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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1796679 times)

SuicideRey

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10665 on: April 12, 2013, 07:09:26 pm »

How does underground farming work. I read the manual but crops never grow :| Do they need constant irrigation now?
No, that would be silly, you probably have harder farming enabled which takes longer for underground plants to grow. If not, what exactly is happening?
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Putnam

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10666 on: April 12, 2013, 07:10:11 pm »

Note that underground plants have never needed irrigation unless you want to grow them on stone.

Nalbir

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10667 on: April 12, 2013, 07:24:07 pm »

http://img.ctrlv.in.s3.amazonaws.com/img/5168a55e0e903.jpg

I tried planting in each season and now trying just one season with 3 fallow.
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smakemupagus

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10668 on: April 12, 2013, 07:24:54 pm »

either way will work, you just have to wait the whole year

Dwarf73

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10669 on: April 13, 2013, 01:45:44 am »

Was wondering what happens if I make a tower (2 floors high) middle of my orc fortress yard (1 floor high wall around) and put ballista and/or catapult in it, can it then be used to shoot things around my fortress, or does siege weapons need to be same level with their targets?
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Putnam

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10670 on: April 13, 2013, 01:59:05 am »

Was wondering what happens if I make a tower (2 floors high) middle of my orc fortress yard (1 floor high wall around) and put ballista and/or catapult in it, can it then be used to shoot things around my fortress, or does siege weapons need to be same level with their targets?

DFHack has a siege engine gui script that should help you. Its keybinding can be found in dfhack.init.

Dwarf73

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10671 on: April 13, 2013, 02:26:41 am »



DFHack has a siege engine gui script that should help you. Its keybinding can be found in dfhack.init.

Help me how? All  I could find there is ctrl-A but it doesn't seem to do anything.
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cainiao

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10672 on: April 13, 2013, 03:05:55 am »


It seems that "make whatever(12) armor set" in the armory is bugged, they they dont make any handwear for my dwarves.

And you only need 2 blocks to build a furniture workshop while it says 4.

And my temple of armok always self-deconstuct after using.

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leafar

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10673 on: April 13, 2013, 03:27:33 am »


It seems that "make whatever(12) armor set" in the armory is bugged, they they dont make any handwear for my dwarves.

And you only need 2 blocks to build a furniture workshop while it says 4.

And my temple of armok always self-deconstuct after using.

modders cant tell left from right, so they cant do handwear correctly
(actually its something about the game being unable to apply the correct tags)

according to raws it takes 2*2 blocks, however you can take the same two blocks for both times - most likely a vanilla bug
(saw something the like with boneyard: could take the same totem as both bodypart and totem for building, thus saving one item)

a recently discussed, self-destruction is caused by boiling stones(in combination with df-hack, i think) damaging non-firesafe building parts
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Quote from: LookingForGroup
I bet you would've laughed more if you were on fire.

Dwarf73

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10674 on: April 13, 2013, 03:29:33 am »

And my temple of armok always self-deconstuct after using.

I had exactly same with blood bowl arena, was thinking I did something wrong, but now I'm sure I didn't. Someone did link remove workshop to all choices perhaps by mistake?  ???

a recently discussed, self-destruction is caused by boiling stones(in combination with df-hack, i think) damaging non-firesafe building parts

Is there way around it or just wait fix?
« Last Edit: April 13, 2013, 03:31:44 am by Dwarf73 »
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Gamerlord

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10675 on: April 13, 2013, 03:31:53 am »

No it's a materials/df-hack thing. Just alter the raw files to allow you to build structures out of only magma/fire safe materials.

Dwarf73

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10676 on: April 13, 2013, 10:10:55 am »

I'm under siege, I got ~400 raw fishes in barrels, but kitchen ain't making food from it and orcs are hunting vermin for food, they hate fish that much or am I missing something?
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Twiggie

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10677 on: April 13, 2013, 10:21:56 am »

you need a fishery, to clean the fish.
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Dwarf73

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10678 on: April 13, 2013, 10:27:37 am »

you need a fishery, to clean the fish.

Thanks, had one but clearly it wasn't enough :D
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RabblerouserGT

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Re: ☼MASTERWORK-DF☼ V.2h - New release with dfhack r3. And gnomes.
« Reply #10679 on: April 13, 2013, 12:08:31 pm »

Playing the Orc plugin.

Is there a way to get to the LNP-like color scheme?
I don't like how the dig designations are vomit-colored now.
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..and then the child Praiseincest shall be dipped in the river of Pregnantjuices! Rejoice! The son of Armok has been born!
My dwarf worships the goddess of suicide. This can only bode well.
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