Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: Lord Braindead on July 15, 2014, 02:39:46 pm

Title: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Lord Braindead on July 15, 2014, 02:39:46 pm
With the new version out, I came back to DF. For me, that usually means genning a hundred worlds and searching for "that" embark.
Along the way, I noticed a few things about worldgen and while not getting "that" embark, I got "that" world.

So, with a world that just begs to have a story told inside of it, why not start a community fort?



The Log of Idek
Spoiler: Prologue (click to show/hide)



The Mythical Plane
Spoiler: large and nice map (click to show/hide)
Spoiler: worldmap (click to show/hide)

And here is where our roving band of misfits is heading.
(http://i.imgur.com/HHAYFtF.png)
A sinister mountain in the middle of the goblin empires.

To give you a rough outline of how bad this world got it, here are the sitepopulations in the year 660:
Dwarves 63,233
Elves 45,001
Humans 14,148

Goblins 346,025
Trolls 188,245

As you might have guessed, history is a long string of elves and dwarves killing humans and goblins killing everyone else.



Signup
If you too escaped from our goblin overlords, you just need to tell me the following things for a place in Igrishilrom:

Name
Gender
Profession

(If you insist, I will wait for a matching dwarf but it will probably be easyer to get you dorfed when you can live with the wrong gender or a reeducated craftsdwarf/fisherdwarf)



Players and their dwarves
Braindead - Idek - Accountant & Manager (Founder)
InfiniteCastor - Castor - Miner (Founder)
Beirus - Beirus - Weaponsmith (Founder)
Dewboy - Dewsif - Axedwarf (Founder)
Shadowhammer - Shadowhammer - Hammerdwarf (Founder)
Frontestro - Fontresto - Miner (Founder)
Spehss_ - Spehss - Hammerdwarf in training(Founder)
Iamblichos - Iamblichos - Jeweler or Stoneworker
Vgray - Tasrak - Cook/Butcher/Brewer
Skullsploder - Dr. Skull - CMD
Mafiawhale - Mafiawhale - Marksdwarf
Lobotomite - Torg - Marksdwarf
Guylock - Guylock - Sworddwarf
bluwolfie - Glendale Vorus - Brawler
Fishybang - Fishybang - Fisherdwarf
HissinhWalnuts - Misting Walrus - Armorsmith
uber pye - Pyer - Engraver / Mason
Alev - Vela - Marksdwarf
Nail - Nail - Engraver / Lover of Battles
Cerapter - Cerapter - Axedwarf
Alev - Alev - Marksdwarf

Alive
Dead
Not dwarfed yet



Starting positions filled! Fortress will start very soon.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 15, 2014, 04:00:59 pm
This is something I can put myself into. Doesn't matter what dwarf/profession I get, as long as his title is remembered as Castor.
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 15, 2014, 05:26:53 pm

Name: Beirus
Gender: Male
Profession: Weaponsmith

I don't mind a repurposed dwarf, once you get a metal industry going. Also, if he ever makes an artifact weapon (hopefully out of a decent metal), I'd like him to wield it and join the military.
Title: Re: The Fell Peak [Community Fortress]
Post by: dewboy on July 15, 2014, 08:55:20 pm
Name: Dewsif
Gender: Male
Profession: Soldier using what ever weapon you assign at embark.
Title: Re: The Fell Peak [Community Fortress]
Post by: ShadowHammer on July 15, 2014, 10:13:54 pm
Name: ShadowHammer
Gender: male
Profession: Dewsif's squadmate

I'm fine with being the wrong gender, if need be. A strong military right off the start is more necessary than ever with the new version, because you can get bandit raids by summertime of the first year.
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 15, 2014, 11:01:19 pm
I'll gladly be dorfed.
Name: Frontestro
Gender: either
Profession: miner

Miners usually last at least till the first cavern layer so I should be able to write journal entries for some time. :)
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 15, 2014, 11:49:11 pm
Added all of you to the list.
Depending on the profession of the last dwarf, Castor will probably become a farmer/cook or a miner.
Title: Re: The Fell Peak [Community Fortress]
Post by: Iamblichos on July 16, 2014, 08:25:54 am
PTW.  I'll take a dwarf in the first wave.  Iamblichos, preferably a jeweler or stonecrafter.
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 16, 2014, 10:26:01 am
That's a sweet land mass you got there. Weirdest shape I've seen.

Requesting dwarf:
Name: Spehss
Gender: either? Would prefer male, but there's really not much difference aside from glorious facial hair.
Profession: Whatever, as long as I get to become a hammerdwarf later.
Title: Re: The Fell Peak [Community Fortress]
Post by: dewboy on July 16, 2014, 12:14:18 pm
I gotta agree with Spehss_, that's has to be the most inhospitable world I've ever seen.
Title: Re: The Fell Peak [Community Fortress]
Post by: Skullsploder on July 16, 2014, 03:16:01 pm
Name: Dr Skull
Gender: male, but I don't really mind.
Profession: Chief Medical Dwarf

I don't mind being a repurposed farmer or something but I'd prefer a migrant who arrives with some medical skill if possible. But I'm fine with the first dwarf I can be dorfed as :)
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 16, 2014, 04:53:47 pm
The Log of Idek
9th Granite 660
My leg got better during the last week. Its still a bit stiff but I finally could walk on my own again. Since then we where taking turns, sleeping on the pelts in the wagon, so that we could walk longer. We are making good headway but its probably still a few days until we reach our destination.

However, in the meantime I got to know the others of our group a little better.
The first one I talked to for a while longer was girl who calls herself Castor.
Spoiler (click to show/hide)
Sadly I still dont know much about her. Shes not really talkative. Apparently her main duty was to dig out pits for the trolls the goblins keep. Im not sure about that, but it would explain why she keeps a pick around and apparently knows how to use it.

Fronestro is another woman and carrys the other pick we pilfered from the goblins.
Spoiler (click to show/hide)
I think I pestered quite a bit the other day, but it seems you have to do that with her to keep a conversation going. She wasnt actually owned by the settlement we are coming from and just got transported with us for convenience sake. Her last owner had er working on some sort of small tower and she learned a bit about masonry and construction in her time there.
Between her and Castor we should be able to get a little reatreat for us build. We are barely two weeks in our journey and Im already getting sick of squatting in the snow.

Then there are Dewsif and ShadowHammer. I just cant help to think of them as "those two guys".
Spoiler (click to show/hide)
Spoiler (click to show/hide)
They where sold to the settlement I lived at a few months ago as simple workers, but in reality, they where gladiators and training dummys for the goblins in another settlement. They where sold below value because they tended to emberass the mighty goblin warriors during their training bouts.
An intersting tidbit is that ShadowHammer claims he got that name from the goblins. Of course I asked him why they would give him a name that isnt a thinly, if at all, veiled insult and he just smirked and said that they didnt know that they had given him that name. "And not knowing things can be dangerous." he added.

Beirus is the only on I actually knew in passing. He was working as a smith and mostly fixed odds and ends. His real passion and talent however are weapons, not that he got much chance to try his hand at them, and he dreams of creating a weapon some day that will become legendary.
Spoiler (click to show/hide)

Our group is rounded out by our last female companion Spehss.
Spoiler (click to show/hide)
She seems the hard working type and is very focused. We discussed at length some of the finer details of our hideout, like how to get water and some fertile soil to grow us some food. A farmer like her is a great boon to us. On the other hand, her pessimism can be rather disheartening. While never saying it out loud, I have the strong suspicioun that she doesnt believe we will make it to the summer, let alone survive long enough to find a way to the north. The worst of it is that she has some good points, like our rapidly dwindling supplies and the fact that the two yaks who pull our cart are already out of food and look very tired.

None the less, I dont intend to give up yet and it seems the others wont either. Its just a few more days to our destination and then we will see.

P.S. I think I told you, dear reader, enough about me in my last entry for you to form your own opinion.
Spoiler (click to show/hide)



15th Granite 660
Idek was still busy untying the yaks from the wagon when Fronestro and ShadowHammer came back up the slope of the mountain. "Are you already done?" Fronestro just nodded while Shadowhammer gestured back behind him.
"We covered the tracks as good as possible but if it doesnt snow soon, that wont fool a blind troll. Where are the others?"
"A bit closer to the volcano. The girls are looking for a good spot to start digging. The rock formations over there should help to hide the entrance. Beirus was also mumbling something about wanting to see the volcano itself."
"Sounds like a good idea actually." Fronestro replied while helping Idek up the wagon. "I havent been warm for three weeks now and it sure looks warm over there."
Idek started counting the meager supplies again. The goblins had packed for a short journey and while there was quite some booze (altrough half frozen) left, there was next to no food. The only thing they still had in abundance where pelts, which lay in a large pile at the front end of the wagon.
Spoiler (click to show/hide)
While Idek was looking very intently at the two yaks, Beirus was coming back from his survey.
"I know we had the discussion already, but I still think we should build a forge up there." and he jerked his thumb back at the volcano.
"Even if we decided that it was worth the risk of getting spotted, we cant build a forge without the tools. That is, unless you have found an anvil and tools up there."
"Uhm, but we have everything we need in the wagon. Right there in the front where you are standing."
Idek blinked and looked back down on the pile of pelts. Pulling it back he indeed found a anvil standing in exactly the spot where the axle broke a day ago.
Spoiler (click to show/hide)
"Wait a moment. You want to tell me that we where pulling this cart up here, mostly by hand I might add, with a broken axle and an anvil standing right where it broke?"
"Yes... I mean... I thought you knew we had that anvil there...."
"This reminds me to thank you for that bit of training." spoke ShadowHammer, who somehow managed to just appear with his hand on Beirus shoulder. Just a moment later Dewsif had his hand on the other. "Yeah. And since you helped us to find our true strength, how about we do something you like together? Like looking at that volcano again." "Sounds like a good idea. We should get a really close look while we are at it."
And with these words they gendly prodded Beirus back into the direction he had come from.



(http://i.imgur.com/RJE1nkA.png)



Author notes:
Not enough time to actually play today. Got back from work very late and embarking took a wee bit longer then usual.
I hope everyone is somewhat happy with the dwarves I got them. I tried to roll for seven male dwarfs upon embark but the game always gave me four guys and three girls.
Also, the group picture has a slight error. It shows a yak and a camel instead of two yaks. However, that error is rather obvious. After all, who would use a camel as a pack animal in a frozen tundra? That would be retarded.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 16, 2014, 05:29:38 pm
Name: Alev
Gender: Doesn't matter
Profession: Some sort of warrior
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 16, 2014, 06:23:46 pm
Good stuff so far, can't wait to see how this goes...although I pray for our wood supplies.
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 16, 2014, 06:31:19 pm
Volcano Forge! That is all.

Actually, I would like a forge on top of the volcano, but it would probably need to be covered to ward off flyers.
Title: Re: The Fell Peak [Community Fortress]
Post by: uber pye on July 16, 2014, 06:33:03 pm
dorf me please

name: Pyer
gender: dont care
profession:engraver and/or mason
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 16, 2014, 06:44:08 pm
Yikes. That world sounds terrible. Dwarf please.

Name: Tasrak
Gender: Preferably male
Profession: Cook/Brewer/Butcher
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 16, 2014, 06:47:23 pm
Quote
After all, who would use a camel as a pack animal in a frozen tundra? That would be retarded.
Well, these are goblins and dwarves we're talking about. They aren't exactly the sharpest spoons in the drawer.

Anyway, interesting dwarf I am. Shaved head and super skinny with a scratchy voice and bad teeth. I'm the prettiest girl at the ball. Pessimistic, doesn't value her accomplishments and talents, quick to tire, really skinny. Not exactly like me, but it's kinda similar to me, except for the whole "girl" thing. And I could make for a decent soldier, with that high will and good spatial sense and average strength and agility. Only poor trait is how quick I am to tire.

I like the new dwarf personality traits for DF2014. Beirus dreams of raising a family but he doesn't care about friendship and makes tenuous emotional bonds with others. Kinda contradictory.

Also, Shadowhammer likes pink.  :P
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 16, 2014, 07:06:50 pm
Wait...what parameters did we end up with during the generation of the world? Can we expect a reasonable amount of minerals and ores? Because if the Mountainhomes hears of us...

"Aight, where sh'we 'ead off to?"

"There's 'at fortress down south, Fell Peak. Sure they got plenty ta trade."

"That's deep in greenskin territ'ry, ice-cold, buried in undead, sitting on a volcano and ravaged by berserking nutters. No way in hell."

"But..."

"Nay. 'At's final."
Title: Re: The Fell Peak [Community Fortress]
Post by: Fishybang on July 16, 2014, 08:14:18 pm
Name: Fishybang.
Gender: Dont care.
Profession: Fisherdwarf :3
Title: Re: The Fell Peak [Community Fortress]
Post by: Guylock on July 16, 2014, 08:28:16 pm
Mmmm... Interesting...

Name: Guylock
Gender: Male
Profession: Sword Dwarf

Slayer of Evil and Defender of Innocence!
Title: Re: The Fell Peak [Community Fortress]
Post by: Mafiawhale on July 16, 2014, 08:35:13 pm
Name: Mafiawhale
Gender: Male
Occupation: MarksDwarf.
Title: Re: The Fell Peak [Community Fortress]
Post by: ShadowHammer on July 16, 2014, 11:59:46 pm
I'm really happy with my dwarf. He's awesome.
Also, Shadowhammer likes pink.  :P
Hmph. Real men dwarves like pink.
Title: Re: The Fell Peak [Community Fortress]
Post by: Fishybang on July 17, 2014, 12:19:35 am
I'm really happy with my dwarf. He's awesome.
Also, Shadowhammer likes pink.  :P
Hmph. Real men dwarves like pink.

My braces are pink, if that makes me anymore of a man :3
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 17, 2014, 12:49:12 am
Some things I wanted to respond to:

World: This is actually one of the nicer (and warmer) worlds this seed generated.
Dwarves arent extinct and only half of it is covered by snow and evil glaciers.
That said, considering the settings, this fortress has probably a yearly mean temperature of -30ºC.

Minerals: I cranked the minerals up quite a bit since even the normal settings get you an abundance of metals, just interspaced with an annoying amount of exploratory mining.
On the other hand, this mountain is rather special and it would make sense for more minerals to be a side effect of it.

Trade: Storywise, the first caravans will be roving merchants and refugees. Its unlikely the sole remaining dwarven civ
will even learn of Igrishilrom, let alone decide that sending a caravan across a whole continent worth of gobbos an undead to the ass end of nowhere for a visit.
Title: Re: The Fell Peak [Community Fortress]
Post by: bluwolfie on July 17, 2014, 05:16:32 am
Name: Glendale Vorus
Gender: Male
Profession: Wrestler/brawler, base it on the dwarf with the highest toughness.
Title: Re: The Fell Peak [Community Fortress]
Post by: dewboy on July 17, 2014, 08:43:02 am
Its unlikely the sole remaining dwarven civ will even learn of Igrishilrom, let alone decide that sending a caravan across a whole continent worth of gobbos an undead to the ass end of nowhere for a visit.

Never underestimate dwarves
Title: Re: The Fell Peak [Community Fortress]
Post by: Iamblichos on July 17, 2014, 09:07:32 am
Never underestimate dwarves

Words to live by.  I can hardly wait... somewhere, Iamblichos the dwarf is watching for a chance to run away.  Surely, even death in the snowy wastes is preferable to another year of cutting substandard gems for the greenskins.  All they want is cabochons, and half of the rocks they bring aren't even gems.  Yes.  Anything is better than that.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 17, 2014, 09:58:47 am
Never underestimate dwarves

http://lparchive.org/Dwarf-Fortress-Headshoots/

hear hear
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 17, 2014, 03:52:23 pm
Dorfings are noted and will be carried out as soon as we get immigrants.



The Log of Idek
23th Granite 660
Progress is slow. Castor and Fortestro managed to dig two small rooms into the rock but between the lack of food and the icy wind that blows up the mountain from the north, they are hard pressed to keep standing, let alone break apart solid rock.
Sadly, the rooms are simply to cold for us to live in there. The frost is creeping in from outside and even the proximity to the volcano isnt helping much. Castor assured me that it would probably get better if we dig deeper into the rock and so we agreed to excavate more rooms while those of us without picks will bring our meager supplies into the already cleared rooms.
Spoiler (click to show/hide)

3rd Slate 660
Once they fell into a steady rythm, the girls got much faster and we already have the expansion finished.
Spoiler (click to show/hide)
It got indeed warmer the farther we went from the entrance. Without the wind blowing into the rooms they are livable, if far from comfortable.
We have build some workspaces by hauling some boulders together and Frontestor was starting to carve some doors to close of the entrance. Meanwhile, Spehss slaughteres the yaks to provide us with some much needed meat.
Beirus and I are mostly busy hauling stuff around for the others and Dewsif and ShadowHammer set out to explore the mountain a bit more and maybe hunt a few of the goats we sometimes heards.

Speaking of Beirus. He is very excited by the metal ores we found in the walls of our new home. I think once the immediate necessitys are taken care of, he will want to build a forge.

6th Slate 660
So far we had no luck with hunting the mountain goats. Dewsif noted that they where much more nervous than normal. Constantly watching around and ready to bolt as if something big with many teeth was just a few meters away. Today we found out why.

ShadowHammer was just trying to get the drop on a lone goat again, but it just ran away as he got closer. When he looked around, he saw that the animal probably hadnt run from him.
Spoiler (click to show/hide)
Some weird mist was creeping up the mountain from the south, undeterred by the fact that the wind blows mostly from the north in this area. He wasnt eager to get a closer look and ran back to our hideout.
We agreed to stay inside for now. All of our supplies have been hauled in from the surface and the animals around here seem to used to dodge this clouds for any of us to sneak up on them.

Of course, this presents a problem in the terms of food. The plan was to keep us fed by hunting the local wildlife since farming on barren rock is simply not possible. For now we locked the doors to the outside tigthly and decided to go to sleep for now. Maybe we will find a solution tomorrow.

8th Slate 660
Spehss came up with a rather ambitious plan. She thinks we could farm in the tundra at the base of the mountain, if we dig down from here even without risking to encouter this strange fog. Obviously not everyone was thrilled by that idea, since it means to dig a very long shaft down the slope. She just countered with a very graphic description what would happen to us if we dont get a reliable foodsource soon. I guess her cheery nature has its advantages sometimes.
Spoiler (click to show/hide)

1st Felsite 660
Work on the shaft into the tundra continous. Being holed up in here for nearly a month has resulted in us falling into some strange routine.
Dewsif and ShadowHammer are sparring a lot, probably goin stircrazy. Spehss is constantly checking on the few seeds we got and trys to keep them from freezing. If that happens we are without a doubt doomed.
Beirus and I are mostly sitting around and sometimes checking up on Castor and Fortestro. Once they get tired, we take over for them and they get back up and rest for a while.
We still have a lot of yak meat left, but progress is slow and we all wonder if it will last long enough.
Spoiler (click to show/hide)



Notes: Not much happening yet. I wanted to have some more rooms done until summer but getting farms set up will take both of our miners quite a while.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 18, 2014, 03:23:55 am
The Log of Idek
1st Hematite 660
The farm is finally done and Spehss is starting to grow some plump helmets. Its quite a walk down there but at least it seems like we will get something to eat that isnt yak soon.
Spoiler (click to show/hide)
According to the calender its now summer. Dewsif managed to spit on the floor outside without the spittle freezing to his lips, but the glob was still frozen solid before it hit the ground. I can see why they call summer ther warm season.

16th Hematite 660
With the farms dug out, Castor and Fortestro started to clear some space for a forge. We have a lot of metal in this mountain and it would be very usefull to be able to forge some pots and other assorted equipment. Beirus is ecstatic about this of course. I just hope that Castors plan to redirect some magma from the volcano will work.
Spoiler (click to show/hide)
Scribbled beside this note: Seems it worked perfectly, if Castors smug grin is any indication.

15th Malachite 660
Everyone is busy hauling ore to the new forges while Beirus starts to forge some wheelbarrows. We are going back outside now since Dewsif and ShadowHammer convinced the rest of us that they are faster then the clouds and somebody has to keep watch if anyone is approaching the mountain.

1st Galena
Some dwarves arrived today! I never would have guessed that others might join us here but it seems this little group of four had the same idea about this mountain keeping the goblins away.

They where lead by a short-tempered lass named Alev. She was waving the remnants the remnants of a crossbow at Dewsif when she spotted him, as if daring him to attack her and seemed more then ready to fight him. It was quite a surprise to her that he wasnt a greenskin.
Spoiler (click to show/hide)

The other two of the group I talked to so far are a jeweler named Iamblichos and cook that goes by Tasrak.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Tasrak is a rather somber but nice fellow. I think he will get along with all the others here just fine.
However, I am a bit puzzled by Iamblichos. He claims to be a jeweler but in the same breath told me that he never worked as a true gemcutter. He said he just made substandard trash for moronic goblins that couldnt see, let alone appreciate, true art if they got whacked over the head with it.

The troubling part is the story how they found us. Apparently there are rumours floating around about a group of dwarven slaves that got away and are now settling somewhere in this tundra. This group was lucky to find us, since they guessed our location just by chance but still. I fear the goblins might send scouts soon to find us and take us back. Or set an example.



This migrant wave was rather underwhelming with only four guys. The last one, a great armorsmith is up for grabs since that dwarf didnt really fit for anyone still pending dwarfing.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 18, 2014, 03:32:40 am
So...my dwarf wants to raise a family but doesn't fall in love easily?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 18, 2014, 03:36:50 am
He is probably waiting for that special someone.
Title: Re: The Fell Peak [Community Fortress]
Post by: Iamblichos on July 18, 2014, 06:16:24 am
Eerie how closely my dwarf matches my psych profile  :)  Despite the whole gender thing, natch.  Shorter list of how this DOESN'T sound like me than how it does.

Hysterical that she likes rambutans... I have a Thai dwarf!  Sawadee-khaaaa!
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 18, 2014, 08:48:27 am
So the only sign of evil so far is the clouds blowing by. Wonder what they do.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lobotomite on July 18, 2014, 10:07:37 am
Name: Torg

Gender: Any

Profession: Cross Bow Dwarf

Man! This is awesome!
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 18, 2014, 12:56:40 pm
My dwarf forms 'only fleeting and rare emotional bonds,' yet is 138 and has probably been married for nearly 100 years.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 18, 2014, 05:51:47 pm
The Log of Idek
26th Limestone 660
Up until today, nothing much has happened since my last entry. We kind of fell into a routine with our work to expand this place and get some much needed tools and other equipment forged.
Then Dewsif and Alev returned from their patrol with some newcomers in tow. At first I thought there would be another three or four who stumbled upon us, but instead a total of over twenty people, mostly dwarves with two humans and an elf mixed in for varietys sake, together with some assorted beasts of burden soon stood in our entrance hallway. Alev just pointed and me and told them that I was the leader of this place and since noone objected to that statement I probably got promoted along the way without anyone telling me.

Anyway, Im starting to ramble.
I talked to their leader and after explaining why we where settling in this hole, he told me his story. He was leading a group of freed slaves, just like us, but instead of trying to find a safe hideout they kept moving. They where mostly traveling the southern parts of the tundra, where the goblin patrols are sparse, to remain undetected and mostly survived by hunting and trading with some settlements where the greenskins didnt keep a close enough eye on what their slaves where doing. Unlike the last group, they didnt expect us to be here and just wanted to use the heat of the volcano to repair some of their weapons and forge some replacements from bits of metal they acquired.

I allowed them to stay with us for a bit and in exchange for a symbolic amount of food, they could use our forges for the work. There is some small, lingering doubt about trusting this group but they had many warriors with them, outnumbered us and probably could haven taken whatever they wanted by force if so inclined. Instead they where very polite when speaking with us and while we discussed their stay, some of us already mingled with the group and started to chat. It will probably be alright and considering our own situation, it wouldnt really do to not stick together with others that share our fate.

3th Sandstone 660
When I agreed to have this group stay here for a bit, I didnt expect this to happen. Ten of them want to stay. Ten.
That nearly doubles our population.

The worst part is that I saw the signs over the last week and ignored them mostly.
The first ones to approach me where two marksdwarves named Mafiawhale and Torg. An odd couple if you ask me. He was rather gruff when he approached me and I cant shake the feeling that he thinks mostly about himself and his wife. She on the other hand was very friendly, if a bit rude and seemed to have taken a liking to most of us in a mere two days.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
We talked a bit about this and that. What we where doing here and a bit about how we organized ourselves. Mafiawhale seemed rather pleased by how my "leadership" was mostly people coming to me with their problems and asking for advice. Torg on the other hand considered it admirable how we stuck together.

Today, when the visitors wanted to leave, they where the first ones to step forward and proclaim their intention to stay. After that, the dam hat burst.

The next one that spoke was the dwarf they had nicknamed Doctor Skull.
Spoiler (click to show/hide)
He said that he was tired of running around the frozen wastes instead of claiming a place for our own kind and since the travelers had another doctor, he wasnt needed there terribly much while we could profit from his presence tremendously.

I wasnt terribly surprised when the girl that insisted on being called Fishybang walked over to me as the next one.
Spoiler (click to show/hide)
We talked quite a bit in the last days and I took a liking to her. Its hard not to since she is very nice and cheerfull and you can tell from the way she talked about her dream to become the best fisher she can be that this world so far failed to crush the last bit of hope and dreams out of her. I sincerely hope that it wont succeed in that. There are to many of us here where it already did and even with her I sometimes noticed a pessimistic streak shining trough.
Back then I wondered how she fitted in with the far more somber people she travelled with. Not terribly good it seems, but I fear that the company in Igrishilrom will not be much nicer.

The next one, Guylock as he was called by his peers, was a bigger surprise.
Spoiler (click to show/hide)
He struck me as a bit vain when I first met him, probably because he is the cleanest of both of our groups. Not that that is saying much. He went on about how the other of his group didnt trust him to help to defend themselves, but with his evident talent he would be able to achieve great things for us if we just let him.

It seemed that the last one that joined us would be a rather sturdy fellow named Glendale Vorus, mostly called Vorus.
Spoiler (click to show/hide)
While the others of the travellers had started to mutter among themselves, altrough seemingly noone else considering to leave the group, he strode towards me and turned back to his leader around the halfway point. Its probably best if I just quote what he said next:
"Datan. I said it once and I say it again. You are a moron if you think your little roaming circus is going to work out. I will stay too and anyone with half a brain will do the same."
Needless to say, I turned rather pale when he pretty much urged the others to join us.
aul
I didnt catch who else joined us after that. There where four others, I know that, but the details blurred a bit while I desperatly tried to think of a way to keep the new people fed.

The group left soon after that. I had a last quick chat with them and they agreed to have a look if they could aquire wood for us, as I had asked them some days ago. After what happened today, the price will probably be a bit higher then we initally agreed.

5th Sandstone 660
We are still trying to sort the mess with our new "immigrants". Some workes where easy to integrate. Just point them at something that needs hauling and they happily went to work. All of our new fighters not so much.

We now have offically a militia, organized in two squads. One for close combat fighters and one for our marksdwarves.
Dewsif and ShadowHammer where the obvious candidates to lead it, but when I brought the point up they immediately said that Dewsif would have the honor. It seems like they worked that out between each other already.
The other squad will be led by Mafiawhale since he has the necessary experience and I somehow doubt that he would be content with having someone ordering him around.

The oddest thing was that Spehss approached me with her request to leave the farmwork to some of the newcomers and join the militia too. She said that the food situation was stable enough and that we now had mostly to worry about attackers. Instead of "waiting to be slaughtered" like she put it, she wants to help defend the others. I would have been moved by her request to fight for us, if she hadnt felt the need to point out the getting slaughtered part so much.



Notes: Massdwarfing go!
Still no goblins on the horizon but winter isnt far away anymore and our ramshackle militia might get a trial by fire very soon.

I noticed a few missing mountain goats on the unit list but havent been able to locate the bodies. Therefore, the mist is probably just plain old lethal.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 18, 2014, 06:12:35 pm
Better than thralling clouds in any case.
Title: Re: The Fell Peak [Community Fortress]
Post by: HissinhWalnuts on July 18, 2014, 06:15:30 pm
(Nick)Name: Misting Walrus
Gender: Any
Job: The  smith if unclaimed, otherwise sword dwarf.
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 18, 2014, 06:20:15 pm
Love your embellishment for the migrant wave. Really creative and flavorful. Much more fun to read than just "10 dwarves appeared on the horizon and demanded to stay in our hole in the ground."
Title: Re: The Fell Peak [Community Fortress]
Post by: Lobotomite on July 19, 2014, 07:03:36 am
Lol, my dwarf is slightly bitchy! She also had two children? Where are they?
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 19, 2014, 07:44:41 am
Looks like things are going surprisingly well we already have magma for the forges and a farm for food so the fortress should survive for some time. How go the living quarters? I know I personally always have trouble keeping # of bedrooms equal to or greater than the # of migrants. Also its good to hear that the clouds appear to be instant death instead of thrall clouds that means little to no zombies and goblin sieges would be easily swept away and won't get buffed. If we haven't already we should probably start digging to the first cavern layer for a water supply for the fort even if it does mean exposing ourselves to the terrors of the deep.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 19, 2014, 08:05:03 am
It is indeed much calmer then I anticipated. I already have played until the next spring and so far not even kobold thieves have paid us a visit.

Bedrooms are a sore point since no wood means no beds. So far we have exactly three beds in the dorms. However, with nothing happening top side, I will expand my current mining operation downward to get to the caverns and search for some !!FUN!! there.

Im a bit dissappointed by the clouds since I was toying with the idea of a good old pit full of undead to feed gobbos to.

@Lobotomite: They havent arrived with you. So far, there are no children in the fortress.

Im going to post once I reach the caverns or if something interesting happens.
Title: Re: The Fell Peak [Community Fortress]
Post by: Skullsploder on July 19, 2014, 08:42:56 am
Sweet, a slightly aspergery dwarf who believes war to be better than peace. :D Very nice narrative, if you can keep this up for every caravan and migrant wave I will be very impressed.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 19, 2014, 10:30:22 am
Am I in the militia yet?
Title: Re: The Fell Peak [Community Fortress]
Post by: bluwolfie on July 19, 2014, 02:57:31 pm
I like how Vorus has strong opinions, this is how I imagined him.

He doesn't really have a problem wearing armor but he refuses to use weapons because he likes to beat his opponent with his bare hands, or feet, or teeth.. Whatever, he's kind of an animal. If he beats you and you are using a weapon he will think that much less of you.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 19, 2014, 05:59:57 pm
The Log of Idek
19th Sandstone 660
I've met another fromer member of the travelling group today, but not really in a pleasant manner.
I was drawn to the forges because of some rather loud argument that happened there. When I peaked my head in, I saw no less then five dwarves watching Beirus and a short tempered lass called Misting Walrus yelling at each other.
Spoiler (click to show/hide)
Aparrently she considered the armor that Beirus forged for our militia of substandard quality and while he made no attempt to claim otherwise, he never said that armor was his forte, he was still quite put out by her attitude. I managed to calm both of them down and after Beirus admitted that her armor was better then his and she apologized for blowing up on him.
From now on Beirus will concentrate solely on weapons and leave the platemail to Walrus.

On that note, I didn't get around to ask her about her nickname yet. Im sure there is an interesting story behind it.

2nd Moonstone 660
Since we need far more metal to equip our militia, we have started to mine some shafts to search for other metal veins. We are mostly looking for iron since I fear that copper armor isn't going to cut it in the future.
While digging the first part of the first shaft, Castor struck gold. The weird part is that not a single one of us cares one bit about that.
Dont get me wrong, gold is nice to look at, but it has no practical purpose. To heavy to forge bins or barrels out of it, to malleable for weapons and armor. Wars where fought for this stuff and here we are, tossing it aside.
Spoiler (click to show/hide)

8th Granite 661
Gold, gold and nothing but gold in this blasted mountain. We found a small vein of hematite on the slope and mined as much as we could without opening a path to the outside. We decided to mine deeper and are beginning to dig a spiral of ramps deep into the earth. Once we find a layer that shows some promise, we will carve tracks into it to haul the ore back up to our smelters.
Spoiler (click to show/hide)

15th Granite 661
Today its exactly one year since our arrival at Igrishilrom. Compared to how we started, we have truly come far.
Our number has tripled and while we dont exactly dine like kings, we have enough to keep everyone well fed. Our militia is training every day to defend us against an enemy that so far has made not a single move against us. The threat of the goblins seems farther away every day we live in our settlement.
Im not quite sure when this place became less of a refuge and more of a home to us, but somewhere along the way it happened. While we planned to move on toward the north in the first days here, talk about that plan has died down a lot. The big question is, will it be worth it?

We dont have a live in luxury here, but we are free. Is the risk of moving on really worth a fleeting dream of a golden dreamland? What if we moved on just to find the north conquered by the greenskins long ago? And what would happen to those other unfortunate souls that roam the tundra?
I doubt that we have accepted our last refugee into our halls. What would become of them if there was no one here?

Well, I dont want to make an entry just to ramble so I will report the only noteworthy thing that happened since the last one.
We found some marble on our way deeper into the mountain. Iron ore is still nowhere to be found, but Beirus and Walrus are still very excited by this.
While we lost much of our history and identity in the years of service to the goblins, some skills where passed down and those two still remember how steel was made in the old days.
Spoiler (click to show/hide)

18th Granite 661
I guess I jinxed it when I rambled about other people out there seeking refuge.
Spoiler (click to show/hide)
Today, a huge group arrived at our doors. No less then twenty dwarves and two elfs, half starved and nearly frozen to death, where brought in by Mafiawhales squad. We ushered them to the rooms near the forges, the warmest place we got, and fetched some food and drink for them.
After getting a bit warmed up, I asked them who their leader was and after some shuffling a dwarf named Pyer stepped forward.
Spoiler (click to show/hide)

What really got me on the wrong foot, was that she bowed before me and humbly asked to speak with the lord of Igrishilrom. I finally got used to being the de facto leader of the motley band that makes up our population and then someone comes along and declares me a lord.
So I told her that while I was in charge here, I was certainly no lord that sat on his ass and ordered the filthy peasents around. Thank you very much.
She was much more at ease after that. Probably she expected some self important twit to rule this place that would just toss her out if she wasnt groveling enough. At least thats how the greenskins run everything from a dark tower to the outhouse in a troll pit.

Anyway, the truly shocking part was their story. During the winter, Datans group had stopped near the settlement where they where forced to work and some of them had snuck out to trade a few odds and ends with the merchants. However, they also gossiped quite a bit and so they learned about, and I quote her here "the fortress Igrishilrom, that has risen against the greenskin oppression and raises a mighty army to free their bretheren". Suddenly being considered a lord seemed far less intimidating.

I looked around to the others that stood around and listened to her story and the expressions of some of them truly shocked me. Dewsif had the decency to look surprised, but made no motion to contratict that description, Mafiawhale smirked and looked pleased that this story was floating around and Doctor Skull, who was tending to the injured, calmly stated that it was overdue for dwarves to spill blood and sweats against the goblins instead of for them.

Once my attention settled back on Pyer, she resumed her story. Embolded by the tale of some mystical stronghold that bore the same name as our hole in the ground, they started to steal and hide everything they could and prepared to rise up against their overseers. It didnt work out quite as planned, they where found out before they where ready, and the resulting battle was far too bloody. Approximately 20 to 30 of them died, another 20 or so recaptured. They started their journey to us with next to no supplies and lost another eight to hunger and cold on the way.
The two elves that where with them, where actually merchants who they had met on the way and who had helped them out.

It was a lot to digest and I told her that she could stay and everything else would be sorted out in the next days.
I hoped everything would become more manageable if I took the time to write everything down and sort my thoughts, but sadly this isnt the case.
The only thing I know is that I will probably scream my lungs out if I see Datan ever again.

20th Granite 661
Getting everything settled is proving quite difficult. Once the hardships of their journey wore off, some dissappointment settled in. We where not quite what they expected. At least they werent downcast very long and instead started working with us to make this place resemble the rumours a bit more.
Im not sure if I like that idea.

The dormitory has become far to small so we will start by carving proper rooms for everyone in the rock. The elven merchants had some wood with them, so we can at least build more beds. Metal or rock would simply get to cold in this place.
We paid them very good for the meager amount of wood they sold us. They helped those in need, without any hope of compensation and giving them a pouch full of gemstones seemed like a good way to show our gratitude. Iamblichos was quite pleased that they liked his work.
The two of them will stay for a few more days and then be on their way. Meanwhile I will probably keep running around, trying to somehow keep everything going.
Just a few minutes ago Fortestro came in and was very excited about something she wanted to show me. Lets just hope its iron ore.
Spoiler (click to show/hide)



Notes: Since Alev asked, here is a full list of our current military.

1st squad, led by Dewsif - Militia Commander / Axedwarf
ShadowHammer - Hammerdwarf
Vorus - Wrestler
Guylock - Recruit, training for Swordsdwarf
Spehss - Hammerdwarf
one unclaimed Hammerdwarf

2nd squad, led by Mafiawhale - elite Marksdwarf
Alev - Marksdwarf
Torg - elite Marksdwarf
three unclaimed marksdwarves

@bluwolfie: I will keep that in mind for the next updates. Once we got some steel, I wanted to give some of the military some more screentime.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 19, 2014, 06:09:52 pm
Is there even anything for the militia to concern themselves with? I seem to have had more trouble with cavern animals and wild beasts than we've seen on an evil glacier.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 19, 2014, 06:10:12 pm
The Log of Idek
.....
20th Granite 661
Getting everything settled is proving quite difficult. Once the hardships of their journey whore—wore— off, some dissappointment settled in. We where not quite what they expected. At least they werent downcast very long and instead started working with us to make this place resemble the rumours a bit more.
Im not sure if I like that idea.

.....
I don't mean to be a grammar Nazi, but you might want to correct that.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 19, 2014, 06:22:28 pm
Do we have a kitchen for Tasrak to work in?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 19, 2014, 06:47:33 pm
Is there even anything for the militia to concern themselves with? I seem to have had more trouble with cavern animals and wild beasts than we've seen on an evil glacier.

Forgotten Beasts and cavern wildlife pretty soon. Im still not sure if its a bug that the goblins stay away or if I just havent produced enough wealth yet.

I don't mean to be a grammar Nazi, but you might want to correct that.
The whore has been stuffed back into the closet. Thanks for catching that one.

Do we have a kitchen for Tasrak to work in?
Not yet. The food situation is still barely below critical.
At any given point in time, there are 20-30 units of food and booze around and every time it looks like its slowly getting better, a migrant wave doubles the population again. Preparing meals at this point would result in a few dwarves easily occupying all avaible stacks of food, considering the distances involved for a noticeable time and thus starve other people.

Tasrak is currently mostly brewing booze and harvesting.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 19, 2014, 08:16:57 pm
11th Felsite - Frozencrypt, Goblinsettlement
Song slowly strode along the line of kneeling dwarves. Only six where left, the others hat already died from their wounds from the battle or the revenge of the guards afterwards. He truly hated being here, but it was necessary. Bringing five full squads along was for all intents and purposes overboard to quell a little slave uprising, especially considering that they hat more important things to prepare for. None the less, the slaves where getting uppity lately and it couldnt hurt to remind them who ruled this pityfull world. Two months ago, a nearby settlement hat nearly 80 slaves rebelling and now the same was happening here.

"I will ask one more time..." Song turned to the slave next to him. "What in the name of our lord and empress, posessed you to even consider to raise against your betters?" No one answered him and his mood was slowly turning sour. He made a short gesture to the goblin standing on the other side of the slaves. His barbed iron whip cracked once across the back of the dwarf, gouging a deep and ragged wound across his back and sending him face first into the dirt.
Said beloved empress, altrough feared was a more apt term, had so far not heard any of the rumours the slaves spread around. Even if they where true, a few runaway slaves where no threat what so ever, but it stirred up the others. If something like here happened more frequently... He shuddered at the thought to have report
that to his ruler.
"What is it? You didn't seem so subdued a week ago. Twelve of us died in your stupid temper tantrum and you all know what the price for such a crime is." Song walked a few steps more and looked at the dwarf that kneeled before him. It was a rather old looking one, probably male. It was hard to guess under all the grime. His right arm was chained to his neck while the left one was missing below the elbow, the wound only badly dressed and oozing foul smelling liquid into the cloth. He drew his sword and prodded the wound which caused the slave to wince in pain. "Well? How about a little deal. You paid with an arm for your crimes. If you tell me where you wanted to go, I will show mercy. Just tell me the location and you will be spared."
For the first time, the dwarf looked up and spoke in a raspy voice. "You can shove your mercy greenskin. Igrishilrom shall rise!" He tried to scream the last part as loud as his dry throat allowed him to. Another gesture of Songs hand and he too lay bleeding on the ground.

There was a moment of silence that was broken by the sobs of the women second to last in line. "Master, please. Please spare my son at least." While she tossed a quick glance at the boy of barely 14 next to her, Song walked over to her and forced her chin up with his sword to look at him. "I told you the price. Tell me where Igrishilrom is and you and the boy shall live." She took a deep breath, seemingly thinking her decision over one last time. "To the south. In the mountains of the Unspeakable Axe. Next to the volcano there."
The outraged cry of another dwarf was silenced by the crack of the whip again while Song took a step back, a pleased grin on his scarred face."Your compliance is much appreciated. Estrur?" The lasher coiled his whip back up and walked over to Song. "Yes General?" "Take your squad and travel to the Unspeakble Axe. I dont care about the laws. This cannot be left standing. Find me this Fell Peak they keep blabbering about and show these slaves what a mighty army truly means. As for you..." He turned back to the dwarves. "Execute them all. Impale the heads on pikes in the slave quarters. They shall see what their defiance gets them."

The Log of Idek
25th Slate 661
Something strange happened today. A weaver named Litast that came with the last group was running around the fortress, speaking in tongues.
Spoiler (click to show/hide)
He seemed to want something and after much guessing we managed to find out that he wanted to have a clothiers workshop constructed. Doctor Skull is at a loss whats wrong with him and told me that it would probably be better do try to accomondate him since he seems on the verge of going insane from whatever is plaguing him. I had the workshop build at once and Litast immediately ran to it and started sketching things with a piece of coal on the workbench. He is still speaking nonsense trough. Apparently he wants cloth of some kind but we are not sure which kind and we dont have any.
Some of us are now trying to manufacture some for him.
I hope he will be alright.

3rd Hematit 661
Litast is still in his workshop. He seems to eat and drink now and then if something is left there for him but his condition seems to be getting worse.
We still havent been able to get him cloth and rumors are beginning to spread. Some see a bad omen in what happened to him.
I personally don't know what to think about this. Doktor Skull is st____
There is a sharp line from the last word to the right of the piece of parchment and some inkblots are below it.
Beneath that, written hastily and in a shaky script is written:

It was an omen. They have come.

(http://i.imgur.com/sKdeXXi.png)
(http://i.imgur.com/tkNGBWU.png)



Notes: Doublepost again but this is just so much better of a cliffhanger then breaching the caverns.
If we all die screaming now, blame Castor for jinxing it.  ;)
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 19, 2014, 08:34:43 pm
Send us to our deaths, now! What is my gear, by the way?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lobotomite on July 19, 2014, 09:57:43 pm
FIGHT OR DIE FOR FREEDOM!
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 19, 2014, 10:58:01 pm
I say we hole up and let the doom clouds take the dumb sods. They think they can even come close to breaching our fort? Hah. Let them choke on it.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 19, 2014, 11:18:16 pm
I say we hole up and let the doom clouds take the dumb sods. They think they can even come close to breaching our fort? Hah. Let them choke on it.
You know what happens to heretics? They get BURNED. Do you want to get burned?
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 20, 2014, 05:05:44 am
Quote from: Frontestro link=t. opic=140702.msg5492190#msg5492190 date=1405828681
I say we hole up and let the doom clouds take the dumb sods. They think they can even come close to breaching our fort? Hah. Let them choke on it.
You know what happens to heretics? They get BURNED. Do you want to get burned?

I'm just saying gobbos arnt worth our time which could be better spent fighting forgotten beasties and GCSs. We have a cavern to turn into a fort.
Title: Re: The Fell Peak [Community Fortress]
Post by: Skullsploder on July 20, 2014, 06:28:10 am
I reckon we should just open a separate route into the the caverns that doesn't go through our fort (that we can close with the pull of a lever, of course) and let the goblins duke it out with the forgotten beasts.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 20, 2014, 11:07:42 am
I reckon we should just open a separate route into the the caverns that doesn't go through our fort (that we can close with the pull of a lever, of course) and let the goblins duke it out with the forgotten beasts.
Tentative +1.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 20, 2014, 12:13:40 pm
On the ledge overlooking the entrance to Igrishilrom
"Okay everyone... This is it. What we have been training for. Is everyone ready?" Dewsif looked around at the assembled dwarfs. He couldnt see the faces behind the copper helmets but everyone seemed ready, some responding with a grim nod to his question. "Some of us where down at the farms when the alarm was sounded. They will join as any minute now but the goblins might be faster. Mafiawhale? Your people ready?" Said dwarf, who had been on patrol and was the one who had spottet the enemy, hefted his crossbow and turned to his squad. "Of course. The moment they climb the ledge they get some good old copper in the face."

Spoiler (click to show/hide)

There where a few tense minutes of waiting. Vorus managed to arrive in the meantime but ShadowHammer, Guylock and one of the fresh recruits where still missing. Everyone hoped that they would make it in time, but the goblins where faster. A single goblin climbed the slope and looked at the assembled dwarven warriors. Mafiawhale had his crossbow already trained on him and pulled the trigger. To his horror, nothing happened beside a slight crunching sound from his weapon. Not a second later, the same sound was heard from the direction of Alev, who countered the ensuing silence with a loud curse.
The goblin just looked puzzled at the militia and was quickly joined by a few others from his squad. Dewsif stared at the goblins coming at him and waved his battle axe in their direction.
"Forget the crossbows. CHARGE!"

Spoiler (click to show/hide)

This threw the greenskins off. They expected a ragtag bunch of slaves, who would tremble at the mere sight of them, not what looked like a military unit in full plate armor.

Spoiler (click to show/hide)

The battle quickly devolved in a viscious melee and the valiant defenders slowly managed to drive the goblins back. Some of the dwarves might have been wounded, but the attackers hat already lost half their number.

Spoiler (click to show/hide)

However, a tragic event was in the making on the side of the battlefield. Alev was running along the edge of plateau to get to her comrades, when a goblin leaped up at her, his iron axe coming down at her. In the last moment, she managed to bring her crossbow up to block the attack. While the strike was blocked, she lost her footing and tumbled down the snow covered slope, her attacker right behind her. They traded blows for what felt like hours, always dodging and blocking, until the goblin got lucky and landed the first true hit. His axe came down again on Alev and again she wanted to block it with her crossbow, by now marked with the impact of numerous strikes. This time however, the axegoblin was anticipating this and aimed at her right hand.
Alev nearly dropped her weapon when the heavy axe dug into her right hand, lodging itself into the gap it struck in her copper gauntlet. In spite of the pain it caused her, she pulled her hand back and her opponent closer, before planting a viscious kick in his gut. The goblin fell, pulling her with him and dislodging the weapon in the process. Not waiting for the greenskin to regain his facultys, Alev hammered the butt of her silver crossbow on his face, knocking teeth lose and bashing his nose in. In his desperation, he struck one last time, the axe finding a gap in Alevs platemail and digging deep into her flesh. She screamed in pain and rage and with her last ounce of strength, she brought her broken weapon down on his skull again, finally caving it in and killing the foul creature.
But she was bleeding badly and drawing breath was becoming problematic. With her still whole hand, she pulled her helmet off to be able to breath better and rolled to the side. For a short moment, she looked up to the sky. The small ember of the sun desperately trying to burn trough the snow the wind carried trough the clear day. Then a shadow fell on her, another goblin had arrived, his hammer held high. She looked at the sun for one last time, dimly aware the hammer was coming down on her. Then there was only darkness.


(http://i.imgur.com/KWCuoqy.png)



The Log of Idek
3rd Hematit - 661 - Second Entry
We achieved a hollow victory today. The goblins brought only a single squad to attack us and if you had asked me a year ago, it would have been more then enough to bring us down. The militia didn't see it that way and killed all but one of them. Still, while we are ecstatic that we brought down a full squad of greenskin warriors, the death of Alev and the recruit Lòr adds a bitter taste to the plump helmet wine we drank to celebrate.
Some others of the new recruits where wounded and Doctor Skull is tending to them at the moment. At least it looks like they will all make it, even if with a few scars.
We brought the bodys in and stored them in one of the unfinished rooms of the housing project until a proper crypt can be build. Beyar and Walrus asked me, if I still thought that gold was wordless for us and after trying to guess the meaning of their request, I nodded.
Most of the population already threat Alev and Lòr as fallen heros. It seems they will be buried in a fitting manner.

We will sort everything else out in the coming days. Especially the malfunction of the crossbows is troubling. Apparently the cold was to much for the mechanism. However, for now, we will drink



Notes:
The weapons bug Toady mentioned in the devlog? Yep, its bad. Very bad. Most of the battle was people punching, biting, kicking and scratching each other. Only Dewsif seemed to attack with his axe now and then, which brought him a quite impressive amount of kills (or makes him an evil killstealer).
I dont know if the unwillingness of the marksdwarves to fire bolts instead of charging in is related to that bug. Im still trying to find that out.
Special mention should go to Vorus, who was the only one not tired at the end of it and managed to knoch down three goblins which where then killed by Dewsif.

Total killcount:
Dewsif - 7
Mafiawhale - 1
Alev - 1

All dwarves, except for some of the very fresh recruits, entered the battle in full copper platemail, with chainmail below.
Considering this bug, Im scared of the forgotten beasts. If anything appears that can't be killed by punching (which is 99.99% of them) we are royally screwed.

The next time at the Fell Peak: Humans, burials and mutterings of maddwarves.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 20, 2014, 12:34:58 pm
So. I'm dead. Hmm. At least I got a kill in.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 20, 2014, 02:07:23 pm
Fortress full of pugilists?...I'm afraid of what I might end up overseeing now.

If we all die screaming now, blame Castor for jinxing it.  ;)

Definitely a bad idea in retrospect.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 20, 2014, 02:19:45 pm
Are you allowing redorfs, or no?
Title: Re: The Fell Peak [Community Fortress]
Post by: Mafiawhale on July 20, 2014, 03:59:41 pm
So the crossbows failed. And I still got a kill. Yeah that bug needs to be fixed.
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 20, 2014, 04:24:04 pm
I'd like a dwarf please.

Name: Nail
Gender: Irrelevant
Profession: Engraver

He/she loves engraving bloody battles and fighting and as such loved her job in the goblin fortresses where there was never a lack for inspiration. However, she got bored of the pointless, one-sided fights the world-dominating goblins had her paint and when she heard of the rising dwarven opposition, she resolved to venture to the Fell Peak to once again capture "true art".
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 20, 2014, 04:35:31 pm
Redorfs are fine for me, if you are fine with having numerals added when you take the same name again.
In other news, I managed to get the marksdwarfes to pick up properly and they should be much more helpfull in the next siege.

Any experiences with save compatibility with the next version?
I fear that we wont last very long against the FBs with the weapons bug.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 20, 2014, 04:37:09 pm
Redorfs are fine for me, if you are fine with having numerals added when you take the same name again.
In other news, I managed to get the marksdwarfes to pick up properly and they should be much more helpfull in the next siege.

Any experiences with save compatibility with the next version?
I fear that we wont last very long against the FBs with the weapons bug.
It's compatible.
Name: Vela
Gender: N/A
Job: Any open military slots.
Title: Re: The Fell Peak [Community Fortress]
Post by: dewboy on July 20, 2014, 04:55:21 pm
Quote
Only Dewsif seemed to attack with his axe now and then, which brought him a quite impressive amount of kills (or makes him an evil killstealer).

Woo Hoo! Killjacking!
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 20, 2014, 05:48:49 pm
Yeah, with 40.04 released, the weapon bug should be fixed. Or at least better. Try copying the save from 40.03 and pasting it into 40.04 and playing from there. This way if it doesn't work you can keep playing in 40.03.

I was expecting a complete slaughter of dwarves due to this bug, to be honest.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 20, 2014, 06:33:54 pm
Forgot to ask earlier, how much time should we take with our turns?
Title: Re: The Fell Peak [Community Fortress]
Post by: bluwolfie on July 20, 2014, 06:42:49 pm
Forgot to ask earlier, how much time should we take with our turns?

Turns? I don't think this is a succession fort.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 20, 2014, 07:12:27 pm
Not all community fortresses are succession forts. It would say so in the title or in the first post if it was.
Title: Re: The Fell Peak [Community Fortress]
Post by: InfiniteCastor on July 20, 2014, 07:59:43 pm
Ah, alright, just a minor understanding. Apologies.
Title: Re: The Fell Peak [Community Fortress]
Post by: Mafiawhale on July 20, 2014, 10:28:21 pm
I shall forever remember you sacrifice, alev!
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 20, 2014, 10:56:36 pm
Not to be a downer but the dwarf race cant take losses like this. The loss of these 2 lives cost the race 0.00003 percent of its population while the goblins only lost 0.000026 of theirs. On the upside we can say we at least sent a message not to mess with our fort and the two dwarfs died free if that's any consolation. Welp time to put aside the grand idea of an underground metropolitan area in the cavern and start working on tombs.
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 21, 2014, 10:09:40 am
Tombs are always a good idea.

Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 21, 2014, 12:03:30 pm
And actually, with a decent strength, punching (40.03 at least) is quite overpowered.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 21, 2014, 03:02:35 pm
The Log of Idek
16th Hematite 661
Litast is walking the halls again. Some time during the battle, he left his workshop and started to slowly walk around aimlessly. He isn't talking to anyone and is just staring hollowly at anyone who blocks his path until they leave. Doktor Skull is still busy to threat the wounded and had no time yet to have a look at his state.
Sometimes he even wanders outside and stares down from the mountain on the sheer infinite tundra below. I fear that it is to late to help him anymore.
Spoiler (click to show/hide)
Speaking of the wounded, they will all make full recovery. Still, it shows that our soldiers are far to vulnerable. The copper armor is insufficient.
We suspended the work on the housing project and are redoubling our efforts to locate iron ore. The long time of quietness made us complacent and Alev and Lòr paid the price for that.



24th Hematite 661
Another group of visitors has found us and we nearly managed to shoot them on arrival. The militia is still on the edge and seeing four heavily armored figures marching towards our settlement set them off. However, some shouted explanations could sort the missunderstanding out and they where ushered inside.
The group consisted of four humans, all of them fighters by the look of it, and a group of nine dwarves. The dwarves where overjoyed to be here, just like the last group of arrivals. I haven't spoken to any of them directly. Fontestro, Walrus and Tasrak where taking care of them.
In the meantime, I had a short meeting with the leader of the humans.



He told me that he was part of a bandit group that got by, by raiding goblin caravans in the area. During their last rais, they had freed the nine dwarves that came with them and the former slaves told them about us. Unlike the dwarven slaves, they didn't buy the tall tales about Igrishilrom, but still decided to send a few men and some goods along with the refugees to try and trade with us. They mainly hoped to get some food from us, since their supplies from raiding where few and far in between. I had to dissapoint them since with the latest surge in population, our own supplies don't look much better. We still managed to strike a deal about some wood and cloth against far less bulky gems again.



Back before the escape of the seven of us, I would never have guessed how busy this tundra could be. It seems there is an entire network of people who live outside of goblin rule.
On a whim, I decided to write a letter to the ruler of the Earthen Defenses. It is the last free dwarven kingdom and far to the north, on the other end of the continent. I asked the bandit to take the letter with him and pass it along to a trustworthy person to bring it farther north, with the instructions to do so again and again until it reached the dwarven king. Along with the letter, I gave him another small bag of gems that should travel with the letter, to pay everyone involved. He was very surprised that I trusted him that much, but as I told him, it didn't matter.
Despite being outlaws, these people seemed to be of the decent sort and if I wrote and send that letter often enough, it would ultimately reach the dwarven king.
I just hoped there would be someone left to receive his response when it did.



24th Hematite 661
Finally something happy to report. Torg had a baby today. A lovely little girl that was named Dumed for now, but apparently the parents havent yet settled on a name.
Some say that she sadly lokes a lot like her farther. Mafiawhale thought that wasn't a very funny joke and yelled at some people because of it. Naturally, everyone is making the same joke over and over now.



25th Hematite 661
It seems Hematit is a good month for bearing mothers. Either its that or Limestone is good month to go somewhere private.
One way or the other, a second baby was born today. Fishybang had another girl and we where treated to the rather odd sight of the hulking form of Vorus walking around in full armour with his daughter in his arms and speaking to her in cute baby speak. I think I haven't heard more then five whole sentences from the man since he joined us so its rather creepy to behold.



26th Hematite 661
Somewhere, a god is probably laughing about this joke on us.
Misting Walrus had a son today, which makes three babys in just as many days. Considering that the armor production rests until we locate iron, she has at least some time to take care of her son.
Her husband Lokum is rather busy in the farms as far as I know.



27th Hematite 661
No babys today. I was nearly expecting someone having triplets.



4th Malachite 661
With the attack of the goblins binding our attention to the surface and the mines, we had decided to block off the access to the caverns for the time being.
It seems this was a good call because Castor heard some strange sounds from the bottom of our shafts today. We have no idea what causes the buzzing but it sounds large and im rather glad we dont have to find out what exactly it is.
Spoiler (click to show/hide)



Notes: The migrant wave was mostly much needed skilled farmes so I refrained from drafting any of them to dwarf you again Alev, but you will definitely get one from the fall wave.
Feel free to request nicknames for your offspring.

That was my whole preplayed stuff during 40.03 and im now upgrading to 40.04.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 21, 2014, 03:06:58 pm
Ok. It's fine.
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 21, 2014, 03:10:51 pm
Is there a reason you omit the 'e' in the months?
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 21, 2014, 03:20:29 pm
Ok call me a crazy dorf but we got an FB that shoots webs. I say we trick it into becoming our fortress' s silk producer. We can lead it up a special shaft and use two controlled cave ins to trap it then we set up some poor animal to be constantly webbed and Presto we have ourselves all the clothing we will ever need. Also FB webs have high value so fancy clothing at that. Or you know we can just shoot it out of the sky with marksdorfs either way is fine by me.
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 21, 2014, 03:28:59 pm
FBs actually don't have high value as I remember.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 21, 2014, 03:42:48 pm
Is there a reason you omit the 'e' in the months?

Nope, just good old misspelling. Now fixed.

Ok call me a crazy dorf but we got an FB that shoots webs. I say we trick it into becoming our fortress' s silk producer. We can lead it up a special shaft and use two controlled cave ins to trap it then we set up some poor animal to be constantly webbed and Presto we have ourselves all the clothing we will ever need. Also FB webs have high value so fancy clothing at that. Or you know we can just shoot it out of the sky with marksdorfs either way is fine by me.

Probably going to go with the marksdwarf one. So far, all my attempts to catch and weaponize FBs ended with loads of !!FUN!! and usually a reclaim.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lobotomite on July 21, 2014, 04:00:07 pm
WAY! I HAD A BABY!
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 21, 2014, 04:22:23 pm
FBs actually don't have high value as I remember.

Really? I thought they had x2 more than regular webs. My mistake then.

Probably going to go with the marksdwarf one. So far, all my attempts to catch and weaponize FBs ended with loads of !!FUN!! and usually a reclaim.

Probably for the best, just remember that all the excess limbs from it being an insectoid will mean it will probably take alot of shots to take down.
Title: Re: The Fell Peak [Community Fortress]
Post by: bluwolfie on July 21, 2014, 04:59:05 pm
How.. Unexpected, Vorus will make a good protector nonetheless.
Title: Re: The Fell Peak [Community Fortress]
Post by: dewboy on July 22, 2014, 09:57:31 am
Probably going to go with the marksdwarf one. So far, all my attempts to catch and weaponize FBs ended with loads of !!FUN!! and usually a reclaim.

If we go this route, we still probably need some melee dwarves to defend the marksdwarves, right?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lobotomite on July 22, 2014, 10:33:54 am
Can we see how many Dwarfs entered so far please?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 22, 2014, 11:28:37 am
Here is the current population list:
Spoiler (click to show/hide)
Spoiler (click to show/hide)

When I started the game back up to take these screens, I noticed a combat report.
The FB is dead. Got hit by a falling giant cave swallow and died on impact.
Spoiler (click to show/hide)
Mind you, thats the complete combat report.

And lastly, both of our esteemed squads.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 22, 2014, 12:28:16 pm
Was Lór a Turquoise Ink-Charm or a Trampled Hatchet?
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 22, 2014, 12:40:33 pm
Sometimes I wonder how FBs live so long. And thenn I remember each is the "last of their kind" for a reason. My god, it died by hitting itself with a corpse of something it killed above it. I just... I can't even. Well sadly it's an insectoid so no meat or bones for the fortress... hopefully it shot web before it died so we can collecct some. On the up side yay! 3 children means the dwarf race is up 1 from our recent losses!
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 22, 2014, 02:26:16 pm
Who cares how many dwarves fall, we can always make more in our tummys!
That came out wrong.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 22, 2014, 02:26:44 pm
Who cares how many dwarves fall, we can always make more in our tummys!
That came out wrong.
YO I DIED FO YO SINZ
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 22, 2014, 02:49:31 pm
Nobody is denying that! Praise be to that foolish potato!
Title: Re: The Fell Peak [Community Fortress]
Post by: Cerapter on July 22, 2014, 03:18:17 pm
I've been silently following this, and now decided to request dorfication. Or dorfification. Sounds awkward either way.

Anyway, I'll a male dwarf. Profession doesn't matter. Nickname him Cerapter.
If there are no male dwarves left, go ahead and name a female one.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 22, 2014, 03:36:54 pm
Not enough time to play today so for now there will only be a



Interlude - The Tower of Budding, beneath the Dark Fortress of Ghoulcontest
It wasn't a good day to be Song. He had long ago lost count about the number of rulers and their petty temper tantrums that he had survived, but this was different. She wasn't just another goblin, to dependend on his skill and experience, build in the countless years of his life. She wasn't at risk of being assasinated any moment. Before her, the time a goblin ruled was mostly counted in days, not years. Hers had entered the fiftheent century a few years ago. For the first time in quite a while, Song felt his age. He had always understood how to divert blame away from himself and his prestige among his kind had ensured that even she accepted his presence as necessary and vented her anger on others instead of him. No, it wasn't a good day. Otub Seerbrass the Fog of Days, Empress and Goddess of The Elder Vice had personally asked for his presence to answer a few questions about some rumours that had reached her ears.

With heavy steps, he walked down the sheer endless stairs into the bowels of the earth. The constant cold that marked this world for so long now, was slowly replaced by the suffocating heat from the depths. Idly he let his fingers trace along the wall. The warm and familiar touch of rock was already behind him. Instead his fingers felt only the cold and heavyness, the crushing pressure of the vile substance that made up her fortress that radiated from it and seeped into his very core. It felt like he had walked forever before he finally reached the towering gates to her throne room. Cut from the same unnatural material as the walls and interwoven with macabre decorations made from the flesh, blood, bone and as some claimed maybe even the very souls of those who offended the misstress of this palace. The gates opened on their own and for the first time today, he walked with haste into the huge chamber. It wouldn't to do make her wait even longer.

The glowing gaze of familiar crimson eyes greeted him as he stepped in front of the throne and kneeled down, his forehead touching the floor.
"Misstress. You called and I have come." His ears nearly burst from the sound of Otubs claws effortlessly digging deep groves into the stone that no mortal tool even managed to chip. He idly thought that she always did that when she was annoyed and his mind helpfully supplied the further thought, that this might be a bad sign. "It took you long enough Song. Rise servant." He slowly stood up and looked into the face of the creature that had ruled him for so long. She had the head of a goat and a fur in the color of freshly spilled blood and he thanked whatever gods where listening, that she kept wearing long and flowing robes. He remembered what her body looked like from the first few years of her rule and the thought managed to still make him sick all those years later.

"You are aware why I called for you?" The silky voice she usually used never fitted her appeareance. Only in rage did it fall into a range that seemed to fit the beast. "Of course misstress. You wanted to hear about the rumouers about..." "Silence! I haven't called you for gossip! I called you to explain to me how one of my best generals was unable to quell a few slave uprisings!" "Misstress... I can assure you..." "What can you assure me Song? That you did your best?" Otub rose from her throne far faster then her size should have made possible and after only two steps, she towered over her general and her long claws closed around his skull. It was a firm grip, but the razor sharp nails didn't dig into flesh. Yet.
"Your best seems to be not good enough anymore Song. Tell me a reason why I should let you waste my time and my army any longer." "It was the location misstress! The laws forbade as from searching in the Unspeakble Axe and no one thought that these dwarves might even think about settling there. Even if they went there, our allies should have taken care of them. Once I learned of the location I immediately send a squad to kill them, but..." "Say that again Song." For the first time since the start of his hasty explanation, he noticed the puzzled look of his empress. "They are settling in the Unspeakable Axe. I don't know how, but it seems they are building a fortress there." Just as quickly as they came, the claws where drawn back from his skull. A fell laugh that made Songs bones rattle echoed through the chamber, while Otub sat back down on her throne. "If you allow me to misstress, I will send a full army to drive... " A quick wave of her hand made him swallow the rest of the sentence.

"This won't be necessary. Send word to the armys in the north. They shall stop the pointless raiding and begin to invade." "Invasion? But misstress, our allies..." "Will do nothing." Song wanted to protest, but the cruel smirk on the demons face made him pause and slowly he noticed something that he had missed the entire time. "The covenant... it's void..." "It is indeed. By the very oaths that bound our hands all those years, our allies are now forced to watch while the armies will march. Nothing is left that could stop them, we took care of that." "And the dwarves in the Unspeakable Axe misstress?" She waved just dismissevely. "They have forgotten long ago. Their presence there is a mere coincidince or we would have noticed by now. No, these fools have no idea what the results of their actions will be. Go now General Song. Rally the troops and send word to the outposts to arm everyone able to hold a weapon. We will finally finish what we have started."



Notes: Lòr was a Trampled Hatchet. Immigrated with novice hammerdwarf and sadly that wasn't enough.
Anyway, stuff is happening and while Igrishilrom is digging around for a few meager bits of iron, the is far more going on in the rest of the world.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 22, 2014, 03:59:09 pm
How did you find out about the armies marching and who are their allies?
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 22, 2014, 04:08:01 pm
While i assume most of this is flavor text, you can look that stuff up in legends mode.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 22, 2014, 04:08:28 pm
Yes, but don't you have to retire for that?
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 22, 2014, 04:23:11 pm
You can make a separate save file and abandon that.
Also, there is a utility called Legends Viewer that allows you to view legends in a much more comprehensive way from a .xml file you can export before starting play.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 22, 2014, 06:34:10 pm
Doesn't the outpost liaison bring you news of the world every year?
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 23, 2014, 12:00:34 am
Oh right thats new. Forgot about that.
Title: Re: The Fell Peak [Community Fortress]
Post by: HissinhWalnuts on July 23, 2014, 07:53:57 pm
I take it none of the goblin equipment was iron that you could smelt down?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 23, 2014, 11:38:10 pm
Some of it, but not much. Im currently at 21 bars of iron that will be made into steel to get some breastplates and weapons done.
In total, its 10 bars per dwarf to get them fully equipped.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 24, 2014, 03:02:35 pm
The Log of Idek
2nd Galena 661
Tonight, I was woken by Litast. Well, woken is a bit of an overstatement. I just woke up on my own I guess but that Litast was sitting beside me seemed odd. Even odder was that he actually looked at me again.
Once I had sat up in my bed, he even talked to me, but sadly I couldn't make out the meaning of it. He said something about seeing for the first time and him not being worthy of someones attention. Then he started to rable about whatever he wanted to do in that workshop, constantly contradicting himself as if he couldn't remember what it was that he wanted, or was supposed according to his words, to do there. This went on for a few minutes and I didn't dare to interrupt him or stand up and risk startling him. Doctor Skull told us that humoring him might be the best, so I stuck to that.
However, then he turned back to me and what he said then still puzzles me. He thanked me for bringing him to this place, for the chance that meant for him and apologized for not being able to help us in our goal. In retrospect, I think he meant that he regreted not joining the military.
After saying this, he stood up and went to the door. A short goodbye later, he was gone as if this visit was absolutely normal.

It took me a while to go back to sleep and I kept an eye out for him today. I hope he is getting better, but I havent been able to find him.



3rd Galena 661
Litast is dead. We found him in one of the unfinished housing rooms.
I think when he said goodbye last night, he meant it.

The doctor says he starved himself to death. It would make sense that he knew he wasn't going to make it much longer, but why he was choosing such a gruesome way of suicide still eludes me.



6th Sandstone 661
Finally, my chance to wring Datans neck arrived. He and his group where ushered into the fortress like old friends and the moment he stepped closer to me I dragged him to the small room I use the keep the slabs with the stockpile lists.
Spoiler (click to show/hide)
Immediately, I was on a roll and a rather loud one at that. Datan didn't even try to interrupt my diatribe and only when I ran out of steam, he started to tell his side of the story. Never did he tell anyone any stories about an awe inspiring fortress and its mighty army. He merely told everyone who asked about the small settlement he had seen here and some valiant dwarves who where defending it. Our location was only told to a few selected slaves who entertained thoughts of escaping. In the end, the story probably just took the way of all rumours and became bigger and brighter with every retelling. For him, he was just giving these people some much needed hope and I agreed with that.

Still, I can't shake the feeling that something happened since his last visited. He seems rather subdued for some reason.



7th Sandstone 661
Unsurprisingly, some of Datans group, which had grown in number to nearly twenty again, want to stay here again. Some of them even followed him just for that reason.
I told the nine that where interested to report to Castor and Frontestro first and foremost. We really need more workers in the mines and most of them, except for the two smiths, had not many valuable skills to offer otherwise.
However, three of them where not content with that arrangement and stood in my tiny office not an hour later.

The most vocal of the three was a woman called Vela, who told in no uncertain terms that she didn't come here to swing a pick.
Spoiler (click to show/hide)
She wasn't exactly rude, but neither terribly polite in her request to join the militia. The fact that we still had not much decent armor around and that she completely refused to tell my she was so adamant about made me initially refuse her request.

That immediately led to an outburst of the second of the group, Cerapter.
Spoiler (click to show/hide)
I have seen quite a few short tempered people in my time and he is in my opinion their uncrowned king. His arguments where mostly the same. That we needed every able bodied dwarf and that the goblins could come any moment. I tried to calm him down, which only led to more and louder shouting on his part, including some jabs at my own "discussion" with Datan yesterday and that I was in no position to tell him to lower his voice.
Ultimate, I gave up and granted them their request.

Mafiawhale had already inquired if we couldnt find anyone for his squad to replace Alev, he wanted to dispatch them in groups of three and was one dwarf short. I told Vela to report to him for her instructions. Those two will either get along great or try to murder each other and I have no idea which one it will be.
Cerapter on the other hand, was ordered to Dewsif. If was half as temperamentfull with an axe as he was in my office, then he might be a actually a rather valuable addition to the squad.

Which left me alone with the last one and in retrospect, being alone with Nail seems like a bad idea.
Spoiler (click to show/hide)
The discussion was absurd right from the start. She was a gemsetter in some Dark Tower and told me that she grew bored with the artistic preferences of the goblins and left to find inspiration. It sounded like she just stood up one day, went to the gate, waved to the guards and was on her way. From there on, it became more and more creepy. She told me in vivid detail about bloody battles and unspeakable attrocities and how she loved art that paid homage to these things. The greatest dream she had, she told me, was to make a great piece of art that truly captured the brutality of war, the screaming and dying and a myriad other stomach turning details that she took great delight in describing.
While she liked to do murals in gems, she hoped that we would allow her to use a longer lasting medium and become an engraver. I reluctantly agreed and to be perfectly honest, it was mostly so that I don't anger the more then a bit unhinged girl.

I hope she bothers the militia not to much. If she inquires about Alev to much, some people might take offense.



10th Sandstone 661
I finally got around to trade with Datan today. It was mostly cheap food and some gems and crafts from us for a large batch of wood he managed to aquire for us.
As the final part of our trade, I gave him a copy of the letter I had send with the humans and another pouch of gems. However, the look he gave me in return was one of pure dejection.

He took me aside about something that he said I should be aware of and gave me the news he heard from the north.
The goblins are marching in full force. They have overrun at least ten elven settlements and three dwarven ones and the main host of their armies isn't even part of the attack yet. Even the border guards of the greenskins where sufficient to completely obliterate any defenders and send hundreds if not thousands fleeing for the safety of the few fortresses there are.
All of this happened only in the last few months it seems.

I alway dreamed of going to the north, to see the dwarven kingdom. Lately I would have been content with just some emissary from there coming to us and helping us to hold this place.
It seems we are truly on our own.



Notes: Its not an engraver, but the personality just screamed !!Artist!! so I hope you are happy with her Nail.
Title: Re: The Fell Peak [Community Fortress]
Post by: Cerapter on July 24, 2014, 03:53:19 pm
That personality description at the bottom in white... it scares me.
It's near spot-on.
That "not particularly interested in what others think of him" and "needs alcohol to get through the day" is wrong, but the other parts...
It's as if someone just came up to me and listed everything wrong with me.

...Did I just get a verbal beatdown from a playthrough of a video game?

Anyway, screaming at Idek is the best introduction one could get, so I approve.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 24, 2014, 04:07:42 pm
It seems my leadership is not as universally loved as I thought. It might be time for some motivational measures... ≈≈≈≈≈≈≈≈
Title: Re: The Fell Peak [Community Fortress]
Post by: Cerapter on July 24, 2014, 04:48:40 pm
*Puts Pacifier and Persuader skills to a test by repeatedly apologising to Idek*
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 25, 2014, 01:40:45 pm
Oh god, this new personality system is perfect for something like this! Thank you very much for taking the time to find such a perfect dwarf!

This is an exceptional cat leather-bound book. On it is an image of a square in hematite
7th of Sandstone 661
I have finally arrived at The Fell Peak, and while my peer's hopes seem to have received a dampener by the state we found the place in, I cannot but think this fortress will supply me with plenty of inspiration to imprint upon my new canvas: On the way up the mountain I am sure I saw red mingling with the white of snow. And a great canvas it will be, carving into the flank of a volcano.

11th of Sandstone 661
How often have I told myself not to preemptively think everything is for the best. While asking around about the battle that raged shortly before my arrival(note to self: the lad that was killed was called Alev and is not related at all to Vela, do not suggest this in any way or beware her new pointy thing), I overheard someone talking about the goblins finally marching on the north. That means their troops are going to be focused there and won't be coming here. I left literally as things were going to get interesting and headed exactly the opposite direction of all the Fun stuff.
The rest of the page is filled with scribbles. In the scribbles is a dwarf lying down surrounded by goblins. The dwarf is killing the goblins. One of the goblins is striking down the dwarf.



What are the squads equipped with, weapons wise?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 25, 2014, 04:13:03 pm
The Log of Idek
10th Timber 661
Today we where attacked again, altrough not by an organized force, but some kind of wild creature.
Dewsif was training with Cerapter in the entrance hall when some sort of humanoid animal pushed the outer doors open. There was no warning of its arrival and it somehow seems to have evaded Mafiawhales squad that is guarding the construction of the lookout tower.
Spoiler (click to show/hide)
Dewsif later told me that the creature looked half mad and nearly starved and considering this, it somehow makes sense what it did next. You see, I was not aware of it but Cerapter arrived here with a pet duck. Said duck was following him around most of the time and was present in the hall when the beast entered. Seemingly attracted by the easy prey, the creature lunged for the duck and visciously attacked it.
This gave Cerapter, who was beyond mere rage at this point, and Dewsif a few precious seconds to attack and quickly slay the beast. Sadly, Cerapters duck died and he is currently stalking the halls and yelling at everyone who even dares to look at him.
Spoiler (click to show/hide)

Meanwhile, Doctor Skull had a look at the weird animal and advised us to burn both it and the duck for safetys sake. He was quite insistent on that for some reason, but I saw no harm in doing as he suggest and had both corpses incinerated in the volcano.



15th Moonstone 661
The lookouts noticed a few dark gnomes passing by today and to our luck and to their intense misfortune they passed through one of the many dust clouds that sweep the mountain currently.
Avoiding them was certainly a good idea since when the gnomes emerged again, there where large brusies forming all over their bodies and they seemed to have trouble breathing. A short while later, they just dropped down and after a few minutes stopped moving entirely.
While it is good to finally know more about the nature of this rolling mist, its still very unsettling to see how deadly it is.
Spoiler (click to show/hide)



3rd Opal 661
We finally found a hematite deposit. It isn't large but its better then nothing. While the miners are busy searching for more veins in the vincinity, we have started to produce another batch of steel.
It will probably be sufficient to equip everyone with steel breastplates and maybe the close-combat squad with some greaves on top of that.



11th Opal 661
We where woken today by some rumbling from down the mines. At first, I thought there was an accident during the early shift, but the sound orriginated from deeper down.
It seems there is another beast down in the cavers and this time much more violent then the one that passed by a few months ago.
We had prepared to open a proper access to the caverns for a while now and even laid down some traps to keep the wildlife out, so the decision to open the passage and kill the beast before it might do so on its own or cause a cavein wasn't hard.
The militia was assembled in full force and then the last few meters of rock where broken down.
Spoiler (click to show/hide)

The militia was just starting to take stock of their surroundings when the monstrosity appeared around a corner. How it found them so quickly, I have no idea, but it seemed very eager to direct its mindless rage toward them.
Spoiler (click to show/hide)
Some of the militia where frozen with shock by being accosted by the grotesque beast, but others kept a calm head. Torg immediately fired some well placed bolts to distract it, which gave Dewsif and ShadowHammer time to close in. While the creature trashed around a lot and was desperately trying to hit them, they managed to evade any and all attacks while landing hit after hit themselves.
At first they struck at its legs, Dewsif taking one off and Shadowhammer shattering two others, while Torg kept firing bolts into its torso. The now nearly immobilized beast was then assaulted mercilessly by axe and hammer until Dewsif managed to land a lucky hit that broke apart most of its body.

This whole operation and the surprising attack two months ago went very well and im impressed and proud about the performance of our soldiers.
Meanwhile, Dewsif is starting to get an reputation it seems. Some of the people around have started calling him "The Granite Threat of Labor". I haven't managed to figure out the meaning of this yet, but it seems the name is sticking.
Spoiler (click to show/hide)



11th Obisidian 661
Another year draws to its close and its quiet here in Igrishilrom. Steel production is still going, small arguments between Walrus and Beirus included, the archery tower is making some headway and part of the long ignored housing project is being finished. Pyer and Nail are busy engraving the rooms and the first few are nearly done.
Castor and Frontestro are still digging shaft after shaft to search for more iron and Iamblichos is hot on their heels, snatching up any gems they might find on the way.
Tasrak, who was mostly known for his good booze until now, has started to claim our new kitchen more often then not. A soup made from dwarven wine and plump helmets might not sound very great, but after dining on nothing but the raw mushrooms for most of our lives, its delicious.
All in all, we somehow established a nice and stable routine in our little hole in the wasteland.

The only thing I dread thinking about currently are the news from the north. It will be a while before we might from there again and I am worried that it might get even worse.
However, there isn't much we can do beside hope for the best. Some might suggest praying, but like many here, my believe in the gods is hardly the firmest. They haven't helped us all those years under greenskin yoke, why should they start now?



Notes: Not terribly exciting battles but at least our militia Dewsif got some more combat experience.

@Nail: No thanks necessary, DF just decided to send me a nutter exactly when I wanted a nutter (not that DF is very picky about when, let alone how many deranged psychos its sending us).
The weapons are steel axes for Dewsif and Cerapter, unarmed for Vorus, a steel short sword for Guylock and silver hammers for ShadowHammer and Spehss.
Mafiawhales squad all have crossbows made from IHaveNoIdeaWhat. Most of them are former hunters who came with crossbows to us, so they have a wide range of materials.

On that note, no epic engravings from Nail so far and Pyer is sticking to the usual 'appointed as', 'founded by' and 'traveled to'.
Title: Re: The Fell Peak [Community Fortress]
Post by: Cerapter on July 25, 2014, 04:42:58 pm
Oh, Tobul, you'll be missed.

..Well, let's eat, who fancies duck?

By the way, gnomes? Did I miss something?
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 25, 2014, 05:14:18 pm
Ah yes IHaveNoIdeaWhat, the most versatile off all materials.



10th Obsisdian 661
Well, the last few months have shown a decent amount of of potential, even without goblins. A werehyena snuck in, painting a beautiful picture with a duck before adorning it himself, piece by piece, and while the amber beast from the caverns didn't spill any blood, it was still a sight to behold how this ancient force of nature was brought down to his knees, dismembered and broken. The clouds of mist around here are also quite interesting. Their ability to strike and eradicate anybody it touches seems to me a fitting metaphor for this world constantly enveloped in darkness. I was concerned that with goblins dominating the entire world conflict would die out, but now I am hopeful this world still has much to show us before it is reforged. I pray proper battle and death may still come to the Fell Peak.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 25, 2014, 06:23:30 pm
Oh, Tobul, you'll be missed.

..Well, let's eat, who fancies duck?

By the way, gnomes? Did I miss something?

Mountain Gnomes (And their Dark counterparts.) are uncivilized creatures who like to steal booze.
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 25, 2014, 08:30:59 pm
Sweet we have our first "champion" dwarf in Dewsif. Its nice to see that our militia appears to be much stronger than in the past with our members taking down a forgotten beast. (By the way any chance of us seeing a combat log for that or is it long gone?) Also Yay cavern exploration its a great way for militia patrols to level up actual combat experience. And finally we got to see what the Bludgeoning Mist does, apparently it seems to bruise everything? I'm guessing that includes inside the lungs which would very much indeed mean a slow painfull death of asphyxiation...
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 26, 2014, 03:11:53 am
The combat log got very long and sameish. Took Dewsif and ShadowHammer quite a while to accumulate enough damage to finally kill the beast so I decided against posting it.
Im going to see if its still complete.

The mist is causing bruises to the whole creature, not even just outer tissue and the lungs. Every gnome that got hit had complete organ failure the moment it came back out.
It also causes a slight fever and that is terrible.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 26, 2014, 06:18:10 pm
The Log of Idek
27th Obsidian 661
There has been some talk lately about replacing me as the leader of the settlement. It isn't a big surprise to be honest. Between keeping an eye on our stocks and planning this and that, I barely have enough time to keep in touch with everyone. Some of our latest arrivals probably don't even know who I am and my outburst with Datan probably lost me some points with some people.
I don't really mind the thought to have a less filled shedule again and its not like I actively tried to be the leader of Igrishilrom. So I proposed to hold a vote on the first of Granite to elect a new leader. The record keeping will remain my duty and I am sure that whoever wins will do a good job with everything else.



1st Granite 662
To my great surprise, Mafiawhale won the election and as his first act, declared that his position will henceforth be known as mayor. I wouldn't have thought that there are that many people here who trust him that much. In any case, he told me that he would still like to consult me for some things, since I have more experience in running everything.
I just hope that the duty as mayor and squadleader won't be to much for him, but since we weren't attacked by the goblins for a long time now, it will probably be manageable.
Spoiler (click to show/hide)



8th Granite 662
Beirus was running through the halls today, shouting at the top of his lungs that "he got it" and that "it will be great". I have no idea what this is about and the other smiths, first and foremost Misting Walrus, seemed quite annoyed with him when he kicked them out of the forges. Now he was barricaded himself in and all we know that he working frantically on something.
Spoiler (click to show/hide)



17th Granite 662
After one and a half week, Beirus finally came back out of the forge and was swinging a huge and shiny hammer around.
Spoiler (click to show/hide)
It seems he was mostly creating it on the fly and wasn't even sure himself how he did it, but somehow he managed to make a warhammer from pure platnium that didn't snap from the force of the first swing like one would expect it to.
Rumor is he now wants to join the military since he is convinced his spontaneous creation is some sort of sign. Considering that this is Mafiawhales decision now, he probably will be allowed to join. I sincerely doubt that the markswarf would turn anyone away who would ask to join our troops.



27th Granite 662
I'm starting to get suspicious of Fishybang, Torg and Misting Walrus all had babys again. Even in the same order as last year.



2nd Slate 662
The elven merchants returned today. Mafiawhale had a lengthy meeting with one of them while I bought us some exotic fruit and a large batch of wood from them.
Later, he told us about what he learned from them.
The situation in the north is dire. The elven kingdoms are barely able to muster a force that can slow the goblins down, let alone stop them. More settlements have fallen and bands of refugees wander around aimlessly, trying to somehow flee from the approaching greenskins. The temples are full of those that have no other place to go, but prayers to the gods fall on deaf ears.
Allegedly, some of the small human countrys have started to raise armies and are launching counterattacks against the goblin settlements. However, theyr number is small and it is hard to tell how long they can keep up their effort.

While one might expect such news to result in plummeting moral in our halls, it just seems to motivate most of us to work even harder.



17th Slate 662
A group of refugees appeared on the horizon today, numbering a total of 28 dwarves. Mafiawhale had picked up on my habit to send new arrivals to our foremans, the longstanding and most experienced dwarfs here are called this now, and did the same. I tried to talk to some of them to get their story to record it like those of the others that came to us.
At first, I attempted to speak with a woman named Kadol, but that attempt didn't yield much. She wasn't terribly forthcoming with information and just told me that she wandered alone until she joined the other twentyseven on her way here. Overall she was rather standoffish and now and then very rude.

So I tried my luck with the swordsdwarf Fath, now member of Dewsifs squad, who told me that his group was supposed to be draftet for some sort of building project near one of the dark towers.
With most of the able bodied greenskin being off to the north, the escort was neither terribly large, not very well trained and the slaves managed to overwhelm then. From there on, it was the usual tale. They had heard of Igrishilrom and traveled here and now where a bit dissappointed about the state of the settlement.

The digs at my skills as a fortress planer a slowly starting to sting. Before this, I hadn't built a hut, let alone a full fledged settlement with next to no supplies in the middle of nowhere.
For my first try, I think this place turned out rather well.



25th Slate 662
It seems Mafiawhale is taking the complaints about our lack of great fortressness seriously. He approached me today with some plans for a new and centralized hub of rooms and hallways where he wants to errect new workshops and lavish living space for everyone. My part in the whole thing would be to make sure that all necessary materials where provided. Considering he wants everything from the doors, over statues to the damn chamberpots made from gold, there won't be many different things to keep track of. And if there is one thing we have found enough on our search for iron, its gold.
Spoiler (click to show/hide)

Still, I think the whole project is bordering on megalomanic and told him as much. He just brushed me off and told me, that while he values the work I did to make this place liveable, it was time for someone with an eye for greatness to plan our expansion.
Maybe he is right. Maybe he will waste a lot of time and effort on pointless bauble. We will see.



Notes: Oh goblin where art thou?
At least the first mayor gives me a good pretext to start a pointless project that will keep the fort busy and make us of our stocks of gold. I also entertain the hope that raising the wealth of the fortress will get us more attention.

New military members are: Beirus as a hammerdwarf and the immigrant Fath with a steel short sword. The marksdwarves got the immigrant Cilob.
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 26, 2014, 06:40:53 pm
Dat fancy hammer made of Platinum mmmm.... heavier than silver and steel.... excellent weapon that. Anyways YAY! I finally get to dig out the super sized rooms of a proper fortress! Hopefully we get a goblin christmas soon as we are gonna need the loincloths and iron at this rate.
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 26, 2014, 06:44:43 pm
Hopefully I'll actually use the warhammer in combat instead of fists.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 26, 2014, 07:12:18 pm
Since the new version, fistfighting is (mostly) in check. I think the main reason some of the militia still use fists and weapons equally often, is that they managed to get quite impressiv fisticuff skills.
Beirus shouldn't have that 'problem' and im looking forward to his first deployment.
I never had a platinum hammer before so I am quite eager to find out if they are really as good as people make them sound.

Iron actually is becoming less of a problem after I found two hematite veins while mining gold. Some good old greed would have saved us a lot of pointless digging.
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 26, 2014, 07:15:37 pm
Feel free to use him to make masterwork steel weapons from time to time. Smithing could be like meditation for him.
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 26, 2014, 07:16:36 pm
That hammer is sick. How much is it worth? Must be a decent amount considering it's platinum and an artifact.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 26, 2014, 07:17:50 pm
Platinum warhammer... almost as good as lead. Basically, that is one of the best possible blunt weapons we could get from a mood.
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 26, 2014, 07:20:31 pm
Its worth 92400☼ and weights 8kg, twice as much as the silver warhammer the other hammerdwarves are using. As of now, its 1/4 of the total wealth created by the fortress.

@Beirus: Once I have the steel to spare I will certainly do that. For now, all the produced steel goes to Misting Walrus since everyone that uses edged weapons already has a steel one and getting armor is more urgent then getting masterwork axes instead of exceptional ones.

Edit: @Alev: Lead is actually only half as dense as platinum and roughly the same density as silver, but very very malleable. I think even silver beats lead for blunt weapons and platinum should easily overshadow both.
Title: Re: The Fell Peak [Community Fortress]
Post by: Frontestro on July 26, 2014, 07:36:42 pm
I said it once and I'll say it again DAMN that is one FANCY Hammer. And 8kg? With the new pulping mechinic nothing is safe from it. Also how goes the cavern exploration? We run into anything worth taming/training yet? I know we have GCS (Giant Cave Swallow, not Giant Cave Spider) Also if you have legends viewer running mind giving us a run down of the mythical beasts that we have slain and what it says so far about our fort?
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 27, 2014, 04:09:04 am
Well, obviously the goblins are too busy in the north to care about us!
Well at least I will be getting plenty of practice with these new areas to smooth over.
Title: Re: The Fell Peak [Community Fortress]
Post by: Guylock on July 27, 2014, 01:05:38 pm
I am surprised that my dwarf self fled during the first goblin raid, I assume it's because he is still new. LOL!
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 27, 2014, 01:20:11 pm
Oh, and Vela is in the same squad as Alev was, right?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 27, 2014, 05:27:35 pm
The Log of Idek
9th Hematite 662
While on patrol today, Vela spotted the oddest group we had ever seen traversing the tundra. A rather large assortment of humans with some wagons where passing the mountain and after a short conversation, held by shouting into the snowstorm, they've set up camp at the base of the mountain and have sent some people up to our fortress for trading.

While Mafiawhale met their leader, I tried to trade with them. Oddly enough, they didn't want any gold or gems from us like virtually everyone else that found us. They where very interested in wood shavings, dried plants and other materials that could be used as tinder and some food and booze. Ultimately, we agreed about buying some waterclogged logs, probably got dropped into the snow by them, for two barrels of plump helmets and another barrel of various tinder. While the logs wont make good material for building, we can dry them near the forges and use them for charcoal at least.

A while after the trading was done, a very unsettled Mafiawhale came to me, and asked me to talk to the leader of the humans. I was confused about this turn of events, but complied with his request.
The man named Leba that waited in our mayors office for me was a pale and gaunt looking man of maybe forty years old and constantly had a smile on his lips that was to wide and to toothy to be normal. Upon Mafiawhales prompting, he retold his story again and I quickly understood why our new leader felt out of his depth with this human.
These people wherent traders, bandits or refugees. They where a cult. "The enlightened Path" was what they called themselves and they where on some selfproclaimed holy journey to paradise. A year ago, Lebas hometown was invaded by the greenskins and with much of the rest of the kingdom he lived in under siege, he tried to flee for the the elven forests to the north of his former home. He had lost his wife during the attack, and his two sons passed from hunger and injury during the travel. When he finally reached the top of the last hill that seperated him from the elven lands, half starved and near mad with grief at this point, he looked down and saw no lush green forests.
The goblins had been there already and from the sea to the mountains, to the horizon and back, the forests where burning beneath a blanket of black smoke.

At this point, he claimed, Stalcon, the human goddess of mercy and forgivness, took pity on him and appeared before him. He proudly proclaimed that he was told that the sins of the world had grown worse enough that a second great cleansing was initiated and the goblins would be the tools of the gods for this task. But he was offered a way out. He should gather those who where ready to do penance around him and travel south, beyond the lands of the goblins and even beyond the frozen oceans, to the paradise the gods had created there for those worthy of being saved. If they suffered enough to atone for their sins, they would be granted entrance and eternal life in bliss.

The story was more then shocking, especially when he drew back his robe to show his back to illustrate his penance. The many wounds and scars where sadly easy to identify for a former slave like me. I had seen the bodys of people that where whipped until their flesh hang in tatters before, but never had I met someone who did this to himself, let alone every day as he proudly proclaimed. Now I could place what unsettled me about his smile. It was that of a madmen and I still shuddered of the thought of over fifty people being let by someone like him. Considering the barbaric rituals and the seemingly haphazard preparation of their holy journey, there was no telling how many dead bodys they had already left behind.

Mafiawhale and I quietly agreed that it would be pointless to reason with the cult leader, merely extending and invitation to stay for a few days and let them get check out by Doctor Skull. He didn't seem to be terribly eager to take up the second part of our offer, but was delighted about the first part and the prospect of looking for converts in our midst. I sincerly hope noone here is insane enough to take him up on that.



10th Hematite 662
Leba stood by his word and started preaching in the currently nearly empty stockpile next to workplaces of the masons. A lot of dwarves attended at first, to see what was up with these people if nothing else, but the situation quickly detoriated when they started to lash themselves. Most left upon seeing this, the display bringing back painfull memories from years of slavery, while others started to argue with the mad preacher. First in line was Doctor Skull, who held an impromptu speach how worthless he thought these people. He said that they where cowards who where afraid to stand up and fight for their homes and lives and was quickly joined by most of our militia and quite some civilians backing up his position.
The only one who seemed to have gained something from this seemed to be Nail, who somehow seemed to draw her twisted form of inspiration from the flagellants.
When the argument turned heated and the first weapons where drawn, Mafiawhale told Leba and his band in no uncertain terms that it would be better if they left. The man seemed miffed at that, somehow probably still thinking that he could sway some of us, but he quickly caved in and went to rejoin his followers at the base of the mountain.

I'm still not sure what to think of this display. Maybe it was just some hallucination he had, maybe it was a real vision, but what does it tell us about the gods? Would a goddess of mercy of all things, be truly so cruel as to inspire a man like Leba to debase himself like this? And if not, why didn't she stop him or his people, instead letting them go on a journey that will end with all of them frozen to death on the edge of the known world? Wherent the gods supposed to guide and protect us? Where were the gods when dwarves, humans and elves where enslaved by the thousands? Where are they now, when the greenskins threat to conquer the few that are still free?

One of the few things my mother managed to pass down to me was a small amulet with the symbol of Ngotol, the god of death. The belief was, at least in the slave quarters, that after our deaths, our souls would go to him and would never need to know hunger, fear and pain again. It is a telling thing that the only thing that we had left to look forward to was death.
However, this has changed. We might be only a few dwarves in the grand sheme of things, but here we are. Freed not by the gods, but by our own hands and weapons. We all know that our chances to survive here forever are slim at best. Our troops might be able to hold off quite a few goblin warriors, but not the thousands they could bring down on us if they wanted. Still, we are not dead yet and every time the rises on this godforsaken mountain, we have won a tiny victory.

Leba did inspire me at least, if not in the way that he wanted. I have tossed the amulett into the volcano today. If this is the world the gods made for us and if Leba is an indication how they want us to live our lives, then I prefer to die a heathen.



12th Hematite 662
There was a lot of shouting to be heard from Mafiawhales office today. Kadol had not made a secret of her thoughts about Leba and our decision to let him in. She proudly proclaimed that it was beneath proper dwarves to mingle which such rabble. Her actual words where a bit more viscious and she made now attempts to hide her contempt for Mafiwhales leadership or mine before that. I have no idea what exactly she had "discussed" with Mafiawhale, but her expression upon leaving his office was downright murderous.



26th Hematite 662
When the smiths tried to enter one of the forges today, they found the doors locked and seemingly blocked with something from the inside. After trying to open them for some time, they noticed that someone seemed to work in there and that the armorer Nish was missing.

There was a heated argument for while what do to, until Fishybang just went to the door, put a plate and a goblet of wine down next to it an politely knocked. A few moments later, Nish pocked his head out of the door and after a quick thanks went back inside. Almost as an afterthought he yelled that he would be done soon from inside.
Spoiler (click to show/hide)



6th Malachite 662
It took ten days but Nish finally emerged from the forges again. He told us that he didn't really know why he made it, but he presented us with the finest made steel chainmail I had ever seen.
After a short discussion, it was decided that Dewsif would be the one to wear it into battle by virtue of being the commander.
Spoiler (click to show/hide)



22nd Malachite 662
A tattered group of dwarven merchants arrived at our doors today. They once made a living by travelling between the few scattered settlements of elves and humans just north of the tundra, dodging greenskin patrols and eeking out a meager living with their high risk routes.
With the increased activity of the northward marching armys, it hat gotten more and more difficult lately, until they finally where attacked and had to ditch most of their merchandise on their escape. The normal routes they used where cut off, so they fled south in a desperate attempt to evade capture.
It took them two months of aimlessly wandering the tundra until they heard about us from the a group of human bandits, probably the same that had visited us last summer.

Even through not one of them had set foot into the dwarven kingdom for decades, they are none the less the first dwarves that joined us who aren't freed slaves.
I'm not sure what to make of that. On one hand, it somewhat elevates Igrishilrom from a slave retreat to a true settlement, on the the other hand it shows how low the world has sunken, if eleven dwarves have to travel for hundreds of miles to seek refuge here.



Notes: Some more fluff to gloss over the lack of action. No FB's, no cavern creatures, no sieges. This mountain IS cursed, but not in the way I imagined.

@Alev: Yes, Vela is in the same squad.
@Guylock: Im still working on getting everyone a bit less fearfull. Im not sure if it helps to send you out to the dead gobbos again and again, but since part of the militia is still frightened by the corpses it proves that they at least react to it.

Edit: The part about the burning elven settlements is mostly true. The elven kingdoms are getting overrun completely and the dwarves are slowly pushed back too. More on the dwarven situation in the next post when Datan gets his third appeareance.
Title: Re: The Fell Peak [Community Fortress]
Post by: Vgray on July 27, 2014, 05:48:07 pm
I remember my civilian Dwarves getting dabbling discipline skill just going to the refuse stockpile, which was full of buzzard corpses for some reason.

Don't invasions (discounting player forts obviously) automatically succeed at the moment?
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 27, 2014, 05:52:22 pm
I can't wait until Beirus gets to play goblin golf with his hammer.  :P
Title: Re: The Fell Peak [Community Fortress]
Post by: Spehss _ on July 27, 2014, 08:10:17 pm
I'd like to request my dwarf be reassigned a whip for military use as soon as a whip is available. With my dwarf's surname of "Controlledwhip" and the background of being an escaped slave, it's fitting.

I can give those goblin slavers a bit of their own medicine. And by medicine I mean whips to the face.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 27, 2014, 09:34:50 pm
Look at the book name on the artifact shirt.'Choose Rigòth Boulderfurnace.' I imagine it as an election propaganda leaflet. 'Choose Rigòth Boulderfurnace as mayor of Dirtditches 362! Bring back our honored traditions!'
Title: Re: The Fell Peak [Community Fortress]
Post by: Beirus on July 27, 2014, 09:38:50 pm
I don't know why, but for some reason I keep imagining Beirus the dwarf getting to a battle with only two goblins left. As one flees and is about to leave the map, Beirus hits the second so hard with the hammer that it is sent flying and collides with the fleeing goblin. They both explode into gore. It would be awesome if it happened.
Title: Re: The Fell Peak [Community Fortress]
Post by: Nail on July 28, 2014, 03:47:55 am
10th of Hematite
We almost had a civil uprising yesterday! Some human nutters came to the fort and Ibek and Mafialwhale, their leadership be praised, allowed them to preach. I mean, I have seen and put down to art many a dwarf getting whipped by goblins and sometimes an ass-kissing slave like me, but while that has become boring to me, someone whipping himself really was a sight to behold! Oh, how their eternally smiling faces contorted as the whips drew pictures on their backs; and the revulsion in the faces of the former slaves! Ah, the tension was so close to the breaking point. Sadly they were evicted before anything more interesting happened. Oh, how I want to be there when they are frozen into the glacier for the next thousand years! Will they still be smiling, preserved for millennia? Or will their faith leave them in the face of the eternal cold? Oh world, why are you so large that I can't witness all the beauty you have to offer!
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 29, 2014, 05:21:00 pm
The Log of Idek
17th Limestone 662
The yearly visit of Datan was today. As usual, he brought us lots of wood, where ever he manages to get it, a few freed slaves that want to join us and news from the world at large.

The situation in the north is truly as dire as the visit of the cultists implied. The elves are being pushed back and outermost settlements under dwarven rule are falling too. The rumors say that sometimes small groups of dwarven warriors set out towars the advancing greenskin armys, to harass them with raids and small scale attacks. The king is allegedly trying to equip a large army of conscripts in the mountainhomes and needs to buy time to finish this.
There isnt anything we can do about the situation up there, but the news are still troubling us. Mafiawhale is to motivate everyone to keep working on his grand project and im starting to think that the whole point of it is to take our minds off the far away battlefields.

The new arrivals where rather unremarkable, except for an odd fellow named Ézum. He is poking around absolutely everywhere, often sitting down in completely random places and mumbling to himself. With all the work and planning going on, I was unable to talk to the doctor about him, but it seems he is a bit unstable.



7th Timber 662
Yet another dwarf had barricaded herself into the forges a few days ago. Kol, who normally works the furnaces and sometimes gives Beirus a hand, had snatched some platinum and proclaimed that she "knew what he did". We where puzzled by this, until she emerged today with a mace made from pure platinum.
Sadly, just like Beirus, she seems to have forgotten how to make such a weapon the instant she was done for some reason. None the less, after a meal and some rest she went back to the forges and seems to have developed a hand for weaponsmithing that is only paralleled by Beirus. Considering that he is mostly occupied by training these days, she will probably replace him as our main weaponsmith.
Spoiler (click to show/hide)

Her husband Kib has meanwhile claimed the mace for himself and proclaimed that he would join the militia to honor the achievement of his wife.



21st Moonstone 662
Winter is calm as usual. Not even the most desperate visit us in these months, where the winds are cutting and the snowfall near constant.
Construction is still going on. We excavated most of the workshop floor and are starting to furbish it now.
The forges are running near constantly, producing golden building materials for the project and steel gear for our militia.
Spoiler (click to show/hide)



7th Slate 663
While I was busy to organize some engraving efforts, Nail and Pyer are having regular arguments about the motives lately, Tasrak ran past us, speaking in disjointed sentences.
I followed him quickly and managed to catch up to him as he entered one of the newly built leatherworking shops. With growing horror, I saw how he started to scribble unintelligble things on some parchment that lay there, all the while muttering to himself. This brought back bad memories of Litast.
Spoiler (click to show/hide)

However, unlike Litast, he ran off after only a few minutes and started to gather a rather random assortment of materials. Some of us tried to help him, but he didn't even react to us, just sometimes tearing things out of our grasp when whatever we held struck his fancy. When he seemed to have everything he wanted, he started to shout at us and made it clear that he did not want to be watched while working, so we left. Dewsif ordered Vorus and Guylock to stay nearby to watch for trouble, which was not necessary in the end.
After a few hours of work, a dazed Tasrak stumbled out. He was exhausted and didn't remember anything so we brought him to Doctor Skull for a checkup.

Inside his workshop, we found a weird looking leather cap. For now we stored it in one of the less used stockpiles. Neither Mafiawhale nor I can make head or tails of this situation, so we will not touch this item until we have an idea how and why it was created.
Spoiler (click to show/hide)



20th Felsite 663
The caverns had been very calms lately, only a few troglodytes and naked mole dogs sometimes accosted our weavers who are often collecting spider silk there. Thus is was quite a shock when one of them came running into the fortress proper today, shouting that he had seen a great beast approaching our doors.
Spoiler (click to show/hide)

Even through there is rarely a threat to us these days, the militia is still very well trained and immediately set out towards the caverns. Right when they passed the doors that led there, they already saw the creature trying to squeeze its hulking frame into our small access tunnel.
Spoiler (click to show/hide)

Dewsif immediately stormed towards the creature and sank his axe deep into its flesh. Even his strenght was not enough to do much damage, but the beast was distracted and tried to lunge for Dewsif. He circled the beast, trying to lure it onto more open ground, while Vorus, Spehss, Shadowhammer and Beyrus readied themselves to join the fray. Once it had cleared the narrow tunnel, they lunged for its legs, trying to bring the creature down.
They struck many hard blows, breaking the bones of the mighty creature slowly but surely until Dewsif managed to cut trough a weakened joint and managed to fell the monster. It was still trashing and struggling, letting loose one blud curdling scream after another as axes, hammers and fists struck it again it again. Ultimately, Beyurs grew bold, lodged his foot between the ragged scales of the creature and climbed on top if it. Somehow he managed to stay on top of it despite the trashing and when his hammer came down down on its neck, he was rewarded by a loud snapping sound.
The head of the beast dropped to the floor, the trashing reduced to a light shifting and ShadowHammer lunged for a place of its skull where he knew Spehss to have shattered the bone already. With a heavy blow, he struck there again and drove the fragments of bone deep into its brain, finally killing it.

It was quite a sight to see our militia climbing the stairs back to the fortress, covered in blood but not a single drop of it dwarven.
ShadowHammer was very proud about having landed the killing blow and decided that his trusty warhammer, one of the finest Beirus had made, deserved a name too, since it was perfectly capable to compete with those fancy platinum weapons of his squadmates. Beirus seemed a bit sad that it wasn't him that finished the beast, but the it was killed by one of his weapons seemed to be a consolidation for him.
Spoiler (click to show/hide)



Notes:
Still no goblins coming. Im now exporting gold crafts to raise exported wealth. Maybe that will attract some of them.

In other news, all our named militia dwarves are legendary fighters by now (and all of them became wrestlers again for some reason). Frontestro and Castor a legendary miners, Pyer a legendary engraver and Misting Walrus should soon hit legendary armorsmith.
Nail is at adept engraver and should hit legendary some time during the second floor.
Title: Re: The Fell Peak [Community Fortress]
Post by: Alev on July 29, 2014, 05:22:52 pm
More platinum blunt weapons. Eheheheheheheheh.

Edit: I might want to take a shot at drawing that hat.

Edit2: Wait, do the wrestlers still use weapons or just wrestle?
Title: Re: The Fell Peak [Community Fortress]
Post by: Lord Braindead on July 29, 2014, 05:30:35 pm
You use your weapons just fine. All around there a slightly more scratching, biting, kicking and punching attacks then in DF 2012, but most of the time its weapon strikes.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Beirus on July 29, 2014, 06:40:42 pm
Kill stealer!  :P Beirus would have had that kill if we had let it suffocate with a broken neck.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on July 30, 2014, 04:19:13 am
I don't think FBs breathe.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Iamblichos on July 30, 2014, 09:40:32 am
15 Obsidian, Igrishilrom

Dear Diary:

Well, someone told me that that creepy engraver Nail had been keeping a journal.  Some of the things she carves are... well, anyway, I think she might have a good idea in spite of her unusual inspirations, so I've decided to give it a shot.  I need to have somewhere to keep track of things.

...

This is hard.  I just spent thirty minutes looking at this book and trying to think of something to write.  I guess I will just write about whatever crosses my mind.

I spent the past month or so running around behind the miners.  The others have finally figured out that I can cut and set gems, so they bring me the gems when the miners manage to get them out safely.  Castor always carefully chips around them, but Frontestro is a maniac with the pick... I lost three red spinels the other day that I pointed out clearly, but oh no, crackity-crack, straight through we went and nothing was left.  Some dwarves don't seem to place much value on precision and craftsmanship.

I've never been much of one for religion, but I am very thankful that we have been able to escape the goblins.  I never thought when I was a child that I might one day live as a free dwarf in a real city of our own kind.  The goblins taught me bone carving, and I was fairly good at it, but it was depressing knowing that any day you might be given bones to carve into crafts that belonged to someone you knew.  Back to work.

***

12 Moonstone, 662

I just had the most... bizarre conversation ever with Nail.  She mentioned as we were eating that she used to be a gem setter for the goblins, and was good at it.  I asked if she had any advice, since my background was as a bonecarver.  Then it got really weird.  She kept asking if I carved the bones of people, and what did I make, and did I find it fun, and... I just don't know.

I'm not doing a good job of keeping this diary.  I need to work harder at it.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on July 30, 2014, 02:06:07 pm
12th of Moonstone 662
Inspiration has struck! Today Iamblichos approached me about my past as gem-cutting. As it happens she, like me, also made a jump from her previous school of art, bone-carving, to my previous profession of gem-cutting when she arrived here! Happy about finding a fellow artist I inquired about her experiences with the goblins and, to my surprise, she was dissatisfied with what she was given to carve, just like me! It was then, pondering those parallels, when it dawned on me: I had always thought of the different forms of art as, well, that: different, distinct; when in reality art is always art, no matter what form it takes! And now this beautiful picture is forming in my mind: A battlefield, engraved into statue of raw ore and adorned with glistening gems, menacing with spikes of bone and all the other materials artists form their images with, painted, finally, with the blood and tears and guts of those fallen for its creation...
Oh the wonders this mountain has shown me since I have come here! Truly, this Fell Peak of ours is blessed by the gods. May the goblins go to their beloved north and relish in the monotonous gore their overlords allow them to engage in, the true worth of this world is right here in the unforgiving cold!

I didn't recall your gender, sorry. Please correct me if I'm wrong.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Iamblichos on July 30, 2014, 02:32:19 pm
OOC: Heh, no worries, we're both apparently female.  *shrug*  Who knew?
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Lord Braindead on July 31, 2014, 03:27:41 pm
The Log of Idek
5th Hematite 663
The group of bandits we've met two years ago had send some of their men to us again. It seems the goblins are slowly increasing their patrols again, since they claimed to have trouble to support themselves. We traded food for some wood again and some golden trinkets for a large batch of pelts and leather they brought with them.
Im inclined to believe their storys. Since last fall, no new refugees have arrived here, after years of groups regularily coming to us. At the same time, I wonder why we where never accosted by the greenskins after that first raid.



2nd Malachite 663
Early in the morning, the alarm was rang today. A minotaur was spotted from Vela, who was keeping watch from the archery tower.
Spoiler (click to show/hide)
It turned out that the danger was minimal. The creature had seemingly run into one of the dust clouds. It was bleeding from every orrifice and barely able to stand. While it slowly shuffled towards the general direction of our fortress, the marksdwarf Goden took a shot at it, hitting it in the leg. The beast let out a weak scream and dropped to the snow where it bled out within a few minutes.
Its probably the first victory of our militia that didn't end in a roaring party, mostly because our attacker was nearly dead before we even saw him.



15th Malachite 663
Another beast is attacking us! One of the woodcutters noticed something moving in the dark while he was felling towercaps. It was slow and he coud flee easily, but he was still quite shaken from what he had seen. A gigantic, winged worm, covered in hair and emenating fumes that made the moss and mushrooms in its vincinity shrivel and die.
Spoiler (click to show/hide)
Considering the slowness of the best and that the woodcutter forgot in his panic where exactly he had seen it, our militia would go down and have to search for it.

Why are these things attacking us? This is third monster in the caverns alone and I can't figure out what draws them to us.



16th Malachite
Our militia returned and every single one of us was shocked about the state they came back in.

I think I should start at the beginning. After a few hours of fruitless search, our warriors where meeting near the caverns access to plan the next search attempt. I am not sure if it was pure chance, or if the worm hat stalked them, but it found them at this moment.
Spoiler (click to show/hide)

The twisting passages in this area made crossbow fire nearly impossible, so the squads pulled back and wanted to ambush the creature in the shaft leading to the mines. What nobody of them noticed, was that the marksdwarf Melbil hadn't yet returned from his search. They where still waiting for their opponent, when a piercing scream echoed through the halls. Melbil had come back, but couldn't enter the fort because beat blocked his path. Even worse, it had spotted him and breathed its withering dust on him.
Spoiler (click to show/hide)

The other immediately sprang to action, to save their comrade. The hope was, at least thats what Beirus told me, that they could overwhelm it before it could breath its dust again. Sadly, that was not the case. Dewsif, ShadowHammer, Spehss and Vela where caught in the dust while trying to kill the worm and drag the wounded Melbil to safety. Amidst the chaos, a lucky bolt from Goden managed to kill it, but the damage was done.

The first to arrive back into the fortress proper was Mafiawhale, who frantically shouted for Doctor Skull and to prepare the dormitory for wounded. Whe feared the worst when we heard slow footsteps coming up the stairways. What we then saw, was worse then everything we immagined.
Spoiler (click to show/hide)

I only saw ShadowHammer myself, I bolted to get cloth and other supplies for Doctor Skull immediately after seeing his state. His eyes where a dull white and while it seemed that he was still able to walk on his own, he still had his hand on the walls to find his way. His whole body was covered in the powder the beast had spat at him and below that, his skin looked pale and miscolored. The worst however, was the smell. It reeked of rotting flesh.

Doctor Skull is currently threating them. Word is, that the smell is the result of their flesh, down to bones, is indeed rotting. The doctor is doing is best, but many of us are fearing the worst.



6th Galena 663
We found Nails daughter Bembol in one of the mineshafts today. Nobody passed there by mere chance, it was the smell that led Frontestro to investigate.
There is no sign how she got in contact with the poison that is slowly killing our militia, but the signs where the same. White eyes and the musty smell of rotten flesh.
I don't know who brought her to the hospital, I must admit to my own shame that I couldn't stomach to enter the doors that are plagued by flys since the fatefull battle. The girl was very and there where whisper that it might be to late. I think it was to late the moment she was infected by this plague.
Seeing grown dwarves in this state was bad enough, seeing a girl of barely over a year covered in black sores, blood and pus running down her body... The Fell Peak is living up to its name now.



11th Galena 663
Idek slowly walked through the narrow tunnel that was the back entrance to the dormitory, a piece of cloth pressed to his face in a futile attempt to protect himself from the stench that crept through the door in front of him. Originally, this tunnel was dug to allow the militia quicker access to the tower, so that anyone sleeping in the dormitory could aid the defense of Igrishilrom within seconds. Now it was the only used entrance to the dormitory, since opening the double doors that where the main entrance would mean to release the smell into the whole fortress.
He waved his left hand in front of the doorknob to get rid of at least some of the flies that sat there. Usually, small groups of these things where coming up from the caverns, searching for food. Now they where sitting everywhere on this door, creeping thorugh the narrow gaps in it to get inside the hospital. It was a misnomer to call the room that. Just some beds and tables, nothing more was in there.

As he pushed the door open, the smell got even worse and the buzzing of flies was filling the air. With shaky steps, he entered the rough hewn room and despite the revolted feeling that crept through him, he looked around to see for himself what others had described in hushed tones. To the left of him still stood the beds. He had slept there for months after the founding of the settlement, but now they where covered with bload soaked bandages, discarded clothing and the wrapped up bodies of the unfortunate members of the militia that where fighting for their lifes for nearly a month now. He could see that Dewsif was trying to lift his head to see who had came in, but he lacked the strength to do so and his milky eyes told clearly that he probably wouldn't have seen Idek anyway.
On the other side of the room stood Doctor Skull, operating on the dwarf that laid on the table before him, if the dirty and blood caked head was any indication it was Spehss since she was the only one of the sick that shaved her head. Next to the seemingly unconscious dwarf stood a goblet and a half eaten plump helmet on a plate, now mostly covered by flies. Skull was basically living in here now, constantly working to save the lifes of his patients. How he could stand it in here, Idek had no idea.

Spehss laid flat on her stomach, while Skull worked on her back. There was a short grinding noise and a weak grunt told Idek that Spehss was far from unconsciouss. Meanwhile the doctor laid a hand on her head and spoke with a ragged voice to her.
"I need to get everything off from the bone. Hold out for a short moment longer, im nearly done." The grinding sound came back and Spehss did her best to bite the yell down that tried to escape her. After what seemed like hours, the grinding stopped and Spehss relaxed again. A large red-black glob was lifted with a pair of thongs and dropped on the pile of bloody bandages and what Idek now could identify as discarded bits of flesh next to the table. It was nearly as high as the table itself.
"What brings you here?" Idek was pulled out of his morbid reverie, but the doctor didn't stop working. "I... I thought..." He looked around the room again, at the blood covering the floor and in some places even the walls, the flies hungrily feasting on the decay all around him and the dieing forms of two of his oldest companions in Igrishilrom on the beds. What was it that he was thinking? What could he accomplish here? "You shouldn't be here Idek." "No... I need to be here. I can't..." He shook his head to get his thoughts in order. "I brought them here. We've build this place together and I can't let them die here alone just because..." Unable to find the right words, he just weakly gestured around the room. "I don't think they are even really aware of your presence anymore." The doctor let out a deep sigh and grabbed the goblet, taking a deep gulp from it. "Look. They are rotting faster then I can cut the dead flesh out. Once im done with Spehss here, its Dewsifs turn again. Then Melbil, Vela, ShadowHammer and we are beginning with Spehss again... If they all hadn't asked me to do whatever was necessary to save them, I would have given them a painless death weeks ago. But these stubborn nutjobs decided that they where needed here."

While listening to him, Ideks gaze had begun to wander again, as if trying to find a inconsistency in this nightmare. Something that would allow him to wake up. Nothing of the sort was in sight and his gaze lingered for a moment on a sheet of pigtail cloth, draped over what probably was another lumpy pile of discarded bandages. The once grey cloth was nearly completely dyed in a splotchy red and black now. Alev and Lòr, their deaths where bad enough, but at least they had died quick, not started to decompose while their bodys where still alive. The he noticed something odd and brought his eyes back around to Doctor Skull. "What about Bembol. You didn't mention her. Is she getting better?" There was a short clattering noise as Skull dropped his tools. For the first time since Idek had entered, he stopped working and after a few seconds of silence took the goblet again. "Bembol was critical when she was brought her. The feet where already completely gone, the calfs mostly too. She had a small cut on the right elbow, probably from falling down when her legs didn't support her anymore..." A short pause, filled again by a mouth full of wine. "I had to take off both legs and her arm... but I couldn't stop the bleeding and there was not much blood left in her to begin with... I gave her as much liquor as necessary..." Idek had watched him in stunned silence, his brain refusing to understand what he was being told. "Skull? Where is she?" The doctor had gone back to work and without pausing pointed into the corner of the room where the beds stood. Slowly, Idek looked into the direction he was pointing. There was sheet of pigtail cloth, dyed a spotchy red with blood, draped over a small, lumpy thing, that was once a little girl.



Notes: The full effect of the syndrome is immediate blindless, followed by massive necrosis of all skin, flesh and bones. Internal organs are not affected so it might be survivable. It also leads to total loss of sensory nerves, but im not sure if thats a seperate effect or a result of the necrosis.

@Iamblichos: I think you are doing a very good job at keeping a diary. I would like to give you some input for that, but you are mostly cutting gems and little else these days.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: HissinhWalnuts on July 31, 2014, 03:54:43 pm
Sounds a bit like zombification except with blindness.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on July 31, 2014, 04:31:21 pm
Well, you are giving me plenty of stuff to work with!



10th of Galena 663
My little Bembol is gone. I suppose it is fitting that the one born on this mountain is also the first of our family to pass. And she did so in a fashion no other place could provide and in the true spirit of art and and and.... She left the prettiest picture as Dr. Skull carved away at her body and I made sure to burn every cut, every stitch, every crack in her skin into my memory. I will engrave her a beautiful slab. As I always say, true beauty is always tragic, tragic to the people concerned, tragic to their relatives, tragic to the artist, it doesn't matter. She was always so happy to see my engravings. Another thing I have always believed is that true art is found in the deformation of bodies, and as my turn to seeing all art equal continues, I come to realize this extends to professions not traditionally considered art. I looked at the others being treated, and their bodies too show both the the inimitable patterns of death the beast in the depths rained upon them and the Doctors immaculate carving-lines fighting for the continued existence of the host to this most beautiful of battles. Never before have I seen such a perfectly designed fight, not on the goblin's battlefields nor in their arenas or torture chambers, and certainly never was I this close to it, both physically and personally. I shall immortalize their struggle against their plight on our walls for all to see: We did not simply bow to the goblins and we did not simply bow to illness. If we will be victorious remains to be seen.



Mr. Braindead, could you tell me how the rest of my family fares? I believe I had a child before I migrated here.
Also, I hereby volunteer my husband to hospital work.
Otherwise: Contain.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Alev on July 31, 2014, 10:38:52 pm
Here is my drawing of 'Hardywrings', that artifact hat.

(http://i.imgur.com/LsxQ70R.png)
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Iamblichos on August 01, 2014, 02:31:40 pm
11 Galena, 663

I hate to only write negative things in this diary.  I will start with something positive.  I cut a superlative opal yesterday, and the fiery orange flash that was present in the matrix was completely preserved in the table of the gem.  This gem would be a worthy addition to any item of furniture in a royal suite.  I have cut noble-quality spinel.  I have cut garnets, red, blue and clear, and all were of the first water.  I am proud of this.

It's not working.  I'm still terrified.

This used to be a decent place to live.  I expected things to be hard... the goblins conquered our cities in my grandparents' time.  They told me stories of death and destruction, the end of our way of life, the beginning of our long slavery.  I knew it would be hard to leave; I knew it would be impossible to stay.  Dwarves need freedom... and to be honest I couldn't stand to carve another damned bone.  But I didn't know independence would be like this.

We fought off the goblins (well, "we" meaning the city... the brave militia.  I just carve gems.)  I remember the pride and joy of seeing the ones who oppressed us for so long, running like... well, like frightened dwarves used to run in the cities.  They weren't the all-powerful fearsome goblins of my childhood fears, they were just people like us, wearing silly clothes, scared off by dwarves in real steel armor.  We were all so proud.

But now... Bad things have started appearing.  First there was a giant lizard with three eyes and huge bug jaws with enormous fangs.  It came from the caverns.  The military killed it, but more and more things like it started showing up.  There was some sort of bull monster. 

Now we are all scared.  Some... thing... appeared under the city, in the caves.  It came in the night.  We all heard the roaring, the sounds from below.  The cook said it was a hairy winged worm, surrounded with toxic fumes.  The militia killed it somehow, but now they are all rotting away.  Who will defend us with them gone?  What will we do?

Where do these horrible beasts come from?  Was this what the old dwarven cities dealt with, or is this some new hellish plot by the goblins?  Are they breeding and releasing these things... or worse, sending them after us?

I wish I knew.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Spehss _ on August 01, 2014, 08:28:48 pm
(I was debating whether I should keep a journal. Then other people started doing it. Then by now I've discovered I'm bedridden in the hospital completely blind and infected with kitten rot.Well. I certainly have some decent writing material. Not like my dwarf can write anything at the moment. Internal monologue of rambling thoughts ho!)

...well, this wasn't what I expected would occur from that fight with that shaggy worm. I expected we'd all die horribly. I'm not dead though. Just blind...and rotting from the inside out apparently...and bedridden. And stuck alone with my thoughts. Hmmm. Maybe this really is worse than I expected. I can't feel anything. I guess that's the rot working. Dr. Skull tries to keep us informed on what our condition is like while he's working. Said that our sensory nerves stopped working today, probably from rot. He ain't much for conversation though, and it's hard to talk when your mouth is rotting and there's a dude rummaging around in your ribcage. He and Idek had a talk today. Apparently everyone's bad off. Must be a gruesome sight. How *airquotes*fortunate*airquotes* that I'm blind then.

I'll probably die. Or go mad. Maybe both. I knew this would happen eventually, this mountain was bound to be the death of us eventually. I don't want to die though. Given my condition, I don't know if I want to live either. I'm blind. I can't see the world anymore. I feel nothing because my sensory nerves are rotted. I can't move much either. My body's become a prison, my life has become a prison. The only senses I have left are smell and hearing. And taste, I suppose. All I taste is rot, though. Best not to keep thinking about this.

Wonder what I'll do if I somehow survive. I wouldn't mind killing a couple goblins sometime. Greenskins named me Controlledwhip, mocking me for how terrified I was of lashings during my slavery. Said the whip controlled me. I'd like to show them a controlled whip. Maybe I should request a whip to fight with once I recover.

...who am I kidding though, I'm blind. Can I even move? I can't feel anything, I can't tell. I doubt I'll be much of a fighter if I live.

Farming's boring as watching grass grow though. And I always entertained that silly dream of creating a masterwork. Maybe I'll put in a request for an apprenticeship of some kind. Hell, maybe I'll ask for an engraving apprenticeship under Nail. She'd probably love me. Or at least love how I look. Oh, since I'm blind, I won't have to see any of her engravings anymore. Ha, nice.

Wonder how long it's been since I got this rot. Wonder what day it is. Wonder if I'll live. Probably not. Wonder if I'll just lie here rambling to myself until my brain rots.

Hmm, that kinda rhymed. Rot, not, rot. I'm a poet and I didn't even know it. Maybe I should try and be an artist. Rot not rot not rot not rot nooooot roooooot nooooooooot rewt newt root newt rotting root newts know not.

...Wonder how long it's been since I got this rot. Wonder what day it is. Wonder if I'll live. Probably not. Wonder if I'll just lie here rambling...
zzzzzzzzzzzzzzzzzzzz

The sound of snoring mixes with the constant droning of flies in the hospital.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on August 02, 2014, 03:15:32 am
Oh I'd love an apprentice! And I even paid you a visit after my daughter died. Stood there a looong time. Staring. Just staaaring.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Skylord_Conor21 on August 02, 2014, 09:06:57 am
Can I join as an Axedwarf please?
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Lord Braindead on August 05, 2014, 01:41:36 pm
I'm afraid that I wont be able to resume this fort.

Shortly after the autumn autosave, something happens that reliably crashes the game. No matter what I do, the crash always happens on the 7th Limestone.
Since there weren't any migrants for nearly a year and neither kobolds or gobbos showed up properly with thiefs and snatchers, I guess that the save was unstable for quite some time already.

Last verdict on the militia: They would probably have survived. Dr. Skull managed to cut all the rot out of Spehss, but due to the crash I can't tell if she would have survived long term.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Alev on August 05, 2014, 01:46:47 pm
Aw. It was very good while it lasted.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Guylock on August 05, 2014, 01:51:43 pm
try try again with a newer version. :o
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on August 05, 2014, 02:14:22 pm
Praise be to our valiant doctor.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Lord Braindead on August 05, 2014, 11:31:17 pm
@Alev: Glad to hear that.

@Guylock: I migrated the fort to every new version when it came out. I think this actually caused or at least worsened the instability.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Iamblichos on August 06, 2014, 12:14:08 pm
You should try again once 40.07 comes out... with 06, you'll be drowning in babies by the second year.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Nail on August 06, 2014, 01:07:14 pm
Ah yes, I was quite amused seeing my militia commander build himself a "legacy".
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Lord Braindead on August 06, 2014, 01:15:06 pm
Considering the devlog, .07 may or may not help. I will give it a shot once its out.
Title: Re: The Fell Peak [Community Fortress] - platinum blunt weapons for everyone!
Post by: Spehss _ on August 06, 2014, 07:23:39 pm
You could always start a new fort from scratch. Or you could get the worldgen parameters for the world of the Fell Peak and regen it in 40.07 or whatever.