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Poll

What's your opinion on the SCP-foundation

It's cool to read.
- 28 (56%)
It's kind of obtuse.
- 4 (8%)
Pretensious
- 4 (8%)
Stop ripping it off, Kitten, you hack.
- 12 (24%)
No
- 2 (4%)

Total Members Voted: 48


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Author Topic: You are Patient Zero  (Read 315961 times)

Cain12

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Re: You are Patient Zero
« Reply #3180 on: September 11, 2013, 04:31:01 pm »

Heh. Well, lets just lead the way. Snowflake can guess whats going on, right?
+1, would assume if we start moving he will follow.

See what TW can do first, can she still use magic?  If so (and she has the magical energy/normal energy or whatever to spare) try to get some form of communication going on. If that works and zombies obey Snowflake, form a meat shield of zombies (if we find them) with Zero, Diane, Snowflake, and TW (on our back or being carried, don't want her being trampled) at the center with some zombies carrying our gear for when we turn back. Yeah, unlikely to work but no harm in asking her.
« Last Edit: September 11, 2013, 04:33:19 pm by Cain12 »
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Travisplo

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Re: You are Patient Zero
« Reply #3181 on: September 11, 2013, 05:12:54 pm »

Have Diane carve in the wall commands. Snowflake is just a little light in the headcase, not incredibly dumb. Now anyways.
« Last Edit: September 11, 2013, 07:46:55 pm by Travisplo »
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Heh, I posted that as a joke. Then again, this is Bay12 and this plan is crazy enough to work...
Bump all day, bump all night, yeah this thread needs a bump alright!

Graknorke

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Re: You are Patient Zero
« Reply #3182 on: September 11, 2013, 06:00:37 pm »

Heh. Well, lets just lead the way. Snowflake can guess whats going on, right?
That would probably work. Just making noises to get attention as well.
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~Neri

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Re: You are Patient Zero
« Reply #3183 on: September 12, 2013, 08:09:55 pm »

I think we should see if TW will let us keep the tail and ears when we turn back.
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splehpnala

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Re: You are Patient Zero
« Reply #3184 on: September 13, 2013, 01:40:57 pm »

I think we should see if TW will let us keep the tail and ears when we turn back.

-1 Having more things to grab on to is a bad thing in combat. Anyway, can we still infect as a doogy?


[make a crack pot theory=about some random suggestion game] What if this game is set in the future of the entity side game after guns and soldiers have phased out wizards and magic? That would explain the magic and existence of elves in this game. [/theory]
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Kitten Snot

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Re: You are Patient Zero
« Reply #3185 on: September 15, 2013, 01:05:08 pm »

Tw, do you still have your magic?
Nope. It's mostly gone. I still have some lingering stuff.
Alright... TW, carve in that we need a generator.
Do you have any idea how difficult it is to write with your mouth? And besides, he'll follow you.
And so your search begins. The two men the admin sent were quickly dispatched by Snowflake, but you can't use pieces of people as zombies. So you just continue on.

Then, of course, a larger force of men appears. In close combat, however, they are quite unmatched. Snowflake punches a few, and you get your first bite in.
Being a wolf has the advantage of making it possible to bite hard enough to rip off pieces of flesh and shatter bones. And yes, they do indeed turn into ZAMBEHS.

Looking about for a long time, you find a large door with MAGICAL GENERATOR SHUTDOWN ROOM in huge letters.
Taking a look inside proves to be a mistake, as Snowflake gets a tasor to his face. It loudly clicks, and then snowflake falls down like a mountain who... fell down.
So there you stand, a room full of... Scientists? How surprising.
So you're an undead wolf with a cat for a hat and a dog. and they are a bunch of nerds.
Also of note is a huge computer in the middle.
Whaddaya do? If the answer is just "kill them" what do you do then?

Spoiler (click to show/hide)
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Tomcost

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Re: You are Patient Zero
« Reply #3186 on: September 15, 2013, 01:08:23 pm »

Make them waste any tasor charges they may have by dodging, and, well, we can't talk, but maybe Snowflake can, so wait until he gets up and telephatically explain that we need to become human again.

Aseaheru

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Re: You are Patient Zero
« Reply #3187 on: September 15, 2013, 01:10:20 pm »

Yes, have them waste the shots, then just go hit the computer until they  do something. Be very agitated at the computer.
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JHYMERS

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Re: You are Patient Zero
« Reply #3188 on: September 15, 2013, 01:56:44 pm »

Make them waste any tasor charges they may have by dodging, and, well, we can't talk, but maybe Snowflake can, so wait until he gets up and telephatically explain that we need to become human again.
+1
We should also keep the computer safe for now, at least until we know what it does. It may have some important information on it. Also, look for anything remotely similar to an alarm and keep the scientists away from it, we do not need more security. If any scientist pulls anything more dangerous than a taser, kill him as fast as possible.

Cain12

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Re: You are Patient Zero
« Reply #3189 on: September 15, 2013, 02:03:04 pm »

Make them waste any tasor charges they may have by dodging, and, well, we can't talk, but maybe Snowflake can, so wait until he gets up and telephatically explain that we need to become human again.
+1
We should also keep the computer safe for now, at least until we know what it does. It may have some important information on it. Also, look for anything remotely similar to an alarm and keep the scientists away from it, we do not need more security. If any scientist pulls anything more dangerous than a taser, kill him as fast as possible.
+1
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Graknorke

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Re: You are Patient Zero
« Reply #3190 on: September 15, 2013, 05:29:57 pm »

TW should probably not go in as boldly. Not to say she shouldn't act confidently, but she shouldn't be in a position where she could easily end up tased and unable to escape, since cats are small and don't take electric shocks too well. I mean, I imagine they don't...
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Kitten Snot

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Re: You are Patient Zero
« Reply #3191 on: September 17, 2013, 01:01:30 pm »

You stand ready to dodge any other shots, and dodge two others. Diane jumps on top of the last one with a taser, but doesn't kill him just yet. You go over to the computer and... Bash against it.
As a wolf, you aren't that good at vandalising metal equipment. Diane, however, is kind enough to give the knife while the scientist cower in the corner.
The knife is a lot more capable at trashing the computer, however, none of the scientists are reacting. you only did a little damage to the metal sheeting to the side, so it should still be in functioning order.
Keeping them away from the alarm proves futile, as its' been on for the last hour. So, at the moment, we basically have a very tense staring contest.

With a loud groan, Snowflake awakens and pulls himself back up. The scientists give a yelp in response to that development.
Once he's up, however, you have no way to tell him anything, as the telepathic link only goes between Diane, TW and you.
A long time is needed to eventually carve the question in a wall. The scientists give you directions, which go deep inside the base.
What will you do with the scientists, and how will you handle getting to the generator?

Spoiler (click to show/hide)
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Graknorke

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Re: You are Patient Zero
« Reply #3192 on: September 17, 2013, 04:25:28 pm »

Can't Snowflake smash up the computer?
Just kind of bark at it and act generally aggressive towards the computer.
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Aseaheru

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Re: You are Patient Zero
« Reply #3193 on: September 17, 2013, 04:29:15 pm »

Just leave the scientists. Egg heads wouldent be too mutch use as zombles right now anyways.
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Cain12

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Re: You are Patient Zero
« Reply #3194 on: September 17, 2013, 05:43:12 pm »

Just leave the scientists. Egg heads wouldent be too mutch use as zombles right now anyways.

+1
Can't Snowflake smash up the computer?
Just kind of bark at it and act generally aggressive towards the computer.
See if the scientists can turn us back using it first, or do anything else for us, offering them their lives in exchange. Then smash it using Snowflake unless something that warrants not doing so occurs.
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