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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Rooster on February 17, 2009, 12:48:40 pm

Title: Escape the dungeon Turn 28 - The end
Post by: Rooster on February 17, 2009, 12:48:40 pm
As I was bored and having lots of time, I think I'll give it a go

Rules are changed as follows:

Players post actions and I write the turn , but when it comes to rolls all of the players actions autosucced unless it's impossible then it's auto fail the only rolling will be with dodging, luck and background events. All players actions will be modified with skills, the more complicated the action the more luck rolls you will get (So for your sake don't try to be a demi-god without preparation).

I'll give it a go and we'll see how it goes. If different rolling rules won't work out I'll switch to normal ones

Slots:
1Org
2rickvoid
3Vaiolis
4SHAD0Wdump
5webadict
6Kel the Oblivious

Turn starting!

Background:
Spoiler (click to show/hide)
Title: Re: Roosters RTD - Escape the dungeon
Post by: Org on February 17, 2009, 12:50:22 pm
I wish in...

I make a big choppa out of thin air!
Title: Re: Roosters RTD - Escape the dungeon
Post by: rickvoid on February 17, 2009, 01:08:18 pm
Been a while. In.

I assume from the title we're going to get a little background before we start?
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 17, 2009, 01:10:43 pm
After all players are in. Then I'll start writing. Spoiler in the name is enough for now

Also you didn't post an action

down:yeah you're right  :D sorry for that
you don't have to change your action now that there is a background. you already got 2 fives

Org:he got lucky and didn't use said materials, even if he could btw  ;)
Title: Re: Roosters RTD - Escape the dungeon
Post by: rickvoid on February 17, 2009, 01:51:32 pm
Post an action without knowing where I am and what's going on around me?

Art thou MAD!?

So yeah, an old standby:
Rickvoid has entered a fell mood! He attempts to forge an artifact from the [RANDOM LIMB] of a [RANDOM PLAYER]
Title: Re: Roosters RTD - Escape the dungeon
Post by: Org on February 17, 2009, 01:55:25 pm
Post an action without knowing where I am and what's going on around me?

Art thou MAD!?

So yeah, an old standby:
Rickvoid has entered a fell mood! He attempts to forge an artifact from the [RANDOM LIMB] of a [RANDOM PLAYER]
OH GOD PLEASE NOT ME!
Title: Re: Roosters RTD - Escape the dungeon
Post by: rickvoid on February 17, 2009, 02:00:20 pm
Post an action without knowing where I am and what's going on around me?

Art thou MAD!?

So yeah, an old standby:
Rickvoid has entered a fell mood! He attempts to forge an artifact from the [RANDOM LIMB] of a [RANDOM PLAYER]
OH GOD PLEASE NOT ME!

Well, there's only two of us, and I never did specify that it couldn't be me.
So yeah. 50/50.
But it'll get better as soon as we get more.
Title: Re: Roosters RTD - Escape the dungeon
Post by: Org on February 17, 2009, 02:02:53 pm
After all players are in. Then I'll start writing. Spoiler in the name is enough for now

Also you didn't post an action

down:yeah you're right  :D sorry for that
you don't have to change your action now that there is a background. you already got 2 fives

Org:he got lucky and didn't use said materials, even if he could btw  ;)

Im guessing we must escape....from something.....but what?
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 17, 2009, 02:04:22 pm
Don't worry if we get all players fast I will post a turn today I hope
Title: Re: Roosters RTD - Escape the dungeon
Post by: Vaiolis on February 17, 2009, 02:19:35 pm
Sure, why not. I shall... turn into a BEE. BEEEEE
bee
Title: Re: Roosters RTD - Escape the dungeon
Post by: rickvoid on February 17, 2009, 02:24:11 pm
After all players are in. Then I'll start writing. Spoiler in the name is enough for now

Also you didn't post an action

down:yeah you're right  :D sorry for that
you don't have to change your action now that there is a background. you already got 2 fives

Org:he got lucky and didn't use said materials, even if he could btw  ;)

So I suceeded, and didn't use any of my own limbs?

Excellent.  ;D
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 17, 2009, 05:04:14 pm
I'll wait one more hour. If no one joins turn will be tomorrow

EDIT: I was hoping for a turn today ,but it will be tomorrow. The statuses actions and rolls are all done
we're just missing one player (man how did the first RTD'es get so many players so fast  :o )
Title: Re: Roosters RTD - Escape the dungeon
Post by: SHAD0Wdump on February 17, 2009, 05:11:21 pm
I join and start baking muffins.With poison... And uranium... And needles...
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 18, 2009, 05:04:49 am
Well, I can always start the game now, and if somebody wants to join later, he will be somehow introduced. Anybody let me know if it's okay
Turn starting in 1,5 hours.
Title: Re: Roosters RTD - Escape the dungeon
Post by: webadict on February 18, 2009, 05:12:47 am
I'll join.

I create a paradox that will cause the cage I am in to never exist in the first place.
Title: Re: Roosters RTD - Escape the dungeon
Post by: Kel the Oblivious on February 18, 2009, 05:15:08 am
Damn you web addict, I wanted in. Ah well.
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 18, 2009, 05:22:31 am
Then you are. I don't mind another players if this games get enough attention (this means that I will put you on AI without hesitation)

Also hurry up to post your action before turn starts

So far the dice likes you. only one 2 for players
Title: Re: Roosters RTD - Escape the dungeon
Post by: Kel the Oblivious on February 18, 2009, 05:34:31 am
I start to try and pry a few bars off the cage to get out.
Title: Re: Roosters RTD - Escape the dungeon
Post by: Rooster on February 18, 2009, 05:50:02 am
TURN 1!


Org
Quote
I make a big choppa out of thin air!
{Luck: 2} You try hard, but using thin air you can only imagine making anything

rickvoid
Quote
Rickvoid has entered a fell mood! He attempts to forge an artifact from the [RANDOM LIMB] of a [RANDOM PLAYER]
{luck:5} {materials:5} You're lucky in that your cage has some dead rats in it and you don't need any other materials, you are also fine with your crafting skills and you don't have to go crazy for that.
{artifact: 6} You crafted an mechanical bone rat of finest quality (don't ask me how you did that)
but you pass out of exhaustion.Now you get free action for verbal commands of your pet.Now name your artifact

Vaiolis
Quote
I shall... turn into a BEE
{luck:4,3} {resistance:3} You would have to know the anatomy of a bee to change into one, but there are many rat remains nearby so discovering wizard spark inside yourself you change into a rat. you get a little dizzy from the change.

SHAD0Wdump
Quote
I join and start baking muffins.With poison... And uranium... And needles...
I Assume that you wanted to do trap food.
You form some tasty looking (for some) rat meat balls with the most dangerous and poisonous things you can find
(rat tails,sharp rocks, your urine... etc). {Skill:5} even if that seems impossible you learned something
about poison by examining rat tails a little more closely

webadict
Quote
I create a paradox that will cause the cage I am in to never exist in the first place.
{Gathering power:4}{Succes:5} Although almost impossible for a common drunkard to discover such powers, you gather power and make some bars fall apart by convincing yourself that they aren't there. You think you could reproduce such effect next time

Kel the Oblivious
Quote
I start to try and pry a few bars off the cage to get out.
{background:5} You're already strong so old wooden bars aren't a problem
(you would have succeded anyway. I just rolled wheter you are strong or not)

{Background:6} You all manage to notice a goblin but then it is too late
{Noise:1} Rickvoid made so much noise that he woke up the goblin sleeping near the exit

Goblin
He decided that he has a chance of having fun with prisoners and throws some junk at
rickvoid {throwing: 3} but his pet rat deflects the blow. The goblin annoyed walks back to the corridor
Somehow he doesn't notice that webadict is free and doesn't care about the giant rat.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

The dice likes you too much. I have to be harder next time  :) .Or maybe its because I use electronical dice  ;)
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: Kel the Oblivious on February 18, 2009, 05:54:13 am
I take a couple of the wood bars, the ones with pointy broken tips, get out of the cage, and sneak quietly to the wall beside the tunnel opening, to ambush to the goblin if he comes back in
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: Org on February 18, 2009, 08:26:41 am
I try even HARDER to make a power klaw!
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: Vaiolis on February 18, 2009, 09:39:31 am
I attempt to summon a blue wizard hat perfect for my size and become a rat wizard!
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: Rooster on February 18, 2009, 11:56:59 am
Still 3 people missing

webadict,rickvoid, and SHAD0Wdump

If you notice them online send them a message that they have to post actions

Edit: I'll give them another 24 hours and they're on AI
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: webadict on February 18, 2009, 04:15:42 pm
Sorry. Now then, I suppose I'll have to make sure no one else is in a cage.

I'll cause as many other people as possible's cages never exist.
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: SHAD0Wdump on February 18, 2009, 06:26:56 pm
I use the powers of my caustic urine to melt the bars.
Title: Re: Roosters RTD - Escape the dungeon Turn 1
Post by: Rooster on February 19, 2009, 10:54:52 am
Rickvoid is on AI then.
Turn coming right up  ;D
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Rooster on February 19, 2009, 11:22:12 am
TURN 2!


Kel the Oblivious
Quote
I take a couple of the wood bars, the ones with pointy broken tips, and get out of the cage, trying to be quiet so the goblin doesn't hear.
{Noise:6}You remain silent even when you trip on a fungus {damage:5} You don't hurt youself

Org
Quote
I try even HARDER to make a power klaw!
{Outcome:4} You attach some sharp rocks to your hand with strings made from your shirt, but it's not that special

Vaiolis
Quote
I attempt to summon a blue wizard hat perfect for my size and become a rat wizard!
You decide that making a hat would be easier so you form one from the remains of your clothes.
You anounce yourself a wizard but discover that since you are a rat now you can say only *squeak*

webadict
Quote
I'll cause as many other people as possible's cages never exist.
{Power:3} You manage to free only Org

SHAD0Wdump
Quote
I use the powers of my caustic urine to melt the bars.
{Luck:5} You don't believe your eyes but your urine actually melts the bars. Better watch out when you use your urine next time

Rickvoid
{Waking up:1} He remains unconscious 

{Background:6} Goblin sleeping near the entrance doesn't awaken this turn, and Kel suddenly saw something interesting in nearby Junk pile


Status
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

If you manage to see any status mess please let me know. Also I know that Org will be missing this time so he is on AI next time


Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Vaiolis on February 19, 2009, 11:34:32 am
Hmm... if I'm a normal sized rat I scurry out of my cage and use my glorious wizard magic to freeze the bars of everyone's cages, making them much easier to break. If I'm too large a rat, I shall once again try to become a BEEE! And a normal sized bee at that, not a giant one :P
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: webadict on February 19, 2009, 01:01:58 pm
Perhaps my powers can work in reverse...

I point out the anvil that's above the goblin, because it's always been there.
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Rooster on February 19, 2009, 04:54:17 pm
Spoiler (click to show/hide)
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: webadict on February 19, 2009, 05:28:25 pm
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: SHAD0Wdump on February 19, 2009, 07:08:41 pm
I sneak up to the goblin and shove a meatball down his/her throat.
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: SombreChapaeu on February 19, 2009, 07:14:14 pm
I burst forth from the goblins chest and shout out. "OOOOOH YEAAAAAAH" making a dramatic pose as I skid to a halt in front of the group joining the party.
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Org on February 19, 2009, 07:57:18 pm
I yell WAAAAAGGGHHH!!! and then bull charge the nearest wall/goblin. POWER KLAW TO THE FACE!
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: rickvoid on February 19, 2009, 11:24:36 pm
Ugh, two days, no internet. Sorry.

Okay then, I'm going to order my rat minion to break us out of the cage (as a free action), then, assuming I escape, attempt to create a weapon of some kind from the bones around me.

Assuming I'm off AI and awake, of course...

SORRY!!!  ;D
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Kel the Oblivious on February 20, 2009, 12:04:33 am
I sneak my way to the junk pile, to see what this item of interest that caught my eye is, and if it is useful, take it.
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Rooster on February 20, 2009, 05:09:40 am
Everybody in, so turn coming right up!
SombreChapaeu: This makes for somewhat unrealistic non-fantasy introduction. I'll introduce you
some other way.

Org: I didn't expect you here ! I thought you will be gone till saturday?
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: SombreChapaeu on February 20, 2009, 05:51:44 am
Everybody in, so turn coming right up!
SombreChapaeu: This makes for somewhat unrealistic non-fantasy introduction. I'll introduce you
some other way.

Org: I didn't expect you here ! I thought you will be gone till saturday?

aww ok... I leap into the air, land on the goblin and slide it's body to a halt in front of the party going. "OOOOOOH YEEEEEAAAAAAAH"
Title: Re: Roosters RTD - Escape the dungeon Turn 2
Post by: Rooster on February 20, 2009, 06:17:57 am
TURN 3!

Vaiolis
Quote
Hmm... if I'm a normal sized rat I scurry out of my cage and use my glorious wizard magic to freeze the bars of everyone's cages, making them much easier to break.
If I'm too large a rat, I shall once again try to become a BEEE! And a normal sized bee at that, not a giant one
With stealth and ease you crawl out of your cage and notice that rickvoid still isn't free .
Deciding that you can help him you approach his imprisonment with arrongant look in your eyes. Turning your hat to cover your face you mumble arcane formulas!
{Succes:2} Being of small size and untrained you cannot get enough power for your glacial ray, but you
give it a try and you attack Rickvoids cage with an ice ray.{Cage's thoughness:1} Even with so little
power you manage to break the lock, and thanks to you the last prisoner is free to go.
{Learning:3} You still aren't confident enough about your wizardry and you don't memorize the spell,
but you are sure that next time you will succesfull

webadict
Quote
I point out the anvil that's above the goblin, because it's always been there.
{Luck:3} Even when disintegration and materialization are connected you just can't figure out how to reverse the process, so you give up, but then suddenly you came up with an idea of collapsing a rock
on top of monster's face.{Cave in:5}{Waking up:6}{Dodge:5} Luckily you managed to avoid a cave-in when a rock started falling to his doom. However he dodged incoming onslaught. You discover that he is now awake... and angry!

SHAD0Wdump
Quote
I sneak up to the goblin and shove a meatball down his/her throat.
{Noise:1} You tried to sneak but suddenly...

Org
Quote
I yell WAAAAAGGGHHH!!! and then bull charge the nearest wall/goblin. POWER KLAW TO THE FACE!

... Org bull charges the goblin spoiling Shad0Wdump's sneak attack! {Dodge:1}The goblin tries to dodge, but he isn't fast enough for Org!{Damage:4+1} Org punches The goblin right in the face! It explodes in gore!

rickvoid
Quote
I'm going to order my rat minion to break us out of the cage (as a free action),
then, assuming I escape, attempt to create a weapon of some kind from the bones around me
{Waking up:4} When you wake up you notice that you are already free and your cage's lock is frozen.
{Reaction:4} The view of a rat with a some sort of wizard hat on his head surprises you, but you somehow know from your rat minion that It is Vaiolis
You gather some resources and get to work.{Result:5} You manage to create rat bone crossbow and a bundle of 20 bolts. Crossbow is made of rat bone
attached to wooden base from your cage. Despite the materials it's really sturdy and accurate. The string is made from rat leather (From a dead rat of course
and not Vaiolis).You even had enough time to engrave your artifact on every bolt! {Learning:5} You are now proficient bone carver!

Kel the Oblivious
Quote
I sneak my way to the junk pile, to see what this item of interest that caught my eye is, and if it is useful, take it.
{Luck:3} You are surprised that they are there but you find 34 silver coins! You don't understand dwarven so you don't know where they are from.
You only manage to decipher "year 1158". Those are some very old coins you think. You also find slightly torn, but still usefull bag and obsidian spear tip.
You take them all.{Initiative:5} You attach spear tip to your long wooden stick and create -Obsidian spear-.

Goblin:He is dead!

{Background:6} You manage to hear another creature coming here from the tunnel so SHAD0Wdump has set up an ambush!
After a while you see another goblin with a hammer in his right hand. He hauls an Unconscious man in your direction.
You notice he has also a chain so probably he carries this man to put him in a cage as well.
When he gets close SHAD0Wdump jumps right in front of him and shoves a meatball down his throat!
{Damage:5} The ugly taskmaster does not survive!


Spoiler (click to show/hide)

I'm sorry for any grammar mistakes or any status mess. If you find any please let me know and I'll fix it

Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Vaiolis on February 20, 2009, 10:10:09 am
 ;D

I am liking this RTD!

So let's see... hmm... I can't decide if I should specialize my wizardry and only cast water spells, using the others only when absolutely necessary, or if I should practice all forms and become good in all, but master of none.

Ah well. I'd better continue practicing! I attempt to create icy armor for myself! Being so small, I'd better make myself at least a little extra protection, or else my journey might end because of a boot.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: webadict on February 20, 2009, 11:05:52 am
I point out that the chain around the man's neck does not exist, thereby freeing him!
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Org on February 20, 2009, 11:51:56 am
I create a repeater crossbow from nearby junk
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: SombreChapaeu on February 20, 2009, 11:57:31 am
I reject orgs reality and substitute my own, waking up and taking the chain from my neck, combining it with a saw and making a chainsaw.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Rooster on February 20, 2009, 05:16:24 pm
This will make for a weird roll but I'll roll it  :o

You better pray that Sombre will fail or we will have buckets of awkwardness
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 20, 2009, 05:23:12 pm
This will make for a weird roll but I'll roll it  :o

You better pray that Sombre will fail or we will have buckets of awesomeness

Fixed that for ya.

I'll see if I can wake up the unconscious man. As a free action, I order my Mouser (http://www.bamkapow.com/ul/693-mouser.JPG) to keep watch for further approaching enemies.

And I can't believe I actually remembered that thing. Teenage Mutant Ninja turtles for the win!  ;D

I reject orgs reality and substitute my own, waking up and taking the chain from my neck, combining it with a saw and making a chainsaw.

I think you meant webadict, there.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: SombreChapaeu on February 20, 2009, 06:24:14 pm
This will make for a weird roll but I'll roll it  :o

You better pray that Sombre will fail or we will have buckets of awesomeness

Fixed that for ya.

I'll see if I can wake up the unconscious man. As a free action, I order my Mouser (http://www.bamkapow.com/ul/693-mouser.JPG) to keep watch for further approaching enemies.

And I can't believe I actually remembered that thing. Teenage Mutant Ninja turtles for the win!  ;D

I reject orgs reality and substitute my own, waking up and taking the chain from my neck, combining it with a saw and making a chainsaw.

I think you meant webadict, there.

no I meant orgs, just so he doesn't get a crossbow, and then by substituting my own reality in there anyway I get to keep my chain.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Kel the Oblivious on February 20, 2009, 06:47:24 pm
I take my new found SHARP pointy stick, and begin to loot the corpses of the dead goblins, searching for anything useful, in the way of armor, weapons, even shiny baubles.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 20, 2009, 06:55:48 pm
This will make for a weird roll but I'll roll it  :o

You better pray that Sombre will fail or we will have buckets of awesomeness

Fixed that for ya.

I'll see if I can wake up the unconscious man. As a free action, I order my Mouser (http://www.bamkapow.com/ul/693-mouser.JPG) to keep watch for further approaching enemies.

And I can't believe I actually remembered that thing. Teenage Mutant Ninja turtles for the win!  ;D

I reject orgs reality and substitute my own, waking up and taking the chain from my neck, combining it with a saw and making a chainsaw.

I think you meant webadict, there.

no I meant orgs, just so he doesn't get a crossbow, and then by substituting my own reality in there anyway I get to keep my chain.

Ah, so you're the unconscious guy?
I clearly need to pay more attention.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: SHAD0Wdump on February 20, 2009, 07:49:31 pm
Small request for future updates,might you include the area details for convenience?

Action:I proceed to nose around in the junk pile,looking for materials to assemble a light-weight bakers oven that can be carried with me anywhere I go and used to bake delicious treats and deadly ones as well!
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Rooster on February 21, 2009, 06:22:05 am
Sure why not?

TURN 4!

Vaiolis
Quote
Ah well. I'd better continue practicing! I attempt to create icy armor for myself!
Being so small, I'd better make myself at least a little extra protection, or else my journey might end because of a boot.
{Wizardry:4} You gather as much energy as you can and form a block of ice that floats around you (after you dodge you get another roll if you failed. If the second dodge roll is succesfull, the shield is destroyed).After a while you notice it is shaped like a bee!
{Wizardry:2}{Learning:6} You succesfully learn "ice shield" spell!

webadict
Quote
I point out that the chain around the man's neck does not exist, thereby freeing him!
{Power:4} You disintegrate the chain! {Improvement:4} You don't learn anything new.

Org
Quote
I create a repeater crossbow from nearby junk
Seeing rickvoid's new shiny toy you start creating your own.{Result:1} It is indeed junk!
You cut your finger with it!{Toughness:3} It's nothing serious.

SombreChapaeu
Quote
I reject orgs reality and substitute my own, waking up and taking the chain from my neck, combining it with a saw and making a chainsaw.
{LoL?:4}{Waking up:2} Surely something would happen if you would be awake...

rickvoid
Quote
I'll see if I can wake up the unconscious man. As a free action,
I order my Mouser to keep watch for further approaching enemies.
{Result:6} Sobre wakes up and starts searching nearby junk pile, but he cannot find any saws and he notices that his chain is gone. Mouser starts guarding the entrance.

Kel the Oblivious
Quote
I take my new found SHARP pointy stick, and begin to loot the corpses of the dead goblins, searching for anything useful, in the way of armor, weapons, even shiny baubles.
{Luck:5} You find one mace and one dagger, but suddenly something catches your eye. It's a healing potion! You don't pick the weapons up, because you prefer your spear.{Learning:5} You feel like having luck for finding treasure!

SHAD0Wdump
Quote
I proceed to nose around in the junk pile,looking for materials to assemble a light-weight bakers oven that can be carried with me anywhere I go and used to bake delicious treats and deadly ones as well!
{Luck:3}You don't find anything of interest.

{Background:4} Nothing happens

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Cave:A big hall where everybody is for now. It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave. Currently unexplored.

Uneventfull turn, huh?
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: SHAD0Wdump on February 21, 2009, 07:12:05 am
I experiment with the local glowing fungi,testing out resulting recipes on some rats.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Kel the Oblivious on February 21, 2009, 08:17:16 am
I take the dagger anyways, for utility purposes, and whip myself in a macabre mood, using the depression spawned by being deep in a dank, smelly, claustrophobic cave to fuel it, and proceed to turn the two goblin corpses into a suit of armor!
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: webadict on February 21, 2009, 09:45:41 am
I ask the man about him and what he knows.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Vaiolis on February 21, 2009, 10:02:30 am
I'd never even thought of that. ICY BEEEES! Or, no, wait. BEEEES!

Well, I might as well start leading the way! I shall go through the entrance, keeping to the wall in hopes of my small form being nice and stealthy. Oh, I'll also try to keep my ice bee shield from moving and hide it behind me, so if there are any things up ahead, they won't notice it.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 21, 2009, 01:55:45 pm
I'm going to try and carve a nice bone helmet from that headless goblin's... head.
As my free action, mouser will follow Vaiolis as backup.


I'd like to give Mouser his secondary artifact name, "The Annoyance of Gnawing" (or biting if there isn't a dwarf word for that) but my Dwarf-language skills are weak. Anybody else (even just watching this, and not playing) have any idea?
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Kel the Oblivious on February 21, 2009, 02:40:46 pm
The Rodent of Artifice?

The Nibbling Mechanism?

The Clockwork Squeak?
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 21, 2009, 05:39:34 pm
The Rodent of Artifice?

The Nibbling Mechanism?

The Clockwork Squeak?

Oh thank god the boards are finally back up.

Anyway, I actually meant naming it Mouser Dwarfword1Dwarfword2, "The Something of Something Else", with the dwarf words being primarily what I was looking for.

Dwarf versions of The Annoyance of Gnawing or any of the ones you just suggested would be great.

Edit: Okay, here's what I've got:
Mouser AtemBerim, "Rodent of Artifice".

And that was a pain in the butt. Atem actually means rat, but artifice is correct.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: SombreChapaeu on February 21, 2009, 06:37:34 pm
I attempt to level up and improve my punching by pummeling a wall to death.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Org on February 21, 2009, 07:38:37 pm
I try to increase my strength or toughness
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Jamuk on February 21, 2009, 08:19:44 pm
Still taking characters? If you are I'd take a kobold with a missing arm named Sarvish that is hidden under the pile of junk unconscious.  Has a knack for faking his own death/playing dead/making sure he's not the center of attention.  By default he stays back from any fighting and tries to be inconspicuous.  If someone does start to attack him he'll try to dart around other people to cause confusion or if cornered will try to take a nonlethal hit and then fall limp and play dead.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 21, 2009, 08:55:22 pm
Still taking characters? If you are I'd take a kobold with a missing arm named Sarvish that is hidden under the pile of junk unconscious.  Has a knack for faking his own death/playing dead/making sure he's not the center of attention.  By default he stays back from any fighting and tries to be inconspicuous.  If someone does start to attack him he'll try to dart around other people to cause confusion or if cornered will try to take a nonlethal hit and then fall limp and play dead.
So he's a typical Kobold?  ;D

I don't know if he's taking more people or not. The more players there are, the harder it is to update. Of course, it can also become more awesome.

Anyway, your character sounds like he's going to try and get us all killed in his place.
Good job.
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: Rooster on February 22, 2009, 05:50:13 am
Jamuk but why an armless kobold?
Anyway you are in but you are the last character to do so. No more spots left ( at least for now).

Anyway 2 Turn on monday morning (in my country)
Anyway 3 I didn't expect a RTD child board WOW  ;D
Title: Re: Roosters RTD - Escape the dungeon Turn 3
Post by: rickvoid on February 22, 2009, 12:16:03 pm
Jamuk but why an armless kobold?
Anyway you are in but you are the last character to do so. No more spots left ( at least for now).

Anyway 2 Turn on monday morning (in my country)
Anyway 3 I didn't expect a RTD child board WOW  ;D

I was rather surprised as well. And quite happy. I may have to start a new one of my own soon. Been feeling the itch.  :)
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Rooster on February 22, 2009, 02:25:48 pm
Changed my mind. Turn now!

TURN 5!

SHAD0Wdump
Quote
I experiment with the local glowing fungi,testing out resulting recipes on some rats.
{Luck:2} You sure would, but you aren't strong enough to rip out one from the ground with bare hands.

Kel the Oblivious
Quote
I take the dagger anyways, for utility purposes, and whip myself in a macabre mood, using the depression spawned by being deep in a dank, smelly, claustrophobic cave to fuel it, and proceed to turn the two goblin corpses into a suit of armor!
{Mood:6 = omg!} You suddenly feel the urge to kill, kill, kill and then kill some more , for that you just thought of a great artifact that you would die for!
{Madness:4}You feel that you need fresh blood for the artifact to be complete, and you search for some rats{Luck:6} You pick Mouser as a worthy material!
{Dodge:6} But Mouser runs away. Desperated you decide to manage with only goblin corpses... and create a goblin bone necklace! A man in possesion of this artifact is in constant melancholy and creates an aura of melancholy. Suddenly you feel very very sad.

webadict
Quote
I ask the man about him and what he knows.
The only thing you get is that his name is SombreChapaeu and he was kidnapped by slave traders

Vaiolis
Quote
Well, I might as well start leading the way! I shall go through the entrance, keeping to the wall in hopes of my small form being nice and stealthy. Oh, I'll also try to keep my ice bee shield from moving and hide it behind me, so if there are any things up ahead, they won't notice it.
{Sight:2} You don't see much. Also you cannot control the bee. It just floats around.

rickvoid
Quote
I'm going to try and carve a nice bone helmet from that headless goblin's... head.
As my free action, mouser will follow Vaiolis as backup.
You create a +Goblin bone helmet+ {Learning:6} You become a master bone carver.
Mouser follows Vaiolis.

SombreChapaeu
Quote
I attempt to level up and improve my punching by pummeling a wall to death.
You hit wall hard!{Toughness:4} You didn't break your hand, but that definitelly hurt! {Learning:6} You are now novice wrestler!

Org
Quote
I try to increase my strength or toughness
{Learning:4} You practice for some time, but it will take more than this to improve.

Jamuk
Jamuk emerges from nearby junk pile!{Luck:3} He doesn't seem dangerous, so only Org attacks him trying to "practice strength"{Dodge:4}
After some running, playing dead and such, you introduce yourself, tell your story and are allowed to join the group.

{Background:3} Nothing happens for now.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Cave:A big hall where everybody is for now (except Vaiolis). It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave. Currently unexplored.

This turn is poorly done, so please point out any mistakes (wheter grammar or otherwise)

Also, please don't try to make more artifact making actions as they won't succed. Two is enough for now...

Kel: Don't try to throw this artifact away because you can't. Following the next turn you will start to wear it (if you think it's cursed you may be right, because it has power over you). You will suffer heavy melancholy (suicide preventing rolls will be in place). Also once in a while other players will also suffer dodge rolls because of melancholy. Have a nice day  ;D. If you will treat this artifact with care you might even explore his other secrets. Oh yeah, and you can cause melancholy in your enemies as a free action  ;)

Down:Don't even think about it
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Org on February 22, 2009, 02:27:24 pm
I enter a mood to create a shoota!
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Jamuk on February 22, 2009, 02:38:39 pm
I grab some of the fungus and use it as light as I peer down the tunnel.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: rickvoid on February 22, 2009, 04:18:06 pm
I enter a mood to create a shoota!

Also, please don't try to make more artifact making actions as they won't succed. Two is enough for now..

Might want to change you action there, Org.

I'm gonna wear my helmet (if I wasn't already), wield my crossbow, and take pot-shots at the fungus, attempting to dislodge some.
Mouser will remain watchful for further enemies.

Note: As a master bone carver, I could stay here for several more turns, churning out armor piece after armor piece, but it would quickly get boring and a rock might fall on my head. So I won't be doing that.

If anybody else would like some bone armor, however, let me know, and I'll try to get to it. I'm currently accepting work orders.  ;D
But you'll have to provide me with the material. Megabeast or similarly epic remains preferred.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Org on February 22, 2009, 04:20:38 pm
Woops...thanks rick

i attempt to make a shoota.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: rickvoid on February 22, 2009, 04:21:41 pm
Woops...thanks rick

i attempt to make a shoota.

No prob.  :)

Edit: So, lets do something very few RTD players ever do: Stratagise.
Assuming Org succeeds at his roll, that means we will have 2 ranged attackers (myself, Org), 2 wizard-likes (Vaiolis, Webadict), 2 smashy (SombreChapaeu, Org), an Alchemist (SHADOWdump), a feckin' rouge (Jamuk), and Epic-Fail-Emo-Kid (Kel).  ;D We also have my Mouser, assuming Epic-Fail-Emo-Kid doesn't try to use him as artifact material again. *Glares*

I recommend we continue following the paths the dice have laid out for us. I'll try practicing this round (will edit post in a minute) with my crossbow, maybe try and get us some of that fungus as a light source.

Anybody else up for some planning?
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Vaiolis on February 22, 2009, 05:02:29 pm
I am! I should probably get some more practice in as well. I've also decided not to specialize never mind, I will specialize.

So, for this turn, I will create a sparkling ice crystal on the ceiling of the hallway, in hopes that it will refract what little light is present and make things much easier to see.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: rickvoid on February 22, 2009, 05:23:00 pm
Whoops! Sorry SHADOW! Kel is EFEK, not you.
Will fix, and find a better spot for you on my list.

 :-[
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Org on February 22, 2009, 05:24:11 pm
Hey, I can also smash some peoples faces in.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: rickvoid on February 22, 2009, 05:25:35 pm
Hey, I can also smash some peoples faces in.

Yeah, I forgot about your spiked punches. Will add you to the smashy list.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: webadict on February 22, 2009, 08:26:07 pm
Hmm... I'm assuming artifacts are beyond the scope of my powers of decreating, so I casually remember that I'm holding a sword, thereby creating one!

I'll get the knack of this universe modification thing.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: SHAD0Wdump on February 22, 2009, 11:26:12 pm
Lezzee...

Not strong enough?

I attempt to learn how to make a strength potion,preferably by making one right now.
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: SombreChapaeu on February 23, 2009, 04:10:02 am
sweet I attempt to create a flaming punch via friction and some shouting.

(IF you know what I mean.... FFFFAAAALCON!)
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Rooster on February 23, 2009, 05:13:32 am
First thing that popped into my mind was
HADOUKEN!

if you ever played SF...
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: SHAD0Wdump on February 23, 2009, 05:45:47 am
If your on the internet,and don't know what a hadouken is,you should be ashamed.(unless your not a gamer)
Title: Re: Roosters RTD - Escape the dungeon Turn 5 - Madness?! This is artifact!!!
Post by: Kel the Oblivious on February 23, 2009, 05:57:24 am
((Sorry for the delay, been having technical problems with both my internet and machine))

I take my still nameless amulet and wrap it around the head of my spear. I will harness the depression it spews forth to harden myself, knowing all life has no meaning, and I may very well die here. But if I must fall, I will take as many of these goblin bastards with me.

With that, I begin down the hall.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Rooster on February 23, 2009, 06:24:15 am
TURN 6!

Jamuk
Quote
I grab some of the fungus and use it as light as I peer down the tunnel.
Being an armless kobold you have some strenght in your hand. You pick up the fungus and rush down the tunnel.
{Sight:2} You see only that this tunnel is very long.

rickvoid
Quote
I'm gonna wear my helmet (if I wasn't already), wield my crossbow, and take pot-shots at the fungus, attempting to dislodge some.
Mouser will remain watchful for further enemies.
You do all these things.{Learning:4} You now know that your crossbow works, but you don't learn anything usefull. You are now a dabbling marksman

Org
Quote
i attempt to make a shoota.

Org you should know that actions that include words like "shoota" might lead to a misunderstanding and to possibility that you won't get what you wanted even on a 5.


{Luck:6} That is some weird stroke of genius that you have (or stupidity). You work for a while with Shadow and he makes some weird powder for you, out of minced weird looking rock.
You then approach junk pile and take a long metal rod. You attach it to a stick and announce yourself a mad genius. You name the item shoota!
{Learning:4} Shadow is not sure what the powder would do, but he is now a dabbling alchemist.

Vaiolis
Quote
So, for this turn, I will create a sparkling ice crystal on the ceiling of the hallway, in hopes that it will refract what little light is present and make things much easier to see.
{Spell:5} You didn't expect such good results, but the tunnel is now completely bright. {Wizardry:1} Ufortunately you cannot keep it long enough, as it will dissapear next turn.
{Learning:3} You didn't memorise the spell.

webadict
Quote
Hmm... I'm assuming artifacts are beyond the scope of my powers of decreating, so I casually remember that I'm holding a sword, thereby creating one!
{Power:3}{Resistance:5} You don't manage to create a sword. For a moment you feel like being on fire, but the feeling stops.

SHAD0Wdump
Quote
I attempt to learn how to make a strength potion,preferably by making one right now.
{Luck:3} You are too excited by the black powder you just did. {Learning...again:4} You are now a novice alchemist

SombreChapaeu
Quote
sweet I attempt to create a flaming punch via friction and some shouting.
{Power:3} You scream HADOUKEN! but nothing happens.

Kel the Oblivious
Quote
I take my still nameless amulet and wrap it around the head of my spear. I will harness the depression it spews forth to harden myself, knowing all life has no meaning, and I may very well die here. But if I must fall, I will take as many of these goblin bastards with me.

With that, I begin down the hall.

{Luck:1} For a moment you don't feel very manly, but you do these things.You start feeling depressive.{Resistance:3} You don't feel like dying just now.

{Background:1} Something happened, or moved, but you don't know what.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Cave:A big hall where everybody is for now (except Vaiolis, Jamuk, and Kel). It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave. Currently unexplored.Kept bright by Vaiolis magic.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: SHAD0Wdump on February 23, 2009, 06:33:07 am
Find a box and fill it with rats.

That's it.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Kel the Oblivious on February 23, 2009, 06:36:54 am
I shake my head and dismiss the sense of unmanliness. I might feel like a coward for now, sneaking through the darkness, but I will bathe this amulet in the blood of many, and let it prove my valor.

And even though it is not a spear, I shall call it Azmollokum, the Obscure Spear, for it decorates my spear. May they never see it coming.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Jamuk on February 23, 2009, 08:14:37 am
I run up the hallway to catch up with Vaiolis, and hand him some of my glowing fungus before slowly continuing down the hall, breaking off pieces of the fungus every so often so the way is lit for the others, when they decide to leave.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Rooster on February 23, 2009, 09:22:23 am
You cannot. He's a rat! He has no holdable (is that a word?) hands!
you can do rest of the stuff tho
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Jamuk on February 23, 2009, 09:39:52 am
Oh  :( , alright then I do the rest of the stuff.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: webadict on February 23, 2009, 09:49:19 am
Grr... 2 failed recreations.

Hm... Mayhaps I have some other type of power, such as summoning, to create things.

I summon forth a weapon!
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Jamuk on February 23, 2009, 02:04:27 pm
Why don't you just move or something? It'd be nice to get something done, just grab a rock if you need a weapon.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Vaiolis on February 23, 2009, 02:51:52 pm
There's no way I can make it down this hallway in one turn! This calls for drastic measures! So, I sprint forward, building up speed, and then once I'm going at top-speed I freeze over the floors so that I may slide! Fun, yet effective.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Org on February 23, 2009, 04:36:50 pm
WE MUST GO DOWN THE TUNNEL!
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: rickvoid on February 23, 2009, 09:09:20 pm
I'mma movin' down the tunnel, keeping a look-out for enemies.
Mouser will follow.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: SombreChapaeu on February 24, 2009, 01:37:46 am
I try to make the punch again this time shouting

FAAAAAAAALLLCOOOOOON!!! PAAAUNCH!! right into a wall which hopefully breaks.
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: SHAD0Wdump on February 24, 2009, 01:44:07 am
Please don't get a 6 and collapse the ceiling...
Title: Re: Roosters RTD - Escape the dungeon Turn 6 - Emos, and Mad scientists
Post by: Rooster on February 24, 2009, 09:02:28 am
Please note that cave-in almost happened once. If roll would fail you all would die...
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Rooster on February 24, 2009, 12:10:10 pm
TURN 7!

SHAD0Wdump
Quote
Find a box and fill it with rats.
You find a box and fill it with rats. All dead. {Boredom:2} You are bored!

Kel the Oblivious
Quote
I shake my head and dismiss the sense of unmanliness. I might feel like a coward for now, sneaking through the darkness, but I will bathe this amulet in the blood of many, and let it prove my valor.
{?:2} Feeling the nonsense of the universe you proceed onwards.{Dodge:2} You still don't feel like dying just now.

Jamuk
Quote
I run up the hallway (...) slowly continuing down the hall, breaking off pieces of the fungus every so often so the way is lit for the others, when they decide to leave.
You feel what you did was wise, but you aren't that far to prove it.

webadict
Quote
I summon forth a weapon!
{Luck:5}{Control:6} Incredible, but you succed. There is one problem though. The two-handed sword that you summoned is too heavy for you.{Learning:2} You learn nothing new.

Vaiolis
Quote
There's no way I can make it down this hallway in one turn! This calls for drastic measures! So, I sprint forward, building up speed, and then once I'm going at top-speed I freeze over the floors so that I may slide! Fun, yet effective.
Because you froze the floor, it is difficult for some to walk over it! You went very far, before noticing a fork in the road. As far as you can see one leads to a room and one is another tunnel.

Dodge:
Kel the Oblivious{3}: Kel didn't notice the ice and had to grab nearby wall to avoid falling.
Jamuk{1}:He falls flat on face!{3} He is unharmed.
You{5}:You slide with ease
Rickvoid:{1}: He falls! Mouser prevented the fall!
Org{2}: He falls, but is unharmed

Org
Quote
WE MUST GO DOWN THE TUNNEL!
With some problems made by Vaiolis you proceed onward.

rickvoid
Quote
I'mma movin' down the tunnel, keeping a look-out for enemies.
Mouser will follow.
You also get to the fork.

SombreChapaeu
Quote
I try to make the punch again
You punch the wall!{Dodge:4} you are unharmed,{Learning:2} but you don't improve. You feel somewhat stupid for punching walls and shouting silly things.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Cave:A big hall where everybody started. It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave. Kept bright by Vaiolis magic, but it slowly fades, and then there is only light from fungus that Jamuk brought
Fork:The same as tunnel. Rickvoid and Vaiolis are there.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: webadict on February 24, 2009, 01:10:07 pm
Curses. I get a 5 and 6 and I summon a sword I can't use?

Of course, this sword I summoned is clearly a one-handed sword, so I am able to use it.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: SombreChapaeu on February 24, 2009, 01:15:46 pm
I run forward as fast as I can to get to the rest of the group.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Rooster on February 24, 2009, 01:18:33 pm
webadict: Are you using action that alter reality. Saying: I make this sword suitable for me would be easier, and results of 1, and 6 would be less devastating
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Org on February 24, 2009, 04:36:38 pm
I yell to attract gobbos.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: webadict on February 24, 2009, 05:28:18 pm
webadict: Are you using action that alter reality. Saying: I make this sword suitable for me would be easier, and results of 1, and 6 would be less devastating
Yeah, but that's no fun. Reality is meant to be altered!
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: rickvoid on February 24, 2009, 05:35:46 pm
I'm going to scout out the left-most branch.
Mouser will follow.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Vaiolis on February 24, 2009, 07:12:53 pm
The instant I saw the title say "anybody play hockey?" I was like "Aww yeah all me" ;D

Although I want to ask, did I improve at any ice casting with my floor freeze?

Anyways, I continue sliding and take a left! Or if there is no more ice, let's make some more and then go sliding left!
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Kel the Oblivious on February 24, 2009, 09:20:13 pm
Gods damned rat-mage.... Gods damned amulet.... Gods damned lack of goblins. I am almost annoyed.

I do as the rat does, and sit down, slowly, pushing myself along the ice using the walls and my hands, and go to the fork, following the rat mage.
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: SHAD0Wdump on February 24, 2009, 11:18:17 pm
Proceed to the fork!
Title: Re: Roosters RTD - Escape the dungeon Turn 7 - Anybody plays hockey?
Post by: Rooster on February 25, 2009, 06:46:48 am
Vaiolis :You used glacial ray for freezing the floor, so it's not a new spell. You didn't learn anything, but with further spell casting you are sure to master water magic.

Where's Jamuk?
Title: Re:Roosters RTD - Escape the dungeon Turn 8 -Altering reality is not a good idea
Post by: Rooster on February 26, 2009, 08:08:48 am
Epicness alert!

TURN 8!

webadict
Quote
Of course, this sword I summoned is clearly a one-handed sword, so I am able to use it.
{Power:1} You try to summon powers of altering the reality, and at first you feel like you've succeded, but then you realize your mistake.{Dodge:3} Now it is too late to do anything, so you wait, like there is no tommorow, like you would be about to meet fear itself!{Luck:4} Suddenly a large dark mist forms before your very eyes. When it resolves you get to see a person wearing a black hooded cloak covering his whole body.The person speaks with a hellish voice booming "You shall not summon me, for everyone that messed with me died!" He removed torn hood from his face, and you saw what you thought you wouldn't see for many years. He is death itself! You don't know how someone can do that without lips, but he smiled. He then said "You know what awaits you now. Good... very good." "I'm not going to kill you now, but soon my curse will reach you, and you will face afterlife.Make your last moments count!" With that, he disappeared.

SombreChapaeu
Quote
I run forward as fast as I can to get to the rest of the group.
You meet them at fork.

Org
Quote
I yell to attract gobbos.
{Luck:1} You yell hard. For a moment it look like nothing has happened, and then you bump into an orc! He attacks you with his giant axe!{Dodge:1} He's too fast! {Thoughness:5} He strikes at your hand, but rocks attached to it stop the blow.

rickvoid
Quote
I'm going to scout out the left-most branch.
Mouser will follow.
You enter the left brach. You feel that it is a big room, but you can't see anything. Some light would be usefull now.

Vaiolis
Quote
I continue sliding and take a left! Or if there is no more ice, let's make some more and then go sliding left!
{Power:3} You cannot gather enough power to freeze the left branch.{Learning:6} Although you do memorize "glacial ray" {?:2} Besides that nothing happens.

Kel the Oblivious
Quote
I do as the rat does, and sit down, slowly, pushing myself along the ice using the walls and my hands, and go to the fork, following the rat mage.
You meet up with Vaiolis, and you see the same thing that he does. That means nothing, your amulet glows for a moment, but it didn't give enough light for you to see anything specific.{Dodge:3}Yet again you feel that your life has a meaning, before realizing that it really doesn't. {Resistance:6} You are now resistant to this amulet (no more suicide rolls). For moment you hear webadict's scream inside your head, and wonder what happened just now.

SHAD0Wdump
Quote
Proceed to the fork!
You see Kel lying on the floor with this strange look of death on his face. He then stands up and explains that "something has happened".

Jamuk
(AI:6)
Jamuk meets up with party at the fork and realising that they don't have a night vision, nor glowing eyes(like he does) he smashes the fungus!{Luck:6} The whole room is now bright. There are crates everywhere, barrels, cages empty or holding some vermin. One even has a cat.

Orc
Quote
Attacks Org
{Dodge:5}This time Org decided to counterstrike {2}, but misses.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Cave:A big hall where everybody started. It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave.
Fork:The same as tunnel
Room:Very weird room. There are many crates here and a lot of other furniture.

Next turn this description will disapear and I will make a paint map ( if that's okay with you, but it would really help me)
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: SHAD0Wdump on February 26, 2009, 08:40:21 am
Paint map? That's actually a luxury many RTDs lack,I say go for it and don't look back!

Enter the room.All the while petting one of the dead rats from the box.
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good id
Post by: Kel the Oblivious on February 26, 2009, 09:19:33 am
I turn when I hear Org scream, and rush to assist him. Maybe my existence can find meaning in preserving those of others. If I can make it there in a single turn, I will vault and try to impale the orc.
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: Rooster on February 26, 2009, 11:04:48 am
Current map

Spoiler (click to show/hide)

it would be best viewed zoomed
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: SHAD0Wdump on February 26, 2009, 11:43:23 am
That... That is actually quite good!

This will make a fine addition to the RTD.Well done.
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: Rooster on February 26, 2009, 12:44:11 pm
It doesn't bother you that areas are small and players are hardly visible?
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: SHAD0Wdump on February 26, 2009, 01:30:43 pm
I can see them just fine,then again,those who might have poor sight might have trouble I'd imagine.
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: webadict on February 26, 2009, 01:54:21 pm
So, I push reality and reality pushes back, eh? Well then, let's see what we can do about that. There's got to be some way to combat Death... Maybe Life?

Well, already failed once, can't see the harm in trying to summon beings that are omnipotent.

I summon Life or the being equivalent!
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: Org on February 26, 2009, 04:57:46 pm
Rip his head off with KLAW!
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: Vaiolis on February 26, 2009, 05:11:32 pm
So, am I that white thing with the red dot for an eye in the top-left square? And is there someone next to me, or is that just saying that there's a rat, but that rat is a player?

Anyways, I open up the farthest away crate! If I can't open it, I use Glacial Ray at its lock/lid/the whole thing and break it open!
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: SombreChapaeu on February 27, 2009, 02:21:55 am
I hear an orc! I charge jump in the air and perform a flying kick, trying to summon magic for a firey power up to it. and hopefully I hit the orc.
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: Rooster on February 27, 2009, 08:21:54 am
(http://img27.imageshack.us/img27/9005/amapa.th.png) (http://img27.imageshack.us/my.php?image=amapa.png)

Well.... I was pretty sure this map was unreadable  ;D

6 players in... I'll give the rest 2 hours and turn 9 will be up

Oh and minister... you forgot that this big white thing may be rickvoid's mouser
Title: Re: Roosters RTD - Escape the dungeon Turn 8 - Altering reality is not a good idea
Post by: SHAD0Wdump on February 27, 2009, 08:57:28 am
Maybe someone should paint mouser blue/red/anywhichcolor as a free action to help him stand out?
Title: Re: Roosters RTD - Escape the dungeon Turn 9- Armok is that really you?
Post by: Rooster on February 27, 2009, 10:40:20 am
TURN 9!

SHAD0Wdump
Quote
Enter the room.All the while petting one of the dead rats from the box.
You do so. Although peting a dead rat is weird

Kel the Oblivious
Quote
I turn when I hear Org scream, and rush to assist him. Maybe my existence can find meaning in preserving those of others. If I can make it there in a single turn, I will vault and try to impale the orc.
{Dodge:2}The orc is stabbed {Damage:6}Wow! He is unscratched!{Resistance:4} He clearly doesn't recognize emotion called "melancholy".

webadict
Quote
I summon Life or the being equivalent!
{Power:5}You seem good at this! You feel like great energy enters your body! And suddenly "POOF"! A cloud of smoke and then a ray of light! {?:5} You just summoned an Angel of {God:5} a nameless god of BLOOD! {Reaction:5} It is peacefull.

Org
Quote
Rip his head off with KLAW!
{Dodge:5} He dodges.

Vaiolis
Quote
I open up the farthest away crate! If I can't open it, I use Glacial Ray at its lock/lid/the whole thing and break it open!
{Lock:2} The crate brakes.

SombreChapaeu
Quote
I hear an orc! I charge jump in the air and perform a flying kick, trying to summon magic for a firey power up to it. and hopefully I hit the orc.
{Power:2} You fail at doing anything.

Rickvoid
(AI:5)
{Luck:4} In a crate he finds a strange potion. He pours it on Vaiolis.{Luck:4} He turns back human! Unfortunately he's naked.

Jamuk
(AI:3)
{Luck:4} He also searches in the destroyed crate and finds some food. He eats it and says "Mmmm me feel warm and fuzzy".Then he eats a bag full of some powder! His fur is now nice and shiny!

Orc
Quote
Attacks Org!
{Dodge:4} He dodges!
Status:
Spoiler (click to show/hide)

Background:

Spoiler (click to show/hide)

(http://img11.imageshack.us/img11/5007/mapt.th.png) (http://img11.imageshack.us/my.php?image=mapt.png)

Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: SHAD0Wdump on February 27, 2009, 10:51:48 am
Ew... Thumbnails are like... bad ya know...

Try a direct link enclosed in spoiler tags,although they tell you not to,ignore them as they obviously don't know whats best.

Using the dead rat I just petteded,I coax the cat under my control befriend the cat.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Rooster on February 27, 2009, 10:56:48 am
Thanks for the tip, I just might.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: webadict on February 27, 2009, 12:41:31 pm
Thanks for the tip, I just might.
...I rolled FOUR FIVE's!

I get lucky but I messed with Reality and I don't even get unMarked... Nor any experience. Nor anything except the being. Stupid reality.

Watch me roll a 1 here everyone!

I ask the Angel of God to unMark/unEverything me.

And, he's right. Thumbnails are icky.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: SHAD0Wdump on February 27, 2009, 12:48:40 pm
unEverything?

Sounds like your vouchin' for not existing anymore!
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Rooster on February 27, 2009, 01:54:49 pm
webadict: You totally would got your bad luck removed for four fives, but you forgot that this one is BIG, you faced death, but you're right, I should give you some exp, so I will next turn.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Vaiolis on February 27, 2009, 02:48:17 pm
I use the power of ice to make the air above the objects in the crate really cold, so that the air is denser than the items and they are pushed upward, so that I don't have to physically touch them! Screw that, dare I? Yes! I will look through whatever was in the crate with my non-ice magic eyes. And hopefully find a ring (necklace for my size) that enhances my ice magic, or something else useful!

Also, I'm going to be gone until Monday. Put me on autopilot until then, I just lead on, loot what I can if it helps me in my magical ways, and help others with icy finesse when needed.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: webadict on February 27, 2009, 03:14:34 pm
unEverything?

Sounds like your vouchin' for not existing anymore!
If I unexist, oh well. I mean, I tried, right? That's all you can do in an RTD. I suppose messing with reality was probably not the way to go, but where the fun in that?
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Org on February 27, 2009, 04:32:53 pm
I grab him and bite his head off! OM NOM NOM!
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: rickvoid on February 27, 2009, 05:14:04 pm
I shoot the Orc with my crossbow.
Mouser will eat him, if he lives. Or dies. Either one.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: SombreChapaeu on February 27, 2009, 05:51:31 pm
I punch the orc. a lot.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Kel the Oblivious on February 27, 2009, 10:28:33 pm
Pull my spear out, and stab him again and again and again!
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: Rooster on February 28, 2009, 07:29:26 am
Sorry for delay, turn will probably be on monday, also laziness of Jamuk worries me.
Title: Re: Roosters RTD - Escape the dungeon Turn 9 - Armok is that really you?
Post by: rickvoid on February 28, 2009, 02:09:39 pm
Odds are he just drive-by'd this thread. I wouldn't worry about it if I were you.
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: Rooster on March 02, 2009, 07:37:38 am
TURN 10!

SHAD0Wdump
Quote
Using the dead rat I just petteded,I befriend the cat.
You give a rat to the cat. He seems friendly

webadict
Quote
I ask the Angel of God to unMark/unEverything me.
You suddenly feel like summoning something, but you remember what just happened, so you don't.{Luck:2} You ask the angel to un-everything you. He looks surprised. Luckily for you he thinks that he knows what you ment, so he won't disintegrate you.

Vaiolis
Quote
Screw that, dare I? Yes! I will look through whatever was in the crate with my non-ice magic eyes. And hopefully find a ring (necklace for my size) that enhances my ice magic, or something else useful!
{Luck:3} you do find a necklace, but it isn't usefull. Feeling RAAAAAAAAAAAAAGE!!!!!!!!!!! You destroy other crates with your ice magic.{Luck:3}Nothing else happens.{Learning:5} You are better with glacial ray now, but you might feel rage from time to time.

Org
Quote
I grab him and bite his head off! OM NOM NOM!
{Dodge:1} You are surprised how easy it was to bite his head! {Damage:6} He bleeds to death.

rickvoid
Quote
Mouser will eat him, if he lives. Or dies. Either one.
Mouser eats the dead orc.{?:1} Being a skeleton he can only chew on the orc, but he cannot hold anything within him.

SombreChapaeu
Quote
I punch the orc. a lot.
You see that the orc is dead

Kel the Oblivious
Quote
Pull my spear out, and stab him again and again and again!
Same as above.

Jamuk
(AI:6}
He eats all of Shadow's rats!

{Background:3} The angel being bored starts eating the goblin corpses!

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

I have a problem with picture uploading, so no pictures this time.
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: SHAD0Wdump on March 02, 2009, 07:47:13 am
I free the cat from the cage.

And Jamuk eating all my rats was not very nice. :(
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: Rooster on March 02, 2009, 08:07:05 am
There are plenty in the first room anyway ;D
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: webadict on March 02, 2009, 08:28:50 am
Hmm... probably should've rephrased a little better.

I ask the angel to remove the curses that Death placed upon me.
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: SombreChapaeu on March 02, 2009, 11:27:59 am
I become enraged and look for a pick or alcohol, or both, using my senses for booze and mining to guide me.
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: Vaiolis on March 02, 2009, 01:16:13 pm
RAAAAAGE!!!

Well, in the event I go up against an ice foe and am thus powerless, I practice conjuring up some fire!
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: Kel the Oblivious on March 03, 2009, 11:31:57 am
I lop off one of the orc's fingers and start heading down the unexplored hall way. While walking, I gnaw on the finger. I'm hungry.
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: Rooster on March 03, 2009, 12:05:05 pm
Three more to go. If any post their actions I'll put the rest on AI and we're ready to go

Spoiler (click to show/hide)
Title: Re: Roosters RTD - Escape the dungeon Turn 10 - Lost fun, and cannibalism
Post by: rickvoid on March 03, 2009, 05:43:57 pm
Three more to go. If any post their actions I'll put the rest on AI and we're ready to go

Spoiler (click to show/hide)

I attempt to activate my heretofore latent telepathic abilities.
Mouser is going to try and augement itself with bones from the dead orc.


As for Jamuk, you could just have him disappear in a "puff of logic" and replace him with someone from the waiting list.

...

Do we have a waiting list?

Edit: We do not.
Apparently.
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Rooster on March 05, 2009, 10:11:22 am
TURN 11!

SHAD0Wdump
Quote
I free the cat from the cage.
You free him, he 'meow's and jumps on your neck and starts licking your face. Looks like he likes you.
PS. Watch out for catsplosion.

webadict
Quote
I ask the angel to remove the curses that Death placed upon me.
When he comes near you you notice that "he" is a "she"{?:6,5} "Remove the curse you say?" after a while she speaks again "That's boooring! I can only remove one, but I have a better idea." She mumbles arcane formulas, but you feel no difference, you are certain that the curse is still there. Then she says "You won't die now. I cannot remove the other side effects of that encounter, but please accept this" She hands you a black cape, it is slightly torn, and you notice sewn images of shadowy figures murdering, raping and doing other nasty stuff to peasants."This is a very powerfull item. This way you can call me almost any time you want. There has to be blood around when you call me. Now I will return to Armok. I hope we meet again mortal. I like you!". When she leaves you put the cape on, you then look at your hand, and you are frightened. For a moment you saw that your hand was gone and instead you saw only bones.

SombreChapaeu
Quote
I become enraged and look for a pick or alcohol, or both, using my senses for booze and mining to guide me.
You find some fungus alcohol. Believe me it wasn't as good as you expected.

Vaiolis
Quote
I practice conjuring up some fire!
{Power:5} You manage to feel the power of rage! {Spell:3} But rage is the only thing you feel. After a while your body is on fire!You don't feel any heat tho {Learning:6} You memorise what you just did.

Kel the Oblivious
Quote
I lop off one of the orc's fingers and start heading down the unexplored hall way. While walking, I gnaw on the finger. I'm hungry.
You gnaw on the finger and then you decide that it would be a good idea to attach it to your spear, so you do it. The corridor you explored is just a corridor. By the wall lays a big clock.

rickvoid
Quote
I attempt to activate my heretofore latent telepathic abilities.
Mouser is going to try and augement itself with bones from the dead orc
{Luck:6} For a moment weird thing happens. Mouser starts absorbing the dead orc. You now have before you something looking like a breed between a were-rat and an orc. Mouser stands on two feet and says with a booming voice "Your commands master?"

Org
(AI:1 I don't want to do this so...)
Org does nothing

After a moment you notice that Jamuk is gone.

{Background:3} Nothing happens

Status:
Spoiler (click to show/hide)

Background:
Spoiler (click to show/hide)

Still no maps this turn. Anybody knows good upload site?
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: webadict on March 05, 2009, 12:02:20 pm
Sweeeeet... An angel likes me! ...And I guess the cape is cool too.

Hmm... perhaps I shall continue forward.

I'll catch up to the other guys, perhaps trying to figure out what this cape does along the way.
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: SHAD0Wdump on March 05, 2009, 01:06:52 pm
Me and Baldr(sure looks like a male on the update post!) go back to the first room,where I search the junk pile for straps,bags,maybe a additional box.Then I tether them all together to form a makeshift backpack.

If possible I also attempt to fill the second box with gunpowder.


Now,from what I hear a good picture hosting site is http://photobucket.com/
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Rooster on March 05, 2009, 01:08:59 pm
You are the one who made some gunpowder so you'll get a bonus on making it again

webadict: Yeah, this turn made you the most powerfull guy on the team, not to mention badass  8)
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Vaiolis on March 05, 2009, 02:45:41 pm
I hope I come close to second though. I'm a vicious rat with a floating ice BEE, and now I'm on !!Fire!!

Anyways, I'm not positive where I am, but if I'm not with the others who are ahead I'll get moving to there, practicing my hallway-lighting some by casting sparkling ice. I must memorize it!
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Org on March 05, 2009, 04:34:40 pm
i thought i posted....
Woops, missed round 10. Sorry.
I will practice my strength by punching the nearest wall.
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: SombreChapaeu on March 05, 2009, 07:03:44 pm
I go wrestle the nearest person/being/monster/delicious alcohol.
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Rooster on March 06, 2009, 08:11:17 am
Vaiolis: You forgot that you turned back to man.... a naked man, but if you want you could probably turn back to being a rat.

Also there IS one open spot for anybody to join, just in case anyone else would be reading my RTD
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Kel the Oblivious on March 06, 2009, 08:53:26 am
I go up and examine the clock, seeing if I can disassemble it and turn it into some sort of clockwork device. Don't care what.
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Vaiolis on March 06, 2009, 02:45:09 pm
You forgot that you turned back to man.... a naked man

Well then forget that action! I turn into a BEEEEE!!!
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: Rooster on March 06, 2009, 04:14:38 pm
We're still missing rickvoid I guess, so no turn today.
Also don't forget:
We have a waiting list now!
Title: Re: Roosters RTD - Escape the dungeon Turn 11 - Webadict the mighty
Post by: rickvoid on March 06, 2009, 07:47:00 pm
We're still missing rickvoid I guess, so no turn today.
Also don't forget:
We have a waiting list now!


 :D

Anyway, I attempt to commune with the very living rock, searching for more foes to slay.
Title: Re: Roosters RTD - Escape the dungeon Turn 12 - The Lich and a bee
Post by: Rooster on March 07, 2009, 05:30:24 am
TURN 12!

webadict
Quote
I'll catch up to the other guys, perhaps trying to figure out what this cape does along the way.
The team is pretty scattered around, but Kel is in a new unexplored tunnel, so you go there. You pass behind Shadow who has a cat?! You notice that Kel is messing with the clock. You look at your arm again, and then your body. You are a skeleton! Suddenly the effect stops. {Lore:6} You now know what is happening. Sub-consciously you activate the cloak's effect which turn's you into a skeleton. Now that you know how it works, it won't activate without your permission.{Resistance:6} You mental stability remains unharmed

SHAD0Wdump
Quote
Me and Baldr(sure looks like a male on the update post!) go back to the first room,where I search the junk pile for straps,bags,maybe a additional box.Then I tether them all together to form a makeshift backpack.

If possible I also attempt to fill the second box with gunpowder.
You create a crude backpack and start making some gunpowder.{Luck:1} Unfortunately it explodes. {Dodge:4} You remain unharmed

Org
Quote
I will practice my strength by punching the nearest wall.
{Luck:2} You realize that punching a wall might cause a cave-in, so you don't even try. {?:5} for a moment your skin turns green, and you feel like a fungus you don't know why.

SombreChapaeu
Quote
I go wrestle the nearest person/being/monster/delicious alcohol.
You find some fungus alcohol. You drink it. You are drunk now. Even more drunk than you were before.

Kel the Oblivious
Quote
I go up and examine the clock, seeing if I can disassemble it and turn it into some sort of clockwork device. Don't care what.
Thinking about Mouser, you start dissasembling the clock.{Luck:2} You now have -mechanisms- {Learning:4} You are now novice mechanic.

Vaiolis
Quote
I turn into a BEEEEE!!!
You turn into a bee! An ice bee floating around you is weird tho.

rickvoid
Quote
I attempt to commune with the very living rock, searching for more foes to slay.
You stumble upon Webadict, but you don't know that and try to attack him. You then stop realizing that this hooded man is on your side.

{Background:2} Suddenly from the unexplored tunnel emerges a troglodyte! Webadict lacking confidence returns to the fork.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: SHAD0Wdump on March 07, 2009, 04:56:45 pm
Some bonus :P

I go to the second tunnel,with Baldr chillin' in one of the bags of the back pack.
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Vaiolis on March 07, 2009, 09:05:48 pm
 ;D

I go buzzing to the second hallway, practicing my sparkling ice spell as I go!
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Kel the Oblivious on March 07, 2009, 10:10:06 pm
Oops, didn't see the trog. Modifying my actions now.

I turn towards the trog, lift my spear, and simply say "My amulet thirsts for your blood." Before charging forward, seeking to impale the annoying creature!
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: webadict on March 07, 2009, 10:11:47 pm
2 6s this turn. Lucky!

Anyway, I try to make myself not flee from battle through self-hypnosis.
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Rooster on March 08, 2009, 03:53:24 am
3 more to go. Yeah this turn is kinda cool, but people seem to forget that right beside Kel is a troglodyte.
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Kel the Oblivious on March 08, 2009, 05:14:18 am
Wait, I'm a what? I thought I was just a human. If not, cool, I can deal with that.
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: SombreChapaeu on March 08, 2009, 06:14:24 am
I head into the unexplored regions looking for more delicious alcohol.
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Rooster on March 08, 2009, 07:46:09 am
Sorry. Grammar mistakes caused misunderstanding
There is a tunnel with:
Kel the oblivious standing at the entrance near dissasembled clock
a troglodyte, wich is hostile.

yeah, sorry
Title: Re: Escape the dungeon Turn 12 - The Lich and a bee. We have a waiting list now!
Post by: Rooster on March 10, 2009, 12:15:08 pm
TURN 13!

SHAD0Wdump
Quote
I go to the second tunnel,with Baldr chillin' in one of the bags of the back pack.
You do that. You notice Kel fighting a troglodyte.

Vaiolis
Quote
I go buzzing to the second hallway, practicing my sparkling ice spell as I go!
With your little bee eyes you notice a troglodyte. Thinking that light would hurt him you create a very reflective mirror.{Power:4} The light seems to iflict pain on him. {Learning:6} You suddenly know about all of your possible water spells! You can't cast them with grace yet, but now you know what is possible for you.

Kel the Oblivious
Quote
I turn towards the trog, lift my spear, and simply say "My amulet thirsts for your blood." Before charging forward, seeking to impale the annoying creature!
{Dodge:1} He looks like he didn't even notice your attack! {Thoughness:2} He doesn't survive the blood loss. You then notice the "bee" and you realize that Viaolis blinded the troglodyte.

webadict
Quote
Anyway, I try to make myself not flee from battle through self-hypnosis.
{Luck:2} For a moment you think about hipnosis. You then think "What's hipnosis?". You scold yourself for having weird thoughts

SombreChapaeu
Quote
I head into the unexplored regions looking for more delicious alcohol.
{Luck:1} You notice a troglodyte body. You make a beverage out of his body. Weird stuff.

Org
Quote
He bangs his head against a wall.

Rickvoid:
Quote
He practices throwing bones to Mouser, so that he can learn to catch.
{?:4} Yeah, he can catch now. No biggie

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Tell me if there's status mess , or grammar mistakes.

You guys are little lazy (like me  ;D ). So I guess I'll have to start sending messages to you again  ::)
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: webadict on March 10, 2009, 01:52:08 pm
Well shucks. I don't want to flee from battle. I suppose I'll try something else.

I think about defending cute little puppy dogs in order to remove my cowardliness.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: SombreChapaeu on March 10, 2009, 02:32:56 pm
I consume the alebold and increase my drunkeness. I also grow my beard.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Org on March 10, 2009, 03:20:34 pm
I, being myself again, call upon Gork for strength.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Kel the Oblivious on March 10, 2009, 11:15:37 pm
I proceed to skin the trog, and try to turn it's bones into some sort of armor. A shield out of it's rib cage maybe
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 11, 2009, 09:29:19 am
Org: Yeah, I'm finally starting to know what you ment from the very beginning. I'm not a huge fan of warhammer, so I didn't catch on. Now you're starting to turn into an orc! Yeah  ;)

Sombre: There are 6 levels of drunkness, you're on second. On third you will have a roll to pass out of drunkness(but only once). On fourth you will have a roll every turn to vomit one level of alcohol. On fifth, you will be able to spit alcohol and probably fire it up like a dragon, -1 to vomit roll. On sixth, you get a "drunken master" title, -2 to vomit roll, every turn you get a saving throw against death, and the efect lasts until you get rid of all the alcohol.

On the other side, Drunken master has:
can consume one level of alcohol to completely heal himself.
Can make alcohol out of everything.
No limit on alcohol storage within body (Its not the same as the levels because you don't get the bonuses.)
Spiting fire if fire source nearby.
Can make himself not drunk for one turn, but -1 to vomit roll, for every turn that you do it.
Possible more uses for alcohol, but my imagination just shut down.

Kel: If Rickvoid doesn't post he will help you make armor.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Org on March 11, 2009, 03:20:48 pm
I actually dont play the Fantasy. 40k seems much better. Gork and Mork are in that too.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 11, 2009, 04:00:30 pm
Oh, I knew that. I knew that when I saw "GorkaMorka" thread
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Org on March 11, 2009, 04:09:23 pm
Yeah, 40k is a good game...GorkaMorka is an offshoot, and it is okay.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: SHAD0Wdump on March 11, 2009, 04:21:14 pm
hmm...

Lets make a stew out of the troglodyte!

Oh damnit,sombre made it into brew...

I remember the trog and materialize troglodyte organs to make a stew out of!
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 11, 2009, 04:53:59 pm
Well, you know how webadict ended. He almost died.

Besides there are sure some leftovers. You can't brew bones for example.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: SHAD0Wdump on March 11, 2009, 04:57:54 pm
I MUST HAVE ORGANS!
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: webadict on March 11, 2009, 10:41:31 pm
Well, you know how webadict ended. He almost died.

Besides there are sure some leftovers. You can't brew bones for example.
Yeah, and rolling 4 5's was my way out. Good luck with your death.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Vaiolis on March 12, 2009, 02:47:26 pm
So what is mastering the previous tier? Getting a + for casting with each spell, or learning all the spells (for casting, not just knowing what I can strive for)?

But anyways, sorry for the wait didn't notice I hadn't posted. I cast sparkling ice again on the troglodyte!
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: SHAD0Wdump on March 12, 2009, 02:49:27 pm
I cast sparkling ice again on the troglodyte!
He's dead chap.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Vaiolis on March 12, 2009, 09:12:39 pm
Oh... Hmm...

Well then, I cast sparkling ice anyway!
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 13, 2009, 07:39:16 am
Well, Its that you have to know every spell in a tier.
Having a + on a spell gives you auto + in its "upgraded" version. You might have noticed that with each level you get less spells.
If you played warlords: battlecry 2 you'll know how this works.
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 13, 2009, 12:01:36 pm
Hell yeah! 1000 views!
Yeah I know its nothing, but I hope this becomes my most succesfull topic!
Turn tommorow
Title: Re: Escape the dungeon Turn 13 - Master of ice!
Post by: Rooster on March 15, 2009, 06:12:35 am
Woops sorry
Something messed my internet connection.
I'll just start rolling

Just so I won't make any quadruple posting

TURN 14!

webadict
Quote
I think about defending cute little puppy dogs in order to remove my cowardliness.
{Luck:1} You think about it, but you get to the point when you realize that you preffer kittens. You remamber that SHAD0W has a kitten, so you go after him. He says that you can pet him, and you do that for 20 minutes.

SombreChapaeu
Quote
I consume the alebold and increase my drunkeness. I also grow my beard.
You figure out that moustache would be more BOOM-BOOM. What the heck?! Alcohol must be assaulting your head or something.{KO:4} You feel like collapsing, but you want more alcohol!

Org
Quote
I, being myself again, call upon Gork for strength.
Gork is amused. Your skin turn permanently green, but there are no more side effects.{?:4} You feel stronger!

Kel the Oblivious
Quote
I proceed to skin the trog, and try to turn it's bones into some sort of armor. A shield out of it's rib cage maybe
Rickvoid helps you. Now you have nice bone armor. It has a little emo touch to it, to get along with your amulet.

SHAD0Wdump
Quote
I remember the trog and materialize troglodyte organs to make a stew out of!
You obligate webadict to materialize you a trog. He refuses (out of obvious reasons). When you mention that your kitty would be happy, he gets to work. {Insert your prayers for not getting a 6 or 1}
{Luck:4} Webadict doubted for a minute that a black hole will jump out of nowhere, but instead me materializes some butchered organs. Shadow gets to cooking. He sees no use in a stew and instead he makes a meat-cake.

Vaiolis
Quote
I cast sparkling ice anyway!
You make the tunnel brighter.{Learning:6} You master it and you feel like you can try casting the last spell you need to know. You cast it. {Power:2} But you fail creating any ammo.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: Org on March 15, 2009, 07:39:16 am
I call Toady the Great.
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: SombreChapaeu on March 15, 2009, 01:12:09 pm
wait a mustache? I must be british, I search for brandy and a monocle or a tophat post haste, heading deeper into the tunnel as I do so! What ho and away to Adventure Guv'ner!
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: SHAD0Wdump on March 15, 2009, 01:41:25 pm
Looks like my cat is stealing webadict's soul. O)

I stuff the cake in my backpack and try to make gunpowder again.
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: webadict on March 15, 2009, 08:09:33 pm
Looks like my cat is stealing webadict's soul. O)

I stuff the cake in my backpack and try to make gunpowder again.
Curses. No more 1s!

I reject your reality and substitute my own! I never WAS a coward!
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: Vaiolis on March 15, 2009, 09:21:59 pm
Hmm... who has a ranged weapon... ah well.

If ranged thrown weapons count for the last spell, I conjure up BEEE-sized throwing javelin (that are somehow easily thrown by a BEEE).

Otherwise, I conjure up some fine icy bolts and give them to whoever could use them!

Oh, and While doing all of this, I continue down the hallway!
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: Kel the Oblivious on March 15, 2009, 11:29:01 pm
I take the mechanism I created, and install it into my bone armor, making it into a clock work suit of power armor, which is wound by my movement, thus making it so I never have to manually wind it.
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: Rooster on March 16, 2009, 09:20:13 am
Six people in. I could start rolling, but to be fair I'll give Rickvoid 1 hour.
Its impossible for him to post, but still...
Title: Re: Escape the dungeon Turn 14 - Everybody love troglodyte's organs
Post by: Rooster on March 16, 2009, 11:18:19 am
TURN 15!

Org
Quote
I call Toady the Great.
You find a Toad and call it great. A little bit more creativity next time? You decide that you will practice strenght some more.{Luck:1} But you squish the toad instead. You feel bad.

SombreChapaeu
Quote
I search for brandy and a monocle or a tophat post haste, heading deeper into the tunnel as I do so! What ho and away to Adventure Guv'ner!
{Luck:6} Your beard grows and you decide that you need a monocle no longer.

SHAD0Wdump
Quote
I stuff the cake in my backpack and try to make gunpowder again.
You make some gunpowder.{Luck:5} You figure out that you need a bag to hold it, and you make one. Now that you look at it you figure out that something is missing. You add a string to it and make a BOMB!{Learning:6} You are now Acomplished alchemist!

webadict
Quote
I reject your reality and substitute my own! I never WAS a coward!
[OH! MY! GOD!]
{?:4} You declare that you are not a coward anymore, but you look into this adorable kitten eyes and you are stunned by cuteness! Its a SHAD0W's cat, so you like it no longer. You figure that you have to find your own. A tiger preferably. Better yet! A Tigon!

Vaiolis
Quote
Hmm... who has a ranged weapon... ah well.

If ranged thrown weapons count for the last spell, I conjure up BEEE-sized throwing javelin (that are somehow easily thrown by a BEEE).

Otherwise, I conjure up some fine icy bolts and give them to whoever could use them!

Oh, and While doing all of this, I continue down the hallway!
{Power:4} You create some ice javelins. Bee sized. One problem though. YOU HAVE NO THUMBS! {Learning:4} You learn the spell succesfully. You feel like doing more advanced magic.

Kel the Oblivious
Quote
I take the mechanism I created, and install it into my bone armor, making it into a clock work suit of power armor, which is wound by my movement, thus making it so I never have to manually wind it.
{Luck:2} You are about to begin, but you are distracted by Baldr!

Rickvoid
(AI)
Distracted by Baldr

{Background:1} Everybony seems to notice that Baldr has divine power of distraction. You better put him into the backpack, or you'll have problems doing anything

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Why is nobody poinitg out my mistakes? I can't be that good with status management  ;D
Btw I might want to get around doing another paint map or two.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: SombreChapaeu on March 16, 2009, 11:23:55 am
I turn the squished toad into toad rum. and drink it.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: SHAD0Wdump on March 16, 2009, 02:40:25 pm
Don't you dare mess with my cat...

So a bomb? Sweeet.(that was my idea in the long run too)

I do some mad science with Org's Shoota and make it into a more Customy shoota!(MOAR DAKKA!)
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Org on March 16, 2009, 04:12:30 pm
I summon a giant Toad.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Vaiolis on March 16, 2009, 06:32:24 pm
Blast, if only my roll had been a 5 or 6 I might have been able to find some strange way of having a BEEE use javelin. Ah well, if I can't physically throw them, I must find another way!

I train my telekinetic throwing skills! Or just my telekinetic skills if I don't have to be that specific!

Once I get that down I can focus on my glorious wizardrious ways. Muahahahahaha!

BEEEEEEES!!!
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: webadict on March 16, 2009, 08:28:19 pm
...A pet... I KNOW WHO MIGHT HELP ME!

I ask the Angel for a Tigon! A rideable one! And, it's gotta look sweet! (Pimp my Tigon!)
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Kel the Oblivious on March 17, 2009, 07:17:59 am
I stuff the cat in my bag, and resume creating my clockwork bone armor.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Rooster on March 17, 2009, 08:51:32 am
Seriously why would you want to mess with Baldr?
Webadict: You're lucky that there are butchered trog remains. Otherwise you wouldn't be able to get divine help.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Kel the Oblivious on March 17, 2009, 09:46:58 am
Only until I am finished creating my master piece. I do not want some cute adorable kitten making me bust out into DAWWWWWW every time I try to make something. He will be free soon enough.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: webadict on March 17, 2009, 11:14:13 am
Seriously why would you want to mess with Baldr?
Webadict: You're lucky that there are butchered trog remains. Otherwise you wouldn't be able to get divine help.
Huh... who would've guessed it? I guess she's a carnivore.
Title: Re: Escape the dungeon Turn 15 - Here, kitty kitty kitty!
Post by: Rooster on March 17, 2009, 11:30:38 am
TURN 16!

SombreChapaeu
Quote
I turn the squished toad into toad rum. and drink it.
Geeeeeeeeeet drunk!It tasted like crap, but alcoholics don't care about that anyway. {Vomit:6} You feel great tough, and sorry, but the toad was poisonous (+1 to next vomit roll, but -2 to the roll after that) {?:1} You realize that you're alcoholic!

SHAD0Wdump
Quote
I do some mad science with Org's Shoota and make it into a more Customy shoota!(MOAR DAKKA!)
You dissasemble it, assemble it again, and you reapeat that a few times. In the process you created a prototype of a tommy-gun, oh! sorry. A SHAD0W-gun.{Learning:6} You are now Master alchemist and a novice mechanic.

(I decided that from now on if you are good with a skill actions will get laughably easy. It doen't apply to webadict's summoning as he has a trauma, and his powers are random)


Org
Quote
I summon a giant Toad.
{Luck:1} You summon TOADY ONE. From seeing his face you fall unconscious. You have a dream about dwarven forts with engraved "V 1.0" on the walls. You see mighty adventurers slaughtering whole cities with their urine, while at the same time shaving they beards with baby heads. When you wake up you notice that TOADY is gone.(Dizzy -1 to next action if rolls apply)

Vaiolis
Quote
I train my telekinetic throwing skills! Or just my telekinetic skills if I don't have to be that specific!
(In fact if you would be specific bad rolls would be less devastating)
{Power:2}You throw yourself at the wall, but you are unharmed

webadict
Quote
I ask the Angel for a Tigon! A rideable one! And, it's gotta look sweet! (Pimp my Tigon!)
A tigon jumps out of troglodyte's body. It doesn't look tame.

Kel the Oblivious
Quote
I stuff the cat in my bag, and resume creating my clockwork bone armor.
{SHAD0W's dodge:2} You quickly grab Baldr and put him in SHAD0W's backpack. You resume doing nice (power) armor. Rickvoid helps you.{Luck:2} You manage to create something that looks like a exoskeleton, but it needs refinement, you have to get more bones or the armor will fall apart at the end of next turn.

Rickvoid
(AI)
He helps Kel

{Background:1} Suddenly Baldr jumps out of backpack! He has meat all over his face, but still everybody is stunned by cuteness. (Oh yeah and he ate the cake). The tigon growls, unsure wheter to attack webadict or not.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Webadict: Read earlier turns. The moment when you spoke to her. She said that she's an angel of Armok.

Heh. Trying to make turns look nicer  ;D
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: webadict on March 17, 2009, 11:51:07 am
Yeah... I kinda forgot. Oh well. I'll tame the Tigon myself!
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Org on March 17, 2009, 03:45:08 pm
I slice the tigon in half. With my POWERS OF LEVITATION!
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: SHAD0Wdump on March 17, 2009, 04:08:03 pm
I put the bomb in my backpack and start working on a list for potions I already know,have attempted to create but failed,and how to make them.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: SombreChapaeu on March 17, 2009, 04:58:35 pm
I wrestle the tigon to death, so I can turn it into booze.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: SHAD0Wdump on March 17, 2009, 05:00:13 pm
I'm predicting chaos between the dungeon escapees...
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: webadict on March 17, 2009, 05:19:04 pm
... If any of you manage to kill my Tigon, I'll probably end up exploding your head with my powers of dimensional morphism. I want the Tigon ALIVE!

Or perhaps someone hasn't notice what I look like.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Org on March 17, 2009, 05:44:48 pm
I change my action. I create a rhesus macaque.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: SombreChapaeu on March 17, 2009, 06:22:56 pm
... If any of you manage to kill my Tigon, I'll probably end up exploding your head with my powers of dimensional morphism. I want the Tigon ALIVE!

Or perhaps someone hasn't notice what I look like.

I'll bodyslam you for double damage, and turn you into booze.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Vaiolis on March 17, 2009, 06:44:07 pm
Hmm... the more specific I am, the less traumatic bad rolls are. So, if I ever feel like dooming us all, I'll do something very unspecific, such as "I get better!" or something. Oh wait, I'll constantly do the turn "Yes." The repercussions for a bad roll on that would be devastating. Hopefully.

But anyways, I must continue to try! I further practice my telekinetic skills! specifically throwing skills (don't need anything else, and less traumatic bad rolls are always a plus. Aha, funny)
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Kel the Oblivious on March 17, 2009, 09:32:13 pm
"Blood for the Blood God! Skulls for the Throne of Skulls!" I attack the Tigon. I just have bones!
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: webadict on March 17, 2009, 09:41:57 pm
... If any of you manage to kill my Tigon, I'll probably end up exploding your head with my powers of dimensional morphism. I want the Tigon ALIVE!

Or perhaps someone hasn't notice what I look like.
I'll make you never exist...

I'll bodyslam you for double damage, and turn you into booze.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: SombreChapaeu on March 18, 2009, 02:00:47 am
... If any of you manage to kill my Tigon, I'll probably end up exploding your head with my powers of dimensional morphism. I want the Tigon ALIVE!

Or perhaps someone hasn't notice what I look like.
I'll make you never exist...

I'll bodyslam you for double damage, and turn you into booze.
I didn't know I absorbed your nulifying powers.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: webadict on March 18, 2009, 07:29:09 am
Curses! Stupid cursor made me write there!

Anyhow, the first person to succeed in killing the Tigon is dead.
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Rooster on March 18, 2009, 08:29:31 am
Oh my! PvP :o
For the sake of avoiding it I'll roll Webadict's action first. If he succeds, the tigon will likely to stay alive.
Turn likely in a hour or so
Title: Re: Escape the dungeon Turn 15 - Eye of the tiger. I mean tigon!
Post by: Rooster on March 18, 2009, 10:09:01 am
TURN 17!

webadict
Quote
I'll tame the Tigon myself!
{Luck:1} You enrage the tigon! He attacks you! {Dodge:4} You dodge, and continue in atempting to tame it.{Luck:2} It doesn't work.

Org
Quote
I change my action. I create a rhesus macaque.
{Power:6} Power within you awakens! {Control:2}{Drawback:1} Suddenly nearly invisible blades appear out of nowhere! {DODGE! Webadict:5,You:2,SHAD0W:6,Sombre:4,Vaiolis:5,Kel:6}
Webadict disintegrates blades flying at him and tigon, thereby making him a little more friendly. Org is surprised by those blades and cuts off his left arm {Thougness:1} He bleeds badly!{Further thougness:2} He falls unconscious (If he fails the next thoughness check he dies). SHAD0W concentrates on protecting Baldr so he covers him with his whole body {?:5} but no blades fly at him. Sombre aspiring to be a drunken master dodges with a drunkard's ease. Vaiolis is very small, so he's not in real danger. Kel fears not and lets all damage land on him while putting all his trust in his magnificent armor {Armor:5} Surprisingly his armor may look weak, but is in fact very sturdy.

SHAD0Wdump
Quote
I put the bomb in my backpack and start working on a list for potions I already know,have attempted to create but failed,and how to make them.
You whipe some dust from you, and with a poker face continue alchemical study.
You made and know:
Explosive powder
ingredients: minced yellow rock from prison cave, crumbled mushrooms
Various poisons and acids
Ingredients: You can do these from about anything that has poisonous properties. Such known substanes are: rat tails, strange rust like thing on some of things in prison cave, your urine
Cake?
Ingredients: Yeah I bet you know how to make cake.
You tried:
Strenght potion, but there are no substances around that would cause such effects

SombreChapaeu
Quote
I wrestle the tigon to death, so I can turn it into booze.
{Drunk:5+4=EPIC OVERSHOT!} You got so drunk that you decided to drink your own urine. You vomit from that. If you manage to get a "drunken master" even overshots won't have a drawback, instead you will do godly things like slicing a dragon in half with bare hands.

Vaiolis
Quote
I further practice my telekinetic skills! specifically throwing skills
{Power:5} You get so good with telekinesis, that you can use it like hands.{Learning:6} You feel that you brain power increases

Kel the Oblivious
Quote
"Blood for the Blood God! Skulls for the Throne of Skulls!" I attack the Tigon. I just have bones!
{?:1} You were about to attack the Tigon, but Azmollokum manifests its power! {You:1,Vaiolis:4,Sombre:4,SHAD0W:6,Org:5,Webadict:4} You would totally attempt suicide if you wouldn't be resistant to Azmollokum. The rest of the group isn't suicidal yet.

Background: The tigon is too scared to attempt an attack

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

I feel something is wrong with my writing skills, but I can't tell what.
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: webadict on March 18, 2009, 02:01:58 pm
Retame! I must have it!
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: Org on March 18, 2009, 03:22:22 pm
HELP!
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: SHAD0Wdump on March 18, 2009, 03:37:00 pm
I quickly put pressure on Org's wounds to stop the bleeding,then make a chemical agent from my urine(non harmful,oh the word I wanted to use... dissolute?),soak a cloth of some sort with it,and bandage the wound.

Basically I give him a big old bandaid.
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: Vaiolis on March 18, 2009, 06:35:38 pm
Muahahahahaha! ;D

Now that I have great skill with my telekinetical throwing abilities, I shall attempt to learn ice shards! If I can do it at the same time (or if I can do it at all, hehe), I also try to increase the number of shards thrown per cast!
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: SombreChapaeu on March 18, 2009, 11:20:41 pm
tells web he will wrestle it merely into submission in return for web summoning booze.


wrestles the tiger some more.
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: Rooster on March 19, 2009, 08:52:02 am
Only Kel left!
(Yeah I don't even wait for rickvoid anymore)
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: webadict on March 19, 2009, 09:12:22 am
tells web he will wrestle it merely into submission in return for web summoning booze.


wrestles the tiger some more.
I will summon booze later. Tigon first.
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: Kel the Oblivious on March 19, 2009, 09:11:06 pm
I laugh, feeling the momentary rush of sorrow and self loathing oozing from the amulet. In response, I smack the amulet, tell it to knock it off, and keep on attacking the Tigon! It's skull will make a truly wonderful helmet!
Title: Re: Escape the dungeon Turn 17 - Outbursts, and hate
Post by: Rooster on March 20, 2009, 08:59:28 am
TURN 18!

Webadict
Quote
Retame! I must have it!
{Luck:2}Tigon comes to his senses and attacks you! {Dodge:6} You come with a clever trick and throw rickvoid straight at him.
Too bad rickvoid is now dead, but at least fresh blood calmed the tigon and he's now your pet.

Org
Quote
HELP!
I suppose that's an action?
You arm bleeds badly, but you try to remain calm, which makes SHAD0W's task easier

SHAD0Wdump
Quote
I quickly put pressure on Org's wounds to stop the bleeding,then make a chemical agent from my urine(non harmful,oh the word I wanted to use... dissolute?),soak a cloth of some sort with it,and bandage the wound.

Basically I give him a big old bandaid.
You try to stop Org's bleeding {Luck:2} Unfortunately urine is not good for amputation wounds. {Org's saving throw:5} He manages to not bleed last drops of blood. Divine intervention of Mork helped stop the bleeding.

Vaiolis
Quote
I shall attempt to learn ice shards! If I can do it at the same time (or if I can do it at all, hehe), I also try to increase the number of shards thrown per cast!
{Power:6}{Luck:6}{Learning:6}
[What are you? a satanist or something?]
You BURST WITH POWER! Whole tunnel gets cold. {Webadict:1,Org:6,SHAD0W:5,You:5,Sombre:6,Kel:4} Webadict was standing near you, so he took the whole outburst.
{Toughness:3} Even when you made him an ice statue, you just know that he's still alive. But, you feel more and more power! Sudden flash and then everything is
clear again. You look at them, and they look at you, you see in their eyes that something is wrong. You look at your hand (wait! what?), at your feet, at the frozen floor. You are now a humanoid formed elemental of ice, you hear voices inside your head, but you don't know their language, you feel the need to freeze the whole world, but you stop yourself.
You can now cast only water spells, but you definitely feel powerfull. You also feel like you already know powerfull spells.

SombreChapaeu
Quote
wrestles the tiger some more.
Holy crap! After what you saw, you think it would be better to help webadict. You grab one of rickvoids bolts and you start to break the ice, but it may take some time

Kel the Oblivious
Quote
I laugh, feeling the momentary rush of sorrow and self loathing oozing from the amulet. In response, I smack the amulet, tell it to knock it off, and keep on attacking the Tigon! It's skull will make a truly wonderful helmet!
{?:3} Feeling better now, you examine your armor, and think about what you still need.
The armor is made of bone, and although it looks really weak it's pretty sturdy. All of the sockets for machinery are in place, but you still haven't
made any mechanical upgrades. Now that rickvoid is dead you take all his possesions, and you break up mouser for necessary parts for your armor.
You decide that your amulet could use some artifact bones too and you attach a finger bone to it. Suddenly Azmollokum speaks to you!
"Puny mortal, how about flooding the world in despair?!" His (or her's) voice is very loud, and you can feel the evil in it.
You don't respond and you start working on your armor. {?:1} The toughts of your amulet fill your head. Its too disturbing to forget.

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Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: SHAD0Wdump on March 20, 2009, 09:08:03 am
I piss all over webadict's icy prison.
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: webadict on March 20, 2009, 11:18:54 am
I'll ask the Angel lady form some booze for Sombre. I mean, rickvoid's corpse is somewhere nearby... It's bound to have blood!
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Vaiolis on March 20, 2009, 01:53:55 pm
Muahahahahaha!

Now then, on to important things. First off, I seem to be able to cast more potent spells? Does this mean I've memorized other tiers? If yes, do I know which ones, and is it permanent, or do I only memorize them while I'm an elemental?

Alright, so.
If my spells are merely stronger, I cast and hopefully memorize Water Heal on Org!

If I've now memorized other tiers, but I don't know which ones, I look into my mind to see what spells I have memorized!

If I've now memorized other tiers, and know which ones, and have not memorized all of them, I memorize the next spell!

If I've now memorized all the tiers, and know which ones, and I don't keep them memorized once I'm no longer an elemental, I cast and hopefully memorize permanently Water Heal on Org!


Also, should my Ice Shards spell be + now :P?
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Org on March 20, 2009, 03:45:41 pm
I call Mork to heal me.
HELP!
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Kel the Oblivious on March 20, 2009, 06:25:04 pm
I speak to my amulet while working on breaking Web out of his icy prison, using the new clockwork power to chip away large pieces at a time. "Once we are free, I shall let the entire world feel the sorrow you call forth. But these petty beings are assisting me in making my way to the surface, and I do not want them to kill themselves in a fit of sorrow. Save your energy for our enemies. It is all the easier to kill something curled up and crying like a babe who lost their mother. Try to make my comrades kill themselves again, and I will hurl you into the nearest magma pool or chasm I can find, and you can see if the denizens of the earth are as easily over come with sorrow."

And I don't care if I get any weird looks.
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: SHAD0Wdump on March 20, 2009, 10:39:44 pm
Gives weird look
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Rooster on March 21, 2009, 08:50:49 am
Hmm, we're missing sombre but that doesn't matter as I don't have enough free time to make a turn.
Vaiolis: Turning into elemental made you know tier 2 spells. You can cast them without the need to roll wheter you succeded or not. Yeah your ice shards should be +, I'll do it in the next turn. You can now try to cast tier 3 spells. You lost the ability to cast earth spells so you CANNOT CHANGE BACK. You'll be an elemental forever (unless other wizards interfere). Heh yeah, if you get so powerfull that maximising current spells would be pointless, I just might throw some new spells in there.
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Vaiolis on March 21, 2009, 11:02:10 am
Ah, so I'm a perma-elemental, hmm? Excellent!

Alright, so Tier 3... I'll use Hydrokinesis to make the ice encasing Webadict vanish!
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: SombreChapaeu on March 21, 2009, 05:24:09 pm
I would rather wrestle the tigon into submission, and hopefully get some more booze somewhere... maybe that ice guy can provide some ice for it?
Title: Re: Escape the dungeon Turn 18 - I see dead people!
Post by: Rooster on March 22, 2009, 06:39:48 am
TURN 19!

SHAD0Wdump,Kel the Oblivious & Vaiolis
Quote
I piss all over webadict's icy prison.
Quote
I'll use Hydrokinesis to make the ice encasing Webadict vanish!
Quote
I speak to my amulet while working on breaking Web out of his icy prison, using the new clockwork power to chip away large pieces at a time.
{Damage:1}{WOOT?:6}{Toughness:6}
Your combined efforts destroyed the ice with ease, but unfortunately severly damaged webadict. Its very cold in here so webadict doesn't bleed badly, but his broken arms don't look good.

webadict
Quote
I'll ask the Angel lady form some booze for Sombre. I mean, rickvoid's corpse is somewhere nearby... It's bound to have blood!
Suddenly rickvoids corpse looks dryer and dryer afet two minutes it looks like a mummy. From rickvoids mouth pours something that smells like booze.

Org
Quote
I call Mork to heal me.
{Luck:6} Mork sees the opportunity for some mischief.{?:1} Suddenly rickvoids arm is cut off by invisible force. It flies towards you and merges with you.
Last bits of flesh fall off, and from the arm emanates something that looks like strands of shadow.

Kel the Oblivious
Quote
"Once we are free, I shall let the entire world feel the sorrow you call forth. But these petty beings are assisting me in making my way to the surface, and I do not want them to kill themselves in a fit of sorrow. Save your energy for our enemies. It is all the easier to kill something curled up and crying like a babe who lost their mother. Try to make my comrades kill themselves again, and I will hurl you into the nearest magma pool or chasm I can find, and you can see if the denizens of the earth are as easily over come with sorrow."
[EPIC RPG'ing BONUS!]

Your amulet speaks. "Yessssss, we shall kill, and we shall destroy! When the time comes we will strike! Take this. It will aid you greatly" In front of you black orbs that emanate with power appear. You try to figure out what they are for. With a stroke of genius you place them in your armor. You feel a surge of voilent power!

SombreChapaeu
Quote
I would rather wrestle the tigon into submission, and hopefully get some more booze somewhere... maybe that ice guy can provide some ice for it?
Mmmmm, rickvoids booze! Tasty!

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Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: SHAD0Wdump on March 22, 2009, 07:15:28 am
I look for 'shrooms.(yeah,that kind of 'shroom ;) )
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: Vaiolis on March 22, 2009, 10:49:28 am
I use Animate Ice on all the small ice pieces that were broken off from Webadict, and form an ICE BEE ARMY!

Or, if Animate Ice can't reshape ice before animating it, I use Create/Destroy Ice to form them into many ICE BEEES!
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: Org on March 22, 2009, 12:52:55 pm
I make a sandwich.
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: SombreChapaeu on March 22, 2009, 05:28:54 pm
I attempt to smash kel's orbs and drink the delicious dark ale within them. I MUST HAVE MORE BOOZE!
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: Kel the Oblivious on March 22, 2009, 05:32:06 pm
I tell Sombre that this is filled with some elven wine, which no self respecting dwarf would drink. I also point that Rickvoid is bleeding booze out of his mouth. If that fails, I will just back hand him. Power armor, GO!
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: webadict on March 22, 2009, 09:19:19 pm
I eat rickvoid's corpse. I empty out the booze first.
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: SombreChapaeu on March 22, 2009, 09:30:25 pm
I tell Sombre that this is filled with some elven wine, which no self respecting dwarf would drink. I also point that Rickvoid is bleeding booze out of his mouth. If that fails, I will just back hand him. Power armor, GO!
I eat rickvoid's corpse. I empty out the booze first.

(I already drank the booze in rickvoid. Also booze is BOOZE is BOOOOOOOZE)
 when you got nothing else, elven win will have ta do, and that stuff is far to dark and rich to be elven wine, maybe it's goblin rum.
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: Rooster on March 23, 2009, 07:54:25 am
I never said that there was liquid inside  ::)
Everybody in so I guess I'll do one turn today
Title: Re: Escape the dungeon Turn 19 - Recycling
Post by: Rooster on March 23, 2009, 09:27:04 am
TURN 20!

SHAD0Wdump
Quote
I look for 'shrooms
You go back to the first room, but there's still no way you could pick them up with bare hands, and you have no sharp things nearby, so you search in junk pile. {Luck:2} You find a sharp piece of metal,
which you use to get some fungi. You discard the blade afterwards.

Vaiolis
Quote
I use Create/Destroy Ice to form them into many ICE BEEES!
You create many bees indeed

Org
Quote
I make a sandwich.
{Auto-fail} LoL what? You and what bread?

SombreChapaeu
Quote
I attempt to smash kel's orbs and drink the delicious dark ale within them. I MUST HAVE MORE BOOZE!
Kel the Oblivious
Quote
I tell Sombre that this is filled with some elven wine, which no self respecting dwarf would drink. I also point that Rickvoid is bleeding booze out of his mouth. If that fails, I will just back hand him. Power armor, GO!
Kel fails to explain to a drunkard that there is no booze inside and when that fails he says that the booze is filthy elven wine. Sombre doesn't listen and attacks Kel.
Kel can't stand this any longer and uses Azmollokum on him. You can hear evil giggles coming from the amulet. Sombre is {Dodge:6} feeling weirdly dizzy and collapses.
He has many pleasant dreams involving booze, parties at the well, and bearded naked women.

webadict
Quote
I eat rickvoid's corpse. I empty out the booze first.
You notice that sombre already drank all of it. You transform your face and start "absorbing" last bits of flesh from the corpse. You enjoy eating flesh.You are healed now, but Org saw you eating and vomits. His hand glows like Kel's orbs, but then it stops.

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Heh, easily written turn
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: webadict on March 23, 2009, 11:10:12 am
Easily write THIS:

I summon mounds of blood for the blood angel!
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: SombreChapaeu on March 23, 2009, 01:12:28 pm
In my sleep I attempt to make fungus wine in the first room

Sleep-brewing.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Vaiolis on March 23, 2009, 03:18:30 pm
Muahahahaha! Part 1 of my deeevious plan is complete!

And now, I cast Animate Ice to bring my BEEEEE army to LIFE!
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Org on March 23, 2009, 03:36:46 pm
I summon a sandwich to me.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: webadict on March 23, 2009, 05:29:25 pm
Muahahahaha! Part 1 of my deeevious plan is complete!

And now, I cast Animate Ice to bring my BEEEEE army to LIFE!
You're getting a little out of control. I've already been hurt once by your insane magic stunts.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: SombreChapaeu on March 23, 2009, 05:38:04 pm
Muahahahaha! Part 1 of my deeevious plan is complete!

And now, I cast Animate Ice to bring my BEEEEE army to LIFE!

fool they won't be under your control unless you cast control ice, and second I will use them as delicious fungus wine coolers.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Vaiolis on March 23, 2009, 06:13:43 pm
Muahahaha! I have only begun my insane plot to transform the world into a GIANT ICE BEEEEE!

And I don't need to control them either, as I'm made of ice! At worst, they will chip me. At best, they try to attack me, but get stuck and thus will make me menace with spikes of BEEES! I shall menace with spikes of BEEEES!

Anyways, I suggest you all work on your ice defense ;) Not that i'm trying to hit you, but you never know when another Webadict incident might happen.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: SombreChapaeu on March 23, 2009, 08:31:51 pm
Muahahaha! I have only begun my insane plot to transform the world into a GIANT ICE BEEEEE!

And I don't need to control them either, as I'm made of ice! At worst, they will chip me. At best, they try to attack me, but get stuck and thus will make me menace with spikes of BEEES! I shall menace with spikes of BEEEES!

Anyways, I suggest you all work on your ice defense ;) Not that i'm trying to hit you, but you never know when another Webadict incident might happen.

I'm booze powered, you can't freeze me.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Vaiolis on March 23, 2009, 08:33:59 pm
Muahahaha! I have only begun my insane plot to transform the world into a GIANT ICE BEEEEE!

And I don't need to control them either, as I'm made of ice! At worst, they will chip me. At best, they try to attack me, but get stuck and thus will make me menace with spikes of BEEES! I shall menace with spikes of BEEEES!

Anyways, I suggest you all work on your ice defense ;) Not that i'm trying to hit you, but you never know when another Webadict incident might happen.

I'm booze powered, you can't freeze me.

Curses, another plan foiled by physics!
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: SHAD0Wdump on March 23, 2009, 11:14:35 pm
SHAD0Wdump
Quote
I look for 'shrooms
You go back to the first room, but there's still no way you could pick them up with bare hands, and you have no sharp things nearby, so you search in junk pile. {Luck:2} You find a sharp piece of metal,
which you use to get some fungi. You discard the blade afterwards.

Damnit, I knew you'd do that...

I hunt for 'shrooms(NOT THE GLOWING CRAP),in the room I was previously(I can't even remember then names,we need that locational status back),and the 'shrooms I'm looking for are of course the intoxicating type.(Think taking acid type stuff.)

Grief man,never heard of that shit?
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Rooster on March 24, 2009, 09:34:06 am
Heh, lol, fine I'll let you search for some other stuff
Vaiolis: Controlling the bees shouldn't be hard, even without using magic for it
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Kel the Oblivious on March 25, 2009, 08:06:56 am
I face palm, gently pat my amulet for being a good little distraction, and head down the next tunnel. I begin to try and learn how to manipulate the energy coming off Azmollokum. Trying to focus it into a single beam, on any passing by rodents to make them commit rodent sepukku.
Title: Re: Escape the dungeon Turn 20 - Boring turn is boring
Post by: Rooster on March 25, 2009, 04:58:10 pm
TURN 21!

webadict
Quote
I summon mounds of blood for the blood angel!
{Control:1} {Result:5} You cause two small cave-in's on the exits from the tunnel. A floor under your feet cracks, and blood pours from it. It doesn't look like it will stop anytime soon!

SombreChapaeu

Quote
In my sleep I attempt to make fungus wine in the first room
You dream of alcohol. {Impossible:2} You can almost taste it. Your dreams are too pleasant for you to wake up

Vaiolis

Quote
I cast Animate Ice to bring my BEEEEE army to LIFE!
{Power:3}{Control:3} You create a swarm of ice bees. They buzz madly. They fly around the room for a while, and then they decide to float around you.

Org
Quote
I summon a sandwich to me.
[Good that you added "to me" or else you would end up getting eaten by a gigantic sandwich)
{Power:5}{Control:4}{Drawback:1} On second tought you are going to get eaten by a sandwich. You focus hard for a while, and pray to Mork. Mork gives you a small push, and then suddenly a big sandwich appears bofore everybody in the tunnel. It is twice as big as you, has sharp teeth, and looks hungry. When it moves toward you you notice that it is made from brown bread, cheese, tomatoes, and mayo. Its very ironic that it wants to eat you.

SHAD0Wdump
Quote
I hunt for 'shrooms
{Luck:4} You find a red mushroom, and quickly put it into your backpack.

Kel the Oblivious
Quote
I face palm, gently pat my amulet for being a good little distraction, and head down the next tunnel. I begin to try and learn how to manipulate the energy coming off Azmollokum. Trying to focus it into a single beam, on any passing by rodents to make them commit rodent sepukku.
You go forward and then Webadict's magic causes a cave-in just behind you, and thus cuts you off from the rest. There's no light source so its very dark.{Luck:1} You'd rather get some light than practice. Your amulet speaks "So, how are they going to help you now?" he giggles.

Webadict's magic sealed him, Sombre, Vaiolis and Org in the second tunnel, they will drown if they don't do something quickly. Sobre doesn't care as he's sleeping.
SHAD0W was lucky to be in the prison cave whe he heard the ceiling rumbling, and.... Hungry wild groans?! Org's obsession with sandwiches brought one to live.
Nature can only laugh at this pathetic creation. Nonetheless it's very dangerous.


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I'll get around doing another map tommorow
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: webadict on March 25, 2009, 05:32:13 pm
Well, now that I have blood...

"You wouldn't mind sending a tunnel-digging device down for me, would you?" webadict asks toward the cavern ceiling. "Or maybe just give me the ability to breath in blood." He looks around at the glares. "Okay, everyone else might want that too..."
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Org on March 25, 2009, 07:16:04 pm
I call Gork to help me.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Vaiolis on March 25, 2009, 07:18:19 pm
Oh, what ever shall I do...
Hydrokinesis - divination by water. Ulimate water control. Has many uses for ex. You can dehydrate a dragon,
by making his blood vanish, or you can make water appear out of nowhere.

Convenient! I use Hydrokinesis upon the blood, and make it vanish!

Err wait, I don't want to upset Webadict again. So...

If Webadict fails at saving us, I vanish the blood using hydrokinesis!

Otherwise, I use hydrokinesis to create water in the collapsed stone, and thus crack the stone open, letting the blood flow out without drowning us!
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: webadict on March 25, 2009, 07:49:58 pm
Oh, what ever shall I do...
Hydrokinesis - divination by water. Ulimate water control. Has many uses for ex. You can dehydrate a dragon,
by making his blood vanish, or you can make water appear out of nowhere.

Convenient! I use Hydrokinesis upon the blood, and make it vanish!

Err wait, I don't want to upset Webadict again. So...

If Webadict fails at saving us, I vanish the blood using hydrokinesis!

Otherwise, I use hydrokinesis to create water in the collapsed stone, and thus crack the stone open, letting the blood flow out without drowning us!

I was about to say... I don't wanna make you never have been an elemental...
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Kel the Oblivious on March 25, 2009, 08:15:45 pm
"Good question. Well, maybe we will reunite further down the way. If not, well, I am sure they will get eaten by whatever comes along, since they no longer have you to provide them with a useful burst of sorrow to weaken the beast. But since it seems to just be you and I now, do you think you could grant me the vision of your kin, since, to the best of my knowledge, you do not need light to see just fine in the darkness. Baring that, is there some way you can conjure light? I imagine it is a paltry task, since you had no problems creating this power core for my suit."

I begin to walk down the dark hallway as I speak to it, using the butt of my spear as a blind man's cane, tapping along the ground so I do not run into a wall.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: SombreChapaeu on March 25, 2009, 08:54:00 pm
I sense liquid welling in my sleep, it must be booze, I drink it.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: SHAD0Wdump on March 26, 2009, 02:50:49 am
hmm... I feed the sandwich The 'shroom.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Rooster on March 26, 2009, 06:59:59 am
SHAD0Wdump: you aren't in the same room. the four is trapped in the tunnel while you are in the first room.
Kel the Oblivious: I don't think he likes light, but night vision will do I guess
Vaiolis: Great move, but you'll have to repeat it every turn until you seal the blood fountain

Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: SHAD0Wdump on March 26, 2009, 09:56:37 am
That wouldn't be a problem if you had done my turn right in the first place!

Bah!

I'll hunt for a pick-axe in the junk pile...
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Anti-Paragon on March 26, 2009, 02:14:42 pm
For my next turn, I shall join!

...

Though something tells me I need a penguin avatar to properly fit in.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Vaiolis on March 26, 2009, 04:05:06 pm
Vaiolis: Great move, but you'll have to repeat it every turn until you seal the blood fountain

Ah good point, I'd be vanishing the blood, but not its source. Alright, I'll stick with Using hydrokinesis in the rock, forming water inside it, splitting it open, making many cracks, and thus allowing the blood to flow out!
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: Rooster on March 26, 2009, 05:54:30 pm
TURN 22!

webadict
Quote
Well, now that I have blood...

"You wouldn't mind sending a tunnel-digging device down for me, would you?" webadict asks toward the cavern ceiling. "Or maybe just give me the ability to breath in blood." He looks around at the glares. "Okay, everyone else might want that too..."
You notice that something's not right. You taste the blood. Too bad, but the blood is synthetical, it doesn't even taste like one.

Org
Quote
I call Gork to help me.
You hear booming voice in your head "If you aren't a tree-hugger then kill that thing!" You soon find out what he ment because the sandwich attacks you.{Dodge:5} You block the strike with your left "hand" the area it touched turned black, withered, and fell off. The sandwich lets off a loud growl.

Vaiolis
Quote
Using hydrokinesis in the rock, forming water inside it, splitting it open, making many cracks, and thus allowing the blood to flow out!
Well you destroy one boulder, but only the one that leads to rooms where you've already been. The other one is too tough. You are exhausted {Learning:2} You don't want to repeat this spell soon.

Kel the Oblivious
Quote
"Good question. Well, maybe we will reunite further down the way. If not, well, I am sure they will get eaten by whatever comes along, since they no longer have you to provide them with a useful burst of sorrow to weaken the beast. But since it seems to just be you and I now, do you think you could grant me the vision of your kin, since, to the best of my knowledge, you do not need light to see just fine in the darkness. Baring that, is there some way you can conjure light? I imagine it is a paltry task, since you had no problems creating this power core for my suit."

I begin to walk down the dark hallway as I speak to it, using the butt of my spear as a blind man's cane, tapping along the ground so I do not run into a wall.
[Another epic rpging!]
You feel pure evil assaulting your mind, but you surrender to its might. It hurts like there's no tommorow, but you can now see in the dark. You notice a old and bearded man at the end of the hallway. He knows that you are there. "Who are you?". He replies: "Well I'm the dungeon creator of course". "You kidnapped us?" you ask. "Of course not! I lost control over the dungeon a long time ago when a beholder made his lair here. I could help you to escape but my memory is not as good as 500 years ago". You are shocked by his age, because he looks like he is in late 50s. "What is your name?" you ask. "I'm Anti-Paragon. Nice amulet by the way. I had one like that in my treasure room"

SombreChapaeu
Quote
I sense liquid welling in my sleep, it must be booze, I drink it.
{Choking and transformation:6} You convince yourself that what you are drinking is pure booze. You are very drunk now, but you feel enlightened. You feel like kicking butts now.


SHAD0Wdump
Quote
I'll hunt for a pick-axe in the junk pile...
{Luck:3} You manage to find a very old copper pickaxe, You wield it and you put the bomb in your backpack

Webadict,Vaiolis,Sombre and Org
Spoiler (click to show/hide)
Kel
Spoiler (click to show/hide)
SHAD0W
Spoiler (click to show/hide)

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Do you like new drawings?
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Org on March 26, 2009, 06:06:32 pm
I attack!
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: SHAD0Wdump on March 26, 2009, 06:37:59 pm
Well... The new maps are useful I guess,but they still don't tell me the environment on a larger scale,and I'm still forgetting the names.

Alright,lets put this thing to use...
 I start whackin' away at one of the barriers between me and my compatriots(there is only one right? two?)
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: webadict on March 26, 2009, 07:33:54 pm
... Now I'm angry!

There never was any blood or boulders blocking our way to begin with!
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Kel the Oblivious on March 26, 2009, 08:57:00 pm
Just out of curiosity, I run my hands over my face, to double check it's still human, and then walk past Anti-Paragon. "Good to know that there are beholders here. I imagine the blood of an eye tyrant would look quite wonderful all over Azmollokum. And I am quite sure you did not have one quite like this. I doubt this world has ever played host to something as impressive and powerful as Azmollokum. If it did, I doubt it would be anything more then dust and ashes under a red tinted sky." I turn and smile wide. "Now, I advise you keep your distance. You have yet to prove yourself an ally, and my good friend here..." I heft my spear, letting Azmollokum spin on the end of it's leather strap for a moment. ".. Has a nasty habit of making you want to end your petty existence on this plane of reality. Now, wise dungeon master, where can I find some food? It has been a while since I last ate, and I do not relish the idea of consuming raw flesh, although it is an experience I have yet to try, so perhaps I would enjoy it."

I start heading down the hall way, not waiting for an answer.
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: SombreChapaeu on March 26, 2009, 09:11:05 pm
I wake up smelling sandwich. upon seeing it's evil I kick off a wall, and onto the ceiling and come smashing down on the foul sandvich. then I dip it into the blood and eat the now sauce'd sandwich.
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Anti-Paragon on March 26, 2009, 10:24:59 pm
"Now if'n I recall..." I say, scratching a short and well-kept graying beard and seeming completely oblivious to Kel's departure, "I done and left some good food in the secret passage to the room you've gonehere collapsed."
I promptly begin feeling around the rock wall for that door to the secret tunnel. Or was it on the opposite side of the wall? I can't really remember.

Edit: Dang typos.
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Rooster on March 27, 2009, 05:56:23 am
SHAD0Wdump: One

Surprisingly we're missing inly Vaiolis
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Vaiolis on March 27, 2009, 09:54:16 am
Hmm... what to do what to do...

I attempt Hydrokinesis on the cave-in blocking our path, again!
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: webadict on March 27, 2009, 01:13:38 pm
Hmm... what to do what to do...

I attempt Hydrokinesis on the cave-in blocking our path, again!
...Someone didn't read the turn...
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Vaiolis on March 27, 2009, 01:19:58 pm
Hmm... what to do what to do...

I attempt Hydrokinesis on the cave-in blocking our path, again!
...Someone didn't read the turn...

Would that be you that didn't read the turn?

Vaiolis
Quote
Using hydrokinesis in the rock, forming water inside it, splitting it open, making many cracks, and thus allowing the blood to flow out!
Well you destroy one boulder, but only the one that leads to rooms where you've already been. The other one is too tough. You are exhausted {Learning:2} You don't want to repeat this spell soon.

As far as I can tell from this, there's still more to use hydrokinesis on.
Title: Re: Escape the dungeon Turn 21 - I think I saw this one in a movie
Post by: webadict on March 27, 2009, 01:30:32 pm
TURN 22!
...
Vaiolis
Quote
Using hydrokinesis in the rock, forming water inside it, splitting it open, making many cracks, and thus allowing the blood to flow out!
Well you destroy one boulder, but only the one that leads to rooms where you've already been. The other one is too tough. You are exhausted {Learning:2} You don't want to repeat this spell soon.
Sorry, I guess I must've misread this part...
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Vaiolis on March 27, 2009, 01:46:10 pm
I'm not gonna let a roll of 2 tell me what I want :P

Besides, we could drown. I figured you people would get mad if something like this happened

Someone: We're drowning!
Me: Well I could crack those rocks in front of us open to save us, and let us go forward...
Someone: Well, do it!
Me: Nah, I'm tired. I don't feel like it.
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Rooster on March 28, 2009, 07:08:20 am
Well, the blood is not a threat for you anymore (At least not for next 100 turns)
This IS going to be an interesting turn, too bad I don't have time for this (Well I could do a plain turn with short actions, and no pictures but that would be like LAME!)
Spoiler (click to show/hide)
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: Rooster on March 28, 2009, 11:59:39 am
TURN 23!

Org
Quote
I attack!
{Dodge:6} The sandwich dodges!But...

SombreChapaeu
Quote
I wake up smelling sandwich. upon seeing it's evil I kick off a wall, and onto the ceiling and come smashing down on the foul sandvich. then I dip it into the blood and eat the now sauce'd sandwich.
... it jumps stright at Sombre, who unleashes a deadly combo! {Damage:3+6= Overkill!} The sandwich bursts into tiny pieces, but you enjoy eating them anyway. {Vomit:4-2} {Death:1} {O_o:1} You feel really bad! You are unconscious, and dying! You bleed from nose, eyes, and mouth. Your Drunken master title grants you the ability to move and perform actions even when unconscious, but you'll die at the end of next turn if you won't be healed

webadict
Quote
There never was any blood or boulders blocking our way to begin with!
{Luck:1}The ground starts to rumble!...

Vaiolis
Quote
I attempt Hydrokinesis on the cave-in blocking our path, again!
{Power:2-1 exhaustion} ...You misfire, and you interrupt not only your power, but webadict's as well! For a moment you all get a small earthquake in here, and then sudden burst! A flash of light and then BOOM! Your group gets sucked in by a portal. When you wake up (at least those that aren't dying) you see a big hall. Its walls are smooth and on them are engraved pictures of tentacle demons "commiting depraved acts", Dwarves geting eaten by frog demons, Dwarves incinerated by spirits of fire. There are many cages with skeletons inside, but one contains a living elf, but you doubt he'll be of any use as he's talking things like: "Shut your mouth you goblin, you!" "I'll rape your mother and your children!" "You'll soon face the dark lord!" and so on.

SHAD0Wdump
Quote
I start whackin' away at one of the barriers between me and my compatriots(there is only one right? two?)
When you get to the site, in place of tunnel is a big chasm! on the far end you can see a fragment of tunnel that once was here.

Kel the Oblivious
Quote
Just out of curiosity, I run my hands over my face, to double check it's still human, and then walk past Anti-Paragon. "Good to know that there are beholders here. I imagine the blood of an eye tyrant would look quite wonderful all over Azmollokum. And I am quite sure you did not have one quite like this. I doubt this world has ever played host to something as impressive and powerful as Azmollokum. If it did, I doubt it would be anything more then dust and ashes under a red tinted sky." I turn and smile wide. "Now, I advise you keep your distance. You have yet to prove yourself an ally, and my good friend here..." I heft my spear, letting Azmollokum spin on the end of it's leather strap for a moment. ".. Has a nasty habit of making you want to end your petty existence on this plane of reality. Now, wise dungeon master, where can I find some food? It has been a while since I last ate, and I do not relish the idea of consuming raw flesh, although it is an experience I have yet to try, so perhaps I would enjoy it."

I start heading down the hall way, not waiting for an answer.
Anti-Paragon
Quote
"Now if'n I recall..." I say, scratching a short and well-kept graying beard and seeming completely oblivious to Kel's departure, "I done and left some good food in the secret passage to the room you've gonehere collapsed."
I promptly begin feeling around the rock wall for that door to the secret tunnel. Or was it on the opposite side of the wall? I can't really remember.
[epic rpgers!]

Yup still human! "No need to be violent" he says. "Maybe" you reply while still keeping your eyes on him, and then you hear a BOOM! A sizzle, screams and then nothing. You can then hear SHAD0W trying out the echo... wait echo? Somethings not right but you pay no attention to that and keep a poker face. Anti-Paragon starts mumbling a boring story about his necklace and that it had spirit of elves and angels inside, and that he hated it because they were angry when he ate meat and drank booze. "Click!" Anti-paragon finds a switch, and you both proceed there. "I used to invite all my whores here" He laughs. Now you can see why, this room has masterwork engravings, masterwork golden furniture (with tiger leather). Shelves of brandy, and swamp whiskey, bags of spare golden coins and barrels of =Plump helmet roast=. He sure knows how to throw a party!

The four is placed in a most unexpected place, the one nobody wants to visit in a lifetime. Webadict pets his tigon and hopes for the best. It might not seem so, but this place is terrifing.
SHAD0W is in a dead end. No way to get to the other side and no other way out than digging. While Kel will enjoy throwing a party with Anti-paragon for sure.


Webadict,Org,Vaiolis and Sombre
Spoiler (click to show/hide)
Kel and Anti-paragon
Spoiler (click to show/hide)
SHAD0W
Spoiler (click to show/hide)
Map
Spoiler (click to show/hide)
Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Woo! It looks like I got some spare time!
Looks like I forgot about the cage in one picture. Woops sorry bout that  ;D. I made a map to satisfy SHAD0W
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Org on March 28, 2009, 12:02:08 pm
I patch up Sombre.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: webadict on March 28, 2009, 12:15:16 pm
...I'm kinda glad I wasn't killed by that one.

I patch up Sombre.
What are you talking about?

Sombre was never hurt to begin with!

I'm just taunting Death now.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Org on March 28, 2009, 12:36:46 pm
Lol wut?
He is dying.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Vaiolis on March 28, 2009, 12:39:30 pm
Doing things while exhausted makes life oh-so-interesting, doesn't it?

If I'm no longer exhausted, I liquefy my form, becoming a water elemental instead of an ice elemental!

Otherwise, I rest

And Org, check Webadict's abilities.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Org on March 28, 2009, 12:40:36 pm
Doing things while exhausted makes life oh-so-interesting, doesn't it?

If I'm no longer exhausted, I liquefy my form, becoming a water elemental instead of an ice elemental!

Otherwise, I rest

And Org, check Webadict's abilities.
For what
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Rooster on March 28, 2009, 01:00:31 pm
Quote
Discovered the secret of disintegration
I find it amusing that webadict thinks he can do anything besides desintegration, and I never told how it works tee-hee  ;D
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Anti-Paragon on March 28, 2009, 01:08:57 pm
When stepping into the (mysteriously already lit) secret room, it can be seen that I'm wearing a purple dyed Ξspider silk vestΞ over a *zebra leather shirt*, purple dyed Ξspider silk pantsΞ, a purple dyed +wide brimmed hat+ encircled with bands of zebra leather and encrusted with a giant eagle feather sticking out of it, along with some midnight blue dyed Ξspider silk shoesΞ. Additionally, there's an artifact amulet around my neck in the shape of the male symbol. It menaces with spikes of mojo.

"Oh, the I had here with the ladies back when. They always found them their dungeons so exciting. Mm-mmm!" I say with a wide grin as I search the party supplies for some masterwork booze to put into one of the golden goblets.
Something about that amulet of Kel seems to be putting a damper on the whole party scene, though...
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Rooster on March 28, 2009, 01:22:16 pm
Sure why not? But you'll still have to get to the treasure room (which is near surface  :P to get neat magical items)
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: SombreChapaeu on March 28, 2009, 06:33:34 pm
I transform the booze within me to healing energy all of it, at once.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Rooster on March 29, 2009, 02:42:50 am
We're missing Kel and SHAD0W it seems...
Title: Re: Escape the dungeon Turn 22 - Scattered around
Post by: SHAD0Wdump on March 29, 2009, 12:19:54 pm
SHAD0W is in a dead end. No way to get to the other side and no other way out than digging. While Kel will enjoy throwing a party with Anti-paragon for sure.


Says you! Time for a little ingenuity!

I go back to the junk pile and create a makeshift grappling hook!
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Kel the Oblivious on March 29, 2009, 06:35:36 pm
Sorry for the delay, I just flew back from Japan to home, and have slept till now.

I feel somewhat out of place, wearing my grisly troglydite bone armor, wielding a large sharpened obsdian spear, and my foul amulet. Well, neither would I want to look like a gaudy 500 year old pimp, but hey, that is what he wants, so be it. I strap my spear to my back and head to the roasts. I could go for some mushroom mush.
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Rooster on March 30, 2009, 09:12:02 am
Wow, Japan's cool!
Damn, due to my father having a break (and that's NOT a good thing) I'm unable to do a proper turn for a while (damn people that take me away from keyboard), but I'll do my best...
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Anti-Paragon on March 30, 2009, 09:57:54 am
That's okay. Real life comes first.

But on a relevant topic, what's wrong with being a gaudy 500 year old pimp?
Title: Re: Escape the dungeon Turn 23 - HFS
Post by: Rooster on March 31, 2009, 08:51:36 am
TURN 24!

Org
Quote
I patch up Sombre.

webadict
Quote
Sombre was never hurt to begin with!

SombreChapaeu
Quote
I transform the booze within me to healing energy all of it, at once.
Combined efforts of Org, webadict and Sombre himself heal him completely. Sombre discovers that he can turn one unit of alcohol into a healing potion (that works instantly)

Vaiolis
Quote
If I'm no longer exhausted, I liquefy my form, becoming a water elemental instead of an ice elemental!

Otherwise, I rest
You sit down for a while, but after full recovery you decide to play with the elf. Besides nonsense he tells you about imps that are in the next room (and that they will eat your jewels, your manly pride...)

SHAD0Wdump
Quote
I go back to the junk pile and create a makeshift grappling hook!
You do that. You even return to the chasm.

Anti-Paragon
Quote
When stepping into the (mysteriously already lit) secret room, it can be seen that I'm wearing a purple dyed Ξspider silk vestΞ over a *zebra leather shirt*, purple dyed Ξspider silk pantsΞ, a purple dyed +wide brimmed hat+ encircled with bands of zebra leather and encrusted with a giant eagle feather sticking out of it, along with some midnight blue dyed Ξspider silk shoesΞ. Additionally, there's an artifact amulet around my neck in the shape of the male symbol. It menaces with spikes of mojo.

"Oh, the I had here with the ladies back when. They always found them their dungeons so exciting. Mm-mmm!" I say with a wide grin as I search the party supplies for some masterwork booze to put into one of the golden goblets.
Something about that amulet of Kel seems to be putting a damper on the whole party scene, though...

Kel the Oblivious

Quote
I feel somewhat out of place, wearing my grisly troglydite bone armor, wielding a large sharpened obsdian spear, and my foul amulet. Well, neither would I want to look like a gaudy 500 year old pimp, but hey, that is what he wants, so be it. I strap my spear to my back and head to the roasts. I could go for some mushroom mush.
*Anti-Paragon and Kel the Oblivious cancel action, party at @golden table@ *

Because everybody did pretty much nothing everybody gets a +1 to all rolls next turn


Webadict,Org,Vaiolis and Sombre
Spoiler (click to show/hide)
Kel and Anti-paragon
Spoiler (click to show/hide)
SHAD0W
Spoiler (click to show/hide)
Map
Spoiler (click to show/hide)

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Surprising lack of need for new pictures...
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: SHAD0Wdump on March 31, 2009, 09:24:06 am
Alright!

I put the pickaxe in my backpack and hook my grapple to something sturdy,then SWING!(across the gap to the other side with all the rubble,of course)
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: webadict on March 31, 2009, 11:18:56 am
I'll turn into a skeleton and try and repair my arms.
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Anti-Paragon on March 31, 2009, 12:26:18 pm
"So what was I doing down here again..." I say to myself, once again scratching my beard.
"Ah yes. What with my here dungeon taken over by those whippersnappers I was gone and forced to use my secret escape route jus' ahead, wherein you came from." I recollect aloud, then promptly eye Kel curiously, "Say, what in Armokation is your sort doin' down here in my here scrappy-yard anywho?"


This dialect is hard, but amusing.
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: SombreChapaeu on March 31, 2009, 12:28:52 pm
I stretch get up, and dash down the tunnel advancing forward, I also practice my beard-fu in the meantime.
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Vaiolis on March 31, 2009, 08:02:15 pm
Nobody could survive such an attack by imps. Except for elves of course, as they have nothing to lose.

I liquefy my form and become a water elemental! Water can't be damaged easily, right? And I could slip through tight spaces!
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Kel the Oblivious on April 01, 2009, 05:24:00 pm
Eat, drink. be merry. That sorta thing. Then, I head back out towards the caved in tunnel, and using my super-awesomely-amazing power armor, I move the stones out of the way to see what happened.
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Anti-Paragon on April 01, 2009, 05:56:36 pm
Completely ignored, I shrug and try to find that other secret tunnel that goes from the party room, around the blockade/chasm (that I don't know about yet) and into the room with all the junk. I know about these because I'm the dungeon creator, and secret passages and traps are awesome. When I remember where they are, that is.
...and which ones are triggered by which.


I roll to kill the thread, apparently. :(
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Rooster on April 05, 2009, 07:52:07 am
Sorry for the delay. I thought somebody else may post an action ( woo recordly low count of actions!)
And as usual rl kicks my ass at weekends  ;D
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Org on April 05, 2009, 07:57:55 am
I break walls so that demons may attack us....or something.
Title: Re: Escape the dungeon Turn 24 - Resting time
Post by: Rooster on April 07, 2009, 12:29:07 pm
TURN 25!

Org
Quote
I break walls so that demons may attack us....or something.
You have a better idea! Instead of going to the exit to look for some demons you hit the wall! In the spot where adamantine ore is.{Luck:5} You extract some ore, but its too hard to dig any tunnels

SHAD0Wdump
Quote
I put the pickaxe in my backpack and hook my grapple to something sturdy,then SWING!(across the gap to the other side with all the rubble,of course)
You swing! {Luck:3+1} You manage to get to the chasm wall unhurt. you start to climb...

Kel the Oblivious
Quote
Eat, drink. be merry. That sorta thing. Then, I head back out towards the caved in tunnel, and using my super-awesomely-amazing power armor, I move the stones out of the way to see what happened.
You fully recover. You are satitated now. You go to the boulders. You hit {Strenght:6+1} very hard! {Dodge:1} SHAD0W gets a boulder rain. He falls! You are falling towards the bottom! At least it looks like you will fall for hours before slamming to the ground...

Vaiolis
Quote
I liquefy my form and become a water elemental! Water can't be damaged easily, right? And I could slip through tight spaces!
You transform with easy. Unfortunately you would have to know earth magic to contain this form. You will become an ice elemental at the end of 3rd turn form this change.

SombreChapaeu
Quote
I stretch get up, and dash down the tunnel advancing forward, I also practice my beard-fu in the meantime.
You dash! Right into a pack of 4 imps! {Beard-fu:4} You attack! {Dodge:5} They all dodge with ease

Anti-Paragon
Quote
Completely ignored, I shrug and try to find that other secret tunnel that goes from the party room, around the blockade/chasm (that I don't know about yet) and into the room with all the junk. I know about these because I'm the dungeon creator, and secret passages and traps are awesome. When I remember where they are, that is.
...and which ones are triggered by which.
{Luck:6} "Now where did I put my switch..." completely confused (there are over 40 switches in this room!) You activate a trap door! You manage to grab the table before falling down. {Climbing:2} You are not as strong as you used to be. You might need some help.
webadict
Quote
I'll turn into a skeleton and try and repair my arms.
[auto-succes] You devour the elf! TASTY!

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

Sorry for the delay. I'm too tired to post pictures, but if you still want them let me know
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Org on April 07, 2009, 02:17:21 pm
I make armor out of the adamantine.

And I must ask, why in my status does it say "Org starts being a real Org?"
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: SHAD0Wdump on April 07, 2009, 02:19:10 pm
Nice work you freaking emo!

I jam my pick axe into the edge of the chasm wall to slow my descent,and hopefully regain control of the situation.
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: webadict on April 07, 2009, 02:26:55 pm
I try to use some telekinesis to slow SHAD0W's descent!
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: SHAD0Wdump on April 07, 2009, 02:34:27 pm
Well... It's technically hydrokinesis... But I'm made of 89% water right?(ok I know it's 80 something percent)
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: SombreChapaeu on April 07, 2009, 05:19:06 pm
I use beard-fu and wrestling on the imps
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Anti-Paragon on April 07, 2009, 05:22:37 pm
Knowing the young whippersnapper is too abesntminded to help, I start flicking switches on the underside of the table.
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Vaiolis on April 07, 2009, 07:38:12 pm
I slip through a tiny crack in a nearby wall and into some other area!
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: webadict on April 08, 2009, 11:06:20 am
Well... It's technically hydrokinesis... But I'm made of 89% water right?(ok I know it's 80 something percent)
Yeah, that'll work. I mentally hold the water in your body so that it rips through your pores, while your dehydrated body falls.
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Rooster on April 08, 2009, 12:22:43 pm
Org: Its a flavor. It doesn't do anything. Its for lulz
Webadict: I'll let you decide if you want me to roll for this. To succed you need at least 5 good rolls
1 Power (you are trying to use a power you aren't proficient with) 2Control 3Knowing that SHAD0W needs help 4 Using your power at long distance (well technically you're about 2 kilometers below him, and a little bit to the left) 5 Dodge ( in case you would roll a 4 or 6 on at least one of them)

As you might figured this will be hard, but not impossible. Oh and Viaolis actually Hydrokinesis if that would help. He would need only 2 rolls to succed (Knowing and long distance use)

Vaiolis:
Spoiler (click to show/hide)
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Vaiolis on April 08, 2009, 03:13:12 pm
Darn... switch my turn and help whoever it was that's falling, or tempt everyone to help me get a bad roll...

Meh, I feel generous. I use hydrokinesis on SHAD0W (that's who's falling, right? Sure) and bring him back to the ground, safely!
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: webadict on April 09, 2009, 11:12:28 am
Org: Its a flavor. It doesn't do anything. Its for lulz
Webadict: I'll let you decide if you want me to roll for this. To succed you need at least 5 good rolls
1 Power (you are trying to use a power you aren't proficient with) 2Control 3Knowing that SHAD0W needs help 4 Using your power at long distance (well technically you're about 2 kilometers below him, and a little bit to the left) 5 Dodge ( in case you would roll a 4 or 6 on at least one of them)

As you might figured this will be hard, but not impossible. Oh and Viaolis actually Hydrokinesis if that would help. He would need only 2 rolls to succed (Knowing and long distance use)

Vaiolis:
Spoiler (click to show/hide)
...Bring it on!

Telekinesis!
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: SHAD0Wdump on April 09, 2009, 11:30:47 am
Oh wait... the hydrokinesis was for violas,it is webadict that is trying to kill me... O)
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: webadict on April 09, 2009, 10:18:53 pm
Oh wait... the hydrokinesis was for violas,it is webadict that is trying to kill me... O)
Kill you? I'm trying to save you!
Title: Re: Escape the dungeon Turn 25 - Back in Black!
Post by: Rooster on April 11, 2009, 07:44:58 am
TURN 26!

Org
Quote
I make armor out of the adamantine.
{?:1} You feel funny... You collapse to the ground...

Vaiolis
Quote
I use hydrokinesis on SHAD0W (that's who's falling, right? Sure) and bring him back to the ground, safely!
{Knowledge:6}{Long distance:6} Feeling that SHAD0W needs help you harness your power. He's very far away so you blast a massive ray of power! It completely destroys the ceiling! When it reaches SHAD0W you PULL! Trying to bring him to the ground safely you Use most of your power, which results in him flying twice as fast!
When you're done you notice Org rising. He looks like in trance. He walks toward the wall and starts drawing trees, metal bars, and skeletons. You wonder why he does that and what he needs.

SHAD0Wdump
Quote
I jam my pick axe into the edge of the chasm wall to slow my descent,and hopefully regain control of the situation.
{?:5} {Luck:5} You jam your pick axe into the cliff. Luckily the force didn't rip your arm off. You are hanging, but not for long. You need to grab something

webadict
Quote
I try to use some telekinesis to slow SHAD0W's descent!
{?:1,6,5,3,6} [Totally epic awesomness, that will be revealed next turn. Everybody in the room gets K.O.'d]

SombreChapaeu
Quote
I use beard-fu and wrestling on the imps
{Dodge:1,2,3,4= omg epic roll bonus} You execute your master move! You make a spinning air kick, jump at the wall, You throw yourself straight at them, spinning. You use your beard, to chop their heads off, and then you make a fatality! You hit the ground, and invisble force totally destroys their bodies!

Anti-Paragon
Quote
Knowing the young whippersnapper is too abesntminded to help, I start flicking switches on the underside of the table.
{Luck:4} You find just the one. You climb back up.

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: webadict on April 11, 2009, 09:21:45 am
Can I do anything this round?
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: SHAD0Wdump on April 11, 2009, 10:00:40 am
I try to find a small crevice,something anything I can get into that will get me out of the danger of falling again.
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Rooster on April 11, 2009, 10:31:36 am
Webadict:Yes, but try to act like you just blasted the whole universe
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Anti-Paragon on April 11, 2009, 03:06:29 pm
I go to follow Kel, dusting myself off and completely unfazed by the fall I just took. It's happened before, and it'll happen again.
I follow Kel out towards... a giant Chasm?!
"What in Jelb the metal sand of digging's name have you been doing to my dungeon?!" I yell, with a really grumpy expression.
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: SombreChapaeu on April 11, 2009, 04:14:07 pm
I dip my beard in their blood to add their power to my own, and rip the skin off their severed heads to make me a hat, while their tongues are used to tie their skulls into a belt.
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: webadict on April 11, 2009, 11:45:51 pm
Webadict:Yes, but try to act like you just blasted the whole universe
I'll try to either hold the universe together, or try to bring back the universe. Whichever is more applicable.
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Org on April 12, 2009, 09:07:17 am
Can I do anything?
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Rooster on April 13, 2009, 11:10:06 am
You're unconscious, you'll wake up next turn and start to complete the mood
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Vaiolis on April 13, 2009, 04:33:03 pm
Woops, I never posted an action! I, using my watery body, locate and squeeze through a crack in the wall, and go into some other area!
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Anti-Paragon on April 14, 2009, 01:42:24 pm
I get upset that Kel isn't responding.
"This is madness!" I say, gesturing to the chasm through my dungeon.
"This is Sparta!" I yell and promptly kick him into the chasm.
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Rooster on April 15, 2009, 12:51:09 pm
Yeah, he was last seen on April the 1st. Too bad, I really liked your playstyles. Looks like its another player to bite the dust. When I reach 3 people I'll probably discontinue this.
I was too lazy ( or too busy) To do a turn so I apologise and I'm off doing one right away
Title: Re: Escape the dungeon Turn 26 - Mysterious awesomness
Post by: Rooster on April 15, 2009, 02:06:34 pm
TURN 27!

Org
You get up, and you start pounding the ore with bare hands, then you go to where Sombre is you collect Imp skin and bones. You open your eyes and you say "Incomplete! Must. REVENGE!" You are pretty pissed off, but you look at the ground to find an artifact, adamantium buckler. You pick it up. You notice it has no handles. It then slips from your hands, but it doesn't fall to the ground. It starts spinning around you. Name it please...

Vaiolis
Quote
I, using my watery body, locate and squeeze through a crack in the wall, and go into some other area!
You wake up just in time to escape {Luck:3} You manage to find a decent underground lake. There are some underground lobsters, but you'll live

SHAD0Wdump
Quote
I try to find a small crevice,something anything I can get into that will get me out of the danger of falling again.
{Luck:2} The ground starts to rumble. You're paralysed with fear.

webadict
Quote
I'll try to either hold the universe together, or try to bring back the universe. Whichever is more applicable.
You connected with something, but something is wrong. The mind is calm, but you can feel the evil inside of it. It says "Let's rumble!", and then the ground starts to shake. Massive earthquake totally anihilated the dungeon. but left you all unharmed (yet, again unconscious) When you wake up you notice that you are back in the village, but it is devastated. Corpses are everywhere. You all notice
A big bad-ass looking demon just in front of you. He says "I'm Garnax, the Overlord of the depts. You mortal challenged me! I accept the challenge!"

SombreChapaeu
Quote
I dip my beard in their blood to add their power to my own, and rip the skin off their severed heads to make me a hat, while their tongues are used to tie their skulls into a belt.
You managed to dip your beard in their blood just before the earthquake

Anti-Paragon
Quote
I go to follow Kel, dusting myself off and completely unfazed by the fall I just took. It's happened before, and it'll happen again.
I follow Kel out towards... a giant Chasm?!
"What in Jelb the metal sand of digging's name have you been doing to my dungeon?!" I yell, with a really grumpy expression.

I get upset that Kel isn't responding.
"This is madness!" I say, gesturing to the chasm through my dungeon.
"This is Sparta!" I yell and promptly kick him into the chasm.
You are unsurprised. You have seen people going mad,from smaller things. If he's so shocked about it, then it's time to face it. You've thrown him into the chasm just before the earthquake

Status:
Spoiler (click to show/hide)
Background:
Spoiler (click to show/hide)

How many are still standing? 6? Too, bad. Time for a sudden death mode
Title: Re: Escape the dungeon Turn 27 - Sudden Death
Post by: Org on April 15, 2009, 02:16:32 pm
SHINY SHIELD OF THE SPARKLING METAL I FOUND IN THE WALL SHALL BE YOUR NAME!

I make a handle for it.
Title: Re: Escape the dungeon Turn 27 - Sudden Death
Post by: Anti-Paragon on April 15, 2009, 05:50:38 pm
Abrupt battle is abrupt. I'm kinda screwed, but whatever.

I make myself less of a target for the demon by temporarily charging in the opposite direction. Bravely. I quickly scan the bodies for some sort of weapon, ignoring anything heavy and specifically hunting out ranged weapons.
Title: Re: Escape the dungeon Turn 27 - Sudden Death
Post by: webadict on April 16, 2009, 12:32:11 am
I have 5 words for the demon.

KA... ME... HA... ME... HAAAAAAAAAAAAAA!!!
Title: Re: Escape the dungeon Turn 27 - Sudden Death
Post by: SombreChapaeu on April 16, 2009, 10:00:43 am
I look for fire, so I can learn flaming beard magic.
Title: Re: Escape the dungeon Turn 27 - Sudden Death
Post by: SHAD0Wdump on April 16, 2009, 06:27:15 pm
Meh I'm done with this one.
Title: Re: Escape the dungeon Turn 28 - The end
Post by: Rooster on April 19, 2009, 12:14:44 pm
The END!

Spoiler (click to show/hide)

This is a masterwork engraving in a gold dwarven throne. Reffering to a battle in 1079 A group of heroes fighted with Garnax the Demon Overlord to the death. No one knows if anybody else survived. Tales of their glory are passed on to children as bedtime stories. In this stories there are fragments telling about old, perverted man getting rich and making the biggest castle ever. Of a cloacked man that eats people, and having a high bounty on his head. Of amulet bearing fighter, causing mass-suicide all over the realm. Of master of water magic serving the king. Saved the kingdom twice. The engraving menaces with spikes of bone, leather and ruby. There is a picture of Demon holding a giant sword, fighting villagers. The villagers are getting killed. Four heroes are killing the demon. Garnax is struck down.
Title: Re: Escape the dungeon Turn 28 - The end
Post by: Org on April 19, 2009, 12:20:45 pm
WHAT! I DID GOOD TOO!
Title: Re: Escape the dungeon Turn 28 - The end
Post by: Anti-Paragon on April 19, 2009, 03:32:19 pm
Blast! I was going to pull out some Saturday night fevah and everything. Oh well, such is life. Time for me to seep back into the shadows and vanish. Bye!
Title: Re: Escape the dungeon Turn 28 - The end
Post by: SHAD0Wdump on April 19, 2009, 06:13:32 pm
Ah,you did good Rooster.
Title: Re: Escape the dungeon Turn 28 - The end
Post by: webadict on April 19, 2009, 09:23:03 pm
The END!

Spoiler (click to show/hide)

This is a masterwork engraving in a gold dwarven throne. Reffering to a battle in 1079 A group of heroes fighted with Garnax the Demon Overlord to the death. No one knows if anybody else survived. Tales of their glory are passed on to children as bedtime stories. In this stories there are fragments telling about old, perverted man getting rich and making the biggest castle ever. Of a cloacked man that eats people, and having a high bounty on his head. Of amulet bearing fighter, causing mass-suicide all over the realm. Of master of water magic serving the king. Saved the kingdom twice. The engraving menaces with spikes of bone, leather and ruby. There is a picture of Demon holding a giant sword, fighting villagers. The villagers are getting killed. Four heroes are killing the demon. Garnax is struck down.
Luck had nothing to do with it! It was pure skill.

Plus, I had a couple of friends.
Title: Re: Escape the dungeon Turn 28 - The end
Post by: Rooster on April 20, 2009, 06:59:40 am
This a masterwork engraving reffering to a battle in 1089. Org the human barbarian developed deadly long-range weapon called "shoota" by the orcs. He then lead hordes of goblinoids agains the human capital. In the evening of 3rd day of battle he was struck down by viaolis. Some say that orcish gods prepared a palace for him in the afterlife. There are legends telling that he will return, along with Kel the Oblivious, and they will destroy mankind.

There. You could have been an orcish avatar, but the game ended prematurely