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What do you want more of.

Monsters!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 276880 times)

Fallatus

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1410 on: February 03, 2015, 11:50:45 am »

Hmm, Maybe the problem with creating such a spell lies not in insufficient understanding of magic, But rather in insufficient understanding of physics.
Space is largely composed of empty space, Especially on the atomic scale. It may also help to not think of quarks as a physical objects but rather as fields, Like a magnetic field.


EDIT:
I also suggest creating a train that cannot stop(no brakes), Is continuously accelerating to a certain limit, Works without a driver, Possesses spatial Displacement Dividers at the front such that it cannot crash, Is powered by Elation, Excitement and gleeful waiting. And if it needs tracks then it will create tracks of light a good distance before it.

I will call it: The Hype Train Choo chooo
Because why not be a zany necromechanic that's know to release a possibly deadly joke on the world?
« Last Edit: February 03, 2015, 12:02:00 pm by Fallatus »
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heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1411 on: February 03, 2015, 04:00:48 pm »

what do you guys think about transferring wizard-butlers soul into our zombie mech?
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Peradon

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1412 on: February 03, 2015, 05:30:36 pm »

what do you guys think about transferring wizard-butlers soul into our zombie mech?
No, lets not do that. The zombie mech requires fuel(I think), So we wont be able to use it for much longer.
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Ya'll need Jesus. Just sayin'.

Peradon

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1413 on: February 03, 2015, 06:06:41 pm »

Also, is that black portal still on our leg, underneath our skeleton leg?
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Ya'll need Jesus. Just sayin'.

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1414 on: February 03, 2015, 06:07:28 pm »

Probably, we should likely make a better leg after we learn more of the homunculi tree.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1415 on: February 03, 2015, 09:25:33 pm »

"Yes, I still have the portal, and I can still feel my leg, It has stopped hurting, but it feels like it is in a vice.

Yes, but the energy used in a teleport is directly interfered with by the existence of matter near, or in the point of teleport. imagine if teleporting is like using a slip and slide. With mana being the water, and a giant filthy sponge as being the matter, If there is a sponge in the slip and slide, the 'water' will soak into it and become polluted, preventing you from sliding yourself, or anything else down it."


Your drain a total of 8 Mana from nevermore and Wizard butler, the latter taking a rest on the Loveseat to recover.

You Throw it all at the Rats, with intent to reanimate... -7 Mana

Something seems to be going wrong, the green fur on the rats is simply growing at an exponential rate with every drop of mana you thrust at it. One or two of the especially shaggy rats simply shakes harshly, and the fur slides off, revealing pink skin underneath, looking embarrased.

"How is this happening? The fur should be completely under my control, but it is just eating it up like the bacteria!"

You can wrest control over this mass still, but it won't last long, if you are going to do something, it better be very quick. You have Nevermore hold his fire just in case you can take control of the situation.

The others however, do not shed this substance,

Spoiler: Goals (click to show/hide)

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Spoiler: Minions (click to show/hide)

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Records
[/quote]
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1416 on: February 03, 2015, 10:09:23 pm »

CALLED IT.
Well, some of it, anyway, whatever, told you so.
Wait, what if it isn't fur? If it's so easy to shake off, it might be... Mold! Of course!
NS: Clump all of the hair/mold together and then fire a bolt of flame breath at it then chuck it  back through the pile of rats!
SS: Ha, look at that petty mount, how about UNDEAD WOLF, Sucka!
Jump on he back of the wolf and battle atop steeds!
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Fallatus

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1417 on: February 04, 2015, 12:22:42 am »

Oh no.. It's most likely not actual fur, But rather some kind of fur substitute.

Would maybe a reverse teleport function though? Teleporting the matter out of the shull skull instead of in? Maybe by wrapping your magic around the skull and then either slowly "eat" your way in or instantly "pop" the head of?
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Peradon

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1418 on: February 04, 2015, 12:28:25 am »

Well, that stinks. Try getting the hair/moss to clump and get into the fire. Then throw it at the rat-chief.
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Ya'll need Jesus. Just sayin'.

Aslandus

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1419 on: February 05, 2015, 09:39:09 pm »

Just found this thread and spent awhile reading through everything (jeez, you guys got scared by a few mushrooms you knew were going to be there?)

>Get the moss the smother the rat king (make it stuff itself into the rat's lungs through its nose if you suspect the "hair" is too porous to lock out air)
>Forge a steel sword (does that require mana?) and toss it to your wolf centaur... or to the elf chick, she could probably dual wield pretty well if she's got the ghost of awesomeness at her back

SS: Slice the bug and rat in twain! Preferably with a leaping flourish...

Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []

Guys, we need to find a rock, a bicycle horn, and a water noodle before the next boss...

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1420 on: February 05, 2015, 09:55:39 pm »

Well, we do have a fruity tutti scented torch, we could use that.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Peradon

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1421 on: February 05, 2015, 09:59:59 pm »

Or, we could wield the lightsaber, and control the moss, making it look like we are using the force on it!
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Ya'll need Jesus. Just sayin'.

Aslandus

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1422 on: February 05, 2015, 10:04:41 pm »

Well, we do have a fruity tutti scented torch, we could use that.
Maybe we can attach the ladle to it and use it to launch gobs of phoenix pulp at the enemy... if only we could come up with an enchantment to make the pulp burn rainbow...

Also, after this battle we are going to have to look at that giant gourd that has been sitting around since the oasis, if it's actually a giant spider egg I doubt having it hatch on our cart is a good idea...

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1423 on: February 07, 2015, 12:09:27 pm »

With a flick of the wrist you tear off all of the moss, lighting it up with a flame charge, and hurling it at them in a pseudopsychic grip

Squeals and screams are your reward as the rats soft skin is burned and blistered by the burning mold/bacteria.

The rat king's army has retreated to live another day. All that remains now is the sense of lightheadedness and tons of smoke that you are feeling.

All that remains is the cockroach riding rat, who pounces onto your wolf, Dealing 12 Damage.


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)


Spoiler: Minions (click to show/hide)

Spoiler: Personal inventory (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

Records
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heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1424 on: February 07, 2015, 12:23:00 pm »

Have nevermore finish it off with his glass cannon.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.
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