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Finally... => Forum Games and Roleplaying => Topic started by: Dwarmin on October 09, 2016, 01:42:53 pm

Title: ASOF (Game Thread) Day 1-Jao is useful
Post by: Dwarmin on October 09, 2016, 01:42:53 pm
OOC Thread--> http://www.bay12forums.com/smf/index.php?topic=160945.msg7202126#msg7202126

Working out of the metropolis of New Miriam, The Legendary League is a mercenary guild that travels all over the world-hiring adventurers of every race, creed and motivation, working primarily toward good and profitable causes. Which one is more important tends to be up to each individual member.

You're relatively junior ranking in the Guild, all things considered. Sure, you can brag you've seen alot of taverns, and bagged your fair share of giant rats and bandits, but up till now you've not had a real adventure...even your most recent 'quests' from the guild are little more than mail delivery-most guild members of lower ranks act as couriers and information gatherers, staying out of trouble until they've proven their salt.

You might have thought the chance would never come for you, until a sudden, fierce storm kicked up one day, as you were making a routine trip across the Blackendecker Sea.

"Don't worry, mates!" The portly Captain said to you. He notably swigged from a bottle at this point.

"I've been thought a hundred of these sudden storms, aye, two hundred! They kick up like the nineteen Hells, sure, but then they blow away, fade off real quick. We'll be just fine!"

...

You awakened some time later, one by one, with the gritty taste of sand between your teeth and the briny smell of the sea still in your hair. As you regain your wits and stand to your feet, you can see the sun setting behind a distant mountain like a golden crown being set atop the head of a regal king. The beach you stand on is littered with wreckage, though little appears salvageable - a few of your weapons, some armor, a couple days rations, and maybe a length or two of rope. In a daze, you fall back on your survivalist instincts and begin gathering what you need while you survey the surrounding land.

Verdant jungles, herculean cliffs, and cascading waterfalls decorate this island, which might be a tropical paradise if only you weren’t stranded here. Miles off to the North, you barely have time to spy a great stone wall, as of a city, before the sun finally hides behind the mountains.

Just as darkness falls, you hear a panicked cry from the jungle not far off. The voice is high in pitch, like a child’s, though of a foreign tongue. Whatever the language, the meaning is clear: someone is in trouble.


...

Following the screams is always good for business-at least in the Legendary League. That's not a literal motto, thankfully. The League favors "The Ultimate Test Always Comes from Within". Pretty standard stuff.

Heading North, the sounds of the yelling (and the howling, and the buzzing) become louder and louder, and you all arrive to find some poor creature having quite a bad day, as could be guessed.

As best you can tell, he (she?) resembles small frog-like humanoid-surely no more than a foot tall, a swirl of bright green red and blue skin, with sucked tipped fingers and toes. It seems to be barely reigning in it's panic, trying to fend off some sort of monster with a tiny spear-this intriguing creature is both sinking into a large quicksand pit, and being harassed by a half dozen aerial monstrosities that resemble a cross between a wasp and a monkey, being armed with large claws, a stinger, ape-jaws, and a muscular build. At the moment, only one of the Gorillawasps(?) is making loops and passes-trying to snatch the Frogbeing(?) out of the soup with with it's large frontal claws, while the others in the pack hang back, perhaps too cowardly to risk falling in themselves. They don't seem to notice your group yet, too busy beating their chests and howling at each other.

There's good money the little fellow will sink before the Monkeybees (?) 'save' him (for dinner), so if you want to change the odds you'll have to intervene.

(https://s15.postimg.org/w7ybmzvnf/Map.jpg)
Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Players
Spoiler: Anders N'thlei (click to show/hide)
Spoiler: Emilia Reginleif (click to show/hide)
Spoiler: Jao Feng Ling (click to show/hide)
Spoiler: Balecar Silvertongue (click to show/hide)

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: UXLZ on October 09, 2016, 02:12:53 pm
[[Claiming far right, with cyan as my color. I'm now going with #c2344e]]

"Excellent luck. Stranded on an island then almost immediately having to rescue one of the local inhabitants. Surely they should know better. How do you even end up in the middle of a huge pit of quicksand to begin with? Did it fall?"

Grumbling to herself, Emilia observes the scenario. Alone, there was no way she could have simultaneously saved the frog-child and fended off the bugs. It was good that others had also came to help.

"I'll head into the canopy and attempt to assist from there."

Notifying the others of her intentions, she shunts a dagger into each hand and erects a small forcefield to ward off precise attacks.

Emilia attempts to cast Resistance[Finesse] using (Movement) on herself.
Emilia to... [J,7] I think.
Scales rock leading up into canopy.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: Criptfeind on October 09, 2016, 02:26:30 pm
Moubu took in the scene for a swift moment before nodding his head. "Of course, we must assist." he said, already moving forward towards the bees on his left. "I will distract the monsters on this side, hopefully long enough to run a rope out!"  He said as he ran forward.

As his boots thudded across the ground towards the flying monstrosities, Moubu pounded his warhammer against his shield with a ringing CLANG!!!
"Hey! Beasts! Leave that small one alone! If you must seek flesh, then come! Let Moubu be your opponent!" Moubu shouted at the Gorrlbees!

Take G12 and the color orange! Move to F8 and use an Intimidated Bane attack (Might 4) on whatever Monster is flying towards the frog.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: lawastooshort on October 09, 2016, 04:27:41 pm
"Balls. Can't even get shipwrecked in peace in this dump..."

Jao was not happy. He'd just been shipwrecked already today, and now the folks he had to stay friendly with to have any chance of rescue had decided to anger a tribe of bloody Wasp-Gibbons. Idiots.

On the other hand, not many people stayed around Jao for long enough to properly appreciate his poetry, so if he could somehow contrive to keep them shipwrecked for as long as possible, it was likely he would make a career-igniting leap from one fan to six, and when eventually help came, the remaining crew wouldn't be able to help themselves but gush praise of how his insipid prose ballads kept them from insanity and death. Hmm. It'd only taken a few minutes, but in fact he was beginning to like this place.

Not only did he need them to get off this backwards tip of an island, but he needed them to kickstart the next phase of his career: Jao had to join the fight, and if he could wipe the ugly smirk off these Bee-baboons in doing so then so much the better.

Rush to sort of 11B ish, if that's a tree to hide behind, and aim an arrow at the middlest Hover-Chimp, and then shoot the damn thing. Meanwhile reflect upon the many and exciting bardish powers I possess.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: Draignean on October 10, 2016, 09:55:28 am
"Is there a particular reason we're saving its life? It's possible that we could learn something rather useful from its demise..." Anders said, already unlimbering his knives. He knew their answer, it was always the same. Yet he followed along for the greater good. He'd come to realize that his work was unseemly and unacceptable when he did it alone. He'd never been able to find the difference between a glorious battle and an unspeakable murder, and thus relied upon his companions to act in the socially acceptable way.

He just followed along from there, enjoying the apparently socially acceptable death he could bring in their company.

Haste on self, then move to within 25 feet of Moubu's position, in any area that cannot be reached in one round by an Ape-Apocrita
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: UXLZ on October 10, 2016, 11:42:25 am
Sighing, Emilia answers the gaunt man's question. Even an evil and cruel person should have known the right choice immediately. The good would save it out of conscience, the evil or apathetic would save it out of practicality. That much was obvious.

"We are currently stranded on an island we know next to nothing about. Aside from the creature potentially being able to tell us much more about its geography than we could ever hope to learn from a corpse, there is the question of if it is part of some sort of tribe. A tribe that may be grateful for its rescue, or angered by its death."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: Draignean on October 10, 2016, 12:08:00 pm
Anders shrugged. The woman had explained gratitude to him once, and this felt like the situation where it should apply, but it seemed muddled. She'd also tried to explain good and evil to him during the same conversation, to even less success.

"Are you sure? You've said that gratitude is felt towards someone who does something that is 'good' that they were not expected to do, and that gratitude is like transaction where the person who is indebted is the person who had the 'good' thing done to them. I've also heard it said that saving lives is 'good' and that 'good' deeds better the doer as much as the subject." Anders said unhurriedly, balanced a knife in each hand as he fell into a position where he could spring forward to strike down any creatures that went for Moubu. He wasn't excited or nervous at the prospect of battle, and the exceeding intricacy of 'gratitude' seemed like it was worth his time to at least try to learn. "Thus, if we are both doing each other 'good', and we are done as much good by the action as he receives, why is there a debt? Furthermore, if there are more of us, and we are all committed to saving him and doing a 'good' which then betters us, wouldn't the total amount of self-reflected 'good' require that we be indebted for him because he put himself in a situation where we could rescue him, thus bettering ourselves in multiplicity whereas the good done to him is unary?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: UXLZ on October 11, 2016, 09:52:41 am
"Not many others bother to analyze it to such an extent. I'm sure a proper answer exists somewhere, but it is not mine to give."

Emilia hesitates for a moment. She hadn't expected to enter this sort of talk immediately before beginning a fight, but she would try to give some sort of answer, even if it was not a good or proper one.

"Think of money. Why does it have value? Everyone agrees to use it and trade with it, but it is inherently worthless. Mere scraps of paper or shiny coins. You cannot eat it, you cannot hunt with it, you cannot fight with it, you cannot breathe with it, you can only influence others. That is gratitude. Inherently worthless, but still valuable."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: ATHATH on October 11, 2016, 11:49:53 am
Hide. Use my high Entropy and Enchantment scores to subtly break whatever agreement the bees made with each other to share/help each other catch this meal.

Skelebro just walks/teleports (I think he can do that) over to the sinking creature and walks/teleports back out of the quicksand, confident that the bees will not attack him due to his lack of flesh. If he can't do that in one turn, he does as much of it as he can in one turn.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: ATHATH on October 11, 2016, 11:53:56 am
"Keep yourselves hidden, guys. We might be able to avoid fighting these bees directly.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: GiglameshDespair on October 11, 2016, 04:38:22 pm
Moon rabbit is G11, and can be white.

Strange creatures! Strange smells! All so odd! Her rabbit-ears flopped as she took in the scene.

Her companions were so-so - she'd wouldn't take any of them back to the moon.
But being a hero was good - a love between two heroes - that sounded good!

She gazed at one of the monkeybees and spoke a single word, weaving power within the word. The mud itself rose up in a languid paw to grasp one of the monsters.

Cast alteration Immobile on moneybee at D4
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup
Post by: Dwarmin on October 11, 2016, 06:01:26 pm
Emilia attempts to increase her reflexes with a magical cantrip.

[DC 16 vs Movement 2d6+1d20 (8+16)=24], Pass!

Momentarily covered in a nimbus of white energy, her senses expand-her hand eye coordination increasing to supernatural levels.

Effect: Emilia's defense scores are increased +3 against the Finesse Attacks.

She hears the distant flutter of white wings.

...

Moubu charges forward, as usual, bellowing threats.

[DC 10 vs Movement 1d10+1d20 (9+6)=15], Pass!

The Apebee doesn't very seem very intimidated by Moubu's display...oh wait, it totally is now! It looks really scared!

...

Jao unlimbers his shortbow and ponders the meaning of the word 'middlest'. Did he mean X or Y axis? Who can say! After a few seconds ruminating on his mysteriously expanded powers (he almost feels as if one of his mediocre stats have somehow been merged with another, much poorer attribute), he decides to fire at the nearest orangubee.

[DC 13 vs Agility 1d8+1d20 (6+1)=7], STILL ULTRA Fail!

Boing! Jao grimaces in dismay as his shoddy discount black market bow-string snaps in two, as he nocks a shoddy discount arrow-it does so with a cheerful, indeed musical twang, one he would be honored to have the ability to replicate in a more genteel setting for a captive audience.

He reckons it should only take a few tense moments to slapdash a quick repair upon the item (mostly involving a pair of pliers, some glue, and a lot of cursing), but does he have a few moments to spare?

Jao has a choice to make!
~Jao can repair his bow quickly, but he'll arrive last on next turns initiative roll, without his bonus.
~Throw the bow away, repair it later! Go into next turn using your current initiative bonus)


...

Anders decides to use his time to also effect a preparatory spell upon himself...

[DC 14 vs Movement 1d6+1d20 (2+2)=4], Fail!

Unfortunately, the constant distraction of his teammate distracts him (obviously), and he misses a crucial, indeed entirely vital syllable in his chanting. After an intriguing moment, in which nothing at all tentacular emerges from the thin-air between the worlds and begins to feast on reality, he decides to try and recover the threads of his spell before they can escape...the magic he does find is mostly raw, unformed-deadly, in fact. He can sacrifice a bit of his life force to maintain it, but the spell will surely kill him if he tries to handle it too long-it's not entirely unlike trying to cup a live flame in ones hand, or holding a sword without a hilt.

Ah, but what price glory? As if he could understand glory, anyway. He knows all about prices of course.

Anders has a choice to make!
~Gain haste effect as usual, but take 1d4 damage from the strain every round you use it
~Safely cancel the spell before it harms him.


...

Balecar orders his bag of bones to fetch the frog-being. It promptly charges into the quicksand, then teleports a short distance. This understandably enrages the chimpanwasps.

He also mumbles some sort of incantation, but the GM has no idea what he's trying to do, and so ignores him.

...

Moon Rabbit is happy to be doing things. Though her reaction is somewhat slow compared to her allies, she could hope it would be potent...she aims unintentionally, perhaps, at the beeape Moubu is trying to make angry enough to maul him.

[DC 14 vs Alteration 1d10+1d20 (6+10)=16], pass!

Most satisfyingly, a huge muddy paw lifted from the muck and slapped the Monkeybee down. Serves him right! She recalls that this is quite impressive, considering there's not even any mud on the moon.

...

Initiative checks!

Mouba 1d8+1d20 (3+16)=19
Monkeyapebees: 1d8+1d20 (4+8)=12
Wen-Tsu 1d4+1d20 (2+9)=11
Anders 2d6+1d20 (3+6)=9
Emilia 2d6+1d20 (5+3)=8
Balcecar 0+1d20 (6)=6
Jao ?

Mouba and possibly Jao are up!

(https://s9.postimg.org/3vuuw48j3/Map.jpg)
Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Players
((OOC: This section isn't close to being done))
Spoiler: Anders N'thlei (click to show/hide)
Spoiler: Emilia Reginleif (click to show/hide)
Spoiler: Jao Feng Ling (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (I fixed it!)
Post by: Criptfeind on October 11, 2016, 06:58:39 pm
Moubu shook his head at his companions chattering, the tips of his ragged hair wagging back and fort as he pelted forward further. "You two talk to much! We will save the frog so that it can tell us where the hell we are! Easy as that!" He shouted as he approached the nearest Insectile Ape. Although it was hard to tell from their simian faces where their attention was diverted to, Moubu could only assume they would go after the largest threat, which was naturally himself. Moubu drew up from his endless well of fortitude, readying himself to hold against the onslaught of the apes!

Major action: Cast Regeneration I on myself using Alteration. (1d20+1d8 vs DC 12)
Move action: Step forward to E6, and face the swarm head on!
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (I fixed it!)
Post by: lawastooshort on October 12, 2016, 01:00:24 am
Fix the stupid bow and make a mental note to have words with its vendor when I return. Then shoot the immobilised apebee, maybe it won't go as wrong.

"If the damn thing can talk... Looks like an eejit, to me," Jao mumbled to himself.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (I fixed it!)
Post by: Dwarmin on October 12, 2016, 11:30:10 am
Major action: Cast Regeneration I on myself using Alteration. (1d20+1d8 vs DC 12)
Move action: Step forward to E6, and face the swarm head on!


[DC 12 vs Alteration 1d8+1d20 (4+4)=8], Fail!

The Half-Orcs well of fortitude is running dry, apparently. He feels sort of dizzy...out of breath...really hungry. The shipwreck must have taken more out of him than he thought. Moubu needs food-badly!

He still feels he can push himself through this by pure Orcish willpower, but it's definitely going to strain something if he does.

Moubu has a choice to make!
~Gain regeneration effect, but gain fatigue level 1 after the battle is over. He can remove this fatigue by getting a good meal.
~Stop and catch his breath, no effect!


Monkeybees attack!

The immobilized and intimidated beemonkey tries to shake off his effects, taking no other moves on this turn...

Intimidated Bane DC 10 vs 1d20=3 (1/3 fails)
Immobilized Bane DC 10 vs 1d20=19

It manages to break free from the muddy grasp Rabbit put upon him, but if anything he's more terrified than ever.

...

The remaining five bees fixate on their targets!

Two of them attack Moubu-one trying to headbutt him into the ground, the other going for his throat.

[Monkeybee Knockdown attack!
Moubu Toughness 22 vs MB Might 1d8+1d20 (6+17)=23], Hit!


Moubu is mashed to the mud by a mighty Monkeybee missile!

Effect: Moubu gains knockdown bane! (The target falls prone. Prone targets have disadvantage 1 on all attacks they make. Melee and area attacks against prone characters gain advantage 1. Projectile attacks against prone targets suffer disadvantage 1.)

[Monkeybee Claw attack! (Advantage 1)
Moubu Toughness 22 vs MB Might 1d8+1d8+1d20 (8+5+5)=13, evade!]


He just manages to fend off the wildly thrown claws, however, as they jab for his eyes.

...

Two more beesturangs go for Emilia, who is actually up in a tree, and an easy target.

[Monkeybee Grapple attack!
Emilia Toughness 17 vs MB Might 1d8+1d20 (7+16)=23], Hit!


Effect: Emilia gains immobile bane! (The target cannot move from its current space. If you invoked the bane with a Might roll, then both you and the target are immobile in your current space for the duration of the bane (locked in a grapple). While grappling in this manner, you can attempt to inflict this bane again upon the target. If successful, you can move your movement and take the target with you..)

One of the Monkeybees latches onto her with it's primate strength! It has really terrible breath.

Sensing a vulnerable enemy, his buddybee aims his stinger at her abdomen...

[Monkeybee Sting attack!
Emilia Evasion 19+3=22 vs MB Agility 1d8+1d20 (4+17)=21], Evade!


She holds her breath for a few moments, but ultimately she is able to twist her body in such a way that the venom dripping stinger is deflected off her energy shield. Close one!

...

The last Monkeybee, perhaps a bit less stupid, flies past both meat shields and looks for a juicier target...

[Monkeybee Ranged attack! (random target 1d4=2, Anders)
Anders Evasion 15 vs MB Agility 1d8+1d20 (7+14)=21], Hit!


Using it's simian intellect, it picks up a large coconut from a nearby tree, and hurls it at Anders head. Perhaps he's never been attacked by a coconut before, as he fails to dodge the monkeybees fairly accurate throw-bonk!

Anders takes 6 damage!

It chatters with delight at his quite obvious pain.

(https://s15.postimg.org/u24hbv94r/Map.jpg)

Everybody else is up!

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (I fixed it!)
Post by: UXLZ on October 12, 2016, 11:44:58 am
Carefully holding her breath to avoid its wretched smell, Emilia twists in the grip of the Monkeybee. Whipping the dagger in her right hand around and attempting to bury it to the hilt in the foul creature's head, she attempts to kill it instantly. Or at least cause its hold to slacken enough to escape.

She was also a bit curious about the flapping sound, but the things trying to kill and eat her were probably more important.

Attack grappling enemy with one dagger. If the attack does at least 1 damage, leave it stuck inside the monkeybee.
Resist grapple.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Draignean on October 12, 2016, 11:58:25 am
Debt, Anders thought, was a funny thing. With money, property, and value, he understood the concept perfectly. Here... He wasn't so sure. This was probably a good thing.
Also, Ow. Apparently that had been an attack, not the delivery of a delicious meal as Anders had initially suspected.

Move to K8
Lethal Strike the Vespine-Langur grappling Emilia
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Dwarmin on October 12, 2016, 12:20:47 pm
Debt, Anders thought, was a funny thing. With money, property, and value, he understood the concept perfectly. Here... He wasn't so sure. This was probably a good thing.
Also, Ow. Apparently that had been an attack, not the delivery of a delicious meal as Anders had initially suspected.

Move to K8
Lethal Strike the Vespine-Langur grappling Emilia

Anders considers his action is likely going to test his skills quite a bit. A flat out run, ending in leap and a clamber up 20 ft of slick jungle boulder and foliage, putting him in place for a successful attack...it won't be easy.

This movement will require a successful DC 20 (very hard difficulty) agility check

He also still has to consider if he's going to keep his haste spell in action...it could give him an advantage here. Of course, he's already injured...

btw, Anders still has a choice to make!
~Gain haste effect as usual, but take 1d4 damage from the strain every round you use it
~Safely cancel the spell before it harms him.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Draignean on October 12, 2016, 12:27:54 pm
Keep the haste up until end of round for the advantage, then dispel.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: GiglameshDespair on October 12, 2016, 03:11:54 pm
"Oh, oh! That looked like it hurt! Are you alright?" Wen-Tsu blinked as her ally was half-brained by a oversized nut. "Don't worry! I can fix that right up, with the lovingly kiss of the moon!"

She took a few steps and lifted a hand, before poking Anders on the forehead.
"You'll be good as new!"

Get noble companion in the way of further missiles by moving to E12, then autosucceed at casting regeneration on him due to feat
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Criptfeind on October 12, 2016, 03:36:58 pm
((I know my turn not for like, a billion initiative changes, but I figure it's notabeely unlikely that my action would change, so I'll post one now.))

Moubu pushed himself past the dizziness and starvation for the shipwreck, here, now, in combat, there was no time to bow to the weakness of the flesh! He felt the rush of energy all over his body the numerous scraps and bruises from the crash faded and disappear! He was just readying himself for a defiant shout at his adversaries when they crushed into him, smashing his body to the ground and driving the air from his lungs! He didn't lay down on the ground for long though! A snarl ripped itself from his mouth as he struggled to push himself upward and forward at the bee that had knocked him down! Eschewing any fancy techniques he simply launched himself at the beast, trying to crush it though pure weight and strength alone!

Accept regeneration at cost of fatigue.
Move action: Resist Banes.
Major action: Use Might 4 to attack Monkeybee that knocked Moubu down.
Minor action: Sustain Regeneration.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: TheBiggerFish on October 12, 2016, 05:01:44 pm
((PTW))
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: ATHATH on October 13, 2016, 10:43:20 pm
Skelebro continues his previous action.

Balecar immobilizes one of the bees (preferably one that is flying quite high) so that it will fall to the ground and take damage (and be in-range of the melee-focused members of the group).
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Dwarmin on October 14, 2016, 02:04:29 pm
"Oh, oh! That looked like it hurt! Are you alright?" Wen-Tsu blinked as her ally was half-brained by a oversized nut. "Don't worry! I can fix that right up, with the lovingly kiss of the moon!"

She took a few steps and lifted a hand, before poking Anders on the forehead.
"You'll be good as new!"

Get noble companion in the way of further missiles by moving to E12, then autosucceed at casting regeneration on him due to feat

Wen-Tsu gives Anders a moon-poke that bathes him in silvery glittering illumination. He's much prettier now!

Effects:Anders gains Regeneration I!
Anders gains Moon Sparkles!


...

Debt, Anders thought, was a funny thing. With money, property, and value, he understood the concept perfectly. Here... He wasn't so sure. This was probably a good thing.
Also, Ow. Apparently that had been an attack, not the delivery of a delicious meal as Anders had initially suspected.

Move to K8
Lethal Strike the Vespine-Langur grappling Emilia

+3 HP
-1 HP

In retrospect, the combination of the Moon-Feys healing magic, and the constant drain on his life force from the spells creates an interesting struggle of duality. He seems to be gaining and losing his life simultaneously, both alive and dead, dying, and yet immortal-sleeping and waking, dying-yet dreaming. An interesting, indeed, natural state he might think...he breaks into a sprint pondering imponderables, his hasted speed giving him the momentum he needs to reach his target...

[Time to run. (Advantage 1 from Haste)
DC 20 vs Agility 1d6+1d6+1d6+1d20 (2+4+2+19)=25],


Ascension! He manages to sprint across the field with a blur of inhuman movement, his body briefly warping to the outsiders view-becoming hunched and misshapen, like an eel or some sort of serpent...he clears the jump nearly flawlessly, landing with boneless pounce beside the Monkeywasp who is trying to strangle Emilia.

[Ruin. (Advantage 1 from Lethal Strikes)
DC 13 vs Agility 1d6+1d6+1d6+1d20 (2+1+3+17)=21]


Monkeybee takes 8 damage!

The beast is well skewered by his dagger, shrieking in pain. Musical!

Carefully holding her breath to avoid its wretched smell, Emilia twists in the grip of the Monkeybee. Whipping the dagger in her right hand around and attempting to bury it to the hilt in the foul creature's head, she attempts to kill it instantly. Or at least cause its hold to slacken enough to escape.

She was also a bit curious about the flapping sound, but the things trying to kill and eat her were probably more important.

Attack grappling enemy with one dagger. If the attack does at least 1 damage, leave it stuck inside the monkeybee.
Resist grapple.

Emilia doesn't hear or see the blur behind her, though she sees the agony as a dagger plunges into the monkeywasps vulnerable wing juncture. The beast begins thrashing wildly!

[Dagger Strike!)
DC 13 vs Agility 2d6+1d20 (5+7)=12]
, Miss!
[Escape Grapple!)
DC 10 vs 1d20=20]
, Success!

(Emilia can move 15ft as a minor action on this turn for escaping a grapple)

She is unable to reach her dagger to strike it into the creature-it takes both her hands to force the creature away from her face, and send it hurling away from her with an impressive display of strength. Of course, it sends her hurling too! Emilia manages to grab a vine, however-she'll be able to use her momentum if she needs to.

Skelebro continues his previous action.

Balecar immobilizes one of the bees (preferably one that is flying quite high) so that it will fall to the ground and take damage (and be in-range of the melee-focused members of the group).


Skelebro continues to slug through the swamp, with the occasional small teleport. The frog-being, reacting in terror, tries to paddle away. Both of them are still steadily sinking.

Are you sure it was smart to send the skeletal horror to rescue the native?

...

Atath meanwhile, aims his magic at the waspape who is heavily wounded.

[Bring him down!)
DC 13 vs Entropy 2d6+1d20 (6+4)=10]
, Miss!

Since he didn't describe his actions very well, I can't really explain how he failed, just that he did.

...

Fix the stupid bow and make a mental note to have words with its vendor when I return. Then shoot the immobilised apebee, maybe it won't go as wrong.

"If the damn thing can talk... Looks like an eejit, to me," Jao mumbled to himself.

Jao patently remembers the merchant who sold him the bow. It was a shady looking Desert Elf, and his brutish hammer wielding bodyguard...

"This bow is being, one of the finest qualities of weaponry, my diminutive friend." He said. "A truth I speak, for it has the lifetime of the guarantees-if you should fail, and somehow you are on who will still be the living, come back! And this one will make sure you are...repaid...in full."

He had tried to haggle, but they were having none of it.

"You buy now, zhen leave." The bodyguard had said, raising her hammer menacingly. The Merchant had merely pretended to inspect his fingernails.

...

"Excellent purchasing, little friend! A good business to be done with you-but, might a man interest you in some arrows? Being the ones, that are very cheap!"


He promises not to get mixed up with those two again.

[Arrow Shot!)
DC 13 vs Agility 1d8+1d20 (2+4)=6]
, Miss!

His shoddy black market arrow corkscrews into a nearby tree.

...

((I know my turn not for like, a billion initiative changes, but I figure it's notabeely unlikely that my action would change, so I'll post one now.))

Moubu pushed himself past the dizziness and starvation for the shipwreck, here, now, in combat, there was no time to bow to the weakness of the flesh! He felt the rush of energy all over his body the numerous scraps and bruises from the crash faded and disappear! He was just readying himself for a defiant shout at his adversaries when they crushed into him, smashing his body to the ground and driving the air from his lungs! He didn't lay down on the ground for long though! A snarl ripped itself from his mouth as he struggled to push himself upward and forward at the bee that had knocked him down! Eschewing any fancy techniques he simply launched himself at the beast, trying to crush it though pure weight and strength alone!

Accept regeneration at cost of fatigue.
Move action: Resist Banes.
Major action: Use Might 4 to attack Monkeybee that knocked Moubu down.
Minor action: Sustain Regeneration.


[Get off the ground, you clown!)
DC 10 vs 1d20=15]
, Success!

Moubu rises from the dirt, an inspiration to meatshields everywhere.

[Moubu Smash!)
DC 13 vs Might 1d10+1d20 (5+17)=22]
, hit!

Monkeybee takes 9 damage!

He then proceeds to cave in the horrible monkeywasps head with a satisfying crunch!

Monkeybees turn

Three Waspapes attempts to swarm Moubu from three different sides! Including the little scared one.

[Monkeybee Claw attack!
Moubu Toughness 22 vs MB Might 1d8+1d20 (7+4)=11, evade!]
[Monkeybee Claw attack! (Disadvantage 1)
Moubu Toughness 22 vs MB Might 1d8+1d8+1d20 (7+7+11)=18, evade!]
[Monkeybee Claw attack!
Moubu Toughness 22 vs MB Might 1d8+1d20 (1+11)=2, evade!]

Though the monkey-claws strike from all sides, his heavy armor and natural instincts, long trained from his years at war finally kick in. He manages to fend them all off without so much as a scratch!

The badly injured grappling apebee has had quite enough of all this, thank you very much. In an act of petty vengeance, he tries to flee the map and deny the heroes EXP from killing him! (is there EXP in this game?)

Unfortunately, the triggers attacks of opportunity from both Emilia and Anders.

[More Ruin! (Advantage 1 from Lethal Strikes)
DC 13 vs Agility 1d6+1d6+1d6+1d20 (3+6+6+20, +1d6=5, +1d6=1, +1d20=5)=43?!]


Monkeybee takes 43 damage!

The reaction is...somewhat disturbing. Anders quite literally deletes the thing from existence, blasting the monkeywasp to pieces. Steaming monkeychunks EVERYWHERE.

Most of them land on Emilia.

...

The remaining two monkeybees want no more of that-they screech wildly, in absolute terror, and begin winging North at max speed, crashing off trees and knocking into things. They'll escape in one turn unless stopped.

Turns up!

(https://s15.postimg.org/6pfo8hum3/Map.jpg)

Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

((Quick Sheets. I'll do the other stuff when I can, this is good for now.))

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Balecar
Spoiler (click to show/hide)

Skeleton Monk
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: GiglameshDespair on October 14, 2016, 03:05:42 pm
"See, now you even sparkle as well! It's much better, don't you think?" She sang after Anders, smiling contentedly at her work.

That said, Kermit there was in trouble!

"Mr Frog! Mr Frog!" Wen-Tsu called, her voice ringing clearly across the swamp over the sound of panicking frogman and wasp-orangutans. "Stay still! The spooky skeleton is trying to help you, honest!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: lawastooshort on October 14, 2016, 03:21:40 pm
"Mumble bloody mumble, can't rely on no one, eh."

Run as far as possible to the quick sand and then rummage about in my pack for a rope to throw towards the froggy thing.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Coconuts for Anders)
Post by: Dwarmin on October 14, 2016, 03:37:16 pm
"Mr Frog! Mr Frog!" Wen-Tsu called, her voice ringing clearly across the swamp over the sound of panicking frogman and wasp-orangutans. "Stay still! The spooky skeleton is trying to help you, honest!"

The frog-being shoots a panicked look back at Wen.

"Blorp?!"

...

Grik was sure it had been the end of his long road. Didn't his parents and elders always say he would come to a bad end with his ceaseless questions and wandering? This definitely qualified as a bad end. Encircled by bloodthirsty Howlers, sinking in the cold dark mud. He had almost lost hope when the...strangers...had come bursting out of the jungle. He didn't really notice if they were winning or not-as one of them had seemed to direct a bony monster to wade into the mud pit and eat him, as if he needed a third way to potentially die. He had seen such creatures before, near the black rock...his panicked flight (more like a trudge, really) away was interrupted by a cool, clear-yet, entirely alien voice. It sounded only vaguely like a Wapung-woman...he couldn't make any sense of her words. Was she warning him? Threatening him? Or offering help? If they had wanted to kill him, all they would have had to do was wait...

He supposed the bone-creature might be trying to 'help him', but the very idea was utterly terrifying. He realized also that the skeletal thing was sinking also, and if it grabbed him, he'd be dragged down with it-he knew such creatures mindlessly followed orders, not particularly caring about the details-such as if the person they intended to save drowned in their bony grips.

He had a much better chance of escaping on his own than in the grip of that horrible thing...if they wanted to help, why not throw him a vine?

Until then, he was just going to rely on getting himself out of this mess, if he could.


...

Wen-tsu realized the same thing Grik did, at about the same time.

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: Criptfeind on October 14, 2016, 10:59:33 pm
Moubu seemed to be in his element, surrounded by three vicious monsters simultaneously attacking him as he battered them away time and time again with shield and hammer. Despite the grim cast to his face he moved with a grace and lightness, clearly at home and comfortable in this situation. Batting away a monkape with his shield yet again, he lashed out towards the one he had injured previously, striking at it with his hammer!

Minor action: Sustain Regeneration Boon
Major Action: Attack wounded B with Might 4
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: UXLZ on October 15, 2016, 06:50:40 am
Using the momentum from her escape to dash nimbly across the canopy Emilia pursues one of the fleeing monsters, dropping from above and slashing diagonally across its back.  A longsword or even better a greatsword would have been more apt for such an attack, but the daggers in her hands would have to do.

Move to J4, attack adjacent enemy with Dagger.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: Dwarmin on October 15, 2016, 11:47:24 am
((OOC: Once the battle is pretty much over, I'll just run turns as they are thrown at me))

"Mumble bloody mumble, can't rely on no one, eh."

Run as far as possible to the quick sand and then rummage about in my pack for a rope to throw towards the froggy thing.

Jao moves to 4C, hacking the game by going off the map boundaries for a moment, and returns with a shoddy black market rope in hand-which, he tosses to the frog-being. It blorps in what sounds like true relief and grabs on, halting it's steady sinking.

Unfortunately the floundering skeleton is still trying to 'rescue' him-if it grabs him, it's combined weight might cause them to start sinking again...

Moubu seemed to be in his element, surrounded by three vicious monsters simultaneously attacking him as he battered them away time and time again with shield and hammer. Despite the grim cast to his face he moved with a grace and lightness, clearly at home and comfortable in this situation. Batting away a monkape with his shield yet again, he lashed out towards the one he had injured previously, striking at it with his hammer!

Minor action: Sustain Regeneration Boon
Major Action: Attack wounded B with Might 4


[Moubu decimate!
DC 13 vs Might 1d10+1d20 (4+11)=15], hit!

Monkeybee takes 2 damage!

A light, indeed gentle tap sends the Monkeywasp reeling-but the GM hates when 1 HP critters stick around, so it tries to escape, triggering an opportunity attack!

[Moubu destroy!
DC 13 vs Might 1d10+1d20 (10+12), +1d10 (4) =26], hit!

Monkeybee takes 26 damage! It's died.

Moubu is happy to find the GM hasn't removed exploding dice yet, as he swats it into messy death.

Using the momentum from her escape to dash nimbly across the canopy Emilia pursues one of the fleeing monsters, dropping from above and slashing diagonally across its back.  A longsword or even better a greatsword would have been more apt for such an attack, but the daggers in her hands would have to do.

Move to J4, attack adjacent enemy with Dagger.

Swing~!

[Emilia has wings? (Advantage 1)
DC 13 vs Agility 1d6+1d6+1d6+1d20 (6+3+6+11), +2d6 (5) =28], hit! It's been beesected!

Monkeybee takes 28 damage! Instakill!
[Emilia tries to stay airborne!
DC 15 vs Agility 1d6+1d6+1d20 (5+6+11), +1d6 (4) =26], Pass!


Emilia not only manages to keep her balance on the vine, but she executes a beautiful diagonal slash that neatly bisects the monkeymonster.

((Mini-turn Summary=Bees D6 and J3 are dead. Jao is trying to save the frogbeing with a thrown rope, mostly from his own teammates bony horror.))
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: lawastooshort on October 15, 2016, 12:18:44 pm
Pull on the rope!

"Somebody call off this bleeding skeletruc, yer saft gits!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: ATHATH on October 16, 2016, 04:17:30 pm
Skelebro teleports the frog-person next to the vine.

Pull on the rope!

"Somebody call off this bleeding skeletruc, yer saft gits!"
"He knows what he's doing!"

Skelebro is more intelligent than the average skeleton, right?
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: Draignean on October 16, 2016, 10:30:16 pm
Move to J5: throw dagger at the apebee that Emilia isn't killing.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Oh r'lyeh?)
Post by: Dwarmin on October 17, 2016, 11:03:17 am
Skelebro is more intelligent than the average skeleton, right?

((OOC: You gave him 0 in social and mental skills, so probably not. Are you saying the skeleton is sentient? Right now I'm ruling him as a mindless skele-drone who follows your orders to the letter, but it's perfectly fine if you want him to rebel now and again. :P Also, still need your choice on his equipment, otherwise I'm going to sink him into the quicksand forever for messing up my game.))

Skelebro teleports the frog-person next to the vine.
"He knows what he's doing!"
[/quote]


[Skele-snatch!
DC 14 vs Might 1d6+1d20 (2+17)=19], hit!]

[Skele-teleport?
DC 15 vs Movement 1d8+1d20 (5+18)=23], hit!]

The skeleton violently grabs the frog-being and successfully teleports...a few feet in the air. They immediately fall back down and begin to sink once more.

Are you sure he knows what he's doing?

...

The Frog logically responds to being grabbed by a horrible monster he was terrified of, with an amazingly powerful haymaker. Little dude has a sweet left hook.


[Frog-punch!
DC 11 vs Might 1d4+1d20 (2+20)=22], hit!]

Skeleton Takes 11 damage!

Move to J5: throw dagger at the apebee that Emilia isn't killing.

Anders flings a Parthian dagger at the retreating monkeybee. I'm not sure I got the reference right.


[Knife-Throw!
DC 13 vs Agility 2d6+1d20 (2+1+10)=13], Miss!]

His aim is true, but the knife merely embeds itself in the monekwasps hind...bulb...rear end thing. It continues to fly out and away, leaving the battle. Interestingly, while ultimately unhurt, the beast is bleeding quite a bit from that throw-it's leaving a nice slimy blood trail through the jungle...

Outro

The final Hover-chimp throws down it's weapons and surrenders! Oh wait, it's actually pretty stupid-it tries to fly away in terror.

Does anyone try to finish the last one off? (1 free attack from all before it escapes)

Also, gig technically has two actions, if only he didn't lack imagination...
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: lawastooshort on October 17, 2016, 12:11:54 pm
"Come back yer cowardly git!"

Try again with the rope rescuing nonsense.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: GiglameshDespair on October 17, 2016, 03:07:55 pm
You want two actions, have two actions :V

"Oh, oh! Stay here please, Mr Bee!"
Wen-Tsu lifted a hand above her head, then swung it down and closed her hand over where she saw the monkeybee.

Another mud hand burst from the soil and closed around the monkeybee, trying to crush it.

"Hmm... maybe I can help Mr Frog, as well..."
She stomped a foot on the ground, and under the frog, the mud began to boy him up a little, making it easier for him to get out of the mud pit.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: Dwarmin on October 17, 2016, 03:31:35 pm
"Come back yer cowardly git!"

Try again with the rope rescuing nonsense.
You want two actions, have two actions :V

"Oh, oh! Stay here please, Mr Bee!"
Wen-Tsu lifted a hand above her head, then swung it down and closed her hand over where she saw the monkeybee.

Another mud hand burst from the soil and closed around the monkeybee, trying to crush it.

"Hmm... maybe I can help Mr Frog, as well..."
She stomped a foot on the ground, and under the frog, the mud began to boy him up a little, making it easier for him to get out of the mud pit.

[Wen-chu uses mud slap! It's not very effective...
DC 13 vs Alteration 1d10+1d20 (1+6)=7], Miss!]

Wen makes quite a mess with her attack (moubu is literally coated in a wave of mud), but she doesn't manage to reach high enough to strike the waspape...

[Wen-Tsu boils a friendly NPC
DC 15 vs Alteration 1d10+1d20 (10+8), +1d10=2, =20], Success!]

Her attempt to stabilize the mud is much more successful, however, assuming she did not actually mean to boil him, and instead meant to buoy him.

Combined with Jao's handy rope action, they're in no immediate danger of sinking, but she realizes at the same time the limits of her concentration-she has to drop the regeneration magic upon Anders, sadly causing his sparkles to wink away and be replaced by his usual dank squamousness.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: UXLZ on October 17, 2016, 09:48:06 pm
Seeing that the battle is imminently over, Emilia dashes across the canopy and throws a dagger at the retreating monkeyape. The less of those things out in the world, the better. After her shot hits or lands, she drops down from the trees.


Attack retreating dude with thrown dagger (25ft range). Move to wherever that's feasible unless it's over quicksand.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: Dwarmin on October 18, 2016, 10:59:18 am
Seeing that the battle is imminently over, Emilia dashes across the canopy and throws a dagger at the retreating monkeyape. The less of those things out in the world, the better. After her shot hits or lands, she drops down from the trees.


Attack retreating dude with thrown dagger (25ft range). Move to wherever that's feasible unless it's over quicksand.

[Knife toss!]
DC 13 vs Agility 2d6+1d20 (6+1+18), +1d6=4, =29], Success!]

Monkeywasp takes 17 damage! Skewered!

Another cunningly tossed dagger flies from Emilia's hands-unlike Anderss, she aims for the creatures head, not it's hind. Her toss is perfectly aimed, impacting the Monkeywaps thick skull with a crunch, piercing through the earhole-poking out it's tiny brain, and killing the beast instantly.

...

Everyone roll butchery checks!

Battle Victory
Loot!
(5 claimed) 0xVials of Howler Venom: Unidentified Effects. Each vial has three doses that can be applied to a piercing or slashing weapon as a minor action-if that weapon does at least one point of damage, the enemy is affected by the venom. Each dose can only affect an enemy once. It smells very sweet, which is odd, considering their pwn horrible smell. I wonder what it tastes like...

(5 claimed) 0xPiles of Howler Chitin: Taking the time to butcher the beasts and scavenge their armored skin might be worth your time, if you're willing to carry it-such materials may be used to construct creepy looking shields, weird looking medium and heavy armor, or funky looking weaponry, or merely to trade to the natives. It's awfully bulky, though. How do those things carry all that weight around?

(5 claimed) 0xHowler Wings: This nearly see through material is tough and flexible, but it doesn't weigh too much-it seems to be tinged with chaotic magic, acting much lighter than it ought to be, almost is it's repelling the effects of gravity. That probably explains alot. Magic! It could be used to make useful light armor, aerial equipment, or perhaps to barter to the natives.

(2 claimed) 3xHowler Stingers: Functions similar to a dagger in all respects, but it can't be thrown as easily as one-each stinger can be used once before breaking, the residual effects of the howler venom potentially inflicting the sickened condition on any target successfully struck with at least one hit point of damage. It uses a power level of entropy 1 as it's base stat.

((OOC: Remember 1 item=1 inventory slot.))

Reward
+1 XP
Everyone gains 1 Feat Point and 3 Attribute Points!
((Spend these as you will, or save them, when you claim your share of loot))

Players
Spoiler: Anders N'thlei (click to show/hide)
Spoiler: Emilia Reginleif (click to show/hide)
Spoiler: Jao Feng Ling (click to show/hide)
Spoiler: Balecar Silvertongue (click to show/hide)

...

Meanwhile, the frog-person (he has been upgraded from merely a frog-being, and he actually is a he), seems to be trying to indicate his thanks.

(https://s-media-cache-ak0.pinimg.com/564x/6f/60/a6/6f60a6e271112d8c2c61112d51073ac9.jpg)

"Blorp! Blorp blurp derp burp! Punlop, Grik. Punjok plop derp!" He says, first point to himself, then pointing to Emilia and nodding-he gives a small perfunctory bow to her. He then shakes a tiny fist at the skeleton, shrugging his shoulders before turning to Balecar with his palms out. "Blop blip blorpdurp plip? Blop plop? Woplungo?" He asks.

It's very difficult to tell what he's trying to say, as most of his voice seems to be sibilant frog-croaking. It sounds a bit like something trying to talk with a mouthful of mud.

 ((OOC: You can use your logic attribute to try and decipher his language, but fair warning, you'll become the party translator for the rest of the campaign if you succeed.))

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Balecar
Spoiler (click to show/hide)

Skeleton Monk
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 11:52:57 am
Moubu hacks apart the Howler he had beaten to death with his wicked greatsword, the toothed edge of the sword grinding though Chitin and flesh as he separates its skin from from flesh in a gush of blood. Halfway though the process he pauses, reaching though part of the shattered body of the beast. Scraping a globule of flesh from its insides with his fingernails, he brings his gore soaked hand to his mouth, testing the taste of the slain insect. Eventually Moubu finishes his butchery, collecting the interesting parts of the beast.

I'll grab a set of Chitin, a set of wings, and a vial of Venom. Saving all the stat and feat points. Also, how do the monkbee taste?
 
Moubu grabs a handful of leaves from one of the large jungle trees, using them to wipe the gore from his hands as he walks closer to the Frog like being. Tossing the bloodied leaves into the quicksand he crouches into a squat in front of the frog to bring them face to face. Tilting his head at the frog like being, he raises an eyebrow and a slight frown comes across his face.

"What?!" He asks loudly. "Sounds like you still got muck all up in your mouth!... I'm Moubu." He finishes, pointing to himself. "Grik?! Punlop?!" He asks pointing to the creature. "Where the hell are we?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 18, 2016, 12:04:40 pm
I'll grab a set of Chitin, a set of wings, and a vial of Venom. Saving all the stat and feat points. Also, how do the monkbee taste?

It's actually really decent, if you don't mind implied secondhand cannibalism. It's strongest flavor is described as pork sauteed in exotic nut sauce, with the texture of fish-very flaky on the inside, very soft on the inside. Unfortunately, these little ones don't have much meat on them. Hardly enough for a pie!

"What?!" He asks loudly. "Sounds like you still got muck all up in your mouth!... I'm Moubu." He finishes, pointing to himself. "Grik?! Punlop?!" He asks pointing to the creature. "Where the hell are we?"

"Punlop, 'Hell'?" He says, pointing back to you. "'Hell', burp derp glop blop slurp!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 01:18:12 pm
"..." Moubu stares at the creature for a long moment, before sighing and leaning back, sitting on the ground and crossing his legs. "Somehow I think we're not really in hell. And you just don't understand me..." Giving a heavy sigh, Moubu decided to start again. Pointing to himself and simply saying "Moubu." Before pointing towards the Frog thing and cocking his head to the side.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 18, 2016, 01:21:32 pm
"..." Moubu stares at the creature for a long moment, before sighing and leaning back, sitting on the ground and crossing his legs. "Somehow I think we're not really in hell. And you just don't understand me..." Giving a heavy sigh, Moubu decided to start again. Pointing to himself and simply saying "Moubu." Before pointing towards the Frog thing and cocking his head to the side.

"Punlop, Moubu? Derp Hell Punlop? Punlop plop Hell-bu? Blorp!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 02:27:29 pm
"Alright then. I guess I'll call you Punlop then." Moubu considers how to describe their situation... After a moment he stands up, snaps a branch off a nearby tree and uses it to start sketching out a crude map of the area as he knows it, the nearby beach, the quicksand pit, and the far off stone wall. Finishing it off with a dotted line from the beach to quicksand, he points out the beach with the stick as he waves towards it with his other arm, then towards the pit as he tries to explain. "See, we came from the... Beach. And now where are.... Here." Then gestures around at all the unfilled space on his crude map, shrugging and offering the branch to the frog man.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 18, 2016, 03:17:14 pm
The Frog-persons fingers are nimble and skilled. He quickly improves on the crude design with the proffered stick, mud, and a handful of dry sand-offering at least a simple map of the island he lives on. He adds various small images and words by arranging stones and sticks, but you can understand none of the language. At some point, he spits on the ground-and uses the wetter dirt as a crude indicator of the major river on the island.

He indicate where you are with an X.

(https://s3.postimg.org/ll5b4rf5v/Map.jpg)

He motions toward four places in particular-first, he waves his hand over the entire the upper half of the island (presumably above the cliffs he has indicated) with a strong negative, waving both hands. He's drawn a huge cone shaped mountain, a bunch of ruined stone buildings, and a strange looking black sculpture.

He then points to the Eastern side of the island (with the small images of flat spiked huts), and then the center of the island-he performs a universal gesture at that point-with a grim look, he draws his finger across his throat, and shakes his head.

Finally, he points to the Western side of the map (with image of houses raised on stilts) and points to himself, seeming pleased. He points at it again, with some emphasis.

"Punlop, Grik! Derp blop Wapuny!" He says, an odd sort of pride in his voice.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 03:35:59 pm
Moubu is certainly impressed by the ability of the frog to to draw such a detailed map in a pile of mud. Looking over the map and considering various places outlined. "Well then, this is some good info... You seem to be a friendly sort Punlop. Think we should head for your town? Might be a good first stop." Moubu says as he points towards himself, then towards the others, then toward the section of the map with the stilt houses. "Still... I wonder what this area of death is... Is it more of those monkey ape things?" Moubu asks, pointing to the body of a dead Howler Wasp, then towards the flat spiked huts as he looked at the Frog thing.

With a scratch of his chin, Moubu considered the sky. How late is it? Is it getting too dark for us to go on a journey though the jungle by the time we finish butchering the bees?
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 18, 2016, 03:47:00 pm
Darkness is very nearly upon you-the very last light of the day fading into a blood red sunset. If you travel now, it will be in the dead of night.

...

'Punlop' seems to get the idea, and shakes his head affirmatively when you point to the stilt houses.

When you point to the flat houses, and then the monkeybees, however-he only seems confused.

"Nahp howlop plop! Wapungo." He says, shaking his fist.

"Punlop, Grik-Wapuny." He says, pointing to his home.

Then he points back to the spiked huts.

"Wapungo!" He says, with an air of anger. He then makes a gesture of scanning your group. He hesitates a few times, seemingly mulling over Wen, Anders and Jou indecisively.

Finally he points to Emilia with a shrug. "Wapungo plop! Pot flop derp? Blop derp lop plop prit brlop..."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 18, 2016, 04:29:27 pm
Wen-Tsu had trotted over, having liberated a set of howler wings, for the magical tingle of the aura of them, and a vial of howler venom, because she liked how it smelt.
She left the meat. Ucky, grubbing about chopping up bodies! She was pretty much a vegetarian, anyhow.

"Wapungo,,," Wen-tsu repeated, popping the p.
"I suppose they must be more humanoid. Maybe celestials!"


Assuming the buying attributes table holds true, get Agility 2 and save the feat point for now.
 
((The sheet you have there is outdated, I traded away the Untrackable feat, remember? Got attractive instead, I think. Either way, from my understanding, untrackable is gone.))
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 04:41:49 pm
Moubu nods to Wen-Tsu. "That would make sense, a tribe of humans or something close to them, presumably hostile to these frog people. Perhaps on the marrow we can seek out the tribe of the frog people, and perhaps try to learn more about this strange land. But tonight I purpose that we make a fire and feast on the flesh of our enemies. Although I have no proper ingredients for such a meal, it may be unnecessary with the wholesome taste of their flesh." Moubu said standing up, already starting to consider firewood for his plan.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 18, 2016, 04:48:10 pm
"...Maybe there's something less... meaty to eat? Some nice vegetables, or something. Carrots! We're in a forest, plants grow in forests. Shouldn't be too hard for an expert woodsman like yourself, right?"
She smiled a most winning smile at Moubu, rabbit ears extended rakishly.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 18, 2016, 05:03:05 pm
Moubu stares at Wen-Tsu for a moment, grin breaking across his normally serious face. "Heh heh heh..." He chuckles with a shake of his head. "An expert woodsman? Me? Oh little rabbit... I come from a much different place then this, a land of wide open plains under an endless sky... In this jungle so claustrophobic with trees and strange plants I'm no more at home then I would be..." Moubu seems to struggle for a comparison for a moment. "Then I would be on the moon!" He finishes after his moments thought.

Considering Wen-Tsu for a moment, he shrugs. "Still, I should have guessed that a Rabbit would wish to eat grass, as that is the way of the world. I'm certain our friend here may have suggestions on possible plants that we could eat. Certainly if we could find some wild onions or the like, they would be a great addition to the flesh of these creatures as well." Turning to the Frog Moubu stopped, stumped for a moment on how to communicate such a complected request.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 19, 2016, 09:05:36 am
Emilia had thus far been standing completely frozen. You see, after the heat of combat had died down, she had noticed their bunny-like companion, and was currently waging an internal war. A war she had to win at all costs, but a war she was not sure she wanted to.

Stay calm... Stay calm... Stay calm... A student of the blade must be tranquil at all times. I am the soul of stillness, I am the heart of the gentle sea, I am the untouched eye of the hurricane... But she's just, SO, CUTE!

It took almost all of Emilia's not-inconsiderable willpower to run up to indescribably adorable creature and hug her. Obviously, the logical part of Emilia's brain told her that wasn't a very good idea - the new companion was unlikely to appreciate being suddenly assaulted by Emilia in her cold steel armor covered in wasp chunks... Ah, that's what she was forgetting.

Emilia absorbs all the wasp chunks and blood stuck to her into hammerspace, then deposits it somewhere off to the side on the ground.

That minor distraction allowed Emilia to break from her reverie of focusing on the hyper-adorable Wen-Tsu, and she decided to go over the spoils of battle. Deciding that her contribution had been more than ample, she attempts to absorb two carapaces and two stinge... Attempts to absorb two carapaces and tw... Attempts to...

Right. She'd momentarily forgotten that there was actually a limit to how much stuff she could contain at one time. Experimenting with it several years ago, she'd discovered that there seemed to be a physical size and weight limit, but some objects also occasionally took up more metaphorical space than others. The twelve daggers she was storing right now, for instance, took up an awful lot... She'd had to deal with that later, but she hadn't thought of how to yet.

In the end, Emilia takes 1 carapace and 2 stingers thereby capping her inventory space. Feat Point goes into Combat Momentum, other Attribute Points are unused.

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 19, 2016, 09:09:12 am
Wen-Tsu, for her part, was completely ignorant of the sudden attention of the Valkyrie.

"I don't eat grass! Much. " She pouted, but it broke into a smile. "Well, let's see if we can make Froggy understand."

She waved to get the attention of the frog, and let out a remarkably good frog-like ribbit (for a moon fairy, anyway.)
"Hey, Mr Grik! Is there something we can eat?"
As she spoke, she made eating motions, then pointed to the forest around them, then shrugged with an expression of confusion.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 09:21:18 am
Wen-Tsu, for her part, was completely ignorant of the sudden attention of the Valkyrie.

"I don't eat grass! Much. " She pouted, but it broke into a smile. "Well, let's see if we can make Froggy understand."

She waved to get the attention of the frog, and let out a remarkably good frog-like ribbit (for a moon fairy, anyway.)
"Hey, Mr Grik! Is there something we can eat?"
As she spoke, she made eating motions, then pointed to the forest around them, then shrugged with an expression of confusion.

Grik nods, picks up his pointy stick, and runs off into the darkness...he returns a minute or two later, with Wen-Li's dinner.

His sharp stick has three pale, spotted cave slugs impaled on the end, rotisserie-style. Fresh, raw, and wriggling!

"Blorp! Derp florp gorp gorp?" He inquires, offering it to her kindly.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 19, 2016, 10:19:53 am
Wen-Tsu looked at the slugs, as they writhed on the spit.
The slugs, as much as slugs could, looked back.

Wen-Tsu gulped. She lifted a hand and took a slight step back, looking slightly green around the gills.

"Um! I meant, like, plants!" She laughed nervously, before reaching down and plucking a leaf from a nearby shrub, gesturing with the leaf. "Like leaves! Not slimy, wriggly... slug things."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 19, 2016, 10:23:15 am
Noticing the hyper-adorable bunny's distress and deciding that she couldn't let that stand, Emilia decides to try and look for something that was plant-based and seemed edible.

((This maaay result in a poisonin'))
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 19, 2016, 10:29:25 am
Moubus chuckles evolve into a full out laugh, seeing her squirm with distress at the slugs. "Ah hah hah! Poor little rabbit." He says, a tinge of genuine sympathy in his voice. Moving over to the frog man, he slides one of the slugs off the stick and pops it into his mouth, crushing it onto goo between his molars as he considers the surrounding Fauna. Grabbing a small plant from the jungle floor, he pulls it from the dirt, roots and all, showing it to the frog man he points to his mouth. "You know, can we eat stuff like this?" he says, head cocked to one side with a raised eyebrow.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 19, 2016, 10:33:19 am
Anders bowed deeply to the frogman, still unsure of whether or not he was indebted to it or not. "I thank you for allowing us to assist you." Anders then plucked a particularly large slug off the spit popped it into his mouth, chewing slowly while he carefully severed the wings of the remaining bat creatures.

After plucking the wings from the creatures, Anders cocked his head to the side and stared at the frog creature, listening to the whispers of his father.


((Save the feat point.  Save the stat points. Save the cheerleader. Save the world.)
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 19, 2016, 10:40:10 am
Wen-Tsu suppressed a shudder at the sounds of the slugs popping in people's mouths.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 19, 2016, 10:47:01 am
Emilia comments on the sounds as she inspects... Whatever it is she was inspecting.

"Do you two really need to be quite so... Grotesque, when it comes to eating those things? At least try not to make the popping noises."

Truth be told she found it a bit nauseating as well. Emilia did eat meat... Occasionally. Though to be honest she found its taste not all that ingratiating, and only bothered for appearance's sake. She'd certainly never touched anything as weird as those slugs, at least. She rather hoped she wouldn't have to, thought worst comes to worst she'd probably be able to stomach them.

Recalling that she was keeping some rations in her storage zone, she recalls a small amount of them and hands them to Wen-Tsu before returning to her search.

"It's better to see if we can find something else, but just in case. Not exactly greenery, but at least it's not meat."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 19, 2016, 11:16:40 am
Jao had been a bit busy trying to reel his rope in from the depths of the sandy pit he'd just rescued the frogman from, but finally came over to the general conversation. He didn't really want to, but he was hungry. He poked one of the monkeybee bodies with his foot as he came, decided against it, and instead took a slug and bit its head off.

"Hello, frogman. I am pleased to be in your miserable country. Thank you for your local delicacies. Where the hell are we? How do we get away from here?"

He tried to make sense of what this eejit frog fellow was saying, and tried to ask for some bread, cheese, and ale. And a bed for the night. And the nearest port. He also grabs the last slug. Eat it appreciatively before asking the above questions. Offer the frogthing one of my handbuilt arrows in thanks.

I wonder if these frogchaps appreciate poetry, or are just philistines?

((save the feat/stats))
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 11:46:56 am
Moubus chuckles evolve into a full out laugh, seeing her squirm with distress at the slugs. "Ah hah hah! Poor little rabbit." He says, a tinge of genuine sympathy in his voice. Moving over to the frog man, he slides one of the slugs off the stick and pops it into his mouth, crushing it onto goo between his molars as he considers the surrounding Fauna. Grabbing a small plant from the jungle floor, he pulls it from the dirt, roots and all, showing it to the frog man he points to his mouth. "You know, can we eat stuff like this?" he says, head cocked to one side with a raised eyebrow.

Mmm, slugs. Lots of protein!

Grik seems to consider your question. Then, he reaches for the root, is handed it, and shakes it out. He search through the dirt until he finds a long, slimy worm. Which he offers to Moubu.

"Gorp?"

"Um! I meant, like, plants!" She laughed nervously, before reaching down and plucking a leaf from a nearby shrub, gesturing with the leaf. "Like leaves! Not slimy, wriggly... slug things."

Grik quickly checks the leaf for juicy caterpillars, but doesn't find any! He can only shrug at Wen.

...

It's likely Grik is entirely carnivorous.

Noticing the hyper-adorable bunny's distress and deciding that she couldn't let that stand, Emilia decides to try and look for something that was plant-based and seemed edible.

((This maaay result in a poisonin'))

Learning Checks=?, ?

Searching for strange plants in the dark of an island you've never visited before, almost never ends well. It's unfortunate the only coconut was hurled at Anders-they're certainly not native to this area, probably carried by the monkeybees as weaponry...

After cleaning herself up, Emilia searches for, and finds at least two 'candidates' within walking distance. Anything more of a search is going to take hours more, and it's already night.

...

The first is a bush with tiny, lacy leaves shaped like stars. It has several huge, bell-shaped dark red flowers...and many round, soft, orange berries. She recognizes these (probably) as Lampsur fruit-they're not well known, but she does recall them being used as an ingredient in the healing potions, many of which she went through during her training. She also vaguely recalls they are almost exclusively grown by the warrior monks of the Kai, in distant Sommerlund...or they were, until the order was recently destroyed. It's odd they would grow here, she thinks.

Grik Help: Grik seems to indicate these are good to eat, with Jao doing a poor job translating-his people seem to call them 'Giving The Great Light of Fruits'. Since his kind don't normally eat fruit or plants, they must have some other property, at least.

The second is another shrub, but the fruits here are long and skinny, like bananas. They are definitely not bananas, however-on account of being a cheery light blue, and the fruits themselves somewhat see-through. She can see the small dark seeds embedded on the inside of a fruity interior. They reflect light very oddly. She has no idea what this plant is. Probably some sort of magic bananas?

Grik Help: Grik seems to recognize this fruit too, but Jao can't make out much of what he's saying about it. Only they are roughly called, the 'Journeying Fruit'. A journey to where?

He tried to make sense of what this eejit frog fellow was saying, and tried to ask for some bread, cheese, and ale. And a bed for the night. And the nearest port. He also grabs the last slug. Eat it appreciatively before asking the above questions. Offer the frogthing one of my handbuilt arrows in thanks.

Logic check!
1d4+1d20 (1+15)=16


Jao quickly deduces the secret to understanding the frog-mans language is that most of the context is in the delicate susurrations at the back of his throat, and tuning out the noise of his croaking, which is more or less meaningless noise-sort of like a man clearing his throat. Sussing out the actual language will take a bit of time, however...

Jao will have to spend 24 hours conversing with Grik to achieve a complete understanding of the language.

In the meantime, he begins derping and plopping right along with him, mostly earning Griks amusement. Grik seems to be intelligent enough to figure out what you're trying to do, and plays right along. You can now ask him things, and get a more complete answer.


Inquiries about plant life quickly confirm that Grik doesn't eat anything plant-like, or at least he doesn't now. Jao misses most of the context, but apparently his kind do eat some sort of plants when they are very young, but not when they are older.

...

Grik has no idea what 'cheese, bread, or ale' is. Maybe this is Hell.

Asking him for a bed, Grik merely falls to the ground and lays down, curling up. Hmm.

Asking for a 'port' is like asking for cheese. He's an idjit!

Finally, asking where you are gives one reaction-he points to the ground, and shrugs-and how to 'get away' gives another-he points to the ocean and shakes his head, miming a biting mouth with both hands.

"Orbo Glorpo!"

Jao thinks this may mean 'big eater'. Or perhaps 'friend helper'.

...

Grik frowns at the arrow as a gift, however-holding it gingerly as it might fall apart in his tiny hands. He uses it to scratch his behind afterwards.

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 19, 2016, 11:57:14 am
Emilia brings samples of the plants over to Wen-Tsu, and motions their approximate location. Once again resisting the urge to hug her (though it was slowly growing more faint, anyway.) She also tells the little rabbit fairy what she'd managed to remember. Or at least, what she thought she was probably hopefully remembering correctly.

"You'd probably know a lot more about these things than I would. At the very least you should take some, just in case they turn out to be useful for something other than eating."

Emilia gad the distinct impression that despite having two totally-empty hands, she'd have a lot of difficulty transporting anything major. After all, she relied mostly on her particular ability to push and pull things out of her personal hammerspace... Which currently seemed totally full.






Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 19, 2016, 12:03:58 pm
”Yes! Very derp! Glorp.”

Also scratch my behind with arrow to ingratiate myself.


Turning to his fellow shipwreckees, Jao explains everything:

”Oh by the good lord Bernardo, there’s no bloody way off this dump unless we can fly or build a boat. And even if we build a boat the bloody sea monsters will chew us all to smithereens. Frogfellow says that ‘you eat many banana, you have good time’, I think he means the blue ones, but they only have the word for banana in their primitive tongue.”

Turn back to Grik and mime/speak loudly and slowly.

”Can. We. Help. Your. Tribe. Much strong. Brave warriors!”

Jao turns to whichever of his acquaintances are nearest, probably Amelia, tells her to come over, and gives her, with a forced expression of happiness, a nice big hug.

”See! We friends. Amis”

Try to work out what Frogspeak for friends is, and point out to Grik that that is what we all are, and that me and Grik are friends too.

”And what is your position on the great craft of barding? Songs? I love songs. And poems. Not like these feckers, they don’t appreciate art.”


Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 12:36:53 pm
"You'd probably know a lot more about these things than I would. At the very least you should take some, just in case they turn out to be useful for something other than eating."

Emilia ad the distinct impression that despite having two totally-empty hands, she'd have a lot of difficulty transporting anything major. After all, she relied mostly on her particular ability to push and pull things out of her personal hammerspace... Which currently seemed totally full.

Wen-Tsu has many fond memories of the lunar gardens where she was raised, where they grow almost every sort of fruit and vegetable imaginable, and even some unimaginable. Of course, not all of them are the same as plants on the 'World Above'.

Moon-Carrots, for example, are much different than Earth-Carrots. The main difference being you have to bop Moon-carrots with a hammer, before you eat them. Those sneaky little dodgers can run pretty fast...

Plant Identify! Advantage 1
Dc 15 vs 1d20 (11+13)=13

Plant Identify! Advantage 1
Dc 15 vs 1d20 (5+11)=11


Double fail! Sad Rabbit! ^v>v^

Wen-Tsu's gardening teacher (Fio-Fio) was always chastising her for not paying attention in her garden lessons, instead being overly interested in reading her sappy earth-stories about 'adventure' and 'heroic love'. Wen-Tsu never wanted to settle down and be a moon-gardener, no many how many moon-carrots she hammered over the years. Now it comes back to her that she has no idea what either of these plants are. They certainly smell good, though.

Turn back to Grik and mime/speak loudly and slowly.

”Can. We. Help. Your. Tribe. Much strong. Brave warriors!”

Jao turns to whichever of his acquaintances are nearest, probably Amelia, tells her to come over, and gives her, with a forced expression of happiness, a nice big hug.

”See! We friends. Amis”

Try to work out what Frogspeak for friends is, and point out to Grik that that is what we all are, and that me and Grik are friends too.

Grik seems to get the general idea of everything you're saying.

"Derpyou!...helpgrlop!...KILL...Wapungo?" He responds.

Then he launches into a rapid series of words you nearly miss completely. Something about a big rock. And how the rock is big, and important! Big rock fight, Wapungo Die no take rock!

You finally get the idea his species is probably fighting over a rock.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 12:57:20 pm
”And what is your position on the great craft of barding? Songs? I love songs. And poems. Not like these feckers, they don’t appreciate art.”

Grik doesn't exactly get 'art', but you're beginning to think he might be an artist-he did a real good job on that map. You seem to remind him for something...

"Plung howlop plop! Make drop pack! Grik is many map making!' But Howlop make drop pack! Find help pack map?
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 01:59:31 pm
Anders bowed deeply to the frogman, still unsure of whether or not he was indebted to it or not. "I thank you for allowing us to assist you." Anders then plucked a particularly large slug off the spit popped it into his mouth, chewing slowly while he carefully severed the wings of the remaining bat creatures.

After plucking the wings from the creatures, Anders cocked his head to the side and stared at the frog creature, listening to the whispers of his father.

((OOC: I'm going to assume this is an official action, but you should really put these things in bold...otherwise it's hard to tell the diff between RP and actions I need to roll.))

Anders listens, and hears.

With a soft heart...this one is an Outcast...and, for this reason...a love of words and old knowledge...he's not welcomed back home...they are wise...but...you, the others...the tools this one needs...does he know old knowledge can hurt you?......to be welcomed home...he feels guilty about it...you won't win the war for them...as a weapon against their enemies...all you can do is die...all any of you can do is die...
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 19, 2016, 03:56:15 pm
Jao communicates to his colleagues thus:

"This creature would like our assistance in murdering some of his tribal foes. I believe he would offer us shelter and sustenance if we do so, and perhaps listen to my poetry. What say you? Also one of his idiot kin has lost an important bag, which he would be happy if we returned to him."

And then turns back to Grik:

"Ah. Help, yes. Howlop, eejit? EEJIT. Yes? Find bag? Where?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 19, 2016, 04:14:26 pm
Giving up on his attempts to communicate with the frog beast after being offered a worm, Moubu is greatly gladdened to see the diminutive halfling taking over the responsibility. Instead he turns to his attention to trying to start a fire for the group. Clearing away an area of the underbrush, followed by ripping branches from any likely looking trees and using the driest brush he can find as tinder. Looking up from his efforts once Jao had managed to establish communication with the creature and relay his infomation. "Aye. Well, that sounds about right. I guess languages and geographies change, but everywhere needs mercenaries." Moubu gives a shrug of his massive shoulders "Food and shelter wouldn't be the worst thing I've killed for, I'm up for it... Maybe if we help these frogs out, they'll help us find a way to get off this island."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 19, 2016, 04:22:53 pm
"Well, they might at least keep us fed for long enough to build a big fecking boat, that's for sure. Before we all die of the Running bloody Whimsies. Urg."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 19, 2016, 04:35:57 pm
A peculiar smile played across Anders' face as the voice of his father whispered to him. "He's going to kill us." Anders announced suddenly, nothing in his tone indicating that this was either significant or problematic. He might as well have announced that the frogman was going to give them more slugs.

Anders reached out with a too-long limb and, mimicking Jao's gesture of friendship, hugged the frogman.

"I think," Anders said, still squeezing the frogman, "I think that we should help find his bag. His value as a hostage is minimal: he's an outcast seeking to use us for his own benefit. Not very popular."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 19, 2016, 04:44:42 pm
 "Eh what? How do you know??! You speak froggish as well eh?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 19, 2016, 04:46:27 pm
Anders looked baffled. "No? I have no idea what he's saying. My father told me, he's always telling me things."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 19, 2016, 05:06:28 pm
Moubu gives a sudden start at the claim that the frog man was go to kill them, his thumb slipping into the tiny fire he had started to kindle, snuffing it out and giving him a burn for the effort. Struggling upright from his position on the ground, sputtering orcish curses he manages to get his feet under himself long enough to take half a step towards Anders and the frog. "...Shathat üs! Your father! Kill us! What is going on!?" He asks, confusion and anger in his voice. "Who the hell is your father! And how is he talking to you! And...! How does he know what this frog man is going to do!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 19, 2016, 05:31:24 pm
Grik seems oblivious, and a bit confused, thought he apparently likes being hugged.

...

He starts to poke Jao, speaking to him.

"Glorp! What Hellbu! Blrop wrong plop?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 19, 2016, 05:41:12 pm
Wen-Tsu beamed a smile at the celestial. Her ears, which had flopped in consternation, stood straight once again.
"Oh, oh! Thank you, miss!"
She began gnawing on a piece of hard tack. The biscuit was one semantic step away from being geology, but it was better than slugs.

As she chewed, she regarded the new plants. She sniffed them cautiously.
"I should have paid more attention in lessons... but Fio-Fio had no romance in her soul! Just because she'd already been down here and found her love..."
She left the biscuit in her mouth as she took the fruit and poked at it. She wondered. Wasn't that the banana that caused you to turn blue for a week? No, that was a type of apple, wasn't it? Ah, she didn't remember! She'd been told the story of the knight who saved the dragon from an evil princess, and had spent a while mooning (heh) over the thought of dashing knights rather than listening to more facts on flora.
She took the fruit, and plucked one of the Lampsur berries, and plopped it in her mouth.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 19, 2016, 05:49:24 pm
Anders gave the frogman one last firm squeeze, and, as he had seen some do at the end of hugs, a peck on the cheek for good measure. "Father Dagon speaks to me, he speaks to you too, but I don't think most people can listen the way I can. He's my father, but he's not exactly my father. Father Dagon knows the insides of people, and he told me about the frogman. He'll kill us, he doesn't mean to, but he'll kill us on the same." Anders cocked his head to the side, thinking. "He'll kill us like a cat, sleeping on a baby's chest. The Cat just wants to be warm, to snuggle with the soft heated thing that smells so new. But the Cat's weight crushes the infant's ribs and lungs with each breath, until the child cannot breathe more than a whisper- and then it can breathe none. Frogman doesn't want to kill us. It hasn't even crossed his mind, but he'll kill us all the same."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 19, 2016, 06:05:41 pm
Moubu looks at Anders, a suspicious frown tightening his face. "You speak in riddles. Your father who is not your father. He'll kill us even if he means not too? How can you know this future if he does not even suspect it himself?! None of this is making any sense. Certainly we know that accepting to help this frog could, probably would, be dangerous, any job is. If that's all you mean by him killing us on accident, so be it, and let his enemies try. If not that, how does this 'Dagon' know! And in what way does he suspect it may happen?!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 19, 2016, 06:15:04 pm
Anders shrugged. To him, everyone else seemed to speak in riddles, impossible ones that he could never seem to unravel properly. Like why this one was so upset about the words Anders had spoken. It was the truth of Dagon, to be accepted, not to be debated. "I spoke no riddles. Dagon did not raise me, but he is my Father, and he knows- knows, not suspects- that the frogman seeks to use us to win his people's war, a war that we cannot win. These are truths, not riddles, but perhaps your mind is too warped and bent to accept truths." Anders tried to make a consoling expression, but failed.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 12:27:28 am
"You're welcome, Miss...?"

Glowing from the adorable bunny's thanks, Emilia's good mood is quickly brought down by Anders.
Was believing him the right choice?. He was certainly a little... Odd, but he hadn't seemed to be much of a liar. Too blunt. Too willing to say strange things. He just didn't have the tact. Whatever he was saying, at the very least he probably believed entirely.

"I somewhat understand, I have a father who raised me... And another father that did not. Likewise, a mother that cared for me... And a mother I have never met. You say we'll die if we become their weapon. What if we become something else?"

[[I don't think Wen-Tsu knows Emilia's a (half) Celestial, Gig, unless she can sort of sense it due to her fey-ness and mind powers? I don't think Emilia even knows it herself. Suspects, perhaps, but unless there are easy ways to tell without actually meeting her mother, she does not yet know.]]
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 20, 2016, 02:11:33 am
((Ah, fair. Just consider it narration and not her internal thoughts, then. ))
She struck what she believed to be a dashing pose.

"I  am Wen-Tsu the Moon Rabbit!" She smiled again."It's nice to meet you."

She nodded sagely at Emilia's suggestion.
"Yeah, yeah! Dying doesn't sound so good."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 02:51:56 am
The moon rabbit's pose was quite something to behold. Emilia struggled to keep her face neutral. She failed her struggle, though managed to keep it to an ordinary smile.

too... cute...

Bowing slightly, Emilia gives her own name in turn.

"I am Emilia Reginleif the... I suppose I would be closest to a Knight. It is nice to meet you too."

Yes, that seemed mostly accurate. She liked to think she was fairly chivalrous, and most people did seem to assume she was one whenever they saw her, for whatever reason. She'd also been called an "angel" occasionally by tavern drunks and children before, but that felt a bit haughty and didn't seem like a very good way to introduce oneself. So Knight it was.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 20, 2016, 07:28:24 am
"I spoke no riddles. Dagon did not raise me, but he is my Father, and he knows- knows, not suspects- that the frogman seeks to use us to win his people's war, a war that we cannot win. These are truths, not riddles, but perhaps your mind is too warped and bent to accept truths."

”Oh by the gods. We’ve got a right one ‘ere. Bloody hell.”

"Glorp! What Hellbu! Blrop wrong plop?"

”Er. Derpglorp? Nothing wrong. This man is special. Visions! Batty.”

Jao mimes a typical bat dance, then falls onto his back and kicks his legs in the air.

”See? Such glorp. Perhaps we should sleep? At next sun see your tribe?”

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 20, 2016, 08:19:07 am
”See? Such glorp. Perhaps we should sleep? At next sun see your tribe?”

"No leave sun! Glorp sun fly, sun fall! Small sleep, Howlop hungrop blorp big sleep!" He seems quite emphatic about not being around when the sun comes up.

Even as dense as Jao is, he finally gets the idea that the word howlop refers to the hover chimps.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 20, 2016, 10:22:00 am
To team:

”Ah. Fellow acquaintances. This chap seems to think that being around here at dawn might result in a great many of those unpleasant waspy eejits appearing, probably with the intent of doing us violence. Perhaps we should go now.”

To Grik:

”Take us to your leader. Glorp? Oh wait, no. Search for bag? SEARCH.”

Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 20, 2016, 10:39:24 am
"Mine is the mind bent away from the truth... But you're the one who thinks we will die without even knowing what our foes may be!" Moubu says, an angry frown on his face. "I'd say it's impossible for us to know our chances without first seeing the composition of our possible enemies. No matter what your 'father' might say. And even if he's right, we can decide it's not worth taking on the job at the time."

Turning from the creepy man towards Jao; Moubu shrugs. "If the danger is at dawn, we have plenty of time left. I purpose we stay here to finish butchering the beasts and finish our victory feast, then move on to find a place to rest... If needed we can use torches to light our way though the jungle I suppose." Moubu finishes, turning to do exactly that, returning back to his fire and cooking attempts.

Attempt to make a hearty meal for whoever in the group eats meat using the monkeybee meat (backed up by our rations if the monkey meat isn't enough of course.)
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 10:49:52 am
"I suppose eating now might be fine... But we need to be cautious. I'd rather not die in an unnamed and unexplored jungle on some strange island."

Emilia looks at Jao.

"Could you ask our guide if anything dangerous comes out when the sun leaves the sky? If the night is safe, then we could travel under cover of darkness... But if it is not, making use of what time we have left to reach haven would be what I advise."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 20, 2016, 10:57:48 am
Once Moubu seemed to have let the conversation drop, Anders wandered over to the odd bunny-eared creature that helped him earlier.

"Can you make me... sparkle, again?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: lawastooshort on October 20, 2016, 11:03:03 am
To Grik!

"Night time, when no sun, safe? Safe to walk? With firesticks? You much big feast with us! Then we help Grik."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 11:13:28 am
Emilia reacts to the word of "help" before also turning her attention to Anders.

"Please try not to promise him something we might not be able to do. I don't want to break my word, and I doubt the others want to either."

"Your father said we would die if we became the creature's weapons. How literal is that? What if we became its agents, or allies, or advisers. Would we still die?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 20, 2016, 11:21:57 am
To Grik!

"Night time, when no sun, safe? Safe to walk? With firesticks? You much big feast with us! Then we help Grik."

Jao's attempts to ask about specific dangers in the darkness only reveal he's afraid of 'the smelly green folks with legs tribe' that reside in this area, and he's not talking about his own people. Prodding seems to indicate that there are some sort of small groups of humanoid creatures that reside in this swamp and hunt only at night, hiding under the ground during day. He suggests they are not made of flesh like other beings (being very bad to eat), are afraid of light and heat, and that the sun actually kills them. He says they usually try to capture their victims alive, but he has no idea why-and no idea to find out firsthand.

Further questions reveal a litany of potential threats, most of which do not hunt in this immediate area, usually-ranging from hunting cats and huge diving birds, to various reptiles ranging from what are probably crocodiles (long log in water, but not log, sharp teeth big biters!) to who knows what (Big tooth stomp stomp run! Tiny arm meat gulpers!) and whatever that is (Belly slicers, smart like tribe fighters-clever killers, sharp teeth and sharp toes). All of them tend to hunt at night, he says, and most are afraid light and fire...but, not all.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 20, 2016, 11:22:51 am
"He wants us to win his war. We can't, we can only die. Father Dagon didn't mention our purpose as soldier, adviser, or spy, I don't believe it particularly matters. I'm not sure we can even avoid the war, even if we never moved from this spot." Anders blinked his too-large eyes, slowly considering Emilia. "Dagon talks a lot about you. I don't understand it, but I don't think He does either."

Anders shook himself. "The point is that all we can do is die, all any of us can do is die. Honestly, in the long term, that's all anything living can do."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 11:33:23 am
"Me? Why would he talk about me? What would he even have to say?"

Emilia was surprised. He talked about her? A lot? What possible reason could there be?
Though apparently the strange man and his mysterious father didn't understand it either. Odd. She'd only just met him..them?.. after all.

"If all we can do is die then we may as well try to survive. Who knows... Maybe we'll win, and surprise your father. He can't know the outcome of every situation. No such being exists."

[[Except for the DM. =P
Also, not sure how to have Emilia react to your comment there, Draig. She'd naturally be a bit surprised and curious about Anders' father apparently talking a "lot" about her but I'm not sure it's really something we could expand on yet. You might just have to respond with something vaguely like "I'm not sure, the words are quiet and unclear. Perhaps they will grow louder with time."]]
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 20, 2016, 11:44:41 am
[[Except for the DM. =P
Also, not sure how to have Emilia react to your comment there, Draig. She'd naturally be a bit surprised and curious about Anders' father apparently talking a "lot" about her but I'm not sure it's really something we could expand on yet. You might just have to respond with something vaguely like "I'm not sure, the words are quiet and unclear. Perhaps they will grow louder with time."]]

((This is exactly what I intended to say, the intent is more to establish Anders as the weird-guy-who-hears-voices, not to suddenly know everything about everyone.))

"He speaks, I hear the words, but it's difficult to understand... My mind, it is straightening, becoming ready to understand the final destination and purpose, but it is not ready yet. It is still difficult to make sense of his words- but perhaps one day I'll learn his interest in you."

"Imagine an ant, staring at the sky. To its mind, it is free, it cannot possibly comprehend the web of choices that stand in front of it. It believes that it can choose its own path, its own destiny, but that is because its window on the world is minuscule in scale. Imagine now that ant is on an island, and that you are on a boat, watching the island sink into the sea. You are not all-powerful. You are not omniscient. Yet it takes the most trivial intellect to understand there is nothing that ant can do but die." A smile quirked Anders' too-wide mouth. "Compared to Father Dagon and Mother Hydra, we are all ants. We cannot see that we float on islands suspended in the web of fate, we cannot feel them sink, but They can."


Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 20, 2016, 12:06:37 pm
"If your father is interested in me, I'm not sure whether to be honored or terrified, glad or disgusted. If there is an ant on an island which is destined to sink, and Father Dagon watches from a boat... What then if a Raven swoops from the sky to save it? What if the drowning ant learns to swim? Most ants might die... But I do not think we are most ants."

Emilia smiled somewhat, too. Bitterly, though Anders probably couldn't tell. Really, it wasn't right for her to speak of such things, and in such a way. Her parents were retired scholars, she was graced with a better education than most. Graced with a better everything than most... It was almost ridiculous. Laughable. Sad. A talent for swordplay. A talent for singing. A talent for magic. Beauty, dexterity, a strong will... So many blessings and gifts, but why? By all rights it was a miracle she was even alive. Her parents had told her how they'd found her. What was she here for?

She needed to know, so she would not allow herself to die here, on an unknown island, with so many things unanswered... Besides, she had something the strange man didn't know about, 'nor perhaps his father too. A protector of sorts, a presence she could always almost feel, the soft flutter of wings, watching her. She did not know what it was or why it watched over her, but it was, undoubtedly, there.

[[I've realllly got to be careful with this character. It seems soooo easy to slip into Mary Sue mode with Celestial-born. So part of what I want to do is make Emilia fully aware how insanely lucky she is. 'Cause, let's be honest - Insanely beautiful, great fighter, quite intelligent, magically talented, divine protection, is a pretty crazy list. I mentioned the singing because I'm hoping for an opportunity to pop up for a Dirge.]]
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 20, 2016, 06:38:07 pm
Once Moubu seemed to have let the conversation drop, Anders wandered over to the odd bunny-eared creature that helped him earlier.

"Can you make me... sparkle, again?"

"No problem!"

Cast regeneration - and thus sparkles - on Anders again.

The moon fairy smiled.
"Everything's better when it sparkles."
Her smile faded slightly as she turned her focus to the main topic.
"I do think we should hop along, though. The flying monkey wasp things might come back, and in greater numbers, and I don't think they'd be very friendly at all. We should just follow Mr Frog for now, maybe."
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Draignean on October 20, 2016, 06:48:04 pm


"Thank you," Anders said, meaning it quite sincerely. She was another odd looking creature, as different from the others as he himself was. Though something told Anders that their differences, were, for lack of a better word, very different. Anders waited until the bump on his head healed completely, carrying along with the others, and when he felt in perfect health, drove his own dagger into his side in order to re-experience and more deeply examine the feeling of his life slipping away while simultaneously being restored.

Go along with the others. Wait until Rabbit's magic fully regenerates me, then use dagger to inflict Persistent Damage I on myself in a manner that doesn't impede my ability to walk. Meditate upon this strange feeling of life/death as we continue forwards.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 21, 2016, 10:01:42 am
In whatever downtime might show up at any point, unless I change this to otherwise, Emilia plays/practices with her telekinesis and practices sword sequences.

As the group were wandering further into the jungle, Emilia suddenly remembered something.

"Come to think of it, did anyone check the shipwreck for other survivors? I don't know how it slipped my mind, but I didn't. Did any of you?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 21, 2016, 10:11:45 am
"I was somewhat more occupied by the screams coming from our little friend here at the time. Perhaps now that that situation is resolved we should head back to the beach and check?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 21, 2016, 10:13:45 am
"Just one problem... Where is the beach?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 21, 2016, 10:22:51 am
Moubu grunts with a shrug, pointing back the way they came. "Probably still that way." He says with a slight incredulous edge to his voice.

Seeing that everyone else seemed to be antsy to get a move on and not stay here, Moubu decided to focus his efforts on finishing butchering the monkeybees for parts. Taking out his greatsword he started sawing though the tough Chitten, putting aside any body parts that seemed useful and collecting a pile of their meat. Moubu supposed if they couldn't take the time to camp and cook, he could at least eat the meat raw as a snack when they went on their way.

since no one else seems to be interested, I'll take the rest of the Chitin and Wings and Venom I guess. Also gather up all dat tasty meat, if nothing else Moubu and the other meat eaters can have snack on their way to wherever we end up going.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 21, 2016, 10:30:05 am
"Just one problem... Where is the beach?"

You can still hear the waves washing against the beach some ways to the South.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 21, 2016, 10:34:23 am
As the sound of the waves crashing into the shore reaches her ears, Emilia frowns, somewhat embarrassed. Her sense of direction had never been one of her strong points... But this stumble was just ridiculous.

"Ah..."

[[...Maybe Dwarm should add "Shitty Sense of Direction" to Emilia's flaw list. xD]]
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: ATHATH on October 22, 2016, 01:44:11 am
Balecar pops back into reality.

"What'd I miss?"

The skeleton didn't start with any equipment- he's an unarmed/unarmored specialist.

I thought that the main advantage of having the skeleton as a companion would be that it wouldn't be mindless.

Sorry for my absence for the past 5 or so pages. What's happened?
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: GiglameshDespair on October 22, 2016, 09:20:02 am
The party follows the white rabbit, barring any complaints, so hang out with the frog until morning then.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Criptfeind on October 22, 2016, 09:27:52 am
Moubu grunts, looking up from his work as he finishes separating the last of the body parts of the monkey. Licking a spot of gore from his his thumb.

"Now then, what are we to do. You all seem antsy, but from what the frog said, everywhere in this jungle seems dangerous to me. I think we should catch some rest here, shipwrecks are quite draining. And then head out as soon as we wake up to try to find.... Whatever it is we want to find." Moubu says with a shrugs his shoulders.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: UXLZ on October 22, 2016, 10:11:02 am
Emilia slowly nods.

"It would probably be better to rest now and travel at night rather than attempt to push ourselves onwards. We'll have to travel through the darkness either way, and I would rather be fully aware... Though perhaps we briefly look for a better place to camp?"

She refrains from mentioning anything to do with beaches, and regardless of what happens closely follows Wen-Tsu.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Blorps and Derps)
Post by: Dwarmin on October 23, 2016, 02:12:03 pm
The group decides staying in place is the best idea for the night

...

She took the fruit, and plucked one of the Lampsur berries, and plopped it in her mouth.

*chew chew chew....BOOOM!*

Hmm! This actually tastes really good! She can feel life magic flowing through her body...somewhat erratically, but it's still there. This fruit could easily heal wounds, much like her own magic does.

Quote from: Wen has identified an item
Item: Lampsur Fruit
Type: Comestible
Action cost: Major
Effect: When consumed, gives the Heal boon to the user, with a random power level of 1 to 5.

...

As the party settles down to a well deserved rest, they consider their daily efforts and draw new experiences from their shared hardships.

+1 RP XP point for Anders, Wen, Jou, Emilia and Moubu

((OOC: Bonus Perks!

I've offered some suggestions as to how this might effect your character, but you can really think up the final effects for yourself.))

...

Anders

Testing the duality of life and death seems to unlock something buried deep within Anders increasingly strange mind. Something beyond human. As the long night rolls on, he feels no need to sleep-the voices he hears come to him clearer than ever.

As he finds himself balanced perfectly between two extremes, he finds an odd tugging in his mind-as if he is being divided yet again...

Choose one bonus Perk

1. Dark and Deep
Anders delves into the darkest depths of his mind. Continuing on this path may lead Anders beyond both what he was, and what he is now, to becoming something else entirely...

Effect: He can now use Dagonspeak twice in one day, and he can ask a single specific question about an intelligent being he is interested in. The answers he receives are usually easier to understand.

2. Love and Life

Anders rests for calmer waters, and gains the gentle wisdom of his Mother-her fathers consort and companion, she knows the truth of the old world and it's many monsters, many of whom are also her children-such as Anders himself. This path may see Anders embracing the inhuman nature he embodies, casting away his human shell...

Effect: Mother Hydra will once a day will heed Anders calls for advice in entirely worldly matters, such as a monsters weakness, it's habits and desires, or merely general knowledge of the world and it's dangers, or his own nature and that of his true people.

3. A placid island of ignorance
Anders flees from the waters, perhaps not in fear, but understanding. Perhaps he wishes to remain who is, or maybe he is not ready to go so far. Grounding himself among such powerful opposing forces give him unique insight into the ways of the mind, of magic, of the spirit...a balance of mortal and immortal has it's own advantages.

Effect: He gains Advantage 1 when resisting any supernatural attacks that affect his mind.

---------------

Wen-Tsu

Tasty fruit and a warm fire to sleep beside, seem to roll Wen-Tsu back in time, back to the Moon-Gardens she left behind. Perhaps for a being such as her, memory and deed, or dream and reality, are one and the same. She thinks back hard, her fey mind alighting upon different memories, like a butterfly on a flower petal...

Choose one bonus Perk

1. Remember the lessons of Fio-Fio!
Wen-Tsu could probably recall her gardening lessons...they were pretty boring, but highly informative. She could never have to eat a slug, if she could just remember her peoples secrets about growing living things...perhaps this way, she may feel more peaceful and less aggressive. Hugs for everyone!

Effect: Wen-Tsu can now identify any plant upon merely touching it, and no mere fruit or vegetable will ever harm her by merely doing so. She can also grow her own plants as expendable items, similar to if she took the crafting feat-these can be existing plants she has gathered, or for any effect mimicking an existing boon or bane she personally possesses.

2. Remember the lessons of Chi-Wen!
Wen-Tsu remembers being taught to fight by Chi-Wen, a tough old Moon Rabbit who bragged of fighting in Earth-Wars, falling in love with handsome heroes, and slaying many great monsters with her Moon-Mallet...rather than merely using it bop naughty moon-carrots for lunch. She likely had some effect on a young Wen-Tsu.

The Moon-Mallet is, in fact, her peoples greatest weapon-it relies not on brute strength, but pure magical power. Which most Moon-Rabbits have in abundance. Wen-Tsu could really become a lot tougher if she was more like Chi-Wen! She could perhaps be much more...proactive...in combat situations. Mallets for everyone!

Effect: As a Minor action, Wen-Tsu can turn any ordinary stick into a magical Moon-Mallet, which she wields in both hands. If she lets go of the weapon, it immediately turns back into a stick. Aside from it's general properties, such as being big and mashy, it uniquely uses her transmutation skill level for it's attack bonus, and is particularly effective when mashing vegetables.

Quote
Weapon: Moon Mallet
Effects: Two-handed, Magical Weapon (Transmutation), Veggie Bane (Advantage 1 on attacks/banes vs Plant Enemies)
Bane Bonus: Knockdown, Forced Move, Stunned

---------------

Jao

Jao is likely going to be spending all night listening to frog burps and belching. It's not a pretty job, but someone has to do it...right?

Or, maybe he can tinker with his bow a bit more...try to block out that annoying creature...

Choose one bonus Perk

1. Burp with the best of them
Blorp burp derp glorp glop blorp derp glorp slurp derp...

Effect: Jao now grasps Griks language completely (and early), and having done so, understands all similar reptilian languages with minimal effort. He gains advantage 1 when dealing with all the natives who speak froglish, or similar-for either general diplomacy or bardic abilities. Perhaps he becomes more friendly, but probably not.

2. Or maybe actually be useful in a fight
This fecking bow is a right piece of shite, yer bugger, but maybe he can make it better...a little customization, and it should shoot arrows TWICE AS FAST! Really going to exploit the fact that this game doesn't count ammunition.

Effect: Jao can fire two ranged attacks in one round, if he gives up his move action.

---------------

Emilia

Emilia's head hits the 'pillow' (a fairly soft rock, actually) and she immediately falls asleep...and dreams...of distant winding horns, fluttering wings, the gleam of sunlight on silvery spears and gilded shields...she sees green fields, puffy white clouds, a the gentle touch of a silent, stoic warrior mother...whom she only dimly knows...

Bringing a sense of contentment that is not to be found in the living world. And then, there are other dreams...

Choose one bonus Perk

1. She dreams of Flying
One moment, swinging through the jungle...then, her soft feathered wings unfurled, hurtling through sunlit clouds, with no fear...she perhaps is no longer quite of afraid heights as she might once have been.

Effect: Emilia gains a flight speed of 5’ added to her movement, a supernatural ability that cannot usually be dispelled. This effectively increases her speed by that amount on the ground, and allows her to make aerobatic movements that would be impossible for a mere human, as well as physically hovering very short distances. She might not initially realize she has this ability consciously, merely owing it to superior reflexes. This bonus is added onto any existing flight speed bonuses she gains from ability levels at a later time.

2. She dreams of Battle
...An endless host of foes arrayed against her...a hopeless and endless battle against the elemental forces of entropy, but not without a final purpose, or a sense of peace...a sea of blades breaks against her...she may become more patient and steady, even during the greatest storm...

Effect: Once a day, Emilia can channel her inner warrior to be completely immune to nearly all attacks, as long as she can defend herself-her ability relies on parrying, deflecting or dodging attacks-not physical invulnerability. She can also intercept any amount of attacks intended for a nearby ally.

---------------

Moubu
Moubu enjoys cooking. And fighting.

Orcs may not be very philosophical, but he might wonder which is better to be good at...

Choose one bonus Perk

1. Iron Chef
Orcs tend not to be very picky in what they eat, but this has had the effect of making them fairly skilled in making all sorts of things taste better. Halfling soup needs lot of salt, for example...

Effect: Moubu can craft delicious meals, much as if he took the cooking feat. These meals have tangible benefits, most providing a HP bonus for the next 24 hours, usually about +5 stacking per level. Among other benefits, depending on his ingredients!

Moubu will always gain 1 point for free in the learning attribute, to demonstrate his newfound thoughtfulness (maybe).

Sample Recipes
Base: Each recipe requires one day of rations as a base.

+Howler Meat=
Bees and Beans
This tasty concoction is made of tangy Howler Bee meat and a generous portion of beans and bacon, among other bits and bobs of meat. It certainly fills up the belly, and toughens the constitution. Also gives you terrible gas.
Effect: +5 HP, Resistance +2 Defense vs Might Attacks (24 hours)

+Lampsur Fruit=
Sunrise Soup
Lampsur Fruit is not only delicious, but has amazing healing properties. Kai Warriors use this traditional dish to prepare for a long day of labors, or as a quick pick me up.
Effect: +5 HP (24 hours), Heals One Level of Exhaustion (Once a day)

+???+???=
Swamp Hot Pot
Made from certain rare swamp spices and mushrooms, the secret to a good soup is lots of heat. It settles the stomach nicely.
Effect: +10 HP, Advantage on Saves vs Sickened Bane (24 hours),

2. Unending Endurance
Moubu's pushed himself to the very limits of physical exhaustion, and found himself stronger for it. He basks in his nature as a true warrior! Not a 'cooker of meals'!

Effect: Moubu effectively has one bonus level added to his fatigue penalty. If he would take 1 level of fatigue, he suffers no effects at all, and all other effects are one level higher. Thus, he only dies after 7 levels of fatigue, and takes an attack disadvantage on 4 levels of fatigue, for example.

---------------

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Balecar
Spoiler (click to show/hide)

Skeleton Monk
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: Draignean on October 23, 2016, 03:47:08 pm
Spoiler: Anders' Dream (click to show/hide)

Take Deep and Dark, listen to the nearing voice of Father Dagon.

Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: lawastooshort on October 23, 2016, 04:32:13 pm
Choose Burp n Derp with the Best of Them.

I refuse to be useful in a fight!

Jao might also dream, but is somewhat busy right now, listening to the frogchap.
Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: UXLZ on October 24, 2016, 07:54:57 am
Spoiler: She Dreamt She Flew (click to show/hide)

Her eyes opened with a snap, taking in the darkness, her pulse racing.
She did not remember the dream.

Spend four attribute points to upgrade Movement from 3 to 4.
[[Maan, mine isn't anywhere near as good as Draig's, but I tried. =P]]
Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: Criptfeind on October 24, 2016, 10:13:22 am
Moubu finished the night out cooking for the rest of the group. Busying himself over a fire and relaxing for the first time since the shipwreck. He didn't seem particularly worried about their predicament, used to being a stranger in strange lands, this island was simply one more adventure to him, and now that their lives were not in mortal danger, for the moment, he seemed to be enjoying himself slightly, relaxing his normal frown into a light smile as he considered the meal he had prepared for himself and the rest of the group.

After supper had finished, he practiced a set of arm and leg strengthening exercises, he had learned these years ago, on his travels to the west. It was his habit to do them every night before bed, if he had the energy left from the day at least, strengthening his body had always paid it's dividends in his work he had found, and just because he was trapped on an island he wasn't going to let his good habits slip.

Finally exhausted from the day and the workout he went to sleep, falling asleep almost as soon as his head hit the ground. Unlike some of the others, he seemed to have no dreams at all, resting peacefully, his body hard at work preparing itself for another day.

I'll take Iron chief. Cook everyone something if I can...? (Everyone has rations right? And we have both howler meat and these fruit, so I guess everyone gets to pick a bonus if they wish? If that's how it works.) then I'll spend 5 attribute points to increase might from 4 to 5.
Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: GiglameshDespair on October 24, 2016, 06:31:06 pm
((Flipping a coin led me to taking crafting feat. Who needs combat effectiveness, anyway?
So in total I have 4 stat points and 2 feat points spare. ))

The gardener is but a dream of the garden.

Wen-Tsu had curled up into a tight ball, swaddled in her robes. Occasionally, she'd twitch her nose or shift slightly. Otherwise, she was still and quiet, and seemed almost ethereal in the dim light of the moon - as if the rabbit-eared fairy wasn't quite real, an illusion of moonlight.

Maybe it was the lingering, sweet taste of berry, or perhaps it was simply being surrounded by vegetation, but Wen-Tsu dreamed of the Moon, or the Moon dreamed of her. Wen-Tsu was the Dream, and the Dream was the Moon.

Wen-Tsu was in the elegant gardens of the Moon. The world hung high in the sky, a blue-and-green orb surrounded by a star-studded black. It was a beautiful sight, but the familiarlity had made it a mundane sight. The rabbit had never left the Moon, of course, spending countless days wandering the serene gardens and bustling palaces, listening to the music and laughing and living of countless fey - all white haired, small, female.

She trailed a slender finger along a fern, seemingly made of glass. It shivered and curled up, and she lifted a hesitant hand, afraid she'd damaged the delicate plant.

Fio-Fio - wise Fio-Fio, so entwined with the gardens, flowers bloomed where she stepped - offered no smiles at the sight, only a small frown (or pout, perhaps), interrupting her description of the habits of the crater-breed of moon-carrots. Seeing her student distracted, the teacher huffed a small sigh, before standing up.
"Wen-Tsu!" she cried, siezing her student by the ear, ignoring the surprised squeal of the student. "You pay no attention to your lessons, so I'll make you! Come!"
She released her iron grip and bounced off into the undergrowth, and Wen-Tsu scrambled to follow, rubbing her ear.

Any mortal would have been amazed at the wild variety of plants the two moon rabbits leap past. An azure rainforest, glinting with coral-like tubers that glowed faintly and sapphire-like leaves on the trees. A primitive jungle, all jagged leaves and vivid red ferns with jade beetles crawling across the trunks.

Fio-Fio stopped in a clearing. The trees had curved inwards as they grew, forming a sort of wooden dome with a natural skylight - the world could be seen through the aperture, casting a beam of light onto a circle of bare soil. She produced a small seed, and pushed it into the dusty ground.

"Grow this plant," she said, and stood back to watch.
Ever the bright student, Wen-Tsu said: "...what?"
"Grow this plant," Fio-Fio repeated patiently.

Wen-Tsu approached the circle of lifeless ground. She sat by it and focused.
Nothing happened.
She poked the seed.
Nothing happened.
She waved her hands dramatically, attempting to pour magic into it, and the seed turned to stone. That wasn't- !

Fio-Fio, without a word, placed down another seed.

It must have been a long time. At last something in her mind clicked, and a miniature green spout suddenly poked from the soil.
Fio-Fio smiled, but Wen-Tsu didn't see. She was too busy staring at the minuscule life she'd created, tiny and vulnerable, between her cupped hands.
"That's what we do," Fio-Fio said. "As the moon is a mother, so are we all, in a way, because we are the Moon..."
"...and the Moon is we." another voice finished the saying, and as Wen-Tsu turned to look, the dream faded away like morning fog.

Wen-Tsu's dreams of the moon take her back to the gardens, and Fio-Fio's lessons.
Title: Re: A Star once Fallen (Game Thread) Day 1-A moment of peace and quiet
Post by: Dwarmin on October 25, 2016, 09:13:44 am
Dreams flit and, in some cases skitter, through the minds of our heroes. Sleep is not entirely easy to come by, however as dreams fade...the marshy ground is soggy and wet, uncomfortable...and each person agrees a short night watch would be best for all, due to their need for an early rise.

...

Wen-Tsu draws first watch. She wakes from a doze to find that strange animals have begun to bedevil the team with loud howling and the banging of sticks on trees trunks.

She is able to dimly make out these haunting monkey-like shapes that begin swinging in the trees around the camp-furry, six armed beings, with compound eyes that glow in the darkness. Kind words and offers of treats do little to dissuade them, and they always lurk on the edge of the campfire light, lingering in the shadows of the trees.

...

Jao is roused by a tired rabbit-moon girl from his dreams of frog-belching to take second watch.

His crossbow fares little better against the beasts, but he supposes it's good target practice. He spends most of the time chatting with Grik-he makes astonishing progress, finding out that Grik speaks a variant of 'olde' dragyn tynuge', a language he knows well from his home islands.

Jao might wish to ask for clarification on any issues he's discussed so far with Grik

...

Emilia takes third watch. Aside from the constant banging of the monkey-creatures, little else happens. At one point, she finds her eyes drawn to the stars. She notes an oddity in the sky tonight, a luminous spot standing sentinel over the Southern sky-in the direction where her ship sailed from. She can't remember seeing a star in the sky there, that was so particularly bright before. She might consider it a hopeful omen, it certainly feels like one.

...

Anders does not sleep, but he rouses himself from waking dreams to attend the demands of a harsh reality. He reminds himself that death is a jealous miser, and while his father is beyond it, he has not taken the proper steps to ensure his own mortality. He can still die.

He realizes at some point, he doesn't exactly have to be here, of course. The sea would welcome him, if he chose to step into it. The bottomless sea, and the deeper dark. Perhaps, he meditates on his reasons for remaining with his all-too mortal friends-for a part of him will always now reside looking up at the pillar, patiently waiting for the call...

In the meantime, those monkey-beasts are getting quite annoying.

...

Moubu rouses himself, and sends Anders to rest-the odd man might have stayed up all night, otherwise. He carefully dumps out his shoes on the ground before putting them on, revealing at least three tiny snakes, four scorpions and centipedes (each), and a swamp fairy family who had moved in to his left boot. The mother of the family looks a bit like a pinky finger sized Wen-Li, albeit with a pair of dragonfly wings, with hair and skin shaded dark swamp green.

"Look what you've done to my house! You brute!" She squeaks, blasting Moubu with a mostly harmless spell, from her tiny lotus petal wand. It causes a large boil to form on his nose. She gathers her equally tiny children and flies away afterwards, buzzing furiously.

Bother.

...

Later, Moubu's meditation on how good spider-monkey might taste (they're still at it) are interrupted by the sound of many stealthy feet moving toward the camp from the East... The squishing of the mud indicates they're not small or light creatures, but they're doing good to mask their sounds. If Moubu wasn't paying attention, anyway.

Squish, squish, squish...

In the darkness, however, he does not yet make out any potential foe. He thinks that anything that moves that quietly, despite it's size, is no doubt an experienced swamp dweller.

Of course, he can wake up the group now, but that would also alert the approaching enemy...

What dose Moubu do?

((OOC: Everyone else is asleep or lost or Eldritch dreams for now, BUT if you think your character would wake up from these sounds, then just do so. Otherwise it's Moubu's time to shine!))
Title: Re: A Star once Fallen (Game Thread) Day 1-Squish, squish, squish
Post by: Criptfeind on October 25, 2016, 09:45:26 am
To Moubu, the worst case scenario would be one in which they group was about to be ambushed by a large force of attackers. In that situation, his allies being aware of the current situation would be imperative, even at the cost of alerting the enemy group that they were aware of their intentions. With this in mind he moved over, as stealthily as a seven foot tall half orc can, to his companions, shaking them awake one after another with a foot as he readied his warhammer and shield. As they woke up he would silently shush them with a finger over his mouth, pointing to his ear and then towards the direction of the sounds as he moved towards the next person.

Wake up the crew!
Title: Re: A Star once Fallen (Game Thread) Day 1-Squish, squish, squish
Post by: lawastooshort on October 25, 2016, 10:53:52 am
((Jao might clarify things in the future on the trail, if they both live that long))

"Mnng what the buggeri- mmmppfff..."

Jao did not quite like being woken up unexpectedly, but someone's firm hand over his mouth soon put paid to his need to express his dissatisfaction with life...

...Oh dear gods I don't wanna die in a stinking fecking marsh...

He tries to think what to do, and decides the best course of action is to try to will himself invisible, and tiny. Tinier.
Title: Re: A Star once Fallen (Game Thread) Day 1-Squish, squish, squish
Post by: Draignean on October 25, 2016, 11:08:01 am
The answer to the question of why he remained with his companions was a simple one. They understood humanity- Anders did not. He needed to comprehend it fully, intimately, to understand every last shred of him that was still human.

It was the only way he would be able tear its influence free of his soul.


Anders' eyes open the instant Mobou laid a finger over his mouth, his reverie interrupted. He understood quickly, and pushed his will outward.

Fire off boon: Phantasm(countersound) to mask the noises the party makes
Title: Re: A Star once Fallen (Game Thread) Day 1-Squish, squish, squish
Post by: Criptfeind on October 25, 2016, 12:34:55 pm
Leaning over Jao and Anders, Moubu roughly jerked his head towards the squelching noises coming from the swamp, hoping that they get the idea. As he moved among his other companions he started to ready himself for a possible battle, muttering a small prayer to his ancestor spirits under his breath as he started to call forth from his inner well of vitality. Drops of sweat popped out across his brow as his muscles tightened, his breathing became heavier and more ragged as his lungs struggled to supply enough oxygen to his skyrocketing metabolism as energy flooded his body.

Start precasting boon regeneration II on myself (72 (or 69?) seconds.)
Title: Re: A Star once Fallen (Game Thread) Day 1-Squish, squish, squish
Post by: Dwarmin on October 25, 2016, 03:11:17 pm
Despite being cloaked in silence, the squishing stops some 30 ft from the camp, just beyond your torch light...clearly these beings can see in the dark. Though you can see some nasty looking shapes in the darkness-beings at least nine feet tall, with arms and fingers that stretch the length of their bodies...there's probably at least three of them, but who knows how many are lurking in the darkness?

Surprisingly, however, no attack is forthcoming.

There is a murky bubbling which is probably their language spoken between them, then a voice speaks in broken common, calling out to all of you. It's voice is very deep, and clearly in-human.


"Yoooou! Mans! Coooome! Trade!

Man-stoooone, for yoooou? Nooo goooooood...eat. Man-Stooooone kill, oooor we trade. Yoooou trade? Coooome! Foooollooow?"


Unless you're all gravely mistaken, 'Man-Stone' may be the one known as Caern-a fellow league members of yours, who had been voyaging with you. Half-Golem, Half-Man, All Attitude. None of you thought he could possibly have survived the storm-how he could have escaped drowning is a mystery...but, these beings have likely captured him...

The voices beyond fall silent in contemplation of your response.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Criptfeind on October 25, 2016, 03:31:06 pm
"Well hah! So the stone man survived did he? Too bad for him that he missed his chance to feast upon those beeasts. No matter though, certainly his strength of arm will not go amiss in these strange lands." Moubu said as strapped on his armor and readied himself to follow the strange creatures. "I wonder what these strange creatures want for him... That that he's properly theirs anyway." Moubu mused once he was ready to follow them.

Moubu is ready to rock and roll, and follow these strange monsters that seem to have a lost companion.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: lawastooshort on October 25, 2016, 03:54:24 pm
"You woke us up for these bleeding eejits? Aye, we'd better go, eh. Although you have to wonder how come they haven't killed the big wotnot already. Too bloody stony, I imagine."

Well, Jao will also follow, hopefully towards the middle with Grik, asking him what the hell these massive army fingery things might be and why is his country so bloody awful. Even back home I never had to sleep in a marsh, not even after the hardest busking gig and even if I'd had to you can bet I wouldn't have been woken up by massive army fingery things, it's probably not even past 4am for goodness sake, not even cockerels get up this early.

Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 25, 2016, 04:04:16 pm
"You woke us up for these bleeding eejits? Aye, we'd better go, eh. Although you have to wonder how come they haven't killed the big wotnot already. Too bloody stony, I imagine."

Well, Jao will also follow, hopefully towards the middle with Grik, asking him what the hell these massive army fingery things might be and why is his country so bloody awful. Even back home I never had to sleep in a marsh, not even after the hardest busking gig and even if I'd had to you can bet I wouldn't have been woken up by massive army fingery things, it's probably not even past 4am for goodness sake, not even cockerels get up this early.

Grik explains that these are the smelly green folks he was talking about earlier.

Prodding seems to indicate that there are some sort of small groups of humanoid creatures that reside in this swamp and hunt only at night, hiding under the ground during day. He suggests they are not made of flesh like other beings (being very bad to eat), are afraid of light and heat, and that the sun actually kills them. He says they usually try to capture their victims alive, but he has no idea why-and no idea to find out firsthand.

Grik picks up his equipment, since the GM decided that sidequest was never going anywhere. He seems more curious than afraid...

"Nasty monsters! Eat everything they can get claws on! Skin made of swamp slime, so very tough to fighting! But, really stupid.

You sure you trust them?" He asks. "Stinky green long-legs Tribe do make deals, but usually only for food."

Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: GiglameshDespair on October 25, 2016, 04:51:25 pm
((Wen-Tsu is pretty much vegetarian; instead, could she have had the swamp hot pot?))

The Moon rabbit woke easily and motionlessly, remaining still and curled up at the base of a tree.

"Oh, oh!" she suddenly chimed up.
"What if it's a trap to get us to lower our guard, before they eat us!"
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Criptfeind on October 25, 2016, 04:54:10 pm
((I think I don't know how to make the hotpot, I assumed it was an example of a level two recipe I can unlock later on down the line in some way.))

Moubu nods his head to the rabbits words. "Indeed. That makes the most sense to me. In that case I purpose that we rip them apart once they show their ill intentions. Or, failing that, if they are truly some unkillable monsters, rescue Caern and flee."
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 25, 2016, 04:56:57 pm
((Wen-Tsu is pretty much vegetarian; instead, could she have had the swamp hot pot?))

((You could have had the sunrise soup. Same diff.))
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: GiglameshDespair on October 25, 2016, 06:23:59 pm
((Wen-Tsu is pretty much vegetarian; instead, could she have had the swamp hot pot?))

((You could have had the sunrise soup. Same diff.))
((Good enough.))

"Maybe I could charm them around..."

She waved to the creatures from the black lagoon.

"Helloooo! I'm not a man, I'm a Moon Rabbit, thank you very much! I'm Wen-Tsu - what are your names?"
She beamed at the dripping swamp horrors, as if they weren't, well, dripping swamp horrors.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 26, 2016, 08:31:16 am
"Helloooo! I'm not a man, I'm a Moon Rabbit, thank you very much! I'm Wen-Tsu - what are your names?"
She beamed at the dripping swamp horrors, as if they weren't, well, dripping swamp horrors.

The beings seem very confused. After a minute, each one responds in kind.

"Toooooom!"

"Booooort!"

"...And Bill!"

They seem so much more trustworthy now.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Draignean on October 26, 2016, 08:35:56 am
"We could offer to trade them Balecar for our other companion"

Seeing as how things didn't appear to be immediately hostile, Anders settled back and let others do the talking. Negotiations weren't his strong suit, but he'd observe the newcomers for any apparent signs of wealth and/or weakness.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: UXLZ on October 26, 2016, 08:56:47 am
Emilia had been silent since she awoke, and remained silent still. She was even only partially aware of the strange swamp people. What she was focusing on was her own body.

It felt... Different. Lighter, somehow. Springier. Almost like she could fly away, but of course she knew she could not do that, as she had no wings. Maybe the fight with the monkeywasps had strengthened her, somehow. She no longer even felt afraid of heights (though she had never been particularly fearful to begin with), even standing at the top of the tallest spire she could imagine would not daunt her in the slightest now now.

It was odd. 
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: lawastooshort on October 26, 2016, 10:25:03 am
"Nasty monsters! Eat everything they can get claws on! Skin made of swamp slime, so very tough to fighting! But, really stupid.

You sure you trust them?" He asks. "Stinky green long-legs Tribe do make deals, but usually only for food."

"Well. If they're as stupid as you say, they won't be cunning enough for us. Look, we can deceive them with a shiny bloody bunny rabbit trying to make friends, and then after - BAM!"

Jao smashes his fist into his palm, totally symbolising what he was going to watch his comrades do from the safety of behind a rock or something should the foul beasts make a wrong move.

He comes forward, past the bunny rabbit.

"Here, let me handle this. I speak foreign and eejit. TOOOOOOM. BOOOOOOOOOOORT. BILLLLLLLLL. Let's GO. WHAT TRADE. I SAID, WHAT TRADE. Bloody hell. WHAT TRADE. WE FOLLOW. NO FUNNY BUSINESS. MOUBOU STRENGTH OF MANY GODS."

Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: GiglameshDespair on October 26, 2016, 12:36:15 pm
"There's no need to be rude..." the shiny bloody bunny rabbit muttered quietly.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 26, 2016, 01:10:57 pm
Quote
"Here, let me handle this. I speak foreign and eejit. TOOOOOOM. BOOOOOOOOOOORT. BILLLLLLLLL. Let's GO. WHAT TRADE. I SAID, WHAT TRADE. Bloody hell. WHAT TRADE. WE FOLLOW. NO FUNNY BUSINESS. MOUBOU STRENGTH OF MANY GODS."

The beings seem to converse amongst one another.

"Trade....shiny goooold?"

It's not like you'll use your wealth score in this campaign anyway, right?
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: lawastooshort on October 26, 2016, 03:59:08 pm
"There's no need to be rude..." the shiny bloody bunny rabbit muttered quietly.

"What, they're foreign and they're eejits, right? That's just facts, not rude."

And turning to the marsh-eejits.

"Yes. GOLD. Shiny GOLD. Absolutely."

Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 26, 2016, 04:00:37 pm
Is there any objections to following the horrible swamp creatures into their obvious trap?
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Criptfeind on October 26, 2016, 04:55:03 pm
"MOUBOU STRENGTH OF MANY GODS."

Moubu raises his eyebrow at this. But otherwise doesn't object to falling for this obvious trap. He might not literally have the strength of many gods, but saying that these beasts are scarily powerful is more of a challenge then a threat to him, one that he's willing meet head on!
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: GiglameshDespair on October 26, 2016, 05:28:09 pm
"I don't have any gold," Wen-Tsu whispered to the eejit-caller. "All I have are some shiny pebbles and stuff."
She opened her hand to reveal some moon rocks - in the form of some gleaming jade gems.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Draignean on October 26, 2016, 05:37:13 pm
"There's no need to be rude..." the shiny bloody bunny rabbit muttered quietly.

"Can you explain why we're being rude to them," Anders whispered to the moon rabbit, leaner closer. "Also, if you have a moment, could you explain rudeness to me?"
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: lawastooshort on October 27, 2016, 04:52:45 am
"I don't have any gold," Wen-Tsu whispered to the eejit-caller. "All I have are some shiny pebbles and stuff."

"Er yes. I don’t think I’ve got much gold on me either, but don’t worry – it’s a trap, you see,” whispers back Jao.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: UXLZ on October 27, 2016, 05:00:36 am
Emilia ignored all the whispering and just focused on her newfound feeling of agility. If they got into a fight, she'd need to make sure she didn't accidentally miss her attack timing due to unexpected speed.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: Dwarmin on October 27, 2016, 10:48:31 am
Is there any objections to following the horrible swamp creatures into their obvious trap?

With no objections forthcoming, the group packs up their equipment, and follows the terrifying swamp monsters into the darkness. Great plan!

...

Always one step ahead with their huge, loping strides, the shadowy swamp dwellers beckon the group steadily to the West. Through fen and bog and marsh and other swampy analogues, etc, etc.

Perception=?

Wen-Tsu, perhaps more afraid being eaten due to her nature as a tasty morsel, seems to be alone in noticing something is very off about the creatures. Their bodies don't move right...she thinks some part of them is an illusion designed to fool the party about what they really look like.

She also notes they have some similarity to the six-armed monkey beings who pestered them all night long, as both groups seemed very careful to stick to the shadows, concealing their finer features and details.

...

Well over an hour later, the party seems to arrive at their intended destination.

The clearing ahead opens upon a small swamp village. About a dozen houses are scattered about between dirt paths, of significant length, and irregular height-each house looks as if a single huge log was dragged here, and then the interior was literally carved from the inside. Some of the houses are connected to the canopy overhead by rope ladders and pegs, suggesting additional buildings overhead.

It's seemingly abandoned now, though judging by the state of the buildings it must have been a recent evacuation-most of the buildings are still in well made condition, and there's even well tended farms, under some of the crudely carved windows.

...

Wen-Tsu notes, somewhat abstractly, the wood chips from the hollowed logs make excellent mulch for the growing of swamp veggies in their little gardens. If they're not entirely carnivores, maybe they're nice!

Moubu sees no provisions for city defense here, certainly no walls, gates or spiked palisades. They must be confident in their ability to defend themselves through other means, or have no natural enemies.

Jao wonders what they would need gold for in eejit swamp. What would they have to spend it on, anyway?

Anders realizes there must be freshwater here. In fact, they must be close to the river Grik indicated on his map...

Emilia feels light as feather, but this place seems heavy to her soul. As if there was once great violence here, long ago.

...

Seemingly as the centerpiece to this quaint little burg, your friend Caern is located in the center of the village, tied to a skinny tree, bound with a length of heavy black iron chain. He seems awake and aware, but unable to free himself...

"Gooooo! Help friend! Then trade!" The Swamp Thing comments, pointing to Caern. He and his fellows form a wall between the party and the entrance to the village.

He holds out a shadowy appendage toward Jao

"Make deal. Yooooou get that one, and we get The Shiny Gooooold. Swear to Spirits?"

He seems to be waiting for Jao to agree, before parting and allowing the party to pass. Jao himself feels a certain...pressure...that is not entirely earthly. Perhaps, it's just the gas from the beans he ate for dinner, or maybe this deal might be binding magically.

...

Caern himself, is no doubt happy to see his allies, within shouting distance.

He has little memory of what brought him to this place, only that he was flung off the ship during the storm, and he was barely able to make it to shore before passing out...he had horrible dreams...and when he woke up, he was bound here in this empty little village, feeling very confused.

He tried to break the chains, naturally, but it seems the Swamp Beings had done something to him...stolen an essential part of him...he reckons he should feel hungry, but he doesn't. He should be able to break free, but his strength seems to be sapped by some sort of strange magic. As if he's been torn in half, somehow, on a deep spiritual level. It feels wrong, whatever it is. And, the feeling of that...dissonance...he sometimes gets with his golem half is completely gone. It should feel good, but it doesn't.

All in all, he might feel desperate to be out of here. Like, he doesn't have much time left.

((OOC: Caern has entered the game!))
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Criptfeind on October 27, 2016, 11:03:24 am
Moubu grimaces as he looks at the deserted village. Considering the scene and Caern. Seeing the swamp beasts blocking their way and holding out their hands for payment he lets loose snort and steps forward towards the beasts.

"Before we give you anything, we have to be assured that he's unharmed and whole. Obviously a half dead or seriously injured man is worth less to us." Moubu leans slightly to the left, cupping his mouth in his hands and bellowing out towards Caern. "Caern! It's Moubu and some of the others! We're here to get you! Are you in good health?! They didn't torture you much did they?!"

((A question to the gm, do we actually have gold and/or money and such?))
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Dwarmin on October 27, 2016, 11:06:31 am
((A question to the gm, do we actually have gold and/or money and such?))

((Yeah, I'll say you managed to escape the ship with some hard currency in your packs. Whatever form, is up to you, but you do have some physical wealth.))
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on October 27, 2016, 01:06:37 pm
Normally, Caern might've considered waiting for reinforcements in case of capture like he'd been told to, though it was very likely he'd just try to flex his way to freedom. In this case, he didn't even have that choice, unable to escape like he was due to some strange magical effect. To most people it'd be just bad, but to Caern such a situation was extremely depressing; it reminded him of the months he'd spent useless before being saved by the golem implants. He wanted to get out and he wanted to do it now.

"Something's wrong here!" Caern shouted back, though anyone noticing he was tied to a skinny tree a man his size should've uprooted by now would catch on that. "It must be magic!"

Try the Restoration boon on myself.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Dwarmin on October 27, 2016, 01:15:23 pm
"Something's wrong here." Caern replied, though anyone noticing he was tied to a skinny tree a man his size should've uprooted by now would catch on that. "It must be magic."

Try the Restoration boon on myself.

Perhaps Caern has already tried such a ploy, or maybe this is the first time, but the truth he is none of his magic (or his natural abilities) has seemed to work right since he woke up bound in these chains. He feels as if it should be working, but for some reason it has no effect on him. It's like drawing and firing a bow, arrow nocked, but the arrow refuses to fly-against all the rules of force and gravity.

Very disconcerting.
Title: Re: A Star once Fallen (Game Thread) Day 1-A menacing string of 'O's
Post by: GiglameshDespair on October 27, 2016, 01:19:54 pm
Quote from: On the way
"Can you explain why we're being rude to them," Anders whispered to the moon rabbit, leaner closer. "Also, if you have a moment, could you explain rudeness to me?"
As they'd walked behind the horrible swamp monsters, Wen-Tsu had replied thoughtfully.
"Being rude is like - imagine you're trying to hammer a carrot. But it keeps dodging, and every time you miss, it does a silly little dance to make fun of you for not hitting it. It's just being rude, because you can't help it if you're not great with a moon mallet! And Cu-Soi is laughing as well, just because she can bop even crater carrots, but she's mean and a butt!" she paused slightly as the... metaphor... got away with her slightly.
"And we're the carrots because they probably want to eat us, so that is why we're being rude.
She nodded authoritively.

----

In the village of the swamp things

Wen-Tsu interjected helpfully.
"The slimy swampers are all using illusion magic, by the way. So they might be more monkey things."
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Criptfeind on October 27, 2016, 01:30:22 pm
Moubu turned on the swamp beings, face tightening in an angry grimace. "What sorcery is this, that you have done to him?! Whether monsters from the swamp or funny monkeys playing with illusions, I don't have time for these shenanigans. Free him so we can inspect him now, or I shall myself." Moubu says to the figures, a hard edge to his voice as starts to move forward.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Dwarmin on October 27, 2016, 01:36:47 pm
"Did noooothing....to him!" The Swamp Thing argues.

The three beings seem close ranks and refuse to budge, to block Moubu's way. He'll have to push past them, unless...

"Make deal. Free him. Or nooooo deal!"

They seem really eager for you to agree.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Draignean on October 27, 2016, 01:49:38 pm
Anders tapped Jao on the shoulder, whispering.  "Do you want some gold, or would you rather just kill them all? Since Wen-Tsu says we need to be rude, and they want us to swear, I believe that you and Moubu are uniquely qualified to handle this situation without violence."

Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on October 27, 2016, 01:56:45 pm
"I have a real bad feeling! Feels I'm gonna die if I stay here any longer, something's missing from me!" Caern shouted once more. It was hard for him to explain what exactly was going on, specially since he wasn't sure of it himself. It was frustrating and strange at the same time.

Try to discover the cause.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Criptfeind on October 27, 2016, 02:02:17 pm
As the swamp things block Moubus ways his eyes narrow dangerously and his lips pull back in a snarl, revealing his long canines as a deep growl rips fourth from his throat. "Аmaa Tat!" He shouted, moving forward. "Lying swamp scum! Whatever magic you have laid upon my companion will be cast aside, if not willingly then by force!" He continued forward, pulling out his warhammer.

If the swamp beings don't get out of Moubus way, he strikes at them as he moves forward.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Dwarmin on October 27, 2016, 02:32:53 pm
"How much gold you want? Eh? You've been suspiciously vague on that. I'll give you all the gold I have, if you free the beggar an' he's got nothing wrong with him. But you free him first, and then I'll uphold my fecking bargain. Otherwise Moubu Strength Of Many Gods 'ere is gonna bash your fecking skulls in, yer rotting piles of monkeyjunk. Free him!"

Jao smashes his fits into his palm again to underline his point, and then steps backwards to get behind Moubu. Also he searches his pockets and digs out a gold coin and pokes his head round Moubu.

"Look! Gooooooooold. But you can't bloody have it if he ent freed and if he ent right!"

Poke head back behind Moubu.

"Gobshites."

The being reaches to snatch the gold from your hand with a greedy motion...

But, Moubu pushes you aside before it can!

In retrospect, you're really lucky he posted so fast.

"I have a real bad feeling! Feels I'm gonna die if I stay here any longer, something's missing from me!" Caern shouted once more. It was hard for him to explain what exactly was going on, specially since he wasn't sure of it himself. It was frustrating and strange at the same time.

Caern has a feeling that the answer is right in front of him...

As soon as Moubu steps in front of the swamp beings, however, all his thoughts turn to a feeling of sudden, impending doom. In the end, he doen't feel anything at all.

As the swamp things block Moubus ways his eyes narrow dangerously and his lips pull back in a snarl, revealing his long canines as a deep growl rips fourth from his throat. "Аmaa Tat!" He shouted, moving forward. "Lying swamp scum! Whatever magic you have laid upon my companion will be cast aside, if not willingly then by force!" He continued forward, pulling out his warhammer.

If the swamp beings don't get out of Moubus way, he strikes at them as he moves forward.

Needless to say, the beings turn out to be paper lions-as soon as Moubu takes a step toward them, there's a pop, a flash of something that is the opposite light (A flash of darkness?), and the sharp smell of sulfur. The shadowy forms break apart into many, much smaller forms. Strangely, the swamp-beings who lured you here seem to scream in actual pain as they break into component parts....

The things that emerge don't look like swamp monsters, or spider-monkeys, or even reptilemen like Grik-they vaguely resemble evil looking bats, but their bodies are thin and wispy as smoke clouds. They vanish in all directions, before you can do so much as boo, and the verdant face of the village seems to vanish alongside them. They were never real, at least not in the way you saw them.

Stripped of it's own illusions, you can see the village has not been inhabited for years-maybe decades. Only mold grows here, in rotting roofs, and broken floors. Only now can Moubu make out the clear signs of a long ago invasion, battle scars to the face of the buildings, old bleached skeletons, and rusting weapons sunk into the marshy ground. There is no one living here now.

Caern is still in place bound to the tree, but it seems something is wrong with him...he's rapidly fading from sight, becoming transparent...

-------------------------

Caern realizes now, that those chains don't actually exist...but, neither do the arms that are bound to them, nor the person they are attached to.

It's a bit much to accept that he's an illusion. The truth is hard to face. He's an amazingly lifelike illusion, crafted from the thoughts and feelings of the real Caern-but, an illusion nonetheless. A particularly potent mirage, because it cruelly uses a portion of the living being to make it more realistic.

It's perhaps a mercy that his death seems to be relatively painless...still, the feeling of fading away into nothingness is not comfortable at all. Then again, if he never really existed at all, how could he really die?

...

With this knowledge comes a realization that the 'other' Caern (it's difficult to grasp this) is still alive. You (the illusion) can feel his presence...in one of the houses. He's (you?) are still alive, yes, but he (Myself? I?) might not be for very long. These evil beings (and he feels that these beings are truly, darkly evil) have no need for useless bait, and will no doubt siphon whatever life he has left if he is not found soon.

He (We) may will himself to exist, just a bit longer to pass this information along...even if, it's perhaps not much of a consolation.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: lawastooshort on October 27, 2016, 02:34:14 pm
"How much gold you want? Eh? You've been suspiciously vague on that. I'll give you all the gold I have, if you free the beggar an' he's got nothing wrong with him. But you free him first, and then I'll uphold my fecking bargain. Otherwise Moubu Strength Of Many Gods 'ere is gonna bash your fecking skulls in, yer rotting piles of monkeyjunk. Free him!"

Jao smashes his fits into his palm again to underline his point, and then steps backwards to get behind Moubu. Also he searches his pockets and digs out a gold coin and pokes his head round Moubu.

"Look! Gooooooooold. But you can't bloody have it if he ent freed and if he ent right!"

Poke head back behind Moubu.

"Gobshites."

edit: to clarify, that was meant to be before the above post...
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: lawastooshort on October 27, 2016, 02:35:29 pm
((bugger, a minute or two too late))

"Er. You don't look so well, stony man. What've them feckers done to you?!"
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Criptfeind on October 27, 2016, 02:45:56 pm
Moubu roars out as the illusion pops from existence and reality is restored in front of his eyes. Quickly striding across the ground towards the fading Caern. "Cearn! Stop fading away! We are here now, so become solid again and get off that cursed tree and help us get off this damned island!" Moubu orders the fading illusion as his long legs carry him to the tree. "By the bloody gods man, don't die yet when we just slogged across this nasty swamp to get you! Caern wouldn't just give up and fade away to nothing at the whims of these damned spirits, so buck up and stop fading! We're gunna need your strong arms around here!"

Use heal 2 via presence 3 on fake-Caern.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on October 27, 2016, 03:09:21 pm
Caern was lucky he'd never been one to spend time considering philosophical questions, because the first thing the illusion tried to do was remain 'alive' for longer to explain the situation. "LISTEN, this-I'm an illusion or something! The real 'me' is in one of the houses, go get me quick! No time to explain but I'm a goner anyway so go get the real thing!" he shouted to get his message across to Moubu as fast as possible.

His major regret as he faded away was not being able to punch the bats' faces. It was funny, but despite knowing he was going to disappear, he felt actually relieved the reason he couldn't break the chains was because he was an illusion, not because he was weak.

Since the chains aren't real, at least free myself and point in the right direction.
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: lawastooshort on October 27, 2016, 03:21:31 pm
"Urrrrr-"

Jao first runs in a circle two or three times and then runs to the nearest hut thingy and dashes unthinkingly inside.

"Stony man! Where are you! Where them fecking bats put you?!"
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Criptfeind on October 27, 2016, 03:24:07 pm
Moubu nodded his understand to the fading illusory halfman, turning from the dying being (not that Moubu was likely to understand the implications of a sentient temporary illusion.) he quickly started to move among the buildings. Bursting though rotting doors as he searched for his companion!
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Draignean on October 27, 2016, 03:37:36 pm
((Buy Influence 3))

Anders reached out an placed a palm on the fading man's chest, attempting to force him to remain within reality. It was in defiance of what should be, but that was never really a concern for him.
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: UXLZ on October 27, 2016, 09:44:30 pm
Realising what he was attempting to do, Emilia lightly places a hand on Ander's outstretched arm, in a bid to stop him. She wasn't even sure why she did it, it was obviously the right choice for their group's goal to keep him in reality as long as possible, so as to extract more information. She just... Felt that she should stop him. Something told her that keeping things on the mortal plane that no longer belonged there was an awful thing to do.

"Don't. Errant souls should be freed to the afterlife, not kept here."
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Draignean on October 28, 2016, 12:44:46 am
Realising what he was attempting to do, Emilia lightly places a hand on Ander's outstretched arm, in a bid to stop him. She wasn't even sure why she did it, it was obviously the right choice for their group's goal to keep him in reality as long as possible, so as to extract more information. She just... Felt that she should stop him. Something told her that keeping things on the mortal plane that no longer belonged there was an awful thing to do.

"Don't. Errant souls should be freed to the afterlife, not kept here."

"This thing was never alive. I do not seek to make the dead rise- they have had their stay, I want to give this thing a chance to become something more than a puppet,"   Anders said, keeping his arm firmly in place. "I do not seek to cheat death- this creation was never alive, but it should have more purpose than being bait for a trap. It should have the right to choose its path."   
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: UXLZ on October 28, 2016, 12:52:41 am
"Its soul deserves to be set free. It's not even whole, barely more than a fragmented splinter" Emilia tried to explain, also keeping her hand firmly in place. "It's not that I'm not sympathetic, but keeping this thing here is just... Wrong. Not morally, or logically, not for any reason I can really explain. It's just wrong." She shakes her head. "You might not be able to feel it, but I can. I'm not sure why I can feel it, but it's there. Please, leave this thing be."
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Draignean on October 28, 2016, 12:58:39 am
"Its soul deserves to be set free. It's not even whole, barely more than a fragmented splinter" Emilia tried to explain, also keeping her hand firmly in place. "It's not that I'm not sympathetic, but keeping this thing here is just... Wrong. Not morally, or logically, not for any reason I can really explain. It's just wrong." She shakes her head. "You might not be able to feel it, but I can. I'm not sure why I can feel it, but it's there. Please, leave this thing be."

"This thing has no independent soul, not yet. If it passes, it passes to dust and ash. There is no hereafter for it, no absolution- it is an illusory figment built of nothing." Anders shook his head emphatically. "It deserves a choice, if nothing else. It deserves to have the strength to continue, to become what it might become. Would you deny it the chance to perhaps have its own soul one day, however 'good' or 'evil' it might become? To have its death mean something?"   
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: GiglameshDespair on October 28, 2016, 02:26:55 am
Wen-Tsu looked around as the illusion faded, revealing a decrepit village. Skeletons... eurgh!
Well, where they'd kept their prisoner was where the illusion would have been strongest, right?

She breathed in the scent of magic, trying to work out where the illusions had been strongest.
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: UXLZ on October 28, 2016, 04:08:20 am
"This thing has no independent soul, not yet. If it passes, it passes to dust and ash. There is no hereafter for it, no absolution- it is an illusory figment built of nothing." Anders shook his head emphatically. "It deserves a choice, if nothing else. It deserves to have the strength to continue, to become what it might become. Would you deny it the chance to perhaps have its own soul one day, however 'good' or 'evil' it might become? To have its death mean something?"   

Emilia shakes her head once more. She wasn't sure why her conviction that this was a bad idea was so strong...

"What it might become is nothing. You underestimate how difficult it is to gain a soul, but..." She sighs. "I'll let the thing itself decide."

It took a great deal of fighting against her instincts to allow that concession, but Emilia managed it.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on October 28, 2016, 12:22:51 pm
"Calling me 'thing' over and over isn't too polite." Caern's illusion pointed out. "And it's not like I want to die, but it's not a real death either. I might also be still part of me, so keeping me around might be a problem to my real self, right? Let me disappear when we find the real 'me', or maybe I become part of him. I've no idea."

"In short, less arguing and more searching."
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Dwarmin on October 28, 2016, 12:47:30 pm
Caern was lucky he'd never been one to spend time considering philosophical questions, because the first thing the illusion tried to do was remain 'alive' for longer to explain the situation. "LISTEN, this-I'm an illusion or something! The real 'me' is in one of the houses, go get me quick! No time to explain but I'm a goner anyway so go get the real thing!" he shouted to get his message across to Moubu as fast as possible.

His major regret as he faded away was not being able to punch the bats' faces. It was funny, but despite knowing he was going to disappear, he felt actually relieved the reason he couldn't break the chains was because he was an illusion, not because he was weak.

Since the chains aren't real, at least free myself and point in the right direction.

You have no idea where exactly he (you) are. Only that he is definitely close by. The chain, at least, no longer holds you-with a shrug, your body floats through them as if you were a ghost. Gravity still seems to bind you, however you much you may wish to fly away...

You feel your life force is heavily bound to this strange man, Anders. It's not a good feeling, having your life quite literally in another persons hands. You feel if he loses concentration (or merely wills it) you will no longer be, and the further you are from him the harder it will be for him to keep you 'alive'.

All in all, it's not much of a life, but the fear that you will suddenly vanish is at least momentarily gone.

"Urrrrr-"

Jao first runs in a circle two or three times and then runs to the nearest hut thingy and dashes unthinkingly inside.

"Stony man! Where are you! Where them fecking bats put you?!"

1d6=6

Jao runs in six circles, before he realizes the GM put up a combat encounter map. Oh no! Now he'll have to give more precise actions!

((Buy Influence 3))

Anders reached out an placed a palm on the fading man's chest, attempting to force him to remain within reality. It was in defiance of what should be, but that was never really a concern for him.

It's not entirely difficult, like throwing a rope to a drowning man-most of it is reliant on him not letting go. His existence, such as it is, is now entirely reliant on you keeping concentration and a close proximity. Perhaps there's a way to improve this, but for now his body is at least no longer fading into the mists of the swamp.

Wen-Tsu looked around as the illusion faded, revealing a decrepit village. Skeletons... eurgh!
Well, where they'd kept their prisoner was where the illusion would have been strongest, right?

She breathed in the scent of magic, trying to work out where the illusions had been strongest.


Influence Check
+Perception Check

(Influence) 1d20+1d10 (8+13)=21
Vs DC 20 = PASS

(Perception, Advantage 1) 1d20 (1, 8)=8
Vs Dc 15 = FAIL


The finer arts of illusion magic are not unknown to Wen, but while she manages to sniff the powerful flows of magic around here, she is unable to locate a definite source for them. In fact, she feels the dark presences attempting to interfere with her senses...there's a lot of old magic here...a lot of bloodshed...

Wen-Tsu can continue her efforts, but it may evoke a more direct response from the shadow beings.


...

Actions, everyone! (No init until the shadow monsters leap out at you)
Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: lawastooshort on October 28, 2016, 01:22:23 pm
Jao, action: one more circle, then open door at L5, go in, search! Call on ALL the fecking gods to help me!

"Come on, you feckers! You ain't bin much use to me recently like, help me find stone man, and help me not fall prey to no fecking eejits! Come on, oh gods, lest I never serenade you no more! Oh, bloody hell."
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: Criptfeind on October 28, 2016, 01:56:52 pm
Moubu wasted no time, moving upwards towards the nearest hut and ripping the door open. As he moved though the village he once again started to call fourth from his inner well of vitality, heart beat increasing and metabolism rising as he started regenerating away all the little scrapes and bruises he might have gathered moving though the swamp.

Major action: Cast Regeneration I on myself using Alteration 3
Move action: Move to G3
Minor action: Open door and look around dat hut.
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: Caellath on October 28, 2016, 05:42:57 pm
Enter the hut with a door at L15. Just float through the wall at L14, and if the real Caern isn't there, keep walking past walls and check the hut with a door at M19.
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: GiglameshDespair on October 28, 2016, 07:06:59 pm
Wen-Tsu shuddered slightly as the old sensations of bloodshed and misery oozed from the soil. She galnced around, looking for the shadowy beings, but could see none of them. Best to check the houses, then...

Wen-Tsu wasn't helpless, but she knew she wasn't a moon-mallet master, mashing mindless monsters marching moon-wards, so she turned to the nearest person she shared a language with.

"Miss Emilia! Do you mind sticking with me as we look around? I'm not really a war-rabbit... I can't even summon a moon-mallet!"
That said, and if Emilia agreed, she crept forward to the nearest window, to take a peek inside.

The moon rabbit peered in the window at D13, ready to leap back at the first sign of trouble. She focused, and autocast regeneration II on herself as an incidental.
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: UXLZ on October 29, 2016, 07:45:46 am
~~REDACTED~~
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: UXLZ on October 29, 2016, 11:58:18 pm
Wen-Tsu's request took a very slight duration to be processed by Emilia's brain, somewhat distracted as she was. She shakes her head to clear idle thoughts and tries to smile winningly. This needed focus, god only knows what was inside these buildings.

"Sorry, I was lost in thought. I'll protect you, don't worry."

It made sense. Anders and Moubu could obviously take care of themselves, and Jao must have been confident or he wouldn't have ran off on his lonesome.
Besides, like she'd let such an adorable creature...Person?... Person - be defenseless.

Emilia equips a Longsword, holding it in both hands.
Emilia follows Wen-Tsu, guarding her closely. Move to [E,13].
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: Dwarmin on October 31, 2016, 09:59:05 am
Jao, action: one more circle, then open door at L5, go in, search! Call on ALL the fecking gods to help me!

"Come on, you feckers! You ain't bin much use to me recently like, help me find stone man, and help me not fall prey to no fecking eejits! Come on, oh gods, lest I never serenade you no more! Oh, bloody hell."

Needless to say, in this world, all prayers are eventually answered.

Random Pantheon 1d8=(1) Alteration
Random Alignment 1d9=(1) Lawful Good


While Jao has a dozen deities who sometimes amuse themselves with his pain, this time the Gnomish God Garl Glittergold-otherwise known as the The Joker, the Prankster, and Tricky Four G (hah)-seems to hear his fervent prayers. He hears a mighty squeaking voice in his mind.

Hey, you're not a real Gnome! Eh, close enough, right? You're like a Half-Gnome, which makes you only HALF appalLING. Get it? Hee hee! Figure you'd ask for help, so my advice is to lighten up and relax. Go to a party now and again, you know what I mean? Life isn't all about work. Don't worry, I'll be keeping an eye on from now on, friendo. We're gonna have TONS OF FUN! Also, try the cheese plate, it's excellent.

Wazoo!"


Jao's body takes on the consistency and texture of a gas cloud, filled with golden glitter and tiny ghostly bells, to the observation of the outside. He himself notices the world takes on a a ghostly hue-he can see both the place he came from and the place he is half transported to, which seems like some sort of massive after-life party hall.

Jao is invited to Garl's Glamorous Gala! (Insubstantial Boon, Duration ?)
Jao gains the Amused Attention of a Prankster God!


Quote from:
The target gains the ability to pass freely through all physical barriers as if they were unoccupied spaces. In addition, they gain the ability to freely move in any direction in both the horizontal and vertical planes at their normal non-magical speed (30' for most characters).

If concentration is interrupted or the boon ends while the target is inside of a solid structure, then the target is forcibly transported to the alternate plane they were traveling by way of at the time (typically the Astral or Ethereal plane).

The target becomes immune to all attcks that target either Evasion or Toughness, however, they also cannot deliver any attacks that target Evasion or Toughness.

He waves away an immaterial floating cheese plate offered by a Ghostly serving girl and hovers into the shack at L5, phasing right through the walls like some sort of gas cloud, or something.

Unfortunately it's empty. Except for all the bones. And the dancing girls!

This is getting confusing.

Moubu wasted no time, moving upwards towards the nearest hut and ripping the door open. As he moved though the village he once again started to call fourth from his inner well of vitality, heart beat increasing and metabolism rising as he started regenerating away all the little scrapes and bruises he might have gathered moving though the swamp.

Major action: Cast Regeneration I on myself using Alteration 3
Move action: Move to G3
Minor action: Open door and look around dat hut.


Moubu quite literally tears the door off, with flies away with sad little puff. There's no one inside, however, except for the dead. It seems a few of them quite literally died with their families, huddling together in death.

Quite grim, considering the content of the previous action.

...

Enter the hut with a door at L15. Just float through the wall at L14, and if the real Caern isn't there, keep walking past walls and check the hut with a door at M19.

Caern is disappointed to find that he is not actually a ghost, and cannot phase through real walls. So he's got all the drawbacks of being an illusion, with none of the benefits.

Bummer.

Also, there's no one in L15. :( Did I mention the bones?

Wen-Tsu shuddered slightly as the old sensations of bloodshed and misery oozed from the soil. She galnced around, looking for the shadowy beings, but could see none of them. Best to check the houses, then...

Wen-Tsu wasn't helpless, but she knew she wasn't a moon-mallet master, mashing mindless monsters marching moon-wards, so she turned to the nearest person she shared a language with.

"Miss Emilia! Do you mind sticking with me as we look around? I'm not really a war-rabbit... I can't even summon a moon-mallet!"
That said, and if Emilia agreed, she crept forward to the nearest window, to take a peek inside.

The moon rabbit peered in the window at D13, ready to leap back at the first sign of trouble. She focused, and autocast regeneration II on herself as an incidental.
Wen-Tsu's request took a very slight duration to be processed by Emilia's brain, somewhat distracted as she was. She shakes her head to clear idle thoughts and tries to smile winningly. This needed focus, god only knows what was inside these buildings.

"Sorry, I was lost in thought. I'll protect you, don't worry."

It made sense. Anders and Moubu could obviously take care of themselves, and Jao must have been confident or he wouldn't have ran off on his lonesome.
Besides, like she'd let such an adorable creature...Person?... Person - be defenseless.

Emilia equips a Longsword, holding it in both hands.
Emilia follows Wen-Tsu, guarding her closely. Move to [E,13].

Wen-Tsu is actually the person who finds Caern, Emilia close behind, alerting the rest of the group. He is definitely lying on the dirty floor curled up, as if asleep, and there is definitely a shadowy humanoid being hovering over him, sucking out his life-force.

Bummer.

This dark being speaks to Wen-Tsu from some place behind her actual sense of hearing.

"This one is ours. You would do well to flee. We will leave you the scraps."


...

Meanwhile, the Real(?) Caern, lying in the hut at C15 begins to regain consciousness. Sleeping here probably wasn't the best idea, in retrospect. Something seems to be happening...he is waking up from a horrible dream, where an evil doppleganger wearing his face was drawing his friends from the ship into a terrible trap...and finding reality is, that an shadow demon is floating above him, drawing something vital from his chest-and a Moon Rabbit is looking in the window at him with fear! He remembers her from the ship. And that one behind him, the swordswoman...?

Now, there are two Caerns! (Caellath controls both)

...

Anders is the only one who didn't join the wild Caern hunt, and as such he is the first person to notice four pillars of darkness congealing into existence at each corner of the village-B2, B23, O2, and O23. Tendrils seem to extend from the pillars, into more specific shapes...

Hmm, interesting.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on October 31, 2016, 01:52:58 pm
Surviving and making it to the shore had been quite a feat already, so Caern hadn't been too picky about where he'd get to sleep. That turned out to be a mistake, as he had the oddest of nightmares, so weird it seemed real. He suddenly woke up, eyes going wide open, only to notice reality itself was messed up.

He glanced at the rabbit—Wen-Tsu?—then stared at the demon floating above him, and it was obvious enough that something was really wrong. "What's going on here? What are you?" he asked, though not before deciding to act quickly against whatever the shadow being was doing before asking the Moon Rabbit what was going on. As far as he knew, good creatures didn't try to suck energy from your chest.
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-The Fog Lifts
Post by: Dwarmin on October 31, 2016, 01:58:55 pm
Posted for no reason! (No init until the shadow monsters leap out at you) ((Map not updated because combat hasn't started yet))
Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: GiglameshDespair on October 31, 2016, 07:43:33 pm
Oh, that was a shadowy... demon... thing. Wen-Tsu wasn't the best acquianted with evil beasts (prefering the noble men and women who slay them) but it seemed pretty obvious that the shadow wasn't probably the best person to leave the golem-man with.

"Oh, evil thing! I don't want your scraps... and it's rude to eat in front of guests, anyway!"
That 'witty' (Well, she wasn't at her best, alright?) repartee delivered, Wen-Tsu made a defiant gesture. The monster seemed to be made of dark...

So Wen-Tsu weaved light into the wooden hand erupting from the floor, making it more ethereal than mundane. The light of the air distorted and twisted, wrapping itself around the wooden hand grasping the shadowy thing and binding it to where it stood.
Use alteration to inflict Immobile on the shadow once mr golem has gotten clear, then move out the way of the heroic valkeryie's heroics by moving to D12
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: lawastooshort on November 01, 2016, 06:50:52 am
"Ohhh not that eejit again. Half gnome! The bloody cheek, I'll- oooh, I feel funny. Like that time when- hmm, what was I doing? Let's see if..."

Jao concentrates hard, walks out of the hut, and tries to levitate directly 20 feet up.

From there, he presumably see the horrifying tendrils: OH DEAR GODS I must know something well-rounded about these awful feckers.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: UXLZ on November 01, 2016, 07:04:26 am
Emilia, noticing Wen-Tsu's slight withdrawal, understands that her short time as a guard had drawn to a close. Performing an acrobatic leap to crash through the window, she moves like swift wind towards the shadow monster's side, a single silver crescent slash to rend the darkness and cleave its neck in twain.

Emilia to a location adjacent the shadow being.
Basic attack, two-handed.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Criptfeind on November 01, 2016, 07:26:22 am
Hearing that Caern had been found, Moubu made no waste in his time, long strides eating up ground as he swiftly made his way over to the hut.

"How is Caern doing? Can he walk? Fight?" Moubu asked, as he came up to the group, readying himself to fight off attacks from possible shadow beasts.

Minor action: Sustain Regeneration
Move Action: Move to E8
Major Action: Move to E13


Spoiler: Interrupt actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on November 01, 2016, 10:24:33 am
"Yeah, I can walk. Probably fight too unless somethin' happened. What's this all about, by the way?" Caern replied as he stood up.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Draignean on November 01, 2016, 10:30:57 am
"Companions," Anders called, keeping his attention focused on Caern's illusory shell, "there are a number of shadow pillars acting to surround us. I believe their intent may be villainous."

Attempt to arm Caern with an illusory sword made of lightning. Don't tell him what I'm doing or why I'm doing it.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Criptfeind on November 01, 2016, 11:22:47 am
Moubu nods to Anders. "If they won't let us walk out freely, we'll break our way though! Simple as that!" Turning his attention to where he heard Caern, Moubu shouts though the rotting wooden walls "Seems like after the shipwrecked you got picked up by a bunch of spirits or something!? We're breaking you out though, and then we're going to leave this village and hopefully this damned whole island!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Dwarmin on November 01, 2016, 11:36:09 am
Grik seems to understand what Moubu said after a few moments, and takes visible umbrage at his island being called 'damned'.

No doubt it's a perfectly nice place to live, if you don't mind the Shadow Horrors and nightmarish Ape-Insect hybrids.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Dwarmin on November 03, 2016, 12:46:18 pm
Surviving and making it to the shore had been quite a feat already, so Caern hadn't been too picky about where he'd get to sleep. That turned out to be a mistake, as he had the oddest of nightmares, so weird it seemed real. He suddenly woke up, eyes going wide open, only to notice reality itself was messed up.

He glanced at the rabbit—Wen-Tsu?—then stared at the demon floating above him, and it was obvious enough that something was really wrong. "What's going on here? What are you?" he asked, though not before deciding to act quickly against whatever the shadow being was doing before asking the Moon Rabbit what was going on. As far as he knew, good creatures didn't try to suck energy from your chest.
Spoiler: Actions (click to show/hide)

The being doesn't seem to bother trying to stop you. It ceases to draw energy from you, and for a moment seems entirely unconcerned with your existence, instead concentrating on Emilia, who has burst into the front door...

You take the time to catch your breath, and invoke a powerful light upon the Shadow thing...a blazing nimbus erupts and fills the entire hut, revealing it's ugliness in full splendor.

The creature doesn't seem to notice this, either-and looking at revealed against strong light is physically revolting to your senses. It's 'body' is spidery, paper thin, like watching a pencil drawing on a wall move of it's own volition, or a being made of violin strings. It's movements are difficult to track, as it constantly shifts, vibrates, and fidgets in place.

Of interesting note is that one of the black strings it seems to be composed of, leads away to the Southwest corner of the hut and passes right the wall.

After that, Caern rises and scuttles past the creature, leaving the hut.

Emilia, noticing Wen-Tsu's slight withdrawal, understands that her short time as a guard had drawn to a close. Performing an acrobatic leap to crash through the window, she moves like swift wind towards the shadow monster's side, a single silver crescent slash to rend the darkness and cleave its neck in twain.

Emilia to a location adjacent the shadow being.
Basic attack, two-handed.

[Emilia is a hacker! (Advantage 1)
DC 16 vs Agility 1d6+1d6+1d6+1d20 (1+2+6), +1d6 (4) =12], Miss!

Emilia dashes into the hut, which is now brightly lit, covering Caern as he escapes.

She sees the being much as Caern did, but for her it inspires more hatred, than revulsion-something about it is entirely horrible on a level more than merely moral. It's like seeing an bloodstain on the surface of a beautiful piece of vellum.

Emilia strikes with holy rage! She is sure she would have hit any normal being with her swing-it didn't even try to dodge her sword, instead, it just sort of...split apart, like a cloud of smoke being parted a by a strong gust of wind.

Then, reformed, it cocked it's 'head' as if amused.

"You have chosen...poorly. Not even She cannot protect you from us." It said.

Oh, that was a shadowy... demon... thing. Wen-Tsu wasn't the best acquianted with evil beasts (prefering the noble men and women who slay them) but it seemed pretty obvious that the shadow wasn't probably the best person to leave the golem-man with.

"Oh, evil thing! I don't want your scraps... and it's rude to eat in front of guests, anyway!"
That 'witty' (Well, she wasn't at her best, alright?) repartee delivered, Wen-Tsu made a defiant gesture. The monster seemed to be made of dark...

So Wen-Tsu weaved light into the wooden hand erupting from the floor, making it more ethereal than mundane. The light of the air distorted and twisted, wrapping itself around the wooden hand grasping the shadowy thing and binding it to where it stood.

Use alteration to inflict Immobile on the shadow once mr golem has gotten clear, then move out the way of the heroic valkeryie's heroics by moving to D12

[DC 16 vs Alteration 1d10+1d20 (5+13)=18]

Wen-Tsu sees what the others do, and she tries to make her hand as dense as possible to trap the slippery being...

*pop*

While she is sure she would have caught it, the being merely seems to dissolve into a cloud of oily black lines and slip through wooden fingers!

Perception Roll (auto-succeed, Light boon)

Being able to make out the frame of the creature well enough, both Emilia and Wen watch as the Black Strings are drawn to the Southwest corner of the hut, as a spider might retract a line of webbing. Only a few of the strings seemed to have been left behind by the impact of Wen-Tsus wooden fist, and they momentarily twitch feebly on the ground like worms, before melting into a distinct nothingness.

-1 HP, ?

...

"Ohhh not that eejit again. Half gnome! The bloody cheek, I'll- oooh, I feel funny. Like that time when- hmm, what was I doing? Let's see if..."

Jao concentrates hard, walks out of the hut, and tries to levitate directly 20 feet up.

From there, he presumably see the horrifying tendrils: OH DEAR GODS I must know something well-rounded about these awful feckers.


Jao floats past the dancing party guests and through the ceiling-both of the hut, and the party hall. The girl with the cheese plate seems sad.

...

His height advantage gives him a pretty clear of the battlefield and the village-he can see four pillars of darkness touching down on the cardinal points of the village...and furthermore, he can see the pillars are all attaching to one another, to something even darker, flying far above his head. And whatever that is, stretches another tendril, to something firmly to the North.

Also, the floor he's on seems to be a different hall, probably one he wasn't invited to....

Yondalla (Halfling God of Gardening), Baervan (Gnomish God of Racoons), and Chauntea (Human God of Farming) seem to be having some sort of gardening party-they're trying out various fancy dips, and passing around plates of veggies. Also, no one is wearing any clothes, and the floor is made of dirt. Jao might feel a bit embarrassed.

He seems to be in a fancy forest of some sort, with little critters jumping around everywhere...Wen-Tsu would probably like it here, but they all seem to be taking offense to Jao's presence. Segojan (Gnomish God of Gems) is also slumming in a corner here, but upon seeing you he frowns, and begins summoning his celestial Badgers, which are probably the equivalent of Holy club bouncers...

He tries to dismiss all these probable hallucinations (it occurs to him he might be having a stroke of some sort) and think.

[Lore!
DC ? vs Learning 1d8+1d20 (6+12)=18], ?

He has no idea what these shadow things are specifically, but he's sure they are undead spirits. And, the one thing these beings like to do is suck life energy-since they're literally moving blots on anti-life, they constantly need to feed if they want to continue existing. Some Necromancers design beings that gain life energy in other ways, but in the end they all are things you don't wish to touch you.

Quote from: Unlocked Info on Enemy Ability
Spirit Touch (melee): Entropy vs. Toughness, damaging attack
Special: 2 points of damage from a successful attack is automatically applied as lethal damage

"Companions," Anders called, keeping his attention focused on Caern's illusory shell, "there are a number of shadow pillars acting to surround us. I believe their intent may be villainous."

Attempt to arm Caern with an illusory sword made of lightning. Don't tell him what I'm doing or why I'm doing it.

It's not difficult to modify an existing illusion with your own, but it is beginning to strain your abilities.

Illusion Caern notices he seems to have received a sword that crackles with lightning. Hmm, where did that come from? It sure looks like it can do some damage!

Hearing that Caern had been found, Moubu made no waste in his time, long strides eating up ground as he swiftly made his way over to the hut.

"How is Caern doing? Can he walk? Fight?" Moubu asked, as he came up to the group, readying himself to fight off attacks from possible shadow beasts.

Minor action: Sustain Regeneration
Move Action: Move to E8
Major Action: Move to E13


Spoiler: Interrupt actions (click to show/hide)

Moubu runs into position, which is good because...

...

At each corner of the village, the shadows seems to gather, taking more solid forms.

In the North, against Jao and Anders, two Hulking Shadowy trolls materialize from the dankness, their long arms stretching grotesquely.

In the South, against the rest, at least four shapes come into being-two of them resemble the spider-monkey beings (though much more spider, than monkey), one resembles the string thing Emilia and Wen just drove away, and one further in the back actually looks sort of like Jao-a shadow halfling, hopping on the roof of the hut. It's features are particularly difficult to make out, as it seems to be wearing a facade of stylized armor and carrying a large, tube like weapon, which it begins to aim at the party...

The party springs into action before these grotesque parodies can attack, however!

....

Initiative checks!

Caern (both) 1d20 (19)=19
Moubo 1d8+1d20 (7+10)=17
Emilia 2d6+1d20 (7+7)=14
Wen-Tsu 1d4+1d20 (1+11)=12
Anders 2d6+1d20 (9+3)=12
Shadow Creatures 1d6+1d20=11
Jao 1d10+1d20 (1+8)=9

Everybody, your actions are up! (Except for Jao)

Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern (Illusion)
Spoiler (click to show/hide)
Caern (Real)
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: lawastooshort on November 03, 2016, 01:32:39 pm
"OH GODS EVERYONE FECKIN' RUN! AND DON'T LET THE BUGGERS TOUCH YOU!"

Minor Action: Jao Screams In Terror.

"IT'S HOW THEY STEAL YOUR PRECIOUS BODILY FLUIDS!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: Dwarmin on November 03, 2016, 01:38:31 pm
"OH GODS EVERYONE FECKIN' RUN! AND DON'T LET THE BUGGERS TOUCH YOU!"

Minor Action: Jao Screams In Terror.

"IT'S HOW THEY STEAL YOUR PRECIOUS BODILY FLUIDS!"

1d20=4

Jao lets out a wimpy scream.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: Criptfeind on November 03, 2016, 02:30:24 pm
Moubu takes in the various shadow creatures consolidating around them as he listens to Jaos scream. "Hagh.... So the spider wants to suck our fluids does it? I suppose that makes sense! But before we start to panic friend, lets see if they can simply be smashed!" Moubu yelled to Jao as he ran forward. Banging his warhammer with a loud clang against his shield, the closed in on the shadowy spider. A feral roar loosing itself from his mouth as he brought his warhammer down on the beast!

Minor action: Sustain Regeneration
Move Action: Move to I17
Major Action: Use MIGHT to attack shadowspider 2


Spoiler: Interrupt triggers (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on November 03, 2016, 03:36:59 pm
"I remember survivin' the shipwreck, then findin' shelter here and havin' nightmares! I didn't see spirits 'cept for the one on top of me when I woke up. And now..." Caern began telling his story to Moubu as he left the hut, but he stopped on his tracks when he noticed what looked like a twin just standing there and staring back. "Wait, what?!" Remembering his dream about demons using his likeness to lure the group into a trap, the half-golem was immediately on guard.

Lucky for both of them, Illusionary Caern knew which words to use to disarm the situation as fast as possible. "Wait. I'm an illusion, but I also want to punch these things' shadowy teeth in. They tricked us, but there's not much time for explainin'." The real Caern relaxed his stance and glanced at the rest of his companions to ask for confirmation, but any chance of receiving a proper explanation went down the drain as shadow enemies began forming.

The half-golems' muscles tensed and both of them bared white teeth at the approaching forces, any semblance of doubt about the situation remaining in Caern's head replaced by the certainty of immediate danger. The illusion was surprised to gain a lightning sword out of nowhere, while the real deal simply squeezed the haft of his battle axe, holding it close to the blade. They exchanged glances and both knew what had to be done. "Let's get pumped."

Though still focused on the enemies before them, the two Caerns began an intense and short-lived display of power by furiously flexing, beating their chests and hollering until they were properly pumped up and ready for combat. "FEEL THE BURN!"
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: UXLZ on November 03, 2016, 07:43:26 pm
Who was "she?"
Well, that would have be figured out later.

"Went Tsu! Shine your light into that corner!"

Emilia yells out for her compatriot to illuminate where the string had gone. She stands back, ready to spring at the slightest strange-looking thing. Even if there's nothing there, she drives her sword through a wall in the corner.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: GiglameshDespair on November 05, 2016, 01:21:40 pm
Wen looked around. Monsters were literally appearing from thin air. She looked up, at the vague impression of something, up above...

She quickly knelt and traced a circle in the ground. What looked like glowing coral, a bright blue light, sprouted from the ground like a tooth, shaped into a narrow natural javelin. The moon-rabbit plucked the incandescent spear from the ground, and threw it up with a small 'hup'. Half way through the throw, her ears twitched and her magic took over, the lunar fey's muscles somewhat... insufficient.

The missile soared up, to stick like a splinter in whatever was above. That done, she realised she was being called to.

"... into that corner!"

That done, however, the rabbit decided sticking around might not be the wisest option, and bounded through the window into the corner, as Emilia seemed to want, taking the larger woman for a protector.

Grow a glowing spear, then launch it to stick in the monster hub above; then move to E14
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a party, and here's the host!
Post by: Draignean on November 05, 2016, 08:59:32 pm
Wait, watch, maintain Caern and the Illusions, Defend Self.
Title: Re: A Star once Fallen (Game Thread) Day 1-Death is a Party, and you're all invited
Post by: Dwarmin on November 10, 2016, 02:33:54 pm
. Though still focused on the enemies before them, the two Caerns began an intense and short-lived display of power by furiously flexing, beating their chests and hollering until they were properly pumped up and ready for combat. "FEEL THE BURN!"
Spoiler: Actions (click to show/hide)

The Double Caerns have a flex off, simultaneously enraging themselves against the shadow beings.

DC 16 vs 1d10+1d10+1d20 (4+6+1)=7 (Advantage 1)
DC 16 vs 1d10+1d10+1d20 (1+4+2)=6 (Advantage 1)

The sneaky shadowman dips, dives, and evades with inhuman grace-though the Caerns work together, the being seems to know how they think, and utilizes their numbers advantage against them-several times one Caern must pull back from his attack or end up striking his 'brother'. It's sort of like trying to fight a mirror, and not hitting your own reflection.

For the moment, both Caerns have been definitively trumped.

Moubu takes in the various shadow creatures consolidating around them as he listens to Jaos scream. "Hagh.... So the spider wants to suck our fluids does it? I suppose that makes sense! But before we start to panic friend, lets see if they can simply be smashed!" Moubu yelled to Jao as he ran forward. Banging his warhammer with a loud clang against his shield, the closed in on the shadowy spider. A feral roar loosing itself from his mouth as he brought his warhammer down on the beast!

Minor action: Sustain Regeneration
Move Action: Move to I17
Major Action: Use MIGHT to attack shadowspider 2


Spoiler: Interrupt triggers (click to show/hide)

DC 16 vs 2d6+1d20 (9+14)=21

Moubu's warhammer strikes down viciously on the doppler-arachnid, causing it to burst in a spray of shadowstuff.

-3 HP ?

As before, however, most if it's interior darkness seems to be pretty lively, despite the damage-it collapses into a pile of dangling threads at the strike of the hammer-some of which writhe and vanish on the ground, but most of which skitter off, being pulled away like the strings of a puppet.

Who was "she?"
Well, that would have be figured out later.

"Went Tsu! Shine your light into that corner!"

Emilia yells out for her compatriot to illuminate where the string had gone. She stands back, ready to spring at the slightest strange-looking thing. Even if there's nothing there, she drives her sword through a wall in the corner.

Emilia does so, chasing the retreating shadow-stuff angrily-she even drives her sword into the rotten wood wall at the corner.

This makes a sizable dent in the wall-in fact, it knocks the wood away completely, showering her in dark dirt, vegetable matter, and a nest of confused wood-eating beetles, that infest this village. They land in her hair, armor, clothes, and her other parts-she shakes them off hurriedly.

The shadow-strings that fled aren't in the wall anymore, but she can see through the wall now, and trailing off to the Southeast-where, there is what seems to be a shifting pillar of the same darkness these monsters are created of. It almost looks like a tentacle, anchored to the ground and two trees by numerous darkened hooks.

Wen looked around. Monsters were literally appearing from thin air. She looked up, at the vague impression of something, up above...

She quickly knelt and traced a circle in the ground. What looked like glowing coral, a bright blue light, sprouted from the ground like a tooth, shaped into a narrow natural javelin. The moon-rabbit plucked the incandescent spear from the ground, and threw it up with a small 'hup'. Half way through the throw, her ears twitched and her magic took over, the lunar fey's muscles somewhat... insufficient.

The missile soared up, to stick like a splinter in whatever was above. That done, she realized she was being called to.

"... into that corner!"

That done, however, the rabbit decided sticking around might not be the wisest option, and bounded through the window into the corner, as Emilia seemed to want, taking the larger woman for a protector.

Grow a glowing spear, then launch it to stick in the monster hub above; then move to E14

Wen-Tsu launches a mini-moon above the parties head, illuminating only the dimmest reach of the thing floating above them like a malevolent rain cloud, and it's appendages trying to kill them. Like an insect, it has four legs extended to each corner of the village, and each of those legs is reaching out, connecting to each of the shadow-monsters, by even more shadowy links. Her light spear seems to be of no concern to it otherwise-it's doubtful it even recognizes it as an actual attack.

The Shadow-Spiders and the Shadow-man seem to have very thin threads, while the Shadow-Trolls and the Shadow-Halfling seem to have much thicker bundles of black webbing...

She scoots into the 'safety' of the building afterwards.

Wait, watch, maintain Caern and the Illusions, Defend Self.

Anders is content to wait and watch all that has occurred here, preparing for an attack from any side.

...

Shadows Attack!

The Shadow-Spider on the roof seems to fixate Moubu as the closest target, and tosses a shadowy coil of rope at him from above! It seems to draw in an extra infusion of darkness from it's 'parent', by holding in place and not moving.

Moubu Agility/DC 21 vs Shadow Agility 1d6+1d6+1d6+1d20 (1+3+3+9)=15 (Advantage 1)

Moubu raises his shield in time to deflect the lasso-for a moment, he has to struggle to keep it from being pulled from his hand, as the rope adheres to his shield like strong glue. He eventually pulls it free with a mighty yank.

...

The Shadow-Man, meanwhile, aims a shadowy punch toward Caerns heart.

Caern Toughness/DC 19 vs Entropy 2d8+1d20 (7+19)=26

Caern is nearly knocked to his feet by the force of the blow...tendrils of darkness wrap around him, draining his life away...

"Corrupted souls are so...easily...harvested..." It gloats.

Moubu Interruption!
Attack Damage/DC 26 vs Moubu Might 1d6+1d6+1d6+1d6+1d6+1d20 (4+4+2+2+1+20)=28 (Advantage 3)

Moubu intercedes heroically and with no delay, brutally slamming his shield into the creatures body, knocking the tendrils askew! With his experience as a soldier, he casually finishes it with a brutal hammer blow.

-3 HP ?

Caern immediately feels better, but the feeling doesn't last for long.

...

The Shadowy Halfling, meanwhile, has aimed his strange tube at the party...and blasted a gout of oily darkness at Moubu and Caern artillery style!

Caern Evasion/DC 19, Moubu DC 21 vs Entropy 2d6+1d20 (3+3+6+3+20)=26... 1d20=19 (disadvantage 2, multi attack)

"Feck you, fleshlies!" It squeaks. Evilly. Hmm, the accent sounds sort of familiar...

Caern takes 7 damage, +7 of which is Lethal damage!
Moubu takes 5 damage, +5 of which is Lethal damage!


((Had to jury rig a way to determine how enemies can do lethal damage on crits without actually critting, so I just decided to toss another d20 and make a portion of the amount of damage you took, into lethal damage. Kaboom!))

The resulting blast is terribly powerful-a volley of explosive shadow-shells arcs down upon them. They only have a moment...take the blast in the face, or dive away madly?
Quote
Moubu and Caern have a choice to make!
Stand your ground, or time to duck and cover? You can choose to leap away-gaining the knockdown bane, and moving 10 ft in a random direction-this will allow you to avoid half the damage you just took.

Otherwise, you take the full damage as normal.

...

The Shadow-Trolls split up, one going for Anders and the other reaching up to snatch Jao, extending it's arms ridiculously so.

Anders Agility/DC 17 vs Shadow Entropy 2d6+1d20 (3+1)=4

Anders manages to easily evade his lumbering pursuer-thinking quickly, he flings one of his daggers end over end at the long, shadowy arms reaching for him. Just as he thought, they part easily as a string of silk at the touch of the blade. It seems these beings are all string and sinew, no meat...the lopped off appendage twists wildly in the air, before ultimately melting into nothingness-it has no where to return to...

-4 HP ?

The Shadow-Troll reaching for Jao is unpleasantly surprised to find that the Halfling is immune to such attacks, for now. Who's immaterial now?!

...

Another Shadow-Spider pops back into existence on a roof of a nearby house, chuckling evilly.

...

Everybody's turn is back up!

Initiative checks!

Caern (both) 1d20 (19)=19
Moubo 1d8+1d20 (7+10)=17
Emilia 2d6+1d20 (7+7)=14
Wen-Tsu 1d4+1d20 (1+11)=12
Anders 2d6+1d20 (9+3)=12
Shadow Creatures 1d6+1d20=11
Jao 1d10+1d20 (1+8)=9

Everybody, your actions are up! (Even Jao)


Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern (Illusion)
Spoiler (click to show/hide)
Caern (Real)
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Caern's Cursed Dice
Post by: Criptfeind on November 10, 2016, 04:42:39 pm
Moubu grunted in frustration as the shadowman popped into shadowstuff as he struck at it. His frustration turned in a growl of anger and pain as the as the shadowy explosions rocked around him! He stood his ground against the deadly attack, stumbling out of the dust coughing and bleeding from multiple wounds. "Whatever these things are, I'm not sure that we're actually making progress! Pop one and it skitters away, who knows if we're even really damaging these things, but they sure as hell are doing damage to us!" Moubu shouted to his allies as he stumbled forward. "I'm going to go see what happens if we break one of those pillars!"

Move action: Move to M22
Minor Action: Sustain Regeneration
Major action: N/A
Title: Re: A Star once Fallen (Game Thread) Day 1-Two maps, One Post
Post by: GiglameshDespair on November 10, 2016, 04:48:12 pm
Wen-Tsu called out to the others with a surprising volume for such a little rabbit-girl, sticking her head out the window.

"Oh, oh! Cut the threads that connect the shadows to the pillars! Then attack the pillars! Otherwise, they'll keep coming!"

Coincidentally, she called out pretty much at the same time as Moubu, and nodded to herself. She snapped her fingers. Looking back towards the woman dem0lishing the wall, she could just see the edge of the pillar through a different window. She pulled herself back inside and clapped once.

Two blades of mud, sharp rocks held like the teeth of a saw in the mud, formed scissors and closed onto the pillar at B23
Title: Re: A Star once Fallen (Game Thread) Day 1-Caern's Cursed Dice
Post by: lawastooshort on November 11, 2016, 04:37:27 am
"Ha! Yer gert big shadowy eejits! Yer can't touch Garl's Glamourous Jao, yer feckwizzles! Have this! Avast!"

Immobilise the shadowgit attacking Anders with the voice of poetry (+1 due to voice). Continue to float around distractingly towards K9

"I tell you shadows you can't touch me!
I'm here but also there and you know you can't touch me!
Look in my eyes - ewww, actually don't -
You know let me declaim my wonderful poetry because you can't touch me!
Eejits!"

Once arrived nearer Anders warn him:

"I can't hold them off forever, young Anders - I've left behind a cheeseboard in distress... I do likes a bit of cheese... and damsels."
Title: Re: A Star once Fallen (Game Thread) Day 1-Caern's Cursed Dice
Post by: UXLZ on November 11, 2016, 05:16:35 am
Urgh!

Emilia didn't like insects very much, but the heat of battle kept her relatively calm.

"Wen Tsu! I'll go for the pillar!" she cries, agilely twisting through the hole she had formed before dashing south and slicing at the strange tentacle-like object with all she could muster.

Emilia to 22-C, attack nearby Shadowy Pillar.
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on November 11, 2016, 12:49:07 pm
Both Caerns were frustrated with how easily their opponent dodged their hits, but only became truly pissed off at having their souls called corrupted. "You're the monster here! I'll make you swallow those words and my fists along with 'em!!" he roared before Moubu came to his rescue.

"Thanks!" It was good he was one for short thanks, because there wasn't enough time to say or do much before he and the orc were bombarded with darkness. The half-golem's attempts to avoid the onslaught were far from graceful and ended up with him hurting and on the ground. He was still pumped up, though, as was his illusionary copy. "Come down here too and get some of this!" "No time to lay down and rest! Back up!"
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Caern's Cursed Dice
Post by: Draignean on November 11, 2016, 12:59:58 pm
There was a part of Anders that wished he had enough concentration free to attempt to touch one of the Shadow things, and see what he could wrest from those bizarre threads. The advice of his mother would doubtless have been helpful in this moment, but, well, he had chosen a very different path. 

The arrival of the peculiar Jao afforded Anders something of an opportunity, a moment to strike at the filaments that seemed to feed the Troll. He didn't understand exactly hat cheeseboard Jao had left behind, and Anders hadn't recalled seeing any Damsels, but, well, there was no sense in delay.

Persistent Damage II, target the bundle of black threads currently tethering adjacent Shadow Troll
Maintain Illusory Caern
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Dwarmin on November 16, 2016, 11:02:50 am
"Ha! Yer gert big shadowy eejits! Yer can't touch Garl's Glamourous Jao, yer feckwizzles! Have this! Avast!"

Immobilise the shadowgit attacking Anders with the voice of poetry (+1 due to voice). Continue to float around distractingly towards K9

"I tell you shadows you can't touch me!
I'm here but also there and you know you can't touch me!
Look in my eyes - ewww, actually don't -
You know let me declaim my wonderful poetry because you can't touch me!
Eejits!"

Once arrived nearer Anders warn him:

"I can't hold them off forever, young Anders - I've left behind a cheeseboard in distress... I do likes a bit of cheese... and damsels."

Jao finally decides to use the abilities he has had all along!

DC 12 vs 1d8+1d8+1d20 (7+7+5)=13 (Advantage 1)

The sheer power of his magical compulsion freezes the shadowgit to the ground!

Then he floats Southwards, gladly taking the attack of opportunity-because immaterial, duh.

Those Celestial Badgers are getting closer, though...if they catch him, he'll get thrown back in the real world! Which would really be disappointing.

...

Both Caerns were frustrated with how easily their opponent dodged their hits, but only became truly pissed off at having their souls called corrupted. "You're the monster here! I'll make you swallow those words and my fists along with 'em!!" he roared before Moubu came to his rescue.

"Thanks!" It was good he was one for short thanks, because there wasn't enough time to say or do much before he and the orc were bombarded with darkness. The half-golem's attempts to avoid the onslaught were far from graceful and ended up with him hurting and on the ground. He was still pumped up, though, as was his illusionary copy. "Come down here too and get some of this!" "No time to lay down and rest! Back up!"
Spoiler: Actions (click to show/hide)

Illusion Caern's magic doesn't seem to work like it's should...he feels he could cast if 'master' Anders channeled power to him.

Shrugging, he tosses his spear at the Shadow Halfling.

DC 16 vs 1d10+1d10+1d20 (5+9+6)=15 (Advantage 1)

The little being manages to barely duck the first missile!

...

Meanwhile, real Caern trips forward in a panic to avoid the shadow explosives...

Random Direction: 1d8=8
Round up/down: 1d2=2

Caern saves from 3 lethal damage

And, promptly smacks his face into the side of a building, stunned.

Shake Off Bane vs Dc10: 1d20=5

A deep exhaustion battles with his fury, a calling to rise and fight...

DC 16 vs 1d10+1d20 (1+11)=12 (Advantage 1/Disadvantage 1)

His own wildly thrown spear ricochets off the side of the building. Disappointing!

Quote
Caern has a choice to make!
Will he call upon his reserves of strength?

In exchange for burning his daily use of Resilient, Caern can choose to remove his bane automatically on the next turn, without costing any action. Otherwise, he will automatically succeed standing up, still at the cost of a movement action.

...

Moubu grunted in frustration as the shadowman popped into shadowstuff as he struck at it. His frustration turned in a growl of anger and pain as the as the shadowy explosions rocked around him! He stood his ground against the deadly attack, stumbling out of the dust coughing and bleeding from multiple wounds. "Whatever these things are, I'm not sure that we're actually making progress! Pop one and it skitters away, who knows if we're even really damaging these things, but they sure as hell are doing damage to us!" Moubu shouted to his allies as he stumbled forward. "I'm going to go see what happens if we break one of those pillars!"

Move action: Move to M22
Minor Action: Sustain Regeneration
Major action: N/A


Moubu gets rocked by explosives, but he sprints closer to the pillar all the same.

As he notes Emilias and Wens attack against the other pillar in the next action, this one seem to notice the parties intent-it begins to firmly link itself to the ground, growing armor-plates of darkness around the pillar, to protect it...

...

Wen-Tsu called out to the others with a surprising volume for such a little rabbit-girl, sticking her head out the window.

"Oh, oh! Cut the threads that connect the shadows to the pillars! Then attack the pillars! Otherwise, they'll keep coming!"

Coincidentally, she called out pretty much at the same time as Moubu, and nodded to herself. She snapped her fingers. Looking back towards the woman demolishing the wall, she could just see the edge of the pillar through a different window. She pulled herself back inside and clapped once.

Two blades of mud, sharp rocks held like the teeth of a saw in the mud, formed scissors and closed onto the pillar at B23
Urgh!

Emilia didn't like insects very much, but the heat of battle kept her relatively calm.

"Wen Tsu! I'll go for the pillar!" she cries, agilely twisting through the hole she had formed before dashing south and slicing at the strange tentacle-like object with all she could muster.

Emilia to 22-C, attack nearby Shadowy Pillar.

Emilia and Wen-Tsu combo attack the pillar-Emilia giving a mighty slice and Wen-Tsu attempting to snip it like a moon-flower stalk.

It seems to work, at least partially.

? -5 HP

As soon as the tentacle takes damage from the attacks, it quickly begins to retract itself into the sky. They manage to cut off quite a few of the shadowy appendages, before it escapes back into it's 'body'. That's one pillar down!

...

There was a part of Anders that wished he had enough concentration free to attempt to touch one of the Shadow things, and see what he could wrest from those bizarre threads. The advice of his mother would doubtless have been helpful in this moment, but, well, he had chosen a very different path. 

The arrival of the peculiar Jao afforded Anders something of an opportunity, a moment to strike at the filaments that seemed to feed the Troll. He didn't understand exactly that cheeseboard Jao had left behind, and Anders hadn't recalled seeing any Damsels, but, well, there was no sense in delay.

Persistent Damage II, target the bundle of black threads currently tethering adjacent Shadow Troll
Maintain Illusory Caern

Anders aims carefully at the strands connecting the Troll...

DC 12 vs 2d6+1d20 (6+4+4+14)=24 (Advantage 1 Weapon)

His knife manages to slice, yet not separate, the cord. Perfect.

...

Shadows Turn!

Shadow-Troll 1 frozen to the ground and unable to strike the taunting Halfling, promptly implodes. Well, that's one way to clear a bane.

Shadow-Troll 2 aims a heavy two handed blow down on the annoying insect stinging him...

Anders Agility/DC 17 vs Shadow Entropy 2d6+1d20 (7+1)=8

But, only strikes the ground. The Shadow-Troll also doesn't seem to notice, as pure darkness begins to leak out of his strand behind him, like blood from an artery.

? -2 HP


Shadow-Halfling seems hesitant to fire when his enemies don't politely clump up for him.

Sneering, he aims a shadowy shotgun shell of darkness at the proned real Caern!

Caern Evasion/DC 19 vs Entropy 2d6+1d20 (2+6+3+18)=23 (Disdvantage 1, Prone)

Caern is blasted by black buckshot! Brutality! Boom!

Caern -4 HP

Interestingly, the destruction of the shadow pillar in the Southwest corner causes Shadow-Spider and Shadow-Spider 3 to panic-they double move toward the same roof the Halfling is on, clinging above the parties heads, before leaping into the pillar in the Southest corner, and reconnecting themselves. Afterwards, they join the halfling on the roof.

And a few seconds later, another shadow Halfling appears beside them!

Meanwhile, the Shadow-Troll who vanished in the North is replaced by three Shadow-Monkey Bees!

...

Everybody's turn is back up!

Initiative checks!

Caern (both) 1d20 (19)=19
Moubo 1d8+1d20 (7+10)=17
Emilia 2d6+1d20 (7+7)=14
Wen-Tsu 1d4+1d20 (1+11)=12
Anders 2d6+1d20 (9+3)=12
Shadow Creatures 1d6+1d20=11
Jao 1d10+1d20 (1+8)=9

Everybody, your actions are up! (Even Jao)

Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern (Illusion)
Spoiler (click to show/hide)
Caern (Real)
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: lawastooshort on November 16, 2016, 11:55:57 am
”Come on, yer feckwizzles! Begone!”

Jao searches his pack for some distractory food supply to wang towards the badbadgers, and drifts back up about 20 feet to see if he can find someone to be polite with, and tries to charm them with his charm. Maybe find some lovely girls to chat with. Get a sniff of their cheeseboard. Network.

”So… Garl invited me. I’m totally on the list, you know. But say, how do I get a free access pass? You know, so I can come and go as I please, like – and not have them eejit badgers chasing me all the time. See, I’m trying to escape the wrath of a great massive shadowgobshite who wants to do unspeakable badthings to me – he’s all like up and mangling my colleagues as we speak, and I’m powerless against them. Except of course, I did just singlehandedly paralyse its most powerful minion, but there’s only so much one can do, even if one is as tremendous as me. Soo… yes. Having a good time? Say, where actually is this?”
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: Dwarmin on November 16, 2016, 12:18:05 pm
”Come on, yer feckwizzles! Begone!”

Jao searches his pack for some distractory food supply to wang towards the badbadgers, and drifts back up about 20 feet to see if he can find someone to be polite with, and tries to charm them with his charm. Maybe find some lovely girls to chat with. Get a sniff of their cheeseboard. Network.

”So… Garl invited me. I’m totally on the list, you know. But say, how do I get a free access pass? You know, so I can come and go as I please, like – and not have them eejit badgers chasing me all the time. See, I’m trying to escape the wrath of a great massive shadowgobshite who wants to do unspeakable badthings to me – he’s all like up and mangling my colleagues as we speak, and I’m powerless against them. Except of course, I did just singlehandedly paralyse its most powerful minion, but there’s only so much one can do, even if one is as tremendous as me. Soo… yes. Having a good time? Say, where actually is this?”

Jao floats a bit upwards, all Gods existing primarily on vertical planes apparently. He notices above him is an even stranger party-Everyone and everything is on fire, the people are made of molten sludge, and they're really angry about something-probably has to do with that big red and blue wall map. There's significantly more of one color than the other. Ooh, they're really mad about the colors...he pokes his head back down before they can sic the molten badgers on him.

Downwards, however, is Garl's Party-roughly equivalent to where he came in on, which is ground level. You really have to think in multiple dimensions when you interact with the Gods. Also, for his conversation to make sense, he would have had actually to go back down, and so that's what he does.

...

He strikes up a near timeless conversation with a glittering cheese wielding Halfling ghost. She's quite pretty, with a shapely body and auburn hair, only slightly faded on account of being dead. And, seemingly impressed by Jao's 'heroics'. It's kind of weird to see a ghost blush...

"Ah, well, this is sort of the afterlife, Mr. Jao. Or, more accurately, the pre-after life. I haven't seen what comes when you go through the big doors, and leave the party. I mean, the Dying isn't so bad, really-the Gods take care of us after we go. And it's much better than going to the wall, anyway. But, who knows what comes after? I only wish I have someone to hold my hand when I go through...have to wait for a few of my family members to join me, anyway...never had a boyfriend...

Also, usually Garl only invites those who had mostly good hearts, and who died...amusingly. I drowned in an industrial sized vat of cheese fondue my families bakery, for example. Ironic, yes? I was always so clumsy..." She says, offering him some more cheese.

"I'm sure if you find a funny way to die, you'll get a permanent invitation." she says, smiling hopefully at the thought.

Well, at least Jao has a fallback girl...
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: Criptfeind on November 16, 2016, 03:01:32 pm
Moubu  grimly grins as he notices the shadowspiders reacting to the attack on their pillar. "It seems that whatever this is attacking the pillars is working!" He shouted as he barreled forward. Noticing the Pillar in front of him growing stronger against his approach only prompted a snarl as he sped up, raising his shield and readying his warhammer as he went barreling into the pillar with all his might! It was time to see if the defenses of a shadow pillar could stand to the full might of Moubu!

Minor Action: Upkeep Regeneration
Move Action: Move to N22
Major action: Use Might 5 to make a Damaging Attack on Shadowpillar!


Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: Draignean on November 16, 2016, 06:07:35 pm
Anders could feel a tug from the illusory Caern, a bizarre sort of need. It was peculiarly like the feeling when he channeled the influence of his heritage to warp the world, but yet of a very different candor. He fed the feeling, letting the illusion he sculpted sculpt him in turn.

Stay just out of reach of the troll, focus my efforts on keeping it bleeding darkness and on feeding illusory Caern the necessary energy to do whatever an illusory Caern can

"Measure your cuts," Anders said, not really caring if the others heard his barely raised voice. "Destruction merely leads to more shadows, but they bleed just fine..."
Title: Re: A Star once Fallen (Game Thread) Day 1-Diversionary Tactics
Post by: Caellath on November 16, 2016, 11:25:44 pm
"GRRRR!!" "GRRAAHHH!" Roaring and groaning seemed to do little in the Caerns' benefit, because they kept failing at all their attempts at being useful. The original article had to throw his spear while simultaneously recovering from his face's impromptu meeting with a wall while his copy had no better luck with his throw. It's not like either of them were about to quit, though. Hitting the pillars seemed like a good idea, but neither liked the idea of just letting the shadow creatures blast at them in the meanwhile.
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: GiglameshDespair on November 17, 2016, 04:26:56 am
Haha! That had worked! Feeling triumphant, the moon rabbit span and repeated the magic at the pillar behind her.  The ground bubbled and formed another pair of blades, resembling garden shears - to snip the pillar like she did that one time (by accident!) to Nu-Lu's favourite bonsai.

Rabbit scissoro: second slice  - snip the pillar at B2 with all the benefits of not moving, etc
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: lawastooshort on November 17, 2016, 07:55:01 am
”What is your name, O shining beautiful Halflingette? I, Jao Jankins, Bandit of the Hedgerows, will come for you should I die an amusing death, and we shall walk together through yon Big Doors! Yes. But now I must leave. Let me taste one more time your exquisite cheeseboard. By the gods your hair is enthralling.”

Ask, and then float back up to Garl’s party.

”O, Garl – who truthfully be exceedingly Glamourous – I am terribly afraid of being chased from your beautiful party dimension by the celestial badgerfiends and suchlike, and back in my own dimension there appear to be shadowgits intent on ripping me limb from limb. I don’t want to go back there, unless of course I can defeat the shadowgits, but I am but a poor half-Halfling, and what I lack in weakness of heart I very much make up for in weakness of swordarm. Yea. So, like, what I wanted to know, I suppose, was how I can stay here. Or how I can return at will. You know, become, like, Jao the Ethereal Poet of Glamourous Gloom. Actually I can see how occasionally becoming ethereal at will could be an abusable trait – muchly useful in playing innocent pranks on the unexpecting, stealing their stuff, gorging oneself on the cheeseboard of the afterlife, that kind of thing.

Well, in that case, I’d better go and face my fate, and see what I can do about these shadowfeckers molesting my comrades. For now I have found a second reason to live – not just to become the greatest unwanted poet ever, but also to do that and then die amusingly and meet the fair shining Halflingette. Unless of course she’s going to the bad afterlife – do you know anything about that? I only want to go with her if she’s like, going to a pleasant afterlife. Although I could certainly try to rescue her, I suppose.

Oh hey – “ to the passing cheeseboardbearer – ”Could I have another cube of that one, please?”

Speak thus to Garl, and then presuming he can’t aid me, float back to the desperate combat against the Shadowgits.

Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: UXLZ on November 17, 2016, 08:09:36 pm
Emilia, deciding that the adorable moon rabbit probably had things under a decent level of control, decides that taking a vantage point in the canopy would be a good decision. It had worked well for her last time, after all, and she wanted to see if she could spot where the pillars were heading to.

Emilia casts Haste II on herself before scaling the building at (16,E).

((I'm asuming the overhead rules are the same as the last encounter. If not, I might change my actions.))
Title: Re: A Star once Fallen (Game Thread) Day 1-Making Progress
Post by: Dwarmin on November 17, 2016, 08:27:01 pm
”O, Garl – who truthfully be exceedingly Glamourous – I am terribly afraid of being chased from your beautiful party dimension by the celestial badgerfiends and suchlike, and back in my own dimension there appear to be shadowgits intent on ripping me limb from limb. I don’t want to go back there, unless of course I can defeat the shadowgits, but I am but a poor half-Halfling, and what I lack in weakness of heart I very much make up for in weakness of swordarm. Yea. So, like, what I wanted to know, I suppose, was how I can stay here. Or how I can return at will. You know, become, like, Jao the Ethereal Poet of Glamourous Gloom. Actually I can see how occasionally becoming ethereal at will could be an abusable trait – muchly useful in playing innocent pranks on the unexpecting, stealing their stuff, gorging oneself on the cheeseboard of the afterlife, that kind of thing.

Well, in that case, I’d better go and face my fate, and see what I can do about these shadowfeckers molesting my comrades. For now I have found a second reason to live – not just to become the greatest unwanted poet ever, but also to do that and then die amusingly and meet the fair shining Halflingette. Unless of course she’s going to the bad afterlife – do you know anything about that? I only want to go with her if she’s like, going to a pleasant afterlife. Although I could certainly try to rescue her, I suppose.

Oh hey – “ to the passing cheeseboardbearer – ”Could I have another cube of that one, please?”

His Miraculousness Garl is indescribably handsome to your mortal senses in his Godly form, but in the company of mortals, he prefers to wear a much more casual form-one that won't make your eyeballs fly out of your head, or turn your soul into ashes, or maybe transform you into a wad of tasty cotton candy.

He helpfully holds up a picture for you to see. Or to be more precise, he is the picture, and the picture is the reality you live in. Trippy.

(http://4.bp.blogspot.com/_QfGzN7ctqWU/TUzxrJUJAYI/AAAAAAAAABw/DwyH92XXtjU/s320/GarlGlittergold.jpg)

His voice is still really annoying. It's like the auditory equivalent of trying to read really tiny orange letters in italic...you think he might actually be speaking in your own internal voice, but let's not go toward the 'it's all really in your head' angle right now.

"The Pantaloons really fit everything together! And don't make fun of the shoes...they were a gift...from a lady admirer! You know! If you don't act like you really like the gift, she'll be all upset...even if they are lady shoes...sigh...I literally did just say 'sigh' there, that wasn't expressly in italics...

...

Hmm, about your question...I suppose you can die! But, it wouldn't be very entertaining right now, having your life juices sucked up by some evil shadow things, who are really no more than trash mobs, you get right down to it...it was meant to be a 'puzzle' encounter, and I suppose I'm a bit over your head now...tch, you've barely taken place in the battle, I'm not sure if you even deserve to get experience from it...

Ahem, aside from dying, you could master the laborious arts of magical alteration until you could phase yourself naturally, and pass into here with a little help from me! ...let me check your sheet...well, you haven't even started leveling that up yet...pity...

Well, I suppose I could offer you a horribly unfair skill test...or maybe a poorly optimized trait swap...it'll be more fun if you can call on ALL the Gods, though...even the bad ones. Especially the bad ones! We're really getting a kick out of you up here, if you don't mind me saying."


He strokes his divine whiskers, pacing back and forth.

"Well, would you mind becoming a Priest? I wouldn't need you to fecking proselytize, you're plenty entertaining all on your own to potential believers. It's mostly come around to obeying the law, and being good. Now, my idea is-being Good isn't the same as being nice, and it's not good to obey laws that are bad-that makes you bad, not good-but, I leave the finer details up to you lot.

I'd also need the occasional...erm...donation of gold...it's a Godly thing, you'd hardly understand...don't worry, it's like a pyramid-you give gold to me, then it trickles down to the blocks, who hold me up at the top. It's really complicated, but just imagine that you're the blocks. Good? Great! Also, you'd have to be funny, and tell jokes now and again. An honest laugh is worth a thousand fervent prayers, let me tell you. Not that I don't mind the occasional adoration, and cheering of my name whilst heavily drunk...I don't have much opposition to your current adventuring party, but I'd keep an eye on Tentacles McGee, hint hint. I wouldn't trust a fox in a henhouse, and you shouldn't trust the fleas on the fox to not bite the hens, right? Well, you'll figure it out on your own, I suppose.

...

Alright, every contract has it's downsides, so I'll lay them out for you. Becoming my priest means you're like, one of my toes, right? A little wiggly toe on the end of my foot. Now, there's some uglies who wouldn't dare say things to my face, but they'd sure not mind stepping on my toes if they could pass it off as an 'oops' moment. I mean, others God might take a more active interest in you. Destroying or corrupting or in the best cases seducing you, I mean. Well, it's a part of business of being mortal, right! It's all about NOT being destroyed or corrupted, and seduction is meant to be an entirely voluntary process. Hey, you say you're not that attached to life anyway...of course, some Gods will like you better. But, they'll still notice you. Lots of folks go through life not even wanting the Gods to notice them, and honestly, I don't blame them! We can be pretty careless at times. Also, if you make me mad I might...do things to you...not entirely intentionally...I have a pretty calm temper, but if you do something really horrible, like sink a boat of orphans with a fireball, well, I might blast you into a tub of cotton candy! Because by believing in me, I see and feel the things you do. So it's like you're doing those things to me. And the orphans! Fair is fair, right? Right!

Aside from that, there's not much to it. You say yes, sign on the dotted line, and I give you a ceremonial golden helmet as your holy icon-appearance and type of icon optional, you can customize it before you leave, though it HAS to be gold-and I give you a pass to come here oh, a few times a day. That's just for starters. The more you impress me, the better the benefits you get. It's a faith thing, right? If you want to be a conduit of my specific powers, half-gnome, you have to be a darn tooting good one.

Well, what do you say? Sell your soul for a block of cheese? Heh heh heh!

I sure have talked alot, and in the middle of the turn no less...ah, I'm thirsty.

More wine, ma'am..?

Thank you!

... Dot dot dot ...

Also, you don't need to worry, the girl's soul is pure as a tin of raclette suisse classique...er, she's a really good person. She'll be going to a paradise of her own creation once she's ready. Maybe she'll even make her own world some day, who can say? Maybe you will too. Maybe you'll do it together. We can't exactly tell you what sort of adventures you'll have through the big door, but suffice to say...everyone gets what they deserve. And, that's a promise. She's already passed her test. She lived a good life, a life of gracious kindness to even the smallet things, and died without sin-unless you count clumsiness as one, then she'd be damned to an eternal stairway to stumble down, for all eternity...thankfully, I don't.

Worry more about yourself. You've still got your test to pass."


His last line is a bit...menacing...compared to the rest of his words, but the message is pretty clear. Garl is a good boss, but he's got a business to run-the business of promoting good humor, fun, and fighting for universal lawful goodness. Agreeing to his offer will be no less or more than choosing to work for him, with all that entails.





Title: Re: A Star once Fallen (Game Thread) Day 1-Midturn Spontaneous Godly Weirdness
Post by: lawastooshort on November 18, 2016, 07:22:29 am
"Errr. I might get seduced? For a block of cheese? And if I've tried to tell jokes I get to spend eternity with a beautiful halfling girl?"

Jao's heart was all a quiver, indeed his soul was too, but there was a nagging doubt. He didn't mind selling his soul for cheese and, indeed and/or love, but this cheese could turn out to be maggot-ridden if... if he turned out actually not to be all that funny.... Bugger. And how was he going to get gold and obey the law? It certainly had never really happened so far and it wasn't an infinite supply of ethereal cheese that was likely to change that. On the other hand, the image of the beautiful halflingette - let's call her Alice, for convenience - tore at him so, and seemed to suggest something. He'd exiled himself from polite, and indeed, shapely, company for much of his life to prove everyone wrong - that he would become a great poet and performing artist (and of course thereby de-exile himself from shapely company). But it had not quite worked out, for various reasons. Once, Jao had even thought he was going to make it - have his big break - upwards of three people once applauded a performance of his in a particularly boisterous bar, but then he slipped in some beer and broke his finger, which prevented him from performing for several weeks, and then the wave of the zeitgeist was gone, and his chance of fame perhaps forever with it.

So.

A Priest of Garl. That sounded... better than a wretched bum on the streets, at least. And gods noticing him? Well, better than no one, eh?

And anyway, what actually stuck more in the back of the throat of his soul was Garl's promise that everyone got what they deserved.

Oh feck.

Jao had worked tirelessly for the joy of others all his life, but he couldn't deny that one time he kicked an oprhan in the ear for throwing a rotten swede into his busking hat. And he was often mercilessly miserable to everyone.

He was going to need help turning all that around.

"Er. So. Gold, jokes, and being good, and obeying the good laws. Or an eternity of damnation and probably having rotting vegetables thrown at me. Mr Garl, sir, I accept. And if a totem of your goodness I shall wear upon my head, please let it be in the form of a rotting swede, to remind me of my worstest moment, that I might never again descend so low. If you please. Sir."

Well crap. That was it then. Jao - no, Father Jao - was going to have to learn some jokes.
Title: Re: A Star once Fallen (Game Thread) Day 1-Midturn Spontaneous Godly Weirdness
Post by: Dwarmin on November 18, 2016, 10:34:48 am
"A Swede? Like the country? ...let me do a Godgle search...oh, the vegetable. We call them Rutabagas in uh, Heaven.

Anyway, that's one golden Swede for you, my good friend. Welcome to the team!"


He hands you a fancy card in one hand, and a holy glowing golden vegetable in the other.

"The card will be added to your inve...er, you'll just be able to look it up anytime you like, just by thinking it. It gives you a good idea of how well your doing, or not doing."

Quote from: Priestliness Stats
Name: Jao Feng Leng
Holiness Tier: Death Knight (Tier 0)
Goodness Grade: C-
Lawful Inclinations: Maverick Rulebreaker
Strongest Current Sin: Lust
Strongest Current Virtue: Humility
Current Probable Afterlife: Immediately reborn as a Rutabaga, and turned into soup for Orphans

Granted Powers:
3 turns/Day Immaterial Boon (Invitation to Garls Glamourous Gala)
Title: Re: A Star once Fallen (Game Thread) Day 1-Midturn Spontaneous Godly Weirdness
Post by: Dwarmin on November 22, 2016, 09:12:42 am
"...No comment? I thought the card was pretty funny!

Anyway, 'pro tip' when dealing with the deified, my new friend-always read the fine print."


He points to the card.

Quote from: Priestliness Stats
Granted Powers:
3 turns/Day Immaterial Boon (Invitation to Garls Glamourous Gala)

And, it's been exact....Jao feels a dainty, holy boot gently kicking him in the backside-he has been ejected from the party, and falls back into 'reality'.

Bother.
Title: Re: A Star once Fallen (Game Thread) Day 1-Midturn Spontaneous Godly Weirdness
Post by: lawastooshort on November 22, 2016, 12:09:17 pm
”Oh, crappants. Feck.”

Drop gracefully and disappointingly materially 20 feet to the ground!

”Arse.”

Pick self up with style, point to the giant golden swede on my head, and shout:

”Oi! Shadowytrollgit 2! How’d yer friend like my arse-freezing fancypants business, eh? Yeah! He liked it so hard he imploded, the eejit! Have some more, you stinking gobshites! I am Father Jao, Priest of… the er... Priest of fecking Happy Times! Ughh.”

Wonder to self if being “Good” requires politeness.

”Duck, you… you Anders type person! In the name of… being all happy… and stuff…”

Aim an Immobilise-ing joke at the surviving shadowtrollgit.

”So… Er. What do you ca-… no. No. How about – do you understand mr and mrs jokes where you’re from? I’m not trying to be racist but I genuinely don’t know a great deal about the culture of you shadoweejits, so it’s possible I’m wasting this one on you. Like the time I thought I was reciting my latest poem to a golem and it turned out it was a stone plinth. Anyway – Mr and Mrs Tullwarts, and their daughter… Jenny… Have it, you fiend!”
Title: Re: A Star once Fallen (Game Thread) Day 1-Midturn Spontaneous Godly Weirdness
Post by: Dwarmin on November 22, 2016, 01:18:30 pm
Moubu  grimly grins as he notices the shadowspiders reacting to the attack on their pillar. "It seems that whatever this is attacking the pillars is working!" He shouted as he barreled forward. Noticing the Pillar in front of him growing stronger against his approach only prompted a snarl as he sped up, raising his shield and readying his warhammer as he went barreling into the pillar with all his might! It was time to see if the defenses of a shadow pillar could stand to the full might of Moubu!

Minor Action: Upkeep Regeneration
Move Action: Move to N22
Major action: Use Might 5 to make a Damaging Attack on Shadowpillar!



DC 18 vs 2d6+1d20 ([3+2+20), +1d20=19, =44

Moubu roars with Orcish fury, chopping with all his considerable strength-seeing an enemy fall back and attempt to regroup, awakens his inner predatory bloodlust!

His Orcish blade goes SNICKER-SNACK, he leaves it dead, without a head-sending an injured stump, galumphing back into the sky.

Unlike the other cut off bits, this mass of shadowy threads he leaves behind is still quite a bit of it is still lively, though...it seems to be trying to form into something else...

-10 HP, ?

...

Anders could feel a tug from the illusory Caern, a bizarre sort of need. It was peculiarly like the feeling when he channeled the influence of his heritage to warp the world, but yet of a very different candor. He fed the feeling, letting the illusion he sculpted sculpt him in turn.

Stay just out of reach of the troll, focus my efforts on keeping it bleeding darkness and on feeding illusory Caern the necessary energy to do whatever an illusory Caern can

"Measure your cuts," Anders said, not really caring if the others heard his barely raised voice. "Destruction merely leads to more shadows, but they bleed just fine..."

Anders continues the dance of death...

DC 12 vs 2d6+1d20 (5+5+4+3)=13 (Advantage 1 Weapon)

Another carefully measured blow to the cord at a different spot results in a swifter flow of departing negative energy. He perhaps reflects it's something of a waste, all things considered. You could do alot with...all of this...

Periodic Damage increased to -4 a turn

He notes the cord itself is getting 'drier'-it might snap on it's own all too soon. He wonders if it's a side effect of using a slow witted being as a shadow construct matrix (some would say 'blueprint'), that it seems unable to understand it's predicament.

...

Channeling his energy to the Caern construct is...interesting. He feels an echo of power in return for his own gift, that glowing mortality he once had himself. Such a warm ember, cupped in his unsteady hands...

He feels he wouldn't be able to cast any supernatural abilities himself now, but the construct should be able to.

"GRRRR!!" "GRRAAHHH!" Roaring and groaning seemed to do little in the Caerns' benefit, because they kept failing at all their attempts at being useful. The original article had to throw his spear while simultaneously recovering from his face's impromptu meeting with a wall while his copy had no better luck with his throw. It's not like either of them were about to quit, though. Hitting the pillars seemed like a good idea, but neither liked the idea of just letting the shadow creatures blast at them in the meanwhile.
Spoiler: Actions (click to show/hide)

Caern never met a problem he couldn't copy/paste his actions toward victory with.

DC 16 vs 1d10+1d20 (3+6+11)=17 (Advantage 1)
DC 16 vs 1d10+1d20 (7+7+13)=21 (Advantage 1)

Both Caerns finally manage to connect, and the beings who caused them so much trouble pops into irrelevance. It leaves behind quite a mess though...a very twitchy mess.

Good riddance, right?

1d6=3 HP regained
Caern gets a little of his wind back, buoyed by the feeling of momentary victory from himself and his allies.

...

Illusion Caern also gets an infusion of strange energies...not entirely worldly one...he feels distinctly uncomfortable. Having someone throw you a lifeline is one thing-them giving you a blood transfusion is a bit more personal. Still, he feels he can now use his supernatural abilities, as long as they remain linked

...

Haha! That had worked! Feeling triumphant, the moon rabbit span and repeated the magic at the pillar behind her.  The ground bubbled and formed another pair of blades, resembling garden shears - to snip the pillar like she did that one time (by accident!) to Nu-Lu's favourite bonsai.

Rabbit scissoro: second slice  - snip the pillar at B2 with all the benefits of not moving, etc


DC 16 vs Alteration 1d10+1d20 (4+6+4)=8 (Disadvantage 1, Range penalty)

Wen-Tsu feels the bitter memory of Nu-Lu ear tugs, as her scissors collapse back into dirt and rock, before she even gets it close to the pillar. Oops!

....

Emilia, deciding that the adorable moon rabbit probably had things under a decent level of control, decides that taking a vantage point in the canopy would be a good decision. It had worked well for her last time, after all, and she wanted to see if she could spot where the pillars were heading to.

Emilia casts Haste II on herself before scaling the building at (16,E).

((I'm assuming the overhead rules are the same as the last encounter. If not, I might change my actions.))

((They are))

DC 14 vs Movement 1d10+1d20 (9+1)=10

Emilia is a bit confused, when her spell doesn't seem to work correctly. She usually merely needs to calculate her velocity, and feed energy towards propelling it. There seems to be some sort of force interfering with it! It's almost as if she is already moving faster than she ought to be, but how could that be?

Either way, she sprints to the building and climbs up without anything difficulty.

Abridged Shadows Attack!

TLDR, the shadows Monkey-Bees sting the shite out of Jao. Ow! Ow! Feck!

-13 HP (3 lethal)

The Second Troll pops out of existence (but not before taking -4 damage)

-4 HP ?

The friendly neighborhood Spider-Twins combo a heavy thrown branch, knocking out a portion of the wall defending Wen-Tsu, with a webbing lasso that wraps around her waist, immobilizing her. They seem to be intent on dragging her away with them!

...

Everybody's turn is back up!

Initiative checks!

Caern (both) 1d20 (19)=19
Moubo 1d8+1d20 (7+10)=17
Emilia 2d6+1d20 (7+7)=14
Wen-Tsu 1d4+1d20 (1+11)=12
Anders 2d6+1d20 (9+3)=12
Shadow Creatures 1d6+1d20=11
Jao 1d10+1d20 (1+8)=9

Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern (Illusion)
Spoiler (click to show/hide)
Caern (Real)
Spoiler (click to show/hide)

...

Also, Father Jao the Holy awesomely exploded the enemy with his mind amidst the incompetent flailing of his comrades yet remained modest, so modest we won't even talk about it!
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Criptfeind on November 22, 2016, 02:31:03 pm
Moubu was conscious that his time away from his allies would be dangerous for them, their ability to look after themselves was still largely unknown to him, however finally one of the shadow beings did not merely fade away at his touch, but instead stood against him, ready to match it's strength against him! Moubu could not let this challenge go unanswered and so he waded back into combat, a snarl ripping itself from his mouth as he furiously attacked the still forming shadow blob! There would be time to see to his allies once he had shown this monster what a true warrior was!

Minor Action: Upkeep Regeneration
Major Action: Use Might 5 to make a Damaging Attack on this shadowblob that is trying to reform.
Move Action: If the shadowblob is defeated with a single attack and it doesn't spawn new enemies or whatever, move to I18, otherwise no move action/resist banes if I pick one up.


Spoiler: Interrupt Triggers (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: GiglameshDespair on November 22, 2016, 05:59:49 pm
Wen-Tsu did the sensible thing when snared by life-sucking shadow demon spiders intent on dragging you away, and screamed.

"IIIAAAAA!"

Big lungs for such a little lady.

Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: lawastooshort on November 23, 2016, 05:19:08 am
”Whatwouldapriestdowhatwouldapriestdowhatwouldapriestdo oh feck it I don’t fecking know-“

Jao thinks about running behind Anders! He doesn't want to die! Instead, since he also doesn't want to die, he stays where he is and panics.

”Begone, foul fecking’ stinging gobshites! Behold the power of my faith: (it’s another joke, okay, so get ready) Mrs and no, wait, bugger. Mr and Mrs Mawl, and… and their daughter… Annie! Yeah! By the gods, my wit flows almost literally like an above averagely fast-growing tree now that Garl has placed his blessing upon me.”

Immobilise one of the beegits with the Awful Power of my Voice.

Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Caellath on November 23, 2016, 05:47:00 pm
The Caerns threw their spears with force one after the other, and this time they struck true, eliciting immediate commemoration from the excited men. "HURRAAHHH-" "FEEL THE BURN!" Both illusion and original cheered and roared, though their moment of double triumph was cut short by noticing Wen-Tsu's cry and the dangerous situation Jao was in.

Berserking or not, they quickly sprung into action to help their companions, thrown spears left to be recovered at a later time—preferably after all enemies were taken care of. Noticing his powers seemed to be working, the illusionary Caern tried to provide Jao with some healing while the real half-golem concentrated on trying to free the bunny-person before she could be dragged away.
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: UXLZ on November 25, 2016, 02:12:09 am
From her vantage point, Emilia immediately notices Wen-Tsu's distress and rushes to the adorable rabbit's aid immediately, flitting nimbly through the treetops. It was strange that her attempt to hasten herself had not succeeded, but it was almost like she was already moving faster than normal and did not need to concentrate to do so... But she did not have the time to think about it.

Pushing such thoughts from her mind, Emilia nimbly lunges forward across the canopy, attempting to strike a powerful and precise blow against one of the shadowy spider figures harassing Wen-Tsu.

Emilia to [H,15], two-handed strike against one of the nearby enemies.
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: GiglameshDespair on November 27, 2016, 08:41:18 pm
"Aaaahhh!"
Her distress was slightly quieter, now that she was indeed being helped.

She swiftly clawed a few shapes in the earthern floor of the hut, and the plantlife came alive around the spiders - ensnaring them in turn.

Immobile the spiders.
If freed by Caern, scramble backwards to B16
If not, try to get free
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Draignean on November 29, 2016, 03:35:16 pm
The destruction of the Shadow Troll annoyed Anders. He'd been rather curious to see what the continued effects of the shadow drain would do to the creature, rather than a simple explosion. Ah, well, a matter for another time. There was still the matter of keeping Jao alive. The little man provided Anders with a wealth of insight into how other people interacted, and it would be shame to see him eaten here.

Lethal Strike the Bee diagonal to Me

Avoid crushing the fragile spark of Caern's humanity. In fact, see if there's anything with me that resonates with said humanity.
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Dwarmin on December 02, 2016, 02:20:00 pm
”Whatwouldapriestdowhatwouldapriestdowhatwouldapriestdo oh feck it I don’t fecking know-“

Jao thinks about running behind Anders! He doesn't want to die! Instead, since he also doesn't want to die, he stays where he is and panics.

”Begone, foul flecking’ stinging bobwhites! Behold the power of my faith: (it’s another joke, okay, so get ready) Mrs and no, wait, bugger. Mr and Mrs Pawl, and… and their daughter… Annie! Yeah! By the gods, my wit flows almost literally like an above averagely fast-growing tree now that Earl has placed his blessing upon me.”

Immobilize one of the bee-gits with the Awful Power of my Voice.

DC 12 vs 1d8+1d8+1d20 (1+5+9)=14 (Advantage 1)

Jao is totally successful, in what will soon be shown as a completely useless tactic. The bee can't move, but it's otherwise still within range to attack him. Let's hope Anders can lurch to the rescue!

Meanwhile-The Gods watching mutter and shrug, chuckling. Why didn't Jao just attack? They shadow-beings die in one hit! He's so unpredictably wacky, it's hilarious! This show is great!

...

On the upside, Jao feels a burst of healing energy flowing to him...

1d6=2

Well, a tiny burst. In addition, Caern's magic is now bolstering him as well. He just has to live long enough to benefit.

What will happen next? Stay tuned after this commercial break!

The Caerns threw their spears with force one after the other, and this time they struck true, eliciting immediate commemoration from the excited men. "HURRAAHHH-" "FEEL THE BURN!" Both illusion and original cheered and roared, though their moment of double triumph was cut short by noticing Wen-Tsu's cry and the dangerous situation Jao was in.

Berserking or not, they quickly sprung into action to help their companions, thrown spears left to be recovered at a later time—preferably after all enemies were taken care of. Noticing his powers seemed to be working, the illusionary Caern tried to provide Jao with some healing while the real half-golem concentrated on trying to free the bunny-person before she could be dragged away.
Spoiler: Actions (click to show/hide)

Both Caern's finally take a break from throwing spears, to concentrate on throwing spells.

DC 14 vs 1d10+1d20 (8+16)=24
DC 14 vs 1d10+1d20 (9+1)=10

Oddly, Illusion Caern manages to cast his spell perfectly-perhaps because he's channeling it on a target in Anders close proximity. Normal Caern feels a moment of existential doubt as his own spell fails to materialize and flickers out-as often is the case, many beings have innate resistance to magical alteration, even beneficial magic. Wen-Tsu's aura is particular bright and powerful, and it's difficult to touch due to her very real panic.

She sheds his efforts completely unintentionally, as if she was scratching a moon-flea off her backside.

Moubu was conscious that his time away from his allies would be dangerous for them, their ability to look after themselves was still largely unknown to him, however finally one of the shadow beings did not merely fade away at his touch, but instead stood against him, ready to match it's strength against him! Moubu could not let this challenge go unanswered and so he waded back into combat, a snarl ripping itself from his mouth as he furiously attacked the still forming shadow blob! There would be time to see to his allies once he had shown this monster what a true warrior was!

Minor Action: Upkeep Regeneration
Major Action: Use Might 5 to make a Damaging Attack on this shadowblob that is trying to reform.
Move Action: If the shadowblob is defeated with a single attack and it doesn't spawn new enemies or whatever, move to I18, otherwise no move action/resist banes if I pick one up.


Spoiler: Interrupt Triggers (click to show/hide)

Moubu is wise to chop apart the...leftovers...he more or less just keeps cutting until all the parts stop twitching, keeping it from attempting to reform into a mini-boss monster. It leaves a pool of liquid darkness on the ground that, thankfully, seems inert-it's quickly evaporating before his very eyes leaving no trace.

Satisfied, he trots (perhaps strides, if he prefers it more heroically) back to the battle.

From her vantage point, Emilia immediately notices Wen-Tsu's distress and rushes to the adorable rabbit's aid immediately, flitting nimbly through the treetops. It was strange that her attempt to hasten herself had not succeeded, but it was almost like she was already moving faster than normal and did not need to concentrate to do so... But she did not have the time to think about it.

Pushing such thoughts from her mind, Emilia nimbly lunges forward across the canopy, attempting to strike a powerful and precise blow against one of the shadowy spider figures harassing Wen-Tsu.

Emilia to [H,15], two-handed strike against one of the nearby enemies.

Fan favorite flying fighter Emilia somehow manages to swing on a rope with one hand, while executing a two-handed attack with her sword. She would realize in a moment how this is actually physically possible...

Agility Check: DC 13 vs 2d6+1d20 (3+3+6+1), +1d6=1, =11 (Advantage 1)

Missing a crucial vine by mere inches would normally preface a painful face first landing into the cold, unforgiving ground...but, just as Emilia feels the pull of gravity...she feels something else, pulling her upward. In that moment, she realized something about her had changed.

She doesn't gain the normal double speed bonus or the attack bonus, but continues to move normally for the duration of the turn.

Agility Check: DC 16 vs 2d6+1d20 (1+4+6+17), +1d6=6,+1d6=3, =36 (Advantage 1)

36 damage!

CHOP!

Emilia doesn't waste time questioning her abilities-she fearlessly lets go of her handhold, and executes a brilliant two-handed horizontal slices that obliterates the spider entirely, in a brilliant flash of white light. She managed to catch hold of the vine before she can sink any further, as well.

"Aaaahhh!"
Her distress was slightly quieter, now that she was indeed being helped.

She swiftly clawed a few shapes in the earthern floor of the hut, and the plantlife came alive around the spiders - ensnaring them in turn.

Immobile the spiders.
If freed by Caern, scramble backwards to B16
If not, try to get free


Abridged rabbit turn!

Wen-Tsu manages to free herself (16 vs dc10) from the rope and scuttle to the far end of the hut, and she also manages to entangle the shadow-spider in revenge with a trap of thorny branches.

That shadow-thread she shucked off herself, seems a bit lively though...oh no!

The destruction of the Shadow Troll annoyed Anders. He'd been rather curious to see what the continued effects of the shadow drain would do to the creature, rather than a simple explosion. Ah, well, a matter for another time. There was still the matter of keeping Jao alive. The little man provided Anders with a wealth of insight into how other people interacted, and it would be shame to see him eaten here.

Lethal Strike the Bee diagonal to Me

Avoid crushing the fragile spark of Caern's humanity. In fact, see if there's anything with me that resonates with said humanity.

Abridged eldritch things turn!

Anders manages to deal some decent damage-he severs the strand from behind, before delivering a critical hit to the bees main 'body'. It's a lot easier to kill them that way.

? -5 HP

As for the question...he supposes that, by virtue of asking, the answer is yes. He must some humanity within him still, that still feels akin to Caern's own spirit. Otherwise, it would be like trying to imagine the color orange as a blind man-it would literally never occur to him, except as abstract philosophy. He in fact feels if he were to take a portion of Caern he has in hands, it might...change his perspective. A step back, or a step forward? Hard to say. But, probably not good for the incarnation of that spark of his soul, no.

Abridged Shadows Attack!

This week, on every Gods favorite mortal divine-o-vision series-'Jao gonna make me lose my mind!'-he gets pummeled by bees! (https://www.youtube.com/watch?v=7NtksEHYtK4)

It's a ratings winner!

He manages to avoid one sting, before being critted in the face once again. Oh that Jao, always getting into trouble!

-11 HP (https://www.youtube.com/watch?v=8Am_Ljw1SmU)

Poor Jao is really feeling the pain now. How will the boy get out of this pickle!? Tune in next week for more of Jao's exciting adventures in being hurt a whole bunch.

...

The other spider is desperately trapped by branches, unable to escape from the sword-toting angel maniac who chopped down his buddy, but even more shadows begin to rise up, from those left to reform. Though the one directly facing Jao seems perfectly happen to explode and reform, making his actions well and truly meaningless.

On the roof, a thick two-headed being (seemingly an amorphous combination of two shadow-Halflings) staggers to it's feet, begins to bring it's dual wielded hand-cannons down to bear on the party.

Wen-Tsu notes that the 'rope' she just shucked, has now taken on a life of it's own. It's turned into a perfectly alliterative shadow-snake! Snakes savor the flavor of moon-rabbits!

In the North, two more Shadow-Bees appear near the unbroken pillars (though both pillars seem much fainter, almost near collapse by now due to the constant damage), and they've got a'stinging Halflings on their minds.

Everybody's turn is back up!

Initiative checks!

Caern (both) 1d20 (19)=19
Moubo 1d8+1d20 (7+10)=17
Emilia 2d6+1d20 (7+7)=14
Wen-Tsu 1d4+1d20 (1+11)=12
Anders 2d6+1d20 (9+3)=12
Shadow Creatures 1d6+1d20=11
Jao 1d10+1d20 (1+8)=9

Spoiler: Big ol' map (click to show/hide)

Spoiler: Map Legend (click to show/hide)

Spoiler: Enemies (click to show/hide)

Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern (Illusion)
Spoiler (click to show/hide)
Caern (Real)
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: lawastooshort on December 02, 2016, 04:22:26 pm
"Feck."

Why hadn't he just attacked? He thought briefly, but Jao just couldn't work it out.

"Ouch."

His face hurt.

"Arse."

Or maybe it was his arse. Hard to tell, when you're suffering 360o beepain. He was fairly sure that his life before becoming a messenger of the gods was better than this, which didn't seem right.

"Come on, gods! Listen to my... Er. Crap. Plea?"

Jao draws his maul!

"Right, lads. I've got to do this proper and just now, 'cos I'm literally a living conduit of the gods and stuff, so see here this is how a lordly gent strikes. Right - watch out, I'm about to slay you."

SLAY the nearest shadowfecker with a Criticaldeath Blow!
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: Criptfeind on December 02, 2016, 04:39:04 pm
Moubu Heroically Strode around the side of the building, quickly heading back to the bulk of his allies, although he hoped they could look after themselves the screaming wasn't really encouraging.

He gritted his fangs as he watched Jao almost stung to death by the enemies bees, but they were too far away for him to help immediately! Instead he turned his attention to the wiggling rope that seemed to be chasing after Wen-Tsu as she retreated back into the wooden hut. Kicking his speed from striding to sprinting, the half orcs long legs quickly swallowed the ground between him and the hut as he rushed towards and though the broken wall.

A wordless battlecry escaped from the half orcs mouth as he burst inside the wooden hut, his rapidly dilating eyes taking in the sight of the shadowy snake! With a feral snarl the warrior rushed forward towards the snake, bearing down with hammer and shield on the beast!

Minor Action: Upkeep Regeneration
Move Action: Move to E14 (I think this is 4 squares?)
Major Action: Use Might 5 to make a Damaging Attack on the shadowsnake.
Move Action (cont): If the shadowsnake dies use last bit of movement to move to F13


Spoiler: Interrupt Triggers (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Caellath on December 03, 2016, 09:16:32 am
Both Caerns quickly looked to the side and, assuming three of his companions could handle themselves against the snake, charged off in Jao's direction.

"COWARDS!" "RRAAAAHHHH!" The two-man stampede of muscle, stone and metal announced their arrival at the halfling's position with roaring and righteous fury, the illusion swinging his ax at the bee like a madman while the real half-golem tried to cast a healing spell.
Spoiler: Actions (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: GiglameshDespair on December 04, 2016, 08:02:38 am
"Snakes... why did it have to be snakes?!"

She made a scowl of determination, and clapped her hands together. The ground rumbled, and two hands formed to clap the snake's shadowy head between them.

"Ha! Take that, you scaly shadowy scumbag!"

If the snake is destroyed, hold still
If it isn't, cheese it out the broken wall to d20 or close as
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: lawastooshort on December 05, 2016, 03:09:08 pm
Anders was gobsmacked by Jao's heroism. He had fought in bloody combat before, but never had he seen such bravery as the golden midget had just displayed. He had valiantly thrown himself on the stings of a thousand beejits! So this was the "social interaction" he wanted to learn about... Anders even felt, before such a charismatic and powerful priest of Garl, that perhaps he would like to become a disciple of this wondrous god too - perhaps even be gifted a vegetable of his own choice to wear upon his  own head in solid gold. He paused briefly to consider this amazing prospect, and then remembered that he had to save Jao's life quite urgently.

"Arse?"

He felt he had a way to go before being able to preach quite as well as Jao, but it was a start.

Critical daggerslice MonkeyBee B!Then stand back to back with Father Jao in a valiant stand against darkness. Also keep up the Caern thingy.
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: lawastooshort on December 07, 2016, 11:13:10 am
Emilia was stupified by Jao’s bravery. She’d been around the block once or twice, so to speak, but never before had she seen such heroism as the loveable swede-topped rogue had just displayed. He had majestically thrown himself on the blades of upwards of several beeghouls, just to save his comrade! So this was the “epitome of knightly goodness” she so wanted to learn about… Emilia even felt, as her straight crimson hair blew about her slightly in the stiff breeze, that perhaps she too should begin to preach the gospel of the bravery-gifting Garl – perhaps she too might even be blessed with a golden vegetable of her own choice to perch precariously above her piercing cyan eyes. She reflected briefly on this tantalising dream, but then remembered that she had to save the handsome Jao’s life with extreme prejudice. Emilia being quite beautiful, it occurred to her that they would make quite the striking alpha couple. She began to sprint.

”Feck?”

She thought that it might not quite impress Jao just yet, but perhaps her pale skin and youth would make up for it. In any case, it was a start, and she would fervently practice her preaching every sundown until it was sweary and powerful enough to snare her ma- gods, what was she thinking? To… to please her new-found god, she meant, of course.

Dash over to K8 to two-handed critical that beething, then throw self over Jao to protect him from further harm. Alternatively, if beething is already dead, commit healing upon Jao.
Title: Re: A Star once Fallen (Game Thread) Day 1-Todo el mundo ama a Jao!
Post by: Draignean on December 12, 2016, 01:41:22 pm
Anders wasn't exactly sure how to react to what had just happened in his mind. It was as though, for a moment, the sibilant whispers of his father had been replaced by a half-drunk marmot describing a rather raucous party in which Jao had been dancing on a table with an entire line of half-naked females of various species.

Worse, it had, for a brief moment, seemed impressive. He hadn't done anything he wouldn't ordinarily have done, but the sudden lapse in his good judgment was... disconcerting. It made him feel disoriented, and very curious as to why he was very sure an inebriated marmot had been narrating.
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: Dwarmin on January 09, 2017, 01:23:58 pm
SLAY the nearest shadowfecker with a Criticaldeath Blow!

Advantage 1 (Focused)
DC 14 vs 1d8+1d8+1d20 (6+2+6)=12

Like a blazing holy comet, Jao's hammer smokes through the air with righteous force, striking defiantly upon the ground, right near where the monkeybee was occupying and missing it entirely.

Blessed strikes don't grow on trees you know.

On the upside, that regeneration is kicking in.

5+3=8

Moubu Heroically Strode around the side of the building, quickly heading back to the bulk of his allies, although he hoped they could look after themselves the screaming wasn't really encouraging.

He gritted his fangs as he watched Jao almost stung to death by the enemies bees, but they were too far away for him to help immediately! Instead he turned his attention to the wiggling rope that seemed to be chasing after Wen-Tsu as she retreated back into the wooden hut. Kicking his speed from striding to sprinting, the half orcs long legs quickly swallowed the ground between him and the hut as he rushed towards and though the broken wall.

A wordless battlecry escaped from the half orcs mouth as he burst inside the wooden hut, his rapidly dilating eyes taking in the sight of the shadowy snake! With a feral snarl the warrior rushed forward towards the snake, bearing down with hammer and shield on the beast!

Minor Action: Upkeep Regeneration
Move Action: Move to E14 (I think this is 4 squares?)
Major Action: Use Might 5 to make a Damaging Attack on the shadowsnake.
Move Action (cont): If the shadowsnake dies use last bit of movement to move to F13


Spoiler: Interrupt Triggers (click to show/hide)

DC 14 vs 2d6+1d20 (3+5+10)=18

Moubu, meanwhile, uses his entirely mundane strength to batter the shadow-snake into shadow-bits, saving wen-tsu from an admittedly minor foe.

"Snakes... why did it have to be snakes?!"

She made a scowl of determination, and clapped her hands together. The ground rumbled, and two hands formed to clap the snake's shadowy head between them.

"Ha! Take that, you scaly shadowy scumbag!"

If the snake is destroyed, hold still
If it isn't, cheese it out the broken wall to d20 or close as


Wen-Tsu uses moon cheese tactics (Did you know that moon cheese is actually red, not green-popular misconception) to rapidly flee from no danger whatsoever. At least she's further away now!

Anders was gobsmacked by Jao's heroism. He had fought in bloody combat before, but never had he seen such bravery as the golden midget had just displayed. He had valiantly thrown himself on the stings of a thousand beejits! So this was the "social interaction" he wanted to learn about... Anders even felt, before such a charismatic and powerful priest of Garl, that perhaps he would like to become a disciple of this wondrous god too - perhaps even be gifted a vegetable of his own choice to wear upon his  own head in solid gold. He paused briefly to consider this amazing prospect, and then remembered that he had to save Jao's life quite urgently.

"Arse?"

He felt he had a way to go before being able to preach quite as well as Jao, but it was a start.

Critical daggerslice MonkeyBee B!Then stand back to back with Father Jao in a valiant stand against darkness. Also keep up the Caern thingy.

Advantage 1 (Lethal Strike)
DC 14 vs 3d6+1d20 (6+1+3+12)=21

Anders spare Jao's inadequate combat skills by finishing the shadow-bee off in such a manner that it seems they were really working together the whole time. Surely, Jao only pretended to miss!

Hmm, must have some of that gobsmackery still lingering...

Emilia was stupified by Jao’s bravery. She’d been around the block once or twice, so to speak, but never before had she seen such heroism as the loveable swede-topped rogue had just displayed. He had majestically thrown himself on the blades of upwards of several beeghouls, just to save his comrade! So this was the “epitome of knightly goodness” she so wanted to learn about… Emilia even felt, as her straight crimson hair blew about her slightly in the stiff breeze, that perhaps she too should begin to preach the gospel of the bravery-gifting Garl – perhaps she too might even be blessed with a golden vegetable of her own choice to perch precariously above her piercing cyan eyes. She reflected briefly on this tantalising dream, but then remembered that she had to save the handsome Jao’s life with extreme prejudice. Emilia being quite beautiful, it occurred to her that they would make quite the striking alpha couple. She began to sprint.

”Feck?”

She thought that it might not quite impress Jao just yet, but perhaps her pale skin and youth would make up for it. In any case, it was a start, and she would fervently practice her preaching every sundown until it was sweary and powerful enough to snare her ma- gods, what was she thinking? To… to please her new-found god, she meant, of course.

Dash over to K8 to two-handed critical that beething, then throw self over Jao to protect him from further harm. Alternatively, if beething is already dead, commit healing upon Jao.

Emilia only arrives in time to give Jao a more-than friendly healing hug...

Healing Boon Rank 2
DC 14 vs 1d8+1d20 (5+2)=7

Her inner common sense returns and causes to her shy away, though, tsundere style-before true love can blossom like the rising sun over the western sea.

Much shame! A pitiful display.

Both Caerns quickly looked to the side and, assuming three of his companions could handle themselves against the snake, charged off in Jao's direction.

"COWARDS!" "RRAAAAHHHH!" The two-man stampede of muscle, stone and metal announced their arrival at the halfling's position with roaring and righteous fury, the illusion swinging his ax at the bee like a madman while the real half-golem tried to cast a healing spell.
Spoiler: Actions (click to show/hide)

Healing Boon Rank 3
DC 16 vs 1d8+1d20 (8+13)=21

Caern needs no love to heal, just his insane rage!

1d8=2

Jao regrows a few teeth he's lost recently. No dental bill required!

The other Caern has nothing left to squish, which is a shame.

...

The Shadow, having been somewhat reduced, withdraws itself rapidly in the face of the parties-drawing the two remaining pillars into the sky to merge with it's large body...

What comes down in their place, hardly seems like a monster at all. It's a woman. At least, the image of one-it seems far more defined physically than the mimics you have fought just now, and the voice is definitely different-as if she speaking through the shadow from some medium...little can said of her in detail-she is young, hardly 20-all color seems to be washed out into veins of black and white, and her shapely body is covered in a long, hooded cloak decorated with small animal bones. Sort of standard villainy, there?

Her tones are dour and formal, with little emotional emphasis...

"Well done. I am pleased you have fought with courage and tenacity, befitting heroes of old. It may be yet that this land is delivered from the evil which plagues it...if you are willing to go further, than anyone before...I will speak but a moment, for my powers of concentration are not as great as my mistress..."

Needless to say, this doesn't make much sense. She continues after a moment.

"...The Shadows are not my creation, nor my mistress. We do not control them, but we do influence them, to feed as far away from the tribes of sentients as we can-or even to speak through them. We did not mean for them to attack you...and while your actions have done little enough damage, they are somewhat weaker now. We use these evil means to guide the evil away. For this I thank you, even If I do not expect you to believe...

There is a path that saves this land and yourselves, but it is also your choice to seek it. Know only we-me and my mistress-know the truth of the 'Star Once Fallen', which has plagued this island for nearly a decade... One side of the war would use it as a weapon, the other would venerate and protect it...both, will lead to disaster...not only for here, but for the world."


She spreads her arms.

"We could be allies, despite this...misunderstanding. There is a mystic spring near the camp of man-beings, known as the Wapungo. Their chief knows it well. Visit it, and we may give you answers you are seeking. Otherwise, farewell...and let us never meet as foes, for we know nothing like mercy. The work we do here is too important...

...Ah. I have been granted enough power to hold, yet another moment. Would you then speak to me, here and now?"


Overhead, the dark cloud from which the shadows emanated, retreats Northward, giving you all a breath of relief. It's very presence was appalling.

With a dark shimmer, the shadow-woman turns into ordinary shadow, but maintains her form-hands folded, patience manifest, head cocked at a leftward angle, displaying curiosity maybe. There is little feel of the evil you felt before, in the image she inhabits now...but, It doesn't seem she'll stay around much longer, in an case. Already it is fading away, like the after image of bright light against your eyes.

What's to be said?

...

Meanwhile, Grik peers from behind one of the houses a few feet away, obviously terrified. He must have hid during the entire fight.
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: GiglameshDespair on January 09, 2017, 02:02:47 pm
"Oh, oh!"
Wen-Tsu hopped as she raised a hand.
"I have a few! What's your name? Why do you dress like a villain of a story, with all the bones and things? What's the Star Once Fallen? If the shadow-thingy was away from sentient people, why was it in a village? "
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: Dwarmin on January 09, 2017, 02:19:44 pm
"...The bones? Ah, I suppose it would look unseemly to you...they merely help channel the power needed to control the shadows. Death answering death. To prevent death...the cloak, merely a...fashion statement. Black is very...slimming?

...As for the Star, you can ask the little one who has latched on to you...or look for yourself, if you travel far enough up the river...I can say it landed here some ten years ago...a blazing Star, falling from the sky...splitting the Island into two, metaphorically and literally...carrying a horrible contagion inside it...one that has infected the entire population of this island. It is an egg, in truth. One you wouldn't want to see hatch...it must be destroyed...for it very much wishes to be allowed to mature...

...And, this village has not been inhabited for a very long time. The Darkness killed everyone who lived here, though it might surprise you to know it has little relation to the evil, residing within the Star. A strange coincidence, or perhaps not...the darkness still feeds off the scraps it left behind...but, better here, than elsewhere....

...My name, is not important...but, you may call me Aisha..."

Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: Criptfeind on January 09, 2017, 03:22:44 pm
A grumbling growl rose from Moubus throat as he listened to the shadow womans words. Resettling his warhammer upon his shoulder with a a thump as she hinted and alluded and said not much of substance to him. Twitching his head to the side with a slight frown he seemed to think for a moment, before replying.

"Vague but important quest and or vile trap to lure adventurers. I suppose it's a good thing for you that you found a group from the Legendary League. Moubu said with a hint of amusement in his gravelly voice. I have questions though. Who is your mistress you keep alluding too. Why can't we just go to the egg now, and crush it!?"  Moubu asked, swinging his hammer off his shoulder and into the ground with a heavy thud. "Also. If we help you with this... If we. Smash this egg for you. What would our reward be?
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: Dwarmin on January 09, 2017, 04:23:00 pm
"...She is brilliant...one who would sacrifice everything...to get back what she lost...and to fix this broken place...she would not just allow anyone to undertake the task, for by it's success or failure, so is sewn the fate of this world...finding the pool will let you know the rest of what you need to know...and prove to her, that you are worthy....

...As the Star...it is at least 12 miles across, protected by accreted stone, earth, water, hostile arcane manifestations, and a Blue Dragoness with a love of dramatic tension....Hence her choice of nest...the Star requires a specific tool, used at the proper place, to have any chance of harming it's...inhabitant...find the pool, speak to us, and we'll help you find the tool...hmm...

As for your reward, that is obvious. There is almost no way to escape this island, until the force at the center of the Star Once Fallen is...dealt with...it was not mere poor literary coincidence that brought you here. The storm that destroyed your ship, was not a natural thing...the Star is active-hostile-and cunning. It acts in ways it can, to further it's escape. Perhaps it meant for you to foolishly join in one of the sides of the war. If you succeeded in ending the conflict, It would win...it has manipulated both sides into doing it's own will...

You can, of course, still reside here in peace-taking no part, awaiting whatever fate wills...or perhaps find your place on one side of the battlefield...their is no...geas upon you, to act or not to act...perhaps, you can even find a way to escape, where so many have failed...there is...always...hope..."


The woman begins flickering in and out. There might be time for one more set of questions, before she fades into a mass of dramatic ellipsis.
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: GiglameshDespair on January 09, 2017, 05:35:47 pm
Wen-Tsu clicked her fingers to grow an apple, which she began to chew thoughtfully as she regarded the shadowy woman who wasn't suspicious still at all. She couldn't actually think of many questions to do with this evil star that wouldn't inevitably be answered with "We'll tell you when you get to our magic puddle".

"Wait, wait! Miss Aisha, don't disappear yet!" She gave her best beaming smile. "Black is a slimming colour, sure, but it's also really boring! You should try to be a bit more colourful. I'd say blue would suit you well, and it'd go with the white of the... you know. Bones and stuff.

....Who makes your robes? I'm kind of curious.

Oh! What's the name of your mistress, by the way?"
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: lawastooshort on January 10, 2017, 01:57:59 am
"Hey there, Aisha. My name is Jao, Father Jao. I have a question. How you doin?"
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Caellath on January 10, 2017, 10:39:07 am
"You know, I don't join any conflict without checkin' sides, and in case both are stupid I just don't bother. Now, you tried to get me, didn't you? It's hard to believe your pitch when that's happened." Caern pointed out after his body began cooling off, the hyperactive state brought by pumping himself up finally dying down. Illusion Caern just stood there like a yes man, arms crossed and head nodding.
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: Dwarmin on January 10, 2017, 05:12:03 pm
Wen-Tsu clicked her fingers to grow an apple, which she began to chew thoughtfully as she regarded the shadowy woman who wasn't suspicious still at all. She couldn't actually think of many questions to do with this evil star that wouldn't inevitably be answered with "We'll tell you when you get to our magic puddle".

"Wait, wait! Miss Aisha, don't disappear yet!" She gave her best beaming smile. "Black is a slimming colour, sure, but it's also really boring! You should try to be a bit more colourful. I'd say blue would suit you well, and it'd go with the white of the... you know. Bones and stuff.

....Who makes your robes? I'm kind of curious.

Oh! What's the name of your mistress, by the way?"

"...Color?...sew the robes myself...! Scavenged...cloth...

Mistress...Hollens...great..."


"You know, I don't join any conflict without checkin' sides, and in case both are stupid I just don't bother. Now, you tried to get me, didn't you? It's hard to believe your pitch when that's happened." Caern pointed out after his body began cooling off, the hyperactive state brought by pumping himself up finally dying down. Illusion Caern just stood there like a yes man, arms crossed and head nodding.

"...Faith...trust...hard to come by...find...your own...truth..."


"Hey there, Aisha. My name is Jao, Father Jao. I have a question. How you doin?"

"Um..are...you...one...of...the...?"

She promptly winks out before finishing her sentence. Probably for dramatic purposes.

....

Grik promptly sneaks out from behind the building, burbling towards Jao.

"Hey! Good work plop! All alive! Belch! Grik also fight many shadow-beings while you busy! Over behind the old-home~" He says, pointing to where he was hiding, and making a stabbing motion, despite having no weapon.

"Destroyed-belch-at least four dozen, until twenty of them flanked Grik, and forced him to retreat, burp!" He says in Froglish, pounding his tiny chest.

Jao might almost admire the audacity of such a lie!

At this point, most of team members excluding Caern who have been paying any attention at all, have at least some idea what Grik is saying-if not the exact words.

Also, in absence of lawas post, assume auto-translation is in effect.
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Caellath on January 10, 2017, 11:08:03 pm
"I don't follow the situation. Now that the shadows are gone, what's up?" Caern asked, crossing his arms much like his double and staring at his companions with an inquisitive look. "I think I'm good to go, by the way."
Title: Re: A Star once Fallen (Game Thread) Day 1-Almost time for a scene transition!
Post by: Criptfeind on January 11, 2017, 12:11:24 pm
Moubu shrugged at Caerns question as he slipped his warhammer back into his belt and the shield into it's proper place. "I don't think we know much more then you at this point. We found this little guy." Moubu said, jerking his thumb at Grik "Under attack by some of the local fauna. Some brutish, but tasty, Monkey bee things. We saved him of course, and learned that apparently there's a war of some sort going on between his people and some other local tribes. I guess the conflict that our shadowy friend was talking about. We were thinking about maybe helping his tribe out, or at least going to them to try to learn more about this island and how we can leave when the shadow things told us you were here. I guess they wanted to eat us as well, bit off a bit more then they could chew on that eh?" Moubu chuckles.

Moubu looks up at the sky towards the north. Letting out a slight growl. "Cowardly shadow. Someday there'll be a reckoning. But you're right, for now, we should leave. I guess the question is, do we head to the Wapungo? I don't trust this shadow woman or her 'Mistress'. But if she wasn't lying it seems like we'll at least need their help to leave this island. I think we should at least go and see what they have to say." Moubu grumbled.
Title: Re: A Star once Fallen (Game Thread) Day 1-Almost time for a scene transition!
Post by: Dwarmin on January 11, 2017, 12:47:57 pm
Grik seems to understand at least one word from Moubu.

"Wapungo, very bad!" He adds, helpfully.
Title: Re: A Star once Fallen (Game Thread) Day 1-A Duet of Lassoed Rabbit and Stung Gnome
Post by: Caellath on January 11, 2017, 02:33:06 pm
Caern shrugged in a way that looked comically exaggerated for someone with shoulders as wide as his. "A clue's better than no clue. Like I said, I don't join turf wars that easy. I like knowin' right from wrong."
Title: Re: A Star once Fallen (Game Thread) Day 1-I've got a shadow bridge to sell you
Post by: GiglameshDespair on January 12, 2017, 03:47:51 am
Wen-Tsu cocked her head at the frogman.
"What makes the Wa-pun-go so bad, Mr Frog? If they aren't evil shadow snakes - brr! - I'm sure they can't be too awful."
Title: Re: A Star once Fallen (Game Thread) Day 1-Almost time for a scene transition!
Post by: Dwarmin on January 12, 2017, 10:09:15 am
"Wapungo fight and kill Wapuny! Grik lost father, and fourteen brothers and sisters, and twenty-six cousins in war. They kill him too if they see him. They kill you too!

...

Wapungo want to steal the power of the Fallen Star to take over whole island. Very bad. No one knows what it is. Wapuny want to protect it...and praise it, keep power only to the Big Hats.

Grik not fight, since looking for other answers. He agrees to not knowing what it is, but I'm not sure it's good or bad...think shadow-lady was lying...star had to come from something on island. Very little chance it fell randomly! Must be secret of old people, but Griks people don't believe him...tell him to go  away...get lost!" He says.

"Look what Grik was finding, long before you found him."

Grik reaches into his bag and presents Wen-Tsu with a small slab of old rock. It immediately strikes her, that it was probably the keystone to an arch-at least, that is her best guess, due to it's cone-like shape.

The stones weathered face depicts an interesting image, engraved deeply and with some apparent skill-sadly, it lacks any pigments or ornaments it once had-surely the empty fittings were once filled with brilliantly set gemstones...

...

She takes a close look.

A sphere-shape with lines spiraling out in a corona, shines down a cone on a regal, lizardy looking figure standing at the top of a pyramid like structure. The Lizardy-looking being is definitely true-Draconic, not like Grik-it's wearing fancy robes with engraved stone feathers, and holding up the center of the image-being a very long, spiked rod, tipped with a four-sided shape. The same lines that spiral from the sphere in the sky above the figure, spiral out from the tip of the rod.

The pyramid itself has four tiers-the rod wielder stands alone at the top, and below him are four similar figures clad only slightly lesser than himself. The attention to detail is nearly the same, with each figure being given equal space-as if the artist was terrified of offending any of them.

Below them, a dozen of the lizardy-beings with few particular markings-she notes they are wielding, in order from left to right-a whip, a sword, a spear and net, a pitchfork and a scythe, a shield with a hammer, an icon of a spider, a pair of stoppered jugs, nothing (this figure seems to be dressed in fancy robes alone), a miners pick, an icon of a fish..man, with wings..? (Something about that icon unsettles her), an oar (or maybe some sort of ritual club..? It's got some lines coming from it that could be waves, or perhaps related to the image of the rod in some way), and a chisel. The line of figures is also slightly tilted, so that the being on the right is always slighter higher than the being to his left.

And below them, there is merely a poorly rendered image of a huddled mass-one side depicts mere humans, the other frog-like beings similar to Grik. They are all bound together with one massive chain, staring up in adoration at their masters above them.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 12, 2017, 02:50:28 pm
"Nobility and their usual stuff." Caern commented derisively after getting closer to take a look.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: GiglameshDespair on January 13, 2017, 06:49:09 pm
The moon rabbit pondered the rock for a while. Her ears started to droop as she tapped her chin.
"Does the fish-thing kind of... make you think of Anders? A tiny bit."
Not very nice, but it was true. Something about it was...
"Anyway! It's an old rock, so who knows what it really means? We certainly don't! Well, I don't. Oh, Mr Frog! The Star might not have fallen randomly, but it might not have come from the island. MAybe it was called with their stick-thing here." She poked at the staff heald aloft on the mural.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 13, 2017, 06:59:55 pm
"All I can tell is it's look like some leaders doing their thing. Religious leaders too, I guess. High priests or somethin'." Caern suggested, starting to stretch and flex to recover from the sharp drop in adrenaline after combat ended. "Can anyone ask the little thing where they found this?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Dwarmin on January 14, 2017, 09:53:00 am
"Found the rock buried in the ground, North of my village, burp! If you glorp far North, burp the cliffs, you find belch, old peoples city. Grik hasn't found a way up the cliffs yet...burp."

The other members of the party recall the map Grik drew...

Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Draignean on January 14, 2017, 01:07:35 pm
The moon rabbit pondered the rock for a while. Her ears started to droop as she tapped her chin.
"Does the fish-thing kind of... make you think of Anders? A tiny bit."
Not very nice, but it was true. Something about it was...

"It does remind of some of my mother's other children... Not I, not just yet," Anders said offhandedly, looking intently at the engraving. He'd wished the woman had stayed long enough for his father's commentary to congeal into something other than flickers of madness, but he was confident he'd have another chance to meet the woman.

The engraving was of cursory interest to him, though he expected the others would make more of it than was strictly necessary. His priority at the moment was the bright little soulspark he still cradled in his mind. He had an idea for it.

An interesting idea.

There was something warm and terribly familiar about the little bit of Caern that Anders' carried, tiny pieces of it that reminded him of something that he used to be, and something that he never wanted to be again. Anders' closed his eyes and listened inside of himself, not for the whispers of his father, but for the echoes where Caern's soul resonated with tiny shards of whatever humanity Anders  had left behind.

Anders' pulled at his own soul, using Caern's warm little soul to find the bits of him that remembered being human, and he tore them free. When free, he pushed the tender little sparks of humanity back into Caern. Who knew, it might help the phantasm.
 
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 15, 2017, 03:45:59 pm
Every time the amphibious creature began belching and derping, Caern had no choice but to wait for a translation by Jao. Weren't it for the recent events, he'd start thinking that strange language was some kind of elaborate joke. After Jao had given the party a rough translation, the half-golem crossed his arms once more. "How 'bout we check that?" he might not be the smartest member of the group, but he wasn't too happy about the prospect of using deadly force against other people (or sentient beings) without a good reason to.

Meanwhile, Illusion Caern stretched and sighed. "Ya know, the longer I stay 'round, the harder it'll be to leave. How should I go back? Think about it, hit mys-him?" He asked, trying to make a conscious effort to merge back into the original.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: GiglameshDespair on January 15, 2017, 06:03:02 pm
"I think we should visit Aisha first. I'm interested in talking to her and her mistress."
She looked at her various beefy and burly companions.
"Even if it's a trap, we'll give 'em the old one-two! Well, you will, at any rate."
She boxed the air in a display of very poor fighting stance but commendable enthusiasm.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Criptfeind on January 15, 2017, 10:31:07 pm
Moubu rolled his shoulders in an expansive shrug. "Aye. Whether or not there's more going on here then the creepy shadow woman would tell us, it seems like the best bet for more information would be to go to her."

Moubu looked up at the newly unshadowed sky, judging the time and direction that they would need to head in as he casually started trying to wipe away some of the mud from his armor. Turning to Grik he said "I'm sure you probably don't want us to go near the Wapungo, as dangerous and evil as they are. But it sounds like that's where we need to head if we're to get quick answers. If you don't want to come with us, will you be able to get back to your home safely alone?""
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 16, 2017, 09:12:54 pm
"Even if it's a trap, we'll give 'em the old one-two! Well, you will, at any rate."
She boxed the air in a display of very poor fighting stance but commendable enthusiasm.

"You could use better form, but that's mighty good spirit!" Caern replied, uppercutting the air and shadowboxing briefly with renewed enthusiasm. "Not that my form's any good either. I mostly hit things."

Illusion Caern would have done the same thing weren't he too busy making a face of concentration—that looked like one of constipation—in an attempt to dissolve back into his original body.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: GiglameshDespair on January 17, 2017, 03:25:25 am
Wen-tsu struck a pose at the praise.
"Mighty moon rabbit, that's me. So are you coming with us, Mr Frog? Um, burp ribbit ribbit blargh?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: lawastooshort on January 17, 2017, 04:59:54 pm
"I think we should visit Aisha first. I'm interested in talking to her and her mistress."

Father Jao suddenly remembered what he was doing, and looked with what was either distaste or a horrified repressed flashback at Caern's illusion's face. He turned to the Mighty moon rabbit.

"Yes. I too am interested in... visiting this Aisha. And furthermore and what is further, I think that - nay, my deity decrees! that doing this helping thing is the correct thing to do. We should help, yes. Stop this badness. Yo sir. Grik, kind friend. Wilt thou cometh with us, to adventure and fame? I cannot emphasise enough the great number of ladyfrogs that will stand (or not) in awe before you, should you save the world with us. Yet - if you flee, and somehow this comes to jeapordise our saving of the world, the Magnificent Garl should be quite displeased, I warn you in advance. Now, who would like a morale-warming joke before we advance? Or perhaps a song? Or to touch my Golden Swede? I will allow it for no payment, this time."

I... er... are we moving on then? To Glory?
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Dwarmin on January 17, 2017, 05:25:22 pm
Wen-tsu struck a pose at the praise.
"Mighty moon rabbit, that's me. So are you coming with us, Mr Frog? Um, burp ribbit ribbit blargh?"
Moubu rolled his shoulders in an expansive shrug. "Aye. Whether or not there's more going on here then the creepy shadow woman would tell us, it seems like the best bet for more information would be to go to her."

Moubu looked up at the newly unshadowed sky, judging the time and direction that they would need to head in as he casually started trying to wipe away some of the mud from his armor. Turning to Grik he said "I'm sure you probably don't want us to go near the Wapungo, as dangerous and evil as they are. But it sounds like that's where we need to head if we're to get quick answers. If you don't want to come with us, will you be able to get back to your home safely alone?""

Grik seems a bit downcast, perhaps more than a bit, but he puts on a brave face.

"Burp! ...Grik will not follow you all the way...they would attack him, and you for being with him, but without they might let you be. He will help you get up the river, though! Will help, to pay you back for saving him.

As for home, he must now wait a little longer, keep looking for answers. Without his answers, or your swords and strength to offer, he could not go back-the Bighats would drive him away, or kill him maybe." He says, turning away.

Anders' pulled at his own soul, using Caern's warm little soul to find the bits of him that remembered being human, and he tore them free. When free, he pushed the tender little sparks of humanity back into Caern. Who knew, it might help the phantasm.

Anders detaches the Phantom, channeling as much as his own remaining humanity as he can...it's amazingly resilient, for so small a thing. Of course, losing ones humanity tends to go easier the further you go. Anders briefly falls into a trance like state, dredging up memories of a dream he has often had. It has always helped when divesting himself like this...or freeing himself, depending on your point of view.


Anders opens his eyes. Frowns. It's not all gone...not yet...that helped, though. He feels clearer in his purpose, insofar as he can be said to feel anything at all.

Like his father, he must use one gentle push at a time, lest he dissolve before he finds his purpose. Chaos needs orders to breed chaos...irony. He may be amused (may) that he can still understand irony...or, perhaps he is meant for something greater. To know both worlds?

Every time the amphibious creature began belching and derping, Caern had no choice but to wait for a translation by Jao. Weren't it for the recent events, he'd start thinking that strange language was some kind of elaborate joke. After Jao had given the party a rough translation, the half-golem crossed his arms once more. "How 'bout we check that?" he might not be the smartest member of the group, but he wasn't too happy about the prospect of using deadly force against other people (or sentient beings) without a good reason to.

Meanwhile, Illusion Caern stretched and sighed. "Ya know, the longer I stay 'round, the harder it'll be to leave. How should I go back? Think about it, hit mys-him?" He asked, trying to make a conscious effort to merge back into the original.

Feeling...detachment...followed by the fear of dissolution...and, then comfort. Taking hold of his 'brothers' hand is divinely solid, a pure joy.The 'illusion' Caern, for his own time, was as alive as anything. He does not feel the sting of death as he merges, nor the pain of erasure. He only feels like coming home, for a soul always know the way back to its bones.

...

And now, he and he are merely one, again. Caern now has...two sets of memories...very strange, but not at all bad. Surely not as strange as some people.

"I think we should visit Aisha first. I'm interested in talking to her and her mistress."

Father Jao suddenly remembered what he was doing, and looked with what was either distaste or a horrified repressed flashback at Caern's illusion's face. He turned to the Mighty moon rabbit.

"Yes. I too am interested in... visiting this Aisha. And furthermore and what is further, I think that - nay, my deity decrees! that doing this helping thing is the correct thing to do. We should help, yes. Stop this badness. Yo sir. Grik, kind friend. Wilt thou cometh with us, to adventure and fame? I cannot emphasise enough the great number of ladyfrogs that will stand (or not) in awe before you, should you save the world with us. Yet - if you flee, and somehow this comes to jeapordise our saving of the world, the Magnificent Garl should be quite displeased, I warn you in advance. Now, who would like a morale-warming joke before we advance? Or perhaps a song? Or to touch my Golden Swede? I will allow it for no payment, this time."

I... er... are we moving on then? To Glory?

Grik rubs his chin, probably something he picked up from Jao, seeing as his lacks facial hair.

"Grik has long wanted to adventure...yet, you are right, he and we must end this war. So he may leave here, in body and soul...but, he cannot follow you to the Wapungo-his heart...Griks heart...burns with hatred for them, and they for him. He will wait for you, hide away, until you return to the river. Do what you must do, and he will follow...he is not very useful though...very small hands. Not brave or strong. Knows much, but knows little. You still wish for him to follow?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Fanfic Beyond the Stars
Post by: lawastooshort on January 17, 2017, 05:37:06 pm
"Grik, you are a wondrous and lovely being. If you can assist us in a any way, or us you, then yea, I would be pleased for your company."

Father Jao hoped Grik would not get eaten or otherwise horribly maimed.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 17, 2017, 09:12:27 pm
"Good to have it all back to normal. Now I got two sets of rememberin', so that's somethin'." Caern commented after being finally reunited with his missing bit of essence. He smacked his prosthetic biceps and stretched with a wide smile on his face. A thought made his smile falter, though. "I'm fine with visitin' that Aisha, but keep 'er away from me. You just don't disturb a sleepin' man, that's just manners."
Title: Re: A Star once Fallen (Game Thread) Day 1-Fanfic Beyond the Stars
Post by: lawastooshort on January 18, 2017, 05:26:52 am
Father Jao couldn't but think that he wouldn't mind if she disturbed him while he was sleeping, but tried to suppress the thought and get on with things. Penty more fish in the multiplanar godparty seas, after all. Anyway.

"Grik, have you anything to eat? Salty and chewy would be nice. I feel like I haven't eaten in weeks after all that heroic fighting. Did you see me, by the way? I had to stop defeating the evil shadow beast for a few minutes because a god needed to talk to me, but it was otherwise rather impressive, I'm sure you'll agree."

When we finally set off, march up and down the column of adventurers, boosting their morale with regalements of wondrous stories and exquisitely tedious anecdotes.
Title: Re: A Star once Fallen (Game Thread) Day 1-Right into the Soup (Bullying the bees)
Post by: Dwarmin on January 19, 2017, 10:23:52 am
Considering their next move, the group seems to be getting back into the rhythm of battle-they've regained a good deal of their strength and recovered wits lost by the panic of being stranded, and the removal of the shadowy pall seems to have reinvigorated their spirits. As the fear fades, the old skills come easier to hand and mind...

Battle Victory!

Reward
+3 XP
Everyone gains 3 Feat Points and 9 Attribute Points!


Players
Spoiler: Anders N'thlei (click to show/hide)
Spoiler: Emilia Reginleif (click to show/hide)
Spoiler: Father Jao Feng Ling (click to show/hide)

Combat Stats


Wen-Tsu
Spoiler (click to show/hide)
Jao
Spoiler (click to show/hide)
Emilia
Spoiler (click to show/hide)
Moubu
Spoiler (click to show/hide)
Anders
Spoiler (click to show/hide)
Caern
Spoiler (click to show/hide)
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: GiglameshDespair on January 22, 2017, 10:34:38 am
The fairy struck a pose, pointing dramatically in what she thought was the right direction.
"Let's be off!"

Set off!
Title: Re: A Star once Fallen (Game Thread) Day 1-Turning the page
Post by: Dwarmin on January 23, 2017, 12:20:06 pm
Well, in retrospect, at least half the heroes seem reinvigorated by the removal of the shadowy pall. The rest are still regaining vigor.

Grik leads the party East, out of the haunted village that no one bothered to search for treasure-where the roar of the river is soon heard, growing louder and louder...he seems eager to move on with all of you. The sky is beginning to just glow with the mornings light, and the forest is coming alive with the sound of creaks, chirps and screeches...

Grik answers the inevitable questions about how they expect to travel up the river.

"The Lady of the River will offer us a boat, if we give a gift to her. She is, hmm, spirit? Or not? No one knows. Appeared a few years after stone fell...maybe she was trapped here, like you? She helps, however, does not speak much. Should be fine. All you must have small precious things she would want. Not just shiny coins, whatever is important to you...she will take something from everyone...a fair trade..."

While he is burping away, Wen-Tsu notices something the others do not, however...

<A butterfly with silver-white body, electric green antennae, and wings as wide as twice her handspan speckled with tiny black spots flutters nearby>

It hovers over her head momentarily, as if trying to get her attention, before winging off to the South-again pausing and beckoning...this wouldn't be entirely strange, as there are many odd insects in the jungle, but Wen-Tsu knows this one in particular is a Darkside-Moth. They only live on the moon, and they are rare even there. The full sun-light will actually cause them to sicken and die, so she knows this is very odd. VERY ODD! The green glow trails in the air...

Using the intellect she may or may not possess, Wen-Tsu might also conclude that this cannot be an illusion-since the shadows clearly use the spirits or consciousness of living beings to fashion the shadow mimics, and there are certainly no Darkside-Moths for them to capture here.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Criptfeind on January 23, 2017, 03:24:06 pm
Moubu looks down from where he was trying to clean part of his armor of the accumulated grime of a few days of moving though the jungle and battle as he marched towards the small frog man. Putting his right hand into his left as he tries to rub the mud off of it (thus making sure both hands had an equal coating) Moubu frowned.

"You say she will... Take something?" He grumbled. "I'm not sure I like the sounds of that. What method does she use to procure... What is important to us. What would that even mean?" The question growled out of his throat as a contemplative look flitted across his face.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 23, 2017, 03:39:50 pm
"Um...she merely asks for things important to you.

I have often traded her some of my buried treasures, for example, or some of the knowledge I have gained-I will use this stone I showed you just now, to bargain my way up the river today. It is important to me, but her way is generally the quickest and safest way up the river...and yes, I have asked her the same question! What is valuable? If you have nothing but old stones, that are important to you, she will take one. All you consider valuable, she will take. Be careful what you offer! She takes, and does not give.

...It is not the value of a thing to her, you have to trade something valuable to you. The more it is worth to you, the further she can take you. Otherwise, I suppose you can walk!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: lawastooshort on January 23, 2017, 04:53:12 pm
Father Jao pondered.

"Does she like jokes? Or poetry? My best poems are probably what are most valuable - to me and the rest of the world, so probably to her too, to be quite frank. Hmm. And since we could die on this quest, my oeuvre runs the risk of becoming even more valuable. Hmm. Perhaps I should invest in myself so I can be rich when I'm dead - write down my best works and sell them, or futuresell them. Would she like some of my money? I don't really carry a great many things of material value, you see, being a religious type. And my knife is probably something I might die without. And my club is most likely the best weapon a good pacifist like myself can use, apart from my charm, of course. And wit. And again - I could give her my bow, because it is so valuable that without it I might not be able to catch anything to eat, and might die a horrific slow death of starvation. Does she like bows? What about clothes?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 23, 2017, 04:56:19 pm
"Grik thinks she might take those things. He has told her stories for passage, but he doesn't remember telling them-she says sometimes when she takes a thing from you, she takes it from inside, so you have no memory of what you gave her. Since you gave the memory away."
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: lawastooshort on January 23, 2017, 05:15:05 pm
"Arrgg! But! She can't take my jokes! Or my stories! They're all I have! Apart from these useless weapons and clothes that some backalley buttmunch sold me, and as useful as they are for missing the enemy with, they're kind of important. One day they may hit the enemy, and just then you wait. Goodness, why are gods so difficult? Is she a god, did you say? I shall offer her the one about the farmer and the cockerel, perhaps. It was my sister's favourite. One time when her suitor came to visit - when I was quite young, I have to say - I told the one about the farmer and the cockerel at the dinner table, and she laughed so hard she wet herself and fell off the table, knocking herself unconscious for three days! Mother was furious. And then, her suitor fell in love with her out of pity, and they married, and then mother was terribly pleased with me, actually, so it mostly worked out okay, although poor Merryne had a scar for the rest of her days, the eejit."
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: GiglameshDespair on January 23, 2017, 08:23:10 pm
Wen-Tsu, disregarding the croaking talk of Mr Frog, stared at the moth with wonder.
How did-
Wait, that meant-

It must be!

She began to follow the moth, bouncing after the extraterrestrial insect with glee.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 24, 2017, 08:52:09 am
"I'm not sure if I like the sound o' that. Takin' important things?" Caern pointed out. He hadn't brought much, after all. Sure, Grik said it worked so he could believe that, but it didn't mean he liked the prospect.

Before he could spend further time thinking about it, he noticed Wen-Tsu started moving away from the group. "Huh? When-Tzu?" he called.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Dwarmin on January 24, 2017, 09:16:15 am
"I'm not sure if I like the sound o' that. Takin' important things?" Caern pointed out. He hadn't brought much, after all. Sure, Grik said it worked so he could believe that, but it didn't mean he liked the prospect.

Before he could spend further time thinking about it, he noticed Wen-Tsu started moving away from the group. "Huh? When-Tzu?" he called.

His head swivels to follow what Caern is looking at.

"Important depends on how far you want to go. If you give her less, she'll take you not as far. Depends how much you want to walk...and fight.

...Mmm! Grik sees tasty moth too! Enough to share!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Criptfeind on January 24, 2017, 09:39:54 am
Moubu grumbled at this talk of taking things in a metaphysical sense, worry plain across his face, but he held back his comments and kept forward in a worried silence. That was, at least, until he noticed Wen-Tsu bouncing off into the jungle. "Hey!" Moubu shouted, his heavy eyebrows skyrocketing upwards. "Where are you going Wen?! Did you see something?" He asked, turning from the path and starting after her.

Considering how dangerous the jungle had proven so far, as Moubu crashed though the flora as he traveled after the rascally rabbit, part of his attention turned into on himself. Starting to breath heavier, as sweat started appearing on his skin. He started muttering to himself in a barely audible litany. "Karenti, who turned aside one thousand arrows... Mougou, who held the southern wall for three day... Kanki the bear, hero of the hills...." A stream of names and deeds, probably meaningless to anyone outside the Karthela as he started to pull in his tribal magic, overcharging his natural healing ability.

Start precasting Regeneration at PL:5. CR20-DA:7=13x6=78 Seconds.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: GiglameshDespair on January 24, 2017, 04:40:09 pm
As Wen-Tsu chased the moth, she briefly turned so she was bouncing backwards.
Gleefully, she called:
"It's from the moon! Come on, come on!"
Her foot caught, on a root, and she tumbled with a squawk, springing to her feet again none the worse for wear.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 24, 2017, 05:25:13 pm
Her foot caught, on a root, and she tumbled with a squawk, springing to her feet again none the worse for wear.

-1 HP

...

Wen-Tsu skips through the horrible jungle without a care, totally trusting in the incoming lore dump.

Eventually she loses track of the Moth...and hears a whispering sound above her. It sounds like a voice...a female voice...somewhat familiar...

"Pssssst! Wheaties*! Is it safe to come down? Who are those people following you? The big one looks scary!"


A glance up would reveal a Moon-rabbit shaped figure perching on a branch, however her coloration is all wrong-she seems to be wearing some sort of full-body dress and hood, that changes colors to match the background of whatever she is standing against. So right now she looks like a tree rabbit. Her dark blue eyes seem to frame her face, though, as a familiar one.

*One of Wen-Tsu's nicknames that she may or may not enjoy
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 24, 2017, 07:13:08 pm
"No good, isn't it an illusion like before? When-Tzu?!" Caern continued calling as he began running after the rabbit as well. She might've tripped once while skipping backwards, but the unfortunate half-golem tripped over his feet a couple of times and ended up hitting his face on roots or even tree bark more than once. Far more than once. For the third time in his life, he was glad his teeth were also made of resilient golem materials.

In the end Caern resigned himself to jogging and casting Regeneration on himself in order to avoid further embarrassment, and it was jogging and with a hefty delay that he arrived at the spot Wen-Tsu had finally stopped at.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: GiglameshDespair on January 24, 2017, 07:36:36 pm
There were approximately four rabbits on the moon (or not on the- you knew what she meant) Wen-Tsu knew with blue eyes, and only one that would call her that nickname. Wen-So, the similarly-named fay that had been a playmate when Wen-Tsu had been Wen-Tiny.

Wen-Tsu skidded to a halt at the base of the tree.
Even the nickname couldn't dampen her enthusiasm at meeting one of her fellow moon-fey, though she looked around furtively to make sure none of the others were in earshot.
"Come on, So-so, don't call me that! What if my friends hear?"

She grinned.
"They're all fine. It's safe! As safe as anywhere in the jungle, but there's also evil shadow clouds about so I'd be careful up there.

The people following me are friends! I don't think they look scary. They're dashing! The one with the vegetable on his head is kind of boring, but the others are nice. And I'm giving a cool impression, so you can't call me Wheaties in front of them, ok?"

A sinister look entered the lagomorphic lady as she contemplated punishments in case of transgression. The memory of an old sleepover came to mind.
"If you do, I'll... sneak bugs into your hood! Squirmy ones. We fought some giant ones earlier, though they were also kind of monkeys."
She shrugged, and stuck her tongue out teasingly to take any bite out of her words.
"It's a strange island."
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 24, 2017, 08:01:44 pm
Wen-So seems to trust her, so she slides down the tree and removes her hood. To the others in the party, not used to chameleonic Moon-rabbit armor, it looks like a floating head just popped into view.

Granted, it's a nice looking head. She could almost be Wen-Tsu's sister (which might actually be true, considering how moon rabbits are)-she is a bit taller, her hair a bit darker at the tips, and her left ear always flops down no matter how much she tries to straighten it.

"Strange island, you're not telling me anything I don't know! There's some sort of Magio-Aetheric pan-translocative tao-barrier around this place...hard to get in, harder to get out. I just barely managed to open a door with my astral paradox blade!

I'm glad you're safe though, we've all been worried once you fell off the grid..."


Too bad Wen-Tsu failed her translocation classes, just like she failed her gardening lessons-Daydreaming. An astral paradox blade would be really useful about now...Wen-So gives her old friend a big hug, and rubs noses to boot. A true Moon Rabbit greeting!

She steps back, and the big-white moon moth flutters back into view and alights upon Wen-So's upraised hand.

"...Also, I happen to like bugs, if you'll remember...Earth bugs are really small, though. You have to search really hard to find any that are big enough for a decent meal.

Anyway, I'd like to talk more Ms. Tsu, but I sense you're in a hurry. What with the shadow-demons and all. And, I'd like to get out of here before the sunlight toasts little my Friction here...not that I wouldn't mind meeting and greeting all your friends, but they seem scary to me. Especially the Grey one! But, I guess scary is good against other scary things, right?" She says thoughtfully, giving the moth a little chin rub.

"So, I've got good news and bad news! Which one would you like to hear first?" She says cheerfully.

Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: lawastooshort on January 25, 2017, 07:35:09 am
"Yoohoo! Rabbity chap? Where are you off to? Don't split the group, young man! Come on Grik, we'd better go and see what's going on."

Father Jao had better go and rescue them, eh.
Title: Re: A Star once Fallen (Game Thread) Day 1-Behold the Plot Rock
Post by: Caellath on January 25, 2017, 09:16:45 am
After arriving at the scene, Caern took a few steps back and crossed his arms to watch the interaction between the rabbits. Or between their rabbit companion and a disembodied rabbit's head. He really wanted to know what was going on, but since Wen-Tsu didn't appear to be in peril, he assumed talking heads were common among the rabbit people. It sure looked strange, but he wasn't particularly learned when it came to different cultures.

Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 25, 2017, 10:49:26 am
"Yoohoo! Rabbity chap? Where are you off to? Don't split the group, young man! Come on Grik, we'd better go and see what's going on."

Father Jao had better go and rescue them, eh.

Grik points to the scene right in front of them.

"We are already here to see! Must be faster acting, small-human Jao."

Pff.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: lawastooshort on January 25, 2017, 11:20:34 am
"Oh right. Yes. Of course. I was so busy splendouring in the marvelment of the Great Garl and his kindesses that I forgot where I was or what I could see. It happens very often to the very saintly, you know, that kind of thing. Does that mean I just heard that charming rabbit call me boring, or was he talking about the other person, the one with a non-Holy Vegetable upon his head? I will assume the later, for I am right fecking Tolerant, and Good."
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 25, 2017, 11:59:28 am
Grik nods.

"Grik assumes your rabbit-friend is merely being obstreperous, as is her way of being."

Nice to get a grasp on this frog-language. He missed so much of the belch-nuance before.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Criptfeind on January 25, 2017, 12:17:12 pm
Moubu watched the strange scene of yet another strange rabbit being meeting with Wen-Tsu. His eyes twitched as he looked around the Jungle. Seemingly satisfied in what he did or didn't see he let go a of a deep sigh, letting the collected magic stream out of his body. Eyes flashing green as he resettled his weapon and let himself straighten up to his full height. Letting himself relax slightly, he seemed content to wait and see what Wen-Tsu and her friend would tell the rest of the group.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: GiglameshDespair on January 25, 2017, 01:07:57 pm
"You like most bugs. I remember the centipede incident!"
She subtly dug her toes into the ground to quietly grow nettles up Jao's trouser leg for calling her a man as she clasped Wen-So's hand.
"There's no need to worry about me, So-So. You know I can take care of myself... now. Good news first, of course!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 25, 2017, 01:28:26 pm
"The good news is that I met a handsome lawyer! We're dating!" She says with a dreamy nod. So-So always went for brains over brawn!

What she says after is barely able to be followed in our medium, but it's familiar enough to anyone who has seen two women chattering away about absolutely important emotional matters. What follows is a thankfully shortened version of her rambling half self monologue and half friendly gloating.

"...He's just the nicest fella you ever met...nice broad shoulders, hmm...he makes 10,000 gold a year, and he's not even a partner in the firm yet...bought me a luxury butterfly net for my birthday, how did he know?!....pro-bono work helping young Street-Halflings...drives a palomino, her name is Chestnut, she's very nice and loves sugar cubes...he works out, is totally buff-he could probably tackle your party Orc over there right down to the ground...loves spicy food, just like me! Maybe it's a self-punishment thing?...Very good sense of style, let's just say I don't have to help him pick out a tie...I haven't got around to asking him about going to the moon, when I bring up he assumes it's a euphemism...Pretty green eyes, very twinkly like stars...I think his dad was a Paladin...totally a night owl...avid reader, but mostly the romantic sort of stuff you like, ugh...not even weirded out by the bugs for dinner, I mean they usually don't ask for a second date after that..."

She seems very happy. Absolutely glowing! Like, literally glowing. Moon-Rabbits are weird.

"...Anyway, enough about me, what about you? No luck in your love life?" She says with a sarcastic lilt, as the horrible jungle creatures gather around the party.
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Caellath on January 25, 2017, 07:30:46 pm
Without any interest in eavesdropping on the rabbits' chat—his parents had given him a good education—and never one to just stand still and wait, Caern began shadowboxing, weaving and bobbing while doling out punches and kicks at an invisible enemy.

"I'm hopin' we're not the only livin' people from the wreck." He finally said after executing a jaw-breaking uppercut against his inexistent foe. "For one, I'd hate if that drunkard of a captain died. Another thing to pin on that somethin' or other people are fightin' over."
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Dwarmin on January 25, 2017, 07:39:09 pm
Without any interest in eavesdropping on the rabbits' chat—his parents had given him a good education—and never one to just stand still and wait, Caern began shadowboxing, weaving and bobbing while doling out punches and kicks at an invisible enemy.

"I'm hopin' we're not the only livin' people from the wreck." He finally said after executing a jaw-breaking uppercut against his inexistent foe. "For one, I'd hate if that drunkard of a captain died. Another thing to pin on that somethin' or other people are fightin' over."

Caern can't be for sure if anyone else did, but he thinks they might have. The swim to the island was, in retrospect, a lot easier than it should have been-almost as if the ship had been drawn in closer, before being destroyed, and the currents driving him to the island rather than dragging him down...

That leads to a natural question. What are the chances that five members of the Legendary League would not only only survive, but end up on the same beach, if not for some sort of divine-or maybe infernal-intervention? Him being the exception, of course.

There's room there for hope, however thin it may be.
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: GiglameshDespair on January 26, 2017, 03:24:10 am
Wen-Tsu made an excited noise, and plunged into the discussion of So-So's new flame with breakneck speed. Eventually, the machine-gun chatter subsided, and Wen-Tsu was asked a question.
"He sounds really great, So-So, you lucky rabbit! As for me, I'm, er..." she chuckled slightly nervously. "You know. Just keeping my options open, so far, and all that. I'm waiting to find someone really dreamy! I thinking a cursed island with a bunch of heroic adventurers would be just the place for romance to bloom, right?"  To forestall the inevitable teasig about her lack of romantic prospects, she swiftly changed the subject.
"Anyway! So-So, you said there was also bad news?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Draignean on January 26, 2017, 10:29:36 am
Anders stared at the pair of moon rabbits with a queasy sort of fascination. The voice in his head had gone notably quiet. It wasn't silence, precisely, merely a sort of aghast shock found most often within the mind's of imperial torture-masters whose six year older daughter convinced them to take her dress shopping. The kind of heavy, vaguely disgusted, horribly fascinated, utterly astounded silence which was brought wherever the established bounds of eldritch reason and squamous intellect was subjected to the brutal unreasoning force of adorable squee.

It seemed that, whatever powers his Father had over earth and sea, the moon-rabbits were beyond his reach- and beyond the pale of Anders' comprehension.

With little else to add, Anders sat cross legged and began using his knife to flesh the monkeybee wings he'd picked up.





 
Title: Re: A Star once Fallen (Game Thread) Day 1-Opportunity Cost
Post by: Dwarmin on January 26, 2017, 12:17:28 pm
"Anyway! So-So, you said there was also bad news?"

"Oh yeah, that! I guess the bad news is actually pretty bad. You can't really expect any uh, rescue, at least not right now. You know how they only open the Jar once every year? On account of it taking a lot of magical energy to run. Well, right now they have closed off all travel into...er..."

She looks over at the party.

" 'Down to' the Earth, right? Yeah, no going in or out...er, up or down...down or up. You know.

The reason they closed it off was because they have to use all the magic to power to fight the war. The reason they have to fight a war is because the Sun Rabbits declared war on us. They're trying to invade the moon! Well, they call it an invasion, but they're sort of hanging around in our gardens and setting things on fire, making snarky comments, and trying to steal our fellas. You know how they are. When we send so many of our own kind in...down to Earth, they get a lot bolder."

Predictably, Sun Rabbits are just like Moon Rabbits. Except on fire. This does nothing to improve their moods-they are passionate and fiercely competitive.

"Anyway, everyone up there is busy fighting...or not fighting. We don't really  fight like people in...er, down here, after all. I think things will turn out all right-Chi-Wen is planning to challenge the Sun-Rabbit Queen to a match of Four Dimensional Astral Croquet. Winner takes the Earth! If that doesn't work, she says she'll just pound her into Sun-mush. You know how Chi-Wen is!

Anyway, sorry, but there's not much help you can expect until the whole situation is solved. It's sort of ridiculous, and that's coming from me! I wish I could help you, but I don't know how! The Astral Paradox Blade only lets one person, travel one way...I'm no good at fighting...only catching butterflies...and snaring cute lawyers..."

She does seem genuinely upset she can't help you. But, maybe there is a way, if you can just remind her...

Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Dwarmin on January 27, 2017, 05:36:16 pm
"Anyway, I guess I'll leave now..." Wen-so says dejectedly. She begins doing the Astral Paradox dance to warp herself away, albeit in dispirited form. Up and left and Kick and twirl and spin and left and two and right and up and kick...

She raises her red, vaguely fish shaped knife enticingly!
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: GiglameshDespair on January 27, 2017, 05:41:35 pm
"Bleh! Sun Rabbits? More like Suck Rabbits, right?" She looked overly pleased with herself over the joke. "I wish they'd just accept we're better and find their own men."

Wen-Tsu thought for a moment.
"Perhaps, with the Astral Blade- ah, no. That wouldn't work. Poop."
Her friend began to disappear, and Wen-Tsu squeaked in alarm.
"Oh, oh! Wait, So-So, I have an idea! You're wearing camouflage armour! You're not going to need that when being all lovey-dovey with Mr Lawyer, are you?"
She looked down at her own clothing. It was nice looking, if slightly salt-stained from the ocean, and almost, but not quite, completely unprotective.
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Criptfeind on January 28, 2017, 12:16:04 pm
Moubu eyes had glazed over early on during the rapid fire exchange of information that was both bafflingly alien and seemingly useless to their current situation. Contenting himself to stand back and leave the rabbits to their rabbit exchange as he busied himself in ripping a branch from a nearby jungle tree and methodically reducing it knuckle length splinters. Raising only slightly from this task when he was compared unfavorably to another, but by the time he had realized that he was mentioned the conversation was so far past that point he simply rocked back into his single minded occupation with destruction.

As the flow of the conversation came to a halt Moubu seemed to notice, checking back in and straightening his posture. Letting the shards of wood fall from his hands to scatter across the jungle floor, he nodded to himself as he took half a step forward after Wen-Tsu request. Opening his mouth for the first time since they met this strange creature, he asked a question "If you are from the sky." He said, jerking a thumb roughly upward. "Do you know anything about the thing on this island called the 'Star once fallen'? Stands to reason, sun and moon are from the sky, stars as well. Or maybe there's star rabbits that might know something?"
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Dwarmin on January 28, 2017, 12:54:15 pm
Wen-So jumps three feet in the air as Moubu addresses her. Apparently you were really freaking her out! She seems to calm down after a few moments however, and pondering your question, a pretty blush spreads over her pretty face.

"Oh, you think I'm a Star-Rabbit?! Why...thank you, Mr. Orc! You're not so scary after all!" She says, jumping to quite a few semantic hurdles.

Apparently, there's alot of Rabbits in space. Star-Rabbits are rarer than either Sun-Rabbits or Moon-Rabbits, and considered (by themselves) to be even more beautiful than either of them...and, they'll never stop talking about it.

"...Also, you said something fell from the sky from the stars? ...Well, I've never heard of something like that. I could check some records from home, maybe ask around. It's sort of odd, though. If a Star fell down on an island, no more island-a big star falls, no more Earth. Though we'd never let that happen, for sure.

Are you sure it's a Star..?"

...
"Bleh! Sun Rabbits? More like Suck Rabbits, right?" She looked overly pleased with herself over the joke. "I wish they'd just accept we're better and find their own men."

Wen-Tsu thought for a moment.
"Perhaps, with the Astral Blade- ah, no. That wouldn't work. Poop."
Her friend began to disappear, and Wen-Tsu squeaked in alarm.
"Oh, oh! Wait, So-So, I have an idea! You're wearing camouflage armour! You're not going to need that when being all lovey-dovey with Mr Lawyer, are you?"
She looked down at her own clothing. It was nice looking, if slightly salt-stained from the ocean, and almost, but not quite, completely unprotective.

"Hey! That's why I brought it! I'm such a void-brain...I'll miss using this at parties, but I'm sure if you don't get it all tangled up in a monsters belly by being eaten, you'll probably be able to get it back to me." Wen-So comments.

She quickly shucks off her dress, but much to Jaos holy disapproval, she's wearing a utility leather armor and pants underneath.

Quote
=Mar-Aldi's* Strutting Around Suit=
Armor Type: Light
Magical Properties:
Passive Boon: Invisible
Power Level: 4 (Advantage 1 to hide, +1 to Guard against ranged and melee attacks, and -1 to Guard for target's that can't see you.)
Additional: Bonuses double if you stay still, but the suit can lose effectiveness if an enemy can track your movement or figure which direction your attacks are coming from.

Can be flipped inside out to reveal a stylish black/white zigzag pattern that subtly moves and hugs your curves while it's being watched, for parties when you want to be seen-the inventor considered this the actual innovation, with the invisibility being an unintended side effect.

The suit is sized to fit a woman, and a small one at that.


Mar-Aldi: A famous Moon-Rabbit with a penchant for amazing, terribly named technological inventions-she lived many hundreds of years ago, but since Moon-Rabbits are bubble brains, no one has been able to improve on her designs. She was one of the first Moon-Rabbits who tried to escape the moon, but before the invention of moon-rockets, she tried to use a catapult launched gliding contraption shaped like a Bird...needless to say, she lived forever.

https://en.wikipedia.org/wiki/Maraldi_(lunar_crater) (https://en.wikipedia.org/wiki/Maraldi_(lunar_crater))


...

"Hmm, I'm sure it looks better on me..." Wen-So tut tuts, giving Wen-Tsu the feminine once over. She leans closer. "Did you hear, Wheaties? He called me a Star-Rabbit? Squeeeeeeak!" ...She's never gonna shut about that now...

"Also, any other business to attend to?" She says, giving the party a cursory glance.
Title: Re: A Star once Fallen (Game Thread) Day 1-My God, Space is full of Rabbits
Post by: Criptfeind on January 28, 2017, 01:20:32 pm
Moubu blinks for a moment at her comments and question, considering before finally shaking his head. "No. We don't know it's a star. We were told that an evil star fell from the sky a decade ago. 12 miles across at least." Moubu said, continuing after a short moment. "But the woman who told us this seemed not very trustworthy." Moubu growled as his face took on a hard scowl "And we've seen some evidence that suggests it might have been here for longer. But, yes, but if you or the other spirits of the sky know something, the knowledge would be greatly appreciated and helpful to our task here." He finished.
Title: Re: A Star once Fallen (Game Thread) Day 1-My God, Space is full of Rabbits
Post by: Dwarmin on January 28, 2017, 01:29:40 pm
"A twelve mile star? That's ridiculous, Mr. Orc!" She says kindly, seeming greatly amused.

"I mean, it only took a six-mile star to nearly destroy all the Scalies who lived on Earth, a few million years ago. There was this big party, see, and all the Moon-Rabbits got so wasted...sorry, I'm rambling a bit! But, if a twelve-mile wide star hit the Earth, there wouldn't be any cute guys left today. Or cute anything!

...Ah, I don't suppose you have a sample of this 'Star is Fallen'...no...? I could tell alot about a space rock if I could study it, even a small piece. I don't think it really IS a Star, myself. Not everything that falls from the sky comes from the stars, don't you know, Mr. Silly?"

Moubu has been downgraded from Scary, to Mr. Orc, to Mr. Silly in the space of a few sentences.

"Anyway, I'll be sure to visit you all tomorrow, same time-different place. Maybe you'll have something for me to look at then? Don't worry, we can always find where Wen-Tsu is. You could say we have eyes in the sky, fufufufu..."
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: GiglameshDespair on January 28, 2017, 01:48:03 pm
"Please. It fits my hips way more!" She wiggled her hips to demonstrate, which was ultimately pointless because they were now invisible. "But thanks, So-So. If I find any big juicy bugs, I'll try to save them for you."

She leaned back in after Wen-So's talk with the orc, shaking her head.
"He wasn't calling you a star-rabbit, carrotbrain! He was just asking if they existed. Besides, he hasn't called me one, and I've not got a floppy ear! So there's no way he thinks you're a star rabbit!"

She leaned back out.
"Now! You should get back to your lawyer. Go on, before you let all our secrets out! We're not meant to talk about what happened to the Scalies! The sun-rabbits would never let it go if they knew."
Title: Re: A Star once Fallen (Game Thread) Day 1-My God, Space is full of Rabbits
Post by: Dwarmin on January 30, 2017, 11:23:17 am
She nods.

"Mmhmm, with pleasure! Be careful, Wen-Tsu. You still need to find a lawyer of your own one day!" She says.

*shake shake shake*

...

Wen-So finishes her paradox dance and portals away (cutting a hole in reality right in front of you, actually)-perhaps wondering, why the team didn't bother to ask her to bring them anything when she returned next time. Oh well.

...

The party, grateful to be free of this distraction, heads back on their original path through the jungle...in time, the sound of the river gets louder and louder, until they reach the muddy bank of the rivers edge. The river itself is so wide you can scarcely see the opposite bank through the morning mists, and it rumbles by threateningly-a churning brown stew that looks unhealthy, possibly fatal, to swim across.

A light rain has begun to fall, cleaning Moubu off a bit.

Grik reaches his pack and brings out another stone-this one vaguely looks like a piece of bread-it seems it is meant to be broken in two, and he prepares to do just that...then pauses.

"Grik can summon River-Lady! But, he is thinking. Before he always paid the price, because he had not a way to fight past the creatures of the Jungle. Now he has all of you to protect him! Do you all really wish to pay her price? She is not an evil being, but she is selfish. I have given up not only the things I found, but the feelings I had when I found them. Happiness, joy, fear. She leaves you with nothing. A price to pay for a life...I made notes of what I found, anyway, so it is something I can remember. But, she takes the most important part of it. In return, we will get where you want to go-no danger, very fast. She never breaks an Oath.

Do you wish for me to summon her, still?" He seems curious as to your answer.
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: lawastooshort on January 30, 2017, 11:28:21 am
"Er, how mean is the Jungle? And how long would it take us to cross through it?"
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: Dwarmin on January 30, 2017, 12:05:55 pm
"Jungle is very mean. Monkeybees will be hunting after us! And, lots of other things too. Lots of nasty things trapped here by the Star Once Fallen...

Traveling take...maybe two days? Fights all along the way, though, many combat encounters!"

Jao thinks he may have mistranslated that last phrase.
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: Draignean on January 30, 2017, 12:13:11 pm
"I do think it would be better to gain experiences through hardship in the jungle, rather than to lose them for ease of travel," Anders said, still fleshing the Monkeybee wing. "If we endure, we become stronger and wiser for it, attaining new levels of mastery for ourselves. If we fail at traversing the jungle, well, then what chance did we ever have of truly mastering this place?"
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: lawastooshort on January 30, 2017, 12:34:49 pm
"Very true sir. And indeed, we may learn some rituals from this place, and perhaps rid it of these evil gibbonwasp things. Comrades, this Jungle needs us! We can free it from tyranny and benefit all around! Yes. Perhaps we could install some kind of representative ruling system too whilst we're at it?"
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: Criptfeind on January 30, 2017, 12:41:02 pm
Moubu nodded. "If the beasts of the jungle seek to keep us from our path, I say, let them try. We've already shown them off once before. If they want to try again, I welcome the challenge. And their meat."
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Caellath on January 30, 2017, 12:55:57 pm
Caern cracked his marble knuckles and stretched his arms and legs, anticipating combat. "Safe trips are good and all, but I don't think I like the idea of losin' memories. Also, I'm still up for some bruisin'. Let's show the beasts who's boss."
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: GiglameshDespair on January 31, 2017, 07:12:13 pm
"I can't say I like the idea of giving up thoughts nice either! And... I don't think I have anything else I can give. I could give the strutting-suit, but then I don't think So-So would forgive me! So it's the jungle, I guess?"
She stomped a foot to cause a greenberry vine to coil out the soil and drop a tender fruit into her hand.
"We won't starve! So even if it takes longer, we should be fine, right? You mighty warriors can fight any - urgh - giant snakes or whatever we encounter, and I will assist!"
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Caellath on January 31, 2017, 07:19:38 pm
Caern stopped stretching for a moment in embarrassment as he was complimented. That only lasted a little while, until he noticed Wen-Tsu was excluding herself from the group of mighty warriors.

"Hey, ya're mighty as well!" The half-golem seemed unusually serious as he berated her. "C'mon, gimme a pose and a roar!" he added, enthusiastically taking a bodybuilder's pose as an example.
Title: Re: A Star once Fallen (Game Thread) Day 1-All aboard the plotkill ferry
Post by: Dwarmin on February 01, 2017, 11:27:30 am
The group, after a short deliberation, decides some deals are better left unconsidered.

Grik seems to accept this, putting away his stone for now.

Jao translates Griks words more precisely as they move on along the bank, since he seems to be a bit more confident in his skills.

"Let's hope you are good at fighting!" He exclaims. "We will walk alongside the river for two days, out this Air rich with Darkness Swamp, through the Full of Giant Snakes Fens, on the third we should see the Bridge of Many Sharp Teeth over the Broken Spine of Olgotha! You can use that to cross over to Wapungo side of the island...better known as Woods with Leaves of Sharpened Spears."

Such nice places to visit!

The rain begins to fall a bit harder.

...

Nothing breaks the mediocrity of the march for the rest of the morning-Grik seems to be relieved, saying that the rain usually keeps the Monkey Bees in their nests, and makes it harder for them to track the group-he seems to imply they have a very keen sense of smell, and whoever has killed one in the past attracts them like a flies to rotten meat.

The jungle is never entirely asleep, and as the sun comes up on another drizzly day, the party is besieged by entirely normal insects-blood sucking flies with long straw-like snouts, about the size of their fists come buzzing in. They are dispatched without the need for a combat encounter-most of the more burly types in the group make a sport of swatting them out of the air. Strangely, they refuse to feed on Anders or Wen-Tsu, and instead Jao gets the share of both of theirs added onto to his own.

As the sun burns off the morning mist, however, the bugs retreat mostly-seeming to only hunt in the time between day and night. Something to remember. What is replaced is the blooming life of a truly amazing place...at least if you love nature. Jungle birds, hunting cats, and skittering creatures under feet in an eternal dance of life and death. Several time the river commands attention with a sudden splash or plop of an unseen watcher, maybe, or the occasional suspiciously toothy log that floats past. A few times, birds shaped like arrows, hit the river from on high in a dive, coming up with a wriggling fish in their mouth...and a few times, a low flying bird is knocked out of the sky and gulped down by a lurking, camouflaged fish shaped like a bell, shooting a stream of water, as fast as a slingshot. It seems everything here is food for something else.

...

An hour before the group would consider stopping for lunch, something does draw their attention. They have come to place where the river is shallow and slow enough, if not to ford, then to dip their toes (not that anyone with sense would consider doing such thing). Something seems to have fetched up on the shore from up the river-a curious, spherical stone, worn smooth and not carved. It bobs up and down in the shallow water...it's dull green and marked with a dim interior light that pulses irregularly. The effect is intriguing to look upon, but it seems as if the current might soon take it away from your reach, if no one acts.

Grik seems intrigued too.

"Grik thinks this may be a piece of the Star Once Fallen, though he has never seen this color before.

He has heard of a piece of the Star occasionally ends in the River. It is supposed to be a good omen!"
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Criptfeind on February 01, 2017, 11:59:54 am
Moubu looks at the stone and shrugs his broad shoulder before moving forward towards the stone. "I suppose we'd better take a look, get a better idea what it is that is causing such a reaction on this island." He said, as he moved forward to try to grab the stone out of the water.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Draignean on February 01, 2017, 12:10:04 pm
There was something dreadfully familiar about that stone to Anders. Not as though he'd ever seen one before, but more the deep, ancestral familiarity most people only experience when looking at spiders, snakes, and certain dwellers of the deep. A recognition that transcended personal experience.

Use agility to snag the stone out of the water using a monkey bad wing (to avoid touching it directly) if Moubu doesn't grab it. If he does, stand by with a dagger to cut his hand off when the Stone turns out to be a curled up Arborian stump monster.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Caellath on February 01, 2017, 12:23:23 pm
"That looks important. Any of you with more magic feelin' like getting that or should I get it?" Caern asked.

He'd noticed the river looked dangerous, but it probably wasn't that bad in the area with shallow waters. And even if something bad happened, at least he had prosthetic legs to deal with the consequences.

...And before he could do much, his team apparently decided to act.

((Ninja'd after forgetting to post this earlier.))
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Dwarmin on February 01, 2017, 01:03:09 pm
Moubu wades into the water, finally getting something of a bath.

As takes hold of the stone and tries to lift it up, however, the greenish light begins pulsing faster and faster...also, he can't seem to actually lift it...it seems to be stuck to something underneath the water...not taking any obvious precautions, he reaches down with both hands...and furthermore, now both his hands seem stuck to the stone. Almost immediately, he begins to feel a powerful tug (entirely physical), of something trying to drag him into the river. It's like any powerful adhesive, really, and even his great strength isn't much use when he has nothing to brace himself against-the mud of the bank begins sliding under his feet.

Dc 10 vs Moubu 2d6+1d20=5+16=21, Success!

He manages to stay on the bank!

...

Also, fortunately, Anders seems to have felt this sort of thing was going happen-he's already in the water, by Moubus side. Would that he had actually warned his friend, but this way is much more exciting for everyone.

From his vantage point, he can see the nearly invisible tether of fleshy substance that anchors the 'stone' to...something...residing in the water, that is currently trying to pull Moubu in. He wastes no time in severing this cord with a quick flick of his knife, causing Moubu to reel back. The thread is pulled back into water, leaving a cloud of inky blood that momentarily darkens the water...

Almost immediately, the something rears up from the water a few feet away, sending a gush of swampy water skyward. It's vaguely Draconic by the look of it, but more like a snake, festooned with spines, and scales and horns like thorned wood. It's big enough it could probably have downed Moubu in two or three bites, had he been drawn into its jaws...it's length is completely indeterminate, as it's coils seem to fill the entire side of the river at once.

(https://s-media-cache-ak0.pinimg.com/564x/03/ae/1f/03ae1f4617cc9031b2b2ecd3f4f521d6.jpg)


"Agggh! Why don't my meals have the good sense to lay down and be eaten? Don't you know it is an honor? I am a God! It is an HONOR to be devoured by a God!" It says (probably rhetorically, but who knows). Oddly enough it doesn't seem to be talking on any level of actual words-you all merely hear an angry voice intruding into your minds, as if its pure will was enough to be heard, regardless of language. Anders is well enough used to this (in fact, many of his kind are gifted with this sort of psychic charisma), but for the other, it has them going for their swords, or diving to the safety of the brush.

It doesn't seem to be overly bothered by losing it's lure, which predictably led straight into its mouth-the tip of the creatures tongue only gushes blood for a moment, then closes up, healing rapidly, reforming into the green gem shape you all saw earlier...it seems to take a closer look at the party, hesitating in what it no doubt planned as a ferocious counter attack. He at least seems to recognize you are not the usual band of tribals he might have expected to feed upon.

"...Nevertheless, your are more intelligent than most of my prey, and worthy of my respect! I am, after all, a kind and understanding God. You are no doubt heathens of some sort, unaware of my divine presence. No doubt when the Crunchy-Grey-One fell for my cunning trap, you all assumed I was merely a simple, marauding beast!

I will thus forgive your unprovoked assault upon me, and allow you one chance-leave the rivers edge, my domain! And, I will allow you to leave. This is my gift. You would be both intelligent and wise to take this chance to flee! Or, perhaps you think I am lying? Then, allow us to concede, that we shall both wait till a more opportune time to strike back in our mutual bloody minded revenge against the foolish morsels who cut off the tip of my tongue...hypothetically speaking, of course. For you are many, and I am one-but strong, and in my element. Of course, I would never lie. Gods never lie!"


The beast undulates endlessly in the river, seemingly awaiting your decision...or, maybe planning its next move...or maybe just distracting you.

...

Grik seems ready to dash out of the combat zone.

"Burp! Island is lousy with creatures that think they are Gods! Most of them were just pets of the Old People...liked Wapuny and Wapungo were...this is why Grik travels the easy way! Wanna-be God creatures usually have things that follow them around, if only to eat the Scraps..."

Also, Moubu might be free, but both his hands are still stuck to what he now knows is the tip of a giant monster tongue. Eww, it's a lot more slimy than he would have thought.

Now what?
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: GiglameshDespair on February 01, 2017, 01:27:45 pm
Wen-Tsu beamed at the giant water dragon thing.
It was as if her smile promised friendship to anyone who saw it.
"Well, Mr Dragon God, there's no need to fight! It was an accident, as you know, since we didn't know it was you."

Begin Operation Dragon Friends using Wen-Tsu's fey nature.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Caellath on February 01, 2017, 01:32:14 pm
The giant snake-dragon-thing seemed strong and sounded like a threat to most living beings, what with considering them mere prey, and that was the kind of creature you don't want roaming around. Caern was ready for a good scrap, moving his marble-and-metal fingers in preparation for combat. His battle-lust was tempered by the fact one of his companions still had his hands trapped by the beast's trick.

"Moubu?" he asked, deciding to ask the opinion of the one member of the group in the most danger in case they started a fight or turned around only to be ambushed. The half-golem was confused when Wen-Tsu began talking to the creature in a friendly manner.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: lawastooshort on February 01, 2017, 01:42:19 pm
Use my charming nasally voice to Truthify the dragony thing.

"Errrr, O Undulating Fiendy Great One Of Much Greatness, you'll let us go then?"
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Criptfeind on February 01, 2017, 01:55:13 pm
Moubu lets out a deep growl, stumbling back with confusion and anger on his face, forearms flexing as he tried to rip his hands away from each other and the sticking 'stone' between them. After struggling with his muscles for a few moments, he seemed to realize that he was just pulling the strength of one arm against another. Calming down, if just slightly, he started to mutter under his breath. A litany of prayers of mixed with curses at the stone as he called on his ancestors for assistance.

Moubu tried to use Alteration To Transmute the sticky trap into something less sticky, like a rock.
Title: Re: A Star once Fallen (Game Thread) Day 1-Moonbeam Daydreams
Post by: Dwarmin on February 01, 2017, 02:27:39 pm
Wen-Tsu beamed at the giant water dragon thing.
It was as if her smile promised friendship to anyone who saw it.
"Well, Mr Dragon God, there's no need to fight! It was an accident, as you know, since we didn't know it was you."

Begin Operation Dragon Friends using Wen-Tsu's fey nature.
Use Truthify on the dragony thing.

"Errrr, O Undulating Fiendy Great One, you'll let us go then?"

Wen-Tsu upends the parties incoming combat encounter through diplomacy.

Diplomacy Check=???

"Indeed, I have no reason to fight you right at this moment! It would serve neither of us if you barely managed to injure me some minor fashion, before I slew all of you in a painful, and indeed, humiliating fashion.

...Ah, but you are an intriguingly delicious damsel-and, you address me with the proper respect!

What manner of creature are you, to be bold?"
He lets on, allowing the question to linger in the air. It seems she has captured the beasts attention...

Use my charming nasally voice to Truthify the dragony thing.

"Errrr, O Undulating Fiendy Great One Of Much Greatness, you'll let us go then?"

It seems a bit annoyed, but turns to Jao anyway. Looking upon him with baleful swamp-fire eyes.

"Quite! I will graciously allow all to flee before my unlimited terrible power. I'd need a dozen of your kind to even make a mouthful, anyway!" It comments, looking around to see if Jao brought any more Halflings, before turning back to Wen-Tsu.

...

Jao should normally be more careful using this sort of thing-most beings don't like having their minds intruded upon, and react as if you had brandished a knife. But, this being is so arrogant it literally doesn't deign to notice his prying, for whatever reason. Dragons are like that. A careful touch of the creatures overwhelming sense of self importance shows that it is, at least, telling the truth about letting you go...for now.

Moubu lets out a deep growl, stumbling back with confusion and anger on his face, forearms flexing as he tried to rip his hands away from each other and the sticking 'stone' between them. After struggling with his muscles for a few moments, he seemed to realize that he was just pulling the strength of one arm against another. Calming down, if just slightly, he started to mutter under his breath. A litany of prayers of mixed with curses at the stone as he called on his ancestors for assistance.

Moubu tried to use Alteration To Transmute the sticky trap into something less sticky, like a rock.

Moubu's mingled prayers seem to get some response...the damn thing seems to be resisting, though...

Dc 20 vs 2d6+1d20=9+17=24, Passed

Meanwhile, in the Ancestors Realm...

"How did he get himself into this mess?"
"That boy is always getting into trouble."
"When he gets here, we'll call him 'Sticky Hands Moubu'!"
"No true orc Warrior would fall for such a trick!"
"We should probably help him."
"I figure. He's been properly Orcish lately, hasn't he? Real brave and bloody minded."
"Back in my day, he would have already eaten the Rabbit-girl.'
"Well, these times are what you call, 'civilized'. He only eats what tries to eat him. I don't pretend to understand, but I get it."
"I'll handle it. I'll teach 'em how a proper Orc acts!"
"He's lived alot longer than you, Thokk! Maybe he'll prefer to be an 'improper' Orc, than a dead one?"
"We all die one day!"
"If he had been thinking, he'd not be in this mess in the first place. Let me help you, so you don't turn his hands into a stump or something..."

...


After a few moments of violent tension, his ancestors grant his blessings by gracefully transmuting the sticky lure ball into stone. Unfortunately, while this actually does nothing for the adhesive already on his hands, the stone is very light and easy to smash-much easier than weird elastic flesh stuff.

That'll teach him to pick up strange balls in rivers.

He notices the sphere hastwo Orcish runes engraved on it. A message from the ancestors?

The first rune really one stands for one word.

REVENGE

Hmm, that looks like Uncle Thokks chiseling. He went headfirst into a Dodongo (Think of a Giant Lizard, sort of related to this thing in the river) with a bomb in his hands...he forgot to light the fuse, though. Poor Uncle Thokk.

The second rune is much smaller, and he doesn't recognize the craftsmanship...it stands for two words together.

Think, Act
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: lawastooshort on February 01, 2017, 04:04:36 pm
"Right. Well. Well, comrades, I believe this 'ere Great Dragon Lord of Mighty and Disturbing Undulatingness when he says he will let us go. Hmm."

Perhaps his comrades didn't know it, but that hmm was meant to convey that, despite Father Jao's inherent and unending Goodness, he thought this undulating fiend was a gobshite, and could probably do with a good dose of Orc and Flexer.

"Perhaps, sir, when I return this way, I shall bring with me a dozen corn-fed halflings. I note that I have never eaten corn. Ooh, by the gods, that reminds me of Auntie Clara and the time she once ate corn - it is perhaps an undulatin- no, that's not the word. An unctifyin- no, that's not it. Udderfying? Bugger, what is it... Anyway. It's a tale. Gave her terrible gutsache it did, this raw corn. Guffed like a dwarven woodwind orchestra for a fortnight, she did. Crikey, but you know what..."
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: GiglameshDespair on February 01, 2017, 04:20:00 pm
She subtly grew a thick, stubby mushroom from the soil to rest her foot on and enhance the dramatic pose she struck.
"I," stated Wen-Tsu triumphantly, casting a finger towards the moon in the sky, "am Wen-Tsu, the Moon Rabbit! It's nice to meet you, Mr Dragon God. You know, you're really big! How big are you, can I ask?"
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Dwarmin on February 01, 2017, 04:40:07 pm
"I'm quite big! I could reach from one end of the river to the other, if I wished. I'm not as heavy as you might think, though-all these coils? 100% muscle!"  He says humbly, giving her a serpentine flex.

"Also, I don't nearly eat as many people as my sister. All these villagers go straight to the tail, you know." He says, finishing with a scandalous (yet thunderous) undertone.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Dwarmin on February 01, 2017, 04:41:16 pm
"Right. Well. Well, comrades, I believe this 'ere Great Dragon Lord of Mighty and Disturbing Undulatingness when he says he will let us go. Hmm."

Perhaps his comrades didn't know it, but that hmm was meant to convey that, despite Father Jao's inherent and unending Goodness, he thought this undulating fiend was a gobshite, and could probably do with a good dose of Orc and Flexer.

"Perhaps, sir, when I return this way, I shall bring with me a dozen corn-fed halflings. I note that I have never eaten corn. Ooh, by the gods, that reminds me of Auntie Clara and the time she once ate corn - it is perhaps an undulatin- no, that's not the word. An unctifyin- no, that's not it. Udderfying? Bugger, what is it... Anyway. It's a tale. Gave her terrible gutsache it did, this raw corn. Guffed like a dwarven woodwind orchestra for a fortnight, she did. Crikey, but you know what..."

"When you come back, yes. Do tell me how you ever plan to escape this cursed place, and find more of your kind to sate my unending hunger." He says, tones dripping with true reptilian drollness.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Criptfeind on February 01, 2017, 05:12:38 pm
Moubu read the runes on the stone before attempting to crush it to rubble and free his hands, frowning as he considered the runes. "Death by being eaten by a monster isn't exactly an impressive deed Thokk..." He seemed to mutter to himself. His attention finally turning back to the the windbag wyrm. Growling at the indignity the beast had put him though, Moubu Straightened himself and  glared challengingly at it's big scaly face. "What exactly is it that makes you so godly?" He challenged. "Any creature can be large. Or sticky." Moubu grunted, shaking one of his hands. "But if you claim to be a god, certainly you must be able to do something truly impressive."
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: GiglameshDespair on February 01, 2017, 05:22:42 pm
"Don't be rude, Mr Orc!" chided Wen-Tsu. Men! Always trying to butt heads!

"I know what you mean with eating..." she confided to Jörmungandr's cousin.
"If I eat too much, it goes straight to my thighs! So you have a sister? Where is she, if she's bigger than you? All those muscles fill the river quite well, it looks to me."
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Caellath on February 01, 2017, 05:41:32 pm
Caern watched the exchange between bunny and giant serpent with growing confusion clear on his face. He was no stranger to diplomacy, but diplomatic efforts with a man-eating monster were beyond his ken. Of course the beast talked, but chatting up a serpent who'd be eating them weren't it badly outnumbered was still a novel concept. And Caern bet he was able to flex much better than the so-called "god".

In the end he leaned over his ax's haft and watched in astounded silence, reining in the impulse to challenge the serpent to a flexing contest.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Dwarmin on February 01, 2017, 06:22:13 pm
Opposed Presence checks
 
Moubu 1d8+1d20=6+1=7
Wen 1d10+1d20=3+17=20


The creature seems to be more mollified by Wen-Tsu's compliments than incensed by Moubus taunting, but only just.

Moubu read the runes on the stone before attempting to crush it to rubble and free his hands, frowning as he considered the runes. "Death by being eaten by a monster isn't exactly an impressive deed Thokk..." He seemed to mutter to himself. His attention finally turning back to the the windbag wyrm. Growling at the indignity the beast had put him though, Moubu Straightened himself and  glared challengingly at it's big scaly face. "What exactly is it that makes you so godly?" He challenged. "Any creature can be large. Or sticky." Moubu grunted, shaking one of his hands. "But if you claim to be a god, certainly you must be able to do something truly impressive."

First, Moubu tries to match wits with a rough hewn Dragon-philosopher.

"Faith is a virtue that cannot be questioned. " He growls.

"...The definition of Faith, is to believe what you cannot prove; the reward of faith is to see what you believe. My followers live in constant terror of my shadow under the water. They fear I am always watching, always waiting and listening for their treacherous thoughts, and when they die I will claim their souls and bring them to the Underworld. That is the faith inspired of terror. They demand a harsh God, unrelenting and merciless. That is how they ran their Empire, so long ago! I am the God they want to believe in-the terror is the proof of their faith, that they so crave in their meaningless lives.

And, if I am believed by enough beings to be a God, am I not one? What is a God? An omnipotent force one cannot understand, cannot withhold, but can only worship and obey. Such traits I choose to embody!

I am a God, precisely because I choose to be one. That is why you mortals are so limited. You assume that reality is defined by hard limits of right and wrong, black and white, solidity and fluidity...in truth, Reality is what we choose it to be."


Well, he does have a point...sort of...

...

"Also, you are hardly one to judge a God, in any case-being that you fell for such a crude trick. I only use my tongue, when tricking particularly dense meals. It hardly ever works, except on cattle." He snorts.


"Don't be rude, Mr Orc!" chided Wen-Tsu. Men! Always trying to butt heads!

"I know what you mean with eating..." she confided to Jörmungandr's cousin.
"If I eat too much, it goes straight to my thighs! So you have a sister? Where is she, if she's bigger than you? All those muscles fill the river quite well, it looks to me."


"My sister lives up the river. We are not on good terms." He says, serpent eyes glazing over.

"Perhaps one day the fool will be consumed by her own folly. Living near the Prison-Stone carries it's own perils...then, her waters will be mine! There's a lot more people living up there to eat, after all." He says, thoughtfully.

"Anyway! I feel we should talk more, but the day is really burning away, and I have people to eat, followers to terrorize, yada yada. Can I interest you in a job as a Priestess, pretty little female creature? You can tend to my shrine! My followers are painfully stupid, if cunning and superstitious. I could use someone who knows how to match the curtains to rugs and sacrificial urns and all that. You know, female things. I have a lot of pretty treasures, just saying-they're just lying around. You'd make a nice treasure stand...

In time, I think you will come to find I am a generous God, with those who find my favor. Also I will not eat your friends! I mean, I wasn't going to eat them before-what a terrible thing to say-since I gave them the chance to leave...oh, they are still here...that IS unfortunate!

...It's what is called a 'win-win' in merchant circles. But mostly my win, which is most important. What do you say?"


Wen-Tsu just won the award for 'Most likely to be enslaved to a Tyrannical Man-Eating River Dragon'. Step up and claim your prize! Or, run away screaming in terror.

She's not sure this is the man she was looking for.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: GiglameshDespair on February 01, 2017, 08:11:34 pm
Wen-Tsu hummed thoughtfully.
"Well, Mr Dragon, I'll have to think about it! Can't make these big decisions without sleeping on them, right? So I'll get back to you on that. Being a big, immortal god and all that, a few days or a week or so doesn't really matter, right?"
Almost imperceptibly, she started edging backwards.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Draignean on February 01, 2017, 09:15:14 pm
Anders'cocked his head at the serpent and smiled, listening to the voices in his mind. This creature was not quite a brother to him, but Anders' was glad that the sense of dread familiarity he'd felt tug at him had not been in vain. While he had chosen to follow the path of his Father, it still seemed that Mother Hydra smiled upon her pale son.

Activate Dagonspeak upon water-tree-thorn dragon-bro. See if I can learn something that would rattle this god, something to make him fear us a little. Also, does this creature have nostrils? If so, be ready to chuck a knife down one if things get nasty.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Criptfeind on February 01, 2017, 10:44:49 pm
As Moubu listened to the deluded serpent waxed philosophically at him, for the first time since they landed on this island a smile creeping across his face. His lips peel back to reveal a large toothy maw, which, as the reptile finishes his spiel lets loose a short burst of harsh barking laughs.

"So many words, so much philosophy. A simple 'No. I'm just a monster who tricks people.' Would have sufficed." Moubu said, before bursting out into another series of laughs at the dragons face, his face relaxed but his body tensing, readying himself to spring into combat.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: lawastooshort on February 02, 2017, 01:40:57 am
Crappants crappants crappants... Need more Auntie anecdotes... Or... Perhaps a song!

Father Jao tries to control his bowels and remember enough of an Auntie anecdote, perhaps in rhyming couplets or even more advanced verse format, to prepare to Disarm the teeth out of the Undulating Fiend.

Focusing hard on what Auntie Moreene used to look like when she took her false teeth out at night and advanced upon the wee Jao for a repulsively sloppy good night kiss - false teeth made by a cunning halfling blacksmith out of hammered lead - Father Jao summoned up all of his terror in a perhaps vain attempt to make the dragonthing's teeth fall loose and blunt and harmless and generally out. He didn't see how it couldn't work. Perhaps the dragongit would even choke on one. No - that would be wrong. Father Jao was totally a pacifist now. He just hoped the dragonfecker would be rendered harmless and so slowly starve to death for his evil sins.



"Oi! Oh Lord of Great Undulationism! Listen to me, good sir. I've had quite enough of this, and I have decided to set forth my position in a composition. It goeth thus:

There once was a halfling called Moreene,
Who never did like me to sing,
She had lead false teeth
Which one day fell on her feet
Whereupon I did a terrible thing!

This halfling she was my Aunt
And singing! Pff! She said, you can't! (at least that's what I think she said)
So I stomped on her dentures
And ran off to adventures
And made songs about all that I've learnt

So you can't bite me, you horrible git,
Because my song will render ye sick,
You think we're yummy
But soon you'll be gummy
As you lose your teeth to my trick!

You big feckin' gobshite."
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: Dwarmin on February 09, 2017, 09:35:55 am
Anders'cocked his head at the serpent and smiled, listening to the voices in his mind. This creature was not quite a brother to him, but Anders' was glad that the sense of dread familiarity he'd felt tug at him had not been in vain. While he had chosen to follow the path of his Father, it still seemed that Mother Hydra smiled upon her pale son.

Activate Dagonspeak upon water-tree-thorn dragon-bro. See if I can learn something that would rattle this god, something to make him fear us a little. Also, does this creature have nostrils? If so, be ready to chuck a knife down one if things get nasty.

Anders notes that like most aquatic reptiles, this creature likely has the ability to seal it's eyes and mouth with fleshy membranes...not entirely unlike a blink, he can see when the creature snorts, it's nostrils close temporarily. He considers, a thrown Knife hitting such a small target as it's eyes or mouth would be almost a legendary feat.

He makes careful note of this fact anyway, as it is a good indication as to when and if the creature is likely to dive under water.

...

Anders listens, and hears once more...it's a little clearer now...


A child?...you are both my precious children...to make a father choose...well, he's not listening to me anyway. Let us see how wise I am, favoring you...perhaps your flesh, will be his tribute to me...

...Hear...his divinity as a state of mind...an intriguing concept, if ridiculous...as long as He believes he is invincible, he likely is...he shares the gift of water, to heal his wounds, as you saw...but, to shake his foundations...you must subdue those who worship him, for their deaths will only be stones in the monument to his perceived glory......of course, they are coming for you...so, remove that which he relies on...the weakness of all those who fashion themselves Gods, is the reliance on the beliefs of others...

Know...the strongest Faith can weather any storm, turn the most ferocious of attacks, or die in utter tranquility...

Know...the strongest Faith still most give way to the slightest logical contradiction, like a castle of sand being crashed upon by a wave...

...It is an amusing irony, that while the followers of said religions can be made largely immune to seeing such contradictions through the proper logical conditioning, the God cannot be so blind as to not believe in himself. A faithless God is something you should see, my son...or must you drive him away...whatever works, as mortals say...



As Moubu listened to the deluded serpent waxed philosophically at him, for the first time since they landed on this island a smile creeping across his face. His lips peel back to reveal a large toothy maw, which, as the reptile finishes his spiel lets loose a short burst of harsh barking laughs.

"So many words, so much philosophy. A simple 'No. I'm just a monster who tricks people.' Would have sufficed." Moubu said, before bursting out into another series of laughs at the dragons face, his face relaxed but his body tensing, readying himself to spring into combat.

The beast bares his fangs.

"It SEEMS rudeness is still an epidemic among mortals! What a pity, I had hoped you would all be reasonable." He says, thoughtfully.

Wen-Tsu hummed thoughtfully.
"Well, Mr Dragon, I'll have to think about it! Can't make these big decisions without sleeping on them, right? So I'll get back to you on that. Being a big, immortal god and all that, a few days or a week or so doesn't really matter, right?"
Almost imperceptibly, she started edging backwards.

"...Forgive me, little rabbit-servant-girl, I was perhaps unclear. That wasn't a question. I'll take your opinion under consideration, of course...after I take you." He grumbles, seeming pleased at least someone seems afraid of him.

One of his coils snakes up to shore to snatch her!

...

~Tragic snip

The beast turns toward Jao, momentarily distracted-it's anger growing and growing as it hears his ridiculous, universe breaking rhyming couplets.

DC 16, vs Jao Influence 2d8+20 (advantage 1)=5+7+6+6=19, Pass!

Jaos voice apparently DOES have some power. It hits the Dragon-being with the force of a tiny annoying car (Probably European), knocking him dumbfounded-his eyes bulge and glaze over, and one of his teeth falls out...well, it's a good start...

The Dragons gaze is frozen in a moment of utter fury, and it seems utterly fixed on Jao now...sort of how he might feel if he saw a sudden rockslide coming down the mountain to crush him, momentarily frozen in place...it's sort of amazing, but if he stays here he is going to get squished.

The beast is immobilized for a short time! It's time to run...or attack, while he is vulnerable!
Title: Re: ASOF (Game Thread) Day 1-Jao is useful
Post by: Criptfeind on February 09, 2017, 11:53:50 am
With the dragon both distracted and at least partially out of it's home element, Moubu seemed to take this as his moment to strike. Loping forward on his long legs he quickly swing out his sword, grasping it in two hands and raising it up alongside his head. The wicket teeth along the jagged edge of the sword gleamed in the light as Moubu neared the exposed loop of the creature. Letting out a feral growl Moubu exclaimed into the air "Come then! Let us see who is the strongest, a fake god of the river or the power of the Karthela! Force me to acknowledge you as a god, if you can!" Mentally sending an entreaty to his ancestors to witness his power as a Karthela, Moubu brought down his brutal sword in a mighty chop towards the swarming coils of the serpent!

Might 5 attack (with two handed sword for advantage!) on the parts of the serpent out of the water. If an exception success is rolled it would be appreciated if it could be used to immobilize the wrym, pinning it's coils to the ground under Moubus blade so that it can't scurry back to the water.

Title: Re: A Star once Fallen (Game Thread)
Post by: Caellath on February 09, 2017, 03:50:01 pm
The half-golem could go on forever without caring about the talk of divinity and what it entailed. Now, they had initiated combat. This Caern could understand and take part in.

"Time for action!" he roared, charging into battle much like an angry bull.
Spoiler: Actions (click to show/hide)
Title: Re: ASOF (Game Thread) Day 1-Jao is useful
Post by: lawastooshort on February 09, 2017, 04:04:21 pm
"Yeah! Take that! Oh shit."

And then - for the first time in his life, although of course really his life only began yesterday or was it this morning when he met the Great Lord Garl - Father Jao does something brave. He wants to turn himself very very invisible and flee, but he is full of the forces of goodness, and realises fleeing would be sensi- er cowardly and stuff, and would leave his fellow sentient non-evil beings in trouble! His feet itch; his pants feel warmer than usual; his breathing is hard to control: but no!

"Holycrapholycrapholycrapholycrap"

Fear at the dragon god! Make him fear my awful wrath!

"BEGONE, PHILISTINE NON-APPRECIATER OF GREAT ART, OR I SHALL MAKE ANOTHER TOOTH FALL OUT WITH MY PROSE POETRY!"

Back away slightly, however.

"Are you ready? Begone, or I shall declaim, and I will not hold back! Consider yourself warned."

Possibly if the big git tries to attack me, turn ethereal for a turn and back the hell off out of range of his mouth. If I can. That or just run.

Title: Re: ASOF (Game Thread) Day 1-Jao is useful
Post by: Draignean on February 12, 2017, 04:45:25 pm
Anders stayed back a little ways, scooping a handful of sand and adding a little mud from the river bank. It wasn't the most dignified projectile in the world, but it didn't have to be. It just needed to work, and Anders was no stranger to a little muck.

If things get hairy, which they probably will, inflict Blind on the big snake God-Thing, also, maybe keep an eye out for those reinforcements.
Title: Re: ASOF (Game Thread) Day 1-Welcome to the jungle, we take it day by day
Post by: GiglameshDespair on February 12, 2017, 05:09:27 pm
"I was trying to stop people from fighting! Hmmph!"
Wen-Tsu crossed her arms and pouted.
"Fine, then!"

She stomped a foot.
"You need to learn to be more respectful of others, you... overgrown eel butt!"

Riverweeds, thick and tough as iron, sprang up to wrap around the Dragon's head and coils, tangling and snaring. With a twist of magic, thick pustules of a paralysing liquid began to swell on each strand.

Immobilise the dragon god. Using Wen-Tsu's plant growth to boost the weeds and make them release paralytic agents when he struggles to get free. It's a double whammy!
Title: Re: ASOF (Game Thread) Day 1-Jao is useful
Post by: UXLZ on March 01, 2017, 06:07:22 pm
Emilia was left thinking it all seemed a bit silly. Her companion's actions didn't really line up all that well in terms of intent -some placating, some aggravating- and she felt relatively content to wait. Until, of course, the dragon tried to steal the moon rabbit. She didn't like that, not one bit. Its repeated threats to the incredibly adorable girl had irritated her for sure, but it had seemed reasonable to wait for the sake of peace. And it wasn't like Wen-Tsu was defenseless, but attempting to physically snatch her had been one step too far.

The creature was large and highly dangerous of course, that much was obvious, but some unknown ancestral memory told her that there were far worse, far darker, far older things to be afraid of, and for all its bluster the worst it could likely do would be to snap her in half or eat her. She wasn't afraid. Emilia nodded to herself, pleased that her decision to fight it was probably the correct one.

Monsters were monsters, after all. Monsters needed to die.
She momentarily hesitates to wonder if that was the right attitude to take. Well, even if it wasn't always correct, this monster needed to die. That much was certain.
Or it at least needed to apologize.
The question was how. The daggers she usually used for extra range would undoubtedly be nothing more than pin pricks, but what if...?
...
She eyes the creature's body. It looked quite slippery, but it was also covered in places she could potentially grasp.

My body's felt so much lighter recently, could I possibly do something like that...? It would be ridiculous, and what if I fell? A disaster... On the other hand, what other choice do I even have?

Her longsword not yet drawn forth from its pocket dimension, Emilia mentally prepares herself for the difficult task she had set. It was a blessing that her weapons were so easy to access, and yet did not encumber her in the slightest. Nodding once more in affirmation, she takes a step toward the serpent.

[[Emilia plans on going all Shadow of the Colossus on this false god.]]