War Chariot (2): 10ebbor10, FallacyofUrist
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
By using three sacred Shu Stones placed around a bronze-clad wood structure, we create a platform that can float and remain stable above any surface, even water, that offers some protection to its three passengers(one driver and two archers). When pulled by beasts or boats it allows swift motion for a force that ignores much of the struggles of war. Or it can be propelled slowly by using an oar...
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (1): Zanzetkuken
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (2): Zanzetkuken, Atomic
Eh, I still dislike the Stargate.
It's very likely not going to work, and even if it does, it'll be bloody expensive. Also, because it needs Gates on both ends that'll make it practically useless.
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (2): Zanzetkuken, Atomic
Sky Chariot (1): RAM
(since if matter can get through, so can energy)Remember that the G.M. mentioned Stargate as a likely influence, and that Stargate worked on the rule of plot-convenience...
I theory it would be great, It might not get us a beachhead, but the ability to reinforce and resupply any front would be amazing. The drawback is that I am not sure how closely that is simulated. Probably just a bonus transport capacity and a morale buff in regions they are built?.. Also that it likely won't work.
(since if matter can get through, so can energy)Remember that the G.M. mentioned Stargate as a likely influence, and that Stargate worked on the rule of plot-convenience...
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
War Chariot (3): 10ebbor10, FallacyofUrist,RockeaterWhy people want to have the first desing something that have barly any chance to work?
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
Quote from: BoatboxWar Chariot (3): 10ebbor10, FallacyofUrist,RockeaterWhy people want to have the first desing something that have barly any chance to work?
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
Sky Temple: (1): BBB
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (2): RAM,Rockeater
Sky Temple: (1): BBB
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (1): RAM
Sky Temple: (2): BBB, Rockeater
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (0):
Sky Temple: (3): BBB, Rockeater, RAM
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (1):
Sky Temple: (4): BBB, Rockeater, RAM, SC
Why?We're actually only missing 1 relic from the ship. It's VE because it's Alien. I'm hoping that the stones would also get an Alien tag, meaning it doesn't get anouther expense level. If they get complex instead, we just spend a revision getting rid of the Alien tag, making both it and our ship cheaper.
Our normal ship is already VE. Making it fly will make it unuseable.
Sky Temple
The Sky Temple is a pyramid shaped ship, equipped with a Sun Temple cannon and by using the sacred Shu Stones placed around a bronze-clad wood structure, it can float and remain stable above any surface, even water, or move forward and turn when it needs to, on it's own. It's large enough to house troops for a short duration or to carry some other stuff inside.
Understanding Sun Cannons: (1) BBB
Understanding Sun Cannons: (2) BBB,Rockeater
Understanding Sun Cannons: (3) BBB,Rockeater, Zanzetkuken
Understanding Sun Cannons: (4) BBB,Rockeater, Zanzetkuken, Atomic
Revision: Understanding Sun Cannons
We spend time studying how Sun Cannons work, in hopes of understanding them. OOC goal: Remove [Alien(Sun Cannon)].
Sunset Altar: (1) 10ebbor10
Understanding the Infantry Sun Staff: (2) Zanzetkuken, SC
Sunset Altar: (1) 10ebbor10
Understanding the Infantry Sun Staff: (3) Zanzetkuken, SC,Rockeater
Understand the infantry Sun Staffs
War Chariot A devastatingly fast weapon made of wood and bronze, the war chariot is a two wheeled cart drawn by 2 horses. Three soldiers stand atop it. 1 Charioteer, and two others equipped with bows or other weaponry.
A khopesh on a long stick. Used by heavily-trained warriors to maim and pull enemies at a distance, often from behind allies.
Revisions:
War Chariot: (2) 10ebbor10, SC
Hookhopesh: (1) RAM
Revisions:
War Chariot: (3) 10ebbor10, SC, Rockeater
Hookhopesh: (1) RAM
QuoteWar Chariot A devastatingly fast weapon made of wood and bronze, the war chariot is a two wheeled cart drawn by 2 horses. Three soldiers stand atop it. 1 Charioteer, and two others equipped with bows or other weaponry.
0: Land(Relic):
0: Sea(deprive wood or lose ore):
1: Nothing(march on the heavens, slay the dice!): RAM
1: Land(Relic): Doomblade
0: Sea(deprive wood or lose ore):
1: Nothing(march on the heavens, slay the dice!): RAM
1: Land(Relic): Doomblade, Rockeater
0: Sea(deprive wood or lose ore):
1: Nothing(march on the heavens, slay the dice!): RAM
But our temple onlywork on land and if not it's the only placce it worth something
Quote from: Sky Temple2: Land(Relic): Doomblade, Rockeater
1: Sea(deprive wood or lose ore): RAM
0: Nothing(march on the heavens, slay the dice!):
But that would only increase the rate-of-fire. Wouldn't we get the same effect from removing the alien tag?
(1) Flames of Horus: AC
(2) Flames of Horus: AC,Rockeater
Is the thing supposed to be used effectively while the cart is moving, or is the cart used just for repositioning?
Flames of Horus - Using the knowledge of the Sun Staff, we mount six of them within a triad of thick discs, one just behind the area that fires, one in the middle, and one at the back. The middle and backmost are placed on the inside of a wheel that is grooved to let them spin inside. An S-shaped handle is attached to the back of the backmost disc that allows for an operator to spin the contraption, and a wedge is placed in the right area to activate a Sun Staff as it passes by, to fire when it reaches the apex. This contraption is carried on the back of a "War" Chariot, attached via another free-spinning disc construct so the weapon can be turned to face different areas of the battlefield easily.
1: Better chariots: Doomblade187
0: Hovering Chariots:
0: Fix Flames of Horus:
1: Understand Sun Staves: RAM
1: Better chariots: Doomblade187
0: Hovering Chariots:
0: Fix Flames of Horus:
2: Understand Sun Staves: RAM, AC
1: Better chariots: Doomblade187
0: Hovering Chariots:
0: Fix Flames of Horus:
3: Understand Sun Staves: RAM, AC, Rockeater
0: Better chariots:
0: Hovering Chariots:
0: Fix Flames of Horus:
4: Understand Sun Staves: RAM, AC, Rockeater, Doomblade
Understanding the sun staff
I am not entirely certain of my maths. I know I messed up the percentage the previous time and it was more likely than I suggested, but now, according to the site I am referencing on account of being lazy, the chance of getting a total of 20 or less from 10d6 is under 0.3%... I am not really sure what we have that could be sacrificed to improve our fortunes. Does anyone have any dirty limericks that might appease the fates?
System uses d4 not d6.Ah, I see, okay...
Roses are red, violets are few. I'm going to bed, give us land from the blue.There, I tried. May knowledge guide us!
A three-man canoe with two rowers and someone with a sunstaff. Comes with a rope and ring so as to be towed outside of combat. Their role is to shoot holes through sails, oars, hulls, and rudders in an effort to stall and disrupt enemy shipping using man-portable cannons. They have an off-set design so that one can act as a cover for another to keep the weather out of them when not in use or if two crews are willing to lie on top of one another.
war canoe[2]:RAM,RockeatrThis ended quickly
war canoe[2]:RAM,Rockeatr
Ra's Wrath (1): Zanzetkuken
The dromedary camel that we have “acquired” from Arabia has so many uses for military usage as a mounted and workforce animal. The main strength of wielding the camel as our cavalry against the elephant birds is because of their stockiness and yet speediness, that allows them to be quite survivable and have the ability to handle direct fire. Another thing combine aside from its usage as a sturdy yet fast camelry option, is that its is a great work-generating animal and can push carts and other things that need to be horse-drawn much more effectively because of its heightened bulkiness compared to our lithe horses. Finally the last usage of this beast is of its disorienting smell that they can produce that just makes other cavalry quite uncomfortable (https://en.m.wikipedia.org/wiki/Camel_cavalry), that not even the elephant birds will be on their full concentration against these war beasts.
War Canoe: Ram, Rockeater
Ra’s Wrath: (1) Zanzetkuken
War Camel: (1) SC
war canoe[2]:RAM,Rockeatr
Ra's Wrath (2): Zanzetkuken, Doomblade
war canoe[1]:RAMNow please get it to work
Ra's Wrath (3): Zanzetkuken, Doomblade, Rockeater
Ra's Wrath - A modification to the Sun Cannon, this creation operates off of similar technology at roughly the same size (only slightly bigger), but instead of firing a single ovaloid sphere of energy at the target, it instead fires a continuous beam for multiple seconds. It can be mounted on a cart to be carried into battle, or in any existing emplacement that uses a Sun Cannon.
Understanding the Sunstaff (0):And Failbird: Sometimes, the benefits outweigh the consequences. Even if the change made it so a Wrath-equipped vehicle had only a certain amount of ammo before running out, the damage it could do before it runs out would be well worth it.
Dearmor the Temple (0):
Floatchariot (1): Chiefwaffles
Hmm, I feel like the whole "needs water to continue firing" thing makes it a bit of a bad idea to just straight up replace your current sun cannons with it. It shouldn't be too much of a problem if you just make a system to gather water from the sea for the ones on your boats, but the Sky Temple one is effectively going to have a limited number of uses before it can no longer fire anymore, even if the firepower is fairly drastically increased.
Understanding the Sunstaff (1):Rockeater
Dearmor the Temple (0):
Floatchariot (1): Chiefwaffles
Understanding the Sunstaff (2): Doomblade, Rockeater
Dearmor the Temple (0):
Floatchariot (1): Chiefwaffles
Understanding the Sunstaff (3): Doomblade, Rockeater, AC
Dearmor the Temple (0):
Floatchariot (1): Chiefwaffles
Understanding the Sunstaff: we already have mostly disassembled the sunstaff. Now let's understand it, and figure out how it works. This should remove the [Alien] tag.
Ibis Chariot (1): Chiefwaffles
Ibis Chariot (2): Chiefwaffles, SC
Ibis Chariot (3): Chiefwaffles, SC, Rockeater
Ibis Chariot (4): Chiefwaffles, SC, Rockeater, AC
Intimidation is a key to success. It keeps the slaves in line, breaks the enemy will, and reminds everyone which side their on. So lets get some decorations on our stuff. Nice copper ornamentation, some glyphs here-and-there, a few depictions of our glorious accomplishments... And maybe take a once-over on the designs to clean off rough edges and smooth some surfaces and turn some abrasive corners into sleek curves and see a tiny hint of performance out of more professional designs...
Above averageWell golly gee, never did I think to see the day.
Animal Heads BOI: (1) RAM
Comprehending Ra’s Wrath: (1) SC
Animal Heads BOI: (1) RAM
Comprehending Ra’s Wrath: (2) SC, Chiefwaffles
Animal Heads BOI: (1) RAM
Comprehending Ra’s Wrath: (3) SC, Chiefwaffles, Rockeater
Animal Heads BOI: (1) RAM
Comprehending Ra’s Wrath: (4) SC, Chiefwaffles, Rockeater, AC
Sky temple:
1 Sea: RAM
0 Land:
Ibis Chariot:
0 Horsie:
1 No horsie: RAM
QuoteSky temple:
1 Sea: RAM
0 Land:
Ibis Chariot:
0 Horsie:
1 No horsie: RAM
Osiris’s Judgement:
After realization, we were scared of being outranged by the enemies ballista and wanting to make attacks against enemy fortification more beneficial for us and not having to deal with their artillery before we assault forts, we have deceived a new Sun Cannon that has some basis in Ra’s Wrath, with firstmost it having a more elongated barrel that is set on an angle that provides with more range. Most interestingly is the combination of alienic runic inscriptions among the barrel that allows the continuous beams of light to be more affected by gravity as a higher concentration of energy of the Sun is stored in the cannon. Therefore this allows the cannon to fire arcing beams of light at great ranges, often times even past visuals of our artillery crew, and when the arcing beams of light hit the ground the intense concentration of light rumbles the ground and causes a significant splash zone against enemy soldiers. *With the creation of this cannon, suddenly our scholars have learned some principles of Azumith study, making our society more mathematical advanced*. ((Fluff))
Horus’s Inferno:
We have through our searches in the warehouse have learned of a “cooling inscriptions/runes” that can be placed on things that generate a mass amount of heat, a gift of the Sky Gods so that the people can survive in the dry months of the dessert and Nile when the river drys up and the Sun draws upon our people, like a good form of national military we have to weaponized it, and therefore we have deceived a new generation of rapid-firing weapon of Horus before with a improved trigger system and rotational discs that allows for it to be an auto-loading Sun staved that can cause lots of suppressive fire in an area, as well as the new cooling inscriptions allows the cannons to even further sustain fire, before we have to keep water buckets to cool them down.
Call of Anubis Crystals: After a search in the warehouse of the relics of the Sky Gods, their was shiny blue crystal gems that we found and when put to the ear, you could hear the call of the actual dead of Sekhet-Aaru, and the lost warriors had come back into these newfound objects and for one last time they will have their requiem, and we have devised 8ft stone statues with bronze ornaments that are lean and have facial features that depict our Gods!, that we refer to as Ushabti Warriors, they are the living embodiments of the Gods, powered and demanding vengeance for the lost, these guardian statues shall be the sword and forefront of powerful warriors that we can manifest. Unfortunately, we haven’t conceived that the “crystals” are artificial intelligence system created by the Aliens, and that these guardian statues have a reference to the Terracotta Army. Or that we used a reference of the people of Judaism, and that they have a guardian golem in their mythos.
Osiris’s Judgement
Horus’s Inferno
Call of Anubis Crystals: (1) SC
Osiris’s Judgement
Horus’s Inferno
Call of Anubis Crystals: (1) SC
Shankh Shield (1): Chiefwaffles
Shankh Shield: (1) Chiefwaffles
Thoth’s Hammer: (1) RAM
Ushabti Warriors: (1) ShadowClaw
Shankh Shield: (2) Chiefwaffles, AC
Thoth’s Hammer: (1) RAM
Ushabti Warriors: (1) ShadowClaw
1: Learn Shu Stones: RAMIf we drop the cost on those shields then we ought to have an effective shield bash...
Scarab Jump Pack (1): Chiefwaffles
Scarab Jump Pack (2): Chiefwaffles, Rockeater
1: Learn Shu Stones: RAM
2: Scarab Jump Pack: Chiefwaffles, Rockeater
1: Learn Shu Stones: RAM
3: Scarab Jump Pack: Chiefwaffles, Rockeater, Doomblade
Attack Atlanteans: (3) BBB, Shadow, Rockeater
Attack Servants: (1) Doomblade
Ushabti Warriors:
After perilous and continuous death through the warehouse of the Sky Gods, their seemed to have had been antique and archaic sculptures and effigies made completely out of stones from the previous pharaoh we had to presume, they were only 2m tall but the most scary thing is that they could still be activated and even had glowing eyes when we triggered the systems of these “golems”, their rustic and antiquated shape meant that they can only move their human-like arms and legs very slightly. After an autopsy from our best scholars, we have discovered that these golems were first monuments to the Sky Gods from our ancestors, and second contain shiny yet enigmatic crimson-stones for the emplacement for the golem’s eyes. After more study and after auricular analysis of the stones, you could hear something faint yet that sounded like a barely auditory screech if you close the statues to the ears. After realization, the Scholars have realized that these stones are the gifts from Anubis, and tell the enigmatic story that Egyptian and Nubian soldiers even through death will serve pharaoh and country for one last time, and that is why the human-sized golems in the warehouse could move.
After this discovery, the only course of action is create a new statue designed for war, one that is 3m in length that is sculpted with the heads of the gods from jackal heads of Anubis to Falcon heads from Horus, and contain bronze ornaments around them, even many crafted with fine marble. This raises the question of their durability and being just stone constructs, they may be very resilient to the Atlantlean blade, as how does iron sword break through a stone wall and how does a shield of an Atlantlean handle the force of a khopesh being struck from a 3m stone statue with such momentum. The final creations all have the Anubis Crystals, that carry the call of the dead with them, as emplacements for their eyes and the unrefined bronze (copper) wiring that the previous antique human golems had, that their most common pose is when they are sedentary and stationary like depicting their structure counterparts. and have their arms crossed with the two khopeshes are inactive, yet when a threat is detected by them, their eyes begin to glow and the guardian statues with the gift of two khopeshes and might of a tall machine swing their swords with incredible force against smaller human infantry. The final and given product is one that can stare into the sun for eternity and are the physical (yet mechanical) embodiments of the gods, helping us deal with the Atlantlean threats to their knees.
The only sad thing to realize of the Ushabti is that they contain some form of guardian yet enigmatic artificial intelligence from us, that it’s even difficult for us the Scholars to interpret, we have often heard the myths from the Judaic tribes and their myth of a guardian golem yet until now we only believe those things were fictional depictions existed, an army that can still exist in the afterlife
...To the commonality of people, the constructs may seem unnerving and imposing sight to the common man, and mostly just that stationary and immobile constructs, though the soldiers in war that see the constructs fight and are actually sentient is a sight to be bestowed and the main thing that depict them are the glowing Anubis Crystals and the core unrefined bronze, or copper, wires that run through the statues like veins of a normal man. It seemed the Sky Gods wanted the Ushabti fought alongside our armies, for who could fail to be inspired by the physical representations of their gods marching into battle at their sides?
The physical rules is that the “Anubis” Crystals for the Golems are essentially a complex alien computing system given by the Sky Gods, and is also the power source that recharged from solar energy, that is why the statuettes are often still. However the “unrefined bronze” or copper circuits that run through the Golems are effectively wires of a computing circuit for the Golems, the copper wires are like a “nervous” system” for the Golems and through the electrical energy from the Anubis Crystals it allows the Golems to swing swords and move their legs. The “Anubis” Crystals also act as a sensor system for the Golems, a basic visual sensor that the Golems utilize to track threats, such as Atlantean soldiers, and murder them.
Shankh Armour: (1) Rockeater
Ushabti Warriors: (1) SC
Shankh Armour: (1) Rockeater
Ushabti Warriors: (2) SC, Doomblade
Clarity of the Shu Stones: (1) SC
Clarity of the Shu Stones: (2) SC, Rockeater
Clarity of the Shu Stones: (3) SC, Rockeater, Doombladelet's get that understanding!
Shankh armour(1): Rockeater
Shankh Armor (1): Rockeater
Akhet Shield (1): Chiefwaffles
Akhet Shield Mk.2(2): Chiefwaffles, Rockeater[/quote]
Akhet Shield Mk.2 (2): Chiefwaffles, Rockeater
Ushabti Training (1): Parsely
Akhet Shield Mk.2 (3): Chiefwaffles, Rockeater, SC
Ubshati Training: (1) Parsely
Ushabti Training
Ushabti are equipped with wicker platform or basket-shaped backpacks for carrying their rider (or other cargo such as wounded men). The rider is an experienced warrior usually armed with a sun staff whose job it is to protect and oversee the Ushabti both in and out of combat so he is being maximally effective. The riders are required as a part of their program to report in detail on Ushabti behavior, the goal being to develop a training program that newly indoctrinated Ushabti go through that turns them into independently functioning soldiers and teaches our soldiers how to communicate effectively with them. If the training is successful the riders are to be phased out.
Ushabti Training (1): Parsely
Ubshati Sensor System Update: We the Egyptian Scholars, noticed significant problems with the Ubshati Golems with their threat detection system and that their power capacity for combat requires frequent rests in the sun to become functional again. We have made alteration to the Ubshati body and their eyes so that they can more effectively acquire on target and see things as threats with a changed to their visual sensors, allowing for quicker combat analysis and being effective soldiers for the front of the assault as they can see what is coming and charge into the combat more easily. The solar recharge system of the photovoltaic copper wiring of the Golems has also been improved and be made even more efficient than before, requiring less hours during the sun to be fully charged, and can even be put into sentry system as effective guards of camps and fortifications; as they’ll activate momentarily during a night raid and such when their passive visual sensors detect movement from our Atlantlean menace and even made more easier by their easily noticeable giant birds, and will be effective watchers for ambushes and the like.
Ubshabti Training: (1) Parsely
Sensor System Update: (1) SC
Ubshabti Training: (1) Parsely
Sensor System Update: (2) SC, Rockeater
Ubshati Sensor System Update: We the Egyptian Scholars, noticed significant problems with the Ubshati Golems with their threat detection system and that their power capacity for combat requires frequent rests in the sun to become functional again. We have made alteration to the Ubshati body and their eyes so that they can more effectively acquire on target and see things as threats with a changed to their visual sensors, allowing for quicker combat analysis and being effective soldiers for the front of the assault as they can see what is coming and charge into the combat more easily. The solar recharge system of the photovoltaic copper wiring of the Golems has also been improved and be made even more efficient than before, requiring less hours during the sun to be fully charged, and can even be put into sentry system as effective guards of camps and fortifications; as they’ll activate momentarily during a night raid and such when their passive visual sensors detect movement from our Atlantlean menace and even made more easier by their easily noticeable giant birds, and will be effective watchers for ambushes and the like.
Djet Deflector: (1) SC
Djet Deflector: (2) SC, Rockeater
Djet Dial: (1) SC
Djet Dial: (2) SC, Rockeater