Hello and welcome to Roll to Infect. Stated below will be how to join, the rules etc. I will not abandon this as it will be a simple RTD and therefore easy to be the GM.
Storyline There is none when you start as the game progresses you will find memories of your old life if you find all of them you will get a special mutation to help you infect!
Rules 1. Co-Operate with your fellow parasites.
2. Follow rule one (:
3. Do not try to get a "I can do everything ever" mutation. Baby steps please.
Mutations Make your own they could be like "I can say 'Hello' without sounding like a zombie or 'I can wave without looking like a zombie'.
Character sheet None just say 'joining' or 'I'm in' or whatever I will role to determine your background out of 15 I have made.
That's all I hope you join and have a great time infecting newyork
jerkhole pushes out harder
patient zero runs in a panic ish state
[6] You push the man over, and he falls back cracking his head on the wall, and snapping his neck as he lands on the floor dead.
eat the other fat man with the gun and presumably doughnuts in his pockets!
Fatass takes the left, Piggy takes the right; jump him as soon as he enters.
[6] Fatass, and Piggy quickly jump on the new man, and end up biting off both of his hands, and ripping out his vocal cords leaving him partially alive bleeding on the ground.
can i take patient zero with wolfchild controling if i am unable to post if so
Patient Zero hide
[5] You go,a nd hide in one of teh bathroom stalls scared of the fighting outside.
Run around in a panicish state
[3] You run around freaking out, and barely manage to keep from tripping over the dead mans bodies.
[1] Unfortunately you made alot of noise, and three of the bouncers, and an off duty cop begin moving towards the bathroom.
Patient Zero:
Inventory:
Owner: NoahTophatz
Species: Normal Zed
Mutations: None
_____________
Drunkie:
Inventory: Two Molars (+1 to attack)
Owner: NRDL
Species: Normal Zed
Mutations: None
____________
Jerkhole:
Inventory:
Owner: Wolf Child
Species: Normal Zed
Mutations: None
________________
Fatass:
Inventory: None
Owner: Sinpwn
Species: Normal Zed
Mutations: None
______________
Piggy:
Inventory:None
Owner: Frelock
Species: Normal Zed
Mutations: None
Sorry as Co-Gm I should have done this sooner, but here it is.
These are gained in increments of either 1, or 2. The 1 you get when you eat a survivor civilian, and the 2 you gain when you turn a survivor civilian into one of the undead. These points can be used to mutate the carrier of the points with some kind of power (Increased strength, speed, etc.), and they can also at some point be used to evolve your zombies into an entirely new species of bio-weapon.
Current Known Mutations:
None
I will keep track of, and balance the improvements for you jake if you go back, and tally up kills, adn turns for each zed. Also guys each of your zombies are Normal Zeds.
Zero looks for something to use as a weapon
[2] You search the bathroom, but don't ding anything in time to use it against the people who are coming to investigate the noise.
Jerkhole Tries to leave the building
[5] You quickly crawl out of the building through a nearby window, adn find yourself in a back alley with two dumpsters, and a dea end on your giht, and the road to the left.
Prepare ANOTHER ambush.
[3+1] v [4] You quickly knock over one of the bouncers, and push him down, but you are now in a deadlock.
Indeed, thanks to adwarf.
Piggy continues eating the dying one to increase his abilities instead of creating another zombie.
[1] You fail to eat the zombie as oyu are now pinned under the off duty cop who is trying to strangle you.
Patient Zero:
Inventory:
Owner: NoahTophatz
Species: Normal Zed
Mutations: None
_____________
Drunkie:
Inventory: Two Molars (+1 to attack)
Owner: NRDL
Species: Normal Zed
Mutations: None
____________
Jerkhole:
Inventory:
Owner: Wolf Child
Species: Normal Zed
Mutations: None
________________
Fatass:
Inventory: None
Owner: Sinpwn
Species: Normal Zed
Mutations: None
______________
Piggy:
Inventory:None
Owner: Frelock
Species: Normal Zed
Mutations: None
Sorry as Co-Gm I should have done this sooner, but here it is.
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Need to finish later give me a bit.