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Author Topic: Perplexicon: Magic is Confusing:Derm has entered the Booze Dimension  (Read 957034 times)

Stonecod

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4395 on: April 23, 2013, 07:12:24 am »

I didn't want to step into it, just next to it.
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Toaster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4396 on: April 23, 2013, 07:56:52 am »

I'm sure the fact the thing I ran into isn't just "stone boar" but is "Master of the Mountain" is absolutely nothing to be concerned about.


"Ooo, bacon!"

Magic it in the face!

Is my mace still wound up or does it need to be rewound?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

syvarris

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4397 on: April 23, 2013, 08:26:22 am »

Oh.  I assumed there were more corpses.  And can't I control a group of zombies as one critter like Angle did with the mushrooms?

Grab a dagger from the tents, but don't wield it yet.  Cast spell, and will my zombie to become more accurate again.  Then head down to the forest, being careful not to step on any leftover landmines.

flabort

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4398 on: April 23, 2013, 08:39:57 am »

"Back here? Well, I'm starting to get the idea that I'm immortal. Huh."
Go back to the temple grounds, try words.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4399 on: April 23, 2013, 08:44:29 am »

Ok, so that is aura, not enchanting. Crap.
Say Cainthalsaz. If it doesnt get me out first time, do it again until it works. If all three attempts I can make do not work, try cutting out with my sword.

Toaster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4400 on: April 23, 2013, 08:56:05 am »

Ok, so that is aura, not enchanting. Crap.
Say Cainthalsaz. If it doesnt get me out first time, do it again until it works. If all three attempts I can make do not work, try cutting out with my sword.

You just gave me an awesome idea.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4401 on: April 23, 2013, 09:12:12 am »

Ok, so that is aura, not enchanting. Crap.
Say Cainthalsaz. If it doesnt get me out first time, do it again until it works. If all three attempts I can make do not work, try cutting out with my sword.

You just gave me an awesome idea.
Aura of diamond swords?

Toaster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4402 on: April 23, 2013, 09:14:22 am »

While that's cool, no.  Aura of deconstruction dust plus me giving that boar a giant facehug.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4403 on: April 23, 2013, 09:14:58 am »

While that's cool, no.  Aura of deconstruction dust plus me giving that boar a giant facehug.
I'm pretty sure that stuff is antimatter.

SingularByte

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4404 on: April 23, 2013, 09:19:13 am »

"Here's the helmet. Just try not to lose control of Sparky when you use it. While the shipyard might be interesting, I'm also curious about the cave. Caves often have quite a bit of treasure in them."

EDIT: I stand near Sparky and say Secret Words.
« Last Edit: April 23, 2013, 02:27:10 pm by SingularByte »
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Empiricist

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4405 on: April 23, 2013, 09:34:15 am »

While that's cool, no.  Aura of deconstruction dust plus me giving that boar a giant facehug.
I'm pretty sure that stuff is antimatter.
((I think it might be physics since it distorted the ground into sine waves and created a magnetic field pattern on a wall.))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Toaster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4406 on: April 23, 2013, 09:36:08 am »

Sounds like we need to investigate it with SCIENCE.


The light seems to be more antimatter than it.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Harry Baldman

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4407 on: April 23, 2013, 09:52:26 am »

"~A-difficult-choice.~"

Say words. If successful, stroll to raider camp.
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Empiricist

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4408 on: April 23, 2013, 10:04:26 am »

Sounds like we need to investigate it with SCIENCE.


The light seems to be more antimatter than it.
((I'll create a physics clockwork greatbow and a second version that uses destructive light instead of physics, then we might be able to do some "testing"))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Parisbre56

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4409 on: April 23, 2013, 10:25:20 am »

"Hmm... Interesting, interesting... On fire you say? And how did that make you feel? Tell me a bit more about yourself. What is the last thing you remember? You can tell me everything. Trust me, I'm a doctor."

Go psychiatrist on the bear. Try to summon second bear again and look for differences between it and the first bear. More rune experiments.
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