Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: 2nd Editor  (Read 6758 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
2nd Editor
« on: June 12, 2002, 11:51:00 pm »

The creature form editor is done.  Now you can expand on the notions of "humanoid" and "quadruped".
Logged
The Toad, a Natural Resource:  Preserve yours today!

Demon

  • Bay Watcher
  • From a time before a time before time
    • View Profile
Re: 2nd Editor
« Reply #1 on: June 13, 2002, 07:18:00 am »

What sort of things can you actualy edit though?  Everything in the creature description?  Could I make a new type of muscle tissue thats not lavandar with the material editor and use that for a creature?  Is there anything we definately cant do yet?  (Besides onbvious things like flight)
Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: 2nd Editor
« Reply #2 on: June 13, 2002, 08:01:00 am »

The form editor itself is weak, but once I'm done with all of the editors I'm working on you'll be able to change absolutely everything the game currently supports.  I guess my two actual goals are to make human stock creatures and vegetation motifs.  I'm going to need access to every single variable to do that.
Logged
The Toad, a Natural Resource:  Preserve yours today!