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Author Topic: Hopeless: Port Hope  (Read 7953 times)

Harry Baldman

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Re: Hopeless: Port Hope
« Reply #60 on: June 18, 2015, 06:02:53 am »

"Five minutes? Never mind, then."

Go off to McGee's to rest and regain my energy. Maybe it'll hurt less after a good nap.
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Dutrius

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Re: Hopeless: Port Hope
« Reply #61 on: June 18, 2015, 12:58:42 pm »

"Witchcraft, eh? Would you mind sharing notes with me?"

"Eh, it wasn't really 'Witchcraft'. It was more like a couple of minor cantrips, you know, what's considered normal back home. Apparently, that sort of thing lands you in hot water in the Golden Reaches."

Talmyr glances outside and shivers.

Make that freezing cold water.

Go to the job board with Sinimis.


((+1 to woodworking. Arrow making would be a useful skill.))
« Last Edit: June 18, 2015, 01:01:08 pm by Dutrius »
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SOLDIER First

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Re: Hopeless: Port Hope
« Reply #62 on: June 18, 2015, 01:02:39 pm »

Sonja leans forward to speak to the man, making sure to bleed just a little onto his desk.
"I will find someone to assist me as soon as I am able. Thank you for the information.
Now go enjoy your meal."

Without another word or glance to the others, she searches for any signs that a smithing master is looking for hires.
Also, afterword at the earliest opportunity, learn Swordsmansip. Preferably heavy swords.
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Rolepgeek

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Re: Hopeless: Port Hope
« Reply #63 on: June 18, 2015, 01:24:58 pm »

Tadisill considers for a minute his options, before following the others to the Job Board.
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Iituem

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Re: Hopeless: Port Hope
« Reply #64 on: June 18, 2015, 09:01:22 pm »

Several of you head to the Job Board, which fortunately is only five minutes' walk from the flophouse as well.  It is stuck in front of a tall stone building with a belltower.  As might be expected at this time of night, nobody is around.  You can only really navigate because of the reflected light from the white snow everywhere.  Still, it's enough to read the board.

Quote from: The Job Board
Successful completion of these missions will reduce your sentence by 1 year.

Dispute Resolution Required: Wanted, 4-6 negotiators to end labour disputes at Teping Mine.  All necessary measures accepted.  Pay is 120 ducats.  Contact Tan-chieng Chan at House Chan.

Pest Control: Wanted, 4-6 exterminators to deal with infestation.  Pay is 100 ducats.  Contact Arelle d'Avistral at the Confederate Trading Company.

Cartographer Needed: Wanted, cartographer and 3-5 escorts to map difficult valley.  Pay is 100 ducats.  Contact Raja Mukesh at House Ival.

On the other side of the street is a welcoming- (and perhaps expensive-) looking tavern with a sign of a snow-covered fence post.  If you were to listen to the gossip within, you might pick up a couple of interesting tidbits as well.

Spoiler: Gossip (click to show/hide)

It's late and they aren't open, but you take note of the available shops in town as well.

Spoiler: Shops (click to show/hide)

All this information is now available in the first post to review.  I have also adjusted the cost of sleeping places to reflect the increased value of a ducat and the longer timescales as well.

Exhausted from your trip, you all eventually head to McGee's.  It is a gods-forsaken hole with little to no light, no privacy and flea-infested blankets, but it has a fire that burns the whole night through and you are too exhausted to care.  You show the fat old woman who runs the places your papers and she begrudgingly lets you have blankets near the edges of the room - apparently McGee operates a 'first come first served' policy when it comes to places by the fire.  The following morning you wake to dark skies and a merciful lack of snow - apparently you can only look forward to a pittance of light this time of year.

Sonja: You ask around, and apparently House Ival has an unofficial monopoly on ironworking in town.  There isn't a law against other smiths, but apparently the successful independents either get bought out, earn enough to get a ticket home or just... disappear.  Still, they are always in need of skilled smiths at the ironworks and they will hire you on and let you use their facilities in exchange for half of what you make - so you'd end up earning about five ducats this season, you reckon.

Nevertheless, regardless of whether you take that position in the ensuing days your injury recovers with rest and food.  Where you can find time, you practice getting a bit more adept at the use of your claymore, and Egil has some very welcome pointers to help you out.

Egil: Still hurts like a bugger, but rest and the thin slop at McGees are welcome after that prison ship.  During the following days, while you try to get a little more used to the stupidly cold climes of the Iron Coast you give Sonja some pointers on using her sword.  In return, she teaches you a few Eldanian tricks about surviving in cold weather.  It's the start of a friendship, and you are short on friends.
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Rolepgeek

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Re: Hopeless: Port Hope
« Reply #65 on: June 18, 2015, 11:36:04 pm »

Tadisill clucks under his breath under the board, before checking out The Last Post and listening to a few rumors before he has to scamper, lest the management toss him out. He's a bit short on funds, at the moment, after all.

Then he goes to Hamson's to see if there's a woodworker in the area looking for an apprentice...
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Harry Baldman

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Re: Hopeless: Port Hope
« Reply #66 on: June 19, 2015, 01:28:27 am »

"Ugh. Another day, same lingering injury," Egil says to himself, stretching himself out one fine morning. "I don't think I can take much more of this."

A thought runs through his head as he goes for his morning walk.

Quote from: The Job Board
Dispute Resolution Required: Wanted, 4-6 negotiators to end labour disputes at Teping Mine.  All necessary measures accepted.  Pay is 120 ducats.  Contact Tan-chieng Chan at House Chan.

He had checked the board yesterday, actually. Somehow it was starting to look attractive.

"120 ducats, eh?" he says, and goes off to visit his new acquaintance Sonja, wherever she may be.
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ATHATH

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Re: Hopeless: Port Hope
« Reply #67 on: June 19, 2015, 01:44:48 am »

"Witchcraft, eh? Would you mind sharing notes with me?"

"Eh, it wasn't really 'Witchcraft'. It was more like a couple of minor cantrips, you know, what's considered normal back home. Apparently, that sort of thing lands you in hot water in the Golden Reaches."

Talmyr glances outside and shivers.

Make that freezing cold water.

Go to the job board with Sinimis.


((+1 to woodworking. Arrow making would be a useful skill.))
"What cantrips were they?"

"Ugh. Another day, same lingering injury," Egil says to himself, stretching himself out one fine morning. "I don't think I can take much more of this."

A thought runs through his head as he goes for his morning walk.

Quote from: The Job Board
Dispute Resolution Required: Wanted, 4-6 negotiators to end labour disputes at Teping Mine.  All necessary measures accepted.  Pay is 120 ducats.  Contact Tan-chieng Chan at House Chan.

He had checked the board yesterday, actually. Somehow it was starting to look attractive.

"120 ducats, eh?" he says, and goes off to visit his new acquaintance Sonja, wherever she may be.
"I was thinking that we could go for pest control, but that works too."

I assume that I have learned Rage.

Search for jobs related to magical research.
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*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
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Harry Baldman

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Re: Hopeless: Port Hope
« Reply #68 on: June 19, 2015, 01:48:50 am »

"I was thinking that we could go for pest control, but that works too."

"Where the hell did you just come from!" Egil exclaims as some lizard on the street starts to talk to him on the way. "Wait, you're that guy!" He looks at the other lizard. "And you look kinda familiar too. So, you up for some action? I was gonna go and see if I could get the smith lady to come along."
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ATHATH

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Re: Hopeless: Port Hope
« Reply #69 on: June 19, 2015, 02:13:45 am »

"I was thinking that we could go for pest control, but that works too."

"Where the hell did you just come from!" Egil exclaims as some lizard on the street starts to talk to him on the way. "Wait, you're that guy!" He looks at the other lizard. "And you look kinda familiar too. So, you up for some action? I was gonna go and see if I could get the smith lady to come along."
"Sure. Do you have a ducat that you can spare? I've decided to get a sling so that I'm less useless in combat, but I'm broke."

If he gives me a ducat, buy a slingshot and return to the group.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Harry Baldman

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Re: Hopeless: Port Hope
« Reply #70 on: June 19, 2015, 02:16:17 am »

"Sure. Do you have a ducat that you can spare? I've decided to get a sling so that I'm less useless in combat, but I'm broke."

"Nope. But I can lend you a sling."
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SOLDIER First

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Re: Hopeless: Port Hope
« Reply #71 on: June 19, 2015, 09:17:17 am »

After his conversation, Egil would find Sonja at McGee's, sitting silently on her mat.
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Harry Baldman

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Re: Hopeless: Port Hope
« Reply #72 on: June 19, 2015, 09:21:52 am »

After his conversation, Egil would find Sonja at McGee's, sitting silently on her mat.

Naturally, this would be some time later, as it occurred to Egil all too late that she was probably at McGee's as well. In any case, he would eventually find her.

"Hey! How's life? Want to endanger yourself for better pay than working here will give you? Shave off a year from your sentence? I honestly feel like this place'll be the death of me, so I figure I'll speed up the process either way. How about you? I'm thinking we should do some of those 'labor negotiations' for House Chan. They pay the best, and we might not necessarily have to fight anyone," he says quickly, hoping to get as much information in as possible before Sonja gets a word in edgewise.
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Re: Hopeless: Port Hope
« Reply #73 on: June 19, 2015, 09:25:06 am »

Sonja raises a hand. "Stop.
What are you asking me about?"
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Harry Baldman

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Re: Hopeless: Port Hope
« Reply #74 on: June 19, 2015, 09:27:21 am »

"Job board. Solving labor disputes for House Chan. 120 ducats split four to five ways. Fewer ways if one or more of us die in the process. The lizards are up for it, haven't checked with Tadisill yet. You've got a big sword and I did teach you a bit about how to use it, and I assume you can speak softly while you're at it. So how about it?"
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