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[[[ Community Fortress: HellHeart ]]] (http://)
Features
- Included tools: StoneSense, Dwarf Companion, Dwarf Therapist.
- The Elder Scrolls world with its lore, races, flora and fauna.
- Dwemer - bearded elves with a high steampunk-ish technology and pet robots; also the only race which knows the secret of "dwemer steel".
- Two opposing dunmer (dark elves) houses: Redoran - the house of warriors and glory, and Telvanni - the house of mages and malevolent designs.
- Bosmer (wild elves): they bug you with tree quota and use minor metals... Do they deserve to live?
- Khajiit: they REALLY like wildlife, like DF elves... But they will bring you warious animals in cages and they won't give a damn about the trees, so they may live for now... right?
- Orc raiders: like DF goblins, a bit bigger, but that's all.
- Detailed body: 3-part upperbody and lots of organs, breakable necks and gougable teeth; lots of fun for wrestlers.
- Expanded set of toys and unique equipment for each race.
- Many more...
- Cliff racers... Damn it!
Main Races
- Dwemer (playable) [mountainhome] mountain (active season: autumn)
- Imperial [city] grassland, shrubland (active season: summer)
- House Redoran [city] grassland, shrubland (active season: summer)
- House Telvanni [dark fortress] grassland, shrubland (active season: autumn)
- Khajiit tribes [forest retreat] savanna (active season: summer)
- Bosmer tribes [forest retreat] forest (active season: spring)
- Nords [city] tundra/glacier (active season: winter)
- Orcs [dark fortress] mountain ---- hostile ---- (active season: spring, summer, autumn)
- Reiklings [dark fortress] glacier, tundra ---- babysnatcher ---- (active season: winter)
- Gremlins [cave] skulking (active season: all)
Crops
Plant [duration (1008=season)] :value: {drink:value} properties
Subterranean
Bloatroot [1008] :2: {bloatroot brew:1} Edible raw
Ash yam [800] :2: {none} Edible raw
Chokeweed [600] :2: {none} Aqua dye, thread
Cave wheat [1008] :2: {dwemer beer:2} Cookable when milled (dwemer wheat flour)
Sweet pod [1008] :2: {skooma:4} Cookable when milled (moon sugar); extract cookable (sugar syrup)
Dimple cup [500] :2: {none} Midnight blue dye
Aboveground:
Meadow rye [800] :1: Cookable when milled (meadow rye flour)
Saltrice [1008] :1: {mazte:2} Cookable when milled (saltrice flour)
Marshmellow [1008] :3: {sujamma:3} Edible raw
Wild strawberry [1600] :2: {shein:2} Edible raw
Comberry [1600] :2: {grief:2} Edible raw
Grapes [2200] :3: {cyrodiilic brandy:3} Edible raw, purple dye
Fire fern [600] :2: Red dye, thread
Gold kanet [600] :2: golden dye
Stoneflower [600] :2: magenta dye
Green lichen [300] :2: green dye
Black lichen [300] :2: black dye
Much root [default] :1: {swamp whiskey:1}
Bloated tuber [default] :2: Edible raw
Valley herb [default] Edible when cooked, extract (golden salve)
Rat weed [default] :1: {sewer brew:1} Edible raw
Rope reed [default] :2: {river spirits:2} Thread
Weed blade [default] :2: Emerald dye
Hide root [default] :1: Red dye
Sliver barb [default] :3: {gutter liquor:1} Black dye
Sun berry [default] :3: {sunshine:5}
Whip vine [default] :1: {whip wine:3}
Pets (added)
Netch
Guar
Sphere centurion
Spider centurion (NB! fireballs)
Critters (the list of added critters, some of originals are removed or have changed biomes)
Cold/Temperate
Mammoth
Giant ice scorpion
Scamp
Nix hound
Alit
Wild guar
Vampire/vampire lord
Spriggan
Mountain
Cliff racer
Shalk
Frost giant
Ogrim
Tropical
Clannfear rant
Clannfear
Warthog
Kagouti
Sabertooth lion
Saltwater alit
Giant kagouti
Wild khajiit
Swamp troll
Winged horror
Riverlake/ocean
Dreug
Slaughterfish
Mudcrab
Horker
Subterranean
Kwama worker
Kwama warrior
Emerald golem
Ruby golem
Iron atronach
Flame atronach
Magma atronach
Earth atronach
Dragonling
Zombie
Cave troll
HFS
Daedric prince
Dark seducer
Spider daedra
Greater flame atronach
Daedroth
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