(https://i.imgur.com/dOlp1tj.png)
Long and tedious process of tileset conversion to full set with own creatures, items and other stuff.
Here some pics about what it was:
(https://i.imgur.com/gmF7I0Z.png)
Clan of Ashbeards.
(https://i.imgur.com/LRBEMp4.png)
(https://i.imgur.com/juzwUKs.png)
(https://i.imgur.com/4LHpmaW.png)
(https://i.imgur.com/3pRsMg2.png)
(https://i.imgur.com/y5y5hpD.png)
The distribution of this graphic pack has been discontinued.
But don't worry, the future promises new better graphic sets with much more high level of artistic mastery.
In the second post of this topic, you can see an infinitesimal part of what awaits you in the future.
I do not give any permission to use these artwork (and other my art) for modding. Respect other people's work and time.
Below you can see a draught of future exclusive content of my set for the times after Steam release.
Here is no system in placing of these images, just outdated pics mixed with newest.
Don't let it misunderstand to yourself about that are only pics of creatures posted here. Work on other types of tiles is on the move.
The experiments with the different palette types.
Inspired by 'The Weekly Roll' (webcomics).
Mock-ups of Torvald Sturlagson.
(https://i.imgur.com/lSpzm7B.png)
(https://i.imgur.com/TfX7blf.png)
(https://i.redd.it/xayyvndw4fy91.png)
(https://i.imgur.com/lmwcD7f.png)
(https://i.imgur.com/KOnEEC0.png)
(https://i.redd.it/srx8k11r6wq81.png)
(https://i.imgur.com/R7AUnRP.png)
(https://i.imgur.com/aeokIha.png)
(https://i.imgur.com/Nj2HVKz.png)
(https://i.imgur.com/16pbtvu.png)
(https://i.imgur.com/Ri1X4pq.png)
(https://i.redd.it/yfmk3mr0jtb71.png)
Anonymous artist pointed out to me the flaws of my pixel drawings, the great gratitude to him by me.
It is the attempt to correct the flaws.
Now 50% less of eye bleeding.
(https://i.imgur.com/rLNWhZu.png)
(https://i.imgur.com/OP9qa1W.png)
Branded as not good enough quality.
(https://i.imgur.com/UZYfKzE.png)
(https://i.imgur.com/hFaHhAH.png)
(https://i.imgur.com/hypkzCv.png)
(https://i.imgur.com/fcJV0eb.png)
It is a pity, but ingame cuirass haven't shoulder and upper-leg protection, so this fullplate is just concept art.
(https://i.imgur.com/SNivH59.png)
Two modern interpretations of a fantasy dwarf. As a bearded child and as The Dwarf.
(https://i.imgur.com/U11T6HO.png)
(https://i.imgur.com/nSmK2fL.png)
Something is changing.
(https://i.imgur.com/ooCT5Jb.png)
Experiments with projections.
(https://i.imgur.com/B9aTjhg.png)
(https://i.imgur.com/DiXT8mA.png)
(https://i.imgur.com/PtzeBf7.png)
(https://i.imgur.com/0H3Tly3.png)
Just as comparison to vanilla elves. Not be as part of final set, maybe will be a mod with these darklings.
(https://i.imgur.com/nJsOCMF.png)
(https://i.imgur.com/TTPLMOj.png)
(https://i.imgur.com/o0MmDUX.png)
I took as a armor basis the concept of Warhammer mod for game Dominions 5 - without permission - google it, you do not regret, the high quality of work.
(https://i.imgur.com/XiMBeT3.png)
Above is early concept.
Beneath is some little newer.
(https://i.imgur.com/yMwrAdl.png)
(https://i.imgur.com/RVKnRUg.png)
(https://i.imgur.com/8ZqACA6.png)
(https://i.imgur.com/sxUiZNJ.png)
Picture name - ☼Urist slab☼
(https://i.imgur.com/Rvbl1qb.png)
Picture name - Fear those, who recently get down from the trees
(https://i.imgur.com/AW6ZjMG.png)
RELEASE 0.1
(https://i.imgur.com/XVxTED4.png)
Download link - v0.1 (http://dffd.bay12games.com/file.php?id=13144)
It is not full tileset, install over Meph Tileset. In addition to dwarves, the main tileset is also redrawn for equability.
How to install:
1) Install Meph Tileset.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Checked for Meph Tileset v1.4.3 for Windows 64-bit 0.43.05 (http://dffd.bay12games.com/file.php?id=13124). But should work with any version of Meph Tileset.
RELEASE 0.2.2
(https://i.imgur.com/g5nlq84.png)
(https://i.imgur.com/ZOiGn3c.png)
Download link - v0.2.2 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Checked for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.6.
Thank you. I noticed the one on the right was unused and was worried it was an error.
Vordak 0.2.2 works fine with Meph 1.6.1, but several things were changed and moved around in Meph 1.7.
Here's some modified PNGs that work with Meph 1.7:
Main Graphics Tilesheet:
(https://github.com/jecowa/Meph/blob/Vordak/data/art/Meph_32x32.png?raw=true)
(https://github.com/jecowa/Meph/blob/Vordak/data/art/Meph_32x32-bg.png?raw=true)
(https://github.com/jecowa/Meph/blob/Vordak/data/art/Meph_32x32-top.png?raw=true)
TWBT Items Overrides Tilesheet:
(https://github.com/jecowa/Meph/blob/Vordak/data/art/_MDF_items.png?raw=true)
(https://github.com/jecowa/Meph/blob/Vordak/data/art/_MDF_items-bg.png?raw=true)
(https://github.com/jecowa/Meph/blob/Vordak/data/art/_MDF_items-top.png?raw=true)
And you should also delete the "_MDF_trees.png" from v0.2.2 of Vordak's pack and use the "_MDF_trees.png" from Meph's pack.
RELEASE 0.3.0
(https://i.imgur.com/g5nlq84.png)
(https://i.imgur.com/ZOiGn3c.png)
Download link - v0.3.0 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Checked for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.75.
Below you can see the difference between tiles of Meph set(left pic.) and Vordak set(right pic.).
(https://i.imgur.com/TRRvJdX.png)
(https://i.imgur.com/4oCCOvT.png)
(https://i.imgur.com/11kGWVR.png)
(https://i.imgur.com/GI82srJ.png)
RELEASE 0.3.1
(https://i.imgur.com/g5nlq84.png)
(https://i.imgur.com/ZOiGn3c.png)
Download link - v0.3.1 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.75.
Below you can see the difference between tiles of Meph set v1.75 (left pic.) and Vordak set v0.3.1 (right pic.).
(https://i.imgur.com/UveFOzM.png)
(https://i.imgur.com/6h0eea3.png)
(https://i.imgur.com/mHtA8dP.png)
(https://i.imgur.com/SniLIDD.png)
Upd. 2017.12.31: Little fix - image projection of work tables and return original sprite of assembled trap.
RELEASE 0.3.2
(https://i.imgur.com/ZH3uAsh.png)
(https://i.imgur.com/Zia85Kh.png)
Download link - v0.3.2 (http://dffd.bay12games.com/file.php?id=13144) - not work with ☼Meph Tileset☼ V1.8
How to install:
1) Install Meph Tileset V1.75.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.75.
Below you can see the difference between tiles of Meph set v1.75 (left pic.) and Vordak set v0.3.2 (right pic.).
(https://i.imgur.com/RgcGkPq.png)
(https://i.imgur.com/co3gn6a.png)
(https://i.imgur.com/3iofWiZ.png)
(https://i.imgur.com/Dbkk8ZQ.png)
RELEASE 0.4.0
(https://i.imgur.com/r3sBtjn.png)
(https://i.imgur.com/104oavV.png)
Download link - v0.4.0 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset V1.8.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.8.
Below you can see the difference between tiles of Meph set v1.8 (left pic.) and Vordak set v0.4.0 (right pic.).
(https://i.imgur.com/698PUjH.png)
(https://i.imgur.com/MhA4030.png)
(https://i.imgur.com/rYbs3Qd.png)
(https://i.imgur.com/JGYNJg2.png)
(https://i.imgur.com/HDJDb0I.png)
RELEASE 0.5.0
(https://i.imgur.com/IM05N9p.png)
(https://i.imgur.com/a8ejNwB.png)
Download link - v0.5.0 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset V1.9.
2) Delete if there is a file:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.9.
Below you can see the difference between tiles of Meph set v1.9 (left pic.) and Vordak set v0.5.0 (right pic.).
(https://i.imgur.com/EWe8ljg.png)
(https://i.imgur.com/sAWKSYn.png)
(https://i.imgur.com/F0jH5QD.png)
(https://i.imgur.com/5SDJuwr.png)
(https://i.imgur.com/1F5zLva.png)
I removed the hidden pixels (the ones obscured by the alpha transparency) from the dwarf sprite sheet. This allows all the empty space in the image to compress a lot better. It looks just the same, but is almost half the size. (from 412 KB down to 213 KB)
(https://github.com/jecowa/Meph/raw/master/raw/graphics/Vordak/dwarves.png)
It's in the spoiler above if you want to use it.
RELEASE 0.5.1
(https://i.imgur.com/IM05N9p.png)
(https://i.imgur.com/a8ejNwB.png)
Download link - v0.5.1 (http://dffd.bay12games.com/file.php?id=13144) - not correctly work with Meph Tileset V2.
How to install:
1) Install Meph Tileset V1.91.
2) Delete if there is a file:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v1.91.
Below you can see the difference between tiles of Meph set v1.91 (left pic.) and Vordak set v0.5.1 (right pic.).
(https://i.imgur.com/5Uxvyyu.png)
(https://i.imgur.com/dfHsI80.png)
(https://i.imgur.com/cOEQEoV.png)
(https://i.imgur.com/MgKykNi.png)
(https://i.imgur.com/3i3adlc.png)
It is necessary to replace in data\init\init.txt next code -
[OVERRIDE:240:B:ANY_STORAGE:Bookcase::_MDF_overrides_5:238] i:zone
[OVERRIDE:255:B:ANY_STORAGE:Bookcase::_MDF_overrides_5:238] i:zone
to -
[OVERRIDE:240:B:ANY_STORAGE:Bookcase::_MDF_overrides_1:246] i:zone
[OVERRIDE:240:B:UNK_V42_2:Bookcase::_MDF_overrides_1:246] i:zone
[OVERRIDE:255:B:ANY_STORAGE:Bookcase::_MDF_overrides_1:246] i:zone
Here's some edits that make Vordak v0.5.1 work okay with Meph v2.2:
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/Meph_32x32.png)
(https://raw.githubusercontent.com/jecowa/Meph/Meph%2BVordak/data/art/Meph_32x32-top.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/Meph_32x32-bg.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/_MDF_items.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/_MDF_items-top.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/_MDF_items-bg.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/_MDF_trees.png)
(https://github.com/jecowa/Meph/raw/Meph%2BVordak/data/art/_MDF_trees-bg.png)
Note this isn't the full pack. First install Meph 2.2, then Vordak 0.5.1, and then the edited PNG files in the spoilers above.
Hope this helps.
Edit: updated for Meph 2.2 compatibility.
Drawing every profession is a large task. Maybe doing just a few of them would be less daunting. What tags/jobs for members of the other civilizations would be seen most by the player? Here's some guesses:
DEFAULT – Fallback tile
CHILD
BABY – Not sure how often the CHILD & BABY in other civs are seen, but seems like good ones to have.
DRUNK
ADVENTURER – This is what the player's character will look like if playing in adventure mode.
TRADER
DIPLOMAT – I'm not sure if this is a real tag, but it's listed on the wiki.
These are the new ones added in DF v0.44 that are used for some new fortress visitors (or something like that):
CRIMINAL
PEDDLER
PROPHET
PILGRIM
MONK
ANIMATED – aka Zombies
GHOST – not sure if foreign civ members will turn into ghosts if you don't inter
For the military, I'm not sure which weapons are used most by the various civilizations. Maybe they would all at least have a wrestler for unarmed attacks? Oh, I found the list of weapons they are able to use or something in entity_default.txt.
Elf weapons:
Kobold weapons:
SWORDSMAN
SPEARMAN
BOWMAN
THIEF
Humans weapons:
LASHER
AXEMAN
HAMMERMAN
SWORDSMAN
SPEARMAN
MACEMAN
CROSSBOWMAN
BOWMAN
PIKEMAN
Goblin weapons:
LASHER
AXEMAN
HAMMERMAN
SWORDSMAN
SPEARMAN
MACEMAN
CROSSBOWMAN
BOWMAN
PIKEMAN
THIEF - (Goblins look the same as humans with the addition of thief.)
Kobolds are simpler and might not need as many tags as the others. These are the only tags included for Kobolds in Phoebus and its sister Obsidian:
STANDARD
DEFAULT
CHILD
THIEF
MASTER_THIEF
RECRUIT
WRESTLER
SPEARMAN
SWORDSMAN
BOWMAN
CHAMPION
MASTER_WRESTLER
MASTER_SPEARMAN
MASTER_SWORDSMAN
MASTER_BOWMAN
RELEASE 0.6.0
The height of dwarf reduced by 1 pixel and redraw dwarves with more detailing.
(https://i.imgur.com/VqDpwdd.png)
(https://i.imgur.com/K2Pk3sX.png)
Download link - v0.6.0 (http://dffd.bay12games.com/file.php?id=13144)
How to install:
1) Install Meph Tileset V2.3.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v2.3
or Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v2.3.
Below you can see the difference between tiles of Meph set v2.3 (left pic.) and Vordak set v0.6.0 (right pic.).
(https://i.imgur.com/K7bjS9n.png)
(https://i.imgur.com/LQx3G2j.png)
(https://i.imgur.com/2e1d5WM.png)
(https://i.imgur.com/w4DSj41.png)
(https://i.imgur.com/TjZz9AJ.png)
Upd. Сhanged the sprites of sand and barren floors, sand walls, see example below. Version number of the set has remained the same - just re-download.
(https://i.imgur.com/AxwlF4k.png)
I wanted to ask if it's there is a way to use the fortress/royal guard for the militia units instead of the normal ones, afaik you never see the fortress and royal guard units if you're playing fortress mode and imo it's a bit sad that you never get to see them, especially considering how cool they look.
Go to raw\graphics\graphics_Vordak_dwarves.txt and replace next lines LAW_ENFORCE\TAX_ESCORT to DEFAULT:
30 - Law Enforcers
[MILITIA_CAPTAIN:VORDAK_D:7:27:AS_IS:DEFAULT]
[MILITIA_COMMANDER:VORDAK_D:0:31:AS_IS:DEFAULT]
[RECRUIT:VORDAK_D:0:30:AS_IS:DEFAULT]
[WRESTLER:VORDAK_D:1:30:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_D:2:30:AS_IS:DEFAULT]
[AXEMAN:VORDAK_D:3:30:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_D:4:30:AS_IS:DEFAULT]
[MACEMAN:VORDAK_D:5:30:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_D:6:30:AS_IS:DEFAULT]
[LASHER:VORDAK_D:7:30:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_D:8:30:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_D:9:30:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_D:10:30:AS_IS:DEFAULT]
[BOWMAN:VORDAK_D:11:30:AS_IS:DEFAULT]
31 - Law Enforcers (Masters)
[CHAMPION::VORDAK_D:0:31:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_D:1:31:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_D:2:31:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_D:3:31:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_D:4:31:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_D:5:31:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_D:6:31:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_D:7:31:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_D:8:31:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_D:9:31:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_D:10:31:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_D:11:31:AS_IS:DEFAULT]
32 - Tax Escorts
[MILITIA_CAPTAIN:VORDAK_D:0:33:AS_IS:DEFAULT]
[MILITIA_COMMANDER:VORDAK_D:0:33:AS_IS:DEFAULT]
[RECRUIT:VORDAK_D:0:32:AS_IS:DEFAULT]
[WRESTLER:VORDAK_D:1:32:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_D:2:32:AS_IS:DEFAULT]
[AXEMAN:VORDAK_D:3:32:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_D:4:32:AS_IS:DEFAULT]
[MACEMAN:VORDAK_D:5:32:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_D:6:32:AS_IS:DEFAULT]
[LASHER:VORDAK_D:7:32:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_D:8:32:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_D:9:32:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_D:10:32:AS_IS:DEFAULT]
[BOWMAN:VORDAK_D:11:32:AS_IS:DEFAULT]
33 - Tax Escorts (Masters)
[CHAMPION::VORDAK_D:0:33:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_D:1:33:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_D:2:33:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_D:3:33:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_D:4:33:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_D:5:33:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_D:6:33:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_D:7:33:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_D:8:33:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_D:9:33:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_D:10:33:AS_IS:DEFAULT]
40 - Monster slayers
[MILITIA_CAPTAIN:VORDAK_D:0:41:AS_IS:DEFAULT]
[MILITIA_COMMANDER:VORDAK_D:0:41:AS_IS:DEFAULT]
[RECRUIT:VORDAK_D:0:40:AS_IS:DEFAULT]
[WRESTLER:VORDAK_D:1:40:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_D:2:40:AS_IS:DEFAULT]
[AXEMAN:VORDAK_D:3:40:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_D:4:40:AS_IS:DEFAULT]
[MACEMAN:VORDAK_D:5:40:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_D:6:40:AS_IS:DEFAULT]
[LASHER:VORDAK_D:7:40:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_D:8:40:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_D:9:40:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_D:10:40:AS_IS:DEFAULT]
[BOWMAN:VORDAK_D:11:40:AS_IS:DEFAULT]
41 - Monster slayers (Masters)
[CHAMPION::VORDAK_D:0:41:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_D:1:41:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_D:2:41:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_D:3:41:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_D:4:41:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_D:5:41:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_D:6:41:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_D:7:41:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_D:8:41:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_D:9:41:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_D:10:41:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_D:11:41:AS_IS:DEFAULT]
In lines 28 and 29 do not need to change anything - priority is given to the code that goes below. By analogy, you can replace Militia with others (mercenary, scouts and beast hunters).
p.s. Do not forget do it also in your save file.
p.s.2. Added to the examples of replacement and for officers.
RELEASE 0.7.0
- significant changes in the pattern of military
- little changing of face pattern and a very small change to general pattern of dwarf (in the shoulder area)
- redraw many item tiles and tiles of workshops
(https://i.imgur.com/4y9fpTD.png)
Download link - v0.7.0 (http://dffd.bay12games.com/file.php?id=13144)
1) Install Meph Tileset V2.3.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.05-r03 - do next steps:
6)Unzip this tileset in ...\LNP\graphics\Meph.
7)In Starter Pack Launcher (PyLNP) do the update procedure in tab "Graphics".
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v2.3
or Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v2.3 or v2.4
or PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.05-r03
Normal work is guaranteed only with the above versions of packs and tilesets.
Below you can see the difference between tiles of Meph set v2.3\v2.4 (left pic.) and Vordak set v0.7.0 (right pic.).
(https://i.imgur.com/ABZpuGt.png)
(https://i.imgur.com/ve3NM9y.png)
(https://i.imgur.com/LsomNeg.png)
(https://i.imgur.com/KvEKPBO.png)
(https://i.imgur.com/MM15lIo.png)
P.S. New wheelbarrow and minecart turned out too small - in next version this be corrected.
RELEASE 0.7.1
- new bigger wheelbarrow and minecart
- total redraw of remains (see "_MDF_trees" and "new remains" pics below)
- little change of transparency of barrel tile from "Meph_32x32"
- little redraw of traps tiles
(https://i.imgur.com/xLNUJ0G.png)
(https://i.imgur.com/4y9fpTD.png)
Download link - v0.7.1 (http://dffd.bay12games.com/file.php?id=13144) - WARNING - not compatible with Meph Tileset v2.6
1) Install Meph Tileset v2.3\v2.4\v2.5.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.05-r03 - do next steps:
6)Unzip this tileset in ...\LNP\graphics\Meph.
7)In Starter Pack Launcher (PyLNP) do the update procedure in tab "Graphics".
Compatibility for Meph Tileset - 32x graphic pack with TWBT (http://dffd.bay12games.com/file.php?id=12499) - v2.3
or Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v2.3\v2.4\v2.5
or PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.05-r03\v0.44.09-r01
Normal work is guaranteed only with the above versions of packs and tilesets.
Below you can see the difference between tiles of Meph set v2.3\v2.4 (left pic.) and Vordak set v0.7.1 (right pic.).
(https://i.imgur.com/fqBCNyJ.png)
(https://i.imgur.com/b7cJW9u.png)
(https://i.imgur.com/XF9EKaL.png)
(https://i.imgur.com/JpbMEJb.png)
(https://i.imgur.com/L20cEvC.png)
RELEASE 0.8.0
(https://i.imgur.com/5uGOLoj.png)
- redraw desert and sand tiles
- added transparency for constructed stairs
- redraw some workshops - kitchen, kiln, magma kiln, magma smelter, magma glass furnace, kennels - more difference between normal and magma workshops
- redraw transparency for tile of night creature
- change in tiles of logs
- new large pots,seeds and obsidian
- some transparency changes for tiles of boulder and ore
- changes in tiles of civmember corpses\prisoners
- at civilian dwarves reduced black area around the feet - now on a light background will look better
(https://i.imgur.com/qHWJ3jx.png)
Download link - v0.8.0 (http://dffd.bay12games.com/file.php?id=13144)
1) Install Meph Tileset v2.6.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_dwarves.txt
3) Delete if there is a file:
...\raw\graphics\graphics_example.txt
4) Archive with this mod unzip into the game folder with overwriting.
5) Do not forget to update your save.
Compatibility for Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v2.6
Normal work is guaranteed only with the above versions of packs and tilesets.
Below you can see the difference between tiles of Meph set v2.6 (left pic.) and Vordak set v0.8.0 (right pic.).
(https://i.imgur.com/9hFiixX.png)
(https://i.imgur.com/TSDjgah.png)
(https://i.imgur.com/BItz334.png)
(https://i.imgur.com/6xN0e1W.png)
(https://i.imgur.com/vTUhMLP.png)
RELEASE 0.8.1
- added new graphic for creatures from Fortress Defense mod
(https://i.imgur.com/2Vdfyug.png)
Download link - v0.8.1 (http://dffd.bay12games.com/file.php?id=13144)
1) Install Meph Tileset v2.8.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_fd_dead.txt
3) Archive with this mod unzip into the game folder with overwriting.
4) Do not forget to update your save.
Compatibility for Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v2.8
Normal work is guaranteed only with the above versions of packs and tilesets.
They are fantastic. :) I linked to this in the fortress defense thread to let Darkflagrance know.
321 new 32x sprites, that's a huge step.
And are the snake men wearing a fez? :D
Edit: Wow, it leads to instant crashes due to some bugs in the graphics.txt. You had this part:
[OBJECT:GRAPHICS]
[TILE_PAGE:VORDAK_FORTRESS_DEFENCE]
[FILE:Vordak/fortress_defence.png]
[TILE_DIM:32:32]
[PAGE_DIM:13:26]
declared before every single creature entry. You only need it once on the top of the file.
Here the fixed version:
graphics_Vordak_fortress_defence
[OBJECT:GRAPHICS]
[TILE_PAGE:VORDAK_FORTRESS_DEFENCE]
[FILE:Vordak/fortress_defence.png]
[TILE_DIM:32:32]
[PAGE_DIM:13:26]
[CREATURE_GRAPHICS:GREAT_BADGER_FD]
00 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:0:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:0:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:0:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:0:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:0:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:0:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:0:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:0:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:0:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:0:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:0:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:0:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:0:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:0:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:0:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:0:AS_IS:DEFAULT]
01 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:1:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:1:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:1:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:1:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:1:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:1:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:1:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:1:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:1:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:1:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:1:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:1:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:BLENDECFD]
02 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:2:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:2:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:2:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:2:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:2:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:2:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:2:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:2:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:2:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:2:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:2:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:2:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:2:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:2:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:2:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:2:AS_IS:DEFAULT]
03 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:3:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:3:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:3:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:3:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:3:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:3:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:3:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:3:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:3:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:3:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:3:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:3:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:ELF_FERRIC_FD]
04 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:4:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:4:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:12:5:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:4:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:4:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:4:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:4:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:4:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:4:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:4:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:4:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:4:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:4:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:4:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:4:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:4:AS_IS:DEFAULT]
05 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:5:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:5:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:5:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:5:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:5:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:5:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:5:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:5:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:5:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:5:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:5:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:5:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:FROG_MANFD]
06 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:6:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:6:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:6:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:6:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:6:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:6:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:6:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:6:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:6:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:6:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:6:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:6:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:6:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:6:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:6:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:6:AS_IS:DEFAULT]
07 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:7:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:7:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:7:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:7:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:7:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:7:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:7:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:7:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:7:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:7:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:7:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:7:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:IMP_FIRE_FD]
08 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:8:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:8:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:8:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:8:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:8:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:8:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:8:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:8:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:8:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:8:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:8:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:8:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:8:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:8:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:8:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:8:AS_IS:DEFAULT]
09 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:9:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:9:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:9:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:9:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:9:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:9:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:9:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:9:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:9:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:9:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:9:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:9:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:SERPENT_MANFD]
10 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:10:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:10:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:10:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:10:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:10:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:10:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:10:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:10:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:10:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:10:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:10:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:10:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:10:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:10:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:10:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:10:AS_IS:DEFAULT]
11 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:11:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:11:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:11:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:11:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:11:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:11:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:11:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:11:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:11:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:11:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:11:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:11:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:PANDASHI_FD]
12 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:12:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:12:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:12:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:12:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:12:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:12:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:12:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:12:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:12:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:12:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:12:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:12:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:12:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:12:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:12:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:12:AS_IS:DEFAULT]
13 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:13:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:13:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:13:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:13:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:13:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:13:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:13:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:13:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:13:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:13:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:13:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:13:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:HARPYFD]
14 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:14:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:14:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:14:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:14:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:14:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:14:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:14:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:14:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:14:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:14:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:14:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:14:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:14:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:14:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:14:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:14:AS_IS:DEFAULT]
15 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:15:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:15:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:15:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:15:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:15:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:15:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:15:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:15:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:15:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:15:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:15:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:15:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:TIGERMAN_WHITE_FD]
16 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:16:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:16:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:16:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:16:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:16:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:16:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:16:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:16:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:16:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:16:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:16:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:16:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:16:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:16:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:16:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:16:AS_IS:DEFAULT]
17 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:17:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:17:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:17:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:17:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:17:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:17:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:17:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:17:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:17:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:17:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:17:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:17:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:NIGHTWINGFD]
18 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:18:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:18:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:18:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:18:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:18:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:18:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:18:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:18:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:18:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:18:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:18:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:18:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:18:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:18:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:18:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:18:AS_IS:DEFAULT]
19 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:19:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:19:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:19:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:19:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:19:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:19:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:19:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:19:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:19:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:19:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:19:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:19:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:WEREWOLFFD]
20 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:20:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:20:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:20:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:20:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:20:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:20:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:20:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:20:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:20:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:20:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:20:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:20:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:20:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:20:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:20:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:20:AS_IS:DEFAULT]
21 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:21:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:21:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:21:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:21:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:21:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:21:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:21:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:21:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:21:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:21:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:21:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:21:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:RAPTOR_MAN]
22 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:22:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:1:22:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:22:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:1:22:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:22:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:3:22:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:22:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:5:22:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:22:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:7:22:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:22:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:22:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:22:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:11:22:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:12:22:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:1:22:AS_IS:DEFAULT]
23 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:23:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:23:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:23:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:3:23:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:23:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:23:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:23:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:7:23:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:23:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:23:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:10:23:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:11:23:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:ELEPHANTFD]
24 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:3:24:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:0:24:AS_IS:DEFAULT]
24 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:2:24:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:1:24:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:JOTUNFD]
24 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:7:24:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:4:24:AS_IS:DEFAULT]
24 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:6:24:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:5:24:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:MINOTAURFD]
24 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:11:24:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:8:24:AS_IS:DEFAULT]
24 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:10:24:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:9:24:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:STRANGLERFD]
25 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:1:25:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
25 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:0:25:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:SCORPION_DESERT]
25 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:3:25:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
25 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:2:25:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:BEAK_WOLF_FD]
25 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:5:25:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
25 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:4:25:AS_IS:DEFAULT]
[CREATURE_GRAPHICS:SPIDER_FIEND_FD]
25 - Militia & Defaults
[DEFAULT:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[STANDARD:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[RECRUIT:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[WRESTLER:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[SWORDSMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[AXEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[HAMMERMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MACEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[LASHER:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[PIKEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[BOWMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[ANIMATED:VORDAK_FORTRESS_DEFENCE:7:25:AS_IS:DEFAULT]
[THIEF:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
25 - Militia (Masters)
[CHAMPION:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_WRESTLER:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_AXEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_MACEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_SPEARMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_LASHER:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_PIKEMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_BLOWGUNMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
[MASTER_BOWMAN:VORDAK_FORTRESS_DEFENCE:6:25:AS_IS:DEFAULT]
RELEASE 0.8.2
- fixed problem with graphics_Vordak_fortress_defence.txt
- added missing spear to master white tiger-man from FD
(https://i.imgur.com/UjySe8F.png)
Download link - v0.8.2 (http://dffd.bay12games.com/file.php?id=13144)
1) Install Meph Tileset v2.9.
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_fd_dead.txt
3) Archive with this mod unzip into the game folder with overwriting.
4) Do not forget to update your save.
Compatibility for Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v2.9
Normal work is guaranteed only with the above versions of packs and tilesets.
P.S. I noticed that everywhere I wrote in the word "defenSe" letter C - It seems it will remain forever.
P.S.2.And are the snake men wearing a fez? :D
This is the crest.
RELEASE 0.9.1 - Goblin update
- added new graphic for goblins
- at now this is Vordak`s 32x Graphic Tileset
(https://i.imgur.com/rT5Xwnw.png)
Download link - v0.9.1 (http://dffd.bay12games.com/file.php?id=13144)
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.10-r03 - do next steps:
1)Unzip this tileset in ...\LNP\graphics\Meph.
2)In Starter Pack Launcher (PyLNP) do the update procedure in tab "Graphics".
3) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
If you play with Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v3:
4) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
5)Archive with this mod unzip into the game folder with overwriting.
6) Do not forget to update your save.
Compatibility for PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.10-r03
Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v3
Normal work is guaranteed only with the above versions of packs and tilesets.
In the future, it is planned to remake the military more like in pic below.
(https://i.imgur.com/PzM0k4P.png)
RELEASE 0.9.2 - Goblin update
- added new graphic for profession MESSENGER for dwarves and goblins
- minor changes in structure at dwarves.png
- changed ferric elves in fortress_defence.png
(https://i.imgur.com/RExmVfH.png)
(https://i.imgur.com/EWwRbKu.png)
(https://i.imgur.com/nJsOCMF.png)
Download link - v0.9.2 (http://dffd.bay12games.com/file.php?id=13144)
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.10-r03 - do next steps:
1)Unzip this tileset in ...\LNP\graphics\Meph.
2)In Starter Pack Launcher (PyLNP) do the update procedure in tab "Graphics".
3) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
If you play with Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v3:
4) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
5)Archive with this mod unzip into the game folder with overwriting.
6) Do not forget to update your save.
Compatibility for PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.10-r03
Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v3
Normal work is guaranteed only with the above versions of packs and tilesets.
EDIT: PS: could you do me a favour and make a handful of Kobold/human sprites? Just like 2-3 military versions, I'd like to know what your ideas are for them. Then I have an overview of your design for all 5 races.
In general I represent human soldiers as WHFB Bretonnian peasantry troops.
(https://i.imgur.com/OMWLS9c.png)
About kobolds I do not have a clear idea - they are naked rats or something like lizards? I can draw like WHFB skavens or like D&D kobolds.
Сhanged pattern of humans in the area of the arms and shoulders, what gives more opportunities for drawing.
(https://i.imgur.com/o0MmDUX.png)
Upd. I present the concept of kobolds.
(https://i.imgur.com/uWtkoZH.png)
RELEASE 1.0.0 - Kobold update
- added new graphic for kobolds
- changes in most tiles at dwarves.png - in head and hip bone areas
- fixed graphics_Vordak_goblins.txt - wrong coordinates for beast and monster slayers
- added missing background to cross and fortification walls in _MDF_items-top.png
(https://i.imgur.com/l1KEl7o.png)
Download link - v1.0.0 (http://dffd.bay12games.com/file.php?id=13144)
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.12-r02 - do next steps:
1)Unzip this tileset in ...\LNP\graphics\Meph.
2)In Starter Pack Launcher (PyLNP) do the update procedure in tab "Graphics".
3) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
...\raw\graphics\graphics_kobolds.txt
If you play with Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v3.3\v3.4:
4) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
...\raw\graphics\graphics_kobolds.txt
5)Archive with this mod unzip into the game folder with overwriting.
6) Do not forget to update your save.
Compatibility for PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.12-r02
Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) -v3.3\v3.4
Normal work is guaranteed only with the above versions of packs and tilesets.
RELEASE 1.1.1
- update for Meph Tileset v4.3
- many changes in furniture, walls ant some items, see pics below
(https://i.imgur.com/6F6JCap.png)
Download link (http://dffd.bay12games.com/file.php?id=13144)
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.12-r03 - do next steps:
1)Not full compatible. You can only upgrade dwarves, goblins and kobolds.
If you play with Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v4.3:
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
...\raw\graphics\graphics_kobolds.txt
3)Archive with this mod unzip into the game folder with overwriting.
4) Do not forget to update your save.
Compatibility for Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v4.3
Normal work is guaranteed only with the above versions of packs and tilesets.
Below you can see the difference between tiles of Meph set v4.3 (left pic.) and Vordak set v1.1.1 (right pic.).
(https://i.imgur.com/2Z94dRL.png)
(https://i.imgur.com/AuD9A3r.png)
(https://i.imgur.com/JA5azKU.png)
(https://i.imgur.com/w0vPNx1.png)
(https://i.imgur.com/MlM8CTi.png)
(https://i.imgur.com/N3ZEiXf.png)
(https://i.imgur.com/B6qGEOZ.png)
(https://i.imgur.com/3XZddgZ.png)
(https://i.imgur.com/Kf1nchw.png)
P.S. Need savegames with forts with gold, silver, marble architecture.
RELEASE 1.1.2
- update for Meph Tileset v4.4 or v4.5
- unification of walls and stairs
- new wooden walls - at now look like wood-earth fortification
- wooden furniture will be always look color equally, despite wood material
- new marble walls different from those presented in v1.1.1
- add missing 2 section of smooth walls in _Meph_decorations_3-top.png
- add composite transparency to rock and flux furniture, see pics below
- add missing background to crosswall, fortification wall, wall grate in _Meph_items-top.png
- fix in angle area of all walls
- many little transparency fixes
- changes of floors
(https://i.imgur.com/HJMBPs4.png)
(https://i.imgur.com/RyyxfSp.png)
(https://i.imgur.com/VuDK3PQ.png)
(https://i.imgur.com/ve0GImY.png)
Download link (http://dffd.bay12games.com/file.php?id=13144)
If you play with PeridexisErrant's Starter Pack (64bit) (http://dffd.bay12games.com/file.php?id=7622) - v0.44.12-r03 - do next steps:
1)Not full compatible. You can only upgrade dwarves, goblins and kobolds.
If you play with Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v4.4 or v4.5:
2) Delete next Meph Tileset files:
...\raw\graphics\graphics_goblins.txt
...\raw\graphics\graphics_kobolds.txt
3)Archive with this mod unzip into the game folder with overwriting.
4) Do not forget to update your save.
Compatibility for Meph Tileset Launcher + Utilities (http://dffd.bay12games.com/file.php?id=13407) - v4.4 or v4.5
Normal work is guaranteed only with the above versions of packs and tilesets.
Below you can see the difference between tiles of Meph set v4.4 (left pic.) and Vordak set v1.1.2 (right pic.).
(https://i.imgur.com/GZyM3VT.png)
(https://i.imgur.com/pSS5r78.png)
(https://i.imgur.com/SUae5LQ.png)
(https://i.imgur.com/XeLO8Hk.png)
(https://i.imgur.com/Ko28YEF.png)
(https://i.imgur.com/k654war.png)
(https://i.imgur.com/Ua1HhOK.png)
(https://i.imgur.com/NUUJtXD.png)
(https://i.imgur.com/VaRQkhP.png)
Some future exclusive content.
(https://i.imgur.com/yQNjpOp.png)
(https://i.imgur.com/gwmMBzt.png)
(https://i.redd.it/lu9ymgbrd9k71.png)
More details at the Reddit link (https://www.reddit.com/r/dwarffortress/comments/pdrne0/art_not_pixelart_thoughts_df_related/).
1) Are you planning to build upon existing tileset or do it completely from scratch?
2) Your recent pictures are very nice but it is hard not to notice that these goblins looks like men in costumes (wrestlers possibly :) ).
I assume that is due to reusing generic parts of the body on different base. Is modularity the catch phrase of incoming tileset?
1) From zero, with an eye to the graphic possibilities of Steam DF and only for Steam DF.
Completely standalone custom tileset by my hand with own tiles.
2) Goblins looks like men....don't know what you talk about. Any humanoid with couple legs and hands always looks like a human. See pic.
I try to use some kind of the modular principle, but I don't hold on to it straight.
The only thing that really unites my humanoids is the position of their hands, so it allows to use the same weapon tiles.
I would say, even so, what you take for a kind of modularity is just the result of drawing tiles by one person, who trying to keep tiles in one projection - there is no unique feature here.
(https://i.imgur.com/R7AUnRP.png)
Here also a picture that I have already posted on Reddit (https://www.reddit.com/r/dwarffortress/comments/pn2sz1/art_dwarven_militia_mostly/) - outdated design of dwarven armor.
(https://i.imgur.com/aeokIha.png)
(https://i.redd.it/srx8k11r6wq81.png)
More detail on Reddit (https://old.reddit.com/r/dwarffortress/comments/ttn7xd/art_hard_stone_cosmos/)
(https://i.redd.it/kzeqy45qhus91.png)
More is here - Reddit page (https://old.reddit.com/r/dwarffortress/comments/xzweq2/art_not_the_power_of_colors/)
Upd. In addition.
(https://i.imgur.com/KOnEEC0.png)
(https://i.redd.it/xayyvndw4fy91.png)
Discussion is here - Reddit sub (https://old.reddit.com/r/dwarffortress/comments/yo6x48/art_fight_fight_fight/)
(https://i.imgur.com/TfX7blf.png)
Reddit link (https://old.reddit.com/r/dwarffortress/comments/11vlhkl/art_the_hype_has_come/)
Any recent news? Also, any way to donate to your cause?
The work is progressing slowly, lost a lot of time on correcting the color palettes to improve the tileset's general readability.
For certain reasons, there probably won't be any new art pics (although I have something to brag about).
I'm not interested in donates.
Upd. The experiments with the different palette types.
Inspired by 'The Weekly Roll' (webcomics).
Mock-ups of Torvald Sturlagson.
(https://i.imgur.com/lSpzm7B.png)