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Author Topic: Metamancer's Illustrated Suggestion Game  (Read 115206 times)

endlessblaze

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Re: Metamancer's Illustrated Suggestion Game
« Reply #495 on: February 06, 2015, 06:54:24 am »

I think we should head to the trouble spot. If the theoretical maps is to be believed, we should be able to travel down-right twice and up-right once, bypassing the rubble.
Sounds like a plan
+1
1+
+1 lets go looking for trouble.

AWW YHA
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AfellowDwarf

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Re: Metamancer's Illustrated Suggestion Game
« Reply #496 on: February 06, 2015, 07:48:33 am »

How about trying out the chitin first? If we go looking for trouble, we might as well try to have abilities on hand that can deal with it.

Also, notice that MULTILARINIZED TUSKIN' can't be used by Das, though he has more than half of his MANCERITUDE left after casting the LARINIZED version. Aparantly, MULTILARINIZED spellings recuire more MANCERITUDE to use than LARINIZED spellings.

Try on the chitin, MULTILARINIZE REMANCITYPE and cast it. If that doesn't work, LARINIZE REMANCITYPE and try casting it again.

Also try doing a cartwheel, or lift Das above your head now that your BRUTELYNESS is SOUPED. Observe what happens to your and Das' BRUTELINESS.
« Last Edit: February 06, 2015, 08:15:42 am by AfellowDwarf »
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High tyrol

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Re: Metamancer's Illustrated Suggestion Game
« Reply #497 on: February 06, 2015, 10:49:13 am »

How about trying out the chitin first? If we go looking for trouble, we might as well try to have abilities on hand that can deal with it.

Also, notice that MULTILARINIZED TUSKIN' can't be used by Das, though he has more than half of his MANCERITUDE left after casting the LARINIZED version. Aparantly, MULTILARINIZED spellings recuire more MANCERITUDE to use than LARINIZED spellings.

Try on the chitin, MULTILARINIZE REMANCITYPE and cast it. If that doesn't work, LARINIZE REMANCITYPE and try casting it again.

Also try doing a cartwheel, or lift Das above your head now that your BRUTELYNESS is SOUPED. Observe what happens to your and Das' BRUTELINESS.

1+
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XXXXYYYY

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Re: Metamancer's Illustrated Suggestion Game
« Reply #498 on: February 06, 2015, 09:05:26 pm »

How about trying out the chitin first? If we go looking for trouble, we might as well try to have abilities on hand that can deal with it.

Also, notice that MULTILARINIZED TUSKIN' can't be used by Das, though he has more than half of his MANCERITUDE left after casting the LARINIZED version. Aparantly, MULTILARINIZED spellings recuire more MANCERITUDE to use than LARINIZED spellings.

Try on the chitin, MULTILARINIZE REMANCITYPE and cast it. If that doesn't work, LARINIZE REMANCITYPE and try casting it again.

Also try doing a cartwheel, or lift Das above your head now that your BRUTELYNESS is SOUPED. Observe what happens to your and Das' BRUTELINESS.

1+
While we do that, why don't we try him on as a hat? Then cast remancitype.
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #499 on: February 06, 2015, 09:13:11 pm »

How about trying out the chitin first? If we go looking for trouble, we might as well try to have abilities on hand that can deal with it.

Also, notice that MULTILARINIZED TUSKIN' can't be used by Das, though he has more than half of his MANCERITUDE left after casting the LARINIZED version. Aparantly, MULTILARINIZED spellings recuire more MANCERITUDE to use than LARINIZED spellings.

Try on the chitin, MULTILARINIZE REMANCITYPE and cast it. If that doesn't work, LARINIZE REMANCITYPE and try casting it again.

Also try doing a cartwheel, or lift Das above your head now that your BRUTELYNESS is SOUPED. Observe what happens to your and Das' BRUTELINESS.

1+
While we do that, why don't we try him on as a hat? Then cast remancitype.
Good call. +1.

I'm pretty much the most indecisive person ever when it comes to +1'ing suggestion game suggestions.
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #500 on: February 06, 2015, 10:49:22 pm »

Definitely try Das, and basically everything, on as a hat.

Also I forgot we wanted to take Das back to the obelisk to see if he would learn a SPELLING or something! We should do that before looking for trouble.

And try to wear the obelisk as a hat.
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Peradon

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Re: Metamancer's Illustrated Suggestion Game
« Reply #501 on: February 06, 2015, 10:50:20 pm »

Definitely try Das, and basically everything, on as a hat.

Also I forgot we wanted to take Das back to the obelisk to see if he would learn a SPELLING or something! We should do that before looking for trouble.

And try to wear the obelisk as a hat.
+1
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deadringer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #502 on: February 07, 2015, 04:03:22 pm »

We still haven't inspected the base of the obelisk, either...Or did we decide that was too dangerous?
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NAV

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Re: Metamancer's Illustrated Suggestion Game
« Reply #503 on: February 08, 2015, 01:51:39 am »

We should try wearing our hair as a hat. Is on head. Is hat.
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flame99

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Re: Metamancer's Illustrated Suggestion Game
« Reply #504 on: February 08, 2015, 03:08:51 am »

We should try wearing our hair as a hat. Is on head. Is hat.
+1
Also, try wearing head as hat. Failing that, try scalp.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #505 on: February 09, 2015, 08:10:16 pm »




You do pretty much the best cartwheel ever



Your BRUTELINESS remains unchanged




Loading...



Each MATERIAL REALM houses one MONSTER.
Each MONSTER guards a single GLASS MASK.






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StrawBarrel

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Re: Metamancer's Illustrated Suggestion Game
« Reply #506 on: February 09, 2015, 08:12:48 pm »

Pick up the thing that is colored like our torso.
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Peradon

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Re: Metamancer's Illustrated Suggestion Game
« Reply #507 on: February 09, 2015, 08:35:09 pm »

Yes, pick it up, and put it on our head.... as a hat....
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AfellowDwarf

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Re: Metamancer's Illustrated Suggestion Game
« Reply #508 on: February 09, 2015, 08:37:09 pm »

Yes, pick up the thing.

Edit: Also, MULTILARINIZE the MATERIAL REALMS and cast LOOKING FOR TROUBLE again. Trouble should be nearby, downleft, maybe the MULTILARINIZED SPELLING will make trouble come looking for us.

Also ask Das about the GNARLY CATSLUG that we're probably approaching. Does it have any natural predators?
« Last Edit: February 09, 2015, 08:46:01 pm by AfellowDwarf »
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #509 on: February 09, 2015, 08:54:23 pm »

Quote from: AfellowDwarf
Yes, pick up the thing.

Edit: Also, MULTILARINIZE the MATERIAL REALMS and cast LOOKING FOR TROUBLE again. Trouble should be nearby, downleft, maybe the MULTILARINIZED SPELLING will make trouble come looking for us.

Also ask Das about the GNARLY CATSLUG that we're probably approaching. Does it have any natural predators?

Trouble should be down right one and up right one, according to the map. But it looks like we might not be able to get there from this direction because of the rubble, so we'll have to go around across the entire map basically.

Yes, pick it up, and put it on our head.... as a hat....
+1
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