Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: MadMonkey on May 16, 2017, 06:18:41 pm

Title: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 16, 2017, 06:18:41 pm
(https://i.imgur.com/v3oAweF.gif) (http://losingisfun.com)

Losing Is Fun is an interactive comic/suggestion game that follows a kobold on a quest to steal a legendary dagger from a dwarven fortress. The comic made it into The Hall of Legends (http://www.bay12forums.com/smf/index.php?topic=168375.msg8066400#msg8066400). Read the comic on the archive website! https://losingisfun.org/ (https://losingisfun.org/) You can also follow Losing Os Fun on threads! https://www.threads.net/@akamadmonkey (https://www.threads.net/@akamadmonkey)



Part II: http://www.bay12forums.com/smf/index.php?topic=178723  (http://www.bay12forums.com/smf/index.php?topic=178723)



Hall of Patrons! A place to celebrate those who have supported the comic on https://www.patreon.com/monkeymakes (https://www.patreon.com/monkeymakes)! Patrons get access to "+2s" when suggesting for the comic amoung other features.

RoseHeart
kkroseva



You might also like The Littlest Cheese Maker (http://www.bay12forums.com/smf/index.php?topic=136384.0) by evictedSaint!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 16, 2017, 07:42:50 pm
Be an elf.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 16, 2017, 09:19:51 pm
Part I

Be an elf.

You try your hardest to be an elf. You fail because you are already a kobold and being an elf is a horrible, horrible idea. Wait, what where you doing?

(http://i.imgur.com/djR6wBP.gif)

Oh yeah, sneaking into Cityshanks, the dwarven fortress.

(http://i.imgur.com/f3LzHWD.jpg)

Legend tells the artifact bronze dagger, Tributescar, is hidden deep in the vaults of Cityshanks. It's crafstdwarfship is of the highest quality. It's handle is studded with onyx and silver. On the dagger is an image of a dwarf striking down a dingo using Tributescar. Ever since you were a hatchling you knew, one day, Tributescar would be yours.

(http://i.imgur.com/cw8Q6oI.gif)

You have finally made it up this mountain to the front of the fortress. Now what do you do?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 16, 2017, 09:31:32 pm
Convince the dwarves that you are a dwarf. It will be difficult, certainly, but it is what you have trained your whole life to do.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheImmortalRyukan on May 16, 2017, 10:11:33 pm
Wait for goblin siege and sneak in when no one is looking
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 16, 2017, 10:53:27 pm
Convince the dwarves that you are a dwarf. It will be difficult, certainly, but it is what you have trained your whole life to do.

This is a wonderful idea! Why didn't you think of this sooner. You were going to wait for a goblin siege but that could take a very long time.

(http://i.imgur.com/0pmOXCU.jpg)

You try to be a dwarf and fail because you are a kobold. You wish you were as tall and broad as a dwarf. They have such wonderful beards and make such beautiful daggers. If you can make a disguise you are sure you will blend right in. You start by using your loin cloth as a fake beard.

(http://i.imgur.com/DcuvZdO.jpg)

Now what?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 17, 2017, 12:40:20 am
Meanwhile...

(http://i.imgur.com/WfNqY0Y.gif)

"eeeeh hee he hea"

(http://i.imgur.com/6qzxDke.gif)


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Monitor Lisard on May 17, 2017, 02:01:31 am
Use your standart-issue portable kobold-tech stealth device and trap detector to sneak into the fortress.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: voliol on May 17, 2017, 07:57:55 am
> Spot the kea.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 17, 2017, 08:03:40 am
...
Put your loincloth back where it was supposed to be.
Also, get to the rendezvous point, where you will mount your carefully trained kea.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheImmortalRyukan on May 17, 2017, 08:48:15 am
...
Put your loincloth back where it was supposed to be.
Also, get to the rendezvous point, where you will mount your carefully trained kea.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on May 17, 2017, 09:32:38 am
But, just in case, keep an eye out for discarded clothing (especially cloaks and socks boots) plus a couple of sturdy sticks roughly the same height as you that would bear your weight.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Lord_lemonpie on May 17, 2017, 09:35:07 am
...
Put your loincloth back where it was supposed to be.
Also, get to the rendezvous point, where you will mount your carefully trained kea.
+1

+1

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 17, 2017, 12:22:50 pm
...
Put your loincloth back where it was supposed to be.
Also, get to the rendezvous point, where you will mount your carefully trained kea.
+1


+1


Okay now it's time to get serious. Hey look, a pretty bird!

(http://i.imgur.com/vU9Qq0J.gif)

I will name you Ikea.

(http://i.imgur.com/67Ur2Gy.gif)

Ikea, NOOOOOOOO! That is MY kobold-tech 3000 copper addition.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 17, 2017, 12:24:57 pm
Damnit, I thought we tamed him already. *sigh*
Get Ikea to remember his training and get him to fly us up to a window in the fort.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 17, 2017, 05:26:20 pm
Damnit, I thought we tamed him already. *sigh*
Get Ikea to remember his training and get him to fly us up to a window in the fort.

Ikea, learn your manners! Ow!

(http://i.imgur.com/MdZdugu.gif)

You have gained enough XP to become a Dabling Wrestler.
Ikea is sleeping, you think. You will have to train him better once you finish your business in Cityshanks.

(http://i.imgur.com/AFUFJTU.jpg)

You think you smell plump helmet stew already! No, that is the... vomit?

(http://i.imgur.com/lqocvJG.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheImmortalRyukan on May 17, 2017, 05:30:15 pm
Watch out for Cage traps using your years of experience at Kobold Training Academy
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 17, 2017, 05:57:46 pm
Watch out for Cage traps using your years of experience at Kobold Training Academy
+1
Also, look out for any other traps, and avoid all of them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Portalman4 on May 17, 2017, 06:30:14 pm
Eat the sleeping Ikea to gain its powers of flight!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on May 17, 2017, 06:38:08 pm
Climbing is a thing now, right?

Crawl ninja-style across the ceiling to avoid detection
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: ShinQuickMan on May 17, 2017, 08:38:21 pm
Drink the magma. You know you want to...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on May 17, 2017, 08:42:11 pm
carve rude gestures into the walls
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 17, 2017, 08:48:09 pm
carve rude gestures into the walls

Engrave images of cheese. You like cheese, don't you?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 17, 2017, 08:58:10 pm
Drink the magma. You know you want to...
No, you do not.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 01:21:03 am
Watch out for Cage traps using your years of experience at Kobold Training Academy

Pfft, cage traps, if there where cage traps you would have seen them already. You will remember to keep your eyes out though.

(http://i.imgur.com/4hA20JX.jpg)
carve rude gestures into the walls

Engrave images of cheese. You like cheese, don't you?

Some dwarf left their mark here. How quaint.

(http://i.imgur.com/sGjgzx0.gif)

That was a good warm up. Now, an image of Ikea.

(http://i.imgur.com/PjIBNVW.gif)

The eyes are the window to the soul. Do not rush the details.

(http://i.imgur.com/MpvgaeE.jpg)

You have advanced from Talented Engraver to Adept Engraver



Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 02:35:57 am
That's quite detailed for an adept.
Now finish it off with an engraving of yourself mooning. That'll teach those Dwarves!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Liber celi on May 18, 2017, 02:42:31 am
Throw a rock at the suspciously smooth floor rectangle to aesthetically enhance it!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 02:58:38 am
That's quite detailed for an adept.
Now finish it off with an engraving of yourself mooning. That'll teach those Dwarves!

(http://i.imgur.com/UxJ3gso.jpg)

Engraved on the wall is a finely-designed image of Grawr Kokobokleebis and dwarves. Grawr Kokobokleebis is striking a menacing pose. The dwarves are not happy. The artwork relates to the arrival of Grawr Kokobokleebis to Cityshanks.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 03:09:43 am
See if you can access the note viewer. I would guess that the message is something like "people" "speaking" "water" "lever"... Check on theat indent just to your left. Also consider that just next to the obvious pressure-plate there is a kobold's face with a tally mark under it...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 04:23:10 am
Throw a rock at the suspciously smooth floor rectangle to aesthetically enhance it!

(http://i.imgur.com/cfgScZE.gif)

(http://i.imgur.com/dld7rRg.gif)


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 04:25:11 am
There is not much else to do here.
Let's move on. Stealthily, to practice your sneaking skills.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 04:55:18 am
Make extra certain to never be adjacent to any dwarves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: hops on May 18, 2017, 05:01:43 am
Beware of doggo
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 18, 2017, 05:50:41 am
There is not much else to do here.
Let's move on. Stealthily, to practice your sneaking skills.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: evictedSaint on May 18, 2017, 12:11:09 pm
PTW this charming little adventure :)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 01:08:57 pm
There is not much else to do here.
Let's move on. Stealthily, to practice your sneaking skills.

You are a Competent Ambusher and still need a lot of XP to become Skilled. Every bit of XP counts.

(http://i.imgur.com/khszX8j.gif)

You passed several more traps without triggering them. There is a light at the end of the tunnel!

(http://i.imgur.com/ZiQgdkC.gif)

There is also a doggo at the end of the tunnel. You don't think it has detected you yet.

Spoiler (click to show/hide)


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 18, 2017, 01:18:45 pm
Throw a piece of meat past the doggo's head down into that pit with the stairs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 01:23:31 pm

Stay behind the rock until doggo is distracted.
Then swiftly sneak/dodgeroll past when the opportunity presents itself.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: ShinQuickMan on May 18, 2017, 01:43:20 pm
Search for a rat/hamster/rhino lizard/other vermin with which to distract old Fido.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 02:13:18 pm
Throw a piece of meat past the doggo's head down into that pit with the stairs.

You have 2 +prepared giant mantis jerky+ in your -llama leather bag-. Do you want to use one of those?

(http://i.imgur.com/iETjt7w.jpg)

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 02:15:23 pm
Throw one of those at the doggo, then dodgeroll past him!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: hops on May 18, 2017, 02:20:56 pm
Throw a piece of meat past the doggo's head down into that pit with the stairs.
It's chained.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 18, 2017, 02:21:21 pm
Throw a piece of meat past the doggo's head down into that pit with the stairs.

You have 2 +prepared giant mantis jerky+ in your -llama leather bag-. Do you want to use one of those?

(http://i.imgur.com/iETjt7w.jpg)
...no, that probably won't work. Try sneaking back and waiting for it to go to sleep.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 18, 2017, 02:21:50 pm
Throw one of those at the doggo, then dodgeroll past him!
+1, everyone knows that throwing in DF is unbalanced and much too powerful
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 03:33:59 pm
It does look as though it is wide enough that if it were at one side of the chain we could get past along the other... If we do get by, we should go for a nice, out-of the way, hiding place. The centre of the room?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 03:36:27 pm
You do the physics in your head and start to form a plan. Waiting for the dog to fall asleep was crossed off the list early on because this dog looks like they have a lot of energy and who knows how long before a dwarf comes wandering by.

If you don't throw the mantis meat far enough the dog will be alerted to your presence AND you won't be able to get past it.

If you throw the mantis meat in the corner of the tunnel you should have just enough time to slip past but there is the chance the dog will alert the fortress to your presence.

If you throw the meat to far, however, the dog will not be able to reach it and will turn it's attention back to you. If the chain is long enough, you may be able to trick the dog into hanging itself...

Last but certainly not least, you could throw the meat through the dogs skull. This has been known to work in the past and it is the most FUN option.

(http://i.imgur.com/SFulVq3.gif)

After dealing with the pupper you still have to choose your next hidding spot. You could start your way down the massive ramp, the tunnel to the left, or the tunnel straight ahead.

(http://i.imgur.com/nv3Zksq.jpg)

(http://i.imgur.com/8kX9ws2.jpg)

The tunnel on the right wall is sealed off.

(http://i.imgur.com/c25fcai.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 18, 2017, 03:46:12 pm
Set up a poll for which door, please.

Anyway... screw it, lob the meat at the dog's head and make a mad dash.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 03:50:27 pm
Set up a poll for which door, please.

Anyway... screw it, lob the meat at the dog's head and make a mad dash.

I will start with a quick poll to decide how to deal with the dog. Then another quick poll to decide the doorway. It's too bad I can't poll both of those questions at the same time.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 03:53:01 pm
Don't forget to dodgeroll past the dog! (No matter what state it is in.) Gotta get those dodging/evading/rolling skills up!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 18, 2017, 03:59:11 pm
Set up a poll for which door, please.

Anyway... screw it, lob the meat at the dog's head and make a mad dash.
+1 +1 +1 +1 +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 04:09:48 pm
Final results of poll: 4 votes for skull, 2 votes for corner, and 0 votes for pit. Target aquired.

(http://i.imgur.com/ViHpvgO.gif)

Making the poll for next hiding spot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 04:32:52 pm
I would kind of like to watch the place a bit. See where the major thoroughfares are, look out for where the people with all the shinies hang out, see if we can cantch a whiff of a certain recursive curved knife...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 18, 2017, 04:55:27 pm
I would kind of like to watch the place a bit. See where the major thoroughfares are, look out for where the people with all the shinies hang out, see if we can cantch a whiff of a certain recursive curved knife...
+1
I had voted for left; please remove one from that when the final tally comes and add one to this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 05:05:22 pm
Throw one of those at the doggo, then dodgeroll past him!
+1, everyone knows that throwing in DF is unbalanced and much too powerful

(http://i.imgur.com/lWl4Tp7.gif)

The spinning +Prepared Giant Mantis Jerky+ strikes the doggo in the head bruising the skull.
The doggo's lower body slides along the ground bruising the muscle!

Doggo is now taking a nap. Where to next?


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on May 18, 2017, 05:45:34 pm
I vote for the tunnel ahead; it has the most writing above the arch, therefore there must be more stuff that way.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 05:51:27 pm
Just take a moment to be proud of yourself. You've successfully put every enemy you've encountered to sleep. Kea may not be as big as, say, wolves, but they are still a large predator.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 18, 2017, 06:00:18 pm
Like I said I won't be able to update until Monday so I will leave the polls up until then.

I vote for the tunnel ahead; it has the most writing above the arch, therefore there must be more stuff that way.

That actually does sound reasonable to me but it is up to yall to decide!

Just take a moment to be proud of yourself. You've successfully put every enemy you've encountered to sleep. Kea may not be as big as, say, wolves, but they are still a large predator.

This has been really fun so far! You guys actually did really well  as a community and Grawr only got a few scratches. Don't get to cocky though because there is a lot of FUN in store.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 06:11:44 pm
No time to dawdle! Head for the tunnel straight ahead!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mate888 on May 18, 2017, 07:24:12 pm
Go straight forwards.
Also, retrieve the mantis jerky. It now has dog juice in it for extra flavor.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 18, 2017, 07:51:25 pm
No time to dawdle! Head for the tunnel straight ahead!
And don't forget to dodgeroll past the sleeping pupper!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 18, 2017, 07:59:15 pm
No time to dawdle! Head for the tunnel straight ahead!
And don't forget to dodgeroll past the sleeping pupper!
OF COURSE!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Madman198237 on May 18, 2017, 08:39:03 pm
PTW. It's like a fast-paced version of TLC. Neat.
Although, I must admit, I might have a hard time caring when the sneak-thieving kobold dies. Like, a really hard time caring.


You must try, MadMonkey. This should be your goal: To make your readers like your disgusting thief of a protagonist.
Then, provoke some tears with his death.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 18, 2017, 08:43:10 pm
pls no spoliers k thakn yuo
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on May 18, 2017, 09:37:48 pm
Carve rude gestures into the dog/more walls/the entire tunnel
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 18, 2017, 09:38:45 pm
Ehh, the whole "It is just sleeping" thing does throw us into the "kobolds are misunderstood innocents who just have too much love and not enough shinies upon which to spend it" theme. A little bit, maybe. On the other hand, we do need something to skin now that mermaid pelts are cheaper...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 19, 2017, 06:01:52 pm
PTW. Very amusing.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 22, 2017, 02:33:14 pm
Spoiler (click to show/hide)
*ahem*
It is Monday, my dudes. *INCOHERENT SCREECHING*
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 22, 2017, 03:19:55 pm
Spoiler (click to show/hide)
*ahem*
It is Monday, my dudes. *INCOHERENT SCREECHING*

+1 to *INCOHERENT SCREECHING*
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 22, 2017, 04:42:54 pm
Spoiler (click to show/hide)
*ahem*
It is Monday, my dudes. *INCOHERENT SCREECHING*

+1 to *INCOHERENT SCREECHING*
In case you didn't know, this is what I was referencing (https://www.youtube.com/watch?v=mJA-U2f6skA). (I highly recommend that you turn down your volume a bit.)
But you probably knew that any ways, and purposefully avoided clicking the link.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 22, 2017, 04:57:22 pm
Spoiler (click to show/hide)
*ahem*
It is Monday, my dudes. *INCOHERENT SCREECHING*

+1 to *INCOHERENT SCREECHING*
In case you didn't know, this is what I was referencing (https://www.youtube.com/watch?v=mJA-U2f6skA). (I highly recommend that you turn down your volume a bit.)
But you probably knew that any ways, and purposefully avoided clicking the link.
MEOWL MEOWL MEOWL NYARM!!!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 22, 2017, 05:34:38 pm
At any rate. We were promised stuff this Monday (today).
So I will patiently wait until Tuesday. (Which is technically now, if you live in Sweden and/or somewhere in/around the central Europe region.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: blueturtle1134 on May 22, 2017, 08:56:57 pm
No. Don't do any of those. Invoke the Conservation of Plot Detail to have Ikea recover from it's wounds and come screeching in to distract the dwarves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 22, 2017, 10:10:02 pm
Honestly, anything is fine as long as we utilize dodging and rolling while we're at it
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 22, 2017, 10:21:42 pm
Spoiler (click to show/hide)
*ahem*
It is Monday, my dudes. *INCOHERENT SCREECHING*

+1 to *INCOHERENT SCREECHING*

(http://i.imgur.com/imxxBOU.gif)

It is still only 8:18PM in my time zone. Looks like Grawr is going left! Final poll results: 8 votes left tunnel. 5 votes forward. 2 votes down the ramp. 3 votes for just wandering around aimlessly.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 23, 2017, 02:15:11 am
Don't forget to dodgeroll past the dog! (No matter what state it is in.) Gotta get those dodging/evading/rolling skills up!

After composing yourself you make a beeline for the tunnel to your left. You throw in a dodgeroll for extra stealth.

(http://i.imgur.com/AA9CR4p.gif)

Made it. It looks like there is an upward staircase at the end of this tunnel.

(http://i.imgur.com/MFq4exR.jpg)

Now what?

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 23, 2017, 02:34:31 am
Stealthily head down the tunnel. No need to hurry at this time. If any Dwarves are encountered, keep sneaking. They they spot you, tell them that you are a Dwarf. Simple as that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 23, 2017, 03:53:04 am
You have a headache and nosebleed? Must be psychic powers. You should probably spend the rest of your life focusing upon your head NOT exploding.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 23, 2017, 05:53:03 am
Stealthily head down the tunnel. No need to hurry at this time. If any Dwarves are encountered, keep sneaking. If they spot you, tell them that you are a Dwarf. Simple as that.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 23, 2017, 06:03:45 am
Stealthily head down the tunnel. No need to hurry at this time. If any Dwarves are encountered, keep sneaking. They they spot you, tell them that you are a Dwarf. Simple as that.

You sneak to the end of the tunnel to find a dwarf at the bottom of the staircase. She has seen you. You are about to tell her that you are a dwarf but remember that your vocal chords can only produce the growls and hisses required for Kobold language...

(http://i.imgur.com/YL8gfLU.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 23, 2017, 06:07:14 am
PLAN B! PLAN B! That means puppy eyes! Sad expression! Basically make yourself look as cute as possible! (It works for cats and dogs.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 23, 2017, 07:10:03 am
Why not pretend to be a doggo?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 23, 2017, 07:14:26 am
Why not pretend to be a doggo?
That.. might work?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on May 23, 2017, 07:55:57 am
Why not pretend to be a doggo?
Does Kobold training include forgoing your dignity? ... I'm actually asking, I have no idea.  'Performance' is a skill now, so...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 23, 2017, 08:01:13 am
Does Kobold training include forgoing your dignity?
Yes.
Also, someone needs to sig this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 23, 2017, 08:17:36 am
worf worf
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on May 23, 2017, 11:50:22 am
This is cool. PTW
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 23, 2017, 12:23:16 pm
Does Kobold training include forgoing your dignity?
Yes.
Also, someone needs to sig this.
Sigged.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Alpha Loves You on May 23, 2017, 12:56:41 pm
Throw the mantis again. It worked on a doggo
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 23, 2017, 01:19:45 pm
worf worf

+1 To woofing at dwarf. Additionally, beg for treats.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on May 23, 2017, 01:41:38 pm
worf worf

+1 To woofing at dwarf. Additionally, beg for treats.
+1 for me, too.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 23, 2017, 02:16:56 pm
worf worf

(http://i.imgur.com/iAMT8IH.gif)

"Grawrf!"

(http://i.imgur.com/5mG0d5B.gif)


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 23, 2017, 02:27:48 pm
Ok, time to run.
We could easily dispatch of a Dwarf, but this one has a mean kick, better not mess with that.
Let us try to hide somewhere along the other tunnel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 23, 2017, 02:32:53 pm
abort worf
There's only one option left
We must dodgeroll
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 23, 2017, 02:45:24 pm
abort worf
There's only one option left
We must dodgeroll


+1, also we should hide in another tunnel.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Alpha Loves You on May 23, 2017, 02:47:31 pm
abort worf
There's only one option left
We must dodgeroll

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 23, 2017, 03:31:31 pm
abort worf
There's only one option left
We must dogeroll

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 23, 2017, 03:48:47 pm
abort worf
There's only one option left
We must dogeroll

FTFY

EDIT:
abort worf
There's only one option left
We must roll to dodgeroll

Actually FTFY
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on May 23, 2017, 04:42:56 pm
Slit her ankles and when she falls down, BOIL HER IN BOILING FAT!!!!!!!!!!! HAHAHAAHAHAH I mean, EAT HER EYES slit her throat and loot her body (don't forget to carve rude gestures into her face)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 23, 2017, 04:55:12 pm
Spoiler (click to show/hide)
I just want to congratulate the author on distilling the true essence of Dwarf Fortress in visual form.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on May 23, 2017, 05:57:34 pm
Clearly Dwarves are smarter than we gave them credit for (go figure).

Go to the center hallway, use climbing and stealth
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 23, 2017, 06:21:23 pm
Clearly Dwarves are smarter than we gave them credit for (go figure).

Go to the center hallway, use climbing and stealth

+1 to the center hallway. Additionally, be sure to hum a super spy theme song in your head as you sneak.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 24, 2017, 02:05:08 am
Don't run. Throw kobold-tech 3000 copper addition through dwarf's skull.

To author: wonderful comic, thanks for it!
To others: i did some !science! about dwarven inscriptions under the spoiler.
A minute of criptography:
Spoiler (click to show/hide)

To author again: Please, dont post the alphabet decipherment here, let us find it out)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 24, 2017, 03:04:35 am
(http://i.imgur.com/Jy6BbKX.gif)

(http://i.imgur.com/1ytd7H8.jpg)

"Another fucking kobold corpse I have to haul to the magma pit. For Litast's sake!", the dwarf shouts.

(http://i.imgur.com/I8ooslv.gif)

Everything will be okay if you remember to dodgeroll. Right?

(http://i.imgur.com/tuSVjKE.jpg)

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 24, 2017, 03:33:45 am
WTF
RUN
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 24, 2017, 03:51:21 am
Much roll, very evade, so acrobatics...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Monitor Lisard on May 24, 2017, 04:53:05 am
Are beastmen agressive towards "civilised" nations by design? They can be easily scared off anyway. Try talking to them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 24, 2017, 05:01:00 am
Being stuck between two threats, I see only one solution here..
Pretend you are dead. If you are lucky, they don't dispose of corpses via magma or atomic crushers.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Alpha Loves You on May 24, 2017, 05:02:18 am
Hide behind it, it could be your new bear friend
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 24, 2017, 08:50:58 am
worf worf
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on May 24, 2017, 09:30:25 am
Be small and non threatening
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 24, 2017, 12:23:39 pm
Quote
Being stuck between two threats, I see only one solution here..
Pretend you are dead. If you are lucky, they don't dispose of corpses via magma or atomic crushers.
+1 to this because it seems like the wisest thing.

Kneel and swear fealty to the bear person in the hopes of becoming a KOBOLD RECRUIT.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 24, 2017, 03:06:33 pm
Quote
Being stuck between two threats, I see only one solution here..
Pretend you are dead. If you are lucky, they don't dispose of corpses via magma or atomic crushers.
+1 to this because it seems like the wisest thing.

Kneel and swear fealty to the bear person in the hopes of becoming a KOBOLD RECRUIT.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mate888 on May 24, 2017, 03:43:44 pm
That's not a bear man! THAT'S A WEREBEAR! RUN!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 24, 2017, 04:01:26 pm
That's not a bear man! THAT'S A WEREBEAR!
That's just offensive to animal persons.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 24, 2017, 07:22:17 pm
WTF
RUN

(http://i.imgur.com/9cqUXIZ.jpg)

The grizzly bear man says, "Where are you going tiny skulking man?" He speaks with a thick Future Spikes accent.

(http://i.imgur.com/sB14ewC.gif)

The dwarf says, "I AM GOING TO KICK YOUR ARSE NEXT." but she makes no attempt at stopping you from getting sick dodgerolling XP.

Kneel and swear fealty to the bear person in the hopes of becoming a KOBOLD RECRUIT.

You kneel as far in the corner as you can.

(http://i.imgur.com/J2ep5lO.jpg)

The grizzly bear man says, "I was not so different from Kobold when I was cub." He looks you in the eyes. "Drop de dagger and my comrade Doren weel not keel you."

Doren rolls her eyes.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 24, 2017, 07:24:38 pm
Drop the dagger. Dying is not a preferred outcome.
Of course, if it looks like he will stick to the letter and not to the spirit, dodgeroll the heck out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 24, 2017, 07:58:43 pm
Best to drop everything in our loincloth. The dagger, throwing axes, greatsword, mining pick, anvil, forklift, florida, The Beatles, a saxaphone, the colour of a white cloud in the depth of midnight, the original draft of Starry Starry Night...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 24, 2017, 08:03:23 pm
Florida
I do not live in a loincloth
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 24, 2017, 08:07:53 pm
Florida
I do not live in a loincloth
You don't wear pants?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 24, 2017, 08:13:23 pm
Florida
I do not live in a loincloth
You don't wear pants?
My house is not inside of a kobold's loincloth.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 24, 2017, 08:21:08 pm
Florida
I do not live in a loincloth
You don't wear pants?
My house is not inside of a kobold's loincloth.
That's what they want you to think
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: ShinQuickMan on May 24, 2017, 08:28:21 pm
Best to drop everything in our loincloth. The dagger, throwing axes, greatsword, mining pick, anvil, forklift, florida, The Beatles, a saxaphone, the colour of a white cloud in the depth of midnight, the original draft of Starry Starry Night...

I think you mean Texas.

Spoiler (click to show/hide)

Also, +1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 24, 2017, 11:54:43 pm
Drop the dagger. INTO GRIZZLY BEAR MAN'S SKULL
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2017, 12:08:33 am
Drop the dagger. INTO GRIZZLY BEAR MAN'S SKULL

It definitely looks like Grawr is going to drop the dagger. I was about to draw the next update when this comment gave another idea so I will open the poll for about 20-30 minutes. Again, I won't be able to update until Monday but I will be up all night working on the comic.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 12:18:04 am
there ia a tattoo on bearman's chest - smth like #□√ or #α√ (GAE or GRE). not that it matters now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2017, 01:49:43 am
Best to drop everything in our loincloth. The dagger, throwing axes, greatsword, mining pick, anvil, forklift, florida, The Beatles, a saxaphone, the colour of a white cloud in the depth of midnight, the original draft of Starry Starry Night...

You have to think long and hard about this one. This dagger is all you have left. Who are you kidding? Even this dagger doesn't belong to you because you stole it when you flunked out of Kobold Academy.

(http://i.imgur.com/q9akchy.jpg)

Maybe you are a stupid monster like they say. Maybe you deserve what ever the dwarves are going to do to you.

You put down the dagger.

(http://i.imgur.com/ueYZkmv.jpg)

You do find other things in your loincloth but all of them are attached to your body.
You also have things in your -llama leather bag-. If you want to fully inspect your inventory press [ I ].
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 02:05:54 am
Press [ I ]
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2017, 04:05:40 am
Press [ I ]

You press [ I ] and inspect your inventory.

(https://i.imgur.com/4Ns0BAz.jpg)

As you do that the Grizzly Bear Man picks up your  kobold-tech 3000. "See Doren. He may be useful for our cause."

(http://i.imgur.com/CCopfwf.jpg)

Doren says, "I'm serious GBM, if Solon finds out about this we are dead. LIKE, MAGMA PITS DEAD. Not even hammer to the back of the head dead. MAGMA! How does this STUPID KOBOLD even fit into our plans?"

Grizzly Bear Man says, "I hef a few ideas but we weel hef to descuss it with the others. What is your name little one?"

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 25, 2017, 06:08:58 am
...do we have a name?

If not, I've decided his name is Craig.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 06:23:45 am
Of course we have a name. It's Grawr Kokobokleebis. I just not sure we can pronounce it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 06:33:29 am
His tattoo is GBM! So ◊ is B! And second door really have "BARRAKS" on it! It must be written by GBM himself and he is from Future Spikes and can't spell dwarvian well) Its too pity that symbol for M is beyond recognition.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 06:39:55 am
Introduce yourself as Craig Naarhwegkhth (you dont want GBM to know your true name. and you want GBM to brake his jaw while pronouncing it)

To Glass: OK, i got it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 25, 2017, 06:45:27 am
Stop posting posts one after the other.

Just edit one post if you want to add more information.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 25, 2017, 08:40:08 am
Stop posting posts one after the other.

Just edit one post if you want to add more information.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 25, 2017, 08:43:21 am
Naarhwegkhth
you want GBM to brake his jaw while pronouncing it
Nar-WEG-kith. That's how you'd pronounce that.

It's not that difficult.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 25, 2017, 08:51:33 am
GBM = Grizzly Bear Man?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 25, 2017, 09:26:56 am
Naarhwegkhth
you want GBM to brake his jaw while pronouncing it
Nar-WEG-kith. That's how you'd pronounce that.

It's not that difficult.
Well you're not a grizzly bear man.
Or ARE YOU?

GBM = Grizzly Bear Man?
I suppose so.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 25, 2017, 04:44:59 pm
Craig Naarhwegkhth

Craig!? No way. It's Cragtooth.
Audibly quarrel with the conflicting voices in your head.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on May 25, 2017, 05:12:01 pm
The name is..... Gdufhjk kudnufopkzlzcslz.... GOOD LUCK PRONOUNCING THAT YOU STUPID BEAR-MAN
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mate888 on May 25, 2017, 06:09:47 pm
>Realize the gravity of your situation
>Shit yourself
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 25, 2017, 08:21:01 pm
>Realize the gravity of your situation
>Shit yourself
Propel yourself to safety using jet propulsion!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 25, 2017, 10:45:10 pm
>Realize the gravity of your situation
>Shit yourself
Propel yourself to safety using jet propulsion!
Shit yourself hard enough to propel yourself to safety! It could never fail.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Parsely on May 25, 2017, 11:49:49 pm
PTW
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on May 26, 2017, 08:54:44 am
Prove your worth by gnawing on the stair and pulling at your ears while gargling; the surest sign of kobold brilliance.

P.S.: Is GBM a Russian superhero?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on May 26, 2017, 08:42:44 pm
P.S.: Is GBM a Russian superhero?

(http://linkme.ufanet.ru/images/1cebd3926aef1ec8f7fa6e961c614ef4.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 27, 2017, 04:40:18 pm
Craig Naarhwegkhth

Craig!? No way. It's Cragtooth.
Audibly quarrel with the conflicting voices in your head.

CRAIG CRAGTOOTH IS BEST SIDEKICK TO BEAR.

Additionally

Quote
Prove your worth by gnawing on the stair and pulling at your ears while gargling; the surest sign of kobold brilliance.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on May 30, 2017, 12:28:18 am
do a trick to prove your useful
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 30, 2017, 12:50:25 am
So is Grawr still relevant
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 30, 2017, 12:55:11 am
Hide in your own inventory!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 30, 2017, 01:06:40 am
Craig Naarhwegkhth

Craig!? No way. It's Cragtooth.
Audibly quarrel with the conflicting voices in your head.

CRAIG CRAGTOOTH IS BEST SIDEKICK TO BEAR.

Additionally

Quote
Prove your worth by gnawing on the stair and pulling at your ears while gargling; the surest sign of kobold brilliance.
+1

You do those things.

(http://i.imgur.com/f9zB4Ab.gif)

Doren says, "I guess his name is Craig?"

GBM says, "Craig, please pull yourself together and go upstairs to garden to meet others."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on May 30, 2017, 01:12:05 am
Teleport to a garden.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 30, 2017, 02:32:09 am
Do as they say. Just head up those stairs into the garden. Enough messing around.. For now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 30, 2017, 06:39:46 am
Do as they say. Just head up those stairs into the garden. Enough messing around.. For now.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on May 30, 2017, 04:34:59 pm
carve cat pictures into the walls as you go
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 31, 2017, 08:30:46 am
Do as they say. Just head up those stairs into the garden. Enough messing around.. For now.

You follow GBM up the stairs. It is a narrow staircase that wraps around to the east and then goes up for 13 z levels. At one point it passes through a cluster of pretty purple crystals. You want to engrave images of cats but you no longer have a tool and you suspect Doren would not stand for it anyways.

(http://i.imgur.com/hmeYgPc.jpg)

GBM says, "Dis is the old Cityshanks. It was sealed off for 150 years until we rediscovered it. Urist The Great's sculpture garden is our current project. King Feb doesn't like it very much but he mostly ignores us."

Doren, "The dwarves like our exotic alcohol to much to stop our operation."

The staircase ends in a narrow tunnel. Several archways are bricked off on either side. You follow the tunnel to an arcade overlooking a sculpture garden somewhere near the top of the mountain.

(http://i.imgur.com/2h6cBgc.jpg)

There are a variety of outdoor crops growing in the corners. An elf woman is busy etching a crappy drawing of an elf and cheese. Another elf is sitting with a large doggo. A dwarf paces nearby a rose-gold sculpture of a plump helmet.

(http://i.imgur.com/CWvyZZa.jpg)

As you walk down the steps into the garden the blond elf notices you. Her eyes seem to light up and she stops engraving to speak exceptionally fast.

"Oh, Doren! Who is your little friend? He is so cute! I have never met a living breathing Kobold before. Oh Nature. I am SOOOO Excited."

Doren interjects, "Aweme, please. This is my prisoner not my friend."

"Can I pet your prisoner? HE IS SO ADORABLE! LOOK AT HIS EARS! Wait. That's not very nice. You can't just make people your prisoner like that. What is going on?"

Meanwhile, GBM has approached the other strangers.

(http://i.imgur.com/UeuVr9q.jpg)

"I hef a new plan."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 31, 2017, 08:55:26 am
Hold on.. Did we just kill someone's doggy? This.. Might not go so well..
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on May 31, 2017, 09:24:10 am
Something tells me that the doggy is the Fortresses, and these people, while in the Fortress, aren't entirely in accord with it.

While keeping an ear open to the inevitably forthcoming exposition, practice being a kobold. It seems that being a kobold is something these people might want, and being something they want helps us survive and maybe even thrive, at least until it does not. So dodge-sneak-roll around, whilst not actually threatening to escape. Just to lower their guard and pander to their prejudices and (at least in the elf's case) emotions.

And take the time to D/S/R around the people and things in this garden to better understand what kind of situation we're in. Who (and what) is dangerous, what (and who) is precious. And if there is anything that isn't nailed down (or planted) that we might consider 'liberating', take a note. Anything that obviously is nailed down (like the statue), make a show of 'being a kobold' and humorously try-but-fail to pick up as briefly pass, so they don't realise that you're this close to grabbing something else.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on May 31, 2017, 09:40:26 am
Everyone knows bees make buttloads of honey out of nothing. Stuff some live bees in your inventory to bring home and start your own bee colony!

Quote
Anything that obviously is nailed down (like the statue), make a show of 'being a kobold' and humorously try-but-fail to pick up as briefly pass, so they don't realise that you're this close to grabbing something else.
+1 and go for the giant fork.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on May 31, 2017, 09:44:36 am
Hold on.. Did we just kill someone's doggy? This.. Might not go so well..
I doubt it's dead; just knocked unconscious, I would guess.
Everyone knows bees make buttloads of honey out of nothing. Stuff some live bees in your inventory to bring home and start your own bee colony!

Quote
Anything that obviously is nailed down (like the statue), make a show of 'being a kobold' and humorously try-but-fail to pick up as briefly pass, so they don't realise that you're this close to grabbing something else.
+1 and go for the giant fork.
+1 to this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 31, 2017, 10:01:59 am
Just be kinda overwhelmed and confused at what's going on.
In an adorable fashion, of course.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on May 31, 2017, 10:11:55 am
worf worf grawr bite elf
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 31, 2017, 10:16:08 am
worf worf grawr bite elf
No, bad voice!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 31, 2017, 10:44:06 am
worf worf grawr bite elf
No, bad voice!
Bad indeed!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 02, 2017, 03:38:26 am
Hold on.. Did we just kill someone's doggy? This.. Might not go so well..
I doubt it's dead; just knocked unconscious, I would guess.
Everyone knows bees make buttloads of honey out of nothing. Stuff some live bees in your inventory to bring home and start your own bee colony!

Quote
Anything that obviously is nailed down (like the statue), make a show of 'being a kobold' and humorously try-but-fail to pick up as briefly pass, so they don't realise that you're this close to grabbing something else.
+1 and go for the giant fork.
+1 to this.

"This is Craig."

"That is such a beautiful name!" Aweme says which gets a laugh from Doren.

You do some dodgerolls and look for improvised weapons while Aweme follows you around. You get a sudden urge to bite her which is weird because she seems nice. The others are busy whispering to each other so you try to nab a loose brick. It is too heavy so you try and find something more practical. The fork in the plump helmet statue is shiny and you want it.

(http://i.imgur.com/uOnfDKK.gif)

"- and Craig disables traps, that's where you come in Bembul.", you overhear GBM say. The male dwarf grunts.

You start to get tired and notice a nice sharp rock at your feet! You hide it in your bag.

(http://i.imgur.com/vXoaMXi.jpg)

You attempt to capture some bees but they are too fast for you. You feel it would probably be easier to just go to the market and buy some honey at this point.

The other elf woman and her dog have been staring at you. She says, "That sounds do-able. I might have to train a new pupper but it shouldn't take long."

"Aweme, engrave us quick map please. There are still some parts of plan we hef to figure out and we can't take any risks. We don't want comrades to get hurt." GBM says. Aweme starts etching away at a smooth part of the wall enthusiastically.

(http://i.imgur.com/7bFg13m.gif)

He uses your dagger to point out parts of the map as it takes shape. "We are here.", he says and he points at the mountain thing. Aweme etches what looks like "#Oα8√▲ (Γ$)". Unfortunately, You cannot read. "Put the Corps of Siege Engineers down here. Now Craig, the dwarves in Cityshanks weel keel you on sight. We don't want that so make sure you stay close. We are The Gears of Decency. We may be able to protect you but you weel hef to help us with our QUEST."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 02, 2017, 04:27:59 am
Engrave an image of kitties and doggoes.

Bark menacingly at the plump helmet statue.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 02, 2017, 06:12:59 am
Quest? QUEST?

QUUUUUUUUUUUUUUUUUUUUUUUEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSTTTTTTTTTTTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 02, 2017, 08:14:59 am
At this point, I think they may have noticed that might might be a little.. special.. Even for a Kobold.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 02, 2017, 12:49:39 pm
we need more cat engravings
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 02, 2017, 12:57:41 pm
Give a dramatic kobold speech in support of the newfound friendship you have discovered. Preferably from on top of the fork.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 02, 2017, 04:38:16 pm
Give a dramatic kobold speech in support of the newfound friendship you have discovered.

You clear your throat and say, "Grawr grawr grawr hiss grawr. Grrrrarfs kragrargrarga. groboarsssss. Grawr Grawr." which is Kobold for "Greetings The Gears of Decency. I am pleased to join your ranks and will accept your QUEST. Though I may be small, some would say I am a legendary Dodge-Sneak-Roller and, I might add, I am an Adept Engraver."

(http://i.imgur.com/yTSd4Z4.jpg)

The platinum haired elf says, "Grawrrr." which roughly translates to, "Nice...".

(http://i.imgur.com/4dFLVf4.jpg)

we need more cat engravings

The others look at eachother confused. Aweme has nearly finished the map and you see your opportunity to demonstrate your engraving skills. You etch a kitten.

(http://i.imgur.com/YtUIgQO.gif)

GBM continues, "The Corps Of Seige Engineers were formed to maintain the fortresses traps and other machinery. A growing portion of fortresses funds now go to their top secret !!Science!! experiments. Our research shows that these experiments are responsible for the death of countless innocent creatures. We don't know what they are planning but we do know that top military officers are helping with the cover up. Our mission is to infiltrate the Corps facilities, rescue their test subjects, and expose the corruption that is plaguing this fortress."

"AND SAVE THE FLUFFY WAMBLERS.", Aweme interjects.

(http://i.imgur.com/wehW2AP.jpg)

The platinum haired elf says, "Yes, and save the Fluffy Wamblers. We do know the !!Scientists!! have taken a special interest in Fulffy Wamblers recently. We believe they are using the Fluffy Wambler for some sort of weapon of mass destruction, although, we have no evidence for this.

Three of my war dogs have been requested by the Corps to be delivered in three days. That will put 3 of our allies directly inside. We have until then to do reconnaissance. Your job Craig, is to help us deal with the elaborate defenses around the lab. As a Kobold you would have had years of training at Kobold Academy. Once you get Grizzly Bear Man inside, he and the war dogs will take it from there."

The map is now complete

(http://i.imgur.com/dGq5b70.jpg)

"Any questions?" GBM ask.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 02, 2017, 04:40:04 pm
All of them. But we cannot ask them now. For now, do the plan things.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 02, 2017, 05:08:08 pm
All of them. But we cannot ask them now. For now, do the plan things.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 02, 2017, 05:13:32 pm
Notice how the cavern there looks like a man lying down?
Also, that platinum haired elf is totally into us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 02, 2017, 06:46:56 pm
Notice how the cavern there looks like a man lying down?

Cannot un-see lol.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 02, 2017, 07:07:02 pm
I would say that Platinum hare-elf is just impressed. On the matter of people being into us though, Aweme seems to consider us 'cute' and I do not recall if our gender was every confirmed...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 02, 2017, 07:24:43 pm
Engrave a face on the engraving of a person lying down.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on June 02, 2017, 08:02:05 pm
Also, that platinum haired elf is totally into us.
Give a sly grin and suggestive gesture
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 02, 2017, 08:03:46 pm
Please dear gods no
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 02, 2017, 08:27:39 pm
Please dear gods no

+1

But make friends with the elf. They are the least violent and most friendly and may prove to be a valuable ally.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 02, 2017, 08:33:05 pm
Engrave and engraving of Aweme Egraving an engraving of Aweme engraving and engraving of Aweme engraving...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mate888 on June 02, 2017, 09:51:47 pm
Why is nobody suprised that the platinum-haired elf can speak kobold, even though it's incomprehensible utterances to all civilized peoples?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 02, 2017, 09:57:30 pm
Because she is obviously a kobold? Nice disguise if I do say so!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 02, 2017, 10:13:52 pm
She's an elf. Why do they know anything? They likely consider kobolds to be animals, just like bats, unicorns, and fluffy wamblers.

Also, engrave an image of King Cacame Awemedinade!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 02, 2017, 10:23:43 pm
If you are going to gothere then we may as well engrave planepacked...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 03, 2017, 12:02:45 am
We need more cat engravings
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on June 03, 2017, 10:19:28 pm
Please dear gods yes

+1

But make friends with the elf. They are the least violent and most friendly and may prove to be a valuable ally.
+2
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 03, 2017, 10:22:45 pm
Please dear gods yes
Why do you edit what I say, Immortal-D?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 03, 2017, 11:28:55 pm
Becase some sad poor fools are addicted to relationshipping.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Cathar on June 03, 2017, 11:33:25 pm
But make friends with the elf. They are the least violent and most friendly and may prove to be a valuable ally.

>friends
>the elf
>least violent
>more friendly
>may prove to be a valuable ally

I have a problem with nearly every word in those two sentences
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 04, 2017, 12:07:17 am
I have a problem with nearly every word in those two sentences
Perhaps you believe us to be some form of dorf?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Cathar on June 04, 2017, 12:12:25 am
I'm just unsure that someone who will kill you and eat your corpse after they burnt your village because the houses were made of wood can be described as friendly or non violent
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on June 04, 2017, 06:02:15 pm
Please dear gods yes
Why do you edit what I say, Immortal-D?
Because it's funnier that way :-[
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Alpha Loves You on June 04, 2017, 09:01:19 pm
I'm just unsure that someone who will kill you and eat your corpse after they burnt your village because the houses were made of wood can be described as friendly or non violent
Make sure elf has an unfortunate accident while plan thing is happening?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 04, 2017, 10:02:50 pm
GBM says, "Aweme and Bembul, help Craig get into Cityshanks. I weel meet you at The Spicy Olive. Craig, get into barrel."

(http://i.imgur.com/6QhzmS2.jpg)

Engrave a face on the engraving of a person lying down.

Meanwhile you draw a face on the cavern.

(http://i.imgur.com/8zDoj7b.jpg)



Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 04, 2017, 10:08:21 pm
Put food in the barrel. But not doggo or kitty food, that would be a profoundly terrible idea.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Alpha Loves You on June 05, 2017, 06:30:41 am
Take back the dagger before you go in the barrel. It's better then nothing
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mate888 on June 05, 2017, 01:15:04 pm
Take back the dagger before you go in the barrel. It's better then nothing
They wont give it back. Just pocket the chisel or whatever you used to engrave the face. It may come in handy and you are a kobold who has been Armok knows how long without pocketing something, we need to do this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 05, 2017, 01:24:16 pm
I believe we have been using this...

You start to get tired and notice a nice sharp rock at your feet! You hide it in your bag.

(http://i.imgur.com/vXoaMXi.jpg)

I believe it to be 'significant', or at least a sop to having lost our other weapon.  I'm happy rolling with it.  As I am with the barrel-hiding. So long as there isn't too much rolling, involved.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 05, 2017, 04:19:31 pm
Carve cats into the inside of the barrel
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 05, 2017, 04:23:59 pm
Carve cats into the inside of the barrel
No one may ever see them. But the important thing is, that YOU know they are there!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on June 05, 2017, 05:14:13 pm
Carve cats into the inside of the barrel
No one may ever see them. But the important thing is, that YOU know they are there!

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 05, 2017, 05:24:51 pm
Hop into the barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 05, 2017, 05:45:26 pm
Pretend to hop into barrel while actually hopping BEHIND the barrel using tricks of perspective.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 05, 2017, 06:18:01 pm
hop in the barrel and use the sharp rock to cut a peeky hole in it
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 05, 2017, 06:31:06 pm
hop in the barrel and use the sharp rock to cut a peeky hole in it
I wanna, but -1 because this is a stealth mission and a barrel with a hole in it is somethong that a dorf would notice.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 05, 2017, 06:43:50 pm
Also, what if the means of infiltration bears similarity to the escape from Mirkwood in The Hobbit? Don't want too many unnecessary holes...

We seem to trust and/or don't want to fight GBM, at least at this particular stage of the plan we have found ourselves in the midst of. Look for opportunities to improvise/go off piste and be ready to promptly deal with any crisis unforseen by our nominal allies, but right now I'm happy to be railroaded (or, indeed, minecarted).

But, once in the barrel, gently test the base, by flexing it against our feet. It might be useful to know if we can pop ourselves out, even if the top gets jammed down. I'd prefer an intact barrel that we can't easily escape to a leaky barrel that we can't escape, and we don't want to make our thoughts too obvious...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 05, 2017, 06:45:46 pm
Also, what if the means of infiltration bears similarity to the escape from Mirkwood in The Hobbit? Don't want too many unnecessary holes...

We seem to trust and/or don't want to fight GBM, at least at this particular stage of the plan we have found ourselves in the midst of. Look for opportunities to improvise/go off piste and be ready to promptly deal with any crisis unforseen by our nominal allies, but right now I'm happy to be railroaded (or, indeed, minecarted).

But, once in the barrel, gently test the base, by flexing it against our feet. It might be useful to know if we can pop ourselves out, even if the top gets jammed down. I'd prefer an intact barrel that we can't easily escape to a leaky barrel that we can't escape, and we don't want to make our thoughts too obvious...
+1 to good strategy
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 06, 2017, 12:32:16 am
Hey! You're going to risk your life! It must be for something!
Demand the artifact bronze dagger, Tributescar, as a reward when fortress will be captured.

PS:
New inscriptions! New inscriptions!
A minute of criptography:
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 06, 2017, 06:56:52 am
Tapk, you are an amazing person.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Madman198237 on June 06, 2017, 07:46:35 am
That is too much effort for too little gain.

YOU CAN'T JUST POST THAT!

Now we may or may not get inscriptions with interesting messages in them, since we can translate them (Read: YOU can translate them)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 06, 2017, 12:24:35 pm
Hey! You're going to risk your life! It must be for something!
Demand the artifact bronze dagger, Tributescar, as a reward when fortress will be captured.

PS:
New inscriptions! New inscriptions!
A minute of criptography:
Spoiler (click to show/hide)

+1 to demanding the artifact dagger. Also request your pick of the masterwork loincloths, and maybe a hat.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 06, 2017, 02:27:15 pm
Hey! You're going to risk your life! It must be for something!
Demand the artifact bronze dagger, Tributescar, as a reward when fortress will be captured.

PS:
New inscriptions! New inscriptions!
A minute of criptography:
Spoiler (click to show/hide)

You are now a Dabbling Reader but you still have a ways to go.

You do a quick sketch of Tributescar and demand it as a reward for your troubles.

(http://i.imgur.com/j6UPBrq.jpg)

The platinum haired elf says she has never heard of it before.

(http://i.imgur.com/YgFyQC8.jpg)

"GET THE FUCK IN THE BARREL ALREADY!", Doren says as she shoves you inside.

(http://i.imgur.com/xw5X32K.jpg)

It smells pleasantly sweet in here.

(http://i.imgur.com/di8bO2i.gif)

You hear the male dwarf mumble "hrggmm grmmm fnnn." and then nothing as the barrel is sealed shut. It is a very sturdy oak barrel. Top notch dwarven craftsmanship.

(http://i.imgur.com/qrtZOrC.jpg)

You quickly become bored and decide to improve the appearance of the barrel using your sharp rock.

Succession Engraving Time

Take the above image and add your own pixel art engravings in mspaint or your prefered software. Leave the resolution at 640x360 pixels and save as a .png to imgur before linking it in a post here. The next artists will take your iteration and add their own alongside it so leave space for others. Try to keep it pg-13 and somewhat dwarf fortress themed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 06, 2017, 02:52:18 pm
FIRST CARVE.

Saved as a .PNG if that's alright, because when I tried to save it as any kind of .jpg it wigged out in paint and pixelated it terribly.

(https://s13.postimg.org/3qqu1urqv/TLC_LIF.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 06, 2017, 03:11:50 pm
(http://i.imgur.com/a3UwwdV.png)

Also saved it as a PNG.
The skull symbol I drew is a bit small though.
And the ears are a bit short as well..  Not exactly among the finest of Craig's works.

edit: My addition is depicting Craig's displeasure of being shoved into the barrel like that.



Also, I don't like the she-dwarf. The moment we met her, we knew She'd be up to no good.
We should find some time to warn that kind bear person of her.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 06, 2017, 03:14:28 pm
Saved as a .PNG if that's alright, because when I tried to save it as any kind of .jpg it wigged out in paint and pixelated it terribly.

.Png is actually better because it should prevent ugly artifacts. Nice Misty!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 06, 2017, 03:27:47 pm
(http://imgur.com/fQdN2hD.png)
Oh no, a scary spider appeared inside the barrel!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 06, 2017, 03:28:50 pm
Um, I made an image with it (though the spider wasn't there yet)... but I don't know how to get it from my computer to the internet. Please help.  :-[
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gwolfski on June 06, 2017, 03:46:31 pm
Um, I made an image with it (though the spider wasn't there yet)... but I don't know how to get it from my computer to the internet. Please help.  :-[

try this
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 06, 2017, 03:51:33 pm
Testing, testing...
(http://i.imgur.com/c3BSttb.png)
There we go. I added a crude image of Tributescar (it's hard, drawing in a barrel with MS Paint).

EDIT: Someone will need to put my and PG's pictures together.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 06, 2017, 06:24:31 pm
Done! All current images combined.

(https://s1.postimg.org/dioqjjpvz/TLC_LIF_combo.png)

Also +1 to foment distrust against that mean facekicking dwarf.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 06, 2017, 08:45:59 pm
You carve an image of your precious pet Ikea. He is sleeping, he drowned in his sleep...

(http://linkme.ufanet.ru/images/6e3533a658c9392b5ead4b391a50986b.png)

I hope non-Imgur image hosts will do.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Cathar on June 06, 2017, 08:57:44 pm
Booyah ! The hero of the realm camp has arrived
(http://i.imgur.com/kDP3pBu.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 06, 2017, 09:08:15 pm
:D :D :D :D :D :D :D :D :D :D :D :D
Cathar, you are an amazing person.
:D :D :D :D :D :D :D :D :D :D :D :D

EDIT: Also, anyone think that that dwarf wouldn't look out of place in Fighter's Journey?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 06, 2017, 09:09:46 pm
Indeed. Truly a masterpiece!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 06, 2017, 09:10:12 pm
Haha, nice.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Madman198237 on June 06, 2017, 09:22:41 pm
Where's the other dog we killed met?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on June 06, 2017, 10:34:24 pm
(http://linkme.ufanet.ru/images/2d23ce90299bd6e49735cd20ab1c0566.png)

Above.. anteater man?
⊟√□Φ∑
DEATH


Below him
Г╪ □>> (new symbol ╪? maybe $?)
U  ALL

??=Г ?Φ Г╪ (looks like so)
  OU  T U

Not really helpful.
It's $, and that first one is a π, making this message

⊟√□Φ∑        DEATH

π$ □>>        IS ALL
□α=Г∆⊟ Г$    AROUND US


(http://imgur.com/JdeD9up.png)
A giant cave spider silk sock to adorn one of our feet.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 06, 2017, 10:52:32 pm
It's $, and that first one is a π, making this message

⊟√□Φ∑        DEATH

π$ □>>        IS ALL
□α=Г∆⊟ Г$    AROUND US

Looks like it, thanks. No new symbols tho
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sanctume on June 06, 2017, 11:35:24 pm
A groove in the wood is soft, and tiny slit creates a peek hole.

(http://i.imgur.com/9Zm9Gi5.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 12:07:46 am
it wont let me open pngs with ms paint :[
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 07, 2017, 12:27:10 am
it wont let me open pngs with ms paint :[
What OS do you use? Win98?
I open png in WinXP SP3 Paint with no problems.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 07, 2017, 12:34:35 am
(I'm surprised. Though I haven't got a latest-version Windows at hand, a not-quite-so-latest one has .png file as a load/save option.  (Ninjaed!)

Unless it's that it's just the default that .png files open in something like MS Picture Viewer, or whatever it is called again. Then you need to either open MS Paint and use its Open dialogue or right-click the file and "Open with..." (details may vary, but both methods should follow reasonably logically) to force it.

Or, especially if they've completely hamstrung the Paint program or it's another issue I haven't thought of, just download GIMP (https://www.gimp.org/downloads/), the one free (2D) graphics program that covers more or less everything that most people need to do, and quite a lot that they personally will never ever need but might be handy. Then spend a while just playing with it, because of the interface overload. But you're a DF player, so obviously not averse to that. ;) )
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 01:05:43 am
i got win 10 and it says it is not a valid bitmap or it is not supported yet 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 07, 2017, 01:26:37 am
i got win 10 and it says it is not a valid bitmap or it is not supported yet
win 10 Paint seems to be bugged. try to open this one:
(http://linkme.ufanet.ru/images/76086a4e8d23a7c2bf8960073f85c8e9.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 02:02:51 am
hey it worked
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 02:13:06 am
http://imgur.com/a/szEgN
you engrave a cat a block of cheese and a jolly dwarf with a head of hair
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 07, 2017, 02:32:36 am
http://imgur.com/a/szEgN
you engrave a cat a block of cheese and a jolly dwarf with a head of hair

Looks almost like a Rabite (http://mana.wikia.com/wiki/Rabite).
Which is how I imagine what Fluffy Wamblers look like. No matter what anyone else says.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 03:10:44 am
http://imgur.com/a/szEgN
you engrave a cat a block of cheese and a jolly dwarf with a head of hair

Looks almost like a Rabite (http://mana.wikia.com/wiki/Rabite).
Which is how I imagine what Fluffy Wamblers look like. No matter what anyone else says.
oh i had no idea what those were when i drew that
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 07, 2017, 01:10:57 pm
Thank you for adding the cat, I would have, but for some reason gimp is refusing to open these
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 07, 2017, 05:11:12 pm
You finish off your engraving with an image of Litast Sweetsculpt the giant, Brafadfrayrnus the kobold, Flofobolober the kobold and Bobolopilgis the kobold.

Litsat Sweetsculpt is in a fetal position. Brafadafrayrbus is laughing. Flofobolober is striking a triumphant pose. Bobolopilgis is striking a menacing pose. This image relates to the striking down of Litsat Sweetsculpt the Gleam of Dominating in the year 210.

Congratulations you are now an Expert Engraver!

(http://i.imgur.com/3TMt4TJ.jpg)

A groove in the wood is soft, and tiny slit creates a peek hole.

You peak through your tiny peek hole.

(http://i.imgur.com/xlXsY8Z.gif)

"Vat is in ze barrel?"

(http://i.imgur.com/xedOVqP.gif)


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 07, 2017, 05:14:28 pm
"Vat is in ze barrel?"
Uh oh.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on June 07, 2017, 05:25:27 pm
why is my engravings not there :[
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 07, 2017, 05:30:23 pm
why is my engravings not there :[

So sorry! I guess I did see it because didn't have an [img] tag. Fixing it right now.

*edit: Fixed :)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 07, 2017, 05:41:43 pm
Silently regret making a hole, there are few things that dorfs fear more than a leaky barrel...
 Attempt to sound like a kitten-steak roast.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 07, 2017, 06:44:00 pm
Attempt to sound like a kitten-steak roast.
And by that, we stay very very quiet. As quiet as a Kobold Kitten-steak roast can possibly be.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on June 07, 2017, 07:31:19 pm
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on June 07, 2017, 07:48:51 pm
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
+1 for stumble bumblings
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Madman198237 on June 07, 2017, 08:07:23 pm
But also prepare for any sudden bursts of stabbings that may or may not be required.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 07, 2017, 09:02:14 pm
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
+1 for stumble bumblings

-1! They will want to investigate them! Who wouldn't want to open a barrel of fluffy wamblers?!

Instead make sounds as though you are filled with water. No dwarf would open that barrel. Use your kobold wiles to sound like water, not alcohol. This is important. Also, everyone knows dwarven barrels can't leak, even if left outside for centuries. We are therefore fine.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on June 07, 2017, 09:36:58 pm
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
+1 for stumble bumblings

-1! They will want to investigate them! Who wouldn't want to open a barrel of fluffy wamblers?!

Instead make sounds as though you are filled with water. No dwarf would open that barrel. Use your kobold wiles to sound like water, not alcohol. This is important. Also, everyone knows dwarven barrels can't leak, even if left outside for centuries. We are therefore fine.
-1 because fluffy Wamblers make more sense in this context
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 07, 2017, 10:00:39 pm
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
+1 for stumble bumblings

-1! They will want to investigate them! Who wouldn't want to open a barrel of fluffy wamblers?!

Instead make sounds as though you are filled with water. No dwarf would open that barrel. Use your kobold wiles to sound like water, not alcohol. This is important. Also, everyone knows dwarven barrels can't leak, even if left outside for centuries. We are therefore fine.
-1 To fluffy wamblers.
+1 to sounding like a water barrel, and put our finger on the peekhole to make it seem that there are no holes.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gwolfski on June 08, 2017, 10:17:52 am
Do your best immitation of what you think a barrel full of stumble bumbling fluffy wamblers would sound like.
+1 for stumble bumblings

-1! They will want to investigate them! Who wouldn't want to open a barrel of fluffy wamblers?!

Instead make sounds as though you are filled with water. No dwarf would open that barrel. Use your kobold wiles to sound like water, not alcohol. This is important. Also, everyone knows dwarven barrels can't leak, even if left outside for centuries. We are therefore fine.
-1 To fluffy wamblers.
+1 to sounding like a water barrel, and put our finger on the peekhole to make it seem that there are no holes.

-1 to wambler
+1 to water.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 08, 2017, 10:23:30 am
Just try to sound like whatever would attract the least attention.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 08, 2017, 11:42:28 am
What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 08, 2017, 12:37:48 pm
Just try to sound like whatever would attract the least attention.

What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Parsely on June 08, 2017, 12:40:11 pm
What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 08, 2017, 04:06:08 pm
Just try to sound like whatever would attract the least attention.
A dorf baby?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: hops on June 09, 2017, 12:20:39 pm
Quick, sound like infectious forgotten beast blood!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on June 09, 2017, 03:05:42 pm
What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: blueturtle1134 on June 10, 2017, 06:59:02 am
What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...
+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 12, 2017, 04:57:17 am
What would attract the least attention is whatever our dwarf/elf are just about to tell the official, right? So maybe we ought to sound like something sitting waiting, still to be described, rather than it risk sounding like the barrel full of flour sacks is infested with vermin...

You cover the peek hole and wait for your cue.

(http://i.imgur.com/pvpcGtV.jpg)

Bembul mumbles "hrmmmf grrmmm Shells hhrmmm"

"Zer are no schells in zis fortress..." replies the dwarf with the clipboard.

Aweme says, "It's honey. We are just bringing this fruit and honey to the stills."

You try to sound like honey.

(http://i.imgur.com/l05DUZ9.jpg)

"Ve have no time for zis. Somesing triggered ze fortress defenses and killed a dog. Cog, escort zem to ze burrows."

(http://i.imgur.com/FDdbjk9.jpg)

Bembul mutters, "Shells, I need shells."

(http://i.imgur.com/LxiVQua.jpg)

"And keep a close eye on ze dwarf."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 12, 2017, 08:00:37 am
Oh, hey, someone's having a mood.
And at least they aren't opening the barrel. Just kinda wait it out for now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 12, 2017, 09:27:24 am
/make a mental note to look out for shells, just for the Clownsville of it..
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 12, 2017, 09:57:19 am
If clipboard dwarf opens the barrel lunge at him and eat his face
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 12, 2017, 12:26:26 pm
If someone opens the barrel prematurely, pop out excitedly and use your gift for giving extravagant speeches. Dramatically tell everyone that you are A POWERFUL GENIE and that you need help returning to your true form after being cursed into a kobold body. Then demand lots of tasty food treats and gold, because obviously that's what you need.

Use your big voice!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 12, 2017, 03:21:31 pm
If someone opens the barrel prematurely, pop out excitedly and use your gift for giving extravagant speeches. Dramatically tell everyone that you are A POWERFUL GENIE and that you need help returning to your true form after being cursed into a kobold body. Then demand lots of tasty food treats and gold, because obviously that's what you need.

Use your big voice!
-1, we can't speak dwarf.

Instead, if someone opens the barrel we run to the nearest food stockpile and jump into another barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 12, 2017, 03:37:25 pm
If someone opens the barrel prematurely, pop out excitedly and use your gift for giving extravagant speeches. Dramatically tell everyone that you are A POWERFUL GENIE and that you need help returning to your true form after being cursed into a kobold body. Then demand lots of tasty food treats and gold, because obviously that's what you need.

Use your big voice!
-1, we can't speak dwarf.

Instead, if someone opens the barrel we run to the nearest food stockpile and jump into another barrel.

Some people speak kobold!

But your point is valid. Perhaps prepare some pictograms for use in communicating our claim of relative divinity. Maybe our resounding skill at engraving will make it more believable.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 12, 2017, 05:46:21 pm
If a dwarven face replaces the lid of the barrel, engrave an image of that dwarf being sumbissive on the new lid of the barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 12, 2017, 06:43:42 pm
I'm telling you, eating their face is the way to go
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: g2knee on June 16, 2017, 11:21:16 am
This comic is awesome!

>throw your weight against the wall of the barrel, knocking it out of the wheelbarrow and allowing it to roll erratically down the ramps.

The artifact dagger is down there somewhere!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on June 16, 2017, 12:46:44 pm
Looks like someone's on the path to insanity

If someone opens the barrel prematurely, pop out excitedly and use your gift for giving extravagant speeches. Dramatically tell everyone that you are A POWERFUL GENIE and that you need help returning to your true form after being cursed into a kobold body. Then demand lots of tasty food treats and gold, because obviously that's what you need.

Use your big voice!
+1 to this but with engravings of cats instead of voice
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 21, 2017, 05:06:14 am
There is silence except the rumbling of the wheelbarrow and Bembul's mumbling. The voices in your head are hard to block out now.

(http://i.imgur.com/2fqbTrL.jpg)

You wonder how tall this rampcase is. Rampcase. Is that a word in Dwarven?

(http://i.imgur.com/t1cmAOb.jpg)

You mind has wandered from etymology to epistemology. How do we know anything at all. What if you are, like, just some character in an elaborate engraving on a wall. Your purpose would be predetermined by the engraver of the engraving. Any effort to shape your future would be pointless as it is already set in literal stone. You would be like a minecart stuck on rails going down an infinite ramp into the abyss...

(http://i.imgur.com/B8KslnG.jpg)

You spend a lot of time thinking about how cool Tributescar is and all of the things you will do with it.

You think about cats.

You think about some other things.

You come up with a story about a kitten who goes on an adventure and has tons of agency in it's own little world. You draw the cat on the barrel.

(http://i.imgur.com/mXVZVSw.jpg)

It has been at least a forty five minutes since you started down the ramp. Bembul starts chanting the word shells.

(http://i.imgur.com/AlltDbH.gif)

"Will you shut up about the shells mate. We are nearly to the bottom but you're driving me bonkers." You assume that is Cog speaking.

The wheelbarrow suddenly stops moving.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on June 21, 2017, 07:05:14 am
The pictures are broken for me.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on June 21, 2017, 08:07:27 am
The pictures are broken for me.
Reload, and try to clear your cache if that doesn't work.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 21, 2017, 10:08:25 am
Create shells with the power of your mind! (Discreetly)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on June 21, 2017, 05:34:07 pm
Oh no no no no no
Stay calm, be quiet, pretend that you're not there and hope Bembul forgets about you
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 21, 2017, 06:26:04 pm
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on June 21, 2017, 07:58:08 pm
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on June 21, 2017, 10:28:43 pm
It really depends upon your definition of shell. I mean, sure, there are no sea-shells. Nor river shells. What of carapace shells? Or artillery shells? Or shell-shocks? Or mental shells? Or poorly pronounced cells...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 21, 2017, 10:49:26 pm
Set up a non-trading company to be used as a financial vehicle to obfuscate the financial interactions of other enterprises or individuals, and sign off executive control to Bembol....
 :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on June 21, 2017, 10:54:03 pm
Set up a non-trading company to be used as a financial vehicle to obfuscate the financial interactions of other enterprises or individuals, and sign off executive control to Bembol....
 :D
Are you sure you're in the right thread?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on June 21, 2017, 11:14:59 pm
Yup! (https://en.wikipedia.org/wiki/Shell_corporation)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on June 22, 2017, 04:02:03 am
Press [ I ] and look in your bag again. Maybe you missed something last time, and that something was any kind of shell.
(Of course you didn't miss anything but you just needed to check)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on June 26, 2017, 02:46:21 pm
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on June 28, 2017, 10:56:08 am
Press [ I ] and look in your bag again. Maybe you missed something last time, and that something was any kind of shell.
(Of course you didn't miss anything but you just needed to check)
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: dustywayfarer on July 06, 2017, 08:19:48 pm
Wriggle your nose and sniff the air (quietly!). See if any cheese is within nose-shot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on July 09, 2017, 06:26:22 pm
PTW
Quote
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
+1
+1
Also, +1 to mind powers.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on July 10, 2017, 12:02:14 am
PTW
Quote
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
+1
+1
Also, +1 to mind powers.

PTW. Also, +1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on July 10, 2017, 08:08:42 am
PTW
Quote
Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.
+1
+1
Also, +1 to mind powers.

PTW. Also, +1.
The quote pyramids will rise again
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on July 10, 2017, 01:15:54 pm
This is slooooowiiiinggggg dooooooooooooooowwwwwwwwnnnnnnnnnn.......
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 10, 2017, 03:58:18 pm
This is slooooowiiiinggggg dooooooooooooooowwwwwwwwnnnnnnnnnn.......

Ya I didn't expect to take so much time between these updates but I have been busy with life and such. When I do update in the next couple days I plan to keep it close to a daily schedule.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on July 10, 2017, 04:07:25 pm
Ah. I understand.
I feel for yeh.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on July 10, 2017, 05:23:40 pm
Ya I didn't expect to take so much time between these updates but I have been busy with life and such. When I do update in the next couple days I plan to keep it close to a daily schedule.
Hey, you can take your time.
We can wait. The last thing I want is this to become so stressful work on it ceases entirely.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 10, 2017, 05:35:15 pm
Take your time, it's worth the wait.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on July 17, 2017, 09:50:02 pm
RIP this comic.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on July 18, 2017, 04:12:27 am
Away with ye! Thy doubtful tone be most displeasing!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 21, 2017, 06:09:11 pm
Press [ I ] and look in your bag again. Maybe you missed something last time, and that something was any kind of shell.
(Of course you didn't miss anything but you just needed to check)

Create shells with the power of your mind! (Discreetly)

+1
 
But if this doesn't work, Wait for him to go Berserk and then tip the barrel over and roll away down a ramp.

No shells to be found and your mind powers fail to create any shells.

(https://i.imgur.com/RphEhY6.jpg)

"I WILL HAVE SHEEELLS!"

(http://i.imgur.com/E9AM7HN.jpg)

As Bembul goes Berserk you roll right out of the wheelbarrow.

(http://i.imgur.com/Te1axPX.jpg)

OW OW OW OW OW OW OW OW

(https://i.imgur.com/Bh1JnTQ.gif)

(http://i.imgur.com/fEHbxkQ.gif)

(http://i.imgur.com/1cJtLmZ.gif)

You are stunned. A loud siren fills your ears.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on July 21, 2017, 06:18:50 pm
Own it! Be stunning!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on July 21, 2017, 06:23:41 pm
Hide behind the barrel on the left!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on July 21, 2017, 06:31:10 pm
A loud siren fills your ears.

Remove siren from ears, the better to listen out for 'friends' and enemies alike.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: dustywayfarer on July 21, 2017, 07:34:44 pm
Hide behind the barrel on the left!
. . . shake head to clear it and look around; assess the situation.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sanctume on July 21, 2017, 08:00:50 pm
Spin around the other way five time, then find a hiding spot until the siren shuts up.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 21, 2017, 08:46:10 pm
Own it! Be stunning!

+1

After this, marvel at the structural improbability fine dwarven engineering (https://s10.postimg.org/jog5pdqyx/how_is_this_standing.png) of the ramp tower that you see before you.

Then, hide behind a barrel and try to overhear the location or path to our goal.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on July 21, 2017, 09:25:41 pm
Own it! Be stunning!

+1

After this, marvel at the structural improbability fine dwarven engineering (https://s10.postimg.org/jog5pdqyx/how_is_this_standing.png) of the ramp tower that you see before you.

Then, hide behind a barrel and try to overhear the location or path to our goal.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on July 21, 2017, 10:13:08 pm
Own it! Be stunning!

+1

After this, marvel at the structural improbability fine dwarven engineering (https://s10.postimg.org/jog5pdqyx/how_is_this_standing.png) of the ramp tower that you see before you.

Then, hide behind a barrel and try to overhear the location or path to our goal.

+1
+1 Also, maybe watch and see if you can figure out where the dwarves take Bembul if they don't just kill him.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on July 22, 2017, 10:14:59 am
HIDE BEHIND THE BINS
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Maximum Spin on July 22, 2017, 10:53:37 am
Own it! Be stunning!

+1

After this, marvel at the structural improbability fine dwarven engineering (https://s10.postimg.org/jog5pdqyx/how_is_this_standing.png) of the ramp tower that you see before you.

Then, hide behind a barrel and try to overhear the location or path to our goal.

+1
+1 Also, maybe watch and see if you can figure out where the dwarves take Bembul if they don't just kill him.
+1, but hide in the barrel! It's worked out well so far!

or hide inside the quote pyramid
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on August 06, 2017, 10:15:11 pm
So, can I ask a question? I've wanted to make something like this for a while, but I really don't know where to start with the actual illustrations. I'm used to drawing stuff on paper and, most of the time, when I try to make anything on my laptop, it turns out pretty badly. I have almost no experience with MS Paint and I have no clue how to turn anything into a GIF. Do you have any advice on what to do to start making a web comic like this?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Maximum Spin on August 06, 2017, 11:56:25 pm
Do you have any advice on what to do to start making a web comic like this?
I'm pretty sure the best advice you'll get from most anyone who has done it is "don't". But if you're some kind of masochist, you'll need better tools than MSPAINT anyway. GIMP (https://www.gimp.org) is free and I like it, but most people seem to find it slightly more difficult to get a handle on than quantum mechanics. Photoshop is popular, but you have to sell your soul to Adobe, and they're worse than Satan. Everything comes with tradeoffs. There are a few other options that some people use, but those two are pretty much the big ones. I guess you could also just use MSPAINT if you're really masochistic; I hear the latest versions can even save in formats other than bmp. Speaking of formats, any decent tool - certainly both the above - can save to gif, but if you specifically mean making animated gifs, the process may be slightly more involved. In GIMP, you have to make each frame a separate layer ("layers" are a thing non-MSPAINT graphics tools have), then choose the "animated" option when exporting to gif, and it'll convert layers into frames. I imagine things are roughly similar in Photoshop, but I wouldn't know, I still have a soul. I'm assuming you're already drawing on a graphics tablet and not trying to use a mouse or something - if you aren't, get one; if you are, you probably just need a lot of practice to get used to it.
Aside from all of these technical details, the absolute most important thing is making sure you can withstand the soul-crushing (oh, now I see why the Adobe thing might help) hatred you will inevitably develop toward all forms of art. Right now you're probably enthusiastic and think that drawing will be so much fun that it'll never feel like a hellish grinding obligation you aren't even getting paid for. It will. If you are lucky, in the end it will be worth it, but it's important to be prepared for the part that comes in between. Other than all that, though, and the hours of repetitive work that will go into some minor details you thought would take like ten minutes tops to bang out, it's super easy. Well, there's also the writing. But I'm not trying to discourage you, seriously. It's just that a lot of people start with severely unrealistic expectations, then flounder help/hopelessly. That's why it's important to start out with maxed-out cynicism, so you can only exceed expectations later. So, uh, get your equipment in order, then get your "doesn't really care about anything anymore" thought-panel stat, and everything should be smooth sailing from there. Until you hit a forgotten beast with slade skin and deadly dust, but that sort of thing is always bound to happen with these DF metaphors. Good luck! Strike the earth!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Bearskie on August 07, 2017, 01:06:26 am
Paint.net for the simplicity of paint plus additional features.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on August 07, 2017, 01:07:36 am
I don't doubt that you want an answer from the exceedingly talented artist, and not from the artistically-vacant lost-causes that loiter under the endless font of nice pictures, but if you will excuse a bit of incompetent pedantry, please allow me to share a few thoughts...

A lot of professional computer artists use a touchscreen and a special stick to fake having a pencil and paper. Using a mouse is a different skill to using a pencil, and will likely take a similar amount of time to become competent with. It is also a bit less agile and convenient. Dots will be awkward, it will tend to obstruct rulers and even if you manage to use one the mouse can change orientation and mess up your straight line... Actually the orientation shifts will be all over you... people have successfully done truly astounding art with nothing but a mouse, but don't expect to just instantly make good art with one, it'll take getting used to.

Computers offer a lot of tools however. From the laziness of copypasting to the glorious undo button(doubly glorious when undoing removals as opposed to additions), select and move, rotate... Along with all manner of lines that can be pulled around after being placed... There is a reason why "collage" has largely been replaced by "shopped"(although I have no idea why both "shop" and "ship" are euphemisms...), combining bits and pieces of different images is a field in which mice excel! And then you get more direct tools like those demonstrated in this terror (https://www.youtube.com/watch?v=_fkjIkIWzEA)(which I found in this (http://forum.deviantart.com/art/general/1926527/) forum that I found by searching: best art "done with a mouse". My search-fu is weak...) which include fancy tools you won't see in basic paint such as "a transparent brush" and "a selection that isn't square" and "changing the shade of a region"...

Spo yes, gettign to know tools can be good. And getting creative with tools is also good, even something dead-simple like an oval or circle drawing tool can be centred in the image to make a round head, or centre outside of the image to make, say, and inward curve on a nose, or made massively huge to produce a very mild curve that can be copy-pasted to make a mildly-curved forehead. And the undo-delete options are also your friend. You can just spam line after line after line all day and if you don't like them exactly where they are, then spam a boatload of new lines all over because it still isn't quite right...

 Also consider multiple versions of the same image. You can do one stick-figure with circle and line tools to quickly get a hint of proportions. Then do another image with classical line-spam to get something more evocative than a bunch of lines and shapes. Even Paint will let you copy one picture over the top of another with a transparent background colour to compare your proportions from a stick-figure to a sketch. Then you can save your line-spam image and start doing heavy lines or whatever, and then copy/paste the final thing onto a background image that you prepared earlier...

However, ultimately, my advise would be as follows: Start with something very simple, like a straight-line tool, and make a ridiculously simple mockup of the elements involved. Then just start spamming and deleting lines where they vaguely seem appropriate until eventually you start accruing a few that actually ARE appropriate and a comprehensible image starts to emerge from the depths. And then accept that it isn't as good as you wanted, and go do another, and another, and another, because ultimately, drawing with a computer is a new skill and there is nothing for it except to grind out the skill levels like a hauler on a screw-pump... It is just like all those martial arts movies say "before you can learn The Three-fingered Decapitation Palm, you must master the basics. Go punch some laundry!"...

P.S.
 Hail Satan! May the ignorant be spared the horrors of Adobe's ink crucibles...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on August 07, 2017, 01:49:14 am
Thank for the advice. I downloaded GIMP and am about to try it out and draw some random crap. Hopefully I don't hate everything by the end of this.  :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 07, 2017, 02:57:49 am
So, can I ask a question? I've wanted to make something like this for a while, but I really don't know where to start with the actual illustrations. I'm used to drawing stuff on paper and, most of the time, when I try to make anything on my laptop, it turns out pretty badly. I have almost no experience with MS Paint and I have no clue how to turn anything into a GIF. Do you have any advice on what to do to start making a web comic like this?

(http://i.imgur.com/QSDVuGD.gif)

Don't be discouraged! My main advice is about an approach called "general to specific". You start with a crude sketch that captures all of the elements of the composition but in as little detail as possible. Then you take a step back and figure out where you goofed up such as the major proportions and compositional unity. You fix that and then you do another sketch on top of with slightly more detail. You do many more passes of this before you have any details you could consider finalized. This works very well with digital art if you learn to utilize layer opacity, selection tools and transformation tools effectively. For example, sometimes I will realize mid drawing I drew Grawrs legs waaaay to long so I just select them and shrink them down until he is on model.

Another thing, use reference images from google. I ALWAYS have a second monitor with real life examples of the things I am drawing. You can also directly reference other peoples art you find inspirational. People in the film and video game industry do this all the time. As long as you are doing it in a transformative way it's okay! If you have characters and environments that showed up in previous panels, make sure to pull those up too so you can maintain a consistent design.

I myself use Photoshop CS6 although Gimp should work perfectly fine. You will also need a graphics tablet. The Intuos Draw is great for the price if you're just starting out. Sometimes you just need pressure sensitivity and the ability to get a natural line. Sometimes I do my first thumbnail sketches on a pad of paper before moving to digital stuff. Each sketch takes like 30 seconds so I can do a whole sequence before committing to anything. That might help while you are still getting the hang of the tablet.

Generally when you are doing digital art, you want a very large canvas, like 4000 pixels wide at the minimum. Otherwise everything looks all pixely and muddy. I was originally spent months developing a style for this comic that had very clean lines. In that case I would have started with a 4k canvas and downsampled it to 640x360 after I was finished. I ended up moving to this pixely style because I found it fit the mood of dwarf fortress better and it is VERY forgiving of mistakes. I can usually make a quick pixely blob, throw Grawrs face onto it and I'm pretty much done. For a webcomic be very careful to design main characters that you won't hate to draw after the thousandth time, especially if there is going to be animation involved. If you do get tired of drawing characters you can always kill them off in horific ways. ^_^
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on August 07, 2017, 04:46:30 am
Quote
If you do get tired of drawing characters you can always kill them off in horific ways. ^_^
Got it.  >:D
In all seriousness, thanks for the advice. I really appreciate it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 31, 2017, 06:05:05 pm
I finally have a schedule again that will allow me to work on the comic!  :D I may not be able to update as fast as when I started but I will make sure the comic remains active! If I have to take a break in the future I will let everyone know. After the end of this chapter I will also be adding the table of contents and a website dedicated to crossposting past updates! That should make it easier for new readers to get involved. Look out for the next update this evening!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on August 31, 2017, 06:30:22 pm
Posting to express continuing interest in the comic. Also to prevent a double-post from nobody else posting between now and next update...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on August 31, 2017, 07:27:44 pm
next update this evening!
:o
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2017, 12:58:39 am
Hide behind the barrel on the left!

You are no longer stunned but you are still feel stunning! You hide behind the barrels and assess your surroundings.

(http://i.imgur.com/XQqUQRF.jpg)

Where are all the dwarves?

(http://i.imgur.com/TDwq4I2.jpg)

(http://i.imgur.com/CRxHYKp.jpg)

You start to hear a wooshing sound coming from the rampcase.

(http://i.imgur.com/Tk5uS1J.gif)

The ground strikes the Axedwarf and the injured part explodes into gore!

(http://i.imgur.com/OPJFuZP.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 01, 2017, 01:37:06 am
Identify leaking_fluid with tongue.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Heliman on September 01, 2017, 01:51:35 am
There is an Axe! Acquire Axe.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on September 01, 2017, 09:22:26 am
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 01, 2017, 09:25:47 am
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 01, 2017, 11:24:56 am
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on September 01, 2017, 12:10:42 pm
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel. Then proceed to eat one of your snacks, if you have any left.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 01, 2017, 12:15:56 pm
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel. Then proceed to eat one of your snacks, if you have any left.

+1, but instead of ducking behind a barrel you should instead vacate the area immediately. Bembil proobably shoved an axedwarf off on his way down here.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 01, 2017, 12:17:41 pm
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel. Then proceed to eat one of your snacks, if you have any left.

+1, but instead of ducking behind a barrel you should instead vacate the area immediately. Bembil proobably shoved an axedwarf off on his way down here.
Do the things!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on September 01, 2017, 12:43:53 pm
Do the things!
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2017, 02:21:06 pm
There is an Axe! Acquire Axe.
Take Axe and duck behind a different barrel.
Take Axe, look for the one who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel.
Take Axe, lick the fluid coming out of the barrel, look for who threw the axeman off the staircase, THEN duck behind a barrel. Then proceed to eat one of your snacks, if you have any left.

+1, but instead of ducking behind a barrel you should instead vacate the area immediately. Bembil proobably shoved an axedwarf off on his way down here.

It tastes like dwarven rum.

(https://i.imgur.com/fa5BIwU.jpg)

You acquire the axe and eat the last of your mantis jerky.

(https://i.imgur.com/QTnf70Q.gif)

You are going to vacate the area but where are you going to go?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 01, 2017, 02:57:40 pm
I have provided a diagram in order to show where I feel we should go.


So to the door on the left over past the ramp. It risks detection via those moving on the ramp but should be the safest area by method of visual examination. It has the least windows and therefore the least chance of being occupied by angry face-kicking dwarves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 01, 2017, 05:01:51 pm
Take a mental note that the axe is coated with potentially flammable booze.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 01, 2017, 05:48:35 pm
Posting to watch-and-also-participate.

It looks like the ramp ends in the caverns... My theory:
1) Author said "Where are the dwarves?", thus this area seems to be abandoned.
2) After the dwarves abandoned it the structures were taken over by !!SCARY!! cavern creatures.
3) When the clipboard dwarf said to escort the elf and Bembul to the "burrows," I think he meant to exile them in the caverns where they would eventually die, either to the cavern creatures' hunger or their own hunger.


EDIT: New theory:
1) Those structures we saw, with the windows and lights, are in fact prisons.
2) There are no dwarves in sight down in the cavern because the caverns are used *solely* as prisons, thus the only reason for a dwarf to go down there is to go into a prison, either as a guard or an inmate.
3) The clipboard guy told the militia dwarves to escort the elf and Bembul to one of the prisons.

I have provided a diagram in order to show where I feel we should go.


So to the door on the left over past the ramp. It risks detection via those moving on the ramp but should be the safest area by method of visual examination. It has the least windows and therefore the least chance of being occupied by angry face-kicking dwarves.
+1, but proceed *extremely* carefully, and !!ULTRA-ROLL-SNEAK-DODGE!! out of there the first whiff of trouble you catch.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 01, 2017, 06:31:30 pm
I have provided a diagram in order to show where I feel we should go.


So to the door on the left over past the ramp. It risks detection via those moving on the ramp but should be the safest area by method of visual examination. It has the least windows and therefore the least chance of being occupied by angry face-kicking dwarves.
+1, but proceed *extremely* carefully, and !!ULTRA-ROLL-SNEAK-DODGE!! out of there the first whiff of trouble you catch.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 02, 2017, 04:11:45 am
I have provided a diagram in order to show where I feel we should go.

(https://s26.postimg.org/vlup0wjs9/LIF_DIAGRAM_1.png)

So to the door on the left over past the ramp. It risks detection via those moving on the ramp but should be the safest area by method of visual examination. It has the least windows and therefore the least chance of being occupied by angry face-kicking dwarves.

You make a mad dash for that particular tunnel.

(https://i.imgur.com/vEf58eV.jpg)

It quickly leads to a staircase.

(https://i.imgur.com/S5bJeZH.jpg)

The air down here feels a little colder.

(https://i.imgur.com/Yd3O1QS.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 02, 2017, 04:53:01 am
Find Navi's grave. Loot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 02, 2017, 08:16:18 am
Wait, did we drop our axe on the stairs?! Don't let our so-called allies find out we made a rookie mistake!

1a. Go back and get axe. (if necessary)
1b. Hold axe upright in front of us as a shield like we've been cast in a cheesy horror film.
1c. Go read those tablets at the far end of the hall. They may contain useful information.


Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 02, 2017, 10:42:25 am
Wait, did we drop our axe on the stairs?! Don't let our so-called allies find out we made a rookie mistake!

1a. Go back and get axe. (if necessary)
1b. Hold axe upright in front of us as a shield like we've been cast in a cheesy horror film.
1c. Go read those tablets at the far end of the hall. They may contain useful information.



All of this is extremely prudent. I, however, have an overdeveloped sense of greed. I recommend that we hide behind, but not in, one of the coffins. In theory we are much smaller than a dwarf and therefore small enough to hide behind the coffin of a dwarf.

If the dwarves come and immediately bury the dead dwarf/dwarves, they will not check any of the already-existing coffins. Dwarves do not mourn at coffins either, so they will not linger or come back after they handle burial business.

Then once that event has passed, we will be scot free to loot and scoot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 02, 2017, 11:43:20 am
Look for the fanciest coffin and pop it open to loot it.
As long as we don't move the body out of the coffin I think we'll be fine.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Heliman on September 02, 2017, 11:54:14 am
Hide in a coffin quickly! The Dwarves will be coming to bury their recently dead.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 02, 2017, 12:08:32 pm
Hide in a coffin quickly! The Dwarves will be coming to bury their recently dead.
-1, We might not be able to get back out, stone is heavy.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 02, 2017, 09:29:51 pm
All of this is extremely prudent. I, however, have an overdeveloped sense of greed.
...
loot and scoot.

The voice of greed in our head sounds like it's convincing the voice of prudence.

Come to think of it, that one order-giving dwarf said that something had triggered an alarm and killed a dog, so everyone was supposed to be in burrows. They're probably not doing burials during the emergency with whatever that big scary thing is. So we should have plenty of time to check for interesting clues and useful items shiny goodies.

Those tablets are probably written in complex runes that as a dabbling reader we wouldn't understand anyway. But maybe we can improve our skill?

(And with our engraving skill we could leave behind some kobold wisdom for the dwarves to find. Such as an illustrated guide to sneaking, e.g. successive pictures of us performing a flawless dodge and roll.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on September 03, 2017, 12:27:06 am
Loot and scoot! Loot and scoot!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 03, 2017, 05:18:53 am
One of the coffins near us is open it might have some loot in it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 03, 2017, 04:20:26 pm
All of this is extremely prudent. I, however, have an overdeveloped sense of greed.
...
loot and scoot.

The voice of greed in our head sounds like it's convincing the voice of prudence.

Come to think of it, that one order-giving dwarf said that something had triggered an alarm and killed a dog, so everyone was supposed to be in burrows. They're probably not doing burials during the emergency with whatever that big scary thing is. So we should have plenty of time to check for interesting clues and useful items shiny goodies.

Those tablets are probably written in complex runes that as a dabbling reader we wouldn't understand anyway. But maybe we can improve our skill?

(And with our engraving skill we could leave behind some kobold wisdom for the dwarves to find. Such as an illustrated guide to sneaking, e.g. successive pictures of us performing a flawless dodge and roll.)

The tablets are blank. You find three gold coins to loot and a chisel!

(https://i.imgur.com/V9cr8I2.jpg)

You engrave all three steps of a sneak-dodge-roll maneuver onto one of the tablets.

(https://i.imgur.com/TeA1ftE.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on September 03, 2017, 05:34:12 pm
Chisel on a blank tablet, a rendition of how Kobolds came to be the favored creatures by the gods (with a nice background if possible). And don't forget to include the other races watching in shame and/or awe.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 03, 2017, 05:45:20 pm
Chisel on a blank tablet, a rendition of how Kobolds came to be the favored creatures by the gods (with a nice background if possible). And don't forget to include the other races watching in shame and/or awe.
+1. In addition to many kitten engravings.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 03, 2017, 06:18:29 pm
Smooth the floor while you're there...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: SOLDIER First on September 03, 2017, 06:19:48 pm
ptw...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 03, 2017, 06:26:32 pm
I'm more interested in that figurine. It appears to have the abdomen of a preying mantis, a humanoid posture, and the nose of an aardvark. Must be a titan or forgotten beast. They probably fought it off with the dagger Tributescar. If there is more of the story to learn from the figurine we could deduce our objective's location.

Better yet, now that we have gold we can walk right into their tavern, claim to be a visiting mercenary, buy a dwarven rum, and ask about local artifacts. We can be stealthy by moving in plain sight, because kobolds are just that good at it!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on September 03, 2017, 06:30:54 pm
There's more to be done here, surely.

But if we're going to wander out, first spend some time carving upon a sarcophagus our best approximation of the words "I shall return!"...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 03, 2017, 07:06:35 pm
Inscribe one of those tablets into a headstone for Bembul. They will have no end of confusion when they decide to make one and find that one already exists...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 03, 2017, 07:11:05 pm
Inscribe one of those tablets into a headstone for Bembul. They will have no end of confusion when they decide to make one and find that one already exists...
+1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on September 03, 2017, 07:41:30 pm
examine the small statue on the shelf 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on September 03, 2017, 08:22:05 pm
I'm more interested in that figurine. It appears to have the abdomen of a preying mantis, a humanoid posture, and the nose of an aardvark. Must be a titan or forgotten beast. They probably fought it off with the dagger Tributescar. If there is more of the story to learn from the figurine we could deduce our objective's location.

Better yet, now that we have gold we can walk right into their tavern, claim to be a visiting mercenary, buy a dwarven rum, and ask about local artifacts. We can be stealthy by moving in plain sight, because kobolds are just that good at it!
But we can't speak, remember
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 03, 2017, 08:24:04 pm
But we can't speak, remember

We speak splendidly. Whether the close-minded dwarves choose to listen and appreciate the poetry of utterances is on them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 03, 2017, 10:06:02 pm
Also, engrave cheese.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on September 04, 2017, 05:17:17 am
Use our mind to gain control of the fortress overseer.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on September 04, 2017, 10:53:52 am
since this is probably expected of me at this point, engrave cats into the corpses your flesh the coffins walls
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 05, 2017, 01:14:00 pm
I vote for another draw-and-post for the tablet! Like the barrel! Also, continue looting things! Be sure to scoot!

Or go to the local temple and use our incredible engraving skills to forgery on up a message from Armok stating that kobolds are now to be considered friends of dwarves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 05, 2017, 07:54:34 pm
I vote for another draw-and-post for the tablet! Like the barrel! Also, continue looting things! Be sure to scoot!

That's actually a great idea since so many people want engravings.

(https://i.imgur.com/vmLSSFI.png)

Succession Engraving Time

Add your own engravings to the above image and leave room for others to do the same to your image!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 05, 2017, 07:58:14 pm
Uhh, Can you upload it not as a JPG?
The pixels are all jumbled together.


I will post an engraving shortly.

EDIT: (https://imgur.com/ny5g2QY.png)
What do kobolds eat when they don't have mantis jerky?



Bone marrow of course! or cookies, depending on if they can acquire them.
Oh no! the sharp rock slipped and cracked the stone tablet a bit, maybe it will create another shape?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 05, 2017, 08:00:13 pm
Uhh, Can you upload it not as a JPG?
The pixels are all jumbled together.

Oops. Fixed it already.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 05, 2017, 08:50:53 pm
You engrave a kitty and a slice of cheese (sort of)

(https://i.imgur.com/R4KqJRb.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 05, 2017, 09:12:18 pm
This is the DOOR OF MORIA. It is being PLUNDERED by KOBOLDS. The KOBOLDS are sneaking.

(https://s26.postimg.org/xyrqgcdk9/LIF_TABLET_ENTRY3.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 05, 2017, 10:40:42 pm
This is the DOOR OF MORIA. It is being PLUNDERED by KOBOLDS. The KOBOLDS are sneaking.

(https://s26.postimg.org/xyrqgcdk9/LIF_TABLET_ENTRY3.png)

You forgot to draw the two white trees.  :D
Might post an engraving later... I'm on my new Windows computer and don't have GIMP yet, and am too lazy to install & set it up, so I'll try Paint.

Added an engraving of our character sneaking around with the artifact dagger he so desires.
Before you look, just note that I'm not the best at pixel art, so no judging.

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 06, 2017, 01:26:35 am
This is the DOOR OF MORIA. It is being PLUNDERED by KOBOLDS. The KOBOLDS are sneaking.

(https://s26.postimg.org/xyrqgcdk9/LIF_TABLET_ENTRY3.png)

You forgot to draw the two white trees.  :D
Might post an engraving later... I'm on my new Windows computer and don't have GIMP yet, and am too lazy to install & set it up, so I'll try Paint.

Added an engraving of our character sneaking around with the artifact dagger he so desires.
Before you look, just note that I'm not the best at pixel art, so no judging.

Spoiler (click to show/hide)

Hey, you're also a Dabbling Engraver, like me.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Maximum Spin on September 06, 2017, 04:24:39 am
You crown the tablet with an impressionist rendition of Kobold bulbs, the favourite vegetable of kobolds everywhere, probably. Since you know that dwarves are also very stupid, you add a succinct explanation of the proper means of production of cheese, taking care to explain that maggots are not an acceptable source of cheese.
(http://makeitgreataga.in/dwarf/kobold-engraving-1.png)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 06, 2017, 10:16:21 am
Just noticed I attached one of my kobold's arms to his lower body.
I'm better at real-life art, I promise.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 06, 2017, 12:34:56 pm
Just noticed I attached one of my kobold's arms to his lower body.
I'm better at real-life art, I promise.

It's just the way the light hits it. :3

Also, I felt bad about taking up so much space so I left some in the middle of the door in case someone wanted to put something there XD
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 06, 2017, 12:42:18 pm
Add somebody on a tire swing attached to the door :)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 06, 2017, 02:01:56 pm
Add somebody on a tire swing attached to the door :)

you do it! :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 06, 2017, 02:10:05 pm
I cannot draw, computer or otherwise. :(
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 06, 2017, 02:19:22 pm
I cannot draw, computer or otherwise. :(

You don't have to be da vinci, go for it. :3
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 06, 2017, 02:24:05 pm
Also, at school right now. Well, school campus.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on September 06, 2017, 03:07:42 pm
I honestly don't know what to draw. So I think I'll just skip this one.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on September 06, 2017, 05:53:39 pm
http://imgur.com/a/oZsfr accurate representation of angry dwarf that will probably end up chasing us 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 09, 2017, 02:33:48 am
You are about to finish filling the tablet when you hear noise coming from the staircase.

(https://i.imgur.com/kdFjWEf.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 09, 2017, 02:45:35 am
You are about to finish filling the tablet when you hear noise coming from the staircase.

(https://i.imgur.com/kdFjWEf.jpg)

Hide!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 09, 2017, 03:11:55 am
Bide!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on September 09, 2017, 03:32:06 am
Cover self in stone-dust and pose as a(n axe-holdng) statue..?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 09, 2017, 03:37:21 am
Slide!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on September 09, 2017, 07:06:25 am
Use the tablet to distract anyone close, and run! Go for the door already!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 09, 2017, 07:40:07 am
Escape!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 09, 2017, 11:01:59 am
Are we able to hide between the rafters on the ceiling like a ninja? If so, we should do that.

(https://s26.postimg.org/uav4c1s4p/ceiling_kobold.png)

*sneaky theme music*

Also this is one of my very favorite forum things, keep it up.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 09, 2017, 11:04:35 am
Are we able to hide between the rafters on the ceiling like a ninja? If so, we should do that.

(https://s26.postimg.org/uav4c1s4p/ceiling_kobold.png)

*sneaky theme music*

Also this is one of my very favorite forum things, keep it up.
*Suddenly, !*
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: crazyabe on September 09, 2017, 01:41:56 pm
PTW.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 09, 2017, 01:54:01 pm
Hide in the safest place you can see and !!ULTRA-SNEAK-DODGE-ROLL!! out of there the first chance you get.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 09, 2017, 04:11:03 pm
Hide in the safest place you can see and !!ULTRA-SNEAK-DODGE-ROLL!! out of there the first chance you get.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 09, 2017, 05:22:04 pm
Ride! A stone slabs as it slides through dwarves and just bide your time until it stops. We ought to be able to get it moving by engraving "This is a mine cart." on the side.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 10, 2017, 02:39:25 pm
Ride! A stone slabs as it slides through dwarves and just bide your time until it stops. We ought to be able to get it moving by engraving "This is a mine cart." on the side.
^Any suggestion that's not this one is invalid.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gwolfski on September 10, 2017, 03:40:31 pm
Ride! A stone slabs as it slides through dwarves and just bide your time until it stops. We ought to be able to get it moving by engraving "This is a mine cart." on the side.
^Any suggestion that's not this one is invalid.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on September 10, 2017, 06:06:52 pm
hide in the stone coffin
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 10, 2017, 09:31:48 pm
hide in the stone coffin

Might not be able to remove the lid once you seal yourself in.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: SOLDIER First on September 10, 2017, 10:22:30 pm
If you can't get the lid off, how could you even get it off to hide in it in the first place?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 10, 2017, 10:26:58 pm
Some of the coffins are already open.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: exodius1 on September 12, 2017, 11:36:39 am
PTW

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on September 17, 2017, 07:01:54 pm
Crouch behind the tablets, holding the anteater figurine above your head, and loudly proclaim that you are Zogdobxulung The Clam Of Odors, returning to take your rightful place as emperor of all mortals.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 18, 2017, 12:24:42 pm
Crouch behind the tablets, holding the anteater figurine above your head, and loudly proclaim that you are Zogdobxulung The Clam Of Odors, returning to take your rightful place as emperor of all mortals.

+1 if we could speak dwarvish. The dwarves would see a small stone figuring pop up and spew gibberish.

I guess the question at hand is "Is our magnificent talent at speech-giving enough to overcome the language barrier"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 18, 2017, 12:36:50 pm
Maybe if we're lucky the dwarves will just assume it's some eldritch god language and bow to the stone figurine either way.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on September 18, 2017, 01:31:19 pm
Cover self in stone-dust and pose as a(n axe-holdng) statue..?
Repeated, given the theme of recent suggestions. Probably not worth anyone upvoting, but I still want to credit myself with it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rethi-Eli on September 18, 2017, 02:20:01 pm
Cover self in stone-dust and pose as a(n axe-holdng) statue..?
Repeated, given the theme of recent suggestions. Probably not worth anyone upvoting, but I still want to credit myself with it.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 18, 2017, 02:21:03 pm
Cover self in stone-dust and pose as a(n axe-holdng) statue..?
Repeated, given the theme of recent suggestions. Probably not worth anyone upvoting, but I still want to credit myself with it.
+1

This is amusing and clever enough for a +1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on September 18, 2017, 05:28:32 pm
Just read the thread.  And in case anyone needs orientation, I can see that this image from this update (http://www.bay12forums.com/smf/index.php?topic=164165.msg7552747#msg7552747):

(http://i.imgur.com/CRxHYKp.jpg)

. . . Is clearly right there on the map in this update (http://www.bay12forums.com/smf/index.php?topic=164165.msg7475283#msg7475283):

(http://i.imgur.com/8zDoj7b.jpg)

. . . So, looking at this image in this update (http://www.bay12forums.com/smf/index.php?topic=164165.msg7473110#msg7473110):

(http://i.imgur.com/dGq5b70.jpg)

. . . We must be a door or two away from the tunnels that would take us down to the facilities of the Corps Of Seige Engineers and our promised destiny.  Well.  The destiny we promised for other people.  Who may be distracted right now.

Just letting y'all know.  (And watching the thread for fun.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: tapk on September 20, 2017, 01:50:34 am
It looks like we're in the right tunnel, but at the wrong end of it. Carefully walk to other end of tunnel and walk down the stairs (if any).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 21, 2017, 11:54:16 pm
Are we able to hide between the rafters on the ceiling like a ninja? If so, we should do that.

(https://s26.postimg.org/uav4c1s4p/ceiling_kobold.png)

You would do this but the rafters are to far apart. :(

hide in the stone coffin

You hide in the first place you can find which is the broken stone coffin.

(https://i.imgur.com/ulYVipX.gif)

Someone has entered the catacombs.

(https://i.imgur.com/6CwUunQ.jpg)

But you make it inside before you are spotted.

(https://i.imgur.com/moq12nt.jpg)

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on September 22, 2017, 12:02:49 am
That medallion might be cursed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 22, 2017, 12:25:10 am
That medallion might be cursed.
Even more reason to take it!
If it truly is cursed we could place it on the other person!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 22, 2017, 12:39:47 am
That medallion might be cursed.
Even more reason to take it!
If it truly is cursed we could place it on the other person!

Or it could act like the bottle in The Bottle Imp and teleport back to you whenever you try to give it to someone else.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 22, 2017, 02:25:46 am
Is the axe haunted?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on September 22, 2017, 03:06:05 pm
Who's the dwarf who just walked in here? Don't stick your head out and look at him, but listen to what he says, if he says anything.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on September 22, 2017, 07:49:19 pm
Is the axe haunted?

More important question: Is the axe shiny?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on September 25, 2017, 05:28:07 pm
Even more reason to take it!
If it truly is cursed we could place it on the other person!
Even if that worked, the corpse would only be mad at us, meaning we get turned into a wereplatypus or something.
So there's practically no downside. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 25, 2017, 06:24:42 pm
Even more reason to take it!
If it truly is cursed we could place it on the other person!
Even if that worked, the corpse would only be mad at us, meaning we get turned into a wereplatypus or something.
So there's practically no downside. +1

Fixed. +1

I hope it's a were-kobold. You can turn into a different, stronger kobold. An angrier kobold. Like the Kobold-Hulk.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on September 25, 2017, 06:50:49 pm
I hope it's a were-kobold. You can turn into a different, stronger kobold. An angrier kobold. Like the Kobold-Hulk.
THIS is awesome!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on September 25, 2017, 06:54:15 pm
I hope it's a were-kobold. You can turn into a different, stronger kobold. An angrier kobold. Like the Kobold-Hulk.
THIS is awesome!
+1 to potential Kobold-Hulk.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on September 25, 2017, 07:12:28 pm
Why would it be a strong bulky kobold? On the balance of probabilities, it would be a sneaky kobold. Strong kobold is about as likely as nerd kobold or prince-charming kobold... If we end up as some sort of monstrosity with flowing golden locks and a chiselled jawline then it will all be your fault!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 25, 2017, 07:40:06 pm
Why would it be a strong bulky kobold? On the balance of probabilities, it would be a sneaky kobold. Strong kobold is about as likely as nerd kobold or prince-charming kobold... If we end up as some sort of monstrosity with flowing golden locks and a chiselled jawline then it will all be your fault!

That's true, I suppose, but all were-creatures come with impossible strength. Even a were-hamster is capable of pulping heads and the like. Also, I'm not sure how much our insane wish-list is actually taken into account, but I completely support the idea of turning into some kind of hulked-out superbold with flowing supermodel hair.

For now I suppose all we can vote for is GRAB THAT AMULET.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on September 25, 2017, 08:00:36 pm
That medallion might be cursed.
Even more reason to take it!
If it truly is cursed we could place it on the other person!

Is the axe haunted?

More important question: Is the axe shiny?

For now I suppose all we can vote for is GRAB THAT AMULET.

I think we're all turning into kobolds. We constantly need to grab everything shiny.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on September 25, 2017, 08:01:59 pm
I think I may have once been the voice of reason, but I stopped caring enough to do so. The position's open if you want it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on September 25, 2017, 10:07:10 pm
take amulet and put it on
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on September 25, 2017, 11:01:10 pm
+1 to taking the medallion and axe.

Stay a while. Listen for any more dwarves coming in. If no more, try to SNEAK-ROLL-DODGE, and throw the axe into the dwarf's head if spotted.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: dustywayfarer on October 27, 2017, 12:00:08 pm
Pick Urist's pockets.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on October 31, 2017, 10:11:36 am
The dwarf who entered is wearing a bandana. Unless that is the current fashion, he is doing something unlawful. take the medallion and turn into kobold-hulk. SMASH THE PUNY DWARF!!!
If you don't turn into kobold-hulk, Try to keep out of his way, and sight, and sneak-dodge-roll past him, and to your quest.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 01, 2017, 12:52:08 am
For now I suppose all we can vote for is GRAB THAT AMULET.

You grab the amulet and hang it from your neck. You brace yourself for a surge of hulkish power but nothing seems to happen. Strange...

You hear the dwarf's foot steps become fainter so you take a peak.

(https://i.imgur.com/ek7MbkU.jpg)

The bandana clad dwarf has gone deeper into the catacombs.

(https://i.imgur.com/mveGXVS.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on November 01, 2017, 01:54:52 am
Inscribe a dwarf noble being slain by a kitten while trying to remember what those people wanted you to do again.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on November 01, 2017, 01:57:01 am
Pray to the kobold gods to curse enchant the amulet with kobold hulk.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 01, 2017, 09:26:13 am
Carefully sneak behind the dwarf to try to see what he is doing, then possibly return to your mission of helping them deal with the elaborate defenses around the lab.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 01, 2017, 09:32:54 am
Look around the room we are in see if there is any loot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 01, 2017, 02:03:57 pm
LEAVE IMMEDIATELY do we have any reason to be in here aside from hiding from the murderfest happening upstairs, no sarcasm? That's probably been dealt with.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: dustywayfarer on November 01, 2017, 09:47:44 pm
Carefully sneak behind the dwarf to try to see what he is doing, then possibly return to your mission of helping them deal with the elaborate defenses around the lab.
LEAVE IMMEDIATELY do we have any reason to be in here aside from hiding from the murderfest happening upstairs, no sarcasm? That's probably been dealt with.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on November 02, 2017, 12:05:50 am
Do all of the above while dodge-rolling.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 02, 2017, 03:09:45 am
Carefully sneak behind the dwarf to try to see what he is doing, then possibly return to your mission of helping them deal with the elaborate defenses around the lab.
LEAVE IMMEDIATELY do we have any reason to be in here aside from hiding from the murderfest happening upstairs, no sarcasm? That's probably been dealt with.
+1

You sneak to the next hallway to check on the dwarf.

(https://i.imgur.com/rZUxk76.gif)

Um... Okay then. It doesn't look like this tunnel leads to the labs. Maybe it's time to head back.

(https://i.imgur.com/X7jxH3c.gif)

You sneak-dodge-roll back up the stairs.

(https://i.imgur.com/hKeYyY2.jpg)

You only now noticed that the alarm has stopped.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on November 02, 2017, 03:45:55 am
Mental note: do not dodge-roll on the main stairway.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on November 02, 2017, 08:16:35 am
Brilliant, it's a vampire.  A more real-world-mythology vampire sleeping in a coffin.  Good thing we're leaving . . .

I summarized location stuff in this post (http://www.bay12forums.com/smf/index.php?topic=164165.msg7570328#msg7570328).  By my estimate, we need to go to our left, or stage left, (or the audience's right,) using microcline rubble and/or mushrooms to sneak past the grey figures in the nearest tunnel entrance, to the next tunnel in line.  By my estimate, there should be at least one more tunnel just off-camera in the most recent graphic.  The dark paths going off stage left probably lead to it.

Edited P.S.: No sign of the "friends" who brought us here.  With one berserk anyway, and no active signs of combat, they may both be dead by now, rendering all of this rather silly . . .
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 02, 2017, 08:31:28 am
But we must dodge-roll while we do it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 02, 2017, 11:00:57 am
But we must dodge-roll while we do it.
Just do't dodge-roll into someone or off any cliffs/stairs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on November 02, 2017, 02:11:46 pm
Brilliant, it's a vampire.  A more real-world-mythology vampire sleeping in a coffin.
You have vampires on the mind. It could also be a secret passage! Or maybe their spouse was buried in there?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on November 02, 2017, 10:04:12 pm
It could also be a secret passage!

I thought of that, but I don't trust that shifty character.  And I will fill the Justice screen with accusations if I have to.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on November 03, 2017, 08:59:16 am
turn back and follow the masked dwarf further into the crypts
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on November 03, 2017, 09:17:03 am
Hmm . . . could well be a vampire. The bandana would be to cover its bloody mouth after feeding. So now it's resting/sleeping and not alert, right?

So we could go back and kill it, maybe be a hero?

Or at least bite it and become a vampire kobold?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on November 03, 2017, 01:07:40 pm
. . . That does seem to be good logic (at least by Dwarf Fortress rules), and a total of three votes for "go back."

Okay, how about do an honest self-assessment of sneaking skills re: the ability to cross a wide-open space with lots of onlookers, and in case of negative prognosis just go back.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 03, 2017, 01:13:11 pm
do an honest self-assessment of sneaking skills re: the ability to cross a wide-open space with lots of onlookers
worf worf
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 03, 2017, 01:29:40 pm
The real question is "Do we follow DF Adventure tradition and intentionally vampirize ourselves for profit".

Count Koboldula would be sneaky indeed.

EDIT: +1 to following the well-thought-out plan of movement by Sir Knight the Cartographer.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on November 03, 2017, 05:46:43 pm
-1 to self-vampirizing. I only intended to make a point for discussion, not for my actual choice.
I'm currently leaning against the vampire hypothesis anyway, because on a second look there's more than just a bandana that's odd there.
No sideburns. Possibly no beard, either?! In fact, except for height that dwarf looks kinda human.
Although that doesn't explain what business he has inside a coffin.
And I can't figure out what the orange thing is that he's holding.
A piece of paper or parchment maybe? Secret plans?
Any other guesses?

+1 to proceeding stealthily if self-assessment checks out.
The next door with the grey figures may be the one our allies want, but any exploration is fine with me.
Actually, no. Don't go any farther than the second door on the left. We really do not want to find ourselves in that arena-looking place.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Puppyguard on November 04, 2017, 01:03:49 pm
+1 to stealthily going back.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on November 09, 2017, 04:01:52 pm
First thing's first. We need better cover than a few lumps of cave moss and microcline. We must pass as a traveling performer on our way to The Spicy Olive.

Tie a string to the axe to make a kludujalambus.*

*A mid-sized hand-held stringed instrument with a wooden neck connecting to a metal body. The string is tied from the top of the neck down over the body and the musician picks the string with a wooden plectrum. The instrument has a one octave range going from a middle to a mid-high pitch. The instrument has a quavering harsh nasal buzzy timbre.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 10, 2017, 01:40:53 pm
First thing's first. We need better cover than a few lumps of cave moss and microcline. We must pass as a traveling performer on our way to The Spicy Olive.

Tie a string to the axe to make a kludujalambus.*

*A mid-sized hand-held stringed instrument with a wooden neck connecting to a metal body. The string is tied from the top of the neck down over the body and the musician picks the string with a wooden plectrum. The instrument has a one octave range going from a middle to a mid-high pitch. The instrument has a quavering harsh nasal buzzy timbre.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 10, 2017, 04:27:15 pm
Uh, what?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Gigabytebob on November 10, 2017, 04:56:05 pm
ah i see we are going the muddy route and having an instrument
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 10, 2017, 05:34:01 pm
Uh, what?

I believe this is the idea. Frankly posing as a bard is the most realistically coherent plan we've had. DF-canon-wise weird races of bard show up all the time at any fort with a tavern.

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on November 10, 2017, 05:35:35 pm
If it's realisticly coherent we can't do it, so -1 to that plan
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 10, 2017, 05:39:14 pm
If it's realisticly coherent we can't do it, so -1 to that plan

What if we only sing really terribly about our actual plan? Nobody speaks kobold, we can say whatever we want.

I'm not really a bard/I'm really a thief/I'm here for your shinies/and maybe your teef - Then pose dramatically
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on November 10, 2017, 05:42:00 pm
We're just lucky they won't be able to question what in Armok's name a "teef" is.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: birdy51 on November 10, 2017, 10:45:15 pm
+1 To barding.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on November 11, 2017, 09:15:52 am
If it's realisticly coherent we can't do it, so -1 to that plan

What if we only sing really terribly about our actual plan? Nobody speaks kobold, we can say whatever we want.

I'm not really a bard/I'm really a thief/I'm here for your shinies/and maybe your teef - Then pose dramatically

I +1 this
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 11, 2017, 09:52:11 am
+1 to being a bard.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Starver on November 14, 2017, 08:54:38 am
Breaking Bard
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 30, 2017, 04:43:52 am
First thing's first. We need better cover than a few lumps of cave moss and microcline. We must pass as a traveling performer on our way to The Spicy Olive.

Tie a string to the axe to make a kludujalambus.*

You do have some string in your bag.

(https://i.imgur.com/NjfKRjN.jpg)

One of the axe heads is getting in the way so you pry it off with your sharp rock. You tie on the string and, voilà, you have a kludujaliambus.

You feel like now would be a good chance to try out the new cover identity mechanic. You smear some cave moss on your skin and don a mushroom hat.

(https://i.imgur.com/M75e0Hv.jpg)

Now you can probably pass as a lizard man bard!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: KittyTac on November 30, 2017, 05:02:08 am
Emerged from the caverns and proved himself to the populace.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 30, 2017, 08:21:47 am
Sing them the song of your people.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 30, 2017, 08:33:58 am
Sing them the song of your people.
Wing it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 01, 2017, 04:21:47 pm
Kosak Korarel (Drink Cavernwater) is a Forest Titan born in -255. He is associated with water and sobriety.

We are Gamil Babin (Trust Friend), and YOUR PARENTS ARE DEAD. Avid consumers of fine dwarven liquors, your parents were targeted and crushed by Kosak Korarel, a titan whose primary activates include the violent proliferation of sobriety using it's supernatural ability to detect hangovers.

Any who enjoy adult beverages on the regular are at risk, and we travel the land warning good, proper drunkards of the terrible dangers of not being drunk at all times.

Recommend that we primarily use our proven skill at oration and storytelling, supplemented by our unproven skill at the kludujalambus.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on December 01, 2017, 04:45:40 pm
Kosak Korarel (Drink Cavernwater) is a Forest Titan born in -255. He is associated with water and sobriety.

We are Gamil Babin (Trust Friend), and YOUR PARENTS ARE DEAD. Avid consumers of fine dwarven liquors, your parents were targeted and crushed by Kosak Korarel, a titan whose primary activates include the violent proliferation of sobriety using it's supernatural ability to detect hangovers.

Any who enjoy adult beverages on the regular are at risk, and we travel the land warning good, proper drunkards of the terrible dangers of not being drunk at all times.

Recommend that we primarily use our proven skill at oration and storytelling, supplemented by our unproven skill at the kludujalambus.
+1
Wing it all the way.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: VolcanoQueen on December 01, 2017, 04:57:27 pm
Kosak Korarel (Drink Cavernwater) is a Forest Titan born in -255. He is associated with water and sobriety.

We are Gamil Babin (Trust Friend), and YOUR PARENTS ARE DEAD. Avid consumers of fine dwarven liquors, your parents were targeted and crushed by Kosak Korarel, a titan whose primary activates include the violent proliferation of sobriety using it's supernatural ability to detect hangovers.

Any who enjoy adult beverages on the regular are at risk, and we travel the land warning good, proper drunkards of the terrible dangers of not being drunk at all times.

Recommend that we primarily use our proven skill at oration and storytelling, supplemented by our unproven skill at the kludujalambus.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on December 01, 2017, 06:00:14 pm
Must not suggest Deekin. Must not suggest Deekin. Must not suggest Deekin...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on December 01, 2017, 06:37:38 pm
Must not suggest Deekin. Must not suggest Deekin. Must not suggest Deekin...
I suggest Deekin
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: AernJardos on December 02, 2017, 12:57:11 am
Must not suggest Deekin. Must not suggest Deekin. Must not suggest Deekin...
Oh Armok, YES. Deekin forever!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on December 02, 2017, 07:37:12 am
Who is Deekin?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on December 02, 2017, 09:09:03 am
Who is Deekin?
No idea
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on December 02, 2017, 10:59:17 pm
You feel like now would be a good chance to try out the new cover identity mechanic.

This is a marvelous update and I have nothing I can contribute.  I just hope wherever we go is as much of a delight.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on December 02, 2017, 11:36:47 pm
Who is Deekin?
A kobold bard companion from an expansion pack to a game named Neverwinter Nights. I am given to understand that it was quite popular at the time.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 04, 2017, 01:27:20 pm
He was in the sequel as a vendor in the city. Highly popular at the time indeed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on December 09, 2017, 09:21:08 am
Just caught up, my sides are hurting :)

Head over to that well-lit area we bypassed earlier.  Ask for rumors while you perform.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on December 22, 2017, 04:34:31 pm
I have been itching to work on this again but haven't had a whole lot of time. I will have a lot of time in January especially on the weekends! ;D I'm working on an update but it might be a bit before I post it. There's a lot going on and new areas to design. 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on December 22, 2017, 04:49:01 pm
Well, hooray I say!  I hope you have as much fun as we've been having.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 19, 2018, 05:38:42 pm
I'd like to get in on this if you ever decide to get back to it.

Have you tried creating more kobolds by budding yet? Or have you at least tried to undergo kobold mitosis and split into two identical kobolds to increase your chances that at least one of them makes it to the dagger and out alive?

Also, great story by the way, its got just the right mix of stupid kobold shenanigans and actual plot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on January 19, 2018, 06:01:20 pm
He'll get back to it, I'm sure. Honestly the first hiatus was longer than this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 29, 2018, 07:47:06 am
You are a normal creature person doing normal creature person things doo dee doo
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 29, 2018, 05:26:10 pm
Glad to see that you have also read your -Creature Person Handbook- fellow normal creature person.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TalonisWolf on January 29, 2018, 05:53:50 pm
This is amazingly well done- Kudos to MadMonkey for being brilliant!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 29, 2018, 05:58:25 pm
As an actual suggestion I think that we should find a flat stone and engrave a picture of a tavern with a question mark next to it to show the guards when we encounter them. We can hand them the stone and then play a few notes on our 'instrument' to hopefully show that we are an animal person bard in search of the dwarven tavern. After that, just come up with a simple rhythm to play when you get to the tavern, and play it off that you're a novice hoping to learn how to play better. Really, you can just make any throaty grunting noises to pass by, as long as they aren't recognizably kobold utterances.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on August 29, 2018, 07:52:35 am
Hey, guys, has this died? I really loved reading it, but where are the posts!?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: RAM on August 30, 2018, 04:22:11 pm
Well the poll appears to be tied...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 31, 2018, 02:12:44 pm
That is an old poll, for when we met new friends.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 21, 2018, 03:02:42 pm
You walk to The Spicy Olive and no one has kicked you in the face yet. This disguise might actually be working! You get some xp in Disguise.

(https://imgur.com/wUObwcP.gif)

You hear some commotion on the other side of the door. You take a peek.

(https://imgur.com/xNIRX76.gif)

This is the most people you have seen in one spot since you left The Caves. There are dwarves eating and drinking while a human performer sings and dances. Seeing food makes you realize how hungry you are.

What do you do?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 21, 2018, 03:20:26 pm
Forget completely what we were doing here in the first place, and refuse to scroll back up in the thread do not even try to remember, instead use engraving/art to request roasts.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 21, 2018, 03:38:51 pm
Offer carvings of food for actual food. And if that doesn't work carve some counterfeit currency and use that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 21, 2018, 03:46:29 pm
Offer carvings of food for actual food. And if that doesn't work carve some counterfeit currency and use that.

+1

Be sure to scoot on your way over to the bar.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on September 21, 2018, 09:21:00 pm
Ooh!  Ooh!
 
Forget completely what we were doing here in the first place

Yeah.

(Them folks we met were never our real reason for coming here, and they may be dead by now.  And anyway, when a forum game has some gaps in it, getting bogged down over such plot when you could be having madcap adventures can take away the fun.)

Restrain urge to doff hat when meeting people, as its location securely atop the head may be essential to disguise.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 22, 2018, 04:14:19 am
Offer carvings of food for actual food. And if that doesn't work carve some counterfeit currency and use that.

+1

Be sure to scoot on your way over to the bar.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 22, 2018, 12:00:33 pm
Find the most depraved looking soul, as they are probably the most likely to tolerate your presence, and try to weed some information out of them. It would be preferable if they weren't of the three main races.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on September 22, 2018, 08:30:46 pm
Begin playing along to the human bard's singing and dancing as if you were a travelling duet and you are just now arriving - but make it different enough so that the human bard doesn't know you're using him as cover.  Then accept tips from the dwarves in the form of rum, black out, and wake up back with the bear-man somehow.  But your disguise is still complete so you're pretty sure nothing happened.  But still, you don't really know where in the fortress you are anymore.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 26, 2018, 06:07:13 pm
Offer carvings of food for actual food. And if that doesn't work carve some counterfeit currency and use that.

+1

Be sure to scoot on your way over to the bar.
+1

You scoot toward the bar while keeping a hold of your hat. While scooting you over hear an argument between two dwarves.

(https://i.imgur.com/AqiOobY.gif)

"-or it's straight to the fight arena with you."

The other dwarf groans. He says something but you can't quite make out the words.

What surface should you carve?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 26, 2018, 06:19:04 pm
What surface should you carve?
Getting right to the important questions I see.

It would be preferable if you could find some kind of flatish stone to carve, as you'll probably get your teeth knocked in if you carve a wall or a table or something else of any remote value.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 26, 2018, 06:21:56 pm
What surface should you carve?
Getting right to the important questions I see.

It would be preferable if you could find some kind of flatish stone to carve, as you'll probably get your teeth knocked in if you carve a wall or a table or something else of any remote value.

+1

But, to prove that you are a friend of dwarves and respectful of their culture, carve a large cheese into the most public wall-spot you can find.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 27, 2018, 03:57:44 am
What surface should you carve?
Getting right to the important questions I see.

It would be preferable if you could find some kind of flatish stone to carve, as you'll probably get your teeth knocked in if you carve a wall or a table or something else of any remote value.

+1

But, to prove that you are a friend of dwarves and respectful of their culture, carve a large cheese into the most public wall-spot you can find.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on September 28, 2018, 10:53:04 pm
First, I don't think you need to worry about carving in something "too valuable"; by definition, it will become more valuable after carving!

Second, be adopted by cat (in shadow behind pillar).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 29, 2018, 08:32:31 am
Second, be adopted by cat (in shadow behind pillar).
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 29, 2018, 12:17:29 pm
Second, be adopted by cat (in shadow behind pillar).
+1

+1!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 10, 2018, 09:58:58 pm
First, I don't think you need to worry about carving in something "too valuable"; by definition, it will become more valuable after carving!

Second, be adopted by cat (in shadow behind pillar).

You carve near the cat who seems to have some sort of allergy problem.

(https://imgur.com/E59K5dY.gif)

Near the completion of your cheese you hear someone shout behind you.

(https://imgur.com/Hb0LRUD.gif)

"Oi! Defacing public property? Explain yourself!"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on October 11, 2018, 07:44:03 am
Quickly begin to play our instrument and dance, in hopes that he'll forget about what he's mad about.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on October 12, 2018, 07:09:12 am
Hey, you're back! Awesome.

Throw the cat at him as your explanation.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thedrelle on October 12, 2018, 11:58:25 am
Stand Aside, THE CHEESE SPEAKS FOR ITSELF!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 12, 2018, 01:15:40 pm
Stand Aside, THE CHEESE SPEAKS FOR ITSELF!

+1 Pose dramatically as though you have completed a great work of art as well.

Hey, you're back! Awesome.

Throw the cat at him as your explanation.

This is the best possible backup plan. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on October 12, 2018, 07:46:58 pm
This man is practically invulnerable from the waist up, and he's party central from the waist down.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 12, 2018, 07:49:16 pm
This man is practically invulnerable from the waist up, and he's party central from the waist down.

*checks again*

He is wearing no pants and one boot. If we must flee (presumably after deploying cat-turemeasures), try to locate whichever party THAT guy came from.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on October 12, 2018, 08:26:04 pm
Hold up, did he leave his fucking adamantite shield by his bar stool?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 12, 2018, 08:50:29 pm
Hold up, did he leave his fucking adamantite shield by his bar stool?
Hold up, did he leave his fucking adamantite shield by his bar stool?
Hold up, did he leave his fucking adamantite shield by his bar stool?

New plan: Throw the cat, kick the guard in the dick, take the shield, get the hell out of dodge and go forth in search of new adventures. Become the kobold legend you were meant to be.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on October 12, 2018, 09:01:41 pm
We could take that shield and just get the hell out of the fortress and become a kobold god. Of course, no matter how wasted that guy is, there's probably almost no chance that we'll actually be able to get it and get out, plus an adamantite shield is kinda useless because a wooden shield can block just as well. That being said, however, considering our size we could probably just tie the shield to our back and become virtually impenetrable from that side. We'd probably lose all semblance of stealth with a blue, shiny dish on our back though, so maybe we could cover it in dirt to make it look like an old must iron shield? At this point I don't really know, unless that guy is so plastered that he sees five of us I don't really think it's worth giving the fortress a legitimate reason to kill us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Staalo on October 13, 2018, 03:03:22 am
He is wearing no pants and one boot.
So a member of fortress militia then? Just tell him there's a siege outside and he'll proceed to Get Provisions, Sleep and Get Equipment and will probably have forgotten our hapless artist by then.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on October 13, 2018, 04:37:58 am
Hold up, did he leave his fucking adamantite shield by his bar stool?
Hold up, did he leave his fucking adamantite shield by his bar stool?
Hold up, did he leave his fucking adamantite shield by his bar stool?

New plan: Throw the cat, kick the guard in the dick, take the shield, get the hell out of dodge and go forth in search of new adventures. Become the kobold legend you were meant to be.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on October 13, 2018, 04:17:42 pm
Stand Aside, THE CHEESE SPEAKS FOR ITSELF!
+1, since we're apparently an accomplished engraver now.

-1 to throwing the cat, since it's undoubtedly coated in vomit and forgotten beast splooge.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thedrelle on October 15, 2018, 11:44:06 am
OK, OK, stand aside for the CHEESE, and when everyone is distracted by your MASTERFUL engraving work, Kick the Guard in the party, grab the shield and run!

maybe invite the cat to join you.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 15, 2018, 12:10:23 pm
OK, OK, stand aside for the CHEESE, and when everyone is distracted by your MASTERFUL engraving work, Kick the Guard in the party, grab the shield and run!

maybe invite the cat to join you.

I do really want a cat companion, but throwing cats is just so CLASSIC....

.......Ok +1 to attempting to keep the cat.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on October 16, 2018, 08:56:38 pm
If all else fails, play dumb and deny everything.
If all else fails, shout something about shells unspecified rocks/logs/cloth/whatever while pretending to be in a fey mood.
(Might have to actually go and craft something random in an attempt to be convincing enough.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: archivis on October 17, 2018, 10:34:15 am
This is fun hope for more when you can :)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on October 27, 2018, 06:46:44 pm
+1 to showing off cheese. Run for the door if that does not succeed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MrLurkety on October 29, 2018, 09:52:33 am
OK, OK, stand aside for the CHEESE, and when everyone is distracted by your MASTERFUL engraving work, Kick the Guard in the party, grab the shield and run!

maybe invite the cat to join you.

I do really want a cat companion, but throwing cats is just so CLASSIC....

.......Ok +1 to attempting to keep the cat.
+1 to this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 10, 2018, 11:33:36 pm
OK, OK, stand aside for the CHEESE, and when everyone is distracted by your MASTERFUL engraving work, Kick the Guard in the party, grab the shield and run!

You stand aside and let your engraving speak for itself.

(https://imgur.com/OCghl5M.gif)

PERFECT DISTRACTION FOR DODGEROLLS

(https://imgur.com/rjUolia.gif)

You make it to the adamantine shield!

(https://imgur.com/wbfRRq0.gif)

The champion laughs and throws aside his sword.
The chanpion grabs your right lower arm with his left lower arm!
The champion locks your right elbow with his left lower arm!
The champion bends your right lower arm with his left lower arm and the right elbow collapses!
A ligament in the right elbow has been torn!

(https://imgur.com/uR20PQU.gif)

The mayor grabs the shield. The pain is so bad you can't keep a hold of it anyways.
The mayor punches you in the jaw with his right hand.

(https://imgur.com/HsWgJ1L.gif)

Some of the blood got on your pendant. It starts to vibrate and become hot against your chest.

(https://imgur.com/ucSB3qU.gif)

The vibrations moves into your chest itself. You feel the blood flowing through your body. You start to feel the blood flowing through the dwarves bodiese too... Everything is BLOOD.

(https://imgur.com/7ufQF71.gif)




Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on November 11, 2018, 05:07:22 am
...

Told you we should have thrown the cat.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 11, 2018, 06:02:27 am
CONSUME THE BLOOD
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 11, 2018, 06:06:22 am
CONSUME THE BLOOD
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thedrelle on November 12, 2018, 12:39:31 pm
that went well..

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 12, 2018, 01:46:50 pm
I regret nothing.

Consider the possibility of BLOOD as a means of SHIELD ACQUISITION.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 20, 2018, 12:57:33 am
You regain consciousness after an unknown amount of time.

(https://imgur.com/L0ZVuFv.gif)

Your disguise has been washed off and your belongings are gone, besides your loincloth. A raised scar is on your chest where the amulet was. Your right arm hanngs useless at your side.

(https://imgur.com/MNI2wyN.gif)

The sensation of blood moving through your veins still gives you a headache but you are starting to get used to it. You sense a faint aura from the blood on the ground and another aura from the other side of the prison bars.

(https://imgur.com/TCBo5Zi.gif)

The cat sneezes.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 20, 2018, 04:01:44 am
Try to fix our arm.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on November 20, 2018, 06:34:36 am
THROW THE FUCKING CAT
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IndigoFenix on November 20, 2018, 07:37:12 am
Pet the cat and try to get it to follow you.
It will serve as an emergency canteen if you start to feel thirsty.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on November 20, 2018, 11:51:47 am
Pet the cat and try to get it to follow you.
It will serve as an emergency canteen if you start to feel thirsty.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 20, 2018, 03:45:33 pm
Pet the cat and try to get it to follow you.
It will serve as an emergency canteen if you start to feel thirsty.
+1


+1

Practice your best "Bleh" noises in preparation for when you introduce yourself as Count Koboldula later on.

Also, make friends with the cat and try to do cool things like turn into mist and escape. If this fails, dodgeroll through bars if there are no guards sensed nearby.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on November 20, 2018, 07:02:16 pm
Use your new hemomancer powers and raise the pile of blood into a minion. Send said minion out to search for the lever that opens the bars to the cell. Use blood within the cat for extra building material for the minion if need be.

I have no idea how true this comic is trying to stick to normal dwarf fortress, but as of right now I'm going by Spellcraft rules to say that we have learned the secrets of hemomancy and have become a KOBOLD HEMOMANCER. (Hemomancy is blood magic, for anyone who doesn't get it.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on November 20, 2018, 07:34:05 pm
Use your new hemomancer powers and raise the pile of blood into a minion. Send said minion out to search for the lever that opens the bars to the cell. Use blood within the cat for extra building material for the minion if need be.

I have no idea how true this comic is trying to stick to normal dwarf fortress, but as of right now I'm going by Spellcraft rules to say that we have learned the secrets of hemomancy and have become a KOBOLD HEMOMANCER. (Hemomancy is blood magic, for anyone who doesn't get it.)
+1
Make the blood minion build a blood statue of KING HEMOMANCER KOBOLD.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 21, 2018, 03:57:17 am
Pet the cat and try to get it to follow you.
It will serve as an emergency canteen if you start to feel thirsty.
+1


+1

Practice your best "Bleh" noises in preparation for when you introduce yourself as Count Koboldula later on.

Also, make friends with the cat and try to do cool things like turn into mist and escape. If this fails, dodgeroll through bars if there are no guards sensed nearby.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 21, 2018, 10:42:32 pm
Use your new hemomancer powers and raise the pile of blood into a minion. Send said minion out to search for the lever that opens the bars to the cell. Use blood within the cat for extra building material for the minion if need be.

You concentrate on moving the blood on the ground and it starts to bubble.

(https://imgur.com/JgZXGCw.gif)

After some practice you get it into the shape of a minion! You are now a NOVICE HEMOMANCER

(https://imgur.com/iqa6HFJ.gif)

However, it seems it only looks like a minion. As soon as you stop concentrating on holding that shape it it turns back into a pool of blood.

(https://imgur.com/fa5bM0W.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 22, 2018, 09:34:14 am
Attempt to drain the blood out from the cat. Just a small amount, not enough to kill it. This is just an experiment, for now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 22, 2018, 10:12:29 am
Attempt to drain the blood out from the cat. Just a small amount, not enough to kill it. This is just an experiment, for now.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Liber celi on November 22, 2018, 10:26:11 am
Animate a speck of blood and move it in front of the cat like a laser pointer
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on November 22, 2018, 10:59:13 am
Animate a speck of blood and move it in front of the cat like a laser pointer
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on November 22, 2018, 11:09:55 am
Yeah, Lets not try to hurt our cat mom yet.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 22, 2018, 02:52:41 pm
See if we can turn into blood temporarily. If so, flow through the bars.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on November 22, 2018, 06:37:20 pm
See if we can turn into blood temporarily. If so, flow through the bars.
+1

If that doesn't work, survey the area outside the cell for a lever. Hopefully we can bloodbend somebody into pulling it and (even more hopefully) retracting the bars without activating some insidious death trap.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on November 22, 2018, 08:02:28 pm
If we're actually going with hemomancy, I'm just going to paste the raws for it here for everyone's reference.
Spoiler (click to show/hide)

To sum it all up for people who can't read raws, even though we're just a novice we are now immortal, don't have to eat or drink, can make any creature with blood bleed profusely at will, can create blood men and blood blobs to serve as evil minions from existing corpses or pools of blood, and any other abilities we care to make up for the story. Although, we're probably going to have to practice a lot to actually be able to get any good at it. That being said, practice your hemomancy on the pool of blood until you can get the tiny blood minion to be able to hold his physical shape and function on his own. Then make him a little blood hat, blood sword, and blood shield and send him off looking for the lever. If he comes back successfully, promote him to general of the eventual kobold blood army. Then escape, sneak in the shadows, search for more blood, and generally try to remember just what it was you were trying to do in the first place. Oh, and recover your gear or find replacement gear.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 23, 2018, 04:39:18 pm
Animate a speck of blood and move it in front of the cat like a laser pointer
+1

Very +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on November 23, 2018, 08:48:04 pm
And then direct the blood-lazer-pointer (blazer pointer?) to the key that might be handily hung up on a wall for the cat to knock down.

Alternatively, or first, just check if your head is small enough to fit through the bars so you can simply squeeze out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 23, 2018, 08:55:20 pm
Animate a speck of blood and move it in front of the cat like a laser pointer
+1

Very +1

(https://imgur.com/6KeSVkr.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 23, 2018, 09:06:33 pm
(https://thumbs.gfycat.com/UnevenHonoredCurassow-size_restricted.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on November 23, 2018, 10:51:14 pm
Direct blood laser pointer onto the face of whoever is unlucky enough to walk by. There's virtually no way that they can know it's you doing it. That is, unless you're doing some kind of hand movements to do the magic, which would suck.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 24, 2018, 12:35:51 am
Hey everyone. I'm having so much fun making this comic for you all. I really want to make a website dedicated to the comic and have even more forms of reader interaction so I am making a Patreon. https://www.patreon.com/losingisfun Consider donating because it really helps me get more time to update faster. Higher teirs also get access to mini dwarf fortress themed comics or even your own character that might show up in the comic.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 25, 2018, 07:07:32 pm
You spend some time experimenting with hemomancy. Although you can sense it's presence, you can't do anything to the blood in your body or the cats body. You can only move the spilled blood around. Atleast for now. You are now an adequate hemomancer.

After several hours pass the bars slide open

(https://i.imgur.com/AbkGBAY.gif)

A guard knocks on the wall with his mace. "Come on. Get up. Time for training."

(https://i.imgur.com/4dfG94X.gif)

Direct blood laser pointer onto the face of whoever is unlucky enough to walk by. There's virtually no way that they can know it's you doing it. That is, unless you're doing some kind of hand movements to do the magic, which would suck.

You direct the blazer pointer at the guards face.

(https://i.imgur.com/OHfsoxF.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on November 25, 2018, 10:28:48 pm
Have the cat sneeze through the helmet slit and pass on the dormant zombie-virus.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on November 25, 2018, 10:31:22 pm
Have the cat sneeze through the helmet slit and pass on the dormant zombie-virus.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 26, 2018, 02:43:42 am
Have the cat sneeze through the helmet slit and pass on the dormant zombie-virus.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 26, 2018, 01:00:51 pm
Check inventory and stats.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 26, 2018, 01:27:58 pm
First of all, Blazer Pointer should be the official name of that move ™, because it's fantastic. If we ever improve upon it, we must upgrade the name as well, to perhaps Blazer Pointer II or Blazer Pointera/Pointega.

Second
Check inventory and stats.

This is important. +1. Also we should comply with these people's training stuff for now. Be sure to dodgeroll out of the cell to demonstrate our advanced potential.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 26, 2018, 03:02:47 pm
You do realize that they'll probably be training by killing us, right?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 26, 2018, 03:08:15 pm
Well it's not like we're going to stop them from taking us somewhere. Not even the utter genius of flinging a cat availed us.

Maybe we can get the cat to scratch someone via Blazer Pointer and then blow up all their blood or something. Anyway dodgeroll out of the cell, and then pose dramatically.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 26, 2018, 03:24:16 pm
Well it's not like we're going to stop them from taking us somewhere. Not even the utter genius of flinging a cat availed us.

Maybe we can get the cat to scratch someone via Blazer Pointer and then blow up all their blood or something. Anyway dodgeroll out of the cell, and then pose dramatically.

These dodge roll suggestions makes me recall the Rawhide song.
Edit: Dodge roll montage time?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on November 26, 2018, 03:41:18 pm
Have the forgotten beast extract/spoiled alcohol/disease ridden mucus that is constantly all over any good dwarven cat's feet splatter onto the guard's face through the face holes on the helmet. When the guard starts vomiting and bleeding from his armpits make great escape and find the master control lever that opens all the cells at once. Because no dwarven fort wouldn't have one. Or at least find the room that contains the 90 something identical, unlabelled levers that operate every essential function in the fort.

Also, if the guards in charge of handling all the dangerous sentient animals only have copper armor with iron chest plates chances are none of them are too competent or there's just no good gear available. A leveled dodge-roll should make you impervious to their attacks.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 26, 2018, 04:01:47 pm
All of that is true and also if we must make a daring escape a trip to the master lever room would obviously sow the most chaos and/or trip the self destruct mechanism(s) that all forts accidentally build into themselves.

But trying to escape now could be hasty. Be sure to pose dramatically no matter what is decided. The masons must have their muse.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 27, 2018, 08:55:11 pm
Check inventory and stats.

(https://i.imgur.com/WXwcwsB.gif)

(https://i.imgur.com/FYdPKFy.gif)

dodgeroll out of the cell, and then pose dramatically.

You show off your dodging skills and follow the guards.

(https://i.imgur.com/H9khMkM.gif)

You go down some stairs to the first floor of prison cells and toward a passage way.

(https://i.imgur.com/HKYpPb3.gif)

The guard says "You have two hours before the fight. You can train with the equipment here." There are screw pumps, a stockpile of leather armor and a rack of wooden training weapons.

(https://i.imgur.com/cgJkccl.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on November 27, 2018, 08:55:43 pm
I am going to be on vacation for the next several weeks and I won't be able to update until I get back. I'm having a lot of fun with this so I look forward to when I can work on it again.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 27, 2018, 09:05:28 pm
I have many suggestions in order of priority.

Attempt to use hemomancy to perform healing on arm. Is that a thing? We should check.

Acquire leather armor.

Attempt to befriend small green creature on screw pump.

Worry about status of cat, who was thrown. Befriend cat if possible.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 27, 2018, 09:07:27 pm
Take a weapon, the one most complicated to use will obviously be superior.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 27, 2018, 09:10:02 pm
Take a weapon, the one most complicated to use will obviously be superior.

+1, and also we should try to keep our hemomancy as a secret weapon. It seems like we are being shanghai'd into some manner of gladiatorial arena.

(+1 remains after above edit)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on November 27, 2018, 09:10:44 pm
(I kind of edited my post.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on November 28, 2018, 08:20:31 am
I have many suggestions in order of priority.

Attempt to use hemomancy to perform healing on arm. Is that a thing? We should check.

Acquire leather armor.

Attempt to befriend small green creature on screw pump.

Worry about status of cat, who was thrown. Befriend cat if possible.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on November 28, 2018, 02:38:39 pm
I have many suggestions in order of priority.

Attempt to use hemomancy to perform healing on arm. Is that a thing? We should check.

Acquire leather armor.

Attempt to befriend small green creature on screw pump.

Worry about status of cat, who was thrown. Befriend cat if possible.
+1
I support
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on November 28, 2018, 03:11:23 pm
I mean, HIGH MASTER KNIFE USER is a pretty big deal. To a kobold a large knife is basically a sword, so we should probably stick with the weapon we're almost legendary with. And I would imagine no matter what happens in the gladiator arena they're probably going to kill the victor anyways, so finding an escape route is probably ideal.

Acquire as many training knives as is convenient to carry, start looking around the room for supplies that we could borrow without anyone noticing, and prepare for getaway at best possible moment.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 28, 2018, 05:30:19 pm
Find a knife. After that, if possible, discreetly practice Hemomancy. Failing that, practice throwing.
Do you think we'll be able to give an aneurysm to people?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on November 28, 2018, 06:21:09 pm
Find a knife. After that, if possible, discreetly practice Hemomancy. Failing that, practice throwing.
Do you think we'll be able to give an aneurysm to people?

Ugh fine I guess this is the WISEST option instead of picking the coolest looking weapon.

+1 for choice of weapon. Also, find 2. Dual-wielding has no effective downside in DF.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on November 28, 2018, 07:36:41 pm
We are an adventurer right? Carry as many shields and weapons as we can without lowering our speed. Other than speed decrease, no downside to wielding 300 weapons in DF.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on November 29, 2018, 12:58:15 pm
We are an adventurer right? Carry as many shields and weapons as we can without lowering our speed. Other than speed decrease, no downside to wielding 300 weapons in DF.
+1
Also, throw the rest into the danger room, along with all the armour and, if possible, that dwarf's helmet. We need a supply of blood that isn't our own.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on December 20, 2018, 08:14:49 pm
I have many suggestions in order of priority.

Attempt to use hemomancy to perform healing on arm. Is that a thing? We should check.

Acquire leather armor.

Attempt to befriend small green creature on screw pump.

Worry about status of cat, who was thrown. Befriend cat if possible.

There is leather armor of all sorts and sizes. You aquire some.

(https://i.imgur.com/7oqh2JN.gif)

You hop on the screw pump next to the goblin. Your feet don't quite reach the pedals. You say hello in kobold.

(https://i.imgur.com/cg8nWL2.png)

How do you go about befriending the goblin?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on December 20, 2018, 08:24:35 pm
Adopt bodybuilder poses and flex our muscles to impress her.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 20, 2018, 08:51:06 pm
Complement her on her obvious mastery of the [Pump Operator] skill. Clearly she is formidable! See if she is willing to explain the mechanics of the upcoming fights.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on December 21, 2018, 09:13:49 am
Adopt bodybuilder poses and flex our muscles to impress her.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on December 21, 2018, 09:33:01 am
Complement her on her obvious mastery of the [Pump Operator] skill. Clearly she is formidable! See if she is willing to explain the mechanics of the upcoming fights.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on December 22, 2018, 08:44:45 pm
Carve mastercraft portrait of goblin on nearest available wall.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on December 23, 2018, 08:06:33 pm
Carve mastercraft portrait of goblin on nearest available wall.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 24, 2018, 01:33:28 pm
Carve mastercraft portrait of goblin on nearest available wall.
+1

Dammit guys we can't solve all our problem by carving things on the walls.




....+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on December 24, 2018, 03:22:59 pm
Attempt to seduce her and begin an epic interspecies romance that's sure to end in tragedy.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on December 25, 2018, 12:09:48 am
Carve mastercraft portrait of goblin on nearest available wall.

You don't currently have any tools to carve with.

Adopt bodybuilder poses and flex our muscles to impress her.

You flex your working arm.

(https://i.imgur.com/sHyooRV.jpg)

She giggles.

(https://i.imgur.com/Lug7Khm.gif)

The door to the danger room swings open.

(https://i.imgur.com/3jyfzHl.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on December 25, 2018, 07:56:26 am
Flex at the guy that just came in.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on December 26, 2018, 01:42:35 pm
See what the dwarf wants. If he tries to hurt our new girlfriend, give him an aneurysm.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 26, 2018, 02:00:11 pm
Flex at the guy that just came in.

+100

Additionally we need to figure out something about our arm. We need that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on December 26, 2018, 08:09:22 pm
As you get dragged out the door, quickly grab the nearest weapon you can find
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on December 27, 2018, 10:26:42 pm
In addition to the flexing, see if dodging skills allow you to perform a back-flip for maximum assertion of dominance over the gaurd.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 31, 2018, 01:56:38 pm
In addition to the flexing, see if dodging skills allow you to perform a back-flip for maximum assertion of dominance over the gaurd.

Backflip and then flex at the guard. Combo pose bonus!!!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on December 31, 2018, 06:47:36 pm
I realize upon rereading that the last half of this adventure should have seen us killed several times over.  I feel like it's become an epic struggle between MottledPetrel trying his best to keep us alive, and the the community doing exactly the opposite.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on December 31, 2018, 06:53:16 pm
Hey!! Hey! Hey.

Hey.

That shield was really shiny.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on December 31, 2018, 09:45:24 pm
I realize upon rereading that the last half of this adventure should have seen us killed several times over.  I feel like it's become an epic struggle between MottledPetrel trying his best to keep us alive, and the the community doing exactly the opposite.
I thought that was the goal?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 01, 2019, 12:48:42 am
Just about every "Community Input" story I've ever been a part of has been just that: Me trying to progress the plot in a safe, interesting, and creative way while the rest of the participants scream "KILL EVERYTHING".
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on January 01, 2019, 09:55:12 am


Flex hard at the guard, then point to your lack of ability to flex the other arm. Carve instructions in the off-chance they don't understand Koboldish.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on January 01, 2019, 05:46:37 pm
Entertaining little story you have going on here!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 02, 2019, 01:25:33 pm
Just about every "Community Input" story I've ever been a part of has been just that: Me trying to progress the plot in a safe, interesting, and creative way while the rest of the participants scream "STEAL EVERYTHING".

FTFY
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on January 04, 2019, 08:08:43 pm
Working on an update but since impromptu backflips require full animation it will be a bit longer than normal.  :P

I realize upon rereading that the last half of this adventure should have seen us killed several times over.  I feel like it's become an epic struggle between MottledPetrel trying his best to keep us alive, and the the community doing exactly the opposite.
I thought that was the goal?
It is called Losing Is Fun after all.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 04, 2019, 08:25:36 pm
Working on an update but since impromptu backflips require full animation it will be a bit longer than normal.  :P

I realize upon rereading that the last half of this adventure should have seen us killed several times over.  I feel like it's become an epic struggle between MottledPetrel trying his best to keep us alive, and the the community doing exactly the opposite.
I thought that was the goal?
It is called Losing Is Fun after all.

Yessssss.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on January 06, 2019, 08:34:49 pm
In addition to the flexing, see if dodging skills allow you to perform a back-flip for maximum assertion of dominance over the gaurd.

You are a legendary dodger. Of course you can do a backflip. You flex on that guard.

(https://i.imgur.com/EnX8NrT.gif)

"Bravo, bravo.", he says. He pulls you, the other dwarf and the goblin into a huddle.

(https://i.imgur.com/bhgTHbv.jpg)

He continues, "We are going to make such a good team. Are you ready to conquer those monsters?"

The goblin squirms out of the huddle. She says, "I will do what I must to survive even if that means being entertainment for you filthy dwarves."

The other dwarf says, "Please, I just want to go back to my family."

The goblin replies, "At least you get to go free after the fight, and you, champion, why would you volunteer to fight in the pits?"

"for death and glory of course. Now, little one, we have to get you ready for the fight. Would you like to spend our time sparing or in the danger room?"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on January 06, 2019, 08:49:52 pm
Tough call.  Sparring- safer but slower.  Danger room- risky, but potentially massive skill gain.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on January 06, 2019, 08:56:41 pm
Easy.

Spar in the danger room.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on January 06, 2019, 09:29:44 pm
Easy.

Spar in the danger room.
+1. Danger room or bust.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on January 06, 2019, 09:59:26 pm
Easy.

Spar in the danger room.
+1. Danger room or bust.
+1 Push your dodging skill to it's limit!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on January 07, 2019, 03:44:12 am
Easy.

Spar in the danger room.
+1. Danger room or bust.
+1 Push your dodging skill to it's limit!
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 07, 2019, 03:59:33 am
Easy.

Spar in the danger room.
+1. Danger room or bust.
+1 Push your dodging skill to it's limit!
+1
I am deeply worried, but okay.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on January 07, 2019, 07:13:14 am
Danger zone!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 07, 2019, 02:05:11 pm
Easy.

Spar in the danger room.
+1. Danger room or bust.
+1 Push your dodging skill to it's limit!
+1
I am deeply worried, but okay.

[+1 (https://youtu.be/EAwWPadFsOA)] this is the best idea.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 07, 2019, 03:45:18 pm
Since I've been designated the honorary Fun Police I feel like I should point out that danger rooms were built for dwarves, not kobolds who are less than half their size and maybe five times as flimsy. The last thing we need is to lose proper function of another appendage or break some important abdominal bone. We're already legendary dodgers and knife users (I think), so to gain armor skills we'd need to sit in there for a while and get the shit kicked out of us by wooden spears. That being said, we're going right into a fight for our lives right after, so being already ground to a pulp would be out of our favor. So, that leaves us with actually learning gladitorial combat, which would be much preferable because we have not won a SINGLE fight if I remember correctly. Try to mime out asking the champion to teach you how to counter basic wrestling techniques, so you don't get your other arm broken by whatever Hulk Hogan level gladitorial wrestlers we come up against don't break every other joint in our body. After that, sparring against an actual target would probably be much more useful than becoming an expert at countering a stationary object. Also, we should probably make our own splint out of extra wooden training weapons and threads from our cloths.

Now, after all of that I've either set up the story so that we get our teeth knocked out by wooden spears or our back suplexed into tiny splinters by Dwarf Hogan.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 07, 2019, 03:58:49 pm
Also, we should probably make our own splint out of extra wooden training weapons and threads from our cloths.


I like this part. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on January 07, 2019, 04:00:54 pm
Also, we should probably make our own splint out of extra wooden training weapons and threads from our cloths.

+1 to this part at least, I'd like to do something to get that arm working better. +2 if amended to use someone else's clothes threads, since we have so little to spare. (I don't mean the goblin either, get your mind out of the gutter.) We could possibly also point to the limp limb to ask for help, in case there are first aid supplies we haven't noticed yet.

But I'm having too much Losing Fun to veto sparring in the danger room.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: arkhnchul on January 07, 2019, 04:12:32 pm
threads from our cloths.
we already have stockpile of leather armor here. Armor (both medieval types and present vests) surely contains many belts on it, there is no need to ruin our clothes.

and yeah, armor skill is almost useless with leather armor, which dont inflict encumberance and currently cant withstand nothing except weak attacks like cat bite. If we heading to danger room, its better to find light shield (and do it anyways, currently shield is a big deal to survival chances).

2nd "and" - did no one played dice or MMO games?) we have mighty champion in our party, so just focus on survival and provocation distracting enemy (while dodging around) and let he do his work for his glory.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on January 07, 2019, 11:11:31 pm
Eh, there's always a balance of how seriously to take a story about a DF kobold who can communicate so successfully in the first place. You also have to consider how much plot armor he has and what sort of rails we are on. I suspect it's fairly thick armor because MM gives the impression of having more than vague ideas of where he wants this to go and end. I wouldn't go to the trouble of making language glyphs and then throw it all away the next update because the forum insisted on a silly course that should kill the protagonist and end the story.

If we do want to take it seriously, we can consider whether the kobold understands, cares about or even remembers the mission given by the bearman. I don't remember, but that's probably because of the hiatus. If he does understand, remember and care about the mission (not a given) I'd assume he's looking to escape. Actually, I'd assume he's looking to escape anyway. He's a kobold. The champion right now is a big hurdle and sparring in the danger-room is a chance to manufacture an "accident". A spear coming up out of the ground is basically a trap even if DF doesn't recognize it in relation to [TRAP_AVOID], so I'd argue that a kobold should have little trouble in a danger-room.

Take stock of why you came here in the first place and whether your goals have changed. List those goals in your mind, sort of like if there was an imaginary forum of people following your exploits.
When sparring in the danger room try to make the champion dodge through a solid wall and into a well where he will drown.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on January 08, 2019, 02:57:25 am
My hope is that the danger room will leave us so injured they can't help but give us medical attention and we avoid the fight. Alternatively, we could enter the danger room and focus all our energy on dodging through a solid wall into a well. I'm open to both.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on January 08, 2019, 05:48:10 am
I would like to take a moment and commend the full animation on the impromptu backflip.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on January 08, 2019, 01:10:26 pm
Quote from: somebodyorother
[something] ... [something] ... danger room.
+1
 
My hope is that the danger room will leave us so injured they can't help but give us medical attention and we avoid the fight.
Just what kind of fortresses have you been overseeing?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 08, 2019, 01:53:13 pm
Remember, danger rooms are no longer so dangerous. I chuck dwarves in there all the time and they end up with only minor bruising.

With our dodge we should be able to basically just live in there on a daily basis.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 08, 2019, 03:27:42 pm
We also became a hemomancer at some point for some reason, maybe we could do something with that if someone gets a bloody nose or a broken ear during training.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 08, 2019, 04:20:58 pm
Can we just blood bend people like the legend of korra?
At some point, discreetly practice Hemomancy. Also, spar in the danger room.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 08, 2019, 06:20:11 pm
The most we've been able to do so far is hold blood into the shape of a small minion and move a speck of blood around like a laser pointer, I think blood bending is a bit out of our league at the moment.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 08, 2019, 06:30:09 pm
The most we've been able to do so far is hold blood into the shape of a small minion and move a speck of blood around like a laser pointer, I think blood bending is a bit out of our league at the moment.

For now
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on January 09, 2019, 09:30:16 am
We should train bloodbending. Maybe we can "repair" our arm just by bending the blood inside of it when we want to move it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on January 09, 2019, 11:29:14 am
We should train bloodbending. Maybe we can "repair" our arm just by bending the blood inside of it when we want to move it.

Sounds painful...

...+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 09, 2019, 04:02:22 pm
How about we try repairing someone else's arm before we give ourselves hemorrhagic shock.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 09, 2019, 04:20:10 pm
How about we try repairing someone else's arm before we give ourselves hemorrhagic shock.

1) Fight an arena creature
2) Win
3) Save it's life with [Hemomancy], acquire trust
4) Continue to build support among prisoners
5) Viva La Revolution
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on January 09, 2019, 07:01:36 pm
How about we try repairing someone else's arm before we give ourselves hemorrhagic shock.

1) Fight an arena creature
2) Win
3) Save it's life with [Hemomancy], acquire trust
4) Continue to build support among prisoners
5) Viva La Revolution

Maybe, but I'm expecting hoping to see something more like
1) Group enters arena; totally-not-a-rancor seven-eyed smilodon twisted into human form enters arena. Beware its dissolving acid bite!
2) Poor family dwarf doesn't stand a chance. We dodge.
3) Champion inevitably succumbs to the Worf Effect. We've been dodging this whole time.
4) A last second dodge-roll-dive combo saves the goblin from the literal jaws of death. She is amorous grateful ashamed for showing weakness.
5) (Infuriated) Goblin dispatches beast with a well-placed strike to the back of the neck.
6) We escape together by climbing out over or maybe tunneling after being trapped under the beast's carcass.

I really don't know what we'd use hemomancy for when there's no cat to play with.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on January 09, 2019, 07:05:19 pm
I really don't know what we'd use hemomancy for when there's no cat to play with.

Blind our opponent(s) with blood, of course!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 09, 2019, 07:45:45 pm
Hemomancy's main use is the creation of blood minions, the shooting of blood projectiles, and the ability to apply massive bleeding effects to enemies from a distance. Actually, making the opponent bleed out and pretending we have no idea what happened is probably a much more valid strategy than trying to take anyone in a legit fight.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 09, 2019, 07:50:39 pm
Hemomancy's main use is the creation of blood minions, the shooting of blood projectiles, and the ability to apply massive bleeding effects to enemies from a distance. Actually, making the opponent bleed out and pretending we have no idea what happened is probably a much more valid strategy than trying to take anyone in a legit fight.

1) Minor Wound
2) Blood fountain
3) Shrug, pose, backflip, flex
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 09, 2019, 08:11:01 pm
Ultimate plan. According to the raws the target doesn't actually have to be wounded and we can just spontaneously make them start spewing blood out of their everywhere, but whatever.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on January 10, 2019, 03:53:30 am
we can just spontaneously make them start spewing blood out of their everywhere,
Lets do that to our first opponent.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Bumber on January 13, 2019, 01:44:26 pm
Ultimate plan. According to the raws the target doesn't actually have to be wounded and we can just spontaneously make them start spewing blood out of their everywhere, but whatever.
We know from our time in the cell that our skill is insufficient to affect blood inside bodies. We can probably pull blood out of an open wound while keeping at a distance.

Blood in the eyes is also a good distraction. Blood minion in the eyes is even better, especially if it can stab.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 18, 2019, 05:04:27 pm
Discreetly ask the goblin if she can help us practice fluid transfer. She surely won't take it in a wrong way.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: arkhnchul on January 19, 2019, 07:46:47 pm
Discreetly ask the goblin
i.e. "say 'grawr grawr grawr' in a question tone"?)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on January 19, 2019, 11:26:27 pm
Also, we should probably make our own splint out of extra wooden training weapons and threads from our cloths.

You break a training spear and use part of it to improvise a splint.

(https://i.imgur.com/yaCC68b.jpg)

Easy.

Spar in the danger room.

You use hand gestures to convey the idea of sparing in the danger room.

"What a novel idea." the champion says. "We will get you in shape in no time!" You and the champion squeeze into the danger room together.

(https://i.imgur.com/QDrAhtM.gif)

 You are pelted by wooden spikes but they mostly bounce off your armor. You don't take any injury beyond light bruising. You and the champion wrestle for over an hour bringing you to competant wrestler status. More impressively, you shoot up to professional armor user.

"Times up." A guard says. You and the other gladiators are led down a series of tunnels ending in a large copper wall and a weapon rack. The weapons on the rack are steel and of decent quality.

(https://i.imgur.com/oaJN6uN.jpg)

Which weapon do you take?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on January 20, 2019, 12:23:19 am
Most of those are too large for us.
What's our dagger proficiency?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on January 20, 2019, 07:02:57 am
Which weapon do you take?

(http://i67.tinypic.com/i2tzqa.png)
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on January 20, 2019, 09:39:55 am
+1 To taking the weapon rack.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ametsala on January 20, 2019, 10:13:06 am
The weapon rack has probably been carved from a single piece of sandstone or schist so it would make a good club in the hands of a troll. (Perhaps if our right elbow wasn't busted...)

Limited to using only one hand, I say we grab the dagger.

Alternatively, grab all the weapons, stash them in our loincloth, and make a daring escape using backflips and dodgerolls. We are a thief kobold after all.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on January 20, 2019, 11:44:52 am
Limited to using only one hand, I say we grab the dagger.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on January 20, 2019, 08:25:34 pm
Anyone can carry anything in DF irrespective of its weight or even if they have the proper appendages. Kias and anvils are a classic example. This adventure has already highlighted DF physics, such as the dog/rock sniper incident. I'm not suggesting that the kobold swing it around like a club, just that he drag it around and plonk it down when an enemy approaches in the colosseum and use it as a frame to dodge around and within, while enemy weapons glance off it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 21, 2019, 04:02:59 am
Limited to using only one hand, I say we grab the dagger.
+1
+1
The bench would be nice, but not... practical.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on January 21, 2019, 04:15:46 am
Limited to using only one hand, I say we grab the dagger.
+1
+1
The bench would be nice, but not... practical.
This is true. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on January 21, 2019, 01:26:09 pm
We are LEGENDARY dagger users, I would imagine dagger is the way to go. That being said, I have no idea how I feel about taking the entire weapon rack. If we deconstruct the rack, and then reconstruct it inside of the ring we can hypothetically have our own portable jungle-gymdodging apparatus. A building destroyer won't think twice about breaking it (which could be used to our advantage), but it might be nigh impermeable to normal enemies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on January 21, 2019, 01:35:00 pm
+1 To taking the weapon rack.

Are you kidding me this is the best idea in the history of ideas.

+1

Swing it about as obviously as possible then use our Bloodromancy to do all the actual damage, we can train our secret powers in broad daylight. We have ridiculous defensive abilities.

Alternatively yeah I guess you could do the same thing with a dagger or knife, but it lacks that special something that led us to steal an adamantite shield in broad public view then start carving things on the wall as a distraction for a dodgeroll meant to lead into a nutshot.

Edit: The below is probably the wisest, most logical course.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 21, 2019, 02:05:20 pm
Start with the dagger, then, considering this is adventure mode, pick up as much as possible without becoming encumbered. We'll wield it all.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on January 21, 2019, 09:42:09 pm
+1 to claim dagger first.
After that, wait for the goblin and champion to pick so everybody has at least one weapon.
If one of the spears remains, take that, too.

Spears are the traditional weapon of choice against larger opponents, which is . . . likely . . . for a kobold. They can be buttressed against the ground to leverage the enemy's own charge against them; they're pretty decent at parrying, too, although we haven't practiced that skill yet.

Axe, hammer, and mace all work more on the user's strength (and skill) and are probably two-handed wields for our relative size. Our busted arm is counter-indicative. (The spear may be two-handed as well, but I think it'll be easier to fake proficiency, at least as a distraction from our real move.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on January 21, 2019, 11:35:47 pm
+1 To taking the weapon rack.
Best idea so far.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on January 22, 2019, 12:12:18 am
+1 To taking the weapon rack.
Best idea so far.
+1
+1

Actually, +10 more like it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 23, 2019, 04:19:09 pm
+1 To taking the weapon rack.
Best idea so far.
+1
+1

Actually, +10 more like it.
-12
Why in the HFS would we want to take the weapon rack?! We are a little kobold, and with our dagger skill, a dagger would be considerably better both offensively and defensively while not encumbering us.
IF taking it would not encumber us, I suppose we could take both the dagger and the rack, but I seriously doubt we are strong enough to do so.
Actually, what are our attributes? Are we exceptionally strong for a kobold?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 23, 2019, 04:31:09 pm
They want it because memes.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 23, 2019, 04:36:37 pm
What memes?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 23, 2019, 04:42:27 pm
If they get the weapon rack, a new one will be created instantly.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on January 23, 2019, 05:12:13 pm
What is that from?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on January 23, 2019, 05:33:29 pm
They’re doing it because it’s funny.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on January 23, 2019, 05:38:06 pm
Quote
+1 To taking the weapon rack.
+1
Quote
Limited to using only one hand, I say we grab the dagger.
Alternatively, grab all the weapons, [...]
+1
Quote
Start with the dagger, then, considering this is adventure mode, pick up as much as possible without becoming encumbered. We'll wield it all.
+1
Quote
If one of the spears remains, take that, too.
+1

Really, just grab as many things as you can and throw the dead weight at the first threat you encounter, but keep the weapon rack handy in case you need to distract a cave ogre or something.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on February 04, 2019, 09:53:29 pm
The copper wall slides into the floor. The gladiators walk to the center of a stadium to cheers and applause.

(https://i.imgur.com/SQGfiKv.jpg)

(https://i.imgur.com/QM48Yis.jpg)

(https://i.imgur.com/Tw02pdh.jpg)

(https://i.imgur.com/ETxi340.jpg)


(https://i.imgur.com/rhxX0Fh.png?1)
Quote
+1 To taking the weapon rack.
+1
Quote
Limited to using only one hand, I say we grab the dagger.
Alternatively, grab all the weapons, [...]
+1
Quote
Start with the dagger, then, considering this is adventure mode, pick up as much as possible without becoming encumbered. We'll wield it all.
+1
Quote
If one of the spears remains, take that, too.
+1

Really, just grab as many things as you can and throw the dead weight at the first threat you encounter, but keep the weapon rack handy in case you need to distract a cave ogre or something.

The weapon rack makes a screaching sound as you drag it slowly across the stadium.

(https://i.imgur.com/ZMnNpKs.jpg)

The cheering stops.

(https://i.imgur.com/mqkjycE.jpg)

How do you position yourself and the weapon rack for the fight?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on February 05, 2019, 08:14:15 am
Drag the rack into the middle of the arena.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ametsala on February 05, 2019, 10:02:16 am
Drag it against the wall right under the king's nose. Stand on top of it. Grab king's beard when he leans forward to see what's going, climb up, and exit through the royal door.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on February 05, 2019, 10:12:50 am
Hide behind the rack and use it as defense for when you're attacked
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Strik3r on February 05, 2019, 01:44:20 pm
Hold onto the rack, throw it at an assailant when they're (on a tile) right next to you.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on February 05, 2019, 01:48:24 pm
This is one of the greatest moments in Interactive Web Comic history. I am awed.

Carve a cheese into the weapon rack

Drag the rack into the middle of the arena.

+1, do this, but immediately afterwards stand on the rack and pose heroically for the crowd.

Then, use the rack as a center, and grab weapons off the rack as needed to combat our enemies. Use hemomancy as a last resort. focus on defensive action, we can tire our opponent out due to our impossible levels of dodge and such.

Hold onto the rack, throw it at an assailant when they're (on a tile) right next to you.

This also is wisdom.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on February 05, 2019, 03:41:45 pm
Drag it against the wall right under the king's nose. Stand on top of it. Grab king's beard when he leans forward to see what's going, climb up, and exit through the royal door.
+1 because it's more imaginative than what I came up with. Don't forget to take the dagger off the rack when we go.

Or, prepare an interpretive dance communicating our desire for all sapients to live in harmony.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on February 05, 2019, 08:34:48 pm
+1, do this, but immediately afterwards stand on the rack and pose heroically for the crowd.
+1. And after dragging and posing is done, position yourself beneath the rack with a dagger in your good hand and a spear in the other, like this:

(https://imgur.com/GnPrx0q.png)

Drag it against the wall right under the king's nose. Stand on top of it. Grab king's beard when he leans forward to see what's going, climb up, and exit through the royal door.
It looks like he's way above the stands, so -1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thefriendlyhacker on February 06, 2019, 04:24:02 am
Spoiler (click to show/hide)
+1 to all the above

Actually, if there is enough time before (or during) the fight, carve onto the rack a picture of yourself carving a picture of yourself onto the rack to commemorate your (hopefully) victorious fight. Carve some cheese as well, of course.  After the fight, either take the rack as a trophy or lob it at the king/audience.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on February 06, 2019, 09:56:16 am
Ha, the bemusement of the audience when the rack gets dragged out is great.  :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on February 06, 2019, 01:28:09 pm
If we manage to carve anything into that rack during the course of this match we basically win forever.

Take any opportunity.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on February 08, 2019, 04:45:26 pm
Decide how long it takes to make a picture, then spend half the match commemorating the other half
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on February 28, 2019, 09:45:12 pm
+1, do this, but immediately afterwards stand on the rack and pose heroically for the crowd.
+1. And after dragging and posing is done, position yourself beneath the rack with a dagger in your good hand and a spear in the other, like this:

(https://i.imgur.com/Q3YYKJX.png)

You get on the rack and pose.

(https://i.imgur.com/WWdqOXT.jpg)

One of the copper doors slides open and a horde of troglodytes run out before you are able to get in position under the rack.

(https://i.imgur.com/zBEOw6O.jpg)

(https://i.imgur.com/zC9iZlI.jpg)

The goblin gets first blood.

(https://i.imgur.com/fEYrd0z.jpg)

One of the troglodytes approaches.

(https://i.imgur.com/0pstElE.jpg)

(https://i.imgur.com/ogOEfCD.jpg)

You stab him in the stomach

(https://i.imgur.com/P1FUL3G.jpg)

but he grabs you by the throat undeterred.

(https://i.imgur.com/4tNh4Hp.jpg)

What do you do?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on February 28, 2019, 09:54:29 pm
I don't remember what our strategy was, but I don't think it was this. Use our hemomancy to make himb profusely while pretending to stab him with the dagger.Also, we are legendary at dodging, how did the trog catch us?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on February 28, 2019, 10:54:49 pm
I don't remember what our strategy was, but I don't think it was this. Use our hemomancy to make himb profusely while pretending to stab him with the dagger.Also, we are legendary at dodging, how did the trog catch us?

There is no room to dodge under the rack.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thefriendlyhacker on March 01, 2019, 12:15:41 am
...
There is no room to dodge under the rack.
oh

oh dear
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 01, 2019, 08:10:14 am
Quick stab him some more and use hemomancy to make him bleed faster.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 01, 2019, 12:10:37 pm
Slice off its hand!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 01, 2019, 02:50:20 pm
Slice off its hand!
+1

Hemomancy is unreliable. We're not strong enough to break a grapple. But our dagger... that we can depend on.

I did some extensive testing in arena mode. My test kobold just didn't have the size to break a trog chokehold, Competent Wrestler or no... but with High Master in all things knife-related, he could reliably send a trog hand flying, even with an iron dagger. And this dagger's steel.

The test kobold would just about always land a hit with the weapon; he did, however, occasionally fail to swing with enough force to sever the hand. And he *had* to sever the hand completely; merely cutting a motor or sensory nerve didn't break the grapple. To counteract the kobold's lack of arm strength, I started using Heavy attacks. The Heavy attack is just as quick in the draw as a Quick attack and delivers much more force-- swinging like that, my test kobold was able to land a severing blow just about every time.

Finally, severing the limb causes the unfortunate amputee to reel in shock, giving us a moment to escape the cumbersome weapon rack.

So. Slash at that hand as hard as you possibly can. Having released yourself, !!DODGEROLL!! backwards out of the weapon rack. Stay close to our allies. When a trog gets too close to the group, swiftly cripple it with Quick leg shots; dodge away and let a buddy kill it if a buddy's at hand, kill it quick if not. Don't get overwhelmed, always leave space to move about, and avoid becoming Tired at all costs-- a tired kobold is a dead kobold.

And try not to let the goblin die.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 01, 2019, 02:51:30 pm
I support Superdorf's science-backed plan.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 01, 2019, 03:54:07 pm
I also support this plan
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on March 01, 2019, 07:46:40 pm
I also support this plan
+1  Collapsing from exhaustion is a death sentence for even a veteran Dorf.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 01, 2019, 08:40:35 pm
The science is persuasive.
Follow that plan!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 02, 2019, 07:32:09 am
I also support the science based plan.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on March 02, 2019, 08:18:18 am
Science is for nerds, the earth is flat, vaccines cause autism.

We must become one with the rack.

use all weapons in reach  to do maximum damage to enemies and allies alike!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 02, 2019, 08:59:00 am
I support Superdorf's science-backed plan, especially the part where we keep the goblin alive.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: High tyrol on March 04, 2019, 09:59:22 pm
I support Superdorf's science-backed plan, especially the part where we keep the goblin alive.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thedrelle on March 05, 2019, 12:45:35 pm
I support Superdorf's science-backed plan, especially the part where we keep the goblin alive.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 07, 2019, 11:20:35 pm
Slice off its hand!
+1Slash at that hand as hard as you possibly can. Having released yourself, !!DODGEROLL!! backwards out of the weapon rack. Stay close to our allies. When a trog gets too close to the group, swiftly cripple it with Quick leg shots; dodge away and let a buddy kill it if a buddy's at hand, kill it quick if not. Don't get overwhelmed, always leave space to move about, and avoid becoming Tired at all costs-- a tired kobold is a dead kobold.

And try not to let the goblin die.

You swing hard at the troglodytes hand and the severed part sails off in an arc. The crowd cheers.

(https://i.imgur.com/ZPTV2Me.jpg)

You climb out of the weapon rack and a troglodyte rushes you.

(https://i.imgur.com/CIKTvYj.jpg)

You dodge-roll away from it's attack landing behind your allies. They form a wall between you and the troglodyte swarm.

(https://i.imgur.com/SVaS5pO.gif)

Do you stay behind your allies or do you move forward to flank the troglodytes?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 08, 2019, 05:24:13 am
Make sure the downed Troglodytes stay dead by stabbing them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 08, 2019, 07:45:06 am
Dodge-roll around and stab the troglodytes.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on March 08, 2019, 08:37:20 am
move forward to flank the troglodytes?
Make sure the downed Troglodytes stay dead by stabbing them.
Dodge-roll around and stab the troglodytes.
All of the above! Flank the trogs by dodge-rolling around them and lashing with your dagger at the same time. Become a spinning ball of death
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: delphonso on March 08, 2019, 08:52:00 am
The good ol' flank n' shank.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 08, 2019, 12:38:26 pm
move forward to flank the troglodytes?
Make sure the downed Troglodytes stay dead by stabbing them.
Dodge-roll around and stab the troglodytes.
All of the above! Flank the trogs by dodge-rolling around them and lashing with your dagger at the same time. Become a spinning ball of death
In addition, if at any point you get an easy opportunity to do so, cut their throats. Its the only guaranteed one-hit-kill, even if it is slow and innacurate.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thedrelle on March 08, 2019, 12:48:56 pm
The good ol' flank n' shank.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 08, 2019, 01:09:48 pm
In addition, if at any point you get an easy opportunity to do so, cut their throats. Its the only guaranteed one-hit-kill, even if it is slow.

Again-- High Master knife user. Steel dagger.

We can send body parts flying.
(https://imgur.com/uzGW5ri.png)

Now then, a plan, a plan... we need a plan... ah! A plan!

Dodge-roll around and
stab the troglodytes.
Perfect! But we need to figure out which trogs we're stabbing slashing, and how we go about said slashing.

The champion's a nigh-inexhaustible steel-and-candy behemoth. He'll be fine. The goblin may need help later, but for now is proving surprisingly competent. That dwarf in the leather tho...

Oh that dwarf needs help. And possibly medical attention. And possibly an eyepatch.

Now then. Active dodging shouldn't make us Tired, so we can !!dodgeroll!! as much as we like without worry. Soo:

Dodgeroll between our allies until we reach the side of our leather-clad buddy. If he's got a trog attacking him, dismember that trog as quickly and violently as possible. If no trog has reached him yet, instead target whichever one is closest and not currently covered by the champion.

Take any convenient shots we can (which is to say, any shot Normal in difficulty or better). Prioritize limbs in the following order:

- Heads/necks (instakill!)
- Throat (Less instant kill!)
- Legs/feet (crippling blow!)
- Arms/hands (Eh, at least the trog's less dangerous now.)
- Any other shot is either too difficult, too risky, or not useful enough. Avoid if at all possible.

As before, avoid becoming Tired at all costs. And try not to let the goblin dwarf die.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 08, 2019, 03:02:53 pm
All of the above! Flank the trogs by dodge-rolling around them and lashing with your dagger at the same time. Become a spinning ball of death
+1 to spinning ball of death

As before, avoid becoming Tired at all costs. And try not to let the dwarf goblin die.

I liked it better the other way.  :P
(There's only one of them, after all, who appears likely to assist us in a future jailbreak.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 08, 2019, 04:04:10 pm
Eh, fair enough... but we don't know what else the dwarves have in store for us in this arena match. We don't want to waste our precious precious meatshields on troglodytes do we?

Do we?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 08, 2019, 04:08:49 pm
theoretically, the more bloody corpses there are laying around, the more raw material we have for doing magical horror with. 


If enough of it gets spilled on the ground... It only takes a teaspoon of liquid to drown somebody.  That dwarven king in his high balcony?  We could just 'super soaker' a stream of the stuff into his face, and direct it down his nostrils, and drown him right in his balcony seat.


The more bloody corpses there are to get blood from, the more dangerous we are, even at our current skill in the craft.  Just pointing this out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 08, 2019, 04:21:31 pm
Sure. So we protect our buddies, and make lots of bloody corpses in the process!

I mean, look at this place. It's carnage.

And we've only just gotten started.  8)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 08, 2019, 05:02:52 pm
Honestly, is hemomancy looked down upon? Because there's nothing wrong with being the wizard of the group. Our compatriots don't seem UNtrustworthy.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 08, 2019, 05:35:23 pm
Mm... it's more that I don't know much about it, and I know plenty about stabbing things. When we get a chance to just hole up somewhere and really experiment, so we know exactly what we can do? Then, sure. It'll be another tool, and quite possibly a useful one. But right now, all we've done is animate a blob and blazer a cat. I'm leery of trying, say, the bleed-out thing until I know for sure we're capable of it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 08, 2019, 05:55:35 pm
That just means it calls for Science.

Go with the plan of rolling around and stabbing trogs as convenient, but when we're down to just 1 or 2 and are completely safe ourselves see if we can make a badly injured trog bleed out quicker.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 08, 2019, 06:26:26 pm
Go with the plan of rolling around and stabbing trogs as convenient, but when we're down to just 1 or 2 and are completely safe ourselves see if we can make a badly injured trog bleed out quicker.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 08, 2019, 06:56:20 pm
Go with the plan of rolling around and stabbing trogs as convenient, but when we're down to just 1 or 2 and are completely safe ourselves see if we can make a badly injured trog bleed out quicker.
+1

+1. Try really, really hard. That way we can find out if our powers are little teeny ones (just a lil' extra blood) or really cool (troglodyte chunks everywhere).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 08, 2019, 10:06:43 pm
Honestly, is hemomancy looked down upon?
I mean, hemomancy is kinda up there with necromancy. Instead of using the whole corpse, though, we just use the life blood of the poor dwarven peasants to build our army of minions. That, and we've got some ranged combat attacks and the ability to make those who can't resist our power bleed profusely. So yeah, we're at least vaguely evil.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 09, 2019, 04:48:20 am
Go with the plan of rolling around and stabbing trogs as convenient, but when we're down to just 1 or 2 and are completely safe ourselves see if we can make a badly injured trog bleed out quicker.
+1

+1. Try really, really hard. That way we can find out if our powers are little teeny ones (just a lil' extra blood) or really cool (troglodyte chunks everywhere).
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 09, 2019, 08:48:58 am
So yeah, we're at least vaguely evil.

Spoiler: Remember this? (click to show/hide)
We've been doing "vaguely evil" for awhile now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 09, 2019, 10:34:46 am
So yeah, we're at least vaguely evil.

Spoiler: Remember this? (click to show/hide)
We've been doing "vaguely evil" for awhile now.

That's not evil, that's preemptive self defense
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 09, 2019, 11:27:23 am
So yeah, we're at least vaguely evil.

Spoiler: Remember this? (click to show/hide)
We've been doing "vaguely evil" for awhile now.

That's not evil, that's preemptive self defense

I'd like to call a vote to change our alignment to "Chaotic Eh?" please.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 09, 2019, 06:31:45 pm
Chaotic Neutral, totally, but I would say we're sliding towards vaguely evil master hemomancer kobold. Giving dogs concussions is kinda, you know, not good, but when there's only one way into the fort you've got to do something about the guards.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 09, 2019, 07:01:33 pm
Yeah, that dog would have 100% attempted to kill us
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on March 10, 2019, 04:29:01 pm
Chaotic neutral gives us some a bit more wiggle room than complete bastardization, if y’ask me.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 12, 2019, 07:08:36 pm
I finally got around to making a website to host a mirror of the comic.
losingsfun.com (http://www.losingisfun.com)
This makes it much easier to read through the comic for the first time. This thread will still be the home of the comic of course.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 12, 2019, 07:27:32 pm
Wonderful!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 12, 2019, 07:44:33 pm
I finally got around to making a website to host a mirror of the comic.
losingsfun.com (http://www.losingisfun.com)
This makes it much easier to read through the comic for the first time. This thread will still be the home of the comic of course.

This is amazing and I am going to link everyone I have ever met to it.

Additionally, I'd completely forgotten that we had some kind of ocean's 11 plot to participate in. Maybe if we gain enough [GLADIATORIAL FAME] we will be allowed some free time in the fort that we could use to [COMPLETE OUR MISSION].

Also hang on these guys have adamantine. Does that mean they are delving too greedily and too deep as we speak? Will horrible screams echo shortly from the depths?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 12, 2019, 09:22:18 pm
Also hang on these guys have adamantine. Does that mean they are delving too greedily and too deep as we speak? Will horrible screams echo shortly from the depths?
There's at least a decent chance that half of them are blood demons, so that's something that might be worth looking into.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 13, 2019, 07:21:22 am
I finally got around to making a website to host a mirror of the comic.
losingsfun.com (http://www.losingisfun.com)
This makes it much easier to read through the comic for the first time. This thread will still be the home of the comic of course.

"Web Page Blocked!"

 ???
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 13, 2019, 12:12:37 pm
I finally got around to making a website to host a mirror of the comic.
losingsfun.com (http://www.losingisfun.com)
This makes it much easier to read through the comic for the first time. This thread will still be the home of the comic of course.

"Web Page Blocked!"

 ???

Working for me in Chrome.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Portalman4 on March 13, 2019, 02:01:42 pm
If we can, we should also try to steal anything the trogs had. If nothing else, at least we can nick the loincloths for later
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 13, 2019, 02:47:17 pm
We should have fine loincloth standards. Take only
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Leif_Trolle on March 14, 2019, 11:50:01 pm
Go with the plan of rolling around and stabbing trogs as convenient, but when we're down to just 1 or 2 and are completely safe ourselves see if we can make a badly injured trog bleed out quicker.
+1

+1. Try really, really hard. That way we can find out if our powers are little teeny ones (just a lil' extra blood) or really cool (troglodyte chunks everywhere).
+1
+1 to all of that
Make sure to strike a pose or flex before potentially blood-sploding the last of the Troglodytes. If we've been thrown into the gladiatorial pits, we might as well play the part.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Leif_Trolle on March 14, 2019, 11:55:46 pm
Chaotic Neutral, totally, but I would say we're sliding towards vaguely evil master hemomancer kobold. Giving dogs concussions is kinda, you know, not good, but when there's only one way into the fort you've got to do something about the guards.
I absolutely agree. Given our circumstances we're using Blood-sorcery to survive. So long as we don't go out of our way to shed blood and just accept the use of the blood that will naturally occur for a brave little Kobold in our situation we're doing alright morally.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 17, 2019, 06:16:02 pm
Make sure the downed Troglodytes stay dead by stabbing them.

This troglodyte is now for sure dead.

(https://i.imgur.com/8jtvAY8.gif)

Dodge-roll around and stab the troglodytes.

One of the troglodytes is attacking the goblin.

(https://i.imgur.com/G6hcSEv.gif)

You slash at it's neck and an artery has been torn.

(https://i.imgur.com/wzvMUp3.jpg)

Another update coming tomorrow.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 17, 2019, 06:31:59 pm
Woohoo!

Cripple, eviscerate, KILL!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 18, 2019, 01:10:35 am
Kill all the enemies!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 18, 2019, 08:31:18 am
A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 18, 2019, 12:13:59 pm
So, why is the dwarf partially equipped with adamantine, wearing neither metal leggings, nor greaves?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 18, 2019, 01:18:05 pm
A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.

+1! But focus ALL OF YOUR ENERGY AT ONCE so we can get a good idea of our MAXIMUM POWER.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 18, 2019, 01:33:09 pm
So, why is the dwarf partially equipped with adamantine, wearing neither metal leggings, nor greaves?
Hm... clerical error? Maybe the overseer insisted a certain squad wear only adamantine plate, but doesn't actually have as much adamantine armor as he thinks he does.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 18, 2019, 01:39:00 pm
So, why is the dwarf partially equipped with adamantine, wearing neither metal leggings, nor greaves?
Hm... clerical error? Maybe the overseer insisted a certain squad wear only adamantine plate, but doesn't actually have as much adamantine armor as he thinks he does.
But he has an iron chestplate, as well.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 18, 2019, 01:41:57 pm
But he has an iron chestplate, as well.
Uhh. Right. I have no idea then. Could be any number of things.

A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.

+1! But focus ALL OF YOUR ENERGY AT ONCE so we can get a good idea of our MAXIMUM POWER.
Ugh, fine. But cripple it first.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 18, 2019, 02:05:05 pm
He might have adamantine and no pants because NPC soldiers often wear near-randomized mish-mashes of gear when you examine them in say, adventure mode.

I've definitely seen invaders or rando soldiers wearing an iron breastplate, copper helm, and leather high boots, for instance.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 18, 2019, 02:49:54 pm
Also, Gladiators were almost never allowed to wear full armor. More fun for the crowd if there is actual risk to the fighters.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 18, 2019, 02:54:01 pm
I thought about that too, but the champion was dressed this way in the tavern. Although... maybe he doesn't actually have any military duties besides gladiatoring, so he stays in half-armor all the time anyway? Hm.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Madman198237 on March 18, 2019, 03:13:07 pm
Also, Gladiators were almost never allowed to wear full armor. More fun for the crowd if there is actual risk to the fighters.

It was more about the gladiatorial *types* facing each other, than about how much risk there was, to some extent. There was, for instance, a gladiatorial type based on a type of Gaulic soldiery that wore something that was basically Roman lorica segmentata expanded to cover the whole body. Immensely heavy and uncomfortable but effective---it actually forced the Roman soldiers to resort to their pickaxes to kill the guys inside.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 18, 2019, 03:15:29 pm
If noone made me wear pants, I wouldn't.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on March 18, 2019, 03:18:04 pm
A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.

+1! But focus ALL OF YOUR ENERGY AT ONCE so we can get a good idea of our MAXIMUM POWER.

+1 to MAXIMUM POWER.  Also, see if you can control it at all by making some blood land in a vague smiley-face pattern.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 18, 2019, 03:23:18 pm
A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.

+1! But focus ALL OF YOUR ENERGY AT ONCE so we can get a good idea of our MAXIMUM POWER.

+1 to MAXIMUM POWER.  Also, see if you can control it at all by making some blood land in a vague smiley-face pattern.

-1 to making a smiley, highly amusing but we want to be sneaky.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 19, 2019, 04:29:01 am
A torn artery in the neck is a great chance to practice hemomancy without anybody really seeing it. See how much blood you can pull out of the injured troglodyte, just letting it spill on the floor for now.

+1! But focus ALL OF YOUR ENERGY AT ONCE so we can get a good idea of our MAXIMUM POWER.

You concentrate on pulling the blood out of the artery. Blood starts shooting out much more forcefully than it was before. You are now a competant hemomancer.

(https://i.imgur.com/6faPbRN.jpg)

The troglodyte falls over lifelessly just as another troglodyte attacks you from behind. You dodge out of the way and then chop off its leg. The troglodyte that tried to choke you is still standing so you use hemomancy on it as well.

(https://i.imgur.com/rutFuUj.jpg)

It doesn't take long before it falls over stunned giving you a chance to finish it off.

(https://i.imgur.com/aJ5CoSZ.jpg)

The crowd roars. All the troglodytes have been killed.

(https://i.imgur.com/MP4JPPS.jpg)

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 19, 2019, 04:37:49 am
Quick start flexing and strike a victory pose.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 19, 2019, 06:12:37 am
...Woah.

OK, I take back everything I said about hemomancy. That was horrifying.

Okay, status check. What injuries have our allies sustained, and are any of them particularly serious?

Also, we need to decide if we're going to try and get out of here before the dwarves send more monsters in. That was easy enough, but these guys are liable to have a megabeast or two in there... most megas we can handle, but any of them could kill one or both of our lesser comrades, and a dragon could very well incinerate us in the first go-- I mean, maybe we could sic the champion on it? Still.

On the other hand, trying to escape brings up all kinds of exciting new problems, some more worrisome than others. I'm not quite sure how we even can, either... we'd have to work something out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 19, 2019, 08:28:35 am
Okay, status check. What injuries have our allies sustained, and are any of them particularly serious?

The peasant dwarf has an injury above his left eye. Probably minor, but I can say from personal experience they bleed copiously.
Is hemomancy any good for healing? Staunching a wound, at the very least? Time to find out.
The champion and goblin, I haven't seen anything to suggest they're wearing anything but splatter. (Specifically, the goblin was splashed when troglodyte blood started mysteriously spurting in her direction.)

There is at least one closed access door, while the one by which we entered remains open, so I'd say "more monsters" is a very real possibility. Crazy plan to bank for later?: the combatant doors appear to be 90° from each other, there could be a fourth one beneath the viewer's perspective. If something is released, there is an outside chance we can open that and hopefully get two 'bigger' opponents to fight each other.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Immortal-D on March 19, 2019, 09:54:53 am
After a polite discussion with local rivals, you have claimed the position of 'Champion of the Fortress'
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 19, 2019, 12:22:59 pm
Do the walls appear climbable?
Also, see if you can staunch your allies' wounds without moving your hand much.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: thefriendlyhacker on March 19, 2019, 01:40:00 pm
Serious question - what could they throw at our little Kobold that doesn't run the risk of ending in disaster for the fortress we are currently stuck in?

The arena is open air. That means that anything that gets thrown into the arena has the ability to threaten the audience if given the chance, whether by flight, ranged attacks, or simply climbing if the walls aren't smoothed (which I suspect they are, but still). That means that anything with flight is out. Anything with a lethal ranged attack is out, and anything with a non-lethal one is probably out as well unless the audience doesn't mind getting sprayed with giant cave spider webs or whatever. Anything that can climb really well might be out, depending on what the walls are. Oh, and the arena is accessed by copper doors, so all Building Destroyers are out. Anything that is a major threat to a squad of experienced soldiers is probably out if the arena organizer is remotely sane. What does that leave that we couldn't beat fairly easily with our OP plz nerf knife/dodge/blood magic skillz?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 19, 2019, 04:06:34 pm
That... is an excellent point. At least, the ranged-attack/flying bit is.

I don't think those are doors. They're described as copper walls that can slide in and out of the floor-- sounds to me like 1x1 bridges. So building-destroyer proof.

Dragons are (probably) out, and maybe giant cave spiders... but they could have any number of building-destroying critters in there. And as for the experienced soldiers, well, this fort seems to have very experienced soldiers, if our champ's anything to go by.

And of course, nothing we've seen here indicates the overseer being sane.  ;D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 19, 2019, 04:16:33 pm
Oops forgot to mention you are now a competant hemomancer. I'll update the previous post before working on another update.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 19, 2019, 04:49:32 pm
Won-der-ful!

At last we're skilled enough to do... uh... something. I don't know how hemomancy works.

Do the walls appear climbable?
Also, see if you can staunch your allies' wounds without moving your hand much.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 19, 2019, 05:31:17 pm
At last we're skilled enough to do... uh... something. I don't know how hemomancy works.
To be fair, in the actual game there is no such skill, so its probably completely made up for this webcomic, other than the idea coming from... was it the MMMMod?
After you've done the rest of this, if you are still in the arena waiting for something to happen, practice subtly moving the blood around in the puddles.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 19, 2019, 06:06:11 pm
After you've done the rest of this, if you are still in the arena waiting for something to happen, practice subtly moving the blood around in the puddles.

+1

Is this sand we're standing on? If so, try to make the blood soak into the sand faster. Nobody should notice, and it'd be nice to know how to push blood back inside things, for treating wounds and such.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 19, 2019, 06:15:12 pm
I've been basing my suggestions for the hemomancer stuff off of the Spellcraft mod, which says hemomancer skills are: Blood minion, blood blob minion, blood projectile, bleed profusely. I'm sure anything else small is still perfectly doable for the comic though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 19, 2019, 06:58:56 pm
What size is the blood minion?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 19, 2019, 09:51:25 pm
Okay, status check. What injuries have our allies sustained, and are any of them particularly serious?
Is hemomancy any good for healing? Staunching a wound, at the very least? Time to find out.

It looks like no one took any serious injuries. The gash on the dwarfs head is minor but bleeds quite a bit. You try slowing the bleeding with hemomancy but it has no effect.

There are five doors in total. Three of them are still closed.

Quick start flexing and strike a victory pose.

You are posing for the crowd when one of the doors opens. Standing in the tunnel are three trolls.

(https://i.imgur.com/fZKj9vE.gif)

The front troll roars.

(https://i.imgur.com/NIBVsKV.jpg)

The trolls charge forward. The front one goes directly for the weapon rack and smashes it to pieces.

(https://i.imgur.com/mqabfDk.jpg)

The +steel warhammer+ barely misses the dwarf.

(https://i.imgur.com/k8pGxZO.jpg)

The champion engages with one of the trolls.

(https://i.imgur.com/dsA7tuh.jpg)

He slashes it in the upper body.

(https://i.imgur.com/ZKrTUk3.jpg)

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on March 20, 2019, 12:04:37 am
What does that leave that we couldn't beat fairly easily with our OP plz nerf knife/dodge/blood magic skillz?

Craig's fighting and dodging skills can be as unreliable as the story demands. It wasn't so long ago that he got kicked in the face by a random dwarf herbalist and lost a tooth, among other examples.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 20, 2019, 02:08:11 am
If red blood and blue blood mix, do you get purple blood? Just wondering what color any blood projectiles might be...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 20, 2019, 02:13:29 am
Dodge-roll around and stab the trolls in the ankles.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 20, 2019, 05:38:11 am
Dodge-roll around and stab the trolls in the ankles.
Don't forget the groins!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 20, 2019, 11:33:57 am
Hang on. What quality was that weapon rack? I'm hoping it was the masterpiece of some grumpy rage-prone carpenter. Not saying it would help us or anything; just that that would be funny.

...
...
Hm? Oh, right. Uh, throw severed trog bits at the nearest troll's head. At the very least, we can probably get some gore on his eyelids and then inconspicuously blind him with it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 20, 2019, 12:24:43 pm
Subtly use your power on the injured troll's wound. It won't die from that wound otherwise.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 20, 2019, 12:27:29 pm
Trolls can literally bisect us with a swipe. Focus on crippling them with a stab/sever to the foot, etc, then getting the hell away so a companion can finish it off.

Be sure to hemomance the one that smashed our precious weapon rack. We are kobold, the important thing is that it was OUR weapon rack. Also, flex heroically after victory.


If red blood and blue blood mix, do you get purple blood? Just wondering what color any blood projectiles might be...

+1 to murder art.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 20, 2019, 01:28:43 pm
Alright, I did some arenawork on this.

These appear to be unskilled cave trolls. If that's so, we should not be in all that much danger right now. Test-Grawr was able to slaughter unskilled trolls with impunity, without any input on my part-- entirely AI-controlled, entirely randomized, he was severing limbs left and right, unscathed.

Now real Grawr has a broken arm, of course... but he also can exsanguinate people with his mind. I figure we're okay.

That said, it wouldn't do to underestimate our enemies. Trolls are big lumbering oafs, but any strike of theirs that actually connects can cause terrible damage: they've got horns to gore with, punch like a Mack truck, and can snap limbs like twigs. We should be fine, because !!DODGEROLL!!, and the champion should be fine, but our goblin friend is about to find herself in an ugly situation if we don't do something fast.

So, with all this in mind...

Sprint/!!dodgeroll!! toward the troll closest to us and the goblin-- the troll who smashed our weapon rack-- and shiv its leg or foot-- preferably a foot. Having done this, kill it in the most efficient way possible-- a stab to the head, perhaps, or a throat slash. Whatever's convenient.

Stay mobile, avoid becoming Tired, don't let the goblin die.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 20, 2019, 01:43:19 pm
Alright, I did some arenawork on this.

These appear to be unskilled cave trolls. If that's so, we should not be in all that much danger right now. Test-Grawr was able to slaughter unskilled trolls with impunity, without any input on my part-- entirely AI-controlled, entirely randomized, he was severing limbs left and right, unscathed.

Now real Grawr has a broken arm, of course... but he also can exsanguinate people with his mind. I figure we're okay.

That said, it wouldn't do to underestimate our enemies. Trolls are big lumbering oafs, but any strike of theirs that actually connects can cause terrible damage: they've got horns to gore with, punch like a Mack truck, and can snap limbs like twigs. We should be fine, because !!DODGEROLL!!, and the champion should be fine, but our goblin friend is about to find herself in an ugly situation if we don't do something fast.

So, with all this in mind...

Sprint/!!dodgeroll!! toward the troll closest to us and the goblin-- the troll who smashed our weapon rack-- and shiv its leg or foot-- preferably a foot. Having done this, kill it in the most efficient way possible-- a stab to the head, perhaps, or a throat slash. Whatever's convenient.

Stay mobile, avoid becoming Tired, don't let the goblin die.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 20, 2019, 01:54:11 pm
Alright, I did some arenawork on this.

These appear to be unskilled cave trolls. If that's so, we should not be in all that much danger right now. Test-Grawr was able to slaughter unskilled trolls with impunity, without any input on my part-- entirely AI-controlled, entirely randomized, he was severing limbs left and right, unscathed.

Now real Grawr has a broken arm, of course... but he also can exsanguinate people with his mind. I figure we're okay.

That said, it wouldn't do to underestimate our enemies. Trolls are big lumbering oafs, but any strike of theirs that actually connects can cause terrible damage: they've got horns to gore with, punch like a Mack truck, and can snap limbs like twigs. We should be fine, because !!DODGEROLL!!, and the champion should be fine, but our goblin friend is about to find herself in an ugly situation if we don't do something fast.

So, with all this in mind...

Sprint/!!dodgeroll!! toward the troll closest to us and the goblin-- the troll who smashed our weapon rack-- and shiv its leg or foot-- preferably a foot. Having done this, kill it in the most efficient way possible-- a stab to the head, perhaps, or a throat slash. Whatever's convenient.

Stay mobile, avoid becoming Tired, don't let the goblin die.
+1

While I still say the lowest risk is to cripple and dodgeroll, then proceed to deathblows/exsanguination, +1.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 20, 2019, 01:57:15 pm
Hey, can we still sense blood, like we did when we became a hemomancer? If so, we can guess the size and number of our next fight, if it has blood.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 20, 2019, 02:02:38 pm
Hey, can we still sense blood, like we did when we became a hemomancer? If so, we can guess the size and number of our next fight, if it has blood.

Ooh, good idea. +1, but wait until this troll-fight ends to try, so we're not dividing our attention.

Blood-sniffing later. Ankle-shivving now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 20, 2019, 02:07:59 pm
Now that we've got a plan for predicting fights based off of their blood:
Next Fight = Skeletal Bear
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 20, 2019, 02:24:17 pm
Next Fight = Skeletal Bear[/color]
Don't give the GM ideas
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 20, 2019, 02:26:58 pm
GM, please, please remember this rule for GMs: Don't use the ideas the players give you, it penalizes them for creativity.
Though, if they say an excellent evil plan in-character in front of the villain, its their own fault.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 20, 2019, 10:11:02 pm
Do the walls appear climbable?

The walls are made from smoothed carved stone. They don't look climbable.

Hey, can we still sense blood, like we did when we became a hemomancer? If so, we can guess the size and number of our next fight, if it has blood.

You sense behind one of the doors a single large creature. You don't sense any blood behind the other door.

Subtly use your power on the injured troll's wound. It won't die from that wound otherwise.

You try to exsanguinate the troll but nothing happens. You also don't seem to be able to sense their blood.

(https://i.imgur.com/5zrdOKr.jpg)

Sprint/!!dodgeroll!! toward the troll closest to us and the goblin-- the troll who smashed our weapon rack-- and shiv its leg or foot-- preferably a foot. Having done this, kill it in the most efficient way possible-- a stab to the head, perhaps, or a throat slash. Whatever's convenient.

Stay mobile, avoid becoming Tired, don't let the goblin die.

You dodge roll behind the troll.
The troll misses the goblin who ducks under the attack!
The dwarf slashes the troll in the right upper arm, tearing the muscle and bruising the bone!

(https://i.imgur.com/Y5wdoV3.gif)

You slash the troll in the left foot, tearing apart the muscle and a motor nerve has been severed!

(https://i.imgur.com/PDsYCUr.jpg)

The troll falls over.
The goblin stabs the troll in the upper body, tearing the muscle and tearing the heart!
A major artery in the heart has been opened by the attack!
The troll colides with the goblin!
They tangle together and tumble forward!
The troll has been struckdown!

(https://i.imgur.com/0x5rTj5.jpg)

Meanwhile

The troll grabs the champion by his adamantine helm with his left hand!
The troll tries to remove the adamantine helm.
The troll gains possession of the adamantine helm.

(https://i.imgur.com/jCrQOHC.jpg)

The troll punches the champion in the head with his right hand and the injured part explodes into gore!
The champion has been struck down.

(https://i.imgur.com/ukpQogr.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 20, 2019, 10:22:57 pm
Cut more tendons!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 20, 2019, 10:49:18 pm
Bad news, no Champion to tank for us in future fights.

Good news: Free Adamantine Gear!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 20, 2019, 10:51:30 pm
Double bad news:

Its too big for us, and too wide for the Goblin.  Only the other dwarf could wear it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on March 21, 2019, 12:23:11 am
Change story to troll POV from now on. Kill kobold, goblin and remaining dwarf with your new adamantine helmet-weapon. Name helmet-weapon and claim it as a family heirloom. You probably just got a title from killing the champion, too. Rally any remaining trolls to your cause and escape! Flex first, though. It's been established that flexing is very popular.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 21, 2019, 01:15:06 am
Stab the troll in the dick ankles.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 21, 2019, 08:12:00 am
Sneakily dodgeroll our way to the adamantine sword and now we have a sword with us, that the weapon material should offset our lack of skill with swords hopefully maybe, even if it doesn't it would be nice to have, very shiny and worth a lot
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 21, 2019, 08:25:25 am
Spoiler (click to show/hide)

What.

How did-- y'know what? Never mind. Clearly this "champion" was a lumbering incompetent oaf.

Goblin needs a moment to stand up properly. Stay close to the dead troll, and engage the next troll that comes close, killing it with the same dodge-cripple-kill tactics we've been using. Avoid becoming Tired, don't get flanked, don't let the goblin die.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 21, 2019, 09:01:35 am
Not only that, the goblin's spear is stuck entirely through the troll. We might need to dodge-n-grab another weapon for her, prioritizing in preference the other spear from the weapon rack or an adamantine sword. Don't become tired.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 21, 2019, 09:11:41 am
Not only that, the goblin's spear is stuck entirely through the troll. We might need to dodge-n-grab another weapon for her, prioritizing in preference the other spear from the weapon rack or an adamantine sword.

-1

It's a great thought... but the other spear is trapped under her, and the sword's guarded by a troll. We're best served preemptively stabbing anything that gets too close while our goblin friend figures out her weapon situation herself.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 21, 2019, 09:39:27 am
I would like to again reccommend that we throw severed trog bits, or even just bloodsoaked sand, at the troll's head from afar. This way we can incapacitate him while avoiding his Fist of Annihilation super attack.
 
Also, we should let the goblin die. Just putting it out there.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 21, 2019, 01:17:21 pm
Y'kno whose blood we CAN control? Dwarf champion's.

Throw blood-sand in the troll's eyes as a blinding tactic. Use this to buy time, priority is to coordinate with our remaining compatriots. Doesn't matter how special that troll is, even three untrained armed folks ganging up on it will take it down.

Anyway after we put blood-sand in its eyes we should explode it's eyeballs with hemomancy. Be sure to use our impressive skill at impromptu oration to fire off a one liner. I liked that dwarf champion, he was nice to us. Physical tactics should remain cripple-and-kill.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 21, 2019, 02:17:32 pm
Change story to troll POV from now on. Kill kobold, goblin and remaining dwarf with your new adamantine helmet-weapon. Name helmet-weapon and claim it as a family heirloom. You probably just got a title from killing the champion, too. Rally any remaining trolls to your cause and escape! Flex first, though. It's been established that flexing is very popular.
-100
Among other reasons, there probably is no way out for the trolls. Really, they would have to be stupid to leave the trolls an easy way out.
Actually, Troll's POV, is the door the kobold went through still open, and if so, what is through the door?

An important note, we had no effect on the troll's presumably copper blood. After this battle, we should check if we can control iron in all forms( especially liquid), as that is what makes red blood red.

Y'kno whose blood we CAN control? Dwarf champion's.

Throw blood-sand in the troll's eyes as a blinding tactic. Use this to buy time, priority is to coordinate with our remaining compatriots. Doesn't matter how special that troll is, even three untrained armed folks ganging up on it will take it down.

Anyway after we put blood-sand in its eyes we should explode it's eyeballs with hemomancy. Be sure to use our impressive skill at impromptu oration to fire off a one liner. I liked that dwarf champion, he was nice to us. Physical tactics should remain cripple-and-kill.
+1, we should blind the troll with the blood. Unless necessary for our and the goblin's survival, we should avoid obvious bloodbending, so that we can suprise the dwarves with it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 21, 2019, 02:34:53 pm
Amusingly, since Goblins are beings "driven to cruelty and viciousness", the goblin is probably the one most likely to be totally cool (and even appreciative!) of our lifeblood manipulating powers.

However, we do not really know the actual loyalties nor motivations of the goblin. We just seem to like flirting with her. :D  I would suggest, (should both of us survive this little spectacle) that we get to know her better, but be a bit reserved in what all we tell her, at least for now.  At least until we get her story in how she got here, and ended up being a gladiator.  For all we know, she's a baby snatcher, but she could also be an ambusher, or a siege warrior.  We don't know.

What I am getting at here, is that we don't want to tell her all about our magical blood bending powers, and help her escape-- Only to end up stuffed in a rucksack and hauled off to be chained up in a goblin pit someplace and subjected to horrors that make this dwarf fortress look quaint.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 21, 2019, 02:37:47 pm
I'd like to point out we still can't actually speak, although since we know how to read we might be able to write now maybe
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 21, 2019, 02:39:20 pm
Goblins are long lived and skilled linguists like Elves.  They just aren't nice. It is true they do not have a pact with nature, and so dont have "talk to animals" woo like elves do, but if you check the raws, they have absurd linguistic powers too.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 21, 2019, 02:39:58 pm
Yes, but kobolds have the utterances tag, meaning they just speak complete gibberish
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 21, 2019, 02:43:50 pm
Regardless, I still advise against her witnessing any overt use of our powers.  it might give her ideas in how she can use us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 21, 2019, 02:44:56 pm
I agree
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 21, 2019, 02:59:38 pm
Probably wise not to fully trust gobbo yet.

We should make friends though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 21, 2019, 03:23:45 pm
Like much of the time, wierd has a good point. I suppose, unless she is an outlier in her entity's ethics, we probably can't really trust her.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 21, 2019, 08:09:18 pm
The troll charges the dwarf!
The troll collides with the dwarf!
The dwarf is knocked over and tumbles backwards.

(https://i.imgur.com/NZsp88Z.jpg)

Stab the troll in the dick ankles.

You dodge through the broken horned trolls legs and try to slash it's ankles but miss and hit it in the lower body instead.
It's a gelding blow!

(https://i.imgur.com/pOBY2se.gif)

You slash the troll in the right foot with your +steel dagger+, tearing the muscle.
A tendon in the right foot has been torn!
Seeing an opening, the dwarf stabs the troll in the upper body, tearing the muscle and tearing the heart!
A major artery in the heart has been opened by the attack!
Th troll has been struck down.

(https://i.imgur.com/IUY7wP5.gif)

You finish of the broken horned troll while it is still stunned.

(https://i.imgur.com/ncO1Oqh.jpg)

The crowd goes wild!

(https://i.imgur.com/iLC3umi.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Rufflikerex on March 21, 2019, 08:13:25 pm
Take the champion's helm and gently hand it to the dwarf. Meanwhile, think of a way to produce an incredibly intimidating screech for later.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 21, 2019, 08:20:58 pm
Help the Goblin girl, might as well try to get on her good side.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 21, 2019, 08:29:10 pm
Pose dramatically.
Then, help the goblin up, and help the dwarf into the champ's helmet, and give the dwarf the champ's sword. Do this as quickly as possible, seeing as we might not have much time until the next fight.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 21, 2019, 09:58:14 pm
Pose dramatically.
Then, help the goblin up, and help the dwarf into the champ's helmet, and give the dwarf the champ's sword. Do this as quickly as possible, seeing as we might not have much time until the next fight.

You help the goblin up while the dwarf helps himself to the adamantine gear. You then pose dramatically and wave at the crowd.

(https://i.imgur.com/8QYNWLm.jpg)

One of the copper doors slides open. Out steps a huge anklosaurid. It has a narrow tail and undulates rhythmically. It's green scales are large and overlapping.

(https://i.imgur.com/HG5G7f5.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 21, 2019, 11:13:41 pm
Hmm.. Tail whomp is deadly.  Head gore is deadly.  Not evolved to handle a straight down vertical strike at base of neck.  This fight screams Goblin pole-vault, then downward thrust. (assuming real life mechanics...)

I suggest scienceing the shit out of this in arena.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 22, 2019, 01:11:23 am
Eeyow, I missed two updates in a row? Yeah, I'll try and... look into it... I don't think I can even summon ankylosaurs tho. Not without some really weird modding.

Or no wait that's a forgotten beast. We're... we're in trouble guys.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on March 22, 2019, 01:43:36 am
-100

I never expected the troll POV to make it in reality. I was hoping that it would be drawn that way and after the howls of indignation it would then be revealed as just the troll briefly fantasizing about how he wanted it to play out until his reverie is broken by a kobold dagger in the gut. Opportunity lost.

*though I wouldn't complain.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 22, 2019, 04:45:54 am
Well, I can't summon forgotten ankylosaurs into the arena, so I used the next best thing: giant saltwater crocodiles.

(https://imgur.com/zz1GMh5.png)

Unskilled as crocs (and forgotten beasts) are, we can dodge their melee strikes with ease, while landing solid hits of our own. The trouble I found in the arena isn't that we can't kill the thing-- we can-- but that it takes so long to do. The limbs on these critters just don't sever the way those of a trog do; killing one is a long and tedious process of striking at the head, upper body, or throat until either you get lucky with a brain-shot or it bleeds out. The skulls on 'em are so thick, trying over and over again for the throat-shot is actually faster, Impossible strike difficulty or no.

If we were fighting a croc, that would be okay. But this isn't a croc.

It's a forgotten beast. And that means it almost certainly has at least one of eight different tricks up its sleeve with which to hurt us, a trick that we'll probably have a very hard time avoiding. Any time we spend stabbing this beast is time it can spend shaking dust around or excreting horrible oozes or whatever it does to kill things. We can't afford to give it that sort of oppurtunity.

So what do we do? I don't know. This is a nasty situation we're in. It's probably going to get worse.

First thing, I suppose: Can we sense this thing's blood? If we can, that'll give us a far, far better chance at surviving this.

Second: Is the beast secreting any kind of fluid from its skin, or smoking from its nostrils, or leaving dust in its wake, or anything else of the sort? If so, that's valuable information. We need that. But nothing's been said yet, so I suspect whatever this beast can do, it's not doing it just yet.

Third: Can we convince our goblin friend to not charge until the dwarf's closed in? If we can't tell what this beast is capable of, we may have to sac our last dwarf buddy to find out. To go in there without first knowing is suicidal-- best let somebody else do the suiciding. I'd have suggested we let the champion, but... well. He wasn't much of a champion after all was he.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 22, 2019, 04:48:44 am
Let the dwarf attack it first so we can find out if it has deadly blood or dust or something like that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on March 22, 2019, 06:23:18 am
Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within. Try to convince your companions to do the same for maximum effect.

I imagine it like using a hula hoop without the hoop and without any coordination.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 22, 2019, 07:55:05 am
Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within. Try to convince your companions to do the same for maximum effect.

I imagine it like using a hula hoop without the hoop and without any coordination.

+1 creative thinking!

Also, since shields block all sorts of nasty things, and our dwarf buddy equipped our only shield, stay behind him – but not directly behind, in case the beast has a line attack – and make sure he draws the aggro. No idea what his skills are, but he's still the best tank we've got. Kobold and goblin circle in opposite directions looking for strikes of opportunity.

And, as always, avoid becoming Tired!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 22, 2019, 12:29:07 pm
Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within.
+1
Yes, the beast will fall to our yet-undisclosed mastery of drunken boxing.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 22, 2019, 03:34:36 pm
If it does not have deadly dust or the like, have the dwarf distract it, while you climb up its side onto its back, hang on, and stab it until it dies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 22, 2019, 06:10:04 pm
Forgotten Beast Dust: Causes an unsightly, chafing, and painful rash in the pants region.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 22, 2019, 07:30:58 pm
Forgotten Beast Dust: Causes an unsightly, chafing, and painful rash in the pants region.

There goes our chance to ship with the goblin. :'(
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 22, 2019, 08:11:43 pm
Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within. Try to convince your companions to do the same for maximum effect.

I imagine it like using a hula hoop without the hoop and without any coordination.

+1 creative thinking!

Also, since shields block all sorts of nasty things, and our dwarf buddy equipped our only shield, stay behind him – but not directly behind, in case the beast has a line attack – and make sure he draws the aggro. No idea what his skills are, but he's still the best tank we've got. Kobold and goblin circle in opposite directions looking for strikes of opportunity.

And, as always, avoid becoming Tired!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 23, 2019, 02:05:55 am
Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within. Try to convince your companions to do the same for maximum effect.

I imagine it like using a hula hoop without the hoop and without any coordination.

+1 creative thinking!

Also, since shields block all sorts of nasty things, and our dwarf buddy equipped our only shield, stay behind him – but not directly behind, in case the beast has a line attack – and make sure he draws the aggro. No idea what his skills are, but he's still the best tank we've got. Kobold and goblin circle in opposite directions looking for strikes of opportunity.

And, as always, avoid becoming Tired!

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on March 23, 2019, 03:04:05 pm
Forgotten Beast Dust: Causes an unsightly, chafing, and painful rash in the pants region.

There goes our chance to ship with the goblin. :'(

If both Grawr and the goblin has it, then there isn't a problem!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 23, 2019, 04:26:16 pm
If anything, the shared inconvenience will bring us closer together.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 23, 2019, 05:03:31 pm
Can we sense this thing's blood?

You can sense it's blood. It was the large creature behind the copper door.

Undulate arrhythmically at the ankylosaurid in an attempt to disrupt its innate motion and create a damaging pressure surge within. Try to convince your companions to do the same for maximum effect.

You undulate at the anklyosaurid. Your companions don't seem to be following along

"What are you waiting for? You have a shield now. Attack it!" The goblin says.

(https://i.imgur.com/IVfhnic.gif)

The dwarf yells nervously and charges toward the anklyosaurid.
The dwarf slashes the anklyosaurid in the front right leg with his adamantine sword, tearing the muscle and chipping the bone.


(https://i.imgur.com/V4Y7j0x.jpg)

"Death is all around us. Begone fear!" The dwarf shouts.

(https://i.imgur.com/0fdTcx5.jpg)

If it does not have deadly dust or the like, have the dwarf distract it, while you climb up its side onto its back, hang on, and stab it until it dies.

You jump onto it's neck while it is focused on the dwarf and start pulling yourself up.

(https://i.imgur.com/OLouSex.jpg)

You manage to straddle the neck. The anklyosaurid strikes the dwarf with it's tail but it is blocked by the adamantine shield.

(https://i.imgur.com/Yp7u1nB.jpg)

You stab the neck over and over. It tries to shake you but you hold on for dear life.

(https://i.imgur.com/du3yPUB.jpg)

After some time the anklyosaurid falls. You are now a Grand Master Knife User

(https://i.imgur.com/hQzilPF.jpg)

The crowd is a cacophony as you wave and flex.

(https://i.imgur.com/pwrww6i.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 23, 2019, 05:05:49 pm
Hmm, I sincerely hope it does not have deadly blood of some sort.

Well, too late for that now. We couldn't sense the last creature's blood, so there is a decent chance whatever it is doesn't have any. We may have to be super careful in the next fight.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 23, 2019, 05:20:13 pm
Yup yup yup that was deadly blood. That thing died too quick to not mess us up somehow.

Try to make all this blood slide off us with hemomancy. If the hemomancy doesn't work to get it off, roll around in the sand. If that's not sand but some kind of rock... uh, just wipe ourselves down as best we can.

If the hemomancy does work, do it to the dwarf too.

Hemomancy's a wild-card we didn't want to spend yet, but this stuff could be anything from "mild dizziness" to "full-body necrosis". I'd rather not take that risk.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 23, 2019, 07:33:35 pm
Try to make all this blood slide off us with hemomancy. If the hemomancy doesn't work to get it off, roll around in the sand. If that's not sand but some kind of rock... uh, just wipe ourselves down as best we can.

You wipe off all the blood with hemomancy fairly easily. You roll around in the sand just in case. You feel nauseous desite your efforts.

The dwarf says "BLAAARGH" and throws off his helmet. He then vomits blood.

(https://i.imgur.com/FkJtgOw.gif)

Blisters start to form on your body.

(https://i.imgur.com/JlSjggd.jpg)

The flesh on your entire body bursts.

(https://i.imgur.com/xSzsXgK.gif)

You are deceased. Press ESC to finish.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 23, 2019, 07:36:38 pm
Well, it was only a matter of time.

RIP little Kobold. You entertained well. (Both us and the Arena Crowd)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 23, 2019, 07:46:39 pm
That, was a lot faster than I thought it was going to be. Now we need to be revived as a cyborg kobold, a cybold competent hemomancer.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 23, 2019, 07:47:05 pm
Aaw man. What are we supposed to now now?

We are now the Female Goblin.
Please?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 23, 2019, 07:52:04 pm
Well.

The end.  :(
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 23, 2019, 08:03:38 pm
We're still a week too early for an April fools' fake ending, so yeah... I guess we loose
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on March 23, 2019, 10:00:04 pm
 :D The kobold flossing tickled me.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 24, 2019, 02:53:35 am
Well that's not how I thought we would die.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 24, 2019, 03:00:33 am
This is dwarf fortress, and this is a horrible dwarf fortress with !!science experiments!! and all that.

Is this a reanimating biome?  We might just need to wait a bit. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on March 24, 2019, 08:50:31 am
That was fun!  Let's go again!

Be a jumping spider man.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on March 24, 2019, 09:55:28 am
Aaw man. What are we supposed to now now?

We are now the Female Goblin.
Please?
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 24, 2019, 10:11:12 am
More thiefly adventures!

Be a Kea man!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 24, 2019, 06:17:46 pm
You ESC out to the main menu.

(https://i.imgur.com/zKgS2bm.jpg)

You start playing adventure mode.

(https://i.imgur.com/QJj3IgL.jpg)

You are greeted by the race selection screen.

(https://i.imgur.com/MXrVf8E.gif)

Vote in the poll at the top of the page to choose your race.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 24, 2019, 06:30:45 pm
Oh. Oh my.

I'm going to have to think about this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 24, 2019, 06:35:42 pm
>Intelligent Wilderness Creature
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 24, 2019, 07:24:33 pm
>Intelligent Wilderness Creature
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 24, 2019, 07:25:42 pm
>Intelligent Wilderness Creature
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 24, 2019, 08:41:08 pm
>Intelligent Wilderness Creature
+1
+1
+1 Again. Not that it matters, since there's a designated poll and all, but still.
 
As to what kind, I'd suggest skunk person. Even assuming vanilla settings, we can at least convincingly bluff being able to pull an OP chemical weapon out of our ass if the situation demands.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 24, 2019, 08:51:32 pm
You are an intelligent wilderness creature.

(https://i.imgur.com/FdSEVNy.gif)

Suggest your preferred type of animal person and we will go with the one with the most +1s.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 24, 2019, 08:52:45 pm
>Crab Man
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 24, 2019, 09:07:00 pm
>Hyena Man
they can wear both human and dwarf armor apparently
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 24, 2019, 09:26:08 pm
>Hyena Man
they can wear both human and dwarf armor apparently
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 24, 2019, 09:27:17 pm
Be a Kea man!

Sticking with this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 24, 2019, 09:29:32 pm
Be a Kea man!

Sticking with this.
+1

I'm changing my suggestion of Crab Man to vote for this instead.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 24, 2019, 10:29:10 pm
Be a Mountain Goat Man (or Woman).
They have beards even dwarves will admire, plus long horns and surefootedness.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 25, 2019, 01:23:03 am
>Hyena Man
they can wear both human and dwarf armor apparently
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 25, 2019, 01:33:08 am
Elephant man!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 25, 2019, 02:08:40 am
Practicing drawing some of the different animal people while I wait.

(https://i.imgur.com/kaXZKxB.jpg)

EDIT: Found out bird people have wings. I updated the drawing.

Elephant man!

Keep in mind, elephant people are 15 feet tall...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on March 25, 2019, 05:23:00 am
Be a Kea man!

Sticking with this.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on March 25, 2019, 10:42:21 am
+1 to Hyena man.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 25, 2019, 11:43:50 am
Practicing drawing some of the different animal people while I wait.

(https://i.imgur.com/kaXZKxB.jpg)
Technically, the first three should have full body fur/feathers (BODY_HAIR_TISSUE_LAYERS and BODY_FEATHER_TISSUE_LAYERS), and the crab man should be chitinous all over (EXOSKELETON_TISSUE_LAYERS).

And my vote still goes to skunk person.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 25, 2019, 12:15:26 pm
CRABBO MAN

CRABBO MAN

DOES WHATEVER

HIS MUSCLES CAN

+1 TO BEING A WELL-KNOWN HEARTHPERSON CRAB MAN FAMOUS FOR HIS BODYBUILDING ADVENTURES.

Also man kobold adventures was just getting really good. I miss him terribly.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on March 25, 2019, 12:32:48 pm
Elephant man!

+1

or alternately a bat man
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Nes on March 25, 2019, 01:57:05 pm
Be a Kea man!

Sticking with this.
+1

+1

BTW, love the comic, and I miss our Kobold buddy already.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 25, 2019, 02:00:51 pm
+1 to kea man, there can be no other.

Also R.I.P Grawr/Craig/whatever the little guy's name was. He'll be missed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ragamuffin on March 25, 2019, 02:31:59 pm
CRABBO MAN

CRABBO MAN

DOES WHATEVER

HIS MUSCLES CAN

+1 TO BEING A WELL-KNOWN HEARTHPERSON CRAB MAN FAMOUS FOR HIS BODYBUILDING ADVENTURES.

Also man kobold adventures was just getting really good. I miss him terribly.

Another +1 to craaaaab people
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on March 25, 2019, 03:45:40 pm
Be a Mountain Goat Man (or Woman).
They have beards even dwarves will admire, plus long horns and surefootedness.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Inevtable Demon mom on March 25, 2019, 04:23:23 pm
I might not have a very popular opinion, but I'm kinda rooting for a Fox man run. Imagine all the Melee jokes we could make!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on March 25, 2019, 05:49:17 pm
Elephant man!

+1

or alternately a bat man

+1 to elephant man
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: HakuryuVision on March 25, 2019, 06:19:03 pm
>Hyena Man
they can wear both human and dwarf armor apparently
+1
+1
+1

Also name ourselves 'Patches'.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 25, 2019, 06:32:00 pm
>Hyena Man
they can wear both human and dwarf armor apparently
+1
+1
+1

Also name ourselves 'Patches'.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on March 25, 2019, 06:35:21 pm
+1 to Bat Man
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 25, 2019, 06:54:54 pm
It is a close race between kea people and hyena people. I'll say first to 8 votes gets it!

Technically, the first three should have full body fur/feathers (BODY_HAIR_TISSUE_LAYERS and BODY_FEATHER_TISSUE_LAYERS), and the crab man should be chitinous all over (EXOSKELETON_TISSUE_LAYERS).

Well, shit. I didn't see that in the raws on the wiki. I guess that means grizzly bear man is inaccurate too. To remain internally consistent I'm going to keep it so their bodies are human like for this comic even if it isn't technicallly correct.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 25, 2019, 07:45:50 pm
C'mon who doesn't want to be a buff-AF crab dude? We can use a jamaican accent in all encounters. Do crab dances. The possibilities are endless.

Anyway +1 to kea man, kea man. Steals whatever, Ikea can.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on March 25, 2019, 07:53:58 pm

Be a Kea man!
+1

I wouldn't be sad with a crab man, but the best race needs to win, here.
(but if anyone comes in with a monarch butterfly man, I'm changing my vote on the spot)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on March 25, 2019, 11:09:24 pm
>Hyena Man
they can wear both human and dwarf armor apparently
+1
+1
+1

Also name ourselves 'Patches'.
+1
+1 then
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 26, 2019, 02:59:50 am
They are tied! The next vote decides it!

Technically, the first three should have full body fur/feathers (BODY_HAIR_TISSUE_LAYERS and BODY_FEATHER_TISSUE_LAYERS), and the crab man should be chitinous all over (EXOSKELETON_TISSUE_LAYERS).

Okay I changed my mind. I can't get over the fact that they are not accurate to the game. I updated the drawing and added a few more. GBM and crab man will stay the same though.

(https://i.imgur.com/gONIMqN.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Liber celi on March 26, 2019, 11:17:54 am
Rest in the legends dump file, little kobold.


Kea man is more archetypical. More thiefey.

Be a Kea man!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 26, 2019, 11:22:31 am
He is also distracted by shiny objects more than a Kobold is.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 26, 2019, 01:45:46 pm
You are a kea man hero.

(https://i.imgur.com/nMBuuDy.gif)

Which civilization are you from? Vote in the poll above to decide.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 26, 2019, 01:52:53 pm
The Fatal Ceiling obviously.

It sounds perfectly safe for a flying creature.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 26, 2019, 02:38:50 pm
The Passionate Realm. Would love to see some human towns.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ametsala on March 26, 2019, 02:46:33 pm
The Fatal Ceiling obviously.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 26, 2019, 02:49:12 pm
The Fatal Ceiling obviously.
+1

Make sure you leave your vote in the poll at the top of the page too. Votes in the comments won't be counted.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 26, 2019, 03:15:11 pm
The Fatal Ceiling obviously.
+1

Make sure you leave your vote in the poll at the top of the page too. Votes in the comments won't be counted.

I'd have been a Sexy Crab Man from the Passionate Realm, but Keas are from the Fatal Ceiling ok.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 26, 2019, 04:26:50 pm
You are from Hethreomon, The Passionate Realm, a human civilization.

(https://i.imgur.com/U3JmAwM.jpg)

What are your attributes and skills? You have 35 points and 95 points respectively. The point costs are as follows:

Attribute LevelPoint Cost         Skill LevelPoint Cost
Very Low-3Novice5
Low-2Adequate11
Bellow Average   -1Competant18
Average0Skilled26
Above Average5Proficient35
High15Talented45
Superior35Adept56
Expert68
Professional81
Accomplished   95

Also, vote in the poll to decide your gender.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 26, 2019, 04:35:06 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 26, 2019, 04:39:39 pm
Since we are a birb i think we should go for some singing. Being a butcher and a bone carver also sounds totally rad. As for combat i'd go with a crossbow. Since we're green, i'd think it'd be neat to camoflague ourselves inside plants and shoot without being noticed. Other weapons that support ambushing also sound neat.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on March 26, 2019, 04:59:21 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
+1
Combat is kind of hard, but apparently, undead kea are kung-fu masters. Maybe we should have some latent talent in Wrestler and Striker.
Crossbowman is probably the safer choice, though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 26, 2019, 05:28:31 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
+1
Combat is kind of hard, but apparently, undead kea are kung-fu masters. Maybe we should have some latent talent in Wrestler and Striker.
Crossbowman is probably the safer choice, though.

+1 to being a kung fu master, points into wrestle and strike.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 26, 2019, 06:25:31 pm
Boost Strength, Agility, and Intuition. Be a Novice Reader and Swimmer, and put any extra skill points into Dodging.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 26, 2019, 06:43:49 pm
Ambusher would help with stealing stuff, so I vote we put some points into that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on March 26, 2019, 07:13:46 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
+1
Combat is kind of hard, but apparently, undead kea are kung-fu masters. Maybe we should have some latent talent in Wrestler and Striker.
Crossbowman is probably the safer choice, though.
Put points in Crossbowman.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 26, 2019, 07:35:44 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
+1
Combat is kind of hard, but apparently, undead kea are kung-fu masters. Maybe we should have some latent talent in Wrestler and Striker.
Crossbowman is probably the safer choice, though.
Put points in Crossbowman.

Crossbowbirb
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 26, 2019, 07:47:00 pm
At least proficient in crossbows and archery. At least one point in reading, and shield use. We should have below average patience and willpower, and above average intuition. This list is not exhaustive of what we should get, just the minimum I think we should get.
+1
Put points in Crossbowman.
Crossbowbirb

I tried to find a good compromise between the different suggestions.

(https://i.imgur.com/xqHHBJs.jpg)

Because you are a novice reader you can understand dwarven runes.

(https://i.imgur.com/9bp32g1.jpg)

You are a newly-minted hearthperson of the great Duto Packslides in Robustlashes, a human town. Destiny is calling! You are a worshiper of Asa Rumorbristle the Stern Silver, the human goddess of rulership, the moon, the sky, the sun, light and day.

(https://i.imgur.com/aVJKiCS.gif)

What is your name and, again, vote in the poll above to choose your gender.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 26, 2019, 07:48:46 pm
Noidontwantacracker
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 26, 2019, 07:57:50 pm
Noidontwantacracker
Noi Dontwan Tacracker
Looks better when structured this way, to me at least.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 26, 2019, 08:06:50 pm
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on March 26, 2019, 08:07:39 pm
Let's call her blimpo
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on March 26, 2019, 08:22:17 pm
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
+1

unfortunately, everyone calls her  The Cracker Crackers for some reason.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 26, 2019, 08:36:26 pm
I actually like Takru. Our last name is "Rorkekkes", or "Sneakbeak" in the common tongue.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on March 26, 2019, 09:21:35 pm
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
+1

unfortunately, everyone calls her  The Cracker Crackers for some reason.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 27, 2019, 12:16:05 am
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
+1

unfortunately, everyone calls her  The Cracker Crackers for some reason.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 27, 2019, 01:03:04 am
Polly Pockets, or no deal. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on March 27, 2019, 02:22:20 am
I’m excited.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 27, 2019, 09:34:30 am
Noidontwantacracker
Noi Dontwan Tacracker
Looks better when structured this way, to me at least.
Hmm, good improvement!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 27, 2019, 09:47:04 am
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
+1

unfortunately, everyone calls her  The Cracker Crackers for some reason.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 27, 2019, 11:53:12 am
Noidontwantacracker
Noi Dontwan Tacracker
Looks better this way, to me at least.

+1
+1

unfortunately, everyone calls her  The Cracker Crackers for some reason.

+1
+ 1. Also, we can do this by putting this all into the first name, and then 'c'learing the rest of our name.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 27, 2019, 12:12:54 pm
I NEED SOMETHING RESOLVED, IN ORDER TO MOVE ON FROM MY GRIEF.

Out kobold friend killed a Forgotten Beast, and therefore almost certainly received a title from one of the hundreds of dwarves who witnessed it.

What is it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 27, 2019, 12:22:30 pm
I NEED SOMETHING RESOLVED, IN ORDER TO MOVE ON FROM MY GRIEF.

Out kobold friend killed a Forgotten Beast, and therefore almost certainly received a title from one of the hundreds of dwarves who witnessed it.

What is it.
That's a very good question..
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on March 27, 2019, 02:59:38 pm
The random name is almost perfect. Takru Rockbeak.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on March 27, 2019, 03:35:27 pm
The random name is almost perfect. Takru Rockbeak.
Yeah, alright. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 27, 2019, 03:51:50 pm
Noidontwantacracker
Noi Dontwan Tacracker
Looks better when structured this way, to me at least.

Your a female kea person and your name is Noi Dontwan Tacracker.

(https://i.imgur.com/ZUbxJ2T.gif)

I NEED SOMETHING RESOLVED, IN ORDER TO MOVE ON FROM MY GRIEF.

Out kobold friend killed a Forgotten Beast, and therefore almost certainly received a title from one of the hundreds of dwarves who witnessed it.

What is it.

Grawr/Craig will go down in history as Champion Among Dwarves, Troll Slayer, Slayer of Dusak The Forgotten Beast,  The Dodgiest Dodge Roller Who Ever Dodged.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 27, 2019, 04:41:24 pm
Grawr/Craig will go down in history as Champion Among Dwarves, Troll Slayer, Slayer of Dusak The Forgotten Beast,  The Dodgiest Dodge Roller Who Ever Dodged.

(https://media.giphy.com/media/8RtwsZCgRzMt2/giphy.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 27, 2019, 07:47:04 pm
You've finally got your equipment together, such as it is. Now it's time for action and adventure! In the rush of excitement, you've forgotten where you were going to go. A foolhardy soul might try to rescue the child that has been kidnapped. Perhaps some of your friends here have ideas.

The Lady Duto Lipiciro (to the law-giver Lar Itkelon):"People are basically good."
The Law-giver Lar Itkelin (to the lady Duto Lipiciro): "Ack! Nobody could possibly believe that."
The Lady Duto Lipiciro (to the law-giver Lar Itkelon): "Try to focus on the practical side of the matter."
The law-giver Lar Itkelin: "I got in an argument with Duto Lipiciro. This makes me angry."

A bard is playing an ithra. Overall the performance is inspired.

(https://i.imgur.com/Oy5ltLi.jpg)

The human swordsman (to the dwarf hammerdwarf): "It is terrifying."
The dwarf hammerdwarf (to the human swordsman): "It was inevitable."

(https://i.imgur.com/eEdCly0.jpg)

Your inventory is as follows.

(https://i.imgur.com/JZijPlg.jpg)

What do you do?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 27, 2019, 07:53:17 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 27, 2019, 08:07:39 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.
+1

Obviously we need an iron-clad Owl on our side.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 27, 2019, 08:08:06 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.

EDITED:
+1

My vote is also to heroically rescue children.

And, are we wearing tiny spectacles I know keas have small nose markings but they looks like tiny adorable spectacles
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 27, 2019, 08:08:59 pm
Also, are we wearing tiny spectacles

I think that's part of the beak. (https://en.wikipedia.org/wiki/Kea#/media/File:Kea.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Nes on March 27, 2019, 08:41:23 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.

+1

+1
No question. Birds of a feather gotta stick together.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 27, 2019, 09:04:33 pm
+1. We should also attempt to recruit any other bird people we encounter on our travels.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on March 27, 2019, 09:09:24 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.

EDITED:
+1

My vote is also to heroically rescue children.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 27, 2019, 09:38:15 pm
+1. We should also attempt to recruit any other bird people we encounter on our travels.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 27, 2019, 10:04:38 pm
Attempt to recruit the Owl Person.
We'll make a fowl team.

You greet the barn owl man swordsman, "My name is Noi. Long live the cause!"

(https://i.imgur.com/jShA5HD.jpg)

The barn owl man swordsman replies, "Ah, hello. I'm Besti Carnalirons. Long live the cuase!"

(https://i.imgur.com/eFP6ebU.jpg)

You ask Besti,"Come, join me on my adventures!"
Besti laughs and says, "Such enthusiasm for one such as yourself. Sorry, but my duties lie here. If you are looking for adventurers head to the tavern. You might see my cousin Edi there. He doesn't have such responsibilities holding him back.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 27, 2019, 10:12:05 pm
I assume his cousin his also a barn owl man. Let's go find him! And look for other bird people on the way we can try to recruit. Persistence is the key!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 27, 2019, 10:37:04 pm
I assume his cousin his also a barn owl man. Let's go find him! And look for other bird people on the way we can try to recruit. Persistence is the key!

+1

Also, keep a sharp eye out for anything valuable that is not nailed down.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 28, 2019, 02:04:12 am
I assume his cousin his also a barn owl man. Let's go find him! And look for other bird people on the way we can try to recruit. Persistence is the key!

+1

Also, keep a sharp eye out for anything valuable that is not nailed down.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 28, 2019, 04:58:27 am
Let's go find him! And look for other bird people on the way we can try to recruit. Persistence is the key!

You head out to find Edi. It is a beautiful day. "Such a time to be alive!", You think.

(https://i.imgur.com/hXUolhp.jpg)

Also, keep a sharp eye out for anything valuable that is not nailed down.

These flowers aren't nailed down! You take one and smell it. It doesn't really have a fragrance but at least it looks pretty!

(https://i.imgur.com/y7KikHG.jpg)

A monk is chanting in front of the temple to Caspa. "Let there be rain. Let there be rain. Oh Caspa. Let there be rain." He says over and over.

(https://i.imgur.com/VIACWpt.jpg)

When you walk by he says, "Hello kea woman. Have you prayed for rain today? Please, come and give offerings and praise to Caspa, goddess of weather."

(https://i.imgur.com/yTmaS8i.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 28, 2019, 05:18:36 am
Lets go pray for some rain, and give the flower as an offering.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Bobbyjackcorn on March 28, 2019, 07:25:36 am

 I think the most prudent decision would be to ask the monk to join us as we rain bolts down upon the unrighteous
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 28, 2019, 08:48:22 am
Lets go pray for some rain, and give the flower as an offering.

+1

Also, look for more bird people inside the Temple. We shall collect many feathered friends to join us on our adventures!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 28, 2019, 11:36:21 am
Lets go pray for some rain, and give the flower as an offering.

+1

Also, look for more bird people inside the Temple. We shall collect many feathered friends to join us on our adventures!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 28, 2019, 01:47:33 pm
Lets go pray for some rain, and give the flower as an offering.

+1

Also, look for more bird people inside the Temple. We shall collect many feathered friends to join us on our adventures!

+1
+1. Also whatever group name we have should be alliterative, such as the Fine Feathered Finders.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 28, 2019, 03:45:00 pm
+1 for finding birbs in the temple, but why would we need rain?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on March 28, 2019, 04:28:52 pm
+1 towards our continued efforts to find a flock

but I don't know about that temple. The Berry and Cinnamon sounds like a nice tavern, and Besti said that his cousin was in a tavern.

I say go to The Berry and Cinnamon
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 28, 2019, 04:59:10 pm

I say go to The Berry and Cinnamon

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 28, 2019, 07:00:23 pm
Lets go pray for some rain, and give the flower as an offering.

You enter the temple. There is a large gold statue of Caspa. In the left corner there is a downward staircase.

(https://i.imgur.com/PuXSXTv.gif)

You walk over to the offering bowl. There are shiny coins inside!

(https://i.imgur.com/4o7JFo0.jpg)

SHIIIIINNYYYYY

(https://i.imgur.com/01yV3gf.gif)

You take the coins and leave the flower as an offering.

(https://i.imgur.com/YTGi5mH.jpg)

You to say the Caspa statue, "Thank you for the coins. Please let there be rain."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on March 28, 2019, 07:18:31 pm
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 28, 2019, 08:41:42 pm
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 28, 2019, 09:51:20 pm
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: AlexThePrettyGood on March 28, 2019, 09:52:57 pm
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 28, 2019, 11:31:50 pm
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 29, 2019, 12:01:27 am
That staircase looks like a staircase to adventure.
We need a flock before adventuring.
Stop at The Berry and Cinnamon and recruit Edi first.
+1
+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 29, 2019, 02:47:14 am
Stop at The Berry and Cinnamon and recruit Edi first.

You walk across the streat to The Berry and Cinnamon. The monk says, "Thank you! Caspa be with you."

(https://i.imgur.com/qMjLUoo.jpg)

The Berry and Cinnamon is bustling with humans and dwarves. Edi stands out like a soar thumb. "I wan't one more. Izzz that so bad?" You hear him say to no one in particular.

(https://i.imgur.com/HwQK0LB.jpg)

You sit down across from him. "Hello. My name is Noi Dontwan Tacracker."

"Ah hello. My name is Edi Knifepattern. Don't travel alone at night, or the bogeymen will get you." he replies.

"Come, join me on my adventures so I won't be alone." You say.

(https://i.imgur.com/72y12cM.jpg)

"What?!" He shouts and spills his drink a bit. He pauses for a moment. "That sounds like a great idea! You would let a lowly owl such as myself join you?"

(https://i.imgur.com/k8bhKk2.jpg)

"Of course. Together we will be known as the Fine Feathered Finders, or something like that. Well, you, me, and what ever other bird folk we can get to join us." you say.

"Great!" He chugs the rest of his drink. "So what exactly is the goal of our adventure exactly?"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 29, 2019, 03:08:02 am
Child liberation from goblin pits! (Also, collection of shiny bits from the people we return them to, and possibly also from the goblins themselves.)

Ooh ohh!  Plunder a dragon's horde! Lots of SHINY there!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 29, 2019, 07:33:25 am
To become skilled and powerful, and maybe make a nice home somewhere at one point.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 29, 2019, 08:22:58 am
"So what exactly is the goal of our adventure exactly?"

"Step One: Find and acquire as many shinies as possible.
Step Two: Find and acquire a safe place to store and admire all the shinies.
Step Three: Plot to find and acquire even more shinies!"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 29, 2019, 08:56:06 am
"So what exactly is the goal of our adventure exactly?"

"Step One: Find and acquire as many shinies as possible.
Step Two: Find and acquire a safe place to store and admire all the shinies.
Step Three: Plot to find and acquire even more shinies!"
+1. Also, acquire as many bird people as possible to admire the shinies with us!

Maybe make ourselves a nice town of bird people.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 29, 2019, 09:01:47 am
"So what exactly is the goal of our adventure exactly?"

"Step One: Find and acquire as many shinies as possible.
Step Two: Find and acquire a safe place to store and admire all the shinies.
Step Three: Plot to find and acquire even more shinies!"
+1. Also, acquire as many bird people as possible to admire the shinies with us!

Maybe make ourselves a nice town of bird people.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 29, 2019, 09:58:10 am
+1 to raiding a dragon hoard. Or at least something within that vicinity; maybe we should start with something marginally easier, like an ettin. They collect shinies too.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 29, 2019, 10:40:05 am
+1 to raiding a dragon hoard. Or at least something within that vicinity; maybe we should start with something marginally easier, like an ettin. They collect shinies too.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on March 29, 2019, 11:04:43 am
I thought we were going to save that kid?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 29, 2019, 11:17:12 am
I thought we were going to save that kid?
What kid? Does it have anything to do with the Kobold? If so, then the current character is completely oblivious to it or anything related to that fort.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on March 29, 2019, 11:49:27 am
Back when we started this character, the first quest hook was to go save a kidnapped child.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 29, 2019, 11:51:14 am
You've finally got your equipment together, such as it is. Now it's time for action and adventure! In the rush of excitement, you've forgotten where you were going to go. A foolhardy soul might try to rescue the child that has been kidnapped. Perhaps some of your friends here have ideas.

This kid. That's all we've learned so far.

We should look for the kid in a lair, preferably the one with the most shinies. Everyone knows kids are lured by shinies.
Why, the stories I could tell of my fledgling years . . . .
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on March 29, 2019, 11:56:52 am
While we have additional long term goals, among other things involving SHINIES! and the acquiring of same, our short term goal is to rescue the child that has been kidnapped. Speaking of, do you know anything about that?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 29, 2019, 12:23:07 pm
You've finally got your equipment together, such as it is. Now it's time for action and adventure! In the rush of excitement, you've forgotten where you were going to go. A foolhardy soul might try to rescue the child that has been kidnapped. Perhaps some of your friends here have ideas.

This kid. That's all we've learned so far.


Huh.. I must have skimmed past it and/or simply forgotten all about it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 29, 2019, 01:02:59 pm
While we have additional long term goals, among other things involving SHINIES! and the acquiring of same, our short term goal is to rescue the child that has been kidnapped. Speaking of, do you know anything about that?

This sounds reasonable.

Be sure to acquire alcoholic beverages for the road.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on March 29, 2019, 04:34:47 pm
+1 to alcohol, it seems that our companion needs it to function properly. Make sure it's also something exotic and weird without buying anything too expensive, like sewer brew brewed from the fetid remains of a failure of a plant based plains titan or parsnip wine.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 29, 2019, 05:14:52 pm
Uh Titan Wine sounds like the most exotic and amazing thing possible, I vote to acquire that if possible.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on March 29, 2019, 05:29:46 pm
Back when we started this character, the first quest hook was to go save a kidnapped child.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 29, 2019, 10:08:36 pm
While we have additional long term goals, among other things involving SHINIES! and the acquiring of same, our short term goal is to rescue the child that has been kidnapped. Speaking of, do you know anything about that?

You say to Edi,"Ultimately we want to get all of the shinies." You take out a gold coin and show Edi.

(https://i.imgur.com/0AtMRjv.jpg)

Edi nods and says,"All of the shinies would be good."

"First, though, I heard there is a child missing. Do you know anything about that?

Edi replies,"Oh, you must be talking about the law-giver's son. He was taken for ransom by a gang of bandits. I think their camp is not far outside of town."

You say, "We have to rescue him. Let's go!"

"Wait, before we go can you fill up my flask?" He pulls out a very large flask and hands it to you.

(https://i.imgur.com/1wu9hjf.jpg)

acquire alcoholic beverages for the road.
+1 to alcohol, it seems that our companion needs it to function properly. Make sure it's also something exotic and weird without buying anything too expensive, like sewer brew brewed from the fetid remains of a failure of a plant based plains titan or parsnip wine.

You walk to the bartender and he says,"Greetings. My name is Ikar Battlenarrow. This is The Berry of Cinnamon. What can I do for you?"

(https://i.imgur.com/VoRMqZ7.jpg)

"What's available here?" You ask.

"We have sewer brew for ☼1 a mug. We also have dwarven wine imported from Quicknessiron for ☼3. We rent out rooms for ☼20 a night."

"Is the sewer brew made from the remains of a fallen plains titan?"

"Uh no..."

"Thats okay, I'll take some of that anyways and can you put it in this flask?"

"Sure, that looks like it can hold 3 mugs worth so it will be ☼3."

You give him three copper coins and he fills the flask with sewer brew. You take it back to Edi. He somehow fits it into his back pocket.

"Thank you! So, where are we going first?" He asks

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 29, 2019, 10:16:18 pm
If the bandits are nearby, then we might as well rescue the kid from them first. Bandits are also likely to have shinies, so win-win.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Leif_Trolle on March 29, 2019, 11:32:07 pm
Oh gosh I missed so much. RIP Grawr. May his legend inspire the meek to seek glory and adventure!

Talk to everyone at the bar and ask if they'd like to join you in rescuing the missing child kidnapped by those villainous bandits. More blades and shields between you and the enemy will help bring you swift victory and you can always kick people out once you find more willing Kea-folk. Even if people refuse it won't hurt to work on your social graces and increase your reputation with the locals. As you leave the bar and make your way towards the bandit camp improvise some songs. Sing of Victory and Justice.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 30, 2019, 12:12:36 am
Talk to everyone at the bar and ask if they'd like to join you in rescuing the missing child kidnapped by those villainous bandits. More blades and shields between you and the enemy will help bring you swift victory and you can always kick people out once you find more willing Kea-folk. Even if people refuse it won't hurt to work on your social graces and increase your reputation with the locals. As you leave the bar and make your way towards the bandit camp improvise some songs. Sing of Victory and Justice.
+1
Before we get out of town, check and see what kind of equipment Edi Knifepattern is carrying.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 30, 2019, 12:44:08 am
Look around for more bird people we can recruit. If there are none, look at our mental map of the town and see if we know of any more taverns we can try and recruit at.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 30, 2019, 02:47:11 am
Look around for more bird people we can recruit. If there are none, look at our mental map of the town and see if we know of any more taverns we can try and recruit at.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 30, 2019, 03:03:12 am
We should also ask people in the town if the specific location of the bandits.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on March 30, 2019, 04:25:15 am
Talk to everyone at the bar and ask if they'd like to join you in rescuing the missing child kidnapped by those villainous bandits.

"First we need to recruit more companions." you reply to Edi.

You turn to the table next to Edi's and say, "Hello. My name is Noi Dontwan Tacracker. You look like mighty warriors indeed. Would you like to join us in rescuing the law-giver's son?"

The bronze-clad human says,"That is a noble cause. Well, if you will lead me to glory and death then I'm in."

The dwarf says,"With so many in your party there is not enough glory to go around. Count me out."

"Same here. I'm not interested." the other human says.

(https://i.imgur.com/MjDpUD8.jpg)

You go over to the other table and start to say,"Hello my name is Noi Don-"

"Go fuck yourself you adventurer cunt." The dwarf interjects.

"Okay, sorry, sorry." you say and back away.

(https://i.imgur.com/hQ40xHZ.jpg)

You walk back to your new companions and the human says,"I'm sorry. I didn't introduced myself. My name is Kudo Leafyspeaks. I wander the wilds and slay monsters. I have never had the opportunity to adventure with animal people before. It is my pleasure."

You say,"That reminds me. Do either of you know where we can find more bird people?"

Kudo replies,"There is Besti. He is a guard in the fort."

You explain,"I already tried him. His duties as a guard prevent him from joining us."

Edi says,"There really aren't that many civilized bird people. I do hear there is a flock of cardinal people in Flightplait but that is a weeks travel from here."

"We will have to go there at some point in our adventures." You say.

"So. What's the plan?" Kudo asks.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on March 30, 2019, 04:45:40 am
Insist that the human will have to wear feathers at some point in our adventure, to keep our feathery theme of course.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on March 30, 2019, 09:16:16 am
I propose we find the father and interrogate him about his son, when he was last seen, any enemies of the father or son, clues on the kidnappers etc.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on March 30, 2019, 09:18:35 am
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1 - Perhaps we can add a feather crest to his helmet. Humans like accenting those, right?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on March 30, 2019, 09:52:06 am
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 30, 2019, 10:17:18 am
Find out where bandits are hanging out, then go and ask politely for their shinies, and their hostages.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on March 30, 2019, 02:22:24 pm
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on March 30, 2019, 02:28:56 pm
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on March 30, 2019, 02:38:19 pm
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
+1
+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ametsala on March 30, 2019, 02:41:29 pm
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
+1
+1

+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on March 30, 2019, 02:49:35 pm
Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1
+1
+1

+1

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on March 30, 2019, 03:11:38 pm
He just needs wings (https://i.pinimg.com/originals/fc/3d/c6/fc3dc68fadd7b844b1bef686b435ddc7.jpg) and a suitably beaky helmet. (https://i.ytimg.com/vi/JYXu8LGddWU/maxresdefault.jpg) Let's be real here. :P 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on March 30, 2019, 03:49:50 pm
Find out where bandits are hanging out, then go and ask politely for their shinies, and their hostages.

+1

I don't really care what the human wears until such time he becomes a long-time member of the band. For now, he's a meat shield to me.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on April 01, 2019, 02:25:19 am
Before we get out of town, check and see what kind of equipment Edi Knifepattern is carrying.

You check your companions inventories.

(https://i.imgur.com/NRAsuLR.jpg)

(https://i.imgur.com/BuLDxWc.jpg)

Insist that the human will have to wear feathers at some point in our adventure, to keep our fethery theme of course.
+1 - Perhaps we can add a feather crest to his helmet. Humans like accenting those, right?

You take one of your feathers and add it to Kudo's helmet. "There, now you are part of the flock." you say.

(https://i.imgur.com/cgCmcZJ.jpg)

"Thank you Noi. It's an honor"

I propose we find the father and interrogate him about his son, when he was last seen, any enemies of the father or son, clues on the kidnappers etc.

You and your companions head to the fort and talk to the law-giver.

(https://i.imgur.com/VqKsgC8.jpg)

"They took my son Ulco while he was in the orchards two days ago. We were planning on paying their ransom just to make sure he is returned safely. If you are going to try and rescue him just make sure he doesn't get hurt. These bandits normal harass merchants demanding a toll to pass the bridge. They have killed several people who refused their demands."

"Where is their camp?" you ask.

"Their camp is a short ways to the south east. Follow the main road south and cross the river. From there, follow the river east until you find their camp."

And so you follow the road toward the river.

(https://i.imgur.com/bBcZkhZ.jpg)

You cross the bridge and head into the forest following the river.

It doesn't take you long before you hear some talking coming from a valley. There is a camp set up in a clearing between the trees. Your party lays low and observes the camp.

(https://i.imgur.com/y2D0Rly.jpg)

The boy is in a zinc cage. He is guarded by a lasher and a pikeman. A woman tends the campfire with an iron crossbow at her side.

(https://i.imgur.com/8gUAl68.jpg)

Find out where bandits are hanging out, then go and ask politely for their shinies, and their hostages.

You start walking down the hill. "Noi, what are you doing?" Edi whispers. The bandits see you and you wave at them.

(https://i.imgur.com/OpIvFWW.jpg)

"Hello. My name is Noi Tacracker. Can you please give us the boy and also all of your shiny things."

(https://i.imgur.com/KKw0S7M.jpg)

The woman levels her crossbow at you.

(https://i.imgur.com/XlQmKa3.jpg)

"Give me one good reason not to put this bolt between your eyes."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Cathar on April 01, 2019, 03:02:49 am
(Absolutely love how you made the iron whip an actual Lian Bian iron whip, love this design. You may also like the chinese meteor hammer (https://en.wikipedia.org/wiki/Meteor_hammer) for alternative, working designs for metal whips).

Talking about that, the lasher can cut through your human friend like butter, so we might want to disable him first if things go bad.
Before that, I suggest we go like "we come to negociate for the kid" and see how it goes from there
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 01, 2019, 03:57:30 am
"Between MY eyes? How about one between YOUR eyes!"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on April 01, 2019, 04:55:51 am
Shoot her in the face for threatening us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on April 01, 2019, 10:15:51 am
Shoot her in the face for threatening us.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Nes on April 01, 2019, 10:45:59 am
Shoot her in the face for threatening us.

+1

and fly!
(out of reach of the other weapons)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on April 01, 2019, 12:11:39 pm
Shoot her in the face for threatening us.

+1

and fly!
(out of reach of the other weapons)
+1 Flying out of reach is a very good thing for a flying crossbowman. Note to self: Get our owl companion her crossbow and bolts if we win the battle.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 01, 2019, 12:59:06 pm
Shoot her in the face for threatening us.

+1

and fly!
(out of reach of the other weapons)
+1 Flying out of reach is a very good thing for a flying crossbowman. Note to self: Get our owl companion her crossbow and bolts if we win the battle.

*When, not if

Tell her we are simply making human pleasantries, friendly human, and that we and our troupe of friendly birb friends (wave our friendly friends out) have brought the ransom, and walk up to her with the shiny gold coins displayed in hand, then SHOOT HER IN THE FACE POINT BLANK AND FLY STRAIGHT UP AFTERWARDS TIME TO GET THIS PARTY ROLLING WE ARE ON RESCUE TIME AND IT IS SHINIES O CLOCK.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on April 01, 2019, 04:19:02 pm
I didn't realize how absent minded we made our character... Uhhh... We've kinda already blown negotiations, so maybe we could offer up a nice interpretative dance and and say we're an acting troupe? The owl doesn't even have a weapon, and the human is way out of range so I don't think that they can help. Kea's aren't inherently strong, I would imagine trying to club them all to death won't work. There's no way we could get enough bolts downrange fast enough to take out three people. The only real benefit we have in this situation is that the crossbow woman can't aim at both the kid and us at the same time, and the whip and the pike don't look like they could get through the bars well enough to kill the kid if they decide to use him as leverage. Sooo... I would say that if we can disarm the crossbow woman we can engage in glorious combat.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Elagn on April 01, 2019, 07:42:25 pm
Fly up then shoot them from the air, prioritize the crossbowman
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on April 01, 2019, 08:44:16 pm
Shoot her in the face for threatening us.

+1

and fly!
(out of reach of the other weapons)

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on April 01, 2019, 10:14:28 pm
Kea's aren't inherently strong

But they can carry anvils in their beaks.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on April 01, 2019, 10:16:42 pm
Shoot her in the face for threatening us.

+1

and fly!
(out of reach of the other weapons)
+1 Flying out of reach is a very good thing for a flying crossbowman. Note to self: Get our owl companion her crossbow and bolts if we win the battle.

*When, not if

Tell her we are simply making human pleasantries, friendly human, and that we and our troupe of friendly birb friends (wave our friendly friends out) have brought the ransom, and walk up to her with the shiny gold coins displayed in hand, then SHOOT HER IN THE FACE POINT BLANK AND FLY STRAIGHT UP AFTERWARDS TIME TO GET THIS PARTY ROLLING WE ARE ON RESCUE TIME AND IT IS SHINIES O CLOCK.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Sir Knight on April 02, 2019, 09:37:13 pm
I didn't realize how absent minded we made our character...

The word you want is "flighty."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 03, 2019, 12:40:06 pm
I didn't realize how absent minded we made our character...

The word you want is "flighty."

(https://i.kym-cdn.com/entries/icons/original/000/014/959/Screenshot_116.png)
+100
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on April 03, 2019, 03:55:54 pm
Shoot her in the face for threatening us.
+1
and fly!

You fly up in the air and take aim.

(https://i.imgur.com/0xiS7Wg.gif)

You and the crossbow woman fire at the same time. You are hit in the upper arm, tearing the muscle and chipping the bone. She is hit in the upper body, tearing the muscle. and breaking the collarbone.

(https://i.imgur.com/bxnR0ym.jpg)

Edi collides with the human lasher.
The human lasher falls over.

(https://i.imgur.com/RqZ2aKz.jpg)

Kudo tries to get in close to join the fight but can't get past the pikeman's long reach.

(https://i.imgur.com/uJkFtEm.gif)

You reload your crossbow. Where do you aim next?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on April 03, 2019, 04:04:56 pm
Keep firing at the Crossbow woman. She's the biggest threat.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Enemy post on April 03, 2019, 04:06:10 pm
Shoot the pikeman. That should free Kudo to attack the crossbow woman.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on April 03, 2019, 04:19:33 pm
Keep firing at the Crossbow woman. She's the biggest threat.

Ehh +1.

Kudo should be fine, for now. Edi is probably about to die, but we can't afford to help him right now-- not seeing as this lady can actually hit us. She could land a headshot next.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on April 03, 2019, 05:09:05 pm
Keep firing at the Crossbow woman. She's the biggest threat.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 03, 2019, 05:13:51 pm
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on April 03, 2019, 05:42:46 pm
Have the human stay out of realistic pike range and finish off the crossbow, get the lasher while he's down and then help the human with the pike. I also don't think that under any circumstances the human should be able to fire her crossbow again with a broken collar bone, at the very least the next shot should jar the wound so much that she collapses from pain.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on April 03, 2019, 06:52:18 pm
Shoot the pikeman. That should free Kudo to attack the crossbow woman.
+1 I agree
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 03, 2019, 06:52:30 pm
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on April 04, 2019, 04:50:42 am
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: silvernocte on April 05, 2019, 12:10:20 am
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
+1
+1
+1
But while you're up there, might as well also look around for shinies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on April 05, 2019, 04:37:34 pm
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
+1
+1
+1
But while you're up there, might as well also look around for shinies.
Shinies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on April 05, 2019, 04:39:21 pm
Keep firing at the Crossbow woman. She's the biggest threat.

+1

Sounds legit. +1
+1
+1
+1
But while you're up there, might as well also look around for shinies.
Shinies.
Kill the threat first, search for shinies later. At the very least, kill the crossbowwoman first.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: High tyrol on April 05, 2019, 04:48:13 pm
Shoot the pikeman. That should free Kudo to attack the crossbow woman.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on April 09, 2019, 10:32:33 pm
Keep firing at the Crossbow woman. She's the biggest threat.

You fire at the crossbow woman.
The flying bronze bolt strikes the crossbow woman in the lower body, tearing the muscle and tearing the guts!
The crossbow woman looks sick.
The crossbow woman vomits.

(https://i.imgur.com/bx0sdKS.jpg)

Edi scrambles away from the lasher and barely avoids the silver whip.

(https://i.imgur.com/t4lsCtD.jpg)

The crossbow woman fires a bolt your way but misses.

(https://i.imgur.com/rxMKSOa.jpg)

You fire at the crossbow woman again.
The flying bronze bolt strikes the crossbow woman in the upper body, tearing the muscle and tearing the heart!
A major artery has been torn!
The bronze bolt has lodged firmly in the wound.
The crossbow woman has bled to death.

(https://i.imgur.com/D3oDTeM.jpg)

Edi flies over to you. The lasher is approaching Kudo.

(https://i.imgur.com/uIFFRQ7.gif)

What do you do?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on April 09, 2019, 11:31:52 pm
Swoop in, collect crossbow from fallen crossbow-woman, and give it to edi.

Pincushion the remaining deviants.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 10, 2019, 12:58:20 am
Swoop in, collect crossbow from fallen crossbow-woman, and give it to edi.

Pincushion the remaining deviants.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on April 10, 2019, 01:04:32 am
Couldn't Edi cut out the middle bird and do the swoop and gather for himself?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 10, 2019, 01:15:54 am
Couldn't Edi cut out the middle bird and do the swoop and gather for himself?
Yeah, sure. That would work.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on April 10, 2019, 10:08:40 am
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on April 10, 2019, 10:12:34 am
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 10, 2019, 12:11:21 pm
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on April 11, 2019, 04:34:01 pm
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on April 11, 2019, 10:02:39 pm
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Cathar on April 12, 2019, 09:01:59 am
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
+1

+1

+1
If we don't kill the lasher, the human dies
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on April 13, 2019, 09:04:50 pm
If we don't kill the lasher, the human dies

Does that mean we get his armor?  Does it fit a Kea?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 14, 2019, 06:11:53 am
If we don't kill the lasher, the human dies

Does that mean we get his armor?  Does it fit a Kea?

Let us focus on trying to actually help the guy first.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Leif_Trolle on April 15, 2019, 04:01:03 am
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
+1

+1

+1
If we don't kill the lasher, the human dies
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Verb on April 18, 2019, 11:55:21 pm
Woo, Edi lucked out!

As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.
+1

Edi's superman flight pose makes me happy.

+1. Lashers are super scary.
+1

+1

+1
If we don't kill the lasher, the human dies
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on April 22, 2019, 05:44:30 am
As the others are saying, have Edi go grab that crossbow. While he does that, focus fire on the... hm. On the lasher, let's say. Whips are overpowered.

Edi swoops down to grab the crossbow but is attacked by the pikeman.
The pikeman stabs Edi in the upper body with his silver pike, tearing the muscle and tearing the left lung!
Edi is having trouble breathing!

(https://i.imgur.com/MGM3OH7.jpg)

Kudo sees an opening and rushes in to deliver a stab to the pikeman's throat.
a major artery has been opened by the attack!
The pikeman has been struck down!

(https://i.imgur.com/Y3yMCua.jpg)

Edi is able to ready the iron crossbow despite his injury.

(https://i.imgur.com/ryzAoFS.jpg)

You both fire at the lasher.

(https://i.imgur.com/YxYBvIj.jpg)

The lasher lashes Kudo in the lower arm with his silver whip, tearing the muscle through the bronze mail shirt!

(https://i.imgur.com/OeSiAnF.jpg)

You and Edi continue to pincushion the lasher but he remains standing.

(https://i.imgur.com/Wtn6eph.jpg)

The lasher lashes kudo with his silver whip but the attack is blocked by the bronze shield!

(https://i.imgur.com/K22uBEh.jpg)

You fire at the lasher
The flying bronze bolt strikes the lasher in the head, tearing the muscle, chipping the skull and tearing the brain!
The lasher has been knocked unconscious!
The bronze bolt has lodged firmly in the wound!
The lasher has been shot and killed!

(https://i.imgur.com/8NavlCW.jpg)

(https://i.imgur.com/ROhCpwq.jpg)

What do you do next?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on April 22, 2019, 05:48:11 am
I have added a new tier to my Patreon https://www.patreon.com/losingisfun called Legendary Engraver where you get to describe to me an original character to be added to the background of the comic. I can't promise your character will play an important role or survive for very long but I hope some of you might be interested in it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on April 22, 2019, 05:57:55 am
Loot them, loot the chest, loot the camp!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on April 22, 2019, 07:10:29 am
Loot them, loot the chest, loot the camp!
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Verb on April 22, 2019, 07:36:37 am
Loot them, loot the chest, loot the camp!
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on April 22, 2019, 07:47:52 am
Edi is wounded! We need to have them at least out of critical condition.
Oh, and there's a kid that needs to be un-caged.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on April 22, 2019, 09:38:44 am
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on April 22, 2019, 09:59:02 am
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on April 22, 2019, 11:58:48 am
Take the whip. If we have to enter melee at some point, we'll be glad we have it.
And take the shield, if we can use both a crossbow and a shield like in DF.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on April 22, 2019, 02:27:17 pm
Does a lung wound mean that the owl is at least partially crippled for life?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 22, 2019, 03:51:03 pm
Does a lung wound mean that the owl is at least partially crippled for life?

It should heal, it just takes a long time. He should avoid strenuous activity for the duration of his recuperation.

We should definitely return to town with the boy in tow, preferably hooting/tweeting/chirping out a victory anthem as we go.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DwarfMines on April 22, 2019, 10:57:02 pm
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Leif_Trolle on April 24, 2019, 12:52:02 am
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on April 24, 2019, 05:25:03 am
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on May 02, 2019, 08:30:01 pm
Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
+1
+1
Also, that was a cool fight. 
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on May 05, 2019, 06:59:12 am
Remove the innocent, puerile child of his restraints
P.S loot the bodies
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 12, 2019, 05:20:35 am
Loot them, loot the chest, loot the camp!
Take the whip. If we have to enter melee at some point, we'll be glad we have it.
And take the shield, if we can use both a crossbow and a shield like in DF.

You put the silver whip into your rope reed backpack. You strap the bronze shield to your back. You search the womans pockets and find a key ring.

(https://i.imgur.com/l2ndqwZ.jpg)

Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

"Are you okay Edi?" you ask. "That wound looks pretty bad."
 
"I'll be fine. I just, I just need to sit for a bit and... catch my breath..." Edi says.

You try the keys on the cage and one of them opens it.

(https://i.imgur.com/6fF91sm.jpg)

"Thank you bird lady!" Ulco shouts.

"Now stay close to us until we get you back to your father." you say.

"Okay lady." he says.

Now that the child is free it's time to see what's in the chest! One of the keys unlocks it.

(https://i.imgur.com/pgLJFQM.jpg)

Shiiiinnyyy

(https://i.imgur.com/kL1AOMw.jpg)

After counting all the shinies you unravel the scroll in the grass revealing a map of the local area.

(https://i.imgur.com/lOk4Xg5.jpg)

The red square must be the camp. Robustlashes and Showermoon are to the north. What's that triangle to the south? Whisperprice? interesting...

(https://i.imgur.com/PuhGAJV.jpg)

You roll up the scroll and place it in your rope reed backpack. You search the leather bags.

(https://i.imgur.com/hrUOXY2.jpg)

(https://i.imgur.com/rXwlJ4B.jpg)

You give the goat leather backpack to Edi and he puts it on. You give the «iron toy axe» to the boy. It is decorated with coyote bone and encircled with bands of pecan wood.

(https://i.imgur.com/Tk7jgFW.jpg)

You are starting to feel hungry and thirsty. You open the lid of the pot over the camp fire. It is rabbit stew!

(https://i.imgur.com/vuT1aez.jpg)

Before you can try a bite, however, you look up to see a maceman carrying a bucket of water. Presumably he is one of the bandits returning from a trip to the river.

(https://i.imgur.com/lKx8tZH.jpg)

He drops his bucket and retreats.

(https://i.imgur.com/krmow2o.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 12, 2019, 05:30:17 am
Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on May 12, 2019, 05:57:10 am
Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.

+1, but shoot him with the crossbow instead, he may have shinies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on May 12, 2019, 10:34:31 am
Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.

+1, but leave everybody behind: Edi is too hurt to run/fly, Kudo is too slow in armor and should stay to protect Edi and the kid. Also, instead of flat out killing him we should see if we can make him yield. He may have information that could be useful to us, like "heh, yeah, 80% of the camp will be back in about five minutes to wreck your shit" or "there's more shines thataway"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on May 12, 2019, 10:36:18 am
Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.

+1, but leave everybody behind: Edi is too hurt to run/fly, Kudo is too slow in armor and should stay to protect Edi and the kid. Also, instead of flat out killing him we should see if we can make him yield. He may have information that could be useful to us, like "heh, yeah, 80% of the camp will be back in about five minutes to wreck your shit" or "there's more shines thataway"
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 12, 2019, 11:37:54 am
Also, we need to Tend our own wound at some point and get that crossbow bolt out of our arm
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 12, 2019, 03:41:01 pm
Wave bye as he runs away
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on May 12, 2019, 04:10:37 pm
Also, we need to Tend our own wound at some point and get that crossbow bolt out of our arm
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on May 12, 2019, 06:38:10 pm
Place saguaro rib bucket over head for extra protection. After the chase, though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 12, 2019, 07:11:50 pm
Tend our own wound at some point and get that crossbow bolt out of our arm

You pull out the silver bolt and give it to Edi.

(https://i.imgur.com/yEbpp1j.jpg)

Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.
+1, but leave everybody behind: Edi is too hurt to run/fly, Kudo is too slow in armor and should stay to protect Edi and the kid. Also, instead of flat out killing him we should see if we can make him yield. He may have information that could be useful to us, like "heh, yeah, 80% of the camp will be back in about five minutes to wreck your shit" or "there's more shines thataway"

You take out the «gypsum-bound codex». It isn't very thick. Only about 30 pages. You put it in your rope reed backpack.

(https://i.imgur.com/IKiFIv1.jpg)

"Wait here." You tell your companions.

You fly after the maceman and manage to catch up to him. You have him cornered at the river. You aim your crossbow at him and he shouts, "I yield. I yield." and throws down his iron mace.

(https://i.imgur.com/lC0Qldg.jpg)

"Answer my questions and I will spare your life, for now." you say. "Are there more bandits skulking around and are there more shinies?"

He replies, "There were only four of us. I don't know anything about shinies. Please, if you let me go I will leave The Passionate Realm and never come back."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 12, 2019, 09:40:00 pm
Let him leave, he's harmless right now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 12, 2019, 10:13:37 pm
Let him leave, he'll either walk out of our lives forever or become a mildly amusing recurring villain.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 13, 2019, 12:02:11 am
Let him leave, he'll either walk out of our lives forever or become a mildly amusing recurring villain.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on May 13, 2019, 01:39:43 am
Let him leave, he'll either walk out of our lives forever or become a mildly amusing recurring villain.
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 13, 2019, 04:12:03 am
Let him leave, he'll either walk out of our lives forever or become a mildly amusing recurring villain.
+1
+1
+1 Then take his mace we can keep it or sell it for shinies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 13, 2019, 08:06:17 am
Check our map to see if Bridlecrowns is nearby.
If we decide to visit we can read about the place first.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 13, 2019, 01:35:56 pm
Comment on his poor fashion sense. Tell him his underwear goes on the inside and if he doesn't like chafing it shouldn't be made of leather. Suggest wool. Then chirp at him to have a great rest of his day and go back to camp.

Also watch your back in case he decides to sneak up on it, he's obviously lying about not knowing what shinies are. The untrustworthy scamp.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on May 13, 2019, 03:36:52 pm
demand the location of his human eggs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on May 13, 2019, 06:12:19 pm
Make him hand over his pants as a symbol of his surrender.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on May 13, 2019, 06:33:39 pm
Check our map to see if Bridlecrowns is nearby.
If we decide to visit we can read about the place first.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 13, 2019, 06:50:43 pm
Regardless of next action we should head back to town ASAP. If we have enough daylight, today. If not, as soon as it is light tomorrow.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on May 13, 2019, 08:23:58 pm
Make him hand over his pants as a symbol of his surrender.
And then give the pants a Name that signifies his surrender.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 13, 2019, 08:54:38 pm
Make him hand over his pants as a symbol of his surrender.
Ehh, -1. Let's not antagonize this guy more than we have to-- after all, there's a fine line between "comedic recurring villain" and "actually dangerous recurring villain".
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on May 13, 2019, 09:28:10 pm
Make him hand over his pants as a symbol of his surrender.
Ehh, -1. Let's not antagonize this guy more than we have to-- after all, there's a fine line between "comedic recurring villain" and "actually dangerous recurring villain".
+1 to the -1, he's already harmless, and hopefully he'll have learned his lesson and go back to his town and be a good boy.
Regardless of next action we should head back to town ASAP. If we have enough daylight, today. If not, as soon as it is light tomorrow.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 16, 2019, 07:33:33 pm
Explain shinies with a single word and holding up a coin.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 18, 2019, 12:25:42 pm
Explain shinies with a single word and holding up a coin.

Stop bringing good ideas into this, it's demand human eggs and pants or nothing.

For reals tho that's a really good idea, though.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 19, 2019, 12:55:30 am
Let him leave, he's harmless right now.

He runs off, leaving his mace. You put it in your rope reed backpack.

Regardless of next action we should head back to town ASAP. If we have enough daylight, today. If not, as soon as it is light tomorrow.

You regroup with your companions and start heading back toward town. You make it back to town safely.

(https://i.imgur.com/7L0i5wz.gif)

You pass through the market on the way into town. The vendors shout, advertising their goods. "Cheese! Get your Cheese here!"

"Your very own real giant cave swallow bone crown. All the way from distant Cityshanks!"

"Taste our fresh prickle berries!"

(https://i.imgur.com/b2G8AJA.jpg)

You are starting to feel drowsy, very hungry, and very thirsty.

Check our map to see if Bridlecrowns is nearby.

Bridlecrowns is two days to the east.

(https://i.imgur.com/QGOu2b6.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 19, 2019, 05:50:33 am
Food and rest is probably the biggest priority right now, so go buy some nourishment for your party and get a cheap place to sleep.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 19, 2019, 07:15:56 am
First lets take the kid back to whoever he belongs to so we can get that award.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 19, 2019, 08:59:31 am
No human eggs?! I am disappoint!

:P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 19, 2019, 10:10:21 am
First lets take the kid back to whoever he belongs to so we can get that award.

Food and rest is probably the biggest priority right now, so go buy some nourishment for your party and get a cheap place to sleep.

+1 to these, starting with the reward for the kid.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 19, 2019, 11:35:36 am
Bridlecrowns is two days to the east.

Looks like another human town. Might have some quests and probably plenty of shinies.
I'm more interested in Flyshow, however. Sounds like just the place for our Band of Bird Brothers to operate.
I wonder if the Bridlecrowns book has anything to say about nearby villages.

But +1 to returning the kid to the Law-giver pronto, and then finding food, drink, and sleep.
We're a hearthperson here, isn't the lord obliged to us? Especially after rescuing his son?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 19, 2019, 05:19:43 pm
Also Try this cheese these humans and dwarves are so interested in. Can't be better than bread!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 19, 2019, 05:28:42 pm
Also Try this cheese these humans and dwarves are so interested in. Can't be better than bread!
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 20, 2019, 06:12:14 am
First lets take the kid back to whoever he belongs to so we can get that award.

Your party goes to the keep. The boy runs to his father.

(https://i.imgur.com/EEkstKa.jpg)

The law giver says, "You are a brave bird. My boy means everything to me and I don't think I will ever be able to repay you. However."  He pulls out a piece of paper. "This deed is for a plot of land to the south west. It is yours now. I hope you can master this land and put it to good use."

"Thank you! I have a map can you point it out for me?"

You place your map on the ground and he labels it with a red x.

(https://i.imgur.com/3mTl46p.jpg)

Try this cheese these humans and dwarves are so interested in. Can't be better than bread!

"I want to go to the market and spend some of our shinies." You say to your companions.

"I would go with you but it looks like it's going to rain soon and I'm tired of carrying this chest. You can meet us at the The Berry and Cinnamon when you are done."

It is indeed starting to rain outside as you make your way to the market.

(https://i.imgur.com/mn6K5DI.gif)

You go straight to the cheese stand, eager to try cheese for the first time.

"Would you like a free sample?" the cheesemaker asks.

"Yes please." you say and she hands you some cheese and crackers. You throw away the crackers, slightly offended.

(https://i.imgur.com/YBiDWr2.gif)

It is one of the best things you have ever tasted! So rich, so smooth! Now bread seems so boring!

(https://i.imgur.com/1hHs9Hl.gif)

"I'll take 2 wheels!"

"That will be ☼20."

You hand her a gold coin and a silver coin and add the cheese to your inventory. Just then you hear some commotion coming from the direction of the temple.

"Get your hand off me. Behold! These charlatans are nothing more than a bunch of thugs. When the end comes their gods will not protect you.  Fools!" the man in red robes shouts.

"You can't be hear any longer. Don't make me hurt you." the other robed man says.

(https://i.imgur.com/afzoTwQ.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 20, 2019, 08:06:20 am
Lets watch them fight then after they finish find out whats going on.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 20, 2019, 08:44:53 am
I recognize that cheese maker!
A human version of her though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 20, 2019, 09:17:20 am
+1 for Misty ref!

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 20, 2019, 12:18:21 pm
Lets watch them fight then after they finish find out whats going on.
+1
In the meantime, admire the Human architecture.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 20, 2019, 01:00:32 pm
Ask angry mace guy what's going on. Then ask angry robe guy for his side of the story.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 20, 2019, 01:46:16 pm
Lets watch them fight then after they finish find out whats going on.
+1
In the meantime, admire the Human architecture.

+1. This is a good time to snack on CHEESE. Also, we should declare our new land to be the base of operations for our band of feathered heroes, and camp there when we aren't enjoying shinies and bounties that it can bring us in town. Presumably it is very close to town?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 20, 2019, 02:35:33 pm
We're at the + just a little northwest of the tiny red square that was the bandit camp. Our point of reference for scale is the town of Bridlecrowns, another + two days journey due east along the road. Our reward site, x, is closer as the birds fly (that's us!) but our human companion would have to walk through the hills and I'm guessing it's close to a two day journey for him. Maybe slower if we carry that heavy chest.

All this supposing the map is to scale, which is not always a safe assumption.

Lets watch them fight then after they finish find out whats going on.
+1
In the meantime, admire the Human architecture.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 21, 2019, 08:08:24 pm
Lets watch them fight then after they finish find out whats going on.
+1
In the meantime, admire the Human architecture.

+1. This is a good time to snack on CHEESE.

The green robed human puts the red robed human in a headlock.

(https://i.imgur.com/CK9mvlF.gif)

The red robed human bites the green robed human in the left lower arm.

(https://i.imgur.com/2QWRbSI.gif)

The red robed human breaks free of the grapple and punches the green robed human in the face.

(https://i.imgur.com/Yg3uPKH.gif)

The green robed human strikes the red robed human in the lower body with the iron mace. The red robed human shouts in pain.

(https://i.imgur.com/qoGc7AL.gif)

The red robed human retaliates with a left hook,

(https://i.imgur.com/6hFab9D.gif)

and a right thrust.

(https://i.imgur.com/7Qtwgsc.gif)

the green robed human is unconcious.

"Hey. What's going on. My name is Noi." you say.

"Blood! Chaos! I have just bought you more time on this earth. Noi, you look like a mighty warrior. Join me and together we can satiate the one true god and postpone fate!"

(https://i.imgur.com/wUoHYGo.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 21, 2019, 08:13:51 pm
Those eyes

They haunt the soul


Keep a few feet away from the robed maniac, for safety. "Who was that guy? What fate are we postponing?"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 21, 2019, 08:31:00 pm
Hey there thanks for the consideration red human but how about ABSOLUTELY NOT and I wish you the best in all your future assault endeavors. A cheesy day to you.

Ugh what if he's right though.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 21, 2019, 08:35:49 pm
He's either right, or just right enough to be worth looking into. Either way, the green guy started it. Kind of.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 22, 2019, 01:57:03 am
What did his sign say?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 22, 2019, 02:40:55 am
What did his sign say?

"The end is nigh"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 22, 2019, 04:17:50 am
Those eyes

They haunt the soul


Keep a few feet away from the robed maniac, for safety. "Who was that guy? What fate are we postponing?"
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 22, 2019, 05:20:26 am

Just keep a safe distance from the crazy human for now.
Besides, we got better things to do.

Also.. We got a plot of land for our own, we should consider the possibility of building a town for feathered beings and sympathisers thereof.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 22, 2019, 07:06:01 am

Just keep a safe distance from the crazy human for now.
Besides, we got better things to do.

Also.. We got a plot of land for our own, we should consider the possibility of building a town for feathered beings and sympathisers thereof.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 22, 2019, 11:06:07 am

Just keep a safe distance from the crazy human for now.
Besides, we got better things to do.

Also.. We got a plot of land for our own, we should consider the possibility of building a town for feathered beings and sympathisers thereof.


+1

Also, we still need to get something to drink and get some sleep. It's been a long day.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 22, 2019, 05:46:36 pm

Just keep a safe distance from the crazy human for now.
Besides, we got better things to do.

Also.. We got a plot of land for our own, we should consider the possibility of building a town for feathered beings and sympathisers thereof.


+1

Also, we still need to get something to drink and get some sleep. It's been a long day.

+1 Yeah I'm for this. Perhaps we can establish a QUESTING HQ for our merry band of feathered heroes. hire ourselves out for HEROIC ACTS AND DERRING-DO. That sort of thing.

We can ask the guy wats up first, though. No harm in doing that so long as we are prepared to smite him if he makes a lunge for the cheese or something.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 23, 2019, 04:02:24 am
hire ourselves out for HEROIC ACTS AND DERRING-DO.
We should also get a didgeridoo while were at it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 23, 2019, 05:36:21 am
hire ourselves out for HEROIC ACTS AND DERRING-DO.
We should also get a didgeridoo while were at it.

WE CAN'T PLAY IT! WE DON'T HAVE LIPS!!

(Honestly!)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 23, 2019, 05:50:20 am
hire ourselves out for HEROIC ACTS AND DERRING-DO.
We should also get a didgeridoo while were at it.

WE CAN'T PLAY IT! WE DON'T HAVE LIPS!!

(Honestly!)
That doesn't mean we can't try.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on May 23, 2019, 11:08:45 am
We have a human. We can just tell him to learn it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 24, 2019, 07:55:20 pm
...Maybe the beer getting to me, but now furaffinity has shinies as a tip system...

Advise to keep our feathered friends far away from it though...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2019, 04:22:35 am

Just keep a safe distance from the crazy human for now.
Besides, we got better things to do.
+1
Also, we still need to get something to drink and get some sleep. It's been a long day.

"No thank you. I'd rather not." you say.

The red robed man picks up his sign and starts to shout "Entropy is inevitable! When the world grows homogeneous, Armok will cleanse the world with magma and you will burn for your sins. Smash bang boom! Down to the smaller subatomic. Smaller than a prickle berry seed and BOOM! BOOM BOOM! He will forge the world anew over and over until he finds one that satisfies his lust for chaos!"

"Okay bye." you say and you start walking towards the The Berry and Cinnamon.

(https://i.imgur.com/oUxGMud.gif)

You find your friends at the The Berry and Cinnamon. You celebrate your victory over quite a bit of sewer brew.

(https://i.imgur.com/mj9w2ek.jpg)

You are all feeling very tired and drunk so you each rent a room and head in for the night. You think now is a good time to read that book you found. It is titled Concerning Bridlecrowns and it tells the history of the city Bridlecrowns.

In time before time there were many tribes of humans in The Paste Steppe region along the coast off The Water of Enjoying. They were at constant war with eachother and lived in a miserable, primitive state.

(https://i.imgur.com/TzD3EQZ.jpg)

That all changed in year 8 when Nithim, god of scholarship and writing, came down from the heavens and taught the humans how to work together in peace. The humans worshiped Nithim and they created the civilization known as The Jade Union with Nithim as their law-giver.

(https://i.imgur.com/k9k7Y8k.jpg)

Bridlecrowns was built in the year 1 next to a natural bay. Before the arrival of Nithim it was a small fishing village. Nithim made it the capital town of his new government and encircled the town in large walls to keep out goblin sieges and monsters. At the center of the Bridlecrowns Nithim had built The Insightful Sanctuary the largest library in the world.

(https://i.imgur.com/k1WAUl5.jpg)

When The Blind Plague, a goblin civilization, waged war on The Jade Union in 24 Nithim authored Mysteries of Fire and let his most devout clerics read it. The guide gave those clerics knowledge of how to control fire. They used this power to drive back the goblin hordes and win the war.

(https://i.imgur.com/5ZlGbOk.jpg)

The True Fellowship was the name of Nithim's religion and they were given the responsibility of enforcing the law as Nithim saw fit. They over saw an era of peace and happiness that lasts to this day. That is about the part where you fell asleep.

(https://i.imgur.com/XH3UrPw.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2019, 04:26:48 am
Meanwhile...

(https://i.imgur.com/Ga753KZ.gif)

(https://i.imgur.com/Fq4ALeW.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 25, 2019, 04:51:48 am
Oh shit.

Look around. See where we are.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 25, 2019, 09:17:19 am
Is that... is that who I think it is?

YEEAHHHH!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 25, 2019, 09:19:03 am
 :o

Oh shit.
+1

Try using hemomancy to craft a new body out of the sea of blood.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 25, 2019, 09:27:53 am
Wait wait wait that's blood?

You have the POWAH here! Raise geysers! Shape typhoons! Become the god you were meant to be!

Oh, also... crazy robe guy was probably telling the truth back there. Something's up with Armok. Something big.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 25, 2019, 10:35:17 am
I NEVER LOST HOPE.

Assess our surroundings. Dodge roll to make sure it isn't a dream. Only humans pinch themselves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 25, 2019, 10:43:32 am
Also, pinching would be ineffective, due to lack of skin.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 25, 2019, 10:47:55 am
Also, pinching would be ineffective, due to lack of skin.

I mean, we seem to retain motor function. Anything is possible.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 25, 2019, 10:54:23 am
I mean, it might not be blood. It might be cranberry juice. But we can at least try.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 25, 2019, 10:58:30 am
Assess our surroundings. Dodge roll to make sure it isn't a dream. Only humans pinch themselves.
Addendum: Taste the cranberry juice. Many questions are about to be answered.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 25, 2019, 01:59:07 pm
Assess our surroundings. Dodge roll to make sure it isn't a dream. Only humans pinch themselves.
Addendum: Taste the cranberry juice. Many questions are about to be answered.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on May 25, 2019, 04:58:02 pm
Assess our surroundings. Dodge roll to make sure it isn't a dream. Only humans pinch themselves.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 25, 2019, 05:54:49 pm
Look around. See where we are.

You look around and see an ocean of blood that extends out to the horizon in all directions. There are some mountains in one direction.

(https://i.imgur.com/MYOmYe1.jpg)

Dodge roll to make sure it isn't a dream. Only humans pinch themselves.

You dodge roll and this definitely isn't a dream and this is definitely real blood.

(https://i.imgur.com/jJOJC6y.gif)

Try using hemomancy to craft a new body out of the sea of blood.

You feel your hemomantic powers are greatly amplified by this place.

(https://i.imgur.com/HDCDqou.gif)

You knit the blood over your bones and turn it into living flesh.

(https://i.imgur.com/Fg2iZNO.gif)

(https://i.imgur.com/zQxepWW.gif)

(https://i.imgur.com/6dh0Fgt.jpg)

What do you do next?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on May 25, 2019, 06:07:18 pm
Holy shit I've missed so much! Praise the return of Grawr/Craig!

First things first, look for something to use as a makeshift loincloth.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 25, 2019, 06:16:49 pm
First things first, look for something to use as a makeshift loincloth.
+1
Head towards the mountains. Inspect the... Sun?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 25, 2019, 06:36:45 pm
Excuse me if we are making a magical body according to our will, make it ripped and awesome, perfect according to the ideals of koboldkind. Demigod-stats that shit.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on May 25, 2019, 06:43:25 pm
Make yourself a nice red fedora while you're at it, if it has to be made out of living flesh so be it. Loincloths are for pansies, go for a whole badass roman-style toga, preferably red.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 25, 2019, 06:46:54 pm
Excuse me if we are making a magical body according to our will, make it ripped and awesome, perfect according to the ideals of koboldkind. Demigod-stats that shit.

I think maybe we did . . . compare this image to page 1 where Grawr/Craig has skinny little arms and a paunchy belly. I think he's even made himself taller.
And that expression of raw command – here is a god among kobolds!

+1 head for the mountains. Who needs loincloths, we have a censor bar.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on May 25, 2019, 07:00:10 pm
So, here's a bit of analysis:
Grawr has some sort of holy symbol on his chest, seems to rule over a domain purely of blood,
Grawr is a deity, Grawr controls blood,

Is Grawr armok???

Construct a castle of purely blood and flesh. Use this tower to see if there is anybody around.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on May 25, 2019, 07:15:04 pm
So, here's a bit of analysis:
Grawr has some sort of holy symbol on his chest, seems to rule over a domain purely of blood,
Grawr is a deity, Grawr controls blood,

Is Grawr armok???

Construct a castle of purely blood and flesh. Use this tower to see if there is anybody around.
+1 Let us get to that mountain first though. After all, mountains castles are stategically superior to more grounded castles.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 25, 2019, 07:30:44 pm
Wait. Guys. Guys guys guys. That "holy symbol" on Grawr's chest?

Spoiler (click to show/hide)

That's the scar from his amulet.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 25, 2019, 08:57:08 pm
I wonder if Kobold's have a deity like Sauron...

Ponder any Kobold legends as to what this is...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 26, 2019, 01:03:05 am
First things first, look for something to use as a makeshift loincloth.
Make yourself a nice red fedora while you're at it, if it has to be made out of living flesh so be it. Loincloths are for pansies, go for a whole badass roman-style toga, preferably red.

You form the blood into a toga. It is still made of blood but behaves as if it is made of cloth. You don't make a fedora because honestly that sounds stupid.

(https://i.imgur.com/dHmRJIQ.jpg)

Head towards the mountains. Inspect the... Sun?

You head towards the mountains. It looks like the sun is in a solar eclipse.

(https://i.imgur.com/jTMiukd.jpg)

No matter how long you wade through the blood the mountains don't seem to get any closer.

(https://i.imgur.com/fBXUcwC.jpg)

After a few hours you spot something in the distance.

(https://i.imgur.com/nFzWb95.jpg)

It looks like the ruins of a city.

(https://i.imgur.com/9PSjhoQ.jpg)

You enter the ruins and find no signs of life.

(https://i.imgur.com/qN1tlLL.jpg)

You approach a large structure at the center of the ruins.

(https://i.imgur.com/cFtWrw8.jpg)

You hear a dark voice behind you. "There comes a point in every journey when the path is not clear."

(https://i.imgur.com/2uIfyj2.jpg)

"One must ask oneself what one seeks."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 26, 2019, 01:28:58 am
Produce some kobold gibberish utterings, but make it sound profound.

If he acts confused, or dares show us disdain, wrap him up in a giant blood clot and sink him into the blood ocean.

(If you pass buddha on the road, kill him. (http://www.dailybuddhism.com/archives/670))
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 26, 2019, 03:03:26 am
Produce some kobold gibberish utterings, but make it sound profound.

If he acts confused, or dares show us disdain, wrap him up in a giant blood clot and sink him into the blood ocean.

(If you pass buddha on the road, kill him. (http://www.dailybuddhism.com/archives/670))
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on May 26, 2019, 06:38:16 am
Produce some kobold gibberish utterings, but make it sound profound.

If he acts confused, or dares show us disdain, wrap him up in a giant blood clot and sink him into the blood ocean.

(If you pass buddha on the road, kill him. (http://www.dailybuddhism.com/archives/670))
+1

-1 to attempted murder of Thanos Armok, we should tell him what we want. Tributescar, in addition to all of the other shiny treasure as well. also power.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 26, 2019, 06:42:52 am
the point of the koan, is that whatever you envision as being armok, most certainly is not.

If we are inheriting his power, we don't need some mysterious figure to tell us what to do; If they knew how to be a god, why aren't they one already?

No-- We are best served through our OWN experiences, and our OWN judgements.  That's why we kill him.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 26, 2019, 07:10:30 am
I'm just gonna +1 the part about killing him, this could go really well or really poorly, ether way its gonna be entertaining.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 26, 2019, 07:16:29 am
I say just answer honestly: "Tributescar"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on May 26, 2019, 07:22:37 am
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on May 26, 2019, 08:09:12 am
the point of the koan, is that whatever you envision as being armok, most certainly is not.

If we are inheriting his power, we don't need some mysterious figure to tell us what to do; If they knew how to be a god, why aren't they one already?

No-- We are best served through our OWN experiences, and our OWN judgements.  That's why we kill him.

Who said we inherited his power. I interpret it as us becoming a disciple of Armok when we put on the amulet, we then entered into a contract with Armok as our patron. he grants us power in exchange for us shedding the blood of others. I could be completely wrong about all of this, but I feel that we are meant to be the avatar/disciple of Armok and help bring about the end times the one priest was preaching about.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: TheFlame52 on May 26, 2019, 12:23:48 pm
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 26, 2019, 03:32:42 pm
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
+1
+1 ...Then wonder if what you said makes sense to big tall and armored, and why you told him so freely.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on May 26, 2019, 05:13:38 pm
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
+1
+1 ...Then wonder if what you said makes sense to big tall and armored, and why you told him so freely.
+1

... How can a voice be dark?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on May 26, 2019, 08:07:02 pm
I thought that our objective was to become the best kobold thieve ever? Think about all the thievery we can do with blood superpowers!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on May 27, 2019, 12:14:13 am
Yes, but why did we want to become a skilled thief in the first place? To gain access to Tributescar, of course.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on May 27, 2019, 08:46:33 am
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
+1
+1 ...Then wonder if what you said makes sense to big tall and armored, and why you told him so freely.
+1

... How can a voice be dark?

+1 I don't want Grawr to die (again) so soon.  Who knows what liquid he'll wake up in next?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on May 27, 2019, 03:27:46 pm
I say just answer honestly: "Tributescar"
+1 it honestly just seems like where this story is supposed to go.
+1
+1 ...Then wonder if what you said makes sense to big tall and armored, and why you told him so freely.
+1

... How can a voice be dark?

+1 I don't want Grawr to die (again) so soon.  Who knows what liquid he'll wake up in next?
Mustard. Clearly we are actually a ketchup-mancer. Soon we will rule over all the condiments.

Also, our answer shall be "I wish to become the greatest thief that ever lived, kobold or not; I wish to make the humans, the dwarves, all else, cower in fear when they hear tell that a kobold is coming for them and their treasures."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on May 27, 2019, 06:37:25 pm
Gosh darnit, I don't check on this for two days and suddenly Gwrar is revived and on a Spooky Death Quest of Ultimate Fate™?

My take on this is that our adventurers will never meet, although their actions will be heavily intertwined.

Actually, is there any means of determining if we're even in the same universe as Noi, things like cultural hints or obscure religious symbols that have matched? I'd assume Gwrar is in the same world with Noi (or was, since we're in some afterlife right now) but without any proof our DM can pull a heckin bamboozle on us and decide that it isn't so.

As for our situation right now, we should answer whatever red/black dude wants from us and then see if we're allowed to enter into the fort, which may or may not be a way of getting us out of this weird blood dimension and back into the real world, which means one step closer to Tributescar!

Lastly, lets make sure that not having our flesh violently exploded off our bones is higher priority this time around.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 27, 2019, 07:42:14 pm
Yes, when Noi was passing through the market one of the hawkers advertised goods from Cityshanks, the fortress in which Grawr met his (not quite) demise.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 28, 2019, 03:15:27 am
I say just answer honestly: "Tributescar"

"I seek Tributescar." you say. "How do I get back to Cityshanks?"

(https://i.imgur.com/GlEmoO2.jpg)

"There is no leaving this plane."

(https://i.imgur.com/kHyiQmv.jpg)

"Holy crap. you can understand me?"

"One's new body has new vocal chords."

"So I am stuck here forever?

(https://i.imgur.com/VGHsab3.jpg)

"If one seeks that which one will never have one suffers. If one seeks that which one already have one is lost."

The being raises his hand and blood takes the form of Tributescar. It appears to be made of a shimmering red metal.

(https://i.imgur.com/iHbKWoW.gif)

"What does one seek now."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 28, 2019, 03:30:31 am
"Revenge"

:P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 28, 2019, 05:59:44 am
"The real Tributescar. That's a bloody fake and you know it!"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Glass on May 28, 2019, 08:19:48 am
"The real Tributescar. That's a bloody fake and you know it!"
(It’s only a model)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: voliol on May 28, 2019, 09:16:46 am
"The real Tributescar. That's a bloody fake and you know it!"
(It’s only a model)
It might just be a model, but grab it to be sure. Can't let the opportunity slip away. (also, that was a nice pun Superdorf)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 28, 2019, 09:56:18 am
"The real Tributescar. That's a bloody fake and you know it!"
(It’s only a model)
No body wants the display model, we want the real thing lets see if we can get out of this dimension and get the real one.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on May 28, 2019, 12:26:25 pm
Ask him who he is and what he wants.

seems like the best way to progress the plot.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on May 28, 2019, 12:33:57 pm
For the moment, I seek to know what you seek, and for that matter, who you are. What I seek after that may depend upon your answers.


Hey, what is obsidian's color in DF? Is his skin obsidian?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 28, 2019, 12:34:54 pm
Carve a cheese.

Afterwards, ask who dis frisky dingo lookin' motherhubbard is.

Also, we need to GTFO of this plane. Perhaps we can create some kind of blood avatar to do our bidding upon the earth? Can we create persistent constructs now, like what that fake but obviously highly valuable dagger seems to be?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on May 28, 2019, 02:55:03 pm
Deny the offer for now. We need to think about this.

While it's probably made from divine metal and better than the actual Tributescar, we aren't here for some off-brand Tributescar that's just some mockery of all we hold dear. That said, this guy is likely our only hope of escaping wherever we are, and even if he only gives cryptic useless answers alienating him may not be a good idea given that he also probably has some power over the blood sea that we happen to be standing in.



We need to figure out what we actually seek or whatever. We obviously want Tributescar, but right now our little Gwrar is a one-dimensional character going through a spiritual journey, which tends to entail that our DM wants us to stop being a one-dimensional cute kobold and get our life's desires sorted out. There's a few things that we should talk out about what we want.

1. To what end to we want Tributescar? Is it a step in the journey to achieving greatness? Are we trying to help the kobold race as a whole not be mocked for their weakness? I think that Tributescar is an important goal for us: the successful thievery of an artifact weapon from nothing less than a dwarven stronghold might help kobolds be thought of on a little more of an equal basis, more of as cunning lizardfolk than primitive annoyances. Also, we originally wanted the cool weapon aspect of it. The offer of what I'm assuming to be a divine metal dagger nullifies that point, but the act of stealing of Tributescar itself is important to us in my opinion. This all holds true to our former statements and actions while providing us a real reason for doing things.

2. Do we have any morals? AKA, are we going to try to act like a kobold, or are we going to act like a DF player playing a kobold? If so, what are they? Do we adhere to the raws for the most part? I think the kobold ethics are acceptable, and they support my suggested motives for our actions well enough while still allowing us to have a little fun (ie, torture for fun).
Spoiler (click to show/hide)

3. What are we willing to die for? This is a pretty simple question, but its important we draw lines here. I'm thinking something like "die for koboldkind, but don't die for a few kobolds." This'll let us justify save-the-world heroics



Also of note, this guy doesn't seem to be some godly and always-right type of figure, though he might be godly in power. His statement of "If one seeks that which one will never have one suffers. If one seeks that which they already have one is lost." is not true in plenty of cases, one of which happens to be the case he's trying to apply it to, which is us wanting Tributescar. I can name four things off the top of my head that both parts of the statement don't apply to: honor, glory, wealth, and success. Tributescar is all of these things: it is valuable, the theft would bring glory to koboldkind, honor to ourselves, and success to our legacy. Wanting to be successful without the ability to be successful is not a bad thing, as it may at least drive us to a more moderate form of failure. Wanting more success when it is already had may allow us to increase the amount of success we have, which tends to be good. Replace success in those statements with glory, honor, and wealth as needed. If need be we can pull this logic on him when trying to get him to cut the crap with the cryptic stuff, but in fantasy scenarios gods don't like getting told they're wrong.



One more reason why we need to think about this: we never figured out what our powers are in this dimension. For example, can we make our own blood weapon? I don't like being without a weapon, but submitting to obsidian guy's will and taking the fake Tributescar is also not high on my priority list. There are some things we would have to ask obsidian guy about, like if our powers stay when outside of this dimension (if we can even escape, he didn't give a straight answer on that) and also what the deal is with this realm and just our powers in general. However, we might not get a chance to ask about it, so while we mull over stuff I suggest trying to create a blood weapon and also trying to do some extravagant and overzealous thing, like making a blood tower or a blood boat or something, just to see how powerful we are. Ooh right, do we need food? We could try to make food, too. This all comes later, though, I expect, so I'm not gonna include it in my lime text.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 28, 2019, 04:09:09 pm
I saw it as more of a demonstration than an offering.

Seems like he's trying to riddle us some knowledge more than anything else. He might even be a helpful riddle-based entity, you know how those are.

But yes, if he's trying to bribe us into servitude, politely decline. If anything we should ask who he is and where we are exactly and what is going on.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 28, 2019, 04:49:52 pm
Getting Tributescar this way without the adventure feels hollow. Victory without the effort is not fun...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on May 28, 2019, 05:48:29 pm
"The real Tributescar. That's a bloody fake and you know it!"

"I want the real Tributescar. That's a bloody fake and you know it!" you say.

"Then there is still hope for one."

He closes his hand and the dagger turns back into blood.

(https://i.imgur.com/PaWwZ7m.gif)

Ask him who he is and what he wants.

"Who are you and what do you want?" you ask.

He replies, "My name is Mathias. I am a Soldier of Blood, last of my kind. I seek the bloodshed of all sentient beings."

You ask, "What is this place? How did I get here?"

"This is The Land of Blood. You died and, as a chosen of Armok, your soul was brought here instead of facing oblivion."

"So there is really no getting back to the land of the living?" you ask.

Mathias says, "I have walked this plane for 4,320,260,250 years. If there was a way to leave this place I would know it."

(https://i.imgur.com/Bsl79Ve.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 28, 2019, 05:56:53 pm
Let's just go ask Armok if we can go out for a bit.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on May 28, 2019, 07:44:06 pm
We need to think about sounding more... koboldy. I suggest replacing all hard "th"s at the starts of words with "d"s. Hence:

"I want de real Tributescar. Dat's a bloody fake and you know it!"
"What is dis place?"
"So dere is really no getting back to de land of de living?"

How 'bout it?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 28, 2019, 08:07:58 pm
We need to think about sounding more... koboldy. I suggest replacing all hard "th"s at the starts of words with "d"s. Hence:

"I want de real Tributescar. Dat's a bloody fake and you know it!"
"What is dis place?"
"So dere is really no getting back to de land of de living?"

How 'bout it?

It's true that we are not, in fact, epic-themed blood god material. We are a kobold adventurer that was press ganged into an arena for which we were uniquely suited. We are still the same kobold that went for a shiny shield in the middle of a crowded tavern, then just barely missed to vote to fling a live cat as a means of escape.

Also, it sounds like he's talking about himself. When we refused the instant fulfillment of our wishes, he said there was still hope. Maybe he's stuck here and we aren't ... yet. We are nothing if not doggedly (lul) determined.

For reals this series just keeps getting better.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on May 28, 2019, 08:17:29 pm
Just a thought, since it appears it is possible to craft many things out of the raw material of this world, maybe we can make a door out?

But I'd rather not try right now, lest we succeed in letting scary blood-shedding guy into our world.

Although if that one prophet was right, I'm not sure we can avoid doing that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 28, 2019, 08:38:10 pm
Just a thought, since it appears it is possible to craft many things out of the raw material of this world, maybe we can make a door out?

But I'd rather not try right now, lest we succeed in letting scary blood-shedding guy into our world.

Although if that one prophet was right, I'm not sure we can avoid doing that.

Ah, shit. It's Craig, isn't it? We're going to break the laws of God and man and return from the blood dimension, thereby accidentally fulfilling Punchy The Prophet's wildest blood fantasies.

I guess it was implied that we'd try to return without causing an apocalypse or bringing other less respectable denizens along, so this isn't really meta (if true). Regardless, we are one hundo percent getting out or here or our name isn't Grawr.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on May 28, 2019, 08:55:39 pm
Dangit! Right after I propose a way to do this if he's not gonna be helpful he starts talking!

We seem to be at a dead end, then. We could ask more questions, Mathias likely knows some stuff. Stuff like if he's ever communicated with Armok, if there were ever any other living things here, and if there's any good way to get a sense of our surroundings (AKA, does he have a map of this place?). Ooh right, also, what happens if we die here? Has Mathias ever tried killing himself to escape?

As for changing the all the th's to d's I suggest not doing that, because I can only read the example in what seems to be a cross between the Terminator and Ugandan Knuckles voice. Plus, I think we can justly say that literally dying and waking up as a skeleton has probably changed us a little personality wise, never mind just our linguistics.

Back to the topic of what to do, we could wait for the plot hook. Not just standing around, of course, but satisfy all our desires: question the heck out of Mathias*, explore the ruins, discover what we can do with our powers in this blood land. Barring that, a prayer to Armok may be in order.

* What happens if we die here? Have you talked to Armok? Has there been/is there anybody else here? What do you do to pass the time? Do you have any way for me to get a good sense of the surroundings? What was the deal with the strange looking dagger material, are your blood powers different from mine?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on May 28, 2019, 09:50:07 pm
Ask  Mathias how Armok expects him to shed the blood of all sentient life if he is trapped on this plane.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on May 28, 2019, 10:33:14 pm
I rather like the idea of remote blood puppet experimentation, actually.

There's plenty of raw material here; sympathetic magic should be no problem.

Step 1) Blood based scrying pool. If we cannot leave physically, we can at least be apprised of what is going on over there.
Step 2) Use enhanced powers over here, to direct our will through the pool, and into what we are viewing.
Step 3) Use our powers to forcibly terminate something over there via exsanguination, then form a gwrar shaped blood puppet.
Step 4) ?
Step 5) Profit.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on May 29, 2019, 02:30:00 am
Create an advanced empire out of blood
@wierd +1000000000
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on May 29, 2019, 05:06:04 am
Ask him about:
-Himself (now and his past)
-This dimension (any notable sights, hemomancy power amplifications or whatever else)
-Armok (his relation to the 2 previously mentioned and about himself)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on May 29, 2019, 09:43:00 am
Ask  Mathias how Armok expects him to shed the blood of all sentient life if he is trapped on this plane.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 29, 2019, 12:07:08 pm
I rather like the idea of remote blood puppet experimentation, actually.

There's plenty of raw material here; sympathetic magic should be no problem.

Step 1) Blood based scrying pool. If we cannot leave physically, we can at least be apprised of what is going on over there.
Step 2) Use enhanced powers over here, to direct our will through the pool, and into what we are viewing.
Step 3) Use our powers to forcibly terminate something over there via exsanguination, then form a gwrar shaped blood puppet.
Step 4) ?
Step 5) Profit.

Ya, see, this. Exactly. Our goal should still be to escape and become a living kobold god upon the earth, but maybe we can proxy it until such time.

If demons can escape hell, we can escape this place. It's a matter of time. All shall know the name of Craig.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on May 29, 2019, 12:09:46 pm
I rather like the idea of remote blood puppet experimentation, actually.

There's plenty of raw material here; sympathetic magic should be no problem.

Step 1) Blood based scrying pool. If we cannot leave physically, we can at least be apprised of what is going on over there.
Step 2) Use enhanced powers over here, to direct our will through the pool, and into what we are viewing.
Step 3) Use our powers to forcibly terminate something over there via exsanguination, then form a gwrar shaped blood puppet.
Step 4) ?
Step 5) Profit.
You haven't made that green. Attempt to make a blood-based scrying pool.
Also, how old is our current world?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on May 30, 2019, 08:34:23 pm
We need to think about sounding more... koboldy. I suggest replacing all hard "th"s at the starts of words with "d"s. Hence:

"I want de real Tributescar. Dat's a bloody fake and you know it!"
"What is dis place?"
"So dere is really no getting back to de land of de living?"

How 'bout it?
If he starts talking like this I'll start imagining our kobold friend talking like Joey Wheeler from yugioh!

How many kobold lifetimes does that year amount convert too? ...Hard to tell with everything looking to kill kobolds...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on May 31, 2019, 01:35:48 pm
We need to think about sounding more... koboldy. I suggest replacing all hard "th"s at the starts of words with "d"s. Hence:

"I want de real Tributescar. Dat's a bloody fake and you know it!"
"What is dis place?"
"So dere is really no getting back to de land of de living?"

How 'bout it?
If he starts talking like this I'll start imagining our kobold friend talking like Joey Wheeler from yugioh!

How many kobold lifetimes does that year amount convert too? ...Hard to tell with everything looking to kill kobolds...

That is 28,801,735 to 25,413,295 kobold lifetimes, based on the possible age limits seen in the raws.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on May 31, 2019, 10:44:21 pm
I rather like the idea of remote blood puppet experimentation, actually.

There's plenty of raw material here; sympathetic magic should be no problem.

Step 1) Blood based scrying pool. If we cannot leave physically, we can at least be apprised of what is going on over there.
Step 2) Use enhanced powers over here, to direct our will through the pool, and into what we are viewing.
Step 3) Use our powers to forcibly terminate something over there via exsanguination, then form a gwrar shaped blood puppet.
Step 4) ?
Step 5) Profit.

Ya, see, this. Exactly. Our goal should still be to escape and become a living kobold god upon the earth, but maybe we can proxy it until such time.

If demons can escape hell, we can escape this place. It's a matter of time. All shall know the name of Craig.
But it requires ravenous, greedy, ignorant, and inebriated dwarves.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 01, 2019, 11:18:52 am
They just sort of leave in worldgen, though.

It's totes possible.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 01, 2019, 05:55:07 pm
First thing's first, determine if it's finally blood minion army time!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 01, 2019, 06:20:51 pm
First thing's first, determine if it's finally blood minion army time!

What do you want your blood minions to look like?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on June 01, 2019, 06:22:33 pm
Our blood minions should obviously be cats, in remembrance of that one cat that we got to jump in a guard's face.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 01, 2019, 07:03:17 pm
Our blood minions should obviously be cats, in remembrance of that one cat that we got to jump in a guard's face.

+1

But make 'em big cats. Like, large-cougar-sized cats.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on June 01, 2019, 08:24:38 pm
Kea People!  That could provide some interesting opportunities for Noi if their paths manage to cross.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 01, 2019, 08:29:33 pm
Our blood minions should obviously be cats, in remembrance of that one cat that we got to jump in a guard's face.

+1

But make 'em big cats. Like, large-cougar-sized cats.
+1 as large as we can efficently go
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 01, 2019, 09:35:13 pm
Our blood minions should obviously be cats, in remembrance of that one cat that we got to jump in a guard's face.

+1

But make 'em big cats. Like, large-cougar-sized cats.
+1 as large as we can efficently go

Hey, i'm super drunk and in Las Vegas. Lol. How big do you want to go? Expect an update on Monday.

Edit: In metric Urists I mean.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 01, 2019, 09:49:28 pm
Well, if you're gonna ask for specifics...

Let's try for a giant blood tiger with a volume of 1,894,500 cm^3.

Might as well find out just how (un)godly powerful we really are.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 01, 2019, 10:12:01 pm
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on June 01, 2019, 10:48:26 pm
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.
Definitely this
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on June 01, 2019, 11:12:18 pm
Built-in blazerpointer targetting system, or no deal. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 02, 2019, 12:03:40 am
Well, if you're gonna ask for specifics...

Let's try for a giant blood tiger with a volume of 1,894,500 cm^3.

Might as well find out just how (un)godly powerful we really are.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on June 02, 2019, 09:25:07 am
Well, if you're gonna ask for specifics...

Let's try for a giant blood tiger with a volume of 1,894,500 cm^3.

Might as well find out just how (un)godly powerful we really are.
+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on June 02, 2019, 09:56:13 am
Guys, don't you know anything about how df combat works? If we do one huge kitty it'll get punched once in the upper body and explode, since it's made of blood. Cougar-sized is acceptable, since they need to be big enough to hit hard, but absolute units aren't gonna do it. Besides, size will be realistically modeled in this, I expect, which means we might have problems with getting our minions into small places.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 02, 2019, 10:09:43 am
We made our own body out of blood, though, and we look to be pretty solid flesh now. Our blood minions may wind up tougher than we realize.

Also, I wanna see just how big a minion we're capable of creating. We know we're powerful, but we don't know just how powerful we really are-- I intend to find out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: DG on June 02, 2019, 10:46:12 am
We know we're powerful

I'm not so sure.

You feel your hemomantic powers are greatly amplified by this place.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on June 02, 2019, 11:41:07 am
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.
Definitely this
We need this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 02, 2019, 01:24:51 pm
Ripped blood golems in cursed armour and war tigers? Simply has to happen.

Also at this point this is easily my favourite DF webcomic. You're truly a master storyteller, MadMonkey. :)

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on June 02, 2019, 01:40:31 pm
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.
Definitely this
We need this.

Ignore my earlier +1 (for the really big cat), this one gets my +1 now because it sounds more practical and also cool.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 02, 2019, 02:05:18 pm
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.

Ehh, fine. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on June 02, 2019, 02:46:16 pm
I read that and I instantly think of He-Man.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 02, 2019, 05:13:43 pm
He(mo)-Man
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on June 02, 2019, 05:14:03 pm
I say that we make the cats into manticores. We are kobolds after all and kobolds use poison in all kinds of traps and stuff so it makes sense. plus it looks cool.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on June 02, 2019, 07:55:46 pm
Wait, guys, we're making an army, right? Why not everything? Manticores, various sized cats, cougar riding spiky warriors, He-mans (maybe even spiky He-man warriors riding cougars?), and even some kea men/women to serve as our air force.

That is, if we're strong enough to make a big ol' army.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 02, 2019, 07:59:38 pm
Wait, guys, we're making an army, right? Why not everything? Manticores, various sized cats, cougar riding spiky warriors, He-mans (maybe even spiky He-man warriors riding cougars?), and even some kea men/women to serve as our air force.

That is, if we're strong enough to make a big ol' army.

YES. +1 +1 +1

If we can do this, we have to do this.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 02, 2019, 08:38:44 pm
Make massive and/or almost microscopic blood adamantine/divine metal golems (blob/Autogyro) would be much more preferable
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on June 02, 2019, 08:48:09 pm
Wait, guys, we're making an army, right? Why not everything? Manticores, various sized cats, cougar riding spiky warriors, He-mans (maybe even spiky He-man warriors riding cougars?), and even some kea men/women to serve as our air force.

That is, if we're strong enough to make a big ol' army.

Sure, I'll add my +1 to that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 02, 2019, 08:54:18 pm
It... it suddenly occurs to me that this is gonna take MadMonkey forever to draw. Oops.  :-\
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on June 02, 2019, 09:23:19 pm
Psh, any army is gonna be annoying to draw except maybe like blob armies, which would be unreasonable to expect. Besides, the phrase isn't "suffering is FUN" for no rea... oh right, that's not it. Sorry, MadMonkey. ¯\_(ツ)_/¯
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on June 03, 2019, 12:51:08 am
Planning what kind of minions is good and all, but we need minions ON EARTH, not in bloody hellscape world.

For that, we need a way to interact with the normal world, and probably have to work with materials present in the normal world.


I still think item #1 on our itinerary is getting a way to interact with the normal world.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on June 03, 2019, 07:57:37 am
I propose Octopus minions of varying sizes. Since they would be very flexible and have a ton of useful limbs. Other than that flying minions also sound good.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 03, 2019, 12:34:15 pm
Excuse me but the cat we should have is one that we can sit on a throne and menacingly pet while monologue-ing at our enemies. Whatever else we create, this is important.

Also hang on, what do we need an army for anyway? Is this just for funsies and/or testing our powers? I was fairly sure our goal was just to leave this place, are we trying to conquer the world now?

Also our powers totes don't work the same on the I guess we can call it the material plane. In the regular world.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 03, 2019, 08:00:44 pm
I suggest flying blood Adamantine blob-golems
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on June 03, 2019, 10:54:57 pm
I dunno why we're making an army either, but our DM asked us what kind of army we want and so we must answer. Besides, not like we lose anything from it. May as well.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IndigoFenix on June 03, 2019, 11:55:26 pm
Dreaming is all well and good, but we're forgetting something. Even if we can manipulate blood on the material plane, it is unlikely we can create it. A typical human(oid) is about 7% blood, by body mass. We're going to need to kill a lot of people to make a blood army, unless we can somehow open up a path to this plane.

It is also unlikely that the simple act of dying would have granted godlike power over all blood everywhere - that would be too easy.

I would therefore suggest we start by attempting to manipulate blood we already have a sympathetic connection to - our own body. Combining all the fresh blood spilled in the arena should give us just enough mass to reconstruct a new body.

Once we do that, we can try to manipulate the dwarves into digging straight down. We are probably in the Underworld somewhere, and it stands to reason that the particular part of the Underworld we are in is directly below the place we died. Once a path is opened, we can proceed to conquer the world with an infinite blood army.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on June 04, 2019, 12:53:33 am
It is also unlikely that the simple act of dying would have granted godlike power over all blood everywhere - that would be too easy.

Ah, but we are also a chosen one of Armok. Blood soldier said so.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 04, 2019, 02:13:11 am
Ask him about:
-Himself (now and his past)
-This dimension (any notable sights, hemomancy power amplifications or whatever else)
-Armok (his relation to the 2 previously mentioned and about himself)

First thing's first, determine if it's finally blood minion army time!
I want my blood minions to be a good two feet taller than a normal human, muscular, and bound in cursed blood armor. And since people want cats for some reason they can be riding war tigers with their own battle armor. Spikes wouldn't hurt either.

You start asking Mathias lots of questions while you work on forming your blood minions.

"This place seems to amplify my hemomancy. Why is that and are your hemomancy powers the same as mine?"

He replies, "That is because this plane is the source of all hemomantic energy. Additionally, the vast quantities of blood provide ample raw materials for one to harness. One will be able to use all the same hemomantic powers as I with enough practice."

"Where is Armok and how are you related to him?"

He replies, "Armok created my kind to do his bidding. For millennia he ruled over us and we prospered. Overtime he became secretive and ultimately left this plane, leaving behind a single command. 'Let there be blood.' His current status is a mystery to me."

"There don't seem to be any other people here. What happened to the others of your kind?"

"Where do you think all of this blood came from?" He replies.

Your blood minion is starting to take shape but it takes all your concentration to convert the blood into the various required materials.

(https://i.imgur.com/jKnaeIi.jpg)

You complete your first blood minion a muscular humanoid clad in spiked cursed metal. He rides a massive war tiger, also clad in spiked cursed metal. Mathias notices that you have gone silent and turns to see your creation before you can make a second.

(https://i.imgur.com/NbroKvv.jpg)

Mathias draws his flickering metal two-handed sword. He says, "I was hoping I wouldn't have to kill one so soon. So be it."

(https://i.imgur.com/qPOOowV.jpg)

He charges at your blood minion.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Blob on June 04, 2019, 05:39:35 am
Looks like we're fighting him. I say we should try to make him lose his weapon, but how are we going to go around doing so?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on June 04, 2019, 06:10:04 am
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on June 04, 2019, 07:00:16 am
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 04, 2019, 07:17:34 am
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
+1
P.S stop the minion immediately
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on June 04, 2019, 12:24:54 pm
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
+1
P.S stop the minion immediately
+1. Also, ask if we can have a friendly spar. That is probably a good way to train our hemomancy, and our minion's everything, assuming it is not totally dependent on our hemomancy.
Actually, have we looked at our stats since we died? We should probably do that if not.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 04, 2019, 12:37:06 pm
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.

Oh geez we didn't tell him what we were doing.

Yes +1 to this, Matty seems like a cool dude.

Anyway yeah if possible it would be great to remake a body in the arena. Don't dwarves know Armok? We can just be like look folks we are Armok's chosen, we just want to hang out and be chill and maybe practice the dark arts in private or on adventures. Also, Armok requests Tributescar as his chosen's icon of power or some such.

The fact that a kobold can speak normally should be proof enough that the highest of supernatural blessings has been bestowed.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on June 04, 2019, 12:54:55 pm
Are we actually limited to being a kobold? I mean, we made kobold flesh from blood, is it that much harder to make our bones and flesh giant-sized?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mooply on June 04, 2019, 01:47:14 pm
PTW
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on June 04, 2019, 09:52:21 pm
If Armok refuses to appear, create Armok yourself!

+ can we make magma?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on June 05, 2019, 01:03:18 am
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
+1
P.S stop the minion immediately
+1

Roll the blood minion tiger on it's back like a playful kitten... Regardless of what will happen to the rider.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 05, 2019, 06:57:36 am
Create an endless spire of slade
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 06, 2019, 02:42:56 pm
I love how the minion turned out, regardless of what happens we got to see him and he is beautiful. I want to name the minion John.

Also try to get out of fighting.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on June 11, 2019, 10:27:28 am
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
+1
P.S stop the minion immediately
+1

Roll the blood minion tiger on it's back like a playful kitten... Regardless of what will happen to the rider.

We don't want a fight with someone this cool.  +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 11, 2019, 12:41:30 pm
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.

Also tell the minion to avoid contact with Mathias unless he tries to attack us.
+1
+1
P.S stop the minion immediately
+1

Roll the blood minion tiger on it's back like a playful kitten... Regardless of what will happen to the rider.

We don't want a fight with someone this cool.  +1

Cannot reiterate enough times that we want to be friends with this person.

+100

Note: We can explain our error by telling him we are not used to be able to actually speak with non-kobolds.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 11, 2019, 07:50:51 pm
Tell him we are just practicing for when we get back to the material plane, and we have no wish or desire to fight him.
Roll the blood minion tiger on it's back like a playful kitten... Regardless of what will happen to the rider.

I want to name the minion John.

You shout, "Please don't kill John. He didn't mean to startle you!"

You telepathically command the tiger to roll over playfully. John falls off into the blood.

(https://i.imgur.com/MTOdnNq.jpg)

Mathias says, with sword raised, "I am tasked with killing all who exist in this plane. I will even have to kill oneself... eventually."

You reply, "Then we have plenty of time. Lets all just calm down. What do you like to do for fun around here?"

"Fun? What is this 'fun' of which one speaks?" Mathias says.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 11, 2019, 08:06:26 pm
Waiit wait wait wait... this guy's totally gonna try and slaughter us at some point. We need to play this really really carefully.

...But first, a little fun. Summon a pair of kludujalambuses* and teach Mathias to play traditional kludujalambus duets with us!

*A mid-sized hand-held stringed instrument with a wooden neck connecting to a metal body. The string is tied from the top of the neck down over the body and the musician picks the string with a wooden plectrum. The instrument has a one octave range going from a middle to a mid-high pitch. The instrument has a quavering harsh nasal buzzy timbre.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 11, 2019, 09:25:58 pm
OH GOD NO, JOHN!!! We need to commit the blueprint we used to create John to memory so that eventually we can create John 2.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 11, 2019, 09:37:44 pm
I think John is fine for the moment, just his tiger that was killed (or maybe even just knocked onto its back).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 11, 2019, 11:23:22 pm
I think John is fine for the moment, just his tiger that was killed (or maybe even just knocked onto its back).

The tiget is unharmed. It is rolling around playfully at Shockwave07's request. I've edited the update to be a little more clear.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on June 12, 2019, 03:52:39 am
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 12, 2019, 08:45:06 am
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 12, 2019, 08:59:58 am
That is 100% the tiger from kung fu panda btw
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 12, 2019, 12:47:04 pm
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.

+1 to this. Very +1. Also, we should take him with us if we escape. Also, teach him to pose dramatically after the song. We are the best at that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 12, 2019, 01:15:54 pm
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.

+1 to this. Very +1. Also, we should take him with us if we escape. Also, teach him to pose dramatically after the song. We are the best at that.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on June 12, 2019, 02:09:10 pm
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 12, 2019, 02:40:45 pm
Also, we should take him with us if we escape.

Unless Mathias changes dramatically during our stay with him, this would be a really really bad idea, what with his "cleanse the world of all life" mentality and all...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 12, 2019, 02:43:34 pm
Also, we should take him with us if we escape.

Unless Mathias changes dramatically during our stay with him, this would be a really really bad idea, what with his "cleanse the world of all life" mentality and all...

Negative, we are teaching him the meaning of friendship as our next action. All will be well.

EDIT!: Holy geez we need to create fanciful woodland creatures to sing the chorus parts with us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 12, 2019, 05:48:48 pm
Also, we should take him with us if we escape.

Unless Mathias changes dramatically during our stay with him, this would be a really really bad idea, what with his "cleanse the world of all life" mentality and all...

I fail to see the problem. I say bring him along. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 12, 2019, 05:53:56 pm
Also, we should take him with us if we escape.

Unless Mathias changes dramatically during our stay with him, this would be a really really bad idea, what with his "cleanse the world of all life" mentality and all...

I fail to see the problem. I say bring him along. :P

Yeah +1 basically
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 13, 2019, 12:16:19 am
Restructure the kobold's head into a hive full of visual organs to prevent treachery
P.S construct a perpetual spire of slade
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on June 14, 2019, 11:07:31 am
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.
+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Fish Preferred on June 15, 2019, 10:19:55 am
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.
+1

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on June 16, 2019, 11:49:39 pm
When I saw kludujalambuses descriptions I was picturing something happening like this: https://youtu.be/0jgrCKhxE1s

But SpongeBob's Fun song? XD

...Strange to think a heavy metal singer once sang the theme to that show on stage...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Craftsdwarf boi on June 18, 2019, 10:57:49 pm
Build a portal room out of slade.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on June 20, 2019, 04:32:20 am
Summon a pair of kludujalambuses* and teach Mathias to play traditional kludujalambus duets with us!
*A mid-sized hand-held stringed instrument with a wooden neck connecting to a metal body. The string is tied from the top of the neck down over the body and the musician picks the string with a wooden plectrum. The instrument has a one octave range going from a middle to a mid-high pitch. The instrument has a quavering harsh nasal buzzy timbre.
"Fun? What is this 'fun' of which one speaks?" Mathias says.
F is for friends who do stuff together: U is for you and me... Try it! Mathias: N is for anywhere and anytime at all: Down here in the deep blue blood sea!
...Play this. On the kludujalambuses.

You have never actually played the kludujalambuses before but you bet you can figure it out as you go.

You sing, "F is for friends who do stuff together." You try and guess where to press on the cursed fabric string. There are no frets so you are more than a little off. "U is for you and me. N is for anywhere and anytime at all, here in the big blood sea. Now you try Mathias"

Mathias sings, "F is for f- friends..." he stops singing as he flubs some notes on the kludujalambuse. "I don't think I can do this."

"Don't worry Mathias. You will get better and we have plenty of time to practice."
 
(https://i.imgur.com/yFq1zmb.jpg)

The next morning...

Edi says, "Goodmorning! Look! Our rooms come with free +prepared turkey eggs+!"

(https://i.imgur.com/WsTyu16.jpg)

You get your eggs and pull up a spot across from Edi.

"So what adventurer is in store for us today?" he asks.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on June 20, 2019, 07:13:22 am
The same thing we do every adventure, try to take over the world all of the shiny things!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on June 20, 2019, 08:58:33 am
Go check out that land we were given!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 20, 2019, 11:51:47 am
Go check out that land we were given!
If possible, we might even have our very own civilization one day.
In some generations maybe.. But we have to start somewhere.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 20, 2019, 07:52:25 pm
Let's go out and poach endangered animals, there's loads of money to be made in that. We need to find a creature with extra valuable creature materials and bring it back to be sold. Or we could just go for ivory, DF rivers are always full of hippos.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: HakuryuVision on June 21, 2019, 05:32:41 am
Go check out that land we were given!
If possible, we might even have our very own civilization one day.
In some generations maybe.. But we have to start somewhere.
+1

'Kea-Kingdom' sounds like a good idea.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on June 21, 2019, 06:04:25 am
Go check out that land we were given!
If possible, we might even have our very own civilization one day.
In some generations maybe.. But we have to start somewhere.
+1

'Kea-Kingdom' sounds like a good idea.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 21, 2019, 06:09:45 am
Go check out that land we were given!
If possible, we might even have our very own civilization one day.
In some generations maybe.. But we have to start somewhere.
+1

'Kea-Kingdom' sounds like a good idea.
I was thinking along the lines of.. Fowl Kingdom, or Feathery-Friends Realm, or something like that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on June 21, 2019, 07:02:46 am
We also spotted a crypt or catacomb of some sort under the temple. It may have shinies. To get us started, you know.

I mention it by way of reminder, my vote is go check out our gifted lands!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Mephansteras on June 21, 2019, 10:02:44 am
Go check out that land we were given!
If possible, we might even have our very own civilization one day.
In some generations maybe.. But we have to start somewhere.
+1

'Kea-Kingdom' sounds like a good idea.
I was thinking along the lines of.. Fowl Kingdom, or Feathery-Friends Realm, or something like that.

Avian Alliance? Feathery Fiefdom works too.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on June 21, 2019, 10:12:24 am
Let's go out and poach endangered animals, there's loads of money to be made in that. We need to find a creature with extra valuable creature materials and bring it back to be sold. Or we could just go for ivory, DF rivers are always full of hippos.
-1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on June 21, 2019, 10:21:08 am
Let's go out and poach endangered animals, there's loads of money to be made in that. We need to find a creature with extra valuable creature materials and bring it back to be sold. Or we could just go for ivory, DF rivers are always full of hippos.

-1
We're not motivated by avarice, we're kleptomaniac. A big pile nest of polished coins would be will be awesome but not all methods are acceptably equal.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 21, 2019, 05:23:45 pm
Let's go out and poach endangered animals, there's loads of money to be made in that. We need to find a creature with extra valuable creature materials and bring it back to be sold. Or we could just go for ivory, DF rivers are always full of hippos.

-1
We're not motivated by avarice, we're kleptomaniac. A big pile nest of polished coins would be will be awesome but not all methods are acceptably equal.

-1 to this, for the same reasons.

We should go check out our land and eventually use it to found a SOCIETY OF HEROIC ADVENTURERS AND DERRING-DOERS. Also somewhere to lock our shinies away. They must be kept safe.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on June 21, 2019, 06:18:50 pm
IIRC, the reason real life keas like shinies is to display them, not just lock them up. We must build a grand museum!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 21, 2019, 06:24:09 pm
IIRC, the reason real life keas like shinies is to display them, not just lock them up. We must build a grand museum!

Ooh ooh make some kind of hall of justice for our adventuring troupe and then make displays and stuff! Get like a giant penny, and displays that talk about our specific heroics when you hit a button. Y'kno, all the stuff a hall of justice needs. I guess we don't have any electronics so maybe we can hire a butler for that last part. Stretch goals!!!

Anyway that way people looking to procure out services in person can behold our accomplishments in the field of shiny acquisition first hand.

TLDR: +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: comradecadaver on June 23, 2019, 03:24:43 am
Slap the eggs out of the innkeepers hands, and ask him if he'd be okay eating +prepared human fetuses+. What a jerk!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on June 23, 2019, 04:01:18 am
Slap the eggs out of the innkeepers hands, and ask him if he'd be okay eating +prepared human fetuses+. What a jerk!
-1 It's turkey eggs, not bird-person eggs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IndigoFenix on June 23, 2019, 04:33:41 am
Not to mention that keas will quite happily eat the eggs of other birds.

Ask the tavern keeper if there are any wrongs to be righted, beasts to be slain, or injustices to be... justiced. Tavern keepers always know what's up. Also, don't forget to tell him about our heroic bandit slaying escapade. Our deeds should be remembered!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 23, 2019, 06:32:17 am
Not to mention that keas will quite happily eat the eggs of other birds.

Ask the tavern keeper if there are any wrongs to be righted, beasts to be slain, or injustices to be... justiced. Tavern keepers always know what's up. Also, don't forget to tell him about our heroic bandit slaying escapade. Our deeds should be remembered!

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 23, 2019, 06:50:33 am
Ask the tavern keeper if there are any wrongs to be righted, beasts to be slain, or injustices to be... justiced. Tavern keepers always know what's up. Also, don't forget to tell him about our heroic bandit slaying escapade. Our deeds should be remembered!

Whatever else we decide on, this is worth doing. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Shockwave07 on June 23, 2019, 06:30:14 pm
Think about how poor Turkey's are so primitive, not even capable of flight... And eat some eggs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 23, 2019, 06:56:48 pm
(Actually birds that can't fly aren't necessarily "primitive", all birds are ancestrally flighted and the ones that can't fly evolved flightlessness secondarily)

Anyway yeah, +1 on eating the eggs.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on June 23, 2019, 08:04:40 pm
(Actually birds that can't fly aren't necessarily "primitive", all birds are ancestrally flighted and the ones that can't fly evolved flightlessness secondarily)

Anyway yeah, +1 on eating the eggs.
There's no way in hell that you're going to be able to convince me that this kea-man knows ANYTHING about evolution, much less this specific instance of it. Besides, Armok made everything, right?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 23, 2019, 08:21:19 pm
Can't argue with that. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on June 24, 2019, 02:20:54 am
[mutters about flightlessness being an artificially selected for trait in domestic turkeys that does not exist in wild ones (https://www.youtube.com/watch?v=cWyMbMTAvgY).]
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on June 24, 2019, 08:28:11 am
(Felt like my post would've ended up too wordy if I explained that too. :P)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on June 24, 2019, 12:38:55 pm
So about this egg-eating thing... I'm pretty sure if our kea here had any objection to such things, she'd have done so already. She's already taken her eggs and her seat without comment, after all.

At any rate, the parrots I know will gladly devour a cooked egg or two. Chickens'll eat their own eggs, be they cooked or no, if you're not careful.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on June 24, 2019, 01:26:03 pm
I checked and owls do it too. We cool.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 01, 2019, 05:13:24 am
Go check out that land we were given!

You say, "We are going to travel to the land we were given by Lar Itkelin." You sit down and start eating your eggs. "We will start our own civilization of avian creatures. We should also build a museum to display all of our shinies. You and Kudo will carry the chest of shinies there to for the first display."

"We have to drag that heavy chest with us the whole way? It was hard enough to get it to town."

"I'm sure you will be fine. Overcoming challenges builds character!" You are feeling rather thirsty so you wash down the eggs with water from your waterskin.

(https://i.imgur.com/Hs06PC4.jpg)

Ask the tavern keeper if there are any wrongs to be righted, beasts to be slain, or injustices to be... justiced. Tavern keepers always know what's up. Also, don't forget to tell him about our heroic bandit slaying escapade. Our deeds should be remembered!

"Hello again." you say to the Ikar. "You wouldn't happen to know about any troubles in the area. Any injustices that need to be justiced-ed?"

"Well, we have beasts, bandits, skulking vermin, and bone-chilling horror." he replies.

"Oh, don't worry about the bandits. My companions and I vanquished them and saved the Law-giver's son. Very heroic like and stuff."

"Really? You are an adventurer?"

"Yes. I am still new to the profession which is why I want to know more about the other troubles. What do you mean by bone-chilling horror?"

"There are foul goings on over at Slaughterswamps. I hear the dead don't stay dead around that tower. Stay far away from that place."

"That is terrifying! What about the beasts?

"A massive creature, humanoid in shape, and made of solid bronze long ago toppled a temple named Bravebattles. He took Bravebattles as his lair and goes on murderous rampages in the surrounding towns. Bravebattles is to the northwest, just north of Panthertorch. Slaying this beast would bring us all much glory."

"Cool, what about the vermin."

"A gang of Kobolds has taken over the catacombs here in Robustlashes. Drive out these vermin and I am sure the Church of Awthrar would find a way to repay you."

"Thanks for your help. One last thing, can you fill up my companion's canteen again? He seems to drink it pretty fast."

"Sure thing."

(https://i.imgur.com/EjjL09B.jpg)

Kudo comes down the stairs and eats his eggs while you look over the map and plan your journey. After you feel like you are suitably prepared you head out.

You leave town on the southern road and stop at the river to refill your waterskin and drink from the river. Edi doesn't seem interested in water and drinks from his canteen instead.

(https://i.imgur.com/R2ErbsQ.jpg)

After another couple of hours you take a break to eat lunch. Kudo has some of your herring while you and Edi eat cheese.

(https://i.imgur.com/j2xywA6.jpg)

When you get to the next river there is no bridge so you and Edi have to fly the chest across. Kudo is able to do jump across without issue.

(https://i.imgur.com/Z2DAgEs.gif)

You pass a dwarven hillock. The dwarves there live under mounds of dirt. You imagine they must get filthy in there living in dirt all day.

(https://i.imgur.com/90nIg49.jpg)

After several more hours of travel you make it to the top of the hills. Your land should be within sight.

(https://i.imgur.com/j3V9Rkk.jpg)

"It's a rocky wasteland..." Kudo says.

You reply, "It's our rocky wasteland Kudo. Look at all the open space to fly around in. It is truly beautiful."

"We'll see more tomorrow. For now let's set up camp." Kudo says.

(https://i.imgur.com/H1m0blR.gif)

You find an open spot and make a campfire. You actually aren't sure where the logs came from yet they're here.
 
(https://i.imgur.com/awePX7K.gif)

You hear movement behind you. Suddenly the sound of incessant cackling surrounds you.

"We are under attack!" you shout.

"Those are just boogeymen." Kudo explains. "Don't worry, they won't attack unless you are on your own. We can take turns keeping watch through the night. We'll be fine."

(https://i.imgur.com/7ZJfmF9.gif)

Eventually the cackling fades away as the boogeymen realize you are not easy prey. You find it hard to fall asleep. The ground is uneven and you are still scared of what might lurk in the shadows. You eventually manage to fall into a deep sleep. The effort of the day wore you out enough to trump your anxiety. You wake up the next moring feeling mostly rested.

(https://i.imgur.com/70JIKEV.jpg)

Your companions are already getting their gear ready for the day.

(https://i.imgur.com/d6lANY9.jpg)

The three of you finish the last of your herring. Edi empties his canteen to the last drop. Your waterskin only has a little bit of water left. Kudo insists that you be the one to drink it and you oblige.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on July 01, 2019, 05:23:15 am
Right, lets commence the exploration of these lands of ours. We should get rid of any potential threats, and find any potential resources we might profit from. (And if the soil around here is capable of growing stuff or not, is good to know too.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on July 01, 2019, 05:37:01 am
Did we bring an axe? Because I just realized we can't build anything if we don't have one, unless we decide to make one of those stone ones.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 01, 2019, 01:24:13 pm
Kobolds! Destroy kobolds for fame and glorious shinies!

Also while it totes works this way in DF, I expect our companions might object to being made to build a house or what have you. Unless we are indeed going with actual DF logic of find two companions and build a house in like 3 days from scratch and they never seem to mind at all, in which case let's do it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on July 01, 2019, 03:03:07 pm
Destroy kobolds for fame and glorious shinies!

-1

After all we've been through with Grawr? Sure, Sneakbeak here wouldn't know about that... but still! If we take that kobold offer, we do so merely in the interest of opening diplomatic relations with our fellow sneaky egg-layers. Nothing else will do.

In the meantime... locate a river, then find and kill one or more edible animals. We need sustenance.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Schmaven on July 01, 2019, 03:37:37 pm
Wow, the illustrations are fantastic!  The detail in the textures really makes it come alive

Let's try and negotiate with the kobolds.  If it's just us and Edi, we can stay safely above them (assuming they have no ranged weapons) while we see how open they are to negotiation.  Maybe there's something they want, and taking over the catacombs is a part of their journey to get it?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: HakuryuVision on July 01, 2019, 04:05:41 pm
Destroy kobolds for fame and glorious shinies!

-1

After all we've been through with Grawr? Sure, Sneakbeak here wouldn't know about that... but still! If we take that kobold offer, we do so merely in the interest of opening diplomatic relations with our fellow sneaky egg-layers. Nothing else will do.

In the meantime... locate a river, then find and kill one or more edible animals. We need sustenance.
+1
I concur.
Getting food is the most important thing right now.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on July 01, 2019, 04:23:01 pm
Destroy kobolds for fame and glorious shinies!

-1

After all we've been through with Grawr? Sure, Sneakbeak here wouldn't know about that... but still! If we take that kobold offer, we do so merely in the interest of opening diplomatic relations with our fellow sneaky egg-layers. Nothing else will do.

In the meantime... locate a river, then find and kill one or more edible animals. We need sustenance.
+1
I concur.
Getting food is the most important thing right now.
+1 We can hunt/scavenge for food while getting to know the area and/or eliminating threats.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on July 01, 2019, 06:42:04 pm
+1 to finding food and water.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on July 01, 2019, 07:44:35 pm
I don't care what happens, just please let there be scorpion-men or cobra-men involved in the rocky wasteland neighborhood somehow. Also, we need to draw a face on all the cacti we find that aren't too covered in spines to prevent us from doing so, it will make the rocky wasteland much more welcoming.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 01, 2019, 07:52:11 pm
draw a face on all the cacti

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on July 01, 2019, 09:58:58 pm
Give names to as many of the face-cacti as we can too, and defend them vigorously from any nasty desert creatures that might try snacking on 'em.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on July 01, 2019, 10:57:24 pm
For goodness sake, we aren't elves!


Note that surrounding ground is lush and verdant. That indicates ground water. Likely, this desertified area is due to some kind of geological fault structure that permits the aquifer to go very deep, starving surface plants of soil moisture.

Consider prospects for wells, cisterns, or other water storage. (just consider, we aren't building anything yet.)
Prospect for building supplies as well. (again, not building now, but knowing where to get it later is always good.) Clay, seasonal dry grass, etc. all work well. (We DO want to have a nice home base, right?)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on July 02, 2019, 04:17:05 am
draw a face on all the cacti

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on July 03, 2019, 07:48:16 pm
For goodness sake, we aren't elves!

I didn't say anything about protecting them, just that it would make the place more welcoming.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 03, 2019, 08:19:48 pm
For goodness sake, we aren't elves!

I didn't say anything about protecting them, just that it would make the place more welcoming.

Ya, to be clear I would also be in favor of drawing faces on the rocks. Or maybe building little rock snowmen to guard our house. They can have stern faces.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on July 03, 2019, 09:00:14 pm
For goodness sake, we aren't elves!

I didn't say anything about protecting them, just that it would make the place more welcoming.

Ya, to be clear I would also be in favor of drawing faces on the rocks. Or maybe building little rock snowmen to guard our house. They can have stern faces.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 18, 2019, 03:28:28 am
Starting at 9:00 am PST I will be live streaming as I animate the next update. I will stream pretty much all day so check it out if you have a chance. The stream will be held on the youtube channel for my upcoming animated web series titled Mage Slayers. Click here for the link. (https://www.youtube.com/channel/UCA2N8lnJHdJ7CqxzqyEdOVQ/live) Like Losing Is Fun, Mage Slayers will be interactive but this time it will be based on Dungeons and Dragons and feature full animation and voice acting. Subscribe to my channel if you would like to keep posted about Mage Slayers.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on July 18, 2019, 07:55:35 am
Aww cool! I'll have to try and watch. :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 24, 2019, 11:52:20 pm
locate a river, then find and kill one or more edible animals. We need sustenance.

(https://i.imgur.com/kzUw5QK.gif)

(https://i.imgur.com/6B8m6eZ.gif)

(https://i.imgur.com/2vgWpKI.gif)

(https://i.imgur.com/UtOcN02.gif)

"Darn it!"

(https://i.imgur.com/Yw7jgKl.jpg)

draw a face on all the cacti
For goodness sake, we aren't elves!

I didn't say anything about protecting them, just that it would make the place more welcoming.

Ya, to be clear I would also be in favor of drawing faces on the rocks. Or maybe building little rock snowmen to guard our house. They can have stern faces.

You engrave a face on the rock. You are now a dabbling engraver.

"Wow, these trees are really big." Kudo says. "I wonder what they are doing in a desert."

(https://i.imgur.com/izWTbIS.gif)

"Uh, guys. I think we are being followed."

(https://i.imgur.com/J2bsvdE.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on July 25, 2019, 01:37:04 am
Oh goodie! Kill them for their meats and pelts!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on July 25, 2019, 01:53:30 am
Oh goodie! Kill them for their meats and pelts!
+1 Its like they knew we needed meat and pelts and came to deliver them to us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on July 25, 2019, 02:38:30 am
Oh goodie! Kill them for their meats and pelts!
+1 Its like they knew we needed meat and pelts and came to deliver them to us.
+1

Be merciful in ending their lives though, animal people are friends of nature after all (without being smugly dogmatic about it like the elves).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: voliol on July 25, 2019, 04:47:09 am
Are those giant dingoes? Uh-oh.
Oh goodie! Kill them for their meats and pelts!
+1 Though knowing giant dingoes I don't think we'll have a choice... more experienced adventurers could cripple them maybe.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on July 25, 2019, 07:27:50 am
Right... here goes nothing!

Fly up with Edi, just out of reach of snapping jaws, and start sniping. Tell Kudo to dodge and jump around, so as not to get overwhelmed, and focus fire on the dingoes closest to him.

This is actually all very low-risk for us, what with our wings and all; worst case scenario, we have to go find a new meatshield.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on July 25, 2019, 09:28:34 am
 If we can do it without putting ourselves or our companions in excessive danger, we should try to tame them. we could always use some guard dogs for our soon to be fortress.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on July 25, 2019, 09:33:59 am
At bare minimum, we need to ensure our human friend gets out alive. Also, note to self, in the future try to find a way to give the human the ability of flight. His not having it is really inconveniencing us.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: NordicNooob on July 25, 2019, 09:54:31 am
Seeing as most of the previous suggestions are not an option, I propose a new one.

Try to distract the dingoes so Kudo can get up and not get literally dogpiled. Throw rocks, shoot them, yell at them, whatever works to get their attention off our meatshield for a second or two. Then follow Superdorf's plan of having Kudo play keep-away while the birb squad peppers them with bolts from above.

Kudo can't play the keep away game if he has a dingo on top of him and we can't tame them because they're actively attacking us. Obviously, be careful with our attention diversion scheme and use flight as much as possible, keeping safely away from jumping distance of the dingoes so they don't like, yoink one of us out of the air for use as a chew toy.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on July 25, 2019, 02:29:06 pm
Seeing as most of the previous suggestions are not an option, I propose a new one.

Try to distract the dingoes so Kudo can get up and not get literally dogpiled. Throw rocks, shoot them, yell at them, whatever works to get their attention off our meatshield for a second or two. Then follow Superdorf's plan of having Kudo play keep-away while the birb squad peppers them with bolts from above.

Kudo can't play the keep away game if he has a dingo on top of him and we can't tame them because they're actively attacking us. Obviously, be careful with our attention diversion scheme and use flight as much as possible, keeping safely away from jumping distance of the dingoes so they don't like, yoink one of us out of the air for use as a chew toy.

Eh, there's only so much we can do on that count without really risking our hides... but sure, we can yell angry doggy insults or whatever while we shoot. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on July 25, 2019, 02:33:55 pm
Oh goodie! Kill them for their meats and pelts!
+1 Its like they knew we needed meat and pelts and came to deliver them to us.
+1

Be merciful in ending their lives though, animal people are friends of nature after all (without being smugly dogmatic about it like the elves).

If they suffer they suffer.  *That* is nature!

If we decide not to kill the dire shibas, or if we are successful in doing that, see if there are any edible plants growing here.  Even technically edible ones.  We may be able to farm them here in the future.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on July 25, 2019, 03:10:20 pm
Since this is a forum game, and not real adv mode---

Those look like very large conifer trees.  Most conifers have edible pollen, and pollen anthers.  Some produce edible nuts.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on July 25, 2019, 03:30:41 pm
On that note... I'm fairly certain at this point we're in a savage biome. That was a two-legged rhino lizard we shot at just now; those trees are probably highwood.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on July 25, 2019, 08:02:39 pm
I think we might be in a Tropical Coniferous Forest. There's some isolated examples of biomes around the world where there are just giant pine trees growing out of nowhere in deserts, so hypothetically these giant pine trees aren't especially special. Also savage biome is probably a correct guess, because I think giant animals usually only spawn in savage biomes.

Have we determined if we are strong enough to have both the birds take the human by the arms and carry him as we fly? Now might not be a good time to try, but eventually we should find out.

I also love the representation of the two-legged rhino lizard, I never thought of them potentially being that colorful. Maybe we could make some non-wooden animal traps and start to raise them for conveniently sized snacks eggs?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on July 25, 2019, 08:07:04 pm
I created a twitter to provide notifications when I make updates and when I livestream: https://twitter.com/RealLosingIsFun

I also love the representation of the two-legged rhino lizard, I never thought of them potentially being that colorful.

I imagine they are related to beakdogs and beakdogs are colorful as fuck. lol

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on July 25, 2019, 08:27:30 pm
Wait, they are? I always thought that beak dogs were just green. Actually, I don't think I really know anything about beak dogs, I always thought that they were just like green, scaly dogs with beaks. Well, that's it, I guess we need some beak dogs to show up so I can know what they're supposed to look like.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on July 25, 2019, 09:05:12 pm
They're really more like bipedal dinosaurs or naked wingless birds than anything resembling dogs. And yeah, they're covered in rainbow stripes. :P

Check out their wiki page, it has a picture last I checked.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on July 27, 2019, 10:09:21 am
Eat the doggos if they begin to threaten us. Assert our dominance over this land.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on July 27, 2019, 10:17:08 am
Beak dogs are velocaraptors.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on July 27, 2019, 10:43:33 am
You mean velociraptors. And yes, that's an adequate description. :P
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on July 27, 2019, 10:48:02 am
Actually, I think the beak dogs might be based on these creatures (https://goldenaxe.fandom.com/wiki/Chicken_Leg)?
Seems pretty uncanny to me. (https://dwarffortresswiki.org/index.php/DF2014:Beak_dog)
Also.. Words from the Great Toad himself (http://www.bay12forums.com/smf/index.php?topic=32985.msg485243#msg485243).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on July 27, 2019, 11:39:58 am
Huh, you learn something new every now and then.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 03, 2019, 11:25:53 pm
The LIF didcord server is now open to the public. https://discord.gg/vt98Pzg (https://discord.gg/vt98Pzg)

All patreon patrons will now get their name in a shoutout in the following update and on the hall of chanpions.

I'm working on some other cool new stuff too but i'll save that for after the next update.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 09, 2019, 02:23:41 am
Do you think this thread would do better in Forum Games and Roleplaying (http://www.bay12forums.com/smf/index.php?board=15.0)? I actually didn't know that board existed until a while after I started this thread and I have been thinking about it for a while.

Also, there is a new feature on the website where you can subscribte to email notifications when ever I update, if the forums notifications weren't enough.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on August 09, 2019, 02:26:54 am
Nah, I think it's best for DF-themed forum RPGs like this to stay in the DF boards.

It is a DF community game, and here is where the forumites most enthusiastic about DF mostly hang out.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IonMatrix on August 09, 2019, 11:08:23 am
You guys are all fools! Beak dogs are terror birds!

(This also kind of serve as a PTW comment)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 09, 2019, 01:13:10 pm
We are, and also they are indeed scary birds but not actual terror birds.

Regardless, eat them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on August 09, 2019, 02:10:49 pm
The placement is really up to you. There are arguments for both.
This is a Forum game, and Forum Games typically end up in the Forum Games section, but tpa tthe same time, it’s a DF community game/Story. It could be argued that Df Stuff should stay in the DF section, though I personally find that to be... somewhat confining, since not everyone looks at the DF part, and this isn’t a traditional game of DF, except maybe in shape. If you want more people to see it, it’d do better to be on the Forum Games section, and honestly, I’d love to see this thread gain more traction. It might not be well recieved by all though, and archiving would become somewhat complex. Really, it’s up to you.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bloop_bleep on August 09, 2019, 02:36:41 pm
It could be argued that Df Stuff should stay in the DF section, though I personally find that to be... somewhat confining, since not everyone looks at the DF part, and this isn’t a traditional game of DF, except maybe in shape. If you want more people to see it, it’d do better to be on the Forum Games section, and honestly, I’d love to see this thread gain more traction.

I think that, actually, on the contrary, the forumites most interested in Dwarf Fortress and, by extension, DF community games and stories would frequent the upper boards more often, so we would actually be attracting a larger share of attention here than in the lower boards. The upper boards are also where all the new forumites enter through, so they may even be more overall eyeballs / day in the upper boards than in the lower boards if you account for that.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: WinterTempest on August 09, 2019, 02:49:00 pm
Lurked for a while, then stopped watching, back and glad to see that LiF is still going!

Amazing webcomic!

My two cents on the Forum Games move is that they're not really as DF-related as LiF is. It might get more views but this is a combination story and game that would probably be more fitting here.

Either way, this is definitely worth following, wherever it is! The website is really helpful to keep it organized too.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IonMatrix on August 09, 2019, 03:15:21 pm
just so you know, terror birds are fast flightless birds that ate meat and actually existed, not just a random scary bird
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on August 09, 2019, 04:03:02 pm
I think stating beak dogs are scary but not ACTUAL terror birds suggests awareness that "scary bird" and "terror bird" aren't synonyms. So yeah, my guess is that Dunamisdeos already knows what they are. :P

Personally I prefer to use their scientific name: phorusrhacids.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 09, 2019, 05:17:29 pm
just so you know, terror birds are fast flightless birds that ate meat and actually existed, not just a random scary bird

I am aware, yes. :)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IonMatrix on August 09, 2019, 05:49:28 pm
got it, i guess
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 09, 2019, 05:53:29 pm
It's all good. History and it's related extinct scarybeasts is a rad subject and it's fun to talk about it. Calling them phorusrhacids makes them sound like the active ingredient in a laxitive or something, though.

Anyway, eat em.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on August 09, 2019, 06:30:02 pm
Calling them phorusrhacids makes them sound like the active ingredient in a laxitive or something, though.

Yeah, I could see that I suppose. XD
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 10, 2019, 07:31:09 am
Oh goodie! Kill them for their meats and pelts!
+1 Its like they knew we needed meat and pelts and came to deliver them to us.
Fly up with Edi, just out of reach of snapping jaws, and start sniping.

You and Edi fly up and away from the dogs but Kudo is already knocked off his feet and surrounded by the giant dingos. They bite and scratch but don't seem to be able to pierce his armor. You shoot the closest dingo several times. Edi misses his shots.

(https://i.imgur.com/HL1vkB3.gif)

One of the giant dingo's has latched on firmly to Kudo's left hand.
The giant dingo shakes Kudo around by the left hand tearing off the left hand.
A major artery has been torn.
Kudo has lost possession of the bronze gauntlet.

(https://i.imgur.com/uk7FW4N.gif)

Kudo stabs the giant dingo in the head, tearing the brain.
The giant dingo has been struck down.

(https://i.imgur.com/7dDFXXc.jpg)

Kudo slashes the giant dingo in the upper front leg, tearing the skin and tearing the muscle.

The other giant dingos are fleeing.

(https://i.imgur.com/ci6J5Ti.jpg)

Kudo finishes his dingo and yours has bled to death.

Kudo discards his bronze shield. "Well, it could have been worse. I could have lost my foot."

(https://i.imgur.com/6N9Cd4R.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on August 10, 2019, 08:36:26 am
'Tis... but a scratch?   :-X

Butcher the dingoes. Fill any empty waterskins and similar containers with the blood-- we can drink it if we don't find anything better.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on August 10, 2019, 09:57:07 am
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 10, 2019, 12:34:29 pm
Hunt down the remaining dingoes Predator-style, cut off their left front paws, use bones to fashion flamboyantly lethal prosthetic. Name Adventuring party Order of the Dingo.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 10, 2019, 01:29:28 pm
I updated my patreon url to https://patreon.com/losingisfun (https://patreon.com/losingisfun) It is going to have new benefits associated with a new project I am working on.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Imic on August 11, 2019, 04:00:25 am
The link would appear to be broken.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on August 11, 2019, 05:14:58 am
Hunt down the remaining dingoes Predator-style, cut off their left front paws, use bones to fashion flamboyantly lethal prosthetic. Name Adventuring party Order of the Dingo.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: HakuryuVision on August 11, 2019, 09:25:39 am
Hunt down the remaining dingoes Predator-style, cut off their left front paws, use bones to fashion flamboyantly lethal prosthetic. Name Adventuring party Order of the Dingo.

+1

If we are to settle here, hunting those remaining giant dingoes will preemptively deal with possible future problems.

Our pal really doesn't need to loose another arm.
...or leg.
..........or his life.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on August 11, 2019, 06:29:37 pm
Hypothetically speaking, the human only lost his hand and his wrist so the rest of his arm should still be good. If we make him a crude prosthetic that can attach to his shield he could probably still use it, but would have to reacquire some of his shield skills (Actually, do we even know what his shield skill was before?). Or, if we really want to try, we've probably got at least a half hour to find an incredibly skilled surgeon to put his hand back on and reattach some of his motor nerves. Complete use of the hand is out of the question, but opening and closing for the shield is theoretically possible. Of course, we're in the middle of a badlands, so I'd like to say that the best we can do is tourniquet the wound and hope it doesn't get infected and figure it out once we return to town. Of course, finding some kind of cursed gauntlet or something to replace his hand is also an option, or we could try to sell the hand to a witch doctor in return for like a lizard hand or something (All of which isn't in DF, but whatever).

Hunting down the dingoes should be the least of our priorities, the highest should be trying to salvage as much of the arm and hand as possible by any means necessary. His usefulness as a companion goes down drastically if he only has one hand.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on August 11, 2019, 08:20:20 pm
Clearly we must hope we're updated through the future and establish an adventure mode hospital zone in our camp site. Since we know our character doesn't have any medical skills to speak of, appoint Edi to care for the wounded human.
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on August 12, 2019, 04:12:21 am
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: bluebe123 on August 12, 2019, 12:13:27 pm
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
+1

+1 to make a quick but working bone hook now, but replace it with a dingo skull-based prosthetic later.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on August 21, 2019, 03:33:55 am
Butcher the dingoes. Fill any empty waterskins and similar containers with the blood-- we can drink it if we don't find anything better.
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D

You field dress the dingos. You gain 48 meat, 40 fat, 3 brains, 3 hearts,  6 lungs, 3 intestines, 3 liver, 6 kidneys, 3 tripe, 3 raw hides, 3 skulls, and 60 bones. You use the shoulder blade of one of the dingos to craft a bone hook. You are now an adequate butcher and a dabbling bone carver.

(https://i.imgur.com/gcm5c4M.jpg)

You eye one of the dingo's leg bones. You imagine it could make a great figurine. Describe the figurine that you want to carve.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on August 21, 2019, 04:34:39 am
Try to make one of these:
https://en.wikipedia.org/wiki/Tupilaq (https://en.wikipedia.org/wiki/Tupilaq)
A few examples. (https://www.google.com/search?q=tupilak&client=firefox-b-d&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjsi7eO1JPkAhWuwMQBHaM0BygQ_AUIESgB&biw=1009&bih=1006)

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on August 21, 2019, 06:29:19 am
We should make one of everyone in our group including us, surrounded by burning and dying dingos.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on August 21, 2019, 06:56:14 am
We should make one of everyone in our group including us, surrounded by burning and dying dingos.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 21, 2019, 12:25:33 pm
Look we made him so happy

(https://i.postimg.cc/tCzCH3XJ/hook.png)

We should make one of everyone in our group including us, surrounded by burning and dying dingos.

+1

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on August 21, 2019, 12:38:40 pm
Look we made him so happy

(https://i.postimg.cc/tCzCH3XJ/hook.png)

We should make one of everyone in our group including us, surrounded by burning and dying dingos.

+1

+1

+5
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on August 21, 2019, 02:11:24 pm
This is a dingo bone figurine of The Future, an image commissioned by Noi Dontwan Tacracker the kea woman upon her ascension to the position of expedition leader in Birb Wilds. The image depicts Noi Dontwan Tacracker the kea woman and dingoes. All craftskeaship is of the highest quality. Noi Dontwan Tacracker the kea woman is sitting on a throne. The throne is surrounded by a heap of shinies. The dingoes are wearing leashes. The dingoes are guarding Noi Dontwan Tacracker and obeying her every command.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on August 21, 2019, 02:34:27 pm
This is a dingo bone figurine of The Future, an image commissioned by Noi Dontwan Tacracker the kea woman upon her ascension to the position of expedition leader in Birb Wilds. The image depicts Noi Dontwan Tacracker the kea woman and dingoes. All craftskeaship is of the highest quality. Noi Dontwan Tacracker the kea woman is sitting on a throne. The throne is surrounded by a heap of shinies. The dingoes are wearing leashes. The dingoes are guarding Noi Dontwan Tacracker and obeying her every command.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on August 25, 2019, 07:52:38 pm
Carve a figure of an incredibly muscular dolphin man flexing a menacing and sassy pose.

Name him Sheldon.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Lunardog15 on August 27, 2019, 11:30:06 am
bandage the human
we don't want them to die
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on August 27, 2019, 12:22:46 pm
Carve a figure of an incredibly muscular dolphin man flexing a menacing and sassy pose.

Name him Sheldon.

Ok this one is pretty good
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2019, 05:50:03 pm
Meanwhile...

(https://i.imgur.com/E0fT8hr.gif)

"For being so old, you aren't very good at checkers." you say.

(https://i.imgur.com/iEwuLZy.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 01, 2019, 05:53:26 pm
Woohoo!

Maybe we just need to try something more up Matthias' alley. Ask him if he knows any other games we could play!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2019, 06:09:15 pm
Ask him if he knows any other games we could play!

"There was a game where people would hide and I would find them."

(https://i.imgur.com/PYkw6Kl.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on September 01, 2019, 06:19:45 pm
Teach him a game you call Calvinball (https://calvinandhobbes.fandom.com/wiki/Calvinball) Koboldball.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 01, 2019, 06:28:08 pm
Ooh, hide-and-seek... we'd be great at that!

Ask Matthias to explain the rules in further detail. Just in case it's some kind of "I find you, and then I try to kill you" sort of affair. You never know.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 01, 2019, 06:52:45 pm
Specify that being found does not result in death.

Also suggest badminton as an alternative. Explain it in a way that makes it seem that you're trying to cause the birdie to die of blunt force trauma and get it to land in the 'grave' on the other side of the net. If it lands outside the other one, or in your 'grave' you lose. I feel like Matthias might get that one a lot better than checkers. If he starts hitting it too hard, or not hard enough, we can change the size of the court or modify the rules or something.

Finally, we can try curling on a blood slicked surface. That might be fun.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2019, 06:58:13 pm
Ask Matthias to explain the rules in further detail. Just in case it's some kind of "I find you, and then I try to kill you" sort of affair. You never know.

"There were no rules. I would try to kill people and they would try to postpone their fate by hiding."

(https://i.imgur.com/E4DqQn1.jpg)

"Come on, no. Here are the rules. You cover your eyes and count down from 60 while John and I hide. When you get to 0 you say, 'Ready or not, here I come.' and start looking for us. The last person you find has to look next. No killing what so ever."

"I understand." he says as he covers his eyes . "60, 59, 58..."

(https://i.imgur.com/oX87aYf.jpg)

Where do you hide?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 01, 2019, 07:18:54 pm
We could just hide face-down in the blood sea (already dead so no risk of drowning) and cloak ourselves with our toga (which is, of course, also made of blood).
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 01, 2019, 07:38:53 pm
Maybe. That would only really work if our dead self is capable of suppressing the involuntary twitching typical of living beings...

...but hey, let's try it! This will be an interesting experiment.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 01, 2019, 08:14:28 pm
We could just hide face-down in the blood sea  (already dead so no risk of drowning) and cloak ourselves with our toga (which is, of course, also made of blood).

You still need to breathe.

(https://i.imgur.com/Lj66FUQ.jpg)

"48, 47, 46..."
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 01, 2019, 08:17:45 pm
Oh. Oop.

Uhh, go hide in some stonework! Use our sharply-honed kobold instincts to find the PERFECT SPOT.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 01, 2019, 09:35:05 pm
Create a bunch of kobold shaped blood decoys and get the fuck out of there. Hide in the first convenient spot you find after 40 seconds. Watch to see what Matthias does to the decoys. Confirm that he isn't just going to strike you down when he finds you.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 01, 2019, 09:43:43 pm
Yeah, alright. +1 to the blood-decoy-and-run thing. Try to make 'em good and realistic in color too, make sure whatever hiding place we choose still lets us see our decoys, and try to use the stonework for our hiding-spot somehow.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 02, 2019, 02:48:21 am
Yeah, alright. +1 to the blood-decoy-and-run thing. Try to make 'em good and realistic in color too, make sure whatever hiding place we choose still lets us see our decoys, and try to use the stonework for our hiding-spot somehow.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 02, 2019, 12:26:30 pm
Yeah, alright. +1 to the blood-decoy-and-run thing. Try to make 'em good and realistic in color too, make sure whatever hiding place we choose still lets us see our decoys, and try to use the stonework for our hiding-spot somehow.
+1

+1

Modification: Just make one, and hide it somewhere super obvious, like just under the table.

If we make lots he may catch onto our intentions. One is just a clever ruse while we actually hide.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 02, 2019, 04:01:32 pm
+1 to blood decoys. Way better than my dumb idea.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 03, 2019, 08:03:48 pm
Create a bunch of kobold shaped blood decoys and get the fuck out of there. Hide in the first convenient spot you find after 40 seconds. Watch to see what Matthias does to the decoys. Confirm that he isn't just going to strike you down when he finds you.
Modification: Just make one, and hide it somewhere super obvious, like just under the table.

"3, 2, 1. Ready or not, here I come!" He uncovers his eyes and looks around. "I have found one..."

(https://i.imgur.com/cQzw99t.jpg)

"Grawr?"

(https://i.imgur.com/XxE1ro0.gif)

Once you are satisfied that he is not going to smite you, you release the decoy.

(https://i.imgur.com/ghNuYA9.gif)

Remember, you can subscribe to email notifications on losingisfun.com (http://losingisfun.com) and I have a discord server: discord.gg/vt98Pzg (https://discord.gg/vt98Pzg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 03, 2019, 08:18:56 pm
If Matthias doesn't find us in, oh, five minutes or so, !!dodgeroll!! to a simpler hiding spot. This is meant to build his confidence, after all!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 03, 2019, 09:32:58 pm
Speaking of hide and seek, who is that third (!) player in the blood metal helmet? It looks like another of Matthias' kind, which is a bit unexpected.

Also, I can't help but think of his original greeting:
"There comes a point in every journey when the path is not clear."
"One must ask oneself what one seeks."
I know what he says he seeks – the whole killing everyone and drowning the world in blood thing – but I suspect all the procrastination and game playing reveals a different desire?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 04, 2019, 07:49:19 am
The Mathias-looking guy in the background is Grawr/Craig's blood golem John, I'm pretty sure.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 04, 2019, 07:52:57 am
If Matthias doesn't find us in, oh, five minutes or so, !!dodgeroll!! to a simpler hiding spot. This is meant to build his confidence, after all!
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IndigoFenix on September 04, 2019, 08:17:20 am
Anyone get the feeling that Matthias is just bored and possibly slightly crazy? Maybe he's just been stuck here with nobody to interact with except the occasional dead hemomancer, and he doesn't know of any way to pass the time besides killing them.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 04, 2019, 08:22:00 am
Hm, addendum to my previous suggestion: if that helmet-thing behind Matthias moves to attack him, shout a warning and point.

EDIT: Oh wait. That's our blood golem. Well if it against all odds is not our blood golem, then keep an eye on it.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 04, 2019, 08:55:33 am
The Mathias-looking guy in the background is Grawr/Craig's blood golem John, I'm pretty sure.

You know what, I had a second look and I think you're right. I don't know why I didn't recognize him before.

How much power do we really have over a blood golem like this?
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?) and if Matthias gets uncomfortably close have John make a noise to distract him.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 04, 2019, 09:01:25 am
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?)
+1 to this--

and if Matthias gets uncomfortably close have John make a noise to distract him.
--not to this. Now we've determined Matthias isn't gonna just smite us once he finds us, I figure we can just let ourselves be found after a little while. There's no need for further shenanigans.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 04, 2019, 09:31:02 am
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?)
+1 to this--
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 04, 2019, 09:57:25 am
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?)
+1 to this--
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 04, 2019, 12:48:03 pm
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?)
+1 to this--
+1
+1

+1

Yeah we should be friendly and nice. he does not appear to be our enemy.

Then after we have had fun we should posit that perhaps the reason he could not escape is because he needed someone to do it with. You should look together and see if the two of you can succeed where he could not.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Lunardog15 on September 05, 2019, 11:15:25 am
Try to see through John's eyes. Use him as a spy on Matthias's movements (because he's looking for Grawr, not John, right?)
+1 to this--
+1
+1

+1

Yeah we should be friendly and nice. he does not appear to be our enemy.

Then after we have had fun we should posit that perhaps the reason he could not escape is because he needed someone to do it with. You should look together and see if the two of you can succeed where he could not.
+1 power to of bullshit friendship
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 09, 2019, 07:47:13 pm
Try to see through John's eyes. Use him as a spy on Matthias's movements.

You are now controlling John.

(https://i.imgur.com/zr7sMso.jpg)

Mathias is standing, looking around the bloodscape.

(https://i.imgur.com/4sCDvHs.jpg)

A flash of light at the corner of your eye breaks your concentration.

(https://i.imgur.com/GzW8V8w.gif)

There is some sort of small blinking light at the end of the passage way.

(https://i.imgur.com/i6iItKR.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 09, 2019, 08:21:47 pm
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Edit: Changing my suggestion
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 09, 2019, 08:31:30 pm
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 09, 2019, 09:13:49 pm
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on September 09, 2019, 09:48:55 pm
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 09, 2019, 10:26:43 pm
Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Ehh fine. Amended suggestion:

Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark? If so, do so.
Then, slowly, quietly, and carefully sneak towards the blinking light until we can determine what it is.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 10, 2019, 07:41:36 am
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.

+1
Ehh fine. Amended suggestion:

Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark? If so, do so.
Then, slowly, quietly, and carefully sneak towards the blinking light until we can determine what it is.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on September 10, 2019, 08:56:15 am
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.

+1
Ehh fine. Amended suggestion:

Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark? If so, do so.
Then, slowly, quietly, and carefully sneak towards the blinking light until we can determine what it is.

+1
!!Dodgeroll!! to the light
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 10, 2019, 12:47:59 pm
!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.

+1
Ehh fine. Amended suggestion:

Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark? If so, do so.
Then, slowly, quietly, and carefully sneak towards the blinking light until we can determine what it is.

+1
!!Dodgeroll!! to the light

Oh hey wow that's..... a good point. Our physiology is basically fluid in this place.

Let's improve our senses in general if we can. Obviously we aren't going to be superhuman, but hearing and smell would be great to give a boost to.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 10, 2019, 02:24:13 pm
I think kobolds can already see in the dark (they'd pretty much have to when their natural habitat is caves), but boosting our senses still couldn't hurt assuming we're capable of doing that. +1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on September 12, 2019, 12:42:34 pm
PTW
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: IonMatrix on September 12, 2019, 07:06:47 pm
*Summons *!!UPDATE!!* using the holy power of KETCHUP*

!!Dodgeroll!! to another, much easier hiding spot. When Matthias finds us, show him what we've found.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it. (https://i.kym-cdn.com/entries/icons/facebook/000/014/959/Screenshot_116.jpg)

+1. Mathias deserves a chance at redemption, and even if it proves to be a mistake the consequences will inevitably be entertaining.

+1
Ehh fine. Amended suggestion:

Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark? If so, do so.
Then, slowly, quietly, and carefully sneak towards the blinking light until we can determine what it is.

+1
!!Dodgeroll!! to the light

Oh hey wow that's..... a good point. Our physiology is basically fluid in this place.

Let's improve our senses in general if we can. Obviously we aren't going to be superhuman, but hearing and smell would be great to give a boost to.
+1to all of these !!SUGGESTIONS!!
I thnik we need to make a backup plan incase it isn't an exit. Maybe...!!DODGEROLL!! to a better hiding place and find other points of intrest?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 13, 2019, 12:58:23 pm
Yeah I mean if it's dangerous or unhelpful in any way, dodgeroll away.

Still say we suggest to Matty that we try to find a way out with the power of friendship.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Lunardog15 on September 14, 2019, 01:12:26 pm
would it be possible to do a inkling and move around in the blood?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 23, 2019, 10:34:54 pm
Can we see in the dark? If not, can we use our uber-blood powers to make ourselves capable of seeing in the dark?

You do have dark vision but it takes time for your eyes do adjust. Enhancing your vision further would require you to make your eyes larger. However, you cannot alter your flesh while it is covered by skin and you cannot alter your bones.

Check it out first. Then come back and talk to Matthias if it proves to be an es-capay route or some such. What if it's like, a divine macguffin of bloodromancy power? We should definitely have that ourselves.

Also if it IS an escape I think we should officially resolve to take Matthias with us and trust in the power of friendship. I am fully aware of the potential ramifications and say we..... *snrrk*... ROLL with it.

You get closer and let your eyes adjust.

(https://i.imgur.com/Wwc3ZfI.gif)

In the middle of the chamber floats a massive three-sided pyramid made of dark smooth stone.

(https://i.imgur.com/mHX1K4B.gif)

Shiny...

(https://i.imgur.com/mpV1eRI.gif)

You want to touch the shiny.

(https://i.imgur.com/ueAgrvF.gif)

You touch the shiny.

(https://i.imgur.com/g5yTBGa.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 23, 2019, 11:00:38 pm
Well, that's probably not good.

See if we can still reform our bodily structure from the blood sea. Unless that was a cosmic Scotty beaming us back to the material plane.

Also I can't stop laughing at Grawr's face in panel 4. xD
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Parsely on September 23, 2019, 11:08:39 pm
oh no
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 24, 2019, 06:39:18 am
I'm sure we're fine.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 24, 2019, 01:24:32 pm
Hopefully it just took us somewhere else?

What about poor Matty ;-;
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on September 24, 2019, 01:47:46 pm
Most successful hiding ever.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 24, 2019, 01:59:27 pm
Most successful hiding ever.

King of Hide and Seek should be added to our titles for the next time we make a dramatic speech.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: stingpie on September 25, 2019, 11:23:55 am
Figure out if you're doubly dead, and if not, take a look around.

this is a super general instruction that will be asked regardless of what happens.







Become the first cyber kobold
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on September 25, 2019, 11:29:40 am
Figure out if you're doubly dead, and if not, take a look around.

this is a super general instruction that will be asked regardless of what happens.







Become the first cyber kobold
Spoiler (click to show/hide)
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 25, 2019, 12:02:49 pm
Most successful hiding ever.
LOL
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: evictedSaint on September 25, 2019, 07:48:11 pm
Figure out if you're doubly dead, and if not, take a look around.

this is a super general instruction that will be asked regardless of what happens.







Become the first cyber kobold
Spoiler (click to show/hide)
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MottledPetrel on September 25, 2019, 08:06:18 pm
Half of the living beings in the universe are now trapped inside the Soul Stone.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 26, 2019, 12:19:07 am
Figure out if you're doubly dead, and if not, take a look around.

this is a super general instruction that will be asked regardless of what happens.







Become the first cyber kobold
Spoiler (click to show/hide)
+1
+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 26, 2019, 07:43:44 am
Alternative suggestion: be Noidontwantacracker. Let's have ourselves a cliffhanger!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on September 27, 2019, 10:33:28 pm
You materialize in some sort of cockpit.

(https://i.imgur.com/1cb8ety.gif)

(https://i.imgur.com/nBm7kR0.gif)

A female voice says, "Welcome back Azrael. Shall I initiate drive preparation sequences?"
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 27, 2019, 10:45:50 pm
...what

Tell the voice "no". Whatever "drive preparation sequences" are, let's not "initiate" them until we've figured out just what we've gotten ourselves into here...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 27, 2019, 10:51:58 pm
There are switches and a lever near us this means only one thing, start flipping them all randomly to see what they do
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on September 28, 2019, 12:23:08 am
There are switches and a lever near us this means only one thing, start flipping them all randomly to see what they do

Entertaining as that would be, I suspect it would end poorly for us... surely we learned about the dangerous of levers in our !!uber-secret!! kobold training and whatnot!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on September 28, 2019, 05:26:01 am
...what

Tell the voice "no". Whatever "drive preparation sequences" are, let's not "initiate" them until we've figured out just what we've gotten ourselves into here...
+1 Say ”I am Grawr, who is Adriel and where am I?”
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: 1freeman on September 28, 2019, 06:15:47 am
...what

Tell the voice "no". Whatever "drive preparation sequences" are, let's not "initiate" them until we've figured out just what we've gotten ourselves into here...
+1 Say ”I am Grawr, who is Adriel and where am I?”
+1

We need to go get Mathias before we leave, a true friend doesn't leave their friend behind in a hellish dimension.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 28, 2019, 10:33:08 am
+1 Say ”I am Grawr, who is Adriel and where am I?”
+1

We need to go get Mathias before we leave, a true friend doesn't leave their friend behind in a hellish dimension.

YES.

Ugh, +1 to the above, I suppose. I guess we can't leave Matty.

But... I think the chance is approximately zero that he hasn't found this before in a billion or so years.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 28, 2019, 10:55:22 am
+1 Say ”I am Grawr, who is Adriel and where am I?”
+1

We need to go get Mathias before we leave, a true friend doesn't leave their friend behind in a hellish dimension.

YES.

Ugh, +1 to the above, I suppose. I guess we can't leave Matty.

But... I think the chance is approximately zero that he hasn't found this before in a billion or so years.

Maybe Matthias is this "Azrael" the co-pilot is talking about.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 28, 2019, 11:05:15 am
+1 Say ”I am Grawr, who is Adriel and where am I?”
+1

We need to go get Mathias before we leave, a true friend doesn't leave their friend behind in a hellish dimension.

YES.

Ugh, +1 to the above, I suppose. I guess we can't leave Matty.

But... I think the chance is approximately zero that he hasn't found this before in a billion or so years.

Maybe Matthias is this "Azrael" the co-pilot is talking about.

See like, he must know it's there though. And he said he's looked for ways to leave.

It's probably some sacred artifact he's not allowed to touch or something. So at that point it's like we can use our DRAMATIC SPEECH PROWESS to pretend to be some kind of prophesied chosen one allowed to use the sacred spaceship of space escape, or we have to explode his head with blood magic and the FUN song will make me sad forevermore. I bet he's immune to blood magic somehow.

Option 3 is that the power of friendship has changed him and we go on mad cool space/time adventures. That's what I'm hoping for.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 28, 2019, 11:29:05 am
Very +1 to Option 3.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on September 28, 2019, 05:46:41 pm
I'm still wondering what experience in his past life allows Grawr to recognize a "cockpit" when he's teleported into one.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on September 28, 2019, 06:37:12 pm
I'm still wondering what experience in his past life allows Grawr to recognize a "cockpit" when he's teleported into one.
Maybe he tried hijacking a human plane at some point?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on September 28, 2019, 06:52:20 pm
It is like a horse carriage, but made of fancy.

He knows what buttons and levers are because of dwarves.

To be fair we don't actually know that it's a spaceship or even a vehicle. The Drive could be the dimension-hopping drive, or the time machine drive, or the hard drive where Matthias keeps the weird stuff. We might be in for more than we thought is the point.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on September 28, 2019, 08:35:22 pm
If it's some kind of interplanar travel vehicle, then I think we may have just found our ticket back to the land of the living.

Or not, if Matthias knows this is here then he's presumably tried it before.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on September 29, 2019, 01:55:25 am
+1 Say ”I am Grawr, who is Adriel and where am I?”
+1

We need to go get Mathias before we leave, a true friend doesn't leave their friend behind in a hellish dimension.

YES.

Ugh, +1 to the above, I suppose. I guess we can't leave Matty.

But... I think the chance is approximately zero that he hasn't found this before in a billion or so years.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: !!Urist McMagmadiver!! on October 01, 2019, 03:51:07 pm
This is confusing. We are confused. Thus: PANIC!
Flail around in confused panic.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on October 01, 2019, 04:39:25 pm
Look around and notice the ladder behind us. Tell the voice, "No, thank you," and go exploring the rest of this place. Probably there are awesome super-tech treasures just waiting to be loved by a kobold.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Asin on October 06, 2019, 09:48:56 pm
Look for more shinies.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on October 07, 2019, 02:05:12 am
This is so "Ending of wizardry 6" for me...
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 07, 2019, 02:26:40 am
Tell the voice "no". Whatever "drive preparation sequences" are, let's not "initiate" them until we've figured out just what we've gotten ourselves into here...
+1 Say ”I am Grawr, who is Adriel and where am I?”

You say, "No, no, no! Don't initiate anything! I'm not Azriel. Who's he? Where am I?"

"The voice says, "Unidentified user detected... Scanning user...". A light projects from the ceiling onto your body.

(https://i.imgur.com/lwhrXyf.gif)

The voice continues, "User... Grawr... Kokobokleebis... has been registered. Welcome onboard Grawr. My name is Clara III. I am a vehicle designed for interplanar travel. Azriel was a Soldier of Blood and was my creator. In the absence of any other living user, you are the ranking user on this ship. How can I help you?"

Look around and notice the ladder behind us. Tell the voice, "No, thank you," and go exploring the rest of this place. Probably there are awesome super-tech treasures just waiting to be loved by a kobold.

You say, "I uh. I need to think about this.". You climb down the ladder into a circular chamber. The bones of humanoids are strapped into seats behind red glass. One of the 5 seats is empty.

(https://i.imgur.com/y1orCYk.gif)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 07, 2019, 03:41:33 am
BlueZestTv did a live reading of Losing Is Fun on twitch today! https://www.twitch.tv/videos/491256428 It was so fun watching him bring the characters to life. He also came up with voices for you guys! My favorite is the voices he used for Dunamisdeos!

I did some long-overdue upgrades to losingisfun.com (http://losingisfun.com) in preparation for the stream.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: King Zultan on October 07, 2019, 07:03:52 am
We need to find a way out of this thing so we can go get Matthias, and leave the blood lands.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 07:54:40 am
Clara said she deals with interplanar travel
Ask Clara III to take us out of the blood lands, also ask about the humanoids in glass
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on October 07, 2019, 08:13:23 am
We need to find a way out of this thing so we can go get Matthias, and leave the blood lands.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: pikachu17 on October 07, 2019, 10:30:32 am
I assume Matthias is the missing Soldier of Blood?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 10:31:09 am
Looks like, ,Abe we should get a Matthias inside the seat
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on October 07, 2019, 11:13:28 am
What if getting Matthias makes him the highest ranked person on the ship? I vote we leave without him, or atleast ask the computer of such a thing
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 11:20:11 am
What if getting Matthias makes him the highest ranked person on the ship? I vote we leave without him, or atleast ask the computer of such a thing
+1 to leaving without Matthias
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: PlumpHelmetMan on October 07, 2019, 11:43:28 am
-1, the bonds of friendship cannot be tossed aside so easily. On a lesser note, if MadMonkey is like most GMs then such a decision will likely come back to bite us in the butt later on.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 11:46:24 am
Matthias was tasked with killing all sapient life. We are sapient life, therefore Matthias WILL try to kill us at some point, therefore Matthias is not a friend, therefore we should leave without Matthias, it will make it harder for him to find us, especially since this ship seems to be the only way out of here. We leave, Matthias is trapped in the
Land of Blood. We need to be smart
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on October 07, 2019, 11:52:10 am
-1, the bonds of friendship cannot be tossed aside so easily. On a lesser note, if MadMonkey is like most GMs then such a decision will likely come back to bite us in the butt later on.
+1 to this. We should at least give him the option to choose if he wants to come with us or not.
Also, he would be powerful meatshield ally if he came with us.
Try to persuade Matthias with the promise that if he came along, there would be even more blood to spill in the future.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on October 07, 2019, 02:40:09 pm
Matthias was tasked with killing all sapient life. We are sapient life, therefore Matthias WILL try to kill us at some point, therefore Matthias is not a friend, therefore we should leave without Matthias, it will make it harder for him to find us, especially since this ship seems to be the only way out of here. We leave, Matthias is trapped in the
Land of Blood. We need to be smart
+1 not to mention even if he doesn't kill US, if we bring him to any world with sapient life on it, he'll almost certainly have no qualms about killing others
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 07, 2019, 02:47:54 pm
F IS FOR FRIENDS.

WHO DO STUFF.

TOGETHER.

Trust in the power of friendship to show Matthias a better way, It worked for plankton. It can work for him.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: scourge728 on October 07, 2019, 02:49:20 pm
except if you saw the end of that episode, it didn't work for him, he turned against spongebob and stole the krabby patty anyways
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Ultimuh on October 07, 2019, 02:53:30 pm
except if you saw the end of that episode, it didn't work for him, he turned against spongebob and stole the krabby patty anyways
That's just the writers settling for status quo.
A forum interactive choice game however, isn't limiting itself to things remaining the same as most TV shows are.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 07, 2019, 03:22:47 pm
U IS FOR YOU. KA. LAYYYY-LEEE.

I will hear none of this anti-friendship rhetoric. Also I blame Mr. Krabs for plankton's relapse. We should definitely learn everything we can about this ship thing before checking in with Matthias though.

Oh my god voiceovers for everyone here. I'm watching it immediately.

*Starver is my favorite voice.
*I am now Slowpoke Rodriguez.
*Sound effects for arena were the best.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on October 07, 2019, 05:16:24 pm
hmm...

Attempt to reanimate one of the dead occupants. We need more answers than a sycophantic computer can offer.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 05:29:11 pm
Considering the computer and the ship are one and the same, it probably has more answers about itself than a body and mind separate from itself
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on October 07, 2019, 05:51:29 pm
Not necessarily.

The ship will have pertinent information on how to operate itself, but it has no need to be able to wax philosophically about the ultimate reasons it was constructed, or to meaningfully explain any of the historical circumstances leading up to its creation, or to warn about any consequences of its activation.

Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 05:54:37 pm
Oh yeah, I don’t know if he Oman yet alone can revive the people, though
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 07, 2019, 06:00:32 pm
hmm...

Attempt to reanimate one of the dead occupants. We need more answers than a sycophantic computer can offer.

Yeah I mean, let's give it a go.

I expect necromancy is a separate discipline from hemomancy, as it generally is in DF, but no harm in trying.

+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 07, 2019, 06:01:14 pm
hmm...

Attempt to reanimate one of the dead occupants. We need more answers than a sycophantic computer can offer.

Yeah I mean, let's give it a go.

I expect necromancy is a separate discipline from hemomancy, as it generally is in DF, but no harm in trying.

+1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: wierd on October 07, 2019, 06:02:40 pm
Indeed, I dont know if we can either... That's why I said "attempt".  It never hurts to try-- AND, since the reanimated body would essentially be a blood puppet, if it gets cocky, we can just put it down with a thought.

More dangerous though, is that the device we are in has a giant "Sign of Armok" sigil pulsing and glowing on the floor. The last time a symbol like that got blood on it, things got real, real fast.  Be careful around this one, M'kay?

(There is probably a REASON that this is the "Clara III", and not the "Clara I". Just sayin.)
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on October 07, 2019, 06:23:02 pm
A valid point.

Anyway, last comment on the live reading, I died when he did the voice for Noi and her feathered companions. 100% perfect.

Edit:
Seriously hearing that SQUAWK i'll spare you..... FOR NOW in a parrot voice is the most surprisingly threatening thing I've ever heard.

You should post here if you know another one of these is going to happen 8>
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Neznano on October 07, 2019, 08:47:58 pm
I just want to say that seeing your art, writing, and animation skills improve over these past 2 years has been amazing! I'm glad you created this awesome story and let all of work together to create something truly magical!
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 07, 2019, 09:59:15 pm
I just want to say that seeing your art, writing, and animation skills improve over these past 2 years has been amazing! I'm glad you created this awesome story and let all of work together to create something truly magical!

Thanks so much! Hearing that makes me that much more driven to keep working on this project.

If you want to help support my work, the best thing you can do is share it. This is a community driven project so having a vibrant community is important. If you look at the stats, the number of active users on the Bay12 forums has been declining since before I made this thread. I don't know how the coming stream release will affect that. I may choose to move commenting to my own site in the near future to keep everything in one place.

If you want to keep up with Losing Is Fun as it goes through some growing pains then subscribe to LIF using the form at the bottom of losingisfun.com (http://losingisfun.com). I will continue to post updates here but, the thing is, Bay12 will only send you emails only on the first unread message. To those readers that have consistently commented on this thread I just want to say I really appreciate everything you have contributed to this comic. It wouldn't be possible without you.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 08, 2019, 10:04:04 am
I don't comment all that often. But I have been enjoying this comic and look forward to more updates!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 08, 2019, 12:23:55 pm
I usually just check here daily on account of this and TLC being my favorite webcomics.

Imma subscribe on the website tho.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 08, 2019, 01:10:45 pm
This is one of my favorite web comics.

hmm...

Attempt to reanimate one of the dead occupants. We need more answers than a sycophantic computer can offer.

Yeah I mean, let's give it a go.

I expect necromancy is a separate discipline from hemomancy, as it generally is in DF, but no harm in trying.

+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 09, 2019, 02:27:30 pm
Step in the center of the glowy pentagram thingy.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 02:32:32 pm
Step in the center of the glowy pentagram thingy.
+1 This can only go well
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on October 09, 2019, 03:08:16 pm
This reanimating the dead idea is probably even worse then bringing the guy who's sole goal is to kill sapients along to a world with them in it, reviving them will 100% cause them to gain control of the ship, and what if whoever we revive orders us dead?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 03:12:43 pm
What if we only reanimate one of them?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 09, 2019, 04:22:10 pm
This reanimating the dead idea is probably even worse then bringing the guy who's sole goal is to kill sapients along to a world with them in it, reviving them will 100% cause them to gain control of the ship, and what if whoever we revive orders us dead?

Oh. Oh hey.

That's uh, pretty valid.

The point about reanimating and ship control. Mathias is our best friend. We do stuff together.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 04:24:26 pm
Matthias will stil try to kill other Sapients if we take him with us, we should probably leave him in the blood plane where he can’t do any harm
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 09, 2019, 04:28:50 pm
I mean, we kill sapients. We kill them with gusto.

We just need to teach him to kill the right sapients. Like bandits and other bad guys. He seems quite open to suggestion. I shall not betray those with whom I have played kludujambopottamus, though of course I bow to the will of the vote.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 09, 2019, 04:31:47 pm
Vote in the poll above!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 04:32:15 pm
Oh yeah, I guess he said bloodshed of Sapients, not bloodshed of ALL sapients
Edit, I reread and saw that he did indeed say ALL
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on October 09, 2019, 04:43:12 pm
Applying logic to this situation . . .

*pause for laughter*

. . . Matthias said that he did not know of any means to leave the plane of blood. Thus he is either unaware of the ship, or he is unable to use it. What if we can't both travel in it safely? Maybe those skeletons are the remains of hemomancers whose powers were stolen to propel the craft? Matthias did say he would kill us eventually, perhaps he is waiting for our full potential to come to the surface?
Not necessarily.

The ship will have pertinent information on how to operate itself, but it has no need to be able to wax philosophically about the ultimate reasons it was constructed, or to meaningfully explain any of the historical circumstances leading up to its creation, or to warn about any consequences of its activation.
I say we can ask both, starting with Clara III. Then we can compare answers.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on October 09, 2019, 04:50:47 pm
Matthias seem to be quite reasonable, I mean.. With all that bloodshed, he surely have grown tired of it, right?
Besides, we have already started teaching him to play the guitar and chess/checkers.
Abandoning him now would just be sad.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Naturegirl1999 on October 09, 2019, 04:54:04 pm
Applying logic to this situation . . .

*pause for laughter*

. . . Matthias said that he did not know of any means to leave the plane of blood. Thus he is either unaware of the ship, or he is unable to use it. What if we can't both travel in it safely? Maybe those skeletons are the remains of hemomancers whose powers were stolen to propel the craft? Matthias did say he would kill us eventually, perhaps he is waiting for our full potential to come to the surface?
Not necessarily.

The ship will have pertinent information on how to operate itself, but it has no need to be able to wax philosophically about the ultimate reasons it was constructed, or to meaningfully explain any of the historical circumstances leading up to its creation, or to warn about any consequences of its activation.
I say we can ask both, starting with Clara III. Then we can compare answers.
Yes, +1 though who is the “other” in the “both?” Matthias, or the corpse we revive if our revival attempt works? OR we ask Clara III, the revived corpse, then Matthias, or Clara III, Matthias, then the revived corpse?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 09, 2019, 04:55:04 pm
See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on October 09, 2019, 04:58:44 pm
See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.
I agree with this line of logic.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 05:03:10 pm
See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.
Fair point, though I’ve already placed the vote in the poll
+1 to taking Matthias with us
Also, there is still the question of the other both mentioned by Ultimuh
Is it;
Clara III then Matthias
Or Clara III then the revived corpse?
Or could it be all 3 of them, in which case the question becomes

Order of Asking
Clara III, Matthias, revived corpse
Clara III, revived corpse, Matthias
Matthias, Clara III, revived corpse
Matthias, revived corpse, Clara III
revived corpse, Matthias, Clara III
revived corpse, Clara III, Matthias
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 09, 2019, 05:06:13 pm
See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.
I agree with this line of logic.
I too find this logical.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on October 09, 2019, 05:13:56 pm
Order of Asking
Clara III, Matthias, revived corpse
Clara III, revived corpse, Matthias
Matthias, Clara III, revived corpse
Matthias, revived corpse, Clara III
revived corpse, Matthias, Clara III
revived corpse, Clara III, Matthias

Well, As someone mentioned earlier, Matthias probably wouldn't know much, so ask him last.
My answer would be
Clara III, revived corpse, Matthias
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 09, 2019, 05:19:06 pm
My answer would be
Clara III, revived corpse, Matthias
Sounds like a plan! +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 05:20:13 pm
My answer would be
Clara III, revived corpse, Matthias
Sounds like a plan! +1
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on October 09, 2019, 05:30:13 pm
ask both,
Yes, +1 though who is the “other” in the “both?” Matthias, or the corpse we revive if our revival attempt works?

I originally meant Clara and Matthias, because I'm not keen on dealing with even more Matthiases. But you all may vote freely.

See, just going by narrative logic and all... I feel like if we don't take Matthias on a big ol' redemption arc now, he'll find his own way out later. Only then he won't be nearly so open to suggestion.

And I originally meant something more like if A then B logic. Now that you bring up narrative imperatives . . . listening to the recent Twitch reading reminded me of some old, old stuff that I'd forgotten: namely, that the dwarves in Cityshanks were implicated in biological warfare !!SCIENCE!!. Now I'm wondering if the combined Armok powers of Grawr and Matthias will be required to put down the inevitable release of !!MODDED!! fluffy wamblers.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Superdorf on October 09, 2019, 06:47:25 pm
And I originally meant something more like if A then B logic.

Oh I didn't mean to imply I was using your logic! I'm in my own demented little genre-logic bubble here. :D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 09, 2019, 07:28:59 pm
I don't think we can re-animate the dead, but even if we can I feel that we should not attempt to raise any of the dead hemomancers. I am sure that they are all of higher ranking than we are and they are probably going to be a lot less tractable than Mathias is. If we reanimate any of them they will certainly start exterminating all lifeforms again, starting with us.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 09, 2019, 08:32:11 pm
I don't think we can re-animate the dead, but even if we can I feel that we should not attempt to raise any of the dead hemomancers. I am sure that they are all of higher ranking than we are and they are probably going to be a lot less tractable than Mathias is. If we reanimate any of them they will certainly start exterminating all lifeforms again, starting with us.
Indeed.

Okay FINAL SUGGESTION

Ask Clara the following questions:
- Where are we?
- What is this strange chamber?
- What is the meaning of that pentagram below, and of the skeletons surrounding?
- Who is Azrael?
- Do you know anything about Matthias?
- Is there any way we can return to the blood-lands?
- Is there any way we can return to our own lands?


If this all goes well, we can start to think about going back for Matthias, or maybe even doing something with the pentagram and/or the skeletons below... but first we need information about the situation. To my knowledge, questioning Clara is the safest way we can obtain said information-- furthermore, it's one of the few things most of us can agree on. Let's get that out of the way, and then decide on a proper course of action.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 09, 2019, 08:34:49 pm
I don't think we can re-animate the dead, but even if we can I feel that we should not attempt to raise any of the dead hemomancers. I am sure that they are all of higher ranking than we are and they are probably going to be a lot less tractable than Mathias is. If we reanimate any of them they will certainly start exterminating all lifeforms again, starting with us.
Indeed.

Okay FINAL SUGGESTION

Ask Clara the following questions:
- Where are we?
- What is this strange chamber?
- What is the meaning of that pentagram below, and of the skeletons surrounding?
- Who is Azrael?
- Do you know anything about Matthias?
- Is there any way we can return to the blood-lands?
- Is there any way we can return to our own lands?


If this all goes well, we can start to think about going back for Matthias, or maybe even doing something with the pentagram and/or the skeletons below... but first we need information about the situation. To my knowledge, questioning Clara is the safest way we can obtain said information-- furthermore, it's one of the few things most of us can agree on. Let's get that out of the way, and then decide on a proper course of action.

+1

I'd like to prioritize questions about Mathias and how to go back to our own plane.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 09, 2019, 08:37:54 pm
I don't think we can re-animate the dead, but even if we can I feel that we should not attempt to raise any of the dead hemomancers. I am sure that they are all of higher ranking than we are and they are probably going to be a lot less tractable than Mathias is. If we reanimate any of them they will certainly start exterminating all lifeforms again, starting with us.
Indeed.

Okay FINAL SUGGESTION

Ask Clara the following questions:
- Where are we?
- What is this strange chamber?
- What is the meaning of that pentagram below, and of the skeletons surrounding?
- Who is Azrael?
- Do you know anything about Matthias?
- Is there any way we can return to the blood-lands?
- Is there any way we can return to our own lands?


If this all goes well, we can start to think about going back for Matthias, or maybe even doing something with the pentagram and/or the skeletons below... but first we need information about the situation. To my knowledge, questioning Clara is the safest way we can obtain said information-- furthermore, it's one of the few things most of us can agree on. Let's get that out of the way, and then decide on a proper course of action.

+1

I'd like to prioritize questions about Mathias and how to go back to our own plane.
+1
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 09, 2019, 10:03:02 pm
We need to find a way out of this thing so we can go get Matthias, and leave the blood lands.
Matthias was tasked with killing all sapient life. We are sapient life, therefore Matthias WILL try to kill us at some point, therefore Matthias is not a friend, therefore we should leave without Matthias, it will make it harder for him to find us, especially since this ship seems to be the only way out of here. We leave, Matthias is trapped in the
Land of Blood. We need to be smart
Trust in the power of friendship to show Matthias a better way, It worked for plankton. It can work for him.

Vote in the poll above to decide whether or not you bring Matthias with you.

You explore the ship while you decide.

Step in the center of the glowy pentagram thingy.
+1 This can only go well

(https://i.imgur.com/BHNCyI5.gif)

Clara III says, "Unable to teleport... No class B gate within range."

"What's a class B gate?" you ask.

Clara III explains, "A class B gate works by recording the quantum state of an object and sending that information to a receiving gate where the object is reconstructed voxel by voxel. A class A gate, by comparison, works by folding space-time to connect two points on the space-time continuum. A class B gate is limited by the speed of light and uses a minimal amount of energy. A class A gate is limited only by the available energy at the sending gate."

Your eyes glazed over somewhere after the word "quantum."


Ask Clara the following questions:
- Where are we?
- What is this strange chamber?
- What is the meaning of that pentagram below, and of the skeletons surrounding?
- Who is Azrael?
- Do you know anything about Matthias?
- Is there any way we can return to the blood-lands?
- Is there any way we can return to our own lands?


You ask, "Where are we?"

"You are onboard Clara III parked in the ruins of Pluteum Onerarat on the Plane of Blood."

"What is this chamber I'm in?"

"The chamber contains both the stasis pods for the crew as well as the class B gate."

"What is a stasis pod?"

"A stasis pod slows the metabolism of any creature situated inside allowing the creature to survive in a catatonic state for long periods of time. As you can see from the state of the crew, the maximum time a creature can survive stasis is finite. Rest assured, however, the stasis pods on this ship will keep you alive long enough to reach any plane in the known universe."

"If you take me home will I ever be able to come back to the Plane of Blood?"

"Yes, as long as I have a fuel source."

"What do you know about Matthias?"

"Matthias was an angel of the Blood Covenant. He was a prolific murderer during the Blood Wars. Current status... Unknown..."

"Tell me more about Azrael."

"Azrael was an angel of the Calceus Rebellion and the creator of Clara III. Current status... Unknown..."

"And the crew?" You walk up to one of the stasis pods.

"Angels of the Calceus Rebellion. Current status... deceased..."

(https://i.imgur.com/EMbMtiB.gif)

"What is that symbol on the floor?"

"That symbol represents the 5 elements: fire, air, water, stone, and blood."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 09, 2019, 10:20:03 pm
Wonderful wonderful exposition! There's just one more thing I'd like to know...

"How did these crewmen die?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 09, 2019, 10:40:35 pm
"How did these crewmen die?"

She replies, "Radioactive decay."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 09, 2019, 10:46:39 pm
Presumably this is a terse "Even low levels of radiation are cumulatively damaging when your body is not repairing that damage, due to stasis; Cosmic ray particle bombardment from the eclipsed sun was sufficient to do this over 4 million years."

Either that, or there is something really scary under the floor. (which would ironically, explain why the pentagram is glowing.)


One thing to consider though; Since they included one of these "Class B" gates, it appears power is an issue with the design of this craft. It has been sitting here trying to keep corpses alive for 4 million years, and sustaining forcefields to do that... 

We really should ask about how much power it has in reserve.  that is, if we were anything other than a confused kobold. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 09, 2019, 11:02:13 pm
Right then... time to take the plunge.

"Can you let me outside please? I need to go get a-- a friend!"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 09, 2019, 11:08:20 pm
The poll is now locked.

Presumably this is a terse "Even low levels of radiation are cumulatively damaging when your body is not repairing that damage, due to stasis; Cosmic ray particle bombardment from the eclipsed sun was sufficient to do this over 4 million years."

Either that, or there is something really scary under the floor. (which would ironically, explain why the pentagram is glowing.)


One thing to consider though; Since they included one of these "Class B" gates, it appears power is an issue with the design of this craft. It has been sitting here trying to keep corpses alive for 4 million years, and sustaining forcefields to do that... 

We really should ask about how much power it has in reserve.  that is, if we were anything other than a confused kobold. :P

"So they died from exposure to the ship?" you ask.

"No. My anti-platinum drive is... 99.999998% safe. To be clear... Their bodies decayed into blood over billions of years. Blood ks the only truly stable element in the universe."

"How much energy is in your anti-platinum drive?" you ask.

"A modest 2 quadrillion Urists."

Right then... time to take the plunge.

"Can you let me outside please? I need to go get a-- a friend!"

"Certainly."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 10, 2019, 03:06:04 am
Lets go get our friend!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 10, 2019, 04:22:11 am
Lets go get our friend!
+1 Ask him about Angels of the Blood Covenant and Angels of Calceus
If he asks where I heard about it, tell him “Clara III told me, I came to take you with us so we can go to other planes”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 10, 2019, 07:16:40 am
Lets go get our friend!
+1 Ask him about Angels of the Blood Covenant and Angels of Calceus
If he asks where I heard about it, tell him “Clara III told me, I came to take you with us so we can go to other planes”
+1 what đey said.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on October 10, 2019, 09:05:06 am
One thing I noticed, the ship said "Matthias was an angel of the Blood Covenant. He was a prolific murderer during the Blood Wars."
and "Azrael was an angel of the Calceus Rebellion and the creator of Clara III" the point here being Matthias appears to have been on the other side of the crew and the ship, meaning that the ship might very well not be happy if we bring him aboard, I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 10, 2019, 09:06:32 am
One thing I noticed, the ship said "Matthias was an angel of the Blood Covenant. He was a prolific murderer during the Blood Wars."
and "Azrael was an angel of the Calceus Rebellion and the creator of Clara III" the point here being Matthias appears to have been on the other side of the crew and the ship, meaning that the ship might very well not be happy if we bring him aboard, I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him

Eh, that's fair. +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 10, 2019, 09:26:18 am
One thing I noticed, the ship said "Matthias was an angel of the Blood Covenant. He was a prolific murderer during the Blood Wars."
and "Azrael was an angel of the Calceus Rebellion and the creator of Clara III" the point here being Matthias appears to have been on the other side of the crew and the ship, meaning that the ship might very well not be happy if we bring him aboard, I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him

Eh, that's fair. +1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 10, 2019, 10:18:15 am
I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him
another +1, leaving out the quote pyramid
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 10, 2019, 10:18:19 am
I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on October 10, 2019, 11:27:57 am
I vote we ask the ship what would happen if Matthias were to come aboard, but do not mention anything about us bringing him
another +1, leaving out the quote pyramid
the quote pyramid is like the best part
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 10, 2019, 04:03:07 pm
Usually I'd avoid building such pyramids, but here it's actually kind of useful for bookkeeping purposes.

...Wait I should check that statement. 'Ey MadMonkey, what's your stance on quote pyramids? Yea or nay?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 10, 2019, 04:09:44 pm
Usually I'd avoid building such pyramids, but here it's actually kind of useful for bookkeeping purposes.

...Wait I should check that statement. 'Ey MadMonkey, what's your stance on quote pyramids? Yea or nay?
.

They are fine on the forums but I don't quote the full pyramid on the site. I only quote the parts of the comments that are required for the story.

Also, don't mind me casually retconning the science.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 10, 2019, 04:13:06 pm
Usually I'd avoid building such pyramids, but here it's actually kind of useful for bookkeeping purposes.

...Wait I should check that statement. 'Ey MadMonkey, what's your stance on quote pyramids? Yea or nay?
.

They are fine on the forums but I don't quote the full pyramid on the site. I only quote the parts of the comments that are required for the story.

Also, don't mind me casually retconning the science.
What did you change?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 10, 2019, 04:41:53 pm
It should be noted that very large quote pyramids DO cause issues on this forum. So they are allowed up to a point but will cause problems if they get to big and quote pyramids for the sake of pyramids is frowned on.

That said, it can make things easier for the +1 vote tallying, so I'm not saying it's a bad idea inherently.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 11, 2019, 01:37:52 pm
WAIT. Before we do anything else.

!!! Ask if it can lock itself to your use !!!

Like, y'kno, put a password on it. Imprint itself to you as it's sole user. Etc. Mathias is our Friend, but I don't want to get back to the material plane and have some bandit wander in and blow up the earth or whatnot.

Also, not sure if anyone else caught that, Mathias is an angel who apparently fought other angels in a major war. Probably a religious one involving Armok, if I had to wager.

Side Note: What do you guys think about taking a shot at integrating that angelic blood into ourselves in an attempt to gain additional superpowers?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 11, 2019, 01:46:00 pm
+1 to putting a password / imprinting the ship so only we can use it.

also +1 to splicing angel blood with our own to make super-blood.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 11, 2019, 01:57:26 pm
Matthias heavily implied that the blood sea was the remnants of the earlier population. Ergo, our body is already formed out of angel blood. I wonder if that explains the transformation from pot belly to chiseled abs?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 11, 2019, 01:59:34 pm
+1 to putting a password / imprinting the ship so only we can use it.

also +1 to splicing angel blood with our own to make super-blood.
+1 to both
Given this, maybe Matthias shouldn't go on board. Unless we can convince him to not destroy the ship
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 11, 2019, 02:09:20 pm
Matthias heavily implied that the blood sea was the remnants of the earlier population. Ergo, our body is already formed out of angel blood. I wonder if that explains the transformation from pot belly to chiseled abs?

That's a fair point. As far as the +chiseled abs+ goes we specifically requested this upon creation of our own body.

Anyway I'd rather find out how Mathias is going to react to this thing before letting him on board. It could be like, a post war flashback for him and we might need to help our buddy through it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 11, 2019, 04:37:36 pm
Yes, we need to make sure he's ok with it, and that Clara III is ok with Matthias
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 11, 2019, 07:43:58 pm
Right! I'll just put forth a FINAL SUGGESTION:

Ask Clara if she can create some sort of identity lock to grant us sole authority of this vessel. Furthermore ask whether she considered Mathias to be friend or foe.


Once we know these two things, we can decide upon a course of action.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 11, 2019, 07:46:56 pm
Right! I'll just put forth a FINAL SUGGESTION:

Ask Clara if she can create some sort of identity lock to grant us sole authority of this vessel. Furthermore ask whether she considered Mathias to be friend or foe.


Once we know these two things, we can decide upon a course of action.

That seems to include everyone's suggestions neatly. +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 11, 2019, 07:49:58 pm
Right! I'll just put forth a FINAL SUGGESTION:

Ask Clara if she can create some sort of identity lock to grant us sole authority of this vessel. Furthermore ask whether she considered Mathias to be friend or foe.


Once we know these two things, we can decide upon a course of action.

That seems to include everyone's suggestions neatly. +1
+1. What đey said.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 11, 2019, 08:10:19 pm
Right! I'll just put forth a FINAL SUGGESTION:

Ask Clara if she can create some sort of identity lock to grant us sole authority of this vessel. Furthermore ask whether she considered Mathias to be friend or foe.


Once we know these two things, we can decide upon a course of action.

That seems to include everyone's suggestions neatly. +1
+1. What đey said.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 11, 2019, 09:17:05 pm
!!! Ask if it can lock itself to your use !!!
You say, "Before I go, can I restrict anyone else from using the ship?".

She replies, "I can activate parent lock. What would you like your new password to be?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 11, 2019, 09:22:10 pm
"Cityscar Tributeshanks John."

Because why not. :D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 11, 2019, 09:23:42 pm
"Cityscar Tributeshanks John."

"Parent lock activated."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 11, 2019, 09:31:25 pm
"Cityscar Tributeshanks John."

Because why not. :D
Yes +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 11, 2019, 09:32:25 pm
"How many children do you have?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 11, 2019, 09:40:04 pm
Uhh. Do we have children? I don't think we have children.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 11, 2019, 10:36:16 pm
"The purpose of the parental lock is to prevent others from using this vessel inappropriately. Classify all sentient lifeforms other than myself as adopted children, if that is necessary for the function of this feature."

(Really, we are a kobold. Parentage of any specific egg is going to be very difficult, especially with a communal rookery chamber. It's probably too much to inquire about, but if Craig has ever done the nasty, he probably has at least one hatchling someplace. I only mention this because oviparous organisms like this either are extremely vulnerable to having eggs dropped into their nest (cuckoos for the win bob), or they have a communal nest structure and such concerns are moot.  Not sure which category Kobold fits into. Craig potentially has a different conception of "children" than mammalian sentients do.)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 12, 2019, 01:16:28 am
Classify all sentient lifeforms other than myself as adopted children."

"I, uh, I have DOZENS of children. Anyone who comes on this ship is my adopted child."

"Understood..."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 12, 2019, 06:37:04 am
Ask about the features of the parental lock (what features can the "children" use while the lock is in effect).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 12, 2019, 08:05:11 am
Ask about the features of the parental lock (what features can the "children" use while the lock is in effect).
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 12, 2019, 08:30:28 am
Ask about the features of the parental lock (what features can the "children" use while the lock is in effect).
+1
Ahh what the hey. +1
But I really would like to get out of here sometime soon.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 12, 2019, 10:17:20 am
Ask about the features of the parental lock (what features can the "children" use while the lock is in effect).
+1
Ahh what the hey. +1
But I really would like to get out of here sometime soon.

Check this then let's go find Mathias and get this story rollin'
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 12, 2019, 10:56:04 am
Ask about the features of the parental lock (what features can the "children" use while the lock is in effect).
+1
Ahh what the hey. +1
But I really would like to get out of here sometime soon.

Check this then let's go find Mathias and get this story rollin'
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 12, 2019, 10:58:16 am
Before we exit the ship, shout "fire phasers on full" and sprint away cackling.

-1 Don't do this for reals though.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 12, 2019, 10:59:14 am
Before we exit the ship, shout "fire phasers on full" and sprint away cackling.

-1 Don't do this for reals though.
-1 why would you suggest something you don’t want?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 12, 2019, 10:59:44 am
Before we exit the ship, shout "fire phasers on full" and sprint away cackling.

-1 Don't do this for reals though.
-1 why would you suggest something you don’t want?

It's really funny to think about doing it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 12, 2019, 11:51:16 am
(silently wishes that startrek would cameo how awful early voice-controlled star ships would have been, when the ship's computer totally gets what you said wrong, in just the most horrible way possible.)


Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 12, 2019, 12:06:59 pm
(silently wishes that startrek would cameo how awful early voice-controlled star ships would have been, when the ship's computer totally gets what you said wrong, in just the most horrible way possible.)

Havn't watched Startrek, but this still sounds interesting
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 14, 2019, 12:12:32 am
You materialize back outside the pyramid and exit the structure.

(https://i.imgur.com/FQioeej.gif)

Mathias sees you.

(https://i.imgur.com/GDCGo08.gif)

(https://i.imgur.com/QIh3F8b.gif)

You defiantly say, "I thought you said there was no way off this plane."

He replies, "I said that if there was a way off this plane I would know it..."

"But why haven't you left this place after all these years? Haven't you achieved your goal and killed everyone?" you ask.

"What greater hubris is there than to play god. To hop between planes defies the laws of the universe. It is blasphemy and I will play no active part in it."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 14, 2019, 12:21:02 am
I moved all the images from Imgur to my own server, at least for the site and for the thread going forward though I don't think I will update the older images urls on the thread unless Imgur shuts down.

I also added an rss feed. The link is losingisfun.com/feed (http://"losingisfun.com/feed")

On my Instagram story I am taking suggestions for what I should doodle for #octobit. I am also planning to start a dwarf fortress 4 panel comic series on my instagram. https://www.instagram.com/AKAMadMonkey/ (https://www.instagram.com/AKAMadMonkey/)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 14, 2019, 02:18:41 am
Religious contradiction alert!

If doing that is blasphemy, where is Armok?
Did Armok himself not send US here, at least in spirit form?

Who is this angel to presume the will of a god?  Is that not the very blasphemy he condemns?

(muahahahah)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 14, 2019, 02:44:26 am
If doing that is blasphemy, where is Armok?
Did Armok himself not send US here, at least in spirit form?

Who is this angel to presume the will of a god?  Is that not the very blasphemy he condemns?"

You say, "Armok left this place and he sent me here."

He replies, "It is different when Armok wills it. I-"

You interject, "Who are you to presume the will of Armok?"

He says, "I survived the bloodshed. I am the peak of the blood hierarchy or would you oppose me?".
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 14, 2019, 04:01:38 am
Lets not oppose him as that's a good way to get killed, but we should try to talk about the way out we found.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 14, 2019, 07:55:43 am
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 14, 2019, 08:13:19 am
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 14, 2019, 08:32:19 am
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 14, 2019, 01:39:22 pm
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

We have all this demonstrated skill at oration, let's use it!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 14, 2019, 03:20:30 pm
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

We have all this demonstrated skill at oration, let's use it!
+1. YES.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on October 14, 2019, 03:44:23 pm
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

We have all this demonstrated skill at oration, let's use it!
+1. YES.
+1 I agree.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 14, 2019, 04:54:03 pm
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

We have all this demonstrated skill at oration, let's use it!
+1. YES.
+1 I agree.
Interesting narrative... I say we go for it! +1
But be sure to back down if it looks like we're really making Mathias angry with our pontificating.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 14, 2019, 05:13:05 pm
Yeah with the revelation that he is an angel the last thing we need to do is actually fight him.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 14, 2019, 05:45:19 pm
I'm thinking this is a point we don't yet want to press. Let's back down a little, find out what Mathias knows about our new planeship... maybe get him to expound a little on his philosophy. Perhaps we can arrive at some sort of understanding.

Apologize. Explain that we were just looking for a good hiding place... we didn't realize what we'd stumbled on until it zapped us into itself!
Ask Mathias what he knows about Clara's original owners.


+1
+1

+1.

I'd advise against the first thing we do being a challenge to a 4 billion year old immortal's views on his chosen object of worship. He's probably put more consideration into it than we have. He's at least fully committed at this point.

Anyway, point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

We have all this demonstrated skill at oration, let's use it!
+1. YES.
+1 I agree.
Interesting narrative... I say we go for it! +1
But be sure to back down if it looks like we're really making Mathias angry with our pontificating.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 14, 2019, 10:10:00 pm
point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood.

Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

You clear your throat and approach Mathias. "When I started my journey, I thought I knew how it would turn out. Now I'm on the plane of blood talking to an angel. Sometimes you think you have your destiny figured out and life just turns upside down. You aren't meant to be here alone forever like you say. Our meeting was no coincidence. We were meant to be friends."

(https://i.imgur.com/6CY3ChD.gif)

"and friends don't let friends be alone forever." You lean in and hug Mathias.

(https://i.imgur.com/G1zmyQH.gif)

(https://i.imgur.com/3S4xwyJ.gif)

(https://i.imgur.com/j6ueF5F.gif)

"Okay..." Mathias says. "I will travel back to your plane, but I will take no part in getting there. You will interact with the ship while I think in silence."

You find John and his tiger and enter the structure. When you get close to the ship you say, "Clara, bring us inside." You rematerialize inside the ship.

(https://i.imgur.com/K4bM1pW.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 14, 2019, 10:16:56 pm
Awwww, the power of friendship is so beautiful. :'( *sniff*
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 14, 2019, 10:25:08 pm
My feels have been hit for maximum damage.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 14, 2019, 10:29:40 pm
That... was absolutely adorable.
Well played. ^-^
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 15, 2019, 03:08:31 am
You used friendship.
It was super effective!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 15, 2019, 03:12:30 am
“Clara, please bring us to the material plane”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 15, 2019, 03:33:56 am
“Clara, please bring us to the material plane”
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 15, 2019, 03:48:26 am
Our powers are going to diminish greatly once we leave.

Shouldn't we do some aggressive training first?  That way we can murder-kill that dwarven king, and get that fancy dagger for ourselves easily.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 15, 2019, 03:58:47 am
Our powers are going to diminish greatly once we leave.

Shouldn't we do some aggressive training first?  That way we can murder-kill that dwarven king, and get that fancy dagger for ourselves easily.
Ooh that sounds like a reason for a blood magic training montage!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 15, 2019, 06:51:19 am
Eh... I'd rather get out while the getting's good. Our new friend Matthias is feeling all emotional and whatnot now, but we don't know how long that'll last... better to leave while we can.

“Clara, please bring us to the material plane”
+1

+1

Let's aim for the outskirts of... Robustlashes, was it? That human town?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 15, 2019, 11:36:29 am
Eh... I'd rather get out while the getting's good. Our new friend Matthias is feeling all emotional and whatnot now, but we don't know how long that'll last... better to leave while we can.

“Clara, please bring us to the material plane”
+1

+1

Let's aim for the outskirts of... Robustlashes, was it? That human town?

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 15, 2019, 12:51:31 pm
(https://media1.tenor.com/images/f34b88ec591e4acbe4019b12cacb0aad/tenor.gif?itemid=5649036)

FRIENDSHIP IS THE GREATEST POWER OF ALL.

Eh... I'd rather get out while the getting's good. Our new friend Matthias is feeling all emotional and whatnot now, but we don't know how long that'll last... better to leave while we can.

“Clara, please bring us to the material plane”
+1

+1

Let's aim for the outskirts of... Robustlashes, was it? That human town?

+1

+1, but do we (Craig) actually know where that is? Actually, I expect Clara knows. Clara is a smart girl.

Remember though, our bloodromancy will be lessened once we leave. I wonder if Mathias will be affected?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on October 15, 2019, 01:02:04 pm
Aren't we currently made of blood, being held together by our magic?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 15, 2019, 01:06:48 pm
SHHHH, don't remind the GM!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 19, 2019, 12:31:40 am
You climb the stairs into the cockpit.

(https://i.imgur.com/qQKSDt1.gif)
“Clara, please bring us to the material plane”

"There are many distinct material planes." Clara III says and the holographic display begins to zoom out from its view of the ship.

(https://i.imgur.com/fjPSO9t.gif)

"There are 1037 regions, each with a sun, a moon, and a rectangular plane made mostly of stone. Each region accelerates upwards at a rate of 6 z-levels per second per second. Which region would you like to travel to?"

You say, "The one with Cityshanks."

She replies, "There are 15 regions with locations titled... Cityshanks."

You say, "Uhh. How about the Cityshanks that has a Tributescar in it."

"That would be region 901, also known as Unsuspslozgo." The hologram centers on one of the regions.

(https://i.imgur.com/fI49lnq.gif)

"Unsuspslozgo is currently in the year 250. Cityshanks is located in The Barb of Banks mountains near the middle of the region."

(https://i.imgur.com/X2OyfCR.gif)

"In order to travel to Unsuspslozgo we must first travel to a class A gate. The class A gate will then create a tunnel through space-time to near Unsuspslozgo and will match our velocity to that of the plane."

(https://i.imgur.com/Du4cNO3.gif)

"You will have to utilize the class B gate to transport you and your family to the surface. The firmament is an invisible barrier that encloses the boundaries of the ground and sky. I am not equipped with the equipment necessary to pierce the firmament. It will take us approximately... 1 month... to arrive at the nearest class A gate. Shall I initiate drive preparation sequences?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 19, 2019, 01:44:23 am
Calculate energy/fuel costs for this voyage, tell Clara III to locate nearby deposits of antiplatinum for refueling.  Best to have that wrinkle at least thought of.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 19, 2019, 02:29:56 am
It time for our flight, hopefully there will be snacks and an inflight movie otherwise this'll be a boring flight.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 19, 2019, 03:19:21 am
Calculate energy/fuel costs for this voyage, tell Clara III to locate nearby deposits of antiplatinum for refueling.  Best to have that wrinkle at least thought of.

"It will cost 350 trillion Urists, or 17.5% of our fuel, to escape The Plane of Blood's gravity well. We will coast for the following billion miles. If you are concerned about fuel, you will be able to gather more once you get to region 901. Ordinary platinum can be converted into anti-platinum by the drive. Other materials can be substituted as well, but platinum is the most efficient material that my drive can process."

It time for our flight, hopefully there will be snacks and an inflight movie otherwise this'll be a boring flight.

"It is recommended that you stay in stasis for most of the trip. There is a limited supply of foodstuffs available in storage."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 19, 2019, 03:28:05 am
(Has the intro video for Wizardry 7 (https://www.youtube.com/watch?v=B4jsCt8T6Mc) playing in his head now.)

(Especially the "several months go by in cramped quarters" bit. (5:48sec) )
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 19, 2019, 04:39:02 am
I guess that means we should probably take the skeletons out and get into the stasis things.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 19, 2019, 05:38:52 am
Sure, let's launch why not?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 19, 2019, 08:21:06 am
We probably want to confirm there is a class B gate at region 901 we can use to disembark.

But assuming that little detail is covered, let's get rid of the skeletons and warm up the drives.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 19, 2019, 08:58:04 am
”Yes, please”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 19, 2019, 11:10:16 am
Ahem. People. There's a right way to do these things.

"Engage"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 19, 2019, 11:55:54 am
Ask if the stasis pods are all still capable of supporting us for the duration of the voyage.

The skeletons in the chairs meant to keep things alive have me concerned.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 19, 2019, 12:02:51 pm
Ask if the stasis pods are all still capable of supporting us for the duration of the voyage.

The skeletons in the chairs meant to keep things alive have me concerned.

I believe the ship confirmed earlier that the pods will keep us alive long enough to go anywhere.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 19, 2019, 01:09:24 pm
Yep, the bodies have been there for a while. Millenia. I think a month will be fine
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on October 19, 2019, 03:40:13 pm
Ask what other materials can be substituted for antiplatinum
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 19, 2019, 04:47:37 pm
"Engage"

The ship begins to vibrate. Clara III says, "Ready for launch in T minus 180 seconds."

We probably want to confirm there is a class B gate at region 901 we can use to disembark.

But assuming that little detail is covered, let's get rid of the skeletons and warm up the drives.

"There are three class B gates on region 901. In fact, one of them is located in Cityshanks."

You say, "Perfect!" as you climb down the ladder. John and Mathias have piled up the bones in the middle of the room and strapped into the pods. The tiger is also in one of the pods but it looks uncomfortably squished.

"Clara, can you get rid of the bones somehow?" you say as you pick up the skull you held earlier. "Except for this one."

"Certainly." she says and the bones dematerialize. You place the skull back into its pod and strap it in place. You then hop into the remaining pod. The seat conforms to your body. You strap in and await the launch.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 19, 2019, 04:59:32 pm
o/ question

Once we are there, how do we get back onto the ship? Do we walk back through this "gate" or do we need to have some kind of communicator/com badge/dimensional cell phone macguffin?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 19, 2019, 05:04:23 pm
o/ question

Once we are there, how do we get back onto the ship? Do we walk back through this "gate" or do we need to have some kind of communicator/com badge/dimensional cell phone macguffin?

"Class B gates work both ways. After we arrive I will land on the moon, well within range of the gates."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 19, 2019, 05:39:26 pm
Perfect.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 20, 2019, 03:54:01 am
Now lets sit back, relax, and watch the inflight movie.
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: MadMonkey on October 20, 2019, 11:14:03 pm
(https://i.imgur.com/ZTw7rwq.gif)

(https://i.imgur.com/c7W9dHw.gif)

Try to make one of these:
(http://losingisfun.com/quotes/tupilak.jpg)

This is a dingo bone figurine of The Future, an image commissioned by Noi Dontwan Tacracker the kea woman upon her ascension to the position of expedition leader in Birb Wilds. The image depicts Noi Dontwan Tacracker the kea woman and dingoes. All craftskeaship is of the highest quality. Noi Dontwan Tacracker the kea woman is sitting on a throne. The throne is surrounded by a heap of shinies. The dingoes are wearing leashes. The dingoes are guarding Noi Dontwan Tacracker and obeying her every command.

(https://i.imgur.com/DnGfxzd.gif)

You are now a competent bone carver.

(https://i.imgur.com/J2WvDDo.gif)

You overhear Kudo and Edi arguing. Edi says, "I can't believe you lost the feather Noi gave you!" He coughs as he catches his breath.

(https://i.imgur.com/17IP3Xk.gif)

Kudo replies, "I- I guess it got misplaced in the fray with the dingos. Can I- can I have one of your feathers? Maybe she won't notice."

(https://i.imgur.com/8XG7BJX.gif)

Edi yells, "Gaaah! No! Hey Noi! What's the plan here? We have no supplies, no connections to any merchants. We need a supply of booze!"

Before you can reply, something swoops in and steals your meat.

(https://i.imgur.com/UfeVsVT.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 20, 2019, 11:17:13 pm
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 21, 2019, 01:44:20 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 21, 2019, 07:42:39 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 21, 2019, 09:11:09 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1 Let's play flying tag
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 21, 2019, 09:19:01 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1 Let's play flying tag
+1

Also give our human friend a fresh feather. We'll not be angry at him after all he's done for us!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 21, 2019, 09:21:47 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1 Let's play flying tag
+1

Also give our human friend a fresh feather. We'll not be angry at him after all he's done for us!

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 21, 2019, 09:25:21 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1 Let's play flying tag
+1

Also give our human friend a fresh feather. We'll not be angry at him after all he's done for us!

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 21, 2019, 10:55:26 am
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.
+1 More birds for the bird throne?
+1 Let's play flying tag
+1

Also give our human friend a fresh feather. We'll not be angry at him after all he's done for us!

+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 21, 2019, 12:38:40 pm
Quote
Can I- can I have one of your feathers? Maybe she won't notice."
Quote
Edi yells, "I'm not gay!

Have we accidentally initiated courtship rituals? If so, I ship it.

Also, +1 to initiating diplomatic relations with the local vulturefolk. Maybe don't give them any feathers until we know more about that.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Erils on October 21, 2019, 03:33:23 pm
ptw
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 21, 2019, 08:16:16 pm
ptw

Happy to have you as a reader!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 21, 2019, 11:05:44 pm
Holy shit you guys it's a vulture man.

Ask it nicely if it wants to join our party. We could always use more bird people.

"Hey! Hey you!" you shout as you fly after the vulture man. "Wait up!"

(https://i.imgur.com/zaWZGU3.gif)

He flies to the top of a rock formation where there are more vulture folk brandishing wooden weapons.

(https://i.imgur.com/tro4fTb.gif)

The vulture man with the dingo fur says, "You go! You go! Meat ours. Land ours. You warned."

(https://i.imgur.com/Dx5tg5N.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 22, 2019, 06:50:06 am
We should use our FRIENDSHIP POWERS on the vulture people.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 22, 2019, 08:41:21 am
”Surely we can share, working together, we can hunt better”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on October 22, 2019, 09:38:46 am
”Surely we can share, working together, we can hunt better”
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 22, 2019, 01:19:23 pm
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 22, 2019, 02:30:12 pm
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
+1 lets use đe power of FRIENDSHIP!!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 23, 2019, 01:30:33 am
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
lets use đe power of FRIENDSHIP!!
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on October 23, 2019, 11:35:15 am
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
+1 lets use đe power of FRIENDSHIP!!
With musical accompaniment?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 23, 2019, 11:40:05 am
”Surely we can share, working together, we can hunt better”
+1
+1

We could also teach them fluency in the common tongue, which would certainly be a boon to their diplomatic relations.
+1 lets use đe power of FRIENDSHIP!!
With musical accompaniment?

Well, yeah. That pretty much goes without saying. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on October 23, 2019, 11:45:16 am
If we keep beating the FRIENDSHIP!(tm) pinata, Tea' Gardner is gonna show up in her penguin voice. (https://www.youtube.com/watch?v=jCny6W5_yrE)

You know that, right?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 26, 2019, 09:44:23 pm
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 26, 2019, 10:33:40 pm
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 27, 2019, 07:47:47 am
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on October 27, 2019, 08:09:01 am
A big +1 for poofy dancing.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: HakuryuVision on October 27, 2019, 08:55:48 am
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 27, 2019, 11:07:47 am
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
+1
+1 to offering to join, I don’t think the dancing is a good idea, they might frown upon someone trying to assert dominance over them
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Strik3r on October 27, 2019, 11:55:57 am
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
+1
+1 to offering to join, I don’t think the dancing is a good idea, they might frown upon someone trying to assert dominance over them
Nah, we should dance.

So +1 to doing a weird poofy bird dance.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 27, 2019, 12:26:26 pm
If we do perform a poofy bird dance, be clear that it's a happy-friendly goodwill dance and not an "I'm better than you" dance. That probably wouldn't go over well.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 27, 2019, 12:27:31 pm
If we do perform a poofy bird dance, be clear that it's a happy-friendly goodwill dance and not an "I'm better than you" dance. That probably wouldn't go over well.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Strik3r on October 27, 2019, 12:57:36 pm
If we do perform a poofy bird dance, be clear that it's a happy-friendly goodwill dance and not an "I'm better than you" dance. That probably wouldn't go over well.
+1

naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 27, 2019, 01:15:16 pm
If we do perform a poofy bird dance, be clear that it's a happy-friendly goodwill dance and not an "I'm better than you" dance. That probably wouldn't go over well.
+1

naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.
That won't go ver well, lets just do the dance as a goodwill dance, rather than a dominace dance.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on October 27, 2019, 02:21:34 pm
+1 to goodwill dance. There are more of them and we can't take all of them in a fight.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: 1freeman on October 27, 2019, 02:31:07 pm
+1 to goodwill dance. There are more of them and we can't take all of them in a fight.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 27, 2019, 02:33:31 pm
+1 to goodwill dance. There are more of them and we can't take all of them in a fight.

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: DG on October 28, 2019, 12:11:40 am
naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.

+1 Going forward there seems to be less appetite for the audacious. At the start readers were more eager to throw spanners into the mix to see how MM interpreted it. Now, maybe after the forgotten beast blood death, it feels like most readers are trying to minimize all risk while leaving the impetus to MM. It's kind of inevitable, though. Many webcomics that last for more than a minute drift away from the feel at the beginning for a variety of reasons.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 28, 2019, 12:14:37 am
naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.

+1 Going forward there seems to be less appetite for the audacious. At the start readers were more eager to throw spanners into the mix to see how MM interpreted it. Now, maybe after the forgotten beast blood death, it feels like most readers are trying to minimize all risk while leaving the impetus to MM. It's kind of inevitable, though. Many webcomics that last for more than a minute drift away from the feel at the beginning for a variety of reasons.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on October 28, 2019, 05:25:42 am
naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.

+1 Going forward there seems to be less appetite for the audacious. At the start readers were more eager to throw spanners into the mix to see how MM interpreted it. Now, maybe after the forgotten beast blood death, it feels like most readers are trying to minimize all risk while leaving the impetus to MM. It's kind of inevitable, though. Many webcomics that last for more than a minute drift away from the feel at the beginning for a variety of reasons.
+1
+1
I fully approve of audacity.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 28, 2019, 12:18:16 pm
naaaaaaaaaaaaahhhhhh... lets 100% just flex on them with our dance moves and do the most shameless, over-the-top show-offy bird dance we can.

+1 Going forward there seems to be less appetite for the audacious. At the start readers were more eager to throw spanners into the mix to see how MM interpreted it. Now, maybe after the forgotten beast blood death, it feels like most readers are trying to minimize all risk while leaving the impetus to MM. It's kind of inevitable, though. Many webcomics that last for more than a minute drift away from the feel at the beginning for a variety of reasons.
+1
+1
I fully approve of audacity.

Grawr/Craig is our baby now. We were so sad when he died. I thought he was gone.

Also MM is crafting an epic tale of planar adventure and derring-do. The least we can do is honor that with HEY WAIT WHATEVER HAPPENED TO THOSE GUYS WE WERE PULLING OFF A HEIST WITH?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on October 28, 2019, 12:36:28 pm
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
+1

So very +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on October 28, 2019, 02:01:46 pm
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://media1.giphy.com/media/JEqoYW3DkuVsA/source.gif)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.
+1

So very +1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 05, 2019, 02:31:43 am
I am working hard on more improvements to the website code because evictedSaint gave me the go-ahead to make a website for The Littlest Cheesemaker (http://www.bay12forums.com/smf/index.php?topic=136384.0)! After thelittlestcheesemaker.com (https://thelittlestcheesemaker.com/) is up and running I will make sure the birb dance is glorious!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on November 05, 2019, 02:38:13 am
Be sure to research completely!  There are many fancy dances birbs do. :P

https://www.youtube.com/watch?v=W7QZnwKqopo

(Since the pictured one was a bird of paradise, I linked the original source vid from the BBC.)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 06, 2019, 02:21:10 pm
I have not been this legit excited about any upcoming media or story-related event since the lead-up to the Star Wars prequels.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 13, 2019, 10:52:15 pm
accidental post while experimenting with BBCode. Sorry!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 15, 2019, 06:02:28 pm
accidental post while experimenting with BBCode. Sorry!

Welp.

(https://i.makeagif.com/media/5-14-2015/7qxErz.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 24, 2019, 01:56:58 am
After we declare our FRIENDSHIP!!, seal the deal by offering to join their tribe with our group. Or the other way 'round, whatever.

Just imagine: "Noi Dontwan Tacracker created the position of Lord. Noi Dontwan Tacracker became Lady in Birb Wilds after a polite discussion with rivals."

+1

OH. Do the poofy bird dance! All birds have a poofy fluffy territorial dominance dance. These are vultures they have like half the feathers of every other normal bird they should lose by default, unless they are some kind of improv group.

(https://losingisfun.com/quotes/birb_dance.gif?v=0)

Basically do this and be like I am your Lord Lady now by merit of poof.

+1 is what I'm saying here.

(https://i.imgur.com/F2qmZiG.gif)

(https://i.imgur.com/dGOuBit.gif)

The elder vulture begins to play a pair of dôbárs.

(https://i.imgur.com/Ab0WNT9.gif)

(https://i.imgur.com/5C970mp.gif)

(https://i.imgur.com/Q8ZkFCE.gif)

(https://i.imgur.com/wXlN3Ui.gif)

You are now best friends!

(https://i.imgur.com/8yhYlNT.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on November 24, 2019, 02:08:33 am
Careful now-- You dont want to give yourself brain damage doing that! :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on November 24, 2019, 02:14:56 am
We're gonna get the shaken baby syndrome!

Also my 8,000th post on the forums!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 24, 2019, 02:17:46 am
Also my 8,000th post on the forums!

Congrats!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on November 24, 2019, 02:00:53 pm
Careful now-- You dont want to give yourself brain damage doing that! :P
Doesn't matter much if you're a birdbrain. :p
Title: Re: Losing Is Fun - The Interactive Comic
Post by: voliol on November 24, 2019, 03:24:02 pm
I am struck with awe by these glorious dance animations.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on November 24, 2019, 03:38:39 pm
I think this may just be the best comic yet. 20/10.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on November 24, 2019, 04:17:19 pm
Let’s together hunt for more dingoes
Title: Re: Losing Is Fun - The Interactive Comic
Post by: DG on November 24, 2019, 08:17:30 pm
I am struck with awe by these glorious dance animations.

Have to agree.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on November 24, 2019, 09:34:45 pm
A masterpiece of an update!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on November 24, 2019, 09:36:32 pm
That was indeed delightful! We still have to figure out what we're going to do next tho.

I'm still liking mightymushroom's idea from before, meself. The vultures don't want outsiders intruding on their hunting ground, and I don't blame them... but what if we weren't outsiders?

Ask that we and our companions be inducted into the vulture tribe. We shall aid them in their hunts, and we shall provide tools and trinkets from faraway lands-- all in the name of unity among birdkind everywhere.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on November 24, 2019, 09:45:27 pm
I agree, it was a good update
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on November 25, 2019, 05:31:08 am
That was indeed delightful! We still have to figure out what we're going to do next tho.

I'm still liking mightymushroom's idea from before, meself. The vultures don't want outsiders intruding on their hunting ground, and I don't blame them... but what if we weren't outsiders?

Ask that we and our companions be inducted into the vulture tribe. We shall aid them in their hunts, and we shall provide tools and trinkets from faraway lands-- all in the name of unity among birdkind everywhere.
+1 Friendship for all!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on November 25, 2019, 05:51:12 am
That was indeed delightful! We still have to figure out what we're going to do next tho.

I'm still liking mightymushroom's idea from before, meself. The vultures don't want outsiders intruding on their hunting ground, and I don't blame them... but what if we weren't outsiders?

Ask that we and our companions be inducted into the vulture tribe. We shall aid them in their hunts, and we shall provide tools and trinkets from faraway lands-- all in the name of unity among birdkind everywhere.
+1 Friendship for all!
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: DG on November 25, 2019, 06:38:13 am
The more I look at that dancing the more it's cracking me up.

Maybe we can ask our new vulture friends for a brief rundown on the surrounding area. Any things of interest or things to be wary of.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 25, 2019, 02:43:46 pm
That was indeed delightful! We still have to figure out what we're going to do next tho.

I'm still liking mightymushroom's idea from before, meself. The vultures don't want outsiders intruding on their hunting ground, and I don't blame them... but what if we weren't outsiders?

Ask that we and our companions be inducted into the vulture tribe. We shall aid them in their hunts, and we shall provide tools and trinkets from faraway lands-- all in the name of unity among birdkind everywhere.
+1 Friendship for all!
+1

          (https://losingisfun.com/panels/399.gif?v=22)

(https://i.postimg.cc/VLyMyrxd/AAAbird-emote.gif)THIS IS THE UPDATE SUPREME. (https://i.postimg.cc/VLyMyrxd/AAAbird-emote.gif)

+1 though. Let's make our land and it's native population strong through FRIENDSHIP!

Edit: 4 hours later I am still laughing at the glory of this bird dance.

EDIT: Since noone has posted since, I recommend we BUILD A HOME. It should take into account our new vulture friends and our need to accommodate further adventuring companions.

After that we should return to town to see if anyone requires our services.

What about a succession floor plan like how we used to do succession engraving?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 02, 2019, 09:35:43 pm
Now that I have
Spoiler (click to show/hide)
and the code for version 3 of the losingisfun.com is in progress I want to make sure I am more consistent with the actual updates. I made a poll on this thread to get an idea of which day of the week would be the best to guarantee weekly updates. I will try to update more often than that too but having a day set aside will give yall something to look forward to.

I recommend we BUILD A HOME. It should take into account our new vulture friends and our need to accommodate further adventuring companions.

After that we should return to town to see if anyone requires our services.

What about a succession floor plan like how we used to do succession engraving?

This is the kind of direction I'm hoping the Noi storyline will go! There is some other plot points we will get to first before moving on to creating a mead hall.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: shreckneps on December 03, 2019, 08:30:59 pm
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 03, 2019, 09:04:13 pm
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?

+1

We should also make a rule to always bring back gift(s) from our adventures. Give them to our people as trophies of our new bird clan alliance (and honorary human feathered friend).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 03, 2019, 09:51:28 pm
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: AudiRgr8 on December 04, 2019, 07:11:36 pm
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
+1

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: GatoGamer887 on December 04, 2019, 07:16:36 pm
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
+1

+1

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 05, 2019, 02:37:21 am
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
+1

+1

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 05, 2019, 10:22:03 am
Ask the Vultures about the lay of the land -- water, notable rock formations, caves, tribal nests, et cetera..
We want an idea of resources and threats in our estate. Are there any places which would be particularly good for building an avian fortress later?
+1

+1

+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 06, 2019, 11:15:05 pm
Later that night.

(https://i.imgur.com/OkUFGyR.gif)

You, Kudo, and Edi are summoned to a cave to undergo a ceremony joining The Fine Feathered Finders and The Gullies of Bone, the vulture man tribe. Gicast Bowkindled, the shamen of the tribe, chants in an unusual language as he grinds teal berries with a pestle.


(https://i.imgur.com/ueO4abB.gif)

Gicast hands each of you a bowl.

(https://i.imgur.com/gRHWw6G.gif)

Gicast says, "Dis eye open juice. Drink and enter sacred plane. Drink fast and no be scared."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 07, 2019, 12:06:31 am
Drink
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 07, 2019, 12:42:09 am
Do we have a bucket nearby?  Vomiting (and... Its rear end equivalent) are common side effects of this kind of ritual. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 07, 2019, 12:43:26 am
I imagine we will be tripping. Let’s enter the sacred plane, we’ll be fine
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 07, 2019, 01:12:05 am
While this is some unknown psychotropic crazy-berry fruit punch, and not "herbal tea" (ahem)-

https://www.vice.com/en_us/article/8xkq5a/why-you-vomit-on-ayahuasca

This is an analogous practice that is infamously well known.  Its side effects include projectile vomiting and diarrhea.  :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 07, 2019, 01:16:29 am
Do we have a bucket nearby?  Vomiting (and... Its rear end equivalent) are common side effects of this kind of ritual. :P

"Will I throw up if I drink this?" you ask.

"Vomit good. Get rid of bad so enter plane good" Gicast replies.

There are no buckets in the cave.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 07, 2019, 01:23:15 am
My vote still stands. We danced with then, let’s do what they say now, after all, we are a team
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 07, 2019, 02:32:46 am
Oh yes-- It would be beyond offensive to refuse this very generous offer of theirs.  This is a deeply sacred thing they are offering.

Just that the results are likely to be... "Spectacular".


(It would also be hilarious if Noi saw hallucenations of the plane of blood, and saw what gwarr was up to... but crazy drug trip (with uncontrolled touching and wooing noises) + Projectile vomit sound pretty spectacular as well.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 07, 2019, 05:30:02 am
Let us drink.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 07, 2019, 08:24:14 am
Chug! Chug! Chug! Chug!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on December 07, 2019, 11:59:58 am
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 07, 2019, 12:28:40 pm
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 07, 2019, 02:10:04 pm
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 07, 2019, 02:30:44 pm
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.


+1

Drink in a single chug no matter what
Title: Re: Losing Is Fun - The Interactive Comic
Post by: GatoGamer887 on December 07, 2019, 02:36:25 pm
Ask the vulture man to drink some before you do (so you can observe its effects).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 07, 2019, 02:37:27 pm
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.


+1

Drink in a single chug no matter what
Yes, let’s drink it all in one go

Ask the vulture man to drink some before you do (so you can observe its effects).
They told us to not be afraid
Title: Re: Losing Is Fun - The Interactive Comic
Post by: GatoGamer887 on December 07, 2019, 02:42:29 pm
Ask the vulture man to drink some before you do (so you can observe its effects).
They told us to not be afraid
I don't trust them. They may be trying to poison us to get rid of us.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 07, 2019, 02:47:27 pm
Ask the vulture man to drink some before you do (so you can observe its effects).
They told us to not be afraid
I don't trust them. They may be trying to poison us to get rid of us.

I very much doubt it, they had plenty of opportunity to get rid of us before the whole dance-friendship thing. This just seems unnecessarily elaborate.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 07, 2019, 02:59:43 pm
Often, tribal initiations like this carry some measure of mortal peril, as it is a test of legitimacy and strength to show worthiness in the joining.

Many ancient cultures had ritual hunts against truly terrible or ferocious beasts; We are fortunate they did not tell us to go sleep in the open alone at night, and return with a night creature corpse.
Drinking toxic berry juice is significantly less dangerous.

A refusal on our part to undertake the initiation would be a grievous social faux-pas.  It is a high honor to be extended the opportunity to join their society, since such cultures often have to have every member count for something; Being extended the offer means they consider us of value. Refusal, indicates our disfavor with THEIR value.  It's the kind of thing blood feuds get started over.


Refusal is not really an option, unless you want to brutally murder their entire tribe to get away.

Drink the damn berry juice.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 07, 2019, 03:14:02 pm
I think there's a burning question other than what the juice does.
Or how the vultures will react if we refuse.

What we really need to know is how is Kudo wearing a feather?
Did he find the one he lost? Did Noi give him a new one?

Focus on what's important in the update.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 07, 2019, 03:26:41 pm
What we really need to know is how is Kudo wearing a feather?

He apologized about the lost feather as soon as you regrouped. You gave him a new feather and made sure he didn't think you were mad at him. He really is charming and has helped you so much already.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 07, 2019, 05:16:47 pm
Yeah I guess when a guy loses his hand while fighting at your side, you give him some extra slack on the feather test.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: AudiRgr8 on December 07, 2019, 06:27:16 pm
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.


+1

Drink in a single chug no matter what
Yes, let’s drink it all in one go


+1 to this
Title: Re: Losing Is Fun - The Interactive Comic
Post by: AudiRgr8 on December 07, 2019, 06:27:42 pm

Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.


+1

Drink in a single chug no matter what
Yes, let’s drink it all in one go



+1 to this
Title: Re: Losing Is Fun - The Interactive Comic
Post by: DG on December 08, 2019, 12:40:00 am
"Dis eye open juice. Drink and enter sacred plane. Drink fast and no be scared."

How about a stupid power move? Be literal. Stick your fingers in the juice, then stick your fingers in your eyes, then drink.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 08, 2019, 04:42:29 am
"Dis eye open juice. Drink and enter sacred plane. Drink fast and no be scared."

How about a stupid power move? Be literal. Stick your fingers in the juice, then stick your fingers in your eyes, then drink.
As much as I want to plus one that I'm not going to, as there is a potential that juice might blind us.


Title: Re: Losing Is Fun - The Interactive Comic
Post by: DG on December 08, 2019, 08:01:40 am
Of course. And probably. But...

What are we doing when the only options being contemplated are "Drink" or "Don't Drink"? Especially when we all know that "Drink" is the option that will be popularly chosen because it's obviously better for the story? All we are saying to MM is "Go on". He could have drawn the next part of the story at the same time, in that case. We accept that he has already decided what story drivers will happen when the stuff is drunk, that's fine. No one is saying "Drink, and then x or y should happen in the vision" because we know it's already decided. That's okay, we're not writing the story. But when our contributions are basically "Go on" and the next scene could have been drawn right after the last without input we aren't really interacting with the story.

It's something MM may not have thought of to flavor what he already wants to do. Permanent blindness and pain could be a result. Or death. None of which needs to be an end to the story or make it less entertaining. It's also a disservice to MM to assume that punishment is all he has in his kit-bag when he has complete agency over events. He's hardly limited to punitive options and there's little evidence that he prefers them. Rather than "go on" let's think of things that give him options outside of the main plot already penciled in.

In this example it could be something as simple as an eye color change. Or it could be something mystical, like having eyes that can see dead spirits. Or it could impress/offend the vulture tribe and earn us the acclaimed/infamous title of Noi the Eyes of Juice. Maybe half the tribe is impressed and the other half offended, creating a vulture tribe schism and potential for political plot and antagonism in that regard. Or it could be nothing more than looking like an uncultured idiot. Importantly, any of that could happen along with whatever is already planned for the cactus-juice. We don't need to brainstorm ideas for every direction we suggest but we should try to offer directions that, with only a little imagination, leave the way open for extra plot points.

We were very close to having the bird dance idea voted down because of conservatism.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Schmaven on December 08, 2019, 08:48:11 am
Blow bubbles in the juice with our mouth, then very loudly slurp it up as you would an extremely hot soup.  In some cultures, that could be well respected, who knows with vulture people?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 08, 2019, 09:56:53 pm
Of course. And probably. But...

What are we doing when the only options being contemplated are "Drink" or "Don't Drink"? Especially when we all know that "Drink" is the option that will be popularly chosen because it's obviously better for the story? All we are saying to MM is "Go on". He could have drawn the next part of the story at the same time, in that case. We accept that he has already decided what story drivers will happen when the stuff is drunk, that's fine. No one is saying "Drink, and then x or y should happen in the vision" because we know it's already decided. That's okay, we're not writing the story. But when our contributions are basically "Go on" and the next scene could have been drawn right after the last without input we aren't really interacting with the story.

It's something MM may not have thought of to flavor what he already wants to do. Permanent blindness and pain could be a result. Or death. None of which needs to be an end to the story or make it less entertaining. It's also a disservice to MM to assume that punishment is all he has in his kit-bag when he has complete agency over events. He's hardly limited to punitive options and there's little evidence that he prefers them. Rather than "go on" let's think of things that give him options outside of the main plot already penciled in.

In this example it could be something as simple as an eye color change. Or it could be something mystical, like having eyes that can see dead spirits. Or it could impress/offend the vulture tribe and earn us the acclaimed/infamous title of Noi the Eyes of Juice. Maybe half the tribe is impressed and the other half offended, creating a vulture tribe schism and potential for political plot and antagonism in that regard. Or it could be nothing more than looking like an uncultured idiot. Importantly, any of that could happen along with whatever is already planned for the cactus-juice. We don't need to brainstorm ideas for every direction we suggest but we should try to offer directions that, with only a little imagination, leave the way open for extra plot points.

We were very close to having the bird dance idea voted down because of conservatism.

+1. What's the point of an interactive story if you don't take risks?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 08, 2019, 10:02:45 pm
To be fair to MM, he can't really predict what we'll come up with. For every 'Drink/Don't Drink' scenario it's just as likely that we'll come up with a 'Bird Dance for Dominance' option.

Not every decision point needs to be something out of left field, though they can have a dramatic effect when they do.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 08, 2019, 10:36:43 pm
I don't know that it's as simple a choice as drink/no drink either. Do we sip it slowly, easing into it or do we down it in one big gulp? Do we only take half? or a quarter? to test the effects before trusting odd old vulture shamans?

Each of us has been given a bowl. Should we all drink at once, or have one of us go first? The human should have the greatest mass to dilute the potion, but he's also in the worst shape physically and is low on blood. Edi has a history with alcohol and who knows how it could affect his tolerance for this stuff.

I think Edi, feeling deprived of his regular booze, will drink his entire bowl whatever we say. If Kudo seems worried, reassure him by saying that we'll do this together.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 08, 2019, 10:38:51 pm
I don't know that it's as simple a choice as drink/no drink either. Do we sip it slowly, easing into it or do we down it in one big gulp? Do we only take half? or a quarter? to test the effects before trusting odd old vulture shamans?

Each of us has been given a bowl. Should we all drink at once, or have one of us go first? The human should have the greatest mass to dilute the potion, but he's also in the worst shape physically and is low on blood. Edi has a history with alcohol and who knows how it could affect his tolerance for this stuff.

I think Edi, feeling deprived of his regular booze, will drink his entire bowl whatever we say. If Kudo seems worried, reassure him by saying that we'll do this together.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 09, 2019, 02:18:38 pm
-1 to pouring unknown multicolored liquids into our eyeballs. Even for science.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on December 09, 2019, 03:31:22 pm
You guys are way overthinking this. Who cares if it's potentially some kind of poison? It's gonna be unpleasant but this is obviously a lead-in to some important plot point (via psychedelic trip), and also our vulture buddies are gonna be sort of offended if we don't. What happened to uniting the bird people in a big friendly colony?

Just drink the damn juice!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on December 09, 2019, 03:34:50 pm
You guys are way overthinking this. Who cares if it's potentially some kind of poison? It's gonna be unpleasant but this is obviously a lead-in to some important plot point (via psychedelic trip), and also our vulture buddies are gonna be sort of offended if we don't. What happened to uniting the bird people in a big friendly colony?

Just drink the damn juice!
I WHOLEHEARTEDLY AGREE! (+1)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 09, 2019, 04:21:35 pm
You guys are way overthinking this. Who cares if it's potentially some kind of poison? It's gonna be unpleasant but this is obviously a lead-in to some important plot point (via psychedelic trip), and also our vulture buddies are gonna be sort of offended if we don't. What happened to uniting the bird people in a big friendly colony?

Just drink the damn juice!
I WHOLEHEARTEDLY AGREE! (+1)
Agreed +1. We must drink
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 09, 2019, 04:25:19 pm
You guys are way overthinking this. Who cares if it's potentially some kind of poison? It's gonna be unpleasant but this is obviously a lead-in to some important plot point (via psychedelic trip), and also our vulture buddies are gonna be sort of offended if we don't. What happened to uniting the bird people in a big friendly colony?

Just drink the damn juice!
I WHOLEHEARTEDLY AGREE! (+1)
Agreed +1. We must drink

Plus one
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 10, 2019, 02:44:49 am
Chug! Chug! Chug! Chug!
Chug! Chug! Chug! (+1)
+1
+1

Plus who knows how this tribe will react to their offer being refused? For all we know it's a choice between a little sickness and public execution. For me at least, the decision is obvious.


+1

Drink in a single chug no matter what
Yes, let’s drink it all in one go


+1 to this

"Cheers." Edi says and you chug your juice in unison. It tastes sweet and slightly metalic.

(https://i.imgur.com/6tqTXN6.gif)

Several minutes go by in silence. "That's weird." You say. "I don't feel anything."

(https://i.imgur.com/dccJcJs.gif)

"Neither do I." Edi says.

(https://i.imgur.com/n8VeVPa.gif)

(https://i.imgur.com/DfvKNuX.gif)

(https://i.imgur.com/MAUxcXL.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: coop on December 10, 2019, 05:10:35 am
Last image is broken
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 10, 2019, 06:29:48 am
Ooh we's trippin balls.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 10, 2019, 08:59:23 am
Yep, we are trippin’ let’s see what is burning
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on December 10, 2019, 09:57:03 am
What's burning is the fire that's in front of us, no need to check it out. It's just a campfire.

Just... chill? Enjoy our trip, try not to offend our vulture buddies (ie, don't make small talk in the middle of what is probably an important ceremony), and just, be a birb, I guess.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 10, 2019, 01:58:33 pm
Last image is broken

Somehow this is the funniest thing I've read this week.

Anyway, tell them you can see colors and hear sounds now, man.

+1 to just chillax and be a high birb.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 10, 2019, 02:20:25 pm
For me the funniest thing was that I initially misread "several minutes go by in silence" as "several minutes go by in science". I mean, I guess you could technically call this science. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Bumber on December 10, 2019, 07:59:34 pm
For me the funniest thing was that I initially misread "several minutes go by in silence" as "several minutes go by in science". I mean, I guess you could technically call this science. :P
It says "scilence", which is probably a portmanteau of the two words.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 10, 2019, 08:20:17 pm
For me the funniest thing was that I initially misread "several minutes go by in silence" as "several minutes go by in science". I mean, I guess you could technically call this science. :P
It says "scilence", which is probably a portmanteau of the two words.

Nope just a stupid typo!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 10, 2019, 08:50:11 pm
For me the funniest thing was that I initially misread "several minutes go by in silence" as "several minutes go by in science". I mean, I guess you could technically call this science. :P
It says "scilence", which is probably a portmanteau of the two words.
I love it when new things get taught. Portmanteau is an interesting word

Let's see what's outside. Who knows what our brain will conjure up?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 10, 2019, 09:30:17 pm
I love it when new things get taught. Portmanteau is an interesting word

Let's see what's outside. Who knows what our brain will conjure up?

+1 We should definitely explore our vision-quest-realm surroundings if given the opportunity.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 11, 2019, 02:40:28 am
I love it when new things get taught. Portmanteau is an interesting word

Let's see what's outside. Who knows what our brain will conjure up?

+1 We should definitely explore our vision-quest-realm surroundings if given the opportunity.
+1 Yes explore the Trippin Zone.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 11, 2019, 04:30:12 am
Unintended touching in 3 .. 2...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 11, 2019, 03:21:43 pm
Unintended touching in 3 .. 2...

Go on... :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on December 11, 2019, 04:58:07 pm
Unintended touching in 3 .. 2...

Go on... :P

...3 ...4 ...5 ...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 11, 2019, 05:12:48 pm
I put on my robe and wizard hat
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 11, 2019, 09:42:52 pm
You still need to fix the final image in the last comic by the way, MM. Just a heads-up. ;)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 11, 2019, 09:45:57 pm
You still need to fix the final image in the last comic by the way, MM. Just a heads-up. ;)

There wasnt suppose to be an image after the ome with the fire. It should be fixed
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 11, 2019, 09:57:00 pm
Oh, I can see that now. I was just wondering what that last "?" icon was.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 12, 2019, 06:30:59 pm
What's burning is the fire that's in front of us, no need to check it out. It's just a campfire.

Just... chill? Enjoy our trip, try not to offend our vulture buddies (ie, don't make small talk in the middle of what is probably an important ceremony), and just, be a birb, I guess.

+1 Be a birb is great advice. Don't force the vision, just relax and enjoy the flight.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 14, 2019, 02:40:26 am
What's burning is the fire that's in front of us, no need to check it out. It's just a campfire.

Just... chill? Enjoy our trip, try not to offend our vulture buddies (ie, don't make small talk in the middle of what is probably an important ceremony), and just, be a birb, I guess.

+1 Be a birb is great advice. Don't force the vision, just relax and enjoy the flight.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 14, 2019, 11:45:35 am
What's burning is the fire that's in front of us, no need to check it out. It's just a campfire.

Just... chill? Enjoy our trip, try not to offend our vulture buddies (ie, don't make small talk in the middle of what is probably an important ceremony), and just, be a birb, I guess.

+1 Be a birb is great advice. Don't force the vision, just relax and enjoy the flight.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 14, 2019, 01:10:13 pm
BREAKING NEWS (http://www.bay12forums.com/smf/index.php?topic=168375.msg8066400#msg8066400)

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRzXbz7ZWnlaKmlKsDFn3dqDmUL2uX3O-LhISziQeTUvQ32e1QC&s)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 14, 2019, 04:22:00 pm
BREAKING NEWS (http://www.bay12forums.com/smf/index.php?topic=168375.msg8066400#msg8066400)

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRzXbz7ZWnlaKmlKsDFn3dqDmUL2uX3O-LhISziQeTUvQ32e1QC&s)

(https://thumbs.gfycat.com/MajorElasticIndianhare-max-1mb.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 16, 2019, 03:17:50 am
Just... chill? Enjoy our trip, try not to offend our vulture buddies (ie, don't make small talk in the middle of what is probably an important ceremony), and just, be a birb, I guess.
Unintended touching in 3 .. 2...

You say, "Ha ha, Kudo, I'm a birb. hehehehe"

(https://i.imgur.com/oB073zq.gif)

"Your eyes are so beautiful right now Kudo..."

(https://i.imgur.com/Oh3LZI2.gif)

You get lost in Kudo's eyes.

(https://i.imgur.com/ViaYizl.gif)

(https://i.imgur.com/VORQUMz.gif)

"Kudo? ... Edi? ..."

(https://i.imgur.com/i7gJptv.gif)

"H̵̪͚̭͖̘̆̀͌͜E̶̦̳̳͖̣̥͋̅͆̾Ĺ̴̞̺̽̓̈́̆Ľ̴̛̼̭̓̓O̶̢̨͎͎̤͈͗̆̈́̾͘͠" the shiny says
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 16, 2019, 04:08:51 am
A magical glowing orb that we can make friends with!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 16, 2019, 09:44:51 am
Must . . . touch . . . Shiiiinnyyyyyy
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 16, 2019, 01:48:19 pm
Eat the shiny

Also, dem eyes.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 16, 2019, 02:03:00 pm
Eat the shiny

Also, dem eyes.

-1 I don't want to eat it if it talks.
Unless it asks us to.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 16, 2019, 05:38:38 pm
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 16, 2019, 06:11:53 pm
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”

 Yeah alrite +1 :3
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 16, 2019, 06:12:06 pm
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on December 16, 2019, 06:48:29 pm
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on December 16, 2019, 07:59:14 pm
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 17, 2019, 09:49:36 am
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on December 17, 2019, 10:16:58 am
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
+1

+1
 “Also, can I eat you?”


Btw this is my first post, made this account for Losingisfun and Thelittlestcheesemaker. Hope the author didn’t die
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 17, 2019, 10:28:28 pm
Eat the shiny
A magical glowing orb that we can make friends with!
”Hello. My name Noi Dontwantacracker. What’s your name?”
+1

+1
 “Also, can I eat you?”

”Hello. My name Noi Dontwantacracker. What’s your name?” you ask.

"M̸̥̮͓̟̻̫͎̦̻̗̑̒̂̓̀̑̃̒́ͅy̴̧̧͉̝̭̔͜ͅ ̵̲͉̱͇̮̄͒͆͆͐̑̑̑͗̋̔̆̚͘n̸̛̺͒̀̆̆̏̾̐͂͗̓̑̉̕͘a̴̬̻͆̋͛̑̿͒̄̄̆̑̀͘͘m̵̧̨̞͉̞̬̠͓̬͉̤̺̭̜̾͊̽̕͜͝͠e̸̼͍͍̋̐̀ ̶̧̜͈́̌̋̀́́͑̋̇̊͂̿̃̐́ͅi̵̭̥̝̇̏̾͌̊̿̕͝͠s̸̡̨̛̫̞̲̪͇̹͇͈̩̗͛͊̈́̀̄͛͛̌̃͜͜ͅ ̷̧̛̪̊̑̊͋͑͂̽̀̀͘ͅ�̷̼͖̑͂̐͐̆." The shiny replies.

(https://i.imgur.com/QUbWvTh.gif)

"Can I eat you?" you ask.

"s̸̭̉͒̉́͝ù̶̧̖͙̦̤͖͔͎͆͆̉͋̉̊͊̄r̶̨̥̭̭̠̀̈́̓̊̇̀̀ͅȩ̴̼̮͓̐̎"

(https://i.imgur.com/O9qqIbU.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 17, 2019, 10:40:48 pm
If yall didn't know theres a Losing Is Fun Discord server. Check it out! (https://discord.gg/vt98Pzg)

Btw this is my first post, made this account for Losingisfun and Thelittlestcheesemaker. Hope the author didn’t die

Thats so cool! Welcome!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 17, 2019, 10:56:18 pm
Let’s listen, do we hear anything within the darkness?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 17, 2019, 11:01:43 pm
Let’s listen, do we hear anything within the darkness?

You hear agonizing, monsterous screams.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 17, 2019, 11:39:36 pm
Listening was a mistake. Let's focus on the feeling of shiny in our stomach.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 17, 2019, 11:43:17 pm
Listening was a mistake. Let's focus on the feeling of shiny in our stomach.

Ḩ̷̢̱̱̱̞͍̼͕́͐̑̾̌̄̇̅̅̀͘ȩ̴̧̰͎̦̖̥̣̠͔͕̙̻͈̘͝y̵̨̢̧͕̤̥̠͓̳̜͉̯̖͇͔̾̈́̔͝
.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on December 17, 2019, 11:52:57 pm
We're eating the shiny, right? Eating the shiny sounds like the logical course of action, and also he agreed!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 17, 2019, 11:57:17 pm
We're eating the shiny, right? Eating the shiny sounds like the logical course of action, and also he agreed!
Y̴̻͗̑̍͂̏͐ơ̴̘̳̍u̷̡̫̖̱͑̇͘ ̷̦͈̳͕̃̏͝ä̶̘͖̮̻̦̪͗̓̑̎͘l̶̻̞̄̅͋̿̔ ̸͙̞̱͍͊r̶̢̈́͗ẹ̵̩̳̼͇̈́̍̑̈a̵̡̪̞͇̥̦͆͋͒ḓ̵̡̟̜̒y̴̡̑͌͆̉͆ ̵̢̘̩̞̞̦̄̌ă̵̖̑́ẗ̴̮̰͙̞́̉̾ ̸̞͎͙̃̃m̷̨͍̿̎ë̴̩͈́̈́̌̃̕͜ ̶̞̖̰͎͉̇̈̈ş̴͎͚̻̹͚͒̂̊̅͐̃ỉ̴̛̭̮̉̅̂l̴͖̗̪̏̈͋͑l̴̻̰̮̱͔̬͊͗̊͐̽y̷͎̓̚.̷̤̭̺̥̙̈́̿̀̉ ̴̫̻͒Í̸̡̻̓̓̅͘t̷͔̹̼̎͋̇͜ ̵͖̆̿̕r̴̛̝̭͇̖̕e̴̗͚͉̎̿̀͜ä̵̯͕͎̾͝l̶̝͉͌l̶̡͓̿̍͛̄ỳ̸͈͔̏ͅ ̵̫̹̗͈̝̋̔̌͆î̵̥s̶͇̀ ̷̩̮̜̘̙̄̀̉͝l̶̠̘̘̝͍̀̊o̴̧̠͍̥̤͒̏̓̀̕͠ụ̸̡̜̰͎͐̚d̴̢̛̞̦̞̜̒̏̃̕ ̶̪͎̩͛̀̆ì̵̛̪̇́͝n̴̘̳͙͉̿͊͝ͅ ̸͈̞̝͖̭̉̈̂̚h̶̛̞̞͌̆́ͅe̸̬͉̽͗̀̾̾̀r̶̡̀̿̽͛e̶̩̲͑̈͘ ̷̨̗͙̖̀͗̋̀w̸͉̘̭̭̠͈̓̕ì̷̻͖̙̋̑͌̌t̶͚̉͆h̴̖̀̓̍̏͗ ̴͖͌̓̊́͝͝ḁ̸̼̾̉̏̋͜͠͝ͅl̸̤͖̟̇̿̀̕ĺ̴͖̑́͛̕ ̶̩̮͈͆́t̴̳͑h̴͚̏͘͘e̸̫̪̾ŝ̴̹̪͋̒́͋̚e̸̡̊͛̑̓̀ ̷̲̆́́̀͋̚d̶̥̗͕̮̂͊̋̔̈́͆e̵͇̜̝̰̘͎̋m̷̡͕͖̯̣̳̉̉̈́̎ǫ̶͚́̔̅̓͆n̶̜̗͎̫͑̾̚s̴̥̉̎̾ ̴̝̟̻̌͂̌̃́͠s̸̘͎̰͗q̵̱̤̭̒̋͐ų̶̨̛̪͈̗͖̆̇̄͝i̴̦̬̕r̶͇̫͆̌̂͊̕m̷̢̲͈̫̳̬̎i̸̡͓̖̫͒̾͜n̷͖͔͂̋͜g̸̝̻̕ ̵̭͂̀̍͠a̴̩͂̈́̿̍͊͠ͅr̵̺̱̳̕o̸͍͒ǘ̵̥̱̯̱͉̱͂n̷̛̤͈͈̉d̵̬̹̙̋̅͂̃͝͠.̴̧̤̞̟̮͕̌ ̴̯͍̥͈́̀̋̈́̆L̸͍̺̟̣̺̳͘ę̴̹̺̗͚̣̋͋͐ṱ̵̯͍͙̳͍͂̔̔̄͝'̵̟̻͚̮̃s̸̨̗͖͕̞̳̏ ̸̧̮̰͕͈̖͗͊͒̅̓͝s̸͎̤̖͓͕̆̐͆͘͜ȩ̴̫̦͕̮̥͑e̸̬͙̅̓̚ͅ ̴̜͍̠̼̼̒́i̵̢͉͉̥͍̿f̷̛̩͈̘͂̽͠ ̷̧̊̾̑̑w̵̮̃̂̇e̸̯̮̱͛ ̴̪͍͊̕c̸͉̭̈́̽á̶̢̧͖̝̠͎n̶̝͎͉̥̅̈́̒̃͐ͅ ̶̟̰̀͠g̶̤̣̘͚̲̋͜e̷̘̹͙̘̯͛͐̐̔͝͝t̵̞͎̙͈͂̽̅͘ ̶̢͐̈́̈́ā̸̱̰ ̴͍̈́͝b̸̥͕̞͎͖͐͆͑͌̕ͅr̷̻̥̒ẻ̸̢̡̥̗͎̺̒͂̍̕å̵̢̯̗̬̻̻̿̚̚t̴̟͍̤͗̓̆͒͝h̵̡̭̲̬̒̔ ̴̲̺͇͓̞̊ȯ̵̧̙̞̍̓̔̄̕f̵̫̪̳̺̆̆̏̍͆ ̴̡̀͛̽̒͘̕f̵̥̘͍͚͙̈́̔͜͠ŗ̷̀̑͆͐̇̅é̶̬̍͊̓͒s̸̹̆͌̂̍̑͝ḧ̶̜́͐͌ ̷̨̳̳̞͋̌͜ǎ̶͎̮̭̥̹̰͊̿̀̒i̸̞̼̪̐͜r̶̻̲̦̠͚̐̈́̃͂͜
.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 18, 2019, 12:06:48 am
The shiny is right. Fresh air sounds nice. Birds like fresh air.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on December 18, 2019, 12:21:51 am
Ah, I see now. Last gif wasn't loading and just seemed to be a still image.

In that case...

How's your day been, shiny?

Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 18, 2019, 12:37:41 am
How's your day been, shiny?
S̵̹̋̅̌̈́̑͠ä̴̱̠́͊d̴̟́l̵̬̒͆̏̿̌̕ý̵̫̪̟̩̋̏,̸̨̩͖̫̽̐̈́ ̴̫̹̲͓͕͛t̶̝͋̏h̷̤̣͌̈́̏̿͗ë̸̻̙̼̲̉͐͠ ̸̖̳͆̾̅͘c̴̗͆̂̂o̸͙͖͙͒̈́n̴̙̦͍̳͗͂͗͊̄c̸͈̯̱̼̄͗̊̾̑e̷̥͊̾p̸̰͔͕̔t̶̡̧̘̳̮͗͑̈́͗̆ ̸̡̪̠̹͔͉̀̓͛̀ȏ̷̼̘̝̱͑̒͗̾f̷̧̖̌̉͝ ̶̬͎̩͍͒a̸̧̙͖̹͒͜ ̸̺̪͚̪̟͑̄̇̍̎͜͝ḏ̶͖͎̙̐a̵̭̘̬̱͉̅́ỳ̵̢̫̘̳̃̔͂̊͘ ̶̨͚̅͊ñ̷̖̝̆͐̾͛̚ȯ̸̩͂̀͊͝ ̴̡̣̭̬͚̏̉̑̌͝l̷̹͚̻͛̋̕̚͝ö̴̮̹͙̀͒n̸̨̞̠̈́́͌g̶̟̼̒͗̈́ë̵̪̤̗̤͔̗́r̸͙͊͗̉̊͝ ̴̭̯͔̼̟͉̓͗̓̋͆̾h̸̼̬͍͋̂͋̈́̈͗ȁ̴̫͕̤̳͒͋͛s̴̨͇̗̅́͌͂ ̶̨̰̤͎̓̌͘͝m̵̡̮̥͚̿̄u̸̞̺̾̋̉c̴͕͊̉̔͛h̷̥̰̓̆̾̒̀̏ ̶̟̤̼͔̄m̵̢͈̭̻̩͈̔̒͐͝͝e̶̝̒͌̽͗̽̑ä̵̱̤̣́̅̈́̚n̸͈͎̟͓͒̎͑̔͘i̴̝͈̍͑̂̏͒ņ̴͕̼̈́́͋̄̉̚g̴̺̺̭͇̲͖̋̒̚ ̵̣̈́̍͠͝ͅt̸̢͔̤́o̴̪̫̦̟̽͒͊̂̍͘ ̶̟̈́͋́ṃ̸̌̓̇͗̎̇e̶̛͇
.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 18, 2019, 03:04:55 am
The shiny is right. Fresh air sounds nice. Birds like fresh air.
+1 Let us go outside and breath all the fresh air.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 18, 2019, 06:35:19 am
The shiny is right. Fresh air sounds nice. Birds like fresh air.
+1 Let us go outside and breath all the fresh air.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 18, 2019, 08:42:40 am
So shiny, are you a celestial being or just a figment of our drug-addled imagination?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 18, 2019, 09:38:33 am
If we're in a darkness full of demons, I would worry that Shiny is most likely to also be a demon, and that taking it "out for fresh air" will be a terrible mistake.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 18, 2019, 09:57:21 am
It’s probably fine. We haven’t been outside yet either. It would be good for both of us
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 18, 2019, 01:29:28 pm
I say we go outside immediately because nothing suspicious is happening here at all.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 18, 2019, 01:31:02 pm
I say we go outside immediately because nothing suspicious is happening here at all.
Yes
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 18, 2019, 02:10:38 pm
I say we go outside immediately because nothing suspicious is happening here at all.
Yes
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 22, 2019, 03:13:41 am
So shiny, are you a celestial being or just a figment of our drug-addled imagination?

I̶̧̹͕͕̗̪͚̹̱̞̻̫̿ͅ ̵̢̦͔͖̥͎͙̳̯̦̻̇̌͝s̷̹̣̙͓͚͍͇̫̤̰̼͆͑̑͂̄́̿̽̌͂͐̂̉̚̚ͅu̴̧̨̨̻͔͚͍͇̼̣̇̾̊̎̋́͝p̶̢͚͔̙͙͕̙̻̝̫̝̓̊̄̓̋̊̆̆̍͘p̵̡͔̦̝̦̬̺͖͙̓̑͌̓̍̌̿͂͊̚͜͝͝͝͝ͅô̴̙̫̎̈̌͐́̍͝͝s̴̡̡̟̖͖̯̝̯̠͈̭̖͎̰̭̈́̄̍̑͆͌͊̑̌̏͘è̸͙̰̖̯̝͓̜͕̆̇͛͛͘͝͠ ̵̡̨̲̪͈̞̠̮̳̥̣̟̄́̅̿̈̏͛̈́͑͐͑͝ͅͅy̶̛̘͛̊́̒̓͐̾̓̂͌͘o̸̧͈̝̙̿̍͘ự̵̡͎͓̖͙͈̗̘̾̈́͐̓̾́̃̋͒̎̐̌͘ ̵̨̡̼̟̪͓̣̪͚̤͉̟̲͑̽̅̿͂̆̆c̶̛̳̻̜̼̪̜͎̼͙̩͑̋̑̈̇̆̽͑̄͑̈́͝͝ơ̷̮͔̮̺̱͉̮͔̦̽̎̊̾͂̀̋͗̇͑͘͠u̸͕͈̹͍̣͖̯̫̹̠̱̝̿ͅl̴̖͋̀͛̾̾͊̇̓̕͝d̸̨̲͑̇̏̀̉̕ ̶̘͔̫͉̦̫̼̘̼͉̻̩̄̌̓̽͆̈̄́̾̚c̶͈̝̺̺̪̐̏̂͑̓̊̃̋̔́͒̈́̍͘ą̴̪͈̫͔͚̟͚̲͈̘̣̹́͛͘ͅl̶̛͚̼̙͆̑͆̿̊͗͛͑́l̴̨̘͖̖͎̳͕̳̤̄̔ ̵̨̧̘̳͖͎̠̩͍͖̖̭̒̔̊͘͜m̴̨̙̦̣͕̱̜̤͙̬̲͑͆̊̏̆́̐̽͊̃̃͂ẽ̵̡̪͍̤̳̟̤̙̮̝̙̩̪̋́͐̀͛́͘͜ ̸̥̖̗̳͍̥̖͙͚̜͚̃̐̌̎̑̅͐̈́̈́͝ǎ̷̛̤̺̲͍͉̭̘̂͗̅̐̅̉̓͘̚͠͠ ̴̮̪̞̰̞̝̼̬̈̀͆͋͛̑̕͜ͅc̸̦̞̝̗̣̭̯͍̫̼̥̗̓͆͋͋͛̽̎͌̈͋̆̓̅͘̕ͅḙ̶̳̞̟̻͈̅͊̋̑͊̓l̸̢̛͇̱͈̣̯̮̯̝̬̬͉̣̉̆̅͑̚͜͝ȩ̴̲̖̦̰͉̤̓̽͐͛̇s̸̢̨͇̍ţ̵̡̢͇̠̲̗̞͚̲͓̾̓̑̌͋̓̀̓͝ḯ̶̬͎̗̪̤̹̦̝̜̦̠͐́͒͒̓̓͠͝ą̶̛̖̪͎̦̪̣̘̺̣͕̽̈́̇̂͋̀̈́̎̈́̿͗̿l̸̛̛͉̬̟̩̙͕͇̬͔̳͚̱̬̥̤̾͛̏͛̓̈́̓̌̏̅̆͊͠ ̵̛̤̀̆̕͝b̶̧̡̧̢̦͓̣̪̫̩͕͓͙̟̉̎̾̔̽̓͋͐͐̓ͅe̶͈̤̞̜͔̫̯̙̻͓̘͈̳̓̃̃̇̽̉͑͛ͅi̴͉̰̫͇̿͂̓̿͂̈́͘ǹ̷̡̧̛̮̳̺̪͉͓͍̣̆̈͗̄̔̇̎͌̕͘̚͠ǧ̶̛͙͇͚̰̼͈̗͍̩̯̱͖͚̖̄̎̑̇̎̄͘̕.̷̨̡̭͙̤͔̻̳͕̫̞͍̓̅͗̓̆͑̍́̂͜͜͝ ̴̡̺͖͔̠̼̙̬̩͍̭̼̩̥̯͛̅͌͊̐͂̍͌I̸͎̫̰̹̟̯̻͍̤͑̌̓͒̿̔̍̓̆̓͝'̷̢̛̪̫̤͙̳̬̹͇͔͓̞̼͍̞̔̉̇̐̄̀̒̃͆̋̆̚̕m̷̠̟̤̫̫̦̓́̊̂͜͝ ̶̡̡̛͍͉̮̳̠͓̙̤̬̂͐̾̆̈́͑̚̚͜n̸̡̘̰̪͚̙̎̈́͌͆̽͑̍̃͘͠͠ò̴̯͖̰̜͙̠͔̟̠͋̾ṱ̶̢̡̖̯̬̟̹͈̩̺͙̥̈́̔̌̂́̂͐̚͠ ̸̧͓̳̲͙̳̪̽̔̎̈́̽̉̄́̚͘͠͠ý̶̧̲̖͉͉̦̜̹̦̯͓̀̍̉̓̈́́̓̃͝o̵̠̜̣̯̞̮͍̜͗̇̄̈́̔̇̅͒̌̈́͊͌̀̽̚ù̴̡̩͓̬̤͖̜̩̭͎̜̎̅̿̓́̾̑̃̚̕ȑ̶̢͓͓͇̩̘̭́̈́̈́͐̐̽͆ ̴̢̺̝̙̰̤̙̩̩̮̥͎̀̈̄͜ͅǐ̴̜̗̖̘̫́́̚m̷̘̮̯͔͖̮̠̪̫̝̭̙͂͌̏͒̍͘̚a̸̝̝̟͔̼͎̞͎̜͔͙͋́̈́̊̽ͅg̴̨̢͔̮͓̦̺̳̗̜̗̃͛͂̿̃̍̅̚ì̷̢̧̢̧̼̹͇͈̞̫͙̤͚̫̆͝n̵̨̍̈́̈͑̉̈̒͝a̷̢͎͎̯̹̺͈͇̜̼̬͇̥̾̅̅̐̀̇͋̀̐̏t̵̨̨̫̬̟͚͓̮̤̱̘̠̘͚̜̆͂̇̉̆̀̏͊̇͂̄͝ḭ̸̡̗̣͑̔̇̈́̈́̀͌̓̓͒̐o̶͎͎̎̓̐͋͌̃͊̀͠͠͝n̸͇͚̫̝͚̖̹͓̺̭̤̤͕̍̂̈́̈́̌̔̉̈̄́́͋̀̅͜ ̶̫̤̖̩̫͗́̄̈́̕ä̴̠͈̳́̊̈́̈̇̏͛̂̿͂t̴̤͍̼̘̾͛̀̍̊͐́̏̆͝ ̷̗̼̤̬̹̟̻̰̖̹̪̠̽͋͌̈́̕l̸̢̙̰̫͓̀̓̍͠e̸̡̧̼̝̩̜͐̈́͜a̴̢̨̢͎͓̫̳̳̫̎͜s̴̡̧̪̳͍̥̼̜̻̘͓̿̊̅͐̃̋͛̑̋́̏̕͘͝t̶̟̻̱̻̯͉̅̔̓̀̂̇́̉̄͑̀͘͠͠.̷̨̨̛̛̜̱̬̹̻̻͉̤̃̀̈́͐̀̾̇̋̏̓͂͊͜͝ ̵͖̮͙̻͓̣̤̥̈́̈́̽̿̀̎̓͒͜͠Ţ̴̪͍͉̥̮͇̭̽͌̀̄̂̎̀̇͑́̃̚̕ͅh̴͎͕͍͔͍͆͊̀́ĕ̷͚̻̝̐̀̈́̒̿̎̀̆́̕̚̕͠͠ ̵̢̡̭̥͚͒͆̾̿̅̕d̵̦̮̩̦͚̂͐̎̊̒̆̾̀͌̆͒̒ŗ̶̘͈̭̯̹̜̹͓̎̀͐͛ͅư̴̧̥̗̫̰͔̞̱̩̥̞̪̥̬̜͊̒̆̊͒̏̇̄̌̑͠g̶̢̢͈̙̞̪͓̬͍͙͎̗͚͖̹͌̓͋̎́͛̽͛̀̎̒͛͘s̵̡̢̼̖̙̦̜̫͎͖̿͆̈́͗͋̏̃͒̈́̚͝ ̷̨̪͉̥̮͍͔̋̓̆̌͛a̸̛̖̯̫̲̝̰̟̼̖̽̐̾͂̄͋̓̕͜c̶̨̻͚̹͉̲̮̩̖̫̻̓̌͜ͅṭ̸̡̭̤̝͉͎̦̤͉̪͈͓̓̂͋͊̈́̄̊́͒̃̊͜ͅù̸͔a̶̡͓͔̱̦̤̳͎̫͓̺̋́ͅl̵̡̢̲̥̞̪̝͍̗̟̮̥̘̈́͋̉̊̒̀͗͂̇̍̀̆͊̏l̵͔͇̱̾̀͒ẙ̴̡̧̠̺͕̖̺̮̫̗͈̗̻̀͌̍̑͘ ̵̮̭̟̖̖̒̑̈́̎͌́͘͝s̸̨̢͈̼͆̉̂͒̾͋͐̀͗̿͐̒ȩ̸̨̛̟̘̬̰̖̟͍͔̞͆̈́͒̏̌̂͒͌́é̷̡̡̧̪̩̤͙͙͉̆͊̃̀̈̀̒̄̄͛͌͛̓ḿ̷̡̛̩͔͈̑̅̍̄̉͊̓͊̐͘ ̶̨̛̯͙̹̠͔̭̂̈́͐͐́͛͘ͅt̶͚͖̬͚̩͗͑̂̈́̋̆̑͌͂́̽͘ȍ̵͈͇̥̜͚̭̦͚̤̘̗̈́̓͗̉̃̈ ̶̘͌ḧ̴̝̤̜́ͅě̵̢͉͖͎̫͔̗̙͍̤͕̥̳͔̰̉̄̋͒̑͗͆̈́̍̐̂͐̈̕l̷͉͕̤̥̬̫͚͙̮̲̜͇̜͚̒̀͊͗̃̃͆́͒̈́̆́͝͠͝p̶̧̨͈̤͓̦͒̆̀̇̆ͅ ̷̨̮̰͙̲̜̼̟̗͉̟̝̠͇͑y̵̬̯̗̪̲̰̓̀̉̿̈́͠͝o̵͔͍͕͇̱̽̋̎̃̍͊̌ų̷͎̣̣͑͛͗́͌̆͊̿̀̚͘ ̸̠̼̯͔͊̿̆̽̐͐͝h̶͍̰̬͚͇̦͇͇̟̏̈́̎̒̌́͠͝ë̷̪̖̠͇͍̖́̓̐͌̉̒̇͆̏̚͜ȁ̴̧̢̛͉͙̠̗̟̥͙̇͆̂̈́̿̊̇̽̈́͘͠r̵̗̝͙͙͍̺͇̫͓͚͇͛̐́͋̒̀ ̷̳̜̬̣̍͜m̸͚̘̞̝͕͖̜͙͇͖̗̟͙͙͛̇̌̂̈́̓̒̉̄̏͗̂̇̆͜e̴̙͔̮̮̹̻̬̲̤͂́͐͆̔̔̎͘͝.̷̘̝̳͊̓̋̎̈́̋͆͘ ̶̧̛̻͇͕̞̙͌̆͑͆͊͑͌̇̊́̚͠Į̴̢̜̭̄̓͒͛͐̏̏̐͝ ̶̢̭̣̟͉̫̳̀̋͒̆̇̑̀͑̃̉͜ḩ̴͓̎̏̓͘a̶̡̨̤̲͖̟̺͇͂̔̾̚͜v̶̡̙͉͍͐è̸̪̟̥̰̩̃̀̾͑̕ ̷̡̦̝̼͠n̶̹͋ẹ̶͖̥̤̳̟̰̥̯͖̰͈̔̉́̏̀̂̑̽̀̕͜͠͠v̴̩͖͖̤̰̓̃̐̐̽̉̎̊̎̽̌͘͝͠͝ͅĕ̶̼̩̥̬̼͉̃̊̈́̃͂̉̈̋́̈́̃͝͝r̵̢̢̡͚͈̼͔̪͖̭̝̯̼̃̌̎̂ ̴̳̏̂̈̋̃h̶̡̢̡̭̮͇̞̦͕̖̜̟̓̀̀̒͗̈́̿́̀͘͠a̸̬̽̀̏̌͋́̔͠d̵̢̹͎̮̮̭͇̰̬͈̩͊̍̽̾̒̋̈́̏͆͘͝͠͠ ̸͙̻̯͆͒̽̎̃̈̄͒͑̓͒͘͝t̷̨̡̯̩͙̩̣̖̻̖̓̄͂̏̇͛̽̿̕͠h̷̨̯̯̰̙̘͌̈́̓̓̾̍͛e̷̼̬͔͇̰̻͐̑̑̇́͛̈̊̓̕͝ ̴̠̹͙̖̪͆͛͊̓̉͆͂c̵̗̼͔̊̾̓͝ͅh̶̹̝̱͕̟̣̟͍͈͚́͒̇̅̀̅͊̀͂͒́̈́̕͝ä̴͉͙̻͉͈̮̝̦͉̹̖́̉͛͐̏̄̚ń̶̛̯̻̣̿͊̾̇c̵̛̛̘̳̟̙͈̩̟͎̟̭͈͊͒̆̑͊̊̈́͘͠͠ę̶̧̪̦̗̮̟͚̲̘̫̦̥͑͒̀̄̐̿̚͜ͅ ̷̳̺̬͈͍̘̄͊̿͑t̷̨̨̯̗̗̯̗̻̐̈̇̎̎́̚ͅǫ̴̗̮̫͍͛͛̐̄͛̄͂ ̷̧̡̩͔̟̼̥͕̗͓̼̏̔͐͛͂̚͘ͅṟ̶͓̌͝é̵̗̔̒͒͆͗͘p̵͖̘̘̟̐̆̒̊̊͠ͅl̵̨̪͍͕͇̻͎̹͓̲͂̓͌̈́̂̈́͛͘̕͝y̴͉̝̫͕̯̫͚̥͍̎̈́̕ ̸̧̛̙̣̞̥̮̰̬͙͕͎̟͔͋́̒̑t̵̨̨̬͈̼̞̦̰͕̲͂͌̌͊̅̚͜ơ̷͉̠͙̄̃̾̽̓̕͘ ̸̪͍̬̈̊͘͝͠͝y̴̢̨̛͚̱͉̤͍̤͕̳͚̞̖͍̎̒́̿̾̄͐̌͑̚͜͝o̷̠̘͇̙̙̤͐ŭ̴̡̠̜̭̹̱̲͔̈̃̈̕ŗ̵̧͓̝̬̮̤̩͗͌͌̅̾̍͆͋̏́̾̕͘̕͜ ̴͎̘͎͖̩̉̀̾͗͒p̵̨͕̦̳͔͚͔̘̟̹̽́̓̅͐̏̓̆̐̿͜ȑ̶̖̩̩͉̠̰͖̰̦̙̖̓́̽̏̂̃̅̆̊́̃̒͘ͅa̸̪̙͉̪̤̋̈̿̃̋̚͜y̶̡̨̢̨͚̞̮̺̣̯͌̋͊̉̌̕ͅẻ̴̥̝̼͉̭̳̰̖̤̟̄̓͊̔̐̅̿͆͒̔͜ͅͅŗ̶̛̛̩̤̺͈͓̭͇͇͍̱̞͙̽͐͗̿͗́̃̅́̊̋͒͜ş̴͖͉̜̲̱͈̮̓̓̈́̓͑̊́̽̎̅͌̊.̸̜̖̝̤̻͍͕̈́̄̋͂̿̑͆͌̌̈́̿̊͆̿

The shiny is right. Fresh air sounds nice. Birds like fresh air.
+1 Let us go outside and breath all the fresh air.

You start to come to your senses in the darkness and try to figure out where outside is. You are laying on your back, suspended in a mass of writhing
Spoiler (click to show/hide)
The weight of countless more
Spoiler (click to show/hide)
presses down on you.

(https://i.imgur.com/O9qqIbU.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 22, 2019, 03:29:52 am
Quickly we must make friends with the demons.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on December 22, 2019, 03:53:46 am
-1 demons tend to be antithetical by their nature.  Especially DF demons.

Suggest "Coming to terms" with the demons instead.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on December 22, 2019, 07:52:10 am
It seems to me...

(https://losingisfun.com/panels/417.gif?v=29)

...that all this demonic darkness turned up when we ate the shiny.

Spit out the shiny.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 22, 2019, 10:07:00 am
Now I interpret that, because we ate it, the Shiny is no longer illuminating the "writhing" around us.

Ask how long Shiny has been watching us.

Hmm, before we try making friends with the demons we should first ascertain whether and how many of them are birds.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on December 22, 2019, 10:47:07 am
Oh hey, I know what this "shiny" is now.

Spoiler (click to show/hide)

"Asa Rumoredbristle the Stern Silver, human goddess of rulership, the moon, the sky, the sun, light and day"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 22, 2019, 09:11:17 pm
It seems to me that all this demonic darkness turned up when we ate the shiny.

Spit out the shiny.

Oh hey, I know what this "shiny" is now.

"Asa Rumoredbristle the Stern Silver, human goddess of rulership, the moon, the sky, the sun, light and day"

You spit out the shiny.

(https://i.imgur.com/pbiICXP.gif)

You ask, "Are you Asa Rumoredbristle?"

I̵̹̺͛t̵̡͚̟̯̆̉̄̕'̵̳̯̻̒͆̀́̀͜s̴̜̫͇̣̦͈̄͊͠ ̵͙̹̰̔̾͐͆̀͝r̸̙̪̬̍̎̋̈̔͝è̵̪̥͚̟̼̎̓͜a̴͚̗̫̦̗̿̐l̷̻̘͂̑̓͂͜l̴̤̬̞̯͔͊̾͑́̓ỵ̷̑́͘̕ ̸̻̯̎̓̈́m̶̠̭̘͙͒͝e̴̝͛̀͝!̴̡̧͖̹͕̂́̒ ̷͎̰͍̘̻̄̀N̶̤̓̀o̵̜͍̓̾͛i̸̦̺̬͓͎̇͗̀̈,̸̡̨̼͎͕̩́̂́͒̂ ̷̩͈̌͝͠y̴̡̙̹͖̹̘͆͋̅o̷͕̳̿̂̀u̴͉̩̤͓̠͙͒̂ ̶̢̢̣͇̩̒́̃́̀̏͜h̸̗͔̳͉͈̪̍ȁ̸̗̐̍ṽ̶̨̪̰̘́͌ȇ̷̢͇͝ ̶͙̦̻̃ͅğ̷̘̟̟̏̿r̵̪͇̗̹̐̓̓̒͝o̶̯̟̬̰͕̼̐w̴͇̞͓̰̲͈̍̑͌n̷͓̂͂ ̸̨̮͋̈́̉̽̂̄s̸̰̩̜̳͚͒͝o̵̢̡̻̻͎͐͛͠ ̴̹͍̻͙̉m̵̢͔͉͈̱̌̎̿̿͋ụ̶̏̄́̔̄͠c̶̨̡͔͊̅̀̉̀̌h̶̫̠͆́!̶̛̯͎͔͂̿͘ ̸͔̋ͅN̶͕̾̄́͌̅ò̵͎̫́̓̂̀w̵̬̠̝͌̀͗͋̄̃,̵̜̙̑͂̋̑͐̐ ̴̞͎̙̟̘̹̒̓̎l̴̪̠̳͛̽ẹ̸̞̰̖͔̑̆ṫ̴̢̲̖̜̘̺̀̒̈͠'̷̢͖͙̜̪̖͋̅̾̌s̵̞̤̯̆ ̷̧̧̤̰̐̓c̶̠̀̌́̎̏̆l̶̬͚̅̂͊̀̅͘i̷̢̢̧̯͉̯̊́͆͒͛̚m̸̼̳͓̹͌̌̄̔b̶̠̊̊̈̀̄͠ ̸͓̪̲̺͕̆̚͠͠o̸̜̤̟̬̭̙͌̆̑͗̍̚u̴̖͍̳͛̈t̸̹̦̗̓͌́̇̚ ̶̰́̄̀̎͘ǫ̵̓̐͒͌̿͘f̶͉̯͙̰̬̝͒͆̀̊̄͘ ̵͖̜̣͆̍́̈́͝t̴͉̪̣̳̏̂̀̒̇͑h̵̦̫͈͉̦̦̋͌̽͒ị̷̟̰̰̝̜͋̈́š̴̡͉̬̝͌͑́ ̷̫̠̻̾͋̕m̷̢̰̈̆ͅe̷̲͖͍̫͖͙̅̏͛̑͘s̶̜̯̻̊s̸͈̊̒̊̓̕.̸̨̰̳̦̿̋̎̈́́ ̵̗̦̟͚̿͆̕I̶̢̱̯͖̹͊͛'̶̮̇́̽ļ̶̨̭͓͔̜͊̅͑̄̽l̵̗̫̣̱̮͗̀̈́ͅ ̸̡̛̻́̑g̸̦͎͙̥̲̏͛ȗ̷̦̝ī̴͇̕d̴̨̹̪̘̺͆̉͊͐ę̸͈͍͉͉̎ ̵̻̫̑͂t̴̺̜̅̾̃͐͝ḩ̸͍̱̞̭̦́͗͂͒e̵̦͓̭͚̥̽͌̚ͅ ̴͎̦̉̍̅̓ẉ̸̮̻͔͍̒̽̑̎ä̴̢́́͛y̷̛̪͌͊͌̚

Asa starts to squeeze her way through the
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 22, 2019, 11:04:57 pm
Follow Asa
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 23, 2019, 12:37:51 am
Follow Asa

You follow Asa and work your way to the surface of the mass of
Spoiler (click to show/hide)

(https://i.imgur.com/CDsyfYf.gif)

The both of you fly up over a sea of writhing
Spoiler (click to show/hide)
and spires of dark stone. Some of the larger
Spoiler (click to show/hide)
fight over the high ground. An eerie glow eminates from chasms that split the landscape.

(https://i.imgur.com/Q3qysEX.gif)

"Ah, much better." Asa says. You can hear her clearly now that you are away from the screaming. "Welcome to Unsuspslozgo in time before time."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 23, 2019, 07:00:52 am
Aw man now all the demons are gonna start saying, "In a time before time somebody attacked somebody."
But that won't stop us from making friends with them!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on December 23, 2019, 08:37:26 am
Wow. Cool. Well, only þing to do? MAKE FRINDS!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on December 23, 2019, 12:18:39 pm
"Ah, much better." Asa says. You can hear her clearly now that you are away from the screaming. "Welcome to Unsuspslozgo in time before time."

(*Checking the DF wiki*)
And "slozgo" is the word for "universe" . . . in goblin. (?) While "susp" is the goblin word for "hug."
Edit: First time through missed that "un" is goblin for "cell."

The cell-hug-universe?
The Universal Cell/Prison of Hugs?

I like to think that the point of our vision is more to observe and listen to Asa's story; making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early. Ask Asa why there are so many spoilers about and what happened to them between this time and the one we think of as the present.

Also ask about Caspa, goddess of weather. Since we left an offering in her temple at Robustlashes, we should be a casual worshipper and maybe we can meet her, too?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 23, 2019, 01:16:18 pm
"Ah, much better." Asa says. You can hear her clearly now that you are away from the screaming. "Welcome to Unsuspslozgo in time before time."

(*Checking the DF wiki*)
And "slozgo" is the word for "universe" . . . in goblin. (?) While "susp" is the goblin word for "hug."
Edit: First time through missed that "un" is goblin for "cell."

The cell-hug-universe?
The Universal Cell/Prison of Hugs?

I like to think that the point of our vision is more to observe and listen to Asa's story; making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early. Ask Asa why there are so many spoilers about and what happened to them between this time and the one we think of as the present.

Also ask about Caspa, goddess of weather. Since we left an offering in her temple at Robustlashes, we should be a casual worshipper and maybe we can meet her, too?
+1, though the spoilers seem like 4th wall things, so maybe skip asking about spoilers and ask about the other things
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 23, 2019, 01:19:45 pm
"Ah, much better." Asa says. You can hear her clearly now that you are away from the screaming. "Welcome to Unsuspslozgo in time before time."

(*Checking the DF wiki*)
And "slozgo" is the word for "universe" . . . in goblin. (?) While "susp" is the goblin word for "hug."
Edit: First time through missed that "un" is goblin for "cell."

The cell-hug-universe?
The Universal Cell/Prison of Hugs?

I like to think that the point of our vision is more to observe and listen to Asa's story; making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early. Ask Asa why there are so many spoilers about and what happened to them between this time and the one we think of as the present.

Also ask about Caspa, goddess of weather. Since we left an offering in her temple at Robustlashes, we should be a casual worshipper and maybe we can meet her, too?
+1, though the spoilers seem like 4th wall things, so maybe skip asking about spoilers and ask about the other things

+1

I also vote that we upgrade our casual worshiper status to "Literally met God".
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on December 23, 2019, 02:59:06 pm
Interesting! I'm sure Noi has a lot of pressing and urgent questions, but there's one that's more important than all the others:
Why have you brought me here?

And, if an opening appears in the conversation:
How, exactly, did I get here?

Most important is whatever reason our god wants to speak with us, or show us this, or whatever. She wouldn't just want to chat with some random bird person for no reason, I don't think.

As for the second question; some mystery vulture psychosis juice surely isn't powerful enough to time travel/teleport/both(?) us to this place. Unless we're just tripping really hard and none of this is real. Maybe, as the goddess of the sun, she can shed some light on the situation.

There's other things that would make for enlightening conversation, like yeah, why there's so many
Spoiler (click to show/hide)
, what's happening to our physical body (if it's not here), and all that kind of stuff, but we wouldn't want to be so rude to our patron as to bore her with endless questions. Then again, we did ask to eat her (and follow through), so she seems to be quite patient.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on December 23, 2019, 05:52:32 pm
I also vote that we upgrade our casual worshiper status to "Literally met God".
+1 and sigged
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 24, 2019, 05:44:45 am
making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early.
Lets do it anyway, maybe with the power of friendship the
Spoiler (click to show/hide)
wouldn't be so evil and stuff.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on December 24, 2019, 08:38:01 am
"Ah, much better." Asa says. You can hear her clearly now that you are away from the screaming. "Welcome to Unsuspslozgo in time before time."

(*Checking the DF wiki*)
And "slozgo" is the word for "universe" . . . in goblin. (?) While "susp" is the goblin word for "hug."
Edit: First time through missed that "un" is goblin for "cell."

The cell-hug-universe?
The Universal Cell/Prison of Hugs?

I like to think that the point of our vision is more to observe and listen to Asa's story; making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early. Ask Asa why there are so many spoilers about and what happened to them between this time and the one we think of as the present.

Also ask about Caspa, goddess of weather. Since we left an offering in her temple at Robustlashes, we should be a casual worshipper and maybe we can meet her, too?
+1, though the spoilers seem like 4th wall things, so maybe skip asking about spoilers and ask about the other things

+1

I also vote that we upgrade our casual worshiper status to "Literally met God".

+1
Do the vulture people worship you too?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 24, 2019, 01:42:37 pm
making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early.
Lets do it anyway, maybe with the power of friendship the
Spoiler (click to show/hide)
wouldn't be so evil and stuff.

The power of Friendship overcomes all things.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 24, 2019, 01:50:37 pm
making friends in a time before time could cause a terrible butterfly effect if the
Spoiler (click to show/hide)
who lived long ago discover its power too early.
Lets do it anyway, maybe with the power of friendship the
Spoiler (click to show/hide)
wouldn't be so evil and stuff.

The power of Friendship overcomes all things.

+1

I mean, we have befriended creatures with the goal of exterminating all earthly life before. We can do it again.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 28, 2019, 11:14:10 pm
I vote that we upgrade our casual worshiper status to "Literally met God".

You are now a literally met god worshiper of Asa Rumorbristle the Stern Silver and a casual worshiper of Caspa.

Why have you brought me here?
Do the vulture people worship you too?
Also ask about Caspa, goddess of weather.

You ask Asa, "Why are we here? I thought that juice was supposed to take us to the vulture men's sacred plane. Do the vulture men worship you too? Will I be able to meet Caspa?"

(https://i.imgur.com/3mrDMJV.gif)

Asa replies, "It's a quite bit more complicated than that. The vulture men see the pantheons of other religions as aspects of their own gods. What the vulture men call the sacred plane is more of a record of the legends that resides inside us all. Normally, it can only be viewed after death. Yes, Caspa and the others will show up soon. However, you won't be able to interact with them or anything else you see since you are only an observer here."
 
(https://i.imgur.com/d5vkPG8.gif)

You ask, "So why are you showing all of this to a random bird person like me?"

Asa replies, "Your soul is one of the few that shines with the power of friendship. A gift the world needs as this era of peace comes to an end. The world lies on a knife's edge with pain and suffering on either side. The chaos you see before you is the natural state of your world as We found it. The world would slide back into chaos if not for adventurers like you."

A teal colored star begins to streak across the sky.

(https://i.imgur.com/mcQBore.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 28, 2019, 11:33:17 pm
Fly towards the stsr
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 29, 2019, 05:03:04 am
Let us wish upon the star, and wish that it spreads friendship everywhere it goes!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 29, 2019, 05:53:19 am
Fly towards the star

You fly toward the shiny star. As you grow near it explodes, bathing the realm in azure light. The sky is filled by a massive golden dwarf surrounded by hundreds of smaller golden beings. Many are humanoids flying on griffons or dragons. Others take the form of birds or mammals.

(https://i.imgur.com/Hz32QhK.gif)

The
Spoiler (click to show/hide)
recoil from the light.

(https://i.imgur.com/uJQLWwi.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 29, 2019, 06:16:35 am
So the poll has been really helpful in figuring out how to schedule the project going forward. Some weeks I will post smaller updates on Saturdays to get stuff like dialogue out of the way leading up to larger updates late Sunday nights/early Monday mornings. That gives you guys all of Monday to come up with suggestions and the rest of the week to vote.

Also, I forgot about the
Spoiler (click to show/hide)
so I retconned those in.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 29, 2019, 08:05:16 am
Its like a nuclear bomb going off, but instead of radiation coming out its gods
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 29, 2019, 06:58:33 pm
I'm quite impressed at how this comic has gotten so epic in its scope. To think it all started with an adorable kobold's humble dreams of stealing an artifact dagger. :P

Of course, I suppose that's the nature of writing most stories. You start small, and just keep building from there.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on December 29, 2019, 07:16:35 pm
Fly up to the golden beings and observe them. Wave at them to see if they can actually see you, even if we don't expect them to be able to.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 29, 2019, 10:27:09 pm
Fly up to the golden beings and observe them. Wave at them to see if they can actually see you, even if we don't expect them to be able to.

You get closer and observe the deities. Their clothes, armor, and weapons are made of materials with properties relating to their sphere of influence. Each deity has a golden symbol hovering over their head. You find Asa by her symbol, ☼, the same symbol used to denote dwarfbucks.

(https://i.imgur.com/YcaQlGV.gif)

You wave at her but she passes by without noticing you. The glowing orb Asa catches up with you. "That is me from the past, silly. She can't see you."

(https://i.imgur.com/YRL8S7q.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 29, 2019, 11:05:22 pm
Watch the other deities
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 29, 2019, 11:41:16 pm
See if the big golden dwarf can hear us. If he is who I think he is, I wouldn't bet against it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 30, 2019, 03:42:24 am
See if the big golden dwarf can hear us. If he is who I think he is, I wouldn't bet against it.
+1 The we can make friends with it!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on December 30, 2019, 04:59:06 am
See if the big golden dwarf can hear us. If he is who I think he is, I wouldn't bet against it.

You and Asa fly up to the giant dwarf. You shout, "Hey! I'm Noi! What's your name?!"

(https://i.imgur.com/fsy300A.gif)

The dwarf does not acknowledge you. "Even He can't hear you Noi. He's the Adamantine Emporer, the leader of our pantheon, but this is just a record. Now, watch what happens next."

The dwarf raises his hand.

(https://i.imgur.com/mWr3mv7.gif)

Cyan meteorites start to rain down from the sky.

(https://i.imgur.com/E1Ijqr3.gif)

(https://i.imgur.com/S92df1n.gif)

The meteors thin the crowds of
Spoiler (click to show/hide)
The deities beat back the ones that still stand.

(https://i.imgur.com/RtrJl1b.gif)

A dwarf rides a golden anvil high into the sky. He pours a bucket of lava over the side.

(https://i.imgur.com/hwrX9wQ.gif)

The lava spreads and spreads until it fills the sky.

Sudently, everything stops.

(https://i.imgur.com/RBuQg9r.gif)

"Yada yada yada." Asa says. "You get the idea. We covered over the chaos and rebuilt the region with mountains and forests and oceans, dwarves and elves and humans. Now we can fast forward a bit, but first, do you have any questions?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 30, 2019, 07:06:01 am
Maybe the
Spoiler (click to show/hide)
wouldn't be so angry if they weren't trapped underground by the gods.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on December 30, 2019, 01:40:25 pm
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on December 30, 2019, 01:52:10 pm
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on December 30, 2019, 01:55:28 pm
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
+1
+1, but I do have a question about this time before time, How did the demons form and why were they always fighting each other> was the world too small to hold them all>
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on December 30, 2019, 04:20:07 pm
+1 to Dunamisdeos's idea.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on December 31, 2019, 02:59:02 am
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
+1
+1, but I do have a question about this time before time, How did the demons form and why were they always fighting each other> was the world too small to hold them all>
+1 To all these words.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on December 31, 2019, 08:52:52 am
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
+1
+1, but I do have a question about this time before time, How did the demons form and why were they always fighting each other> was the world too small to hold them all>
+1 To all these words.
+1

Also: “Do you want me to... befriend the 
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on December 31, 2019, 02:48:10 pm
Lol @ Pause.

Anyway FRIENDSHIP is now the ultimate power in the universe. I suggest we use it.

I don't have any questions about the time before time but we should definitely ask what the best way is to utilize our power of friendship for the betterment of birbkind, etc. Oh, and also, that crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
What is the best way is to utilize our power of friendship for the betterment of birbkind?
Oh, and also, that crazy screaming guy from town who said the world was going to end? Did he know something we don't?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 01, 2020, 12:27:24 am
I just wanted to say happy New Decade everyone! It looks like the thread reached 100,000 reads at some point. I'm really fortunate to have you guys!

Also, here I am shadow editing parts of the comic hoping no one notices.

(https://media.giphy.com/media/XItRQJP0wai7m/giphy.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Rumrusher on January 02, 2020, 12:09:34 pm
Hmm so this seems all well n good up until the gods get bored and start hand picking selected
Spoiler (click to show/hide)
to build a spire and create a group of angels to watch over some Slab that has their name for said
Spoiler (click to show/hide)
like Asa probably did pick up a
Spoiler (click to show/hide)
or two and set up a goblin colony in the future.

try to listen and write down the names of the Friends in this era so you could properly Befriend them later.

oh and ask asa "Do you have any Assistants?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 03, 2020, 12:43:14 am
That crazy screaming guy from town who said the world was going to end? We should ask if he knew something we didn't. Noone better to ask than a God(dess?).
How did the demons form and why were they always fighting each other? was the world too small to hold them all?

You ask, "Where do
Spoiler (click to show/hide)
come from?"

Asa replies, "Even the Adamantine Emperor doesn't know for sure. Countless worlds have mysteriously appeared and disappeared over the eons. They naturally start filled to the brim with
Spoiler (click to show/hide)

"Wait!" you say. "Did you just say that worlds just disappear? This crazy guy I met said the world was going to end. Is that what he was talking about?"

"Worlds have been known to spontaneously, well, explode, but that only seems to happen very early in the formation of the world or when the entropy of the world becomes extremely high. Don't worry. Your world won't be annihilated for a very long time, most likely."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 03, 2020, 01:12:46 am
"So if the world isn't in immediate danger of annihilation, what is it that's at stake? And why is the power of friendship so important to it?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 03, 2020, 09:00:40 am
"So if the world isn't in immediate danger of annihilation, what is it that's at stake? And why is the power of friendship so important to it?"
I’m thinking the “long” time isn’t really long for deities, and the power of friendship would be used to convince whatever is planning to destroy the world to not do it
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 04, 2020, 01:54:28 am
Then it turns out that the gods want us to use the power of friendship to befriend everyone, which will somehow speed up the world ending because they think it'll be funny.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 07, 2020, 06:13:05 pm
Sorry for the delay! I will keep working on it. This update uses Blender 3d to render one of the scenes! I might start using Blender more if it turns out well. I have been posting updates and sneak peaks in the Discord server (https://discord.gg/vt98Pzg) so check that out.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 10, 2020, 01:41:05 pm
UPGRADE COMPLETE.

I am eager to view it sir.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 11, 2020, 08:59:49 pm
"So if the world isn't in immediate danger of annihilation, what is it that's at stake? And why is the power of friendship so important to it?"

Asa replies, "To explain that we need to fast forward a bit, right up to just before the beginning of time."

(https://i.imgur.com/eoPXiIU.gif)

"Kik Slitherservants, a giant boar twisted into humanoid form, established himself as one of the strongest
Spoiler (click to show/hide)
in the underworld. Beware his deadly spittle."

(https://i.imgur.com/g2MYxOi.gif)

"Kik caught the attention of Nithim, god of dreams and nightmares."

(https://i.imgur.com/1LyUYZQ.gif)

(https://i.imgur.com/vGUswvn.gif)

"Nithim thrust up a spire of slade up from the underworld, naming it Monstermornings, and established a gateway between worlds in The Glorious Desert."

(https://i.imgur.com/tTJURJs.gif)

"Kik was allowed freedom from the underworld if, in exchange, he would lead the goblin hordes and spread nightmares across the land. Kik's goblins have since slaughtered thousands of humans, dwarves, and elves.

The Glorious Desert lies only two days travel from The Birb Wilds. There is nothing between you and the goblin horde but wilderness."

(https://i.imgur.com/lw6TMXD.gif)

"Noi, your only hope is to befriend Kik Siltherservants."

"What?!?" you ask.

"You see, when Nithim bound Kik to this world he did so using a powerful magical slab. Inscribed on that slab is Kik's true name. If you can find the secret vault where the tablet is stored, and sneak past all of its angelic guardians, you can learn Kik's true name and bind him to your will.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 11, 2020, 09:10:52 pm
“I will do so.”
When able, tell the vultures what Asa told me and that I will search for the slab. Ask if they are willing to help
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 11, 2020, 09:57:49 pm
“I will do so.”
When able, tell the vultures what Asa told me and that I will search for the slab. Ask if they are willing to help

+1.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Schmaven on January 11, 2020, 10:22:52 pm
Also ask Asa if there are others like Kik in the world, or if he is the only one.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 12, 2020, 03:09:39 am
“I will do so.”
When able, tell the vultures what Asa told me and that I will search for the slab. Ask if they are willing to help

+1.
Also ask Asa if there are others like Kik in the world, or if he is the only one.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on January 12, 2020, 05:32:03 pm
+1 to both
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 12, 2020, 06:52:24 pm
“I will do so.”

"I'll do it." you say.

Your vision starts to fade. "You are waking up." Asa says. "Do you have any last questions?"

Also ask Asa if there are others like Kik in the world, or if he is the only one.

Asa replies, "There are 4 other demon lords in your world. Each commands an army of goblins and trolls. Kik's army is the only one close enough to threaten your people."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 12, 2020, 09:19:14 pm
"Will I ever talk to you again?" You ask.

"I'm sure we will meet again." you hear just as you wake up. You sit up. Daylight enters the cave. Kudo sobs into his hand and Edi lies motionless.

(https://i.imgur.com/xvSUaW1.gif)

"Welcome to tribe." Gicast sys.

(https://i.imgur.com/dkiZInQ.gif)

"I met Asa Rumoredbristle the Stern Silver!" you shout. You explain to Gicast what you experienced.

"Meet god a great honor. The Gullies of Bone help find slab anyway can."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on January 12, 2020, 09:47:57 pm
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: HakuryuVision on January 12, 2020, 10:42:59 pm
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.

Lost WAY too many adventurers & companion to infections to not +1 this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 12, 2020, 10:50:58 pm
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.

Gicast cleaned and bandaged Kudo and Edi's wounds yesterday. He used an herbal ointment that he said would prevent infection.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 13, 2020, 02:16:34 am
Maybe we should start training to sharpen our skills for when we go after the slab.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on January 13, 2020, 03:07:43 am
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.

Gicast cleaned and bandaged Kudo and Edi's wounds yesterday. He used an herbal ointment that he said would prevent infection.
Ah, right. Forgot about that. My bad.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on January 13, 2020, 09:16:17 am
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 13, 2020, 12:20:21 pm
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.

Lost WAY too many adventurers & companion to infections to not +1 this.
Also gonna have to +1 this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 13, 2020, 12:22:10 pm
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 13, 2020, 01:23:38 pm
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1

+1, also +1 to doctoring.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on January 13, 2020, 05:02:12 pm
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 13, 2020, 08:04:13 pm
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1

+1, also +1 to doctoring.
One thing has been bothering me.
Ask if they have any healers whom can treat the human's wound (missing hand) in order to stop any potentially current and future infections.

Gicast cleaned and bandaged Kudo and Edi's wounds yesterday. He used an herbal ointment that he said would prevent infection.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 14, 2020, 02:35:07 am
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on January 16, 2020, 07:28:25 am
Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!
+1
+1
+1
+1

Maybe we could also check if Edi is dead and if we... traumatised Kudo
Title: Re: Losing Is Fun - The Interactive Comic
Post by: draeath on January 16, 2020, 04:33:10 pm
This is amazing and you should feel amazing.

Maybe we could also check if Edi is dead and if we... traumatised Kudo
+1

Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!]
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 19, 2020, 06:55:19 pm
Maybe we could also check if Edi is dead and if we... traumatised Kudo

"What's wrong?" you ask Kudo.

(https://i.imgur.com/3wJ5k7E.gif)

Kudo, still shaking, says, "I- I- All those lives- I don't even know how to-" Edi suddenly sits up and breaths deeply.

"Oh my gods! That was AMAZING!"

(https://i.imgur.com/amz7flJ.gif)

"What did you experience?" you ask Edi.

"I was at a party with these strange beautiful creatures. Some of them had 8 tits and their breast milk was booze!"

"Oookay then." You respond. "Well, I had a much more profound experience. I met Asa Rumorbristle the Stern Silver and she says we are all in danger of being killed by goblins if we don't befriend Kik, their
Spoiler (click to show/hide)
leader."

Edi says, "Wait. What just happened when you said the word
Spoiler (click to show/hide)
Woh. What the fuck?"

"I know. It's sort of weird." you say.

Let's recruit a vulture person for our party, for such an epic quest we should be a mighty flock!]

You continue, "Anyways, let's go tell Evost. We will need the tribe's help."

Evost Secretscent, the vulture man with the dingo head on his neck and the leader of the tribe, gathers the tribe's warriors. Three are willing to join your party but the tribe can only spare one.

(https://i.imgur.com/XANw4ci.gif)

Zong Rootedstrokes wields two axes which he can throw with uncanny precision. He is also an accomplished carpenter.

Dubie Catband is the most eager to join you. He has a sling which he uses to hunt giant dingos. He lost his left lower leg while hunting but is skilled at hopping around.

Monom Cryptchanted is the tribes diplomat. She has the most experience with the outside world and is fluent in the common tongue. She idly plays with a ≡steel dagger≡ with two handles that fold to conceal the blade.

Which vulture person will join your party?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on January 19, 2020, 07:01:17 pm
I'd vote for Zong Rootedstrokes.
We do have use for a decent Carpenter. And also, two axes. TWO. AXES.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on January 19, 2020, 07:03:33 pm
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 19, 2020, 07:08:23 pm
Next Monday, January 27th, we will be narrating chapter 1 and 2 in the Discord server (https://discord.gg/t6XqAF). Content creators from the community will be there to add commentary. Everyone is welcome to join to be assigned a part starting at 6:30 PM PST. If you left a suggestion in the comic you get to voice your self, of course! All of this will be recorded, edited, and posted to Youtube (https://www.youtube.com/channel/UCbLeY5mroGBbshuXz16QrZA) with visuals from the comic.

This is amazing and you should feel amazing

Thank's so much!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Strik3r on January 19, 2020, 07:09:26 pm
Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
Title: Re: Losing Is Fun - The Interactive Comic
Post by: GatoGamer887 on January 19, 2020, 07:10:26 pm
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on January 19, 2020, 07:11:30 pm
I'd vote for Zong Rootedstrokes.
We do have use for a decent Carpenter. And also, two axes. TWO. AXES.

+1

Ask Zong if he can throw other stuff, or if it's just axes. Or just specifically those axes.
Also, ask him to make Dubie a nice crutch. Poor guy shouldn't have to hop everywhere!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 19, 2020, 07:12:07 pm
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 19, 2020, 07:22:41 pm
I'd vote for Zong Rootedstrokes.
We do have use for a decent Carpenter. And also, two axes. TWO. AXES.

+1

Ask Zong if he can throw other stuff, or if it's just axes. Or just specifically those axes.
Also, ask him to make Dubie a nice crutch. Poor guy shouldn't have to hop everywhere!


Zong says, "Zong throw anything."

You say, "Hmm interesting. So, why haven't you made a crutch for Dubie?"

Zong replies, "Dubie weak as is. Hopping make Dubie strong!"

Zong seems to have hurt Dubies feelings.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on January 19, 2020, 07:33:01 pm
Tell Zong that he can come... on the condition that he makes Dubie a crutch before we go.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on January 19, 2020, 08:28:13 pm
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on January 19, 2020, 09:15:53 pm
On abilities, throwing sounds cool and wonderfully overpowered.

Tell Zong that he can come... on the condition that he makes Dubie a crutch before we go.
+1
In the more civilized world, we generally find crutch walking is also a great way to be strong.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Rumrusher on January 19, 2020, 10:40:06 pm
uhh coming back to this interactive comic with the weird knowledge of what one can do in DF got me thinking ' the power of Befriending goes deeper than the slab. One could win favors with Hand Crafted Artifacts appointed as gifts, those oppose you can be converted to your side with a title of Power. So Kik can be swayed in many ways but why stop at Kik when you could grant power of title to beings similar to Kik.
Go to the source and commune fast with those that see you as prey give them the title of leader and they will stay'
or summed up you can do what the God did to kik to Other
Spoiler (click to show/hide)
with just an Dwarven Outpost and position of Expedition leader appointed to an adventurer, just that we need to also give up the position of leader and retire at the site before the
Spoiler (click to show/hide)
murders them, which afterwards the site could shift the power back to the adventurer to repeat the cycle again until uhh there enough recruited friends to send an army after Kik. then we walk in and ask kik if they need rescuing avoiding the need for the slab.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 19, 2020, 10:47:32 pm
I feel like finding the slab will be less time consuming than this method
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on January 19, 2020, 11:25:51 pm
And I'm worried munchkinry on that level could simply break down. This forum game acts like Dwarf Fortress, but there's always the possibility that it'll fail to do so should we try something particularly egregious. Taming a

Spoiler (click to show/hide)

lord with wooden tchotchkes seems like one of those things.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Rumrusher on January 20, 2020, 12:14:03 am
And I'm worried munchkinry on that level could simply break down. This forum game acts like Dwarf Fortress, but there's always the possibility that it'll fail to do so should we try something particularly egregious. Taming a

Spoiler (click to show/hide)

lord with wooden tchotchkes seems like one of those things.
I feel like finding the slab will be less time consuming than this method

yeah probably the least amount of time wasting would be to scout out a vault location and give the info to a local outpost so they can send a care package to them so that the adventurer could walk in after the peace agreements are made.

though now thinking about it most of what I suggested seems more like what the adventurer would wander into like 'oh this fort tried to tame
Spoiler (click to show/hide)
with right to rule and ended up creating a feasted HFSpit that is guarded by civil
Spoiler (click to show/hide)
that lie about the experiment and say they are just Animalmen performers', then find out the vault we were searching already integrated into a Dwarven civ that suddenly acquired the slab and currently using it to Stave off Kik's army on their lands while using the power it holds to politically squabble with each other.


but like that's thinking way ahead, so
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.

bring Monom if Zong turns down the crutch task
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 20, 2020, 03:37:51 am
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
+1

You say to Kudo and Edi, "I don't know. Having someone who can throw miscellaneous objects sounds useful but this is more of a diplomatic mission."

Edi adds, "And if Monom joins us there will be two girls and two guys. It's perfect!"

"That settles it." You reply. "Monom, you are part of the party!"

"I won't let you down." she says and flips her dagger.

(https://i.imgur.com/5oFtHv1.gif)

Clara III is counting down,"9.. 8.. 7.. 6.."

(https://i.imgur.com/GE2Ctg1.gif)

"5.. 4.. 3.. 2.. 1.. Liftoff"

(https://i.imgur.com/W03k95a.gif)

The accelration pushes you into your seat. You continue to accelerate for several minutes.

(https://i.imgur.com/PZATDXY.gif)

Suddenly, you feel weightless.

(https://i.imgur.com/iygrUBk.gif)

Clara III says, "Escape velocity achieved. It is recommended that you go into stasis for the rest of the flight. Shall I activate stasis?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on January 20, 2020, 04:14:48 am
OK-

Do we:

1) Accept that Clara III is not malfunctioning, and go ahead and enter hibernation.
2) Abuse our theoretical immortality and get VERY VERY VERY bored on the trip?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 20, 2020, 04:44:25 am
3) We could stay out of stasis and ponder philosophy.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 20, 2020, 04:56:17 am
I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on January 20, 2020, 08:30:48 am
I’m all for going into stasis but first we should ask how it works, remember that the last people in those pods came out as skeletons.

 “How does stasis work and how did the rebels die?”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 20, 2020, 08:52:06 am
I’m all for going into stasis but first we should ask how it works, remember that the last people in those pods came out as skeletons.

 “How does stasis work and how did the rebels die?”
She explained this already. They were in stasis for so long that their atoms decayed, remember?
"How did these crewmen die?"

She replies, "Radioactive decay."
We need to find a way out of this thing so we can go get Matthias, and leave the blood lands.
Matthias was tasked with killing all sapient life. We are sapient life, therefore Matthias WILL try to kill us at some point, therefore Matthias is not a friend, therefore we should leave without Matthias, it will make it harder for him to find us, especially since this ship seems to be the only way out of here. We leave, Matthias is trapped in the
Land of Blood. We need to be smart
Trust in the power of friendship to show Matthias a better way, It worked for plankton. It can work for him.

Vote in the poll above to decide whether or not you bring Matthias with you.

You explore the ship while you decide.

Step in the center of the glowy pentagram thingy.
+1 This can only go well

(http://losingisfun.com/panels/1006.gif)

Clara III says, "Unable to teleport... No class B gate within range."

"What's a class B gate?" you ask.

Clara III explains, "A class B gate works by recording the quantum state of an object and sending that information to a receiving gate where the object is reconstructed voxel by voxel. A class A gate, by comparison, works by folding space-time to connect two points on the space-time continuum. A class B gate is limited by the speed of light and uses a minimal amount of energy. A class A gate is limited only by the available energy at the sending gate."

Your eyes glazed over somewhere after the word "quantum."


Ask Clara the following questions:
- Where are we?
- What is this strange chamber?
- What is the meaning of that pentagram below, and of the skeletons surrounding?
- Who is Azrael?
- Do you know anything about Matthias?
- Is there any way we can return to the blood-lands?
- Is there any way we can return to our own lands?


You ask, "Where are we?"

"You are onboard Clara III parked in the ruins of Pluteum Onerarat on the Plane of Blood."

"What is this chamber I'm in?"

"The chamber contains both the stasis pods for the crew as well as the class B gate."

"What is a stasis pod?"

"A stasis pod slows the metabolism of any creature situated inside allowing the creature to survive in a catatonic state for long periods of time. As you can see from the state of the crew, the maximum time a creature can survive stasis is finite. Rest assured, however, the stasis pods on this ship will keep you alive long enough to reach any plane in the known universe."

"If you take me home will I ever be able to come back to the Plane of Blood?"

"Yes, as long as I have a fuel source."

"What do you know about Matthias?"

"Matthias was an angel of the Blood Covenant. He was a prolific murderer during the Blood Wars. Current status... Unknown..."

"Tell me more about Azrael."

"Azrael was an angel of the Calceus Rebellion and the creator of Clara III. Current status... Unknown..."

"And the crew?" You walk up to one of the stasis pods.

"Angels of the Calceus Rebellion. Current status... deceased..."

(http://losingisfun.com/panels/1007.gif)

"What is that symbol on the floor?"

"That symbol represents the 5 elements: fire, air, water, stone, and blood."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on January 20, 2020, 09:05:45 am
Ah, ok thanks for the reminder


I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
8)

 +1 then
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on January 20, 2020, 09:40:35 am
I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
+1
Title: Re: Losing Is Fun - The Interactive Comi
Post by: Naturegirl1999 on January 20, 2020, 10:13:57 am
Ah, ok thanks for the reminder


I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
8)

 +1 then
You’re welcome. Clara IV is happy to help :)
Title: Re: Losing Is Fun - The Interactive Comi
Post by: Dunamisdeos on January 20, 2020, 01:15:19 pm
Ah, ok thanks for the reminder


I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
8)

 +1 then
You’re welcome. Clara IV is happy to help :)

+1 to staying in stasis. Check on our compatriots first, make sure they all look snug and safe in their pods or whatnot.
Title: Re: Losing Is Fun - The Interactive Comi
Post by: Naturegirl1999 on January 20, 2020, 03:14:23 pm
Ah, ok thanks for the reminder


I think we should listen to Clara and go into stasis

She is obviously saving energy so she doesn’t run out of fuel
8)

 +1 then
You’re welcome. Clara IV is happy to help :)

+1 to staying in stasis. Check on our compatriots first, make sure they all look snug and safe in their pods or whatnot.
Clara III dematerialized the bones. What compatriots are you talking about?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 20, 2020, 03:18:00 pm
I am assuming that Matty and/or our other animated pals will be in stasis as well. We should make sure they are safely packed or stowed or frozen or whatever.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 20, 2020, 04:21:36 pm
Gonna +1 staying in stasis. Seems like the safer option.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 20, 2020, 09:58:31 pm
We are approaching the end of Act 1 of the comic. It's time to create an official narration of the comic so new readers have a fun experience catching up. Since this is a community driven project, who better to narrate than the community?!

Monday January 27th at 6:30 PM PST the community will read chapter 1 of the comic in the Losing Is Fun Discord Server (https://discord.gg/HgsxZP). Parts will be given on a first come first serve basis. Your favorite content creators will be making cameos and adding commentary! It isn't going to be streamed live so we can take our time with the recording and multiple takes are fine! After all is said and done I will edit the recording to visuals from the comic and post it to the new Losing Is Fun Youtube channel (https://www.youtube.com/channel/UCbLeY5mroGBbshuXz16QrZA).

Join the Discord server (https://discord.gg/HgsxZP) for upcoming announcements relating to the event.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 21, 2020, 05:49:49 am
+1 To taking a nap for a bit.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 21, 2020, 01:48:32 pm
I will be at work on Monday 6:30PM ;-;

I look forward to hearing the results!!!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 21, 2020, 08:04:47 pm
I will be at work on Monday 6:30PM ;-;

I look forward to hearing the results!!!

I'm thinking the suggestions would be fine to rerecord at a seperate time. None of this is going to be streamed live anyways. I'm planning on private messaging some of the OG commentors to see if they are interested.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: melkor on January 23, 2020, 10:40:03 am
What time zone?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 23, 2020, 11:02:25 am
Oops I thought I included that.  It's PST
Title: Re: Losing Is Fun - The Interactive Comi
Post by: MadMonkey on January 25, 2020, 12:09:31 am
Check on our compatriots first, make sure they all look snug and safe in their pods or whatnot.

Your companions are strapped into their pods.

I think we should listen to Clara and go into stasis

You tell Clara, "Uhhh. Is this going to hurt?"

"Not a bit." she replies.

"Okay. I'm ready for stasis then.' and everything fades to black.

(https://i.imgur.com/OQUgjs1.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 25, 2020, 12:14:59 am
Could yall make sure to set the color of your suggestions lime green rather than normal green or bold? Leave your rational behind the suggestion or other commentary white. It will help keep things consistent!

I realize now that this little update would have been better used as a transition from chapter 4 to chapter 5. I will put a copy on both page 26 and and 32 for now and after a couple weeks I'll assume everyone has seen that bit and keep it just leave it on page 26
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 25, 2020, 12:19:10 am
Could yall make sure to set the color of your suggestions lime green rather than normal green or bold? Leave your rational behind the suggestion or other commentary white. It will help keep things consistent!

I realize now that this little update would have been better used as a transition from chapter 4 to chapter 5. I will put a copy on both page 26 and and 32 for now and after a couple weeks I'll assume everyone has seen that bit and keep it just leave it on page 26
Ok, I will put suggestions in lime green from now on
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 25, 2020, 01:32:13 am
I've mostly been posting in lime green already, but I'll do it consistently from now on. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 25, 2020, 11:33:41 am
I've been bad at this lately.

Have a cool stasis dream!

Also, I wonder how our powers will be affected upon return to the material plane? No doubt we will lose much of our bloody superpowers, save for our Chiseled Physique and newfound ability to speak.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 25, 2020, 03:51:16 pm
Have a cool stasis dream!

Unfortunately, you don't dream durring stasis.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on January 25, 2020, 06:03:29 pm
Have a cool stasis dream!

Unfortunately, you don't dream durring stasis.

On the bright side, you wake up with full HP/MP!
But you'll still be hungry.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 25, 2020, 06:16:17 pm
Have a cool stasis dream!

Unfortunately, you don't dream durring stasis.

On the bright side, you wake up with full HP/MP!
But you'll still be hungry.

Mountains are nice.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on January 25, 2020, 11:58:17 pm
Ponder deeply on the journey thus far.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 26, 2020, 12:22:27 am
Newcomer here.. Just read the entire 122 pages of this thread in one go. The best 4 hours of my life. ;D

Can't wait to see how the two storylines will converge. Or wait.. maybe they already did??
Legend tells the artifact bronze dagger, Tributescar, is hidden deep in the vaults of Cityshanks. It's crafstdwarfship is of the highest quality. It's handle is studded with onyx and silver. On the dagger is an image of a dwarf striking down a dingo using Tributescar.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 26, 2020, 03:31:41 pm
In an hour I am going to start streaming myself draw the next update on twitch! https://www.twitch.tv/akamadmonkey (https://www.twitch.tv/akamadmonkey)

Newcomer here.. Just read the entire 122 pages of this thread in one go. The best 4 hours of my life. ;D

Can't wait to see how the two storylines will converge. Or wait.. maybe they already did??
Legend tells the artifact bronze dagger, Tributescar, is hidden deep in the vaults of Cityshanks. It's crafstdwarfship is of the highest quality. It's handle is studded with onyx and silver. On the dagger is an image of a dwarf striking down a dingo using Tributescar.

I'm so happy you enjoyed it! I too am excited to see how the stories will connect together. It's just the nature of the medium that I can only plan so far in advance.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 26, 2020, 06:42:15 pm
It is obvious: dingos are slain on Tributescar, and then again by Noi. This is a story about friendship and dingo extermination.

Carve an image of cheese and dingos into the darkness with the power of your mind.

As an aside, if the Realm of Blood is as large as the surface of the Earth, wandering for 4,320,260,250 years is barely enough to double-check for hidden places.. if you keep walking non-stop and never visit the same place twice, it is still not enough time to visit every square meter. (You need about twice as long.) ;D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 26, 2020, 06:49:26 pm
It is obvious: dingos are slain on Tributescar, and then again by Noi. This is a story about friendship and dingo extermination.

Carve an image of cheese and dingos into the darkness with the power of your mind.

As an aside, if the Realm of Blood is as large as the surface of the Earth, wandering for 4,320,260,250 years is barely enough to double-check for hidden places.. if you keep walking non-stop and never visit the same place twice, it is still not enough time to visit every square meter.  ;D
Do you know what stasis is? We can’t really think while in stasis, stasis slows down the body’s metabolism, and thinking would be using lots of brain power
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 26, 2020, 06:52:49 pm
I know, but we can try, right? Alternatively, we could pray that Clara is not an upgrade of Hal before passing out.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 26, 2020, 08:05:08 pm
We are currently in stasis. We already “passed out” Now it’s time to wait until we wake up
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 26, 2020, 11:14:23 pm
Have a cool stasis dream!

(https://i.imgur.com/bf9sIKk.gif)

Carve an image of cheese and dingos into the darkness with the power of your mind.

(https://i.imgur.com/bf9sIKk.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on January 27, 2020, 03:52:05 am
Holy heck, that's some nice artwork. No need to go so over the top for us humble forumsdwarves.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 27, 2020, 04:07:55 am
You awake in your pod.

(https://i.imgur.com/NmFFnLf.gif)

Clara says "Reanimation process... complete... Hello Grawr. How are you feeling?"

"I actually feel great!" You feel that the amplification of your powers has faded but your own power has grown. You are now a talented hemomancer.

"Has it really been a month?" you ask.

Clara replys, "Indeed, and we are fast approaching Zemkosat, the class-a gate that will transport us to Region 901. Come to the cockpit and I will show you."

Your seat belt releases. You push your way towards the ladder. John is stretching out while Mathias remains in his pod. You climb into the cockpit.

(https://i.imgur.com/pnNIHKn.gif)

"What's that green donut?" you ask?

"That represents Zemkosat." The cockpit becomes transulscent revealing a gray ring in the distance.

(https://i.imgur.com/xfPfpBP.gif)

"And that is Zemkosat."

(https://i.imgur.com/UN4EEK0.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 27, 2020, 04:15:48 am
We're gonna go through the stargate looking thing, and boldly go where we haven't been before.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 27, 2020, 04:27:25 am
Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on January 27, 2020, 04:43:04 am
Bring up more information on where Tributescar is, Clara!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 27, 2020, 04:44:03 am
Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.
-1, what traps would there even be? Wouldn’t Clara have detected these kinds of things?

go through the gate
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 27, 2020, 06:00:16 am
Wouldn’t Clara have detected these kinds of things?

Trying to roleplay.. Detect, how? Radar? How would a kobold know about that? ;D

Grawk doesn't have a remote clue what is going on here. He has zero training or education in space anything. This is like that documentary where they took someone living as a hunter/gatherer in the forests for his whole life to a modern city.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 27, 2020, 03:18:00 pm
Wouldn’t Clara have detected these kinds of things?

Trying to roleplay.. Detect, how? Radar? How would a kobold know about that? ;D

Grawk doesn't have a remote clue what is going on here. He has zero training or education in space anything. This is like that documentary where they took someone living as a hunter/gatherer in the forests for his whole life to a modern city.

I very emphatically want to fire mantis jerky from the equivalent of a torpedo tube into a mysterious jump gate out here in the depths of unknown space. Traps or no.

Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on January 27, 2020, 09:38:43 pm
I'm just throwing it out there that this comic takes place in a stock fantasy world with gods and magic. Their outer space might not function at all like our outer space.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 27, 2020, 09:56:58 pm
The recording of the first "The Dwarf Fortress Community Reads Losing Is Fun - Chapter 1" is starting soon! Anyone is welcome to listen in, even if you aren't adding your voice! https://discord.gg/HAZq8G
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 28, 2020, 01:39:12 am
Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Imic on January 28, 2020, 05:38:01 am
Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 28, 2020, 02:24:04 pm
I'm just throwing it out there that this comic takes place in a stock fantasy world with gods and magic. Their outer space might not function at all like our outer space.

That absolutely makes me want to throw jerky out the window even more.

Side Note: I forgot to say, I chortled at the stasis dream panels. I stared at them for like a full 10s before the light bulb went on in my head.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Puppyguard on January 28, 2020, 04:41:32 pm
See if dodgerolls still work in zero gravity.

You never know when you might need to defend yourself in space.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 28, 2020, 04:46:20 pm
See if dodgerolls still work in zero gravity.

You never know when you might need to defend yourself in space.

These are the real questions that need answering.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on January 28, 2020, 05:29:32 pm
See if dodgerolls still work in zero gravity.

You never know when you might need to defend yourself in space.

These are the real questions that need answering.

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 29, 2020, 02:39:39 am
See if dodgerolls still work in zero gravity.

You never know when you might need to defend yourself in space.

These are the real questions that need answering.

+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on January 29, 2020, 05:14:57 pm
See if dodgerolls still work in zero gravity.

You never know when you might need to defend yourself in space.

These are the real questions that need answering.

+1
+1
+1
+1

More importantly, can we find out if the ship can dodgeroll? Never know when we’ll find a
Spoiler (click to show/hide)
in space.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Fish Preferred on January 29, 2020, 07:28:18 pm
This ship is self-piloted, but there are manual controls.

. . . .

. . . .

TOGGLEPRESS EVERYTHING Wait patiently while looking around the cockpit for souvenir-able items that you could maybe take with you when you've landed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 29, 2020, 07:43:21 pm
Lets go through the gate
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on January 30, 2020, 05:00:54 am
More importantly, can we find out if the ship can dodgeroll? Never know when we’ll find a
Spoiler (click to show/hide)
in space.
Do a barrel roll!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on January 30, 2020, 06:55:38 am
More importantly, can we find out if the ship can dodgeroll? Never know when we’ll find a
Spoiler (click to show/hide)
in space.
Do a barrel roll!
If we are doing a barrel roll/dodge roll, whatever you wish to call it,
Lets go through the gate
while doing so
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on February 01, 2020, 01:38:49 pm
Not exactly related to this adventure in particular, but I think DF stories are entering a new age. Games like this have been around a long time, but these days I've been seeing a lot more of them. Succession forts have been slowly dying out for the last few years. This whole board has slowed down a lot from the old days. But with the rise of comics like this one, I think the Community Games board will see a new age of creation. I may not contribute much, but I look forward to where this comic goes!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 02, 2020, 01:39:02 am
See if dodgerolls still work in zero gravity.
More importantly, can we find out if the ship can dodgeroll? Never know when we’ll find a
Spoiler (click to show/hide)
in space.
This ship is self-piloted, but there are manual controls.

. . . .

. . . .

You shout, "DO A DODGE ROLL!" and pull on the lever.

(https://i.imgur.com/Invdb1M.gif)

You start to spin out of control.

(https://i.imgur.com/FTJRKI8.gif)

(http://losingisfun.com/panels/461.gif?v=53)

Order Clara to throw a stone at it to check it for traps. My kobold nose smells a boobytrap. Improvise, Clara. If you can't find a stone, a piece of jerky works too.

You shout, "FIRE ALL MANTIS JERKY"

"Firing mantis jerky.. now.." Clara says. Pew

(https://i.imgur.com/C82O5da.gif)

The mantis jerky seems to go through the gate succesfully.

(https://i.imgur.com/McWswLN.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 02, 2020, 01:41:12 am
Looks safe to me-- let's go on through!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on February 02, 2020, 01:42:19 am
Looks safe to me-- let's go on through!

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 02, 2020, 02:11:37 am
Looks safe to me-- let's go on through!
+1

Dodgeroll right through that bad boy.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Puppyguard on February 02, 2020, 02:19:07 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 02, 2020, 02:29:41 am
Looks safe to me-- let's go on through!
+1

Dodgeroll right through that bad boy.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Imic on February 02, 2020, 02:46:40 am
Looks safe to me-- let's go on through!
+1

Dodgeroll right through that bad boy.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 02, 2020, 04:35:57 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 02, 2020, 04:54:07 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 02, 2020, 05:40:52 am
Looks safe to me-- let's go on through!
+1

Dodgeroll right through that bad boy.
+1, but attempt to slow down the spinning before and after transit so we can better direct ourselves
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 02, 2020, 06:39:13 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 02, 2020, 06:44:29 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 02, 2020, 08:35:19 am
While doing all of the above, quickly check if any other passengers got sick from the spinning.

Vomit in zero g could be a lot of *fun*.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: YtseFrobozz on February 02, 2020, 10:20:29 am
Do you think there is a doggo on the other side of that gate, waiting to be hit by mantis jerky?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 02, 2020, 01:14:36 pm
Do you think there is a doggo on the other side of that gate, waiting to be hit by mantis jerky?

Best first post
Welcome to the forums! :D

Also, I have no idea. We can only hope.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: gcus on February 03, 2020, 11:58:16 am
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
+1! ÞROUGH ĐE PORTAL!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 03, 2020, 02:23:13 pm
This update is glorious.



+1! ÞROUGH ĐE PORTAL!

+1 to going through the portal!!! ENGAGE.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 03, 2020, 03:24:31 pm
This update is glorious.



+1! ÞROUGH ĐE PORTAL!

+1 to going through the portal!!! ENGAGE.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Imic on February 03, 2020, 04:51:16 pm
This update is glorious.



+1! ÞROUGH ĐE PORTAL!

+1 to going through the portal!!! ENGAGE.
+1
+1 Anis, a Fear beaga! Anis go dtí ar glóir!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 06, 2020, 01:10:12 pm
There's a new The Littlest Cheesemaker update and I made a website for evictedSaint! https://thelittlestcheesemaker.com
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 07, 2020, 01:09:43 am
There's a new The Littlest Cheesemaker update and I made a website for evictedSaint! https://thelittlestcheesemaker.com

 :o
Title: Re: Losing Is Fun - The Interactive Comic
Post by: evictedSaint on February 07, 2020, 01:37:48 am
:D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 07, 2020, 12:48:53 pm
:D

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 07, 2020, 01:53:02 pm
:D

+1

+2
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 07, 2020, 03:16:07 pm
:D

+1

+2
Didn’t think an emoji was a vote. Continuing with the pattern. +3
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 07, 2020, 08:35:18 pm
It's not-- we're jes' goofing around. :))
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 07, 2020, 08:54:51 pm
jes' goofing around. :))
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 07, 2020, 09:31:23 pm
jes' goofing around. :))
+1

+ :D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 07, 2020, 09:49:44 pm
It's not-- we're jes' goofing around. :))
I know
jes' goofing around. :))
+1

+ :D
+:E
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 08, 2020, 01:07:25 am
jes' goofing around. :))
+1

+ :D
+:E
<:3
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 08, 2020, 12:11:52 pm
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 08, 2020, 12:21:33 pm
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R

In the grim darkness of the far future, there is only + ᕦ( ▨̅ ͜▨̅ )ᕥ
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 08, 2020, 12:25:57 pm
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R

In the grim darkness of the far future, there is only + ᕦ( ▨̅ ͜▨̅ )ᕥ
How did you do that? &&:<O>:&&
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 08, 2020, 01:01:14 pm
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R

In the grim darkness of the far future, there is only + ᕦ( ▨̅ ͜▨̅ )ᕥ
How did you do that? &&:<O>:&&

Unicode is a pathway to many emotes that some consider to be... unnatural (https://en.wikipedia.org/wiki/List_of_Unicode_characters) (ၜ _ ၜ)
I just google + paste them though.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Imic on February 08, 2020, 05:06:32 pm
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R

In the grim darkness of the far future, there is only + ᕦ( ▨̅ ͜▨̅ )ᕥ
How did you do that? &&:<O>:&&

Unicode is a pathway to many emotes that some consider to be... unnatural (https://en.wikipedia.org/wiki/List_of_Unicode_characters) (ၜ _ ၜ)
I just google + paste them though.
᚛ᚄᚋᚐᚏᚈ ᚐᚏᚄᚓ᚜
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 08, 2020, 05:16:57 pm
Mm-kay, this is fun and all and I know I started it but y'all need to SHTAHP. That there quote pyramid's getting a little tall for  comfort!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 08, 2020, 05:30:25 pm
How big can they get before things start glitching? What is the so called glitch that happens?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 09, 2020, 01:43:21 am
We need to go deeper!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 09, 2020, 01:46:01 am
jes' goofing around. :))
+1

+ :D
+:E
<:3
>;R

In the grim darkness of the far future, there is only + ᕦ( ▨̅ ͜▨̅ )ᕥ
How did you do that? &&:<O>:&&

Unicode is a pathway to many emotes that some consider to be... unnatural (https://en.wikipedia.org/wiki/List_of_Unicode_characters) (ၜ _ ၜ)
I just google + paste them though.
᚛ᚄᚋᚐᚏᚈ ᚐᚏᚄᚓ᚜
This is a finely crafted comment pyramid. Engraved on the comment pyramid is an image of the comment pyramid.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on February 09, 2020, 10:10:38 am
Guys, stop, we're getting off track.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 09, 2020, 10:22:10 am
I really had to resist +1ing that. You're totally right, though.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 09, 2020, 03:02:32 pm
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
+1! ÞROUGH ĐE PORTAL!
here is the voted on action, to steer us to the correct track
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 09, 2020, 09:23:08 pm
Spin faster! Try to stabilize the ship.

We've proved the point, no need to kill ourselves a second time.
+1
+1
We can probably let Clara handle the stabilizing for us. She's got rather more experience with such things than we do, after all.

+1
+1! ÞROUGH ĐE PORTAL!
here is the voted on action, to steer us to the correct track

You feel like you are about to vomit. "STOP THE DODGE ROLL!" You shout.

(https://i.imgur.com/s4eWoUO.gif)

Clara states, "Stabilization complete.. Comment pyramids.. ended.."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 09, 2020, 09:31:14 pm
Now that we are stabilized, go through the gate
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 09, 2020, 09:32:50 pm
Now that we are stabilized, go through the gate

Drawing that after dinner! I'll be streaming it too. https://twitch.tv/akamadmonkey
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 10, 2020, 01:43:54 am
A swirl of energy opens and pulls the ship in.

(https://i.imgur.com/RitXDqy.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 10, 2020, 03:08:22 am
(https://i.imgur.com/2BJldnD.gif)

(https://i.imgur.com/7UhDCwK.gif)

You see your home approaching. An elf appears on the hologram.

"Clara III, you are entering moon elf air space. State your business and cargo immediately." the elf says.

(https://i.imgur.com/wHAIMm1.gif)

"How shall I respond?" Clara asks.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 10, 2020, 03:56:14 am
Say nothing elves aren't worth out time, and keep going to our destination.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 10, 2020, 04:05:58 am
Explain to these strangers the nuances of carving.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: evictedSaint on February 10, 2020, 04:06:45 am
Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 10, 2020, 06:34:33 am
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 10, 2020, 06:51:23 am
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 10, 2020, 07:24:53 am
Oh yeah, forgot we threw thet
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Fishyfire on February 10, 2020, 09:33:50 am
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1
Elves like trees so maybe moon elves like space trees, tell them you have trees on board as well!

and if they doubt that then use hemomancy to make a blood plant out of our blood toga and show them!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 10, 2020, 09:56:02 am
-1 to the trees thing, they wil a) likeky check the ship and b) notice that the plant is made of blood and not an actual plant
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 10, 2020, 09:57:21 am
Moon trees might be made of blood. There's only one way to find out.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Fishyfire on February 10, 2020, 10:16:48 am
-1 to the trees thing, they wil a) likeky check the ship and b) notice that the plant is made of blood and not an actual plant
what if it was a carnivorous blood plant and it ate the moon elf if they didn't think it was actually a plant (assuming they entered the ship to check)? and how could they notice that it is a blood plant from a hologram?

maybe we could say we are going to that world to study the trees? these are elves so we have to mention trees to them!

haha! I didn't notice your profile avatar was a piranha plant!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 10, 2020, 11:24:59 am
Quote
You see your home approaching. An elf appears on the hologram.

"Clara III, you are entering moon elf air space. State your business and cargo immediately." the elf says.

Wait.. I missed the sentence "you see your home approaching".

Does.. does this mean our home has been taken over by moon elves?  >:(
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 10, 2020, 11:28:51 am
Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?

ALL THE +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 10, 2020, 12:48:45 pm
Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?

ALL THE +1

+1 for the Gwar Solo reference
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 10, 2020, 01:43:58 pm
Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal

+1, tell them there was jerky leak, took us a few minutes to lock it down. Large leak. Very delicious.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 10, 2020, 03:11:12 pm
Can we combine them?
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal
+1 to combining the suggestions. Let's mention the living creatures, then the "weapons system"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on February 10, 2020, 05:38:30 pm
Can we combine them?
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal
+1 to combining the suggestions. Let's mention the living creatures, then the "weapons system"

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 11, 2020, 02:09:21 am
Can we at least cosplay as Gwar Solo for that line? We could use hemomancy to shape a vest.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 11, 2020, 02:29:48 am
Can we combine them?
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal
+1 to combining the suggestions. Let's mention the living creatures, then the "weapons system"

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 11, 2020, 12:06:11 pm
Can we at least cosplay as Gwar Solo for that line? We could use hemomancy to shape a vest.

He was wearing a storm trooper's uniform at the time.  But let's make it red this time.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 11, 2020, 01:09:55 pm
oh come on, is this a kobold or is he suddenly Captain Kirk? Or do kobolds all have a tv and watch Sci Fi at home, just like us?

If he conjures any sort of uniform, it should be something from the Dwarf Fortress universe.. disguise as an elf maybe? The Han Solo quote by itself is already a bit of a stretch, but at least it is funny and sort of almost credible (although tbh I don't see how a kobold would understand that a "spaceship" has weapons that can "malfunction").
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 11, 2020, 01:16:06 pm
There's a moon hugging elf on the holoscreen, for Armok's sake!  Gwar evolved from a mortal kobold to a talented hemomancer and planar traveler. 
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 11, 2020, 01:36:35 pm
 Yes, but hemomancy is a concept he gradually learned.

He jumped into the spaceship because it was clearly a way out of the world of blood. That still doesn't mean he understands what is going on. He sees a sort of weird elf in front of him right now, yes. The naturel response would be to ask by what sort of dark magic that weird elf suddenly appeared. Nobody explained anything about holoscreens.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 11, 2020, 01:47:57 pm
I think we should consider his disbelief fully suspended after fighting a dinosaur, actually dying, resurrecting on another plane of existence, meeting an actual (murderous) angel, gaining the powers of creation itself, then boarding a craft capable of planar travel with said angel and a tiger and its rider that he made out of blood.

Even so, Clara explained how things work pretty thoroughly. I think he'd immediately understand that this is just more people out in space. Also he's been dealing with screens that show him information since he got on the ship. It's not even a leap, really.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 11, 2020, 02:11:15 pm
Maybe. I don't remember Clara explaining much, but maybe it happened offscreen.

I just think conjuring a Storm Trooper uniform would be taking it a bit far.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 11, 2020, 02:14:42 pm
I'll just point out...

(http://i.imgur.com/f9zB4Ab.gif)

...it's not like we've tried particularly hard in the past to stay "in-character" with Grawr.  ;)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 11, 2020, 02:45:39 pm
Just starting from here (http://www.bay12forums.com/smf/index.php?topic=164165.msg8080904#msg8080904) 
which led to dodge-rolling-shooting-mantis-jerky in space. 

Will make a perfect cue for the Gwar Solo response, "Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?" 

I can't wait for that delivery in the voice-over if this gets a +1

Anyway, if there are moon elves, then a space faring Kobold adventurer should not be that far fetched in the current plane of existence of Gwar. 
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 11, 2020, 03:03:27 pm
I don't think anyone is seriously suggesting that we put him in a stormtrooper outfit, tho. The star wars line isn't out of place at all, though.

Silly suggestions are sometimes how we pass the time between updates :3

Quote from: Sanctume
Anyway, if there are moon elves, then a space faring Kobold adventurer should not be that far fetched in the current plane of existence of Gwar.

This is a good point. The space elves probably aren't even fazed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 12, 2020, 06:43:47 am
Honestly, if things get too crazy I trust Madmonkey to remind us of Craig’s ‘character’. Otherwise I’d roll with any suggestions no matter how insane they are. After all, this is an adventure about a space kobold and a God-chosen kea-girl.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on February 12, 2020, 10:10:42 pm
Honestly, if things get too crazy I trust Madmonkey to remind us of Craig’s ‘character’. Otherwise I’d roll with any suggestions no matter how insane they are. After all, this is an adventure about a space kobold and a God-chosen kea-girl.
A space hemomantic kobold that resurrected itself through force of will and blood, remember.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 16, 2020, 07:08:10 pm
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal

You say, "Let me respond. I know exactly what to say."

"Are you sure?" Clara asks. "My neural networks gives the best chance of success if I handle all communications."

You say, "and make it so the elf sees one of those moving sculptures but instead of me it's a handsome human wearing armor with his helmet off."

"Generating holographic avatar..."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 17, 2020, 10:47:55 am
”I have living creatures I intend to take to a planet with life. Will you let us pass? There are no hostile intentions”
+1

Uh, had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
Also +1 since they’ll probably ask about the high-velocity jerky that flew through the portal

You say, "Let me respond. I know exactly what to say."

"Are you sure?" Clara asks. "My neural networks gives the best chance of success if I handle all communications."

You say, "and make it so the elf sees one of those moving sculptures but instead of me it's a handsome human wearing armor with his helmet off."

"Generating holographic avatar..."

Inb4 the Moon elf starts firing when it sees a stormtrooper from a very dangerous galactic empire
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 17, 2020, 10:49:14 am
I thought we would have Clara mention that she was carrying lifeforms
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 17, 2020, 10:51:05 am
I was actually thinking more along the lines of them reacting with hostility upon seeing a stormtrooper, since the galactic empire is such a Nazi nice entity.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 17, 2020, 11:12:11 am
I was thinking show ourself without holograms and let Clara do the talking
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 17, 2020, 11:24:17 am
I was thinking show ourself without holograms and let Clara do the talking
Boo, Let us do our references!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 17, 2020, 01:46:49 pm
I was thinking show ourself without holograms and let Clara do the talking
Boo, Let us do our references!

+1

Deploy weapons malfunction line!

We're old and we need this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: draeath on February 18, 2020, 04:20:45 pm
"Everything is fine, here, now. How are you?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 18, 2020, 06:02:11 pm
"Everything is fine, here, now. How are you?
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 20, 2020, 04:13:14 am
(https://i.imgur.com/cqbD4zL.gif)

You say, ”My cargo is living creatures that I intend to bring to the plane. Will you let us pass? There are no hostile intentions. We had, uh, a slight weapons malfunction but, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?”

"Lieutenant. Take a look at this transmission." The moon elf says to her superior.

(https://i.imgur.com/tRps86J.gif)

The lieutenant asks, "A monochrome hologram? How old is this ship?"

"The ship has no registered ID. Their objective is to bring living creatures to the plane."

Moments later, the lieutenant approaches a decorated female moon elf.

"Captain, we have a problem."

(https://i.imgur.com/Yq49RmC.gif)

Back on Clara III the moon elf hologram cuts out.

(https://i.imgur.com/QMR654E.gif)

"Missile launches detected coming from the lunar north poll conisiding with the termination of the elven communications" Clara states concernedly.

"Missile payloads.. thermonuclear warheads.."

You are pressed into your seat as the drive engages.

"Proceed to Class B gate. We area almost within range to teleport you to Cityshanks but we don't have much time."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 20, 2020, 04:32:48 am
Do the thing.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on February 20, 2020, 04:44:13 am
Do the thing.
+1

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 20, 2020, 06:08:59 am
Do the thing.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 20, 2020, 06:49:56 am
Do the thing.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on February 20, 2020, 09:59:08 am
Do the thing.
+1
+1
+1
Was there ever a decision to make here?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 20, 2020, 10:29:16 am
I guess an alternative would be to run around in circles, raise hands and scream. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on February 20, 2020, 11:44:44 am
Or dodgeroll the thermonuclear missiles. We have trained our whole life for this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 20, 2020, 11:53:20 am
Yes, the thing.  We dodgeroll, and shoot space mantis jerky on peak arcs of the dodgeroll to maximize velocity, while aiming near the projectile's rear thrusters. 
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on February 20, 2020, 12:25:47 pm
We dodgeroll, and shoot space mantis jerky on peak arcs of the dodgeroll to maximize velocity, while aiming near the projectile's rear thrusters.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: evictedSaint on February 20, 2020, 03:00:30 pm
Boring conversation anyways.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 20, 2020, 05:54:45 pm
Do the thing.
Yes, the thing.  We dodgeroll, and shoot space mantis jerky on peak arcs of the dodgeroll to maximize velocity, while aiming near the projectile's rear thrusters. 

You ask, "Certainly we can dodgeroll, right?"

"There are 37 missiles locked on the ship. If we somehow avoid one, the others will still land their mark. Your death is innevitable if you do not teleport immediately."

"Won't you die if we leave you?" you ask.

"Don't worry about me. I am not programmed to feel fear or pain the way living creatures do. I do, however, feel great pride knowing I was able get you home safely."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Imic on February 20, 2020, 05:59:09 pm
Spoiler (click to show/hide)
+1
... Or yeah, We could teleport away.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 20, 2020, 06:15:23 pm
"It's been fun Clara III.  Let's dodgeroll one last time with a farewell 76 mantis jerky projectile spread before teleporting me away!" 
"Yes, 76 is 38 times x 2, or a 69 with a fist and 2 fingers; or 2 each for the missiles and 2 for the moon elves."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on February 20, 2020, 06:17:32 pm
"It's been fun Clara III.  Let's dodgeroll one last time with a farewell 76 mantis jerky projectile spread before teleporting me away!" 
"Yes, 76 is 38 times x 2, or a 69 with a fist and 2 fingers; or 2 each for the missiles and 2 for the moon elves."

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on February 20, 2020, 07:01:26 pm
Pfft. Elves probably only use thermonuclear missiles made out of wood.

Let's turn around and accelerate straight for the missiles. Then they will all clump together and we can dodge them ALL with one roll. Also some of them might run into each other. Also then we can lead them back toward the moon base.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on February 20, 2020, 07:03:10 pm
Pfft. Elves probably only use thermonuclear missiles made out of wood.

Let's turn around and accelerate straight for the missiles. Then they will all clump together and we can dodge them ALL with one roll. Also some of them might run into each other. Also then we can lead them back toward the moon base.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on February 20, 2020, 07:09:46 pm
"What is happening? Is this an attack?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: evictedSaint on February 20, 2020, 08:53:05 pm
Pfft. Elves probably only use thermonuclear missiles made out of wood.

Let's turn around and accelerate straight for the missiles. Then they will all clump together and we can dodge them ALL with one roll. Also some of them might run into each other. Also then we can lead them back toward the moon base.
+1
-1

Just say "commit suicide", you don't need to add the fancy description about driving towards the missiles.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 20, 2020, 11:15:15 pm
Okay, send me, but only if you can send Mathias too. Awkwardly attempt to hug Clara before leaving.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on February 21, 2020, 01:09:38 am
Why not both? Teleport back home and end this silly space diversion, but have Clara try the acceleration trick to try and destroy the moon elves after we go.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 21, 2020, 02:54:23 am
"It's been fun Clara III.  Let's dodgeroll one last time with a farewell 76 mantis jerky projectile spread before teleporting me away!" 
"Yes, 76 is 38 times x 2, or a 69 with a fist and 2 fingers; or 2 each for the missiles and 2 for the moon elves."

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 21, 2020, 07:57:22 am
Spoiler (click to show/hide)
+1
... Or yeah, We could teleport away.
TELEPORT AWAY BY GOING THROUGH THE GATE!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 21, 2020, 12:08:56 pm
Okay, send me, but only if you can send Mathias too. Awkwardly attempt to hug Clara before leaving.

 +1 and

"It's been fun Clara III.  Let's dodgeroll one last time with a farewell 76 mantis jerky projectile spread before teleporting me away!" 
"Yes, 76 is 38 times x 2, or a 69 with a fist and 2 fingers; or 2 each for the missiles and 2 for the moon elves."

+1
+1
+1
Just before we go, can we make a backup of Clara on some sort of blood hard drive? A Cortana in our brain would be very useful even if the ship is kaput
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 21, 2020, 12:37:12 pm
Why are we not listening to Clara?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 21, 2020, 02:21:21 pm
Okay, send me, but only if you can send Mathias too. Awkwardly attempt to hug Clara before leaving.

 +1 and

"It's been fun Clara III.  Let's dodgeroll one last time with a farewell 76 mantis jerky projectile spread before teleporting me away!" 
"Yes, 76 is 38 times x 2, or a 69 with a fist and 2 fingers; or 2 each for the missiles and 2 for the moon elves."

+1
+1
+1
Just before we go, can we make a backup of Clara on some sort of blood hard drive? A Cortana in our brain would be very useful even if the ship is kaput

+1 to all of this except I recommend against downloading alien AI's into our brain. But also, it would be awesome. But mostly probably unwise. And awesome.

Anyway we should swear revenge against the horrid moon elves. Murderous elf bastards.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 21, 2020, 04:03:56 pm
I'll point out: we're currently travelling in a warship last piloted by an omnicidal maniac. These moon elves may very well simply be engaging in a bit of preemptive self-defense! Can't blame an elf for that.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on February 21, 2020, 04:09:50 pm
I'll point out: we're currently travelling in a warship last piloted by an omnicidal maniac. These moon elves may very well simply be engaging in a bit of preemptive self-defense! Can't blame an elf for that.
I can, as proven by my doing so.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 21, 2020, 04:16:14 pm
I'll point out: we're currently travelling in a warship last piloted by an omnicidal maniac. These moon elves may very well simply be engaging in a bit of preemptive self-defense! Can't blame an elf for that.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 21, 2020, 07:00:43 pm
Download Clara III into our mind, then teleport
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 22, 2020, 12:31:45 am
Spoiler: Remember this? (click to show/hide)

Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Puppyguard on February 22, 2020, 12:39:52 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 22, 2020, 05:51:21 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Blob on February 22, 2020, 09:10:17 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on February 22, 2020, 09:10:53 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 22, 2020, 09:13:02 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
+1
+1
+1. If all 4 of us can't be teleported, Us, Clara III and Mathhias take priority
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 22, 2020, 11:17:40 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
+1
+1
+1. If all 4 of us can't be teleported, Us, Clara III and Mathhias take priority

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 22, 2020, 04:26:53 pm
While all these suggestions are fine and dandy, I think I have a better one:

1) Locate the previously fired mantis jerky
2) Use lasers or missiles or something to heat up the mantis jerky super hot.
Since the missiles probably use close-range heat or visual tracking, the missiles will most likely lock on to the crazy hot, glowing, (probably radioactive?) mantis meatball, rather than the ship which would probably have been designed with some idea of stealth.

Bonus points if the jerky splits into multiple pieces, so the missiles put the ship lower on the priority list.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 22, 2020, 04:42:51 pm
While all these suggestions are fine and dandy, I think I have a better one:

1) Locate the previously fired mantis jerky
2) Use lasers or missiles or something to heat up the mantis jerky super hot.
Since the missiles probably use close-range heat or visual tracking, the missiles will most likely lock on to the crazy hot, glowing, (probably radioactive?) mantis meatball, rather than the ship which would probably have been designed with some idea of stealth.

Bonus points if the jerky splits into multiple pieces, so the missiles put the ship lower on the priority list.

-1, we don’t know much about the missiles, they are already locked onto the ship
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 23, 2020, 08:03:36 am
-the real deal-
Ask Clara III if she can teleport all 4 (Gwar, Mathia, our armor guy, and our tiger) of us. 
Ask Clara III if we can bring a portable backup of her to take along.
Then set an autopilot dodgeroll with cluster mantis spread maneuver.
+1. I see this as the best course of action, given the circumstances.

It's better than ramming into a bunch of missiles anyway.
+1
+1
+1
+1. If all 4 of us can't be teleported, Us, Clara III and Mathhias take priority

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Fishyfire on February 24, 2020, 10:06:17 pm
if one urist of energy is equal to one joule, then we have roughly 18.359 grams of anti-platinum. if we shot ten miligrams of anti-platinum at a missile, it would create a 1.8 tera-joule explosion on contact (430.21 tones of TNT)(kinda overkill). That would definitely be enough to destroy the missile, and there are only 37 missiles so we would be left with 17.989 grams of anti-platinum. if the missiles are headed straight for us then we would have no problem hitting them.

assuming we can shoot more than just mantis jerky.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 24, 2020, 11:31:24 pm
If physical realism is allowed as an argument in Space Opera, you are bringing up an interesting point. A nuke destroying the ship would also destroy the containment device for the anti-matter. That would inevitably trigger a bigger explosion, where all anti-matter on board annihilates the first matter it bumps into.

If you are right about 18 kilograms of antimatter, which annihilates 18 kilograms of matter for an energy mass equivalence of 36 kilograms, that would be an explosion with 15 times the yield of Tsar Bomba, the heaviest nuke ever.
Doesn't sound impressive? In other units, it is 1.5 billion tons of tnt = 100.000 x the bomb that fell on Hiroshima.
It might be enough to blow up the space elves if they're close enough.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 25, 2020, 06:24:23 am
Regardless of whether or not the ship will explode, lets copy Clara III to our mind and teleport out. If we can teleport another body, teleport Matthias too
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 25, 2020, 11:02:49 am
I did the math, If the missiles are traveling at the escape velocity of the moon, there are nine and a half minutes to stop them
(I took our moon's radius, and figured the missile were traveling an eighth of that.)
However, if the missiles are traveling at the fastest speed humans have managed to move something at, (the parker probe, at 95 km/s) there are fourteen seconds. If the ship fires a single capsule of antimatter every half second, this should give us 551 kilometers between the ship and the missiles. In space, nuclear weapons are very weak, because most of their devastation comes from the shock wave, so 551 km should be much more than enough to destroy them.
We can destroy the missiles even at the very worst scenario, so I vote to blow em' all up!

Additional note: We can teleport out of the ship, while the ship does all the nuke dodging, and then teleport back if the ship isn't destroyed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 25, 2020, 01:51:25 pm
I did the math, If the missiles are traveling at the escape velocity of the moon, there are nine and a half minutes to stop them
(I took our moon's radius, and figured the missile were traveling an eighth of that.)
However, if the missiles are traveling at the fastest speed humans have managed to move something at, (the parker probe, at 95 km/s) there are fourteen seconds. If the ship fires a single capsule of antimatter every half second, this should give us 551 kilometers between the ship and the missiles. In space, nuclear weapons are very weak, because most of their devastation comes from the shock wave, so 551 km should be much more than enough to destroy them.
We can destroy the missiles even at the very worst scenario, so I vote to blow em' all up!

Additional note: We can teleport out of the ship, while the ship does all the nuke dodging, and then teleport back if the ship isn't destroyed.

Here is some behind the scenes science notes! The moon is tiny compared to ours. Its diamater is about the width of the plane. It's still looks larger in the sky because this is a comic and big moons are cinematic. The sun and moon's angular diamaters in the sky are both 1°. The moon is so small it might as well not have a gravity well.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 25, 2020, 02:37:54 pm
I did the math, If the missiles are traveling at the escape velocity of the moon, there are nine and a half minutes to stop them
(I took our moon's radius, and figured the missile were traveling an eighth of that.)
However, if the missiles are traveling at the fastest speed humans have managed to move something at, (the parker probe, at 95 km/s) there are fourteen seconds. If the ship fires a single capsule of antimatter every half second, this should give us 551 kilometers between the ship and the missiles. In space, nuclear weapons are very weak, because most of their devastation comes from the shock wave, so 551 km should be much more than enough to destroy them.
We can destroy the missiles even at the very worst scenario, so I vote to blow em' all up!

Additional note: We can teleport out of the ship, while the ship does all the nuke dodging, and then teleport back if the ship isn't destroyed.

Here is some behind the scenes science notes! The moon is tiny compared to ours. Its diamater is about the width of the plane. It's still looks larger in the sky because this is a comic and big moons are cinematic. The sun and moon's angular diamaters in the sky are both 1°. The moon is so small it might as well not have a gravity well.

John: That's no moon…it's a space station.
Mathias: It's too big to be a space station.
Gwar: I have a very bad feeling about this.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 25, 2020, 03:42:39 pm
I did the math, If the missiles are traveling at the escape velocity of the moon, there are nine and a half minutes to stop them
(I took our moon's radius, and figured the missile were traveling an eighth of that.)
However, if the missiles are traveling at the fastest speed humans have managed to move something at, (the parker probe, at 95 km/s) there are fourteen seconds. If the ship fires a single capsule of antimatter every half second, this should give us 551 kilometers between the ship and the missiles. In space, nuclear weapons are very weak, because most of their devastation comes from the shock wave, so 551 km should be much more than enough to destroy them.
We can destroy the missiles even at the very worst scenario, so I vote to blow em' all up!

Additional note: We can teleport out of the ship, while the ship does all the nuke dodging, and then teleport back if the ship isn't destroyed.

Here is some behind the scenes science notes! The moon is tiny compared to ours. Its diamater is about the width of the plane. It's still looks larger in the sky because this is a comic and big moons are cinematic. The sun and moon's angular diamaters in the sky are both 1°. The moon is so small it might as well not have a gravity well.

John: That's no moon…it's a space station.
Mathias: It's too big to be a space station.
Gwar: I have a very bad feeling about this.

I mean..... can we blow em all up? Is that a thing? If so, we should absolutely do that.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 25, 2020, 07:33:14 pm
I mean..... can we blow em all up? Is that a thing? If so, we should absolutely do that.

it depends a lot on the size of the plane.
Looking at the map of the "local" area that Noi got, the average walking speed is 5 km per hour, and since it takes 2 days (on a road) to reach bridlecrowns from the bandit camp, I estimate that the local area is 120 km wide. Here is where it gets dicey. There is no indication how much bigger the plane is from this local map. The paths leading off the edge of the map indicate that the world is larger than the map, but just how much is left out is the major factor here. To be conservative, I'm going to assume that the plane is 130x130 km. So, this means the moon is at least 130 km long. In the little graphic on the last panel, the circle is about twice as big as the moon, so I'll assume the circle is 130 km. Then, the missiles have to travel roughly four times that distance, along with a detour that looks about the size of the moon, adding up to 650 km. this is roughly half of the km that I assumed the missiles were traveling before. This means that it is possible to blow up all the missiles if the ship fires in less than a quarter second, or the missiles are going at half the speed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 25, 2020, 08:08:25 pm
I mean..... can we blow em all up? Is that a thing? If so, we should absolutely do that.

it depends a lot on the size of the plane.
Looking at the map of the "local" area that Noi got, the average walking speed is 5 km per hour, and since it takes 2 days (on a road) to reach bridlecrowns from the bandit camp, I estimate that the local area is 120 km wide. Here is where it gets dicey. There is no indication how much bigger the plane is from this local map. The paths leading off the edge of the map indicate that the world is larger than the map, but just how much is left out is the major factor here. To be conservative, I'm going to assume that the plane is 130x130 km. So, this means the moon is at least 130 km long. In the little graphic on the last panel, the circle is about twice as big as the moon, so I'll assume the circle is 130 km. Then, the missiles have to travel roughly four times that distance, along with a detour that looks about the size of the moon, adding up to 650 km. this is roughly half of the km that I assumed the missiles were traveling before. This means that it is possible to blow up all the missiles if the ship fires in less than a quarter second, or the missiles are going at half the speed.

Clara's graphics are not to scale so Grawrs lizard brain can make sense of it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 25, 2020, 08:32:59 pm
I can tell you really want to justify blowing up the spaceship, so i'm gonna drop it,
but...

(it would only make sense to visually reduce distance, and that would give even more time for the missile destruction)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 25, 2020, 09:00:27 pm
I can tell you really want to justify blowing up the spaceship, so i'm gonna drop it,
but...

(it would only make sense to visually reduce distance, and that would give even more time for the missile destruction)

I just wanted to clear up easy misconceptions so you don't spend time doing math that's orders of magnitudes off. I really enjoy reading peoples analysis like what tapk did with the runes.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 25, 2020, 10:47:11 pm
Quote from: Clara III
"Proceed to Class B gate. We area almost within range to teleport you to Cityshanks but we don't have much time."
She mentioned you, so I;m not sure whether she means The whole ship or just Grawr.

If the whole ship, let’s teleport to Cityshanks

If just Grawr’s body, have Clara copy her mind into ours and then we teleport to Cityshanks
Title: Re: Losing Is Fun - The Interactive Comic
Post by: coop on February 26, 2020, 12:30:29 am
"one urist of energy"  :D
lold
Title: Re: Losing Is Fun - The Interactive Comic
Post by: endlessblaze on February 26, 2020, 11:58:26 am
I really think we should try to do something cool like the “Make all the missies clump and dodge the whole mass” or something.

It’s a space opera now, and we cant have a space opera without our ship.
And Clara is friend to.

She feels pride at getting us here, that’s all we need to know to know that she is friend.
We can’t just friendship speech Mathias into a redemption arc and then leave our cool friend space ship.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 26, 2020, 01:08:18 pm
I think the goal is to sync up with Noi.

In reality, the wisest thing is to simply do as Clara asks.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 26, 2020, 02:28:12 pm
I think the goal is to sync up with Noi.

In reality, the wisest thing is to simply do as Clara asks.
+1?but also can we take her with us? She started as a program, so maybe she can copy herself into our body, that way she can live on with us
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 26, 2020, 11:08:09 pm
Just before we go, can we make a backup of Clara on some sort of blood hard drive? A Cortana in our brain would be very useful even if the ship is kaput
lets copy Clara III to our mind and teleport out.
have Clara copy her mind into ours and then we teleport to Cityshanks
but also can we take her with us? She started as a program, so maybe she can copy herself into our body, that way she can live on with us

"Quick! Back up into my brain!" You aren't sure what the voices mean by this but some of them are very insistent.

Clara explains, "You don't have a chip so I can't upload into your brain. Hold out your hand."

You hold out your hand and a blue crystal materializes a couple inches above it.

(https://i.imgur.com/ZZOEM4j.gif)

"This is a data crystal you can use to create another Clara.. Clara IV.. if you can find a fabricator." Clara says.

You say, "I know you will dodgeroll the missiles but I'll find a fabricator anyways so we can have two Claras!"

You climb down the ladder and join the others in the circle.

(https://i.imgur.com/DHE0P4p.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Fishyfire on February 26, 2020, 11:18:02 pm
dodge-roll trough null space!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 27, 2020, 02:09:13 am
On arrival, let's find a jewelry workshop and set the Clara stone into a nice ring. To keep it safe until we find a thingamajig.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 27, 2020, 02:36:33 am
You materialize in a cold dark room.

(https://i.imgur.com/o3xpLdh.gif)

A gray haired dwarf locks eyes with you.

(https://i.imgur.com/CnRziWT.gif)

"Get up."  She croaks at the male dwarf. "We have visitors."

The male dwarf jumps to his feet. He reads from a scroll, "Dor rak midor ez nazush kegeth zash mes adil." He goes on but you do not understand him.

An amethyst man stands motionless in the corner.

(https://i.imgur.com/8UKbGMn.gif)

"Welcome to Cityshanks. You look like mighty warriors indeed." She says as she etches something on the slab. My name is Åblel. What's yours?"

(https://i.imgur.com/lKL9W7I.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 27, 2020, 02:55:19 am
I've seen that guy before, down in the catacombs.
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 27, 2020, 03:26:51 am
A new opportunity make friends!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on February 27, 2020, 05:01:47 am
Introduce yourselves. I mean, what harm could that do?
Just.. don't reveal anything about your.. abilities. For now at least.
And also, just make up where you are from, just in case.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 27, 2020, 05:17:32 am
Introduce yourselves. I mean, what harm could that do?
Just.. don't reveal anything about your.. abilities. For now at least.
And also, just make up where you are from, just in case.
+1 Friendship powers activate!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 27, 2020, 06:32:15 am
Introduce yourselves. I mean, what harm could that do?
Just.. don't reveal anything about your.. abilities. For now at least.
And also, just make up where you are from, just in case.
+1 Friendship powers activate!
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Quarque on February 27, 2020, 07:20:02 am
I've seen that guy before, down in the catacombs.

Well spotted!

Of course we introduce ourselves, but let's be more specific.. What do we say about Mathias, except for his name? We need some excuse for his weird appearance. Not to mention the bloodsculpture companions..
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on February 27, 2020, 07:39:07 am
I've seen that guy before, down in the catacombs.

Well spotted!

Of course we introduce ourselves, but let's be more specific.. What do we say about Mathias, except for his name? We need some excuse for his weird appearance. Not to mention the bloodsculpture companions..
Just claim that he's a tourist from a far away country, and that he doesn't quite understand our ways yet.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 27, 2020, 09:42:19 am
Can grawr speak normally on this plane now? I thought that with Clara and Mathias, they were celestial-esque beings, and probably knew how to speak kobold, but was it just that grawr suddenly knew how to speak?

Try muttering to yourself to see if you can speak to the dwarves & amethyst man
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 27, 2020, 10:01:21 am
Can grawr speak normally on this plane now? I thought that with Clara and Mathias, they were celestial-esque beings, and probably knew how to speak kobold, but was it just that grawr suddenly knew how to speak?

Try muttering to yourself to see if you can speak to the dwarves & amethyst man
Spoiler (click to show/hide)
So using this we get “Wood/wooden rak power lens blood to hold/a hold/held zash creature well/fragrance"

So a wooden power lens that smells like bloody creatures or leads to a bloody well full of creatures?
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Anonylemon on February 27, 2020, 10:14:25 am
We also need to come up with a good explanation for the muscular humanoid clad in spiked cursed metal. Who rides a massive war tiger, also clad in spiked cursed metal.


"Holy crap. you can understand me?"

"One's new body has new vocal chords."


I think we can speak normally thanks to our new throat. If not, we can simply siphon some blood off of John or the tiger to upgrade our vocal chords as needed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 27, 2020, 10:53:34 am
Hail and well met explorers of Cityshank! 

*assumes an identity*  You may call me Urist. 
My companions are Matt (Mathias), Kang (John), and Roo (tiger). 
I see that you are an artist also, Åblel.
Who are your companions?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 27, 2020, 11:03:08 am
Can grawr speak normally on this plane now? I thought that with Clara and Mathias, they were celestial-esque beings, and probably knew how to speak kobold, but was it just that grawr suddenly knew how to speak?

Try muttering to yourself to see if you can speak to the dwarves & amethyst man
Spoiler (click to show/hide)
So using this we get “Wood/wooden rak power lens blood to hold/a hold/held zash creature well/fragrance"

So a wooden power lens that smells like bloody creatures or leads to a bloody well full of creatures?

//ooc
Based on the words, and in the context of our current situation, my guess is.
Word: as in spell, perhaps summoning involved.
Power: either the word has power, or the effect has power. 
Lens: in terms of magnifying the visible, or maybe the power in this case
Blood: sounds definitely related to us, or blood magic in particular; being in the catacombs, and the amulet we found led us to gaining hemomancer power.
Hold: sounds alarming in the sense the power word to hold a creature of blood if this is spell related.
Wall: also sounds alarming, perhaps related to a containment, a cage, a wall, a barrier

My guess conclusion: A summoning circle to summon demons using power word blood magic, and confined the summon within the summoning circle.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 27, 2020, 01:27:27 pm
Take a moment to realize that we are standing in a very suspicious circle. Attempt to step out of the circle before we introduce ourselves.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 27, 2020, 03:26:19 pm
Take a moment to realize that we are standing in a very suspicious circle. Attempt to step out of the circle before we introduce ourselves.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on February 27, 2020, 04:25:38 pm
I doubt the circle is dangerous, it looks like they were trying to summon something, and ended up with grawr & friends.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 28, 2020, 03:29:15 am
Take a moment to realize that we are standing in a very suspicious circle. Attempt to step out of the circle before we introduce ourselves.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 28, 2020, 09:25:36 am
Take a moment to realize that we are standing in a very suspicious circle. Attempt to step out of the circle before we introduce ourselves.
+1
+1
+1 Even if it is nothing dangerous no harm stepping out to shake their hands or something

Hail and well met explorers of Cityshank! 

*assumes an identity*  You may call me Urist. 
My companions are Matt (Mathias), Kang (John), and Roo (tiger). 
I see that you are an artist also, Åblel.
Who are your companions?


+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on February 28, 2020, 04:10:13 pm
Can grawr speak normally on this plane now? I thought that with Clara and Mathias, they were celestial-esque beings, and probably knew how to speak kobold, but was it just that grawr suddenly knew how to speak?

Try muttering to yourself to see if you can speak to the dwarves & amethyst man
Spoiler (click to show/hide)
Didn't Grawr change his throat to be able to speak?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 28, 2020, 04:15:17 pm
Introduce yourselves. I mean, what harm could that do?
Just.. don't reveal anything about your.. abilities. For now at least.
And also, just make up where you are from, just in case.
+1 Friendship powers activate!
+1

We should be able to speak normally, yes.

Also, we should go by Craig Underhill, after the tradition of diminutive fantasy travelers trying to hide their real names from the tall folk.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 28, 2020, 04:39:29 pm
Based on a prior speaking engagement
Spoiler (click to show/hide)

You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you and your companion here, in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.

edit: typo
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 28, 2020, 04:41:11 pm
Based on a prior speaking engagement
Spoiler (click to show/hide)

You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion here? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on February 28, 2020, 04:59:57 pm
Based on a prior speaking engagement
Spoiler (click to show/hide)

You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion here? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 28, 2020, 06:22:36 pm
Based on a prior speaking engagement
Spoiler (click to show/hide)

You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion here? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.
+1
+1

Masterwork quality, +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on February 28, 2020, 07:49:33 pm
Based on a prior speaking engagement
Spoiler (click to show/hide)

You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion here? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.
+1
+1

Masterwork quality, +1

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on February 28, 2020, 10:18:25 pm
Take a moment to realize that we are standing in a very suspicious circle. Attempt to step out of the circle before we introduce ourselves.
You clear your throat and say, in kobold dwarven, "Hail Åblel.  Greetings to you and your companion here, in your Cityshanks.  We are here visiting your mountain home on a grand adventure.  I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`).  My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger). 

Who is your companion? (points to the other guy)  And might I add, I too am a Talented(?) Engraver.

You clear your throat and say, in common, "Hail Åblel and greetings to your companions. We are visiting Cityshanks as part of our grand adventure."

You begin to walk forward.

"I am Urist Tributeseeker and these are my friends, Matt, John, and-"

You bump into some sort of force field.

(https://i.imgur.com/CMCc5lh.gif)

Åblel etches furiously, "Ah yes. Urist, Matt, and John."

John's eyes start to glow.

(https://i.imgur.com/pTFd5e9.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 28, 2020, 11:12:03 pm
"What is happening to my friend"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 28, 2020, 11:25:08 pm
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: scourge728 on February 28, 2020, 11:44:40 pm
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on February 29, 2020, 03:27:39 am
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.

+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 29, 2020, 07:55:28 am
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.

+1
+1
+1 can we add free us to the rune too? Otherwise we will still be stuck inside
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on February 29, 2020, 02:28:53 pm
I think once the rune is gone, the barrier will too.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 29, 2020, 02:38:49 pm
I think once the rune is gone, the barrier will too.
oh, I somehow missed that part ignire the green on previous list, still +1ing, I’m saying to ignore my remark
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 29, 2020, 02:48:28 pm
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.

+1
+1

Do we, uh, know that these guys are hostile? They could legit be just the normal customs guys. They seem genuinely friendly. The force field is probably just a precaution.

We should ask about the force field, then annihilate them only if we don't like the answer.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on February 29, 2020, 02:55:26 pm
Like I said:

"What is this"
"What is happening to my friend"


And if we don't like the answers we get, it's time for mystic counter-chanting.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on February 29, 2020, 03:05:38 pm
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on February 29, 2020, 05:08:15 pm
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on February 29, 2020, 05:54:05 pm
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: voliol on March 01, 2020, 05:19:42 am
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 01, 2020, 07:07:59 am
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 01, 2020, 09:23:39 am
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+1
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 01, 2020, 09:31:23 am
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+4
Condensing the Pyramid, N8mber of votes maintained
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 01, 2020, 08:47:54 pm
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+5
Condensing the Pyramid, N9mber of votes maintained
edit: maybe they were trying to summon & bind a demon?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 01, 2020, 09:48:22 pm
It was su-posed to say number, for some reason I keep typing numbers instead of letters
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 03, 2020, 04:31:53 pm
It would be hilarious to attempt to summon Aztaroth of the 7 Hells, Destroyer of Worlds etc etc and end up with Grawr.

Sup guys need an engraving?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 03, 2020, 04:33:57 pm
Yes, it would be hilarious
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on March 03, 2020, 04:46:59 pm
I mean, they did get Mathias. Mathias is pretty scary.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 03, 2020, 04:49:58 pm
Yep
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 03, 2020, 05:01:16 pm
I don't understand why you guys would not take this seriously. 
The plane of blood magnifies our power. 
This is a different plane.  Gwar looks like he is back to his kobold size. 
I seem to have read some pages back about our power would be "not magnified" in non-blood plane. 

So I would break those runes asap if they are made from blood to break any seal holding up the barrier, or even controlling John, one of your own creation.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 03, 2020, 05:25:37 pm
Break the runes then
Like I said:

"What is this"
"What is happening to my friend"

And if we don't like the answers we get, it's time for mystic counter-chanting.

+1

+1 to this.

We have a lovable angel of death and friendship traveling with us. I feel like we can safely counteract anything we might run into within the foreseeable future.
+1
+1
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 03, 2020, 05:33:05 pm
Spoiler: Previous info (click to show/hide)
Reminder that our muscles are made of blood.
Our toga is made of blood.
Mathias is a Soldier of Blood.
John and war tiger is our minion, also made of blood.

Just in case the runes aren't made of blood, we can use part of our Toga.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 03, 2020, 05:41:45 pm
Suggestons are in limegreen, talking to players is in normal text color
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 03, 2020, 06:31:31 pm
I mean, it's not that we aren't taking it seriously, we're more taking a line of "don't attack people whose sole interaction with us is a pleasant greeting".

If they say something we don't like in response to our question, we nuke em.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on March 03, 2020, 08:03:23 pm
Ehhh . . . whose interaction has consisted of trapping us in a magic circle and ensorcelling one of our companions by using his name against him?

I think we're moving into "Distrust, but verify" territory here.

+1 to erasing the circle using hemomancy.
It wouldn't hurt to get a feel for how strong our power is outside the Realm of Blood yet still including all the fun practice we got.
Be aware that the amethyst man probably doesn't have any blood to manipulate.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 03, 2020, 08:48:58 pm
Ehhh . . . whose interaction has consisted of trapping us in a magic circle and ensorcelling one of our companions by using his name against him?

Oh snap. You might be right. His is the only name we actually gave.

If they react with surprise or something, like they expected us to be bound/submissive, we should be poised dodge flip-the-fuck-out.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 03, 2020, 10:00:14 pm
I said "Jon" instead of "John" but maybe incantations are about pronounciation. 
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 03, 2020, 10:01:56 pm
We probably should have said Jim, too late now
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 03, 2020, 11:25:01 pm
"What is this"
"What is happening to my friend"


You ask, "What is this? What is happening to my friend?"

Åblel ignores you and looks to John, "Sweetie, why don't you fetch us Matt's sword?"

John lunges for Mathias' sword and the two wrestle for it's possession.

"Back up plan! Back up plan!" you shout!

The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.

You speak "adil ozleb" while lifting blood from channels in the floor.

(https://i.imgur.com/ACwt7Fd.gif)

The barrier remains.

"eshim friends uuuuh eshim me! eshim us!"

No luck.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on March 03, 2020, 11:41:29 pm
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 04, 2020, 02:03:26 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 04, 2020, 03:12:03 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

 Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 04, 2020, 05:42:00 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

 Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 04, 2020, 07:58:04 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

 Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 04, 2020, 10:18:15 am
Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful

I would hesitate to totally dismantle John since we are not in the plane of Hemomancer magic.  We may not have the power to perform create minion of John's caliber in this current plane of existence. 

 Backup plan if none of this works: Dismantle John's dominant (right hand?) pointer finger, ring finger, and pinky.  That should lessen his grip power down to thumb and middle finger.

We can attach a long blade later like Baraka in Mortal Kombat.


Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 04, 2020, 10:25:00 am
Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful

I would hesitate to totally dismantle John since we are not in the plane of Hemomancer magic.  We may not have the power to perform create minion of John's caliber in this current plane of existence. 

 Backup plan if none of this works: Dismantle John's dominant (right hand?) pointer finger, ring finger, and pinky.  That should lessen his grip power down to thumb and middle finger.

We can attach a long blade later like Baraka in Mortal Kombat.
+1, a backup for the backup is a good ida
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 04, 2020, 10:31:03 am
Backup plan if none of this works: Dismantle John back into blood, we can reform him later once we eliminate that magic-using WAZZOCK

seriously, a dwarf using magic aside from runes... disgraceful

I would hesitate to totally dismantle John since we are not in the plane of Hemomancer magic.  We may not have the power to perform create minion of John's caliber in this current plane of existence. 

 Backup plan if none of this works: Dismantle John's dominant (right hand?) pointer finger, ring finger, and pinky.  That should lessen his grip power down to thumb and middle finger.

We can attach a long blade later like Baraka in Mortal Kombat.
+1 better idea is better [/color]

Maybe we should’ve summoned a platoon of minions back in the plane of blood and stuffed them into Clara, 5 or 10 of them probably would’ve been able to teleport with us
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 04, 2020, 10:31:39 am
Dammit I tried to modify my previous post and quoted it instead, can I delete this one?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 04, 2020, 10:46:12 am
Yeah, can't delete post. 

And yeah, back in the plane of blood, time is subjective; meaning we had time to become legendary in all out skill sets, including having our own Soldier of Blood legion. 

However, as the saying goes, power invites power which could mean other powers unknown to us will either want to eliminate us, or dominate us--like this WAZZOCK!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 05, 2020, 09:25:57 am
Maybe it would be better to Use the blood from the blood channels to encase john & then solidify it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 05, 2020, 02:19:08 pm
Maybe it would be better to Use the blood from the blood channels to encase john & then solidify it.
Or transform John's hand into hook!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 05, 2020, 02:29:45 pm
Maybe it would be better to Use the blood from the blood channels to encase john & then solidify it.
Or transform John's hand into hook!
no, that would make grabbing the sword easier dissolve John's arms and cover John's eyes with the blood that used to constitute his arms
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 05, 2020, 02:43:26 pm
Maybe it would be better to Use the blood from the blood channels to encase john & then solidify it.
Or transform John's hand into hook!
no, that would make grabbing the sword easier dissolve John's arms and cover John's eyes with the blood that used to constitute his arms

I still prefer take off pointer finger, ring finger, and pinky to lessen grip strength during this struggle vs Mathias.

And I like the re-purposing of the blood materials to make a blindfold of sort, like a double-eye-patch on John. 

Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 06, 2020, 10:42:31 pm
dissolve John's arms and cover John's eyes with the blood that used to constitute his arms

You dissolve John's hands back into blood and convert it into a cursed cloth blindfold.

(https://i.imgur.com/fwER14e.gif)

Mathias states, "One must destroy the barrier."

(https://i.imgur.com/9gcgPVY.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 07, 2020, 12:00:03 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

This was the original plan, dissolving John’s bits was supposed to be a backup plan...
Nevermind, we’ll reform his arms with the blood of that accursed spellcaster.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 07, 2020, 01:14:29 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

This was the original plan, dissolving John’s bits was supposed to be a backup plan...
Nevermind, we’ll reform his arms with the blood of that accursed spellcaster.
Can we move the blood that makes up the runes I to a sphere and hurl it at the barrier? The denser the sphere, the more damage it would do since it would be more mass on a small point, also a smaller object would be able to get through the air better rather than the larger, less dense counterpart. Take all of the blood currently making up the runes and form it into the densest sphere we can and hurl it as fast as we can towards one of the spellcasters
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 07, 2020, 03:54:29 am
Well that's... not encouraging. We need muscle, fast.

Establish blood-telepathy with Tigger. Have Tigger wrestle John off Mathias and pin him to the ground, while we keep trying to lift the blood out of this ritual circle.
+1

Also blood-telepathy with John, and tell him to halt and stand at attention.
Then fashion a knife from a piece of our blood toga.
Scratch a vertical line on the barrier using the knife, and utter the command, "am oshur" (open circle).

+1

This was the original plan, dissolving John’s bits was supposed to be a backup plan...
Nevermind, we’ll reform his arms with the blood of that accursed spellcaster.
Can we move the blood that makes up the runes I to a sphere and hurl it at the barrier? The denser the sphere, the more damage it would do since it would be more mass on a small point, also a smaller object would be able to get through the air better rather than the larger, less dense counterpart. Take all of the blood currently making up the runes and form it into the densest sphere we can and hurl it as fast as we can towards one of the spellcasters
+1 Lets make blood bullets!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 07, 2020, 10:10:50 am
+1 Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 08, 2020, 03:28:44 am
+1 Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!
+1 Yes, Jerky bullets everywhere!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 08, 2020, 11:00:29 am
+1 Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!
+1 Yes, Jerky bullets everywhere!
i thought we could use spheres considering they can be denser than jerky
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 08, 2020, 01:51:20 pm
+1 Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!
+1 Yes, Jerky bullets everywhere!
i thought we could use spheres considering they can be denser than jerky

Ok yes it is MURDER MODE TIME. +1 to blood projectiles. Alternatively if we find that the circle protects against magical objects themselves or some such, we could use blood as a propellant to fire mundane objects. (https://i.postimg.cc/hvKQR1bf/blood-throw.png)

I assume that like, manipulating their blood is out of the question? Did these people intend to summon practiced hemomancers? In addition to bullets, we should try simply exploding all their blood from their eyeballs using our mind.

Another option (and the one that they are least likely to have planned for) is rather than trying to destroy the blood circle we could render it inoperable. Simply use blood to ADD random nonsense to the rune circle from the inside. These things usually require the utmost precision in order to work correctly, and adding some random scribbles to it would undoubtedly break it's function.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on March 08, 2020, 02:09:46 pm
Pick up as much of the circle as we can. Use that blood to attempt to bind/gag our summoners.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 08, 2020, 02:19:20 pm
Ok yes it is MURDER MODE TIME. +1 to blood projectiles. Alternatively if we find that the circle protects against magical objects themselves or some such, we could use blood as a propellant to fire mundane objects. (https://i.postimg.cc/hvKQR1bf/blood-throw.png)

I assume that like, manipulating their blood is out of the question? Did these people intend to summon practiced hemomancers? In addition to bullets, we should try simply exploding all their blood from their eyeballs using our mind.

Another option (and the one that they are least likely to have planned for) is rather than trying to destroy the blood circle we could render it inoperable. Simply use blood to ADD random nonsense to the rune circle from the inside. These things usually require the utmost precision in order to work correctly, and adding some random scribbles to it would undoubtedly break it's function.
+1 what about rerouting all their blood to their brain? Making it too big to fit in the skull? More likely it would break neurons, even better
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 08, 2020, 02:36:31 pm
Ok yes it is MURDER MODE TIME. +1 to blood projectiles. Alternatively if we find that the circle protects against magical objects themselves or some such, we could use blood as a propellant to fire mundane objects. (https://i.postimg.cc/hvKQR1bf/blood-throw.png)

I assume that like, manipulating their blood is out of the question? Did these people intend to summon practiced hemomancers? In addition to bullets, we should try simply exploding all their blood from their eyeballs using our mind.

Another option (and the one that they are least likely to have planned for) is rather than trying to destroy the blood circle we could render it inoperable. Simply use blood to ADD random nonsense to the rune circle from the inside. These things usually require the utmost precision in order to work correctly, and adding some random scribbles to it would undoubtedly break it's function.
+1 what about rerouting all their blood to their brain? Making it too big to fit in the skull? More likely it would break neurons, even better

Ya, blood em' up. That sort of thing.

I think the circle thing is what they would be least prepared for, seeing as they summoned hemomancers (an extremely practiced one in Matthias' case) using blood. But I am 100% for firing blood/using blood to fire projectiles at them.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 09, 2020, 12:48:29 am
Drown them with their own blood!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 09, 2020, 01:54:32 am
Can we move the blood that makes up the runes I to a sphere and hurl it at the barrier? The denser the sphere, the more damage it would do since it would be more mass on a small point, also a smaller object would be able to get through the air better rather than the larger, less dense counterpart.
Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!

(https://i.imgur.com/s6X8ryF.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 09, 2020, 02:18:59 am
Bacon powers activate, shape of all our enemies being dead!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 09, 2020, 04:24:31 am
 On second thoughts, murder is fun and all but we really need info on what exactly is happening. Let’s try to keep one of them alive if a bit crippled so they can explain why they possessed our friend.

Would allow us to find creative methods of hemomantic torture.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 09, 2020, 05:18:37 am
On second thoughts, murder is fun and all but we really need info on what exactly is happening. Let’s try to keep one of them alive if a bit crippled so they can explain why they possessed our friend.

Would allow us to find creative methods of hemomantic torture.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 09, 2020, 07:56:43 am
Pick up as much of the circle as we can. Use that blood to attempt to bind/gag our summoners.
+1 but only after we shoot our way out of the circle
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 09, 2020, 09:35:55 am
Got to focus on chi.  "Ha-do-ken!"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 09, 2020, 09:37:59 am
so the plan is as follows
Step 1: Shoot our way out of the circle or overload the runes with random symbols until they malfunction
Step 2: blind and gag our opponents
Step 3: interrogate, kill the ones who don’t know or are refusing to answer us, keep the leader alive
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 09, 2020, 10:39:42 am
so the plan is as follows
Step 1: Shoot our way out of the circle or overload the runes with random symbols until they malfunction
Step 2: blind and gag our opponents
Step 3: interrogate, kill the ones who don’t know or are refusing to answer us, keep the leader alive
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 09, 2020, 12:15:03 pm
so the plan is as follows
Step 1: Shoot our way out of the circle or overload the runes with random symbols until they malfunction
Step 2: blind and gag our opponents
Step 3: interrogate, kill the ones who don’t know or are refusing to answer us, keep the leader alive
+1

+1. Shoot em' all if we have to. Be sure to let Mathias get his groove on too, he's into that.

EDIT: Take em alive if possible. We don't want to start any personal wars with the local dwarven populace if we dont have to.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 09, 2020, 02:03:22 pm
EDIT: Take em alive if possible. We don't want to start any personal wars with the local dwarven populace if we dont have to.

We don't? Are we so thankful for our death in the arena?
Nay, I say.  Blood for the blood god! 
This dabbling summoner and this lackey shall be among the firsts.
Milk them for information, otherwise, milk them for blood.   
And whoever ran that arena are on the list. 
Tributescar is still the top of the priority.   
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 09, 2020, 02:06:42 pm
EDIT: Take em alive if possible. We don't want to start any personal wars with the local dwarven populace if we dont have to.

We don't? Are we so thankful for our death in the arena?
Nay, I say.  Blood for the blood god! 
This dabbling summoner and this lackey shall be among the firsts.
Milk them for information, otherwise, milk them for blood.   
And whoever ran that arena are on the list. 
Tributescar is still the top of the priority.   

But at the same time, I cannot fault this logic.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 09, 2020, 02:14:13 pm
EDIT: Take em alive if possible. We don't want to start any personal wars with the local dwarven populace if we dont have to.

We don't? Are we so thankful for our death in the arena?
Nay, I say.  Blood for the blood god! 
This dabbling summoner and this lackey shall be among the firsts.
Milk them for information, otherwise, milk them for blood.   
And whoever ran that arena are on the list. 
Tributescar is still the top of the priority.   
we aren’t after milk, we are after blood, so we blood them for information and blood them for blood:)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 09, 2020, 02:26:48 pm
Extracts such as blood are in the same category in the milk stockpile.  I won't mind being a legendary milker to pair with other legendary cheesemakers. :D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 10, 2020, 01:32:00 am
+1 To making cheese out of blood or whatever eveyone's talking about.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: endlessblaze on March 10, 2020, 10:28:29 pm
Lets worry about getting out of the barrier BEFORE we worry about fighting. They might back off if we break out. For now, just bombard the barrier with jerky projectiles
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 11, 2020, 05:06:48 am
Lets worry about getting out of the barrier BEFORE we worry about fighting. They might back off if we break out. For now, just bombard the barrier with jerky projectiles
getting out of the barrier is step one of the plan above
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 15, 2020, 09:10:14 pm
The flying cursed mantis jerky strikes the dwarf in the neck and the severed part sails off in an arc.

(https://i.imgur.com/nxmmHM1.gif)

(https://i.imgur.com/Nci94Sw.gif)

The barrier shatters.

(https://i.imgur.com/qg8gRuY.gif)

Mathias leaps forward with surprising speed.

(https://i.imgur.com/fry9fUa.gif)

Åblel removes a stone from her pocket. A rune carved on the stone begins to glow.

Mathias flickering sword is obliterated as it passes through a spherical barrier surrounding Åblel.

(https://i.imgur.com/6aLqFC7.gif)

(https://i.imgur.com/fQREmzG.gif)

"This is no blood magic." Mathias states.

(https://i.imgur.com/5vys7jB.gif)

"Blasphemous wazzock!"

Åblel giggles with delight as she dashes for the ladder.

The amethyst man moves to defend her.

(https://i.imgur.com/DDpruz4.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on March 15, 2020, 09:15:06 pm
Quick, mantis jerky to the hag's spine!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 15, 2020, 10:00:52 pm
use the blood we just released to stick the amethyst man’s legs to the floor
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 16, 2020, 12:55:09 am
Quick, mantis jerky to the hag's spine!
use the blood we just released to stick the amethyst man’s legs to the floor
+1 All the best ideas.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 16, 2020, 10:16:18 am
Quick, mantis jerky to the hag's spine!
use the blood we just released to stick the amethyst man’s legs to the floor
+1 All the best ideas.

+1 I count at least 6 streaks of blood splatters, turn them into mantis projectiles hurling towards the hag's ass. 
+1

I say, let Matthias handle this purple cubic zirconia. 

Tiger, watch John.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 16, 2020, 12:13:24 pm
Quick, mantis jerky to the hag's spine!
use the blood we just released to stick the amethyst man’s legs to the floor
+1 All the best ideas.

+1 I count at least 6 streaks of blood splatters, turn them into mantis projectiles hurling towards the hag's ass. 
+1

I say, let Matthias handle this purple cubic zirconia. 

Tiger, watch John.


Yeah +1. I got nothing better than this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 16, 2020, 02:19:46 pm
Quick, mantis jerky to the hag's spine!
use the blood we just released to stick the amethyst man’s legs to the floor
+1 All the best ideas.

+1 I count at least 6 streaks of blood splatters, turn them into mantis projectiles hurling towards the hag's ass. 
+1

I say, let Matthias handle this purple cubic zirconia. 

Tiger, watch John.


Yeah +1. I got nothing better than this.


Actually, hurling six five fingers of death hemomantic mantis projectile towards the hag is just one portion of our action. 
We can dodge-roll forward past the gem dude to chase down the hag. 
And might as well shape a hemo version of Tributescar, and forward dodge-roll slice the hag's calcaneus (back of heel bone).

Matthias can handle the purple rain man here. 
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 16, 2020, 02:21:31 pm
Matthias had his sword destroyed, we might as well help him instead of leaving him
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on March 16, 2020, 02:47:34 pm
Use hemomancy to make weapons for yourself and Matthias, then dodgeroll after the dwarf and cut her feet so she falls down and can't get away.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: coop on March 17, 2020, 01:06:12 am
"Åblel removes a stone from her pocket"

Wait... This is not english. Can we know what native language author have? )) I hope i wrote this correctly
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on March 17, 2020, 01:24:53 am
Seriously-- Completely envelope the amethyst man in the blood of her fallen comrade, then use blood-puppetry to force it to do your bidding (marionette style).

Use it to beat the living snot out of our friendly witch.  Either her magical voodoo shield will terminate our amethyst man problem for us, or the spell only works on blood, and the kinetic energy of the amethyst man will continue even as our puppet "sock" gets obliterated, and the punch will land with gusto.

I fail to see the downside.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 17, 2020, 06:33:16 am
Seriously-- Completely envelope the amethyst man in the blood of her fallen comrade, then use blood-puppetry to force it to do your bidding (marionette style).

Use it to beat the living snot out of our friendly witch.  Either her magical voodoo shield will terminate our amethyst man problem for us, or the spell only works on blood, and the kinetic energy of the amethyst man will continue even as our puppet "sock" gets obliterated, and the punch will land with gusto.

I fail to see the downside.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on March 17, 2020, 06:36:01 am
Seriously-- Completely envelope the amethyst man in the blood of her fallen comrade, then use blood-puppetry to force it to do your bidding (marionette style).

Use it to beat the living snot out of our friendly witch.  Either her magical voodoo shield will terminate our amethyst man problem for us, or the spell only works on blood, and the kinetic energy of the amethyst man will continue even as our puppet "sock" gets obliterated, and the punch will land with gusto.

I fail to see the downside.
+1
+1
Now that's thinking with...blood.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 17, 2020, 06:40:28 am
Seriously-- Completely envelope the amethyst man in the blood of her fallen comrade, then use blood-puppetry to force it to do your bidding (marionette style).

Use it to beat the living snot out of our friendly witch.  Either her magical voodoo shield will terminate our amethyst man problem for us, or the spell only works on blood, and the kinetic energy of the amethyst man will continue even as our puppet "sock" gets obliterated, and the punch will land with gusto.

I fail to see the downside.
+1
+1
Now that's thinking with...blood.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 17, 2020, 07:43:50 am
Seriously-- Completely envelope the amethyst man in the blood of her fallen comrade, then use blood-puppetry to force it to do your bidding (marionette style).

Use it to beat the living snot out of our friendly witch.  Either her magical voodoo shield will terminate our amethyst man problem for us, or the spell only works on blood, and the kinetic energy of the amethyst man will continue even as our puppet "sock" gets obliterated, and the punch will land with gusto.

I fail to see the downside.
+1
+1
Now that's thinking with...blood.
+1
+1  but don’t forgot to hamstring the WAZZOCK witch with the bloodjerky missiles, rockboy may not be able to catch up to her otherwise.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 18, 2020, 01:17:17 am
Added an insert of the rune and made it so Mathias calls her a wazzock instead of a hag!  :P

Also, I'll be working from home so there will be no one around to stop me from drawing!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 18, 2020, 07:53:30 am
Added an insert of the rune and made it so Mathias calls her a wazzock instead of a hag!  :P

Also, I'll be working from home so there will be no one around to stop me from drawing!
Nevermind, used a gif instead
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 18, 2020, 07:58:25 am
Spoiler: y’mean this? (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on March 18, 2020, 11:12:48 am
Added an insert of the rune and made it so Mathias calls her a wazzock instead of a hag!  :P

Also, I'll be working from home so there will be no one around to stop me from drawing!
Why is Mathias using British slang instead of a word I'd think he'd use?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 18, 2020, 11:17:07 am
Added an insert of the rune and made it so Mathias calls her a wazzock instead of a hag!  :P

Also, I'll be working from home so there will be no one around to stop me from drawing!
Why is Mathias using British slang instead of a word I'd think he'd use?
I thought Wazzock was a word he made up...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 18, 2020, 12:02:50 pm
Nope

Wanaz - A disreputable Dwarf with an unkempt beard; an insult.
Wattock - An unsuccessful Dwarf prospector; a down-at-heel Dwarf; an insult.
Wazzock - A Dwarf who has exchanged gold or some other valuable item for something of little or no worth; a foolish or gullible Dwarf; an insult.


It’s Khazalid from Warhammer, maybe Mathias is from the world of Warhammer?
(Before he murdered everyone there)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on March 18, 2020, 12:12:08 pm
Nope

Wanaz - A disreputable Dwarf with an unkempt beard; an insult.
Wattock - An unsuccessful Dwarf prospector; a down-at-heel Dwarf; an insult.
Wazzock - A Dwarf who has exchanged gold or some other valuable item for something of little or no worth; a foolish or gullible Dwarf; an insult.


It’s Khazalid from Warhammer, maybe Mathias is from the world of Warhammer?
(Before he murdered everyone there)
Is wa the insult prefix for Dwarven in Warhammer?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 18, 2020, 12:35:21 pm
Is wa the insult prefix for Dwarven in Warhammer?
All of the dwarf words starting with ‘Wa’ I could find are insults except for this one.

Wan - On its own at the start of a phrase, wan shows the phrase is a question. It’s the Dwarf equivalent of a question mark. This is usually missed off where a standard wan - question word is used instead (wanrag, wanrak, wanrum). Wan is also used immediately before another word to frame a question (ek wangit? ‘are you going’ literally ‘you go?’, wandar ‘is it good?’ literally ‘good?’).

So words starting with ‘Wan’ are questions instead.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 18, 2020, 01:21:52 pm
Buncha nerds is what we got here.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 18, 2020, 01:52:56 pm
Buncha nerds is what we got here.

Wawot wada wafuq wais wagoin wahere?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 18, 2020, 11:53:45 pm
Buncha nerds is what we got here.
Neckbeards you mean
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Puppyguard on March 20, 2020, 12:40:33 am
Become the amethyst man.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 20, 2020, 03:03:04 am
Quick, mantis jerky to the hag's spine!

You fling a mantis jerky but it's to late. The hag has escaped!

"hehehe"

Become the amethyst man.

Your life was a blind rage before you met Åblel. Your only purpose is to protect her.

You assess the combatants.

(https://i.imgur.com/DSIZAbX.gif)

The tiger and John are formidable but they have 0 kills.

(https://i.imgur.com/GcI4HFT.gif)

Grawr Kokobokleebis has a title, Champion Among Dwarves, Troll Slayer, Slayer of Dusak The Forgotten Beast,  The Dodgiest Dodge Roller Who Ever Dodged, a title he gained only 5 minutes ago?

(https://i.imgur.com/eGhSIrT.gif)

What, the, fuck? This angel has 16 billion kills...

(https://i.imgur.com/oIdXGTm.gif)

What do you do?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 20, 2020, 04:15:26 am
Its time for friendship!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 20, 2020, 07:21:29 am
(I thought Grawr would use blood magic to try controlling the amethyst man, but this works too and makes much more sense)
Its time for friendship!
+1 and ask the angel how it achieved so many kills and whether they can let me live and not hurt Abiel, and mention that my job is simply protection, not trapping things. Ask if peace is possible
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 20, 2020, 07:42:39 am
(I thought Grawr would use blood magic to try controlling the amethyst man, but this works too and makes much more sense)
Its time for friendship!
+1 and ask the angel how it achieved so many kills and whether they can let me live and not hurt Abiel, and mention that my job is simply protection, not trapping things. Ask if peace is possible
+1 and Realise that you are really outmatched and explain what we were trying to do (if we know what she was doing) and ask them to spare Åblels life
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 20, 2020, 07:44:51 am
(I thought Grawr would use blood magic to try controlling the amethyst man, but this works too and makes much more sense)
Its time for friendship!
+1 and ask the angel how it achieved so many kills and whether they can let me live and not hurt Abiel, and mention that my job is simply protection, not trapping things. Ask if peace is possible
+1 and Realise that you are really outmatched and explain what we were trying to do (if we know what she was doing) and ask them to spare Åblels life
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 20, 2020, 01:23:15 pm
(I thought Grawr would use blood magic to try controlling the amethyst man, but this works too and makes much more sense)
Its time for friendship!
+1 and ask the angel how it achieved so many kills and whether they can let me live and not hurt Abiel, and mention that my job is simply protection, not trapping things. Ask if peace is possible
+1 and Realise that you are really outmatched and explain what we were trying to do (if we know what she was doing) and ask them to spare Åblels life
+1

Kill self, switch back to Grawr.

+1. Demonstrate the dodge roll of your people in order to build trust with Grawr.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on March 20, 2020, 04:36:23 pm
Speak in Jive,

Jus' hang loose, blood.
[Subtitle: JUST BE PATIENT MY FRIEND.]

What it is, big papa? My mama no raise no dummies. I see this sitch.
[Subtitle: SIR, I'M NOT STUPID. I UNDERSTAND MY SITUATION HERE.]

Cut me some slack, Jack! Biatch give this chump a job, and she be gone wid my dough.
[Subtitle: GIVE ME A BREAK! THAT LADY HIRED ME, AND SHE LEFT ME WITHOUT PAY!]

Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on March 20, 2020, 05:25:22 pm
We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on March 20, 2020, 08:35:54 pm
Slightly late I want to ask, does that rune oddly remind anyone else of the
Spoiler (click to show/hide)
or is it just me?


We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.

We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Run up the stair following Åblel and lock closed any and all doors or hatches. Preferably by throwing levers, those are harder to unlock.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 20, 2020, 09:28:40 pm
Slightly late I want to ask, does that rune oddly remind anyone else of the
Spoiler (click to show/hide)
or is it just me?


We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.

We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Run up the stair following Åblel and lock closed any and all doors or hatches. Preferably by throwing levers, those are harder to unlock.

Good ideas, but remember we are dealing with something that has murdered the population of a whole planet. A door isn’t stopping that thing and Åblel doesn’t know what we’re dealing with, talking is probably our best option.

(Come to think of it, I don’t know if we can talk since we don’t have a mouth...)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 20, 2020, 09:34:18 pm
Slightly late I want to ask, does that rune oddly remind anyone else of the
Spoiler (click to show/hide)
or is it just me?


We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.

We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Run up the stair following Åblel and lock closed any and all doors or hatches. Preferably by throwing levers, those are harder to unlock.

Good ideas, but remember we are dealing with something that has murdered the population of a whole planet. A door isn’t stopping that thing and Åblel doesn’t know what we’re dealing with, talking is probably our best option.

(Come to think of it, I don’t know if we can talk since we don’t have a mouth...)
if we can’t talk, etch the words on us, we are made of crystal and thus shouldn’t feel pain, as for what we say
(I thought Grawr would use blood magic to try controlling the amethyst man, but this works too and makes much more sense)
Its time for friendship!
+1 and ask the angel how it achieved so many kills and whether they can let me live and not hurt Abiel, and mention that my job is simply protection, not trapping things. Ask if peace is possible
+1 and Realise that you are really outmatched and explain what we were trying to do (if we know what she was doing) and ask them to spare Åblels life
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 21, 2020, 02:37:50 am
Speak in Jive,

Jus' hang loose, blood.
[Subtitle: JUST BE PATIENT MY FRIEND.]

What it is, big papa? My mama no raise no dummies. I see this sitch.
[Subtitle: SIR, I'M NOT STUPID. I UNDERSTAND MY SITUATION HERE.]

Cut me some slack, Jack! Biatch give this chump a job, and she be gone wid my dough.
[Subtitle: GIVE ME A BREAK! THAT LADY HIRED ME, AND SHE LEFT ME WITHOUT PAY!]


+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 21, 2020, 02:38:53 am
Speak in Jive,

Jus' hang loose, blood.
[Subtitle: JUST BE PATIENT MY FRIEND.]

What it is, big papa? My mama no raise no dummies. I see this sitch.
[Subtitle: SIR, I'M NOT STUPID. I UNDERSTAND MY SITUATION HERE.]

Cut me some slack, Jack! Biatch give this chump a job, and she be gone wid my dough.
[Subtitle: GIVE ME A BREAK! THAT LADY HIRED ME, AND SHE LEFT ME WITHOUT PAY!]


+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on March 21, 2020, 08:42:32 am
--older quotes snipped--

Good ideas, but remember we are dealing with something that has murdered the population of a whole planet. A door isn’t stopping that thing and Åblel doesn’t know what we’re dealing with, talking is probably our best option.

(Come to think of it, I don’t know if we can talk since we don’t have a mouth...)

I should have said that slamming the doors shut is the first part of the plan (if you can call it a plan, as opposed to blind terror). I mean, it's a kobold and an angel, between the thievery and the building destroyer-ness I wasn't expecting any one portal to stop them. But I'm hoping that the delay(s) will buy time for the Fortress Militia to mobilize and come up with something – either by surrounding them or by activating some sort of trap.

(I was also half expecting to reach the door and find out that Åblel has already locked us in. We may be intrinsically loyal, but wazzocks might have a stunted capacity to reciprocate.)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 21, 2020, 11:04:35 am

I should have said that slamming the doors shut is the first part of the plan (if you can call it a plan, as opposed to blind terror). I mean, it's a kobold and an angel, between the thievery and the building destroyer-ness I wasn't expecting any one portal to stop them. But I'm hoping that the delay(s) will buy time for the Fortress Militia to mobilize and come up with something – either by surrounding them or by activating some sort of trap.

(I was also half expecting to reach the door and find out that Åblel has already locked us in. We may be intrinsically loyal, but wazzocks might have a stunted capacity to reciprocate.)
Hesitant +1, as well as finding the emergency lava lever to flood this whole floor, might just kill the one-man genocide.

I’m pretty conflicted since I don’t know enough about our rockboi to know if he’s the talking type or the ohdeitypourlavaonit type.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 22, 2020, 04:19:07 pm
As the Crystal Man, we probably don't have a brain. In addition, we are also made out of spiky crystal, so we are probably invulnerable, and highly offensive. I think the most realistic action is to charge the evil kobold (but not actually think enough to skewer him).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 25, 2020, 03:56:38 am
We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.

We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Run up the stair following Åblel and lock closed any and all doors or hatches. Preferably by throwing levers, those are harder to unlock.

Good ideas, but remember we are dealing with something that has murdered the population of a whole planet. A door isn’t stopping that thing and Åblel doesn’t know what we’re dealing with, talking is probably our best option.

(Come to think of it, I don’t know if we can talk since we don’t have a mouth...)

You can't talk so you start to disengage.

Your feet are stuck.

Kûbuk's blood is wrapping around your legs and crystallizing.

Matt punches you in the head, fracturing the crystal.

(https://i.imgur.com/4njEuZR.gif)

What do you do?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 25, 2020, 04:02:45 am
Put our hands up and get on our knees, to show we surrender.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 25, 2020, 04:10:03 am
Put our hands up and get on our knees, to show we surrender.

You raise your hands in the air.

Matt rears back for another punch!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 25, 2020, 04:20:06 am
Cover our face.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 25, 2020, 06:13:06 am
Cover our face.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 25, 2020, 07:43:10 am
Cover our face.
+1
+1

As Grawr tell Matt to hold on a sec, the crystal man seems to be surrendering and we still need our blood puppet to take down the Wazzock. He may shatter the whole thing with another hit and shards would be harder to work with.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 25, 2020, 07:50:52 am
Cover our face.
+1
+1

As Grawr tell Matt to hold on a sec, the crystal man seems to be surrendering and we still need our blood puppet to take down the Wazzock. He may shatter the whole thing with another hit and shards would be harder to work with.
wait, how many bodies can we control at once?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Puppyguard on March 25, 2020, 05:20:14 pm
We are a proud amethyst man! Why should some pathetic angel and minuscule dog-man have any power over us?

Fight to the bitter end! Snatch the angel's punch and hurl him at the hostile kobold!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 25, 2020, 05:37:03 pm
We are a proud amethyst man! Why should some pathetic angel and minuscule dog-man have any power over us?

Fight to the bitter end! Snatch the angel's punch and hurl him at the hostile kobold!

Yeah +1.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 25, 2020, 06:07:26 pm
We are a proud amethyst man! Why should some pathetic angel and minuscule dog-man have any power over us?

Fight to the bitter end! Snatch the angel's punch and hurl him at the hostile kobold!

Yeah +1.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on March 25, 2020, 06:36:02 pm
We are a proud amethyst man! Why should some pathetic angel and minuscule dog-man have any power over us?

Fight to the bitter end! Snatch the angel's punch and hurl him at the hostile kobold!

Yeah! Throwing FTW! +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 27, 2020, 08:32:47 pm
Fight to the bitter end! Snatch the angel's punch and hurl him at the hostile kobold!

You catch Matt's punch

(https://i.imgur.com/Id11AIn.gif)

You throw him at the kobold. They collide together and fall to the floor stunned.

(https://i.imgur.com/TVgzoET.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on March 27, 2020, 08:37:20 pm
That actually worked? O_o

This has been fun and all, but it's time to be Grawr again.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 27, 2020, 09:20:13 pm
That actually worked? O_o

This has been fun and all, but it's time to be Grawr again.
+1
as Grawr, try getting Un stunned and then move the blood further up the amethyst’ s legs to catch his arms and keep them pinned to his body, then go around him to the stairs
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 27, 2020, 09:32:24 pm
That actually worked? O_o

This has been fun and all, but it's time to be Grawr again.
+1
as Grawr, try getting Un stunned and then move the blood further up the amethyst’ s legs to catch his arms and keep them pinned to his body, then go around him to the stairs
+1Again, let’s try and drag him along as a blood puppet but if it’s too slow we can just leave him here.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on March 27, 2020, 09:47:21 pm
That actually worked? O_o

This has been fun and all, but it's time to be Grawr again.
+1
as Grawr, try getting Un stunned and then move the blood further up the amethyst’ s legs to catch his arms and keep them pinned to his body, then go around him to the stairs
+1Again, let’s try and drag him along as a blood puppet but if it’s too slow we can just leave him here.
yes, if we engulf him in blood we can move him, like how if you were in a suit of armor and the armor gets possessed, you would move as the armor does, as you are part of it
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 28, 2020, 03:09:13 am
That actually worked? O_o

This has been fun and all, but it's time to be Grawr again.
+1
as Grawr, try getting Un stunned and then move the blood further up the amethyst’ s legs to catch his arms and keep them pinned to his body, then go around him to the stairs
+1Again, let’s try and drag him along as a blood puppet but if it’s too slow we can just leave him here.
yes, if we engulf him in blood we can move him, like how if you were in a suit of armor and the armor gets possessed, you would move as the armor does, as you are part of it
+1 He shall be the center of our puppet!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 07, 2020, 07:39:22 pm
It's been almost a week, I hope our glorious webcomic leader is ok.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on April 07, 2020, 07:43:06 pm
He's been bouncing about the Discord-- should be fine.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 07, 2020, 07:50:44 pm
I have been working hard on the back end of things! I 'm setting up a server for a new website where anyone can make and share suggestion comics like mine! https://expublico.com

I'll get back to working on an update tomorrow. The end of the next page will be the end of Act 1. After that I will take a hiatus to finish the website. At some point in the middle I'll release a browser game as an intermission!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 07, 2020, 07:57:59 pm
I have been working hard on the back end of things! I 'm setting up a server for a new website where anyone can make and share suggestion comics like mine! https://suggestioncomics.com

I'll get back to working on an update tomorrow. The end of the next page will be the end of Act 1. After that I will take a hiatus to finish the website. At some point in the middle I'll release a browser game as an intermission!
sounds cool! Good luck.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 07, 2020, 08:00:59 pm
I have been working hard on the back end of things! I 'm setting up a server for a new website where anyone can make and share suggestion comics like mine! https://suggestioncomics.com

I'll get back to working on an update tomorrow. The end of the next page will be the end of Act 1. After that I will take a hiatus to finish the website. At some point in the middle I'll release a browser game as an intermission!
sounds cool! Good luck.

Hooray! Good luck indeed.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on April 07, 2020, 08:12:20 pm
This has been a wild ride-- I am honored, to have been a part of it. Thank you. :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 08, 2020, 02:13:34 am
Just gonna list down how far both Ks have come since their beginnings.

Kobold Start: large copper dagger, llama leather bag, 2x prepared giant mantis jerky 3x paper, 3x dice, charcoal pencil, spool of thread, Jaguar loin cloth.

Kobold End: fine blood toga, blood angel friend, blood warrior minion, blood tiger minion, (possibly) amethyst man puppet, and most of all HEMOMANCY

Kea Start: copper crossbow, great white shark leather dress, rope reed quiver filled with bronze bolts, alpaca wool chausses, alpaca wool shoes, camel leather waterskin, rope reed backpack, large copper dagger

Kea End: Items mostly the same, barn owl brawler partner, human warrior boyfriend partner, vulture assassin diplomat, and most importantly, vision from GOD
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 12, 2020, 01:28:29 am
as Grawr, try getting Un stunned and then move the blood further up the amethyst’ s legs to catch his arms and keep them pinned to his body, then go around him to the stairs
+1Again, let’s try and drag him along as a blood puppet but if it’s too slow we can just leave him here.
yes, if we engulf him in blood we can move him, like how if you were in a suit of armor and the armor gets possessed, you would move as the armor does, as you are part of it

You pull blood out of the dwarf and wrap it around the amethyst man.

(https://i.imgur.com/ycNp86q.gif)

There is a flash of white light as the blood absorbs into the amethyst man's body.

(https://i.imgur.com/Obd0A6e.gif)

A voice emenates from the amethyst man. "8091bbf92a2e00a..." It goes on citing random numbers and letters.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on April 12, 2020, 01:49:11 am
That head shape looks similar to Clara IV.  It might just fit in that brain area. 
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 12, 2020, 01:58:42 am
We did something to it, now we should see if we can control it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: HakuryuVision on April 12, 2020, 06:22:39 am
That head shape looks similar to Clara IV.  It might just fit in that brain area. 
Spoiler (click to show/hide)

+1 for Clara

Also nice T-pose!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 12, 2020, 09:11:09 am
That head shape looks similar to Clara IV.  It might just fit in that brain area. 
Spoiler (click to show/hide)

+1 for Clara

Also nice T-pose!
+1, try placing Clara IV within the blood jewel man
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 12, 2020, 10:27:25 am
That head shape looks similar to Clara IV.  It might just fit in that brain area. 
Spoiler (click to show/hide)

+1 for Clara

Also nice T-pose!
+1, try placing Clara IV within the blood jewel man
+1 New companion!
Bye amethyst dude, your brain will be erased so my robo-gal can kill your mentor with your body
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: mightymushroom on April 12, 2020, 10:57:18 am
Just a thought, since it appears it is possible to craft many things out of the raw material of this world, maybe we can make a door out?

But I'd rather not try right now, lest we succeed in letting scary blood-shedding guy into our world.

Although if that one prophet was right, I'm not sure we can avoid doing that.

Ah, shit. It's Craig, isn't it? We're going to break the laws of God and man and return from the blood dimension, thereby accidentally fulfilling Punchy The Prophet's wildest blood fantasies.

I guess it was implied that we'd try to return without causing an apocalypse or bringing other less respectable denizens along, so this isn't really meta (if true). Regardless, we are one hundo percent getting out or here or our name isn't Grawr.

I'm gonna laugh so hard if Clara IV goes rogue. Because we now know Matthias was the one who wanted to stay home on the plane of blood and keep that power away from everyone else, and she is from the opposite faction in the Blood Wars.

+1 to plugging Clara in the amethyst mandroid
Title: Re: Losing Is Fun - Interactive Web Comic
Post by: Dunamisdeos on April 13, 2020, 12:22:00 pm
Just a thought, since it appears it is possible to craft many things out of the raw material of this world, maybe we can make a door out?

But I'd rather not try right now, lest we succeed in letting scary blood-shedding guy into our world.

Although if that one prophet was right, I'm not sure we can avoid doing that.

Ah, shit. It's Craig, isn't it? We're going to break the laws of God and man and return from the blood dimension, thereby accidentally fulfilling Punchy The Prophet's wildest blood fantasies.

I guess it was implied that we'd try to return without causing an apocalypse or bringing other less respectable denizens along, so this isn't really meta (if true). Regardless, we are one hundo percent getting out or here or our name isn't Grawr.

I'm gonna laugh so hard if Clara IV goes rogue. Because we now know Matthias was the one who wanted to stay home on the plane of blood and keep that power away from everyone else, and she is from the opposite faction in the Blood Wars.

+1 to plugging Clara in the amethyst mandroid

This is inspired. We should put Clara into the amythyst man.

The POWER OF FRIENDSHIP will protect us.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 14, 2020, 02:36:16 am
Just a thought, since it appears it is possible to craft many things out of the raw material of this world, maybe we can make a door out?

But I'd rather not try right now, lest we succeed in letting scary blood-shedding guy into our world.

Although if that one prophet was right, I'm not sure we can avoid doing that.

Ah, shit. It's Craig, isn't it? We're going to break the laws of God and man and return from the blood dimension, thereby accidentally fulfilling Punchy The Prophet's wildest blood fantasies.

I guess it was implied that we'd try to return without causing an apocalypse or bringing other less respectable denizens along, so this isn't really meta (if true). Regardless, we are one hundo percent getting out or here or our name isn't Grawr.

I'm gonna laugh so hard if Clara IV goes rogue. Because we now know Matthias was the one who wanted to stay home on the plane of blood and keep that power away from everyone else, and she is from the opposite faction in the Blood Wars.

+1 to plugging Clara in the amethyst mandroid

This is inspired. We should put Clara into the amythyst man.

The POWER OF FRIENDSHIP will protect us.
+1 For The Power of Friendship!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 18, 2020, 10:45:32 pm
That head shape looks similar to Clara IV.  It might just fit in that brain area. 
+1 for Clara
+1, try placing Clara IV within the blood jewel man
+1 New companion!
Bye amethyst dude, your brain will be erased so my robo-gal can kill your mentor with your body

You raise the data crystal towards the amethyst man. The gem pulls out of your hand and zips toward it before merging into it's body.

"Reformatting..." The voice says and the cracks in it's head slowly seal.

Suddenly, the amethyst man jolts into a more natural position.

"Hello!" Clara's voice emanates from the crystalline body.

(https://i.imgur.com/czj65k3.gif)

"That was fast." She looks down at the corpse. "Oh dear."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on April 18, 2020, 11:06:20 pm
Hugs for our spaceship friend!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 19, 2020, 12:58:14 am
Hugs for our spaceship friend!
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 19, 2020, 01:36:37 am
Hugs for our spaceship friend!
+1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 19, 2020, 08:03:12 am
Hugs for our spaceship friend!
+1
+1
”hi, don’t worry about the corpse. He tried killing us while alive”
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 19, 2020, 10:50:54 am
Hugs for our spaceship friend!
+1
+1
”hi, don’t worry about the corpse. She tried killing us while alive”
You mean ‘he’. We killed the dude, but the spellcaster is still alive.
I suppose we’ll have to wait until next season before we kill her with her own Amethyst man...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 19, 2020, 11:25:16 am
Hugs for our spaceship friend!
+1
+1
”hi, don’t worry about the corpse. He tried killing us while alive”
You mean ‘he’. We killed the dude, but the spellcaster is still alive.
I suppose we’ll have to wait until next season before we kill her with her own Amethyst man...
pronoun fixed
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on April 19, 2020, 09:23:34 pm
"Greetings Clara. Excuse the mess. 
Do you have an archive map of Cityshanks by chance? 
We are in pursuit of a Wazzock who recently fled."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 20, 2020, 12:39:06 pm
Hugs for our spaceship friend!
+1
+1

+1 to hugs
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 20, 2020, 12:55:24 pm
Hugs for our spaceship friend!
+1
+1
"Greetings Clara. Excuse the mess. 
Do you have an archive map of Cityshanks by chance? 
We are in pursuit of a Wazzock who recently fled."
+1 to hugs
say this, but instead of wassock, describe the spellcaster we are after
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 21, 2020, 03:45:32 am
If we don't say wassock the universe will explode!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 21, 2020, 06:31:11 am
If we don't say wassock the universe will explode!
no it won’t, Clara might not be sure what wassock means
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 21, 2020, 06:35:54 am
If we don't say wassock the universe will explode!
no it won’t, Clara might not be sure what wassock means
You don't know the universe won't explode, and who cares if they don't know what it means, it means something to us!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 21, 2020, 06:43:15 am
If we don't say wassock the universe will explode!
no it won’t, Clara might not be sure what wassock means

"Hey Clara! We were attacked by a, uh, a uh, a spellcaste-"

And then the universe exploded.
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 21, 2020, 06:44:08 am
If we don't say wassock the universe will explode!
no it won’t, Clara might not be sure what wassock means
You don't know the universe won't explode, and who cares if they don't know what it means, it means something to us!
the point of language is communication, communication is not effective when not all parties understand all words
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 21, 2020, 06:46:37 am
If we don't say wassock the universe will explode!
no it won’t, Clara might not be sure what wassock means
You don't know the universe won't explode, and who cares if they don't know what it means, it means something to us!
the point of language is communication, communication is not effective when not all parties understand all words
I use references no one really knows all the time when I talk and I get by, and if people don't get them I just have to say what it means.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 22, 2020, 10:18:21 am
We were speaking in growls just a few weeks ago, we probably aren’t the best at communicating yet. Not to mention Matt, who hails from the same land as Clara, also uses Wazzock, so it’s probably an insult that Armok incorporates into all species for some reason. Even if they are on different planets.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 27, 2020, 03:00:06 am
Hugs for our spaceship friend!

You hug Clara.

(https://i.imgur.com/P9PjwZa.gif)

You let out, "I don't like when they argue. I– I– I'm scared."

Clara replies, "Don't be scared. It is all right. You are with friends. No one is arguing."

"Sometimes they make me do scary things. I don't know what they're going to make me do."

Clara replies, "Warning signs of mental illness detected. Everything is going to be okay."

Mathias adds, "Have one's voices ever been misguided, in the end?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on April 27, 2020, 03:45:14 am
...hugs for our kobold friend
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 27, 2020, 04:12:15 am
...hugs for our kobold friend
+1 As we stand in the blood of our enemies!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 27, 2020, 06:10:31 am
...hugs for our kobold friend
how do mental hugs work?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 27, 2020, 06:17:25 am
...hugs for our kobold friend
how do mental hugs work?
It involves cutting open their heads and squeezing their brains.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 27, 2020, 06:29:00 am
...hugs for our kobold friend
how do mental hugs work?
It involves cutting open their heads and squeezing their brains.
Sounds painful, I asked how a mind would hug another mind. I assume we lack physical bodies.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 27, 2020, 08:40:12 am
...hugs for our kobold friend
how do mental hugs work?
It involves cutting open their heads and squeezing their brains.
Sounds painful, I asked how a mind would hug another mind. I assume we lack physical bodies.
That made me picture two floating ghostly brains and their "hug" is just them rubbing against each other.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 29, 2020, 10:46:48 pm
"Have one's voices ever been misguided, in the end?", Mathias asks.

"No, I guess not." You say.

"A healthy dose of adventure should cheer you up." Clara says. "Why don't we go up the ladder and explore Cityshanks?"

"Okay!" you say. You feel much better having the support of your friends.

The top of the ladder is an open hatch disguised as a coffin. You find yourself in the chill air of Cityshank's catacombs.

(https://i.imgur.com/Y2J2lpG.gif)

"Come on up!" you shout. " I know where we are!"

Clara and Mathias join you at the top of the ladder. John refuses to climb. "uh- uh-" he blabbers and hugs his tiger.

"There is no easy way to get the tiger up the ladder." Mathias states. "It would be strategic for us to leave John here to protect the tiger. One can periodically possess him to check in on him."

You guide Mathias and Clara out of the catacombs to the bottom of the ramp case.

(https://i.imgur.com/zJoQ0AP.gif)

You don't see any dwarves but you hear muffled cheers from the direction of the colosseum.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on April 30, 2020, 01:08:43 am
We came here for Tributescar, let’s see if we can find anything or anyone to help us find it.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 30, 2020, 01:55:00 am
Everyone's distracted we need to use this time to find the thing we came here for before they stop being distracted.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 30, 2020, 02:00:34 am
If memory serves, the voyage was rather protracted, so this must be a DIFFERENT gladiatorial fight.

Regardless, there *WILL* be blood there, and if King LazyDwarfButt is in sitting on his golden toilet seat on the balcony, we are now more than powerful enough to drown him in all the stuff in the arena.  We should do that, to facilitate the resistance movement's takeover.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 30, 2020, 02:53:37 am
If memory serves, the voyage was rather protracted, so this must be a DIFFERENT gladiatorial fight.

Regardless, there *WILL* be blood there, and if King LazyDwarfButt is in sitting on his golden toilet seat on the balcony, we are now more than powerful enough to drown him in all the stuff in the arena.  We should do that, to facilitate the resistance movement's takeover.
+1 Lets do this!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on April 30, 2020, 03:00:01 am
If we spot any of our fellow combatants from previously, should we try to recruit them into our fold? If they still are alive of course.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 30, 2020, 03:07:03 am
If we spot any of our fellow combatants from previously, should we try to recruit them into our fold? If they still are alive of course.

Agreed. We should attempt to recruit them into the resistance movement to form a more inclusive democratic government, with fair parliamentary elections. (or, if they want to go kill things, they can join us in homicidal friendship.)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on April 30, 2020, 07:08:43 am
If we spot any of our fellow combatants from previously, should we try to recruit them into our fold? If they still are alive of course.

Agreed. We should attempt to recruit them into the resistance movement to form a more inclusive democratic government, with fair parliamentary elections. (or, if they want to go kill things, they can join us in homicidal friendship.)
yes to recruiting
If memory serves, the voyage was rather protracted, so this must be a DIFFERENT gladiatorial fight.

Regardless, there *WILL* be blood there, and if King LazyDwarfButt is in sitting on his golden toilet seat on the balcony, we are now more than powerful enough to drown him in all the stuff in the arena.  We should do that, to facilitate the resistance movement's takeover.
+1 Lets do this!
+1 Viva la resistance!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 01, 2020, 02:08:28 am
If King LazyDwarfButt is in sitting on his golden toilet seat on the balcony, we are now more than powerful enough to drown him in all the stuff in the arena.  We should do that, to facilitate the resistance movement's takeover.

"We should kill the king and support the resistance! I know he will be in his thrown but I don't know how to get over there."

Mathias says, "As long as one is close enough to see the target, one's options are many." He waves his hand and a strip of his armor peals off forming a circular band which levitates in the air. "Drop this over his neck and contract it to cut off his carotid artery. Death will come quickly and silently."

(https://i.imgur.com/j51aZ7W.gif)

You take the band and guide the party into the colosseum.

(https://i.imgur.com/9lAh4CB.gif)

You cheer when you see the goblin is still alive, for now.

(https://i.imgur.com/kShCZwF.gif)

Wait, the battleground looks the same as it did over a month ago, and, there's your dead body...

(https://i.imgur.com/0K8l3ke.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on May 01, 2020, 02:10:36 am
EXSANGUINATE CAVE DRAGON
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 01, 2020, 02:38:07 am
EXSANGUINATE CAVE DRAGON

(https://losingisfun.com/panels/511.gif?v=3)

The cave dragon's wounds explode.

(https://losingisfun.com/panels/510.gif?v=1)

It rears back and dies. The crowd roars!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on May 01, 2020, 03:18:23 am
Consider: we now bear power fit to tear this fortress apart. What do we want? Tributescar? The victory of the resistance? The death of the king?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 01, 2020, 03:48:45 am
Consider: we now bear power fit to tear this fortress apart. What do we want? Tributescar? The victory of the resistance? The death of the king?
If we get this fortress under our control, we might eventually take over this part of the continent. No, the world. Think of the possibilities.
I for one, do think that Grwar has the potential to become the ultimate villain of this story, and Noi possibly the main heroine. Unless Grwar wins in the end. History is after all, written by the victors.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 01, 2020, 03:52:09 am
Consider: we now bear power fit to tear this fortress apart. What do we want? Tributescar? The victory of the resistance? The death of the king?
ALL OF IT!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 01, 2020, 07:37:37 am
Consider: we now bear power fit to tear this fortress apart. What do we want? Tributescar? The victory of the resistance? The death of the king?
ALL OF IT!
+1 use the dragon blood to form armor for the goblin so she may continue to fight, use the remaining blood to make her some extra arms as well
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on May 01, 2020, 08:10:32 am
So. We have a lot to unwrap here.

First, what do we want? What do our party members want? Clara and John are probably both happy to serve under us, but Matty's motives are still a mystery to us. Currently, our objective is Tributescar. Eventually, we may wish to get Matty a fancy new sword, seeing as his old one got vaporized: he may know a better location for that than us, supposing he's an angel. That, or we could just ask Clara. As for us, however, I'd like to see if we can't ultimately get our cool goblin chick into the party. Past that who knows, but we've got stuff to do for now, so.

Next, some things to consider.
1. In the arena is a dead forgotten beast with deadly blood.
2. We have blood powers.
3. We have used said blood powers to make a laser pointer before.
If'n you see where I'm going with this, we have the option to make an incredibly lethal laser pointer should we be able to collect any of its blood. We may want a new getup if we're gonna choose to work with it, though, since it would be cruel irony to get killed by the stuff twice. It might be a nice idea to eventually get a flask or two that we can store blood in (one for beast blood, one for normal blood), since being able to make a handy blood-something sounds like quite the useful ability. Still, that's a later thing, unless we find a way to get some beast blood.

These objectives in mind, assassinating the king seems like a great idea: it should cause some chaos, maybe allow us to get into the arena for blood-getting and goblin-rescuing reasons, and then get outta dodge and see if we can't find our resistance buddies. We should be aware there's probably a significant portion of the fortress military nearby, and also that we're literally unarmed, unarmored pincushions/sword racks for any soldiers that happen by: even if we have immense hemomantic power, it's only any good on wounded creatures, and matty's punching can only do so much. As long as we're in here we can use the beast blood laser pointer to wound the enemy (just like, shine it in their eyes) and then just exsanguinate them from there. Problem, however: if we kill the king, the soldiers might just execute our goblin gal on the spot so they don't have to deal with keeping an eye on her and dealing with us.

Kill the king, then heroically jump into the arena to save goblin gal, exiting stage right (through whatever door we can get into). Don't forget to make sure both ourself and Matty get some weapons; whatever's laying around in the arena will do for now.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 01, 2020, 08:34:31 am
So, is the king here? We can use the blood to stab him, there’s lots of it
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 01, 2020, 10:25:49 am
It is somehow the SAME fight as when we died. He is sitting on his royal toilet seat up on the balcony.

Edit--
Blasts from the past

Overview of Arena
(https://i.imgur.com/QM48Yis.jpg)


King LazyDwarfButt himself, bored as usual.
(https://i.imgur.com/ETxi340.jpg)

Since it seems mere moments have passed since we were in here, We can TOTALLY just assassinate this bastard.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 01, 2020, 10:48:13 am
let’s not just kill him. Let’s puppet him instead
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on May 01, 2020, 03:54:13 pm
let’s not just kill him. Let’s puppet him instead
I hereby declare as king that the gladiators will be let go. Also, I'm going to gift Tributescar to the next of kin of the dead kobold gladiator. Oh, look, here he is now.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 01, 2020, 06:55:25 pm
YO FOLKS time moves differently in the plane of blood, it seems. It's like blood Narnia.

We should dodge roll into the arena and make a huge dramatic return in front of the populace, proclaim ourselves as some kind of incredible resurrected demigod figure returned from death via the power of the gods, and then denounce the corrupt, unworthy king in favor of the chosen resistence. Be sure to use our incredible gift at speech giving!

They'll probably shit themselves in wonder that we can even speak english. Provide this as proof of our divine patronage.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 01, 2020, 06:58:37 pm
The best part? It’s technically correct
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 02, 2020, 02:22:10 pm
So fun fact.
In DF, when a person becomes a necromancer, they automatically gain a personality shift that increases their ANXIETY_PROPENSITY and decreases their TRUST.  Presumably, this makes them better at pulling off villainous subterfuge and taking over positions of power.
All kobolds naturally have high ANXIETY_PROPENSITY and low TRUST.  (Also high ACTIVITY_LEVEL and GREED.)
This means that, logically, kobolds SHOULD be the ultimate villains and should easily rise to positions of power, and the only thing that stops them from doing so is their inability to speak.
Actually according to my experiments with talking kobolds this does not happen, and I have been unable to figure out what effects, if any, these personality traits have on the behavior of necromancers in worldgen.  But it sounds like it should be true, so let's pretend it is.
Let's gain the King's trust, demonstrating our powers to him but also swearing loyalty, thereby becoming his right-hand man dwarf kobold. That will put us in the perfect position to manipulate him toward our own ends, and seems easier than convincing the entire dwarven civilization to accept a kobold as their ruler.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 02, 2020, 02:39:10 pm
So fun fact.
In DF, when a person becomes a necromancer, they automatically gain a personality shift that increases their ANXIETY_PROPENSITY and decreases their TRUST.  Presumably, this makes them better at pulling off villainous subterfuge and taking over positions of power.
All kobolds naturally have high ANXIETY_PROPENSITY and low TRUST.  (Also high ACTIVITY_LEVEL and GREED.)
This means that, logically, kobolds SHOULD be the ultimate villains and should easily rise to positions of power, and the only thing that stops them from doing so is their inability to speak.
Actually according to my experiments with talking kobolds this does not happen, and I have been unable to figure out what effects, if any, these personality traits have on the behavior of necromancers in worldgen.  But it sounds like it should be true, so let's pretend it is.

Let's gain the King's trust, demonstrating our powers to him but also swearing loyalty, thereby becoming his right-hand man dwarf kobold. That will put us in the perfect position to manipulate him toward our own ends, and seems easier than convincing the entire dwarven civilization to accept a kobold as their ruler.

Take all of my +1's
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 02, 2020, 03:11:24 pm
So fun fact.
In DF, when a person becomes a necromancer, they automatically gain a personality shift that increases their ANXIETY_PROPENSITY and decreases their TRUST.  Presumably, this makes them better at pulling off villainous subterfuge and taking over positions of power.
All kobolds naturally have high ANXIETY_PROPENSITY and low TRUST.  (Also high ACTIVITY_LEVEL and GREED.)
This means that, logically, kobolds SHOULD be the ultimate villains and should easily rise to positions of power, and the only thing that stops them from doing so is their inability to speak.
Actually according to my experiments with talking kobolds this does not happen, and I have been unable to figure out what effects, if any, these personality traits have on the behavior of necromancers in worldgen.  But it sounds like it should be true, so let's pretend it is.

Let's gain the King's trust, demonstrating our powers to him but also swearing loyalty, thereby becoming his right-hand man dwarf kobold. That will put us in the perfect position to manipulate him toward our own ends, and seems easier than convincing the entire dwarven civilization to accept a kobold as their ruler.

Take all of my +1's
+1 Cancel previous plans
Title: Re: Losing Is Fun - The Interactive Comic
Post by: NordicNooob on May 02, 2020, 05:08:19 pm
So fun fact.
In DF, when a person becomes a necromancer, they automatically gain a personality shift that increases their ANXIETY_PROPENSITY and decreases their TRUST.  Presumably, this makes them better at pulling off villainous subterfuge and taking over positions of power.
All kobolds naturally have high ANXIETY_PROPENSITY and low TRUST.  (Also high ACTIVITY_LEVEL and GREED.)
This means that, logically, kobolds SHOULD be the ultimate villains and should easily rise to positions of power, and the only thing that stops them from doing so is their inability to speak.
Actually according to my experiments with talking kobolds this does not happen, and I have been unable to figure out what effects, if any, these personality traits have on the behavior of necromancers in worldgen.  But it sounds like it should be true, so let's pretend it is.

Let's gain the King's trust, demonstrating our powers to him but also swearing loyalty, thereby becoming his right-hand man dwarf kobold. That will put us in the perfect position to manipulate him toward our own ends, and seems easier than convincing the entire dwarven civilization to accept a kobold as their ruler.

Take all of my +1's
+1 Cancel previous plans
+1, but lets see what our comrades think of doing so first?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Blob on May 03, 2020, 02:38:14 am
-1 to all of this except for taking Tributescar. I kind of don't want the cute kobold that taught Matthias about friendship to so suddenly become an evil king.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 03, 2020, 04:22:45 am
Yes -1 to becoming king we don't need no kingdom when we have friendship and Tributescar.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 03, 2020, 05:11:39 am
-1 to all of this except for taking Tributescar. I kind of don't want the cute kobold that taught Matthias about friendship to so suddenly become an evil king.
You can be "evil" and still promote friendship.
Friendship at all costs, even if they don't like it.

On the other hand, you don't need to have evil intentions to be able to conquer the world. You could do so for the greater good.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 03, 2020, 10:53:56 am
-1 to all of this except for taking Tributescar. I kind of don't want the cute kobold that taught Matthias about friendship to so suddenly become an evil king.
You can be "evil" and still promote friendship.
Friendship at all costs, even if they don't like it.

On the other hand, you don't need to have evil intentions to be able to conquer the world. You could do so for the greater good.
Not all kings are evil, if we have conquered the world, we can voluntarily divide all resources among everyone, us being included in the dividing, thus true communism is reached when everyone owns everything
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 03, 2020, 05:28:45 pm
I made a poll to see if you guys really want to become king or not!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 03, 2020, 05:36:34 pm
If we become king, we can stop these gladiator fights from happening, thus stopping the unnecessary deaths
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 03, 2020, 06:01:12 pm
Should we become king, we could have Clara be our main advisor.
And Matthias could be the kingdom's head law enforcer. Or perhaps military advisor/general? Maybe even judge, jury & executioner.
That should probably satisfy his blood lust in the long run. What could possibly go wrong?.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 03, 2020, 06:41:57 pm
Should we become king, we could have Clara be our main advisor.
And Matthias could be the kingdom's head law enforcer. Or perhaps military advisor/general? Maybe even judge, jury & executioner.
That should probably satisfy his blood lust in the long run. What could possibly go wrong?.

maybe hammerer?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 03, 2020, 06:52:53 pm
Should we become king, we could have Clara be our main advisor.
And Matthias could be the kingdom's head law enforcer. Or perhaps military advisor/general? Maybe even judge, jury & executioner.
That should probably satisfy his blood lust in the long run. What could possibly go wrong?.

maybe hammerer?
Sure, why not?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 03, 2020, 07:02:51 pm
We could be king, Clara the Queen, Matthias as law enforcement. We need to figure out how John and the tiger are getting out. Or is John the tiger?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 04, 2020, 03:17:24 am
Darn people wanting to ruin things by becoming The Commie Lord.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 04, 2020, 05:39:34 am
Not trying to ruin anything. Just offering an interesting direction this could go in.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 04, 2020, 06:03:38 am
I was talking about the wanting to become communist, if we decide to become king I think we should do the whole dictatorship where you ether embrace our friendship or die.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on May 04, 2020, 07:42:56 am
So fun fact.
In DF, when a person becomes a necromancer, they automatically gain a personality shift that increases their ANXIETY_PROPENSITY and decreases their TRUST.  Presumably, this makes them better at pulling off villainous subterfuge and taking over positions of power.
All kobolds naturally have high ANXIETY_PROPENSITY and low TRUST.  (Also high ACTIVITY_LEVEL and GREED.)
This means that, logically, kobolds SHOULD be the ultimate villains and should easily rise to positions of power, and the only thing that stops them from doing so is their inability to speak.
Actually according to my experiments with talking kobolds this does not happen, and I have been unable to figure out what effects, if any, these personality traits have on the behavior of necromancers in worldgen.  But it sounds like it should be true, so let's pretend it is.

Let's gain the King's trust, demonstrating our powers to him but also swearing loyalty, thereby becoming his right-hand man dwarf kobold. That will put us in the perfect position to manipulate him toward our own ends, and seems easier than convincing the entire dwarven civilization to accept a kobold as their ruler.

Take all of my +1's
+1 Cancel previous plans
+1, but lets see what our comrades think of doing so first?
+1, my vote may change based off of what our companions think

I don’t really want koboi to become an evil king but chances are we’ll be a temporary good king until the rebels can vote a new king into power. Perhaps we can use our Kobold King powers to help a Kea elsewhere.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 04, 2020, 08:22:26 am
Perhaps we can use our Kobold King powers to help a Kea elsewhere.
Remember the last time we encountered a Kea? That didn't exactly turn out well, not for the Kea.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 04, 2020, 09:38:19 am
I was talking about the wanting to become communist, if we decide to become king I think we should do the whole dictatorship where you ether embrace our friendship or die.
And what's another word for friends, especially companions in an adventure? Comrades!
It all works out.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 04, 2020, 01:50:16 pm
The friendship kobold should not become an evil villian king, or any kind of despot thereof.

My vote is cast :3
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 04, 2020, 03:34:39 pm
Ah well.. It was an interesting idea while it lasted.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 04, 2020, 05:15:58 pm
I didn't mean actually becoming king.
I was thinking more like a vizier or advisor to the current king, who may or may not be evil.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 05, 2020, 01:19:40 am
We should dodge roll into the arena and make a huge dramatic return in front of the populace, proclaim ourselves as some kind of incredible resurrected demigod figure returned from death via the power of the gods, and then denounce the corrupt, unworthy king in favor of the chosen resistance. Be sure to use our incredible gift at speech giving!

Maybe killing the king isn't the best option. Would you take the thrown for yourself? A kobold ruling the dwarves with the power of blood?

(https://i.imgur.com/7ni39Pd.gif)

No! You are a champion of friendship!

You modify your toga and repurpose the band as a belt!

(https://i.imgur.com/7jmhrwF.gif)

What should you say in your speech
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 05, 2020, 09:29:30 am
FUCK YOU I'M KING NOW!

SING THE FUN SONG!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: coop on May 05, 2020, 09:42:05 am
Sing:
Heal the world
Make it a better place
For you and for me
And the entire dwarven race
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 05, 2020, 09:43:44 am
FUCK YOU I'M KING NOW!

SING THE FUN SONG!
F is for friends who do stuff together, U is for you (pint at the king) and me, N is for no more battles, so that less people die
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on May 05, 2020, 09:50:01 am
Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

Having done this, declare ourself and our purpose here.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Sanctume on May 05, 2020, 10:49:04 am
Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

Having done this, declare ourself and our purpose here.

+1 Fun Song (https://www.youtube.com/watch?v=g_y15ozNchY)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 05, 2020, 01:25:10 pm
Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

Having done this, declare ourself and our purpose here.

+1 Fun Song (https://www.youtube.com/watch?v=g_y15ozNchY)

Seriously this is the best webcomic ever.

+1

FREINDS, NOT FIGHTING! U AND ME, NOT UNENDING CONFLICT! N-EWHERE, EVERYWHERE!

Etc etc. Yo we should end by getting the crowd to chant "fun".
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on May 05, 2020, 11:07:05 pm
Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

Having done this, declare ourself and our purpose here.

+1, Maybe we could bring the our dwarfen ex-teammate back to life as well, to demonstrate our powers. (Only if we’re able to do that of course I’m not quite sure how good we are at putting blood back into people)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 06, 2020, 03:11:55 am
Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

Having done this, declare ourself and our purpose here.

+1 Fun Song (https://www.youtube.com/watch?v=g_y15ozNchY)

Seriously this is the best webcomic ever.

+1

FREINDS, NOT FIGHTING! U AND ME, NOT UNENDING CONFLICT! N-EWHERE, EVERYWHERE!

Etc etc. Yo we should end by getting the crowd to chant "fun".
+1

+1, Maybe we could bring the our dwarfen ex-teammate back to life as well, to demonstrate our powers. (Only if we’re able to do that of course I’m not quite sure how good we are at putting blood back into people)
+1 Lets try this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on May 06, 2020, 03:13:46 am
We'd probably wind up just producing some kind of weird dwarf-zombie... would give rather the wrong impression, no?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 06, 2020, 03:28:36 am
We probably would just create a Damned One at best. At worst.. some form of abomination that would enrage all the other Dwarves. Probably..
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 06, 2020, 03:55:13 am
If it makes something bad blame it on someone we don't like and say their a necromancer or something.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 06, 2020, 03:56:54 am
Better would be to experiment on one of the trolls, or other lesser creatures. Dwarves would see the immediate utility of a "tame"/"compliant" creature of that class, without having the ethics collision of doing that with a dwarf.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 06, 2020, 06:01:14 am
Oh great king of the Dwarves, law-giver of the Stone and He of the Mighty Beard,
I have traveled across time and space and transcended the boundaries of Life and Death
to stand humbly before you as an ambassador and herald of peace between our people.
Your glory and wisdom, and the beauty of your kingdom, have reached the ears of my kind, whose meager caves cannot compare to your great halls.
It is my wish to bring the might of your kingdom to even greater glory, and see the legacy of its beauty stand in the far and distant future!
I have acquired in my travels many great powers beyond the mere gift of speech,
and my allies include a fierce and powerful warrior, slayer of countless foes,
a goddess from the stars with knowledge and wisdom beyond mortal ken,
and a servant whose loyalty has never faltered.
Allow us to demonstrate our talents, great King, and we will show you the service we will perform in the name of the Dwarven Folk.

(Demonstrate talents here)

Only this I ask of in exchange, as an everlasting sign of the peace between our people: The dagger Tributescar.
The fine craft of your race, unparalleled by any other, have earned the admiration of my people for generations,
and we wish for nothing more than to gaze upon its beauty, bringing a glimmer of light to our pale and simple abodes.
For this, my associates and I will gladly lead you to the eternal glory you deserve.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 06, 2020, 07:14:24 am
Oh great king of the Dwarves, law-giver of the Stone and He of the Mighty Beard,
I have traveled across time and space and transcended the boundaries of Life and Death
to stand humbly before you as an ambassador and herald of peace between our people.
Your glory and wisdom, and the beauty of your kingdom, have reached the ears of my kind, whose meager caves cannot compare to your great halls.
It is my wish to bring the might of your kingdom to even greater glory, and see the legacy of its beauty stand in the far and distant future!
I have acquired in my travels many great powers beyond the mere gift of speech,
and my allies include a fierce and powerful warrior, slayer of countless foes,
a goddess from the stars with knowledge and wisdom beyond mortal ken,
and a servant whose loyalty has never faltered.
Allow us to demonstrate our talents, great King, and we will show you the service we will perform in the name of the Dwarven Folk.

(Demonstrate talents here)

Only this I ask of in exchange, as an everlasting sign of the peace between our people: The dagger Tributescar.
The fine craft of your race, unparalleled by any other, have earned the admiration of my people for generations,
and we wish for nothing more than to gaze upon its beauty, bringing a glimmer of light to our pale and simple abodes.
For this, my associates and I will gladly lead you to the eternal glory you deserve.
+1 a wonderful speech this is
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 06, 2020, 08:39:20 am
Better would be to experiment on one of the trolls, or other lesser creatures. Dwarves would see the immediate utility of a "tame"/"compliant" creature of that class, without having the ethics collision of doing that with a dwarf.

I don't think trolls is a choice. Our hemomancy didn't work on them before. (http://www.bay12forums.com/smf/index.php?topic=164165.msg7946698#msg7946698) Troglodyte maybe?

I was going to say patch up the goblin, but she doesn't look like she needs any hemo-healing.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on May 06, 2020, 12:06:09 pm
*snip*

Perfect.

Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

FREINDS, NOT FIGHTING! U AND ME, NOT UNENDING CONFLICT! N-EWHERE, EVERYWHERE!

Etc etc. Yo we should end by getting the crowd to chant "fun".

This

Oh great king of the Dwarves, law-giver of the Stone and He of the Mighty Beard,
I have traveled across time and space and transcended the boundaries of Life and Death
to stand humbly before you as an ambassador and herald of peace between our people.
Your glory and wisdom, and the beauty of your kingdom, have reached the ears of my kind, whose meager caves cannot compare to your great halls.
It is my wish to bring the might of your kingdom to even greater glory, and see the legacy of its beauty stand in the far and distant future!
I have acquired in my travels many great powers beyond the mere gift of speech,
and my allies include a fierce and powerful warrior, slayer of countless foes,
a goddess from the stars with knowledge and wisdom beyond mortal ken,
and a servant whose loyalty has never faltered.
Allow us to demonstrate our talents, great King, and we will show you the service we will perform in the name of the Dwarven Folk.

(Demonstrate talents here)

Only this I ask of in exchange, as an everlasting sign of the peace between our people: The dagger Tributescar.
The fine craft of your race, unparalleled by any other, have earned the admiration of my people for generations,
and we wish for nothing more than to gaze upon its beauty, bringing a glimmer of light to our pale and simple abodes.
For this, my associates and I will gladly lead you to the eternal glory you deserve.

then this.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 06, 2020, 12:09:24 pm
*snip*

Perfect.

Sure, do the "Fun Song"-- but don't sing it. Shout it. Let its words ring out strong and clear, resounding through the stands of this subterranean Colosseum!

FREINDS, NOT FIGHTING! U AND ME, NOT UNENDING CONFLICT! N-EWHERE, EVERYWHERE!

Etc etc. Yo we should end by getting the crowd to chant "fun".

This

Oh great king of the Dwarves, law-giver of the Stone and He of the Mighty Beard,
I have traveled across time and space and transcended the boundaries of Life and Death
to stand humbly before you as an ambassador and herald of peace between our people.
Your glory and wisdom, and the beauty of your kingdom, have reached the ears of my kind, whose meager caves cannot compare to your great halls.
It is my wish to bring the might of your kingdom to even greater glory, and see the legacy of its beauty stand in the far and distant future!
I have acquired in my travels many great powers beyond the mere gift of speech,
and my allies include a fierce and powerful warrior, slayer of countless foes,
a goddess from the stars with knowledge and wisdom beyond mortal ken,
and a servant whose loyalty has never faltered.
Allow us to demonstrate our talents, great King, and we will show you the service we will perform in the name of the Dwarven Folk.

(Demonstrate talents here)

Only this I ask of in exchange, as an everlasting sign of the peace between our people: The dagger Tributescar.
The fine craft of your race, unparalleled by any other, have earned the admiration of my people for generations,
and we wish for nothing more than to gaze upon its beauty, bringing a glimmer of light to our pale and simple abodes.
For this, my associates and I will gladly lead you to the eternal glory you deserve.

then this.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MottledPetrel on May 15, 2020, 10:05:00 pm
I haven't finished reading back everything I missed after being gone for like 7 months, but its funny seeing that my throw away comment 'Learn the Secrets of Hemomancy' has essentially defined the plot at this point.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 16, 2020, 11:05:20 am
I haven't finished reading back everything I missed after being gone for like 7 months, but its funny seeing that my throw away comment 'Learn the Secrets of Hemomancy' has essentially defined the plot at this point.
if you woke up with a new type of magic, you;d want to learn as much as possible about it, right?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on May 19, 2020, 02:08:05 am
"Okay! Here goes. Heeeeyup"

(https://i.imgur.com/4yoOFs7.gif)

(https://i.imgur.com/Y0jjMFt.gif)

(https://i.imgur.com/km5nKeJ.gif)

The crowd collectively gasps, then murmurs. There are shouts, screams even, as some realize who you are.

(https://i.imgur.com/t4nyv6b.gif)

*snip*

"Oh great king of the Dwarves, law-giver of the Stone and He of the Mighty Beard, I have traveled across time and space and transcended the boundaries of Life and Death to stand humbly before you as a herald of peace between our people. Your glory and wisdom, and the beauty of your kingdom, have reached the ears of my kind, whose meager caves cannot compare to your great halls. It is my wish to bring the might of your kingdom to even greater glory, and see the legacy of its beauty stand in the far and distant future!"

(https://i.imgur.com/2XiBVx9.gif)

"It was I who vanquished the great Dusak in this very arena. Yes, I died, but I have returned, and with more than just the abilty to speak. My allies include a fierce and powerful warrior, slayer of countless foes, a goddess from the stars with knowledge and wisdom beyond mortal ken, and a servant whose loyalty has never faltered. We offer our services in exchange for the dagger Tributescar, and the freedom of the goblin, who should be seen as a champion and not as a slave."

You turn to the audience, "Now, everyone, sing with me! F is for-"

The king interrupts you. "You can have the dagger! I'm sure it's just some useless trinket collecting dust in our vault!"

(https://i.imgur.com/oTH3jJU.gif)

"As for the goblin, only one of you will leave this arena alive!" All of the copper walls slam shut.

(https://i.imgur.com/dSJCPBR.gif)

[img  width=640]https://i.imgur.com/B8WzrdI.gif[/img]
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 19, 2020, 02:22:53 am
"Amusing, since I am clearly *ALREADY* dead-- My corpse lies in repose right over there."
*point*

(turn to goblin)

"who would you take more satisfaction killing? Me, the kobold who helped you take down that abomination over there, or that obstinate wazzock on the balcony holding you prisoner here?"



Once again, we need to off this wazzock. He is NOT going to listen to reason; he thinks he is in control of this situation.

Either lash the moron with some blood ropes, and pull him down into the arena as a gift for the goblin, or off him where he stands.  I would suggest force-feeding him the blood soaking the arena floor until he explodes (https://www.youtube.com/watch?v=uRpt4a6H99c), while chastising him about his lust for the stuff.

Just before he explodes, remind him that "We could have been friends."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 19, 2020, 03:19:35 am
Noo, not the goblin girl who we knew for all of 5 minutes!  Should have guessed that this would happen.
Well, maybe the dwarves are just racist, but maybe she's actually a mass-murderer.  (Not that we've had any problems with befriending mass-murderers.)

Chat with the goblin while expertly dodge-rolling all of her attacks.  Try and figure out why she's here, and if she actually deserves to die.
If not, try to hatch an escape plan.
Idea: Use the blood of one of the dead creatures to obscure the arena with a blood mist, allowing the goblin to sneak away or hide.  Then create a blood explosion to make it look like she's been magically exploded.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 19, 2020, 03:22:29 am
She has already dropped the fact that she is a captured invader. Let me dig up the dialog...

Quote from: Post #596
The goblin squirms out of the huddle. She says, "I will do what I must to survive even if that means being entertainment for you filthy dwarves."

The other dwarf says, "Please, I just want to go back to my family."

The goblin replies, "At least you get to go free after the fight, and you, champion, why would you volunteer to fight in the pits?"

"for death and glory of course. Now, little one, we have to get you ready for the fight. Would you like to spend our time sparing or in the danger room?"

Basically, how she got there is not stated, only that she wants to survive, even if that means being forced to gladiate. She is not a willing participant here, but she *WILL* kill our reanimated kobold if she thinks it will buy her more time to be alive.

I strongly suggest that we offer her the dwarven king, and a way out, --vs-- continuing to languish in this pen.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on May 19, 2020, 04:00:41 am
See, this is where Diplomacy gets us. We should have seized the throne for ourselves when we had the chance.
Just kidding.
Attempt to recruit the goblin into your fold.
Flex your arm like you did the first time you met her, she should probably recognize you from that. (If she doesn't already, of course.)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 19, 2020, 04:18:56 am
I would suggest force-feeding him the blood soaking the arena floor until he explodes (https://www.youtube.com/watch?v=uRpt4a6H99c), while chastising him about his lust for the stuff.

Just before he explodes, remind him that "We could have been friends."
+1 Do this because its metal as hell.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 19, 2020, 04:51:11 am
Be sure to remind him, that we are substantive proof that after-lifes exist, and that this lesson is one he should not have to have died over to learn. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 19, 2020, 07:08:56 am
Let’s Drain the King’s blood from him. If he’s out of range, use blood on the ground/dead creatures to make ropes to drag him down to where we are, then drain him
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 19, 2020, 07:37:18 am
I vote for roping the King into the arena since he likes blood sports so much.

But don't drain him yet, give him a chance to get the full arena champion experience, I say.
Like one of those ultimate fan packages with a meet-and-greet and the chance to feel how sharp an adamantine sword really is.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on May 19, 2020, 11:10:20 am
Using hemomancy, ensure any stabs she attempts only do little damage. Outwardly let her stab you. Say, "You really think mere death is an obstacle to me? I have died already, and I returned within seconds, stronger than before. Killing me again would only be a mild inconvenience for me. However,"
*pull the king down with blood chains*
"I think death may be somewhat more significant to a lesser creature like yourself. Let us test this theory."
Force-feed him the blood soaking the arena floor until he explodes, while chastising him about his lust for the stuff.
Just before he explodes, remind him that "We could have been friends, despite your lesser status than I."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: hobotto on May 19, 2020, 12:49:27 pm
Stop, shake your head in disappointment with the Dwarven king and strike a non-threatening pose for all to see.

Use this moment to re-kindle the power of your previously nascent friendship with your goblin compatriot. Demonstrate to the king and the crowd that the power friendship is the strongest weapon that is able to do more than simply conquer your foes, instead it can sway them to your side.

While doing so, use your powers of hemomancy to create a beautiful blood rose and hand it to the goblin. At the same time flex your bicep muscle to remind her of that moment you two shared preparing for the arena.

"As I was saying, F is for FRIENDSHIP"


(this is my first post, how do you do greentext? EDIT: Thanks)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 19, 2020, 01:09:45 pm
This code
Code: [Select]
[color=limegreen]text here[/color]Becomes this
text here
You can also do it for other colors too, and color=#495739 with the first two numbers being for red, second two numbers for green, and last two numbers being for blue, from 00 to 99 of each. This can also be done with hexadecimal. When using hexadecimal or the 00 to 99 of the colors, put the # sign, shift 3 after =, like shown above, but in brackets
Code: [Select]
[color=#990099]is a purple, there can be many ways of purples, as long as they are proportions of red and blue[/color]is a purple, there can be many ways of purples, as long as they are proportions of red and blue for example, or you can do other combos too, so long as each of the numbers is 2 digits.
The first set of 2 is red
The second set is green
The third set is blue
You can also use words too, like
Code: [Select]
[color=lightblue]this, so long as there isn’t a space between the words in the color notification[/color]this, so long as there isn’t a space between the words in the color notification even if it isn’t in the drop down menu at the top of the screen, you can put dark or light in front of a color name to get dark or light versions of the color, also maroon and dark red aren’t quite the same. Which I will show in code and below the code
Code: [Select]
[color=maroon]I am maroon.[/color] [color=darkred]I am darkred, dark red unless in code[/color]I am maroon. I am darkred, dark red unless in code
Dark red is slightly brighter than maroon

Do you have any questions? I will answer them the best I can
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 19, 2020, 01:40:01 pm
Let's just take a moment to collect ourselves.

~king orders us to kill our goblin friend~

V IS FOR VIOLENCE MOTHERF *drowned out by exploding king*

I vote for roping the King into the arena since he likes blood sports so much.

But don't drain him yet, give him a chance to get the full arena champion experience, I say.
Like one of those ultimate fan packages with a meet-and-greet and the chance to feel how sharp an adamantine sword really is.

+1 EDIT: I say yeah, let's pull the king down here and begin our dialogue anew. if he gives us shit, we blow him up eyeballs first.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 19, 2020, 01:57:04 pm
I think we should drain him once we pull him down here, we need to kill him quickly. Do we know the goblin won’t try killing us? If she still tries to attack us after we kill the king, drain her too. If we kill the king and she doesn’t attack us, Use the blood that was once in the king to make armor for her, as well as a weapon, and if there;s blood left over, a blood clone of her that will obey her, provided her orders aren’t to hurt us
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 19, 2020, 02:04:48 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 19, 2020, 02:12:15 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 19, 2020, 03:43:52 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
oh, yeah, sounds good +1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: pikachu17 on May 19, 2020, 04:12:34 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
oh, yeah, sounds good +1
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: HakuryuVision on May 19, 2020, 04:30:03 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
oh, yeah, sounds good +1
+1

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 19, 2020, 04:38:42 pm
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
oh, yeah, sounds good +1
+1

+1
i already voted but should probably put that will use blood ropes to bring him down here, that is the plan, right?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 19, 2020, 04:52:18 pm
*buncha quotes*

i already voted but should probably put that will use blood ropes to bring him down here, that is the plan, right?
Yeah, my post that got quoted is a supplemental explanation to the one where I said use blood ropes on the king.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 20, 2020, 02:30:10 am
My idea is that having the king in the arena but not immediately exsanguinated will let the Goblin make a choice of targets, and possibly give Kingy a (brief) time to contemplate the value of friendship in the midst of conflict.

+1 This sounds legit.
oh, yeah, sounds good +1
+1

+1
i already voted but should probably put that will use blood ropes to bring him down here, that is the plan, right?
+1 And then we make him explode?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on May 20, 2020, 02:46:24 am
hmmm..

How about we force-feed him until he bulges out like an inflated tick-- then let the goblin girl do the coup-de-grace on him, prompting said explosion?

Then everyone gets to be part of the action.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 20, 2020, 02:55:41 am
hmmm..

How about we force-feed him until he bulges out like an inflated tick-- then let the goblin girl do the coup-de-grace on him, prompting said explosion?

Then everyone gets to be part of the action.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on May 20, 2020, 03:24:32 am
hmmm..

How about we force-feed him until he bulges out like an inflated tick-- then let the goblin girl do the coup-de-grace on him, prompting said explosion?

Then everyone gets to be part of the action.
+1
+1 More blood is always more fun
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 20, 2020, 04:39:23 am
I would like to remind everyone that we have no idea at this point how strong our blood powers are in this world.  Can we even create coherent blood tentacles?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on May 20, 2020, 04:42:46 am
We'll never know if we don't try.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 20, 2020, 10:46:09 am
Let’s focus on bringing him down here first, then the goblin can choose her target, (hopefully the King). We can try bringing him down here, then find out what the goblin does before our next move
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 20, 2020, 12:32:10 pm
Yo make a joke about Blood Sports then pause for laughter.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on May 21, 2020, 08:08:46 am
Yo make a joke about Blood Sports then pause for laughter.
”Since you like Blood Sports so much, have a taste of it firsthand!”
Then we can shove a blood tentacle down his throat if the goblin chooses him
Title: Re: Losing Is Fun - The Interactive Comic
Post by: hobotto on May 21, 2020, 01:43:53 pm
I feel like we are in a very tough situation here and we need to stop with the violence, the whole reason we brought Mathias with us is to show him the power of friendship. He could be a ticking time bomb and if we fail him he's likely to wind up in the same situation we found him in, only this time the blood comes from cityshanks and this universe.


Bringing the king down could lead to disaster.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 21, 2020, 01:57:35 pm
I feel like we are in a very tough situation here and we need to stop with the violence, the whole reason we brought Mathias with us is to show him the power of friendship. He could be a ticking time bomb and if we fail him he's likely to wind up in the same situation we found him in, only this time the blood comes from cityshanks and this universe.


Bringing the king down could lead to disaster.
Fighting the goblin is also violence, I think in this instance we do something. Bringing the king down isn’t violence directly. It’ll give the goblin a choice between fighting the king and us, unless you rather we kill the goblin, which we can do, but that’s violence too.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: IndigoFenix on May 21, 2020, 05:27:12 pm
I feel like we are in a very tough situation here and we need to stop with the violence, the whole reason we brought Mathias with us is to show him the power of friendship. He could be a ticking time bomb and if we fail him he's likely to wind up in the same situation we found him in, only this time the blood comes from cityshanks and this universe.


Bringing the king down could lead to disaster.
Fighting the goblin is also violence, I think in this instance we do something. Bringing the king down isn’t violence directly. It’ll give the goblin a choice between fighting the king and us, unless you rather we kill the goblin, which we can do, but that’s violence too.

There are solutions that don't involve killing anyone, either helping the goblin fake her own death or enacting a daring escape sequence together.  Blood magic is more than just a weapon!
EDIT: Also, we should probably ask the goblin her name.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on May 21, 2020, 07:26:41 pm
Indeed, instead of trying to rope the king down into the arena, we could use all the arena blood to build a staircase to freedom. I doubt the king's personal door is sealed so tightly.

EDIT: Also, we should probably ask the goblin her name.
+1 *gesture toward blood staircase* "Care to join me?"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on May 21, 2020, 10:10:59 pm
Indeed, instead of trying to rope the king down into the arena, we could use all the arena blood to build a staircase to freedom. I doubt the king's personal door is sealed so tightly.

EDIT: Also, we should probably ask the goblin her name.
+1 *gesture toward blood staircase* "Care to join me?"
+1, instead of tearing him down to our level, we can elevate ourselves to his. Probably looks better in the people’s eyes.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on May 22, 2020, 06:00:22 am
Indeed, instead of trying to rope the king down into the arena, we could use all the arena blood to build a staircase to freedom. I doubt the king's personal door is sealed so tightly.

EDIT: Also, we should probably ask the goblin her name.
+1 *gesture toward blood staircase* "Care to join me?"
+1, instead of tearing him down to our level, we can elevate ourselves to his. Probably looks better in the people’s eyes.
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on May 22, 2020, 02:26:00 pm
Indeed, instead of trying to rope the king down into the arena, we could use all the arena blood to build a staircase to freedom. I doubt the king's personal door is sealed so tightly.

EDIT: Also, we should probably ask the goblin her name.
+1 *gesture toward blood staircase* "Care to join me?"
+1, instead of tearing him down to our level, we can elevate ourselves to his. Probably looks better in the people’s eyes.
+1

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on June 03, 2020, 09:05:11 pm
This update is going to take a couple more weeks because I have a lot of exciting stuff going on with ExPublico. I want to give this next update the focus and time it deserves since after that we will have a hiatus until ExPublico is launched.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on June 05, 2020, 03:30:14 pm
Yo, I'm just saying, goblins are proven to like ultra-powerful authority figures with unlimited supernatural power. It's like their thing.

Also, take your time. We await the next update. :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on August 19, 2020, 04:54:24 pm
 Watch, as I perform necromancy on this thread!

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 19, 2020, 04:56:11 pm
Watch, as I perform necromancy on this thread!

Ask and you shall recieve!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on August 19, 2020, 05:13:12 pm
Gib comiks
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on August 19, 2020, 08:51:25 pm
Hey guys, been gone from this thread for a few months. Can someone give me a quick summary of what I've missed in regards to the antics of our good friends Grawr and Noi? Think the last thing I was here for was Noi befriending the vulture folk and her communion with her deity as a result of their drugs spiritual concoction.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on August 21, 2020, 08:02:32 pm
Hey guys, been gone from this thread for a few months. Can someone give me a quick summary of what I've missed in regards to the antics of our good friends Grawr and Noi? Think the last thing I was here for was Noi befriending the vulture folk and her communion with her deity as a result of their drugs spiritual concoction.

I don't mean this to be as snarky as it sounds, but are you asking us to write a summary for a webcomic whose site you are actively posting on? Because I'd recommend reading it.

This feels like being asked to print an email so you can mail it.

There's a legit website for it now, perhaps this will assist - https://losingisfun.com/ (https://losingisfun.com/)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on August 22, 2020, 10:46:24 am
Hey guys, been gone from this thread for a few months. Can someone give me a quick summary of what I've missed in regards to the antics of our good friends Grawr and Noi? Think the last thing I was here for was Noi befriending the vulture folk and her communion with her deity as a result of their drugs spiritual concoction.
Sure, Noi was sent on a quest to befriend a
Spoiler (click to show/hide)
and Grawr’s ship got blasted by galactic empire elves. We grabbed a backup of the ship’s AI before teleporting into Cityshanks to continue questing for Tributescar.

There, we were trapped by a disgraceful magic using dwarf with another dwarf and an Amethyst man for Guards, before shortly breaking out, killing the dwarf guard and stuffing the AI into the Amethyst man. The magic using Wazzock escaped and we continued on to find ourselves at the arena where our previous body... exsanguinated. It seems we have arrived only moments after the fact and our goblin peer is fighting a cave dragon alone.

We helped turn the dragon’s insides into outsides and voted on killing or negotiating with the king, negotiation won by 2 votes. Our negotiation attempt failed and we are currently deciding on how to deal with the king who locked us in and told the goblin to fight us.

A lot of cool hemomancy happened so go back and read it!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on August 22, 2020, 12:18:29 pm
I just reread the comic and it's still good. I hope it continues!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 27, 2020, 11:57:00 pm
I just reread the comic and it's still good. I hope it continues!

Yay thanks! I'm going to work on an update now!

I have been so busy with the new website and other projects. We have some beta testers making content on https://Beta.ExPublico.com/ (https://Beta.ExPublico.com/) ExPublico is going through some major refactoring so this is just a WIP version.

A related projects is a paint tool to make art in the style of my comic. https://jaggies.io (https://jaggies.io)

I only started programming it a couple of days ago and I only have the panning, zooming, and rotating the canvas down. Next comes brush strokes, layers, and animation. Then I want to add some cool features I have always wanted like perspective guidelines and rendering 3d objects in the style of my comic!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on August 28, 2020, 03:59:23 pm
Uh wow that's impressive as heck
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on August 28, 2020, 04:17:21 pm
That's incredible, and I bet a lot of people will use it! I'm the head writer for a Homestuck fanfiction (which hasn't come out with any pages yet) and I bet you could draw pretty well in that style. By you I mean someone using the program. I bet I could get our artists to try it. I should mention I'm several drinks in.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 28, 2020, 04:24:14 pm
That's incredible, and I bet a lot of people will use it! I'm the head writer for a Homestuck fanfiction (which hasn't come out with any pages yet) and I bet you could draw pretty well in that style. By you I mean someone using the program. I bet I could get our artists to try it. I should mention I'm several drinks in.

That goal is to make that mspaint style as accessible as possible, even on mobile! Also drink on!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Schmaven on August 28, 2020, 04:25:16 pm
It is Friday, kind of the day to drink if there was one.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 28, 2020, 04:27:50 pm
It is Friday, kind of the day to drink if there was one.

And if your drinking its the best time to browse the internet! So fun!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 13, 2020, 05:49:15 pm
I'm still working on an update in my down time! Can't make any promises about how long it will take but its coming along!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on September 13, 2020, 05:57:56 pm
Good to hear!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on September 14, 2020, 02:11:00 am
HYPE!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on September 14, 2020, 03:44:11 pm
HYPE!

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on September 14, 2020, 04:17:58 pm
I just came up with a good idea for ExPublico. A couple days after you post your newest panel, the website automatically sends you an email with all the replies. Then, after a week, it sends you another email reminding you to post the panel.  I've been in a situation wwaaaaayyyyyy to many times where I forgot I was working on some kind of online story, and just get embarrassed that I forgot it, and then never update it ever again.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 14, 2020, 05:28:13 pm
I just came up with a good idea for ExPublico. A couple days after you post your newest panel, the website automatically sends you an email with all the replies. Then, after a week, it sends you another email reminding you to post the panel.  I've been in a situation wwaaaaayyyyyy to many times where I forgot I was working on some kind of online story, and just get embarrassed that I forgot it, and then never update it ever again.

Great idea! If you havn't started working on an update after the one week mark things slow down fast!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on September 23, 2020, 09:57:17 am
Great idea! If you havn't started working on an update after the one week mark things slow down fast!

have things slowed down fast already?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 23, 2020, 11:29:43 am
(https://i.imgur.com/ccLKRod_d.webp?maxwidth=640&shape=thumb&fidelity=medium)

Maybe
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Beag on September 24, 2020, 05:44:34 pm
Story wise this comic has the advantage that you can kill off the current main character and just keep going.(Long time reader relatively recent poster)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on September 26, 2020, 08:35:17 am
Story wise this comic has the advantage that you can kill off the current main character and just keep going.(Long time reader relatively recent poster)
And then, even death isn't the end...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 27, 2020, 04:35:52 pm
I am working on an update RIGHT NOW. Hoping to have the last page of Act 1 finished by the end of tomorrow! At some point tomorrow I'll be doing an art stream via Discord! https://discord.gg/vt98Pzg
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 27, 2020, 06:39:42 pm
While you wait for the janky update I am working on, answer the poll! Also, consider listening to my eclectic youtybe music playlist and drinking some iced coffee! https://www.youtube.com/playlist?list=PLzz7P6c2z04p7kszFb9-ZJc2s0aphd6H2
(https://i.imgur.com/c2MVkc0.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 27, 2020, 11:50:04 pm
Indeed, instead of trying to rope the king down into the arena, we could use all the arena blood to build a staircase to freedom. I doubt the king's personal door is sealed so tightly.

EDIT: Also, we should probably ask the goblin her name.
+1 *gesture toward blood staircase* "Care to join me?"
+1, instead of tearing him down to our level, we can elevate ourselves to his. Probably looks better in the people’s eyes.

The goblin stalks towards you with her sword at the ready. "Where the hell did you come from." She asks, mostly to herself.

She is about to chop at your head when you say, "My name's Grawr, what's your name?"

She looks taken off guard. "My name's Ili..."

"Nice to meet you! Hey, lets get out of here. I can just make us a blood staircase."

Just about then you hear a familiar voice shouting from the audience.

(https://i.imgur.com/XcHOCyA.gif)

"Oi! Hooplehead! Need some help?"

(https://i.imgur.com/HoaFuxA.gif)

You say, "Oh, or we could just climb the face kicker's rope."
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on September 27, 2020, 11:53:07 pm
I see that Mr Bear Head is going full shirtless Russian stereotype there.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on September 27, 2020, 11:59:24 pm
Gotta move fast, before the king realizes what's up and sics marksdwarves on us or something.

Quick now, run over there with Ili and grab the rope. Grizzly bear man can yank us up quick-like!
Be prepared to raise a quick blood-shield if somebody starts shooting at us.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on September 28, 2020, 01:39:47 am
Run forest Grawr run!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on September 28, 2020, 08:58:34 am
why use a rope or blood stairs, when you can Form a blood elevator?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on September 28, 2020, 12:50:33 pm
Gotta move fast, before the king realizes what's up and sics marksdwarves on us or something.

Quick now, run over there with Ili and grab the rope. Grizzly bear man can yank us up quick-like!
Be prepared to raise a quick blood-shield if somebody starts shooting at us.

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on September 29, 2020, 12:58:37 pm
Ya thanks for leaving suggestions! We are officialy out of hiatus. The next update is on the longer side so I will keep working on it until probably on Sunday evening. I am aiming to have new posts for you to read every Monday again!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on September 29, 2020, 03:22:15 pm
Make a blood escalator, and beatbox some elevator music as you go up.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 04, 2020, 04:03:06 pm
Form a blood elevator?

You admit, "A blood elevator would be waaaay cooler though."

Ili laughs and says, "What?"

"I have blood magic now! I can move it around, and, and, I can fight with it and my friend Mathias can do it to, and he's from, like, this huge place filled with blood, and-"

(https://i.imgur.com/D7WuuFd.gif)

"Woh there." Ili says, "We'll have plenty of time to talk about this after we get out of here."

"You're right." You say. "Okay, watch this!"

(https://i.imgur.com/0pVFJYS.gif)

The crowd is filled with tumult as you shape the cave dragon blood into pullies and other elevator components.

The King shouts, "Sorcerer! Someone, stop him! Kill him!"

He turns to run.

(https://i.imgur.com/8eEqUGG.gif)

(https://i.imgur.com/WEOMO01.gif)

(https://i.imgur.com/apPskJy.gif)

"Uh oh."

(https://i.imgur.com/xTLAQVx.gif)

"All finished!"

"YOU IDIOT. WE ALREADY HAVE A ROPE", Aweme shouts down at you.

(https://i.imgur.com/lo38QTV.gif)

Ili looks at you and says, "Grawr, you're amazing."

(https://i.imgur.com/l9xNY6X.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on October 04, 2020, 04:07:36 pm
THE POWER OF FRIENDSHIP HAS TRIUMPHED! Also get into the elevator and get out of there.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Superdorf on October 04, 2020, 05:32:14 pm
do kobolds blush?

Regardless-- up we go! As before, watch out for marksdwarves.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on October 05, 2020, 09:40:29 am
It's the FUN mafia! quick, skedaddle!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 07, 2020, 05:31:10 pm
do kobolds blush?

Regardless-- up we go! As before, watch out for marksdwarves.


+1, but I reiterate that beatboxing some elevator music is an important component of our escape.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on October 08, 2020, 10:51:33 am
THE POWER OF FRIENDSHIP HAS TRIUMPHED! Also get into the elevator and get out of there.
+1, The elevator will be faster than the rope
The comic has been reborn much like our Kobold protagonist was! Huzzah!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on October 13, 2020, 01:38:51 pm
Ya thanks for leaving suggestions! We are officialy out of hiatus. The next update is on the longer side so I will keep working on it until probably on Sunday evening. I am aiming to have new posts for you to read every Monday again!

https://youtu.be/CdqoNKCCt7A?t=54
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 13, 2020, 05:28:54 pm
Im a bit late because I unexpectedly start a new job tomorrow and i have a lot to do to prepare for that! I'll update as soon as I can and then again on sunday night!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 13, 2020, 06:01:02 pm
Im a bit late because I unexpectedly start a new job tomorrow and i have a lot to do to prepare for that! I'll update as soon as I can and then again on sunday night!

Omg congrats tho
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on October 13, 2020, 06:01:21 pm
Oh! I hope it goes well :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 15, 2020, 12:27:44 pm
Im a bit late because I unexpectedly start a new job tomorrow and i have a lot to do to prepare for that! I'll update as soon as I can and then again on sunday night!

Omg congrats tho

Oh! I hope it goes well :)


It has been great thank you!

Why don't we do a series of shorter updates tonight at a quick pace so we can take it where ever it goes! Would  anyone be available tonight to leave responses?

Sunday night I will make the initial page if Act II.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 15, 2020, 08:45:55 pm
Oof i gota do overtime today! I might and I emphesis *might* have an update before bed tonight but i wont be able to do the back and forth i expected.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on October 16, 2020, 12:42:07 pm
You just take all the time you need! We appreciate your amazing work.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 16, 2020, 01:43:35 pm
Welp, my computer died on me too so gota fix that before I can update. Thanka for your patience!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 24, 2020, 02:21:36 am
I got a new computer!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on October 24, 2020, 02:14:09 pm
 :D
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Blob on October 28, 2020, 06:54:49 am
Oh nice, the comic is back!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on October 29, 2020, 08:31:17 pm
Oh nice, the comic is back!

Welcome back!

(https://i.imgur.com/2LNibLB.gif)

Maybe the consistent updates and community will come back soon too.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 02, 2020, 01:10:41 am
do kobolds blush?

Regardless-- up we go! As before, watch out for marksdwarves.


+1, but I reiterate that beatboxing some elevator music is a looping important component of our escape.

You conjure yourself some equipment from leftover cave dragon blood.

The blood-boombox begins to come to life with the sound of an instrumental track while you ride the elevator.

You put your mouth to the blood-mic and mimic the sound of a brumubus.

Boom boom kaaah bo bo bom bom kah
Boom boom kaaah bo bo bom bom kah

This goes on for some time.

(https://i.imgur.com/NlJwCsp.gif)

Ili begins to freestyle to your beat."

"My rap's so sick  they call me ill-y.
Hit Z...         I'm legendary.

Hoes cling to me like my name's Cacame.
That's right...     I'm the best in history.

In time before time. I attacked me.
Awh yeah.    Bitches and money."

You echo that for her, "Bitches and money."

Her: "Biches and money"
You: "Bitches and money!"

This goes back and forth until Ili thinks it's the appropriate amount bitches and moneys.

She lets the instrumental track play for a bit.

(https://i.imgur.com/tMDSd6c.gif)

She continues.

"Get this straight. I'm not alone.        See,
My kobold  here died and saw the blood sea.
He came back...      with hemomancy
Now It's his turn.           
DOWN WITH THE MONARCHY!"
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on November 02, 2020, 06:05:22 am
What if we say screw the quest we're on and become rappers instead.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on November 02, 2020, 09:50:49 am
What if we say screw the quest we're on and become rappers instead.
A tempting proposition...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 03, 2020, 02:08:04 am
You struggle to come up with lyrics. The only thing that comes to mind is a pun about military elves saying yo.

Ili says with a bit of frustration, "Uh come on. You got this."

After a moment she starts rapping again.

"Hold up! Hold up!     Don't tell me you got cold feet.
Did you fear The Glyph     when you felt  it's  heat?

There's more to life than fun, more to death than blood,
and more corners of the shape than one.

Listen.

Your problem is naivete You think this'a game then stop
plucking the strings and play!   You should be to words
like shepherd is to herd                and spittin' gold
like no one's ever heard." (heard) (heard) (heard)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on November 03, 2020, 11:07:43 am
 >Be a dwarf in the audience
>Argue with other dwarves on whether rapping counts as singing
>Tantrums ensue and the audience starts ripping each other apart
It’s mostly a joke but somehow I imagine conservative dwarves arguing with millennial dwarves on the amount of talent involved in rapping.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on November 03, 2020, 11:22:26 am
building on the above:

Be a dwarf in the audience, and cast aspersions about the quality of the kobold's ability to simulate a musical instrument. Insist that your 11 year old can do a better job.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 03, 2020, 05:40:17 pm
Ok ok but first... What is your rapper name? I was thinking Hemomasta or 2Catz or something. Once I get some good suggestions I'll make a poll.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 04, 2020, 03:01:26 am
I did some editing on my cringy writting to make it so it's easier to listen in your head. Im'a work on the crowd's reaction now!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 04, 2020, 04:09:36 am
>Be a dwarf in the audience
>Argue with other dwarves on whether rapping counts as singing
>Tantrums ensue and the audience starts ripping each other apart
It’s mostly a joke but somehow I imagine conservative dwarves arguing with millennial dwarves on the amount of talent involved in rapping.

building on the above:

Be a dwarf in the audience, and cast aspersions about the quality of the kobold's ability to simulate a musical instrument. Insist that your 11 year old can do a better job.

Meanwhile...

You are an 11 year old dwarven child...

(https://i.imgur.com/OIapluX.gif)

What is your name again?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on November 04, 2020, 04:24:01 am
Your parents are unoriginal, and have named you Urist.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 04, 2020, 04:28:30 am
Your parents are unoriginal, and have named you Urist.

Quote from: @Letheka1 on Nov 4, 2020 1:31 AM
Urist Okbodthîkut (Urist Doomscroll*)

* Dwarven does not have a specific word for "scroll" so this could also be translated as "Doombook" or "Doomcodex"

You are actually Urist Okbodthîkut IV, to be precise. Your parents are were the king and queen.
In fact, your only notable feature is the fact that you are the new king...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on November 04, 2020, 04:38:32 am
Check: is it, in fact, good to be king?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on November 04, 2020, 04:48:59 am
While your parents are staunchly traditional, and have given you what they assert is "A good, wholesome dwarven name, filled with a long history, and steeped in tradition", you secretly hate the name, and hate them for having given it to you.

You would rather that they had named you after Cacame instead.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Schmaven on November 04, 2020, 05:27:16 am
Check: is it, in fact, good to be king?

It is, if just for a while...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on November 04, 2020, 10:48:52 am
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on November 04, 2020, 11:12:51 am
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)
+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Mephansteras on November 04, 2020, 11:42:27 am
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)

+1
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 04, 2020, 01:08:44 pm
Rapper name: MC Hemogoblin
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 04, 2020, 01:09:50 pm
Rapper name: MC Hemogoblin

(https://media3.giphy.com/media/3o7WTDhY6SMw36LWve/giphy.gif)

You are now called MC Hemogoblin.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 04, 2020, 01:14:35 pm
\( ゚ヮ゚)/ This is a grand development \( ゚ヮ゚)/

Kobold: Attempt to rap our way out of the coliseum to effect our escape. Bring our heist compatriots along as our entourage.

Dwarf:
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)

+1

+1, but instead call the militiamen to join the party that is clearly being thrown in the coliseum. It is a well known fact that dwarves prefer partytime to their actual jobs.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Rumrusher on November 08, 2020, 03:18:43 am
Dwarf: before you sprint off proceed to shout out to the arena folks below about "You will honored in taking over responsibilities of being King of this place"
as with the monarchs gone the folks bidding for power will be looking to control the next ruler and what better curse than to appoint that struggle on someone else.... also it's not like you can't talk them out of the title againwould end up with a comical update of them randomly telling you to wait...
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Blob on November 08, 2020, 07:52:21 am
What the circus? How were we just able to invent a music genre from thousands of years in the future?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: mightymushroom on November 08, 2020, 10:02:47 am
What the circus? How were we just able to invent a music genre from thousands of years in the future?

It appears that Ili has high mastery of Wordsmith skill, if not Legendary+. Certainly more than Grawr, who only recently learned to speak beyond Utterances.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on November 09, 2020, 08:14:29 am
\( ゚ヮ゚)/ This is a grand development \( ゚ヮ゚)/

Kobold: Attempt to rap our way out of the coliseum to effect our escape. Bring our heist compatriots along as our entourage.

Dwarf:
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)

+1

+1, but instead call the militiamen to join the party that is clearly being thrown in the coliseum. It is a well known fact that dwarves prefer partytime to their actual jobs.
+1, but instead we call the militia to RAP-BATTLE THE KOBOLD. No one is allowed to rap here except for our men!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 09, 2020, 08:33:38 pm
\( ゚ヮ゚)/ This is a grand development \( ゚ヮ゚)/

Kobold: Attempt to rap our way out of the coliseum to effect our escape. Bring our heist compatriots along as our entourage.

Dwarf:
As the dwarf kid:
Sprint as far as you can from this disaster, calling all the militia men to fight for the fortress!

Spoiler (click to show/hide)

+1

+1, but instead call the militiamen to join the party that is clearly being thrown in the coliseum. It is a well known fact that dwarves prefer partytime to their actual jobs.
+1, but instead we call the militia to RAP-BATTLE THE KOBOLD. No one is allowed to rap here except for our men!

+1

Also, FACT: vikings invented rap battles.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 10, 2020, 12:04:51 am
I was going to post an update on the normal schedule but I think I want this to be one reeeally big update. Give me a couple more weeks to work on it and it will officiall end act one.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on November 10, 2020, 01:36:18 pm
Epic Rap Battles of History just took a rad-as-fuck turn.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on November 11, 2020, 05:11:48 am
I thought we already ended act one.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on November 11, 2020, 08:52:24 am
I thought we already ended act one.

Ah no theres still a bit more! Just wait until we end the entire colosseum scene and get back to Noi
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Blob on November 11, 2020, 04:37:01 pm
I've been waiting for months for Act 1 to end so I can reread the comic. I'm excited!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on November 15, 2020, 06:07:17 pm
The rap battle will be legendary
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Beag on January 15, 2021, 07:35:23 pm
Time for some thread necromancy- rise from your grave and give me more fun story!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 17, 2021, 12:54:42 am
Time for some thread necromancy- rise from your grave and give me more fun story!

Things took way longer than expected, but, the lets read for youtube is a WIP today!!!!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on January 17, 2021, 01:09:21 pm
Things took way longer than expected, but, the lets read for youtube is a WIP today!!!!
I’m sorry but THERE’S A YOUTUBE CHANNEL?!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 17, 2021, 11:16:05 pm
Things took way longer than expected, but, the lets read for youtube is a WIP today!!!!
I’m sorry but THERE’S A YOUTUBE CHANNEL?!

There will be!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 20, 2021, 06:47:13 pm
I will be streaming my process of making the new video on https://twitch.tv/akamadmonkey/ at around 8pm PST.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 27, 2021, 03:53:33 pm
Im cross streaming to discord and twitch tonight and it should include some Losing Is Fun work if anyone is interested. Ill start around 8pm PST
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on January 27, 2021, 04:14:32 pm
Awesome!!!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on January 28, 2021, 12:55:34 am
https://www.twitch.tv/akamadmonkey I ended up just playing dwarf fortress!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 10, 2021, 06:03:36 am
(https://i.imgur.com/CoWZ05t.gif)

I MUST STOP THE PROCRASTINATION

IF I DONT UPDATE THIS AT LEAST ONCE A WEEK YOU CAN SLAP ME.

Thats right, just walk up in my face and slap me. I have felt so pressured to do every update right that I just don't update anymore. I am also producing that let's read, a podcast, and a short film so I just don't have time anymore to get into the flow of a post.

There will be a crazy rap battle culminating in the end of ACT I. It's going to be amazing and fully voice acted and shit. I just am so stuck on where to start I haven't done much.

I want to get back to the spontaneity that makes this comic work. I will be updating over the course of the day.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 11, 2021, 03:39:34 pm
go onto your phone, and set an alarm for every Saturday at noon. label it "slap yourself."

EDIT: if you don't know where to start, just take some footage of yourself miming fighting. then try to animate something like that. doing this should get you into the right mood.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Maximum Spin on March 11, 2021, 04:00:21 pm
There will be a crazy rap battle culminating in the end of ACT I. It's going to be amazing and fully voice acted and shit. I just am so stuck on where to start I haven't done much.
Have you considered just doing like a normal update? I mean... that sounds... awful.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Schmaven on March 11, 2021, 04:38:48 pm
Regular updates are nice and all, but you're doing this for free, and probably also have a job and other stuff going on.  So I don't think anyone's going to be upset about a longer than average gap between updates.  How long has this been running anyway?  It's hard to maintain a steady long term project in any field.  I for 1 appreciate all the effort that has gone into it so far, and if it continues well into the future, well I would certainly keep reading.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Maximum Spin on March 11, 2021, 04:45:23 pm
Regular updates are nice and all, but you're doing this for free, and probably also have a job and other stuff going on.  So I don't think anyone's going to be upset about a longer than average gap between updates.  How long has this been running anyway?  It's hard to maintain a steady long term project in any field.  I for 1 appreciate all the effort that has gone into it so far, and if it continues well into the future, well I would certainly keep reading.
Since May 16, 2017, as you can see on the first post in this thread. :P
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Anonylemon on March 16, 2021, 03:17:44 am
There will be a crazy rap battle culminating in the end of ACT I. It's going to be amazing and fully voice acted and shit. I just am so stuck on where to start I haven't done much.
Have you considered just doing like a normal update? I mean... that sounds... awful.
Wait was he being serious? Good Armok no, that would be too much effort for too little please just give us a normal update. Your typical updates already have a lot of effort in them for a free webcomic a rap video is overkill.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 16, 2021, 03:38:03 am
A regular update with still pictures is all we need, ya don't have to go over board with animation and stuff to make people happy.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 16, 2021, 11:20:54 am
hey wait a second... that post is almost a week ago! PREPARE FOR SLAPPING
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 16, 2021, 12:11:08 pm
(https://media.tenor.com/images/8d7f6a53ad498049088c9cae0486675c/tenor.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on March 25, 2021, 08:46:10 am
Its been over a week....


Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on March 26, 2021, 01:14:48 pm
But seriously take your time, we will wait as long as we need to.

You do great work and we love it :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on March 27, 2021, 01:16:06 am
Take as long as needed, it'll be ready as soon as it's finished.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 07, 2021, 11:40:49 pm
Is it time for more slap?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 07, 2021, 11:46:49 pm
SLAP ME HARDER!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Paaaad on April 08, 2021, 12:18:06 am
SLAP ME HARDER!

(https://thumbs.gfycat.com/PracticalBoringCamel-max-1mb.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 08, 2021, 02:07:35 am
(https://i.pinimg.com/originals/af/0e/49/af0e497d4d56df61474cd0a92f27747b.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 08, 2021, 02:46:29 am
All this slapping is going to give MadMonkey brain damage.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 09, 2021, 12:22:41 pm
(https://media.tenor.com/images/567afae65403319189fd05f95bb8ddb9/tenor.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 10, 2021, 12:07:40 am
Don't make me summon

Spoiler: THE MUSE. (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: coop on April 21, 2021, 12:23:12 am
Ah... I remember my TRYHARD months to make first animated videos. Just don`t DO IT!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on April 21, 2021, 02:55:27 pm
Anyone wanna try their hand at a bot that posts a slapping gif every week? or would a bot just be too much?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: TheFlame52 on April 21, 2021, 04:21:04 pm
I don't think the slapping is being very effective.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 21, 2021, 10:57:28 pm
I am thinking I need to start dusting off my mspaint skills, and start making horrible parody art of the characters being on hiatus.

Gwar working at a telemarketing firm.

Noi taking a job at a pet store, and doing the dead parrot sketch.


things like that.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 22, 2021, 02:07:53 am
You know why the update is taking so long, it's because all the slapping has given him BRAIN DAMAGE just like I said it would!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 23, 2021, 12:28:43 pm
I am thinking I need to start dusting off my mspaint skills, and start making horrible parody art of the characters being on hiatus.

Gwar working at a telemarketing firm.

Noi taking a job at a pet store, and doing the dead parrot sketch.


things like that.

Can.... we all do this?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: wierd on April 23, 2021, 12:45:48 pm
Pretty sure we can. :)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: stingpie on April 23, 2021, 03:35:59 pm
I've had this idea in my mind for a while, if you can pass around DF saves, why not comics? just get one guy to continue the story each month, then once the month is over, the assets are handed over to the next guy.

I've tried to do this several times, but in my head, I always think I have to do a whole body of work before posting anything, because I'm already super bad at maintaining a schedule.

This was my attempt at TLCM:
Spoiler (click to show/hide)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 24, 2021, 02:01:43 am
I like the sound of the idea of a passing around the comic thing.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: delphonso on April 25, 2021, 03:06:36 am
Isn't Likob Soapeater passed around?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Bomthar on April 26, 2021, 01:06:11 am
Isn't Likob Soapeater passed around?

Yes, it was taken over from time to time when the main GM wasn't available. And yes, I know you're suggesting that someone else substitutes for this one for now.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Dunamisdeos on April 26, 2021, 12:10:56 pm
I am thinking I need to start dusting off my mspaint skills, and start making horrible parody art of the characters being on hiatus.

Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on April 26, 2021, 05:28:56 pm
I am so busy and I dont even have a computer that I can draw on at the moment!

I'd love to see a conubity driven series of four panel comics including the chatacters from LiF and other such comics!

Also Matty is doing great at his new job!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: HakuryuVision on April 26, 2021, 07:54:30 pm


I want a whole spin-off with 'Matthias the florist'.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Ultimuh on April 28, 2021, 08:25:11 am


I want a whole spin-off with 'Matthias the florist'.
Imagine that being His day-job, and the Losing Is Fun thing is just him and his buddies's LARPing sessions.
Work all day, LARP all evening. Which explains why he always wears his costume to work.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: King Zultan on April 29, 2021, 03:48:20 am
I bet for Grawr's day job he's a cop or a security guard that dreams of stealing stuff.
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Murr2 on June 25, 2021, 08:23:21 pm
Hey, it looks like the website is down?
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on June 25, 2021, 09:17:35 pm
Ya it's down because I wasn't able to pay the server fees for a month or so. thelittlestcheesemaker.com is down too. :(((
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on July 08, 2021, 03:53:44 pm
Abandon Thread! This one has become so large its cumbersome while the website is down so head pm over to part II http://www.bay12forums.com/smf/index.php?topic=178723.0

(https://i.imgur.com/UgnoOz9.gif)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: PlumpHelmetMan on July 08, 2021, 04:25:14 pm
So does this mean the webcomic's over prematurely or that you just need to change servers? Keep in mind that your answer will inform my will to live (no pressure).
Title: Re: Losing Is Fun - The Interactive Comic
Post by: Naturegirl1999 on July 08, 2021, 07:23:25 pm
There’s actually a continuation thread, let me find it and link it
http://www.bay12forums.com/smf/index.php?topic=178723.0
It’s in the Forum Games section
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on July 09, 2021, 12:47:55 pm
Yeah I'm just starting a new thread because this one is so huge!
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 22, 2022, 07:17:08 pm
It took me all day but I have re-added the images that were lost when my website went down!

Again, Part II is hosted on http://www.bay12forums.com/smf/index.php?topic=178723.0 (http://www.bay12forums.com/smf/index.php?topic=178723.0)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 17, 2022, 09:38:50 pm
Still making updates over on http://www.bay12forums.com/smf/index.php?topic=178723.0

Noi is currently entering a tomb and can use all the help she can get!

(https://i.imgur.com/yyTackn.gif)

It should also be noted that while the website is still down, we have an archive of everything up to 2019. Link Here: https://web.archive.org/web/20191102234004/http://losingisfun.com/
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on March 07, 2023, 11:56:56 pm
The archive site is back up! https://losingisfun.org/ (https://losingisfun.org/)
Title: Re: Losing Is Fun - The Interactive Comic
Post by: MadMonkey on August 24, 2023, 02:07:51 am
Just a reminder that Part II is on another thread. (http://www.bay12forums.com/smf/index.php?topic=178723.0) I just posted an update. If you need to get caught up you can do so on https://losingisfun.org (https://losingisfun.org). I also just finished a custom game engine in Javascript for an upcoming LiF video game! It will be a while before the game is ready to launch but I'll try to keep updating the comic itself in the mean time.