Sweating in the heatYou find a sack labeled with an Omega, and images depicting a furry fanged thing, an obelisk with zappy lines coming out of it, a little guy holding fresh bread with aroma lines coming off it, and some funny symbols and a little dancing frog. Inside are wide brimmed hats and canteens.
Sure they can teleport people all over the planet but cant keep us cool in the heat
Look for weapons/water in the carts and look for any towns or villages that we are supposed to get the supplies from
"FORWARD, FURRY. PYLON IS NOT INTERESTED IN WAITING AROUND FOR YOUR SLOW MIND."the furry guy, whose name I have forgotten, places a hat on you. You zap some motes in the air, but find no insects to speak of at the moment.
Zap any insects that get too close to the cargo.
((Can I get a more thorough description of my wooden circle(rough size, how sturdy it seems to be, how heavy it is, etcetera). Also, what do I know about the rhinos, and what can I find out by watching them?))it is abotu a foot and a half in diameter, an inch and a half thick, is sturdy enough to stand on, and weighs about five pounds. It's awkward enough that you can't just carry it around and still use both hands for complicated tasks. The rhinos are big, smelly, and seemingly placid at the moment. One of them poops at you. well, at the ground in your general direction. It's smally and round and brown. They have small ears (the rhinos, not the poops) and beady eyes. they are wide with shortish legs.They have two horns, sie by side on their snouts, and a small crownof bone ridges on their heads.
"PYLON DOES NOT THINK THAT SO CALLED BRILLIANT IDEAS ARE THE TASK AT HAND."No mad science is immediately forthcoming. wait is he gesturing ominously? Better zap him to be sure. and that Rhino is giving you the evil eye. better give it a good jolt too. In fact, everyone here is mad. better lightly frie the lot of them.
Lightly zap any mad science that could endanger the mission and the cargo.
Start moving carts moving on the road or in the direction of any towns I can see. Also put on a hat.Hat placed. You whip the reins a bit, with a little 'hya!' The Rhinos take off suddenly, with a jolt, tipping you backward in your seat, and knocking PYLON into a thirty seven degree angle. The Rhinos make steady progress toward teh gulch ahead. you hope they know when to stop. They .... do know when to stop, don't they?
(Varrick NightStalker is my characters name)
Tell me the idea first and I might consider it
Huddle down in the wagon, attempting to shield my past(r)y white skin from the wrath of the suns.You take a hat and cover your lightly freckled skinny legs. You squish and adjust to keep out of direct sunlight, but it's a challenge, especially with the sudden, jerky motions the Rhinos make.
If offered a hat, hide under it gratefully.
"...Um, where are we going?"
"YEE HAW COWBOY."Ah, the classics, they never go out of style. You wonder idly how many gallons this hat is.
Wait.
use the reins to try to avoid driving off anythingYou get the rhinos onto the descending road witout incident. turns out, it is rather broad and at a shallow slope. You look out on a wide, deep canyon. at the bottom is a sea that extends to either side to the horizon. You faintly see what may be cliffs directly across though. below you is a layer of cloud, which stretches out across the sea. It seems to rest in a band of hte atmosphere, below the level of the cliffs, but well above the level of the canyon floor. As you enter the cloud layer, visibility drops to near zero, and temperatures drop a bit, but the humidity makes everyone very uncomfortable.
Hang onto my hat. Hang onto the wagon. Just generally hang on.You get a little pink. luckily, your constitution absorbs the damage and the pink begins to settle in after a while. might get a tan if you are lucky. or the pink could turn red - it's at that threshold.
Also try not to get sunburnt.
Attemlt to ignore the driver's blatant disrespect for his elders, while gently stroking Terry's back. Whistle cheerfully while doing so.you poke your roach in the head a time or two, while sputtering an attempt at Old Man River, with a slightly sardonic smile. your feelings are only hurt a little.
peek out from under the burlap sacks.The plateau you just left feels ... right. going down into the underlands feels less right. You fall asleep again almost aimmediately, and are awoken by the sound ofthe customs guard asking for papers.
resume napping until we arrive, if at all possible.
Varrick growls a little at the annoyanceYou shove a handful of papers at the officer. She smiles .. weird how humans do that, it sends chills up your spine .. and begins to leaf through them, handing most back to you, stamping a couple, and taking a few of them. "Please wait here. Pull your carts over to this area, if you will, for a routine inspection. Oh! Where are my manners? Welcome to Om'Genia!"
Everyone up and help me find the paperwork
Putting deed to action he starts digging through the carts looking for the paperwork
(I'm going to attempt to roleplay someone with -2 to carisma, on a trading mission. Well this is going to end in !!FUN!!)
Awed by the increasingly strange sights of both the landscape and the approaching city, Thrips had forgotten his fear of sunburn (they were shielded by cloud now, anyway) and was staring wide-eyed and open-mouthed out of the cart at his surroundings. His bung eye was so overwhelmed by the sights on offer that it had come askew and was drifting lazily down and leftwards, only to snap more-or-less back into place at Varrick's growled command.You hand some loose papers to Varrick and discover, in your travel bag, some of Omega's standard fare - stale bread and moldy cheese. It's less hard than normal. They must have gone all out for this expedition. 'Covered by clouds' does not mean 'safe from sunburn.' nor is the cloud bank universal. In fact, from below, it is more of a haze than a cloud bank. Or perhaps the clouds have dispersed. Nevertheless, you avoid sunburn for another round.
He rummaged half-heartedly through the cart he was in, looking for any paper-y objects he could find. Or any food. He was still a bit hungry.
Help search the cart I'm in for our papers. If we have any of those. Or a snack if there's anything like that to be had.
Go back to admiring the surroundings at the earliest opportunity.
seek out the flattenned tree barks and if found give them to varrick.You pull some papers off of PYLON and hand them to Varrick, who stuffs them at the guard. these seem to satisfy her, and she directs the group off to the side, where a small group of guards matches your supplies with your manifest. You pick through Varrick's fur and find a few juicy ticks. You barely notice at first when the guard sticks a couple of those flattened tree barks into your hand.
while he inspects them put him under very close scrutiny and divest him of any snacks in his possession.
PYLON emits a sound comparable to running a lightning bolt over a cheese grater made of crickets.One of the guards sets you upright, with a soothing "yes, yes, there there." Apoplectic with rage, you holler "Fear Me! I am very angry now! The smiting shall commence! The Queen will have your heads!" but no one really pays you any mind. You are still rattling on when the cart rattles on.
"THAT SHOULD NOT BE NECESSARY. PYLON AND ITS COMPANIONS ARE SENT UNDER ORDER OF THE OMEGA LEGION, WITH THE WILL OF THE CROWN BEHIND US. THE ORGANIC WOULD BE WELL ADVISED TO OBSERVE OUR MARKS AND LET US PASS."
Be a tiny metal god of anger and thunder.
Look around as we travel. Watch the other cart to see if there appears to be anything interesting about it, other than its cargo. Out of the corner of my eye, check out Pylon and try and learn more about how it works.The cart is pretty sturdy, which might be surprising, considering Omega's apparent limitations on budget.
Follow my nose to the market district.
where theres food stalls, stores cant be far away.
continue onward into town start looking around for places we could start shopping for suppliesConveniently, your 'to do' list has directions to the nearest commercial district. And look at that, right next to a farmers' market. The schnitzel smells divine. Your first task will be to unload three bags of serrated spider silk to the Finch Brothers' Tailor Shop. Looks like a classy establishment.
Grab the spider silk bags for delivery and dump them inside of the shop(1) Well, finally, we have our first diplomatic crisis. You grab the silk off the cart and stalk toward the shop, shouting "I got's yer goods here, ya lot o stitchers!." The friendly snarl is grated by a piercing scream from a rotund lady behind the counter, wearing a little too much makeup. An older preying mantis looking bug guy with a broom rushes over to bar the door, and the tailor, currently measuring a sturdy looking gentleman turns, wide eyed toward the door. The gentleman raises a whistle to his lips and blows, a higher pitched sound than the keening lady. Guards materialize from the side of the shop, where they look like they had been resting. THey wear matching sets of armor with colorful cloaks. All their metal gleams in the sunlight.
When inside the shop Delivery
After head to the Charmbriam cookery
((The reason I said "out of the corner of my eye" was to be subtle about it. I was trying to avoid Pylon even noticing my gaze IC. I'll try to be more clear about my intentions next time.))(2) nope, nothing. Looks like a lamppost on a cart.
Wait for the cart to stop. Without speaking, try to get a look at Pylon. See if I can discern anything about how he functions.
Anything we're looking to pick up from here?the list says the shop will issue you a letter of credit, to be shown at the other shops along the way, along with whatever other paperwork is needed. List says nothing about an armed escort though.
Follow Varrick into the shop, pretending to help as an excuse to have a look around. Admire/examine the stuff on display.Yep, those sure are some pointing spears, and shiny helmets on those guards surrounding you guys. the froth on Varrick's lips sure is foamy, and his red rimmed eyes sure do have a friendly wildness about them. Boy, it's like going home all over again. You cast an eye about for some female bakers apprentices, but are disappointed to see none.
experiment with sorcery while the silk gets delivered.Well, you need an amber forming substance to make an amber shell, but your sorcery does crystallize the rock. It goes a little overboard and the rock shatters with a small bang, causing severa lspears to be leveled your way. a robed figure strides out of the shop ... you think it's a robe. could be a tarp. the thing is hunched, almost longer than it is tall, and comes up to your chest in height. Never the less, it seems confident and prepared.
pull out my geode and pick up a rock off of the street, see if I can channel my sorcery through the geode in order to cause an amber shell to form around the rock.
"HELLO GENTLEMEN. PYLON IS HERE TO DELIVER SUPPLIES FROM OMEGA. DO NOT MIND PYLON'S ESCORT, THEY ARE FROM OMEGA, AFTER ALL."(2) well, that helped. Not really. I mean, for the most part, the guards are focusing on the frothing wolfman, so it's no big deal. but they seem to ignore your claims. Professionals, waiting on orders, or action.
Defuse situation by speaking very loudly. And sparking.
Wake up in the cart.any equipment you possess and would likely carry with you, you have. so ... the cheesemaking stuff? Why not. You and the baker over there could set up shop in this town
Zzz... Soap... Ack! Where am I?
Look to see what equipment I have on/around me.
-snip-
Right...I'll allow the double action this time .... (2) unfortunately, your waking ruckus drew attention before you were aware of the situation, and some guards come over to poke some spears int the wagon in your general direction. "Out please." This request applies to everyone still in the carts.
Lay low and be quiet.
"Oh, oh my, what's that?"You duck your head, stare intently at your feet, and shuffle quietly off to the side. You end up standing between two guards. one of them hands you his shield so he can better use his spear while calling for the rest of the Omegas to line up for inspection.
Conveniently become fascinated by some inconsequential item in my vicinity.
Study it with the closest scrutiny, looking deep in thought, pondering its every detail as though whatever-it-is holds the golden keys to the secret meaning of existence. Perhaps it does? One never knows where such metaphysical items may be hidden. I'd best make sure, perhaps this whole situation has been brought about by the Fates purely so that I could have a chance to unlock the invaluable secrets of this seemingly-mundane object.Spoiler: OOC (click to show/hide)
Edit: If Varrick manages to make his escape, be sure to follow.
Engage defensive tactics but do not make any overly aggressive moves.wizard. Looks like a classy one, too. it's eyes are black, it's whiskers long and colorless, it's motions fluid and efficient. It looks into you as you look into it, and you share a moment of clarity. You are outclassed and you both know it.
Put my geode away and inspect the hunchback from where I stand.
Leave the bags of silk next to the guy and slowly climb back onto the cartYou slowly, so slowly, lower the silk to the ground, straighten up, wipe your mouth, and turn to leap up into the cart. This action seems to put the guards into motion, and they are shouting all kinds of cliche cop things as they try to drag you to the ground. (rolls of 6 on a stat of -2 kill people around you. and I thought you guys were about to recover from that 1.)
Right, ok. Please don't poke me. I'm allergic to pointy things.You are taken into custody without incident. Your cheesemaking supplies are rummaged through, then left in the cart.
Get out of the cart.
"BLOODY IDIOTS, ALL OF THEM.You knock the first round of guards flying with your zappety zap zap. The next pair don some thick leather gloves.
FOOLS! UNHAND MY MINIONS OR I SHALL HAVE TO ELIMINATE YOU."
I guess it would be plausible for PYLON to be able to electrify it's surface? If so, discourage these men from touching the lamppost. If that wizard starts casting, vaporize it.
Altair speaks with a tone of calm authority, if he can muster it. Either way, he exits the cart, complying with the guards. He speaks first to Pylon.You know what's hilarious? Besids your -1 cahrisma and roll of 2? It's that I intended literally no hostilities form this encounter, and, like, almost everyone is trying not to escalate, but here we are. Anyway, you are taken into custody without harm, but are both ignored, and blindfolded, preventing you from casting your ward.
Alright, calm down son. No need to escalate things.
Afterwards, he turns to the guards.
Sorry about these lads behavior, they're neither a bright nor a particularly charismatic sort. I'll speak on their behalf if you like, and I'd also really appreciate if you didn't stab any of us until after you give me a chance to speak.
Speak. Also, without any chanting, create a large lightningproof ward surrounding Pylon to prevent him from causing trouble.
Let the other guy talk them down. Remain calmyou, likewise, are taken into custody without incident. You are muzzled, because of the froth, and bound so as not to lash out suddenly, but are unharmed, if a little sore.
Thrips's eyes darted about nervously, coming to terms with the increasingly-strange situation he found himself in.Ahahahahahahaha. this is hilarious. You slide right off into the shop, and freeze in panic when someone grabs your arm. "what's going on out there? I can't see anything," comes a whisper. You turn slightly, and sigh in audible relief at seeing that it is the shopkeeper tuggin at your sleeve, looking worried and curious all at once.
What was he doing here, anyway? On a supply-gathering mission for a bunch of lunatics in a desert, whom apparently he was one of now, holding the shield of a guard in some bizarre city built into a cliff whilst said guard arrests his new co-workers? None of it made much sense, so taking a detached view of the situation he decided upon what seemed like the best course of action to get things back on track before they got any worse.
Slowwwly, surreptitiously begin edging my way back, away from the guards and the shropfront and the scene outside, towards the back room.
Continue holding the shield and stop moving if anyone turns to look at me. Once I've managed to sneak out of the room, locate the shopkeeper.
Do not move from where I stand or break my gaze with the wizard.You remain rock steady, and whip your tail lightly at a few reaching hands, which draw back with startled curses. You never break eye contact with the wizard, who smiles ever so slightly at your display.
use my tail to deter any overzealous guards from assaulting me, but aside from that take no hostile actions.
"PYLON DEMANDS THAT YOU UNHAND PYLON. SIMPLE RUBBER INSULATION SHALL NOT PROTECT YOUR WEAK FLESH."perhaps it's the minor glitch in your voice. maybe it's the little sparkling things, sputtering into nothingness as you make your display, but something gives these men the confidence to handle you. Maybe their just that professional. Or stupid. Anyway, you get hauled out of the cart, and a leather bag is brought to place over you. it isn't placed over yuo juuuust yet though.
Look so hazardous to touch that none of these fools will bother, even with their feeble protection.
stay calm and hope the guards cant charge people without them committing any crimesAnd won't put down rabid monsters until they've infected at least one poor village child, as the traditions decree?
Hum softly while I wait for the guard to arrest Pylon. Wordlessly attempt to surround myself (and Terry) in a small, invisible ward that dispels electricity.You get yourself a nice, glowing blue barrier that sparkles and hums. this draws a lot of attention.
Durmokh mutters under his breath.The guard holding you laughs and responds, "Oh? a masterwork of Dwarven craft, I'm sure. An honor to be beaten by one, if one can survive the blows. Well, we all have our schist to haul, as they say."
Ack, I almost wish they'd turned me over to the 'ammerer rather than sending me out with this noisy lightning pole thing. This is just embarrassing.
At least the 'ammer would have been quick. It's big and silver.
Wait for the guards to figure out their mistake.the spellcaster breaks eye contact when your friend erupts into glowing blue and sparkly bits. He turns his attention calmly to that spectacle instead.
continue with my staring contest.
Thrips froze up for a second as the shopkeeper grabbed him.the dice love you right now. About halfway through your spiel, the shopkeeper interrupts you. "Oh! That mark. Omega! You're here with my delivery! oh my."
Once he'd fought down the urge to cry out in surprise, as well as thought of something to say, he began speaking quickly, almost babbling, in his raspy little voice whilst fidgeting nervously with the shield he was still carrying. His eyes darted about the room as he spoke.
"A terrible misunderstanding is what's goin' on out there, sir, an' one that's likely to end poorly for all involved if it ain't put a stop to right now. Them folks what your guards are arrestin' are simply... simple government employees, sent with a shopping list to gather things an' such for their employers. Now I reckon you could save both yourself an' the people what sent them a lot of trouble- not to mention fines, that sort 'f thing- by callin' off your guards and forgettin' all this unpleasantness ever went an' happened so as we-- I mean, them-- can get on with their business unem-, un-err, unim-... without problems."
Say the above. Await response.
Be ready to whack the shopkeeper over the head with the shield I'm carrying should he do anything unhelpful.
Glance quickly around the room we're in, scan it for other people, weapons, escape routes and food, in that order.
Durmokh mutters under his breath.The guard holding you laughs and responds, "Oh? a masterwork of Dwarven craft, I'm sure. An honor to be beaten by one, if one can survive the blows. Well, we all have our schist to haul, as they say."
Ack, I almost wish they'd turned me over to the 'ammerer rather than sending me out with this noisy lightning pole thing. This is just embarrassing.
At least the 'ammer would have been quick. It's big and silver.
"ALRIGHT, NEW HOUSERULE; THE FURRED ORGANIC MAY NOT BE THE ONE TO FIRST DELIVER SUPPLIES IN FUTURE.
ON THREAT OF ATOMIZATION."
Cranky mobile deadly lightpole.
"ALRIGHT, NEW HOUSERULE; THE FURRED ORGANIC MAY NOT BE THE ONE TO FIRST DELIVER SUPPLIES IN FUTURE.mobile? Says who?
ON THREAT OF ATOMIZATION."
Cranky mobile deadly lightpole.
Thrips blinked a couple of times in surprise, then heaved an audible sigh of relief and made his way back to the cart.No one notices, apparently. Figures.
He mostly still felt rather on-edge from the whole situation, some of the adrenaline still buzzing through his small frame, but also somewhat pleased with how he handled the situation. Didn't go nearly as bad as he'd expected!
Return to the cart and climb aboard. Leave cranky mobile deadly lightpole for somebody else to deal with.
Accept any praise for saving the day with a demure smile and nod.
unceremoniously pick pylon up and drop him in the back of the cart, unless hes heavy.You lift him up in and walk along between the carts.
follow cart to bakery
"Yeah. 'Strange moods' and all that. Smiths are all a little odd, you ask me. Well, take care. Good luck."Durmokh mutters under his breath.The guard holding you laughs and responds, "Oh? a masterwork of Dwarven craft, I'm sure. An honor to be beaten by one, if one can survive the blows. Well, we all have our schist to haul, as they say."
Ack, I almost wish they'd turned me over to the 'ammerer rather than sending me out with this noisy lightning pole thing. This is just embarrassing.
At least the 'ammer would have been quick. It's big and silver.
Hehe, yeah. It menaces with spikes and everything. Sadly, the spikes are all on the handle. The smith who made it was more than a little odd."ALRIGHT, NEW HOUSERULE; THE FURRED ORGANIC MAY NOT BE THE ONE TO FIRST DELIVER SUPPLIES IN FUTURE.
ON THREAT OF ATOMIZATION."
Cranky mobile deadly lightpole.
Bit harsh if you ask me.
Climb back into the cart.
Get back into the cart. Leave Pylon for somebody younger and stronger to move.in you go.
Damn paranoid gits this is why I left civilizationOh .... Oh, you are going to move out onto a busy main street, driving the lead cart, and muttering darkly? And here I was checking everyone's charisma. Looks like I only need to roll once. (2) well, it isn't an automatic death, but your muttering grows into a quite audible howl as you creep out into the main street, and you begin cursing passerrsby as well as the guards. You spook the rhinos, too. (5) Fortunately, you manage to rein them in before they trample anyone. But now you are creating quite a blockage, and people are shouting. The second cart isn't even out into the street yet, and here you are, provoking a riot.
Mutter darkly about the guards as I drive the cart to the next stop
PYLON
"AGAIN?"
Sigh. Pretend to be an inanimate object and wait for the moron to be detained, so we can have a competent driver.
Altair: Say nothing. Listen to see what happens, and GTFO if I need to.
Durmokh:
Sit quietly in the cart.
THRIPZ-DAWG:
Sulk in the (second?) cart over the team's complete lack of gratitude for me saving their hides.
Be sure to stop sulking long enough to watch any hilarious collisions or other disasters involving the first cart, though!
Go grab Pylon and put him in the first cart to deal with the questions and staresPYLON is already in the first cart. You drag it from the back and put it in the driver seat, and then yell at the crowd: "New Driver! Yell at Lamppost!" And point with both your foreclaws, one arm above the PYLON, the other to the side. This confuses literally everyone, including yourself, enough for people to stop yelling for a moment. Some nervous laughter arises from the crowd. PYLON says nothing.
Then carefully back the cart up to deal with the blockage
Cho-Jabeing prepared to dodge is good. First, a roll for your sudden appearance among the angry mob. (5) well, tey give you plenty of space, and don't even start throwing things at you. And you grab the bridles of the Rhinos and steer them forward. They move accordingly, thogh you sense that they are still a tad uncomfortable. anyway, the blockage is cleared, and people can get through, and nobody got lynched. So, overall a wash, I guess.
walk around the front of the cart and attempt to either lure the rhinos into the flow of traffic, or cause them to back up towards the alley so that the driver has enough room to turn them and move toward the bakery.
be prepared to dodge.
Altair does nothing, which is odd - I thought he wanted to work on his constructs?((Can't exactly work out of the back of a moving cart, can he? Well, I suppose he could, but it wouldn't be very wise.))
PYLON sees another PYLON at some point((Ooh, we can breed them and get, I don't know, posts! Or antennas!))
well, I mean, you could chalk in some outlines and ideas and such. You've got chalk if you want to practice some. It'll give very minor, temporary effects, as a hint or guideline to what you are doing. Plus, you could pencil in a design to work on later or something. IDK. Plus there are times when the cart is stopped for whatever reason, like now.Altair does nothing, which is odd - I thought he wanted to work on his constructs?((Can't exactly work out of the back of a moving cart, can he? Well, I suppose he could, but it wouldn't be very wise.))
Watch the spice traders carefully. Hide Terry in my hand so they can't see him, to ensure his safety.
Unpack the spices and supply's for the stop. Let someone else go talk to the peopleYou drop the spices beside the wheel of the cart, snarl at a few of the assistants, and get shouted at by one of those quintessential queens of the kitchen, wielding the classic long wooden spoon. She is approaching you in a threatening manner.
((Damn, haggling for various magical herbs sounds real fun, but my character neither eats nor cares about people who do, so I guess I'll just have to leave that to Yoink.))"Do you have an appointment?" a bored looking concierge asks, appearing apparently out of nowhere. You had no idea they even employed such types in a place like this.
"GREETINGS, BAKER PEOPLE. BRING PYLON TO YOUR SO CALLED 'SPICE MASTER'."
Act rude, but in a businesslike way.
Half-heartedly help check things off the manifest as they're unloaded, whilst wracking my brains to come up with a list of tasty spices and ingredients which I could use to "spice up" and improve the usual slop that passes for food at the Omega base.((no, but, that's not a bad idea. I almost want to do it now.))
Feel free to let my imagination run wild, but try and sort them in order of, well, likelihood.
Once we're talking with the spicemaster or whatever, inspect the guy/gal and try to work up the courage to initiate conversation/negotiation on the topic of food and spice. Perhaps I can inspire some sort of culinary passion to bubble up in them, describing exactly what sort of amazing pie I want to bake for our poor, flavour-deprived little band of wretched adventurers! Maybe they'll even give a discount on the stuff I want.Spoiler: OOC (click to show/hide)
Make a tactical retreat to the cartyou climb up into the cart and hide your head under some cloth. the yelling goes away.
We can say the cheesemaker is hauling me around, as is the natural role of cheesemakers.sure thing.
Unless he's needed by the militia, that is.
Continue waiting. If there aren't any spice traders currently watching, withdraw Terry from my pocket and closely examine him, attempting to get a better idea of his actual physical properties. Afterwards, attempt to psychically/magically reach out and examine his mind. Assess how intelligent he currently is, and how much more intelligent he could become while retaining his current form. Does he possess true thoughts and emotions, or mere stimulus response? If so, try and assess how he feels about serving me, and whether he has any particular likes or dislikes. Can I access his memories, and if so, are any of them particularly interesting? This would include conversations he overheard, and anything apparently secret he was witness to.He's a bit bigger than your hand, and has the physical attributes of a large cockroach. What more do you want there? as for his 'mind' - it is almost completely stimuli response. htere is a very dim twinkling of more - the magic you have imbued him with. He likes dark, safety, and breeding. he dislikes getting stepped on, sudden light, and being eaten by birds, or by anything, really.
Pull this face (http://i.imgur.com/MqbWtRO.jpg) for a minute or two straight after that punning spree. I mean, damn.You pull the punniest of pun faces as you follow the concierge. "Very good, sir," he says as he leads you into the spice master's office. The man himself is here. Wider than he is tall, he reaches a green claw up to you, eyestalks twitching, little black eyes dancing. "Well, well" he chitters. What have we here?" He scuttles a little sideways. "Ah yes, the shipment from Omega! All is as it should be, I expect??" You catch the concierge nod out of the corner of your eye. Belatedly, you remember to wipe the smile off your face and try to think of something to say. "You're a crab." You proclaim solemnly. Well, you're not wrong.
Then adopt a more serious expression, neaten myself up and fight down the nervousness as I follow the concierge to meet the mysterious spicemaster. Try and think of something intelligent-sounding to say.Spoiler: OOC (click to show/hide)
Begin drawing a circle on my wooden disc. I'll message you the details of what it's supposed to look like and what it's intended to achieve.Your drawing comes together quite well. You get a littel carried away with inspiration and end up with a few more twirls, whirls, runes, and twists than you intended.
Meet with the Spicemaster. Seriously consider vaporizing people who make puns."PUNNERS ARE A CANCER ON SOCIETY. I SHOULD VAPORIZE THIS HALF-BAKED FOOL. I DON'T KNEAD THIS KIND OF STRESS." That'll teach 'em.
waltz up behind the noisy chef lady.once he got back into the cart, she stopped bothering him. She looked a little deflated at his hangdog expression. Well, she got a new energy when you appeared, and starts waving the spoon at you as well, warning you not to harass her apprentices, steal her cloves, or vomit on the food.
if unnoticed confiscate her spoon, otherwise just stay in positions where she cant harass varrick and keep an eye on me at the same time.
"IGNORE THE RAT. IS OUR DELIVERY TO YOUR SPECIFICATIONS, SPICEMASTER?"Remind me to ask the gnomes to install some volume controls on the lamp when we get back.
I SPEAK IN ALL CAPS. ANY WORDS MADE BY PYLON IN LOWERCASE ARE HORRIBLE FAKERS.
((YOU ARE NOT EVEN IN THE SAME PLACE AS ME.))( I can still hear you from outside)
Help Pariah out by dragging him back into the cart and waiting for the people who know what they are talking about to finish up
Dodge attempts to be returned to cart.Opposed action time! Hmm, both have dex bonuses of 1. However, here we see the effects of race on the modifiers, as a wofman has an inherently higher dex than a bugman.
begin making hacking noises, stealing cloves and throwing cloves at apprentices.
then hide in the cart.
or if it seems easier steal an open jar of honey and sit quietly in the corner eating it.
((So Altair accidentally added some additional bits of potentially important script? This sounds suspiciously overshoot-y to me, but I'll see what happens.))You look at your work. Everything seems in order. the additional bits areas you envisioned them. So you place your giant hissing cockroach in the middle of the circle and activate it. Terry remains still as magical energy begins to coalesce around him and into him. Or her. who knows, with cockroaches? I assume they figure it out well enough. anyway, after a few minutes, you feel your energy drain, and you must release the spell. Terry sits up and looks at you, one antennae bent forward, and one foreleg raised slightly. He emits a startlingly loud hiss. You look quickly around, but it looks like the cook and others have their attention occupied elsewhere.
Examine the new runes. If I don't see any blatantly obvious errors, set Terry in the middle of the circle, say a brief chant to activate it, and then concentrate on maintaining a constant flow of energy to power/control it.
"IGNORE THE RAT. IS OUR DELIVERY TO YOUR SPECIFICATIONS, SPICEMASTER?"I'll fix it then. sheesh. The spice master bobs forward toward Thrips slightly, states quite solemnly, as to a small, and not altogether bright, child: "Yes, I am indeed, a crab." He then leafs through a few sheafs of paper, consults the concierge, and calls out to an apprentice to run and verify the shipment, which the apprentice does. "Looks like everything is here. Splendid! I will have the apprentices load your requested items immediately. Is there anything else i can do for you?"
I SPEAK IN ALL CAPS. ANY WORDS MADE BY PYLON IN LOWERCASE ARE HORRIBLE FAKERS.
Do this, I guess. Make a stunning recovery from my awkward opening line and steer the conversation to success!
Once we're talking with the spicemaster or whatever, inspect the guy/gal and try to work up the courage to initiate conversation/negotiation on the topic of food and spice. Perhaps I can inspire some sort of culinary passion to bubble up in them, describing exactly what sort of amazing pie I want to bake for our poor, flavour-deprived little band of wretched adventurers! Maybe they'll even give a discount on the stuff I want.
Alright, looks like you're still moving, at the very least. If you can understand me, hold still for a few minutes, I'm going to see if the circle had any effect."Unnershhhhhhhhand!" it says in a squeal, and sits promptly. You examine it, and it appears to have been noticeably brightened, though with some odd quirk you can't quite place your mind finger on. ((partly because I haven't decided on the specific quirk yet, bear with me.))
Mentally examine Terry like I did before.
"NO, PYLON REQUIRES NO FARTHER SERVICES AT THIS TIME. PYLON THANKS YOU FOR YOUR PROFESSIONALISM, SPICE-PERSON. A QUALITY ALL TOO LACKING IN SO MANY PEOPLE.""Why thank you. I am glad ot be of service. Send my regards - Ah, here, this letter will do - to the Omega Captains."
Wrapping up. PYLON does not require any additional spice supplies.
"Oh! I had a thought, Spicemaster. H-here! I have a list of changes, if you would be kind enough to look over them. I-I think these are reasonable. O-our food service i-is a little, um, it, they ... that is, the food isn't always ... well, I think this will help." The spicemaster takes the sheet, looks it over, calls in an accountant, who does likewise, and they verify. "looks fine. We'll switch them out right away. A flurry of apprentice activity later, and bam! The cart is loaded and ready to roll.Do this, I guess. Make a stunning recovery from my awkward opening line and steer the conversation to success!
Once we're talking with the spicemaster or whatever, inspect the guy/gal and try to work up the courage to initiate conversation/negotiation on the topic of food and spice. Perhaps I can inspire some sort of culinary passion to bubble up in them, describing exactly what sort of amazing pie I want to bake for our poor, flavour-deprived little band of wretched adventurers! Maybe they'll even give a discount on the stuff I want.Spoiler: OOC (click to show/hide)
When everyone is on board and the cargo is loaded drive to the next stopSqueak squeak squeak ... that wheel needs greased a little.
Hmm... Obviously you can speak, but to what extent? Mind giving a bit more of a demonstration?"Speak! Squeak. Speak speak speak. Me speaks." it squeaks, waving it's antennae and a foreleg.
Talk to the cockroach.
stead fastly ignore explosion and get ready to move cargo on or off when needed
Offer a small amount of help with unloading.
Then sit on the cart, smiling absently to myself about my incredibly successful negotiations back there and daydreaming about the sumptuous feast I am going to prepare upon our return to base. I truly am a credit to team!
having abandoned the kitchen, help unload goods but do not enter the potion shop yet.Alright, the three of you al place the cargo destined for hte potions' shop in a pile on the ground in front of the shop, and stand around chillin like only Omega Teamsters can do. When curious passersby peek at what you are doing, Varrick snarls at them: "What you lookin' at? We're on break!" A few surly looking old dwarves nod appreciatively at this explanation, and most others just sort of shrug it off and go on about their days, with the exception of one older-looking ...Well, it looks like a walking bundle of thin black rods, so why you think it is older is a mystery, but you do. Nevertheless, the black rod thing seems to hesitate just outside your little sphere of influence - right where your party obstructs his path into the shop.
Altair pockets Terry and exits the cart, headed for the inside of the potion shop. Once inside, he browses their stock to see what they have available, looking primarily for magical paints/chalks, any books on forms of magic he's unfamiliar with, any charms, baubles, or foci that could be used to amplify his own power, and any ingredients that would be useful for the creation of a magical circle, construct, or artifact.There might be magical paints and chalks in here. As for ingredients - it's a potion shop, so the ingredients are all geared toward being consumeable, though you question what manner of creature might consume some of the more exotic looking things. Books? Nope. You might find a focus in here, possibly. What might you find in a potion shop that would work as an alchemic focus?
Look around and see if there are any weapon shops or herbalists aroundWell, the potion shop probably carries herbs - ingredients and all. You passed a few likely candidates for being herbalists and weapon shops on your way here.
I suppose that PYLON could get a hood ornament or something.Looking for a little romance, eh? PYLON is a hood ornament.
...No it isn't.Drams of grandeur, eh? PYLON secretly longs to be a viking longship's prow eh?
((I was thinking the potions shop might have some ingredients that could double as magical foci. For example, a dragon's tooth might be used to focus fire magic, or a vial of demon blood that could be used to channel profane magic. Something like that.))(Um I would have thought ultra rare stuff like that wouldnt be easy to get)
Enter the shop and look around for magical paints/chalks, or anything that could be used as a focus.
head on into the store and inspect the things.You head inside and immediately suffer a severe sneezing fit. ugh, what the hell is in here?
if I spy the shopkeeper indicate his delivery has arrived.
Take a look around the store and grab some herbs for healing, adding them onto the pile of items to collectAloe Vera? check. Peppermint? mmmm. Check. Thyme? there's never enough, but you got that at the last stop anyway. same with the rosemary and chamomile. Marigold and Lavender are nice. better take double. Wolfsbane? Che ... che ... achooooooo. Fuck. gonna just put that back and grab some comfrey instead.
((I was thinking the potions shop might have some ingredients that could double as magical foci. For example, a dragon's tooth might be used to focus fire magic, or a vial of demon blood that could be used to channel profane magic. Something like that.))You open a jar of what appears t obe a magical paint, and someone sneezing bumps into you from behind. you spill a bit of the paint down your shirt. It glitters. And shines. Yo utry to wipe it up, but it just gets on your hand and sleeve too. shhhhhit. You hope none saw that. But, I mean, it's shiny and glittery.
Enter the shop and look around for magical paints/chalks, or anything that could be used as a focus.
Make a clever pun about that "black rod bundle" guy.You get a random chuckle from a passerby, and gloat to yourself for a while. "Still got it. mhmmm."
Something along the lines of 'I guess he decided to stick around'.
Then just stand around the cart or maybe go have a look inside who cares really I'm riding high on success from the last place.
Hmm. Are we going to visit someplace that could provide something actually useful to PYLON? So far its motivations amount to being smugly superior in its intelligence, and wishing something would come by that it could vaporize.What the hell could actually be useful to PYLON? You just summed up his whole purpose in life, anyway, and the reason he's along on this ride. But sure, if there's something you think would be useful, and you can convince your companions to veer that way, there's shops for all kinds of neat exotic bullshit around here. I mean, don't sound so surprised that no one has died yet. This was literally a shopping trip. Though, to be honest, I too am a little surprised you haven't had to fry someone yet.
Let's see... maybe some tactical attachments for my murderboner?mkay. extensions for your rod? The toroidal magnetic devices love em! can't get enough.
Help load the cartyou start loading your purchases onto the cart. An alarmed shopkeeper comes out and asks what the hell you are doing, seeing as nobody's actually paid for anything yet, really. You don't know what his problem is, all the delivery stuff is right there, on the ground, in front of you. Ah well, at least Varrick comes by to distract him.
((We have plenty of basic resources to work with (four rhinos, two carts), and Pylon's the only player with orders to keep them in their current forms. Assuming Pylon's willing to cooperate, Altair could make Pylon mobile, although depending on what he used, we might have some explaining to do when we got back to base. Well, I may have a couple ways to mobilize Pylon with our current resources that doesn't involve killing the rhinos or cannibalizing the carts, but they would both be rather difficult.))Okay. ask Egan. I have been thinking he was about a foot to a side pluse four feet tall, or something along those lines. hte shopkeeper is out here, yelling at Varrick, as people are wont to do. He turns on you and blinks rapidly for a moment. The sparkles are pretty bright out here in the sun. "For the love of Dathalla! Get back inside before you explode!"
Return to the carts. When I get back, try to get a good estimation of Pylon's rough dimensions.
Since we're still here, might as well go inside and have a look around for some magical ingredient shit to spice things up with, I guess.okay, what kind of magical ingredient are you interested in? What kind of effect?
Cooking herbs could come in handy, too, if I didn't already get enough of those. Amuse myself with the company dollar.
resist the urge to keep sneezing.You snort in deeply and hack out a glob of something bluish, spitting it into an empty jar on the counter, then you let your nose guide you to a section filled with poisons and antidotes. You recognize a few insect based things, and a few from snakes, but there is a pretty wide selection. there is some kind of barrier between you and it that glows along the edges - you are in a large city after all. People don't like leaving poisons out for just anyone to walk off with. You gesture to an attendant who comes to assist you with your purchase. You can get three vials of some rather standard stuff, or one vial of something specially designed for yourself.
seek a less fragrant corner and check out the shops selection of poisons and anti-venoms.
"For the love of Dathalla! Get back inside before you explode!"Show my love of Dathalla by doing that. Pay close attention to what the shopkeeper says, and follow his instructions so as not to explode.
alright, you get cleaned up, and fussed at for making a mess of some explosive glitter. Shit costs money, yo."For the love of Dathalla! Get back inside before you explode!"Show my love of Dathalla by doing that. Pay close attention to what the shopkeeper says, and follow his instructions so as not to explode.
Go back to my nap while I wait for the others to finish up then help them loadavoiding comical misunderstandings like a boss.
inquire to see if they shop would be willing to buy some of my venoms to add to their collection.Comunication is not cHo's strong point, but you spit on something metal and it starts smoking. You have gained the shopkeeper's attention.
specifically mention the venom i used in my first mission that created those poisonous green fumes when exposed to metal.
((There's not many good pictures showing the size of the arc pylon, but it's bigger than that, certainly taller than most humans.Okay. A little bigger than I had envisioned, but that works out fine.PYLON isn't necessarily the same thing, but that's what I use as my baseline.))Spoiler (click to show/hide)
Thrips (Yoink) and Cho-Ja (U_P) are negotiating for ingredientsUmmmm, I don't know. Something to make things super-tasty? Or to open a portal to the Delicious Dimension inside one's mouth as they eat?
Drive this group ofOkay. long the way, you tell your passengers you want a long bow, and make whining noises until someone agrees to get you one. It's sturdy, functional, and six feet tall. It comes with three strings and twenty fletched arrows. record that on your character sheet.robbers maniacsLegionnaires where ever they want to go and if we pass a weapon shop kick someone who is a bit more charismatic out to get me a longbow.
I just want to sell enough of Cho's corrosive venom for enough money to buy an entry level spellbook that will allow me to cast more complex spells.You gesture awkwardly, and point at a specimen jar, then point at the cash till. The shopkeeper gets the idea, and takes several vials of your drool, and a few other samples from you, handing you a small purse and a receipt in return. Yo then walk down the street alongside the cart until you find a rather large, open, classy looking shop full of artifacts of the wizardly profession. Now, do you want to be a Spellcaster? or are you thinking more along the lines of making specific spells, like by tattooing runes onto your body, or something else? to be a spellcaster, you're gonna want the specialty. PM me what you're thinking of, and we'll set it up.
Nutritious we can do. there's little hope of making the food tasty for all the different races that call Omega home, but you manage to get a pretty decent variety, including some ingredients that you need someone to explain to you. Yo put the one back when the guy starts talking about certain conditions to avoid while preparing the meal, so as to avoid the risk of Space Herpes. Yo u just know you would infest Omega before you even managed to get back there, if you tried that. But the lumpy blue rocks seem like a good bet. THe instructions are a little hard to follow, but you think you can make a great soup for your more floral associates.Thrips (Yoink) and Cho-Ja (U_P) are negotiating for ingredientsUmmmm, I don't know. Something to make things super-tasty? Or to open a portal to the Delicious Dimension inside one's mouth as they eat?
Maybe just something to add a truckload of nutrition to even the simplest meals?
Focus mostly on normal, nice-tasting stuff that I might not have already, though. Magic stuff... only if we can afford it.Spoiler: OOC (click to show/hide)
((Earlier you mentioned a clockwork manufactory, if that's what you're talking about.))okay, you direct the cart toward the clockwork factory, while your companions spend your largess like they own it. Eventually you arrive.
return to the cart.
As official trade-keeper-track-of-er, take a little extra from our account, and send mister Altier to pick up some construct parts. At least one thing compatible with PYLON (if in doubt, just stick some extra capacitors on, so I can ZAP harder), and something that would make the mechanists back at base happy. If I can make them approve, what the brass thinks of a little overspending can be largely ignored.You acquire three small, glowing orbs which hover about your being like little satellites. Neat. You are so excited aout your purchase that you trade away a few o fthe pieces that were supposed to go to the gnomes at base. Well, what they don't know, right?
oh and try to get some fresh tree sap if possible.Fresh, huh? Hmm. Alright, a local apothecary manages to provide you with a bottle of sap, in exchange for your empty.
I believe I still have an empty jar in my inventory to store it in.
Watch the scenery as we ride back to base. If Pylon shows any interest in further upgrades, attempt to help him.
Drive back to base If the others want to stop. Take a nap
Thrips looked around as he neared the wagon. There was still so much to see of this strange city, and who knows when he'd get more spare time?
"Um, we're not in any hurry, are we? I w... wouldn't mind seeing more of the, uh, city. That we're in."
Meekly suggest some sightseeing before we leave. If we aren't leaving right away, go exploring.
If the others are adamant about heading back to base, just take a nap in the wagon.
((For the record, I would have asked for a level if we had gotten ourselves in some more danger, but really all we did on this mission was embarrass ourselves and get more loot, so no level is fine.))(I agree with this we didn't really have any risk aside from embarrassment)
PYLON idly hums a cheerful and relaxing tune. (https://youtu.be/aATyrpOMsOU)
((For the record, I would have asked for a level if we had gotten ourselves in some more danger, but really all we did on this mission was embarrass ourselves and get more loot, so no level is fine.))This is oddly fitting, considering the very wet and stormy circumstances.
PYLON idly hums a cheerful and relaxing tune. (https://youtu.be/aATyrpOMsOU)
((i have no issue, finally got my IC excuse to delve into real magic so thats enough for me.))They are mostly dark, with some pigment in a couple places, especially in the rot spell. Ironskin takes about thirty seconds to reach your finger tips. You feel a weird sort of resistance to it when it passes through the other spells, but the skin there seems as affected as everywhere else that you can see or touch.
Idly inspect my new spell engravings, see how long it takes for Ironskin to spread to my fingertips.
I mean, you all got back to the Canyon. It is very wet, and the rhinos are twitchy. No one is here to greet you either.((For the record, I would have asked for a level if we had gotten ourselves in some more danger, but really all we did on this mission was embarrass ourselves and get more loot, so no level is fine.))(I agree with this we didn't really have any risk aside from embarrassment)
PYLON idly hums a cheerful and relaxing tune. (https://youtu.be/aATyrpOMsOU)
Hum along with the tunes as we head home
Watch the scenery as we head back to base.Well, those rock walls over there sure are wet. that waterfall sure is splashy. Those clouds up there sure are dark and grey. never seen Omega dark and grey before.
Now, with those orbs floating around me, do you think I could do something like this? (https://youtu.be/M96aZpyydLg) And could I get any benefit from overcharging the orbs, causing them to shatter, but output more power for one final burst?probably, yes. Tinkering with them, you discover that they can act as a sort of energy sink, or a reflector when spun up, or they can be tapped into your offensive weapon like you described. However, they go inert after being fired and require a time to recharge. they require more time to recharge when used offensively than when they act as passive shields. And exploding them, well, you don't test that out juuuust yet. But, note that you are generally going to be the closest one to them when they do break.
Head on to base.Yep, off you go, wading through the muck.
Retroactively fart during the trip back. Blame it on PYLON.-fart- "You stink PYLON."