Hi all.
Been a big fan of DF for quite some time now.
After finding I had some time on my hands and reading through some wiki articles on modding I decided to have a go myself.
I noticed that DF was missing one of the common hero-fodder races: Gnolls. Yes, those wonderful fuzzy, angry hyena folks.
I had a go at making them, then kind of got carried away and made them playable, plus some support critters: hyenas (dogs) and dire hyenas (horses).
You can download it here:
DOWNLOAD v1.3.3 (http://dffd.wimbli.com/file.php?id=1587)
The graphics are still under heavy work and are based off of the wonderful Mayday graphics pack. I am also working on a language, but that is taking quite a lot of time >.<
Any suggestions, comments and stuff would be very welcome. And help with the graphics :P
I myself have a few questions though:
Why do I seem to have fewer points to spend when creating my party in Fortress mode? Solved
Why can I not seem to be a able to purchase meat/fish when preparing in Fortress mode? Solved
How do I set the wagons to be pulled by my dire hyenas instead of horse/mules? Theoretically Solved
Is there a way to replace crossbows for regular bows when equipping military and hunters? Solved
Thanks a lot guys.
EDIT:
Extra military gnoll sprites for guards and royal guards.
Hyena and dire hyena sprites.
Bugs fixed.
Gnollish artefacts taken out. (I think)
EDIT:
Added a set of military gnoll sprites. Still need to make separate ones for guards and royal guards
EDIT:
Major update: Removed un-gnoll like jobs. They can only make weapons out of metal. If you want metal armour for the gnolls scavenge it from the dead :P
Added a new metal for making anvils out of- Gnoll Steel. It is an alloy of iron and copper and quite worthless.
EDIT:
Going to add version numbers no to keep stuff ordered nicely.
I added an altered entity_default file to remove the playability of dwarves.
Anyone think making leather into a building material would work?
EDIT:
Anyone know how to allow the gnolls to eat rotten meat? Solved
EDIT:
Added more gnoll sprites.
EDIT:
A gnoll language file has been created. Thanks to 3 for pointing me to Telcontar's Wordforge. That is a hell of a lot of work off my hands now >.<
EDIT:
Ok, thanks to the input of 3 and Deon I have made a few minor changes and fixes. Please let me know of any more bugs or errors.
I'll just go ahead and tell you which kind of gnolls I use, maybe you could find some useful info in there.
The entity tends to worships demons as goblins do, because in DnD gnolls always worship a demon lord. Also they don't have mayors but military leaders. They are carnivore and don't grow plants, they also have quite a good sense of metals and live in caves and have no problems with metalsmithing. I want to release two subraces: gnolls (bigger and fierces) and flynds (smaller but broader, stronger and clever). Gnolls have very short lifespans when compared with other sapient humanoids, living only 30 or so years on average and maturing to adulthood at a remarkable speed, so I've made them [CHILD:3].
Gnolls place a very strong value on family for instance, respecting blood ties perhaps more than any other aspect of a relationship. Though gnolls within a pack commonly fight amongst one another for dominance, these battles are quickly forgotten after their resolution, thus I placed their cooperation personality token quite high.
I haven't find a lot on special weapons so I had to think some of them out, but there's definitely a flindbar weapon which most flynds use.
Also it's pretty common that gnolls favour flail-like weapons because the weapon of their demon-lord is a dreaded triple flail.
(http://images2.wikia.nocookie.net/rpg/ru/images/b/b8/Gnolls1st.jpg)
Possible answers to some of your questions below. It's a longish post, sorry.
For the Dire Hyena's pulling wagons - add
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
to your Gnoll's entity file and they should use them for wagons, if you want to stop Dwarves and Humans using them you can add
[EVIL]
to the Dire Hyena's creature file and
[USE_EVIL_ANIMALS]
to the Gnoll's entity file
Although this means that Goblins may take them along with Beakdogs when they siege, not sure on that though. If you can live without Beakdogs with goblins you can remove the [USE_EVIL_ANIMALS] from the Goblins file - I think that should fix it, if that is actually a problem. I think you can also add [PACK_ANIMAL] to the Dire Hyena for it to pull merchants wagons.
On rotting meat, I don't think that it can be eaten, I believe it is hard-coded, although I may be wrong on that point.
For leather as a building material, you might be able to make a separate stone that doesn't appear in any layers and make a furnace reaction to change leather into the 'leather stone', as I don't think you could make the leather itself work as a building material.
Also you might want to change the Gnoll's prefstring, as the current 'Ugly' means that if you get a migrant who likes Gnolls I think it would say something along the lines of 'Likes Gnolls for their ugly', which sounds somewhat strange.
You also have [RELIGION_SPHERE:SPHERE_DEATH]
[RELIGION_SPHERE:SPHERE_CHAOS]
[RELIGION_SPHERE:SPHERE_REVELRY]
[RELIGION_SPHERE:SPHERE_DEPRAVITY]
[RELIGION_SPHERE:SPHERE_HUNTING]
in the Gnolls religion, it should just be [RELIGION_SPHERE:SPHERE_DEATH]
[RELIGION_SPHERE:CHAOS]
[RELIGION_SPHERE:REVELRY]
[RELIGION_SPHERE:DEPRAVITY]
[RELIGION_SPHERE:HUNTING]
A slight spelling issue [ETHIC:ASSAULT:ACCETABLE] (Needs a 'p')
[LEADER_TYPE:MATRIARCH] means nothing, the leader type has to be taken from this list => http://dwarffortresswiki.net/index.php/Profession_tokens (http://dwarffortresswiki.net/index.php/Profession_tokens)
And inside the matgloss_gnoll_steel.txt file, you have the header 'matgloss_metal_gnoll_steel' rather than 'matgloss_gnoll_steel'
You also have an empty text file - matgloss_metal_gnoll_steel.txt, perhaps this relates to the above issue?
Not sure of how much of that will work - I am a fairly novice modder myself
I haven't had a chance to play the mod itself yet but I will when I get home tonight. The graphics look good, better than anything I could do, anyway. Will give you a response on how it goes.
EDIT: Just saw the common domestic tags in the raw, didn't notice them at first, you should probably disregard that
EDIT: More added in to the spoilered part