Ponies are part of the core kingdom. The darkling kingdom has wolves, but I guess Trolls (friendly ones) wouldn't be unfitting. Penguins would be neutral, since they're both black and white :P
Will the Main Main Main character lean toward the Dark Side, willingly letting the Troll Faction flood the World Fortress with magma? Or will he/she take command of the Deep Dwarves, forming a Valiant Liberal Crime Squad to take down the Troll King once and for all? Now featuring: RELATIONSHIP VALUES! Choose to reject Descan's advances and chase the much more timid Kaijyuu!
I could do this all day.
Spoiler: So I got a bunch of ideas for enemies and drew up doodles for them (click to show/hide)
Also I went and generated a sprite and portrait for myself
(http://i.imgur.com/COrUX.png)
(http://i.imgur.com/RfuSu.png)
If anyone who's skilled at spritework could edit them to include my hat from my avatar I would be very grateful
I want to be the debug menu cursor.YES!
Can we have an option to change between cursors? I won't mind having a hamstone cursor either.I want to be the debug menu cursor.YES!
We need Derm too, as the token "makes everything worse" character.
Or as I call it, for dermonstrations.
Trial version of RPG Maker VX.
An entire town of people that look exactly alike.
(http://tnypic.net/images/8b8bg.png)(http://tnypic.net/images/yh71m.png)
Man I look good.
Hmm.. I do have something in mind.. Was using RPG Maker VX Ace's character creation thing.
I present to you:
General Ultimuh.
(http://i571.photobucket.com/albums/ss159/Ultimuh/GeneralUltimuh-1.png)
Right/Left-hand of the dark lord Armok himself. (Or something like that.)
(http://i571.photobucket.com/albums/ss159/Ultimuh/GeneralUltimuh.png)
You may reject it however you will, and I'll think of something else.
But at least you could use the sprite and face for something else?
(http://i.imgur.com/CSxsC.png)
(http://i.imgur.com/fSDiz.png)
I see myself as a ridiculously random mage with a wide selection of spells which can either go ridiculously right... or horrifically, horrifically wrong. Full heal instadeath spells anyone?
http://imageshack.us/photo/my-images/94/vinbk.png/
Is this good enough ?
Darvi really should be the main character.I cannot see why not, or at least one of the main characters.
Also for your cursor do you reckon Hamstone or Loface?
FFS; duh.
Also for your cursor do you reckon Hamstone or Loface?
Who are you reffering to?
Also for your cursor do you reckon Hamstone or Loface?
**Googles Prinny**
...
**Slaps Darvi in face**
*googles Prinny***Googles Prinny**
...
**Slaps Darvi in face**
**Googles prinny**
...
**Is quite amused**
Dwarf me as a friendly NPC dragon who assists you, or a planeswalker who you can get advice from.
How does one even make the battle sprites?**Googles Prinny***googles Prinny***Googles Prinny**
...
**Slaps Darvi in face**
**Googles prinny**
...
**Is quite amused**
*second result is relevant*
8)
Because penguins, dood.
- Suggested skill: Death of a Thousand Posts. As the name suggests, it can only be used by people who are prone to posting a lot in short periods of time. High damage, but highly affected by enemy armour.
What if we found a way to make everyone's post per day ratio into a stat
(https://lh3.googleusercontent.com/-R9RZ0S1-MQ8/UFkpDUyozkI/AAAAAAAAAEg/9SGjYnQVnOk/s512/derming.gif)We need Derm too, as the token "makes everything worse" character.
Or as I call it, for dermonstrations.
Nah, he'd be the Brutal Bonus Boss. Do I need to post derming.gif here again?
E: I linked to a sprite maker a couple posts earlier. It doesn't have all the parts from game maker, but makes up by having some new ones instead.
I... have to pay? Money?
Wait, how did all of you make those sprites?
@Zanzetzuken
There are generic Dragon NPCs, and I know for a fact there's a script that lets one change shape (and hence skillset) using MP. So that's doable.
*Rubs forehead*
Can I get the decency of a link?
*Rubs forehead*
Can I get the decency of a link?
Along with coding to make the 30 day demo eternal?
Huh. Must be the resolution then.
E: I linked to a sprite maker a couple posts earlier. It doesn't have all the parts from game maker, but makes up by having some new ones instead.
Removed the remark. But still, a link to the trial version? Wait, first tell me the file size.
That sheet I made was a joke. Does it actually look like my avatar?
... Okay well maybe a little like pre-mutation, but... well... something something I lost what point I was trying to make.
E1: Is this downloader seriously on top of all the other windows at all times?
Could you dwarf me as an NPC mechanic that gets involved in a mechanical accident?
(http://i379.photobucket.com/albums/oo237/alfie275/image.png)
Wow, didn't know you could do sprite art, Fuzzy. Pretty darn awesome.Thanks :]
I claim PC if there are slots left :P
A little battle to make sure the engine's working, using Darvi and Ultimuh (and two default characters) as tests.
(http://i.imgur.com/6wTw2.png)
These are scripts that most of which I got off RMRK, and others from Yanfly's website. Far better than anything the vanilla RPG Maker can do anyway. Contains a lot of bugfixes for the program and the games they make too.
You do not need to have VX. I can send you an animation sheet used for spells/attack animations that you can edit as you wish, and I can import it easily if you post it via imgur.
Fuzzy, it's in the spritesheet now! With those sprites using Yanfly I could make a basic enemy.Do you want me to do the extended spritesheet as well? 'Cause I could do that.
That guy is the last person I expected to ever see again.I claim PC if there are slots left :P
Someone sprite up EVANDER JUSTICE.Spoiler (click to show/hide)
-snip-TOTALLY IN CHARACTER!
Out of curiosity, how does Yanfly work? Do you add characters through a separate editor? In code?
Will the Main Main Main character lean toward the Dark Side, willingly letting the Troll Faction flood the World Fortress with magma? Or will he/she take command of the Deep Dwarves, forming a Valiant Liberal Crime Squad to take down the Troll King once and for all? Now featuring: RELATIONSHIP VALUES! Choose to reject Descan's advances and chase the much more timid Kaijyuu!
I could do this all day.
You don't need to use YEM. I can do that legwork. The only help I need is sprites. :DMy curiosity demands it!
Well if all of that is in there, I'm kinda pissed off at how I cant seem to get the demo to work.
I too have sprited - feel free to use me as the tutorial helper, or in any other way you see fit. Not 100% happy with it, but I lack much in the way of spriting skills. I am sure someone with more patience could do better.
(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/s480x480/387631_10151319695188109_1682572678_n.jpg)
Mugshot? would this one be ok?
(http://dvice.com/pics/wowwee_monkeyhead.jpg)
Well, if Darvi is a PC, that gives me more reason to Summon Darvi! I like this new scenario.
But I still insist on being the hero
That came out wrong.
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!
That guy is the last person I expected to ever see again
Huzzah! My stuff is being done by somebody who might actually know what they are doing!Oh, you found somebody else. Saves me the work then. Yay!
Hey Reudh, can we get a run down as to what the different sprites are used for? I can guess that the first quarter are for map movement, and the second half would probably be for the battle animations and so on, but some of them have very elusive meanings.
1. Create a typical 4 column by 2 row sprite sheet. The columns are as follow
#
# Down Down Left Down Dash Down Left Dash
# Left Upper Left Left Dash Upper Left Dash
# Right Down Right Right Dash Down Right Dash
# Up Upper Right Up Dash Up Right Dash
#
# Ready/Idle Victory Pose 2H Swing
# Damage Evade/Dodge 1H Swing
# Dazed/Critical Dead 1-3 Cast/Use Item
# Marching Downed/Fallen Channeling
Well then I guess it doesn't matter that I used the same sprites for walking and dashing. I prefer powerwalking anyway :P
You can only use one spritesheet per character, but there's nothing that keeps you from making two characters with different spritesheets who're otherwise identical.
Well... you can combine several spritesheets, I mean, they don't have fixed sizes or anything...
Oh yeah, but you can use two different spritesheets without having to append one to another.
You won't find any boarders in RPG maker, I'm afraid :x
I guess the joke went over your head.
Every frame is 192x192 px big, I think. No borders.
Try paint.net. It is what I use, and what I will attempt to make a sprite on.
if yer gonna make this, please could yer either penguin me as fapmaster supreme, or make me the polar bear in my avatar.
So... how does a polarbear too lazy to use his front paws fight? :o
Hmmm...You could be a dead guy.
I'd like to somehow be included, but Im like as bland as everything.
What is it with you and dead people any way?Hmmm...You could be a dead guy.
I'd like to somehow be included, but Im like as bland as everything.
That's an option.
Hence providing me with a motivation for adventuring! Huzzah!Hmmm...You could be a dead guy.
I'd like to somehow be included, but Im like as bland as everything.
That's an option.
I dunno, I was kinda tired when I made my post before. Also, I'm bland as hell too(aside from a perceived love of dead peeps), so I kinda think it works if you just want a slight cameo.What is it with you and dead people any way?Hmmm...You could be a dead guy.
I'd like to somehow be included, but Im like as bland as everything.
That's an option.
You can be the undertaker!Everybody wins! Except for the dead guys I guess...
Spite could be another randomspell. The target gets a random stat modivied by ±50%. Which could possibly mean accidental fullheals.
Ah, the spoils of pasting one self's face onto women's bodies...
The speed stat (if there is one) should be renamed FPS. Or some term that measures the speed of your internet connection
Almost finished my full sprite sheet, just "channeling" left. What exactly is that?
Also, what size are portraits?
Here's the full sheet:Will this work fine?Spoiler: So Many Zergmen (click to show/hide)
Here's the full sheet:Will this work fine?Spoiler: So Many Zergmen (click to show/hide)
This should work fine! I'm going to try it.
PARTY_SPLIT_EXP = true
PARTY_SIZE_SCALING ={
1 => 1.000, # If one actor is active.
2 => 0.750, # If two actors are active.
3 => 0.667, # If three actors are active.
4 => 0.625, # If four actors are active.
5 => 0.600, # If five actors are active.
6 => 0.584, # If six actors are active.
7 => 0.572, # If seven actors are active.
8 => 0.563, # If eight actors are active.
} # Do not remove this.
Could we get Gatleos as sort of an 'Obi wan' position if I'm taking the villanous stage?Oh my yes.
Since when does the hero ever kill his mentor (unless either one is evil)? Your lack of understanding of basic tropes is disturbing.Samurai Champloo comes to mind..
Also VX Ace wants .rvproj2 files and when I rename the regular .rvproj then it still can't be used.Well now we know.
I still get a damn 'You must buy this' message.
Am I in that little file there? Do I say anything?
So will the kingdom be in the middle of a (flame) war or something?Yes! The trolls have incited a flamewar between the core and darkling kingdoms, so they can invade both of them with their army of spambots!
So will the kingdom be in the middle of a (flame) war or something?Yes! The trolls have incited a flamewar between the core and darkling kingdoms, so they can invade both of them with their army of spambots!
And then there's the mountains of the upper realms, but they're all kind of weird.
Ponies are part of the core kingdom. The darkling kingdom has wolves, but I guess Trolls (friendly ones) wouldn't be unfitting. Penguins would be neutral, since they're both black and white :P
For some reason I now feel like being a party member, so for that purpose I've mocked up the idle animation.
(http://i.imgur.com/NyVcf.png)
I figure that if we can have pony/wolf/penguin war, we can have robots too. Sounds like a plan?
Greatorder's sprite's too large. I could use him as a summon animation though!
Greatorder's sprite's too large. I could use him as a summon animation though!
I had a suspicious feeling it would be. Almost half of the 64*64 is wasted space, so it's possible to cram him into a 32*64, but even that would require multi tile creatures.
For some reason I now feel like being a party member, so for that purpose I've mocked up the idle animation.
(http://i.imgur.com/NyVcf.png)
I figure that if we can have pony/wolf/penguin war, we can have robots too. Sounds like a plan?
Hmm.. robots as an outside threat.. wait.. robots as in-party NPCs/summons/whatever, sold by speciffic inventors perhaps?
I think it's 12321.
Oh great now the two of us have practically the same face.
I don't want to do a moving idle animation until I know which of the 5 near identical sprites on the fifth row are involved.
From the Yanfly manual:From page 11 of this thread. As I read it, each column above has three sprites. So the first three on row five are the idle anim, next three are victory pose and last three are the 2H swing.Code: [Select]1. Create a typical 4 column by 2 row sprite sheet. The columns are as follow
#
# Down Down Left Down Dash Down Left Dash
# Left Upper Left Left Dash Upper Left Dash
# Right Down Right Right Dash Down Right Dash
# Up Upper Right Up Dash Up Right Dash
#
# Ready/Idle Victory Pose 2H Swing
# Damage Evade/Dodge 1H Swing
# Dazed/Critical Dead 1-3 Cast/Use Item
# Marching Downed/Fallen Channeling
You mean page 4 right? *elitist***gives hi-5**
MSH is a boss, whose second form punches people. In the face.....posting to watch.
Love the loface cursor. Perfect.Does it have a triangle in the corner for clarity, though? O_o
That was a proposed name, actually.
So here's an idea for a fuck ridiculous Limit Break spell. UBERDARK METEOS: Deals 1d1000 damage flat. To EVERYONE. So you could take a measly 1 damage, while your opponent could take 1000... but it could be the other way around. And if everyone gets 1000... derming.gif
I know, but damn that would be a funny moment. Actually, if you wanted to be "fair", you could probably just aim it at the enemy, but burn up all of my MP. Lo, epic risk, with that epic this-game-is-trolling-me feeling.
Ninjahultimah: Make it so.
...
Okay... maybe we should work on what is actually happening and where first, before the AWSUM abilities?
Plot + Setting people! Someone divide the forum into a map!
There are elemental and even afflictional affinities, no prob.
Also, before we make the map, what should we put on there?
There are elemental and even afflictional affinities, no prob.
Also, before we make the map, what should we put on there?
Well I already suggested the two kingdoms and the Upper Realms, but what else?
And that's a good one too! That could be an endgame map.
Well I already suggested the two kingdoms and the Upper Realms, but what else?
How about the land of Armok 1?
A dead land filled with empty dreams and lost hope.
It can be called the Hopeless Wastes of Broken Dreams (Or not)
Or just the Forgotten Wastes.
Yes but unlike "The Pit" the Armok 1 boards don't have thatWell in my opinion, a name with some number following it is kinda silly.
It is a place frozen in time, in a way... Kept alive through unnatural channels.
Yes but unlike "The Pit" the Armok 1 boards don't have thatWell in my opinion, a name with some number following it is kinda silly.
It is a place frozen in time, in a way... Kept alive through unnatural channels.
Greatorder's 8D courtesy of Svampapa is in! Also, Svampapa's faceset and sprite too.
Greatorder's 8D courtesy of Svampapa is in! Also, Svampapa's faceset and sprite too.
Argh... I just got done with this:Spoiler (click to show/hide)
Right now I am keeping mental note of when people registered on the board for possible themes.
So far I am the oldest (though it doesn't matter, because I cannot really make a sprite) but the second oldest so far is 2009
Both.
If you beat me, I join you in the New Game +
Ah! I get it. You'll battle me at the 1/3rd point with Gatleos starring as a guest party member during some time previous and during the battle, you'll face me, get your ass kicked approximately fifteen ways from Sunday before you minmax enough to beat me, then I'll join you and provide witty commentary.
I'll actually start in on what I think the map should be somewhat like. Expect crude drawing.
Both.
If you beat me, I join you in the New Game +
Not sure New Game + is a good idea in this case.
Both.
If you beat me, I join you in the New Game +
Not sure New Game + is a good idea in this case.
How come?
I once had an interesting idea about how to put a pretty neat spin on a newgame+ where it would start out looking like a normal newgame+ but then partway through the games opening scenes the plot would suddenly split off on a new route due to the the main cast all becoming replaced by their selves from the previous playthrough who have traveled back in time to set right the mistakes they made the first time around that lead to a very bittersweet ending instead of a happy one...
But that's probably best saved for a different project
GD needs more divisions. Politics, polls, hypotheticals, happy, sad, rage, WTF, ect.
GD needs more divisions. Politics, polls, hypotheticals, happy, sad, rage, WTF, ect.
Feel free to try to fit that much text in there with MS Paint.
I like how the Image URL says game UP.
Right now I am just thinking of attacks Dermonster can have, but I think I should just ask...
As a boss what do you do to kill people?
Right now I am just thinking of attacks Dermonster can have, but I think I should just ask...
As a boss what do you do to kill people?
He could dematerialize the PC, causing you to lose that one for the remainder of the game.
Suddenly I feel worried that we'll wind up with as many PC's as Chrono Cross
Suddenly I feel worried that we'll wind up with as many PC's as Chrono CrossLook, there's a clear way to fix this.
20 NPC's? wha- how do you- ...please tell me there's a script to get around that
Ah... *rereads the first post* eh, still seems a leetle small to me but I can understand it being a workload issue
Can we get a "Forumites as Bosses/Minibosses" in the OP?
Suddenly I feel worried that we'll wind up with as many PC's as Chrono CrossLook, there's a clear way to fix this.
The answer iseveryonemost of the cast dying.
Hey, I'm just running with it.Suddenly I feel worried that we'll wind up with as many PC's as Chrono CrossLook, there's a clear way to fix this.
The answer iseveryonemost of the cast dying.
By now I think I can safely assume that you may have a mild case of necrophilia? :p
PTW, although I won't be able to keep up with this posting rate. 26 pages in under two days? Good god.
PTW, although I won't be able to keep up with this posting rate. 26 pages in under two days? Good god.
Looks nice!
My the way, that mug looks like it could be of some alien of the Star Control games.
And I keep hearng this tune (http://www.youtube.com/watch?v=sTzNT8cWivo&feature=related) every time I gets reminded of those games.
It's a concept. Do what thy will.
It's a concept. Do what thy will.
So yeah, what is your attack concept? what do you do to kill people?
Well given we've got 'penguin sprite' and 'pengzerg', we could just force them to be changed upon entry. :P
Well given we've got 'penguin sprite' and 'pengzerg', we could just force them to be changed upon entry. :P
Yeah that's what I meant, swapping out the sprites. Is that viable?
Why does there even have to be penguins? It seems unnecessary.
Why does there even have to be penguins? It seems unnecessary.
Because Penguins are the official animal of Mafia players or something like that. I'm not caught up on my Forum History.
They're an original forum meme, like Double Down Guy, maaaaaan.FTFY.
Maybe?
Community input RE: Any?
Ask Gatleos. He'll probably have an idea or fifty.
Size's good.
Also I just noticed that all my attack concepts are based around the idea of multihit attacks.
@Fuzzy
That is the correct size, I think.
Neonivek... uh. i don't think there's really anything. If you're good at composing, you could help ExKirby with music. Or (sudden and rather obvious idea), you could get a little barebones plot out, based on what's done so far. Otherwise, no, there's not really anything.
Posting to watch, this is awesome, I wish I was good enough to take part in this. :(
Dedication is overrated. Just have fun! :)Spoiler (click to show/hide)
Posting to watch, this is awesome, I wish I was good enough to take part in this. :(
Few of us are, really. So jump on in?
I would like to officially request that when MSH turns into me, the bgm turns into metal guitars.The track should be named "Time Paradox".
Hmm.. think you could make the forcefield transparent?
There's a "half-transparent" color supported, that you can use as a rudimentary alpha channel of sorts.
By the way, a question related to this thing..
Anyone know of a decent freeware music composing software?
By the way, a question related to this thing..
Anyone know of a decent freeware music composing software?
So currently we have:
- USEC, a... I dunno. Medibot? Something akind to Cube?
I would highly recommend the Ubuntu Studio (http://ubuntustudio.org/) Linux distribution for audio production. It comes with a customised Linux kernel that's ideal for audio production, integrating the best upstream technologies. Oh, and it comes with Ardour out of the box!
Well bollocks.
I guess a random shopkeep in the Upper realms would be perfect for your average Urist.
Anyways, progress.3/37 sprites done.Spoiler (click to show/hide)
I would highly recommend the Ubuntu Studio (http://ubuntustudio.org/) Linux distribution for audio production. It comes with a customised Linux kernel that's ideal for audio production, integrating the best upstream technologies. Oh, and it comes with Ardour out of the box!
Problem is, that I am using Windows 7.. So these Linux/Mac programs would be rather.. difficult to use?
I would also like my character to be a powerful 'optional' PC who you have to defeat for him to join you. Only attacks a limited number of times when you face him, but each attack (sunlance) is a 1-hit 'kill'. Slow speed and a lot of HP. If you lose, you just wake up with your wounds tended, within a nearby inn.
Should not be as powerful when he joins your party as he was when you fought him.
Edit: If you want, I can make a fairly decent, detailed map.
Reudh, what did you think of my idea below.Quote from: Zanzetkuken the greatI would also like my character to be a powerful 'optional' PC who you have to defeat for him to join you. Only attacks a limited number of times when you face him, but each attack (sunlance) is a 1-hit 'kill'. Slow speed and a lot of HP. If you lose, you just wake up with your wounds tended, within a nearby inn.
Should not be as powerful when he joins your party as he was when you fought him.
Edit: If you want, I can make a fairly decent, detailed map.
I'm going to start writing for the 'victory aftermath' script. Got any particular lines you want? This currently will be for Greatorder, Svampapa, Darvi, Zerg and Dermonster. XK will follow when he's in.What conditions does it keep track of?
# victory_quote("Main") Occurs at the first page of victory.
# victory_quote("Level") Occurs when leveling up your character.
# victory_quote("Skill") Occurs when leveling up and learning a skill.
# victory_quote("Nothing") Occurs when no drops are found.
# victory_quote("Drops") Occurs if the enemy has left drops.
Oh damn, that limits things a bit.
How many for each?
There's no reason for us to ease up on scripts besides the fact that the more scripts there are, the slower it processes. I think the Yanfly engine demo runs fine with 30-40 extra scripts. :DYeah there's a few that I think are quite neat, such as the one that adds Res and Dex. Others are of course not so good (scaling enemies are the devil)
I... I don't know how to use Git. -_-No problem (http://windows.github.com/).
You're not a PC are you?
I would also like my character to be a powerful 'optional' PC who you have to defeat for him to join you. Only attacks a limited number of times when you face him, but each attack (sunlance) is a 1-hit 'kill'. Slow speed and a lot of HP. If you lose, you just wake up with your wounds tended, within a nearby inn.
Should not be as powerful when he joins your party as he was when you fought him.
Edit: If you want, I can make a fairly decent, detailed map.
Ah.
Well, `Reudh's been neglecting the OP anyways.
By the way, here is my idea of what my NPC sprite would look like. Cape is semi-transparent, blue-backed. When he takes damage, he stumbles onto his back foot, and rubs his chin. Someone else needs to create the rest of the sheet.
(http://i1079.photobucket.com/albums/w505/Zanzetkuken/Untitled-1.png)
@USEC from a few pages back, the three dead/fallen sprites are used to animate the fall animation as they run out of hp. It goes 1-2-3 and stops on 3.
Ah.
Well, `Reudh's been neglecting the OP anyways.
Yes, Reudh has.
Then clearly we need to yell at Reudh more.
Victory:
"You call that a challenge?"
"Another day, another win."
Level:
"I can get more powerful?"
Skill:
"Are you sure this is not overkill?"
"I already have what I need. Who else wants this?"
Can I reserve a spot? :P
Can I reserve a spot? :P
nope. It is first come first serve.
Sorry guys, been studying for an exam tomorrow. Hopefully I do well!
Can I reserve a spot? :P
nope. It is first come first serve.
. . . Yeah, I saw this thread when it first appeared, and had no idea it would get to 34 pages by the time I posted. It would appear some of us "snoozed," and thereby "losed."
Which is a pity, because there are already graphical representations of me (http://www.bay12forums.com/smf/index.php?topic=74729.msg2591279#msg2591279) (I am indebted to Robocorn; Robocorn, you are amazing), which could conceivably be mocked to create an enemy type.
--Rexfelum
Anything MSH and I should make for TEH BAWS BATTUL?
At this point, we would need music, be it in MIDI or MP3.
We need a good story.
We do need some more sprites.
Which would you prefer?
"Clearly you lack the power of many Darvis."You think so?
"This loot system sucks!"Yay random YGOTAS quote!
On a related note, "Army of Darvis" sounds kinda catchy.
But for now, I'm trying to make some sort of subterranean music which is kinda difficult because I don't know which instruments to use.
I'm thinking... base drums with piano and flute or something like that. Don't ask me why.Heheh, I had a similar idea. But I can't think of a good flute theme just now.
At this point, we would need music, be it in MIDI or MP3.
We need a good story.
We do need some more sprites.
Which would you prefer?
... I don't know how to make the music, though I suppose I could try given some time, I have practically no experience spriting... I think I'll go with story and/or light scripting cleanup stuff.
EDIT: Is there any general plot/story info I should know?
Uh...
Soundcloud? I think there was something else...
(By the way you are extremely awesome for doing this.)
We are still going for the bit where I'm a boss for a while right?
I'm gonna need a Theme.
@PotL
All my love. All my love to everyone who is making the music. :D
There's our hero's kingdom. We don't have a name or idea yet.
Do the latter. It's always much more interesting to see what other people come up with.
Except not rtrtd only. Do it based off me as a whole. But mainly RTRTD yeah.
Just make sure its one of the best damn tracks in the set.
Battle Theme 1! *WIP* (http://soundcloud.com/phantom-of-the-library/bay12-battletune1v2)
Battle Theme 2! *WIP* (http://soundcloud.com/phantom-of-the-library/bay12-battletune2v3wip)
Creepy Town Theme! (http://soundcloud.com/phantom-of-the-library/creepytownv1)
I'm really liking number two and creepy town is really good. Number one is kind of not so good. I can't seem to identify the rhythm or beat or other music words.Thanks!
(On #2:I haven't yet figured out how to do echoes or effective fade-ins in LMMS yet, but I will keep this in mind.
applesmachine: the thickest/longest part of the bar's sounds are a bit loud, and before that, i think it should echo a little, or like fade into each other rather than a sharp end and then start with each sound
applesmachine: the beat itself is fine i think
Gatleos: ...Was that musicHey, it's my very first try at this sort of thing okay?!
I have not, but it sounds neat. The directionless-ness is a product of not quite knowing what to do with it after the first verse and just fooling around with it until I got something that sounded halfway decent.Battle Theme 1! *WIP* (http://soundcloud.com/phantom-of-the-library/bay12-battletune1v2)
It seems to be a series of fast notes. They don't have any particular direction, but the initial repeating "beeps" reminded me of something: have you played Sword & Sworcery? Consider the simple use of fast notes in Death To Everyone (http://jimguthrie.bandcamp.com/track/death-to-everyone-bonus-track) if you need inspiration.
I don't have much to say in response other than that bonkers is a good word for what happened to the lead, it was a simple tune (what the first measure is currently more or less) originally, but much like the entirety of the first battle tune it mutated over time into the monstrosity of rambling sound that it is now, because I wasn't sure where to go with it after the first verse.Battle Theme 2! *WIP* (http://soundcloud.com/phantom-of-the-library/bay12-battletune2v3wip)
Okay, that's more effective. It could definitely play as "background" for something. If you want to bring it out more to the forefront, then in addition to balancing the instruments (as you said), consider the "lead" around 13 seconds in: it seems to go bonkers, but not really hit a melody. Even just four or five notes repeating a bunch can sound compelling, so long as you choose good ones.
A town slowly slipping into insanity or at least halfway there is rather what I had in mind when I was making the "circus" part, I'll remake it as necessary for the game though, as I'm not sure if we'll even have a creepy town in it yet.Creepy Town Theme! (http://soundcloud.com/phantom-of-the-library/creepytownv1)
Here's a thought. I imagined I knew where the tune was going for exactly two notes: it was going to be creepy minor key stuff, heading down in pitch. Instead, it went up, sort of like a crazy circus or something "children" themed. Perfectly fine for an area that is going insane, but you could make a separate more ominous sort of "creepy town" with deeper notes.
Did I succeed in giving constructive criticism? Yes? No?
What are you guys using to make the music?
Actually the initial idea was for Core and Darkling to be enemies, with core being affiliated with, but not being, the ponies.
Most of it is in the OP, or through the thread. For the most part, we're just going to make it pretty generic and have people poke fun at it throughout the game. There's a bunch of kingdoms, all under siege by the Troll Army. Among these:
There's the Darkling kingdom. Darkling Wolf is its king. It proclaims love for all.
There's our hero's kingdom. We don't have a name or idea yet.
There's the Friendship Kingdom. Filled with Bronies and ponies and pegasisters. They are locked in eternal conflict with the penguins. During your quest you will have to side with one or the other. Each will give rewards, but by helping one, you offend another. The Bronies preach love and tolerance... as long as you're one of them.
There's the Twelfth Bay Penguin Army Collective. They are locked in eternal conflict with the Friendship Kingdom. They are very mafia-life in their behaviour. They will reward you if you help them defeat the Friendship kingdom... but beware them if you side with the Bronies.
The people affiliated with them, on the other hand...
My point is, the people are not ponies, despite what their avatars may indicate. Fans going to war does not reflect the status of the franchise they're supporting.
Core vs. Darkling?
My point is, the people are not ponies, despite what their avatars may indicate. Fans going to war does not reflect the status of the franchise they're supporting.
Also I still think that the penguins should be the mob (http://kol.coldfront.net/thekolwiki/index.php/Penguin_Mafia), but that's just me. E: also, that would give representation to the mafia board.
Phantom, it's hardly cluttering. I would only consider it clutter if it seriously derailed the thread.
I'm gonna have to take a look at the LMMS wiki and get back to you on that, man. Seems really powerful, but fuck, it looks dense.
I'm pretty tired right now, so that may be impacting that viewpoint.
The RTD board would be a bunch of shady guys playing dice games in a dark corner of the casino bar. Defeating them or something like that unlocks the casino basement aka Derm's dungeon. Heheheh.
I never figured the penguins to be on either side of light and dark, because, well, black and white :P But yeah, that would work excessively well.
Never said that. I just like doing annoying things like minigames that are mandatory to progress.
You do realize I'm not optional right?
-.-
Why is everyone assuming I'm underground?
Because you're not mainstream?badum-tish!
*rimshot*
Did I succeed in giving constructive criticism? Yes? No?
Also, the Upper Realms needs to have ‼SCIENCE‼ labs.
Hey, I know who you could be. You could be the signmaker. *worldofgoo*
I was talking to Rexfelum. Because he tends to sign his posts like the signmaker from WoG signs his... posts.
At least i think it was World of Goo?
Since nobody seemed to have noticed it, one of my victory quotes is a relatively obscure shout out. Can you tell which one it is?
Wasn't it agreed on that the trolls weren't openly invading with a horde but by having the two kingdoms fight each other first?
(http://i.imgur.com/gmeUP.jpg)
Not to scale.
Maybe Mafia could be a captial for FG&R/RTD?
Yeah, I just deleted it. I couldn't get the link to work. I never tried it before, so... Yeah.It's the quotes. You know, these things: "
Derm is like Magus from Chrono Trigger.
Also now Derm needs two flunkys called "Death" and "Taxes"
Magus was a boss you could beat and then have him join your party.
Your post count denies that that is how your character should be.Magus was a boss you could beat and then have him join your party.
That describes how I want my character to be, as well.
It was either that, or time online. I don't really have a lot of metrics to work with here.
It was either that, or time online. I don't really have a lot of metrics to work with here.
Posts Per Day? I saw we're using that as the attack stat.
with stats unchanged from a dragon that level.I don't think that's even possible.
...then remove that ability.with stats unchanged from a dragon that level.I don't think that's even possible.
The slow speed will offset the sunlance ability.
How about making a sprite sheet first or something.
Play nice, guys. Zanzetzuken is entitled to be a boss as well. I'm cool with Sunlance inflicting OHKO @100% but his speed through the floor.
Testing a character with 1 AGI vs the team works pretty well. Zanzy gets one or two attacks out before he's knocked out, but that means that two players fall. :P
But I don't need a break! I have this sock here, see?
Play nice, guys. Zanzetzuken is entitled to be a boss as well. I'm cool with Sunlance inflicting OHKO @100% but his speed through the floor.
Testing a character with 1 AGI vs the team works pretty well. Zanzy gets one or two attacks out before he's knocked out, but that means that two players fall. :P
...can you set it to 2 or 3, and increase 'my' hp so that the player cannot kill me when I am first met? I was thinking that 'I' was going to be a late-game party character...
Also, balancing a character whose equipment you can't change is going to be difficult because their stats would have to compensate for the lack of equipment stat growth.
(http://i.imgur.com/AhDhw.png)Would you like me to make you a sprite?
[...]
I'm not good at spriting myself and, in case you couldn't tell, my guy is wearing a plate apron and an iron chef hat (and also wielding a chef's knife and some sort of lid as a shield).
If you want to, then, yes, I would be honored.(http://i.imgur.com/AhDhw.png)Would you like me to make you a sprite?
[...]
I'm not good at spriting myself and, in case you couldn't tell, my guy is wearing a plate apron and an iron chef hat (and also wielding a chef's knife and some sort of lid as a shield).
Expect something within the next 24 hours.If you want to, then, yes, I would be honored.(http://i.imgur.com/AhDhw.png)Would you like me to make you a sprite?
[...]
I'm not good at spriting myself and, in case you couldn't tell, my guy is wearing a plate apron and an iron chef hat (and also wielding a chef's knife and some sort of lid as a shield).
Hooray! Have we decided on our initial PC being an original character, as i think would be best? Or are we going with one of the forumites being the initial PC?
Also, Svampapa and USEC's robot attachments are now in. I added a weapon called the Drillblade and made a crappy little animation for Svampapa to use.Sweet!
Also in are the classes, "Battlebot" and "Medibot".It was concieved here (http://i.imgur.com/ZTBRG.png) as a sort of generic repair droid, but since the only thing repairable (so far) would be USEC... I guess battlebot works.
The poop sock is also in. Should it be an item? What function should it have? Obviously it should be an example of playing for too long; when used, a character will comment on how disgusting it is, and you will be told to take a break after the battle. Not before the enemies take massive damage though and acquire poisoning.Haha! This was mostly a joke on the old "bag of holding", I never really considered a use for it. :)
Blubber power!
Greatorder's HP is going to be gargantuan.
Zanzetzuken, good news.
I found the dragon sprites I mentioned a while back, as well as the transformation script.
(http://i.imgur.com/FI8BH.png)
Dermonster:
HP: E
MP: A
PPD: D
DEF: E
SPI: A
FPS: B
Derm 2.0:
(http://i50.tinypic.com/2uont53.png)
Is there still a slot open?Only as an NPC.
If we have custom classes, Greatorder's needs to be "fapmaster supreme."If there are ranks or titles or whatever, he should start at "Li'l Wanker" and progress through thing like "Rosy Palm Renegade" and reach "Fapmaster Supreme" at the very end, once he has proven he is the best Fapmaster in the world.
Nah, too much of a waste of space. People only level up after winning a fight anyway so it kinda lends itself for the victory scripts.
Suddenly, Scott Pilgrim flashback as nobody can equip the mighty Banhammer (Edithor?) and we have to dump it.
Hey I don't complain. The only other melee fighters are a bear and an Arrogant Kung Fu Guy respectively, so I get all the weapons. Huzzah!
If this does not apply to all of the creatures, this could be used upon the dragon that my char transforms into.
- Enemy Levels: Scalable enemies. Eurgh. Do not want or recommend.
You're the Arrogant Kung Fu Guy, because you don't want to equip stuff.Hey I don't complain. The only other melee fighters are a bear and an Arrogant Kung Fu Guy respectively, so I get all the weapons. Huzzah!
Do not forget that I am a melee fighter, as well as a having the ability to use sunlance.
You're the Arrogant Kung Fu Guy, because you don't want to equip stuff.Hey I don't complain. The only other melee fighters are a bear and an Arrogant Kung Fu Guy respectively, so I get all the weapons. Huzzah!
Do not forget that I am a melee fighter, as well as a having the ability to use sunlance.
Also Kirb S rank stats aren't a thing. Neither is F.
You're the Arrogant Kung Fu Guy, because you don't want to equip stuff.Hey I don't complain. The only other melee fighters are a bear and an Arrogant Kung Fu Guy respectively, so I get all the weapons. Huzzah!
Do not forget that I am a melee fighter, as well as a having the ability to use sunlance.
Okay, first off, completely cut Zanzat and the sunbeam thing. Its not going to work.
It's just flat out too hard to balance/impliment.
If the main characters are people displaced from boatmurdered then perhaps they should start in the story telling section. Which is the closest to a coherant world scape.
I always like it when you're given a choice of main characters that start out slightly different but end up going on the same quest regardless.
If they're mere "viewpoints" it's fine the be exactly the same, sure, but otherwise it's dumb.
I always like it when you're given a choice of main characters that start out slightly different but end up going on the same quest regardless.
If they're mere "viewpoints" it's fine the be exactly the same, sure, but otherwise it's dumb.
It isn't asking you to chose between two main protagonists but between "Male and Female" and the characters are very steriotypical within their gender roles.
If we are making them different then I'd like the female character to be at least a tiny bit less "Staff girl"...
I always like it when you're given a choice of main characters that start out slightly different but end up going on the same quest regardless.
If they're mere "viewpoints" it's fine the be exactly the same, sure, but otherwise it's dumb.
It isn't asking you to chose between two main protagonists but between "Male and Female" and the characters are very steriotypical within their gender roles.
If we are making them different then I'd like the female character to be at least a tiny bit less "Staff girl"...
Yeah, I think that our main character needs to be a fighter regardless of they gender. We're kinda hurting for fighters as things stand. The last thing we need is another Mage.
Well, a pikeaxe would be awesome, and it's not like we'll be sharing too many weapons between the characters anyways. Sure, let's go with mining equipment. Then we could have heavy drills and chainsaws and power tools...
How about every PC has it's own iconic weapon/item?
How about every PC has it's own iconic weapon/item?
That's what I thought we were going to do anyways. Or something close enough to it not to matter.
I'll take 'Nightmares' as my item theme, seeing as my power relies on me to take creative approaches to it.
I think I worded that wrong but I forgot what I meant originally.
Your list works. But what to use for Infinity+1...
*Snap* got it. Obviously my ultimate weapon is 'Derm'.
All those are great for what find in the world though. *Considers* Remove incubus.
I might have to teach myself to sprite. :PI might be able to do something if you tell me what you want.
Yeah, pickaxe would be pretty iconic. Liking this already, just wondering if Reudh is down for this.
Well, a pikeaxe would be awesome, and it's not like we'll be sharing too many weapons between the characters anyways. Sure, let's go with mining equipment. Then we could have heavy drills and chainsaws and power tools...
Yes. Please. I want to see the main character carrying around a mining pick, with a chainsaw strapped across his back. Though jackhammers could be pretty sweet?
So I took a look at the Yanfly scripts.
- Skill Overhaul: Essentially it's a point buy system for skills. I don't think we're gonna have enough skills to make it anything worthwhile and anyway it's just too much of a hassle.
- Enemy Levels: Scalable enemies. Eurgh. Do not want or recommend.
- New Battle Stats: That's something I can get behind. Dex can allow for more variety in characters, such as the reliable oft-critting striker against an inaccurate powerhouse. Res can make people tanks against magic without making them capable spellcasters.
- System Game Options: Options menu? Sure, I'll take it!
- Skill Equip: See Skill overhaul. We won't be likely to have a ton of skills so managing them is just going to be annoying.
- Skill Fusion: Now this gets interesting. Mutant Cat x Zerg Rush = Horridorable Catsplosion. Death of a Thousand Posts x one of XK's skills = Summon Darvi. I could go on, but the possibilities are interesting.
- Controlled Encounter Rate: Balanced encounters? Sounds reasonable enough.
- Keyboard Input: Might be useful once we have anything to name or something. Like the initial OC idea that somebody brought up.
- Party Influenced Music: Part of what I liked about Golden Sun 2 is how you start playing as Jenna and SUDDENLY new fight music. This is gonna be great if everybody gets their own themes.
- Swap Random Monster: I like randomness. Yeah why not. Not a must have though.
Looking at the list I didn't know I even got a Tentative spot >_< (which I may or may not have lost)
I always assumed I didn't get to reserve and that I was going to be bumped off almost immediately >_<
I was going to make a Buff/Debuff character.
--
One thing you may have to do Darvi is alter the system to accomidate the sheer number of mages there are in this game.
Hey I don't complain. The only other melee fighters are a bear and an Arrogant Kung Fu Guy respectively, so I get all the weapons. Huzzah!
Do not forget that I am a melee fighter, as well as a having the ability to use sunlance.
By the way, can speed be changed for different attacks? It would not make sense to wait the same length of time for weaker attacks.If this does not apply to all of the creatures, this could be used upon the dragon that my char transforms into.
- Enemy Levels: Scalable enemies. Eurgh. Do not want or recommend.
And now I have stats
HP: B
MP: A
PPD: E
SPI: A
FPS: C
DEX: D
RES: A
I'm a bit of a glass cannon in a way. Also, with Skill Fusion, I demand we get a way to have mine and Derm's top skill fused. We shall call it the uberpocalypse.gif, 1d100000 damage to all enemies.
No sprites done yet, but I have a portrait now!
(http://i.imgur.com/r3Chz.png)
Ah yeah. Looking good.
Quick crummy character concept sketch gogogogo
(http://i.imgur.com/hjKLz.png)
Since FuzzyZergling hasn't posted it yet, I'll go ahead and share his spritesheet of my Battlechef character(s).
(http://img402.imageshack.us/img402/3928/kadzarwalking.png)
Also, I just had the idea that, if my Kadzars do end up selling items, one of the things they could sell would be a line of Throwing Pies.
Edit: Or the pies could just be potions, but you have to throw them at people for them to work. I don't know, is that too slapstick?
I'll take 'Nightmares' as my item theme, seeing as my power relies on me to take creative approaches to it.
Kinda watching this. Fan projects are always fun.
Mostly wondering where you got all those different scripts?
I should be in on this.
Some mad, reclusive NPC who varies wildly from easy, laidback humour to unintelligible ALLCAPS shouting at the sky. And maybe the occasional decent advice.
I might have to teach myself to sprite. :P
We do have a terrible amount of mages at the moment. We're in desperate need of meleers. Greatorder, USEC when his sprite is ready, Zerg and Svampapa are meleers. Darvi's an all-rounder. Fool when his sprite is ready is a monk with some magic capability, an 'exorcist'.
I have a status effect that shouldn't be added to the gameSo like incapacitated, but still able to attack?
"Loser"
It counts as a losing status effect (if the whole party is a "Loser" you lose... or if the only conscious members are losers you lose)
Armok causes our heroes to wangst about their fighting and lack of a waifu.Yay status immunity.
'Thousand Post Death'.Wait isn't that one of mine?
Armok causes our heroes to wangst about their fighting and lack of a waifu.Yay status immunity.'Thousand Post Death'.Wait isn't that one of mine?
I have a status effect that shouldn't be added to the gameSo like incapacitated, but still able to attack?
"Loser"
It counts as a losing status effect (if the whole party is a "Loser" you lose... or if the only conscious members are losers you lose)
Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?I find wangst to be less of an emotion and more of a mental parasite.
hahah oh my god I stuffed up with one of the stats for Robo Slap, so it does about 35 damage to Greatorder, and Zerg, and 75 to Dermonster. I accidentally crit Dermonster with Roboslap and killed him D:
Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
EDIT: Or could there be robo-wangst?
We could just call it System failure (or something) and restrict it to robot PCs. If it's possible?Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
EDIT: Or could there be robo-wangst?
I think that robo-wangst is probably just a little too specific. Besides, how can you wangst about your lack of wangst if you wan't wangst in the first place?
What is it with all of these derps?
What is it with all of these derps?
I think it's a placeholder for class names.
Am i still in as NPC?I don't think that is a good idea. It would be low for nearly everyone on the forum, probably.
If you guys dont mind, it would be kinda nice to be an armor/sock vendor.
And what about replacing SP with FIH (Faith In Humanity)?
I think Derm is an MP burner and XK is definitively tanky.
Paradox'd sounds awesome. It would probably incapacitate the robots and reduce their defence at the same time or maybe their dex, if that affects evasion somehow.
Oh hey Reudh. Ready for my long-winded isntructions for implementing the class-change system?
ClassNext = "Until Next Class Change"
, preferably under #Status Screen because that's where it's gonna be used. ClassChange = "%s has become much stronger and become a %s!"
under Battle Ending Messages. Edit it if you want. @@class_list = [ #Everybody's classes and the level where they get them
[], #First actor's classes
[[nil, "herp"], [5, "derp"]], #Second actor's classes
[[nil, "herp"], [5, "derp"]], #etc.
[[nil, "herp"], [5, "derp"]],
[],[],[],[],[],[],[],
]
Explanation: This is a three-dimensional array (or arrays inside arrays inside an array, or Arrayception). The outermost array is @@class_list itself, and its entries correspond to the different actors, which is why there's 11 of them (although we might need 12 if there's going to be a FeMC). @class_counter = 0 #Variable which stores an actor's current class
@class = @@class_list[actor_id-1] #Shortcut because fuck writing that all over the place
Self explanatory, although naming hte variable @class might've been bad form. Fuck it, Ruby's a bro and lets me do it anyways. def class_exists?
return @class.empty? ? false : true
end
def class_name #Return's current class name, or their class' name if the array is empty.
return class_exists? ? @class[@class_counter][1] : self.class.name
end
def next_class_up
if class_exists? and @class_counter < @class.size-1
return @class[@class_counter+1][0]-@level
end
return "Never"
end
First method tells us if an actor has special classes. In our case, actor 1 would return false while 2 to 4 would return true.def level_up
@level += 1
for learning in self.class.learnings
learn_skill(learning.skill_id) if learning.level == @level
end
unless @class_counter >= @class.size-1 #Has actor reached the highest class?
if @level >= @class[@class_counter+1][0] #Does actor qualify for the next class?
@class_counter += 1 #Class change!
text = sprintf(Vocab::ClassChange, self.name, self.class_name)
$game_message.texts.push(text)
return
end
end
end
So yeah, if an actor reaches the prerequisite level, class up and tells us about it in a message box. def draw_actor_class(actor, x, y)
self.contents.font.color = normal_color
self.contents.draw_text(x, y, 108, WLH, actor.class_name)
end
This makes the menus use our custom classes instead of the standard ones. Huzzah! draw_class_info(contents.width/2, WLH*4)
This is what writes the Class change info into the status screen.contents.width/2, WLH*6
This prevents those two lines from overlapping.def draw_class_info(x, y)
s1 = @actor.next_class_up
self.contents.font.color = system_color
self.contents.draw_text(x, y + WLH * 0, 180, WLH, Vocab::ClassNext)
self.contents.font.color = normal_color
self.contents.draw_text(x, y + WLH * 1, 180, WLH, s1, 2)
end
last_class = actor.class_name
there. value = "CLASS_UP" if last_class != actor.class_name
beneath it.
#----------------------------------------------------------------------
# <damage: phrase weapon>
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# This is the damage formula for regular attacks. Applied for weapons
# and enemy attacks. Replace "phrase" with the respect stat you wish
# for the normal attack to be based off of.
# --- Example --- - - - - - - - - - - - - - - - - - - - - - - - - - - -
# <damage: spi weapon>
# <damage: agi weapon>
# --- WARNING --- - - - - - - - - - - - - - - - - - - - - - - - - - - -
# This is a default-used formula. Do not remove this.
#----------------------------------------------------------------------
when /(.*)[ ](?:WEAPON|ATTACK)/i
case $1.to_s
when "ATK", "ATTACK"
atkstat = attacker.atk
defstat = defender.def
when "DEF", "DEFENSE"
atkstat = attacker.def
defstat = defender.def
when "SPI", "SPIRIT"
atkstat = attacker.spi
defstat = defender.res
when "RES", "RESISTANCE"
next unless $imported["RES Stat"]
atkstat = attacker.res
defstat = defender.res
when "DEX", "DEXTERITY"
next unless $imported["DEX Stat"]
atkstat = attacker.dex
defstat = defender.dex
when "AGI", "AGILITY"
atkstat = attacker.agi
defstat = defender.agi
else; next
end
hp_dmg = eval(dmg_hash[:normal_atk])
hp_dmg = rand(2) if hp_dmg <= 0
calc_cri(attacker) if hp_dmg > 0
With a bit of tinkering, I can make it so we can attack any stat against any stat. This took so long. Drawing outfits/scarves/hair by hand was starting to get to me. Let me know if anything is out of place and I'll try to fix it quickly.Top right sprites. Your template's showing.
This took so long. Drawing outfits/scarves/hair by hand was starting to get to me. Let me know if anything is out of place and I'll try to fix it quickly.Top right sprites. Your template's showing.
Downloaded and i shall import it in the next few minutes. The Fool is now a player!
I've got the dragon sprites for you. They're not 8D, but it's alright.
I've got the dragon sprites for you. They're not 8D, but it's alright.
And you also have the sprite that Zergling made for me, but I still need to make it 8d. The positioning of the dragon is battle-specific, so that won't matter.
By the way, during the fight against my character, if he 'dies' are you able to have him transform into the dragon form, fully healed. Only taking out two of them when they are at a low level is not good...
I thought we agreed that that was kinda not-neccessary-at-all and lolawsum?
Eh, if I can balance it, it's all good. Derm is going to be pretty powerful too, remember.
Eh, if I can balance it, it's all good. Derm is going to be pretty powerful too, remember.
Eh, if I can balance it, it's all good. Derm is going to be pretty powerful too, remember.
Pretty powerful? Based on what I have seen, Derm is going to be multiple times more powerful that I.
And you also have the sprite that Zergling made for me, but I still need to make it 8d.I'm working on it, should be done sometime tomorrow.
Damn, its so tiny...
Main Occurs at the first page of victory.
"Bring on an army, see if I care!"
"Fire, lightning, and more fire. Excellent."
"Man did you see that guy? His limb flew way the hell over there!"
"Poke it with a stick!"
"No fucks given."
"What does collateral damage mean again?"
"Friendly fire is not in my vocabulary. Makes one wonder how I knew how to use it in the previous sentence."
"Naaaaa nanana-na-na-na-na na na na na-na naaaa~"
"Overkill is a word used by many people who are currently dead."
"Smells like chicken. Maybe I should verify."
"Next time I think I'll get creative."
Level Occurs when leveling up your character.
"UNLIMITED POWAAAAAH"
"Did you know that you can make fire be more firey than fire?"
"Usually people say giving me more power is a bad idea."
"Now with twenty percent less fucks given per square particle."
"The legend grows!"
"Ever closer to the Dermocalypse."
"Now is the time to start getting worried, my friends."
Skill Occurs when leveling up and learning a skill.
"Physics can go eat a dick."
"I just thought of something cruel, unusual, and morally corrupt that could be done with this power. I'mma do it."
"The world bends to my whim."
"I'm not a god. That would imply some type of moral code or methodology."
"The fire bows, the earth trembles, the sea recoils, the sky thunders, and the cat meows."
"Hahahaha they are so screwed."
Nothing Occurs when no drops are found.
"Anyone find it odd that the corpses just up and dissolve like that?"
"No loot? Sucks to be you, warriors!"
"My imagination is all the equipment I'll ever need. Want, on the other hand..."
"I might have gone a bit overboard..."
"One wonders where the blood gets off too."
"Found somethi-! Oh, no, covered in goo. Not touching it."
Drops Occurs if the enemy has left drops.
"Shiney!"
"Is the necronomicon in there? It owes me a hand."
"If it's trash I get to do things to the body."
"Anything good?"
"This one time I found a sword on a spider. or maybe it was in the spider..."
"Ooh, look at this thingy!"
"It's decent..."
Feel free to add some if you think of any.
Having a Drain HP effect on a limit break is ridiculously overpowered. Even a high level'd Fool will heal up to near full hp from this move. I'm takin' it off. THough it is funny watching Fool putting the beatdown on DarviClones
Battle Theme? (http://snd.sc/Zj1sfs)That's incredibly nice.
For some odd reason, I cannot access it.Battle Theme? (http://snd.sc/Zj1sfs)That's incredibly nice.
Battle Theme? (http://soundcloud.com/dale-holdampf/battle-theme)
(http://i49.tinypic.com/jpdmia.png)
It's all kinds of unfinished, but it's a start.
I was also considering a more retro-sounding style. This version uses soundfonts from the Sega Megadrive/Genesis. I have a soft spot for this sort of sound, but I'll leave it up to your preference.Delicious. If my ears were tongues, i would eat this.
Battle Theme - Retro Style (http://soundcloud.com/dale-holdampf/battle-them-retro-type)
Battle Theme? (http://soundcloud.com/dale-holdampf/battle-theme)
Battle Theme (http://soundcloud.com/dale-holdampf/battle-theme)
Cave Theme (http://soundcloud.com/dale-holdampf/cave-theme)
Town Theme (http://soundcloud.com/dale-holdampf/town-theme)
Battle Theme - Retro Style (http://soundcloud.com/dale-holdampf/battle-them-retro-type)
Yup! We do still need Uriel and Ursula (if those are the final names).
Yup! We do still need Uriel and Ursula (if those are the final names).
Maybe instead of a choice... the main character should just be female
If only so there is a female in here somewhere.
My comment on Descan vs. Kaijyuu Romance should apply regardless of gender.
Dungeon Theme (http://soundcloud.com/dale-holdampf/dungeon-theme)
Loss Theme (http://soundcloud.com/dale-holdampf/loss-theme)
Action Theme (http://soundcloud.com/dale-holdampf/action-theme)
Dude.Which is why I said we need a dungeon that is actually a city that is somehow a dungeon.Dungeon Theme (http://soundcloud.com/dale-holdampf/dungeon-theme)
That's . . . what is that genre? The "modern city" style music, which you play while the camera pans by monorails and busy freeways. You know the music I mean? That's this piece. And it's great.
Dude.Which is why I said we need a dungeon that is actually a city that is somehow a dungeon.Dungeon Theme (http://soundcloud.com/dale-holdampf/dungeon-theme)
That's . . . what is that genre? The "modern city" style music, which you play while the camera pans by monorails and busy freeways. You know the music I mean? That's this piece. And it's great.
subsisting on a musical diet of Nobue Uematsu for a few months now.
Yup! We do still need Uriel and Ursula (if those are the final names).
Maybe instead of a choice... the main character should just be female
If only so there is a female in here somewhere.
I'm down for it.
Dude.Which is why I said we need a dungeon that is actually a city that is somehow a dungeon.Dungeon Theme (http://soundcloud.com/dale-holdampf/dungeon-theme)
That's . . . what is that genre? The "modern city" style music, which you play while the camera pans by monorails and busy freeways. You know the music I mean? That's this piece. And it's great.
Something like Zozo then?
Spoiler: Regarding Muzaks (click to show/hide)
I've been subsisting on a musical diet of Nobue Uematsu for a few months now.
Quote from: freeformschoolerMy comment on Descan vs. Kaijyuu Romance should apply regardless of gender.All PC's are romanceable?
Judging by the lack of 'Hell No!' I will now assume that this is true.
I could be the female PC xDI could make you a sprite if you tell me what you want.
But I need to sprite. So probably not. Dx
I could be the female PC xDI could make you a sprite if you tell me what you want.
But I need to sprite. So probably not. Dx
>_> I could use some spriting <_<Link?
I even have a picture
Basic sheet should be done sometime tomorrow morning.
(http://i0.kym-cdn.com/photos/images/newsfeed/000/272/014/e6a.jpg)
All PC's are romanceable?
(http://i0.kym-cdn.com/photos/images/newsfeed/000/272/014/e6a.jpg)
All PC's are romanceable?
I that case, only really usable when you join the Pony faction.
Not much use of friendship if you join the Penguin mafia or not join any at all.
On an unrelated note,
what could be useful would be a script which ignores the battle theme and uses the current BGM inside tthe battle.
Such as when a dramatic event is happening (let's say, a building on fire)
then it would be very annoying if the music is suddenly cut off by a generic battle theme.
On an unrelated note,
what could be useful would be a script which ignores the battle theme and uses the current BGM inside tthe battle.
Such as when a dramatic event is happening (let's say, a building on fire)
then it would be very annoying if the music is suddenly cut off by a generic battle theme.
That's easy to do with events!
>Change battle theme -> current map theme
>change victory theme -> current map theme
>change back when leave area.
Agh! No! No huuuugs! D:
No, because the game explicitly stops the map BGM before calling the battle BGM.
*sigh*
VX is not seamless.
WHY DO YOU FORSAKE ME VX
I wish they wrote in back-compatibility for the files, even if broken (since the map shape often differs between versions). I abandoned an ambitious project because it was in XP, and I moved to VX.
Something something my game broke don't download anything from github.It wasn't what I posted.. was it?
Wait, I think I used 'Friendly fire' in that sentence wrong. Remove it.How 'bout collateral damage?
Uploaded everything to the repo, including a yet more improved version of derm's sheet.
Which should probably be the joke involved. That each character needs a insultingly simple thing to resolve huge aspects of their backstory.That sounds incredibly in-context when you are listening to the loss theme.
Hey, Yanfly already has the capability to bypass the battle BGM. Neat.Well then the link I found is pretty much useless then. :p
So yeah, do we have any plot at all?
Should the Bay12 Space Program be mentioned in this game?
Lord Zergling was kind enough to finish this for me.
I am planning on touching it up at a future date.Spoiler (click to show/hide)
X-Post.That could work.
013: Phantom (if he's still wishing to be in this)
...no faceset)
Should the Bay12 Space Program and it's founders be mentioned in this game?I like the idea of mentioning the B12 space program.
Should the Bay12 Space Program and it's founders be mentioned in this game?I like the idea of mentioning the B12 space program.
Mayby the booze-based-corpse-eating mounts could be included as an enemy?
Suddenly I had an idea.Or act as Final Fantasy's Chocobos.Should the Bay12 Space Program and it's founders be mentioned in this game?I like the idea of mentioning the B12 space program.
Mayby the booze-based-corpse-eating mounts could be included as an enemy?
Killed is now Banned.
And why?Killed is now Banned.what? who?
Silly Derm.Killed is now Banned.
what? who?
"Killed" => "Banned"Ah, right..
Wait, are all the game mechanics going to be metaphores for forum stuff?
Wait, are all the game mechanics going to be metaphores for forum stuff?
I'd like an NPC, probably, but I need to figure more out about what's going on before going into more detail.Just caught up to here by skimming the last dozen pages or so!
The OP says there's a slot open.
Maybe I'd be a dragon living in a cave somewhere, having mastered the art of shapeshifting like gold dragons do but being mostly a recluse because of the kingdom's insanity. I'd give some quests in exchange for powerful spells and items, but those quests should be tough and mostly optional. I might show up in town sometimes, in human form, to chat and such.
Perhaps I could be a "sleeping giant" who the Big Bad awakes.
Evander Justice is now in as player 8.
Characters implemented:
001: FuzzyZergling (finished!)
002: Greatorder (finished!)
003: Dermonster (finished!)
004: Svampapa XK001 (finished!)
005: Darvi (finished!)
006: Uriel (placeholder sprite, placeholder faceset) -OC
007: The Fool (finished!)
008: Evander Justice (finished!)
Characters not in yet:
009: ExKirby (sprite almost done courtesy of Darvi, faceset still needed)
010: Zanzetzuken (8D implemented, dragon sprites in but not implemented, script controllin Zanzy's transformations not in or working just yet, no faceset)
011: Ursula if she's going in (nothing so far) - OC
012: USEC the Medibot (sprite mostly done, faceset done)
013: Phantom (if he's still wishing to be in this)
014: Kaijyuu (has a faceset, nothing else yet)
Xeron as boss (no 8D yet, but we don't need that. We do need a faceset though)
Dermonster as boss is easily done, same with Zanzy
We also need a sprite/battler for MaximumZero/MSH/Maximum Slime Hunt.
My 3.5 Monster Manual halfway disagrees with you.The OP says there's a slot open.Its Silver Dragons that do the shapeshifting thing.
Maybe I'd be a dragon living in a cave somewhere, having mastered the art of shapeshifting like gold dragons do but being mostly a recluse because of the kingdom's insanity. I'd give some quests in exchange for powerful spells and items, but those quests should be tough and mostly optional. I might show up in town sometimes, in human form, to chat and such.
Perhaps I could be a "sleeping giant" who the Big Bad awakes.
Could have Dexexe as a shopkeeper?I'd like to be a shopkeeper (and mayby a giver of small quests).
Guy tends to like being a shopkeeper.
whatisamanmandatory
snip
Oddly, I am reminded of the story of Sir Bearington. He is a rather gruff gent. Fuzzy around the edges, and certainly not a bear. He has many mistresses.snipSpoiler (click to show/hide)
I'm pretty sure that him being accused of being a bear was actually a poorly received joke based on his name and his rather prominent facial hair.Shush. You're not supposed to talk about that in mixed company.
So I kept working on Evander.
(http://i47.tinypic.com/34y63cn.png)
Yay or nay?
Yeah I'm actually a terrible artist.
(https://github.com/Wymar/Bay12-RPG-VX/blob/master/Graphics/Faces/Derm_f.png?raw=true)Hey, Darv.
(https://github.com/Wymar/Bay12-RPG-VX/blob/master/Graphics/Faces/Darvi.png?raw=true) 'sup?
(https://github.com/Wymar/Bay12-RPG-VX/blob/master/Graphics/Faces/Derm_2.png?raw=true)Guess what.
(https://github.com/Wymar/Bay12-RPG-VX/blob/master/Graphics/Faces/Darvi_2.png?raw=true)Is that supposed to look creepy or something?
By the way Darvi, think my inventor NPC could need a facelift or something?How am I supposed to know I'm not an interior designer.
By the way Darvi, think my inventor NPC could need a facelift or something?Wait what?
(http://i571.photobucket.com/albums/ss159/Ultimuh/Ultimuh1-1.png)Posted it several pages back.
(http://i571.photobucket.com/albums/ss159/Ultimuh/Ultimuh1.png)
(http://i571.photobucket.com/albums/ss159/Ultimuh/Ultimuh2.png)
You just put my second sentence into an entirely inappropriate context :/
ffschooler: i know its supposed to be teeth but it just looks like your avatar has huge lips
Dermonster: oh god
Dermonster: oh motherfucker
Dermonster: now I cant stop seeing it
ffschooler: i know
Dermonster: I hate you
DARVIIIIIII
Better now?
Those were a thing since XP at the very latest.
I just had an idea for the plot. I've only caught up to the top of the 50th page, but how about the tutorial quests?
1--PC wakes up with amnesia. As is standard protocol, s/he is sent to a village elder. Teaches movement and such.
2--PC reaches the elder. S/he is told to go search the forest for some berries, learning combat.
3--The elder makes muffins. While they cook, the PC is sent to exterminate some rats in the basement. These include rats, giant, rats, fire rats, rat swarms, miniature rats, etc. When they get 10 rat tails (drop rate 10%, or 25% for swarms), the PCs return to the main house.
4--The elder asks why it took so long to kill 10 rats; the PC says that surprisingly few rats HAD tails. The elder acts shocked, and sends the PC to kill a goblin chief in the forest and bring his amulet to see if s/he is really a hero. The goblin chief is weaker than the warrior goblins and wonders why people keep trying to kill him. Some time during this quest, the first other party member joins.
5--Upon being brought the amulet, the village elder teaches the PC some pivotal technique that will be a major part of his/her toolbox/arsenal. He then gives the PC muffins, a minor healing item, and offers to make any more berries the PCs find into muffins.
6--To help deal with a warlord in the region (a flunky of the real Big Bad), the elder reccomends the PC get the Holy Log of Ämireña, the dead elven nation. It turns out to be a weapon about 2-3 times the size of an elf, and very heavy (penalties to speed, but lots of damage)
7--The PC is sent to the warlord's castle. After many battles, they discover that the warlord has a powerful magic ring reducing the damage he takes; out of the weapons they have, only the Holy Log deals enough damage. The debuffer guy and such need to tie down the warlord while the PC smacks the warlord with the log.
8--The elder belatedly remembers to teach the PC a spell he could use with the Holy Log. It's impressive, but requires the Log to be used and the PC isn't any good at magic so they leave it behind.
9--The plot begins. The elder acts as though the warlord was the final boss.
10--Eventually, the Holy Log is retrieved for a more powerful mage to use on the Big Bad.
Thoughts?
Uhm, Darvi, I hate to be a bastard, but would you be able to make a faceset and 8D for Uriel?I could give it a try, if you provide me with a picture.
so Evander has a very sharp curve but his stats bottom out very early and at a lower level than the others?
Quick crummy character concept sketch gogogogo
(http://i.imgur.com/hjKLz.png)
I'm an editor, not a crator. Can't do jack if I don't have anything to work with,
Uhm, Darvi, I hate to be a bastard, but would you be able to make a faceset and 8D for Uriel?
I'm an editor, not a crator. Can't do jack if I don't have anything to work with,
Uhm, Darvi, I hate to be a bastard, but would you be able to make a faceset and 8D for Uriel?
It's not supposed to be taken seriously, a pick is unbalanced like a log, and why be limited by arbitrary distinctions? I think it would be sad if the generic "Oversized +∞ Sword of Glowing" couldn't be wielded by Ursula.I just had an idea for the plot. I've only caught up to the top of the 50th page, but how about the tutorial quests?Logs are not mining implements. Also the PC is Female.
1--PC wakes up with amnesia. As is standard protocol, s/he is sent to a village elder. Teaches movement and such.
2--PC reaches the elder. S/he is told to go search the forest for some berries, learning combat.
3--The elder makes muffins. While they cook, the PC is sent to exterminate some rats in the basement. These include rats, giant, rats, fire rats, rat swarms, miniature rats, etc. When they get 10 rat tails (drop rate 10%, or 25% for swarms), the PCs return to the main house.
4--The elder asks why it took so long to kill 10 rats; the PC says that surprisingly few rats HAD tails. The elder acts shocked, and sends the PC to kill a goblin chief in the forest and bring his amulet to see if s/he is really a hero. The goblin chief is weaker than the warrior goblins and wonders why people keep trying to kill him. Some time during this quest, the first other party member joins.
5--Upon being brought the amulet, the village elder teaches the PC some pivotal technique that will be a major part of his/her toolbox/arsenal. He then gives the PC muffins, a minor healing item, and offers to make any more berries the PCs find into muffins.
6--To help deal with a warlord in the region (a flunky of the real Big Bad), the elder reccomends the PC get the Holy Log of Ämireña, the dead elven nation. It turns out to be a weapon about 2-3 times the size of an elf, and very heavy (penalties to speed, but lots of damage)
7--The PC is sent to the warlord's castle. After many battles, they discover that the warlord has a powerful magic ring reducing the damage he takes; out of the weapons they have, only the Holy Log deals enough damage. The debuffer guy and such need to tie down the warlord while the PC smacks the warlord with the log.
8--The elder belatedly remembers to teach the PC a spell he could use with the Holy Log. It's impressive, but requires the Log to be used and the PC isn't any good at magic so they leave it behind.
9--The plot begins. The elder acts as though the warlord was the final boss.
10--Eventually, the Holy Log is retrieved for a more powerful mage to use on the Big Bad.
Thoughts?
I think it would be sad if the generic "Oversized +∞ Hammer of Glowing" couldn't be wielded by Ursula.Ftfy.
Just got here despite reading the past several pages in-depth.I'd like an NPC, probably, but I need to figure more out about what's going on before going into more detail.Just caught up to here by skimming the last dozen pages or so!
Anyways...I guess I could take a PC. I'd be the buffer/debuffer. My main "attack" would be something like "Sanespeak," and would cause a minor debuff to friends and a major debuff to enemies. I would also have a firey breath (being a gold dragon), maybe some spells, etc.
Or maybe I'd be the quest-giving NPC. Either way, I'd like to be a gold dragon.
1--PC wakes up with amnesia. As is standard protocol, s/he is sent to a village elder. Teaches movement and such.
2--PC reaches the elder. S/he is told to go search the forest for some berries, learning combat.
3--The elder makes muffins. While they cook, the PC is sent to exterminate some rats in the basement. These include rats, giant, rats, fire rats, rat swarms, miniature rats, etc. When they get 10 rat tails (drop rate 10%, or 25% for swarms), the PCs return to the main house.
4--The elder asks why it took so long to kill 10 rats; the PC says that surprisingly few rats HAD tails. The elder acts shocked, and sends the PC to kill a goblin chief in the forest and bring his amulet to see if s/he is really a hero. The goblin chief is weaker than the warrior goblins and wonders why people keep trying to kill him. Some time during this quest, the first other party member joins.
5--Upon being brought the amulet, the village elder teaches the PC some pivotal technique that will be a major part of his/her toolbox/arsenal. He then gives the PC muffins, a minor healing item, and offers to make any more berries the PCs find into muffins.
6--To help deal with a warlord in the region (a flunky of the real Big Bad), the elder reccomends the PC get the Holy Log of Ämireña, the dead elven nation. It turns out to be a weapon about 2-3 times the size of an elf, and very heavy (penalties to speed, but lots of damage)
7--The PC is sent to the warlord's castle. After many battles, they discover that the warlord has a powerful magic ring reducing the damage he takes; out of the weapons they have, only the Holy Log deals enough damage. The debuffer guy and such need to tie down the warlord while the PC smacks the warlord with the log.
8--The elder belatedly remembers to teach the PC a spell he could use with the Holy Log. It's impressive, but requires the Log to be used and the PC isn't any good at magic so they leave it behind.
9--The plot begins. The elder acts as though the warlord was the final boss.
10--Eventually, the Holy Log is retrieved for a more powerful mage to use on the Big Bad.
Thoughts?
Dermonster: I just think it would be a better narrative if we have an actual character than an audience stand in.
FuzzyZergling: I'd say the person with the final say is Reudh.
Fuzzy is doing sprites for Uriel. Hoorah!Already finished them, actually.
Just some random ones that should probably be wieldable by everyone. Actually, the Holy Log of Ämireña should be wieldable by anyone, too, now that I think of it.
Mining implements and special weapons, basically.
If its not to late in the project I was wondering if I could be dwarfed. If its cool yaknow.
So it would reveal the big bad wasn't the big bad, it was some other guy, but, when you defeat the other guy, it's revealed that the original guy was really the big bad all along?
Not quite complicated enough.So it would reveal the big bad wasn't the big bad, it was some other guy, but, when you defeat the other guy, it's revealed that the original guy was really the big bad all along?And the fake big big bad is actually one of the two macguffins required to beat the original big bad? Provoking a big quest to go find the remaining macguffin?
I don't... wha?
Where do I come in on this?
Then after all that jazzThis sounds about right.
Armok shows up as the true final boss and goes "Ha fools! I have made this plotline COMPLETELY INCONCEQUENTIAL!!!" with lightning bolts and fire.
I propose 504's be worked into the plot somehow504 could be a status effect that makes you lose turns and take HP and MP damage each turn, with a 15-25% chance of going away each turn after the second or something.
Well fuck.I propose 504's be worked into the plot somehow504 could be a status effect that makes you lose turns and take HP and MP damage each turn, with a 15-25% chance of going away each turn after the second or something.
The final dungeon is probably either the HFS or VN.
Which, in turn, contains the last dungeon, VN. Sounds legit.
HFS is the last area, and VN is the "real" last area?
Except everybody will realize that splitting the party is a stupid idea and the group will just try to take on all the bosses at the same time. Which might be an even dumber idea, but what are we if not occasionally random?
To beat the herd of fake last bosses you have to split the party into 3-4 teams.
Except everybody will realize that splitting the party is a stupid idea and the group will just try to take on all the bosses at the same time. Which might be an even dumber idea, but what are we if not occasionally random?
To beat the herd of fake last bosses you have to split the party into 3-4 teams.
We also should stop being kind of retarded.
The big bad is Armok. It is clearly visible from 1/5th of the way through the game. End of Story.
Considering all of the fake big bads and fake fake big bads, etc. I thought it would be funny if the game sets up the starting PC as 'the chosen one,' but the true chosen one winds up being one of the other non-optional characters* instead.
*remember: my character is an optional party member who you have to find in order to have him join the adventurers.
We also should stop being kind of retarded.
The big bad is Armok. It is clearly visible from 1/5th of the way through the game. End of Story.
Yes but I love the idea that before Armok shows up to make the story superfluous (like some RPGs) everyone just lays down speaches about how they are the true final boss.
Creating a boss fight composed of multiple bosses. Many who are "Final bosses".
Armok should just not be mentioned or visable at all.
We also should stop being kind of retarded.Why be so simplistic? Besides, all I have to contribute for the foreseeable future is ideas of what others should do, so don't disparage them.
The big bad is Armok. It is clearly visible from 1/5th of the way through the game. End of Story.
all I have to contribute for the foreseeable future is ideas of what others should do, so don't disparage them.If I need to make a Rube Goldbergian plot with which you and, hopefully one day, I as well can build the game around, don't drive me off.
(Sorry Zanzetkuken, but you're already a super-boss. You aren't going to be the chosen one as well.)
Are we talking about Armok the god of blood, or Armok the forum member?
As a separate, tri-ninja'd idea...If you need to collect trophies based off of Dwarf Fortress, they should be things like a certain number of elf ears, the bones of an air-drowned mermaid, the last tears of a dwarven child for battle through a life of cruelty, an artifact rope reed amulet encrusted with shells and covered in the blood of its creator, and something with a picture of a dwarf surrounded by cats and/or eating cheese.
Maybe the ghost of the warlord is a recurring mini-boss who also shows up in various sidequests instead of being the bonus boss, a d instead of the previously mentioned end...
Once Tim is defeated, the dwarves offer you entrance to the Upper Realms, where you attain fame through a series of related quests. The central settlement, a dwarven fortress combining the best and the maddest of the community, is a sort of a hub for this activity; every quest you finish ends with you bringing a trophy to the dwarven king. These trophies include magical items and an Adamantine Pick. The magical items let the dwarves explore deeper, safer.
(Sorry Zanzetkuken, but you're already a super-boss. You aren't going to be the chosen one as well.)
I know that! Why do you think I put the reminder in!
Are we talking about Armok the god of blood, or Armok the forum member?
Maybe both, with the forum member being the decoy Armok.
Or Planepacked, or Ásax's spear.As a separate, tri-ninja'd idea...If you need to collect trophies based off of Dwarf Fortress, they should be things like a certain number of elf ears, the bones of an air-drowned mermaid, the last tears of a dwarven child for battle through a life of cruelty, an artifact rope reed amulet encrusted with shells and covered in the blood of its creator, and something with a picture of a dwarf surrounded by cats and/or eating cheese.
Maybe the ghost of the warlord is a recurring mini-boss who also shows up in various sidequests instead of being the bonus boss, a d instead of the previously mentioned end...
Once Tim is defeated, the dwarves offer you entrance to the Upper Realms, where you attain fame through a series of related quests. The central settlement, a dwarven fortress combining the best and the maddest of the community, is a sort of a hub for this activity; every quest you finish ends with you bringing a trophy to the dwarven king. These trophies include magical items and an Adamantine Pick. The magical items let the dwarves explore deeper, safer.
Maybe Forum!Armok is a scary but easily-defeatable-by-the-time-you-reach-him NPC? Maybe Armok's Ale would be a sidequest...If they are separate, then how would we differentiate them? Well... I guess godhood would be a good indicator. Maybe they're one and the same, but Armok has to ascend first or something?Are we talking about Armok the god of blood, or Armok the forum member?Maybe both, with the forum member being the decoy Armok.
I always assumed that this game will be somewhat of a meta comedy about the board and RPGs in general.Why not? I was designing the plot with that in mind, but with enough room to make it more serious.
We are still doing that friendship thing right?
'cause I had a thing planned for it (My side at least) that's probably kinda terrible.
I was thinking that you could meet Forum!Armok, and due to the name, people would attribute all that they heard about BloodGod!Armok to him, making him seem too powerful to fight. Then when you meet BloodGod!Armok, you find out the rumors were about BloodGod!Armok instead of Forum!Armok.Maybe Forum!Armok is a scary but easily-defeatable-by-the-time-you-reach-him NPC? Maybe Armok's Ale would be a sidequest...If they are separate, then how would we differentiate them? Well... I guess godhood would be a good indicator. Maybe they're one and the same, but Armok has to ascend first or something?Are we talking about Armok the god of blood, or Armok the forum member?Maybe both, with the forum member being the decoy Armok.
(With the romance option at the end? YOu can only have one, however, and it effects the rest of the game in small to mediumish ways depending on who and if none at all.)
Yeah, this. The adjective I'd use to describe Forum!Armok is less scary and more weird in his own special Armok-y way. Anyway, if we do want to include him, I suggest we get his consent/input by PMing him and alerting him to this thread.I was thinking that you could meet Forum!Armok, and due to the name, people would attribute all that they heard about BloodGod!Armok to him, making him seem too powerful to fight. Then when you meet BloodGod!Armok, you find out the rumors were about BloodGod!Armok instead of Forum!Armok.Maybe Forum!Armok is a scary but easily-defeatable-by-the-time-you-reach-him NPC? Maybe Armok's Ale would be a sidequest...If they are separate, then how would we differentiate them? Well... I guess godhood would be a good indicator. Maybe they're one and the same, but Armok has to ascend first or something?Are we talking about Armok the god of blood, or Armok the forum member?Maybe both, with the forum member being the decoy Armok.
(With the romance option at the end? YOu can only have one, however, and it effects the rest of the game in small to mediumish ways depending on who and if none at all.)
Is this directed towards me? It's a bit hard to tell by the context.
Sure.
Can you attach skills to gear?
That's sad. Are there people here who know how to do it and are willing to do so? Notably for the Holy Log.Sure.It is tricky but yes.
Can you attach skills to gear?
The harder part is to attach losing a skill to gear.
I had an idea. How about, various travelling merchants you buy things off can be revealed at the end to be selling items to you to fund the Big Bad's war effort against you.The idea is cool.
So effectively you fund your own demise. If you die that is.
Why do you think I put the reminder in!I have an idea why >_>
Space flea Armok it is!I would like to be such a merchant.
I had an idea. How about, various travelling merchants you buy things off can be revealed at the end to be selling items to you to fund the Big Bad's war effort against you.
So effectively you fund your own demise. If you die that is.
(ninja x21)
Stop it. Bad Zanzy.
Spoiler: Armor (click to show/hide)
Spoiler: Armor (click to show/hide)
No... No no no no no. 75% resistance to all magic is horribly overpowered for a single piece of equipment, especially considering that you still have accessories/shield to consider. 25% at most, maybe 30% or something like that.
Spoiler: Armor (click to show/hide)
No... No no no no no. 75% resistance to all magic is horribly overpowered for a single piece of equipment, especially considering that you still have accessories/shield to consider. 25% at most, maybe 30% or something like that.
Changed to 25%.
Reminder: I would like to have this character only defeatable when your party passes level 75.
Derm for example last time I checked wanted no general weapon set. Meaning all his weapons will be unique weapons assigned to his character (possibly unbuyable)
Spoiler: Armor (click to show/hide)
No... No no no no no. 75% resistance to all magic is horribly overpowered for a single piece of equipment, especially considering that you still have accessories/shield to consider. 25% at most, maybe 30% or something like that.
Changed to 25%.
Reminder: I would like to have this character only defeatable when your party passes level 75.
75% is far too much for level 75 too. Really, you should only get that much resistance through cheating, exploitations or combing a bunch of rare and hard-to-get items.
Also you know what...
What if after you defeat Zanzetkuken he drops the COMPLETELY UNBALANCED versions of his equipment, but they are far too powerful for his depowered self after he joined the party (Meaning no one can equip them)
So getting his ultimate equipment is actually based upon actually ruining it.
YES WE KNOW THAT YOU WANT YOUR CHARCTER TO BE LOLAWSUM LEVEL 9000 SHUT UP ABOUT IT ALREADY.
Geez.
You generally can't buy unique stuff from shops because shops only sell generic stuff.
Other than that: Whuh?
Are you able to see the strength of the armor being equipped by the opponent?
extremely powerful junk.I vote that this becomes the name of his weapon.
extremely powerful junk.I vote that this becomes the name of his weapon.
Also, what about the rest of that post?
I still don't see why they wouldn't be sellable. You can't buy shit with weapons. Extort, perhaps, but I am also lazy and would avoid the hassle.
QuoteAre you able to see the strength of the armor being equipped by the opponent?
No, the goal was that after you join the party you lament over the fact that because you are a PC instead of a boss it means you are far too weak to use your old equipment.
Your old equipment actually being in the inventory in a completely unbalanced state.
To use them again you have to find a way to ruin them (And since your sword is the ultimate weapon and your armor is the ultimate defense... that is easier said then done) and turn them into extremely powerful junk.
Derm could break the armor and weapon out of rage of not being able to use the armor.
What the?
For starters, I never said a word about armour.
QuoteDerm could break the armor and weapon out of rage of not being able to use the armor.
So the goal is to somehow trick Derm to use the weapons?
-General Weapons-
Exkirby: Staves? A cestus if we can draw that?
The Fool: Perhaps claws
FuzzyZergling: He has his jaws.
GreatOrder: HE's a bear. He need not weapons.
Svampapa: Robotic attachments.
Darvi: Unique only (Knives and Big Blades only Darvi can equip, NEVER found in stores)
USEC: Guns, Knives, and Tools
Zanzetzuken: Heavy Blades/Longsword and Samurai Swords
Dermonster: Unique Only (Chaos Energy)
Evander Justice: Books and Light Blades
MAIN CHARACTER: Tools
-General Armor-
Exkirby:
The Fool:
FuzzyZergling:
GreatOrder:
Svampapa:
Darvi: Unique only (Drops off of enemies)
USEC:
Zanzetzuken:
Dermonster:
Evander Justice: Light
MAIN CHARACTER: Medium
---QuoteDerm could break the armor and weapon out of rage of not being able to use the armor.
So the goal is to somehow trick Derm to use the weapons?
My armour is probably unique, by your definition, if only because I'm the only humanoid dedicated melee fighter (who isn't ineffable).For starters, I never said a word about armour.
You said it way earlier, but I can edit it. What kind of armor, or armors, is your general armor?
General: Equipment one character can share with another character
Unique: Equipment only one character can equip
Laser have many medical applications like burning cancerous tumours and fighting off futuristic diseases, while guns cannot.I disagree.
QuoteDerm could break the armor and weapon out of rage of not being able to use the armor.
So the goal is to somehow trick Derm to use the weapons?
After the battle, the only person you can equip the weapon and armor to seems to be Derm. When you try to equip either he is annoyed that anything that powerful exists and breaks the weapon and armor down to level spoken of previously, and making it only equipable to Zanzetkuken.
I still don't get where you get that "only drops from enemies" from, considering any well-stocked weapon shop should have at least some swords or something
QuoteDerm could break the armor and weapon out of rage of not being able to use the armor.
So the goal is to somehow trick Derm to use the weapons?
After the battle, the only person you can equip the armor to seems to be Derm. When you try to equip either he is annoyed that anything that powerful exists and breaks the armor down to level spoken of previously, and making it only equipable to Zanzetkuken. The weapon will just be nerfed to start with.
I'll take 'Mutations' for armor.
And what does that have to do with stuff that I can't use anyway, respectively nobody else can use?
Because what sense does it make for a Ninja to ninja equipment bought by someone else?
QuoteDerm could break the armor and weapon out of rage of not being able to use the armor.
So the goal is to somehow trick Derm to use the weapons?
After the battle, the only person you can equip the armor to seems to be Derm. When you try to equip either he is annoyed that anything that powerful exists and breaks the armor down to level spoken of previously, and making it only equipable to Zanzetkuken. The weapon will just be nerfed to start with.
Where does this word come into play?
Noooo, you can only get him after everybody has already defeated the final boss and gotten their infinity+2 equip.
And what does that have to do with stuff that I can't use anyway, respectively nobody else can use?
Because what sense does it make for a Ninja to ninja equipment bought by someone else?
GreatOrder's bear could have a special Claw weapon which leveled with him?
Because as far as I can tell, enemies would be harder to hurt without any weapons at all?
He can just have his stats jump up accordingly when his level gets high enough.
So, do each PC have their vices and vírtues?I don't have any virtues. Unless you count apathy as a virtue.
Greatorder could have polar bear armor like like from that one movie from awhile ago that was based on a book about compasses or something.
I'm going to put in placeholder armor and weapons for those.
The theme for Derm's armor/weapons was 'darkness / night', if I remember right.
Currently I have:
'Conductive', a starter magic mutation.
'Keratinous', a starter defensive mutation.
Ideas, plox?
My armour is now a series of BATTLECLOAKS. My weapons are generic staffs, which give me little to no attack but a spell/spellresist buff. Also new spell: Boost Morale. Increases the spellresist of all the allies by 0%-50%.
Can we get the first post updated with links to the repo? (There was one set up, right?)
Or maybe Darvi could have a link in his sig?
Because this is now 82 flipping pages to wade through.
Other than that, anything still needing doing I can spend some time with?
49 Page, semi-master race.Can we get the first post updated with links to the repo? (There was one set up, right?)
Or maybe Darvi could have a link in his sig?
Because this is now 82 flipping pages to wade through.
Other than that, anything still needing doing I can spend some time with?
25 Page master race.
My armour is now a series of BATTLECLOAKS. My weapons are generic staffs, which give me little to no attack but a spell/spellresist buff. Also new spell: Boost Morale. Increases the spellresist of all the allies by 0%-50%.
Uhhhh how many gimmicks will you have? :P
Needs more colons.
Bay12: The RPG: Threads of FateI like the sound of that.
The Plot Armour should be a unique type of armour for the protagonist, seeing as they're so terribly important and all, but you should only get it very close to the end of the game. Maybe as a reward from the penultimate dungeon/quest or something?
Bay12: The RPG: Threads of Ultimate DestinyFTFY. (Threads of Fate is already an RPG.)
Have I mentioned that I've developed a horrific hatred of the :p emote?
I could drop a "[modifier] Facepunch". Supreme Facepunch, Burning Facepunch, Glorious Facepunch, etc...What if there are enemies without faces?
Egh, not much has been done lately.
Could I have some suggestions for weaponry for the others?
"Terrible Joke"That first one was actually an idea for one of my skills. Well, Terrible Pun, but close enough.
"Innuendo Sword"
What about Innuendo sword? We tend to have alot of innuendo around here.Nobody would use it, though.
We need digging implements for Ursula(Seriously)...
Well they all have an icon based on their mugshots, but I figured I'd also make icons based on their classes.
It's a bear's paw.Ah.
I carry a sharpie for just that purpose.I could drop a "[modifier] Facepunch". Supreme Facepunch, Burning Facepunch, Glorious Facepunch, etc...What if there are enemies without faces?
Well duh. GO's a polar bear.It's a bear's paw.Ah.
Very pale.
I had gathered.Well duh. abbr=YES I KNOW THAT A POLAR BEAR'S PAW ISN'T WHITE THANK YOU VERY MUCH]GO's a polar bear/abbr.It's a bear's paw.Ah.
Very pale.
It's a good idea, Zanzetkuken, but we're going for 'generic JRPG' style.
The choosing which stats are raised is more a WRPG style thing.
Suggested armour: Rags. No defense rating, no stat buffs. Their only purpose is for Zanzy to equip, as he said himself that he would do so.
Oh wait. It was Neonivek who said that.
I still support the idea, though.
"I'd rather wear rags then this trash"
Yes you did.
"I'd rather wear rags then this trash"
What now~
I don't particularly care if my character is a PC (I'm pretty sure there's still one slot open, right?)Nope. And even then you'd have to have a 8D sheet.
In music news: I still suck.At least you can make some. I am still stuck with a version of Ubuntu that is completely silent.
Righty-do then. The OP said there was still a spot open and I didn't see anyone else sign up, guess I missed them.I don't particularly care if my character is a PC (I'm pretty sure there's still one slot open, right?)Nope. And even then you'd have to have a 8D sheet.
You mean Ubuntu the operating system 0_o?QuoteIn music news: I still suck.At least you can make some. I am still stuck with a version of Ubuntu that is completely silent.
The OPI'd be laughing my arse off if I wasn't currently so frustrated about my group members' horrible lack of English skills.
I would have thought that as popular of an OS it is they would have it able to make sounds.Yeah I dunno after the third or so time after I install is it always stops making any sound. I'm probably doing something wrong during the installation or something.
I just realised that if one of the characters was a summoner we could have used that to allow the NPCs to be summoned as attacks.Ursula could do that, with the justification being Friendship or somesuch bullshit.
Steam?
but what about when two people reply to the same thing but the things they said couldn't be used together in Real time without horrifically breaking something or other.
I'd be people typing over each other.
Just cross out one of them, or rearrange the dialogue in game so that they interrupt each other in a way that has the second person talk first but have the third person jump in mid sentence. If it gets really bad then we could yell cut and sort things out a bit?
(http://i.imgur.com/Wrgwf.gif)
Made this a while back. Didn't upload because I felt it came out more as "King Pimp" than "God Creator".
Thoughts?
Looks like an impostor to me. :pThe Taody One?
Toadi 0neLooks like an impostor to me. :pThe Taody One?
Too valley girlToadi 0neLooks like an impostor to me. :pThe Taody One?
And then there's the öbligatöry röböt-impöstor, Toädy Öne (http://tvtropes.org/pmwiki/pmwiki.php/Main/HeavyMetalUmlaut).
And then there's thë öblïgätörÿ röböt-ïmpöstör, Töädÿ Önë (http://tvtropes.org/pmwiki/pmwiki.php/Main/HeavyMetalUmlaut).
Nopeööö öööö öööö'ö ööö öööööööööö ööööö-öööööööö, ööööö ööö (http://öööö://öööööööö.ööö/öööö/öööö.ööö/öööö/öööööööööööööööö).
Am I overdoing it?
this discussion made me realize we need a Kurtulmak appearanceDangit Furtaka, you beat me to it!
I just thought of something extremely evil for the final fight. Armok would have the ability to take control of party members, and you had to defeat those controlled, causing them to disappear allowing Armok to gain control of another. In order to replace the empty slot, another person is chosen at random from the remaining party list.
Derm, I 'preciate ya and all, but can you try not to shoot down every idea Zanzetkuken has?If he shuts up, I'll just carry on where he left. AHAHAHAHAHAHAHA!
Derm, I 'preciate ya and all, but can you try not to shoot down every idea Zanzetkuken has?
1)For one thing, Mr. 'one hit kill' over there,
2)for the other there is no way that the game wouldn't end instantly once I switched sides.
1) One dump stat does not a balanced character make.
1)I have low speed.
2)The AI is never as intelligent as the player.
Hm...Give you a move which lowers your speed and attack and such for a higher defense, watch the computer spam it?1)For one thing, Mr. 'one hit kill' over there,1)I have low speed.
2)for the other there is no way that the game wouldn't end instantly once I switched sides.
2)The AI is never as intelligent as the player.
1. It does if the rest of the stats are fairly in-line with the rest of them.1)I have low speed.1) One dump stat does not a balanced character make.
2)The AI is never as intelligent as the player.
2) A dead character is a dead character is a dead character.
I personally think One - Hit Instant KO attacks are bit ridiculous. Delayed ones like DOOM that you can predict / prevent or ridiculous crits (e.g. 500% normal damage) are ok but OHKO's just come off as chintsy - if it gets your beefed char or the one you that was going to carry you for that fight you're boned.
I might try drawing some items for this later. Just some concepts, mind you - obviously it's up to you what you want to put in the game Reudh. :)
EDIT : Had an idea for me as a crappy enemy with 3 subtypes that you see in the early - midgame depending on the flavour, but I'll hide that elsewhere. ;)
Well played. Well played.
N's don't go there.
Dude's called Magus, not Magnus. No subtext that I know of.
Except for the being an uber-boss bit, that part is nearly impossible to justify.
-snip-
Because it's such a great idea to base a character on self-fanfiction؟
Since I'm currently not in the mood to snark at Zanzy, have some (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteAnRPG) links. Yes, I (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteADatingSim) just linked to (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/MindScrewTheAudience) TvTropes. No, I (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteAMagnificentBastard) don't want those (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/AvoidTheThemeParkVersion) "Fuck you"s (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/AvoidWritingAMarySue).For once, I don't mind being linked here. I never knew about these pages :D
This is one of these rare moments where I start feeling pity. It feels awful.
Since I'm currently not in the mood to snark at Zanzy, have some (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteAnRPG) links. Yes, I (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteADatingSim) just linked to (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/MindScrewTheAudience) TvTropes. No, I (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/WriteAMagnificentBastard) don't want those (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/AvoidTheThemeParkVersion) "Fuck you"s (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/AvoidWritingAMarySue).
-snip-
Actually, I think he would be more of a socially awkward hermit with strict moral standards (which is how you can sum up my personality in reality, to tell the truth) who has honed his skills through meditation (If bay forum was a mountain hall thread again) than what you suggested.
Anyways...we discussing Zanzetkuken? I like the "powerful boss turns into weak but tries-hard PC" idea
then became a pathetic loser simply because you lost one battle and joined the party.
then became a pathetic loser simply because you lost one battle and joined the party.
Average of the levels of the rest of the party is what would be preferred. Still weaker, but not entirely pathetically weak.
I wouldn't say no if he gets rewritten in such a way that he isn't the walking manifestation of wankery. In fact we could already build up towards that end by just dismissing him before we even get to fight him, in a "who is this guy and why does he want to fight us?" way. Then he can have character development or something something.
Anyways...we discussing Zanzetkuken? I like the "powerful boss turns into weak but tries-hard PC" idea.
I wouldn't say no if he gets rewritten in such a way that he isn't the walking manifestation of wankery. In fact we could already build up towards that end by just dismissing him before we even get to fight him, in a "who is this guy and why does he want to fight us?" way. Then he can have character development or something something.
Well, pathetic is a bit of an overstatement. Let's say more realistic.
If it is applied to Zanzetkuken's armor and weapons, then place the ability to use sunlance at a late level, then you could encounter him at any point, with his level being the average of the PC's levels.
This whole conversation is made up of people missing each others points -_-Oh aye...
Sure he is no slouch compared to any other party member... but this is like Ares being reduced to being a highly skilled swordsmen. It is a rather embarassing demotion.That is ridiculously close to what I was thinking. And probably similar to the power of 'me' before and after.
QuoteIf it is applied to Zanzetkuken's armor and weapons, then place the ability to use sunlance at a late level, then you could encounter him at any point, with his level being the average of the PC's levels.
The key is that the item you get in your inventory was the one you used as a NPC boss (aka your form that is many times stronger then anyone in the party could hope to be) and thus way out of the range of any power you could ever reach. If you look at its stats it will have exagerated numbers.
Thus the key to using your old NPC equipment isn't to get stronger but to bring it closer to you by ruining it.
You can have other weapons but your "Ruined Boss Equipment" is simply your ultimate Infinity +1 stuff.
This whole conversation is made up of people missing each others points -_-Oh aye...
How about we nerf Sunlance so it's like Graviga / Gravira / Demi in the FF series, in that it does a percentage of enemy hp? (75 / 50 / 25 in FF)
Against bosses it would have no use, but it's extremely useful for taking out lategame high hp mobs. That makes it more balanced, yes? Than simply a gargantuan damage move in a slowasmud character. Hmm.
How about, as a party member, as a swordsman, Zanzy has less-than-average skills, say... comparable to Darvi/Ursula/Uriel stats but knocked down a tier in some areas. When he transforms (it can be triggered after some conditions have been met in battle; there's a 'rage' bar that can be used in YEM that fills when dealing and taking damage. Perhaps at full 100% rage, Zanzetzuken activates his dragon form, giving him a new skillset (including the nerfed Sunlance, among others) and a nice buff to his stats.
Does that sound fair and balanced?
Though it's kinda confusing since we're not all in agreement as to how blatantly a parody the game will be
Well I was kinda thinking of a mostly serious game that just happens to be in a silly setting.
Well I was kinda thinking of a mostly serious game that just happens to be in a silly setting.
Once he has enough, he engages a challenging boss fight after which the PCs reluctantly acknowledge his strength and ask him to join.
Well I was kinda thinking of a mostly serious game that just happens to be in a silly setting.
So basically silly things happen but everyone plays it completely straight?
So like where all the characters are the straight man... but the world itself is the one telling the jokes?
[/headcannon]Dat mental image.
Again, I must insist we drop Male!PC.I dunno, what has worse implications, having no female PC (http://tvtropes.org/pmwiki/pmwiki.php/Main/CastFullOfPrettyBoys) or [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheSmurfettePrinciple]adding one that looks like she was shoehorned in[/url]?
That works.
Rele (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/MakeInterestingCharacters)vant (http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/DevelopCharacterPersonality).
You don't need to give them minute characterization, just enough to make them believable as characters. These things are more like guidelines anyway.
That... sounds accurate? I'm not sure I like the 'jester' bit. Maybe I do.
I'm a wizard! The wizard. but everything else seems more or less right.
You don't need to give them minute characterization, just enough to make them believable as characters. These things are more like guidelines anyway.This. Take no guide too literally. Take all with a grain of salt.
We can shuffle out his backstory once we actually start writing the thingI dunno about you weirdos, but this weirdo has actually started working on the plot.
We can shuffle out his backstory once we actually start writing the thingI dunno about you weirdos, but this weirdo has actually started working on the plot.
I've got a couple chunks of plot written in a couple of posts. I'll try to find them so we can look at them as one.We can shuffle out his backstory once we actually start writing the thingI dunno about you weirdos, but this weirdo has actually started working on the plot.
How far is it along, again?
Alright, i tried spriting and made the discovery that i suck as hard on spriting as i do on (insert any other form of art here).If you tell me what you want I can give it a try.
I just had an idea for the plot. I've only caught up to the top of the 50th page, but how about the tutorial quests?
1--PC wakes up with amnesia. As is standard protocol, s/he is sent to a village elder. Teaches movement and such.
2--PC reaches the elder. S/he is told to go search the forest for some berries, learning combat.
3--The elder makes muffins. While they cook, the PC is sent to exterminate some rats in the basement. These include rats, giant, rats, fire rats, rat swarms, miniature rats, etc. When they get 10 rat tails (drop rate 10%, or 25% for swarms), the PCs return to the main house.
4--The elder asks why it took so long to kill 10 rats; the PC says that surprisingly few rats HAD tails. The elder acts shocked, and sends the PC to kill a goblin chief in the forest and bring his amulet to see if s/he is really a hero. The goblin chief is weaker than the warrior goblins and wonders why people keep trying to kill him. Some time during this quest, the first other party member joins.
5--Upon being brought the amulet, the village elder teaches the PC some pivotal technique that will be a major part of his/her toolbox/arsenal. He then gives the PC muffins, a minor healing item, and offers to make any more berries the PCs find into muffins.
6--To help deal with a warlord in the region (a flunky of the real Big Bad), the elder reccomends the PC get the Holy Log of Ämireña, the dead elven nation. It turns out to be a weapon about 2-3 times the size of an elf, and very heavy (penalties to speed, but lots of damage)
7--The PC is sent to the warlord's castle. After many battles, they discover that the warlord has a powerful magic ring reducing the damage he takes; out of the weapons they have, only the Holy Log deals enough damage. The debuffer guy and such need to tie down the warlord while the PC smacks the warlord with the log.
8--The elder belatedly remembers to teach the PC a spell he could use with the Holy Log. It's impressive, but requires the Log to be used and the PC isn't any good at magic so they leave it behind.
9--The plot begins. The elder acts as though the warlord was the final boss.
10--Eventually, the Holy Log is retrieved for a more powerful mage to use on the Big Bad.
Thoughts?
...
How about this.
The warlord you defeat in the tutorial is initially made out to be the BB, but obviously isn't since you defeat him pretty early on. You discover hints in town (delivered by a gold-eyed man?) about Derm, who sounds like a bad guy. You investigate, and either get Derm to join you or drive him off*. Then, you discover something that suggests that a lich in this big tower in Roll to Dodgia is the BB, and Derm was trying to destroy said lich in ways that confused me given their collateral damage. Once you reach the tower, though, Dirg and the lich(ette) have kicked off the huge civil war between themselves, the Conservatives, me, bronies, penguins, dwarves, etc. After some side quests or something, Tim arrives and looks like an all-slaying Big Bad. However, it turns out that misko and the lichette/Dirg caused him to be here, so you need to enlist the help of the ponies or penguins to defeat one of them. Plot twist, Tim was lying and is actually the Big Bad, and manages to crush the surviving army with Xantalos's help and is about to destroy the world! You must have an item gained from defeating misko and one from the lichette combined by GWG and Aperture Science to protect you from Tim's OHK gun. Also useful will be the spell(s) from the Holy Log. Upon defeating Tim, the ghost of the warlord appears as a bonus boss.
*I seem to recall discussion about the possibility of Derm being defeated and befriended at differing points, being stronger the later you pick him up. If this won't be added, disregard the "or drive him off" bit.
Thoughts?
We could go even more meta and make it so the amnesia is faked because a)it's the kind of thing people do and b)it helps evading potentially awkward questions.Ooh, nice!
Honestly I'd almost think it be better if the character actually turned out not to have Amnesia... that there was litterally nothing there before.Also an interesting plot twist, but I like the idea that Uriel is so desperate for adventure that she'll fake amnesia.
I don't think most people will think "ooh, adventure" when they suddenly appear at a place that they don't know and they don't know how they got there.
In fact, after going through the other entries in that list, it's one cliché after another. I knew this was gonna happen.
I don't think most people will think "ooh, adventure" when they suddenly appear at a place that they don't know and they don't know how they got there.
In fact, after going through the other entries in that list, it's one cliché after another. I knew this was gonna happen.
That was the plan, though! Cliches abound!
but I like the idea that Uriel is so desperate for adventure that she'll fake amnesia
Was it (http://tvtropes.org/pmwiki/pmwiki.php/Main/ClicheStorm).Yes.
If anyone comes up with any decent non - cliches that can still be feasibly put in the game, I'm all ears. :)
Quotebut I like the idea that Uriel is so desperate for adventure that she'll fake amnesia
Actually you TOTALLY got something there.
The main character faking amnesia! I only seen one game do it (for a plottwist) but that is something.
If anyone comes up with any decent non - cliches that can still be feasibly put in the game, I'm all ears. :)
Uriel's father gets arrested for operating an illegal at the beginning of the game, so she goes out into the world to raise bail. Obviously she's highly embarrassed about it all, so whenever her background comes up in conversation she feigns amnesia or uses a common trope or something. Obviously all of the other people in the game accept it at face value while the player laughs at their stupidity. Ideally the deception would never be uncovered, unless it's for an important plot point and even then it should only be revealed to the party. Everyone else should still believe that she's a gifted orphan with amnesia or something.
Just an idea. It might not jive well with the rest of the story/plot.
An illegal what?
Probably not, no. We need minor things right now.*disappointed sigh*
An illegal what?
Whoops. I meant to say an illegal still. I'm not 100% how it'd be illegal, but going adventuring because your father got busted for making moonshine is probably something you'd want to cover up.
An illegal what?
Whoops. I meant to say an illegal still. I'm not 100% how it'd be illegal, but going adventuring because your father got busted for making moonshine is probably something you'd want to cover up.
That's more or less what I guessed.
Perhaps he was making non-alcoholic drinks in dwarven country?
can I be in this my character is URIST MC SAFETY a strong young dorf who is leaving home to learn to be a Man (MULAN LOL) only not a man human man but a dwarf man, like an adult dwarfWasn't it "Hi ho, hi ho, off to work we go..." or something? I'm not exactly knowledgeable on this subject.
he Carrie's a sword axe named Butters and a shield make of adamantium and sings the dwarf song yo ho yo ho
So now that we've got the amnesia thing more or less settled, moving on to the village elder (ignoring the ROUSes because I don't think they exist).
Why would anybody from a place loosely based on Bay12 rely on the perceived wisdom of a retiree?
Immigrant?Just an idea. It might not jive well with the rest of the story/plot.An illegal what?
Selling liquor without a license isn't legal. Modify that law and bam! unlicensed stills are illegal.An illegal what?Whoops. I meant to say an illegal still. I'm not 100% how it'd be illegal, but going adventuring because your father got busted for making moonshine is probably something you'd want to cover up.
So now that we've got the amnesia thing more or less settled, moving on to the village elder (ignoring the ROUSes because I don't think they exist).He lived long enough to retire. That's pretty darn impressive in a DF-based world.
Why would anybody from a place loosely based on Bay12 rely on the perceived wisdom of a retiree?
But now the eyes don't look as Dwarf Fortress-y!Spoiler: Preliminary edit (click to show/hide)
Spoiler: Preliminary edit (click to show/hide)
But now the eyes don't look as Dwarf Fortress-y!
The plot is really up in the air at this point. We've got some stuff figured out EG:
I'm the midboss/fake Big Bad who turns... well, not good. But I'm with the protagonist.
Armok is the final big boss
There's some form of relationship levels with your party members. If you upgrade one of them to 'romantic' some future dialogue and maybe an event or two will reference this.
The final confrontation will take place in Various Nonsense (Maybe. VN could be the postgame extra dungeon where you fight the Brothers Administratum)
I can't recall much at the moment due to reasons but there's what I got.
Well, I think Ursula should be on her own for the first little bit...at least until the elder decides she's a hero.
Well, I think Ursula should be on her own for the first little bit...at least until the elder decides she's a hero.Nooooonononono. None of this "you're the hero, go save the world" business. Unless a character belongs to a military or somesuch, that's the biggest excuse of a plot I've ever seen.
I feel VN is more of an optional area than a penultimate area.
If forum!Armok was in this game, it would make some sense for him to be the one to direct you to it.I feel VN is more of an optional area than a penultimate area.
It does indeed make sense as an optional dungeon.
If there's any NPC or boss positions to be filled still, let me know and RPG-ify me! I do love RPG Maker VX (though I use Ace now), so I'm interested to see this project work. :PThere are still a lot of generic NPC slots left.
If there's any NPC or boss positions to be filled still, let me know and RPG-ify me! I do love RPG Maker VX (though I use Ace now), so I'm interested to see this project work. :PThere are still a lot of generic NPC slots left.
We do not need any more bosses.
We do not need any more bosses.
Well, we don't need any more late/end-game bosses, but we could use some regular ones. You know, powerful mooks that exist at the end of a dungeon to provide some more challenge/fun. One-off characters that have a couple lines of dialogue beforedying horriblyattacking the party. Those kinds of things.
More like "You want to be a hero; this elder gives you a quest to slay a random warlord, but that's not enough heroics for you." That's how I see it, at least.Well, I think Ursula should be on her own for the first little bit...at least until the elder decides she's a hero.Nooooonononono. None of this "you're the hero, go save the world" business. Unless a character belongs to a military or somesuch, that's the biggest excuse of a plot I've ever seen.
Who wants to be that warlord guy who is an early-game boss that returns as a bonus boss in ghostly form?We do not need any more bosses.Well, we don't need any more late/end-game bosses, but we could use some regular ones. You know, powerful mooks that exist at the end of a dungeon to provide some more challenge/fun. One-off characters that have a couple lines of dialogue beforedying horriblyattacking the party. Those kinds of things.
If it makes you feel any better, you would probably be one of those villains who just have everyones best intentions in kind and whom secretly are needed to keep the world working right or somethingSuch a villain would be useful.
Such a villain would be useful
Do we have any returning enemies who are ridiculously easy to kill yet?
I'm sure theres a few people on this board who wouldn't mind. We are a rather goofy bunch after all.Should we have no actual use for an exposition barrel, I'll gladly volunteer for the completely ineffectual bad guy team as well.
We need a short non standard game over scene if they win.
Zanzy: You may have defeated me the last time... and the time before... and the time before that... but now, I have a team of my own! Have at you!
Still need Ursulas.But nobody's decided what she looks like though?
Still need Ursulas.But nobody's decided what she looks like though?
I suppose I'll just alter the Uriel sprites...
And so do i, now i think about it.
Why not start with your avatar?My avatar =/= my sprites. Atleast, not in a way for a faceshot.
I meant why not modify your avatar, but you still have a point...Why not start with your avatar?My avatar =/= my sprites. Atleast, not in a way for a faceshot.
Was still my idea, and i guess Fuzzyzergling's faceshot is... a begin.I meant why not modify your avatar, but you still have a point...Why not start with your avatar?My avatar =/= my sprites. Atleast, not in a way for a faceshot.
Not at all.
Out of mu?
Out of mu?out of /mu/?
I think lurkers would make a nice enemy type tough.
Lurkers of varying shapes and sizes.Depends on what "elements" we are planning to have.
Mostly displayed as shadowy figures.
Ranging from mostly harmless to mini-boss status.
Yes yhat could be an interesting enemy.
Give them their own type: Lurker
So what would a Lurker's weakness be?
Ah, elements!Lurkers of varying shapes and sizes.Depends on what "elements" we are planning to have.
Mostly displayed as shadowy figures.
Ranging from mostly harmless to mini-boss status.
Yes yhat could be an interesting enemy.
Give them their own type: Lurker
So what would a Lurker's weakness be?
This stuff might work (http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum).Ah, elements!Lurkers of varying shapes and sizes.Depends on what "elements" we are planning to have.
Mostly displayed as shadowy figures.
Ranging from mostly harmless to mini-boss status.
Yes yhat could be an interesting enemy.
Give them their own type: Lurker
So what would a Lurker's weakness be?
That was the word I was looking for.
A Lurker element only Lurkers have.
shadowsShadows are how I imagine them.
Is there anyway to test the game at this point? Also need any help with graphics or anything? let me know!
Is there anyway to test the game at this point? Also need any help with graphics or anything? let me know!
I don't even know the current development of the game, yet alone if it is in a playable state.
What's so funny about that?
Svampapa and (as yet placeholder) USEC_OFFICER can take them out of it by Robo-Slapping them with an anti-poop sock.
Okay, so... currently I have:
-Jobs to apply for
-Uni to prepare for
-Catchup with old friends
-Studystudystudy
-Get ready to move out
-Gym every two days
-Pretty much the whole family's chores daily.
This is why I am 'bogged down at the moment.'
Certainly was. Also, Darvi, that looks good. :DMy brother suggested I make a microcline sprite for it too, as a Bug/Water type, but I don't feel comfortable putting the pron into the pokemans.
let's assume that an evil sorcerer wants to kidnap a princess for whatever evil sorcerers kidnap princesses for.
Yeah... there is a reason why "Unwashed masses" is a term.You mean other than... what's the term again... the higher up's disdain for the plebes?
this isn't really set during a middle-age themed period
Actually they really fucking loved bathing in the middle ages. Apparently. According to online comedy writer Steve. (http://www.cracked.com/article_20186_6-ridiculous-myths-about-middle-ages-everyone-believes.html)
Yet you arn't going to get the daily buttermilk baths, sheltered by the sun, and taught in being a great person to be around Princess out in the fields.
If you're an evil sorcerer you might as well aim high, right? And only the Queen is higher than the royal princess. Actually, why aren't Queens kidnapped more often in games? Is it something to do with the romantic angle?Dude, have you even seen a non-evil queen in fiction?
Actually, why aren't Queens kidnapped more often in games? Is it something to do with the romantic angle?
I just had an idea for the plot. I've only caught up to the top of the 50th page, but how about the tutorial quests?
1--PC wakes up with amnesia. As is standard protocol, s/he is sent to a village elder. Teaches movement and such.
2--PC reaches the elder. S/he is told to go search the forest for some berries, learning combat.
3--The elder makes muffins. While they cook, the PC is sent to exterminate some rats in the basement. These include rats, giant, rats, fire rats, rat swarms, miniature rats, etc. When they get 10 rat tails (drop rate 10%, or 25% for swarms), the PCs return to the main house.
4--The elder asks why it took so long to kill 10 rats; the PC says that surprisingly few rats HAD tails. The elder acts shocked, and sends the PC to kill a goblin chief in the forest and bring his amulet to see if s/he is really a hero. The goblin chief is weaker than the warrior goblins and wonders why people keep trying to kill him. Some time during this quest, the first other party member joins.
5--Upon being brought the amulet, the village elder teaches the PC some pivotal technique that will be a major part of his/her toolbox/arsenal. He then gives the PC muffins, a minor healing item, and offers to make any more berries the PCs find into muffins.
6--To help deal with a warlord in the region (a flunky of the real Big Bad), the elder reccomends the PC get the Holy Log of Ämireña, the dead elven nation. It turns out to be a weapon about 2-3 times the size of an elf, and very heavy (penalties to speed, but lots of damage)
7--The PC is sent to the warlord's castle. After many battles, they discover that the warlord has a powerful magic ring reducing the damage he takes; out of the weapons they have, only the Holy Log deals enough damage. The debuffer guy and such need to tie down the warlord while the PC smacks the warlord with the log.
8--The elder belatedly remembers to teach the PC a spell he could use with the Holy Log. It's impressive, but requires the Log to be used and the PC isn't any good at magic so they leave it behind.
9--The plot begins. The elder acts as though the warlord was the final boss.
10--Eventually, the Holy Log is retrieved for a more powerful mage to use on the Big Bad.
Thoughts?...
How about this.
The warlord you defeat in the tutorial is initially made out to be the BB, but obviously isn't since you defeat him pretty early on. You discover hints in town (delivered by a gold-eyed man?) about Derm, who sounds like a bad guy. You investigate, and either get Derm to join you or drive him off*. Then, you discover something that suggests that a lich in this big tower in Roll to Dodgia is the BB, and Derm was trying to destroy said lich in ways that confused me given their collateral damage. Once you reach the tower, though, Dirg and the lich(ette) have kicked off the huge civil war between themselves, the Conservatives, me, bronies, penguins, dwarves, etc. After some side quests or something, Tim arrives and looks like an all-slaying Big Bad. However, it turns out that misko and the lichette/Dirg caused him to be here, so you need to enlist the help of the ponies or penguins to defeat one of them. Plot twist, Tim was lying and is actually the Big Bad, and manages to crush the surviving army with Xantalos's help and is about to destroy the world! You must have an item gained from defeating misko and one from the lichette combined by GWG and Aperture Science to protect you from Tim's OHK gun. Also useful will be the spell(s) from the Holy Log. Upon defeating Tim, the ghost of the warlord appears as a bonus boss.
*I seem to recall discussion about the possibility of Derm being defeated and befriended at differing points, being stronger the later you pick him up. If this won't be added, disregard the "or drive him off" bit.
Thoughts?
That's about all I've written.
So Ursula essentially plays the hero because it's expected of her, (because amnesiacs always will be protagonists or at least important allies) and she reallly wants to, but eventually evolves into a more or less genuinely heroic person? Possibly even taking the role of the main character of an NPC who was made to look like the protagonist (http://tvtropes.org/pmwiki/pmwiki.php/Main/HeroOfAnotherStory) up to that point (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheUnchosenOne).
Yes.You?
I think both of you seem to have forgotten already what's what. Because I already have my sprites (plus several others') and MZ was going to be a boss anyway so having him as an NPC would only lessen that effect.
Just so everyone's clear, I'd be willing to be the NPC who runs a hilariously harsh combat tutorial, if the MSH/MZ/MSZHX is too hard to pull off.How did you guys miss the bolded part? If the MetalSlimeHunt fight where he turns into me and then we fusion dance into a huge MaximumSlimeZeroHunterXtreme or something is too much work or too hard to do, I'd like to be the guy who runs the combat tutorial.
I think I've already written why I don't like it.All those cliches that are actually there on purpose due to the high concentration of meta-based jokes?
Well, I tought we would have an Ineffectual Villian group à la Team Rocket?Elves? Kobolds? Elbolds?
Zanzy and his lackeys.Oh, right.
Zanzy and his lackeys.
Zanzy and his lackeys.
Where did this come from?
I think we had already established that you would be a recurring antagonist before joining the group. Recruiting flunkies is the logical conclusion when you regularly get beaten by a group of people.Zanzy and his lackeys.
Where did this come from?
Zanzy and his lackeys.
Where did this come from?
I think we had already established that you would be a recurring antagonist before joining the group. Recruiting flunkies is the logical conclusion when you regularly get beaten by a group of people.
Speaking as someone who played in YOU AT FINAL BOSS, starting at Lawful Good, progressing to Pragmatic Good, and getting everyone mad at me all the way, a Lawful Good antagonist makes perfect sense for a Bay12 RPG.
If you are saying he is going from a "pure angelic hero" into one who is "knowledgeable of the world but broken because of it" then say so.
The idea of those qualifiers are to simplify the character AFTER your character has been developed, rather than align your character to the rubric THEN making your character.
Replace government with authority and you've got it pretty much nailed.
That is a misconception of the alignment
-Bay 12 RPG, or at least will be as of now, as my exams are finished
OOOOOOOOOOOO~!-Bay 12 RPG, or at least will be as of now, as my exams are finished
WOOOOO
What all have we got down to paper as far as content?
**frontflips out of a window**
**ends up landing in the same room as Derm**
Damnit. Every derm time!
FTFY**frontflips out of a window**
**ends up landing in the same room as Derm**
Dermnit. Every derm time!
FTFY.
Also, I'm having issues getting VX to work on Windows 7. Hold on.
I still need a facesprite =P
Might as well derm the derm for the whole dermDTFD**dermflips out of a derm**
**ends up derming in the same derm as Derm**
Dermnit. Every derm time!
DTFD.
Also, I'm having dermss getting derm to work on Windows derm. Hold derm.
Good derm, everyderm!Derm'd this for derm.
I have dermcessfully gotten derm derming on my new dermputer. I'm just derming things to make derm no derms are dermed, and it all looks derminging.
I'm also derming to derm on the derm Quotes.
Its clear you guys are good at setting up the scripts and mechanics, but to echo derms original question, do you think this is going to be one of those things where you'll need someone else or two to make the actual story/game content? Like to sit down and do all the really tedious stuff
I thought we were going after some sort of world ending sentient forum glitch with Kurtlemak as the 'man behind the man' in the locked board.
I believe I made a map at some point.
Derm said I should post what I can compose musically. I can't really do much of anything (just started about a week ago, but I took piano for a couple years):
http://dl.dropbox.com/u/53153056/QuietIntruder.mp3 < tiny song for game in signature
http://dl.dropbox.com/u/53153056/MKWOST/TryToStopMeNowRev3.mp3 < one of my first ones, slow and repetitive
http://dl.dropbox.com/u/53153056/MKWOST/abc.mp3 < tiny demo for Dex
http://dl.dropbox.com/u/53153056/MKWOST/MakingHistory.mp3 < dont really like, need to work on it for the next animation
http://dl.dropbox.com/u/53153056/calmreunion.mp3 < ended up using in tiny Flash thingy (http://dexworks.net/Ffschooler/MKW2/)
That spoiler is not a spoiler.That spoilah is a spah!
That spoiler is not a spoiler.That spoilah is a spah!
That spoiler is not a spoiler.That spoilah is a spah!
I also need a faceset, and so does Exkirby.Quoting this here, so it's not lost.
Fuzzyzergling made a beginning for my faceshot. (http://www.bay12forums.com/smf/index.php?topic=118419.msg3877830#msg3877830)
4 out of 5 Darvis agree: Sucks to be you because I cannot make anything good out of it (https://github.com/Wymar/Bay12-RPG-VX/blob/master/Graphics/Faces/miauwface.png).
I guess this will have to do until somebody makes it better :P