volunteered before him.

You've got to be kidding. Fine.


Looks like I'm on clean up.
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 08:33:37 am
No preference.

Question; are we going to be able to get any gear whatsoever before this? Several of the characters are practically worthless without a weapon.

"Not sure if a rusty short sword will help against a pile of sludge, but you'll be equipped well enough to do the job we assign you to. Probably. If you prove your value to the Legion, we might even give you a personal locker you can keep your own equipment in. I'll take requests for specific utilities once the jobs have been assigned."

((still trying to decide if I want to introduce an armory system like ER, along with credits or tokens or whatever, or just let equipment progress more naturally. I figured I'd postpone the decision 'til after the first couple of missions.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 08:47:39 am
Grrr... *Cough, splutter* sorry had something in my throat.


Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
apples and coconuts, gamer me lad.

I have +2 constitution, a sturdy ass exoskeleton, and ive taken attack deflection as a specialty.

you can kill an apple, but my guy is a coconut.
Title: Re: Omega Legion
Post by: Maegil on December 20, 2015, 08:49:02 am
((Natural equipment progression is fine as long as we can more or less reliably have chances to get useful and usable loot. Well, at least my character will try to avail himself to the purse of anyone he bounces anyway...

Otherwise, start with an armory on the thread OP or a temporary page on the ER wiki.))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 20, 2015, 09:08:22 am
>This device is security.
>This device has aerial surveillance capabilities.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 09:09:30 am
((Natural equipment progression is fine as long as we can more or less reliably have chances to get useful and usable loot. Well, at least my character will try to avail himself to the purse of anyone he bounces anyway...

Otherwise, start with an armory on the thread OP or a temporary page on the ER wiki.))

((I agree with this.))
Title: Re: Omega Legion
Post by: Pancaek on December 20, 2015, 09:38:23 am
Clunkers raises his hand, sound coming from his unmoving face.

"This one will go on the alchemists cleanup. This one would like to meet another colleague of the trade, or at the very least laugh at an incompetent amateur."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 12:38:39 pm
Clunkers raises his hand, sound coming from his unmoving face.

"This one will go on the alchemists cleanup. This one would like to meet another colleague of the trade, or at the very least laugh at an incompetent amateur."
(reggy smiles)I agree we should go to the alchemist maybe I'll be able to learn exactly how I was made!
Title: Re: Omega Legion
Post by: Egan_BW on December 20, 2015, 01:22:14 pm
"Sssss. I will do the dirty work. I am usssssed to itsss." Sssslavina Ssslithers.
Title: Re: Omega Legion
Post by: tryrar on December 20, 2015, 01:30:13 pm
"Alright, I'll help with the festival. A singed backside should get any troublemakers to think twice about starting anything."
Title: Re: Omega Legion
Post by: syvarris on December 20, 2015, 03:25:33 pm
"This one believes it would be better suited to the festival.  Dar'yajira is not suitable for using shovels."  The cat raises a front paw, and flexes his claws.

Festival, if I can get in.  Adorable kitties are wonderful for riot control!  And not very good for digging.

Also, I think a natural armory progression would work best.  We've got several people who wouldn't even be able to use most armory equipment.
Title: Re: Omega Legion
Post by: tryrar on December 20, 2015, 03:37:33 pm
"This one believes it would be better suited to the festival.  Dar'yajira is not suitable for using shovels."  The cat raises a front paw, and flexes his claws.

Festival, if I can get in.  Adorable kitties are wonderful for riot control!  And not very good for digging.

Also, I think a natural armory progression would work best.  We've got several people who wouldn't even be able to use most armory equipment.


((Jack's not even going to really USE equipment if he can help it, since with protection magic and fire magic he can form armors out of flame. :P))
Title: Re: Omega Legion
Post by: Insanegame27 on December 20, 2015, 03:50:46 pm
Grrr... *Cough, splutter* sorry had something in my throat.


Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
apples and coconuts, gamer me lad.

I have +2 constitution, a sturdy ass exoskeleton, and ive taken attack deflection as a specialty.

you can kill an apple, but my guy is a coconut.
Theoretical question: Could your guy defend himself agains numerous very small foes who have venom that hurts a lot.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 04:33:11 pm
Yes, thats my entire point.

my guy could ignore them completely.
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 04:53:38 pm
Grrr... *Cough, splutter* sorry had something in my throat.


Not going to happen. Fun fact: wasps actually have a method of sharing energy between each other so they don't die from over-exertion. This enables 30 wasps to raid a beehive 30 000 bees strong for honey and win with no casualties ((Although I'd say whatever company 'owns' us would harvest the honey semi-regularly for the profits, as the Queen is little more than a slave))
apples and coconuts, gamer me lad.

I have +2 constitution, a sturdy ass exoskeleton, and ive taken attack deflection as a specialty.

you can kill an apple, but my guy is a coconut.
Theoretical question: Could your guy defend himself agains numerous very small foes who have venom that hurts a lot.
He could.
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 05:56:04 pm
Spoiler: Aylia (click to show/hide)
"I... I'll go where I'm needed. Wherever you want me to go sir."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 06:10:23 pm
Spoiler: Aylia (click to show/hide)
"I... I'll go where I'm needed. Wherever you want me to go sir."
hi I'm Reggie wanna be friends?
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2015, 06:48:35 pm
Sir? Do I look like an officer to you, miss?

Alright, you lot the Man says, pointing out Cho-Ja, Jack, the Eye, Dar'yajira, Fiddler, Subjects Wa through Wk, and Big Bigger, Follow Hendricks here. he's the one waving. On your left. Your OTHER left. That's him.

And you lot gesturing at Ssslavina, Durmokh, Clunkers, Sirkie, Ebony, Reggie, (Terrance, pending Doc's agreement) and Aylia, Go get in that boat over there. The big wooden thing sitting in the sand. That's a crate. Get out of the crate. The bigger wooden thing. There you go.


Freshies. All of them.


Team One
Team One follows an unshaven, scarred man in leather along a hardpacked trail in the desert, away from the greenery and down, through a rugged crevasse and into the slightly cooler air below. After some time, they xit onto the floor of a canyon of sorts, which curves in a rough arc in both directions from their entrance. Their guide gives them little time to gawk, leading them along the wall to a low opening, through which he ducks. Then down a long hall to an empty sandstone room. Several stone archways line the perimeter of the room, and the man walks up to one, pulls out a gem the size of his fist, inserts it into an indentation, and strikes the stone inside the arch with a short, metal rod. The stone wall shimmers, then goes still and black. In you go.

You all enter the blackness of the archway and walk forward several steps in blackness before seeing a dim light ahead, which turns out to be coming from under a doorway at the top of a set of stairs, on the other side of a large room, filled with benches standing on end, mops and buckets, musty rags, and a rather large metal furnace.


Team Two
Team Two makes their way to the boat sitting in the desert, they climb in and settle in. the armored man shouts a few more instructions at them, about equipment in crates, and about sitting still for the journey. it is a tad crowded in the boat with all seven of you in there, but you are able to find seats and other accommodations. Just as whichever of you inevitably decides to start rifling through the supplies gets up to do so, the boat lurches forward, propelled by some unknown drive, throwing the comical unfortunate backward over their seat. Al eyes are turned toward him or her when you hear a splash and feel the boat rocking in a most unterrestrial manner. Looking out, you find yourself adrift on a small lake surrounded by bog and mire, an ugly little grey town on the near shore. Those of you with intelligence above a -1 have decided instantly that whoever named Seahaven was an idiot, or a very cruel person.


Important, Please look here!
When you post actions for the GM, please begin your post with two things. 1) your character name, and 2) your team. Make ONE action post. you are allowed to edit this action before the turn, but do not erase actions. instead, strike them through and post your new action after the strikethrough, preferably on a new line. Bold Actions or I won't use them. I will probably miss colored bold actions. similar to ER, of course, for you veterans of that game. please assist the others graciously, even ifyour character is planning on stabbing theirs in the back in the next turn.

Finally, it's a game, and a role play. let's have fun! Thank you all for being here!
Title: Re: Omega Legion
Post by: TheBiggerFish on December 20, 2015, 06:53:00 pm
==Team One==
==Eye Mk. 00.01==
>"Engaging localized aerial surveillance protocols.  Providing temporally current view access pane."
>Requesting that remote communication be added as a feature for the next model.

Translation:
The Eye will leave the magical equivalent of a tablet behind for any one person to use.  They will then take to the skies.
They also submitted a request for better communications artifacts.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:04:23 pm
seahaven it looks....AMAZING! IN ALL MY 3 DAYS OF LIFE THIS IS THE BEST TOWN IVE SEEN!
Title: Re: Omega Legion
Post by: Maegil on December 20, 2015, 07:07:00 pm
==Team One==
Big Bigger than Big Mad Simmie Mad Simmie

Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 07:10:39 pm
==Team 2==
Durmokh Dumrhysson

Grumble grumble stuck with an Elf grumble grumble in the middle of a damned lake grumble grumble stupid Alchemist grumble grumble no booze.

Is the boat still moving, are are we going to have to find a paddle?




Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.

((That's my line!))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:12:12 pm
==Team 2==
Durmokh Dumrhysson

Grumble grumble stuck with an Elf grumble grumble in the middle of a damned lake grumble grumble stupid Alchemist grumble grumble no booze.

Is the boat still moving, are are we going to have to find a paddle?


Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.

((That's my line!))
what's an elf?
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 07:13:12 pm
-Team 2, Ebony-

Ebony raises her hand at the question.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 07:15:01 pm
seahaven it looks....AMAZING! IN ALL MY 3 DAYS OF LIFE THIS IS THE BEST TOWN IVE SEEN!

And this guy is too cheerful.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:16:26 pm
-Team 2, Ebony-

Ebony raises her hand at the question.
(Reggie smiles) hello I'm Reggie it's wonderful to meet you I hope we can be best friends forever and ever!

what's an elf?

And this guy is too cheerful.
well I was born 3 days ago but its nice to meet you I hope we can be friends its Reggie!
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 07:19:27 pm
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:22:07 pm
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.
you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
(Reggie frowns)
Title: Re: Omega Legion
Post by: Insanegame27 on December 20, 2015, 07:23:32 pm
--Team One--
8 offspring 'deployed' (If 6 die, the queen will lose consciousness and if the other two die she will be out-of-action for next mission as she breeds more)
The kind-of-sorta leader wasp in the swarm speaks up in English worse than the Queen's. "This talks of Elfses..."*chitter* "Intrigues my Mother... What iss..."*chitter* "Elfses?" Whoops wrong team conversation.

Buzz around, look for a)flowers (To bring foreign nectar back to the queen) and b) threats.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 07:27:59 pm
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.
you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
(Reggie frowns)

I'm sorry about that. I'm just not happy being out here. With no booze. In a swamp. Having to clean up after some idiot Alchemist. Who probably has no booze. Then we go back to the Legion base. Where there probably isn't any booze. Ack! Is that a slug? I hate slugs...

No, wait. That's a leach. Urgh. I need a drink.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:31:09 pm
Name's Durmokh. Durmokh Dumrhysson. Let's get this over with.
you seem sad,sadder then me when my mom tried to kill me and I accidentally chopped her head off.
(Reggie frowns)

I'm sorry about that. I'm just not happy being out here. With no booze. In a swamp. Having to clean up after some idiot Alchemist. Who probably has no booze. Then we go back to the Legion base. Where there probably isn't any booze. Ack! Is that a slug? I hate slugs...

No, wait. That's a leach. Urgh. I need a drink.
okay then use me as bait for the alchemist I'm a humonculous I was made through alchemy the guy or woman will certainly want to aquire me.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 07:39:04 pm
Team Two

Sirkie K.

"Ugh... what? How did we suddenly go so fast?"

Climb back into the boat and start looking through the equipment.

"So... anything you guys want in particular?"

((I fell off the boat :D))
....a mirror. and something to cover up my ouroboros some people are afraid of me when they see it.
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 07:41:56 pm
-Team 2, Ebony-

"If you find any magic books or crossbows, that would be helpful."

Look for magic-books (if those are needed for spellcasting) and/or a crossbow.
Title: Re: Omega Legion
Post by: Egan_BW on December 20, 2015, 08:13:59 pm
Team2, Ssslavina

"Ssss. Dwarf, there are two elvesss on thiss boat. Disssssgusting."
Ssslavina looksss mistrustfully at the suspiciousssly catlike elf.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 08:17:30 pm
Team2, Ssslavina

"Ssss. Dwarf, there are two elvesss on thiss boat. Disssssgusting."
Ssslavina looksss mistrustfully at the suspiciousssly catlike elf.

Yes, I know that.
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 08:18:12 pm
-Team 2, Ebony-

"If I may ask, what is your issue with elves?"
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 08:19:17 pm
cho-ja, team 1.

Scuttle over to the door and peer through the crack beneath it, then open it up and escape into the town.
Title: Re: Omega Legion
Post by: Egan_BW on December 20, 2015, 08:22:29 pm
-Team 2, Ebony-

"If I may ask, what is your issue with elves?"
"Don't talk to me."
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 08:28:23 pm
-Team 2, Ebony-

Ebony shrugs, and waits for an answer from the other species-ist. They'd both have to suck it up eventually.
Title: Re: Omega Legion
Post by: Dutrius on December 20, 2015, 08:31:23 pm
-Team 2, Ebony-

"If I may ask, what is your issue with elves?"

I've heard stories. Not good ones. Not sure if they're true or not, but they kinda stuck in me head. Hard not to think of them. Sorry.
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 08:33:32 pm
-Team 2, Ebony-

"Not a problem. Unless it somehow ends up getting someone killed, then we have an issue."
Title: Re: Omega Legion
Post by: syvarris on December 20, 2015, 08:42:18 pm
Team 1 -- Dar'yajira, magic cat

Dar'yajira raises his head to sniff the air, trying to find a way outside.  If he fails, or if the way out is the obvious door, he quickly follows Cho-ja.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 09:11:37 pm
would one of you mind getting.....nevermind this place is not suitable for that when we get a room I'll ask.
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 09:19:24 pm
Team 2, Aylia
Team2, Ssslavina

"Ssss. Dwarf, there are two elvesss on thiss boat. Disssssgusting."
Ssslavina looksss mistrustfully at the suspiciousssly catlike elf.
"Um... I... Uh, hi? Is, there, something I can help you with?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 09:26:11 pm
hmmm I was going to ask one of them to get naked so I could more accurately mimic them.....but for some reason I fell it would be innapropriate to ask....I wonder why?....well why not ask?
hey is it inappropriate to be naked?
I was going to ask one of you to get naked so I could more accurately mimic you but for some reason I feel really wrong asking this.
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 09:45:26 pm
"That's because it's rude."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 09:46:42 pm
"That's because it's rude."

Team 2 Reggie
why?
Title: Re: Omega Legion
Post by: TheBiggerFish on December 20, 2015, 09:47:46 pm
((@ATH, remember to flag your team on your posts.))
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 09:49:55 pm
Aylia, Team 2
"Because many associate nakedness with sex."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 09:50:36 pm
Aylia, Team 2
"Because many associate nakedness with sex."
Team 2 Reggie
okay.....what's sex?
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 09:52:44 pm
"Something your parents will explain when you're older."
Title: Re: Omega Legion
Post by: Maegil on December 20, 2015, 09:53:02 pm
((Shouldn't you post this in the OP?))

Important, Please look here!
When you post actions for the GM, please begin your post with two things. 1) your character name, and 2) your team. Make ONE action post. you are allowed to edit this action before the turn, but do not erase actions. instead, strike them through and post your new action after the strikethrough, preferably on a new line. Bold Actions or I won't use them. I will probably miss colored bold actions. similar to ER, of course, for you veterans of that game. please assist the others graciously, even ifyour character is planning on stabbing theirs in the back in the next turn.

Finally, it's a game, and a role play. let's have fun! Thank you all for being here!
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 09:55:41 pm
((Shouldn't you post this in the OP?))
Important, Please look here!
When you post actions for the GM...
((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))
Title: Re: Omega Legion
Post by: Twinwolf on December 20, 2015, 09:56:11 pm
((Perhaps the rule could be for action posts?))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 20, 2015, 09:57:29 pm
((It's probably a good idea to not assume that everybody is going to look.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 09:58:32 pm
"Something your parents will explain when you're older."

((Reggie's 6ft2))
team 2 reggie
 but mom tried to kill me and I accidently cut her head off and I don't have a dad.
She said I was made by alchemy though.
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 10:01:10 pm
"Something your parents will explain when you're older."
((Reggie's 6ft2))
((Yes, that's the joke.))
team 2 reggie
 but mom tried to kill me and I accidently cut her head off and I don't have a dad.
She said I was made by alchemy though.
"Well you shouldn't have done that, now you're never going to know."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 10:03:31 pm
"Something your parents will explain when you're older."
((Reggie's 6ft2))
((Yes, that's the joke.))
team 2 reggie
 but mom tried to kill me and I accidently cut her head off and I don't have a dad.
She said I was made by alchemy though.
"Well you shouldn't have done that, now you're never going to know."

((Understood only put name and team when action))
hey of course I'm not going to know these things I mean I was literally born 3 days ago probably close to 4  by now.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 20, 2015, 10:03:43 pm
((Shouldn't you post this in the OP?))
Important, Please look here!
When you post actions for the GM...
((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))
((That some kind of stealth innuendo brush off you got there?))
Title: Re: Omega Legion
Post by: Maegil on December 20, 2015, 10:04:41 pm
((Stop being obnoxious, doesn't need to be every single post, especially when we're posting rapidly and in close succession to posts that do include the team and charname. you can look up 6 inches.))
((I was thinking on making it easy for new players to find the information. The team and name was requested only for))
When you post actions for the GM...
((...but since it was brought up, it's true that one can be easily lost by all the colored posts without any other indication of the character's identity.))
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 10:10:43 pm
Aylia, Team 2
"I used to be three days old too and I didn't kill My mom."

((Game's only just started - We're all new players. I do plan on including it most of the time, but having three different people interrupt our conversation to talk about it annoyed me, since they literally only had to look up two posts to see the info. please don't pretend to be stupid for the sake of lawyerism, nobody was having any actual trouble telling who was who.))

EDIT: ((by the way, avatars make telling people apart pretty easy.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 10:15:12 pm
i-i dident mean too she tried to kill me I tried not to hurt her b-but then when I tried to throw her off....me my hands turned really sharp and I accidently chopped her Head off........I'm....sorry mom
(He looks like he might cry)
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 10:34:17 pm
"Well, you're  going to have to learn responsibility real quicklike then. Sorry, but you aren't going to get to have a childhood. Actions have concequences. She attacked you, you resisted. You couldn't  restrain yourself, she died. Honestly,  you probably did the right thing. But that doesn't make her any less dead. You're going to have to live with that, and its concequences, forever."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 10:38:32 pm
"Well, you're  going to have to learn responsibility real quicklike then. Sorry, but you aren't going to get to have a childhood. Actions have concequences. She attacked you, you resisted. You couldn't  restrain yourself, she died. Honestly,  you probably did the right thing. But that doesn't make her any less dead. You're going to have to live with that, and its concequences, forever."

(Reggie gives a little smile)...thanks I guess but you dident answer my questions.
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 10:43:19 pm
Aylia, team 2
"Nope! Sure didn't!"
Title: Re: Omega Legion
Post by: syvarris on December 20, 2015, 10:44:19 pm
((I agree with Maegli--If that post is something Ozzy wants all his players to see, it should be in the OP.  There will always be newbies, don't you agree?  Hee hee hee.))

Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 10:45:22 pm
Aylia, team 2
"Nope! Sure didn't!"

is...there a way I can find this kinda stuff out?
And I'm assuming that's a no to the naked thing?
Title: Re: Omega Legion
Post by: Lenglon on December 20, 2015, 11:04:01 pm
Aylia, Team 2

I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 20, 2015, 11:08:20 pm
Aylia, Team 2

I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
Reggie team 2
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
Title: Re: Omega Legion
Post by: Lenglon on December 21, 2015, 12:32:55 am
Aylia, Team 2

I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
Reggie team 2
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
((Um, do you mind telling me what I see when you do this? Does he become a clone of her current form or something?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 21, 2015, 12:37:27 am
Aylia, Team 2

I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
Reggie team 2
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
((Um, do you mind telling me what I see when you do this? Does he become a clone of her current form or something?))
((depends on how well I roll but if its successful I imagine like a bright red light probably from the ouroboros with their body changing slowly and an exact copy of you maybe simulating the voice also but that's up to the Gm and that will only happen If get a success.))
Title: Re: Omega Legion
Post by: Harry Baldman on December 21, 2015, 12:48:52 am
Team One, Fiddler!

Join the ragtag team of misfits that is my team in their imminent rampage through wherever we are. Follow the friendly-looking bugman!
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 21, 2015, 12:50:29 am
=="Terrence", Team II==

The brown, octopus-like creature at the back of the boat interrupts the conversation.

CHUMS, PLEASE. WE HAVE A JOB TO DO.
Title: Re: Omega Legion
Post by: tryrar on December 21, 2015, 03:41:02 am
Team One, Jack Spark

Simply nod to my fellow meatheads and follow the guy to where we need to go.
Title: Re: Omega Legion
Post by: Pancaek on December 21, 2015, 02:04:40 pm
Clunkers, team 2

Clunkers merely looks around the collected rabble that is in the same boat as him. He sighs internally, and refrains from speaking up. Maybe they'll believe he's in some sort of hibernation mode and leave him alone.

wait until we arrive, sit still like only a construct can.
Title: Re: Omega Legion
Post by: Ozarck on December 21, 2015, 03:49:46 pm
Team One

==Team One==
==Eye Mk. 00.01==
>"Engaging localized aerial surveillance protocols.  Providing temporally current view access pane."
>Requesting that remote communication be added as a feature for the next model.

Translation:
The Eye will leave the magical equivalent of a tablet behind for any one person to use.  They will then take to the skies.
They also submitted a request for better communications artifacts.

You poop out a small disk, which clatters to the floor. You head toward the door at the top of the stairs and wait patiently for someone to open it. When they do You sail right through the new room, crash through a pair of shutters, and head up, into the rain.

==Team One==
Big Bigger than Big Mad Simmie Mad Simmie

Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.
In your natural quest for all things Feegle, you upend a dirty bucket on top of yourself, and hear an alarming clatter as several large objects fall into place on top of the bucket. You hear some angry sounding buzzing from very nearby
--Team One--
8 offspring 'deployed' (If 6 die, the queen will lose consciousness and if the other two die she will be out-of-action for next mission as she breeds more)
The kind-of-sorta leader wasp in the swarm speaks up in English worse than the Queen's. "This talks of Elfses..."*chitter* "Intrigues my Mother... What iss..."*chitter* "Elfses?" Whoops wrong team conversation.

Buzz around, look for a)flowers (To bring foreign nectar back to the queen) and b) threats.
Alright, we'll call these 8 W-a through W-h, mkay? They all spread out in the dark, dank room, looking for nectar. Two of them get stuck in a bucket somehow. Three of them buzz around the ceiling, bonking their heads on the rafters and floorboards. the other three remain on the floor, in general being underfoot and creating a dex roll obstacle.

cho-ja, team 1.

Scuttle over to the door and peer through the crack beneath it, then open it up and escape into the town.
You navigate the mass of teammates successfully, though by no means gracefully, and clatter your way up the stairs. Peering through the crack, you see shadows moving about on the floor, but nothing immediately before the door. You open the door, the bright light blinding you momentarily after the darkness of the caves and the room below. You let out a pained hiss, and recieve a startled yelp in response. "Eep! What! What!! Edgar! Help!"


Team 1 -- Dar'yajira, magic cat

Dar'yajira raises his head to sniff the air, trying to find a way outside.  If he fails, or if the way out is the obvious door, he quickly follows Cho-ja.

tehre seems to be no easy exit but the door, so you dart up through the tangled legs and buzzing, and are blinded by the same light as Cho flings open the door. you add your hissing to his, and attempt to dart past, recieving a sudden swat with a broom as you go, sending you sliding back into the darkness at the top of the stairs. "Eep! Demons! Edgar! Rozio!"

Team One, Fiddler!

Join the ragtag team of misfits that is my team in their imminent rampage through wherever we are. Follow the friendly-looking bugman!
you pause a moment, looking for a "friendly" bugman, then attempt to follow Cho-Ja anyway. you get about three stairs up before the tangle becomes too much and you find yourself flung off the stairs, knocking the wind out of you as you land on your back on the floor. You thought it was a dirt floor, but it feels like stone now.

Team One, Jack Spark

Simply nod to my fellow meatheads and follow the guy to where we need to go.
(I rolled an intelligence roll to see if you would recognize the immanent catastrophe and avoid it. You got a 1+1)
bustling up the stairs, you elbow something as the doorway above is flung open and light streams into your sensitive eyes. You stand about halfway up the stairs, blinking furiously, with commotion all around.



Team Two
==Team 2==
Durmokh Dumrhysson

Grumble grumble stuck with an Elf grumble grumble in the middle of a damned lake grumble grumble stupid Alchemist grumble grumble no booze.

Is the boat still moving, are are we going to have to find a paddle?




Ach, where's all th' booze?
Simmie starts looking around the room to see if there's any booze or loot.

((That's my line!))
It's hard to tell with all the commotion, and the sudden shift to -Oh my God! It's moving! it's moving! It's moving SIDEWAYS! You nearly panic as the boat starts rocking wildly, but master yourself enough to grip wildly to your bench and freeze in place. (Will rolls are fun)

Team Two

Sirkie K.

"Ugh... what? How did we suddenly go so fast?"

Climb back into the boat and start looking through the equipment.

"So... anything you guys want in particular?"

((I fell off the boat :D))
You grab the side ofthe boat and haul yourself ungracefully over the side, setting the boat rocking and pouring water in over the side with you. Now I get to roll a mass dex roll, with a penalty for overcrowding on a boat. Fortunately you guys have six characters with +1s. unfortunately, that's not cumulative in this situation. But it's enough to keep the boat from tilting over completely, though you are all now in knee high water inside the boat.

-Team 2, Ebony-

"If you find any magic books or crossbows, that would be helpful."

Look for magic-books (if those are needed for spellcasting) and/or a crossbow.
And an individual dex roll for you. You end up in the dwarf's lap, staring into his wide eyed glare, a tad wet around the knees, but otherwise unharmed.


Aylia, Team 2

I grow my cat-tail while I speak.
"There is a way, and its rude to make assumptions."
I punctuate my statement by sticking out my tongue while at the same time flicking about my tail.
"Might want to ask someone else if you want to map motions though."
Reggie team 2
you know I should get some practice with turning into people oh I know!
reggie uses mimikry to turn into Aylia.
You stick out your tongue and say, in a reasonable approximation of the elf girl's voice "Might want to ask -" and then are interrupted by all that splashing about.

Clunkers, team 2

Clunkers merely looks around the collected rabble that is in the same boat as him. He sighs internally, and refrains from speaking up. Maybe they'll believe he's in some sort of hibernation mode and leave him alone.

wait until we arrive, sit still like only a construct can.
A wise move. Or lack thereof.



Official BusinessTM
((I agree with Maegli--If that post is something Ozzy wants all his players to see, it should be in the OP.  There will always be newbies, don't you agree?  Hee hee hee.))
It's in the OP now, but I will still likely post it at the start of missions, because it get's it fresh in peoples' minds. Unless I feel I will be able to track without it. Who knows.
Title: Re: Omega Legion
Post by: Twinwolf on December 21, 2015, 03:53:23 pm
-Team 2, Ebony-

"My apologies."
Get off the dwarf, find a bucket, start getting water out of the boat.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 21, 2015, 03:56:15 pm
==Team 1==
==Eye Mk. 00.01==
The tablet flashes steadily until someone picks it up.

Meanwhile, the Eye watches.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 21, 2015, 03:58:20 pm
you broke my concentration...why is there water in the boat?
Title: Re: Omega Legion
Post by: tryrar on December 21, 2015, 04:53:31 pm
Team One Jack Spark

Quickly get out of the way before the rest of thew idiots trample me!
Title: Re: Omega Legion
Post by: Maegil on December 21, 2015, 05:16:08 pm
==Team 1==
BBTBMSM Simmie

Getting out of the bucket, Simmie notices that everybody's going out, and there's some rowdiness going on outside. "Don't ye scooners be starting th' fun wit'out me!" He notices the flashie thingie, grabs it, and runs out the door. Seeing someone hit his new bug companion, he swings the flashie thingie edge-on hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". He then loses himself in the ensuing fracas with gleeful abandonment.

((Edit: flashy->flashie. Thanks for the correction.))
((I know, but it sounds more feegle like this ;) ))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 21, 2015, 05:56:37 pm
((You spelled it wrong.))
The 'flashie thingie' vibrates.
>This will not do._
>Please cease endangering rare technology at once._

((E: That was the wrong wrong spelling...))
Title: Re: Omega Legion
Post by: Harry Baldman on December 21, 2015, 06:25:11 pm
Team 1, Fiddler!

Curl up. Protect sensitive areas in this manner. Try not to expose the kidneys, too.

Then roll away gently.
Title: Re: Omega Legion
Post by: Ozarck on December 21, 2015, 06:28:27 pm
I haven't detailed the capabilities of the disk you left behind, Eye, but doesn't give automatic long range verbal or text communication, in either direction.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 21, 2015, 06:31:00 pm
((Then how the heck do you get data from point A to point B if not through some internal process that could apply an overlay?))
Title: Re: Omega Legion
Post by: Dutrius on December 21, 2015, 07:10:21 pm
==Team 2==
Durmokh Dumrhysson

Grumble grumble water in boat grumble grumble wet socks.

Let's get this water out of th' boat.

Look around for a bucket or helmet or something else to bail out the water with.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 21, 2015, 07:14:51 pm
=="Terrence", Team II==

AGGHHHHHHH WHY AM I WET?!


Get my head up out of the water. Give whoever's responsible for my present predicament a nice slap across the face.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 21, 2015, 07:21:31 pm
team 1, cho-ja.

Exit the cellar and engage in diplomacy to convey my wishes that the broom be put away.

then defend self as necessary.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 21, 2015, 07:41:48 pm
Reggie team 2
well guys ill see you in Seahavan and get someone with whatever this to come pick you guys up there.
(He grins)
use shape change skill to temporarily change my legs into something that will not break the surface tension of the water allowing me to walk on water.
If this is successful walk to seahaven.
Title: Re: Omega Legion
Post by: Lenglon on December 21, 2015, 07:49:55 pm
Aylia, Team 2

"Well, that's interesting."
I wait and see where the boat wants to go.
Title: Re: Omega Legion
Post by: syvarris on December 21, 2015, 09:18:27 pm
Team 1 -- Dar'yajira, magic cat

Crush myself against the nearest wall, in an effort to avoid any maneuvering teammates.  Also, attempt to use my self-enhancement magic to make myself resistant to harm.  Loudly mewl the following:


"These ones are not demons!  They are guardians of peace!"

((@Ozark If it's not to much trouble, could you add people's initial character sheets to the OP?  That way, it's easier to figure out what race someone is, and what their stats are.

Also, are you using standard RTD rolls, rather than ER's sytem?  I think I might want to reconsider my stats, if so. >.>
))
Title: Re: Omega Legion
Post by: Ozarck on December 21, 2015, 10:11:32 pm
@ syv: that's why I have my spreadsheet :P I suppose I can put them in OP2. -grumble- work work work.

((Then how the heck do you get data from point A to point B if not through some internal process that could apply an overlay?))
good question. I am interpreting your character based on how it has been designed. Nothing in your original design included an on site user interface beyond face to Eyeball communication. But, you have that memory storage device and a link to it, and your action of making a remote device on the fly looks similar, so I rolled for it.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 21, 2015, 10:33:40 pm
((Ah.  I see.))
Title: Re: Omega Legion
Post by: Egan_BW on December 21, 2015, 11:29:18 pm
TEAM2 - Ssslavina

Don't rock the boat.
Title: Re: Omega Legion
Post by: Ozarck on December 22, 2015, 04:45:56 pm
Team One

Team One Jack Spark

Quickly get out of the way before the rest of thew idiots trample me!
(6) No where to go but forward! You dart up the stairs, shove the big bug out of your way, and dive out the recently opened window, into the mud and rain.

==Team 1==
BBTBMSM Simmie

Getting out of the bucket, Simmie notices that everybody's going out, and there's some rowdiness going on outside. "Don't ye scooners be starting th' fun wit'out me!" He notices the flashie thingie, grabs it, and runs out the door. Seeing someone hit his new bug companion, he swings the flashie thingie edge-on hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". He then loses himself in the ensuing fracas with gleeful abandonment.

((Edit: flashy->flashie. Thanks for the correction.))
((I know, but it sounds more feegle like this ;) ))
You bolded the wrong part. You needed to make “Get out of the Bucket” your action. Now, I could be a stickler, and roll to see if you notice the flashie and so forth, but I won't.

Everybody gets one.

(1) Sorry, I must have jinxed that roll. Anyway, you step on an angry buzzing thing or two, and rattle the bucket a bit. You hear more heavy things fall on top of the bucket.

Team 1, Fiddler!

Curl up. Protect sensitive areas in this manner. Try not to expose the kidneys, too.

Then roll away gently.

You curl up around your precious – your fiddle- and coincidentally protect some other sensitive items in the process. You then roll away, under the stairs. This seems like as safe a place as any. There are very few idiots under here. As you shift to make yourself more comfortable and get your back to a wall to keep them kidneys safe, you find your fiddle has gotten wedged under the bottom stair, pinning you.

team 1, cho-ja.

Exit the cellar and engage in diplomacy to convey my wishes that the broom be put away.

then defend self as necessary.

(2) You attempt to communicate distress in the way of your people. You let out a high whistle, and wave your arms around wildly while clacking your mandibles. Something collides with you from behind, at this point, hurtling you into the lady. (1) She squeals, and smacks you right between the eyes with the pole end of the broom, just before you collide and end in a heap together on the floor.

 “Marto?! What the hell!”
 “What is it, Edgar? I cain't see past your enormous buttocks.”
 “he's fighting with a giant cockroach  over a broom!”
 “Whaaaaaaat? You ribbin me? I gotta see this.”

Team 1 -- Dar'yajira, magic cat

Crush myself against the nearest wall, in an effort to avoid any maneuvering teammates.  Also, attempt to use my self-enhancement magic to make myself resistant to harm.  Loudly mewl the following:


"These ones are not demons!  They are guardians of peace!"

((@Ozark If it's not to much trouble, could you add people's initial character sheets to the OP?  That way, it's easier to figure out what race someone is, and what their stats are.

Also, are you using standard RTD rolls, rather than ER's sytem?  I think I might want to reconsider my stats, if so. >.>
))
ER rolls, to the best of my ability. I'll do my best to interpret them that way.

(2)You start caterwauling at the two guys in the doorway, and they jerk back, alarmed, before reaching to the side  of the door and pulling out rather large cudgels.

 “They really are demons!”


Team Two

-Team 2, Ebony-

"My apologies."
Get off the dwarf, find a bucket, start getting water out of the boat.
you push off the dwarf. The boat rocks a bit more. You sit hurriedly on the bench behind you and start bailing with your hands while looking for a bucket. With all the bodies crammed in here, it's hard to see.

((as for a spellbook, I have been thinking about that. As you were sold into slavery, you don't have one on you, sadly. But fear not, you will have the opportunity to get one, assuming you survive this little swim. You will probably have to inscribe known spells into it yourself, wit ha chance of success. Think a bit about spells your character would likely have known, and pm me a list for approval. I'll grant you a couple of minor spells that are ready to cast, and one less minor spell. These will be drawn from your known spells. The minor spells will be available daily, while the other one will require study from a book before it is available again. I recommend not using it until you have it written in, or you will have a chance of losing it permanently – at least until you relearn it))

==Team 2==
Durmokh Dumrhysson

Grumble grumble water in boat grumble grumble wet socks.

Let's get this water out of th' boat.

Look around for a bucket or helmet or something else to bail out the water with.
You never take your eyes of the elf girl. Not for an instant. You grip the bench a little tighter.

=="Terrence", Team II==

AGGHHHHHHH WHY AM I WET?!


Get my head up out of the water. Give whoever's responsible for my present predicament a nice slap across the face.
You climb the nearest surface. It is bronze and warm. It's hard to tell who is responsible for this mess, so you just begin flailing at everyone. A little more water sloshes over the side.

Reggie team 2
well guys ill see you in Seahavan and get someone with whatever this to come pick you guys up there.
(He grins)
use shape change skill to temporarily change my legs into something that will not break the surface tension of the water allowing me to walk on water.
If this is successful walk to seahaven.
(1) You attempt to shape your legs into … something. Being unclear on what shape you want, your legs just start extending rapidly, flinging you over the side. You don't kow this, since you are now sinking, but the boat is now actively sinking.

Aylia, Team 2

"Well, that's interesting."
I wait and see where the boat wants to go.
Down. It apparently wants to go down.

TEAM2 - Ssslavina

Don't rock the boat.
Wise, but futile.

Look through equipment. It won't do to land wherever it is we're going unprepared. Try not to tilt the boat.
You see a couple crates start to float as the boat begins to not float.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 22, 2015, 04:49:36 pm
....huh that's not supposed to happen sorry guys!
Title: Re: Omega Legion
Post by: Lenglon on December 22, 2015, 05:04:23 pm
"Really? You just had to sink the boat."

I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.

EDIT:
After seeing what everyone else is doing, and how they are all copying my idea, I climb up the box while shifting into Raven form, and taking flight for the shore once the change is complete, leaving the box behind for whoever needs it.
Title: Re: Omega Legion
Post by: Insanegame27 on December 22, 2015, 05:08:00 pm
--TEAM ONE--
Wasps
Attempt to get the two wasps out of the bucket and then get all of them outside
Title: Re: Omega Legion
Post by: tryrar on December 22, 2015, 05:08:25 pm
Team one Jack Spark.

"Great. It just HAD to be raining. I'll just wait for these idiots to get here then."

Invoke an umbrella of heat that evaporates the rain on contact, and wait for the idiots to find their way up here.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 05:09:08 pm
==Team 1==
==Eye Mk 00.01==
>Surveil.  Keep an eye on that house I just came out of.  Run diagnostics on the transmitter.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 22, 2015, 05:11:22 pm
"Really? You just had to sink the boat."

I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.
Reggie team 2
wait wait I'll become a boat that should fix everything,just a second!
recall boat from memory and use shape change skill to become a boat that can float and is big enough to fit everyone.
Title: Re: Omega Legion
Post by: Ozarck on December 22, 2015, 05:16:39 pm
==Team 1==
==Eye Mk 00.01==
>Surveil.
I just realized that your underlined text is also bolded. I think the courier font doesn't show it so well. I like your format, though. It fits your character. Do I need to assume that underlined text is also bolded in your case?

Either way, attempts last turn to communicate through the device resulted in an awful feedback loop. Something must have gone wrong with the device.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 05:19:10 pm
Yes, if I underline Courier, it's probably also bolded as well.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 22, 2015, 05:32:44 pm
team 1, Cho-Ja.

Bite and claw at my assailant until I gain possession of the broom then jump on the table and start waving it around and screeching angrily like one of the sand people from star wars.

Use innate magic to spit caustic venom at the two people with cudgels and attempt to spear them with my tail if they get too close.
Title: Re: Omega Legion
Post by: Egan_BW on December 22, 2015, 05:33:31 pm
TEAM2 Ssslavina

Ssslavina hissssighs pathhhetically.
"Ssssstupid mammalssss. Later."

Bail on the tiny ship. Ssnakes are probably natural swimmerss, right? Try to carry a crate to shore too.
Title: Re: Omega Legion
Post by: syvarris on December 22, 2015, 05:58:31 pm
Team One -- Dar'yajira, magic cat

Just retreat down the staircase and wait for the twolegged bug (who probably is a demon) to deal with the normal twolegs.  Once down the staircase, hide and attempt to get to a vantage point.
Title: Re: Omega Legion
Post by: Pancaek on December 22, 2015, 06:57:49 pm
-Team 2, Clunkers-

"Escuse me, organic being. Would you mind not grabbing a hold of this one's head with your disgusting tentacles? Also, this one feels it might be best that everyone abandon ship. At least those of you who have trouble surviving under water."

Get out of this hunk of junk and get to shore somehow. On top of a bit that floats preferably, though I suppose just swimming/walking on the bottom will do as well if need be.
Title: Re: Omega Legion
Post by: Dutrius on December 22, 2015, 07:05:32 pm
==Team 2==
Durmokh Dumrhysson

Ack no. No. NO! Just when I thought today couldn't get any worse, this happens!

Attempt to swim to shore, using a floating crate as a buoyancy aid.
Title: Re: Omega Legion
Post by: Twinwolf on December 22, 2015, 07:11:45 pm
-Team 2, Ebony-

If Reggie succeeds in becoming the boat, jump in. Else swim to a crate, grab on, start swimming to town.
Title: Re: Omega Legion
Post by: Lenglon on December 22, 2015, 07:27:22 pm
((I am concerned by how many are copying my idea. I think Aylia will be fine, since she did it first, but I don't think we have enough crates.))
Title: Re: Omega Legion
Post by: Dutrius on December 22, 2015, 07:30:07 pm
((I actually hit reply before I saw your action.))
Title: Re: Omega Legion
Post by: Twinwolf on December 22, 2015, 07:30:49 pm
((To be fair, it's a somewhat rational action in this situation, and most of these characters aren't stupid.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 22, 2015, 07:34:56 pm
((I actually hit reply before I saw your action.))
((I'm personnaly hoping Reggie dosent explode into giblets trying to turn into a boat it's gonna be a strange boat. ))
((To be fair, it's a somewhat rational action in this situation, and most of these characters aren't stupid.))
Except Reggie,Reggie is clearly not of the intellectual type first thing to come to mind he does it about 60 to 70 percent of the time well 100 percent if were going by what he's done in the game.))
Title: Re: Omega Legion
Post by: Twinwolf on December 22, 2015, 07:36:08 pm
(("Most"))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 22, 2015, 07:39:08 pm
((Yep wouldn't be surprised if he tries to turn into the moon or a building or liquify himself))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 22, 2015, 08:52:54 pm
((I am concerned by the fact that the team 1 situation is still salvageable.

not that I intend to salvage it...))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 08:55:30 pm
((Okay, so the Eye is one of two characters doing anything remotely resembling the mission guidelines on 1.  We're SO screwed.


The other guy is Fiddler, for actually avoiding the Charlie Foxtrot.))
Title: Re: Omega Legion
Post by: Egan_BW on December 22, 2015, 08:58:15 pm
((The armored guy really shouldn't have let basically anyone who volunteered for that mission go. :P))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 22, 2015, 08:59:39 pm
((The armored guy really shouldn't have let basically anyone who volunteered for that mission go. :P))
((Don't think he expected much from either team to be honest))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 22, 2015, 09:04:31 pm
((Okay, so the Eye is one of two characters doing anything remotely resembling the mission guidelines on 1.  We're SO screwed.


The other guy is Fiddler, for actually avoiding the Charlie Foxtrot.))
((nah, fiddler is definitely fetching more fuel for the fire.))
Title: Re: Omega Legion
Post by: syvarris on December 22, 2015, 09:39:38 pm
((You really do have to wonder what our handler was thinking.  Who even employs convicts for tavern security?  Let alone a bunch of monster convicts.  Whoever set up this mission was a complete idiot.

...In character, I mean.  Ozark's doing a great job and this mission is quite fun so far. :P ))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 09:43:20 pm
((You really do have to wonder what our handler was thinking.  Who even employs convicts for tavern security?  Let alone a bunch of monster convicts.  Whoever set up this mission was a complete idiot.

...In character, I mean.  Ozark's doing a great job and this mission is quite fun so far. :P ))
((^^^))
Title: Re: Omega Legion
Post by: Ozarck on December 22, 2015, 09:56:07 pm
((alone, exhausted, severely dehydrated, a solitary figure drifts slowly across the windblown sands. Unconscious, unthinking, at last it falls, as if by chance, into a ravine. it tumbles downward, oblivious to the additional dents and scrapes, until at last it comes to rest on the soft grass next to a pair of worn leather boots. Eyeball Mk 1, you made it back. Well done. Report! The round shape rests silently a moment, then a moment more. At last, it emits a long, sighing wheeze, before slowly clanking to a semblance of life.

...
This unit ...
...

The armored figure is silent, waiting.
This unit ... has ... seen ...
...
things.


Very good, Eyeball Mk. 1. Have some saline. dismissed.))
Title: Re: Omega Legion
Post by: Lenglon on December 22, 2015, 10:00:34 pm
((You know what, With how many people are copying Aylia's idea, I think I'll edit her action.))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 10:03:12 pm
((
>This unit requests bereavement leave for the loss of its sanity.
))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 22, 2015, 10:07:14 pm
((Jeez, all that dedication and hardship getting back  base and the officer murders the robot by giving it salt water... some people just arent appreciative of the efforts of others...

salt water is bad for robots, for multiple and deadly reasons.))
Title: Re: Omega Legion
Post by: Maegil on December 22, 2015, 10:22:47 pm
==Team 1==
BBTBMSM Simmie

"CRIVENS! GET OFFA ME!" Simmie tries again to get the bucket off. If successful, he'll shout at the scuffle upstairs "Don't ye scooners be starting th' fun wit'out me!"
IF he notices the flashie thingie flashing in the room's semi-darkness, he'll grab it while running out the door. Seeing someone hit his new companion, he'll swing the flashie thingie edge-on (if he has it) or kick (if empty-handed) hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". Whether he manages to connect that swing or not, he'll then gleefully abandon himself into the fracas.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 22, 2015, 11:08:16 pm
>Log Entry: Timestamp 1.
>Requesting reassignment from current group as soon as possible.
>Current group has not yet exited the drop point.
>Current group is most likely engaged in fighting judging by auditory surveillance.
>Current group is judged extremely unlikely to stand in a line properly, let alone complete anything remotely close to a rudimentary tactical objective.
>Probability of complete mission success judged to be approaching zero.
>Probability of recovering secondary output minimal.
Title: Re: Omega Legion
Post by: spazyak on December 22, 2015, 11:30:45 pm
Char sheet
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Egan_BW on December 23, 2015, 12:05:28 am
((ER grumbles about damn elves.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 23, 2015, 12:09:56 am
((ER grumbles about damn elves.))
((ATH plots Egan_BW's demise with the elves!))
Title: Re: Omega Legion
Post by: Egan_BW on December 23, 2015, 12:13:19 am
((ER grumbles about damn elves.))
((ATH plots Egan_BW's demise with the elves!))
((ER Blangs ATH for heresey~))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 23, 2015, 12:18:14 am
((ER grumbles about damn elves.))
((ATH plots Egan_BW's demise with the elves!))
((ER Blangs ATH for heresey~))
((ATH'S soul goes to the chao's god tzeentch making him stronger just as planned!)
Title: Re: Omega Legion
Post by: spazyak on December 23, 2015, 12:18:55 am
((ER grumbles about damn elves.))
((ATH plots Egan_BW's demise with the elves!))
((ER Blangs ATH for heresey~))
((makes the most non-elf elkkkkkkkkkkdjhasa damn it kitt! get off my keyboard!))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 23, 2015, 12:25:52 am
((Warhammer 40k is amazing))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 23, 2015, 01:16:39 am
=="Terrence", Team 2==

Wrap my writhing horror-arms around the nearest obviously buoyant object. Hold on for dear life.
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 03:30:35 am
((So, I might wanna join and definitely want to keep track of this game, have but one question: do we have guns here? Firearms? Eh? Can I (at some point in theory) get a six-shooter?))

Title: Re: Omega Legion
Post by: Harry Baldman on December 23, 2015, 04:37:07 am
Team 1, Fiddler!

Shimmy and crawl out from under the fiddle.

Delicately remove the fiddle immediately afterwards - if possible, of course. Be very careful with it.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 23, 2015, 05:03:19 am
((You could always take points in engineering/blacksmithing and alchemy and try making one.))
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 05:15:32 am
((You could always take points in engineering/blacksmithing and alchemy and try making one.))

((I'm trying to learn if this is a thing already to figure if I should go for gunfight or swordfight to go along with my Force abilities.))
Title: Omega Legion: Diplomacy and Seamanship
Post by: Ozarck on December 23, 2015, 06:28:55 am
Spazyak, you need one more negative in skills for the number of positives you have. Otherwise it looks fine

Comrade, there are no firearms in this realm.

Everyone ... this is getting pretty big. urge to add ooc thread / googledoc /wiki rising ...

turn will be up a little later. I'm a little sleepy yet. If it takes less than 45 minutes to write, I'll be surprised.

((Jeez, all that dedication and hardship getting back  base and the officer murders the robot by giving it salt water... some people just arent appreciative of the efforts of others...

salt water is bad for robots, for multiple and deadly reasons.))
nice try. he's an alchemical robotic construct. Salt and water are both powerful alchemical symbols.
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 06:58:25 am
((Swordsmanship it is then. Classics are good.
Skills edited slightly.))
Title: Re: Omega Legion: Diplomacy and Seamanship
Post by: spazyak on December 23, 2015, 08:02:13 am
Spazyak, you need one more negative in skills for the number of positives you have. Otherwise it looks fine

Comrade, there are no firearms in this realm.

Everyone ... this is getting pretty big. urge to add ooc thread / googledoc /wiki rising ...

turn will be up a little later. I'm a little sleepy yet. If it takes less than 45 minutes to write, I'll be surprised.

((Jeez, all that dedication and hardship getting back  base and the officer murders the robot by giving it salt water... some people just arent appreciative of the efforts of others...

salt water is bad for robots, for multiple and deadly reasons.))
nice try. he's an alchemical robotic construct. Salt and water are both powerful alchemical symbols.
((MY bad I thought I had the blunt and unarmed at negative 2, I'll fix it...done))
Title: Action diplomacy and drowning dwarfs.
Post by: Ozarck on December 23, 2015, 10:27:37 am
Team One

--TEAM ONE--
Wasps
Attempt to get the two wasps out of the bucket and then get all of them outside
(1) I can't believe how badly you and Simmie are losing to a bucket. You send all five free wasps to the rescue of the three trapped under there, only to have the weight on top shift, and pin three more in the rubbish pile.

Team one Jack Spark.

"Great. It just HAD to be raining. I'll just wait for these idiots to get here then."

Invoke an umbrella of heat that evaporates the rain on contact, and wait for the idiots to find their way up here.
You heat up the air in a dome above yourself pretty well, and the rain is quickly heated as it falls through. Much of the water begins converting to steam, and what falls onto you is quite hot.

Well, well, well, looky at wot we got here. Looks like the festival is starting early for us, boys you look up and see several figures in the darkness just down the alley from yourself.

==Team 1==
==Eye Mk 00.01==
>Surveil.  Keep an eye on that house I just came out of.  Run diagnostics on the transmitter.
Everything seems fine down there. No problems, just a little noise.

team 1, Cho-Ja.

Bite and claw at my assailant until I gain possession of the broom then jump on the table and start waving it around and screeching angrily like one of the sand people from star wars.

Use innate magic to spit caustic venom at the two people with cudgels and attempt to spear them with my tail if they get too close.

You get possession of the broom and disentangle yourself from the screeching human. Such a lovely voice it has. Now, a speed roll to see if you get to the table before they get to you. You roll a 6. With a -2 in speed. Turning toward the table you hurtle yourself on top of it, assisted from behind by a powerful cudgel blow. You land through the table, crashing into a wall, and tilting a cabinet full of pots and pans into the path of your opponents. You climb the wreckage and wheeze out a challenge to all comers, the broken end of the broom clutched high in triumph.

Team One -- Dar'yajira, magic cat

Just retreat down the staircase and wait for the twolegged bug (who probably is a demon) to deal with the normal twolegs.  Once down the staircase, hide and attempt to get to a vantage point.

it's hardly less noisy and exiting down here than up there, but you manage to make your way through the clatter and clutter and find a (presumably) safe spot diagonal from the stairwell. You can't see the room above, but you can see the stairwell all the way to the top, along with the little wriggling mass underneath, and the squirming and cursing trash heap to the side. Oh, and the flashie thing, right there, out in the open. It emits a small puff of smoke with every flash. You see the Feegle snatch it up, heading stairward and cursing all bigguns.

==Team 1==
BBTBMSM Simmie

"CRIVENS! GET OFFA ME!" Simmie tries again to get the bucket off. If successful, he'll shout at the scuffle upstairs "Don't ye scooners be starting th' fun wit'out me!"
IF he notices the flashie thingie flashing in the room's semi-darkness, he'll grab it while running out the door. Seeing someone hit his new companion, he'll swing the flashie thingie edge-on (if he has it) or kick (if empty-handed) hard at the broom wielder's shin, yelling "ONLY I CAN HIT ME FRIENDS!". Whether he manages to connect that swing or not, he'll then gleefully abandon himself into the fracas.

You manage to lift the bucket high enough to wriggle out, though it's a tight squeeze. Never looking twice at the wasps, neither the ones who were trapped with you, nor the ones that had come to help, you head stairward, picking up a flashie, smoky thing on the way. Something darts out from the stairwell and trips you up as you rush to the aid of your brother in arms above. Yo uend up smacking face first into a stair. That smarts. That smarts so much it dumbs.

Team 1, Fiddler!

Shimmy and crawl out from under the fiddle.

Delicately remove the fiddle immediately afterwards - if possible, of course. Be very careful with it.

You shimmy and crawl like a pro. Maybe you overdo it a little, and end up sliding a little more forcefully out from under the stairs than you intended. You might be smallish to a human, but you qualify as a biggun for a Feegle. And you kick one right in the shin, sending him face first into the first stair with a dull -thwack!-



Team Two

"Really? You just had to sink the boat."

I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.

EDIT:
After seeing what everyone else is doing, and how they are all copying my idea, I climb up the box while shifting into Raven form, and taking flight for the shore once the change is complete, leaving the box behind for whoever needs it.
You climb aboard a crate and change, feathers growing, beak hardening. You stretch your wings, feeling winded. it is ungainly, but it flies. It gets you to the town, where you find a corner of a rooftop and land, exhausted.

"Really? You just had to sink the boat."

I grab one of the floating crates, toss it to the side of the boat, and then follow it. Once clear of the pile of people with a swimming aid for when I get tired, I look back to see if everyone else is okay.
Reggie team 2
wait wait I'll become a boat that should fix everything,just a second!
recall boat from memory and use shape change skill to become a boat that can float and is big enough to fit everyone.
All you can remember about the boat was that it was a box full of people and is now very wet. Attempting to form into something that floats goes badly too, and you end up looking more or less like a sea anemone, with floppy appendages sprouting every which way, some wrapping around each other, some rigid, some stunted. And all of them underwater at this point. … Time to find out if a homunculus can hold it's breath.

Team two
Sirkie K.

Follow Aylia's lead and grab a crate. Wait to see if Reggie becomes a boat large enough, and test it myself.

"Well. Looks like you need some work on your shapeshifting."
You get a crate and peer around, spotting reggie as tentacles sprout from its face and it slowly sinks below the surface, a dozen feet away from you. You hear an unearthly shriek as the boat overturns.

TEAM2 Ssslavina

Ssslavina hissssighs pathhhetically.
"Ssssstupid mammalssss. Later."

Bail on the tiny ship. Ssnakes are probably natural swimmerss, right? Try to carry a crate to shore too.
You feel pretty comfortable in the water. It's a little cumbersome moving a crate along with you, but you manage. You'll get to shore in one turn without the crate, and in three with the crate. You hear an unearthly shriek as the boat overturns.

-Team 2, Clunkers-

"Escuse me, organic being. Would you mind not grabbing a hold of this one's head with your disgusting tentacles? Also, this one feels it might be best that everyone abandon ship. At least those of you who have trouble surviving under water."

Get out of this hunk of junk and get to shore somehow. On top of a bit that floats preferably, though I suppose just swimming/walking on the bottom will do as well if need be.
You're pretty heavy, so you sink, even grabbing hold of any boxes that were in the boat. So you wait until you settle to the lakebed, and trudge through the murk and muck in the direction you think town is. You have two turns of doing this before you know anything.

==Team 2==
Durmokh Dumrhysson

Ack no. No. NO! Just when I thought today couldn't get any worse, this happens!

Attempt to swim to shore, using a floating crate as a buoyancy aid.
You may very well be our first fatality. You clutch that bench so hard your knuckles crack. You watch in horror, almost as if from outside yourself, as the water rises up your beard. Suddenly, the world goes sideways as the boat overturns. The world goes dim, and grey green, and your beard floats unnaturally up about your face and neck, clinging and drifting in cosmically inappropriate ways. The sheer horror overwhelms you, and goes dark. (not dead just yet.)

-Team 2, Ebony-

If Reggie succeeds in becoming the boat, jump in. Else swim to a crate, grab on, start swimming to town.
You get to a crate easily enough. You should make it to town in three turns using the crate to keep afloat. You hear an unearthly shriek as the boat overturns.

=="Terrence", Team 2==

Wrap my writhing horror-arms around the nearest obviously buoyant object. Hold on for dear life.
You find an unoccupied crate and hang on. It doesn't sink. You hear an unearthly shriek as the boat overturns.



At Base
Arileth is tossed roughly onto the floor of the canyon, picking up another bruise. A moment later, the tension on his arms from the ropes is released, and, as blood slowly begins pumping back into his hands, it brings pain, sharp, tingling pain. Welcome to your new home. make yourself comfortable. food will be served in an hour. Don't be late. A voice calls, from somewhere above and to Arileth's left.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 23, 2015, 10:49:55 am
Reggie team 2
((Man Reggie's unlucky))
oh why WHY DOES MY POWERS HATE ME
I need to stop people from drowning I can't let people die because of me!
BODY DON'T FAIL ME!

untransform use all my strength to swim and save Durmokh Dumrhysson swim to the surface call for help LOUDLY!!
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 11:02:17 am
((Done fiddling with the character sheet, now it's all good. Post with the sheet. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6684722#msg6684722)))
Title: Re: Omega Legion
Post by: Pancaek on December 23, 2015, 11:03:47 am
clunkers- team 2

Try to use my Calculations (farseeing) to divine where the heck the town is. If I divine where it is, head over in that direction. If I fail, just keep trudging along as I am right now


Title: Re: Omega Legion
Post by: Maegil on December 23, 2015, 11:22:44 am
==Team 1==
BBTBMSM Simmie

"FUARRGH!!! FECKIN' BIGJOBS, WE'RE HERE TA HAELP YE!!!" Simmie blows his fusebox and attacks whomever it was who kicked him. For all practical purposes, he's now an out-of-control snarling, ferocious, fearless, and pugnacious 16.1cm humanoid-shaped badger decided on having a fight just becuse. (https://www.youtube.com/watch?feature=player_detailpage&v=aZa1aMrLpmU#t=90)
((Sorry, Harry...))
Title: Re: Omega Legion
Post by: Lenglon on December 23, 2015, 11:30:48 am
Aylia, Team 2

I stay right where I am, resting, and looking out over the town, listening to conversations of passerby.
Title: Re: Omega Legion
Post by: spazyak on December 23, 2015, 11:40:09 am
quickly stand up and explore my sourroundings
"Where am I? I know I was getting dragged somewhere, but where specifically am I?"
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 23, 2015, 11:47:15 am
=="Terrence", team II==

Paddle my crate towards shore with whichever arms are closest to the water.
Title: Re: Omega Legion
Post by: Harry Baldman on December 23, 2015, 11:54:13 am
Fiddler, Team One!

"Simmer down, you rabid little ball of control issues."

Should the Feegle successfully make an issue of this, chuck him out a nearby window. Or kick him through one, whichever seems most practical.

And if he fails to do so, retrieve my precious fiddle and step away from any excitement.
Title: Re: Omega Legion
Post by: Dutrius on December 23, 2015, 12:05:46 pm
((Well, carp.))
Title: Re: Omega Legion
Post by: Ozarck on December 23, 2015, 12:11:38 pm
At base:

Mordred awakens in a painfully bright room, on a hard sandstone floor. Everythi8ng is spinning
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 12:29:18 pm
==| Mordred | Base - Unknown room |==

Mordred lays still until the complete disorientation wears off at least a little, letting the eyes get used to bright light as well, then carefully raises his head, looking at himself. If there are no ropes or chains on him that stop him from doing so, he stands up and looks around.

((Also, calling crimson speech color. Or is that taken?))
Title: Re: Omega Legion
Post by: tryrar on December 23, 2015, 01:01:40 pm
Not what I had in mind! OW OW OW! Quickly cancel the fire dome and turn to address the newcomers. Be prepared to lightly par-broil them with a flamewall if needed. "Oh? Festival's not over here boys, so I suggest you keep moving."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 23, 2015, 01:26:26 pm
==| Mordred | Base - Unknown room |==

Mordred lays still until the complete disorientation wears off at least a little, letting the eyes get used to bright light as well, then carefully raises his head, looking at himself. If there are no ropes or chains on him that stop him from doing so, he stands up and looks around.

((Also, calling crimson speech color. Or is that taken?))

((There's another player using red, I think. Might cause some confusion. Terrence does too, but it's stylized right that it shouldn't be an issue.))

Spoiler: Sample (click to show/hide)

Title: Re: Omega Legion
Post by: Dutrius on December 23, 2015, 01:29:11 pm
((I'm probably going to drown, you should be fine with crimson.))
Title: Re: Omega Legion
Post by: Comrade P. on December 23, 2015, 01:30:23 pm
Spoiler: Sample (click to show/hide)

(('kay, I'm gonna go for black with crimson shadow. Is that readable? Seems readable. I'm assuming people here mostly use Darkling forum layout.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 23, 2015, 01:33:01 pm
((I'm probably going to drown, you should be fine with crimson.))
((REGGIE WILL SAVE YOU! Maybe))
Title: Re: Omega Legion
Post by: spazyak on December 23, 2015, 01:39:08 pm
((well if red is taken, I don't think it is...I didn't see any red, is it taken?))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 23, 2015, 01:50:16 pm
((A little difficult to read on a phone, on Darkling. I normally use default, though, so I don't have a problem with it.))
Title: Re: Omega Legion
Post by: spazyak on December 23, 2015, 01:56:51 pm
hmm guess I could be  this
Title: Re: Omega Legion
Post by: Egan_BW on December 23, 2015, 02:48:05 pm
TEAM2 Ssslavina

Ignore everything about teammates except to get away from them as soon as possible. Keep swimming.
((I like how that honey badger video specifically mentioned King Cobras. And by like I mean terrified.))
Title: Re: Omega Legion
Post by: Twinwolf on December 23, 2015, 03:36:52 pm
Keep swimming.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 23, 2015, 03:44:35 pm
The broken tablet, apparently suffering some sort of exothermic reaction, gives up the ghost and just explodes/shatters/otherwise stops working properly.

>Logging required repairs.

>Requesting a less volatile medium be used to provide distance surveillance access.

>Requesting IMMEDIATE cessation of this mission and recall of those associated, including this unit for repairs, followed by some actual basic training, and tests for fitness for duty, for those involved in this miserable failure.  Preferably, a more-trained crew should be dispatched to this mission.

>Surveillance resumes on the house specifically.
Title: Re: Omega Legion
Post by: Dutrius on December 23, 2015, 04:22:28 pm
==Team 2==
Durmokh Dumrhysson

Attempt to not drown.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 23, 2015, 04:30:05 pm
Use the forbidden spell, "Enslave GM", to reshape reality and alter the past starting from the moment I stole the broom.
Then resume my murderous actions.


((my stat penalties are -2 charisma and -1 intelligence+memory.

ive got me a hankering for murder, but I cant do that if you use the wrong penalties :())
Title: Re: Omega Legion
Post by: Ozarck on December 23, 2015, 05:29:09 pm
Use the forbidden spell, "Enslave GM", to reshape reality and alter the past starting from the moment I stole the broom.
Then resume my murderous actions.


((my stat penalties are -2 charisma and -1 intelligence+memory.

ive got me a hankering for murder, but I cant do that if you use the wrong penalties :())
Alright. Don't kow why, but I got speed at -1 in my spreadsheet, not memory. Fixed. The cudgel whistles past your back by mere inches as you hurtle yourself over the table, sliding along like some kind of horrid, giant hor d'evours, scattering trays and what have you left and right. the table remains in tact, but the overshoot still has you careen off the other side, only this time simply coming face to face with the cabinet on the other side, which rattles, but does not spill. You leap up, behind the table, screeching in victory and holding the broken broom handle aloft, swishing it left and right in menace. this noticeable lack of obstacles between you and them allows the cudgel bearers to get within range, circling the table from left and right. One delivers a glancing blow to your forearm, and the other gets in a pretty solid hit right to the shoulder, numbing an arm.

upshoot is - no broken table, no crashed cabinet, more stable footing, and opponents freed up to close in instead of delayed by the disaster.
Title: Re: Omega Legion
Post by: Ozarck on December 23, 2015, 05:39:22 pm
((I may have been looking at Eye's stats when I posted Cho's action. I did warn you all I was sleepy at the time of posting.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 23, 2015, 06:55:23 pm
team 1, cho-ja.

Engage in hostilities.

Use innate magic to spray caustic venom at mook A then spear my tail at mook B before jumping on him and doing my damndest to tear him to pieces.


Utilize defensive combat tactics to deflect attacks this turn.

Still use innate magic to spray caustic venom at mook A to give myself some breathing room.

Counterattack against mook B with my claws, try to get within his guard so he cant swing his cudgel effectively.
Title: Re: Omega Legion
Post by: Insanegame27 on December 23, 2015, 06:56:28 pm
--TEAM ONE-- WASPS
You wasps, GET OUT OF THE BUCKET! You are needed!
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 23, 2015, 07:17:19 pm
((Anyone saving those wasps?
I could probably use some backup.))
Title: Re: Omega Legion
Post by: syvarris on December 23, 2015, 08:33:57 pm
Team One -- Dar'yajira, magic cat

Calmly rest and watch the stairs.  I'm sure the other people can sort things out themselves.  Actually, go try and help out those hornets with their junkpile problem.  If my magic isn't limited to self-enhancement, sit in front of the trash and carefully deconstruct the pile with magic.  If it is limited to self-enhancement, strengthen myself and then remove the junk pieces that are trapping hornets.  Do not try and be creative.


"Do these ones require assistance?  Dar'yajira will try to help."

((I'd help, but Dar'yajira actually prefers to not kill people.  I wasn't gonna help the hornets 'cause no hands... but I might as well try.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 23, 2015, 09:03:03 pm
Action edited to be more defensive.

((Not gonna force you to help him, but im the one teying to kill people. he's just trapped under half the basements junk and is more likely to deal with them non-lethally.))
Title: Re: Omega Legion
Post by: Ozarck on December 24, 2015, 09:27:19 am
Team One

==Team 1==
BBTBMSM Simmie

"FUARRGH!!! FECKIN' BIGJOBS, WE'RE HERE TA HAELP YE!!!" Simmie blows his fusebox and attacks whomever it was who kicked him. For all practical purposes, he's now an out-of-control snarling, ferocious, fearless, and pugnacious 16.1cm humanoid-shaped badger decided on having a fight just becuse. (https://www.youtube.com/watch?feature=player_detailpage&v=aZa1aMrLpmU#t=90)
((Sorry, Harry...))
You get up, all in a rage, and begin hammering away, tiny, sturdy little fists flying fast. You barely notice how sturdy your opponent seems. Eh, who cares, a fight's a fight, amirite?

Fiddler, Team One!

"Simmer down, you rabid little ball of control issues."

Should the Feegle successfully make an issue of this, chuck him out a nearby window. Or kick him through one, whichever seems most practical.

And if he fails to do so, retrieve my precious fiddle and step away from any excitement.

the feegle seems distracted. You aren't surewhat the support beam did to him, but it must have been awful. Now that you are out from under it, the fiddle comes free pretty easily. Looking around, about the only place where the excitement isn't happening is in a corner near the furnace. You go there.

Not what I had in mind! OW OW OW! Quickly cancel the fire dome and turn to address the newcomers. Be prepared to lightly par-broil them with a flamewall if needed. "Oh? Festival's not over here boys, so I suggest you keep moving."
“Oy, 'e thinks 'e's a constable or some lot, tryin' ta tell us where to have a festival. Let's see his badge, eh? Alrigth, Your Lordship, show us the way to the festival, eh?

They've moved a little closer now. You can make out three forms, all big, all meaty, all ugly.

The broken tablet, apparently suffering some sort of exothermic reaction, gives up the ghost and just explodes/shatters/otherwise stops working properly.

>Logging required repairs.

>Requesting a less volatile medium be used to provide distance surveillance access.

>Requesting IMMEDIATE cessation of this mission and recall of those associated, including this unit for repairs, followed by some actual basic training, and tests for fitness for duty, for those involved in this miserable failure.  Preferably, a more-trained crew should be dispatched to this mission.

>Surveillance resumes on the house specifically.

Not that yo ucould control it at this point, but yes, the tablet is pretty solidly ruined.
>requests denied. Mission status within expected parameters. Communication device test successful. Proceed as instructed.
the house, it turns out, is a rather large, very shaby inn. there's a stable, two wings, and a sort of central hall, out of which you and the fire guy left. You see him down there, engaged in seemingly civil conversation with three possible hostiles.

team 1, cho-ja.

Engage in hostilities.

Use innate magic to spray caustic venom at mook A then spear my tail at mook B before jumping on him and doing my damndest to tear him to pieces.


Utilize defensive combat tactics to deflect attacks this turn.

Still use innate magic to spray caustic venom at mook A to give myself some breathing room.

Counterattack against mook B with my claws, try to get within his guard so he cant swing his cudgel effectively.

Defensive: You manage to avoid and deflect several blows, but some are getting through.
Venom: (1) just as yo ugo to spray him in the face, you are forced to dodge a particularly well aimed blow, and the venom is spent harmlessly against the wall to his side.
Stinger:the stinger is deflected, but it provides you with an opening. You lunge, and for the second time this battle, you and a hostile go down. You have the advantage, but you are painfully aware that yourback is now exposed to the other guy that you missed with the acid.

 Meanwhile: "Josine! Get help!" the first guy is up, and heading out the door the other two came in from.

--TEAM ONE-- WASPS
You wasps, GET OUT OF THE BUCKET! You are needed!
Team One -- Dar'yajira, magic cat

Calmly rest and watch the stairs.  I'm sure the other people can sort things out themselves.  Actually, go try and help out those hornets with their junkpile problem.  If my magic isn't limited to self-enhancement, sit in front of the trash and carefully deconstruct the pile with magic.  If it is limited to self-enhancement, strengthen myself and then remove the junk pieces that are trapping hornets.  Do not try and be creative.


"Do these ones require assistance?  Dar'yajira will try to help."

((I'd help, but Dar'yajira actually prefers to not kill people.  I wasn't gonna help the hornets 'cause no hands... but I might as well try.))
Between the two wasps not pinned, and the magic cat's careful sorcery, you manage to extricate  three of the wasps from the rubble this turn. Just three more are pinned.

Team Two

Reggie team 2
((Man Reggie's unlucky))
oh why WHY DOES MY POWERS HATE ME
I need to stop people from drowning I can't let people die because of me!
BODY DON'T FAIL ME!

untransform use all my strength to swim and save Durmokh Dumrhysson swim to the surface call for help LOUDLY!!
You relax, and form back into your humanoid shape fairly naturally. You swim up under the boat, noticing an air pocket formed inside. The dwarf, still sitting on the bench, is clutching the bench pretty tightly, and is unmoving, with his eyes closed. You poke your head into the air pocket and begin shouting for help.

clunkers- team 2

Try to use my Calculations (farseeing) to divine where the heck the town is. If I divine where it is, head over in that direction. If I fail, just keep trudging along as I am right now

You get a pretty good sense of where you need to go, and trundle along that way. Slow going, but it isn't that big a lake.

Aylia, Team 2

I stay right where I am, resting, and looking out over the town, listening to conversations of passerby.
Seems like the sludge pile is all the rage in the social world of Seahaven. Rumor has it that it is rapidly expanding through the town, has transformed half the inhabitants into flesh horrors, is eating a hole straight through the center of the universe, and is an enemy plot to conquer the Kingdom. A plot lead by either the Duke, the Thieves' guild, some lawyer, the fey, Old Barney – whoever that is-, and even the Queen. You do hear someone mention the alchemist, saying he was seen near the spill, carrying something probably alchemical toward the spill. John brought him a sandwich, apparently. Oh, and you get a good sense for whee the alchemist's lab and his silo are, so there's that. Not that you couldn't have found it anyway. There's no way that smell is natural.

=="Terrence", team II==

Paddle my crate towards shore with whichever arms are closest to the water.
coolin' and paddlin'.

TEAM2 Ssslavina

Ignore everything about teammates except to get away from them as soon as possible. Keep swimming.
((I like how that honey badger video specifically mentioned King Cobras. And by like I mean terrified.))
Splish splash. Heading to town? Or just “away?”

Keep swimming.
likewise, heading townward. It doesn't seem like it's too far. How much exposure to swimming did your elfess have before?

*Sigh* That guy really can't transform, can he?

Give my crate a push towards land, and go help him out. Try to swim to shore.

"Now, no shapeshifting unless you absolutely have to, got it?"
You dive under the boat and come up inside. Between the two of you, you manage to pry the dwarf's fingers off the bench and get his head above water.

==Team 2==
Durmokh Dumrhysson

Attempt to not drown.
Now I have  to roll for this. You wake up, wide eyed and terrified, coughing and spluttering. You grab the nearest object and shove it down in an attempt to pull yourself up. That object turns out to be Reggie's head. So now, in your attempt not to drown, you are actively drowning someone else. Man, panic sure is fun, in the water, isn't it?

At Base

quickly stand up and explore my sourroundings
"Where am I? I know I was getting dragged somewhere, but where specifically am I?"
You re in the Omega Legion now. You can call this place “Base.” Some of the others call it far uglier terms.

==| Mordred | Base - Unknown room |==

Mordred lays still until the complete disorientation wears off at least a little, letting the eyes get used to bright light as well, then carefully raises his head, looking at himself. If there are no ropes or chains on him that stop him from doing so, he stands up and looks around.

((Also, calling crimson speech color. Or is that taken?))
You stand up, and immediately regret it as your head is being pounded right back into your boots. Ugh. the room hasa sleeping pallet and a window which overlooks a canyon of some sort. there is a door. it is slightly open. peeking out reveals a long, dimly lit hall with similar doors.

Title: Re: Omega Legion
Post by: Twinwolf on December 24, 2015, 09:34:00 am
-Team 2, Ebony-

Keep on swimming. Keep the crate.

((There was a river running through the forest, so a decent amount.))
Title: Re: Omega Legion
Post by: Ozarck on December 24, 2015, 09:39:30 am
Keep on swimming.

((There was a river running through the forest, so a decent amount.))
mkay, you can probably leave the crate behind and get to shore without more trouble.
Title: Re: Omega Legion
Post by: Twinwolf on December 24, 2015, 09:40:39 am
((Action edited.))
Title: Re: Omega Legion
Post by: Dutrius on December 24, 2015, 09:50:06 am
==Team 2==
Durmokh Dumrhysson

Gah, sorry. Sorry.

Stop drowning Reggie.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 24, 2015, 10:04:24 am
>Request confirmation:Active infighting is within expected mission parameters?

The Eye floats down to just above the reach of anyone and stares at the unknown quantities.
Title: Re: Omega Legion
Post by: Pancaek on December 24, 2015, 10:41:44 am
team 2 - clunkers

Keep on underwater trucking
Title: Re: Omega Legion
Post by: Comrade P. on December 24, 2015, 10:51:05 am
==| Mordred | Base - Unknown room |==
 
Check possessions - when captured, he had his bastard sword (http://www.ordeny.ru/wp-content/uploads/1381055266_bastard.jpg), a pouch of dried tobacco leaves, some pieces of paper and some silver coins. Also look around for some water. Then go barge in some of those rooms down the corridor, see what's up with those.
Title: Re: Omega Legion
Post by: spazyak on December 24, 2015, 10:56:54 am
==Arileth|Base-unkown room|==
check my stuff and see what I have with me
Sooooo what's to do around here?
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 24, 2015, 11:13:15 am
=="Terrence", team II==

Just keep swimming paddling
Title: Re: Omega Legion
Post by: Lenglon on December 24, 2015, 11:32:04 am
Ayla, Team 2

Now that I've had some time to rest, I take to the air again, going to the area of the spill itself. I want to circle it once or twice (still avoiding fumes, if the wind is strong then I'm going over it instead of past it, if it's weak then I'm going well past it, and in either case I want some altitude to give me distance. If I start smelling anything wrong then I'm getting out of there.)to get a general impression of its size, effects, and layout, and see if I spot the alchemist. Afterwards, if I saw the alchemist out here, I'll land somewhere near him (in a tree probably, but if things are weird then maybe somewhere else), upwind of the spill. If I didn't, then I'd prefer to go back to town to land, but I don't want to take risks and will land nearby if it becomes an issue.

-upwind -> where the wind blows from you towards the object, not from the object to you. so if you're hunting deer it can smell you, and if you're avoiding a chemical spill you aren't breathing toxins.

Minor edit: slight adjustment of flight path to avoid poisoning myself.
Title: Re: Omega Legion
Post by: Maegil on December 24, 2015, 11:40:30 am
==Team 1==
BBTBMSM Simmie

"RAAAGH!!! FIGHT BACK, YE SCUNNER!!!" Noting that there's more interesting violence to be had upstairs, Simmie heads out the door, climbs up someone's trousers, grabs on to the belt and kicks him in the "voonerables", and carries on with the badger impression.

((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood.  Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))

((Lenglon, upwind=direction the wind is coming FROM. Compare with upriver or upstream))
Title: Re: Omega Legion
Post by: TheBiggerFish on December 24, 2015, 11:45:14 am
((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood.  Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer or, if you were feeling mean, a slop bucket or a chair, flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))
((Yeah, that really didn't make sense...))
Title: Re: Omega Legion
Post by: Lenglon on December 24, 2015, 11:48:50 am
((Lenglon, upwind=direction the wind is coming FROM. Compare with upriver or upstream))
((Useage matters Maegil. I am going upwind of target object (ChemSpill), I am going to the direction the wind is coming from, from the perspective of the target object. I am going where the wind blows from me towards the target object. I am going upwind.))
Title: Re: Omega Legion
Post by: Harry Baldman on December 24, 2015, 11:53:27 am
((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood.  Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))

((You did state you were in an incoherent state of mind from rage, and you probably rolled a 1 or two in there someplace. Plus a non-specific reference to 'whomever it was who kicked him' provides an obvious opening.))

Team 1, Fiddler!

"I don't think this is a terribly nice place to be."

Carefully step out of the building. Don't run into a tangle of idiots this time around.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 24, 2015, 11:54:45 am
((And Feegles are known for fighting everything that's there just because it is, but there was a target in mind.))
Title: Re: Omega Legion
Post by: Harry Baldman on December 24, 2015, 11:58:50 am
((And Feegles are known for fighting everything that's there just because it is, but there was a target in mind.))

((Sure, but the target wasn't explicitly stated or actually observed in-character. And a faceful of stair was also eaten first, so a little confusion is to be expected.))
Title: Re: Omega Legion
Post by: Ozarck on December 24, 2015, 12:07:24 pm
Edit: re-reading this, it sounds to my eyes a tad curt. I do not mean to come off that way, but was pressed for time as I typed it. I genuinely intend everyone to play their character as they will, and to have a reasonable expectation of things going good or bad based on their skills and personas. And the rolls. I hope this helps.

((blood splattered face, explicitly stating that he is out of control and angry, dim light, and the use of generic pronouns like "whoever", added to a will roll of 1. Basically, you got uncontrollably angry, got up, couldn't see shit, and started swinging wildly. it took a second or two for Simmie to recognize that he wasn't making contact with living flesh. Simmie is going to be a navigation hazard downstairs until he is able to control himself enough to direct his rage at something rather than swinging at anyone that moves. You'll be rolling Will to get under enough control to get upstairs this round. Sound more reasonable? Oh, and Fiddler had a good stealth roll, and sneaked away while you were distracted. I DID take your target into consideration. I saw the ooc apology to H_B))

((at the upwind debate. I understand

Wind -> Aylia -> toxic spill -> potentially deadly fumes. ))

Edit: dang it H_B get outta my head!
Title: Re: Omega Legion
Post by: Maegil on December 24, 2015, 12:15:37 pm
((Fine, it's done anyway. As for that will roll (-2, fully intentional for comedic effect) to calm down... I wonder how sturdy this support beam is...))
Title: Re: Omega Legion
Post by: Egan_BW on December 24, 2015, 01:53:50 pm
TEAM2 Ssslavina

Keep pushing little crate to little town.
Title: Re: Omega Legion
Post by: Twinwolf on December 24, 2015, 01:54:57 pm
((On second thought... there might be something useful in the crate, so I've edited the action again.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 24, 2015, 02:17:25 pm
reggie will not resist anyhelp and will cooperate to the best of his abilities
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 24, 2015, 03:04:47 pm
Team 1, cho-ja.

Use tail spear to keep mook A at bay whilst using innate magic to spray caustic venom directly into mook B's face from point blank range.

Jump off of mook B and attack mook A, attempt to shred his cudgel arm.
Title: Re: Omega Legion
Post by: Comrade P. on December 24, 2015, 03:11:04 pm
Title: Re: Omega Legion
Post by: Insanegame27 on December 24, 2015, 05:14:06 pm
--TEAM 1--
Keep getting the wasps out

See below, Syvarris has a point
Title: Re: Omega Legion
Post by: syvarris on December 24, 2015, 11:45:15 pm
Team 1 -- Dar'yajira, Magic Cat

Calmy sit there and free the remaining wasps using carefully-applied sorcery.


Exasperated, the cat says "Dar'yajira wonders how wasps even get trapped in junk to begin with." it pauses for a second, tilting its head, before continuing "Perhaps it is because they have tiny brains, yes?  Master said that matters for other creatures."

((@Insanegame You might want to just let me free your wasps.  If you try, you'll probably make things worse.

@Comrade Nice!  You make me envy your drawing skills.  Although, I suppose I don't play characters who would be interesting to draw.))
Title: Re: Omega Legion
Post by: tryrar on December 25, 2015, 01:54:45 am
Try to remember if I have any identification as Omega Legion on me. If I do, show it to them, along with a firelight so they can see it. Regardless: "Omega Legion, actually. We've been brought in to handle security at the festival, so I suggest you three turn yourselves around and walk the other way before you have an unfortunate incident that results in your next of kin having a hard-pressed time identifying your corpses."

If Dumb, Dumber, and Dumbest don't appear to get the hint, raise a firewall between me and them, and rapidly advance it towards them.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 25, 2015, 02:03:10 am
After the fire mage speaks:
>"Further, this unit reminds you that for your safety, this interaction is being monitored and recorded."
Title: Re: Omega Legion
Post by: tryrar on December 25, 2015, 02:04:42 am
After the fire mage speaks:
>"Further, this unit reminds you that for your safety, this interaction is being monitored and recorded."

((Forgot you were also in the rain :P))
Title: Re: Omega Legion
Post by: Comrade P. on December 25, 2015, 02:52:55 am
((@Comrade Nice!  You make me envy your drawing skills.  Although, I suppose I don't play characters who would be interesting to draw.))

((Thanks! Also, any character is fine as long as you draw pleasure from playing it.))
Title: Re: Omega Legion
Post by: Ozarck on December 25, 2015, 09:40:12 am
Christmas Update! “Presents” For Everyone!

Team One

==Team 1==
BBTBMSM Simmie

"RAAAGH!!! FIGHT BACK, YE SCUNNER!!!" Noting that there's more interesting violence to be had upstairs, Simmie heads out the door, climbs up someone's trousers, grabs on to the belt and kicks him in the "voonerables", and carries on with the badger impression.

((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood.  Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))

((Lenglon, upwind=direction the wind is coming FROM. Compare with upriver or upstream))
Christmas Present: Auto success on will roll! Rage filled, you follow the sound of chaos to the real fight: upstairs, you see three bigguns rushing into the room, and the bugg'un in merry combat across the room. Screeching your battle cry, you launch yourself into the three men entering, tripping the leader up and entangling the other two. A single token, good for one flash of whiskey, finds it's way into your pocket.

((Ozarck, GMs have better and subtler ways of screwing up with the players than making them do something they never said. In my case, the words "whomever", "who", and "kicked" leave pretty clear that I meant to bash someone's face in, not attack a piece of wood.  Instead of making the character react like that, you could have , for instance, sent a pitcher full of beer - or, if you were feeling mean, a slop bucket or a chair - flying down the stairs.
This is an RPG, not the "corrupt a wish (http://www.bay12forums.com/smf/index.php?topic=14840.22275)" thread.))

((You did state you were in an incoherent state of mind from rage, and you probably rolled a 1 or two in there someplace. Plus a non-specific reference to 'whomever it was who kicked him' provides an obvious opening.))

Team 1, Fiddler!

"I don't think this is a terribly nice place to be."

Carefully step out of the building. Don't run into a tangle of idiots this time around.
The basement has a cellar door, for bringing wood into the furnace room. Christmas Present: You find a small poncho and, just behind the door, a fiddle case. The fiddle inside appears broken, but the strings look good, and it has a bow. Wouldn't do to lug that fiddle into the downpour unprotected, now would it?

Team 1, cho-ja.

Use tail spear to keep mook A at bay whilst using innate magic to spray caustic venom directly into mook B's face from point blank range.

Jump off of mook B and attack mook A, attempt to shred his cudgel arm.

You spit caustic venom into the man's face. It is smaller in quantity this time, and ejected less forcefully, but he screams and is out of the fight, clutching his face in agony. You swing your tail wildly, and it connects with the cudgel of the other guy, neither is harmed. You leap up and face your third adversary, seeing the commotion on the other side of the room. Christmas Present: In the spirit of the holiday, no murder for you today. … hmm. Oh! How does property damage sound? Your combat has overturned an oil lamp, doing what the fire elementalist failed to do in his haste – setting fire to the inn. Given time to do it's work, that should render the “mission” success out of reach.

--TEAM 1--
Keep getting the wasps out

See below, Syvarris has a point
okay, but you were helpful last round, and made the process a little quicker. Christmas Present: You find a small codex containing leaves of a clear substance. Pressed between the leaves are several flowers of different types. There are five of them.

Team 1 -- Dar'yajira, Magic Cat

Calmy sit there and free the remaining wasps using carefully-applied sorcery.


Exasperated, the cat says "Dar'yajira wonders how wasps even get trapped in junk to begin with." it pauses for a second, tilting its head, before continuing "Perhaps it is because they have tiny brains, yes?  Master said that matters for other creatures."

((@Insanegame You might want to just let me free your wasps.  If you try, you'll probably make things worse.

@Comrade Nice!  You make me envy your drawing skills.  Although, I suppose I don't play characters who would be interesting to draw.))
You manage to free the remaining wasps without incident. Christmas present: your sorcery triggers a memory.: A single word, uttered by one of the evil men: Durnvale.

Try to remember if I have any identification as Omega Legion on me. If I do, show it to them, along with a firelight so they can see it. Regardless: "Omega Legion, actually. We've been brought in to handle security at the festival, so I suggest you three turn yourselves around and walk the other way before you have an unfortunate incident that results in your next of kin having a hard-pressed time identifying your corpses."

If Dumb, Dumber, and Dumbest don't appear to get the hint, raise a firewall between me and them, and rapidly advance it towards them.
Well, the large, tattoo-like brand, marking you as a condemned criminal exiled to the Legion counts. It covers the front of your right shoulder and upper breast, reaching up over the shoulder with a few tendrils. You show them that, and they laugh. You don't quite get a “wall” of  fire, but you make a pretty good pillar in front of you. It advances toward them, and the laughing stops though. Christmas Present: Your hand brushes against a pouch at your hip. Within the pouch, you know, is a single rune. In combination with other runes, it will have powerful effects. Alone, it can still be useful, though it's effect is limited. The rune was your gift from your master upon completing your apprenticeship, and is the mark of your journeymanship.

>Request confirmation:Active infighting is within expected mission parameters?

The Eye floats down to just above the reach of anyone and stares at the unknown quantities.

After the fire mage speaks:
>"Further, this unit reminds you that for your safety, this interaction is being monitored and recorded."
Two action posts? Naughty naughty. For that, your Christmas Present is two lumps of coal, stored in your internal compartment.
>infighting already? You've been on site less than ten minutes. Well, we'll collect any that get arrested from the local garrison tomorrow. The rest, we'll gather up from wherever they end up. it might be a good field test of your Brand tracking spell. Might save us some time.





Team Two

==Team 2==
Durmokh Dumrhysson

Gah, sorry. Sorry.

Stop drowning Reggie.
"..."

Help Reggie and the dwarf swim to shore.
reggie will not resist anyhelp and will cooperate to the best of his abilities
You three manage to not drown each other, and get Durmokh mounted awkwardly on the largest crate left. Thus situated, the three of you swim cumbersomely to shore.

team 2 - clunkers

Keep on underwater trucking

Your head breaks water before long, and you make a slight course adjustment toward town, arriving before the swimmers, since they all have cargo of varying types.

=="Terrence", team II==

Just keep swimming paddling
-Team 2, Ebony-

Keep on swimming. Keep the crate.

((There was a river running through the forest, so a decent amount.))
TEAM2 Ssslavina

Keep pushing little crate to little town.
You three bring your crates to shore. The team regroups around the little pile of crates and opens it's Christmas Presents: A packet with a silhouette of a snake on it reveals three bird eggs of a type Ssslavina has not seen before. They resonate very mildly with her sorcerous instinct;

 A dwarven hammer marks a package within which lies all the necessities for making cheese: pots, cheesecloth, salt, a strainer, that kind of thing.

Tucked into one of the pots is a supply of bandages, ointments, powders and herbs, all carefully labeled in dwarvish. Inside the largest crate is a collection of alchemic apparati – not a particularly good set, mind you, but serviceable for basic needs and some testing.

A package with a skull and knife image reveals a smallish dagger – more a tool than a weapon, but useful in a pinch.

Carefully sealed within three long, narrow tubes are three magical scrolls. They are one use, and they are labeled as to their purpose.

Inside another package, with a symbol of a rat within a silhouette of a man, within a silhouette of a horse, lies a curious little contraption. It is made of tiny, linked blocks which can be swiveled, slid, and twisted. It retains the shape it is left in. there are a couple pictures attached – drawings of the item in various formations – a dog shape, a duck shape, a lamppost shape.

Within a large, smooth silken cloth is wrapped a single, clear circular glass disk. This package was labeled with a circle radiating eight wavy lines.

Finally, a larger tube contains a carefully rolled picture. It is a striking portrait of Aylia. Something about the way it is painted gives certain members of the team different impressions.

I assume you can figure out who each gift is intended for. Beware the Wrath of Santa!

Ayla, Team 2

Now that I've had some time to rest, I take to the air again, going to the area of the spill itself. I want to circle it once or twice (still avoiding fumes, if the wind is strong then I'm going over it instead of past it, if it's weak then I'm going well past it, and in either case I want some altitude to give me distance. If I start smelling anything wrong then I'm getting out of there.)to get a general impression of its size, effects, and layout, and see if I spot the alchemist. Afterwards, if I saw the alchemist out here, I'll land somewhere near him (in a tree probably, but if things are weird then maybe somewhere else), upwind of the spill. If I didn't, then I'd prefer to go back to town to land, but I don't want to take risks and will land nearby if it becomes an issue.

-upwind -> where the wind blows from you towards the object, not from the object to you. so if you're hunting deer it can smell you, and if you're avoiding a chemical spill you aren't breathing toxins.

Minor edit: slight adjustment of flight path to avoid poisoning myself.

You fly up and around, circling the town until you are upwind of it. You spot the spill early on – it's in a rundown section of town that looks to contain a tannery, a smithy, and other workshops. The spill is greenish and brownish for the most part, and even upwind (good choice) it's smell is strong. It  covers about quarter of an acre of real estate, centered on a silo about twenty feet high, and tilting pretty badly. The silo looks unsalvageable, and the spill looks like it wold take several weeks to clean up, if you even had a place to put the stuff. You spot a solitary figure, apparently waist deep in the sludge, wearing some large, shapeless, slightly glowing yellow garment. The figure is rooting around in the muck, and occasionally placing something in a bowl that is sitting on the top of the muck nearby. You probably don't want to get close enough in your current form to interact with the fellow, so you fly back across town toward shore, spotting the group clustered in the mud, and land near them.

Base

==| Mordred | Base - Unknown room |==
 
Check possessions - when captured, he had his bastard sword (http://www.ordeny.ru/wp-content/uploads/1381055266_bastard.jpg), a pouch of dried tobacco leaves, some pieces of paper and some silver coins. Also look around for some water. Then go barge in some of those rooms down the corridor, see what's up with those.
You have neither sword nor coins. They probably took those when they arrested you. You have your tobacco though. Christmas Present: Someone left a fresh pipe on your window ledge also. Next to it are some rolling papers. A bucket near your pallet contains some dirty, but drinkable water. Walking down the hall you find that some rooms are locked, and some are not. The ones that are not have the same amenities that the room you awoke in does.

==Arileth|Base-unkown room|==
check my stuff and see what I have with me
Sooooo what's to do around here?
You have your pants, shirt, and boots. Christmas Present: you also have several vials of salve and a pair of fingerless gloves with small metal rings in the backs. Not particularly useful for striking with, but the rings wold offer some mild protection for your hands.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 09:46:40 am
((I can't actually tell which is Reggie's from that.))
((Im guessing the moldable cube or the clear wavy thing))
Title: Re: Omega Legion
Post by: Comrade P. on December 25, 2015, 09:53:20 am
==| Mordred | Base - Unknown building, hall |==

 - Urrrrgh... - Mordred lets out the growling sound from the depth of his chest, that could probably be interpreted as an expression of annoyance with displacement of his stuff. Happened before, probably won't see his money and weapon again.

Refresh self with water. Drink a little, wash face and neck. Appreciate the pipe, take it and all my stuff. Look for a way out. If locked inside the building, see if escape through the window overlooking the canyon is an option. Roll a cig in the meantime, due to lack of matches or any decent source of fire light it with teeny-tiny lightning between thumb and index finger.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 10:32:29 am
um is mine the cube with the animals or the wavy mirror?
Title: Re: Omega Legion
Post by: Twinwolf on December 25, 2015, 10:38:30 am
"I'll take the scrolls."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 10:40:52 am
Reggie team 2
hmmm ill just take em both.
Reggie picks up the moldable cube with animals on it and the wavy clear mirror thing he will attempt to shape change into a dog with the help of the cube.
Title: Re: Omega Legion
Post by: Twinwolf on December 25, 2015, 10:42:23 am
((...I don't think it's ok to take your thing and someone else's.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 10:43:16 am
((...I don't think it's ok to take your thing and someone else's.))
((Eh reggie would give it to them if they asked immediately.))
Title: Re: Omega Legion
Post by: spazyak on December 25, 2015, 10:57:35 am
==|Arileth|unknown base| room unknown|==
put on the gloves and start exploring around bit
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 11:12:46 am
Aylia, Team 2
((A bird landing near the snake-woman is a quick way to die))
I change back to my natural form
"Okay, so I scouted out the spill and that thing is huge. I think I found the alchemist too, he's in the middle of the sludge wearing a. giant... yellow... Me? Why... Who... When was this made?!? What... How... I... I... I don't get it!"
What do I notice about the portrait other than that I might have an artistic stalker?

EDIT:
After a brief conversation: I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.

EDIT2:
After the examination and a tiny bit more talking:I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 11:15:29 am
it's a preety beautiful portrait just like you.
(Reggie smiles)
Title: Re: Omega Legion
Post by: Harry Baldman on December 25, 2015, 11:24:38 am
Team One, Fiddler!

Sneak out through the cellar door after safely securing the fiddle in brand new case, put on the poncho as well.

Wait. What color is the poncho? If not blue, don't put it on, but steal it anyway.
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 11:26:08 am
"Did you make this??"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 11:30:01 am
"Did you make this??"
no i don't know how to make something like that i mean i can barely write and read let alone draw.
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 11:31:30 am
Aylia, Team 2

"W-where did it come from? Who made it? When did someone make a portrait of me and how didn't I know anything about it?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 11:34:11 am
Aylia, Team 2

"W-where did it come from? Who made it? When did someone make a portrait of me and how didn't I know anything about it?"
The place were working for could have done it or do you have any friends who were good at drawing?
(He has his hand on his chin and looks positively stupified)
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 11:39:56 am
"The-The Legion? I... I guess? I mean..."
I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 11:41:14 am
"The-The Legion? I... I guess? I mean..."
I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.
oh yeah why did you join the legion?
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 11:52:42 am
"Hunuh? I..."
My attention stays fixed on my examination of my portrait.
"I... join... because... who made this?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 11:57:43 am
"Hunuh? I..."
My attention stays fixed on my examination of my portrait.
"I... join... because... who made this?"
(Oblivious to what your saying he continues off in his own little world)
well i met these guard dudes and they believed me about what happened but they said they would deport me? If i dident join and they told me all about how ill be a hero and everyone will love me so i volunteered!
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 12:00:37 pm
"So... So you're dumb? People hate the Legion. We aren't gonna be popular. Some will even try to kill us."
I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
"Um, anyway, um, you asked why I joined? Um. That... That's kinda personal, actually. I'd prefer to keep that to myself. Sorry."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 12:02:28 pm
"So... So you're dumb? People hate the Legion. We aren't gonna be popular. Some will even try to kill us."
I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
"Um, anyway, um, you asked why I joined? Um. That... That's kinda personal, actually. I'd prefer to keep that to myself. Sorry."
....wait what!? i don't really think i coulda actually have known that they were kinda the first people besides mom i met..
.
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 12:05:34 pm
"Still dumb. Don't just take the word of someone you don't know as trustworthy. Those guards just wanted to manipulate you to make their job easier. If you hadn't volunteered they'd have tried to capture you and force you to join. By tricking you into volunteering for it, they didn't have to work as hard. They didn't actually care about what was best for you at all."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 12:10:12 pm
"Still dumb. Don't just take the word of someone you don't know as trustworthy. Those guards just wanted to manipulate you to make their job easier. If you hadn't volunteered they'd have tried to capture you and force you to join. By tricking you into volunteering for it, they didn't have to work as hard. They didn't actually care about what was best for you at all."
....at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them.
Title: Re: Omega Legion
Post by: Maegil on December 25, 2015, 12:24:18 pm
==Team 1==
BBTBMSM Simmie

Grab the leader's head by the hair, shout at the person's face "WE'RE HEIR TA HAELP YE, YE BIG CLUDGIE HAID!" Headbutt the nose, and finish with an emphatic "GODDIT? Now EV'RYONE STOP FIGHTIN' OR I'LL BASH ALL YE TEETH IN!" Menacingly grind teeth, viciously attack wherever most likely to cause extreme pain to the first person who makes an offensive move, screaming "I WARNED YE, DINNAE YE HEAR ME". If the situation is controlled, snort, despisingly cross the arms, and sneer from the height of his 16.1cm: "Humpf! Good, ye got some sense in ye!"
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 12:36:51 pm
....at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them.
"Did you hurt any of us or cause us to get hurt?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 12:38:01 pm
....at the time it seemed like a good idea and i dident really have context for....anything at all...and I'm sorry about my powers not working well...they worked well the first time i used them.
"Did you hurt any of us or cause us to get hurt?"
well...it dosent look like anyone got hurt....
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 12:40:56 pm
"So what are you sorry for? Why should I, or any of us, care?"
((Aylia intends to interrupt Reggie's rather predictable response btw, unless her prediction is wrong of course.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 12:54:35 pm
"So what are you sorry for? Why should I, or any of us, care?"
((Aylia intends to interrupt Reggie's rather predictable response btw, unless her prediction is wrong of course.))
becuase someone could have drowned i coulda killed someone becuase Ive been nothing but a nuisance and a danger....to you all.
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 12:57:20 pm
Aylia, Team 2
becuase someone could have drowned i coulda killed-
I interrupt Reggie
"Did you hurt any of us or cause us to get hurt?"
Title: Re: Omega Legion
Post by: TheBiggerFish on December 25, 2015, 12:59:37 pm
Actually, that wasn't as much two action posts as one action post, and then a post which had talking in it that the GM needed to be alerted to.  Oh, whatever.

>Continue staring at the mooks ominously.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 01:04:43 pm
Aylia, Team 2
becuase someone could have drowned i coulda killed-
I interrupt Reggie
"Did you hurt any of us or cause us to get hurt?"
(His face tightens)
No
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 01:06:03 pm
"So why should I care?"
Title: Re: Omega Legion
Post by: tryrar on December 25, 2015, 01:09:03 pm
At this point, Jack's eye has a bit of a twitch going on as he has exhausted all patience with the Three Brainless Amigos. "Hey dipshits, don't say I didn't warn you!"

Continue with operation Reduce-Idiots-To-Charcoal. Unless, that is, somehow between them they actually grow a brain and begin running away immediately.


((BTW, is the rune one use, or what? How do I use it?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 01:12:42 pm
"So why should I care?"
(He looks stupified and extremly confused)
... i don't know?
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 01:51:14 pm
"Look, it was a lesson in how your body works. Trying new things and learning is nothing to be ashamed of. You dinged up the already overloaded and flooded boat, and ended up being the final straw that broke it. So what? Nobody was hurt, you didn't mean to do any damage, and it barely even slowed us down. Some of us just got a little wetter than we wanted. Whoop de do. Save the guilt for when you actually do something harmful, not for honest mistakes."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 01:54:46 pm
"Look, it was a lesson in how your body works. Trying new things and learning is nothing to be ashamed of. You dinged up the already overloaded and flooded boat, and ended up being the final straw that broke it. So what? Nobody was hurt, you didn't mean to do any damage, and it barely even slowed us down. Some of us just got a little wetter than we wanted. Whoop de do. Save the guilt for when you actually do something harmful, not for honest mistakes."
(He rubs his ouroboros)
thanks i guess I'm happy to have met you....you really are preety you know.
Title: Re: Omega Legion
Post by: Pancaek on December 25, 2015, 02:06:42 pm
-Team 2 - Clunkers -

Clunkers walks up to the crates, shaking himself to get all of the water out of his body. Ignoring the other people near the crates, he walks over to the crate with alchemical supplies.

"I knwlgl snhl...Whghglg?"

He shakes his head swiftly from side to side, spraying the area with water

"This must be my present! There are many like it, but this one is mine. Take that, stupid magister, Santa is real!"

Grab the alchemical supplies. Thank you Santa! If I have enough alchemical supplies for some acid solution and/or explosives, make some.
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 02:18:39 pm
Aylia, team 2
"Thanks. So, seen enough of naked me now?"
I stick my tongue out at Reggie and puff up my chest a bit.
"Tolja it was rude to make assumptions. "
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 03:03:10 pm
Aylia, team 2
"Thanks. So, seen enough of naked me now?"
I stick my tongue out at Reggie and puff up my chest a bit.
"Tolja it was rude to make assumptions. "
((its not actually a portrait of her naked is it?))
...why would i care about seeing you naked?
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 03:32:57 pm
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))
"Don't  you remember what you asked back in the boat? "
Title: Re: Omega Legion
Post by: Comrade P. on December 25, 2015, 03:37:22 pm
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))

((Shapeshifters in cartoons taught me wrong, transforming into clothed versions of their humanoid forms inexplicably.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 04:16:12 pm
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))
"Don't  you remember what you asked back in the boat? "
oh yeahhhh i forgot for a second there.
Title: Re: Omega Legion
Post by: syvarris on December 25, 2015, 04:25:40 pm
Team 1 -- Dar'yajira, magic cat

Return to my hidden vantage point.  Check myself for markings that the Omega Legion may have put on me.  Those bastards didn't ruin my beautiful pelt, did they?!

...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP.  He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)


((@ATH Why don't you just mimic people's clothes, too?  It saves you the trouble of needing to find clothes for your alternate forms.

@Lenglon Can Aylia transform into other people, faces and all?  Or can you just change race, and only have a single form for each race?))
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 04:30:12 pm
((She just shifted back from raven form. She has nothing but a collar on. Her clothes are in the lake.))

((Shapeshifters in cartoons taught me wrong, transforming into clothed versions of their humanoid forms inexplicably.))
((there's a reason most shifters I run don't care about clothes. They're naked when they're nonhuman anyway and its a drama issue they'd have to get over fast as a shifter anyway.))

((@syv, haven't  talked to the GM about it, but I'd assume can mimic face and all with difficulty, but normally just changes race.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 04:31:11 pm
Team 1 -- Dar'yajira, magic cat

Return to my hidden vantage point.  Listen to the sounds of battle upstairs.

...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP.  He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)


((@ATH Why don't you just mimic people's clothes, too?  It saves you the trouble of needing to find clothes for your alternate forms.

@Lenglon Can Aylia transform into other people, faces and all?  Or can you just change race, and only have a single form for each race?))
((I never said he dident shapeshift clothes so i assume  he does copy the clothes when he transforms in fact i dont know where you got the idea that he dosent shapeshift the clothes.))
Title: Re: Omega Legion
Post by: Lenglon on December 25, 2015, 04:37:39 pm
((Different people make different base assumptions about shifters. I assume they do not morph clothes unless specified otherwise. Apparently you by default assume they do. And Reggie asking to see people naked reinforced the idea that he doesn't morph clothes))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 04:45:55 pm
((Different people make different base assumptions about shifters. I assume they do not morph clothes unless specified otherwise. Apparently you by default assume they do. And Reggie asking to see people naked reinforced the idea that he doesn't morph clothes))
((He asked becuase he wanted to have all the details right in case he was disguised and had  to take off the clothes he was wearing while shape changed or mimicing you guys.))
Title: Re: Omega Legion
Post by: Ozarck on December 25, 2015, 04:48:51 pm
...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP.  He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)
yeah. I overlooked the quote within a quote. It's right in my spreadsheet though.
Title: Re: Omega Legion
Post by: Egan_BW on December 25, 2015, 05:28:35 pm
TEAM2 Ssslavina

Ssslavina is ssslightly weirded out by the... romance? between the two warm blooded ssssssshapesshifting freaksssss. But doesn't say anything.
Hold one egg in the hand and give it some mana along with a query as to its purpose.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 25, 2015, 05:36:55 pm
((I'm not really sure what's for Terrence. Any guesses?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 05:46:24 pm
((I'm not really sure what's for Terrence. Any guesses?))
((Mirror maybe?))
Title: Re: Omega Legion
Post by: syvarris on December 25, 2015, 05:50:05 pm
((@Egan
Nooo!  Call them out on it, so they can both fervently deny it, thus heightening the UST!

@Doc
Probably the glass disk with eight wavy lines.  Octopi have eight arms, and you're specced for farseeing.  A glass disk sounds like a good focus for farseeing.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 25, 2015, 05:51:51 pm
((@Egan
Nooo!  Call them out on it, so they can both fervently deny it, thus heightening the UST!

@Doc
Probably the glass disk with eight wavy lines.  Octopi have eight arms, and you're specced for farseeing.  A glass disk sounds like a good focus for farseeing.))
((Ask Regge for it and he'll give it to you happily.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 25, 2015, 06:34:10 pm
Murder mook A.
Claw out his throat, spear him in the chest, or push him into the fire.


((I have +2 in unarmed and magic and im yet to deal a serious injury, this is unacceptable.))
Title: Re: Omega Legion
Post by: Dutrius on December 25, 2015, 07:45:55 pm
((Sorry, been away all day round relatives.))


==Team 2==
Durmokh Dumrhysson

Thanks for savin' me. I thought I were a gonna there.

A dwarven hammer marks a package within which lies all the necessities for making cheese: pots, cheesecloth, salt, a strainer, that kind of thing.

Tucked into one of the pots is a supply of bandages, ointments, powders and herbs, all carefully labeled in dwarvish.

Nice. Anyone want any cheese, I'm yer Dwarf. What do ye mean, we have no milk?

Stash the First Aid equipment on my person. Carry the cheesemaking equipment with me, if we've decided to move on.
Title: Re: Omega Legion
Post by: Egan_BW on December 25, 2015, 09:05:17 pm
TEAM2 Ssslavina

At the mention of dairy product, Ssslavina lookss a bit sick, and startsss to glance nervously at the variouss mammalian members of the party.
"Please, no milk."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 26, 2015, 01:16:00 am
=="Terrence", team II==

Examine my reflection in the mirror, then.
Title: Re: Omega Legion
Post by: Ozarck on December 26, 2015, 09:16:27 pm
Team one

Team One, Fiddler!

Sneak out through the cellar door after safely securing the fiddle in brand new case, put on the poncho as well.

Wait. What color is the poncho? If not blue, don't put it on, but steal it anyway.

The color is a dusty brown, as if undyed. Surely there is a dyer's shop in this town. They must have someone making things brighter for this so-called festival? You head out into the wet, fiddle secured.

==Team 1==
BBTBMSM Simmie

Grab the leader's head by the hair, shout at the person's face "WE'RE HEIR TA HAELP YE, YE BIG CLUDGIE HAID!" Headbutt the nose, and finish with an emphatic "GODDIT? Now EV'RYONE STOP FIGHTIN' OR I'LL BASH ALL YE TEETH IN!" Menacingly grind teeth, viciously attack wherever most likely to cause extreme pain to the first person who makes an offensive move, screaming "I WARNED YE, DINNAE YE HEAR ME". If the situation is controlled, snort, despisingly cross the arms, and sneer from the height of his 16.1cm: "Humpf! Good, ye got some sense in ye!"
You headbutt he leader into unconsciousness, while screaming about peace and love and wisdom. Remarkably this seems to have the desired effect, as none of the quickly growing crowd behind him ventures into the room, looking uncertainly at you, and above you at something in the background.

”yer wanna help?” one of them says, raising a shaky finger and pinting ”Put down yer demon, and put out yer fire!”
A murmer of “fire, fire! Fire!” spreads through the crowd, and they begin backing away.

Actually, that wasn't as much two action posts as one action post, and then a post which had talking in it that the GM needed to be alerted to.  Oh, whatever.

>Continue staring at the mooks ominously.

Repair materials detected. Upgrade materials detected. Prototype communications device analyzed for errors. One (1) new recipe stored. Required material: glowshroom spore, cicada leg, iron filings. the thugs seem convinced that easier prey lies elsewhere, and are leaving


At this point, Jack's eye has a bit of a twitch going on as he has exhausted all patience with the Three Brainless Amigos. "Hey dipshits, don't say I didn't warn you!"

Continue with operation Reduce-Idiots-To-Charcoal. Unless, that is, somehow between them they actually grow a brain and begin running away immediately.


((BTW, is the rune one use, or what? How do I use it?))
Yeah, right govnah, just having a little fun, eh? We didn't mean nuthin by it, eh? And the figures fade into the night. You hear the squelching splish of people running in mud, fading.

Well, they are Runes, so you use them with Runic Magic. So, that is to say, you know only the very basics. With one, you hold it in your hand, concentrate, and say a word associated wit hthe Rune and with the effect you are after. (I.e if the Rune were the English letter 'b' and you wanted fire, you would say something like “burn"). It is a permanent focus (an object that channels magic energy), though it can be destroyed or depleted.

Team 1 -- Dar'yajira, magic cat

Return to my hidden vantage point.  Listen to the sounds of battle upstairs.

...Also, you appear to have made a mistake while copying Insanegame's charsheet into the OP.  He has -2 intelligence, not -1 dex. (http://www.bay12forums.com/smf/index.php?topic=154806.msg6677797#msg6677797)


((@ATH Why don't you just mimic people's clothes, too?  It saves you the trouble of needing to find clothes for your alternate forms.

@Lenglon Can Aylia transform into other people, faces and all?  Or can you just change race, and only have a single form for each race?))
remarkably, after a few loud screams and shouts, the sound of battle is dying down. You smell smoke, and see firelight through the floorboards. it seems to be spreading. The wasps sort of mill about in your vicinity.

Murder mook A.
Claw out his throat, spear him in the chest, or push him into the fire.


((I have +2 in unarmed and magic and im yet to deal a serious injury, this is unacceptable.))
(2) He dodges around the table just ahead of your claws. The guy on the floor with his face covered in caustic venom doesn't count as seriously injured? He's still screaming and clutching his face. Only now, he's scooting pathetically away from the flames, which look to have caught a trouser leg. The first guy's wounds will require careful medical attention as well, if it matters. The couple times you've explicitly tried to harm someone for the sake of harming them, rather than to get a broom or something, you've rolled badly. -shrug-




Team two

((Assuming mine is the knife?))

Pick up the knife, and wait for the others to equip themselves.

"Alright, get your stuff and we'll move."
done.

Reggie team 2
hmmm ill just take em both.
Reggie picks up the moldable cube with animals on it and the wavy clear mirror thing he will attempt to shape change into a dog with the help of the cube.
You grab them, and then hand the clear glass thing to the eight-legged fellow. You fiddle with the little cube toy for a it, and get it into a shape approximating a four-legged creature. Could be a dog, cold be a llama, cold be a pig. Satisfied, you transform into a fair replica of the toy, all cubic and lumpy.

Aylia, Team 2
((A bird landing near the snake-woman is a quick way to die))
I change back to my natural form
"Okay, so I scouted out the spill and that thing is huge. I think I found the alchemist too, he's in the middle of the sludge wearing a. giant... yellow... Me? Why... Who... When was this made?!? What... How... I... I... I don't get it!"
What do I notice about the portrait other than that I might have an artistic stalker?

EDIT:
After a brief conversation: I walk over and pick up the portait, examining it closely. I check the corners and flip it over looking for any artist's signatures or other explanatory markings.

EDIT2:
After the examination and a tiny bit more talking:I very carefully put the portrait back in the tube, taking care to avoid damaging it, and picking up the re-closed tube afterwards.
The background appears at first glance to be a leafy forest, but it seems indistinct somehow. There are hints of other beings in the background, some familiar, some strange. “You” appear to be hoolding the edge of the painting trying to look through it at something or someone. The portrait, though strikingly detailed, leaves you feeling that it is somehow incomplete.

The only identifying mark you find is the Omega, in the lower right corner, where an artist's signature would lie. No date is written.

-Team 2 - Clunkers -

Clunkers walks up to the crates, shaking himself to get all of the water out of his body. Ignoring the other people near the crates, he walks over to the crate with alchemical supplies.

"I knwlgl snhl...Whghglg?"

He shakes his head swiftly from side to side, spraying the area with water

"This must be my present! There are many like it, but this one is mine. Take that, stupid magister, Santa is real!"

Grab the alchemical supplies. Thank you Santa! If I have enough alchemical supplies for some acid solution and/or explosives, make some.
You have enough for a few small acidic tinctures. They would be good for testing various chemical and mystical properties of materials, but not enough to, say, dissolve a wooden support beam. You have some oils, sulfur, saltpeter and charcoal, so you can make something that explodes, but you would need a lot more to make enough to, for example, explode a pig. A few neat firecrackers would work though.

TEAM2 Ssslavina

Ssslavina is ssslightly weirded out by the... romance? between the two warm blooded ssssssshapesshifting freaksssss. But doesn't say anything.
Hold one egg in the hand and give it some mana along with a query as to its purpose.
Doing this makes your mouth do the snake equivalent of water. I don't know, unhinge slightly? The mana makes the egg give off little sparkles.

((Sorry, been away all day round relatives.))


==Team 2==
Durmokh Dumrhysson

Thanks for savin' me. I thought I were a gonna there.

A dwarven hammer marks a package within which lies all the necessities for making cheese: pots, cheesecloth, salt, a strainer, that kind of thing.

Tucked into one of the pots is a supply of bandages, ointments, powders and herbs, all carefully labeled in dwarvish.

Nice. Anyone want any cheese, I'm yer Dwarf. What do ye mean, we have no milk?

Stash the First Aid equipment on my person. Carry the cheesemaking equipment with me, if we've decided to move on.
Consider it stashed and carried.

=="Terrence", team II==

Examine my reflection in the mirror, then.
taking the clear glass circle from the funny little shapeshifter, you notice that it is not even a little reflective. It is, instead, refractive. Pointing it at your body and concentrating, you get the bizarrre sense that you – that some long lost part of you – feel(s) completely at home in water, swimming even better than a snake woman might. Weeeeeeiiiiiiiiirrrrrrrrd.



On base


==| Mordred | Base - Unknown building, hall |==

 - Urrrrgh... - Mordred lets out the growling sound from the depth of his chest, that could probably be interpreted as an expression of annoyance with displacement of his stuff. Happened before, probably won't see his money and weapon again.

Refresh self with water. Drink a little, wash face and neck. Appreciate the pipe, take it and all my stuff. Look for a way out. If locked inside the building, see if escape through the window overlooking the canyon is an option. Roll a cig in the meantime, due to lack of matches or any decent source of fire light it with teeny-tiny lightning between thumb and index finger.
Your pipe lit, you wander casually about. You find a great common room, complete with massive fireplace, various lounging areas and card tables, and a balcony overlooking the same curved canyon your room does. I should clarify though, both your room and the balcony overlook the floor of the canyon from a few yards up, but well below the top of the canyon. You find a kitchen near the commons, alongside a nearly bare pantry. You find a stairwell leading out onto the floor of the canyon, where you discover the only other person you've seen since awakening. He's putting on some gloves.

==|Arileth|unknown base| room unknown|==
put on the gloves and start exploring around bit
The canyon curves as if I a large circle there are alcoves and balconies on the outside wall, and a few boulders and natural steps on the floor of the canyon. It is a wide, flat floor in general, able to host sporting events if one were so inclined, or to have a bazaar lining the sides of a wide throughway, if the place were populated. It seems mostly deserted, except for the guy coming down the steps up ahead.
Title: Re: Omega Legion
Post by: TheBiggerFish on December 26, 2015, 09:22:28 pm
==Eye, Team 1==
>"Query:Does this magus have the potential to extinguish fires?  If so, it is advisable that you extinguish this fire, as to prevent civilian casualties."

>Query:Purpose of new recipe.
>Query:Inventory of useful items.
Title: Re: Omega Legion
Post by: spazyak on December 26, 2015, 09:22:40 pm
==|Arileth|Base|Canyon floor|==
Arileth waves to the person before heading towards them
Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.
Title: Re: Omega Legion
Post by: Twinwolf on December 26, 2015, 09:25:18 pm
Team 2, Ebony

Forgot to make it an action: Take the scrolls.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 26, 2015, 09:30:52 pm
it works whatever this is it works! Yes! Yes! Yes!
(Reggie is running around in circles happily in the form the cube transformed him into.)
Title: Re: Omega Legion
Post by: syvarris on December 26, 2015, 09:45:06 pm
Team 1 -- Day'yajira, magic cat

I knew I should have posted and said I editted my post... First, inspect myself for markings from the Omega Legion.  Those bastards didn't defile my beautiful pelt, did they?!

After that, head upstairs.  Examine the severity of the fire; If it's raging out of control, stealthily slink outside and try to climb on top of some building which isn't on fire.  If the fire is relatively small, sit a distance away from it and use my magic to quell it.  Magic solves everything!

((Is there any limitation on magic?  Like, do I have a limited amount of mana, and every time I cast a spell I'm using some?  Or can I just continue to use magic for everything?


@spazy
You're... waiving to them?  Is that some sort of weird lawyer threat?  Are you threatening to annul their rights to a free life?))
Title: Re: Omega Legion
Post by: Egan_BW on December 26, 2015, 09:58:41 pm
TEAM2 Ssslavina

((I'm pretty sure the snake equivalent of mouth watering is mouth watering, unless I'm missing something. It would seem that saliva is a trait shared between reptiles and the filthy warm bloods.))
Jussssst fucking eat the thing, I guesss.
Title: Re: Omega Legion
Post by: Ozarck on December 26, 2015, 10:19:12 pm
@ twinwolf: you have them. they are a scroll of magical identification, a scroll of elemental separation (unbake a cake the easy way!), and one is a locator spell.

@ Syv. Your fur is unmarked. You have a collar on. can't really see what it looks like though, but attempts to remove it are uncomfortable and unproductive.
think of sorcery like a muscle or something. you can use your muscles for a lot of different things, but they have limits in strength, endurance, and frequency of use. Also, sorcery is somewhat less controlled than, say, spellcasting or even runic magic. it is natural, and wants to do certain things and not others. you'll have a harder time with a fire than, say, catching a fish, or jumping from rooftop to rooftop. Or talking to Death.
Title: Re: Omega Legion
Post by: spazyak on December 26, 2015, 10:45:57 pm
Team 1 -- Day'yajira, magic cat

I knew I should have posted and said I editted my post... First, inspect myself for markings from the Omega Legion.  Those bastards didn't defile my beautiful pelt, did they?!

After that, head upstairs.  Examine the severity of the fire; If it's raging out of control, stealthily slink outside and try to climb on top of some building which isn't on fire.  If the fire is relatively small, sit a distance away from it and use my magic to quell it.  Magic solves everything!

((Is there any limitation on magic?  Like, do I have a limited amount of mana, and every time I cast a spell I'm using some?  Or can I just continue to use magic for everything?


@spazy
You're... waiving to them?  Is that some sort of weird lawyer threat?  Are you threatening to annul their rights to a free life?))
((damn it...I shouldn't be doign this sick and tired from lack of sleep, doesn't mix well with auto.))
Title: Re: Omega Legion
Post by: Lenglon on December 26, 2015, 10:49:02 pm
Aylia, team 2
"Hmm? Oh, yeah. Spill's thataway."
I point in the direction of the spill.
"I think we should stay upwind though. The alchemist is in the middle of it, wearing a special yellow suit. We don't want to touch that stuff. I'm thinking of changing back to a raven to watch the guy, and confronting him once he's out if the toxins. "
"By the way, my name's Aylia."
Title: Re: Omega Legion
Post by: Pancaek on December 26, 2015, 10:57:56 pm
clunkers-team 2

"Aylia, I could not help but overhear. These toxins, do you believe them to be poisonois or corrosive? If they are poisonois, this one could simply walk up to the alchemist and confront him. Unlike disgusting organics, this one does not need to breathe."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 26, 2015, 10:59:19 pm
Aylia, team 2
"Hmm? Oh, yeah. Spill's thataway."
I point in the direction of the spill.
"I think we should stay upwind though. The alchemist is in the middle of it, wearing a special yellow suit. We don't want to touch that stuff. I'm thinking of changing back to a raven to watch the guy, and confronting him once he's out if the toxins. "
"By the way, my name's Aylia."
Reggie team 2
i could just tell him I'm a homunculus i mean from what i saw I'm made using alchemy i would be very interesting to him probably.

(Aylia is a nice name....it suits her.)
Title: Re: Omega Legion
Post by: Lenglon on December 27, 2015, 12:08:33 am
Aylia, team 2
"I don't know which, but I'd assume both just to be safe. "
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 27, 2015, 01:23:36 am
=="Terrence", Team II==

Test my potential sea-abilities with a quick swim.
Title: Re: Omega Legion
Post by: Lenglon on December 27, 2015, 02:09:00 am
((whatever she is. Elf thingy.))
((See, that there is the kind of implied question that is easier to answer in character than out of it.))
Title: Re: Omega Legion
Post by: Comrade P. on December 27, 2015, 03:37:35 am
==| Mordred | Base - Canyon floor |==

Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.

He lets out a cloud of smoke while eyeballing the person. His voice is still hoarse when he starts to speak, but it clears up by the end of the sentence. You can still say he's been smoking for a long time by the sound of it.

 - Either your definition of "friendly" is very loose, or you've been here far longer than I did, all alone. Either way, what's this place? And you are...?

Chit-chat with Arileth, go check the kitchen and pantry for drinks and food, in that order.
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 27, 2015, 03:46:32 am
Team 1, Cho-ja.

Murder. The. Mook.

((The injury isnt serious unless theres life threatening blood loss, or if im in possession of one of their ogans.))
((goddamnit, i have forgotten to put my team in my original post on every action since the first turn. le sigh.))
Title: Re: Omega Legion
Post by: tryrar on December 27, 2015, 04:07:57 am
Team 1 Jack Spark

Jack stands smugly for a minute as the idiots finally get the hint, before dissipating his flame column....only to hear what appears to be shouts of fire coming from the building he just exited. "Typical. Just typical. Can these morons go ONE minute before almost causing us to fail the mission?!"

Quickly jog around until I find an actual entrance other than the window, and re-enter the building. Call all the flames into a ball and snuff them out.

((Edit:BTW can I actually tell the effect of the rune I have, or would I need to train in Rune Magic to do that?))
Title: Re: Omega Legion
Post by: Harry Baldman on December 27, 2015, 04:42:58 am
Team One, Fiddler!

Right, so what's this place look like? Any place other than a burning inn to visit? What forms of shelter can be located?
Title: Re: Omega Legion
Post by: Dutrius on December 27, 2015, 09:48:31 am
==Team 2==
Durmokh Dumrhysson


Aylia, team 2
"Hmm? Oh, yeah. Spill's thataway."
I point in the direction of the spill.
"I think we should stay upwind though. The alchemist is in the middle of it, wearing a special yellow suit. We don't want to touch that stuff. I'm thinking of changing back to a raven to watch the guy, and confronting him once he's out if the toxins. "

Yeah, good idea. Melting into abhorrent filth does not sound pleasant.


clunkers-team 2

"Aylia, I could not help but overhear. These toxins, do you believe them to be poisonois or corrosive? If they are poisonois, this one could simply walk up to the alchemist and confront him. Unlike disgusting organics, this one does not need to breathe."

I suppose you could poke the stuff with a metal pole and see if it corrodes or not.



((anyone else having issues with Bay12 today?))
Title: Re: Omega Legion
Post by: Comrade P. on December 27, 2015, 09:49:31 am
((anyone else having issues with Bay12 today?))
((Had 'em just now, yes.))
Title: Re: Omega Legion
Post by: Pancaek on December 27, 2015, 09:57:49 am
-team 2 - Clunkers -

Pack up my alchemy stuff. Then go to the chemical spill. stand at a little distance and use my calculations and skill in alchemy to divine what the spill is and how it's dangerous.
Title: Re: Omega Legion
Post by: Twinwolf on December 27, 2015, 09:58:59 am
-Team 2, Ebony-
Follow the group, if we begin moving towards where we think the objective is.

((Also having issues.))
Title: Re: Omega Legion
Post by: spazyak on December 27, 2015, 12:05:18 pm
==| Mordred | Base - Canyon floor |==

Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.

He lets out a cloud of smoke while eyeballing the person. His voice is still hoarse when he starts to speak, but it clears up by the end of the sentence. You can still say he's been smoking for a long time by the sound of it.

 - Either your definition of "friendly" is very loose, or you've been here far longer than I did, all alone. Either way, what's this place? And you are...?
==|Arileth|base|Canyon floor|==
he does a quick bow before standing up
My names Arileth and I really haven't been here for long...just got here in fact...plus you haven't tried to stab me yet or you haven't  been one of the people to haul me here.
Title: Re: Omega Legion
Post by: Comrade P. on December 27, 2015, 12:09:01 pm
 - Arileth? Got it. Mordred, - he taps his chest with fingertips when saying his name - Now did they mentioned if they have food? Drinks? I could use some. In fact, I'm going to the kitchen and pantry.
Title: Re: Omega Legion
Post by: spazyak on December 27, 2015, 12:13:12 pm
Think I saw some just crossed the canyon, maybe up a bit.
Title: Re: Omega Legion
Post by: Comrade P. on December 27, 2015, 12:29:09 pm
Think I saw some just crossed the canyon, maybe up a bit.

 - Other people, huh? You think those were the ones who brought you here, or those are just some random men? - Mordred speaks to Arileth without turning around, going through the cupboards and shelves inside the house.
Title: Re: Omega Legion
Post by: spazyak on December 27, 2015, 12:58:37 pm
I think they might have been the same people that brought you here...though I heard a very peculiar voice when I was dropped off here.
Title: Re: Omega Legion
Post by: Comrade P. on December 27, 2015, 01:07:31 pm
 - I just woke up in a place different from the one I fell asleep in, my money and weapons snatched from me. Happened before, once or twice. So I'm staying here for a while longer, hopefully the person who gathers people in a strange house in a canyon shows up. Maybe he'll have a job for me or something. Their type, they wanna bash you with a sudden change of scene and play you into a shit pay for a dangerous job. They're in luck, cause I'm doing any jobs for a living these days, - Mordred slips into a monologue like if he forgot that he was talking to a person.
Title: Re: Omega Legion
Post by: Lenglon on December 27, 2015, 01:29:30 pm
Aylia, team 2
I shift back into raven form and return to watching the alchemist from upwind.
Title: Re: Omega Legion
Post by: Maegil on December 27, 2015, 01:39:34 pm
==Team 1==
BBTBMSM Simmie

"Oi! Bugjob, STOP THAT! We cannae get free booze if ye kill them! I taek threats ta me booze verra seriosly!" If Cho-ja does not stop, Simmie will attempt to climb up him and headbutt his chitinous forehead, or, if too smooth to climb, kick a joint wherever it looks nice and painful, yelling "YE'RE DEAF OR WHA'?"
Title: Re: Omega Legion
Post by: spazyak on December 27, 2015, 02:32:21 pm
Arileth slowly backs away from mordred, nodding   
[glow=black, 2,300]well okay then...I think we best get a nice bite to eat and maybe find some equipement or something...[/glow]
Arileth briskly walks off towards towards the kitchen.
Title: Re: Omega Legion
Post by: Ozarck on December 28, 2015, 06:14:46 pm
Team One Thread (http://www.bay12forums.com/smf/index.php?topic=155087.0)

Team Two Thread (http://www.bay12forums.com/smf/index.php?topic=155088.0)

==| Mordred | Base - Canyon floor |==

Hey, new person,. YOu seem to be the first friendly face I've seen here, first face really.

He lets out a cloud of smoke while eyeballing the person. His voice is still hoarse when he starts to speak, but it clears up by the end of the sentence. You can still say he's been smoking for a long time by the sound of it.

 - Either your definition of "friendly" is very loose, or you've been here far longer than I did, all alone. Either way, what's this place? And you are...?

Chit-chat with Arileth, go check the kitchen and pantry for drinks and food, in that order.

Arileth slowly backs away from mordred, nodding   
[glow=black, 2,300]well okay then...I think we best get a nice bite to eat and maybe find some equipement or something...[/glow]
Arileth briskly walks off towards towards the kitchen.

The two of you go inside and find the kitchen. The pantry has a few jars of preserves, some lumpy looking potatoes, and a few carrots. There's other ingredients, but it looks like the best you are gonna do for now is thin vegetable soup.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 28, 2015, 06:16:54 pm
((They both. Link to team 1  :-\))
Title: Re: Omega Legion
Post by: Ozarck on December 28, 2015, 06:22:26 pm
oops.

Fixed
Title: Re: Omega Legion
Post by: Comrade P. on December 28, 2015, 06:32:39 pm
==| Mordred | Base: kitchen -> living room |==

Frustrated with lack of beverages, or any drinks but water, in fact, Mordred lets out a deep growling sound. He gets a mug, and fetches himself some water from his room. Then he's off to living room - he finds himself a chair near a window and falls into it, spilling water on himself when his elbow hits the armrest earlier than he expected. As he glances on the wet shirt, something catches his eye - something is off about his chest. Pulling the shirt collar down, he reveals a mark over his heart, resembling a white tattoo on his dark red skin.
He can't figure out heads or tails about it, some "bla-bla-in the name of the Queen-bla-bla-Legion" stuff.

 - Now that is new. Do they brand everyone here like this?
Title: Re: Omega Legion
Post by: spazyak on December 28, 2015, 07:52:57 pm
==Arileth|base|kitchen==
grab some potatoes and soup and head over to a table to eat.
Title: Re: Omega Legion
Post by: Ozarck on December 29, 2015, 08:48:09 am
==| Mordred | Base: kitchen -> living room |==

Frustrated with lack of beverages, or any drinks but water, in fact, Mordred lets out a deep growling sound. He gets a mug, and fetches himself some water from his room. Then he's off to living room - he finds himself a chair near a window and falls into it, spilling water on himself when his elbow hits the armrest earlier than he expected. As he glances on the wet shirt, something catches his eye - something is off about his chest. Pulling the shirt collar down, he reveals a mark over his heart, resembling a white tattoo on his dark red skin.
He can't figure out heads or tails about it, some "bla-bla-in the name of the Queen-bla-bla-Legion" stuff.

 - Now that is new. Do they brand everyone here like this?
The brand looks like the capital letter Omega - the "last" letter. And the wording, which you are reading upside down, curls inside the arc of the Omega, saying "Last hope, last chance, by the Queen's mercy, for her Majesty's service." the Omega is ornate, with loops and whirls branching off it inside and out. Some part of the brand is always visible when wearing most common forms of clothing. You spy a branch of the tattoo on Arileth's neck

==Arileth|base|kitchen==
grab some potatoes and soup and head over to a table to eat.
You grab some little, dirty potatoes, plunk them into a bowl of water, and head to the table. Gotta cook it if you want actual soup. Or cooked potatoes.
Title: Re: Omega Legion
Post by: Comrade P. on December 29, 2015, 09:45:40 am
==| Mordred | Base: Living room -> Corridor |==

 - Last hope, last chance...

After a silent pause, interrupted inly by little splashes potatoes do as they go into the water in the kitchen, he lets go of his collar and slowly starts cleaning out the ashes of burnt tobacco from the finished pipe, while staring in the window. Over time, his facial expression goes from neutral to shocked, then to sadness. But then some sudden realisation must've hit him, because all of a sudden he is grinning and his eyes no longer cast an uncaring look upon the world. It's like he just made himself a goal he knows he has all means to achieve.

 - I like it.

Take a chunk of coal from the fireplace (if it's not burning, with hands, if it is, with telekinesis), get to the room I came from. Write my name on the door with coal. See if there are any marks on the doors in that corridor, like numbers or plates stating name of the inhabitant or room's purpose (if doors have names of inhabitants on them, don't write over, obviously). Are all the doors the same, or do some look different?
Title: Re: Omega Legion
Post by: spazyak on December 29, 2015, 05:13:54 pm
==| Mordred | Base - Living room |==

 - Last hope, last chance...

After a silent pause, interrupted inly by little splashes potatoes do as they go into the water in the kitchen, he lets go of his collar and slowly starts cleaning out the ashes of burnt tobacco from the finished pipe, while staring in the window. Over time, his facial expression goes from neutral to shocked, then to sadness. But then some sudden realisation must've hit him, because all of a sudden he is grinning and his eyes no longer cast an uncaring look upon the world. It's like he just made himself a goal he knows he has all means to achieve.

 - I like it.
arileth takes a big bite out of one of his po-ta-toes
hmm? Okay, you have fun with that.  Hey, manage to find anything of interest, an armory or rooms to stay in, please do tel me.
Title: Re: Omega Legion
Post by: Comrade P. on December 29, 2015, 05:26:38 pm
 - There are rooms to stay, right over there. I think I'll go mark mine, help yourself to any other empty room.
Title: Re: Omega Legion
Post by: Ozarck on January 02, 2016, 08:06:07 am
==| Mordred | Base: Living room -> Corridor |==

 - Last hope, last chance...

After a silent pause, interrupted inly by little splashes potatoes do as they go into the water in the kitchen, he lets go of his collar and slowly starts cleaning out the ashes of burnt tobacco from the finished pipe, while staring in the window. Over time, his facial expression goes from neutral to shocked, then to sadness. But then some sudden realisation must've hit him, because all of a sudden he is grinning and his eyes no longer cast an uncaring look upon the world. It's like he just made himself a goal he knows he has all means to achieve.

 - I like it.

Take a chunk of coal from the fireplace (if it's not burning, with hands, if it is, with telekinesis), get to the room I came from. Write my name on the door with coal. See if there are any marks on the doors in that corridor, like numbers or plates stating name of the inhabitant or room's purpose (if doors have names of inhabitants on them, don't write over, obviously). Are all the doors the same, or do some look different?
I must have missed this or its edit. Anyway, you take the coal and mark the door with your name. Yours was the sixth of seven doors on the canyonward side of the hall. Only five doors open off the other side. the first of these is a broom closet, fully stocked. There's a small key on a chain hanging outside the door as well. In fact, there is one hanging outside all the unlocked doors. The locked doors are not marked in particular, but some have signs of recent habitation on them - dropped breadcrumbs, an unpleasant odor, some kind of shirt or cape or something snagged under the door of one, that kind of thing.

Posting this here for reference:
Speaking of Omega Legion.

A few turns ago THEY said to Arileth that the food will be served in an hour. Did we basedwellers missed that?
...

uh ...
no, it just got lost in the mix. I'll whip up a meal turn for you base guys if you want. See, I was more expecting you to do a little more exploring, but I may have been a little vague about what you saw. basically you are in what appears to be a curved canyon with halls carved into the outer side of it. along those halls are some common rooms and little kitchens, kinda like some college dorms have, only, you know, fantasy medieval, not postmodern Electrical. Also, because it's sort of a base for cast=offs of society, it isn't exactly well stocked and pretty. Now, there are other doors and things along the canyon that you haven't been in yet. the main dining hall is there, and the residents can eat communal meals there. It isn't always the safest place to eat though, considering the type of people you live with. As for your little, separate kitchens, well, you need to stock them yourselves from on mission, or with rewards for missions. There are, I'll say, approximately ten rooms per hall. It varies per hall though, and some can have as few as ... oh, four rooms. You guys can decide if you are on the same hall or not. Oh, and there are stairs in the wall of the canyon, along with wide ledges and some narrow ledges, with halls off them too.

You guys hear a loud clanging, like someone ringing a big bell or something, from further down the canyon.
Title: Re: Omega Legion
Post by: Comrade P. on January 02, 2016, 09:08:41 am
Lock room, take key, go look for the ringing bell.
Title: Re: Omega Legion
Post by: spazyak on January 02, 2016, 12:25:59 pm
get up and head towards the sound of the ringing bells
Title: Re: Omega Legion
Post by: Ozarck on January 04, 2016, 03:09:17 pm
You two head out into the canyon floor again, and counterclockwise a couple hundred yards. the canyon has become a tad more lively, with members of several species all heading in roughly the same direction. Trolls, humans, a dwarf, a couple elves, a few lizardmen, something lumpy and gooey - all head into one door - the only one you've found yet located on the inner side of the canyon.
Title: Re: Omega Legion
Post by: spazyak on January 04, 2016, 05:06:56 pm
ehhem inspect the nearby female elf, try to woo them with my manly manly charisma.
Title: Re: Omega Legion
Post by: Comrade P. on January 04, 2016, 05:22:17 pm
See if anyone is armed. Look around for someone with a sword, that might be a recent acquisition from me. Anyone looks threatening in that crowd of yahoos?
Title: Re: Omega Legion
Post by: Ozarck on January 05, 2016, 04:48:37 pm
See if anyone is armed. Look around for someone with a sword, that might be a recent acquisition from me. Anyone looks threatening in that crowd of yahoos?
Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of suhffling in your general direction. They might be trouble. They look a little thorny.

ehhem inspect the nearby female elf, try to woo them with my manly manly charisma.
You find a female elf. She is missing an eye and three fingers, and looks like she could throw you through a wall with a look. You gots swag, though, so she doesn't immediately do this. "I like you, Meat. Bring me a keg of honey Mead, and you can be my pretty boy. at least, until that shiny little face of yours gets a few dents in it."
Title: Re: Omega Legion
Post by: Comrade P. on January 05, 2016, 05:46:28 pm
Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of shuffling in your general direction. They might be trouble. They look a little thorny.

Keep an eye on those vine people. Look at what's going on with that elf gal and Arileth while moving on to the door with all the other people.

((I looked up these vine stalkers, these tend to feed on magical essence of creatures. Should be a problem for me. Probably gonna try to burn them with lightning, or throw big stuff at them with telekinesis, should a fight occur. Not going to start it though because I have no IC knowledge of nature of vine stalkers.))
Title: Re: Omega Legion
Post by: spazyak on January 06, 2016, 12:14:45 am
*sung to the tune of we're off to see the wizard from wizard of oz*and we're off to find the mead! The wonderfull mead of hohey!!
If i fail to find any look for a sword or a metal rod from which to hit people

I'll be right back then, it shall be but a few  minutes at most.
with that Arileth attempts to walk off as grandly as possible
Title: Re: Omega Legion
Post by: Ozarck on January 06, 2016, 04:01:36 pm
Well, there are a number of weapons in evidence., but none of them looks like yours in particular. As for threatening, well, several of the creatures in here look intimidating, for sure. there's a couple of rather large vine stalkers sort of shuffling in your general direction. They might be trouble. They look a little thorny.

Keep an eye on those vine people. Look at what's going on with that elf gal and Arileth while moving on to the door with all the other people.

((I looked up these vine stalkers, these tend to feed on magical essence of creatures. Should be a problem for me. Probably gonna try to burn them with lightning, or throw big stuff at them with telekinesis, should a fight occur. Not going to start it though because I have no IC knowledge of nature of vine stalkers.))
Nothing excfiting happens, either with the vine stalkers, who just shoulder past peole into the cafeteria, nor with Arileth, who walks away from the Elf woman with a bounce in his step. She smirks, rolls her eyes, and goes back to what she was doing before he interrupted her: having a noisy argument with a very thin, deep orange, multilegged creature of some sort. You enter the cafeteria, and see a wide open space filled with various tables, benches, perches, and alcoves. Along two sides of the hall are serving counters, behind which several beings stand, dishing out meat, vegetables, deep pots of water, crystals, and various other edibles. Well, edible to someone, anyway. There are lines for each station, except for a few that have no server and no food. You recognize the Omega Brand on most of the servers.

*sung to the tune of we're off to see the wizard from wizard of oz*and we're off to find the mead! The wonderfull mead of hohey!!
If i fail to find any look for a sword or a metal rod from which to hit people

I'll be right back then, it shall be but a few  minutes at most.
with that Arileth attempts to walk off as grandly as possible
She smirks as you make your pronouncement, and then ignores you. Where do you intend to look for the mead?
Title: Re: Omega Legion
Post by: Comrade P. on January 06, 2016, 04:16:56 pm
The sight and smell of food remind Mordred that it's actually been quite a long time between his last meal and this very moment.

Get in line for some meat and water. If available, go for table wine instead of water. That done, take a seat wherever and dine. See if anyone with a sword seems unconfident about his/her/its surroundings and not very tough physically (haha, fat chance).

((Since we are basically wasting time here, we could probably drop this until some other player characters get back to base.
Unless you packed some action or backstory stuff for us or something.))
Title: Re: Omega Legion
Post by: TheBiggerFish on January 06, 2016, 04:18:16 pm
((This is now the equivalent of ER's on-ship thread, I think.  Pointlessly or pointfully faffing about is somewhat the point.))
Title: Re: Omega Legion
Post by: spazyak on January 06, 2016, 06:39:27 pm
obviously tin the kitchen or a sort of wine cellar!
Title: Re: Omega Legion
Post by: Ozarck on January 07, 2016, 03:52:25 pm
The sight and smell of food remind Mordred that it's actually been quite a long time between his last meal and this very moment.

Get in line for some meat and water. If available, go for table wine instead of water. That done, take a seat wherever and dine. See if anyone with a sword seems unconfident about his/her/its surroundings and not very tough physically (haha, fat chance).

((Since we are basically wasting time here, we could probably drop this until some other player characters get back to base.
Unless you packed some action or backstory stuff for us or something.))
((there's stuff to learn, but it is as TheBiggerFish says)) You get the food and some cheap wine. it tastes like the cheapest wine, distilled in a cave in the desert, would taste, I guess. Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.

obviously tin the kitchen or a sort of wine cellar!
They don't let you in either of these places. "You want Honey Mead? Gonna have to go shopping in town, bruddah." One dude says, chuckling a bit.
Title: Re: Omega Legion
Post by: Comrade P. on January 07, 2016, 04:04:16 pm
Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.

((Well, that was worth a shot.))

Finish meal, go for a walk in the canyon. See if there is a library, or some sort of wizardy-looking establishment. Poke around, see what else is there in this canyon.
Title: Re: Omega Legion
Post by: spazyak on January 07, 2016, 04:12:18 pm
now, how may i get to town, and what town?[color]
Title: Re: Omega Legion
Post by: Ozarck on January 08, 2016, 07:30:08 pm
Dead? I update daily throughout the week, and have five or six players post each time.

Well, welcome back anytime.
Title: Re: Omega Legion
Post by: Egan_BW on January 08, 2016, 07:52:14 pm
((Gonna quit, our mission thread is basically dead anyway. It was relatively fun, tho I felt like I missed a lot of stuff.))
Seems more like you're the one who is dead, not the thread. :P
I don't think you even posted in it.
Title: Re: Omega Legion
Post by: Unholy_Pariah on January 08, 2016, 08:07:53 pm
((but you aren't even in a mission thread?

Although i will admit, theres less faffing about available here than in ER's faffing about thread.
perhaps some sort of underground fighting pit is in order?))
Title: Re: Omega Legion
Post by: Ozarck on January 08, 2016, 08:32:23 pm
Well, two characters are here so far, and it is a young game. Actually though, there IS an exercise yard / arena, on the inner side of the loop. It'll appear when I post the next turn.

Might be the lack of combat in the clean-up mission. Next mission set will have more action though. I wanted to start off with a good ol' bar fight thread and an 'other' thread, to give people a feel for the setting and to let people practice the system a bit before making things too lethal. Of course, there's plenty of trouble available in both threads, what with all that charisma floating around, :P
Title: Re: Omega Legion
Post by: Unholy_Pariah on January 08, 2016, 08:49:22 pm
just out of curiosity, how does character advancement work in this?
and how do we get new gear?
Title: Re: Omega Legion
Post by: Ozarck on January 08, 2016, 09:11:11 pm
Like in ER, after the mission I'll award level up points. Same cost per stat increase as the ER system. As for gear, sometimes some will be provided for missions, other times what you loot is what you get. And some might be rewarded by the Legion for good service. Some more unpredictable gear might be given to the characters for ... reasons.

I'm somewhat flexible yet on how that all will work. I don't have an "armory System" in place. Omega has a little bit different an attitude toward it's people. There's some loyalty given where earned, and those who hold to the Omega Code tend to become somewhat tight knit, but they are very aware of the rather eclectic nature of their recruits. Which means, they aren't exactly expecting grand, noble sacrifice or "the good of the Realm" out of them.

Of course, there is some behind hte scenes stuff, but I'll save that for later.
Title: Re: Omega Legion
Post by: Comrade P. on January 09, 2016, 08:11:49 am
Actually though, there IS an exercise yard / arena, on the inner side of the loop. It'll appear when I post the next turn.

Imma start a fight club if there isn't one going on yet.
Title: Re: Omega Legion
Post by: Ozarck on January 09, 2016, 01:43:57 pm
Looking around, you are sure you aren't going to get a sword that easily. At least, not from these people.

((Well, that was worth a shot.))

Finish meal, go for a walk in the canyon. See if there is a library, or some sort of wizardy-looking establishment. Poke around, see what else is there in this canyon.
You don't find a library, but that doesn't mean there isn't one there. You do find a large, short tunnel through the inner wall, which leads to a sort of natural arena. there is a ledge carved into the wall of a roughly circular pit, wide enough to hold sporting competitions inside. You blink a bit, as this arena is wider that the canyon and high enough to get much more of the daylight than the canyon floor, even though the sun appears to have set recently. In the arena, you see obstacles like large rocks and various bits of debris, including what appear to be a couple of broken metal and wood buildings - small ones, like storage sheds. the arena does not appear to be in use currently, though there are some beings about a third of the way around the circumference, up on the ledge (which is separated from the arena by a waist high wall) all clustered together. You see several halls branching off the main ledge. Walking down one you see several smaller rings, like sparring rooms, a couple weight rooms, and an equipment locker with an ominous looking seal on it.

now, how may i get to town, and what town?[color]
"Missions, boy. You get to town when Omega sends you to town. Got a couple teams out now, though, so not likely until they get back. hmmm ... honey Mead? I might be able to score you some a little closer to home - for a price." You get the distinct feeling that you are stepping onto dangerous ground if you agree to whatever price he is asking.
Title: Re: Omega Legion
Post by: Comrade P. on January 09, 2016, 03:52:12 pm
Come closer to the people chatting, just close enough to hear what they're talking about.
Title: Re: Omega Legion
Post by: spazyak on January 09, 2016, 04:38:39 pm
Now, what may you be talking about?
Title: Re: Omega Legion
Post by: TheBiggerFish on January 10, 2016, 11:51:57 am
((@Moonlit Shadow:Well that sucks.))
Title: Re: Omega Legion
Post by: Yoink on January 11, 2016, 09:01:21 am
Spoiler: Character sheet (click to show/hide)

((Feel free to ignore the background section, it's... a bit shit. And long. I started writing it about a week ago and only just now got around to finishing the sheet, so I've probably forgotten quite what I was going for. Also I couldn't think of much in the way of specializations, if I even understood the rules for them correctly.))
Title: Re: Omega Legion
Post by: Ozarck on January 11, 2016, 09:30:43 am
Come closer to the people chatting, just close enough to hear what they're talking about.
They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.

Now, what may you be talking about?
"Well, I have several tasks that require certain skill sets. Certain favors that require repaying. Certain ... interested parties that require entertaining. Tell me, boy ... can you climb?"

@Yoink. Skills look good. Background is fine. Attributes: you have +3/-3 and need either +3/-4 or +2/-2.

@Moonlit. I wish you well out there in the real world. thank you for being part of my game, and indirectly, of my life.
Title: Re: Omega Legion
Post by: spazyak on January 11, 2016, 09:49:03 am
yes, i can climb pretty well.
Title: Re: Omega Legion
Post by: Comrade P. on January 11, 2016, 10:02:02 am
They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.

Smell the cup. If this does not smell like a cup of laxative, sip and join in on conversation.

When (if?) relevant, tell a little story from my days working for the local non-human community (predominantly elvish and fairy folks, some dwarves and others) featuring violent clash with law enforcement, featuring me, a bunch of tough guys I was rolling with and the coppers (or whatever disparaging name local law enforcement officers go by around here, use that name). The highlight of that story is how fun it is to have a good fight, where you kick ass and you get your ass kicked.
Also how that one most expensive wench in the house tripped while passing by me and hit my head with a wine bottle so hard the bottle broke and the wine poured all over me and how mistress of the establishment ordered her to give me a free night as a compensation. Best part - the bottle hit the horn stump right there (show dent) and I wasn't even hurt, but nobody could make it out in all the wine on my red skin!

Try to make out what's the deal with the arena and how lethal that is. Only fights to death? Any monetary prises or entry fees?
Title: Re: Omega Legion
Post by: Ozarck on January 12, 2016, 01:54:54 pm
yes, i can climb pretty well.
"Alright. There's a ledge I need you to climb to. You can fit fairly well through small holes, right? You'll need to squeeze a bit to get in. Also try not to make a lot of noise. It might attract unwanted attention. there's an object inside, looks like a root, about three feet long and twisted. It is deep orange in color. don't touch it with your bare skin. bring that to me, and I might be able to get your mead. heh heh heh."

They are talking about the usual: bloodshed, cleaning up bloodshed, betting on bloodshed, avoiding cleaning up bloodshed, and women. They notice you. One holds out a tin cup of something steaming, and the guy next to him makes a little room in their circle.

Smell the cup. If this does not smell like a cup of laxative, sip and join in on conversation.

When (if?) relevant, tell a little story from my days working for the local non-human community (predominantly elvish and fairy folks, some dwarves and others) featuring violent clash with law enforcement, featuring me, a bunch of tough guys I was rolling with and the coppers (or whatever disparaging name local law enforcement officers go by around here, use that name). The highlight of that story is how fun it is to have a good fight, where you kick ass and you get your ass kicked.
Also how that one most expensive wench in the house tripped while passing by me and hit my head with a wine bottle so hard the bottle broke and the wine poured all over me and how mistress of the establishment ordered her to give me a free night as a compensation. Best part - the bottle hit the horn stump right there (show dent) and I wasn't even hurt, but nobody could make it out in all the wine on my red skin!

Try to make out what's the deal with the arena and how lethal that is. Only fights to death? Any monetary prises or entry fees?

"So I got drunk this one time and this hot chick was totally hitting on me ...' You drone on a bit, and they all seem bored by your story. the drink is alcohol - strong, bitter, and nasty, like it was distilled in an ogre's bathtub or something. When you ask about the arena, one of the guys in your group laughs and tells you "it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They sem to like it well enough. I've even seen one of them trying to grow daisies."
Title: Re: Omega Legion
Post by: Comrade P. on January 12, 2016, 02:11:36 pm
"it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They seem to like it well enough. I've even seen one of them trying to grow daisies."

 - Huh... Never seen those. Won't pop in there neither out of curiosity nor for a nice pay though.

Hang with these guys a little more, finish the drink, maybe another, then thank them for the company and the drinks, and wander off.

Find some empty place in the canyon, exercise telekinesis being mildly intoxicated - lift rocks of various sizes up and down, hurl them form side to side in the air, try to not make a lot of noise while doing so.
Title: Re: Omega Legion
Post by: spazyak on January 12, 2016, 03:05:56 pm
search arround for a rooe and some hooks, if i do, throw the rope tied to a hook it and try to catch a hook near the openin. If i don't find one, climb right on up.
Title: Re: Omega Legion
Post by: Ozarck on January 13, 2016, 07:18:34 pm
"it isn't an arena at all. that's the Rock Troll habitat. No one else can live with them, except some earth elementals. So we keep them down there. They seem to like it well enough. I've even seen one of them trying to grow daisies."

 - Huh... Never seen those. Won't pop in there neither out of curiosity nor for a nice pay though.

Hang with these guys a little more, finish the drink, maybe another, then thank them for the company and the drinks, and wander off.

Find some empty place in the canyon, exercise telekinesis being mildly intoxicated - lift rocks of various sizes up and down, hurl them form side to side in the air, try to not make a lot of noise while doing so.

They seem amused by you and warn you to watch out for Lesser Weevils as you go. You go off and throw rocks around while singing a drinking song.

search arround for a rooe and some hooks, if i do, throw the rope tied to a hook it and try to catch a hook near the openin. If i don't find one, climb right on up.
You don't find a rope, so climb it is. (1) You get a ways up the side of the cliff ,and of course you fall right off. (6) You land with a whump, and lose your breathe for a minute. You find yourself staring into space when you can breathe again and are aware of your surroundings. Seems like that ringing is not an alarm after all - it's inside your head.
Title: Re: Omega Legion
Post by: spazyak on January 13, 2016, 08:37:30 pm
find my old buddy  [conrad_p] and politely ask him to help boost me up.
hey, mind helping me with something reaalllll quick, just need a good boost is all?
Title: Re: Omega Legion
Post by: Comrade P. on January 14, 2016, 10:00:43 am
((I would really appreciate if you'd put a little more effort in making your posts, spazyak, for collective viewing pleasure. It doesn't take that much time to make sure you spelled everything right or correct a mistake that slipped in the text body, really.))

If he does find me and is not bothered with the fact that I'm mildly tipsy after that moonshine, lift him with telekinesis up to wherever he needs to.
Title: Re: Omega Legion
Post by: spazyak on January 14, 2016, 10:10:24 am
((I would really appreciate if you'd put a little more effort in making your posts, spazyak, for collective viewing pleasure. It doesn't take that much time to make sure you spelled everything right or correct a mistake that slipped in the text body, really.))

If he does find me and is not bothered with the fact that I'm mildly tipsy after that moonshine, lift him with telekinesis up to wherever he needs to.
(9eh, only mildly, ill be fine...hopefully))
Title: Re: Omega Legion
Post by: Comrade P. on January 14, 2016, 10:29:23 am
((ill be fine...hopefully))

((You underestimate the power of the drunk side))
Title: Re: Omega Legion
Post by: spazyak on January 14, 2016, 10:34:24 am
((ill be fine...hopefully))

((You underestimate the power of the drunk side))
((Nah one of my dnd groups i was in, old man hendrick- drunk, senile, ditched the party mid fight when he found the wine cellar of the building we were in, inadvertantly lead to the death of three characters))
Title: Re: Omega Legion
Post by: Ozarck on January 14, 2016, 05:45:34 pm
find my old buddy  [conrad_p] and politely ask him to help boost me up.
hey, mind helping me with something reaalllll quick, just need a good boost is all?
You turn a corner in the canyon andcrash into him while he is hovering rocks, with the usual comedic results.

((I would really appreciate if you'd put a little more effort in making your posts, spazyak, for collective viewing pleasure. It doesn't take that much time to make sure you spelled everything right or correct a mistake that slipped in the text body, really.))

If he does find me and is not bothered with the fact that I'm mildly tipsy after that moonshine, lift him with telekinesis up to wherever he needs to.
It's pretty high. Let's roll for it. Eh, you manage to get him up to about six feet below his target and four feet from the wall. Now the fun begins.
Title: Re: Omega Legion
Post by: spazyak on January 14, 2016, 06:11:21 pm
reach out and attempt to climb up and in. Tie some rope arround a rock and attempt to wedge it ina crevise so if i fall I won't fall all the way down.
Title: Re: Omega Legion
Post by: Comrade P. on January 14, 2016, 06:52:10 pm
Force push the feller up where he's reaching.
Title: Re: Omega Legion
Post by: Ozarck on January 16, 2016, 11:23:17 am
Force push the feller up where he's reaching.
You get him right up to the ledge he is reaching for. He dislodges some rocks scrambling around up there.

reach out and attempt to climb up and in. Tie some rope arround a rock and attempt to wedge it in a crevise so if i fall I won't fall all the way down.
You climb up and into a little crevasse, dislodging several hand-sized rocks in the process. It looks like the crevasse goes up and inward, narrowing somewhat dangerously as it twists out of sight.

What rope?


Pssst. Yoink. You still around? Stasis catatonia before your character is fully developed?
Title: Re: Omega Legion
Post by: Comrade P. on January 16, 2016, 11:35:44 am
Pssst. Yoink. You still around? Stasis catatonia before your character is fully developed?

((PM him?))

While waiting for that chap: lift a large (large as in the biggest I can possibly lift among those lying around) boulder in the air. Concentrate on crushing it. Well, maybe more like consequentially dividing it into smaller rocks until it's a pile of pebbles.
Title: Re: Omega Legion
Post by: spazyak on January 16, 2016, 02:00:24 pm
scramble forwards carefully.
Title: Re: Omega Legion
Post by: Ozarck on January 18, 2016, 05:57:36 pm
Pssst. Yoink. You still around? Stasis catatonia before your character is fully developed?

((PM him?))

While waiting for that chap: lift a large (large as in the biggest I can possibly lift among those lying around) boulder in the air. Concentrate on crushing it. Well, maybe more like consequentially dividing it into smaller rocks until it's a pile of pebbles.
you lift a boulder about as large as you are, twelve feet straight up. it is taking considerable effort to hold it like that. Hey, remember those rocks spaz's character dislodged last round, right above you? They fall on you.  Last thing you feel as the world darkens around you is the ground shaking thud of the bolder you were lifting when you shoulda been dodging.

scramble forwards carefully.
You make minimal progress. And then the earth shakes with a loud thud.
Title: Re: Omega Legion
Post by: Comrade P. on January 18, 2016, 06:09:31 pm
((Eh. Well, here's to me not breaking anything vital.))

Try to come back to senses, I guess.
Title: Re: Omega Legion
Post by: spazyak on January 18, 2016, 06:30:05 pm
continue, do i hear any sounds or see any light?
Title: Re: Omega Legion
Post by: Ozarck on January 19, 2016, 06:19:21 pm
((Eh. Well, here's to me not breaking anything vital.))

Try to come back to senses, I guess.
You lay there, dizzy and in a lot of pain. Yo uhavea nasty bump on your head, and it looks like you will have several god bruises from the rocks. Otherwise, you are okay.

continue, do i hear any sounds or see any light?
ignoring the horrible racket from behind, you worm your way inward, coming at last to a gap, where your crack ends in the upper parts of a cave. You are about ten feet from the floor of the cave, which is twenty or so fet wide and thirty or so long. Stalagmites and stalagtites are everywhere. there is an indistinct source of dim light somewhere, so you can see, but not much.
Title: Re: Omega Legion
Post by: spazyak on January 19, 2016, 06:24:54 pm
break off a sizable stalagtite that could work as a club and hop down
Title: Re: Omega Legion
Post by: Comrade P. on January 19, 2016, 07:13:24 pm
That's it. Calling it a day.

Mordred grunts and stands up, rolling onto his belly and pushing himself upwards. Two pebbles are left in his clenched fist.

Stumble back to living quaters and lie down in my room. Roll two pebbles around each other in my palm.
Title: Re: Omega Legion
Post by: Ozarck on January 20, 2016, 05:31:16 pm
That's it. Calling it a day.

Mordred grunts and stands up, rolling onto his belly and pushing himself upwards. Two pebbles are left in his clenched fist.

Stumble back to living quaters and lie down in my room. Roll two pebbles around each other in my palm.
you head back to the dorms and try to sleep it off.

break off a sizable stalagtite that could work as a club and hop down
you reach out for a stalactite and lose your grip on he tunnel, falling to the floor. you feel a sharp pain in your left shoulder. You think it's broken.
Title: Re: Omega Legion
Post by: spazyak on January 20, 2016, 05:32:11 pm
resister urge to scream, getting up. Check how bad my shoulder is.
Title: Re: Omega Legion
Post by: Egan_BW on January 20, 2016, 11:03:25 pm
((Oz likes breaking joints. Totally making a mollusk character when Snek dies next turn. :P))
Title: Re: Omega Legion
Post by: Comrade P. on January 21, 2016, 06:16:56 am
((Oz likes breaking joints. Totally making a mollusk character when Snek dies next turn. :P))
((Technically, you can't break a joint, it can be dislocated, tissues surrounding it might get ruptured as well, rendering this joint extremely painful and very hard to use. Bones break, joints do this stuff.))
Title: Re: Omega Legion
Post by: Ozarck on January 21, 2016, 08:34:44 am
Eh, rendering a joint nonfunctional can grammatically be considered breaking it, but you are technically correct - the best kind of correct. Also Snek lives. Hope you like the side effect.

resister urge to scream, getting up. Check how bad my shoulder is.
you let out a muffled whimper. You are totally not crying. Totally. And saying Mother was totally the start of a swear, and not calling for mommy. Totally.
You look at your shoulder. It's hanging low, like it isn't where it's supposed to be. And it hurts. Did I mention that it hurts? Because it does.

You hear the sound of metal shod feet on stone, not far away. the sound echoes in the cavern, so location is hard to guess. You assume that the location is over there, where the fire glow is casting ominous shadows on the walls. There's more than one of them, from the looks of it.
Title: Re: Omega Legion
Post by: spazyak on January 21, 2016, 08:56:53 am
hide behind a stalagmite andnpeek out from behind it
Title: Re: Omega Legion
Post by: Ozarck on January 22, 2016, 06:07:35 pm
hide behind a stalagmite andnpeek out from behind it
You tuck yourself in out of sight and watch. three Ogres enter the cavern. One is dragging a large, dead animal. They are dressed in skins. they settle in an open area between you and the only exit to the room, besides the one you fell through. They begin to eat the animal, slowly and deliberately. THey don't argue or fight, and they are rather quiet, aside from the eating sounds.
Title: Re: Omega Legion
Post by: spazyak on January 22, 2016, 06:12:03 pm
look for any shiny things near by me, oerhaps a sword or a bow
Title: Re: Omega Legion
Post by: Ozarck on January 22, 2016, 07:11:40 pm
Nope. It's mostly ogre castoffs and cave. perhaps they have a treasure room through that door? Pleaase note, that your character knows that ogres get very hostile to intruders. if found, yo uwill likely be torn to pieces and eaten. Why does Omega even have Ogres, anyway?
Title: Re: Omega Legion
Post by: spazyak on January 22, 2016, 07:47:58 pm
search for a pebble or something that could be thrown then try to find a way to climb up the back into the tunnel I got in here from
Title: Re: Omega Legion
Post by: Comrade P. on January 23, 2016, 03:13:35 am
((This whole scene feels like it's straight from The Hobbit))
Title: Re: Omega Legion
Post by: Ozarck on January 23, 2016, 07:02:53 pm
search for a pebble or something that could be thrown then try to find a way to climb up the back into the tunnel I got in here from
It looks like you could get up there, given time to concentrate, and some light. But it'd be risky. You grab a stone to throw.
Title: Re: Omega Legion
Post by: spazyak on January 23, 2016, 07:25:15 pm
throw the rock on a wall to the side of them and hide back behind my stalactite
Title: Re: Omega Legion
Post by: Ozarck on January 25, 2016, 04:54:20 pm
throw the rock on a wall to the side of them and hide back behind my stalactite
You throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
Title: Re: Omega Legion
Post by: spazyak on January 25, 2016, 05:05:25 pm
throw the rock on a wall to the side of them and hide back behind my stalactite
You throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
sprint around and attempt to duck and weave to the exit.
Title: Re: Omega Legion
Post by: Ozarck on January 26, 2016, 07:17:52 pm
throw the rock on a wall to the side of them and hide back behind my stalactite
You throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
sprint around and attempt to duck and weave to the exit.
You awaken an unknown time later, in severe pain. The light feels like it is attempting to claw your brains out through your eyesockets, and every part of your body feels broken.
the ringing in your ears settles to the sound of dragons and titans battling over your body. You lose a single stat point of your choice from tempdeath.
Title: Re: Omega Legion
Post by: spazyak on January 26, 2016, 08:11:05 pm
throw the rock on a wall to the side of them and hide back behind my stalactite
You throw the rock. it makes a clattering sound, and all the Ogres look up and around. One points at you and roars. You better hope you can get around them and that there is an exit you can get out.
sprint around and attempt to duck and weave to the exit.
You awaken an unknown time later, in severe pain. The light feels like it is attempting to claw your brains out through your eyesockets, and every part of your body feels broken.
the ringing in your ears settles to the sound of dragons and titans battling over your body. You lose a single stat point of your choice from tempdeath.
-1 to will, go figure out where I am
Title: Re: Omega Legion
Post by: Yoink on January 26, 2016, 09:18:48 pm
((Exactly what did I need to do to fix my character sheet, again?
I've kinda forgotten. >.>))
Title: Re: Omega Legion
Post by: Ozarck on January 26, 2016, 09:54:12 pm
((Exactly what did I need to do to fix my character sheet, again?
I've kinda forgotten. >.>))
you have +3/-3 in skills, I believe, and need either +2/-2 or +3/-4

-1 to will, go figure out where I am
You can't exactly "go" at the moment. Every movement feels like fire and glass shards in your body. You manage to shift enough that someone nearby notices though.
"Awake? take this." And then something is pressed firmly to your mouth and a hot, fiery liquid is coursing down your throat. Everything hurts more, and you can't even pass out from the pain. After a short eternity, it settles back to mere agony, and you are able, although barely, to mutter "where am I?"

"My lab. I was closer than the infirmary. I have permission to ... adjust you. If I can get you back into working order. They were just going to leave you dead. Can you believe that?"
Title: Re: Omega Legion
Post by: Egan_BW on January 26, 2016, 10:00:52 pm
((Doc!))
Title: Re: Omega Legion
Post by: TheBiggerFish on January 26, 2016, 10:21:07 pm
((Hello, proto!Doctor!))
Title: Re: Omega Legion
Post by: spazyak on January 26, 2016, 10:29:55 pm
what happened? I was trying to get past some ogres...I think...and what's going to happen  to me?
Title: Re: Omega Legion
Post by: Ozarck on January 27, 2016, 06:09:05 am
((eh, a little less powerful and a little less coherent, but pretty much, yeah.))

"My boy, my boy, you seem an adventurous spirit. I, too am an adventurer, f a sort. Let us explore the limits of human possibility! Together, eh? Yes? No?Perhaps you'd like some ogre skin, to blend in with  your recently acquired friends? You must be an avid climber to want to get way up into their lair fro the back side. perhaps you'd like a more spidery build?

I suppose I could simply test a couple of these concoctions on you. well, some more of them. Looks like one of them at least was a success!"
Title: Re: Omega Legion
Post by: spazyak on January 27, 2016, 06:51:42 am
((eh, a little less powerful and a little less coherent, but pretty much, yeah.))

"My boy, my boy, you seem an adventurous spirit. I, too am an adventurer, f a sort. Let us explore the limits of human possibility! Together, eh? Yes? No?Perhaps you'd like some ogre skin, to blend in with  your recently acquired friends? You must be an avid climber to want to get way up into their lair fro the back side. perhaps you'd like a more spidery build?

I suppose I could simply test a couple of these concoctions on you. well, some more of them. Looks like one of them at least was a success!"
ummmm....go on, you have my interest.
Title: Re: Omega Legion
Post by: Ozarck on January 27, 2016, 05:17:40 pm
"Ah, I have your permission. excellent." And with that, another liquid is poured down your throat. You cough and splutter at the unexpected intrusion, but swallow. nothing seems to happen for a minute, and then the whole room starts spinning. "Oh, stop, no you'll fall. Ah look, you fell. a pity, let's get you back on the bed now. hmm. that seemed rather less potent than expected. Please tell me if you have any additional experiences from this: vices in your head, a sense of foreboding, itchiness, loss of structure in your left leg, that kind of thing. perhaps the effect were delayed, or are dormant. hmm. well, we'd perhaps better wait for the potion to leave your system before administering the next, shall we?"
Title: Re: Omega Legion
Post by: spazyak on January 27, 2016, 05:19:13 pm
"Ah, I have your permission. excellent." And with that, another liquid is poured down your throat. You cough and splutter at the unexpected intrusion, but swallow. nothing seems to happen for a minute, and then the whole room starts spinning. "Oh, stop, no you'll fall. Ah look, you fell. a pity, let's get you back on the bed now. hmm. that seemed rather less potent than expected. Please tell me if you have any additional experiences from this: vices in your head, a sense of foreboding, itchiness, loss of structure in your left leg, that kind of thing. perhaps the effect were delayed, or are dormant. hmm. well, we'd perhaps better wait for the potion to leave your system before administering the next, shall we?"
blink, attempt to get up and look arround again.
Title: Re: Omega Legion
Post by: Ozarck on January 28, 2016, 08:34:36 pm
You stagger upright, and sway a bit. Your stomach feels like it is trying to crawl up your throat, but you can stand.

Edit: You see a room, about ten paces to a side, filled with tables of junk. The person who was talking to you is blinking owlishly large eyes at you from a small, wizened frame. You sit heavily on the cot you must have rolled off of a minute ago.
Title: Re: Omega Legion
Post by: spazyak on January 28, 2016, 08:37:48 pm
so, may I have a name for you, sir?
Title: Re: Omega Legion
Post by: Ozarck on January 30, 2016, 03:52:38 pm
"You may call me Franklin. Hs the dizziness worn off? Shall we continue? Tell me, what is it you want most in the world?"
Title: Re: Omega Legion
Post by: spazyak on January 30, 2016, 04:16:31 pm
I would like to, at some point, to go kill the idiots that used me to get out of their own mistakes and left me here in this canyon.
Title: Re: Omega Legion
Post by: Ozarck on January 30, 2016, 06:01:25 pm
"Revenge, mmm? Very good then. a common enough sentiment here in Omega. Now tell me, what mistakes, and what part did you play? perhaps I can modify you to be an avatar of...errr, not justice, really, but poetic fate? Yes, poetic fate."
Title: Re: Omega Legion
Post by: spazyak on January 30, 2016, 07:13:40 pm
"Revenge, mmm? Very good then. a common enough sentiment here in Omega. Now tell me, what mistakes, and what part did you play? perhaps I can modify you to be an avatar of...errr, not justice, really, but poetic fate? Yes, poetic fate."
I...got in a bar fight with some drunks...too bad they turned out to be working for the local lord.
Title: Re: Omega Legion
Post by: Zormod on January 30, 2016, 10:19:44 pm
Spoiler: Character sheet (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on January 30, 2016, 11:29:43 pm
That is the best zombie backstory I have read. Well done. Also, stats and skills balance, so welcome to the game. Feel fre to post here as you like. You awaken in a room, dark and mustly. a centipede crawls on a nearby wall. You bear an Omega Brand on a prominent part of your body.
Title: Re: Omega Legion
Post by: Zormod on January 31, 2016, 01:32:47 pm
((Thanks!))

Get up, shamble out of room. Take note of which room this is.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2016, 08:06:54 pm
"Revenge, mmm? Very good then. a common enough sentiment here in Omega. Now tell me, what mistakes, and what part did you play? perhaps I can modify you to be an avatar of...errr, not justice, really, but poetic fate? Yes, poetic fate."
I...got in a bar fight with some drunks...too bad they turned out to be working for the local lord.
Hmm. A bar fight. Drunks. Perhaps an intoxicating fume then. Or an alcoholic bite. Add in a steroid to increase their aggression so that they lose control and fight everything? Ah, but then you would be stuck in the fight as well. I have it." He begins rooting around in various locations, moving too quickly for you to see where he draws any particular ingredient from. "We will give yo ua poison that, over time, breaks down the infected's will, making them more and more aggressive, until, after some days, they will attack even their most loved ones! Excellent." He seems quite self satisfied for a few moments, before a troubled look crosses his face. "Okay, this is very important. I need you to think carefully. Was this lord a loyal subject of Her Majesty, bound by Oath of Office?"

((Thanks!))

Get up, shamble out of room. Take note of which room this is.
You get to your feet, climbing down off a stone table. several similar tables are arrayed in the room. along one wall are numerous largish drawers, all closed. mAny have a label with writing on it, but many do not. You look around and find a door - a large wooden door that is closed but unlocked. Opening it, you see that you are at the end of a short hall. the other end of the hall ends in a wide stairwell, extending up out of sight. No other entrances lead off the hallway.
Title: Re: Omega Legion
Post by: Zormod on February 01, 2016, 08:20:54 pm
Go up stairs.
Title: Re: Omega Legion
Post by: spazyak on February 01, 2016, 08:42:27 pm
Hmm, not that I can think of, justalocal prissy little land owner
Title: Re: Omega Legion
Post by: Ozarck on February 03, 2016, 08:56:46 pm
Go up stairs.
You head up the stairs. there is a longish hall, with dors on each side, and a supply cart along one wall. On closer inspection, the supply cart contains bandages and cleaners and other minor medical supplies. Looking back, you see writing above the entrance to the stairwell you came up: "Morgue."

Hmm, not that I can think of, justalocal prissy little land owner
"Ah good enough then. Wouldn't want to trigger the Brand, now would we? Here, here. Drink this, and we'll get started." And with that, he offers you a foul smelling potion.
Title: Re: Omega Legion
Post by: spazyak on February 03, 2016, 09:09:26 pm
chug! Chug! Chug! Brand? ((oh god my grammer in that last one, I'm so sorry, I should not type when I have a migraine)
Title: Re: Omega Legion
Post by: Zormod on February 04, 2016, 01:03:37 am
Go down the hall.
Title: Re: Omega Legion
Post by: Ozarck on February 04, 2016, 07:31:23 pm
chug! Chug! Chug! Brand? ((oh god my grammer in that last one, I'm so sorry, I should not type when I have a migraine)
You drink the concoction and ask your question. But you barely get the word out before falling unconscious on the floor, so whether he answered or not, you don't know.

When you come to, the odd little man is standing over you, wearing large leather gloves and pulling your lips apart so he can peer into your mouth. He pokes your teeth with something hard. it kinda hurts.

"Well, a little disappointing , but it seems to have worked somewhat at least. No telling what it'll do to the victim though. Please report to me the effects when you bite someone."


Go down the hall.
You head down the hall and out into the Omega Canyon. It is bright outside. Your eyes hurt. there are various humanoid, and some nonhumanoid, creatures about, some milling about, two engaged in a knife fight, some heading off to somewhere else, and what looks like a gambling ring formed off in a crook of the canyon.
Title: Re: Omega Legion
Post by: spazyak on February 04, 2016, 07:35:04 pm
get up and stagger out of the place, take note of my location and look for any place were I could find a weapon or metal poking stick
Title: Re: Omega Legion
Post by: Zormod on February 04, 2016, 10:30:23 pm
Move over to the gambling ring. Try to stay out of the light.
Title: Re: Omega Legion
Post by: Ozarck on February 05, 2016, 08:18:30 am
get up and stagger out of the place, take note of my location and look for any place were I could find a weapon or metal poking stick
You head outside, up a flight of stairs and out to the floor of the canyon. You are not far from the doors to the big arena in the central part of Omega. Franklin's lab is on the inner curve of the canyon, whereas most of the rooms are on the outer curve.

Move over to the gambling ring. Try to stay out of the light.
You shamble up to the ring. they are throwing bones. You whisper a soft "braaaaaaiiiiiins" in greeting, and receive a nod or two back.
Title: Re: Omega Legion
Post by: spazyak on February 05, 2016, 08:23:18 am
wander over to the arena
Title: Re: Omega Legion
Post by: Zormod on February 05, 2016, 12:42:02 pm
Watch. See if I know anything about this game.
Title: Re: Omega Legion
Post by: Ozarck on February 08, 2016, 07:14:04 pm
wander over to the arena
There are a couple of trolls in there, throwing rocks at each other. It doesn't look like htey are puttingtheir hearts into it though. They are just sort of picking up whatever is nearby and tossing it in the direction of the other trolls.

Watch. See if I know anything about this game.

there are five bones of different sizes and shapes. The participants take turns gathering the bones, and dropping them from waist high or so. Apparently, there area couple of main bet types: whether the two long ones land crossing each other or not, whether the small squarish one touches any other bone, and whether any of the bones fall outside of the circle or not. You don't see a circle though, so this one is a bit confusing.
Title: Re: Omega Legion
Post by: spazyak on February 08, 2016, 07:20:01 pm
wander up to the edge of the arena and ask So, what's this place for?
Title: Re: Omega Legion
Post by: Zormod on February 08, 2016, 07:22:01 pm
Continue watching. What do they seem to be betting?
Title: Re: Omega Legion
Post by: Ozarck on February 08, 2016, 08:03:52 pm
wander up to the edge of the arena and ask So, what's this place for?
You hear a voice from a distance around hte arena call out to you: "We breed supermutants here for the coming war with the Hosts of Light!"

Continue watching. What do they seem to be betting?
they seem to be betting small portions of luxury food items, a few coppers, and the occasional small, round, whitish object. Doesn't seem to be a high stakes game, anyway.
Title: Re: Omega Legion
Post by: Zormod on February 08, 2016, 08:50:39 pm
Watch some more.
Title: Re: Omega Legion
Post by: spazyak on February 08, 2016, 09:05:46 pm
Supermutants you say? Go on, please. Also mind if I were to test something on one of you? Just something a little intoxicating.
Title: Re: Omega Legion
Post by: Ozarck on February 09, 2016, 09:08:30 pm
Watch some more.
The game goes on, someone drops out. One dude eats one of the little whitish thingies and his eyes unfocus. then everyone else takes all his stuff.

Supermutants you say? Go on, please. Also mind if I were to test something on one of you? Just something a little intoxicating.
"You can try it on Bertha down there. Be careful, she bites. Oh, and that's her boyfriend she's hitting with a rock, there. He bites too."
Title: Re: Omega Legion
Post by: spazyak on February 09, 2016, 09:24:33 pm
attempt to sneak up on her boy friend and give him a good nibble
Title: Re: Omega Legion
Post by: Zormod on February 09, 2016, 09:40:15 pm
Continue ongoing observations.

((Hm, I thought the white thing was a token. It still could be, I suppose.))
Title: Re: Omega Legion
Post by: Ozarck on February 10, 2016, 08:02:48 pm
attempt to sneak up on her boy friend and give him a good nibble
You find your way down to the floor of the "supermutant breeding room" and sneak around, dashing from rubble pile to broken structure. You get about fifteen feet away from the three big creatures. From there on, there is no cover to hide behind. The trolls arelooking around occasionally, too, not particularly focused on each other. And there are three of them. You also note a oule other beings down in the arena as well. Something like a sparring duel is going on off to one side - those guys are fast. And something like a large vine is entwining itself around a rock off in another spot, while small lights twinkle and flash around it's branches.

Continue ongoing observations.

((Hm, I thought the white thing was a token. It still could be, I suppose.))
Are you looking for anything in particular? Someone asks if you wanna make a bet. the game seems to wind down when htere are less than five players, but when a fifth or sixth join, it gets up t speed again. In the meanwhile, when no one is casting the bones, the people around the circle just sort of sit and stand around, bullshitting about love, life, fighting, death, other races, the government, Omega, and the gods.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2016, 08:04:13 pm
pick one of the lights off and throw it torwards the oposite wall and then sprint for cover.
Title: Re: Omega Legion
Post by: Zormod on February 10, 2016, 11:40:50 pm
"I have nothing to bet right now."
Nope, just finding out how things work around here. Is that knife fight still going?
Title: Re: Omega Legion
Post by: Ozarck on February 11, 2016, 08:40:37 pm
pick one of the lights off and throw it torwards the oposite wall and then sprint for cover.
you're going to climb up a mobile vine beast, grab an unknown light, and try to hurl it across a fifty yard room while running for cover?

"I have nothing to bet right now."
Nope, just finding out how things work around here. Is that knife fight still going?
knife fight, knife fight, knife figh ... found it. Neither combatant is in your field of view. One of these days I'm going to have to organize this mess.
Title: Re: Omega Legion
Post by: Zormod on February 11, 2016, 10:04:31 pm
Time to shamble away, I suppose.
Title: Re: Omega Legion
Post by: spazyak on February 11, 2016, 10:13:43 pm
Good point.
stand up and proudly proclaim I was sent here by some man who made me drink some weird drink to go test my new venom on you. Don't worry, it's probably not fatal. Also please don't kill me, I don't wanna doe again. Deaths painfull.
Title: Re: Omega Legion
Post by: Ozarck on February 12, 2016, 11:05:52 pm
Time to shamble away, I suppose.
okay.

Good point.
stand up and proudly proclaim I was sent here by some man who made me drink some weird drink to go test my new venom on you. Don't worry, it's probably not fatal. Also please don't kill me, I don't wanna doe again. Deaths painfull.
You hear a lot of laughter from the balcony. Some of hte people inside the arena turn to look at you. One troll thoughtfully tosses a rock at another troll's head, while both are staring at you. the rock bounces off and rolls away. the troll seems not to notice.
Title: Re: Omega Legion
Post by: spazyak on February 12, 2016, 11:27:34 pm
Well, can I? I just need to give ya a good nibble, nottin' too hard.
Waive at the trolls
Waiiiitttt, were you one of the ones that killed me earlier? Yah...I don't blame you...
Title: Re: Omega Legion
Post by: Zormod on February 13, 2016, 09:36:26 pm
Shamble to someplace dark.
Title: Re: Omega Legion
Post by: Ozarck on February 13, 2016, 11:08:34 pm
Well, can I? I just need to give ya a good nibble, nottin' too hard.
Waive at the trolls
Waiiiitttt, were you one of the ones that killed me earlier? Yah...I don't blame you...
the trolls just sort of stand there, staring and blinking.They seem rather uninterested in your offer. No, they are not what killed you earlier. that was ogres.Ogres are fatter and smaller with tusks and green skin. Trolls are a bit taller, with thicker tan skin, and slightly fewer carnivorous tendencies.

Shamble to someplace dark.
Back to the morgue you go. it's comfortably cold and quiet in there.

Since we have four at base, and half our on mission newbs are mostly faffing about, If Yoink, Comrade P, Zromod and Spazyak all respond, I will start a mission for you four, and any other stragglers that make a viable character by mission start.
Title: Re: Omega Legion
Post by: spazyak on February 13, 2016, 11:12:57 pm
Well? Can I give ya a little nibble? I'll take your silence as a yes if you don't answer.
slowly approach them crouched down and ready to duck and scurry away
Responding
Title: Re: Omega Legion
Post by: Zormod on February 13, 2016, 11:24:12 pm
I am responding.
Title: Re: Omega Legion
Post by: Comrade P. on February 14, 2016, 05:11:31 am
Responding.
Title: Re: Omega Legion
Post by: Ozarck on February 16, 2016, 08:14:32 am
Alright, give Yoink a poke, or invite a friend, and we'll get a mission going.

Meanwhile ...
Spaz, your character approaches the trolls, crouched down. when you get about fifteen feet away, the trolls start grunting and growling at you, and pick up large stones menacingly. One chucks one your way, and you roll to dodge it, scurrying back toward cover. I don't think they are particularly keen on the testing plan.
Title: Re: Omega Legion
Post by: spazyak on February 16, 2016, 08:44:36 am
not fond of me? Shame, any one here not a coward willing to let me test my bite?
Title: Re: Omega Legion
Post by: Ozarck on February 17, 2016, 03:00:36 pm
All you get in response is laughter from the balconies.
Title: Re: Omega Legion
Post by: spazyak on February 17, 2016, 03:02:19 pm
walk out of the place, try to sneak up on a random weak looking passerby and bite him on the neck, run off once I do to a good position to watch what happens
idiots...
Title: Re: Omega Legion
Post by: Ozarck on February 18, 2016, 05:32:33 am
You find a guy, but he notices you before you can bite him, and is all like "what the hell, man?!" And then you leap and grab for him. he defends by putting his arms up in front of himslef, and you latch onto one of them and clamp down. He shouts, knocks you off himself, and kicks you in the face hard enough to knock you out. The world goes black for a second or two, and you regain consciousness as you slump slowly forward.  The guy starts yelling and cursing, and his face is starting to get really red.
Title: Re: Omega Legion
Post by: spazyak on February 18, 2016, 06:46:10 am
hold hands up and drop into a defensive stance
Title: Re: Omega Legion
Post by: Ozarck on February 19, 2016, 01:08:27 pm
he starts punching and kicking while yelling at you. He seems pretty mad. It hurts.
Title: Re: Omega Legion
Post by: spazyak on February 19, 2016, 01:11:49 pm
shout out  while appearung scared: H-help! I got an insane man trying to hurt me!  if no one comes then go back up and chuck a rock at him.
Title: Re: Omega Legion
Post by: Ozarck on February 20, 2016, 06:31:20 pm
You bean him in the head with a fist sized rock. His eyes roll up into his head, and he stands there, unconscious, flailing and spasming wildly. You'd think he would fall over, but he doesn't.
Title: Re: Omega Legion
Post by: spazyak on February 20, 2016, 06:44:46 pm
Blink and throw another rock
Title: Re: Omega Legion
Post by: Ozarck on February 22, 2016, 09:54:25 pm
He blinks and his eyes clear as you are bending to pick up your rock. You throw, he dodges. He rushes you, you dodge. He keeps coming.
Title: Re: Omega Legion
Post by: spazyak on February 22, 2016, 10:02:11 pm
sprint towards the nearest crowd as fast as I can
Title: Re: Omega Legion
Post by: Ozarck on February 24, 2016, 05:46:06 pm
I've been a bit under the weather lately. bear with me a day or two.
Title: Re: Omega Legion
Post by: spazyak on February 24, 2016, 06:11:28 pm
I've been a bit under the weather lately. bear with me a day or two.
No problem, and hey if you get sick you get sick. Happens to all of us at times.
Edit:bloody autofill
Title: Re: Omega Legion
Post by: Ozarck on February 25, 2016, 08:23:36 am
You turn to run and he reaches out for you, brushing the edge of your sleeve. He runs right behind you as you dash toward a group around a bend in the canyon. You turn the corner and curious eyes look up at you from whatever they were doing before you came gasping into view, hte man not three feet behind.
Title: Re: Omega Legion
Post by: spazyak on February 25, 2016, 08:39:04 am
H-help! There was a man chasing after me and trying to hirt me!
Title: Re: Omega Legion
Post by: Ozarck on February 26, 2016, 08:20:54 am
Are you stopping to say this, or jkust yelling as you run by?
Title: Re: Omega Legion
Post by: spazyak on February 26, 2016, 08:31:33 am
stopping.
Title: Re: Omega Legion
Post by: Ozarck on February 27, 2016, 03:55:03 am
they stop and turn toward you as you stop, and the guy chasing you (remember, he was three feet away?) collides with you and begins pummeling you again. You cover your head and nekc and take a bit of a beating. the little crowd finally pulls him off you and drags him off, while he is screaming about being bitten. Hearing this, several of them grab you as well, restraining you so as not to be in danger of being bitten, and drag you off as well.. they tie you to a bed in the infirmary and tell the on duty medico that you might be a werewolf.
Title: Re: Omega Legion
Post by: spazyak on February 27, 2016, 09:04:08 am
"Doctor guy! It's me again, help me please." 
Title: Re: Omega Legion
Post by: Ozarck on February 27, 2016, 06:57:19 pm
"Doctor guy! It's me again, help me please." 
"You again? I don't recall seeing you before. now, let's see, we're just gonna put this nice shiny bracelet on, be a good fellow and hold still, mkay? We wouldn't want any accidents, would we?" And with that, the medico floats over to you with a shiny silver bracelet, while a rather sturdy looking fellow aims a very imposing sword in your direction.
Title: Re: Omega Legion
Post by: spazyak on February 27, 2016, 06:59:10 pm
I'm not a werewolf! Some man brought me back to life and gave me an intoxicating bite and told me to test it on some one! So I did! He looked pretty high up here! He was by the supa soldier's place!
Title: Re: Omega Legion
Post by: Ozarck on February 28, 2016, 03:49:25 pm
they glance at each other, and warily slip hat bracelet on your arm before stepping back hurriedly.

"So some guy who looked high bit you, and now you are an intoxicated soldier wit ha desire to bite others?

that kinda sounds like lycanthropy to me. A lot like lycanthropy. Exactly like it."
Title: Re: Omega Legion
Post by: spazyak on February 28, 2016, 03:51:59 pm
No! NO! My bite intoxicates people, a man who is a doctor gave me a potion to drink, drink gave me an intoxicating bite! Here bring me something to nibble on and I'll show you!
Title: Re: Omega Legion
Post by: Harry Baldman on March 01, 2016, 09:03:30 am
Level-up: +5 to charisma, +5 to skill specializations (new specialization: gambling).

And with this levelup, see where I can buy a larger hat around here. Perhaps even a helmet! But one in which I can keep money!
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 01, 2016, 10:57:19 am
Hmm im thinking +5 strength and +5 skill mastery with a side order of sorcery specialization.

throwing harmful magics is con based right?
Title: Re: Omega Legion
Post by: TheBiggerFish on March 01, 2016, 12:21:37 pm
Request telekinetic capability if possible.  Failing that, a manipulative appendage of some sort.

+ing Skill Mastery and Will.
Title: Re: Omega Legion
Post by: syvarris on March 01, 2016, 02:53:44 pm
In case I'm supposed to post this stuff here:
Initial dex to +0, initial cha to -1.

+5 points to dex, +5 points to skill mastery (acrobatics).

Dar'yajira will wait until people stop paying attention to him and then use the opportunity to sneak out.  Or, if he doesn't get that opportunity, he'll eventually just randomly sprint out at max velocity.

After escaping, Dar will wander around while staying out of the way.  Maybe look for the borders of this place?
Title: Re: Omega Legion
Post by: Ozarck on March 01, 2016, 03:56:03 pm
No! NO! My bite intoxicates people, a man who is a doctor gave me a potion to drink, drink gave me an intoxicating bite! Here bring me something to nibble on and I'll show you!
they grab a wooden rod, a leather strap, and a squishy, spongy, sack like thing, and have you bite each in turn. they keep you under observation and strapped in. The other guy - the one you bit - is kept likewise under observation. He sleeps fitfully, jerking around and flailing his arms and legs as much as his restraints allow. but after a time, he seems to calm.

Level-up: +5 to charisma, +5 to skill specializations (new specialization: gambling).

And with this levelup, see where I can buy a larger hat around here. Perhaps even a helmet! But one in which I can keep money!

Leveled on my spreadsheet.

the commissary has some standard hats - sun blockers, rain gear, a couple pathetically unstylish brown bags. Nothing fancy. the range in price is from about 100 copper for a small white sunhat to a silver for a large, pointy widebrimmed thing. As for helmets, the armory has what you are after - anything from a leather skullhugger to a bronze helmet with chain neckguard, and some additional pointy hats. "For wizards" the attendant explains laconically. the more metal, the higher the price. You could afford a leather helm, or a copper one. there is a little conical wizard hat for new apprentices that has some room in the tip which you could get. The attendant acknowledges that a pocket could be sewn into it without damaging the minor enchantment placed on it. 1500 copper (a silver is 1000 copper).

Hmm im thinking +5 strength and +5 skill mastery with a side order of sorcery specialization.

throwing harmful magics is con based right?

Leveled, but you said "thinking," so I have that noted.

Constitution based? can you link me what I said before? I believe it is magic skill based, but with a constitution reaction / modifier. that is, it is magic that affects you physiaclly, since you are physically affecting someone else.

Request telekinetic capability if possible.  Failing that, a manipulative appendage of some sort.

+ing Skill Mastery and Will.

Leveled. the Alchemists ponder and pore over texts, argue and discuss and procrastinate, before finally drawing out a complex symbol with chalck, copper, diamond dust and some other stuff, and imbuing you with a minor telekinesis. You can lift a few pounds of matter, but will need to be able to see what you are handling. No big deal for a scrying ball, right? They also take your shell apart and tinker with your innards, installing a pair of tiny little arms, suitable for fine manipulation of objects within about three inches of your person. You can finally remove that eyelash that's been bothering you. Careful not to poke yourself in ... the .... in the eye.

In case I'm supposed to post this stuff here:
Initial dex to +0, initial cha to -1.

+5 points to dex, +5 points to skill mastery (acrobatics).

Dar'yajira will wait until people stop paying attention to him and then use the opportunity to sneak out.  Or, if he doesn't get that opportunity, he'll eventually just randomly sprint out at max velocity.

After escaping, Dar will wander around while staying out of the way.  Maybe look for the borders of this place?

here's a rough sketch of the outline of the canyon. The circle in the center is the arena. The 8 is the cafeteria. most of the living quarters are carved into the outer rim of the canyon. they are either at floor level, or some distance up the walls, but none are at the top of the rim, that you find. You find two paths up toward the surface outside the canyon. A bird settles on a crag nearby and watches you.
                                                      ______
                                                     / _____ \
                                                    / /        \ \
                                                   / / O       \ \
                                                  / / 8         \ \
                                                  \ \            / /
                                                   \ \          / /
                                             |\___\ \        / /___/|
                                              \_____/        \____/
Title: Re: Omega Legion
Post by: syvarris on March 01, 2016, 04:05:28 pm
Attempt to leave using one of the two paths.  Walk slowly, being wary of pain/sensation from the mark.  If I can actually leave the canyon, examine the surroundings of this canyon--are we in the middle of a desert?  Is there forest neaby?  A city?
Title: Re: Omega Legion
Post by: Harry Baldman on March 01, 2016, 04:35:06 pm
What's this minor enchantment on the wizard hat, then? Cosmetic or actually a thing that does something?

Oh, and how much is a solid set of brass knuckles?
Title: Re: Omega Legion
Post by: TheBiggerFish on March 01, 2016, 04:36:10 pm
((You're maintaining the sheets, right?))
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 01, 2016, 11:40:44 pm
what stats affect sorcery and innate magic?
It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
thats about all I remember you saying on the matter.
Title: Re: Omega Legion
Post by: Ozarck on March 02, 2016, 09:31:45 am
Attempt to leave using one of the two paths.  Walk slowly, being wary of pain/sensation from the mark.  If I can actually leave the canyon, examine the surroundings of this canyon--are we in the middle of a desert?  Is there forest neaby?  A city?
You are watched, first by one bird, then by several. they do not presently interfere in your exploration. You climb to the surface and look out through slitted eyes at a harsh, featureless desert, extending as far as you can see. looks just like the day you arrived oh so many ... four? Four days ago.

What's this minor enchantment on the wizard hat, then? Cosmetic or actually a thing that does something?

Oh, and how much is a solid set of brass knuckles?

It is enchanted to keep it on your head and to deflect cantrips from silly magical students just learning how to troll with the aether. it also provides study music for those all nighters before a big exam on fungal aspirations and radiant immersion tactics in thaumaturgy. whatever that means. "I'll give ya a set o' brass knuckles for two silver."

((You're maintaining the sheets, right?))
Yes, I have a spreadsheet n my computer that I am maintaining with all the relevant info on your characters.

what stats affect sorcery and innate magic?
It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
thats about all I remember you saying on the matter.
yes, essentially, if you are trying to directly cast magical energy to harm another, your constitution will affect the outcome. You've been making pretty good use of inate magic to get around this by using venom, which is typical of insects and others. but if you were all "Septum Sepmra!", you could get some backslashes going on, and end up in sore need of some bandages., for example.
Title: Re: Omega Legion
Post by: spazyak on March 02, 2016, 09:42:15 am
So, uh...hey, can I go now? Not a werewolf! Nope! Just your regular man who drank a strange potion and was then told to bite...never mind.
Title: Re: Omega Legion
Post by: Ozarck on March 02, 2016, 10:24:07 am
So, uh...hey, can I go now? Not a werewolf! Nope! Just your regular man who drank a strange potion and was then told to bite...never mind.
"If I get a report f you biting another Omega, so help me, I will personally feed you to the ants." the other guy seems to have calmed after a day or so, and you are unlocked from your bed, and the two of you are let loose.
Title: Re: Omega Legion
Post by: spazyak on March 02, 2016, 10:44:06 am
Attempt to wander back to the doctor guy who gave em the potion to drink
Title: Re: Omega Legion
Post by: Harry Baldman on March 02, 2016, 11:15:59 am
Brass knuckles it is! And keep the hat I currently have. That ought to leave me with 40 coppers.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 02, 2016, 11:59:31 am
Continue staring at the officers, slowly finish snacking on the foot.

Do not leave if there is still flesh on it.
Title: Re: Omega Legion
Post by: syvarris on March 02, 2016, 04:12:26 pm
Approach the birds non-aggressively and openly.  Ask them questions.  "They are watching, why?  Because stupid birds watch, or because Masters see through their eyes?"
Title: Re: Omega Legion
Post by: TheBiggerFish on March 02, 2016, 04:14:05 pm
Wander.  Observe.  Avoid potentially damaging situations.
Title: Re: Omega Legion
Post by: Ozarck on March 03, 2016, 08:03:29 am
Attempt to wander back to the doctor guy who gave em the potion to drink
Okay, you head out and off to the guy's lab. You take a few wrong turns along the way, but find him after a while.

Brass knuckles it is! And keep the hat I currently have. That ought to leave me with 40 coppers.
Okay, it's on the sheet.

Continue staring at the officers, slowly finish snacking on the foot.

Do not leave if there is still flesh on it.

They professionally ignore you. You finish your foot, crunching on the bones and staring at some mind-numbingly boring paperwork in process.

Approach the birds non-aggressively and openly.  Ask them questions.  "They are watching, why?  Because stupid birds watch, or because Masters see through their eyes?"
"Caw! Caw! Masters' eyes. Masters' eyes. Find your corpse. Find your corpse. 'ware the dunes!"

Wander.  Observe.  Avoid potentially damaging situations.
drifting sanguinely on the wind. Summer breeze makes me feel fine. Blowing through the Jasmine in my mind.
Title: Re: Omega Legion
Post by: spazyak on March 03, 2016, 10:13:10 am
heyyy it worked, put the man into a madness lasting several days..made him tough too, he took several rocks to the head and kept going..
Title: Re: Omega Legion
Post by: Harry Baldman on March 03, 2016, 10:16:47 am
Stand in an inconspicuous location and begin to fiddle a gentle tune. Not really much else worth doing right now, it seems.
Title: Re: Omega Legion
Post by: syvarris on March 03, 2016, 10:45:54 am
"Dar'yajira understands.  This one supposes bird is not for food then, yes?"

Dar'yajira sighs, casting a final glance across the desert outside.  He then goes back into the canyon, hunting down a snack.  After eating, he'll hunt down the blue munchkin and observe it.
Title: Re: Omega Legion
Post by: Ozarck on March 03, 2016, 01:59:34 pm
Mision two is close to being wrapped up, and a new mission set will start up shortly thereafter. Meanwhile, feel free to suggest on base recreational activities that might keep players entertained while they wait. I could offer random effect potions or people to try out, for example. The ones that get tested could end up as mission equipment if their effect is useful. if their effect is immediate death, well, there is that, too.
Title: Re: Omega Legion
Post by: spazyak on March 03, 2016, 03:42:00 pm
Mision two is close to being wrapped up, and a new mission set will start up shortly thereafter. Meanwhile, feel free to suggest on base recreational activities that might keep players entertained while they wait. I could offer random effect potions or people to try out, for example. The ones that get tested could end up as mission equipment if their effect is useful. if their effect is immediate death, well, there is that, too.
Honestly I just like exploring the base and having a bit of fun while doing so.
Title: Re: Omega Legion
Post by: Comrade P. on March 03, 2016, 05:12:51 pm
((At some point I said that my char is going to sleep and left it at that, back when it was just me and Ozarck in here. But I would still like to go on a mission.))

Mordred wakes up in his room. He dropped right into the bed when he waddled in, tipsy and bruised. How much time has passed since then? No idea.

He had a dream. He had only one or two since they purged him, or at least one or two he could still recover from the consecutive blur of his morning sicknesses, bleak days and intoxicated evenings. A nightmare and another, omenous one.
This one was different. This was a happy dream. Sort of dream that sticks with you and lets you go through another day or two before it fades and becomes a bleak memory, not nearly as vivid and warming as it was.

Stroll out of my room, go find some water. Then get to the cafeteria and ask around when the meal is served, then inquire what's up in here lately: new faces, accidents, chit-chat of that sort.
Title: Re: Omega Legion
Post by: Egan_BW on March 03, 2016, 05:50:00 pm
((Please hold, making new character...))
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Lenglon on March 03, 2016, 06:04:36 pm
((Please hold, making new character...))
Spoiler (click to show/hide)
((Death isn't necessarily permanent, are you sure you want to do that?))
Title: Re: Omega Legion
Post by: syvarris on March 03, 2016, 07:18:23 pm
((I, for one, hope the Snek can be revived or something.

...Also, you need one more negative level in stats.  You've got +3/-3.))
Title: Re: Omega Legion
Post by: Egan_BW on March 03, 2016, 08:22:27 pm
((Well, it's there if I need it or not.
And fixed.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 03, 2016, 11:10:21 pm
Seek out something more stimulating to observe.
Title: Re: Omega Legion
Post by: Ozarck on March 04, 2016, 09:52:01 am
heyyy it worked, put the man into a madness lasting several days..made him tough too, he took several rocks to the head and kept going..
Sure. He didn't die though. He recovered.

Stand in an inconspicuous location and begin to fiddle a gentle tune. Not really much else worth doing right now, it seems.
Someone else comes by with a flute. A large being looking like a misshapen preying mantis settles nearby and begins singing quite well. you are unfamiliar with the language, but it blends with the Fiddle and Flute quite nicely. You collect a small crowd of onlookers, who begin to dance to the tune. Apparently Omega likes live music. A dwarf begins beating a troll's back as a makeshift drum. it works pretty well.

"Dar'yajira understands.  This one supposes bird is not for food then, yes?"

Dar'yajira sighs, casting a final glance across the desert outside.  He then goes back into the canyon, hunting down a snack.  After eating, he'll hunt down the blue munchkin and observe it.
At first, you have no idea where to look for the big guy, but the swolution presents itself - you follow the music and there he is, with a rather unusual band around him, and a small party springing up.

((At some point I said that my char is going to sleep and left it at that, back when it was just me and Ozarck in here. But I would still like to go on a mission.))

Mordred wakes up in his room. He dropped right into the bed when he waddled in, tipsy and bruised. How much time has passed since then? No idea.

He had a dream. He had only one or two since they purged him, or at least one or two he could still recover from the consecutive blur of his morning sicknesses, bleak days and intoxicated evenings. A nightmare and another, omenous one.
This one was different. This was a happy dream. Sort of dream that sticks with you and lets you go through another day or two before it fades and becomes a bleak memory, not nearly as vivid and warming as it was.

Stroll out of my room, go find some water. Then get to the cafeteria and ask around when the meal is served, then inquire what's up in here lately: new faces, accidents, chit-chat of that sort.
You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.

((Well, it's there if I need it or not.
And fixed.))
I'm normally adverse to including demons or demon spawn, but I added you. This will be interesting ...

Seek out something more stimulating to observe.
You wander the floor of the canyon. You find an anthill, going about it's usual business. that seems more interesting than those godawful officers, anyway.
Title: Re: Omega Legion
Post by: Comrade P. on March 04, 2016, 10:03:39 am
You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.

So I did sleep way too long.

If there is a specific place for that, head over to where the assignments are given out. If not, hang out here until the meal - pretty hungry right now.
Title: Re: Omega Legion
Post by: Harry Baldman on March 04, 2016, 10:29:45 am
Well, this seems like a satisfactory turn of events. Keep at it until further notice.
Title: Re: Omega Legion
Post by: GreenNope on March 04, 2016, 10:38:53 am
((Sorry, but I am confused about the ER character calculator; It has different skills and stats. Also, do the skills being dependent on stats and other skills have a specific way of working?))
EDIT: Might as well try. I will adjust accordingly if this doesn't work.  ::)

Name of Character: Gavriel
Race: Construct (Human-Sized Golem)

Stats:
Strength: +1
Constitution: +2
Speed: -1
Dexterity: -2
Intelligence: 0
Memory: 0
Will: +1
Charisma: -2

Skills:
Unarmed combat: +1
Blunt weapons: 0
Sharp weapons: -1
Ranged weapons: -1
Magic: +1
Medicine: -1
General knowledge: 0
Skill Mastery/specialization: 0

Description: A human sized golem. He is very strong and durable, due to being made out of pure iron. However, this also makes him slow and with less dexterity. Due to not actually being a biological being, he is not trusted by many. He goes by male pronouns.
How did you become part of the Omega Legion?
Was created PURELY to become a member.
Background: Was created by an expert spellcaster. The spellcaster had created him to contribute to the Omega Legion, but not get himself killed. He was trained in magic before the spellcaster was killed while attempting a powerful incantation. In compliance with his will, he was sent off the the Omega Legion.
Title: Re: Omega Legion
Post by: Egan_BW on March 04, 2016, 10:43:38 am
Arrive at Omega.
How much freedom do these people give a demon?
Title: Re: Omega Legion
Post by: TheBiggerFish on March 04, 2016, 11:16:25 am
The Eye is rather annoyed at someone stealing their idea.
Title: Re: Omega Legion
Post by: Ozarck on March 04, 2016, 12:42:46 pm
((Sorry, but I am confused about the ER character calculator; It has different skills and stats. Also, do the skills being dependent on stats and other skills have a specific way of working?))
EDIT: Might as well try. I will adjust accordingly if this doesn't work.  ::)

Spoiler (click to show/hide)
welcome to bay twelve, and to Omega Legion. the ER character calculator is to give you an idea of how many negatives you need for how many positives you get. So, go there, input into random stats the number of positives you want, and see how much you need to deduct. You are a newbie, it seems, so I will give you a couple pointers, and the other players will probably as well.

First. -2 in any stat is very dangerous. it makes you a walking time bomb. frankly, I am surprised any of my -2 gang has survived their first mission. Second, the best start is really one with only one or two positives in stats and one or two in skills. this is because with more negatives, you need more points to balance out.

On to your particular character build:
you have +4 in stats, but -5. you need -7 for that many positives. I'd suggest instead knocking it down to +3, -4 (for example, bump dex and cha to -1, and drop one of your +1s to a 0 [syvarris will explain why not to drop your +2 to a +1]). But that is up to you.
For your skills, you have the opposite problem: one too three many negatives. If you had a single +2, you would need -3. but, for whatever reason, two +1s cost only -2.

I hope this explanation has been incredibly complex and difficult to follow.
Let's see, you will be the fourth construct, and second specifically designed for Omega. I'm going to make a club.

You hear about a recently returned group of newbies. You also hear about the sexual exploits of a frost giantess in painful detail. there's talk of a new round of assignments, which seems good, since there's a lot of people going a little stir crazy around here, you know? You hear that some idiot recently got into the ogre den for some reason, and got himself killed, and there is talk of a werewolf in the Legion, but that seems unlikely.

So I did sleep way too long.

If there is a specific place for that, head over to where the assignments are given out. If not, hang out here until the meal - pretty hungry right now.
They'll call you in. For now, nom nom nom.

Well, this seems like a satisfactory turn of events. Keep at it until further notice.
alright. Party started. Someone fetch the ... oh there's the beer.

Arrive at Omega.
How much freedom do these people give a demon?

Not much at all. You are cordially escorted into a small building. the room you are deposited in is comfortably, if sparingly, decorated. you are asked politely to wait [one turn] for someone to see you. You share the room currently with another - a giant toad, colored violently yellow, with the purplest stripes ever. "Name's Trusty Mike. Nice-ta meetcha." he croaks. huh. maybe it isn't the race they are cautious of.
Title: Re: Omega Legion
Post by: spazyak on March 04, 2016, 12:46:37 pm
onward to the search for spikey metal object!
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 04, 2016, 01:09:43 pm
Play with the ants for a while.

Try ensorceling them with minor buffs to speed and strength.

Title: Re: Omega Legion
Post by: Egan_BW on March 04, 2016, 01:34:16 pm
"Heh. Howdy."
Jack squirms a bit as the toad's direct attention forces her to weaken his disguise, making his skin imperceptibly redder.
"Name's Jack."

Stand well away from the much more corporeal being. Watch for opportunities to induce suffering, large or small.
Title: Re: Omega Legion
Post by: syvarris on March 04, 2016, 02:00:53 pm
((Ozarck obliquely asked me to explain stat optimization a bit, so GreenNope, read the below spoiler if you want to know more.  If you just want to play, and don't care about optimizing for maximum power, just ignore me and fix your sheet using what Ozarck said.

Except for one thing: Ozarck forgot to mention specializations.  Since you have +0 specialization skill, you get three specializations, each being some particular thing your char is really good at.  You could choose "specialization: fistfighting", which lets you fistfight better, or "specialization: ritual magic", which would let you cast ritual magic.  You could even go with something like "specialization: excessively tough", so that you'd be near impossible to kill, due to that +2 constitution.  You get three specializations, so you could get all three of those if you wanted.  Just make sure to choose at least one type of magic, or else you won't be able to cast any sort of magic at all.  Your options are in the "magics" spoiler in the OP.))

Spoiler: Optimizations (click to show/hide)

Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish.  If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet?  Dar'yajira must know."

Dar'yajira then anxiously hangs around Fiddler while he asks about Durnvale.
Title: Re: Omega Legion
Post by: GreenNope on March 04, 2016, 02:11:30 pm
Thank you.
I will redo my character sheet.
Spoiler (click to show/hide)
Specializations:
Fistfighting
Excessively Tough
Innate Magic (Underground [Being made of iron.])
Title: Re: Omega Legion
Post by: TheBiggerFish on March 04, 2016, 02:15:12 pm
You have one too many negatives in Skills.
Title: Re: Omega Legion
Post by: syvarris on March 04, 2016, 02:39:02 pm
((BiggerFish is correct.  You can remove one of those skill penalties.  I'd recommend either ranged weapons or healing, because both of those skills have synergy with magic; healing yourself with magic requires healing skill, and attacking at a range with magic likely requires ranged skill.))
Title: Re: Omega Legion
Post by: Harry Baldman on March 04, 2016, 03:03:55 pm
Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish.  If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet?  Dar'yajira must know."

He doesn't, but he does take a break. During this, he seems almost approachable, as if his charm had taken a sudden upward swing as a direct result of his fine festival running experience.

"Oh, right, that thing. Haven't heard anything! Haven't asked anyone, actually. You could probably ask someone, come to think of it. Anybody who isn't a weirdo around here is a malcontent of some description, you'll find. Surely they'll understand."

"But fair enough! I'll finish up a set and maybe ask my bandmates if they know anything."

During another break in the playing, ask the drummer person if he's heard of something called a Durnvale. Ask the troll also. Seems like they'd know.
Title: Re: Omega Legion
Post by: syvarris on March 04, 2016, 03:17:03 pm
Dar'yajira responds anxiously when Fiddler suggests he do his own questioning. "This one does not trust the other twolegs.  They are dangerous and unpredictable when it speaks.  The blue one does not seem to have this issue--the twolegs love it."

After Fiddler accepts, the cat continues "This one is sincerely grateful.  If the blue one ever has need of Dar'yajira, it will joyfully assist."
Title: Re: Omega Legion
Post by: GreenNope on March 04, 2016, 08:51:48 pm
((BiggerFish is correct.  You can remove one of those skill penalties.  I'd recommend either ranged weapons or healing, because both of those skills have synergy with magic; healing yourself with magic requires healing skill, and attacking at a range with magic likely requires ranged skill.))
Ok, I guess I will remove healing's Penalty.
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on March 05, 2016, 04:04:49 pm
Kindly do me a favor, and check the first page - the list of characters, active, inactive and disabled. If I am missing someone let me know. No need to scroll through the whole thread looking for people though, just if you know of someone. (I know Yoink's character isn't on there, he never quite finished it).

onward to the search for spikey metal object!
You find an entire squad of spiky metal objects, being weilded by an equally impressive squad of spiky metal suited humans.

Play with the ants for a while.

Try ensorceling them with minor buffs to speed and strength.


They move noticeably faster, and suddenly the hive boils with activity. the anthill starts getting higher, and instead of a simple sand pile of underground debris, is shaping into a hardened shell.

"Heh. Howdy."
Jack squirms a bit as the toad's direct attention forces her to weaken his disguise, making his skin imperceptibly redder.
"Name's Jack."

Stand well away from the much more corporeal being. Watch for opportunities to induce suffering, large or small.
"Sure it is. Howdy, Jack." And before you can so much as cause the toad to urinate on ti's own foot, the door opens and one of the officers of Omega comes in, carrying something in his hand. he gestures to the toad. "Gellelle will see you. through the second door on the left. Don't wander. the others don't take kindly to surprises." She says, then turns to you as the Toad starts to hop toward the door. The officer turns back toward the toad suddenly "Just to be clear. go directly to your destination. You are being watched. if you devate, you will be torn to shreds and your parts will be boiled in blessed water." She turns back to you. "Gotta be direct. They don't always take the hint. Now, I have here a soul gem. that's not the technical term, but I am sure you have heard of them. You can see the Omega Mark within the gem. This will bind you to the service. It is the same oath that everyone who volunteers takes, but tailored to your kind. I need you to inhabit this gem, and repeat these words: 'I hereby offer my allegiance to Queen and Country, in the Service of the Omega Legion, acting in good faith to carry out the will of the Queen as imparted by the Officers of the Service, as long as both shall accept me. this oath is binding unto death and after, to be unbound only by a formal act of termination of Service, duly offered in the presence of an officer of the Legion, or by the release offered by the Legion at will."

((Ozarck obliquely asked me to explain stat optimization a bit, so GreenNope, read the below spoiler if you want to know more.  If you just want to play, and don't care about optimizing for maximum power, just ignore me and fix your sheet using what Ozarck said.
-snip-
Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish.  If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet?  Dar'yajira must know."

Dar'yajira then anxiously hangs around Fiddler while he asks about Durnvale.
Okay, you hang around the party.

Dar'yajira idly sits in front of Fiddler, listening to his music and politely waiting for him to finish.  If Fiddler does finish, Dar will ask, somewhat desperately: "Has the blue twoleg heard of Durnvale yet?  Dar'yajira must know."

He doesn't, but he does take a break. During this, he seems almost approachable, as if his charm had taken a sudden upward swing as a direct result of his fine festival running experience.

"Oh, right, that thing. Haven't heard anything! Haven't asked anyone, actually. You could probably ask someone, come to think of it. Anybody who isn't a weirdo around here is a malcontent of some description, you'll find. Surely they'll understand."

"But fair enough! I'll finish up a set and maybe ask my bandmates if they know anything."

During another break in the playing, ask the drummer person if he's heard of something called a Durnvale. Ask the troll also. Seems like they'd know.
the troll blinks and frowns. You can almost see the little rocks banging together in it's head as it puzzles out the question. The Dwarf shrugs and says "Sounds like a human town name to me. Lotta 'vales' out west, in the hills." A few minutes later, in the middle of another set, the Troll turns to you and says "It is made of fish! Tasty."

((BiggerFish is correct.  You can remove one of those skill penalties.  I'd recommend either ranged weapons or healing, because both of those skills have synergy with magic; healing yourself with magic requires healing skill, and attacking at a range with magic likely requires ranged skill.))
Ok, I guess I will remove healing's Penalty.
Spoiler (click to show/hide)
all set and added to the OP and my spreadsheet.
Title: Re: Omega Legion
Post by: spazyak on March 05, 2016, 04:13:34 pm
Approach them.
Heyyy guys, what are you bunch up to?
Title: Re: Omega Legion
Post by: Harry Baldman on March 05, 2016, 04:41:30 pm
Relay these two facts (Durnvale is likely out west and may in fact be made out of fish - the second one in particular should be interesting to a feline) to the talking cat.

Then resume playing! Ask the praying mantis and the flutist guy if they know about a Durnvale (the place or the culinary item, both interest me in equal measure) during another break.
Title: Re: Omega Legion
Post by: syvarris on March 05, 2016, 05:05:57 pm
Curl up somewhere nearby, close enough to hear any further questions Fiddler may ask.  Enjoy the music.
Title: Re: Omega Legion
Post by: Egan_BW on March 05, 2016, 06:38:31 pm
"'Deal with the Devil', huh?"
Do as they say.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 06, 2016, 10:26:54 am
Keep watching, see how large they can make their hive before the buff wears off.
Title: Re: Omega Legion
Post by: Ozarck on March 07, 2016, 03:13:19 pm
Approach them.
Heyyy guys, what are you bunch up to?
You step right into the path they were marching along, and one of them punches you hard in the face, kicking you out of the path. They march on. You hold your bloody nose and whimper. God, what a bunch of assholes.

Relay these two facts (Durnvale is likely out west and may in fact be made out of fish - the second one in particular should be interesting to a feline) to the talking cat.

Then resume playing! Ask the praying mantis and the flutist guy if they know about a Durnvale (the place or the culinary item, both interest me in equal measure) during another break.

Consider Dar notified. Neither the flutist nor the mantis can tell you about any town, but the mantis does have some interesting recipes for fish. You guys get into a discussion of cooking techniques and favorite foods.

Curl up somewhere nearby, close enough to hear any further questions Fiddler may ask.  Enjoy the music.
He tells you what he knows and then talks about fish with the "band" between sets. their music takes on a food oriented tone. and people start migrating toward the cafeteria for dinner.

"'Deal with the Devil', huh?"
Do as they say.
Okay, you feel your soul bind to the gem, or the gem bind to your .. .well what passes for a soul in demon kind anyway. Magical contracts man. It's like this every time you visit this plane. You are left to wander, with a stern injunction not to cause death or widespread fighting amongst the Legion. the phrase "repercussions will be dire" is used more than once.

Keep watching, see how large they can make their hive before the buff wears off.
They keep at it for hours, ants dropping to the ground around it in exhaustion as they reach their limits. The hive grows five feet as you watch, a ring of tiny black corpses surrounding it by the time the hive goes still.
Title: Re: Omega Legion
Post by: TheBiggerFish on March 07, 2016, 03:15:00 pm
Practice lifting weights with magic!
Title: Re: Omega Legion
Post by: spazyak on March 07, 2016, 03:22:48 pm
explore onwards to the clinic!
Title: Re: Omega Legion
Post by: syvarris on March 07, 2016, 03:41:48 pm
Leave the inane blue twoleg and go look for someone else to ask.  Specifically, someone who looks charismatic and smells inhuman.  Don't approach them immediately though--silently watch for a little while.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 08, 2016, 12:36:08 am
quick ensorcel their constitution.

if that doesn't help, pretend like I didnt just murder tge insect equivalent if 10,000 trained capuchin monkeys.
Title: Re: Omega Legion
Post by: Ozarck on March 08, 2016, 08:06:40 am
Practice lifting weights with magic!
you find that you can lift and manipulate a variety of small objects, from rocks to books to small screws to shoes with laces. Haevier objects, such as most teammates, wagons, tree trunks and the like are beyond your current ability.

explore onwards to the clinic!
Back to the clinic you go, clutching your nose and grumbling about hospitality and trust. "You again?" They say, with some small surprise as you enter the room. They are a little more friendly this round, what with not tying you down to a bed and not forcing you to undergo several tests to determine your level of infection. Instead tey professionally and courteously bandage your nose and send you on your way.

Leave the inane blue twoleg and go look for someone else to ask.  Specifically, someone who looks charismatic and smells inhuman.  Don't approach them immediately though--silently watch for a little while.
Well, there's the other bards - the mantis and the guy with the flute. The dwarf is perhaps to "human" for your taste, and the troll is hardly charismatic.

quick ensorcel their constitution.

if that doesn't help, pretend like I didnt just murder tge insect equivalent if 10,000 trained capuchin monkeys.

You entoughen the hive queen and a few of the remaining ants. Their new strength and speed naturally wear off, and the hive remains viable, though significantly weakened by the loss of a lot of this season's workers.
Title: Re: Omega Legion
Post by: spazyak on March 08, 2016, 08:12:07 am
wander about.
Title: Re: Omega Legion
Post by: Harry Baldman on March 08, 2016, 09:43:44 am
Play well into lunchtime until the queues subside, then settle in for a nice fish-based meal. Or really any kind of meal.
Title: Re: Omega Legion
Post by: Egan_BW on March 08, 2016, 09:48:45 am
Jack decides to go and check out the band, and blends into the crowd.

Be nicely inconspicuous. Look charismatic and don't smell like a human.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 08, 2016, 12:47:08 pm
Leave them to their empty mansionhive and find something my own size to play with.

or murder.
Title: Re: Omega Legion
Post by: syvarris on March 08, 2016, 12:49:00 pm
Jack decides to go and check out the band, and blends into the crowd.

Be nicely inconspicuous. Look charismatic and don't smell like a human.

Stumble across this one while searching.  If found, observe and follow it for a little while.

Edit:If Mordred shows up too, check his smell.  Human?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 09, 2016, 09:27:04 am
Reggie's report
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Comrade P. on March 09, 2016, 10:04:51 am
Jack decides to go and check out the band, and blends into the crowd.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Stumble across this one while searching.  If found, observe and follow it for a littlw while.

Bump into these two while strolling with stomach pleasantly full.
Title: Re: Omega Legion
Post by: Lenglon on March 09, 2016, 01:41:59 pm
Spoiler: Aylia's report (click to show/hide)
Title: Re: Omega Legion
Post by: Pancaek on March 09, 2016, 05:00:43 pm
Clunkers, holding together admirably with his half plugged in power core and damaged everything, manages to give his report to the Omega soldier with a minimum of rattling and grinding of gears. Without trying to hide anything or half truth it this time around. 

"Statement: report start.

Mission commenced upon reaching shore. Somehow we managed to sink the boat, and this one had to walk along ocean floor towards shore. Luckily this one's superior build quality has no need for air.

Once there, large parts of team managed to get lost or wandered off. This one attempted to locate alchemist, managed to do so. This one then attempted to keep alchemist safe in nearby shrine. This one had to leave alchemist for a while to retrieve a wounded teammate at the request of the female shapeshifting organic teammate. This one did so, then went into the goop to retrieve objects for the alchemist.

Even though multiple teammates were present, this one had to go with the alchemist alone to remedy the caustic goop. The alchemist managed to be utterly rude and uncooperative to this one, reminding this one of its original owner, and this one also had plenty of reason to doubt the competence of said alchemist.

This one, after some deliberation, came to the conclusion that the alchemist had to die. This one then grabbed a hold of the alchemist and, despite his feeble resistance, held him under the goop until he died. The alchemist, in his dying moments, managed to put a death curse on this one, making it impossible for this one to not tell the truth about what this one did. The death curse also animated the goop into trying to kill this one. Clearly, the goop was not succesful, though this one is not clear on why that is.

Statement: report end.

Statement: This one is still badly damaged, has residual magic in its shell and losing power at an alarming rate. This one does not fear death, having no particular attechment to life, but this one would like to be operational for as long as it can structurally manage. Repairs are necessary."
Title: Re: Omega Legion
Post by: Ozarck on March 09, 2016, 05:28:14 pm
wander about.
You wander about. the smell fo food draws you to the cafeteria and you eat. that amazon you were flirting with last time is nowhere tobe found. that's probably a good thing, considering all the failed hijinks since then.

Play well into lunchtime until the queues subside, then settle in for a nice fish-based meal. Or really any kind of meal.
Fish yogurt it is. Delish.

Jack decides to go and check out the band, and blends into the crowd.

Be nicely inconspicuous. Look charismatic and don't smell like a human.
"oops! Excuse me, don't mind me. I'll just .. I'll just move along right over here and ... quit looking at me! Unclean, unclean1 Hah hah. I kid, but seriously, great music huh? Yep, I sure like the noises and stuff. You too? Neat!"

Leave them to their empty mansionhive and find something my own size to play with.

or murder.

You head out and find something unusual in Omega's canyon - a flowering bush. Lush green leaves, bright pink flowers. it makes you think of pollen and nectar and home. mmmm pollination. pervert.

Jack decides to go and check out the band, and blends into the crowd.

Be nicely inconspicuous. Look charismatic and don't smell like a human.

Stumble across this one while searching.  If found, observe and follow it for a little while.

Edit:If Mordred shows up too, check his smell.  Human?

You find Trusty Jack up there fumbling about, trying to hide behind his hands. Mordred too. Trusty jack smells like nothing, and Mordred smells humanish, but with some foulness to him. it is not a pleasant smell. It reminds you of the corpse you found in the inn stable, a little.

Jack decides to go and check out the band, and blends into the crowd.
Be nicely inconspicuous. Look charismatic and don't smell like a human.
Stumble across this one while searching.  If found, observe and follow it for a littlw while.

Bump into these two while strolling with stomach pleasantly full.
You don't see either of these people. And something you ate is putting up a decent fight in your stomach. Who knew that food could hold to the
"never give up, never surrender" philosophy?

Reggie's report
Spoiler (click to show/hide)
"I'm not sure anything is clear from that description, let alone fault. Alright kid, go see the alchemists. Tehy'll give you a physical and do a few tests. it probably won't hurt much. I think. Probably."

Spoiler: Aylia's report (click to show/hide)
"..."

"You are going places, kid. Consider yourself a Corporal.

Now, Corporal, describe the bubbles you saw, and then, describe everything you remember about the time in which this Reggie reanimated. I am particularly interested in feelings you experienced, in the reaction of his Brand and of the other mark you mentioned, and in changes to his demeanor and changes to the environment.

We'll leave the golem for later."

Clunkers, holding together admirably with his half plugged in power core and damaged everything, manages to give his report to the Omega soldier with a minimum of rattling and grinding of gears. Without trying to hide anything or half truth it this time around. 

"Statement: report start.

Mission commenced upon reaching shore. Somehow we managed to sink the boat, and this one had to walk along ocean floor towards shore. Luckily this one's superior build quality has no need for air.

Once there, large parts of team managed to get lost or wandered off. This one attempted to locate alchemist, managed to do so. This one then attempted to keep alchemist safe in nearby shrine. This one had to leave alchemist for a while to retrieve a wounded teammate at the request of the female shapeshifting organic teammate. This one did so, then went into the goop to retrieve objects for the alchemist.

Even though multiple teammates were present, this one had to go with the alchemist alone to remedy the caustic goop. The alchemist managed to be utterly rude and uncooperative to this one, reminding this one of its original owner, and this one also had plenty of reason to doubt the competence of said alchemist.

This one, after some deliberation, came to the conclusion that the alchemist had to die. This one then grabbed a hold of the alchemist and, despite his feeble resistance, held him under the goop until he died. The alchemist, in his dying moments, managed to put a death curse on this one, making it impossible for this one to not tell the truth about what this one did. The death curse also animated the goop into trying to kill this one. Clearly, the goop was not succesful, though this one is not clear on why that is.

Statement: report end.

Statement: This one is still badly damaged, has residual magic in its shell and losing power at an alarming rate. This one does not fear death, having no particular attechment to life, but this one would like to be operational for as long as it can structurally manage. Repairs are necessary."
"I see. It appears that you acted competently and efficiently to accomplish your objective, until something set you off against the alchemist. At which point you deliberately went against mission objectives. Cold. ruthless. A natural killer. A bit shortsighted, in that you failed to anticipate the death curse.

We'll put you in the Brute Squad for now. Sergeant. Wheel this thing to the repair Gnomes. Have them put a limiter on him before they start tinkering. Wouldn't want any "accidents" now, would we?"
the sergeant laughs darkly at that, picks up a two handed Maul with one hand, and twirls it idly while dragging your cart away toward the .. well, wherever you are going.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 09, 2016, 06:01:44 pm
okay.....I um what's....A doctor?
Title: Re: Omega Legion
Post by: syvarris on March 09, 2016, 07:11:33 pm
Wait for the thing which doesn't smell [Egan] to leave the crowd (seems like it doesn't like it), and once it's away from the large cluster, confront it by sitting down directly in its path and speaking at it.  Be wary of any attacks.  Actual action post below.

"It is not twoleg.  It does not smell, yet all things smell.  Dar'yajira wishes to know--Is it not a thing, or is it a masked twoleg?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 09, 2016, 07:13:11 pm
Follow directions to doctor after being told what a doctor is.
Title: Re: Omega Legion
Post by: Lenglon on March 09, 2016, 07:21:33 pm
((I am only able to access the forum through my phone right now by the way, typing up long reports takes a very long time. also the above report was written entirely by memory, and im finding minor discrepancies in it from the very beginning to the T2 thread. Im adding the missing details in this follow-up report.))
"The bubbles were rather large, colored pink and purple, and seemed to form a wall of sorts. I saw teammates touching them with no visible ill effects. Just before I had left to locate missing team members, the dwarf had thrown a bar of soap into the goop. The goop reacted to this similarly to if the soap were an explosive, forming a momentary geyser at the impact point. It left a foamy pinkish discoloration in the nearby goop, and the affected goop, including the geyser, became non-reactive and not visibly harmful, not eating at teammates splashed by the geyser. I would guess that the bubbles may have been related to the soap in some way."
"Reggie's revival process was odd, he stirred a little at first, then his brand and symbol both lit up and his body reformed smoothly. he seemed disoriented. I did not see his postire because I took his hand and led him out and away from the oncoming goop without looking back, but he did not resist me. after a short while that he was silent, I assume lost in thought, he suddenly stopped and collapsed on the ground. The priest with us had brought a cart however, so we just loaded him in there and I left him in the priests care to escape while i investigated the silence. I think the priest would know more about Reggies mannerisms during this time period. The silence began at some point while I was in the shrine retrieving Reggie. I did not feel any unusual emotions at the time, but adrenaline was pumping and I was approaching exhaustion from too much shifting so I might not have noticed any if I did feel them. Also, sir, I had shown kindness to Reggie several times earlier, and I think if he was going to lash out at someone it would have been anyone but me."
Title: Re: Omega Legion
Post by: spazyak on March 09, 2016, 07:44:59 pm
Get a bottle two bottles of drink, tqo bowls of soup and spit in them. Then go wander over to someone friendly and introduce my self and offer them a bow and cup.
'Scuce me, but I'm still quite new here,mthink you could tell me anything about this place here?
((I'm gonna try and see what my venom can do! And start a brawl...also that woman wanted to get drunk, guess who has an intoxicating bite now))
Title: Re: Omega Legion
Post by: Egan_BW on March 09, 2016, 09:13:13 pm
Wait for the thing which doesn't smell [Egan] to leave the crowd (seems like it doesn't like it), and once it's away from the large cluster, confront it by sitting down directly in its path and speaking at it.  Be wary of any attacks.

"It is not twoleg.  It does not smell, yet all things smell.  Dar'yajira wishes to know--Is it not a thing, or is it a masked twoleg?"
"Oh, hey there, little Kitten." Jack frowns a bit at the disheveled cat before him, and then frowns a bit more at what it says.
"Humans can be weird like that, they judge largely off of sight, not smell. If you smell like nothing, they might even subconsciously like you more. I suppose I can see why faking a smell in a place like this would be potentially valuable.
As for what I am, I'm not human. If you want to know more, you're gonna have to promise that you can keep a secret. Wouldn't want all these "Twolegs" to to panic when they hear the word..."

Jack whispers something, but no one can hear. She smiles.
Title: Re: Omega Legion
Post by: syvarris on March 09, 2016, 10:54:28 pm
The cat gives a firm nod, and continues speaking.  "This one possesses great discretion.  Dar'yajira also understands the danger inherent to the twolegs.  This one will lead."

Dar'yajira will lead the thing which does not smell [Egan] to someplace secluded and not near any other twolegs.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 09, 2016, 10:57:28 pm
well its definately out of place.
its either poisonous, carnivorous, or hallucinogenic.

poke it with my tail, if it doesnt retaliate harvest a flower and take it back to the main camp.
Title: Re: Omega Legion
Post by: Egan_BW on March 09, 2016, 11:07:01 pm
Dar'yajira will lead the thing which does not smell [Egan] to someplace secluded and not near any other twolegs.
Jack follows the fluffy kitty.
Title: Re: Omega Legion
Post by: TheBiggerFish on March 09, 2016, 11:58:56 pm
Wandering, wandering, etc.
Title: Re: Omega Legion
Post by: Pancaek on March 10, 2016, 06:48:26 am
Clunkers turns towards the sergeant, asking things is his normal completely monotone voice, being quite content about being wheeled around on a cart

"Request: Would it be possible for the repair gnomes to erase this one's alchemy programming and replace it by something more fitting for the "burte squad"?

Statement: This one would think it is a small thing for the repair gnomes to do while this one is being repaired.

Monotone statement: The cart is rather pleasant. weeee~"

Converse with guard, repairs get
Title: Re: Omega Legion
Post by: Ozarck on March 10, 2016, 08:32:17 am
okay.....I um what's....A doctor?

Follow directions to doctor after being told what a doctor is.
"What do I look like? A dictionary? Just follow this little green floating thing to the alchemists. They'll figure you out." and with that, a little grean floaty thing drifts over and shines, like, right in your eye. Like right in it. You brush against it when you blink. Then it backs off a bit and waits for you to follow. You head out to the alchemists, who are delighted to have another subject, and perform several esoteric tests involving dowsing rods, magnets, fuzzy hats, and poking. Lots of the last part, actually. Just tons of poking.

((I am only able to access the forum through my phone right now by the way, typing up long reports takes a very long time. also the above report was written entirely by memory, and im finding minor discrepancies in it from the very beginning to the T2 thread. Im adding the missing details in this follow-up report.))
"The bubbles were rather large, colored pink and purple, and seemed to form a wall of sorts. I saw teammates touching them with no visible ill effects. Just before I had left to locate missing team members, the dwarf had thrown a bar of soap into the goop. The goop reacted to this similarly to if the soap were an explosive, forming a momentary geyser at the impact point. It left a foamy pinkish discoloration in the nearby goop, and the affected goop, including the geyser, became non-reactive and not visibly harmful, not eating at teammates splashed by the geyser. I would guess that the bubbles may have been related to the soap in some way."
"Reggie's revival process was odd, he stirred a little at first, then his brand and symbol both lit up and his body reformed smoothly. he seemed disoriented. I did not see his postire because I took his hand and led him out and away from the oncoming goop without looking back, but he did not resist me. after a short while that he was silent, I assume lost in thought, he suddenly stopped and collapsed on the ground. The priest with us had brought a cart however, so we just loaded him in there and I left him in the priests care to escape while i investigated the silence. I think the priest would know more about Reggies mannerisms during this time period. The silence began at some point while I was in the shrine retrieving Reggie. I did not feel any unusual emotions at the time, but adrenaline was pumping and I was approaching exhaustion from too much shifting so I might not have noticed any if I did feel them. Also, sir, I had shown kindness to Reggie several times earlier, and I think if he was going to lash out at someone it would have been anyone but me."

((sorry to make you suffer long posts on your phone. thanks for doing it though) "Very well. get some rest and be ready in the morning. We have another round of missions suitable for you newbies. I want you to select a team for one of them. if you feel you are not ready for that, I will have the sergeant here do so instead."

Get a bottle two bottles of drink, tqo bowls of soup and spit in them. Then go wander over to someone friendly and introduce my self and offer them a bow and cup.
'Scuce me, but I'm still quite new here,mthink you could tell me anything about this place here?
((I'm gonna try and see what my venom can do! And start a brawl...also that woman wanted to get drunk, guess who has an intoxicating bite now))
You get your food and spit in it, but no one will eat food you offer them. It's like they don't trust you, or anybody, really. Looking around, you see that no one grabs food for another person.

well its definately out of place.
its either poisonous, carnivorous, or hallucinogenic.

poke it with my tail, if it doesnt retaliate harvest a flower and take it back to the main camp.

Yo poke it with your tail, which then stays stuck firmly in it's branches. You are swept off your feet and hang by the tail, inches from the ground below. "Carnivorous. Definitely carnivorous!"
And then the plant swings you once, twice, three times, and lobs you across the canyon in a graceful, twirling arc. You orient yourself in time to bounce off a wall, do a double somersault, and land on something squishy. that hurt far less than expected. could ya get off me? something squeaks nearby.

Dar'yajira will lead the thing which does not smell [Egan] to someplace secluded and not near any other twolegs.
Jack follows the fluffy kitty.
alright. you guys probably don't need to bold these actions. I mean, am I gonna roll for these interactions? That would be entertaining for me.

Wandering, wandering, etc.
"Eek! Get out of my shower! pervert!"

Clunkers turns towards the sergeant, asking things is his normal completely monotone voice, being quite content about being wheeled around on a cart

"Request: Would it be possible for the repair gnomes to erase this one's alchemy programming and replace it by something more fitting for the "burte squad"?

Statement: This one would think it is a small thing for the repair gnomes to do while this one is being repaired.

Monotone statement: The cart is rather pleasant. weeee~"

Converse with guard, repairs get
You are wheeled off to the gnomes. They are rather small creatures, and chitter incessantly while they peer at you, constantly moving. One lifts a small black cube into the air, and it drifts over and settles on your chest with a clank. They deftly remove your legs at the knee, pulling out damaged parts and banging on other parts all the while. One pull open your head and starts fiddling about in there, while one does the same with your chest. They constantly ask you questions about what you see, hear, smell, how many knutes to the furlong, what the capital of bananas is, and if you can move this or that as they go. In short order, you have functional parts again - though the left leg below the knee is now iron instead of bronze-, and no memory of alchemy at all. An upgrade program of your choice and gnomish manufacture is available to fll the emptied slot.


Throughout mealtimes today, officers make announcements on missions upcoming and completed. peole come and go, take assignments orrefuse them, argue over job slots, gear, and objectives, and make the usual crude jokes about the size of each others' commissions. For you lot, three options are available, though only two will be run. So list your choices in order of preference.

The first is the one offered to Aylia to lead and to select a team for. "This one requires some beings with manners. A rather unusual wedding is taking place, and circumstances around the families involved require some security and some circumspection. in other words, you will be watching for very specific kinds of trouble and keeping your mouths shut around the wedding party. in fact, you will preferably be rather invisible to the more important wedding guests. your charge will be a little lower class than that. the 'nobles' if you will, will handle threats from their own class. your job will be to keep them free of vermin so they can do that."

The second is a straight combat mission "A good one for the Brute squad. We have a request from Shaman Del' Or that the Queen wishes to honor. A tribe of Goblins is being harassed by a mercenary band. your goal will be to infiltrate the band's headquarters, destroy the group, and bring back any magical artifacts to be returned to their proper owners. pretty straightforward stuff really. Only complication is that you are not to kill the goblins. that's sometimes easier said than done, so we'll be giving you some ... encouragement, to help keep you aimed at the right target.

The third is escort duty. "A caravan of traders and craftsmen are making their way through some hazardous territory, and request some disposable guards to protect life, limb, and profit. You guys happen to be disposable, so we'll send a squad of you."


((more details later upon request. I have stayed up later than I intended to get this round set up for you guys.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 10, 2016, 08:44:08 am
so...what are you guy's trying to figure out exactly?
After having this question answered go to the cafeteria and talk to someone about safe intercourse as that is a topic Reggie has knowledge in thanks to a wise kind-hearted old man.
((Reggie would be willing to do the first mission with aylia if asked and if asked by a teammate would be willing to join the third mission.))
Title: Re: Omega Legion
Post by: Comrade P. on March 10, 2016, 09:01:26 am
Mordred is interested in wedding guard duty, if he is found suitable for the event.
He wouldn't mind the "infiltrate, destroy and recover" option.
If nothing else, he would even take the escort job. These really suck. But you know how a saying goes, a blowjob is better than no job.
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 09:12:30 am
discretely spit in the food where evef it is served at. Then go wander to where the aylia lady is.
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 09:21:38 am
((Who knows, maybe you want to roll for hazards while I'm walking around. I wouldn't be one to deprive you of that pleasure.))

My preferences are, in order from most preferred to least, one, two, three. Though I would rather not send my flimsy ass on any combat mission. <_<

"Alright, fluffers. My big secret is... I'm a demon. Yup, pretty anticlimactic, huh? I love it.
Now, is there something you wanted to ask me, or are you just enchanted by my good looks?"

Jack somehow manages to put a serious look on thier face while giggling.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 10, 2016, 09:22:46 am
Roll off of my cushion, try to determine what it is exactly.
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 09:24:11 am
Aylia is up for leading the party group. if that mission is canceled she would join in the raid on the mercs, Escort duty does also interest her however.

If equipment requisition is possible, I want clothes again, a composite shortbow, and a quiver of arrows.

What are team sizes and what information do I have on possible team members? Can I get more specific information about the mission and objectives?

edit: Oh, and what can I learn about the nature of my portrait? any info on it would be useful
Title: Re: Omega Legion
Post by: Harry Baldman on March 10, 2016, 12:06:53 pm
Finish up fishy yogurt and express interest in participating in the party squad (first priority)! Maybe could also be persuaded to pull escort duty despite how shit that kind of work generally is (second priority)!

Failing all that, see if the cafeteria has any openings for brave munchkins such as myself (third priority). And if there aren't any, maybe consider taking up the combat mission (distant fourth priority).


Actually, that goblin thing sounds fun. Make that the second priority. Swap with shitty escort work.
Title: Re: Omega Legion
Post by: Zormod on March 10, 2016, 12:55:21 pm
Solam would prefer to be on the raid mission(Option 2). After that he doesn't care what job he gets, as long as it isn't staged here.
Title: Re: Omega Legion
Post by: Ozarck on March 10, 2016, 02:50:42 pm
Just a quick note. Aylia has access to a sheaf of reports on the race, identity, known skills, and behavior of the available teammates. She does not ahve access to the "why was I assigned to Omega" portion, but a note on violent tendencies or other, more exotic issues will show up. She also has access to that Sergeant I mentioned, who will happily guide her with hints and suggestions.

Also, you all can petition her directly - she was pointed out and given a stool and small desk near the officers' table in the mess hall to work from. Feel free to crowd around her in an unruly mass and make your appeals in a jumbled tangle of voices.

PM'ing some mission specifics for the wedding mission, for the purpose of team selection.

Finally, can  Iget a pm from everyone stating that they are in? That way, I'll know who to pm that missions are up And my inbox will be full of love.

ah crap. I said the quiet part loud and the loud part quiet.
Title: Re: Omega Legion
Post by: Comrade P. on March 10, 2016, 03:15:29 pm
((So I want to sign up for wedding mission. I come to Aylia IC, get talk done, and then PM you if we reached an agreement? That sound right, Ozarck?))
Title: Re: Omega Legion
Post by: Ozarck on March 10, 2016, 03:21:51 pm
((So I want to sign up for wedding mission. I come to Aylia IC, get talk done, and then PM you if we reached an agreement? That sound right, Ozarck?))
Talk to Aylia. She will make a list of teammates to take. I haven't decided on the player cap for that one yet because I don't know the number of players waiting to go on mission yet. roughly five to seven sounds right though. Just pm me that you are here now, for headcount purposes.
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 03:23:51 pm
((wedding mission? So my pm subject was correct and even more pun-tastic))
Title: Re: Omega Legion
Post by: Harry Baldman on March 10, 2016, 03:33:54 pm
"Aylia, eh? Sounds like a charming person, truly."

Fiddler goes looking for Aylia, finding her desk after a little search. He looks about for any sign of which cheeky rando around here might be Aylia.

"Looking for any Aylias around here! Is there an Aylia present?" he asks.
Title: Re: Omega Legion
Post by: Comrade P. on March 10, 2016, 03:37:30 pm
[#wedding_mission#Lenglon]

 - I understand I have to talk to you about the mission involving guarding some wedding? I would like to participate. I see you have my file there, it probably says what can I do.

Mordred comes to the table. He clearly did his best to not look like a hobo, but he could use a bath, a shave and a haircut
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 04:09:14 pm
((IRL am having to make posts from phone and am busy, so might be slow responding. should speed up in a few hours when im off work))"Yes, thats me. Could you two tell me what role you envision yourself filling?"
Title: Re: Omega Legion
Post by: Pancaek on March 10, 2016, 04:14:39 pm
Clunkers stand up, stretching his legs and making sure his new programs are installed correctly. He looks down at his new iron leg.

"Sad statement: Now the feng shui of this one's body will be all out of whack. A pity.

Appreciative statement: The workmanship of your repairs is a testament to your skill, gnomes. This one is impressed by the quality."

Praise the gnomes on their skillfull craftsmanship. Also sign up for the Goblin mission as a first choice, whichever mission gets chosen after that one as a second choice.
Title: Re: Omega Legion
Post by: Comrade P. on March 10, 2016, 04:25:36 pm
((IRL am having to make posts from phone and am busy, so might be slow responding. should speed up in a few hours when im off work))
"Yes, thats me. Could you two tell me what role you envision yourself filling?"

((Sure.))
 - If you need to move something - or someone - without being there, I can arrange that, given I have a visual contact. This seems like a problem that might need solving if we are not to interfere with the nobility at the event. How did they put it into the record, I think potent telekinesis was the term.
I could probably fend off a bloke or two in a swordfight, should it come to this.
Title: Re: Omega Legion
Post by: Harry Baldman on March 10, 2016, 04:37:24 pm
"Yes, thats me. Could you two tell me what role you envision yourself filling?"

"Oh, it's you," Fiddler says. "Wait, wha? Didn't I see you at the start of this? You're no cheeky rando! You're an ascended rando! Sneaky business, verily!"

He gives Aylia a critical eye.

"You know something, I don't even want to know. What's this role business about, then? I do fiddling and fisticuffs, with a side order of handicapping. I'm also not quite as much of a fucking idiot as most, hence my distinguished survival and shiny set of brass knuckles. Since weddings ought to have both fine music and violence in them, and I can cite very recent experience with handling of massive parties, I figure that qualifies me for something. Oh, and I'm just shy of five feet tall. Works great for blending into a crowd, I tell you what."
Title: Re: Omega Legion
Post by: syvarris on March 10, 2016, 04:40:14 pm
Retroactive RP with egan: The cat tilts its head to the side when he hears the demon's secret. "It is demon... Oh!  Dar'yajira has been called demon, by the twolegs.  The twolegs attempted to kill this one because it is demon.  But..." the cat pauses, and twists around to sniff at his own side.  He then continues, in a confused tone. "Dar'yajira smells, and is cat.  It does not smell, and is not cat.  How could both be demon?  Is demon twoleg name for non-twoleg, perhaps?"

In the future, after Dar's done talking with Jack, he'll go meet Aylia.  Does Aylia have any notable smell--in particular, would she smell like Dar's master, since both were shapeshifters who predominantly preferred cat forms?

My mission preference is 1/3/2, in that order.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 10, 2016, 04:42:00 pm
Reggie would eventually go to see Aylia.
Title: Re: Omega Legion
Post by: Ozarck on March 10, 2016, 04:54:12 pm
Oh yeah. Aylia is clothed. i'll update with everyone's bolded actions tomorow.
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 05:32:08 pm
"Ah. Yes, Humans are fond of using the word all over the place. However, you are not a real Demon. Unless you're keeping something from me, hehe.
A Demon is a sort of self-sustaining magical reaction of negative emotion. In a way, I'm simply a shared hallucination of everyone around me, a personification of their personal difficulties, frustrations, and overall hatred. The mere presence of such a creature in turn subconsciously causes more internal pain, thus allowing the existence of a being of pure magic and emotion, arising simply from the minds of mortals.
So, uh, that's why Humans are scared of Demons. Hehe."


... I'd like to move my +1 in unarmed combat into General Knowledge. Seems more appropriate. :P

Later, Jack arrives at Aylia's office, and quietly waits behind the others.
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 05:34:55 pm
"They promoted me because I was the only one that didn't mess up badly on my last mission. Anyway, discretion is going to be key to this. If nobody even notices we were there, then it'll be a job well done. Fiddler, will you be okay with being unnoticed? And hello back there, here for the wedding mission? If so, please tell me what role you see yourself filling."
Title: Re: Omega Legion
Post by: Harry Baldman on March 10, 2016, 05:42:49 pm
"Oh sure, you'll never even know I was there. Less fiddling, maybe will need a crowd-colored poncho, but I gotcha. I guarantee you this won't work out as the cheeky dumbass randos be planning, of course, but a noble ideal's a noble ideal, eh? We'll at least distract the regular folk from whatever fucking vampire's getting married or whatever it is we're supposed to do."
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 05:44:02 pm
((So would I be at Aylia and the group now?))
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 05:46:34 pm
((So would I be at Aylia and the group now?))
((i'd assume so, will save time if you are anyway.))

"Okay, I'll keep you two in mind, I'm trying to keep the team small because I know how Omegas are."
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 05:51:38 pm
Arileth walks in to where the rest of the guys are at poking at teeth
I was...uhhh pointed towards here. So, what's going on...if I may ask?
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 05:53:27 pm
"Ah yes, I am a nonphysical being- and a quite handsome one, if I do say so myself, and am theoretically capable of shapeshifting and the like, though I never quite got the hang of it, hehe. It would be my pleasure to mix myself amongst the guests, and watch out for unmannered people."
With that final word, Jack glares at Arileth.
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 05:57:11 pm
Arileth holds up his hands backing away
U0uh.Sorry Didn't mind to offend you by my enterance. Don't want to start any fights, at least none I'm not prepared for. Besides, I need to find a bottle of ale and a nice pokin' stick and I saw you guys and... He stops for a moment I'm rambling again, aren't I?
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 06:02:00 pm
"Yes, but that's okay, tells me more about who you are. I'm hearing applications to join the wedding mission, is that why you're here? What role do you see yourself filling?"
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 06:02:25 pm
"Heh. Sorry, your appearance was simply useful as punctuation.
What are you so nervous about? Scared to meet strangers?"

Jack smiles at Arileth in a way that is not very comforting.
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 06:11:52 pm
Aylia looks at Jack for a second, then looks down at one of the profiles open on her desk. She closes it and sets it aside.

((OOC: Jack's out. he's got the right charisma and skills, but the wrong attitude, and he just demonstrated that to Aylia. combined with his race, and the fact she's considering Mordred who would be incompatible, she can't risk him. She isn't saying this yet to see how Arileth reacts to Jack's barb. I'm telling you Egan now as a courtesy so you can be planning what you'll do instead.))

((note that team minimum size is 3, and Aylia is fine with going that low.))
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 06:15:22 pm
Arileth slowly walks towards them
Well...I have survival skills and am quite good with a bow or sword...tracking people too...oh, and my canines release a venom that can make people really tough but berserk. Last man I did it too took several blows too the head. They seem to retain some semblance of sanity too, usefull if used on an ally. I bite them and we point 'em in the direction of an enemy. A theory of course, though.
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 06:20:33 pm
"That seems good for combat, but this will be a situation requireing discretion and good judgement, we want to be barely noticed whilst providing security. Can you handle that?"
Title: Re: Omega Legion
Post by: syvarris on March 10, 2016, 06:23:00 pm
After hearing the demon's explanation, the cat says "...Dar'yajira understands.  This one is grateful for its explanation."

And then he stalks away without saying anything more.

((@Leng I'm waiting to talk with Aylia 'cause Dar would react very differently if she reminds him of his master.  Will this possibly get me left out of the mission?  I can just talk now and have him scent her later.))
Title: Re: Omega Legion
Post by: syvarris on March 10, 2016, 06:23:01 pm
Accidental double post, my apologies.
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 06:28:11 pm
I mean I can be quite if you wish, quite good at that so far...only issue is with combat...easy to sneak up on  a troll, harder to fight one unarmed.
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 06:29:21 pm
((That's fine, one of the other missions should provide more potential for mayhem, which is probably more suited to a Demon anyway.))

Jack stares at Aylia expectantly.
"Hmm. Are you going to talk to me or are you just going to stand there? Or, are you mad about something?
Because I can work with that, hehe."
Title: Re: Omega Legion
Post by: Harry Baldman on March 10, 2016, 06:30:36 pm
"Right, I'll be off then. Lemme know if I make the cut or I gotta go rough up some mercenaries instead."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 10, 2016, 06:32:58 pm
((Should I just write up Reggie talking to Aylia because he's going to anyway?))
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 06:36:19 pm
((I'm taking my time evaluating people, you can wait for the info without a problem. notice that Im listing who will not go right now, not who will.))
"No, just disapointed, Jack, I won't be needing you. I can't have someone who will sabotage their teammates. Its too bad, your skills would have been useful. Maybe another time."
"I'll let you know when I've heard everyone out Fiddler, thank you for volunteering."
"Arileth, I'll keep you in mind as well., thank you for volunteering."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 10, 2016, 06:39:44 pm
((Kay Reggie time is tomorrow))
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 06:48:53 pm
"I can understand why you would not think highly of me, but do you truly think that I would actively sabotage those I rely on? While I admit that I subsist on strife, I would think that there is more than enough of that at the location itself, and I would not need to rely on your fellow charges as spare meals. Hehe."
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 06:54:50 pm
Am I interrupting something here? Oh, and is this how it's gonna be on mission, petty arguments and infighting...because those turn violent and can cause...disastrous consequences.
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 07:00:15 pm
Jack turns to face Arileth, this time with a neutral expression.
"Oh, believe me, I have not a violent bone in my 'body'."
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 07:10:51 pm
Umm...okay then.
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 07:52:43 pm
"I can understand why you would not think highly of me, but do you truly think that I would actively sabotage those I rely on? While I admit that I subsist on strife, I would think that there is more than enough of that at the location itself, and I would not need to rely on your fellow charges as spare meals. Hehe."
"Jack, that is what you just did. please leave."
((still using phone but am back from work now so can focus on this))
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 09:57:33 pm
"You are being unreasonable, plain and simple. As I have told you, I would be outside my best interests to endanger the success of the mission while it's in progress. If I had intended to simply cause havoc and chaos, I would have simply signed up to a different mission and not applied for this one. I highly doubt that there are many others in Omega that posses my capacity for discretion. If another was put in my place, the chances of success would be diminished. If you consider yourself well-suited to your role, you should be prepared to change your mind in order to make good decisions."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 10:07:22 pm
"Jack, please leave."
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 10:21:44 pm
"You did not address my point."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 10:24:21 pm
"Jack, please leave."
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 10:30:08 pm
"Repeating yourself is not convincing me of your good judgement.
Please, explain why you think I am so untrustworthy that you won't even listen to what I'm saying."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 10:31:25 pm
"Jack, leave."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 10, 2016, 10:32:44 pm
((Jack is getting wrecked it seems))
Title: Re: Omega Legion
Post by: spazyak on March 10, 2016, 10:41:21 pm
Hey, may I test my bite on someone? I want to see what its effects are on a willing subject.
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 10:45:06 pm
"Argh. This is not productive. Now, will you talk to me or will you keep being a human-shaped human record?"
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 10:52:27 pm
"Mordred, you mentioned moving people. Do you mind giving me a demonstration of how you would handle a party crasher that would not leave when politely told to go?"
Title: Re: Omega Legion
Post by: TheBiggerFish on March 10, 2016, 11:02:52 pm
"Query:What is happening here?"
Title: Re: Omega Legion
Post by: Egan_BW on March 10, 2016, 11:05:19 pm
"So, when faced with cold reason, you respond with threats of violence. I don't know why I expected anything else from one such as you."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 11:05:48 pm
"Individuals that wish to go on the wedding mission are applying for it here. If you are interested, could you tell me what role you see yourself filling?"
"So, when faced with cold reason, you respond with threats of violence. I don't know why I expected anything else from one such as you."
This is ignored.
Title: Re: Omega Legion
Post by: TheBiggerFish on March 10, 2016, 11:20:05 pm
"This unit is designed to facilitate aerial reconaissance."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 11:24:16 pm
"Are you interested in participating?"
Title: Re: Omega Legion
Post by: TheBiggerFish on March 10, 2016, 11:27:38 pm
"This unit is made for the use of the Omega Legion."
Title: Re: Omega Legion
Post by: Lenglon on March 10, 2016, 11:33:48 pm
"Okay, I'll bear you in mind when I'm making my final decision of team composition."
Title: Re: Omega Legion
Post by: Comrade P. on March 11, 2016, 12:48:03 am
"Mordred, you mentioned moving people. Do you mind giving me a demonstration of how you would handle a party crasher that would not leave when politely told to go?"

Push Jack's lower jaw against his upper one so he can't say a word, push his arms against his body, and push him away from the table a few meters. Should be well within my power levels.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2016, 03:42:36 am
Thanks for bearing with me here guys. I haven't been feeling well. Stayed home from work tonight and slept. I think my brain is working now, so I'll ....welp, that's a lot of replies. Okay, here goes. Wish me luck.

so...what are you guy's trying to figure out exactly?
After having this question answered go to the cafeteria and talk to someone about safe intercourse as that is a topic Reggie has knowledge in thanks to a wise kind-hearted old man.
((Reggie would be willing to do the first mission with aylia if asked and if asked by a teammate would be willing to join the third mission.))
You attract a lot of attention, and a lot of advice, and a lot of laughter. Much of the advice is conflicting, confusing, or seemingly impossible, even with your shapeshifting talents. You make lots of new friends in Omega today.

discretely spit in the food where evef it is served at. Then go wander to where the aylia lady is.
You actually manage to get some of your saliva into a couple dishes before walking away unnoticed. Gross. You wait around and watch some poor sap eat it. Gross. Nothing happens. Looks like it might be direct mouth to bloodstream transfer only.

Roll off of my cushion, try to determine what it is exactly.
It appears to be a portly gentleman of some distinction. he has a mustache that even impresses bug people, all curly and sticking out sideways dramatically. it wiggles when he talks. he climbs elegantly, if rotundly, to his feet. "Ah, thank you, my lad. that was most uncomfortable. And somewhat painful. I trust you are uninjured? Tell me, how did you come to be flying about overhead in such an unguided fashion?"

Aylia is up for leading the party group. if that mission is canceled she would join in the raid on the mercs, Escort duty does also interest her however.

If equipment requisition is possible, I want clothes again, a composite shortbow, and a quiver of arrows.

What are team sizes and what information do I have on possible team members? Can I get more specific information about the mission and objectives?

edit: Oh, and what can I learn about the nature of my portrait? any info on it would be useful
Equipment requisition is possible. I was going to save it for after people made their mission choices, as some missions have different needs and all. You get your bow and arrows. they are sturdy and well made. Practical and simple, like they are made for combat, which they are.

Finish up fishy yogurt and express interest in participating in the party squad (first priority)! Maybe could also be persuaded to pull escort duty despite how shit that kind of work generally is (second priority)!

Failing all that, see if the cafeteria has any openings for brave munchkins such as myself (third priority). And if there aren't any, maybe consider taking up the combat mission (distant fourth priority).


Actually, that goblin thing sounds fun. Make that the second priority. Swap with shitty escort work.

preferences noted. Cafeteria volunteerism is a delightful addition to your resume, and you have been added to the roster.

Solam would prefer to be on the raid mission(Option 2). After that he doesn't care what job he gets, as long as it isn't staged here.
You are added to the list.

Clunkers stand up, stretching his legs and making sure his new programs are installed correctly. He looks down at his new iron leg.

"Sad statement: Now the feng shui of this one's body will be all out of whack. A pity.

Appreciative statement: The workmanship of your repairs is a testament to your skill, gnomes. This one is impressed by the quality."

Praise the gnomes on their skillfull craftsmanship. Also sign up for the Goblin mission as a first choice, whichever mission gets chosen after that one as a second choice.
The gnomes look at each other and yourself, beaming under such praise. They chitter for a moment, then make soem adjustments to your elbows, right shoulder, and head, and attach a few lines of metal wire to various points in order to attempt to rebalance the Feng Shui of your body. New Class unlocked: Feng Shui master. I want to see someone specialize in that and give me seizures as I try to understand enough Feng Shui to make it useful.

Edit: Yo are added to the combat mission list. You and a zombie sign up at relatively the same time in the same place, so feel free to interact with Zormod.

Retroactive RP with egan: The cat tilts its head to the side when he hears the demon's secret. "It is demon... Oh!  Dar'yajira has been called demon, by the twolegs.  The twolegs attempted to kill this one because it is demon.  But..." the cat pauses, and twists around to sniff at his own side.  He then continues, in a confused tone. "Dar'yajira smells, and is cat.  It does not smell, and is not cat.  How could both be demon?  Is demon twoleg name for non-twoleg, perhaps?"

In the future, after Dar's done talking with Jack, he'll go meet Aylia.  Does Aylia have any notable smell--in particular, would she smell like Dar's master, since both were shapeshifters who predominantly preferred cat forms?

My mission preference is 1/3/2, in that order.

Aylia smells woody, earthy, and feminine. She does carry overtones of cat transform, as well as raven. I would say that there are enogh similarities to draw Dar's attention. She wold be most like your master of anyone you've met so far, at any rate.

Reggie would eventually go to see Aylia.
Your new friends help direct you to her table, with an additional few bits of advice for impressing a lady. Let's hear your best pick up line, Reggie,

"Ah. Yes, Humans are fond of using the word all over the place. However, you are not a real Demon. Unless you're keeping something from me, hehe.
A Demon is a sort of self-sustaining magical reaction of negative emotion. In a way, I'm simply a shared hallucination of everyone around me, a personification of their personal difficulties, frustrations, and overall hatred. The mere presence of such a creature in turn subconsciously causes more internal pain, thus allowing the existence of a being of pure magic and emotion, arising simply from the minds of mortals.
So, uh, that's why Humans are scared of Demons. Hehe."


... I'd like to move my +1 in unarmed combat into General Knowledge. Seems more appropriate. :P

Later, Jack arrives at Aylia's office, and quietly waits behind the others.
[/quote]Stat moved. No Wedding for you. You could always try to bluff your way into the merc band, for fun and profit, or antagonize the hell out of the merchants. I'm sure they would looooove to have you along.

"Mordred, you mentioned moving people. Do you mind giving me a demonstration of how you would handle a party crasher that would not leave when politely told to go?"

Push Jack's lower jaw against his upper one so he can't say a word, push his arms against his body, and push him away from the table a few meters. Should be well within my power levels.
This is oddly ineffective. it's almost as if nothing is there to push against.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 03:58:04 am
((Hmmmmm best pick up line......ah))
Reggie comes up with a small smile but a flash of....guilt in his eyes he seems less frail and a little bit less...offputting and in a semi cheerfully voice.
Hello Aylia You look lovely today I feel a bit stronger actually and the people at the food...wait cafeteria that's it well they seemed to like me.
Title: Re: Omega Legion
Post by: Comrade P. on March 11, 2016, 04:44:00 am
 - There is a complication. His nature interferes with my way of doing these things. Hold on.

Subdue Jack manually.
Scratch that. If Jack is wearing any earthly clothes, use them to subdue him/her. If not, use my own ragged coat.
Title: Re: Omega Legion
Post by: Twinwolf on March 11, 2016, 06:20:34 am
Ebony goes and talks to Aylia. "I'd like to go on the wedding mission. I consider myself somewhat rational, at least in comparison to many other Omegas, so I think that I would do fine on the mission."

((Report later if that's still needed))
Using the respec to bring Dex to 0, and Will and Speed to 0 and -1 respectively. Then, level up to bring Will to +1, and saving the Skill level for later.

Also, what scrolls do I have?
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 07:07:57 am
sit adound twiddly my thumbs
so...uhh what next?
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 08:04:13 am
((Hmmmmm best pick up line......ah))
Reggie comes up with a small smile but a flash of....guilt in his eyes he seems less frail and a little bit less...offputting and in a semi cheerfully voice.
Hello Aylia You look lovely today I feel a bit stronger actually and the people at the food...wait cafeteria that's it well they seemed to like me.
"Hello Reggie, I'm a little busy right now, what is it?"
Ebony goes and talks to Aylia. "I'd like to go on the wedding mission. I consider myself somewhat rational, at least in comparison to many other Omegas, so I think that I would do fine on the mission."

((Report later if that's still needed))
Using the respec to bring Dex to 0, and Will and Speed to 0 and -1 respectively. Then, level up to bring Will to +1, and saving the Skill level for later.

Also, what scrolls do I have?
"Okay, could you tell me what role you see yourself filling?"
Title: Re: Omega Legion
Post by: Twinwolf on March 11, 2016, 08:17:09 am
"I use magic, which is far more easy to conceal than what most Omegas use. We are supposed to be invisible to the important guests, and someone with a small book is far less noticeable than someone with a sword or bow. I'd have to take a look at what scrolls I have to check what other rolls I could fill."
Title: Re: Omega Legion
Post by: Egan_BW on March 11, 2016, 09:21:04 am
"It boggles the mind that you thought that would work.
Now, if you two will refuse to see reason, I have no place here. I wish you luck, in spite of your poor judgement."

Leave. If Mordred tries anything foolish, place some wild magic in his leg.
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 10:32:25 am
((Am going to make final team decision in a few hours, just waiting on the magic cat))
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2016, 10:37:15 am
- There is a complication. His nature interferes with my way of doing these things. Hold on.

Subdue Jack manually.
Scratch that. If Jack is wearing any earthly clothes, use them to subdue him/her. If not, use my own ragged coat.
you swing your coat at him. this is annoying but doesn't do anything useful.

Ebony goes and talks to Aylia. "I'd like to go on the wedding mission. I consider myself somewhat rational, at least in comparison to many other Omegas, so I think that I would do fine on the mission."

((Report later if that's still needed))
Using the respec to bring Dex to 0, and Will and Speed to 0 and -1 respectively. Then, level up to bring Will to +1, and saving the Skill level for later.

Also, what scrolls do I have?
added. I mentioned your scrolls in the other thread:  "you have like eight scrolls now and one five page spellbook. Three of your scrools are: a "find item" scroll, a "identify magic" scroll, and an "unbind magic" scroll (which removes curses, spell locks, or other magic effects). You can pick the other five as you like. Tell me which you want to inscribe in your spell book too. Those will be permanent, and the scroll you inscribe from will disappear."

The five you got from the alchemist are alchemic spells, more useful here to the Omega Alchemists than to you, and they are willing to trade a comparable set of scrolls for them. Pick spells you like, or pm me some effects you want and we'll flesh them out.

"It boggles the mind that you thought that would work.
Now, if you two will refuse to see reason, I have no place here. I wish you luck, in spite of your poor judgement."

Leave. If Mordred tries anything foolish, place some wild magic in his leg.
Okay, after some annoying waving of cloth at you, you drift off to redder pastures.

sit adound twiddly my thumbs
so...uhh what next?

So help me ... I am going to start rolling these things, people. Enjoy joining missions with broken thumbs fro ma failed dex roll. Or endless wandering around the complex due to going blind while looking for someone.
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 10:46:04 am
Clunkers looks over the feng shui attachments for a moment, then says to following to gnomes.

"谢谢"

Clunkers then goes over to the sergeant.

"Query: Do you have any information about either the goblins or the mercenaries that might help this one and its allies complete the mission?"

Ask above to sergeant. Also use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 11:51:50 am
Reggie's shoulders relax and he exhales deeply before opening his eye's and in a more confident tone.
I'd like to join a mission Aylia.
Title: Re: Omega Legion
Post by: Comrade P. on March 11, 2016, 12:00:20 pm
((That wasn't really my full intention, but it's my bad for not making it clear enough. What I meant to do is to use the physical object I have power to manipulate (the coat) to interact with the object I cannot interact with directly (Jack).
Effectively, I imagine it would look like this: a coat flies off Mordred seemingly by itself and wraps Jack in a tight demon burrito.))

Please read the OOC remark for action clarification.
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 12:05:04 pm
After some time silently flipping through profiles, occasionally tracing lines between them, "Fiddler, Ebony, you two are on the team, Arileth, thanks for volunteering but you're out this time. Eye, do you have an efficient way to communicate what you see? Mordred, what would you next idea have been if Jack didn't leave? Reggie, would you be willing to stay with a teammate assigned to you and follow their directions?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 12:07:40 pm
Reggie nods his head
Yeah I would.
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 12:36:32 pm
"Fiddler, meet Reggie. he's a newborn shapeshifter, potentially a very strong one because he has no shape limits, but he doesn't have enough life experience to make good judgement calls yet. I'm partnering you two together. Reggie, you're on the team. Do what Fiddler tells you too, okay?"
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 12:50:26 pm
secret sneaky action!
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 12:51:23 pm
Clunkers turns to the zombie (zormod) nearby after the sergeant finishes his answer.

"Statement: So, deceased organic, it seems you and this one will be going on the same mission.
Query: What was your reason for choosing this mission?"
Title: Re: Omega Legion
Post by: Comrade P. on March 11, 2016, 01:01:43 pm
Mordred, what would you next idea have been if Jack didn't leave?
((Oh, he left? I haven't seen that action, must've missed it.))

 - Failing to use my powers for whatever reason, I rely on my physical abilities, surroundings and other given tools. If Jack here wouldn't just turn in his heels, I suppose my only other option would be use of brute force - he didn't look like he would put up that much of a fight, chances are I could handle him physically. I wouldn't do that normally, but he had been alerted that I pose a threat to him when you asked me to move him. If he hadn't been aware of what was coming to him, I would probably come up close and engage him verbally first, and then rely on my physique, tools and wit to think of a situational solution.

He doesn't seem very confident while he speaks, it is clear that this was an exceptional case for him, when his powers didn't work right off the bat and like a charm. He did it drunk a few days ago, for goodness sake.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 01:02:13 pm
Okay no problem  nice to meet you fiddler? What's a fiddler?
Reggie reaches his hand out for fiddler to shake
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 01:16:38 pm
"Jack doesn't have a proper physical body Mordred, brute force doesn't work on him. What I was testing was both creativity, and willingness to ask for help. Finding a way to move him or asking someone else to help you were the right answers. Sorry, but I'm trying to keep the team size low. You're out this time, but I hope to include you in a later mission."
Title: Re: Omega Legion
Post by: Zormod on March 11, 2016, 01:22:48 pm
"This kind of mission is what I know best. It reminds me of my home. Care to share your reasons?"
Title: Re: Omega Legion
Post by: TheBiggerFish on March 11, 2016, 01:24:25 pm
After some time silently flipping through profiles, occasionally tracing lines between them, "Fiddler, Ebony, you two are on the team, Arileth, thanks for volunteering but you're out this time. Eye, do you have an efficient way to communicate what you see? Mordred, what would you next idea have been if Jack didn't leave? Reggie, would you be willing to stay with a teammate assigned to you and follow their directions?"
"This unit notes that one can requisition an additional communication stone."
Title: Re: Omega Legion
Post by: Comrade P. on March 11, 2016, 01:26:17 pm
"Jack doesn't have a proper physical body Mordred, brute force doesn't work on him. What I was testing was both creativity, and willingness to ask for help. Finding a way to move him or asking someone else to help you were the right answers. Sorry, but I'm trying to keep the team size low. You're out this time, but I hope to include you in a later mission."

 - I'll go then. Good luck.

Where do they recruit for the mission about helping out them goblins? I'll go poke my head in there.
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 01:31:32 pm
"Thank you for understanding Mordred. Eye, you're on the team, pending requsitioning at least one more communication stone."
I'm looking into bringing the Eye, and want comm-stones to recieve info from it. Min 1, max 3, how many can I get?

Also, still want info on Aylia's portrait.
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 01:36:34 pm
"This kind of mission is what I know best. It reminds me of my home. Care to share your reasons?"
"Reply: This one has had some trouble controlling its violent tendencies in the past, so going on a mission where violence is a requirment seemed like the safest option.

Statement: This one is also interested in meeting the goblins. This one was always led to believe that they were merely savage beasts, but it would seem they have a civlisation and culture. Fascinating."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 01:40:02 pm
Aylia do you think you could get me a sword or bladed weapon of some sort I have the most..um.....ive basically used those types and it could be a good....Back up if nesscary?
Title: Re: Omega Legion
Post by: Twinwolf on March 11, 2016, 02:00:31 pm
Ebony goes and trades in the alchemical scrolls she received.
Title: Re: Omega Legion
Post by: syvarris on March 11, 2016, 02:07:06 pm
((Sorry for the delay--only woke up about an hour ago. >.>))

Dar'yajira enters Aylia's office, and hops up onto the corner of her desk so that he can be seen.  "This one was told to come here to volunteer for wedding?  Dar'yajira would like to do so--it is cat, and twolegs do not notice it unless this one speaks.  Dar'yajira is very good at observation.  Additionally, this one is skilled with magic, though that is mostly useful for combat."
Title: Re: Omega Legion
Post by: Zormod on March 11, 2016, 02:14:39 pm
"Reply: This one has had some trouble controlling its violent tendencies in the past, so going on a mission where violence is a requirment seemed like the safest option.

Statement: This one is also interested in meeting the goblins. This one was always led to believe that they were merely savage beasts, but it would seem they have a civlisation and culture. Fascinating."
"Yes, those do sound intriguing."
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 02:45:52 pm
"Hmmm..."
Aylia flips through the profiles on her desk, looks at the most recently opened one, looks up at Dar'yajira, nods, and shifts all the ones still open to one side.
"Okay, you're in, and that's everyone. Final team composition is myself, Fiddler, Reggie, Ebony, the Eye, and Dar'yajira. I'll be briefing you all in more detail once we've left, but you should be ready for a forest environment. This isn't going to be a normal wedding."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 02:54:45 pm
....Formal....looks like what exactly?
Title: Re: Omega Legion
Post by: Harry Baldman on March 11, 2016, 03:10:54 pm
"I sense I have been accepted for infiltration! Beautiful!"

Be in the place I gotta be!
Title: Re: Omega Legion
Post by: TheBiggerFish on March 11, 2016, 03:16:13 pm
"This unit requests the briefing materials and a can of green and brown paint.  Can of paint optional."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 11, 2016, 05:19:18 pm
Terrance would prefer the wedding mission. If Aylia doesn't want him, it'll settle for escort duty.
Title: Re: Omega Legion
Post by: Lenglon on March 11, 2016, 05:23:33 pm
Terrance would prefer the wedding mission. If Aylia doesn't want him, he'll settle for escort duty.
((Team is already selected.))
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2016, 07:04:39 pm
Mission briefings are at the bottom of the turn

Clunkers looks over the feng shui attachments for a moment, then says to following to gnomes.

"谢谢"

Clunkers then goes over to the sergeant.

"Query: Do you have any information about either the goblins or the mercenaries that might help this one and its allies complete the mission?"

Ask above to sergeant. Also use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
The goblins are savages. And I don't mean "vicious monsters" I mean their culture can be described as savage culture, with clans, tribes, rules of honor, ancestor worship, and signs of power being important. Don't expect them to act like city folk, nor to respond well to city ways. "face" is important. that means, if something will embarrass them, or make them appear weak or foolish, they will look for ways to redeem themselves, such as through direct confrontation. that doesn't mean that kissing ass is a good way to gain favor - it will make you look weak. Finally, they have powerful shamans, and other magical means.

 the mercenaries are a band of diverse, adventurous types looking to make their fortune, to make a name for themselves, and to accumulate power. There is some loyalty between veteran members, but there is enough diversity of opinion and personality that fractures within the group are not unknown. they are armed, and have access to magic, just as you do. Expect them to use this.

((That wasn't really my full intention, but it's my bad for not making it clear enough. What I meant to do is to use the physical object I have power to manipulate (the coat) to interact with the object I cannot interact with directly (Jack).
Effectively, I imagine it would look like this: a coat flies off Mordred seemingly by itself and wraps Jack in a tight demon burrito.))

Please read the OOC remark for action clarification.
I see. that may have had some effect. We won't know now however. just know that telekenisis did not work directly on him and thephysical cloak was mostly irritating, but had some small effect.

secret sneaky action!
Spoiler (click to show/hide)
Ooookay. off you go. Hang out with the corpse and the machinery. ask about equipment.

"Jack doesn't have a proper physical body Mordred, brute force doesn't work on him. What I was testing was both creativity, and willingness to ask for help. Finding a way to move him or asking someone else to help you were the right answers. Sorry, but I'm trying to keep the team size low. You're out this time, but I hope to include you in a later mission."

 - I'll go then. Good luck.

Where do they recruit for the mission about helping out them goblins? I'll go poke my head in there.
Off you go to the place with the corpse, the walking tick tock, and the guy with a death wish. Several death wishes, apparently.

"Thank you for understanding Mordred. Eye, you're on the team, pending requsitioning at least one more communication stone."
I'm looking into bringing the Eye, and want comm-stones to recieve info from it. Min 1, max 3, how many can I get?

Also, still want info on Aylia's portrait.

You get three stones. this was a requested upgrade from mission one. You test tehm each in turn and they appear to function through both speech and though a physical input device. can you read? If so, you should have no problem figuring out the physical input. If not, the speech function will work fine. there are a few symbols on the physical input that are icons of simple things, and these are explained to you by the gnomes "this one means retreat and regroup. this one means wait. this one means report. this one means scan the area..."

"Ah, your portrait. It was indeed produced within Omega. a singular individual, that one. We suspect a deep talent in farseeing, but it only really comes out in his art." a frown. "Sometimes his art has other effects though. tell me, what is your reaction to the painting? No, I am quite certain the artist never met you before he produced that wonderful work. a striking resemblance is it not?" ((sorry, I forgot to do this earlier))

"I sense I have been accepted for infiltration! Beautiful!"

Be in the place I gotta be!
You will be.

"This unit requests the briefing materials and a can of green and brown paint.  Can of paint optional."
"you won't need the paint. the goal is to be inconspicuous, even when in plain sight, not to sneak in under disguise. Consider yourselves more like servantws: invisible even when carrying out your duties in close proximity to the principals." further briefing will follow in the briefing room (see below).

Terrance would prefer the wedding mission. If Aylia doesn't want him, he'll settle for escort duty.
Will you go on the combat mission instead? looks like we have four for that, two undecided (U_P and Spaz), and yourself. I can peel the two undecided's off, but four and three might be a bit small for these two missions.


Briefing, Team Bridesmaids - Aylia, Ebony, The Eye, Dar, Reggie, Fiddler
"All right, folks. Here'swahat you needto know. two elementals will be joining their lives and houses - if sucha term can be applied to such creatures- in a ceremony within their new home. The couple are nobles within their own spheres, and this union is brought about by high level politicking - am I boring you, Mister? Of course I am, all this is none of your business. that's the point. Your concern will be to ensure that the grounds are clear and set in a comfortable way for the wedding party, and to keep obstacles and riff raff from interfering. Some of the lower level guests might get rowdy, some might seek to sabotage the proceedings, and some might stumble into places they aren't supposed to be by accident.

How do you know who is riff raff, and who is honored nobility? a good question. I'm glad I asked it. if it is made of wood, dirt, air, or water, it is not your responsibility, even if it kills someone. Especially if it kills someone. If it shines, and feels like sunlight, ignore it.

Rodents are your responsibility. even two legged ones with tuxedos. ANYTHING THAT BURNS IS YOUR RESPONSIBILITY. Except plain out fire elementals. those are beyond your ability, and the nobles will address that, should the unlikely event occur. Insects - now here is where the lines blur a little. if it is a natural insect, it is not your responsiblity. if it is an unnatural insect -workers will be your responsibility, queens and ssoldiers will not. Snakes, mammals and humanoids are all your responsibility, even if they wear crowns. unless it's our queen. But she won't be attending this event. Constructs and the undead are your responsibility.

Your job is to ensure that these various parties are both invited guests, and that they remain within designated areas and do only their designated duties. keep them out of trouble. And if uninvited guests come along, "handle" them."

You may request supplies for the mission, within reason. Questions?" (post questions, requests and your "prepare to leave" statements together in one post, if you would)

Briefing, Team Smashy Killy - Mordred, Clunkers, Solam, Arileth, Cho Ja, Jack, Terrance
"Alright, you probably have heard most of this already. A tribe of goblins has been targeted by a mercenary band. looking to chase them out of their current homeland. the Tribe is customarily migrant in nature, and though they haven't lived in this region for several generations, it is within their normal routes. But some city folk - from another nation- have put a price on their heads, and this band aims to collect. they seek fortune and status. the Goblins seek only what they always have. the mercenary band is trained, and works together as a team. there are different races and different specializations within, including warriors, archers, magic throwers, and an officer corp. A head on battle will likely be your last, as they are a larger group and have soem experience. however, they have some weaknesses. they may act as a team, but, much like you newbies, there is internal conflict. Additionally, they will not be expecting you. use stealth and surprise to your advantage. Form a plan and act on it. Your main goal is to drive this band out of the region, making it give up on this adventure. Destroy their base or claim it, kill them all or scare them off, bribe them or deceive them. Set them at each other's throat or hire tehm for Omega for all I care.

Accepting this mission will give you a minor gaes which will prevent you from actively attempting to destroy the goblin tribe. But, in certain circumstances, if one needs to combat a goblin directly for some valid reason, the gaes will not activate. Now, you will be issued some armor if you need it, and some weapons. Don't get greedy. Leather, ring and scale are available. A few magical devices might be had additionally, if you make a clear case for them. Questions?" (post questions, requests and your "prepare to leave" statements together in one post, if you would)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 07:11:56 pm
Reggie requests a sword a hand mirror and picture's of what the people who are accepted look like.
Well Guys should I try and like... Shapeshift into something more fitting the party or something?
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 07:12:46 pm
Continue to hide among the corpse and machine guy.
So, uhh fighting then? Where may I get some equipment? Something I can use to hack and slash with. Maybe  a bow. I would prefer a sword though, something I can use in conjunction with my gloves...Hmm my final decision will be a punching dagger or hand sword and some leather armor.
Title: Re: Omega Legion
Post by: TheBiggerFish on March 11, 2016, 07:14:34 pm
"Requesting all known live-modeled portraiture of the attendees.

Requesting more copies of myself."
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 07:27:31 pm
"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."

ASk above. Inquite if any of the mentioned armour are more effective than my outer plating, in which case, get some of that. Also, you missed my previous actions, reposting: use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
Title: Re: Omega Legion
Post by: Twinwolf on March 11, 2016, 07:29:29 pm
"Do we deal with them lethally, non-lethally, or on a case-by-case basis?"
Prepare to leave.
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 07:38:43 pm
Clunkers looks at the elf hiding between him and the zombie

"Query: Small elvish organic, You are to be on our team. Why did you pick this mission? Why are you trying to hide between this one and the deceased organic?"
Title: Re: Omega Legion
Post by: Twinwolf on March 11, 2016, 07:42:01 pm
((Specify who you are talking too, as far as I know there are multiple elves.))
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 07:42:41 pm
I don't know, I was pointed towards here. Also, as said before, those I bite become quite tough and go berserk. Based on what this mission is about it may come to be quite useful.
((He's talking to Arileth, the deep fried crispy elf))
Title: Re: Omega Legion
Post by: Egan_BW on March 11, 2016, 07:48:24 pm
Well, I'd like some clarification about how Demons work in this universe. What can I and can't I do? Can I shapeshift/change the form that people see me as? Directly manipulate people's emotions?
And what stats would Demon-things use? Magic?
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 07:49:11 pm
I don't know, I was pointed towards here. Also, as said before, those I bite become quite tough and go berserk. Based on what this mission is about it may come to be quite useful.
((He's talking to Arileth, the deep fried crispy elf))
"query: some kind of magic, or rather a toxin? Statement: this one hopes you will not cause a relatively weak opponent to go berserk and become more dangerous."
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 11, 2016, 08:00:55 pm
point out the flower to the portly fellow and follow him if he starts moving toward camp.

if he doesnt start moving toward camp, do so myself.
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 08:05:50 pm
They attack all things around them, a venom, has to be put into blood. It may be useful if put onto a weapon.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2016, 08:28:42 pm
Reggie requests a sword a hand mirror and picture's of what the people who are accepted look like.
Well Guys should I try and like... Shapeshift into something more fitting the party or something?
You get a gladius, a small copper square for a mirror, and teh officer points to each of the party members. "that's what they look like."

Continue to hide among the corpse and machine guy.
So, uhh fighting then? Where may I get some equipment? Something I can use to hack and slash with. Maybe  a bow. I would prefer a sword though, something I can use in conjunction with my gloves...Hmm my final decision will be a punching dagger or hand sword and some leather armor.
Please read the briefing at the bottom of last turn. ... you get your punching dagger and leather armor. it is a tunic, some leggings, and a pair of sturdy, but used, boots.

"Requesting all known live-modeled portraiture of the attendees.

Requesting more copies of myself."

"Portraiture? not likely. ask your guide to identify who it can for you, and memorize. use your farseeing to learn mroe. It's what yuo were built for. as for copies ... denied. Good luck."

"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."

ASk above. Inquite if any of the mentioned armour are more effective than my outer plating, in which case, get some of that. Also, you missed my previous actions, reposting: use computing to see what I need to cast clockwork magic. Also computing to see if these feng shui additions actually do anything for me.
Your plating will likely be your best armor for now. As for needed items: nothing. though a mechanical object like an astrolabe or a wind up toy or music box would help as a focus. The feng shui additions rebalance your iron leg with your other body parts and are part of what makes your clockwork magic effective. It's a holistic thing. they do not add special traits like levitation or shielding or something. ((sorry I missed that. I meant to say something about it.))

"Do we deal with them lethally, non-lethally, or on a case-by-case basis?"
Prepare to leave.
"Yes."

Well, I'd like some clarification about how Demons work in this universe. What can I and can't I do? Can I shapeshift/change the form that people see me as? Directly manipulate people's emotions?
And what stats would Demon-things use? Magic?

lets' see. you already commented that you are genrder fluid, so you can change appearance, but you will not fool people looking at you in direct light asto whether you are a physical being or not. You can take the appearance of any humanoid race, but retain a certain set of features, so no disguising as a specific person - you would need a skill specialization for that or for looking like animals. Direct manipulation of emotion would require either direct contact and a will contest, or line of sight and a focused use of magic - requiring you to be still and drop any other action. You have no specializations, so your magic is "wild" meaning it is unpredictable and not easily directed. Your magic works in line with your personality though, so you won't be making flowers appear - bees, maybe. You might rot food, cause noises as of pursuit, battle, pain, or seduction to appear and follow someone, or you might make a person appear more hostile, threatening, or weak than they are. You can pass through walls and become mostly invisible, but there will always be a shadow and a faint appearance. I think these line up with your character concept of minor demon seeking emotional conflict and chaos in the human world. anything beyond what I mentioned, ask specifically or just try it out and see.

point out the flower to the portly fellow and follow him if he starts moving toward camp.

if he doesnt start moving toward camp, do so myself.

"Ah yes, the whomping willow creeper bush. Best to stay away from them. Oh, is this your stop? heading out on mission, eh? I just got back from one and could use a little rest and relaxation. and dancing girls. cna never have too many dancing girls, ahahahahahahahahah. Indeed." You arrive at the cafeteria cum mission hub and are directed toward the combat team. feel free to reject that and take spaz and Terrance on the escort mission instead if you want.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 08:32:44 pm
I'm gonna practice my shapeshifting before we go.
Shapeshift into Aylia to the best of my ability's if clothes are proving difficult to change just be naked
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2016, 08:36:44 pm
"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."
didn't get an answer to the above question last turn, so reposting it. Ask it to the one issueing the mission.

Then ask for something mechanical that could serve as a focus for my magic as equipment. preferably something smallish. If I get that I think I'm good to go.
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 08:38:58 pm
((I did I was just being arbitrary))
put on armore and gloves, do a few test swings with my dagger and ready to go.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 11, 2016, 08:44:20 pm
If Zoltan Elfberg and U_P's character want to do the escort mission, head to wherever I need to for that. Otherwise, volunteer for the combat mission.

Regardless, requisition a small ranged weapon (perhaps a blowgun?), and either a spyglass or some binoculars.
Title: Re: Omega Legion
Post by: syvarris on March 11, 2016, 08:52:00 pm
Dar'yajira will request that his collar is removed.  Ostensibly because it makes observing without being observed more difficult.
Title: Re: Omega Legion
Post by: Egan_BW on March 11, 2016, 08:58:40 pm
Well, Comrade's race and the soulgem thing that jack had to jump into to sign up allude to possession. My guess is that would have to be a specialization?

Jack will ask if there are any items that would help focus wild magic.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 11, 2016, 09:05:04 pm
snag a belted leather loincloth with a nice satchel to store things in, and maybe some sort of non-weapon sorcery focus.
Preferably a mineral based focus rather than a talisman or symbol.

after that im ready to join ye olde murderquest.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2016, 09:11:18 pm
((I know I have been posting a lot of quick turns today. I hope no one is feelling lost with all this. Since most of it is roleplay, testing powers, getting information, and getting ready for missions, I figured why not? if you are having trouble following ,let me know.))

I'm gonna practice my shapeshifting before we go.
Shapeshift into Aylia to the best of my ability's if clothes are proving difficult to change just be naked
(1) You keep getting long arms, or short torso, or missing the eyes. you make a humanoid form, but never quite get something that is identifiable as an elf.

"Query: This one would would like to ask if you have more info on the internal strife within the mercenary ranks. Also, advice from a veteran like you on what approach you would take. Just curious."
didn't get an answer to the above question last turn, so reposting it. Ask it to the one issueing the mission.

Then ask for something mechanical that could serve as a focus for my magic as equipment. preferably something smallish. If I get that I think I'm good to go.

Dag nab it. sorry again, and thank you for your patience.
"We don't have anything directly. I am just telling you what we've experienced before with this type. My advice? Hmmm. It depends on the circumstances and the particular band. the goblins are not exactly a large enough tribe to muster a war band, which would be my first option. I think i'd probably go with infiltration and sabotage. make it cost more than they will be paid. Picking off scouting parties could be effective in a terror campaign. of course, you could always strike at the heart of the issue - find the people paying the mercs and pressure them to drop the cause. That would work best, if you can buy the time to do it. You know what they say about plans and contact with the enemy, though, right?"

There are a variety of smallish things you could use. be more specific, as the particular type of thing will affect the castings in particular ways.

((I did I was just being arbitrary))
put on armore and gloves, do a few test swings with my dagger and ready to go.
suited, stabbing, and set.

If Zoltan Elfberg and U_P's character want to do the escort mission, head to wherever I need to for that. Otherwise, volunteer for the combat mission.

Regardless, requisition a small ranged weapon (perhaps a blowgun?), and either a spyglass or some binoculars.

blowgun acquired. poison darts of a variety of effects also acquired. You already have a glass for farseeing. It was your Christmas present.

Dar'yajira will request that his collar is removed.  Ostensibly because it makes observing without being observed more difficult.
"Would you prefer he Brand to spread to your fur and skin, little one?"

Well, Comrade's race and the soulgem thing that jack had to jump into to sign up allude to possession. My guess is that would have to be a specialization?

Jack will ask if there are any items that would help focus wild magic.

Possession is possible, but pretty darn tricky without a specialization. It would require a will confrontation or the victim to be prepared in some way before hand. And at your current ability, would be a constant struggle. It'd be like a wrestler trying to get another wrestler to hit himself in the head repeatedly. I mean, small children you could do without much problem, and could probably steer a drunk pretty well ... But a wizard or a hardened fighter? not so much. ((I am trying to neither give yo utoo much or too little here. Possession is a powerful skill, but you are kinda minmaxed toward manipulation so ... I don't know how this will go yet.))

"We can send a couple of gems, say, three, with certain properties. they will have to be carried by one of your teammates, and be activated by them for you, since you are incorporeal and all. What, specifically, do you want each gem to be attuned toward?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 11, 2016, 09:14:04 pm
Okay try to focus relax deep breath think of Aylia turn into her it dosent have to be perfect but as long as they look related it should be good.
Title: Re: Omega Legion
Post by: Egan_BW on March 11, 2016, 09:21:26 pm
One to fine tune messing with memories. One to make mortals more suggestible, and one to immobilize or at least inconvenience mortals.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 11, 2016, 09:32:06 pm
snag a belted leather loincloth with a nice satchel to store things in, and maybe some sort of non-weapon sorcery focus.
Preferably a mineral based focus rather than a talisman or symbol.

after that im ready to join ye olde murderquest.

ya missed my loot snagging.
Title: Re: Omega Legion
Post by: spazyak on March 11, 2016, 09:39:08 pm
could I get some cord? Preferably one made from sinnu or intestine or a string of similar qualities when dried and spun into rope? I may use them to build a make shift bow when we are at the location.
Title: Re: Omega Legion
Post by: Zormod on March 11, 2016, 11:20:19 pm
Requisition a broadsword, and some armor.

What kind of spells can necromancy cast in this? What spells do I know?
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 03:10:22 am
Request a bastard sword and toughest gauntlets they can give. Also, there are these gems - could one be tuned to be a minor, but permanent booster of bearer's magical abilities? I could use some raw magic input to power up, I think.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 06:02:27 am
Quote
There are a variety of smallish things you could use. be more specific, as the particular type of thing will affect the castings in particular ways.

Do ho, new information. Could you expand a bit on this? Like how will different things affect the casting?
Title: Re: Omega Legion
Post by: Harry Baldman on March 12, 2016, 06:18:45 am
"How do we tell if the guests are telling the truth about who they are? Do we get a full guest list? I mean, if we ask any old magical rando if they're invited, odds are they're gonna say 'yes'. I sure would if I was crashing a thing like this."

"Also, can we get some of that old black magic to take along? Don't suppose a metal man would be well-disposed to a good kick, so maybe a bit of magic thermite? Got any blizzards in a jar for any cheeky fire people? Or at least a good, sturdy magic blanket? Ooh, or a bag of holding? Bag of holding would be amazing for a quiet grab, methinks."

"Oh wait, what about a humanoid made of wood? Like some kind of living mannequin. Do we mess with that? Might be a construct? Or a clay man - that's dirt, right?"

Continue being where I gotta be, but also ask questions.
Title: Re: Omega Legion
Post by: Lenglon on March 12, 2016, 10:27:07 am
((Darn it, missed a set of rapid updates. Oh well, was utterly exhausted yesterday, was worth the rest. now to try to find things addressed to me that I missed))
Aylia can read elvish and some sylvan, but not common.
Guest list and area map or layout description?
Formality of clothing?
Title: Re: Omega Legion
Post by: syvarris on March 12, 2016, 11:09:19 am
Dar'yajira doesn't want his collar removed if it would mar his fur.  I suppose he's ready for the mission now.

Dar'yajira watches, wide-eyed, as Reggie shifts form in front of him.  "It can change form?!  It is druid?"
Title: Re: Omega Legion
Post by: Lenglon on March 12, 2016, 12:23:47 pm
Dar'yajira watches, wide-eyed, as Reggie shifts form in front of him.  "It can change form?!  It is druid?"
"Reggie and I are both shapechangers and neither of us are druids."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 12, 2016, 12:35:10 pm
And I change differently then Aylia too I don't quite....understand how different though.
Title: Re: Omega Legion
Post by: Ozarck on March 12, 2016, 01:03:49 pm
Okay try to focus relax deep breath think of Aylia turn into her it dosent have to be perfect but as long as they look related it should be good.
You manage to get a pretty reasonable likeness to Aylia. You could be cousins, or maybe half sisters.

One to fine tune messing with memories. One to make mortals more suggestible, and one to immobilize or at least inconvenience mortals.
Okay. Gotten. Someone else in the team specify that you will be carrying these, please.

snag a belted leather loincloth with a nice satchel to store things in, and maybe some sort of non-weapon sorcery focus.
Preferably a mineral based focus rather than a talisman or symbol.

after that im ready to join ye olde murderquest.

ya missed my loot snagging.
Sorry. I missed a lot of things the last two days. too much hurrying. Belt, satchel, and amber geode gotten.

could I get some cord? Preferably one made from sinnu or intestine or a string of similar qualities when dried and spun into rope? I may use them to build a make shift bow when we are at the location.
do you have bowyer as a specialization?

Requisition a broadsword, and some armor.

What kind of spells can necromancy cast in this? What spells do I know?
Necromancy can do all sorts of things - from making undead, to speaking with the dead, to astral projection, to controlling undead.
You don't have spells per se. You can communicate with recently dead, and can revive corpses enough for minor interactions. You can, given a live body, turn it into a zombie through bite. the transformation takes a full day, and is not always successful.

You get a broadsword, and leather shirt, pants and boots, all old and clearly used, but serviceable.

Request a bastard sword and toughest gauntlets they can give. Also, there are these gems - could one be tuned to be a minor, but permanent booster of bearer's magical abilities? I could use some raw magic input to power up, I think.
You have telekinesis and lightning. hmm.
"What do you take us for? The Sisters of Charity and Destruction? We don't hand out permanent power boosts to just anyone, mate."
you get your bastard sword and a pair of ring mail gauntlets.

Quote
There are a variety of smallish things you could use. be more specific, as the particular type of thing will affect the castings in particular ways.

Do ho, new information. Could you expand a bit on this? Like how will different things affect the casting?
I knew this was coming. Why didn't i just explain last turn?
let's see:
a metronome would provide a staccato boost. not good for continuous or power increasing effects, but good for a series of rapid effects, like minor explosions or stones flying about
a music box would be good for bringing things into harmony and flow
a clock would be good for making order, creating a sort of controlled environment, and some other such. but clocks are expensive.
a toy where you pull a string to make a top spin would be good to enhance a directional attack or to make little whirlwinds or something.
I'm sure there are others. A transforming toy like Reggie's for example. Also, if you can justify an effect being connected to a device, that helps. Magic is weird.

"How do we tell if the guests are telling the truth about who they are? Do we get a full guest list? I mean, if we ask any old magical rando if they're invited, odds are they're gonna say 'yes'. I sure would if I was crashing a thing like this."

"Also, can we get some of that old black magic to take along? Don't suppose a metal man would be well-disposed to a good kick, so maybe a bit of magic thermite? Got any blizzards in a jar for any cheeky fire people? Or at least a good, sturdy magic blanket? Ooh, or a bag of holding? Bag of holding would be amazing for a quiet grab, methinks."

"Oh wait, what about a humanoid made of wood? Like some kind of living mannequin. Do we mess with that? Might be a construct? Or a clay man - that's dirt, right?"

Continue being where I gotta be, but also ask questions.
"Elementals do not make lists. unless they are clockwork elementals, and those won't be attending. Rather, elementals tend to rely on interrelatiosnhips. As such, an unwelcome guest may be admitted due to connection with others in the group, but watched carefully. Or they may be guaranteed by another guest, such that their behavior reflects on their host. You will take your cues from the head organizers, in terms of who is and who is not to be handled by yourselves. Yo uwill have to exercise some initiative - the Eye's farscrying should help you determine the validity of a guest you are unsure of - like the clay man you mentioned. A clayman could be an elemental or a construct. The Eye will be able to tell the difference. If it is made of wood, it is not your responsibility, construct or not. If one of those gets in, you will have a show. It'll be fun, I promise" He grins, and it makes you a tad uncomfortable. "as for your item requests .. .what do you take us for? the Daughters of Chaos and Agony? We don't give out weapons of war to just any one for fun. hmm, we can get you a few magical blankets for snatch and contain. they should be useful against most of what you'll encounter."

((Darn it, missed a set of rapid updates. Oh well, was utterly exhausted yesterday, was worth the rest. now to try to find things addressed to me that I missed))
Aylia can read elvish and some sylvan, but not common.
Guest list and area map or layout description?
Formality of clothing?

((it was mostly individual stuff ,so I figured it'd be okay. I'll be returning to regular update schedules Monday))
the gnomes take the comm devices from you, and fiddle for a minute. then they had them back and point out several symbols on the interface- each in the alphabet of a different language. You press the Elvish rune, and the interface reads in that language. Eahc interface can read in a different language, so if you spread those comms out, the other teammates can read in their own language if they read at all. better ask.

No guest list. you'll get a sense of what's expected when you are there. "You'll be early enough to create a map before the festivities really get rolling. that's what the Eye is for."
"...
Clothing? Ahahahahahahahahahahahahahah.
...
eheh heh. heh. oh boy. Oh ... I'm sorry, miss. I just .. with your heritage ... I'm sorry I didn't mean to embarrass you.

No, some of the principals do not even have a concept of clothing. Symbols might be important though, so don't go brandishing torches or waving the Flag of the titans around or whatnot. that would be offensive. also ... You all better check for iron equipment. While that could be useful at times, you really do not want to enter any of the important events or areas wearing it. that would be a big slip in the face to some of your hosts. .. We'll provide you a couple storage chests and wraps to keep your iron items safely and respectfully muted."

Dar'yajira doesn't want his collar removed if it would mar his fur.  I suppose he's ready for the mission now.

Dar'yajira watches, wide-eyed, as Reggie shifts form in front of him.  "It can change form?!  It is druid?"
Nice try though.
Title: Re: Omega Legion
Post by: syvarris on March 12, 2016, 01:04:37 pm
The cat turns to look at Aylia.  "It can shift too?  That must be why it smells of cat..." He shakes his head, and sighs dejectedly "Dar'yajira thought only druids could shift.  This one's hopes were up."

(ninjagm)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 12, 2016, 01:13:27 pm
Reggie looks at himself casually in the shiny metal.
I think I did a better job this looks  much better but yeah.
Title: Re: Omega Legion
Post by: TheBiggerFish on March 12, 2016, 01:16:25 pm
"Would this unit's composition be expected to cause problems?  It contains iron."
Title: Re: Omega Legion
Post by: spazyak on March 12, 2016, 01:25:28 pm
((no, just bows, guess I won't then. Got ahead of my self, sorry.))
Get a bow if possible
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 01:32:50 pm
 - Okay then. Lost nothing asking about it, anyway.

Ready to go. Let's do this. Is there a person in charge of the squad?
Title: Re: Omega Legion
Post by: Lenglon on March 12, 2016, 01:36:44 pm
"No clothes? Good. Wanted to make sure there wasn't some kind of dress code being enforced to ID mammals that should be there. No further questions."
Ready
edit: Actually, could I have a mix of iron and bronze arrows? The iron ones wrapped and ready to set aside if needed of course.
Title: Re: Omega Legion
Post by: Harry Baldman on March 12, 2016, 01:45:11 pm
"Well no wonder these fucking elementals need to outsource security to the likes of us if they don't do something as simple as making a list of who's an asshole. Basis of civilization, that."

"Anyway, magic blankets! I'll take all you can give."

Get some literal security blankets.
Title: Re: Omega Legion
Post by: Twinwolf on March 12, 2016, 02:03:02 pm
Just asking, does Ebony happen to have any iron items? She shouldn't, but it's worth asking.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 02:03:57 pm
All right then: request a mechanical device as gear, try to get two if possible. In order of "want most" to "want slightly less": Some sort of clock or watch > humanoid action figure> Metronome > music box >pull string toy
Title: Re: Omega Legion
Post by: Egan_BW on March 12, 2016, 02:26:45 pm
I'm giving those gems to Mordred, at least until we arrive and come up with a plan.
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 04:09:37 pm
I'm giving those gems to Mordred, at least until we arrive and come up with a plan.

((You give Mordred what, exactly?))
Title: Re: Omega Legion
Post by: Egan_BW on March 12, 2016, 05:08:57 pm
((I'm requisitioning three gems to help focus my magic, but I can't hold them myself because I'm incorporeal. So I'm giving them to you so you can hold and activate them for me.))
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 05:23:36 pm
((Okay, thanks. I'll keep that in mind.))
Title: Re: Omega Legion
Post by: Egan_BW on March 12, 2016, 05:27:13 pm
How large is the mercenary group? Large enough that they wouldn't think much of seeing a member they haven't seen before?
Can other people use the magic gems I'm getting, or are they attuned specifically to me? How does the process of activating them work? Does it depend on my teammates magic or only mine? Does it have to be used while I'm near?
Title: Re: Omega Legion
Post by: Ozarck on March 12, 2016, 05:35:57 pm
"Would this unit's composition be expected to cause problems?  It contains iron."
"Nah, we tuned you up, and took care of that. as long as yo  don't go sticking your pointy bits into various fey orifices, you dog, you'll be fine."

- Okay then. Lost nothing asking about it, anyway.

Ready to go. Let's do this. Is there a person in charge of the squad?
"Well, there are four of you with no missions under your belt. Of the three who have been on a mission, one faffed about and threatened an entire village for their soap, and hte othertwo each murdered their objectives, but were otherwise rather competent. Since murdering your objective is the point of this mission, you may as well look to them for leadership. be warned, neither is exactly friendly. and you don't fall under the 'don't kill our allies' injunction, so it might be wise to at least make an effort."

"No clothes? Good. Wanted to make sure there wasn't some kind of dress code being enforced to ID mammals that should be there. No further questions."
Ready
edit: Actually, could I have a mix of iron and bronze arrows? The iron ones wrapped and ready to set aside if needed of course.
bronze and iron tipped it is. Want some stone tipped as well?  I can give yo uoh, 40 arrows, with 20 bronze, 10 iron, and 10 stone, and ten spare iron and stone tips in case you need toswitch them out. That's probably a little generous, but what the heck.

"Well no wonder these fucking elementals need to outsource security to the likes of us if they don't do something as simple as making a list of who's an asshole. Basis of civilization, that."

"Anyway, magic blankets! I'll take all you can give."

Get some literal security blankets.
you get five. two of them are enough each to cover human sized targets with ease, two are suitable for much smaller targets, being lighter and a bit smaller, and one is too large for you to carry, or wield alone. tehy all have teh Omega as their dominant pattern, but on inspection, you see some arcana as well.

Just asking, does Ebony happen to have any iron items? She shouldn't, but it's worth asking.
nope. just the scrolls, spellbook, and her clothing. here's a few more spells you can pick from: minor illusion, summon swarm, summon small animal, find familiar (a permanent animal ally), darkness. Here are a couple small effects I'll grant you: magelight, see aura, read arcana.

any other spells you want you will have to ask for specifically. Pleaase chose your last two, or leave them til after the mission, and please inscribe at least one into your spellbook - preferably at least three. bear in mind you have the possibility of failingto inscribe one, so do it now while we can still use your spare scrolls.

All right then: request a mechanical device as gear, try to get two if possible. In order of "want most" to "want slightly less": Some sort of clock or watch > humanoid action figure> Metronome > music box >pull string toy
You get the humanoid figure and the metronome. the clock/watch is out of your current price range. the humanoid figure can be wound up, and the little guy marches in place and waves it's arms, turning it's head side to side and occasionally up and down.

How large is the mercenary group? Large enough that they wouldn't think much of seeing a member they haven't seen before?
Can other people use the magic gems I'm getting, or are they attuned specifically to me? How does the process of activating them work? Does it depend on my teammates magic or only mine? Does it have to be used while I'm near?

"Expect a group of fifteen to twenty overall, judging by the size of the compound they have established. it is unknown whether there are more on the way. twenty mercenaries is enough to exterminate the goblin tribe you are dealing with, since they are not the more settled, warlike ones we see in the deep mountains and down south. most of what you will be dealing with will be comon soldiers with a couple NCOs and an officer. there may be two or three magic users. in fact, I would count on it. Your gems need you to be in direct contact with the m to activate. after activation, you can get up to a hundred feet or so away - the exact boundary is unclear - and still use the effect. the further away you are, the shorter the activation time however. to activate them, just touch them and concentrate on the effect you wish to create Only your magic is needed. as for whether they are attuned to you alone - no, they are not."


I'll post the mission threads Monday or so.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 05:55:14 pm
Clunkers looks to Mordred as he gets an answer to his question. He speaks, as always, in a completely monotone manner.

"Statement: This one is one of the two who murdered their objective. To be fair, if it were not for the death curse of the mage the probability of nobody finding out would have been higher.

Suggestion: Depending on the surroundings of the goblin tribe, this one thinks it might be a good idea to have the goblins lay guerilla traps and utilize hit and run tactics on isolated targets. Our squad could then attempt to either go for the source of the mercenary's income, or try to assasinate their leadership somehow.

Addendum: This is merely a suggestion, we still have no clear idea about what the situation on site is. Making contact with the goblins and surveying out options on site will be required before concrete plans can be made.

Content statement: This little action figure is neat. It marches and swings its arms. Yay."
Title: Re: Omega Legion
Post by: Lenglon on March 12, 2016, 06:08:19 pm
Not sure what the point of the stone arrowheads is. against targets the bronze are ineffective I'd use the iron. um, stone absorbs blood well and generally is a very good carrier of magic, hence it being used for so many ritual items. Um...
Meh, might as well not look a gift horse in the mouth. why not have stone - Oh yeah! magnetic fields! Yeah, do want stone ones now that you mention it. Thanks for the thought!

edit: Hold on a sec, is bronze even magnetic? Or am I thinking of brass...
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 06:19:06 pm
Clunkers looks to Mordred as he gets an answer to his question. He speaks, as always, in a completely monotone manner.

 - Frankly, I don't want goblins in it. In a fight yay big where we are prohibited to cause any collateral, I say we attempt infiltration.

Now hear me out, I think I can outline the course of action. I'll bait the guards with the weary traveller or Omega runaway gag. Jack is backing me with the stones at hand, hidden nearby. When guards show up, fiddle with their brains, kill them if you can, just keep them busy - Arileth here could take them out from a distance. Terrance could join in on that action, too. I give signal, and our melee combatants swoop in - Cho-Ja and Solam along with me are going to cut as many throats in their sleep as we can. If something goes haywire - retreat, we'll find a spot before the assault. Clunkers, you back us all up - if I fuck up my part, or someone else fucks up theirs, you come running to lend a hand.

What do you guys think of this?
Title: Re: Omega Legion
Post by: spazyak on March 12, 2016, 06:24:18 pm
I might be able to provide some scouting before hand.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 06:28:48 pm
"Statement: This one agrees that the goblins should not be in any assaults. However, this one still thinks that having them lay guerilla traps will be beneficial to our overall goals.

Pondering: Infiltration might be worth a shot. However, this one feels that your plan may be too adventurous. Since we are outnumbered, the probability of us succeeding in disabling enough of them to turn the tables around is...well, the numbers are not in our favour. If we could infiltrate smaller groups, that might be more advantageous. Of course, all this rest on the chance that the guards will even take the bait.

Statement: How do you feel about instead going after the source of the problem, the people funding the mercenaries?"
Title: Re: Omega Legion
Post by: spazyak on March 12, 2016, 06:31:24 pm
That would be useful. One group captures and interrogates a high ranking merc while the other group protects the goblins.
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 06:36:04 pm
I might be able to provide some scouting before hand.

 - Nice. Do that.

Statement: How do you feel about instead going after the source of the problem, the people funding the mercenaries?"

 - Well, if we do find out that it was a bunch of poor villagers who swooped their lifelong savings into that bounty on goblins, sure thing we'll just come after money and make us some dough, then notify the mercs that villagers don't have it anymore for reasons unknown, and skedaddle.
If it was issued by some fat cat with a private army, we are going after the mercs.
As for goblins - I just sort of want to avoid them, personally. If someone was so inclined, he could go arrange for traps.
Title: Re: Omega Legion
Post by: Egan_BW on March 12, 2016, 06:37:57 pm
"I could scout their camp, possibly even infiltrate as a new arrival. It would be wise to gather data before committing."
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 06:41:22 pm
"Query: What if it was the mayor of some town, or a wealthy landowner trying to expand his lands.

Clarification: what if this fat cat has either no or only few guards. Would it not be easier to go after it instead of the twenty or so mercs?

Statement: This is all conjecture, of course. This one is also in no way opposed to simply murdering all of the mercenaries, but this one is doubtful about our chances of taking such a direct approach of the problem."
Title: Re: Omega Legion
Post by: Comrade P. on March 12, 2016, 06:48:25 pm
"I could scout their camp, possibly even infiltrate as a new arrival. It would be wise to gather data before committing."

 - That'd be great. Shouldn't be that big of a camp, but if you'll give us their roles, that would be just great.

"Query: What if it was the mayor of some town, or a wealthy landowner trying to expand his lands.
Clarification: what if this fat cat has either no or only few guards. Would it not be easier to go after it instead of the twenty or so mercs?

 - I sort of included that in "a bunch of poor villagers" definition - just how wealthy they are if they can't afford to protect their savings?

Essentially, all our planning so far relies on too many intelligence we do not have. Let's plan further when we get there. Could come up with something fresh and situational there.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2016, 06:55:50 pm
"Reply: That seems sensible. If the goblins try to intimidate us, as the good sergeant has said could be a possibility, this one would like to take the lead. This one can stare like no other. And even the filthy little organic's intimidation was succesful, this one does not have the facial expressions nor vocal range necessary to give that away."
Title: Re: Omega Legion
Post by: Moopli on March 12, 2016, 08:14:12 pm
Is now a good time to join?

Before I put together a character, just want to ask some stuff:

- lizard people, how flexible can I be in creating one? Is a feathered dino-guy good? What about a giant tortoise? Or are they more like people with lizard heads?
- Sympathetic magic, how does it work? Does it operate in the same metaphysical space as alchemy but work through different mechanisms?
Title: Re: Omega Legion
Post by: TheBiggerFish on March 12, 2016, 08:16:27 pm
"This unit does not have pointy bits and resents the implication that it would ever do anything of the sort.  But noted."
Title: Re: Omega Legion
Post by: Ozarck on March 12, 2016, 08:53:27 pm
Here, yo uguys, take your merc assault planning here.

Mercenary assault (http://www.bay12forums.com/smf/index.php?topic=156908.0)

Here:s the wedding one too:

Wedding Fun (http://www.bay12forums.com/smf/index.php?topic=156909.0)

Is now a good time to join?

Before I put together a character, just want to ask some stuff:

- lizard people, how flexible can I be in creating one? Is a feathered dino-guy good? What about a giant tortoise?
- Sympathetic magic, how does it work? Does it operate in the same metaphysical space as alchemy but work through different mechanisms?
Yes, join now before the combat mission starts, so I can cram you in unprepared, and watch you flounder about. Hey! I just had an idea for a character ...
Feathered Dinosaurs? I'd be insulted if someone Didn't. giant Tortoises? Reminds me of my first RTD.
Sympathetic magic involves taking a symbol of something or a part of something and using it to affect the whole thing. think voodoo or mimic magic. the same metaphysical space ... good question. Experts are divided. They do interact, and can interfere with each other or heighten each other's effects, so in a sense, yes. but that could be because they act on the same materials - the Material plane.
Title: Re: Omega Legion
Post by: Moopli on March 12, 2016, 10:44:27 pm
Is now a good time to join?

Before I put together a character, just want to ask some stuff:

- lizard people, how flexible can I be in creating one? Is a feathered dino-guy good? What about a giant tortoise?
- Sympathetic magic, how does it work? Does it operate in the same metaphysical space as alchemy but work through different mechanisms?
Yes, join now before the combat mission starts, so I can cram you in unprepared, and watch you flounder about. Hey! I just had an idea for a character ...
Feathered Dinosaurs? I'd be insulted if someone Didn't. giant Tortoises? Reminds me of my first RTD.
Sympathetic magic involves taking a symbol of something or a part of something and using it to affect the whole thing. think voodoo or mimic magic. the same metaphysical space ... good question. Experts are divided. They do interact, and can interfere with each other or heighten each other's effects, so in a sense, yes. but that could be because they act on the same materials - the Material plane.

I'm afraid I don't quite understand how sympathetic magic works, and if I can't wrap my head around it I doubt I'll be able to use it usefully.

How about a magnificent, feathered, giant tortoise?

Spoiler (click to show/hide)

Spoiler: "Magic thoughts" (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on March 13, 2016, 01:00:18 am
the numbers for your character add up. You seem to have a passive aggressive character there: "I take it easy, but fuck you I'll kill you all ... when I feel like it."
Pet of a conscript huh? he would have been branded then, as his 'master' was.

I could see "passive auras" acting as a sort of zen defense, but not so much as an attack in any way. Now, an attacker might harm themselves in their attempt to damage ...
wild magic looks fairly well in line with what I've suggested so far. it is powerful, unpredictable , and often uncontrolled, rising out of instinct or some other mysterious force. I believe Egan has a wild magic character, so I need to remember to use that.
If you want fire magic, you'll need to specialize in it. We had a fire mage early on, but he sort of lost interest. I hope I didn't nerf his abilities to the point he felt his character to be a waste. I don't think I did, though.
Time might be a worthwhile elemental magic to use. It would need to be a specialization of its own, and "slowing" would be more natural than "speeding."

That's about all I have for now. A very interestign character and set of possible talents.
Title: Re: Omega Legion
Post by: Moopli on March 13, 2016, 10:56:48 am
Awesome, I like those ideas. I've edited my charsheet, tell me whether the basic ideas of each magic sound good, and I'll be good to go.
Title: Re: Omega Legion
Post by: Lenglon on March 13, 2016, 11:59:54 am
Charsheets at thread start are not updated with levelups
Reggie looks at himself casually in the shiny metal.
I think I did a better job this looks  much better but yeah.
((Sorry it took me so long to notice this))
"Hehe, so you want to pretend to be my sister Reggie?"
He looks like my half-sister/cousin on my elf side or my fey side?
I partial-shift towards cat, spine extending into furry tail, ears moving up and changing, eyes shifting as well.
"Well, you can't keep using a male name when you look like that. If you're going to be my little sister then I'm gonna call you Meryl!"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 13, 2016, 12:02:48 pm
Reggie/Meryl smiles
use mimikry to talk in alyla's voice when I say this.
Meryl sounds cool!
Title: Re: Omega Legion
Post by: Lenglon on March 13, 2016, 12:51:20 pm
((Might want to change you speech color when you're mimicing someone else's voice. Yeah, it's confusing to have two people using the same color, but it's exactly as confusing as having two people that sound identical talking actually is. and we both have avatars anyway.))
Title: Re: Omega Legion
Post by: Ozarck on March 13, 2016, 02:16:13 pm
Not sure what the point of the stone arrowheads is. against targets the bronze are ineffective I'd use the iron. um, stone absorbs blood well and generally is a very good carrier of magic, hence it being used for so many ritual items. Um...
Meh, might as well not look a gift horse in the mouth. why not have stone - Oh yeah! magnetic fields! Yeah, do want stone ones now that you mention it. Thanks for the thought!

edit: Hold on a sec, is bronze even magnetic? Or am I thinking of brass...
bronze and brass are both alloys of copper, so I think neither is ferromagnetic. Both are conductive though, and have other weaknesses. Truth be told, I hadn't thought of a specific reason for including them, except "magic".

Awesome, I like those ideas. I've edited my charsheet, tell me whether the basic ideas of each magic sound good, and I'll be good to go.
Edited sheet is added to the OP. You are the 8th for the combat mission, which means:

if three of you speak up now, I'll make a third mission for the escort one. I'm waiting to hear from GreenNope, too, in case he wants his iron golem to be included. I'll put him in the wedding mission.

Charsheets at thread start are not updated with levelups
Reggie looks at himself casually in the shiny metal.
I think I did a better job this looks  much better but yeah.
((Sorry it took me so long to notice this))
"Hehe, so you want to pretend to be my sister Reggie?"
He looks like my half-sister/cousin on my elf side or my fey side?
I partial-shift towards cat, spine extending into furry tail, ears moving up and changing, eyes shifting as well.
"Well, you can't keep using a male name when you look like that. If you're going to be my little sister then I'm gonna call you Meryl!"
Elf.

GAh. You want me to edit all those charsheets again? -sigh- alright. Gonna start pushing for a wiki, for sure. Edit: finished. that was more painless than I expected. Please review your characters for errors.

Reggie/Meryl smiles
use mimikry to talk in alyla's voice when I say this.
Meryl sounds cool!
Okay ,you do this.


Mission stat is tomorrow, so make any final adjustments and plans. You merc team, I didn't mean to halt your planning, I just wanted to be able to find people's action posts.
Title: Re: Omega Legion
Post by: Pancaek on March 13, 2016, 03:10:08 pm
((I think the merc team planning was mostly over anyway. I think we basically concluded that we really needed to see what the situation was on site before we could make any concrete plans.))
Title: Re: Omega Legion
Post by: Comrade P. on March 13, 2016, 03:23:13 pm
((I think the merc team planning was mostly over anyway. I think we basically concluded that we really needed to see what the situation was on site before we could make any concrete plans.))

((This seems to be the case, yeah.))
Title: Re: Omega Legion
Post by: Moopli on March 13, 2016, 03:26:42 pm
I'm happy to do the escort mission, if we can get a face and an enforcer to go along with me. Figure it would probably be good to have a bit of a varied team.

What would we be escorting anyway? Does it involve moving fast, or is it like a wagon with some heavy macguffin? (if this is stuff you don't want to share until you have signups locked in that's cool. If this is the case then consider me signed up already).
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 13, 2016, 03:30:58 pm
I'm still up for escort mission.
Title: Re: Omega Legion
Post by: Comrade P. on March 14, 2016, 04:38:43 am
I'm still up for escort mission.

((Aren't you with the Smashy Killy squad? You were on our list last time I checked.))
Title: Re: Omega Legion
Post by: Lenglon on March 14, 2016, 07:46:35 am
My charsheet is correct.
I also shift back to my base form before mission start. First impressions and all that.

edit to avoid double-post:
"Meryl, don't claim to actually be related to me by the way. Just let people draw their own conclusions. Lying is rude and in poor form."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 14, 2016, 02:02:12 pm
I'm still up for escort mission.

((Aren't you with the Smashy Killy squad? You were on our list last time I checked.))

((Yes. However, I'd be willing to switch to the escort mission if anyone else wanted to do it.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 14, 2016, 02:11:03 pm
My charsheet is correct.
I also shift back to my base form before mission start. First impressions and all that.

edit to avoid double-post:
"Meryl, don't claim to actually be related to me by the way. Just let people draw their own conclusions. Lying is rude and in poor form."
in your voice Meryl/reggie speaks calmly yet cheerfully.
Understood Aylia also these things on the chest are really soft.
he's poking the boobs on his chest
Title: Re: Omega Legion
Post by: Harry Baldman on March 14, 2016, 02:14:23 pm
in your voice Meryl/reggie speaks calmly yet cheerfully.
Understood Aylia also these things on the chest are really soft.
he's poking the boobs on his chest

"Careful, I hear those are venom glands."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 14, 2016, 02:57:07 pm
Reggie/Merly looks at you.
I don't believe you if so Aylia would have used them.
Title: Re: Omega Legion
Post by: Lenglon on March 14, 2016, 03:07:48 pm
"Those are breasts, and you really should avoid messing with those in public. It's considered very rude."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 14, 2016, 03:22:43 pm
Reggie/merly in a innocent voice
But there soft do you sleep on them?
Title: Re: Omega Legion
Post by: Lenglon on March 14, 2016, 04:10:35 pm
"Not... usually... they're sensitive, that's part of why it's rude and you shouldn't be messing with them."
((make sure you are being consistent with Reggie/Meryl's shifting, and what details he will get right/wrong/already know as a result of him shifting.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 14, 2016, 04:14:01 pm
((I will))
I....still have a lot to learn about bodys don't I?
Title: Re: Omega Legion
Post by: Ozarck on March 14, 2016, 04:15:35 pm
I'm writing up mission intros now, wedding first.
Title: Re: Omega Legion
Post by: Zormod on March 14, 2016, 04:18:08 pm
Yay!
Title: Re: Omega Legion
Post by: Lenglon on March 14, 2016, 04:20:37 pm
"Yes, yes you do Meryl. But what's more important is that you learn social and societal rules. People will let minor body imperfections pass without a second glance, but someone who acts strangely will draw a lot of attention and close inspections. Focus on behavior first, bodies second. Cardinal rule of shapechanging."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 14, 2016, 04:32:00 pm
In a informative and pretty happy tone
Well I'm getting better at that the people at the cafeteria liked me.
Title: Re: Omega Legion
Post by: Ozarck on March 15, 2016, 07:44:46 am
Hey, Moopli. Get over to the combat mission. the one with the goblins. I only got two takers for the escort mission, so you are out of luck on that one. When you get there, pick a team to have followed and announce that, so I know where you are, mkay?
Title: Re: Omega Legion
Post by: AkumaKasai on March 16, 2016, 02:48:22 pm
((Tell me if my character's too OP, due to his race.))
Spoiler: Mongo the Bard: (click to show/hide)
Title: Re: Omega Legion
Post by: TheBiggerFish on March 16, 2016, 02:49:50 pm
((Is this a Sir Bearington moment?  This is a Sir Bearington moment.))
Title: Re: Omega Legion
Post by: Comrade P. on March 16, 2016, 02:54:26 pm
((You miss specialisations there, Akuma. Three specific things you're competent at.))
Title: Re: Omega Legion
Post by: AkumaKasai on March 16, 2016, 03:27:13 pm
((You miss specialisations there, Akuma. Three specific things you're competent at.))
Thanks, fixed.
Title: Re: Omega Legion
Post by: Ozarck on March 16, 2016, 04:51:57 pm
((Tell me if my character's too OP, due to his race.))
Spoiler: Mongo the Bard: (click to show/hide)
I see nothing wrong with this. I'll add you to he OP later, and to my spreadsheet. Right now, you are pretty much alone in Omega base, though. And two missions just started, so it might be a while, unless about three more people join and are active, in whihc case I'll post a new mission for you all.
Title: Re: Omega Legion
Post by: AkumaKasai on March 16, 2016, 04:58:08 pm
Okay, thanks. I was a bit worried that being a bear might make Mongo overpowered, due to the raw strength and durability of a bear compared to a human.

Edit: Could you give me/ direct me to a description of Omega Base?
Title: Re: Omega Legion
Post by: Ozarck on March 16, 2016, 05:12:46 pm
I think this contains the best quick description of the base: http://www.bay12forums.com/smf/index.php?topic=154806.msg6845639#msg6845639 (http://www.bay12forums.com/smf/index.php?topic=154806.msg6845639#msg6845639)

It's in the desert, a couple weeks' travel from the nearest civilization.
As for being overpowered: nah, you re well within my original concept of player races, actually, and will not be the first circus bear I have GM'ed.
Plus, I could envision several of the others going toe to toe with your bear, so it's all good.

Title: Re: Omega Legion
Post by: AkumaKasai on March 16, 2016, 05:25:06 pm
Thanks. Also, do players start out with any items/currency?
Title: Re: Omega Legion
Post by: Ozarck on March 16, 2016, 06:09:16 pm
Thanks. Also, do players start out with any items/currency?
Not usually, but you can have your lute.
Title: Re: Omega Legion
Post by: AkumaKasai on March 16, 2016, 06:19:28 pm
Ah, okay. Thanks.
Set my cap on the ground at my feet, and play some instrumental music on my lute, in an attempt to make money off the NPCs.
Title: Re: Omega Legion
Post by: AkumaKasai on March 25, 2016, 09:35:42 pm
bump
Title: Re: Omega Legion
Post by: Ozarck on March 25, 2016, 11:35:35 pm
Ah, okay. Thanks.
Set my cap on the ground at my feet, and play some instrumental music on my lute, in an attempt to make money off the NPCs.
Gonna have to go on mission to make money off npcs this way. omegas tend to be a bit tight-fisted.

bump
sorry, I forgot to do the action there.
Title: Re: Omega Legion
Post by: Ozarck on April 09, 2016, 09:04:28 am
Are any of you folk who are not on mission around here?
Title: Re: Omega Legion
Post by: AkumaKasai on April 11, 2016, 09:54:41 am
I haven't been paying much attention to the thread, but I'm still here.
Title: Re: Omega Legion
Post by: Ozarck on April 11, 2016, 05:40:33 pm
I can chuck you into the battle mission if you want.
Title: Re: Omega Legion
Post by: AkumaKasai on April 13, 2016, 12:48:28 pm
Nah, I'll just wait until the next set of missions.
Title: Re: Omega Legion
Post by: Ozarck on May 05, 2016, 07:12:49 pm
We have any players in here waiting to join or start a mission?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 12, 2016, 08:16:37 pm
Official character sheet!
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: syvarris on May 12, 2016, 11:59:15 pm
Hmm.  It occurs to me that I never posted the knife's sheet.  Might as do it now, I suppose.

Spoiler: Knife Character (click to show/hide)

It's funny, the knife is the only character in this game with magical healing capabilities.  Clunkers is the only other character with medicine skill.  When ATH mentioned his char's cleric backround, I thought maybe that would change, but NOPE.  For Waif Wyrm Gold, divine magic is just another tool to kill things with.

...Kinda funny that our only real healer is an evil knife which wants to corrupt and destroy everyone around it.  Too bad it'll probably disappear after this mission.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 12:06:14 am
 ((I'm planning to eventually morph that skill so it can heal if a event happens and if that event happens I'll try and improve that skill by her being able to heal with said Holy magic and interestingly I have a literal soul destroying attack.))
Title: Re: Omega Legion
Post by: spazyak on May 13, 2016, 05:47:00 am
((so knife is the cleric and ath is a paladin))
Title: Re: Omega Legion
Post by: Ozarck on May 13, 2016, 06:13:09 am
((so knife iw the cleric and ath is a paladin))
not really a paladin, with the mix of evil and good in her.

Hmm.  It occurs to me that I never posted the knife's sheet.  Might as do it now, I suppose.

Spoiler: Knife Character (click to show/hide)

It's funny, the knife is the only character in this game with magical healing capabilities.  Clunkers is the only other character with medicine skill.  When ATH mentioned his char's cleric backround, I thought maybe that would change, but NOPE.  For Waif Wyrm Gold, divine magic is just another tool to kill things with.

...Kinda funny that our only real healer is an evil knife which wants to corrupt and destroy everyone around it.  Too bad it'll probably disappear after this mission.
You keep threatening me with the specter of GWG floating in the background. Are you tryig to tell me something, my dear friend? Should I be looking under my bed for ... I don't know, spiders carrying legal injunctions, or something? :P
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 08:24:39 am
Question if someone used a detect allignment spell on her or something what would she show up as?
Title: Re: Omega Legion
Post by: Ozarck on May 13, 2016, 12:03:15 pm
Question if someone used a detect allignment spell on her or something what would she show up as?
loopy, probably :P

But ... this system isn't based on something as simplisitic as 'alignment'. "judge character" would be a more likely kind of thing - to which one would get impressions of, perhaps, aggression, confusion, hope, arrogance, sexuality, and all that stuff - whatever drives her. they could get a sense of whether she was reliable, or hot tempered, or chill, or thoughtful, or whatever.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 12:06:21 pm
So  theyd get something like this
highly arrogant, compassionate,incrediblely hormonal,slightly naive,thoughtful,will of iron,stalwart and determined? So something like that
Title: Re: Omega Legion
Post by: syvarris on May 13, 2016, 04:46:33 pm
You keep threatening me with the specter of GWG floating in the background. Are you tryig to tell me something, my dear friend? Should I be looking under my bed for ... I don't know, spiders carrying legal injunctions, or something? :P

You should always be worried about spider lawyers with lethal injunctions.  Their laws are so complex it's nearly impossible to predict what will get the death penalty--sometimes it's merely putting on your shoes, sometimes it's not doing so.

More seriously, no, I'm not threatening you.  I just miss Great Wyrm Gold.  He was fun.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 06:05:27 pm
I never met the guy.  I have this feeling I should have.
Title: Re: Omega Legion
Post by: Twinwolf on May 13, 2016, 06:06:36 pm
He got banned before either you or me joined. I think he has the current highest post count.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 06:07:12 pm
No, that's Elf.

And I think kj1225 outposted him as well.
Title: Re: Omega Legion
Post by: Egan_BW on May 13, 2016, 06:15:51 pm
But GWG's still in second, after nearly two years of absence.

kj1225 still has 1200 posts until he beats GWG.

Com (http://www.bay12forums.com/smf/index.php?action=mlist;sort=posts;start=0;desc)pare (http://www.bay12forums.com/smf/index.php?action=profile;u=30805).
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 06:42:00 pm
I've only been here for a year and I'm in page 4!
Title: Re: Omega Legion
Post by: Lenglon on May 13, 2016, 06:43:58 pm
I've only been here for a year and I'm in page 4!
((That's not a good thing.))
Title: Re: Omega Legion
Post by: Twinwolf on May 13, 2016, 06:44:14 pm
Oh hey, when did I get to page 2?
Title: Re: Omega Legion
Post by: Egan_BW on May 13, 2016, 06:53:02 pm
Still only page 14. i still have much to learn in the way of the shitpost.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 06:59:48 pm
I've only been here for a year and I'm in page 4!
((That's not a good thing.))
It is for someone who disgraphia.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 08:17:41 pm
I've only been here for a year and I'm in page 4!
According to our resident stats wizard, I am on track to break the top ten before I have been here for a year.

In other news, why aren't the banned on the member list?

And why are we having this discussion here?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 08:22:05 pm
Eh im slow because I try to keep my quality high.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 08:23:39 pm
...

Uh...

You're not slow, I'm just crazily prolific.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 08:25:37 pm
Maybe it's because I don't touch the df board much since I can't do much there.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 08:26:37 pm
...Nnnno.

Look at my post breakdown, it's not very much on the DF boards.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 08:29:40 pm
It's all in those nutshell threads and similar right?
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 08:31:51 pm
It's all over.  But mostly FG&RP.

We should not be cluttering this thread with postcount discussion.
Title: Re: Omega Legion
Post by: syvarris on May 13, 2016, 09:06:25 pm
I... honestly can't say GWG was a person most would enjoy interacting with, at least towards the end of his stay here.  He was banned for a reason--he'd get into truly massive arguments over the littlest of things.  Basically, if anyone ever disagreed with him about anything, he'd argue about it until they gave up.  Most people learned to just ignore his little rebuttals, but others, well...

What made it fun was that he was completely incapable of giving up, regardless of how much his partner was trolling him.  My fondest memory of GWG was when we had a disagreement over whether or not an elevator door in ER should be opened, because Lars had gotten a "bad feeling".  Me and GWG argued about this for a week after the door in question had been opened, and the thing behind it dealt with.  Some of the behemoth posts in that argument took literal hours to write.

I remember him asking me outright if I was trolling him in the middle of all that, and I said yes.  He basically went "Oh." and just kept on chugging.  It was amazing.

...Yes, I am a terrible person in some ways.  GWG was an acceptable target though, which is the primary reason I miss him.

EDIT: Also, damn, people, I've been on this forum since 2010 and I'm the very last entry on the 19th page.  Don't you guys have better things to do?   :o
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 13, 2016, 09:07:50 pm
He sounds like me when I'm fired up.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 09:11:11 pm
@syv:Sounds...Too close for comfort :v
Title: Re: Omega Legion
Post by: Twinwolf on May 13, 2016, 09:18:46 pm
@syv:Sounds...Too close for comfort :v
At least you'll eventually accept logic. Your bad habit instead is arguing with the GMs and trying to use real world logic to justify stuff in a game.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 13, 2016, 09:19:57 pm
To be fair, they bring in real world logic too.  At least sometimes.
Title: Re: Omega Legion
Post by: Twinwolf on May 13, 2016, 09:21:39 pm
Yes. But you tend to use it to justify unreasonable things.
Title: Re: Omega Legion
Post by: Ozarck on May 14, 2016, 07:34:08 am

Don't worry about cluttering this thread. it isn't being used much at the moment anyway :P ... besides ... I want to say something too :/

He sounds like me when I'm fired up.
Hell no. The reason I jokingly considered syv's comment about him to be a threat is because, as he said: a) he argued literally everything, sometimes well, and sometimes shit poorly, and b) he never ever stopped until he had the last word. Ever. he made far more things unfun than he made fun, IMO, and he could not distinguish between them. He was warned several times, according to The Toady himself, and is the primary reason I waited as long as I did to join ER.

You, on the other hand, I have witnessed actually back down from several things, including aspects of your own character, when sufficiently challenged on them. You may burn hot, but you actually settle down and move on.

I sometimes agreed with GWG, and respect people's appreciation of him, in threads they wanted him in, but I would not welcome him into this game, frankly. Not because he isn't a deceent enough guy or anything, but because I would have very little patience for his posting and would probably have to ask Toady to remove him at some point, so that the game could move forward in a way enjoyable to most others.


That said, I am open to feedback on how the game is going for everyone, and ways to improve the overall experience. I'll do my best, and can shake things up for fun and profit.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 14, 2016, 10:40:07 am
Eh yeah that sounds accurate I'm a very chill person so I don't get fired up much and I don't really get angry I think the last time I felt anger was like...the start of the year?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 14, 2016, 10:45:40 am
Official character sheet!
Spoiler (click to show/hide)
The updated sheet
Title: Re: Omega Legion
Post by: syvarris on May 14, 2016, 01:47:33 pm
Yeah, nobody I know on B12 is anywhere near as bad as GWG got.    Maybe a couple of people in the US election thread start getting up there, but certainly nobody who I've seen in Einsteinian Roulette.

Ozark, I think you've been doing a great job.  The plant collecting challenge wasn't a great idea, but it also wasn't terrible.  As for the merc mission... I think it's been handled well, but I guess there's flaws with it, considering the fairly decent dropout rate.  Other merc thread people would probably have a better idea of why that is than I.

Oh, and I'm pretty sure this has been stated a multitude of times before, but I love how open you are to the variety of characters.  I mean, you even let me play an evil enchanted knife which mind controls people.  It hasn't gone well, but you tried it.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 14, 2016, 01:51:10 pm
Yeah your a great GM and I like this game so far....I was expecting my first character that I lost would be Abigail honestly not in this game.
Title: Re: Omega Legion
Post by: spazyak on May 14, 2016, 02:05:48 pm
Yeah, nobody I know on B12 is anywhere near as bad as GWG got.    Maybe a couple of people in the US election thread start getting up there, but certainly nobody who I've seen in Einsteinian Roulette.

Ozark, I think you've been doing a great job.  The plant collecting challenge wasn't a great idea, but it also wasn't terrible.  As for the merc mission... I think it's been handled well, but I guess there's flaws with it, considering the fairly decent dropout rate.  Other merc thread people would probably have a better idea of why that is than I.

Oh, and I'm pretty sure this has been stated a multitude of times before, but I love how open you are to the variety of characters.  I mean, you even let me play an evil enchanted knife which mind controls people.  It hasn't gone well, but you tried it.
What happened with gwg?
Title: Re: Omega Legion
Post by: Pancaek on May 14, 2016, 02:08:36 pm
What happened with gwg?
IIRC, he got into/started an argument (again), got angry (again), and Toady banned him because he had gotten a number of warnings about that exact same kind of thing before.

It's been a while though, so the exact details escape me.

-edit-
On the topic of Omega Legion, I think Ozarck is doing a swell job gm'ing this.
Title: Re: Omega Legion
Post by: Lenglon on May 14, 2016, 02:24:50 pm
Omega is currently up there with Special People at the very top of my list of RTDs that I'm enjoying. I figure that in of itself says everything that needs saying about how Oz is doing as a GM.
Title: Re: Omega Legion
Post by: syvarris on May 14, 2016, 02:25:06 pm
GWG sorta got worse the longer he spent on the forum, which is why I've been referring mostly to his last days here.  In the months before his ban, he had been getting into really, really bad arguments, at times delving into severe ad hominem.  He kept getting reported across the entire forum, in vastly different threads with vastly different people.  It was to the point some people had declared him a personal enemy (most notable being kj, who still hasn't managed to post more than him).

IIRC, the Toad gave him quite a few warnings and mutes before finally banning him.  He ignored all of them.  I think the final straw was a massive pages-long argument about the definition of "civil war", or something else trivial like that.
Title: Re: Omega Legion
Post by: Lenglon on May 14, 2016, 02:30:26 pm
I was okay with GWG, partly because I knew how to end arguments with him. I'm pretty argumentative myself sometimes.
Title: Re: Omega Legion
Post by: Ozarck on May 14, 2016, 08:15:18 pm
thank you all! I am very glad you are enjoying this.

Syvarris, don't worry too much about the knife. I'm not really sure how to make it a viable character rater than simply a buffing mechanic, but we'll keep trying.

ATH, Reggie was a great character, who just happened to find lots of ways to get into trouble. Knda like Simie that way, I guess :P

 As for the problems with the Merc mission and why people have dropped - I am baffled myself, as I expected that one to be more engaging. I think part of it is the way everyone sort of went different directions at the start, but I thought we got past that. Oh, and I suppose school could account for part of the drop off. Or maybe I just made the mission seem overwhelming or something. But, it shouldn't be. it should be challenging enough, but doable.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 14, 2016, 08:17:38 pm
Yeah I think reggie would have had a much better time if his charisma was higher maybe?
Title: Re: Omega Legion
Post by: Twinwolf on May 14, 2016, 08:19:14 pm
I think part of Reggie's main issue was that there were several things about him that you hadn't told the GM.
Title: Re: Omega Legion
Post by: Lenglon on May 14, 2016, 11:45:48 pm
I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 14, 2016, 11:59:05 pm
I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.
He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
Title: Re: Omega Legion
Post by: Twinwolf on May 16, 2016, 08:20:25 pm
I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.
He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
Yeah. Even Ebony, who knew little of Satyrs, could figure out that giving in to the song was a terrible idea.

But still, something else for you to learn from this: There is never anything the GM doesn't know about your character. That's how games work so you can't pull new abilities out of nowhere like you tried to do with the "Probably can't be mindwiped completely" thing. If there is anything Ozark doesn't know about your new character, I suggest remedying that as soon as possible.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 16, 2016, 08:25:10 pm
Nothing important like no stuff that would affect her besides like backstory. L and even then it's only how she acts that is affected by that backstory.
Title: Re: Omega Legion
Post by: Twinwolf on May 16, 2016, 08:28:07 pm
Do they know about that backstory? If the answer is no, remedy that. If you need an explanation of why, then for potential plot hooks and setting development. The only thing that you can really get away with the GM not knowing is the character's personality.

This is mostly to prevent situations where you have to tell the GM "It was something I didn't tell you".
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 16, 2016, 08:34:45 pm
Well he knows all the information basically just like the name of my characters mother's religion is something I'm letting him decide because basically she worships one of the most prominent religions.
Title: Re: Omega Legion
Post by: Ozarck on May 16, 2016, 09:00:55 pm
It is a good idea to let me know things that might be important. remember, I don't always read the roleplay. sometimes I do, for fun, but I tend to miss a lot in there.

but, it's okay to argue with me a little about your character. Sometimes, something intrinsic to the character creation might possibly affect something that happens, like how Reggie came back due to alchemical shenannigans. Since i knew the origins of Reggie, I could include that information in how that encounter progressed. But if it hadn't been in the original character concept, suddenly deciding that your character "really was an [type of being] all along" won't help much.

The "probably can't be mindwiped" was a more or less acceptable argument to attempt, but I did have to decide against it in this case. Now, if Pancaek tries the same thing with his character ... well, depending on the method of mind wiping him, it might work out with a simple system reboot. A lightning bolt to the face is probably irreparable though. now, the EYE, on the other hand ... well, memopry transference is a skill he bought at chargen, so we got that one covered.

these are just a few examples of ways to try to take advantage of my sweet nature and kindly, generous disposition, in, oh, about four turns, when things start going just awful.
Title: Re: Omega Legion
Post by: Egan_BW on May 16, 2016, 09:13:22 pm
I'm sorry that I've been absent from this game for so long, I just kinda feel that Jack was too alien of a character for me to comfortably roleplay. I think I will make a whole new character and let syv keep controlling Jack until the end of the mission, is that alright?
Title: Re: Omega Legion
Post by: syvarris on May 17, 2016, 03:23:49 pm
I'm fine with controlling Jack if losing another character would make the mission even harder, but I think it'd be best if Jack just gets bored and wanders off, otherwise.
Title: Re: Omega Legion
Post by: Ozarck on May 17, 2016, 03:53:55 pm
It's fine. syv can control him for now, and we'll figure out how to work out the issue about the three characters he is running (in this mission) at the end of the mission. Go ahead and make a new character if you want, Egan. I am surprised that it was too alien though. I figured it wold be a good opportunity to be a devil on the shoulder, as it were.

Oh, and syv, if you want him out of the way, he won't exactly wander off, but i can make him a non-issue pretty easily. Might include an increased challenge for the knife though.
Title: Re: Omega Legion
Post by: Loki987 on May 18, 2016, 12:03:37 pm
Hey, can I join?

Spoiler (click to show/hide)


Title: Re: Omega Legion
Post by: Ozarck on May 18, 2016, 03:24:31 pm
Knock one point off a skill and you're in.

I was getting a little nervous, seeing that sheet. I thought you got it right the first time, in which case we would have had to burn you for your witchcraft.
Title: Re: Omega Legion
Post by: Loki987 on May 18, 2016, 04:17:37 pm
I changed it, also I gave some more info about the ball and chain thingy. So I guess now I wait.
Title: Re: Omega Legion
Post by: Ozarck on May 18, 2016, 05:00:45 pm
see, now we are talking chargen confusion.
 I am seriously going to have to modify the process.
I meant for you to knock down one of the positives by one point. Each point of positive costs more than the last. the first costs one, the second also costs 1 (nuless it raises the first to a +2, then it costs 2) the third costs 2, the fourth costs 3.
So, four positives cost a total of seven negatives., while three positives only cost 4 negatives.

you had 4 negatives and 4 positives. make it 3 positive and 4 negative. (right now you have +4 and -5)

clear as mud? yes it is.
Title: Re: Omega Legion
Post by: Loki987 on May 19, 2016, 12:21:07 am
Okay, now it's good? Right? right?
Title: Re: Omega Legion
Post by: Ozarck on May 19, 2016, 02:41:45 am
Yes indeed. and relatively painlessly at that. Welcome to the Legion, you poor bastard. feel free to explore the Base. Some others have done so, to mixed results. There's an arena, a potions shop, a medic, an alchemist, a kitchen and dining room, and a lot of sarcasm. there's a bear playing the banjo somewhere, hoping for some coin. If you prod it enough, the two of you might get into shenanigans. Those are fun.
Title: Re: Omega Legion
Post by: spazyak on May 19, 2016, 06:24:59 am
(Oremind me to go mess with the bear after these current missions))
Title: Re: Omega Legion
Post by: Egan_BW on May 19, 2016, 07:18:32 am
Does the unarmed combat skill cover natural weapons like beaks and talons?
Title: Re: Omega Legion
Post by: Egan_BW on May 19, 2016, 07:43:15 am
Name of Character: Corvo
Race: Crow

Stats:
Strength: 0
Constitution: 0
Speed: +1
Dexterity: -1
Intelligence: +1
Memory: -1
Will: 0
Charisma: 0

Skills:
Unarmed combat: +1
Blunt weapons: -2
Sharp weapons: 0
Ranged weapons: -2
Magic: +2
Medicine: -1
General knowledge: -2
Skill Mastery/specialization: +1

Specializations:
Talon fighting;
Innate magic: Blink (short-range teleport);
Farseeing;
Deaeamonmon Summoning: Infernal

Description: A crow. Imbued with magical power, but not magical intelligence; nevertheless very intelligent. For a crow.
Slightly more ominous than a normal crow. Right wing marked with the Omega, left wing marked with the Outsider's mark (http://vignette1.wikia.nocookie.net/dishonoredvideogame/images/9/99/Outsidermark.png/revision/latest?cb=20121021202005)
How did you become part of the Omega Legion?: Some idiot Omega thought it would be a good idea to imbue a crow with dark energies. The result is, surprisingly, a crow imbued with dark energies.
Background: Spent the last three years of it's life flying around, stealing food from the cafeteria, and looking ominously at people who try to wander off. Then some stuff happened that turned it from a random generic crow into a Player Character.

Caaw/caaw/caaw.
Title: Re: Omega Legion
Post by: Ozarck on May 19, 2016, 12:29:34 pm
yes, and approved. For comedic effect mostly. :P
Title: Re: Omega Legion
Post by: Egan_BW on May 19, 2016, 01:00:01 pm
Go find some amusing Omegas to sass and thieve.
Title: Re: Omega Legion
Post by: Loki987 on May 19, 2016, 01:22:46 pm
Samuel starts walking around, dragging the ball and chain behind him while soaking the floor.
I look around for interesting characters, perhaps the bear.
Title: Re: Omega Legion
Post by: TheBiggerFish on May 19, 2016, 02:53:44 pm
@Loki987:Quotes are not actions, quotes indicate speech.
Title: Re: Omega Legion
Post by: Loki987 on May 19, 2016, 03:04:37 pm
((It was an action and not a quote for some reason I added quotation marks.))
Title: Re: Omega Legion
Post by: TheBiggerFish on May 19, 2016, 03:18:00 pm
((Yeah, I figured.))
Title: Re: Omega Legion
Post by: Ozarck on May 19, 2016, 05:09:51 pm
Go find some amusing Omegas to sass and thieve.

Samuel starts walking around, dragging the ball and chain behind him while soaking the floor.
I look around for interesting characters, perhaps the bear.

Holla at Akuma if you want to bug the bear. for now, you two find each other, the bird in rapid flight from his most recent failed theft, and the cursed one just dripping everywhere.
Title: Re: Omega Legion
Post by: Egan_BW on May 19, 2016, 05:16:48 pm
Corvo lands on a handy ominous fencepost and look quizzically at the drowned one.

Straining both it's bird brain and it's bird vocal chords, it emits a single relevant word in an appropriate intonation.
"Dead?"
Title: Re: Omega Legion
Post by: syvarris on May 19, 2016, 05:25:28 pm
((I find it kinda odd how Egan abandoned Jack 'cause a demon's too alien for him, so his new character is... a demonic crow?  How is that any better?))
Title: Re: Omega Legion
Post by: Loki987 on May 19, 2016, 05:35:39 pm
Samuel slowly turns his head, looking at the bird.
"Something like that... Yeah.
Magic bird?"
Title: Re: Omega Legion
Post by: Egan_BW on May 19, 2016, 05:47:01 pm
((I find it kinda odd how Egan abandoned Jack 'cause a demon's too alien for him, so his new character is... a demonic crow?  How is that any better?))
((Not so much a demonic crow as a perfectly normal crow that stumbled onto demonic magic that it is woefully unequipped to even comprehend. Which is better than a demon because it's motivated by owning shiny things and eating tasty things and such flesh creature stuff, rather than a being motivated by creating maximum suffering while having little power to do so directly and also desiring to appear to be a normal human being in order to maintain it's won safety in some kind of crazy ill-thought-out balancing act of a character motivation.))

"Bird. Bird. Caw!"
Title: Re: Omega Legion
Post by: Ozarck on May 19, 2016, 05:56:16 pm
((I find it kinda odd how Egan abandoned Jack 'cause a demon's too alien for him, so his new character is... a demonic crow?  How is that any better?))
((Not so much a demonic crow as a perfectly normal crow that stumbled onto demonic magic that it is woefully unequipped to even comprehend. Which is better than a demon because it's motivated by owning shiny things and eating tasty things and such flesh creature stuff, rather than a being motivated by creating maximum suffering while having little power to do so directly and also desiring to appear to be a normal human being in order to maintain it's won safety in some kind of crazy ill-thought-out balancing act of a character motivation.))

"Bird. Bird. Caw!"
It was a good character concept, but perhaps not your style. I think ti had lots of potential. Ah well ,this is equally amusing.

This and Infinite Heavens both remind me of my firts gm'd rtd. I kinda wish I hadn't gotten so exhausted and had to end that one. Lots of interesting, crazy characters, not bound by the constraints of "must be human" or "must be reasonable."
Title: Re: Omega Legion
Post by: Loki987 on May 20, 2016, 04:38:36 am
"Come on ya bird. Come and sit on me shoulder.
It adds something to the whole omnious feel I got going.
Together we'll find some way to get some clam, the under-the-table superlegal way."


(clam is slang for money). While saying this, he tries gesturing what he means. He knows crows are interested in shiny things.
But realizes the crow has a hard time comprehending what's going on, therefore the gestures.
Title: Re: Omega Legion
Post by: Egan_BW on May 20, 2016, 04:39:56 pm
"Caw caaw!"
The bird comes to alight on the drowned one's shoulder, but not because of any of the incomprehensible nonsense the latter said.

Corvo pecks experimentally at the bag over Samuel's head.
Title: Re: Omega Legion
Post by: Ozarck on May 20, 2016, 06:07:37 pm
by the way. I don't recall Crows eing able to say words, like 'bird'. I'll allow it for playability, but voicelessness has it's advantages too.
Title: Re: Omega Legion
Post by: Egan_BW on May 20, 2016, 06:18:26 pm
I figured that they could talk about as well as a parrot, but we can just handwave it as MAGIC anyway. A wizard did it.
Title: Re: Omega Legion
Post by: Loki987 on May 21, 2016, 02:59:24 am
"Sigh... Well, what did I expect.
Atleast, I now know, he won't be any good.
Come on bird, leave me noggin alone."

Samuel tries to wave the crow away from his head.
((about the talking crow thing, some crows apparently can mimic human speech when they're in captivity for a long time:https://www.youtube.com/watch?v=YZ0yrG-Yz88 (https://www.youtube.com/watch?v=YZ0yrG-Yz88)))
Title: Re: Omega Legion
Post by: Egan_BW on May 21, 2016, 10:51:13 am
Blink to his other shoulder and try to figure out if the dead man is edible.
Title: Re: Omega Legion
Post by: Loki987 on May 21, 2016, 12:19:55 pm
Try to bat the bird away.
"Bloody bird, shoo."
Title: Re: Omega Legion
Post by: Ozarck on May 21, 2016, 12:53:59 pm
Blink to his other shoulder and try to figure out if the dead man is edible.
Try to bat the bird away.
"Bloody bird, shoo."
Corvo blinks to the exact same location it is already in, and Samuel brushes it off hisshoulder impatiently ,sending it flapping into the air, to land on his other shoulder, tilting it's head quizzically and cawing loudly in his ear.
Title: Re: Omega Legion
Post by: Loki987 on May 22, 2016, 02:39:45 pm
I hilariously tilt my head an caw into his ear.
"CAAAWW!! Damned bloody bird.
Be helpful or leave."
Title: Re: Omega Legion
Post by: Ozarck on May 23, 2016, 06:14:22 pm
that seems to have shut him up, I guess.
...
Is the Cursed one aware that Omega base is in the middle of a vast desert?
Title: Re: Omega Legion
Post by: Loki987 on May 24, 2016, 04:15:15 am
((It depends I guess, did he see where he was taken?
And does it really matter?))
Title: Re: Omega Legion
Post by: Egan_BW on May 24, 2016, 07:38:27 am
No use in the dead if they're still walking.
Go try to find some dead that aren't.
Title: Re: Omega Legion
Post by: Loki987 on May 24, 2016, 03:02:35 pm
I also go and explore the base, I look for other interesting characters.
((By the way my character isn't technically really dead, it was just hard to explain the crow what he really is.))
Title: Re: Omega Legion
Post by: Egan_BW on May 24, 2016, 04:08:40 pm
Crow figures that somebody who's soaked and with a bag over their head counts as dead enough.
Title: Re: Omega Legion
Post by: Ozarck on May 24, 2016, 05:41:44 pm
No use in the dead if they're still walking.
Go try to find some dead that aren't.

there's a nice fish stew in the kitchen. you get shooed away by the cooks. One of them looks more intent on shooing you into the pot than out of it.

I also go and explore the base, I look for other interesting characters.
((By the way my character isn't technically really dead, it was just hard to explain the crow what he really is.))
What interests the cursed one? We've got brutes, gambling, fine women, mad scientists, even madder doctors, officers, grunts scrubs, plants that hit things, birds that yell at things, sand dunes full of "adventure" - horrible, horrible adventure ... an arena, a morgue, and more. and it matters a little that you are in a desert, as your curse is water oriented. I suppose you could seek a way to alleviate the heat. Actually, Omega base isn't exactly a comfortable home for anyone really.
Title: Re: Omega Legion
Post by: Egan_BW on May 24, 2016, 07:36:04 pm
Abuse Blink to stealthily steal a piece of fish. And remember that man's face; pissing off a magic crow might be a bad idea.
Title: Re: Omega Legion
Post by: Loki987 on May 25, 2016, 06:07:47 am
(I guess there's some water around, people need to drink, right?)
I want to go to the cafetaria or an other place where there might be water.
Title: Re: Omega Legion
Post by: Ozarck on May 25, 2016, 05:19:29 pm
Abuse Blink to stealthily steal a piece of fish. And remember that man's face; pissing off a magic crow might be a bad idea.
You steal your fish, flit away, and instantly forget that man's very existence.

(I guess there's some water around, people need to drink, right?)
I want to go to the cafetaria or an other place where there might be water.
many eyes turn toward you when you enter the cafeteria. Most return to their meals without a second glance, but a few sets linger. Seems a Cursed One is a bit of an oddity even here. But not by much. You shamble to the counter, and hte meaty guy behind the counter just waits. "Water." He grunts and brings you a bucket, which you down in one gulp. Must have been drier than you thought.
Title: Re: Omega Legion
Post by: Egan_BW on May 25, 2016, 06:09:37 pm
Wonder if there's anything more to life than flying around a desert and stealing food. Check one of the shops for interesting things to swipe.
Title: Re: Omega Legion
Post by: killerhellhound on May 25, 2016, 07:56:52 pm
Sounds fun can I get on the wait list

Spoiler: Character Sheet (click to show/hide)

edited
Title: Re: Omega Legion
Post by: Loki987 on May 26, 2016, 12:53:14 pm
((I imagine him pouring the water through the bag, splashing everywhere.))
"Ha, thas better."
Ya got any giggle water, old chum? Something to lift the spirit?"

I wink to the barkeep, the barkeep doesn't see this because of the damned bag.
I order an alcoholic beverage.
Title: Re: Omega Legion
Post by: syvarris on May 26, 2016, 10:39:25 pm
((Hey Killerhellhound, your character looks great (MED SKILL!), but the stats and skills are currently invalid.  We use ER's godawful system, which is about as intuitive as typing with your feet.

For any given number of positive levels, there's a certain amount of negative levels you have to have.  Where it's confusing is that there are dimishing returns.  Here's all the possible options:
For 1 positive level, you need 1 negative level.
For 2 positive levels, you need 3 negative levels.
For 3 positive levels, you need 4 negative levels.
For 4 positive levels, you need 7 negative levels.

There's a special exception if you have two positive levels, but they're in different stats.  Then, you only need two negative levels.  At all other times, it doesn't matter how the levels are distributed.  However, due to how the levelup system works, you should never put beginning points in more than two stats, because it effectively means your character starts at a lower level.

Oh, and specialization is a skill.  Unlike the others, it's never rolled, and instead the number decides how many specializations you can have.  -2 grants none, -1 grants two, +0 grants three, +1 grants four, and every level above that grants one more.  To keep all your current specializations, you'd need +1 specialization skill.))
Title: Re: Omega Legion
Post by: killerhellhound on May 27, 2016, 02:15:47 am
Snip
Thanks it was a bit confusing so I think I fixed it -4 equals +2 and +1 right?

also I was just trying to fill specifications as I thought that each skill allowed a few specifications

 
Title: Re: Omega Legion
Post by: syvarris on May 27, 2016, 02:22:01 pm
((Yup, it's all good now!  Ozark might want to discuss the finer points of the character with you before he accepts it, but the sheet is mechanically fine.

And yeah, the system is confusing.  More people have trouble with it than not, so I try to help out new players when I notice them.))
Title: Re: Omega Legion
Post by: Ozarck on May 27, 2016, 03:37:32 pm
lizard man is in. I have no complaints.

Hey guys, looking for a quick missioin to pass the time while these other two wrap up?
 anyone interested say "IN!

I'm going to go ahead and pm some other waitlisters too.
Title: Re: Omega Legion
Post by: Loki987 on May 27, 2016, 05:03:50 pm
IN
Title: Re: Omega Legion
Post by: killerhellhound on May 27, 2016, 06:45:22 pm
good timing for me to join then

IN
Title: Re: Omega Legion
Post by: Ozarck on May 27, 2016, 06:47:58 pm
nah, it's more a matter of "I don't really want my players waiting around for months and losing interest, and have a hard time pacing this thing, so I'll just throw some short action in there for funsies."

I'll wait a day or so and see if Egan or Akuma want in, then write up a thing for you guys. Hopefully shorter and more actiony than the other two - though the merc one is pretty violent.
Title: Re: Omega Legion
Post by: spazyak on May 27, 2016, 09:46:16 pm
Posting this for Arileth's inevitable death when ever my luck runs out
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: AkumaKasai on May 27, 2016, 10:28:00 pm
IN
Title: Re: Omega Legion
Post by: Egan_BW on May 28, 2016, 11:12:25 am
((Thanks for waiting for me, was just taking a short 18-hour nap.))

Freaking IN
Title: Re: Omega Legion
Post by: Ozarck on May 28, 2016, 11:08:15 pm
mkay, what have we got? a drowned man, a bongo bear, a lizard man, and a bird that can summon demons. And spaz' character, depending on how this next round or two go with Arileth. I'll have a mission thread up by Monday. I've been a little distracted today, though.
Title: Re: Omega Legion
Post by: killerhellhound on May 29, 2016, 05:54:24 am
mkay, what have we got? a drowned man, a bongo bear, a lizard man, and a bird that can summon demons.
Life in the omega legion may be dangerous but you meet the most interesting people
Title: Re: Omega Legion
Post by: Ozarck on May 29, 2016, 07:07:13 am
You're Your thread is up! Ding!

http://www.bay12forums.com/smf/index.php?topic=158453.0 (http://www.bay12forums.com/smf/index.php?topic=158453.0)
Title: Re: Omega Legion
Post by: Egan_BW on May 29, 2016, 01:58:43 pm
I am thread is up! Yay!
Title: Re: Omega Legion
Post by: Ozarck on May 29, 2016, 07:30:21 pm
Have pity on a poor, tired GM. I was not at my linguistic finest.
Title: Re: Omega Legion
Post by: spazyak on May 29, 2016, 08:21:00 pm
((welp, arileth is going to survive off of pure luck...too bad thereis no fate skill))
Title: Re: Omega Legion
Post by: Loki987 on May 30, 2016, 12:52:46 pm
((Hey GM, about the cursed one's magic should I discuss his magic spells with you or can I just say what I want to do on the moment I want to do it and you'll say it's fine or not?))
Title: Re: Omega Legion
Post by: Ozarck on May 30, 2016, 07:50:00 pm
We can discuss them if you like. I try to take into account how specific players are with what their characters can do. it makes those particular spells more effective.

But we can do it the other way too. it's easier generally, I think.
Title: Re: Omega Legion
Post by: Egan_BW on May 30, 2016, 08:06:18 pm
((You probably should add killerhellhound's character to your second post, Oz.))
Title: Re: Omega Legion
Post by: Ozarck on May 30, 2016, 08:28:09 pm
((You probably should add killerhellhound's character to your second post, Oz.))
I really should. I will ,soon. and to my spreadsheet too.
Title: Re: Omega Legion
Post by: Loki987 on May 31, 2016, 12:46:19 pm
((If I use the same 5 somewhat spells could I be more efficient with them?))
Title: Re: Omega Legion
Post by: Ozarck on May 31, 2016, 03:44:07 pm
((If I use the same 5 somewhat spells could I be more efficient with them?))
yeah. if you want to do that, we'll make your "Drowning Magic" Specialization more focused. That'll make it a bit more powerful.
Title: Re: Omega Legion
Post by: Ozarck on June 02, 2016, 05:43:39 pm
All threads: Work kicked my butt last night, so no post tonight. I can't think. Gonna hop on TF2 for maybe an hour, if that, if anyone wants. Tomorrow, the post will probably be late - like after ten EST - as I have company and we'll be busy. Work tonight is going to kick my butt too, but I'll be sure to make a post tomorrow anyway. See ya then!
Title: Re: Omega Legion
Post by: Ozarck on June 07, 2016, 05:24:42 pm
I gotta say, the Spider thread has been a lot more action packed than I expected. Kinda the reverse of the merc thread, which I figured would have wrapped up a while back.
Title: Re: Omega Legion
Post by: syvarris on June 07, 2016, 06:55:37 pm
Well, the spider thread is a much more reasonable challenge--that team's just fighting cat-sized insects.  The merc team's having to fight a bunch of person-sized or larger foes, several of whom have magic.

Although, I suppose it would be reasonable for the merc mission to have wrapped up quicker simply because everyone should've died awhile ago.
Title: Re: Omega Legion
Post by: Ozarck on June 07, 2016, 09:27:00 pm
Nah. It's a reasonable threat. The very early "let's all split the party forever and do completely unrelated things" was a bit of a slow-down, and having a couple of powerful hitters wander off was a tad sad and changed the threat level a bit.

But you had several heavy hitters, some manipulative types, an unsuspecting enemy who thought they were on a cake run, and two farseers. I expected spellcasting to be the most powerful magic type, if a bit cumbersome to use, but so far, farseeing has been one of the most useful. Maybe buffs and shapeshifting are up there too.

And, consider what has been accomplished so far, with all that. Two merc groups killed, and no less than three incursions into the merc camp - well, we have yet to see how the third one plays out. But none of you have died, either.

Besides, there are a lot of spiders, some far more than cat sized. And they haven't even gotten to the caverns. And one of them died.
Title: Re: Omega Legion
Post by: killerhellhound on June 07, 2016, 10:14:48 pm
Wait there are more spiders then just that room? well *$&*
Title: Re: Omega Legion
Post by: Egan_BW on June 07, 2016, 10:27:31 pm
I'm sure that the plant demon will eat them all, and then disappear in a poof of summoning logic.
Title: Re: Omega Legion
Post by: killerhellhound on June 07, 2016, 10:46:00 pm
In most games you would be right

but this is a bay12 RTD the demon will probably subjugate the spiders then attempt to take over the world with its spider army

On the other hand we are a ragtag bunch of misfits (http://tvtropes.org/pmwiki/pmwiki.php/Main/RagtagBunchOfMisfits) so the narrative is on our side
Title: Re: Omega Legion
Post by: Egan_BW on June 07, 2016, 10:47:13 pm
No problem, crow will just cast Summon Bigger Fish.
Title: Re: Omega Legion
Post by: syvarris on June 07, 2016, 11:04:40 pm
But Bigger Fish is just a sarcastic floating eye golem, with no real method of attack.  How could he help you deal with spiders?
Title: Re: Omega Legion
Post by: killerhellhound on June 07, 2016, 11:59:26 pm
well it is big and solid

Beat them with the golem

wait idea strap flammable liquids in bottles to it have it fly in and drop them then set them alight.
Title: Re: Omega Legion
Post by: AkumaKasai on June 08, 2016, 01:16:16 pm
I have the perfect idea: since the spiders all ran out into the keep, I expect most of the nobles are running away right now. Also, the floral demon is showing no signs of stopping its growth🌞, so it should eventually expand into the caverns and kill the rest of the spiders. So, what we need to do is board the spider up, and try and get ourselves patched up. Afterwards, we loot the castle, have Corvo do some scouting and lead us back to Omega Legion, and try to convince the boss that the floral demon was there before we started.
Title: Re: Omega Legion
Post by: killerhellhound on June 08, 2016, 08:21:06 pm
In other words we act like every RPG character ever

I love it
Title: Re: Omega Legion
Post by: AbstractTraitorHero on June 10, 2016, 09:38:09 pm
((I just realized reggie talked about dragons and stuff all the time and now I'm playing a dragon.))
Title: Re: Omega Legion
Post by: Ozarck on June 14, 2016, 08:41:50 pm
I'm making some notes on magic effects and various game mechanics, primarily around magic and alchemy. I am doing this in order t oattempt to remain somewhat consistent in my application of things. however, note that magic is variable, and one system's symbols and materials may act differently than the same in another system.

So, if any enterprising persons would like to track down and link or quote my previous points on these things, I will add them in, and be grateful. Little gifts may find their way to your character as well, within reason.
Title: Re: Omega Legion
Post by: spazyak on June 14, 2016, 08:50:28 pm
I'm making some notes on magic effects and various game mechanics, primarily around magic and alchemy. I am doing this in order t oattempt to remain somewhat consistent in my application of things. however, note that magic is variable, and one system's symbols and materials may act differently than the same in another system.

So, if any enterprising persons would like to track down and link or quote my previous points on these things, I will add them in, and be grateful. Little gifts may find their way to your character as well, within reason.
your posts on magic or what?
Title: Re: Omega Legion
Post by: spazyak on June 14, 2016, 09:01:13 pm
what stats affect sorcery and innate magic?
It depends on how you use that magic. Control of something outside yourself will require will. Self buffs or damage to others will typically require constitution. Attenpts to gain understanding will require intelligence.
The pluses and negatives scale like they do in ER. so, according to the er character calculator, you have too many positive points for the negative ones. I edited the OP to make that clearer. I removed the free starting +1 because I think that isn't in ER and it works that way. I'm just trying to keep it balanced. Sorry for the confusion.

Same for you Egan. the concept is fine, but the stats are too high.


Tryrar has it right. Tryrar, you have one extra minus in each stats and two in skills. Also pick four "skills" specializations. Elemental magic: Fire counts as one, leaving three more.

I suppose that is reasonable. Gonna need a memory storage method. Internal? Removeable? Magically linked?


So far we have built: A bug man (needs to pick four skill specializations and a couple stat adjustments), A snake Woman (all set), a human fire elementalist (needs specializations and a couple stat adjustments), and a flying eyeball (all set).

Can't wait for the rest of the sheets! Looks good so far. Again, sorry about the stat confusion.

Can magic be used without the specialization? Do you just get "beginner's talent"? What does that mean mechanically?

You can, kinda. you would require rolls with penalties every time you tried.

A spellcaster without that specializattion could try to mimic the movements, words, and will needed to make a spell work, but without training, it's going to be sloppy and most likely won't work.
A Sorcerer without specialization will have "wild" magic, which will come more likely of it's own accord, will drain the caster more, and will have more unpredicatable effects.

there is literally no downside to someone with a -2 in magic and no specialization playing around with alchemy, however.
Spoiler (click to show/hide)
[/qoute]

syv, natural cat things don't require skills slots. Walking doesn't require a skill slot for people, after all. Assume your cat can do all the normal cat things. giving it a skill for it would make it phenomenal at that, like able to leap 20 feet or something. Also, skill mastery/specialization can be leveled like any other skill, using the point system from ER.

Yeah, I tend to be okay with odd characters. it's in my nature I guess

Unfortunately, sorcery is off limits for a construct, as sorcery relies on certain organic ...stuff.  I'll think of a better way to describe that later maybe. Think about what the creators put in her, and go from there. Maybe something like Mechanical Magic: Improved Function, since her creators wanted a metal creature to fly and move fast and all. Essentially that would give her the ability to increase a stat or skill roll for a price, and maybe influence other machinery or constructs.

Guys, send me a pm, letting me know if you are good with insanegame27's character as it stands. in particular, the concept ofa queen which remains at the base, and offspring which go on missions in squads of up to 10, which are linked to the queen's life force.

Insanegame27, One character has a floating orb that can pass it's memory to the next incarnation, but that requires a specialization slot. you'll need a spec slot reserved for your hive link, or every time the squad gets more than about a mile away, you lose control. And everything is more than a mile away.

additionally, I am considering requiring the consumption of 2 offspring in order to level up. This provides a mechanism for the queen to adapt in response to the missions, rather than being a static character. Mission one and two briefings are immanent. Don't worry if you miss this one, though. I can add people in or start a third before one or the other ends, if necessary.

will post more when i find them
Title: Re: Omega Legion
Post by: Ozarck on June 14, 2016, 09:32:29 pm
I'm making some notes on magic effects and various game mechanics, primarily around magic and alchemy. I am doing this in order t oattempt to remain somewhat consistent in my application of things. however, note that magic is variable, and one system's symbols and materials may act differently than the same in another system.

So, if any enterprising persons would like to track down and link or quote my previous points on these things, I will add them in, and be grateful. Little gifts may find their way to your character as well, within reason.
your posts on magic or what?
posts specifically dealing with how magic works, what stats, symbols, etc. Also, for example, Lenglon's character just fired a bronze arrow at a creature reanimated through unholy magic - I am tracking how the unholy magic is supposed to work and what it actually did, and how the material of the weapon affects the stuff.

Try to clean up the posts a little, so I don't have to wade through too much noise. And thanks for the quick response. Hmm, maybe for such long posts just link them.
Title: Re: Omega Legion
Post by: spazyak on June 14, 2016, 09:40:53 pm
I'll work on clearing things up and simplifying the posts to clear concise rules. Also I'm pretty sure copper has no significant effect on undead and unholy things based off your posts.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on June 14, 2016, 09:47:57 pm
Yeah can you tell me how you think unholy magic or like evil magic work's so we can confirm your correct?
Title: Re: Omega Legion
Post by: spazyak on June 14, 2016, 09:52:28 pm
First, do you consider unholy stuff something elemental?
Further reading has shown a lack of posts relating to unholy and death related magic
Title: Re: Omega Legion
Post by: AbstractTraitorHero on June 14, 2016, 09:55:51 pm
Well most of the unholy stuff has been PMS.
Title: Re: Omega Legion
Post by: spazyak on June 14, 2016, 09:57:57 pm
Well most of the unholy stuff has been PMS.
ah. well Ozark, if you need me i can help you with this if you need it.
Title: Re: Omega Legion
Post by: Ozarck on June 15, 2016, 04:48:43 am
In that example, I am more interested in the fact that the bronze arrow did what it did. As for the unholy and holy magics, ATH, I have been following your conversations on the subject IC, as well as what you told me about it, and adding my own universal spin. I have been taking what Noir knows as mostly hearsay and anecdote, since she admits that she doesn't understand herself. I can explain a little more via pm if you like, ATH, but you'll have to ask specific questions, since i am trying to keep the magic happening IC. I'm not keeping the information from you out of cruelty or anything, but because that is part of Noir's path. Make sense?

AS for what I am looking for in the posts - either a place where I say "that kind of magic works like this" or where someone says "I try x" and I tehn, in the post sya "this is what happens when you tried x."

That might be a lot to look for though, so don't worry about it. Thanks for trying though. Now ,if you'd like to scan through the thread where they were going after the rogue alchemist, there are some posts detailing the alchemic procedure in there. I might be interested in those. I'd start looking about halfway through.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on June 15, 2016, 08:56:30 am
Yeah makes sense Noir's gonna have to try and truly grip and understand it she'll probably end up understanding something about her dad too though I'm not sure if what she would need to understand would be bad for her relationship between her father and her.
Title: Re: Omega Legion
Post by: syvarris on June 23, 2016, 02:12:29 pm
Well most of the unholy stuff has been PMS.

Ahh, that does explain things.  Does Noir get a boost to her magic's strength, due to it being time-restricted?

I'm so sorry.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on June 23, 2016, 05:39:27 pm
I have no idea honestly I don't know if it's boosted becuase of that though I assume Noir's magic at least her dark magic is stronger then if someone else were to make a character who uses dark magic.Her holy magic can heal at range and close as well I believe.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 24, 2016, 12:15:29 am
Terrence locates its personal storage space (this was negotiated w/ Oz via PM's), and, after surveying the space, stashes all of its loot (excluding the two wooden bowls) within. It then scuttles into the Omega armory, and addresses the nearest biped.

"EXCUSE ME, SMITHY, I HAVE A JOB FOR YOU. I HAVE ACQUIRED THIS PAIR OF GOBLIN ARMOR PLATES, WHICH I WOULD LIKE TO HAVE RENDERED INTO A PRACTICAL CARAPACE FOR MYSELF . I WOULD LIKE FASTENERS INSTALLED BETWEEN THE HALVES, PREFERABLY OF FLEXIBLE MATERIAL, AND EXTERIOR STORAGE OF SOME FORM APPENDED. IF YOU COULD ALSO FINISH THE EXTERIOR TO BETTER CONCEAL IT IN DENSE FOLIAGE, I WOULD BE A VERY HAPPY INDIVIDUAL."
Title: Re: Omega Legion
Post by: Ozarck on June 24, 2016, 07:03:27 am
The biped you address appears bored and unenthusiatic. A pair of very pointy ears peeks up from behind a counter, however, and you hear a muffled voice call out "oh? goblin armour? let's see what we have here, this could be intere...." as it walks around the end of the counter, the gnome's voice trails off, as it's large, round eyes focus on your form, and your 'armor.'

"Goblin armor indeed ... Well, still ,this ... this could be a challenge. Why, fitting it to your legs alone would be a task, yes, come along!" and he grabs you by a tentacle and whisks you off to another location entirely - a location full of gnomes going about their business - tinkering, welding, ballooning, exploding ... you know, the usual. The gnome that brought you calls out to  several others, some of whom come over in curiousity and begin poking you, prodding the bowls, arguing merits of cow leather verses mana constrictor scale, and so on.

Eventually, you are left alone as the gnomes do their thing, and your bowls disappear into the labyrinth that is Gnomehelma subsidiary of Omega Legion.

You are soon escorted away, and told to await the completion of the work. they say they will find you when it is finished.
Title: Re: Omega Legion
Post by: Pancaek on June 24, 2016, 07:51:39 am
After recieving his tune-up and getting that medical programming purged from his system, Clunkers makes his way over to the quartermasters.

"Statement: This one was told to report here for a bonus.
Query: This is the correct place, yes?"
Title: Re: Omega Legion
Post by: Ozarck on June 24, 2016, 09:25:37 am
"yes? a bonus? That's ... out of the ordinary. hmm.This would possibly be the right place. Your name?"
Title: Re: Omega Legion
Post by: Pancaek on June 24, 2016, 09:56:16 am
"yes? a bonus? That's ... out of the ordinary. hmm.This would possibly be the right place. Your name?"
"Statement: This one's designation is Clunkers, due to unfortunate events.
Further information: The Omega contact told this one to come here for a bonus due to this one acquiring a new recruit for the legion on the last mission."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 24, 2016, 11:29:43 am
Terrence nods (well, bows), and waddles off. After retrieving its sling, the chest, its farseeing glass, and the two bags of rocks, it heads off in search of an alchemist.

((Do we need to bold actions here, or does that only apply to missions?))
Title: Re: Omega Legion
Post by: Ozarck on June 24, 2016, 02:09:40 pm
"yes? a bonus? That's ... out of the ordinary. hmm.This would possibly be the right place. Your name?"
"Statement: This one's designation is Clunkers, due to unfortunate events.
Further information: The Omega contact told this one to come here for a bonus due to this one acquiring a new recruit for the legion on the last mission."
Ah, I see. Very well. hmm ... a unique case.Tell me, what kind of bonus wold you like? better quarters? I presume that food and alcohol are off the table here ... an enchantment, perhaps? Additional foci for your spells, or a gem of power?"

Terrence nods (well, bows), and waddles off. After retrieving his sling, the chest, his farseeing glass, and the two bags of rocks, he heads off in search of an alchemist.

((Do we need to bold actions here, or does that only apply to missions?))
((you should, if people do rp here. otherwise, it's fine. this thread is more quiet than the on-ship one in ER - I probably made it less interesting overall))

You find one, by the smell and the sound of explosions. You are beginning to tell the difference between an alchemical explosion and a gnomish technokaboom. Scary.
Title: Re: Omega Legion
Post by: Zormod on June 24, 2016, 02:53:03 pm
Time to return the requisitioned equipment. Sell the studded leather and orc weapon, if I can. I'd like to keep the orc armor and broadsword, but if I can't just walk around with those turn that over as well.
Title: Re: Omega Legion
Post by: Pancaek on June 24, 2016, 04:15:11 pm
"Response: This one would like to get a drone or two to control. Clockwork, like this one. A spider for mechanical repairs, and mechanical bees or other such creatures for scouting.
Statement: If both or one of those can be gotten from my normal mission pay, this one would be interested in acquiring some sort of timepiece as a foci as well.

Additional statement: This one looted a notebook from the mercenary group during the mission. This one does not know the meaning of its contents, but maybe it is of use to the Legion, though this one realises it is a long shot."

say above, also give them the notebook.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 24, 2016, 10:43:05 pm
"HELLO? SIR OR MADAM?" Terrence says, tapping the alchemist on the shoulder. "I APOLOGIZE FOR INTERRUPTING, BUT I HAVE SOME THINGS THAT MAY BE OF INTEREST TO YOU." It lowers the trunk to the ground, popping the lid with a flourish. "THESE CHEMICALS WERE RETRIEVED FROM SOME PARTICULARLY DANGEROUS MERCENARIES. UNFORTUNATELY, I AM UNAWARE OF THEIR PRECISE PURPOSE, AND THEIR PRIOR OWNER DIED BEFORE IT COULD TELL ME. IF YOU WOULD LIKE TO TAKE A LOOK... I MAY BE WILLING TO PART WITH SOME OF THEM IN EXCHANGE FOR CURRENCY OR OTHER VALUABLES."

Allow the alchemist to examine the vials, one by one. Try to gauge his excitement and sincerity as he does so, using my empathic abilities.
Title: Re: Omega Legion
Post by: Ozarck on June 25, 2016, 12:36:41 am
Time to return the requisitioned equipment. Sell the studded leather and orc weapon, if I can. I'd like to keep the orc armor and broadsword, but if I can't just walk around with those turn that over as well.
You attempt to return the leather armor you are wearing, but the clerk takes one look at your twitchy blue corpseself and says "No." he takes the studded leather in exchange, and throws in the broadsword as part of the package. as for the heavy orc armor, it's to heavy to just lug around everywhere. You can take it to your slab in the morgue if you like, but "this place is full of thieves, you know? turn it in and let's talk about what you'd like in compensation, alright? You lot usually come back with more holes than armor, so spares like this are nice to have on hand. .. say, are you alright? you seem a little ...broken."

"Response: This one would like to get a drone or two to control. Clockwork, like this one. A spider for mechanical repairs, and mechanical bees or other such creatures for scouting.
Statement: If both or one of those can be gotten from my normal mission pay, this one would be interested in acquiring some sort of timepiece as a foci as well.

Additional statement: This one looted a notebook from the mercenary group during the mission. This one does not know the meaning of its contents, but maybe it is of use to the Legion, though this one realises it is a long shot."

say above, also give them the notebook.
The guy takes the notebook from you, examines it briefly, and thinks. "Well, a time piece wold be easier to come by than clockwork drones. I assume you mean something mechanical, and not a simple hourglass or sundial. Expensive. But I think this notebook ought to cover it. Alright, all of those things are yours." He writes several notes, andinstructs yo uto take one to the alchemists and one to the gnomes for the drones "gonna be a bit of a mix of alchemy and clockwork, after all," and the last note to another quartermaster in charge of a more selective stockpile for the timepiece. He sends you there first, and the guy behind the counter is reluctant at first, but eventually grudgingly accepts tha the note is legitimate and goes to look for something to your specifications. [insert specifications here]

the gnomes and the alchemists have a field day on you tinkering and tugging, bending, prodding, inscribing, editing, arguing, and exploding. Seriously, these guys blow a lot of shit up. They have to expand your chest a bit to make room for the bees, and this means expanding everything a bit to keep you proportional. as for the spiderbot "We can fit it into a cavity somewhere on your expanded person, or yo ucan have it as a follow along independant bot. the first will protect it from most damage that isn't disabling, but will come at the cost of functionality. The second exposes it to outside issues, but the bot will be lager and more functional. We'll inscribe several repair spells oto it, and give it the necessary alchemical apparati. Your choice."

"HELLO? SIR OR MADAM?" Terrence says, tapping the alchemist on the shoulder. "I APOLOGIZE FOR INTERRUPTING, BUT I HAVE SOME THINGS THAT MAY BE OF INTEREST TO YOU." It lowers the trunk to the ground, popping the lid with a flourish. "THESE CHEMICALS WERE RETRIEVED FROM SOME PARTICULARLY DANGEROUS MERCENARIES. UNFORTUNATELY, I AM UNAWARE OF THEIR PRECISE PURPOSE, AND THEIR PRIOR OWNER DIED BEFORE IT COULD TELL ME. IF YOU WOULD LIKE TO TAKE A LOOK... I MAY BE WILLING TO PART WITH SOME OF THEM IN EXCHANGE FOR CURRENCY OR OTHER VALUABLES."

Allow the alchemist to examine the vials, one by one. Try to gauge his excitement and sincerity as he does so, using my empathic abilities.
"Lad. I cannot tell what they are for just by looking at them. Leave the case here and I will examine them in detail. My initial thought is that these are a poisoner's set, but poisoners tend to try to disguise their tools, for obvious reasons. Unexamined, I can take the lot of them for ... two items of alchemical nature. no philosopher's stones - we don't deal in cheap immortality gimmicks here. But, we have potions that can do a variety of things - would you like to grow feathers and flesh webs so you can glide through the air? Or perhaps eyestalks that allow you to see into the realm of the dead?"

While you are having this discussion, your armor arrives. The bowls are almost unrecgnizable, coated in some slick, slightly shimmery skin which changes hue when the armor is set on the ground, fading somewhat to appear asa boulder. The lower bowl is split into eight parts which can open around your mouth and move with your legs. There are covering flaps that extend out a short distance along where your legs wold enter the bowl as well, and glassed eye holes. Each of the eyeholes contains a slot that you can place your scrying eye into as well. the inside looks rather soft and pliant as well. The guy delivering it instructs you on keeping it clean, including methods of removing blood and gore. he tells this in enthusiastic detail, as one would expect from an Omega. he does go on a bit about examples of wounds and ways to die. And on, and on. Dude seems to view armor as a challenge to overcome in creative, gory ways. "Never seen an octurtle before," mutters the alchemist.

((don't forget, you have those stones you looted as well.))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 25, 2016, 01:13:31 am
Terrence's earholes prick up at the mention of immortality*, although it does its best to hide the reaction. It uses three of its arms to install the farseeing glass in one of the sockets and don its new armor, while a fourth shooes the messenger away."PLEASE RELAY MY MOST SINCERE THANKS TO YOUR MASTER- THIS PIECE FAR EXCEEDS EVEN MY HIGHEST EXPECTATIONS. YOUR KIND MUST BE TRULY EXCEPTIONAL BY BIPEDAL STANDARDS."

It then turns back to the alchemist. "...POINT TAKEN. I WOULD LIKE TO EXAMINE YOUR WARES, BUT ONLY AFTER YOU HAVE HAD TIME TO IDENTIFY AND APPRAISE THE ITEMS. I TRUST THAT YOU WILL BE HONEST IN YOUR ASSESSMENT, AND THAT YOU WILL NOT ATTEMPT TO SWITCH OUT OR DILUTE ANY OF THOSE VIALS IN MY ABSENCE.

OH, AND BY THE WAY- YOU WOULD NOT HAPPEN TO HAVE ANY EXPERIENCE IDENTIFYING MAGICAL STONES, WOULD YOU?"


Dismiss the delivery guy. Give the alchemist some time to test the vials (as well as one of each of the rocks, if he's interested). While I'm waiting, find a nearby location where I can assume boulder form for a while. Periodically check in on the alchemist via farseeing, just to make sure he doesn't try to cheat me out of anything.

*((Speaking of mortality, that reminds me- I never sent you that info on Terrapodes you wanted. I'll get on that.))
Title: Re: Omega Legion
Post by: Pancaek on June 25, 2016, 02:25:54 pm
To the quartermaster:
"Statement: The timepiece must tell the time, preferably down to seconds. It should be small enough to hold with one hand. It also needs a switch to stop the timepiece's functions, until either the switch is released or pressed a second time. Other than that, anything goes."

To the gnomes and alchemists:
"Statement: This one will take the independant bot."

Say above to people. Count how many bees I've got, and if the bees/spider have some sort of limited self-awareness.
Title: Re: Omega Legion
Post by: Zormod on June 25, 2016, 04:43:11 pm
"I'll be fine for now. Are you willing to give me something to help with necromancy? Directions to a doctor and an alchemist would be nice as well."

Trade in orc armor, receive directions.
Title: Re: Omega Legion
Post by: Ozarck on June 25, 2016, 10:13:23 pm
Terrence's earholes prick up at the mention of immortality*, although it does its best to hide the reaction. It uses three of its arms to install the farseeing glass in one of the sockets and don its new armor, while a fourth shooes the messenger away."PLEASE RELAY MY MOST SINCERE THANKS TO YOUR MASTER- THIS PIECE FAR EXCEEDS EVEN MY HIGHEST EXPECTATIONS. YOUR KIND MUST BE TRULY EXCEPTIONAL BY BIPEDAL STANDARDS."

It then turns back to the alchemist. "...POINT TAKEN. I WOULD LIKE TO EXAMINE YOUR WARES, BUT ONLY AFTER YOU HAVE HAD TIME TO IDENTIFY AND APPRAISE THE ITEMS. I TRUST THAT YOU WILL BE HONEST IN YOUR ASSESSMENT, AND THAT YOU WILL NOT ATTEMPT TO SWITCH OUT OR DILUTE ANY OF THOSE VIALS IN MY ABSENCE.

OH, AND BY THE WAY- YOU WOULD NOT HAPPEN TO HAVE ANY EXPERIENCE IDENTIFYING MAGICAL STONES, WOULD YOU?"


Dismiss the delivery guy. Give the alchemist some time to test the vials (as well as one of each of the rocks, if he's interested). While I'm waiting, find a nearby location where I can assume boulder form for a while. Periodically check in on the alchemist via farseeing, just to make sure he doesn't try to cheat me out of anything.

*((Speaking of mortality, that reminds me- I never sent you that info on Terrapodes you wanted. I'll get on that.))
the alchemist looks at the rocks briefly. "Those four look like power stones. Channels for some kind of specific spell type. I have no idea about the other two. neither look to be of use for me. To be honest, the vials wold be more useful to an apocathery, too. I'll pass these on to him. Oh don't worry, he's reliab .. well he's honest. At least as honest as any of us. Anyway, you'll need a mage to decipher your stones, I think. unless you want to try them yourself."

The other guy doesn't dismiss. You turn to go, and bump into him. he picks up a large club he had leaning against the wall of the canyon. "But ... we haven't stress tested your new equipment" he says, winding up to swing.

To the quartermaster:
"Statement: The timepiece must tell the time, preferably down to seconds. It should be small enough to hold with one hand. It also needs a switch to stop the timepiece's functions, until either the switch is released or pressed a second time. Other than that, anything goes."

To the gnomes and alchemists:
"Statement: This one will take the independant bot."

Say above to people. Count how many bees I've got, and if the bees/spider have some sort of limited self-awareness.
"easy peasy" the qm says, leaving for a bit. He returns with a watch on a chain. it requires winding daily, and has a lever to pause the motion, as well as one to adjust the time.

You have four bees. They are interlinked in their programming, and operate as a unit, rather than as independent scouts. The closer together they are, the more information they can gather about their immediate surroundings, while the farther apart you spread them, the less detailed but broader the picture becomes. they are capable of flight up to about fifty feet high, can crawl on walls and ceilings, and can operate at about five hundred yards from your person. they have no self awareness, and can only follow simple commands. they have to be 'active' in order to operate. Internal power is limited, giving them about an hour's use in good weather before needing to return and recharge for a day.

The spider is eightlegged, and about the size of a medium dog. it follows automatically and can follw a few simple commands without being 'activated.' Commands like 'follow,' 'stay,' 'move there,' or 'hide.' This one also has no self awareness, but the programming is deeper, and it has potential to be developed more. Internal power will allow this one to act for an entire day before needing plugged in, say, sixteen hours of activity and eight of charging. it is not particularly cumbersome and you can act fairly normally while it is plugged in, as it will climb onto your torso and wrap its legs around your chest region for the process.

"I'll be fine for now. Are you willing to give me something to help with necromancy? Directions to a doctor and an alchemist would be nice as well."

Trade in orc armor, receive directions.
"Useful for necromancy? like what? Corpses?" Anyway, you get directions and a scrip good for "one heavy orc armor."
Title: Re: Omega Legion
Post by: TheBiggerFish on June 25, 2016, 10:33:22 pm
((Plugged in?))
Title: Re: Omega Legion
Post by: Pancaek on June 25, 2016, 10:39:47 pm
((Plugged in?))
((Into clunker's internal power core, I reckon))

Clunker heads out to see the sergeant who gave out the missions, his new spiderbot following him like an obedient dog.

"Statement: The mission was completed according to parameters.
Query: Will you be requiring a debriefing like last time?"
Title: Re: Omega Legion
Post by: Ozarck on June 25, 2016, 10:52:10 pm
((Plugged in?))
((Into clunker's internal power core, I reckon))

Clunker heads out to see the sergeant who gave out the missions, his new spiderbot following him like an obedient dog.

"Statement: The mission was completed according to parameters.
Query: Will you be requiring a debriefing like last time?"
"Of course. Please continue." (9I wasexpecting people to do their level ups and stuff in the other thread, and forgot. thanks))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 26, 2016, 12:11:35 am
eightlegged, and about the size of a medium dog.

((Sounds familiar...))

"VERY WELL. MAKE IT QUICK."

Allow him to conduct his "stress test". Assuming I survive, head back to my storage place. Examine it in earnest this time.
Title: Re: Omega Legion
Post by: Ozarck on June 26, 2016, 12:27:22 pm
eightlegged, and about the size of a medium dog.

((Sounds familiar...))

"VERY WELL. MAKE IT QUICK."

Allow him to conduct his "stress test". Assuming I survive, head back to my storage place. Examine it in earnest this time.
Just ... just gonna take the blow eh? alright, you curl up into a defensive posture, pulling as much of yourself inside as possible and tucking your legs underneath. ... -sigh- lets see what happens ... ooouuuuch. He swings in a swooping arc, and connects hard with the upper bowl, shattering it and sending you flying. You bounce off the wall and lay, dizzy, for a time, before slithering out of the remains of your bowl armor and staggering off toward your room. "NEEEDS  ...  WORK..."

later, bruised and disoriented, you sit in your room and look around. There is a ledge with a small pool of water, large enough to sit in, but not large enough to submerge in. there is another ledge with a rough straw mattress, and under neath that ledge is your storage - a fancy stone and metal footlocker, about a foot and a half tall and five feet long. Opening it up, you see that it is about three feet deep as well. It has a key lock with a key, and a neat combination lock with symbols. the key and key lock both have a symbol that look like a red blood drop on them.
Title: Re: Omega Legion
Post by: Zormod on June 26, 2016, 01:31:53 pm
"I was thinking of something more along the lines of a book, but this is fine."

Time to visit the alchemist.
Title: Re: Omega Legion
Post by: Pancaek on June 26, 2016, 02:13:13 pm
"Statement: The short version is this. In the beginning stages of the mission we sought to make contact with the goblins. The tentacled one and this one used their farseeing to find the way, and other helped in finding the right track. Once the goblins were found, this one convinced them we came in peace and also managed to learn their language so that this one could function as a translator.

While this one and the tentacled one exchanged information with the goblins, the other members of the team went to scout. They did an admirable job, scouting both the surrounding settlement and the merc camp, while also engaging a merc patrol. The merc patrol was defeated, and the zombie got hurt during the kerfuffle.

After this, we collectively ambushed another patrol. We wiped them out, and this one convinced the vine beast to join the legion. One fo our number, an elf this one thinks, split off to go speak with the mercs at this point. He was not seen again, so this one supposes he failed. Predictably.

After this opinions were divided. Our farseeing showed us that a merc group was heading our way. This one felt that we should defend the goblin village, while others thought we should destroy their now unguarded camp. The latter had the majority of votes, so we went off. We tripped a magical alarm which froze on of ours, but he was promptly unfrozen after which we looted their valuables and burned their camp. After this, this one reset the trap to target everyone and we made out. The Omega contact messaged us through this one's doll that the mission parameters were completed, so we left.

Additional information: If you wish for any specific information this one may have left out, you have but to ask and this one will scan its databanks for relevant information."

Say above to Sarge. Also look up any specifics he asks for in my databanks.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 26, 2016, 05:48:49 pm
After it's recovered from the initial shock, Terrence waddles back to the armory. It presents the remnants of his armor to the first tinkerer it can find.

"YOUR LACKEY BROKE MY CARAPACE. CAN IT BE REPAIRED?"
Title: Re: Omega Legion
Post by: Ozarck on June 27, 2016, 08:18:18 am
"I was thinking of something more along the lines of a book, but this is fine."

Time to visit the alchemist.
"A book on necromancy? we might have some history books and theory books. Might help out. Go tto the archivist later on."

So, what are we doing at the alchemist?

"Statement: The short version is this. In the beginning stages of the mission we sought to make contact with the goblins. The tentacled one and this one used their farseeing to find the way, and other helped in finding the right track. Once the goblins were found, this one convinced them we came in peace and also managed to learn their language so that this one could function as a translator.

While this one and the tentacled one exchanged information with the goblins, the other members of the team went to scout. They did an admirable job, scouting both the surrounding settlement and the merc camp, while also engaging a merc patrol. The merc patrol was defeated, and the zombie got hurt during the kerfuffle.

After this, we collectively ambushed another patrol. We wiped them out, and this one convinced the vine beast to join the legion. One fo our number, an elf this one thinks, split off to go speak with the mercs at this point. He was not seen again, so this one supposes he failed. Predictably.

After this opinions were divided. Our farseeing showed us that a merc group was heading our way. This one felt that we should defend the goblin village, while others thought we should destroy their now unguarded camp. The latter had the majority of votes, so we went off. We tripped a magical alarm which froze on of ours, but he was promptly unfrozen after which we looted their valuables and burned their camp. After this, this one reset the trap to target everyone and we made out. The Omega contact messaged us through this one's doll that the mission parameters were completed, so we left.

Additional information: If you wish for any specific information this one may have left out, you have but to ask and this one will scan its databanks for relevant information."

Say above to Sarge. Also look up any specifics he asks for in my databanks.
"Hmm. At what point did you first split up, and what were the objectives of the divided groups? Also, how did you get along, as a team, overall?

After he's recovered from the initial shock, Terrence waddles back to the armory. He presents the remnants of his armor to the first tinkerer he can find.

"YOUR LACKEY BROKE MY CARAPACE. CAN IT BE REPAIRED?"
You didn't actually retrieve the armor. But no matter, you go to the tinkerers anyway and present your case. "We are already working on it. Tell me, what made you believe that two small wooden bowls would serve as protection against such a big club, wielded by such an obviously unstable fellow? And how are you feeling now?"
Title: Re: Omega Legion
Post by: Pancaek on June 27, 2016, 09:14:37 am
"Response: We split up for the first time at the very beginning of the mission. My group was to make contact with the goblins, while the other four members each took slightly different routes to scout out the area.

Response: This one feels that the team overall got along fairly well. The less vocal members followed directives, while the more vocal members communicated well with eachother and exchanged information effectively. As this one mentioned, there was some disagreement between this one and mordred at the end about our best course of action. After some conversation, he convinced this one that going to the merc base was the optimal course of action. Don't tell him this one admitted that, though."
Title: Re: Omega Legion
Post by: Zormod on June 27, 2016, 11:55:54 am
Examining the blue crap further. What is it, how does it work, is it safe for me to get help from a doctor?
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 27, 2016, 03:19:19 pm
"I AM FINE, ALBEIT SHAKEN SOMEWHAT. UNFORTUNATELY, DESPITE HAVING LIVED AMONG THE BIPEDAL RACES FOR A SIGNIFICANT PORTION OF MY LIFE, I STILL STRUGGLE TO UNDERSTAND YOUR BEHAVIOR; THAT PARTICULAR INDIVIDUAL DID NOT STRIKE ME AS ANY STRANGER THAN ANY OTHER I HAVE ENCOUNTERED RECENTLY. ITS INSTABILITY MAY HAVE BEEN OBVIOUS TO YOU, BUT NOT TO ME.

F
URTHERMORE, I ASSUMED THAT YOUR LACKEY WOULD KNOW BETTER THAN I WHAT MATERIALS COULD AND COULD NOT WITHSTAND SUCH A BLOW. I AM FLATTERED THAT YOU TAKE ME FOR A TINKERER, BUT TRUTH BE TOLD I KNOW VERY LITTLE ABOUT ARMOR THICKNESS AND THE LIKE."


Say the above.
Title: Re: Omega Legion
Post by: Ozarck on June 28, 2016, 07:46:20 am
"Response: We split up for the first time at the very beginning of the mission. My group was to make contact with the goblins, while the other four members each took slightly different routes to scout out the area.

Response: This one feels that the team overall got along fairly well. The less vocal members followed directives, while the more vocal members communicated well with eachother and exchanged information effectively. As this one mentioned, there was some disagreement between this one and mordred at the end about our best course of action. After some conversation, he convinced this one that going to the merc base was the optimal course of action. Don't tell him this one admitted that, though."
"Your secret is safe with us. It appears that your group used farseeing quite effectively. Speculate ofr me: why do you think the mercenaries emptied their encampment when they did?"

Examining the blue crap further. What is it, how does it work, is it safe for me to get help from a doctor?
The alchemists poke, prod, and in general annoy you in regard to the blue stuff. Turns out it is some kind of pain generating mechanism. Possibly a side effect of a spell or ... you know, some magic gunk. The alchemists are quite interested in taking samples, including body parts. I'd suggest making a tactful retreat and finding an apocathery, a doctor, and perhaps another necromancer. Get yourself either bound to the blue stuff, or rebuilt so you can remove it. Just tell me what you want to do - assimilate it, remove it and repair your body to functionality, or something else, and we'll let the npcs squabble over the leftovers.

"I AM FINE, ALBEIT SHAKEN SOMEWHAT. UNFORTUNATELY, DESPITE HAVING LIVED AMONG THE BIPEDAL RACES FOR A SIGNIFICANT PORTION OF MY LIFE, I STILL STRUGGLE TO UNDERSTAND YOUR BEHAVIOR; THAT PARTICULAR INDIVIDUAL DID NOT STRIKE ME AS ANY STRANGER THAN ANY OTHER I HAVE ENCOUNTERED RECENTLY. ITS INSTABILITY MAY HAVE BEEN OBVIOUS TO YOU, BUT NOT TO ME.

F
URTHERMORE, I ASSUMED THAT YOUR LACKEY WOULD KNOW BETTER THAN I WHAT MATERIALS COULD AND COULD NOT WITHSTAND SUCH A BLOW. I AM FLATTERED THAT YOU TAKE ME FOR A TINKERER, BUT TRUTH BE TOLD I KNOW VERY LITTLE ABOUT ARMOR THICKNESS AND THE LIKE."


Say the above.
"Ah, I see. Well, from now on, assume anyone in Omega does not have your best interests at heart. Oh, the alchemists are generally harmless, unless you happen to be around when they are performing an experiment, or you have something interesting tey want to test. And the quartemasters are easy enough to work with, since they prefer to exchange loot and services to actually stabbing you. but most of us came here unwillingly, because of our predilection for ... uncivil behavior, shall we say? Ah! look at that, your armor. Shall we test it again? I am sure it will stand up better to a hit this time. reinforced, you see."

Your armor is clunked down by a more surly fellow, who scowls at you for a minute before stomping off.
"he's a little irritated at having to do this a second time, you see."
Title: Re: Omega Legion
Post by: Pancaek on June 28, 2016, 10:30:51 am
"Statement: True, the farseeing has proven exceptionally useful.
Response: Who can say. Perhaps the felt that their base camp was unsafe after the attacks on their patrols. Perhaps they felt that they needed to step up their plans since their area of operations had gotten so dangerous. Perhaps they managed to capture the elf and torture information out of him before dumping him in a ditch somewhere. Or perhaps they simply wanted to come at us in force to wipe us and the goblins out at the same time.
Annoyed response: Somehow, this one believes the elf had something to do with the entire mercenary group coming straight for our meeting point."
Title: Re: Omega Legion
Post by: Zormod on June 28, 2016, 12:11:34 pm
Remove and repair, although I would like a small sample for myself.
Title: Re: Omega Legion
Post by: Ozarck on June 28, 2016, 09:34:51 pm
"Statement: True, the farseeing has proven exceptionally useful.
Response: Who can say. Perhaps the felt that their base camp was unsafe after the attacks on their patrols. Perhaps they felt that they needed to step up their plans since their area of operations had gotten so dangerous. Perhaps they managed to capture the elf and torture information out of him before dumping him in a ditch somewhere. Or perhaps they simply wanted to come at us in force to wipe us and the goblins out at the same time.
Annoyed response: Somehow, this one believes the elf had something to do with the entire mercenary group coming straight for our meeting point."
'Do you suspect the elf of acting against the interests of the mission?"

Remove and repair, although I would like a small sample for myself.
the alchemists have a field day with you, scaraping the blue stuff off, setting you in a transmutation circle, even pouring acid on the blue stuff. that last part does not go well, and ends up with one of the alchemists losing an arm. You claim that was an automatic response from the blue stuff, and not yo ugetting angry when your skin began to bubble and peel off. eventually, they get the blue to slough off you and into a channel on the floor, from which they siphon it into numerous vials and beakers. They leave three vials with your now immobile corpse, which lays in place for some time before a troll comes along to drag you off to the morgue, where what you can only hope is a necromantic doctor awaits you, and not another troll - they do eat corpses after all.

turns out it's a tailr and some kind of ghetto surgeon. the tailor, a small spindly fellow with unnaturally long fingers and large eyes, stithes several of your wounds together, while the ghetto surgeon - taller, green skinned and faceless - takes parts from other corpses and begins jamming them into your chest. between teh two of tehm, tey get your body back to a reasonable shape. But you still cannot move.  they drag yo udown a long hallway in the morgue, to a candle lit room - barely lit in weak, flickering and oddly colored flames - where a group of robed figures surrounds you and begins chanting. Darkness fills the room and you feel unlife reenter your being. You rise and test out your strength and motion. All good.
Title: Re: Omega Legion
Post by: Zormod on June 28, 2016, 11:40:31 pm
"Thanks"
Title: Re: Omega Legion
Post by: DoctorMcTaalik on June 29, 2016, 12:34:19 pm
"NO THANK YOU, I BELIEVE I HAVE LEARNED MY LESSON."

Stop by the apothecary's to check in on their progress. If they aren't done, wander around the base for a bit.
Title: Re: Omega Legion
Post by: Pancaek on June 29, 2016, 07:45:06 pm
Clunkers shrugs

"Response: This one feels it more likely that the elf simply screwed up, while his original intention was to help the mission. He was that certain kind of dim, you see."
Title: Re: Omega Legion
Post by: Ozarck on July 01, 2016, 06:44:14 am
"Thanks"
"yo."

"NO THANK YOU, I BELIEVE I HAVE LEARNED MY LESSON."

Stop by the apothecary's to check in on their progress. If they aren't done, wander around the base for a bit.
"It's an odd collections poisons, potions for confusion, hallucinations, thi8ngs to cause rashes, ... I'd say it's the kind of stuff someone would use if they weere trying to make someone's life miserable, generally without directly murdering them. not torture quite, either. more like giving someone all the STDs or something like that. Curse magic, in short."

Clunkers shrugs

"Response: This one feels it more likely that the elf simply screwed up, while his original intention was to help the mission. He was that certain kind of dim, you see."
"That seems likely. more so than outright betrayal. that would have had severe consequences. I believe I have no further questions. How about your self? have you an questions?"
Title: Re: Omega Legion
Post by: Zormod on July 01, 2016, 03:01:40 pm
Alright, retrieve my vials and try to locate some gloves and a tiny spoon. After that's done, return to my room. Is the centipede still there?
Title: Re: Omega Legion
Post by: Pancaek on July 01, 2016, 04:02:00 pm
"Response: This one is curious about how the goblins ared oing, and what happened to the mercs.
Additional response: This one is also curious as to how the creature of vines is doing in the legion."
Title: Re: Omega Legion
Post by: Ozarck on July 02, 2016, 06:46:46 am
Alright, retrieve my vials and try to locate some gloves and a tiny spoon. After that's done, return to my room. Is the centipede still there?
Centipede? Room? I don't remember this. You have a slab in the morgue so far. Insects, understandably, are kept far away from there. But there are insects available if you want to do testing on them, so if you want, the potions guy can give you a few bugs in little jars - he demands a deposit for the jars, so be sure to return them - and a quiet, empty room off the hallway the potions, poisons, and narcotics enthusiasts are aligned around. Good enough?

"Response: This one is curious about how the goblins ared oing, and what happened to the mercs.
Additional response: This one is also curious as to how the creature of vines is doing in the legion."
"Well, the goblins lost a couple of families, and more young men, but as a whole, they are doing fine. The mercs decided that enough was enough and left for greener pastures. That's when I recalled you. This was a substantial setback for their company. They'll bounce back though, mercenaries always do. just ask around - many of your fellow Omegas come from mercenary companies. As for the creature of vine and stone ... last I heard they were doing some elemental tests on it. It seems llike something that isn't natural to this plane, after all. We'd like to know more before moving on. It will have been made aware of any risk of harm before any of the tests, don't worry about that. most of that kind of thing is non-destructive anyway, so it should come out just fine.
Title: Re: Omega Legion
Post by: Zormod on July 02, 2016, 12:51:27 pm
OK, I want to test the blue gunk's spreading tendency. Take an insect, and place it someplace it won't skitter away. Then take a small amount of blue stuff and put it on the bug. Try to place less than enough to cover the bug. Then place another bug next to the first.
Title: Re: Omega Legion
Post by: Ozarck on July 03, 2016, 03:27:12 am
OK, I want to test the blue gunk's spreading tendency. Take an insect, and place it someplace it won't skitter away. Then take a small amount of blue stuff and put it on the bug. Try to place less than enough to cover the bug. Then place another bug next to the first.
the first bug, a nice large millipede, rolls over and twitches. the blue stuff does not spread on it. The other bug does not approach.

Title: Re: Omega Legion
Post by: Pancaek on July 03, 2016, 07:17:40 am
"Content statement: That is good to hear. This one hopes Creature of Vines will enjoy his time here."

Go see the creature of vines. Or go and find something a big, ill-tempered construct like this one can help with around here. Or both.
Title: Re: Omega Legion
Post by: Zormod on July 03, 2016, 02:59:30 pm
Add some more blue pain to the first bug.
Title: Re: Omega Legion
Post by: Ozarck on July 05, 2016, 07:57:53 am
"Content statement: That is good to hear. This one hopes Creature of Vines will enjoy his time here."

Go see the creature of vines. Or go and find something a big, ill-tempered construct like this one can help with around here. Or both.
"There's an iron mine nearby, if you are interested. We also have a building project going in the other leg of the Omega. Just follow the arc around to the other side. You'll see some activity along teh outside edge. Ask around for Jereth."

With that, the officer directs you to the location where the vine guy is being tested. It is currently in a second arena, much like the first one you guys saw before, only further around the arc on the inside edge, and actually guarded. You have to present a token the officer gave you to get in, and are presented with a collar you are to wear while inside. You cannot go in without the collar on. I mean, you can try. The guard looks average, and you are certainly bigger than him. He just says you can't.

Add some more blue pain to the first bug.
it twitches and spasms. Some goo comes out of one of it's ends.

Title: Re: Omega Legion
Post by: Zormod on July 05, 2016, 11:53:38 am
Blue goo, or normal goo?

Alright, have the second bug touch the first.
Title: Re: Omega Legion
Post by: Pancaek on July 06, 2016, 11:00:12 am
"statement: this one will comply with the collar, temporarely."

allow collar to be put on, then go visit vine beast and see how he's doing. Afterwards, go see what that building project is all about.
Title: Re: Omega Legion
Post by: Ozarck on July 07, 2016, 05:01:10 am
Blue goo, or normal goo?

Alright, have the second bug touch the first.
the second suffers no ill effect from touching the first in any place not covered in blue goo. it pushes back when forced to touch the blue. A few small drops appear on it in those spots that make contact.

"statement: this one will comply with the collar, temporarely."

allow collar to be put on, then go visit vine beast and see how he's doing. Afterwards, go see what that building project is all about.
You are led into the arena and at first do not see the vine beast amidst the surprising amount of greenery and the piles of rubble. Then you realize that much of the greenery is moving, squirming around several very large boulders, and in some spots, under the boulders. it looks as if the vine beast is trying to assimilate some boulders the size of horses. it is not succeeding. Several other beings are nearby. One at least is observing and recording the process. You watchfor a few minutes and then make your presence known. the being allows you to communicate with the vine beast, who assures you that it is unharmed and is testing it's limits in exchange for "sunlight and soil" or something like that.

Leaving there, your collar is removed, and you head around to the construction site. you ask around for the guy I mentioned and after a while an orange, six-limbed creature comes down the wall of the canyon to greet you. "A volunteeer? You look sturdy. I am sure we could find work for you here."
Title: Re: Omega Legion
Post by: Pancaek on July 07, 2016, 06:08:31 am
"Statement: Only until the next mission rolls out, yes. Since this one does not need sleep or food, this one has so many boring hours with nothing else to do around here.
Query: What do you wish for this one to do?
Warning statement: Do not put this one in customer service. It won't end well."
Title: Re: Omega Legion
Post by: Ozarck on July 07, 2016, 08:04:51 pm
"Customer service? What? never mind. We're building a ... a monastery, for lack of a better term. Up above on the plateau. Go on up and start hauling stone."
Title: Re: Omega Legion
Post by: Pancaek on July 08, 2016, 09:17:13 am
looks like this one is hauling rocks, then. Haul those rocks with the steady, determined speed only a machine can keep up. Be sure not to post ck any rocks that are too heavy for me, though. Also never take breaks, because what's the point , really?
Title: Re: Omega Legion
Post by: Zormod on July 08, 2016, 11:48:30 pm
Time to clean up this little experiment. Return the borrowed bottles, and destroy the infected insects. Maybe I can use the alchemists' acid?
Title: Re: Omega Legion
Post by: Ozarck on July 11, 2016, 06:21:24 pm
looks like this one is hauling rocks, then. Haul those rocks with the steady, determined speed only a machine can keep up. Be sure not to post ck any rocks that are too heavy for me, though. Also never take breaks, because what's the point , really?
Up on the plateaus, you see activity in the distance. As you approach, you locate a quarry, where the stones are mined and dressed. You join a crew to haul the stones the old fashioned way - rolling them on logs. Delivering the stones, you note that the monastery is rather sturdy, and quite ugly, especially for a religious building. It looks more like a fortress or prison than a place of contemplative study and prayer. At least, prayer to any of the good gods. You fit in just fine with the work crews, though perhaps you don't share their organic sense of humor. You were never interested in the details of who banged who's mom, and how much of a whore who's mother really was.

Time to clean up this little experiment. Return the borrowed bottles, and destroy the infected insects. Maybe I can use the alchemists' acid?
Acid, to destroy insects? Sure. You careful;ly drop the bugs into a lidded bowl and pour in some acid. the bugs fizzle, and the liquid in the bowl, when it comes into contact with the blue stuff, burns brightly, leaving a strange black sludge behind. The alchemists note the smell fo rot, but you don't breathe so you can't tell. Something about the black sludge is appealing to you, however. Almost as if you wee looking into a pool of dead souls. Which, in a sense, you are. That sense being the literal one, because of the dead bugs, of course.
Title: Re: Omega Legion
Post by: Pancaek on July 11, 2016, 06:48:21 pm
Continue working. Rest is for the organic.

In the same dry, monotone manner as always, CLunkers speaks while working.
"Query: Tell me, organics, what is your fascination with the mothers of other organics?"
Title: Re: Omega Legion
Post by: Zormod on July 12, 2016, 01:13:33 pm
"Does this look soothing to anyone else?"

See about obtaining that new sludge, preferably in a new container like a scrying pool or something. If the alchemists want to test it first, let them do that. After that's sorted out, return anything else I've borrowed and stash my samples near the table I started on.
Title: Re: Omega Legion
Post by: Ozarck on July 13, 2016, 09:33:57 am
Continue working. Rest is for the organic.

In the same dry, monotone manner as always, CLunkers speaks while working.
"Query: Tell me, organics, what is your fascination with the mothers of other organics?"
"it's just that Jonesy's mother here is fascinated with men, that's all. Lots of men, and preferably all at once."
"Asshole."
"That too."

"Does this look soothing to anyone else?"

See about obtaining that new sludge, preferably in a new container like a scrying pool or something. If the alchemists want to test it first, let them do that. After that's sorted out, return anything else I've borrowed and stash my samples near the table I started on.
You can get the sludge in a vial. the alchemists don't have scrying pools to hand out. You get three vials of whatever this is. The Alchemists have little interest in it, which is odd, since they seem to like all things toxic, volatile, or acidic. Something about 'bad mojo' mixing 'tainted byproducts' with their recipes. Everything is stashes and sorted.
Title: Re: Omega Legion
Post by: Pancaek on July 14, 2016, 08:02:52 am
"Statement: Remarkable.
Query: Do any of you happen to know what exactly it is they are building?"

Continue working, beep boop
Title: Re: Omega Legion
Post by: Ozarck on July 14, 2016, 10:50:00 am
"A Place to keep Jonesy's mother's lovers!"

 A fight actually breaks out at this. Jonesy is getting the worse of it though.

A quieter fellow nearby, watches the fight disinterestedly for a moment, then says, quietly "I believe it is a place to keep some of our more insane inmates. Not like, 'take over the world' crazy. more like 'babbling nonsense, haunted by the ghosts of the dead, and uncontrollable magical contamination' kind of crazy. You know, the fun guys to have around for a party."
Title: Re: Omega Legion
Post by: Pancaek on July 14, 2016, 06:45:48 pm
Clunkers converses with the new fellow, while keeping an eye on the fight.

"statement: odd. This one was told it was a temple of sorts.
Query: Are there that many of those in the legion that it warrants a construction of this scale?"
Title: Re: Omega Legion
Post by: Ozarck on July 14, 2016, 08:54:33 pm
"Well, some of our fellows have more ... ah, ... personality, than others. A temple? Perhaps in a way. More than one of the future residents claims messages from teh gods. Some of the brass think at least one of them is right. At least some of the time. Oh, and see those crates over there?" The man gestures at a stack of crates along the partially complete outer wall. "full of Icons and Artifacts. Mystical stuff, that. Oh and there's some weird blue orbs we're supposed to mount along the outer wall, the outside of the second floor, and around the ceiling. ...  Ithink some have already been buried under the foundation as well." The man shrugs. "We don't get the nicest people here, on average, ya know?"

Another man, an overseer of sorts, actually offers you the option to start mounting some of the blue orbs, or to begin unpacking the Religious things and matching them to a catalogue. Apparently they are carefully sorted as to location and purpose, and someone feels that it is about time for some of them to be placed.
Title: Re: Omega Legion
Post by: Pancaek on July 15, 2016, 05:53:02 am
"Statement: This one knows. Any idea what the blue orbs are?"

catalogueing the religious things seems like a job for a robutt. Let's do that.
Title: Re: Omega Legion
Post by: Ozarck on July 15, 2016, 07:52:46 am
You go over to the stack and begin gently lowering boxes, forming a bit of an office  wit hthem making low walls around you. AS luck would have it - or perhaps proper planning for a change - each crate has a manifest attached. They all also have danger signs in several diferent languages, along with the traditional skull of death symbols to keep people from touching anything. And the crates are chained shut, iron banded, and some of them have some sort of coating on them. You pull off the first manifest and read. There are objects of a wide variety of things: bones of saints, paintings, holy symbols, furniture, statues, You pause at one sheet - a page full of code. The following has a mechanical system and preventative maintenance schedule on it. Do machines have religion?


Boredom vanishes quickly as you read the instructions for handling.
Warnings such as
"delicate,"
"fragile" and
"very expensive"
are mixed in with other warnings like
"do not expose to skin - will burn straight through to the bone,"
"do not look at this object  without the object labeled 'eyewear zeta' firmly covering all eyes or risk madness,"
"Explosive when in contact with air,"
"Keep this object fifty feet away from object labeled "Murdergauntlet: Left Hand"
"loud."
Title: Re: Omega Legion
Post by: Pancaek on July 15, 2016, 04:46:21 pm
"Statement: It is a good thing this one is doing this job. Surely an organic would be unable to follow all these instructions, or be unable to contain their curiosity.

Keep on working, following the manifests and warnings to the letter.
Title: Re: Omega Legion
Post by: Ozarck on July 18, 2016, 07:03:56 am
"Maybe so, in most cases. But we make examples of people too stupid to live around here. that is, if they live through their first mission. Either way, you do seem well suited to the task."

You catalogue five crates without incident and at dinner time, you have a neat triple row of curios lined up on a couple of sturdy tables provided for you, as well as some objects placed on teh ground in front of the tables. the overseer checks your work, nodding thoughtfully.

"Hmm. You won't be able to place all these yourself. Some of them require certain procedures that I believe you are not equipped for. Maybe ... with a couple of these we could get Jonesy's mother-"
"Kiss my ass, pencil dick!"

"Well, anyway, could you please carry these three statues down to the basement and locate them in the alcoves labeled here? Make sure to orient them facing inward, to this point, so that their line of sight - you know, if their eyes were real - would cross here. it's ... it's trickier than it looks, and you might experience some feedback. Oh, and you might need to fight a couple shadow beasts, once you get them aligned. You up for it?""

Title: Re: Omega Legion
Post by: Pancaek on July 18, 2016, 10:14:45 am
"statement: of course."

here's the plan: place statues as instructed. While placing the last one, have my watch at hand and link the flow of time in the room with it. Once placed and if the shadow beasts materialize, stop the watch and use clockwork magic to stop or at least slow time for everything in the room but myself.

If magic doesn't work, put my arms up in defensive position, ready for some robot punching, and circle the enemies towards the exit
Title: Re: Omega Legion
Post by: Ozarck on July 19, 2016, 07:06:19 am
You carry the first statue - a thin man with a wide, open, smiling mouth, a bulbous nose and eyes that focus in different directions - down and set it carefully in it's alcove. as you begin to adjust it to face exactly the spot indicated, you begin to hear laughter. The more you tinker with the statue the louder and more intense the laughter becomes. Sometimes it is one voice, sometimes more than one. Sometimes it is your own, though you are not laughing. You begin to think about the absurdities of fleshbags and their ways, and it seems ridiculous to you. All organic life seems ridiculous. The whole thing is just silly and foolish and meaningless and vast and empty and pitiful and your mannequin seems to agree, opening it's tiny metal mouth and emitting a series of short, sharp laughs. "Ha.ha.ha.ha.ha.ha."
Title: Re: Omega Legion
Post by: Harry Baldman on July 19, 2016, 10:21:55 am
"The others? Buggered if I know. They didn't really bother to keep me in communication. Took that commstone thingamajig and gave it to some girl who showed up out of nowhere. I could understand why, girl had a head full of rocks, she did. Could do some interesting things with magic, though. Let me show you."

Fiddler produces the dark-afflicted halfling corpse that he presumably did drag all the way over here.

"Said she was some godling or other. Wouldn't put much stock in it myself, truth be told, seemed more like a sorcerer. She believed it, I'd say, but that's hardly saying much. Other than messing about with this fellow here when I asked her to, she mostly just milled about and talked bollocks."

"But I digress. Point is, they gave her my commstone. And I was a bit busy making sure the festivities were in order and nobody was killing each other much, which is what I'd been doing the entire time I was in any reasonable proximity to the party as such. The others, meanwhile, were somewhere else. What they were doing is beyond me, truth be told, though nothing useful if the apparent results are anything to go by."

Fiddler remembers something suddenly, raising a finger.

"Oh, wait! I do know what happened to one! There was that whatever-the-fuck that was hanging out with the corporal, that one got its mind eaten by a satyr's magic pan flute. So you can safely not expect that one to return, I'd say, unless that brand of its makes that specifically possible. The others were out of contact, and I got separated from them when the ceremony got interrupted by those forces of nature we were warned not to interfere with. At that point I evacuated what lower guests were willing to follow me to a safe distance. And then, since I had no idea where the rest of the lot was, I supposed I'd best be returning here the way I came. The big battle was on, and that apparently could take days and there wasn't much chance of the wedding getting back on track after that."

"So that leaves what we did, which is try and figure out what the fuck those liaisons were talking about, then we rescued some weird plant children for a withered mother plant, then I set up some orderly games for the ornery guests to work out their mutual enmity through, calmed a set of humanoid cunts who decided to make an issue of things, failed to prevent a bunch of the poor guests getting stomped by a passing murder of frost giants (mostly on account of being busy with the cunts), then recommenced the festivities when the wedding began with a proper shitfight like the traditions demanded. Was a pretty good time, truth be told."

Fiddler shrugs.

"That's about the short of it. No doubt when the others get back they'll tell you more, unless they went and got themselves completely killed in my absence. Which I guess wouldn't be unusual. I mean, last mission I was on was in a regular town and somehow half of the twats either ate it or went missing, who knows what they'd do in the fey-infested woodlands. Worst case scenario, I brought at least equally competent replacements."

Make as full a report as Fiddler's memory permits.
Title: Re: Omega Legion
Post by: Pancaek on July 19, 2016, 02:45:10 pm
"Statement: Clearly, this one is being influenced. Though this one thinks that organics are amusing, this one would never laugh out loud.
Angry statement: Shut it, statue."

Continue placing statues as instructed. Have robutt computing working in the background to negate/dispell outside influences on this one.
Title: Re: Omega Legion
Post by: Ozarck on July 20, 2016, 03:48:38 pm
"The others? Buggered if I know. They didn't really bother to keep me in communication. Took that commstone thingamajig and gave it to some girl who showed up out of nowhere. I could understand why, girl had a head full of rocks, she did. Could do some interesting things with magic, though. Let me show you."

Fiddler produces the dark-afflicted halfling corpse that he presumably did drag all the way over here.

"Said she was some godling or other. Wouldn't put much stock in it myself, truth be told, seemed more like a sorcerer. She believed it, I'd say, but that's hardly saying much. Other than messing about with this fellow here when I asked her to, she mostly just milled about and talked bollocks."

"But I digress. Point is, they gave her my commstone. And I was a bit busy making sure the festivities were in order and nobody was killing each other much, which is what I'd been doing the entire time I was in any reasonable proximity to the party as such. The others, meanwhile, were somewhere else. What they were doing is beyond me, truth be told, though nothing useful if the apparent results are anything to go by."

Fiddler remembers something suddenly, raising a finger.

"Oh, wait! I do know what happened to one! There was that whatever-the-fuck that was hanging out with the corporal, that one got its mind eaten by a satyr's magic pan flute. So you can safely not expect that one to return, I'd say, unless that brand of its makes that specifically possible. The others were out of contact, and I got separated from them when the ceremony got interrupted by those forces of nature we were warned not to interfere with. At that point I evacuated what lower guests were willing to follow me to a safe distance. And then, since I had no idea where the rest of the lot was, I supposed I'd best be returning here the way I came. The big battle was on, and that apparently could take days and there wasn't much chance of the wedding getting back on track after that."

"So that leaves what we did, which is try and figure out what the fuck those liaisons were talking about, then we rescued some weird plant children for a withered mother plant, then I set up some orderly games for the ornery guests to work out their mutual enmity through, calmed a set of humanoid cunts who decided to make an issue of things, failed to prevent a bunch of the poor guests getting stomped by a passing murder of frost giants (mostly on account of being busy with the cunts), then recommenced the festivities when the wedding began with a proper shitfight like the traditions demanded. Was a pretty good time, truth be told."

Fiddler shrugs.

"That's about the short of it. No doubt when the others get back they'll tell you more, unless they went and got themselves completely killed in my absence. Which I guess wouldn't be unusual. I mean, last mission I was on was in a regular town and somehow half of the twats either ate it or went missing, who knows what they'd do in the fey-infested woodlands. Worst case scenario, I brought at least equally competent replacements."

Make as full a report as Fiddler's memory permits.
A couple of grunts haul away your prize corpse. Where they take it, you don't know. The Sergeant listens with a bored expression on his face to your story. the expression flickers for an instant when you mention Reggie.

"I have two questions. First. They gave your comm unit to some random girl that hung around and told lies? Why? And second: The homunculus. The Shapeshifter - had an ouroboros mark in addition to the Omega - It ... you said it had it's mind taken by a satyr? What happened to it then?"

"Statement: Clearly, this one is being influenced. Though this one thinks that organics are amusing, this one would never laugh out loud.
Angry statement: Shut it, statue."

Continue placing statues as instructed. Have robutt computing working in the background to negate/dispell outside influences on this one.
You manage to drown out the mad laughter and focus the first statue properly. You move to the second - a scantily clad woman, one hand on a hip, hte other raised with there hand in front of her and her finger crooked  as if she were gesturing for you to come closer. Which you do, fo course. You grab her around the waist, set her gently in her alcove, and point her right at the center spot, and then move on to the third. This one is a statue of a dwarf. It appears to be concentrating on something in it's hand. It has a small tol in one hand, and is using that tool to do something to a small device - some kind of construct - in the other hand. This statue is oddly unfinished, with bits of rough stone in various locations, where a few minutes with a chisel and some grinding wold smooth them out just fine. You pick up the chisel conveniently layign at the dwarf's feet and reach out for an awkward, ugly patch of stone n the dwarf's elbow.
Title: Re: Omega Legion
Post by: Pancaek on July 20, 2016, 04:17:11 pm
Hold it. before I even move a proverbial muscle, do the following.

Robutt computing: Scan systems, is the statue making me pick up the tool and finish it?

-If it is exacting any kind of influence on me, gently put the tool down again and up the power of my influence negating programs that I've been using so far.

-If it isn't exerting influence, then I guess we could carefully give it a go. Patch it up and put it in its alcove.

Then leave the room.
Title: Re: Omega Legion
Post by: Lenglon on July 20, 2016, 06:05:40 pm
I stir slightly, discovering if motion = pain, and try to see if anyone is watching over me. If motion doesnt equal pain and nobody is watching over me, then i'll try to stand up and check my surroundings. if someone is watching over me, I'll listen to them and follow their instructions, if motion = pain, then i make some noise and see who comes to check on me.
Title: Re: Omega Legion
Post by: Harry Baldman on July 21, 2016, 02:33:37 am
"Oh, the corporal was gonna induct her into Omega, I think, and she was tagging along to ostensibly but not actually help with things.  As for that... homunculus, was it? Bugger if I know what an ouroboros mask is, or what it's supposed to look like. It turned into a fawn (not a faun, mind you, an actual fawn) and scampered off, and that's about as much as I managed to register."

Explain!
Title: Re: Omega Legion
Post by: Ozarck on July 21, 2016, 10:25:53 am
Hold it. before I even move a proverbial muscle, do the following.

Robutt computing: Scan systems, is the statue making me pick up the tool and finish it?

-If it is exacting any kind of influence on me, gently put the tool down again and up the power of my influence negating programs that I've been using so far.

-If it isn't exerting influence, then I guess we could carefully give it a go. Patch it up and put it in its alcove.

Then leave the room.

You pause. The instructions said nothing about finishing the statue. But, now that you are thinking about it, you don't feel anything compelling you to finish it. it's just that it's so .... ugly like that. And you are sure you could make it right. Tidy it up, buff out the rough spots, make it into a masterpiece. it's probably fine. that last statue didn't have any effect on you, after all.

I stir slightly, discovering if motion = pain, and try to see if anyone is watching over me. If motion doesnt equal pain and nobody is watching over me, then i'll try to stand up and check my surroundings. if someone is watching over me, I'll listen to them and follow their instructions, if motion = pain, then i make some noise and see who comes to check on me.
You stir. pain comes, but the pain is separate from the motion. You move a paw, then stretch a leg. then attempt to sit upright. This last proves a bit much, as your foreleg gives out in pain and you let out an involuntary mew. You go to lick your paw and notice that it is as if the foreleg, from shoulder to just above the hind claw, is ice. It is even translucent. the blanket falls away from your head and forelegs, and you shudder with cold.

"Ah. how are you feeling? We didn't know whether to try to warm you, or to keep you on ice. We tried the ice first, but you seemed to react poorly. You slept better under the blanket. Here." A low bowl of warm broth is set before you. "Keep your strength up. Eat eat eat. Don't you worry about a thing, little Snowball. Grandma Bones will have you up and chasing arctic hares in no time. Nyeeheeheehee."

"Oh, the corporal was gonna induct her into Omega, I think, and she was tagging along to ostensibly but not actually help with things.  As for that... homunculus, was it? Bugger if I know what an ouroboros mask is, or what it's supposed to look like. It turned into a fawn (not a faun, mind you, an actual fawn) and scampered off, and that's about as much as I managed to register."

Explain!
"An inductee. hmm.. Well, we'll see how that shapes up. Sounds like she'll fit in as well as anyone arond here. can't hardly get this lot to do much more than run their jaws most days either. Bah. The ouroboros would have been a very large mark, looking something like a snake or dragon looped around itself, eating it;s own tail. It was almost as distinctive as the Omega brand. And you say it turned into a fawn, while following a satyr. Wait here." And with those rather imperative words, he strides out of the room.
Title: Re: Omega Legion
Post by: Harry Baldman on July 21, 2016, 10:31:57 am
"Brands upon brands, brands within brands!"

Wait here.
Title: Re: Omega Legion
Post by: Pancaek on July 21, 2016, 11:01:19 am
Actually, nope. If the instruction didn't tell me to, then I won't.

Just place it like it's supposed to be and leave the room.
Title: Re: Omega Legion
Post by: Lenglon on July 21, 2016, 11:40:54 am
I eat the soup while I think about what to do.
I either have too much or too little ice magic in me. If I shift to normal, my forelegs might melt. If I shift towards frost, the rest of me might turn to ice. But I can't stay like this... If I shift to normal my ice parts might return to normal, and if I shift towards frost, my ice tolerance could go up and let me stop feeezing...
...
I shifted from frost to normal partway, and only my hurt parts, which needed the ice to hold together, became ice...
maybe if I shift towards frost, I'll be able to heal properly and return to normal afterwards, but if ice is all that is holding me together, and i lose the ice magic...
yeah, I can't risk it. shift towards frost it is.

And afterwards, I need to get outside to get room and shift to Giant Frost Cat.
I wonder why she called me Snowball. I mean, my collar has my name on... I broke my collar when I became giant didn't I.
Title: Re: Omega Legion
Post by: Ozarck on July 21, 2016, 01:10:35 pm
OMG. People gonna die in the satyr thread because three or more people can't take a hint.

And now, a bonus turn for you guys! ding!

"Brands upon brands, brands within brands!"

Wait here.
You wait. and wait. And wait. it get's boring. You turn to look out the door and nearly fall off your stool. A very green, chitinous face, eyes set in the sides of it's head, mandibles slowly contracting and relaxing, long spindly arms folded against it's thorax is perched not three feet from you. It doesn't respond to your temorous "H-hello?"

Fortunately, you hope, you are interrupted by a rather sturdy looking fellow striding into the room from behind it. Big black beard, mustache curled to the sides in broad arcs, eyes of stone. And behind this one, an older man, short cropped white beard and pristine uniform, carrying a small case. They sit and wait, saying nothing, though the older gentleman nods at you once. after a slightly shorter eternity a translucent purple sac flows into the room, crosses in front of you, and takes up position opposite the giant mantis.
"Now that Miss Wexley is here, we can begin." They interrogate you for some time, asking very specific questions, sometimes repeating themselves, sometimes asking seemingly tangential things. You give more information than you thought you knew, though sometimes you only guess, and more than once you lie outright, whether to make yourself look good, or to get the interrogation over with, or just because no one should be forced to tell that much of the truth at one time.

At last, it is over. The bold fellow with the magnificent mustache says "thank you, you have been quite helpful., and the other two - the mantis on one side, and the purple Miss Wexley on the other, place claw and pseudopod on your shoulder and knee. The other guy must have slipped out sometime during the conversation.

"You may ask for one token of our appreciation. there are limits, of course. We're not setting you free, for example. But it can be ... substantial, if you like."

Actually, nope. If the instruction didn't tell me to, then I won't.

Just place it like it's supposed to be and leave the room.

It takes considerable effort to not make it better but at last you take hold of yourself, and of the statue, walk it over, plunk it down roughly where it's supposed to be, and turn it so it points somewhere in the general direction of the middle of the room, then stomp out, refusing to even check if it lined up with the other two. As you step toward the door, a chorus of voices arises behind you, and two apparitions stand before you to block your way. You walk right through them and upstairs, back to the crates.

"Looks like you made it back all right, and none the worse for it. Ready for another? Or you wanna just push a bunch of stone around until the morning?"

I eat the soup while I think about what to do.
I either have too much or too little ice magic in me. If I shift to normal, my forelegs might melt. If I shift towards frost, the rest of me might turn to ice. But I can't stay like this... If I shift to normal my ice parts might return to normal, and if I shift towards frost, my ice tolerance could go up and let me stop feeezing...
...
I shifted from frost to normal partway, and only my hurt parts, which needed the ice to hold together, became ice...
maybe if I shift towards frost, I'll be able to heal properly and return to normal afterwards, but if ice is all that is holding me together, and i lose the ice magic...
yeah, I can't risk it. shift towards frost it is.

And afterwards, I need to get outside to get room and shift to Giant Frost Cat.
I wonder why she called me Snowball. I mean, my collar has my name on... I broke my collar when I became giant didn't I.
You lap up the soup and find yourself licking the dry bowl. It warms your belly, and when the bowl is removed, you lay your head down to wait for another, and promptly fall asleep. Next time you wake, it is dark out. Grandma Bones gives you more warm broth, thicker this time, and afterward you struggle to your feet and take a halting step forward. "Oh? going somewhere, Snowflake? Here, let me get a basket, and we'll get some fresh air." And with that, she whisks out of the room. You hear some clamoring and rattling, and, just as you manage to hobble to the edge of the table your little bed is on, but before you have time to wonder how you are going to get down, she stuffs you in a basket filled with hay, piles some blankets on top of you, and sticks a little straw man figure in with you. And off she goes, chattering away about herbs and weather, young men and old women, politics and poverty, and the rock in her shoe. it is a crystal clear night on top of the omega base, and you two make your way to a high point,where you can see the whole horseshoe shape of the base, with smaller canyons radiating out from it, and three large circular holes inside the arc arranged in a equidistant from each other. "So, what do you think, little Frostnip? Oh, it's not a comfortable place, for anyone. it wasn't meant to be. But it has a certain style, don't you think?"
Title: Re: Omega Legion
Post by: Harry Baldman on July 21, 2016, 01:26:11 pm
Fiddler thinks for a few moment. Hm. He does have a couple of ideas.

Ideas! Such wonderful ideas!

Title: Re: Omega Legion
Post by: TheBiggerFish on July 21, 2016, 01:31:01 pm
((What do you mean, can't take a hint?  What's the hint?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 21, 2016, 01:38:50 pm
((Eh I think it's that ebony needs to get there quickly? Wait does ebony have a scroll of teleport or something? Also why um did my magic action do absolutely nothing I mean I dident expect it to restore me to full badass condition but I expected it to at least be a partial success due to my bonuses in both magic and medical and that's using my best stats and..well I think I was using it very appropriately and it was more likely to work due to the intent behind how she's using it.So well honestly I thought that roll would be something like a +3 or at least some kind of bonus towards it and I clearly dident roll a one other wise I would have died then and there and I dident role a 2 either I think and if I got a 3? Well that should have done something even if it was only minor healing that kept me alive a turn or two longer.))
Title: Re: Omega Legion
Post by: Pancaek on July 21, 2016, 01:44:38 pm
"Statement: This is might be up for a new work order, provided this one is allowed to do a full systems check first.
Sly statement: This one does hope there is some kind of reward for all of this. Those statues would have been real troublesome for someone without this one's mental buffers."

Check everything to see if I'm allright.

If I am, hear what this new order is.
Title: Re: Omega Legion
Post by: Twinwolf on July 21, 2016, 01:45:17 pm
((Ebony isn't anywhere near Noir I don't think, or if she is it wasn't mentioned or she'd have gone to her.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 21, 2016, 01:46:47 pm
((I think Ozark is implying that your close enough that if you do the mini turn you can get to her and save her and use the rest of the turn to heal her also eye tell her that noir needs help and that your running to get to her twinwolve don't use that scroll on eye noir will literally die without question if you do.))
Title: Re: Omega Legion
Post by: Twinwolf on July 21, 2016, 01:47:39 pm
((Well I posted.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 21, 2016, 01:52:00 pm
((Question Ozark does Aylia still have her commstone if so should I post
Noir trying to talk to Aylia here?))
Title: Re: Omega Legion
Post by: Lenglon on July 21, 2016, 03:00:01 pm
((Aylia has had a timeskip forward in time while she heals. assume any messages you would send to her happened while she was unconsious and she couldn't respond))
Title: Re: Omega Legion
Post by: Zormod on July 21, 2016, 03:16:28 pm
((There might be a chance that an NPC would hear the commstone.))
Title: Re: Omega Legion
Post by: Lenglon on July 21, 2016, 03:34:55 pm
I'm so weak... I... maybe I shouldn't shift at all until I've healed more? But I need to report in, and I'm so close...
How is my situation changing over time? am I becoming more or less ice or no change? Am I feeling colder over time? is my body tempature coming under control?
Title: Re: Omega Legion
Post by: Ozarck on July 21, 2016, 09:11:38 pm
Fiddler thinks for a few moment. Hm. He does have a couple of ideas.

Ideas! Such wonderful ideas!
You monster. I like it. Consider Fiddler a corporal.

"Statement: This is might be up for a new work order, provided this one is allowed to do a full systems check first.
Sly statement: This one does hope there is some kind of reward for all of this. Those statues would have been real troublesome for someone without this one's mental buffers."

Check everything to see if I'm allright.

If I am, hear what this new order is.

I am pressed for time and probably shouldn't be posting anyway. Repost this action, please, and i will deal with it in the morning. Oh, but your system diagnostic checks out. All free of residual effects.

((Eh I think it's that ebony needs to get there quickly? Wait does ebony have a scroll of teleport or something? Also why um did my magic action do absolutely nothing I mean I dident expect it to restore me to full badass condition but I expected it to at least be a partial success due to my bonuses in both magic and medical and that's using my best stats and..well I think I was using it very appropriately and it was more likely to work due to the intent behind how she's using it.So well honestly I thought that roll would be something like a +3 or at least some kind of bonus towards it and I clearly dident roll a one other wise I would have died then and there and I dident role a 2 either I think and if I got a 3? Well that should have done something even if it was only minor healing that kept me alive a turn or two longer.))
rolled a 2.

I'm so weak... I... maybe I shouldn't shift at all until I've healed more? But I need to report in, and I'm so close...
How is my situation changing over time? am I becoming more or less ice or no change? Am I feeling colder over time? is my body tempature coming under control?
Well, Granny seems to think you are well enough to ride in a basket, so that must be an improvement, right? As for the ice, well, it's hard to say. Shattered limbs don't grow overnight, as Granny keeps reminding "little Frostnip" whenever she tries to put too much weight on it. It's still more comfortable under the blanket than outside, especially since it is dark in the desert and "a dark desert is a cold desert" according to the cackling old witch.

((There might be a chance that an NPC would hear the commstone.))
((at this point, that might not be a good thing.))
Title: Re: Omega Legion
Post by: Lenglon on July 21, 2016, 10:32:35 pm
I think I'm healing, but I shouldn't push it, but I need to report in. I can't do that if I can't talk. Shattered limbs means the ice is all thats holding me together, I can't return to normal, I have to stay some kind of icecat. How can I communicate...
commstone.
I can text-input to my commstone!

My commstone! I'll use that too...
Wait, wasn't that on my collar?
Do I have my collar?
If yes, report my position and situation, after being brought back inside, via text input.
If no... I'll wait before trying to shift, see if I'm healing or not. Requesting timeskip to when I feel better or know that I won't be feeling better.
((Are you aware that Aylia hasn't had a chance to tour Omega? She isn't aware of the details of Granny.))
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 03:17:12 am
Hoo! Next order of business, sell off that stuff I nicked from the stomped fey in the tournament grounds. And check how much betting money I've accumulated.

After that check if any of the other yobs in the squad have turned up yet.


((Also, I do get a levelup, right? If so:))

Spoiler: LEVELUP (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on July 22, 2016, 05:58:30 am
"Statement: This is might be up for a new work order, provided this one is allowed to do a full systems check first.
Sly statement: This one does hope there is some kind of reward for all of this. Those statues would have been real troublesome for someone without this one's mental buffers."

Check everything to see if I'm allright.

If I am, hear what this new order is.

"Sly indeed. Well, you've come to the right fellow. Pick your poison, my sturdy fellow. I can getcha some things your average Omega won't be seeing this side of the afterlife, know what I mean? Just as long as your reliable. I scratch your back, you keep real quiet about what you see, and we'll have a nice working relationship. Fair enough?

As for the next order of business, let's check the roster. Oh, yuck. There's a cell in the basement, set off away from teh others. near the latrines, really. And for good reason. The residents scheduled to be placed there will require a rather untidy environment. There's a shipment of manure to be dumped down there, and then it is to be wetted down pretty thoroughly with swamp water. How are they gonna get that much swamp water here? Eh. After that, singing leeches. No, don't give me that look. They aren't mystical or anything, just noisy. Oh, but they can get into rather tight spaces, so handle them with care, or we'll be fishing eels out of your systems for a week."

I think I'm healing, but I shouldn't push it, but I need to report in. I can't do that if I can't talk. Shattered limbs means the ice is all thats holding me together, I can't return to normal, I have to stay some kind of icecat. How can I communicate...
commstone.
I can text-input to my commstone!

My commstone! I'll use that too...
Wait, wasn't that on my collar?
Do I have my collar?
If yes, report my position and situation, after being brought back inside, via text input.
If no... I'll wait before trying to shift, see if I'm healing or not. Requesting timeskip to when I feel better or know that I won't be feeling better.
((Are you aware that Aylia hasn't had a chance to tour Omega? She isn't aware of the details of Granny.))
You do have your collar. It is snapped right apart (I forget if it was a breakaway or not). The com device is blinking and flcikering, and when you input text, some of the characters fade out, and some shift to other languages or pictograms. It's not ... You know what? We'll go ahead anddo that time skip. i was mostly keeping things in line with the mission thread anyway. Over the next few days, you warm up, and are able to shift to elfey and back. Your wounds don't heal as a result of the shift, but you are getting better. And will be at full health for the next mission you choose to go on. When you shift into cat form, you always shift into ice kitty form. Pure white, with thundercloud grey eyes. It's a rather durable form, due to the frost giant mix you drew it from, and of course has an affinity for cold. this affinity carries over to your normal form to a very minor extent. When you shift into other forms, these traits are not present.

Hoo! Next order of business, sell off that stuff I nicked from the stomped fey in the tournament grounds. And check how much betting money I've accumulated.

After that check if any of the other yobs in the squad have turned up yet.


((Also, I do get a levelup, right? If so:))

Spoiler: LEVELUP (click to show/hide)
You do. everyone does. Please copy this over to that thread, though. It's easier to track who has and has not leveled by checking the mission thread than trawling through this mess :P Either way, it is added to your sheet (the one in my spreadsheet, that is.) you level will to 0, and skill, you'll need five more points to level.
Title: Re: Omega Legion
Post by: Pancaek on July 22, 2016, 06:24:15 am
((argh, just got home from work and I missed the update. Curse you, timezones!))

hear what this new work order is.


--edit: being a silly goose--
Title: Re: Omega Legion
Post by: Ozarck on July 22, 2016, 07:25:18 am
((argh, just got home from work and I missed the update. Curse you, timezones!))

hear what this new work order is.
I refer you to the post immediately above yours :P
Title: Re: Omega Legion
Post by: TheBiggerFish on July 22, 2016, 07:34:12 am
The Eye is, presumably, repaired?  What about plantbaby?  I wanna keep him...
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 07:34:48 am
That's the levelup, then. Now for the other bits! In order:

1. Sell off stolen shit and gathered ingredients (http://www.bay12forums.com/smf/index.php?topic=156909.msg7041755#msg7041755) from stomped and otherwise killed tiny people.

2. I did catalogue all the stuff I got from the tourney betting beforehand (http://www.bay12forums.com/smf/index.php?topic=156909.msg7023008#msg7023008), and it seemed pretty promising stuff overall. How much is it all worth, are there any unusual artifacts (try and identify them first without, then with help if yes)?

3. Check up on the other yobs, see if they've returned yet. Fingers crossed for fatalities!
Title: Re: Omega Legion
Post by: Pancaek on July 22, 2016, 07:44:43 am
I refer you to the post immediately above yours :P
((Derp. 3 hours of sleep is not doing me any favours today.))

"Acknowledgement: Fair enough. This one has no immediate wants, but this one is sure it will be able to come up with something.

Glad statement: It is a good thing this one can turn off its olfactory sensors at will. This one is not averse to dirty work, it will do the job."

Accept the second job. Go to the designated cell and start doing as instructed: dump the shipment of manure and wet it with swamp water. Be extra careful to follow the correct instructions when dealing with the singing leeches.
Title: Re: Omega Legion
Post by: Twinwolf on July 22, 2016, 01:14:02 pm
Ebony is back here, correct? Any debrief?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 01:18:31 pm
Noir blinks looking around in surprise before In a questioning tone.
"Where do we go?"
Title: Re: Omega Legion
Post by: syvarris on July 22, 2016, 03:00:45 pm
Dar'yajira goes to check om Aylia.  He actually would have done this immediately upon returning, but I'm a late poster.  Levelup will come... at some point in the future.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 03:06:23 pm
Noir would have followed dar most likely not quite sure where to go.
Title: Re: Omega Legion
Post by: Twinwolf on July 22, 2016, 03:16:03 pm
Ebony, assuming no debrief is happening, follows Dar as well.
Title: Re: Omega Legion
Post by: Ozarck on July 22, 2016, 03:20:38 pm
The Eye is, presumably, repaired?  What about plantbaby?  I wanna keep him...
repaired and plantbabied You weren't getting rid of him unless you specifically requested it.

That's the levelup, then. Now for the other bits! In order:

1. Sell off stolen shit and gathered ingredients (http://www.bay12forums.com/smf/index.php?topic=156909.msg7041755#msg7041755) from stomped and otherwise killed tiny people.

2. I did catalogue all the stuff I got from the tourney betting beforehand (http://www.bay12forums.com/smf/index.php?topic=156909.msg7023008#msg7023008), and it seemed pretty promising stuff overall. How much is it all worth, are there any unusual artifacts?

3. Check up on the other yobs, see if they've returned yet. Fingers crossed for fatalities!
No fatalities. I was a tad too kind, I think. They've returned.

The bits you got, you take to Poisoners' Row. It's only slightly misnamed, because some of the inhabitants who have shops here don't actually deal in poisons. You can get three minor potions/ tinctures for your lot, or one minor and one of medium effect, or one more powerful one. Minor will have very brief effects, like making you buoyant for a minute or so, or minor long term effects, like turning you light blue. and the quality scales from there. Some of the potions and tinctures available are quite dubious, of course. So, buyer beware.

 As for the betting, You re owed three favors from minor fey npcs. The rest is of little value now that you re removed from the people to whom it had any value.

The minor valuables are worth something useful from the quartermaster, who haggles at least as well as you do.

I miss anything?

I refer you to the post immediately above yours :P
((Derp. 3 hours of sleep is not doing me any favours today.))

"Acknowledgement: Fair enough. This one has no immediate wants, but this one is sure it will be able to come up with something.

Glad statement: It is a good thing this one can turn off its olfactory sensors at will. This one is not averse to dirty work, it will do the job."

Accept the second job. Go to the designated cell and start doing as instructed: dump the shipment of manure and wet it with swamp water. Be extra careful to follow the correct instructions when dealing with the singing leeches.
((I'm a little underrested as well right now. No biggie)) You get the room mucked this turn and go in search of swamp water. You haven't got any instructions on where to get that. Good luck :P

Ebony is back here, correct? Any debrief?
Noir blinks looking around in surprise before In a questioning tone.
"Where do we go?"
Dar walks you through the little ritual and you find yourselves in Omega once more. Well, for the first time for Noir, anyway. Go report to the sergeant at arms and give a debrief. I'm sure he'll be just fascinated. Good job everyone.

Dar'yajira goes to check om Aylia.  He actually would have done this immediately upon returning, but I'm a late poster.  Levelup will come... at some point in the future.
We'll just assume you were in and out during her convalescence, being a moral support and talking her through it.

I gotta check on the ol' merc thread and make a note of who id and did not level there. ugh.

Noir would have followed dar most likely not quite sure where to go.
Noir would have been directed to the Officer of the Day for her to explain herself, describe her swearing in, and in general give Omega an understanding of who she is. The Officer of the Day today looks like a totem pole with big, thick arms that stick out from it's sides at right angles, and then drop from the knobbly elbows straight down, resting it's knuckles on the floor. it is at this point that Fiddler would encourage you to "show it your dark magic. Show it that you can be useful in a fight."

Ebony, assuming no debrief is happening, follows Dar as well.
Grrr. Imma let the dogs out, you lot!
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 03:30:09 pm
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone
"Um...hello I'm Noir Dragonfang and I  volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
Title: Re: Omega Legion
Post by: Lenglon on July 22, 2016, 03:41:52 pm
((super-busy day, rishing the debrief))
Report mission factually, full honesty, saying what I knew forsthand and stuff I was told I list as was told, not as what I discovered or knew

Eval of party members:
Fiddler - very good and indipendant, but lacking teamwork and communication. took commstone because he wasnt using it effectively and could be trusted to take care of himself. Specifically, the one time he had issues during the mission, he didn't communicate his situation effectively, so I didn't know to send him assistance. This resulted in the Frost Giant situation being left unhandled. If he had contacted me, I'd have gone there personally to handle the intruders, leaving him to handle the crowd and the Frost Giants, and at the time I was doing low-priority tasks, and was capable of reaching him quickly.

Reggie - MIA

Noir - poor, needs babysitting, hence gave commstone to allow remote monitoring, doesnt understand herself and her own abilities, lacks diplomacy, tries hard, my inability to shift into her means her herritage is important and she really might be telling the truth about it, she has potential to be a huge asset in time, and even if she leaves Omega should be monitored because of her herritage, especially since she made accidental zombie.

Ebony - poor, inattentive and semi-brain dead. needs to be more alert to be effective. When alert was good and effective.

Dar - excellent, team-oriented, skilled at what he does, is somewhat limited by his size.

Eye - good, did what was needed, took initiative once he was pressed into a minor leadership role, reccomend doing so again to grow and maintain its indipendence. Needs to raise the priority of self-preservation so though it does the same tasks it takes steps to preserve itself while it goes about those tasks.


OZ - I cannot go on next mission, I will be without internet for the vast majority of August.

I go to a large open area, preferably somewhere with privacy, and shift to Giant Frost Cat. I have a couple goals here. for one, I need to see that form's full potential, and make it a standard one for me to shift into. for two, I apparently had... scales? back then? Like, I was becoming part frost Dragon, not frost Giant? I need to find out what that was about, and discover if I somehow acquired a frost Dragon back then.

also, I need to check my portrait again.

also again also, I would mention to my superiors that I have a horse form, but that I don't have the training to hide myself as someone's mount, only having a horses instincts to work with. I believe I could serve well as a disguised escort, given training for what a rider's signals mean to the mount. If they have someone in mind, then it would be best if that same person was there to help train me, to improve coordination.
Title: Re: Omega Legion
Post by: Twinwolf on July 22, 2016, 03:47:28 pm
Assuming she would be told of her evaluation, Ebony would make a minor note about helping Noir, but would make it clear that she did not believe this in any way excused her inattentiveness or not being particularly helpful. She intends to make attempts to do better in the future.

((OOC, I really am sorry for just disappearing for the majority of the mission. I'd make excuses, but that's pointless. I think I just lost interest for a while, maybe it was a general thing or maybe I just chose the wrong mission for me, but it stirred up towards the end. I'll try to be more active on the next one.))
Title: Re: Omega Legion
Post by: Pancaek on July 22, 2016, 03:57:08 pm
"Query: The cell is mcuked up, but this one was not provided swamp water. Where can one find this, or its nearest equivalent."

Go and ask the guy who gave us the task about swamp water. Make sure to keep it low-key, that nobody else overhears. Also, if we haven't been issued the leeches, ask about those too.
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 03:59:08 pm
Quartermaster: "something useful" is a little vague. Can I have a garrote if that counts as an unarmed weapon? If not, how about a magical handkerchief of +1 prestidigitation? Or, failing that, a half-pound pouch of crushed glass (with free refills, possibly).

Poisoners: powerful potion, yes please! Preferably one of speed. If that's not practicable, etherealness. And if that doesn't work, surprise me (but tell me what it does, preferably).

Yobs: stick around for the swearing-in, it'll no doubt be a lovely event. move along and see what the other yobs are up to after the rest of my business is done.

"It's probably best not to waste the Officer of the Day's time," Fiddler quietly offers to Noir from the sidelines. "Show it what you can do and the decision will be made quickly and effectively. Or, y'know, just see if you can somehow talk it out with a living totem pole. That has a non-zero chance of working as well."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 04:03:41 pm
Noir moves  away form fiddler a bit of astonishment entering her tone a frown on her face.
"No all your ideas that you told me to do.Have done nothing but get me hurt mess up my magic or terrified  me!"
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 04:15:11 pm
Fiddler raises an eyebrow and frowns.

"You mean that one time you reanimated that halfling corpse? That was quite terrible, yes, and I do sincerely apologize for subjecting you to an experience like that, even if it was motivated by an earnest desire to investigate your powers and how they might be useful in fulfilling our collective mission."

"Apart from that, don't quite recall you listening to me much more than that, truth be told. However else you managed to hurt or terrify yourself is hardly fair to lump on my shoulders, is it? And even if it were, you must admit that I have had a bit more time to study this situation than you, and so it'd follow that, unlike in matters of your own strange magic, I'd be legitimately well-informed here, no?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 04:23:27 pm
Noir stares at fiddler and In a trying to be calm tone slowly overtaken by anger the longer she talks.
"....Well that one event was a big deal it felt like it messed up my magic and becuase my magic was all messed up I nearly died.I was barely able to heal Aylia some before becoming almost completely exhausted and as such I wasent able to dodge the giant ice spears that nearly killed me. I wasent able to heal myself....i-If ebony dident show up at the last second i would have bleed to death A-And I-it would have been your fault!"
At the end she's standing up looking at you scowling shaking close to furious her wings eyes wide open and glaring at you.
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 04:42:37 pm
"If you're going to apply logic like that, dear Noir, would it not by extension have been your fault on a greater scale, originating from your decision to leave wherever it is you came from and appear next to us? 'But that's not true at all', a hypothetical you would reply, 'I had no way of knowing that any of the events in that forest would follow from that one decision'. And I would entirely agree, for several reasons," Fiddler replies demonstratively, stepping to the side a little as he maneuvers around Noir periodically.

"Similarly, how would I have ever been able to trace the exact consequences of you using a form of magic like that? Really, if there was any theoretical objection to be raised beforehand, would it not have been yours to raise, in fact? If you could not foresee the far-reaching danger your power posed, what chance did I have? Where was this dose of self-righteous hindsight when it would have legitimately mattered?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 04:46:47 pm
"M-My powers haven't messed up before this I think my dad probably stopped me from having to worry about that how was I supposed to know how  this world would affect me.Your the native to the world you clearly know it better then me! I've only been out of my dimension 4 times!"
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 05:04:54 pm
"That, dear Noir, is what we call grasping at straws. Did you assume I must know better because this follows any kind of logical sense or because it would handily absolve you of any responsibility for what you try and do? Does it really make sense that, even in the unlikely case that I was a scholar of extraplanar sorcery and universal metaphysics, that I would immediately be able to tell you better than you know yourself about what it is that your powers can or cannot do?"
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 05:12:45 pm
Noir blinks and in a hesitant tone.
".... no...I just...well I assume you have a better grasp on the world then me i don't really even know where I am fiddler."
Title: Re: Omega Legion
Post by: Twinwolf on July 22, 2016, 05:19:43 pm
((So, for the 10 Skill points Ebony has, are there any opinions on what I should do with them? I'm thinking I should use them to remove the -2 to Melee Combat, but is there a better place to put the points? And that would take all 10 points, correct?))
Title: Re: Omega Legion
Post by: Lenglon on July 22, 2016, 05:20:02 pm
((Eye eval edited to add missing detail))
EDIT:
((So, for the 10 Skill points Ebony has, are there any opinions on what I should do with them? I'm thinking I should use them to remove the -2 to Melee Combat, but is there a better place to put the points? And that would take all 10 points, correct?))
((can only put 5 in a skill and 5 in a stat, cant combine. but how YOUR character grows and what they mature into is best left to yourself. don't ask for input on this, there isn't a hard answer. If you have a mental vision of Ebony's lategame, just focus on that and build towards it.))
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 05:21:16 pm
Noir blinks and in a hesitant tone.
".... no...I just...well I assume you have a better grasp on the world then me i don't really even know where I am fiddler."

Fiddler smiles gently. "That makes two of us, dear Noir. I am here now. Where is here, I find it very difficult to say. A camp of some kind, most likely. Belonging to the Omega Legion. Who serve some sort of Queen, perhaps. I'm just trying to make the best of things that I do know," he nods toward the Officer of the Day. "Such as, for example, that the large fellow is far more interested in a display rather than a conversation. And even where I come from it's bad form to waste a superior's time, which I'm afraid we're doing already. Really, I should probably be going any moment now, lest I receive a baleful gaze or some such."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 05:41:13 pm
Noir nods quietly.
"just...go"
Title: Re: Omega Legion
Post by: Harry Baldman on July 22, 2016, 05:43:42 pm
"Right, good luck with the induction. I'll perhaps catch you later."
Title: Re: Omega Legion
Post by: Twinwolf on July 22, 2016, 05:44:29 pm
((Eye eval edited to add missing detail))
EDIT:
((So, for the 10 Skill points Ebony has, are there any opinions on what I should do with them? I'm thinking I should use them to remove the -2 to Melee Combat, but is there a better place to put the points? And that would take all 10 points, correct?))
((can only put 5 in a skill and 5 in a stat, cant combine. but how YOUR character grows and what they mature into is best left to yourself. don't ask for input on this, there isn't a hard answer. If you have a mental vision of Ebony's lategame, just focus on that and build towards it.))
((I had 5 unused skill points already, for a total of 10. Fair point regarding build.))
Title: Re: Omega Legion
Post by: TheBiggerFish on July 22, 2016, 05:50:49 pm
The Eye requests some sort of self-repair function, and/or additional motive force/resistance.  Some sort of internal anchor in case of such a storm ever again, like some sort of toggleable stillpoint.  Not a Truly Immovable Rod equivalent, however.
Title: Re: Omega Legion
Post by: syvarris on July 22, 2016, 06:00:05 pm
((@Twinwolf
As the local munchkin, I feel compelled to assist!  My recommendation would be to spend the ten skill points on magic, upgrading it from +1 to +2.  Ebony seems to be a primary caster, after all.  Other options would be to split the levelups between a +0 skill and a specialization relevant to that skill; if you want Ebony to be good in melee combat, you could go with +1 edged weapons and a specialization in swords, then request a sword as mission payment.  Or, if you want Ebony to be a healer, you could put medicine to +1 and get a specialization in healing magic.

In any case, I highly recommend against improving unarmed.  It will take all your skillpoints plus another mission to get unarmed to the same level as your other weapon skills, and it'll probably be less effective to boot--punching kinda pales when compared to stabbing, in most circumstances.))
Title: Re: Omega Legion
Post by: TheBiggerFish on July 22, 2016, 06:02:12 pm
((Hey syv, what should the Eye focus on?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 22, 2016, 06:04:25 pm
((Eh I'm hoping to make noir a great healer and maybe a bit of someone who can take damage so a healer with powerfull offensive magic and can take at least some damage. who can in a tight spot use her tail or piercing weapons I believe to defend herself if her magic is failing her.))
Title: Re: Omega Legion
Post by: syvarris on July 22, 2016, 06:18:18 pm
 ((@LargeTuna
Being ADORABLE!

No, really, buffing charisma isn't a terrible idea.  The eye tends to do a lot of talking despite its -1 charisma, and its exceptional mobility facilitates that to a fair extent.  Charisma's been remarkably useful in OL so far, too.  Though, you could also just let high-charisma people talk through commstones.  Alternatively, you could buff constitution instead, for synergy with self repair.  Being able to repair is best if you can take a hit, after all.

As for skills, don't spend any.  The only levelable skills are medicine, which isn't useful without some method of healing, and ranged weapons, which isn't useful without a laser or something.))
Title: Re: Omega Legion
Post by: Lenglon on July 22, 2016, 06:54:21 pm
((@TBF again, base it on your own mental image. but yes, your character's charisma, being a character based primarily on communication (observation is useless without communication to someone who can do something about it), would benefit from being higher.))

Action edited and greatly added on to, added in detail for Fiddler and Ebony
Title: Re: Omega Legion
Post by: TheBiggerFish on July 22, 2016, 06:55:36 pm
((Huh.  I already buffed Cha.  Indeed...))
Title: Re: Omega Legion
Post by: syvarris on July 23, 2016, 02:39:11 pm
Dar'yajira will request that his collar be enchanted with something like a chameleon or blur spell.  Something which makes it easier to sneak without being noticed, and maybe harder to hit with an attack.  Preferably, the spell would be minor, but reusable.

Alternatively, he'd like his collar to be improved so that it helps with his self-buffing, either allowing him to cast more often (something like a mana battery?), or allowing him to hold an enchantment more easily.

Note that Dar'yajira did not get any payment from his last mission, as he ended up not actually requesting anything.
Title: Re: Omega Legion
Post by: Ozarck on July 23, 2016, 04:24:30 pm
Please see bottom of the post for something important.

((super-busy day, rishing the debrief))
Report mission factually, full honesty, saying what I knew forsthand and stuff I was told I list as was told, not as what I discovered or knew

Eval of party members:
Fiddler - very good and indipendant, but lacking teamwork and communication. took commstone because he wasnt using it effectively and could be trusted to take care of himself. Specifically, the one time he had issues during the mission, he didn't communicate his situation effectively, so I didn't know to send him assistance. This resulted in the Frost Giant situation being left unhandled. If he had contacted me, I'd have gone there personally to handle the intruders, leaving him to handle the crowd and the Frost Giants, and at the time I was doing low-priority tasks, and was capable of reaching him quickly.

Reggie - MIA

Noir - poor, needs babysitting, hence gave commstone to allow remote monitoring, doesnt understand herself and her own abilities, lacks diplomacy, tries hard, my inability to shift into her means her herritage is important and she really might be telling the truth about it, she has potential to be a huge asset in time, and even if she leaves Omega should be monitored because of her herritage, especially since she made accidental zombie.

Ebony - poor, inattentive and semi-brain dead. needs to be more alert to be effective. When alert was good and effective.

Dar - excellent, team-oriented, skilled at what he does, is somewhat limited by his size.

Eye - good, did what was needed, took initiative once he was pressed into a minor leadership role, reccomend doing so again to grow and maintain its indipendence. Needs to raise the priority of self-preservation so though it does the same tasks it takes steps to preserve itself while it goes about those tasks.


OZ - I cannot go on next mission, I will be without internet for the vast majority of August.

I go to a large open area, preferably somewhere with privacy, and shift to Giant Frost Cat. I have a couple goals here. for one, I need to see that form's full potential, and make it a standard one for me to shift into. for two, I apparently had... scales? back then? Like, I was becoming part frost Dragon, not frost Giant? I need to find out what that was about, and discover if I somehow acquired a frost Dragon back then.

also, I need to check my portrait again.

also again also, I would mention to my superiors that I have a horse form, but that I don't have the training to hide myself as someone's mount, only having a horses instincts to work with. I believe I could serve well as a disguised escort, given training for what a rider's signals mean to the mount. If they have someone in mind, then it would be best if that same person was there to help train me, to improve coordination.
You give your report. There is a surprising amount of sympathy shared around the officers' table with your plight in handling such a disparate set of 'talents.' By which they mean the other Omegas, not your shapeshifting and whatnot. Stories are told, interrupting your report at times. There is even laughter. I am interested in how these interruptions, stories, and commiserations affect your reporting and your reactions to the briefing.

Noted about next mission. unfortunate. We'll keep a light on for you. What will you be doing, if I may ask? (I think you once told what your job is, but I forget, because I am a fantastic friend))

You don't have clear memories about your shape at the time, and cannot replicate it. It was a pretty rough experience. as for Giant Frost Cat - consistently you can get something somewhat larger than a natural tiger, with some natural affinity for ice. Occasionally, you can get something about five feet at the shoulder, which can breath out a cold mist that freezes on contact with an object. As for horse form, the officers willingly asssign someone to ride and train you on being a mount. The saddle is uncomfortable, as is the weight. Training to recognize signals is easy enough, with an intelligent mount, so you can do that just fine. training as a war mount will take more time, and your effectiveness in that will grow with missions.

I was hoping you'd ask about the portrait. I thin you are the only one who remembers their Christmas gift. I'll try to give better gifts all round this year, providing Omega is still about.
Anyway, your portrait shows you reaching out your hand in greeting, a badge on your shirt with the Omega symbol on it. Your other arm is held up at an angle, and a sort of vague shape like a shield protects those you stand over. But as you look, you see different things in this image as well. The hand that is held out appears to be attempting to catch various beings as they fall in a stream, which slides through your fingers like sand. and the hand that is up, looks like it is attempting to juggle the same beings, tossing them in the air and trying to catch them at the same time. And subtly, in the backround, you see the hint of a large figure, hands outspread, wrapping the whole scene within it's embrace.

Feel free to look for specific things in the portrait. Sometimes the observer affects the observation.
((oh, and as for not having toured Omega base - well, there are a lot of mysteries there anyway. I forget how much any given person knows, but now you've seen Omega from above.))

"Query: The cell is mcuked up, but this one was not provided swamp water. Where can one find this, or its nearest equivalent."

Go and ask the guy who gave us the task about swamp water. Make sure to keep it low-key, that nobody else overhears. Also, if we haven't been issued the leeches, ask about those too.
You don't have to be discrete about swamp water. You have to be discrete about black market purchases. the guy that gave you the task has no idea where you are going to get swamp water though. Have to find it another way. As for the leeches, the guy points you to a particular tunnel in the outside rim of the main canyon, at canyon floor level. The tunnel descends from there. he advises you to wait until the swamp water is in before going to acquire the leeches though.

Quartermaster: "something useful" is a little vague. Can I have a garrote if that counts as an unarmed weapon? If not, how about a magical handkerchief of +1 prestidigitation? Or, failing that, a half-pound pouch of crushed glass (with free refills, possibly).

Poisoners: powerful potion, yes please! Preferably one of speed. If that's not practicable, etherealness. And if that doesn't work, surprise me (but tell me what it does, preferably).

Yobs: stick around for the swearing-in, it'll no doubt be a lovely event. move along and see what the other yobs are up to after the rest of my business is done.

"It's probably best not to waste the Officer of the Day's time," Fiddler quietly offers to Noir from the sidelines. "Show it what you can do and the decision will be made quickly and effectively. Or, y'know, just see if you can somehow talk it out with a living totem pole. That has a non-zero chance of working as well."
You want to use unarmed skill for a garrote? That makes sense, as it is effectively a grapple attack. Garrote acquired. Potion of speed acquired. Three vials.

The Eye requests some sort of self-repair function, and/or additional motive force/resistance.  Some sort of internal anchor in case of such a storm ever again, like some sort of toggleable stillpoint.  Not a Truly Immovable Rod equivalent, however.
You get an emergency grapple hook. One use per mission. You can fire it into the ground, or wrap it around a tree or the like. as for the self repair  function - a permanent thing like that would be a skill. You can purchase an item that will do that for you to a point, for the 1020 copper in your possession. also, you have two lumps of charcoal (Christmas present) that, if consumes, will effect a certain amount of healing.

Dar'yajira will request that his collar be enchanted with something like a chameleon or blur spell.  Something which makes it easier to sneak without being noticed, and maybe harder to hit with an attack.  Preferably, the spell would be minor, but reusable.

Alternatively, he'd like his collar to be improved so that it helps with his self-buffing, either allowing him to cast more often (something like a mana battery?), or allowing him to hold an enchantment more easily.

Note that Dar'yajira did not get any payment from his last mission, as he ended up not actually requesting anything.

Hmm. Okay, one of the mage types takes your collar for a time, and enchants it with a blur spell. The collar now has three small gems inset near the clasp. "These gems" she explains, pointing them out to you, "are the source of the spell. See how they are deep blue now? They will go clear when used - one per use. You'll need to return to me to have them recharged. use them well, Dar'yajira. Oh! that reminds me. The town you asked about. Here is a map. This shows five locations that carry that name. there is a strong likelihood that one of those is the location your master's enemies mentioned." the map, conveniently, is projected from a small, teardrop pendant, which she attaches to your collar.


Attention: Look here in a minute for a link to a new thread. I am creating a thread specifically for you to post your character sheets in, so that you can modify them as needed, and I don't have to. Please only make one post there, and please do your best to keep your character sheet updated.

this will not be an OOC thread, nor will it be for questions, corrections, or other. One post. One character. If you have multiple characters, you can place them in separate posts s an archive. be sure to list them as dead/retired/ dormant or whatever. I will add this link to the OC as well.


here is the link (http://www.bay12forums.com/smf/index.php?topic=159592.0)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 23, 2016, 04:27:12 pm
((Ozark-sempai I think you missed Noir's post!))
Title: Re: Omega Legion
Post by: Ozarck on July 23, 2016, 04:32:43 pm
((Ozark-sempai I think you missed Noir's post!))
which one? I don't see any bolded actions, nor anything to distinguish between RP and something I need to respond to.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 23, 2016, 04:38:58 pm
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone
"Um...hello I'm Noir Dragonfang and I  volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
((This since it's directly speaking to tge debriefing guy wasent quite sure what to put for an action becuase I wanted it to be a dialog.))
Title: Re: Omega Legion
Post by: Ozarck on July 23, 2016, 04:43:14 pm
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone
"Um...hello I'm Noir Dragonfang and I  volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
((This since it's directly speaking to tge debriefing guy wasent quite sure what to put for an action becuase I wanted it to be a dialog.))
okay. repeat your action this round, and put a bolded statement to attract my attention. i'm off for a while now. It taxes the ol' grey matter to write this stuff.
and example white text would be:
Say the following to the officer:
Title: Re: Omega Legion
Post by: Twinwolf on July 23, 2016, 04:44:21 pm
((Bolded text you mean, not everyone is on darkling :P ))
Title: Re: Omega Legion
Post by: syvarris on July 23, 2016, 05:47:58 pm
((That's quite convenient.  I was gonna ask about Durnvale after I got the enchantment.  I don't think Dar's actually asked any omega leadership about Durnvale--just a few PCs--but I'm certainly not complaining.))

First, what species is the mage that gave Dar'yajira the map?  Human, elf, dwarf, or similar?  Or something more exotic?  In any case, he says the following to her:

"Dar'yajira is very thankful!  Cat did not realize others wished to assist it.  Yes, very thankful."  With that, he begins examining the map in detail.  It doesn't take him long to realize his first problem, and ask for a solution.  "How can one this reach Durnvale?  It doubts it can survive desert.  Can cat use magic circles, as it did for wedding mission?  Or ask for collar which protects from desert, instead of blurring form?"

Dar'yajira asks the above questions of the mage.  Also, what's the rough distance of the nearer Durnvales to Omega Base?
Title: Re: Omega Legion
Post by: Harry Baldman on July 23, 2016, 06:39:07 pm
I was hoping it'd be a pretty amazing single potion of speed rather than three regular ones. Can I get a potion of being ethereal instead, or is the deal done and over with?

Also, how much would a pouch of crushed glass be, just out of curiosity?
Title: Re: Omega Legion
Post by: TheBiggerFish on July 23, 2016, 07:02:46 pm
What is the rating of the grappling hook?
Title: Re: Omega Legion
Post by: Ozarck on July 23, 2016, 09:32:19 pm
((That's quite convenient.  I was gonna ask about Durnvale after I got the enchantment.  I don't think Dar's actually asked any omega leadership about Durnvale--just a few PCs--but I'm certainly not complaining.))

First, what species is the mage that gave Dar'yajira the map?  Human, elf, dwarf, or similar?  Or something more exotic?  In any case, he says the following to her:

"Dar'yajira is very thankful!  Cat did not realize others wished to assist it.  Yes, very thankful."  With that, he begins examining the map in detail.  It doesn't take him long to realize his first problem, and ask for a solution.  "How can one this reach Durnvale?  It doubts it can survive desert.  Can cat use magic circles, as it did for wedding mission?  Or ask for collar which protects from desert, instead of blurring form?"

Dar'yajira asks the above questions of the mage.  Also, what's the rough distance of the nearer Durnvales to Omega Base?
She is elvish. She smiles dow nat you, close mouthed, with nose twitching. "The distance is too long to travel by foot, dear cat. We have interests in that area, however, and can work out a mission to the region that will allow you to scout and ask questions. It is not always immediately apparent, but Omega cares for it's own."the map does not locate Omega base in relation to the five possible Durnvales.

I was hoping it'd be a pretty amazing single potion of speed rather than three regular ones. Can I get a potion of being ethereal instead, or is the deal done and over with?

Also, how much would a pouch of crushed glass be, just out of curiosity?

The guy  holds up one of the vials and peers at it thoughtfully. "How amazing are you talking here? Do you want to be able to outrace the sun? To dash between the raindrops? what feat of speed are you hoping to be able to accomplish with this potion?"

a pouch of crushed glass would cost 1) pouch and 1) glass mug. So about 2 gold. Glass is a little expensive. Shale, on the other hand ...

What is the rating of the grappling hook?
"you could hang an elephant off it."
Title: Re: Omega Legion
Post by: TheBiggerFish on July 23, 2016, 09:38:00 pm
This settled, wander around a bit, then.
Title: Re: Omega Legion
Post by: Zormod on July 23, 2016, 10:36:02 pm
((So tempdeaths are -5 to CON only, right?))
Title: Re: Omega Legion
Post by: syvarris on July 23, 2016, 11:20:49 pm
Dar'yajira nods to the elf woman.  "This one understands.  It will watch for mission near Durnvale."

With that, Dar leaves the building.  He wanders for a little while, perhaps studying the map some more, until he sights the Eye.  And then syv stops writing bolded words, as you don't like bolded RP.  :P

"Eye!  Dar'yajira has not seen it in some time!  Is Eye well?"

((Tempdeaths should really cost random amounts of random stats/skills.  That's why we're using a five point per level system, after all.  If you can only lose five points at a time, we should really be using a one point per level system.))
Title: Re: Omega Legion
Post by: Lenglon on July 24, 2016, 01:14:39 am
@report, their kidding around would greatly help me relax, and i'd become less precise and formal, but have an easier time explaining details and complex situations.

@ portrait, I'd be VERY closely looking at the background figure, wondering if he has something to do with who my father is.

@mount training, I'd want to try Giant Frost Cat form as well, if my rider/trainer is up for it. I'd expect them to need to modify the saddle to allow it to stay secure in more than one form though. I'd like to know more about my rider if possible. Am I going to serve as his escort for a time? I assume he outranks me.

@Oz - job is military, theyre doing a big training thingie and want us to be cut off from the outside world for it to test how we handle isolation amoungst other things.
Title: Re: Omega Legion
Post by: Harry Baldman on July 24, 2016, 02:53:35 am
"Something of that nature, yes! Actually, what exactly would these lesser ones do?"

What, you mean I can't have a speed potion that causes time dilation? How silly!

Also, does 40 copper get me a pouch?
Title: Re: Omega Legion
Post by: Ozarck on July 24, 2016, 04:50:18 am
This settled, wander around a bit, then.
doot doot doot

((So tempdeaths are -5 to CON only, right?))
depends on the death. I believe yours was, yes.

@report, their kidding around would greatly help me relax, and i'd become less precise and formal, but have an easier time explaining details and complex situations.

@ portrait, I'd be VERY closely looking at the background figure, wondering if he has something to do with who my father is.

@mount training, I'd want to try Giant Frost Cat form as well, if my rider/trainer is up for it. I'd expect them to need to modify the saddle to allow it to stay secure in more than one form though. I'd like to know more about my rider if possible. Am I going to serve as his escort for a time? I assume he outranks me.

@Oz - job is military, theyre doing a big training thingie and want us to be cut off from the outside world for it to test how we handle isolation amoungst other things.

The officers seem appreciative of your report, and, as they are filing out of the room, one of them tells you "Don't worry about the Frost Giant bit too much. It was tragic, but not everything is under your control. Sometimes these things happen." He nods at you and then you are left alone with your thoughts. (feel free to pm me stuff related to your experience with officers and reports and stuff - I might be able to use it for better flavor for some of the others.)

You look at the figure in the background, or the hint of a figure, for a long time, but you catch yourself staring instead at your own figure - the set of the jaw, the tilt of the head, the edges of the eyebrows. Something about it feels exotic. A little wild, changeable in a way that your elven family is not.

Gimme a day or two to set up a training partner for you. Are you asking to be sent on a mission as a riding mount for the time you are afk? an unwritten mission that we sort of sum up when Aylia returns (and you come out of isolation)?

"Something of that nature, yes! Actually, what exactly would these lesser ones do?"

What, you mean I can't have a speed potion that causes time dilation? How silly!

Also, does 40 copper get me a pouch?

"Well, these potions are fairly remarkable in their own right. They are called Lightfoot's Dance. you would be able to catch arrows, outrun a bird on the wing, and leap across reasonably large rivers wit the momentum you build up. It comes at a cost. All that energy comes from somewhere, after all. But, for a brief time, you could take on a dozen assailants with ease. Just make sure you finish them before the potion runs it's course, mhmm hmm hmm." he pauses and eyes you thoughtfully.

"if you want something stronger, it will be very risky. You will most likely suffer some severe damage as a result of one. But I can make you able to run across the water like it was dry ground, for a time. I'll need your saliva, your sweat, and your blood. A vial of each."

a pouch would be one silver. Especially if you want it sturdy enough to handle crushed glass or jazzed rock. Are you planning on using it as a sap, or to dump the glass as a trap for the unshod? Because caltrops wold work for the second, and be cheaper, and a sap would work for the first, and be cheaper.
Title: Re: Omega Legion
Post by: Twinwolf on July 24, 2016, 06:58:06 am
With nothing in particular to settle and still thinking about what to put in the last pages of the spellbook- She hadn't expected the Bind Wounds scroll to be so effective, so she was glad she had another- Ebony wanders around the base. Which spells to put in...
Title: Re: Omega Legion
Post by: Harry Baldman on July 24, 2016, 07:17:48 am
"Oh, sweet. As for that potion, I will gather those, sure. Can I have the vials for now? And maybe a swab? I don't really have a vial of sweat in me for the time being, but I'm sure I can manage it eventually."

Is the gathering of bodily fluids going to be immediate or can I do it on my own time?
Title: Re: Omega Legion
Post by: Pancaek on July 24, 2016, 10:18:50 am
First things first, ask him what makes swamp water different from regular old water.

Then use robutt computing to find the nearest spot where I could get said water. Or get/make it, one way or another.

If the location seems safe enough, start transferring the water to the cell.
Title: Re: Omega Legion
Post by: Lenglon on July 24, 2016, 10:43:54 am
@riding mission: yes, though i have some time before I have to go. It'll be a couple days into august before I'm gone.

Did I get a replacement for my bow that was left behind when I was injured?

other than that, am waiting to get to learn about my training partner.
Title: Re: Omega Legion
Post by: TheBiggerFish on July 24, 2016, 10:52:54 am
Dar'yajira nods to the elf woman.  "This one understands.  It will watch for mission near Durnvale."

With that, Dar leaves the building.  He wanders for a little while, perhaps studying the map some more, until he sights the Eye.  And then syv stops writing bolded words, as you don't like bolded RP.  :P

"Eye!  Dar'yajira has not seen it in some time!  Is Eye well?"

((Tempdeaths should really cost random amounts of random stats/skills.  That's why we're using a five point per level system, after all.  If you can only lose five points at a time, we should really be using a one point per level system.))
"Yes."
Title: Re: Omega Legion
Post by: syvarris on July 24, 2016, 04:43:40 pm
"Good!  This one was uncertain, after seeing its damage."  The cat pauses, before continuing.  "Eye is meant to watch, yes?  Dar'yajira requests that it watch for these locations called 'Durnvale'.  Cat believes its Master was taken to one of them.  It watches itself, of course, but this one fears it may miss something, and Eye is very good at watching..." he trails off momentarily.

"Oh!  Dar'yajira was given map, of Durnvales, see? he fiddles with his collar, and moments later a holographic map pops up, highlighting five locations labeled 'Durnvale'.  He looks hopefully at the eye.  "So, will Eye assist?"
Title: Re: Omega Legion
Post by: Zormod on July 24, 2016, 06:06:18 pm
Stop staring blankly and go find that archivist.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 24, 2016, 06:48:12 pm
Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone
"Um...hello I'm Noir Dragonfang and I  volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
Say the following to the officer:
((Wow dident get alerted at all for Some reasona.))
Title: Re: Omega Legion
Post by: Ozarck on July 25, 2016, 07:50:44 am
"Oh, sweet. As for that potion, I will gather those, sure. Can I have the vials for now? And maybe a swab? I don't really have a vial of sweat in me for the time being, but I'm sure I can manage it eventually."

Is the gathering of bodily fluids going to be immediate or can I do it on my own time?
"take your time with the saliva and the sweat. it must be yours, and must be no older than a week or so. the blood I will need fresh from your veins as I begin the potion."
sweat and saliva collection material acquired.

First things first, ask him what makes swamp water different from regular old water.

Then use robutt computing to find the nearest spot where I could get said water. Or get/make it, one way or another.

If the location seems safe enough, start transferring the water to the cell.

"I don't know, algae? Alligator piss? Mud? mosquitoes big enough to fly off with a small child?"

You robo compute the nearest swamp and find, quite disconcertingly, that there are none. that's ... strange.
Your ponderings lead you to believe that your best bet for gaining swamp water would be either to collect some on a swampy mission, or to find a swamp being here at Omega who might have some as part of it's living quarters.

or you could ask a mage.

@riding mission: yes, though i have some time before I have to go. It'll be a couple days into august before I'm gone.

Did I get a replacement for my bow that was left behind when I was injured?

other than that, am waiting to get to learn about my training partner.

Were you flying with your bow? I would assume it was left in the fairy ring when you took to the air. So you keep it.

There are a few accomplished horsepersons in Omega, not even counting the centaur. Seriously though, stay away from that guy. he's ... cranky.
Anyway, you do your early training at the corral, first by watching other horses being put through their paces while you are in ElFey form, and then by being talked through some basic things while in horse form. several of the riders guide you through bits of horsemanship. in the end, you gravitate toward two persons, who seem most compatible.

The first is a man who looks to be in his thirties with strong, rough hands and a calm, patient demeanor. He wears a long sword on his hip, except when he mounts up, at which point he hooks the scabbard to a spot on the saddle designated for it. He carries other weapons as well, but this sword seems almost like a part of him. He has an air of competence and certainty that reassures. Someone suggests that he is quite accomplished in battle, but he doesn't speak of it.

The second is a woman, a little younger than the man, self assured and with a bit of a smile around her mouth all the time. She is an enthusiastic rider, and can get a mount to jump a little higher, weave a little quicker around obstacles, walk backward, and curtsy. She has an evident love for animals, and a fairly biting sense of humor. Her weapons of choice are a short sword and dagger combo, and a long bow.

each of these is willing to take you on a couple of missions which are expected to be light on combat, in order to build a working relationship before heading into anything serious. "Never take an untested weapon into battle," they tell you. "You've got a couple of missions under your belt, but how you would handle pitched battle, as a mount, is yet to be seen.

Stop staring blankly and go find that archivist.
Sure sure. What are we looking for an archivist for again? I mean, you find him, but why?

Noir would ignore fiddler or his urging inside her head whatever it may be not exactly trusting his advice much anymore before in a slightly awkward tone
"Um...hello I'm Noir Dragonfang and I  volunteered to join this...legion of some kind omega legion yes.so...um I've never done this kinda thing before...so I'm not sure what i should say and what you've heard so maybe you could go over what you've heard and what you wanna know and i can answer those questions?"
Say the following to the officer:
((Wow dident get alerted at all for Some reasona.))
You want to say "wow, didn't get an alert at all for some reason" to the officer? Ah well, following/preceding, whatever :P

Who are you? Why did you volunteer to join Omega Legion? Where are you from? What do you do? Who are your enemies?"
Title: Re: Omega Legion
Post by: TheBiggerFish on July 25, 2016, 07:53:25 am
"Good!  This one was uncertain, after seeing its damage."  The cat pauses, before continuing.  "Eye is meant to watch, yes?  Dar'yajira requests that it watch for these locations called 'Durnvale'.  Cat believes its Master was taken to one of them.  It watches itself, of course, but this one fears it may miss something, and Eye is very good at watching..." he trails off momentarily.

"Oh!  Dar'yajira was given map, of Durnvales, see? he fiddles with his collar, and moments later a holographic map pops up, highlighting five locations labeled 'Durnvale'.  He looks hopefully at the eye.  "So, will Eye assist?"
"Yes."

Hmmm.  A mission for Dar and the Eye, to the Durnvales?
Title: Re: Omega Legion
Post by: killerhellhound on July 25, 2016, 09:16:52 am
Character sheet updated
Spoiler (click to show/hide)

After getting back from the mission, collect my pay/equivelent, help/accompany Mongo to a doctor then head to the bar I need a drink

Come on Mongo lets see about getting your wounds treated
Title: Re: Omega Legion
Post by: AkumaKasai on July 25, 2016, 10:47:23 am
Find a doctor and see about getting patched up. Afterwards, join Korvash in the bar.
Title: Re: Omega Legion
Post by: Lenglon on July 25, 2016, 10:59:34 am
Well the guy sounds h-I-I mean, I'll pick the girl. She'll help push me to become better, and her style of combat and general attitude is kinda similar to my own.

During a break:


Edit for Oz: Date of my afkness has shifted and shrunk, it's currently supposed to be approximately Aug 18-30, possibly extending to Oct 2 or starting Aug 15 or both.

"U-um, I have some forms other than a horse's that might interest you. Um, I recently got the ability to become a big ice cat. I... don't know if it would work, but if you wana try it..."

If she's up for it, I am.
Title: Re: Omega Legion
Post by: Pancaek on July 25, 2016, 01:21:46 pm
Try to find a swamp being here at omega and ask if I could possibly get some swamp water from it.

If there are no swamp beings, reluctantly go find a mage and ask it for swamp water.


To swamp thing: "Query: Hello, dearest swamp organism. This one was wondering if it could acquire some samp water from you?"

To mage: "Weary Query: Greetings, mage. This one is looking for a significant amount of swamp water. This one wonders if you have the ability to acquire such a thing."
Title: Re: Omega Legion
Post by: Egan_BW on July 25, 2016, 01:51:18 pm
Exit portal, promptly ignore debriefing and take to the skies.
Title: Re: Omega Legion
Post by: Zormod on July 25, 2016, 02:41:51 pm
I'm looking for books about the history of necromancy, or books on necromantic theory.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 25, 2016, 03:33:49 pm
Spoiler (click to show/hide)
Say the above to the officer.


Title: Re: Omega Legion
Post by: TheBiggerFish on July 25, 2016, 03:36:12 pm
Oh, and does the Eye get debriefed?
Title: Re: Omega Legion
Post by: Harry Baldman on July 25, 2016, 03:59:52 pm
Locate sauna.
Title: Re: Omega Legion
Post by: Twinwolf on July 25, 2016, 04:31:19 pm
Ebony puts "Identify Magic" and "Lightning Arc" in her spellbook.
Title: Re: Omega Legion
Post by: spazyak on July 25, 2016, 05:11:49 pm
Action:get pay for spider venom. See who will take my unbug bits for weapons armor and such,
Check over my loot
 go check out the doc and see if he can do anything with them
Mildly probe his mind and inevitably recoil in terror.
Title: Re: Omega Legion
Post by: killerhellhound on July 25, 2016, 07:23:49 pm
Exit portal, promptly ignore debriefing and take to the skies.
Dibs his pay
Title: Re: Omega Legion
Post by: AkumaKasai on July 25, 2016, 07:27:15 pm
((Guys, we aren't getting paid. Other than the bottles of venom and whatever else you scrounged up, that is.))
Title: Re: Omega Legion
Post by: killerhellhound on July 25, 2016, 07:33:39 pm
((well crap))
Title: Re: Omega Legion
Post by: Egan_BW on July 25, 2016, 07:54:21 pm
((Not like they were going to pay a crow anyway.))
Title: Re: Omega Legion
Post by: spazyak on July 25, 2016, 08:04:58 pm
((hopefully I can get a cool enchant for my sword from the spider venom. Something to make it drip blood constantly or make it help varion's powers. I'll call it the blood of sin))
Title: Re: Omega Legion
Post by: Ozarck on July 25, 2016, 08:27:29 pm
New missions will not be posted before this weekend, and may not be posted until some point next week. This is so I can create something decent, and so you guys cna faff about and get your down time between missions. Sorry for those of you who have already been off mission for a week or two. If you are really in a hurry to get back in, I can send some of the Merc team with Pancaek to do a very short little run. Very short, no faffing or dawdling. As in - done by next wednesday at the abolute latest, and preferably by Sunday. Also, it won't be a level up mission, but there could be some small rewards.

"Good!  This one was uncertain, after seeing its damage."  The cat pauses, before continuing.  "Eye is meant to watch, yes?  Dar'yajira requests that it watch for these locations called 'Durnvale'.  Cat believes its Master was taken to one of them.  It watches itself, of course, but this one fears it may miss something, and Eye is very good at watching..." he trails off momentarily.

"Oh!  Dar'yajira was given map, of Durnvales, see? he fiddles with his collar, and moments later a holographic map pops up, highlighting five locations labeled 'Durnvale'.  He looks hopefully at the eye.  "So, will Eye assist?"
"Yes."

Hmmm.  A mission for Dar and the Eye, to the Durnvales?

Perhaps. I will be setting up missions up through the weekend. But a mission to that area is in the works.

Character sheet updated
Spoiler (click to show/hide)

After getting back from the mission, collect my pay/equivelent, help/accompany Mongo to a doctor then head to the bar I need a drink

Come on Mongo lets see about getting your wounds treated
Someone tosses yo  a few rats, which you swallow whole. No self-respecting lizard man chews, after all. You get Mongo to the doc and ask about a bar. The doc just chuckles and shakes his head. "The moonshine around here is strong, but pricey. Be careful who you purchase it from, and who you drink it with."

Find a doctor and see about getting patched up. Afterwards, join Korvash in the bar.
You head to the doc, with Korvash' aid, upon discovering that there is no official Omega Bar, Korvash tilts his head back and wails in agony. Hmm. Moonshine is expensive? this could be an opportunity.

Well the guy sounds h-I-I mean, I'll pick the girl. She'll help push me to become better, and her style of combat and general attitude is kinda similar to my own.

During a break:


Edit for Oz: Date of my afkness has shifted and shrunk, it's currently supposed to be approximately Aug 18-30, possibly extending to Oct 2 or starting Aug 15 or both.

"U-um, I have some forms other than a horse's that might interest you. Um, I recently got the ability to become a big ice cat. I... don't know if it would work, but if you wana try it..."

If she's up for it, I am.
"Sure, let's try it out. I'm up for a new experience." She loosens the saddle, and you shift into Big cat form. though you are larger than a tiger, You are noticeably shorter than your horse form like this. Must not have gotten the larger size this time. "hmm. A little small for a normal mount, but could be useful, especially for hunting or stealth operations." She saddles you up, but the saddle fits poorly, being designed for a horse. "Don't worry, we'll get your measurements and have a more suitable harness put together. For now, let's walk you a bit, and see how you hold up." She climbs on, and shifts around until her weight is spread across your back. You walk, but it is somewhat ungainly, and this form is not used to the weight at all. Looks like you'll need some strength training or a more consistent ability to get the larger Giant Cat form before this can be a normal mount form.

((okay. We've done two mission sets in eight months, so it's still gonna be somewhat awkward. I think you can be put into the mission I have planned for Dar and the Eye, though - there will be plenty of opportunity to disappear from the party for a time without causing problems.))

Try to find a swamp being here at omega and ask if I could possibly get some swamp water from it.

If there are no swamp beings, reluctantly go find a mage and ask it for swamp water.


To swamp thing: "Query: Hello, dearest swamp organism. This one was wondering if it could acquire some samp water from you?"

To mage: "Weary Query: Greetings, mage. This one is looking for a significant amount of swamp water. This one wonders if you have the ability to acquire such a thing."
You're in luck. You head down to the Canyon floor, take one of the Canyons radiating out  from the main canyon, and come to a hollow. It is dim, and relatively cool here, with teh cliffs almost overhanging the bare, flat space. The space is broken into two by a ledge that runs diagonally across the hollow. The area above the ledge is about three feet higher than the other side. There is a small, mudy pool at hte back of the higher portion, in the deepest shade, and a small opening through which you would only fit by laying down and crawling. You call out, and after a time a long snout appears in the hole. A leg of the Omega Brand is visible on the snout. "What do yo uneed with swamp water? If you are thirssssty, the canteen keeps enough to drink for all Omegasss."

Exit portal, promptly ignore debriefing and take to the skies.
((I rolled for this. I want you to know that.)) You fly through the portal and head for relative freedom, but are snatched out of the air before you make it three feet. "Not so fast, you little shit." And you are stuffed into a cage. A small white band is placed around your ankle as well. You are taken to one of the arenas in the central area of omega and let loose. Try as you might, though, you can't fly back out. Some kind of invisible force field keeps you in. There are dead, or nearly dead trees, some small vegetation, and several other forms of wildlife in here as well. You fly up to the highest perch you can find, but it is occupied, and the occupant chases you off, so you settle on a jagged outcrop near the wall, and sulk.

I'm looking for books about the history of necromancy, or books on necromantic theory.
Oh right. Okay.The archivist takes one look at you and rushes over. he begins asking you about everything: how you died, when and where. How you were raised, you r history as undead, and more. When he finds that you want ot learn about necromantic theory, he drags you, quite literally, through the library to a wide, cheery, and brightly lit room with a single large, round stone table in the center. he places a sign on a stand a the entrance. The sign simply says "occupied." He places you at a low bench that encircles the table and brings over a large, thick book, which he places before you. "There is more information than you can probably process about necromancy around here. this book will talk about zombies, and i will guide you. Don't try to turn me though. that would be silly, of course. But some have tried. Now, what would you like to know?"

Spoiler (click to show/hide)
Say the above to the officer.



Segments of the officer's torso rotate, stopping in different configurations for each sentence, and then rotating again to another configuration before it speaks again. A child. A fool. A runaway. A Darkling breed. Naive. Kind. Arrogant. Impulsive. Ignorant. A Threat. Troublesome. A volunteer. An Omega. it pausesa momen. then its segments whir for a moment and are still again. What is your purpose. What do you desire? How will you serve the Queen?

Oh, and does the Eye get debriefed?
Yes, go ahead and give a report. ask any questions you have, or the others would have you ask.

Locate sauna.
This place isn't known for luxury, but yo uhear whispers about what can be gotten. You track down an elfling who squints and looks you over pretty thoroughly. A kindred spirit. "I can get you what you seek for a price." Exchange one favor for access to a sauna?

Ebony puts "Identify Magic" and "Lightning Arc" in her spellbook.
Done. Good choice. :D

Action:get pay for spider venom. See who will take my unbug bits for weapons armor and such,
Check over my loot
 go check out the doc and see if he can do anything with them
Mildly probe his mind and inevitably recoil in terror.

The spider venom gets some interest from the poisoners. The unbug bits don't generate much enthusiasm anywhere you have your spider fang and a short swod and pike. not a bad haul for a single mission. You wanna trade the fang ot the poisoners? What are y u asking for in exchange?

Exit portal, promptly ignore debriefing and take to the skies.
Dibs his pay
Someone chucks you another rat. Well, they're tasty enough.
Title: Re: Omega Legion
Post by: Twinwolf on July 25, 2016, 08:30:02 pm
((I am *not* going to have a spell turn out really useful and then wish I'd transcribed it earlier again if I can help it :P ))
Title: Re: Omega Legion
Post by: Egan_BW on July 25, 2016, 08:34:45 pm
Hump. That dude will regret being born. Can I still blink? If so, think of the band as not part of my body, and blink. If that doesn't work, get a rock to bash it off.
Title: Re: Omega Legion
Post by: spazyak on July 25, 2016, 08:35:46 pm
try to get my short sword enchanted in return for the poisons to drip blood constantly o- preferable and help my mind powers, a focus I guess,
 or failing that get some good armor and a backpack or hobo pack for loot storage.
Try to fashion the fang into a dagger or carambit by sharpening the sides if I can.
Mou t the unbug bits on the wall near where I sleep and try and carve "VARION's FIRST IN OMEGA" on the wall next to it.
See if anyone needs a hug via
Check on rhe doc and see what he's up to.
Title: Re: Omega Legion
Post by: TheBiggerFish on July 25, 2016, 08:36:16 pm
Some questions.
"Query:Is there a method to induce a field disciplinary action.

Further query:Is there a way to communicate through the Omega sigils."
Title: Re: Omega Legion
Post by: AkumaKasai on July 25, 2016, 08:44:05 pm
Get healed.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 25, 2016, 08:56:04 pm
Noir listens flinching  a bit at what she hears and at the threat part she seems to focus a bit more a more serious demeanor filling her faces expression.
"...my purpose...my dad wanted me to destroy the world but I don't want that...I have abandoned my purpose becuase it does not suit who I am any longer and it hasent for quite a while.
Noir's face takes on  one of deep confusion as if they had looked inside their own head and discovered something has changed and then pausing looking at them they speak slightly hesitant but conviction growing with each word spoken.
"I...I desire...to be happy and have friends to have people who look up to me and can trust me.To become so strong and powerfull to be swift to be smart to be someone who my father can look at and... feel genuine pride to be worthy of being a Demi god and to be someone who will be looked up to by the whole world.I suppose I wish...I desire that and I'll succeed.

Noir seems to be beaming with pride and after a few moments of silence seemingly having forgotten that she had one more question to answer she blushes and trying  to recompose herself.
"I actually... I'd like to know more about the queen...I dident even know of her existence until today."
Say the above
Title: Re: Omega Legion
Post by: spazyak on July 25, 2016, 09:01:43 pm
 So, what a fine bit of a quest. Time to go explore this place and set up. Shout if you guys need anything.
Title: Re: Omega Legion
Post by: syvarris on July 25, 2016, 09:44:49 pm
"Yes."

The cat is visibly quite happy with that response, and says "Yes!  It is very thankful!  If Eye ever requires aid, it should ask Dar'yajira!"
He then leans forward, in a gesture approximating a bow, before walking off with his head and tail held high.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on July 25, 2016, 10:06:36 pm
Return to my room. You mentioned that there was a ledge with a small pool of water in it. Examine it more carefully. Is there any obvious way to drain and re-fill the water? And speaking of the water... how clean is it? And is it fresh, or salty? Taste a little.

Next, open up my footlocker. Verify that it is firmly attached to the ground (I'm assuming it is, as you said it was twice deeper than it is tall). Then, check to see if the locks are built into the case, or if they're simply wrapped around handles. Then, retrieve the key. See if the red blooddrop symbols on it and the lock react to touch. Then begin testing their reaction to various bodily fluids (sweat, ink if I can manage it, etc, but not blood), wiping them off between each test.

If nothing else try works: Withdraw a single syringe from my hardbound case, and, unless I found something obviously wrong with the water, use the basin to wash it out as best as I can. Then, use one of my arms to extract from another: a few precious mil's of my noble, terrapi blood. Squeeze two drops onto both the key and its lock.


Terrance grumbles mildly at the stark contrast between the weak red symbols, and his own deep, blue blood.*

Set the key aside, and take a look at the combination lock. Take note of which combination is currently lined up, and generally speaking what symbols are on the lock. Try to figure out, using farseeing as well as my obviously superior terrapi brain, if there's any way to set a new combination.

Then, after ensuring that the combination lock is set squarly on its open combination, attempt to squish my invertebrate body down into the locker. Just for the sake of it.


*((Come to think of it, I think Octopi may be colorblind.))
Title: Re: Omega Legion
Post by: Lenglon on July 25, 2016, 10:45:29 pm
shifting back to my normal form.
"I... I can sometimes get a much bigger version, but not reliably. Um, let me try again, maybe a couple times if I have to, see if I can get the big version and we can test that one."
try for the big one several times, taking a brief break between attempts to rest and keep the conditions optimal of course, see if that would be viable once I manage to get it.

during a break, I'd like to just spend some time getting to know her. I mean, you haven't even told me her name and species, though I'm guessing she's human. I'd also guess that she outranks me? I mean, I'm pretty new... but that's not really for sure, I mean, I am in a NCO position... what's her hair color? eyes? other physical descriptors? etc.
"Um, why did you join Omega?"
Title: Re: Omega Legion
Post by: Loki987 on July 26, 2016, 05:01:58 am
Get healed, get any other rewards if they are avaible an look for Mongo.
Title: Re: Omega Legion
Post by: Harry Baldman on July 26, 2016, 05:22:19 am
"Like that's even a question. Listen, I know of this one guy in the fey woods by the name of [whisper], you tell him I sent you, that your buddy Fiddler sent you to cash in a favor, and you give him this handshake," Fiddler demonstrates. "And then he'll be all like... [whispering]... so then you must give him the pass phrase, which is... [whisper]... he'll ask you if you're a cop, and then the important thing is that you say yes, and he'll probably get handsy then (man made his way with his two hands and lips if you know what I mean), but don't let yourself be distracted, that's exactly what he wants... [quite a lot more whispering, ending with a slight chuckle]... and then you can ask what you need, but make sure not to use the letter 'e' at any point in your request, it's an obscure sub-clause, you see."

Place a favor into the care of the elfington, get sauna access!
Title: Re: Omega Legion
Post by: Ozarck on July 26, 2016, 09:14:21 am
Hump. That dude will regret being born. Can I still blink? If so, think of the band as not part of my body, and blink. If that doesn't work, get a rock to bash it off.
You can blink, within the confines of the arena. You blink yourself free of the band and caw triumphantly, until you look at your leg. irritated, you blin kagain. and it is still ther. again. again. angry now, you blink again. You pick a fight with a pigeon. You win, but not without a few feathers lost on your end. you pick up a pebble and begin poking it morosely at the white band of shame. You consider picking another fight.

try to get my short sword enchanted in return for the poisons to drip blood constantly o- preferable and help my mind powers, a focus I guess,
 or failing that get some good armor and a backpack or hobo pack for loot storage.
Try to fashion the fang into a dagger or carambit by sharpening the sides if I can.
Mou t the unbug bits on the wall near where I sleep and try and carve "VARION's FIRST IN OMEGA" on the wall next to it.
See if anyone needs a hug via
Check on rhe doc and see what he's up to.

you ... you might want to slow down juuuust a touch and consider your wording and grammar. I am having just a little trouble following some of this. Anyway, sorry about forgetting your visit to the doc last turn. the poison was in the fang was it not? it's not really the kind of fang that would sharpen along the edges well. it's more of a piercing tool than a slicing one. that said, you could get a handle mounted on it as is. You get a hobo sack with a leather strap to toss over your shoulder in exchange for the poisons. Yo uclean the nastier bits out of the unbug shells and pile them up on a ledge near your bed, and begin scratching int the wall. IYou get a very rudimentary beginning before you get bored and head to the doctor. He's fixing up your companions. You can't peek into his mind (I remember this fro myour last turn?) - that would be mind reading. So, at most, yo uget a ague uneasiness around him. Could be the smell of formaldehyde, though.

Some questions.
"Query:Is there a method to induce a field disciplinary action.

Further query:Is there a way to communicate through the Omega sigils."

"There are numbers of ways field discipline is handled. But usually, we leave that to those on the scene. Why? I don't recall you being designed for disciplinary action.

You do not have clearance for answers to your second question."

Get healed.
Ding! Patched, healed, and with a nice set of light scars, and one medium scar on your stomach.

Noir listens flinching  a bit at what she hears and at the threat part she seems to focus a bit more a more serious demeanor filling her faces expression.
"...my purpose...my dad wanted me to destroy the world but I don't want that...I have abandoned my purpose becuase it does not suit who I am any longer and it hasent for quite a while.
Noir's face takes on  one of deep confusion as if they had looked inside their own head and discovered something has changed and then pausing looking at them they speak slightly hesitant but conviction growing with each word spoken.
"I...I desire...to be happy and have friends to have people who look up to me and can trust me.To become so strong and powerfull to be swift to be smart to be someone who my father can look at and... feel genuine pride to be worthy of being a Demi god and to be someone who will be looked up to by the whole world.I suppose I wish...I desire that and I'll succeed.

Noir seems to be beaming with pride and after a few moments of silence seemingly having forgotten that she had one more question to answer she blushes and trying  to recompose herself.
"I actually... I'd like to know more about the queen...I dident even know of her existence until today."
Say the above
Pride. Companionship. Destruction. Defense. Parental Approval [approval from Destroyer: dangerous, in deed]. Fame. Recognition. The Queen is in your oath. You have known of her since you became an Omega.

You will be watched. Carefully. Welcome to Omega.


Return to my room. You mentioned that there was a ledge with a small pool of water in it. Examine it more carefully. Is there any obvious way to drain and re-fill the water? And speaking of the water... how clean is it? And is it fresh, or salty? Taste a little.

Next, open up my footlocker. Verify that it is firmly attached to the ground (I'm assuming it is, as you said it was twice deeper than it is tall). Then, check to see if the locks are built into the case, or if they're simply wrapped around handles. Then, retrieve the key. See if the red blooddrop symbols on it and the lock react to touch. Then begin testing their reaction to various bodily fluids (sweat, ink if I can manage it, etc, but not blood), wiping them off between each test.

If nothing else try works: Withdraw a single syringe from my hardbound case, and, unless I found something obviously wrong with the water, use the basin to wash it out as best as I can. Then, use one of my arms to extract from another: a few precious mil's of my noble, terrapi blood. Squeeze two drops onto both the key and its lock.


Terrance grumbles mildly at the stark contrast between the weak red symbols, and his own deep, blue blood.*

Set the key aside, and take a look at the combination lock. Take note of which combination is currently lined up, and generally speaking what symbols are on the lock. Try to figure out, using farseeing as well as my obviously superior terrapi brain, if there's any way to set a new combination.

Then, after ensuring that the combination lock is set squarly on its open combination, attempt to squish my invertebrate body down into the locker. Just for the sake of it.


*((Come to think of it, I think Octopi may be colorblind.))
I believe the footlocker is under your sleeping bench, and is as long as the bench, but goes back toward the wall twice as far as it is tall. as for the water in the basin- water is a rather carefully dished out resource here in Omega. there is a pitcher with which to fill the basin, which is currently dry. the water was clean before. You'll have to go to the kitchen for a pitcher of water to fill it. As for the key and lock, you fail to make it react to anything but your blue blood.  All the needles have been verified to be clean and unused bt hte gnomes who inspected it or you before. Lock and key both change blue when you add your blood. there is a dial along the side of the combination lock which , when twisted, changes the set of symbols on the lock - geometric, alphabetic, heiroglyphic. there are a number of possible sets of symbols. You settle on geometric and line art for the moment. there is a lever beside the combination lock that says "set combination" below it, and "lock/unlock" above it. perhaps if you flip the lever to the down position you can set your combination?

I looked online: cuttlefish may be colorblind, but can camouflage with colorful backgrounds just fine. Somehow they discern what information they need for colors, though unnatural patterns tend to elude them. So try not to stand in front of a checkered background or anything.

the door of the footlocker is the front side, rather than the top. You slide your limber body quite easily into it, with room to spare.

shifting back to my normal form.
"I... I can sometimes get a much bigger version, but not reliably. Um, let me try again, maybe a couple times if I have to, see if I can get the big version and we can test that one."
try for the big one several times, taking a brief break between attempts to rest and keep the conditions optimal of course, see if that would be viable once I manage to get it.

during a break, I'd like to just spend some time getting to know her. I mean, you haven't even told me her name and species, though I'm guessing she's human. I'd also guess that she outranks me? I mean, I'm pretty new... but that's not really for sure, I mean, I am in a NCO position... what's her hair color? eyes? other physical descriptors? etc.
"Um, why did you join Omega?"
You eventually get the larger version, and find that in this form you can easily carry her. She has you climb some steep rocky slopes, and directs you to one of the taller trees in teh base to climb it. She hangs on pretty well, even going vertical on the tree. the climb down is awkward , slower, and more challenging.

I believe i did tell you that she was human. if not: she's human. ((gimme a break, she's like one day old here :P)) Athletic build, with a bit of curve. She moves like adancer, all flowing motions and smooth, though occasionally she'll make a sudden, lightning fast motion that hints at her deadliness. She wears clothing that is sturdy but comfortable, leather boots that look well kept but hard used. "My name is Senna" Senna tells you at some point, though everyone has been calling her Sticks, for some reason. When asked, she waves it away and says "boys will be boys," rolling her deep brown eyes a little. "I and Nikao" she waves at the man who was the other potential partner "are Rangers, so yes, we outrank you. Rangers are elite members of Omega, who can operate over long distances with little supervision. We tend to act in small units, but we must act together as a closeknit team, due to the nature of most of our assignments. it's a good gig, if a bit challenging. We take our members from both the rare volunteers such as yourself, and the branded, such as myself. But, once a Ranger, always a Ranger. And always an Omega." She says this part seriously, looking at you for a long moment. She ends the moment by running her long, thin fingers through her wavy, light brown hair. "-cough cough- I might be coming down with a terminal cold, what with all this drafty, humid weatherwe've been having. Go on without me. Nikao will train you up just fine." She lays back dramatically, one arm across her forehead, the other hand flopped into the brown grass. "no no, i'll recover, eventually. I must. I must be there for you ... for your -cough cough- for your wedding ...."

Get healed, get any other rewards if they are avaible an look for Mongo.
You got a whole new magical specialization, for free, from a tempdeath, you greedy greedy undead. Anyway, You are dunked in a stone tank of water in the morgue and left overnight. You actually fade into unconsciousness at this, but when you awaken, you are healed up and good as newly drowned. You then go to find Mongo. I will assume you do find him.

"Like that's even a question. Listen, I know of this one guy in the fey woods by the name of [whisper], you tell him I sent you, that your buddy Fiddler sent you to cash in a favor, and you give him this handshake," Fiddler demonstrates. "And then he'll be all like... [whispering]... so then you must give him the pass phrase, which is... [whisper]... he'll ask you if you're a cop, and then the important thing is that you say yes, and he'll probably get handsy then (man made his way with his two hands and lips if you know what I mean), but don't let yourself be distracted, that's exactly what he wants... [quite a lot more whispering, ending with a slight chuckle]... and then you can ask what you need, but make sure not to use the letter 'e' at any point in your request, it's an obscure sub-clause, you see."

Place a favor into the care of the elfington, get sauna access!
"yes yes, I know the routine. Well, this will prove to be quite useful. Here you go." He directs yo uaround a boulder, up a flight of stairs, and into a suite of rooms all carved from the bedrock. You strip, grab a towel, and head into the sauna, where something like a small hippo, and a tall, blue thing with a dozen eyes and an obvious set of mammaries sit, chilling in the heat. "... right out the blowhole." the blue lady finishes, before both turn theirheads your way, the hippo's eartwitching. "Please, close the door, Fiddler. yes, we know who you are. make yourself at home."
Title: Re: Omega Legion
Post by: spazyak on July 26, 2016, 09:17:37 am
((sorry about grammer, been verry sick and trying to just get these out here while I can))
Title: Re: Omega Legion
Post by: AkumaKasai on July 26, 2016, 09:41:12 am
Go get debriefed if necessary. Otherwise, find someone to buy the pike. Afterwards, look for work.
Title: Re: Omega Legion
Post by: spazyak on July 26, 2016, 09:46:13 am
See if the doctor needs anything.
Hug my comrads.
Ask if he has any services I can partake in later...
 Then search for what he, the doc, needs
Title: Re: Omega Legion
Post by: syvarris on July 26, 2016, 09:51:29 am
Dar'yajira will investigate the Omega housing area.  I don't believe it has ever been specified where he sleeps.
Title: Re: Omega Legion
Post by: Loki987 on July 26, 2016, 10:47:07 am
((Well, I could try.))
To Mongo
"Hey, my furry friend. Remember when ya killed me most violently. I do. Anyway, I don't hold a crudge.
But I am here to get something, ya know for compensation. What do ya have to offer. Coins or something."
Title: Re: Omega Legion
Post by: Pancaek on July 26, 2016, 10:47:50 am
Say following, try to convince it to give me swamp water.

If I manage it, go and transport it to the cell and moisten the dirt or what have you that I needed to do. Make trip as many times as needed if I can't carry enough at once.


"Reply: I realize this, dearest swamp creature. However, this one's alchemical formulae require genuine swamp water. No other substance will do, lest this one's concoction go terribly awry.
Pleading query: Could you please give this one some of your swamp water? This one is loathe to ask the Omega mages to magick some up for this one."
Title: Re: Omega Legion
Post by: AkumaKasai on July 26, 2016, 11:00:57 am
Do I look wealthy to you, my twice-dead brother-in-arms? Be patient, you shall receive your compensation, but I cannot give what I do not have.
Title: Re: Omega Legion
Post by: Egan_BW on July 26, 2016, 11:21:08 am
Very carefully telefrag the band into a jagged rock.
Title: Re: Omega Legion
Post by: Harry Baldman on July 26, 2016, 12:33:03 pm
"Ah, good to be recognized. Afraid I'm not familiar with you two, though. A bit new, you understand."

Deploy sweat collection supplies as I speak and probably sit down.
Title: Re: Omega Legion
Post by: Lenglon on July 26, 2016, 01:12:19 pm
"W-wedding?!? I... What wedding?"
I speak with a smile, enjoying the joke... At least I'm pretty sure its a joke. I mean, he is nice to be around and reliable an-
"S-so, um, I don't know how much you know about me, but, um, if we're going to be partners then you should know everything about me so... um, anything you want to know?"
I make sure Senna knows all about me.

Oz - a certain asshole keeps yanking my chain about those dates. don't count on me. the new new set goes well into october
Title: Re: Omega Legion
Post by: Loki987 on July 26, 2016, 01:42:43 pm
"Fine but don't forget I will come ta collect. Maybe with a bita intrest."
Title: Re: Omega Legion
Post by: AkumaKasai on July 26, 2016, 02:24:49 pm
Mongo rises to his full height and approaches Samuel. He speaks as if to an impatient child, patting the cursed one on the head condescendingly.

There, there, little one, you'll get your money soon enough. If you're patient, maybe I'll throw in a sweet for your trouble.
Title: Re: Omega Legion
Post by: Loki987 on July 26, 2016, 03:15:13 pm
"Whatever mate."
I stroll away.
Title: Re: Omega Legion
Post by: Zormod on July 26, 2016, 04:04:24 pm
Zombie lore time? Cool.

Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 26, 2016, 04:23:53 pm
Noir nods a smile stretched across her face before something comes to her mind and her voices tone becomes one filled with worry.
"... Is ...Aylia  okay sir?"
ask the above question.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on July 26, 2016, 05:20:06 pm
Pull the lever, and attempt to set a new combination. Regardless of the outcome, stash my blood sample back in the case, and put the hard case in the locker. Lock both locks, and pocket the key.
Title: Re: Omega Legion
Post by: Ozarck on July 27, 2016, 07:22:10 am
Go get debriefed if necessary. Otherwise, find someone to buy the pike. Afterwards, look for work.
Someone will probably buy the pike. what are you interested in receiving in return? if it is excessive, you might get work to pay off the balance. otherwise, you could assist in building the "monastery" at the top of the cliff. or work in the kitchen. They could always use help. especially hairy help. Oh, I forgot to make all you spider people do a debrief. A Sergeant coes up to you while you are trying to pawn a pike, and asks fora report. he seems rather bored about it though.

See if the doctor needs anything.
Hug my comrads.
Ask if he has any services I can partake in later...
 Then search for what he, the doc, needs

"No, I don't really need anything. Surprisingly, Omega keeps the infirmary pretty well stocked. What kind of service are you looking for?" You wander around, hugging your teammates and thinking medical thoughts.

Dar'yajira will investigate the Omega housing area.  I don't believe it has ever been specified where he sleeps.
Long hallways of stone. Doors that are shut, some that are open on empty rooms. the occasional table scrap tossed in Dar's general direction. More frequent, spiders, beetles, and mice. Dar has heard that these rooms are not the only places people live in Omega. With as many types of beings as live here, that is not surprising. We never did "choose a room" for Dar. Wanna look for someplace suitable?

Say following, try to convince it to give me swamp water.

If I manage it, go and transport it to the cell and moisten the dirt or what have you that I needed to do. Make trip as many times as needed if I can't carry enough at once.


"Reply: I realize this, dearest swamp creature. However, this one's alchemical formulae require genuine swamp water. No other substance will do, lest this one's concoction go terribly awry.
Pleading query: Could you please give this one some of your swamp water? This one is loathe to ask the Omega mages to magick some up for this one."
"You may have some. I'd rather not have an incident with the mages on my conscious." You take a bucketful and head back. Your overseer takes a look at the water and shrugs. "It looks slimy enough, but ... is that going to be enough? Aren't you supposed to fill the room a couple inches deep? Are you gonna have an alchemist make this stuff expand?"

Very carefully telefrag the band into a jagged rock.
You very carefully telefrag your beak into a tree trunk. How uncomfortable.

"Ah, good to be recognized. Afraid I'm not familiar with you two, though. A bit new, you understand."

Deploy sweat collection supplies as I speak and probably sit down.
"Yes, that is expected. You may call him Chorro, and myself, Vines. Don't trouble yourself about the details. Tell us, how have you been enjoyigng your stay here?" Those names tickle something in the back of your head, but a moment late r, it is gone. You sit, lean back, spread wide, and begin to gather droplets as they form on your forehead. "Ah ... if it is not rude, what is it you are doing?"

"W-wedding?!? I... What wedding?"
I speak with a smile, enjoying the joke... At least I'm pretty sure its a joke. I mean, he is nice to be around and reliable an-
"S-so, um, I don't know how much you know about me, but, um, if we're going to be partners then you should know everything about me so... um, anything you want to know?"
I make sure Senna knows all about me.

Oz - a certain asshole keeps yanking my chain about those dates. don't count on me. the new new set goes well into october
Ah, the wonders and joys of military planning. Not that I know personally.

Senna listens to your story, asking about your family and your experiences before Omega, and in particular about why you chose to volunteer for it. She asks several related questions about that: what you expected when joining, what you hope to achieve here, if there was something in your past you wanted to get a way from. She talks pretty straightforward, without uncertainty about things like whether the questions are rude or sensitive. When Aylia hesitates about something, she encourages her to open up, but if Aylia avoids a topic, or goes quiet, she lets it go without comment. "So, you wonder about your father? How much do you know about him already? Do you feel like you don't know who you are, because you don't know who you come from?"

Zombie lore time? Cool.


There are several recorded methods of zombie creation, some more detailed and time consuming than others. in general, the more complicated methods have two purposes: 1) to overcome a weakness in necromatic power, or 2) the creation of a more powerful, intelligent, loyal, or versatile zombie. Liches tend to create tiers of zombies, for instance, with some being able, like yourself, to create more zombies via bite, though the newly made zombie will be a mindless lesser. Witches have the strongest power ofzombie creation, nd their zombies often rival golems for power, loyalty, and usefulness.

most forms of healing do not work on most zombies, simply because they are dead. Similarly, many forms of bodily effect magic do not work, such as the pain spell that hit you - you felt no pain, though you were coated with it. Necromatic energy can give zombies a sort of supercharge, whereas the same energy would put a normal being into severe agony. Mind control type spells have mixed results on zombies - sometimes bending them comletely to the will of the caster, and sometimes having no effect at all. there is no really recognizable pattern to which spells are effective and which aren't. Holy magic works quite well as a weapon against zombies, provided the deity worshipped is a life honoring one.

zombies tend to see death and dark magic more easily than the living. Otherwise, generally theydo not have special senses.

ask me again about the prevalence in society and religions. Brain's getting a little fried.

Noir nods a smile stretched across her face before something comes to her mind and her voices tone becomes one filled with worry.
"... Is ...Aylia  okay sir?"
ask the above question.
He doesn't respond. his segments have stopped rotating, and his hands have settled to the floor with a clunk.

Pull the lever, and attempt to set a new combination. Regardless of the outcome, stash my blood sample back in the case, and put the hard case in the locker. Lock both locks, and pocket the key.
Done, done and done.
Title: Re: Omega Legion
Post by: Harry Baldman on July 27, 2016, 09:24:05 am
"This? I need to collect my own bodily fluids for some fun potion one of the poisoners promised me."

Commence the collection!

"As for my personal enjoyment, there's been quite a lot of that! Lots of chaos, of course, but chaos is the spice of life, no? How about you?"
Title: Re: Omega Legion
Post by: killerhellhound on July 27, 2016, 09:38:37 am
On a walk exploring the area and trying to find a cheap bar Korvash wonders across a very familiar bird blinking about and into a tree.

Whats wrong with you mate?, too much magic fry your brains?
Title: Re: Omega Legion
Post by: Lenglon on July 27, 2016, 09:43:58 am
I answer
Senna listens to your story, asking about your family and your experiences before Omega, and in particular about why you chose to volunteer for it.
"I was raised by my mom in her elfin home. She didn't have a lot, but she had enough to take care of both of us, and she loves me a lot. But honestly, growing up, I always felt distanced from everyone else. I'm not an elf, even though I look similar, and... it made making friends difficult. I didn't really help that along myself though. I didn't really try to fit in, instead taking pride in my differences, and I spent a lot of time on my own. Mom refused to talk about Dad, and when I asked she always just seemed lonely, so I stopped. But that didn't change the fact that I want to know about him. I spent a lot of time trying to learn about the Fey, and about myself. I mastered cat-form really well because I kept practicing and practicing it, playing around as one, and learning what it's like. I used to get really disoriented when I changed sizes and stuff, when my center of gravity shifted all over, when I needed to learn to walk on all fours, and don't even get me started on what it was like to first try to learn to fly. But even with everything I could discover about the Fey and myself, I never did figure out much anything about Dad. I think he isn't a common Fey type, but there's just so many... Anyway, um, eventually, when I came of age, I'd decided that I needed to make a journey to learn about myself. I need to test myself, to see who I really am. Because the only way to describe what I am, as far as I know, is Aylia. And even I don't really know what that means. I figured Omega was a good way to do that, and at the same time to try to be productive and make things better, you know?"
She asks several related questions about that: what you expected when joining, what you hope to achieve here, if there was something in your past you wanted to get a way from. She talks pretty straightforward, without uncertainty about things like whether the questions are rude or sensitive. When Aylia hesitates about something, she encourages her to open up, but if Aylia avoids a topic, or goes quiet, she lets it go without comment.
"I expected to be isolated, disliked, bullied, abused, and to have to prove myself, eventually growing past that and gaining respect. Honestly, things have been better for me than I thought they would be."
"Omega is to be my crucible, my ordeal, to push me harder than I can push myself, and to help me discover who I really am."
"Not... really. I mean, I don't miss most of the people back home, and they probably don't miss me, but I don't have any real enemies or whatever. I just don't have friends from back then."
I don't so much not hesitate or avoid topics, as I force myself to come back to them. When I can't formulate a honest answer, I do pause and go silent, trying to put words together and failing, but I do come back to them later and answer them. generally one or two questions later I'll suddenly interrupt my own answer with the answer to the one I couldn't answer before... especially if the question I was currently answer was another one I'm uncomfortable with. but again, for the one I'm dodging, I do come back and answer that one too.
"So, you wonder about your father? How much do you know about him already? Do you feel like you don't know who you are, because you don't know who you come from?"
"I don't know much honestly. I mostly know who and what he isn't, rather than who and what he is. I've looked up other changelings, but they're really rare and most of the time their abilities and properties aren't documented well. I know my shifting ability comes from him, and my flexibility, and stuff, but that's about it. And yeah, I really don't know who I am. I don't even know what I am. even other changelings don't have the kind of shifting ability that I do. I mean, I'm even able to mimic the natural magics of the beings I copy. Most changelings don't shift at all, and even the ones that do can't mimic special abilities. Until last mission, I couldn't do any ice magics. But after my ordeal from then, I have a little ice magic even in my birth form. I don't know a whole lot about myself."

edit: new new new dates, these ones from someone both more important and more reliable than the asshole, are from Aug 18-21 to Sep 20-23.
Title: Re: Omega Legion
Post by: AkumaKasai on July 27, 2016, 10:30:27 am
I'm trying to gather up whatever currency, if any, exists in Omega Legion. If I can't trade the pike for cash, trade it for whatever the closest equivalent is. After trading the pike for whatever I get, go work on building the monastery.
As far as I can tell we killed everything that needed killing, without any permanent fatalities. Anything else you need to know?

Edit: added info about selling the pike
Title: Re: Omega Legion
Post by: spazyak on July 27, 2016, 10:56:27 am
See if the doctor can improve varion's walking ptsd mind fuck abilities and perhaps cloak him in shadows via magic. Though the former would be more preferable.
may I ask how my powers work in full?
Title: Re: Omega Legion
Post by: Pancaek on July 27, 2016, 11:03:11 am
"Reply: that does seem to be the best way. The swamp creature was terribly averse to giving up his swamp water, for whatever reason."

Go to Omega Alchemists and ask them if they can multiply this bucket of swamp water.

"Query: Hello, dearest alchemists. This one has need of your vast powers. This one needs to fill a room with this bucket of swamp water, and asks humbly of you could somehow multiply its contents to that purpose."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 27, 2016, 12:19:53 pm
Noir Dosent look Very happy at moment.
Look around camp ask around camp about Aylia.
Title: Re: Omega Legion
Post by: Zormod on July 27, 2016, 01:07:58 pm
Reposting as requested.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on July 27, 2016, 01:14:46 pm
Grab the jug. Exit my room, and go for a waddle. Find various surface upon which to crouch, in order to test the range of my armor's camouflage capabilities. If I happen to find any fresh water sources, fill the pitcher.
Title: Re: Omega Legion
Post by: Twinwolf on July 27, 2016, 01:26:38 pm
Ebony, sighing as she fills the rest of her spellbook- she'll have to look into ways to expand it's capacity, or at least get a second one- gets up and leaves the room she'd been in. Unless someone talked to her, she would head towards the library.
Title: Re: Omega Legion
Post by: Loki987 on July 27, 2016, 02:22:25 pm
Go to the bar and ask some water, chill out until another mission is avaible. I don't have money so I can't do much.
Title: Re: Omega Legion
Post by: syvarris on July 27, 2016, 02:40:37 pm
Quote from: Ozarck
We never did "choose a room" for Dar.  Wanna look for someplace suitable?

Sure, let's do that.  What sort of options are open to him?
Title: Re: Omega Legion
Post by: Ozarck on July 27, 2016, 08:17:48 pm
I'll update do the turn tomorrow morning. however, for right now, I want to do two things

First, I'd like to give a little flavor for life at Omega Base. A lot of this is repeat info, but it might help a little.

Spoiler (click to show/hide)
that's an alpha inside of an Omega. the Omega is what the main canyon looksl ike, only the main canyon is more natural.
There are three circular arenas which are open to the sky, located at the points of the alpha. the alpha wouldn't be visible. There are tunnels connecting those arenas, however.

the base of the Omega - the two legs extending horizontally - is officer country and generally off limits.

Omega base is generally uncomfortable for all it's inhabitants, though livable. making the place nice wasn't on anyone's list of priorities, really. Even desert type creatures and fire types find this desert to be somewhat alien.

Spoiler (click to show/hide)
this is kinda how the land around the base looks. ignore the people and tech.

Due to the wide variety of beings that find themselves cast into this place, there are a wide variety of living quarters - from the rooms carved along tunnels:
Spoiler (click to show/hide)

to the puddle of water that the swamp guy lives in:
Spoiler (click to show/hide)

to the morgue for undead:
Spoiler (click to show/hide)
Spoiler (click to show/hide)

to atriums for birds, and even to the canyon floor for trolls and ents and whatnot.

Most of the living quarters are in the outside wall of the canyon, along with specialty zones like the alchemists and potions people:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
can you believe it was a challenge for me to find a decent picture of an alchemist blowing up his shop? Seems like I could type that into google images and get thousadns all on the first page.

to the gnomes and tinkerers:
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Along the inner wall is the entrances to the medical wing, the kitchen and dining halls, the areanas, of course, and the briefing/debriefing rooms.

Alcohol is hard to come by, but there is a black market, since Omega is filled with criminals and nutcases. Of course, getting something isn't cheap - want good booze? might need to steal something from trolls. generally the black market runs on favors, loot, and dangerous tasks like stealing from, or even killing, other Omegas. Assassinating other Omegas is taken fairly seriously by the brass, so it is a fairly rare occurrence (except perhaps on mission?). If one is partiularly stupi- I mean, adventurous - they could try to steal fro man officer. objects acquired thus have a high price on the black market, but, buyer beware. Actually, everyone beware. oh, and of coursethe black market deals in much more than just drink.

Okay, enough babbling. The second thing I wanted to do was post a couple missions in the works. consider these rumors you heard from the shady friends you have made in Omega.

1) a fact finding mission to the area of the Durnvales. Gonna be wide ranging, there is a mystery involved, and there is likely a group that needs killed or captured because they are causing trouble or are seditious or are summoning anticthulu or some shit.

2) a looting mission. We're gonna rob the gods!

3) a beer run. hey, even Omega allows it's people to let their hair down occasionally. I mean, what's the occasional Base Riot between felons?

4) a trip to another plane to collect precious resources. Fire crystals and thunderseeds don't grow on trees. Well, they do, just not around Omega Base.. More like, in a burning jungle full of monsters and acid. Environmental protection items will be provided. Try not to lose them. because, you know, you'll die. hilariously.

Other? make a suggestion.

Also, a word of warning. Some of these sound too good to be true.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 27, 2016, 08:25:18 pm
((Wait question would noir be assigned a room or something? Or does she just have to find one.))
Title: Re: Omega Legion
Post by: spazyak on July 27, 2016, 08:35:57 pm
number 2 of course.
Title: Re: Omega Legion
Post by: AkumaKasai on July 27, 2016, 10:28:32 pm
Could someone link to whatever info there is about the Durnvales? I've heard the name, but not much else.
Title: Re: Omega Legion
Post by: TheBiggerFish on July 27, 2016, 10:36:21 pm
Re:Field disciplinary action:
"Designed?  No.  In potential need of procedures by which to accomplish such if in a leadership role?  Yes."
Title: Re: Omega Legion
Post by: Loki987 on July 28, 2016, 04:10:40 am
Hmmm black market... uhmm favour from a giant bear, intresting...
Just drink some water in the cafetaria.
Title: Re: Omega Legion
Post by: Ozarck on July 28, 2016, 08:58:52 am
Reminder: Bottom of this post (http://www.bay12forums.com/smf/index.php?topic=154806.msg7111075#msg7111075) is four potential missions. Feel free to comment or come up with other suggestions.


"This? I need to collect my own bodily fluids for some fun potion one of the poisoners promised me."

Commence the collection!

"As for my personal enjoyment, there's been quite a lot of that! Lots of chaos, of course, but chaos is the spice of life, no? How about you?"
"Oh, we have our good and our not so good times, yes. Chaos is fun, indeed, unless one finds themselves with a dagger in the back, of course. that can be eventful in a less pleasant way. But Omega is certainly an exciting organization to be a part of, one way or the other."

You collect your sweat and socialize like a priest of the god of humors at the Perspiration Parade. Which is a thing, apparently.

On a walk exploring the area and trying to find a cheap bar Korvash wonders across a very familiar bird blinking about and into a tree.

Whats wrong with you mate?, too much magic fry your brains?
Okay.

I answer

"But even with everything I could discover about the Fey and myself, I never did figure out much anything about Dad. I think he isn't a common Fey type, but there's just so many... "
"Well, the most common fey are sprites and pixies, leprechauns, pictsies, tree elfs.  Of course, they may appear and act slightly different depending on the terrain or region they are found in. Fey in this world tend to reflect their surroundings to a degree. Some, like the sprites and pixies, are perpetually childlike, never really growing up, and tend to have rather short attention spans, by our standards. Others, like the pictsies and leprechauns, have more complex and ritualistic little societies, but are still bound, locked into certain patterns of thought and action. It sounds like your father was a High fey, maybe from Fey itself, or from one of the lands aligned with Fey. I doubt he was a Lord or Noble, though. they tend to claim their own. or kill them. But your shifting does seem to reflect the Fey tendency to take on the nature of what is around them. It is interesting that you take on the nature of both animals and sapient beings."

"Anyway, um, eventually, when I came of age, I'd decided that I needed to make a journey to learn about myself. I need to test myself, to see who I really am. Because the only way to describe what I am, as far as I know, is Aylia. And even I don't really know what that means. I figured Omega was a good way to do that, and at the same time to try to be productive and make things better, you know?" "I suppose that makes sense. I'm sure Omega will test you in a lot of ways. And if you stay long enough, you'll come out of here a different person than you were when you came in. Or the same person, but different, you know?"

"I don't know much honestly. I mostly know who and what he isn't, rather than who and what he is. I've looked up other changelings, but they're really rare and most of the time their abilities and properties aren't documented well. I know my shifting ability comes from him, and my flexibility, and stuff, but that's about it. And yeah, I really don't know who I am. I don't even know what I am. even other changelings don't have the kind of shifting ability that I do. I mean, I'm even able to mimic the natural magics of the beings I copy. Most changelings don't shift at all, and even the ones that do can't mimic special abilities. Until last mission, I couldn't do any ice magics. But after my ordeal from then, I have a little ice magic even in my birth form. I don't know a whole lot about myself."
that's definitely an aspect of Fey itself. the Fey come from that land, and adapt to whichever place they find themselves in, often adopting the unique characteristics of the place or it's inhabitants. I once saw a clockwork Fey - a mass of gears levers, and springs - in a watchmaker's shop! it was very strange."


edit: new new new dates, these ones from someone both more important and more reliable than the asshole, are from Aug 18-21 to Sep 20-23.

thanks for keeping us updated. Good luck out there. Keep sane and carry on.

I'm trying to gather up whatever currency, if any, exists in Omega Legion. If I can't trade the pike for cash, trade it for whatever the closest equivalent is. After trading the pike for whatever I get, go work on building the monastery.
As far as I can tell we killed everything that needed killing, without any permanent fatalities. Anything else you need to know?

Edit: added info about selling the pike
You can get 75 copper, or three silk handkerchiefs, or a little crystal bell for your pike. you head up to the cliff top and they immediately put you to work pulling stones to the walls, while others smooth and fit them into place. after a bit, someone puts you on lumber duty, hauling beams into place. You hear that sme of the rooms are being furnished, but nobody seems to want to help move in the furniture. Seems like a cake job compared to hauling stone and four by fours.

See if the doctor can improve varion's walking ptsd mind fuck abilities and perhaps cloak him in shadows via magic. Though the former would be more preferable.
may I ask how my powers work in full?

he looks at you oddly when you make this request, and tells you to go see a potions master or mage for that kind of thing. You aren't going to get a free upgrade though. you'll have to earn it.

Your magic is ... empathetic magic / persuasion. You influence the emotions of beings, and encourage certain acts or attitudes. Sometimes there is feedback, if you try to influence something too powerful or emotional or such. If you want more of an answer, pm me with more specific questions.

"Reply: that does seem to be the best way. The swamp creature was terribly averse to giving up his swamp water, for whatever reason."

Go to Omega Alchemists and ask them if they can multiply this bucket of swamp water.

"Query: Hello, dearest alchemists. This one has need of your vast powers. This one needs to fill a room with this bucket of swamp water, and asks humbly of you could somehow multiply its contents to that purpose."
After some discussion, the alchemists determine that the multiplication should take place within the room you intend to fill, and two of them agree to accompany you, though the y express mild reservations about doing alchemy at the monastery. In the end, however, they come along, speak with a couple of overseers, send a message to an officer, await a reply, and set up shop in the room you are trying to fill. They seem completely unaffected by the smell. Upon recieving the required reply, they study it quite carefully, and at last they begin their work, drawing symbols on the floor around the bucket, adding small bits of carefully chosen materials, imparting energy to sections of the pattern, and then stepping out of the room and adding the motive energy needed, to the very tail end of the design. the Design begins to glow and swirl, looping around until it circles the bucket rapidly. the bucket starts bubbling over, and eventually the swamp water rises, spills out, and flows into all corners of the room. it rises several inches, and s[ills a bit out into the hallway as well. the alchemists stand stil peering into the room, probing with a stick, and tossing small rocks into the mess. at last, they nod their apprvoal, and announce their success. "You can probably fetch the bucket now. I don't think there was anything harmful in the water. You mentioned some leeches?"

Noir Dosent look Very happy at moment.
Look around camp ask around camp about Aylia.
People shrug, shake their heads, or just ignores you. No one seems to know where or who she is.

Reposting as requested.
zombies do not tend to be a significant part of society. There are legends of a zombie city, rumors and tall tales, but nothing concrete. Zombies tend to be servantws of witches, minions of liches, tools of wizards, and bane of farmers and gravediggers. Almost everyone knows about zombies, or at least their local version, but few are typically welcomed into cities, villages, parishes, or the local PTA. There have been recorded instances of successful zombie politicians. One in particular succeeded in becoming governor of a province on his campaign of "brrrrrraaaaaaaaaaaaiiiiiiiins, brrrrrrrraaaaaaaiiiiiiins. My opponent has none, and has driven this province into economic ruin. I will revitalize the herbal trade, end the excessive logging of the bluefoot habitats, and introduce diazon farming to the barren regions bordering the Red Wastes." On this last point alone, he earned his reputation as an economic powerhouse, and the province thrived under his leadership for over a century.

Zombies in religion tend to be portrayed negatively. Becoming a zombie is considered punishment for some wrongdoings, like drunkenness, selling cows for beans, and voting straight party tickets. zombies tend to figure in many apocalyptic visions and writings. the zombie hoard is prophecied to rise up in the last days and sweep across the land, laying waste all in their path, until the righteous turn the tide, in the various ways the religions believe the righteous will act: superior firepower, holy smiting, badass kungfu fighting, love and forgiveness, that kind of thing. The religions that tend to encourage zombies tend also to be quite violent, secretive, and hateful of the current way of things and the current powers that be. But, in one or two religions ,even zombies are accepted, provided they act in accordance with the general tenets of the faith: mostly "live and let live, help your neighbor, offer respect and recognition to te gods of the pantheon."

Grab the jug. Exit my room, and go for a waddle. Find various surface upon which to crouch, in order to test the range of my armor's camouflage capabilities. If I happen to find any fresh water sources, fill the pitcher.
The armor is decent at camouflage. You are better without it though. You find water in the place I directed you to: the kitchen. One pitcher of clean water, ready to pour.

Go to the bar and ask some water, chill out until another mission is avaible. I don't have money so I can't do much.
Alright.

Quote from: Ozarck
We never did "choose a room" for Dar.  Wanna look for someplace suitable?

Sure, let's do that.  What sort of options are open to him?
normal being roms, which are large for a cat. A small nook somewhere, a perch in a tree, a shared room, wandering from place to place, stealing clean laundry and hiding it in a low cave. There's always an opportunity for a cat.

((Wait question would noir be assigned a room or something? Or does she just have to find one.))
Not assigned, but directed to some hallways that have empty rooms available. if the door is open and there is nothing of personal possession inside, she can claim a room.

number 2 of course.
noted.

Could someone link to whatever info there is about the Durnvales? I've heard the name, but not much else.
Durnvale is part of Dar'yajira's personal quest. ask the cat. He'll tell you all there is to tell.

Re:Field disciplinary action:
"Designed?  No.  In potential need of procedures by which to accomplish such if in a leadership role?  Yes."

"huh. a scout Eye. In leadership. Well, that is an unexpected development. We'll look into it."
Title: Re: Omega Legion
Post by: Twinwolf on July 28, 2016, 09:04:19 am
((Woops, forgot to bold this action:

Ebony, sighing as she fills the rest of her spellbook- she'll have to look into ways to expand it's capacity, or at least get a second one- gets up and leaves the room she'd been in. Unless someone talked to her, she would head towards the library.

As for missions:

1. Not much to say. Sounds interesting.

2. Robbing a temple or somesuch. Any reason why Omega is doing this?

3. Beer run. Will go wrong. Sounds like a fun mission that may end in a bunch of the organic characters getting totally drunk.

4. This seems a bit difficult and like something we need more details on.))
Title: Re: Omega Legion
Post by: Harry Baldman on July 28, 2016, 09:33:37 am
"From what I'm getting thus far there's certain circles in Omega, yes? Circles within circles and so forth. Kind of like mystical prison gangs or something of that nature, yes? How do those work? Anybody I need to beat or strangle to death before I can be in one and repay any backstabbings with throat slittings in one's sleep?"

A bit forward, but these people seem like they're shit at mincing words anyway.

((OOC, totally up for hazardous materials requisition.))
Title: Re: Omega Legion
Post by: TheBiggerFish on July 28, 2016, 09:59:28 am
Reply:
"Aylia did inform you of that in her report?"
Title: Re: Omega Legion
Post by: AkumaKasai on July 28, 2016, 10:03:11 am
Take the copper. See about hauling furniture.
Edit: Mission preferences are 3, 4, 2, 1.
Title: Re: Omega Legion
Post by: spazyak on July 28, 2016, 10:23:48 am
Go find the potion master and see what I'll have to do to get mah magic boosted
Title: Re: Omega Legion
Post by: Lenglon on July 28, 2016, 10:33:19 am
I respond.
"That makes sense, though I'm not too sure. There's still dome loose pieces of the puzzle. I think mom might have made a promise not to tell me about dad. And the only reason I can think of to do that is to protect me from his enemies. So, I'd prefer if you didn't ask around about him for me. I want to just trust that he'll contact me when he safely can... Um, can you tell me more about you?"
I have even more follow-up ability testing from last mission to do at some point. I need to shift to sprite specifically to gain flight, and practice my archery with my composite shortbow. First on the ground to familiarize myself with how it feels while spritely, and then to try it while flying. My birth form is even smaller than an average elf's, so hopefully the size difference isn't too big between my shifted size and the size my bow was designed for. However, if size is an issue, then I'll attempt hybridizing to get the proper size while retaining flight. If Senna has advice or requests of me, I'll try them.
Title: Re: Omega Legion
Post by: Egan_BW on July 28, 2016, 11:30:04 am
Well fuck. They want a bird in a cage? I'll give them a bird in a cage!
Summon Demon. Power: above average. Parameters: bird, fire.




As for those missions... crow is no allow to vote. very sad. This order!
Also, didn't you say you were going to do an Ocean boat mission however long ago? ;)
Title: Re: Omega Legion
Post by: syvarris on July 28, 2016, 11:53:57 am
The normal rooms have doors, yeah?  Those would probably be a problem for Dar'yajira, so let's say he's been sleeping in some small hidden cave/nook.  Maybe with some stolen bedding, preferably not stuff that would be missed.

I suppose for now, he'll just find some nice high place and watch the people go about their business, until the missions start.
Title: Re: Omega Legion
Post by: Loki987 on July 28, 2016, 12:06:10 pm
I'm going for 1. 2 looks too tempting and 3 looks too easy. I don't trust it.
((By the way will someone make an Omega Legion wiki like the einsteinian roulette wiki?))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 28, 2016, 12:49:49 pm
Noir sags as more and more she hears this kinda news and eventually she just leans agasint the wall a frown on her face...she looks a little Willing to talk if someone wished.
Title: Re: Omega Legion
Post by: Pancaek on July 28, 2016, 12:52:14 pm
My mission preferances go 3>1>2>4

Say the following to the alchemists. If they don't try to stop me,fetch the bucket go and fetch a bunch of those leeches. put some of the swamp water back in the bucket so the leeches don't dry out or anything.


"Suspicious statement: No, this one does not recall mentioning any leeches to you.
Inquisitive query: Why? Is there something this one should know? Or, more probable, something you want?"
Title: Re: Omega Legion
Post by: AkumaKasai on July 28, 2016, 01:03:31 pm
((Yeah, I agree Loki, we need a wiki to help simplify everything. I could start making one, I suppose.))
Title: Re: Omega Legion
Post by: Zormod on July 28, 2016, 04:03:00 pm
"Thank you."

Leave this place, if permitted. Make a mental note to treat this guy as a necromancer.
What emotions are blocked by being a zombie, if any? After receiving an answer to this, say the above and then leave this place, if permitted and make a mental note to treat this guy as a necromancer.

My mission preferences are 2>3>1>4
Title: Re: Omega Legion
Post by: spazyak on July 28, 2016, 04:13:49 pm
((Yeah, I agree Loki, we need a wiki to help simplify everything. I could start making one, I suppose.))
((I can help, been I while since I've gotten to mess with html and java script. I miss it.))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on July 28, 2016, 05:05:38 pm
Terrance's mission preference is 1,2,3,4.
Title: Re: Omega Legion
Post by: Ozarck on July 28, 2016, 06:02:29 pm
Probably no post tomorrow. I'll likely write up some missions on Saturday and maybe post them on Sunday. Sounds like 1 and 2 are generating the mot interest. They were my first two ideas anyway.

If I didn't respond to your action this time, it's because this is a quick, q&a post and wrapping up some small things, and i didn't want to. i'll respond on saturday, mkay?

((Woops, forgot to bold this action:

Ebony, sighing as she fills the rest of her spellbook- she'll have to look into ways to expand it's capacity, or at least get a second one- gets up and leaves the room she'd been in. Unless someone talked to her, she would head towards the library.

As for missions:

1. Not much to say. Sounds interesting.

2. Robbing a temple or somesuch. Any reason why Omega is doing this?

3. Beer run. Will go wrong. Sounds like a fun mission that may end in a bunch of the organic characters getting totally drunk.

4. This seems a bit difficult and like something we need more details on.))
Off to the library you go.

1. mkay
2. Yes. Yes there is.
3. It does sound like a nice, lighthearted mission in which the organics involved have a good time, get drunk, and commit atrocities. What could possibly go wrong?
4. Environmental hazards are !!fun!! It'll be a fairly straightforward thing in a hostile location where the goals are to stay alive and collect ingredients and possibly animals/prisoners for the Brass. this mission, unlike most, is actually for Omega itself, as opposed to for The Joint Chiefs, the Spider, the Lady, The Queen's Service, an Outside Call For Help, or what have you. that's not super important for the gameplay, but is a point of lore. Any specific questions?

"From what I'm getting thus far there's certain circles in Omega, yes? Circles within circles and so forth. Kind of like mystical prison gangs or something of that nature, yes? How do those work? Anybody I need to beat or strangle to death before I can be in one and repay any backstabbings with throat slittings in one's sleep?"

A bit forward, but these people seem like they're shit at mincing words anyway.

((OOC, totally up for hazardous materials requisition.))
well, their openess was more my own tiredness. These on Base posts are tiring. "Well, we are a mystical prison, after all. But most of our, shall we say initiations? are to be done outside of Omega. The less the Brass has reason to look inward, the better. Some gangs are more .... aggressive ... than others, corporal.

I suppose, if one were to hear rumors about an interesting object located somewhere near a mission destination, or an unsavory fellow who might interfere with, oh, Omega internal affairs, or if, perhaps, a dear friend were in the area and was simply dying to know how their fellows were doing, and one happened to retrieve said object, or bring back news that a certain person had lost interest, or share some wonderful tidings with that dear friend, well, it wold be impolite not to invite that one for a drink and some relaxing conversation, yes?"

The normal rooms have doors, yeah?  Those would probably be a problem for Dar'yajira, so let's say he's been sleeping in some small hidden cave/nook.  Maybe with some stolen bedding, preferably not stuff that would be missed.

I suppose for now, he'll just find some nice high place and watch the people go about their business, until the missions start.

Mkay.

I'm going for 1. 2 looks too tempting and 3 looks too easy. I don't trust it.
((By the way will someone make an Omega Legion wiki like the einsteinian roulette wiki?))
they are perfectly innocent missions. what could possibly go wrong?

Well fuck. They want a bird in a cage? I'll give them a bird in a cage!
Summon Demon. Power: above average. Parameters: bird, fire.




As for those missions... crow is no allow to vote. very sad. This order!
  • #2. Fuck the gods, good to take them down a peg.
  • #1. Glorious freedom! Bird is even potentially useful here. (Not as useful as THE EYE, but shh. :P)
  • #3. I love jungles. Burning one especially!
  • #4. Bird doesn't drink filthy alcoholic swill.
Also, didn't you say you were going to do an Ocean boat mission however long ago? ;)
Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.

and yes. Yes I did say we were going to do an ocean one. one of these four will be in that location.

((Yeah, I agree Loki, we need a wiki to help simplify everything. I could start making one, I suppose.))
it does seem to have gotten to that point. Maybe it'll help me keep track of all the lore i keep pretending exists.

 
Title: Re: Omega Legion
Post by: syvarris on July 28, 2016, 06:08:38 pm
((Not to be a doubting downer, but I don't think we really need a wiki yet.  Omega Legion isn't really large enough that it's difficult to remember most everything, and I don't think we've reached the critical mass where it would be well maintained.  We don't have any of the people who made the ER wiki great (http://einsteinianroulette.wikia.com/wiki/Special:Leaderboard), either.

Finally, not to dis Ozarck, but there's always the possibility that he'll eventually grow tired of Omega Legion.  It seems like he puts more time and effort into this than even Piecewise, but he still hasn't capped the player count.  Eventually, he'll probably grow tired of it. :\

Prepostedit: ninja'd by the GM...))
Title: Re: Omega Legion
Post by: Harry Baldman on July 28, 2016, 06:16:10 pm
"Hey, if there's any sort of thing you need, anything at all, I'd be pretty glad to help. What stuff do you need stolen in particular? And who do you need murdered and/or informed? Let me know if something springs to mind, I kind of like this upward mobility thing you've got going here."

Keep at it! Also, how's the sweat collection? Is the rate appreciable? And moreover, is it quick?
Title: Re: Omega Legion
Post by: killerhellhound on July 28, 2016, 07:53:17 pm
((I'll take missions in preference 1, 2 ,3 ,4))

((Beer run sounds intresting but the exploration mission sounds like it may have some good loot that is less well defended than the temple.))
Title: Re: Omega Legion
Post by: Ozarck on July 28, 2016, 08:02:42 pm
((Not to be a doubting downer, but I don't think we really need a wiki yet.  Omega Legion isn't really large enough that it's difficult to remember most everything, and I don't think we've reached the critical mass where it would be well maintained.  We don't have any of the people who made the ER wiki great (http://einsteinianroulette.wikia.com/wiki/Special:Leaderboard), either.

Finally, not to dis Ozarck, but there's always the possibility that he'll eventually grow tired of Omega Legion.  It seems like he puts more time and effort into this than even Piecewise, but he still hasn't capped the player count.  Eventually, he'll probably grow tired of it. :\

Prepostedit: ninja'd by the GM...))
You may be right. And from that list, you are the highest contributor to the ER wiki that has joined this game. And you are eight in rank on that list. This is the largest and longest running game i have gm'ed. For me, the wiki would be for two purposes, should it be made: keeping track of characters, and lore development. I see it as a potential tool for actually fleshing out the world I am pretending to build.
Title: Re: Omega Legion
Post by: spazyak on July 28, 2016, 08:11:24 pm
I feel kinda bad for inserting varion in here as he as a character is stolen from a gildy including the back story with its own locations and such, albeit all stuck on a couple islands
Title: Re: Omega Legion
Post by: AkumaKasai on July 28, 2016, 08:27:14 pm
I have plenty of time and not much better to do. If there's anything I can do to help with making a wiki I'd be happy to do it.
Title: Re: Omega Legion
Post by: Egan_BW on July 28, 2016, 09:12:56 pm
Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.

...Who? I have no idea who you're referring to, because there's no way I'm reading all the way through these massive posts. :P
Like really.
Title: Re: Omega Legion
Post by: AkumaKasai on July 28, 2016, 09:35:27 pm
((The lizard man came over and started talking at you Egan.))
Title: Re: Omega Legion
Post by: spazyak on July 28, 2016, 09:49:05 pm
((And any of you who were in the infirmary has been hugged by varion))
Title: Re: Omega Legion
Post by: Ozarck on July 30, 2016, 09:53:07 pm
((rough weekend. I slept almost all day today. I was up a short while when i posted in the er redux thread earlier))

Reply:
"Aylia did inform you of that in her report?"

"She may have informed the officers she reported to. We'll see about equipping you with a lockable stun prod or something."

Take the copper. See about hauling furniture.
Edit: Mission preferences are 3, 4, 2, 1.
75 copper added. Looks like the furniture hauling is being put on hold, for some nefarious reason or another. Ah well.

Go find the potion master and see what I'll have to do to get mah magic boosted
He will give you a one shot magic potion in exchange for your spider fang. He will give you a potion that may permanently enhance your power in exchange for three of yor fingers, which will permanently cripple that hand., reducing your dex score. Side effects are likely.

My mission preferances go 3>1>2>4

Say the following to the alchemists. If they don't try to stop me,fetch the bucket go and fetch a bunch of those leeches. put some of the swamp water back in the bucket so the leeches don't dry out or anything.


"Suspicious statement: No, this one does not recall mentioning any leeches to you.
Inquisitive query: Why? Is there something this one should know? Or, more probable, something you want?"
"It's in the notes" One of the alchemists says, waving the sheaf of papers at you, and tilting his head, eyebrows scrunched up quizzically. The other wiggles her ears. With her hands. She just reaches up, placed her hands behind her long, broad ears, and flaps them forward and back a few times. "As for why, I believe the notes ... let's see ... ah here it is1 'Note: Leeches have a tendency to slither out of buckets and slide into places they should not be - pant legs, hair, even the urinary orifices of unsuspecting beings. Even mechanical beings are not immune, as leeches have been known to crawl into machinery and gunk up the works. this is usually fatal to the leech, but no one cares about that - they are leeches.'"

You grab your bucket and head out iwth some swamp water in it. You arrive at the mage's shop where you were told the leeches wold be, and he directs you to a large tank, with a glass front, no less, and a set of steps at the side for ease of access to the hatch. the tank is positively black with leeches. "Mind the rug on your way through, if you please."

"Thank you."

Leave this place, if permitted. Make a mental note to treat this guy as a necromancer.
What emotions are blocked by being a zombie, if any? After receiving an answer to this, say the above and then leave this place, if permitted and make a mental note to treat this guy as a necromancer.

My mission preferences are 2>3>1>4

All emotions tend to be dulled by zombieism, though free zombies have been known to regain some emotional range, if they manage to survive log enough. This is sometimes viewed as an unfavorable growth by the zombies, who occasionally search aggressively for ways to deaden any emotions. however, emotional growth seems tied to intellectual ability, in that it is both the sentient zombies that gain emotion, and the loss of emotion inevitably impairs the zombie's brain function. Ayway, you are allowed to go with a cheery greeting and a wave.

"Hey, if there's any sort of thing you need, anything at all, I'd be pretty glad to help. What stuff do you need stolen in particular? And who do you need murdered and/or informed? Let me know if something springs to mind, I kind of like this upward mobility thing you've got going here."

Keep at it! Also, how's the sweat collection? Is the rate appreciable? And moreover, is it quick?
You gather enough sweat to fill the vial. It's not hard. it's sweat.

"We'll be in touch, when you've been assigned a mission. Your enthusiam is pleasing. do take care of yourself. We look forward to hearing about your exploits."

Welp. Now you know what the white band is for. Also ... I think you have a visitor? One of your teammates stumbled upon your little incarceration.

...Who? I have no idea who you're referring to, because there's no way I'm reading all the way through these massive posts. :P
Like really.

You want me to wander back through, again? They bolded their action, with your name attached. They can talk to you themselves, I forget which it was.


A gong is sounded. "General assembly," is the meaning given you when you are asked. So everyone files into the large auditorium deep in the central part of Omega. it's somewhat dim in here and a bit crowded. there are balconies though, and perches for the short, as well as accomodations for the otherly bodied. Any stragglers are actually herded into the assembly as well.

Weapons are either confiscated or peacebound, and anyone with a known bite attack is muzzled.

A squad of officers stand on the stage and lead the crowd in the Omega Oath. not everyone participates, but the officers don't force that. one guy is soundly beaten for making a disturbance during the oath though. He is left in a pool of his own blood on the floor where he falls. After this, there is a short presentation on the rules of Omega: no rioting, respect your officers, try not to kill each other without good reason, don't crap in someone else' living area unless they request it. A short, comical skit is presented demonstrating each of these rules after the presentation. It goes over reasonably well, with those species that have a sense of humor. A woman in the audience sets a few of her neighbors on fire and is soundly beaten for it. Unlike the other fellow, she is carted out on a stretcher though. An officer announces that she will be taken to the infirmary "to prevent catastrophic explosion." He doesn't even bat an eye at the commotion. Following this, a few Omegas are recognized for service to the Queen, or otherwise are honored, including a few promotions in the ranks. Aylia and Fiddler are mentioned by name in the list of newly promoted corporals.

Finally, missions are announced, and Omegas are selected for them. More than half of the Omegas are pulled for one single mission "against Duke Artellan." In the end, there are five or six missions whose roster is not filled. For three of those, you guys are not eligible: either due to clearance issues, or species restrictions. the other three are as follows:

1) Scouting mission to the Eastern Reaches. This mission will start in Port Heron, where supplies will be gathered. You will act as an escort for a merchant train to the interior before being sent out into the surrounding area to check on a few disturbances which may be isolated incidents or may be connected. there are a few Omega Legion resources out there that need checked in on as well. This mission will cover a lot of territory, and you will be under the direction of three officers, though not always directly. one of the locations mentioned by name is a Durnvale.

2) Relic acquisition. This is a dangerous mission to a temple outside of the Kingdom. The Queen's reach is short here. Your goals are to loot, kill and destroy. There is a primary target, a relic left undescribed, without which you will not be able to return to Omega.

3) Raid on Belster's Bay. A region to the southeast has seen a rise in pirate activity of late. The southeast coast is lightly populated, and as such has little in the way of noble oversight, but is generally loyal to the Crown. The pirates have been disrupting fishing and what commerce there is down that way, and have been spending the money in other ports, far away. Recent intel has discovered that they have made a major supply run, and are in the process of returning to their hunting grounds with it. Their first major stopover will be a secluded hideaway in the aforementioned bay. We intend to steal what goods they have brought, and destroy their assets. We expect this to be a major blow to the morale and reach of the pirates.

Please select your first choice only for now, so I can see where the main interest is. If one of these gets fewer than four crew, I'll be dumping them off on the other two.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 30, 2016, 10:00:30 pm
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.
Title: Re: Omega Legion
Post by: Lenglon on July 30, 2016, 10:06:43 pm
I respond.
"That makes sense, though I'm not too sure. There's still dome loose pieces of the puzzle. I think mom might have made a promise not to tell me about dad. And the only reason I can think of to do that is to protect me from his enemies. So, I'd prefer if you didn't ask around about him for me. I want to just trust that he'll contact me when he safely can... Um, can you tell me more about you?"
I have even more follow-up ability testing from last mission to do at some point. I need to shift to sprite specifically to gain flight, and practice my archery with my composite shortbow. First on the ground to familiarize myself with how it feels while spritely, and then to try it while flying. My birth form is even smaller than an average elf's, so hopefully the size difference isn't too big between my shifted size and the size my bow was designed for. However, if size is an issue, then I'll attempt hybridizing to get the proper size while retaining flight. If Senna has advice or requests of me, I'll try them.
Missed Me

oh, and my mission choice will be up to Senna, due to Lenglon's RL issues.
Title: Re: Omega Legion
Post by: syvarris on July 30, 2016, 10:12:12 pm
Dar'yajira is quite excited, and hurries to be one of the first to sign up for Mission 1!
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 30, 2016, 10:14:54 pm
If noir is in...very good shape and her powers are working correctly she will join mission 1 if not she will abstain from any missions and try and rest.
Title: Re: Omega Legion
Post by: Ozarck on July 30, 2016, 10:31:07 pm
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.
What are you going to do to test your magic?

I respond.
"That makes sense, though I'm not too sure. There's still dome loose pieces of the puzzle. I think mom might have made a promise not to tell me about dad. And the only reason I can think of to do that is to protect me from his enemies. So, I'd prefer if you didn't ask around about him for me. I want to just trust that he'll contact me when he safely can... Um, can you tell me more about you?"
I have even more follow-up ability testing from last mission to do at some point. I need to shift to sprite specifically to gain flight, and practice my archery with my composite shortbow. First on the ground to familiarize myself with how it feels while spritely, and then to try it while flying. My birth form is even smaller than an average elf's, so hopefully the size difference isn't too big between my shifted size and the size my bow was designed for. However, if size is an issue, then I'll attempt hybridizing to get the proper size while retaining flight. If Senna has advice or requests of me, I'll try them.
Missed Me

oh, and my mission choice will be up to Senna, due to Lenglon's RL issues.
I intend to put you in Mission One. It's wide ranging and will miss any given character's absence less than the other two would. Plus, it fits the "practice being a mount on mission" idea you wanted.

"Well, since we are talking about fathers" Senna says, smiling. And then the smile fades and her face darkens. 'I murdered mine, and my uncle. it's why I bear the Brand, rather than the Mark." Senna attempts to recover her good cheer, but for the rest of the day, her emotions remain clouded and her face remains shadowed. She doesn't talk much more about herself for the time being, though she attempts to every now and them. "I was trained with animals since I was very young." "I love dresses. They are so elegant." "My brother taught me the bow. He has always been very kind."

You give her space and practice your transformations instead. Sprites are typically between three and six inches tall. They are too small for any useful ranged weapon for a medium sized creature, even a very small one. Are you shorter than Fiddler? he's about four feet tall, I believe. The sprite's flight is interesting. You are used to soaring, banking, catching thermals, twisting your tail and wings to turn, and flaring your wings to land. Sprites buzz, like a cross between a bee and a hummingbird, and flit back and forth, side to side, up and down. They tend to remain upright even in flight, and you take numerous tumbles when you unconsciously lean forward into the direction of flight and tip over unexpectedly. Too, there seems to be some kind of resistance to flying high. or perhaps to flying without cover. Flying to the top of a tree is tiring, and flying to the top of a cliff or building in Omega is dificult. You often find yourself sinking back to below the roofline or along the cliff face. Maintaining height at that point seems fine. When on open, bare ground, you find that about three feet up is fine, though you tend to remain about a foot and a half up unless there is a person nearby, at which point you gravitate toward face height. Your attempts to hybridize fail, and are painful on those occasions you feel you are making progress toward a unity of form or a halfway point.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on July 30, 2016, 10:36:41 pm
(First I'm gonna try and feel for my magic Feel if I feel confident it's stable and then under supervision manifest the healing magic and see if it seems stable then dissipate that and wait a few minutes and try and ascertain my black magics state before trying to manifest it basically stop if I feel pain immediately with the black magic she does not want to mess herself up.))
Title: Re: Omega Legion
Post by: spazyak on July 30, 2016, 10:44:03 pm
Two. it sounds fun. Volunteere and gather my weapons, bag, and any armor I have. Try to get that power boosting potion in a vial on hand so O can take it when needed for an emergency
Title: Re: Omega Legion
Post by: AkumaKasai on July 30, 2016, 10:44:18 pm
Attempt to remove my muzzle so I can volunteer for a mission.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on July 30, 2016, 11:36:56 pm
Mission 1 it is.
Title: Re: Omega Legion
Post by: Lenglon on July 31, 2016, 12:42:30 am
Darn, I can't fly with my bow like this either. I need to master that flying lizard form then...
 I'll try again to master that flying lizard form I couldnt seem to get right before, after spending some time experimenting with sprite magic, seeing its nature and what it can do.
I wish Senna felt okay telling me why she fought with her dad and uncle. But I can't force her to tell me. I have to wait for her to feel up for it on her own.
Title: Re: Omega Legion
Post by: Harry Baldman on July 31, 2016, 01:04:24 am
Mission three! It's a heave-ho, hi-ho, coming round the plains...

Also, see if I can manage to drool up a vial (maybe see if my new friends have delicious-smelling contraband extremely far out of my price range to tempt me). If yes, get that super dangerous potion made before I go.
Title: Re: Omega Legion
Post by: Ozarck on July 31, 2016, 02:00:00 am
Attempt to remove my muzzle so I can volunteer for a mission.
muzzled removed  ::)
Title: Re: Omega Legion
Post by: Egan_BW on July 31, 2016, 03:26:20 am
Mission two! Stealing baubles and wreaking havoc is the perfect role for this character.
If these motherfuckers would take this fucking magic suppressor off me, that is.
Title: Re: Omega Legion
Post by: killerhellhound on July 31, 2016, 05:47:13 am
I'll go with mission two as I feel my skills will be best suited there also loot.
Title: Re: Omega Legion
Post by: AkumaKasai on July 31, 2016, 10:31:12 am
Volunteer for mission three.
Title: Re: Omega Legion
Post by: Twinwolf on July 31, 2016, 10:36:35 am
Not sure what mission to go on with Ebony. Mission one works for someone who is relatively sane, and identifying magic might help with people who are holding out on some info. Mission two works with her spells; Two attacking spells, a healing spell, and Identify Magic to find the artifact. No particular opinion on Mission 3 besides that it seems to be a combat mission.
Title: Re: Omega Legion
Post by: Loki987 on July 31, 2016, 12:09:08 pm
I'll volunteer for mission 1. I hope  in mission one there are also some water areas.
Title: Re: Omega Legion
Post by: Pancaek on July 31, 2016, 01:25:01 pm
I'll volunteer for mission 3.

As for the leeches, find something to use as a bucket lid first. Then, and only then, put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.

If succesful, go report succes to the overseer.
Title: Re: Omega Legion
Post by: Zormod on July 31, 2016, 04:21:26 pm
I volunteer for mission 2.
Title: Re: Omega Legion
Post by: TheBiggerFish on July 31, 2016, 04:38:25 pm
The Eye requests service under a capable officer, but is otherwise uncaring as to deployments.

Though, if pressed, it would suggest that Dar seems to wish its help with certain personal matters that would best be served by deployment on M1, and that it additionally enjoyed serving under Aylia.
Title: Re: Omega Legion
Post by: Ozarck on August 01, 2016, 07:13:20 am
looks like I'v egot six for mission 1, four for mission 2, and three for mission 3. I've been waiting to see if anyone else volunteers, and it took me a while to realize that's thirteen players, which is about what we've been running lately.

Two. it sounds fun. Volunteere and gather my weapons, bag, and any armor I have. Try to get that power boosting potion in a vial on hand so O can take it when needed for an emergency
you trading in the fang, or three of your fingers?

Darn, I can't fly with my bow like this either. I need to master that flying lizard form then...
 I'll try again to master that flying lizard form I couldnt seem to get right before, after spending some time experimenting with sprite magic, seeing its nature and what it can do.
I wish Senna felt okay telling me why she fought with her dad and uncle. But I can't force her to tell me. I have to wait for her to feel up for it on her own.
For sprite magic, well, you feel out of sorts here at Omega Base in sprite form. it feels like yo uare disconnected, disoriented, and lethargic. The few plants respond halfheartedly to your greetings, and seem barely perkier than they were beforehand. You do manage a bit of a dust devil, but it barely distracts an Omega who walks right through it, lowering their head slightly as they do, but otherwise continuing without effort. You didn't have this trouble with the ice magic in cat form. You switch to flying lizard. It's about four feet long, and has genuine wings, rather than merely skin flaps between forelegs and hind. This form soaks up the sun and feels more comfortable in the heat here, though that does make it lethargic. On the other hand, the air tastes oddly dusty or gritty or something. Hard to explain, but it's an unpleasant taste. Ah well, you push your self to climb a rock, leap, and soar a bit. Flapping your wings, you get some decent altitude, but it is difficult to stay up high for long. Still, you work out some differences between this form and your normal flying form, and are reasonably confident that this could be a strong alternative. It could carry your bow, and it's claws and teeth could be quite effective should the need or opportunity arise to use them.

Mission three! It's a heave-ho, hi-ho, coming round the plains...

Also, see if I can manage to drool up a vial (maybe see if my new friends have delicious-smelling contraband extremely far out of my price range to tempt me). If yes, get that super dangerous potion made before I go.

There are ways, and there are ways. You find a way, and take your sweeat asnd spit to the potioneer. He takes them, and brings you inside to wait while he sets up. After some time, the potion is brewing, and he comes in with a silver knife and a silver drip pan and pricks your elbow. the blood runs pretty freely, for longer than you expect, before he orders you to staunch it and hastens off with the precious cargo. You feel lightheaded and dizzy, leaning back against a cool stone wall and closing your eyes against the spin of the room. that doesn't really help, so you open them again and just bear it. The potioneer returns and informs you that the potion will be ready before you leave for the mission. ((so, just add it to yor inventory now, but no using it until mision time. It'll keep if you want to store it, though. I'm not preventing you from using it at Omega, just keeping the timeline together))

Mission two! Stealing baubles and wreaking havoc is the perfect role for this character.
If these motherfuckers would take this fucking magic suppressor off me, that is.

they probably will, when they are ready to send you. At lest they didn't toss you back into the atrium. So feel free to blink to your black heart's content.

Not sure what mission to go on with Ebony. Mission one works for someone who is relatively sane, and identifying magic might help with people who are holding out on some info. Mission two works with her spells; Two attacking spells, a healing spell, and Identify Magic to find the artifact. No particular opinion on Mission 3 besides that it seems to be a combat mission.
three needs another volunteer, or I will be stuffing those guys into the other two. Otherwise, eeney meeney miney moe is an excellent choice. 2 and 3 are both combat missions. Both are to loot and destroy, though three has a greater emphasis on potentially keeping some things intact. If they can swing it. I'm sure someone would be quite grateful if they did. But if not, eh, no biggie.

also, three right now has two bruisers, one conman, and one (of the bruisers) with some magical talent, while 2 has a demon, a psycho, a lizardman, and a zombie.

I'll volunteer for mission 1. I hope  in mission one there are also some water areas.
It's a temperate region, and you will be starting in a city on the coast. I bet there's probably some water in the ocean over there.

I'll volunteer for mission 3.

As for the leeches, find something to use as a bucket lid first. Then, and only then, put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.

If succesful, go report succes to the overseer.

You look around the room, but find nothing quite lid like except ... "How mad would you be if your rug got a little damp?" "Oh please don't."

If I didn't acknowledge your post, it's bprobably because it was just a "put me in this mission" post. I did so. Here's the current list:

M1: Dar, Eye, Noir, Aylia, Terrance, Samuel
M2: Varion, Corvo, Korvash, Solam
M3: Fiddler, Clunkers, Mongo.

Undecided: Ebony.

Miss anyone?
Title: Re: Omega Legion
Post by: Lenglon on August 01, 2016, 09:28:56 am
I shift through plantbeing, bluebell fairy, and water nymph, getting a feel for the forms themselves and for how they react to the different environment.
Title: Re: Omega Legion
Post by: Pancaek on August 01, 2016, 09:43:52 am
"Statement: Oh very well. This one will be back shortly."

Leave the poor man's rug alone. Go find something to use as a lid elsewhere. When I've found a lid, go back and put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.
Title: Re: Omega Legion
Post by: spazyak on August 01, 2016, 10:41:12 am
fang. Drink the potion and grit teeth and ready self for side effects
Title: Re: Omega Legion
Post by: AkumaKasai on August 01, 2016, 12:27:58 pm
Keep working at the monastery until just before I have to leave. Afterwards, take my 75 copper and whatever money I earned, if any, and see if I can buy anything useful (unarmed weaponry, any sort of armor that I could use, or magical baubles that might benefit me) with what little cash I have.
Title: Re: Omega Legion
Post by: Egan_BW on August 01, 2016, 02:41:37 pm
((I'm not literally a demon. That said...))
Hehehehe. Use farseeing to locate the dude who put me in the atrium. Once I've found him, just watch him from the air (flying just like any old crow~) and figure out his routine.
Title: Re: Omega Legion
Post by: Harry Baldman on August 01, 2016, 02:45:20 pm
Head off to the cafeteria and see if the band's still around. Play a song or two along with whoever's playing even if nobody else is there.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on August 01, 2016, 03:43:43 pm
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.First I'm gonna try and feel for my magic Feel if I feel confident it's stable and then under supervision manifest the healing magic and see if it seems stable then dissipate that and wait a few minutes and try and ascertain my black magics state before trying to manifest it basically stop if I feel pain immediately with the black magic she does not want to mess herself up. 
((Missed it shoulda Known to bold that second part.))
Title: Re: Omega Legion
Post by: Egan_BW on August 01, 2016, 03:46:51 pm
((Or any of your post, for that matter. :P))
Title: Re: Omega Legion
Post by: Ozarck on August 02, 2016, 06:33:14 am
looks like I am not getting enough for mission three, so you guys (Fiddler, Mongo, Clunkers) jump over to one of the other two, and I'll run two missions. I'll update this thread today, and maybe post the two threads before I head to work tonight. Maybe. It's a busy week at work and I am tired :/ So this week might be a bit slow for Omega.
Title: Re: Omega Legion
Post by: Harry Baldman on August 02, 2016, 06:41:45 am
Mission 2, gotta vary my experience at least a little bit.
Title: Re: Omega Legion
Post by: Pancaek on August 02, 2016, 07:37:02 am
aw, no pirates? Well, I'll go on mission 2 then
Title: Re: Omega Legion
Post by: Twinwolf on August 02, 2016, 07:46:05 am
Mission 2 then. That made it a lot easier a choice.
Title: Re: Omega Legion
Post by: AkumaKasai on August 02, 2016, 03:41:42 pm
Well, guess I'm joining Mission 2.
Title: Re: Omega Legion
Post by: Ozarck on August 03, 2016, 07:02:28 am
A quick post to tie up loose needs, and then I will write your mission thread intros. This time, you are not being pushed immediately through, so you will still have time to make last minute actions. Nothing fancy, nothing that's going to take three days or require extensive npc interaction. Your leaders don't have time for that.But gathering possessions, introducing yourselves, etc,. can all be done in the mission threads. Of course, if you want to say something to someone on the other thread, do it quickly here.

I shift through plantbeing, bluebell fairy, and water nymph, getting a feel for the forms themselves and for how they react to the different environment.
plantbeing is as you remember, but can't make with the invisible or the super fast here. bluebell is sad indeed, as there are no flowers anywhere in sight. there's an ugly vine, and she gravitates toward it forlornly, singing a mournful song and causing the little fine hairlike thingies that vines project to wriggle deeper into the crevasse it is growing in. Water nymph pants and casts about dramatically, searching for water. Since you know there is water in the kitchen, that's where she heads. there are several other water based sprite types near a large pot of murky water, fanning themselves, and talking about their upcoming missions.

"Statement: Oh very well. This one will be back shortly."

Leave the poor man's rug alone. Go find something to use as a lid elsewhere. When I've found a lid, go back and put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.
you find a lid. scoops some leeches, and carry the bucket with lid firmly clamped. A few leeches do get out, and one does crawl up onto your bronze fist, but a bird swoops down, alights, and snatches it up before it has time to wriggle under your finger joints. You toss the bucket into the room, letting the contents spill, and leaving it there, to go and clean up and prep for the mission.

fang. Drink the potion and grit teeth and ready self for side effects
Fang gone, temporary potion of magical effect gained. You don't want to drink it now, but maybe when you get to your destination. You'll need it then.

Keep working at the monastery until just before I have to leave. Afterwards, take my 75 copper and whatever money I earned, if any, and see if I can buy anything useful (unarmed weaponry, any sort of armor that I could use, or magical baubles that might benefit me) with what little cash I have.
That's such a broad list. You could get a String of Discord for your lute. Helps with discordant effects. Unarmed weapons include, priarily, hands, feet, bites, and the like. brass knuckles barely qualify. As for armor, well, check the mission thread and suit up.

((I'm not literally a demon. That said...))
Hehehehe. Use farseeing to locate the dude who put me in the atrium. Once I've found him, just watch him from the air (flying just like any old crow~) and figure out his routine.
Ahd, there he is, walking away from the kitchen with a steaming cup of something, which he drinks from occasionally. He perches on a rock and sits a while, watching the world go by. Or just watching the rocks erode.

Head off to the cafeteria and see if the band's still around. Play a song or two along with whoever's playing even if nobody else is there.
You and Mongo play a tune, and a few people pause in their flurry of pre-mission activities to appreciate it. Someone brings out a pan flute. You check surreptitiously, and are relieved to see that they do not have goat feet.

Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.First I'm gonna try and feel for my magic Feel if I feel confident it's stable and then under supervision manifest the healing magic and see if it seems stable then dissipate that and wait a few minutes and try and ascertain my black magics state before trying to manifest it basically stop if I feel pain immediately with the black magic she does not want to mess herself up. 
((Missed it shoulda Known to bold that second part.))
Over the days between the missions, you test out your magic a few times. it seems stable, but the longer between using one type and using the other, the less strain it puts on you. You are fully rested and back to "normal." Not ,quite exactlyu like you were before mission, but are we ever?

Look here

Dar, the Eye, Aylia (and Senna), Terrance, Samuel the Drowned, and Noir are gathered along with two others who are identified as a "technician" and a Lieutenant for a briefing on their mission.

Varion, Corvo, Korvash, Solam, Ebony, Fiddler, Mongo, and Clunkers are likewise gathered, and taken to a small, cavelike room, where a stone master-at-arms faces them silently.

((this is so you know who is on what team. I'm about to write the mission intros, the links to which will go into the next post.))
Title: Re: Omega Legion
Post by: Ozarck on August 03, 2016, 07:42:49 am
Omega Legion: The Road Goes Ever On (team one) (http://www.bay12forums.com/smf/index.php?topic=159803.0)

Omega Legion: Blasphemy and Murder (team two) (http://www.bay12forums.com/smf/index.php?topic=159804.0)
Title: Re: Omega Legion
Post by: AkumaKasai on August 03, 2016, 08:28:56 am
I'll take the magic string. I assume it cost all of my copper?
Title: Re: Omega Legion
Post by: Ozarck on August 03, 2016, 09:49:43 am
I'll take the magic string. I assume it cost all of my copper?
yes. string gotten
Title: Re: Omega Legion
Post by: Loki987 on August 03, 2016, 11:25:47 am
Is there any info about The Eye? I don't see his character in the character sheet thread. And I like to know a bit about my teammates. Or is he just a floating eye or something.
Title: Re: Omega Legion
Post by: AkumaKasai on August 03, 2016, 11:48:29 am
His character sheet isn't in the character sheet thread, but it is on the first page of this thread with the rest.
Title: Re: Omega Legion
Post by: Egan_BW on August 03, 2016, 02:14:21 pm
Floating alchemic/mechanical scouting robot, created by Omega.
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 10:42:10 am
Spoiler: new character (click to show/hide)
Title: Re: Omega Legion
Post by: Harry Baldman on August 10, 2016, 02:45:15 pm
Spoiler: new character (click to show/hide)

((Sorry about that, spazyak, vastly underestimated effects and multipliers.))
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 02:54:38 pm
((Hmm? Nah, this week I have had shit luck in all the roleplaying games and such I've been playing. At least in dnd I forced the guy to go through hell to kill my character. Besides guess I won't play a self centered bitch, I'll play a subtly self centered bitch))
Title: Re: Omega Legion
Post by: Ozarck on August 10, 2016, 07:53:25 pm
you can bump up one of your minuses in stats, so you have a total of -2. otherwise, he's accepted.

((Sorry about that, spazyak, vastly underestimated effects and multipliers.))
heh heh heh. You wanted to be able to step between raindrops, after all.
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 07:56:24 pm
Done
Title: Re: Omega Legion
Post by: Ozarck on August 10, 2016, 07:59:55 pm
Done
-facepalm- The other way.
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 08:01:20 pm
done hun.
Title: Re: Omega Legion
Post by: Ozarck on August 10, 2016, 08:03:07 pm
alright, add it to the character sheet thread, and I'll tuck it into the op here.
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 08:12:23 pm
alright, add it to the character sheet thread, and I'll tuck it into the op here.
we have that?
Title: Re: Omega Legion
Post by: killerhellhound on August 10, 2016, 08:17:14 pm
alright, add it to the character sheet thread, and I'll tuck it into the op here.
we have that?
If we do can you give us a link I've just been keeping my sheet on my computer
Title: Re: Omega Legion
Post by: Zormod on August 10, 2016, 08:20:52 pm
The link is in the original post.
Title: Re: Omega Legion
Post by: Ozarck on August 10, 2016, 09:15:12 pm
Yep. I set it up a couple pages ago to help keep track of everyone's sheets.
Title: Re: Omega Legion
Post by: spazyak on August 10, 2016, 09:22:36 pm
well done with that too.
Title: Re: Omega Legion
Post by: spazyak on August 11, 2016, 10:27:39 am
So can I feel free to wander about the place?
Title: Re: Omega Legion
Post by: Ozarck on August 11, 2016, 10:49:12 am
Yah, you get dumped unceremoniously at teh edge of Omega, lifted roughly to your feet, told to turn your head and cough, poked and prodded, hit as many times as needed to make you comly with instructions, then are given some standard prisoner's garb and left to wander, with the usual instructions on not getting killed and maybe finding a room, where the mess hall is, and all that.
Title: Re: Omega Legion
Post by: spazyak on August 11, 2016, 10:54:12 am
Wander about looking for an armory or for an empty room, see if anyone left the door to their rooms open.
Title: Re: Omega Legion
Post by: Ozarck on August 12, 2016, 01:27:31 pm
Wander about looking for an armory or for an empty room, see if anyone left the door to their rooms open.
You wander around testing doors. The open ones are all empty. The armory is off limits, and the grizzled old man guarding it seems rather grumpy.
Title: Re: Omega Legion
Post by: spazyak on August 12, 2016, 01:55:02 pm
Try and find a friendly face or two and go bug them.
Title: Re: Omega Legion
Post by: Yoink on August 13, 2016, 03:08:40 am
((I plan on posting a new character sheet once I have internet in a couple of days. Been missing out on this for too long.))
Title: Re: Omega Legion
Post by: Ozarck on August 13, 2016, 03:31:54 am
((I plan on posting a new character sheet once I have internet in a couple of days. Been missing out on this for too long.))
looking forward to it :D

Try and find a friendly face or two and go bug them.
AS far as I know, there are no NPCs friendly to you yet. Check the inactive players list in the third OP and maybe pm them if you wanna get into hijinks. Otherwise, I might have you work on the "monastery" a little.
Title: Re: Omega Legion
Post by: spazyak on August 13, 2016, 10:53:18 am
Find mordred, try to succer up to him and become good friends with him
Title: Re: Omega Legion
Post by: Yoink on August 13, 2016, 11:22:53 pm
Damnit, my whole plan for a character was based around a brilliantly punny special ability, then I realised I was confusing the game with another one which had those. Whoops. Oh well, using 'em (and the pun) anyway.
Title: Re: Omega Legion
Post by: Yoink on August 13, 2016, 11:48:56 pm
Name of Character: Thrips
Race: Human

Stats:
Strength: -2 
Constitution: +1 
Speed: +1
Dexterity: 0
Intelligence: 0
Memory: -1
Will: +1
Charisma: -1

Skills:
Unarmed combat: 0
Blunt weapons: +1 
Sharp weapons:
Ranged weapons:
Magic: -2
Medicine:
General knowledge: +1
Skill Mastery/specialization: 0 Description: A runty, unhealthily pale adolescent with a snub nose, watery blue eyes, lank dark hair and a perpetually miserable expression.
Bears a fair few whip scars, primarily across the back and legs, as well as a nasty old burn across the lower jaw. One eye occasionally drifts apart from its comrade, staring slightly askew, usually on the rare occasions its owner finds reason to smile about something.
How did you become part of the Omega Legion? Just another piece of bad luck in a whole lifetime of it.
Background: Baker's boy. A particularly badly treated one.
He was eventually freed from that situation by the master baker's death in police custody, only to get shipped off to Omega with the burns still healing on his face.



Did I do it right this time?
I think this character is far more interesting than the last one I came up with. Ugh.
Almost went with a lizardman, they're always fun to play, but then a pun occurred to me and I had to go with this.
Title: Re: Omega Legion
Post by: Ozarck on August 13, 2016, 11:59:08 pm
knock off one of the +1 in stats, and either knock a +1 off skills, or add a -1

also, you have one skill mastery listed. A +1 in skill mastery gives you four slots there. Unless you want three more slots, you don't need that +1 at all. in fact, if cooking/baking is the only skill mastery you choose, you could go -2 there.

I'm officially simplifying the chargen rule just a little.

add up all the positives. Add up all the negatives.
If the positives are          the negatives should be
0..................................0
1..................................1
2..................................2
3..................................4
4..................................7

Edit: +2 is the maximum for a starting stat/skill, and -2 is the minimum.
Title: Re: Omega Legion
Post by: Egan_BW on August 14, 2016, 12:05:53 am
Still have a limit of +2 to start or can we go up to +4?
Also, I thought that -2 skill mastery means you have 0 specializations.
Title: Re: Omega Legion
Post by: Ozarck on August 14, 2016, 12:10:47 am
Still have a limit of +2 to start or can we go up to +4?
Also, I thought that -2 skill mastery means you have 0 specializations.
no, still have the +2/-2 limit, and uh ...
uuuuhhhhhh....
yes -2 is 0 skill masteries, so Yoink, you can go with a -1 there, and still have one more mastery to spend. Pun mastery, for example. You horrible monster.
Title: Re: Omega Legion
Post by: Yoink on August 14, 2016, 12:12:04 am
also, you have one skill mastery listed. A +1 in skill mastery gives you four slots there. Unless you want three more slots, you don't need that +1 at all. in fact, if cooking/baking is the only skill mastery you choose, you could go -2 there. 
Ummm. I'm afraid I don't understand this. At all. :-\
Do you mean I could go with just cooking/baking and have a -2 in the mastery slot, thus giving me two points to spend elsewhere on skills?
I can't really think of any other masteries to go with, anyway. Maybe hiding/cowering or something.


Fakeedit: O...kay. I think I get it now.
And yes, yes I was rather proud of that one. ^-^

Edit: Hopefully it's all good now. Battery's running low so I'm gonna get off the internets, so if there's anything wrong I'll have to fix it tomorrow.
Should have internet connected at home by then. Hopefully.
Title: Re: Omega Legion
Post by: Ozarck on August 14, 2016, 05:02:20 am
You, uh ... You have +2 / -4 in skills.

You can add a plus somewhere. or lose the negatives, say, in sharp weapons and skill mastery. You can hold on to the extra mastery point if you want, or double up on cooking. or maybe use it for "materials requisitioning" or "barter" or something. "streetwise" might be a good one, or something to that effect, where your skill in navigating life in the city could come in quite handy for a poor cook in a busy neighborhood.

For now, feel free to faff about at Omega. Better to have a couple negatives that need boosted than to have too many positives.
Title: Re: Omega Legion
Post by: syvarris on August 14, 2016, 02:47:03 pm
((Oh?  You're simplifying the stat system?  Can I retroactively take advantage of that?  It would give Dar'yajira an extra level of charisma.

Also, you might want to add the new system to the OP, while removing stuff related to the old.

Also also, since Comrade P. is inactive, should I possess Mordred for Spaz?  He did kinda fall under the Knife's power.))
Title: Re: Omega Legion
Post by: Ozarck on August 15, 2016, 07:01:35 am
((Oh?  You're simplifying the stat system?  Can I retroactively take advantage of that?  It would give Dar'yajira an extra level of charisma.

Also, you might want to add the new system to the OP, while removing stuff related to the old.

Also also, since Comrade P. is inactive, should I possess Mordred for Spaz?  He did kinda fall under the Knife's power.))
I did add it to the op. I left the old with a strikethrough for history. I miiiiight not have gotten it all.

As for retroactive useage, I thiiiiink I'm going to say no for now, because I already gave everyone one chance at restatting. that might unbalance the game progression by one mission in favor of newbies, but I think that's okay. I don't know. If enough of you long termers object, I 'll reconsider.

As for Mordred, I have no intention of reviving him as a character. Assume he is on the mission that took half of Omega this round. If Comrade P. wants him, or wants someone to take him over, I will probably allow it.

also, you have one skill mastery listed. A +1 in skill mastery gives you four slots there. Unless you want three more slots, you don't need that +1 at all. in fact, if cooking/baking is the only skill mastery you choose, you could go -2 there. 
Ummm. I'm afraid I don't understand this. At all. :-\
Do you mean I could go with just cooking/baking and have a -2 in the mastery slot, thus giving me two points to spend elsewhere on skills?
I can't really think of any other masteries to go with, anyway. Maybe hiding/cowering or something.


Fakeedit: O...kay. I think I get it now.
And yes, yes I was rather proud of that one. ^-^

Edit: Hopefully it's all good now. Battery's running low so I'm gonna get off the internets, so if there's anything wrong I'll have to fix it tomorrow.
Should have internet connected at home by then. Hopefully.

Looking at your sheet right now, it looks okay. You have space for one more skill mastery, but you don't need to add anything yet.
Title: Re: Omega Legion
Post by: Yoink on August 15, 2016, 07:41:03 am
Exist. Clamber out of any cart-type object I may be in.

Fearfully observe my surroundings.
Title: Re: Omega Legion
Post by: Ozarck on August 15, 2016, 08:08:50 am
It's dusty, sandy, and dry. A bored guard unchains your wrist, directs you to a warm bucket of water to drink from, and off to the officer of the watch, who checks your Omega Brand, listens to your story, yawns andnods, and waves you off down to the canyon floor. "Try not to get into trouble. There are rooms along the halls along the outer rim of the canyon. Find one if you want. There is a cafeteria aong the inside of the curve. The others will gothere at meal times, so you should be able to follow someone to it without much trouble. it's kinda empty at the moment because of the recent set of missions. but some (npcs) will be returning before long, and there are a few left here anyway."

There are varios npcs to interact with - potions guys, medical professionals, tinker gnomes (you don't get to tinker, but they might have use of you), alchemists, wizards, and some others. Omega, if you didn't know, is a long curved canyon that has arenas, the npcs mentioned, and a few other things scattered about. it is in an unpleasant place miles from anywhere.
Title: Re: Omega Legion
Post by: Yoink on August 16, 2016, 05:51:10 am
As the guard finishes speaking, the kid simply stares at him for a moment.
"...Um. Alright. Sir."

Head cautiously off in search of this place where meal times happen. Assess hunger levels.
Title: Re: Omega Legion
Post by: spazyak on August 16, 2016, 06:25:02 am
Wander find  the doc and alchemy lads and see what they need
Title: Re: Omega Legion
Post by: Ozarck on August 16, 2016, 07:37:39 am
As the guard finishes speaking, the kid simply stares at him for a moment.
"...Um. Alright. Sir."

Head cautiously off in search of this place where meal times happen. Assess hunger levels.
It's certainly been a while since you ate. You were given some water during the introduction to the officers - gotta have a wet whistle to respond to questions and all. You find the cafeteria easily enough. It seems abandoned at the moment. There are weird perches and a strange, greenish pool along one side of the room, away from the serving counters.

Wander find  the doc and alchemy lads and see what they need
"Well, I could certainly use another body to vivesect. My latest tests on spleen regeneration have been promising." A furry bird on a perch nearby looks at the doc with it's head tilted, and caws roughly several times, rotating it's head as if it were drilling something with it's beak. "What? the last one only ate three of the rats before it withered. Progress!" We even put out the fire before anything was damaged. Well, aside from the beakers. And the table. That patch of floor was already ruined. the ceiling doesn't; count, it was always smoke-stained!"
Title: Re: Omega Legion
Post by: spazyak on August 16, 2016, 07:49:05 am
See if he can help me with anything like getting claws and such or medical things not involving spleens
Title: Re: Omega Legion
Post by: Yoink on August 16, 2016, 09:35:56 pm
Follow my nose towards any food smells! Inspect the counters! Do they contain food, by any chance?
Title: Re: Omega Legion
Post by: Ozarck on August 17, 2016, 07:12:30 am
No turn today. my brain is fried. I will return to our regular schedule tomorrow, unless this is a cold and gets worse.
Title: Re: Omega Legion
Post by: Ozarck on August 18, 2016, 05:47:43 am
See if he can help me with anything like getting claws and such or medical things not involving spleens
"The potionmaster is better with making body modifications. I might be able to do some medical work on you. You are not looking for anything in particular? The Alchemists could do some interesting things, and the gnomes have a lot of interesting mechanical things. And if you are really bold .... the wizards could try some things."

Follow my nose towards any food smells! Inspect the counters! Do they contain food, by any chance?
There are some stale breads, a bucket of something brown - gravy, maybe? And a small hill of mashed potatoes, or something like them. A few sad little baby carrots are picking through a plate of shriveled peas. They don't seem all that pleased with the selection this morning either.
Title: Re: Omega Legion
Post by: spazyak on August 18, 2016, 09:26:01 am
thank the doctor and head for the potion master
Title: Re: Omega Legion
Post by: Yoink on August 18, 2016, 05:46:25 pm
Stare in shock at the living carrots. Do they respond to my presence at all? If they look in my direction, remain very still.
After a while, if they don't seem threatening, carefully sneak over and grab some bread to dunk in the mashed potatoes followed by the gravy. Then retreat to a safe distance to eat.
Title: Re: Omega Legion
Post by: Ozarck on August 19, 2016, 06:50:40 am
thank the doctor and head for the potion master
To the potion master you go. He is currently wrestling a dog sized creature to the ground, attempting to force a dropper into it's mouth. "Every time. You do this every time. Not like you haven't had fur before. Just be .... just hold still. be cool, man, be cool!"

Stare in shock at the living carrots. Do they respond to my presence at all? If they look in my direction, remain very still.
After a while, if they don't seem threatening, carefully sneak over and grab some bread to dunk in the mashed potatoes followed by the gravy. Then retreat to a safe distance to eat.

Well, they are three inches tall, so 'threatening' might be a bit beyond them. Anyway, you remain unobtrusive, and carefully work around them to get your paltry meal. They continue their selection, moving on to a pile of what, at first, you mistook for some kind of unsightly growth next to the wall, but turns out is something like cauliflower.

You eat, chewing slowly and spitting out the hard bits, a tear threatening to come to your eye.
Title: Re: Omega Legion
Post by: spazyak on August 19, 2016, 08:31:40 am
offer him assistance
Title: Re: Omega Legion
Post by: Yoink on August 19, 2016, 06:01:18 pm
Cauliflower is the definition of an unsightly growth. Also it tastes yecch.

Check to make sure no-one but the carrot people are around, then cry onto my bread.
Maybe that will make it more palatable.
Title: Re: Omega Legion
Post by: Ozarck on August 20, 2016, 11:55:05 pm
offer him assistance
"Don't just stand there with your mouth open, boy, grab his ass!"

Cauliflower is the definition of an unsightly growth. Also it tastes yecch.

Check to make sure no-one but the carrot people are around, then cry onto my bread.
Maybe that will make it more palatable.

You attempt to sob gently onto your bread, letting your tears soften it for consumption. You begin to cry. When you do, you unlock the floodgates and begin, fisrt to snuffle, then to hiccough, then to bawl over your meal. You get more snot than tears on your bread. At least it's spreadable. After a few sidelong clanges your way, the carrots move off down a small corridor out of sight.
Title: Re: Omega Legion
Post by: spazyak on August 21, 2016, 12:31:48 am
Grab the fucker and get him to hold still
Title: Re: Omega Legion
Post by: Yoink on August 23, 2016, 06:06:45 am
Om nom nom, boo hoo hoo. Or vice versa.
Title: Re: Omega Legion
Post by: Ozarck on August 24, 2016, 09:15:05 am
Grab the fucker and get him to hold still
You tackle the furry fellow and wrap your legs and arms around him. A moment later, the potion guy manages to get the potion in him. He jerks a couple times ,then goes still. You stand up, brushing large quantities of fur off yourself. You and hte potions guy drag the thing to a cot in the corner. All tidied up.
"He should be fine. Maybe a few side effects will linger. I bet that fixed his hunchback, though."

He looks inordinately pleased with himself.

Om nom nom, boo hoo hoo. Or vice versa.
You are quite effective at this. You cryt yourself to sleep, eating your lackluster meal. People avoid you all day. The awkwardness expands to about thirty feet.
Title: Re: Omega Legion
Post by: Ozarck on August 25, 2016, 06:44:57 am
I might dump you guys into the more casual of the two mission threads, just to give you something to do. Plus, one player will be away for a while, so it might be useful to have another pair of hands or two.
Title: Re: Omega Legion
Post by: spazyak on August 25, 2016, 06:53:50 am
((which one?))
Title: Re: Omega Legion
Post by: syvarris on August 25, 2016, 11:16:55 am
((The Road Goes Ever On (http://www.bay12forums.com/smf/index.php?topic=159803.0).  The one with the adorable kitty and the pitifully ineffective fishpeople.))
Title: Re: Omega Legion
Post by: Ozarck on August 26, 2016, 06:52:26 am
((hey, they wounded both your lieutenants, and the eye, as well as killing a good chunk of npcs while you were there. You were an unexpected element is all.

And the Eye got lucky with that sonic scream duplication. I reward creative thinking, if it works ...

Edit: the other thread has been having a similarly disappointing lack of PC deaths. I'm about to write up both turns, and last we saw them, things weren't looking too good for our intrepid infidel murderers.))

Edit 2:
Actually, Syv makes a decent point. How's the pacing and threat level for you all? I could up both a notch if the game is lagging a bit. For the temple robbers thread, it would primarily be about how I organize the turns, I think, while for the other team, it would be more of an increase in the immediacy of most threats, and perhaps the scale. This last battle was, from the npcs guiding you guys' point of view, an unexpected event that was secondary to the overall mission. This was a side stop.
Title: Re: Omega Legion
Post by: Yoink on August 26, 2016, 09:25:33 am
Have pleasant (possibly delicious?) dreams.
Title: Re: Omega Legion
Post by: Ozarck on August 26, 2016, 09:56:29 am
Have pleasant (possibly delicious?) dreams.
MMM. Pizza. Ice cream. Mousse. Cheesey fries. Chili Cheese fries. Baaaaaaacooooooon.

You awaken, and your dreams linger, though they are muddled. Your stomach rumbles, but all you can remember is cold rodents and fried ice. Weird.

((are you going to join the mission in progress? Feel free to teleport over. I can stuff you in a closet like I did with Spaz.))
Title: Re: Omega Legion
Post by: syvarris on August 26, 2016, 10:53:50 am
Actually, Syv makes a decent point. How's the pacing and threat level for you all? I could up both a notch if the game is lagging a bit. For the temple robbers thread, it would primarily be about how I organize the turns, I think, while for the other team, it would be more of an increase in the immediacy of most threats, and perhaps the scale. This last battle was, from the npcs guiding you guys' point of view, an unexpected event that was secondary to the overall mission. This was a side stop.

I don't really feel that the missions need to be more lethal, though I historically don't always agree with others on that subject.  I'd agree that it seems likely we just got somewhat lucky against the fishpeople, though they were clearly weaker than any particular individual in our group.  Balance-wise, it makes sense to me, as we have limited resources during the mission and the fishpeople served to drain a small amount of those even despite their bad luck and situational disadvantage.

Primarily, I called them pitiful because that is what Dar'yajira thinks of them.  He pities them.  I personally don't pity the mooks, though, and I recognize that we could have done significantly worse if the dice failed to smile upon us.
Title: Re: Omega Legion
Post by: Egan_BW on August 28, 2016, 05:20:29 pm
Spoiler (click to show/hide)
Warning: slightly mad philosophy ahead. I'll admit that this one is a bit odd, and maybe a little overpowered. I would not be offended if you rejected this one. :P
Title: Re: Omega Legion
Post by: Pancaek on August 28, 2016, 05:53:21 pm
Actually, Syv makes a decent point. How's the pacing and threat level for you all? I could up both a notch if the game is lagging a bit. For the temple robbers thread, it would primarily be about how I organize the turns, I think, while for the other team, it would be more of an increase in the immediacy of most threats, and perhaps the scale. This last battle was, from the npcs guiding you guys' point of view, an unexpected event that was secondary to the overall mission. This was a side stop.
I can't speak for the other mission, but ours seems to be coming along just fine.
Title: Re: Omega Legion
Post by: Xantalos on August 28, 2016, 06:10:02 pm
Question for Ozarck, since ER's ended and I can now dedicate the mental energy that went into creating and running Xan's personality into something else: would a potato be an acceptable creature?

Specifically an evil giant (like basketball sized) talking potato with arms and legs.

https://cdn.drawception.com/images/panels/2012/7-24/hbQG8BK9Zm-4.png
http://www.scaryforkids.com/pics/funny-scary-pictures-11.jpg

Think a mix of this.

Would that be a thing I could do? Homocidal potato?

EDIT: I would also be okay with something else such as an avocado or a pumpkin, just so long as it's round, no bigger than a cat, and looks terrifying if given a maw of sharp teeth.
Title: Re: Omega Legion
Post by: Yoink on August 28, 2016, 06:40:32 pm
((Murderous choko! Murderous choko! Those things look scary enough to begin with! :D))
Title: Re: Omega Legion
Post by: Ozarck on August 28, 2016, 07:00:32 pm
I'm going to need some time to decide on Egan's character. it's a neat concept. The creature is a direct counter to: Clunkers, The Eye, Ebony,  Samuel, Solam, the Omega Brand, the Omega Legion, and the Kingdom. it's rejection of the unnatural could be a powerful weapon as well as a powerful defense against all kinds of things. I see that it appears to be kept within character limits by it's weak body, however. A glass cannon. Or dried leaf nihilist. Sophist?

I see nothing wrong with Xan's concept of an insane vegetable, with the exception that I hate those videos that put human mouths (and eyes) on other things. So, don't link those, or describe your potato as having a human mouth (and/or human eyes), else risk the wrath of the universe.

The linked pictures are fine, however.
Title: Re: Omega Legion
Post by: Egan_BW on August 28, 2016, 07:04:54 pm
Yes, I decided not to mention it outright, lest I give you more reason to reject it, but I was inspired by the talk of countering various magics in my last mission, and wondered what would happen if I made a character that could reject the meaning of the Omega brand.
Title: Re: Omega Legion
Post by: Xantalos on August 28, 2016, 07:12:48 pm
Oh no human eyes here - I was inspired by ... well, I can't link to it even though the specific strip is SFW, but ... an Oglaf strip about a talking avocado.

Only, of course, homocidal. Like if Belkar from OOTS was a vegetable.
Title: Re: Omega Legion
Post by: syvarris on August 28, 2016, 07:56:51 pm
Huh.  What would happen if Egan's character disbelieved Dar'yajira's intelligence?  Would he go unconcious for the duration, have his intelligence reduced to that of a normal cat for the duration, or be permanently killed/disenchanted?  Judging from the character's backstory, its disbelief magic works fine on druidic magic, and Dar's mind is really just a druidic enchantment.

Xan, would your character have any powers beyond the avocado's, I.E. being able to do something beyond running around biting people (and perhaps making their hair fabulous too)?  Or would it really just be an easily killed anklebiter?  I... honestly, while good for a cheap laugh, that character idea is quite disappointing compared to Xan.
Title: Re: Omega Legion
Post by: spazyak on August 28, 2016, 07:59:56 pm
Oh no human eyes here - I was inspired by ... well, I can't link to it even though the specific strip is SFW, but ... an Oglaf strip about a talking avocado.

Only, of course, homocidal. Like if Belkar from OOTS was a vegetable.
that strip isn't safe for work if I remember correctly
Title: Re: Omega Legion
Post by: Xantalos on August 28, 2016, 08:06:54 pm
Xan, would your character have any powers beyond the avocado's, I.E. being able to do something beyond running around biting people (and perhaps making their hair fabulous too)?  Or would it really just be an easily killed anklebiter?  I... honestly, while good for a cheap laugh, that character idea is quite disappointing compared to Xan.
You may be forgetting Xan's humble origins as an insane homocidal child from a colony who thought he was dead and had a corpse mother named Blonko. He started out as nothing more than an easily killed anklebiter himself.

No, 'homocidal round vegetable' is just my base concept. I'm not entirely sure where I'm going to take Xantato (working title), but I'm gestating creativity in my brain gizzard as we speak.
Title: Re: Omega Legion
Post by: Ozarck on August 28, 2016, 08:28:09 pm
Yes, I decided not to mention it outright, lest I give you more reason to reject it, but I was inspired by the talk of countering various magics in my last mission, and wondered what would happen if I made a character that could reject the meaning of the Omega brand.
And you thought poor, easily manipulated Ozarck would fail to spot such a risk? Actually, that possibility has been in my mind since before the OP. So the fact that it might counter the Brand is not exactly cause for rejection. But the character as a whole is a challenging concept, like syvarris' knife character.

Huh.  What would happen if Egan's character disbelieved Dar'yajira's intelligence?  Would he go unconcious for the duration, have his intelligence reduced to that of a normal cat for the duration, or be permanently killed/disenchanted?  Judging from the character's backstory, its disbelief magic works fine on druidic magic, and Dar's mind is really just a druidic enchantment.
I was going to answer this question, but I think it would be better to not give the GM's Word on this, as it would affect IC behavior. Dar would not know the answer to that.
Dar would believe, however, that Druidic magic is "the essence of nature."
Title: Re: Omega Legion
Post by: Egan_BW on August 28, 2016, 08:45:06 pm
I will say, however, that I intended disbelief to be a temporary effect. Myself can't actually turn a sword into a stick, it can merely believe that the sword is, in fact, a stick, and fool the universe as well. So if I disbelieved Dar's intelligence, Dar would become a normal, natural cat. But as soon as I turned my attention to something else or otherwise stopped perceiving Dar as a normal cat, you would go back to normal.
Essentially, Myself believes that it's the universe, and anything that it believes is true. By believing something is true, it becomes true from its perspective, and magic makes it partially true from everyone else's perspective.
Title: Re: Omega Legion
Post by: Yoink on August 29, 2016, 03:31:20 am
((are you going to join the mission in progress? Feel free to teleport over. I can stuff you in a closet like I did with Spaz.))
((I'm not sure, would I have any IC reason to do so? I don't think Thrips has much idea of what's even going on...))

Grimacing and clutching his almost non-existent stomach, Thrips gets to his feet and glances unenthusiastically over the food still on offer.
An idea slowly begins to occur to him... a somewhat nerve-wracking one, but who knows, it might be worth it. Or maybe get him in trouble...

Try and work up the courage to speak to whoever's working in the kitchen and volunteer my services as a kitchenhand.
Offer to make some less-horrible bread, for starters.
Title: Re: Omega Legion
Post by: Ozarck on August 29, 2016, 08:19:25 am
I am leaning toward allowing Egan's character as is. In retrospect, it is not as powerful as it first appears, and contains within itself enough limits to be a character rather than a plot device, I believe.

I think I want a full vote on this one though.
Everyone please pm me a vote of "let him in, don't really care, or plz no."
here are the issues:

strengths:
This character has an ability to render many forms of magic and technology null, at least temporarily.
This character can potentially interfere with the function of some of your characters directly
There is a meta aspect to the character - a tinkering with certain game mechanics.

Weaknesses:
The character is made of leaves and air.
Title: Re: Omega Legion
Post by: Egan_BW on August 29, 2016, 10:24:03 am
Another weakness is that it's almost entirely incapable of actually harming another creature. It's combat powers are limited to defending itself and weakening other's defences.
When I first thought this up, it was going to slaughter the ones who created it, but then I realized that it has no deadly magic and is very flimsy in melee. :P

EDIT: Oh, also, can't counter druidic or fae magic / creatures, unless they make heavy use of symbols. I had assumed that the elves who made it used some other magic.
Title: Re: Omega Legion
Post by: Ozarck on August 29, 2016, 11:37:32 am
Another weakness is that it's almost entirely incapable of actually harming another creature. It's combat powers are limited to defending itself and weakening other's defences.
When I first thought this up, it was going to slaughter the ones who created it, but then I realized that it has no deadly magic and is very flimsy in melee. :P

EDIT: Oh, also, can't counter druidic or fae magic / creatures, unless they make heavy use of symbols. I had assumed that the elves who made it used some other magic.
They did. You already said what magic they used. They used Ritual Magic.
Title: Re: Omega Legion
Post by: Nikitian on August 29, 2016, 03:14:24 pm
((This seems to be this game's OOC/character creation thread, so -

I'll take the bait. I would like to try a dedicated troll medic character. I will try to read the backlog when I have time, but in the meantime - can someone tell me the important things I should know about trolls to make a lore-correct character? Well, apart from their apparent notably low intelligence, I guess. ))

Title: Re: Omega Legion
Post by: Ozarck on August 29, 2016, 06:27:04 pm
Trolls are big - like eight t oten feet. They are rock hard, and tend to be rather one directional. They can speak, but not eloquently, and cannot read. Trolls have very little magical affinity, so if you use magic, you'll probably only be able to use one unique type of magic - rather specialized stuff.

Trolls are not temperamental - less so than humans or dwarves or elves, even.  Tehy tend to be pretty even keeled emotionally. Of course, the baseline for their emotions is up to you - angry, sad, placid, hungry. Whatever the baseline, they will remain that way more than others, but can still be brought out of that mood due to enough stimuli

hmm. They tend to be solitary creatures, but make friendships with one or two others. Those friendships are fast and strong - trolls are loyal to their particular friends to a fault. Hmm. trolls are fond of mountains and caves, and have generally bad eyesight, so they tend to be trouble in cities, mostly because they a) don't see, b) are very big, and c) don't think of the crowds as being made up of people.

There are variations, or at least, could be. I mean, have you seen the character roster? It's a liiiitle out of date at the moment, but i'll fix that tomorrow. But just take a scan and see the range of possibilities. Oh, and once approved, there is an actual character thread to post your finalized character in so you can keep track of stats, equipment, and other notes.
Title: Re: Omega Legion
Post by: Ozarck on August 29, 2016, 06:59:04 pm
((are you going to join the mission in progress? Feel free to teleport over. I can stuff you in a closet like I did with Spaz.))
((I'm not sure, would I have any IC reason to do so? I don't think Thrips has much idea of what's even going on...))

Grimacing and clutching his almost non-existent stomach, Thrips gets to his feet and glances unenthusiastically over the food still on offer.
An idea slowly begins to occur to him... a somewhat nerve-wracking one, but who knows, it might be worth it. Or maybe get him in trouble...

Try and work up the courage to speak to whoever's working in the kitchen and volunteer my services as a kitchenhand.
Offer to make some less-horrible bread, for starters.


(2) You walk up to the counter, look forlornly at the atrocities being committed there, sweat a lot, then sigh, take a moldy chunk of bread and return to your table. You chew hte dry bread slowly, attempting to work up enough saliva to swallow. it's slow going. Failure tastes so ... chewy. And dry.
Title: Re: Omega Legion
Post by: Egan_BW on August 29, 2016, 07:09:23 pm
Wait, why didn't I name this character PYLON?
...Maybe PYLON can be the next character.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on August 29, 2016, 08:06:52 pm
The "casual" mission may be about to get ugly.
Title: Re: Omega Legion
Post by: Ozarck on August 29, 2016, 08:17:53 pm
spaz' characters really kow how to make friends, neh?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on August 29, 2016, 11:08:13 pm
Going after the only healer.....
Title: Re: Omega Legion
Post by: Yoink on August 29, 2016, 11:11:39 pm
Stuff the rest of the bread in my trousers and slink dejectedly out of the cafeteria. Look around.
Title: Re: Omega Legion
Post by: spazyak on August 29, 2016, 11:24:14 pm
spaz' characters really kow how to make friends, neh?
Hey as it stands I've done nothing wrong right now. Only asked that the tentacle man not kill the dragon lady and point out that the man will die either way if help is not given. Besides , I have a feeling shit was gonna break down either way
Title: Re: Omega Legion
Post by: DoctorMcTaalik on August 29, 2016, 11:26:13 pm
Your action wasn't unreasonable, Spaz. I don't think Terrance's initial response was either, given the circumstances.
Title: Re: Omega Legion
Post by: spazyak on August 29, 2016, 11:27:37 pm
Your action wasn't unreasonable, Spaz. I don't think Terrance's initial response was either, given the circumstances.
eh, honestly, based off the action that got us where we are, that man's fucked. probably has a ribbed shoved into a lung. My character if told would just offer to put him out of his misery
Title: Re: Omega Legion
Post by: AbstractTraitorHero on August 29, 2016, 11:33:29 pm
Noir dosent really know what is wrong with him and she dosent have much actual experience with Medicine so it's pretty reasonable why she could make mistakes with manual first aid but I'd give the guy a chance here mainly Becuase Noir's holy magic runs on compassion and Caring so they stand a chance of living.... Noir's doing pretty okayish for someone who spent most of her life in an alternative dimension.....that she's not evil is an accomplishment probably.
Title: Re: Omega Legion
Post by: Ozarck on August 30, 2016, 06:31:56 am
Stuff the rest of the bread in my trousers and slink dejectedly out of the cafeteria. Look around.

Here is a post that kinda describes what you see out there (http://www.bay12forums.com/smf/index.php?topic=154806.msg7111075#msg7111075)
Title: Re: Omega Legion
Post by: Yoink on August 30, 2016, 09:21:41 am
((So I can't just wander aimlessly? Aww.))

Try and find a safe place to curl up and sleep (or at least rest), away from creepy sentient carrots, murderous criminals and whatever other weird shit is lurking around here.

((Incidentally, I am going to go curl up and sleep right now myself. Rather than continuing to post whilst dozing off. :P))
Title: Re: Omega Legion
Post by: Ozarck on August 30, 2016, 04:25:20 pm
Edit: i've been kinda waiting on Xan's character sheet before I made a final decision about Egan, as I seem to have received all the votes I'm going to get.
 And maybe nikitian and Akuma's sheets as well. You guys let me know if it's gonna be more than another day before you can get one posted, so I can let Egan know one way or the other.


((So I can't just wander aimlessly? Aww.))

Try and find a safe place to curl up and sleep (or at least rest), away from creepy sentient carrots, murderous criminals and whatever other weird shit is lurking around here.

((Incidentally, I am going to go curl up and sleep right now myself. Rather than continuing to post whilst dozing off. :P))
(1) you wander the floor of the canyon for a while, but are intimidated by the dark openings in the walls ofthe cave, and refuse to explore. Especially the ones with light coming from them. in the end, you give up and settle down next to a boulder, which promptly begins to snore. You are a little to scared to move away from it, though, and sleep rather fitfully next to what you hope is not a man-eating rock of some kind. But it probably is.
Title: Re: Omega Legion
Post by: Egan_BW on August 30, 2016, 04:41:19 pm
((Hmm, maybe I should start working on a backup character sheet in case the Thoughtform doesn't get in.
Or a few backups. :P))
Title: Re: Omega Legion
Post by: AkumaKasai on August 30, 2016, 05:49:27 pm
((I'm not going to post my app until we're a bit more sure about how my character will work mechanically. I don't want to fuck it up by putting too many points into Intelligence if I need more in Will or something like that.))
Title: Re: Omega Legion
Post by: Yoink on August 30, 2016, 06:02:24 pm
Make a mental note to be less afraid and a bit boulder in future.

Hope my new companion isn't telepathic and doesn't crush me for such a dreadful pun. Continue to snooze.
   
Title: Re: Omega Legion
Post by: Egan_BW on August 30, 2016, 07:38:53 pm

Spoiler: And a Medic (click to show/hide)

I like building characters!
Title: Re: Omega Legion
Post by: Ozarck on August 30, 2016, 10:08:50 pm
pylon has -8 in skills, and you mangled the word "disintegration." (I misspelled it as disintigration just now though).

anyway, I'm going to allow your leaf guy, but he needs a different name. It would get annoying to me to write Myself all the time.
Title: Re: Omega Legion
Post by: Egan_BW on August 30, 2016, 10:19:02 pm
Well, it's not really willing to call itself anything, so...
Let's just say people can call it leafy or something.

Spoiler: Updated (click to show/hide)

And are those other two accepted? I will warn that PYLON is immobile, but could be carted around.
Title: Re: Omega Legion
Post by: Ozarck on August 30, 2016, 10:25:59 pm
I struggle with accepting an immobile being, as, like with syv's knife, it requires a lot of input from others to make functional. Find a workaround and I probably won't object.

Teenage Mutant Hippy Medic is accepted.
Title: Re: Omega Legion
Post by: Egan_BW on August 30, 2016, 10:31:23 pm
I foresaw it being put on a cart and being pulled along while insulting everyone, but that might not last very long. :P

Honestly, most of the fun I'd have with PYLON would involve yelling at people and reminding them how much more intelligent I am than them. Only really entertaining for a mission.
Title: Re: Omega Legion
Post by: Ozarck on August 31, 2016, 07:07:14 am
I have an idea for a mission, but it requires the baker, the pylon, akuma's character, and the troll medic.
Title: Re: Omega Legion
Post by: Egan_BW on August 31, 2016, 07:08:55 am
That could be arranged~
We can say that PYLON gets a little trolley that it can push with some effort.
Title: Re: Omega Legion
Post by: Ozarck on August 31, 2016, 07:26:53 am
That could be arranged~
We can say that PYLON gets a little trolley that it can push with some effort.
nah. I need the pylon as is.
Title: Re: Omega Legion
Post by: Xantalos on August 31, 2016, 07:34:25 am
Oh, you said you were waiting on me? I ... may be a while. I've gotten ... let's just say building characters goes in weird directions sometimes.

Sidetracked.
Title: Re: Omega Legion
Post by: Egan_BW on August 31, 2016, 07:35:44 am
I spent a good amount of time reading about turtles for mine. :P
Title: Re: Omega Legion
Post by: Xantalos on August 31, 2016, 07:38:36 am
I've ...
Uh. Let's just say I've been reading wendigo stories and leave it at that for now.
Title: Re: Omega Legion
Post by: Ozarck on August 31, 2016, 08:13:53 am
Oh, you said you were waiting on me? I ... may be a while. I've gotten ... let's just say building characters goes in weird directions sometimes.

Sidetracked.
It's cool. I went ahead and did the thing I was going to do.
Title: Re: Omega Legion
Post by: Egan_BW on August 31, 2016, 08:31:12 am
Alright, if we're doing a mission with PYLON, I'll do some messing about on base if you don't mind.

PYLON: get delivered.
Title: Re: Omega Legion
Post by: Ozarck on September 01, 2016, 03:48:28 am
Make a mental note to be less afraid and a bit boulder in future.

Hope my new companion isn't telepathic and doesn't crush me for such a dreadful pun. Continue to snooze.
   

Niiiiiice. You sleep and awake refreshed. the boulder does as well, and sits up, blinking moodily. Oh. it's a troll.

Alright, if we're doing a mission with PYLON, I'll do some messing about on base if you don't mind.

PYLON: get delivered.
You don't actually have to play this character, you know. But yeah, the PYLON gets delivered in a faraday cage in a crate on a cart. It hears some yeeling that turns into shouting, which turns into silence. The cart begins to move again, then comes to a bumpy halt at last, and the crate is pried open, revealing a rather blackened room, and a few gnomes wearing odd contraptions and wires and stuff. It's very steampunk. "Soooo .... is it gonna explode?"

Title: Re: Omega Legion
Post by: AkumaKasai on September 01, 2016, 10:23:40 am
New character sheet. Tell me if the stats/skills aren't balanced correctly.
Spoiler: Altair (click to show/hide)
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 01:11:38 pm
"PYLON WILL NOT EXPLODE, FOOL! PYLON WAS UNDER THE IMPRESSION THAT THIS WAS MORE YOUR KIND OF THING, IGNORANT ORGANIC."
Title: Re: Omega Legion
Post by: Ozarck on September 01, 2016, 01:28:12 pm
Altair works just fine. Put him in the char sheet thread

as for PYLON:
"Oh, MechaJesus, another one." "Stop, it's normal. Mad wizards and their hubris." "It has a point though, we do tend to explode a lot." "What? we never explode. lots of things around us do, but we don't." "True, exploding isn't really an organic thing, as much as it is a black powder thing." "Do you think this think has any black powder in it?"
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 01:51:46 pm
((Damn, Egan did not mean to refer to PYLON as "I", let me retcon that real quick.))

"PYLON DOES NOT CONTAIN EXPLOSIVES, PUNY ORGANIC, PYLON CONTAINS THINGS THAT CAUSE ORGANICS TO EXPLODE. PYLON ALSO CONTAINS THINGS THAT CAUSE MACHINES, DEAD ORGANICS, INANIMATE OBJECTS, AND MAGICAL BEINGS TO EXPLODE. BUT PYLON DOES NOT DO THE EXPLODING."
Title: Re: Omega Legion
Post by: Ozarck on September 01, 2016, 01:58:50 pm
"Alright, PYLON. DO yo uintend on causing us to explode? This is kinda important, you know? We'd like to remain intact, and, well, that brand ..."
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 02:08:51 pm
"PYLON DOES NOT INTEND TO WASTE TIME EXPLODING ORGANICS FOR FUN. PYLON HAS MUCH MORE ENTERTAINING ACTIVITIES TO TEND TO, SUCH AS CONTEMPLATING THINGS THAT YOU COULD NEVER POSSIBLY COMPREHEND."
Title: Re: Omega Legion
Post by: Ozarck on September 01, 2016, 02:18:23 pm
"Yup, mad wizard make, alright." "Well, at least it doesn't seem to be entirely unhinged. Yet." "Well, we could fix tha-" "What? No, we want it hinged. Don't you remember the Stabbing spoon finger?" "Oooooooh. yeah. yeah I remember."

Anyway, they remove your Faraday cage and attempt some tests on you. Mostly, "blow this watermellon up" and "power this thingum. no, from there." "And how many angels can dance on the head of a pin?"
Title: Re: Omega Legion
Post by: spazyak on September 01, 2016, 02:18:46 pm
((Pylon just needs a hug))
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 02:22:22 pm
"BETWEEN ONE AND 30 VIGINTILLION." (http://www.smbc-comics.com/comic/2012-04-10)
Title: Re: Omega Legion
Post by: AkumaKasai on September 01, 2016, 05:26:00 pm
Look around the base to see if I can find some sort of workshop that I could use to build a basic construct. If not, look around the base for basic materials like sticks, rope, or mud. Or corpses, if I can find any that are available for public use.
Title: Re: Omega Legion
Post by: Unholy_Pariah on September 01, 2016, 05:55:03 pm
((tempted to pick this up again.

kinda lost direction when I rejoined midway through a mission last time so ill probably wait for a new set to start if I do.))
Title: Re: Omega Legion
Post by: Yoink on September 01, 2016, 05:59:03 pm
Thrips had just stifled a yawn and was starting to sit up when he registered the creature beside him.
His eyes went wide and he froze, not having much in the way of experience with waking up next to strangers, let alone gigantic trolls...

Stare at the troll. Remain very still. Try not to breathe too loudly.

What do I know about trolls? Have I ever seen one before? Is it *shudder* a... a medic?
Title: Re: Omega Legion
Post by: Ozarck on September 01, 2016, 09:37:03 pm
"BETWEEN ONE AND 30 VIGINTILLION." (http://www.smbc-comics.com/comic/2012-04-10)
"Correct." "Now try to split this watermelon without exploding it" "can you make colorful lights? How manydifferent colors can you maintain at once?" "What is the proper distance from which one should converse with a Silver Dragon, of the Haiedes Archapeligo?"

Look around the base to see if I can find some sort of workshop that I could use to build a basic construct. If not, look around the base for basic materials like sticks, rope, or mud. Or corpses, if I can find any that are available for public use.
You want a private workshop? gonna have to build one from scratch. I'll let you have a workshop room along Explosion Alley instead of a bedroom. It has one (1) rickety wooden table in it. There are sticks and rocks around the base, and you'd need to check the morgue (or cafeteria perhaps) for corpses. Careful, some of them are less dead than others.

((tempted to pick this up again.

kinda lost direction when I rejoined midway through a mission last time so ill probably wait for a new set to start if I do.))
There's four of you here. I have an idea for a rather insignificant 'quest' you could go on. Or wait, the blasphemers might end their mission within the month. Honestly, I was expecting more, and shorter, missions. ah well.

Thrips had just stifled a yawn and was starting to sit up when he registered the creature beside him.
His eyes went wide and he froze, not having much in the way of experience with waking up next to strangers, let alone gigantic trolls...

Stare at the troll. Remain very still. Try not to breathe too loudly.

What do I know about trolls? Have I ever seen one before? Is it *shudder* a... a medic?
it sits there, scratches it's belly, and blinks very slowly, mouth slightly open, and drool dribbling slowly down it's chin, to drop onto it's chest at odd intervals.
In a big city you might have had occasion to see them, but you could have gone your whole life without, too. if you did see them, they were either oddities at the bazaar, or workmen. If they were working, they were either doing heavy lifting for things like mining or construction, or were used almost like workhorses, even to the point of having those blinders on to keep them from seeing things at their sides. the last is the most likely situation you would have seen them in, even hauling the delivery carts to your restaurant. Why, being a sensitive boy, you might have even befriended one, whether it knew of it or not.

this one doesn't currently look aggressive, so that's probably a good sign. You have no idea of it's professional leanings.
Title: Re: Omega Legion
Post by: AkumaKasai on September 01, 2016, 10:02:57 pm
This shall suffice for now. Leave my workshop, and search for some woodworking tools, or at least a simple knife. If I can't find any of those, gather rocks that appear to contain flint. After I've brought whatever I could find back to my meager workshop, head back out and try to find some rope.
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 10:09:00 pm
"SIXTY-ONE FEET." (http://www.dandwiki.com/wiki/SRD:Cone_of_Cold)
Title: Re: Omega Legion
Post by: DoctorMcTaalik on September 01, 2016, 10:26:18 pm
((Glowing, all-caps Impact? Finally, someone Terrence can relate to!))
Title: Re: Omega Legion
Post by: Egan_BW on September 01, 2016, 10:30:37 pm
((POSSIBLY))
Title: Re: Omega Legion
Post by: Ozarck on September 02, 2016, 09:53:12 am
No post today. just a heads up.
Title: Re: Omega Legion
Post by: Ozarck on September 03, 2016, 10:40:51 am
This shall suffice for now. Leave my workshop, and search for some woodworking tools, or at least a simple knife. If I can't find any of those, gather rocks that appear to contain flint. After I've brought whatever I could find back to my meager workshop, head back out and try to find some rope.
You get a dull kitchen knife from the cafeteria and a length of about six feet of thin rope.

"SIXTY-ONE FEET." (http://www.dandwiki.com/wiki/SRD:Cone_of_Cold)
"An absurdly low estimate. Curious."
Title: Re: Omega Legion
Post by: AkumaKasai on September 03, 2016, 12:18:41 pm
Well, my supplies are looking a bit lacking, but still usable. Could you give me a more complete description of the table, plus what material the floor is made of?

Edit: Find a decent-sized (preferably at least a foot wide) patch of dirt on the floor, and use my dull knife to carve a tiny magical circle in it. Surround it with itty-bitty geometric patterns, and adorably small arcane symbols. Upon its completion, analyze it to see if I have made any errors, and whether I can improve it.
Title: Re: Omega Legion
Post by: Ozarck on September 03, 2016, 01:33:50 pm
Well, my supplies are looking a bit lacking, but still usable. Could you give me a more complete description of the table, plus what material the floor is made of?
Spoiler (click to show/hide)
The floor is stone and dirt. There are cobwebs and a few ugly insects about, like centipedes and beetles.
Title: Re: Omega Legion
Post by: Yoink on September 04, 2016, 02:27:52 am
This was by far the closest Thrips had ever come to a troll (unless you counted the master baker- Thrips had honestly wondered about that brute's exact heritage in the past on at least one occasion), indeed he had only before glimpsed them from a distance, and even then partly obscured by city crowds.

Having very little knowledge of their behavioural habits apart from the fact that they supposedly possessed at least some intelligence, the lad reluctantly decides to introduce himself. Better to speak up now than to accidentally startle the creature and be crushed when it finally noticed him, after all.

Say a hesitant "Hello".
Try not to sound quite as terrified as I feel. Be ready to run for the hills at the first sign of anything that might be aggression.


Spoiler: OOC (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on September 04, 2016, 12:44:53 pm
"H-h-hello!" You squeak, sweating and shaking. the troll scratches it's armpit, and turns it's head slowly to blink at you, a mild, confused look on it's face. A look that says "I haven't had the troll equivalent of coffee yet, so the whole world is a blur right now. I might even still be dreaming a little."

Now, mind you, the troll doesn't actually say any of that. It doesn't say anything really. I mean, unless you count the noises it makes while breathing - a sort of gurgling, snerking sound.
Title: Re: Omega Legion
Post by: AkumaKasai on September 04, 2016, 12:57:55 pm
((Think you skipped me.))
Title: Re: Omega Legion
Post by: Ozarck on September 04, 2016, 02:09:18 pm
((Think you skipped me.))
Well, my supplies are looking a bit lacking, but still usable. Could you give me a more complete description of the table, plus what material the floor is made of?
Spoiler (click to show/hide)
The floor is stone and dirt. There are cobwebs and a few ugly insects about, like centipedes and beetles.
Title: Re: Omega Legion
Post by: AkumaKasai on September 04, 2016, 02:15:45 pm
I added an actual action in afterwards. I don't know why it wouldn't be visible to you, but this is what I wrote.
Edit: Find a decent-sized (preferably at least a foot wide) patch of dirt on the floor, and use my dull knife to carve a tiny magical circle in it. Surround it with itty-bitty geometric patterns, and adorably small arcane symbols. Upon its completion, analyze it to see if I have made any errors, and whether I can improve it.
Title: Re: Omega Legion
Post by: Ozarck on September 04, 2016, 03:37:51 pm
 Isee. You edited it in after I gave the description, and i didn't look back. I expected a new post. ANyway, I'll run this action in a bit.
Title: Re: Omega Legion
Post by: AkumaKasai on September 04, 2016, 04:17:59 pm
I edited it in as I thought that was your preferred formatting. If it isn't, or there's anything I can do to make it easier on you as a GM, let me know and I'll start doing that.
Title: Re: Omega Legion
Post by: Ozarck on September 04, 2016, 06:10:48 pm
Well, generally, if I already respond to your action, go ahead and post a new one. It's when I haven't made a turn or whatever that it matters. Besides, it's just a few of us in this thread at the moment so new posts are easy to find.
Title: Re: Omega Legion
Post by: Egan_BW on September 04, 2016, 08:35:49 pm
So, what is up with PYLON?
Title: Re: Omega Legion
Post by: Ozarck on September 04, 2016, 08:48:16 pm
Beats me. Gnomic testing, I guess. Or it can be wheeled out, placed on a cliff, and left there as a sentry until enough players decide to get their characters together for a mission. Oh, I guess we could place Pylon outside the gnomic caverns as a sort of watchdog, so it can interact directly with the other PCs. Unless you have an idea for something.

Right now it's you, Yoink, and Akuma Kasai. Maybe KillerHellHound will join soon, as his character just died this round.
Title: Re: Omega Legion
Post by: killerhellhound on September 04, 2016, 10:15:05 pm
Name of Character: Varrick NightStalker
Race:Lupine (Wolfman)

Stats:
Strength: +0
Constitution:+0
Speed:+0
Dexterity:+1
Intelligence:+1
Memory:0
Will:0
Charisma:-2

Skills:
Unarmed combat:+0
Blunt weapons:-2
Sharp weapons: +1
Ranged weapons:+1
Magic:-2
Medicine:+1
General knowledge:+0
Skill Mastery/specialization:+0
Poison/antidote
First aid
Long Bow

Description:A large bipedal Lupine Looking like a cross between a man and a large wolf. Black Fur covers his entire body
How did you become part of the Omega Legion? A Loner hunter and self proclaimed poison master Yarrick was the prime suspect when a beloved local mayor died of a poisoned meal. He was arrested and sent to the legion despite the fact that he hadn't done it.
Background: Yarrick didnt get on with his family and went into the woods at a young age to learn how to live alone. He would have died if he hadn't ran into a hermit that took him in and taught him how to hunt, craft arrows and the power of plants.
Title: Re: Omega Legion
Post by: Yoink on September 04, 2016, 10:20:42 pm
Thrips raises a hand to wave as non-threateningly as possible, whilst simultaneously beginning to edge slowly backwards away from the troll. He attempts to force a smile onto his pallid features as he does so.

"I, ah, I'm Thrips... I'm new here. Sorry to wake you? I'll just be goin', don't mind me..."

Attempt to smile and wave whilst sloooowly starting to edge away from the beast. Say the above in as friendly-yet-polite a voice as I can manage. Freeze again if it moves, or frowns, or makes a noise that could possible indicate anger or annoyance.
Title: Re: Omega Legion
Post by: syvarris on September 04, 2016, 11:04:26 pm
((@killerhellhound
You made a mistake with your sheet.  The system we're using has diminishing returns past a total of +2 starting stats in stats or skills, but you have +3/-3 in stats, and +4/-4 in skills.  For three positive levels, you need four negative levels in the same category, and for four positive levels, you need seven negative levels in the same category.  Here's a little guide, from the first post:
Code: [Select]
If the positives total to __ the negatives should total to __:
0..................................0
1..................................1
2..................................2
3..................................4
4..................................7

Additionally, I highly recommend you don't take more than one +1.  If you start with a stat or skill at +2, it's essentially like starting with three levelups put toward that stat or skill.  But, if you start with two stats or skills at +1, that's like starting with only two levelups, despite both scenarios costing the same number of negative levels.

So really, you shouldnt start with more than two stats having positive levels, and if you have only two positive levels total, they should both be in one stat.  Of course, exceptions can be made if you feel it's important to the character, or if the spread is necessary to survive the first mission, but I'm just warning you that you're being inefficient.

Also, heh, I haven't beat Ozarck to this in awhile.  Feels good.))
Title: Re: Omega Legion
Post by: Egan_BW on September 04, 2016, 11:07:37 pm
You need more negatives in both stats and skills.
OBSERVE, FOOL
add up all the positives._Add up all the negatives.
If the positives are_____the negatives should be
0..................................0
1..................................1
2..................................2
3..................................4
4..................................7
No stat can start above +2 or below -2.

I got ninja'd, posting anyway!

syv, exp efficiency never stuck me as being an important thing in these games, so I don't know why you keep bringing it up. It barely matters if each mission takes a month or two anyway.
Title: Re: Omega Legion
Post by: syvarris on September 04, 2016, 11:36:07 pm
I always bring it up because I'm a perfectionist munchkin.  Besides, if you can start a month ahead, why not?  It barely makes any difference for the first mission.
Title: Re: Omega Legion
Post by: Egan_BW on September 04, 2016, 11:40:28 pm
Because my characters all die or retire after two missions at best. >_>
Title: Re: Omega Legion
Post by: killerhellhound on September 05, 2016, 12:01:32 am
((So I dropped a point in con and put will at zero as well as dropping a point in med

Is that alright now?))
Title: Re: Omega Legion
Post by: Egan_BW on September 05, 2016, 12:11:49 am
+2, -2. +3, -4.
Yup, that's good.
Title: Re: Omega Legion
Post by: Yoink on September 05, 2016, 01:14:56 am
Maybe KillerHellHound will join soon, as his character just died this round.
(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I'm sorry KHH, but I couldn't help laughing. xD))

I always bring it up because I'm a perfectionist munchkin. 
((I thought that was Mr. Baldman?))   
Title: Re: Omega Legion
Post by: Egan_BW on September 05, 2016, 01:17:22 am
In other news, PYLON shall guard the gnome caves, the caves of the gnomes.
Title: Re: Omega Legion
Post by: killerhellhound on September 05, 2016, 01:26:28 am
Maybe KillerHellHound will join soon, as his character just died this round.
(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I'm sorry KHH, but I couldn't help laughing. xD))
((I was going to prop up the roof then it fell on me :())
Title: Re: Omega Legion
Post by: Ozarck on September 05, 2016, 07:13:36 am
Looks good. You're in. put it in the character sheet thread. I'll update the OP today.

Maybe KillerHellHound will join soon, as his character just died this round.
(("Guys, be very careful, this place could collapse at any moment," *moves shit* *causes collapse* *dies*
I'm sorry KHH, but I couldn't help laughing. xD))
((I was going to prop up the roof then it fell on me :())
It was the best you could do, aside form getting the fuck outta there. You guys do need that statue, or at least the arms. at least, before you try to come back to Omega. In retrospect, maybe I should have made the condition for returning less specific.

Thrips raises a hand to wave as non-threateningly as possible, whilst simultaneously beginning to edge slowly backwards away from the troll. He attempts to force a smile onto his pallid features as he does so.

"I, ah, I'm Thrips... I'm new here. Sorry to wake you? I'll just be goin', don't mind me..."

Attempt to smile and wave whilst sloooowly starting to edge away from the beast. Say the above in as friendly-yet-polite a voice as I can manage. Freeze again if it moves, or frowns, or makes a noise that could possible indicate anger or annoyance.
Oh, I'm glad you said to freeze. that makes for more entertaining possibilities than had you run. The troll blinks, and sees you. It scowls, and you freeze. It then reaches forward and grabs you with both hands, completely surrounding your torso and upper legs. It lifts you close to its eyes, and looks at you through one at a time. "PhthphthRrrrRiiiIiiCth?" It asks.

In other news, PYLON shall guard the gnome caves, the caves of the gnomes.
PYLON is wheeled out and menaces everyone in the cavern when they approach - Omegas, gnomes, ants, birds, plants, the wind. None shall pass.

Hey you guys

We have enough to do something now, with four of you. you want to mount a rescue operation for those poor sods in the blasphemy thread, or do something else?
Title: Re: Omega Legion
Post by: Ozarck on September 05, 2016, 07:25:51 am
Edit: Find a decent-sized (preferably at least a foot wide) patch of dirt on the floor, and use my dull knife to carve a tiny magical circle in it. Surround it with itty-bitty geometric patterns, and adorably small arcane symbols. Upon its completion, analyze it to see if I have made any errors, and whether I can improve it.
You make a pattern in the floor. When you examine it, it's hard to tell if you did anything wrong or if it could be improved. it is pretty small, but maybe it could be smaller? It is pretty adorable, but maybe it could be cuter still?
Title: Re: Omega Legion
Post by: Yoink on September 05, 2016, 08:30:19 am
"...Y-yes?"
Nod uncertainly. Whimper a bit. Control bladder. Make my peace with the baked go(o)ds.



Hey you guys

We have enough to do something now, with four of you. you want to mount a rescue operation for those poor sods in the blasphemy thread, or do something else?
((I don't think there's much hope of saving them, but I'm up for whatever. :P))
Title: Re: Omega Legion
Post by: killerhellhound on September 05, 2016, 08:55:54 am
Dusting himself off after being dumped in the camp Varrick set off to find where the weapon makers live to get himself a bow for what ever suicide mission Omega legionnaires go on keep an eye out for any useful plants
Title: Re: Omega Legion
Post by: AkumaKasai on September 05, 2016, 12:38:50 pm
((I'm not too eager to kill my new character in the same mission that took out my old one. The same goes for Altair's thoughts IC, although he might get a bit more interested in saving the survivors if he knew that one of them was a very advanced construct.))
Gently use the tip of my knife to relocate one of the nearby creepy-crawlies from its current location to the inside of my magic circle. Begin softly chanting, and start altering its mind to make it both obedient to my commands, and intelligent enough to understand basic orders I give it, if my current setup will allow it.
Title: Re: Omega Legion
Post by: Egan_BW on September 05, 2016, 02:45:52 pm
((Still holding out to go along with that supposed troll medic.))
Title: Re: Omega Legion
Post by: syvarris on September 05, 2016, 07:14:15 pm
((Nik's been busy with the start of the academic year, and didn't want to join Omega Legion and then end up being very inactive because he's too busy.  I should really have the same problem, but I'm not nearly as disciplined. >.> ))
Title: Re: Omega Legion
Post by: Ozarck on September 05, 2016, 08:29:11 pm
I have in mind a shopping expedition. Literally. I want to send those of you who are active out to buy food, alchemy ingredients, supplies, and the like. Into a big city. Full of people. Busy highways, lots of strangers, thieves guilds, politics, sewer people, ratmen, shady deals ... the works.

no one seems to excited about trying to pull that other team out of the fire, understandably. They'll have to cope.
Title: Re: Omega Legion
Post by: Egan_BW on September 05, 2016, 08:36:56 pm
Overkill-caliber security device, reporting in.
Title: Re: Omega Legion
Post by: Yoink on September 05, 2016, 08:52:01 pm
no one seems to excited about trying to pull that other team out of the fire, understandably. They'll have to cope.
((Well, my character isn't exactly rescue team material. He probably can't even hold a sword. What's he gonna do, bribe the guards with a delicious, freshly-baked pie? ...Actually that sounds hilarious, we should do that. But OOC I'm up for whatever! If we're going on a shopping trip maybe I should put that spare specialization into something to do with bartering... :P))
Title: Re: Omega Legion
Post by: Ozarck on September 05, 2016, 09:00:20 pm
no one seems to excited about trying to pull that other team out of the fire, understandably. They'll have to cope.
((Well, my character isn't exactly rescue team material. He probably can't even hold a sword. What's he gonna do, bribe the guards with a delicious, freshly-baked pie? ...Actually that sounds hilarious, we should do that. But OOC I'm up for whatever! If we're going on a shopping trip maybe I should put that spare specialization into something to do with bartering... :P))
I was actually thinking something along those lines, yes. Rescue isn't always "guns blazing, kill them all." Sometimes it's more "hey, let's distract the angry people and make like everything is good until the heat dies down." And sometimes it's "I volunteer to help clean up this mess those awful bandits made. I'll take night shift. oops, was tere something important in there? I didn't see anything like that."
Title: Re: Omega Legion
Post by: AkumaKasai on September 05, 2016, 09:02:53 pm
((I'm probably going to be dicking around on base a little while longer. Altair isn't exactly battle-hardened, so I'll probably want to get at least one slightly useful construct before I go.))
Title: Re: Omega Legion
Post by: Twinwolf on September 05, 2016, 10:00:34 pm
((A bit of help would not go amiss, but nobody's forcing you guys :P ))
Title: Re: Omega Legion
Post by: Ozarck on September 06, 2016, 03:30:03 pm
"...Y-yes?"
Nod uncertainly. Whimper a bit. Control bladder. Make my peace with the baked go(o)ds.
"Phthritch, good girl." He pats you on the head. "Gog." he pats him on the head.

Why'd you strike that through? it was a good one.

Dusting himself off after being dumped in the camp Varrick set off to find where the weapon makers live to get himself a bow for what ever suicide mission Omega legionnaires go on keep an eye out for any useful plants
(1) yo ufind some poison ivy. or oak, or mandelfenn. What ever it is, you itch a lot now. You go to the armory and ask about a bow, but the guy behind the counter just shrugs and says "No big missions going. Got orders from above, you know?"

((I'm not too eager to kill my new character in the same mission that took out my old one. The same goes for Altair's thoughts IC, although he might get a bit more interested in saving the survivors if he knew that one of them was a very advanced construct.))
Gently use the tip of my knife to relocate one of the nearby creepy-crawlies from its current location to the inside of my magic circle. Begin softly chanting, and start altering its mind to make it both obedient to my commands, and intelligent enough to understand basic orders I give it, if my current setup will allow it.
it keeps crawling right back out of the circle before you can get a real good chant going.

Overkill-caliber security device, reporting in.
I have the weirdest player base ever.
Title: Re: Omega Legion
Post by: Egan_BW on September 06, 2016, 03:34:04 pm
((Thank you baked gods!))

Calculate some more digits of Pi.
Also, I'd like to go on either the shopping mission or the rescue one soon, preference for the shopping one.
Title: Re: Omega Legion
Post by: AkumaKasai on September 06, 2016, 04:15:11 pm
Create a temporary (it only needs to last a few minutes at most) wall of force about 6 inches to a foot high around the summoning circle, and drop an insect into the circle. Start chanting and attempting to alter the insect.
Title: Re: Omega Legion
Post by: killerhellhound on September 06, 2016, 06:17:19 pm
Wander around looking for anything intresting
Title: Re: Omega Legion
Post by: Ozarck on September 07, 2016, 06:05:09 pm


((Thank you baked gods!))

Calculate some more digits of Pi.
Also, I'd like to go on either the shopping mission or the rescue one soon, preference for the shopping one.

"SEVEN! TWO! PI! GODDAM RECURSION! NINE! EIGHT! CAKE! THAT IS INCORRECT!"
I'd like to send you, but I'm not getting much buy in here. Smack Akuma around a bit. See if you can intimidate him into coming. He might pick up something useful~

Create a temporary (it only needs to last a few minutes at most) wall of force about 6 inches to a foot high around the summoning circle, and drop an insect into the circle. Start chanting and attempting to alter the insect.
You struggle for a while to add a wall of cforce to your little set up, but it keeps flickering out the instant you reach for the insect. You settle for putting your hands around the circle and moving them in time to the chant, to keep the insect wandering back and forth between your hands.  After a while, something happens. The insect seems to stand up on it's hind legs for a moment, then settles down, and begins walking along the symbols in the circle, racing them itself.

Wander around looking for anything intresting
You find a guy whispering to a bug, and a garden lamp yelling about numbers and desserts. I don't kow if this is interesting to wolfmen or not.
Title: Re: Omega Legion
Post by: killerhellhound on September 07, 2016, 06:42:30 pm
Everyone is nuts here

Go to the alchemy section and see if I can get a job

(I would be happy to go on the shopping trip)
Title: Re: Omega Legion
Post by: Egan_BW on September 07, 2016, 06:54:08 pm
Waiting to menace anyone who comes to visit the gnomes.
Title: Re: Omega Legion
Post by: AkumaKasai on September 07, 2016, 07:01:54 pm
Continue chanting. Start attempting to make the creature (by the way, what type of insect is it?) obedient to my commands, and try to make it intelligent enough to understand them.
Title: Re: Omega Legion
Post by: Yoink on September 07, 2016, 08:23:20 pm
"Gog? Right... that's great."

Continue responding to the creature's attempts at communication as calmly as possible.
If it lets me go, inch very slowly away. Don't turn and run, whatever you do, no matter how tempting it is.



((I'm up for whatever mission, really. Both options sound fun.))
Title: Re: Omega Legion
Post by: Egan_BW on September 07, 2016, 08:33:18 pm
>Be Nyars. Polish metal bat while glaring at Altair.
Title: Re: Omega Legion
Post by: Ozarck on September 09, 2016, 03:22:47 pm
Imma make this brief, because i haven't much time today, until much later, and I might sleep then.

I'm starting up the shopping trip tomorrow. I'll post a link there in the morning or so. Everyone is being dumped into that mission - wolfguy, timid baker, immobile object, and reclusive madman alike. I intend it to be short, and there should be game space there for the madman to develop his art. His current circle won't go away. Now, if you absolutely refuse to go, that's fine, i'll make do with however many, and will probably make it an escort mission for any new characters that get added while it is running, if there are such.

killer, your character's action nets him a small list of alchemic ingredients needed by the lab. And by the ton.
Egan, your action nets killer's guy an electrified ass, the smell of burnt hair, and a major case of annoyance.
Yoink, your action gets you dragged around by a troll for a while. he just sort of holds you under his arm like a forgotten teddy bear. your feet drag, and occasionally you are able to kinda crab walk along. in the end, you are deposited on the mission thread. You don't know quite how you got there. The troll, at least, somehow is not along. An odd pillar anda hairy guy that smells of burnt hair is.

Akuma, your action gets you the ability to direct the (5) flying, hissing cockroach with some simple directions and an effort of will. it seems, not exactly obedient, but as if it has been reprogrammed a bit. You can give it three preprogrammed actions to carry out when you concentrate and add a stimulus to it. You can select the stimuli to use as triggers, but a bit of your magic will be part of the action as well. Once chosen, those stimuli will be needed for Terry, your new flying hissing cockroach friend, to do your limited bidding.

Title: Re: Omega Legion
Post by: Yoink on September 10, 2016, 06:34:38 am
((Awesome. :)
Won't post any actions yet, I think I'll save that for the actual thread. Let's go shopping!))
Title: Re: Omega Legion
Post by: killerhellhound on September 10, 2016, 06:38:54 am
((Awesome. :)
Won't post any actions yet, I think I'll save that for the actual thread. Let's go shopping!))
(same. Now lets see how hard we can screw this up))
Title: Re: Omega Legion
Post by: Ozarck on September 10, 2016, 09:25:04 am
Here ya go, guys.

Omega Legion: Gone Shopping (http://www.bay12forums.com/smf/index.php?topic=160512.0)
Title: Re: Omega Legion
Post by: Ozarck on September 10, 2016, 04:53:37 pm
Yoink! get your timid butt over to the shopping thread.
Title: Re: Omega Legion
Post by: Yoink on September 10, 2016, 07:35:55 pm
((I'm on my phone, but okay...))
Title: Re: Omega Legion
Post by: Unholy_Pariah on September 11, 2016, 03:43:48 pm
so, whats the goal of the shopping mission?

also can I jump into it?
Title: Re: Omega Legion
Post by: Ozarck on September 11, 2016, 06:04:50 pm
so, whats the goal of the shopping mission?

also can I jump into it?
It's just a shopping trip.
A lot of therecent characters are half npc, half curious artifact, and I thought it'd be funny. Join as you like - you'll wake up in the back of the second cart, under a pile of burlap sacks.
Title: Re: Omega Legion
Post by: Unholy_Pariah on September 14, 2016, 10:11:34 pm
Hey ozarck, I am having trouble trying to track down my inventory

so far I have the following:
belted loincloth with a pouch
magical focus
two daggers
rope
flint and steel
empty bottle

does your spreadsheet list anything else?
Title: Re: Omega Legion
Post by: Ozarck on September 15, 2016, 03:54:45 pm
Nope. I don't even have the rope, empty bottle, or flint and steel. I'll add those in.

It does list that your focus is an amber geode. that's semi-important.
Title: Re: Omega Legion
Post by: Dutrius on September 17, 2016, 03:18:08 pm
((Well, I'm back. Not sure how active I'm going to be though.))
Title: Re: Omega Legion
Post by: Ozarck on September 17, 2016, 10:18:17 pm
Welcome back! You still want to play Durhmok, or are you thinking of introducing a new character?
Title: Re: Omega Legion
Post by: Dutrius on September 18, 2016, 10:17:30 am
May as well continue with Durmokh.
Title: Re: Omega Legion
Post by: Ozarck on September 18, 2016, 11:31:23 am
you want to drop him into a mission? I havea shopping trip to a big city going, and a more free range scouting trip. the other mission is a little more high intensity and has suffered a 50% death rate.
Title: Re: Omega Legion
Post by: Lenglon on September 18, 2016, 11:46:25 am
you want to drop him into a mission? I havea shopping trip to a big city going, and a more free range scouting trip. the other mission is a little more high intensity and has suffered a 50% death rate.
wait, 50% death rate? I havent been tracking the other missions. do you want to dynamically retask Aylia to assist them once her current robot objective has been completed? maybe with a simple "get them out of there" objective?
Title: Re: Omega Legion
Post by: Dutrius on September 18, 2016, 11:52:29 am
The shopping trip seems relatively low intensity, I think I'll go with that, since I don't know how much of a workload I'm getting this semester.
Title: Re: Omega Legion
Post by: Ozarck on September 18, 2016, 01:23:36 pm
you want to drop him into a mission? I havea shopping trip to a big city going, and a more free range scouting trip. the other mission is a little more high intensity and has suffered a 50% death rate.
wait, 50% death rate? I havent been tracking the other missions. do you want to dynamically retask Aylia to assist them once her current robot objective has been completed? maybe with a simple "get them out of there" objective?
nah, they are almost clear anyway. I did offer a rescue party but the characters I invited all said "lol, nope. Kill it with fire." Their mission is likely to end within ... given how quickly these things move, say two to three weeks? Maybe longer since my posts are less frequent.

The shopping trip seems relatively low intensity, I think I'll go with that, since I don't know how much of a workload I'm getting this semester.
Well, they did just manage to get on the wrong side of a bunch of classy guards, so there might be some intensity coming after all. That's what happens when a charisma -2 character rolls a 1 delivering silk to a posh establishment. i'll look at it and see if I can shoehorn you in. Maybe retroactively stick you in the cart? have you wake up right now with a wicked hangover?
Title: Re: Omega Legion
Post by: Dutrius on September 18, 2016, 01:45:57 pm
The shopping trip seems relatively low intensity, I think I'll go with that, since I don't know how much of a workload I'm getting this semester.
Well, they did just manage to get on the wrong side of a bunch of classy guards, so there might be some intensity coming after all. That's what happens when a charisma -2 character rolls a 1 delivering silk to a posh establishment. i'll look at it and see if I can shoehorn you in. Maybe retroactively stick you in the cart? have you wake up right now with a wicked hangover?

That works for me. Thanks.
Title: Re: Omega Legion
Post by: Ozarck on September 18, 2016, 02:07:03 pm
mkay. go on over and post.
Title: Re: Omega Legion
Post by: Yoink on September 18, 2016, 11:10:49 pm
((Just realised I never got around to choosing a skill mastery.
I was thinking of making it something stealth related, or specifically hiding, otherwise I'll just add it to my baking/cooking skillz.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on September 19, 2016, 12:03:51 am
that realization has reminded me that I never levelled up from mercenary mission.

then again, I disappeared for most of that mission and im unsure that I even earned a levelup.
Title: Re: Omega Legion
Post by: Yoink on September 19, 2016, 07:27:18 am
((Just realised I never got around to choosing a skill mastery.
I was thinking of making it something stealth related, or specifically hiding, otherwise I'll just add it to my baking/cooking skillz.))
((...Oh. Apparently I actually did. Whoops. Silly me.))
Title: Re: Omega Legion
Post by: Ozarck on September 19, 2016, 04:08:05 pm
that realization has reminded me that I never levelled up from mercenary mission.

then again, I disappeared for most of that mission and im unsure that I even earned a levelup.
hmm. Well, unbeknownst to yourself or most of the team, really, your invasion and poisoning of the food supplies was pretty pivotal in the success of that mission. It put the mercs on a pretty unsteady footing, and made them pretty susceptible to coercion. so go ahead and level. there's a character sheet thread now too, if you want to put your sheet in there so you can edit it as you go. Link is in the OP.
Title: Re: Omega Legion
Post by: Unholy_Pariah on September 19, 2016, 08:30:26 pm
ah sweet.

I went ahead and posted my sheet with levelups in dex and med to rank 1.
Title: Re: Omega Legion
Post by: Yoink on September 20, 2016, 10:02:41 am
((Hey, it's the 100th page of this. That's something we should celebrate, right? That's a good excuse to get smashed, right?
...I'll go pick up a carton. Or two.))   
Title: Re: Omega Legion
Post by: Ozarck on September 20, 2016, 06:37:05 pm
No posts today. Work is pretty exhausting this week. I am looking at maybe moving on and getting a less physical job before long, if this keeps up. But, money is money.
Tomorrow I'll still be pretty beat, but I will do my best to get turns out.

ah sweet.

I went ahead and posted my sheet with levelups in dex and med to rank 1.
cool. I'll update my spreadsheet

((Hey, it's the 100th page of this. That's something we should celebrate, right? That's a good excuse to get smashed, right?
...I'll go pick up a carton. Or two.))   
yay! woot!

I wonder how many pages altogether?
Title: Re: Omega Legion
Post by: spazyak on September 20, 2016, 10:23:16 pm
((good luck with yer jerb Ozy-ozborn. We need yeh at tip top shape :P ))
Title: Re: Omega Legion
Post by: Egan_BW on September 20, 2016, 11:43:05 pm
((100 pages if you're a 15ppp peasant.))
Title: Re: Omega Legion
Post by: Ozarck on September 23, 2016, 04:31:25 pm
Turns will be up either late tonight or tomorrow late morning/early afternoon. I have a thing i gotta attend.

Thank you all for making this game so interesting and fun. And for giving me a creative outlet and keeping me company all this time :D
Title: Re: Omega Legion
Post by: Egan_BW on September 23, 2016, 04:39:24 pm
Hehe, I'm happy to provide you with more weird characters so long as you keep killing them off. <3
Title: Re: Omega Legion
Post by: Ozarck on October 19, 2016, 05:21:35 pm
Hey y'all. PM me votes for giving the queen and the Realm an actual name. I'm getting tired of calling them "The Queen" and "The realm" all the time.

I'm leaning toward Selena for the name of the Queen, for no real reason but that I like that name.

As for the name of the Realm, I can't think of anything that doesn't reek of pretentiousness or silliness. Maybe my little mind has finally gone all moldy, like a fine cheese.
Title: Re: Omega Legion
Post by: Harry Baldman on October 29, 2016, 10:11:03 am
Back into camp, or what's left of it! Time for some R&R!

Which is to say that, rather than actual R&R, I'll be looking for that alchemist who gave me that speed potion. See if she's got anything else for me.
Title: Re: Omega Legion
Post by: Pancaek on October 29, 2016, 01:58:36 pm
Back to camp with me as well. Go and see the guy I helped earlier with the swamp water and the fake temple and whatnot, see how he's doing.
Title: Re: Omega Legion
Post by: Zormod on October 29, 2016, 02:08:11 pm
Returning to camp.
Title: Re: Omega Legion
Post by: Ozarck on October 29, 2016, 04:50:33 pm
Back into camp, or what's left of it! Time for some R&R!

Which is to say that, rather than actual R&R, I'll be looking for that alchemist who gave me that speed potion. See if she's got anything else for me.

She is currently scooping buckets of water out of her potions lab. "Sure, if you'll help me clear this up. And for a bit of a fee, depending on what you want." She sounds a little irritated, as she chucks another bucket of brown, syrupy water out into the canyon.

Back to camp with me as well. Go and see the guy I helped earlier with the swamp water and the fake temple and whatnot, see how he's doing.
You are already at the monastery on top of the cliff. You find the guy standing, leaning against the crenelated battlements and looking up. He seems rather relaxed, which is out of character for him from your previous encounters.

Returning to camp.
You head down, trying not to slip on the mucky stairs and wade out into the canyon. You approach the morgue - may as well see how your sleeping quarters are faring - to discover, as expected, that it is half underwater. You can't even see the hallway down which your slab is. Well, it's not like you need to breathe or anything, so you could go down and rest if you like.
Title: Re: Omega Legion
Post by: Egan_BW on October 29, 2016, 05:46:46 pm
Get carted back to the entrance to the gnome's cave. Think briefly about the advantages and disadvantages of organic, magical, and mechanical composition.

Open character select screen.
Title: Re: Omega Legion
Post by: AkumaKasai on October 29, 2016, 06:14:30 pm
Altair returns to his workshop. He speaks to Terry in a clear and somewhat slow tone, as one might speak to a child.
I'm going to leave you here for a while. If you can, return to your nest and breed. After a month or so, take any offspring back here, I'd like to see them.

With that said, he leaves.

Leave Terry at the workshop, with instructions to reproduce and eventually bring his offspring back to the workshop. Find Pylon/the gnomes.
Title: Re: Omega Legion
Post by: Pancaek on October 29, 2016, 06:35:03 pm
"Statement: Greetings again. You seem rather relaxed. did anything good happen?"

converse with the guy. Might as well hang around and talk for a while, seeing as he's the closest thing to a friend I've got around here.
Title: Re: Omega Legion
Post by: Zormod on October 29, 2016, 07:17:45 pm
Go stash my book at the library, if I still have it.
Title: Re: Omega Legion
Post by: Harry Baldman on October 29, 2016, 07:31:43 pm
"Must be pretty shite, this sudden outbreak of water. Bet the desert was great at keeping yer various reagents dry," Fiddler says, brushing his armor for a moment before getting down to business.

Get to scooping. Maybe there's good stuff here to keep an eye out for!
Title: Re: Omega Legion
Post by: killerhellhound on October 30, 2016, 02:41:57 am
Find a nice dry place to observe the camp till the rain stops
Title: Re: Omega Legion
Post by: Ozarck on October 30, 2016, 04:48:50 pm
Get carted back to the entrance to the gnome's cave. Think briefly about the advantages and disadvantages of organic, magical, and mechanical composition.

Open character select screen.
Okay, the PYLON is placed. character select is open.

Altair returns to his workshop. He speaks to Terry in a clear and somewhat slow tone, as one might speak to a child.
I'm going to leave you here for a while. If you can, return to your nest and breed. After a month or so, take any offspring back here, I'd like to see them.

With that said, he leaves.

Leave Terry at the workshop, with instructions to reproduce and eventually bring his offspring back to the workshop. Find Pylon/the gnomes.
Terry scuttles off. You head out to the gnomes. looks like Egan is going to retire PYLON for a bit.

"Statement: Greetings again. You seem rather relaxed. did anything good happen?"

converse with the guy. Might as well hang around and talk for a while, seeing as he's the closest thing to a friend I've got around here.
"You know, I rather think it did. Greetings to yourself as well. You know, we've tried several times to bring some life to this place - make it less of a barren prison, and more of a ... I don't know, a nicer place, I guess. More livable. And now, at least for a moment, it feels that way."
He turns to you.
"And yourself? Looks like you have some new equipment. I take it you've been on a successful mission?"

Go stash my book at the library, if I still have it.
Okay. The guy at the library is not around, but the place is dryer than any you've seen in Omega today. You are hesitant to walk in, dripping wet, and so stand out in the stone hallway for a time as the dead air of Omega sucks the moisture away from you. Once you are suitably dry, you head in and place your book on a table beside a reading chair.

"Must be pretty shite, this sudden outbreak of water. Bet the desert was great at keeping yer various reagents dry," Fiddler says, brushing his armor for a moment before getting down to business.

Get to scooping. Maybe there's good stuff here to keep an eye out for!
"It's shite, but it's better than dying of dehydration all day, every day. A change every now and then is good, but ..." She gestures at the mess with a wide sweep of her arm. there's a small vial of something bobbing along that you scoop up and stow when she isn't looking.

the scooping is slow and tedious work, but at least it looks like no more water is coming in. In fact, it seems as if the storm is starting to let up a bit up above as well.

Find a nice dry place to observe the camp till the rain stops
You find a room off a long hall half way up the cliff, which has a wide window. the rain is coming down, but not as torrentially as it was. Waterfalls are pouring in from the plateau, and the bottom of the canyon is a lake. The loudest sound is the rain, which smells fresh. Occasional flickers of lightning race across the sky. Little is moving out there, except a strange vine-like bush down in the water, which is thrashing about quite energetically, sending up sheets of water every time it hits the surface of the new lake. You spot something else swimming just below the surface, or think you do.
Title: Re: Omega Legion
Post by: Egan_BW on October 30, 2016, 04:56:53 pm
Rolling 1d3...
Result: [2]

Selecting new character...

New embodiment: Asiin Michael (http://www.bay12forums.com/smf/index.php?topic=159592.msg7157134#msg7157134)
Title: Re: Omega Legion
Post by: Zormod on October 30, 2016, 10:23:14 pm
Might as well do some reading.
Title: Re: Omega Legion
Post by: AkumaKasai on October 31, 2016, 12:31:32 pm
Find a gnome, introduce myself, and inquire about who made Pylon, and whether I can meet them. Continue the conversation with polite questions about the gnome caves and their inhabitants,
Title: Re: Omega Legion
Post by: Harry Baldman on October 31, 2016, 01:07:14 pm
"You'd assume somebody would have solved the dehydration problem in advance if they settled in a place like this. You mean you didn't actually have water here beforehand?"

Inquire, and make conversation as I scoop.
Title: Re: Omega Legion
Post by: Ozarck on October 31, 2016, 06:13:27 pm
Rolling 1d3...
Result: [2]

Selecting new character...

New embodiment: Asiin Michael (http://www.bay12forums.com/smf/index.php?topic=159592.msg7157134#msg7157134)
Okay. Noted. I'll add it to my spreadsheet.

Might as well do some reading.
You read about a ritual to preserve dead flesh for transport. the details are tedious and uninteresting.

Find a gnome, introduce myself, and inquire about who made Pylon, and whether I can meet them. Continue the conversation with polite questions about the gnome caves and their inhabitants,
"He was probably manufactured in the City of Dresta, on the continent of Balaria. They have a thing for metallic electrical statuary. useful for border defense, lighting up the streets at night and zapping burglars, and to scare crows out of the fields."

"Oh, the caves here are not true gnome caves. Nothing here is really true to the place it resembles, you know. that is, as a construct, this place does not retain the essence of the original, but is a pale reflection thereof. We've made it as comfortable as we can, but nothing beats getting out of base for a time, to replenish one's spirit and soul."
"Oh, but this rain, awful as it is, has the feel of life in it"
"Yes, yes it does, but will it last?"
"Perhaps not. But something new may be happening."
"New is rarely a good thing for Omega. sure change is natural, and we must face what comes, but change is not always stable, now is it?"
"Well, of course not. Look at what happened when Mivakla changed the formula for evergrowth."
"Hah! We were cutting weeds for months. But Omega itself killed the vines eventually."
"But if Mivakla would ever discuss the changes, perhaps it could be useful still."

"You'd assume somebody would have solved the dehydration problem in advance if they settled in a place like this. You mean you didn't actually have water here beforehand?"

Inquire, and make conversation as I scoop.
"We have water. We have food, we have air and heat and cool. We have everything, but not enough. Never enough. ANd it's been like that for longer than anyone here remembers, except maybe the Captain, and the Stone Man. Oh perhaps a few other secretive inhabitants are old enough to remember. I don't know. they've never told me." She chuckles darkly at this. "We don't have rain here. Ever. Why now?"
Title: Re: Omega Legion
Post by: Harry Baldman on November 01, 2016, 08:24:21 am
"Ah, I see - now there's a story you'll no doubt like. I can tell you, if you want. But you'll then have to tell me something in return, if you don't mind."

Secrets for secrets, yes?
Title: Re: Omega Legion
Post by: Zormod on November 01, 2016, 02:49:49 pm
Head back to the morgue and make sure none of my items are floating away.
Title: Re: Omega Legion
Post by: Pancaek on November 01, 2016, 08:46:26 pm
"Reply: Indeed, the staff is rather nice and the robe looks spiffy. The mission was about as succesful as it could be, given the organics this one had to work with. One fucked up in the beginning and got itself killed by the geas. Then we lost half of the team along the way as well. Still, we set out to kill a priest, destroy a temple and steal an idol. And in the end we managed all of that and we brought a god back home.

Content statement: Things could certainly have gone worse."

Continue having a conversation with the man, R&R is important.
Title: Re: Omega Legion
Post by: Egan_BW on November 01, 2016, 09:50:43 pm
Arrive at Omega I guess. Anything important going to happen here?
Title: Re: Omega Legion
Post by: Ozarck on November 02, 2016, 04:42:51 pm
"Ah, I see - now there's a story you'll no doubt like. I can tell you, if you want. But you'll then have to tell me something in return, if you don't mind."

Secrets for secrets, yes?
"Intriguing. I can't promise you the juiciest bits, but I'll bite. I'll share an interesting bit, within reason and within my own knowledge, of course."

Head back to the morgue and make sure none of my items are floating away.
You slosh down under the water and wade back to the morgue. It's murky in here, but you feel around until you find the drawer with your stash in it. It appears undisturbed. Want to open it to verify? Everything not already soaked will be.

"Reply: Indeed, the staff is rather nice and the robe looks spiffy. The mission was about as succesful as it could be, given the organics this one had to work with. One fucked up in the beginning and got itself killed by the geas. Then we lost half of the team along the way as well. Still, we set out to kill a priest, destroy a temple and steal an idol. And in the end we managed all of that and we brought a god back home.

Content statement: Things could certainly have gone worse."

Continue having a conversation with the man, R&R is important.

"Hah hah. Man, there's always one who can't keep their mouth shut on that kind of thing. Too bad, really. We need discrete, competent hands around here. Oh! htat idol? I think that is supposed to come here to the asyl- I mean, monastery. And you brought a god back? that's why the sudden storm then. Ahhhh. I bet the brass is shitting bricks right now about that one. New arrivals always seem to throw something out of balance. Oh! The monastery is coming along well. We are finished with the second floor. Had a guy haunted by the ghosts of a thousand dead fish for a while. He coughed up worms for a week, too. Now that was a sight."

Arrive at Omega I guess. Anything important going to happen here?
"...And here is an office for your use. It isn't usually this muddy. These cabinets- oh, oops! I didn't think the mud got up that far. Are you okay, dear? Hmmm. There should be some cloth and other items for the healing arts in here. Looks like you'll have to clean them thoroughly before they are of much use, except to the rock golems, of course, hahhahaha. Well, I should probably let you get settled in before we announce the new medic has arrived, right? Again, sorry about the mess. This almost never happens like this. it's usually fire or explosions, actually. Sometimes lightning. Or spiders. Well, take care!"
Title: Re: Omega Legion
Post by: Egan_BW on November 02, 2016, 09:06:35 pm
"Thank you for showing me around, miss. The mud is no trouble."

Start rinsing off these medical supplies with some fresh rainwater. Uh, do people in this universe kind of understand bacteria and antibiotics? Might want to find a way to disinfect the bandages, with either magic or medicine.
Title: Re: Omega Legion
Post by: Yoink on November 02, 2016, 09:43:58 pm
Thrips hopped down from the cart as it finally arrived, his flimsy boots briefly splashing in water before sinking queasily into mud.
His expression of surprised wonderment disappeared, he grimaced, swayed a bit, managed to regain his balance without breaking an ankle, then crouched down and gripped his leg to try and pull it free of the mudpool the Omega base had somehow become in his absence.

He could try and find out just how and why this happened and if it was a normal occurrence in such a dry-looking area later.


Get out of the cart. Try and free myself from the mud, preferably without losing whatever cheap footwear I have equipped.
If I manage to regain mobility, glance around to make sure there are no threats or bossy-looking people in my immediate vicinity, then leave the unloading to someone else and go jump in some puddles. Whoo!
Title: Re: Omega Legion
Post by: AkumaKasai on November 02, 2016, 10:01:57 pm
Continue conversation. Ask about what facilities they have to maintain Pylon, and what tools and resources they have related to that.
Title: Re: Omega Legion
Post by: Harry Baldman on November 03, 2016, 12:07:49 am
"The story was told by a mute dwarf to a deaf elf, and relayed faithfully to a dead munchkin - this munchkin was my grandfather, and at the turn of the generation he told all this to me," Fiddler starts lyrically. "And it begins, like a great many Omega stories, with a ragtag bunch of misfits sent on a mission of plunder and murder!"

Relay the events of the mission within a reasonable margin of error. Break out the fiddle to set the mood (https://www.youtube.com/watch?v=r-lNdh4HVD4).

"... and then they said <violin sting, momentary pause with widened eyes> 'welcome home!' For you see, the entire thing was a ruse, a trick to lure the god to the dry and desolate canyon, and house her in a freshly built monastery constructed specifically for the purpose! And so it was that Katha, goddess of storms and order, was stolen from her temple by the Omega Legion!"

He bows and waits for the applause to subside whether there is any or not.

"Thank you, thank you, you're too kind."

He waits a little longer, chin raised, soaking in admiration.

"Right, yes. Now for what I would like in return: could you tell me of alchemical concoctions which could change one's physiology in a more permanent fashion? Improve it, let's say."

Tell me of these fabled mutagens, o wise woman!
Title: Re: Omega Legion
Post by: Zormod on November 03, 2016, 11:38:45 am
No, thank you. I'll just rest a while.
Title: Re: Omega Legion
Post by: Pancaek on November 03, 2016, 11:58:03 am
"Statement: It is good to hear that your work on the monastary is going well.
Query: Is there anything you need help with? This one might as well kill some time before the next life endangering mission.

Musing query: By the way, how does one advance up the ranks here anyway? This one would have expected three succesful mission to warrant some kind of rank increase, but apparently not."
Title: Re: Omega Legion
Post by: Ozarck on November 04, 2016, 08:20:52 pm
"Thank you for showing me around, miss. The mud is no trouble."

Start rinsing off these medical supplies with some fresh rainwater. Uh, do people in this universe kind of understand bacteria and antibiotics? Might want to find a way to disinfect the bandages, with either magic or medicine.
Are there bacteria and antibiotics in this universe? An interesting philosophical question. But yes, they understand Basic Medical Hygiene.
Anyway, you find a large metal basin and clean it out, then use it as a laundry machine to clean up what you can. You scrub off the medical bench - it's marble, or something like it. Fancy. You decide to boil the cloths and instruments to disinfect and set about locating dry wood, coal, or other fire making stuff for that purpose. Before long, the office is full of steam and a bit of smoke from the fire, making vision difficult and forcing you to flee to the hallway.

Thrips hopped down from the cart as it finally arrived, his flimsy boots briefly splashing in water before sinking queasily into mud.
His expression of surprised wonderment disappeared, he grimaced, swayed a bit, managed to regain his balance without breaking an ankle, then crouched down and gripped his leg to try and pull it free of the mudpool the Omega base had somehow become in his absence.

He could try and find out just how and why this happened and if it was a normal occurrence in such a dry-looking area later.


Get out of the cart. Try and free myself from the mud, preferably without losing whatever cheap footwear I have equipped.
If I manage to regain mobility, glance around to make sure there are no threats or bossy-looking people in my immediate vicinity, then leave the unloading to someone else and go jump in some puddles. Whoo!

Most of the canyon floor is under more than three feet of water. Wanna swim a bit? Eh, you free yourself of the mud where you are and find a nice line of puddles down one of the many outer hallways, and hop along, making splotchy patterns on the walls above the high water mark. You cheerfully sing a little song (https://www.youtube.com/watch?v=S9UYF043WBw) as you go.

Continue conversation. Ask about what facilities they have to maintain Pylon, and what tools and resources they have related to that.
"Well, he's new, you see. So we haven't any dedicated things. but we have, oh gosh, lightning sand, quicksilver rods, obsidian lenses, eye of newt, Algorithmic Shards, quite a bit of gunpowder, and that thing, what was it?"
"The Unseeing Orb?"
"Well, that too, but I meant the thing that is all mishapen and twisty."
"The Broken Fist?"
"No of course not, that wouldn't help. How would that help?"
"Look, I don't know what he means. There are lots of twisty mishapen things. Especially after the incident."
"There's always an incident!"
"I know that. Why do you think we have so many broken and twisty things?"
"Hey, do you mean the Errant Neck?"
"Oh, yes! Funny name, that."

"The story was told by a mute dwarf to a deaf elf, and relayed faithfully to a dead munchkin - this munchkin was my grandfather, and at the turn of the generation he told all this to me," Fiddler starts lyrically. "And it begins, like a great many Omega stories, with a ragtag bunch of misfits sent on a mission of plunder and murder!"

Relay the events of the mission within a reasonable margin of error. Break out the fiddle to set the mood (https://www.youtube.com/watch?v=r-lNdh4HVD4).

"... and then they said <violin sting, momentary pause with widened eyes> 'welcome home!' For you see, the entire thing was a ruse, a trick to lure the god to the dry and desolate canyon, and house her in a freshly built monastery constructed specifically for the purpose! And so it was that Katha, goddess of storms and order, was stolen from her temple by the Omega Legion!"

He bows and waits for the applause to subside whether there is any or not.

"Thank you, thank you, you're too kind."

He waits a little longer, chin raised, soaking in admiration.

"Right, yes. Now for what I would like in return: could you tell me of alchemical concoctions which could change one's physiology in a more permanent fashion? Improve it, let's say."

Tell me of these fabled mutagens, o wise woman!
Brilliant storytelling. She even, actually, applauds, a twinkle in her eye.
"Mayhem, murder and mystery. Beautiful. That's worth a secret or two, indeed.

Sure. Alchemy can modify a body, temporarily or permanently. That's hardly even a secret. Of course, there are risks in such a procedure, whether it be through alchemic rites, potions, or other methods. What specifically are you interested in? I can't imagine that you think your voice needs any help at all."

No, thank you. I'll just rest a while.
Rest (https://www.youtube.com/watch?v=EJOIs7S039Q)
in (https://www.youtube.com/watch?v=1fGbQynT1Gw)
peace (https://www.youtube.com/watch?v=K68tEbLgTSw)

"Statement: It is good to hear that your work on the monastary is going well.
Query: Is there anything you need help with? This one might as well kill some time before the next life endangering mission.

Musing query: By the way, how does one advance up the ranks here anyway? This one would have expected three succesful mission to warrant some kind of rank increase, but apparently not."
"If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Rank? Hmmm. three successful missions is something. Did you encounter any complications? How did you distinguish yourself on these missions?
Of course, there are units within the Omega structure through which you can advance, if you are so inclined. My own unit could use your talents. We act as a sort of policing force within Omega. But, I hear that you are good with a more direct, more violent methodology as well. Perhaps we could persuade the higher ups to let you run a mission, as a sergeant pro tem.

or maybe you just need to make your case. The Man in Armor might have promoted you on the spot, had you asked while he was here."
Title: Re: Omega Legion
Post by: AkumaKasai on November 04, 2016, 11:14:51 pm
Ah, interesting. I'd love to hear more about this incident, but first I have a proposal to make. You see, I'm a scientist of sorts, and I happen to specialize in the creation, maintenance, and repair of constructs like your Pylon. Unfortunately, I've recently lost my lab and lack the funds to continue my work, but I believe you could provide me with the resources to do so, which I imagine would prove beneficial to both of us. Now, would one of you gentleman lead me to whomever I can discuss, and hopefully make this arrangement with?
Title: Re: Omega Legion
Post by: Egan_BW on November 04, 2016, 11:22:10 pm
Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.
Title: Re: Omega Legion
Post by: Harry Baldman on November 05, 2016, 10:43:49 am
"I have heard of certain things - monster slayers, for instance, modified by alchemy to better do their jobs. Faster healing, better reflexes, superior strength - would you know of potions to make these possible? For you see, I am but one munchkin - even the weakest of bears is far stronger than I could ever hope to be, and even with certain magics an ogre teamster could make short work of me. I'd like something to help teach such creatures - bigjobs, as a departed associate used to say - a bit of humility. Pack a little more into this frame than mere biology would allow. Is this something you could help me with?"

Witcher secrets!

Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.

(("That's a tortoise. They live on land, they can't swim."))
Title: Re: Omega Legion
Post by: Zormod on November 05, 2016, 08:50:51 pm
zzz...
Title: Re: Omega Legion
Post by: syvarris on November 06, 2016, 07:42:09 pm
Dar'yajira sullenly wanders down to the new lake to examine it and the plants.  He'll try and figure out what happened to create the lake, and study the plants.  Does this new bloom of life seem temporary?
Title: Re: Omega Legion
Post by: spazyak on November 06, 2016, 08:05:54 pm
If bck at base try and get a magic leg to replace the broken one, then go find the hawt half? dragon ladeh!
Title: Re: Omega Legion
Post by: AbstractTraitorHero on November 06, 2016, 08:22:32 pm
Noir stretches blinking slowly quiet and she goes to lean agasint a wall.
Mediate.
Title: Re: Omega Legion
Post by: Ozarck on November 06, 2016, 09:19:20 pm
Ah, interesting. I'd love to hear more about this incident, but first I have a proposal to make. You see, I'm a scientist of sorts, and I happen to specialize in the creation, maintenance, and repair of constructs like your Pylon. Unfortunately, I've recently lost my lab and lack the funds to continue my work, but I believe you could provide me with the resources to do so, which I imagine would prove beneficial to both of us. Now, would one of you gentleman lead me to whomever I can discuss, and hopefully make this arrangement with?
"They always take us for suckers, the new guys."
"Oh hush. You were young once."
"I was never young."
"You used to think ears were leeches that were stuck on your head, slowly sucking your brains out."
"What?! I never!"
"It was hilarious. You'd pull at them and cry, until yur mother smacked you upside the head. she said it knocked some sense into you, and you believed that's how she kept the leeches from sucking out your brains."
"You shut up! I'll clobber you a good one!"
...
"Look, kid, this could go on a while. Let's be honest here. We're all in this place because we made a mess out of ourselves somehow. What did you do, anyway? More importantly, what do you think you're gonna do with whatever we might be able to provide you?"

Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.
You go down to Lake Nova and settle carefully into it. Turns out, you float well enough, though it is awkward paddling along, trying to keep your nostrils above water. Fortunately, it's shallow enough for you to stand in most places, so you don't fear drowning. it's ... actually kinda relaxing.

"I have heard of certain things - monster slayers, for instance, modified by alchemy to better do their jobs. Faster healing, better reflexes, superior strength - would you know of potions to make these possible? For you see, I am but one munchkin - even the weakest of bears is far stronger than I could ever hope to be, and even with certain magics an ogre teamster could make short work of me. I'd like something to help teach such creatures - bigjobs, as a departed associate used to say - a bit of humility. Pack a little more into this frame than mere biology would allow. Is this something you could help me with?"

Witcher secrets!

Thaaaat will probably handle itself. Meanwhile, how often does it rain in a desert? As something that Might Be Sort Of Like A Terrapin Maybe, I should probably take this opportunity to take a swim while I still can.

(("That's a tortoise. They live on land, they can't swim."))
"Strength, reflexes, healing? Oh yes, I think that could be done. Oh, it would take a mighty potion to make yo ustrong as a bear though. Reflexes are your best bet I think. A permanently improved healing factor has consequences. usually this involves increased metabolism, sometimes it means rapid aging, other times, I've seen creatures suddenly grow out of control, like they were healing wounds nonstop, until they became unrecognizable globs of flesh. I don't even know if they had enough mind left to be horrified at what they had become.
...
Oh. Would you like to meet one of those?"

zzz...
Not breathing, you cannot snore. Not really. probably for the bbest, as yo uare underwater and all.

Dar'yajira sullenly wanders down to the new lake to examine it and the plants.  He'll try and figure out what happened to create the lake, and study the plants.  Does this new bloom of life seem temporary?
Dar sits at the edge of the lake and feels the life energy of the place. the newness, the calm, the happiness of the various beings. it all seems surreal. And, as he looks up at the cliffs and sees how dry the upper parts already seem to be, he grows more and more certain that the energy is leaking back out again. Where is it going? Why? Will any remain? Somehow, Dar hopes that at least some of the change is permanent, but he is uncertain. This lake will be gone before long, that he knows. but will the water simply drain into the thirsty ground and nourish the world below, or will it radiate out of reality altogether? Those questions are beyond Dar's current knowledge. Dar looks down, following, in his mind's eye, the path of the water into the rock. He drifts down into the darkness below, into the hard, cold place where the sun never touches, and he shivers.

A splash in the lake draws his attention back to the surface, and he shakes off the strange coldness as he glances up at Omega at play.

If bck at base try and get a magic leg to replace the broken one, then go find the hawt half? dragon ladeh!
Got your leg. As for the dragon girl, you're on your own there.

Noir stretches blinking slowly quiet and she goes to lean agasint a wall.
Mediate.
I'll assume you mean meditate. You lean against a thorny vine and get poked rather uncomfortably, breaking your concentration. Ugh.
Title: Re: Omega Legion
Post by: spazyak on November 06, 2016, 09:46:15 pm
Jack tests his new leg for a bit before going off looking for Noir
Sneak up on Noir and give her a hug!
Title: Re: Omega Legion
Post by: syvarris on November 06, 2016, 10:25:31 pm
Dar will find one of the healthier plants, and study it.  He'll try to find some way to help it preserve its newfound vitality, so that it won't drain away, or at least will last longer.  He hasn't done this sort of magic in awhile, so he'll tr to be careful and subtle so as not to harm the plant.
Title: Re: Omega Legion
Post by: killerhellhound on November 06, 2016, 10:38:13 pm
Go have a swim and relax a bit. After wards go looking through the plants for any that might be useful.
Title: Re: Omega Legion
Post by: Lenglon on November 06, 2016, 11:54:41 pm
Um, we needed to hurry back to Omega base for some reason, what was the reason?

Get caught up on paperwork and reports

afterwards, I'd find myself a secluded spot and try again to shift into the form I copied off Noir.
Title: Re: Omega Legion
Post by: Harry Baldman on November 07, 2016, 04:56:25 am
"I most certainly would! I always did love the freak show."

Take a look at one of these flesh globs, presumably.
Title: Re: Omega Legion
Post by: Zormod on November 07, 2016, 02:05:59 pm
Do zombies even need rest, or am I just being lazy?
Title: Re: Omega Legion
Post by: Ozarck on November 07, 2016, 06:05:16 pm
Jack tests his new leg for a bit before going off looking for Noir
Sneak up on Noir and give her a hug!
Hug attack noted. I'll let her rp it, though. you guys can take that back to the other thread though, so as not to clutter this one, mkay?

Dar will find one of the healthier plants, and study it.  He'll try to find some way to help it preserve its newfound vitality, so that it won't drain away, or at least will last longer.  He hasn't done this sort of magic in awhile, so he'll tr to be careful and subtle so as not to harm the plant.
You find a small bush with thin, long branches that stretch across the ground before curving up near the ends. the leaves are thin, dark green, and have pointy edges. It looks failry used to dry climates. A plant grows best in it's natural environment, and this place is not this plant's place of origin. You study the sturdy little thing for a while looking for what it is lacking and what there is too much of around here. you find that it lacks some of the proper minerals, the right kind of sunlight, and of course, water. You are able to reach out and touch the water here and bind it somewhat to this plant, while very slightly adjusting the plant's sunlight absorption. As for the minerals, you cast about, but find little. The most you sense is in the troll arena. Perhaps some being there could help.

AS you make these changes your mind brushes up against something. Some binding or aberration or something. whatever it is, it is not natural, and it reacts to your meddling, or maybe to your presence in general. You feel yourself lose connection to the world around you, and even to your feline self for a moment, before the world snaps back in an overwhelming rush, causing you to lose consciousness. You awaken hours later, as the sun sets above, very thirsty and sore.

Go have a swim and relax a bit. After wards go looking through the plants for any that might be useful.
Everything is useful, in some way.

Um, we needed to hurry back to Omega base for some reason, what was the reason?

Get caught up on paperwork and reports

afterwards, I'd find myself a secluded spot and try again to shift into the form I copied off Noir.
There is an intensity to the atmosphere in officers' country, though there are rather few officers about. You are told nothing about what brought you back so quickly, and told it in that curt military way that indicates trouble. Perhaps it has to do with all this water and mud? Or with the notable lack of other Omegas in the Base?

You are certain that your shapeshifting is functioning. But you are still quite unable to shift into this form. very puzzling indeed.

"I most certainly would! I always did love the freak show."

Take a look at one of these flesh globs, presumably.
You are led down a long, winding corridor, which extends deep into the rock. It is dark, dry, and dusty down here. the silence is eerie, and the walls feel as if they are closing in on you. You begin to hear every heartbeat, every breath, and they get louder in your ears as you go, until you realize that they are not your own, though you breath in rhythm with what you hear.
"Here.Carefully."
You are directed to stand in an alcove and to peer out, over a wide, waist high ledge, and down into a broad pit. It's pitch black, until the sorceress touches a thin blue line along the wall. The line glows slightly, and the light races around the pit, up, across, and down, lighting everything in navy, which lightens slowly to a deep sort of turquoise. Below, a creature stirs. the whole thing, covered in fur or long hair, expands and contracts with each breath and pulsates with each heartbeat. You cannot see a face or nose or anything, but the creature spreads out four wide, batlike wings as the light brightens. On two of them, at the junction where the elbow would be, is a giant pulsating heart, covered in fur like the rest. the beast begins to keen - a long, low whine that rises to a howl. It's fur is disturbed, and dozens of arms reach out from it to stroke it's pelt. the keening is hypnotic, and you find yourself leaning forward, knees on the ledge, held back only by the sorceress, who touches the wall again and extinguishes the light. It is some time before the urge to return to the pit fades, and you find yourself in the tunnels again, heading back out.

Do zombies even need rest, or am I just being lazy?
You're being lazy, of course.
Title: Re: Omega Legion
Post by: spazyak on November 07, 2016, 06:06:44 pm
Do you mean the lonesome road one , ozy ozborne?
Title: Re: Omega Legion
Post by: Ozarck on November 07, 2016, 06:08:04 pm
Do you mean the lonesome road one , ozy ozborne?
yah
Title: Re: Omega Legion
Post by: spazyak on November 07, 2016, 06:12:46 pm
Do you mean the lonesome road one , ozy ozborne?
yah
Okee
Title: Re: Omega Legion
Post by: Lenglon on November 07, 2016, 06:17:03 pm
Wet? here. in the desert. It's damp and wet.
...
Why.
Go looking.
If I find nothing, ask granny.
Title: Re: Omega Legion
Post by: Pancaek on November 07, 2016, 06:28:57 pm
Quote
"If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Rank? Hmmm. three successful missions is something. Did you encounter any complications? How did you distinguish yourself on these missions?
Of course, there are units within the Omega structure through which you can advance, if you are so inclined. My own unit could use your talents. We act as a sort of policing force within Omega. But, I hear that you are good with a more direct, more violent methodology as well. Perhaps we could persuade the higher ups to let you run a mission, as a sergeant pro tem.

or maybe you just need to make your case. The Man in Armor might have promoted you on the spot, had you asked while he was here."

"Statement: This one feels that this one aqcuitted itself well enough. This one killed a fair few hostiles, and also learned the goblin's language on the spot. As for complications, probably close to half of this one's teammates died, though this is of no direct consequence to this one.
Admission: This one may also have murdered one of the targets this one was tasked to retrieve on this one's first mission. In this one's defence, he was an insuffarable asshole.

Pondering statement: This one won't ask for a rise in rank just one, this one thinks. Being low of rank and not having many responsibilities could very well be a blessing. This one will look into those windows."

Finish up our conversation, then go and help hang the windows on the second floor.
Title: Re: Omega Legion
Post by: Zormod on November 07, 2016, 06:38:30 pm
Ah. Well, keep lounging around.
Title: Re: Omega Legion
Post by: syvarris on November 07, 2016, 06:58:43 pm
Upon awakening, Dar'yajira jumps up, wide-eyed and clearly frightened.  After realizing he is in no direct danger, the feline qietly slinks off to the shadows to collect himself.

Get water, then go find Aylia.  Quietly watch her, while annoying the GM with bolded non-actions thinking about what that abberation was, and what just happened with it.
Title: Re: Omega Legion
Post by: Yoink on November 07, 2016, 07:44:19 pm
I doubt Thrips knows how to swim. Maybe I could paddle a bit safely?
Continue splashing and exploring. Watch the goings-on and see what effects this flood is having on the area.
Title: Re: Omega Legion
Post by: Loki987 on November 08, 2016, 03:01:58 pm
I report about the mission. I (kinda truthfully) tell the tale that I destroyed the two bots almost single-handedly.
Title: Re: Omega Legion
Post by: Harry Baldman on November 08, 2016, 03:39:00 pm
"That was rather nice! Do you know how it does that thing with its voice, perhaps?"

Ask!
Title: Re: Omega Legion
Post by: Ozarck on November 09, 2016, 04:39:31 pm
Wet? here. in the desert. It's damp and wet.
...
Why.
Go looking.
If I find nothing, ask granny.

"Big storm the other day. Huge, like a sea storm in the wet season. I thought Omega was coming to an end. Oh, not because of the intensity of the storm, but because of the wetness of it. That's not normal, miss. I thought they mighta broke something. They still might have. The captains are nervous."

Quote
"If you like, you can help hang the windows on the second floor. They're kinda slippery. If you don't tag them just right, then when they fly off their windowsills, they'll just keep going.
Rank? Hmmm. three successful missions is something. Did you encounter any complications? How did you distinguish yourself on these missions?
Of course, there are units within the Omega structure through which you can advance, if you are so inclined. My own unit could use your talents. We act as a sort of policing force within Omega. But, I hear that you are good with a more direct, more violent methodology as well. Perhaps we could persuade the higher ups to let you run a mission, as a sergeant pro tem.

or maybe you just need to make your case. The Man in Armor might have promoted you on the spot, had you asked while he was here."

"Statement: This one feels that this one aqcuitted itself well enough. This one killed a fair few hostiles, and also learned the goblin's language on the spot. As for complications, probably close to half of this one's teammates died, though this is of no direct consequence to this one.
Admission: This one may also have murdered one of the targets this one was tasked to retrieve on this one's first mission. In this one's defence, he was an insuffarable asshole.

Pondering statement: This one won't ask for a rise in rank just one, this one thinks. Being low of rank and not having many responsibilities could very well be a blessing. This one will look into those windows."

Finish up our conversation, then go and help hang the windows on the second floor.
"Take care not to let them bond with you. They like to meld into flat surfaces. or curved, as long as there is enough smooth area for them." You go in and, over the next couple days, fight with some rather intractable windows. You get about a third of them put in, and have to have one chemically peeled off a shin. It wihters as a result. Fortunately, there are spares, as this was apparently an expected occurrence.

Ah. Well, keep lounging around.
Sure, sure. the water begins to settle, or drain out of the morgue. the tip of your nose is exposed.

Upon awakening, Dar'yajira jumps up, wide-eyed and clearly frightened.  After realizing he is in no direct danger, the feline qietly slinks off to the shadows to collect himself.

Get water, then go find Aylia.  Quietly watch her, while annoying the GM with bolded non-actions thinking about what that abberation was, and what just happened with it.
You gain some startling insights, the implications of which are rather perplexing, especially in regard to your druidic heritage. PM me for the details.

I doubt Thrips knows how to swim. Maybe I could paddle a bit safely?
Continue splashing and exploring. Watch the goings-on and see what effects this flood is having on the area.

You have some fun over the next few days, and even learn how to swim a little. Oh, you're no expert, but you can get across a pond without trouble. You get some water in your ears and suffer an ear infection though. Before long, the water is too shallow to swim in anymore. The biggest effect you have seen has been the greenery, and the mud. But the greenery located at the top of the cliffs is already dull and withered, and hte stuff lower in is receding as well, collapsing slowly in on itself again.

I report about the mission. I (kinda truthfully) tell the tale that I destroyed the two bots almost single-handedly.
You receive mild interest, and your report is finished rather quicker than you wanted it to, before you are ushered back out of Officer country and told to wait. So you do. about a day and a half later, you are summoned. "We have need of your particular talents. But there is risk involved. And what we are asking of you will come with a gaes, that you not speak of it to anyone below the rank of Captain in Omega legion, nor anyone outside of it, nor at any place other than Omega legion. The gaes will prevent you from speaking it at all. Thinkwel on what we are asking, and come back within a day with your answer.

"That was rather nice! Do you know how it does that thing with its voice, perhaps?"

Ask!
"Much like the Song of the Siren, of course. It's a strange, hypnotic bait, arising out of that one's particular hunger. Are you telling me that you wish to become such as that?"
Title: Re: Omega Legion
Post by: Zormod on November 09, 2016, 05:39:51 pm
Get up and head toward the gambling ring. Bring that orc armor scrip.
Title: Re: Omega Legion
Post by: Lenglon on November 09, 2016, 09:16:28 pm
Well, if Senna is free, I'd like to spend some more time training with her, getting a feeling for what she needs most out of me, and what she doesn't need at all.
Title: Re: Omega Legion
Post by: syvarris on November 09, 2016, 10:37:37 pm
Dar will continue watching Aylia, and when she stops being busy he'll walk up to her and ask a simple question: "Why does Shifter stay?  It could escape without great difficulty.".

(Turn on next page)
Title: Re: Omega Legion
Post by: Egan_BW on November 09, 2016, 11:31:26 pm
Search the base for Plants of a Medically Useful Fashion, hopefully something disinfectant, and perhaps something valuable to trade around here.
Title: Re: Omega Legion
Post by: Lenglon on November 09, 2016, 11:37:03 pm
"I'm here because I want to be here. I need to push myself and find out who I really am. This is the best way I can think of to do that."
Title: Re: Omega Legion
Post by: Yoink on November 10, 2016, 01:02:50 am
Amuse myself by gathering up a bunch of the dying greenery and attempting to weave it into some sort of garment. Maybe a hat.
If I can find a spare cloak or cape or somthing, try just attaching bits of plants to that to add some kind of camouflage.
Title: Re: Omega Legion
Post by: Harry Baldman on November 10, 2016, 05:31:22 am
"It wouldn't be the worst thing if I could attain some of its abilities, or similar more lethal ones - preferably while remaining my devilishly handsome self, of course. Something to go with the fiddle, you know, which I could also presumably upgrade - I did see that the bear bard had some kind of magical upgrade to his. And he roared rather well at that - a throat such as that would be fairly handy, I assume! But this is just me waxing unnatural-philosophical - I assume you would know yet more?"

Speak more on transmunchkin initiatives.
Title: Re: Omega Legion
Post by: syvarris on November 10, 2016, 10:58:09 am
"Shifter is here... for self-discovery?  But why, this place is terrible!  Twolegs contain those they do not like here, force us to do their wishes, no?  Shifter risks death so lightly, Dar'yajira has watched it dying!  How can self-discovery be found in slavery and suffering?"
Title: Re: Omega Legion
Post by: Lenglon on November 10, 2016, 12:19:13 pm
"I'm no slave Dar. Unlike most, I chose to be here, and I can leave anytime I choose. I choose to stay. I choose to stay because I need to know who I am when I suffer. What I do when a place is terrible. And also because I get to travel, see new places, new things, discover stuff about what I am, what I can do. I get to test my limits in ways I never expected. Where better to discover myself than here?"
Title: Re: Omega Legion
Post by: Loki987 on November 10, 2016, 01:27:41 pm
I come back after a day and accept. Who are the captains in Omega Legion?
Title: Re: Omega Legion
Post by: Pancaek on November 10, 2016, 02:44:27 pm
Continue placing windows, a good robutt doesn't tire after all. Have my spiderbot help out as well. It's a repairbot, and repairing is basically the same as construnction, right?
Title: Re: Omega Legion
Post by: syvarris on November 10, 2016, 05:53:34 pm
A clear element of fear creeps into Dar'yajira's voice, replacing the surprise he was conveying earlier.  As he goes on, it escalates into outright terror "But--Rrrmm, Shifter should just not stay here!  Shifter does not belong, this place is bad!  It is not-place, none should stay, it will kill them, or not-kill them, or--Mrrss, Shifter should just escape before it ends!"

As he finishes, the cat frustratedly shakes his head and backs away, befire simply sprinting away, preventing anything being said to him.

Dar'yajira will run away from Aylia, heading back to the little hole/cave he had been sleeping inside previously.  Is it flooded now?  If not, he'll crawl as deep inside as possible and try to rest and plan for a couple hours.
Title: Re: Omega Legion
Post by: Lenglon on November 10, 2016, 06:28:51 pm
-.-
I follow Dar, shifting into cat-form if/when it becomes necessary in order to continue pursuit, because he ain't gonna git away with pullin that kinda stunt.
When he finally quits running I'll shift back to my natural form if I'm not in it at the time.
"Yeah, no. You don't get to say that kind of stuff and just run off. Explain yourself."
Title: Re: Omega Legion
Post by: Yoink on November 10, 2016, 11:36:20 pm
((Was catching up on the other threads and wondering just why half of the away teams were still in their separate mission threads despite being back on base... and then I saw what they're getting up to now and decided it's probably for the best. :-\))   

...Try to avoid having my young mind irrevocably scarred by the lewd acts I doubtless spy taking place whilst foraging for crafting materials.
Title: Re: Omega Legion
Post by: MidnightJaguar on November 11, 2016, 02:18:07 am
Hello

Intorduce myself.
Title: Re: Omega Legion
Post by: Ozarck on November 11, 2016, 10:08:39 pm
Get up and head toward the gambling ring. Bring that orc armor scrip.
Alright. You head to the seedier part of the cave and find a few games ongoing. Smoke is thick in the air, almost covering the musty smell of the damp rock.

Well, if Senna is free, I'd like to spend some more time training with her, getting a feeling for what she needs most out of me, and what she doesn't need at all.
Well, she has you train with her at cooperative shooting while running. that is, you must run together and fire at the same target, or a pair of targets, as they appear around obstacles.

Search the base for Plants of a Medically Useful Fashion, hopefully something disinfectant, and perhaps something valuable to trade around here.
You find a lovely orange mold growing rapidly, and decaying around the edges, in the shade near the rapidly drying mudpit that was once Omega Lake. Moonshine is probably the most disinfectant thing you're gonna find, but that costs. people round here are pretty closefisted with the rare droplets of alcohol. On the other hand, youalready have something of value - medical expertise.

Amuse myself by gathering up a bunch of the dying greenery and attempting to weave it into some sort of garment. Maybe a hat.
If I can find a spare cloak or cape or somthing, try just attaching bits of plants to that to add some kind of camouflage.

You make a great little pair of gloves out of some moss, some curved flexible sticks, and the hollowed shell of a couple of fungi. they are warm, comfortable, and the rash only starts at teh wrist and extends up the arm - the hands are fine.

"It wouldn't be the worst thing if I could attain some of its abilities, or similar more lethal ones - preferably while remaining my devilishly handsome self, of course. Something to go with the fiddle, you know, which I could also presumably upgrade - I did see that the bear bard had some kind of magical upgrade to his. And he roared rather well at that - a throat such as that would be fairly handy, I assume! But this is just me waxing unnatural-philosophical - I assume you would know yet more?"

Speak more on transmunchkin initiatives.
Well, magical instruments are not my forte, but a magical voice? Hmm. I could perhaps put together a potion that would charge your voice for a time, but the effects would naturally fade. It would be a novel approach. Perhaps, with some experimentation, we could find a stable formula. And that might give the Alchemists some thoughts on how to make it permanent. However, your voice is an extension of your self. your Word carries great power, even if it carries no magic at all. and that power is always shaping you, even as you shape it. So, if you use this potion, you will be changing yourself as well. oh, you are getting me interested. What shall we do to you? What webs would you weave with your song? How will you shape the world and how will yo ube shaped? Let's mold you into something grand!"

I come back after a day and accept. Who are the captains in Omega Legion?
the man in armor, the Stone Man, and some others I have written about before. You'll know them. I'll pm you what happens. I'll try to wrap it up this weekend, because I am going to try to get a mission going this week, unless people want a longer stint at Omega Base.

Continue placing windows, a good robutt doesn't tire after all. Have my spiderbot help out as well. It's a repairbot, and repairing is basically the same as construction, right?
I let you tinker in flesh with that repair bot already. It's not really the same, but an extra pair of pincers is an extra pair of pinchers. Anyway, you get all the windows in place, thou one of them attaches permanently to your repair bot. Your friend the overseer frowns thoughtfully at the situation and sends a quick letter off to someone to discuss the issue.

A clear element of fear creeps into Dar'yajira's voice, replacing the surprise he was conveying earlier.  As he goes on, it escalates into outright terror "But--Rrrmm, Shifter should just not stay here!  Shifter does not belong, this place is bad!  It is not-place, none should stay, it will kill them, or not-kill them, or--Mrrss, Shifter should just escape before it ends!"

As he finishes, the cat frustratedly shakes his head and backs away, befire simply sprinting away, preventing anything being said to him.

Dar'yajira will run away from Aylia, heading back to the little hole/cave he had been sleeping inside previously.  Is it flooded now?  If not, he'll crawl as deep inside as possible and try to rest and plan for a couple hours.
I believe the hole was close to the floor of the canyon, so it wold be flooded. But you find another crack a bit higher up that you can crawl back into about fifteen feet and curl up.

((Was catching up on the other threads and wondering just why half of the away teams were still in their separate mission threads despite being back on base... and then I saw what they're getting up to now and decided it's probably for the best. :-\))   

...Try to avoid having my young mind irrevocably scarred by the lewd acts I doubtless spy taking place whilst foraging for crafting materials.
((just trying to let people do pointless stuff without cluttering this thread. it may have gotten a little out of hand))
(2) scarred, but not irrevocably.

Hello

Intorduce myself.
Make yourself at home. by the way, your skills are still numerically off a bit in the character sheet thread. You have +4,/-5. it should be +4/-7 or +3/-4 I recommend dropping one of your +1s and raising specialization to 0. That shoudl bring it in line
Title: Re: Omega Legion
Post by: spazyak on November 11, 2016, 10:11:20 pm
((Ozy, you left 2 characters that are pretty much stated to be perves essentialy locked together in a room. It was inevitable. Not that I'mm complaining))
Title: Re: Omega Legion
Post by: Egan_BW on November 11, 2016, 10:20:02 pm
((I don't thinks it's the characters who are pervs so much as the players, methinks. :D))
Title: Re: Omega Legion
Post by: spazyak on November 11, 2016, 10:24:59 pm
((one's characters are ultimately influenced by themselves. Look's at the sharessian kobold illusionist prostitute I made as a joke because the dm lied and kept flipflopping on a decision. It became a party favorite.))
Title: Re: Omega Legion
Post by: Lenglon on November 11, 2016, 10:42:21 pm
welp, lets do that then. how'd we do? any quirks either of us noticed in our performance?
Title: Re: Omega Legion
Post by: Egan_BW on November 11, 2016, 11:04:46 pm
Well damn, better go get some booze then.
Preferably something pure enough to make you blind if you actually drink it, but I suspect that people around here brew for entirely unhelpful reasons.
Title: Re: Omega Legion
Post by: Unholy_Pariah on November 11, 2016, 11:20:33 pm
Let captains know im still skulking about.
Maybe practice with my engraved spells so they activate faster.


((Dont really know what to do with free time on cho.
Pretty much just waiting on mission start.))
Title: Re: Omega Legion
Post by: Ozarck on November 11, 2016, 11:30:32 pm
I do have one mission planned, more or less. I am considering making it just that one mission. Or one large one and one rather small one for about four players.
Title: Re: Omega Legion
Post by: Zormod on November 12, 2016, 02:52:21 pm
Alright, see if I can buy in and join in.
Title: Re: Omega Legion
Post by: MidnightJaguar on November 12, 2016, 03:03:03 pm
Wander about the base looking at all the thing.

((Char sheet should be taken care of))
Title: Re: Omega Legion
Post by: Harry Baldman on November 12, 2016, 03:30:38 pm
"Well, ripping people apart with my voice would be a good start, I should think. Would that be possible? Or, say, making them bleed out of their eyeballs, flay their miserable hides, lose control of their bowels, that sort of thing? I have an incredibly vast well of mostly untapped malice to work with, so it should be very much within my nature if that's a problem."

Master the power of the Voice!
Title: Re: Omega Legion
Post by: syvarris on November 12, 2016, 06:06:23 pm
After his rest, Dar'yajira has decided on a course of action.  First goal is to find the magic person who has enchanted gems for him in the past, and discuss crafting a gem which could enhance his druidic senses, preferably as a weak passive effect rather than an activated one.  However, he'll keep mum about his earlier... discovery.

Is such a thing possible to receive as 'mission payment' for his last mission?  Or does he need to trade some service?  It's a priority to get this before he returns to the Durnvale area.
Title: Re: Omega Legion
Post by: Pancaek on November 12, 2016, 08:04:36 pm
Affectionately pat the spider on one of his parts that isn't fused to the glass, then leave him in the capable hands of whoever is in charge of defusing him.

Go and report the progress on the windows to the overseer dude I'm friendly with
Title: Re: Omega Legion
Post by: Ozarck on November 12, 2016, 08:39:59 pm
welp, lets do that then. how'd we do? any quirks either of us noticed in our performance?
You notice mostly that you keep getting in each other's way. that and that your endurance is limited. Once you've run a bit, your accuracy drops pretty heavily. You do better with called shots, like when one of you is to fire at the left target, or the upper one. Other training that Senna and you talk about involves team melee fighting - where you cooperate to take down a single enemy, or fight back to back to defend against multiple, and stealth practice, though that is mostly a tunnel and shadow thing here at Omega, as there is not much greenery to work with.

Well damn, better go get some booze then.
Preferably something pure enough to make you blind if you actually drink it, but I suspect that people around here brew for entirely unhelpful reasons.

You don't find anyone willing to give you any booze.

Let captains know im still skulking about.
Maybe practice with my engraved spells so they activate faster.


((Dont really know what to do with free time on cho.
Pretty much just waiting on mission start.))
You discover that they activate at a constant rate, regardless. Putting extra magic into them yields unpredictable results.At one point, youspawn a thin orange line, which rises off one of your spells and slithers away, fading into the rock of Omega like it never was.

Alright, see if I can buy in and join in.
The scrip will get you about 20 tokens to play with. How much will you bet, and high, medium, or low risk? Low gives 50% yield, medium is 100%, and high is 300%

Wander about the base looking at all the thing.

((Char sheet should be taken care of))
It's wet and muddy. The sun sets in the canyon at about 2 pm, though it stays daylight much longer. it's hot and unpleasant. there are tunnels everywhere, primarily on the outside wall ofthe canyon. the inner wall has a few larger entrances to the dining hall, the arenas, and other things. The top of the canyon extends out into a badlands like in the American West, though with more sand.

"Well, ripping people apart with my voice would be a good start, I should think. Would that be possible? Or, say, making them bleed out of their eyeballs, flay their miserable hides, lose control of their bowels, that sort of thing? I have an incredibly vast well of mostly untapped malice to work with, so it should be very much within my nature if that's a problem."

Master the power of the Voice!
"Malice, eh? Alright, I'll need some bile, spittle, and excrement. I have some poisons that I can add as well, but if you have something personal besides the body fluids to work with, I'll use that too. Again, as before, wold you like one potion of great power, or three potions of lesser power?" ((total of one use for the great power one. Total of three uses for the lesser ones.))

"Meanwhile, thing on creatures of malice - wights, demons, vipers, that kind of thing. What aspect most intrigues you? What aspect do you fear the most?"

After his rest, Dar'yajira has decided on a course of action.  First goal is to find the magic person who has enchanted gems for him in the past, and discuss crafting a gem which could enhance his druidic senses, preferably as a weak passive effect rather than an activated one.  However, he'll keep mum about his earlier... discovery.

Is such a thing possible to receive as 'mission payment' for his last mission?  Or does he need to trade some service?  It's a priority to get this before he returns to the Durnvale area.

"Gems are usually less effective for Druidic magic than raw, uncut stones, or living things, such as twigs, seeds, or perhaps animals or insects. What type of things do yu wish to sense, Dar'Yajira? Creatures? Water? plants? Spirits?"

Affectionately pat the spider on one of his parts that isn't fused to the glass, then leave him in the capable hands of whoever is in charge of defusing him.

Go and report the progress on the windows to the overseer dude I'm friendly with

the repair bot responds by lifting a limb to you. The window flows along with his motion.

"How do you feel about transporting an inmate into the basement level? You'll need an accomplice to keep her senses dulled, and preferably a third who can act quickly to kill, should things go wrong. You wold be carrying her, and restraining her movement. that is, I should say, she needs to be carried aloft,, no part of her touching walls, floor, ceiling or other inmates. She is to be kept blind and deaf, and she is to be killed instantly should she break free of any of her restraints, until she is placed in her new cell. You are free to assign the tasks in your team as you see fit. I apologize for assuming you would be the brute."
Title: Re: Omega Legion
Post by: Zormod on November 12, 2016, 09:10:20 pm
5 at a time, at medium risk.
Title: Re: Omega Legion
Post by: Egan_BW on November 12, 2016, 09:13:25 pm
Aw. Ask some of the higher-ups, maybe they'll have something.
Title: Re: Omega Legion
Post by: syvarris on November 12, 2016, 09:48:58 pm
The cat cocks his head, and a hint of reproach creeps into his voice.  "This one did not mean unnatural carved gem.  It wishes for raw gem, still holding part of its home in rock.  And Dar'yajira wishes to sense...  O'hama?  It is unsure of twoleg word.  Nature which holds all together, net of life.  Structure and belonging of all." the feline violently shakes his head for a second "Mrr, if it must be specific, 'Druidic Creature'.  Dar'yajira wishes to find its Master."

Answer.  If it is unclear, he's asking for something which would improve his ability to study his earlier discovery better.  That is less important than being able to find his master though.  The hope was that the two things wouldn't be different.
Title: Re: Omega Legion
Post by: Unholy_Pariah on November 12, 2016, 10:24:18 pm
Check that my engraving is undamaged.

also check the rock where the orange line dissipated for any subtle alterations or ore bearing properties.

Then go seek out some wizardly folk and see if they can do something to boost the activation rate.
30 seconds or more to fully activate is woefully impractical for combat use.
Title: Re: Omega Legion
Post by: Harry Baldman on November 13, 2016, 04:14:19 am
"One potion of great power, certainly. The last one was rather amazing!"

"As for aspects, that's a very good question! I do admire the skua, personally. Not the largest creature, or even the strongest, but it does what it needs to well. And what it does is aggression, theft, harrassment and overall malfeasance. I've heard of these things trying to attack and carry off sheep, bless their hearts! Now that's real, stubborn malice like you can't find elsewhere, wouldn't you agree?"

"Hm, though that does give me a thought. Do you have a convenient tool for harvesting my bile? I think that one's a little more internal that spittle or excrement, no? Oh, and a durable glass receptacle would be great as well. I have an idea for a certain thing I could gather! Though that one's more of a petrel thing than a skua thing. I'll tell you about petrels when I get back - great birds, excellent birds!"

If I get a glass receptacle (complete with stopper, hopefully), go and find Cho-Ja if he's still around anywhere.
Title: Re: Omega Legion
Post by: MidnightJaguar on November 13, 2016, 11:12:25 am
Enter an arena

 nice enough place.
Title: Re: Omega Legion
Post by: Pancaek on November 13, 2016, 12:11:37 pm
Clunkers shrugs

"Statement: No offense taken.
Genuine query: If this prisoner is so dangerous as to require sedation, restraining, beign carried aloft and a team of three entities to simply move it to a cell, why even bother to keep it alive? It seems like an awful lot of trouble to go through for a single prisoner who is, this one assumes, just as expendable as the rest of us. "
Title: Re: Omega Legion
Post by: DoctorMcTaalik on November 13, 2016, 12:46:42 pm
Terrence wanders the canyon, looking for things to spend its pocket money on, and perhaps ways to earn more.

((This is both a way for Terrance to gain IC knowledge of the layout of Omega Base, and an invitation to any PC's or NPC's wishing to interact with it.))
Title: Re: Omega Legion
Post by: Lenglon on November 13, 2016, 02:37:45 pm
Stealth and meele both are going to change for me a lot depending on what form I'm in. Frost Giant and Giant Frost Cat both have some great opportunities in meele. Stealth in regular frostcat, raven form, plantbeing, *totally just a normal horse*, etc., and will often depend not on not being seen, but on not being noteworthy or unnatural. I'll work with Senna on the meele part though for sure.
Title: Re: Omega Legion
Post by: Ozarck on November 14, 2016, 08:13:26 am
Okay, First things first. Here's what I got for missions:

One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.

The second is an exploration. Some Underdwarves have opened a previously unseen (at least, by them) cavern complex. And then they disappeared. This is disturbing to the Cavern Elves, and they have contracted with Omega for an exploration team to have a peek. it'll be deep, dark, and mysterious. And also possibly haunted. Oh, and if you happen to stumble on the missing Underdwarves, present them with the bill for the expedition.

I'm in no great hurry here - Thanksgiving is coming up and I'll be taking a hiatus for travel. But if you are itching to get going, there they are.

Oh, and the whole chunk of Omegas that left on mission just before you guys returns about now, if they hadn't already. Well, I say "Whole chunk returns," But some of the m are not whole, and some of them did not return. The group looks more chunk than whole, to be honest. The officers who return are quite grim about it as well. One is brought in on a stretcher. at first, with all the activity, Omega feels almost crowded. But after a while, as things settle down, it feels startlingly empty.

5 at a time, at medium risk.
Round 1: You take the bones, mutter "got a good feeling about the Open Braincase formation" and toss. It lands on the Hatched Spider's Nest. "Ooh. Close." And your tokens disappear before you can see where they went.

Aw. Ask some of the higher-ups, maybe they'll have something.
You head over to the headquarters and start bugging the clerk on duty, until at last he passes you along to an exhausted looking lieutenant. The lieutentant Shrugs, laughs about your insistence on alcohol "for medicinal purposes," takes a second look at you, and nods thoughtfully. "Get into the infirmary and start stitching. I'll get you anything you need." he directs you into a cleaner area of Omega, down another hall, and toward a much more organized medical zone. The three sawbones already there have their appendages full with what came back, and more are trickling in, even as their body fluids are trickling out.

The cat cocks his head, and a hint of reproach creeps into his voice.  "This one did not mean unnatural carved gem.  It wishes for raw gem, still holding part of its home in rock.  And Dar'yajira wishes to sense...  O'hama?  It is unsure of twoleg word.  Nature which holds all together, net of life.  Structure and belonging of all." the feline violently shakes his head for a second "Mrr, if it must be specific, 'Druidic Creature'.  Dar'yajira wishes to find its Master."

Answer.  If it is unclear, he's asking for something which would improve his ability to study his earlier discovery better.  That is less important than being able to find his master though.  The hope was that the two things wouldn't be different.
The mage looks at you for a long time, thinking. "Ah. Home and Belonging eh? Structure, Master, order ... Ah. Lend me your collar, please."

Check that my engraving is undamaged.

also check the rock where the orange line dissipated for any subtle alterations or ore bearing properties.

Then go seek out some wizardly folk and see if they can do something to boost the activation rate.
30 seconds or more to fully activate is woefully impractical for combat use.

The engraving and the rock are unchanged. thirty seconds is for the full ironskin one, if I remember correctly. Rot and soften take less time, and summon swarm is variant, depending on circumstances. The mages look over your spells, do some tests on yourself, and determine that it would be risky to you to edit the spells at this point. You still can, but there will be a higher risk of side effects, backfires, or other harmful effects.

"One potion of great power, certainly. The last one was rather amazing!"

"As for aspects, that's a very good question! I do admire the skua, personally. Not the largest creature, or even the strongest, but it does what it needs to well. And what it does is aggression, theft, harrassment and overall malfeasance. I've heard of these things trying to attack and carry off sheep, bless their hearts! Now that's real, stubborn malice like you can't find elsewhere, wouldn't you agree?"

"Hm, though that does give me a thought. Do you have a convenient tool for harvesting my bile? I think that one's a little more internal that spittle or excrement, no? Oh, and a durable glass receptacle would be great as well. I have an idea for a certain thing I could gather! Though that one's more of a petrel thing than a skua thing. I'll tell you about petrels when I get back - great birds, excellent birds!"

If I get a glass receptacle (complete with stopper, hopefully), go and find Cho-Ja if he's still around anywhere.
"I can extract the bile directly with this" She says, pulling out a large syringe. Looks sharp. "As for a glass container ... If you damage this in any way, you will suffer immensely." With that, she hands you a glass container, carefully wrapped in cloth and stored in a box. "Birds. Most people think of Spiders, insects, and cats when they think malice. But you're not wrong. not nearly as wrong as most."

If Cho doesn't want to hide from you, you find him. Heck, he's in the same region anyway, bugging the mages.

Enter an arena

 nice enough place.
it's filled with rocks, uneven ground, and a few dead-looking trees. Looks like an ogre is sleeping about 30 degrees around the circle of the arena, and a lone troll is on the other side, sitting slumped and idly picking at the dirt between his legs.

Clunkers shrugs

"Statement: No offense taken.
Genuine query: If this prisoner is so dangerous as to require sedation, restraining, beign carried aloft and a team of three entities to simply move it to a cell, why even bother to keep it alive? It seems like an awful lot of trouble to go through for a single prisoner who is, this one assumes, just as expendable as the rest of us. "
"You'd be surprised at the amount of effort made to keep you guys alive as well. But your point is well taken. I suppose the answer is simple enough: that which makes her dangerous makes her useful as well. If it is controlled. Besides ..." He gets that weird look organics get sometimes when they are remembering something they don't like. "She wasn't always thus." he shakes his head a little, as if to chase away a fly, and says no more.

Terrence wanders the canyon, looking for things to spend its pocket money on, and perhaps ways to earn more.

((This is both a way for Terrance to gain IC knowledge of the layout of Omega Base, and an invitation to any PC's or NPC's wishing to interact with it.))
Do you have enough ooc knowledge to know the layout and what's available? If so, choose something interesting. I don't feel like rewriting the whole description of hte place and it's inhabitants again. Plus, I forget things sometimes.

Stealth and meele both are going to change for me a lot depending on what form I'm in. Frost Giant and Giant Frost Cat both have some great opportunities in meele. Stealth in regular frostcat, raven form, plantbeing, *totally just a normal horse*, etc., and will often depend not on not being seen, but on not being noteworthy or unnatural. I'll work with Senna on the meele part though for sure.
Alright. She puts you through your paces in terms of transforming and combat. In fact, she takes you to an arena, summons together a variety of beings, and has you work on switching forms, fighting different opponents in those forms, and then switching again. For some opponents, the gal is a throwdown, for others it is to immobilize them, and for yet others it is simply to touch them without harm.As you go, Senna seems to adapt to you, and become more effective at working around your forms and changes.
Title: Re: Omega Legion
Post by: Harry Baldman on November 14, 2016, 08:20:37 am
Should I find Cho-Ja, present the receptacle.

"Greetings! Would you like to provide a sample of your mucus for an alchemical experiment? I remember it being some pretty potent stuff, yeah?" Fiddler asks, making a motion as if to spit in the receptacle before motioning it toward the bugman.

Obtain a mucus sample from giant bugman if he feels like giving one and return, providing this sample as well as bile and excrement for the potion.
Title: Re: Omega Legion
Post by: Unholy_Pariah on November 14, 2016, 09:54:01 am
Give fiddler the caustic spittle he is requesting, take my time and make sure its the good stuff.

Continue bugging the wizardly folk about the engravings, maybe they can remove and replace it entirely rather than modifying it?
Or extend the design so it has more nodes to spread from?


((You sure I cant get you to retcon that down to 10 seconds or "one full combat round"?
I mean I really like the whole slowly spreading like quicksilver concept, its good for balance and the mental picture is great...
but if I dont have prep time before a fight or if I want to use another tattoo I pretty much have to forgo it entirely.))
Title: Re: Omega Legion
Post by: Harry Baldman on November 14, 2016, 10:12:06 am
Give fiddler the caustic spittle he is requesting, take my time and make sure its the good stuff.

"Ooh, fantastic! You have furthered the cause of science and chaos, and for that you have my gratitude!"
Title: Re: Omega Legion
Post by: syvarris on November 14, 2016, 12:54:18 pm
Dar'yajira will hand his collar over, though he'll remove the Omega Legion pendant first and hold it so that his fur isn't marred.
Title: Re: Omega Legion
Post by: Lenglon on November 14, 2016, 01:30:02 pm
Aylia is okay with whichever mission. She will go where she's needed.

continue training as long as Senna is up for it. I'll try to work through exhaustion as best I can, though I probably hit it a while ago. Note that Aylia never had any actual combat training until now, she simply practiced markmanship in the elfin style back home. She's aware of this, and will try to do what Senna suggests to help her learn to fight.

((OOC: Next planned levelup assuming nothing changes is +Con / +Magic, and the one after that is +Str / +Unarmed, after that it'll vary depending on how she's doing in various fields and what she needs. I'll need to see how her shifting capabilities have changed when she gets magic to 2, might need to focus levels on her shifting, might be able to call it good enough and build up her martial capabilities. if I could spend money on simply leveling up her stats/skills that's what I'd do. Similar to Lyra, Aylia not only isn't gear dependant, but has to actively avoid most equipment because she can't take stuff with her when she's using her full capabilities. This results in a similar situation to Lyra's before the EXO change where she can spend her money inefficiently because there's nothing useful available.))
Title: Re: Omega Legion
Post by: Pancaek on November 14, 2016, 05:37:26 pm
"Acknowledgement: This one sees the reasoning behind that. Dangerous things can be useful when controlled. However, this one feels like it might be more dangerous than the payoff might be worth.

Statement: This one is sure there are much more easily controllable and still quite powerful assets in the legion to go for instead. This one would be inclined to not take this assignment, for this one does not see return weighing up against the investment.

Pondering: Unless this would be some kind of personal favour to yourself. This one does not understand many of the organics' emotions, but this one detects there might be more to this organic in relation to you than you might let on. If this is the case, this one is likely to reconsider, but this one will need additional info on what this one is dealing with. Information is everything."

He says to the overseer, in his usual monotone that betrays no apparent emotion.
Title: Re: Omega Legion
Post by: Egan_BW on November 14, 2016, 05:40:44 pm
"Birds. Most people think of Spiders, insects, and cats when they think malice. But you're not wrong. not nearly as wrong as most."
🐦 CAW CAW 🐦
Title: Re: Omega Legion
Post by: Ozarck on November 14, 2016, 05:57:15 pm
@DoctorMcTaalik
https://www.youtube.com/watch?v=1DoWdHOtlrk (https://www.youtube.com/watch?v=1DoWdHOtlrk)
Title: Re: Omega Legion
Post by: DoctorMcTaalik on November 15, 2016, 01:11:04 am
@DoctorMcTaalik
https://www.youtube.com/watch?v=1DoWdHOtlrk (https://www.youtube.com/watch?v=1DoWdHOtlrk)

((Finally, proof that the elusive merpode is no mere legend.

No need to rewrite the description, I can find the old one if I need it.

Apologies for the lack of forum activity lately... I have this bad habit of starting to write something, and getting caught up on some minor detail and never finishing it. This last week has been especially bad in that regard, for some reason.))
Title: Re: Omega Legion
Post by: Egan_BW on November 15, 2016, 08:06:08 pm
Use magic to blast some wounds into a non-wounded form!

Both missions sound equally prone to maiming, and so equally suitable for woundblasting.
Title: Re: Omega Legion
Post by: Ozarck on November 17, 2016, 11:14:45 pm
Should I find Cho-Ja, present the receptacle.

"Greetings! Would you like to provide a sample of your mucus for an alchemical experiment? I remember it being some pretty potent stuff, yeah?" Fiddler asks, making a motion as if to spit in the receptacle before motioning it toward the bugman.

Obtain a mucus sample from giant bugman if he feels like giving one and return, providing this sample as well as bile and excrement for the potion.
you gonna present that mucus without explanation?

Give fiddler the caustic spittle he is requesting, take my time and make sure its the good stuff.

Continue bugging the wizardly folk about the engravings, maybe they can remove and replace it entirely rather than modifying it?
Or extend the design so it has more nodes to spread from?


((You sure I cant get you to retcon that down to 10 seconds or "one full combat round"?
I mean I really like the whole slowly spreading like quicksilver concept, its good for balance and the mental picture is great...
but if I dont have prep time before a fight or if I want to use another tattoo I pretty much have to forgo it entirely.))
hmm. I suppose you could molt. You'll start clean though, without any of the engravings. Otherwise, yes, I know it's a balancing act, but it should still be quite useful overall.

Dar'yajira will hand his collar over, though he'll remove the Omega Legion pendant first and hold it so that his fur isn't marred.
The mage sits crosslegged before you, holds the collar in his cupped hands, and tells you to sit still with the map gem either hanging carefully from your mouth or placed on the floor in front of you. He chants some words, makes some gestures, and reaches out to place the collar on you, touching your Omega Mark as he does, and similarly touching the pendant. the two vibrate with energy for a moment, and then go still. And the mage reattaches the pendant to the collar. "Try it now."

Aylia is okay with whichever mission. She will go where she's needed.

continue training as long as Senna is up for it. I'll try to work through exhaustion as best I can, though I probably hit it a while ago. Note that Aylia never had any actual combat training until now, she simply practiced markmanship in the elfin style back home. She's aware of this, and will try to do what Senna suggests to help her learn to fight.

((OOC: Next planned levelup assuming nothing changes is +Con / +Magic, and the one after that is +Str / +Unarmed, after that it'll vary depending on how she's doing in various fields and what she needs. I'll need to see how her shifting capabilities have changed when she gets magic to 2, might need to focus levels on her shifting, might be able to call it good enough and build up her martial capabilities. if I could spend money on simply leveling up her stats/skills that's what I'd do. Similar to Lyra, Aylia not only isn't gear dependant, but has to actively avoid most equipment because she can't take stuff with her when she's using her full capabilities. This results in a similar situation to Lyra's before the EXO change where she can spend her money inefficiently because there's nothing useful available.))
okay. Well, Senna does push Aylia hard, but there are rests and sleep as well.

"Acknowledgement: This one sees the reasoning behind that. Dangerous things can be useful when controlled. However, this one feels like it might be more dangerous than the payoff might be worth.

Statement: This one is sure there are much more easily controllable and still quite powerful assets in the legion to go for instead. This one would be inclined to not take this assignment, for this one does not see return weighing up against the investment.

Pondering: Unless this would be some kind of personal favour to yourself. This one does not understand many of the organics' emotions, but this one detects there might be more to this organic in relation to you than you might let on. If this is the case, this one is likely to reconsider, but this one will need additional info on what this one is dealing with. Information is everything."

He says to the overseer, in his usual monotone that betrays no apparent emotion.
"Ah? Oh." he pauses for a time, but you can tell he is marshaling his words, rather than ignoring you. perhaps from the set of his shoulders, or the way his eyes move, slightly unfocused. "it is true that the transportation is dangerous. And yes, there are assets that are quite useful other tan herself. But, personal feelings aside, this one is useful in a way that cannot simply be replicated by spells or faith or calculation. She'll be transported eventually though, so declining is acceptable."

"I would like to see her placed soon though. I do care for her. She came into Omega with me. We teamed up more often than we were apart. We trusted each other. hmm. Well, let me think.

"If she touches any of Omega, she can manipulate it. I think her Mark itself got corrupted somehow. She can't affect someone else with a Mark through it though. Seems the corruption broke that link, while it gave her the ability to mold the Base. that is why she cannot be allowed to touch anything - she would turn the environment into her arms and legs and crush you. Keeping her senses dulled keeps her from affecting your own senses, which is her second skill. If she is able to see or hear you, and is able then to speak or be seen, she will change what you see and hear and feel. there are precautions in place to help make that unlikely, but there is always the chance that those precautions fail, which is why the third should always be ready to kill. She's been transported successfully like this before, so it's not a suicide mission or anything, but you are right, information is everything in these situations.

I believe you will be going on mission soon, so the choice is yours."

Use magic to blast some wounds into a non-wounded form!

Both missions sound equally prone to maiming, and so equally suitable for woundblasting.

you spend long hours at the clinic, carefully mushing fleshy bits into nearly recognizable forms, fitting people for limb replacements, and filling out paperwork. Just kidding, Omega doesn't hate you that much. there is a minimal amount of paperwork. You only spend maybe an hour a day on it. You almost don't notice the form approving your container of alcohol, in the midst of all the activity. I mean, it's hard to concentrate after spending four hours cutting through a sudden growth of chitinous tentacles that filled the room a patient had been placed in. at least she was still alive in there. You wonder vaguely what species she used to be. Someone probably knows.
Title: Re: Omega Legion
Post by: killerhellhound on November 17, 2016, 11:36:10 pm
(I would like to join in on the first mission.)

Explore around and pick up anything (herbs, bandages, ect) that looks like it would help patching up injury's. The more meatshields that are running around the less I have to worry about.
Title: Re: Omega Legion
Post by: MidnightJaguar on November 17, 2016, 11:40:19 pm
find a small room that no one would care if it was covered in crystals.

((Is like the first mission.))
Title: Re: Omega Legion
Post by: Egan_BW on November 17, 2016, 11:46:08 pm
((Hmm. leaf-thing would be very useful for Clunker's current mission.))

My fist will be as a hammer that smashes flesh into the correct shapes! Which is totally a safer procedure than it sounds like.
Title: Re: Omega Legion
Post by: spazyak on November 17, 2016, 11:55:12 pm
I heard mission
Title: Re: Omega Legion
Post by: AkumaKasai on November 17, 2016, 11:58:11 pm
((I've been a bit busy lately, sorry for the sudden lack of activity. I'll edit an action in tomorrow when I have the time.))
Title: Re: Omega Legion
Post by: Harry Baldman on November 18, 2016, 03:51:26 am
Fiddler presents the mucus rather proudly to the alchemist.

"This belongs to this bugman I know - noxious stuff, caustic, presumably very toxic as well! Would this do for some kind of added benefit?"

Present the mucus, and get the rest of the Authentic Fiddler Extracts required for the greater voice potion.
Title: Re: Omega Legion
Post by: Lenglon on November 18, 2016, 07:29:16 am
Keep training
Title: Re: Omega Legion
Post by: Yoink on November 18, 2016, 07:49:43 am
Try and remember to remove my high-quality poison ivy gloves before touching myself, should my disgusting pubescent brain compel me to do so. Otherwise, just exit the bushes and be press-ganged into whatever mission happens to be going on whilst on my way to the kitchen.
Title: Re: Omega Legion
Post by: Unholy_Pariah on November 18, 2016, 09:44:05 am
Give up on the helpfulness of wizards.

go play with my remaining tattoo's elsewhere in the base.

Try finding a living plant to rot or an ore bearing stone to soften and pull apart.
maybe find a nice crevasse to summon a swarm from while im at it.
Title: Re: Omega Legion
Post by: syvarris on November 18, 2016, 03:27:49 pm
Dar'yajira lays down in front of the mage, closing his eyes and letting his sense of the world flow.  He attempts to channel the power of his newly enchanted gem, allowing it to guide his druidic sense.  How is it improved?
Title: Re: Omega Legion
Post by: Zormod on November 18, 2016, 06:18:24 pm
Let's play a round 2.
Title: Re: Omega Legion
Post by: Ozarck on November 18, 2016, 09:28:39 pm
Veteran Characters: Whoever is interested in being a team lead, PM me with which mission you'd like to lead a team on. Looks like most people are either fine with either mission, or would like to go on the first. Plan on going on the First, but let me know if you'd like to go on the other one instead.

Everyone
I'm fine with running one big mission, and it will be that retrieval combat one if I do. I confess that I have not yet put enough effort into fleshing it out though, but will spend most of tomorrow doing so. I will post the thread Sunday. I will attempt to make a turn on Monday and another on Tuesday. After that, I will be out of town until next Sunday, and Monday will likely be a bust as well. I am thinking I will have you in up to four squads.
If you would prefer to go on the underground mission (mission 2) pm me. Likewise, if you refuse to go on that mission, pm me. Otherwise, do not pm me.

Also Everyone
Don't get all carried away or nothing, but requisition your supplies for this mission. it's going to be combat, sneaking, and climbing/falling. You might get lost. and there is likely to be limited resources available on site, so start thinking about that as well. Anyone who wishes to can write up a cart sized list of communal stores to take along.

(I would like to join in on the first mission.)

Explore around and pick up anything (herbs, bandages, ect) that looks like it would help patching up injury's. The more meatshields that are running around the less I have to worry about.
Pickins are slim at Omega. Looks like the medical staff has already picked the wild plants clean, and anything that could be used as bandages is either behind lock and key, complete with scowling guard, or is being used for some other practical purpose, or for modesty.

find a small room that no one would care if it was covered in crystals.

((Is like the first mission.))
You find a room down at teh end of one of the tunnels. it is dark, dusty, and has no windows. the nearest neighbor room is about thirty feet up the tunnel.

((Hmm. leaf-thing would be very useful for Clunker's current mission.))

My fist will be as a hammer that smashes flesh into the correct shapes! Which is totally a safer procedure than it sounds like.
Heck, man, it's even a necessary procedure, when you have to work on the trolls. Anything less is just well wishes and empty gestures.

I heard mission
Sooon. Sooooooon.

((I've been a bit busy lately, sorry for the sudden lack of activity. I'll edit an action in tomorrow when I have the time.))
It's okay. the GM has been a bit braindead lately. I have had an opportunity to recharge a little, and might be able to give you guys something good on this one.

Fiddler presents the mucus rather proudly to the alchemist.

"This belongs to this bugman I know - noxious stuff, caustic, presumably very toxic as well! Would this do for some kind of added benefit?"

Present the mucus, and get the rest of the Authentic Fiddler Extracts required for the greater voice potion.
"If it's mixed properly, that could be quite useful." She takes the ingredients and shoos you away. "I'll send for you when it's finished."

Keep training
The next bit of training is personal care and hygiene. The horror stories Senna tells are almost hard to believe. But she laughs, and she seems to relax a bit for the first time in a while, while telling them.

Try and remember to remove my high-quality poison ivy gloves before touching myself, should my disgusting pubescent brain compel me to do so. Otherwise, just exit the bushes and be press-ganged into whatever mission happens to be going on whilst on my way to the kitchen.
Al-alright. Yeah, okay.

Give up on the helpfulness of wizards.

go play with my remaining tattoo's elsewhere in the base.

Try finding a living plant to rot or an ore bearing stone to soften and pull apart.
maybe find a nice crevasse to summon a swarm from while im at it.

The rotting goes satisfactorily, but the other two just don't work, at lest, nto well. You soften a hand sized rock, and it slits into two. both parts are soliud, thoug hthey are easier to break. the swarm yo usummon is a bunch of midges. they settle on your rotten fruit for a feast.

Dar'yajira lays down in front of the mage, closing his eyes and letting his sense of the world flow.  He attempts to channel the power of his newly enchanted gem, allowing it to guide his druidic sense.  How is it improved?
Dar gets a stronger sense of the living beings of Omega. they resonate wit hhis Mark somehow and he can sense them nearby or afar, but only within the known area of the Base. As for the deeper things, well, he sennses that again with the same sort of clarity, but with less immediacy. He isn't threatened by his sight this round. the pendant remains still on his chest, waiting. Dar knows that it is ready to guide him, but that Omega Base is not the place for that.

Let's play a round 2.
You toss the bones and they land in a row, none touching another. "A winner!" You get whatever it was I said the payout for that is: 2 1/2 tokens, I think.
Title: Re: Omega Legion
Post by: Egan_BW on November 18, 2016, 09:43:33 pm
I'd like a nice, heavy murderclub walking stick. Kung-fu turtle time.

Also some kind of bag that I could carry despite the shell would be good. I already have some medical supplies, so no need to requisition those, but assume that I'm taking them along.
Title: Re: Omega Legion
Post by: syvarris on November 18, 2016, 09:54:15 pm
Dar'yajira immediately stops his druidic sense upon perceiving that deepness, then gets up and thanks the mage profusely.  After that's done, he leaves, and tries to find Noir--perhaps with the help of his new gem, if it can do such a thing.

Oh, and since I keep forgetting, Dar would slightly prefer the cave mission, but will probably choose which mission to go with based upon which mission Noir or Aylia goes on.
Title: Re: Omega Legion
Post by: Lenglon on November 18, 2016, 11:38:42 pm
I take a brief break to check on my portrait, and to try out mixing Frost Giant and my flying forms, seeing if any of them might be able to carry cargo or passengers... or even fly after being giant-sized.
Title: Re: Omega Legion
Post by: spazyak on November 18, 2016, 11:41:53 pm
((Yoink I think all of us perves are slowly breaking ozy here.))
Title: Re: Omega Legion
Post by: Pancaek on November 19, 2016, 02:26:16 am
"statement: If time permits this one before this one is hauled off on another mission, this one will take your request. However, this one has a few questions still.

Query: What is she? What kind of organic or otherwise is she and what makes her tick? Human, elf?
Additional query: If she manipulates the omega marks, would it not be more effective to gather individuals with no mark for this mission, or even temporarely disable or remove the mark from individuals you trust?"

questions.
Title: Re: Omega Legion
Post by: killerhellhound on November 19, 2016, 03:43:15 am
Hearing about the new mission gather some a bag filled with medical supplys and some climbing gear
Title: Re: Omega Legion
Post by: Harry Baldman on November 19, 2016, 04:08:03 am
Requisition a glowy thing of some kind to help light my way in case I ever wind up in a dark place. Preferably one that doesn't get extinguished by water! And rope, of course.
Title: Re: Omega Legion
Post by: spazyak on November 19, 2016, 05:17:12 am
Rec a short sword, a bow, and some armor that would work best with sneaking (totaly a cloak of shadows that helps with hiding in shadows.)
For climbing, a grapeling hook and rope would work.
And make sure to end up in same squad or place as noir.


Title: Re: Omega Legion
Post by: MidnightJaguar on November 19, 2016, 11:32:35 am
try some magic on one of my finger like crystals and try to make it glowy.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on November 19, 2016, 12:20:06 pm
Terrance requisitions some empty darts. It then heads to the alchemist, and asks if they can make some potions from the ingredients in its hardcase.
Title: Re: Omega Legion
Post by: Yoink on November 19, 2016, 02:47:41 pm
Huh? Wha? Wuzzat? Where am I? What's going on?

Attempt to seek an answer to the above questions. If I get a chance, go cautiously peek into the kitchen.
Title: Re: Omega Legion
Post by: Zormod on November 19, 2016, 05:37:49 pm
Wasn't I on medium risk, which had 100% payout?
Get rope and grapple hooks, a backpack, and a sack.

Title: Re: Omega Legion
Post by: Unholy_Pariah on November 19, 2016, 10:11:39 pm
Requisition a strong magnet and some glass bottles.

Fill them with the same spittle I gave fiddler and coat the stopper and neck of each bottle in tree sap then crystallize it to ensure they are hermetically sealed.
Title: Re: Omega Legion
Post by: Ozarck on November 20, 2016, 01:39:22 am
A'ight folks, Listen up.

1) I will respond to your actions tomorrow before I post the new thread.

2) PM me a list of people you want on your squad. I don't care how long your list is. If there is no one on it, pm me "no preference."

3) I had exactly 2 1/2 players interested in leading, and 2 of them want the second mission over the first, so I'm gonna let your squads self organize

4) depending on how many players are going, there will be either 3 or 4 squads - 1 for the second mission, and 2 or 3 for the main mission.

Make no posts here until I post again, if you please.
If you feel a pressing need to make an action, PM me. You can edit your actions above, if that helps, as i haven't started that round yet.
Title: Re: Omega Legion
Post by: Ozarck on November 20, 2016, 08:12:09 pm
Alright, here's my provisional list of who is going where:
Undercaves
Clunkers,
Fiddler,
Thrips
Altair

Squad One
Aylia
Cho Ja
Solam
Dar
Noir Asiin
Trier

Squad Two
Varrick
Samuel [provisional]
Jack
Asiin Noir
Terrance
Cho Ja
Edit: -cough cough- Ahem. I made a provisional swap there, because i overlooked something I had intended to take into account, and names got shuffled. Oh, and I forgot about trier, because I hadn't put him into my spreadsheet.

I currently have these fourteen players apparently active. If your character is not on the list, speak up. If you are on the list and wish to reorganize, make the trades via pm. Both players must PM me for the trade to go through. In the end, however, if the teams are unbalanced, that's not really a problem.

Oh, you will be given one cart for supplies per squad. this will be an important piece of mission equipment as will that which is on the cart. it will be tracked. lose it, lose the items on it, and suffer the consequences. And for those with personal cargo - you'll have to find a way to carry or stash it.


I'd like a nice, heavy murderclub walking stick. Kung-fu turtle time.

Also some kind of bag that I could carry despite the shell would be good. I already have some medical supplies, so no need to requisition those, but assume that I'm taking them along.

approved.

Dar'yajira immediately stops his druidic sense upon perceiving that deepness, then gets up and thanks the mage profusely.  After that's done, he leaves, and tries to find Noir--perhaps with the help of his new gem, if it can do such a thing.

Oh, and since I keep forgetting, Dar would slightly prefer the cave mission, but will probably choose which mission to go with based upon which mission Noir or Aylia goes on.

You find her. You didn't use the gem because you haven't yet attuned your senses to those you consider yourself close to. You can do that when you are in their presence and keep track of who you are attuned to.

I take a brief break to check on my portrait, and to try out mixing Frost Giant and my flying forms, seeing if any of them might be able to carry cargo or passengers... or even fly after being giant-sized.
Mixing forms is very challenging. at best, you are able to make some cosmetic changes at this time. What was the size of the flying lizard? rather small, was it not?

"statement: If time permits this one before this one is hauled off on another mission, this one will take your request. However, this one has a few questions still.

Query: What is she? What kind of organic or otherwise is she and what makes her tick? Human, elf?
Additional query: If she manipulates the omega marks, would it not be more effective to gather individuals with no mark for this mission, or even temporarely disable or remove the mark from individuals you trust?"

questions.
She is in a cell deep under Omega. Or within, if you prefer. You'll actually need several 'gates' unlocked to get to her. She is human. I believe she is still human.
"She manipulates the structure of Omega Base itself, as well as certain Omega constructs, but she cannot manipulate Omega personnel through the Mark. What happened to her gave her the one power, while removing the other. Those with the Mark are as safe to handle her as those without. And the Mark provides us with certain advantages that will make this move possible. I can't talk about those though."

Hearing about the new mission gather some a bag filled with medical supplys and some climbing gear
Do you have skill in climbing? you can have a rope and grapple. as for the medical supplies, you get some basic bandages, splint making supplies, and a couple small knives and herbs. a basic medkit, if you will. there are a few additional odds and ends in there, existing in that quantuum magical state of uncertainty, from which they can be called at need.

Requisition a glowy thing of some kind to help light my way in case I ever wind up in a dark place. Preferably one that doesn't get extinguished by water! And rope, of course.
Would you like a Sprite? We can bond a Sprite with you. hmm, but that might have side effects with your potion. How about an imp flamologer. He comes in a small, lighter sized box. in one compartment is food pellets for him, and in the other is his housing. each is opened seperately. he has 20 food pellets, and must be fed one per use. There are also standard torches, but they will be more easily extinguished. Oh, and a glowshroom bracelet, but it also needs fed, and as it is a living thing, is subject to damage. Rope is fine though

Rec a short sword, a bow, and some armor that would work best with sneaking (totaly a cloak of shadows that helps with hiding in shadows.)
For climbing, a grapeling hook and rope would work.
And make sure to end up in same squad or place as noir.

rope and grapple. haven't you already a sword and leather armor? if not those are fine. you get a short bow as well. not god for long distances maybe, but fine for most uses. 20 arrows. keep track of them. if htere is a question as to whether you have them or not, I will assume you don't.

try some magic on one of my finger like crystals and try to make it glowy.
you get a steady blue green glow, as long as your magic can sustain it.

Terrance requisitions some empty darts. It then heads to the alchemist, and asks if they can make some potions from the ingredients in its hardcase.
they can. you get your darts. what potions would you like?

Huh? Wha? Wuzzat? Where am I? What's going on?

Attempt to seek an answer to the above questions. If I get a chance, go cautiously peek into the kitchen.

itchen is recovering nicely from the flood. Your previous purchases are stored appropriately now, at last. As for where you are going, currently Omega has you listed as heading to the UnderCaves to find some lost UnderDwarves. You'll be accompanied by that big bronze mechanical thing, the little guy with a fiddle and shifty eyes, and that guy with the giant cockroach.

Wasn't I on medium risk, which had 100% payout?
Get rope and grapple hooks, a backpack, and a sack.


okay. so you won back what you lost. all those items are granted.

Requisition a strong magnet and some glass bottles.

Fill them with the same spittle I gave fiddler and coat the stopper and neck of each bottle in tree sap then crystallize it to ensure they are hermetically sealed.

glass bottles tend to be rather restricted in Omega, for whatever reason. Can you earn one or two? You can have a pair of iron objects, which, when arranged appropriately, create a magnetic force. It is temporary and requires time to recharge - or the act of spinning it manually for less time.

Everyone is going to need to track their items. I will assume you don't have it if I don't know where it is, how you got it from point a to point b, or for other reasons.
Title: Re: Omega Legion
Post by: Egan_BW on November 20, 2016, 08:57:02 pm
Ozarck is the best and he cares about my silly whims! Very thank you!
Title: Re: Omega Legion
Post by: MidnightJaguar on November 20, 2016, 08:59:38 pm
Am I not part of this mission? Because I would like to be part of this mission.
Title: Re: Omega Legion
Post by: spazyak on November 20, 2016, 09:04:47 pm
Ozarck is the best and he cares about my silly whims! Very thank you!
Same!
Thanks for moving my characters romantic (or would it be lustfull) interest.
And also healing and holy magics will be beneficial to the group I am in.

I have plans on general combat stratedgy for us.
Namely noir in center, me on a flank where I can move to take up melee or range as needed, varrick on the oposite flank,  samuel up front as a support fighter for cho, and terrance in the back playing the control wizard
Title: Re: Omega Legion
Post by: Ozarck on November 20, 2016, 09:17:24 pm
Am I not part of this mission? Because I would like to be part of this mission.
I edited you in when I swapped the other two around. there are a couple of other players that might want to join a mission as well, but I haven't heard from for a while, since we've been on Base duty for a while now.
Title: Re: Omega Legion
Post by: syvarris on November 20, 2016, 09:25:11 pm
((Hmm.  Didn't get assigned quite as I'd requested, but I imagine it wasn't trivial to conform go everyone's requests.  Ah well.))

Just to make sure, the map gem that shows the Durnvales was what the mage enchanted, yes?  It isn't quite what I had thought would be enchanted, but that's what your descriptions imply.

Secondly, what's this "attunement" you speak of?  Dar can attune himself to people?  Or just the gem?  What's attunment do?


Dar'yajira walks up to Noir, peering somewhat suspiciously at Jack.  "Halfdragon, this one wishes to speak with it.  Cat is not interrupting, yes?"
Title: Re: Omega Legion
Post by: spazyak on November 20, 2016, 09:28:55 pm
Jack holds his hands up slightly with a confused look on his face
"Did I do something? Well I mean I did something...but that's...never mind Did I do anything wrong?"
Title: Re: Omega Legion
Post by: Harry Baldman on November 20, 2016, 09:49:19 pm
What do you feed a glowshroom bracelet, and can I have a decent amount?

In either case, glowshrooms sound good. A flameless light source can be really useful in tunnels prone to flooding with flammable gases.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on November 20, 2016, 09:53:11 pm
((Lots of meatshields on my team. I like it.))

I figure the darts I have are lethal enough as it is, so how about some non-lethal poisons? Sleep serum, polymorph potion, something along those lines. Whatever it is, I'd like it diluted and made into as many darts as possible, with clear markings so I don't get them confused with the others.

Ask the alchemist if they could use a syringe of Terrapodan blood in anything.
Title: Re: Omega Legion
Post by: syvarris on November 20, 2016, 10:12:44 pm
The feline blinks a few times, staring at Jack.  "This one does not know what Twoleg has done.  Only Twoleg knows if what Twoleg has done is wrong." he pauses, raising his nose to sniff the air a couple of times.  He folds a single ear back.  "Cat does doubt it should guess at what Twoleg has done.  It has learned such things are rarely natural."
Title: Re: Omega Legion
Post by: Ozarck on November 20, 2016, 10:23:36 pm
((Hmm.  Didn't get assigned quite as I'd requested, but I imagine it wasn't trivial to conform go everyone's requests.  Ah well.))

Just to make sure, the map gem that shows the Durnvales was what the mage enchanted, yes?  It isn't quite what I had thought would be enchanted, but that's what your descriptions imply.

Secondly, what's this "attunement" you speak of?  Dar can attune himself to people?  Or just the gem?  What's attunment do?


Dar'yajira walks up to Noir, peering somewhat suspiciously at Jack.  "Halfdragon, this one wishes to speak with it.  Cat is not interrupting, yes?"
I did try. you were a particularly challenging case. of course, if you wish to, you can slide over to the other mission or the other team.

The map gem and your Omega Brand are what he enchanted, as well as the collar. They operate together. Each has significance for Dar and for what Dar requested. The mage could tell that the gem had been altered from his original enchantment, and learned how. It was a necessary part of the enchantment. I did struggle with having him use it as you had said you would separate it from the collar, which was unexpected, but in the end, that is what the mage did. You should note that the map is much more versatile now that it has been touched by a god.

Attunement is you, sitting down and concentrating your senses on a person, place, or item of significance to you, to the point that you are well familiar wit hit. it's like a person listening to a particular bird call until he can point it out amidst a cacophony, or that whole "the sheep know my voice" thing.

What do you feed a glowshroom bracelet, and can I have a decent amount?

In either case, glowshrooms sound good. A flameless light source can be really useful in tunnels prone to flooding with flammable gases.

dead things, fireflies, sulfur, dirt. you know, the usual. You get a small wrap of sulfur (very little at a time is needed), and a little packet of dead fireflies. you can find hte rest on your own.

((Lots of meatshields on my team. I like it.))

I figure the darts I have are lethal enough as it is, so how about some non-lethal poisons? Sleep serum, polymorph potion, something along those lines. Whatever it is, I'd like it diluted and made into as many darts as possible, with clear markings so I don't get them confused with the others.

Ask the alchemist if they could use a syringe of Terrapodan blood in anything.

paralysis, sleep, tracer, mind numbers, you can have a suitable quantity of each. you'll likely not run out.
Alchemists: "We probably could, but it is best used fresh, and we haven't any projects going at the moment that would benefit. Why do you ask?"
Title: Re: Omega Legion
Post by: spazyak on November 20, 2016, 10:27:03 pm
Jack chuckles
"Believe what you will, I may think what I've done is quite natural. As it stands I only ask you trust me and bare no ill will to me as I do to you. I may find my life one day in your hands, and I want it to be in the hands of a friend."
Title: Re: Omega Legion
Post by: Yoink on November 20, 2016, 10:41:09 pm
"Um... I'm Thrips."

Make a lame attempt at small-talk with my team, assuming I can find at least a couple of them in the same place.
"So, um. Anyone know anything above caves? Or dwarves? And, er, should I be bringing anything? Maybe a lunch, or I don't know, rope or something? That's what you need on these adventure things, right? Maybe these dwarf types we're going to visit will have a bit more nous than the kitchen staff here..."   
Title: Re: Omega Legion
Post by: syvarris on November 20, 2016, 11:05:39 pm
((Heh, Dar wouldn't catch this, but the literal meaning of "bare no ill will to me as I do to you" would be that you bare ill will toward Dar.))

"This one does not possess hands, as it also bares no ill will to Twoleg.  Cat simply understands Twolegs." he then turns back to Noir.  "Halfdragon?  For what reason does it stay in... base?"

I'm gonna make a guess that Dar can't attune particularly quickly, but while he's talking with Jack and Noir he's gonna see if he can inspect Noir's nature a bit, especially the dark-god stuff, if possible.  She is still foreign to this place, yes?
Title: Re: Omega Legion
Post by: spazyak on November 20, 2016, 11:28:11 pm
((well, jack is hesitant of the cat. He doesn't know what to think of it but he doesn't want it in between him and noir)0
"Alright then, well have a good day kitty"
Jack looks around for the rest of his group if they are there.
"Men, women, things. Noir. I do believe we could use a basic plan based around our skills and speacialties for combat. It will change of course as the circumstance arises. I can take up scouting if needed, I can also use my bow or sword. I suggest that noir takea supporting role in trying to help us should we needed tending or are wounded. If the rest of you could be so kind, please tell me where you would be best suited in combat and your skill sets.
I want us to all work together here to make a good plan."
Title: Re: Omega Legion
Post by: Lenglon on November 20, 2016, 11:35:33 pm
yes, the lizard was pretty small. (not much bigger than her crow form), and what does Aylia's portrait show?
mission-ready
Title: Re: Omega Legion
Post by: killerhellhound on November 21, 2016, 01:08:52 am
((well, jack is hesitant of the cat. He doesn't know what to think of it but he doesn't want it in between him and noir)0
"Alright then, well have a good day kitty"
Jack looks around for the rest of his group if they are there.
"Men, women, things. Noir. I do believe we could use a basic plan based around our skills and speacialties for combat. It will change of course as the circumstance arises. I can take up scouting if needed, I can also use my bow or sword. I suggest that noir takea supporting role in trying to help us should we needed tending or are wounded. If the rest of you could be so kind, please tell me where you would be best suited in combat and your skill sets.
I want us to all work together here to make a good plan."
I'm a ranger I can do a lot of damage at range and I can patch up wounds along with scavenge useful herbs and plants.
Title: Re: Omega Legion
Post by: Pancaek on November 21, 2016, 02:53:50 am
I suppose we should postpone the overseer's request until after the mission then?

As for equipment, I'd like to request the ability to amplify the glow from my eyes to act as a flashlight of sorts, if I can't do that already. Also an extra setting on my staff so that it can act as a lightsource as well. And maybe some extra magical batteries with the same arcane power as my inner core.
Title: Re: Omega Legion
Post by: Harry Baldman on November 21, 2016, 05:24:41 am
Ready to sail into the great unknown! Don't forget the potion before I do it though.
Title: Re: Omega Legion
Post by: Ozarck on November 21, 2016, 12:09:20 pm
Main Mission (http://www.bay12forums.com/smf/index.php?topic=161604.0)

Cave hunters mission (http://www.bay12forums.com/smf/index.php?topic=161603.0)


Ready to sail into the great unknown! Don't forget the potion before I do it though.
You get your potion, and a warning about it. But you knew all that already.

I suppose we should postpone the overseer's request until after the mission then?

As for equipment, I'd like to request the ability to amplify the glow from my eyes to act as a flashlight of sorts, if I can't do that already. Also an extra setting on my staff so that it can act as a lightsource as well. And maybe some extra magical batteries with the same arcane power as my inner core.

All of that is granted. and Yes, looks like the Overseer's mission will be delayed.

yes, the lizard was pretty small. (not much bigger than her crow form), and what does Aylia's portrait show?
mission-ready
Her face is is carefully arranged into an expression she does not feel. Her hands, which at times have seemed to be warding something off, and at other times have seemed to be guarding or reaching out to someone, this time seem to be placing something into an exact position, and sort of motioning someone out of that carefully designed space.

You get into Giant Frost Cat form and head to the mission thread with the gang. Err, rabble. Err... team. Rabble. Team Rabble and Team Gang.

((Heh, Dar wouldn't catch this, but the literal meaning of "bare no ill will to me as I do to you" would be that you bare ill will toward Dar.))

"This one does not possess hands, as it also bares no ill will to Twoleg.  Cat simply understands Twolegs." he then turns back to Noir.  "Halfdragon?  For what reason does it stay in... base?"

I'm gonna make a guess that Dar can't attune particularly quickly, but while he's talking with Jack and Noir he's gonna see if he can inspect Noir's nature a bit, especially the dark-god stuff, if possible.  She is still foreign to this place, yes?
She is. You have time enough to attune to her before all the hustle and bustle of this turn, so attune you do. The Dark God aspect does feel similar to something you saw before, down below. But it also feels similar to some of the other inmates up in the world of light.

"Um... I'm Thrips."

Make a lame attempt at small-talk with my team, assuming I can find at least a couple of them in the same place.
"So, um. Anyone know anything above caves? Or dwarves? And, er, should I be bringing anything? Maybe a lunch, or I don't know, rope or something? That's what you need on these adventure things, right? Maybe these dwarf types we're going to visit will have a bit more nous than the kitchen staff here..."   
Well, they are all in one place now. so yay!
Title: Re: Omega Legion
Post by: AbstractTraitorHero on November 22, 2016, 12:34:39 pm
((question did you update my sheet it looks like you kinda did but I can't tell exactly.))
Title: Re: Omega Legion
Post by: Ozarck on November 22, 2016, 12:47:37 pm
It is current as of this level up.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on November 22, 2016, 12:50:03 pm
((Okay fully updated awesome.))
Title: Re: Omega Legion
Post by: Ozarck on November 28, 2016, 09:52:53 pm
Heh. heh heh. I always enjoy rolling for the more typically overlooked skills or stats. especially when I get such entertaining rolls.

Hey, Akuma, are yo ujoining the guys in the cave thread, or just gonna sit this round of missions out, or what? You can still join either mission actually.
Title: Re: Omega Legion
Post by: Twinwolf on December 08, 2016, 10:36:41 pm
So the GM told me that we can still join missions, but I'm not sure how I would go about it
Just pick a mission and say Ebony was totally already there and just being quiet and following the rest?
Title: Re: Omega Legion
Post by: Egan_BW on December 08, 2016, 10:39:26 pm
Hey, if you like using your magical mage powers to blast some big blue thing, feel free to get airdropped around now!
Title: Re: Omega Legion
Post by: syvarris on December 08, 2016, 11:30:48 pm
I recommend Lost in the Dark (http://www.bay12forums.com/smf/index.php?topic=161603.15).  Partially because there's a magic lovecraftian entity about to kill us all in the other mission, but primarily because there's two teams on our mission but only two people on that one.  They're probably lonely!
Title: Re: Omega Legion
Post by: Ozarck on December 09, 2016, 12:55:46 am
So the GM told me that we can still join missions, but I'm not sure how I would go about it
Just pick a mission and say Ebony was totally already there and just being quiet and following the rest?
I'll airdrop you in next turn. I'll write it up all pretty so it looks like we meant to do that. But yeah:

I recommend Lost in the Dark (http://www.bay12forums.com/smf/index.php?topic=161603.15).  Partially because there's a magic lovecraftian entity about to kill us all in the other mission, but primarily because there's two teams on our mission but only two people on that one.  They're probably lonely!
They could use some more bodies. Technically, there're four on the mission, but only two and a half of them post at all. Up to you though, I remember your reservations about joining the smaller mission.
Title: Re: Omega Legion
Post by: Ozarck on December 09, 2016, 04:46:51 pm
so which one you going to, Twinwolf?
Title: Re: Omega Legion
Post by: Twinwolf on December 09, 2016, 04:51:40 pm
((Sorry for not responding, had to go to school basically right after I got up))

Uh... what *are* the missions, besides "One with two teams one with two people"
Title: Re: Omega Legion
Post by: syvarris on December 10, 2016, 02:18:00 pm
One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.

The second is an exploration. Some Underdwarves have opened a previously unseen (at least, by them) cavern complex. And then they disappeared. This is disturbing to the Cavern Elves, and they have contracted with Omega for an exploration team to have a peek. it'll be deep, dark, and mysterious. And also possibly haunted. Oh, and if you happen to stumble on the missing Underdwarves, present them with the bill for the expedition.

The former mission has two teams, latter has two people.  The former is also already encountering an enemy, that enemy being a massive lovecraftian monster that we have little hope against in a direct fight.
Title: Re: Omega Legion
Post by: Ozarck on December 10, 2016, 02:36:16 pm
One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.

The second is an exploration. Some Underdwarves have opened a previously unseen (at least, by them) cavern complex. And then they disappeared. This is disturbing to the Cavern Elves, and they have contracted with Omega for an exploration team to have a peek. it'll be deep, dark, and mysterious. And also possibly haunted. Oh, and if you happen to stumble on the missing Underdwarves, present them with the bill for the expedition.

The former mission has two teams, latter has two people.  The former is also already encountering an enemy, that enemy being a massive lovecraftian monster that we have little hope against in a direct fight.
Y'all might want to gather your shit and relocate camp. This one looks rather tenuous at best.
Title: Re: Omega Legion
Post by: Lenglon on December 10, 2016, 07:58:07 pm
((Sorry for not responding, had to go to school basically right after I got up))

Uh... what *are* the missions, besides "One with two teams one with two people"
Mission: Lost in the Dark - is a search and rescue mission for a team of lost dwarven miners. Items have been given to aid in reaching their last known location, and supplies to allow the expidition to last long enough to realistically find them. This mission is low-manpower by design.

Mission: Mechanical Despair - is a competative hunt for an artifact of some kind in a run-down machanical complex inhabbited by mechanoids. there is an opfor also hunting for the item. This is the larger mission, and the one I'm on, with two separate teams working together to achieve the same objective. first contact with mechanoids is being made at this time, determination of hostility has not yet been made, though many team members are preparing for combat just in case.
Title: Re: Omega Legion
Post by: Egan_BW on December 10, 2016, 10:54:34 pm
I don't actually recall any mention of an Opfor. I also don't happen to remember any proper mission briefing, or a description of the item we're looking for besides it's name. Did I miss something here?
Title: Re: Omega Legion
Post by: Lenglon on December 10, 2016, 11:46:52 pm
My memory says you did, but a re-read says you didn't.
*checks PMs*
nope, I didn't get any extra info on this one.
...
I guess I'm delusional?
I vaguely remember there being an Opfor, and bad implications of what could happen if someone else got the item that is our objective.
But I can't find the source, so...
It's always annoying when my memory does this.
Title: Re: Omega Legion
Post by: Egan_BW on December 10, 2016, 11:56:53 pm
Okay, First things first. Here's what I got for missions:

One is a retrieval/combat mission. This one has the Leaders a little worked up for some reason. a palpable tension is in the air when it is presented. The target is something called "the Heart of Lathal." The location is a derelict mechano-complex. It is vast, sprawling, three dimensional, and quite possibly haunted. Oh, and there are sure to be squatters, scavengers, and mechapirates.

Not sure if you found this in your re-read, but that's as close to a briefing as I can find. Note that the Target is described as a "something". :P
Given the second sentence there, I had kinda just assumed that the lack of briefing was down to the officers being secretive bastards.
Title: Re: Omega Legion
Post by: Ozarck on December 11, 2016, 12:43:46 am
hhhhuuuuuuuuuuhhhhhhhnnnnngggggg.

I think it was because people wanted to get on with the show, or at least that's how I felt at mission start. You guys want a more proper briefing? I can retcon one in.
Though, the "secretive bastards" part might stick a bit.
Title: Re: Omega Legion
Post by: Egan_BW on December 11, 2016, 02:03:14 am
I also thought that maybe the Brass just wanted to kill us off for some arcane reason, hence the drop onto a slope and sending us with carts to places where carts clearly aren't meant to go.
Title: Re: Omega Legion
Post by: killerhellhound on December 11, 2016, 02:19:18 am
I also thought that maybe the Brass just wanted to kill us off for some arcane reason, hence the drop onto a slope and sending us with carts to places where carts clearly aren't meant to go.
what if it turns out that the carts can fly and the person who was meant to teach us just got delayed.
Title: Re: Omega Legion
Post by: Ozarck on December 11, 2016, 02:04:53 pm
Well, your one character with gen know -2 has been the only one to really inspect those carts so far. you're lucky that didn't kill someone, all things considered. Of course Aylia tried to inspect the cart, but she was a tad otherwise occupied at that particular moment, so no one could fault her for missing a few details.

That's true of the cart sent to the caverns too.
Title: Re: Omega Legion
Post by: Twinwolf on December 11, 2016, 04:00:55 pm
I think I'll join the larger mission, since it's less important if I can't respond due to school when there's more people
Title: Re: Omega Legion
Post by: Ozarck on December 11, 2016, 05:41:58 pm
Alright. Go ahead and post in that thread. Here's your situation. Tehre are two carts in a big abandoned warehouse-like room. the room is full of rubble and there's a giant, like reeeeeally big, like gargantuan monster outside, floating in spaaaaaaaaaace. space full of air. Well, you are in the functional cart to the south of the room. said cart is tied down. Both the carts have wheels, but they also have alternative methods of locomotion. Feel free to unty the cart and fiddle with the controls, or read the manual, or just gtfo.

North: don't go that way. rocks fall, everything north dies.
West: Don't go that way. There be dragons, and spaaaaaaaaaaaace.
South: Aylia went south. It's not much better south than where you are currently.
East:Trier made a forest of Crystal Cancer in the room to the east. you can try to run through it, or maybe take your cart south one and then east. About half the rest of the team went east too. The rest are standing around in a cluster by the cart, watching the world get eaten.

Here's something you should know: this cart has half of the original supplies for this mission in it. the other cart had half as well, but is currently on it's side, with shit scattered everywhere. about half is salvageable. Maybe a third will be, if someone figures out how to get that thing up and moving.
Title: Re: Omega Legion
Post by: Twinwolf on December 11, 2016, 05:46:56 pm
And the majority of the team is where? Like, could I just go after the rest of them (possibly taking the cart, possibly not due to lack of strength)
Title: Re: Omega Legion
Post by: syvarris on December 12, 2016, 12:14:57 pm
The majority of the team is split between the carts, and the room with Trier's crystal forest.  The former group mostly seems to be pushing the better cart to meet the latter group.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 12, 2016, 12:57:24 pm
I'd prefer a more thorough mission briefing to be honest mainly because eh I suppose were slightly more experienced guys if they were deliberately trying to off us they woulda done it when we were rookies.
Title: Re: Omega Legion
Post by: Ozarck on December 12, 2016, 01:27:39 pm
The majority of the team is split between the carts, and the room with Trier's crystal forest.  The former group mostly seems to be pushing the better cart to meet the latter group.
the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Title: Re: Omega Legion
Post by: spazyak on December 13, 2016, 03:20:06 pm
The majority of the team is split between the carts, and the room with Trier's crystal forest.  The former group mostly seems to be pushing the better cart to meet the latter group.
the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Do I need to specify cutting the ropes and dropping the soap mr. Ozy?
Title: Re: Omega Legion
Post by: Ozarck on December 13, 2016, 03:48:33 pm
The majority of the team is split between the carts, and the room with Trier's crystal forest.  The former group mostly seems to be pushing the better cart to meet the latter group.
the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Do I need to specify cutting the ropes and dropping the soap mr. Ozy?
Help me out here. All the action so far has been around the broken cart. the word "drag" has been bandied about.

 And I get complaints if I interpret peoples' actions.
Title: Re: Omega Legion
Post by: spazyak on December 13, 2016, 04:33:05 pm
The majority of the team is split between the carts, and the room with Trier's crystal forest.  The former group mostly seems to be pushing the better cart to meet the latter group.
the better cart? you sure? They just say "the cart" and most of them were grouped around the damaged one. And no one has said anything at all about untying the damned thing.
Do I need to specify cutting the ropes and dropping the soap mr. Ozy?
Help me out here. All the action so far has been around the broken cart. the word "drag" has been bandied about.

 And I get complaints if I interpret peoples' actions.
alright, moving the less broken cart and cuttingbthe rope. Also I will try to include ocd levels of detail in my posts from now on
Title: Re: Omega Legion
Post by: Ozarck on December 13, 2016, 04:39:39 pm
okay. one more question, then. And this is important.

East, or south?
Title: Re: Omega Legion
Post by: spazyak on December 13, 2016, 04:56:37 pm
okay. one more question, then. And this is important.

East, or south?
east. as looking at the map that will bring us torwards the othergroup
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 10:29:51 am
......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
Title: Re: Omega Legion
Post by: Ozarck on December 16, 2016, 01:04:33 pm
......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.

As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 01:12:38 pm
How much of a harder flight role?
Title: Re: Omega Legion
Post by: Lenglon on December 16, 2016, 01:35:41 pm
How much of a harder flight role?
Do you really need to know the numbers? I mean, it's in-character to have to make a snap decision / judgement call about the route. You know the differences in flight paths, so...

......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.

As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
Why can't Noir simply make a controlled flight down to the bottom?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 01:37:42 pm
..... ..yeah uh why can't she that sounds easiest probably?
Title: Re: Omega Legion
Post by: Ozarck on December 16, 2016, 02:58:48 pm
How much of a harder flight role?
Do you really need to know the numbers? I mean, it's in-character to have to make a snap decision / judgement call about the route. You know the differences in flight paths, so...

......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.

As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
Why can't Noir simply make a controlled flight down to the bottom?

She can. Both rooms (above and below) are full of clouds of dust at this point and visibility is poor. And, remember, that room was filed with 20 foot tall metal storage racks which themselves were full of stuff, which, along with the floor and parts of the walls, has just fallen into a room full of metal storage racks which were themselves full of stuff. ANd she took flight as this shit was falling.

Also, I have to retract the availability of the "up and to the south" option. that would only be available if the ceiling of this room also collapsed, which it didn't. I apologize for the mistake. If Noir's action is based on that info, I'll correct for it.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 03:02:50 pm
So from what I'm hearing I have two options
Option 1: northeast landing while being prepared to try to soften my landing and glide down to floor if things go bad.
Option 2 try to land down there carefulness while gliding down.
Title: Re: Omega Legion
Post by: Ozarck on December 16, 2016, 03:14:29 pm
Oh. I want to take a moment to reply to a concern that syvarris had, about his and Doc's rolls.

I think that syvarris assumes that Terrance was in the room with the crystal cancer, and that is why he needed a roll to move south. He was not. Terrance was still in teh origin room at the time, though he was at the south end of it, due to the previous migration of he group that way.

So, the situation was this:
Terrance decides to gtfo. Shit happens in the east room, which leaves him one viable route - south. But his action is to get away from teh big floaty monster, so he needs to go east as well. So that's the route.

Dar is in the south room, seeking to follow Aylia. she went up, from the middle of the south room, so that's where Dar was. Since his action is to follow her, he is going up. The roll here would be a speed roll, same as Terrance's first roll, but it wouldn't matter, as he would be in the same situation one floor up as he was here.

Terrance got one roll to determine if his movement was fast enough to avoid the collapse. Dar got one roll to determine if he recognized his danger in time to get out of the way. (had Dar's action been "move away from the danger, this wouldn't have been an issue).

Terrance and Dar each got a second "survive this" roll. Because Terrance was already close to the back wall, his "survive this" roll got him going in the direction he was already headed.
Dar's "Survive this" roll had more to overcome. as he had to avoid shit falling on him, and make it far enough across the room to get hold of something stable. his overshoot on his buff a few turns back (when he took on metal cat properties) helped here, though.

Hope this helps.

So from what I'm hearing I have two options
Option 1: northeast landing while being prepared to try to soften my landing and glide down to floor if things go bad.
Option 2 try to land down there carefulness while gliding down.
More or less. there are other possibilities, but you'd have to make any other choice on your own, without new information.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 03:17:24 pm
Is it the northeast That has the crystals or not or is that below?
Title: Re: Omega Legion
Post by: Ozarck on December 16, 2016, 03:18:58 pm
......I....I.. jack NOOOOOOOOOO GOD WHY! .....Noir....was gonna propose after this mission...
But...for now Ozark I need to know something before I do anything what is the closest land that seems stable and how far is it? Basically map of Noir current location and her possible landing spots.
Northeast of the room, by where the mezzanine is on the map. Or, if you can get there, up and directly south. but that's a harder flight roll.

As for the map. look back in the thread to the last map I posted. it's in a spoiler a couple turns back. Noir is inside the blue star, as is Solam, dangling from a rope.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 03:43:32 pm
Well that was heart-rending to write.
Looks like the northeast landing is not the Crystal place.........god poor Noir......and especially poor...Jack. also good luck solom I'm sorry but Noir didn't even think of your existence....it's doubtful she could carry you outta there either way.
Title: Re: Omega Legion
Post by: syvarris on December 16, 2016, 03:54:05 pm
@Ozarck
Ahh, thanks.  I had understood where Terrance was, I just didn't realize that Dar needed a roll to recognize the danger he was in; my action had emphasized the need to move out of the room any way possible.  I suppose I just shouldn't have had him try to jump up to the second floor first.

@Abstract
I say again, poor Noir.  If nothing else, at least this does make for a good RP opportunity.
Title: Re: Omega Legion
Post by: Egan_BW on December 16, 2016, 04:24:02 pm
And here nobody's mourning Trier. :P
Fairly anticlimactic end for someone who survived the nomming of his home universe, eh?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 04:25:56 pm
Hey it was probably mostly painless and quick.Noir also didn't really know him very well.A also lenglon I imagine Aylia to look like an elven chiaki most of the time is that wrong?
Title: Re: Omega Legion
Post by: Lenglon on December 16, 2016, 05:14:28 pm
?Chiaki?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 05:20:08 pm
Spoiler (click to show/hide)
Chiaki above.
Remove the clothing add a collar and i imagine the hair isn't pink and that's how I imagine Aylia
Title: Re: Omega Legion
Post by: Twinwolf on December 16, 2016, 05:26:01 pm
Chiaki is best girl
Which is why she's in one of my avatars
Title: Re: Omega Legion
Post by: Unholy_Pariah on December 16, 2016, 06:18:06 pm
It occurs to me that whilst I am currently exploring to find the thingamajig, I dont actually know what im looking for...

is there anyone still alive who does?
Title: Re: Omega Legion
Post by: Egan_BW on December 16, 2016, 06:25:35 pm
Nobody knows, we weren't briefed. :P
Title: Re: Omega Legion
Post by: spazyak on December 16, 2016, 06:38:13 pm
Well readinf back We already failed the cart mission and the survivors will likely be punished, potentialy to a great degree. So...Best of luck guys, try to get iut alive, eh?
Title: Re: Omega Legion
Post by: Lenglon on December 16, 2016, 06:51:48 pm
Um, hmmm, how do I put this...
First, I don't recognize that manga/anime offhand, so I'll be doing a bit of research before I give a straight answer.
Second, it's a lil hard to answer what she looks like 'most' of the time, because she shifts casually as well for a purpose. For example she is able to pick her own eye color.
Third, even if her appearance would be similar her mannerisms probably aren't. Aylia has a hyper metabolism and lots of energy, wich expresses itself when shes idle with all kinds of little twitching and extra motion. She also has an absurd amount of flexibility, and it shows in her idle motions, in any time she stretches, and it really shows when shes feeling playful. She also will often just silently stare at someone with her head tilted, her eyes tracking their motions, with no expression on her face. this usually is a sign of curiosity, done when someone does something odd or otherwise draws her interest, but it can also be a sign of anger or fear, where shes looking for vulnerability or danger.
I'll look up chiaki soon to get a better feel for the character and then I'll get you your straight answer you deserve.

EDIT - research update: I believe you mean Chiaki Nanami of Danganrompa 3 (http://danganronpa.wikia.com/wiki/Chiaki_Nanami) correct?
assuming that's correct, moving on to watching some episodes to watch her movement style, mannerisms, speech pattern, get a three-dimensional view of her, and so on. because the little things can really matter sometimes.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 16, 2016, 07:36:24 pm
And Danganronpa 2 yes.
Title: Re: Omega Legion
Post by: Twinwolf on December 16, 2016, 07:49:11 pm
You sorta really need context for Danganronpa. Especially since there's an adaptation of the first game, but not the second, which the anime is sorta half prequel and half sequel too depending on which arc you're watching (BTW: Zetsubo-hen / Side: Despair is the one with Chiaki)
Title: Re: Omega Legion
Post by: Lenglon on December 16, 2016, 07:55:39 pm
You sorta really need context for Danganronpa. Especially since there's an adaptation of the first game, but not the second, which the anime is sorta half prequel and half sequel too depending on which arc you're watching (BTW: Zetsubo-hen / Side: Despair is the one with Chiaki)
Don't worry, I already watched Danganrompa 1, I just never got around to 2/3
And since I'm mostly looking for a specific character, it shouldn't take watching the full thing.
I've already watched 3 / Despair EP 1, i'm about to start 2. I currently am happy with Chiaki as a baseline to describe Aylia, but I think I'll end up linking a different character for the visual appearance baseline.
something to bear in mind: Aylia can cheat a bit on self-care. For example why brush your hair when you can just shorten it to practically nothing and then regrow it?

edit: 5 minutes into EP2 and I can work with that as a baseline I think. But there's some major differences so I'm going to need to go hunting for alternate images. I'm a lil suprised though that you'd see through her front so quick.

Spoiler: large image (click to show/hide)
Try that as a baseline for apperance, but use Chiaki (early in the show, assuming she changes as it goes on, because I've only looked at her early-stage mannerisms) as a baseline for mannerisms, modified by what I've described in the past and in my last post.

edit - and now I just finished EP 3 and remembered that I have all kinds of things I need to do.
...
Curse you and thank you. I needed another anime to watch. except I didn't, because I'm currently watching a bunch of simulcasts and attempting to catch up on Fairy Tail. But I'm enjoying it. But I need to spend time on other things! but it's fun. but...
Title: Re: Omega Legion
Post by: Ozarck on December 17, 2016, 01:06:26 am
And here nobody's mourning Trier. :P
Fairly anticlimactic end for someone who survived the nomming of his home universe, eh?
No one's mourning Yarrick either. Which is sad. Of the three, he was my favorite. Ahem. GMs don't have favorites.
Title: Re: Omega Legion
Post by: syvarris on December 17, 2016, 01:00:36 pm
To be quite frank, neither Trier nor Varrick seemed to have much personality to me.  In Trier's case, he'd only even existed in this setting for a handful of turns, and I simply don't remember many actions of Varrick's sticking out.  Jack wasn't personality-filled either, but he did roleplay often with Noir, which sticks out in my memory.  Perhaps he is simply more present in my memory because Dar was on the same mission as him before, and interacted with the same characters.
Title: Re: Omega Legion
Post by: Ozarck on December 17, 2016, 01:28:21 pm
Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.

...

I'm sure KHH would be thrilled with that description.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 17, 2016, 01:55:10 pm
Okay now....By the smoke is Noir in risk of suffocation or not? And second can Noir see anyone or get to anyone who is alive that is not currently being murdered by Crystal's...Also I hope I can catch up with you guys so we can use my charm magic as back up on those things if all goes wrong....This mission has been a mess.
Title: Re: Omega Legion
Post by: killerhellhound on December 17, 2016, 09:10:16 pm
Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.

...

I'm sure KHH would be thrilled with that description.
I would be offended but I am too busy laughing at that.
Title: Re: Omega Legion
Post by: Ozarck on December 17, 2016, 09:15:30 pm
Okay now....By the smoke is Noir in risk of suffocation or not? And second can Noir see anyone or get to anyone who is alive that is not currently being murdered by Crystal's...Also I hope I can catch up with you guys so we can use my charm magic as back up on those things if all goes wrong....This mission has been a mess.
She can't see anyone, and the dust is affecting her negatively, making actions and even thought kinda harder than otherwise. the fit of coughing will probably continue until she is out of the cloud, but it's not really directly fatally dangerous.

...

Unless she inhales enough sharkmist crystal for it to start growing inside her.

Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.

...

I'm sure KHH would be thrilled with that description.
I would be offended but I am too busy laughing at that.
I hoped you'd like that. Got any ideas for a new character?
Title: Re: Omega Legion
Post by: killerhellhound on December 17, 2016, 09:25:13 pm
Yarrick nearly got the team killed in the shopping mission, more than once, if I recall. His lack of social graces, wolfman race, and sincerity in trying 'not' to escalate misunderstandings were oddly charming for me. It's a personal preference, really. I almost viewed him as a big, derpy puppy with fangs and claws.

...

I'm sure KHH would be thrilled with that description.
I would be offended but I am too busy laughing at that.
I hoped you'd like that. Got any ideas for a new character?
Not yet Nevermind just had an idea I'll start writing it up.
Title: Re: Omega Legion
Post by: killerhellhound on December 17, 2016, 09:59:41 pm
Character sheet Giglam ShadowScale
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on December 17, 2016, 10:29:21 pm
looks good. all set.
Title: Re: Omega Legion
Post by: killerhellhound on December 17, 2016, 10:39:37 pm
looks good. all set.
So could I join the mission with only two people
Title: Re: Omega Legion
Post by: Ozarck on December 17, 2016, 10:45:56 pm
Tomorrow is the one year anniversary of this game!
How shall we celebrate?

looks good. all set.
So could I join the mission with only two people
Well, there are three now, but I suppose I could drop you in. I'll write you in in a turn or two. Basically, you're lost, and the others find you.
Title: Re: Omega Legion
Post by: killerhellhound on December 17, 2016, 10:47:20 pm
Brutal death all round wait that is everyday.

Free loot?
Title: Re: Omega Legion
Post by: Egan_BW on December 17, 2016, 11:24:28 pm
Tomorrow is the one year anniversary of this game!
How shall we celebrate?
Kill some more PCs!
Title: Re: Omega Legion
Post by: Lenglon on December 17, 2016, 11:30:08 pm
Tomorrow is the one year anniversary of this game!
How shall we celebrate?
Everything's brighter when the world is on fire.
Title: Re: Omega Legion
Post by: spazyak on December 17, 2016, 11:34:19 pm
I'll post my new character later when I have the time. I already have the back story written (just reusing a dnd character I made) if you want the back story pm meh
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 17, 2016, 11:38:31 pm
Tomorrow is the one year anniversary of this game!
How shall we celebrate?

looks good. all set.
So could I join the mission with only two people
Well, there are three now, but I suppose I could drop you in. I'll write you in in a turn or two. Basically, you're lost, and the others find you.
Miraculous reveival of everydead character ((JUST JACK WOULD BE ENOUGH)) or an item or spell of the like that will help a character get out of their predicament and have a much higher chance of surviving the mission.
Title: Re: Omega Legion
Post by: syvarris on December 17, 2016, 11:39:50 pm
We'll also be having Christmas coming up soon, so I guess for OL's anniversary I'd like another round of Christmas gifts?

I don't really know what Dar would like though, and he's pretty selfless, so his gift should probably be lumped with Noir's.  And since it's twice as good as anyone else's gift, it should be Jack crawling out from under the wreckage, barely alive.  Technically that'd even be three gifts, clearly enough to revive one person!

:P

(Dang ninja)
Title: Re: Omega Legion
Post by: Egan_BW on December 17, 2016, 11:50:48 pm
Ohh! What if we had a deadly christmas event, like ER halloween events?
Mad scientist santa flies past and drops horribly mutated elves on us.

I guess presents would be fun too. :P Those eggs were fun until I died.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 18, 2016, 12:03:29 am
Ohh! What if we had a deadly christmas event, like ER halloween events?
Mad scientist santa flies past and drops horribly mutated elves on us.

I guess presents would be fun too. :P Those eggs were fun until I died.
Please no death on Christmas;-; also I don't know why but I just imagined in one of my rp games that  I would make an event that resulted in my character getting high dressing up as Santa clause and giving people magic bread to usher in world peace.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 18, 2016, 12:08:24 am
We'll also be having Christmas coming up soon, so I guess for OL's anniversary I'd like another round of Christmas gifts?

Ohh! What if we had a deadly christmas event, like ER halloween events?
Mad scientist santa flies past and drops horribly mutated elves on us.

I guess presents would be fun too. :P Those eggs were fun until I died.

Perhaps Redneck Alligator Santa could make a crossover appearance?
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 12:11:57 am
Hmm, loot, death, fire, Redneck Santa, and .... ATH, you remember what happened last time you tried to bring someone back from the dead?

Sounds like we have a winner.

...

I suggest running.
Title: Re: Omega Legion
Post by: spazyak on December 18, 2016, 12:13:23 am
Do I wanna know?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 18, 2016, 12:19:37 am
Hmm, loot, death, fire, Redneck Santa, and .... ATH, you remember what happened last time you tried to bring someone back from the dead?

Sounds like we have a winner.

...

I suggest running.
Hey they came back to life....But...Please no death ;-; no death I want Noir to survive this  mission....If she gets jack back that's awesome if she gets a great item that will totally save her butt and help her get out alive that's awesome....
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2016, 12:23:53 am
inb4 ATH kills me with psychic backlash again, while I'm just trying to mind my own reptile businesss. ;_;
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 18, 2016, 12:28:52 am
In my defense I had no idea I could do that whatsoever.And Reggy felt bad about that.
Title: Re: Omega Legion
Post by: spazyak on December 18, 2016, 12:30:39 am
In my defense I had no idea I could do that whatsoever.And Reggy felt bad about that.
Uhhh what happened?
Title: Re: Omega Legion
Post by: killerhellhound on December 18, 2016, 02:24:28 am
In my defense I had no idea I could do that whatsoever.And Reggy felt bad about that.
Uhhh what happened?
I'm want to know too but I'm worried.
Title: Re: Omega Legion
Post by: Egan_BW on December 18, 2016, 02:26:09 am
You have nothing to worry about if you're not me. I die a lot.
Title: Re: Omega Legion
Post by: killerhellhound on December 18, 2016, 02:39:28 am
You have nothing to worry about if you're not me. I die a lot.
Well I get crushed alot so far only survived one mission.
Title: Re: Omega Legion
Post by: Pancaek on December 18, 2016, 07:02:57 am
Has it really been a year already? wow.

Personally, I'm rather fond of just giving everyone a gift, personalized or random. To stay in the mood of the season.
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 02:47:15 pm
Alright gang, hold on to your hats. I'm gonna write up a real brief turn just to ... uh ... light the fuse, as it were. HAng tight for a little and post no actions for a bit, if you would.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on December 18, 2016, 03:44:12 pm
So, everybody's in the machine room now?
Title: Re: Omega Legion
Post by: Lenglon on December 18, 2016, 03:52:22 pm
Standing by, not posting until Oz gives the all clear.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 18, 2016, 04:18:29 pm
Oh damn uh I'll go edit my post real quick or put double parenthesise around it.
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 04:19:23 pm
Be patient. Phase One might take a day or so. Certain things are out of my hands. But I thik it will be worth the wait.
Title: Re: Omega Legion
Post by: syvarris on December 18, 2016, 07:24:30 pm
I fwuh, huh... wha?  Piecewise?!

Do we post now, or is there more or?  Uh?
Title: Re: Omega Legion
Post by: Pancaek on December 18, 2016, 07:30:29 pm
We're all fucked now boys. Assume the position and kiss your ass goodbye.
Title: Re: Omega Legion
Post by: Twinwolf on December 18, 2016, 07:32:42 pm
I am internally screaming
I am sure it will soon become external screaming
Title: Re: Omega Legion
Post by: spazyak on December 18, 2016, 07:40:09 pm
Please bend over and submit to the party position.
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 07:44:55 pm
Phase One has begun. You may begin screaming externally.
Title: Re: Omega Legion
Post by: MidnightJaguar on December 18, 2016, 07:46:26 pm
Could I join the lost in the dark mission?

link to new char (http://www.bay12forums.com/smf/index.php?topic=159592.msg7258740#msg7258740)
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 08:05:42 pm
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.

if spaz has his character together soon
Title: Re: Omega Legion
Post by: killerhellhound on December 18, 2016, 08:13:54 pm
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.

if spaz has his character together soon
Damn I already posted in the lost in the dark mission
Title: Re: Omega Legion
Post by: Ozarck on December 18, 2016, 08:30:37 pm
It's all good. no worries
Title: Re: Omega Legion
Post by: spazyak on December 18, 2016, 08:33:29 pm
It's all good. no worries
I'll post it tomorrow.  I plan to make a low physical, high mental stat and do a illusionist kobold.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on December 18, 2016, 09:45:57 pm
If this is actually noirs father or something I'll laugh but I personally doubt it..But Noir is hopeful enough to believe it's her father making a portal.
Title: Re: Omega Legion
Post by: spazyak on December 19, 2016, 12:01:09 am
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2016, 01:08:33 am
stats are off. You have +4, -4. skills are fine except you have five specializations and should only have four.

fix those and he's fine.
Title: Re: Omega Legion
Post by: spazyak on December 19, 2016, 01:23:23 am
stats are off. You have +4, -4. skills are fine except you have five specializations and should only have four.

fix those and he's fine.
Fixed
Title: Re: Omega Legion
Post by: piecewise on December 19, 2016, 09:27:46 am
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.

if spaz has his character together soon
You three, You're coming with me to the thread.  Don't say nothing though; it will ruin the surprise~

You'll see where you are soon enough.
Title: Re: Omega Legion
Post by: killerhellhound on December 19, 2016, 10:10:01 am
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.

if spaz has his character together soon
You three, You're coming with me to the thread.  Don't say nothing though; it will ruin the surprise~

You'll see where you are soon enough.
Which one? I haven't received any PM's or anything.
Title: Re: Omega Legion
Post by: piecewise on December 19, 2016, 10:34:09 am
MidnightJaguar, killerhellhound, and spazyak, hang out here for a little. We'll see how your characters are made to suffer soon.

if spaz has his character together soon
You three, You're coming with me to the thread.  Don't say nothing though; it will ruin the surprise~

You'll see where you are soon enough.
Which one? I haven't received any PM's or anything.
Lost in the dark
Title: Re: Omega Legion
Post by: AkumaKasai on December 19, 2016, 06:00:57 pm
((Sorry about my complete absence of late; I've been a bit busy and haven't had the time. Any possibility Altair could join a mission?))
Title: Re: Omega Legion
Post by: Harry Baldman on December 19, 2016, 06:02:34 pm
((Sorry about my complete absence of late; I've been a bit busy and haven't had the time. Any possibility Altair could join a mission?))

((You're already in Lost in the Dark, at least you were on the player list. Don't suppose Ozarck would mind you dropping in?))
Title: Re: Omega Legion
Post by: Ozarck on December 19, 2016, 09:06:12 pm
((Sorry about my complete absence of late; I've been a bit busy and haven't had the time. Any possibility Altair could join a mission?))

((You're already in Lost in the Dark, at least you were on the player list. Don't suppose Ozarck would mind you dropping in?))
I don't mind. Better hop on in and get your just desserts from The Skeleton of Despair and Christmas.
Title: Re: Omega Legion
Post by: Ozarck on December 20, 2016, 05:10:59 pm
Just to clarify, in case anyone missed it, Spaz, KHH, midnight jaguar, and akumakasai, all of you are now in an elevator with Pancaek and Harry on the Lost in the Dark mission. Oh, and a skeleton. there's a skeleton. A spooky one.

and generic cheerful winter festivity music. Chestnuts and all.

And for you other people ...

Everyone was one the same level, in two adjoining rooms - the machine room, wherethe portal opened, and the giant ampitheater, where the metalpede was. Looks like most of you have found your way into the portal, so that's good. the rest of you ... well, let's just say that it's getting ominous out there, and the scary black hole that opened up and has swallowed your friends is looking more and more inviting as time moves forward ;P

Oh, and a very special thank you to Piecewise for agreeing to this madness. It's already been highly amusing to me. I look forward to seeing what's leftover when he's done with you.
Title: Re: Omega Legion
Post by: Yoink on December 22, 2016, 05:41:47 am
Oh damn dude, I was catching up on the LItD thread and suddenly Piecewise was updating but it wasn't ER it was Omega and oh my god dude.
My mind was blown for about half a second when I noticed the username. Wow. Whoa. Wow.
Title: Re: Omega Legion
Post by: Pancaek on December 24, 2016, 06:20:23 pm
Merry Christmas, Omega peeps.
Title: Re: Omega Legion
Post by: Ozarck on December 24, 2016, 10:19:14 pm
Merry Christmas, Omega peeps.
+1 y'all.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on January 21, 2017, 02:11:40 am
(http://i.imgur.com/tpBoc5g.jpg)

This game needs more derpy fanart.
Title: Re: Omega Legion
Post by: Ozarck on January 21, 2017, 06:23:09 pm
Oh my gosh, it sure does! That's fantastic!
Title: Re: Omega Legion
Post by: Twinwolf on January 21, 2017, 06:24:04 pm
I don't even know what it's supposed to be (I don't know a ton of the characters)

But that is great
Title: Re: Omega Legion
Post by: Pancaek on January 21, 2017, 07:18:55 pm
Is that terrance with the goblin soup bowl? It's cute.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on January 21, 2017, 10:38:00 pm
Goblish plate armor, actually.
Title: Re: Omega Legion
Post by: syvarris on January 22, 2017, 03:30:27 pm
Wow, did you draw that yourself?  If so, what did you use?  The shading/depth/texture on Terrance is really good, and the backround is drawn excellently too!  How long did it take to draw?  There's a lot of involved brushwork that I can see, though I suppose you might've used some automation features of whatever program you used.

I like good art, and this fills me with curiousity.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on January 24, 2017, 12:21:39 am
Wow, did you draw that yourself?  If so, what did you use?  The shading/depth/texture on Terrance is really good, and the backround is drawn excellently too!  How long did it take to draw?  There's a lot of involved brushwork that I can see, though I suppose you might've used some automation features of whatever program you used.

I like good art, and this fills me with curiousity.

Thank you. I spoilered my answers to your questions, because I got a bit rambly, but here you go.

Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on January 24, 2017, 06:13:06 pm
Doc, those tools you used were hardly cheats. The final product is quite impressive, and I am very glad you put it together.

...


shut up, conscience. These things happen! I said shush!
Title: Re: Omega Legion
Post by: Egan_BW on January 24, 2017, 06:47:07 pm
You could always just let him control the zombie not-Terrance. :P
Title: Re: Omega Legion
Post by: syvarris on January 24, 2017, 07:27:41 pm
Thanks for the long response!  Personally, I can't even draw stick figures well, but I really enjoy reading about the artistic process!

...Heh, you describe little "cheats" that you did, and all I'm thinking is "Wait, that's all?"  I expected more use of automation, due to the quality and detail; I was fairly certain that the helmet's texture was just something downloaded from the internet, based upon how much more detailed it was than the scenery, though in retrospect you clearly just spent much more time on making Terrance look good than his environment.  Oh, and that isn't dissing the environment (though perhaps it is critiquing your balance of detail), since I had to zoom in and study the image for fa bit before I noticed all the quality discrepencies, aside from the scribbly bark and helmet.

I didn't mean anything particularly technical by "involved brushwork"--it was just my poor way of saying you clearly put a lot of time into drawing details.  Hell, the detail is the primary reason I didn't say it looks like a professional artist's work, because normally such art is more streamlined with fewer brushstrokes.  This looks like you spent a lot of time getting it perfect.

Oz, here's a vote to let Doc control the Zompode.  You should reward quality fanart like this, maybe more people will make it!
Title: Re: Omega Legion
Post by: Ozarck on January 24, 2017, 08:38:01 pm
You could always just let him control the zombie not-Terrance. :P

And at the very same moment, the two of them gang up with Xan to torture and potentially murder my own character in another game.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on January 24, 2017, 09:06:34 pm
Touché.
Title: Re: Omega Legion
Post by: Egan_BW on January 24, 2017, 09:17:02 pm
You could always just let him control the zombie not-Terrance. :P

And at the very same moment, the two of them gang up with Xan to torture and potentially murder my own character in another game.
We'll be sure to reanimate the corpse!
Title: Re: Omega Legion
Post by: Ozarck on January 24, 2017, 09:26:05 pm
Touché.
Oh relax. I won't make any decisions as GM based on other games.
Title: Re: Omega Legion
Post by: syvarris on January 24, 2017, 09:38:24 pm
...Huh.  Oz is playing a talking cat in Infinite Heavens.  And he first posted the character a mere twelve hours after I posted Dar'yajira here.  I guess I should feel flattered?
Title: Re: Omega Legion
Post by: Egan_BW on January 24, 2017, 09:46:32 pm
Let it be known that I am much more enthusiastic about burning one of those talking cats than the other.
Title: Re: Omega Legion
Post by: syvarris on January 24, 2017, 09:48:59 pm
I hope you succeed in that endeavor.  I'd love to see Oz play a sociopathic knife next :P
Title: Re: Omega Legion
Post by: Ozarck on January 25, 2017, 08:27:52 pm
Not gonna lie. That was a painful round to write.
Title: Re: Omega Legion
Post by: Twinwolf on January 25, 2017, 08:32:59 pm
Goddamnit Noir.
Title: Re: Omega Legion
Post by: Pancaek on January 25, 2017, 08:36:14 pm
Hoo boy, the dice were kind in our thread in comparison to the other mission.

Also, OZ, you wrote "you manage to shuffle back and slide down the scree slope". What does this mean exactly, where does it place Clunkers?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 25, 2017, 08:44:45 pm
Goddamnit Noir.
I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
Title: Re: Omega Legion
Post by: Pancaek on January 25, 2017, 08:49:32 pm
y'all should bring the dead bodies back with you though. As far as I can see it, Solam can be resurrected at base since he's a zamby anyway and you can just throw Samuel into a tub of salt water or something. Like a packet of seamonkeys.
Title: Re: Omega Legion
Post by: Twinwolf on January 25, 2017, 08:50:31 pm
Goddamnit Noir.
I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
You may want to store up points
And then have Noir hunker down in the library and improve her General Knowledge so it doesn't randomly get people killed.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 25, 2017, 08:53:09 pm
thank her mother that she can read......but can I legitametly have her hunker down in he library for a mission or two to gain gen knowledge............and noir.............I don't think shed go on the next mission.
Title: Re: Omega Legion
Post by: Ozarck on January 25, 2017, 08:56:04 pm
Hoo boy, the dice were kind in our thread in comparison to the other mission.

Also, OZ, you wrote "you manage to shuffle back and slide down the scree slope". What does this mean exactly, where does it place Clunkers?
The spidernest is in front of you. you re on teh slope down into darkness, still with line of sight into the spidernest. Everyone else is behind you. the order of characters is:
Zylo, Fiddler, Sharkguy, Clunkers.

What it meant was, you made an action to move away when the spiders were within two feet. as they approached, you backpeddaled away. they are going relatively quickly, and you are staying just ahead of them at this point. Scree is loose stone and gravel and stuff, I think.

Goddamnit Noir.
I did not want to particularly have noir try anything with the cart but it kinda seemed as if no one was doing anything to help her...and also that they seemed to think she could get down herself even though she was telling them she wasent really that sure of much....she was hurt she dosent know much about the world and she had no idea what she was doing....
You may want to store up points
And then have Noir hunker down in the library and improve her General Knowledge so it doesn't randomly get people killed.
Have you seen her stats? She's gonna be a risk for some time to come.
Title: Re: Omega Legion
Post by: Unholy_Pariah on January 25, 2017, 09:00:33 pm
hey ozarck, now that we have "recovered" a cart, can we get that mission briefing?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 25, 2017, 09:01:40 pm
but seriously Ozark can I actually do that have noir..try to self improve off mission and gain stats become smarter...or at the very least knowleadgble.............I suppose noir isent stupid like mentally its just.....she has very little common sense and its...very very bad....but yeah Count Noir off next mission Ozark unless I say I want in if she makes it out.
Title: Re: Omega Legion
Post by: Pancaek on January 25, 2017, 09:16:29 pm
Quote
Scree is loose stone and gravel and stuff, I think.

You learn something new every day. I initially thought you had just mistyped/autocorrected something here.
Title: Re: Omega Legion
Post by: Twinwolf on January 25, 2017, 09:59:43 pm
Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?
Title: Re: Omega Legion
Post by: spazyak on January 25, 2017, 10:02:12 pm
Why do I have the feeling my speed skill saved me once again? At this point I think I'm going to just going to lvl up speed and sharp.
Title: Re: Omega Legion
Post by: Twinwolf on January 25, 2017, 10:05:45 pm
If that's the case then me getting Ebony's speed up to 0 from -1 probably saved her and I may invest into it further, if Ebony lives.
Title: Re: Omega Legion
Post by: spazyak on January 25, 2017, 10:07:11 pm
It's saved Jack twice now.
Title: Re: Omega Legion
Post by: Ozarck on January 25, 2017, 10:09:16 pm
hey ozarck, now that we have "recovered" a cart, can we get that mission briefing?
Tomorrow or Friday.

but seriously Ozark can I actually do that have noir..try to self improve off mission and gain stats become smarter...or at the very least knowleadgble.............I suppose noir isent stupid like mentally its just.....she has very little common sense and its...very very bad....but yeah Count Noir off next mission Ozark unless I say I want in if she makes it out.
Nope. She can sit out, but that's not going to help her stats. Edit: She needs to eat. She is mortal. that is GM fiat.

Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?
is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.

Why do I have the feeling my speed skill saved me once again? At this point I think I'm going to just going to lvl up speed and sharp.
It did not.
Title: Re: Omega Legion
Post by: Egan_BW on January 25, 2017, 10:13:40 pm
You're really working overtime to kill me, aren't you Ozarck? :P
Title: Re: Omega Legion
Post by: Twinwolf on January 25, 2017, 10:18:36 pm
I'm sorry that I feel like I have to question things that Noir does now :P
Title: Re: Omega Legion
Post by: Ozarck on January 25, 2017, 10:19:50 pm
You're really working overtime to kill me, aren't you Ozarck? :P
Nah. If I could have picked who just died ... it wouldn't have been Samuel and Solam, that's for damned sure.
I just got lucky with Grunts, heh heh.

I'm sorry that I feel like I have to question things that Noir does now :P
You should have felt like this from the moment Ebony met her.
Title: Re: Omega Legion
Post by: Unholy_Pariah on January 26, 2017, 01:07:24 am
Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?
is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.

Cho has +1 med, that makes him a healer right? hes not wounded as far as im aware.
Title: Re: Omega Legion
Post by: Lenglon on January 26, 2017, 01:11:20 am
in that case, he should dig through Aylia's bags and grab the medkit in there.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 26, 2017, 12:54:31 pm
I'm sorry that I feel like I have to question things that Noir does now :P
....you weren't doing that YOU FOOL  :P
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 26, 2017, 12:59:52 pm
She is mortal. that is GM fiat ((by mortal you mean can be killed right? But you don't mean not being able to live forever? Because I remember talking about how noir could live at least thousands of years if she wasent immortal Ill accept the neededing to eat food and drink thing as her father like feeding her via his energy when she was with him or something to explain how she survived in that case then.)
Title: Re: Omega Legion
Post by: syvarris on January 26, 2017, 02:52:34 pm
Since we seem to be killing off record numbers of people (Is this gonna be the first mission where we score more player deaths than there are people on-mission?), I figure I'd talk about an interesting character concept I came up with.  Maybe someone else will like it and use it.

Spoiler: The Channeler (click to show/hide)

Oz, is the specialization described above even something that could work in Omega Legion?
Title: Re: Omega Legion
Post by: Egan_BW on January 26, 2017, 03:31:23 pm
Ah, so I'd get the ability to... generically buff other people with no real input beyond that, be a big old wizardy target without anything to defend myself with, and reduce the overall quantity of hilarious critfails.
Title: Re: Omega Legion
Post by: Ozarck on January 26, 2017, 06:58:09 pm
Given what happened the last time Noir tried to use her magic... is it really the greatest plan for her to try to heal Ebony?
is she going to pull the stick out first? You are the team's best healer, so getting you able to concentrate could be beneficial. Huh, all the healers are wounded. Except Noir.

Cho has +1 med, that makes him a healer right? hes not wounded as far as im aware.
Yes, you are right. I didn't think of it because it wasn't part of the skillset you typically use.

She is mortal. that is GM fiat ((by mortal you mean can be killed right? But you don't mean not being able to live forever? Because I remember talking about how noir could live at least thousands of years if she wasent immortal Ill accept the neededing to eat food and drink thing as her father like feeding her via his energy when she was with him or something to explain how she survived in that case then.)
I have plenty of ideas about how Noir survived before. You just calm your little heart. Noir is mortal and can be killed. As for how she ages, well, let's just see, shall we? As for needing to eat and drink, and as for what her father's realm was like, and all those things, since it wasn't explicitly fleshed out beforehand, it is as the GM declares. You are done developing Noir's backstory in ways that can potentially affect current gameplay. I mean, heck, I don't mind creatures that don't need to eat or drink - there are several in this game already. But it was an inherent part of their character already. And we've had this discussion before about adding traits, skills, and abilities mid-game. We just don't do it. Noir needs to eat, she needs to drink, she needs sleep, she can be killed, and she does age. Accept this or ... well, please, if you want, by all means continue arguing with the GM about it. In no way will that possibly go amiss.  ::)

Since we seem to be killing off record numbers of people (Is this gonna be the first mission where we score more player deaths than there are people on-mission?), I figure I'd talk about an interesting character concept I came up with.  Maybe someone else will like it and use it.

Spoiler: The Channeler (click to show/hide)

Oz, is the specialization described above even something that could work in Omega Legion?
This is doable, but with a few notes. One, a channeler would have the same issue that Noir has: Mutually contradictory powers acting through them cause trouble. Two: not all magic is the same - some things will simply be out of a channeler's range, just like with Aylia's shapeshifting. Three, while softening a roll is a success for a channeler, there is potential for backlash, feedback, or interference in the course of the main spell. I'm sure there are other limitations, but those three will do for starters.

I like the idea, but it also raises the same concern we had about your knife character, and Egan's demon - reliance on others can be quite troublesome in it's own right. Though, I see potential for this specialization as there are plenty of magical characters around for one to assist. It could be quite a powerful asset for the team, and one I'd have to take into consideration when developing meaningful encounters.

Ah, so I'd get the ability to... generically buff other people with no real input beyond that, be a big old wizardy target without anything to defend myself with, and reduce the overall quantity of hilarious critfails.
Of course, if you can think of a specialization that does the opposite, you are welcome to propose it.
Title: Re: Omega Legion
Post by: syvarris on January 26, 2017, 08:57:04 pm
@Egan
You could take a mundane combat skill too, though yeah, you wouldn't be as useful as a specialized combatant.  You could also have a significant amount of input, though none is necessary.  Like I said, the idea does have a pretty significant flaw in that it requires teamwork and roleplay.  Oz has a good point; I just have a soft spot for cooperatively focused characters.  :P

Quote from: @Ozark
Of course, if you can think of a specialization that does the opposite, you are welcome to propose it.
I was gonna make a joke about a character being optimized for the opposite of cooperation, but actually, playing an antimagic mage would be interesting.  I suppose Egan already kinda-sorta has one as a backup character, too.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 27, 2017, 12:08:04 am
But noirs fathers realm was talked about its literally a black void with gray desolate islands scattered about its dark nothing really damn lives there besides noirs mother and father and used to be herself.Ive even mentioned when we were talking about in that pm that noir if she died her soul could potentially end up with her father and be revived though not able to influence anything and probably never leaving for thousands of years...so Ozark I honestly don't know what your talking about.

7Ah noirs perception of her father has never been fully understanding of him I suppose she has a hard time understanding his evil at times and would probably find that a little hard to believe that her father wouldn't help her at the drop of a hat.But then again he mostly hasent had to noir has not been injured much or needed her father's assistance much.But yeah I understand that.

this is kinda my argument for why noir dosent need to eat or drink because her father dident have to assist her that much that means he dident provide her with energy everyday for her to feed herself or get her water or food or something like that..so I find it unlikely noir is a creature that requires food and drink sleep I think is something they would probably need but yeah that is my kinda argument for why noir dosent need to eat or drink if this makes more sense.
Title: Re: Omega Legion
Post by: syvarris on January 27, 2017, 05:45:26 pm
Spoiler: ATH, how about this? (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on January 27, 2017, 08:40:48 pm
I scrolled back through our character generation conversation in regards to Noir. Thre is NO mention of her father's world being a dark void. there is No mention of Noir not needing sustenance.

And, ATH, listen carefully. I wold have balanced that. You would have lost something else that you currently have for that. Noir has a human mother and a father who is not exactly what Noir thinks he is, in many ways. And you had been warned about this kind of thing:

I think Reggie's main issue was a lack of sense of self-preservation. He really was his own worst enemy.
He didn't quite understand really that people would want to hurt him and he didn't understand the world... Ultimately his lack of knowledge killed him I think.
Yeah. Even Ebony, who knew little of Satyrs, could figure out that giving in to the song was a terrible idea.

But still, something else for you to learn from this: There is never anything the GM doesn't know about your character. That's how games work so you can't pull new abilities out of nowhere like you tried to do with the "Probably can't be mindwiped completely" thing. If there is anything Ozark doesn't know about your new character, I suggest remedying that as soon as possible.

This was in fact, directly in regards to Noir, so you had your chance for this, months ago (May!). That chance has passed.
Title: Re: Omega Legion
Post by: syvarris on January 29, 2017, 08:34:28 pm
Why are the zombies not dead?  Does playing an undead char get you extra lives?  If so, what is the downside there?  I don't remember any undead characters having significant issues with charisma or anything, and that's quite the circumventable flaw anyway...
Title: Re: Omega Legion
Post by: Ozarck on January 29, 2017, 09:07:13 pm
Why are the zombies not dead?  Does playing an undead char get you extra lives?  If so, what is the downside there?  I don't remember any undead characters having significant issues with charisma or anything, and that's quite the circumventable flaw anyway...
Because reasons. Read the post carefully for hints and clues.

I do remember rolling a few charisma rolls for Samuel when he was in Port Heron. Omega is full of people who have charisma issues, but Solam, for instance, has stayed generally out of situations where it would be problematic, and Samuel has acted quite rationally when there was a potential issue concerning charisma, so, like you said, it is a circumventable flaw. as is having low intelligence, or low strength, low ranged weapon skill, low unarmed combat skill, low general knowledge ...
Title: Re: Omega Legion
Post by: Lenglon on January 29, 2017, 09:13:24 pm
Why are the zombies not dead?
Because its Asiin's fault.
also, on that note, make sure you outlive Asiin if you want a chance your char could be revived.
EDIT: Spelling
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 29, 2017, 11:36:03 pm
..........I'm honestly considering retiring noir due to ic reasons......Due to......well her fuckups..her kinda confidence in herself is...a little shot...So I'm hoping when I get her back ill be able to see what is going on with noir and whether she decides to leave.If she does ill ask ozarck if we can work together on a short epilogue or something for noir.
Title: Re: Omega Legion
Post by: Egan_BW on January 29, 2017, 11:43:36 pm
Why are the zombies not dead?
Because its Assin's fault.
also, on that note, make sure you outlive Assin if you want a chance your char could be revived.
Asiin.
Title: Re: Omega Legion
Post by: syvarris on January 30, 2017, 12:00:09 am
@Ozarck
That is an extremely unhelpful response, FYI.  If I hadn't have gone to look at Assin's Christmas wish, I wouldn't have had any more understanding, and would have just assumed the undead were alive again because they were undead.

Also, yes, all those skills are mitigable.  Which makes ANY of them being a tradeoff for immortality an utter joke.  That was my point; if the penalty for undeath is charisma, with the boon being immortality, that's not fair at all.

@AbstractTraitorHero
Don't worry, Dar will give Noir a pep talk as soon as we know that he's not murdering her boyfriend.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 30, 2017, 12:34:23 am
alright syvaris got a back up character planned if that dosent work out....I'm gonna have em use bloodmagic....probably be interesting.
Title: Re: Omega Legion
Post by: Ozarck on January 30, 2017, 07:45:25 pm
Sy, you know I am not one to give away immortality cheaply. Am I not having this very argument with ATH about Noir? Remember that guy that wanted to play the wasp queen, and send out her wasplings on missions?

But since it is an issue: These guys coming back are a direct result of Asiin's wish, and are, as Terrance is, not player characters anymore.

They can be killed again and it will be final, as there will be nothing driving their return. Not that that matters for the player. They've already lost their character.

Now, about fairness. The way I had intended this game to be set up was that two characters could be completely imbalanced in relation to one another in a variety of ways. A weak troll is still far stronger than a powerful cat, for instance. and a smart troll is still a fool by most standards. So if someone says "I want to be a robot" well, they get robot powers and problems. If someone says instead, "I want to be a bodyless leaf creature that doesn't believe in magic" they get powers and problems of a completely different nature. Zombies and other undead have some things going for them that other races (or rather, living versions of the same race) don't, and some things pulling against them that others don't. It might not be exactly balanced. But I don't really care about that as much as I am interested in giving real challenges, interesting experiences, and a fun game for each player. I try not to let any character break the game for the others, if possible, but I am not concerned about making all creatures equal and balanced either.

Of course, as varied as the initial set of characters was, some of my careful attention to base race imbalances got lost in the shuffle, but I think that worked out for gameplay purposes well enough.
Title: Re: Omega Legion
Post by: syvarris on January 30, 2017, 11:59:52 pm
Umm.  It wasn't still an issue, I was just pointing out why your response had failed to be particularly helpful (Lenglon's was much more helpful), mostly due to your desire to avoid outright giving us knowledge.  My way of saying it was uselessly abrasive and roundabout, but I do think you should give us unprompted information that is important to playing our characters, even if our characters would not know that information themselves.  People really shouldn't need to ask whether they're still in control of their characters, or whether their characters are dead.

Secondly, I was saying that your excuse for the hypothetical unbalanced mechanic had little value, and implied you completely misunderstood my issue.  So I restated it to illustrate why I thought it would be an issue, even though it didn't actually exist--I'm just not the sort to let a good argument die, even if we don't disagree, okay?

Finally, as a response to your post's actual content: While I agree that just not caring about balance and letting people play at wildly different power levels is a perfectly reasonable excuse, I don't think it justifies everything.  The hypothetical-if-nonexistent zombie immortality would be a problem.  Almost nobody wants their char to die, so it pushes people towards playing undead just so they can get what they want more easily.  Additionally, I know from firsthand experience that you do indeed care about balancing characters.  Virtually every one of my various chars has had abilities nerfed or changed because they could have been abused.  Noir had significant changes made to her because she was originally the most powerful character in the game.  Were those changes for the better?  Yeah.  Do they indicate that you are "not concerned about making all creatures equal and balanced either."?  No.  Were they all necessary "not to let any character break the game for the others"?  Frankly, I'd argue not.  Then again, I'd argue virtually anything. (http://Post hijack removed because it didn't work agh)
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 12:10:43 am
Best practice is to put [YOU HAVE DIED] at the end of any response that kills a character, imo.
Title: Re: Omega Legion
Post by: syvarris on January 31, 2017, 12:24:05 am
Damn it, ignore this.
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 12:29:55 am
Damn it, ignore this.
* Sits up, pays attention.
Title: Re: Omega Legion
Post by: Lenglon on January 31, 2017, 01:17:41 am
Um, Oz, that was mean to make jack punch the person he was trying to give back the item too. It was very clearly out of line with his posted action. Why did that happen?

oh, and um, I know Aylia doesn't know about what happened to the remainder of the team, but did the room she was shot in fall off with the cart room? all her stuff is there is why im asking.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 01:45:54 am
I think noir is growing a bit of a hatred towards omega legion for sending her and her friends. to this hellhole.
Also how long till evac.....Noir really dosent care about this mission anymore and just wants outta it with jack and aylia and dar and all her friends..there's been so much death she feels hungry and she feels like life is spiting her.
Title: Re: Omega Legion
Post by: Twinwolf on January 31, 2017, 07:06:16 am
So clarification: The room with most of the party in it is collapsing, Ebony, Cho Ja, and possibly Aylia are fine, everyone else is varying degrees of fucked?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 10:00:54 am
....noir might be less fucked....since she had in her action to get to more stable ground...but she's going to grab jack....so really......I just have to be lucky.
Title: Re: Omega Legion
Post by: Lenglon on January 31, 2017, 10:43:15 am
So clarification: The room with most of the party in it is collapsing, Ebony, Cho Ja, and possibly Aylia are fine, everyone else is varying degrees of fucked?
yes
Title: Re: Omega Legion
Post by: Twinwolf on January 31, 2017, 03:11:54 pm
Also
I got annoyed at Noir earlier
But she indirectly saved Ebony's life, since she'd probably not have been brought out of the room if she was not wounded
Title: Re: Omega Legion
Post by: syvarris on January 31, 2017, 03:22:39 pm
Actually, I'm fairly certain that the room is collapsing because Noir crashed into it.  I wouldn't blame ATH/Noir for getting everyone killed, though.
Title: Re: Omega Legion
Post by: spazyak on January 31, 2017, 03:27:24 pm
This whole mission has been a mess, I wanted to just search through the dead and the wreck then move on but that failed.
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 03:28:06 pm
Times accidentally killed by ATH: 2
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 05:11:53 pm
Noir feels like they just killed like 4 people guys give her some slack :P
Title: Re: Omega Legion
Post by: Ozarck on January 31, 2017, 05:32:37 pm
Noir feels like they just killed like 4 people guys give her some slack :P
Noir just killed four people. No slack given :P
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 05:35:22 pm
Also question if noir dies during this were doing that whole thing were her corpse might reanimate due to the black magic stuff correct?
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 05:37:26 pm
my next character shall be your reanimated corpse
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 05:39:20 pm
......not sure you would have a personalty so they probbaly would be boring to play....its either their corpse would be controlled by the dark magic directly...or they'd be controlled by noirs father in which case it'd probably be intresting to play but I doubt noirs dad is gonna control her corpse directly if she dies.
Title: Re: Omega Legion
Post by: Ozarck on January 31, 2017, 06:00:52 pm
Um, Oz, that was mean to make jack punch the person he was trying to give back the item too. It was very clearly out of line with his posted action. Why did that happen?

oh, and um, I know Aylia doesn't know about what happened to the remainder of the team, but did the room she was shot in fall off with the cart room? all her stuff is there is why im asking.
That item was a gift from the devil.

No, the room she was shot in was further back. her stuff is fine.

Umm.  It wasn't still an issue, I was just pointing out why your response had failed to be particularly helpful (Lenglon's was much more helpful), mostly due to your desire to avoid outright giving us knowledge.  My way of saying it was uselessly abrasive and roundabout, but I do think you should give us unprompted information that is important to playing our characters, even if our characters would not know that information themselves.  People really shouldn't need to ask whether they're still in control of their characters, or whether their characters are dead.

Secondly, I was saying that your excuse for the hypothetical unbalanced mechanic had little value, and implied you completely misunderstood my issue.  So I restated it to illustrate why I thought it would be an issue, even though it didn't actually exist--I'm just not the sort to let a good argument die, even if we don't disagree, okay?

Finally, as a response to your post's actual content: While I agree that just not caring about balance and letting people play at wildly different power levels is a perfectly reasonable excuse, I don't think it justifies everything.  The hypothetical-if-nonexistent zombie immortality would be a problem.  Almost nobody wants their char to die, so it pushes people towards playing undead just so they can get what they want more easily.  Additionally, I know from firsthand experience that you do indeed care about balancing characters.  Virtually every one of my various chars has had abilities nerfed or changed because they could have been abused.  Noir had significant changes made to her because she was originally the most powerful character in the game.  Were those changes for the better?  Yeah.  Do they indicate that you are "not concerned about making all creatures equal and balanced either."?  No.  Were they all necessary "not to let any character break the game for the others"?  Frankly, I'd argue not.  Then again, I'd argue virtually anything. Umm..  It wasn't still an issue, I was just pointing out why your response had failed to be particularly helpful (Lenglon's was much more helpful), mostly due to your desire to avoid outright giving us knowledge.  My way of saying it was uselessly abrasive and roundabout, but I do think you should give us unprompted information that is important to playing our characters, even if our characters would not know that information themselves.  People really shouldn't need to ask whether they're still in control of their characters, or whether their characters are dead.  Secondly, I was saying that your excuse for the hypothetical unbalanced mechanic had little value, and implied you completely misunderstood my issue.  So I restated it to illustrate why I thought it would be an issue, even though it didn't actually exist--I'm just not the sort to let a good argument die, even if we don't disagree, okay?  Finally,as a response to your post's actual content: While I agree that just not caring about balance and letting people play at wildly different power levels is a perfectly reasonable excuse, I don't think it justifies everything.  The hypothetical-if-nonexistent zombie immortality would be a problem, I don't think it justifies everything, I know from firsthand experience.  Almost nobody wants their char to die, so it pushes people towards playing undead just so they can get what they want more easily.  Additionally, I know from firsthand experience that you do indeed care about balancing characters.  Virtually every one of my various chars has had abilities nerfed or changed[/img] because they could have been abused.  Almost nobody wants their char to die, think Noir had significant changes made to her because she was originally the most powerful character in the game.  Were those changes for the better?  Yeah.
You seem to have a little redundancy there, Sy. Hmm. Weird. must have been a copy/paste error.

Yes, I am sorry abut not being clear about whether people's characters are dead or not. I did list everyone who died directly in Noir's action previously, and i thought I was clear enough there, saying "x is dead" and so forth.

I'm not sure i agree that Noir was the most powerful character in the game, though from at least one viewpoint she might have been. But yeah, I do care about balance to an extent, for sure. You are right there, anyway. good point. But I am okay with a partially unbalanced game if it works and is fun  for everyone.

As for everyone wanting to play zombies, well, honestly, I haven't ever had a problem remotely like that. In my games, I rarely see two players play the same type of character, or even one player play the same character twice. Now, I know there are zombie rtds out there, so I am not saying you are mistaken, but heck, i'll cross that bridge When the O in Omega starts to stand for Outbreak (of the zombie virus).

I may not have responded to all your arguments, but heck, I am thinking about everything you wrote. Thank you for educating me.
I think noir is growing a bit of a hatred towards omega legion for sending her and her friends. to this hellhole.
Also how long till evac.....Noir really dosent care about this mission anymore and just wants outta it with jack and aylia and dar and all her friends..there's been so much death she feels hungry and she feels like life is spiting her.
Ironically, I believe every death so far in this mission has been the direct result of player action, rather than of anything Omega caused.

Also question if noir dies during this were doing that whole thing were her corpse might reanimate due to the black magic stuff correct?
Which black magic are you referencing here? Her father's, or someone else's?

This whole mission has been a mess, I wanted to just search through the dead and the wreck then move on but that failed.
I did mention that the room was unstable. I think I let some of the warning slip under the radar though, since i directed some of it at Cho. but, hell, this room has been unstable since it collapsed the first time.
Title: Re: Omega Legion
Post by: spazyak on January 31, 2017, 06:04:51 pm
Fair enough.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 06:20:36 pm
Her fathers.
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 06:36:16 pm
Dammit, this place is too fragile.
Title: Re: Omega Legion
Post by: Ozarck on January 31, 2017, 07:02:04 pm
Her fathers.

I'm gonna have to veto the emergency resurrection bit though. Sorry. it's a good idea, but it should fall under the skill specialization as it stands.
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 07:05:18 pm
Oh yes, my darlings! It's that time again!
Time for a new character!

no, I'm never going to get around to playing leafthing.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 08:22:04 pm
....yeah....Noir...has reached her breaking point...
Everyone is dying she's hungry she's thirsty...jack is dead she feels so pathetic and guilty and she just wants to go home....Hopefully her dad will hear her and grab her.
Yes this is me saying I'm basically retiring noir...she's lost her will to do anymore of this and ultimately she feels she's just suffered out here..So yeah ozark I'd like to retire noir basically which is why I am doing that action in said thread.
Title: Re: Omega Legion
Post by: syvarris on January 31, 2017, 10:17:24 pm
Damn it, it nearly worked.  Freaking preview. >.<

As to the zombie epidemic, it isn't an issue because zombies don't actually have any benefit to being played.  If playing a zombie did grant immortality, then such an epidemic might exist--more likely, it would just make people unhappy about certain characters getting unfair advantages.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on January 31, 2017, 10:20:30 pm
Preview of what?
Title: Re: Omega Legion
Post by: Egan_BW on January 31, 2017, 11:44:53 pm
Backstory unfinished, while I go home and reconsider my life. This character's story exists within my mind, but I might want to make it slightly less horrible and traumatic. Watch this space?

Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 12:34:22 am
Actually ozark....roll noir a will roll for the breakdown for her father to see if she actually does that...some people are still intrested in noir and I don't wanr to dissapoint them entirely.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 10:13:49 am
I know the last few rounds have been really rough in Despair, and as a GM I can sometimes be a little irritable when that happens. I am opening up the thread for a "complain at the GM" session.

This is not an opportunity to complain about other players. This is a "can you guys really believe the nerve of that GM?" session.

it's also an opportunity for you guys to reiterate previous complaints, either spoken to me in private or in the thread.

Actually ozark....roll noir a will roll for the breakdown for her father to see if she actually does that...some people are still intrested in noir and I don't wanr to dissapoint them entirely.
I want you to know that I was kidding about not giving Noir any slack. That said, I also want you to know that Noir still has the repercussions of her wish to face, in the future.

On that note, I also want to open up the topic of the Christmas wishes, and where we go with them from here.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 10:18:27 am
Noir...kinda feels screwed with her wish since she got a net loss so far what with jack being dead.....again....I'd imagine I have some kinda penalty to my general charisma or something? Maybe....the wish would make noirs dark magic much more visible and obvious making people not trust her? Or think she was evil?
Title: Re: Omega Legion
Post by: Egan_BW on February 01, 2017, 11:35:16 am
I think that the PW christmas wishes were a little jerky in general, but that's complaining about someone who is neither the GM nor a fellow player.
What I'm thinking of in particular is how nobody got to refuse, and how Terrance just straight up died.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 11:39:23 am
I liked the last christmas thing a bit more where we got those free items that were rather unique I feel....Hell I woulda gladly taken for the christmas gift a way outta the mission and quick extraction.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 01, 2017, 11:41:21 am
Tbh this whole mission has me peeved.
lm 90% sure its not intentional, but the whole thing feels like you're just doing whatever you think you can get away with in order to achieve a tpk.

maybe its just the fact you hide certain rolls without subtle descriptions to let us know they've occured.
but at this point it honestly feels like you're actively sabotaging us, to me anyway.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 11:44:09 am
Yeah ill admit I don't like this mission very much as well due to the sheer shitshow its been and well....to be honest Its mostly pretty boring...or like when I read it feels a little dull..
Ozarck is probably burned out on the mission because its been going for so long.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 01, 2017, 11:54:12 am
thats kinda the problem I have here.

I mean sure it took a longass time to get going, but as soon as cho and samuel started making progress with the metalpedes it seems like ozarck got bored with the rest of you dicking about in the starting rooms and decided to hit the nuke button so he wouldnt have to deal with this mission anymore.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 12:46:21 pm
I was kinda confused for most of the mission to where noir actually kinda was and noir...did not really know what to do...or how to do it....Also the whole cart thing....was...kinda annoying. And just stalled things when the mission could finally get going.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 01:45:40 pm
U_P makes some excellent points. I'd like to share my perspective on how it went down. If you guys feel like I am bullshitting here, feel free to say so. that's why I said to go ahead and complain.

Tbh this whole mission has me peeved.
lm 90% sure its not intentional, but the whole thing feels like you're just doing whatever you think you can get away with in order to achieve a tpk.

maybe its just the fact you hide certain rolls without subtle descriptions to let us know they've occured.
but at this point it honestly feels like you're actively sabotaging us, to me anyway.
This mission was more or less lost as soon as both supply carts were destroyed. the fact that you guys had an opportunity to reclaim them was a genuine positive from the Christmas gift !!fun!! But it wasn't supposed to be easy to get them back.

I never intend a tpk. I tried to get people moving away from the severely corroded and collapsing first room. I gave plenty of options for people to leave when the giant monster appeared. I warned mj more than once that trier was risking calamity with his med rolls and his attempts to drive the carts. I warned spaz about driving the carts into mj's crystal room, which is where you guys set up shop to get the carts back, by the way - same broken room full of rubble, hanging by a thread. Ad i warned you guys that Noir was not the best pilot for the cart, even going so far as to allow Ebony to attempt to communicate with her through a spell not really intended for that purpose.

oh, and -2s. Let's talk about player stats on that one. Noir has three -2s. Intelligence, memory, and general knowledge. Frankly, it's lucky she hasn't caused much more harm so far.

You are right that I hide certain rolls without mentioning that they happen. Honestly, I am not sure how much of that I should reveal, since some of it has to do with information that would not be known otherwise. heck, I've rolled "Does this player have a clue about what's about to happen? Let me give them an opportunity to figure that out" more often than I've rolled any other hidden action. there have been times where I was like "This outcome is going to be confusing. let me roll to see if they figure out why it happened this way." If the roll is low, I can't really help IC. so I wait for an objection and respond to that ooc.

I'll admit, the Christmas gift experience was more of a monkey's paw than I expected, and that added to an already rough experience, and like you, I was glad we had finally gotten rolling, but by then, I felt that it was already too late, due to the destruction of the mission supplies. And I couldn't just autodrop more supplies, since the supply issue was written into the mission from the start. And I made that clear before this thread even got made.

thats kinda the problem I have here.

I mean sure it took a longass time to get going, but as soon as cho and samuel started making progress with the metalpedes it seems like ozarck got bored with the rest of you dicking about in the starting rooms and decided to hit the nuke button so he wouldnt have to deal with this mission anymore.
I feel like I set the nuke on a timer, placed it right in front of the group, with a big red "push me to stop the nuke from exploding" button, and watched as everyone started hitting the thing with rocks. After a certain number of giant-ass boldtexted warnings, I kinda had to follow through.

I was kinda confused for most of the mission to where noir actually kinda was and noir...did not really know what to do...or how to do it....Also the whole cart thing....was...kinda annoying. And just stalled things when the mission could finally get going.
I found this to be a big challenge: keeping everyone informed of exactly where they were, simply because I felt that I spent a lot of time saying (to variuos players) "you are in the starting room, right next to the carts. And you are in the room next to the starting room. You've been in that room for the last eight turns. You are two rooms away from tehstarting room. You just re-entered the starting room. You are right next to the stairs. honestly you could just go up the stairs. No need to climb on the highly unstable rubble right next to the fall int onothingness. Nope, still in the starting room, which is, seriously, for the third time, about to fall off into space."

I honestly have been confused at how unclear my directions have apparently been, with maps and everything, on that matter.
Title: Re: Omega Legion
Post by: Lenglon on February 01, 2017, 01:54:33 pm
No mission briefing + no time to examine mission equipment + complex mission-critical equipment that cannot be easily moved by hand + extremely hazardous start location = mission is a non-starter. the carts trapped the team at the start location, and then the hazard they were trapped in destroyed everything. because of this, we've effectively made negative progress - to the point where a mission restart would be safer and easier than continuing. a complete restart btw, with no mapping or other exploration progress saved. the starting setup was seriously that bad. an actual mission brief and an explanation of what the carts can do and how to use them was mandatory for the location we were put in.

taking that situation, and adding the christmas event - which i am extremely unhappy with due to its unfair nature and how it penalized roleplay - did you notice that the only wishes that were actually granted were ones for immediate requests? the rock, jack's revival, and theee carts. and the ones that were based on a character's core motivations - Aylia's wish to know about her dad, Dar's wish to find his master, Asiin's wish to protect, Terrance's wish to live - were just a massive penalty with no upside whatsoever? I sure did. We each listed off our character's core motivation because we trusted the GM, and figured that at worst there'd be a prodding or annoyance we'd have to deal with themed on our motivation. that'd have been fine. instead being given a total "fuck you" that completely destroyed the character motivation? that was not okay.

and now we have the aftermath, where the already struggling team got one last chance at replacing the mandatory mission equipment lost due to the stupidest mission start location and brief of all time, but doing so requires risky actions while under the stacking penalties of an approaching time limit and the christmas fuck-yous. so far, it isn't working.

If Aylia had the knowlege Lenglon has, she'd be sending the survivors home right now, with a commendation recomendation for Cho, NO penalty reccomendation for the team members, and request a investigation and possible court-martial for the officer in charge of organizing the expedition in the first place. Harmless prank no-teleport-warning is one thing, organizing an oversize team and putting them into a deathtrap with no mission brief or chance to familiarize themselves with those damn carts is something else entirely.

If the mission was restarted, with just Aylia, Dar, Cho, Jack, and Ebony, and with the knowledge we have now, betcha we'd complete it with nary a scratch.

PPE: Oz's post

Oz, I agree that you gave warnings, but lets look at that room you put the carts in for a moment, and bear in mind that the only method we had to move them was to PUSH them at the time since no character had investigated them effectively:
Exit Aylia used - vertical hole up, non-cart passable
Exit along the cliff face - sloped ground, carts will probably slide out of control out into space
Exit actually used - Trier's crystal forest.

so there was literally no good options.

if we'd had a chance to familiaraize ourselves with the things before mission start, instead of dropping two giant heavy boxes of unlabled buttons on wheels on us right as we entered a dangerous area, then we'd have had a fair chance. instead you effectively put everyone in a locked room and made alarms blare about how the nerve gas was coming soon and we needed to enter the exit code on the keypad soon - without giving us any way to know the exit code.

that's not okay.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 02:06:54 pm
I have to agree with lenglon....A lot there it...was basically like that and I was left puzzled how to do it...And noir had way less of an idea then I did that was for sure.Noir was litteraly I have no idea what is going on I'm going to listen to jack and aylia,Noir....was very confused this mission and I was as a player confused...which made things worse for noir....I'm just hoping everyone who is left right now gets to evacuate anf recover and figure out what's going on...because this mission is fubared.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 04:52:11 pm
I agree: I messed up not giving you guys a mission brief. And the Christmas event was a failure. I am willing to correct the Christmas event.

As for the starting location: I disagree that it was anywhere near as difficult as it became.

there were two dangers in the starting room: falling out, and the monster that started eating the room.
the room itself was not dangerous. the room to the north was, and of course, that's where Jack, Noir, and half a dozen others decide to explore. That room had virtually no floor and no place to go

The first issue was resolved in one round: you got the carts stopped, moved to level ground, and secured. And then I gave a description of the carts. a simple follow up examination of the controls by someone who did not have a -2 to general knowledge was all it would have taken to get them up and running. literally running. You guys could have been miles away before the second threat manifested. I honestly felt there would be plenty of time in the starting location for you guys to figure out the carts, had everyone not gone and done everything but look at them.

the second issue did not manifest "in a locked room with alarms blaring." It didn't even show up until after the first cart had been wrecked. And it took several turns, full of warnings, before that became an issue. Trier's crystals were a bigger issue, and earlier. Did I need to erase what would have been a relatively minor threat because the team was already setting itself on fire?

I did, at the start, say that there was only one cart accessible door - the one to the south. Looking back, I could have been more generous with exits - specifically making the two on the east cart accessible, which is what they ended up as anyway.
Title: Re: Omega Legion
Post by: Egan_BW on February 01, 2017, 04:59:59 pm
I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 05:06:17 pm
hmm.

Everyone who was on this mission, PM me what they would like done with their characters.

Also, PM either "I want the Despair Mission to not have happened" or "I'm fine with moving forward from here."

I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.
Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
Title: Re: Omega Legion
Post by: Egan_BW on February 01, 2017, 05:17:05 pm
hmm.

Everyone who was on this mission, PM me what they would like done with their characters.

Also, PM either "I want the Despair Mission to not have happened" or "I'm fine with moving forward from here."

I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.
Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
I've never lead anyone in my life.

I could have stopped Trier, yes, but at that point, IC Asiin knows nothing about him, OOC I didn't know that he had -2, and there were a million people running around, performing seemingly innocuous actions. Am I expected to check the stats of every other character to keep them from doing something stupid?
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 05:26:24 pm
hmm.

Everyone who was on this mission, PM me what they would like done with their characters.

Also, PM either "I want the Despair Mission to not have happened" or "I'm fine with moving forward from here."

I understand that there's a world of difference between -2 gen kno and -1, but I still didn't want to touch those things at all, seeing what Trier managed.
Fair. But as team leader, you could have gotten someone to look at them. Or prevented Trier from doing so. I was surprised that Aylia didn't follow up with her first inspection of the cart. I figured Lenglon wouldn't have let it go at the description I gave her after she asked for a detailed description early on.
I've never lead anyone in my life.

I could have stopped Trier, yes, but at that point, IC Asiin knows nothing about him, OOC I didn't know that he had -2, and there were a million people running around, performing seemingly innocuous actions. Am I expected to check the stats of every other character to keep them from doing something stupid?
No, you are right. Perhaps I am thinking too much from a GM perspective on that.
Title: Re: Omega Legion
Post by: Lenglon on February 01, 2017, 05:28:08 pm
Early on, I didn't want to shift forms, and my examination was limited by the form I was in. there were other people there, and I didn't think there would be danger in leaving the carts where they were so long as we didn't actually set up camp there - several hours at least before threatened by anything but our own stupidity. I figured this was going to be a multi-day event, and was beginning to scout ahead to get a general idea of what we were dealing with. then as things went to hell, I kept in mind player knowledge vs character knowledge, and Aylia had no reason to know to come back, though I did try to supply her with an excuse to do so.

the threat to the starting area came far sooner than I expected.

regarding the behavior of our -2's, I try to let people handle their own mistakes, and assume if you have a char with -2's, you will avoid using the -2 stats on your own. I don't like opposing the action of another player generally. Trier, frankly, I just avoided as much as possible, and let him either kill or save himself from himself, with my goal just to stay out of the blast radius.

It looks like I should have been way more hands-on this game, micromanaging the teams and such. I didn't want to be restrictive, and I did want to be in that particular form in case of combat, but as lead, I should have given up on those and just assigned jobs directly. starting with a reorganization of the teams and their members and continuing from there (would have made a base camp team and two scouting parties sent in opposite directions, and yes, base camp would be boring.)
and I think I'm the only person on the mission that did check every single character's stats, and I have trouble remembering them all in any case.
Title: Re: Omega Legion
Post by: spazyak on February 01, 2017, 05:53:46 pm
I will admit I played a large part in the dicking about in the begginning, though my origional plan was just to spend 3 turns split apart, then get going down a route. Though we all can see what had occured. I did try to split up the group I seemed to have been put in charge in based around what would work together the best and help make up for innabilities of each other.

(also sorry for the crappyness of this post, not feeling too good)
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 01, 2017, 06:08:14 pm
I honestly believe you that its not an intentional tpk attempt. But the lack ofof critical description on rolls really doesn't help.

I mean there appears to be a pattern of life threatening rolls happening secretly in the background rather than being openly shown. as a rule if thumb if something is gonna kill someone you should really focus on fleshing out that part of the turn so people can understand whats going on so they can react accordingly (or understand why you made them react in a certain way), plus its a lot more interesting to read that way.

I mean the thing with solams amulet is one example, that really needed a little disclaimer or a small bit of descriptive fluff so he could understand why you "ignored" his action and set him up for a fight.

another more critical example is noir with the cart crash, 90% of the group was standing there basically just doing busywork while watching and waiting for her to do something, and all we got was "noir fucks up, the cart's been destroyed again and heres a list of who died." rather than a nice few sentences about how we all watch her coming in too fast and then all panic and trip over each other trying to dodge the cart.
Not only did it make the whole event feel like you just dismissively rolled who died instead of letting us attempt escape, but it also cheapened the story because you gave us absolutely no description of the event beyond noirs perspective.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 06:18:42 pm
Yeah with the cart thing it coulda been more descriptive though I think it coulda been avoided if you guys had listebed to noir maybe...she did say that she wasent really sure what to do basically.
Title: Re: Omega Legion
Post by: Twinwolf on February 01, 2017, 06:20:02 pm
That's really not screaming "GET CLEAR", to be honest.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 06:21:38 pm
It was less saying get clear it was more a plead of "Oh my god help me I don't know what to do I've probably never seen or operated this machine once in my life I lived with my mom and dad for almost my entire life in a seperate dimension.
Title: Re: Omega Legion
Post by: spazyak on February 01, 2017, 06:23:15 pm
Actualy, yeah The one issue I do I have most of all, was the solam fight over the amulet where I wished to simply let go of it because I knew he'd likely be able to beat me in a fight and instead the action resulted in punching him and the death of Jack.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 06:27:02 pm
Noir said this" Guysss please help my wings bone feels....I'm not sure if I can fly over there.....Please do something I'm in the cart with the wings!"
While noir really sddmitedly dident word this well she did say I'm not sure if I can fly over thereand second....someone please do something.
Title: Re: Omega Legion
Post by: Lenglon on February 01, 2017, 06:39:15 pm
ATH, um, unless Noir was yelling at the top of her lungs, why would we be able to hear her? I admit to not even reading what she was saying.

edit: collapsing from exhaustion, ceya in 8ish hours? i'll see how the conversation ends then
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 06:45:22 pm
Well from the way I read it the orbit was close now and other people seemed to respond to her so I assumed she was audible.
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 06:47:23 pm
I honestly believe you that its not an intentional tpk attempt. But the lack ofof critical description on rolls really doesn't help.

I mean there appears to be a pattern of life threatening rolls happening secretly in the background rather than being openly shown. as a rule if thumb if something is gonna kill someone you should really focus on fleshing out that part of the turn so people can understand whats going on so they can react accordingly (or understand why you made them react in a certain way), plus its a lot more interesting to read that way.

I mean the thing with solams amulet is one example, that really needed a little disclaimer or a small bit of descriptive fluff so he could understand why you "ignored" his action and set him up for a fight.

another more critical example is noir with the cart crash, 90% of the group was standing there basically just doing busywork while watching and waiting for her to do something, and all we got was "noir fucks up, the cart's been destroyed again and heres a list of who died." rather than a nice few sentences about how we all watch her coming in too fast and then all panic and trip over each other trying to dodge the cart.
Not only did it make the whole event feel like you just dismissively rolled who died instead of letting us attempt escape, but it also cheapened the story because you gave us absolutely no description of the event beyond noirs perspective.
Fair. I guess I don't have the best policy on which rolls to show. As a general rule, I don't show the rolls at all, except when i feel the player should know that theri action was the result of a string of bad luck rather than the norm for their character, or arbitrary GM fiat. I guess I err too much on the side of "things that the characters don't know shouldn't be shown."

As for being more descriptive - yes, that is fair. I should have given a clearer picture of what was going on there. the "list of dead" was in direct response to previous complaints that people didn't know for sure if their characters were still 'alive.' I wanted to be clear on that. And I do have a tendency to write from the perspective of the character whose action is being resolved. Generally speaking, it's a bit tedious to write a turn synopsis after everyone's actions resolve, so I tend to include information that everyone should know in responses to individuals. I'll work on that.

Noir said this" Guysss please help my wings bone feels....I'm not sure if I can fly over there.....Please do something I'm in the cart with the wings!"
While noir really sddmitedly dident word this well she did say I'm not sure if I can fly over thereand second....someone please do something.
They never heard you. You were too far away for that.

Actualy, yeah The one issue I do I have most of all, was the solam fight over the amulet where I wished to simply let go of it because I knew he'd likely be able to beat me in a fight and instead the action resulted in punching him and the death of Jack.
I should have been more descriptive of the inner conflict Jack had there, where, like you, he knew he should let go, but something drags him back, like Bilbo when he was trying to leave the ring for Frodo.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 01, 2017, 06:54:33 pm
But....jack responded...
Title: Re: Omega Legion
Post by: Ozarck on February 01, 2017, 07:18:34 pm
But....jack responded...
He wouldn't have been able to hear her, and she wouldn't have been able to hear him.
Title: Re: Omega Legion
Post by: Harry Baldman on February 01, 2017, 07:56:57 pm
Just gonna pop in here to say

oh my god show the rolls please show all the rolls
Title: Re: Omega Legion
Post by: Pancaek on February 01, 2017, 08:45:47 pm
Just going to pop in to say that everything in our thread was hunky dory until the spiders.

Fucking spiders, eight legged little bastards.

PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.

You should also be wary of opening doors when PW is the gm, just saying. 
Title: Re: Omega Legion
Post by: killerhellhound on February 01, 2017, 08:48:03 pm
Just going to pop in to say that everything in our thread was hunky dory until the spiders.

Fucking spiders, eight legged little bastards.

PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.

You should also be wary of opening doors when PW is the gm, just saying.
I'm GMing for some friends and I'm taking note's to add some extra !FUN!
Title: Re: Omega Legion
Post by: spazyak on February 01, 2017, 08:49:59 pm
Just going to pop in to say that everything in our thread was hunky dory until the spiders.

Fucking spiders, eight legged little bastards.

PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.

You should also be wary of opening doors when PW is the gm, just saying.
I'm GMing for some friends and I'm taking note's to add some extra !FUN!
if you want some !FUN! and !FUN!ny cursed and magical Items I can give you a link and pm you some stuff
Title: Re: Omega Legion
Post by: Egan_BW on February 01, 2017, 08:53:35 pm
Just going to pop in to say that everything in our thread was hunky dory until the spiders.

Fucking spiders, eight legged little bastards.

PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.

You should also be wary of opening doors when PW is the gm, just saying.
PW is actually pretty easy going with the death. I was certainly lulled into a false sense of security by Redneck Alligator Santa. Recall that he pretty much fulfilled my character's most immediate goal?
Title: Re: Omega Legion
Post by: Pancaek on February 01, 2017, 08:57:25 pm
Oh sure, he's pretty lenient when it comes to the death of characters. But that's just natural. He's not in it to kill the character, he just enjoys putting them in bad situations and watch them squirm. Extra points if he can somehow make them choose to be put in the bad situation themselves.
Title: Re: Omega Legion
Post by: killerhellhound on February 01, 2017, 09:57:07 pm
Just going to pop in to say that everything in our thread was hunky dory until the spiders.

Fucking spiders, eight legged little bastards.

PW's christmas thing was a bit of a monkey's paw. But that was exactly what I expected from him. Maybe it's because I was in ER so I got to know his style a bit, but with pw you never get a positive thing without a lot of strings attached. Ugly, evil, occasionally !!fun!! strings.

You should also be wary of opening doors when PW is the gm, just saying.
I'm GMing for some friends and I'm taking note's to add some extra !FUN!
if you want some !FUN! and !FUN!ny cursed and magical Items I can give you a link and pm you some stuff
That would be cool thanks
Title: Re: Omega Legion
Post by: Ozarck on February 02, 2017, 07:16:29 pm
Okay. Here is the short list of what I have been hearing:

The start of this mission as bad: no information was given before hand, and bad things kept pushing the team to rush their actions.
The Christmas Event was very unpopular
the GM has failed not clearly communicate in a number of areas:
1) describing the location and showing players where there character is at any given time
2) the results of rolls, especially when they make a character act in a way they wouldn't normally
3) the existence of hidden rolls, and their effect on everything
4) describing events that affect characters in a story promoting way, and so that the player can easily find events that affect themselves.
5) the aforementioned abyssmal failure to provide a mission briefing.

And finally, in responding to the complaints I asked for, it has been pointed out that I tended to shift blame to the players.

I am also hearing a general preference for moving forward from here, rather than doing a retcon, though there were some votes that way as well.

Some GM responses:
Long past due and probably will make you even more irritated with how I started this mission:
This is because  promised several times to give this briefing and failed each time, including last week. I am very sorry.

Christmas Event: I am open to suggestions on mitigating the catastrophe, though most of you seem willing to leave it as is. PM me suggestions. I am thinking along the lines of side quests and Omega interference to counteract shenanigans, more than straight up GM fiat or retcon.

1) I will try to make it clear where each character is, but I cannot promise to give a detaild rundown every turn of where every character is. That's a lot of work, and may add to the confusion. I am open to suggestions.
2) I will try to make sure you guys know when your character is acting in ways they didn't want to act, and why(at least a hint, if the actual why is unknown).
3) Some of these will remain hidden. I can't roll a 1 on a roll that was intended to give you information yo didn't already have and then give you that information anyway. I'e' If I want to give a hint to some player who is struggling with something, I often roll for it. a successful roll gets a hint, a failed roll isn't shown. Otherwise, if it is reasonable for hte player to know a roll was made, I will try to announce that.
4) This one is a little hard for me to resolve. The easiest way is to write the turns all in one paragraph, describing each character's action in a lump. Then, everyone reads everything. If I respond instead, as we have been, to each player individually, I would have to write redundant information in each action. And I guarantee I would miss some.  Ihave suggested before that everyone should read each others actions to get an overall picture of what is going on. So, besides writing a big lump altogether, I don't have any good ideas on how to do this except with liberal use of bold text and large fonts. I am open to suggestions.
5)If I don't provide a thorough briefing before any mission from here forward, feel free to refuse to act until the briefing happens. and until all questions that the briefing raises have been answered. Hold me accountable.

All gameplay problems that have caused unhappiness are my own mistakes, and not the fault of the players (with the possible exception of player v. player actions). This probably doesn't go far enough in taking responsibility, but it's the best I got for now. Brain hurts. Tired. Can't think of a proper apology.
Title: Re: Omega Legion
Post by: Egan_BW on February 02, 2017, 09:26:50 pm
I think the root of problem number 1 is not that you didn't remind people where they were, but that nobody really understood the space we were in. This is because, honestly, Lathal is rather boring. It's easy for people to simplify in their minds several large, empty, metal, precarious rooms as one large, empty, metal, precarious space.
Title: Re: Omega Legion
Post by: Lenglon on February 05, 2017, 11:58:47 am
It always sucks when restricting yourself to character knowlege mandates making very poor decisions.
Like the one Aylia just unknowingly made.
Title: Re: Omega Legion
Post by: Ozarck on February 05, 2017, 12:06:11 pm
She's getting better at handling the cart, and sending the star sprite for communication gets you guys a lot further than just landing back with Cho and Ebony. it's not nearly as bad a decision as it might seem at first glance.
Title: Re: Omega Legion
Post by: Lenglon on February 05, 2017, 12:30:29 pm
*shudders* - I hate doing this even more, but Oz, Aylia just unknowingly directed the sprite to the zombies, instead of the team. Im hoping its smart enough to handle it, but...
Title: Re: Omega Legion
Post by: Ozarck on February 05, 2017, 03:36:15 pm
Oh right, that. Again, not as bad an issue as it appears.
Title: Re: Omega Legion
Post by: Harry Baldman on February 06, 2017, 12:51:35 am
I dunno, I kinda liked the Christmas thing. Didn't seem like much more of a meatgrinder than this game normally is and I got a cool rattle out of it.

And I think you can show failed perception rolls and such as well: you can either roll perception when nothing is actually there to offset its tells or roll three dice, display all three rolls but don't tell which one you randomly chose as the actual roll.
Title: Re: Omega Legion
Post by: Lenglon on February 06, 2017, 05:49:36 am
eh, no real point in showing perception rolls if the shown rolls are unreliable, and its game-affecting to show the rolls reliably, so i see no reason to show them at all.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 06, 2017, 12:59:05 pm
showing perception rolls kinda defeats the purpose of having perception rolls.

Hide the rolls, but give more hints when they happen.
Title: Re: Omega Legion
Post by: syvarris on February 06, 2017, 08:26:36 pm
I'll throw my two cents in and say that I also think perception rolls should be hidden, except on success of course.
Title: Re: Omega Legion
Post by: Twinwolf on February 06, 2017, 08:29:59 pm
I'll throw my two cents in and say that I also think perception rolls should be hidden, except on success of course.
Pretty much my opinion. Similar with things that say, charisma. If you show a 1 on a perception roll, and see that, you'll know you're missing something - which may lead to meta, even unintentional. Similar with charisma rolls - if you don't show those, you can have someone act like they've been convinced of something, when really now the player assumes they can trust them.
Title: Re: Omega Legion
Post by: Ozarck on February 06, 2017, 09:40:17 pm
I'll throw my two cents in and say that I also think perception rolls should be hidden, except on success of course.
Pretty much my opinion. Similar with things that say, charisma. If you show a 1 on a perception roll, and see that, you'll know you're missing something - which may lead to meta, even unintentional. Similar with charisma rolls - if you don't show those, you can have someone act like they've been convinced of something, when really now the player assumes they can trust them.
that charisma fail has been used a few times. The one I remember off the top of my head was in the mercenary thread, with spaz' character. he tried bullshitting the mercs and in the ned it didn't turn out well for him. It was a good effort though, and I thought it had a chance of ending the mission favorably. It just didn't work out that way.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 09, 2017, 10:18:44 am
So umm... Can cho fly?

I mean I know he doesn't have wings, but bug magic let's him do bug stuff and so gosh darn many of them can fly...

Could he just magically grow a pair when the need arises?
Title: Re: Omega Legion
Post by: Ozarck on February 09, 2017, 06:55:03 pm
I think it would require several rolls in order to grow wings, be able to lift off with them, and be able to control them well enough to get around with.

Cho is rather ground oriented, and combat specialized, so flying seems to be generally outside his area of specialization.

I made Noir take a specialization in order to have limited flight as well, in spite of her beginning with wings.

Aylia on the other hand, I allowed to fly from the start, as a raven was one of her default shapes she shifted into frequently. But, note how she had to essentially relearn flight for the flying lizard.

I am open to persuasion though.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 09, 2017, 06:58:05 pm
((If you can convince ozark to give noir full flight ill support you cho ;3))
Title: Re: Omega Legion
Post by: Twinwolf on February 09, 2017, 07:42:45 pm
I have a question. How big is the place? I don't think I'm the only one who didn't realize it was so big. The orbit time of only two hours made me think that it wasn't so huge as to take days to go from one part to the other.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 09, 2017, 07:56:44 pm
((Same.))
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 09, 2017, 08:08:07 pm
Yeah, didn't think it would be that easy.

Although... Using metamorphosis to grow the wings and switch out a specialty is always an option.

Normally I'd consider it impossible to do on mission, but it does seem like we'd have the time..
Title: Re: Omega Legion
Post by: Egan_BW on February 09, 2017, 08:24:57 pm
I was totally going to finish the character I posted like a week ago. But now I'm in a different mood. Therefore

>BE PYLON
Title: Re: Omega Legion
Post by: Ozarck on February 09, 2017, 09:42:12 pm
I have a question. How big is the place? I don't think I'm the only one who didn't realize it was so big. The orbit time of only two hours made me think that it wasn't so huge as to take days to go from one part to the other.
Orbit time was longer than two hours. that's why thirst was becoming a problem. Plus, things falling rather quickly through the sky move much faster than things on the ground. That's why Noir crashed so hard, Dar dented the ground, and the cart killed people. The place is like a small moon.

Yeah, didn't think it would be that easy.

Although... Using metamorphosis to grow the wings and switch out a specialty is always an option.

Normally I'd consider it impossible to do on mission, but it does seem like we'd have the time..

Hunger will be an issue. to metamorphise you'll need to eat up a bit and then cocoon. meanwhile, what will Ebony do?

I was totally going to finish the character I posted like a week ago. But now I'm in a different mood. Therefore

>BE PYLON
Still sitting outside the gnome caves being all ominous?
Title: Re: Omega Legion
Post by: Egan_BW on February 09, 2017, 10:10:05 pm
YES
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:04:24 pm
Guys...I just realized noir...can...techincally heal herself with dark magic..maybe...its in noirs sheet.
Notes:Holy or blessed weapons have a 50% chance of either healing or damaging her due to her evil blood and her holy blood the same is said about evil or cursed weapons.
So question can noir heal herself by hitting herself with darkmagic..even if its only a 50/50 shot?
Title: Re: Omega Legion
Post by: Twinwolf on February 10, 2017, 03:10:34 pm
In her current state I'm not sure she can cast at all - Ebony was having trouble casting a spell while she was injured, and if she'd done it anyway it likely would've backfired even though it was a pure healing spell. Noir isn't healed and would probably just flat die if she rolled anything but a 5.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:13:10 pm
Well the thing is for dark magic..it isent hers its not really her own energy she's using to use it, its her fathers.so she has her dark magic as long as her father keeps supllying her it.
Title: Re: Omega Legion
Post by: Twinwolf on February 10, 2017, 03:17:24 pm
She still has to cast though, from what I can tell. That's the kind of advantage - being able to cast without penalty even when heavily wounded - that would need to be in the sheet and have some kind of drawback to balance it.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:18:36 pm
Well it has the drawback of the gm being able to completly remove access from said dark magic at any time he wishes if her father wants to stop her flow of it.
Also I have broken jaw and nose....I'd conaider that moderaty not heavily wounded
Title: Re: Omega Legion
Post by: Twinwolf on February 10, 2017, 03:21:16 pm
While long-term that's not as bad as it could be, she *just* got those. She seems to barely be conscious, since she *did* get flat knocked out when she hit the ground.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:23:45 pm
Yeah she got hit pretty hard there..but I'm fairly confident noir can manage to handel the pain to do a spell for at least now.I mean what is noirs will stat again?
Title: Re: Omega Legion
Post by: Harry Baldman on February 10, 2017, 03:24:13 pm
Guys...I just realized noir...can...techincally heal herself with dark magic..maybe...its in noirs sheet.
Notes:Holy or blessed weapons have a 50% chance of either healing or damaging her due to her evil blood and her holy blood the same is said about evil or cursed weapons.
So question can noir heal herself by hitting herself with darkmagic..even if its only a 50/50 shot?

I'd say that's about a 90% chance of killing yourself in a spectacular fashion.
Title: Re: Omega Legion
Post by: syvarris on February 10, 2017, 03:25:27 pm
In general, clerics are just as vulnerable to wounds distracting them as wizards.  They still have to channel the god's power correctly.  Even if not, I highly doubt that it's a good idea to zap yourself with a spell that has a 50/50 chance of either killing you, or improving what amounts to little more than cosmetic damage.

...Besides that, I was under the impression that Noir's healing magic is also divine in origin, rather than being an in-born sorcery.  If you're really desperate, keep spamming heals rather than committing statistically-likely suicide.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:27:49 pm
Well either destroying my soul or sending it on a one way trip to dad...we never did sort out which it did exactly whether it just destroyed the souls or brought them to her father.

I would in general also not call noir a cleric and I'd say...it was an inate power the holy power...so it cpuld be noir drawing upon divine power or just using holy magic within herself.
Title: Re: Omega Legion
Post by: Twinwolf on February 10, 2017, 03:31:12 pm
Regardless, you're already wounded. Hitting yourself with something that by default has a 50% chance of hurting you is *not* what you want to do.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 03:33:05 pm
Well yeah Its like a last resort.I'm juat hoping noir can try to sustain herself on her dads magic.also it'd probably flat out rek me if it fucked up because it attacks the soul the hitting myself with dark magic thing.
Title: Re: Omega Legion
Post by: Lenglon on February 10, 2017, 04:10:14 pm
So I was re-reading old stuff from this thread, saw a comment about various character relative power levels, and got kinda curious. of all the characters, not only actual ones but also ones simply proposed or changed to balance them, which do people think is the strongest?

I think the potentially strongest character in the game was Reggie. with his completely unlimited shapeshifting. his flaws were in control and decision-making, and those flaws kept him from actualizing that power, but I think he potentially could have been the strongest character of all.

I think the actually strongest character though is probably Clunkers. because he doesn't have to care about just about anything, and can powerhouse through most any opposition. yet he doesn't limit himself to just being a powerhouse, using his power intelligently and effectively, without being afraid to just power through when the situation is appropriate.

but that's my opinion, what does others think?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 04:25:28 pm
Reggie defintly had potential I based him a lot off envy from fullmetal alchemist with his powers and general thing....he was meant to be scary powerful but he was also a pacifist and wasent very...knowledgable.

Though I would say strongest right now....I feel alylia just because she has power over people due to her leadership skills and personalty...she's the most powerful because people.listen.
Title: Re: Omega Legion
Post by: Loki987 on February 10, 2017, 05:12:55 pm
I arrive and check my quarters.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2017, 05:15:19 pm
Spoiler: New character (click to show/hide)

Not quite sure how it would be best to handle the pact magic with ozy. My ideal was to have it and its strength and capabilities based on how the character acts. 
Title: Re: Omega Legion
Post by: syvarris on February 10, 2017, 05:22:34 pm
((As far as potential, I'd rank Noir higher than Reggie.  While Reggie had unlimited shapeshifting capacity, that was his (its?) only strength.  Noir, on the other hand, has a very efficient and reliable ranged magic attack, along with strong charm magic for anything she doesn't need to murder (or whatever's resistant to unholy), and finally healing magic which is extremely valuable in OL.  Furthermore, she has the stats/skills to use her abilities, with +2 in everything core, unlike Reggie who had a -2 in his primary stat.  Her stats (as opposed to skills) aren't ideal, and could certainly be improved, but they're still fairly strong without any massive weaknesses; intelligence and memory checks are some of the easiest to avoid or circumvent.

As far as actual strength, yeah, definitely Clunkers.  He's quite clever, no slouch in melee combat, with a versatile magical skillset that can be used for both farseeing and disabling.  Not to mention the fact that he's a regenerating tank.  While there's definitely plenty of specialists that are a little better in some area, he's good in every area with no real weaknesses.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 05:32:13 pm
Reggie identified as male though they did not have any gentalia unleas they shape shifted it.but reggie was also a amalgamte of souls thousands of them and as such is actually a lot of sexs but ultimately there were more male souls in his body so he identifys as male.
Sex=Many
Gender=male.
Also noir can close and ranged heal remember.
Also noirs dark magic is not reliable her father can take it any time he wants.
Also you can change it to has reggie isent dead he's just a fawn.
Title: Re: Omega Legion
Post by: syvarris on February 10, 2017, 05:40:18 pm
Yeah, the fact that all Noir's powers are ranged works significantly to her advantage because she can fly for a short period, thus allowing her to utterly dominate melee only foes.  I just wasn't being exhaustive.

Theoretically, sure, her magic could be taken at any time.  That's a weakness that applies to all clerics, and is rather insignificant--why would the magic be taken?  It's also far less of a penalty for her than a standard cleric, because she's the spawn of her god, and therefore she isn't bound by a code of ethics or anything which would justify having her powers removed.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 05:44:20 pm
Because her dark magic is not hers...it is given to her through a link her father willingly channels his magic into for her to use.Her father could take it any time he wishes.Also her holy magic works on feelings quite a bit so it is less effective if noir can't muster the emotion to truly care about the person their healing.
Also don't forget noir has piercing weapons skill and a tail with spikes on it.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2017, 05:47:30 pm
Also don't forget noir has piercing weapons skill and a tail with spikes on it.
So...you can force Ozy to roll for penatration with that big tail of your's?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 05:49:45 pm
Lol I imagine noir if she gets the chance might he up for some penetrating with some of the female persuasuion if you know what I mean. :3 her motivation for joining was to do it to aylia anyway basically.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2017, 05:52:05 pm
Lol I imagine noir if she gets the chance might he up for some penetrating with some of the female persuasuion if you know what I mean. :3 her motivation for joining was to do it to aylia anyway basically.
l
Heheh, tempting, but I think Rolland will be fun to play, especialy on a combat focused mission...

Poor Ozy having to deal with us :P
Title: Re: Omega Legion
Post by: syvarris on February 10, 2017, 05:57:31 pm
>Irrelevant Fluff

Fix'd.
((I'm also ~70% certain that her tail would roll on unarmed, and therefore at a -2.  She doesn't have the physical stats to use it, anyway.))

Lol I imagine noir if she gets the chance might he up for some penetrating with some of the female persuasuion if you know what I mean. :3 her motivation for joining was to do it to aylia anyway basically.

Please remember that such things are against the forum guidelines and will likely get you muted or banned if reported to the Toad.



One could also make a solid argument for the Knife being potentially the strongest character in the game.  Primarily because its core mechanic is controlling another character who can be of an arbitrary power level, and improving their abilities on top of that.  Essentially, it would be the strongest because you can always reply to "X is most powerful" by saying "X is even more powerful when controlled by the Knife".  That's kinda cheating, though, as the only difference from it being judged like a team would be that the knife can entirely dominate and reshape someone.  Also, it can be instantly defeated by telekinetically yanking it away from its owner and dropping it in the dirt, not to mention that it requires far more effort to become powerful than any other character.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 10, 2017, 06:02:19 pm
Um I know that syvaris I was joking.
Also I would say it is not irrelavnt fluff it is litterally the basis for how noirs stuff works.Her holy magic is based off emotion and her dark magic is based from her father and he can take her magic away ((ie gm can take noirs dark magic away if said father would.)) I don't think it'd be unarmed since it has spikes and would most likely depend upon how you use it.Its the reason I gave noir piercing skill in the first place.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2017, 06:04:03 pm
Well Learning how you have the dark magic for Noir working pretty much fixed what I was wondering about how Rolland's daemon pact would work.
Title: Re: Omega Legion
Post by: syvarris on February 10, 2017, 06:21:02 pm
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 10, 2017, 07:07:17 pm
Yeah, didn't think it would be that easy.

Although... Using metamorphosis to grow the wings and switch out a specialty is always an option.

Normally I'd consider it impossible to do on mission, but it does seem like we'd have the time..

Hunger will be an issue. to metamorphise you'll need to eat up a bit and then cocoon. meanwhile, what will Ebony do?
I don't see why hunger would be an issue, we have a ration pack, a bird, and it has been established that cho can summon edible swarms almost at will.
I knew he'd need to build up his biomass, it just seemed trivial compared to finding a safe place to hide and actually succeeding in the metamorphosis.

Also ebony would ostensibly guard me while she recovers and then I'd fly us both to aylia.

Still, mostly a theoretical exercise at the moment.
Title: Re: Omega Legion
Post by: Ozarck on February 10, 2017, 08:53:18 pm
which do people think is the strongest?
Cho-Ja, Clunkers, Dar, and Ebony.

Edit: Hom, and Mordred as well.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 10, 2017, 09:40:25 pm
I'm certainly starting to realize cho's potential, but having a place in the top four surprises me.
Title: Re: Omega Legion
Post by: Twinwolf on February 10, 2017, 09:43:47 pm
Yeah, I think that if she lives long enough, Ebony could end up being very powerful - she's mostly limited by what she's got in her spellbooks, and that grows over time.
Title: Re: Omega Legion
Post by: spazyak on February 10, 2017, 09:59:13 pm
((Reposting and bolding this because I forgot to bold it))

Next character
Spoiler: New character (click to show/hide)
[/b]
Title: Re: Omega Legion
Post by: Ozarck on February 10, 2017, 10:38:30 pm
I saw it, spaz. I wasn't ready to reply just yet though.

understand that whatever your character thinks he made a pact with might turn out somewhat different than he expects.
Also, understand that i am not doing external research to understand the demon's characteristics, so expect it to vary from the source material.

Otherwise, the sheet seems fine to me.

I arrive and check my quarters.

The two of you (Rolland and ... uh Please include your character's name in your posts so I can call them properly, unless yo uknow that the GM already knows them by name.) are dumped unceremoniously out of a wagon, still bound by the ropes that have constrained you for the last three weeks. You are thirsty, hungry, sore, thirsty, hot, thirsty and sunburned. You lay in the dust for some time before a pair of boots appears in your rather limited range of vision.

Names?

YES
You NPC the fuck out of that guard position, all standing around and glaring eyelessly.
Title: Re: Omega Legion
Post by: Egan_BW on February 10, 2017, 10:44:18 pm
Well then, I'm not going to have much to do unless you bring stuff to me. What kind of people have been passing through here?
Title: Re: Omega Legion
Post by: spazyak on February 11, 2017, 01:10:29 am
Alright, and sorry Ozy...and there really isn't much in terms of source material to be honest, forgottenr ealms lore doesn't cover yeenoghu much.
Title: Re: Omega Legion
Post by: spazyak on February 11, 2017, 11:39:01 pm
Struggle a bit and grumble
Rolland struggles a bit, grumbling
"Y'mind letting me out? Don't like being tied up like a beast to be slaughtered."
Title: Re: Omega Legion
Post by: Lenglon on February 13, 2017, 06:30:59 am
Okay, so it seems clunkers is a bit of a shoo-in for strongest, but what about versatility? I expect Aylia to place in this one, but Fiddler, Ebony, Cho, and others are all also strong competators. I think Ebony moght be the winner though. Those spells are just crazy-useful.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 13, 2017, 07:46:45 am
dunno if id rate ebony over cho to be honest, care to elaborate on your thoughts about those spells?
Title: Re: Omega Legion
Post by: Lenglon on February 13, 2017, 07:52:38 am
The critical deciding spell is ebony's healspell. Its the best healing any character has by a huge margin, and healspells bring back the abilities of another character. so it kinda counts as a placeholder <insert other character's ability here> spell, on top of what it does in of itself.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 13, 2017, 08:06:19 am
i wouldnt really count the placeholder effect myself.
its only really effective if the teammate is still alive, we saw a LOT of insta-kills this mission, and the end result is only as useful as that teammate.

So in my mind you are basically saying ebony is the most versatile because she's the best at one thing.
I find that rather humorous. :P

Edit:
Also if you recall ebony cast that spell on herself along with cho's treatment and recovery buff and she's still not back to fighting shape, so it's not actually as powerful as it first appears.
Title: Re: Omega Legion
Post by: Lenglon on February 13, 2017, 08:18:47 am
Nah, I listed the critical decider. the spell roster as a whole has pretty low overlap, and either fills niche roles or abilities, or applies multipurpose effects.
Title: Re: Omega Legion
Post by: Unholy_Pariah on February 13, 2017, 08:32:24 am
Yeah, I really wanted the whole picture so we could have a nice discussion about it.

I see that she has the really good heal, the scout spell and the decent combat spell line-up, but her big bunch of trap focused and magic identification spells are too niche and rarely encountered for me to rank her as truly versatile.

Cho on the other hand can do literally anything any bug can, and if he finds something he can't deal with he can just go into a food coma and come out with the tools to overcome the problem...
Plus he has medical skills, sorcery, tankiness out the wazoo and close to mid range combat effectiveness.
He can, or has the capacity to, do anything short of interact socially...
Title: Re: Omega Legion
Post by: Lenglon on February 13, 2017, 08:46:46 am
True, but this isnt ER. I think social interaction rolls have been the most common of all rolls in the game thus far. thats a major limiter there. one ebony doesnt have.

Also, Cho's roster of abilities should be compared to Aylia's. Because if Aylia beats cho, and ebony beats Aylia, then transitive property applies. The thing Cho brings that Aylia doesnt is tankyness, but thats more a power thing than a versatility one.
Title: Re: Omega Legion
Post by: syvarris on February 13, 2017, 11:11:25 am
I'm tempted to agree that Ebony's the most versatile, but looking at the sheets I'd have to go with Aylia in that category.  The only hole she has is a lack of magical healing; but every other ability category she at least has something.  She isn't tanky at all, but even her stat deficiencies don't matter that much in Frost Giant forms.  She is both a melee and ranged damage dealer.  She has charisma and leadership ability.  General intelligence.  Flight.  Stealth.  Even non-magical healing equivalent to Cho's, and that's her largest gap!

In every area that I can think of, Aylia has something, whereas there's clear holes in both Cho and Ebony's skillsets; the former isn't charismatic or a leader, the latter can't fly, the former doesn't have many ranged options, the latter is squishy as hell.

Yeah, Ebony certainly has the most versatile magic--she's a traditional wizard who can have essentially unlimited spells!  She just doesn't have the number needed to be as flexible, yet.

And Cho?  He's a giant bug that apparently hates talking.  That's nearly as much of a handicap as Dar being a cat.  Better in most cases, but very much hinders social situations.  Sorcery is powerful, but magic capable of anything a bug can do is still vastly more limited than "All magic", like Ebony, and mostly replicable by Aylia's ability to just be any bug, if she can copy the form beforehand.
Title: Re: Omega Legion
Post by: Ozarck on February 13, 2017, 11:14:08 am
Well then, I'm not going to have much to do unless you bring stuff to me. What kind of people have been passing through here?
The usual. Gnomes, Tall skinny things, Short fat things, a giant frog demon, three fairies, a rock troll, seven hooded figures - humanoid, a snake.

Struggle a bit and grumble
Rolland struggles a bit, grumbling
"Y'mind letting me out? Don't like being tied up like a beast to be slaughtered."
"Not good at listening, I see."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on February 13, 2017, 02:02:05 pm
((wrist band with a small container sewn into it. I'm grabbing said wristband and opening said container...I wrote it as watch for some reason....also noir at least tried to eat that bread ration so she's at least ate something..
Its its most likely in one of her hands also what happened with the water in that action did I roll badly? And just not find water as well?))
Title: Re: Omega Legion
Post by: Egan_BW on February 13, 2017, 02:51:08 pm
Title: Re: Omega Legion
Post by: spazyak on February 13, 2017, 03:01:58 pm
"M'names Rolland. Happy? Can I please know where I am and what is going to happen?"
Title: Re: Omega Legion
Post by: Loki987 on February 13, 2017, 03:13:53 pm
"My name is Horatio, you pleb. Release me and bring me to my quarters, immediatley"
Title: Re: Omega Legion
Post by: spazyak on February 13, 2017, 03:21:56 pm
Rolland gives out a scoff
 "Oh great. Please tell me I won't have to deal with this guy."
Title: Re: Omega Legion
Post by: Ozarck on February 13, 2017, 06:39:28 pm
A very interesting character, Egan. Approved.

"M'names Rolland. Happy? Can I please know where I am and what is going to happen?"
A boot presses on your neck. You feel a strong tug on your wrists, and then a similar one on your ankles.
"There is a trigger, placed upon you. Use your pact on anyone from Omega, or anyone in the Queen's service, and the trigger will activate. Serve well, however, and you will have opportunity to use your pact in our behalf." With that, the boots move out of sight, and your arms flop down to your sides.

"My name is Horatio, you pleb. Release me and bring me to my quarters, immediatley"
"Your quarters? Horatio, we have much more interesting plans for you than that." You are hauled unceremoniously up and over someone's shoulder, and carried away from teh still supine Rolland. You must have blacked out after this, because when you come to, you are falling. You land with a jarring splash. It jolts yu awake, and you find that your restraints have been removed, as you are able to thrash about in the water and barely keep your head above the surface. You are in a dark place, and can see nothing.
Title: Re: Omega Legion
Post by: spazyak on February 13, 2017, 07:01:36 pm
Try to get up and look about where I am
Rolland Grumbles a bit before speaking out with annoyance
"So, I take it I am free to go?"
Title: Re: Omega Legion
Post by: syvarris on February 13, 2017, 07:44:23 pm
((Sometimes, Egan, you are truly amazing.  That is a wonderful character! :D ))
Title: Re: Omega Legion
Post by: Egan_BW on February 13, 2017, 10:56:46 pm
((Thank ye, shiv. I must admit to thinking that it's pretty great writing myself.))

>Caroline-Evelyn: Exist!

Ozarck: In the interest of clarity, ask me any questions you can think of as to how this character will work. Best to communicate this sort of thing now.
Title: Re: Omega Legion
Post by: Ozarck on February 13, 2017, 11:34:11 pm
Guys, I up[dated the rule in the character sheet thread about one post per character. It now reads:
No more than one post per character. You can have multiple characters in one post."

I realized that adding a new post for every character was unnecessary. It's not a problem if you do thugh.

Try to get up and look about where I am
Rolland Grumbles a bit before speaking out with annoyance
"So, I take it I am free to go?"
You sit up, after some groaning and moaning, and hte near complete failure of your arms to work, and ask this question to the desert. Looking around, no one is here to answer you.

((Thank ye, shiv. I must admit to thinking that it's pretty great writing myself.))

>Caroline-Evelyn: Exist!

Ozarck: In the interest of clarity, ask me any questions you can think of as to how this character will work. Best to communicate this sort of thing now.
I was tempted to make you write up separate stats for each half of the character, but decided to leave it more unified. What part of the character's function do you think is unclear?

Perhaps, you should describe the transformation process, and the differences, if any, in thinking and action between the two halves of the personality. I see that combat, for instance, will be somewhat different for each half.

Oh, have you anything in particular in mind regarding that survey skill?

Anyway, Evelyn sits in an inner room in Officer Country, kicking up her heels and waiting for some paperwork to be filed, stamped, signed, and imprinted. A pbored looking plant shares the space. A slight movement outswixde the room lets her know she is not alone. Probably a guard.
Title: Re: Omega Legion
Post by: spazyak on February 13, 2017, 11:40:42 pm
Wander about, try to see who and what is around.
Title: Re: Omega Legion
Post by: Egan_BW on February 14, 2017, 01:29:44 am
I was tempted to make you write up separate stats for each half of the character, but decided to leave it more unified. What part of the character's function do you think is unclear?
That's the question I'm asking you. :P If I thought it was unclear, I would have addressed it in the sheet itself, but I obviously see it differently because I wrote it. If you like I can just write up a big list of every spider-symbiosis fact I can think of, though.

Perhaps, you should describe the transformation process, and the differences, if any, in thinking and action between the two halves of the personality. I see that combat, for instance, will be somewhat different for each half.
Transformation consists of Evelyn climbing out of the wound in Caroline's back, feet coming first to pull herself out the rest of the way. Then Caroline gets deflated and turned inside-out, and stuffed into the wound in Evelyn's cephalothorax. Essentially the same the other way. They can partially transform, by just poking out limbs; Caroline can fight using a big spider limb coming out of her back, and Evelyn and manipulate things with humans hands that emerge from her cephalothorax.
As for differences in thinking, Caroline thinks about how you'd expect from a human, and Evelyn thinks in a way alien enough that "like a human" is sufficient explanation of how Caroline thinks. :P

Oh, have you anything in particular in mind regarding that survey skill?
Spotting magical things, marking areas that can be built on, noting natural resources that can be looted, etc. Think of it as a generic "Investigate" skill in DnD terms.

Anyway, Evelyn sits in an inner room in Officer Country, kicking up her heels and waiting for some paperwork to be filed, stamped, signed, and imprinted. A pbored looking plant shares the space. A slight movement outswixde the room lets her know she is not alone. Probably a guard.
Confirm: am I a spider right now? Because Eve is a spider.
Anyway, wait around for awhile. Doing anything else right now will only prove unhelpful.
Title: Re: Omega Legion
Post by: Ozarck on February 14, 2017, 12:39:48 pm
Wander about, try to see who and what is around.

You stagger around in the dry heat for a little bit before stopping to gasp and try to wet your lips. your tongue and mouth are way to dry and feel like cotton and sandpapaer.

Confirm: am I a spider right now? Because Eve is a spider.
Anyway, wait around for awhile. Doing anything else right now will only prove unhelpful.

Beats me. I guess you are in spider form. The plant remains unperturbed. eventually, something rather large kinda rolls, kinda oozes through teh doorway into the room. It is almost amorphous, and when it settles, it forms a rounded cone shape a good seven feet tall and probably as wide in front of the doorway.

It opens an orifice by creatign a dent in it's surface which recesses inward until it has formed a cavity, and thn ist starts moving the edges of the orifice and vibrating. It says:
HaughBabbabbabbaGhuaghuagh Ahhhhh Grrrrbbbabba.
Title: Re: Omega Legion
Post by: Loki987 on February 14, 2017, 03:42:56 pm
What's happening you, peasant? Help!!!
I puff up with Griffins Wings (heliumlike) to try to go where I felt from.
Title: Re: Omega Legion
Post by: spazyak on February 14, 2017, 05:58:29 pm
Search for water or something to drink
Title: Re: Omega Legion
Post by: Egan_BW on February 14, 2017, 06:07:56 pm
Evelyn waves a pedipalp quizzically at the amorphous being.

"KKKKKCCCCCTSSSSKKKCT? HHHHhhhh..."
Above represents a long burst of scraping sounds, followed by an exaggerated sigh. This can be translated roughly to "What? I can't understand you."
Title: Re: Omega Legion
Post by: syvarris on February 15, 2017, 05:04:42 pm
((...Just wanna point out, I think it would be pretty cool if both personalities have different stat distibutions, given their wildly different minds and bodies.  It would be kinda abusable, but that's not a terribly large concern considering how long Egan's average character lasts. :P ))
Title: Re: Omega Legion
Post by: Ozarck on February 15, 2017, 05:51:11 pm
What's happening you, peasant? Help!!!
I puff up with Griffins Wings (heliumlike) to try to go where I felt from.
You float up out of the water and bump against the ceiling.

Search for water or something to drink
You find more desert. to the left is what appears to be a canyon of some kind.

Evelyn waves a pedipalp quizzically at the amorphous being.

"KKKKKCCCCCTSSSSKKKCT? HHHHhhhh..."
Above represents a long burst of scraping sounds, followed by an exaggerated sigh. This can be translated roughly to "What? I can't understand you."
Whhhhhhhhhhhaaaaaaaaaaaaat?
Title: Re: Omega Legion
Post by: spazyak on February 15, 2017, 05:57:23 pm
Walk torward the canyon, see if I can contact the pact master or feel their presence./b]
Title: Re: Omega Legion
Post by: Egan_BW on February 15, 2017, 11:54:28 pm
"HISSSS."
A pale arm emerges from Evelyn's wound, and starts to wave urgently.

Turn inside-out.

((...Just wanna point out, I think it would be pretty cool if both personalities have different stat distibutions, given their wildly different minds and bodies.  It would be kinda abusable, but that's not a terribly large concern considering how long Egan's average character lasts. :P ))
The more I think about it, the more OP it seems. So I obviously have to try it. :D

Spoiler: Caroline. And Evelyn. (click to show/hide)

With the possible exception of Caroline's new physical stats, this is a massive upgrade from the unified stats. Having separate statlines lets them cover each other's weaknesses more, and makes this essentially like having the power of two players. I'd only find this justifiable if someone else was controlling the other half, either by making Evelyn an NPC, or by getting another player to play her.
Title: Re: Omega Legion
Post by: Egan_BW on February 16, 2017, 12:05:26 am
Title: Re: Omega Legion
Post by: spazyak on February 16, 2017, 06:45:28 am
So Egan, you made this?
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Loki987 on February 16, 2017, 07:08:55 am
I Unpuff a bit and try to move forward (swimming motion) looking for a hallway.

"I'm sorry. It's just that I'm so great that I can get a bit dissmisive. You probably are a fine peasant, truly fine."
Title: Re: Omega Legion
Post by: killerhellhound on February 16, 2017, 07:23:18 am
((I can fully say that the first time Giglam meets Evelyn is going to be very traumatic for Giglam))
Title: Re: Omega Legion
Post by: Ozarck on February 17, 2017, 11:05:26 pm
Walk torward the canyon, see if I can contact the pact master or feel their presence./b]
you head into the canyon. You can sense the presence of the pact master. it seems ... hungry

"HISSSS."
A pale arm emerges from Evelyn's wound, and starts to wave urgently.

Turn inside-out.

((...Just wanna point out, I think it would be pretty cool if both personalities have different stat distibutions, given their wildly different minds and bodies.  It would be kinda abusable, but that's not a terribly large concern considering how long Egan's average character lasts. :P ))
The more I think about it, the more OP it seems. So I obviously have to try it. :D

Spoiler: Caroline. And Evelyn. (click to show/hide)

With the possible exception of Caroline's new physical stats, this is a massive upgrade from the unified stats. Having separate statlines lets them cover each other's weaknesses more, and makes this essentially like having the power of two players. I'd only find this justifiable if someone else was controlling the other half, either by making Evelyn an NPC, or by getting another player to play her.
You turn inside out. The Blob gurgles.

I could probably make that dual character work. Struggle for control, the risk of the bond failing, alien thoughts making normal concepts confusing, magic acting rather differently for them, etc. But right now, I don't know that I want ot put that much effort in as GM.

I Unpuff a bit and try to move forward (swimming motion) looking for a hallway.

"I'm sorry. It's just that I'm so great that I can get a bit dissmisive. You probably are a fine peasant, truly fine."
You deflate slightly and hover a foot below the ceiling, pushing along it looking for an exit. You find ... you find the edges of a closed door. Your pounding on the door and arrogant monologue receive no reply.
Title: Re: Omega Legion
Post by: spazyak on February 17, 2017, 11:10:09 pm
Search about for some small rodent or creature to capture and offer as a small sacrifice, like an appetizer. Also continue to look for something to drink
Title: Re: Omega Legion
Post by: Loki987 on February 18, 2017, 03:28:56 pm
I deflate even more and try to calm down. I close my eyes and mummble to myself.
"I am great. They are wrong. I am great. They are wrong..."
Title: Re: Omega Legion
Post by: Egan_BW on February 18, 2017, 03:39:04 pm
"Uh. Hello. Do you need to talk to me, or to the plant?"
Title: Re: Omega Legion
Post by: Ozarck on February 20, 2017, 06:08:34 pm
Search about for some small rodent or creature to capture and offer as a small sacrifice, like an appetizer. Also continue to look for something to drink
You snatch up a foot-tall rodentlike creature with huge ears and a tattoo remarkably similar to your own. the tattoo is visible right through it's fur. It squeaks at you.
Meanwhile, you find the kitchen, after wandering into the canyon. Someone hands you a tall cup of water.

I deflate even more and try to calm down. I close my eyes and mummble to myself.
"I am great. They are wrong. I am great. They are wrong..."
You continue to bump along at the ceiling, and start to get agitated. Smoke begins leaking out your ears.

"Uh. Hello. Do you need to talk to me, or to the plant?"
Ah. Miss Caaaarrrrrrroliiine. We wisssssh to eeeeennnnnnsuuuuuure thhhhat yoooooour nnnneeeeew paaaarrrrrtnnnnner isssss .....sssssstable. Before we uuuuuunnnnnleeeeaaash yooou on the lllaaaaaarrrgerr wooooorrrrld.
Title: Re: Omega Legion
Post by: spazyak on February 20, 2017, 06:26:59 pm
This:
"So, little rat. You are one in the same situation as me...what a shame...I could use you to help appease my master."
Rolland sighs before tossing it away and drinking his water
Title: Re: Omega Legion
Post by: Ozarck on February 20, 2017, 06:54:08 pm
This:
"So, little rat. You are one in the same situation as me...what a shame...I could use you to help appease my master."
Rolland sighs before tossing it away and drinking his water
Wisely played. You rolled a 6 on finding a creature to sacrifice.
Title: Re: Omega Legion
Post by: spazyak on February 20, 2017, 06:55:46 pm
This:
"So, little rat. You are one in the same situation as me...what a shame...I could use you to help appease my master."
Rolland sighs before tossing it away and drinking his water
Wisely played. You rolled a 6 on finding a creature to sacrifice.
Figured.
Title: Re: Omega Legion
Post by: Egan_BW on February 21, 2017, 12:47:04 am
"Uh-huh."
Title: Re: Omega Legion
Post by: Loki987 on February 21, 2017, 12:59:41 pm
I blow some smoke under the crack of the door.
"Aaaah, fire. Help, save your superior, peasant guard."
Title: Re: Omega Legion
Post by: Ozarck on February 22, 2017, 01:15:08 pm
I blow some smoke under the crack of the door.
"Aaaah, fire. Help, save your superior, peasant guard."
you blow smoke under the door. You hear someone step back from the door a bit.
"Come now. Are you unable to escape this simple experiment?"
Title: Re: Omega Legion
Post by: Loki987 on February 22, 2017, 02:19:22 pm
(Lol, I thought you wanted me to wait out my punishment.)

"Fine."
I puff myself with air and fire it at high pressure against the door. I'm trying to blow it off. If that doesn't work I'll look around and look for another path.
Title: Re: Omega Legion
Post by: Egan_BW on February 22, 2017, 02:24:56 pm
"...
...
Ahem."

Stare at the blob thing until it says something actually informative.
Title: Re: Omega Legion
Post by: spazyak on February 22, 2017, 02:27:16 pm
Get up and look around for who is here, see if I can identify anyone who may know somethings about magic or pacts.
Title: Re: Omega Legion
Post by: Ozarck on February 22, 2017, 03:35:13 pm
(Lol, I thought you wanted me to wait out my punishment.)

"Fine."
I puff myself with air and fire it at high pressure against the door. I'm trying to blow it off. If that doesn't work I'll look around and look for another path.
((Playing this game is punishment enough :P nah, but seriously, I just try to provide something of interest for people to do. How you respond is up to you))

The door is fairly solid, and you end up blowing yourself across the dark room. You feel about for another exit. You find that the ceiling is made partly out of natural stone, and partly out of wood. Feels like there might be a loose board over there.

"...
...
Ahem."

Stare at the blob thing until it says something actually informative.
Another game of Pylon/blob/alien spider begins! You stare at the blob. It oozes and undulates. Some kind of cyst pushes slowly through its surface, to roll down its ... forehead? A pseudopod extrudes to catch the cyst. At first, you think the blob is going to eat the cyst, but it rolls it about with the pseudopod until it drops the cyst, which bounces with a soft 'tink' on the floor.

Get up and look around for who is here, see if I can identify anyone who may know somethings about magic or pacts.
Let's see who you find. there are several beings of various descriptions in the cafeteria. Most seem basically mammalian, but of course there is an ecclectic mix of sauroids, avians, a troll, an ent, some ... things. Maybe one of the three persons over at that table - the ones wearing the dark hoods, know something about magic and pacts. Hell, for all you know, the wall itself knows something about magic and pacts.
Title: Re: Omega Legion
Post by: spazyak on February 22, 2017, 03:58:41 pm
Approach the hooded men
Roland gets up slowly walking torwards the odd men as his wolf eyes scan over him as he'd take a deep breath and try to give a half assed smile/i]
"''Scuce me, mind if I sit here? Perhaps talk to you guys and learn what I can of this place?"
Title: Re: Omega Legion
Post by: Loki987 on February 22, 2017, 04:20:47 pm
I pull the board loose and look it there's something there.

(I don't actually have any gasses that affect inorganic (the door is metal, right) material so I can't destroy the door (wel only with the brute force of the air but that didn't work, or maybe I could force the lock).

Title: Re: Omega Legion
Post by: Egan_BW on February 22, 2017, 04:25:13 pm
"get on with it, bastard."

Poke. With a spider limb.
Title: Re: Omega Legion
Post by: Ozarck on February 24, 2017, 11:25:22 pm
Approach the hooded men
Roland gets up slowly walking torwards the odd men as his wolf eyes scan over him as he'd take a deep breath and try to give a half assed smile/i]
"''Scuce me, mind if I sit here? Perhaps talk to you guys and learn what I can of this place?"
the three of them look at you, and scowl. They are really ugly. Scarred, misshapen, off-center faces ooze pus from various open sores and boils.
Yer funeral, mate. What you wan' know?"

I pull the board loose and look it there's something there.

(I don't actually have any gasses that affect inorganic (the door is metal, right) material so I can't destroy the door (wel only with the brute force of the air but that didn't work, or maybe I could force the lock).
((I almost forgot that your gases were all flesh oriented.)) The door was stone. You pry the board loose, and half hte ceiling comes down with it, exposing a thick, greenish carpet of thin, woody tendrils dangling from above. A few of the m brush against your face and neck, and send burning sensations coursing through your flesh.

"get on with it, bastard."

Poke. With a spider limb.
Veeeeeeeerrrrrrry wwwwweeeeeelllll thhhhhhhennnnn.?
With that, the blob reaches out, rather slowly, and lifts you up into the air, then turns and heads through the door behind. It carries you down a tunnel, up a flight of stairs, and into the dry desert above. the wind is harsh, blowing sand into your face and drying your skin. Without a word, the blob hurls you straight up into the air.

Title: Re: Omega Legion
Post by: spazyak on February 24, 2017, 11:57:24 pm
Say this:
"Was hoping you guys would be the type to know of pacts and magic but now I am starting to wonder fi you are something else entirely...any ideal who may know more on magic?"
Title: Re: Omega Legion
Post by: Egan_BW on February 25, 2017, 02:30:07 am
Transform. Land with a plunging attack on the blob.
Title: Re: Omega Legion
Post by: Loki987 on February 25, 2017, 03:10:48 am
Since those green things are plants and the demon dust works on organic material, I don't stand underneath it (so it won't fall on my face) and blow a puff of demon dust in the direction of the green tendrils. When they're destroyed I look if there's something there. If not I go to the lock of the door and inspect it.
Title: Re: Omega Legion
Post by: Ozarck on February 27, 2017, 12:24:35 pm
Say this:
"Was hoping you guys would be the type to know of pacts and magic but now I am starting to wonder fi you are something else entirely...any ideal who may know more on magic?"
"You're looking for 'magic'? The hell does that even mean? Magic is everywhere, boy. Bug off."

Transform. Land with a plunging attack on the blob.
hmm. I'm going to need to put your stats in my spreadsheet. You transpform, and extend your legs to form a clawed point . You land point first on the blob, and your claws pierce it's rubbery skin.  Gore squirts out, and you claw yourself free and leap off, to stand a dozen feet away, claws held high, as the blob oozes. Your feet and lower legs are coated in it's goop. It slowly moves toward you, as if unhurried.


Edit: oops.
Since those green things are plants and the demon dust works on organic material, I don't stand underneath it (so it won't fall on my face) and blow a puff of demon dust in the direction of the green tendrils. When they're destroyed I look if there's something there. If not I go to the lock of the door and inspect it.
You just going to switch from floating to demon dust? Rememebr, you're like, 20 feet up above the water right now.
Title: Re: Omega Legion
Post by: Egan_BW on February 27, 2017, 02:34:05 pm
BTW, here's what I was thinking of in particular when I came up with Evelyn:
Spoiler (click to show/hide)
Spiders don't actually look like that close up. But then, Evelyn is an alien not-really-a-spider who got crushed involuntarily into another organism, so the deformity makes sense. Note that neither half of Caroline-Evelyn is very healthy.

Clean off my feet in the sand. Kite the blob for now, see what it does.
Title: Re: Omega Legion
Post by: spazyak on February 27, 2017, 02:37:44 pm
More talking:
Rolland sighs before speaking once mre
"Lessons, teachings on magic."
Title: Re: Omega Legion
Post by: Loki987 on February 27, 2017, 03:02:55 pm
Can't I fill my body with one gas and create a small amount of other gas in my lungs? Wel if I can't I just land and do the same thing.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 02, 2017, 01:52:49 am
((Hmmm… Oz, I think I’m going to shelve my marginally more serious character concept I’ve been planning to use in favor of a hummingbird demon, because why not.))

Quote
Name of Character: Pas’qet
Race: Thrumling

Stats:
Strength: 0
Constitution: 0
Speed: +2
Dexterity: +1
Intelligence: -1
Memory: -1
Will: -1
Charisma: -1

Skills:
Unarmed combat: +2
Blunt weapons: 0
Sharp weapons: 0
Ranged weapons: 0
Magic: 0
Medicine: -1
General knowledge: -1
Skill Mastery/specialization: 0
  • Poky Bits- Growing up on the streets of whatever hell he’s from, Pas’qet learned to use his natural weapons to great effect.
  • Phase Shift- Pas’qet can consciously alter the speed at which the exotic matter composing his body vibrates, allow him to slow or speed himself up relative to his surroundings.The faster he quivers, the more energy he expends (and the sooner he must return to his regular frequency), and vice versa.
  • Void Beak- Pas'qet can suck up things that physics say Pas’qet has no business sucking up with that proboscis mouth thing of his. Small animals, large animals, unreasonable quantities of liquids, whatever. Watch your organs, he’s known to nip those too.

Description: A highly energetic minor demon with a humanoid body, the head of a hummingbird, and the spines of a porcupine. Obviously those are scaled up, he doesn’t have a tiny head or toothpicks on his back. He can talk, but… Well, he’s about as articulate as you would expect a creature with no lips and a brain the size of a walnut to be.

How did you become part of the Omega Legion?
Found wandering by the side of the road by a passing patrol, wearing oversized wizard robes and what appeared to be a pelt of some sort wrapped around his head. After a heated exchange, during which the officers requested to see Pas’qet’s papers four or five times, and Pas’qet insisted loudly and repeatedly that he was a “real humanly man” while waving his arms and his proboscis at them angrily, he was arrested and shortly thereafter sentenced to service in the Legion.

Background:
Spoiler: long (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on March 02, 2017, 02:54:36 pm
BTW, here's what I was thinking of in particular when I came up with Evelyn:
Spoiler (click to show/hide)
Spiders don't actually look like that close up. But then, Evelyn is an alien not-really-a-spider who got crushed involuntarily into another organism, so the deformity makes sense. Note that neither half of Caroline-Evelyn is very healthy.

Clean off my feet in the sand. Kite the blob for now, see what it does.
You kite the blob. It seals off it's wound, seemingly unfazed by the ooze on it's skin. It stops moving after a few minutes and extends a pseudopod in your direction.
A sssooooollliiiiiiddddd aaaaattttttack aaannnnnnnd deeeeeefffffffffeeeeeeeennnnnnnnssssseeeeeee. Shhhhhhhhhaaaaaaalllllllll wwwwweeeeeeee cooooooonnnnnnntiiiiiinnnnnnueeeee? Ooooooooooooorrrrrrrrrr sssshhhhhhhhaaaaaaaalllllllll IIIIIIi Paaaaaaaaasssssss yyyyyyyyyyooooooooouuuuuuuuuuuu ooooonnnnnnnn toooooooo thhhhhhe nnnnnnext iiinnnnnnnttteerrrrrrviiiiiieeeeeewwwwwwww?

More talking:
Rolland sighs before speaking once mre
"Lessons, teachings on magic."
The three of them stare blankly at you, and then one speaks, slowly, clearly, and using simple words, as if he thinks you are clearly of Troll descent. "You want to see a sage. they work on the other side of the canyon. go through that doorway" *gestures* "and turn that direction" *points* "then walk until you see some holes in the cavern wall, big enough for a very big fellow like that one" *points to a very big fellow in the corner* "to get through. Go in. Ask for a sage. Tell him you want to talk about  'magic.' You got all that, little buddy?" No respect, I tell ya. No respect.

Can't I fill my body with one gas and create a small amount of other gas in my lungs? Wel if I can't I just land and do the same thing.
That's what these tests are here for. to explore your abilities! Also, you blew smoke while being inflated earlier, so we'll assume you can, to a point. You blow demon dust on the tendrils, and they curl up and begin to writhe, forming a low tunnel throgh which you might be able to crawl. The writhing of the tendrils is a bot violent though, so you'll have to be pretty careful.
Title: Re: Omega Legion
Post by: Ozarck on March 02, 2017, 02:55:35 pm
((Hmmm… Oz, I think I’m going to shelve my marginally more serious character concept I’ve been planning to use in favor of a hummingbird demon, because why not.))

Quote
Name of Character: Pas’qet
Race: Thrumling

Stats:
Strength: 0
Constitution: 0
Speed: +2
Dexterity: +1
Intelligence: -1
Memory: -1
Will: -1
Charisma: -1

Skills:
Unarmed combat: +2
Blunt weapons: 0
Sharp weapons: 0
Ranged weapons: 0
Magic: 0
Medicine: -1
General knowledge: -1
Skill Mastery/specialization: 0
  • Poky Bits- Growing up on the streets of whatever hell he’s from, Pas’qet learned to use his natural weapons to great effect.
  • Phase Shift- Pas’qet can consciously alter the speed at which the exotic matter composing his body vibrates, allow him to slow or speed himself up relative to his surroundings.The faster he quivers, the more energy he expends (and the sooner he must return to his regular frequency), and vice versa.
  • Void Beak- Pas'qet can suck up things that physics say Pas’qet has no business sucking up with that proboscis mouth thing of his. Small animals, large animals, unreasonable quantities of liquids, whatever. Watch your organs, he’s known to nip those too.

Description: A highly energetic minor demon with a humanoid body, the head of a hummingbird, and the spines of a porcupine. Obviously those are scaled up, he doesn’t have a tiny head or toothpicks on his back. He can talk, but… Well, he’s about as articulate as you would expect a creature with no lips and a brain the size of a walnut to be.

How did you become part of the Omega Legion?
Found wandering by the side of the road by a passing patrol, wearing oversized wizard robes and what appeared to be a pelt of some sort wrapped around his head. After a heated exchange, during which the officers requested to see Pas’qet’s papers four or five times, and Pas’qet insisted loudly and repeatedly that he was a “real humanly man” while waving his arms and his proboscis at them angrily, he was arrested and shortly thereafter sentenced to service in the Legion.

Background:
Spoiler: long (click to show/hide)

Almost forgot. Approved. Good character! Welcome back, Doc. He's out and about in the Omega Canyon for now.
Title: Re: Omega Legion
Post by: spazyak on March 02, 2017, 03:50:40 pm
Follow there directions
Rolland gurmbles, clenching his fists
"Butcher slay you, I am not that big of a damn idiot you van talk normaly! Anyways thanks for the help."
Title: Re: Omega Legion
Post by: Loki987 on March 03, 2017, 05:14:06 pm
I float upward, defloat and try to crawl through the space.
Title: Re: Omega Legion
Post by: Egan_BW on March 03, 2017, 05:15:38 pm
See how many pieces I can put the blob into.
Title: Re: Omega Legion
Post by: Ozarck on March 05, 2017, 01:19:46 am
Follow there directions
Rolland gurmbles, clenching his fists
"Butcher slay you, I am not that big of a damn idiot you van talk normaly! Anyways thanks for the help."
hmm, int and memory are normal, so no roll, you find the hallway of hte sages, and discover a few active bodies down the hallway. Sounds like an argument in one of the labs or classrooms or whatever. another room has a few rather sleepy looking beings all sitting around in a cloud of thick, bitter smoke, some of the rooms look private or are locked. Ther eare a couple of beings reading in one room.

I float upward, defloat and try to crawl through the space.
You manage to get under the tendrils fine, barely taking any hits at all, and come out in a room full of insects. like knee deep, crawling on the walls, falling off the ceiling. THey waste no time at all crawling onto you. You have a feeling that spraying these with devil's dust might possibly send them into a panicked frenzy.

See how many pieces I can put the blob into.
You lunge again, piercing the side of the blob with ease.drawing your leg back out is far less easy. Trapped.
Title: Re: Omega Legion
Post by: spazyak on March 05, 2017, 08:40:35 am
go up to the rioom the people are in and knock on the door
Title: Re: Omega Legion
Post by: Loki987 on March 05, 2017, 02:06:39 pm
I puff up with paralosis (paralysing gas) and breathe the whole lot out.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 06, 2017, 01:44:13 pm
"Hello, hello, nice tempratures we are having..."

Attempt human small talk with nearby npc's.
Title: Re: Omega Legion
Post by: Egan_BW on March 06, 2017, 01:50:40 pm
Stuck? Only way forward is through.
Title: Re: Omega Legion
Post by: Ozarck on March 07, 2017, 09:52:36 pm
go up to the rioom the people are in and knock on the door
So you go into the various rooms and introduce yourself, asking about magic and teaching. at first, you generate some interest, but when the assorted wizards discover that it is pact magic you are interested in, they lose interest rather quickly. Ultimately, they direct you to an old, tired looking man, mising one eye and all his teeth and most of his hair. He is dressed pretty shabbily, even for Omega, and he is more unshaven than bearded. He looks up from a deep slouch on a surprisingly comfortable looking armchair and smiles a lopsided smile, drool pooling on his shirt.

"Pact magic, eh? Dangerous stuff, boy. All depends on the pact master. a good one might be a valuable ally and master, but a bad one, well, you'll more likely end up as lunch than anything. what kind of pact are you interested in, kid?"

I puff up with paralosis (paralysing gas) and breathe the whole lot out.

(1) oooooh. (2) ahhhhhh. Well, that ends poorly for you. as you inflate, the insects get agitated and start stinging, biting, and crawling on you. You breathe out before fully inflating. The gust hits a patch of bugs on the wall a few feet away, causing them to drop off and spasm, before going still. Most of the bugs in the room continue as they were, but enough are on you that you are having a bad time.

"Hello, hello, nice tempratures we are having..."

Attempt human small talk with nearby npc's.
Something like a coiled spring extends itself from a nearby wall and drops, pooling at your feet, before rising slowly, changing into a more complex form as it stands before you, thin and angular. "The temperatures we are experiencing have no emotional or moral content at all." It says in a monotone.

Stuck? Only way forward is through.
(2) You get yourself quite deeply settled into the blob, and firmly stuck. Eventually, the blob simply vomits you out onto the ground and tells you that you may go. It then goes stone still.
Title: Re: Omega Legion
Post by: spazyak on March 07, 2017, 10:19:57 pm
Talking:
"Wishing you may be able to help me out and perhaps teach me more of my pact...butcher lord seems to be...hungry....Have yet been unable to find any suitable prey to sate him and avoid the ire of the powers here."
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 07, 2017, 10:20:09 pm
"Well, I think it is quite happily myself. Nice breeze, nice smells, nice balls of fires fluttering highly in the firmerment. And what are you in Omega for, mister noodle?"

Inquire.
Title: Re: Omega Legion
Post by: Egan_BW on March 07, 2017, 11:09:47 pm
Skitter off and find someone to request clothes from. Preferably something not entirely covering, so I can turn inside out without shredding it.
Title: Re: Omega Legion
Post by: Loki987 on March 08, 2017, 07:53:58 am
I could do the same thing again but that would be lame. So I puff up with Jotun's Breath (freezing gas) and breathe out.
Title: Re: Omega Legion
Post by: Ozarck on March 08, 2017, 03:21:02 pm
Talking:
"Wishing you may be able to help me out and perhaps teach me more of my pact...butcher lord seems to be...hungry....Have yet been unable to find any suitable prey to sate him and avoid the ire of the powers here."
"Butcher lord? Oh my. Boy are you screwed. Tell me, lad, how did you end up making a pact with such a being? Thirst for revenge? Desparate measures during a battle gone wrong? idle curiousity?

Hmm, prey. I take it, the Omega Masters have warned you not to strike at one with the Brand, then. Or the Mark. Harder to tell about the ones with teh Mark, since they don't have a visible sign, being volunteers and all. But, I can teach you at least to sense the Mark. As for prey. hmmm. I think one of my associates keeps a clutch of mice for his own purposes. I could probably get him to give up a couple of those, we can see if that works.

Is your pact master active? Is bloodlust on you? How has your pact activated before?"

"Well, I think it is quite happily myself. Nice breeze, nice smells, nice balls of fires fluttering highly in the firmerment. And what are you in Omega for, mister noodle?"

Inquire.
"I got caught."

Skitter off and find someone to request clothes from. Preferably something not entirely covering, so I can turn inside out without shredding it.
You, being familiar with teh queen's service, are able to find the various services with ease. so you find the quartermaster and are able to get some clothing. Apparently, Omega is used to making clothing for people who tend to change form. The Quartermaster sends for a few tailors and they watch you change a few times, then get you several pieces of clothing that cover the important bits while leaving you free to change.

I could do the same thing again but that would be lame. So I puff up with Jotun's Breath (freezing gas) and breathe out.
The whole room goes still. You stand and wade across to the door, which opens before you have a chance to knock and make demands.

"Well enough. You may go."
Title: Re: Omega Legion
Post by: spazyak on March 08, 2017, 04:04:51 pm
"The pact was one made usualy by the shaman and cheiftan of my tribe...they'd try and offer sacrifices and perform rituals to gain us favor in battle and raids. We'd offer up prisoners captured or the corpse,of a worthy foe. We were usualy taught the basic tenants of our tribes values and those of the butcher. I made the pact though, after my exile from the tribe...when I lost most of my sight to a large beast.
Rolland taps next to his right eye
"I remember the ritual of the pact, I had offered up some blood and gore of those I killed on a simple stone shrine. Mainly that of some pirates that had attacked a town I found residence in...I had to endure a challenge to prove my worth and fight a creature that came from the blood and gore...while I did not defeat it I seem to have done well enough to win some favore as I was given a task....a goal to gain my eyes back, one I took to well"
Rolland chuckles a bit
"I managed to gather the resources over time for the ritual to get my eyes back.  So I believe the pact is done through rituals and something akin to blood magic. I have since tried to keepthe butcher satisfied and to keep his favor so that I will have the strength and power to endure all chalenges and foes."
Rolland stops and thinks for a moment
"As of now I can feel his hunger. His desire to be sated"
Title: Re: Omega Legion
Post by: Egan_BW on March 08, 2017, 04:28:54 pm
Well then. Be human and try to find something entertaining to do.
Title: Re: Omega Legion
Post by: Loki987 on March 10, 2017, 03:12:22 am
I triumphantly crush some bugs while walking over.
"Now, bring me to my chambers, guard. You witnessed my prowess, you know how exceptional I am."
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2017, 01:58:44 pm
"The pact was one made usualy by the shaman and cheiftan of my tribe...they'd try and offer sacrifices and perform rituals to gain us favor in battle and raids. We'd offer up prisoners captured or the corpse,of a worthy foe. We were usualy taught the basic tenants of our tribes values and those of the butcher. I made the pact though, after my exile from the tribe...when I lost most of my sight to a large beast.
Rolland taps next to his right eye
"I remember the ritual of the pact, I had offered up some blood and gore of those I killed on a simple stone shrine. Mainly that of some pirates that had attacked a town I found residence in...I had to endure a challenge to prove my worth and fight a creature that came from the blood and gore...while I did not defeat it I seem to have done well enough to win some favore as I was given a task....a goal to gain my eyes back, one I took to well"
Rolland chuckles a bit
"I managed to gather the resources over time for the ritual to get my eyes back.  So I believe the pact is done through rituals and something akin to blood magic. I have since tried to keepthe butcher satisfied and to keep his favor so that I will have the strength and power to endure all chalenges and foes."
Rolland stops and thinks for a moment
"As of now I can feel his hunger. His desire to be sated"
"I see, I see. Prisoners of war, and the blood of worthy foes, you say? Will this butcher accept other sacrifices? blood of animals, blood of children, artificial blood? The demon grants physical restoration and combat prowess for your service? tell me, what does this demon seem to considr a worthy sacrifice?"

Well then. Be human and try to find something entertaining to do.
the lost in the dark thread is wrapped up. You could go harass the returning heroes. you could go to the alchemists and try to get  a potion to allow you to fart flames. You could go to the mechanists to try to get a set of powered ladles for cooking large batches of witches brew. There's always gambling and murder.

Hmm, that gives me an idea for the next mission.

I triumphantly crush some bugs while walking over.
"Now, bring me to my chambers, guard. You witnessed my prowess, you know how exceptional I am."
"Are the chambers we have brought you to not satisfactory?" The guard says in mock surprise. Then he chuckles, and leads you away. As you walk, he waves at a few tunnels and says "living quarters are over there, and a few other locations around the rim. Find one that suits you." He then guides you to a laboratory, where a few masked scientists ask you to breathe out each of your gases into various containers, and ask you questions at length on how your powers work.
Title: Re: Omega Legion
Post by: spazyak on March 11, 2017, 02:11:17 pm
"From experience, usual something I've hunted or defeated in battle....As for the blood of children....I wouldn't know, my tribe does not sacrifice the young and inferm."
Title: Re: Omega Legion
Post by: Loki987 on March 11, 2017, 03:01:51 pm
I answer their questions in the most pompous way, highlighting my own excellence and uniqueness. After this I'm looking for the biggest room. If all rooms are the same size which I kind of expect, I look for the one with the nicest view. If all views are kinda the same, I'l look for the closest avaible room to the restrooms.
Title: Re: Omega Legion
Post by: Pancaek on March 11, 2017, 06:31:14 pm
Clunkers foregoes repairs for now and directly goes to the Omega Legion superior officer for the caves mission to give his report.

"Weary statement: Designation Clunkers, here to report on the cave search and rescue mission.

This one and the party made their way to the UnderElf stockade and established contact with them. We then ventured into the cave system. It should be noted that Legionnaire Thrips spend the entire time with the cart at the starting point. This one supposes he 'protected' the cart, but ultimately he did not aid in the mission. Anyway, we made our way deeper into the caves, following the guidestones. At some point, we were stopped by a skeleton. The skeleton took us into an elevator, which brought us to some kind of platform underwater. As most of the team had to scramble not to drown, this one and Zylo did battle with a giant crab. The crab did much damage to this one and the team. We lost one legionnaire, Nip Nop or whatever.

After the bottom feeding pest was dealt with, the skeleton deposited the remaining members of the team into a cursed vault. We looted some objects, then left. In the tunnel ahead, we were attacked by strange spiders. All present members fought well, though it was Fiddler Organic who truly decided the outcome. Afterwards we ventured forth and found the source of the dwarven dissapearance. They were stuck in a room with carved heads that screamed. The screams carried some kind of magical effects. Fiddler Organic was unfortunately affected badly, and perished. This one managed to shut down the effects for a while. In the lull, we freed three UnderDwarves and put down one who was too far gone. We then returned to the UnderElf Stockade and delivered the UnderDwarves.

This one also drew up a form for the cost of the expidition, and got both the UnderDwarves and UnderElves to sign it in triplicate. This is your copy.

Additional info: This one managed to bring back the corpse of Fiddler Organic, and wishes that he recieves a decent burial, at the very least.

Requests: This one has several requests for compensation of this mission. One, this one would like to finally claim a room of its own in the legion base."

Clunkers scratches the demolished part of its head with its one remaining arm

"Second, as you can see, this one will require extensive repairs by the gnomes. This one also requests that the gnomes do some alterations to this one's inner workings. This one's drone bay was damaged, and this one would like to replace it with something else.

Thirdly, this one feels that with the amount of succesful missions under its belt, some kind of promotion might be in order.

Query: Do you require additional information? If so, you will need to write it down as this one's auditory sensors were burned out during this one's battle with the screaming magic. Honestly, this one is unsure if this one possesses a part that is not damaged at this point."

TL:DR
-3 Dwarves saved, 1 Dwarf put out of its misery, payment form signed by all parties involved in triplicate
-Squad performance: Clunkers: A+, Fiddler: A+ dead, Nip Nop: Ded, Thrips: F- lets make it a D- since he didn't actually hinder the mission either, Giglam: A-,  Zylo: A-
-Clunkers requests: Fiddler burial, own room, promotion, extensive repairs by gnomes and replacement of drone bay with someting else, probably going to harass the quartermaster for more single-use totems at a later date too.


If officer want additional info, write it down because Clunkers is still deaf.
Title: Re: Omega Legion
Post by: Xantalos on March 11, 2017, 07:32:34 pm
My attention has been drawn back to this thread! To that end, I'll continue with my inquiries about my small stabby character. Would something like the animated statue of a baby be acceptable? Would that fall under 'construct'?
Title: Re: Omega Legion
Post by: spazyak on March 11, 2017, 07:36:22 pm
My attention has been drawn back to this thread! To that end, I'll continue with my inquiries about my small stabby character. Would something like the animated statue of a baby be acceptable? Would that fall under 'construct'?
I think that'd qualify as child's play.

I do not mean that as an insult, I was making a reference, don't hurt me pls.
Title: Re: Omega Legion
Post by: killerhellhound on March 11, 2017, 08:10:42 pm
Let Chunkers do the report and head to the quartermasters to get a proper knife then find an alchemist and see if they have any thing that would be useful if slapped in a eggshell and thrown at people

Also I put 5 points into speed and 5 points into sharp weapons
Title: Re: Omega Legion
Post by: Xantalos on March 11, 2017, 08:58:00 pm
Hmm. Well regardless, for Ozarck's consideration:

Spoiler: Gak the Ganker (click to show/hide)
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 11, 2017, 09:16:35 pm
"...Well, anyhoo, it was nice to talking with you, sproingler. Do keep in touching me in the future."

Pas'qet excuses himself, satisfied with his own grasp of small talk.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2017, 09:52:13 pm
Hmm. Well regardless, for Ozarck's consideration:

Spoiler: Gak the Ganker (click to show/hide)
approved with one caveat: what is a miscellaneous objects speciality?
Title: Re: Omega Legion
Post by: Xantalos on March 11, 2017, 10:05:48 pm
Oh, I'd meant that to mean he's good at using any random object that comes to hand to murder things with. Kinda like the Miscellaneous Object User skill in DF - forks and cups and severed limbs, that sort of deal. Anything not really classified as a 'weapon' - say glass shards or somesuch.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2017, 10:15:11 pm
fair enough. You should specify tough so there is no confusion later. Something like "Melee weapon: miscellaneous objects."
Title: Re: Omega Legion
Post by: Xantalos on March 11, 2017, 10:33:44 pm
Done and done, posting in the character sheet now. Assuming that this is the 'on-ship thread' of sorts, how would I be introduced into the place?
Title: Re: Omega Legion
Post by: killerhellhound on March 11, 2017, 10:37:14 pm
Done and done, posting in the character sheet now. Assuming that this is the 'on-ship thread' of sorts, how would I be introduced into the place?
Probably thrown out of a cart.
Title: Re: Omega Legion
Post by: Ozarck on March 11, 2017, 11:01:58 pm
I'll introduce you next turn. Probably in the evening tomorrow.
Title: Re: Omega Legion
Post by: Xantalos on March 11, 2017, 11:05:53 pm
Bueno!

*vibrates murderingly*
Title: Re: Omega Legion
Post by: spazyak on March 11, 2017, 11:31:17 pm
Bueno!

*vibrates murderingly*
giggity
Title: Re: Omega Legion
Post by: Ozarck on March 12, 2017, 12:00:54 am
Ah, heck with it, I'll do the turn now.

"From experience, usual something I've hunted or defeated in battle....As for the blood of children....I wouldn't know, my tribe does not sacrifice the young and inferm."
"Ah. A demoon with a sense of honor, perhaps? More of a lawful evil then, or lawful neutral. I wonder.... Well, Take heart there fella, rumor has it, the Brass is prepping to send some of us out again. No rest for the wicked, and all that." The old man cackles at this. It takes him a minute to settle down. "So, lad, have you some question for me?"

I answer their questions in the most pompous way, highlighting my own excellence and uniqueness. After this I'm looking for the biggest room. If all rooms are the same size which I kind of expect, I look for the one with the nicest view. If all views are kinda the same, I'l look for the closest available room to the restrooms.
The largest you can find is down a longish corridor, along a bit of a rubble strewn ledge, and into a darkened hole. No view there, but plenty of space. You'd have to bring in light sources and other amenities - the re isn't even a cot, unlike most rooms. there are a few open rooms overlooking the canyon proper, but they tend to be a bit on the smaller side - not cramped, but not spacious. At least tehy are generally closer to teh action and attention, so your status would be more likely to show there than in the fortress of solitude.

Clunkers foregoes repairs for now and directly goes to the Omega Legion superior officer for the caves mission to give his report.

"Weary statement: Designation Clunkers, here to report on the cave search and rescue mission.

This one and the party made their way to the UnderElf stockade and established contact with them. We then ventured into the cave system. It should be noted that Legionnaire Thrips spend the entire time with the cart at the starting point. This one supposes he 'protected' the cart, but ultimately he did not aid in the mission. Anyway, we made our way deeper into the caves, following the guidestones. At some point, we were stopped by a skeleton. The skeleton took us into an elevator, which brought us to some kind of platform underwater. As most of the team had to scramble not to drown, this one and Zylo did battle with a giant crab. The crab did much damage to this one and the team. We lost one legionnaire, Nip Nop or whatever.

After the bottom feeding pest was dealt with, the skeleton deposited the remaining members of the team into a cursed vault. We looted some objects, then left. In the tunnel ahead, we were attacked by strange spiders. All present members fought well, though it was Fiddler Organic who truly decided the outcome. Afterwards we ventured forth and found the source of the dwarven dissapearance. They were stuck in a room with carved heads that screamed. The screams carried some kind of magical effects. Fiddler Organic was unfortunately affected badly, and perished. This one managed to shut down the effects for a while. In the lull, we freed three UnderDwarves and put down one who was too far gone. We then returned to the UnderElf Stockade and delivered the UnderDwarves.

This one also drew up a form for the cost of the expidition, and got both the UnderDwarves and UnderElves to sign it in triplicate. This is your copy.

Additional info: This one managed to bring back the corpse of Fiddler Organic, and wishes that he recieves a decent burial, at the very least.

Requests: This one has several requests for compensation of this mission. One, this one would like to finally claim a room of its own in the legion base."

Clunkers scratches the demolished part of its head with its one remaining arm

"Second, as you can see, this one will require extensive repairs by the gnomes. This one also requests that the gnomes do some alterations to this one's inner workings. This one's drone bay was damaged, and this one would like to replace it with something else.

Thirdly, this one feels that with the amount of succesful missions under its belt, some kind of promotion might be in order.

Query: Do you require additional information? If so, you will need to write it down as this one's auditory sensors were burned out during this one's battle with the screaming magic. Honestly, this one is unsure if this one possesses a part that is not damaged at this point."

TL:DR
-3 Dwarves saved, 1 Dwarf put out of its misery, payment form signed by all parties involved in triplicate
-Squad performance: Clunkers: A+, Fiddler: A+ dead, Nip Nop: Ded, Thrips: F- lets make it a D- since he didn't actually hinder the mission either, Giglam: A-,  Zylo: A-
-Clunkers requests: Fiddler burial, own room, promotion, extensive repairs by gnomes and replacement of drone bay with someting else, probably going to harass the quartermaster for more single-use totems at a later date too.


If officer want additional info, write it down because Clunkers is still deaf.

the officer reads the document you've prepared rather carefully, noting the Dwarf's mark, and making some comments on the wording. He seems satisfied overall.
"Burial, hmm? Yes, I suppose that is not out of the question. Tell me, Clunkers ... ah, right, deaf." He turns his head and speaks to someone. after a moment a page comes with a sheaf of paper and a pen. the officer writes, and shows you "What do you know of Fiddler's traditions concerning burial? Would he have preferred to be buried in his homeland? Cremated? fed to the wildlife?"
another sheet: "The gnomes have a vested interest in you. they have made a room available near their workshops. Be warned, they expect some measure of access to you as a result, and they are requesting to have several machines kept permanently in that room .. .testing or tinkering. if this is unsatisfactory, a room can be assigned to you."
another sheet "You are granted the rank of Sergeant in the Grey Squad. You will have certain responsibilities as well as certain privileges associated. the wellbeing of the beings under your command will fall more heavily on your shoulders, for instance. as for privileges: you will be able to requisition supplies, select auxilliary crew for some missions, and select some objectives, within boundaries, for your team, as long as nothing more pressing needs your attention (that is, if there are no missions, Clunkers can say "I'd like to [do this thing or steal that thing or kill that being]" and he can be sent off with a group to do it.

Let Chunkers do the report and head to the quartermasters to get a proper knife then find an alchemist and see if they have any thing that would be useful if slapped in a eggshell and thrown at people

Also I put 5 points into speed and 5 points into sharp weapons
sheet updated on my spreadsheet. go ahead and change those stats on your character sheet. Both go from 0 to 1. As for the knife, yo uwant a long knife, one with a twelve inch blade, or something else? and as for the "stuffed in an eggshell and thown at people: well, the alchemist laughs in your face and waves his hands dramatically around the shop. "What in here isn't useful used like that? Don't answer, that was rhetorical. You'll have to be more specific,Chumbreath."

"...Well, anyhoo, it was nice to talking with you, sproingler. Do keep in touching me in the future."

Pas'qet excuses himself, satisfied with his own grasp of small talk.
"I do not intend to touch you, if it can be avoided. Farewell, or as well as one can in the Legion."

Bueno!

*vibrates murderingly*
It's been an unkown amount of time, you, sitting in the dark, completely immobilized by some thick, hardened substance that they poured on you after placing you into this crate. You've been moved about, jostled, left idle, and dropped at least three times. Nothing has happened for a while but now ...

you hear the crate being pried away from the material encasing you - how cold you not? the sound resonates through the concrete-like goop. After a few moments, you hear voices, distorted and unrecognizable, but voices certainly. And then you feel a pounding driving down on you. The hell? are they trying to smash you? This goes on, and your head begins to hurt. Your iron body rings wit hevery blow, causing you to ache in ways unexpected. It does little for your mood. Well, it makes it worse, anyway. The hard, sharp blows are eventually replaced with a lighter blow and some scraping. You feel the top of your head exposed, and the harder blows return, but not directly on you. for a while, the harder blows alternate with the softer and the scraping, until at last, your face is exposed and you see an eye. It's about as ufgly as an eye could get, all veins, bloodshot, and filled with lumps and discolorations. It extrudes from the ... head, you guess ... of some conical being sitting several feet away. as large, grey hands continue to dig the purple stuff away from your body, and a pick and soemthing like a wire brush are used by an unseen being to clear the remnants.

"It is awake."
"It's been awake the whole trip. It isn't organic."
"It has a period of dormancy. It is in it's active cycle."
"Being styling itself 'Gak the Ganker,' do you know where you are?"
Title: Re: Omega Legion
Post by: spazyak on March 12, 2017, 12:47:35 am
"I think you've answered mine...if you can help me and if I could study more under you in the future...I would enjoy that...odd to think there'd be any place so filled with those similar to me in any such way."

Figure out where I need to go for the mission
Title: Re: Omega Legion
Post by: killerhellhound on March 12, 2017, 01:13:09 am
Take the 12 inch dagger and reply to the alchemist with a sharklike grin

Alright how about something that bursts into flame on impact and something that melts faces

Title: Re: Omega Legion
Post by: Xantalos on March 12, 2017, 01:16:35 am
Gakh'xabnkkvn's head cricks left and right in an abrupt fashion before turning to look at the conical being.

"Kay party hat, so first of all my name's not grakkin' Gak the Ganker, it's mukkrat-fucking Gakh'xabnkkvn the Ganker and I'll appreciate you to remember it. Correct pronunciation please, it's courteous dontcha know. To answer your question, no fucking idea cap'n, please do enlighten me, won't ya?"

((As an aside, I'm already beginning to construct a secondary character for if Gakky here bites it. Aaaaaand here he is, for your consideration, Ozarck.))

Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 12, 2017, 04:54:09 am
((I'm really sorry ozarck for my absense in the other thread my notifications haven't been going off.))
Title: Re: Omega Legion
Post by: Ozarck on March 12, 2017, 06:10:03 am
((I'm really sorry ozarck for my absense in the other thread my notifications haven't been going off.))
thanks for letting me know, ATH. I was worried you had given up on Noir after all, or just felt that there wasn't much for her to do except wait. Well, to be honest, that last bit is kinda true, though there's always something, I think.
Title: Re: Omega Legion
Post by: Pancaek on March 12, 2017, 10:34:03 am
Clunkers shrugs with his one arm

"Reply: This one does not know what Fiddler Organic would have preferred. He was of the Munchkin race, and that is all this one knows. You could look up what Munchkins believe in. Or send Fiddler off by blowing him to bits on a huge pile of explosives. This one believes Fiddler Organic might appreciate that, but this one is unclear on what Organics do and don't like at the best of times.

Cautious reply: This one is willing to bunk up with the gnomes and let them acces this one. There is one caveat however: this one wants to know exactly what they intend to do, and requires a right to veto procedures this one does not like. Other than that, this one is more than pleased to work with the gnomes. "

Clunker's remaining eye dims, his version of narrowing his eyes

"Query: Before you officially give me that rank, exactly how heavily will the wellbeing of those under my command weigh? Because, as this mission demonstrated, the death of some of these organics really is an inevitability. Kind of like taxes, only you don't really lose anything of value."

Converse
Title: Re: Omega Legion
Post by: Loki987 on March 12, 2017, 01:33:37 pm
Are there two available rooms with a nice view next to each? Otherwise I choose one of them and wander around the hallways looking for a guard or commander or something. When I find one I ask for a sledgehammer and proclaim that I'm gonna make one big glorious room that better suits my own gloriousness. If not I pick the nicest room.
Title: Re: Omega Legion
Post by: MidnightJaguar on March 15, 2017, 10:54:46 am
+5 points str and 5 points in magic
Title: Re: Omega Legion
Post by: Ozarck on March 15, 2017, 03:23:58 pm
"I think you've answered mine...if you can help me and if I could study more under you in the future...I would enjoy that...odd to think there'd be any place so filled with those similar to me in any such way."

Figure out where I need to go for the mission
The next mission isn't quite ready yet. But yo uare directed to a notice board in teh cafeteria and a meeting hall up a winding hallway from there. The meeting hall is where the briefing will take place. Rumors suggest a violent mission ahead.

Take the 12 inch dagger and reply to the alchemist with a sharklike grin

Alright how about something that bursts into flame on impact and something that melts faces
Sure, sure. you'll want to handle these with care, though. Don't want them bursting on you and eating your own burning face away, eh? You receive four sort of coconut like things. "the outer shell is hard, but brittle. It's sturdy enough for regular activity, but a fall or an impact from a weapon will shatter it. inside is a membrane designed to keep the concoctions stable and ready for use. the string there" He points out a small loop of string sticking out one 'end' of the coconut, "Is the primer. Pull that to cause the chemical reaction inside, then throw. generally speaking, the reaction won;t happen unless the string is pulled - hard enough to snap the trigger inside! - but, again, there is the possibility that when the shell breaks, the reaction might trigger. The Two red lined ones are flammables, the two yellow lined are acids."

Gakh'xabnkkvn's head cricks left and right in an abrupt fashion before turning to look at the conical being.

"Kay party hat, so first of all my name's not grakkin' Gak the Ganker, it's mukkrat-fucking Gakh'xabnkkvn the Ganker and I'll appreciate you to remember it. Correct pronunciation please, it's courteous dontcha know. To answer your question, no fucking idea cap'n, please do enlighten me, won't ya?"

((As an aside, I'm already beginning to construct a secondary character for if Gakky here bites it. Aaaaaand here he is, for your consideration, Ozarck.))

"Very well, Mr Muskrat Fucker. We will remember the name Gakh'xabnkkvn the Ganker (at which pronunciation, you feel a sudden compulsion to listen to the speaker carefully - and note that it is not the party hat that is speaking, but one of the unseen members of your welcoming commitee) So, Ratty, You are at the Omega legion Base. You have been Branded to the service of Her Majesty the Queen. Oh, you can fight against that, if you want. But you know the drill by now, I am sure. You've been summoned before, no? Well, anyway, Skrat, we'll be sending you on mission before long, so take some time to get yto know your fellow inmates. They too are bonded to the Service, so beware. Any questions?

((second character is approved for use when this one is retired, dead, or stored away for later.))

Clunkers shrugs with his one arm

"Reply: This one does not know what Fiddler Organic would have preferred. He was of the Munchkin race, and that is all this one knows. You could look up what Munchkins believe in. Or send Fiddler off by blowing him to bits on a huge pile of explosives. This one believes Fiddler Organic might appreciate that, but this one is unclear on what Organics do and don't like at the best of times.

Cautious reply: This one is willing to bunk up with the gnomes and let them acces this one. There is one caveat however: this one wants to know exactly what they intend to do, and requires a right to veto procedures this one does not like. Other than that, this one is more than pleased to work with the gnomes. "

Clunker's remaining eye dims, his version of narrowing his eyes

"Query: Before you officially give me that rank, exactly how heavily will the wellbeing of those under my command weigh? Because, as this mission demonstrated, the death of some of these organics really is an inevitability. Kind of like taxes, only you don't really lose anything of value."

Converse
"Are you unsatisfied with the work the Gnomes have done for you so far? For them, it's the passion for invention, for tinkering, for testing that drives. They will most likely use you as a test subject for many of their innovations. And unless otherwise stated by the Brass, you will be free to deny any given experiment. However, an occasional procedure may be deemed necessary by those above. You can appeal those, but the final decision will not be yours. Oh, and the gnomes - you'll understand that their schedule is errratic, at best. You are entitled to some personal time as you see fit. You'll have to make those times clear in no uncertain terms, likely enough. But do try to cooperate - from the looks of you, yo uare still functioning thanks to those fellas. Wonders never cease, as much as they blow themselves up, they do produce some good work."

"We'll do a funeral pyre for Fiddler, then. It's not the most common method for them, but it does seem fitting."

"Well, you will be expected to do due dilligence with your crew. Neither send them needlessly to their deaths, nor allow them, through negligence, to get themselves pointlessly killed. Within reason. Your will does not override theirs - you can issue orders, but they are not compelled to obey. But if they disregard a warning, their blood is on their heads. Clunkers, all officers of any military must make life and death decisions - it's our lot. But we of the Legion are bound to our Service. If we rebel against that service - the Legion knows. But if we strive to act honorably toward Queen and Service, well, the Legion knows that as well."

Are there two available rooms with a nice view next to each? Otherwise I choose one of them and wander around the hallways looking for a guard or commander or something. When I find one I ask for a sledgehammer and proclaim that I'm gonna make one big glorious room that better suits my own gloriousness. If not I pick the nicest room.
You don't find two rooms together, so you take a decent room overlooking a corner of the canyon from about twenty-five feet up the cliff. There's a smaller one located about fifty fet up that is open if you prefer height to size. It is still reasonably spacious, for this place.

+5 points str and 5 points in magic
Noted in my spreadsheet. that brings strength up to +1. You still need uh ... 10 more in magic to get to +3
Title: Re: Omega Legion
Post by: spazyak on March 15, 2017, 03:36:51 pm
Rolland smiles at the notice board, licking his lips as he'd bounce on his toes and start mumbling to himself
"Oh great! Murder! Violence! I'll sate the butcher's thirst and I shall gain streangth...yes, yes I will! I'll make the butcher proud! Yes i shal drench in blood and gore!"
Then go off to find how to get a weapon and get a room
Title: Re: Omega Legion
Post by: Xantalos on March 15, 2017, 03:38:09 pm
"Yeah, can I see your face? Other than that I'm good, I know the drill as you surmised."

((Editing Vulpy into the character thread in that case.))
Title: Re: Omega Legion
Post by: Egan_BW on March 15, 2017, 03:51:36 pm
"We'll do a funeral pyre for Fiddler, then. It's not the most common method for them, but it does seem fitting."
Hmm. Fiddler became a monstrous bird before his death. Fiddler was also present at the moment of Corvo's death. Corvo's death was also shortly after an inexplicable event associated with undeath.
*waggles eyebrows*
Title: Re: Omega Legion
Post by: Pancaek on March 15, 2017, 04:25:30 pm
Clunkers whirrs for a moment, an errant spark leaping from his broken head.

"Hesitant statement: Very well. This one will attempt to babysit its charges. Do forgive this one if it miscalculates the ability of the organics.

Query: this one has found a peculiar painting during the last mission. It seems magical in nature. Any chance some of the redident magickers could take a look at it while this one get put back together? "

Accept everything, ask for an investigation of the painting

Go see the gnomes and say hi to my new roommates. Get put back together, +5 speed, +5 specializations, remove drones specialisation. That leaves two specialisation slots open if I'm not mistaken, ask the gnomes if they've got anything neat.
Title: Re: Omega Legion
Post by: Loki987 on March 16, 2017, 03:54:43 am
It's fine I take this room.
Title: Re: Omega Legion
Post by: Ozarck on March 18, 2017, 08:58:17 pm
Rolland smiles at the notice board, licking his lips as he'd bounce on his toes and start mumbling to himself
"Oh great! Murder! Violence! I'll sate the butcher's thirst and I shall gain streangth...yes, yes I will! I'll make the butcher proud! Yes i shal drench in blood and gore!"
Then go off to find how to get a weapon and get a room
You find thequartermaster, who tells you to get lost, as he doesn't just hand out weapons to every new psychopath that walks through the doors. "COme back with a chit, and we'll talk." He chuckles and goes back to his reading. You also find, hey! there are rooms available. Long hallways of rooms, with plenty available.

"Yeah, can I see your face? Other than that I'm good, I know the drill as you surmised."

((Editing Vulpy into the character thread in that case.))
"You may look upon me." You are released from your sticky bonds and turn. The speaker is faceless. it has a head, sure, likea human one, except more oval and less lumpy. Oh and it is somewhat shiny and reflective. The body attached to the head is like a mannequin, if a mannequin were made of leather, brass, and steel rods. The chest is aglow with some internal fire, flickering against the circular stained glass window set right in the middle of that part. Think steampunk Ironman crossed with the Clockwork Nazi from Hellboy.

Clunkers whirrs for a moment, an errant spark leaping from his broken head.

"Hesitant statement: Very well. This one will attempt to babysit its charges. Do forgive this one if it miscalculates the ability of the organics.

Query: this one has found a peculiar painting during the last mission. It seems magical in nature. Any chance some of the redident magickers could take a look at it while this one get put back together? "

Accept everything, ask for an investigation of the painting

Go see the gnomes and say hi to my new roommates. Get put back together, +5 speed, +5 specializations, remove drones specialisation. That leaves two specialisation slots open if I'm not mistaken, ask the gnomes if they've got anything neat.

Stats noted. That brings you to 0 speed and +2 spec, and yes, removing drones leaves you with two spots.

"We will have someone examine it, of course. Something as unexpected as that? we'll be examining all the artifacts you were given in that room."
You are actually wheeled to your new room in a wheelbarrow. It is rather a sight. Think steampunk batcave, mixed with Dr. Frankenstein's lair, filled with Gremlins. there is what looks to be an iron maiden in the corner - wires and tubes everywhere, smoke boiling out of some contraption, a long table that looks like a surgery or torture table, a wall of tools, fittings, fasteners, and miscellaneous, what looks like a breakfast nook (one of the few tidy areas in the room, and a curtain stretched across a space along a third wall. There are a dozen gnomes tinkering with the surgery, hauling and unpacking boxes, examining blueprints, stoking whatever is smoking, and chattering at each other in the way that they do. the whole is lit with oil lamps, the glow of whatever is smoking, a few candles, and a smattering of greenish glowglobes. And a string of holiday lights.

When you arrive, the activity in the place changes abruptly, like the proverbial stricken beehive. You are surrounded by gnomes, asking questions you don't hear, poking you, arguing, wandering off, moving stuffaround, and clearing a space. eventually, you are hauled up onto the surgery, strapped in, and divested of your damaged bits. You are given a rudimentary hearing device that looks like an old fashioned ear horn , or whatever those things were called, and a functional  but limited mechanical leg. Once communication is re-established and you ask for "something cool," Well, you remember the gnomes, right? Their idea of cool involves near death experiences with flames and explosions. You get half a dozen suggestions within a heartbeat, each more outlandish than the first. You wonder momentarily if the gnomes are even capble of putting you into a hundred and fifty foot flying mechanical thunderbird body. When one of the gnomes mentions the prototype, more than one of the others shudders visibly, and conversation stills for about three seconds. You assume that answers that question.

It's fine I take this room.
Alrighty then. all yours.


Wanna try and wait for the other mission to wrap up, or go ahead and get started on one?
Title: Re: Omega Legion
Post by: killerhellhound on March 18, 2017, 09:32:47 pm
Lets get another mission going before everyone on the other mission dies
Title: Re: Omega Legion
Post by: Egan_BW on March 18, 2017, 09:34:04 pm
Let's go murder some shit! Caroline is excited.
Title: Re: Omega Legion
Post by: spazyak on March 18, 2017, 09:49:25 pm
I vote new mission now,
Title: Re: Omega Legion
Post by: Pancaek on March 19, 2017, 08:14:30 am
"Statement: Allright, my dearest gnomes, let's do this in an orderly fashion. Run some of your ideas by this one and this one will say what this one thinks sounds good. Deal?"

converse with gnomes. Also, what do the gnomes look like actually? I can't remember if you ever described them in detail.

I'm fine with either option for the next mission, but I obviously want to do the thing with the gnomes first, and see what the painting was about. If gnome thing isn't done yet, I'll just skip the next mission. 
Title: Re: Omega Legion
Post by: Loki987 on March 19, 2017, 11:25:13 am
Sure, why not.Let's go on a mission.
Title: Re: Omega Legion
Post by: Xantalos on March 19, 2017, 12:26:19 pm
Gak nods.

"I'll remember you."

Mission, yes? Is there some sort of Armory equivalent here, or is it loot as you go?
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 20, 2017, 12:44:44 am
I don't really have a strong preference either way.
Title: Re: Omega Legion
Post by: Ozarck on March 20, 2017, 07:43:14 pm
Alright, I'll have mission up soon. I meant to have it already, but things didn't quite pan out the way I expected. Sorry bout that.

"Statement: Allright, my dearest gnomes, let's do this in an orderly fashion. Run some of your ideas by this one and this one will say what this one thinks sounds good. Deal?"

converse with gnomes. Also, what do the gnomes look like actually? I can't remember if you ever described them in detail.

I'm fine with either option for the next mission, but I obviously want to do the thing with the gnomes first, and see what the painting was about. If gnome thing isn't done yet, I'll just skip the next mission. 

Explosives!
Big Explosives!
Acid!
Explosive acid!
Flight!
Really fast flight!
The Sanity Drive!
A really really big sword!
Everygnome stops to stare at the speaker wordlessly for a moment, as he gets greener and greener. Mechanized? Heads shake, and they all turn back to you
We could put you into our gigasuit!
And fill it with explosives!
Drills for hands!
the seed of carnage! We haven't used that in a while!
Gnomes are a smallish race, wide pointy ears with a variety of skin hues, the most common being greenish, pinkish, and brownish.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Gak nods.

"I'll remember you."

Mission, yes? Is there some sort of Armory equivalent here, or is it loot as you go?
there's a quartermaster to give you some basic equipment, but otherwise it's either loot as you go or special request for mission rewards.
Title: Re: Omega Legion
Post by: spazyak on March 20, 2017, 08:01:50 pm
(Is the green hobits, ozy?))
Title: Re: Omega Legion
Post by: Egan_BW on March 20, 2017, 08:15:20 pm
Hobbits and halflings are the same thing, spazz.
Title: Re: Omega Legion
Post by: spazyak on March 20, 2017, 08:21:15 pm
Hobbits and halflings are the same thing, spazz.
Okay...dirty dirty eganses,ruining ourssss poorly mades jokeses! yessss theys takens our precious bad jokeses. We's shalls strikes them!
Title: Re: Omega Legion
Post by: killerhellhound on March 20, 2017, 09:00:30 pm
Find the quatermaster

Hey when I got brought here I had some sharkskin clothes could I get that or is there a way to get some clothes that dont drag in the water as much as this loincloth

(I assume that new arrivals just get given some cheap crap clothes)
Title: Re: Omega Legion
Post by: Egan_BW on March 20, 2017, 09:41:58 pm
Evelyn wants to play with a ball of yarn.
Title: Re: Omega Legion
Post by: spazyak on March 20, 2017, 09:50:38 pm
Go claim a room and go check out the others around the housing area
Title: Re: Omega Legion
Post by: Xantalos on March 20, 2017, 10:44:26 pm
Quartermaster! Gakh'xabnkkvn demands a knife!
Title: Re: Omega Legion
Post by: Pancaek on March 21, 2017, 08:30:11 am
"Query: Okay, from those ideas, elaborate on the 'sanity drive' and the 'seed of carnage' for this one, if you would. Also, if you gentlegnomes know have anything that synergizes well with this one's clockwork magic, this one would like to hear about that as well. "

Continue the conversation
Title: Re: Omega Legion
Post by: Lenglon on March 21, 2017, 07:51:06 pm
((and yet another one lost to Mission: Maximum Death Toll. Aylia is not happy. Lenglon is not happy.))
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 21, 2017, 07:52:09 pm
((Agh, I liked Aylia. :( ))
Title: Re: Omega Legion
Post by: Twinwolf on March 21, 2017, 07:57:56 pm
((Actually Ebony is the one who is probably dead.

If she's somehow not, I'll have her fix her wounds and try the other way out
Maybe Cho can Touch of Decay the hall back open

Actually I just considered maybe she could have tried to heal the decayed part to convince the thing the opening was fine, but hindsight and all that -_-

If she's dead, well shit - I don't really have any other character ideas right now. Might try a different build, because evidently I'm not creative enough with spell use. She survived much longer than I expected actually))
Title: Re: Omega Legion
Post by: Ozarck on March 21, 2017, 08:15:58 pm
Yes, Ebony is dead. Sorry.
Title: Re: Omega Legion
Post by: Twinwolf on March 21, 2017, 08:19:09 pm
Ah, too bad. I'll probably take a break until next mission and figure a character out in the meantime. Good thing I wasn't overly attached to her, although it stings a bit to have to start from the beginning.

It probably won't be Ebony's secret identical twin

Edit: Talked with Emp a bit, considering doing something like a sentient slime-person
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 21, 2017, 08:35:02 pm
((Agh, I liked Ebony. :())
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 21, 2017, 10:19:26 pm
((I wanted the mission to have been retconned and now noir has lost another friend one that saved her life at that. ;-; this missions objective was not worth all this loss.))
Title: Re: Omega Legion
Post by: Egan_BW on March 21, 2017, 10:43:05 pm
I should really play as a wizard at some point, those spells were damn useful. Maybe I could give it to Caroline next levelup.
Title: Re: Omega Legion
Post by: Yoink on March 21, 2017, 10:51:15 pm
Assess my level of tiredness.

If I'm not feeling too exhausted, head to the kitchen. If I am pretty beat, go claim a room and hole up in there for a nap.
Either way, congratulate myself on managing to stay out of danger on my first real mission.


"Maybe this job isn't so bad after all, if you're smart about it," Thrips mumbles to himself under his breath.
Title: Re: Omega Legion
Post by: Lenglon on March 22, 2017, 01:15:11 am
...this missions objective was not worth all this loss.))
((How would you know that? If I understand the objective correctly then its probably worth more than the lives of the two teams sent after it, calous as that seems to say.))
Title: Re: Omega Legion
Post by: Ozarck on March 22, 2017, 06:34:57 am
Mission Briefing will be this evening.

Find the quatermaster

Hey when I got brought here I had some sharkskin clothes could I get that or is there a way to get some clothes that dont drag in the water as much as this loincloth

(I assume that new arrivals just get given some cheap crap clothes)
You get your sharksin back, no problem. It's even in good condition.

Evelyn wants to play with a ball of yarn.
(3) You requisition some yarn from the QM. It comes on a spool. You'll have to wind it into a ball yourself.

Go claim a room and go check out the others around the housing area
You grab a room, and wander the corridors. You don't encounter anything particularly interesting. There'sa n oddly colored mold on one of the walls, but that's rather boring.

Quartermaster! Gakh'xabnkkvn demands a knife!
"Come back with a mission chit, and we'll get you a knife. DO you have any preferences on the kind of knife?"

"Query: Okay, from those ideas, elaborate on the 'sanity drive' and the 'seed of carnage' for this one, if you would. Also, if you gentlegnomes know have anything that synergizes well with this one's clockwork magic, this one would like to hear about that as well. "

Continue the conversation
The sanity drive is very simple.
Nothing to it at all, really.
Child's play!
You see, we simply link your core to a very strong power source
Tons of energy!
Megatons! Gigatons
The chances of backfire are minimal
It's not even a particularly HOT star, after all.

The seed of carnage is pretty much as it sounds. We craft a Core for you and install it, oh, in your torso. You will fed one fragment into the Core at a time. the fragment will build in power as you act, and especially as you act magically.
And then Kablooie!
Shush you!
When you release the power of the fragment, you unleash a wave of destructive force all around you.
Small chance that your body outside the Core will be annihilated in the ensuing destruction.
The exact nature of the blast is uncertain. Could be physical, could be mental, could be something else.
Yeah, but the bloodshed from the last one was very exciting!

Ah, too bad. I'll probably take a break until next mission and figure a character out in the meantime. Good thing I wasn't overly attached to her, although it stings a bit to have to start from the beginning.

It probably won't be Ebony's secret identical twin

Edit: Talked with Emp a bit, considering doing something like a sentient slime-person
that would be an interesting character. Try not to get stepped in too much :P

Assess my level of tiredness.

If I'm not feeling too exhausted, head to the kitchen. If I am pretty beat, go claim a room and hole up in there for a nap.
Either way, congratulate myself on managing to stay out of danger on my first real mission.


"Maybe this job isn't so bad after all, if you're smart about it," Thrips mumbles to himself under his breath.
You've had time to rest, so off you go to the kitchens. "I'm pretty great, after all." You proclaim quietly, a slight strut in your step.
Title: Re: Omega Legion
Post by: Egan_BW on March 22, 2017, 02:26:41 pm
Okay, fine, wind it into a ball.
Title: Re: Omega Legion
Post by: spazyak on March 22, 2017, 02:30:45 pm
Poke the mold
Title: Re: Omega Legion
Post by: Ozarck on March 22, 2017, 05:47:46 pm
You all are gathered into the meeting hall above the cafeteria a small, weaselly looking fellow with bad hygiene and filthy clothing takes the stage. He ignores the podium and stands, slightly slouched, hands in his pockets, and eyes the lot of you - the spiderthing doing the knitting, the guy with mold on his finger, the half broken Construct surrounded by Gnomes, the sharkthing, the baker's assistant  ... He does not look impressed.

We~eellll. He says, after a time.
Guess you guys are it, then.

I've seen worse.
An officers walks up to him, and hands him a sheaf of papers, which he tosses onto the podium. A couple of the sheets fall onto the stage and are ignored. The officer leaves by the side door through which she came in.

We got a situation, see? trouble brewing, mkay? So we need to stamp down before this little cinder becomes a con-fla-grashun.

So, here's the thing. Bassoom City. It's a biggun' and real important-like, or so they say. Got a harbor and some really big roads going in and out. Lots of people from all over the Kingdom, and lots of people from other places, too. So, you know it's gonna be a real mess already. Cities usually are.

Problem is, this one, the mess is getting a little big. taking on a life of it's own, see? Making trouble. Organizing.
Someone real important got offed. Can't have that kind of thing. Oh, a response has been sent, that's not for you lot. But it drew the attention of the Queen, and She wants a little housekeeping done, 'kay?

So the thing is, we've settled on a mark. Not the biggest fish in the barrel, but a right ugly one, innit?

And the right bastard uses the least and lowest to do his bidding. So we're gonna help those weak and low ones. We're on a charity mission, right? A charity mission of murder.
He seems to think this is hilarious, and he laughs for thirty seconds, slapping his knee and doubling over. if you haven't already, you are beginning to doubt that this guy is anything more than another loopy inmate, impersonating an officer.

So we gotta go in, get cozy with this bastard, make all nice, and then POW! D. E. D. Dead. Right?

Questions?
Title: Re: Omega Legion
Post by: Egan_BW on March 22, 2017, 06:18:52 pm
"That did not sound very much like a detailed mission briefing. Would you mind handing over those papers? Including the ones you dropped."
Title: Re: Omega Legion
Post by: Xantalos on March 22, 2017, 06:29:57 pm
In response to the quartermaster:
"Bah, I was told you give out basic shit for free. Fine, I'll come back with a coin chit whatever the fuck."

In response to the briefing:
Gak shrugs, his expression mostly neutral. "Gimme a face."
Title: Re: Omega Legion
Post by: Pancaek on March 22, 2017, 06:47:19 pm
Clunkers does his best to give the gnomes a dissaproving stare, as much as someone without a face can do.

"Statement: Allright, both of those options sound, frankly, like terrible ideas. However, tell this one about how small the chance is for the seed of carnage to melt this one's body upon use. And what exactly is the point of the sanity drive anyway? Just extra power?

Query: And this one asks again, do you have anything that is particularely synergetic with this one's clockwork magic?

Musing: This one also toyed with the idea of a second, empty core, where this one would somehow absorb magical energies and the life force of living things to fuel this one's magic."

Keep conversing with gnomes.

Also, can I just take the same specialisation twice, to make it stronger? Like, "clowkwork magic II"?
Title: Re: Omega Legion
Post by: spazyak on March 22, 2017, 06:47:42 pm
"So we help poor people murder other poor people and butcher the cause of trouble....good, I think my master shall be sated with the blood of those I kill, yes....we'll sees the gifts I can recieve or not."
Rolland smiles as he licks his lips, almost giddy with glee
Title: Re: Omega Legion
Post by: killerhellhound on March 22, 2017, 06:54:38 pm
You all are gathered into the meeting hall above the cafeteria a small, weaselly looking fellow with bad hygiene and filthy clothing takes the stage. He ignores the podium and stands, slightly slouched, hands in his pockets, and eyes the lot of you - the spiderthing doing the knitting, the guy with mold on his finger, the half broken Construct surrounded by Gnomes, the sharkthing, the baker's assistant  ... He does not look impressed.

We~eellll. He says, after a time.
Guess you guys are it, then.

I've seen worse.
An officers walks up to him, and hands him a sheaf of papers, which he tosses onto the podium. A couple of the sheets fall onto the stage and are ignored. The officer leaves by the side door through which she came in.

We got a situation, see? trouble brewing, mkay? So we need to stamp down before this little cinder becomes a con-fla-grashun.

So, here's the thing. Bassoom City. It's a biggun' and real important-like, or so they say. Got a harbor and some really big roads going in and out. Lots of people from all over the Kingdom, and lots of people from other places, too. So, you know it's gonna be a real mess already. Cities usually are.

Problem is, this one, the mess is getting a little big. taking on a life of it's own, see? Making trouble. Organizing.
Someone real important got offed. Can't have that kind of thing. Oh, a response has been sent, that's not for you lot. But it drew the attention of the Queen, and She wants a little housekeeping done, 'kay?

So the thing is, we've settled on a mark. Not the biggest fish in the barrel, but a right ugly one, innit?

And the right bastard uses the least and lowest to do his bidding. So we're gonna help those weak and low ones. We're on a charity mission, right? A charity mission of murder.
He seems to think this is hilarious, and he laughs for thirty seconds, slapping his knee and doubling over. if you haven't already, you are beginning to doubt that this guy is anything more than another loopy inmate, impersonating an officer.

So we gotta go in, get cozy with this bastard, make all nice, and then POW! D. E. D. Dead. Right?

Questions?
Are you really an officer gone mad or are you just a nutcase?
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 22, 2017, 09:22:12 pm
Pas'qet beams up at the speaker. "And mmkay to you, mister. No questions, I just only wish to apprecify opportunity to serve the beloaved Questling truthfully and with great digilantism. Yes, sure will see to it that your cozy bastlard is housekept, no further questings needed to be axing. My beak is of yours. Sir, yesofsirsirm'aamsirofyessirindeedy, sir."
Title: Re: Omega Legion
Post by: Yoink on March 23, 2017, 02:51:01 am
Thrips stared about at the wild cast of characters surrounding him, clamouring for attention, then turned back to rigidly face the officer whilst doing his best to stifle a shudder and keep an expression of horror from his face. He'd thought the last bunch were weird enough, but this lot seemed somehow even more bloodthirsty. The word 'murder' was being tossed about a worrisome amount and with more than a little enthusiasm.   
The robot had seemed fairly dependable last time, but he was no expert on such creatures and had no idea how being so heavily-damaged and pieced together would affect its temperament. He remembered one of his old co-workers whose head the master baker had 'accidentally' slammed an oven door on... the boy lived, but was rather odd after that experience.

He didn't particularly want to ask any questions, but as everyone else spoke up at once Thrips somehow felt uncomfortable being the only one not to. He envisaged these lunatics going berserk and tearing him apart after somehow taking offence to his quiet reticence.

So, he hesitantly raised a hand, signifying his urge to ask a question.
"Erm, this city, would you says it's bigger'n that other place what I been sent to, that ah, umm, On-Gem-ia place or what's-it-called?"
Wait for a lull in the chatter, then raise my hand and ask for a comparison between Bassoom's size and that of Om'Genia.
Just for something to say, mostly. Try and position myself so I'm not completely surrounded by these weirdos, and keep an eye on them.
   
Title: Re: Omega Legion
Post by: Loki987 on March 23, 2017, 03:07:14 am
"Ow yay. Killing low scum plebs. My favourite thing."
I seem very on board.
Title: Re: Omega Legion
Post by: Ozarck on March 23, 2017, 06:41:05 am
"Ow yay. Killing low scum plebs. My favourite thing."
I seem very on board.
Pas'qet beams up at the speaker. "And mmkay to you, mister. No questions, I just only wish to apprecify opportunity to serve the beloaved Questling truthfully and with great digilantism. Yes, sure will see to it that your cozy bastlard is housekept, no further questings needed to be axing. My beak is of yours. Sir, yesofsirsirm'aamsirofyessirindeedy, sir."
"So we help poor people murder other poor people and butcher the cause of trouble....good, I think my master shall be sated with the blood of those I kill, yes....we'll sees the gifts I can recieve or not."
Rolland smiles as he licks his lips, almost giddy with glee
In response to the quartermaster:
"Bah, I was told you give out basic shit for free. Fine, I'll come back with a coin chit whatever the fuck."

In response to the briefing:
Gak shrugs, his expression mostly neutral. "Gimme a face."
"That's the spirit, lads! Right in the eye! Go get you some equipment. Nothing fancy. We'll be playing the part of lowlifes, dig? gotta look the part, ye scoundrels."

Are you really an officer gone mad or are you just a nutcase?
"hah! ha haha hah! Good 'un, lad. Mebbe I am, mebbe I amn't. Might think of me as a Specialist, or sumfin. Bit of an Ace up the sleeve, as it were. bUt either way, I'll be er contact in Bssoom, right? So get used ta me.

"That did not sound very much like a detailed mission briefing. Would you mind handing over those papers? Including the ones you dropped."
"Ah? Not what yer use ta, eh, miss? NAh, it's true enough. It weren't thorough. Here, I'll expound a bit: The man we're after in particular is one Jacob Carmello, goes by Jack the Knife, Jakie Two Fist, The Butcher, Johnny Carmello, and the Dirty King. Among others, I'm sure. He's a cunning, ruthles man, skilled in brawling, fast with a blade, and deadly from the shadows. For, you see, I misspoke when I said he's a 'man.' He's a shadeling. They thrive in the shadows and move almost surpernatuirally through dark places. Tend to live unnergroun' on account a' they don' like the light.

ol' Jakie, he's got him a band of ruthless types. Some mobsters, some lesser gnagsters, some from elsewhere. Seems he's got connections in the underworlds, right? We'll be targeting a few of his strongmen too, ain't we? Gotta thin the herd, innit?

Why do we care about some lowlife? Well, we don't, but the Queen her Majesty do, and we care 'bout what the Queen care 'bout. Sumthin' about smuggling and slaving. Ah, right, that brings me back to the point - Bassoom City has a lot of street kids, especially where we're goin'. The Queen Her Majesty has been building missions and organizations for the kiddos - get 'em off the streets, make 'em inta families and stuff. Give 'em jobs an' all. Ol' Jacko, he be interferin,' see? so we kill 'im.

Now, how we goin' about it? Well, we gonna go in lke a gang with a trade to offer. we got some goods, and want some goods, on the down low, innit? We gots some crates of rare, specialty tings an the like. Gotta have a local connection to sell 'em through. Jacko's got some competition, so we can go to them, or get word out that we're lookin for buyers. Ought ta generate some interest. If we don' get in direct-like with Jacko's lot, we'll get in with someone else, and work the streets til we fin' what we're after.

that's the plan, 'least. But, you know how plans go, specially round these parts.

anyway, you wanna look at dem papers, you go right ahead. Ain't got nuffin intresting to me on 'em.

Thrips stared about at the wild cast of characters surrounding him, clamouring for attention, then turned back to rigidly face the officer whilst doing his best to stifle a shudder and keep an expression of horror from his face. He'd thought the last bunch were weird enough, but this lot seemed somehow even more bloodthirsty. The word 'murder' was being tossed about a worrisome amount and with more than a little enthusiasm.   
The robot had seemed fairly dependable last time, but he was no expert on such creatures and had no idea how being so heavily-damaged and pieced together would affect its temperament. He remembered one of his old co-workers whose head the master baker had 'accidentally' slammed an oven door on... the boy lived, but was rather odd after that experience.

He didn't particularly want to ask any questions, but as everyone else spoke up at once Thrips somehow felt uncomfortable being the only one not to. He envisaged these lunatics going berserk and tearing him apart after somehow taking offence to his quiet reticence.

So, he hesitantly raised a hand, signifying his urge to ask a question.
"Erm, this city, would you says it's bigger'n that other place what I been sent to, that ah, umm, On-Gem-ia place or what's-it-called?"
Wait for a lull in the chatter, then raise my hand and ask for a comparison between Bassoom's size and that of Om'Genia.
Just for something to say, mostly. Try and position myself so I'm not completely surrounded by these weirdos, and keep an eye on them.
   
*blink blink* "No idea. Where? never mind. I don't know the place. Bassoom is big enough lad. Like ta be a million people in it. Never counted 'em all meself." He laughs at this, clapping his hands in front of him like a deranged seal.

Clunkers does his best to give the gnomes a dissaproving stare, as much as someone without a face can do.

"Statement: Allright, both of those options sound, frankly, like terrible ideas. However, tell this one about how small the chance is for the seed of carnage to melt this one's body upon use. And what exactly is the point of the sanity drive anyway? Just extra power?

Query: And this one asks again, do you have anything that is particularely synergetic with this one's clockwork magic?

Musing: This one also toyed with the idea of a second, empty core, where this one would somehow absorb magical energies and the life force of living things to fuel this one's magic."

Keep conversing with gnomes.

Also, can I just take the same specialisation twice, to make it stronger? Like, "clowkwork magic II"?

No more than one in six chance of total material destruction of the inhabited chassis
The first time.
Point? the point? What, is the point of the Sanity Drive?
*confused muttering*
Ah, the clockwork! We've repaired your staff, at least.
you were dissatisfied with the drones? We have a Black Powder that might be of use.
Control it from anywhere. It acts as an extension of your will. Comes with a Focus of it's own!
We should warn you though, it doesn't even erupt into flames.
never gotteen it to explode once!
*sorrowful headshaking*
An empty core to harvest souls? We might be able to rig something up. Gonna need to confer with the alchemists
*hopeful murmurings*

I don't see why you couldn't double up on a specialization.
Title: Re: Omega Legion
Post by: Pancaek on March 23, 2017, 07:51:00 am
"Curious reply: Interesting, expand upon this Black Powder thing for this one. Also, how would you go about the soul harvesting empty core?"

Continue conversation for more info on the soul/magic harvesting thing and the Black Powder, whatever it is.

Also, what upsides do I get if I take a double specialisation?
Title: Re: Omega Legion
Post by: spazyak on March 23, 2017, 10:07:15 am
go to the quarter master Hit on him cause that always works out
"I'd like to procure a skinning dagger, a hutning bow with some arrows, and a cloak....also a cup or two so I may store the blood of those I kill....or if I can't have all that I'd just like a cloak and short sword."
Title: Re: Omega Legion
Post by: Xantalos on March 23, 2017, 01:10:00 pm
"...I was just at the FUCKING QUARTERMASTER FUCKER mayhaps he'll be more cooperative now."

Head back to the quartermaster.

"Hey fucker! Gimme a regular knife, it's a mission thing. Nothing that costs chits or whatever the fuck."
Title: Re: Omega Legion
Post by: Egan_BW on March 23, 2017, 02:09:50 pm
"That was acceptable, thank you."

Go gather up the papers and try to find information about Bassoom City, it's history, and the recent political situation. Also about Jacob Carmello, his combat abilities, leadership style, general Shadling anatomy. If there's not information in there that I need, go look in the... this place DOES have a library, doesn't it?
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 23, 2017, 09:40:20 pm
Head to the quartermaster's.

"One setting of civilianized getups, please and thanks. Want to look my best, most sirruptslipswious for the commoner bastlards."
Title: Re: Omega Legion
Post by: Loki987 on March 24, 2017, 04:19:43 am
Head to the quartermaster. So I get some normal clothes and put them over my suit and I also get a dagger and some food for the mission. Then I'm ready.
"O nooo... Normie clothes."
Title: Re: Omega Legion
Post by: MidnightJaguar on March 24, 2017, 09:43:04 am
got some standered clothing from the quarter master
Title: Re: Omega Legion
Post by: Ozarck on March 24, 2017, 11:57:00 pm
"Curious reply: Interesting, expand upon this Black Powder thing for this one. Also, how would you go about the soul harvesting empty core?"

Continue conversation for more info on the soul/magic harvesting thing and the Black Powder, whatever it is.

Also, what upsides do I get if I take a double specialisation?

good question. What advantages would not be the same as gaining a +1 in the base skill .... I don't really have a solid answer to that. I might have to veto double specialization after all, unless you guys can come up with reasons it would not be redundant. Honestly, I don't know at this point.

It is distilled clockwork. The control device allows you to assemble it as you need.
We would stick the core into your lower torso. You would activate it using (soul harvester specialization) to draw energy from living or recently deceased things.
((I'm a little tired and out of focus tonight.))

go to the quarter master Hit on him cause that always works out
"I'd like to procure a skinning dagger, a hutning bow with some arrows, and a cloak....also a cup or two so I may store the blood of those I kill....or if I can't have all that I'd just like a cloak and short sword."
The quartermaster yields all of these things with a slight sideways glance and a shrug.

"...I was just at the FUCKING QUARTERMASTER FUCKER mayhaps he'll be more cooperative now."

Head back to the quartermaster.

"Hey fucker! Gimme a regular knife, it's a mission thing. Nothing that costs chits or whatever the fuck."
The quartermaster spreads out five knives before you: a pocket knife, a bowie knife, a dagger, a throwing knife, and a switchblade. "What'll it be?"

"That was acceptable, thank you."

Go gather up the papers and try to find information about Bassoom City, it's history, and the recent political situation. Also about Jacob Carmello, his combat abilities, leadership style, general Shadling anatomy. If there's not information in there that I need, go look in the... this place DOES have a library, doesn't it?
Most of the papers have information on you guys. it's standard forms and such, including reason for incarceation, temperament, magical affinity, creature type and so forth. There's a small set of papers written in a rather scrawled hand, with the same style as the 'specialist's speech pattern. They talk about people and places, relationships, murders and thefts, love affairs and rumors. Mostly it seems like petty stuff - life in a street gang. You get a glance at a rather official looking sheet, marked "Resource Allotment" before it is carefully and quickly liberated from your hand. "Sorry, miss. That one's not for you."
You do find a description of Jacob Carmello, known aliases and associates, suspected and known crimes, and threat assessment. Seems he is more of a stealth hunter than a straight fighter, but has a few dirty ricks up his sleeve for if he's backed into a corner. looks like the biggest challenge will be pinning him down and keeping him contained, as he has a habit of escaping when things get dicey. His associates are fairly typical brutes,m bruisers, street wizards, and the like, with a few potentially high level magic users, likely from
The Families" - you know, the kings of the underground. so Carmello is connected. Could be worthwhile to capture him if possible.
SHadeling anatomy is bipedal, clawed, dark fleshed (not merely darkskinned - insides are dark too). they are eyeless, and have a second pair of arms, smaller than the main arms, located immediately below the main arms. They are unarmored, and, as mentioned, have trouble with light exposure. They have three genders.

There is a library. Of bassoom, it tells that it is built at the juncture of two rivers, which flow through a barren land between two heavily populated regions. Thus, it is a major trade location, and is otherwise somewhat isolated from it's nearest neighbors. it is protected by the desert, more than by armies. As such, society is not exactly orderly. There is wealth and there is poverty. And both are crime ridden. "The Families" are as much political powers in the city as they are criminal kingpins. Bassoom has been a part of the Kingdom for centuries, though it is almost an independent city state. It seems that trouble has been brewing there for a time, as forces hostile to the Kingdom seek power in the area. Plus, the level of corruption has often out of hand, and the city is becoming a powder keg of social destruction. It threatens to turn into an oppressive Oligarchy in which only the greatest and wealthiest thrive.

Head to the quartermaster's.

"One setting of civilianized getups, please and thanks. Want to look my best, most sirruptslipswious for the commoner bastlards."
The quartermaster stares at yo ufor a good ten seconds. "The fuck you just call me?"

Head to the quartermaster. So I get some normal clothes and put them over my suit and I also get a dagger and some food for the mission. Then I'm ready.
"O nooo... Normie clothes."
All set. You look ... quite shabby, really.

got some standered clothing from the quarter master
All set.

So, everyone has "normal" clothing(except Doc's character), and the weapons and armor they are after? any other supplies you guys are trying to get?
Title: Re: Omega Legion
Post by: MidnightJaguar on March 25, 2017, 12:30:37 am
Some hallucinogenics would be good.
Title: Re: Omega Legion
Post by: Xantalos on March 25, 2017, 01:03:06 am
Quote
pocket knife
Gak takes this.

Quote
bowie knife
He takes this one too.

Quote
dagger
The quartermaster's likely starting to catch on by now, but he still snatches this up -

Quote
throwing knife
Stows this somewhere on his person -

Quote
switchblade
And snags this also, assuming he hasn't been stopped by now.

"Thanks pal buddy guy friendo bye bye now!"

Attempt to snag every knife there and scoot off.
Title: Re: Omega Legion
Post by: Egan_BW on March 25, 2017, 01:20:46 am
Get a short sword. And... ready, I suppose.
Title: Re: Omega Legion
Post by: spazyak on March 25, 2017, 09:09:52 am
Ready to go
Title: Re: Omega Legion
Post by: Yoink on March 25, 2017, 09:53:37 am
Examine self. What am I wearing, anyway? Is it inconspicuous enough?

Apart from that, just allow myself to be cluelessly swept up in mission preparations as per usual. Maybe acquire some rope. And rations.   
   
Title: Re: Omega Legion
Post by: Pancaek on March 25, 2017, 03:20:18 pm
"Statement: This one thinks it will go with the Soul Harvester. It seems the most immediatly useful of the two."

Request: Also, please repair this one's staff. It got damaged during the previous mission."

Don't know about how to make double specialisations work. I would have been fine with a simple bonus whenever using clockwork magic, honestly.

If the double specialisation doesn't work, I'm thinking of getting some new kind of magic, or more Terminator abilities. I'm torn between Telekeniss, something that would pair well with soul harvesting, or some robot/terminator upgrade the gnomes cook up.
Title: Re: Omega Legion
Post by: Devastator on March 25, 2017, 05:57:48 pm
Open my eyes.
Title: Re: Omega Legion
Post by: Ozarck on March 26, 2017, 12:40:16 am
Some hallucinogenics would be good.
There's a black market for that kind of thing. You got anything valuable to trade off for it?

Quote
pocket knife
Gak takes this.

Quote
bowie knife
He takes this one too.

Quote
dagger
The quartermaster's likely starting to catch on by now, but he still snatches this up -

Quote
throwing knife
Stows this somewhere on his person -

Quote
switchblade
And snags this also, assuming he hasn't been stopped by now.

"Thanks pal buddy guy friendo bye bye now!"

Attempt to snag every knife there and scoot off.
The guy doesn't even bat an eye. he's already pulling another box from a shelf before you get to knife three. He waves dismissively as you scamper off.

Get a short sword. And... ready, I suppose.
The metal doll runs past you, giggling in delight as it clutches a plethora of knives to it's undersized chest. You walk in to the supply depot and are waved over to a line of swords, from which you select one that fits your hand and style.

Ready to go
mkay. Thread coming soonish.

Examine self. What am I wearing, anyway? Is it inconspicuous enough?

Apart from that, just allow myself to be cluelessly swept up in mission preparations as per usual. Maybe acquire some rope. And rations.   
   
You are a baker's apprentice who specializes in inconspicuous. Bassoom won't even know you exist. Yo uget some rope and rations.

"Statement: This one thinks it will go with the Soul Harvester. It seems the most immediatly useful of the two."

Request: Also, please repair this one's staff. It got damaged during the previous mission."

Don't know about how to make double specialisations work. I would have been fine with a simple bonus whenever using clockwork magic, honestly.

If the double specialisation doesn't work, I'm thinking of getting some new kind of magic, or more Terminator abilities. I'm torn between Telekeniss, something that would pair well with soul harvesting, or some robot/terminator upgrade the gnomes cook up.

Soul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.

Open my eyes.
Before your eyes open, your ears are assailed with the usual sounds of Gnomish activity - the banging of hammers on steel, on wood, on rock - the sound of something burning, the steady pop pop pop of small, nearly controlled explosions. Most of it is distant and of no concern. but you've come to recognize the sound and smell of your handlers, and they are close. Along with the smell and sound of others. You open your eyes and see, as usual, a dimly lit cavern,  hay strewn upon the floor, the detritus of dozens of experiments scattered in hte corners. Many of the objects bear your teeth and claw marks. None of them move on their own, not any more. The chains along the far wall and the heavy, solid bars in front of them are unoccupied and open. The thick door, so like a wooden one in appearance, but too strong to tear down, is closed firmly. But the sounds of your handlers and the others approach. It is like the times before, when they've moved you to the noisy, smelly place, or to the place where they put you to sleep and you woke up with pain in your throat and back. they brought more hands then, too.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on March 26, 2017, 01:12:22 am
Pas'qet blinks back. "Pas'qet donsen't believe I called you anything, Quatermain. Thassssokay though, never to worry though. I supposit tha my presential quizardly getup shall have sufficience, don't you think?"

Hey, did they let me keep those oversized wizard robes from my backstory? I might as well just wear those. I'm a freaky bird monster, after all; my outfit isn't going to make much of a difference in the stealth department.
Title: Re: Omega Legion
Post by: killerhellhound on March 26, 2017, 01:19:57 am
Ready for the next adventure
Title: Re: Omega Legion
Post by: Egan_BW on March 26, 2017, 01:24:17 am
...I'm going to refuse that free levelup.
Title: Re: Omega Legion
Post by: Devastator on March 26, 2017, 01:41:07 am
Is it food?  Hope it's food coming.  Maybe something that moves.
Title: Re: Omega Legion
Post by: Pancaek on March 26, 2017, 09:08:36 am
Quote
Soul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.

((Well, it's less straight up soul harvesting and more converting life force into battery power, but I see your point. Unfortunately, flamethrowers and grenade launchers aren't very useful to me, because my ranged is -2 and I kinda used non-magic skills/stats as dump stats. But we're not in any rush, so might as well explore possibilities. ))

"Eager statement: Already you have given this one a lot of good options. But why limit ourselves? Let's explore this some more."

Allright, let's explore some other magic options and some robot upgrades. Tell me more about these clockwork demolition spells. Or something like antimagic, since I've already done the whole "change the way the enemy spell work or neutralize it" thingamajing.

And maybe some other upgrades the gnomes have laying around that use either my magic stat or are passive.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 26, 2017, 01:40:43 pm
((Am I allowed to post in here again?))
Title: Re: Omega Legion
Post by: Lenglon on March 26, 2017, 02:47:31 pm
((Yep, we're coming back and you have nothing else to do. Aylia MIGHT end up doing an extra action or two in the other thread, but that's something nobody else can help with so the rest might as well just go straight to here))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 26, 2017, 03:44:21 pm
Noir quietly returns to the base now her wings twitching her form weak and meak her jaw and wings still hurt a lot of her bodys aches and pains were now surfacing and she headed to where she needed to go to report.
Head to reporting room.
Title: Re: Omega Legion
Post by: Ozarck on March 27, 2017, 08:40:42 pm
New mission thread at the bottom. read your current actions first, then, if you are going on the mission, head over there and make final preparations.

Pas'qet blinks back. "Pas'qet donsen't believe I called you anything, Quatermain. Thassssokay though, never to worry though. I supposit tha my presential quizardly getup shall have sufficience, don't you think?"

Hey, did they let me keep those oversized wizard robes from my backstory? I might as well just wear those. I'm a freaky bird monster, after all; my outfit isn't going to make much of a difference in the stealth department.
Ready for the next adventure
They did let the weird bird ting keep his wizards robes.

The two of you are stopped with a hand on your shoulders.
"Got a special position for ya, mates. Tell me, you like fishing? We're gonna do some fishing. You'll be the hook, mkay? We'll dress you up like bait, and when the fishies try to bite, you bite back, right? There's some good lads. Now, into the crate with ya."

...I'm going to refuse that free levelup.
Alright. anything else pique your interest instead?

Is it food?  Hope it's food coming.  Maybe something that moves.
The door opens, to reveal a familiar, iron banded crate. inside is a nest of familiar objects and a large, fresh side of meat. it's already dead, but it's still warm.

Quote
Soul harvesting kinda doesn't seem to be in line with your character, overall. But if yu want to spend a speciality on it, that's fine. as for double specializing, I suppose we could give it a trial run and see if it works out. Otherwise, the Gnomes will happily arm you with flamethrowers, grenade launchers, and clockwork demolition spells.

((Well, it's less straight up soul harvesting and more converting life force into battery power, but I see your point. Unfortunately, flamethrowers and grenade launchers aren't very useful to me, because my ranged is -2 and I kinda used non-magic skills/stats as dump stats. But we're not in any rush, so might as well explore possibilities. ))

"Eager statement: Already you have given this one a lot of good options. But why limit ourselves? Let's explore this some more."

Allright, let's explore some other magic options and some robot upgrades. Tell me more about these clockwork demolition spells. Or something like antimagic, since I've already done the whole "change the way the enemy spell work or neutralize it" thingamajing.

And maybe some other upgrades the gnomes have laying around that use either my magic stat or are passive.

antimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.

Noir quietly returns to the base now her wings twitching her form weak and meak her jaw and wings still hurt a lot of her bodys aches and pains were now surfacing and she headed to where she needed to go to report.
Head to reporting room.
You arrive and are seated at a small table in a small chair. A panel of three enters some time later, and seats themselves on a slightly raised platform. Please begin.

Charity Mission of Murder (http://www.bay12forums.com/smf/index.php?topic=163510.0)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 27, 2017, 09:03:44 pm
Noir pauses.... and almost seems illl for a moment when the three come in as they grip their head with a hand breathing deep trying to focus and they begin speaking.

"...I...I...My name is Noir. I went on the mission....to retrieve the..........the....heart? Heart right? Yes heart. We arrived...with the carts...sloped...or...on a slope..slide down some supplys lost....I believe...we fixed that situation. I spent my time with.....

Noir bites her lip...and trys to keep composed her eyes growing watery and her voice as she speaks next sounds quite strained.

"...J-Jack....and someone...I think dar...or....or tentacle thing....terrance? I...um.."

Noir swallows and clears away the bluriness in her eyes and trys to focus her voice becoming more firmer.
"...I no we spent most of the time in the starting room trying to get through a kinda collapsed area...helped jack a few times had a few close calls.....and then...it got dark and the.....collapse happened?"

Noir's face contorted...and struggled for a moment ss she remembered....jack..seeing him crushed in front of her and she could do nothing.

"...Jack...jack...was crushed by rubble in front of me...I-I tried to save him but I wasent....f-fast enough...For the...rest of the collapse I don't remember much..beyond...grief...and falling and descending and dodging. I ended up at the bottom went up stairs into a room portal was there..."

"...I don't remember much of the trip....was cold...I was overwhelmed...ended up...meeting some kinda...being....they brought jack back....did some..things that led to....the incident."

" The carts were in the air...most of us would have starved or died of thirst...people couldent get up there..despite multiple attempts..I managed to get up there but...some stuff with the cart happened I messed up my wing...I told people I dident know how to control the thing...but...I don't think anyone heard me...so I had to try to land it........I killed almost everyone....I've only been in this world for a few months...I had no idea what I was doing."

Noir's eyes fill up watery tears flowing out freely now as a sob came from her throat her hands gripping her own hair.

"....Jack died...the floor got destroyed I got out...almost everyome died...I neraly died as well and broke my jaw..messed myself up more..passed out...I spent the rest of the mission staying in one spot while people took care of me and I fixed my wounds............"

Noir holds her head harder quietky drawing some blood with her fingers and she looks up.
"...D-Did...jack have a family...I-I..they deserve to know what h-happened if he does..."
De report.
Title: Re: Omega Legion
Post by: Lenglon on March 28, 2017, 04:24:43 am
Aylia's forms: Natural, elf, frostcat, human, raven, horse, goldfish, plantbeing, water nymph, mermaid, bluebell fairy, sprite, frost giant, winged lizard, star sprite, floaty

I turn in my lantern, lantern oil, and bribe pouch as agreed when I was issued them.

I check in on my star sprites, making sure they both got back okay and seeing if they need anything.

I then report in on the mission, giving essentially the same report as was given to Cpt. Grey.
Title: Re: Omega Legion
Post by: Yoink on March 28, 2017, 05:14:13 am
((This is one mission where I wish I was playing a more switched-on character, ready to plot and plan and take full advantage of all the possibilities in the city. Alas, at least I can be a gawking tourist. And maybe murderer. We'll see!))   
Title: Re: Omega Legion
Post by: Pancaek on March 28, 2017, 09:56:21 am
Quote
antimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.

My bad. So, what I'm looking for is two upgrades to fill my specialisation spots. I think the most interesting would be one thing that has to do with magic, and one thing that has to do with clunkers being a construct.

So, for the magic bit I'm looking for options of either upgrading my existing clockwork magic spells, or getting new spells/magic schools. I was thinking less antimagic and more rewriting the mechanics of spells on the fly. You never actually elaborated on demolition spells, you just said the term. I'm open to other kinds of ideas though. Something to do with the clockwork staff could also be real good.

For the construct part, I think something that works off of clunkers being pretty dang durable would be in character.

I don't really have concrete ideas yet, because I don't really know what the gnomes can and are willing to do.
Title: Re: Omega Legion
Post by: syvarris on March 30, 2017, 11:15:43 am
Dar'yajira will ask Grey to bring the moss down to the bottom of Omega Base, and take the metal to... whoever should get it, with an explanation of what he wants done.  Dar would do both things himself, but he's a cat, and therefore somewhat impaired in the "carrying stuff" department.

After that, he'll sneak away before anyone can drag him into giving a report, and head down to the bottom of the base.  He'll spend the turn searching around for a relatively decent place for the lichen to grow--perhaps some cave near the small amount of water that's around?
Title: Re: Omega Legion
Post by: Ozarck on March 30, 2017, 07:21:44 pm
Noir pauses.... and almost seems illl for a moment when the three come in as they grip their head with a hand breathing deep trying to focus and they begin speaking.

"...I...I...My name is Noir. I went on the mission....to retrieve the..........the....heart? Heart right? Yes heart. We arrived...with the carts...sloped...or...on a slope..slide down some supplys lost....I believe...we fixed that situation. I spent my time with.....

Noir bites her lip...and trys to keep composed her eyes growing watery and her voice as she speaks next sounds quite strained.

"...J-Jack....and someone...I think dar...or....or tentacle thing....terrance? I...um.."

Noir swallows and clears away the bluriness in her eyes and trys to focus her voice becoming more firmer.
"...I no we spent most of the time in the starting room trying to get through a kinda collapsed area...helped jack a few times had a few close calls.....and then...it got dark and the.....collapse happened?"

Noir's face contorted...and struggled for a moment ss she remembered....jack..seeing him crushed in front of her and she could do nothing.

"...Jack...jack...was crushed by rubble in front of me...I-I tried to save him but I wasent....f-fast enough...For the...rest of the collapse I don't remember much..beyond...grief...and falling and descending and dodging. I ended up at the bottom went up stairs into a room portal was there..."

"...I don't remember much of the trip....was cold...I was overwhelmed...ended up...meeting some kinda...being....they brought jack back....did some..things that led to....the incident."

" The carts were in the air...most of us would have starved or died of thirst...people couldent get up there..despite multiple attempts..I managed to get up there but...some stuff with the cart happened I messed up my wing...I told people I dident know how to control the thing...but...I don't think anyone heard me...so I had to try to land it........I killed almost everyone....I've only been in this world for a few months...I had no idea what I was doing."

Noir's eyes fill up watery tears flowing out freely now as a sob came from her throat her hands gripping her own hair.

"....Jack died...the floor got destroyed I got out...almost everyome died...I neraly died as well and broke my jaw..messed myself up more..passed out...I spent the rest of the mission staying in one spot while people took care of me and I fixed my wounds............"

Noir holds her head harder quietky drawing some blood with her fingers and she looks up.
"...D-Did...jack have a family...I-I..they deserve to know what h-happened if he does..."
De report.
"What caused the collapse that destroyed the first cart and killed several of your fellow Omegas?"
"Please describe this being - this 'wish granting being' - that raised Jack from the dead."

Aylia's forms: Natural, elf, frostcat, human, raven, horse, goldfish, plantbeing, water nymph, mermaid, bluebell fairy, sprite, frost giant, winged lizard, star sprite, floaty

I turn in my lantern, lantern oil, and bribe pouch as agreed when I was issued them.

I check in on my star sprites, making sure they both got back okay and seeing if they need anything.

I then report in on the mission, giving essentially the same report as was given to Cpt. Grey.
So, currently sixteen forms. Okay.

Items delivered. They verify that the rest of your equipment remains with you. The Star Sprites are taken elsewhere and you don't get access to them. Neither the QM nor the young man at the officers' reception desk can tell you anything about them.

"Your objections to the" *papers shuffling* " 'lack of training with mission critical equipment,' and 'dangerous starting location' are noted, and will be properly investigated.

You were mission lead, correct? Please explain where the mission went wrong from a teamwork point of view, and from an on-site leadership point of view, and what decisions might have been more effective given the circumstances. This person speaks in a quiet, professional tone. Teh impression is clinical, almost sterile, as of a doctor dissecting a curious specimen, and talking to its assistant.

Quote
antimagic is specific to a particular form of magic. you could be antispell, anti sorcery(though as a construct, that seems off a bit) anti ritual, antidruidic, etc. it's the same as with Holiness - each has it's own source and expression. probably the most general use would be something like "alter elemental magic." I forget which demolition spells we were talking about. I was throwing ideas at you to see what would stick. Give me something more to work with here, I'm starting to lose track, what with wrapping up one mission and starting the other.

My bad. So, what I'm looking for is two upgrades to fill my specialisation spots. I think the most interesting would be one thing that has to do with magic, and one thing that has to do with clunkers being a construct.

So, for the magic bit I'm looking for options of either upgrading my existing clockwork magic spells, or getting new spells/magic schools. I was thinking less antimagic and more rewriting the mechanics of spells on the fly. You never actually elaborated on demolition spells, you just said the term. I'm open to other kinds of ideas though. Something to do with the clockwork staff could also be real good.

For the construct part, I think something that works off of clunkers being pretty dang durable would be in character.

I don't really have concrete ideas yet, because I don't really know what the gnomes can and are willing to do.

demolition spells generally involve materials destruction: explosions, soften earth and stone, fire, bend metal.

As for clockwork - I have an idea on how double specialization could work; using clockwork spells would be more powerful, but at the expense of being unable to cast other types of spells without a specific specialization in them. Additionally, you would require appropriate foci for each spell. So, you couldn't use the metronome or figuring to cause trees to wilt - you'd need a mechanical flower or something like that. You'd have to describe how the focus relates to the effect you are hoping to get, and that would give you a higher chance of getting the desired effect. Another possible specialization would be something like 'machine interface' which would be an information gathering type specialization, where yo ugain specific knowledge of a given item, being, location, or event. the foci for these wold be - for an item: something similar in form to the item - for a being: the clockwork figurine if humanoid, something similar if otherwise - for a location: a bit of material from the location or a similar location (dirt, grass, smoke, whatever) - and for an event - the metronome would be a start, though perhaps an item that experienced the event.

But information gathering doesn't really seem to be clunkers' thing.

You want durability, we can add armor plating. Turn you into a walking suit of armor.

it's your character. I've given you a bunch of ideas. Come back with something you want to do.

Dar'yajira will ask Grey to bring the moss down to the bottom of Omega Base, and take the metal to... whoever should get it, with an explanation of what he wants done.  Dar would do both things himself, but he's a cat, and therefore somewhat impaired in the "carrying stuff" department.

After that, he'll sneak away before anyone can drag him into giving a report, and head down to the bottom of the base.  He'll spend the turn searching around for a relatively decent place for the lichen to grow--perhaps some cave near the small amount of water that's around?
Grey already left - business to attend. Gonna need to get someone else to bring that down from the cart. Now, let's see if you manage to avoid giving a report.
(2) nope. "Ah, there you are. Please, come with me, sir Druid." The Speaker is smaller than you, has a curiously canine face, wings, and tufts of long hair growing out of elbows, knees, ankles and wrists. It has a long tail, one golden eye and one bright green - almost glowing. And the whole of it shimmers or wavers, as if the air between yo uwere roiling like when the sun heats up the desert.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 30, 2017, 07:33:00 pm
"Some...kinda..big creature....the....man had...  He looks like he's old..like..but not really old.. circle gold thingys on his eyes...pulled..back black hair. Wearing...some...thingy that goes over stuff and a red thingy around his neck." 
Say above.
Title: Re: Omega Legion
Post by: Egan_BW on March 30, 2017, 07:33:50 pm
Allow me to illustrate the folly of allowing double specializations:

Skills:
Unarmed combat: +0
Blunt weapons: +0
Sharp weapons: +0
Ranged weapons: +0
Magic: -2
Medicine: +0
General knowledge: +0
Skill Mastery: +2

Specializations:
Magic
Magic
Magic
Magic
Magic

How would you resolve the above when he tries to cast magic missile?
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 30, 2017, 07:51:52 pm
((Make every double spec cost an extra specialization slot.
That way the above example only gets magic III.

Although with the above sheets I  really want specialization's to be a multiplier.
No spec mean's no skill bonus tier 1 let's you use 100% of your modifier, tier 2 is 150% rounded down, and tier 3 is 200% of your moifier.

That way it costs 4-6 specialization's depending on how you work it, and Mr magical bomb up there gets a -4 multiplier when he casts magic missile and nukes himself out of existence.))
Title: Re: Omega Legion
Post by: Ozarck on March 30, 2017, 08:51:25 pm
Allow me to illustrate the folly of allowing double specializations:

Skills:
Unarmed combat: +0
Blunt weapons: +0
Sharp weapons: +0
Ranged weapons: +0
Magic: -2
Medicine: +0
General knowledge: +0
Skill Mastery: +2

Specializations:
Magic
Magic
Magic
Magic
Magic

How would you resolve the above when he tries to cast magic missile?
"I fire magic missile at the darkness"
"You miss"
"How can I miss the dark is all around us"
"you still miss."
Alternatively, every failure ends with immolation. You have basically designed a self destructive force of nature, like if anger consumed the Hulk physically, or Superman were allergic to the Sun, or if the Green Lantern were colorblind or if someone wanted to write an intelligent, considerate review of Twilight.

besides, "magic" is too broad f a specialization.
now, let's try it with -2 blunt, 5x spec in 'club.'

"I swing my club at the broad side of that barn."
(5) "You hit yourself in the face, hard enough to shatter bone."
alternatively: (1) "you hit the barn. The club explodes, sending shards of wooden material into your body. You fall, bleeding, to the ground. you die."

((Make every double spec cost an extra specialization slot.
That way the above example only gets magic III.

Although with the above sheets I  really want specialization's to be a multiplier.
No spec mean's no skill bonus tier 1 let's you use 100% of your modifier, tier 2 is 150% rounded down, and tier 3 is 200% of your moifier.

That way it costs 4-6 specialization's depending on how you work it, and Mr magical bomb up there gets a -4 multiplier when he casts magic missile and nukes himself out of existence.))
useful ideas. I see we have similar ideas about what a spell cast with that stat sheet would accomplish
Title: Re: Omega Legion
Post by: Egan_BW on March 30, 2017, 08:58:05 pm
Magic is just shorthand for some specific type of magic. Spellcasting, probably.
Title: Re: Omega Legion
Post by: Ozarck on March 30, 2017, 09:11:00 pm
Magic is just shorthand for some specific type of magic. Spellcasting, probably.
mhm. okay. So, you could have perfect recall (assuming you had + in memory) and could complete the gestures, wording, tones, and so forth perfectly every time. you could very rarely miscast. but, the effects you create are but a pale echo of what they are intended, at best, or, at worst, actively and insiduously harmful to yourself and others. cast Magelight? You either get a tiny blinking red light, or go blind, while darkness permanently oozes out of you like smoke as your mind slowly slips into a darkness of its own.

magic school: sorcery? the sorcery controls you rather than the other way around, and magic is a fickle thing. You'll end up mishapen, consuming and radiating magical energy uncontrollably, eating rocks and pooping cubic zircona, howling ath teh non-existent moon and randomly teleporting into closets, brambles, and roman style bathhouses.

magic school: Druidic? You area disease, an infection against the world. unless that is your intent, in which case, you are diseased and infected.
Basically, you are highly in tune with a particular school, but negatively so.

Hmm. I'm not actually sure what the psychic powers I put on my character sheet actually let me do. Which means that you know even less than me. Want to get that sorted out?
Quote
Touch of the Not-Yet-Understood: Spooky, strange, only-somewhat-controlled psychic effects. Affects one's mind, not their soul.
you want to try and understand the not-yet-understood? You want me to enumerate teh effects and collapse the quantuum skill? I do have a fair idea of how this talent works, and the vagueness gives me a bit of free reign, considering that Caroline is alien. that is, even Evelyn is not sure how Caroline's mind works, or what those powers do.

I mean, if you had a specific notion of what this was supposed ot be, I am open to discussion. I'm just saying that I didn't ask questions because I already had an answer.
Title: Re: Omega Legion
Post by: Egan_BW on March 30, 2017, 10:04:51 pm
Guess I don't want to collapse the wavefunction so much as I want to know what kind of actions I can take to interact with it. Can I try to scan passively without imposing my will on the world? Can I speak through it? Is it something I cast and know what it'll do, or something that I allow to act through me?
These are somewhat silly questions to be asking, because I'm the one who invented it, not you. But I'll ask them anyway. :P

Also, Caroline is the human; Evelyn is the alien.
Title: Re: Omega Legion
Post by: Lenglon on March 30, 2017, 10:18:58 pm
"I suspect that in both cases things fell apart near the start, and that one of those mistakes was my own choice to attempt to go scouting for a better place to put the carts in person when I had not yet seen how capable the two designated teams and team leads were. I do not know firsthand if my being there could have helped, but not being onhand certainly did not. After all, by the time I came back, the carts were destroyed, and the chain reaction of events had begun. By the same token though, since I wasn't there, I don't know what other errors were made."
Title: Re: Omega Legion
Post by: Egan_BW on March 30, 2017, 11:49:47 pm
Hmm. I'd like to remind all you sorry lot to put your character sheet in the character sheet thread, so I don't have to dig through this one to find you.
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 31, 2017, 03:33:24 am
peek my head up out of the cart and see if everyone has left yet.

If so, grab a box of rations and sneak off somewhere.
Maybe use my soften earth tattoo to dig a nice little cave for myself to rest in between missions.


((Hey ozarck, did we ever establish the requirements for being able to use multiple tattoos simultaneously?

I recall a vague "after a few level up's" but nothing specific.))
Title: Re: Omega Legion
Post by: syvarris on March 31, 2017, 08:10:56 am
((@Ozarck
There's still a very relevant question, of what would happen if Egan's example had +2 instead of -2 magic skill.  Let's say their spec is in a pretty versatile school, like Ebony's wizardry.  In what way is that char balanced with their peers?  They can cast, with apparently nigh-perfect reliability and great power, a vast array of spells that can occupy a great range of roles.))

"This one requires assistance first.  Could Baldmonkey send one to bring Moss to base of Base, and bring metal to Magesmith?  Cat will give report then."

Dar says the above to the creature.  He's stubbornly staying with the cart and his items until his request is met, but will begrudgingly follow afterward.
Title: Re: Omega Legion
Post by: Lenglon on March 31, 2017, 08:27:25 am
((@double spec - I would not allow it, but would allow specializations of specializations. eg: wizard has spec magic, can then pick up spec of quickcasting to let him cast spells faster, or spec distant casting to extend their effective range, or so on.))
Title: Re: Omega Legion
Post by: spazyak on March 31, 2017, 08:43:33 am
((@double spec - I would not allow it, but would allow specializations of specializations. eg: wizard has spec magic, can then pick up spec of quickcasting to let him cast spells faster, or spec distant casting to extend their effective range, or so on.))
((At that point is this not akin to feats from dnd 3.5 with the ability to focus on skills or a type of weapon or pikc a feat that gives a buff or ability?))
Title: Re: Omega Legion
Post by: Lenglon on March 31, 2017, 08:48:43 am
((Well, I'd been considering getting another spec for Aylia to let her apply her ability to shift to *not just her own body*, possible applications being shifting with clothes or gear, shifting other people, etc.))
Title: Re: Omega Legion
Post by: Ozarck on March 31, 2017, 09:41:42 am
Guess I don't want to collapse the wavefunction so much as I want to know what kind of actions I can take to interact with it. Can I try to scan passively without imposing my will on the world? Can I speak through it? Is it something I cast and know what it'll do, or something that I allow to act through me?
These are somewhat silly questions to be asking, because I'm the one who invented it, not you. But I'll ask them anyway. :P

Also, Caroline is the human; Evelyn is the alien.
I'll try and remember which is which.

You can possibly scan passively. What yo udiscover through that is to be determined.
Speaking through it could happen. Speaking meaningfully would require some luck.
Know what it'll do? Evelyn might understand what the ability is supposed to do, but the effect in this world might be beyond her way of thinking.
You could definitely attempt to allow it to act through you.

Hmm. as a bit of a passive, you can use the ability to get a sort of sense of things beyond your normal understanding -flow of magic, mystical rituals, other esoteric information, that sort of thing. but otherwise, you are basically "using forces beyond your understanding to attempt to interact with this world in a way those forces weren't exactly designed for, on account of those forces being designed for another reality." Make sense?

"I suspect that in both cases things fell apart near the start, and that one of those mistakes was my own choice to attempt to go scouting for a better place to put the carts in person when I had not yet seen how capable the two designated teams and team leads were. I do not know firsthand if my being there could have helped, but not being onhand certainly did not. After all, by the time I came back, the carts were destroyed, and the chain reaction of events had begun. By the same token though, since I wasn't there, I don't know what other errors were made."
"Coordination and guidance are key in leadership roles. Your background as a solitary wanderer and shapetaker gears you toward independent action. A conflict of styles, it seems. Is this a fair assessment of why you chose to leave your teams to their own devices, or is there , possibly, more to it?"

peek my head up out of the cart and see if everyone has left yet.

If so, grab a box of rations and sneak off somewhere.
Maybe use my soften earth tattoo to dig a nice little cave for myself to rest in between missions.


((Hey ozarck, did we ever establish the requirements for being able to use multiple tattoos simultaneously?

I recall a vague "after a few level up's" but nothing specific.))
The cat is there, and some kind of small flying fairy thing. The fairy thing requests your assistance with Dar's moss and metal.
((I don't recall what we established about multitasking. I think it was either: add a spec, or gain a level in the skill involved.))

((@Ozarck
There's still a very relevant question, of what would happen if Egan's example had +2 instead of -2 magic skill.  Let's say their spec is in a pretty versatile school, like Ebony's wizardry.  In what way is that char balanced with their peers?  They can cast, with apparently nigh-perfect reliability and great power, a vast array of spells that can occupy a great range of roles.))

"This one requires assistance first.  Could Baldmonkey send one to bring Moss to base of Base, and bring metal to Magesmith?  Cat will give report then."

Dar says the above to the creature.  He's stubbornly staying with the cart and his items until his request is met, but will begrudgingly follow afterward.
((two +2s require -7 in other skills, for a starting character, so they would be a specialist indeed. I have stated before that Spellcasting is one of the most powerful magics - though not as flexible as sorcery, for example. Limiting factors would include: having the spells on hand, being free of motion and able to speak to cast, and a few other things like that. But yes, in the instance you describe, they would be quite powerful with what spells they have available.))

The being tilts its head at you for a moment. "You there! it calls out to Cho Ja Please take this moss to the canyon floor, and then take the other stuff to the Foundry. She turns back to you. That's solved, then. Now, about what you experienced on the dying metal world?

((@double spec - I would not allow it, but would allow specializations of specializations. eg: wizard has spec magic, can then pick up spec of quickcasting to let him cast spells faster, or spec distant casting to extend their effective range, or so on.))
a reasonable alternative.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on March 31, 2017, 09:42:53 am
"Some...kinda..big creature....the....man had...  He looks like he's old..like..but not really old.. circle gold thingys on his eyes...pulled..back black hair. Wearing...some...thingy that goes over stuff and a red thingy around his neck." 
Say above.
Title: Re: Omega Legion
Post by: Lenglon on March 31, 2017, 09:53:05 am
"I believe that is a fair assessment."
Title: Re: Omega Legion
Post by: Unholy_Pariah on March 31, 2017, 10:54:29 am
Abscond with the box of rations, lichen, and metals.

Once the two things are delivered, get to carving that cave.



((Hmm sounds about right, I'll probably specialize in it but let's also choose a stat/skill for it as well.

Thoughts?))
Title: Re: Omega Legion
Post by: Pancaek on April 01, 2017, 01:33:53 pm
I quite like lenglon's idea. How about something like "focusless casting" or "Internalized focus". Basically remove the requirement of having a focus (mannequin, metronome etc) to get the full effect of my spells?

Armour plating might be a good idea. It's a bit boring, but I do tend to take a lot of damage. Maybe something fancy like depleted orichalcum/[insert metal used for enchanting here] armour, which could dampen/absorb part of enemy spells cast against clunkers?
Title: Re: Omega Legion
Post by: Ozarck on April 02, 2017, 01:46:22 am
"Some...kinda..big creature....the....man had...  He looks like he's old..like..but not really old.. circle gold thingys on his eyes...pulled..back black hair. Wearing...some...thingy that goes over stuff and a red thingy around his neck." 
Say above.
What did the being offer? What did you and your fellow beings request? What was actually delivered?

"I believe that is a fair assessment."
"A cautious answer. I understand you had some interaction with an apparently powerful being? Please describe the exchange you personally had with this being. As much information as you can, here. the more we know, the better we can address the issue."

Abscond with the box of rations, lichen, and metals.

Once the two things are delivered, get to carving that cave.



((Hmm sounds about right, I'll probably specialize in it but let's also choose a stat/skill for it as well.

Thoughts?))
will is probably the stat most useful. Constitution for preventing/surviving possible side effects. Magic for the skill, really.

You soften a bit of the canyon wall and it yields surprisingly quickly. You are suddenly buried by a flow of dirt, gravel, and stones. Yo uare being suffocated and crushed.
You survived the mission of doom. Don't die to yardwork, manbug!

I quite like lenglon's idea. How about something like "focusless casting" or "Internalized focus". Basically remove the requirement of having a focus (mannequin, metronome etc) to get the full effect of my spells?

Armour plating might be a good idea. It's a bit boring, but I do tend to take a lot of damage. Maybe something fancy like depleted orichalcum/[insert metal used for enchanting here] armour, which could dampen/absorb part of enemy spells cast against clunkers?

Focusless casting is sort of contrary to the concept of clockwork magic. You could try maybe turning your body into a focus, but that would mean that damage taken would reduce the effectiveness of your magic - makes sense really. As for dampening magical attacks - you'll have to collect various pieces to dampen different schools of magic. Give me the specific type of magic you are looking to dampen with a particular piece. You can have multiple. for instance, you could have a pearl bracelet, on which each pearl dampens one type of magic (with a small efect) or various gems inlaid into some jewelry or something.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 02, 2017, 01:55:17 am
"A....desire? A wish. I....wished for jack to come back to me alive amd well...that...he gave me that....I...don't really remember..what the others asked....He said...That I wouldent be able to create new friends?"
Say above.
Title: Re: Omega Legion
Post by: Lenglon on April 02, 2017, 03:22:43 am
I describe the portal, the area it led to, the being, our words, his reveal at the end, etc. in as much detail as I can.
"and he talked about doing buisness with us when we hadn't agreed to any form of exchange! he just asked for information then took that as some kind of agreement to request his aid at whatever price he wished! Thats not how agreements or buisness works!  We didnt even ask for anything, just gave him information! And I don't even know why I told him what I did!"
Yeah, Aylia is very angry about this.
Title: Re: Omega Legion
Post by: Unholy_Pariah on April 02, 2017, 03:44:53 am
well then.

buff strength and dig the hell out of here.
Title: Re: Omega Legion
Post by: Pancaek on April 02, 2017, 04:58:53 pm
If I get a spec that allow me to use my body as a sort of universal focus, will I still be able to use something else as a focus once I've taken too much damage?

Also, if I get armour plating that's just regular physical plating, no magical effects or anything, would that still be a spec or more like a piece of equipment? Because if it isn't a spec, I might go for that and the Clockwork Dust/Black Powder thing you mentioned several post ago.
Title: Re: Omega Legion
Post by: syvarris on April 03, 2017, 08:14:58 pm
The feline regards his interviewer darkly for a little while, before eventually launching into an irritated spiel.  "Dar'yajira very much doubts it is useful to learn of mission.  This one spent most of its time away from group, scouting wreckage of dead world.  When it returned from each trip, more destruction was always found.  First, floor and walls collapsed, Cat collected Shifter and Halfdragon, before finding portal to... realm of cruel lying god.  Then corpses got up, including Twoleg, which attacked Shifter.  Later more died while Dar'yajira slept, it believes due to Twoleg's actions, and group devolved into fighting before being split by another collapse.  Dar'yajira spent the rest of its time protecting Halfdragon, while Shifter went to collect and rescue the few left alive.  Those who were problems solved themselves quickly.

Is that sufficient for it?"

If that is indeed sufficient, Dar will head on down to the Foundry, and look for whoever got his metal.
Title: Re: Omega Legion
Post by: Ozarck on April 04, 2017, 07:12:15 am
"A....desire? A wish. I....wished for jack to come back to me alive amd well...that...he gave me that....I...don't really remember..what the others asked....He said...That I wouldent be able to create new friends?"
Say above.
"Create? Did he say create? as in, somehow make living beings, like constructs?"

I describe the portal, the area it led to, the being, our words, his reveal at the end, etc. in as much detail as I can.
"and he talked about doing buisness with us when we hadn't agreed to any form of exchange! he just asked for information then took that as some kind of agreement to request his aid at whatever price he wished! Thats not how agreements or buisness works!  We didnt even ask for anything, just gave him information! And I don't even know why I told him what I did!"
Yeah, Aylia is very angry about this.
"business? hmm. You are part fey, I believe? hmm, I can see why you would expect certain rules to be followed. But it seems as if this entity is not of Fey. More likely Infernal. Or something else. Not everyone follows the rules. Why, the plains of Chaos are so described because they often do not follow the rules we understand. ah, how unfortunate.((remind me what Aylia remembers about the exchange - she knows what she asked for and what he replied to that?))

well then.

buff strength and dig the hell out of here.

(1) your buff strength fizzles under the stress and surprise of the situation. (4) you dig and shift and get a claw free into the open air. (6) And your claw is grabbed forcefully, and you are yanked out of the debris. You feel a shapr pain and hear a loud snap - your leg is broken in the process of dragging you free, and is spurting ichor. You gasp for air and in pain as you are lowered to the ground by large, knobbly hands. A dark, thick brow furrows above your face. a large nose comes into view, full of long hairs and less pleasant things.

If I get a spec that allow me to use my body as a sort of universal focus, will I still be able to use something else as a focus once I've taken too much damage?

Also, if I get armour plating that's just regular physical plating, no magical effects or anything, would that still be a spec or more like a piece of equipment? Because if it isn't a spec, I might go for that and the Clockwork Dust/Black Powder thing you mentioned several post ago.

If the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
If you want armor as equipment, we can do that. What's your strength? most armors would need custom fit for your frame and would likely be rather heavy.

The feline regards his interviewer darkly for a little while, before eventually launching into an irritated spiel.  "Dar'yajira very much doubts it is useful to learn of mission.  This one spent most of its time away from group, scouting wreckage of dead world.  When it returned from each trip, more destruction was always found.  First, floor and walls collapsed, Cat collected Shifter and Halfdragon, before finding portal to... realm of cruel lying god.  Then corpses got up, including Twoleg, which attacked Shifter.  Later more died while Dar'yajira slept, it believes due to Twoleg's actions, and group devolved into fighting before being split by another collapse.  Dar'yajira spent the rest of its time protecting Halfdragon, while Shifter went to collect and rescue the few left alive.  Those who were problems solved themselves quickly.

Is that sufficient for it?"

If that is indeed sufficient, Dar will head on down to the Foundry, and look for whoever got his metal.
"Ah, but you haven't told me the important parts? you took on the nature of lathal, did you not? I want to know more about Lathal? What is it'snature? What is the nature of it's heart? Can you find the heart again?"

If you want to continue this conversation and do the other simultaneously, that's fine. Go to the foundry and find that your metal was placed in a pile of scrap. the courier was less than descriptive of it's origin, ownership, or purpose.
Title: Re: Omega Legion
Post by: Lenglon on April 04, 2017, 07:14:57 am
((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))
Title: Re: Omega Legion
Post by: Ozarck on April 04, 2017, 07:17:06 am
((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))
((she said she'd like to know about her father, right?))
Title: Re: Omega Legion
Post by: Lenglon on April 04, 2017, 07:35:19 am
((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))
((she said she'd like to know about her father, right?))
((yes, though it was phrased as a statement of fact, rather than a request.))
Note: Aylia has no further response to her debriefer about this, and is waiting for the next question, task, or a dismissal.
Title: Re: Omega Legion
Post by: Unholy_Pariah on April 04, 2017, 09:49:50 am
Sit up quickly but carefully and attend to my leg.

Priority is halting the bleeding, but setting the leg if possible should also be considered.

Once that's done, offer my Savior some of the rations I swiped as a show of gratitude.
Title: Re: Omega Legion
Post by: syvarris on April 04, 2017, 04:07:38 pm
Dar'yajira tilts his head, surprised at the creature's questions.  When he resumes speaking, his irritation seems somewhat mollified--though not gone entirely.  "Yes, this one took the aspect of that realm.  It formed its flesh into what was once its life, harsh and metal.  It's nature is... sad.  It is dying, or dead, but still not yet aware of its fate.  Husk that rattles in memory of life.  Creatures and plants are invasive, aliens which took root in the harshness to feed upon its last breaths.  It doubts they are not doomed, to become trapped when the husk finally stills around them.

Dar'yajira... pities it.  Cat knows death, but it has never known death of nature.  It does not know whether a final death will come, or a cyclic rebirth, but it fears the former.  This one is unsure it ever sensed this Heart that is spoken of, but it may have; if so, it could most certainly find Heart again."  He pauses for several seconds, his voice eventually returning with no trace of the earlier anger.  "If this Heart were to be retrieved, some portion of that nature could be protected, preserved, saved from annihilation, yes?  Dar'yajira very much wishes to find it, if such is a possibility."

Answers, and a single question.



Might as well deal with the Foundry now too, to speed things along.  Dar will search around for someone who seems to know what's going on in the foundry, and explain to them that he wishes the metal to be worked.  He'll make sure to accompany the metal to whoever's actually gonna do the working, so he can explain what he wants done.
Title: Re: Omega Legion
Post by: Pancaek on April 05, 2017, 08:06:00 am
Quote
If the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
If you want armor as equipment, we can do that. What's your strength? most armors would need custom fit for your frame and would likely be rather heavy.

((Alright, the focus thing is only fair. That's the two specialisations figured out.

And I've got only 0 strength. At least it isn't a -1, heh. Maybe instead of actual armour the gnomes could just put thicker plates of bronze in vital spots or something. ))

"Statement: This one has come to a decision. This one would like you to install the Clockwork Dust upgrade, and fiddle with this one's insides so it can use it's body as a universal focus.

Additional query: This one would also like to work out some kind of extra armour, since this one tends to take a lot of hits for some reason. Something to protect the vital bits, but nothing too heavy."

Clockwork Dust + Universal Focus spec get. Also converse with the gnomes about some extra armour.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 05, 2017, 01:29:02 pm
"I....maybe...I'm pretty sure they said create."
Say above.
Title: Re: Omega Legion
Post by: Ozarck on April 06, 2017, 07:30:09 am
((Aylia knows what she said, but not why she said it. He didn't actually respond to her directly.))
((she said she'd like to know about her father, right?))
((yes, though it was phrased as a statement of fact, rather than a request.))
Note: Aylia has no further response to her debriefer about this, and is waiting for the next question, task, or a dismissal.
Hmm. We could try getting a telepath to look inside your brain and see what's happened. There's no guarantee it will work though. Telepathy is a challenging discipline at the best of times.

Ah, now you have me curious. Who is your father anyway? Why was this information important? Was it merely personal desire, or something more, that led you to seek that knowledge? I wonder ... what do you know of Noir's father?

Sit up quickly but carefully and attend to my leg.

Priority is halting the bleeding, but setting the leg if possible should also be considered.

Once that's done, offer my Savior some of the rations I swiped as a show of gratitude.

(4) you manage to get the bleeding to slow, and apply some bandages. Setting the leg will require some kind of splint or cast, so you're gonna need to get to the infirmary or do something creative in regard to that. You offer your new friend - a rather large and slow troll - some rations, which he gobbles quickly, drool dangling from his contented smile.

Dar'yajira tilts his head, surprised at the creature's questions.  When he resumes speaking, his irritation seems somewhat mollified--though not gone entirely.  "Yes, this one took the aspect of that realm.  It formed its flesh into what was once its life, harsh and metal.  It's nature is... sad.  It is dying, or dead, but still not yet aware of its fate.  Husk that rattles in memory of life.  Creatures and plants are invasive, aliens which took root in the harshness to feed upon its last breaths.  It doubts they are not doomed, to become trapped when the husk finally stills around them.

Dar'yajira... pities it.  Cat knows death, but it has never known death of nature.  It does not know whether a final death will come, or a cyclic rebirth, but it fears the former.  This one is unsure it ever sensed this Heart that is spoken of, but it may have; if so, it could most certainly find Heart again."  He pauses for several seconds, his voice eventually returning with no trace of the earlier anger.  "If this Heart were to be retrieved, some portion of that nature could be protected, preserved, saved from annihilation, yes?  Dar'yajira very much wishes to find it, if such is a possibility."

Answers, and a single question.



Might as well deal with the Foundry now too, to speed things along.  Dar will search around for someone who seems to know what's going on in the foundry, and explain to them that he wishes the metal to be worked.  He'll make sure to accompany the metal to whoever's actually gonna do the working, so he can explain what he wants done.
Why yes, we do hope that the nature of Lathal can be preserved if we find the Heart. We believe that the Heart can preserve - Here, her hands go over her mouth for a moment, eyes widened a little. I mean ... anyway, that is the plan - to preserve the essence of that nature. The shell of Lathal will die without the Heart. But, it is dying anyway, as you noted.

The fairy floats alongside you as you walk to the foundry, and actually gives you directions when it becomes apparent that yu don't know where the Foundry is. She seems curious about your project. You can consider the interrogation over, though  she may have further questions as you go.

You find a man with a hammer, banging on something red hot and metal. It's loud and uncomfortable to your cat senses, but your metal essence feels alive and energized by the process of whatever it is he is doing. You are attracted to the smithy at the same time your basic instincts tel you to run and hide from the heat, the light, and the noise. You have no such instincts chasing yu away from the blacksmith. After a time. he finishes with what he was doing and turns to see you standing in the doorway, paw raised, tail straight back and bristly, with your fairy companion nearby.

"Ah? Evening, Ma'am. evening ... Cat? Thirsty?" He says as he sets his tools down and opens a large barrel, far from the forge. He scoops a cupful of water from inside and downs it in one long gulp, then looks to you two again.

Quote
If the focus is available and accessable, yes, you could still use it. But if it was on your person when you took the damage, it may have taken the same damage.
If you want armor as equipment, we can do that. What's your strength? most armors would need custom fit for your frame and would likely be rather heavy.

((Alright, the focus thing is only fair. That's the two specialisations figured out.

And I've got only 0 strength. At least it isn't a -1, heh. Maybe instead of actual armour the gnomes could just put thicker plates of bronze in vital spots or something. ))

"Statement: This one has come to a decision. This one would like you to install the Clockwork Dust upgrade, and fiddle with this one's insides so it can use it's body as a universal focus.

Additional query: This one would also like to work out some kind of extra armour, since this one tends to take a lot of hits for some reason. Something to protect the vital bits, but nothing too heavy."

Clockwork Dust + Universal Focus spec get. Also converse with the gnomes about some extra armour.
Clockwork dust and universal focus gotten. You are carted off, put to sleep, and torn apart. You awaken, rebuilt - your magic interacting internally with the mechanisms, pipes, tubing, gears, switches, dials, belts, servos, and so forth. You move about experimentally, and find that your magic is responsive, but also that your body is responsive to magic. This could be both a good thing and a bad one, depending on what magic it responds to.
((Thicker plates counts as actual armor, yo.))
any armor that will protect you more than you already are will be heavy and cumbersome.
We could put him into the crawler!
He won't fit through the doors
The crawler could make the doors wider
Last time we tried that, the Captains had fits. Almost killed some of the elders.
Maybe we could rebuild the crawler outside?
maybe a kinetic redirect system?
that's really more wizardry than our field

"I....maybe...I'm pretty sure they said create."
Say above.
I doubt he meant "create," since you probably didn't have that ability before. Strange. I suppose we could test it with some new recruits. Though, the Omega brand might interfere with the results.I guess we won't know until we get you out on mission again. Now, child, is there anything else you can add? Anything of use?
Title: Re: Omega Legion
Post by: Lenglon on April 06, 2017, 07:46:32 am
"My father? he's... he's...
...
...
...
I don't know who he is.
I...
I don't think I know anything about him.
I...
How could I not...
but...
I...
I...
Noir's father. What do I know about him? Um, I only know what little she's told me about him. I never asked her too much about him after we'd first met. I mean, according to her, he's some major Dark magic power of extradimensional origin. Draconic in nature. She loves him as any daughter their father, and she seems to think he shows the same to her in return, though when she's accessed his magic it has pretty much every single time harmed her, so I have some doubts about the truth of that.
Um, I think having someone check how my mind has been altered would be a good idea. clearly, something is wrong, and what we've found might just be the tip of the iceberg."
Title: Re: Omega Legion
Post by: Pancaek on April 06, 2017, 03:40:40 pm
"Reply: How cumbersome are we talking? This one is already not exceedingly mobile, so major encumbarance is probably not in this one's best interest."

Clunkers takes his staff and holds it out to the gnomes.

"Grave statement: This is this one's clockwork staff. It has served this one admirably, especially its ability to absorb magic and discharge magical totems. This one is handing it over to you gentlegnomes for repairs. And, more importantly, as a token of my trust and appreciation of your abilities, this one will allow you to make whatever changes to it you deem fit, so long as they do not impair the functionality of the previously mentioned two functions."

Converse, give them my staff for repairs/gnomerization
Title: Re: Omega Legion
Post by: syvarris on April 06, 2017, 04:24:54 pm
((Is Dar still metal?  I should've asked earlier, but I assumed he dropped that enchantment once he left Lathal.))

Dar'yajira regards the man suspiciously, ears drawn back away from the clanging sound of his work "...No.  This one has request.  It retrieved metal from other world, wishes for it to be shaped to Cat's form, without disrupting its inherent nature through Twoleg brutality." the feline glares at the metal the man had been working on "Does it know of one capable of such?"

Questioning the nice man.
Title: Re: Omega Legion
Post by: Unholy_Pariah on April 06, 2017, 11:03:58 pm
Well then, off to the infirmary I go.

I should have more than enough working limbs to get there.
Title: Re: Omega Legion
Post by: Lenglon on April 07, 2017, 03:23:12 am
((Is Dar still metal?  I should've asked earlier, but I assumed he dropped that enchantment once he left Lathal.))
((Erm, Dar being metal wasn't an enchantment. He'd altered his own base nature.  He *is* metal now. I think he'd have to enchant himself to *stop* being metal. also, I think Dar's instincts are telling him that the blacksmith's work is natural to the essence of lathal))
Title: Re: Omega Legion
Post by: syvarris on April 07, 2017, 03:42:15 am
Spoiler: @Leng (click to show/hide)
Title: Re: Omega Legion
Post by: Lenglon on April 07, 2017, 03:44:37 am
((ah, my error then.))
Title: Re: Omega Legion
Post by: Ozarck on April 07, 2017, 06:20:37 am
"My father? he's... he's...
...
...
...
I don't know who he is.
I...
I don't think I know anything about him.
I...
How could I not...
but...
I...
I...
Noir's father. What do I know about him? Um, I only know what little she's told me about him. I never asked her too much about him after we'd first met. I mean, according to her, he's some major Dark magic power of extradimensional origin. Draconic in nature. She loves him as any daughter their father, and she seems to think he shows the same to her in return, though when she's accessed his magic it has pretty much every single time harmed her, so I have some doubts about the truth of that.
Um, I think having someone check how my mind has been altered would be a good idea. clearly, something is wrong, and what we've found might just be the tip of the iceberg."

Ah? So, your knowledge of your father is only that he is? Oh my. What a sinister being you fell afoul of. Well, take heart! We'll dig around and see what we can see. Tell, me, dear: what of your mother or other family? Do you know of them? The interrogator summons an underling to take a note to the asylum. The underling runs off in a limping, loping gait.

"Reply: How cumbersome are we talking? This one is already not exceedingly mobile, so major encumbarance is probably not in this one's best interest."

Clunkers takes his staff and holds it out to the gnomes.

"Grave statement: This is this one's clockwork staff. It has served this one admirably, especially its ability to absorb magic and discharge magical totems. This one is handing it over to you gentlegnomes for repairs. And, more importantly, as a token of my trust and appreciation of your abilities, this one will allow you to make whatever changes to it you deem fit, so long as they do not impair the functionality of the previously mentioned two functions."

Converse, give them my staff for repairs/gnomerization
They repair it, replacing the primary crystal, which had been essentially ruined, and give it a control node, linking that to your mind. the thing can now float horizontally as well as stand vertically, and can follow you at a mental command. Essentially, it will also act as part of your universal focus, almost as a natural part of your body. They can add secondary crystals if you give them a list of desired effects, and they have given it small mechanical arms for the holding of totems.

((Is Dar still metal?  I should've asked earlier, but I assumed he dropped that enchantment once he left Lathal.))

Dar'yajira regards the man suspiciously, ears drawn back away from the clanging sound of his work "...No.  This one has request.  It retrieved metal from other world, wishes for it to be shaped to Cat's form, without disrupting its inherent nature through Twoleg brutality." the feline glares at the metal the man had been working on "Does it know of one capable of such?"

Questioning the nice man.
Spoiler: @Leng (click to show/hide)
He is still metal. You mention the point at which he first became metal. You did not mention:
You dig claws deep into the wall and scramble upward, drawing magic into your body as you go. You become larger, heavier, and even more metallic, with a hint of concrete.
You also mention that I would have caught your misunderstanding, but failed to mention that I had no intention of giving your sorry -2 intellect ass additional information :P I believe you asked about your magic reservoirs and whether the enchantment was wearing off several times, and each time, I answered the question as posed. Point being - you rolled double sixes. You carry a bit of the nature of Lathal permanently. Now, you are a weird amalgam of metal and flesh, carrying your original nature and Lathal.

I'm not sure I follow what you're saying, Cat. I can bend metal to your shape, easy enough. You want that done without hammers and forge? gonna be trickier. Might wanna ask a sorcerer. But, never know with their magic, what you'll end up with.

Well then, off to the infirmary I go.

I should have more than enough working limbs to get there.

(1) you stand up, and immediately fall over. (3) your newfound friend picks you up and carries you instead. He doesn't take you to the infirmary though. He takes you to a troll nest. It smells of the usual - rotting corpse, dirt, body fluids, and musty hay. he places you on the musty hay and drags a thick blanket over you. The other trolls in the cavern come poking around, and heated words are exchanged - exchanged through fist and foot, and even a bite or two, before the trolls all settle down and more or less treat you as one of their own -minus the conversation.
Title: Re: Omega Legion
Post by: Lenglon on April 07, 2017, 08:02:19 am
"I know about Mom, yeah. She's an elf, bit of fey blood in her, likes animals. She... I think she raised me alone? but that might just be my altered memories. But she taught me most of the things I know about the Fey. Taught me how to shoot too. She's a kinda scary-good shot with the bow. I had to figure out my shifting on my own though. Taught me almost everything I know, really."
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 07, 2017, 10:28:00 pm
Noir quietly shook their Head.
Do above.
Title: Re: Omega Legion
Post by: DoctorMcTaalik on April 09, 2017, 12:55:05 am
((Drew a bord.))
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on April 09, 2017, 07:02:41 am
"I know about Mom, yeah. She's an elf, bit of fey blood in her, likes animals. She... I think she raised me alone? but that might just be my altered memories. But she taught me most of the things I know about the Fey. Taught me how to shoot too. She's a kinda scary-good shot with the bow. I had to figure out my shifting on my own though. Taught me almost everything I know, really."
"Do you remember your mother as being alone? If you believe she was alone, that might indicate that the father was not around. But if, looking back, you simly can't tell if another person was there or not, then likely he was, but has been hidden from your sight. From your words, sounds like the former. Hmm. Not having a father around ... could explain some things, I suppose. But I'm no student of Elfin nature. Nor of the Fey, really. Ah, looks like our mind diver has arrived." A very tall, very gaunt man with sunken eyes walks into the room. He looks like the type that would peer into people's minds - or their very souls. Unnerving. he is quiet, glances at you briefly, then sits down, eyes slightly averted.
Nikon, this is Aylia. Aylia, this is Nikon.

the man looks your way and extends a hand in greeting. "A pleasure." He says, softly.

Noir quietly shook their Head.
Do above.
alright. Off you go. I am told that the Asylum is expecting you. I suppose you had a rough experience out there. They'll tend to you if you like.

((Drew a bord.))
Spoiler (click to show/hide)
Nice!
Title: Re: Omega Legion
Post by: Lenglon on April 09, 2017, 11:08:58 am
"Likewise."

I shake the offered hand gently.

I repeat the situation for our newcomer's benefit.

"Please find out what you safely can."
Title: Re: Omega Legion
Post by: Ozarck on April 09, 2017, 11:14:50 am
I already know what I safely can. This procedure comes with risk, for both of us.

For example, I could imprint on you, or you could imprint on me, or both. I could upset the balance of your mind, leaving you aimless, or obsessed, or indifferent, cold, overly feeling. I could damage other memories or create false echoes of things not real.

How much risk are you willing to endure for this information?
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 09, 2017, 11:20:26 am
...Head...to whatever that asylum is.
Title: Re: Omega Legion
Post by: Lenglon on April 09, 2017, 11:21:17 am
"Moderate is acceptable, low preferable. I need confirmation that I haven't had a hidden compulsion placed upon me, and to salvage what lost information is readily available. once that is done, a re-evaluation of risk needs to occur. If payoff potential is high, then higher risk could be acceptable, but if not, then there is no reason to proceed further."
Title: Re: Omega Legion
Post by: Ozarck on April 09, 2017, 11:30:31 am
...Head...to whatever that asylum is.
You are greeted by a rock construct in a monk's robe. It has no face, or arms. it looks like a mobile snowman made out of rock, wearing a robe.

"Moderate is acceptable, low preferable. I need confirmation that I haven't had a hidden compulsion placed upon me, and to salvage what lost information is readily available. once that is done, a re-evaluation of risk needs to occur. If payoff potential is high, then higher risk could be acceptable, but if not, then there is no reason to proceed further."
Very well. Relax and Clear your mind of worry, stress, or fear. if it helps, concentrate on ... on your mother. If it would help more, think of a sunlit day filled with flowers and butterflies. I prefer tall grasses, dirt, and beetles, myself. Spiders, too. Very graceful creatures. Very relaxing.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 09, 2017, 11:35:19 am
Noir looks at the rockman and quietly breathes..breathing slower and slower...her head hurt now.....a frown started to crease her lip and her ears slowly went down.
"....where do...I go?"
Do above.
Title: Re: Omega Legion
Post by: Lenglon on April 09, 2017, 12:36:36 pm
I relax, thinking of the joy of flight, of the comfort of Mom's hugs, of the freedom of knowing nobody knows Im there, and sense of really, truly knowing, what something is likr, from many different perspectives.
I relax, and letNikon work.
Title: Re: Omega Legion
Post by: Ozarck on April 09, 2017, 01:48:07 pm
Noir looks at the rockman and quietly breathes..breathing slower and slower...her head hurt now.....a frown started to crease her lip and her ears slowly went down.
"....where do...I go?"
Do above.
The rock creature's head swivels toward the door. it then moves inside the courtyard, heading toward the central building.

I relax, thinking of the joy of flight, of the comfort of Mom's hugs, of the freedom of knowing nobody knows Im there, and sense of really, truly knowing, what something is likr, from many different perspectives.
I relax, and letNikon work.

Your thoughts move about, through your memories, through your joys, through your discoveries. Your thoughts turn toward your latest mission and the being there, toward your early life and your mother, and toward your transient nature - your shapeshifting, your aloneness, your wanderings.

"Aaaaah." A thin, dark line unravels, and you remember again what you know, or don't know, of your father.
"The devil missed an opportunity with you. There was hardly anything to remove." A slight movement, as of someone shifting in their seat. A moment later, you look up, but you are alone.
Title: Re: Omega Legion
Post by: Egan_BW on April 09, 2017, 01:56:03 pm
"The devil missed an opportunity with you. There was hardly anything to remove."
((Well that's tragic.))
Title: Re: Omega Legion
Post by: Lenglon on April 09, 2017, 02:15:27 pm
((not unexpected though.))

I have a pretty big list of side actions to run through, so let me know if you want to speed things up at any point to prep for another mission.

I check on my portrait, put all my gear away except my collar, and the star sprite locket on it from my star sprite that died last mission. I set that aside as well, but accessableon my bed, and shift to star sprite form. I then seek out the star sprites so I can learn what I need to know to get to and from Omega base.
Title: Re: Omega Legion
Post by: syvarris on April 10, 2017, 11:40:43 am
((There's a fair chunk that I wanted to say, but I'll leave it at "Dar only has -1 intelligence".  I'll also ask that you stop writing in second person, as in general I dislike my characters' actions being described with "you".))

Dar stares at the man for several seconds, eyes narrowed and ears drawn further back.  When he speaks, his voice is annoyed, almost sarcastic.  "This one does not expect it to understand.  Did it not asked for one capable of understanding?  One which understands metal, as Twoleg, but magic in addition?  Such a creature is what Cat needs.  Does Twoleg know of any?"

Request information.
Title: Re: Omega Legion
Post by: Pancaek on April 10, 2017, 01:13:00 pm
"Happy statement: this one's confidence in your abilities was not misplaced, dear gentlegnomes."

Take my new floating staff out for a walk. Go see how that foreman guy I've talked to a few times now is doing.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 11, 2017, 08:30:18 am
Follow rockman to the courtyard I suppose
...
Title: Re: Omega Legion
Post by: Ozarck on April 11, 2017, 12:25:14 pm
((not unexpected though.))

I have a pretty big list of side actions to run through, so let me know if you want to speed things up at any point to prep for another mission.

I check on my portrait, put all my gear away except my collar, and the star sprite locket on it from my star sprite that died last mission. I set that aside as well, but accessableon my bed, and shift to star sprite form. I then seek out the star sprites so I can learn what I need to know to get to and from Omega base.

Your portrait shows nothing. Just you. you look at your face, your posture, your expression, trying to feel something, but nothing at all comes.

As for the rest, done. the Star Sprites tell you that you need to Start at Omega in Sprite form, transfer to wherever you are going, memorize said location, and then make the leap. They are skeptical of your ability to safely do so, and also mention something about an 'Omega lock.' Seems that whatever that is, it is not hte Sprites' doing.

((There's a fair chunk that I wanted to say, but I'll leave it at "Dar only has -1 intelligence".  I'll also ask that you stop writing in second person, as in general I dislike my characters' actions being described with "you".))

Dar stares at the man for several seconds, eyes narrowed and ears drawn further back.  When he speaks, his voice is annoyed, almost sarcastic.  "This one does not expect it to understand.  Did it not asked for one capable of understanding?  One which understands metal, as Twoleg, but magic in addition?  Such a creature is what Cat needs.  Does Twoleg know of any?"

Request information.
"mmm. Sure, I guess Alphonse would be who you want." The guy gives youDar directions to a sleeping room not far from the metalwork section.
Alphonse, it turns out, is another human - tall, lanky and muscular. Long black hair, heavy lidded eyes, a few burn scars across his dark skin. He lives in comparative luxury, with a bed on a wooden frame, a mattress, a pillow, a desk, chair, several light sources, and a few odds and ends.  He is currently7  laying in bed, propped on one arm, rubbing his eyes like he just woke up.

((apologies. Sometimes it is simply more convenient to shorthand. I'll try to be distinct. Also, I meant no offense, if you took any. Anyway, Dar's -1 intelligence is coupled with his being a cat and having cat intelligence, and, of course, a roll to determine what, if any, additional information you got. I had to make myself not spill the beans a couple times, but now that another player has brought it up, the information was fair game.))

"Happy statement: this one's confidence in your abilities was not misplaced, dear gentlegnomes."

Take my new floating staff out for a walk. Go see how that foreman guy I've talked to a few times now is doing.
((I forget what color speech he used)) You find the foreman eating dinner in the cafeteria. He seems happy enough, and greets you pleasantly. "Your recent mission was a success?"

Follow rockman to the courtyard I suppose
...

hte rockman takes you to a small garden and stands beside a fountain shaped table with a bench around the edge. on the table is a plain of sand with several rocks in it, a few rakes, and a couple pendulums. There is also a fountain on one side of hte table that runs water into a small basin. The rock guy stands quiet, top rock tilted toward you slightly, waiting.
Title: Re: Omega Legion
Post by: Lenglon on April 11, 2017, 12:30:42 pm
welp, I need to find out what this "Omega Lock" thing is about. I might need some kind of permission or marker to jump to Omega. I'll ask my chain of command for information, expecting to be reffered to someone else when I do so. When they do redirect me, I will go through the redirect and ask the appropriate expert the same questions about how Star Sprites jump and what this Omega lock is about and how I can get access through it if it is an issue - in other words, I do the reasonable logical follow-up, and I understand that my first source will probably not be able to directly give me the answer and I accept that.
Title: Re: Omega Legion
Post by: syvarris on April 11, 2017, 03:07:03 pm
"Cat has request of twoleg.  It has collected metal from world of metal, where nature is harsh and dying.  This one wishes to have metal formed to its body, to keep it close, as..." the feline pauses and looks downward for a few seconds, thinking "Focus, no?  Yes, focus for magic.  Is Twoleg capable of this?"

Boldtext.
Title: Re: Omega Legion
Post by: Pancaek on April 11, 2017, 05:30:04 pm
((I also forgot what colour he used. Did he even have a colour?))

"Reply: In a manner of speaking, yes. The conditions for mission success were met in the end, the UnderDwarves were found and given the bill for the operation, in triplicate. This one did end up in a nearly non-functional state by the time we returned here and this one lost Fiddler Organic, which it finds very unfortunate.

Oh, this one supposes it lost another teammember when we fought the giant crab as well, but that was an acceptable loss, really.

Query: How have you been doing?"

converse
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 11, 2017, 08:18:33 pm
Noir looks around the area quietly. She after a few moments head's over to the water..and looks into it. Her face stares back at her and she bites her lip. She looked tired...there were bags under her eyes now. She looked so damn tired...and she dident look well. She looked sickly...pale very pale like something was wrong with her. She...couldn't disagree with that idea...she couldn't bring herself too. Her hands curled up as she gets on her knees. She quietly....tried to....contact her father..she needed to hear his voice to hear their mothers voice. She wanted to know what to do....To have the choice of having to confront this. To having to confront the aching feeling taken away she wanted their advice...she wanted to feel her mother hug her tight and stroke her hair and tell her stories like she was young again. To hear her father gloating and yammering on about himself...it...brought a smile to her face..what she thought to be so boring so mundane...seemed so precious now.
"....M-Mom...D-Dad..please...Please I want to hear your voice again...I want to see you again..I....Please help..me."

Attempt to contact father and mother...To hear them again to speak with them again..she needed this she needed to hear them..she dident know what to do...and she was scared...and afraid...she felt like a failure..and she wanted to just hear them again..to speak with them again.
Title: Re: Omega Legion
Post by: syvarris on April 12, 2017, 01:15:55 am
((Y'know... there's other punctuation marks... other than... well... periods...))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 12, 2017, 01:30:16 am
((Meh))
Title: Re: Omega Legion
Post by: Ozarck on April 12, 2017, 06:11:47 am
welp, I need to find out what this "Omega Lock" thing is about. I might need some kind of permission or marker to jump to Omega. I'll ask my chain of command for information, expecting to be reffered to someone else when I do so. When they do redirect me, I will go through the redirect and ask the appropriate expert the same questions about how Star Sprites jump and what this Omega lock is about and how I can get access through it if it is an issue - in other words, I do the reasonable logical follow-up, and I understand that my first source will probably not be able to directly give me the answer and I accept that.
You are eventually referred to someone who tells you this: "Omega Legion is, after all, a prison, as well as something of a nontraditional military outpost. The lock the Sprites speak of is one way in which Omega keeps our more assertive criminals from escaping, and it keeps unwanted influences out. Additionally, you may have noticed Omega's rather unusual location? It is no easy feat to get in and out. Even things like fairy circles do not function properly here without quite a bit of effort. The lock prevents some with a lesser talent from simply porting themselves into Chaos.

I understand that you have some difficulty shifting into a Star Sprite form? That is to be expected. the more unique a being, or the more powerful, or ephemereal, the harder it is to gain that form. you do, after all, imprint your target onto yourself. think of it like sight. You can memorize the shape of a flower - stare at it for some time, rotate it in your hand, smell it, feel it. You can gain quite a bit of knowledge about the flower and can understand it quite well. A star, on the other hand,is far away, massive, too ht to handle, and,if one is close enough to see their shape, they cannot look directly at it for any length of time. It takes much more abstract thought study, extrapolation, and experience to understand a star. And even when we do get some understanding, we often are only catching a glimpse of a shadow of an echo of the truth.

You understand that this means it may be quite risky to yourself for you to attempt to move between Omega and elsewhere by this method? if you are still interested in trying, I can get you permission. Understand though, that failure could be fatal.

"Cat has request of twoleg.  It has collected metal from world of metal, where nature is harsh and dying.  This one wishes to have metal formed to its body, to keep it close, as..." the feline pauses and looks downward for a few seconds, thinking "Focus, no?  Yes, focus for magic.  Is Twoleg capable of this?"

Boldtext.
"Hah? Talking cat. ugh. I guess. bring me beer, and your metal. You want a collar or a coat? what? Want it melded to your skin?"

((I also forgot what colour he used. Did he even have a colour?))

"Reply: In a manner of speaking, yes. The conditions for mission success were met in the end, the UnderDwarves were found and given the bill for the operation, in triplicate. This one did end up in a nearly non-functional state by the time we returned here and this one lost Fiddler Organic, which it finds very unfortunate.

Oh, this one supposes it lost another teammember when we fought the giant crab as well, but that was an acceptable loss, really.

Query: How have you been doing?"

converse
"I am sorry to hear about your teammate. That's pretty rough.

Well, my latest mission was less successful. You'd think after seven missions... but no, some people never learn. Well, that one won't be my problem any longer." He shakes his head, but you can't tell if it is a sad, disappointed, or relieved gesture.

"Omega isn't the nicest home to return to, but I am glad to be back. The Asylum is up and functional. It's pretty exciting really. We're learning a lot about some of the weirdnesses that have happened. And we've been able to fix some issues. Even got one of our people back out on mission. And that idol you fellas brought back has been a nice improvement - the water is fresher and more lively" He grins at this.

"So, you need anything? you look different than I remember? I guess you've been repaired pretty well, then?"

Noir looks around the area quietly. She after a few moments head's over to the water..and looks into it. Her face stares back at her and she bites her lip. She looked tired...there were bags under her eyes now. She looked so damn tired...and she dident look well. She looked sickly...pale very pale like something was wrong with her. She...couldn't disagree with that idea...she couldn't bring herself too. Her hands curled up as she gets on her knees. She quietly....tried to....contact her father..she needed to hear his voice to hear their mothers voice. She wanted to know what to do....To have the choice of having to confront this. To having to confront the aching feeling taken away she wanted their advice...she wanted to feel her mother hug her tight and stroke her hair and tell her stories like she was young again. To hear her father gloating and yammering on about himself...it...brought a smile to her face..what she thought to be so boring so mundane...seemed so precious now.
"....M-Mom...D-Dad..please...Please I want to hear your voice again...I want to see you again..I....Please help..me."

Attempt to contact father and mother...To hear them again to speak with them again..she needed this she needed to hear them..she dident know what to do...and she was scared...and afraid...she felt like a failure..and she wanted to just hear them again..to speak with them again.
the water's surface wavers a bit under Noir's breath, but it does not resolve into the image of either her father or her mother.A small puddle of snot drips from her nose into the water and drifts toward the waterfall.

"Life got ya down, kiddo?"
Title: Re: Omega Legion
Post by: Lenglon on April 12, 2017, 06:18:10 am
"Yes, though my intentions are to reserve it for emergancies. A time may come where I need to get back to Omega instantly."
Assuming I get permission through the Omega lock, my next thing to do is to maximize my success odds at trying to actually do it. I need to look into setting up a beacon of some sort in my room, with a clear and designated landing spot that is safe and KEPT clear, to avoid teleportating into things shenanigans, and to make sure I'm properly bonded with Senna to strengthen the other end of the probable jump path. I also need to spend an extended time period with the Star sprites, refining my star sprite form as much as possible and learning all I can about them and how to do what they do, including where various places are, how star sprite society works, why the are with Omega, and so on. and I understand that Star Sprite will probably count as two forms in terms of how many I have acquired due to how much extra data it needs.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 12, 2017, 09:20:13 am
Noir lightly jumps at the voice and is silent for a few moments..nervousness filling her. On one hand, she had expected..she supposed solitude here while on the other...another voice was very comforting...she had expected wanted an answer badly. She wanted it badly something anything..instead of just the energy her father flows into her. It's all she has to know he still cares if he hated her...disowned her or anything of the like it would be gone completely and utterly. When Noir spoke it was with an underlying tremble and it was soft and quiet.
"...Yeah."
Say above.
Title: Re: Omega Legion
Post by: syvarris on April 12, 2017, 01:28:57 pm
"This one does not know location of beer.  It is capable of purifying water, if Twoleg wishes.  As for metal..."

If Dar is not capable of transporting all the metal on his own, as I've been assuming, Dar will say the below and then try to lead the guy to the metal:

"This one does not have the capability to transport it.  It can show Twoleg to metal instead, yes?"

Otherwise, say the below, then go retrieve it and drag it back to the guy.

"This one will return with it shortly."

Yes, he didn't answer the "what to do with it" question yet.
Title: Re: Omega Legion
Post by: Pancaek on April 12, 2017, 02:41:12 pm
"Conversational Reply: This one has undergone some extreme repairs, yes. That tends to happen when you lose your arm and half your head in addition to breaking half of the joints in your body. But the gnomes are good at what they do, this one has to give them that. We're bunking together nowadays.

This one understands your feeling on some people never learning. With this one's recent promotion the leadership expects this one to somehow herd those under it in such a way that they survive. But really, some of them are so thick that losses are inevitable.

Anyway, this one doesn't particularely need anything. Just dropping in to say hi. This one is between missions right now and the Omega staff are looking over an artifact painting this one brought back, so this one has some free time right now."


converse
Title: Re: Omega Legion
Post by: Ozarck on April 15, 2017, 03:27:42 am
"Yes, though my intentions are to reserve it for emergancies. A time may come where I need to get back to Omega instantly."
Assuming I get permission through the Omega lock, my next thing to do is to maximize my success odds at trying to actually do it. I need to look into setting up a beacon of some sort in my room, with a clear and designated landing spot that is safe and KEPT clear, to avoid teleportating into things shenanigans, and to make sure I'm properly bonded with Senna to strengthen the other end of the probable jump path. I also need to spend an extended time period with the Star sprites, refining my star sprite form as much as possible and learning all I can about them and how to do what they do, including where various places are, how star sprite society works, why the are with Omega, and so on. and I understand that Star Sprite will probably count as two forms in terms of how many I have acquired due to how much extra data it needs.
You get a provisional permission, to train with the Star Sprites and attempt a crossing. Is Senna available? (3) turns out, she is, so you switch to Star Sprite form and bond with her for a while. You are already familiar with her in your other form, so the binding is fairly straightforward. The Sprites inform you that a beacon is not necessary - the room itself will do.

Sprite society? Well, remember that they are not quite intelligent, and are fairly terrible at explaining themselves. You discover that they are basically messenger beings between "the stars." They seem to think that each s formed by a star for that purpose, and that a single star can have many Sprites. When asked why they are with Omega, they reply "The Queen is our Star."

Okay, you have a home location, a bonded person, and as much training as you'll likely get. So, you have a 2/6 chance of failing to teleport, and on a fail, a 2/6  chance of catastrophic failure. That's 4/36, 1/9, or 11.11% also, only on a 5 will you be able to attempt the return journey within a usable time frame - and that with increased odds of failure.

Noir lightly jumps at the voice and is silent for a few moments..nervousness filling her. On one hand, she had expected..she supposed solitude here while on the other...another voice was very comforting...she had expected wanted an answer badly. She wanted it badly something anything..instead of just the energy her father flows into her. It's all she has to know he still cares if he hated her...disowned her or anything of the like it would be gone completely and utterly. When Noir spoke it was with an underlying tremble and it was soft and quiet.
"...Yeah."
Say above.

"Yeah, we get one like you on occasion. Of course, not here ... nah, who we get in the asylum tends to be harder cases." Her statement is punctuated by an ear piercing scream and a low rumble that vibrates through the ground and shakes the sand and water on the table.
Soooo, what's the problem, eh?"


edit: whoooooooooooops

"This one does not know location of beer.  It is capable of purifying water, if Twoleg wishes.  As for metal..."

If Dar is not capable of transporting all the metal on his own, as I've been assuming, Dar will say the below and then try to lead the guy to the metal:

"This one does not have the capability to transport it.  It can show Twoleg to metal instead, yes?"

Otherwise, say the below, then go retrieve it and drag it back to the guy.

"This one will return with it shortly."

Yes, he didn't answer the "what to do with it" question yet.
The guy's not leaving his room, but we'll say you find someone or buff or something and get the metal to him either way. He just looks at teh pile, looks at you and says "Beer."

"Conversational Reply: This one has undergone some extreme repairs, yes. That tends to happen when you lose your arm and half your head in addition to breaking half of the joints in your body. But the gnomes are good at what they do, this one has to give them that. We're bunking together nowadays.

This one understands your feeling on some people never learning. With this one's recent promotion the leadership expects this one to somehow herd those under it in such a way that they survive. But really, some of them are so thick that losses are inevitable.

Anyway, this one doesn't particularely need anything. Just dropping in to say hi. This one is between missions right now and the Omega staff are looking over an artifact painting this one brought back, so this one has some free time right now."


converse
((forgot about the painting. oops. I'll get you that info soonish))

"Free time huh? Amazing how quickly we adapt to this place and consider it a home. A place of freedom. when i first arrived, I saw this place as my death. the end of my life and anything but freedom. Now ... I don't know, I guess I find purpose here. like, even with it's faults, and filled with villainy, there is something worth doing here.

I'm glad you get along with the gnomes so well. They're a funny lot. I wouldn't want to bunk with them, myself, but I'm probably a little more squishy than yourself, eh? Still, I like them - their arguments are hilarious, and they seem to have a bond that goes beyond friendship."
Title: Re: Omega Legion
Post by: Lenglon on April 15, 2017, 04:15:36 am
Welp, thats all I can do on that front. Next up - shifting experimentation!

My MAG went up in my last levelup, and I got a ton of practice with Giant Frost Cat form last mission. Am I able to get the Realy big version consistantly now? can I get an even bigger one?


I need to find out if Floaty has stingers, if stingers are poisonious, and if I can control them or if their use is involuntary.

I also want to test partial-shifts to floaty. Can I get light enough to float while still looking normal? or while retaining my default shape enough to use my bow?

Annnd I want to test hybridizing floaty with other forms. I'll start with frostcat and compare Floaty Frostcat to Giant Frostcat.
Title: Re: Omega Legion
Post by: syvarris on April 15, 2017, 03:29:13 pm
Dar'yajira growls out a simple "...What?" upon hearing the man's monosyllabic response.  He glares up at the mage, ears flat against his head and lips drawn back into a snarl, and starts to shout angrily.  "Does Twoleg truly expect that this one will fetch it rotten poison, despite not knowing location of such, or being capable of carrying liquid?  Clearly, Twoleg is much too incapable alone, yes.  It wishes for poison, but another must do the poisoning!  Fine, Cat understands.  It may not get beer, but it is druid; if Twoleg wants poison, Dar'yajira can get it poison!"

That really nice bed the guy was sleeping in, it's made of dead organic matter, yes?  Well, let's see if we can't give it a bit of life, and grow it into something resembling this dude's desires.  Maybe... Some sort of thorny fruit vines, preferably something with an intoxicating poison.

After that, assuming the guy doesn't begin combat, Dar's gonna drag the metal out (or storm out and take it with him, however he transported it), and try and get it down to the bottom of the canyon, or at least to a secluded area away from Twolegs
Title: Re: Omega Legion
Post by: Pancaek on April 16, 2017, 09:18:18 am
"Reply: Yes, they are quite amusing, what with their constant chittering. Much of their squabbling is about installing things inside of this one which may or may not explode violently, so that's somewhat concerning. Also somewhat endearing, though.

Query: Anyway, what's the latest around here? I'm sure that with the asylum finished our overlords will have wasted not time finding something else for us all to do."

Converse and wait for painting results (no rush)
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 16, 2017, 02:43:25 pm
".....I saw.....my lover die twice lost someone who saved my life and killed nearly everyone last mission. I...I haven't been able to contact my family at all....and it feel's...I don't know what to do. Even if I did leave the legion. I don't know where I could even go."
Say the above
Title: Re: Omega Legion
Post by: Ozarck on April 18, 2017, 05:18:42 pm
Welp, thats all I can do on that front. Next up - shifting experimentation!

My MAG went up in my last levelup, and I got a ton of practice with Giant Frost Cat form last mission. Am I able to get the Realy big version consistantly now? can I get an even bigger one?


I need to find out if Floaty has stingers, if stingers are poisonious, and if I can control them or if their use is involuntary.

I also want to test partial-shifts to floaty. Can I get light enough to float while still looking normal? or while retaining my default shape enough to use my bow?

Annnd I want to test hybridizing floaty with other forms. I'll start with frostcat and compare Floaty Frostcat to Giant Frostcat.
You can get the Really Big version of Giant Frost cat regularly now. No bigger though. Floaties do not have stingers. they rely on their bulk and lack of giant natural predators to survive, more than on defensive or offensive things. Of course, there are giant natural predators in Sky, so that strategy is not always successful.

I don't think you've done partial shifts before, with any form. Might wanna start small on that. I'd say try it with the various 'natural' forms that are common beings before trying it with the more exotic and complex ones.

Same with combinations of forms. Both of these skills are something of an evolution of your abilities, though hybridization at least has Giant Frost Cat as a precedent.

Dar'yajira growls out a simple "...What?" upon hearing the man's monosyllabic response.  He glares up at the mage, ears flat against his head and lips drawn back into a snarl, and starts to shout angrily.  "Does Twoleg truly expect that this one will fetch it rotten poison, despite not knowing location of such, or being capable of carrying liquid?  Clearly, Twoleg is much too incapable alone, yes.  It wishes for poison, but another must do the poisoning!  Fine, Cat understands.  It may not get beer, but it is druid; if Twoleg wants poison, Dar'yajira can get it poison!"

That really nice bed the guy was sleeping in, it's made of dead organic matter, yes?  Well, let's see if we can't give it a bit of life, and grow it into something resembling this dude's desires.  Maybe... Some sort of thorny fruit vines, preferably something with an intoxicating poison.

After that, assuming the guy doesn't begin combat, Dar's gonna drag the metal out (or storm out and take it with him, however he transported it), and try and get it down to the bottom of the canyon, or at least to a secluded area away from Twolegs

You awaken the life in the wood of the man's bed and change it, growing thorns, branches, and roots. A few small flowers bud and begin to grow fruits. The man scowls. The fairy that's been following you giggles. The scowl deepens. "This some kinda joke? You expect me to work for nothing? I didn't ask for decorations. Sort out your own problems, cat. Get out of my room."

"Reply: Yes, they are quite amusing, what with their constant chittering. Much of their squabbling is about installing things inside of this one which may or may not explode violently, so that's somewhat concerning. Also somewhat endearing, though.

Query: Anyway, what's the latest around here? I'm sure that with the asylum finished our overlords will have wasted not time finding something else for us all to do."

Converse and wait for painting results (no rush)
You discover that the painting is sentient and malevolent. Probably not really news, there, but at least a confirmation of expectations.

"News? Hmm. I've been busy with the asylum for the most part, so my information is limited, but I understand the Captains have been working on a couple big projects lately. I think one of their recent missions was to retrieve an artifact more interesting than that idol. At least, more interesting according to the amount of buzz it's been generating at HQ. Then, there are the usual battles to fight. I hear Intelligence is coming for a visit. That could stir some things up. Oh! I just remembered. Every dozen years or so, an army of insects rises and marches across the Vell realms. We have holdings there. The being in charge of those holdings is rather a stubborn type, and wants to save as much of them as he can. Most folk just evacuate and wait for the storm to blow over. We might be sending some beings in to help out, though. Could be quite an advantage to have the only surviving settlement in the region once the armies pass."

".....I saw.....my lover die twice lost someone who saved my life and killed nearly everyone last mission. I...I haven't been able to contact my family at all....and it feel's...I don't know what to do. Even if I did leave the legion. I don't know where I could even go."
Say the above
Yes, that does sound rough. That kind of trauma can really mess a person up. Leave them nightmares their whole lives. Wherever you go, you'll carry those battles, those scars with you. but running from them, now, that means that those hurts are stronger than you. bigger. In control. You don't want them to control your life. So, we need to face those pains, begin putting some of them to rest, begin fighting the others, to grow, to become stronger than our pasts.

Maybe a memorial to your lost loved ones. And something of an atonement for your past sins. that won't solve the issue, but it will give you something to reachfor. a purpose and a path. that sounds like what you might need most right now.
Title: Re: Omega Legion
Post by: Lenglon on April 18, 2017, 05:27:56 pm
Erm, @ partial shifts, see the beginning of the thread.

Aylia has been doing them since pre-game start. did them in mission 1 on the darn boat, did them on the fairy mission when concerned about mental side-effects of plantbeing form, and so on.

@combining forms, see Frost Giant + cat. see mission 1 where Aylia went from partial-shifted to cat directly to raven form when the boat toppled. see shifting from star sprite directly to giant frost cat in the last mission at the mimic for a 3-form combo during the shifting process.

So in response to your cagyness... wut? these are well-established abilities and i'd link them if i wasnt on my phone.
Title: Re: Omega Legion
Post by: syvarris on April 18, 2017, 09:47:23 pm
Dar'yajira replies smugly "Oh, this one paid Twoleg exactly what it needs, even if it does not know it.  But regardless, Cat will happily leave."

As said before, Dar will now leave, dragging the metal with him, preferably somewhere secluded.  Once it's been transported, he will try and transform back into his original form--since he was able to change form into what was locally natural at +2 magic, one would imagine he's quite capable of the same at +3 magic, though I don't expect him to actually fix his default form.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 19, 2017, 11:49:14 pm
Noir listened quietly to them...as they spoke and talked and she breathed relaxing thinking. Letting her mind wander and think about what she had done. But she began to think about what she should do. What she could do? She wanted to leave. Like jack and dar said. But she woulden't abandon them. She woulden't abandon aylia and Dar. She would protect them no matter what she had to do. Especially if that...devil was telling the truth. They were all she had. Her father would speak to her when he......got his damn head outta his ass. Noir smirked it felt good to think that. To condescend to him.
"Yeah it is. That path is making sure Aylia and Dar don't bite it. It's being strong enough to live up to being a demigod. It's to making father and mother proud.....Thank you."
Do above turn to look at the one ive been speaking with.
Title: Re: Omega Legion
Post by: Pancaek on April 20, 2017, 06:50:58 am
"Statement: Intelligence coming to visit, huh? I suppose this place could use some of that.
Query: Tell me about this other artifact that was retrieved recently, it sounds interesting."

Keep talking. Also, do the omega peeps who investigated the painting think it can be talked to in a safe manner, or is it so malevolent that it's basically a waste a time?
Title: Re: Omega Legion
Post by: Ozarck on April 22, 2017, 04:42:46 pm
Erm, @ partial shifts, see the beginning of the thread.

Aylia has been doing them since pre-game start. did them in mission 1 on the darn boat, did them on the fairy mission when concerned about mental side-effects of plantbeing form, and so on.

@combining forms, see Frost Giant + cat. see mission 1 where Aylia went from partial-shifted to cat directly to raven form when the boat toppled. see shifting from star sprite directly to giant frost cat in the last mission at the mimic for a 3-form combo during the shifting process.

So in response to your cagyness... wut? these are well-established abilities and i'd link them if i wasnt on my phone.

*grumpyface*  'm not being cagey. I just don't remember you using partial or combined forms before. I had to look back to find that you had that flavor text bit with catform.

If I remember correctly, you did partial shifts to cat form and the like "for fun," and did so in ways that were not game mechanic oriented (i.e. flavor text type things that didn't have an effect on actions and such). I do not remember completely though, and this was just before I took up the habit of saving outgoing messages, so I can't be entirely consistent here. I do not remember the partial change to plantbeing at all. Ah well, If I need to, I can adjust later.

For partial shift to floaty: you can hold things, but you lose significant amounts of dexterity. As for actual floating - you expand out of your normal size enough that clothing and equipment are left behind - you need to specifically gather what you want in order to carry it when you are shifted enough to float.

as for combined forms - the only one I know you have done is frostgiant+cat, and that was done in a life threatening situation and had permanent consequences. And now you discover a basic difference between your natural form and your chosen ones - your basic form is a template - a blank slate on which you can write forms. Your chosen forms are not simple to mix and match. Frostcat and Floaty, you find, are rather difficult to hold in your mind together, and you fail to bring one form into the other at all.

Dar'yajira replies smugly "Oh, this one paid Twoleg exactly what it needs, even if it does not know it.  But regardless, Cat will happily leave."

As said before, Dar will now leave, dragging the metal with him, preferably somewhere secluded.  Once it's been transported, he will try and transform back into his original form--since he was able to change form into what was locally natural at +2 magic, one would imagine he's quite capable of the same at +3 magic, though I don't expect him to actually fix his default form.
So, you are changing to 'normal cat' form as an enchantment? This works out fine. Your little sprite friend helps you get your metal to a secluded place and then leaves, having lost interest in the proceedings.

Noir listened quietly to them...as they spoke and talked and she breathed relaxing thinking. Letting her mind wander and think about what she had done. But she began to think about what she should do. What she could do? She wanted to leave. Like jack and dar said. But she woulden't abandon them. She woulden't abandon aylia and Dar. She would protect them no matter what she had to do. Especially if that...devil was telling the truth. They were all she had. Her father would speak to her when he......got his damn head outta his ass. Noir smirked it felt good to think that. To condescend to him.
"Yeah it is. That path is making sure Aylia and Dar don't bite it. It's being strong enough to live up to being a demigod. It's to making father and mother proud.....Thank you."
Do above turn to look at the one ive been speaking with.
You turn around and see a fat woman sitting on a giant toadstool. Well, perhaps 'fat woman' is a bit undescriptive. She's like a half-melted ice cream cone, spilling over the edges of her seat, which is, upon closer inspection, a chair with colorful spots. It has a back and even arms, but the arms are nearly hidden by the folds of gooey girlness flopping and oozing over the sides. She smiles, and the folds ripple in rather hypnotic ways. She claps her hands together, making her arm fat wobble and ripple.
"Well, that was quick. I doubt you are 'cured' though. Still, go and perform your ritual. Come see me if you have more problems."

"Statement: Intelligence coming to visit, huh? I suppose this place could use some of that.
Query: Tell me about this other artifact that was retrieved recently, it sounds interesting."

Keep talking. Also, do the omega peeps who investigated the painting think it can be talked to in a safe manner, or is it so malevolent that it's basically a waste a time?
"the other artifact? All I know is that it is supposed to hold great power and that it may be useful here in Omega Base itself. And no, it wasn''t retrieved - the mission failed rather spectacularly. Not that Brass expected it to succeed - but they did expect it to fail a bit further in than it did. Brass was hoping for more information than that mission retrieved."

They think the painting is a waste of time, whether it can be talked to safely or not. of course, they won't stop you from trying, but the painting is likely to end up in a niche in the Asylum - or on the wall across from the cell of a 'troublesome inmate.'
Title: Re: Omega Legion
Post by: Lenglon on April 22, 2017, 05:19:16 pm
@plantbeing partial-shift:
...
I return to my native form almost all the way, but I make a point of retaining that sense that I'm... smelling? the Plantbabies with.
...
..
Aylia shifts to Elf girl, attempting to retain plantsense. She retains leafy hair and green skin, and her feet remain rootlike. It is uncomfortable to remain in this hybrid form, but she can sense the plantbabies, even though she can't see them. Plant momma must have some natural connection to her children, or the ability to see invisible grows with age or something. as for turning invisible, that seems possible but unreliable.
...
@"for fun" that is correct - but they were still a casually done thing, not something she had to train for or had no experience with. your inital response stated that she needed to learn how to do it at all and that she'd never done it, which is wrong on several levels.

@combining forms - Aylia has done them, by necessity, every time she shifts from one form to another. it's not a *poof now you're something else* effect. if she shifts from frostcat directly to floaty, or floaty directly to frostcat, then she is, by necessity, going through being in a combined form while in the process of the shift.

Frankly, the restriction I expected (and Aylia has been operating under anyway) was to complete the shift one way or another before starting a new one, with a special exemption given to Giant Frostcat because Frost Giant and Cat were perma-merged into Frostcat anyway, and all she's doing is tweaking the ratio of the two to have more Frost Giant.

also, I want to nail down really quick a difference in how we're picturing Aylia's mechanics, because I think we might not be on the same page:
Aylia exerts effort to CHANGE forms, not to REMAIN in a form (Evidence: she remains in whatever her current form is when she's sleeping and/or knocked out), and the shifting process is intuitive, not formally studied like a mage casts a spell. Aylia doens't require a mental picture of what she's shifting to. She does what she does because she is who she is, it's a natural thing for her. do you make a mental picture of the musculature of your leg in order to walk? no? same deal here. the entire thing is intuitive, she just does it.
Title: Re: Omega Legion
Post by: Egan_BW on April 22, 2017, 11:42:51 pm
Oh hey there. No I never stop thinking about this. Need to get myself killed more. Come on ozzy, get like Grunts in here.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on April 23, 2017, 12:03:39 am
you want to play a sentient ... piece of Omega Base? That could have ... consequences.
Title: Re: Omega Legion
Post by: Egan_BW on April 23, 2017, 12:14:50 am
A piece of rock that's always been in the same place as Omega base is now. I assume that they didn't literally create a desert with a base in it ready-made. Though I concede that it's possible, given that A Wizard Did It.

I was not intending to be something particularly Omegaey, if you think that's impossible with that background I'll change it to something else.
Title: Re: Omega Legion
Post by: syvarris on April 23, 2017, 02:25:18 am
Dar thanks the sprite for its time and assistance, saying that if it ever requires anything of him, he would be happy to help--though preferably after he finishes his immediate errands.

After it's gone, he'll attempt to use his druidic affinity to nature and metal to attempt to shape the metal himself.  At first, he'll just test this out with the metal on the ground, to gauge how difficult and risky it is.  If he doesn't have difficulty shaping the metal, he'll rest a bit, and then try and shape it into body armor directly on his body.  Really hoping that +3 "success barring extenuating circumstances." thing prevents suicide here...

If by some miracle that actually works well, armor specifications!  The metal plates should be very thin, more meant for deflection than toughness--Dar doesn't want to be weighed down, and is mostly making armor as an easy way to carry some piece of Lathal with him.  Most of the metal will probably remain unused.  Cosmetically, I'd ideally like it to be shaped similar to this armor (http://i.dailymail.co.uk/i/pix/2014/01/14/article-2539109-1AA6086200000578-660_634x436.jpg).  Possibly with this (https://i.imgur.com/zhf2Dkr.jpg) helmet (https://i.imgur.com/oLUjrhQ.jpg) (sans the fake ears and bite blockers) if we're gonna be a bit unrealistic and pretend that it would ever stay on, because helmets look awesome.
Don't worry, even if Dar skewers himself, that just means I get to play Auspex.  You murderer.
((I look forward to seeing rockat in action.  Should be interesting, with metalcat.))
Title: Re: Omega Legion
Post by: Pancaek on April 23, 2017, 10:32:30 am
"Sardonic reply: The brass has some strange expectations from a bunch of convicts and screw-ups. This one is surprised there are actually missions that get completed succesfully around here."

Who am I to go against the Omega mages? Graciously donate the painting to the legion to do whatever they want with it.

Continue chilling with overseer guy.
Title: Re: Omega Legion
Post by: Ozarck on April 25, 2017, 03:29:48 pm
@plantbeing partial-shift:
...
I return to my native form almost all the way, but I make a point of retaining that sense that I'm... smelling? the Plantbabies with.
...
..
Aylia shifts to Elf girl, attempting to retain plantsense. She retains leafy hair and green skin, and her feet remain rootlike. It is uncomfortable to remain in this hybrid form, but she can sense the plantbabies, even though she can't see them. Plant momma must have some natural connection to her children, or the ability to see invisible grows with age or something. as for turning invisible, that seems possible but unreliable.
...
@"for fun" that is correct - but they were still a casually done thing, not something she had to train for or had no experience with. your inital response stated that she needed to learn how to do it at all and that she'd never done it, which is wrong on several levels.

@combining forms - Aylia has done them, by necessity, every time she shifts from one form to another. it's not a *poof now you're something else* effect. if she shifts from frostcat directly to floaty, or floaty directly to frostcat, then she is, by necessity, going through being in a combined form while in the process of the shift.

Frankly, the restriction I expected (and Aylia has been operating under anyway) was to complete the shift one way or another before starting a new one, with a special exemption given to Giant Frostcat because Frost Giant and Cat were perma-merged into Frostcat anyway, and all she's doing is tweaking the ratio of the two to have more Frost Giant.

also, I want to nail down really quick a difference in how we're picturing Aylia's mechanics, because I think we might not be on the same page:
Aylia exerts effort to CHANGE forms, not to REMAIN in a form (Evidence: she remains in whatever her current form is when she's sleeping and/or knocked out), and the shifting process is intuitive, not formally studied like a mage casts a spell. Aylia doens't require a mental picture of what she's shifting to. She does what she does because she is who she is, it's a natural thing for her. do you make a mental picture of the musculature of your leg in order to walk? no? same deal here. the entire thing is intuitive, she just does it.

Juggling doesn't require a 'mental picture' either, and can be a purely mechanical skill. But one which increases in difficulty with the size, shape, and balance of the items juggled. when i said Aylia had trouble holding the image in mind, it was not in reference to a picture in her brain. it was in reference to the forms, and her ability to shift to two at once. When she shifts, she is leaving one valley for another. The process of change has to overcome the hill between them. The more powerful the form, the steeper the hill, and the sharper the knife's edge at the top.

Dar thanks the sprite for its time and assistance, saying that if it ever requires anything of him, he would be happy to help--though preferably after he finishes his immediate errands.

After it's gone, he'll attempt to use his druidic affinity to nature and metal to attempt to shape the metal himself.  At first, he'll just test this out with the metal on the ground, to gauge how difficult and risky it is.  If he doesn't have difficulty shaping the metal, he'll rest a bit, and then try and shape it into body armor directly on his body.  Really hoping that +3 "success barring extenuating circumstances." thing prevents suicide here...

If by some miracle that actually works well, armor specifications!  The metal plates should be very thin, more meant for deflection than toughness--Dar doesn't want to be weighed down, and is mostly making armor as an easy way to carry some piece of Lathal with him.  Most of the metal will probably remain unused.  Cosmetically, I'd ideally like it to be shaped similar to this armor (http://i.dailymail.co.uk/i/pix/2014/01/14/article-2539109-1AA6086200000578-660_634x436.jpg).  Possibly with this (https://i.imgur.com/zhf2Dkr.jpg) helmet (https://i.imgur.com/oLUjrhQ.jpg) (sans the fake ears and bite blockers) if we're gonna be a bit unrealistic and pretend that it would ever stay on, because helmets look awesome.
Don't worry, even if Dar skewers himself, that just means I get to play Auspex.  You murderer.
((I look forward to seeing rockat in action.  Should be interesting, with metalcat.))
(1) You essentially crumple the plate of metal into a ball, like a wadded up piece of paper.

"Sardonic reply: The brass has some strange expectations from a bunch of convicts and screw-ups. This one is surprised there are actually missions that get completed succesfully around here."

Who am I to go against the Omega mages? Graciously donate the painting to the legion to do whatever they want with it.

Continue chilling with overseer guy.

"Convicts can sometimes be highly skilled and competent at what they do. AS for screw-ups, well, usually we find that one is a screw-up because they are out of their element, or are intentionally sabotaging themselves. Find the right situation and the right motivation, and you can get amazing things out of the most awkward of beings. Though ... "*shrug* "We do have a high fatality rate. The lifespan of our conscripts tends to either be short and violent, or they live long enough to be actually useful." *shrug* "It doesn't usually mater that much anyway. Most of our missions aren't 'vital to the security of the Realm' or anything. For obvious reasons."
Title: Re: Omega Legion
Post by: Lenglon on April 25, 2017, 04:41:35 pm
Okay.

Anyways, shifting experiments, FloatCat is still what I'm after, because cat is Aylia's most familiar shifted form. since her Cat form was forcibly changed to FrostCat... welp, thats why combining those two. was trying for easy.

Did Cat becoming Frostcat make it harder to shift into?

Part of why I needed to hash out the details of whats up with Aylia's shifting is because these tests were going to be building blocks towards further ones with practical applications. Since these appear to be getting stonewalled from the start,
(and leveling up Aylia's MAG seems to have littie-to-no impact on her abilities), I guess I'll have to move along to something else.
((I guess she needs to just get a dozen specilizations? in that case eww @ having put one in her bow since she hardly ever gets to use it...))

So, time to train with Senna!

I want to make sure she has a reliable way to get ahold of me if she needs me. a Star Sprite that knows us both might work for that?

If Senna is free, I'd like to train with her some more. I think I've improved at fighting (+str, end, +unarmed), so hopefully I'll be able to show it.

Is she going on-mission soon? will she bring me along on it?


Since Aylia joined Omega, shes pushed herself and her abilities harder than she ever had before. Is the extended heavy use of her abilities having lasting effects on herself? making her Fey herritage stand out more?
Title: Re: Omega Legion
Post by: syvarris on April 26, 2017, 07:21:10 pm
Dar'yajira stares wide-eyed at the crumbled ball of metal for a few seconds, before sighing and sitting down.  He closes his eyes in concentration, returning to his true metallic form, before concentrating on the metal again.

Dar will return to metalcat form, buff his damage resistance... and then try again, this time forming it directly onto his body.  Hopefully being metal himself will make the metal easier to manipulate, and unable to instakill him.
 
((Why am I doing this, it's a terrible idea and gonna get kitty killed...))
Title: Re: Omega Legion
Post by: Ozarck on April 27, 2017, 04:03:46 pm
Okay.

Anyways, shifting experiments, FloatCat is still what I'm after, because cat is Aylia's most familiar shifted form. since her Cat form was forcibly changed to FrostCat... welp, thats why combining those two. was trying for easy.

Did Cat becoming Frostcat make it harder to shift into?

Part of why I needed to hash out the details of whats up with Aylia's shifting is because these tests were going to be building blocks towards further ones with practical applications. Since these appear to be getting stonewalled from the start,
(and leveling up Aylia's MAG seems to have littie-to-no impact on her abilities), I guess I'll have to move along to something else.
((I guess she needs to just get a dozen specilizations? in that case eww @ having put one in her bow since she hardly ever gets to use it...))

So, time to train with Senna!

I want to make sure she has a reliable way to get ahold of me if she needs me. a Star Sprite that knows us both might work for that?

If Senna is free, I'd like to train with her some more. I think I've improved at fighting (+str, end, +unarmed), so hopefully I'll be able to show it.

Is she going on-mission soon? will she bring me along on it?


Since Aylia joined Omega, shes pushed herself and her abilities harder than she ever had before. Is the extended heavy use of her abilities having lasting effects on herself? making her Fey herritage stand out more?
You know, I think I misunderstood something. I didn't realize you were using normal frostcat form. I thought you were experimenting with Giant Frost Cat form and combining it with Floaty. I'd still prefer you trying that out with more normal other forms before branching into the exotic, but eh.

No, you don't need a dozen specializations to do your transforms. Just understand that combined shifts are notably harder than regular shifts, even for standard forms. Combined forms are possible but not easy-peasey. And they are unstable. So, expect them to be of quite short duration before falling into one or the other form. Also, they will be tiring, so don't think that you can drop out and immediately back into one.

As an example, let's go ahead and do an attempt at frostcat floaty (1) You shift to cat form, then slowly expand until your feet begin to lift from the ground, before suddenly, with a flash of ice, pop out into a rather small floaty form and fall to the ground, rolling along an incline until you tumble to a stop against the canyon wall, bruised and embarrassed. a ring of tiny ice shards encircles your starting point, with a fine mist in the air as the ice rapidly melts in the desert heat.

Star Sprites are property of the Legion, and are given out only on specific missions. I suppose you could get a communications gem or something. Maybe a bonding spell or something, though Senna might not agree to that.  Your training session goes well, and Senna notes your advances with some approval, making useful suggestions regardign forms and echniques, and avoiding particular mistakes and the like.

What are you thinking in terms of 'lasting changes'? Bleed through from your forms? Some kind of evidence of the particular race of Aylia's father?

Dar'yajira stares wide-eyed at the crumbled ball of metal for a few seconds, before sighing and sitting down.  He closes his eyes in concentration, returning to his true metallic form, before concentrating on the metal again.

Dar will return to metalcat form, buff his damage resistance... and then try again, this time forming it directly onto his body.  Hopefully being metal himself will make the metal easier to manipulate, and unable to instakill him.
 
((Why am I doing this, it's a terrible idea and gonna get kitty killed...))
(5) you get a nice form fitting metal coat, and a sort of headset thingy that leaves your ears free and rests on your forehead and around your cheeks. You had a metal sheet, a rod f some kind, some wire, and some fasteners, I think. The wire links the helmet to the coat, the fasteners become decorations on the helmet, along the cheeks and in the center of the forehead, and the rod becomes short exoskeletal braces alongside your legs. I'm ... not entirely sure why you thought this might be potentially fatal.
Title: Re: Omega Legion
Post by: Lenglon on April 27, 2017, 04:40:26 pm
@Floatcat - Embarassment is no reason to give up (yet)! Lets try it again! To Floatcat form!

((mixing Giant Frost Cat and floaty is one of those later experiments with practical applications. this one is groundwork that will probably have little use until later.))

At what size do I begin floating?

Her dad's traits, her forms bleeding through, generic fey traits, sensitivity to Fey things, anything like any of that, or even other changes to her body and default form. Heh, is she growing fairy wings? :P

While Aylia was in Star Sprite form on Omega base, she'd have gained some perspective regarding its location because of the nature of Star Sprite form. Where is it? some extradimentional pocket? would explain all the teleportation...
Title: Re: Omega Legion
Post by: syvarris on April 28, 2017, 01:38:18 am
((I was afraid it might be lethal because when he rolled a one, he crumbled the metal into a ball.  If he accidentally did that while shaping it on his body... well, I visualized a soft fruit being squeezed hard.))

Happy with his success, Dar will test the new armor out, taking a short run and jump with it on, while still in metal form.  How encumbering is it?

Regardless of the answer, he'll remain in metal form and head down to the base of the canyon, and look around for where the moss was left.


((He'd probably go looking for Noir at this point, but Abstract seems to be AWOL...))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 28, 2017, 12:33:17 pm
((You called? Sorry I've been busy! Lots of shit been happening lodt my uncle two days ago and I've hsd a bad week.))
Noir had been lost in thiught for a few moemnts after talking with the girl and kinda rubs their head. They supposed...this was a nice place. Maybe some meditation would do her good.
Let's do some meditation.
Title: Re: Omega Legion
Post by: Pancaek on April 29, 2017, 07:10:18 am
"Reply: This one sees your point. This one supposes the nature of the missions is useful for weeding out the weak and incompetent.

Query: So what will you be doing around here, now that the asylum is completed? Got a permanent position in the asylum or something?"
Chilling out, maxing and relaxing  all cool
Title: Re: Omega Legion
Post by: Ozarck on April 29, 2017, 02:27:33 pm
You four want a mission together, or you wanna chill at the base a while longer??

@Floatcat - Embarassment is no reason to give up (yet)! Lets try it again! To Floatcat form!

((mixing Giant Frost Cat and floaty is one of those later experiments with practical applications. this one is groundwork that will probably have little use until later.))

At what size do I begin floating?

Her dad's traits, her forms bleeding through, generic fey traits, sensitivity to Fey things, anything like any of that, or even other changes to her body and default form. Heh, is she growing fairy wings? :P

While Aylia was in Star Sprite form on Omega base, she'd have gained some perspective regarding its location because of the nature of Star Sprite form. Where is it? some extradimentional pocket? would explain all the teleportation...
That (1) drained your transformational energy. As a result, you had to wait a day before trying again. (6) this time, you get a rather furry pufferfishesque shape. You float at about twice frostcat's normal dimensions, only spherical. Legs stick out to the sides and are rather useless, and no tentacles. Your mouth unhinges, so you can at least fit more in there at a time, but overall, this form is rather awkward and seemingly useless.
(3) You can't tell if they are your dad's traits or not, but your features have sharpened over the time you've been here. Fingers are thinner, waist narrower, eyes slightly tilted.
(3) mmm. Yes, traces of your forms are bleeding over. Skin hardening, some hints of downy fur, a greenish tint around the eyes.
(?) how would you even test Fey sensitivity? Are you getting more bound to tradition, ritual, and conceptual archetypes? Which ones?
() She is not growing fairy wings, though Bluebell form has those.

Star Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.

((I was afraid it might be lethal because when he rolled a one, he crumbled the metal into a ball.  If he accidentally did that while shaping it on his body... well, I visualized a soft fruit being squeezed hard.))

Happy with his success, Dar will test the new armor out, taking a short run and jump with it on, while still in metal form.  How encumbering is it?

Regardless of the answer, he'll remain in metal form and head down to the base of the canyon, and look around for where the moss was left.


((He'd probably go looking for Noir at this point, but Abstract seems to be AWOL...))
((Even though you were worried about this killing you before the crumpling, that explanation makes sense, so consider me enlightened.)) The armor is a tad bulky. Dar's natural jumping, dodging, and stealth are halved while wearing it. Too, his normal druidic talents are limited, though his Lathalian powers are enhanced, or at least freed from some restriction.
I don't even remember where the moss was put. Consider it planted in some viable location, watered, and still in "freshly transplanted plant" mode.

((You called? Sorry I've been busy! Lots of shit been happening lodt my uncle two days ago and I've hsd a bad week.))
Noir had been lost in thiught for a few moemnts after talking with the girl and kinda rubs their head. They supposed...this was a nice place. Maybe some meditation would do her good.
Let's do some meditation.
intelligence -2, memory -2, will +1. (5) You clear your mind of all thought.

"Reply: This one sees your point. This one supposes the nature of the missions is useful for weeding out the weak and incompetent.

Query: So what will you be doing around here, now that the asylum is completed? Got a permanent position in the asylum or something?"
Chilling out, maxing and relaxing  all cool

"Well, no, not exactly. I do have a certain set of useful skills for dealing with madness and magical chaos, though, so, in addition to my other duties, I do oversee the general operations of the asylum. But that is secondary. My primary role is in operations. Basically, I make sure the day to day tasks that keep this place running are done. And, of course, I am still an active duty operative, so I can get called out on mission at the whim of the Captains. it keeps me pretty busy, but I like to find time to do nothing, too. I find that a lot gets done just as well without me sticking my meddling nose into it" *laughter* "So, sometimes I poke around in the various departments for a day or two just to remind people that I still exist, and make them thankful that I generally leave them alone ot do their jobs." *Grin*
Title: Re: Omega Legion
Post by: Egan_BW on April 29, 2017, 03:22:20 pm
((Make that five.))

Rockcat! Emerge from the earth and immediately give Dar a high-five.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 29, 2017, 03:56:52 pm
((I literally had meditation training from those clerics Ozark so I think it's not that hard to meditate. Just letting you know.))
Noir open's her eye's and breath's with a small smile on her face relaxed. Things felt clear. Things felt pristine. She got up brushed herself off and left the asylum silently. Quietly she went to look around. Maybe she could find Aylia. Or dar. Or....someone new. Yes.
That would be nice.

Explore.
Title: Re: Omega Legion
Post by: Lenglon on April 29, 2017, 07:54:46 pm
((yes interested in a mission, may edit in an action later - am tired right now.))

EDIT:

I think... I think that's enough for now.
I need to take some time to relax, so that's what I'll do. I can organize my room, use a little ice magic to make it a comfortable temperature, and just rest.
So.... yeah. lets do that.
Title: Re: Omega Legion
Post by: Egan_BW on April 30, 2017, 02:16:27 am
Skills:
Melee Combat: +0
Ranged Combat: +0
Magic Stamina: +0
Magic Precision: +0
Magic Power +0
Medicine: +0
General knowledge: +0
Skill Mastery: +0

Presented without comment.
Title: Re: Omega Legion
Post by: syvarris on April 30, 2017, 10:05:43 pm
Well, since you seem open to giving information, what are "Lathalian powers"?  Just stuff related to the armor, moss, and metalcat form?  Or can Dar now use his nature magic on normal metals?

As for the moss... well, Cho'ja moved it down into the lowest part of the canyon, where there's a little bit of moisture, back when we first came back.  I had only expected the armor to take an action or two, and intended to go right to taking care of the moss afterward.  If you want to skip that, that's fine--the only thing I wanted mentioned is that Dar would like to place some moss in a small cave that he can hide and sleep inside, and perhaps use some magic to toughen the fungus if he's worried about its survival.

If we are skipping the moss, Dar will shift back to fleshcat form and go find Noir.


((@Egan
...Yeah, that would certainly be much more balanced.  It would require some reworking of stats, since the mental stats already control some of those magic traits, but even without any rework it would be much better than what we have.  Then again, Omega Legion is already pretty lethal--sure, magic might be the only way to be competitive in the game, but is that worse then there being no way to be competitive?))
Title: Re: Omega Legion
Post by: Egan_BW on April 30, 2017, 10:12:13 pm
((It is, at the least, a melee buff. Which is good, because I love melee. It makes sense for it to be a larger investment to be good at magic than to be good at fighting, and many of our casualties are due to being squishy unstable mages rather than hard dependable fighters.

One thing that just occurred to me is that it will be very easy for totally magicless people to go -2 in all three magic skills, and reap the rewards in other categories.))
Title: Re: Omega Legion
Post by: syvarris on April 30, 2017, 10:40:22 pm
((True, it is a melee buff, and a mundane buff as well, but that buffed melee would be weaker than the current buffed magic.  While a fair number of casualties come from people being squishy mages, there's plenty of mages who survive a long time (Clunkers, Dar, Aylia, Noir...) and... to my knowledge, no mundanes who survive for long; the closest to that is Cho'ja, who has insect magic.  Maybe Thrips?  He seems to survive mostly on account of just being superfluous and not taking risks, no offense to Yoink.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on April 30, 2017, 10:55:17 pm
((noir isn't that squishy she has scales and some constitution I believe?s I also find it funny how not many people are weirded out by the eyeballs on noirs wing's))
Title: Re: Omega Legion
Post by: Pancaek on May 01, 2017, 06:24:19 am
Depends on the mission, honestly. If it sounds like fun I'll join, but otherwise I'll continue to chill with overseer guy.

"Statement: That does sound like  a nice job, being the bureaucratic bogeyman.

Query: You are still an active duty operative? What is your specialisation?
Additional query: Did you go on any amusing or interesting missions lately?"
Title: Re: Omega Legion
Post by: Lenglon on May 01, 2017, 11:12:58 am
((Before you start on magic > melee (which I do think it currently is, but for versatility and being ranged rather than for actual power), has anyone tried going melee in a responsible manner? As in: avoiding unnecessary fights, and when do actually fight, do what you can to tilt the scales in your favor) Because as far as I've seen, the few melee attempts we've had have suffered from self-destructive decisions.))

((Aylia is one of the stronger characters, and uses magic heavilly, but Aylia in combat...
M1: no combat
M2: a couple close calls, but no real combat. maybe one ranged attack? (miss)
M3: a few ranged attacks, all misses. no other combat.
M4: one magic-enhanced melee attack against a immobile target, instant-kill))

((I think your perception of melee as being weak is distorted because the tests have overlapped with fighting unnecessary fights and fighting them without exploiting available resources. to see effective melee, look at Dar and Clunkers. yes, both use magic when appropriate, however, they're primarily melee combatants. yes, Dar enhances his meele attacks, but what he does is he applies Str and End buffs. those could theoredically be replaced by just being stronger or tougher.))
Title: Re: Omega Legion
Post by: syvarris on May 02, 2017, 12:22:23 am
((The problem with that argument is that Dar is one of the strongest melee combatants in the game, despite being both a specialist mage and a literal housecat.  He is the exact opposite of the character build that should be effective in melee, but because he uses magic focused on melee, he's more effective than most mundane characters.  Not only that, he's far more flexible; Dar is a druid, and is capable of shapeshifting similar to Aylia.  He could totally become a bird, or a bear, without losing his buffing abilities.  Sure, he doesn't have a spec in it, but he does have a jumping spec, which is probably less useful than the outright flight a shapeshifting spec would use.  He can also learn to magically heal, or use crowd-control spells like vine control, or summon animals, or any number of other druidic spells, all of which would run off the same single stat that all his other abilities run off of.  This is without him needing any significant stat investments beyond will, which means he has much more freedom than a mundane char who has to focus on str/con/dex to even rival him in a single role.

Oh, and that mundane char?  They'd start with a +2 in a single weapon skill, which carries penalties.  They could have an edged or blunt spec, which lets them deal good damage but means they're harmless when disarmed.  Ranged has the same weakness, but isn't useful in melee.  Unarmed is the strongest because it can't be disarmed, but isn't nearly as dangerous without, you guessed it, magic.  Finally, this mundane char will have to have penalties on other stats.  They could penalize magic and the other weapon stats, which gives them room to also have specs or medicine or knowledge skill... but this further exacerbates the over-reliance on always having their particular weapon available, and renders them less combat flexible.  Alternatively, they could have decent weapon skills all-around, making them a standard flexible fighter who can at least do something most of the time, but then they can't really do much outside of combat.

Dar?  He has -2 in edged, blunt, and ranged, but has never been penalized in any way for them.  So, he started with +2 in the stats he rolls 90% of the time, for pretty much whatever he wants to do, and his weakest potentially-useful stat is a -1, which can be corrected in a single mission.

...Also, again, up until he overshot on his magic rolls, Dar was physically a regular housecat.  Literally no combination of mundane stats could make a regular housecat capable of killing an entire squad of armed soldiers in melee, but a +2 in magic with a cheap "blur" item let him do so on his third mission.))
Title: Re: Omega Legion
Post by: Lenglon on May 02, 2017, 12:55:00 am
((... point taken.))
Title: Re: Omega Legion
Post by: Xantalos on May 02, 2017, 01:03:02 am
((Man, you almost make me feel bad for not being as efficient with my character.

Not Gak, I'm deliberately casting that aside to have uncomplicated fun with him, but Mr. Vulp. I probably could've made him way more deadly than just the regular stealth guy I made him. Ah well.))
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 02, 2017, 09:13:33 am
((God Once noir starts leveling up she's gonna be scary.))
Title: Re: Omega Legion
Post by: Ozarck on May 03, 2017, 03:26:42 pm
((You guys think a rebalancing is in order?))

No mission today: it's been a long, wet, tiring week.

((Make that five.))

Rockcat! Emerge from the earth and immediately give Dar a high-five.
You emerge from the ground and spook Dar. Boo! Eek!

((I literally had meditation training from those clerics Ozark so I think it's not that hard to meditate. Just letting you know.))
Noir open's her eye's and breath's with a small smile on her face relaxed. Things felt clear. Things felt pristine. She got up brushed herself off and left the asylum silently. Quietly she went to look around. Maybe she could find Aylia. Or dar. Or....someone new. Yes.
That would be nice.

Explore.
You also gave me a one word action, so eh. It's on you. (6) you find yourself, mind still utterly blank, standing out in the desert, miles from the canyonh, hot, thirsty, and sandy.

((yes interested in a mission, may edit in an action later - am tired right now.))

EDIT:

I think... I think that's enough for now.
I need to take some time to relax, so that's what I'll do. I can organize my room, use a little ice magic to make it a comfortable temperature, and just rest.
So.... yeah. lets do that.
You make your little home just hte way it is most comfortable - at least, as comfortable as a cave in a desert can be, and restore yourself.

Well, since you seem open to giving information, what are "Lathalian powers"?  Just stuff related to the armor, moss, and metalcat form?  Or can Dar now use his nature magic on normal metals?

As for the moss... well, Cho'ja moved it down into the lowest part of the canyon, where there's a little bit of moisture, back when we first came back.  I had only expected the armor to take an action or two, and intended to go right to taking care of the moss afterward.  If you want to skip that, that's fine--the only thing I wanted mentioned is that Dar would like to place some moss in a small cave that he can hide and sleep inside, and perhaps use some magic to toughen the fungus if he's worried about its survival.

If we are skipping the moss, Dar will shift back to fleshcat form and go find Noir.


((@Egan
...Yeah, that would certainly be much more balanced.  It would require some reworking of stats, since the mental stats already control some of those magic traits, but even without any rework it would be much better than what we have.  Then again, Omega Legion is already pretty lethal--sure, magic might be the only way to be competitive in the game, but is that worse then there being no way to be competitive?))
You get some moss into a small cave (1) where it immediately begins to wither.

Depends on the mission, honestly. If it sounds like fun I'll join, but otherwise I'll continue to chill with overseer guy.

"Statement: That does sound like  a nice job, being the bureaucratic bogeyman.

Query: You are still an active duty operative? What is your specialisation?
Additional query: Did you go on any amusing or interesting missions lately?"

"I specialize in Chaos and Order magic. In particular, magic related to the mind. But no, I haven't been out much since the start of the Asylum project, and the two missions I did attend were so routine they were downright boring. Well, if anything involving bloodshed can be considered boring. Tell me: what about you? What have you considered to be the most interesting part of your missions?"


@Egan's reskilling idea: this would require me to actively keep track of mana pools. the magic stamina skill would translate to hard numbers.
I wold also rework the stats, including a stat for body size to govern melee effectiveness, since, as sy mentioned, I let Dar (and maybe others) get a little carried away in effectiveness, especially on that one mission.

I'd probably also include a stat to govern uniqueness of type of being, so that the player would have to carefully consider whether he or she really wanted that particular special snowflake as opposed to a more mundane, but effective character. That is, the more unique the character, the more stat points it would cost to unlock.
for example:
A -2 in this stat would allow nonmagical humans only
a -1 would allow nonmagical humanoids
a 0 would allow nonmagical animaltypes, constructs, undead, magical humans and humanoids.
a +1 would allow bodiless demons, magical undead, etc
a +2 would allow special snowflakes like Noir, Frederick, Gak, Carolyn, etc.

that would be more in the spirit of what I originally intended with Omega anyway, as I had intended for basic classes to be available early on, with more exotic things being unlocked as we went. But, I am laxy==zy about organizing and rulemaking, and I enjoy the challenge of making uniques balance effectively and entertainingly, so I haven't bothered.

Thoughts?
Title: Re: Omega Legion
Post by: Egan_BW on May 03, 2017, 03:44:20 pm
Firstly, oh dear. Speshul snoflaeks are my bread and butter, so this might force me to adapt a bit. :P

Secondly, hell yeah. I like the idea of people (uh, me mostly) having to define what the hell their race is in practical terms. I had written up a whole bunch of rules and comparisons to average human ability for my sparrow-person, but then lost it all somehow... Probably part of why I abandoned that concept.
The kind of thing I mean by that is "rockcat move slower than a normal cat, because it is made of rock. Rockcat is likely to damage any bladed weapon swung against it."

Thirdly, what happens when you level up your "uniqueness" stat? If I get that up to +4 can I be God?

Fourthly, I should post a list of spells that rockcat can do, so that you won't balk when I pull something OP out during a mission. :P
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 03, 2017, 04:16:36 pm
Noir blink's and then quietly shakes their head it was time to get something to damn drink. The blankness had been kinda nice...relaxing she supposed. She needed to head back.
Fly back to the damn canyon. Get something to drink. Resolve to never bold text meditate again. Should be quick considering its a canyon and she's in the middle of the desert and not blind.

(( Welp time to just head back after finding nothing
 Uniqueness stat seems kinda meh to me. Plus it would most likely take away two of noirs points.))
Title: Re: Omega Legion
Post by: Lenglon on May 03, 2017, 04:22:57 pm
I think I should try to fill one of my ability gaps if I can. If I could find a form capable of healing... can plantbeing or water nymph? probly not, I'll have to find such a form. If I can find a species of healers here around Omega...

Since number of forms is becoming an issue, I'm going to drop goldfish form if I do find an acquireable healer form, just to reduce clutter some, though I expect the healer form to take more space than goldfish does, I'm not at my limit yet anyway, so it should be fine.


@defineing race - did that already with Aylia, seems a non-issue to me.

@stat rebalance - fairly reasonable on paper, but how would they affect Aylia? It's not like she directly casts stuff. how would it affect passive magic users like her? I'm mostly concerned that she's gonna start getting weird issues with her abilities that never were concerns before.
I do know that if the "magic costs 3x as much to level as any other skill" change goes through, Aylia'll probably never be leveling it again without a defined reason to do so. its just not worth, even for a magic-heavy char. going from +0 to +1 costs as much as another skill's +2 to +3? and from +1 to +2 costs more than another skill's +3 to +4? at those costs, why bother? She'll probably focus unarmed and/or specializations. oh, and we'll never have a real medic. magic healers requiring 4 skills now instead of the already prohibitive 2? yeah, that'll never be a thing.
It's kinda funny actually, now that I have medics on the mind, but it seems like the mission to Lethal contained more medics than any other thus far... and I think the only surviving medic in the game is Noir. What's up with that? Is the "focus the medic" strategy of video games applying to the missions Omega gets sent on? or do we just not get many medics?))
Title: Re: Omega Legion
Post by: Egan_BW on May 03, 2017, 04:34:10 pm
You don't have to level up all three magic stats at once, you know. Because right now magic is so much more versatile than any other stat, it's less increasing the cost and more bringing the cost in line with all the other skills. Making you decide what kind of caster you want to be. Because right now upgrading magic is a no-brainer if you're a magic user.

If you're a magic healer, you don't need to up four different stats, just medical and some other magic stat, while keeping the other two at +0 or even -1 (if you like fun, such as I do :P). Precision is probably most important for a healer, while raw power is less so.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 03, 2017, 04:37:00 pm
((Ill admit I'm kinda dissapointed noir hasent gotten the vhsnce to kill anything with dark magic yet. Also slightly annoyed that noir somehow wandered miles into the desert without anyone even being able to stop her. Mainly because it was a 6 which means it would have been a overshot meaning she would have actually found something.))
You don't have to level up all three magic stats at once, you know. Because right now magic is so much more versatile than any other stat, it's less increasing the cost and more bringing the cost in line with all the other skills. Making you decide what kind of caster you want to be. Because right now upgrading magic is a no-brainer if you're a magic user.

If you're a magic healer, you don't need to up four different stats, just medical and some other magic stat, while keeping the other two at +0 or even -1 (if you like fun, such as I do :P). Precision is probably most important for a healer, while raw power is less so.
((Trueish I'm planning to make noir not squishy doh since she already has three magic types I want her medical up and I want her strength and con up. Noir ain't meant to be a pure medic at all.

Also the rolls aren't that kind to noir lately and if my best thing my magic got nerfed. Probably ruin her playabilty.))
Title: Re: Omega Legion
Post by: Egan_BW on May 03, 2017, 04:40:36 pm
Right, you're supposed to be a magical healer AND dps that can fly and has dragon scales and can get bailed out by her parents at any time. Not pure medic. :P
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 03, 2017, 04:47:12 pm
((Actually I don't think noir can do much dmaage per second I mean I don't imagine and have never imagined her slinging her dark magic like hotcakes. Noir wanting to run away at times and hoping her parents can save her in a terrible situstion dosent mean it will happen. Even if it did it'd probably not be all sunshine for noir realistically.))
Title: Re: Omega Legion
Post by: Lenglon on May 03, 2017, 04:48:15 pm
Egan, be nice. Noir has been barely-functional from the get-go, and has only 1 mission less than our most veteran characters. ATH is being readonable in wanting her to be able to accomplish something. Right now the only noteworthy thing she's done is not die, and that with help from allies. Remember that not everyone is optimal, both in builds and in playstyles, and if you focus overmuch on optimization and balance you will kill off suboptimal characters. possibly literally.

This right here is why balance is stupid and assholey to focus on in a RP-based environment.
Title: Re: Omega Legion
Post by: Egan_BW on May 03, 2017, 04:52:27 pm
No meanness intended, sorry.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 03, 2017, 04:54:02 pm
Noir addmitedly has had one of the shittist times. her entire resume so far in the mortal plane is

-Came into world
-Banged farmer girls
-Met hot chick aylia
-Got recruited into omega.
-Got laughed at.
-Got covered in fesces
-Nearly had only friends die.
-Nearly got killed by aylia one of her only friends.
-Lived due to gms good graces.

-Got back to base oocly kinda dident want her on any missions due to wanting her to let the fact she nearly died sink in.

-Got sent on mission basically did nothing that mission besides get hurt and fell in love with jack.
-Banged jack

-Next mission: loses jack twice! Gets devil wish on her that became entirely pointless. Nearly starved to death. Killed almost everybody. Almost lost Hope. Lost ebony who saved her life.

-Almost retired her.
Title: Re: Omega Legion
Post by: Egan_BW on May 03, 2017, 05:52:25 pm
It's a spell list:

Inorganic Druidism
Know the Land: Communicate with the spirit of the earth in order to gain information about past events. Inorganic spirits live for a very long time, and know much. For this very reason, their perception of time differs from living creatures. Something that happened fifty years ago is "just now", and difficult to discern from events that happened just last week.

Return to Nature: Constructs created by unnatural means, such as those created by mortal wizards can be rendered immobile by allowing their material components  to return to their natural, immobile state. This will not harm the construct's core.

Petition the Earth: The earth itself can provide a momentary boost of enormous power. However, this will require the agreement of nature, and will cause the biome's spirit to sleep for quite some time, potentially lifetimes for mortal beings.

Stoneform
Rest: Rockcat lowers its body to the ground, and rests just beneath the surface. Allows for regeneration of energy and life force, but might take a long time by biological standards. Can only be performed while in direct contact with a large body of stone. Soil must be dug through first if present.

Pounce: Rockcat rapidly reforms to fly through the air a short distance. Not much faster than a normal cat's pounce, but of course with more momentum. This is Rockcat's fastest form of movement, but requires a small amount of energy.

Reform: Rockcat can reform to take on any shape, but shapes mimicking animals or other living things are much easier. Shapes larger than a cat will require extra time and access to stone in order to grow. These alternative forms do not retain any special abilities held by the animal being mimicked; a stone nose cannot smell, and stone wings cannot fly. Moderate energy requirement.

Reform Landscape: Stone and other inorganic aspects of the natural landscape can be made to move (though begrudgingly), for the purposes of creating new pathways or attacking. Can only be done if the earth is willing, and drains high energy from both rockcat and the biome itself.
Title: Re: Omega Legion
Post by: syvarris on May 04, 2017, 12:11:15 am
Come now, Oz, we discuss the system a bit and you start shouting about fire and brimstone?  You seem to be thinking we meant a lot more than we did.


...Actual character post coming soon to a thread near you!
Title: Re: Omega Legion
Post by: Lenglon on May 04, 2017, 12:40:49 am
((... thank you Sy.))
Oz should read Sy's full spoiler if serious about a skill rebalance
Title: Re: Omega Legion
Post by: Yoink on May 04, 2017, 04:19:25 am
The system's fine, why would you want to fuck with it, goddamn.
Title: Re: Omega Legion
Post by: Pancaek on May 04, 2017, 05:11:32 am
I'm in the camp of leaving things as is, for what little my opinion is worth in this discussion. Though I'm fine either way. Just don't fall into the pit some games sometimes fall in of rewriting your systems so much the actual game begins to suffer.
Title: Re: Omega Legion
Post by: syvarris on May 04, 2017, 06:15:27 am
((Nearly forgot about this...))

Quote
What are "Lathalian powers"?  Just stuff related to the armor, moss, and metalcat form?  Or can Dar now use his nature magic on normal metals?

I'd still like that answered, since I'm really not sure.

Dar starts to panic as soon as his moss starts to wither, but is interrupted by the rock cat emerging into his little cave.  He backs away carefully, quickly realizing the nature of the being, and his voice is low and respectful when he speaks "Has this one angered spirit?  It is very sorry, it did not mean to alter harmfully; Dar'yajira simply believed this cave to be good for preserving life.  It apologizes, and will leave."

Dar's actual action is to slowly walk out of the cave, very carefully.  He thinks he accidentally pissed off some local nature spirit, and is treating Rockat as such.  Since Rockat has accepted his presence, Dar will stay and politely converse rather than retreat.  While doing so, he will carefully channel a bit of mana into the fungus, just trying to keep it alive for now.
Title: Re: Omega Legion
Post by: Egan_BW on May 04, 2017, 10:25:32 pm
The rock shakes its head groggily, before replying several long moments later.
"So quick to judge. Do not be afraid; I am not here to confront you. I ask that you instead stay, and converse?"

Remain still for now.
Title: Re: Omega Legion
Post by: Yoink on May 04, 2017, 11:32:58 pm
((Maybe Thrips?  He seems to survive mostly on account of just being superfluous and not taking risks, no offense to Yoink.))
((Why would I be offended? You summed up my character pretty accurately. :P He is just some kid, after all.   
He has come in rather handy on a couple of occasions, though. See: the shopping trip "mission".))   
Title: Re: Omega Legion
Post by: syvarris on May 05, 2017, 05:05:24 am
"Dar'yajira can do so, yes.  What does Spirit wish of this one?"
Title: Re: Omega Legion
Post by: Ozarck on May 05, 2017, 07:18:17 pm
easy, there, guys. All this rebalancing talk is speculative. Purely optative/hypothetical mood, not indicitive or imperative mood.

Mission offering: there is a magical plague. it needs investigated and hopefully eliminated at the source. It is strongly suspected that there is a source that is generating and exacerbating the plague and that if said source were countered, the plague would run it's course and fade out.

Noir blink's and then quietly shakes their head it was time to get something to damn drink. The blankness had been kinda nice...relaxing she supposed. She needed to head back.
Fly back to the damn canyon. Get something to drink. Resolve to never bold text meditate again. Should be quick considering its a canyon and she's in the middle of the desert and not blind.

(( Welp time to just head back after finding nothing
 Uniqueness stat seems kinda meh to me. Plus it would most likely take away two of noirs points.))
You really should stop telling the GM what should and shouldn't happen. He might be tempted to roll for it. Do you want the GM to roll for it?

You walk back to the canyon rim, legs and throat burning. And also sunburned. Blisters, yeaugh.

I think I should try to fill one of my ability gaps if I can. If I could find a form capable of healing... can plantbeing or water nymph? probly not, I'll have to find such a form. If I can find a species of healers here around Omega...

Since number of forms is becoming an issue, I'm going to drop goldfish form if I do find an acquireable healer form, just to reduce clutter some, though I expect the healer form to take more space than goldfish does, I'm not at my limit yet anyway, so it should be fine.


@defineing race - did that already with Aylia, seems a non-issue to me.

@stat rebalance - fairly reasonable on paper, but how would they affect Aylia? It's not like she directly casts stuff. how would it affect passive magic users like her? I'm mostly concerned that she's gonna start getting weird issues with her abilities that never were concerns before.
I do know that if the "magic costs 3x as much to level as any other skill" change goes through, Aylia'll probably never be leveling it again without a defined reason to do so. its just not worth, even for a magic-heavy char. going from +0 to +1 costs as much as another skill's +2 to +3? and from +1 to +2 costs more than another skill's +3 to +4? at those costs, why bother? She'll probably focus unarmed and/or specializations. oh, and we'll never have a real medic. magic healers requiring 4 skills now instead of the already prohibitive 2? yeah, that'll never be a thing.
It's kinda funny actually, now that I have medics on the mind, but it seems like the mission to Lethal contained more medics than any other thus far... and I think the only surviving medic in the game is Noir. What's up with that? Is the "focus the medic" strategy of video games applying to the missions Omega gets sent on? or do we just not get many medics?))
There are no species that are inherently healers.

I'm missing one of your forms. In order of strength, I have:
Giant Frost Cat, Frost Giant, Floaty, Star Sprite (this is the one I was missing)
Natural form, plant person, mermaid,
Human, elf, Frost kitty
sprite, bluebell fairy, water nymph, horse, winged lizard,
raven
goldfish

((Aylia has two abilities that would bump her up the uniqueness list: shapeshifting and power mimic. these would both affect the uniqueness stat.))

It's a spell list:

Inorganic Druidism
Know the Land: Communicate with the spirit of the earth in order to gain information about past events. Inorganic spirits live for a very long time, and know much. For this very reason, their perception of time differs from living creatures. Something that happened fifty years ago is "just now", and difficult to discern from events that happened just last week.

Return to Nature: Constructs created by unnatural means, such as those created by mortal wizards can be rendered immobile by allowing their material components  to return to their natural, immobile state. This will not harm the construct's core.

Petition the Earth: The earth itself can provide a momentary boost of enormous power. However, this will require the agreement of nature, and will cause the biome's spirit to sleep for quite some time, potentially lifetimes for mortal beings.

Stoneform
Rest: Rockcat lowers its body to the ground, and rests just beneath the surface. Allows for regeneration of energy and life force, but might take a long time by biological standards. Can only be performed while in direct contact with a large body of stone. Soil must be dug through first if present.

Pounce: Rockcat rapidly reforms to fly through the air a short distance. Not much faster than a normal cat's pounce, but of course with more momentum. This is Rockcat's fastest form of movement, but requires a small amount of energy.

Reform: Rockcat can reform to take on any shape, but shapes mimicking animals or other living things are much easier. Shapes larger than a cat will require extra time and access to stone in order to grow. These alternative forms do not retain any special abilities held by the animal being mimicked; a stone nose cannot smell, and stone wings cannot fly. Moderate energy requirement.

Reform Landscape: Stone and other inorganic aspects of the natural landscape can be made to move (though begrudgingly), for the purposes of creating new pathways or attacking. Can only be done if the earth is willing, and drains high energy from both rockcat and the biome itself.
I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?

Come now, Oz, we discuss the system a bit and you start shouting about fire and brimstone?  You seem to be thinking we meant a lot more than we did.

Spoiler: TL:DR LOL (click to show/hide)

...Actual character post coming soon to a thread near you!
I like yelling about fire and brimstone, and the discussion got me thinking about systems. And yes, I do think a lot. You got a problem with that?

Actually, what I would probably do is swing magic into the stat column, and then adjust skills to indicate more generic areas of effect: movement, melee, ranged, mechanical, natural ... These are placeholder examples.

But magic's importance to the system would justify making it a stat over a skill, I think.

((... thank you Sy.))
Oz should read Sy's full spoiler if serious about a skill rebalance
Nah, sy is booooooooooooooring. So yawn.

((Nearly forgot about this...))

Quote
What are "Lathalian powers"?  Just stuff related to the armor, moss, and metalcat form?  Or can Dar now use his nature magic on normal metals?

I'd still like that answered, since I'm really not sure.

Dar starts to panic as soon as his moss starts to wither, but is interrupted by the rock cat emerging into his little cave.  He backs away carefully, quickly realizing the nature of the being, and his voice is low and respectful when he speaks "Has this one angered spirit?  It is very sorry, it did not mean to alter harmfully; Dar'yajira simply believed this cave to be good for preserving life.  It apologizes, and will leave."

Dar's actual action is to slowly walk out of the cave, very carefully.  He thinks he accidentally pissed off some local nature spirit, and is treating Rockat as such.  Since Rockat has accepted his presence, Dar will stay and politely converse rather than retreat.  While doing so, he will carefully channel a bit of mana into the fungus, just trying to keep it alive for now.
Lathalan nature is that of a manufactory/warehouse. Worked metal, rubber, concrete, that kind of thing. Electricity. All of that is directed energy toward a purpose - a collective purpose. So, one could not just make a sword hot or turn it into a tree or make it wrap around the weilder's arm. One could introduce manufacturing flaws, but this is counter to the typical Lathalian purpose in the same way that raising undead is counter to the Natural order. One could draw ore from the ground and smelt it int iron ingots, though, provided there were a purpose beyond individual use. For example, if one were escorting a caravan, one could make horseshoes and harnesses for the group as a whole in order to reach a destination, but one couldn't necessarily make asingle cup from which to drink out of a stream because he was thirsty.

Title: Re: Omega Legion
Post by: Twinwolf on May 05, 2017, 07:35:23 pm
((So after Ebony died I felt like taking a break. I had the new character ready relatively quick, but didn't feel like trying to jump in immediately. Character now though.))

Spoiler: Mimic Slime (click to show/hide)

((I swear they had the +2 Unarmed and transformative nature before Syv had the rant about the cat))
Title: Re: Omega Legion
Post by: Lenglon on May 05, 2017, 08:07:30 pm
Am up for mission, would also be up for returning to Lathal with Dar.

If I can find Noir, I'd like to try to acquire her again. I know she was non-acquirable before, but I mean, I've gotten better at it now, right? and she does have that healing magic... and even if the magic isn't copyable, the large flyer form would be pretty cool to have.

I want to try to construct a form for myself, that uses generic human as a baseline, but that is as good looking / charismatic / persuastive as possible while still staying visually within human norms. I'm thinking it'd be a mix of Human and water nymph? or at least that seems like a place a start from.

your list is not accurate. Giant Frost Cat is not an actual form. It is a combo-form of Frostcat and Frost Giant. Aylia just has plenty of practice with it, as far as I'm aware. Aylia has 16 forms, not 17.
If Giant Frost Cat is an actual form of hers, then that changes things in my mental bookkeeping of what Aylia can do.


I'm surprised by the power listing as well. why is mermaid so far up? Natural could be placed anywhere, depending on interpretation, so that doesn't really surprise me, and the top row all makes sense to me, but I expected water nymph and mermaid to have swapped locations. I would have Aylia do testing of mermaid and water nymph forms and such, but the desert location of Omega makes such testing prohibitive.
((Answered below, struckthrough for bookkeeping))
Title: Re: Omega Legion
Post by: Egan_BW on May 05, 2017, 09:21:09 pm
I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?
I thought I had answered this before. The rockcat was on this ground before it was omega. If that doesn't sound possible to you, you and I need to talk metaphysics.
Title: Re: Omega Legion
Post by: syvarris on May 05, 2017, 10:02:56 pm
((Huh.  Aylia can't turn into a normal cat?  Hadn't realized that.))

Welp, it seems like Dar is on pause until Rockat's metaphysical origin is determined, so that gives me more time to argue with you!  Yay!

Edit: Oh, and about the mission, Dar would rather not go because he was told there might be another mission to Lathal.  Still, if Aylia or Noir go, he will follow.

Spoiler (click to show/hide)
Title: Re: Omega Legion
Post by: Ozarck on May 05, 2017, 10:33:01 pm
I'm going to ask again: is this creature one that arose inside of Omega Base' boundaries?
I thought I had answered this before. The rockcat was on this ground before it was omega. If that doesn't sound possible to you, you and I need to talk metaphysics.
It's not possible.
Title: Re: Omega Legion
Post by: Lenglon on May 06, 2017, 04:06:03 am
Egan:
Quote
Star Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.

((Huh.  Aylia can't turn into a normal cat?  Hadn't realized that.))
((she used to be able to, but it got perma-changed to have some frostyness when Aylia nearly died.))
Title: Re: Omega Legion
Post by: Ozarck on May 06, 2017, 06:53:21 am
hmm. I should stop answering selectively, because the conversation is getting away from me a little.

I forgot about the Lathal return mission. You guys in a hurry to do that one? we can do that one.

Lenglon: I've been treating Giant Frost cat as a form of it's own, though by rights it is a combined form. Being a combined form means I have to roll for cohesion each time you use it and each time stress might make it unbalance one way or the other.

In general, intelligence trumps fey heritage in power ranking. Water nymphs are smaller, simpler beings, like sprites and fairies, and have no dramatic powers to offset that (like Star Sprites' various abilities).

Sy,
Spoiler (click to show/hide)

@twinwolf: you have one too many pluses in both stats and skills for the number of minuses. Otherwise, the character looks good. are you interested in going on the mission back to where Ebony died? Or would the other mission - to combat a magic plague - be preferable?
Title: Re: Omega Legion
Post by: Twinwolf on May 06, 2017, 07:23:11 am
((Remember, the people who went on the murder-mission and lost a character got one free level? That's where I got the +1 to Skill Mastery/Specialization and bumped a -1 Dex to 0.))

Title: Re: Omega Legion
Post by: Lenglon on May 06, 2017, 07:30:45 am
struckthrough the question you answered to help you with bookkeeping. am keeping all character actions in that same post.

In that case, I'd be happy to accept it as an additional form added to the list, considering how much she's using it.

so intelligent forms are more expensive... hmmm.... I'll have to keep that in mind.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 06, 2017, 11:31:07 pm
Noir breathed quietly and rubbed her neck as she drank and then she saw..aylia and gave a small smile. They couldent believe they had wandered off into the desert like that.
"Hey aylia you doing alright?"
Title: Re: Omega Legion
Post by: Lenglon on May 06, 2017, 11:40:10 pm
"Yeah, I'm kinda rattled but am overall okay. How about you?"
Title: Re: Omega Legion
Post by: Egan_BW on May 06, 2017, 11:55:14 pm
It's not possible.
One: You make me sad. Two: Explain.
Title: Re: Omega Legion
Post by: Lenglon on May 07, 2017, 02:23:23 am
Egan:
Egan:
Quote
Star Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.
Omega isn't in a "normal" location. there was nothing, as in literally nothing there before Omega was there.
Title: Re: Omega Legion
Post by: AbstractTraitorHero on May 07, 2017, 06:56:23 pm
"Yeah, I'm kinda rattled but am overall okay. How about you?"
"..I'm a Little better...I woulden't say I'm okay but ill live for now. I might want to rest for a while or try and take a relatively simple mission."
Title: Re: Omega Legion
Post by: Ozarck on May 07, 2017, 07:36:47 pm
Am up for mission, would also be up for returning to Lathal with Dar.

If I can find Noir, I'd like to try to acquire her again. I know she was non-acquirable before, but I mean, I've gotten better at it now, right? and she does have that healing magic... and even if the magic isn't copyable, the large flyer form would be pretty cool to have.

I want to try to construct a form for myself, that uses generic human as a baseline, but that is as good looking / charismatic / persuastive as possible while still staying visually within human norms. I'm thinking it'd be a mix of Human and water nymph? or at least that seems like a place a start from.

-snip for bookkeeping-
Form mimic roll:(6) Will roll: (2) You begin to acquire the form, drawing in whatever essence it is that makes Noir, Noir. iIt is a struggle at first, to attain the goal, bt at some critical point, it seems to become easy. Subtle changes to physiology tell you that you are adopting the human part. The first sign of success. The first obvious change is the wings, sprouting from your back, tearing through your clothing. And then the claws. As the form seems to come easier, something else comes with it: rage, bloodlust, disdain, madness. your tail lashes angrily, kniockign against the walls and basically destroying Noir's room. And you look on her, from a height, and see an upstart. a whelp,a contender that dares your presence without proper deference. Dark sparks rage across your scales and fire and hatred burn in your eyes. Action roll vs reaction roll (1) v (6) you lash out, but Noir is already back, out of the room. You roar.

"Yeah, I'm kinda rattled but am overall okay. How about you?"
"..I'm a Little better...I woulden't say I'm okay but ill live for now. I might want to rest for a while or try and take a relatively simple mission."
Aylia changes before your very eyes. She grows wings. She starts to look like you for a moment. and then her scales darken, her eyes redden and her snout lengthens. You back away in horror, just as one long claw lashes out to strike you.

((Remember, the people who went on the murder-mission and lost a character got one free level? That's where I got the +1 to Skill Mastery/Specialization and bumped a -1 Dex to 0.))
Ah. You should have mentioned you were using it. gotcha. All good.

It's not possible.
One: You make me sad. Two: Explain.
Here ya go:
Egan:
Egan:
Quote
Star Sprite form tends to view distances in a very peculiar way. "All is connected, all is near. yet some things are distant. Omega feels distant, but it is remarkably close to some places. From your experiences with transportation, you get the sense that Omega could be a particular location inside Fey, bound on all sides by the unknowable - the fog, darkness, or emptiness of unexplored thought forming an impenetrable barrier around the hard and known spot that is Omega - an island of reality in a sea of chaos. But, in Star Sprite form, you don't see any chaos at the edges of Omega. It feels more like ... well, You've never experienced any actual stars in Star Sprite form, so you really have nothing to compare it to, except Sky and Lathal. it's like Lathal, except without anything else around, and not a sphere, but a plane. Ground is down, sky is up, the cardinal directions are out, Omega is in.
Omega isn't in a "normal" location. there was nothing, as in literally nothing there before Omega was there.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 07, 2017, 07:51:50 pm
((Oh FUCK))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 07, 2017, 11:27:44 pm
Return to default form immediately. Actively refuse to take ANY other actions. Do not move, do not attack, do not anything but return to default form.

I know now isnt the time for bookeeping, but to clear room for Noir-form Aylia'd abandon flying lizard form once she thought she was succeeding.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 08, 2017, 10:01:12 am
UM FLY AWAY FLY AWAY
Noir's eye's are wide...did aylia try to take in her dark magic? Did her father get a connection to her because of this? Could this have fucked aylia up forever...she needed to survive and get away from this she couldent risk dying here and she needed to be smart to save aylia.
"AYLIA NO!"
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 09, 2017, 06:23:43 pm
I guess the others are watching the fireworks for now.

Return to default form immediately. Actively refuse to take ANY other actions. Do not move, do not attack, do not anything but return to default form.

I know now isnt the time for bookeeping, but to clear room for Noir-form Aylia'd abandon flying lizard form once she thought she was succeeding.

Will (3). You manage to avoid murdering Noir outright, but you do give chase, knocking a chunk out of the wall as you pass through the door. She's getting away, flying across the canyon as you claw your way down the too narrow hall. YOU DARE?

UM FLY AWAY FLY AWAY
Noir's eye's are wide...did aylia try to take in her dark magic? Did her father get a connection to her because of this? Could this have fucked aylia up forever...she needed to survive and get away from this she couldent risk dying here and she needed to be smart to save aylia.
"AYLIA NO!"
Noir: Hey, putting all those points in speed may have paid off. You aren't instantly caught and eaten. (6) vs nascent avatar of destruction (3). You fly out of the hallway, straight at the other canyon wall. You outpace what is chasing you, but cliffs tend not to move much.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 09, 2017, 06:28:09 pm
Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.

Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 09, 2017, 11:15:18 pm
Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.

Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.

((@Lenglon Y-YOU WTF filthy traitor oh my gawd I'm so betrayed #FlailingAtKeyboardPanicking))
RUSH! I need to escape! into the camp of course not like away from the camp i need to get around a bunch of people who can defend me and If I can't then block with scales stab at her and twirl. If noir desperatly needs to fight she will but she will not kill aylia.This is my body type I can control it better then she can. Try to hit aylia with some of my healing magic she took or tried to take my form right? She must be missing my holy magic and that's why shes all fucked up.
"Everyone I need some damn help!"
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 09, 2017, 11:57:49 pm
((Wrong name there ATH, the wtf should be @Lenglon :P, and if I can't post valid actions for Aylia then I effectively have no character. ))

((Also Aylia isn't Noir's shape right now. notice that the hallways are too small for her, she towers over Noir, and her snout extended. I'm fairly certain she's almost fully a dragon in shape, and probably still growing in size.))

((I'm not at all certain your counteraction is a good one, Though I do admit DarkAylia isn't ready for Noir to double bacck on her, so that might work well if timed correctly, and the advantage you can get from me posting DarkAylia actions publicaly is you can make counteractions. Be warned that the DarkAylia actions I'll be posting wont involve holding back - if I did post ones like that, Oz couldnt in let me run her in good faith. I will be posting the most efficient actions for EvilAylia to try to kill Noir that I can think of.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 10, 2017, 01:06:29 am
((Wrong name there ATH, the wtf should be @Lenglon :P, and if I can't post valid actions for Aylia then I effectively have no character. ))

((Also Aylia isn't Noir's shape right now. notice that the hallways are too small for her, she towers over Noir, and her snout extended. I'm fairly certain she's almost fully a dragon in shape, and probably still growing in size.))

((I'm not at all certain your counteraction is a good one, Though I do admit DarkAylia isn't ready for Noir to double bacck on her, so that might work well if timed correctly, and the advantage you can get from me posting DarkAylia actions publicaly is you can make counteractions. Be warned that the DarkAylia actions I'll be posting wont involve holding back - if I did post ones like that, Oz couldnt in let me run her in good faith. I will be posting the most efficient actions for EvilAylia to try to kill Noir that I can think of. ACTUALLY IF I USED MY HOLY MAGIC WOULD IT FIX YOU.))

((well to be honest I could probably end you in one shot if I'm desperate but I really really don't want to kill you. Especially if the power actually does destroy your soul. I'm talking draconic humanoid bodytype in general when I say as such. Noir is only doubling back and attacking if she is desperate shes trying to fly away quick. If it comes down to it. No matter how much it hurt's...ill use my dark magic. And if it works aylias soul will be gone. ;-;))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 10, 2017, 01:21:04 am
((Thank you for the consideration, and Aylia in her current form might not actually be harmed by that attack however, but it also might lock her in her current state, and it might work properly, so I would prefer you not use dark magics on her. Healing her in her current state would probably be a better choice. Remember the two magics dont get along well, and Aylia's berserk state stems from the dark dragon aspect of Noir going out of control. I am concerned about Noirs safety if she tries to do it however.))

EDIT: ((ah, I see you had already thought of that and edited your action as a result. well, best of luck to you on that. If it doesn't work please do try to give EvilAylia a distraction to prey upon until you can get her assistance or she regains control of herself.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 10, 2017, 01:24:28 am
((you do realize the dark aspect is because she has a link to her fathers dark magic right. You most likely replicated the link and are now being overpowered by Noir's father's dark magic. Hell to be honest it could be worse I coulda seen Ozark having made you take a will roll to not have your soul be destroyed. ))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 10, 2017, 01:34:13 am
((theres also the fact I can't see noir going on if she kill aylia lenglon. She will have lost everything. Her reason for joining. Her lover. All of her friends besides dar. Their will be nothing holding noir to the game and stooping her from resigning and flying off in a depressed and sad stupor. She ain't invincible to emotional trauma. She cant handle too much of it. She is one of the youngest in terms of emotional growth in omega in the fact that everything is so new. Tradgedy hurts and is so unbelievably foreign to her. Shes never experienced death loss or true romance before the legion and shes made real friends and shes having them all pried away from her. She may be a half dragon. But Shes still a person and people can only go so far before their done.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 10, 2017, 01:36:39 am
((you do realize the dark aspect is because she has a link to her fathers dark magic right. You most likely replicated the link and are now being overpowered by Noir's father's dark magic. Hell to be honest it could be worse I coulda seen Ozark having made you take a will roll to not have your soul be destroyed. ))
((It wouldnt do that.
Aylia's shifting is Fey, Fey is neither good nor evil, it just is. its closer to an amplification of a natural state.there are good Fey in good places, and evil Fey in evil places. Aylia's Fey aspects are currently mostly untyped, though she acquired a mild ice aspect from the Giant Frost Cat Crash Overshot. What could happen as a result of this however is she could end up becoming of the same aspect as Noir's father.
This is why I'm submitting actions actions for DarkAylia, I want to keep Aylia as my character even if she gets stuck as DarkAylia, and I'm proving to Oz that I can handle a forced alignment shift if it happens.))

Edit: in response to your edit about emotional trauma: That's actually a fairly healthy response. Omega is an unhealthy place to be, and leaving would be good for Noir as a person, frustrating as it would be to us as players.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 10, 2017, 01:55:06 am
((ah I still really hope this ends well though because for me Your survival is nesscary. If I kill you noir is out of the game retiring/I'm literally going to have her go on a murderous rampage of glory to try to strike back at the world. If I die then Man well lets just say ive become attached to noir. If she does die I hope Ozark will at least keep my wish that I want her soul to be reunited with dear old mom and dad if she dies.

Ye leghlon it would be healthier.

Noir has a retirement condition it is.
Retirement condition=Aylia or Dar dying))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 10, 2017, 02:14:00 am
((remember that Omega can revive people sometimes.

having said that, I do know who I'd be bringing in if Aylia permadies.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 10, 2017, 02:15:32 am
((ye but noir dosent really know that so she would have to be told so and she wouldent be going on any missions until said person was alive again.))
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 10, 2017, 05:07:08 am
Apologies for not responding to the systems stuff, I've been feeling sick for the last few days and just haven't had the energy for it.  Right now, Dar's just doing triage on his moss, unless he hears the fight going on outside and recognizes that it involves people he cares about.

Edit: Two days later, I still feel like shit, but I'm tired of being tired.  Have a response.

Spoiler: @Ozarck, if you want (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 10, 2017, 09:20:20 am
((I'll post my new character later today dependding on how I feel))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 12, 2017, 07:40:59 pm
Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.

Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.

Auto-ing good Aylia is on. Go ahead and run Evilia for now. This will be an adventure. So, you are flying upwad, in an attempt to either intercept if she flies up, or to have aerial advantage if she does not? Sure. (1) You spread your wings a bit early and clip the cliffside. You stumble a bit and do not get airborn. FOOL!

Please give Aylia auto-repeating attempts to control herself, but in the meantime, do you mind if I run EvilAylia? I mean, right now shes an NPC effectively. I can submit actions for how to punish the insolent fool until Aylia regains her senses.

Like right now, the target has cornered itself. I should pursue it into the air on an intercept course for assuming it'll try to fly up to freedom and attempt to escape, while I prepare a breath weapon or other gaseous AOE attack to be angled down if it goes for the smaller, more confined spaces.

((@Lenglon Y-YOU WTF filthy traitor oh my gawd I'm so betrayed #FlailingAtKeyboardPanicking))
RUSH! I need to escape! into the camp of course not like away from the camp i need to get around a bunch of people who can defend me and If I can't then block with scales stab at her and twirl. If noir desperatly needs to fight she will but she will not kill aylia.This is my body type I can control it better then she can. Try to hit aylia with some of my healing magic she took or tried to take my form right? She must be missing my holy magic and that's why shes all fucked up.
"Everyone I need some damn help!"
Okay, did you not notice the cliff wall you were flying straight at? Remember how I said those do not move? (6) You head toward the cafeteria, straight through several hundred feet of solid stone. Which does not move. (2) You slam into the wall so hard the world instantly goes black.

Apologies for not responding to the systems stuff, I've been feeling sick for the last few days and just haven't had the energy for it.  Right now, Dar's just doing triage on his moss, unless he hears the fight going on outside and recognizes that it involves people he cares about.

Edit: Two days later, I still feel like shit, but I'm tired of being tired.  Have a response.
(4) Dar manages to stabilize his moss. It's gonna need more light though, and attention for a few days at least. (2) Dar doesn't notice the commotion at this point.


((I'll post my new character later today dependding on how I feel))
Welcome back, once again :D
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 12, 2017, 07:56:16 pm
Welp, the target is helpless now. Get it. Do what I want to it, maybe have some fun with it. In fact, considering how it incapacitated itself, I'd say some mockery and humiliation is in order. I wonder what kinds of noises it can make...
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 08:06:43 pm
((ARE RHjfseadnfdjkx FUCKING KILL EMNUdhfwfejkjdasfs ah. Fuck. my life. Ozark I did not know the damn layout of the omega base but its pretty obvious that I'm not gonna go straight through the damn wall this is bullshit. You've had it out for me since I got back to damn camp. Noir isent a complete dumbass who dosent know how to fucking fly upwards fucking fast. A 6 is a damn over success not plowing yourself through a cliff. Just fuck. My entire day has been nothing but fuck. ;-; I fuckning hate my life.))
Title: Re: Omega Legion: Bloodlust
Post by: Twinwolf on May 12, 2017, 08:09:27 pm
((I believe this is Noir's abysmal Gen.Knowledge coming into play.

Edit: And bad Intelligence. And bad Memory. Really, there was no way this could have gone well. Even a 5 will not make up for trying to do something that involves several stats you have negatives in.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 08:11:15 pm
((...Noir has  been flying for most of her life she knows how to damn fly up. If I needed to be that damn specific I would have. She dosent have no common sense or preservation instinct she knows she should fly up if she is gonna hit a wall. I Just don't want to deal with bullshit today all right. I also don't want to deal with my character literally dying to miscommunication and the gms annoyance like this. Ive just had a shit day and ive reached my breaking point.))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 12, 2017, 08:17:04 pm
((It be a combination of you not providing a solution to the problem when Oz had specifically warned you there's a problem, and -2 Int.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 08:20:20 pm
((   into the camp    Certainly means away from the damn fucking cliff the camp would be below her. Which is what I intended with her going damn downwards rushing downwards into the camp! Into the camp dosent mean ram yourself into the Cliffside and die. ))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 12, 2017, 08:22:38 pm
((This whole place is the camp. There are buildings and stuff embedded into the cliff. So you did fly into the camp, in a very literal sense.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 08:24:00 pm
((I'm not in the mood for jokes at all. I barely even want to play noir after this. I fucking enjoy playing noir but when extremely stupid stuff like this happens it feels like theres no point in even posting and makes me want to quit the game.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 08:32:08 pm
Just stop this and let me retire I'm not that interested anymore and I don't want to go out on a completely bitter note. Noir deserves better then me. Don't want her to die because her players dumber then her. I don't fucking know.  someone tell me what to do

Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 12, 2017, 08:42:51 pm
hope this works, made it up real quickly

Spoiler (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Xantalos on May 12, 2017, 08:48:53 pm
Just stop this and let me retire I'm not that interested anymore and I don't want to go out on a completely bitter note. Noir deserves better then me. Don't want her to die because her players dumber then her. I don't fucking know.
Take it from someone who's been in a very similar situation, don't make a decision like that in the heat of the moment. Take some time to do something else and calm down, then come back.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 12, 2017, 08:58:18 pm
hope this works, made it up real quickly

Spoiler (click to show/hide)
((Astral refers to stars, similar to how lunar refers to the moon. celestial refers to the heavens, celestial bodies refers to heavenly bodies, and is the general catagorization for stars, moons, suns, planets, etc.

angelic or celestial are probably more in line with what youre going for than astral))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 09:01:37 pm
(noir shoulda been retired the moment the mission ended I only kept playing her becuasre people wanted me to. it will be much better if I can go back and just have an rp small where I retire noir and maybe come back later with a new one. I just love the shit outta noir and don't want her to die like this due to my own idiocy. noir has -2 int but I have negative 5 clearly))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 12, 2017, 09:06:32 pm
((ATH, I'm stalling for time for you, and remember that every turn that passes gives Aylia another attempt to regain control. Noir's fate looks bleak, but it isn't over yet.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 12, 2017, 09:09:31 pm
Noir is rather beautiful or attractive and perhaps her charm magic may passively influence those around them. Either way its possible they may not wish to strke the unconscious noir. Maybe do other things but to harm such a beautiful thing? Perhaps not. Hope Noir's charm magic can somehow come into play and that her natural beauty will stop harm from befalling her. Wake up.
((think this will help anything I have two charisma and it probably all I can use))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 12, 2017, 09:37:52 pm
I can't square the Rockcat in my head in a satisfactory manner right now, so I'm taking it out on everything decent:

Spoiler (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 12, 2017, 11:35:39 pm
hope this works, made it up real quickly

Spoiler (click to show/hide)
((Astral refers to stars, similar to how lunar refers to the moon. celestial refers to the heavens, celestial bodies refers to heavenly bodies, and is the general catagorization for stars, moons, suns, planets, etc.

angelic or celestial are probably more in line with what youre going for than astral))
ah thanks
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 13, 2017, 01:09:10 am
((Spaz, perhaps you could make your new guy descended from some race of angelic beings born of the stars themselves?
Could be a good compromise with your original idea, not to mention an interesting bit of mythology.))   
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 13, 2017, 01:16:58 am
((Spaz, perhaps you could make your new guy descended from some race of angelic beings born of the stars themselves?
Could be a good compromise with your original idea, not to mention an interesting bit of mythology.))   
((OOh that would be insteresting.))
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 13, 2017, 03:22:03 am
((Spaz, your character also requires an additional negative level in skills.  I recommend lowering specs to -1, and losing leather armor.  By the time you can actually get some armor, you'll have been able to level up and get the spec back.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 14, 2017, 07:04:17 pm
Welp, the target is helpless now. Get it. Do what I want to it, maybe have some fun with it. In fact, considering how it incapacitated itself, I'd say some mockery and humiliation is in order. I wonder what kinds of noises it can make...
Will: (1) Aylia has completely lost control of this being. It's now a matter of Omega security. Well, there is one, extremely unlikely way to recover her, but basically, you should be writing up a new character now.

Wings extended, DracoLya stretches out, shudders, and walks forward. She casually spears Noir through one shoulder with one massive claw, pinning her to the stone below.
Pathetic.

hope this works, made it up real quickly

Spoiler (click to show/hide)
Accepted. Like so many before, you are dumped in a pile in the desert, and an officer discusses your crimes and abilities before letting you roam the base.

Noir is rather beautiful or attractive and perhaps her charm magic may passively influence those around them. Either way its possible they may not wish to strke the unconscious noir. Maybe do other things but to harm such a beautiful thing? Perhaps not. Hope Noir's charm magic can somehow come into play and that her natural beauty will stop harm from befalling her. Wake up.
((think this will help anything I have two charisma and it probably all I can use))
Noir wakes up screaming when the creature stabs her in the shoulder with a claw. She looks up through the pain. It's huge, and dark. It looks on her with eyes so deep red they appear black. So like her father's eyes.

I can't square the Rockcat in my head in a satisfactory manner right now, so I'm taking it out on everything decent:

Spoiler (click to show/hide)
You have one too many negatives in stats. Otherwise ... sure, why not. there is no way this could possibly go wrong.


A siren wail arises in Omega Base. Dar's Druidic senses buzz, as if a bright blacklight was suuddenly switched on nearby. The sky begins to roil with clouds.
Title: Re: Omega Legion: Bloodlust
Post by: Twinwolf on May 14, 2017, 07:12:03 pm
((Too bad, I liked Aylia.))

Mimos, who hadn't really left from the officer who informed them that her crime was being alive, too focused on looking around, gave them a questioning look. "Huh. What does that sound mean?"
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 14, 2017, 07:26:29 pm
Vlad gets up grumbling and wiping the dirt from him before wandering about exploring
Wander about and see what can be found
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 14, 2017, 08:35:42 pm
Could have sworn that it was +2, -3. Truly, you are too generous. :P

Spoiler (click to show/hide)

Exist. Be unable to act or perceive anything, for now.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 14, 2017, 11:02:58 pm
fkn dice.
literally nuttin I could do.
wuz jus tryin ter get a healer form.
fk u dice. y u gimmie 3 or less on all my will saves?
I was jus acquirin too, didn even try ter shif inter it. shit jus happens.
:(
((Ill see about making a new charsheet ina bit, first gonna vent the "omg my char jus permadied" butthurt.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 14, 2017, 11:05:37 pm
Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. But then her mind caught up. This......was Aylia. This was the reason she joined omega. Her beauty her grace. The way they talked. Her friend. Her..one of her only true friend's. Meeting Aylia had allowed her to experience emotion she had never got the chance to feel....Aylia was her friend....Someone she cared about. She coulden't......if there was anything these holy power's were good for it'd be now.

She felt herself choking up growing overwhelmed. Her body was hot and she felt warmth. Not aylia....not after jack not after ebony. No more! NO ONE ELSE! With that surge of emotion she screamed a cry of worry crying...her friend. Her best friend needed her now more then ever.


"AYLIA! HOLD ON!"

Growing and growing. every moment filling her body. Their first meeting that felt so long ago the grin she had felt coming to her face from seeing aylia's beauty. The sorrow she felt and the need to comfort aylia as she heard what had happened to her friend. Everything it all came rushing and her heart hurt. Aylia.........She loved Aylia. She was in truth her best friend.

"I won't lose anyone else." Feeling flowing into her she focuses harnessing it. The sadness she felt everymoment with aylia she had every goofy smile and laugh she's had her infatuation towards her. She loved aylia she was the best and one of the only friend's she had. Could potentially ever have. I't felt overpowering this emotion that bloomed forth. This feeling of worry. Of concern for another person beyond reasoning beyond what they should logically do. Blast aylia and know that they would be safe what the link to her father was screaming. But she woulden't listen. That's why she felt her energy. Not her father's her energy swelling. She gathered it. And released it with all her might.

Tl:dr: Noir Remember's her infatuation,Her feeling's towards aylia and the fact she Is her best friend and harness's those feeling's from the depth's of her soul. She harness's them into her holy magic remembering her mother's advice and feeling her own soul and what it truly want's to save her friend. She Gather's every bit of her love for her friend and channels it into her magic. And releases it. As powerfully as she can to try to save her friend hope to save her friend filling her being and driving her.




((operation Make Mom Proud))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 14, 2017, 11:08:57 pm
((You sure you wana use the dark aspect and not the light? I think that thin chance Aylia's got is Noir.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 14, 2017, 11:13:40 pm
((You sure you wana use the dark aspect and not the light? I think that thin chance Aylia's got is Noir.))
((..........hmmmm ye really think because I have two options. Either 1.Darkness. Which is most likely to work.
Or 2. Light. Potentially save aylia. but if it fails noir most likely dies are you sure it would work?)
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 14, 2017, 11:20:08 pm
((to quote Oz -theres a very slim chance of it working.

to quote you, youre retiring Noir after this anyway.

I am sure it probably wont work.

im also pretty sure dark wont work though. Noir has protects vs the dark from the same aspects that Aylia's overshot overwhelmed her with. I suspect DracoAylia is immune to dark effects.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 14, 2017, 11:35:29 pm
((well then what can I do. I don't think I can do charm because he mentioned it needing time and concentration. I'm retiring noir if aylia goes.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 14, 2017, 11:54:48 pm
((Its the old slim chance vs no chance situation.  theres no good options, only bad ones and worse ones. light side noir is a bad option. it might still be the best one anyway.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 15, 2017, 02:14:43 am
((.....IF I tried to use light magic along with noirs own charisma would I perhaps have a chance.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 15, 2017, 02:32:03 am
((I don't know. and its not something Oz is likly to answer.
you gotta make this call yourself.))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 15, 2017, 03:07:00 am
((Obviously the only way out is to roll seduction.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 15, 2017, 07:01:07 am
((Obviously the only way out is to roll seduction.))
You dingbat. That's what she tried last turn.

on an unrelated note, a dingbat would be a hilarious character race.

Remember how Reggie survived his first near death experience? He sucked the soul out of another character, because he was a homunculus made out of souls.
Noir's powers are fueled by hatred, selfperception and love. This will be the first time I've seen her really attempt to use any of the three properly. No, the second.

Anyway, hashtag justshowerthoughts.

Vlad gets up grumbling and wiping the dirt from him before wandering about exploring
Wander about and see what can be found
(6)You come around a bend in the canyon and come face to tail with something big, black, and scaly. It radiates some kind of violent energy. You are nearly close enough to touch it. I'll give you a free hint and suggest you do not touch it.

Could have sworn that it was +2, -3. Truly, you are too generous. :P

Spoiler (click to show/hide)

Exist. Be unable to act or perceive anything, for now.
want a free body to infect? I'm sure Omega Legion can spare a rat or a fern or something.

Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. To destroy. To kill To maim. With this she felt it coming felt it growing and festering in her body as she gathered it. She would destroy this being. Free aylia from this torment her soul corrupted. This was a mercy. But done outta anger rage and hatred....towards the world towards everything for forcing her to do this.

Release. Grab and grow. Malice Hatred towards the world for doing this sin for corrupting her friend. Destruction. Release the darkness suck in her father's power and release it like an explosion. Kill the thing that was once my friend. Free their soul from the corruption that has destroyed them.

((its official noir is probably retiring. I want to be able to see my damn darkness magic work once doh))


fkn dice.
literally nuttin I could do.
wuz jus tryin ter get a healer form.
fk u dice. y u gimmie 3 or less on all my will saves?
I was jus acquirin too, didn even try ter shif inter it. shit jus happens.
:(
((Ill see about making a new charsheet ina bit, first gonna vent the "omg my char jus permadied" butthurt.))

((Yeah I'm gonna miss aylia too boyo ;-; think above action will work?))
I see a bit of conversation below about this action. You committed to this course? The action will go through this evening unless you explicitly change it.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 15, 2017, 07:21:11 am
ATH: lemmie translate the hint oz just gave you - hate supercharges Noir's dark powers and love supercharges Noir's light powers. If you choose your next action well you might succeed.
also, charm magic wont help here.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 15, 2017, 07:22:13 am
A rat or something? Remember that any bodies that I take will start to degrade. Something that small I would be lucky to get half an hour out of. Life is consumption.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 15, 2017, 07:36:56 am
Lenglon isn't ready to give up on Aylia, and Aylia isn't ready to give up on Noir. She's looked out for me almost as often as I've looked out for her, and she's an extremely loyal friend, sticking with me even through the Lethal mission. I refuse to hurt her. period.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 15, 2017, 07:58:56 am
Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. But then her mind caught up. This......was Aylia. This was the reason she joined omega. Her beauty her grace. The way they talked. Her friend. Her..one of her only true friend's. Meeting Aylia had allowed her to experience emotion she had never got the chance to feel....Aylia was her friend....Someone she cared about. She coulden't......if there was anything these holy power's were good for it'd be now.

She felt herself choking up growing overwhelmed. Her body was hot and she felt warmth. Not aylia....not after jack not after ebony. No more! NO ONE ELSE! With that surge of emotion she screamed a cry of worry crying...her friend. Her best friend needed her now more then ever.


"AYLIA! HOLD ON!"

Growing and growing. every moment filling her body. Their first meeting that felt so long ago the grin she had felt coming to her face from seeing aylia's beauty. The sorrow she felt and the need to comfort aylia as she heard what had happened to her friend. Everything it all came rushing and her heart hurt. Aylia.........She loved Aylia. She was in truth her best friend.

"I won't lose anyone else." Feeling flowing into her she focuses harnessing it. The sadness she felt everymoment with aylia she had every goofy smile and laugh she's had her infatuation towards her. She loved aylia she was the best and one of the only friend's she had. Could potentially ever have. I't felt overpowering this emotion that bloomed forth. This feeling of worry. Of concern for another person beyond reasoning beyond what they should logically do. Blast aylia and know that they would be safe what the link to her father was screaming. But she woulden't listen. That's why she felt her energy. Not her father's her energy swelling. She gathered it. And released it with all her might.

Tl:dr: Noir Remember's her infatuation,Her feeling's towards aylia and the fact she Is her best friend and harness's those feeling's from the depth's of her soul. She harness's them into her holy magic remembering her mother's advice and feeling her own soul and what it truly want's to save her friend. She Gather's every bit of her love for her friend and channels it into her magic. And releases it. As powerfully as she can to try to save her friend hope to save her friend filling her being and driving her.




((operation Make Mom Proud...make herself proud...protect what matter's. I think this is the best post I've written for noir certainly the longest.))
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 15, 2017, 08:30:13 am
Uh, Dar's just gonna stay safe in his little cave, and desperately attempt to save his moss.  Taking an OOC note from ATH, he'll channel all of his love and infatuation into it or something, I don't know.  Just save the moss!
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 15, 2017, 08:43:39 am
Uh, Dar's just gonna stay safe in his little cave, and desperately attempt to save his moss.  Taking an OOC note from ATH, he'll channel all of his love and infatuation into it or something, I don't know.  Just save the moss!
(( ;) save ye moss dar my stalwart companion!))
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 15, 2017, 10:55:21 am
Try to make a simple protective spell then wonder off elsewhere continuing to grumble
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 15, 2017, 08:10:58 pm
A rat or something? Remember that any bodies that I take will start to degrade. Something that small I would be lucky to get half an hour out of. Life is consumption.
At what point do you anticipate Omega Legion unleashing an uncontrollable hellplague on a sapient being?

Lenglon isn't ready to give up on Aylia, and Aylia isn't ready to give up on Noir. She's looked out for me almost as often as I've looked out for her, and she's an extremely loyal friend, sticking with me even through the Lethal mission. I refuse to hurt her. period.
Your kind thoughts from beyond hte veil are noted, tinkerbell.

Noir felt something as she was stabbed. As she saw that look in at-no this being. Her father's eye's. A profound sense of betrayal of hatred of rage. She felt herself scream less in pain and more in utter rage. But then her mind caught up. This......was Aylia. This was the reason she joined omega. Her beauty her grace. The way they talked. Her friend. Her..one of her only true friend's. Meeting Aylia had allowed her to experience emotion she had never got the chance to feel....Aylia was her friend....Someone she cared about. She coulden't......if there was anything these holy power's were good for it'd be now.

She felt herself choking up growing overwhelmed. Her body was hot and she felt warmth. Not aylia....not after jack not after ebony. No more! NO ONE ELSE! With that surge of emotion she screamed a cry of worry crying...her friend. Her best friend needed her now more then ever.


"AYLIA! HOLD ON!"

Growing and growing. every moment filling her body. Their first meeting that felt so long ago the grin she had felt coming to her face from seeing aylia's beauty. The sorrow she felt and the need to comfort aylia as she heard what had happened to her friend. Everything it all came rushing and her heart hurt. Aylia.........She loved Aylia. She was in truth her best friend.

"I won't lose anyone else." Feeling flowing into her she focuses harnessing it. The sadness she felt everymoment with aylia she had every goofy smile and laugh she's had her infatuation towards her. She loved aylia she was the best and one of the only friend's she had. Could potentially ever have. I't felt overpowering this emotion that bloomed forth. This feeling of worry. Of concern for another person beyond reasoning beyond what they should logically do. Blast aylia and know that they would be safe what the link to her father was screaming. But she woulden't listen. That's why she felt her energy. Not her father's her energy swelling. She gathered it. And released it with all her might.

Tl:dr: Noir Remember's her infatuation,Her feeling's towards aylia and the fact she Is her best friend and harness's those feeling's from the depth's of her soul. She harness's them into her holy magic remembering her mother's advice and feeling her own soul and what it truly want's to save her friend. She Gather's every bit of her love for her friend and channels it into her magic. And releases it. As powerfully as she can to try to save her friend hope to save her friend filling her being and driving her.




((operation Make Mom Proud))
(1) Useless. The Dragon touches your right leg, which disintegrates completely. (see the end of the post)

Uh, Dar's just gonna stay safe in his little cave, and desperately attempt to save his moss.  Taking an OOC note from ATH, he'll channel all of his love and infatuation into it or something, I don't know.  Just save the moss!
You old softy. infatuation is useless, but your care and concern, coupled with a little water and some mineral mixtures, and maybe some sunlight and wind, ought to help. Also ... (6) Well, your little cave is above the floodplain, as evidenced by the last time it rained in Omega, so no worries there.

((Too bad, I liked Aylia.))

Mimos, who hadn't really left from the officer who informed them that her crime was being alive, too focused on looking around, gave them a questioning look. "Huh. What does that sound mean?"
hahahahahahaahah I missed this nonbolded, ooc first action.

It means trouble. Big trouble. Stay here.

Try to make a simple protective spell then wonder off elsewhere continuing to grumble
Oh hey, that reminds me. remember how I said before that 'holy' is entirely dependent on the entity that one worships? So ... what does holy mean to whatever order this guy is part of?

Also, I recommend not simply wandering. The dragon sees you.


It begins to rain. Hard. Lightning strikes up on the plateau. The dragon looks up, then left, then right, with a quick glance behind as well.
I'm done toying with you. Looks like I have more interesting playthings now.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 15, 2017, 08:24:17 pm
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 15, 2017, 08:54:30 pm
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.
((I think, for the leader of the current mission at least, hilarious failures and mishaps are the most enjoyable part of the job.
I mean... sending Thrips on such a presumably mission-critical task? :P Should be entertaining.))     
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 15, 2017, 09:31:32 pm
((Order he follows is chivalry, justice, and valor...he is pretty much just a knight, protect the weak, help his friends, avoid senseless murder and violence, don't be an idiot, ect.)
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 15, 2017, 09:34:28 pm
((I can just tell that we're going to get along great.))
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 15, 2017, 10:02:16 pm
"Oh, hell, a dragon...I uh, would prefer not to be a play thing"
Say the above
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 15, 2017, 10:05:59 pm
B-But I'm RIGHT THERE!
...
fkn dice
I'll be PMing you a sheet shortly, but I don't want to make it active yet.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 15, 2017, 10:43:45 pm
((why...don't I have bonuses towards magic? Why does it just go one? shouldn't it be a 3? Also Ozark is said wound cauterized. Because if it disintegrated I assume so. Also that was unclimatic as fuck. But noir is alive so not entirely opposed. Also I have a 50-50 chance of being healed or hurt when I'm attacked by a holy or cursed  or dark magic weapon. Wouldent that apply here ?)
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 15, 2017, 10:51:51 pm
((Thats not how +'s in stats work ATH, remember? the die rolls remain the same, just how they are resolved is changed. the die rolled a 1.
sometimes the dice just decide to give you the finger. Its nobodys fault, it just is. tis the nature of RTDs.))
((the 50/50 thing though, you have a point on))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 15, 2017, 10:58:13 pm
This way is better, unless you like rolling lots of eights.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 15, 2017, 11:15:07 pm
This way is better, unless you like rolling lots of eights.
(( if I got an overshoot of an 8 doh then aylia would probably be fine lol. If maybe a bit completely holified. ))
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 16, 2017, 09:25:06 am
((You know, ATH, Noir wasn't stated to be dead yet.  A missing leg doesn't mean she can't try again; she can fly, probably better now if anything.  And if she doesn't try, well, Dark!Aylia's probably just screwed.))

Rain is a pretty curious phenomena in Omega Base.  Dar's going to use his druidic sense to examine it, and try to figure out what's causing it--can he tell that it isn't true natural rain?  He's definitely not gonna go out into it or anything, though.  Cat must stay dry.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 16, 2017, 10:20:48 am
((I know I'm just confused on the state of the wound. Like is noir bleeding to death. I'm a little confused is all. But its time for noir's action.))
Noir's leg. Her left one. Vanished and her eye's widended with how sudden it was. She dident even have time to feel any pain.,....but that also meant she could still think and she certainly hadent lost those emotions. It wasent too fucking late yet! She could still fucking do this. The world had been spitng her. She had lost almost everything.....she wasent losing aylia as well. Hppefully the wound was caterized.
Well then turning your back to me was a bad idea aylia. I still have that energy gathered. Fire It. They won't see it coming they see me as worthless. Im not loosing my friend. Not now this world has takej enough from me! IT WON'T TAKE AYLIA! I WONT LET IT!
((This is best chance I have. She won't see it coming she ridden me off as weak. I have the energy gathered from last turn I assume Still. PLEASE DICE GODS STOP FUCKING ME))
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on May 16, 2017, 10:24:41 am
"Embarassed statement: This one must have dozed off for a while.
Query: What is even going on? This doesn't seem normal."

Hunker down together with overseer dude. Maybe he has some kind of bunker or safehouse around here somewhere?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 18, 2017, 07:13:57 am
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.

You want me to feed you to the dragon? Omega isn't that stupid.

"Oh, hell, a dragon...I uh, would prefer not to be a play thing"
Say the above
... (5) you mutter that under your breath - or probably in your head, as you slowly creep back around the canyon wall and out of sight.

((You know, ATH, Noir wasn't stated to be dead yet.  A missing leg doesn't mean she can't try again; she can fly, probably better now if anything.  And if she doesn't try, well, Dark!Aylia's probably just screwed.))

Rain is a pretty curious phenomena in Omega Base.  Dar's going to use his druidic sense to examine it, and try to figure out what's causing it--can he tell that it isn't true natural rain?  He's definitely not gonna go out into it or anything, though.  Cat must stay dry.
Dar can tell right away the rain is of divine origin, and not quite natural to Omega. Something about Omega resists the rain and it's source. But it is as if Omega is seeking to assimilate this as natural. Either way, the rain seems like an Omen of some sort.

((I know I'm just confused on the state of the wound. Like is noir bleeding to death. I'm a little confused is all. But its time for noir's action.))
Noir's leg. Her left one. Vanished and her eye's widended with how sudden it was. She dident even have time to feel any pain.,....but that also meant she could still think and she certainly hadent lost those emotions. It wasent too fucking late yet! She could still fucking do this. The world had been spitng her. She had lost almost everything.....she wasent losing aylia as well. Hppefully the wound was caterized.
Well then turning your back to me was a bad idea aylia. I still have that energy gathered. Fire It. They won't see it coming they see me as worthless. Im not loosing my friend. Not now this world has takej enough from me! IT WON'T TAKE AYLIA! I WONT LET IT!
((This is best chance I have. She won't see it coming she ridden me off as weak. I have the energy gathered from last turn I assume Still. PLEASE DICE GODS STOP FUCKING ME))

Your leg is simply gone. A blackness touches the hip at the wound. Blood does flow from the wound, but not quickly.

The dragon raises a claw to strike, and you pour your magic into it. It pauses in surprise as the holy magic begins to push back against the blackness. For a moment, you have hope as you see the tide turning. But soon, you realize that your holy magic is a drop in comparison to the blackness. You've clung so tightly to what was "yours," and the world has stripped it from you. And now this thing threatens to strip what's left from you, and you have nothing to give. except yourself.

In the Name of the Queen, I order you to submit.

STAND AND BE JUDGED FOR YOUR CRIMES OF THIS DAY, MONSTER.

FEH. YE DARE ORDER ME?

"Embarassed statement: This one must have dozed off for a while.
Query: What is even going on? This doesn't seem normal."

Hunker down together with overseer dude. Maybe he has some kind of bunker or safehouse around here somewhere?
"Ah ... let's get inside. This could be bad. Really really bad." The overseer takes you into the asylum and down, into a back room and then into a secret room within that room. He then sits. "I need to meditate, to contact some allies. Do not leave this room. That alarm is extremely unusual." With that, he lies straight out on the floor, hands clasped on his chest, eyes staring, legs straight. His breathing slows over the next few breaths until you cannot tell if he is still breathing or not.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 18, 2017, 07:46:57 am
Toss a stone oer torwards the dragon, then continue  ot scurry off, try and hide in a hole or something
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 18, 2017, 08:03:06 am
Dar figures that whatever is causing the rain, it probably doesn't concern him any further than being healthy for the plant life.  So he's just going to curl up on some of the moss and take a nap until it ends.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 18, 2017, 08:47:19 am
((Huh thought she was walking away from me. Well guy's I think this is my best shot. May the dice gods be with me.))


Noir on the contrary dosen't seem discouraged. This immenseness. Her holy magic was surviving in it. Pushing it back if only minorly. But. She. Knew. She. Could do this.

Her holy magic had survived her father's very essence...and she coulden't give up now. Not now. Not ever not when their friend was on the line. This was foolish. She was a fool to go up agasint her dad's power....but she had to do it. She coulden't lose here.
Focus. breath. Don't give in yet.

She could do...it. She knew what she had to do. She looked at aylia and barked at her to get her attention. Her eye's locked onto her...friend's. It began.


Noir is not disheartened. She has not lost hope. She look's into aylia's eye's and redoubles her effort in her holymagic while activating her charm magic. She was going to convince her friend to stop resisting. Relying on every bit of magic every ounce of charm and strength she had. Go full out. I do not feel fear for myself. Only for my friend's saftey! I shall cleanse the darkness of my father from her before it is too late! Say below as part of charm spell.
"Aylia. Look into my eye's. Stay.
Stay looking. Your a wonderful person. Your great. I love you. Stay calm. Just relax. Relax let your body your mind...your soul relax. Don't you want to feel good? I am your friend your servant and I stand beside you with your best intrest's. Listen to my voice. All shall be well. You shall be strengthened. Perfected.  you are  a shining gem. Let me add to your luster."

These word's flowed naturally from noir's lip's sounding most likely tempting or seductive. Convincing. They would succed. They were confident. This confidence would help both their holy magic and their charm magic.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on May 20, 2017, 07:18:14 am
This seems as good a place as any to weather the storm. Just stand still as to not disturb overseer guy too much. Observe this room a bit out of curiosity and then observe the door to the room in case of shenanigans that overseer guy needs to be warned about.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 21, 2017, 03:26:42 pm
Toss a stone oer torwards the dragon, then continue  ot scurry off, try and hide in a hole or something
(3) plink. hmm (3) you are trapped in a small crevasse by a rockfall a few moments after your comically absurd attack on an elemental force of the universe. You survive, but you aren't going anywhere soon. Not by your own power, anyway.

Dar figures that whatever is causing the rain, it probably doesn't concern him any further than being healthy for the plant life.  So he's just going to curl up on some of the moss and take a nap until it ends.
Dar does sense the black hole in Omega that has opened up. Seems like soemthing that might affect his health and wellbeing, at some point.

((Huh thought she was walking away from me. Well guy's I think this is my best shot. May the dice gods be with me.))


Noir on the contrary dosen't seem discouraged. This immenseness. Her holy magic was surviving in it. Pushing it back if only minorly. But. She. Knew. She. Could do this.

Her holy magic had survived her father's very essence...and she coulden't give up now. Not now. Not ever not when their friend was on the line. This was foolish. She was a fool to go up agasint her dad's power....but she had to do it. She coulden't lose here.
Focus. breath. Don't give in yet.

She could do...it. She knew what she had to do. She looked at aylia and barked at her to get her attention. Her eye's locked onto her...friend's. It began.


Noir is not disheartened. She has not lost hope. She look's into aylia's eye's and redoubles her effort in her holymagic while activating her charm magic. She was going to convince her friend to stop resisting. Relying on every bit of magic every ounce of charm and strength she had. Go full out. I do not feel fear for myself. Only for my friend's saftey! I shall cleanse the darkness of my father from her before it is too late! Say below as part of charm spell.
"Aylia. Look into my eye's. Stay.
Stay looking. Your a wonderful person. Your great. I love you. Stay calm. Just relax. Relax let your body your mind...your soul relax. Don't you want to feel good? I am your friend your servant and I stand beside you with your best intrest's. Listen to my voice. All shall be well. You shall be strengthened. Perfected.  you are  a shining gem. Let me add to your luster."

These word's flowed naturally from noir's lip's sounding most likely tempting or seductive. Convincing. They would succed. They were confident. This confidence would help both their holy magic and their charm magic.
(5) v (6) Your magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.

nad The Dragon launches suddenly into the air, lunging toward the top of the cliff at remarkable speed. A rush of absolute blackness is met by a flash of brilliant white, which dissipates suddenly. A chunk of the cliff crumbles and slides into the canyon, creating a slope to the plateau and destroying several halls and rooms. Thunder booms out over the canyon, through the air, through the rain, through the very stone itself. anyone who is not already alert to BIG Shit going down is now well aware.

This seems as good a place as any to weather the storm. Just stand still as to not disturb overseer guy too much. Observe this room a bit out of curiosity and then observe the door to the room in case of shenanigans that overseer guy needs to be warned about.
This room is curiously oblong. and is about three times the length and width of hte man laying in it. His feet are toward the door. htere is no decoration. hte walls are smooth and curved, forming a singel surface with the ceiling. The impression is ike being inside half an egg. The walls, on closer inspection, aer somewhat iridescent, and teh color changes very gradually from the door to a point on the opposite wall, changing from a pale blue to a pale violet. THe change in color is minor and could easily go unnoticed as an artifact of any light source one brought into the room. Speaking of light, the room is dimly lit by an ambient light, coming from nowhere in particular. It is oddly shadowed, and this contributes to the difficulty in determinging the color of hte room. hte shadows and color seem to change slightly over time, as if things were moving just out of sight.

When the egg suddenly rings like a bell, the overseer's eyes pop open. for a moment, he lay motionless, then he sits up and cries out.

"We need to evacuate. We need to get to the central meeting hall and open as many portals as we can."
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 21, 2017, 03:38:52 pm
...
...
...
So... that's it then.
Oz, is there any remaining hope of getting Aylia back?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 21, 2017, 03:47:46 pm
No. it was a slim chance anyway. Noir came closer than I expected her to. ATH did a good job on this.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 21, 2017, 04:02:36 pm
...
Am ready to activate Valyrie then.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 21, 2017, 05:04:06 pm
Stay calm try to summon forth some light.
"Shit shit shit HELP HELP! Need light can't see."
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 21, 2017, 05:18:29 pm
((.....I rolled a 5.....they rolled a 6...I should have lived they would have had to rolled twice as well. Since its agasint my damn charisma as well this makes absoloutley no sense that action is nonsensical ozark))
Quote
Your magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.

((That entire paragraph is short. Stupid and not satisfying and nothing but angrying. There is not enough rolls. It does not take my constitution or will into effect. It dosent take my action into any real effect or thought. It dosent make much sense for aylia itself to go suddenly. **BAWAHAHA DIEU** I rolled a 5 logically it should have been a roll to resist noirs charm. The action I posted was not attacking and makes no reference or real correlation to this post. It dosent even have them meaningfully react Sensibly. They go from talking to suddendly throwing themself off a cliff.

I put effort into my post it feels like you dident.

((This writing dosent make me feel anything else but mad to be honest.

((It feel's nonsensical and dosent make sense to follow as a scene))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 21, 2017, 06:11:36 pm
Given the current established level of competence and discretion among Omega higher-ups, about two days from now.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.

You want me to feed you to the dragon? Omega isn't that stupid.
Not what I mean. Resonances just from being close to such a power.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 22, 2017, 02:46:05 am
((@ATH: Honestly, the GM was quite lenient and forgiving, considering how much you have complained about the last several turns. If I were GMing a game I would be decidedly less than pleased if a player suddenly decided to start criticizing my work, especially as bitterly as you have been. Ozarck seems to have kept remarkably chill about it all.))   
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 22, 2017, 06:16:53 am
Dar, hearing the devestation going on, will rush out of his cave and into the rain.  He'll try to stay away from the walls, in case of another avalanche, and if he's not in metalcat form, he'll shift into it.  He'll mentally search for Noir and Aylia using his attunments to them, as well.

((@Lenglon
Did Oz give you special permission to start with a stat above +2?  If so, I need to get on that for my own backup chars...

@ATH
Noir rolled a 5, while trying to completely change the basic nature of a being far more powerful than her.  That being rolled a six to resist.  She did the absolute best she possibly could do, but her absolute best simply wasn't good enough; no matter how hard it tries, a mouse will not be able to defeat a cat in brute strength if the cat's even vaugely making an effort.

I'll agree, the writing was mildly anticlimactic, but that's how this works.  Ozarck isn't writing a story, he's running a systematized game and telling us what happens in it.  He's only going to write a long and extended scene if the fancy takes him, and most of the time, no such thing will happen.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 22, 2017, 06:33:36 am
((@Sy - this char has an absurd number of hidden mechanics. amongst other things, it doesn't level up normally. also, look at its stats and skills, and know this - its not a caster.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 22, 2017, 07:59:45 am

[/quote]
Dar, hearing the devestation going on, will rush out of his cave and into the rain.  He'll try to stay away from the walls, in case of another avalanche, and if he's not in metalcat form, he'll shift into it.  He'll mentally search for Noir and Aylia using his attunments to them, as well.

((@Lenglon
Did Oz give you special permission to start with a stat above +2?  If so, I need to get on that for my own backup chars...

@ATH
Noir rolled a 5, while trying to completely change the basic nature of a being far more powerful than her.  That being rolled a six to resist.  She did the absolute best she possibly could do, but her absolute best simply wasn't good enough; no matter how hard it tries, a mouse will not be able to defeat a cat in brute strength if the cat's even vaugely making an effort.

I'll agree, the writing was mildly anticlimactic, but that's how this works.  Ozarck isn't writing a story, he's running a systematized game and telling us what happens in it.  He's only going to write a long and extended scene if the fancy takes him, and most of the time, no such thing will happen.))
((Said response ignored my charm magic which was happening at the same time as I did that. Said response made little to no actual sense considering what said being was doing last turn.))

((@ATH: Honestly, the GM was quite lenient and forgiving, considering how much you have complained about the last several turns. If I were GMing a game I would be decidedly less than pleased if a player suddenly decided to start criticizing my work, especially as bitterly as you have been. Ozarck seems to have kept remarkably chill about it all.))   
((yes I have been bitter, Because I felt that the last few turns have not made much sense and I feel like hes spiting me.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 22, 2017, 03:57:13 pm
If we had a wiki, we'd be starting our -9 event page. If Omega itself survives it.

...
Am ready to activate Valyrie then.
She'll remain in lockdown while the emergency is resolved.

Stay calm try to summon forth some light.
"Shit shit shit HELP HELP! Need light can't see."
(will roll: 6) you enter a state of numbness. Nothing really matters. it'll all work itself out in the end.

Light magic? Your magic is buff spells and healing. Why does everyone instantly try to do magic outside their stated area of expertise? (3) you see several small lights flicker in front of your eyes. they illuminate nothing.

((.....I rolled a 5.....they rolled a 6...I should have lived they would have had to rolled twice as well. Since its agasint my damn charisma as well this makes absoloutley no sense that action is nonsensical ozark))
Quote
Your magic is overwhelmed and consumed. And soon, so are you. Noir is destroyed completely by a black rush of destructive magic.

((That entire paragraph is short. Stupid and not satisfying and nothing but angrying. There is not enough rolls. It does not take my constitution or will into effect. It dosent take my action into any real effect or thought. It dosent make much sense for aylia itself to go suddenly. **BAWAHAHA DIEU** I rolled a 5 logically it should have been a roll to resist noirs charm. The action I posted was not attacking and makes no reference or real correlation to this post. It dosent even have them meaningfully react Sensibly. They go from talking to suddendly throwing themself off a cliff.

I put effort into my post it feels like you dident.

((This writing dosent make me feel anything else but mad to be honest.

((It feel's nonsensical and dosent make sense to follow as a scene))
talk to me in PM. I'll try to explain it all as clearly as I can, without giving away any spoilers that remain important. I understand your frustration. It's exactly how i react to my own characters' deaths. To be clear, I want to talk in PM so as not to clutter up the thread with discussions of your character, some backstory, and why I write the way I do.

Given the current established level of competence and discretion among Omega higher-ups, about two days from now.
Also, that dragon seems like a powerful pseudo-demonic entity. could result in some interesting resonances.

You want me to feed you to the dragon? Omega isn't that stupid.
Not what I mean. Resonances just from being close to such a power.
(5) You awaken in your vial. That's not supposed to happen. You are incredibly disoriented, being aware without senses.

Dar, hearing the devestation going on, will rush out of his cave and into the rain.  He'll try to stay away from the walls, in case of another avalanche, and if he's not in metalcat form, he'll shift into it.  He'll mentally search for Noir and Aylia using his attunments to them, as well.

((@Lenglon
Did Oz give you special permission to start with a stat above +2?  If so, I need to get on that for my own backup chars...

@ATH
Noir rolled a 5, while trying to completely change the basic nature of a being far more powerful than her.  That being rolled a six to resist.  She did the absolute best she possibly could do, but her absolute best simply wasn't good enough; no matter how hard it tries, a mouse will not be able to defeat a cat in brute strength if the cat's even vaugely making an effort.

I'll agree, the writing was mildly anticlimactic, but that's how this works.  Ozarck isn't writing a story, he's running a systematized game and telling us what happens in it.  He's only going to write a long and extended scene if the fancy takes him, and most of the time, no such thing will happen.))
(1) All you Dar senses is the blackness. It disrupts your his magic, nearly sending you him feral. ((gotta remind myself to use third person))


Vines grow rapidly around the dragon's body, locking it in place. It roars in surprise, and thrashes, snapping several of the vines. More slowly, the rock itself begins to climb the dragon's legs, as the dragon starts to slip off the edge of the cliff and slide downward. Lightning strikes at hte beast, but when it touches it's hide, it seems to be directed into strange, flowing patterns. Quicker than the eye can follow, the lightning flashes back out from claws, pikes, and tail, shattering stone, burning vine, and in general making a mess.

In the center of the Omega plateau, a trio of beings begins a chant. another being is seen racing across the plateau toward the trio, and another rises to the brink of the plateau and steps forward as well, on the opposite side from the dragon.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on May 22, 2017, 04:10:53 pm
((crap, just came home and missed today's update))
Follow overseer dude to the central meeting hall and assist in any way he asks me to
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 22, 2017, 06:21:27 pm
((@Sy - this char has an absurd number of hidden mechanics. amongst other things, it doesn't level up normally. also, look at its stats and skills, and know this - its not a caster.))

((I'm wondering if being 'not-a-caster' means 'can cast spells, and doesn't have to use specialization slots to do so like other casters.'  Hence, Better than a caster.  It's also not terribly reasurring to not be allowed to know anything about a potentially objectionable character.))

((There's also the question of how you cut someone to pieces with your bare hands while having -2 to strength, speed, and dex.  That sounds iffy.))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 23, 2017, 01:35:20 am
RCBMCHMADFAM is awake now, but doesn't really have a brain to think using at the moment, at least in the normal sense. The demon's essence follows the most basic survival instincts available. It also feels something off about... itself, but is unable to ponder this mystery.

Spread out as much as possible and hope some of myself lands on something that can think.
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 23, 2017, 03:50:49 am
((Also, egan, I'm not sure how you can have -2 Con without a body.  Wouldn't Con be required to infect things with functioning immune systems?))
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 23, 2017, 07:32:22 pm
((I want to start a Pas'qet fan club. Pas'qet is simply wonderful.))     
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 24, 2017, 01:13:00 am
Alright, I'm gonna make a few rolls this turn and decide the outcome of this high level battle.

... the rolls were
4, 6, 3
6, 6
5, 6

So, after a short, brutal fight, in which Captain Grey is wounded and incapacitated, the two divine beings lock into a stalemate, face to face, claw to fist, blackness to lightning, destruction to storm. This buys the time necessary for the ritual at the center of the Omega Plateau to complete, and the entire canyon complex glows in a brilliant light for several moments. when the light fades, the Dragon is nowhere to be seen. Lightning arcs into the idol, and that divinity is bound as well. the storm clears instantly, leaving mud and puddles on the floor of the canyon. No additional damage occurs to Omega.


RCBMCHMADFAM is awake now, but doesn't really have a brain to think using at the moment, at least in the normal sense. The demon's essence follows the most basic survival instincts available. It also feels something off about... itself, but is unable to ponder this mystery.

Spread out as much as possible and hope some of myself lands on something that can think.
(4) some of you lands on a rat. Some of you lands on a centipede. Some of you lands on a roach.

I'm gonna go ahead and put it to a vote: ye or ne - should I allow Lenglon's character as is, with secret mechanics, unbalanced stats and skills, and all?

feel free to pm your vote.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 24, 2017, 01:23:32 am
((I'm confused, where exactly is Lenglon's new character sheet? My eyes are tired and I cannot find it.))   
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 24, 2017, 01:33:18 am
Here: http://www.bay12forums.com/smf/index.php?action=post;quote=7105676;topic=159592.0 (http://www.bay12forums.com/smf/index.php?action=post;quote=7105676;topic=159592.0)
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 24, 2017, 01:39:40 am
No on general principle, Yes if you quantify exactly why this is allowed and let me abuse it myself.
I think it's a bad idea, but I'm happy to try my very best to break the game and prove that.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 01:41:41 am
((It's in the charsheet thread, separated from Aylia by a horizontal line.))

((Dev, again, it's a non-caster. I'm not doing weird lawyery phrasing, it doesn't cast spells. It could theoredically learn to, but right now it has no casting. The magic skill is due to (background reasons) + (hidden mechanics reason that probably wouldn't roll magic anyway and I didn't ask Oz about it). The character was crippled by Omega after it was caught and captured. It previously had roughly +0 to +1 in physical stats and martial skills, and it acted as an ambush predator targeting the vulnerable))
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 24, 2017, 01:50:46 am
((Leng, that's a lot of description about the character, but those sentences don't say anything about what it does and how it works.))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 24, 2017, 01:53:45 am
All three shards instinctively try to take over the bodies they land on.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 24, 2017, 02:07:58 am
((Oh, right, that thread. I should really make a post in that thread myself, come to think of it.
As for the character, what little information there is seems painfully sue-ish, but it's hardly the worst ever in that regard and mechanics-wise I see little reason to complain. Although I guess I don't pay a whole lot of attention to mechanics to begin with, so perhaps my opinion isn't worth much. I'm not sure I like the lack of transparency, though, but I doubt the character will last overly long and I'm sure things will be made clear after it explodes in a burst of magical energies along with several teammates, any civilians in the vicinity and no doubt a large chunk of Omega/wherever a mission happens to send it.))   
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 02:10:34 am
((@Dev - yes, almost as though I was keeping it hidden or something. It did answer your actual question though.))

((Egan - The mechanics involved are exploitable. not gonna lie. thats why it has the massive penalties to all combat stats and skills. It is effectively limited to ONLY the hidden parts for it to function. and it can, just barely, function entirely off of them. The reason it can is it is capable of buffing others (not itself). It will be heavilly reliant upon teammates for pretty much its entire Omega career.))
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 24, 2017, 02:17:00 am
((Buffing.  I wonder if that means you're going to be sitting inside other characters.  If someone else's physical stats are the only ones that matter, it would seem like the set of -2s are meaningless.  It might also mean mind-based debuffs, rendering your character invisible by being able to beat the mind of whatever looks upon you.  Or invincible, by preventing the muscles or mind of anything that attacks you from working.  With a +4 will, I don't see how any other stats would be necessary.

Rereading the intro, an ambush predator that doesn't attack physically and has a +4 will.  I think you've made a brain-jacker.

A couple other things stand out.  It doesn't level up normally, but it could do stuff later that it can't do now, which implies that it has another method of gaining abilities.  I'm betting the +4 will is the only actual stat necessary for that as well, such as allowing your character to steal the abilities of others.))

((Now I could be totally wrong about all this, it is naked speculation, but I don't know what you have because you aren't talking.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 02:29:27 am
((Nope, physical attacks. Like I said Dev, its a non-caster. how hard is that to understand? I intentionally inverse min/maxed the character.))

((in response to your edit: the will stat isn't used . It just shows the char is basically mind-control immune. you'd think I was sensitive about that kind of thing...))
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 24, 2017, 02:38:47 am
((I know that being sensitive about a thing never stopped you from using that same thing in the past.))

((I also know, that in no uncertain terms, that being a 'non-caster' won't stop you from using magic.  You already mentioned buffs, for instance, which are certainly not physical attacks.))

((Anyway, I'm not voting, I'm too biased.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 02:54:18 am
((I honestly don't remember whatever you're talking about Dev. I will say that you did get it hiding in other characters correct, but it cant act other than to buff said character while doing that. thats also the only way it can buff.))
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 24, 2017, 02:57:52 am
((...If the character uses purely physical attacks, how did it kill the nameless summoner in its backstory?
Surely with such poor strength and constitution it could be crushed like a mosquito by the average human. :P))   
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 24, 2017, 03:00:53 am
((Immune to mind control, and lives in the physical bodies of others.))

((That's a literally immortal character running on a +4 save against anything that can affect you, and even if the host body should die, it'll be another roll at +4 to save your life and jump to the attacker.))

((Just run a team player with buffing spells to play a teamwork-dependant buffing character.  It'll be a breath of fresh air compared to the other murderhobos.  No reason you need to take any offensive skills, and the whole 'team player' stuff kinda gets diminished if you aren't sharing the risk with the others.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 03:05:13 am
@Yoink: as previously answered ((was one of Devs many questions): ((The character was crippled by Omega after it was caught and captured. It previously had roughly +0 to +1 in physical stats and martial skills, and it acted as an ambush predator targeting the vulnerable))

@Dev: not all the hidden mechanics are positive. it very much can die without the host dying, and jumping to another body would be speed-based, not will. Exactly how is something very much in her best interest to keep hidden, because killing her that way is not even hard to do.
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 24, 2017, 03:18:59 am
@Dev: not all the hidden mechanics are positive. it very much can die without the host dying, and jumping to another body would be speed-based, not will. Exactly how is something very much in her best interest to keep hidden, because killing her that way is not even hard to do.

((It's looking pretty heavy on the positives right now.  It can't level up, but it still gains abilities, and probably in a better way.  I don't see any other negatives.  Saying that it can be killed, well, that applies to every other character, so isn't anything special.))

((Anyway, living in someone else's body is a nice way to get the -2 to Str, Con, and Dex to be meaningless bonus stat points.  Plus, well, if bodyswapping can be done from one creature to another, you'd could swap to the attacker before the host gets killed, using the host's speed stat, and likely a buffed speed stat.  That would reduce the importance of that -2 as well.  It would also mean you get to experience better stats than the host body itself.))

((At the end, getting to inhabit whoever you want, including PCs, AND to get bonus stats over and above their previous forms..  That is more powerful than being able to shapeshift into any creature you want, regardless of stats, and use all their magical and racial abilities.  This character can do that, while making the creature stronger than it was before you hopped in.))

((Didn't you just play a shapeshifter that had the powers of whatever creature you encountered?  This is the same character, except you get to play stronger versions of whatever creatures you encounter, while having more mental stats to render yourself less vulnerable.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 04:52:05 am
((If you weren't making all kinds of wrong assumptions and twisted interpretations of what I'm saying then maybe you'd be relevent Dev.))
in order:
((the negs are a higher priority to keep hidden so of course they are less obvious.
it is much more killable than most characters if certain information is had.
yes, she can grow, better or worse is still to be seen, and depends on how shes played. I think it is a little better, of course, you being you, any ability to level at all would be crazy-op in your mind.

I actually completely ignored the stat point assignment system when designing the character. I'm fairly certain the numbers dont add up at all. feel free to check if you want, though I don't intend to change it just because it doesnt add up unless Oz want me to. Either way, the "stat dump" thing is groundless as a result.

swapping would be on my stat, not either host's. because reasons that will be obvious once its in play. again: I dont get to self-buff. idiot.

next two entire paragraphs: thats dumb and youre dumb for saying it.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on May 24, 2017, 04:59:51 am
@Yoink - Thrips seems like fun. Thrips for most character
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 24, 2017, 05:57:28 am
((Hehehe, I can't help but visualize Thrips hulking out and screaming "I AM MOST CHARACTER!" before grabbing a nearby person and using them as a club to smash everything within reach.))

Now that the angry god seems to be contained, Dar's going to try and search out his friends again.  He'll start with Noir, and immediately stop if any sensation of the evil shows up; he can just search via mundane methods in that case.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on May 24, 2017, 07:03:28 am
"Query: Did it work? Are you all right?"

Stick with overseer dude. Help him with cleanup or whatever else he needs.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 24, 2017, 07:19:39 am
((Aw, thanks. Thrips is certainly fun to play.))
((Hehehe, I can't help but visualize Thrips hulking out and screaming "I AM MOST CHARACTER!" before grabbing a nearby person and using them as a club to smash everything within reach.))
((...brb changing mah action.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 24, 2017, 07:53:39 am
Play nice, fellas. I asked for discussion so the character wouldn't become a point of contention mid-play.

Dev is raising valid questions, and asking them blind, so cut him some slack, Lenglon, please. and, should i really have to say "no personal attacks or insults?

Should I have to invoke another rule? "No pms between you two on this issue (or this game at all). Bring all concerns through your friendly neighborhood spiderGM, or here in thread."

By the way
Spaz, your character, during the crisis, is pulled through the blackness into a 'place.' Never mnd where. Once the crisis was resolved, he was pushed back through, into the cafeteria.

And since 'm here, may as well do a turn for posted actions:
All three shards instinctively try to take over the bodies they land on.
Alright, that's three hacking minigames.
First game: you are in orbit above a vast, brown forest. You have six actions. You may ask a total of three questions. Additional questions may be purchased for actions, number per action dependent on question. I say actions because you can do more than one per turn, though that's not really advisable.
Second minigame: A sorting minigame. You have one hundred numbers. You must arrange them sequentially. I will tell you when you locate a number properly (the number 26 is properly located). Each move, I will tell you if you got a number closer or farther from sequence. Moves are by swapping two numbers. You may make 1000 swaps.
third game: You have six dials on a single axis. You must orient all six to their proper position zero degrees is up. You may move each dial six times. current positions are, in degrees clockwise: 134, 167, 253, 280, 313, 314

((Hehehe, I can't help but visualize Thrips hulking out and screaming "I AM MOST CHARACTER!" before grabbing a nearby person and using them as a club to smash everything within reach.))

Now that the angry god seems to be contained, Dar's going to try and search out his friends again.  He'll start with Noir, and immediately stop if any sensation of the evil shows up; he can just search via mundane methods in that case.
Dar's search along his link to Noir leads to a severed thread. His physical search finds only chaos and mud. The 'evil' does not show, except residually.

"Query: Did it work? Are you all right?"

Stick with overseer dude. Help him with cleanup or whatever else he needs.

It all ended before you got to the central area. You saw, as you raced across the plateau, some very large creatures fighting, but you did not process what was going on. Looks like most of what needs done is rubble removal. So you begin loading rocks into carts.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 24, 2017, 11:19:38 am
Vlad looks about confused and disoriented
"The 'ell? How and what and where?"
Well go look for a way to help fix stuff up
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 24, 2017, 11:31:41 am
((Poor dar...he's gonna be heartbroken))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 24, 2017, 03:43:28 pm
Ah, okay then.

First
Question the first: what is the object of this game?
Second
Swap 1 with 100.
Third
Rotate each dial 90 degrees clockwise.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 25, 2017, 09:06:00 am
Dar refuses to believe Noir is dead; something is blocking his senses.  He's going to search whatever room she inhabited, and then Aylia's room, and when both fail he's going to find Senna.  And he is going to very politely and carefully ask her what happened to Shifter and Halfdragon.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on May 25, 2017, 10:21:11 am
Might as well help with removing the rubble, so keep doing that. Also make sure overseer dude is okay, haven't had an update on him the last two actions.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 26, 2017, 03:30:53 pm
Vlad looks about confused and disoriented
"The 'ell? How and what and where?"
Well go look for a way to help fix stuff up
Might as well help with removing the rubble, so keep doing that. Also make sure overseer dude is okay, haven't had an update on him the last two actions.
you two join the clean up process. It will take weeks at least, so just assume that that's part of what you do until next mission. You are offered small rewards for your efforts - finer food, a small flask of alcohol for the drinking type, maybe a small boon or two.

Overseer guy was with Clunkers during the crisis and didn't come into any immediate danger. He's busy now with organizing hte restoration effort and meetings with the Captains.

Dar refuses to believe Noir is dead; something is blocking his senses.  He's going to search whatever room she inhabited, and then Aylia's room, and when both fail he's going to find Senna.  And he is going to very politely and carefully ask her what happened to Shifter and Halfdragon.
"Oh Dar'yajira. I am sorry. Something terrible happened. We don't know how. Some dragon-like being broke loose and destroyed part of the base. Dar, it killed Noir. She put up a good fight, but in the end, she was ... gone. We don't know exactly what happened to Aylia, but her Mark is gone. We ... we think the dragon got her as well." Senna looks pretty close to tears.

Ah, okay then.

First
Question the first: what is the object of this game?
Second
Swap 1 with 100.
Third
Rotate each dial 90 degrees clockwise.
Te object of game the first is to get inside and take control. This one is more of a text based adventure than a math challenge.
you are orbiting some kind of forest covered object, looking for ways in. two questions, six actions left. Actually, I'll give you ten actions total for this one.
Game 2: the number you moved to position 1 is farther from it's destination. the number moved into position 100 is closer. i.e. both are above 50. neither is 100.
26 is still the only one locked in. 999 swaps to go.
Game 3: current positions are 224, 257, 343, 10, 43, 44. 5 rotations each remaining. Eahc dial is shaded: black to white
first changes from grey to near white
second from near white to grey,
third from dark grey to light grey,
fourth from grey to very nearly white,
fifth from dark grey to light grey,
sixth from black to grey.

most of them moved toward the white end of the spectrum.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 26, 2017, 03:38:20 pm
What do you mean when you say a small boon?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 26, 2017, 03:42:58 pm
First
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 26, 2017, 05:34:38 pm
Dar is stunned, just standing frozen in front of Senna.  He backs up a few steps, shaking his head and looking away from Senna.  "No...  No.  Kador ko--" he cuts himself off, pauses for a few seconds, and looks back to Senna, his gaze harder, though his voice cracks slightly.

"Where?  Cat must see."

Dar demands to be shown where it happened.  If Senna can't show him, he'll try to figure it out on his own.  Oh, and he'll try to find Aylia, using his attunement, since apparently he hadn't done that before.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 26, 2017, 05:55:17 pm
First
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
clarify: you want to move the number in position 1 to position 8, position 2 to position 9, etc? When you get to position 19, will you want to move it to 27 (skipping 26, since that one is locked in)?
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on May 26, 2017, 06:00:52 pm
(( I knew dars reaction would hurt when I saw it ;-; Be strong become base god dar gain mastery over all nature and conquer the world and with your power revive your frendu's))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on May 26, 2017, 06:41:04 pm
First
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
clarify: you want to move the number in position 1 to position 8, position 2 to position 9, etc? When you get to position 19, will you want to move it to 27 (skipping 26, since that one is locked in)?
yes.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on May 26, 2017, 06:46:47 pm
((Welp, time for those five points in Memory to pay off.
Also, Chucky and the lizard are adorable. :))))   
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on May 26, 2017, 10:11:04 pm
((It'll work out fine until the lizard goes crazy and swallows chucky for being next to a food-maddened lizard while covered in blood.))
Title: Re: Omega Legion: Bloodlust
Post by: Xantalos on May 27, 2017, 01:12:02 am
((Well hey, I'm not trying to play him sensibly so if that happens I'll just roll with it :P))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 28, 2017, 07:35:58 pm
What do you mean when you say a small boon?
If it's creative and reasonable - not excessive compared to the other items mentioned - it can happen.

First
Release a spy satellite and deorbit.
Second
Pick a number that hasn't been solved yet, starting from 1 and then incrementing by 1 each move, and move that number 7 spaces forward. Repeat 500 times. (Have fun.)
Third
Move one back and forth very slightly until it's white. Move six to the opposite side from where it started.
first: (2) no satellite for you. (2) you fail to deorbit. No crash though, so that, at least, is something. nine moves left.
second: numbers locked: 12 13 22 26 32 55 84 86 88 89. as you can see, this strategy is not efficient. Ten numbers locked out of 1one hundred. 499 moves left.
third: first dial becomes pure white one degree clockwise (that is, at 225.)
you move the sixth dial to 134 - nearly white.
locations are:
225 (4 moves left) white
10  (5 moves left) grey
257 (5 moves left) light grey
43  (5 moves left) nearly white
343 (5 moves left) light grey
134 (4 moves left) nearly white

Dar is stunned, just standing frozen in front of Senna.  He backs up a few steps, shaking his head and looking away from Senna.  "No...  No.  Kador ko--" he cuts himself off, pauses for a few seconds, and looks back to Senna, his gaze harder, though his voice cracks slightly.

"Where?  Cat must see."

Dar demands to be shown where it happened.  If Senna can't show him, he'll try to figure it out on his own.  Oh, and he'll try to find Aylia, using his attunement, since apparently he hadn't done that before.
Senna takes you to the rubble pile, where various members of OL are attempting to clean up the debris. Scaffolding is going up, and damage is being assessed. When he attunes toward Aylia, he senses the absolute blackness that was the dragon.. He senses that this being destroys all, and that it nearly destabilized, not just this little patch of dirt and rock, but the very structure of this world, this prison.  He senses death around the entity, emanating from it. He senses that the entity remains, but is held at bay, for now. Of Aylia, he finds no trace, but memories - the residual traces of a life lived here.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on May 29, 2017, 05:46:01 am
Something simplle, a simple boost to protection work Like something that slows down and deflects projectiles?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on May 30, 2017, 07:12:04 pm
I'm probably not going to post until this weekend, you all. sorry for the delay.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on May 30, 2017, 08:49:56 pm
Dar silently sits amid the rubble for a long while, head bowed and eyes closed, searching for Aylia and examining the draconic entity that had killed her.  When he finally stirs, he is much calmer than before, but still with an angry edge to his gaze.  He quickly stalks off with a purpose, ignoring the struggling workers around him.

Dar will leave to find one of the men in a position of command.  Captain Grey, perhaps?  You haven't actually given much personal detail to them, but one of the dudes that briefs legionnaires and orders them around.  He's going to demand that he be released from Omega Legion service, though he doesn't actually expect to be allowed out.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 03, 2017, 07:06:03 pm
Something simplle, a simple boost to protection work Like something that slows down and deflects projectiles?
Some kind of charmed artifact that has a set number of charges for deflections? A bead bracelet, perhaps?

Dar silently sits amid the rubble for a long while, head bowed and eyes closed, searching for Aylia and examining the draconic entity that had killed her.  When he finally stirs, he is much calmer than before, but still with an angry edge to his gaze.  He quickly stalks off with a purpose, ignoring the struggling workers around him.

Dar will leave to find one of the men in a position of command.  Captain Grey, perhaps?  You haven't actually given much personal detail to them, but one of the dudes that briefs legionnaires and orders them around.  He's going to demand that he be released from Omega Legion service, though he doesn't actually expect to be allowed out.
Dar eventually encounters The Stone Man. What is this? You wish to leave Omega? Why?

@Lenglon

Valerie Valyrie stands, in a grey, featureless room, thrice her height in each direction. No shadows fall in this room. No source of light is evident. Yet the room is clear, and every detail, such as there are, is evident. This room is nothing, and Soon, Valerie Valyrie herself will be nothing. There is no mark here, no shadow of herself, no place in which to imprint herself. Valerie Valyrie waits, and the tension in her rises as she fades. Once more, however, her death is interrupted by the voice: cold, featureless, directionless. Valerie Valyrie is not sure if a living being would be capable of making such an empty sound.

"Creature of Shadow and Light. Hostile to life, yet seeking to live. Your very existence a threat. Yet, you may be useful to us still. You wish to live, but we cannot allow you freedom Within the Queen's Realms. The Oath remains open to you, as expressed before. It seems this is the last time we will be offering it."
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 03, 2017, 07:13:01 pm
that works
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 03, 2017, 11:08:40 pm
"I-"
"I yield."
"I have little choice."
"Do it."
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on June 04, 2017, 08:21:39 pm
((I'm unfamiliar with the Stone Man.  Could you describe it, please?))

Dar'yajira immediately responds with a snarl, his eyes narrowed and ears drawn back, as if he were facing down some mortal foe rather than requesting freedom.  "Cat wishes to leave this place because it is created trap, it is death, devoid of nature, drawing the worst of all into itself to fester!"  His voice gets more stressed as he continues, until he's practically screaming at the Stone Man, body shaking with rage.  "Death is natural, but this, this--tele akrai o'hama, yes, it perverts it, it does not follow death with rebirth, it simply ends!  Destroys!  Wastefully!  No!  Dar'yajira refuses to play this game of destruction, it refuses to be annihilated purposelessly, only being used to ruin o'hama across worlds!"

If uninterrupted, he angrily rants about similar things for awhile, gradually slipping more and more into bilingual nonsense.  Whether or not he eventually peters out or just works himself up so much that he attacks the Stone Man, I'll leave up to a will roll.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 06, 2017, 06:32:55 pm
that works
A wristband with five beads of defelction then.

"I-"
"I yield."
"I have little choice."
"Do it."
A coin appears from above, and falls with a clanging bounce onto the floor in the middle of the room.
"The Oath is as follows: I swear to honor the Queen, to uphold the Kingdom, and to serve faithfully as an agent of the Legion. As long as I exist I will never act to destroy that which the Queen defends. You must take the oath with the coin in hand."


ah hah. oops.

((I'm unfamiliar with the Stone Man.  Could you describe it, please?))

Dar'yajira immediately responds with a snarl, his eyes narrowed and ears drawn back, as if he were facing down some mortal foe rather than requesting freedom.  "Cat wishes to leave this place because it is created trap, it is death, devoid of nature, drawing the worst of all into itself to fester!"  His voice gets more stressed as he continues, until he's practically screaming at the Stone Man, body shaking with rage.  "Death is natural, but this, this--tele akrai o'hama, yes, it perverts it, it does not follow death with rebirth, it simply ends!  Destroys!  Wastefully!  No!  Dar'yajira refuses to play this game of destruction, it refuses to be annihilated purposelessly, only being used to ruin o'hama across worlds!"

If uninterrupted, he angrily rants about similar things for awhile, gradually slipping more and more into bilingual nonsense.  Whether or not he eventually peters out or just works himself up so much that he attacks the Stone Man, I'll leave up to a will roll.
will: (5) Having satisfied himself that his point as made, Dar'yajira stares haughtily at the Stone Man, lashing his tail in emphasis of his distaste.

The Stone Man is dark grey, bipedal, with two arms. It is in vague shape of humanoids, but is indistinct enough that it could have originated from any of dozens of humanoid races. It is larger than an average representative of most races, though not so big as the average troll or ogre. It's facial features are smooth, bland, and stony. It does move with a fluidity that suggests an organic nature though.

"A common enough sentiment. Omega base is, in fact, a prison. A prison where evil is sent to die. It is only by the grace of the Queen that we, any of us, may do good in the world, in spite of our ... imbalance.

I cannot grant you freedom. I do not have the authority. Only the Queen does. And, young Dar'yajira, it would take a feat of importance to the Kingdom for the Queen to look on you and make such a release possible.

However, perhaps ... perhaps we can arrange something for you. Omega has many arms. Perhaps there is a way you can act in service of, how did you put it? "The natural cycle?" Would this appease your anger?"
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 06, 2017, 06:43:35 pm
Well, time to go explore about then.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 06, 2017, 06:45:58 pm
I uncurl from my huddled position against a wall and crawl over to the coin, grasping it in my right hand.
"I swear, to honor the Queen, to uphold the kingdom, and to serve faithfully as an agent of the Legion. As long as I exist I will never act to destroy that which the Queen defends."
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 08, 2017, 08:30:52 pm
Well, time to go explore about then.
Big canyon. Lots of stone hallways. A little grass. arenas, cafeteria, a menagerie of criminal sapients.

I uncurl from my huddled position against a wall and crawl over to the coin, grasping it in my right hand.
"I swear, to honor the Queen, to uphold the kingdom, and to serve faithfully as an agent of the Legion. As long as I exist I will never act to destroy that which the Queen defends."
The Coin burns in Valyrie's grasp - a white hot, searing pain of truth and consequence, threatening to lay bare her very soul - or lack thereof. THe pain scours her, inside and out, and then calms into a quiet, pulsing tracery. An unseen door opens, and a mechanical orb hovers into the room, it's single, large eye unblinking.

Quarters have been assigned. Follow.

It turns without pause and floats through the open door.
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 08, 2017, 08:46:34 pm
I attempt to follow.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 08, 2017, 11:10:30 pm
Head down the first hallway I see
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 09, 2017, 11:32:25 pm
Gonna be out of town for two weeks starting tomorrow. I'll probably still update as per my usual, slow schedule, though.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 09, 2017, 11:37:22 pm
Gonna be out of town for two weeks starting tomorrow. I'll probably still update as per my usual, slow schedule, though.
have fun!
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 10, 2017, 02:29:05 am
Gonna be out of town for two weeks starting tomorrow. I'll probably still update as per my usual, slow schedule, though.
have fun!
THIS!
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 13, 2017, 04:45:18 pm
First time I've gotten a chance to get on here during the trip. I've been dealing with a blown head gasket. Maybe. Three days and counting, and the car isn't even home yet, let alone to a mechanic. So I don't even know if the car is salvageable, and if it is, will it be repaired before I need to be back home. Hang tight you guys. Wish me luck.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on June 26, 2017, 01:48:30 am
I'm gonna blow a bloody gasket if we don't get an update soon. >:C

Uh, I mean, hey, how's it goin' Ozarck my main man? ^-^
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 26, 2017, 03:14:21 am
Just settling in from the trip. I'll update in the next day or so.  :'(
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on June 26, 2017, 03:29:59 am
Okay, think I'll celebrate the return by ceasing to be the thing I was previously, and starting to be this thing:

Spoiler: The First Wing! (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 26, 2017, 07:13:51 pm
I attempt to follow.
you wearily drag yourself to a simple room down an isolated hallway. Runes are carved into the walls and doorway. Speak a password, and the room will allow you.
Your need is growing. You must kill today! But, what is a day in a place like Omega base?

Head down the first hallway I see
(5) you find a temple. a neat little shrine, about 25 foot in diameter, a hemisphere, decorated in murals of various blessed saints, soft cushions and a couple of strategically placed curtains. The lighting is low, the priests' chants are soft. A strange orange slime puddles at about 45 degrees up the wall to the left on the opposite side of the room from you.

Okay, think I'll celebrate the return by ceasing to be the thing I was previously, and starting to be this thing:

Spoiler: The First Wing! (click to show/hide)
Alright. What's The Avatar of The bird people gonna do first?


I'll start a mission this weekend if you guys are ready. I have in mind a hostile negotiation / kidnapping / rescue.  Or a hunt for a magical device. Or you can be mercenaries in a war between city-states. mmm. Or you can treat the plague affecting the Mushroid Colonies of Alfan. Or something else.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on June 26, 2017, 08:25:36 pm
Go find some corvids to speak with and get information on the surroundings. Also get rid of that -1 to sharp weapons, I just realized it's extraneous.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 26, 2017, 08:53:00 pm
Well go pray in the temple before wandering. also some negotiations sound cool
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 27, 2017, 12:52:04 am
"Lake of dreams"
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 28, 2017, 07:22:35 pm
Go find some corvids to speak with and get information on the surroundings. Also get rid of that -1 to sharp weapons, I just realized it's extraneous.
(3) you find some corvids, and they caw at you about territory, shinies, and general rudeness.

Well go pray in the temple before wandering. also some negotiations sound cool
(1) you wake several hours later and wipe the drool off your chin. sometimes, praying is hard.

"Lake of dreams"
The room chimes and glows softly for a moment. The floating metal thing drifts away.
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 28, 2017, 10:16:02 pm
Go get some food
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 28, 2017, 11:43:36 pm
Try going in the room?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on June 29, 2017, 10:50:04 pm
That's not exactly what I want to know. Go for a more direct usage of Ravenisim to extract information on the immediate area without having to ask nicely.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on June 30, 2017, 12:07:22 am
Go get some food
done and done

Try going in the room?
you enter the room. As advertised, the room allows you. You don't experience anything unique doing so.

That's not exactly what I want to know. Go for a more direct usage of Ravenisim to extract information on the immediate area without having to ask nicely.
mkay, what aspect of Ravenism are you using, and what information are you seeking?
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on June 30, 2017, 12:27:11 am
Go flirt? With some womenn
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on June 30, 2017, 12:52:52 am
... I'm going to die. I just got my freedom, and now I'm going to die. I NEED to find prey. NOW. GO!

((What is a day? 24 hours. Doesn't matter what the local day length is. What matters is TIME IS PASSING. I have to move NOW.))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on June 30, 2017, 01:02:05 am
((FYI, I'm not going to let you eat me. :P))

You know, just take all the map bits out of their heads and put it in my head, so I know the map bits now. So I know what Omega Base is all about, please explain that.
After that, go caw at some supply-person until they give me a sharp and shiny.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on June 30, 2017, 03:10:09 am
((Man, it's great to have this game going again. ^-^
Welcome back, Ozarck!))
Title: Re: Omega Legion: Bloodlust
Post by: Twinwolf on June 30, 2017, 12:53:17 pm
((Well, I guess Mimos is... somewhere then. Not really sure what a slime-person does in their free time :P ))
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on June 30, 2017, 03:13:40 pm
((Just dropping in to say that I'm totally still here. Clunkers was still helping clean up the rubble from our last kerfuffle, if I recall correctly.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on July 01, 2017, 04:09:24 am
Go flirt? With some womenn
(2) it ends up being a rather emabarassing experience

... I'm going to die. I just got my freedom, and now I'm going to die. I NEED to find prey. NOW. GO!

((What is a day? 24 hours. Doesn't matter what the local day length is. What matters is TIME IS PASSING. I have to move NOW.))
((sure, I wasn't giving you an out. That was more a 'random thought about Omega Base' than anything))
You head out in search of living things. you find signs of life when you drift out into the brightness of the canyon. Obviously some sapients are about, as well as some vermin. Hmm, start a counter. five turns at Omega from this point will kill you. If you go on mission, conversation time at mission start will only count for half an hour or so, leaving you ten to twelve hours on mission to make your move.

((FYI, I'm not going to let you eat me. :P))

You know, just take all the map bits out of their heads and put it in my head, so I know the map bits now. So I know what Omega Base is all about, please explain that.
After that, go caw at some supply-person until they give me a sharp and shiny.

I mean, I've describe the base before, a few times. Canyon shaped lile a greek Omega, arenas, cafeteria, and meeting hall in the central arc, hallways full of living quarters around the outer arc. Supply, alchemists and gnomes to the west, wizards and sages north - north east, monastery of insanity on the cliff to the east, a barren wasteland extending in all directions, Officer country along the western leg of the canyon (the bottom bit that would be a foot if the arc were legs), black market and shadier types along the other leg. Oh yeah, the scar from the dragon fight is along the western side, outer rim is most affected, though damage is done to the inner rim as well.

"Want a pokey stick? gonna need a mission chit."

((Man, it's great to have this game going again. ^-^
Welcome back, Ozarck!))
Thank you. I hope I can re-energize and get this thing entertaining again.

((Well, I guess Mimos is... somewhere then. Not really sure what a slime-person does in their free time :P ))
((Just dropping in to say that I'm totally still here. Clunkers was still helping clean up the rubble from our last kerfuffle, if I recall correctly.))

Good, let's get a mission running. I gave a few options a couple turns ago. Not a lot of interest was shown. hmmm. HMMM. Spaz suggested negotiations.


A bell announces a mission opportunity meeting, so those of you who want to stretch their legs, get out of hte heat, or pick up chicks all wander into the mission briefing room.

"Gonna be brief here. The mission is to the Plains of Sarepa. It's a wide, flat, cold land full of nomadic tribes and packs of creatures, both carnivorous and herbivorous. Big flocks of birds too. Tribal society is ... well it;s complicated and carries rites, customs, and arrangements all it's own. And in that society, two tribes are having a dispute. cultural differences perhaps, or some longstanding intertribal infighting. Who knows. But what we do know is that one tribe has recently acquired a large group of chattel from the other tribe. something about this arrangement was mishandled or someone just didn't like how it turned out. So we get a call to come help. Now, normally we don't care that much about these kind of politics - oh hush, I didn't say we don't take these assignments, I said we don't care about the politics. Let me finish. However, amongst the chattel are a number of interesting beings with unique abilities. And the requesting tribe is giving us those beings as payment for rescuing or stealing some perfectly mundane sapients and some livestock. Go frikken figure.

Details will be given to those who wish to take up this mission.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on July 01, 2017, 09:28:18 am
"Statement: This one is willing to go on such a mission. Tribal shenanigans may prove to be rather amusing."

Join mission
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on July 01, 2017, 09:45:34 am
"This ought to be good."
Join the mission
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on July 01, 2017, 12:58:53 pm
Join the mission. Eveyone at Omega is off-limits, if I'm on-mission then I have a chance.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on July 01, 2017, 01:10:39 pm
"Statement: It seems like we have at least a few new faces in here.
Introduction: This one is designated 'Clunkers' and is a user of clockwork magics.
Query: This one wonders what the skills of its allies are?"
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on July 01, 2017, 01:16:10 pm
"Vladen, I'll just be assisting."
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on July 01, 2017, 01:26:04 pm
"Vladen, I'll just be assisting."
"Query: And how will you be assisting, Vla-den? What do you bring to the proverbial table?"
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on July 01, 2017, 01:42:30 pm
((Can't RP effectively right now, Valyrie should be interacting here but I just can't get in character. I'll try to add her actions when I can.))
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on July 01, 2017, 03:34:43 pm
"Healing and protection spells."
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on July 01, 2017, 07:04:49 pm
"Since when motherfucker! Ain't no birds seen flashy mission chits around here! Furry bastards don't get to change the rules like that! We'll peck you!"

Peck the dude till he gives us sharp and pokey.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on July 02, 2017, 07:45:19 am
((Ugh.  I pretty much lost what was happening to Dar, in-character wise.  I know he was gonna end the encounter being really pissed at command, but don't remember what he was actually gonna do.  So I'm just gonna assume it resolved as I had expected it would.

...Also, what happened to the "Return to Lathal" mission?  :( ))

Dar will go on the mission, though he's currently being grumpy and silently laying on some high thing away from the others.
Title: Re: Omega Legion: Bloodlust
Post by: Twinwolf on July 02, 2017, 08:08:29 am
Join the mission. Probably more interesting than sticking around here.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on July 02, 2017, 05:26:57 pm
Thread is up
Buffalo Spider mission (http://www.bay12forums.com/smf/index.php?topic=164734.0)

Join the mission. Eveyone at Omega is off-limits, if I'm on-mission then I have a chance.
Everyone with a Mark or Brand. There are nonsapients here as well. Insects don't ypically get branded.

((Ugh.  I pretty much lost what was happening to Dar, in-character wise.  I know he was gonna end the encounter being really pissed at command, but don't remember what he was actually gonna do.  So I'm just gonna assume it resolved as I had expected it would.

...Also, what happened to the "Return to Lathal" mission?  :( ))

Dar will go on the mission, though he's currently being grumpy and silently laying on some high thing away from the others.
Eh, the officer said something about doing something good for nature or something. He was waiting on Dar's reply. As for Lathal, I believe that was where that discussion was headed, and I did an interest check for a return mission a while ago, but got little response. Then i forgot. Remind me and I'll post another one after this mission, unless

If you guys prefer ,we can send you to Lathal instead.

Edit:
"Since when motherfucker! Ain't no birds seen flashy mission chits around here! Furry bastards don't get to change the rules like that! We'll peck you!"

Peck the dude till he gives us sharp and pokey.
(6) v (3) you jab the guy pretty hard a few times. He is bleeding when he final shoves you back and gets his hand on a club nearly as big as you are.
"You wanna try your luck? Didn't ya hear the mission bell? go to the briefing and get on the mission, they'll give you a chit and you can come back for whatever they let you have then, ya idiot.Otherwise, rot for all I care."
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on July 02, 2017, 06:22:23 pm
-.- you know the limits Valyrie has on target selection and how different targets get different weights. she has NO valid targets in Omega. Insects don't count for her EITHER.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on July 02, 2017, 06:44:25 pm
What's this Lathal thing? I don't have a preference because I'm don't know what it entails.
Title: Re: Omega Legion: Bloodlust
Post by: Twinwolf on July 02, 2017, 07:25:07 pm
((I think Lathal is the mission that killed nearly everyone who went on it))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on July 02, 2017, 07:27:16 pm
-.- you know the limits Valyrie has on target selection and how different targets get different weights. she has NO valid targets in Omega. Insects don't count for her EITHER.
I know. But rats and snakes also exist.

What's this Lathal thing? I don't have a preference because I'm don't know what it entails.
Lathal was the other mission while you were in the caverns. The factory planetoid in the Skye. The goal was to acquire the Heart of Lathal and bring it to Omega, because it is a Very Powerful Artifact. (and yes, like Twinwolf says: there were few survivors.)
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on July 03, 2017, 11:35:55 pm
((Nah, I'm fine with waiting.  It'll give me time to get back into the groove of playing Dar, and Leng's char would just be excluded anyway since it's a dead world.  Least she can do something on the current mission.))
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on July 04, 2017, 04:41:33 am
((Don't be afraid to exclude me right now.  I don't feel up to RPing Valyrie right now))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 14, 2017, 11:11:06 pm
Name: Big Axe Max
Race: Human

Stats:
Strength: +3
Constitution: +0
Speed: +0
Dexterity: -1
Intelligence: -1
Memory: -2
Will: +0
Charisma: +0

Skills:
Unarmed combat: +0
Blunt weapons: -2
Sharp weapons: +2
Ranged weapons: +1
Magic: -2
Medicine: +0
General knowledge: +0
Skill Mastery: +0

Specializations:
Axing Questions
Arbalist
Carrying Heavy Shit

Description: A, uh, female human. Despite being seemingly entirely mundane and non-magical, she can lift incredibly large weapons and use them in battle. Typically wears a cloth bandanna over her face to appear impartial. Doesn't use any armor, as that would be too much weight combined with her heavy crossbow and massive axe. She is illiterate and has extreme difficulty forming new long term memories.
How did you become part of the Omega Legion?: Vertically split a merchant who denied her payment for some "mercenary work".
Background: Her features suggests descent from the wild barbarians who live in the mountains to the distant south, but she does not remember her childhood, or any other major life events. Recently she has put her skills (which she knows not the origin of) to work as a mercenary and assorted violent job doer. Her style of fighting is slow, but can easily crush unprepared foes in a single blow.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on August 16, 2017, 04:49:05 pm
No stat can start above +2 or below -2.

(( :\

...+2 str +1 con?  Or maybe drop that dex penalty (and int I guess), rolling seems like a dextrous thing...))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 16, 2017, 06:42:38 pm
((Fuck that, that rule has already been broken, except in that case there weren't enough negatives to pay for it all. I don't see why I should be barred from making my character interesting.))
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 17, 2017, 08:11:01 am
-sigh- I knew this would happen when I started making exceptions.

Am I gonna have to start pissing people off and voiding existing characters?
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on August 17, 2017, 08:20:19 am
I have no problem with Egan's character, just being blunt - its a non-caster. im not worried about it being broken by having a +3 str, and it fits the archetype well. but if Val has to be voided over it, then so be it.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 17, 2017, 07:53:30 pm
Im reading this and looks very interesting, so I made a character sheet. Is this good? I didn't really understand the specialization and magic. The setting is on medieval times, right?
 
Spoiler: WIP (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 17, 2017, 09:09:59 pm
Frankly, with as many characters as Egan has gone through, I'm not really opposed to his new character being what it is. Call the slight stat irregularity a "veteran's bonus" or something. I've allowed worse, after all, eh?


Im reading this and looks very interesting, so I made a character sheet. Is this good? I didn't really understand the specialization and magic. The setting is on medieval times, right?
 
Spoiler: WIP (click to show/hide)
Approved. Feel free to wander around Omega base for a bit. I think there's a link to a descripton of the base in the OP. Welcome to the Legion.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 17, 2017, 09:26:10 pm
So, can I actually learn and try other types of magic that are not my specialization? Will all attacks instantly kill me?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 17, 2017, 10:49:26 pm
Kay? I can has existence now?
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 18, 2017, 06:04:40 am
Exist, I guess.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 18, 2017, 06:37:16 am
Exist, I guess.
Kay? I can has existence now?
You two are dumped in the hot, hot, sand, in the ho,t hot, desert. It's like, totally hot out here. There is no one to greet you, or wrn you against the sand crawlers, scorpions, dust storms or the heat. Looking around, the smarter of you has already realized that those dangers exist.

So, can I actually learn and try other types of magic that are not my specialization? Will all attacks instantly kill me?
You can, but to be proficient in another magic type, you should spend a specialization on it. Having so many -2s is usually a bad idea, so, yeah, a lot of things will probably kill you fairly quickly. And if they don't, you'll probably cause the death of those around you instead. This game is rather bloodthirsty, so don't let it get you down too much. Oh, and when time comes for a new character, feel free to copy/paste, if you want. Or come up with something new! Good luck out there.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 18, 2017, 09:39:49 am
(Note: Floating eyes have an "eyelid" formed by their natural telekinesis-levitation field. They use it to block dust and dirt from harming their bodies and allows "blinking". The reach of this telekinesis is arround 2 meters, and my levitation can let me reach as far as 2 meters from any surface. Is this fine?)
Locate sentient living organisms with my vision, maybe have a vision from another time to guide me. Levitate some distance from the sand to avoid small scorpions or snakes while I explore this desert for clues.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on August 18, 2017, 11:41:42 am
((I feel safe saying that a floating eye with -2 constitution will die on its first mission.  Okay, it's something more like an 83% chance of death, but still.  If you want to survive, you either need something that will mitigate a lot of damage, like invisibility or teleportation, or you need to get rid of that massive con penalty.  Oh, and never ever roll anything that has a -2 penalty, even if it seems utterly beign.

That's just my opinion though~))
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 18, 2017, 11:56:00 am
((Or get a meatshield player that would like to be the dumb muscle to my squishy wizard))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 20, 2017, 10:27:18 pm
Max adjusts her mask to keep the sand out of her mouth and walks through the desert, to what appears to be shelter. On her way she casually crushes a scorpion, as lack of scholarship is no indication of lack of situational awareness.
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on August 20, 2017, 10:37:13 pm
((I feel safe saying that a floating eye with -2 constitution will die on its first mission.  Okay, it's something more like an 83% chance of death, but still.  If you want to survive, you either need something that will mitigate a lot of damage, like invisibility or teleportation, or you need to get rid of that massive con penalty.  Oh, and never ever roll anything that has a -2 penalty, even if it seems utterly beign.

That's just my opinion though~))

((Non-corporality is another option, and it also renders most of the other -2s meaningless.))
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 22, 2017, 10:12:17 am
I'd like to start a character. Is that ok?
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 22, 2017, 10:20:38 am
Name of Character: Kongor
Race: awakened gorilla

Stats:
Strength: 1
Constitution: 0
Speed: 0
Dexterity: 0
Intelligence: 0
Memory: -1
Will: 0
Charisma: 0

Skills:
Unarmed combat: 2
Blunt weapons: 1
Sharp weapons: -1
Ranged weapons: -1
Magic: -2
Medicine: 0
General knowledge: 0
Skill Mastery/specialization: 0 (animal rage, herbalist, grappling)
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on August 23, 2017, 05:49:00 am
Hey. Have this character. Feel free to critique. Also, I'm back.

Also Apologies.

It appears I have written a Biography.
Spoiler: Character Sheet (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 23, 2017, 07:14:47 am
(Note: Floating eyes have an "eyelid" formed by their natural telekinesis-levitation field. They use it to block dust and dirt from harming their bodies and allows "blinking". The reach of this telekinesis is arround 2 meters, and my levitation can let me reach as far as 2 meters from any surface. Is this fine?)
Locate sentient living organisms with my vision, maybe have a vision from another time to guide me. Levitate some distance from the sand to avoid small scorpions or snakes while I explore this desert for clues.

you find an awakened gorilla (Kongor) not far off. He seems to be in the same state as yourself. You also sense the murmur of life to the east - dozens of Sapient life forms, maybe hundreds. (6) You Turn your Gaze Eastward and experience something of a deluge of visions - past, present real, uncertain - it's all a bit of a jumble. A world forced into being, Something dreadful contained, the unfortunate condemned to walk this lonely desolation, bleeding their lives for it and receiving ... something .... in themselves in return. A vast web of itnterconnected bits - Sentients, places, magics, souls. It's all there before you - to the east.

Except the Sand Worm. That's a hundred yards behind and thirty feet down and closing.

Name of Character: Kongor
Race: awakened gorilla

Stats:
Strength: 1
Constitution: 0
Speed: 0
Dexterity: 0
Intelligence: 0
Memory: -1
Will: 0
Charisma: 0

Skills:
Unarmed combat: 2
Blunt weapons: 1
Sharp weapons: -1
Ranged weapons: -1
Magic: -2
Medicine: 0
General knowledge: 0
Skill Mastery/specialization: 0 (animal rage, herbalist, grappling)

Welcome. Your character is approved. You awaken ... (heh heh, get it? You wake up, but I used Awaken, because you are an Awakened, right? Get it? eh?) Anyway you wake up in the desert, parched. A floating eyeball - maybe a mirage? - stares at you blankly for a minute before swiveling to stare wide-eyed at the sand, slowly backing away from, whatever it is.

Hey. Have this character. Feel free to critique. Also, I'm back.

Also Apologies.

It appears I have written a Biography.
Spoiler: Character Sheet (click to show/hide)

Welcome back! Good to see you here again :D

You have one too many points in stats and one too many in skills. Otherwise, the character looks fine.

A question: Some nobles murdered her mentor to hide their corruption? These nobles are within the Queen's realm? and this caused a rebellion that the Queen's army is putting down? Is this correct?
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on August 23, 2017, 07:50:10 am
Ozarck.

1.The baron of the city murdered her mentor to hide his corruption and to serve as an example, in general, to not mess with the affairs of the nobility.
2.Yes
3.Yes, most of the army ((my character's)) has been destroyed by the devastating battle that resulted in her capture but there is at least 2 thousand men left. They might last a while and are going to try to do their best to survive and subvert the queen in any way they can.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 23, 2017, 08:18:50 am
Max adjusts her mask to keep the sand out of her mouth and walks through the desert, to what appears to be shelter. On her way she casually crushes a scorpion, as lack of scholarship is no indication of lack of situational awareness.
Tremors, eh? They burst from the ground, which seems me like a great moment to hit it with a heavy vertical strike, to use it's own momentum against it. Or are you trying to prove that it's not worth playing a character without magic by throwing me into a fight without a weapon? Are you even going to let me notice the worm before it comes and eats me? I was kinda hoping to survive more than a turn this time.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 23, 2017, 09:41:56 am
"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."
Flee with the ape (if he answers, alone if not) from the giant worm and go east, try to predict where will it go or when will it attack to be able to avoid any attacks before they happen.
(If I know where will an attack happen and when will it happen, do I still roll for stuff like speed or dexterity?)
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 23, 2017, 10:31:03 am
Quote
"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."

Grab whoever just told me to grab him and proceed to run eastward at the fastest speed possible.
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 23, 2017, 10:35:13 am
"People don't deserve to be some monster's lunch. This worm will have to starve."
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 23, 2017, 02:49:07 pm
Ozarck.

1.The baron of the city murdered her mentor to hide his corruption and to serve as an example, in general, to not mess with the affairs of the nobility.
2.Yes
3.Yes, most of the army ((my character's)) has been destroyed by the devastating battle that resulted in her capture but there is at least 2 thousand men left. They might last a while and are going to try to do their best to survive and subvert the queen in any way they can.
The guards release your arms and you fall onto your hands and knees in the small, dirty shack. A small table sits along one short wall. a single stool beside it, a small, fat candle rests on top. From the looks of it, this is not the first candle to burn to a puddle in that spot. A minute later and a small. three legged thing with eyestalks strides into the room and places itself on the stool. From one hand, it drops a sheaf of papers onto the desk and with the other two it lights the candle.
"You are here to receive sentencing for your crimes against the Queen and Country. Your options are death, banishment to the Realm of Sulfur, trnasformation, or induction into the Omega Legion, where you will serve the Queen as penance for your misdeeds. You may consider your options. You may ask me questions. You may, of course, issue threats, cast insults, or plead for mercy."

Max adjusts her mask to keep the sand out of her mouth and walks through the desert, to what appears to be shelter. On her way she casually crushes a scorpion, as lack of scholarship is no indication of lack of situational awareness.
Tremors, eh? They burst from the ground, which seems me like a great moment to hit it with a heavy vertical strike, to use it's own momentum against it. Or are you trying to prove that it's not worth playing a character without magic by throwing me into a fight without a weapon? Are you even going to let me notice the worm before it comes and eats me? I was kinda hoping to survive more than a turn this time.
I had no intentions of any such thing. Bold your actions. I do suggest running, though. You have a greater chance of lasting a couple more rounds at least. Heck, I'll even say you started out a little east of the others and were headed vaguely that direction. And I don't recall saying anything about any Graboids.

"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."
Flee with the ape (if he answers, alone if not) from the giant worm and go east, try to predict where will it go or when will it attack to be able to avoid any attacks before they happen.
(If I know where will an attack happen and when will it happen, do I still roll for stuff like speed or dexterity?)
foreknowledge might give you an advantage, but you will still roll speed and dex against attacks, yes. Knowing, after all, is only half the battle. anyway, the Ape wastes no time in tucking you under it's arm like a big, meaty football and hightailing hoofing sprinting eastward. It is hampered in it's movement by only being able to use one foreleg to run with, but it makes good time.

Quote
"Ape, there is no time to explain, you must grab me and run east as fast as you can or a large worm is gonna eat us."

Grab whoever just told me to grab him and proceed to run eastward at the fastest speed possible.
I mean, there are weirder things than giant floating eyeballs in the world, right? So you tuck the talking orb under and arm and run east. You feel teh ground begin to shift beneath your feet.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 23, 2017, 03:06:37 pm
Run? Nah, not cool enough. I'm walking, without rhythm~ That fool sprinting at full speed on three limbs will make my soft footsteps a distant suggestion of a soft breeze.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 23, 2017, 03:25:44 pm
Use my sight to see the worm underground, and determine weak spots in its body, try to remember if I know about sand worms.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on August 23, 2017, 05:45:30 pm
((...forgot to post this eleven hours ago.  Ah well.

@Ozarck
Doesn't ATH get a free levelup, from having a char on the Metal Moon Massacre Mission?  I know the deaders got one for their next character, and Noir did die more or less immediately afterward.

@ATH
I'd highly recommend you make Strength +0, and Endurance +2.  And maybe change dex -2 to -1 and add -1 spd.  Both of those make leveling more efficient, and should help with survivability.  Also, you should make magic +2, losing gen know or spec's +1.  Or lose a point from one of the three and get rid of three negative levels.  All assuming that you're right about getting a free levelup.

Oh, and welcome back.  Try to stay away from Dar this time, that character isn't gonna work well with him at all.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on August 23, 2017, 07:43:07 pm
((uh. I mean I kinda built the character based off back story more than anything. I'll consider it I suppose. But I'd be okay with an extra level I suppose. I mean it makes a little sense ic I did get outta a battle recently I suppose. I'm inevitably gonna run into you so I suppose I should brace for that. Really happy to hear he is still alive though. ))

A clunk and a rattling as she hit the floor it's because of a bit of her armor breaking off. Paint chipping decoration's ruined breathing deep...tired. Exhausted beyond belief her body hurt...everything hurt really. Her pride. Her emotion's her soul felt like it was shattering in her mind but that was, of course, an exaggeration it was still there after all.She just laid there for a moment or two one might think that she had honestly died when she hit the floor not supporting herself or holding herself up.

Her breathing shallow. A few moment's passed before she began to slowly rise and gently lean against a nearby wall glaring at the three...eyed whatever the fuck it was. Wiping her face and mouth of any blood that may still remain her hair parted to the side ever so lightly the purple nub's on her face visible without effort before she managed to finally speak..she had at least heard what he said.

Her voice was...gruff. Relatively deep and brimming a bit with one would suppose barely contained rage.


"I as you can guess. Do not particularly desire death. If I did then I could just have let myself slip away when I got impaled."

Bitter their voice bitter angry brimming with rage...shame....Grief. Their hand's shaking now as they managed to continue.

"Is not the sulphur land's a death sentence? What do you mean by Transformation?"

Ask what they mean by Transformation. Get my ass up off my the ground. Say and do the above basically.

Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 23, 2017, 09:38:23 pm
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.

Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 23, 2017, 10:40:41 pm
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.
((Only I can see the worm (I think) because of my ability. It is still underground.))
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 24, 2017, 05:26:08 am
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.
((Only I can see the worm (I think) because of my ability. It is still underground.))

(Well, yeah, but if you're feeling the ground shift beneath your feet you don't really want to hold a straight course because that will make it easier for the worm. So I suppose i didn't say it correctly)
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 24, 2017, 05:29:38 am
Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.

Avoid any sign of shifting ground while still trying to head east
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 26, 2017, 04:11:57 am
Run? Nah, not cool enough. I'm walking, without rhythm~ That fool sprinting at full speed on three limbs will make my soft footsteps a distant suggestion of a soft breeze.
This is where Max' strategic insight really starts to show itself. Any moment that undergruond monster wil veer away after that monkey thing and the ....big bag of pus, or whatever it is. Any moment now.
Any.
Moment.
Now.
Suddenly, Max remembers a vital point: She is not of House Atreides. This strategy would, of course, have worked flawlessly on Arrakis.

Or if there were merely one of whatever it is that's coming.
(2) and here you are, hundreds of yards from solid stone.

Damn, are you the action hero, or the comedic relief? Gotta think Max. Think!

Use my sight to see the worm underground, and determine weak spots in its body, try to remember if I know about sand worms.
(1) all you see is that there are lots of whatever it is. Luckily, they aren't as big as you thought. unfortunately, this brings you into mind of piranhas, hordes of fire ants, swarms of locusts, and other small creatures who, in large numbers, tend to cause large problems for ... well, anything edible, really.

"r-run faster. p-please run faster."

((...forgot to post this eleven hours ago.  Ah well.

@Ozarck
Doesn't ATH get a free levelup, from having a char on the Metal Moon Massacre Mission?  I know the deaders got one for their next character, and Noir did die more or less immediately afterward.

@ATH
I'd highly recommend you make Strength +0, and Endurance +2.  And maybe change dex -2 to -1 and add -1 spd.  Both of those make leveling more efficient, and should help with survivability.  Also, you should make magic +2, losing gen know or spec's +1.  Or lose a point from one of the three and get rid of three negative levels.  All assuming that you're right about getting a free levelup.

Oh, and welcome back.  Try to stay away from Dar this time, that character isn't gonna work well with him at all.))
sure, sure, she can. I'll need to see the finalized sheet, with indication of where the level-up went. Before she uses the stats for anthing, as usual.

((uh. I mean I kinda built the character based off back story more than anything. I'll consider it I suppose. But I'd be okay with an extra level I suppose. I mean it makes a little sense ic I did get outta a battle recently I suppose. I'm inevitably gonna run into you so I suppose I should brace for that. Really happy to hear he is still alive though. ))

A clunk and a rattling as she hit the floor it's because of a bit of her armor breaking off. Paint chipping decoration's ruined breathing deep...tired. Exhausted beyond belief her body hurt...everything hurt really. Her pride. Her emotion's her soul felt like it was shattering in her mind but that was, of course, an exaggeration it was still there after all.She just laid there for a moment or two one might think that she had honestly died when she hit the floor not supporting herself or holding herself up.

Her breathing shallow. A few moment's passed before she began to slowly rise and gently lean against a nearby wall glaring at the three...eyed whatever the fuck it was. Wiping her face and mouth of any blood that may still remain her hair parted to the side ever so lightly the purple nub's on her face visible without effort before she managed to finally speak..she had at least heard what he said.

Her voice was...gruff. Relatively deep and brimming a bit with one would suppose barely contained rage.


"I as you can guess. Do not particularly desire death. If I did then I could just have let myself slip away when I got impaled."

Bitter their voice bitter angry brimming with rage...shame....Grief. Their hand's shaking now as they managed to continue.

"Is not the sulphur land's a death sentence? What do you mean by Transformation?"

Ask what they mean by Transformation. Get my ass up off my the ground. Say and do the above basically.


"Transformation? simple. We hand you over to the alchemists and wizards, and even the gnomes. They experiment on you. Eventually, you become something far less than you are now. Usually, you become a broken, monstrous entity, unable to survive without constant care. Sometimes, you wold be driven mad. Sometimes instead you find the peace that the unknowing find - living only to eat, sleep, and wander. Often, you die.

As for Omega Legion, well, I will not lie. Why should I? It is more often a death sentence than not, but if you are wise, lucky, or strong enough to overcome, you can survive, and even thrive there. Some of the Legion become quite strong, even respected in teh world. Oddly enough, some take great pride in their association with that place. Even more oddly, they occasionally get a volunteer who isn't stark raving mad.

...

but know this: You will serve the Queen in Omega. In life or in death, you will belong to her. I understand that this will be a bitter pill to swallow for a rebel such as yourself. Perhaps you will grow to accept that and even to serve Her willingly - even wholeheartedly. Perhaps you will hate every minute of your bondage. I don't know. I've seen both."


Avoid as many of the worm's attacks as possible while still running east and trying to not crush the orb in the process. If possible, do it in such a way that might confuse it and thus put it at a potential disadvantage.

Avoid any sign of shifting ground while still trying to head east
(5) you manage to get to rocky ground and up a rough slope. the sounds of underearth pursuit begin to fade. You look back, and at the edge of the rocks a dozen pale, greenish eel-like creatures writhe. Some advance toward you, but much slower than they did in the sand. You look forward and are greeted by the sight of a vast canyon, in teh shape of the Greek letter Omega. On the far side, you see a single structure like a castle or a fort or something. It is the only sign of life on the plateau. Well, there are a couple of scraggly little plants and stuff, too.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on August 26, 2017, 06:28:27 am
Staring quietly at the three eyed thing with a frown on their battered and bruised face. Shaking as they took in the options. As they heard the four options they had. Destruction. almost certain unspeakable Death. Certain Death.Slavery But a chance. Going with all four of those....they only really had one option, did they? Slavery. It was Slavery no doubt. No matter how she was...picking this option. It was still the same. Hatred boiled inside her.

Deep. Strong. Resentment in their eye's as they looked at the being again and clenched their tied fists. She would set one thing straight though...after some bitter talk of course. It was just oozing from her mouth today certainly. She had a lot to be bitter and angry about understandably.


"My my my...such...variety in Choice's isn't there....I regret that I have to pick this choice. I certainly didn't want to be the damsel in distress for my knight's as you can guess. But if I have to pick between Almost certainly dying horribly. Being experimented on and probably die horribly. Or being executed. I will happily pick the option that allows me to live another day and maybe one day if the stars align and the world is kind to me. Have the potential of the queen being dethroned and me being brought outta here by my men. I...partially wish that no blood had to be shed. But..the nobility...showed their ineptitude and corruption. I do not regret doing what I did and I know what I did was right."

Giving a small smirk. Looking the eye thing in the eye. Defiance roaring in her eye's in her very soul. Her voice stoic and honest with an ever so small amount of snide.

"Feel free to tell the Queen that no matter what happen's. I will not feel regret for my action's and that I am unrepentant."

I did What was right. Join Omega Legion in hopes of living another day and hoping for a Future where My Knight's succeed and I and the people may be free.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 26, 2017, 10:13:52 am
The Omega! This is what I was looking for! Let's go to the castle!
Wait for Ape to carry me to the castle, I guess. Unless he doesn't. If he doesn't take me to the castle, go float alone there.
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 27, 2017, 07:11:32 am
Well...here we go.

Cooperate with the x-ray vision talking eyeball thing I'm carrying by heading towards the castle and bringing him (or her?(or it?)) with me. And since I'm an herbalist I think it would be a benefit to briefly examine the plants along the way to determine any potential uses they might have.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on August 30, 2017, 02:44:12 pm
Staring quietly at the three eyed thing with a frown on their battered and bruised face. Shaking as they took in the options. As they heard the four options they had. Destruction. almost certain unspeakable Death. Certain Death.Slavery But a chance. Going with all four of those....they only really had one option, did they? Slavery. It was Slavery no doubt. No matter how she was...picking this option. It was still the same. Hatred boiled inside her.

Deep. Strong. Resentment in their eye's as they looked at the being again and clenched their tied fists. She would set one thing straight though...after some bitter talk of course. It was just oozing from her mouth today certainly. She had a lot to be bitter and angry about understandably.


"My my my...such...variety in Choice's isn't there....I regret that I have to pick this choice. I certainly didn't want to be the damsel in distress for my knight's as you can guess. But if I have to pick between Almost certainly dying horribly. Being experimented on and probably die horribly. Or being executed. I will happily pick the option that allows me to live another day and maybe one day if the stars align and the world is kind to me. Have the potential of the queen being dethroned and me being brought outta here by my men. I...partially wish that no blood had to be shed. But..the nobility...showed their ineptitude and corruption. I do not regret doing what I did and I know what I did was right."

Giving a small smirk. Looking the eye thing in the eye. Defiance roaring in her eye's in her very soul. Her voice stoic and honest with an ever so small amount of snide.

"Feel free to tell the Queen that no matter what happen's. I will not feel regret for my action's and that I am unrepentant."

I did What was right. Join Omega Legion in hopes of living another day and hoping for a Future where My Knight's succeed and I and the people may be free.
The creature knocks three times on the wall of the shack. A guard enters, placing three bundles on the single small table, then departs. The creature lays out the three objects: a tiara, a robe, and a dagger. He gestures at them as he speaks
"You have chosen servitude in Her Majesty's Omega Legion. A final choice lies before you. Once you decide here, the ritual will be complete, and you will be bound to the Legion. At that time, transportation to your new home will be arranged."

The Omega! This is what I was looking for! Let's go to the castle!
Wait for Ape to carry me to the castle, I guess. Unless he doesn't. If he doesn't take me to the castle, go float alone there.
Well...here we go.

Cooperate with the x-ray vision talking eyeball thing I'm carrying by heading towards the castle and bringing him (or her?(or it?)) with me. And since I'm an herbalist I think it would be a benefit to briefly examine the plants along the way to determine any potential uses they might have.
you two begin your journey. As yo uapproach the canyon, you notice more signs of life and civilization - within the canyon itself. You locate a couple of trails down to the canyon floor as well. Upon reaching the other side: terribly thirsty and quite overheated - you inspect the castle before you. It is made of the same kind of stone as the ground around you, more or less. It has a high wall all around it, a wide, arched gate, which is left wide open, and a broad courtyard inside.
"Eh? New meat, huh? What you want? Come for a tour? Not much to see here. Least, not much that you'd WANT to see. But, It's Omega, not like there's much entertainment to be found elsewhere either, 'sides the kind we make ourselves, eh? The creature speaking is dark, mostly grey with brown highlights. It moves slowly, and gives the impression of creeping vines. It is quite tall, bending slightly to exit the gate, and it's many limbs are branched, intertwined, and oftne moving in various ways, giving it the appearance of dead undergrowth being blown about in a rather forceful wind.

Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on August 30, 2017, 02:59:51 pm
"I am here to join the Omega Legion. It was fated to happen."
Wait for a reply, also attemp to see how was this place in the past.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on August 30, 2017, 09:59:19 pm
Looking over the three items coldly. Silently not a word spoken as they gently picked up each one. First the dagger.

Something that I...know the feel of smaller than a blade yes. But familiar around my hand. However.....it was a dagger who took him. In the back. He didn't deserve that.

Putting the dagger down....disgust filling their feature's ever so slightly as bad memory's...a wound that is still to fresh and still too opened reminded of again just by feeling the item. Shaking anger flickering across their face as they breathed out. Before grabbing for the Tiara. Feeling it.

......Another Reminder. This time of the Nobility. The one who took him and the ones who I fought against and tried to defeat. This....This feel's fucking dirty in my hand's. Like it's stained with blood and I want to vomit. I want to smash it against the wall or.....Beat something to death with it and see it shatter as they die.

Almost....slamming it down. They reached for the robe feeling it. Another memory resurfacing. Reminding them of their childhood lonely and shunned and these people would have killed her.

Bad memory's. Nothing but bad memories and a reminder of my childhood and my mother. I haven't even talked to her since my mentor took me in. I don't regret that.

Breathing they set it down silently looking at all three of these item's critically before they asked a question.

"Were..these items personalized? Does anything change depending on what I pick?"

Examine each and every one of the items. Ask the above question.

((Also I would like to take with my free level up +1 general knowledge and + 1 charisma if that is possible and I remember leveling right))
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on August 30, 2017, 10:01:24 pm
Run forward.
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on August 31, 2017, 03:47:35 pm
"Hey uhh...I would also like to join Omega, if that's alright with you."

wait for a reply. And maybe examine any nearby plants for possible uses while waiting
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 02, 2017, 11:28:45 pm
Run forward.
You run forward, leaping over several of the snakethingys, and just in general gtfo of the area.Glancing over your shoulder, you see the sands roiling, spraying into the air like some kind of dust devil, and in general being all rowdy and shit. looking forward, you stop suddenly to avoid running off the edge of the cliff. Well, you're here, you guess.

"I am here to join the Omega Legion. It was fated to happen."
Wait for a reply, also attemp to see how was this place in the past.
What "place" are you looking at, and what do you mean by "in the past" both of those terms are pretty general (usually).
Anyway, you don't get to Omega base without having either taken the Oath, or being Branded, so you are already joined. See superdino's bit for the guy's response to you two loons. ... I mean 'volunteers."

"Hey uhh...I would also like to join Omega, if that's alright with you."

wait for a reply. And maybe examine any nearby plants for possible uses while waiting

"Do what, now? Join? Like, as in, volunteer? HAWhawhahwhahwhaw. Man, that's rich. Oh? You're serious? Well, I don't see a Brand, so you MUST be volunteers. Forget yer Oath already? No worries. Welcome to Omega." Here he gestures around, but primarily at the giant canyon in the shape of an Omega, behind you.
S'pose I could put you to work here in the Asylum, if that's what yer after." It's a sight to see, a twenty foot bramble bush shrugging.

(4) you think you could make a drinkable alcohol out of one or two of the cacti here, and you note a couple stlks of dead grass that could work to cure nausea or to keep wounds from getting infected. You also note Aloe - which is good for stings and sunburn.

You note with some dismay that there are not a lot of plants around in general. Omega Base loks to be a rather dry, empty place.

Looking over the three items coldly. Silently not a word spoken as they gently picked up each one. First the dagger.

Something that I...know the feel of smaller than a blade yes. But familiar around my hand. However.....it was a dagger who took him. In the back. He didn't deserve that.

Putting the dagger down....disgust filling their feature's ever so slightly as bad memory's...a wound that is still to fresh and still too opened reminded of again just by feeling the item. Shaking anger flickering across their face as they breathed out. Before grabbing for the Tiara. Feeling it.

......Another Reminder. This time of the Nobility. The one who took him and the ones who I fought against and tried to defeat. This....This feel's fucking dirty in my hand's. Like it's stained with blood and I want to vomit. I want to smash it against the wall or.....Beat something to death with it and see it shatter as they die.

Almost....slamming it down. They reached for the robe feeling it. Another memory resurfacing. Reminding them of their childhood lonely and shunned and these people would have killed her.

Bad memory's. Nothing but bad memories and a reminder of my childhood and my mother. I haven't even talked to her since my mentor took me in. I don't regret that.

Breathing they set it down silently looking at all three of these item's critically before they asked a question.

"Were..these items personalized? Does anything change depending on what I pick?"

Examine each and every one of the items. Ask the above question.

((Also I would like to take with my free level up +1 general knowledge and + 1 charisma if that is possible and I remember leveling right))
Upon picking up the dagger, it bonds instantly to your hand. you stare at it for a moment as it darkens into an infinite shade of black. A sensaton of nothingness races up your hand, around your fingers, through your wrist, along your arm and across your chest to your other shoulder. Tendrils of nothingness branch out toward your stomach and neck as well. You look at the dagger in horror, but it is just a dagger. You go to slam it on the table in anger, but end up shakily dropping it instead.

 The creature remains unmoving. Do you want to go ahead and pick up the other two items?

(the level up system is that you get 5 points for skills and five for stats. it takes 10 points to go from +1 to +2, so if you want to spend your level upon those, it won't get you to the next tier yet.))
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 02, 2017, 11:40:08 pm
((Both of the stats I mentioned are at 0 currently wouldn't the 5 points make em a plus 1?))

Staring at the dagger hand shaking beyond her own will. Anger filling them incomprehensible in its rage. She was furious. Angry slightly afraid. Feeling what she believed to be the feel of death and it was horrific to them. Staring upwards gray eyes locking onto the three eyed abomination before them they gritted their teeth. Before speaking.

"..A-Alright. That was...fucking horrible. Thoroughly unpleasant. Question?

Taking a moment to sober themselves fully and shake off the fear that had been gripping their mind and heart they spoke concisely rapidly and clearly, impatiently she could almost feel her old tail flickering impatiently as if it was still there.

"What does each of these items mean? What is the effect of me choosing one? Can I choose one of my own items to be the binding item such as my sword? Were these personalized for me? Please answer hastily I would like to get this..part over with."

Not touching anything. She is going to ask the above questions. Plus looking over the items not touching them though.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 02, 2017, 11:55:22 pm
"Stupid desert. Stupid Omega."

I'm standing on rock, on the edge of a cliff overlooking the omega valley, right? Any ways down?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 03, 2017, 12:24:36 am
((Both of the stats I mentioned are at 0 currently wouldn't the 5 points make em a plus 1?))

Staring at the dagger hand shaking beyond her own will. Anger filling them incomprehensible in its rage. She was furious. Angry slightly afraid. Feeling what she believed to be the feel of death and it was horrific to them. Staring upwards gray eyes locking onto the three eyed abomination before them they gritted their teeth. Before speaking.

"..A-Alright. That was...fucking horrible. Thoroughly unpleasant. Question?

Taking a moment to sober themselves fully and shake off the fear that had been gripping their mind and heart they spoke concisely rapidly and clearly, impatiently she could almost feel her old tail flickering impatiently as if it was still there.

"What does each of these items mean? What is the effect of me choosing one? Can I choose one of my own items to be the binding item such as my sword? Were these personalized for me? Please answer hastily I would like to get this..part over with."

Not touching anything. She is going to ask the above questions. Plus looking over the items not touching them though.
((must have been looking at someone else' sheet. if they are at 0 they will go to +1 yes.))

"You have already answered your own questions. You have chosen. You may go."

"Stupid desert. Stupid Omega."

I'm standing on rock, on the edge of a cliff overlooking the omega valley, right? Any ways down?
yes, several steep sided trails are evident. I mean, characters have been going up and down the canyon since forever - there must be a way, right? You live down there, after all (or will, soon as you find your way).
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 03, 2017, 12:36:22 am
Staring. At them silently. Eyes wide....and...their face reddening it honestly looked like they might just attack someone. Looking at the dagger suspiciously and warily they moved to get up. Silently looking around they turned towards the door and moved the guards outside would probably escort her.

Get taken to omega legion. Ponder on whether or not picking up the dagger was a terrible idea.
(Sweet gonna update sheet now)
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 03, 2017, 01:15:02 am
Down.
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 03, 2017, 06:22:27 am
"Asylum huh? I think I've seen one once before...or maybe I was in it. When was that anyway...? Ummm...probably doesn't matter right now.... Are there other options available?

Wait for a reply. Figure out a way to preserve some plants while waiting...if possible, given the current environment.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 03, 2017, 06:56:24 am
"An Asylum? No thanks. I have dealt with enough hallucinating people for my entire life. Are there any other options?"
Ask, maybe help the Ape find useful plants, my knowledge and abilities should help
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 06, 2017, 07:03:21 am
Staring. At them silently. Eyes wide....and...their face reddening it honestly looked like they might just attack someone. Looking at the dagger suspiciously and warily they moved to get up. Silently looking around they turned towards the door and moved the guards outside would probably escort her.

Get taken to omega legion. Ponder on whether or not picking up the dagger was a terrible idea.
(Sweet gonna update sheet now)
You step through the door of the little shack, but not back out into the grassland you were expecting. Instead, you find yourself in a hot, musty hallway. Some dim light trickles into this hallway from the left, where the hall turns away from you. THe other direction is darker, and your eyes haven't adjusted to it yet. you get the impression that there are several doors along this hall, some open, others perhaps not.

Down.
You go down. Now you are in the Canyon floor. A few sapients are about, going here or there, or staying right where they are. No one pays you any particular mind.

"Asylum huh? I think I've seen one once before...or maybe I was in it. When was that anyway...? Ummm...probably doesn't matter right now.... Are there other options available?

Wait for a reply. Figure out a way to preserve some plants while waiting...if possible, given the current environment.
you could try drying them - that usually works well, and the environment seems perfect for it.

"Options? Sure. Down in the Canyon, you can find wizards, alchemists, potions masters, and a plethora of others. Perhaps the officers would assign you some small task. The others, well, bear in mind that the others are as much inmates here as you. They may give you tasks, but whether or not you will benefit from them is by no means guaranteed. Perhaps, if you told me what kind of thing you are interested in doing, I could be of more assistance?"


"An Asylum? No thanks. I have dealt with enough hallucinating people for my entire life. Are there any other options?"
Ask, maybe help the Ape find useful plants, my knowledge and abilities should help
You identify a plant which, when boiled, and the resulting paste mixed with vinegar, created a fairly potent poison, which cna be ground int oa fine powder and aerosolized.
 Meanwhile, see above for the plant guy's response.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 06, 2017, 08:25:46 am
Find a weapon.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 06, 2017, 09:30:09 am
I am skilled with farseeing magic and very intelligent. So what kind of tasks would these officers assign us?
Talk stuff
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 06, 2017, 10:33:36 am
"Yeah...I'm with the eyeball. He found me and directed me here so i kinda owe him one, and I'm an herbalist."

Try drying plants while listening to the conversation
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 07, 2017, 05:38:25 pm
Hands looking down at them. Gently breathing anger flickering through their eyes before they closed silent. Relaxing letting themselves relax. Calm,Collected that was what they needed to become right now. So become that they shall. Steeling themselves they walked down the dimhall way with a stern face.
If my hands are tied untie them. Continue on the dimly lit path and try to find a way outside.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 09, 2017, 07:36:37 am
Find a weapon.
You acquire a Large Rock. Some woman comes out of a hole in the ground to your left and blinks in the light. (that would be ATH).

I am skilled with farseeing magic and very intelligent. So what kind of tasks would these officers assign us?
Talk stuff
"I don't know. Gravedigging? You meat types like to be stuffed underground when you die, right?"

"Yeah...I'm with the eyeball. He found me and directed me here so i kinda owe him one, and I'm an herbalist."

Try drying plants while listening to the conversation
(5) you lay out a double armful of plants (the ones I mentioned above, so keep track. In fact, put your character sheet in this thread: http://www.bay12forums.com/smf/index.php?topic=159592.0 (http://www.bay12forums.com/smf/index.php?topic=159592.0) and record your plants there.

Hands looking down at them. Gently breathing anger flickering through their eyes before they closed silent. Relaxing letting themselves relax. Calm,Collected that was what they needed to become right now. So become that they shall. Steeling themselves they walked down the dimhall way with a stern face.
If my hands are tied untie them. Continue on the dimly lit path and try to find a way outside.
they are not tied. Examining them, you note the Deep Black lines of the Omega Brand etched in the places you felt the Dark Fire when you wielded the knife. You make your way down the hallway and out, and encounter a strange woman hefting a rock (that would be Egan's character).
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 09, 2017, 10:08:54 am
Once the plants are done drying (that includes the one the eyeball found, which I should probably ask him about), figure out how to store them so carrying them around so they're available for use won't be such an annoyance.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 09, 2017, 12:22:15 pm

Suprise radiating from the Grey sharp cat like eyes. A hand clenching around what looks like a rather...Rusty silver sword close to being unusable.

This short girl in rather ragged knight like armor with golden embroidery and shoulder pauldrons and flowing white but red stripped torn cloth. Their entire outfit is seemingly in not very good shape but it covers her well.

The most notable thing though would be a puncture in her breastplate dried blood surrounding it. If one were close enough one could see a scar that was probably from a piercing weapon. Looked Recent.

Her long flowing blond hair was a bit matted but still healthy bits of blood matted in it. Blood seemed to mat a lot of her, to be honest, but if one were observant while they flicked their hair for a moment when they exited the hall they would have noticed purple nubs.

Either way, this woman was watching the other woman closely feelings of light distrust filling them.

After a few moments of staring she managed to calm herself letting a warm smile cover her face gently her white teeth lightly shining as one arm gently fingered her blades handle.

Holding a hand out for them to shake they spoke tone warm but cautious.



"Greeting's Madam. It is nice to meet you. I am Sirtriana  "Aegis" Galloway Grandmaster of the knights of the Aegis. It is my solemn duty to protect the common folk."
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 09, 2017, 12:28:11 pm
I think I might be wasting my time here.
This guy is useless, go find a wizard or similar in this place.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 09, 2017, 03:15:45 pm
Max lowers her bandanna with one hand and reaches to shake with her other hand. She stands easily a head above the other woman, though this Sirtriana doesn't have the physique of a weakling.

"Hmm. Hello there, Sirtriana. I'm Max. It is good to see another human in this blasted land."
Max's eyes make contact with Sirtriana's.
"...Or close enough, anyway. I assume from that mark covering you that you're like me, brought here against your will to fight for 'the Queen'? No better than slavery."
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 09, 2017, 03:50:00 pm
A hand rubbing their own head golden embroidery on her armor gleaming from the light. Slightly ruined of course but it looked nice none the less still.
 It might give the impression of someone fallen. Her attire. Someone who was defeated or gravely injured.

It would be at least partially accurate.

Her catlike gray eyes seemed to almost glow just a bit dilating and undulating. She missed her helmet. She used to have one it got knocked off if she remembered right. Probably taken by that general as a trophy or something of the like.

Either way, their smile became a bit tighter. Their voice lost a bit of friendliness a bit of an edge coming to it.

They didn't like what they were. Sometimes they admittedly felt a bit of shame....in the back of their mind for what they were.

They tried not to let it get to them.

Managing to speak giving a small nod their tone humorless and gruff.


"Suppose so. I had a choice. It wasn't much of one. I chose the only one that gave me a chance of survival and of maybe one day..being able to....do what I need to do. It certainly is no better. But. I shall keep my moral's. Rest assured. In case you're wanting to swap stories. You already know I am the headmaster of a knightly order. I and my...men led a rebellion against the queen. I...was leading a charge and I got..."

They tap the large puncture wound in their breastplate a bit of dried blood chipping off.

"Impaled on a lance by the enemy general. My men routed. Some of them are still fighting still doing good work.
 Proud of them. I really am and I have every intention of finding any way I can to help them out or get back to them. Was a few days ago....I believe. My body is still aching a lot, to be frank.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 09, 2017, 03:56:40 pm
"Don't lose hope. Even a damned curse like this can be broken, eventually. I've met a few ex-bound devils, any they will tell you that there is no bondage that can't be broken."
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 09, 2017, 04:08:04 pm
Raising an eyebrow quietly strawberry blond hair being fiddled with by her hand now off her blade.

A nervous tick admittedly. Something she did a lot. She used to bite it during her childhood now she just twirls it and messes with it. Undoing knots. Straightening and curling it around her finger.

A small laugh eventually left their lips.


"I am not the type to lose hope. If I was? I Wouldn't be here. I probably wouldn't be alive. Honestly. Hope is a strong thing and it hasn't left this one yet. But Max. Mind helping me find a medical facility? Or perhaps somewhere that can fix up my outfit. While it is not revealing anything and my wounds are not....pressing I would say. It would be good to deal with them before they can become a problem don't you think?"
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 09, 2017, 04:18:27 pm
"I s'pose so. It's hard to tell sometimes what kind of wounds need attention with... magically-inclined people such as you?"

Guess I better find this girl a hospital. Honestly, that seems unlikely. More likely they've got some kind of mad alchemist here...
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 09, 2017, 04:29:44 pm
"Magically inclined? I suppose. I can..do a spell. Or two. It is more..heritage. Blood heritage with me for the reasoning of my looks. I treat myself as human. I would prefer you not to go prodding into anything deeper unless I choose to reveal myself as more."

Go look for some kinda medical bay with Max. Also, Keep an eye out for a place that could repair my equipment.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 09, 2017, 06:00:42 pm
"I wasn't gonna ask, but now you're just making me curious."
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 09, 2017, 07:20:03 pm
"Feel free to guess."
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 13, 2017, 08:53:27 am
Once the plants are done drying (that includes the one the eyeball found, which I should probably ask him about), figure out how to store them so carrying them around so they're available for use won't be such an annoyance.
you'll need to beg, borrow, or steal a pouch of some kind.

I think I might be wasting my time here.
This guy is useless, go find a wizard or similar in this place.
(1) you find what appears to be a hobo, sleeping in a crevasse.

"I s'pose so. It's hard to tell sometimes what kind of wounds need attention with... magically-inclined people such as you?"

Guess I better find this girl a hospital. Honestly, that seems unlikely. More likely they've got some kind of mad alchemist here...
Why does she need a hospital?

"Magically inclined? I suppose. I can..do a spell. Or two. It is more..heritage. Blood heritage with me for the reasoning of my looks. I treat myself as human. I would prefer you not to go prodding into anything deeper unless I choose to reveal myself as more."

Go look for some kinda medical bay with Max. Also, Keep an eye out for a place that could repair my equipment.
What equipment? The hell is going on with you two in your IC conversation? did you guys find a drunk to gamble with or something?


Read this
An apparition appears before each of you -a large, scarred, mouth with brilliantly red lips and almost perfect teeth, except for the one that overlaps the other one, and the one that is eerily longer than the rest. It speaks in a lilting, sultry female voice:

Meeting hall, noobs. gotta mission for you! Interested? I don't really care. Got a request for aid, and we mean to honor it. Hoof it! Not gonna wait all day!

A glowing blue line appears underneath the mouth, with a pulse running in one direction. You probably won't get lost on your way to the meeting hall.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 13, 2017, 09:24:13 am
I literally can't get lost. Follow the line and go to the meeting hall.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 13, 2017, 10:25:47 am
"Damned hand holding jerks. Why can't they let me find the place myself?"

Probably because she got impaled, but whatever, it's not my problem. Follow the damned line.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 13, 2017, 04:26:47 pm
((her entire description Ozark. She is wearing damaged armor has damaged equipment and it is probably a good idea to get the wounds she had sustained checked on because the people who did patch her up probably didn't do the best job there is.))


Just. Get the equipment and medical check up done then head on over to hear what is going to be said.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 13, 2017, 04:38:44 pm
((Also it's a little annoying when the result of "try to find a hospital" is "why do you want to find a hospital", rather than "You found the hospital, but I dunno why you want to find one".))
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 13, 2017, 06:25:23 pm
carry the plants in one hand and follow the eyeball before I lose him, and keep an eye out for a pouch.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 15, 2017, 07:59:11 am
I literally can't get lost. Follow the line and go to the meeting hall.
Can't? AHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.

Heh.

No, but seriously, you could get lost. It's a big universe out there. Anyway, to the hall with you.

carry the plants in one hand and follow the eyeball before I lose him, and keep an eye out for a pouch.
Drying plants takes more than a few minutes. You'll want to leave them for the mission, probably. If you want to take them with yo, though, that's fine.

to the hall with you.

"Damned hand holding jerks. Why can't they let me find the place myself?"

Probably because she got impaled, but whatever, it's not my problem. Follow the damned line.
off you go. I don't recall her being impaled. -scroll- -read- back story? I'm supposed to follow this now?

((her entire description Ozark. She is wearing damaged armor has damaged equipment and it is probably a good idea to get the wounds she had sustained checked on because the people who did patch her up probably didn't do the best job there is.))


Just. Get the equipment and medical check up done then head on over to hear what is going to be said.
You were in fine working condition when you were brought to the guy in the shack to take your oath. If you weren't - if you were bleeding out or some shit, you should have bolded that and addressed it specifically. Otherwise, I assume you are not in mortal danger, or suffering some immediate wound when you start the game. I apologize for the confusion. You go to the medical wing, get your bandages changed, get a clean bill of health, a sketchy bill of mental stability (But what Omega is mentally stable, eh?) and teh usual lecture on medical practices and such. The doctor lecturing you sounds almost drunk.



A couple of fellows acquainted with the Spider, Len and Ington, have taken it upon themselves to carve out a little sanity in an otherwise mad realm. It's ... well, surprisingly, it's working. More or less. But, such an ... exciting and adventurous undertaking is not without it's risks. For instance, The Swarm. Yep, a large swarm of rather destructive, well, think of them as insects, I guess, like, ants or something, only bigger. Well, they are headed straight for the compound. Your task is to assist Len and Ington in preparing their defenses and holding off the Ants. You will be helping to evacuate those who will be leaving before the Swarm arrives, fortifyign the outer defenses, fighting behind hte wall, and fortifyign the inner defenses, should it come to that. And, if all else fails, your final task is to ensure that Len and Ington are evacuated safely. Do not leave them behind!

Questions?
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 15, 2017, 09:44:32 am
What if the giant spider dies?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 15, 2017, 10:42:19 am
"I need some weapons."
Action.
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 16, 2017, 08:50:02 pm
"Mmm...ants..."
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 16, 2017, 08:58:57 pm

Grey catlike eyes taking in the situation. A breath leaving the owners eyes.

They felt a bit of frustration rising but relief as well...It....wasent that bad. This would be an acceptable first mission certainly nothing to make her feel guilty about.


"Well..it sounds not offensive to my...morals. So I do not think I will have much....grievance"

No questions. Just examine and clean my sword. Make sure my armor will hold up if I get in a bad engagement. Typical prebattle prep.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 17, 2017, 06:18:16 am
"You may requisition standard equipment, weapons and armor from the armory.

AS the mission promises to be challenging for beings of your ... experience ... we'll allow you to choose from a selection of more interesting weaponry as well.

Just don't come crying to us if you lose your special weapon in the belly of some beast that has just eaten your arm."

What if the giant spider dies?
"Whatare you talking about? I didn't mention any giant spiders. Though, maybe the swarm has some in it, who knows? Oh, you mean The Spider. Ahahahahahahahaah. No, child, The Spider will not be accompanying the likes of you. His deaths are not your concern.
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 17, 2017, 12:27:07 pm
Go to the armory and make them give me a greataxe and an arbalest.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 17, 2017, 05:48:32 pm
Whoops, thought you said Len and Ington were the Spider's name. What I meant to ask is what if the guys we have to protect die?
Title: Re: Omega Legion: Bloodlust
Post by: SuperDino85 on September 17, 2017, 08:44:16 pm
Locate the armory and see if I can find a suitable weapon, but don't be too picky. Also may as well hide the plants where I can find them later on my way.
Title: Re: Omega Legion: Bloodlust
Post by: AbstractTraitorHero on September 21, 2017, 01:04:24 am
Let's go grab an extra sword arming sword most likely patch up my armor if possible to increase effectiveness and get some general equipment and weaponry maintenance stuff. Also, try to get a better idea of...what this Omega legion place is like? How are people eyeing me up? Should I be worried about any of them potentially attacking me for now?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 21, 2017, 06:45:17 am
Go to the armory and make them give me a greataxe and an arbalest.
The big hairy fella in there is unimpressed by your demanding attitude, but he hands you the weapons anyway. "Anything else?"

Whoops, thought you said Len and Ington were the Spider's name. What I meant to ask is what if the guys we have to protect die?
"If that happens, the return gate to Omega Base will deactivate. You will be stranded there. You'll probably die. If you don't and somehow survive the horde, well, then we'll come and get you. Contrary to popular opinion, Omega Legion does value competence in accomplishing mission objectives. And we certainly value assets that are able to survive difficult experiences. However unlikely that last bit may be."

((Feel free to ask these questions while requisitioning your gear, if you have any gear to request. You don't have to do each in separate turns, for brevity's sake))

Locate the armory and see if I can find a suitable weapon, but don't be too picky. Also may as well hide the plants where I can find them later on my way.
You are informed that you may select an open room from any of the rooms down the various hallways and tunnels along the outer rim of the canyon. You go and select one (let me know any preferences you have) and store your plants there. s for weaponry, the quartermaster eyes you up and down approvingly. He then starts making suggestions and laying out equipment for your inspection. You have a wide range of options, but most recommended are: A sturdy helmet, a pair of hardened gauntlets, a throwing net, and a leather apron that covers your front and back but leaves your arms and legs free of obstruction. "Got any requests on special features, Big guy?' the QM asks.

Let's go grab an extra sword arming sword most likely patch up my armor if possible to increase effectiveness and get some general equipment and weaponry maintenance stuff. Also, try to get a better idea of...what this Omega legion place is like? How are people eyeing me up? Should I be worried about any of them potentially attacking me for now?
Well, your armor is nowhere to be seen, so you get an ordinary version of hte same, and a an arming sword. The maintenance equipment as well. As for the other Omegas ... They seem to be keeping their distance for the moment. It's hard to read how you will end up interacting with them in time.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 21, 2017, 07:12:15 am
Do you have anything I could use? Im not able to use weapons or armors, as they are too heavy for me. If you have something with magic or some kind of tool... Anything would be better than going with nothing.
Ask for magical gear, tools or anything else I could use that is not a weapon or armor. Potions? Books? Anything works.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 21, 2017, 04:17:07 pm
Do you have anything I could use? Im not able to use weapons or armors, as they are too heavy for me. If you have something with magic or some kind of tool... Anything would be better than going with nothing.
Ask for magical gear, tools or anything else I could use that is not a weapon or armor. Potions? Books? Anything works.
Omega Legion is pretty open ended when it comes to magical items. I have a pretty active imagination, a lot of experience with the fantasy and sci fi worlds, and access to a wealth of information via the interwebs and a little creativity. So, I could design an entire suite of applications for your character, to make him extremely badass, while not negating the fact that he is, in essence, a big ol' floating eyeball. BUt I don't know what kind of stuff yo uwant for your character. I am inviting you to get creative, get specific, and come with suggestions on items.

here, let me get the ball rolling:
types of items your character could easily handle:
some kind of tiara.
a shroud
a dip in a pool of magical fluid
small items like gems, crustals, coins, matchbooks, etch. these require active use of your telekenisis to keep on you  though.
Ritual tattoos with particular effects. these were granted to another player at one point as well.

Types of effects:
repulsion field.
energy
mutation
spell slots
communications
summon bigger fish
the list is practically infinite.

Now, bear in mind that, just because I gave you a few sugetions here, doesn't mean I am gonna deck you out in superwizard garb. You're still a rank one character, eh? anyway, feel free to make lage-ish requests, and if I think they are OP, I will suggest alternatives that are more in line with your character strength.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 21, 2017, 04:50:36 pm
What about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 22, 2017, 12:38:39 am
"No."

Ready for mission.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on September 22, 2017, 12:58:05 am
What about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?
((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))   
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on September 22, 2017, 08:52:00 am
What about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?
((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))   
Great idea

Can I have an enchanted contact lens that grants me some sort of protection or a bubble shield and a pointy blue wizard hat that gives me some bonus to magic?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on September 22, 2017, 11:40:21 pm
Hey, have another spare:

Spoiler (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on September 23, 2017, 11:31:20 am
Mission thread: Len and Ington verses the Anx
I'm pretty proud of that title, yo.


Mission Thread, y'all. (http://www.bay12forums.com/smf/index.php?topic=167594.0)
head on over there and start goofing off. Or, you know, actually trying to advance the mission.




there is still time to fiddle with last minute details here though, jsut do that on the other thread as well. for now:
What about a pointy blue wizard hat that gives me a bubble shield sort of thing or improves my magic?
((Get an enchanted contact lens! :)) Possibly one that was worn by a giant (or other large race) wizard at some point?))   
Great idea

Can I have an enchanted contact lens that grants me some sort of protection or a bubble shield and a pointy blue wizard hat that gives me some bonus to magic?
You get teh nerdiest looking giant contact lens in history. It consatnly emits a small stream of bubbles, which float around you mysteriously. It does not obscure your vision, however. Please note this lens in your charsheet, and the hat as well. The blue pointy hat sits a little low over your iris and a little over your pupil, obscuring vision a bit. It's a little large for you. attempting to slide it back so you can see tends to unbalance it so it slides right off your ... orb? I guess? So, to reap the rrewards of the blue hat, you must accept that it will be a cumbersome and inconvenient item. You have yet to discover the magic bonus it has. Please do so now. else I will be forced to roll on a large, random table for it. maybe several tables. And when I do that, I tend to amuse myself.

Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 09, 2017, 07:04:17 am
It's October. Halloween event time.

Much hype?
Or mostly just trembling in terror / resignation and sadness, all hope gone from your souls and all color drained from your lives?
Title: Re: Omega Legion: Bloodlust
Post by: Lenglon on October 09, 2017, 07:22:22 am
A bored, blank stare, followed by two words: "Bring It."
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on October 09, 2017, 03:21:48 pm
A blank robotic face, followed by the words: At least it will be more interesting than babysitting these kids
Title: Re: Omega Legion: Bloodlust
Post by: Xantalos on October 10, 2017, 05:52:06 pm
*puts on hockey mask*
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on October 10, 2017, 09:12:28 pm
You want to do it on the base? Cause PYLON would be hilarious in a Halloween event.
Title: Re: Omega Legion: Bloodlust
Post by: syvarris on October 10, 2017, 10:04:03 pm
Halloween!  The best Holiday!  Dar will go as a metal golem!

...And afterward, everyone can die in Lathal mission round 2?  Pretty please?
Title: Re: Omega Legion: Bloodlust
Post by: Egan_BW on October 10, 2017, 10:06:01 pm
[nam flashbacks]
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 11, 2017, 06:57:26 am
I can do it on the base, if everyone wants. I'll drag both teams back for the festivities.

I have an idea for an event that could be considered quite horrifying, considering the nature of most of your characters.

I also have an idea for a potential reward / character progression situation for he unlucky survivors.

Could scrap the real horror and just stick with the typical zombie army instead. creature of darkness and hate, mind warper, dangerous item that absorbs several characters into one. That kind of thing
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on October 11, 2017, 07:32:17 am
B-team can probably be back in time anyway. All we have left to do is that teleportation shenanigans to get the kids back and that's pretty much our mission done, unless I'm forgetting something.

I'm up for a horrifying event, though I'm worried about a nuke door kind of thing happening.
Title: Re: Omega Legion: Bloodlust
Post by: Yoink on October 11, 2017, 07:38:18 am
((Some Omega bigwig with a serious sweet tooth and a lack of scruples decides to abuse their power, sending a bunch of costumed legionnaires off to fill a wagon with the tastiest candy products in the known world - but beware, the pixies/[other fantasy race] of Big Rock Candy Mountain are well accustomed to bloodthirsty outsiders attempting to rob them off their legendary confectionery, and the thick jungles surrounding their mountainous home are chock-full of booby traps (mostly involving increasingly inventive configurations of sharpened wooden stakes), hidden tunnels and stealth-trained guerilla pixie commandos armed with poisoned blowpipes, javelins and all manner of crude-yet-effective, jungle-suitable weaponry. The safest, least likely to be trapped route is a river that flows through the mountain itself, straight into the heart of darkness - but any watercraft attempting to traverse it would be easily detected and subject to ambush. Will the Omega team have sufficient tricks up the sleeves of their costumes to get the treats? Or will the trick-or-treaters become the trick-or-treat...ed?     
Let's make those 'Nam flashbacks real.

...Of course, with a certain character I can already forsee a considerable advantage for the away team.
"I love the smell of dragonbreath in the morning."))   
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 11, 2017, 07:44:23 am
((you're overhinking that mission. That sounds more complicated even than normal, but not by much.

All I really gotta do to make my players truly miserable is present them a door.))

I'm worried about a nuke door kind of thing happening.
It doesn't even have to be nuked. Just a regular door seems pretty effective.
I could give you guys a cliff, a boat, and a generic npc greeting. That outta be enough fun for a month. I estimate roughly four survivors.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on October 11, 2017, 09:03:09 am
Hey now, I'm trying my best. Command should have just issued us written instruction and maybe a teleportation scroll if they wanted peak efficiency.

Damn budget cuts, we can't get a nice premade teleport, but I bet command is wine-ing and dine-ing like kings.  :P
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 14, 2017, 01:03:05 pm
Spoiler: giant octopus (click to show/hide)
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 14, 2017, 02:48:16 pm
While your character is balanced and perfectly fine, and therefore approved as is, remember that -2s can be lethal in any stat, so minmaxing like this is still risky. that said, welcome aboard, again. You'll be let out of a crate in the kitchen, because that amuses me.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 14, 2017, 03:19:22 pm
While your character is balanced and perfectly fine, and therefore approved as is, remember that -2s can be lethal in any stat, so minmaxing like this is still risky. that said, welcome aboard, again. You'll be let out of a crate in the kitchen, because that amuses me.
Why am I in a crate in the kitchen?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 14, 2017, 03:57:24 pm
That's how you got hauled in, and where they dumped you.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 14, 2017, 04:06:05 pm
Oh, okay.

When do I start existing?
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 22, 2017, 06:13:32 pm
anytime.
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 22, 2017, 06:18:39 pm
Try to get out of the crate. Where am I? How did I get here? Try to remember.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 22, 2017, 06:46:54 pm
Try to get out of the crate. Where am I? How did I get here? Try to remember.
You Flop out of the crate onto the stone floor in a wide open space. The room is brightly lit, with the sounds and smells of cooking allaround. There is lots of activity, with people bustling to and fro. THree beings surround you and the crate, looking at you with bemused expressions. One holds a prybar. You are actually in more of a storage area to the side of the kitchens rather than directly in the kitchen. Uh ... how big are you, anyway?
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 22, 2017, 07:07:00 pm
Big? Probably enough to fill a small room if I expand enough. But because of octopus flexibility I could probably still fit in a small crate. Probably 3 meters height? the arms can strech so I'm not really sure about their reach. 10 meters max? I don't know. What reach would a giant whip have?

What is the meaning of this? I am a king! Remove those stupid expression from your faces before I remove your heads from your necks, peasants!
You, the first one! Now bring me some food, I'm hungry!
The guy with the tool in his hand, tell me where is this place this instant and explain why I am here!
Third guy! I order you to dance to amuse me! I am on a bad mood!
Stupid peasants, if they don't obey me, strangle them with my mighty arms! Rip their heads and eat them!
Title: Re: Omega Legion: Bloodlust
Post by: randomgenericusername on October 26, 2017, 09:45:20 am
(Did you see the edit with my action?)
Title: Re: Omega Legion: Bloodlust
Post by: spazyak on October 28, 2017, 04:03:48 am
Appear and check my location and any changes to myself, also you got a deal ozy.
Title: Re: Omega Legion: Bloodlust
Post by: Ozarck on October 29, 2017, 06:16:31 am
Big? Probably enough to fill a small room if I expand enough. But because of octopus flexibility I could probably still fit in a small crate. Probably 3 meters height? the arms can strech so I'm not really sure about their reach. 10 meters max? I don't know. What reach would a giant whip have?

What is the meaning of this? I am a king! Remove those stupid expression from your faces before I remove your heads from your necks, peasants!
You, the first one! Now bring me some food, I'm hungry!
The guy with the tool in his hand, tell me where is this place this instant and explain why I am here!
Third guy! I order you to dance to amuse me! I am on a bad mood!
Stupid peasants, if they don't obey me, strangle them with my mighty arms! Rip their heads and eat them!
(4) v (1)(1)
No one obeys you, so you go into a fit and start thrashing the place. tow rather burly looking cooks try to grab you, but you knock them away while strangling some humanoid.

Appear and check my location and any changes to myself, also you got a deal ozy.
Well, your skin is now ashen, and you feel dry. Not thirsty, but dry. weird. You can feel the Geas in the back of your head - Omega's Tendrils creeping into your brain. Looking about, you see Omega Base in a different way as well - a source of life and energy. The heat doesn't bother you - it is welcoming instead. You can sense chains, though. Chains similar to your own. chains everywhere, leading ... down and in. You are standing in the center of a small depression in the middle of the central plateau of Omega. You look at your hands. You almost expect to see grey claws, but they look like they always have, but washed of color.
Title: Re: Omega Legion: Bloodlust
Post by: Pancaek on October 29, 2017, 08:08:30 am
This is where I should be now, yes? If so, find the man in charge to give my after-action report to. Be sure to mention how the nonexistant briefing/prep time made it so there was some big miscommunication which resulted in part of the kids getting killed by my teammate and requiring to kill said teammate.
Title: Re: Omega Legion: Bloodlust
Post by: Devastator on October 29, 2017, 08:49:38 am
Finish off the lovely giblets, then head to my cave and rest if my leg is still bothering me.  If I'm feeling better, go flying for some time first.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on October 29, 2017, 09:05:56 am
Attack one of the strong guys who tried to grab me then crush and strangle him with all of my tentacles while being annoying and spewing ink everywhere. Also try to bite his head off if I have enough time.
I demand to see your leader!
Title: Re: Omega Legion: Omega Base
Post by: spazyak on October 29, 2017, 09:32:40 am
Look around for somewhere to rest and get some water, if I can get some water pour it on hands.
"This is strange and odd indeed."
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on October 29, 2017, 07:01:52 pm
Idky wonder if I’m supposed to be here or in the other thread still.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on October 30, 2017, 06:29:14 am
Be very very careful to remain unnoticed while the dragon eats.  Even if Dar is solid metal, he's the right size and shape to be part of the meal.  While hiding, return to the magical inspections of the gnomish mods, if anything more can be divined about them.  Otherwise, wait for the dragon to finish.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 01, 2017, 06:58:30 am
SInce it was asked:

for surviving a mission, you get five points of skill and five points of stat.

to level a skill or stat takes:
-2 to -1: 10 points
-1 to 0: 5 points
0 to 1: 5 points
1 to 2: 10 points
2 to 3: 15 points
3 to 4: 20 points

Additionally, now is a good time to be about some requisitioning, co0mplaining to officers, dealing in black markets, base adventuring, or other interesting side things. I can even send some of you off base on trivial, individual mini adventures while waiting for everyone to resolve their bits and get ready for the Lathal mission. (or asecond mission if it comes to that. I'm not going to force people to go on the Lathal one or remain idle)

This is where I should be now, yes? If so, find the man in charge to give my after-action report to. Be sure to mention how the nonexistant briefing/prep time made it so there was some big miscommunication which resulted in part of the kids getting killed by my teammate and requiring to kill said teammate.
you give a detailed mission report to the officer on duty. They make a note concerning the briefing time. They ask about the mission you got called away from: "Was the briefing for that mission - the one you were intended to go on - satisfactory?"

Finish off the lovely giblets, then head to my cave and rest if my leg is still bothering me.  If I'm feeling better, go flying for some time first.
You don't know if you finish the giblets or not, as you fall off into la-la land. It's a happy sort of sleep, full of fire and things to chase and interesting sounds and smells.

Attack one of the strong guys who tried to grab me then crush and strangle him with all of my tentacles while being annoying and spewing ink everywhere. Also try to bite his head off if I have enough time.
I demand to see your leader!
(5) v (5)(5) well, you get a good grip on one of the guys, and the other guy gets a good grip on you. You essentially fight to a standstill, all three locked  arm in tentacle, eye to eye, and so forth. But, even at three meters tall, your octopus beak is not large enough to bite off the head of one of these guys.
(1) Your time is up, a dozen more hands rush in and wrestle yu down, slowly peeling your suckers off the guys you are gripping. You are stuffed back into your crate, and the lid is slammed shut. just before the lid closes, you catch a glimpse of the first guy you were strangling, laying on the floor with his neck at an awkward angle.

you are left alone for some time, before a voice outside addresses you: "A feisty one, eh? Tell me, Dinner, are you sane enough to talk?"

Look around for somewhere to rest and get some water, if I can get some water pour it on hands.
"This is strange and odd indeed."
you get a washbasin full of water from the pump in the shared space on the hall off which your room is located. You stick your hands in it. They remain ashen.

Idky wonder if I’m supposed to be here or in the other thread still.
(2) You are very certain that you are supposed to be in a brothel right now. Unfortunately, all you can find on your basin of wonders is a sauna full of older men, making various grunting sounds as they settle into, or rise out of the water.

Be very very careful to remain unnoticed while the dragon eats.  Even if Dar is solid metal, he's the right size and shape to be part of the meal.  While hiding, return to the magical inspections of the gnomish mods, if anything more can be divined about them.  Otherwise, wait for the dragon to finish.
(3) You note that the parts are intricately connected to the dragon's body. Fused in some unknown way. It's beyond your expertise. Clunkers would know more about this - it smells of clockwork more than of Lathalian Machinery.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 01, 2017, 07:42:30 am
Dar's going to idle by the sleeping dragon for a little bit, watching in case some twolegs come to mess with it, but he'll eventually decide to go off and hunt whatever small animals live in Omega Base.  The first couple catches he'll eat himself, any extra he's going to bring back to the dragon, just out of sight of it, for use as treats.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 01, 2017, 07:48:43 am
Dar's going to idle by the sleeping dragon for a little bit, watching in case some twolegs come to mess with it, but he'll eventually decide to go off and hunt whatever small animals live in Omega Base.  The first couple catches he'll eat himself, any extra he's going to bring back to the dragon, just out of sight of it, for use as treats.
Ah, dang, I meant ot add that this update: once the dragon falls asleep, several of the beings approach it: some with cloth bindings, and others with various instruments.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 01, 2017, 07:55:50 am
Fly around happily in dreamland.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 01, 2017, 08:11:48 am
Of course I am! Sane enough to talk, unlike those stupid peasants! They were trying to eat me, the fools! They got what they deserved for daring to hurt a king.
And I am not "Dinner", I am Rex Bracchium the First, the Octopus King! My kingdom is everything under the water!
Now tell me, where am I? Why I am on this crate?
Who is this guy? How does he talk? Is he a leader or an important figure? Or maybe just another servant?
If he leaves, try to break the crate to get out.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 01, 2017, 08:19:19 am
Oh.  Well, in that case, Dar's going to stay hidden, and watch them start to work.  I want to say he won't attack if they're not doing anything invasive... but he doesn't really believe that's a possibility, so he's going to start buffing, drawing the rage of fire into himself.  He'll attack once they seem distracted by their work--standard anti-twoleg tactics, go for the neck, rip and tear, leap to the next, repeat.  Use a blur gem charge, too.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 01, 2017, 10:12:33 am
Search for the omega doctor ask him:
"Mind telling me what particularly happened to me? I remember fighting some rabscallions, getting winds, having some weird bubbly stuff surround me and then light being brough into it and chains, chains everywhere. Comforting yet confusing and haunting as chains of ephemeral nature should be."
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 01, 2017, 12:35:34 pm
Me points go into Strength and General Knowledge, bringing those both up to 0.

”Man, the reception on this thing sucks. Let’s see if...”

Try finding something going on inside the base.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 01, 2017, 01:28:46 pm
"Reply: Honestly, this one cannot remember much from that briefing. But merely the fact that there was one puts it ahead of this mission's briefing.

Complaint: Now, This one does want to point out the fact again that it had to disable one of its teammates with extreme prejudice, as to not lose the entire mission goal. Then there was the part near the end where it had to do the preperations for the teleport spell by itself until the captain came along. Honestly, this one feels as if it went through more trouble than it should have to ensure the mission goal was met.

Query: Perhaps this effort deserves a special upgrade? This one has the Clockwork Dust upgrade that is honestly...well...gathering dust so the speak, so that could easily be replaced with something more useful. If nothing else, this one's chassis can still carry more gear, this one thinks.

Satisfied Query: This one feels better now that its complaint buffers have been emptied. This one stands ready to take on a small individual task, if you need something done between missions."

Complain. Try to bargain the complaint into perhaps a special specialization or powerful gear. Also inquire if they have a small-ish, individual mission for me.
Title: Re: Omega Legion: Omega Base
Post by: DoctorMcTaalik on November 02, 2017, 01:47:57 am
Pas'qet peruses Omega base, in search of someone who looks like they might know a thing or two about demons and the like. If he finds such a person, he sidles up to, and leans casually against, the nearest convenient vertical surface, crossing his arms and defocusing his bulbous, dead eyes in the vague direction of separate points off in the distance. Without turning his head to face and/or gore the individual, he coolly hums out the side of his beak,

"Hoooo, there, strangler. You wouldn't not'n happens'know where a cleverin' hook mites findsemselve a walrock's service, now wouldn't we not now?"

(If, for some reason, no walrock can be found, Pas'qet instead locates the closest thing they have to a kitchen in this backwards place, hoping to try the local cuisine.)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 02, 2017, 07:10:39 am
Fly around happily in dreamland.
doot doot doot. You see various very large, flightless birds, humming and beeping. Neato.

Oh.  Well, in that case, Dar's going to stay hidden, and watch them start to work.  I want to say he won't attack if they're not doing anything invasive... but he doesn't really believe that's a possibility, so he's going to start buffing, drawing the rage of fire into himself.  He'll attack once they seem distracted by their work--standard anti-twoleg tactics, go for the neck, rip and tear, leap to the next, repeat.  Use a blur gem charge, too.
(5)(6)(2) You leap and slash, sending one of the beings reeling backward, to fall back against hte cavern wall, before leaping onto the next: a jumble of plantlike amterial. You slash, tearing chunks of organic matter from the being, and getting entangled in it's mass. A hand reaches in and grasps your neck, pulling you free.

"what in the eleventh hell are you doing, cat?"

Of course I am! Sane enough to talk, unlike those stupid peasants! They were trying to eat me, the fools! They got what they deserved for daring to hurt a king.
And I am not "Dinner", I am Rex Bracchium the First, the Octopus King! My kingdom is everything under the water!
Now tell me, where am I? Why I am on this crate?
Who is this guy? How does he talk? Is he a leader or an important figure? Or maybe just another servant?
If he leaves, try to break the crate to get out.

Well, you can't see him through the crate, so you have no idea if he is a master, servant, or rogue scoundrel here to kill, steal, and destroy.
"Hoo boy. a delusional misfit, eh? Well then, what is it you would like to do, yer royal high-pain in the ass-ness? Wanna work the kithcen and show these worthless cretins how it's done? Or, you looking for more fools to fight? BEcause we have a place for that, too, you know. Just, not in my kitchen. Hear?"

Search for the omega doctor ask him:
"Mind telling me what particularly happened to me? I remember fighting some rabscallions, getting winds, having some weird bubbly stuff surround me and then light being brough into it and chains, chains everywhere. Comforting yet confusing and haunting as chains of ephemeral nature should be."
"Hmm. you look to be undead, lad. Were you undead before?"

Me points go into Strength and General Knowledge, bringing those both up to 0.

”Man, the reception on this thing sucks. Let’s see if...”

Try finding something going on inside the base.
There's an octopus waging war against the kitchen, there's an undead talking to a doctor, a cat fighting some doctors, some shady dealings going down along one edge of the base, and ... there are several groups of what appear to be veterans doing something to several of the links to elsewhere. Ooh! there's a gambling hall, and a fight ring. Looks like kickboxing just ended, and Irish fisticuffs is beginning! You also note several acts of eroticism in various places. I'll say no more about those, though.

"Reply: Honestly, this one cannot remember much from that briefing. But merely the fact that there was one puts it ahead of this mission's briefing.

Complaint: Now, This one does want to point out the fact again that it had to disable one of its teammates with extreme prejudice, as to not lose the entire mission goal. Then there was the part near the end where it had to do the preperations for the teleport spell by itself until the captain came along. Honestly, this one feels as if it went through more trouble than it should have to ensure the mission goal was met.

Query: Perhaps this effort deserves a special upgrade? This one has the Clockwork Dust upgrade that is honestly...well...gathering dust so the speak, so that could easily be replaced with something more useful. If nothing else, this one's chassis can still carry more gear, this one thinks.

Satisfied Query: This one feels better now that its complaint buffers have been emptied. This one stands ready to take on a small individual task, if you need something done between missions."

Complain. Try to bargain the complaint into perhaps a special specialization or powerful gear. Also inquire if they have a small-ish, individual mission for me.

You can change out your specialization if you like, or add some gear. I'm fine with either. As for missions, you can a) escort a person of interest back to Omega base, b)place seven portal sigils at specific locations, or c) slay a monster.

Pas'qet peruses Omega base, in search of someone who looks like they might know a thing or two about demons and the like. If he finds such a person, he sidles up to, and leans casually against, the nearest convenient vertical surface, crossing his arms and defocusing his bulbous, dead eyes in the vague direction of separate points off in the distance. Without turning his head to face and/or gore the individual, he coolly hums out the side of his beak,

"Hoooo, there, strangler. You wouldn't not'n happens'know where a cleverin' hook mites findsemselve a walrock's service, now wouldn't we not now?"

(If, for some reason, no walrock can be found, Pas'qet instead locates the closest thing they have to a kitchen in this backwards place, hoping to try the local cuisine.)
(5) you ask a guy with, like, the prettiest, vomit green, radioactively glowing eyes about warlocks, and he smiles that hideously delightful grin of death that warms your cockles or whatever you have in place of cockles. Looks like you've come to the right place.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 02, 2017, 07:17:04 am
Set one of the birds on fire to cause the others to scatter.  Then pick out a slow one to dive on and kill.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 02, 2017, 07:54:48 am
Hmmmm. I do like killing fools and jesters. What is this place you speak of?
Also I am not delusional! If you let those peasants stay anywhere near me I will break their necks!
Listen to his offer.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 02, 2017, 10:28:05 am
"No. I was alive, and not undead."
Check to see if he has any chains coming from him, if he does see if I can pluck it.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 02, 2017, 07:11:37 pm
I would certainly be interested in hearing about escorting this person of interest.

Also, for my reward, I'm going to try to be cheeky here and request a few things. Namely:
- Replace clockwork dust specialization with "Clockwork staff combat". Basically specialize with magically attacking with my staff (the beam and shockwave functions), since I've done that quite a bit lately.
- Ask for a sack/bag of various magical totems. The one time use ones I basically use as ammo for my staff. Whatever they have lying around, really.
- Ask if the gnomes can upgrade one or both of my hands to channel either the power from a totem or the raw magical power of my internal battery for extra powerful munches/tearing/strangling. I don't often use my hands but it's come up a few times, mostly for rp.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 03, 2017, 07:16:20 am
Dar hisses, making the metallic fur on the back of his neck stand up straight, while he channels a spell to make the fur more thorn-like.  Then he thrashes around, trying to drive the thorns into his captor until they drop him, at which point he'll go for their legs before continuing his more lethal attacks.  The plant person won't be attacked for now, Dar will just avoid it--he's mostly only concerned with killing the twolegged (demi)humans.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on November 04, 2017, 01:48:05 am
Once back on base, work up the courage to ask the captain (or, if he's nowhere to be found, some other seemingly trustworthy authority figure - if I can find such a thing) if it would be possible for me to embark upon a training course of some kind.

Surely the legion has dedicated instructors or grizzled veterans at a loose end, ready to help me become, y'know, more of an asset on-mission as well as providing an IC justification for whatever I decide to spend my level-up on?



((Forgot to mention: I most likely won't be able to post all that frequently for some time, so an offscreen training montage would be nice to keep Thrips occupied for a while.))
Title: Re: Omega Legion: Omega Base
Post by: Loki987 on November 04, 2017, 03:43:35 pm
I'll research new gasses, I'll try to make a flammable one. I mean that shouldn't be hard right?
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 04, 2017, 06:28:13 pm
A fight hall? Excellent! Head over there and see what the gist of the deal is.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 07, 2017, 02:15:54 am
Set one of the birds on fire to cause the others to scatter.  Then pick out a slow one to dive on and kill.
(6) you set them all on fire. Now you have giant, angry penguins, marching in rank and file, coming for you.

Hmmmm. I do like killing fools and jesters. What is this place you speak of?
Also I am not delusional! If you let those peasants stay anywhere near me I will break their necks!
Listen to his offer.
"ah, looks like another one for team murderhobo. The arena is just what it says: an arena for fights. You go in, do battle with whatever comes out, and reap the rewards. Different fights have different rules and different risks and rewards. Not that anyone really cares. It's mostly bloodthirsty action. the true reward is in the battle itself."

"No. I was alive, and not undead."
Check to see if he has any chains coming from him, if he does see if I can pluck it.
(3) He does seem to have a chain." You have no idea how to grab hold of it though.

I would certainly be interested in hearing about escorting this person of interest.

Also, for my reward, I'm going to try to be cheeky here and request a few things. Namely:
- Replace clockwork dust specialization with "Clockwork staff combat". Basically specialize with magically attacking with my staff (the beam and shockwave functions), since I've done that quite a bit lately.
- Ask for a sack/bag of various magical totems. The one time use ones I basically use as ammo for my staff. Whatever they have lying around, really.
- Ask if the gnomes can upgrade one or both of my hands to channel either the power from a totem or the raw magical power of my internal battery for extra powerful munches/tearing/strangling. I don't often use my hands but it's come up a few times, mostly for rp.

man, you get rid of the best stuff. Go ahead, take staff combat. And you get a sack of RANDOM TOTEMLIKE ITEMS. Oh, that will be fun to draw from. as for channeling power into your hands ... just tell me you are doing so. Not from totems though, straight from your battery. Totems are for external use - a way to connect your magic with the external world. Using one to affect yourself would only hinder the flow, really.

"There's an expert on runic portals in Strashfern. Name of Enning Dask. We require his expertise. He is to be treated as a guest, and not as a hostile, a prisoner, or an Omega. The University is whee you will find him."
You are given two portal stones: one for yourself, and one for the target.

Dar hisses, making the metallic fur on the back of his neck stand up straight, while he channels a spell to make the fur more thorn-like.  Then he thrashes around, trying to drive the thorns into his captor until they drop him, at which point he'll go for their legs before continuing his more lethal attacks.  The plant person won't be attacked for now, Dar will just avoid it--he's mostly only concerned with killing the twolegged (demi)humans.
(4) v (4) Your fur tightens and sharpens, and you feel it pierce the guy's hand, which in response tightens on the nape of your neck. (will roll: 3) Though it is a soothing feeling, you fight through it and lash out in that wild way that captured cats do (2) v (4) and strike mostly air, though you do claw up the Captain's arm a bit more.
"That bloody hurts, you little imbecile!" (4) v (3) The captain gets a grip on you with his other hand as well, though it doesn't really hinder your thrashing. He does have time to stomp angrily out of the cavern with you. "Settle down, or you're going in the box!" He seems angry.

Once back on base, work up the courage to ask the captain (or, if he's nowhere to be found, some other seemingly trustworthy authority figure - if I can find such a thing) if it would be possible for me to embark upon a training course of some kind.

Surely the legion has dedicated instructors or grizzled veterans at a loose end, ready to help me become, y'know, more of an asset on-mission as well as providing an IC justification for whatever I decide to spend my level-up on?



((Forgot to mention: I most likely won't be able to post all that frequently for some time, so an offscreen training montage would be nice to keep Thrips occupied for a while.))
Well, I mean, you traveled to Omega literally right beside the captain, and have since stood right next to him for several turns while medicos were summoned to heal theDragon. He's now in combat with an angry metalcat for some reason, so you think it best not to disturb him just yet. (2) You go to the front office, where reports are usually done, and stand outside, peering in. The receptionist never notices you.

I'll research new gasses, I'll try to make a flammable one. I mean that shouldn't be hard right?
(6) You set your room on fire, burning off your eyebrows and singing your hair as you flee the room. "Hey! what do you think this is? Gnome Country? Take that alchemy and find someplace else to burn down!"

A fight hall? Excellent! Head over there and see what the gist of the deal is.
You head over to the arena and witness a rather typical fistfight between a couple heavies. Another fight involves pixies, wild dogs, and some kind of tree stump. Hard to say who won that one. As for rewards, looks like your typical black market underground kind of thing. You might get a piece of the winnings if you win. First fight, probably not, unless you offer collateral.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 07, 2017, 02:29:37 am
Yay. Ask if there's anything that needs doing around here that an axe works for. Like, I dunno, a dangerously feral metal cat?
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 07, 2017, 03:01:32 am
Well, they can't fly, but where's the fun in avoiding them like that?  Lets try something new.  Dive down to the ground and kick up dust and dirt with my wings, feet, and tail.  Then beat the cloud towards them with my wings, and take off.  Watch the penguins trip over each other in the confusing mess of dust and smoke.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 07, 2017, 06:17:32 am
Well, I do like your idea. Let's go to that arena!
Fight in the arena.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 07, 2017, 06:57:51 am
Look around his room
"More chains one comes from you, odd."
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 07, 2017, 10:16:13 am
"No!  It will NOT let twolegs harm dragon further!  Twoleg has done ENOUGH!"

In the box he goes.  Dar's not gonna give up, though; this time he'll reform the ground beneath the captain's feet to try and trip the guy, while continuing to struggle with his thorny body.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 07, 2017, 01:55:06 pm
Well I’m certainly not giving up my TV bowl, but I’m in this to have fun more than anything. Try to enter into a fight!
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 07, 2017, 02:45:23 pm
(Syv, just so you know, the dragon only has two legs.)
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 07, 2017, 03:29:32 pm
(Syv, just so you know, the dragon only has two legs.)
((that would be a wyrm)
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 07, 2017, 03:50:05 pm
It's a drake.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 07, 2017, 04:41:56 pm
I thought drakes were wingless dragons and wyverns were the snake-like two-legged dragons. Wyrms are legless flying snakes, I think? I don't really know.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 07, 2017, 04:46:42 pm
 I'm pretty sure that nobody actually came up with hard rules for draconic names that we have to follow. I based Freddy on the hellkite dragon and the blue drakes in dark souls. Both of which have two legs, clawed wings, and aren't "true", immortal dragons.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on November 08, 2017, 10:55:49 am
Find the plants I left here and store them in the pouch belt. ((Also I'd like to know how the skill and stat points thing works))
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 08, 2017, 12:51:36 pm
Quote
man, you get rid of the best stuff.
((I'm sorry, but I just really tended to forget I even had it.))

"Eager reply: This one will accept this assignment."


Accept assignment.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 09, 2017, 08:23:58 am
Yay. Ask if there's anything that needs doing around here that an axe works for. Like, I dunno, a dangerously feral metal cat?
(3) There's wood chopping, but that's not really suited to war axes. There's a zombie infested swamp you could ... weed.

Well, they can't fly, but where's the fun in avoiding them like that?  Lets try something new.  Dive down to the ground and kick up dust and dirt with my wings, feet, and tail.  Then beat the cloud towards them with my wings, and take off.  Watch the penguins trip over each other in the confusing mess of dust and smoke.
(3) You float gently to the ground and stir up a small cloud of dust that swirls slowly at your feet. (6) The penguins march into the cloud and disappear, en masse. You feel a deep sense of loss at their going.

Well, I do like your idea. Let's go to that arena!
Fight in the arena.
Your crate is delivered to the arena. You have your choice of fights: troll, set of Skeet Riders (pixies on giant mosquitos), or the Garish(some kind of magic guy? the description was not entirely clear to you. The  person describing seemed at a loss for the right words.

Look around his room
"More chains one comes from you, odd."
"Curious. I am sorry, I cannot explain further what has happened to you." his room is standard medieval fantasy doctor sutuff, with some steampunk thrown in and a trace of cyberpunk, in an item pulsating oddly in the corner of his desk.

"No!  It will NOT let twolegs harm dragon further!  Twoleg has done ENOUGH!"

In the box he goes.  Dar's not gonna give up, though; this time he'll reform the ground beneath the captain's feet to try and trip the guy, while continuing to struggle with his thorny body.
"Moron. We're trying to heal him. And he has a name, you little shit!"
"Perhaps I could be of assistance, Captain Grey?"
Dar's world suddenly goes green. vines snake around his body, enfolding him completely, neck to tail, and a few twigs reach up along his cheeks and over his forehead. a heavy scent of lavender and lilac surrounds him. All he sees are leaves, twigs, and a few berries. He can hear Captain Grey's voice, but it has become muffled. And then the sensation of movement returns. Dar's thrashing is rather ineffective at this point, though he can still move his limbs.
"Strange, your reactions of late. This sudden assault. This strange hatred. You seem ... out of balance with your own nature, young Druid." ((if that color scheme is unreadable, I'll change it for next time)).

Well I’m certainly not giving up my TV bowl, but I’m in this to have fun more than anything. Try to enter into a fight!
You face off against three goblins. They have an ax, a pike, and a spiked club.

Find the plants I left here and store them in the pouch belt. ((Also I'd like to know how the skill and stat points thing works))
you do so. Anything else you'd like to do? Visit an apocathery, perhaps? (that's someone who specializes in herbs and potions and stuff like that.)

to raise a skill or stat requires a certain number of points, as such:
-2 to -1: 10 points
-1 to 0: 5 points
0 to +1: 5 points
1 to 2: 10 points
2 to 3: 15 points
3 to 4: 20 points
you can save up your points to use on a stat later.

Oh, and you get "a small token of appreciation" from Len and Ington: a safari Pack! it contains various Safari related items. Don't ask for a list. If you want something later that might possibly be in there, just ask if it is at that time. If you ask for a list now, only the things on the list will be in the pack.

Quote
man, you get rid of the best stuff.
((I'm sorry, but I just really tended to forget I even had it.))

"Eager reply: This one will accept this assignment."


Accept assignment.
"You may need to relocate when you have found the target, as there may be some magical interference with the portal stones. When the stones glow green, you're good to use them."
You activate your portal stone, and find yourself in the middle of a park, on a lovely spring day. Birds are chirping, squirrels are chasing each other, young lovers are wooing, dogs are barking playfully, and families are grilling on the freshly mown lawn.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 09, 2017, 09:03:13 am
Go against the troll. It probably is big, strong and slow, just like me. Also use my general knowledge to see if I know or remember anything about trolls that could be useful in the fight.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 09, 2017, 10:02:08 am
..yeah, I didn't get to eat them!  But I might be able to get them back, if this dust cloud leads somewhere!

Spring ahead through the dustcloud to somewhere else.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 09, 2017, 11:07:27 am
More talking and possibly walking
"Well, who runs Omega Legion, or rather who over sees the magic behind our brands. That may have to do with what happened."
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 09, 2017, 06:06:29 pm
Go chop some zombies. This should be pretty trivial.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 11, 2017, 05:47:45 am
Assuming I have me knives still (well, at least two, I don't think I lost that many during my various shenanigans), take out the fucker with the pike first if I can. Constantly keep moving, circling around them and not letting them back me into a corner or any such thing. Hit their legs, arms, etc when they overextend to attack me - if I can hit their weapon hands, all the better.

Also, like, throw sand in their eyes and stuff too. Taunt their mothers.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on November 11, 2017, 11:38:38 am
Yay no one stole them.

Find an apocathery
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 12, 2017, 01:07:02 pm
Look at the area surrounding the park, any structure or something I can see? Also, look over the people in the park, is my target among them?

If yes, approach. If not, try to use Robot COmputing to figure out where to look for my target and follow the directions it gives me.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 12, 2017, 03:56:23 pm
Go against the troll. It probably is big, strong and slow, just like me. Also use my general knowledge to see if I know or remember anything about trolls that could be useful in the fight.
Hmm. General knowledge usually pertains to your own possible experience, so for you it's mostly underwater stuff, and your back story has you completely ignorant of demihuman attachment to their children, so learning anything of use about the troll is going to be an interesting roll. (4) You remember that trolls are a thing, and like you said, they are big and strong.

So, when they dump you into the (6) flooded and gator infested arena (wow, that's a lot of water for Omega), you are able to identify your opponent with ease.

Now, the flooding is a mere two feet, so don't get all excited. It's enough to hide gators, but not enough to truly hinder a troll. and there are hillocks and one open flat area that are on land as well. (2) which is where the troll is.

..yeah, I didn't get to eat them!  But I might be able to get them back, if this dust cloud leads somewhere!

Spring ahead through the dustcloud to somewhere else.
(1) you spring into a maelstrom of dust. it tosses you about like a bug.

More talking and possibly walking
"Well, who runs Omega Legion, or rather who over sees the magic behind our brands. That may have to do with what happened."
"Well, the Captains are the highest authority I know of, inside of Omega. Might be a Colonel or something above them. I don't rightly know. AS for who runs the magic ...i'm just a doctor, lad, not a library. I don't rightly know."

Go chop some zombies. This should be pretty trivial.
You are dumped into a swamp. Pretty much immediately, several dozen zombies rise up out of the swamp and surround you. Did you ever get an axe, even?

Assuming I have me knives still (well, at least two, I don't think I lost that many during my various shenanigans), take out the fucker with the pike first if I can. Constantly keep moving, circling around them and not letting them back me into a corner or any such thing. Hit their legs, arms, etc when they overextend to attack me - if I can hit their weapon hands, all the better.

Also, like, throw sand in their eyes and stuff too. Taunt their mothers.

If i recall, you lost all your knives when you were arrested, bound, and stripped of items. Well, you get to experience combat unarmed. at least you have a +1 in that. (5) v (2)(1)(1) You chuck some sand in their faces and thoroughly disorient them. The pike guy misses you, while the other two collide and are off balance. All three weapons seem a little large for you to wield properly, by the way.

Yay no one stole them.

Find an apocathery
You find a room filled with various herbs, potions, tinctures, and equipment. something boils in a cauldron on a bed of coals to one side. It's pungent. The apothecarist herself is larger than you, severely scarred, and wearing a mishmash of bits of armor over her oddly shaped body. "Mind the wares. Try not to break or spill anything. Careful of the pot. It's hot." She says in a mild, smooth voice.

Look at the area surrounding the park, any structure or something I can see? Also, look over the people in the park, is my target among them?

If yes, approach. If not, try to use Robot COmputing to figure out where to look for my target and follow the directions it gives me.

(5) you see a bell tower, a line of shops, and a couple paths through the rather large park. Some beings with scrolls, codexes, and initiate robes are moving about on the bell tower side of the park. You do not know what your target looks like, just the name you were given. I don't recall giving you a description of the being.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 12, 2017, 04:02:03 pm
"Well thank you."
Search for a captain, how is my hunger by the way?
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 12, 2017, 05:10:52 pm
Commune with the gators. Offer them freedom and food if they become allies in my fight against the troll!. If the gators agree to at least not eat me, hide in the water and use my natural camo to prepare a sneak attack on the troll with the gators.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 12, 2017, 07:02:03 pm
Did you ever get an axe, even?
This is exactly what the character sheet thread is for, emm-eighty.
Look upon my axe, ye mighty, and despair! (http://www.bay12forums.com/smf/index.php?topic=159592.msg7562715#msg7562715)

Quickly chop through where the zombros are thinnest, so I can approach the problem from one direction. Once no longer surrounded, make sure there are none laying in wait beneath the water, and start chopping down zombines one at a time as they approach. If some of them hang back or attack from range, shoot them with the arbalest.

Don't rush things if the zombies aren't moving too fast. Be deliberate with my axe strikes, aiming to destroy one zombie with each strike. Use both hands, planting the axe when I switch to arbalest so I don't have to aim one-handed. Reload the arbalest whenever I get some breathing room. Fall back if necessary, but do not advance, and make sure to check for submerged zombies whenever I move. If a much stronger opponent appears, position to separate it from the lesser zombies before engaging.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 12, 2017, 08:28:02 pm
Fold my wings and ride out the tempest.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on November 12, 2017, 09:42:56 pm
Thrips lingered there - just inside the doorway to the office - for some time, like a bad smell.
When this strategy proved ineffective as a means of getting anyone's attention, he hesitantly raises a fist to his mouth and coughs.

Wait around some more, try and work up the courage to gain the receptionist's attention with a theatrical cough/throat-clear. If successful, shuffle over nearer to their desk and say the following:
"Erm, excuse me [SIR/MADAM]? Ah was wonderin' if, me bein' fresh back from a mission an' all, if I could maybe do s-some sort'f training course, likes? 'Fore I go off on another job, seein' as I don't know much 'bout... swords an' fightin' an' dragons and, well, most anythin' what would come in handy out there."

He takes a deep breath after stammering out this long-winded query, then quickly adds, "Is there someone 'round here what teaches new folks that sorta thing?"   

Enquire about the possibility of receiving some actual formal training in the arts of warfare, combat and general not-dying, as opposed to just continuing on scraping by out of sheer luck, my wits and whatever survivor's instinct I can scrape together.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on November 13, 2017, 09:34:56 am
ask the...person...if she could brew the plants into useful medicines for later use.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 13, 2017, 03:57:37 pm
((Green is quite readable in both darkling and default, Oz.))

"Release this one!  Druid that helps twoleg is traitor to nature, no better than poacher!"

Dar will (magically) command the plants to let him go, thinking that they're summoned by another druid.  Then he'll stand away from Grey and the newcomer, assessing the situation.  If immedistely engaged in conversation, he'll probably continue talking, but otherwise he's going to rush back to the dragon.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 13, 2017, 06:46:40 pm
That's quite alright, using my hands is still entertaining!

Quickly close into the pike guy while the other two are still off balance and he still has to turn around to face me. Get inside the reach of his weapon and hit him in soft spots - throat, groin, eyes, etc, until he falls down. Then stomp on the backs of his heels to make sure he won't get back up.

If the other two manage to charge at me while I'm doing this, shove pike guy at them and continue maneuvering around to their sides or rear.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 14, 2017, 11:24:42 am
Well now. I put on my wizard robe and hat, but which I mean I'll close up my anti-magic cloak in an attempt to make it look a little regal. Then go and speak to one of those initiates, but move and speak a little more robotic than usual, so that they might think I'm more of a sophisticated mindless automaton.

"Polite greeting: Hello good sir and/or madam, this unit is having trouble with its geolocation parameters.
Query: Could you be so kind as to point this unit in the direction of the [university] and/or the person of [Mister Dask]."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 15, 2017, 08:25:45 am
"Well thank you."
Search for a captain, how is my hunger by the way?
On base your hunger is restrained. So you don't feel it except as a mild ache and a small buzzing in your head - a reminder of things forgotten.
(1) You go to the officers' area and ask to be sent ot a cpatain. You are given a dozen forms to fill out for an appointment.

Commune with the gators. Offer them freedom and food if they become allies in my fight against the troll!. If the gators agree to at least not eat me, hide in the water and use my natural camo to prepare a sneak attack on the troll with the gators.
(1) and now we get to see why -2 in charisma is a Bad IdeaTM. You somehow manage to piss off every living thing in the flooded arena. They are coming at you with a vengeance! No hiding for you, even though octopuses are good at that. Alright, gonna be three gators and then the troll attacking. (4)(2)(1)(3) The first gator latches firmly onto one of your limbs and bites hard! Con roll: (2) oooh, too bad. You lose about half that limb. You manage to evade the other two gators for the moment, but the Troll gets a glancing blow in on you as well. (4) but you shrug that off with relative ease. Ther's a lot of cheering happening when you get bitten, by the way.

Did you ever get an axe, even?
This is exactly what the character sheet thread is for, emm-eighty.
Look upon my axe, ye mighty, and despair! (http://www.bay12forums.com/smf/index.php?topic=159592.msg7562715#msg7562715)

Quickly chop through where the zombros are thinnest, so I can approach the problem from one direction. Once no longer surrounded, make sure there are none laying in wait beneath the water, and start chopping down zombines one at a time as they approach. If some of them hang back or attack from range, shoot them with the arbalest.

Don't rush things if the zombies aren't moving too fast. Be deliberate with my axe strikes, aiming to destroy one zombie with each strike. Use both hands, planting the axe when I switch to arbalest so I don't have to aim one-handed. Reload the arbalest whenever I get some breathing room. Fall back if necessary, but do not advance, and make sure to check for submerged zombies whenever I move. If a much stronger opponent appears, position to separate it from the lesser zombies before engaging.

a speed roll to determine number of attacks you can make this round: (6) okay, you go into a sort of berserk trance. Not a rage, necessarily, but you've definitely gone into overdrive, as it were. You manage, in half a dozen strokes, to put down as many zombies, clearing the area within arms reach with ease. Intelligence roll: (1) You then plant your axe and pull your arbalest. Your axe immediately falls over and sinks into the murk. I'll stop there, because that's a decision point and i don't want to have you do one thing when you would have wanted to do another here. But you still have movement available before the next wave of zombies is upon you. Bear in mind, bersert states end.

Fold my wings and ride out the tempest.
(2) you fold your wings, but they seem to fold right around you, round and round, binding you up like a cocoon. Now you are falling like an arrow through the storm.

Thrips lingered there - just inside the doorway to the office - for some time, like a bad smell.
When this strategy proved ineffective as a means of getting anyone's attention, he hesitantly raises a fist to his mouth and coughs.

Wait around some more, try and work up the courage to gain the receptionist's attention with a theatrical cough/throat-clear. If successful, shuffle over nearer to their desk and say the following:
"Erm, excuse me [SIR/MADAM]? Ah was wonderin' if, me bein' fresh back from a mission an' all, if I could maybe do s-some sort'f training course, likes? 'Fore I go off on another job, seein' as I don't know much 'bout... swords an' fightin' an' dragons and, well, most anythin' what would come in handy out there."

He takes a deep breath after stammering out this long-winded query, then quickly adds, "Is there someone 'round here what teaches new folks that sorta thing?"   

Enquire about the possibility of receiving some actual formal training in the arts of warfare, combat and general not-dying, as opposed to just continuing on scraping by out of sheer luck, my wits and whatever survivor's instinct I can scrape together.
"There are those in the Legion who can and do take others under their wings, and yes, we have a bit of a training regimen open to all. We can take you out to the training grounds and give you a variety of tests to determine what role best suits you, if you like. But .. as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that."

Anyway, you'll get training. If you have something in mind, speak it. Otherwise I can use a) your character's known talents, b) my own terrible sense of humor, and c) the dice to determine what training you receive.

ask the...person...if she could brew the plants into useful medicines for later use.
"Sure can, sure can. But sometimes it's better to have ingredients than potions, you know? never know just what you'll need to fix, and one medicine might be good for cuts, while another is good for bruises, and a half dozen others might suit for the various poisons, hangovers, curses, and so forth that you might encounter.

Hmm. I hear there's a mission coming up back to a rusty hunk of junk in the sky. Don't know why. I bet I could brew up a few things that might be useful in that kind of environment. Something to counter the Grip of Rust, something to counter Metal Fatigue, maybe something to expunge metallic toxins from the body. Sound good?"

((Green is quite readable in both darkling and default, Oz.))

"Release this one!  Druid that helps twoleg is traitor to nature, no better than poacher!"

Dar will (magically) command the plants to let him go, thinking that they're summoned by another druid.  Then he'll stand away from Grey and the newcomer, assessing the situation.  If immedistely engaged in conversation, he'll probably continue talking, but otherwise he's going to rush back to the dragon.

Dar's attempt to command the plants comes up against an iron willed wall of resistance. He is rotated in the air to face his current captor, and for the first time one of you gets to see one of the Guardians of Omega Base: a Rocktree Treant. Dar is at least twenty feet in the air at this point, and the Treant towers much higher. Dar is lifted high, higher, until he comes eye level with the Treant.
"Hrm. A poacher? A hunter who hunts with disregard to human laws? You have a funny sense of right and wrong. I suppose that's hrm hrm hrm natural hrm hrm for one in your position. But you can do better."

That's quite alright, using my hands is still entertaining!

Quickly close into the pike guy while the other two are still off balance and he still has to turn around to face me. Get inside the reach of his weapon and hit him in soft spots - throat, groin, eyes, etc, until he falls down. Then stomp on the backs of his heels to make sure he won't get back up.

If the other two manage to charge at me while I'm doing this, shove pike guy at them and continue maneuvering around to their sides or rear.

Speed roll(6) You dive inside the guy's reach as if he were standing still. attack: (2) somehow you miss his groin as you somersault into the attack, (4) but as you come to your fet, you leap back and slam your head into a very sensitive spot, dropping that goblin like a rock. A very high pitched and squirmy rock.

Well now. I put on my wizard robe and hat, but which I mean I'll close up my anti-magic cloak in an attempt to make it look a little regal. Then go and speak to one of those initiates, but move and speak a little more robotic than usual, so that they might think I'm more of a sophisticated mindless automaton.

"Polite greeting: Hello good sir and/or madam, this unit is having trouble with its geolocation parameters.
Query: Could you be so kind as to point this unit in the direction of the [university] and/or the person of [Mister Dask]."
"Sure, sure. This is the University" The fella waves around at he buildings on the edge of the park, "and Professor Dask's office is on the third floor of Faltermeter Hall - that building to the left of the green there. Saaaay, wouldn't you be more interested in Professor Feldebetten's office? He's the clockworks guy on campus, after all."
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 15, 2017, 08:50:01 am
It's all comfy being folded up like this.  Like when I was in that egg.

Try to use my tail to start myself spinning around the roll axis.  Whee!
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 15, 2017, 09:36:18 am
(Wait, my specialization let's me control underwater animals. I thought that roll would be will, not charisma. )
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 15, 2017, 10:53:27 am
Start filling out the forms, curse bureaucracy
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 15, 2017, 02:32:08 pm
"Woo! Suffer, bitch!"

Punctuate my statement with a groin stomp to make sure he won't get back up. Then keep moving, keep both other goblins in my sight. Try to maneuver them so I can attack one at a time.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on November 15, 2017, 02:39:56 pm
Stow the Arbalist so the strings don't get wet, and pick my axe back up.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 15, 2017, 05:57:09 pm
(Wait, my specialization let's me control underwater animals. I thought that roll would be will, not charisma. )
(you were offering perks for in exchange for alliance. That's charisma. I didn't even look at your specializations to see if you could control them, since your action was persuasive rather than dominance.)
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 15, 2017, 06:15:53 pm
(Well, I meant to put that as trying to gain leadership over the crocs and ordering them to attack the troll and getting food as a reward for their work. But I guess I screwed up with the wording. I should have added that I was shouting at them or that I was using my specialization. Can I attemp to use my ability again or I permanently screwed up? I don't want this guy to die so soon just like the other one and I think I will quit since I can't win against 3 crocs and a troll with a missing arm, even with 2 in constitution and strenght.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 15, 2017, 07:01:57 pm
it would be pretty risky to attempt to use your ability on such aggressively hostile creatures. you could succeed, but running away is an option. bear in mind, the audience is hostile to yu anyway. Also bear in mind: running away with a speed -2 is ... hard.

-2 in a stat indicates that one is extremely bad with that skill, as if they are cursed. Typically, rolling a 1 while using a skill or attribute with a -2 is instant death. This is a carry over from Einsteinian Roullette. hmm, my link to the ER character calculator page is not working. I wonder if that page has been discontinued. If so, I may need ot clarify in the OP a bit.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 15, 2017, 07:12:29 pm
Hmm. I'm looking at your Octopus King specialization as well. It's a passive ability, and is a direct negator of the charisma score. That's okay since it is limited in scope.

Hmm. here's what I am going to do.
I'm retconning your action a bit: the crocodiles recognize you as royalty, but that -2 charisma roll means they completely don't give a shit. On the other hand, they don't attack you (so you can keep your tentacle).
On the other other hand, what you offered is treason: Freedom that you have no ability or right to offer. This triggers your Omega Brand and leaves you convulsing in the water. You are rendered unconscious, and automatically lose the fight. You have also gained the counter-spec: enmity of lizardfolk. This wouldn't have triggered, except that you use a speciality that makes creatures obedient to you, which gives your offer real power. If you were some schmuck in OL who offered that, it might slide, since people say bullshit all the time.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 15, 2017, 07:56:15 pm
Spoiler: pointless stuff (click to show/hide)
Can I ask for a rematch with the troll again? Also request someone to explain to me what just happened (since I don't know IC about brands and the omega legion at all).
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on November 15, 2017, 09:08:55 pm
Hmmm...I'm not sure if I'm to go on that kind of a mission...but since you brought it up I might like to try it out, so I'll be asking around about how to get there and (maybe) who can go with. That being said, I accept your offer with thanks and a promise to repay you upon my return...if any and if I manage to find something to repay you with...depending on what you prefer.

Say it and...well I guess wait for a reply...
Title: Re: Omega Legion: Omega Base
Post by: Yoink on November 15, 2017, 10:15:29 pm
"... as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that."
"Well... I been doin' a fair-good job'f it so far, by my reckonings."
Thrips attempted a wry, dashing grin as he spoke, the kind of expression he imagined a seasoned adventurer would wear, but the effect was no doubt mostly ruined by his lacklustre enunciation and wildly careening lazy eye.

Thrips attempts to crack a joke, before embarking on a training course consisting of a mixture of options B and C.
Pure "B" is tempting, but it would be nice if he could gain some useful skills as opposed/in addition to advanced basket-weaving or trigonometry or whatever gag skills the GM's twisted mind is likely to come up with.
Title: Re: Omega Legion: Omega Base
Post by: syvarris on November 16, 2017, 04:39:47 pm
Quote
"Hrm. A poacher? A hunter who hunts with disregard to human laws? You have a funny sense of right and wrong."

((This is my bad, Druidic is hard to actually translate, though Dar would have used it to express that term, since it doesn't really exist in English.  Fix'd, in this post.))

As he always does when he meets a new being, Dar will examine its nature and try to determine what it is, and where its origins lie.  While doing so...

Dar stops struggling, but bristles at the insult, his eyes narrowing dangerously.  After carefully considering his words for several seconds, he replies sarcastically in druidic.  "Jat, Quara popurka Qothasa hazura.  Bo Rhogurirenrij va kor jajo, dov?"

He continues to glare for several seconds after that question, but eventually gives a defeated sigh--which comes out as a hiss.  "What does it demand of this one?  Cat is defeated, it is aware."
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 17, 2017, 12:38:43 pm
"Reply: Negative. This unit is currently running the messenger parameters to deliver to designation:[Professor Dask].
Gratitude: Thank you for your time."

That went smoothly/ Go over to Professor Dask's office now that I know where it is, and politely knock.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on November 21, 2017, 04:30:23 pm
((Ozarck, where are youuuu? :'( Come back to us, please. I promise we'll be good.
Edit: omg he's online! He came back! Hooray! c:))
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 21, 2017, 04:33:29 pm
((Now that I remember, what happened to Grunts: Second Wave?))
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 22, 2017, 08:46:49 am
It's all comfy being folded up like this.  Like when I was in that egg.

Try to use my tail to start myself spinning around the roll axis.  Whee!
(5) you get going really fast, and the world opens up before you. It's BIG!

Start filling out the forms, curse bureaucracy
(3) soooo tedious. you eventually finish up and hand the stack back.

"Woo! Suffer, bitch!"

Punctuate my statement with a groin stomp to make sure he won't get back up. Then keep moving, keep both other goblins in my sight. Try to maneuver them so I can attack one at a time.
Groin stomp auto succeeds, and that gobbo is out for the count. (2) But you are rushed by the other two. No time to separate them now!

Stow the Arbalist so the strings don't get wet, and pick my axe back up.
Stow? Another intelligence roll, then. (3) You chuck the Arbalest off to the side, toward what looks like firm ground, slightly above the level of the swamp. (1) you miss, and the Arbalest sinks with an unsatisfying plop! (4) and you plunge headfirst into the water to fish out your muck-laden Axe. You stand, covered in grime. Your axe is likewise grimy. And the enemy is upon you once more.

Spoiler: pointless stuff (click to show/hide)
Can I ask for a rematch with the troll again? Also request someone to explain to me what just happened (since I don't know IC about brands and the omega legion at all).
IC, everyone knows about the brands. you get yours before being transported to the Omega Base. It identifies you as an 0mega. That means you were already conscripted into the Legion. It's how you got here. If you prefer, I'll antiretcon and let you fight with seven and a half tentacles against three angry crocs and a raging troll. No rematches if you keep the retcon instead.
Also, don't worry about it. If you get confused, ask. People here will help, or I will. I'm not trying to make the game unpleasant. Really. No, really.

Hmmm...I'm not sure if I'm to go on that kind of a mission...but since you brought it up I might like to try it out, so I'll be asking around about how to get there and (maybe) who can go with. That being said, I accept your offer with thanks and a promise to repay you upon my return...if any and if I manage to find something to repay you with...depending on what you prefer.

Say it and...well I guess wait for a reply...

"Well, keep an eye out for exotic ingredients, obviously. I'll collect fro mwhat you return with. Otherwise, I'l collect a favor later." You recieve the potions and whatever that I said you were getting. Put them in your character sheet.

"... as for training in 'not dying,' well, there are so may ways to die. It would take forever to train you against all that."
"Well... I been doin' a fair-good job'f it so far, by my reckonings."
Thrips attempted a wry, dashing grin as he spoke, the kind of expression he imagined a seasoned adventurer would wear, but the effect was no doubt mostly ruined by his lacklustre enunciation and wildly careening lazy eye.

Thrips attempts to crack a joke, before embarking on a training course consisting of a mixture of options B and C.
Pure "B" is tempting, but it would be nice if he could gain some useful skills as opposed/in addition to advanced basket-weaving or trigonometry or whatever gag skills the GM's twisted mind is likely to come up with.

His wry grin is also marred by a sudden, inexplicable bout of drool, which, unfortunately, is punctuated by a loud, violent sneeze. "I'b so sorry" Thrips mutters in the general direction of his victims.
"So, you want to be trained, eh?" A voice asks rhetorically. Thrips looks around, up, down, and isnide his own pockets looking for the owner of the voice. "is that you, God?"
"I've been called worse things." A man materializes beside Thrips. Well, to be honest, maybe the guy was there the whole time? hard to say really. But before Thrips can really piece together what just happened, the man begins to talk, and Thrips begins to listen. Before he knows it, Thrips is alone again, standing on a cliff overlooking the Omega Base, with a rather confused memory of the trip up. He does remember that he has a task now. He must bring the contents of a troll's pockets to ... someone. In the dining hall. In one hour.

((training commenced for thievery and persuasion. Thrips is excellent at being unnoticed, and pretty solid at humanoid interaction, so he's getting a crash course in that as well. Isuppose you could leverage your cooking ability to alchemy or potions if you really want to though))

Quote
"Hrm. A poacher? A hunter who hunts with disregard to human laws? You have a funny sense of right and wrong."

((This is my bad, Druidic is hard to actually translate, though Dar would have used it to express that term, since it doesn't really exist in English.  Fix'd, in this post.))

As he always does when he meets a new being, Dar will examine its nature and try to determine what it is, and where its origins lie.  While doing so...

Dar stops struggling, but bristles at the insult, his eyes narrowing dangerously.  After carefully considering his words for several seconds, he replies sarcastically in druidic.  "Jat, Quara popurka Qothasa hazura.  Bo Rhogurirenrij va kor jajo, dov?"

He continues to glare for several seconds after that question, but eventually gives a defeated sigh--which comes out as a hiss.  "What does it demand of this one?  Cat is defeated, it is aware."
(5) Well, Dar learns that it's a sapient tree - ancient by the standards of all living things, though this particular treant may not be considered old by it's own kind. This one's origins are on an intersect plane between the Prime plane and the plane of Sunlit Rock. A plane full of greenery, full of energy. A  plane of solidity and permanence. Dar notes that this creature is very much linked with nature. Even Omega base seems more alive whee he walks. More real, more permanent. Dart senses this one's link to Omega is a link of vibrancy and power. Furthermore, Dar knows clearly that this one is very much his superior in service to Nature.

"Defeated? Ah, captured and conquered in battle. Yes, you are that. You were defeated the moment that Mark appeared on your skin and fur. But what I seek is not defeat, but victory. You are corrupted. You have become poisonous, an erosion of life.

Hrmm. There is a place for such within the Circle of Being. Yes. A virus is also a part of Nature. Does that appeal to you? You, who once loved? Who once protected? Wil you now tear apart all around you in your bitterness?"

The Treant places Dar on a soft bed of grass, next to a small pool of clear water.

"Do you hunger, little predator?"

"Reply: Negative. This unit is currently running the messenger parameters to deliver to designation:[Professor Dask].
Gratitude: Thank you for your time."

That went smoothly/ Go over to Professor Dask's office now that I know where it is, and politely knock.
You do so. After a moment of shuffling and an indistinct response form within, the door opens. A lean, tall humanoid with liquid green hair pouring down his shoulders, and bright yellow eyes looks out at you. "Good afternoon. May I help you?"

((Ozarck, where are youuuu? :'( Come back to us, please. I promise we'll be good.
Edit: omg he's online! He came back! Hooray! c:))
oops, sorry.

((Now that I remember, what happened to Grunts: Second Wave?))
I got overwhelmed. I really enjoy Grunts, but it is a lot of GM work, especially in addition to Omega. If this game ends, I will consider taking Grunts up again.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 22, 2017, 09:23:28 am
Oooh!  Lets go somewhere different from Omega.

Unfold my wings and begin flying again.  Maybe along the seacoast?  Or around some high mountains?  Or over some sandy desert?  Just somewhere new.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 22, 2017, 09:24:45 am
Continue to wait, try to see ifthey have a water despensor or something...maybea cofee machine. Something while I wait to be told what to do.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 22, 2017, 09:34:54 am
Find a source of water where to swim and relax, then try to find someone interesting to talk or eat.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on November 22, 2017, 07:11:34 pm
Drop to my knees as they charge in and break a leg as they charge in - catch an ankle with one hand and smash the accompanying knee to the inside with the other, basically. Then either dodge roll away or scramble out if the one who I attack ends up falling on top of the other guy.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 25, 2017, 10:05:15 am
Clunkers cocks his head slightly to the side in a stiff and robotic manner.

"Query: Is this unit speaking to [Professor Dask]?"

If the answer is no: "Further query: Could you be so kind as to point this unit towards the current location of [Professor Dask]?"

If the answer is yes: Clunkers will ease up on the overly robotic mannerisms so long as nobody else in the vicinity. "Reply: Greetings, professor Dask. This one is an Omega Operative. This one has come to pick you up, could we discuss this in private?"
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on November 27, 2017, 09:18:56 am
For those of you who have responses, they are resolved at the bottom of the post.

Everyone assume your character finishes whatever they are doing in time for this briefing. Feel free to continue posting actions for those things (especially you, Pancaek).

That said, here are the mechanics of the mission. First, you will be allowed to make whatever preparations is within our power to achieve.

Second, we will drop you in one of three locations: Outside, near one of the poles, somewhere along the perimeter in a room near the edge of the planet, or someplace further in. The choice is yours. The first is safest, though furthest from the goal. The third is most risky, as we have little knowledge of the interior of the planetoid, but it could save you weeks of travel. the second option is similar to how we inserted the first team some months ago.That mission did not start well, and it only got worse.

Third, you will travel inward. Find the Heart. You will be provided with tools with which to sever the connection of the Heart to the rest of the planetoid, and additional tools with which to return the Heart here.

Expect roving monsters, a few possibly nomadic bands, and perhaps a more complex civilization of sorts further in. Expect the dangers of decay, scavengers, desperate beings, and simple environmental problems. Expect your teammates to cause you an endless stream of troubles. Expect, in short, unlimited possibilities for failure.

Those who go will be rewarded for the effort, in whatever way is within our power to do. And if you succeed, Omega will be authorized to grant you each a Boon of your choosing.

Questions?


syv, the Treant is essentially offering to lead Dar into balance with nature at the cost of his vendetta. whether Dar accepts or not, the Treant will get him to the mission briefing, after alerting him that his new dragon friend is up and about, unmolested by mechanical magicks.

Oooh!  Lets go somewhere different from Omega.

Unfold my wings and begin flying again.  Maybe along the seacoast?  Or around some high mountains?  Or over some sandy desert?  Just somewhere new.

Freddy wakes up, leg healed and strong as ever.

Continue to wait, try to see ifthey have a water despensor or something...maybea cofee machine. Something while I wait to be told what to do.
Someone offers you a small drink, which you accept and drink. Shortly thereafter, you are issued into a lieutenant's office. "Let's resolve this quickly, if we can. You are due to be briefed on a mission. What can I do for you?"

Find a source of water where to swim and relax, then try to find someone interesting to talk or eat.
Best you find is a bit of a mud wallow under an overhang. But then, an announcement for a mission briefing disturbs your rest

Drop to my knees as they charge in and break a leg as they charge in - catch an ankle with one hand and smash the accompanying knee to the inside with the other, basically. Then either dodge roll away or scramble out if the one who I attack ends up falling on top of the other guy.
(3) v (4)(4) you manage to keep inside the reach of their weapons, dodging between them and making them interfere with each other's swings, but you only manage to land a few glancing blows. (3) v (4)(2) after a few more passes like this, you manage to land a solid blow to one of the goblins, while the other sends you flying with a solid backthrust. A ref calls the match for the sole surviving gobbo, but hey, you beat the point spread.

Clunkers cocks his head slightly to the side in a stiff and robotic manner.

"Query: Is this unit speaking to [Professor Dask]?"

If the answer is no: "Further query: Could you be so kind as to point this unit towards the current location of [Professor Dask]?"

If the answer is yes: Clunkers will ease up on the overly robotic mannerisms so long as nobody else in the vicinity. "Reply: Greetings, professor Dask. This one is an Omega Operative. This one has come to pick you up, could we discuss this in private?"
The being blinks and visibly changes shade, but, after a moment of silence, he gestures you in with a weak smile. "I didn't ... If it's not too much to ask, lock the door when you leave, and alert the Provost. I'd hate for a student to come and find my body.

I didn't even realize my research would offend Her Majesty. Oh, I hope this doesn't stain the assistants or students. They don't deserve any blame. None of them do."
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on November 27, 2017, 09:41:24 am
Do we get any kind of gear before the mission? I want some magic jewellery since I can't use weapons or armor. Any kind of magic ring would be fine.
I vote for drop location 3 and ask if we can have any equipment for the mission like rings for my tentacles.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on November 27, 2017, 10:59:55 am
Try to figure out what exactly happened to me before going to the mission. check to see if the chains come off him. Oh yeah and remember to get a sword this time.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on November 27, 2017, 11:37:56 am
Go run about on the new leg for a bit.  Where am I?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on November 27, 2017, 03:15:14 pm
Clunkers will remain unmoving, standing still like only a construct can.

"Polite reply: Please, do not panic. It seems you are mistaken in this one's mission. Allow this one to clarify.

Begin playback:
"There's an expert on runic portals in Strashfern. Name of Enning Dask. We require his expertise. He is to be treated as a guest, and not as a hostile, a prisoner, or an Omega. The University is whee you will find him."
End Playback.

Query: Do you understand?"

Explain to the good professor that I am not a murderbot send here to murderize him.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on November 28, 2017, 07:33:52 pm
Welp...I appear to be set...so I guess I'll ask around for how to get to the "rusty...thing in the sky" but don't go yet untill I have a capable team. (Also since I got these potions...were my plants used up...or do I still have them?)
Title: Re: Omega Legion: Omega Base
Post by: syvarris on December 03, 2017, 01:56:42 am
I'm quitting this game.  If you want to write Dar'yajira out in a smooth way, I suggest you retcon him into having been killed by Grey or the treant thing, after he refused to stop being aggressive.  Dying after attacking something far stronger than him is a fitting end for Dar.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 03, 2017, 04:10:07 am
"Yes, you may all take whatever equipment you can find in the armory and elsewhere. Only certain artifacts are off limits.

Do we get any kind of gear before the mission? I want some magic jewellery since I can't use weapons or armor. Any kind of magic ring would be fine.
I vote for drop location 3 and ask if we can have any equipment for the mission like rings for my tentacles.
((reply is above so everyone can see it)). Make a list. You are capable of wearing eight rings.

Try to figure out what exactly happened to me before going to the mission. check to see if the chains come off him. Oh yeah and remember to get a sword this time.
You failed to return when the mission was over, and Omega base sucked you in and mutated you into a sort of ghoul. The chains connect to this guy as well. You heading to the armory? a sword is easy enough. anything else?

Go run about on the new leg for a bit.  Where am I?
The plains above Omega Base. You run in the sand for a bit. It feels comfortingly warm, and the leg is whole.

Clunkers will remain unmoving, standing still like only a construct can.

"Polite reply: Please, do not panic. It seems you are mistaken in this one's mission. Allow this one to clarify.

Begin playback:
"There's an expert on runic portals in Strashfern. Name of Enning Dask. We require his expertise. He is to be treated as a guest, and not as a hostile, a prisoner, or an Omega. The University is whee you will find him."
End Playback.

Query: Do you understand?"

Explain to the good professor that I am not a murderbot send here to murderize him.
He is visibly relieved at this, and agrees to accompany you to Omega. He asks to visit the provost first, to give notice of a leave of absence. Once that is done, he'll accompany you ((feel free to assume that happens, unless you want to drag him off without the visit. It really doesn't matter))

Welp...I appear to be set...so I guess I'll ask around for how to get to the "rusty...thing in the sky" but don't go yet untill I have a capable team. (Also since I got these potions...were my plants used up...or do I still have them?)
You will be transported there when the mission starts. We have several means of transportation. The simplest are the flying carts we sent last time.
...
Are you sure you are fully equipped? I am sure the armory has something you will find fitting.

I'm quitting this game.  If you want to write Dar'yajira out in a smooth way, I suggest you retcon him into having been killed by Grey or the treant thing, after he refused to stop being aggressive.  Dying after attacking something far stronger than him is a fitting end for Dar.
Ah well, that's too bad, but not really a surprise. Sorry to see you go.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on December 03, 2017, 05:14:27 am
Look around and try to figure out how I got here.  Then fly back to my cave.  Hope nobody touched my stuff.  Fear anyone who moved my rock!
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on December 03, 2017, 07:02:35 am
I would like rings that would cause effects like these:

-Ring that helps me cause more damage
-Ring that helps me resist more damage
-Ring that makes me more stealthy
-Ring that makes me resist magic, elements or the enviroment
-Ring that makes it easier to control others
-Ring that makes me smarter
-Ring that makes me more agile and nimble
-Ring that makes me more charismatic

These are just suggestions, please give me interesting rings and surprise me.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on December 03, 2017, 07:47:14 am
mabe a shield, other than that I'm good
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on December 04, 2017, 03:18:40 pm
Eh...guess I better take another look inside the armory for any additional useful equipment/items...just in case.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on December 04, 2017, 04:39:32 pm
Gak, seeing this opportunity for what it is, takes as many enchanted knives (whether just 'standard' supernaturally sharp stuff or more esoteric effects doesn't really matter) as the Armory will let him get away with.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on December 04, 2017, 04:53:19 pm
Retroactively leap into action after only a minute or two of fearful indecision, as opposed to multiple turns' worth.

First, sneak into the kitchen and fill my pockets with a bunch of hot chillies or other spicy vegetables. If anyone objects, inform them that it is a matter of life and death and that, besides, I was the one who arranged for a shipment of more-interesting spices to end up here during my first mission, anyway, so letting me stuff my pockets with chillies is the least they can do by way of thanks.

Then acquire a bunch of some kind of snacks or other that seem most likely to appeal to a troll. Stuff whatever-it-is in a bag, then take stock of my inventory. Do I have any coins left, at all? How am I doing for time?   
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 05, 2017, 08:46:16 am
Mission Thread (http://www.bay12forums.com/smf/index.php?topic=168536.0)

There is the mission thread for you guys. Read the little speech, and if I have left something out of hte briefing, let me know and I'll edit the OP.

No hurry to get going. You can post here, or you can take your preparations there.

Look around and try to figure out how I got here.  Then fly back to my cave.  Hope nobody touched my stuff.  Fear anyone who moved my rock!
(1) you only remember hurting, then sleeping, and now this. (3) you return to your cave and nudge your rock around a bit. It smells like gnome. You are not sure if that is because someone touched it, or because the whole place kinda smells like gnome. And explosions.

I would like rings that would cause effects like these:

-Ring that helps me cause more damage
-Ring that helps me resist more damage
-Ring that makes me more stealthy
-Ring that makes me resist magic, elements or the enviroment
-Ring that makes it easier to control others
-Ring that makes me smarter
-Ring that makes me more agile and nimble
-Ring that makes me more charismatic

These are just suggestions, please give me interesting rings and surprise me.


1) Ring of Random Fire: a ring that causes fire when the limb it is worn on is swung with hostile intent. The fire is not easily directed or controlled.
2) Ring of protection from Thorns. Not terribly useful in a mostly metallic environment. Perhaps a "ring of protection from jagged metal" would have been preferable
3) Ring of Smoke: fills the area with a thin smoke. the wearer is immune to the effects, except that they cannot see through the smoke any more clearly than another.
4) Ring of Steel: that's better. A ring that protects against steel. Beware though, if you are surrounded by steel, like if you are in a hallway or a tower or soemthing, the effects overload, possibly with negative consequences.
5) Ring of Fairy Dance: while the wearer concentrates, roughly one to five beings will have an overwhelming urge to dance.
6) Hmm. About the only way I can give you a ring that makes you smarter is if the ring I give you is smarter than you. that could have serious consequences.
7) Ring of Mimickry: while concentrating, wearer can alter their form toward that of any nearby or recently encountered beings. the effect is not total (i.e. you don't turn itno a mermaid but you might sprout gills or a tail). But, as an octopus, you are already fairly flexible in form anyway, so the effects are probably stronger for you, except that your flexible body does not adopt rigid structures well (spikes, bones, hard plates).
8) to make you more charismatic, you'd need to announce a specific type of being toward whom you would be more charismatic. This can be a race (human, troll, cat, monkeyspider), a place of origin (desert folk, beings from the elemental Plane of Coffee), a carreer type (sorcerer, mathematician, fry cook), or some other identifier (anime enthusiast, genderfluid, smells faintly of wax).

mabe a shield, other than that I'm good
okay, you get a sword and a shield. sturdy, reliable, mundane. any time you are being attacked, remind me you are using the shield, so I can give you the defense bonus.

Eh...guess I better take another look inside the armory for any additional useful equipment/items...just in case.
you could totally armor up, get better weaponry, get special items like mechanical drones, whatever. If you really don't want them, no worries.

Gak, seeing this opportunity for what it is, takes as many enchanted knives (whether just 'standard' supernaturally sharp stuff or more esoteric effects doesn't really matter) as the Armory will let him get away with.
Some randomly enchanted knives eh? Let's see, what's your strength stat .. 0. Okay, you can carry oh, say eight knives total. Let's roll them up.Oh, you get a nice bandolier and a couple straps and things with which to secure your weaponry.
1 & 7) Twin Knives. supernaturally sharp. Not like "slice an atom" sharp. More like "highly effective dagger" sharp. don't try prying doors open with tehm, but they'll cut pretty good. 1 is better at stabbing/piercing and 7 is better at slicing/slashing.
2) Blade of Bright Judgment: very sharp and carries a lightning charm. Can discharge elecricity into a target 3-5 times before needing recharged. Will recharge one charge every two rest hours, or a full charge if attached to a power source.
3) Knife of Spider Summon. A fragile knife. best you don't actually swing it at someone, lest it shatter. But held in both hands, you can summon a variety of spiders to your location.
4) Heat Knife. again, not an effective combat weapon, but useful for such things as combatting frostbite, making s'mores, getting that cup of coffee juuuuuust right.
5) Dagger of Illuminating Murder. While wielded, you can see in total darkness, and can shroud yourself in unnatural darkness.alternatively, the dagger can emit a blinding light, aimed in the direction of your choosing. this dagger definitely likes to stab things.
6) Stiletto of Noisy Ancestors. this thing starts mumbling when drawn. The sound rises over time, up to the sound of dozens of irritable geriatrics in heated argument.
8) Juggler's Trick Knife. A knife with a variety of prestidigital effects. Nothing directly harmful. Fun at parties.

Retroactively leap into action after only a minute or two of fearful indecision, as opposed to multiple turns' worth.

First, sneak into the kitchen and fill my pockets with a bunch of hot chillies or other spicy vegetables. If anyone objects, inform them that it is a matter of life and death and that, besides, I was the one who arranged for a shipment of more-interesting spices to end up here during my first mission, anyway, so letting me stuff my pockets with chillies is the least they can do by way of thanks.

Then acquire a bunch of some kind of snacks or other that seem most likely to appeal to a troll. Stuff whatever-it-is in a bag, then take stock of my inventory. Do I have any coins left, at all? How am I doing for time?   

I think you are out of coins, but you have plenty of time. why were you tryingto feed a troll again? also, nt only do you get your chilies, the kitchen staff loads you up with food. Looks like an end of season clearance meal is being prepared. Gotta get rid of all the perishables that have been sitting a little too long maybe?
Title: Re: Omega Legion: Omega Base
Post by: Loki987 on December 05, 2017, 12:21:12 pm
((I'm sorry I haven't been keeping up. It was kind of busy and didn't mind a break in between missions.))
I'll look for a lab and try to make a flammable gas, once again.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 05, 2017, 08:58:52 pm
((Sorry about my absence. You know how it goes))

Let the man go inform the provost, but make sure to stick with him at all times like an overbearing bodyguard. Because that's basically what I am right now. Stay that way until I can safely hand him over to my superiors back in Omega base, then ask what else they want from me.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on December 06, 2017, 07:35:09 am
Before he knows it, Thrips is alone again, standing on a cliff overlooking the Omega Base, with a rather confused memory of the trip up. He does remember that he has a task now. He must bring the contents of a troll's pockets to ... someone. In the dining hall. In one hour.

((training commenced for thievery and persuasion. Thrips is excellent at being unnoticed, and pretty solid at humanoid interaction, so he's getting a crash course in that as well. Isuppose you could leverage your cooking ability to alchemy or potions if you really want to though))
((That's why I'm trying to feed a troll, though it's really just a back-up plan. Haven't actually thought up my next action yet. I'm kinda worried about all this end-of-the-world-and-potentially-the-game-itself business, though...))
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 06, 2017, 07:57:26 am
((I'm sorry I haven't been keeping up. It was kind of busy and didn't mind a break in between missions.))
I'll look for a lab and try to make a flammable gas, once again.
((No problem. that's how these things go :) ))

You discover hydrogen. Well done.

((Sorry about my absence. You know how it goes))

Let the man go inform the provost, but make sure to stick with him at all times like an overbearing bodyguard. Because that's basically what I am right now. Stay that way until I can safely hand him over to my superiors back in Omega base, then ask what else they want from me.
((I do indeed))
The fellow makes a couple technical comments on the portal charms you have, before ythe two of you are whisked back to Omega. The man is almost immediately whisked away by a covey of nerds, all gabbing on about arcane rhythms, tidal junctures, flatspace, runic bypass ... you know, nerd stuff.

We'd really like for you to go on the mission to Lathal and get the Heart. But if you are not up for that, well, there's making portals, loading stuff, and ... well, there's exploring locations to determine suitability for habitation.

Before he knows it, Thrips is alone again, standing on a cliff overlooking the Omega Base, with a rather confused memory of the trip up. He does remember that he has a task now. He must bring the contents of a troll's pockets to ... someone. In the dining hall. In one hour.

((training commenced for thievery and persuasion. Thrips is excellent at being unnoticed, and pretty solid at humanoid interaction, so he's getting a crash course in that as well. Isuppose you could leverage your cooking ability to alchemy or potions if you really want to though))
((That's why I'm trying to feed a troll, though it's really just a back-up plan. Haven't actually thought up my next action yet. I'm kinda worried about all this end-of-the-world-and-potentially-the-game-itself business, though...))
Right right. uh, so anyway, go find a troll then, I guess.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on December 06, 2017, 11:53:39 am
Look for any better armor than what I've got, and maybe an additional suitable weapon in case of certain situations where my gauntlets aren't doing much so that I can quickly swap to the alternate weapon
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 08, 2017, 07:54:43 am
Look for any better armor than what I've got, and maybe an additional suitable weapon in case of certain situations where my gauntlets aren't doing much so that I can quickly swap to the alternate weapon
you find a stone necklace that, when worn, harden's your fur into something like fibrous diamond.

As for a weapon, you get a double ended morning star. It's like a staff with big blunt ends that have hard protrusions on them.

By the way, you can do this in the other thread (http://www.bay12forums.com/smf/index.php?topic=168536.0)
Title: Re: Omega Legion: Omega Base
Post by: Yoink on December 08, 2017, 08:56:11 am
>Cautiously approach the spot where I was accosted by that one troll one before, attempt to ascertain whether he or she is still there after all this time.
They don't seem to move very quickly, after all...
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 08, 2017, 09:59:35 am
"Query: The scouting out of locations sounds somewhat important in the light of recent events. This one is sure you can find other bodies for simple grunt work, but things like that this one is more than happy to help with.

Hesitant statement: This one will go on the mission for the heart if command so desires. However, this one is still somewhat averse after the general incompetence of last mission. Also, this one questions if throwing more bodies at this objective than you already are will increase the chances of succes.

Proposal: Perhaps this one is better used to complete secondary objectives like the exploration, with the option of being hot dropped as support if things go awry in the main mission?"

Conversate.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 09, 2017, 05:23:43 pm
>Cautiously approach the spot where I was accosted by that one troll one before, attempt to ascertain whether he or she is still there after all this time.
They don't seem to move very quickly, after all...

(2) you cautiously approach the area, but the troll is not there.

"Query: The scouting out of locations sounds somewhat important in the light of recent events. This one is sure you can find other bodies for simple grunt work, but things like that this one is more than happy to help with.

Hesitant statement: This one will go on the mission for the heart if command so desires. However, this one is still somewhat averse after the general incompetence of last mission. Also, this one questions if throwing more bodies at this objective than you already are will increase the chances of succes.

Proposal: Perhaps this one is better used to complete secondary objectives like the exploration, with the option of being hot dropped as support if things go awry in the main mission?"

Conversate.
"You would, undoubtedly, be the most tested, competent being on that mission, were you to go. However, we will not force you to make that choice. It is expected to be a troublesome mission for all involved. Hot dropping ... hmm, that gives me an idea. Yes, if it comes to it, perhaps that wold be a useful idea."
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 11, 2017, 07:11:37 pm
"You would, undoubtedly, be the most tested, competent being on that mission, were you to go. However, we will not force you to make that choice. It is expected to be a troublesome mission for all involved. Hot dropping ... hmm, that gives me an idea. Yes, if it comes to it, perhaps that wold be a useful idea."
"Reply: Excellent, this one is glad that you like the idea. This one also feels that the people on mission should do without this one's support for the time being. Perhaps they will come to appreciate this one's efforts then.

Statement: This one is ready for whatever other task you deem necessary, and also to be hot dropped when needed."

Excellent, plan "faff about, possibly hot drop is a-go. Go ask around command to see what secondary task they want me to do right now.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 12, 2017, 08:28:07 am
An officer directs you toward a series of portals. The technicians monitoring these portals tell you that they lead into the unknown. Most everyone else is busy moving Omega equipment and the like to a different set of portals, but these each have some potential use for Omega, should the regions beyond prove suitable for the plans of the Officers.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 13, 2017, 02:55:10 am
"Statement: Well, this one is ready to begin whenever. If you'd point this one in the direction of the portal you'd want done first, that would be great."

When the technician give the go-ahead, step through the portal they reccomend. If they don't reccomend anything, just pick the one closest to me.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 14, 2017, 01:01:31 pm
You step out into a dust storm. It seems to be daytime, based on the ambient light, but it's hard to tell, what with the dust and all. hte wind isn't enough to push you around, but it makes walking and navigation challenging. The portal glows behind you with a steady, reassuring light.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 14, 2017, 03:24:42 pm
Actually, step back through the portal for now and ask the Omega people what exactly they expect from me, since I don't think anyone's really told me.

After that, get some spikes and a bunch of rope and head back through the portalplant a spike and attach the rope to it, so I can hansel and gretel my back to it. Use robutt computing to figure out the source of this dust storm and if it's common here, and to check the surrounding area for anything interesting.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 20, 2017, 08:56:55 am
"Oh, you know. Explore, report. Gather interesting things if you find them. Try not to die."

You gather some gear and head in again. from your computing you determine that the dust storms are probably a regular local occurrence, spawned by natural means. How frequent, intense, or long lasting they are, you haven't determined.
You walk as far as your equipment will allow, and make a full circle. You find nothing of interest.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 22, 2017, 11:12:47 am
Stand here for a while more to see if the dust storm changes. While standing around, use robutt computing to determine two things: Are the duststorms permanent? Are there any structures around here?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 26, 2017, 10:34:45 am
The dust storm lasts for several hours. You get dust in every joint, and will need a full cleaning and maintenance overhaul when you return. You are getting the occasional alarm on some tubing losing pressure, some wire shorting, some lens cracking. But eventually the winds die down and the storm passes. You then cast your mental abilities toward, and discover a vast, half buried city. It's walls are a couple miles from here, but you sense the structure radiating outward from there, even below ground right up to your current location and beyond for another mile or so.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on December 26, 2017, 07:33:55 pm
"Sarcastic Statement: Wonderful."

Use my robutt farseeing to check out that city, both the above ground bit and the underground bit.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on December 28, 2017, 08:49:42 am
(6) Something uses your robutt farseeing to check you out.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 03, 2018, 08:04:12 pm
((So, I didn't even get a little bit of info back?))

Nope. Nope out of there straight back through the Nope portal. If I managed to leg it home this turn, say the following the the omega lads.

"Statement: This portal houses sand. Both on the ground and flying in your face at high velocity. There are structures, but aboveground and underneath.
Warning: This one did not search further, as its magic was used by something when this one tried to use farseeing to scout ahead. This one did not investigate further, feeling that a site with some kind of magical entity capable of using magical channels in it is probably not worth the effort.

Request: This one will need to get some maintanance before venturing into another portal. The sand is interfering with this one's functioning."

Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 03, 2018, 08:23:52 pm
sure, you got info back. I just thought that was the most relevant and immediate piece of info. I didn't want to dilute the impact.

Back at base, after your report, as you are getting pulled apart, cleaned, greased, adjusted, and reassembled, you sift through your findings from that event. Whatever it was that looked back through you was a large consciousness, but perhaps not a sapient one. it lived, not in the sand, but in the underground regions of the ruined city. The entire city, above ground and below, carried with it the feel of age - many years in a dry place above, many years in the cool earth below, and deeper, the typical scent of dampness. The below ground part of the city was layered - the higher layers looked as if they were meant to be lived in above ground, but perhaps had been consumed by the desert. Below that, a mix of the remains of previous cities, long since built over, and a vast, intricate tunnel network. Much of the tunnel network was designed as habitation and commerce, while still more was designed as waste removal, maintenance, drainage, and the like. Even further in, natural caves could be found.

It is unclear whence came the consciousness that resides there now, or if it is one vast gestalt, or if you brushed up against a sort of collective unconscious from some kind of hive or nest or something. But other beings live within the ecosystem of the underground city as well, though you only caught glimpses of the usual small things: insects, rodents, lizards.

You send this info as a follow up report. Next time you approach the portal room, that portal is shut, and tagged with some arcane writing.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 04, 2018, 02:07:13 pm
Assuming I'm all clean and the old joints are proporly functional again, step through the next portal. Take a look around me when I'm through.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 06, 2018, 08:47:00 am
You step through the portal onto a mountainside, overlooking a lagoon, which spills into the sea. below are forests, but nearby, the mountain is rock. You are on a bit of a sloped ledge between two much more steeply sloped faces of the mountain above and below. To the left, the slope you are on narrows and is cut off by a bit of an outcropping of stone. To the right, the slope widens as the mountain curves back. Several hundred feet in that direction is a group of figures, spread out on the more gentle slope. They are unnaturally thin dragonoids, deep umber in color with wingbones but no apparent wing membranes or feathers or anything. Eyes are sunken deep into their skulls, and smoke wafts perpetually out of small fissures across their skin.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 07, 2018, 05:54:24 pm
Let's use robutt farseeing to have a more detailed look at those creatures. Also to check my surroundings for structures or the like.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 13, 2018, 05:10:05 am
(6) You see that they are indeed draconian in size and form. They are soulless automata - mummified remains of their former selves, driven by bleak intelligence and pursuing goals known only to the formerly living. And they are aware of you. you can't say they are hostile really, though their outlook on the world at large is one of despair and desolation, so you might want to consider that in any negotiations, should you risk a visit. As it is, the dracomummies make no sign of coming to you.

As for the surroundings:
There are no structures. This place is a rather mundane mountainous region.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 16, 2018, 03:51:32 pm
Did I manage to get anything about how they communicate? If not, use robutt computing for that again.

If I manage to figure out how they communicate, approach them in an appropratly non-threatening manner and communicate something along the lines of: "Statement: greetings, gentlebeings. This one comes in peace."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 16, 2018, 07:14:55 pm
Sure. They have auditory communication, as well as whatever death pact links them internally.

One swivels it's neck slowly toward you, lowing its head like a crane dropping cargo onto a seagoing vessel.
WE HAVE NO USE FOR PEACE, AND ARE CERTAINLY NOT GENTLE.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 16, 2018, 07:45:17 pm
"Reply: Then pray tell, being of draconian design, what do you have use for?

Statement: This one assumed peace was a preferable thing for you to have, after a cursory observing of your surroundings. This one apologizes if it has insulted you in any way."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 16, 2018, 08:04:52 pm
WE HAVE USE FOR ... THE SOURCE. BUT IT IS OUT OF YOUR REACH. IT IS BEYOND YOU.

It stares at you for an eternal moment. You get the sense that this thing could outwait even an automaton like yourself.

HAVE YOU A WISH TO SERVE US?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 16, 2018, 08:12:51 pm
"Statement: Unfortunately, this one is already permanently slaved to another. However, this one has been sent on a mission to find suitable habitation for its people.

Query: Perhaps in your benevolence we can come to some mutually profitable agreement? A place to call home for my people, and mercenaries to aid you in this quest for the source for you? I am sure there is someone in our organisation who can help on that sort of thing, we've got all kinds in our ranks."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on January 21, 2018, 12:10:33 pm
You feel a wave of energy wash over you. Your Omega Brand feels heavy on your surface. Energy courses alongthe Omega lines and radiates outward, or inward, or elseward, back along hte ley lines toward the source of your binding.


A SUITABLY POWERFUL ORGANIZATION. YOU HAVE ATTRACTED OUR INTEREST. GO. DO NOT RETURN WITHOUT AN OFFERING. A TRIBUTE. WE HUNGER.

Title: Re: Omega Legion: Omega Base
Post by: Pancaek on January 21, 2018, 02:31:18 pm
Clunkers bows respectfully.

"Reply: As you command."

And he makes his way back to the portal at an even trot.

Once on the other side, he walks up to the nearest operators and begins explaining.

"Statement: Please, do not panic. On the other side of that portal is a rather pleasant landscape. Hilly and green, no buildings in the immediate surroundings.

Caution: There were draconian mummies, in every sense of the word. Undead, this one thinks, or something akin to it. They seemed lethargic, but very powerful. They seem to be looking for something they call "the source". It would appear they used this ones Omega Brand to trace it's source through the leylines.

Statement: They seem willing to negotiate for land if Omega Legion functions as mercenaries in their quest for this source. However, this one was told to return with an offering and/or tribute since they, quote, "hunger".

Opinion: This one feels as though their bleak view on life and their seeming superiority make them both dangerous as potentially useful. Though this one would err on the side of caution. Do with this information as you will. This one would propose having this one's brand checked for residual spells."

Go back. Give report. Get checked over for sneaky spells/enchantments/bugs by the mummy dragons.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 02, 2018, 06:39:48 pm
"We're going to have to pass this information to another Service, I think. As for the magic they used on you: it seems it was a simple tracer spell, to determine the nature of your Brand. They've been made aware of Omega's existence now. That's unsettling. Oh well, one more challenge for the Legion."

When you step out of the next portal, you receive no sensory input from your environment at all.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 03, 2018, 06:27:04 pm
Nothing at all? How odd. Try to see if I can't get any input magically and/or through robutt computing.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 04, 2018, 02:57:24 am
Magically, you detect a rather cold environment, but not inhospitable. It seems that you are on the edge of a mostly dormant volcanic caldera. You detect heavy aromas eminating from the low plantlife that is abundant further down the slope.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 05, 2018, 03:42:37 pm
Well this is just odd. Try to figure out why it is I'm not getting any sensory input besides magic.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 06, 2018, 07:45:12 am
You run a self diagnostic. It comes back nominal. A magical scan of the region shows no magical interference or sensory anomalies.

Robot farseeing shows living beings, like small animals, interacting with the environment in a similar fashion to elsewhere, as if they have full sensory input.

So, it seems that it is neither a problem in your systems, a magical blockage, nor a natural lack of sensory input in the environment. Really weird.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 07, 2018, 08:22:05 pm
extremely so. Assuming I'm still right next to the portal, jump back through to Omega base and explain the situation. Maybe one of the lads has an idea about what's going on here.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 08, 2018, 07:45:03 am
Alright. You come back and alert the lads. They send drones and animals through next.

Now, the techs offer you a choice: they have a couple portals with some potentially dangerous readings, whether from the environment itself or from possible hostile beings near the gates. Ordinarily they would have already closed these portals off, since they are mostly concerned with evacuation, and are looking for a safe place. But, One of the portals has a couple especially strong readings regarding "generators, nullifiers, and amplitudes," and the other has some strong spiritual/psychic readings "from a source that appears to share some of Omega's core values." How they can tell this, if they can at all, is left unsaid. But they acknowledge that they are uncertain of the intentions of whatever is generating these readings. Still, it is enough to get their attention.

So your choice is: normal gate, potentially environmentally hostile gate, potentially hostile creatures, or something else.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 08, 2018, 11:40:16 am
Let's go with the strong spiritual/psychic readings "from a source that appears to share some of Omega's core values."

Have the lads repeat Omega's core values and any other info they have on this portal to me before I step through though, just in case.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 11, 2018, 06:59:29 am
Omega's core values:
Loyalty to Queen and Realm
Judgment upon Injustice
Maintaining the Social Contract
Cosmic Balance
Survival

more or less

Alright, you step through the portal. The atmosphere is corrosive and clearly toxic to most organics you have encountered so far. Fortunately for you, you were lathered down with some kind of grease before entering, and that is protecting your shell as you adjust to the new environment. You get a sense for what about the atmosphere is corrosive and think you can create a sort of counteragent for yourself.

THe land is yellow, and rocky. You are surrounded by weathered, squared stones, some still part of the walls they once formed. The sky is a dull steel color. TO the left, you see only walls. Behind you, the land rises gradually in rolling slopes, covered in scattered stone remains, and reddish vegetation. To the right, the land falls away, revealing barren regions below. The glimmer of city lights shows along the slopes, with a clear boundary along their lower edge, as if the city cuts off abruptly at a specific elevation. A waterfall pours out of the mountainside, tumbling away in a series of cataracts. THe water is a thick green color, though, so probably not drinkable for most organics. Ahead, you see open pathways and a courtyard. There are signs of life in the sky, on the slopes, and toward the city. No apparent signs of life in the immediate surrounding ruins or in the low elevations.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 11, 2018, 09:45:46 pm
Can the legion actually do anything with a world like this? If no, just head back through the portal.

If yes, start heading for the city. Scout ahead with robutt computing for danger first, though.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 14, 2018, 08:01:06 am
Can the legion actually do anything with a world like this? If no, just head back through the portal.

If yes, start heading for the city. Scout ahead with robutt computing for danger first, though.

Well, you're not there for the world, you're there to make contact with the intelligence which shares some of Omega's core values.

[hidden] you head right, clamber over some debris, and find yourself at the top of a steep incline - a similar incline facing you across a twenty meter divide. Nothing but the howl of wind greets you. You've lost sight of the city, but from the looks of it, that's because you descended a bit, and the opposing ridge blocks your view.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 15, 2018, 01:34:37 pm
Scope out the inclines and the divide, both with my regular sensors and with robot computing. Assess if the inclines are climable by me and if there's anything dangerous in this divide.

If everything seems okay, cross the divide and climb up the other side, continueing my march towards the city.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 17, 2018, 05:18:17 am
(5 )robot computing has you backtrack to your starting point, head forward instead of directly toward the slope, and along a path which meets with a bridge over the ravine.

The path leads into a residential area - low, round dwellings with flat roofs are spaced wide apart, with patches of artificially arranged rock formations located in between. you see transparent, amorphous bloblike creatures navigating the stone gardens, or passing between the structures, or gathered in small groups in wider clearings, doing something to the soil. You suspect that your target is further in, and that the bloblike creatures are not the only residents of the dwellings.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 19, 2018, 09:28:30 pm
Start heading further in being careful not to step on anything delicate, structure or bloblike creature. Be a good guest.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 20, 2018, 07:44:20 am
As you progress, the buildings get closer together and taller, until you have to start walkign under outcroppings of buildings or through tunnels, or even up on top of some buildings. Seems to be the general course of travel, so you are confident, at least, that you are not being rude. However, the city quickly becomes rather mazelike in it's layout, vertically as well as horizontally. You do find a sort of thoroughfare, with well lit, broad windows displaying what you assume is merchandise, and your oflactory sensors detect a hint of acrid smoke, like the smell of a welder. You wonder if that is from manufacturing, or if that is a pleasing smell of cooking in this caustic world. The thoroughfare's denizens warble, click, and howl in a cacaphonous harmony that sounds much like organic bazaars anywhere you've traveled. The mix of residential aspects - what look like clotheslines with some kind of garment strung across the way high up, potted plants, and smaller versions of the denizens playing with what you assume are pets - and business - the hawker's call, the bright signs and prominently displayed wares, and a certain hint of something else all mix to give you a feeling of unease.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 20, 2018, 08:13:22 am
Let's try to robot compute to see if the entity I'm looking for is anywhere closeby, relatively speaking.

If yes, head in its direction.

If not, approach the first adult I see and say the following. (If I get directions, follow them.)


"Statement: Greetings, gentlebeing. I am a humble traveller into your lands, and I seek to talk with your leader and/or elder. Could you point me in the right direction?"
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 20, 2018, 08:28:24 am
(2) your computing is at a loss: Error: too many variables.

(4) the being listens to your request, then speaks back at you in it's own language. Seeing your blank stare, it begins pointing at objects and other beings and speaking very slowly.

 Crash language tutorial, go!
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on February 20, 2018, 11:38:30 am
PYLON notices a scurrying rat and vaporizes it.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 22, 2018, 12:00:45 pm
Let's try doing that trick I pulled with the Goblins again. Try to cross-reference what he's saying with languages in my databanks from my time in the magister's "service", and piece together a way to converse with the being.

If succesful, ask him to speak to their leader/elder.

If unsuccesful, try some other form of communication. Pictograms, maybe. Interpretive dance?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 23, 2018, 08:12:52 am
PYLON notices a scurrying rat and vaporizes it.
k

Let's try doing that trick I pulled with the Goblins again. Try to cross-reference what he's saying with languages in my databanks from my time in the magister's "service", and piece together a way to converse with the being.

If succesful, ask him to speak to their leader/elder.

If unsuccesful, try some other form of communication. Pictograms, maybe. Interpretive dance?

(4)you consult some linguistics texts and stand there for a while learning the language from this person. It doens't give you immediate mastery or anything, but as you've been fond of pointing out: constructs can wait with the best of them. anyway, you develop a rudimentary grasp of basic sentence structure, and the differences between verbs and nouns. You can now ask "how much for three (big purple fruitlike things), and "where's the toilet?"

(2) some nearby beings migrate over and start shouting and babbling in your direction, but it neither helps, nor harms, your learning experience.

shall I roll for interpretive dance now?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on February 25, 2018, 11:54:17 am
Interpretive dance while surrounded by squishy organics seems like a bad idea. Let's just continue with absorbing their language a bit more.

Once I feel confident that I have a solid grasp, attempt to ask the following:


"Query: Where is your leader? This one is a messenger send to speak to it."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on February 27, 2018, 07:49:42 am
you feel confident that you ask the question correctly - your phrasing and use of modifiers seems to be within acceptable standards with this language - but the being simply looks at you in confusion for a moment and echos "leader?"
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 02, 2018, 07:56:43 pm
"Reply: This one is a messenger of sorts, send to deliver a message to a being of great psychic power. This one assumes it is your leader, or that the leader of this city would know of its location."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 03, 2018, 05:03:55 pm
"We understand that you are looking for a being of some kind, yes? But what this being is that you are looking for, we do not understand."
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 03, 2018, 06:26:47 pm
"Reply: This one is looking for a being of great psychic power. It supposedly adheres to one or more of the following principles;

Loyalty
Judgment upon Injustice
Maintaining the Social Contract
Cosmic Balance
Survival

This one has no further information, but this one knows its power is considerate, since this one's master were able to pick up on it from very, very far away."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 03, 2018, 07:02:26 pm
"Ah. Though we do not have the information you desire, perhaps we can help you after all. We'll take you to the Pool of Wisdom. The Pool will be your guide."

The being gestures for you to follow.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 03, 2018, 10:20:12 pm
Follow the creature, this pool of wisdom sounds interesting to say the least. Don't just blindly accept anything they offer though, vigilance is key.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 04, 2018, 10:56:54 am
They lead you to a tunnel. a fierce wind blows across the entrance. they start to perform some kind of ritual at the entrance: the blobby guys kinda wiggle and moan. the stick guys clack their limbs together repeatedly. The small, conical things kinda bob up and down in place. They occasionally fall over. You can't tell if that is part of the ritual or not. It takes two other cones to upright one though.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 04, 2018, 12:27:09 pm
Observe, record (and maybe try to cross reference the ritual with data from my databanks). Patiently wait, but also check for background magic that might be trying to harm me.

Also, slightly off topic, on a scale from newborn kitten to mangy old dog, how cute are these blobs and other gentlebeings?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 07, 2018, 09:34:44 am
Observe, record (and maybe try to cross reference the ritual with data from my databanks). Patiently wait, but also check for background magic that might be trying to harm me.

Also, slightly off topic, on a scale from newborn kitten to mangy old dog, how cute are these blobs and other gentlebeings?

cute by whose standards? yours, mine, or Clunkers'? For me, they'd be neither cute nor hideous. The blobs might be a bit disturbing to Clunkers, being all meatbag with no meat, while the triangular things might appeal to his inorganic aesthetic and sense of order. The stick guys ... probably the most attractive to clunkers, being all smooth and shiny, where the conical fellows are more dull, colorful, and with a well-worn look to them.

(5) you sense nothing inimical about what is going on, but you do get teh sense that you are expected to participate. Each group does a different repetitive act that is natural to their biology, and as far as you've determined, to their psychology as well. So, to properly participate, you'd probably want to do something that Clunkers would find normal, repetitive, and natural to himself. Sounds, motions, even magic are possible actions.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 07, 2018, 05:08:41 pm
Clunkers sighs, this is not somethin he particularely likes to be reminded of, but it is the thing he was quite literally made for.

Having been an archive slave, he'll go through the motions of cataloguing books. Opening the cover, checking the data, writing in the place marker, stamping the book and putting it on the shelf. Rinse, repeat.
 
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 08, 2018, 08:23:00 am
An unexpected action. In character, yet displaying character growth. Kudos.

After a time, Clunkers falls into the rhythm of the ritual. Soon, he loses himself to it. some time later, going about his routine, he pauuses before placing the book in the rack. Something about the data recorded caught his attention. He looks around the dusty library room. all is quiet. The wizard is gone, and Clunkers has ample time to complete his assigned task. A brief respite for curiosity's sake will do no harm. Clunkers looks at the title ofthe book: The City of Banners. The name is unfamiliar, yet somehow he feels as if this ought to have some meaning to him. He opens the book and leafs through a few pages. The writing is foreign, complex, and varied. after a few pages, Clunkers begins to recognize different hands at work, and even different languages and scripts. A simple drawing of a bloblike creature feels familiar. A furry, bat-eared creature with a muppet-like mouth, no eyes, and loooong whiskers and tufts of hair on the ends of his already large ears peeks out of the shelf just above Clunkers head.

"The servant of knowledge seeks to know? What ca nbe interesting in such a book for one such as you?"
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 08, 2018, 08:31:18 am
Clunkers acknowledges the creature by looking up from his book, straight at it for a second, then returning his gaze to the book.

"Reply: This one seeks the being of great psychic power that shares many of the ideals of this one's masters. This one needs to deliver the message to this being, after all. This book caught this one's eye, for some reason."

Leaf through the book some more for relevant info, Converse with the creature meanwhile.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 10, 2018, 01:01:16 pm
"Mhm. Libraries are full of books. Books are full of knowledge. Knowledge is power. Power is energy. Energy is mass. This is a very weighty matter indeed."

the furry sage laughs at this. his little belly rolls as he does, and he places his thin paws on his hip joints. A nictitating membrane flips up over each eye several times.

(2) the book yields no more secrets to your casual flipping. Perhaps the odd little fellow has disturbed your concentration.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 10, 2018, 02:48:24 pm
Two gears inside of Clunkers have a small hangup and make a short grinding noise when the creature makes its pun, Clunker's version of an involuntary groan.

"Statement: This would probably be easier if this one could understand the language this was written in.

Queru: So enlighten this one, apparition, what are you and what is your purpose in visiting this one in this magic fueled mirage?"

CLose the book, then let it fall on the table spine first. Maybe being a magical illusion it will fall open on just the right page.

Continue talking with the apparition cat thing.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 11, 2018, 04:45:10 am
The book falls open to the very last page: a picture in charcoal of a machine man standing before a tunnel in a strange city, surrounded by strange beings, facing a vast, weblike entity of mist and smoke.

"Well well well, how quickly we make ourselves at home. Why would you say that I am the visitor?

My purpose? Well, you seem an interesting fellow I figured if you went through all that trouble to book an appointment, I'd be mental to refuse.

Soooo. what's on your cogs, neighbor?"
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 11, 2018, 09:07:56 am
"Reply: This one did not say you are the visitor here. Rather, that you are visiting this one.

Statement: This one's purpose is unchanged. It was sent by its masters in the Omega Legion through different portals in search of new territory and/or allies. This particular portal supposedly contains some kind of powerful entity who holds similar values as the legion does. This one's task is to deliver greetings to said entity and see if some kind of arrangement can't be worked out.

Bitter statement: the last portals this one went through involved some kind of desert with a weird animalisitc genius loci living under it, with the included downside of sand getting into this one's chassis. Then there was the place where non-magical senses didn't work at all. And then there were the undead dragons. So far, this one has not had much luck finding potential allies."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 13, 2018, 12:05:17 am
"You have had some interesting adventures."

The being hops down onto the table in front of the book you were reading and flips to a page about a third of the way from the back. The Omega Brand dominates this page and glows black, if darkness can be said to glow.

"Hmm. Mhm. A refiners fire. Fuel for the gods? Contractual Balance?"

The fellow looks up directly into your observation ports or camera or whatever you use for eyeballs.

"Why wold such an entity send one such as yourself to make these greetings? With respect, you seem ill suited for diplomacy."

He punctuates this statement by leaping onto your head and knocking twice.

"Got a cog turning the wrong way somewhere in there? Hmm. Flip the page."
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 15, 2018, 06:36:51 am
"Reply: This one is also uncertain as to why it was chosen for diplomatic endeavors. This one can only speculate that it has less to do with this one's social skills, and more with the fact that this one can follow orders and is able to survive inhospitable environments.

Query: This one may be wrong, but did you just refer to the legion as an entity, rather than on organisation?"

Converse. Also flip the page like it asked, no harm in following commands for now.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 16, 2018, 09:51:24 am
"Ah I see, the needs of the moment, and all that. Yes, you are a reasonable choice in these matters, it seems.

Yes, yes I did. very observant. But, "organization" and "entity" anre not mutually exclusive terms, after all."

You flip the page and are greeted with an image that seems to sink deep into the page while simultaneously leaping out at you. Parts of it are brilliant, while other parts are dark. Multicolored strands intertwine all the pieces. Though the overall shape of the image seems to have more dimensions and more angles, twists, and changes than you can record, somehow you still know that this shape is The Omega. You glance at your own Brand - what of it you can see the rese4mblance is obvious. The two resonate.

Your host/guest seems spellbound by the image. For long moments, neither of you speak.

"Your Queen is very beautiful." the creature murmurs.

He looks up at you. "Well, then. Your assignment is complete. Well met. You may return to your Legion and report a favorable reply.

No hurry though. I like company."
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 16, 2018, 09:42:40 pm
"Statement: This one wouldn't know about the physical attractiveness of our queen, as this one has never met her. Regardless, this one is very pleased about the outcome of this conversation.

Query: Any requests you wish this on to convey to its masters? Or any particular phrasings and/or information this one should use when conveying your favourable reply?


Additional Queries: Since this one is allowed to stay a while, would you mind explaining the strange ritual that lead to the phenomenon this one is experiencing right now? This one is something of an amateur wizard, and this one is quite interested in how this whole dreamscape meeting of ours works.

Also, if you don't mind this one asking, what are you exactly? This one understands if you do not wish to answer this, but this one cannot help being curious as to who exactly it is currently conversing with. This one doubts you are actually a small, furry creature."
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 17, 2018, 02:53:51 pm
"I have no requests. This time and place are at peace. We lack noting of importance, but welcome communication and exchanges of ideas, goods, services."

"the ritual? Ah, I find it easiest to communicate with beings when they allow their minds to attain a natural, repetitive state. it let's me sync brainwaves, or something like that. The more routine and familiar an action for the participant, the easier it is for me to find their rhythm. Perhaps the mechanical nature of your mind assisted in our meeting as well."

"The dreamscape operates primarily on imagery. I suppose your kind are visually stimulated, and so your thoughts take the form of sights. That is why you appear to be surrounded by such a familiar place: it is an echo of your own thinking. I am able to insert my own waves in a way that your mind can interpret, though not always completely. the same for you, you are presenting me with information that I must interpret, though my thoughtforms do not take visual appearance. I would find it difficult to demonstrate what my thoughtform appears as. In part, this is because you will simply interpret what I present to you, and so it may come across visually or through sounds.

For example, for you, a collection of knowledge is represented by a book. For another it might be represented by timed pulses. For yet another, an arrangement of silica, for a third, mathematical shapes."

"What am I? I suppose at least in part I am a collection of veins of trace elements running through heavier metal deposits within the mountain on which this organic dwelling resides. I do believe that is not my central being however, but rather an anchor point into this world. No one has adequately studied me enough for me to give a better explanation though. It is curious that I am represented in your mind as small and fuzzy, as my physical presence here is neither of those things. Far from it." He chuckles, thoug hyou cannot say if this is in amusement, irony, or some kind of physical tic.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 21, 2018, 06:20:46 pm
"Statement: Fascinating. This one is interested in the magical phenomena at work here, but this one sadly does not have the time to study it in the fullest. Perhaps this one will be able to return at a later date.

Statement: This has been rather pleasant. Thank you.

Query: One last thing, if you would indulge my curiosity. What is your relationship with the odd creatures that inhabit this city? What are you to them, and what are they to you?"

Ask question. Then thank the entity and bid him farewell. Then make my way back to the portan and go through.

Make my report to my superiors about this success. Make sure to mention that the entity said  "Your Queen is very beautiful" and "This time and place are at peace. We lack noting of importance, but welcome communication and exchanges of ideas, goods, services.""
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 25, 2018, 01:17:58 am
"I look forward to our next meeting. I am curious about the variety of beings you have encountered and experience day to day. Your world seems very diverse.

I suppose I am something like a source of knowledge and wisdom to these beings. To me, they are ... hmmm ... I guess I would say they are 'company.'

To leave, follow the mosslight."

You come 'awake' from your encounter and find that you are no longer at the entrance of a cave on a mountainside. Instead, you are someplace very dark. A few minor movements seem to echo off walls very close by. You scan the area with various eye settings before finding faint traces of patches of something glowing. It's barely enough light to distinguish it from the darkness, let alone to illuminate the surroundings. You lean quite close, mere inches away, and the light is strong enough to give an outline. It does indeed look mosslike. You spend an hour carefully scanning the tunnel walls, floor, and ceiling for additional traces, following the trail as yo upick it up. at one point, yo  are forced to retrace your steps. You come out of the cave system very close to the level of the dark mist that separates this living world from whatever lies below. Looking about, you find the edges of the city off to your left, and you head that way. You climb and walk for another hour before entering the city, which is eerily quiet. No sounds of life, no movement, not even a wisp of wind. Your own footsteps clank once each on the hard pavement. Any echo is eaten before it returns to your auditory sensors.

You return to the portal, enter in, report, and are directed to a conference room of sorts, where you are interrogated for some time about your experience. several beings ask no questions - instead making copious notes as you talk. dozens of sheets of paper are filled in this way. Some are referred to when another interrogator wants ot ask a specific question. Every aspect of your experience is probed, from your ravel time, to the weather, to the linguistic capabilities of the various beings, to the imagery you experienced in your visitation, to the chemical makeup of the atmosphere, and more. In truth, you didn't think to record data on many of the subjects requested. One interrogator begins to criticize the oversight, but he is cut off by another, who reminds him of the parameters of the mission, and the lack of specific orders regarding fauna.

"A data gathering mission seems justified. Perhaps a couple. We need to know the composition of that atmosphere, first, so that we can send people who won't die immediately upon stepping throgh the portal.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on March 25, 2018, 01:46:00 am
>Cautiously approach the spot where I was accosted by that one troll one before, attempt to ascertain whether he or she is still there after all this time.
They don't seem to move very quickly, after all...

(2) you cautiously approach the area, but the troll is not there.

((The above is, I believe, my last action. Is it alright if we just handwave Thrips's off-mission training and I just level up instead? I basically just suggested training as something for him to be doing off-screen, since I wasn't going to be posting for a while. >.>
In other news, I'm not sure what to spend my level-up on anyway. What is dexterity, exactly? I might put his skill points into his sneaking specialisation, to reflect this stealth-related training. Is that how specialisations work, again? You drop points in to get even better at them? Either way, I'm back!))   
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 25, 2018, 02:37:20 am
*waves hand airily*

skill training complete! Ding!

Welcome back!

Dex is how well you handle fine motor actions (lockpicking, getting that tiny little screw back into your glasses, adding juuuust the right amount of [substance a] to [chemical b]) and things like reaction time (for dodging).

Adding skill points to sneak will make you better at sneak, yes.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on March 26, 2018, 08:48:22 pm
((What about acrobatic actions, like climbing a rope or jumping between rooftops? Are those also dex, or would one need a certain specialisation? Also, when you chuck points into your specialisations, do you specify just one of them or do they all improve at once?))


+5 Dexterity (bringing it to +1)
+5 Skill Mastery/Specialization (Hiding/cowering/being generally unobtrusive) (not entirely sure what bonuses that brings)


Sheet updated.


Thrips is currently... in the cafeteria, nibbling unenthusiastically at whatever they served up to him for a post-training meal.    
Title: Re: Omega Legion: Omega Base
Post by: Devastator on March 26, 2018, 09:07:09 pm
(I'm not sure, but those might be speed instead.  I do know that squeezing through small areas is dex (Freddie will probably run into this at some point.)  I also think specialization points means you get to choose another specialization.)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on March 27, 2018, 06:46:58 am
Uppgrading specialization allows you to add another specialization. Or you can double up on a previous spec. Once gained, the spec is governed by the skill or stat it uses most.
Rope climbing would be primarily strength, actually, while roof running would be a combination of speed, dex (for not slipping on angled roofs or tripping over unfamiliar hazards) and strength (for the jumps). A spec called "acrobatics" would cover all of the above, and would make all those actions easier.

Alright, so Thrips is grabbing a quick bite before being shuffled off to assist in one of many tasks being done in order to evacuate Omega HQ. Reason being: Omega HQ is unstable and certain dangerous elements are threatening to destroy us all, destroy us all, destroy us all, destroy us all.

There is a mission trying to recover a powerful artifact to incorporate into Omega HQ, to essentially stabilize the place - that's the other thread. Clunkers, on the other hand, has opted to faff about and poke his metallic nose into other worlds on the off chance that one or more prove suitable for Omega's housing needs.

Since the game has whittled down to six - now seven - players, faffing about here and making evacuation happen, or going on the current very important mission are the options. But getting you to the mission site, now that will be an issue. Not an unsurmountable one though.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on March 30, 2018, 08:17:40 pm
Just sit completely still and observe as the command people discuss who's at fault for what and what the next steps are. Sooner or later one of them is bound to remember I'm here and give me a new assignment.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on March 30, 2018, 11:14:44 pm
((So, since I already have a hiding spec, do you think I should take a more-specific 'sneaking' spec to reflect my recent training, or just boost my hiding skillz? It's also kind of tempting to learn to jump and swing my way between rooftops like some kind of swashbuckler now that I mentioned it as an example.
Also... those options. Uhh, I just started playing again, I don't wanna go die immediately on the mission, tyvm. :P))   

Keep my head down and look small and unimportant - shouldn't be too hard, really.
If the cafeteria starts to fill with busy, purposeful-looking types who seem like they might be scouting around for recruits to help deal with whatever weird crisis is going on
(Thrips probably hasn't a clue), make myself scarce and go for a relaxing walk around the canyon.    
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on April 03, 2018, 07:27:10 am
Just sit completely still and observe as the command people discuss who's at fault for what and what the next steps are. Sooner or later one of them is bound to remember I'm here and give me a new assignment.
"You can return to your duties exploring new portals, if you wish. However, we have another option available to you, should you choose. There is an Archive located within an Automaton traveling one of the Mechanical Planes of Order. We wish for you to access this archive and collect data regarding Arataxa The Destroyer, The Seven Halls of Deminius, and The Plane of Echos."

((So, since I already have a hiding spec, do you think I should take a more-specific 'sneaking' spec to reflect my recent training, or just boost my hiding skillz? It's also kind of tempting to learn to jump and swing my way between rooftops like some kind of swashbuckler now that I mentioned it as an example.
Also... those options. Uhh, I just started playing again, I don't wanna go die immediately on the mission, tyvm. :P))   

Keep my head down and look small and unimportant - shouldn't be too hard, really.
If the cafeteria starts to fill with busy, purposeful-looking types who seem like they might be scouting around for recruits to help deal with whatever weird crisis is going on
(Thrips probably hasn't a clue), make myself scarce and go for a relaxing walk around the canyon.    
A sneaking spec would be fine. Feel free to do something more athletic though. boosting your hiding isn't really necessary, but is a possibility.
(5) You have the cafeteria to yourself. Like, totally to yourself. Not even the chefs are around. Heck, not even a mayfly is around. Weird.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on April 07, 2018, 09:18:18 pm
"Reply: This one is interested in going to this archive. However, this one would need the full parameters for what this one expected to do there, this time."

Archive mission accept. Hopefully recieve full briefing so the superiors don't need to bicker about stuff I forgot to do while never being told in the first place. Ya just can't trust management, can you?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on April 11, 2018, 10:29:25 am
Yoink. He disappears as quickly as he appears, like a ghost or a shadow. Man, I knew he was going to upgrade his hide ability, but I didn't expect it to be like this.

"Reply: This one is interested in going to this archive. However, this one would need the full parameters for what this one expected to do there, this time."

Archive mission accept. Hopefully recieve full briefing so the superiors don't need to bicker about stuff I forgot to do while never being told in the first place. Ya just can't trust management, can you?
Let's see, a full briefing. You are handed a sheet of paper:
Mission objectives:
1) locate the Automaton on the Mechanical Plane of Order. The Automaton will be a vast mechanical fortress-like mobile enclave. It will likely be very geometrical in design. The one we are sending you to should appear as a tetrahedral arrangement of dipyramids (aka two tetrahedrons joided along one face). The four dipyramids will be connected by helical structures. Two or more of the dipyramids will have some form of locomotor attachments - methods of getting the building construct from one place to another, be it wings, legs, pseudopods, wheels, tracks, transdimensional gates, or other.
1a) you will be provided with transport to the Plane. movement on the Plane will be your own responsibility. An escape key will also be provided.
2) enter the Automaton and locate the Archive. This will be a repository for information. You seem talented at finding and interacting with such things. You know as well as we do that archives take many forms, and we are unable to be more specific on what to look for here.
3) TAccess the Archives and locate the information regarding Arataxa The Destroyer, The Seven Halls of Deminius, and The Plane of Echos.
3a) you will be provided three magical Codexes. They will be blank at the start of your quest. each is capable of recording a significant volume of information on a given topic. It would be wise to refrain from opening or otherwise accessing the Codexes until you have found the specific information we are requesting. The Codexes are not locked to those topics, so they may absorb information on other topics instead. Once a Codex has been activated, it will record until full, and then will cease to receive any additional information. The data the Codexes record will be accessable by anyone with the Codex Key, which for your convenience will be found on the spine of the Codex.

subgoals:
1) avoid altering the patterns of things on the Plane. it is a Plane of Order. To cause Chaos there can have unexpected results. Usually this involves some sort of backlash as the Plane seeks to restore order.
2) That's it, really. That's all there is.
3) what? You want a medal for surviving your last mission or something? a pat on the back? Fine. Well Done. We are pleased with your work. Now get on with it. We have some things on our minds, you know. It's not easy maintaining Balance in The Realm these days, what with the Entire Place Collapsing On Our Heads and all. We'd Like To See You Do Better. Hmph!
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on April 13, 2018, 01:58:00 pm
Sounds good to me. Let's get on our way to this mechanical plane of order.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on April 16, 2018, 10:27:15 am
you are directed to walk precisely along a white line, intop a cubical room, in which several white lines converge.The cubical room is filled with gears and mechanisms. a steady ticking and a repeated clang fill the air.you stand at the precise center of the room for exactly one hundred seconds, then turn ninety degrees and wall to the wall, where the white line on the floor becomes the white line on the wall. You were instructed specifically to step up the wall, on the line. Yo place one foot on the wall, then slowly lift the other. Gravity doesn't shift - the floor is still down to your senses, but you are now fully supported on the wall. You walk up and out a door in the ceiling, continueing to follow the while line for one mile, at which point you stop. Still standing on a wall, you've come into a wide, circular room through which a large clear pipe runs. Inside the pipe some liquid is flowing. the pipe is at least ten feet wide, and the room is thirty feet to a side. you are standing perhaps four feet from the floor, with a doorway behind you which leads back into the tunnel you came through. Your instructions end here, so you guess you'll have to figure out the next steps on your own.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on April 19, 2018, 05:41:55 pm
Well, take a look at the pipe first. Can I see what kind of liquid is flowing through it, and which direction it's going? Also, look around to see if I could follow the pipe to either it's destination or its source. Also, could you give me an explenation or even a simple drawing of the room, pipe and myself? I'm not sure I'm understanding how our positions are related to eachother right now.

 I'm also assuming there's nothing else of interest in the room, but give it another once-over just to be sure.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on April 20, 2018, 06:57:22 pm
The room is a squat cylinder, thirty feet wide and maybe twenty tall. You are standing on the circular wall. The pipe is running through the wall from one side of the room to the other. The liquid looks bluish, but that could just be the pipe's coloration. The liquid could be clear. First guess is water, but that's only speculation at this point.

The pipe is flush with the wall - no gaps around it. But there are openings regularly spaced around the wall, like doorways. you don't know if the pipe runs through the rooms behind hte doorways or not.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on April 23, 2018, 08:10:19 pm
Let's start by taking a peek through each of these doorways to see what's behind them. Then, Use Robutt computing to see if I can't divine where this liquid is going.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on April 26, 2018, 07:14:08 am
three of the doors lead to Outside: a wide concretelike floor with open sky above. To the left and right, the concrete ends and air begins, as if you are high up on a building. This area has the pipe flowing out of the wall, across the concrete, and into another concretelike building several hundred yards away. That's where the liquid is going, or at least, that's a stop on the way. There are support columns holding the pipe up along the way.

The three doors on the opposite side lead into a large, darkish room, from which the pipe flows. Here, the pipe, or the liquid inside, can be seen to glow very faintly. A rather large container is at the end of this room, into which several pipes and other fixtures converge, and out from which this pipe and several others diverge. Maybe a central processing tank for whatever liquid that is?

The remaining two doors lead into long hallways, one left and one right.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on May 01, 2018, 06:44:05 am
still there?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on May 01, 2018, 08:38:16 am
((Sorry, I'm currently working on my graduation project, so I haven't really been paying attention. It's done by the end of the month, so then I'll be more punctual about updating.))

Let's go take a look inside that room with the large container. Use my eye-flashlights if it's too dark. Just have a general look around for now.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on May 01, 2018, 04:33:29 pm
If you're feeling bored, shall we dust off the leafthing and see what happens? :D
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on May 03, 2018, 01:29:50 pm
((Sorry, I'm currently working on my graduation project, so I haven't really been paying attention. It's done by the end of the month, so then I'll be more punctual about updating.))

Let's go take a look inside that room with the large container. Use my eye-flashlights if it's too dark. Just have a general look around for now.
take your time. No worries. Anyway, the large container has a control panel or something at its base. Otherwise, the room is empty except for what I described before. There are a couple exits, including a ladder and catwalk up above. The catwalk runs along the various inlet pipes, and to doors in the walls next to those pipes.

If you're feeling bored, shall we dust off the leafthing and see what happens? :D
It's your character.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on May 03, 2018, 01:41:51 pm
Is it? I hadn't noticed~
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 09, 2018, 06:32:26 pm
Assuming the game survives the current mission, I am planning to do a Reality Shift once what's left of the fellas gets back to what becomes of Omega Base.

basically, I am planning on:
a) rewriting the character generation rules.
b) possibly instituting a pay system, inventory and item purchase system
c) probably generating a more regular tempdeath system, so character loss isn't quite as frequent

Spoiler: details (click to show/hide)

If this idea appeals to you, and you think you might like to continue playing, rejoin, or start playing, I'd appreciate either a PM or a post here to that effect.

additionally, I welcome suggestions, and, for the brave or foolish, some critical feedback.
be warned, I have failed to handle critical feedback well in the past, so I might not respond well at first. But, if you say it, I will mull it over, long after I've foolishly whined about it on here. (I'll try really hard not to complain about the critical feedback, I'm just saying I've made that mistake before).
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 09, 2018, 06:42:52 pm
I kinda really want to throw my red-clay flesh-emulation humanoid construct sparrow woman back in here.
Tempdeath would limit my ability to die repeatedly, which would just be a shame~

Unsure what in specific you're planning for magic. Would specific magical powers associated with being a construct still be okay?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 09, 2018, 07:28:35 pm
yes. the idea is to narrow down a given character's magical affinity. So, a construct would still have access to construct magic, but wold suffer in other magical areas. For instance, A construct might be completely unable to affect spirit beings, or might have no affinity over life magic. Or, with constructs, they might be designed to do one thing and do it well, but be poor at everything else. Medbot might have a full arsenal of medgear, but pciking locks, punching though walls, or communicating with the nobles would be right out.

basically, I think I might give generic magical classes and require each character to settle into one, with possible option for multiclassing. Examples of magical classes might be:
body modification/self buffing - for the melee oriented combatant
elemental caster: one who controls one of a variety of 'elements:' the usual suspects: water, ice, fire, rock, dirt, air, poison, etc,
summon oriented: natural beings, ghosts and other 'local' metaphysical beings, outer planar beings,
medical: medical.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 09, 2018, 07:39:51 pm
Yes, I like those changes. Maybe I should wait until after these changes are implemented before making my new character sheet, my next character is going to be an iron golem.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 09, 2018, 10:07:47 pm
Hmm. I'd make the creature classes be based on what your "animating force" is, so life force for living things, necromantic force for undead, fey force, etc. And that class gives you some limited control over that force.  So if you're a living human and want to mess with necromancy, you'll need something else in addition to your own body, like a focus or some kind of corrupting mark.
And some things you could use no matter what, if you know how. Like runic magic where you just have to write it, but need the knowledge and experience to do it right.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on June 10, 2018, 12:03:21 am
b) possibly instituting a pay system, inventory and item purchase system
The game's going PTW?!
REEEEEEEEEEEEE
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 10, 2018, 02:13:45 pm
These changes sound cool.

And dang it, random! Guess I will have to hold off on my character stolen from inspired by see-creepio
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 10, 2018, 02:34:55 pm
These changes sound cool.

And dang it, random! Guess I will have to hold off on my character stolen from inspired by see-creepio
It's not really going to be the robot type of construct. I was thinking of something like "soul of an executioner/butcherer/criminal linked to a huge chunk of enchanted iron."
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 11, 2018, 10:53:21 am
I was making a joke.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 15, 2018, 10:29:17 am
Aright, here is a quick list of possible things that will be on the new character sheet:

Size class: Humanoid, small (1/2 - 1/4 mass of humanoid), large (1.5 - 3 mass of humanoid), tiny, huge, etc.
Size class would affect base stats like strength, speed, etc, by giving you a range of values to work with. For example, we could go with average lifting ability. For example, 125 lbs for human, means humanoid size would have a range of ~100 - 200, while small would have a range of ~15-50 around an average of about 25. this means a humanoid would be roughly four times stronger than a small class creature, on average.

Some Basic Character info
Creature type:Per Egan's suggestion, the player's animating force: living, undead, construct, Fey,

Intelligence tier: humanoid, higher animal, lower animal, none, superhuman.

Magical affinity: I'll provide a list of magical genres, though suggestins are welcome. genres closer to one's animating orce will require fewer character points to use, while those opposite will probably be locked, so an undead might have no chance to use "Nature/Natrual" Magic, or a Fire Elemental might have no affinity for Clockwork Magic.

Special features: Flight, extra limbs, drones, etc. These will cost character points to possess.


Stats (and skills)
Stat ranges will change from the current -2 to +4 to something a little different:
Cursed, Weak, Basic(the default level), apprentice, journeyman, Master, Exceptional

Cursed - the character has a literal curse, or is so bad wit hteh skill / stat  that they may as well be cursed. A cursed stat will result in death rolls fairly regularly. a cursed skill likewise.
a cursed constitution might cause a character to die from a cold, or from a minor injury that another could shrug off with ease. A cursed intellect might find the solution to a problem, but that solution might kill the player as a result. A cursed skill in mellee menas that character shouldn't even pick up a sharp instrument, lest she find it suddenly protruding from her eye.

weak - significantly below average. average human can pick up roughly 125 lbs you say? A weak character can go for a solid 25, maybe 30. a weak skill with ranged weapons means you could probably hit your target, occasionally, given time, and not much range. If you ween't distracted.

Basic is like what a normal non trained person might accomplish. sure you could fire a gun, and have a reasonable chance to hit, but you aren't gonna win battles single handedly.

apprentice: in training, getting better but still making rookie mistakes

journeyman. we might trust you to stick the pointyend into the other guy on a fairly regular basis, without causing your teammates undue problems as a result.

master: "relax, guys. I've got this."

exceptional: "Holy shit, did you guys see that?"

I'll try to work up better explanations as I go, and again, I welcome suggestions.

Will we have the same list of stats and skills? I think I will be altering that list as well
for example, I will probably do away wit hteh "blunt, sharp, ranged" skills, and make them subskills under "weaponry"
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 15, 2018, 11:41:54 am
Can a magical contruct (like a golem instead of a robot) have no Magical affinity despite being created with magic?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 15, 2018, 08:54:24 pm
No, not really. the Construct can have no magical talent, but the magic that creates it is still a fundamental part of it's being. In this case, "affinity" doesn't mean "skill," and relates as much to how magic works against the construct as it does to how the construct might use magic itse;f.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 16, 2018, 12:18:00 am
Hmm, interesting! This’ll probably make it easier to branch into Gak’s demon powers beginning to manifest as he spends more time in this shell.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 16, 2018, 10:51:23 am
Do you need help with suggestions for anything specific, like magic or types of creatures?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 16, 2018, 11:08:13 am
Do you need help with suggestions for anything specific, like magic or types of creatures?
types of magic, types of creatures, stats to keep, stats to remove, stats to add, same with skills. Also, mission types and the like.

Speaking of mission types, I think I will be instituting a mission length aspect, so that we can have shorter and longer missions, with corresponding reward values
Figure 2-3 rounds per week.

quick and dirty: mission length 1-10 rounds. (1 - 5 weeks)
Reward types:
skill/stat gain - minimal or nil.
Pay - depending on threat level / importance of mission success. (low to medium)
equipment - mostly bring your own or loot what you can.

average: length: 11-20 rounds (5-10 weeks)
skill/stat gain: basic
pay - a standard pay plus bonuses for mission objectives or going above and beyond
equipment - some standard mission equipment provided.

Long: 21 + rounds
skill/stat gain: high, or multiple at mission checkpoints
pay: significant
equipment: special equipment likely provided at mission start, as well as reward equipment at mission end.

thoughts?
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 16, 2018, 11:17:11 am
For mission, you could also add a "risk" aspect, with lethality levels of Medium, High and Suicide, which could also affect rewards.

For example, a simple fetch quest might be Medium risk and Long duration while stopping an asteroid from destroying an inhabited planet could be Suicide risk and Quick lenght.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 16, 2018, 12:20:11 pm
Sounds fun, I think we have hit the point were a wiki may be nice
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 16, 2018, 12:25:12 pm
I think I would seperate magic into offensive and defensive magic, stat-wise.  Like you have spells that attack, debuff, take from others, and spells that heal, defend, buff, etc, just to make it less of a universal stat.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 16, 2018, 03:36:07 pm
Maybe there should be an option for dumb, melee only brutes for magic. I was thinking of something like weapon magic, in which a fighter could focus their energy on a weapon or their fists to increase the power. For example, causing a blunt weapon like a mace to emit shockwaves on impact or making fists strong enough to bend steel.

Elementals, spirits and other incorporeal energetical beings could be their own creature type, too.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 16, 2018, 07:00:01 pm
Power Within is the best spell.

Could you get the new character rules out soonish? I wanna play with 'em. :3
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 16, 2018, 07:49:30 pm
Power Within is the best spell.

Could you get the new character rules out soonish? I wanna play with 'em. :3
Especially if combined with the Red Tearstone Ring. They both stack and buff damage like crazy at low health.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 17, 2018, 12:42:01 am
Okay, First things first: The Mission is over. You Succeeded! You are all in a sort of suspended animation though, with the following exceptions: Vladen and Freddie need to decide what effect Vladen's healing has on Freddie, as that happened before the portal spell engaged. Finally, Those of you who survived this will be getting a significant reward, IC. I'll wait until We've gotten you guys moved over to the new system before granting it, though. Same with the level-ups.

This thread is now primarily going to be a discussion about the rules and a development of the Character sheet.

For mission, you could also add a "risk" aspect, with lethality levels of Medium, High and Suicide, which could also affect rewards.

For example, a simple fetch quest might be Medium risk and Long duration while stopping an asteroid from destroying an inhabited planet could be Suicide risk and Quick lenght.
Yes. This is good. Consider it done.

Sounds fun, I think we have hit the point were a wiki may be nice
a Wiki has been suggested in the past, a couple times. I'm not opposed, but with five active players, it might not be all that important :P

I think I would seperate magic into offensive and defensive magic, stat-wise.  Like you have spells that attack, debuff, take from others, and spells that heal, defend, buff, etc, just to make it less of a universal stat.
Over the course of the game, I realized that magic was rather universal in this game. dividing it into soething like attack, defense, and utility magic, orlimiting it to specific spells (ala the wizard spells from DnD) doesn't really fit the gameplay to date. What I am planning on doing - to make the Character sheet match the reality a bit more, is to make Magic a stat or attribute, and to make the use of magic governed by the other skills. that is, if one is attack ing with magic, it is the attack skill that matters. The magic affinity determines the kind of effect, and the magnitude of effect. I think this addresses the issue that magic was always a sort of OP skill, and the various combat skills were dump stats, as well as making pure melee builds and other non-magic dps builds more effective.

Maybe there should be an option for dumb, melee only brutes for magic. I was thinking of something like weapon magic, in which a fighter could focus their energy on a weapon or their fists to increase the power. For example, causing a blunt weapon like a mace to emit shockwaves on impact or making fists strong enough to bend steel.

Elementals, spirits and other incorporeal energetical beings could be their own creature type, too.
The option for pure melee characters is, as I mentioned in response to Dev's comment above, part of what I hope to accomplish with the rework. As for teh creature types, i've added them to the work in progress new rulesheet.

Power Within is the best spell.

Could you get the new character rules out soonish? I wanna play with 'em. :3
The more you guys give me feedback on what's good and what's bad, the better I'll be able to put it together.



Okay, Here are the areas I need to work on:
Stats:
currently the list of stats is: strength, dex, speed, constitution, intelligence, memory, charisma, magic
I will probably combine stength and constitution, speed and dex, intelligence and memory. I might make substats though. Like
Stat: Body. Substats: Strength, Constitution, Stamina
Stat: Movement: Substats: Dexterityx, Speed, Agility
Stat: Mind: Substats: Cleverness, Memory, ?
Stat: Spirit: Substats: Charisma, Magic, ?
Stat: Health: Substats: Physical, Mental, Spiritual

Skills:
Currently, I have
natural Weapons (body parts, breath weapons, etc), unnatural Weapons(swords, bows, etc) melee, ranged, medical, Knowledge (specific category), and Special skills (flight, shapeshifting, environmental survival (like surviving in fire or underwater, or on land for water based creatures) I don't really like this list - it needs lots of work

Armory and items:
I'm thinking of instituting armor class to an extent, since i am contemplating adding the health stat. I think both of these things will make things less ambiguous. I need items, and costs, as well as general pay ranges for missions, since I plan on adding that aspect in as well.

Weapons
armor
magical supplies (items necessary for casting magics)
medical supplies

Other?
what have I forgotten?
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 17, 2018, 11:17:42 pm
Weapons!

Dagger, throwing knife, shortsword, longsword, greatsword, ultragreatsword, club, mace, greatclub, battle axe, greataxe, spear, pike, halberd, glaive, pole hammer, shortbow, longbow, crossbow, arquebus.
Title: Re: Omega Legion: Omega Base
Post by: ANGRY_DEMON_NOISES on June 18, 2018, 09:15:48 am
Name of Character: Jonh Paxton, the fastest hand in the south-west
Race: Zombie

Stats:
Strength: 0
Constitution: 0
Speed: 1
Dexterity: 2
Intelligence: -2
Memory:-1
Will: 0
Charisma:-1

Skills:
Unarmed combat: 2
Blunt weapons: -2
Sharp weapons: 0
Ranged weapons: 2
Magic: -2
Medicine: -2
General knowledge: -1
Skill Mastery/specialization: 0

Description: A tall half-eaten(fucking coyotes) corpse missing it's lower jaw
How did you become part of the Omega Legion?: Joined cause the job opportunities for undead are surprisingly low.
Background: Jonh was your normal run of the mil outlaw when a necromancer killed him, feed him to his pet coyotes, raised him back to life, killed him 4 more times, then got stabbed in the face by John when the coyotes died of food poisoning

This looks fun, have a zombie cowboy
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 18, 2018, 09:24:28 am
That’s a lot of -2
Title: Re: Omega Legion: Omega Base
Post by: ANGRY_DEMON_NOISES on June 18, 2018, 09:29:35 am
I think I didn't understand the point distribution thing right.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 18, 2018, 10:55:40 am
Right now it's in flux, actually, with a rules reshuffle coming soon.

Also, stats are relative to the race you select.  A zombie with a -2 Con would probably die a lot more easily than the classic zombie requiring brain damage.  -2s should be taken with care; they're apt to be relevant annoyingly frequently, often ending in death.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 18, 2018, 12:49:39 pm
I feel like teh character sheet is becoming more and more complex. i'm going to need to simplify, I think.

For now, try this out. Post a couple example characters with this sheet and these rules, and we'll see what works and what doesn't.

Spoiler: Character sheet: (click to show/hide)

Spoiler: Rules (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 18, 2018, 01:21:26 pm
What does unnatural weapon and natural weapon mean?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 18, 2018, 01:40:11 pm
What does unnatural weapon and natural weapon mean?
as explained in the rule spoiler, natural weapons are parts of one;s body, or other effects natural to pone's character: tooth, claw, spines, breath weapons, gaze weapons, certain other magical effects ... while unnatural weapons are things like swords, bows, knives, clubs, and magic that one has to consciously activate (like spells).
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 18, 2018, 02:31:20 pm
Here's my first draft. I don't think it's correct, also I want to change some stuff later. How big is Gargantuan? What do I reduce for special abilities and features, stats, skills or substats? I'm not sure which parts apply for only stats or substats or skills and stats.

Race: Iron Golem
Size Class: Giant
Creature Type: Construct
Magic Affinity: Soul Powered

Stats
Body: Apprentice
Movement: Cursed
Mind: Weak
Spirit: Weak

Substats

Body
Strength: 0
Constitution: +1
Stamina: -1

Movement
Speed: 0
Dex: 1
Agility: -1

Mind
Intelligence: -1
Memory: +1
(There's only two substats for mind?)

Spirit
Charisma: -1
Will: 1
Magic: 0

Skills:
Combat
Melee: Apprentice
Ranged: Cursed
Natural Weapons: Basic
Unnatural Weapons: Basic

Other
Medical: Cursed
General Knowledge: Basic
Proficiencies: Apprentice
-Axes
-Tanking damage
-Punching things
-Stomping on things

I'll do a description and give it a name once I finish changing the sheet and the finished thing is confirmed to be good.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 18, 2018, 04:12:36 pm
Spoiler: Couldn't resist (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 18, 2018, 08:14:57 pm
Here's my first draft. I don't think it's correct, also I want to change some stuff later. How big is Gargantuan? What do I reduce for special abilities and features, stats, skills or substats? I'm not sure which parts apply for only stats or substats or skills and stats.

Spoiler (click to show/hide)

I'll do a description and give it a name once I finish changing the sheet and the finished thing is confirmed to be good.
What is "Soul Powered"?

most abilities will fall under the proficiencies tag, but specials like flight or drones that you can detach from yourself will come from the "Special" attribute. This sheet currently has stats as cursed, weak, weak, and apprentice, which is four ranks down for one rank up. additionally, I see that you are still in the habit of min-maxing. You do understand that you have three curses? Expect a creature built like this to die the first time it attempts to climb, run, do anything requiring dexterity, or to attack anything outside of melee range. Or the first time it tries to dodge.
Yes, if that's acceptable, this is certainly a 'pure melee' build.

Sizes are "tiny" - 1/10th humanoid or less, small - "roughly 1/4 to 1/2 humanoid," "humanoid," large - 2-4x humanoid, "giant" - say, 15 feet up to maybe 25 feet or so (not necessarily counting tail length), "gargantuan" basically anything above that.

yes, mind only has two substats for the moment. Three would be better, of course, for symmetry.

tanking damage is not a proficiency - that is inherent in the constitution stat, and in part in the size class.

I am considering a cost associated with size, character type, and some of the other basic stats as well, but I'll hold off for now. Like I said, this is a draft, to probe for flaws.

Spoiler: Couldn't resist (click to show/hide)
The special stat does not get a rank like the others. The special stat is for special attributes that you buy at chargen  with ranks from the other stats.
Prophecy is a general knowledge skill.
Doom curse would fall under the unnatural and ranged skills.


yeah, I'm still not happy about the combat skill classifications, since melee and ranged form a grid with natural and unnatural, and they can enhance or cancel each other's bonuses or weaknesses.

Creature type is "Elemental: Chaos" since the special includes "consuming the fabric of space/time" Or perhaps Elemental: corruption.
Magic affinity would therefore be "Elemental:Chaos" as well.
Please describe the being's physical presence in the material plane, if it has one.

I'm not sure even I could allow an Old One as a playable character.


Thanks for posting these - they are helping me flesh out some things.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 18, 2018, 08:56:09 pm
Please describe the being's physical presence in the material plane, if it has one.

Caught out of the corner of your eye. Something so impossibly huge, that your puny brain cannot begin to understand it. So you don't. It should not be able to occupy the space that it does, so your mind will likely conclude that it does not, and hide its image from you.
If you happen to be a being that's able to actually perceive it properly, it's a mass of flesh and tentacles that stretches off, somehow, into it's own horizon. It occupies a mind-boggling amount of space, but it's all good cause it bring its own space so that it could occupy its space while it occupies it's space, dawg.

Also it's just a baby, and thus tiny by Great One standards.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 18, 2018, 08:58:51 pm
"Soul Powered" is that the golem is literally using a soul in it's core as a power source and identity. Thus, it would have an affinity to using souls as a source of power. I reduced 4 stats to increase one and get the special feature, which would be the core itself.

The Golem's core, located in the inside of it's chest, is a solid metal sphere with the Omega brand engraved on it. It contains the soul of the Golem and it can be disconected and attached to other things to transfer the Golem's conscience and give it a new body. If the original body is destroyed or rendered unusable without a lot of internal damage, the core can be recovered from the wreckage and given a new body. Doing this causes the Golem to "reboot", causing some of it's memories and skills to be lost.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 18, 2018, 10:16:53 pm
Name of Character: Kongor
Race: awakened gorilla
Size: large
Creature type: living

Stats:

Body: Journeyman
Movement: apprentice
Mind: weak
Spirit: weak

Body
Strength: 2
Constitution: 0
Stamina:0

Movement
Speed: 1
Dexterity: 0
Agility: 0

Mind
Intelligence: 0
Memory: -1

Spirit
Will: 0
Charisma: 0
Magic: -1


Skills:
Combat
Melee: Journeyman
Natural Weapon: Journeyman
Unnatural Weapon: Basic
Ranged: weak

Other
Medicine: Apprentice
General knowledge: Basic
Proficiencies: apprentice
-Blunt weaponry (moved here to continue to show the skill difference between blunt and sharp weaponry)
-Grappling
-Animal Rage
-Herbalist

Same character I’m already using, just making use of the new stat board. This is a rough draft though. A few questions: Will the inventory list thing remain the same? I’m also unclear as to what magic affinity to use, and if I missed anything from the old character sheet that should be in here.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 18, 2018, 11:29:20 pm
I'll make one tomorrow once, I am too tired to remember how many missions vlad the medical ghoul has been on. I think 2
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 19, 2018, 12:19:06 am
Hmm. Here's a base stat sheet for Gak, not counting however the bonuses from missions factor in (completed 2 now).

Spoiler (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 19, 2018, 06:09:49 am
Are you guys finding the new stat sheet understandable and easy to use? DO you see problems with it, or places it could improve? Your input so far has been helpful, and again, thanks for working with me here.


Spoiler (click to show/hide)
How are you assigning points to the substats? Do you remember how many level-ups you've had?

The inventory you had at the end of last mission is still yours, yes. I'll be adding a mechanic for mission pay and item costs, as well as a real effect for armor, so the vauge armory that I've run so far will change a bit, but that shouldn't affect what you already have.

"Soul Powered" is that the golem is literally using a soul in it's core as a power source and identity. Thus, it would have an affinity to using souls as a source of power. I reduced 4 stats to increase one and get the special feature, which would be the core itself.

The Golem's core, located in the inside of it's chest, is a solid metal sphere with the Omega brand engraved on it. It contains the soul of the Golem and it can be disconected and attached to other things to transfer the Golem's conscience and give it a new body. If the original body is destroyed or rendered unusable without a lot of internal damage, the core can be recovered from the wreckage and given a new body. Doing this causes the Golem to "reboot", causing some of it's memories and skills to be lost.
The Golem's Identity is located in the Soul at it's core? It's not really a solpowered golem then -it's a Soul with an artificial body. Technically, it counts as undead, and the magical affinity would be necromancy.

Hmm. Here's a base stat sheet for Gak, not counting however the bonuses from missions factor in (completed 2 now).

Spoiler (click to show/hide)
This looks good. Let's see, Gak went to the desert city and now this Lathal mission, right? was there another mission? I think 2 level-ups is correct, plus whatever I give at the end of this mission.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 19, 2018, 08:24:55 am
I don't really want to play as an undead. Can we just say that it's a construct, that the core has multiple souls (mostly criminals and the like) used mostly as a power source and the Golem's personality just happens to be a combintion of all of them?
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 08:55:49 am
In the, ahem classical literature, the Iron Golem is powered by a piece of dragon bone at its core. So its nature should be Draconic.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 19, 2018, 08:56:27 am
I don't really want to play as an undead. Can we just say that it's a construct, that the core has multiple souls (mostly criminals and the like) used mostly as a power source and the Golem's personality just happens to be a combintion of all of them?
That still counts as undead. You want your character to be souls stripped from their body and stuffed into something else - that's undead. You want to play as undead, you just don't want it to count as undead.

I had a player early on play as a Philosopher's Stone (aka Full Metal Alchemist). Because there was nothing of the original beings left, it counted as a construct. If you want this character to be a construct, do away with the souls having anything to do with the personality. And that means you'll have to rethink your core somewhat - is it a removable personality core, or is it a replaceable power source?

Either way, the magical affinity would still be necromantic.

In the, ahem classical literature, the Iron Golem is powered by a piece of dragon bone at its core. So its nature should be Draconic.
not really. If the bone is a battery, I'd still call it construct. Otherwise an oil-powered creature would also be necromantic.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 19, 2018, 12:15:15 pm
Uh, how about this.

It's a personality core and artificial-magical brain that contains the essence of the Golem, and it uses souls as a power source to continue working. It also assimilates the souls' memories and implements them on itself to "improve and learn from their experiences". This results on the Golem gaining a personality similar to the original owners of the souls, which were mostly criminals.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 19, 2018, 01:07:53 pm
So how do levelups work in this system then? Does it take a certain amount to go from one category to the next? Otherwise I could theoretically have gotten to Exceptional melee combat by now, and I kinda doubt that's supposed to be the case for people who've gone on two missions.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 01:13:08 pm
Hmm. Shall we have two separate exp pools for stats and skills, or combine them? The current system of having both stat points and skill points is inherited from ER.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 19, 2018, 03:16:41 pm
So how do levelups work in this system then? Does it take a certain amount to go from one category to the next? Otherwise I could theoretically have gotten to Exceptional melee combat by now, and I kinda doubt that's supposed to be the case for people who've gone on two missions.
good question. I do believe it will take a certain amount of points to go from one level to another. probably something like 1,2,4,8. And I think each mission will have a given amount of level points set at the start. For example, on a high risk mission: surviving to teh end 1 point. actively contributing to mission objective, 2 points, actually completeing mission objective - 2 additional points for those who actively contributed. For low risk missions, the reward pool will be smaller.

Hmm. Shall we have two separate exp pools for stats and skills, or combine them? The current system of having both stat points and skill points is inherited from ER.
I've been considering that. At the moment, I see no real reason to divide them, except in character generation.

Uh, how about this.

It's a personality core and artificial-magical brain that contains the essence of the Golem, and it uses souls as a power source to continue working. It also assimilates the souls' memories and implements them on itself to "improve and learn from their experiences". This results on the Golem gaining a personality similar to the original owners of the souls, which were mostly criminals.
this doesn't really change anything. You still have the core acting as the personality, which is taken from a dead guy, as well as power source. Thus, necromantic.

Why are you so dead-set on having the personality of a dead guy, but it not being undead?
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 04:11:17 pm
Why would it only be necromantic forces that push a soul from some dead guy into a new body? One could see divine energies doing the same thing, for example. Additionally, I was under the impression that creature type depends on the nature of the body, not the nature of the mind inhabiting it. For example, would a necromanticly-preserved soul stuck to a life energy-powered living body act as undead or living, for the purposes of magic cast upon it? I'd imagine that a standard healing spell would be able to regenerate the body of such a creature, as said body is still alive.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 19, 2018, 04:25:28 pm
A soul of someone dead now animating something that was once dead does seem like some kind of zombie.  A mind installed to a blank, but living, body might not be.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 19, 2018, 06:03:19 pm
So, after checking in on Omega and noticing that the game was doing a major rework anyway, including expanding the tempdeath system to being much more reliable, I started talking to Oz about possibly coming back to the game. My big hang-up on the subject was that I get to bring back Aylia again, though I was ready to accept some rather major damage to her from the events that removed her from gameplay.
We spent some time talking it over, and she's getting some very extreme nerfs to her shifting abilities, getting locked into using Fey rules, having a Black Mark put on her that frankly alarms me quite a bit, losing a lot of herself (including all of her elven heritage, her forms roster, and even her ability to return to her base form), and so on. but... well, she's got a chance again.
So... working out what her new sheet will look like:

Spoiler: Aylia (click to show/hide)

Mission count: 4.5 (Alchemist, Wedding, Rampaging Machine, Lathal, Guest GM), none of which are included in sheet at this time.

Spoiler: Old Inventory (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 19, 2018, 06:48:15 pm
RGU, does your golem idea really need souls to be the power source? If you used something else, like, um, that dragon bone Egan mentioned before, but let it use, say, the results of a postmortem brainscan to add to its personality matrix. Would that give the same result you want, but without necromancy?
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 06:56:50 pm
Plus that way when someone kills you they can loot the core and turn it into an awesome fist weapon.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 19, 2018, 07:49:57 pm
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 19, 2018, 07:54:45 pm
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".
...
How much do you know about warhammer 40k dreadnoughts?
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 19, 2018, 07:57:04 pm
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".
...
How much do you know about warhammer 40k dreadnoughts?
Nothing at all.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 08:05:40 pm
You... give your robot personality. It's actually that simple.
I do enjoy playing as robots that just follow instructions and don't worry to hard about it, but that's not the only way you could play it. Golem might be faulty, and that's why it's here.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 19, 2018, 08:07:21 pm
wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 08:13:37 pm
Space Marines aren't particularly human even when they're alive. So make that just "technically alive". :p
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 19, 2018, 08:24:18 pm
I think Terminators would count as undead in any case.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 19, 2018, 08:26:23 pm
wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
It's kinda "necromancy" too if you think about it, isn't it? Something that should be dead, but isn't.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 19, 2018, 08:27:04 pm
wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
It's kinda "necromancy" too if you think about it, isn't it? Something that should be dead, but isn't.
Nah, it's just... EXTENSIVE life support systems.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 19, 2018, 08:27:57 pm
I think Terminators would count as undead in any case.

Termies are just dudes in really big suits though.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 19, 2018, 08:51:10 pm
Yeah I remember, the points are the same since the last level up.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 20, 2018, 02:07:38 am
So, a few questions about the new system:
how will the substat modifiers scale as people level. Are they unchanging and you only raise the main stat values? Or just how do those two values interact anyway?
Also, Im having trouble picking a replacement specialization. Can I leave it open to be picked at a later time? Restricted to picking it while off-mission of course, having a wildcard spec on-mission would be exploitable.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 20, 2018, 02:31:08 am
Why would it only be necromantic forces that push a soul from some dead guy into a new body? One could see divine energies doing the same thing, for example. Additionally, I was under the impression that creature type depends on the nature of the body, not the nature of the mind inhabiting it. For example, would a necromanticly-preserved soul stuck to a life energy-powered living body act as undead or living, for the purposes of magic cast upon it? I'd imagine that a standard healing spell would be able to regenerate the body of such a creature, as said body is still alive.
there would be significant conflict between the life-driven body and the necromantic soul, just like there was significant conflict between Noir's Death Magic and her Healing Magic.

So, after checking in on Omega and noticing that the game was doing a major rework anyway, including expanding the tempdeath system to being much more reliable, I started talking to Oz about possibly coming back to the game. My big hang-up on the subject was that I get to bring back Aylia again, though I was ready to accept some rather major damage to her from the events that removed her from gameplay.
We spent some time talking it over, and she's getting some very extreme nerfs to her shifting abilities, getting locked into using Fey rules, having a Black Mark put on her that frankly alarms me quite a bit, losing a lot of herself (including all of her elven heritage, her forms roster, and even her ability to return to her base form), and so on. but... well, she's got a chance again.
So... working out what her new sheet will look like:

Spoiler: Aylia (click to show/hide)

Mission count: 4.5 (Alchemist, Wedding, Rampaging Machine, Lathal, Guest GM), none of which are included in sheet at this time.

One concern I have here is that you are dropping a skill and a stat by one level each to get the special stat. I intended for the special to require two stat levels to acquire. I have mixed feeling s about this though, as we are discussing the possibility of combining the XP pool for stats and skills, which I think is fine.

I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".
Oh my Gosh, have you seen Pancaek's Clunkers? Here, let me help you out.
*GM pulls out a Fairy Princess Magic Talking Frog Heart-topped  Sparkle Wand*
*GM waves other hand across the Universe, sprinkling Essence Of Reality*
BAM! Constructs can have personalities!
*GM drinks Chocolate Milk, a self satisfied smirk on his submerged lips*

Oh. The Warhammer 40k thing raises a point. Cyborgs are allowed. Creature Type: Living-mechanical interface. Magic Affinity: Mechanical.

wiki link (http://warhammer40k.wikia.com/wiki/Dreadnought)
Basically, take someone that's barely alive, replace their everything with cybernetics, and permanantly encase them in a heavily armored mech. Lifespan: indefinate. Power source: mech power source. Biological needs: none except occasionally some sleep would be nice. They're more machine than man, but are TECHNICALLY alive and... human??
I'd modify it a bit, since a brain in a jar still needs nourishment. But this would be considered a Cyborg - a living-machine interface.

Yeah I remember, the points are the same since the last level up.
You should quote who you are responding too, so people can track what part of the conversation you are in.

So, a few questions about the new system:
how will the substat modifiers scale as people level. Are they unchanging and you only raise the main stat values? Or just how do those two values interact anyway?
Also, Im having trouble picking a replacement specialization. Can I leave it open to be picked at a later time? Restricted to picking it while off-mission of course, having a wildcard spec on-mission would be exploitable.
I made them into substats to reduce the complexity of chargen, so I haven't fully settled on that, but I think I'll grant substat points in level-up. Maybe what I'll do is allow an exchange of one stat point for two substat points, and have the substats raised according to the same algorithm as the main stat. Main stats raise as such
->weak 2 points
->basic 1
->appre 2
->master 3
->excep 4

substats count as the level of the base stat, plus modifier, so a -1 on a basic substat would count as weak, and would cost 1 substat point to level.

You can hang onto the replacement spec for now, but I think I'll require it to be chosen before the first mission starts. Ithink that will give enough time to settle on something suitable.

Bear in mind that all we are doing right now is fleshing out the system and prepping. I am going to create a new thread with new OP, where finalized Charsheets will be posted.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 20, 2018, 03:03:04 am
So if my Body stat is at Master, and my Strength substat is +0, upgrading my strength to +1 would cost 2 points, because I'm effectively raising it to Exceptional level?

Keep in mind, this would mean that it's a good idea to spend your points on substats first, while the stat itself is low, before upgrading the main stat.

Assuming you're starting at Basic body and +0 Strength, and want to get to Journyman/+2:
If you upgrade body first, that's 3(?) points altogether to get to Journeyman, plus 3.5 to get to +2. Total of 6.5
If you upgrade Strength first, that's a mere 1.5 points to get to +2, plus 3 to get to Journeyman. Total of 4.5

That is, you end up saving TWO LEVELUPS on the path to Exceptional Strength.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 20, 2018, 05:01:48 am
let's see:
basic body: str 0 (basic), dex 0 (basic), agi 0 (basic)
apprentice body: str 0 (apprentice), dex 0 (apprentice), agi 0 (apprentice) - cost: 1 stat point for 3 substat levels
journeyman body: str 0 (journeyman), dex 0 (Journeyman), agi 0 (Journeyman) - cost: 1+2 = 3 for 6 substat levels
journeyman body: str +1 (Master), dex 0 (Journeyman), agi 0 (Journeyman) - cost: 1+2+2  = 5 for 7 substat levels
journeyman body: str +2 (Exceptional), dex 0 (Journeyman), agi 0 (Journeyman) - cost: 1+2+2+4= 9 for 8 substat levels

basic body: str +1 (app), dex 0 (basic), agi 0 (basic) - cost: .5 for 1 substat level
basic body: str +2 (Jour), dex 0 (basic), agi 0 (basic) - cost: .5+1=3 for 2 substat levels
apprentice body: str +2 (master), dex 0 (journey), agi 0 (Journey) - cost: .5+1+2=3.5 for 5 substat levels
Journeyman body: Str +2 (Exc), Dex 0 (journey), agi 0 (journey) - cost: .5+1+2+4=7.5 for 8 substat levels.

aside from miscounting the level-up to master, you are correct. this method favors leveling individual substats first, in the long run.
Now, would it cost less to level all three substats instead of leveling the main stat?
And, what happens when someone levels a stat where they have a substat already at Exceptional?

Finally, do I want to cap the substat levels? Say, at +2?

Edit: I think this post is in contradiction with my previous in terms of level costs. Ah well, i'll figure it out.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 20, 2018, 06:18:40 am
However it's decided, it should be a reversable situation.. the same statline should cost the same number of points, regardless of the order the upgrades were done in.  Substat costs should be independant of the main stat they're based on.

Oh, as for characters with alternate movement abilities, such as Freddie who can fly, how about listing that as an extra substat, starting at -1, to represent the bonus/penalty when fighting under those conditions?  People who don't have that movement ability would suffer the equivalent of a -2, but these rolls would be comparative to their opponents, so that guys don't severely injure themselves simply due to firing a gun inside a jungle.

The octopus would have had one for fighting underwater, say.  People without flying would suffer the penalty when they're trying to fight while falling through the air, for instance.

People could also pay the reward points for resources that would grant them the extra movement ability, such as swim fins and an oxygen supply for swimming, or jetpacks and such for aerial movement.  Costs of each might vary depending on things like size; it would cost more to have a large creature fly, for instance, and it would cost more to enable a small creature to swim well.  (surface tension, thermal issues, say.)  Once a character has the gear for the alternate environment, levels could be spent to improve that stat, increasing capabilities while inside that environment.

Lastly, don't forget the mid-mission level up for that most recent Lathal mission, after we got past the big monsters on the stairs and across the canyon, the exploding crows, the stink pit, the gnome fight, and getting captured.  I think Xan's character, for instance, got three levels before mission end, as that one counted double.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 20, 2018, 08:06:00 am
I just don't want to make it a mindless, dull, generic robot type of character. I'm not really sure how to archieve that without it counting as "necromancy".
Oh my Gosh, have you seen Pancaek's Clunkers? Here, let me help you out.
*GM pulls out a Fairy Princess Magic Talking Frog Heart-topped  Sparkle Wand*
*GM waves other hand across the Universe, sprinkling Essence Of Reality*
BAM! Constructs can have personalities!
*GM drinks Chocolate Milk, a self satisfied smirk on his submerged lips*

Oh. The Warhammer 40k thing raises a point. Cyborgs are allowed. Creature Type: Living-mechanical interface. Magic Affinity: Mechanical.
Ok. Then I'll just say it's a mystery magic sphere that contains the Golem essence and works with mystery golem magic.

Also, can I change the invalid proficiency to something like "slayer of smaller things"?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 20, 2018, 08:55:37 am
Alright, try this on. I made a few changes:
added intuition to the Mind stat
changed combat to melee and ranged with subskills of natural weapons, unnatural weapons, and magic
added subskills to the medical skill.

Spoiler: Charsheet Second Draft (click to show/hide)

Spoiler: Rules and explanations (click to show/hide)

health will be based on the stat targeted: physical health will be based on the constitution substat stat, plus size modifier, mental health on the mind stat, etc.
Armor will absorb a given amount of damage per armor type.

(WIP) for humanoid size characters, hp will be 2 for cursed, 4 for weak, 8 for basic, 12 for apprentice, 16 for journeyman, 24 for master, 36 for exceptional.

Light armor: 1 point per size class
Medium armor: 2 points per size class -1 to movement stat while worn
Heavy Armor: 4 points per size class -2 to movement stat while worn

weapons will do damage according to strength, dex, skill and size modifiers.
dagger, sap ~ 2 dmg
sword, club, arrow ~ 4
uhhh.... help me out here.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 20, 2018, 02:34:29 pm
is it medical-mechancial if the medic is operating machinery to treat a human?
is it medical-mechanical if the medic is operating on a golem or cyborg?
is it medical-magical if the medic is using magic to treat a human?
is it medical-magical if the medic is using machinery to treat a fairy?

trying to understand if the medical subsections about WHAT you treat, or about HOW you treat them.

is a breath weapon Ranged-natural or Ranged-magical?
is a staff that fires a firebolt in a straight line with the body of the staff, when a button is pressed, so it's basically aimed like a firearm is and operated mechanically, Ranged-unnatural, or Ranged-magical?
if someone is a martial artist and armed with brass knuckles, is that meele-natural, or meele-unnatural?
if someone has a cybernetically implanted laser cannon with a red dot targeting laser for a sighting system, is that ranged-natural or ranged-unnatural?
if someone is a cyborg with a big ol mecha-taser-tentacle, is that meele-natural or meele-unnatural? what if the tentacle ends in a laser sword? what if the tentacle holds a laser sword?
if someone filled the Holy Grail with hydrochloric acid, used their innate magical levitation fingers to levitate it behind someone, and poured it down their neck, how would that be rolled?

you said mental health is based on the Mind stat.
the mind substats  Intel, Memory, and intuition.
the spirit substats are charisma will and magic.
please expound.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 20, 2018, 03:04:28 pm
primarily, it is the means of medicine that are referred to. But, it is also the nature of the injury.
for example: a golem's internal gears are damaged: this requires medical: machinery to repair. On the other hand, if the golem is suffering from a fungal infestation, medical: natural would suffice.
If a fairy is suffering a bleeding would, medical: natural is sufficient. If a fairy is suffering a magical wasting pox ... well, medical natural is far less effective.


breath weapons are ranged natural
a staff that can be used by a button press would be ranged: unnatural. Ranged: magical requires the user to input magic into the attack.
I'm going to say that brass knuckles simply provide a damage bonus to a natural attack, though this is a bit of a judgment call.
cybernetically implanted? unnatural, unless cyborg is the creature type, as determined in char-gen, and the cannon were an inherent and non-interchangeable part of the body.
if the the tentacle takes the place of a standard limb, it is natural. if it is an additional limb beyond the norm, it is unnatural. If the lazer sword is permanently attached to a 'natural' limb, then it functions as a claw would. If wielded, it is unnatural.
if the magical fingers are a primary means of interfacing with the world, it would be melee: natural. If they are an aspect of the creature's magic, but are not their natural hands, it would be melee magical. innate levitating magical fingers count as a special attribute, unless the creature is a spirit or other type that operates primarily by magical means.

it's strange that the only one of these questions that gave me pause was the one about brass knuckles. They are good questions though. Thank you.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 20, 2018, 03:11:25 pm
primarily, it is the means of medicine that are referred to. But, it is also the nature of the injury.
for example: a golem's internal gears are damaged: this requires medical: machinery to repair. On the other hand, if the golem is suffering from a fungal infestation, medical: natural would suffice.
If a fairy is suffering a bleeding would, medical: natural is sufficient. If a fairy is suffering a magical wasting pox ... well, medical natural is far less effective.
okay, so which one is rolled is based on the treatment type used, not the treatment target.
but how effective it is is modified by the type of damage the target has suffered.

so for example, if you are exceptional at medical: natural but only basic at medical: mechanical, which would be more effective at fixing up a golem?
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 20, 2018, 03:19:22 pm
you said mental health is based on the Mind stat.
the mind substats  Intel, Memory, and intuition.
the spirit substats are charisma will and magic.
please expound.
I'm pretty sure I edited these in after you were already writing your reply and they got missed, so reposting them here.

also does mental health regenerate automatically over time?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 20, 2018, 03:38:43 pm
Since natural medicine has little effect on cogs and gears, I would likely roll the medical: mechanical for treatment of a construct's injuries, even if they have such a difference in medical abilities. I would, in such a case, probably roll a second die for the natural skill, as a modifier to the first - to mitigate the damage of failure, or to enhance the effects of success

each stat has a health pool associated with it: body, speed, mind, and soul. damage to the body -cuts, breaks, poison, etc. damage to the speed - other poisons, including things like alcohol, neural damage, loss of fingers for dex. Damage to the mind would involve impaired cognitive abilities, loss of memory, unstable intuition. Damage to the spirit would involve things like fear - causing one to risk freezing up on the battlefield or to turn and run, loss of social skills, or weakening of magical abilities. In short, the damage to each stat would reflect in the substats governed by it.

All healths will regenerate over time. I might reduce one's max health for particularly grievous wounds though.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 20, 2018, 04:58:45 pm
Again, no levels have been applied.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 20, 2018, 05:22:09 pm
Spoiler: Character Sheet (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 20, 2018, 05:25:54 pm
Hey Ozarck, you still never told me what magical affinity a gorilla has, or answered any of my other questions
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 20, 2018, 06:59:46 pm
Okay, Will do the vladen char sheet when not sick and on 4 hours of sleep

I promise

Totally

Maybe

...we'll see
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 20, 2018, 08:23:41 pm
As General Knowledge currently is the only stat/skill to lack substats (excepting Specialization, which works differently and is complicated enough already) I'll recommend that General Knowledge subskills work differently from the others. Namely, that is should have a lot of them. Things for tinkering with gears and alchemy and such, piloting vehicles, magical theory, decoding ancient languages, etc.

IDK. That all might have too much overlap with how Specializations work? Maybe you could merge General Knowledge and Specialization, with your rank in that skill giving you points to spend in a wide variety of subskills, rather than binary Specializations.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 02:34:29 am
Alright, I think I am actually satisfied with the character sheet as it is.

@Lenglon: put in the rules about your shapeshifting, the Black Mark, and explain what "observation" is? I'll be posting creature type rules in teh op, so you  don't need to do the Fey ones.

@Random: This may feel arbitrary because I allowed slayer of large things as a spec for Freddie, but I'd like you to reconsider "killer of smaller things." Specifically, think of what it means? as it is, it's like a spec in "combat" - a blanket bonus to all rolls combat related. What is the intention behind this spec, and how can you make it more specific?

@Superdino: looking back at your last couple posts, I see these questions:
1)What does unnatural weapon and natural weapon mean?
natural weapons are fundamental parts of the creature's 'body' like fists, claws, teeth, while unnatural weapons are things teh creature uses taht aren't inherently part of their body, like swords and clubs and the like

2)Will the inventory list thing remain the same?
the inventory you have now remains, yes.

3)I’m also unclear as to what magic affinity to use.
For you, I'd recommend self buff - or "Physical: Self"  this is the basic "melee character magic affinity." your cahracter type is Living, so you actually have a choice of affinities. You could choose Nature, since your character started as basically a wild animal (Awakened) or Life, since you start with medical proficiency, or a few others. but mainly, wit hyour specs and such, I think Physical: Self" is the way to go.

4) if I missed anything from the old character sheet that should be in here.
hmm, I think I need to see a sheet with no level-ups applied. How many level-ups do you recall getting? You might have to modify the substats under body, for starters.

@spazyak: no worries. hang in there.

@Egan: General knowledge is designed to be a catchall as it is, and works pretty much exactly the opposite of specs anyway - specializations mean you have developed a significant knowledge in that particular area, while general knowledge means you might have heard something once, or might be able to reason out what's going on, if you're lucky, I guess.
If I start allowing people to put gen know specs in, well, that limits the character's resources, I think. As it is, gen know is going to be related to the character's history and creature type anyway: an aquatic elemental will have little gen know of necromantic rituals, a construct hat spent it's life in a library will have little gen know of Nature survival ...
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 02:42:15 am
Um, you never did give me the fine print on the Black Mark. Just gave me a rather alarming general overview stating that anything associated with any action I perform has a risk of being destroyed.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 21, 2018, 02:58:00 am
So then something like this (non-leveled up) for Gak would be workable?

Spoiler (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 03:15:47 am
under skills, you have three levels up for four levels down, so change gen know to basic and you'd be right on target at two levels up to four down.

(melee: basic->apprentice-> journeyman and gen know: basic -> apprentice
vs
medical: baisc -> weak -> cursed, ranged: basic -> weak, and specs: basic -> weak)

otherwise, looks good.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 03:37:25 am
*sigh @ no response*
Okay then:
What you said was Aylia would be permanantly cursed with a Black Mark of Destruction, and that any action will have a risk of destroying stuff associated with that action, the more intense the action, the greater the risk.
Thats all you gave me.
This alarmed me and continues to alarm me because:
Aylia herself will be associated with all of Aylia's actions, because duh. This means that due to *roll to see if Aylia gets destroyed* happening on every single action ever, even if you give her improved odds of not being destroyed she IS going to get killed by an arbitrary, unavoidable, die roll at some point. Which I do reserve the right to bitch you out for when it happens.
Now then, I mentioned before that this seemed like a ticking time bomb, and you denied it, so hopefully im misinterpreting it or youve already planned on when the die says "kill Aylia becuz Black Mark lul" to deny it or have her just get tired out or something. But we'll see what happens.
The next reason it alarmed me is it means I need to minimize all interactions with allies. Reducing Aylia to either a combat statline or an inherint liability to her allies.
And third, this means that she will never get to even try to help injured teammates.
This is why I was so resistant to it - I see it as either I'm a hazard to all teammates that attempt to RP with me or have basic friendly interactions with me which could get the other party killed for trying it, I'm guarenteed to die for literally no reason at some point just because Ill roll poorly on the Every-single-action-suicide-risk roll, or both at once.
I mean, I had every intention of trying to teach Aylia how to be a okay medic. Thats even why she wanted to acquire Noir's form way back when in the first place. But with a marker making her kill anyone she tries to help...
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 03:47:24 am
To give a basic example, lets say she has a chance to go reunite with her mom. She can either risk killing her mom, or she can avoid and/or refuse to have, the interaction.
So she goes out of her way to avoid the RP opportunity, because she doesn't want to kill her mom.
That kind of logic applies to basically every interaction with a friendly ever.
So what it results in a character that isn't allowed to RP.
That sucks.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 03:59:02 am
I am adding a mechanic to the substats. I think it's workable.

substats can ultimately go up to +8. This is because it takes a certain bonus to raise a substat from the same level as the main stat to the one higher - the same cost it would take to raise the main stat.

substat points will be tracked inependently from main stats and will be a separate reward category from the main stat points.


*sigh @ no response*
Okay then:
What you said was Aylia would be permanantly cursed with a Black Mark of Destruction, and that any action will have a risk of destroying stuff associated with that action, the more intense the action, the greater the risk.
Thats all you gave me.
This alarmed me and continues to alarm me because:
Aylia herself will be associated with all of Aylia's actions, because duh. This means that due to *roll to see if Aylia gets destroyed* happening on every single action ever, even if you give her improved odds of not being destroyed she IS going to get killed by an arbitrary, unavoidable, die roll at some point. Which I do reserve the right to bitch you out for when it happens.
Now then, I mentioned before that this seemed like a ticking time bomb, and you denied it, so hopefully im misinterpreting it or youve already planned on when the die says "kill Aylia becuz Black Mark lul" to deny it or have her just get tired out or something. But we'll see what happens.
The next reason it alarmed me is it means I need to minimize all interactions with allies. Reducing Aylia to either a combat statline or an inherint liability to her allies.
And third, this means that she will never get to even try to help injured teammates.
This is why I was so resistant to it - I see it as either I'm a hazard to all teammates that attempt to RP with me or have basic friendly interactions with me which could get the other party killed for trying it, I'm guarenteed to die for literally no reason at some point just because Ill roll poorly on the Every-single-action-suicide-risk roll, or both at once.
I mean, I had every intention of trying to teach Aylia how to be a okay medic. Thats even why she wanted to acquire Noir's form way back when in the first place. But with a marker making her kill anyone she tries to help...
I'm sorry, I missed your post. I am in the middle of setting up the new thread as we speak, and am attempting to explain the rules for newbies, so I am a little distracted at the moment. I promise to address this concern though, and welcome you other players chiming in. "Any Action" si too broad for what I intended, and, like with Noir, selflessness does have a mitigating effect, as Healing Magic is diametrically opposed to that magic.

Thank you for posting this here, per my request. Let me quote my proposal from the PM, including the Black Mark and teh Shapeshifting rules:
Quote from: Ozarck
Aylia's essence will be animated and stripped from the dreagon by the quickening and exclusively through her link to Omega. The mark will become indelible on her soul.
When she returns, she'l be 100% Fey, bound by all the rules of the Fey, as I interpret them. She will return in Frost Cat form - not Giant Frost Cat - having access to no other form initially.  her Fey nature is fickleness and alteration, though, and she will have a chance to randomly adopt another form. She will be able to hold onto no more than two forms at any time. When she changes, she may discard either of the two forms in order to adopt the new form, whether the change is by her will or not. She will carry a curse: a Black Mark of Destruction. Her actions will carry a chance of destroying something related to the action - the greater the intensity of the action, the higher the likelihood the curse activates. This curse is permanent - it is the opposite side of the Omega Mark that gives her life.

Quote from: Ozarck
I think the Black Mark is gonna stay a thing, and, while i don't think it is a ticking time bomb to kill Aylia, it is not harmless either, and Aylia will need to understand that it does endanger those around her, at least potentially. perhaps I'll make it something that drains Aylia when it occurs, and limit the likelihood that it will directly affect her own being.

I do understand that this is a little too vague. Please be patient with me, and thank you for addressing the concern. We have worked out, for the most part, an acceptable set of rules for Fey, and i will be posting them in the OP.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 04:00:51 am
I will say this:

Lenglon: "Aylia gives her mom a hug."
Evil GM: - rolls dice, cackles loudly. "(1) Aylia's mother melts into a puddle of ash."

this is not an interaction that can be expected to happen.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 04:26:31 am
alright, triple post.

Other thread is up, but locked for the moment while my brain resets. I still need to put in  a leveling post and inventory discussion. I've got the posts reserved for it, though, so I don't need to keep the thread locked for long. for now, comment here until I unlock.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 04:34:59 am
Okay. I'll be looking forward to the Black Mark explanation/ detailing, that thing still greatly worries me, and is very much on the Do Not Want list.

So, by Observation I mean situational awareness and especially noticing and understanding the nature of beings around her (in form acquisition range). Just saying shes good at spottin stuff / hard ter hide frum.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 04:38:00 am
I will say this:

Lenglon: "Aylia gives her mom a hug."
Evil GM: - rolls dice, cackles loudly. "(1) Aylia's mother melts into a puddle of ash."

this is not an interaction that can be expected to happen.
Also, that actually is exactly the action and result I was afraid could be a thing. As in the exact mental image I had running.
So... thanks for saying nope to that one at least.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 21, 2018, 07:22:42 am
"Killer of smaller things" is meant to be a bonus to causing any sort of lethal damage to things that are smaller in size, especially humanoids, by using his greater size, strenght, weight and reach.
Title: Re: Omega Legion: Omega Base
Post by: Yoink on June 21, 2018, 07:43:30 am
Good gods, as if it wasn't confusing enough already!
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 08:33:32 am
Good gods, as if it wasn't confusing enough already!
yeah, if I'd have had any sense, 'd have restricted people to humanoid only, and one or two magic types total.
the main thing is:
assign stats and skills. Lower two levels in exchange for raising one. Decide what kind of creature you are playing and if they have nay special skills or abilities. Bam! done. the rest is really fairly simple. Ignore the substats till you are done with stats .. etc etc.

I'm open to suggestions on how to post it so it's less hard to read though.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 09:18:54 am
Quote from: new thread OP
Stasis box: ??? coin. a hand portable, pale blue box. when placed on a corpse and activated, will preserve the corpse for resurrection at Omega base.Must have a reasonably intact corpse.

what is a fair price for these, given the base pay for missions as outlined in the op?

Thread link (http://www.bay12forums.com/smf/index.php?topic=171108.0)
this is open now, by the way.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 21, 2018, 10:27:03 am
Spoiler: Vlad (click to show/hide)
Hope I got this right for 2 missions worth of level ups

(edit: accidentally submitted it early)
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 21, 2018, 12:30:51 pm
All righty, below is what I think Clunkers should look like in the current system as a fresh character without any level-ups.
On that note, there's a few things I'm not sure about. Like my magical affinity, since clockwork magic was basically affecting the mechanisms of things in an abstract sense, so it always felt like kind of a mix between mechanics and arcane to me.
Secondly, how to translate the level-ups from missions. I can't really remember how many missions I completed. I remember: the first one with the alchemist and the goop, killing some mercs/bandits for goblins, having a cave adventure and fighting spiders, killing priests in a temple and stealing a god, trying to free a bunch of slaves despite certain setbacks. It's completely possible that some of these were the same mission, or that I've forgotten missions entirely.
Also did some odd jobs for the asylum supervisor, I think, but can't remember if that gave me any stat points. Also, you gave you me a special bonus to charisma at some point, I seem to remember.

Spoiler (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 03:23:18 pm
spaz,
show me what you are spending level-up points on, would ya?
also, I think you are missing a couple pieces of the character sheet.
why do you have a shapeshifter special? You shouldn't have that.
why is your affinity Fey? Ah, did you copy paste from Lenglon? Anyway, your magical affinity should be undead, and Omega. That's right, you have an affinity to Omega Magics.

Pancaek
the stats and skills look fine for a starting level character. I do believe you are correct that you have (at least) five missions under your belt. The odd jobs and exploration will pay coins. Yes, you got a bonus to charisma from some good RP at some point. I don't recall any other missions you went on. I think you were doing the mercs when the other group was doing the wedding, and you were doing the spelunking while the other group was getting eaten by planet monsters, ... the spiders, that was in that tower in that fortress, right? that would be a sixth mission. Then there was the temple one, the slaves one, and ... was there nothing after that? before this last mission?

Clockwork Magic is a combination of Mechanical and Elemental: Order.
Arcane is knowledge based magic. Mysticism, or Scientific Magic wold use arcane. Alchemy would use it, as would ritual and runic magic.

Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 21, 2018, 03:28:07 pm
I suppose you'd dictate how many stat points existing characters would get, Oz?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 21, 2018, 03:49:50 pm
Pancaek
the stats and skills look fine for a starting level character. I do believe you are correct that you have (at least) five missions under your belt. The odd jobs and exploration will pay coins. Yes, you got a bonus to charisma from some good RP at some point. I don't recall any other missions you went on. I think you were doing the mercs when the other group was doing the wedding, and you were doing the spelunking while the other group was getting eaten by planet monsters, ... the spiders, that was in that tower in that fortress, right? that would be a sixth mission. Then there was the temple one, the slaves one, and ... was there nothing after that? before this last mission?

Clockwork Magic is a combination of Mechanical and Elemental: Order.
Arcane is knowledge based magic. Mysticism, or Scientific Magic wold use arcane. Alchemy would use it, as would ritual and runic magic.
I think the slaves mission is the last group mission I did. I think I did a solo stint where I went to pick up some professor or something, but that was a pretty short one. Then everyone went to go get the heart of lathal but Clunkers didn't want to because he's a crotchety bastard.

Can I put a combination of two schools as my affinity? Or like "clockwork magic (mechanical - elemental:order)"? Also, any chance you could elaborate a bit what elemental: order entails exactly?

And like Xan said, I'll let you decide the amount of points and coins I get from the 5 (6? I honestly can't remember) missions I went to and that charisma bonus. I tried to calculate how many points I spend on levelups in the old system, but since the amount of stats and skills has kinda changed I can't really convert those in a meaningful way anyhow.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 04:03:17 pm
I suppose you'd dictate how many stat points existing characters would get, Oz?
I'm open to discussion, but I'd like to see "new character" sheets where possible, along with the number of level ups, and like Pan has done, the missions from which they came. That way I can get a fair idea of how they would translate to the new system. Current active characters will be getting a small perk as well. And, again, remember that I haven't awarded the last level-up for the Lathal mission, nor the additional reward for that victory.

edit: I see that Gak has two level-ups plus five points so far.
hmm. the first mission he was on was a "diplomacy" mission, and was of "medium" risk. and the second level up was the mid-mission level up from a "long" "high risk" mission.
for the first, say 1 stat, 3 substat points, 10 coins. for the second, 2 stats, 6 substat points, 20 coins. You already got those daggers as mission equipment for that high risk one.
you'll be my level-up guinea pig. Oink Oink, motherfucker. Shut up, I know guinea pigs don't oink.


I think the slaves mission is the last group mission I did. I think I did a solo stint where I went to pick up some professor or something, but that was a pretty short one. Then everyone went to go get the heart of lathal but Clunkers didn't want to because he's a crotchety bastard.

Can I put a combination of two schools as my affinity? Or like "clockwork magic (mechanical - elemental:order)"? Also, any chance you could elaborate a bit what elemental: order entails exactly?

And like Xan said, I'll let you decide the amount of points and coins I get from the 5 (6? I honestly can't remember) missions I went to and that charisma bonus. I tried to calculate how many points I spend on levelups in the old system, but since the amount of stats and skills has kinda changed I can't really convert those in a meaningful way anyhow.
Hmm. a good question concerning the affinity. I think two will be fine, but I think that will be the limit for now, but I prefer the "clockwork magic (mechanical - elemental:order)" form instead.

I'm not sure what to say about Order: it's the concept of organization, consistency, proper place, right functioning, mathematics, repetition, routine. it's one of the foundations of reality, and is the opposite of Chaos.

we'll say 6 missions. look here for further edits. hang tight for a few minutes

let's see.
First was a fetch quest, low risk (alchemist)
second was combat, medium risk (bandits)
third was exploration (technically fetch-dwarves), low risk? (caves oh yeah, there were spiders in teh cave too)
fourth was combat, high risk (temple)
fifth was combat, low risk (slaves)
sixth was low risk fetch quest, short (transportation spell expert)
odd jobs for Asylum
exploration minis

1) 10 coin
2) 10 coin, 2 stat, 6 substat
3) 10 coin, 3 substat
4) 20 coin, 3 stat, 9 substat
5) 5 coin, 1 substat
6) 5 coin
odd jobs, 5 coin - favor with the asylum (that is, you have pull with the asylum people and can generally acces what they have more easily)
exploration: done mostly to keep you off mission, but eh, 5 coin.

totals: 5 stat, 19 substat, 70 coin  Edit: and let's see, I wonder what level your charisma was before we bumped it? I think it was like -1 to 0, or 0 t o+1, so add 2 points to charisma.

I have no idea how these payouts compare to what you have. As for the coin, we'll discuss a value for your equipment, and deduct for that, probably.
On the other hand, if this pay system falls short for what your character is now, we'll compensate, and that will tell me to boost pay in general. thanks for being my lab rat. Quack Quack, Motherfucker. Shut up.I know rats don't quack.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 21, 2018, 05:04:52 pm
I think I end up with about the same character, though I'm losing one specialisation slot. Not the biggest deal.

Am I right that stat and substat points are also used to level up skills and subskills respectively?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 05:33:56 pm
Please note that starting characters get 10 coins to play with. add this into your sheet on top of mission pay.
subtract the cost of equipment that you've gotten, except for specific rewards, such as the equipment for either Lathal Mission and the equipment for the Temple mission.

Pan, I reply to you at teh bottom of this post.

Um, you never did give me the fine print on the Black Mark. Just gave me a rather alarming general overview stating that anything associated with any action I perform has a risk of being destroyed.
Alright, I owe Lenglon an explanation of the Black Mark, and a discussion on her level-ups.

Quote from: Lenglon
Missions: 4.5 (Alchemist, Wedding, Rampaging Machine, Lathal, Guest GM), none of which are included in sheet at this time.
What equipment Aylia had at Base is still available to her. otehr equipment, such s that which was on her person during the *unpleasantness*are lost.

1) fetch quest, low risk
2) diplomacy, medium risk
3) this was a long mission, medium risk, multiple objectives
4) High risk exploration
5) side thing in Lathal mission. Not sure what applies there.

1) 10 coin
2) 10 coin, 6 substat points
3) 20 coin, 3 stat, 9 substat
4) 20 coin, 6 subsat, mission equipment
5) ???

totals: 50 coin, 3 stat points, 21 substat points, Lathal mission equipment.
any equipment not gotten though the Lathal mission (or another specific award) should be paid for out of the base pay.

the Black Mark: As I said, this is a Curse that Aylia is stuck with permanently. actions that require a roll of the die also have a chance of causing destruction to things and people around Aylia. Life magic is a direct opposite to this, and can mitigate the effect, but cannot recover what's been destroyed. teammates can be affected, as can NPCs, enemies, inanimate objects, and mission objectives. The strength of the destructive force depends on the strength of the triggering action. the target of the destruction is determined by me. I will usually take into account: location, intent, circumstances, and proximity to others. The effects could be as minor as rusting a nail, or as major as leveling a city, should Aylia acquire sufficient power to cause such. In her current Frost Cat form, the effects will generally be minor and limited to such things as small animals, objects like silverware, ammo, potions, etc, or body parts like fingers and toes. Simple actions, routine actions, and Role play will generally not be candidates to trigger the effect. In combat, however, a bad roll, followed by a a destructive burst, could kill. Aylia will suffer temporary conditions as a result of the effect, depending on the nature of the destruction. simple inanimate objects might cause her a stamina loss or loss of health, organic items might cause a loss in the movement category, and killing will generally affect her Spirit stat.

Feel free to ask questions. This is not necessarily finalized. But, this IS to be a challenge to deal with. If I find that, as described, it is easily ignored, it may develop more rapidly.

to reiterate: this is the Dark Side of the Omega Brand which, in conjunction with the Heart of Lathal, gives Aylia life. It's not an inevitable death for Aylia, though I do think that living with a sense of Certain Mortality is one of those excellent character defining / developing tropes.

I think I end up with about the same character, though I'm losing one specialisation slot. Not the biggest deal.

Am I right that stat and substat points are also used to level up skills and subskills respectively?
Yes, Dang it, I meant to put that in as a reminder. they are Stat/Skill, and substat/subskill points.

If it comes out balanced other than the Spec slot, that's fairly good, and I have no problem with you taking the spec slot anyway. ~Special Legacy character priveleges~ woooo.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 05:44:59 pm
Due to Aylia's nature as a shifter, items are less valuable to her than stats. is there any way to give up monetary compensation for statistical ones?
Example: Aylia's previous training with Senna, did not actually have any effects on her stats in any way, but was something she spent several turns on.
((Note: I think for balance reasons you're going to have to tell me no. but figured I'd ask))
On a simlar note, the Guest GM event at the time gave a half-level to be applied to either stats or skills, could something similar occur?

and that version of the Black mark seems manageable so long as I keep track of it and try to keep it under control, and I think she's going to be rather extremely in touch with her sense of mortality considering... you know.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 21, 2018, 06:43:12 pm
So what does Freddie have to work with?  I'm assuming Lathal doesn't count because he died on it.  Some should also be taken off for dying, it wouldn't make sense otherwise.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 07:13:45 pm
So what does Freddie have to work with?
hang ten, I'll get to you. you were on the mission to the desert city, and the Lathal mission, correct? any additional ones? Also, do you have a beginner creature sheet?
pre-edit: let's see
Desert city: diplomacy, medium risk
10 coin, 6 substat
Lathal: High Risk, Long, Unique (technically a fetch quest, but a VERY IMPORTANT one)
Mid-mission: 20 coin, 4 stat, 12 substat
End of mission: 20 coin, 4 stat, 12 substat, Boon.
A boon is a special reward from Omega for DOING THE THINGTM. Think about it, and I'll think about it. you can hang onto the Boon too, to be called in at a time of your choosing.

Due to Aylia's nature as a shifter, items are less valuable to her than stats. is there any way to give up monetary compensation for statistical ones?
Example: Aylia's previous training with Senna, did not actually have any effects on her stats in any way, but was something she spent several turns on.
((Note: I think for balance reasons you're going to have to tell me no. but figured I'd ask))
On a simlar note, the Guest GM event at the time gave a half-level to be applied to either stats or skills, could something similar occur?

and that version of the Black mark seems manageable so long as I keep track of it and try to keep it under control, and I think she's going to be rather extremely in touch with her sense of mortality considering... you know.
unfortunately, no, I can't really trade them out at this time. But i'm sure there will be items of use to her. there were before, though I understand that things are markedly different now.
You may have one stat point for the Guest Gm half-level.

Spoiler: Character Sheet (click to show/hide)

New problem: Regarding magical affinity, Bruford is not "mechanical" per se. What's the name for the animating force of things like animated armors, clay golems, etc?
you have multiple problems:
1) Movement stat is at cursed, and as such you need that to be at 0, 0, 0. Otherwise you have NO agility, and are stationary. every attempt to move your body will result in calamity. Same with medical, it needs to be at 0, 0, 0. you cannot negatively modify a cursed stat or skill. thanks for showing me this issue :P
2)"killing smaller things" is way too broad for a giant. it amounts to a free bonus to all combat rolls.
3) that 5 coin would get you a medium creature sized axe. large would cost 10, and giant would cost 40

There is good news however: you've stuck with the game in spite of several discouraging situations, so I will grant you a boon of some kind. I don't think the boon will be the axe: you are pretty solidly melee OP as it is. The axe isn't going to make a reasonable difference for a little while yet. I know, I'll grant you the +1 to dex, and one more +1 to a subsat or subskill of your choice. I'll also grant you an additional 10 coin starting fund.

Now, as for affinity: you may choose mechanical, elemental: Iron, or alchemy, though I do not recommend the last one.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 21, 2018, 07:33:14 pm
What's the cost for Ranged Weapon: Magical Firebreath?
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 21, 2018, 07:44:50 pm
Eh, it's alright. The dice just really hates me and I should stop feeling like it's the GM fault that I have bad luck.

The reason why Bruford has such crappy mobility it's because he's (as Egan noticed) a reference to a certain character that has a tendency to trip and fall over a lot. I'm probably okay with walking and not dodging anything ever, it wouldn't really make sense for such big and mighty creature to actually be evasive or fast.

What about changing "killer of small things" to only apply to humanoid sized creatures? Elemental:Iron sounds good as an affinity. Also, thanks for the small boon. I'll add that extra point to constitution so I have better chances at survival this time.

These should be my new stats, I'll edit the sheet in the other thread.

Spoiler (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 21, 2018, 08:10:32 pm
What's the cost for Ranged Weapon: Magical Firebreath?
make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?


Eh, it's alright. The dice just really hates me and I should stop feeling like it's the GM fault that I have bad luck.

The reason why Bruford has such crappy mobility it's because he's (as Egan noticed) a reference to a certain character that has a tendency to trip and fall over a lot. I'm probably okay with walking and not dodging anything ever, it wouldn't really make sense for such big and mighty creature to actually be evasive or fast.

What about changing "killer of small things" to only apply to humanoid sized creatures? Elemental:Iron sounds good as an affinity. Also, thanks for the small boon. I'll add that extra point to constitution so I have better chances at survival this time.

These should be my new stats, I'll edit the sheet in the other thread.

Spoiler (click to show/hide)
stats look okay. Limiting the spec to humanoid sized creatures is not a significant improvement. I'm sorry, with this sraightforward build, I can't even think of a good alternative spec.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 21, 2018, 08:14:22 pm
What's the cost for Ranged Weapon: Magical Firebreath?
make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?


Eh, it's alright. The dice just really hates me and I should stop feeling like it's the GM fault that I have bad luck.

The reason why Bruford has such crappy mobility it's because he's (as Egan noticed) a reference to a certain character that has a tendency to trip and fall over a lot. I'm probably okay with walking and not dodging anything ever, it wouldn't really make sense for such big and mighty creature to actually be evasive or fast.

What about changing "killer of small things" to only apply to humanoid sized creatures? Elemental:Iron sounds good as an affinity. Also, thanks for the small boon. I'll add that extra point to constitution so I have better chances at survival this time.

These should be my new stats, I'll edit the sheet in the other thread.

Spoiler (click to show/hide)
stats look okay. Limiting the spec to humanoid sized creatures is not a significant improvement. I'm sorry, with this sraightforward build, I can't even think of a good alternative spec.


Could "natural armor" be a spec? Bruford will probably look like an armored giant, only that inside the armor is just more iron.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on June 21, 2018, 08:37:21 pm
spaz,
show me what you are spending level-up points on, would ya?
also, I think you are missing a couple pieces of the character sheet.
why do you have a shapeshifter special? You shouldn't have that.
why is your affinity Fey? Ah, did you copy paste from Lenglon? Anyway, your magical affinity should be undead, and Omega. That's right, you have an affinity to Omega Magics.

My bad, sorry, I had copy pasted and edited the one lenglon posted
I'll fix it. I really need to get my sleep schedule back on track.
Spoiler (click to show/hide)

I do need to figure out how many specializations I have, right now my mind isn't working and I can't seem to figure out how many how many I should have, I know cursed for ranged.


I think it's correct now, I was just really tired, please tell me if this is correct and if I need to include the level ups from the two missions vlad has done.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 21, 2018, 09:19:51 pm
Spoiler:  Aylia (click to show/hide)
How's it look?
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 21, 2018, 11:11:59 pm
What's the cost for Ranged Weapon: Magical Firebreath?
make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?

Well, it's a ranged weapon, so I thought buying it as a ranged weapon would make sense.  It's powered by magic rather than requiring ammunition of some kind, and is affected by his magic stat and his ranged stat like it was previously, instead of just one of them.

I mostly just don't like getting stuff for free, and free abilities like that would not seem to be the case any more.  Freddie's breath weapon seemed at least equivalent to a standard 10 coin ranged weapon for a good-sized creature.  Natural weapons, although cheaper, are generally a lot weaker, and although his natural melee weapons were pretty good, they weren't anything special.

Plus, well, I might want to take specs to improve his skills with it, or spend coins to get upgrades to it in the future.  He did have implants affecting it in the past, for instance.  That was done as a spec then, but currency didn't exist at that point.  I also thought he had a still mostly fleshy but more cyborg body now, and that maybe buying natural weapons or upgrades or such would make more sense, as he no longer grows.

It just seems more unified to buy the weapon with coins and then buy the specializations to make use of them effectively.  Otherwise, just take a creature with a natural weapon that emulates the one you would buy, and bam, free weapon.

Anyway, here's the blank sheet.

Spoiler: Freddie (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 22, 2018, 12:23:08 am
So with the various finalizations to the new system, Gak's base sheet would look like this:

Spoiler (click to show/hide)
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 05:58:21 am
Could "natural armor" be a spec? Bruford will probably look like an armored giant, only that inside the armor is just more iron.
Since armor is basically a bonus to the constitution stat at the expense of some movement, natural armor would be redundant with constitution. You really like to take specs that mimic base stats and skills, don't you?


Spoiler (click to show/hide)

I do need to figure out how many specializations I have, right now my mind isn't working and I can't seem to figure out how many how many I should have, I know cursed for ranged.


I think it's correct now, I was just really tired, please tell me if this is correct and if I need to include the level ups from the two missions vlad has done.

You have two affinities: Omega, and necromantic. You get both of them, not one or the other. Beyond that, it looks right. Vladen was on the same missions as Freddie, so:

Slaves: 5 coin, 1 substat
Lathal: High Risk, Long, Unique (technically a fetch quest, but a VERY IMPORTANT one)
Mid-mission: 20 coin, 4 stat, 12 substat
End of mission: 20 coin, 4 stat, 12 substat, Boon.
A boon is a special reward from Omega for DOING THE THINGTM. Think about it, and I'll think about it. you can hang onto the Boon too, to be called in at a time of your choosing.

Totals: 45 coin, 8 stat, 25 substat.

Spoiler:  Aylia (click to show/hide)
How's it look?
comparable to the character you had before, but with the black mark and pure Fey attribute. My gut tells me I allowed too much of your level-ups to return, and should halve the stat and substat grants. Also, race should be High Fey, for clarity.

What's the cost for Ranged Weapon: Magical Firebreath?
make it a spec? what qualifies it as magical instead of natural firebreath? what difference should I expect in the effect?

Well, it's a ranged weapon, so I thought buying it as a ranged weapon would make sense.  It's powered by magic rather than requiring ammunition of some kind, and is affected by his magic stat and his ranged stat like it was previously, instead of just one of them.

I mostly just don't like getting stuff for free, and free abilities like that would not seem to be the case any more.  Freddie's breath weapon seemed at least equivalent to a standard 10 coin ranged weapon for a good-sized creature.  Natural weapons, although cheaper, are generally a lot weaker, and although his natural melee weapons were pretty good, they weren't anything special.

Plus, well, I might want to take specs to improve his skills with it, or spend coins to get upgrades to it in the future.  He did have implants affecting it in the past, for instance.  That was done as a spec then, but currency didn't exist at that point.  I also thought he had a still mostly fleshy but more cyborg body now, and that maybe buying natural weapons or upgrades or such would make more sense, as he no longer grows.

It just seems more unified to buy the weapon with coins and then buy the specializations to make use of them effectively.  Otherwise, just take a creature with a natural weapon that emulates the one you would buy, and bam, free weapon.

Anyway, here's the blank sheet.

Spoiler: Freddie (click to show/hide)
Going with a flat build, eh? That's good. it looks balanced. Creature type should be broaderthan race though, but draconian is reasonable as a creature type, at least until Ican figure out what overall slot they would fall into.
as for buying a natural weapon with coin - you see where that's a problem, right? Natural weapons are inherent to the body/mind/spirit of the creature at chargen. Although ... on the Dark grey Market ... and of course the Gnomes ... but a purchased upgrade like that no longer counts as natural, unless it is in exchange for another natural part of the body.
But, specs is where things like this have traditionally been added in the game so far, so I think you'll need to use one for it, unless you want to trade more stat/skill points for it. That said, fire breath is a better ranged weapon than standard weapons, excepting that it doesn't operate at longer ranges like bows would, so to purchase a similar non-natural weapon, via implants or the like, will cost more.

So with the various finalizations to the new system, Gak's base sheet would look like this:

Spoiler (click to show/hide)
I believe you were on the mission with Freddie, not with Vladen, who joined that mission with the second team. THe two teams didn't overlap until the very end, so:

Desert city: diplomacy, medium risk
10 coin, 6 substat
Lathal: High Risk, Long, Unique (technically a fetch quest, but a VERY IMPORTANT one)
Mid-mission: 20 coin, 4 stat, 12 substat
End of mission: 20 coin, 4 stat, 12 substat, Boon.
A boon is a special reward from Omega for DOING THE THINGTM. Think about it, and I'll think about it. you can hang onto the Boon too, to be called in at a time of your choosing.

Totals: 50 coin, 8 stat, 30 substat, mission equipment (knives), Boon.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 22, 2018, 07:04:07 am
Probably going to do three sheets in total.  One where I add the substat points after adding the stat points, one where I add the substat points before the stat points, and one where I do stats/substats based on the mission results in order.  Mostly because there's a lot of differences, and you can get a ton of extra points depending on how that's interpreted.

This is the first one, with substats added after stats, or the lowest interpretation.


Here's the sheet with substats added before stats.  Do note how much more powerful this character is.

Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 22, 2018, 07:29:08 am
I'm running out of ideas for specs, sorry. Would "throwing" be a valid spec? For both weapons and small enemies I am able to grab with my hands.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 22, 2018, 08:09:13 am
I don't see why you couldn't take a spec for grappling.

You could also take a stat point for reducing your total spec count.  Basic specs would have one fewer slot, and if you think of another one you want later, it's only one stat point to get another slot.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 08:10:27 am
I'm running out of ideas for specs, sorry. Would "throwing" be a valid spec? For both weapons and small enemies I am able to grab with my hands.
Thrown: miscellaneous is fine as a spec. That would cover, rocks, enemies, cabbage carts, etc. But to throw a weapon as intended, you'd need a spec in that weapon. So, I'll allow it with your axe, for example. But to throw a spear, well ,yo ucould do damage, but don't expect the pointy end to stick into the soft bit.

Probably going to do three sheets in total.  One where I add the substat points after adding the stat points, one where I add the substat points before the stat points, and one where I do stats/substats based on the mission results in order.  Mostly because there's a lot of differences, and you can get a ton of extra points depending on how that's interpreted.

This is the first one, with substats added after stats, or the lowest interpretation.


Here's the sheet with substats added before stats.  Do note how much more powerful this character is.

I haven't got a freaking clue what you are doing here. Could you walk through it with me in one stat? say, the melee, natural weapons one? I'm pretty sure there is a misunderstanding here somewhere.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 08:43:51 am
Two points have been brought to my attention that are worth considering:

1) the rewards for the Second Lathal Mission are generous: a double level halfway through, and essentially a double reward at the end.

2) The reward for the first Lathal Mission could be reduced (say, halved), as it was a failed mission.

Both of these points have merit:
Gak:      two missions. Reward: 50 coin, 8 stat, 30 substat, mission equipment (knives), Boon.
Vladen:  two missions: Reward: 45 coin, 8 stat, 25 substat, Boon.
Freddie: two missions. Reward: 50 coin, 8 stat, 30 substat, Boon.
Kongor: tbd

Clunkers: six missions. Reward:  70 coin, 5 stat, 19 substat,
Aylia:       four missions. reward: 50 coin, 3 stat points, 21 substat points, Lathal mission equipment.

I did in fact intend for the Lathal second Mission to carry high rewards. I granted a double level up at mid-mission, and in effect a double reward at the end of the mission.
The Lathal mission came very close to being the last mission for this game. I wanted to find a stopping point and close the book. Those five players kept this game going though, and the mission WAS long, hard, and significant for Omega Legion itself. had the mission failed, Omega Base would have been destroyed, [redacted vital military secrets] would have been [redacted], and Omega Legion would have been reduced to a roving band of mercenaries, regardless of whether the game itself continued or not.

that said, Clunkers has been a vital character since the start, and Pancaek has been a positive influence on the game as well (though he did decline to join that last one, grrr).
I'm rewarding him with 3 additional stats, and 6 substats. Additionally, the exploration missions yielded opportunities for diplomacy as well, so I am awarding him 10 coins and 4 substats for the two diplomacy occurrences.

Finally, were I to reduce pay for failed missions, I'd have to reduce pay for the Lathal mission (only Aylia was on that one), the alchemist fetch quest (only Clunkers was on hat one), since someone killed the objective, and Vladen's reward from the slave rescue mission, since he died there. Additionally, the desert city one was only really half a success at best.

I'll let you guys discuss all that. if you feel strongly enough that I ought to nerf some rewards, I will.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 22, 2018, 08:48:35 am
Spoiler:  Aylia (click to show/hide)
Spoiler: Inventory (click to show/hide)
Frankly, I think too much of my inventory from before is being preserved. I mean, Aylia left it undefended at Omega Base for how long? that stuff should probably have been looted. May I suggest that the only thing she have left be the portrait, and all other items were repurposed/stolen?

Erm, you've already nerfed the pay from the first Lathal mission. it previously was a double-level due to the extreme danger level and over 50% casualty list before evac was able to be performed. also, Aylia's first mission was the alchemist fetch quest with Clunkers, we were both on that mission, and if it gets nerfed it should hit her too.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 22, 2018, 08:56:13 am
I edited my sheet in the second thread. Added the "Throwing things" spec. Is that everything?
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 22, 2018, 08:57:22 am
a tidbit from pm's which other people might find interesting. The question was: what's the difference between the magic stat (spirit-magic) and the skills (melee-magic and ranged-magic)
Quote
Magic stat covers the character's total affinity to magic and how they handle it. Magic skill for melee and ranged is how they apply that magic to actual combat situations
It's just like with strength/dex and skill in melee/ranged for non-magic attributes.

In general, the combat skill will be rolled for combat attacks, but modified by the base stat.
firing a beam from your staff would count as magical ranged. the shockwave would be an AoE, magic and mechanical ... I'd probably fall back on your base stat for that one, taking into account your clockwork affinity.

Also, Ozarck, what subdivisions would clockwork magic (mechanical - elemental-order) have, if someone were to want to spend a spec slot to specialize in it (and maybe unlock new fun spells)? I remember me asking about time magic once, but that was a no-go for several reasons IIRC.
I currently have one or two spec slots I'm looking to fill, but as usual I'm about as creative as a particularely dull rock.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 22, 2018, 09:03:43 am
Oh, um, also, you forgot the Guest GM event, which you had previously assigned a single stat point too.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 10:43:26 am
Spoiler:  Aylia (click to show/hide)
Spoiler: Inventory (click to show/hide)
Frankly, I think too much of my inventory from before is being preserved. I mean, Aylia left it undefended at Omega Base for how long? that stuff should probably have been looted. May I suggest that the only thing she have left be the portrait, and all other items were repurposed/stolen?

Erm, you've already nerfed the pay from the first Lathal mission. it previously was a double-level due to the extreme danger level and over 50% casualty list before evac was able to be performed. also, Aylia's first mission was the alchemist fetch quest with Clunkers, we were both on that mission, and if it gets nerfed it should hit her too.
If it was locked in her room, it wouldn't have been looted, but the Legion would have probably reclaimed it. The portrait would have been placed in a vault, as well, but can be returned upon verification of Aylia's identity. Take the starting character coins though. No sense in keeping those from the vets just because they were here before I made it a thing.

As for nerfing the Lathal award if I did so once, that's enough. as for the alchemist mission, right, right, I forgot.

Oh, um, also, you forgot the Guest GM event, which you had previously assigned a single stat point too.
I didn't forget, it was just irrelevant to the point I was making. I'm not retracting that.

a tidbit from pm's which other people might find interesting. The question was: what's the difference between the magic stat (spirit-magic) and the skills (melee-magic and ranged-magic)
Quote
Magic stat covers the character's total affinity to magic and how they handle it. Magic skill for melee and ranged is how they apply that magic to actual combat situations
It's just like with strength/dex and skill in melee/ranged for non-magic attributes.

In general, the combat skill will be rolled for combat attacks, but modified by the base stat.
firing a beam from your staff would count as magical ranged. the shockwave would be an AoE, magic and mechanical ... I'd probably fall back on your base stat for that one, taking into account your clockwork affinity.

Also, Ozarck, what subdivisions would clockwork magic (mechanical - elemental-order) have, if someone were to want to spend a spec slot to specialize in it (and maybe unlock new fun spells)? I remember me asking about time magic once, but that was a no-go for several reasons IIRC.
I currently have one or two spec slots I'm looking to fill, but as usual I'm about as creative as a particularely dull rock.
subdiuvisions for clockwork magic? geez. okay, there is Animation (Mechanical) which allows you to take components, build a thing, and animate it to do your bidding. the animated thing lasts a few rounds.  Hmm. Reconstruct will allow you to restore broken things to their proper state of being. This is primarily an inanimate object thing, and must be combined with a medical check to restore living constructs. Uh ... Control machine. and something like Organize, which allows you to essentially take over an area and lock it down into a particular pattern. Just some ideas off the top of my head. not sure how balanced or useful they will be thoguh.

I edited my sheet in the second thread. Added the "Throwing things" spec. Is that everything?
looks good now. wait, I don't see the throwing things spec. still seeing the killing smaller things one.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 22, 2018, 10:52:47 am
Sorry, the edit wasn't saved. It's fixed now.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 10:58:07 am
I'd be more comfortable if it read Throwing: Miscellaneous, but otherwise the character looks fine.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 22, 2018, 11:13:59 am
I'd be more comfortable if it read Throwing: Miscellaneous, but otherwise the character looks fine.
I put it as "Throwing things" because "things" are miscellaneous and it fits with the rest of the specs.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 22, 2018, 12:43:14 pm
I haven't got a freaking clue what you are doing here. Could you walk through it with me in one stat? say, the melee, natural weapons one? I'm pretty sure there is a misunderstanding here somewhere.

It's basically what ER did.

With the blank sheet, here's how it goes:

On the blank sheet, the starting point is with Melee skill: basic, Natural Weapons subskill +1.

The first example adds stat/skill points first.  One stat point is used to increase Melee skill to apprentice.  Leaving it at Melee: Apprentice, Natural Weapons subskill +1.

Then subskill points are added.  The Natural Weapons subskill is increased to +2, costing four subskill points.  The (4) is me keeping track of the number of subskill points I've spent.

In the second example, I reverse the order of things, spending subskill point first.

Once again, the blank sheet starts with Melee at basic, and Natural Weapons at +1.

I did a math error here, as raising the Natural Weapons subskill to +3 should only cost six points, as it's moving from apprentice (basic +1) to master (basic +3), costing six points.  Anyway, six subskill points changes the Natural Weapons subskill for melee from basic +1 to basic +3.

Next skill points are added.  One point is spent on the melee skill, bringing it to apprentice.  The final result for Melee Natural weapons is apprentice +3.

The difference between the two examples is the second one managed to buy an extra rank of the relevant subskill for 2 points.  With subskills first the cost to buy two ranks was 2+4 or 6 subskill points.  With skill points bought first, the cost to buy two ranks was 4+8 points, or 12 subskill points, and the skill first build can't come up with enough points to raise natural melee weapons to +3.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 22, 2018, 01:14:38 pm
Subskills raise linearly. One subskill point for one subskill point. You don't spend multiple points for a single point of subskill.

Subskill points raise the skill level based on how many points you have:
Cursed stat+0 =cursed
Cursed Stat+4=Weak
Cursed Stat+6 (4+2)=Basic
Cursed Stat+9 (4+2+1)=Apprentice
Cursed Stat+11 (4+2+1+2)=Journeyman
Cursed Stat+15 (4+2+1+2+4)=Master
Cursed Stat+23  (4+2+1+2+4+8) =Exceptional

Basic+0=basic
Basic+1=apprentice
basic+3(1+2) = journeyman
Basic+7(+2+4)=master
basic+15(1+2+4+8)=Exceptional.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 22, 2018, 01:29:46 pm
Ahh, okay, thanks, then.  That makes much more sense.

..that's going to be a lot of points.

Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 22, 2018, 03:51:47 pm
So, am I getting this right? Substat points work kind of as points toward your main stat, but only for that substats specific actions? Like, let's say my stat is at apprentice level with 1 point invested. Now I put 3 points into one of it's substats. Does that become a total journeyman level with 1 point unused?


As for possible specialisations, I was maybe thinking of a specialisation in altering the inner mechanics of magic. I remember several times in the past where I basically asked to figure out the mechanics making up a spell, then tweaking said mechanics to alter what the spell does. That was fun.

Maybe a specialisation that lets me control more abstract mechanics? Gravity, temperature, etc?

Maybe a spec that makes CLunky a favoured being of some entity/god of Order/Mechanics? That could make for fun rp.

I'm just spitballing on the specialisations with what comes to mind. I want your thoughts on these before I make a decision.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 22, 2018, 04:27:34 pm
So stat points cover both stats and skills then? Gak will probably look something like ... this then.


Spoiler (click to show/hide)

He's effectively got apprentice body, master movement, exceptional with two types of melee combat, and is rather meh on everything else.

Working as intended?
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 01:48:32 am
Lenglon, one of my spot-checkers has noticed that it looks like you have spent 5 stat points and 19 substat out of the 4 stat and 21 substat you were given. I double checked, and it looks like they were correct. Movement,Spirit, and Medical going to apprentice level each cost 1, but moving mind to basic costs 2.

Dev, looks like your sheet is fine. Ugh, The organization of the charsheet makes it a little harder for me to read than the original, even if, hopefully, it's easier for players to build with.

Pan, Yes, substat/skill points act as a level-up of the sub, from the level of the base stat. No, hte spent point in the main stat that doesn't raise it's level will have no effect. it'll still cost the normal amount of subpoints to boost the effect.

Xan the point distribution looks good, but the fact that you are able to get to exceptional in two subskills, and master in one whole stat (for the cost value of roughly five missions) is worrying. Having one exceptional or two master level substats would have been more to my liking.

To correct that, I'd either have to nerf the Lathal reward, or nerf the tier-up thus: basic->apprentice cost 2, app ->journey cost 4 journey to master 8, master to exceptional 16

thus, while low level characters would suffer a little, this would have the effect of slowing the rise at higher tiers a bit more.
Title: Re: Omega Legion: Omega Base
Post by: Xantalos on June 23, 2018, 01:55:29 am
I’d suggest nerfing the lathal reward, or perhaps making it more along the lines of unique perks or equipment or something. Adding more numbers will just exacerbate the issue.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 23, 2018, 02:07:33 am
Yeah, I've got too many skillups, IMO.  Maybe I'll just remove the second half reward for dying.  Multiple +4s simply are too much for me.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 03:56:46 am
Alright, as long as Spaz doesn't object, the reward for Lathal will be
Mid mission: 20 gold, 3 stat, 9 substat
End mission: 20 gold, 3 stat, 9 substat
Freddie loses 3 stat, 6 substat for dying

Thus, Gak and Vladen would lose 2 stat and 6 substat points each, and Freddie would lose 5 stat, and 12 substat points.

That said, Aylia should have a stat loss for dying as well. I'll let Lenglon comment before I make a final decision, but I think losing 1 stat point and 3 substat points would put her in line with what I think is appropriate. This is in addition to the black mark and becoming a pure Fey creature, which is a lot to bear, but this was a unique situation as well, so I am of two minds about it.

Hm, I figured SuperDino would be out of touch this week. Anyone remember what missions he was on? There was the rescue of Len and Ington - which he was more or less the last Ape standing, Lathal ... that it?

Edit: a brief examination of his forum posts tells me all I need to know:
Len and Ington: 5 coin, 3 substat
Lathal: 40 Coin, 6 Stat, 18 substat, Boon.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 23, 2018, 04:09:02 am
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 04:37:28 am
knock off one more stat point and you are good to go.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 04:45:09 am
Oz, my apologies regarding the number of skill points, will fix. I think I also made that mistake on some of the subskills, and should be down some of those as well unless I change the base sheet to 0/0/0 for all of them. I'll get on it an submit a fixed sheet shortly.


However, I object to your intention to make Aylia's penalty unusually harsh. The way that you arbitrarily mind controlled her by running an action that wasn't the action I submitted makes her removal from play pretty clear-cut your fault, and frankly was abusive gm behavior in the first place. I'm back because I'd like to forgive and move on, but you're making this rather ridiculous by discriminating against her. Either admit that this is personal and you'd prefer for me to not play, in which case I'll just take my leave, or cut it out and just treat me the same as everyone else. If you want to put a standardized death penalty on her, sure, I'd actually prefer it and think it makes sense for her to have to take such a penalty considering the overall situation, but in that case how about not mangling her character sheet, since I don't see any other Black Marks, core mechanics changes, or mandatory race changes showing up.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 23, 2018, 06:13:02 am
That reminds me, I've got to mark down the lingering Chaos Magic affect keyed to Freddie's wings and the over-active tail, due to complications from magical healing use, to go with being paralyzed and having a crippled limb.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 06:17:10 am
That reminds me, I've got to mark down the lingering Chaos Magic affect keyed to Freddie's wings and the over-active tail, due to complications from magical healing use, to go with being paralyzed and having a crippled limb.
? You had major character changes as well?

...
Welp.
Oz, please ignore my above objections, I had faulty information.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 23, 2018, 06:32:29 am
That reminds me, I've got to mark down the lingering Chaos Magic affect keyed to Freddie's wings and the over-active tail, due to complications from magical healing use, to go with being paralyzed and having a crippled limb.
? You had major character changes as well?

Well.. yes.  Dying sucks.  You kinda seem to have gotten off lightly, with a mild destructive effect that occurs occasionally around you and your shapeshifter forms reset.  I've got a paralysis, which will eventually heal, a leg with a severe limp, which will not, chaos magic keyed in to wing use, which is kinda important for a four-limbed flying creature, and a hyperactive tail, which will go away with the paralysis when that body part comes under control.  Finally, Freddie will no longer grow as time goes on.

You got some undefined abilities defined.. which doesn't seem like a bad thing, really.  ER had to go at length defining what his 'behemoth' is, and the other characters are stuff that is basically well known, such as a big gorilla or a dragon.  Xan's character is a little more complicated, being an animated statue with a demon animating it, but he's clear about what Gak is.  The point of defining things is so that players know who everyone's characters are, which can only help people roleplay better.

Shoot, we both died similarly, spending powerful abilities in dangerous situations, you trying to steal power from the dragon-god of destruction, and Freddie activating his wing-jets in an enclosed area.  Freddie died from smacking his head into, and through, a six-inch steel wall, and Ayla died by getting her soul eaten by said dragon-god.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 06:51:29 am
That wasn't what I was trying to do at the time, but w/e.

Aylia's abilities weren't defined, they were demolished. she lost access to every tool she has for both combat and non-combat tasks, can't even talk anymore, has a set of compulsions and damage multipliers applied, and quite frankly will have a tough time not dragging down whatever team she gets assigned to despite her veteran status simply from all the non-statistical changes shes suffering. Her shifting is now uncontrolled, her forms roster is gone, she doesn't even have thumbs anymore! Stats dont matter compared to losing her ability to return to normal or ever go go home. And all of her losses are permanant. Well, she can probably get thumbs again, but being unable to return to her own body is really shitty.

Defining her abilites was knocked out back when she was first made, just like everyone else. Then things got thrown for a loop when I had her try something that I was sure wouldn't work (acquireing forms with innate magic and copying their magic) and somehow it did anyway. After that figuring out how they worked became a thing she had to do on the fly, so she kept pushing her limits to find out what they really were.
And then she was mind-controlled and killed for attempting to acquire Noir, and the silly bit is Noir's dragon half wasn't the interesting part, it was her ability to heal people (which came from her human half) that Aylia wanted.

edit:
to explain what I mean about Aylia being useless, the thing about regular frostcat form is although Aylia likes it, it's not actually useful.
It can't talk, can't use tools, and is a clearly unusual and distinctive blue color that makes it unable to blend in or be all that stealthy. Can't fly, can't heal, can't... well, can't do much of value compared to just having her normal body back.

Aylia for combat purposes previously was best in giant frostcat (which she doesn't have anymore) for meele or her default form (which she also doesn't have anymore) so she could use her bow.
For non-combat her most useful form was definitively star sprite, followed probably by default just being a normal elf/fey halfbreed and then floaty. all of which, again, are lost forms.

if the max size of her forms roster weren't being cut down by 7/8ths or more, then most of this would be recoverable, but the way it's being setup Aylia can only have whatever form she's in at the time and a single other form available to her at any moment. and she can't even pick two forms she likes and keep those two, she can only actually preserve one of them, because Oz is going to force her to shift against her will periodically. because being fully fey means her fey abilities are much weaker now, apparently.
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on June 23, 2018, 08:04:05 am
I was also in Leng and Inton and I'm still pissed at those that let the mission die. I  was one of the most active there, but then I was killed while everyone else abandoned the mission due to inactivity except for Kongor. RIP Thaumas.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 08:11:52 am
I'll eliminate the random transformation one.

The only other characters that have come back from death that I can recall are ATH's Reggie - at the expense of a whole other player's character (Egan's Ssslavina), the cursed zombies from the guest GM thing, thanks to an unfortunate wish,
And spaz's current character who is now an obligate ghoul with a weird healing nechanism and an Omega Gaes.

I think, after chargen, I will allow additional forms on the condition that they either take spec slots, or count as {special} attributes.
Forms acquired will not grant their magical abilities, however.

Do the two of you have any other suggestions? Would anyone else like to offer an opinion?

Lenglon, you are a skillful player and an asset to a roleplaying game, and a fighter at heart. I want you in the game. You were there at the start. And you've seen me make many mistakes as GM and still have supported me and the game. I have to push a little harder than I like because it's easy for me to be too accommodating, and I know you will push back. I can't say that I don't take things too far at times: Dev, Egan, Sy, MiloChristiansen, spaz, and yourself can attest to that. I forget where I was going with this. Probably an attempt to reassure or something. Who knows?

I was also in Leng and Inton and I'm still pissed at those that let the mission die. I  was one of the most active there, but then I was killed while everyone else abandoned the mission due to inactivity except for Kongor. RIP Thaumas.
Yeah, that was an unfortunate mission.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 01:02:17 pm
I believe the half of mission one that I wasn't a part of had a death and revival occur. I don't remember the details though.
Title: Re: Omega Legion: Omega Base
Post by: Devastator on June 23, 2018, 01:52:00 pm
Ultimately, Lenglon, this is a game with a shared universe, and not a freeform roleplay.  That means people are allowed to interact with each other, which means there are certain restrictions placed upon them.  For instance, there may be more than one valid interpretation when something happens.  Things that happen may affect other characters involuntarily, and not everyone is capable of doing everything at all moments.

These restrictions can be challenging, but part of that is the point.  Challenging bits, such as not having the specific ability you want, or facing a challenge you can't deal with on autopilot, are opportunities for you, as a player, to matter.  These are the moments where you can demonstrate your abilities by dealing with them in some sort of creative or intelligent manner.  If you are really stumped by a problem you can't solve, there are others around who will happily offer advice or help you through them, and if the worst happens, you are free to make a new character and start anew.

For example, you could buy a translator for your meows, and then you should be able to communicate normally again.

A better way of looking at this may be to do things in reverse.  Instead of saying that you've lost ability X, which you need to do Y, look at it from the other way around, that you'd like to be able to deal with Y, how can I do that?

One example may be that you'd like to fight better while in frostcat form.  Some things that come to mind are that you could reshuffle some stats a bit and buy a weapon suitable for that form.  I'm sure you could get something like a taser modified for your cat, which would give you a good weapon for attacking creatures larger than yourself.  You could also take a magic type as a specialization which would have offensive abilities, and attack through magic.

I would recommend reframing your desires, not as demands for a specific ability or item, but as a list of problems you would like to be able to solve, and then seeing which ones you can fulfill.  It's okay if you don't get the complete list, there's no need for every character to do everything, and the game would be boring if it was that way--everyone else could just quit because there would be nothing for them to do.

You said that Aylia is fine with just the catform.  So.. be fine with that too.  It is only as harsh a restriction as you decide it to be for yourself.

(Also, no thumbs and unable to talk?  That doesn't describe my character at all.  It doesn't have to stop you either.)
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 04:33:47 pm
-Lenglon goes full stupid here, redacted because I'm ashamed of myself for this-
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 04:42:22 pm
Good bye, Lenglon. I'm sorry we couldn't work this out satisfactorily. Blame me all you like.
Aylia is now officially off the table.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 04:45:13 pm
I see.
I don't know why you aren't okay with having an open conversation, but that's your choice. oh well.
Good luck with your game. Omega Legion is a good game, and I'm glad it's here. Tis too bad I'm not going to be a part of it.
Title: Re: Omega Legion: Omega Base
Post by: Pancaek on June 23, 2018, 04:50:16 pm
I felt like we were slowly but surely working towards a solution before these last few posts. Shame.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 23, 2018, 08:47:24 pm
Name of Character: Kongor
Race: awakened gorilla
Size: large
Creature type: living
Magic Affinity: Physical-self

Stats:

Body: Basic
Movement: apprentice
Mind: weak
Spirit: weak

Body
Strength: 1
Constitution: 0
Stamina:0

Movement
Speed: 1
Dexterity: 0
Agility: 0

Mind
Intelligence: 0
Memory: -1
Intuition: 0

Spirit
Will: 0
Charisma: 0
Magic: -2


Skills:
Combat
Melee: Journeyman
Natural Weapon: Journeyman
Unnatural Weapon: Basic
Ranged: weak

Other
Medicine: Apprentice
General knowledge: Basic
Proficiencies: apprentice
-Blunt weaponry (moved here to continue to show the skill difference between blunt and sharp weaponry)
-Grappling
-Animal Rage
-Herbalist
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 23, 2018, 09:14:19 pm
I felt like we were slowly but surely working towards a solution before these last few posts. Shame.

Wait, what the fuck happened there? It sure looks to me like Dev ruined everything.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on June 23, 2018, 09:15:56 pm
I felt like we were slowly but surely working towards a solution before these last few posts. Shame.

Wait, what the fuck happened there? It sure looks to me like Dev ruined everything.
Nope, I did. Dev annoyed me but thats mostly me being hypersensitive. I lashed out at Oz while trying to avoid going another round with dev, and said some stupid shit.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 09:24:41 pm
The hell did I just sleep through. And why am I not surprised that Oz was invol
I'm going to shut up and play the game now
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on June 23, 2018, 09:27:52 pm
That's certainly true, but truly I'm even less surprised at the things I sleep through when Leng and Dev are in the same thread.
Adding an Oz into the mix... damn, I really should have expected more flames. Flames reaching the ceiling, burning everything to ash until the Toad comes along and quietly assassinates you all.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 23, 2018, 09:30:01 pm
Name of Character: Kongor
Race: awakened gorilla
Size: large
Creature type: living
Magic Affinity: Physical-self

Stats:

Body: Basic
Movement: apprentice
Mind: weak
Spirit: weak

Body
Strength: 1
Constitution: 0
Stamina:0

Movement
Speed: 1
Dexterity: 0
Agility: 0

Mind
Intelligence: 0
Memory: -1
Intuition: 0

Spirit
Will: 0
Charisma: 0
Magic: -2


Skills:
Combat
Melee: Journeyman
Natural Weapon: Journeyman
Unnatural Weapon: Basic
Ranged: weak

Other
Medicine: Apprentice
General knowledge: Basic
Proficiencies: apprentice
-Blunt weaponry (moved here to continue to show the skill difference between blunt and sharp weaponry)
-Grappling
-Animal Rage
-Herbalist
two things.
One: you are still using the first draft of the new character sheet.
two: i'd like you to start with a new character statsheet and add the level-up points I have awarded to you for the new system, if you could.
Title: Re: Omega Legion: Omega Base
Post by: SuperDino85 on June 26, 2018, 07:52:57 pm
I don’t know, Ozarck. I’m having some trouble catching on to this new thing. Could you repost the second draft because I cannot seem to be able to copy it.
Title: Re: Omega Legion: Omega Base
Post by: Ozarck on June 26, 2018, 10:57:16 pm
Sure thing. Don't worry about having trouble keeping up - a lot has happened in the last couple weeks. We'll get you back up to speed and things will settle down again soon.

First: Click HERE for the new thread. (http://www.bay12forums.com/smf/index.php?topic=171108.0)

second, here is the new character sheet:

Spoiler: Character sheet (click to show/hide)

Build Kongor on that sheet as if he were a new character, then add in these rewards for the missions you've completed:
Len and Ington: 5 coin, 3 substat
Lathal: 40 Coin, 6 Stat, 18 substat, Boon.

so you get 6 main stat/skill points and 21 substat/skill points to spend. You have 45 coin and a Boon that you can hold onto or ask for right away. the boon is some reward from Omega itself, rather tan a stat or skill thing. It's a reward for Success on the Lathal mission.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on July 12, 2018, 08:10:00 am
So, um, having spent a few weeks chilling, analyzing, and such, I'd like to both apologize for blowing up at Oz earlier, and to ask about joining the game with an entirely new character. Not trying to bring Aylia back or anything else like that, just moving on and making a brand new character entirely. I have a couple ideas in mind, one pretty well developed, but want to make sure people aren't still upset at me for my inappropriate behavior.
Title: Re: Omega Legion: Omega Base
Post by: spazyak on July 12, 2018, 12:37:42 pm
I have no issue
Title: Re: Omega Legion: Omega Base
Post by: randomgenericusername on July 12, 2018, 12:43:37 pm
I think it's okay since you apologized. I would have liked to see more of Aylia, though. She looked like an interesting character.
Title: Re: Omega Legion: Omega Base
Post by: Lenglon on July 12, 2018, 12:54:25 pm
She was. If you go back to the beginning of this thread, or to some of the early mission threads, you can see how she was in action. She was one of the very first Omegas, I think Clunkers is the only other Omega as old as her that's active today.
Title: Re: Omega Legion: Omega Base
Post by: Egan_BW on July 12, 2018, 01:42:58 pm
Always good to have you around, Lenglon.