Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: flame99 on December 16, 2013, 09:36:47 pm

Title: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 16, 2013, 09:36:47 pm
In the Grand Kingdom of Lorn, where you reside, a dangerous and unknown threat has arisen. Diplomats sent to the western kingdoms don't return, and the rare knight who does make it back reports the cities in ruins, with fire covering the landscape. In light of this, you've started to wander the land as an adventurer. You and those that you're adventuring with have met up through some means, and have been told that a priest of Pelor in a small town one day's travel east named Abeli is looking for some warriors to help him with some issues nearby. You don't know of the specifics, but given the reward of 20 gold per person, it's likely rather easy. Do you travel to Abeli, or decide against it? If you decline, what do you do instead?
For character generation, I'm using organic rolling, in which you roll 4d6, and drop the lowest. You can then reroll one stat and switch any two stats if you like.
This is going to be a Play-by-Post D&D 3.5 game. I'm doing this partially to familiarize myself with the rules of 3.5, so if I mess something up, please let me know. I'm not instating any home rules to begin with, though I may create some if I find it would aid the game. I also don't plan on using any books besides the core rulebooks, outside of taking some monsters out of them, but if you'd like to suggest some, I'll take them under consideration. As for characters, purely for ease on my part, I would prefer you filled out and sent me the PDF form found here (http://www.theagencystar.com/download_files/Interactive_DnD_3.5_Character_Sheet.pdf),though feel free to use another format if you desire. As far as monster characters go, I'm fine with it as long as it's humanoid, sentient, and has a level adjustment below 1. Also, abusing OOC knowledge (Outside of things your character would likely know anyways, that is, like what a dragon or a goblin looks like) is a bit of a pet peeve of mine, so try avoid that.
Important: Would you prefer I used just text, or ASCII representation accompanied with text?
OOC thread (http://www.bay12forums.com/smf/index.php?topic=134508.0), courtesy of GiglameshDespair.
Spoiler: The Setting (click to show/hide)
Spoiler: Players (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: GiglameshDespair on December 16, 2013, 09:41:42 pm
I'll get something in soon, though it's currently my birthspawnday, so it might be delayed a little.
ASCII representation and text is good, though I would only say it's necessary for combat and such. Towns and the like do fine with just description. Dwarmin - as  a different DM - runs off juist description, though it makes things a little foggier with reach etc.

Would it be possible to fill out a form on Mythweavers (http://www.myth-weavers.com/sheetindex.php) instead? It's somewhat easier to change when things happen.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: flame99 on December 16, 2013, 09:48:20 pm
Would it be possible to fill out a form on Mythweavers (http://www.myth-weavers.com/sheetindex.php) instead? It's somewhat easier to change when things happen.
Anything's fine, so long as it has all the information and I can view it.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Remuthra on December 16, 2013, 09:55:14 pm
Hmmm... I believe for this campaign, I will join here and make whatever character the party seems to lack. Or not, if I get bored waiting.

And text, please. It means less granularity to the combat. You can be surrounded by more than eight other guys, and you can hit things from any angle.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: mastahcheese on December 16, 2013, 09:59:40 pm
What system is being used for stat generation?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Powder Miner on December 16, 2013, 10:24:02 pm
I'm going to create a cleric of Boccob.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Remuthra on December 16, 2013, 10:26:05 pm
Hmmm...

I really want to make a tiny rogue here, preferably of the fey persuasion. Does anyone have any suggestions for Tiny size races that don't break the LA requirements?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: mastahcheese on December 16, 2013, 10:31:26 pm
Since he's doing this to learn how to run the game, I'd suggest staying away from anything smaller than "small" as a general principle.

I think I'll be a monk, because I don't feel like dealing with an inventory or equipment.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Powder Miner on December 16, 2013, 10:32:19 pm
Do I roll or point buy, aaaaaaagh...
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Remuthra on December 16, 2013, 10:34:28 pm
Sad. I think I found one that works, too, for my professional kneekicking needs.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: mastahcheese on December 16, 2013, 10:37:18 pm
Do I roll or point buy, aaaaaaagh...
I know, it's bugging me, too.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: flame99 on December 16, 2013, 10:42:37 pm
Do I roll or point buy, aaaaaaagh...
I know, it's bugging me, too.
Gah, sorry! I meant to put that into the OP. It's organic rolling. (Roll 4d6 for each stat, dropping the lowest die. You can reroll one stat, and switch any two stats if you want to.) Adding that to the first post.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: mastahcheese on December 16, 2013, 10:46:50 pm
So by "switch any two stats" does that mean we can choose which numbers go where, or we can only switch two of them?

As a side note, I somehow got some actually really good rolls for once. (well, mostly it was the 1's getting dropped)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: flame99 on December 16, 2013, 10:49:57 pm
So by "switch any two stats" does that mean we can choose which numbers go where, or we can only switch two of them?

As a side note, I somehow got some actually really good rolls for once. (well, mostly it was the 1's getting dropped)
You can only switch two of them. Also, I generally work on the policy that if you get all scores being lower than 10, you can reroll all your stats. Feel free to keep a character that's below average in everything if you like, but you don't have to.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: mastahcheese on December 16, 2013, 10:55:21 pm
Hmm, all of my stats rolled either 14's or 16's, except for a single 12, and that one hit intelligence.
I may switch one of the 16's so it's in the Wisdom slots, though.
Yeah, I'll give Strength the 14, so I can get better Wisdom.

Since the site I use to look at rulebooks if giving me the finger right now, what all do monks get at first level?
I know the have base saves in everything at +2, Flurry of Blows, Monk AC Bonus, Monk Speed Bonus, and Stunning Fist, and an unarmed damage of D6's.
Do they have anything else? Oh, also, do they have a hit die of D6 or D8? I think it's D6.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [0/5 Players]
Post by: Remuthra on December 16, 2013, 10:57:19 pm
Alright, came up with a better character. I will be taking a Wizard.

Sheet to come.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: mastahcheese on December 16, 2013, 11:04:51 pm
Frick, how many skill points do monks get?
I think that's all I need and then I can get it to a finished (or at least acceptable) state.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: flame99 on December 16, 2013, 11:07:35 pm
Hmm, all of my stats rolled either 14's or 16's, except for a single 12, and that one hit intelligence.
I may switch one of the 16's so it's in the Wisdom slots, though.
Yeah, I'll give Strength the 14, so I can get better Wisdom.

Since the site I use to look at rulebooks if giving me the finger right now, what all do monks get at first level?
I know the have base saves in everything at +2, Flurry of Blows, Monk AC Bonus, Monk Speed Bonus, and Stunning Fist, and an unarmed damage of D6's.
Do they have anything else? Oh, also, do they have a hit die of D6 or D8? I think it's D6.
Nope, their hit die is d8. Also, the speed bonus isn't in effect until level 3. You don't get the AC bonus until level 5, unless you mean the ability that lets them add their wisdom to their AC.
Frick, how many skill points do monks get?
I think that's all I need and then I can get it to a finished (or at least acceptable) state.
They start with (4+int modifier)x4
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: mastahcheese on December 16, 2013, 11:11:50 pm
Nope, their hit die is d8. Also, the speed bonus isn't in effect until level 3. You don't get the AC bonus until level 5, unless you mean the ability that lets them add their wisdom to their AC.
Ah, my health doesn't suck, then. I forgot about the delay in the speed boost, and yeah, I was just referring to the wisdom shield, for now.
Hey, can I take Two-Weapon Fighting and dual wield my fists? Then I could get 3 attacks per round at first level.
Still need another feat, though, unless I want to be a non-human.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 07:10:07 am
I rolled nothing lower than 10, only one 10, no11s, and nothing higher than 14. Good arrangement though.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: GiglameshDespair on December 17, 2013, 09:00:07 am
What classes are all of you planning?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 09:10:30 am
Can I be a retarded Orc Berserker
Also, reserved.
Also also Sup flameboy99. Prepare your self! :D
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 09:11:04 am
I'm taking a cleric of Boccob, with build emphasis on winning magical duels.

Also, at Dawnstar... Uh, no please?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 09:14:08 am
Fine I'll be only a Orc. Happy?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 09:17:30 am
That's perfectly good :P
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 09:19:28 am
Thx :)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: GiglameshDespair on December 17, 2013, 09:25:17 am

Dawnstar - berserker
Powder Miner - cleric
Remuthra - wizard
mastahcheese - monk

so i will make a rogue.

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 10:03:40 am
no i'm a Berserker

Thx
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 12:56:11 pm
http://www.myth-weavers.com/sheetview.php?sheetid=736443
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 02:57:28 pm
Hey powder! Looks like you'll be our healler. sweet!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: lawastooshort on December 17, 2013, 03:12:18 pm
Oh I would be very interested in joining if I can. I am also reasonably new to d&d and one of the two games I joined is sadly deceased :(


edit: oh no just saw there are in fact 5/5, oh well.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 03:16:30 pm
Hey powder! Looks like you'll be our healler. sweet!
Theoretically. I intend to do more magic dueling with wizards though :p
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: GiglameshDespair on December 17, 2013, 04:57:31 pm
I'm making a rogue themed around masks. Think my second level will be a Master of Masks (http://dndtools.eu/classes/master-of-masks/). Won't take any more levels in it, but it's good for flavour if nothing else.

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Remuthra on December 17, 2013, 05:10:28 pm
http://www.myth-weavers.com/sheetview.php?sheetid=736455

Note that this is heavily in construction still, but say hello to Abraham Smith, the manly elven wizard!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: GiglameshDespair on December 17, 2013, 05:35:46 pm
http://www.myth-weavers.com/sheetview.php?sheetid=737081

Algarius The Masked, still under construction.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 07:43:17 pm
Two 18s? Wow O.O
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Remuthra on December 17, 2013, 07:44:38 pm
Two 18s? Wow O.O
For me? Those are two 16s which I get +2 bonuses on due to being a hippie.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Powder Miner on December 17, 2013, 07:45:39 pm
i do wish i was as lucky as you though :p
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 07:45:50 pm
http://www.myth-weavers.com/sheetview.php?sheetid=736877

Love my stats
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Remuthra on December 17, 2013, 07:48:46 pm
i do wish i was as lucky as you though :p
Indeed :P.

http://www.myth-weavers.com/sheetview.php?sheetid=736877

Love my stats
Super-secret nonpublic stats?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 07:50:22 pm
i do wish i was as lucky as you though :p
Indeed :P.

http://www.myth-weavers.com/sheetview.php?sheetid=736877

Love my stats
Super-secret nonpublic stats?

What!? How the... Here:
Str: 18
Dex:15
Con:16
Int:8
Wis:10
Cha:13
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Remuthra on December 17, 2013, 07:51:26 pm
i do wish i was as lucky as you though :p
Indeed :P.

http://www.myth-weavers.com/sheetview.php?sheetid=736877

Love my stats
Super-secret nonpublic stats?

What!? How the... I'll try to fix it.
Did you make the eye bold? What's your browser?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 07:54:25 pm
I use a iPad or Crome.
Here:
Str: 18
Dex:15
Con:16
Int:8
Wis:10
Cha:13
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: Remuthra on December 17, 2013, 07:57:57 pm
I use a iPad or Crome.
Here:
Str: 18
Dex:15
Con:16
Int:8
Wis:10
Cha:13
Alright. Hit the button up top that says "Sheets". Then, hit the little gray icon next to the sheet you were showing off.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: dawnstar on December 17, 2013, 08:05:48 pm
I use a iPad or Crome.
Here:
Str: 18
Dex:15
Con:16
Int:8
Wis:10
Cha:13
Alright. Hit the button up top that says "Sheets". Then, hit the little gray icon next to the sheet you were showing off.
Well the GM has it, that much I know.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 17, 2013, 08:24:50 pm
Did someone ask for knives?

Because I have knives.

EDIT: I would like to for RP reasons have paint and blank masks to carve and paint. Should I make my masks weigh anything/ cost anything? I plan on considering paints as ink, so that'l be expensive, but eh, RP.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: flame99 on December 17, 2013, 08:29:18 pm
I use a iPad or Crome.
Here:
Str: 18
Dex:15
Con:16
Int:8
Wis:10
Cha:13
Alright. Hit the button up top that says "Sheets". Then, hit the little gray icon next to the sheet you were showing off.
Well the GM has it, that much I know.
Ah, my bad. I'm still not really used to using Mythweavers. The link should work properly now.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 17, 2013, 08:30:32 pm
Ah. Hello, Mr. d12!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 17, 2013, 08:32:07 pm
Cool, here it is again so you don't have to go back

 http://www.myth-weavers.com/sheetview.php?sheetid=736877
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 17, 2013, 09:33:06 pm
I think it's completed.

Algarius, the Masked

http://www.myth-weavers.com/sheetview.php?sheetid=737081
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 18, 2013, 12:59:26 am
All I need to do is assign my two feats and I'm done.

I guess I could take Extra Stunning Fist and...
Dodge, I guess.

Cromwell Jackson, Human Monk (http://www.myth-weavers.com/sheetview.php?sheetid=736414)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 06:12:53 am
I'm pretty much done as well, I think.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 18, 2013, 06:45:26 am
I've been quite done.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 08:52:37 am
All right. I'm done.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [4/5 Players]
Post by: GiglameshDespair on December 18, 2013, 09:06:17 am
Algarius the Masked, human rogue (http://www.myth-weavers.com/sheetview.php?sheetid=737081)

Cromwell Jackson, Human Monk (http://www.myth-weavers.com/sheetview.php?sheetid=736414)

Caterina Rocha, human cleric (http://www.myth-weavers.com/sheetview.php?sheetid=736443)

Noji Dawnstar, Orc berserker (http://www.myth-weavers.com/sheetview.php?sheetid=736877)

Abraham Smith, elven wizard (http://www.myth-weavers.com/sheetview.php?sheetid=736455)

---

Something i've seen in other PbP games are marching orders: default commands to show how your character would act when attacked etc. They might be a good idea to add.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 09:13:43 am
Despair nice catiactor building
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 18, 2013, 09:37:45 am
-snip-
((Thanks for going back and grabbing the links!))

You've arrived at Abeli, after an uneventful day of travel. The church is obvious, as there's only a small handful of buildings, and it stands above the rest. At the top is a sun insignia, marking it as a shrine in worship of Pelor. The priest who requested aid, named Osren, is likely just inside. A couple of the townsfolk have noticed you, and your party has begun to attract a few strange looks.
Spoiler: Characters (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 09:53:27 am
What do we see near by?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 10:02:31 am
The cloaked figure of Algarius surveyed the area. The masks across his body swung slightly on their straps acgainst the mottled grey of the robe. The bright red of the crescent on it's current mask was eye-catching against the anonymous colours of the rest of it's assemble.
"Well, my noble companions and Dawnstar, shall we enter? We are getting the most peculiar glances."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 10:06:35 am
((Ouch :'())
I turn to my mask wearing friend and slap him on the back and say,
I came for meat and glory. Let us begin this.

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 18, 2013, 10:55:57 am
Catarina amusedly returns the glances of a couple of townsfolk, then turns to her new companions, then looks at the church of Pelor. "How about the rest of you go in?" She tugs a bit of purple collar from her clothing to show out of her scale mail. "I'm a devotee of a god that isn't Pelor, after all, and it'd be a bit strange for me to be in his church."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 11:24:21 am
Rocked forward by the thump of the orc's hand, Algarius stepped towards the church. It emulated the voice of a wizened old man.
"If you wish to stay aside, do so. Wouldn't want to commit a blasphemy now, would we, oh my no."
It giggled like a child and rapped on the church door before turning the handle and opening the old wooden door.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 11:27:23 am
I follow.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 18, 2013, 11:34:26 am
Catarina gives the masked person a brief look before crossing her arms and waiting, mail slightly shifting. "That is the general gist of the idea, yes." Whatever, she'd just wait here until they finished conversation. She could draw amusement from the stares of the townsfolk. "Tell me what he says, will you?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 12:17:03 pm
((Hey why am I the only one using 1st person?
Sorry about going OoC but really.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 12:24:28 pm
((I've always written in third person in forum games. It it clearer for the other players and DM as the name of the character is next to their actions, and I find easier to write in third person.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 12:31:07 pm
((I've always written in third person in forum games. It it clearer for the other players and DM as the name of the character is next to their actions, and I find easier to write in third person.))
((Oh... I find it easier to stay in caractor to write in 1st. So it's ok if I keep writing like this?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 01:04:45 pm
((Well, I have no problem with it, and I would guess the Dm doesn't either. If you like writing like that, I'd say go for it.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 02:43:15 pm
A muscled, gray-skinned elf wearing a traveling minstrels' vestments and a large feathered tricorner strides up.
"Ah, well, here we are. I guess we should head inside and make ourselves known, moreso than already?"
He turns to his companions.
"Think I should play for them, eh?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 03:09:20 pm
I turn to the new person and say
No. Songs give me a headache
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 03:12:25 pm
I walk up to greet the strange man who spoke of song:
What be your name?

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 03:43:16 pm
He produces a flask and takes a fortifying swig from it.
"Ah, that's the good stuff.  M'christened name is way too long and hard to pronounce, so I've taken to calling myself Abraham. Abraham Smith, how do you do?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 03:58:40 pm
Algarius's tone rose in amusement as it paused before opening the door. It turned and bowed to the flamboyant elf. "Quite so, my fellow. Let us enter."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 03:59:36 pm
I walk in to the building
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 18, 2013, 05:52:29 pm
((Mastahcheese, I'm going to assume that you're going into the church if you don't post something within the next hour, since I'd like to get the game started in full as soon as possible.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 06:39:28 pm
Hey, flameboy, are you using multiclass penalties?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 18, 2013, 07:09:34 pm
Hey, flameboy, are you using multiclass penalties?
((I was planning on it, yes.))
Noji, Abraham, Algarius, and Cromwell head into the church, while Caterina waits outside.
Spoiler: Caterina (click to show/hide)
Spoiler: The Rest of the Party (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 07:12:43 pm
((Eh, I might not multiclass then. Damned penalties to experience :P.))
"More bandits? Didn't we take out three different bands on the way here?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 18, 2013, 07:19:46 pm
Caterina quirks an eyebrow at the guard or whoever this guy was.
"Oh, I have no such intention. After all, us priests of Boccob are not quite known for starting trouble, yeah? I'm just waiting here for the rest of the people I met to talk with the priest in there about whatever the issue around here was."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 18, 2013, 07:27:52 pm
Algarius took on the voice of a harsh bandit.
"Aye, we met a few on the road, drove them off with steel."
The masked human gave the impression of grinning, though no expression could be seen under the shadowed wooden mask. it's voice rose in pitch and smoothness to a more average tone.
"We've met such wolves before. Surely they have shed the blood of those they attacked? Do you not want them dead?"
It's head angled to the side like a curious bird.

((EDIT: Also, please update my health from 6 to 8

Hey, flameboy, are you using multiclass penalties?
((I was planning on it, yes.))

Damn it. ))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 18, 2013, 08:59:12 pm
((The one time I plan on sticking with one class, sweet. And sorry, I don't tend to get on until late.))

"I don't see what the problem would be, it's not like it's hard to be non-lethal you know."
Cromwell rubbed the sides of his head with his fingers.
"They broke the law, as long as they get put in their place, I'm in. Nobody should be taking what someone else owns."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 09:37:37 pm
I grind my axe against the ground and say
No problem. I'll make them pay in blood!
I laugh and look at the others
You lot in?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 09:38:30 pm
'Ah, but of course. Can't turn down free money, can I?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 18, 2013, 09:40:54 pm
I slap him on the back
good! How 'bout you friend?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 09:48:20 pm
Abraham winces a bit.
"Hey. take it easy there, my orcish friend! I'm not the one with Cure Light Wounds, after all.
He turns to the rest of the party.
"Well, off to fame and fortune, compatriots?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 18, 2013, 09:50:56 pm
"And Justice. Don't forget that."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 18, 2013, 10:01:08 pm
((EDIT: Also, please update my health from 6 to 8

Hey, flameboy, are you using multiclass penalties?
((I was planning on it, yes.))

Damn it. ))
Doing so now, sorry.
Also, keep in mind that you're human, so if you only take one additional class, then you won't get a penalty.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 18, 2013, 10:02:46 pm
((Oh, yeah, I forgot about favored classes. I believe that means I can freely take my bard levels anyway.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 18, 2013, 10:05:04 pm
((It would be cool if we could play as Illumians from Races of Destiny, they basically have Favoured Class: ALL.
They don't even have to follow multi-class restrictions for stuff like monks and paladins.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 19, 2013, 08:02:52 am
((oh yeah, favoured classes.))

I see no reason to delay our task for the eminent priest. Let us be off.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 08:52:37 am
good
I walk out and get the priest that's outside
((Hey I won't be able to play after school till Friday, sorry.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 01:24:34 pm
Head outside, get ready to regroup.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 02:23:06 pm
"So what'd he say?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:25:33 pm
Go, kill, make money
I say grining
my favorite kind of job
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 02:30:00 pm
"I was hoping for more along the lines of actual details."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:34:17 pm
What is detail?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 02:43:32 pm
"Ah, let me enlighten you. We're going to go out, kill people, and make money. Does that help?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:47:22 pm

Thats what I said
I say frowning
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 02:48:31 pm
"Ah, let me enlighten you. We're going to go out, kill people, and make money. Does that help?
Thats what I said
I say frowning
"Exactly."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:50:35 pm
I grab my head
I'm confused
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 02:51:23 pm
"We're going after some law-breaking brigands. We were told to be non-lethal, if possible."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:52:20 pm
What does non-lethal mean?
((Im loving this!!!))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 02:54:11 pm
"It means you don't kill them, you just knock them unconscious ,so they can still wake up later."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 02:55:31 pm
What does non-lethal mean?
(Im loving this!!!)
"It means when you bash their heads in with that axe of yours, try not to get blood on your clothes. Everything in moderation, so they say."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 02:56:35 pm
"The idea is that we tie them up with some rope, and take them into proper custody, to be dealt with according to the law."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 02:57:53 pm
"It means you don't kill them, you just knock them unconscious ,so they can still wake up later."
That's not fun
I sigh
Fine
I say a little sad I'm not killing them

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 02:58:32 pm
"Eh, you know what the difference between our two methods is? You need to buy rope, and I don't."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 03:00:38 pm
"Eh, you know what the difference between our two methods is? You need to buy rope, and I don't."
I look up
So I can beat them up?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 03:01:44 pm
"Eh, you know what the difference between our two methods is? You need to buy rope, and I don't."
I look up
So I can beat them up?
"That you can, my friend, that you can.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 03:19:11 pm
"Eh, you know what the difference between our two methods is? You need to buy rope, and I don't."
I look up
So I can beat them up?
"That you can, my friend, that you can.
I grin, slap him on the back, laugh, and say
You, I like now
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 03:19:57 pm
Cromwell puts his head in his hands and sighs.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 19, 2013, 03:24:44 pm
"Unless you're volunteering to wrestle them all to submission I would point out now hat little old me forgot to bring my club." It spread it's arms as if to demonstrate it's weaponlessness. Various blades glinted below the cloak. "I will leave the exchange of blows to those more suited."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 03:26:35 pm
"As for me, I may have no club, but there's more than one way to knock someone out."
((Woo, Sleep!))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 03:59:10 pm
I lift up my hands
it's smash time! Too bad I can't use my axe.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 04:02:07 pm
Catarina impassively watches for a bit, exasperated, then... "Alright, non-lethal. Thank you for volunteering actual information. How much of a reward are we talking about, by the way?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 04:06:55 pm
Abraham muses for a moment.
"Say, when do we plan to have our bandit-killing?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 04:15:57 pm
"Do you really care that much more about killing them than getting the reward? I have magic supplies I would simply love to buy, and I can't do that without money, you know."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 04:16:14 pm
What is a plan?
I am really confused
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 04:17:13 pm
"Wha- how do you not know what a plan is?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 04:19:36 pm
I shrug
I not needed one before, I guess?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 04:21:09 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 04:24:45 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
No
My head hurts. What are these people talking about?
((I know what a plan is IRL. I acting in caractor))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 04:25:46 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
No
My head hurts. What are these people talking about?
Would it help if I used Orcish?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 19, 2013, 04:26:29 pm
Catarina puts both of her palms on her face, in a glorious facepalm.
"This is going to be interesting..."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 04:42:25 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
No
My head hurts. What are these people talking about?
Would it help if I used Orcish?
((No I understand common. My guy is just a idiot ))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 04:44:18 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
No
My head hurts. What are these people talking about?
Would it help if I used Orcish?
((No I understand common. My guy is just a idiot ))
Alright.
"Hm, let's see. You hit, I make plan, you win. You hit, I no make plan, dragon bites your hand off."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 04:45:16 pm
What is a plan?
I am really confused
Abraham takes Dawnstar aside.
"Well, you see, adventuring is a bit more than just killing everyone and claiming the reward. Sometimes you need to find the best way to kill someone, or kill one guy but not the other. This sort of thing gets complicated, and so we get together and form what's called a plan, so someone, likely you, can smash things in the best way possible. It's a little thing called tactics. That clear things up?"
No
My head hurts. What are these people talking about?
Would it help if I used Orcish?
((No I understand common. My guy is just a idiot ))
Alright.
"Hm, let's see. You hit, I make plan, you win. You hit, I no make plan, dragon bites your hand off."
Ohhhhh... Alright, make plan then.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 19, 2013, 06:02:22 pm
((What are the rules for strangling people?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 06:06:10 pm
((What are the rules for strangling people?))
((That would be a grapple check.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: LeoLeonardoIII on December 19, 2013, 07:24:29 pm
((Is it just a continued grapple in which you deal grapple damage until the other person passes out? Is it possible to grapple yourself?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 07:45:19 pm
((Actually, you'd have to pin to cut off the air supply, then you'd do subdual damage. Normal grappling doesn't deal damage.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 19, 2013, 07:49:04 pm
((Why are we talking about this?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 08:00:53 pm
((So he can strangle me for encouraging the barbarian to kill people we're not actually supposed to kill if possible?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 19, 2013, 08:37:32 pm
((It's just as easy to strangle someone to unconsciousness as it is to death because you do it just a little less. I was just thinking of ways to incapacitate bandits.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 19, 2013, 08:39:19 pm
((Ah. Well, I still have Sleep. Woo, Sleep!))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 19, 2013, 11:06:42 pm
((And Monks can switch between lethal and non-lethal damage at no hit penalty or drop in damage with their fists. This mission is perfect for me.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 08:53:44 am
((I'm pretty sure that unarmed counts as non-lethal))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 09:10:15 am
Alright let's go kill... Uh I mean knock out, some bandits!
Wow that was weird
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 09:31:32 am
Quote
"Hm, let's see. You hit, I make plan, you win. You hit, I no make plan, dragon bites your hand off."

((Ignore this. i'm trying to sig it))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 20, 2013, 04:30:34 pm
((I'm pretty sure that unarmed counts as non-lethal))
((By default. Monks can kill people with their fingers, and I believe the same is true if you take Improved Unarmed Strike.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 04:32:29 pm
((I'm pretty sure that unarmed counts as non-lethal))
((By default. Monks can kill people with their fingers, and I believe the same is true if you take Improved Unarmed Strike.))
((Wich I didn't. But we need to knock them out anyway so it's cool.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 20, 2013, 04:39:10 pm
((I'm pretty sure that unarmed counts as non-lethal))
((By default. Monks can kill people with their fingers, and I believe the same is true if you take Improved Unarmed Strike.))
((Wich I didn't. But we need to knock them out anyway so it's cool.))
((Yeah, the real problem there is that normal unarmed strikes provoke attacks of opportunity. If I can refit my spells before we fight, though, I can toss you an Enlarge Person, so you can outreach them.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 04:48:55 pm
((Cool plus I have a huge str. It's 18. That gives me a +4 ))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 20, 2013, 04:53:40 pm
((Cool plus I have a huge str. It's 18. That gives me a +4 ))
((+5 with Enlarge Person.

And you can get it higher than 18, you wimpy orc :P.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 04:58:09 pm
((What? I rolled a 16 and got plus 2. That's still pretty good.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 20, 2013, 05:03:16 pm
((What? I rolled a 16 and got plus 2. That's still pretty good.))
((Hehehehehe.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 05:08:54 pm
((What? I rolled a 16 and got plus 2. That's still pretty good.))
((Hehehehehe.))
((What!? I play fighter most of the time so tell me, what? What makes this so bad? I thought it was a great roll...))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 20, 2013, 05:10:50 pm
((What? I rolled a 16 and got plus 2. That's still pretty good.))
((Hehehehehe.))
((What!? I play fighter most of the time so tell me, what?))
((With Level Adjustment, you can get it much higher. So much higher.
Also with Point Buy, you can have nice 18s.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 05:18:19 pm
((GM told us to play with organic, wich is my faverat, so I did.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 20, 2013, 06:05:47 pm
((If we're putting up this much OOC, let's please get a thread for it.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 20, 2013, 06:26:02 pm
Was just about to suggest that.

OOC up: http://www.bay12forums.com/smf/index.php?topic=134508.0
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 06:26:12 pm
((I thought we were planing.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 20, 2013, 06:38:44 pm
((Alright let's start the game again))
Where are the bad men?
I say
I want to smash their faces
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 21, 2013, 01:23:42 pm
"Somehow, he poses a good question. Where are we going?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 21, 2013, 10:00:14 pm
"We need to go find some guy named 'Osren' to fill us in on details, but the targets are to the south-east somewhere."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 21, 2013, 10:28:22 pm
Who is that
I ask. Since whin did this become so hard. It used to be kill, get payed, kill, get payed.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 21, 2013, 10:43:20 pm
"Wasn't Osren the guy you just talked to?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 21, 2013, 10:47:29 pm
((Just checked back, apparently we did.))

"Oh, yeah, right, we talked to him already, they just said to head south-west.
I guess we just follow whatever road there might be?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 07:54:11 am
"An excellent idea. They'll likely hunt us."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 22, 2013, 08:45:03 am
"Considering we're trying to get them in the first place, I'm not entirely convinced that'd be bad."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 22, 2013, 09:36:44 am
"I see no reason to delay."  Algarius said in a crisp woman's voice. "Hopefully they'll have less sense than swords, and few of those as well, and then we won't have to hunt them down. I myself know nothing of tracking. Else we could find a caravan and wair for an attack to lure them out that way."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 09:40:21 am
"Indeed, let us be off, comrades!"
With that, Abraham begins striding off along the road to the southwest, idly strumming his harp.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 22, 2013, 12:42:22 pm
Your party sets off down a path to the southwest. The road is grassy, and hard to see. You do, however, managed to keep to it even as it enters a small forest, thanks to the eagle eye of Cromwell. Some time later, Algarius, Abraham, and Caterina hear something walking in the underbrush behind you, accompanied by a low hissing noise. If you had to guess, you'd say it's about 30 feet behind you, in the surrounding forest. It seems to be headed your way, and trying to stay quiet.
Spoiler: Players (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 12:46:16 pm
"Hm. Hold on a moment."
Abraham stops, turns around, cups his hands around his mouth, and yells at the top of his voice.
"OI! SHUT UP BACK THERE!"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 22, 2013, 12:49:38 pm
Algarius groaned as squawking birds burst into the air from the trees all around them. Its voice dropped into a disappointed old man.  "You fool, what are you shouting for? Not only might you have frightened the little beast off, anything living and possibly some things not know within a dozen miles know our location. That beast could have been our rations tonight."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 22, 2013, 12:52:06 pm
Catarina facepalms, and draws her mace. "...Something's sneaking up on us, Cromwell,  Noji. Or maybe it was. Maybe now it'll give up on the sneaking part."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 12:53:35 pm
"My apologies. I never understood the human obsession with subtlety. If there's anything around, this way it can't surprise us."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 22, 2013, 12:54:56 pm
"And more importantly, we can't surprise it."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 12:57:00 pm
"Did we ever intend to do so?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 22, 2013, 01:07:37 pm
She sighs, and says no more.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 22, 2013, 01:54:19 pm
"Graceful elves my beautiful arse. In case you hadn't noticed, dear wizard, I am a rogue. A scoundrel. One who uses subtlety. It could not have surprised us because we had noticed it was there." It shook it's head. The masks rattled softly. "For an educated wizard type, that was an awfully dull thinking just demonstrated."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 02:09:01 pm
((I never told you I was a wizard :P.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 22, 2013, 02:37:44 pm
OOC up: http://www.bay12forums.com/smf/index.php?topic=134508.0
*cough, cough

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 22, 2013, 09:56:06 pm
I run up shouting and making as much sound as posable
Good , I caught up with you guys
I said loudly
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 22, 2013, 09:57:47 pm
Abraham makes a small wave of the hand toward Algarius.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 22, 2013, 10:40:13 pm
While you're speaking, a strange, cat-like creature about four feet in length leaps from the underbrush. Caterina, being versed in matters of the arcane, identifies the beast as a Krenshar. She knows they're rather dull, though still more intelligent than most animals. She also knows that they can pull back their skin to frighten prey.
The party stands in a loose circle formation, with Dawnstar slightly farther out. The Krenshar is closest to Algarius, with Caterina to his right right and Abraham to his left. Cromwell is to the right of Caterina, and Dawnstar is to the left of Abraham. All are either within melee range, or can easily get into melee range.

Spoiler: Players (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 22, 2013, 11:25:48 pm
((OH GOD I HATE KRENSHARS.))

STUNNING MOTHER FREAKING FIST THAT B****!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 22, 2013, 11:56:23 pm
"It's a krenshar! It's probably going to try to scare us. Don't laugh, it has the ability to do so. And though it can think like us, it's pretty stupid! I doubt it'll be able to handle us all attacking it, frankly!"
Given that they're all in a circle around this thing, Catarina opts to act quickly, taking her mace and striking the krenshar.
((Krenshars are not that bad. Try howlers.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 23, 2013, 08:33:47 am
"Pretty stupid,  eh?"
Abraham steps back and casts Flare on the creature.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 23, 2013, 11:22:53 am
"Heh heh heh! Looks like dinner tonight, boys!" Algarius cackled, drew it's swords, and circled round the dazed creature before running it's two shortswords into where it estimated the kidneys were.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 23, 2013, 12:21:15 pm
I laugh and draw my axe,
Bring it on
I shout charging and swinging
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 25, 2013, 10:17:48 pm
Spoiler: Initiative (click to show/hide)
Cromwell brings a swift blow to the Krenshar, hitting it in vital areas to confuse and stun it. It shakes off these effects, but his punch still wounds it badly, dealing 6 damage. Algarius takes advantage of it's pain, and circles around, trying to finish it off. One of his blades finds their mark, but the Krenshar manages to writhe away from the second blow. The blade that hit penetrated deep into the beast's flesh, piercing something vital and finishing it off. Abraham begins chanting the spell Flare, but stops when the carcass hits the ground, dead. Dawnstar doesn't realize it's death quite as quickly, and ends up giving it an additional whack with his greataxe. Dinner is served, though not necessarily appetizing.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 26, 2013, 01:06:21 am
((Well that escalated quickly))

"Well, I expected that to be more difficult. How much time have we got left of today?"

How close is the sun to setting?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 26, 2013, 03:55:31 am
How close is the sun to setting?
It's difficult to judge from the trees, but you'd estimate that it's around four o'clock. The sun, at this time of year, sets around five o'clock. With the hour of daylight left, it might not be worthwhile pressing onwards. Then again, rumor has it that some truly horrific beasts stalk the wilderness at night...
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 26, 2013, 04:09:31 am
"I say we set up camp for the night, and cook this... thing."

Set up a campfire, if I'm able, and keep watch.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 26, 2013, 09:21:22 am
((No xp from our fight? :P ))

Algarius nodded. "I wouldn't fancy trying to continue on in the darkness."

Once camp is set up and meat is eaten (facing away from the others, of course, so no face is seen) hide and go to sleep.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on December 26, 2013, 09:51:41 am
"I need to agree that we set up camp, because I must pray."
Pray for an hour, (spells chosen at the end of the hour, right?)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 26, 2013, 03:02:45 pm
I keep beating the s**t out of the corpse in till the food is starting to cook because I'm an moron.
Than I watch the fire, eat the food whin it's done(messily and like a slob, of course), and go to sleep after I'm done eating.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 28, 2013, 03:45:14 pm
The party sets up camp. Dawnstar continues trying to kill the Krenshar, but to little avail. Caterina begins her prayers, while Cromwell cooks the now finely-chopped beast. Algarius slinks off into the dark to eat his meal, before going to sleep a couple feet into the forest. Cromwell takes the first watch, then Caterina, Dawnstar, and Abraham. Algarius is exempted from the watch cycle because, well, you can't find him to negotiate it with him. As you all rest, you have an opportunity to reflect on the events of the day, gaining 60 experience.
About an hour into Cromwell's watch, he spots a pair of bandits sneaking into the camp. They would seem to have not noticed him yet, and they're moving towards the sleeping figures of Caterina, Dawnstar, and Abraham. You can just barely hear them, but they seem to be whispering something. You can catch snatches of the conversation:
"...Only three of them!...said there'd be five...dunno, maybe he was wrong."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 28, 2013, 10:24:53 pm
Use my massive bonus to jump checks to leap into a nearby tree, then throw a rock at Dawnstar to stir him from sleep into a rage. Try not to get noticed yet.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 28, 2013, 11:29:36 pm
((Goddess, I love you, man  :D))
I wake up in a blind rage, red mist over my eyes
WHO THREW THAT!!!
I turn seeing the bandits and charge, pulling out my axe
PREPARE TO MEET DEATH!!!
((I feel sad for them :P))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 28, 2013, 11:33:02 pm
Startled into wakefulness by Dawnstar's enraged screaming, Abraham wakes.

"What in the name of sweet Nerull man? What are you yelling about?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on December 29, 2013, 02:50:19 pm
Cromwell, with some difficulty, jumps and pulls himself into a nearby tree. Safely in the branches, he takes a rock he'd picked up on the ground and throws it at Dawnstar. It hits it's mark, and awakens the barbarian, throwing him into a rage. You can almost see his eyes turning red, and he begins screaming in rage. He sees the two bandits, and charges them. He brings down his massive greataxe on one, shattering his skull and rending it from his body. The other bandit is horrified, but readies his weapon anyways. He throws a stab at the hulking brute with the masterwork shortsword he was carrying, and manages to pierce his armor, dealing 3 damage. Dawnstar, however, shows no signs of slowing down, and in fact, only seems angrier.
Abraham wakes up around this time, and begins shouting at the screaming pair. The rest of the party makes up the World's Heaviest Sleepers, since they STILL haven't woken up from all of this.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on December 29, 2013, 02:52:19 pm
Give the barbarian covering fire with my longbow.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on December 29, 2013, 02:59:04 pm
With a single lithe motion, Algarius emerged from slumber, went onto it's feet, and positioned itself behind the final bandit. With a swift stab, it non-fatally (probably) impales the bandit through the leg and forced him to the ground.
"Surender," It growled in a deep, harsh voice. "Or die."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on December 29, 2013, 03:06:11 pm
I laugh with the hit
THAT IT? THAT ALL YOU GOT? FLEAS WHISPER HARDER!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on December 29, 2013, 06:10:26 pm
Jump down from the tree into a frontward flip with a stunning fist to the top of the bandit's head!

((According to the rules, attacks from above have a +1 to hit.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 01, 2014, 10:00:18 pm
Spoiler: Initiative (click to show/hide)
Algarius rises from the underbrush, and sneaking swiftly, he delivers a fierce stab to the bandit's leg, piercing it straight through, causing him to fall over.
"Surrender, or die."
"O...Okay! Just don't kill me. Oh Obad-Hai, don't kill me!"
One bandit is dead, the other wounded and surrendering. Algarius has a dagger in the wounded bandit, while Dawnstar is in a blood rage. Abraham stands with an arrow nocked, and Cromwell is in a tree, unseen and ready to strike. Caterina, on the other hand, is somehow still asleep.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 01, 2014, 11:02:00 pm
I turn to my friends, calming down some what
Can I punch him? It won't kill him, probably.
I ask still in a blood rage but calmer
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on January 01, 2014, 11:03:23 pm
"If you think it will be productive, go ahead."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 01, 2014, 11:06:28 pm
It won't be, but I will
I say turning and hitting him as hard as i can in the chest
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on January 01, 2014, 11:11:39 pm
"Hey, now, don't just hit someone for no reason. You need to get the most you can out of the deal."

Turning to bend over the man.

"Tell us all you know, or my friend will hit you again."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 01, 2014, 11:30:07 pm
"Hey, now, don't just hit someone for no reason. You need to get the most you can out of the deal."

Turning to bend over the man.

"Tell us all you know, or my friend will hit you again."
Oh... ok this works too, i think.
Yeah, speak up human!
((He is human, right?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 02, 2014, 05:59:42 pm
Actually, just wait up there for a second, look around and see if anyone is hearing this.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 02, 2014, 06:21:00 pm
Algarius twisted the blade slightly and left it embedded in the bandit. The masked figure slid past the bandit, scooping up his weapon as it did so.
"I leave the brigand in your capable hands, Dawnstar and Abraham." it giggled.

Seeing Cromwell look around, Algarius also glanced about, looking and listening for any other possible foes. If it sees nothing, it padded over the the ruined corpse of the other bandit and pokes through it's belongings, making a pile of them in the light.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 03, 2014, 03:47:25 am
Cromwell and Algarius, being ever-so-vigilant, both take a quick look around. Both find nothing, and it's reasonably likely that's because there is nothing. Dawnstar, still slowly fading from his blood rage, gives a heavy punch to the bandit. Abraham tries to interrogate him, only to find that the bandit was knocked unconscious from the blow. While you still technically can interrogate him, it will be quite difficult.
Caterina is still asleep, somehow. If it wasn't for the fact that you could see her breathing, you'd probably be considering her dead by this point.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 03, 2014, 04:25:39 am
Meh, find something to tie him up with and go to sleep.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 03, 2014, 07:42:55 am
((What were the lootables on the bandits? I've already taken the unconscious bandits weapon, and am holding it at the moment.))

Algarius shrugged, the movement almost obscured completely by the thick robe it wore. It wandered over to Caterina, looking at her sleeping form."Fascinating. Neither the clash of steel nor screams of pain could wake her. Do you think she's actually in a coma?" it laughed.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 03, 2014, 09:18:44 am
I look at the bandit
Uh, whoops.
I walk over to Caterina and poke her arm
Hello? Caterina?
I turn to my friends
I swear I didn't kill her.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 07, 2014, 08:25:20 pm
Cromwell walks a short distance into the forest, and emerges once more with a large length of some kind of vine. He's not entirely sure that it'll hold well, but it's what he could find. The bandit is quickly bound tightly.
Algarius inspects the weapons he took from the pair. They're both shortswords, made by an expert craftsman. Likely illicitly gotten, but the maker's mark on it has been damaged to the point that it's no longer readable, either accidentally or intentionally.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 07, 2014, 08:37:20 pm
"Well, these are surprisingly fine. If none of you mind..."

Equip the 2 masterwork shortswords.

((Rest of my action tomorrow))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 07, 2014, 10:17:20 pm
Alright, go to sleep, someone else can watch, now.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 08, 2014, 12:19:17 pm
I'll keep watch, friends
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 08, 2014, 12:28:39 pm
"Now hold on, companions, before you all go to sleep. Should we not talk to our new friend? Make sure he's not got any more companions scurrying about?"
Shaking it's head, the figure squatted next to the bound bandit. Whith a cherrful whistle, it pulled the sword from the bandit's leg.

If that didn't wake him, pour water onto his face from the waterskin
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 08, 2014, 09:45:36 pm
"Now hold on, companions, before you all go to sleep. Should we not talk to our new friend? Make sure he's not got any more companions scurrying about?"
Shaking it's head, the figure squatted next to the bound bandit. Whith a cherrful whistle, it pulled the sword from the bandit's leg.

If that didn't wake him, pour water onto his face from the waterskin
If that dosing don't wake him, I'll tap him really hard
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on January 08, 2014, 09:48:24 pm
I'll try casting Sleep backwards.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 08, 2014, 11:46:29 pm
I'll try casting Sleep backwards.
how can Peels help in this situation?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 09, 2014, 07:06:15 pm
Abraham begins casting Peels, and as the final word of the phrase is chanted...
Nothing happens. Unfortunately, magic doesn't have a reverse button.
Algarius tries to wake the bandit by yanking out the sword. He stirs, but doesn't wake. He follows this up by pouring out some of his waterskin onto him. This is succesful, and the bandit tries to get up. He then sees you, and mutters something about wishing he was unconscious again.
Dawnstar, meanwhile, volunteers for taking the next watch.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 09, 2014, 07:13:48 pm
"No sass," Algarius growled, "Only answers, or my orcish friend there will roast you on the fire and eat you still screaming."
Ask him questions:
[/b]
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on January 09, 2014, 08:51:58 pm
Abraham begins casting Peels, and as the final word of the phrase is chanted...
Nothing happens. Unfortunately, magic doesn't have a reverse button.
Algarius tries to wake the bandit by yanking out the sword. He stirs, but doesn't wake. He follows this up by pouring out some of his waterskin onto him. This is succesful, and the bandit tries to get up. He then sees you, and mutters something about wishing he was unconscious again.
Dawnstar, meanwhile, volunteers for taking the next watch.
That was supposed to be a joke :P.

"Rise and shine! So, what've you got to tell us?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 09, 2014, 09:46:39 pm
Wake up???
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 10, 2014, 01:21:19 pm
"No sass," Algarius growled, "Only answers, or my orcish friend there will roast you on the fire and eat you still screaming."
Ask him questions:
  • Where did him and his frined come from?
  • How did they know about us?
  • How many other bandits are there?
  • Where is the keepsake stolen from the church?
[/b]
I lick my lips while thinking hell no I an't eating him. Humans give me a stomach ache
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 13, 2014, 08:46:04 pm
Caterina finally wakes from her stupor-like sleep, and finds blood flooding the ground, an angry orc, and a very terrified and bound bandit. So yeah, a normal morning for an adventurer.
Algarius begins interrogating the bandit, with threats of being eaten by an orc.
"We came from the Flooded Marsh caves, about two hour's travel down the road. Me and Robert over there... Well, just me now, I guess, we didn't know much about you. It was the chief. Guy's got a couple of flumphs were his brain should be, if you know what I mean. He started drawing a buncha runes, and saying weird things. I dunno what they mean, but whatever it was, it summoned something. We'll see shadows in well lit rooms, and Chief started talking to himself, or that...thing, I guess. From what I overheard in a 'conversation', the thing heard of you, and wanted you dead, quick-like. As for the rest of our ranks, I think we've got, eh, 8 or so warriors not including Chief who know the hilt of the sword from the blade, and 11 newbloods, who joined a few months ago and haven't quite worked out how to swing without hitting themselves. I'm guessin' that by keepsake you mean that weird necklace we took from a church? As much as I hated to desecrate that, Chief's orders and all. Those who disobey orders tend to disappear. Some say they get to meet the shadow thing real well, if you know what I mean. Anyways, Chief always wore it, and muttered something about a ritual with it. That's all I know. Please don't eat me."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 13, 2014, 09:05:59 pm
Cromwell heard none of this as he slept loudly.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 13, 2014, 09:18:32 pm
Catarina yawns and curses lightly as she eyes the carnage.
"Were we attacked? ...And, from what I gather, there're enemies who know of our existence and we're targets? Great..."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 14, 2014, 09:18:33 am
About goddamn time you got up
I say, turning on her.
How the hell did you sleep through that?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 15, 2014, 03:32:00 pm
"...I... don't... know."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 15, 2014, 10:15:06 pm
How? How don't you know?
I say, mostly calm
We were attacked! We might have need your help!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 15, 2014, 10:19:25 pm
"I don't know how I stayed asleep because I was asleep. It probably would have helped to, you know, try to wake me up."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 15, 2014, 10:25:00 pm
Im sorry, have you ever had the honor of going into a blood rage?
I say starting to get angry
It's a bit like sleep, you don't control what you do. But I CAN control if I go in it or out of it. We tried to get you up, but you never got up. Why?

Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 15, 2014, 10:29:07 pm
"Let me ask you again: How in the hells am I supposed to know?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 15, 2014, 10:31:13 pm
Algarius adopted the tone of a young woman to act as peacemaker. The bandit, looking on, was very confused.
"Now, now, my dear companions. We were merely impressed at the depths of your slumber, through screams and the song of steel. Next time, of course, we shall endeavor to wake you, though I fear you need to take a bath to do so."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 19, 2014, 10:02:37 pm
The party, content with the answers the bandit gives, goes to sleep. The night is silent and calm, for a forest, and little happens to interrupt the moment of respite, save the light thump of the bandit falling over onto the ground while struggling against his bonds. Soon, the sun rises over the foliage, and light filters through the canopy, rousing the party. The sun sits just peeking over the horizon, and nothing seems to be missing. Given that you aren't waking up to the sound of red dragons nor finding your everything has been stolen in the night, it's a fairly good start to a day, given your profession.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 19, 2014, 10:31:21 pm
Wake up, examine surroundings.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 20, 2014, 09:03:27 am
Sliding to it's feet, Algarius brushed some leaves off it's concealing cloak. It paused as something occurred to it and turned to the bandit.
"Hold on. If you knew how many of us there were, and that were were trained mercenaries... why did only two of you come? You must have none if anything went wrong we'd outnumber you over 2-to-1. You've left something out. I warned you, brigand."
It began to approach the bandit with a wrathful step. Hands clenched around the hilts of it's new swords.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 20, 2014, 08:21:55 pm
Catarina watched Algarius, merely watched. She wanted to see what useful information he acquired.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 20, 2014, 08:24:26 pm
"Hey, I told you everything I know! Remember when I told you that Chief had a few flumphs where his head should be?! There was good reason for that. I dunno if he had some reason for only sending two of us, but he did and I don't get paid to question him."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 20, 2014, 08:28:24 pm
"I wouldn't take pay to commit suicide."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 20, 2014, 09:03:28 pm
"If things went as planned, it wouldn't have been suicide. How things were supposed to go is that I would put a knife through the orc's throat, and then Robert and I would be taking out everyone we could in their sleep until someone woke up. At that point, the major threat would be outta commission, and the rest of you wouldn't have been as dangerous, or at least as far as we knew. Frankly, mask-guy, I think I'd prefer going a round with the orc. As fer the rest of you, well, I gotta assume that there's something about ya."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 21, 2014, 09:01:26 am
Well, he got that last part right.
tell us every thing your chief told us
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 22, 2014, 12:31:13 pm
Algarius considered. Turning to the rest of the group, it spoke.
"We do have a dilemma on our hands, dear fellows." It laughed. "What will we do with this bandit? We could leave him here for the wolves to eat, or we could cut his throat. I'm afraid we don't have the time to march him back to the town gallows if this leader of theirs is gathering troops and talking to demons."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 22, 2014, 05:27:27 pm
"I should figure we would want to be at the town if anything is so imminent."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 22, 2014, 05:34:22 pm
A smooth, thoughtful voice. "It would be better for the town if we nipped the problem in the bud. We wouldn't want innocent people to get caught up in any attack, and splitting our strength would be a poor idea."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 22, 2014, 05:53:46 pm
Oh, is this the planning you spoke of?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 22, 2014, 07:02:31 pm
"I'm afraid so, dawnstar."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 22, 2014, 07:21:29 pm
"We're hilariously underequipped, you must realize. In the event of attrition, superior forces, or anysuch happening, we would not make it."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 22, 2014, 08:07:10 pm
"They also will not expect us, and many of them are ill-trained. Sounds like the brigand boss rules by fear - if we defeat him the rest will no doubt scatter. They don't think we're much of a threat or they would have more. We can probably do it. Sneak in, cut down ser brigand, and watch the rest flee like dogs with no need for a big fight."

It turned to look at Caterina, though no eyes ould be seen behind the shadowed eyeslits of the wooden mask. The ever-changing voice became masculine, confident. "We're all better than a bunch of unskilled bandits. These two were some of the better ones. We wouldn't fight them all at once - or most of them at all, if all goes to plan. Better to try than scurrying back to town scared."
It chuckled. "I do have my pride."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 22, 2014, 08:09:51 pm
The bandit interjects, badly trying to mimic Caterina's voice.
"I, for one, think this is a terrible idea and we should let me- er, the bandit go free with no bodily harm whatsoever."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 22, 2014, 08:52:59 pm
"Ha. I think you should leave the voices to me, my friend."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 22, 2014, 09:53:29 pm
Catarina glares at the bandit.
"Oh, shut up will you."
She then turns to Algarius. "Well, alright. Let us hope that this talking with demons does not result in actual demons, then! I'll agree about going. As for the bandit... eh. I don't actually care."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 22, 2014, 11:35:42 pm
"It is my belief that he should face proper law. But I understand that we don't always have the time for such. Leaving him to wolves is uncalled for, we must be civil."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 23, 2014, 05:07:24 am
"Let's just give him a quick end then. Almost painless, instant." It knelt next to the bandit. The shortswords went in their sheaths and a knife appeared in it's hands as if by magic.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 23, 2014, 08:57:00 am
I smake him ofer the head with my axe before he swings
((Over... Over the head. Damn I need to spell better))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 23, 2014, 09:29:46 am
((Who? Me or the bandit?))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 23, 2014, 06:08:32 pm
((The bandit, I hit the bandit.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 26, 2014, 09:13:09 pm
The bandit's fate is decided. Algarius begins to stab the bandit through the throat, but Dawnstar decides to take the kill for himself. He hefts his war axe over his head and brings it down onto the head of the bandit. The skull is shattered, the top becoming a veritable dust. The blade of the axe sinks about halfway through his face, the bandit's look of fear and despair still etched into his eyes.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 26, 2014, 09:44:37 pm
"Well, that was a little excessive."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 26, 2014, 10:31:50 pm
"...Ow. ...Changing my mind in the future."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 27, 2014, 09:00:32 am
((Uh...))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on January 30, 2014, 09:34:19 pm
The party, now rested, fed, and showered in gore, heads off to the cave the bandit described. You follow his vague instructions, and eventually break free of the woods to find some steep hills that are rather close to mountains. As you arrive, you can certainly see how it got it's name. Dark, brackish water flows gently through it, running down from a river in the hillside before it hits the cavern entrance. The smell is like a wall, and hits you as soon as you go in. The stench very nearly sends tears down your face. As you glance around, you notice a fitfully burning lantern hanging on a piton hammered into the wall. The party begins to press further into the cave, when Norji trips over a dropped short sword, sitting in a pile of blood slowly dripping into the vile river, turning it a sickening dark red. The being or corpse that provided the blade and blood is nowhere to be seen, but judging from the black, viscous liquid on the walls, it didn't go without a fight. Further in the cave, a door is crudely built into a passage, leading to a side room in the east. The yawning tunnel continues further north.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on January 30, 2014, 09:43:50 pm
"Well." said the voice of a small, scared child. "This is ominous. Anyone else having second thoughts?"

The cloaked figure of Algarius shook it's head, taking a moment to master it's fear. Words came easy to the rogue - but bravery was a mask it wore, sure as any of those that hid it's face. It had changed it's mask along the journey to a jagged blue pattern on pale white wood, the previous fastidiously cleaned and hung on the belts with the others. The ground squelched unpleasantly beneath the boots. "Trouble in paradise, I wonder? Right, a plan. I'll open the door and slip inside. If anything goes wrong, I'll leg it like Tiamat herself was on my tail and you mighty warriors chop it up for me. Sound good?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on January 30, 2014, 10:12:18 pm
Oh dammit, Catarina had expected something dangerous, but not something like this...
"... ...told you this wouldn't be easy. Oh well. I'd rather not turn back now. If you start running I'm following you."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on January 30, 2014, 10:14:39 pm
"If it looks like things are going bad, I'll be the first to come in and back you up."
Cromwell took up a position by the door, ready to open it for Algarius.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on January 31, 2014, 08:59:58 am
stop complaining
I say, ginning like mad
the more dangerous the better
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 01, 2014, 08:29:48 pm
Algarius opens the door just barely, and stealthily slides through. The room seems to be some kind of storage area, as open canisters of lantern fuel litter the ground, as do some rather rotten-looking foodstuffs. Between the spilled oil and alcohol, the place looks about as fireproof as a match. Inside is a beast-like figure, looking vaguely like a small, humanoid bear. Its body is jet black, save two dark red stripes running down it's torso. It also wears several occult-looking charms with gently glowing dark blue tattoos forming runes on its body. The beast grins as it notices the masked man, and begins to chant an odd incantation. Within seconds, a wall swiftly forms over the door, sealing the rogue in.
From the momentary view Caterina managed to get of it, she identifies the beast as an Uthgur, a species of the little-known devil variety, the Mirok. The stronger samples of Mirok were exceedingly intelligent and dangerous, and so the gods deigned to seal them away. The fact that one of them is free, even of the weaker variety, is a very, very bad sign. The charms and runes on the Uthgur marks it as a shaman, capable of summoning illusions and allies. The Uthgur themselves aren't overly  intelligent, and only mildly smarter than the average human. They're often used as disposable pawns by more powerful Mirok.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 01, 2014, 10:37:04 pm
"Dang it, NO!"
Punch the wall with all of my force!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 02, 2014, 12:41:27 pm
I charge fowered and attack the stronger demon with my axe
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 02, 2014, 01:58:52 pm
"Ah, ah, shit. That's a Boccob-damned Mirok. That's an Uthgur, a shaman too! It's a damned summoner! Shit... I think we could handle it if we could get in. Let me just..."
Catarina mutters a few divine words between the words of her normal speaking, and makes gestures, casting Detect Magic in the direction of the wall and room!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 02, 2014, 03:36:52 pm
((masked man? I don't remember stating Algarius' gender  :P))

---

Quietly, Algarius regarded the demon. "Ah, Pelor damn it." it muttered.

Leaping into motion, it grabbed a pail of lantern oil and hurled it towards the devil's face, hoping to blind the beast. It drew both short swords and prepared to fight defensively, looking around deperately for a way out.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 02, 2014, 09:03:50 pm
Spoiler: Initiative (click to show/hide)
Cromwell, in a fit of rage, punches the newly-formed wall. The punch is vicious, and likely would have decimated the stone, had he not passed through it. Norji quickly charges into the room, trying to attack the Uthgur caster before it can harm Algarius. The Mirok, surprised that his illusion had been discovered so fast, had no chance to react, and is hit by the orc's axe. The blade cleaves deep into the beast, but it isn't quite dead. Algarius grabs some of the oil on the ground and tosses it at the devil, tossing it square into it's eyes, blinding it. Algarius then tries to take a defensive stab, missing horribly but still ready to dodge whatever comes his way. Caterina, still outside of the room, casts Detect Magic, confirming that yes, the wall is, in fact, magical in nature. Such observations probably could have been made mundanely at that point. The shaman chants a few words while stumbling around, and a pillar of smoke rises from the ground. As it clears, the form of a second Uthgur coalesces, this one without the markings and charms. Abraham, meanwhile, stands around looking slightly confused.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 02, 2014, 11:11:24 pm
"The wall's not real! Charge!"
Run up and Stunning Fist the Mirok!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 03, 2014, 12:46:55 am
"At this rate, this should be easy!"
Practically exuding an aura of confidence, Catarina runs up and swings her mace at the summoned Uthgar.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 03, 2014, 06:28:04 am
Newly confident it's allies had arrived, Algarius darted to the side to backstab the newly-sumoned uthgar.
"Dawnstar, you finish the shaman!"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 03, 2014, 09:18:11 am
Newly confident it's allies had arrived, Algarius darted to the side to backstab the newly-sumoned uthgar.
"Dawnstar, you finish the shaman!"
Got it
I attack
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 03, 2014, 07:21:12 pm
Spoiler: Initiative (click to show/hide)
The newly summoned Uthgur leaps from the smoke in a furious charge, attempting to claw Dawnstar, but it's deflected by his armor. Cromwell, taking advantage of the Mirok's vulnerable position, hits the beast so as to stun it. The strike connects, and from the crunch, probably broke several bones in the process, but did not kill nor stun the beast. Dawnstar, taking advantage of the Uthgur's distracted state, moves in to kill the Shaman. He swings his war axe with massive force, and it lands in the already-wounded portion of the Shaman's hard skin. The axe slices clean through it, bisecting the beast. Algarius, seeking to finish off the remaining Mirok, moves behind it almost silently. It drives it's blade through the badly wounded creature, hitting the heart. As it pulls the short sword out, the the newly-made corpse falls to the ground, seemingly lifeless. Both of the creatures begin to dissipate into black smoke, which gradually disappears as it rises.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 03, 2014, 08:06:12 pm
"What in the- Musta dazed off for a moment there! Right, big ugly monster, party members missing, time to pull out the ol' backup tome!"

Draw and fire off a bowshot at the shaman from the back.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 03, 2014, 10:41:16 pm
Draw and fire off a bowshot at the shaman from the back.
((I think they're dead.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 04, 2014, 01:20:17 pm
Draw and fire off a bowshot at the shaman from the back.
((I think they're dead.))
((Whoops.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 04, 2014, 02:08:31 pm
I turn and strike the Mirok
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 04, 2014, 02:46:04 pm
I turn and strike the Mirok
Draw and fire off a bowshot at the shaman from the back.
((I think they're dead.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 04, 2014, 05:50:50 pm
Both Abraham and Dawnstar spend a little while wailing on the general area that the smoke used to be. This accomplishes nothing save the slight scratching of the floor.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 04, 2014, 06:04:26 pm
Catarina leans on the wall. "Alright, this is bad. Those Miroks? They're the underlings, the bottom line. Oh, and they're supposed to be sealed away by the gods."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 04, 2014, 06:31:22 pm
"Dear companions, I think it died around the time it turned to dust. Please: leave the floor in peace, or else you may strike a spark and doom us all.

---

I have always found it best not to rely on the Gods They seem singularly uninterested. Though these demons did not seem too difficult, in the end."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 04, 2014, 06:51:28 pm
"...Why was I bashing the dust with my bow?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 04, 2014, 06:52:39 pm
"Perhaps senility. "
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 04, 2014, 09:01:16 pm
"Search the area, we need to find out why they were here."

Search, did the Shaman drop his necklace?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 04, 2014, 11:02:35 pm
"They didn't seem too difficult because they were the lowest of the low."
Look for any symbols I might recognize.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 06, 2014, 08:58:39 am
I look around and say
if there are demons in here, what the hell is the bandit chief thinking!
Even I know better than that
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 06, 2014, 11:13:30 am
"I suspect he's in some deep demonic shit. A minion or maybe he thinks he can control them."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 06, 2014, 04:46:25 pm
Algarius searches for their necklaces, but doesn't find them. He does, however, find two rings, evidently left by the Uthgur. You don't recognize it, but Caterina does. She's quite familiar with the symbols, able to identify them as being Rings of Dimensional Restrain. At the will of the caster, it can activate an effect exactly like Dimensional Anchor, stopping the creature in question from being affected by anything like Gate, Teleport, and so on.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 06, 2014, 05:48:44 pm
I guess we look for a way to venture further onward.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 07, 2014, 11:00:14 am
I guess we look for a way to venture further onward.
Agreed
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 07, 2014, 11:06:30 am
Indeed, look for a way farther in.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 07, 2014, 10:23:56 pm
The party heads to the yawning tunnel you spotted before, but it seems odd. You'd swear that you were no more than 30-40 feet underground, even accounting for the slope of the hill, but when the cave opens up, you'd estimate from the rough patches of softly glowing plant life on the walls that the ceiling was at least 100 feet up, if not taller. The cavern is extraordinarily expansive, and none of the walls are visible, save those that the tunnel was carved into. About 250 feet away, you see brief flashes of multicolored light.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 07, 2014, 10:29:22 pm
A woman's voice - gentle and smooth. "Dear companions, it seems this cave has undergone some kind of expansion. So as not to put all our eggs in one basket... have no fear. I'll be around."

Algarius slid into the shadows like a fish into the deeps, out ahead the party, out of sight and out of hearing. It kept an open eye for traps or anything of note.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 07, 2014, 10:51:34 pm
Carry on, use my excellent spot and listen checks to watch for dangers.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 07, 2014, 11:42:43 pm
Do pretty much what Cromwell is doing.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 08, 2014, 12:27:30 am
Yay dark vision, look around.
((...oh my sweet holy shit. I spelled vision correctly! :)))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 08, 2014, 12:46:29 am
Yay dark vision, look around.
((...oh my sweet holy shit. I spelled vision correctly! :)))
((The description was taking your dark vision into account.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 08, 2014, 12:12:15 pm
Yay dark vision, look around.
((...oh my sweet holy shit. I spelled vision correctly! :)))
((The description was taking your dark vision into account.))
((... I knew that))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 11, 2014, 12:39:58 pm
Carry on, use my excellent spot and listen checks to watch for dangers.
That, I do that
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 15, 2014, 06:58:23 pm
The party approaches the light. As you get closer, you can make out what's creating it. A large creature sits in an obsidian chariot, with two large skeletal horses pulling it. The creature is about a foot taller than a human, and is covered in rough, scaly skin. It's black with red scales scattered throughout. From the chariot, it chases down something, casting various spells at it, and occasionally striking into the darkness with a serrated spear. In the seat with it are two more creatures you don't recognize, flanking the scaly one. They're considerably smaller, about the size of dwarves, and are very gaunt and frail looking. They seem to be terrified, though you're not sure if it's of the beast or something else. The scaly one stabs into the darkness once more, and as he pulls it back, you see a human head, still dripping with blood.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 15, 2014, 08:58:56 pm
"I- I don't even know what this one is. Just... legends tell of how it looks, and... it's a Mirok, that's all I can say..."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 15, 2014, 10:18:59 pm
You look over, and BridgerAbraham is nowhere to be found!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 15, 2014, 10:44:33 pm
You look over, and Bridger is nowhere to be found!
(Is this your actual action?)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 16, 2014, 08:32:00 am
You look over, and Bridger is nowhere to be found!
(Is this your actual action?)
(Yes. Do you want to fight an immensely CR-Inappropriate enemy?)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 16, 2014, 07:43:38 pm
I walk up to them, and talk like I would an old friend and ally...
Hello there, my friends. You wouldn't happen to know where the chief of the the bandits is? He has a date with my axe.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 16, 2014, 10:33:22 pm
"What are you doing?! Augh, Cromwell, Algarius, we need to get out- is there any way we can grab that fool orc?!"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 17, 2014, 12:00:39 am
"On it."
Grab the fool orc, run like mad.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 17, 2014, 08:02:29 am
Leg it!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 17, 2014, 08:36:58 am
As I get pulled
hey, I was trying to make them be our friends. Lord knows we could use some
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 17, 2014, 05:24:25 pm
"Friends?! This is a MIROK! Who we just saw rip off a head!"
Run ferBoccob'ssake
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 18, 2014, 08:59:18 am
You mean that isn't friendly?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 18, 2014, 11:14:00 am
"Where do you even come from that that's friendly?!"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 18, 2014, 11:36:04 am
Uh, my mother?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 20, 2014, 06:34:14 pm
Cromwell manages to pull the orc back, although Norji put up little resistance anyways. It seems, however, that the Mirok heard you. The carriage begins wheeling towards you, chasing you down rather quickly. When it inevitably reaches you, the party collectively flinches and braces themselves for a spear strike that doesn't come. The scaly one begins to speak to you in a voice as insubstantial as a shadow.
Ah, so some more mortals have arrived. Although, you smell a little off, somehow. Wait, is that...?
The demon sniffs the air and looks ponderous for a moment. Slowly, a grin spreads across his face, as much as a vile creature such as him can have one.
"Ah, yes, you're the Champions, aren't you? The ones who are going to try and kill the Mirok? What a riot that'd be! Anyways, introductions. I am Xif, the Guardian of Darkness, and the lowest in the Order of the Grand Mirok. While I'm supposed to kill you here and now, that doesn't sound like much fun. I'll let you go for now. Of course, if you happen to come by again..."
The demon gnashes his teeth at you.
"Before you leave, have some parting gifts. Not much, but they do have some rather unusual abilities."
He begins shouting at the lesser demons in a language you don't understand. One jumps out of the chariot, and takes a blade out of the back. He holds it carefully, and seems to be trying to avoid touching the blade.
"The Weiß Schwert. It's said to have been blessed by Pelor himself. No clue if there's any truth to the story, but it's a well forged blade nonetheless. As for a second gift, I'll answer one question of your choosing, to the best of my abilities."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 20, 2014, 07:44:26 pm
Catarina paused from fleeing. Well... it was certainly an opportunity.
"By what method did you escape from the gods sealing you off?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 20, 2014, 08:13:08 pm
Ah, now that was an interesting story. When the gods forged our prison, what they essentially did was move our planes so that they didn't intersect with any others. This made it impossible to travel anywhere else outside of our respective planes- for example, here, the Gate of Darkness. However, my eldest brother, Yenog, was able to create a small amulet that would allow a wearer of evil intent to open a portal to my realm, given that it was the closest and easiest to travel to. He dropped it through a small portal he made to the Material Plane, and waited until someone opened the gate. That abominable priest family held onto it for so long, we began to lose hope. But then, some very courteous bandits came to town, and decided to steal the necklace. That was our cue. We came into your realm, decided to have a bit of combat practice, and, well, you know the rest.
He brandishes the human head as he finishes that last sentence.
Now, since you'd probably like to get out of here as soon as possible, which of you will take the long sword Weiß Schwert?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 20, 2014, 08:29:41 pm
"A long sword is not my weapon of choice, but if none other wish to, i'll take this off your claws." A bold woman's voice, not a hint of fear showed in the tone. A lie to the terror that bubbled beneath.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 21, 2014, 08:56:47 am
see, guys. I told you the giant scary demon was friendly.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 22, 2014, 11:26:27 am
"I won't be touching that blade. If it was truly blessed by Pelor, then a demon wouldn't even be capable of holding it. Let's go."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 22, 2014, 11:28:13 am
"Yeah, I'm wary of that. Yes, we should probably leave. ASAP, really."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 02:12:08 pm
Ah, a true shame. The sword would have made our inevitable fight so much more fun. Very well, then, goodbye.
He begins to cast a spell, and the ground in front of the chariot begins to open up. Soon, you're gazing through to what appears to be Abeli, from a short distance up in the sky.
I'd hurry up and jump through, if I were you. I don't know that I can hold it open that much longer. Oh, and don't bother mustering an army. They might get through the Gate and Plane of Darkness, but they won't win against my brother in the Plane of Torment.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 22, 2014, 02:15:00 pm
((But... but... I said I'd take the sword D: ))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 03:25:27 pm
((Er...Uh...I knew that! Yeah. Totally.))
Algarius steps forward to take the blade before leaving. The demon hands the blade over to you, with a look of great relief on his face. On closer inspection, the sword has several runes running down the hilt.
Do you have anything else to try and do, or will you go through the portal.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 22, 2014, 03:29:24 pm
I guess walk through the portal.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 22, 2014, 03:31:18 pm
If the portal doesn't kill the others who go through, go through.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 22, 2014, 03:38:33 pm
If the portal doesn't kill the others who go through, go through.

+1
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 22, 2014, 06:09:51 pm
CHARGE INTO THE PORTAL, BLINDLY!!!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 06:18:23 pm
Make my way back to town normally.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 07:32:42 pm
First to go into the portal is Dawnstar. He lands on the ground below, a touch bruised, but otherwise fine. He's followed by the rest of the party, save Abraham, who walks off into the darkness.
Spoiler: Abraham (click to show/hide)
Spoiler: The Rest of the Party (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 07:40:32 pm
Bravely ran away...

Accursed creature! I cast Shield!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 07:50:46 pm
Spoiler: Abraham (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 08:07:10 pm
Move backwards and shoot it with my extra spellbook!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 08:28:51 pm
Spoiler: Abraham (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 08:31:38 pm
Almost dead? How?

And now, Magic Missile for the finisher!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 08:40:37 pm
((You scored a critical hit on the spider, which rolled low on his HP anyways, and the spider dealt 4 damage to you, and your max is 5.))
Spoiler: Abraham (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 08:47:24 pm
((You scored a critical hit on the spider, which rolled low on his HP anyways, and the spider dealt 4 damage to you, and your max is 5.))
Spoiler: Abraham (click to show/hide)
((Oh, right.

I wasn't extremely worried after the first hit, since I had my Shield up. First level wizard is all about choosing the right spells and getting good weapon proficiencies. Secondary Spellbook really helped out there.))

Cradling his wounded arm, Abraham searches his fallen adversary. What is it, exactly? Where did it come from? Does it have any useful portions that could be salvaged? Is it inexplicably carrying treasure? He then retrieves his arrow and attempts to gauge the distance to town. Is it worth trying to keep heading back, since he has no camping supplies on him?

((Actually, now that I think about it, I could have just cast Sleep then run the creature through, but I was saving that for casting on multiple creatures.))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 09:32:22 pm
Spoiler: Abraham (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 09:37:03 pm
"Right. Time for the old elven tradition!"

Travel an hour back towards town, just to avoid more spiders, then climb a tree and start preparing spells in greater safety. Keep my spare book ready in case I need to shoot some monsters.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on February 22, 2014, 09:51:49 pm
Spoiler: Abraham (click to show/hide)

A new day has come! Sorry for the rather long intermission with Abraham, splitting the party tends to do that.

Spoiler: The Rest of the Party (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 22, 2014, 10:00:51 pm
Spoiler: Abraham (click to show/hide)

A new day has come! Sorry for the rather long intermission with Abraham, splitting the party tends to do that.
Spells will be updated in my character sheet (Especially since with my options at this level I see no reason to switch them). Also, it should be noted that elves don't actually sleep.

Related. (http://www.youtube.com/watch?v=waa2ucfgVgQ&feature=kp)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on February 23, 2014, 12:03:24 am
I guess we go to a priest.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on February 23, 2014, 09:10:46 am
Indeed, tell the priest what his trinket has wraught.

Get stats of Pelor's sword. is it a longsword? Shortword?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on February 23, 2014, 08:24:49 pm


A new day has come! Sorry for the rather long intermission with Abraham, splitting the party tends to do that.

((Did we strap our fists to our backs?))
I go with the rest of the group.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on February 23, 2014, 08:36:57 pm
Catarina will try to use read magic on the runes on the sword. She'll also follow the priest to deliver the news, tempered with her own knowledge of the subject.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on February 23, 2014, 08:42:34 pm
Abraham will walk back to town.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on March 01, 2014, 02:59:33 pm
Spoiler: Abraham (click to show/hide)
Spoiler: The Rest of the Party (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on March 01, 2014, 04:28:40 pm
Abraham walks into the church.

"So, what'd I miss?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on March 01, 2014, 09:34:37 pm
"So, is there any particular kingdom nearby you'd suggest we head to first?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on March 04, 2014, 10:28:57 pm
Spoiler: Abraham (click to show/hide)
Spoiler: The Rest of the Party (click to show/hide)
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 04, 2014, 10:38:49 pm
"...well. For Boccob, I suppose."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on March 04, 2014, 10:54:58 pm
"So our options are to visit the elves, who won't listen, or the dwarves, who won't believe us."
Cromwell rubbed his forehead.
"What do you guys think?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 04, 2014, 10:56:23 pm
"We can probably butter the elves up so I'd go for that."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on March 05, 2014, 06:05:41 am
"Did someone say we have to visit the elves? What fool came up with that idea?"
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on March 05, 2014, 09:16:25 am
But elves hate me!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on March 05, 2014, 09:22:12 am
But elves hate me!
"They hate everyone. They just especially hate you."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on March 05, 2014, 09:38:02 am
"I've been to the kingdom of the e;ves before. A vile place, full of haughty, holier-than-thou types. I suppose better the devil you know than the devil you don't, though."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 05, 2014, 09:49:14 am
"...Almost every race hates you, Noji."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on March 05, 2014, 11:48:18 am
"...Almost every race hates you, Noji."
actually, dwarfs enjoy my .... I don't know but they like me
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on March 05, 2014, 02:56:19 pm
Bah, are you absolutely sure you want to visit my countrymen?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on March 13, 2014, 11:33:08 am
Bah, are you absolutely sure you want to visit my countrymen?
I say Dwarfs
((Come on, guys. We're on Bay 12!))
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 14, 2014, 04:42:25 pm
"Dwarves aren't trusting types, and the moment we tell them the Mirok apocalypse is come they'll probably laugh at us so hard we go deaf."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on March 24, 2014, 10:02:55 am
"Dwarves aren't trusting types, and the moment we tell them the Mirok apocalypse is come they'll probably laugh at us so hard we go deaf."
Yeah, but elves are assholes
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 24, 2014, 10:04:31 am
"Necessary assholes."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on March 27, 2014, 02:05:22 pm
"Necessary assholes."
How so?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on March 27, 2014, 02:15:46 pm
"Alright, look. It was outright SAID that the dwarves wouldn't believe us, so I figure that the elves are a better bet for the earlier stage of the fight against the Mirok. As the war goes on, physical evidence increases, and we can go for the dwarves later. Working off of our own opinions of races, founded or not, does nothing to help anything."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on April 03, 2014, 01:32:16 pm
Bah, too many words!!!
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on April 03, 2014, 01:58:55 pm
I'd like to say sorry for not having posted in so long. A meat-space D&D game is coming up that I'm running, and I've been scrambling to get everything fleshed out. An update should be out later today, but keep in mind what I say should happen often doesn't go that way.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on April 03, 2014, 03:34:06 pm
When will the D&D game come out? I need to add it to my collection.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on April 03, 2014, 03:34:51 pm
When will the D&D game come out? I need to add it to my collection.
When are you going to go start your AD&D game?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on April 03, 2014, 03:39:42 pm
Er...I meant a D&D group, not game  :-[
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on April 03, 2014, 03:40:06 pm
When will the D&D game come out? I need to add it to my collection.
When are you going to go start your AD&D game?
Sometime after probably never?
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on April 03, 2014, 03:48:28 pm
i thought there was an ooc thread
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on April 03, 2014, 03:49:18 pm
i thought there was an ooc thread
flameboy99 started it.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: flame99 on April 06, 2014, 11:31:12 am
After a long period of debate, the party decides to make for the Elven Kingdoms. It will take about ten days to reach it; as such, securing mounts would be helpful. A traveling merchant has stopped for the night in town, as they often do, and is willing to hire some escorts. He's headed for the north, and while he's not going all the way to the border, he is traveling far enough for you to continue easily on foot.
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Powder Miner on April 06, 2014, 11:32:13 am
"This is an easy decision. Of course we should be his escorts."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: GiglameshDespair on April 06, 2014, 02:32:19 pm
"Seems like a good decision."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: mastahcheese on April 06, 2014, 06:26:39 pm
"I agree."
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: dawnstar on April 07, 2014, 07:33:05 am
Sure, why not
Title: Re: The Kingdom of Lorn (D&D 3.5 PbP) [5/5 Players]
Post by: Remuthra on April 07, 2014, 01:52:22 pm
Seems a little convenient, but I suppose it's the best manner we have.