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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1804000 times)

Aavak

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Re: Cataclysm: Dark Days Ahead
« Reply #3465 on: June 22, 2013, 04:15:16 pm »

The kickstarter's making awesome headway considering it only launched early this morning O.O

BigD145

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Re: Cataclysm: Dark Days Ahead
« Reply #3466 on: June 22, 2013, 04:33:47 pm »

All the broken vehicles everywhere is rather hilarious considering the initial gripes against the truck sleeper design back in the original Cataclysm. Many people hated it because it was a massive stockpile of resources. Of course you still had to burn through welders to disassemble things.
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forsaken1111

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Re: Cataclysm: Dark Days Ahead
« Reply #3467 on: June 22, 2013, 05:10:55 pm »

The kickstarter's making awesome headway considering it only launched early this morning O.O
Indeed! 20% and growing.
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tootboot

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Re: Cataclysm: Dark Days Ahead
« Reply #3468 on: June 22, 2013, 06:09:17 pm »

I think the main source of recognition for Cataclysm DDA comes from Bay12 and Youtube LPs, so we best capitalize on it.

SomethingAwful has had threads about it since Whales was still the sole developer.
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Mookzen

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Re: Cataclysm: Dark Days Ahead
« Reply #3469 on: June 23, 2013, 03:35:45 am »

It is best to make sure this thread is on the first page at all times during the campaign. Hell, might even want to resurrect the old thread.
« Last Edit: June 23, 2013, 03:43:39 am by Mookzen »
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #3470 on: June 23, 2013, 04:08:14 am »

   If we are going to do that then we should get Glyph to update the title so denote that the kickstarter is running.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Mookzen

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Re: Cataclysm: Dark Days Ahead
« Reply #3471 on: June 23, 2013, 07:22:23 am »

   If we are going to do that then we should get Glyph to update the title so denote that the kickstarter is running.

That's important. A bunch of people are going to get dropped into the first page of this thread, the kickstarter link ought to be there for sure.
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forsaken1111

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Re: Cataclysm: Dark Days Ahead
« Reply #3472 on: June 23, 2013, 07:25:28 am »

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TripJack

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3473 on: June 23, 2013, 12:12:43 pm »

did someone not already post here about .6 being released?

because here it is
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Aqizzar

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3474 on: June 23, 2013, 02:16:25 pm »

Quote
Features - Check the changelog for a full list

    Zombies will revive after a time, if not butchered (or otherwise dealt with).

Seriously?  I assume burning the corpses also works.
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And here is where my beef pops up like a looming awkward boner.
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USEC_OFFICER

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3475 on: June 23, 2013, 02:21:33 pm »

Quote
Features - Check the changelog for a full list

    Zombies will revive after a time, if not butchered (or otherwise dealt with).

Seriously?  I assume burning the corpses also works.

...

Huh, I thought that they did that already. Oh well, I guess it was great practice for 0.6.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3476 on: June 23, 2013, 02:33:28 pm »

   They have for a bit now but as of the last official release they did not. I think that feature was added to the code only days after the .5 release.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

beorn080

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3477 on: June 23, 2013, 02:40:59 pm »

Quote
Features - Check the changelog for a full list

    Zombies will revive after a time, if not butchered (or otherwise dealt with).

Seriously?  I assume burning the corpses also works.
Additional feature request. If zombies revive while on fire, they should be on fire once revived, thus causing issues. So, you'd have to choose between quick, easy, and risky, or slow but sure.
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Blaze

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3478 on: June 23, 2013, 02:41:57 pm »

You can "s"mash corpses in order to keep them from reviving; it may take multiple tries.

Hard hits also send blood and gore flying onto other squares.
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Graknorke

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Re: Cataclysm: Dark Days Ahead - Kickstarter launched!
« Reply #3479 on: June 23, 2013, 03:03:23 pm »

You can "s"mash corpses in order to keep them from reviving; it may take multiple tries.

Hard hits also send blood and gore flying onto other squares.
That is a nice feature, and nice detail. Sounds more satisfying than it just disappearing.
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