Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: Blade Master Model 42 on September 13, 2011, 12:20:35 pm

Title: Homestuck RPG! (DEAD.)
Post by: Blade Master Model 42 on September 13, 2011, 12:20:35 pm
Spoiler: Courtesy of Jervous (click to show/hide)

Everything we'll be using may be found here. Aside from the character sheets, which I should link here as well I suppose. (https://docs.google.com/document/d/1icpGHMOxy7k1Vs7tgnrm4-ceYee5_pEVJigsE5yHyos/edit?pli=1)


Rules:
1. Players are playing as humans.  Sorry for people who wanted to be Trolls. If nothing else, take a look at the new canon trolls rule.
2. I know I can't check to make sure, but please, generate your title randomly!
3. Try to play in the spirit of the game, and avoid teamkilling. No sober Gamzee please.
4. This is not grimdark type gaming. Feel free to be silly!
5. If you roll a taken aspect, re-roll your entire title. First come, first serve, and we don't want to double on aspects.
6. If you roll a a class that has been take by two other people, re-roll your entire title. We don't need four knights.

All the spots are taken, but trolls are being accepted! Players have been given a password, and can recruit one (I'm asking for restraint here) troll each.

Some Rules for trolls:

1. No direct interaction with players. Pester them all you like, but you cannot meet them in person. This one might change at my discretion, on a case to case basis.
2: Keep future stuff extremely vague if you do it at all. Please avoid it if possible.
3. Give the password in a chat to me, or no canonity for you!
4: Troll is not the only available species! You can be human, or robot, squid thing, whatever tickles your fancy- If you were invited by one of the players, that is.

Character Sheets:
Spoiler: The Fool's sheet (click to show/hide)
Spoiler: SirAaronIII sheet (click to show/hide)

Common Sylladex:
Spoiler: Available Cards (click to show/hide)

Personal Sylladexi:
AL:
Spoiler (click to show/hide)

RL:
Spoiler (click to show/hide)

PA:
Spoiler (click to show/hide)

GK:
Spoiler (click to show/hide)

KM
Spoiler (click to show/hide)

CT:
Spoiler (click to show/hide)

CR:
Spoiler (click to show/hide)

SS:
Spoiler (click to show/hide)

Hands:
AL: Sapphire Contraband, LPOS, Portable Computer, Rocketpack (Note: +.5 alchemy points at sixth level.)
CR: Whirlwind Scarf, ROFLtonfa Whirlwind, Pogo Ride, Sprite Amulet
CT: Spikey Pleather Boots, Explosive Ball with Straps, LPOS, Drawing Tablet Computer
RL: Emerald Contraband, The Return, Halberd's Bite, Smoke Pellets (Note: +.5 alchemy points at sixth level.)
PA: Tricky Hitting Bunting Bat, WARBAT, The Champion, Furnace Armor
KM: Prospitian Chainsword, ATH Codebook, Crocodile Warrior, Vitality Gel
SS: Refeuled Refurbished Rocket, Musical Instrument, Sprite Amulet, Gristtorrent.exe
GK: Greater Handcannon, Jetbike, Instashield, Regisword

CT<RL<AL<PA<CR<KM<SS<GK<CT

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Ochita on September 13, 2011, 12:21:31 pm
Reserved, let me get my sheet up.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 12:22:22 pm
Reserved, let me get my sheet up.

Wow, that was fast. I'll put my own sheet up later today, after I'm done tinkering/thinking about the guy.
Title: Re: Homestuck RPG! (players needed)
Post by: Ochita on September 13, 2011, 01:11:46 pm
Ah..

I'm out actually :/

I wasn't expecting a D&D style system, and I have no experiance, so I feel like I would just mess up.
Sorry.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 01:14:38 pm
In as Bard of Chaos. Blablubb.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 01:32:37 pm
....Oh why the hell not, I'm in. Gimme a bit of time to get mah stuff in order, though.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 01:34:10 pm
Oh sod that class isn't available. And here I was hoping for a high-Pul character.

Warlock of Hope it is then. Character will be from now on be called Tzeentch.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 01:46:56 pm
Whelp, looks like I'm the Heir of Blood. The double-ones can't be a good sign.

Now to read the rest of that 82-page thing and get a character sheet set up. Unless the character sheets is something the GM usually does, since I'm not too big on DnD.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 01:49:41 pm
Then you shall be Khonre, BMM42 be damned. Eheheh.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 01:57:31 pm
Please do your own sheets. If you insist, I can do yours, but I'd rather you do it yourself.

Once we have sheets up, we can start building the common sylladex.

Also, Darvi, what Class are you actually? I ran through the list and I didn't see one with an alternate warlock title.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 01:59:14 pm
It's a male witch.

Also, what a shame that there cannot be a Maid (http://tvtropes.org/pmwiki/pmwiki.php/Main/Meido) of (http://tvtropes.org/pmwiki/pmwiki.php/Main/Moe) Time (http://tvtropes.org/pmwiki/pmwiki.php/Main/HaruhiSuzumiya). Those looks can kill. xD
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 02:14:25 pm
Spoiler: Sheet so far: (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 02:22:11 pm
I should also point out for those who care for such things, that there are pre-made character sheets at the link in the first post.
Title: Re: Homestuck RPG! (players needed)
Post by: Audioworm333 on September 13, 2011, 02:24:57 pm
Save me a spot, I love homestuck! Let me read the rules.
EDIT: Actually, this looks too complicated. Sorry blokes, but I just don't want to go to all the trouble.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 02:25:16 pm
Yeah well I was workign through the PDF first. Just gotta calculate the skill modifiers and shit now.


... why does it always sound so wrong when I use that word?

Holy fuck my perception modifier is abnormally high.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 02:29:42 pm
Holy fuck my perception modifier is abnormally high.
YOU CAN SEE EVERYTHING

And I'll post my stuff when I'm done with it. Which may be tomorrow if I don't finish the reading by class-time.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 02:32:19 pm
Holy fuck my perception modifier is abnormally high.
YOU CAN SEE EVERYTHING
And yet I cannot tell the difference between 18/16 and 20/18.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 02:33:43 pm
It's a male witch.

Also, what a shame that there cannot be a Maid (http://tvtropes.org/pmwiki/pmwiki.php/Main/Meido) of (http://tvtropes.org/pmwiki/pmwiki.php/Main/Moe) Time (http://tvtropes.org/pmwiki/pmwiki.php/Main/HaruhiSuzumiya). Those looks can kill. xD

Actually, we could have a maid of time, provided somebody rolls the sylph class and time aspect.

Also, for people who can't get their sheets done today: No worries, we won't start without you. At least, not important, plotty stuff. Basic Character interaction might commence, however.

I would recommend rolling your class and aspect right away though.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 02:36:49 pm
/me  waits patiently.

We also need a Time and Space player respectively. Can't create universes without.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 03:32:05 pm
Spoiler: Character Sheet (click to show/hide)

Miss anything?
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 03:34:08 pm
Haha. We have close to the same HP but for entirely different reasons.

Might want to add Skill modifiers though.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 03:38:37 pm
Might want to add Skill modifiers though.
You mean the modifiers the skills get based on the 4 base stats? Or did I really miss something?
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 03:48:17 pm
Just the modifier total, so that you don't have to add them all together every time you use a skill.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 03:53:41 pm
Just the modifier total, so that you don't have to add them all together every time you use a skill.
That... that's a good idea. I think I'll do that.

Edited them in, but think I missed some modifiers because they're nowhere near as high as Darvi's. :|
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 04:29:53 pm
Lemme do the maths:

Acr: -1
Ath: +6
Chu: ±0
Insight +4
Mysteries -1
Perception +3
Science +3
Skaian Lore +8
Stealth -1
Trolling +4

You forgot to add your level.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 04:34:14 pm
Lemme do the maths:

Acr: -1
Ath: +6
Chu: ±0
Insight +4
Mysteries -1
Perception +3
Science +3
Skaian Lore +8
Stealth -1
Trolling +4

You forgot to add your level.
Oh right.

...Dang, that's some high Skaian Lore level. I knew I was going to be specializing in that, but..
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 13, 2011, 04:39:43 pm
Oh shit, im fucking in. Now to work on a sheet!
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 13, 2011, 04:40:22 pm
Oh hey. You should be the hero of time, then you can come back whenever you missed a session. Eheheh.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 13, 2011, 04:43:29 pm
Oh hey. You should be the hero of time, then you can come back whenever you missed a session. Eheheh.
Hah hah, funny.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 05:54:49 pm
Okay, I added my own sheet and Darvi's and Theros' sheets to the First Post.

Who's up for character introductions? I know I am!

Spoiler (click to show/hide)

Also, I'm opening up submissions for the Common Sylladex now. I'm putting in the Smartphone card.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 09:48:45 pm
Spoiler: Character Intro (click to show/hide)

Also, a couple of changes to my sheet regarding Darvi's redoing of my math. I'll try to make a pictoral version of the sheet for easier viewing, but no promises.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 10:19:00 pm
Hey, Theros, did you take the awakened dreamself (or whatever it is called) template? It seems like it would fit your character. Also, no hurry on the pictoral character sheet. Take your time.

Once we have enough people ready to go, we can begin the game in earnest, but, until then, we can have character interaction, via in-world pesterchum.

That said....

apprenticeLumberjack [AL] began pestering ragingLunatic [RL] at 11:28 AM.

AL: HEY, LUNATIC, WHAT UP?
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 10:41:33 pm
Hey, Theros, did you take the awakened dreamself (or whatever it is called) template? It seems like it would fit your character. Also, no hurry on the pictoral character sheet. Take your time.

Once we have enough people ready to go, we can begin the game in earnest, but, until then, we can have character interaction, via in-world pesterchum.

That said....

apprenticeLumberjack [AL] began pestering ragingLunatic [RL] at 11:28 AM.

AL: HEY, LUNATIC, WHAT UP?
...Yeah, that template looks like it sort of fits, so why not.
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 13, 2011, 10:46:32 pm

Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 13, 2011, 10:53:39 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 03:21:18 pm
Here's my sheet, tell me if there is anything wrong with it.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 03:26:55 pm
Hmm, When do you plan on playing? in what Medium? Because that kinda detirmines my In/Out Status.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 05:41:14 pm
You need to add your ability modifiers to your skills yet, and I think level? I'm cooking now so I can't really check everything. Looks mostly done though. Oh, but you need to choose a kind abstratus, for your weapon type. Oh, and whether your current clothing is light or heavy armor.

Also, a quick reminder: As long as I know what the PDF says your class and title is, you can fiddle with the title however you like.

I think we'll mainly be playing here, on the bay12 forums. I'll put up maps for combat, and people can take turns. If every player involved in the combat can be available at the same time, however, and someone has an alternative, we can use another system that would be faster.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 05:46:05 pm
Interested. Considering joinning.

Yes. I think I will be joinning.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 06:05:19 pm
Interested. Considering joinning.

Yes. I think I will be joinning.


Yaaaaaaaaay.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 06:46:06 pm
I knew something was wrong with my abilities, I just couldn't find how to distrubute abilities based on your stats.
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 06:49:23 pm
Spoiler (click to show/hide)
Everything Alright?
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:04:49 pm
Hey! I rolled up a Knight of Mind First!

Edit: I had the Sheet all nice and rolled up too!
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 07:07:53 pm
 My Knight parked his booty here first. But I dunno.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:09:39 pm
Well, We can't BOTH be Knights of Mind. We need some kind of Compromise.

Edit: That doesn't involve us having to rewrite our Character sheet again.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 07:11:02 pm
Spoiler (click to show/hide)
Everything Alright?

Your hit points are your mangrit and pulchritude values added, so you're actually 2 points short on paper. Make sure to fix that.

Also, keep in mind you can change the way you wield your bladed-melee kind abstratus (one or two-handed) as a minor action, if you so choose.

Don't forget to specify whether you are rockin' light or heavy armor.

Lastly, if you desire any templates, make sure to look through them.

ALSO. A reminder for everyone, select 1 card to add to the common sylladex. Once we begin, I'll deal them out. Doubles are allowed, but consider that you cannot replace cards once you add them in (which you get to do once per level, if you choose to.) So, even if a smartphone from everyone sounds like a good plan, it'd probably just cause problems later.

FakeEdit: Sorry Johnfalcon, Riccto posted first, so he gets the Knight of Mind.

I know I said you'd have to re-roll your enitre title, but considering you had your sheet all worked out, if you want, you can re-roll your aspect alone, and keep your class. We can double up on class, just not aspects.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:13:24 pm
Thats BULLSHIT. He just posted his Profile two minutes eariler then I did.
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 07:15:41 pm
Calm down. Jeez. I'll just rewrite.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 07:17:39 pm
Ugh. I know it sucks, but it's either first-come-first-serve, or you both re-roll.

And, well...

Rules:
1. Everyone is playing as humans.  Sorry for people who wanted to be Trolls. If nothing else, you can still be a troll.
2. I know I can't check to make sure, but please, generate your title randomly!
3. Try to play in the spirit of the game, and avoid teamkilling. No sober Gamzee please.
4. This is not grimdark type gaming. Feel free to be silly!
5. If you roll a taken aspect, re-roll your entire title. First come, first serve, and we don't want to double on aspects.
6. If you roll a a class that has been take by two other people, re-roll your entire title. We don't need four knights.

FakeEdit: That was very kind of you Riccto. But for future reference, see above.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:19:44 pm
Calm down. Jeez. I'll just rewrite.

Wow. Thanks a whole lot!
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 07:22:03 pm
I'll go ahead and give your sheet the once over John, and then toss it onto the front page.

Oh, wait, hang on a minute.

Spoiler (click to show/hide)

I don't think you added your level to your skills. And a 10 value stat doesn't give negative adjustments to associated skills. That said, how is your skaian lore negative 4?
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:29:24 pm
I was waiting for you to notice that. Wasn't completely sure about how I evaluate my skills. Can you please enlighten me on this matter?
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 07:32:32 pm
I was waiting for you to notice that. Wasn't completely sure about how I evaluate my skills. Can you please enlighten me on this matter?
For every 2 points in a stat above ten, you get a +1 to a skill that is associated with that stat. Vise versa for below ten.

Anyways I fixed my profile, now onto the character itself!
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 07:40:06 pm
Your skills are derived from three main sources. Your level, your stats, and your title (class and aspect)

You should gain training in two skill total, one from class and one from aspect. So, check that out and adjust your sheet accordingly. Right now, you have three. I don't know why. You'll get 4 points for being trained. You can be double trained in a skill, but I don't think Knight and Mind do this. Not that I'm gonna check.

Next, add your level, straight up, to each of your skills. And defenses.

Next, add stat modifiers to skills, and appropriate defenses. Which, upon closer inspection, also seem off. Stat modifiers thusly.

6 = -2
8 = -1
10 = 0
12 = +1
14 = +2
16 = +3
18 = +4
20 = +5

If you have higher than twenty, or lower than 6, you screwed up somewhere. (or took a template I overlooked, but I don't think common templates would do that, and everyone is to take the human exclusive template)

then there are secondary additions, like traits and templates. The human template adds 1 to one of your skills.

Also, last thing, is Mikheal a member of the society for historical anachronism or something? If not, why does he spend his time strutting about in Old Tymey armor? As far as Homestuck is concerned, a suit is heavy armor (Though if you so chose, you could alchemize yourself a suit of metal armor at level 2)
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 07:46:00 pm
INTRODUCTION
Spoiler (click to show/hide)
Guy's, you know instead of doing pesterchum chats in the thread we could use the actual fan made pesterchum client? We would just have to add eachother as chums then we'd be able to RP, in my opinion it would work better than just posting one at a time, hell it even lets you create a quirk and it automatically adds it to your text.

Here's the link, once installed just start it up and create your profile. Here's the link http://www.mspaforums.com/showthread.php?37333-PESTERCHUM-3.14-Brand-new-Pesterchum!-From-scratch!&p=4791462#post4791462
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 07:51:39 pm
Spoiler (click to show/hide)

Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 07:54:00 pm
Also, last thing, is Mikheal a member of the society for historical anachronism or something? If not, why does he spend his time strutting about in Old Tymey armor? As far as Homestuck is concerned, a suit is heavy armor (Though if you so chose, you could alchemize yourself a suit of metal armor at level 2)
Ehhh... He is suppost to Alchemize for it once he enters Suburb. The Suit of Armour has to do with his past and stuff. I'll change it to something more sensible for the time.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 07:57:28 pm
Bdthemag, your character sheet is now on the first post, as is the updated class/aspect lists

@Riccto, yours will be up shortly.

@Bdthemag: Hah, I already have that program, it is hells of ills. I am so up for that. I won't make it required, but it would be awesome.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 07:58:19 pm
Bdthemag, your character sheet is now on the first post, as is the updated class/aspect lists

@Riccto, yours will be up shortly.

@Bdthemag: Hah, I already have that program, it is hells of ills. I am so up for that. I won't make it required, but it would be awesome.
Add me on pesterchum now then!
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 08:01:01 pm
Modified my Sheet. Oh God my Athletics.
Spoiler (click to show/hide)

I have Trainning in Acrobatics because that was the third trained skill I rolled.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 08:13:26 pm
I have Trainning in Acrobatics because that was the third trained skill I rolled.

Aw man, good eye. I forgot about that third trained skill.

Everybody remember to add that in.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 08:29:42 pm
Everyone get pesterchum, then we can create a memo for us to talk in. WE MUST ROLEPLAY, IT MUST BE DONE.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 08:35:52 pm
So I assume my Sheet is accepted? Either way, I'll do my introduction now.

Spoiler: Intro (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 08:43:18 pm
Everyone get pesterchum, then we can create a memo for us to talk in. WE MUST ROLEPLAY, IT MUST BE DONE.

Agreed. Roleplaying is awesome.

Case in point
Spoiler: pesterlog (click to show/hide)

didn't color because too lazy.

Also: Pick sylladex cards people! We need them to build the deck.

also, john, I need to take an in-depth look at your defenses later. They look unnaturally high.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 08:44:08 pm
Okay, I put in the jokebook card.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 08:45:17 pm
Can't join right now. Homework D:
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 08:45:41 pm
Can't join right now. Homework D:
BUT YOU MUST MEET MY AWESOME CHARACTER.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 08:48:54 pm
Bd, I assume you are refering to Colonel Sassacre's Daunting Text of Magical Frivolity and Practical Japery? If so, I'm afraid you can't put that in. It's a level 2 card, you can only put in level 1s at the moment.

And John, Bd's character is quite awesome, you should meet him!

[badidea]go on, slack off and ignore your homework! Come play![/badidea]
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 08:53:37 pm
Nope, the good colonel's book is a prank book. Im just talking about an ordinary joke book.
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 14, 2011, 08:55:58 pm
Bluh. I cannot partake in the silliness at the moment sadly. :(
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 08:57:00 pm
Good for us, I just completed it :P

I just need to download it now.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 08:57:42 pm
Good for us, I just completed it :P

I just need to download it now.
I'll create a memo for us three now :D
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 08:58:47 pm
I don't believe there is such a sylladex card.

the level one's are on page three to five, I think, in the GM Sylladex builder document.

FakeEdit: Sorry fellas, I gotta go. Be back in about in hour though, if you'll still be on.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 09:00:45 pm
And now its taking quite some time to download. I should be there in a bit.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 09:02:56 pm
And now its taking quite some time to download. I should be there in a bit.
Once you create your profile just add my chumhandle and then the awesomeness will start.

Oh and here's a chat log.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 09:10:54 pm
It keeps saying my ChumHandle is "Invalid". Help?
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 09:12:04 pm
It keeps saying my ChumHandle is "Invalid". Help?
I believe it may have to be lowercase then uppercase. Like yours would be greekKiller, since thats how all usernames in the homestuck universe are.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 09:38:35 pm
That was Interesting.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 09:44:25 pm
By the way, if you want to be able to post the logs with bbc code here's what you do. Go to the pesterchum folder (Not the client, the folder its installed in.)  then click on the "logs" folder. Then click on the folder with your profile name in it, after that you'll see folders with the names of the people you chatted with. Open up the folder and you'll see three different folders, just click on the bbc one and copy paste one of the logs inside and then you have your chat with color.

Oh and here's a log
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 09:50:39 pm
Yeah, Theres a Problem. Pesterchum Keeps acting like greekKiller is Taken.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 09:51:35 pm
Yeah, Theres a Problem. Pesterchum Keeps acting like greekKiller is Taken.
I know the problem, did you exit out of pesterchum by clicking the X on the top right of the client? Because that doesn't fully exit you out, it just minimizes the window. You have to go to your taskbar and right click it then exit out that way, then use pesterchum again.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 14, 2011, 09:54:20 pm
And now Pesterchum acts like there is no connection at all. It keeps telling me that the connection has closed.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 09:55:15 pm
And now Pesterchum acts like there is no connection at all. It keeps telling me that the connection has closed.
Well pesterchum say's your online, so fully exit out of pesterchum and start it up again.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 14, 2011, 09:59:58 pm
Here, have another log.
Spoiler (click to show/hide)

Also, nominating Smoke Pellets for the common sylladex.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 10:26:07 pm
Spoiler: everyone get your log (click to show/hide)

Holy crap Theros, that gaurdian is terrifying.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 14, 2011, 10:29:05 pm
Holy crap Theros, that gaurdian is terrifying.
Just what I was aiming for. :D
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 14, 2011, 10:30:38 pm
Now im trying to imagine DB talking to your guarding, I imagine many lol's would be had.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 14, 2011, 10:39:05 pm
Now im trying to imagine DB talking to your guarding, I imagine many lol's would be had.
Yes. Yes there would.

So how are sessions going to be run again? Like, are we gonna use Maptools or something, or will the GM just post pictures of where our characters are when it's relevant?

Also: Do we get to pick our Lands and dreamplanet alignments and stuff? Or is that GM material?
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 14, 2011, 10:43:24 pm
If people want to name their lands themselves, I don't have a problem with that. Otherwise, I will take a good long read of the homestuck wiki to identify how I should approach the naming process. I should probably think about what kinds of grist our characters have primarily. It's abstracted away in the game rules, but it could be interesting for story stuff.

Also, I will post pictures. I might look up maptools, see if it's worth our use.
Title: Re: Homestuck RPG! (players needed)
Post by: SirAaronIII on September 15, 2011, 12:25:52 am
Ooh, I want in. Writing up the ol' character sheet now. I sort of suck at tabletop games, though.
On a happier note, I already have Pesterchum installed. Huzzah!
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 12:28:51 am
Ooh, I want in. Writing up the ol' character sheet now. I sort of suck at tabletop games, though.
On a happier note, I already have Pesterchum installed. Huzzah!

Fantastic! I think this brings us up to seven players, unless someone signed up, has yet to make a sheet and I forgot about them.

And don't worry about your table-top gaming ability.You'll do fine, I'm sure.
Title: Re: Homestuck RPG! (players needed)
Post by: SirAaronIII on September 15, 2011, 12:59:38 am
Spoiler: Yay sheet (click to show/hide)
Introduction coming (much) later, I am extremely tired and all these words are not helping.
Please let me know if I missed anything!
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 01:23:06 am
Not sure if you did this or not (too tired to check it all) but did you remember to roll your random trained skill?

That goes for everyone, as I missed it completely until John pointed it out.

Tired. Will update the first page in the morning
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 06:39:11 am
Does anyone but me notice how much of a Sausage fest this is?
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 10:31:15 am
Does anyone but me notice how much of a Sausage fest this is?

I can see it now.

"Then, your task will be to populate your world, and lead it to glory!"

"BUT WE'RE ALL DUDES. EVEN IF WE WERE INTO THAT, I DON'T THINK POPULATIFYING OR WHATEVER IS GOING TO BE A THING THAT HAPPENS."


I'll figure that one out. Later. Like, at least second gates for everyone later.

Edit: Come to think of it, that is almost word for word what one of my rl rp buddies said when I started running the last game I ran. OOOH-EEE-OOOH
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 10:36:19 am
Opposite sex clones.

You didn't think you could populate a universe with as few as four people right?

Also, my RTD's worse in that regard. 6 guys, and all but one of the guardians are guys too (the last one's a robot :V)
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 02:12:38 pm
Or some people can just have a Sex Change before the Game starts, some people haven't been really specific about it, so I guess we could get away with it. :P.

Besides, we need at least Three Females to have the insane Love Dodecahedron shippings that nothing Homestuck would be complete without. (Homosexual Relations don't count till we have At least Three Hetrosexual Ships)
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 02:21:16 pm
Besides, we need at least Three Females to have the insane Love Dodecahedron shippings that nothing Homestuck would be complete without. (Homosexual Relations don't count till we have At least Three Hetrosexual Ships)
Hate to burst your bubble, but... (http://tvtropes.org/pmwiki/pmwiki.php/Main/Asexuality)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 02:24:08 pm
No one has to change genders. If we have no ladies, we will address the logistics of sloppy-makeouts at a later point. That is all.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 02:30:01 pm
I never said it was needed, I just said it would be nice and take out a whole lot of the complication that would eventually arrive.

Besides, we need at least Three Females to have the insane Love Dodecahedron shippings that nothing Homestuck would be complete without. (Homosexual Relations don't count till we have At least Three Hetrosexual Ships)
Hate to burst your bubble, but... (http://tvtropes.org/pmwiki/pmwiki.php/Main/Asexuality)
What? I said this is Homestuck, everything is shipped.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 02:56:17 pm
Eh, what the hey. Guess I'll have my character be a girl, merely for the amusement of myself. Namely, she's named Danielle but goes by Neil. Game starts, they find out she's a girl. Shenanigans happen, and I don't have to change anything in the backstory besides the pronouns.

Edit:

Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 03:02:17 pm
That'll be interesting.

Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 03:13:15 pm
No one could have put it better.

Anyone up for a second round of Pre Game Pesterchum RPing?
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 03:17:19 pm
Dammit, my pesterchum is acting up.

Edit: NM, it's working again.
Title: Re: Homestuck RPG! (players needed)
Post by: SirAaronIII on September 15, 2011, 03:34:17 pm
Well I guess I COULD make my character into a girl. I mean what kind of a name is Malcolm? What was I even thinking?

But then I think all dudes except for one might be worse than all dudes and opposite gender clones.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 03:34:46 pm
Im up for some rp, should we create a memo?
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 03:35:15 pm
Have another pesterlog.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 03:38:20 pm
Im up for some rp, should we create a memo?

Yes, please do.

Well I guess I COULD make my character into a girl. I mean what kind of a name is Malcolm? What was I even thinking?

But then I think all dudes except for one might be worse than all dudes and opposite gender clones.

Actually, you would make two.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 03:43:11 pm
Okay the memo is Bay12 Stuck RP.
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 03:45:26 pm
Is there still room in this? If so I will give it a try.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 03:46:12 pm
I assume there is, since 7 spots are taken. Lets stop getting people once we hit 8 though.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 03:47:12 pm
Spoiler: Mysterious New Log (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 03:50:15 pm
Modified my Sheet. Oh God my Athletics.
Spoiler (click to show/hide)

How can you have such high athletics? With your 10 in MGT you only have 9 according to my calculations.

Spoiler: Also, character Intro: (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 03:53:02 pm
I am a Knight, I am trained in the Skill, and I am level 1. that accounts for the 9 points. I believe I have some other form of modifier.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 04:10:00 pm
According to my calculations, 14 would only be possible if you were skilled in an ability twice and had 20 in its stat. Or 18 and you are a human with a specialisation in it.

Also your Fort, Will and Reflex saves are horribly broken.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 04:20:16 pm
Memolog:
Spoiler (click to show/hide)
Pesterlog:
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 04:59:24 pm
Spoiler: Yay Friendship? (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 05:00:31 pm
Can we use templates?
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 05:02:08 pm
Spoiler: Yay Friendship? (click to show/hide)
You can get colored bbcode logs out of the folder you installed Pesterchum to, just fyi.

And Cript, you can use the non-species-changing templates - our GM wants everyone to be human. I'm actually using the Lucid Dreamself one, although I forgot to put it on the sheet :x
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:03:39 pm
Nah I just found the pesterlog feature.

Basically, the best prat about my typing quirks is basically that I don't even need the feature to use them because they just come naturallz to me.
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 05:07:54 pm
We don't actually start with a weapon do we?
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 05:10:57 pm
We don't actually start with a weapon do we?
I think so, otherwise we'd be stuck using Fistkind for the first few encounters.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 05:13:21 pm
We don't actually start with a weapon do we?
I think so, otherwise we'd be stuck using Fistkind for the first few encounters.
We start off with one common weapon I think.
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 05:17:14 pm
Right, but it is randomly drawn from the common deck no?
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 05:18:08 pm
Oh yeah it is, and Cript finish your character so I can RP with you damnit!
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 05:19:32 pm
Can we use templates?

Not exclusive templates, but you can have two of any other.

I should probably change the openness of this game, since we're up to eight players.

We don't actually start with a weapon do we?

Yes, but it is the most basic form of your preferred weapon.
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 05:22:36 pm
Right, but it is randomly drawn from the common deck no?
Oh yeah it is, and Cript finish your character so I can RP with you damnit!
Really? Because I'm not seeing very many things that could be actual weapons in the level-1 common deck :S
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:25:03 pm
Spoiler: Well that was werid (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 05:26:12 pm
Anyhow, everyone pick a card to add to the deck! Only me and I believe Theros have so far.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:26:34 pm
Then I gotta reboot me PC then.

weaponized Sylladex it is!
Title: Re: Homestuck RPG! (players needed)
Post by: TherosPherae on September 15, 2011, 05:30:17 pm
Another pesterlog!
Spoiler (click to show/hide)

I think we can all be safe in the assumption that BD has the creepiest character.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:35:15 pm
Id unno, hanev't met the others yet. Don't think he's that creepy though.

Also our chats are out of order now.

Just the way they should be >:D
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 05:40:49 pm
Creepy, thats what I was aiming for. And Darvi you'll see DB's true creepyness sooner or later.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:42:09 pm
Nah. Aside from occasional (well, frequent) moments of silliness I am pretty much trying to be the Stoic guy.

Nevermind that I actually did creepier stuff in RL :V

Oh hey so I just checked the templates and figured that Savant would fit my character nicely. Well, the reduction in will doesn't but eh.

's okay?
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 05:50:33 pm
If you want to add a template Darvi, feel free. Same goes for everyone else.

Just don't go nutso with them.
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 05:52:43 pm
I made a Sage of Luck (Seer of Light) with the Savant and Telepathic templates.

Spoiler: Description (click to show/hide)

Spoiler: Sheet (click to show/hide)

I think this is right.
Title: Re: Homestuck RPG! (players needed)
Post by: Bdthemag on September 15, 2011, 05:53:28 pm
I made a Sage of Luck (Seer of Light) with the Savant and Telepathic templates.

Spoiler: Description (click to show/hide)

Spoiler: Sheet (click to show/hide)
Now get Pesterchum so we can RP!
Title: Re: Homestuck RPG! (players needed)
Post by: SirAaronIII on September 15, 2011, 05:54:43 pm
So, how about that sex change? (hopefully i will never have to say that ever again)
I guess my new first name is Claire? I've always liked Claire as a name. And replace the headphones with shades, because shades are cooler. Actually that's sort of a toss-up.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 05:56:22 pm
Hey John where'd you put your human skill bonus? I'm currently recalculating all your stats because they are, frankly, a mess.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 06:00:51 pm
Spoiler: Eh, Johnfalcon's stats (click to show/hide)
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 06:02:52 pm
Title: Re: Homestuck RPG! (players needed)
Post by: Criptfeind on September 15, 2011, 06:03:13 pm
Now get Pesterchum so we can RP!

I am.
Title: Re: Homestuck RPG! (players needed)
Post by: Darvi on September 15, 2011, 06:03:35 pm
I'll pester ya.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 06:05:47 pm
So, how about that sex change? (hopefully i will never have to say that ever again)
I guess my new first name is Claire? I've always liked Claire as a name. And replace the headphones with shades, because shades are cooler. Actually that's sort of a toss-up.

I effected the requested changes.


Also, I'll replace your sheet momentarily Darvi. John's will have to wait until he takes a look at it though.
Title: Re: Homestuck RPG! (players needed)
Post by: Johnfalcon99977 on September 15, 2011, 06:08:17 pm
Sorry I was gone for so long. I had an appointemt with the eye doctor and it was SUPPOST to be only a few mintues, but I had to wait 3 hours for him to get to me.
Title: Re: Homestuck RPG! (players needed)
Post by: Blade Master Model 42 on September 15, 2011, 06:09:36 pm
Sorry I was gone for so long. I had an appointemt with the eye doctor and it was SUPPOST to be only a few mintues, but I had to wait 3 hours for him to get to me.

No prob. I think we've all been held up by some kind of doctor at least once.

Edit: Also, Criptfeind. You did not add your level to your skills. Just fyi.
Title: Re: Homestuck RPG! (players needed)
Post by: Riccto on September 15, 2011, 06:15:48 pm
Alright Well I'm on Pesterchum as pr00bingAudit00r
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 06:19:28 pm
Edit: Also, Criptfeind. You did not add your level to your skills. Just fyi.

Yeah, seemed like a lot of work to do when I will just redo it at next level up.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 06:21:14 pm
Edit: Also, Criptfeind. You did not add your level to your skills. Just fyi.

Yeah, seemed like a lot of work to do when I will just redo it at next level up.

Well, I won't hassle you about it then. Just don't forget to add it in game. Your life may depend on it.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 06:28:07 pm
After some consideration, I have decided on the "Musical Instrument" Sylladex.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 06:35:25 pm
After a conversation with greekKiller, I want my server player type to be changed to Antagonistic.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 06:36:20 pm
Hum. I am thinking we get all the types anyway yes? Unless we are allowed to add multiples.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 06:38:36 pm
After a conversation with greekKiller, I want my server player type to be changed to Antagonistic.

Done.

Hum. I am thinking we get all the types anyway yes? Unless we are allowed to add multiples.

You mean the Sylladex cards? yeah, I think we'll end up with multiples, no matter what. I wanna say there are six level 1 cards.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 06:41:58 pm
There are eight, and I chose smartphone
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 06:42:10 pm
You know, If I didn't know any better I'd say we were both trolls in this conversation.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 06:44:34 pm
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 07:09:05 pm
Spoiler (click to show/hide)

Switch up my stats with this sheet please? Darvi fixed it.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 07:09:45 pm
Hey Darvi, when you come back online, can you send a message to Dashing Bard informing him he never specified what favor, or indeed how long it had to last?

Your welcome DB.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 07:10:28 pm
I could, but you ever told me to in character.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 07:11:39 pm
I would, but you are asleep and I can not get a hold of you. I figure this is a good as a email or something.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 07:18:16 pm
CriptFeind, according to the logs, you have not met my character yet. You should do so now.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 07:22:59 pm
Switch up my stats with this sheet please? Darvi fixed it.

Settled.

Also, not everyone has to know everyone before the story starts. It wouldn't hurt, but if you want to know just one person (who naturally has to also know at least one of the more tightly-knit half of the group), that's fine too.

Also, if anyone wants to design their own house, that's great. Otherwise, I shall do it for you. Please provide notes for me if you would prefer the latter.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 07:25:11 pm
Eh, I've met RL and KF. The latter for getting an idea about the people in the group without actually meeting them (because people are the worst judges when it comes to themselves. Better to get your data from somebody else.)

And DB, but that wasn't intentional. Should be enough.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 07:33:50 pm
CriptFeind, according to the logs, you have not met my character yet. You should do so now.

You want to talk to me? You are okay to do so.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 07:34:33 pm
Well, My character doesn't know your character, so it makes more sense for you to contact me out of curiosity.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 07:35:56 pm
Yeah. You heard his name from me, so you have a reason to pester him.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: SirAaronIII on September 15, 2011, 07:37:07 pm
I'm going to go with the Black Oracle. I mean +1? That could mean life or death!
Spoiler: Also introduction (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 07:49:59 pm
Also, I had a small problem with RL saying he didn't know much about me. I think its safe to assume that RL, GK, BD, and AL have known each other for a while, say, two years at the least?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Riccto on September 15, 2011, 07:54:41 pm
Hmm. Should PA know anyone else besides DB?I kinda wish he should.Someone  should pester me. the pr00bingAudit00r
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 08:00:57 pm
Also, I had a small problem with RL saying he didn't know much about me. I think its safe to assume that RL, GK, BD, and AL have known each other for a while, say, two years at the least?

I don't have a problem with this.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 08:04:47 pm
Fun Fact: I have twice as much insight then Bd, who is suppost to be great in it.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 08:06:06 pm
Fun Fact: I have twice as much insight then Bd, who is suppost to be great in it.
Heh, lets just say when I have time to think about it I have good insight. But if I have to figure something out in a short amount of time, its worse.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 08:07:18 pm
Well BD can't count either it seems because he has not enough Ath.

Really guys /:-l
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 15, 2011, 08:28:44 pm
Well BD can't count either it seems because he has not enough Ath.

Really guys /:-l
We all just keep failing our Character Creation: Mathematics checks.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 15, 2011, 08:30:18 pm
All I'm waiting for now is for somebody to tell me that I miscalculated my own stats.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 08:30:50 pm
How do I count number.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: SirAaronIII on September 15, 2011, 08:32:46 pm
All I'm waiting for now is for somebody to tell me that I miscalculated my own stats.
You didn't include your title! >:(
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 08:52:50 pm
Sooooo... Can we pick the last three things for the missing people?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 08:53:54 pm
Sooooo... Can we pick the last three things for the missing people?
I can't find the damned list of all of the cards, so go ahead.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Riccto on September 15, 2011, 08:55:28 pm
So we just chose a card to throw into the collective deck? A common card?
Then I chose you!
Digital Camera
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 08:56:55 pm
The sylladex list is available on the first post, follow the link, I believe the title for the document is GM Sylladex builder or something.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Riccto on September 15, 2011, 09:02:21 pm
Pogo Ride!
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 09:04:12 pm
This Conversation was interesting in some aspects.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 09:08:09 pm
You need to pick one as well GM.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 09:09:10 pm
I picked first. Smartphone, in fact.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 09:11:51 pm
You are a player too yes? One for player and one for GM.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 09:13:05 pm
I pick the ATH~ Coding Manual
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 15, 2011, 09:13:25 pm
Spoiler: Boring Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 09:15:14 pm
I pick the ATH~ Coding Manual

Needs to be level one.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: SirAaronIII on September 15, 2011, 09:24:32 pm
Hm, we don't have a Hero of Space. Don't we need one of those for the forge and frog-breeding bit?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 09:25:08 pm
Hm, we don't have a Hero of Space. Don't we need one of those for the forge and frog-breeding bit?
Not really, most Homestuck RP's just make up an entirely different way to create a new universe.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 09:26:02 pm
Hm, we don't have a Hero of Space. Don't we need one of those for the forge and frog-breeding bit?
Not really, most Homestuck RP's just make up an entirely different way to create a new universe.

Yeah, pretty much.


DB<RL<AL<PA<CN<KF<SS<GK<DB
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Riccto on September 15, 2011, 09:33:21 pm
DB<RL<AL<PA<CN<KF<SS<GK<DB

Zuhh?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 09:34:08 pm
DB<RL<AL<PA<CN<KF<SS<GK<DB

Zuhh?
Its a list of who's gonna be a host and who's gonna be a server player. I go in first, because im the leader of course.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 09:46:29 pm
And now I have to shoehorn in an explantion for our characters trolling themselves from the future.

The how more than the why, of course.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 15, 2011, 09:48:27 pm
And now I have to shoehorn in an explantion for our characters trolling themselves from the future.

The how more than the why, of course.
They picked up a leaked version of Trollian, given to them by a group of mysterious trolls...
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 15, 2011, 09:49:16 pm
I think we should Abridge some of the times people put in to things like 50 hours or 33 hours. Makes a whole lot more sense then 200 something hours.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 15, 2011, 09:51:45 pm
And now I have to shoehorn in an explantion for our characters trolling themselves from the future.

The how more than the why, of course.
They picked up a leaked version of Trollian, given to them by a group of mysterious trolls...
Or, y'know, a Pesterchum update/custom patch.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 09:53:00 pm
I think we should Abridge some of the times people put in to things like 50 hours or 33 hours. Makes a whole lot more sense then 200 something hours.

Answer: Time has no meaning within the Medium. So Pesterchum is making wild guesses.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 15, 2011, 09:59:48 pm
I think we should Abridge some of the times people put in to things like 50 hours or 33 hours. Makes a whole lot more sense then 200 something hours.

Answer: Time has no meaning within the Medium. So Pesterchum is making wild guesses.
That works.

Spoiler: Memolog (click to show/hide)
Pesterlog:
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 10:04:41 pm
The lesson here is that such shenanigans are even funnier in retrospect.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 10:09:35 pm
I love the weapon making rules. Real DnD should have as good ones.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 15, 2011, 10:11:27 pm
The lesson here is that such shenanigans are even funnier in retrospect.
Yes, especially future-RL's stuff showing up as current or past because her Pesterchum sucks.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 10:13:52 pm
I love the weapon making rules. Real DnD should have as good ones.

As a guy who plays in a 4th ed group, I agree whole-heartedly.

Edit: Bd, could you choose a card for the sylladex? We have two level one cards not chosen yet (fruit gushers{health restoration} and beagle puss aegis{possible damage reduction}), or any of the cards already selected may be chosen again. Once you do, we can start.

I decided that we have eight cards already, I don't have to exercise GM prerogative to stick in a ninth.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 15, 2011, 10:25:50 pm
If one of us draws a card, can the others not get it?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 15, 2011, 10:32:38 pm
If one of us draws a card, can the others not get it?

That is an excellent question, actually.

The pdf is frustratingly vague on that point, in that it doesn't even come up. Maybe I should shoot the question to the guy spearheading the project. Maybe later.

In any case, the most sensible thing (to me) would be to have each card available to everyone. For now, I will use a d8 to assign numbers to each card, and then roll it whenever someone needs to draw, after having flushed their hand. Even if a card is already in use, it can be drawn. Having extra copies of a card just makes it more likely to draw.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: SirAaronIII on September 15, 2011, 11:16:38 pm
Finally went and wrote up my intro. It's kind of conksuck, but it'll do.
Spoiler: Intro (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 12:35:40 am
Soooo... Just chose a card for Bdthemag?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 16, 2011, 12:43:54 am
Soooo... Just chose a card for Bdthemag?

He'll choose his card soon enough, I'm sure.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 12:45:44 am
He went to bed. It is 1 am where he is.

Only the other hand if we just go it's not like we can go too far until he gets back anyway.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 16, 2011, 12:51:18 am
Exactly.

I should make it known that I'm used to waiting days for responses in these sort of things, and often wait longer.

My definition of soon enough may be different from other people's.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 12:58:06 am
Alright, that's cool. I was still wondering the time frame this is on, now that I know I think I can calm down. Good night all.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 06:46:57 am
And now I have to shoehorn in an explantion for our characters trolling themselves from the future.
We need reasons?

I thought I'd just try it for the lulz scientific investigation.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 09:13:57 am
Spoiler: SHENANIGANS (click to show/hide)
Y'know I can't wait to tell somebody "I warned you about ftaires bro!"


Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 01:34:14 pm
Spoiler: 'nother Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 16, 2011, 02:00:00 pm
Okay I pick Fruit Gushers then.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 02:07:08 pm
Huzza. Time to draw our card and then the real game might start.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 02:12:15 pm
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 16, 2011, 02:14:00 pm
So I guess I am now the Vriska of our group, awesome.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 02:17:08 pm
You mean trying to be all-knowing and all-scheming and omnipulating bastard while actually having no clue about how the game works?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 16, 2011, 02:19:16 pm
You mean trying to be all-knowing and all-scheming and omnipulating bastard while actually having no clue about how the game works?
Yup.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 02:19:58 pm
Ha! Have fun with the got tigers then.

While it lasts...
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 16, 2011, 02:32:04 pm
I noticed something. In the RP, I began to assume my Character knew of RL's true Gender (I have the Highest Insight I believe). However, the end of the last Memo implies that AL also knows of her Gender. This means that everyone in the "First" Group except the one said to have awsome psychological abilites knows thats RL is Female. Informed Ability (http://tvtropes.org/pmwiki/pmwiki.php/Main/InformedAbility) anyone? (Unless he really does know. Then the entire thing RL was putting up to try and keep to hide her gender was a complete failure :P)


Note: The Rifle Mikheal trains with is no way related to his Fathers Hand Cannon Rifle.

Fake Edit: I think Mikheal is starting to catch on to me. Far more then once I found that I almost typed in his style.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 02:35:34 pm
Change your aspect into Life.

No really, do it, in the name of punnery!
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: TherosPherae on September 16, 2011, 02:37:16 pm
That was Future AL, not Current AL. So, presumably, he'd find out in the future since he's RL's server player.

And assuming you can find out things like someone's gender over the interwebs because your character has the highest Insight isn't necessarily a good idea. I mean, I have the highest Skaian Lore, but I'm not running around screaming things about the game, am I?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 16, 2011, 02:41:57 pm
That was Future AL, not Current AL. So, presumably, he'd find out in the future since he's RL's server player.
Oh. I didn't notice that F before his name.

And assuming you can find out things like someone's gender over the interwebs because your character has the highest Insight isn't necessarily a good idea. I mean, I have the highest Skaian Lore, but I'm not running around screaming things about the game, am I?

It makes more sense when few of Mikheals secrets get shown. Trust me.

And Insight is skill in discovering about other people. They have been friends for two years. I don't think she could go that amount of time without slipping up at least ONCE.

Edit: As I read the rulebook, I relize Mikheals mindset also fits the Slyph. It still fits the Knight, but it just kinda fits Slyph better. Aw well. No turning back now!
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 02:42:10 pm
Spoiler: AL's Stats (click to show/hide)
Spoiler: RL's stats (click to show/hide)

Also, I noticed that we all are wearing light armor. I wonder why.

Spoiler:  datBard's Stats (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 16, 2011, 03:03:21 pm
Cuz were getting heavy armour latter. I will be alchemizing for a full suit of Armour (Minus the Helmet).
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 03:05:19 pm
Spoiler: PA's stats (click to show/hide)
Spoiler: SS' stats (click to show/hide)
Spoiler: KF's Stats (click to show/hide)

Here's a rundown of the errors:

-Level. Seriously, almost nobody added their level to skills and stuff.
-Cript forgot to add the will modifiers from his class(+2) and template (-1)
-Aaron forgot to add the +1 to speed from his class
-Some people only had 11 AC. I don't know even how that happened.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 03:37:06 pm
-Cript forgot to add the will modifiers from his class(+2) and template (-1)

I have a -1s from both my templates. 2-2=0
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 03:37:35 pm
You have two templates? Aha.

Damn you're a savant too. I has the sads.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 03:38:46 pm
Although this Mys I think you are right about, it should be -2 yeah.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 03:40:50 pm
You still forgot a bonus either from Telepathic or Savant to your skills, depending where your chumming bonus comes from.

Probably from Telepathic, since you forgot the bonus to Insight too.

Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 05:42:48 pm
Thanks for the info, the chumming was from Telepathic, so I put the insight in as well as a +1 to per from Savent.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Darvi on September 16, 2011, 05:47:28 pm
Edited.

Y'know, it will be hilarious whenever I call AL BRIAN and then DB replies then. Heheheheh.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 07:23:46 pm
Spoiler: Updated sheet (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Bdthemag on September 16, 2011, 07:44:35 pm
That sprite, my god...
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 07:44:56 pm
I fixed it.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: SirAaronIII on September 16, 2011, 07:45:21 pm
May I ask what the purple square things are on your forehead?
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Criptfeind on September 16, 2011, 07:46:08 pm
They are purple square things.

Edit: But yeah. Might make sense to gain a few levels. The eyes are suppose to be about the combination seer and light, and the purple square things are part of the physic power. (Obviously not visible most of the time.)

Edit 2: I was unsure about going with squares or circles, also I was wondering about the... Ah... I do not know what they are called, but the things at the top of the shirt. What are your guys thoughts?

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Johnfalcon99977 on September 16, 2011, 09:36:31 pm
Your Character, he looks...

... Great. Yeah, great.
Title: Re: Homestuck RPG! (PICK YOUR SYLLADEX CONTRIBUTION!!!)
Post by: Blade Master Model 42 on September 16, 2011, 10:07:56 pm
AAAAAARGH.

Sorry I was gone all day. Real Life happened. My bad. I will deal out the sylladex cards and update my own character shortly. Nice save there Darvi.

As for the AC, I think most people forgot to add their armor bonus.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 10:20:42 pm
Sylladex deal!

DB gets... a Smartphone!

RL gets... a Musical Instrument!

AL gets... Fruit Gushers!

PA gets... a Black Oracle!

CN gets... another Musical Instrument!

KF gets... a Pogo Ride!

SS gets... another Smartphone!

and last but not least, GK gets... Another Pogo Ride!

Remember, provided it provides the same effect, you can call what you received whatever you like!

Edit: With that out of the way, we can start playing! Also, Bd, do you have any notes on building DB's house? Or do you plan to do that yourself?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 16, 2011, 10:23:52 pm
So, how are we going to play this thing?

Right here on the Forums, IRC, or did you set up maptools while we weren't looking?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 10:24:59 pm
Right here on the forums. With heavy use of img.ie. and photoshop. Because I don't know how to use maptools, as I've never touched it before.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 16, 2011, 10:25:49 pm
Halberd Guitar?

Halberd Guitar.

EDIT: DERP DERP FIRST QUESTION ALREADY ANSWERED BY NINJA. More importantly, when's the first session?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 16, 2011, 10:29:46 pm
when's the first session?

I don't think there is a 'when' this is going to by pbp right?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 16, 2011, 10:30:47 pm
when's the first session?

I don't think there is a 'when' this is going to by pbp right?
That's cool too.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 16, 2011, 10:34:15 pm
I am not sure how you get a Heavy Claymore to work like a Pogostick.

I guess I can make it work like the ability is really Mikheal's ability to wield such gaint weapons, and that he can run around faster with them. He drops it if he fails the roll in its power discription.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 10:35:52 pm
Unless anyone wants to derp around their house, we can't do much until Bd shows up to start the Client/Server chain.

FakeEdit: Your weapon does not have to be part of your sylladex card. That pogo ride could also be described as a skateboard, rollerblades, bike, whatever. It just all gives the same effect.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 16, 2011, 10:37:54 pm
Oh. Then it would've made far more sense if I had got the Musical Instrument. Mikheal has an MP3.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 10:40:13 pm
Oh. Then it would've made far more sense if I had got the Musical Instrument. Mikheal has an MP3.

RNG. *shrugs*

Spoiler: pesterlog (click to show/hide)

Spoiler: more pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 16, 2011, 10:58:34 pm
Mikheal does have insight, so it makes sense that hes drawing something more sinister from recent events, although he can't really pin them down to what Suburb really is.

Spoiler (click to show/hide)

Also, I feel that we have forgotten to divide our Characters dreamselves into the different Dream Worlds.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 11:04:33 pm
Danielle is a Prospit dreamer, since I believe she has the awakened dreamself template.

Based off initial impressions...

AL: Prospit

DB: Derse

GK: Derse

PA: not sure

CN: dunno

KF: can't tell

SS: not a clue
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 16, 2011, 11:05:38 pm
Eh. I dunno if it is worth waiting to start? Does it matter what way we start anyway? It's not like non affecting actions need to be subsequential. If we try to do the whole game that way we will slow down to a crawl.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 16, 2011, 11:06:58 pm
Also, I feel that we have forgotten to divide our Characters dreamselves into the different Dream Worlds.
Thought the GM was doing that. But if we get to pick, I have dibs on Prospit due to Lucid Dreamself shenanigans.

Spoiler: Oh, and this thing. (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 16, 2011, 11:29:10 pm
PA: not sure

CN: dunno

KF: can't tell

SS: not a clue

I am thinking CN and KF should be Prospit and PA and SS should be Derse.

Cause Prospit seems like it should be for more whimsical PCs, which seems to fit CN a bit and PA is going for super logic guy. Then you have me and SS and one slot on each planet. And I don't really know personality wise (but I do think I would fit okay on Prospit) but since I am the seer of light and he is the Thief of void it sorta makes sense for me to be prospit and him to be derse.

(Also I notice RL is not on your list? I think he fits on Prospit, which is good cause that is the only slot open after my analysis, personality wise, and class/aspect wise he seems pretty neutral.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 16, 2011, 11:34:24 pm
(Also I notice RL is not on your list? I think he fits on Prospit, which is good cause that is the only slot open after my analysis, personality wise, and class/aspect wise he seems pretty neutral.
RL = Danielle.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 16, 2011, 11:35:57 pm
Oh. Okay then.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: SirAaronIII on September 16, 2011, 11:37:57 pm
Aw dangit, are we going to have to draw our characters? I'll warn you right now: I suck at drawing.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 16, 2011, 11:39:49 pm
Aw dangit, are we going to have to draw our characters? I'll warn you right now: I suck at drawing.
Nope. I just did because I can.

You're probably going to have to make a housemap for combatz, though - unless you want the GM to make one for you.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 16, 2011, 11:44:58 pm
Aw dangit, are we going to have to draw our characters? I'll warn you right now: I suck at drawing.
Nope. I just did because I can.

You're probably going to have to make a housemap for combatz, though - unless you want the GM to make one for you.

Yes, drawing your character is completely optional. If you want to, there are lots of character templates lying around the interweb that you can copy/paste a character from, if you aren't comfortable drawing. It's what I did. I can't draw in the homestuck style. It ends up looking weird.

If I have time, I'll draw for my own actions though. If I feel inspired.

But yeah, if you want me to do your floorplans, make sure to give me a rough description of your dwelling. Or you will have an even more generic dwelling than AL's.

Edit: Dreamself World allocation. If you have a problem here, let me know. Also, if you do, try to convince someone on the other planet to swap with you.

Spoiler (click to show/hide)

Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 16, 2011, 11:51:07 pm
Derse would definetly fit DB, for obvious reasons. And i'll draw a basic map of DB's house in a bit, but its basically a mansion of a well known professor.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 17, 2011, 12:04:38 am
Derse would definetly fit DB, for obvious reasons. And i'll draw a basic map of DB's house in a bit, but its basically a mansion of a well known professor.

Fantastic.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 06:29:04 am
Cript you still forgot to add your level to your modifiers.

Wait, Prospit? Nooooooooooooooooooooo[...]oooo!
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 17, 2011, 08:04:51 am
I don't know. I get a feeling that GK would be on Prospit. Afterall, based on eachothers abilities and lives, I also get the feeling that DB's my evil semi-opposite clone.

I can switch with you Darvi.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 08:07:47 am
Nah, then I'd complain about the purple color, which I don't like either.

Really, personalitywise both would fit. I am childish and curious and whatnot, but am trying my best to come over as stoic and jaded as possible. The latter is more obvious in my conversations with DB so far. Heheh.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 17, 2011, 08:10:35 am
I just feel that I don't belong on the same planet as DB. Its honestly kinda wrong in a sense.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 08:11:23 am
Eh, we can swap if you want to. I'm ot picky.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 17, 2011, 08:20:02 am
OK. Lets switch then.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: freeformschooler on September 17, 2011, 08:28:11 am
Looks like an awesome idea for a forum game. Following so hard.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 17, 2011, 09:28:08 am
Cript you still forgot to add your level to your modifiers.

To much work to change every level.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 10:46:41 am
I think I'll rename my sylladex card into "Comedy".

Good jokes for chumming boni, bad puns for dazing enemies. Eheheheh. x3
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 17, 2011, 10:54:36 am
That works fine.

I'm currently going over the maps of AL's house. I realize that the maps I put up originally didn't differentiate between open space and occupied space. Or difficult terrain.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 11:01:20 am
I wonder how you're going to do my room with a grid. Eheheheh. There's a reason I made it round, and that's not just the "breaking the fourth wall" pun.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 17, 2011, 11:08:05 am
I wonder how you're going to do my room with a grid. Eheheheh. There's a reason I made it round, and that's not just the "breaking the fourth wall" pun.

Oh yeah, I need a description of your house. Otherwise the map I make will be generic. Veeeeeeeery generic.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 11:21:46 am
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 17, 2011, 11:24:51 am

...Welp.

Any notes on the rest of your underground bunker house?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 11:25:38 am
Eh, I think I'll draw up a map once I find a suitable grid.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 01:45:30 pm
Hey is pesterchum not working or why can't I connect with it?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 01:52:24 pm
Actually I cannot connect to photobucket, tvtropes or google either.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 03:01:55 pm
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 17, 2011, 06:31:15 pm
Spoiler: Waitin' on dB (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 06:42:04 pm
Spoiler: Waitin' on dB (click to show/hide)
Retroactive ftfy.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 17, 2011, 06:47:52 pm
IT BEGINS. SOON.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 17, 2011, 07:07:17 pm
How can we start without the GM here? This is pbp, not random roleplay without a GM.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 17, 2011, 07:08:05 pm
How can we start without the GM here? This is pbp, not random roleplay without a GM.
NO YOU, come on blade get in here!
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 17, 2011, 07:09:10 pm
He is not even on.

You asking him to come will not work.

Do you have a house map? Or description? If so, put it up so when he does get on we can move forward.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 17, 2011, 07:09:26 pm
Spoiler (click to show/hide)

Posted my char sheet.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 17, 2011, 07:10:23 pm
Your guy is covered in black lines?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 17, 2011, 07:10:45 pm
He is not even on.

You asking him to come will not work.

Do you have a house map? Or description? If so, put it up so when he does get on we can move forward.
Its a mansion of a proffesor, im basically letting him do whatever he wants when it comes to the house.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 17, 2011, 07:13:55 pm
Then what you do is wait for him to post the map and what is going on. Then you tell him what you do and he tells you what happens ect. This game is going to move momentously slow, and you can't do much about that. The only way to speed it up is to ignore Causality (a little bit) and us all go at once.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Darvi on September 17, 2011, 07:14:34 pm
Spoiler: Memolog (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 03:25:01 am
Alright everyone, sorry I was gone for all of Saturday afternoon. Friend of mine's birthday. We went to bars, a girl asked me to buy her a drink, I was uncomfortable.

Bd. You are clear to go ahead and initiate the installation of Sburb. You may also choose to have an encounter with your Guardian (who you should identify, btw), before you install Sburb, before, or not at all. If you have not played 4th edition, I suggest you have a gaurdian encounter BEFORE entering the Medium. Otherwise, your first combat will be a live-fire exercise. This suggestion applies to everyone (except Criptfiend, he already mentioned he plays 4th).

Edit: Your house maps are up, Bd. Sorry they suck, I knocked them out at five in the morning in mspaint. Can't sleep. Blargh. Wasn't sure what to do with DB's room, or the Professor's Room, so they ended up pretty empty. You have a swimming pool though. Also: Do not take the elevator to the basement, I never built it. Also, the elevator probably goes to the roof, but I never built that either. Maybe later. Blargh.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 03:01:35 pm
If this dies now I will have to kill someone.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Riccto on September 18, 2011, 03:05:53 pm
If this dies now I will have to kill someone.
I think a suitably large anthill would be a good proxy
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 03:14:14 pm
If this dies now I will have to kill someone.
I think a suitably large anthill would be a good proxy

Calm down. Bd will be here. Soon. Probably.

Also, I have Fruit Gushers IRL. Life is good.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 03:18:29 pm
Im here, but im not exactely sure what I have to do. I haven't played a pen and paper game like this before, so any help would be nice.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 03:22:25 pm
Im here, but im not exactely sure what I have to do. I haven't played a pen and paper game like this before, so any help would be nice.
I'm not entirely sure either. I mean, I've done a play-by-post before, but I'm not sure how to get the ball rolling here.

Whose good idea was it to have 2 newbies enter first? :P
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 03:28:24 pm
In-Character, contact RL and start installing Sburb. Once you have done that, you may choose to do a practice strife with your guardian, or derp around with the Sburb components. Your choice.

The maps of your house are on the first post, so take them, and use paint to drop yourself in an open space. If you need to move around, make sure you notify us of where you moved to. img.ie is a good site for image hosting, and doesn't require an account.

Your position isn't incredibly important, at least for the moment. But it'd be good to get in the habit.

ALSO: Note that when you have a timer, each round takes six seconds. So, ten rounds to a minute.

For those who don't know, each round you get a Standard, Move, and Minor action. Standard actions can also be converted to move or minor action, but not in reverse. So, if you need to abscond hella quick, you can forgo your standard action to perform a double move. You can not do this over difficult terrain, however, unless you make an athletics check.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 03:43:53 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 03:48:06 pm
Okay so here's the map showing where my guardian is and where I am.
Spoiler (click to show/hide)

The full black square is DB, and the square is my Guardian. Now what exactely do I do now?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Criptfeind on September 18, 2011, 03:53:36 pm
You can not do this over difficult terrain, however

I thought that was run huh? I guess I will bone up on my 4.0.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 04:15:20 pm
You can not do this over difficult terrain, however

I thought that was run huh? I guess I will bone up on my 4.0.

I may be mistaken, as it's been awhile since I've played myself. Still, it makes sense. I'm making it a rule if it isn't already, for the Homestuck game, on the basis of John's lad scramble up Rose's shitty stairs in Act 2.

BM: Draw DB's dad looking all professory and imposing and some shit.

Why not? That seems like a valid use of everyone's time God no. We've been stalling for too damn long and it'll just turn out like shit. Maybe later. Strife time!

...Ugh, the Guardian Statblock is nowhere to be found. Time to wing it!

The Professor starts going on about how instead of wasting your time at a computer, you could be spending your time reading up on philosophy and bettering yourself. Looks like you're gonna have to have a good-old fashioned philosophical Strife to get back to your game.

Roll initiative.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 04:22:03 pm
Okay I assume we roll 2d10 then add our initiative correct? Then I got 10, plus my initiative thats 14.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 04:27:35 pm
GK: YouR GuardianS Spouse'S InitiativE IS -9001!

Is what Mikheal would say in this siutation. An internet cookie goes to the first person who gets it.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 04:28:20 pm
GK: YouR GuardianS Spouse'S InitiativE IS -9001!

Is what Mikheal would say in this siutation. An internet cookie goes to the first person who gets it.
It's a yo momma joke.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 04:29:29 pm
You get the cookie if you guess what its about.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 04:34:11 pm
The Professor has an Initiative of 12. Youth gets first action.

STRIFE!
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 04:43:05 pm
Okay, for my standard action i'll do a BASIC AGGRIEVEMENT!!!

My Pulch has a +4 modifier, along with my level thats +1, then with my weapons precision which is a two-handed ranged kind thats +3. So I have a 8 to attack.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 04:43:57 pm
So do I get to help him fight as server player, or should I let him do the fight alone?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 04:50:53 pm
Okay Bd, but you have to roll also, to get your attack. You are level one right now, so it doesn't much matter if you roll doubles.

So do I get to help him fight as server player, or should I let him do the fight alone?

I will leave that to your discretion. You might be able to end the fight quickly by simply distracting the Professor with the cursor though. I suggest giving Bd a round or two to get acquainted with his attacks and what not.

Edit: If you plan to help out DB, you ought to roll initiative. You will be able to make your first move in round two.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 04:52:29 pm
Oh duh, I got 8 so my total roll would be 16.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 05:00:05 pm
DB: Aggrieve.

At the Professor's interruption, Brian whirls around and launches a crossbow bolt at the Professor. He doesn't have time for the Professor's philosophical bullshit: He has a game to play!

The Professor, however, was not born yesterday. He blocks the bolt with a book he's carrying, and and flips it open (attack failed).

Brian can scamper about still, take a minor action, or wait for the Professor's inevitable counter-attack.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 05:01:50 pm
Eh, I think I'll let him have this fight, since it's the practice one.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 05:02:21 pm
I'll just wait for the Professor's counter attack.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 05:34:42 pm
The Proffesor calmly walks over to his son and begins to berate on the dangers of crossbow-fire. A lesser man could have been seriously injured. If you took time out of your day to consider Philosophy, perhaps you would recognize that you cannot afford to treat your fellow man so poorly. And further more, yadda yadda etc.

The long winded rant can't overcome your will-defense however. You stand there looking bored.

The Professor is now in the adjacent square Southeast of you. It is your turn to maneuver. Aggrieve or Abscond?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 05:37:30 pm
I'll move one square back and AGGRIEVE, so combining my +8 bonus along with my roll of 9 that would be 17.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 05:43:39 pm
So, just to double-check... is 2d10 2 rolls of a d10, or 2 times 1 roll of a d10?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 05:45:17 pm
DB: Aggrieve!

DB lad rolls back five feet, and lets loose another cross-bow bolt! The Professor calmly snatches it from the air. (attack failed)

The Professor informs Brian that he's going to have to do better than that. He does, however, admit that stepping away before firing was a good tactical decision. (Note: Normally, moving out of combat with an enemy provokes an oppurtunity attack. You moved a single square back, however, so I treated it as a SHIFT. A shift consumes a full move action, only allowing you to move one square. However, shifts do not provoke attacks of opportunity.)

You can take a minor action, or wait.

So, just to double-check... is 2d10 2 rolls of a d10, or 2 times 1 roll of a d10?

roll two d10. If you just doubled your one roll, it'd be hard to get doubles (or hella easy, depending on how you interpret that), not that they matter much just yet.

Edited because I quote derped.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 05:47:00 pm

roll two d10. If you just doubled your one roll, it'd be hard to get doubles (or hella easy, depending on how you interpret that), not that they matter much just yet.
So, just to double-check... is 2d10 2 rolls of a d10, or 2 times 1 roll of a d10?
Theros: Rolling 1's on reading checks, all day, every day.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 05:48:20 pm
WAIT LIKE A BADASS.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 05:51:35 pm
The Professor steps forward and gives you a light drubbing about the head with his book. It doesn't overcome your AC though, so it's mostly just annoying. He asks you as he does so why you would shoot at him, after he just talked to you about that! Honestly, it is as if you tune him out completely.

It is DB's turn to TAKE ACTION.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 06:01:37 pm
Use JUGGLERS DANCE!!!

My roll including modifiers is 19.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 06:07:13 pm
Use JUGGLERS DANCE!!!

My roll including modifiers is 19.

DB: AGGRIEVE!

You decide to switch it up a bit and bust out some sick trickster-y dance moves. You perform admirably, but, unfortunately, the Professor only looks a little confused. (attack successful. No damage, due to unique Guardian Properties.)

It occurs to you that this exercise, while informative and amusing to the viewers, may be something of a waste of time.

You can still move, and perform a minor action. What do you do?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 06:07:47 pm
Move backwards.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 06:11:18 pm
Move backwards.

I'm assuming you mean back up a single square. You back up. That back wall is getting awfully close to you.

Take a minor action or wait?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 06:11:51 pm
Move backwards.

I'm assuming you mean back up a single square. You back up. That back wall is getting awfully close to you.

Take a minor action or wait?
I'll just wait.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 06:19:50 pm
The Professor has had it up to here with your shenanigans. He is this close to revoking your computer priveliges young man, you don't even know.

He gives you an earful about the dreadful responsibilities of parenthood and about how he wishes you could deign to listen to him for even a few minutes instead of just hauling off and shooting at him for coming into your room. Honestly, it is difficult to juggle his duties between you and the University, and he tries to provide for you and make a connection, and he really wishes you would just consider Philosophy over the stupid comedian bullshit you seem so enamored with.

Wow, he might have gotten to you there if it wasn't for that bullshit comment!

DB's turn. There is a full square between the Professor and You.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 06:31:56 pm
Did he just call my comedy bullshit!?!? AGGRIEVE THIS BASTARD!

My roll is 13.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 06:40:18 pm
I wanted RL to fuck around while you two were still Aggrieving.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 06:43:39 pm
Spoiler: Pesterlog (click to show/hide)

Welp, guess I get to draft up the housemap for STRIFE purposes now. I'll try to be quick.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 06:47:18 pm
DB:Aggrieve so hard, you don't even know.

Nobody talks shit about your comedy. Nobody. You squeeze off another bolt at the Professor, that tool. The shot goes wide though. He didn't even have to dodge. Damn shitty crossbow.

You can move or take a minor action, or wait for the Professor's rebuttal.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 06:48:56 pm
DB:Aggrieve so hard, you don't even know.

Nobody talks shit about your comedy. Nobody. You squeeze off another bolt at the Professor, that tool. The shot goes wide though. He didn't even have to dodge. Damn shitty crossbow.

You can move or take a minor action, or wait for the Professor's rebuttal.
Move left one square, then wait.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 06:50:03 pm
Wait, I thought I was going second? The turn order made me think that people connected first then helped their client out?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 06:53:57 pm
In the Original Homestuck, the Server became the next client in the chain, rather than the client becoming the next server. John lost his disc, remember?

Then again, I see no reason why we can't do it this way. Once DB is back by his computer, he can connect if he chooses. While he does that, AL can connect RL, and the chain can move out in both directions.

DB:Aggrieve so hard, you don't even know.

Nobody talks shit about your comedy. Nobody. You squeeze off another bolt at the Professor, that tool. The shot goes wide though. He didn't even have to dodge. Damn shitty crossbow.

You can move or take a minor action, or wait for the Professor's rebuttal.
Move left one square, then wait.

You move over to your computer. You could message somebody if you wanted. Then again, you're in the middle of Strife. It might be inadvisable.

The Professor is not amused. You know what? He's going to deal with this garbage later. He is just fed up with that crossbow of yours. You're both going to have a serious discussion about it over dinner young man. The Professor starts to walk out.

Huh. I guess you aren't in the middle of strife anymore.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 06:56:28 pm
Thats what I was thinking, my character just stumbled over his words a lot.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 07:02:18 pm
Spoiler: Houseplan (click to show/hide)

Do I need to elaborate which red squares mean what?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 07:11:32 pm
Spoiler: Houseplan (click to show/hide)

Do I need to elaborate which red squares mean what?

If you don't feel like it, it is not that critical. Feel free to embellish the descriptions of your environment with them though.

Is RL approaching her Guardian, or the other way around?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 07:15:44 pm
Spoiler: Houseplan (click to show/hide)

Do I need to elaborate which red squares mean what?

If you don't feel like it, it is not that critical. Feel free to embellish the descriptions of your environment with them though.

Is RL approaching her Guardian, or the other way around?
Other way 'round. And I forgot to put where they are on the map, so just have RL in her room next to the 2 red squares (her desk) and Guard next to the door.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Bdthemag on September 18, 2011, 07:18:04 pm
Bluh my internet is disconnecting randomly so I won't be on pesterchum for awhile.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 07:21:05 pm
BD: Be your Server Player.

Why not? You are now RL. You were just getting harassed on pesterchum by your Guardian. He is such a tool. Always making you train. He is a tool of the highest order, and you are sick of his shit. You feel like going and settling this right now. You feel like doing this bro. You wanna make this happen.

Good thing too, because he just slammed open your door. He looks like he means business.

Roll for initiative!

Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 07:33:12 pm
Rolled a 3 and a 1. So I guess that would be... 7?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 07:42:29 pm
The Guard has an initiative of 12. Oh yeah, he's going first.

The guard bounds forward and swings at you with a wooden training halberd, connecting for one point of damage!

Guess the era of training dummies over.

RL's turn. What do you do?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 07:44:52 pm
Hit him with the halberd!

Aaaaaaand rolled a 1. This is gonna end badly.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: SirAaronIII on September 18, 2011, 07:55:03 pm
May I ask wherever did you find such beautiful graphs? And can you post them so we can draw our own conksuck house plans, please?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 08:08:42 pm
May I ask wherever did you find such beautiful graphs? And can you post them so we can draw our own conksuck house plans, please?
I.... kind of made it? I'll post a graph in a couple minutes for you to make house plans, sure :P

Edit:
Spoiler: Grid (click to show/hide)
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Johnfalcon99977 on September 18, 2011, 08:27:41 pm
Spoiler (click to show/hide)

I have no idea who this person is, or if this is Cannonical to our session. Whoever it is, He/She may be a little poorly informed about Skaian Lore.
EI: The trolls are only aware of the existance of Earth after they create it. Earth and Alternia are from two different Universes.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 08:36:03 pm
if this is Cannonical to our session
It should be. Just for the lols.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: SirAaronIII on September 18, 2011, 08:37:22 pm
I think that's just a random person hoping to find someone to talk to. Pay no heed.
Nitpick: They also have a 5-letter name, as opposed to the 6-letter standard.

Also, thanks for the grid, Theros!
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 08:46:16 pm
Hit him with the halberd!

Aaaaaaand rolled a 1. This is gonna end badly.

Notice: Unless people mention otherwise, I will assume people attack using basic aggrievements.

Also, how did you get a one on two d10s?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: SirAaronIII on September 18, 2011, 08:47:52 pm
There could have been a penalty of some kind, but I can't think what it could possibly be.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 08:49:53 pm
Hit him with the halberd!

Aaaaaaand rolled a 1. This is gonna end badly.

Notice: Unless people mention otherwise, I will assume people attack using basic aggrievements.

Also, how did you get a one on two d10s?
I thought it was supposed to be 1d12, but I just realized that's damage, not to hit. MAH BAD. Actual roll is 12, plus 2 precision, so... 14? Unless I missed something?
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: SirAaronIII on September 18, 2011, 09:05:34 pm
For a basic aggrievement, the bonus is stat of choice modifier (in your case Mangrit or +5) + level (1) + precision (2). So a whopping +8.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 09:06:37 pm
For a basic aggrievement, the bonus is stat of choice modifier (in your case Mangrit or +5) + level (1) + precision (2). So a whopping +8.
Oh. So 20 then.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 09:30:16 pm
For a basic aggrievement, the bonus is stat of choice modifier (in your case Mangrit or +5) + level (1) + precision (2). So a whopping +8.
Oh. So 20 then.

RL: Strife.

After taking a minor knock, you basically flip the fuck out and lash at The Guard with a fucking halberd. I mean, damn. You delivered a solid hit, (13 points worth in fact), surprising him. Apparently, he didn't  realize you had progressed to this point.

You can move or take a minor action. What now? Also, to clarify, he is in the square northeast of you.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 09:54:44 pm
Move left one and do some hardcore waiting.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 10:03:55 pm
You move over a bit and wait like you've been training for it all your life.

Instead of moving around to engage you close up, The Guard decides it'd be easier to just use the range capabilities of the halberd to get you from where he's standing. You manage to duck away, so the only thing his attack really endangered was your computer. Watch it! That stuff's expensive!

RL's turn. What do you do?


Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 10:05:16 pm
Hit him again.

7+4+8=19. Lovin' that MGT modifier.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 10:12:29 pm
RL: Aggress.

You don't take kindly to this careless disregard for your computer! You bring the halberd around in a wide arc and slap the shit out of him with the flat of the blade, yielding a painful sound you'd guess to be valued at about 15 points of damage. Yow.

Huh. That's weird, a pair of hits like that, and you'd be in a lot of trouble. He doesn't look winded...

You can move or perform a minor action, like pester someone. You are outside The Guard's capability to oppurtunity attack, so you don't have to worry about that.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: TherosPherae on September 18, 2011, 10:19:36 pm
Move 1 space left and then wait some more.
Title: Re: Homestuck RPG! (We can start! Huzzah!)
Post by: Blade Master Model 42 on September 18, 2011, 10:24:19 pm
You take a jump to the left and then a step to the riiiiiight and wait for the inevitable.

The Guard moves forward and takes another swing at you, maintaining a short distance away. This time, he connects for five points. Training Halberd or not, that'll probably leave a bruise.

RL is up.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 18, 2011, 10:30:50 pm
Keep hitting him!

Dice say 12, so another 20.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 10:36:44 pm
RL: Hit 'em again!

You sure do. An overhead chop yields another apparent eight points of damage. Not as good as your last two hits, but solid nonetheless.

To your surprise, The Guard lowers his weapon. Seems he's satisfied with your ability with the halberd. Not that you get to stop training. Oh no. You do, in fact, have some way to go. However, you have made quite a bit of progress, and you showed real spine just there. You can take a day off.

Huh. Well, that went pretty well.


Note: DB and RL both had an encounter, so they can choose to flush their hand, and draw again, if they each so choose.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 18, 2011, 10:41:09 pm
Flush hand and draw again.

Back to sburb!
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 10:44:38 pm
RL now has access to a Smartphone. Awesome.

AL: Flip the fuck out after finding out RL is a chick.

Gladly. AL spends valuable time flipping out, and ends up throwing a perfectly good slice of pizza at the wall.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: SirAaronIII on September 18, 2011, 10:57:41 pm
About the memo, do you have to be invited or do you just pop in whenever it appears?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 18, 2011, 10:59:31 pm
About the memo, do you have to be invited or do you just pop in whenever it appears?
Depends on the memo.

If it's just a pesterlog, then it's just 2 people. If it's a public memo, you can access the momes menu and it will appear in a list. If it's hidden, then you have to be invited.

Right now, there's no memo as far as I know, though, so...
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 11:10:51 pm
(http://img.ie/04bcb.png)

New revision of RL's house.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 11:40:58 pm
RL is now strifing with the Training Dummy made from her Alchemizer.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 18, 2011, 11:45:41 pm
Spoiler: Pesterlog (click to show/hide)

Edited-in action: Lucky Strike. That dummy. Make it happen.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 11:49:52 pm
(http://img.ie/a4593.png)

The Dark Green is the Cruxite Dummy, and the Light green is RL's starting position.

STRIFE!
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Riccto on September 18, 2011, 11:49:58 pm
Spoiler (click to show/hide)

How long could I have held off on this?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 11:51:06 pm
Spoiler (click to show/hide)

How long could I have held off on this?

Not much longer, that's for sure.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 18, 2011, 11:52:35 pm
Reposted action to ensure it isn't missed:
Edited-in action: Lucky Strike. That dummy. Make it happen.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 18, 2011, 11:58:49 pm
Reposted action to ensure it isn't missed:
Edited-in action: Lucky Strike. That dummy. Make it happen.

You are about to take a swing, when you realize you forgot to make an attack roll! Well, you should probably do that.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 12:00:18 am
Reposted action to ensure it isn't missed:
Edited-in action: Lucky Strike. That dummy. Make it happen.

You are about to take a swing, when you realize you forgot to make an attack roll! Well, you should probably do that.
DERP DERP DERP DERP DERP

Rolled another 12, so that's 20. Again.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 12:09:51 am
RL: Break the Dummy. Be the Badass.

You take a mighty swing at the dummy. It tries to move, but it is not fast enough. You put a nice crack in the facade, dealing, you would estimate, 11 damage.

It leaps away, putting four spaces between you and it, now east (and still north) of you.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 12:11:24 am
Walk a space toward it and wait.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: SirAaronIII on September 19, 2011, 01:07:41 am
Spoiler: Conksuck House Plan (click to show/hide)
I can't shake the feeling I forgot some kind of necessary room.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 01:22:30 am
Walk a space toward it and wait.

You take a step toward it and wait.

Along with whatever else you do during your next turn, make an insight check.

Edit: SirAaron's houseplans are now on the first post.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 12:24:01 pm
Attack!
Attack roll is 13+8 so 21.

Insight check is 17+4 so 21 also.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Darvi on September 19, 2011, 01:25:07 pm
Hmmm, I just realized that engaging in STRIFE with book-kind is kinda weird.

Maybe a verbal showdown like Strife did in RTS :P
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 02:42:24 pm
Making my House Map. Can I strife after its done? :P
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 05:50:31 pm
Hmmm, I just realized that engaging in STRIFE with book-kind is kinda weird.

Maybe a verbal showdown like Strife did in RTS :P

Depends on how you choose for it to function.

I think you did light ranged kind? In that case, you can... I dunno, narrate at people. I'm not too concerned about that. If you were flinging spells with it (Which would be odd at this point), it could be light ranged, heavy ranged, or even random-kind.

Eh, whatever is fine, I guess.

Making my House Map. Can I strife after its done? :P

You certainly may.

Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Darvi on September 19, 2011, 05:59:30 pm
I think you did light ranged kind? In that case, you can... I dunno, narrate at people.
I tell them bad jokes 'til their ears bleed.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 06:19:25 pm
RL: Rock it like a Hurricane.

You chase after and hit the damn dummy, cracking it for a solid thirteen points of hurt. It creates another deep crack, but it jumps away again, and seems mostly unfazed, aside from the visible damage.

It occurs to you that it only attempts to dodge or move if you're actively swinging at it. (Insight check successful!)

(Note: Next time, mention your movement as well. I gave it for free this time, but I don't want to do that much, and somehow screw up your guy's battle plans in the future.)
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 06:24:24 pm
So was that a move and a major action, or just a major action? Or can we say it was the whole turn and skip the minor action since I really can't do much with a minor action right now?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 06:26:19 pm
Yes, it was a move and a standard, yes you may forgo your minor action, it's your turn.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 06:27:57 pm
BD Needs to come on. I want him to kick-start my session because my character knows that Suburb = Apocalypse.

THis is because I assume our characters get into a different Suburb Session, but are still in the same Universe as the Cannonical Session. Mikheal just Looked up Rose's Walkthrough.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 06:30:54 pm
Hokay.

Move behind the dummy and stab it instead of slashing it.

Attack roll is 12, so 20 total.
Also forgoing the minor action again.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 06:33:25 pm
BD Needs to come on. I want him to kick-start my session because my character knows that Suburb = Apocalypse.

THis is because I assume our characters get into a different Suburb Session, but are still in the same Universe as the Cannonical Session. Mikheal just Looked up Rose's Walkthrough.

Even if we weren't in the same Universe, it wouldn't matter. Rose stuck that into a server thang on the furthest ring. It is accessible to any session and their respective parent universes. I think.

Hokay.

Move behind the dummy and stab it instead of slashing it.

Attack roll is 12, so 20 total.
Also forgoing the minor action again.

RL: Make like Vlad and impale it.

You run up and give it a good stab. It doesn't seem to work very well, only dealing five points. Guess the thing is made for slashing more than poking.

It takes another leap, now standing between the bathroom doorway and the cruxtruder.

What now?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 07:34:33 pm
Let's try the running-and-breaking thing one more time, why don't we?

18 for attack roll. And I'm still not getting how that Insight roll earlier helped at all. :\
And, once again, I'm forgoing the minor action for the sake of speed.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 07:53:14 pm
Gawd damn it. DB was on a second ago, but I needed to get dinner. Now hes gone.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Bdthemag on September 19, 2011, 07:54:14 pm
Gawd damn it. DB was on a second ago, but I needed to get dinner. Now hes gone.
Sorry man have to do homework, give me 15-30 minutes then i'll be back.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 08:13:19 pm
Let's try the running-and-breaking thing one more time, why don't we?

18 for attack roll. And I'm still not getting how that Insight roll earlier helped at all. :\
And, once again, I'm forgoing the minor action for the sake of speed.

Okay, so that was completely obvious. Sorry then.

RL: Run and Break.

You dash up and take another swing at the dummy. Six additional points of damage are caused, but the thing doesn't seem to be ready to give up quite yet. It bounces away, heading back to the Alchemizer.

Meanwhile, AL is getting ready to knock the lid off of his Cruxtruder.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 08:19:14 pm
Okay, now it's time to actually use my minor action for something. Namely, pestering people via Smartphone.

Spoiler: Pesterlog (click to show/hide)

RL: Move to a spot where you've got good aim against the dummy, then Standard Aggreivement the heck out of it.

EDIT THE SECOND: Guess what I forgot again? :P Rolled 9, so attack roll is 17.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 08:30:15 pm
RL moves up to the crux-dummy.


Also, John, I forgot you sent me your maps, HAHA, WHOOPS!

Oh, but they are not gridded. So... Grid them? I will put them up on the front page anyway for now.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 08:31:16 pm
Dang it, man. 15 seconds you ninja'd my edit by. 15 seconds.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 08:32:09 pm
I took some time to grid it, no worries.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 08:34:06 pm
RL takes another swing at the friggin' dummy, but ends up missing completely. Squirrely little bastard.

You estimate that you have about five turns before meteoric devastation.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 08:36:21 pm
Walk up to the squirrely little bastard and hug it whilst impaling it with the halberd.

Skipping the minor action again. Got a 24 for the attack roll.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 08:37:35 pm
Don't tell me your going to kill her off? You know we can't get a replacement if she dies, right?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 08:39:45 pm
RL: Make this happen.

You approach the dummy as the sky turns dark, the approaching meteor now blocking the suns rays. With a shove, you push the halberd straight through the dummy's chest, shattering it completely.

Holy hell everything got bright for a second there.

Also, John, HOLY JESUS YOUR HOUSE IS HUGE.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 08:50:04 pm
I warned you.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 08:59:06 pm
RL has arrived, in the land of snakes and jungles.

One down, seven to go!
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 09:02:53 pm
>Meawhile at Mikheal's Manor...
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 09:07:01 pm
Well, I got dB's crap set up.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 09:08:54 pm
Spoiler: Pesterlogs! (click to show/hide)

Spoiler: Pesterlogs! (click to show/hide)
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Johnfalcon99977 on September 19, 2011, 09:11:07 pm
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 09:13:12 pm
So the imps are going to look like the bastard children of flaming trees and busted combat mannequins.

This session will be riiight down dB's alley.

Speak of the devil, have a pesterlog.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 10:06:43 pm
Spoiler: More pesterlog (click to show/hide)
Edit: Retconned a line. We can now presume that dB has reached his Land, whatever it may be.

And current list of prototypings that will affect creatures and stuff:
Froggy lampshade
Busted training mannequin
Tree on fire
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Bdthemag on September 19, 2011, 10:10:49 pm
Spoiler: More pesterlog (click to show/hide)
So I guess Bd's going to Strife his entry item anyways?

And current list of prototypings that will affect creatures and stuff:
Froggy lampshade
Busted training mannequin
Tree on fire
Im tired as hell so my attention wasn't exactely good while I was pestering, so feel free to retcon whatever doesn't make sense.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 10:16:25 pm
This is what I get for going offline.

Originally, the plan was for him to make an easy mangrit check to turn the crank and when it opened up, his house would be transported.

DB can feel free to bop it on the head to advance the plot, however.

I need to look at the list of prototyping templates and finagle with them.
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: TherosPherae on September 19, 2011, 10:18:46 pm
This is what I get for going offline.

Originally, the plan was for him to make an easy mangrit check to turn the crank and when it opened up, his house would be transported.

DB can feel free to bop it on the head to advance the plot, however.

I need to look at the list of prototyping templates and finagle with them.
Yeah, see, I didn't know I was supposed to have him make a mangrit check. My bad. And I kind of just retconned the stuff regarding him fighting it, so... can we just presume that he's there already?
Title: Re: Homestuck RPG! (Guardian Shenanigans? Oh yes.)
Post by: Blade Master Model 42 on September 19, 2011, 10:24:54 pm
This is what I get for going offline.

Originally, the plan was for him to make an easy mangrit check to turn the crank and when it opened up, his house would be transported.

DB can feel free to bop it on the head to advance the plot, however.

I need to look at the list of prototyping templates and finagle with them.
Yeah, see, I didn't know I was supposed to have him make a mangrit check. My bad. And I kind of just retconned the stuff regarding him fighting it, so... can we just presume that he's there already?

No worries, no one's fault.

Yes, let us assume this.

AL: Do the tree thing!

Alright alright, hold your horses. First you've got to stick the totem on the Alchemiter and then... There we go. A big frickin' tree, in the middle of your room. Remember when this seemed like a good idea?

Okay. Guess we should just hit it with the axeOHMYGODWHY?

AL's tree has split into 4 flying targets, now wizzing about his room. Fun.

GK: Strife with your old man.

What? He's not even in here. That sounds like a dumb idea anyway, you have to get going in this game or- Oh joy, he's behind you.

John, don't bother rolling Initiative. He got a 27.

He takes a couple of swipes at GK with a pair of swords that'd make Cloud Strife feel inadequate. One connects, but only barely, dealing six points of damage.

You should probably fight back.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 19, 2011, 10:37:01 pm
Spoiler: Another Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 19, 2011, 10:57:09 pm
Pretty cool to see some other people playing this.
You guys should stop by the memo if you havent already.

Edit: You(GM) may want to invrease the Common deck size by addingin a few random ones. The first few levels can end up where you are just redrawing your own cards if no one wants to get rid of their card or flush their hand. We had this problem in the first game.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 19, 2011, 11:12:54 pm
Pretty cool to see some other people playing this.
You guys should stop by the memo if you havent already.

Edit: You(GM) may want to invrease the Common deck size by addingin a few random ones. The first few levels can end up where you are just redrawing your own cards if no one wants to get rid of their card or flush their hand. We had this problem in the first game.

Oh? I kind of messed that up then. I allowed everyone to draw any card, whether in use or not. Well, we'll address that at level 2, I guess.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 06:28:29 am
The great Org hath spoken, and for once it went beyond the ten-word limit! Don't see that all day.


Also, I'm considering prototyping an anatomical model.

Just for freaking out you guys.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 11:10:06 am

Yeah I'm probably not the only one who sees some parallels there.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 02:04:59 pm
>Get display of current situtation
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 20, 2011, 03:57:12 pm
(http://img.ie/7b48b.png)

The Dark Red is GK. The yellow is his collosus of a father.

Also, if people have specifics in mind for their entry item or world name, let me know. I am definitely open to suggestion.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 04:09:02 pm
My world has already been established to be LOCAL (http://www.bay12forums.com/smf/index.php?topic=85126.msg2465401#msg2465401).
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 20, 2011, 04:12:14 pm
My world has already been established to be LOCAL (http://www.bay12forums.com/smf/index.php?topic=85126.msg2465401#msg2465401).

This is going to be an interesting land to possibly illustrate at a later time.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 20, 2011, 05:13:22 pm
I was going to suggest the Land of Pus and Flames for no reason other than hilarity, but my character's kind of already in LOSAJ, so...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 20, 2011, 05:27:55 pm
My land is going to be the Land of Happiness and Rainbows, no just kidding.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 05:41:11 pm
Actually that'd be a cool and unusual punishment.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 20, 2011, 05:58:13 pm
Actually that'd be a cool and unusual punishment.
You know what, now that I think of it that would be funny as hell.

DB: GOD DAMNIT, STOP SINGING.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 06:14:22 pm
Your consorts'd be ponies of course.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 20, 2011, 06:53:31 pm
Actually that'd be a cool and unusual punishment.

Actually that'd be a cool and unusual punishment.
You know what, now that I think of it that would be funny as hell.

DB: GOD DAMNIT, STOP SINGING.

Your consorts'd be ponies of course.

Everyone can see my avatar, right? You know that I'm a few keystrokes away from doing this?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 06:58:29 pm
I'm jus' trying to push you over that line.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 07:32:39 pm
>Move West, South West, and 3 West. Stare at Father like a boss.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 20, 2011, 07:40:33 pm
>Move West, South West, and 3 West. Stare at Father like a boss.

Okay. Are you shifting out of his threat range, then converting your standard action to a move to travel an additional four spaces then? I'm just checking your actions here.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 07:41:30 pm
Yes, move instead, and wait for Fathers Attack.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 20, 2011, 07:53:48 pm
Very well. You now have your back to a wall.

Your father pursues you, taking another few swipes at you. Both connect, dealing eight points of additional damage in all. He demands to know why you aren't fighting back, and points out that this may not be the best of times to take up pacifism.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 08:00:15 pm
Figth back now.

>>Aggrive!

My combat roll is 12. What is this with my Pul bonus?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 08:03:35 pm
16+whatever your accuracy modifier is. So 18.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 08:16:29 pm
My combat roll is 18. I pray that my Duel Claymore Wielding Ninja Father does not pwn me futher.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 20, 2011, 08:17:48 pm
Well if he's anything like you, that's enough to hit him.

Should he be, however, like any good guardian, better than you in every and any single way, then you missed him.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 20, 2011, 08:26:53 pm
I must have Pony consorts now. And they have to constantly talk about friendship and happiness.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 09:04:19 pm
Nah, just make it your afterlife if for some reason you end up with a bad case of Perma-death.

The land will be full of ponies who talk about how you should be kind, and love everything. And that your Humor is Shit.

I think its suiting.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 20, 2011, 09:51:27 pm
Also, I think I don't mind Mikheal being a Derse Dreamer anymore. Nothing has changed with the orginal Dreamworld selves.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 03:07:21 am
Also, I think I don't mind Mikheal being a Derse Dreamer anymore. Nothing has changed with the orginal Dreamworld selves.
:<

Everytime you change my dreamworld, a kitten dies.




I was not implying I'd kill kittens right now, did I?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 08:08:12 am
I must have Pony consorts now. And they have to constantly talk about friendship and happiness.

Your wish is my command.

Also, I think I don't mind Mikheal being a Derse Dreamer anymore. Nothing has changed with the orginal Dreamworld selves.
:<

Everytime you change my dreamworld, a kitten dies.




I was not implying I'd kill kittens right now, did I?

Okay, if someone else wants to swap dreamworlds, step forward now. This is probably last call.

ANYWAY.

RL finally starts fighting back, and misses, but barely. You can move or take a minor action still.

Edit: Post modified for clarity.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 02:38:12 pm
>Youth Roll over Father
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 02:40:21 pm
I think that calls for an Acrobatics roll.

Also, I checked your character sheet, and your skill modifiers are all kinds of fucked up.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 02:46:37 pm
Darvi is correct, and it will also provoke an attack of oppurtunity.

I'm not sure you're even allowed to move through his space, even doing that.

BUT. I am totally allowing it due to Rule of Cool. In other news, I am forgetting how to spell. First I spelled rule Rool, the cool Cule.

AL: Do Something!

Okay, okay. How about we try to hit the the targets with the axe? That could work. Oh, no, they move so that they keep a constant distance from you. That could make things tricky. You could use your throwing axes, but you misplaced your strife specibus allocated to throwing-kind.

Straight Athletics roll? Straight Athletics Roll.

You throw an axe, putting a hole in your wall. Urgh. This is going to be trickier than you would have hoped. (rolled a fifteen, which doesn't cut the mustard in this instance.)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 02:58:30 pm
I think that calls for an Acrobatics roll.

Also, I checked your character sheet, and your skill modifiers are all kinds of fucked up.
Aren't you the one who gave me all the stats on that sheet?

Spoiler: Eh, Johnfalcon's stats (click to show/hide)
(( I put the plus one in Athletics.))

Anyway, I roll a 13, and my Athletic Score bumps that too +19.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 03:14:02 pm
Your father attacks you as you youth roll away, striking for 11 points of damage.

Your youth roll, aside from the attack you took from your father, was a complete success, and you are now four spaces to your father's east. you have a standard action and a minor action left.

Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 03:23:22 pm
(( I put the plus one in Athletics.))
Yes I know, but I realized that I fucked up anyway.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 03:27:57 pm
Perhaps you shouldn't have made my Father so ungodly powerful? I never said I wanted to Strife with my father, you know.

Edit: It was for a good reason.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 03:30:43 pm
Oh? I could have sworn you did.

Yeah, giving him two attacks per turn with 1d12 weapons, even without damage modifiers MAY have been going a bit overboard. Maybe.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 03:34:05 pm
I was joking that one time, you know?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 03:35:14 pm
I was joking that one time, you know?

Dammit, you were?

I really need to get better at recognizing internet sarcasm.

Anyway, you going to run? Or perhaps attempt to reason with your father?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 03:35:42 pm
Eh, he's a guardian. They are supposed to be OP.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 03:38:56 pm
Eh, he's a guardian. They are supposed to be OP.

I suppose, but realistically, it ought to be less "Oh god, I didn't even know I kept blood there!"
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 03:56:50 pm
Aaand that's where the non-lethal damage comes to play.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 03:59:53 pm
Eh, he's a guardian. They are supposed to be OP.
Until they get bit by a snake and die :P
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 04:40:12 pm
After I see that I only have 4 HP left, this is a good time to:
>ABSCOND!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 05:58:33 pm
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 06:00:29 pm
You abscond right out of there. This encounter will certainly not translate to a feather in your cap. No sir.

Ah well. At least you can get back to Sbur- no wait, your computer is back in your room! Dangit!

AL: Keep trying!

You give it another whirl, this time striking a target out of the air!

One down, three to go. The clock is still ticking though. You estimate another 12 throws before the clock hits zero. You brave another throw, hoping for further succes- God dammit, you can't keep putting holes in your wall! You only have two axes left!

You throw again, almost clipping one of the three targets. The axe in question is now sticking out of your floor, but at least it didn't punch a hole in your dry-wall.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 06:18:39 pm

Just so you know, I didn't do it out of altruism.
I did it because last second victories, by being supported by your comrades, are always dramatic and climactic.

Also, I want to get into the game :V
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 06:22:38 pm
AL: Don't give up!

You throw again, but the shot goes wide. Dammit. You spend the rest of the turn and another complete one gathering up your axes. Eight throws (well, seven, considering if you miss and have to re-collect, you're going to lose time collecting them) before meteoric devastation.

Or your house starts to burn down. One or the other.

Another missed throw. You are starting to freak the hell out. You don't much care to find out what happens to people when they're hit with meteorites. Or meteors. Space-rock.

Oh man. Your nerves are starting to affect your already poor accuracy. Gotta calm down, gotta calm down...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 06:36:38 pm
Gogdammit did I fail my Perform check or what?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 06:41:04 pm
Gogdammit did I fail my Perform check or what?

No, I'm just rolling like piss. I have five turns left to make the throws. Otherwise... Problem.

AL: Believe in yourself!

You clip another target, breaking it. Thank goodness you don't need bullseyes. You decide to spend the rest of your turn collecting fallen axes, rather than wait until you're all out. The things stay the same distance from you no matter where you stand anyway.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 06:42:00 pm
But, but... my Inspire Herosim! :<
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 06:42:50 pm
So is it time for me and/or dB to be attacked by imps yet?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 21, 2011, 06:43:32 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 06:45:12 pm
>Attempt to recover health for next Fatherly encounter.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 06:49:46 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 06:50:39 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D

Nope, you get froggy imps.

And soon on the encounters. Actually, I'd prefer to wait until everyone was in the medium before handing those out, but there ain't much point to that, and even if there was, that's a long wait.

Probably by later tonight.

AL: You can do it!

Two shit throws later and you still have two throws left to make. This doesn't look good.

(Note to self: Lower expected difficulty rating for other players, or give them a wider time window.)

GK: Stop bleeding.

You take a moment to steady yourself and get your second wind, recovering half of your hitpoints.

It doesn't sound like he's coming after you. Which either means you're off the hook for a while, or he's pulling freaky ninja shit again. You really hope it's the former.

Edit: Modified again because I told the wrong character to stop bleeding. ><
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 21, 2011, 06:51:01 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Holy shit that would be awesome. Now everyone else will be getting Philosopher imps too.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 06:53:12 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Holy shit that would be awesome. Now everyone else will be getting Philosopher imps too.

Actually... post entrance prototypings don't apply. But if you don't pre-prototype (pretotype?) at least once, Skaia won't form properly and you cannot collect your reward.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 07:06:29 pm
Aw well, Do the generic process of entering the Medium.

>Mikheal: Do the generic process of entering the Medium.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 07:08:41 pm
Aw well, Do the generic process of entering the Medium.

>Mikheal: Do the generic process of entering the Medium.

You try to do the process generically, but it seems it's different for everyone, so you can't! Dang.

Did DB drop you gear yet? I forget.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 07:09:52 pm
Spoiler: Memolog (click to show/hide)

There's probably more for after I left.

But summary:
KF is busy and leaves
Future selves talking at us all and being dicks about future-past mistakes
RL spills the beans about being a chick
GK <3< DB
DB sees ponies and complains about PhilosopherFrogsprite
RL chucks a snake into the sprite and then complains about it
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 21, 2011, 07:12:47 pm
Ok

>Mikheal: Get to the Cuxifier and open it.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 07:14:07 pm

Also, I conveniently missed the confession.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 07:19:27 pm
Did DB drop your gear? I can't seem to find the Pesterlog if he did.

AL: Believe in your friends! They believe in you!

Why is everyone saying that? Ugh. No time to think anymore. You just have to do it! You make the first throw... and the second... IS A BULLSEYE! With a mighty flash, your house disappears, and a meteor strikes the hole where your basement used to be.

Yay.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 21, 2011, 07:19:58 pm
*fistpump*
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 08:49:56 pm
It's interesting that you chose to invoke that, Darvi. I determined a while ago that AL's brother is a big fan of the animes, and has a few posters of a certain iconic Gainax character in his room...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 10:04:01 pm
Double Posting because next bits are important. Very important.

First: Bdthemag, I need you to tell me whether or not you dropped GK's gear. I don't think so, because I can't seem to find the relevant pesterlog, and I don't think John can either, seeing as he has not presented it. If you have, just say so, show me where everything was dropped, and GK can move on.

In the future, this is sort of priority information from everyone, as we want to get everyone into the action as soon as possible.

Second: If you die in game, well, there is not much you can do from that point. Unless someone decides to prototype their sprite with your dead body, assuming they could get a hold of it. There are a couple of resurrection methods in the PDF of course, but those take time, especially in this format. So, try not to die, but if you do, just be patient and we will get you back on your feet. Er, sorta.

Third: Giving out experience. 10,000 boondollars gained, for everyone, upon each character's entrance into the Medium. Once all eight players make it, a bonus 15k boondollars. So, that's something to look forward to.

Fourth: Imp strifes, for RL and DB.

RL: Realize that an imp is sneaking up behind you.

This is... Weird. For a half a second, you assumed that a training dummy had someone been moved to your room. But no. It appears to be some sort of creepy little monster wearing a training dummy. Bizarre. It also seems happy to attack you. Hoo boy.


DB: Impiddy-doo.

You're not entirely sure what that means, but a little black creature wearing a green frog suit seems to have wandered out of the woodwork. It looks pretty mean, and a bit tough.

Spoiler: Resize? Who needs it? (click to show/hide)

Black represents the Imps. Green and blue, for these images represent RL and DB, respectively.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 10:07:50 pm
RL: Standard Aggreivement Go!

15 + 8 = 23. That poor imp.

EDIT: NEVERMIND I FOUNDED IT
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 21, 2011, 10:11:38 pm
Yeah I dropped his gear, let me grab the log.

Spoiler (click to show/hide)

DB: AGGRIEVE!!!
9+8=17
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 21, 2011, 10:17:55 pm
Page 13. 1st to 2nd is 75000 boondollars, which is 750 experience points. We are getting 100 exp out of entry and another 150 when everyone gets in.

EDIT: NEVER MIND YOU FOUNDED IT I'm leaving it so other people can find it if they need it.
------
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 10:26:27 pm
GK: Now that that is settled, mess with the Cruxtruder!

Well, you would, but the darn lid just refuses to budge! You should probably either find something sufficiently impressive to pry it off with, or just hit it real hard.

RL: Drop the hurt.

You gank the little bastard for a solid 8 points. Never sneak up on a young lady with a halberd. It don't end well.

DB: Crossbow bolt. Imp face. Make it happen.

And, of course, neither does sneaking up on a young gentleman wielding a crossbow. 12 points to the froggy suited torso. (Also, how does DB wield crossbows? One or Two handed? I assumed two for damage purposes just there)

Imps: Take them out.

The imps have given up the stealthy approach, and are moving in for the kill. They each advance to melee range, and the imp attacking RL swipes a clawed hand at her, missing, but the imp attacking DB has better luck, leaving a seven point gash on his leg.

FakeEdit: Whoops. Actually, by my math, we'd be getting 1 million boondollars per entrant if I'm looking at the chart right. And that's... wrong. I'm changing it to Boondollars, and the level table is in boondollars already, so... Everything is now balance-y.

The Players can act now.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 10:32:58 pm
http://www.youtube.com/watch?v=cKKHSAE1gIs
ONE MILLION BOONDOLLARS

RL: Jump backwards and chop that sucker!

8+8=16 for attack roll.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 21, 2011, 10:44:59 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Holy shit that would be awesome. Now everyone else will be getting Philosopher imps too.

Actually... post entrance prototypings don't apply. But if you don't pre-prototype (pretotype?) at least once, Skaia won't form properly and you cannot collect your reward.
Next Version(1.2) has a very FUN No-Prototyping Tier 3 Prototyping just for such an occasion.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 21, 2011, 10:48:40 pm
http://www.youtube.com/watch?v=cKKHSAE1gIs
ONE MILLION BOONDOLLARS

RL: Jump backwards and chop that sucker!

8+8=16 for attack roll.

RL: Chop it likes it's hot.

Yes, but no more rap references. You shift a space backwards and sweep your halberd at the imp, causing a respectable 15 damage. If this imp makes it outta here alive, it is going to be feeling that for a while.

It moves forward, attacking once again. It manages to connect this time, causing you nine damage. It's fiercer than it looks.

AL: Investigate your freshly replaced Surroundings.

Seems sensible. Hey, where's your bro? You haven't seen him all day. You sure hope he wasn't outside. If he was... Well, you're in trouble.

You take a look outside, and are amazed by the bizarre landscape. Everything is so beautiful. Shapes molded from a pearly white substance dot the landscape. Distance is a bit difficult to Judge, but considering how high up you appear to be, you suppose the first step is really to get down.

Then, you are filled with alarm as the ground your home now stands upon shakes, and lava bursts forth from the sides of the pillar.

This place just got significantly more dangerous. This Land of Pearls and Volcanoes...

So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Holy shit that would be awesome. Now everyone else will be getting Philosopher imps too.

Actually... post entrance prototypings don't apply. But if you don't pre-prototype (pretotype?) at least once, Skaia won't form properly and you cannot collect your reward.
Next Version(1.2) has a very FUN No-Prototyping Tier 3 Prototyping just for such an occasion.
Really? That sounds very interesting indeed.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 21, 2011, 10:51:27 pm
RL: Continue pummeling the imp. Check both your HP and the Imp's HP.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 21, 2011, 10:52:14 pm
So is it time for me and/or dB to be attacked by imps yet?
I hope I get sunshine imps! :D
Nah, imps directly follow the prototypings. So you'd probably get a lampshade-headed busted mannequin on fire. Which I am sort of looking forward to, actually...
Holy shit that would be awesome. Now everyone else will be getting Philosopher imps too.

Actually... post entrance prototypings don't apply. But if you don't pre-prototype (pretotype?) at least once, Skaia won't form properly and you cannot collect your reward.
Next Version(1.2) has a very FUN No-Prototyping Tier 3 Prototyping just for such an occasion.
Really? That sounds very interesting indeed.
Yeah, V1.2 is pretty awesome. Its got alooot of new stuff. Alchemy stuff, Epic Boons, new Adversaries, the works.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 12:34:08 am
RL: Continue pummeling the imp. Check both your HP and the Imp's HP.

RL: Check stamina

You have nineteen hitpoints left, and you can always use your second wind to recover health if things get too hot to handle (as they sometimes do), so you don't seem to be in too much mortal peril.

As for the imp, it's difficult to gauge its exact health value, but it is certainly the worse for wear, clearly past its bloodied value.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 12:38:39 am
RL: Continue pummeling imp.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 12:43:21 am
RL: Continue pummeling imp.

Please make an attack roll. Then you can continue pummeling the imp.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 11:14:00 am
Attack roll: 2 + 8 = 10.

Frickin' snake eyesssss....
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 11:15:15 am
Brutal Affront man. Brutal affront.

Roll a d10 for maximum damage.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 12:43:34 pm
Brutal Affront man. Brutal affront.

Roll a d10 for maximum damage.
I thought Brutal Affronts didn't show up until you were level 2....?

But in case I'm wrong, I rolled an 8.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 01:41:56 pm
Right. They don't.

But I was hoping the GM didn't know it.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 02:10:53 pm
Mikheal: Go to the upper part of the courtyard, jump off the Railing, and attack the top of the Cruxtruder while going down.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 05:24:02 pm
Right. They don't.

But I was hoping the GM didn't know it.

Naughty Darvi! Naughty, naughty Darvi!

RL: Miss completely

Wait, what? That sounds like a stupid- shit, you already did it. Why would you do that?

Looks like the imp is still a lousy attacker. How embarrassing!

GK: Do something absolutely awesome.

Fair enough. You head up to the upper section of the courtyard, leap off, and let the top of the cruxtruder break your fall, via your blade.

The lid compresses down slightly, then shoots off into the distance, possibly to never be seen again. You never know though...

Oh great, now a flashing little ball of light is bugging you. This keeps getting worse and worse.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 05:28:09 pm
Oh great, now you just know that lid is going to become a necessary plot device.

RL: Lucky Strike!
3+8=11.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 05:32:20 pm
Naughty Darvi! Naughty, naughty Darvi!
*shrug*

It's how I play in RL.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 22, 2011, 05:33:30 pm
DB: Jump backwards and Aggrieve!!!
16+8=24
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 05:41:30 pm
RL: Keep Missing.

What? No, we went over thi- OH DAMMIT.

The imp keeps trying to attack you, but at the very least, it's aim is poor as well. Though in the imp's case, that may be from blood loss.

DB: Make like a Machine Gun and keep shooting.

You plug the little bastard again for a fair six points of damage. That's gotta smart.

The imp moves forward and takes another swipe at you, but it misses. Obviously, whoever is in charge of these imps sorely underestimated the both of you.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 05:50:10 pm
But I thought Lucky Strike did damage even on a miss? Hrm.

RL: Do the hitting thing!
11+8=19.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 05:52:00 pm
That it does. That it does.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 05:58:05 pm
But I thought Lucky Strike did damage even on a miss? Hrm.

RL: Do the hitting thing!
11+8=19.

Oops, you're right. Gotta pay closer attention.

RL: Retroactively do 5 damage

You do. Or did. Always had done. Whatever.

RL: Finish it!

You hit the little monster for an additional seven damage. It explodes, leaving what appears to be several blue fruit gushers, as well as a few purple ones, and a green droplet laying everywhere. What a mess.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 22, 2011, 06:07:37 pm
I have a small correction to make about my sheets. My speed should be 7 and my reflex should be 16 because of the Artful Dodge trait. I originally forgot to add it in.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 06:14:56 pm
Mikheal: Proto-type some sort of Helmet off the Walls of your Manor. Theres plenty of that shit do go around anyway here.

I realize DB didn't drop the card I was suppost to use to make my Cruxite thingy. GAWD DAMN IT.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 06:15:30 pm
I have a small correction to make about my sheets. My speed should be 7 and my reflex should be 16 because of the Artful Dodge trait. I originally forgot to add it in.
Yeah I did add that so I'm wondering why nobody updated that bit.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 06:16:07 pm
I have a small correction to make about my sheets. My speed should be 7 and my reflex should be 16 because of the Artful Dodge trait. I originally forgot to add it in.

Fixed.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 06:21:17 pm
RL: Grab the gushers!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 06:37:11 pm
RL: Grab the gushers!

You go to grab the gushers, but they disappear, leaving little messages in the air in their wake. Messages like +1, or +5.

Bizarre.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 22, 2011, 06:46:38 pm
DB: SHOOT MORE SHIT!!!
14+8=22
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 06:55:59 pm
DB: SHOOT MORE SHIT!!!
14+8=22

DB: Keep going.

Another seven ponts of damage on the imp. It looks pretty winded. You should expect it to drop any attack now.

The imp doesn't stop trying to fight back however. Thanks to your high armor class however, it doesn't manage to connect. Stupid imp.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 22, 2011, 06:56:44 pm
DB: SHOOT EVEN MORE SHIT!!!!
7+8=15
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 22, 2011, 07:00:38 pm
You do have Brutal Affront at Level 1. You do max damage with your weapon. You just dont have your class or aspect afrront effects.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 22, 2011, 07:31:35 pm
RL: Get Boondollars.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 07:45:55 pm
You do have Brutal Affront at Level 1. You do max damage with your weapon. You just dont have your class or aspect afrront effects.

Oh snap, really? I didn't notice that, and it's a little late to retro-actively kill the imp, I suppose.

Well, now we know for next time.

RL: Rake in the Boondollars.

And rake you do. You gain a hefty 1562 boondollars for slaying the imp, as do your compatriots, even though they didn't help. Still, you get a share of boondollars they rake in as well, so who cares?

Your CERAMIC PORKHOLLOW now contains 31,562 boondollars. Absolutely fantastic.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 08:39:37 pm
Didn't I make Mikheal do something some time ago?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 22, 2011, 08:51:44 pm
You haven't since the cruxtruder opened.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 08:54:23 pm
Quote from: The last post on the pervious page
Mikheal: Proto-type some sort of Helmet off the Walls of your Manor. Theres plenty of that shit do go around anyway here.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 22, 2011, 08:59:28 pm
Huh, I somehow missed that in the Topic Summary. Sorry about that.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 09:16:19 pm
Mikheal: Proto-type some sort of Helmet off the Walls of your Manor. Theres plenty of that shit do go around anyway here.

I realize DB didn't drop the card I was suppost to use to make my Cruxite thingy. GAWD DAMN IT.

GK: Prototype with Generic Medieval Helmet.

You throw a Knight's helmet into the sprite. The sprite quickly assumes the shape of a Knight's helmet. You can't think of a single possible negative consequence to these actions.

Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 22, 2011, 09:20:25 pm
I KNEW IT!!!


GK is Sparta!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 09:46:48 pm
Spartan Helmet? Mikheal didn't have any Spartan Helmets, he was throwing an ordinary medieval era helmet in there.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 09:50:57 pm
Spartan Helmet? Mikheal didn't have any Spartan Helmets, he was throwing an ordinary medieval era helmet in there.

Oh. I made some assumptions, considering your character is all about greek stuff and stuff.

GM Retcon Powers, AWAAAAAAAAY!

Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 10:21:01 pm
How funny RL chooses this time to revel her Lucid Dream Self.

I was planning on Mikheal telling AL about his "Mirror" thing.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 22, 2011, 10:23:46 pm
How funny RL chooses this time to revel her Lucid Dream Self.

I was planning on Mikheal telling AL about his "Mirror" thing.

Ha. That is quite humorous.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 22, 2011, 10:25:59 pm
QUICK! EVERYONE! ITS TIME TO TELL AL ALL OUR DRITY SECRETS!

:P
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 23, 2011, 02:22:00 pm
>Mikheal: Get DB to make me the facking card before I burn up in the asteroids heat.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 23, 2011, 04:06:54 pm
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 23, 2011, 04:25:56 pm
^Warning: Contains Copious Amounts of Akward^
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 23, 2011, 04:55:09 pm
^Warning: Contains Copious Amounts of Akward^
As well as copious amounts of hilarious.

And since I have nothing better to do...

RL: Explore the jungle around your house!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 23, 2011, 05:59:08 pm
Sorry everybody, but I'm going out tonight. You can connect Server/Client Chains, and derp around your house/prototype your sprites while I am gone.

RL: Exploriate

You decide to explore around your house, and find a massive, sprawling jungle. It stretches out for miles around you. At least, you think it does. It kinda blocks things out.

Beyond the River, of course. It would seem you are in the middle of an island in the center of a fast-moving river. Nuts.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 23, 2011, 06:03:42 pm
Eh, I don't think Riccto's gonna be online anytime soon anyway.

Now Cript on the other hand...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 23, 2011, 06:38:59 pm
After looking at my stat sheet, I realized... It WAS fucked up.

Athletic and Arcobatic Score were suppost to be a tad bit higher, and I forgot to add +1 from Level bonus to my Stealth, Mysteries, and Trolling. Also switched one of my abilites to something more useful.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 23, 2011, 07:07:44 pm
I am online right now Darvi!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 23, 2011, 08:46:25 pm
Spoiler: HUzzah! (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 24, 2011, 02:13:16 pm
PA's entry item is... A baseball!

Once he alchemize's it, I will reveal the manner in which he should interact with it.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 24, 2011, 03:48:26 pm
Also, after readin Homestuck a bit more, I realize that only a few Proto-Types are choosen for one Enemy at one time. So we can have an Imp of any combination of the Proto-Typed items, but never all of them.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 24, 2011, 03:50:07 pm
John, im pretty sure I did drop you your card by the way.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 24, 2011, 04:11:12 pm
You did?

>Mikheal: Captchalogue Card that DB dropped.

Mikheal uses the Array Module, for simplicity.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 24, 2011, 06:42:17 pm
You did?

>Mikheal: Captchalogue Card that DB dropped.

Mikheal uses the Array Module, for simplicity.

The personal player sylladex is abstracted away in this system. You can carry an infinite number of plot-important paper-weights if you like.

Thinking about the entry item for GK...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 24, 2011, 09:06:20 pm
RL: Find some plot-important paperweights. Clog your Sylladex with them.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 24, 2011, 09:16:56 pm
DB: SHOOT EVEN MORE SHIT!!!!
7+8=15
AHEM :P
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 24, 2011, 09:31:39 pm
RL: Find some plot-important paperweights. Clog your Sylladex with them.

You aren't entirely certain that they're plot important, but you find several paperweights and clog your sylladex with them.

Also, I'm over at a friend's house, so I kind of don't have my information for the game right now. Sorry Db.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 24, 2011, 11:49:33 pm
Oh yeah should I do a Guardian fight before I do any entry stuff?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 03:16:42 pm
Oh yeah should I do a Guardian fight before I do any entry stuff?

Your choice. If you don't have a handle on how the 4th edition battle system works, I'd suggest it.

DB: Continue Strifing.

Yes, of course. The imp dodges your crossbow bolt this time around, and lunges for you, connecting and striking you for nine damage. That smarts!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 03:19:41 pm
Yeah I would prefer to. So I need to do a house map as well right?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 03:33:59 pm
Yes, and I'll need to know a bit about your guardian as well.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 03:49:34 pm
Alright lemme find the graph. As for his Guardian, Papa, He's a somewhat absent minded but loving Father who is a Paranormal investigator who received most of his money from inheritance and is off on investigations a majority of the time, He is the one who instilled PA's obsession with Record keeping because what he investigates is "Off the Record" a majority of the time, When he is around due to him not being the most attentive of parents attempts to bond with him by playing the Father-Son game of BASEBALL
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 04:18:44 pm
(http://img.ie/images/0a656_thumb.png) (http://img.ie/0a656.png.html)

Alright here's my shitty housemap
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 25, 2011, 04:39:45 pm
>Mikheal: Can I haz Entry item?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 07:01:14 pm
>Mikheal: Can I haz Entry item?

GK's entry item is... A bronze Shield.

Unoriginal? Perhaps a bit. Sue me.

Riccto, your strife will begin shortly.

Edit: Uh-oh. Looks like your old man is here, and it looks like he's up for the great American past-time, baseball. You can tell because he has a bat and a ball. You know he's often away for months at a time, and that you really ought to cherish the time you spend together, but you kind of need to save your friends and yourselves from meteor based death. Not that you'll be able to dissuade him.

Sport-Strife!

(http://img.ie/2a767.png)

Dark red is PA, light blue is your PAPA.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 07:54:13 pm
I'm assuming my Speed is the amount of tiles I am permitted to move in a move action. If so,
 Walk Towards Papa, 6 Spaces (Move Action?) and Equip Bat-Kind (Minor Action?)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 08:18:30 pm
Your PAPA asks if you'd like to play here, or if you'd prefer the basement. Goodness knows, he doesn't want you to be worried about accidentally taking out your computer. That would be unfortunate, not to mention easily avoided.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 08:23:52 pm
"The Hallway will do!"
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 08:56:53 pm
Very well then. PAPA moves out of your room and walks down to nearly the end of the hallway, and waits for you to come out, so that he can make the first pitch.

Of course, he neglects to move carefully out of your way first. If you so chose, you could sucker-smack him with your bat, and initiate a more traditional strife. That'd be a bit rude though.

(http://img.ie/a1057.png)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 25, 2011, 09:03:17 pm
DB: FINISH HIM.

19+8=27
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 25, 2011, 09:27:27 pm
If PA aggrieves his Papa, pester him with the cursor.

The adult, that is.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 25, 2011, 09:36:45 pm
UnSportsman-Like! Sports Strife it is!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 25, 2011, 10:35:33 pm
DB: FINISH HIM.

19+8=27

You try to do a Mortal Kombat Fatality, but you have no idea what button combination that would require, so you just end up shooting it instead. This is apparently sufficient, as it explodes into a few types of grist.

Additionally, you gain a sweet 1562 boondollars! This brings your total (as well as that of your compatriots) to 33,124 boondollars. Awesome!

UnSportsman-Like! Sports Strife it is!

You follow your father out into the hallway, where he throws a nasty curve at you right out of the gate. It'll take an impressive feat of athletics to send it back at him.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 26, 2011, 02:58:20 pm
By the way, the general thought seems to be that prototyped items make the Enemy take up the form of the exact thing you prototyped, but I don't think this is how it works. I think it is more like "The enemies are related to the item is some way". So, for example, when we prototyped a Trainning dummy, I think instead of the Imp looking exactly like a trainning dummy, I think it'd be more look more like a woodpunk-ish machine with rotating parts. And instead of being a burning log, they... well, they'd just be on fire. I think you know what I mean.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 26, 2011, 04:22:27 pm
In other news:

>Mikheal: Make yo Shield shit.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 26, 2011, 06:21:17 pm
2d10+5 = 17

BATTER UP
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 26, 2011, 09:30:07 pm
By the way, the general thought seems to be that prototyped items make the Enemy take up the form of the exact thing you prototyped, but I don't think this is how it works. I think it is more like "The enemies are related to the item is some way". So, for example, when we prototyped a Trainning dummy, I think instead of the Imp looking exactly like a trainning dummy, I think it'd be more look more like a woodpunk-ish machine with rotating parts. And instead of being a burning log, they... well, they'd just be on fire. I think you know what I mean.

Astute observation. In fact, however, the imps from RL's prototyping, in my head at least, are just wearing a lot of padding in the training dummy configuration. They can actually hide (although such a thing would be of dubious usefulness in some places) by tucking their arms in and crouching, and look like a non-living training dummy.

That might be somewhat ineffective if they take several prototypings however, as no one is going to fall for that if the training dummy is on fire.

In other news:

>Mikheal: Make yo Shield shit.

You make the shield. Oh joy, it comes with a cruxite Spartan. And not the one's with the powered armor.

Taking him in a straight fight might be tricky would be suicide, so maybe just attacking it would not be your best course of action.

It doesn't have much of a face, but you get the impression it is surprised. If you want surprise action, now would be the time.

==> Meanwhile, on Namek:

PA swings hard at the ball, and hits! It goes kind of high though, and takes out one of the hallways recessed light fixtures. Oh well. Good thing lightbulbs aren't expensive.

==> AL: Sneak into your brother's room for something worth prototyping.

You aren't certain this is the best thing to do, but you've looked all over the house for something worth prototyping, and found nothing.

You've never been in here before, but you figure that there has to be something. Throwing a toaster in would be stupid.

...

This is nuts. Your brother has managed to accumulate shelves upon shelves of dvds. And it all looks like cartoons. Kind of weird cartoons, with lots of well endowed girls, but cartoons none the less.

But you think you've found what you want. Your bro has several posters of the same guy on his walls. He looks like a total badass, and has a look about him that sort of asks Just who (http://img.ie/5b6c8.png) the hell (http://img.ie/ab7a2.jpg) do you think I am? (http://img.ie/a58b6.jpg)

Surely he won't miss one. you carefully remove it from the wall and throw it into your sprite. This is gonna be awesome....
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 26, 2011, 10:09:04 pm
DB: Explore the area around your house, try to make contact with those damned ponies.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 26, 2011, 10:11:08 pm
We all have the best sprites. The very best.

RL: Mess around with the gear in your house, then sit down for a chat with Snakesprite.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 26, 2011, 10:16:10 pm
I agree, I wasn't planning on having a Froglosipher sprite. But im glad I have one :D
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 26, 2011, 10:38:57 pm
DB: Explore the area around your house, try to make contact with those damned ponies.

Sounds good. The lush rolling fields that surround your home, however, are separated from you by a waist high fence around your home. Normally, this would be no problem at all, but, somehow, despite your best efforts, you cannot get over it. It would appear that some magical force has rendered it insurmountable. Weird.

Two ponies notice you, however, and trot up to you. The orange one addresses you, while her deep blue companion remains silent.

"Hey there! My name is Twinkle Star! And this is my friend, Midnight Stroll! It's nice to meet you. Would you like to be friends?"

Oh, and here comes your philosopher sprite. It seems he wants a word.

BM: Do a sweet flash animation where DB, RL, and AL all get talked to by their sprites.

You wish. I don't even have flash animator.

RL: Mess around with the gear in your house, then sit down for a chat with Snakesprite.

You mess around with some of your stuff, but you mostly just end up littering your home with more of those cruxite dowels. Also, you've worked out that the punch designix has something to do with the codes on the back of your captcha cards. It seems your sprite wants to talk to you about something though.

Spoiler: spritelog (click to show/hide)

AL: Converse with Kamina-sprite

Spoiler: Spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 26, 2011, 10:46:33 pm
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 26, 2011, 11:05:55 pm
Victory Jaunt but one must always be prepared for the next PITCH
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 26, 2011, 11:52:15 pm
Spoiler: spritelog (click to show/hide)

PA: More Baseball!

This pitch is clean, but fast, coming right through your strike zone. Roll!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 27, 2011, 12:01:01 am
(6,7) +5 = 18!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 12:13:27 am
A good line drive. The ball sails past your father, denting the dry wall behind him. Well, it won't be the first time you've needed to call a plasterer.

He throws another pitch.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 27, 2011, 12:16:41 am
(9,1)+5 = 15?
I'm not sure what the 1 does Does it mean a insta-fail or what?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 12:25:13 am
Rolling a 1 is never an insta-fail in this system. In fact, two ones is actually a fairly good roll, as you can attempt to confirm the crit and perform a Brutal Affront.

Of, course, in this case-

PA: Swing and miss.

Why would yo- Oh dammit, there it goes. One strike for you, you guess.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 27, 2011, 12:57:51 am
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 01:45:27 am

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 27, 2011, 07:58:56 am
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 27, 2011, 02:15:12 pm
Raise the bat and point towards the Window situated just above Papa's head. Then get ready to swing
(7,7)+5= 19!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 27, 2011, 02:37:28 pm
>Mikheal: STRIFE (No thats Stupid.) Take a Closer look at Spartan.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 07:20:18 pm
PA: Call the shot. Be the Babe.

Gutsy. Your father nods grimly, and throws the ball, sending it hurtling past you.

Or so he would have thought. Your bat connects, knocking the outer covering of the ball off, leaving the innards of the ball to smash through the designated window.

Dammit. You really should stop breaking things. Your dad wanders off to get the phone. Luckily, the place you buy your windows from is on speed-dial.

GK: Inspect the deadly warrior.

Okay. It's lacking somewhat in details, but its shape and equipment definitely lead you to believe that this is a Spartan. Made of that weird-ass stuff from the cruxtruder. It doesn't have any obvious joints, so maybe it can move without needing them? Or the top layer is flexible? Something, anyway.

It has a helmet, breastplate, sword, spear, and shield all actually separate from the 'body', being held (or worn) items.

Hang on a second. The shield has only one, wide strap. Traditionally, the spartan shield has two- One narrow, and one wide, so the whole forearm could be used. You wonder if-

This line of thought is cut short as the spartan swings his shield at your face. Luckily, you manage to dodge on instinct.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 27, 2011, 07:36:54 pm
>ObviouslyNotRLMikheal: Jump back and strike on the now open for attack Strap.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 27, 2011, 07:38:26 pm
I'm assuming this impromptu game happened before my Pesterlog with Darvi where I got my sprite and my cruxite? Scuttle Down stairs!Shake fist at annoying blinky thing and use punchcard to get my totem and then my entry item
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 07:50:39 pm
>ObviouslyNotRLMikheal: Jump back and strike on the now open for attack Strap.

I don't know what you're talking about. I didn't post RL, I posted GK. Oceania has always been at war with Eurasia.

Also, you ought to make an attack roll.

PA: Mess with entry item before prototyping Sprite

Alright. You end up making a flying baseball. It is now circling you slowly, as if waiting for something.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 27, 2011, 10:14:42 pm
RL: Stare at the stuff AL dropped in your house until you figure out how it works.

So... Would I roll for this, or what?

Also, pesterlog.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 27, 2011, 10:27:45 pm
I don't think that will be necessary. Just roleplay it.

AL: Add a shitty as hell third floor to RL's house.

Spoiler: Quite terrible. (click to show/hide)

In case it was not completely obvious, the impassable squares are pillars. Meant to hold things up.

AL: Fail to notice the imps that have infiltrated your home.

You fail to fail to notice the imps in you're room. They're kind of hard to miss, you know, considering they ARE ON FUCKING FIRE.

Strife time!

Okay, DM note here. Whenever a Sprite is present for a battle, players can make suggestions for what it does. Suggestions should be along the lines of 'Move three squares North and aggrieve Ogre' rather than 'Leave a surprise for your player in his/her bed'.

Just so we're clear. The idea here is to keep things moving quickly, so if no one directs the sprite, I will. Also, this would be a good way for some of the players who haven't gotten to do much yet a chance to... do stuff.

Battle Map:
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 28, 2011, 04:08:13 pm
Also, you ought to make an attack roll.
HERP DERP. My combat roll is 26. Sorry about that.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 28, 2011, 06:08:47 pm
37? How is that even possible with 2d10 without insane modifiers which we wouldn't have since we're only level 1? Your attack modifier is 7 (4 from PLC, 2 from precision, 1 from level), if you're using a standard aggrievement.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 28, 2011, 06:26:50 pm
I was told my combat modifier was 16 at one point. Not sure where that came from.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 06:33:26 pm
Goddamit this Sprite is annoying. Make a Paper Airplane out of one of the Files stamped CLOSED DO NOT REOPEN in red ink and chucks it at the Sprite
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 28, 2011, 06:33:33 pm
I think that was your roll plus modifiers.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 08:28:40 pm
Goddamit this Sprite is annoying. Make a Paper Airplane out of one of the Files stamped CLOSED DO NOT REOPEN in red ink and chucks it at the Sprite

Sweet merciful God. I'm going to have to find something suitably horrible for that, obviously. You said your Guardian researched the paranormal?

GK: Strike the weak point for massive damage

You make a strike at the exposed strap on the crux-spartan's shield, snapping it. The shield falls to the ground with a thump, and falls with the inside of the shield now facing up.

The Spartan jabs his spear at you, striking for 4 damage.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 08:30:02 pm
Yup. Have fun with that.  :D
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 28, 2011, 09:13:00 pm
RL: Get fed up with staring at the equipment and proceed to mash random buttons.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 28, 2011, 09:15:05 pm
Spoiler (click to show/hide)

Ponylog
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 09:43:59 pm
RL: Get fed up with staring at the equipment and proceed to mash random buttons.

You start to get impatient, and mash some keys randomly. A string of eight letters appear on the display, and a little light above a slot blinks on. Alright then.

DB: PONIES!

Spoiler: Ponylog (click to show/hide)

AL: Strife!

You rush the nearest imp, and unload with your mightiest technique, Dodge Thiis! You slam your axe into the flaming imp for a massive 26 damage, knocking it back a space and very nearly killing it outright.

The imp responds by leaping back at you, hitting for 5 damage. It would have been more, but you really hurt it with your initial attack.

The second imp moves a space toward, but Kamina-sprite bursts up through the floor, blocking the imp.

(http://img.ie/2bb35.png)
Dark red is AL, blacks are imps, Orange is Kamina-Sprite.

PA: Have your sprite go missing.

Hey, where did it go? You just threw a paper-airplane at it, and now it's gone. Weird.

That baseball is still wizzing around your head. It's starting to get annoying.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 10:00:15 pm
Swing the Bat. Get the Homerun
[9,2]+7=18
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 10:50:39 pm
Not even close. The ball dodges well away from your bat, then comes in and begins circling once more. A normal baseball is tough enough to hit, this is just bullshit.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 28, 2011, 10:51:52 pm
New rulebook will be out on EoA day.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 10:54:52 pm
New rulebook will be out on EoA day.

Kick-ass. It'll be the most awesome thing ever.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 10:55:23 pm
BATTER-UP!
[8,8]+7=23
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 28, 2011, 11:01:25 pm
New rulebook will be out on EoA day.

Kick-ass. It'll be the most awesome thing ever.
Yeah, its some pretty big additions. There is no longer a sprite section, its replaced by a much better Companion Character section. There are three different Epic Boons to take at level 10. New alchemy stuff. New templates. Rangedkinds got changed, and 2H Crushingkind is now +1 Precision. Probably some other stuff I dont remember.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 28, 2011, 11:02:23 pm
BATTER-UP!
[8,8]+7=23
Go for the Brutal Affront bro!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on September 28, 2011, 11:06:53 pm
So are we going to make new characters or will we just transfer over or are we going to continue with the old one?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 11:07:54 pm
New rulebook will be out on EoA day.

Kick-ass. It'll be the most awesome thing ever.
Yeah, its some pretty big additions. There is no longer a sprite section, its replaced by a much better Companion Character section. There are three different Epic Boons to take at level 10. New alchemy stuff. New templates. Rangedkinds got changed, and 2H Crushingkind is now +1 Precision. Probably some other stuff I dont remember.

and 2H Crushingkind is now +1 Precision

Awwww.

Oh well. It will be super awesome in any case.

Also, Riccto, you can choose to Pursue the Brutal Affront, or forgo it. You don't get your level two Brutal Affront effect if you confirm, but you will do maximum damage. If you fail... Nadda.

So are we going to make new characters or will we just transfer over or are we going to continue with the old one?

Just changing over to the new system.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Org on September 28, 2011, 11:08:33 pm
So are we going to make new characters or will we just transfer over or are we going to continue with the old one?
The changes don't affect characters that much other than some weapon changes that make Lightranged viable, and Hit Points per level.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 11:12:57 pm
LEETS DO IT. MAXIMUM HOMERUN IS AGOOGO!
I should roll it or what? if so heres an Invisible Castle (because its legit yo.)
1d10 → [8] = (8)
http://invisiblecastle.com/roller/view/3199890/
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 28, 2011, 11:29:48 pm
LEETS DO IT. MAXIMUM HOMERUN IS AGOOGO!
I should roll it or what? if so heres an Invisible Castle (because its legit yo.)
1d10 → [8] = (8)
http://invisiblecastle.com/roller/view/3199890/

The Baseball is immediately and completely destroyed, leaving not even dust in its wake.

Also you and your house disappear.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 28, 2011, 11:40:51 pm
Investigate! Find Papa! He may know something about this
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 02:01:45 am
It's weird, you can't find him anywhere! This is nonsense. Just when you need him, he's gone. What crap.

You look out a window during your search, and see your new landscape.

Er, seascape. This land is bathed in twilight, and the light sparkles off the water, bright and clear. The sun hangs low in your sky, illuminating the water.

You have arrived in the land of Oceans and Diamonds.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on September 29, 2011, 07:30:40 am
Yarrr I should plunder visit that place one of these days.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 11:27:07 am
RL: Shove something in the slot.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 01:40:49 pm
RL: Shove something in the slot.

You start trying, but nothing seems to fit! After trying a few things from the bathroom, you realize a captcha card might work. Try a captcha card?

AL: Strife!
(http://img.ie/2bb35.png)

You shift a space northwest, now flanking the Imp with Kamina-Sprite's help. You strike, this time with Wweakening Broadside, slaying the imp. A minor explosion of grist accompanies its demise. The attack also reaches the other imp, and you manage a brutal affront, causing a startling 17 damage, and weakening the imp to your attacks for a turn.

Kamina-Sprite swings a ridiculously long sword at the imp, using the Sprite Strike Basic attack, but the imp leaps out of the way of the strike.

The imp now decides to shift twice, using its minor action to do so, and lash out at Alexander. It connects, causing another six damage.

The battlefield now looks thusly.

(http://img.ie/a49ab.png)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 02:05:54 pm
RL: Try a blank captcha card.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 02:07:39 pm
You drop a blank captcha card in, and i pops back up, a second later. It is now full of holes.

Dammit, this thing is worthle-Wait, doesn't the lathe run on punched cards?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 02:08:41 pm
RL: Realize that this bunch of contraptions is used to make stuff. Proceed to figure out what the random code you punched in makes.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 02:11:15 pm
You realize you've made a brand new X-Brick video game system in short order. Hot damn!

You wonder what else you can make with these things.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 02:15:28 pm
RL: BILLIONS OF HALBERDS EVERYWHERE GOGOGOGOGO
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 02:22:23 pm
After a short experimentation process, you realize you're supposed to be using the codes from the back of the cards.

You make two additional halberds before the thing stops working. It occurs to you that you may have run out of grist. Well, fuck.

I Will place imps for you in a bit.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 02:27:52 pm
RL: Imp Hunting Go!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 29, 2011, 04:08:17 pm
>Mikheal: Slide to grab the Shield and use it defend yourself against the Spartan's Next attack. Make it break its own shield!

Edit: And just in case their was not enough epic music to go around. (http://homestuck.bandcamp.com/album/homestuck-vol-7-at-the-price-of-oblivion)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 05:12:04 pm

Danielle may now proceed with imp hunting at her discretion. You may attempt to sneak up on the imp, or just hope for best initiative.

Mikheal takes possession of the shield and takes a total defense action (+2 to AC). If you want to make an attack, you're gonna have to drop this thing, as without the straps, it takes two hands to hold the thing.

The Spartan attacks, managing to hurt you, despite the huge shield. You take 12 damage.

Make a Skaian Lore check. If you succeed, you might get a better understanding of what you ought to do.

(http://img.ie/a49ab.png)
Alexander: Finish this!

You perform a basic aggrievement this time, dealing a paltry nine damage.

Kamina-Sprite attacks the imp as well, connecting with Strike the Weakness, finishing off the imp. Another shower of grist. Yay.

Alexander: Fistbump Kamina-Sprite.

He's been left hanging long enough.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 05:38:28 pm
Flip the Fuck out after remembering that he prototyped the Sprite with the LOCKDOWN files, The FILES THAT ARE NEVER TO BE READ, and attempt to find the sprite
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 07:13:27 pm
PA: Panic

Oh god, what were you thinking? Throwing those files into the sprite was so dumb! It could have turned into anythin- Oh, thank god. It seems to have taken the form of a floating sheet and OH SWEET JESUS IT HAS THE MOUTH OF HELL.

On a less 'Dear God, why?' note, here is the currently up-to-date (I think) list of prototypings.

Also, it might be noted that I made a template from whole-cloth. I did, and I regret nothing.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 07:30:34 pm
Spoiler: Spritelog (click to show/hide)
[/b]
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 07:35:42 pm
Spoiler: Spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 29, 2011, 07:36:44 pm
Shield severly fails at what its intended to do.

>Mikheal: Back the fuck off a figure out what you should do to finish this.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 07:40:41 pm

Spoiler: Spritelog (click to show/hide)


Abscond to the above. Hurl Babe Ruth Card into the sprite\
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 07:59:49 pm
Shield severly fails at what its intended to do.

>Mikheal: Back the fuck off a figure out what you should do to finish this.

Please make a skaian Lore check.


Spoiler: Spritelog (click to show/hide)


Abscond to the above. Hurl Babe Ruth Card into the sprite

Capital idea. You head upstairs and root through your collection, and toss a Babe Ruth card into the ghastly specter.

It has now assumed the form of a ectoplasm-dripping Babe-Sprite.



Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 08:02:00 pm

Spoiler: Spritelog (click to show/hide)





Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 08:13:53 pm
Spoiler: Spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 09:45:43 pm
RL: That one imp is downstairs. Wreck its shit.

11+8=19 for attack roll.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 09:47:32 pm

Spoiler: Spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 10:00:37 pm
Spoiler: Spritelog (click to show/hide)

Danielle: Murder the imp.

The imp spots you coming and attacks first. It misses though, possibly still getting used to the bulky suit it wears.

You retaliate, sweeping with your halberd for eight damage.

Edit: Well, I'm getting tired of waiting for John to roll a Skaian Lore check, so I rolled it for him. He got 11, which gives him a hint.

The Spartan protected the shield when it was facing concave, but didn't fear attacking it when it was convex...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 10:07:44 pm
Spoiler: Spritelog (click to show/hide)

Explore the house, Looking for any invaders
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 29, 2011, 10:15:58 pm
This is the current state of your home.

Spoiler (click to show/hide)

Spoiler: Spritelog (click to show/hide)

Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 29, 2011, 10:17:21 pm
PONYLOG
Spoiler (click to show/hide)

Fuck yeah, woodland creature sprite.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 29, 2011, 10:18:14 pm
Get into the hall to Strife some Imps with my trusty BAT
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 29, 2011, 11:04:33 pm
RL: Continue ruining the imp's day.

12+8=20.

And what's the Boondollar count at right now, anyways?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 30, 2011, 12:25:43 am
The imp takes another swing, this time connecting, and causing eight damage.

Danielle ruins the imp's day as it has never been ruined before. Or, at rate, causes 11 damage.

PA: Go wreck some Imps!

You decide your time would be best spent destroying some imps. Considering the friggin' things are all over your house, it's pretty much the only way you'll be using it for a while.

The imp spots you, and rolls a 12 for initiative.

AL: Roll in the boondollars!

You acquire 3,104 boondollars from your successful strife with the imps. Truly, you are rotating about in currency.
Your CERAMIC PORKHOLLOW swells, filled with to 46,208 boondollars. Fantastic!

DB: FOR PONY!

Spoiler: PONYLOG (click to show/hide)

Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on September 30, 2011, 06:00:28 am
Inititatve (5,7)+4=16
>Swing for the Fences
Attack: (6,7)+7=20
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 30, 2011, 10:16:18 am
RL: End the imp.

13+8=21 for attack.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on September 30, 2011, 03:11:09 pm
Lore check for eariler action.

16+4=20

I really hope this is enough.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on September 30, 2011, 03:47:23 pm
PONYLOG
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on September 30, 2011, 10:53:19 pm
PONYLOG
Spoiler (click to show/hide)

Mikhael: Realize that the inside of the shield might be vulnerable, even if the outside is not.
Welp. There you go.

RL: End the imp.

13+8=21 for attack.

The imp, of course, continues to move first, and misses again.

Your attack causes a pittance six damage. Dang it.

Inititatve (5,7)+4=16
>Swing for the Fences
Attack: (6,7)+7=20

You successfully strike the imp for- Wait just a goddamn minute, the strike went right through? The hell?

It takes a swing at you, but, lucky for you, it seems it can't hurt you when it is insubstantial, as it currently is. Oh, wait, now it seems to be solid again. Fighting these things is going to be a royal pain in the ass.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on September 30, 2011, 11:49:22 pm
RL: Yet Another Standard Aggreivement.
17+8=25.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 12:00:10 am
RL: Yet Another Standard Aggreivement.
17+8=25.

The imp you're fighting doesn't really seem to have a handle on the idea of hitting you. Guess that makes your job easier. You really get a solid hit this time, hitting it for 16 damage and slaying it, collecting a small pile of grist.
Hm. Looks like less than last time.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 12:04:34 am
RL: Lament smaller quantity of grist. Rake in Boondollars anyways. Go upstairs and lure another imp down for slaying purposes.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 02:22:43 am
AL: Get back to RL!

Sensible enough. You park yourself in front of your computer and reconnect to your sburb session, already in progress.

(http://img.ie/bcc03.png)

Imps, as always, are the black squares, RL is still the bright green one, and AL's server cursor is the little house-y icon. Everyone roll initiative.

The boondollar total is up to 47,770.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 01, 2011, 07:03:08 am
>Mikheal: Break that son of a bitch shield from the inside!

Edit: By the way, check my sheet on the first page. You may notice some differences.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 01:03:03 pm
Initiative is 19+3=22.

And if I got it, which I probably did, attack roll is 11+8=19.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 01:47:17 pm
Combat order is:

RL
Nearest Imp
AL's Cursor

The other imp's don't seem to be paying you much attention as of right now. Good thing too, or you walloping one of their buddies right upside the head might have been a little disquieting. You ring his bell for 14 damage.

The imp retaliates with a swipe at your knees, but, possibly because of the birds currently circling his head, he misses completely.

AL's cursor swoops around behind the imp, and gives the imp a vicious drubbing with part of a deceased training dummy. It takes nine points of damage, and the distraction could allow RL to shift twice as a free action.

RL and the cursor's current positioning means that they are flanking the imp, and get combat advantage against it, affording them a plus two to attack rolls, and the possibility of myriad other effects.

GK: Smash the Shield!

You do that. You drop the shield onto the ground, landing it face down, and raise your sword. Before the Spartan has time to act against you, you shatter the shield, releasing a bright light.

By the time you can see again, The Spartan and any remnants of the shield are gone.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 02:01:41 pm
Attack roll: 10 + 8 + 2(advantage) = 20.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 01, 2011, 02:31:35 pm
g00sh darnit bash!
[10,7]+7=24!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 03:57:47 pm
Attack roll: 10 + 8 + 2(advantage) = 20.

MAX DAMAGE!!!

You strike the imp for a ridiculous 17 damage, slaying it, and producing another modest pile of grist.

g00sh darnit bash!
[10,7]+7=24!

Undeterred, you take another swing, this time connecting for a fair 13 damage.

the imp fights back, swinging at you, but not connecting. This things are really weak!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 04:27:40 pm
RL: Gather grist. Move on to the next imp - that one in storage looks pretty vulnerable.

11+3 =14 for initiative, 15+8=23 for attack.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 01, 2011, 04:36:14 pm
Line Drive! [7,4]+7=18
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 04:55:03 pm
Took a minor action for Smartphone pestering.
Spoiler: CN Pesterlog (click to show/hide)
Spoiler: AL Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 05:02:46 pm
RL: Gather grist. Move on to the next imp - that one in storage looks pretty vulnerable.

11+3 =14 for initiative, 15+8=23 for attack.

From this point forward, we will assume you gather any grist-based loot without being told.

Al's cursor has top initiative.
Imp 1 goes second.
Imp 2 goes third.
RL has bottom initiative.

Al's cursor swoops in the back, and attacks imp number two. Unfortunately, he keeps bouncing off of things in the confined space, and doesn't actually manage to hit.

Imp 1 swings at you the moment you step through the door to start combat. It claws you for eight damage.

Imp 2 attacks AL's cursor, shaking it, but not managing to force a disconnect.

RL attacks the imp for an equal eight damage. Serves the stupid thing right for sucker-smacking you.

(http://img.ie/237b2.png)

Line Drive! [7,4]+7=18

You connect, causing eight points of damage. A strange feeling passes over you, as if everyone and their grandma is doing eight damage right now.

The imp attacks, this time getting a hit! It causes six damage and gets ectoplasm all over you. Ewwwwwww!

Also: Feel free to bug server players to do their bits. Only three people left to get into the medium.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 05:18:05 pm
Edit: Nevermind, can't do that after seeing the map.

RL: Hit the imp.

14+8=26.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 06:20:06 pm
AL's cursor unleashes another fearsome drubbing! The second imp takes six points of damage.

Imp 1 attempts to hit RL again, and misses.

Imp 2 attempts to hit AL's cursor, but also misses!

RL swings at Imp 1, causing twelve damage. The imp looks decidedly the worse for wear.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 01, 2011, 06:21:51 pm
And its Batter-Up AGAIN!
[5,10]+7=22
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 06:53:08 pm
RL: Hit the Imp Some More.

3+8=11. SO CLOSE TO SNAKE EYES.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 07:43:47 pm
And its Batter-Up AGAIN!
[5,10]+7=22

You wallop the imp in the face, causing another 13 points. Keep swinging like that and it'll drop soon!

The imp isn't going to take this lying down though, and strikes back, causing eight damage! More slime everyplace.

RL: Hit the Imp Some More.

3+8=11. SO CLOSE TO SNAKE EYES.

AL's cursor lashes out once more, this time lifting one of the cabinets in the storage room and dropping it right on the imp. It causes eight damage, and knocks the imp back two spaces. Now unimpeded by the imp, the cursor swoops over to flank the imp RL is facing.

Imp 1 attacks RL for seven damage, not caring about the cursor right behind it.

Imp 2 follows the cursor and moves up behind it, now flanking the cursor with the other imp! Luckily for AL, the imp still can't hit for beans.

RL, despite combat advantage, doesn't manage to strike the imp.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 01, 2011, 07:54:59 pm
>Mikheal: Look around at the surroundings.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 09:40:52 pm
RL: Check yo health and WHACK THAT IMP.

11+8=19. Add in any relevant flanking bonuses - by the way, are those different from combat to combat, or does flanking always give +2 to attack rolls?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 10:19:35 pm
RL: Check yo health and WHACK THAT IMP.

11+8=19. Add in any relevant flanking bonuses - by the way, are those different from combat to combat, or does flanking always give +2 to attack rolls?

Flanking will, in most cases, grant combat advantage. Combat advantage always grants plus two to attack rolls.

AL's cursor attempts to draw the imps attacks away from RL, but he doesn't manage to land a hit.

Imp 1 attacks RL, hitting for eight damage. You now have five hit points remaining. You can regain half of your full hit point value by using your second wind, which is a standard action, so don't forget.

Imp 2 attacks AL's cursor. The strike causes interference with AL's connection, causing it to disconnect. Well, there goes your flanking.

Good thing you didn't need it. Imp 1 takes another eight damage, but remains standing.

>Mikheal: Look around at the surroundings.

Well, the inside of your house is the same. That's not what you're interested in though, of course. You gaze out a window, and find your house atop a mountain, the cold winds blowing around you. And yet, there is more than rock and ice. As you peer out through the snow being carried about on the breeze, you see a Vast, rich plainsland below, dotted with towns and the occasional castle.

Neat.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 01, 2011, 10:19:51 pm
JUST SMASH THAT IMP
[3,7]+7=20
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 10:23:37 pm
JUST SMASH THAT IMP
[3,7]+7=20

You crush it, dealing 12 points of damage with your trusty weapon. A bunch of grist appears where the vile, slimy ghost-imp once stood. Hovered. Whatever.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 01, 2011, 10:26:49 pm
>Collect Grist and Sweet Sweet Boondollars
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 10:28:39 pm
RL: Second Wind and ABSCOND THE HELL OUT OF THERE. Try to find Snakesprite so he can save your ass.

This is what happens when I stop keeping track of my hp >_>
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on October 01, 2011, 10:30:36 pm
PONYLOG
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on October 01, 2011, 10:42:30 pm
It's probably too late, but can I change aggrievements from Pounce de Leon to Scorpion's Strike?
It's okay if it's too late, though.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 01, 2011, 10:46:42 pm
>Collect Grist and Sweet Sweet Boondollars

You collect the grist, but it seems like the boondollars are being withheld until another conflict ends.

RL: Second Wind and ABSCOND THE HELL OUT OF THERE. Try to find Snakesprite so he can save your ass.

This is what happens when I stop keeping track of my hp >_>

Al's cursor appears again, right where it was before. Not that it can do much this moment.

The first imp attacks you once more, but, lucky for you, it misses.

Imp 2 attacks the cursor again, but can't manage to sever the connection this time.

You summon up a burst of will, and leap away from the battle, dodging the attempts of Imp 1 to hit you on your way out. Nice Abscond!

You are now five spaces south of the door.

It's probably too late, but can I change aggrievements from Pounce de Leon to Scorpion's Strike?
It's okay if it's too late, though.

You have yet to strife, so that is fine.

PONYLOG
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 01, 2011, 10:50:33 pm
RL: Wait for Imp 1 to chase you down, then WHACK IT.

16+8=24 for attacking if Imp 1 decides to chase me.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 02, 2011, 12:56:52 am
RL readies a triggered action. This will allow her to make an attack outside of her turn, if the conditions specified are met.

Meanwhile, AL is harassing the imps, because that's just what he does. Imp 1 has been finished off, leaving naught but grist where it once stood.

Imp 2 tries to disconnect him again, to no avail.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 01:03:50 am
RL: Keep waiting, oblivious to the fact that Imp 1 has been terminated by the cursor.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 02, 2011, 01:16:43 am
AL continues to do combat with the imps via his cursor, and manages to finish off the second imp without being disconnected.

Everybody: Enjoy the boondollar windfall.

And enjoy you do. After all, who wouldn't celebrate the accumulation of 64,018 boondollars? Certainly not any of you.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 01:52:22 am
Only slightly less than eleven thousand more before I get to alchemise some shit. :D

Spoiler: Pesterlog (click to show/hide)

In case it's not completely evident by the end of the log, Snakesprite has been overwritten by Billy-Mays-sprite.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 02, 2011, 03:06:49 am
Only slightly less than eleven thousand more before I get to alchemise some shit. :D

In case it's not completely evident by the end of the log, Snakesprite has been overwritten by Billy-Mays-sprite.

Okay, when and how? You can only prototype twice.

Spoiler: SpriteLog (click to show/hide)

Great. Your sprite has locked you out of your room until you go murder a bunch of flaming douchebags. Ugh. You don't even want to deal with this. I mean, he is coming with you, so you're probably covered if things get too hot to handle (and you're sure they will), but still. It is quite lame.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Darvi on October 02, 2011, 05:34:06 am
JUST SMASH THAT IMP
[3,7]+7=20
Math, you fail at it.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 03:11:05 pm
Only slightly less than eleven thousand more before I get to alchemise some shit. :D

In case it's not completely evident by the end of the log, Snakesprite has been overwritten by Billy-Mays-sprite.

Okay, when and how? You can only prototype twice.
...Huh, I guess you're right about that. Okay, let's just pretend that got retconned out of the conversation, since I'm too lazy to actually do so.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 02, 2011, 04:51:39 pm
>Mikheal: Realize there is an Imp RIGHT BEHIND YOU.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 04:54:01 pm
RL: Be Pestered.
Spoiler: GK log (click to show/hide)
Spoiler: BT log (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on October 02, 2011, 05:35:11 pm
PONYLOG
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 05:44:57 pm
>RL: You think that people are done pestering you for now. Let's go hunt down some more imps, why don't we?

A.K.A. go upstairs and see if the imps have moved around.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Bdthemag on October 02, 2011, 05:47:35 pm
>DB: Bid the ponies farewell and go find some imp's to kill.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 02, 2011, 07:27:37 pm
>Ask Babe to assist me with further IMP hunting and head into the Office for more Bashing...After taking a Second wind of course.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 02, 2011, 08:53:15 pm
BM: Gigantic everybody fight as many gogdamn imps at once clusterfuck, GOGOGOGOGO!

If you insist. Shits about to get fucking ridiculous.

>RL: You think that people are done pestering you for now. Let's go hunt down some more imps, why don't we?

A.K.A. go upstairs and see if the imps have moved around.

Seems a few have moved further into the kitchen. They're wrecking the damn place.

(http://img.ie/36835.png)

>DB: Bid the ponies farewell and go find some imp's to kill.

Well, at least you didn't just wander off without saying goodbye. They just want to be friends!

Oh shit. Someone packed you house wall to wall with frog-suited assholes.

(http://img.ie/41613.png)

>Ask Babe to assist me with further IMP hunting and head into the Office for more Bashing...After taking a Second wind of course.

The Babe accompanies you into the office, where the ghost imps are making a damn mess of things.

(http://img.ie/c7906.png)

>Mikheal: Realize there is an Imp RIGHT BEHIND YOU.

What the hell are you going on about, of course there isn- Of course there is.

(http://img.ie/0668b.png)

AL: Quit whining and get to strifing.

No, you weren't kidding about the depth of imp here. Seriously, look, you are up to your ear's in fiery bullshit. Oh god dammit, one is next to you. Looks like you'll have to murder everything in sight.

Kamina-Sprite just grins like an idiot and spends almost a half a minute drawing his damn sword.

(http://img.ie/7b705.png)

Everyone: Roll initiative. Shit just got real.

Note: This is complete bullshit.

EDIT: At least this one has nothing to do with strife.

BT: Impact on LOSAJ in 5... 4... 3...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 09:32:05 pm
Something tells me shit is about to go very, very south on LOSAJ.

19+3=22 for init.

RL: Yell for Snakesprite while making sure you've healed up from the last fight. It's about time that lousy sucker did something useful.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 02, 2011, 11:12:44 pm
Something tells me shit is about to go very, very south on LOSAJ.

19+3=22 for init.

RL: Yell for Snakesprite while making sure you've healed up from the last fight. It's about time that lousy sucker did something useful.

Snakesprite shows up. Awesome. He gets 11 for init.

Imp1 init: 21
Imp 2 init:15
Imp 3 init: 16

So combat order is:
RL
I1
I3
I2
SSprite

(http://img.ie/6b44c.png)

A couple notes: Provided your character can get a short rest, all hit points are recovered once an encounter ends. So yeah. Second: People, feel free to suggest actions for the sprites (or outright command them, whatever). Also, when a player and an enemy have the same init, player goes first. Oh, last, only numbered enemies are getting up in your grill. For now...

Also, you may notice RL's position changed. This is because that is where she was supposed to have been, so there.

AL: Assume the 'I'm fucked' position.

Hey, the battle hasn't even started! Quite being such a damn whiner.

Init order.
AL
I4
I1
I3
I5
I2
Ksprite

(http://img.ie/54887.png)

Posting now because I don't want to post for me this instant, plus let Theros do his thing, PLUS give someone a chance to boss around Kamina Sprite if they so choose.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 02, 2011, 11:24:50 pm
RL: Hit Imp 2.
10+8=18.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on October 03, 2011, 12:10:01 am
Kaminasprite should float over to flank Imp 3 and smack it around a bit, attacks of oppurtunity be damned.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 02:07:24 am
RL: Hit Imp 2.
10+8=18.

You move so that you are 2 spaces away from Imp two, and strike the imp for 11 damage.

Imp 1 moves into the space southwest of you, and attacks, hitting you for 8 damage.

Imp 3 moves one space southeast, and is now in the square directly northwest of you, and attacks. It hits, dealing you 5 damage.

Imp 2 moves one space forward, now directly west of you, and attacks also. It also hits, also dealing 5 damage.

Snake Sprite flys into the space south of you, now in combat with imps 1 and 2. Snakesprite uses the power 'spriteblast', allowing it to create a close blast attack, allowing it to damage all three imps. It manages to hit all three imps, each receiving 8 damage, and will suffer a minus 1 penalty to all attacks on their next turn.

New battlefield status:
(http://img.ie/28269.png)

Note: Wow, rough first round. I don't think it would be a bad idea to use your second wind for the encounter. If not, I suggest using your Strong Stomp power, as it can hit all three of the imps, and attacks their fortitude, which is a pretty weak defense for an imp.

AL: Fight!

Alex moves a space to the right. As he is not leaving an imps threatened range, he is not subject to an opportunity attack. He unloads his most powerful attack, Dodge thiis! in the first turn, hitting hard for 26 damage, and weakening the imp, as well as knocking it backwards a space.

Imp 4 takes a step southwest, now in melee range with AL. It attacks, but misses.

Imp 1 doesn't need to move to attack, and lashes out at AL, but misses him by centimeters.

Imp 3 steps back forward, and attacks AL, unhappy at nearly being killed in a single move. It also misses.

Imp 5 decides to attack Kaminasprite, since he's right there and all. Kaminasprite is struck for an audacious 9 damage. Not that he gives a rats ass.

Imp 2 moves forward, now flanking AL with Imp 3 (!!!), and attacks, hitting for five damage.

Kaminasprite gets in gear, and moves one step to the right, now flanking Imp 3 with AL.

X2 FLANKING COMBO!

Kaminasprite attacks the unlucky imp for six damage, finishing off the creature, and leaving a small pile of grist where it once stood. AL is no longer flanked. Unfortunately, this high profile entrance has grabbed the attention of another imp. For simplicity's sake, Imp 6 will take the initiative of the late Imp 3.

New battlefield status:
(http://img.ie/b8933.png)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 01:27:30 pm
Are diagonal moves allowed, or not?

If so:
RL: Move diagonal one space to the bottom-right and use that Second Wind.

If not: RL: Second Wind without moving.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on October 03, 2011, 04:55:07 pm
Yeah, te imps have been going southwest and such, so I think we can too.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 03, 2011, 05:28:57 pm
>Mikheal: Hit the Imp in its weak point for massive damage!
Init Roll: 11 + 4 = 15
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 05:40:30 pm
Diagonal movement is indeed allowed.

RL: Move diagonal one space to the bottom-right and use that Second Wind.

Imp one decides to instead turn it's attention on snakesprite rather than pursue you. It misses terribly.

Imp 3 moves into the space you were in, and attacks you. It beats your AC, then beats you, for 6 damage.

Imp 2 stays where it is and attacks snakesprite, and also misses.

Snakesprite throws another spriteblast, attacking imps 2 and 3, but missing 2. Imp 3 takes 3 damage, and suffers an attack penalty next turn.

Note: I am beginning to believe my dice do not like Danielle...

AL: Fight on!

Alex attacks imps 1 and 2 with a  Wweakening Broadside, hitting both for 8 damage, and making them more vulnerable to future attacks.

Imp 4 attacks AL, hitting for 5 damage.

Imp 1 also successfully hits AL, causing 4 damage.

Imp 6 moves into the space north of Imp 4, and attacks Kaminasprite, doing 8 damage.

Imp 5 attacks Kaminasprite, causing 7 damage.

Imp 2 attacks ALex, and hits, causing 5 damage.

Kaminasprite attacks with Spriteblast, and thanks to his positioning, can hit Imps 1, 2, 4, and 6. Only 2 is able to evade the attack, and Kaminasprite scores a brutal affont on 6, who takes 14 damage in full, and also grants combat advantage to AL next turn. Imps 1 and 4 take a still respectable 9 damage.

>Mikheal: Hit the Imp in its weak point for massive damage!
Init Roll: 11 + 4 = 15

The imp matches your initiative, but you heroic PC-ness allows you to act first.

(http://img.ie/aa872.png)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 05:46:58 pm
RL: Strong Stomp these assholes.

Do I make an attack roll for each imp, or 1 attack roll for all of them?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 05:49:03 pm
RL: Strong Stomp these assholes.

Do I make an attack roll for each imp, or 1 attack roll for all of them?

One each. Interestingly though, for blasts and bursts, like this attack, any enemy that is hit takes the same damage.

Not including Brutal Affronts, of course.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 03, 2011, 06:00:54 pm
>Mikheal: Smashy Smash with gaint sword.

COMBAT ROLL: 17 + 2 = 19
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 06:07:15 pm
RL: Strong Stomp these assholes.

Do I make an attack roll for each imp, or 1 attack roll for all of them?

One each. Interestingly though, for blasts and bursts, like this attack, any enemy that is hit takes the same damage.

Not including Brutal Affronts, of course.
Okay.
7+6=13 for Imp 1
9+6=15 for Imp 2
15+6=21 for Imp 3.

It would appear I pissed off the RNG god today.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 07:38:56 pm
RL strong stomps those assholes, dealing 6 damage apiece. Each one is slowed.

Imp 1 attacks snakesprite again, causing 7 damage this time.

Imp 3 continues attempting to attack you, and manages to hit despite the penalty it recieved from snakesprite last turn.

Imp 2 attacks snakesprite, dealing no damage because it missed. HA!

Snakesprite hits Imps 2 and 3 again with another spriteblast, each receiving another 3 damage, and penalties to their attack rolls next turn.

(http://img.ie/1a57c.png)

>Mikheal: Smashy Smash with gaint sword.

COMBAT ROLL: 17 + 2 = 19

Mikheal performs a basic aggrievement, dealing nine damage to the little jerk.

The little jerk retaliates, but cannot manage to lay a carapaced finger on Mikheal.

AL: Rock on.

AL throws another Wweakening Broadside at 1 and 2, hitting both, causing 15 damage to the pair. Also realizing he has taken a fair bit of damage, AL pounds gushers like a champ, regaining all the hitpoints he'd lost last round. SUCKERS!

Imp 4 attacks Alex again, causing 7 damage. Maybe he celebrated early.

Imp 1 tries to emulate 4, but misses.

Imp 6 attacks Kamina-sprite, missing.

Imp 5 also attacks Kamina-aprite, but he hits, dealing 9.

Imp 2 attacks Alex once more, hitting dead on, dealing another 6 damage. Well, he's still better off than he was last turn.

Kamina-sprite uses another Spriteblast, hitting each of the imps but Imp 5 for 6 damage, and killing off Imp 2.

(http://img.ie/333b8.png)
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 03, 2011, 07:42:00 pm
>Mikheal: Keep fucking Imp's shit up.

15 + 2 = 17
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 07:50:55 pm
RL: Lucky Strike on Imp 3!

17+8=25.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 03, 2011, 07:57:53 pm
Charge the Nearest Imp!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 08:18:42 pm
Spoiler (click to show/hide)

Charge the Nearest Imp!

Even with a charge, you wouldn't be able to reach him in one turn. Also, need init.

RL: Lucky Strike on Imp 3!

17+8=25.

RL deals 13 damage to Imp 3.

Imp 1 attacks snakesprite, dealing 4 damage.

Imp 3 continues to attack RL, dealing nothing because it missed.

Imp 2 attacks snakesprite, hitting for nine damage. Yeouch.

snakesprite keeps up his assault on 2 and 3, hitting both for 3 points., and penalizing their attacks next round.

>Mikheal: Keep fucking Imp's shit up.

15 + 2 = 17

You wreck the imp's shit again, dealing 10 points of pain.

The imp attempts to fight back, but is still a cruddy fighter, despite the knight's armor it wears.

AL: Rawr.

These pre-strife suggestions are getting decidely off topic.

AL switches targets to 4 and 6, since they present the greatest number of targets. He uses Wweakening Broadside again, hitting both for 5 damage, and making them more susceptible to his attacks next turn.

Imp 4 attacks Alex, hitting him to the tune of 4 points of damage, which is a lousy tune.

Imp 1 just realized he was flanking Alex with Imp 6, and acts accordingly, striking AL for 10 damage! He's in trouble.

Imp 6 attacks Kamina-sprite, hitting for 6 points, and managing to banish Kamina-sprite for the remainder of the encounter!

Imp 5 moves two spaces down, and attacks AL. Luckily for him, he misses.

AL: Second Wind, then abscond!

As you predicted, things have gotten too hot to handle, and you are outta here! Each of the imps gets to try their hand at an oppurrtunity attack, but only number 1 connects, dealing another 11 damage as you abscond right the fuck up the stairs.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 03, 2011, 08:25:49 pm
Even with Scourges Charge (+2 to Speed?)

Int: [7,4]+4=15
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 08:33:58 pm
Even with Scourges Charge (+2 to Speed?)

Int: [7,4]+4=15

Well played. Imp 1 has a higher init, (that's the northern one), as does 2 (the eastern).

However, your crazy-person charge nets you a surprise action, because I said so.

You get one free turn before the imps start fighting back. Also, Babe-sprite will have bottom initiative. Which is a weird pattern.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 03, 2011, 08:43:41 pm
So I'm only in range with one at the moment right? IMP 1 right? If so.

MADMAN WAIL ON THE IMP
The Scourge Charge offers double level damage so thats...+1 right? So two attacks against what ever imp in range, (Imp 1 I assume)

[8,10]+7=25!

[9,5]+7=21!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 08:47:28 pm
RL: Strong Stomp Again.
11+6=17
17+6=23
11+6=17
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 03, 2011, 09:17:14 pm
RL: Strong Stomp Again.
11+6=17
17+6=23
11+6=17

You strike the three imps for 6 points apiece again, slowing the group as a whole, and dispatching Imp 3.

Imp 1 attacks Snake-sprite, hitting and dealing 5 damage.

Imp 2 also decides to leave its focus on Snake-sprite, hitting it for nine damage, and banishing the sprite for the remainder of the encounter.

But you can take these two chumps. Probably.

So I'm only in range with one at the moment right? IMP 1 right? If so.

MADMAN WAIL ON THE IMP
The Scourge Charge offers double level damage so thats...+1 right? So two attacks against what ever imp in range, (Imp 1 I assume)

[8,10]+7=25!

[9,5]+7=21!

You charge in like a crazy person, and clobber the offending imp right upside the head with your bat, dealing 18 points from before the word 'go'.

The imp does not take to this treatment well, and strike back at you, hitting you for 8 damage.

Imp 2 decides to take a run up at Babe-sprite.

It's now actually your turn, so you wallop the imp again, because that is how you roll. You cause another painful 9 damage.

Babe-sprite has no problem with the imp attacking him, as its been some time since he's knocked one out of the park. He meets the imp as it approaches, and smacks it for seven damage.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 03, 2011, 09:37:54 pm
RL: Don't Stop the Stomp
16+6=22 for Imp 1.
12+6=18 for Imp 2.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 12:57:28 am
>BT: Just land already.

Your meteor slams into Losaj. Good trick, mostly those head for Skaia.

>BT: Miraculously Survive.

I figured that was implied, but okay.

RL: Don't Stop the Stomp
16+6=22 for Imp 1.
12+6=18 for Imp 2.

You stomp again, and Imp 2 goes down. Imp 1 takes another 6 points, and is still standing.

Or rather, it is moving across the pne space distance, and failing in its attempt to murder you.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 04, 2011, 11:10:38 am
RL: Finish That Imp.
10+8=18.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 04, 2011, 02:55:24 pm
>Mikheal: Just finish the wimp already.

14 + 2 = 16
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 03:38:41 pm
RL: Finish That Imp.
10+8=18.

One halberd strike later, and the little toolbox is down. A fair bit of grist is now laying around for the taking. Thank goodness that's over.

>Mikheal: Just finish the wimp already.

14 + 2 = 16

You smack the twerp for another ten points of damage. It doesn't kill it, but it comes close.

The imp fights back, but doesn't manage to hit you. Honestly, why does he even bother?
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 04, 2011, 04:03:18 pm
>Mikheal: I demand that you kill the Imp now.

14 + 2 = 16
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 04:15:06 pm
>Mikheal: I demand that you kill the Imp now.

14 + 2 = 16

After doing nearly twenty points of damage in a single swing, the imp is dead.

Oh look, grist.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 04, 2011, 04:28:10 pm
RL: Rake in Boondollars, then retreat downstairs.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 06:07:02 pm
RL: Rake in Boondollars, then retreat downstairs.

Boondollar raking will commence once PA finishes his strife.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 04, 2011, 06:31:25 pm
>Mikheal: Get awsume leet lootz.

Har har.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 09:15:51 pm
Fine then, I'll distribute now.

I think, between RL, GK, and AL, six imps were wasted, yes?

So that's... 9372 BOONDOLLARS.

The group as a whole has accumulated 73,480 BOONDOLLARS.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: SirAaronIII on October 04, 2011, 09:29:37 pm
So close to leveling up... SO CLOSE
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 04, 2011, 09:31:57 pm
gh00stly imp wail!
[5,4]+7=16
Sorry
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 09:40:50 pm
gh00stly imp wail!
[5,4]+7=16
Sorry

Sorry about what?

Hitting the imp in the skull? I don't believe you. You did 12 damage though, and destroyed the little jerk. Awesome.

Imp 2 attacks Babe-sprite, causing 8 damage.

Babesprite retaliates, using Strike the Weakness, and causing a fair 10 points of damage, and lowering the imps defenses.

PA can still use his move action from this turn, as he had not done so.

>Everybody: Level up!

Riccto needs to finish his strife first, but otherwise, have at it!

Also
Spoiler: pesterlog (click to show/hide)

EDIT: Grabbing the Sprite Amulet Common Sylladex card, and AL is alchemizing a pizza item.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 04, 2011, 09:59:12 pm
AL has gained the PIZZAXE! :P

I'm still deciding what RL is going to alchemise that will be useful...
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 11:29:44 pm
AL has gained the PIZZAXE! :P

I'm still deciding what RL is going to alchemise that will be useful...

After looking through the stuff, it seems to me that alchemizing weapons and armor at level 1 isn't really worth it. I ended up making a healing pizza snack instead.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 04, 2011, 11:36:16 pm
>Move Action: GET ALL UP IN THAT IMPS BUSINESS
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: TherosPherae on October 04, 2011, 11:38:51 pm
AL has gained the PIZZAXE! :P

I'm still deciding what RL is going to alchemise that will be useful...

After looking through the stuff, it seems to me that alchemizing weapons and armor at level 1 isn't really worth it. I ended up making a healing pizza snack instead.
...Guess who JUST NOW noticed you can do that? :P

...On that note, I am now very sorely tempted to make a Healing Can o' Beans.

Edit: Or even better, a can of beans that grants temporary flight. :P
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 04, 2011, 11:42:17 pm
>Move Action: GET ALL UP IN THAT IMPS BUSINESS

(http://img.ie/87136.png)

That is definitely a thing that you do.
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 05, 2011, 07:18:17 am
>hey  puppet pal imp y00u kn00w my favorite bat? a b00nking bat

[10,2]+7=19
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Johnfalcon99977 on October 05, 2011, 02:30:56 pm
>Mikheal: ^Magically sense the pun that was just said dispite how likely such an event would be, and facepalm.^

>Mikheal: Time to get better shit. Grab a suit of Armour and your Smartphone thats been sitting on your desk.

(( I assume we can take a Personal Sllyadex item now? If so, I collect the Smartphone card. ))
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Blade Master Model 42 on October 05, 2011, 07:45:03 pm
>hey  puppet pal imp y00u kn00w my favorite bat? a b00nking bat

[10,2]+7=19

The reference strikes the imp in the back of the head, slaying it instantly. Or, you know, coulda been the bat.

You feel as though you have reached an arbitrary amount of some form of points, and have grown more poweful as a result.

Ballin'!
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 05, 2011, 07:50:10 pm
I say a Sprite Amulet. Now you can have a flaming Babesprite. Or a medieval Snakesprite. The possibilities are endless kind of numerous!
Title: Re: Homestuck RPG! (Alright, everyone into the Medium.)
Post by: Riccto on October 05, 2011, 07:59:24 pm
>hey  puppet pal imp y00u kn00w my favorite bat? a b00nking bat

[10,2]+7=19

The reference strikes the imp in the back of the head, slaying it instantly. Or, you know, coulda been the bat.

You feel as though you have reached an arbitrary amount of some form of points, and have grown more poweful as a result.

Bonkin!
FTFY
I say a Sprite Amulet. Now you can have a flaming Babesprite. Or a medieval Snakesprite. The possibilities are endless kind of numerous!
Or a WOODEN BABE SPRITE WHO SLITHERS ABOUT
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 05, 2011, 08:02:32 pm
I say a Sprite Amulet. Now you can have a flaming Babesprite. Or a medieval Snakesprite. The possibilities are endless kind of numerous!

Okay, we have 2 sprite amulets chosen. I don't think that the sprite amulet works that way though. I think it gives them powers from the prototyping as the imps do. I'd re-read, but I'm on a different comp.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 05, 2011, 08:21:57 pm
Yeah, it gives them 1 prototyping like the imps. Like flaming, I believe. So... flaming Babesprite is still possible.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 05, 2011, 08:29:29 pm
Nope, just looked it up, it gives them the prototyping you did for your sprite.

Which is strange. This looks to me like something that might end up changing once the EoA5 flash and also the next version of the rules come out.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 05, 2011, 08:38:09 pm
Well I choose Smart phone..Not quite sure what I should alchemise
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 05, 2011, 08:49:11 pm
Well I choose Smart phone..Not quite sure what I should alchemise

You're choosing another smart phone? We do have more powerful things that can be chosen now, you realize?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 05, 2011, 08:52:00 pm
I had a smartphone all along? Zuh? Well now I can chose LVL 2 Sylladex cards or something similar to that?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 05, 2011, 09:00:20 pm
Yeah, go right ahead, as long as it says a number that is less than or equal to our level you can choose it. Might I recommend a Plush Smuppet? :P
Kidding, of course; it's your choice. But those smuppets seem pretty good. It's like a free flank buddy.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 05, 2011, 09:00:45 pm
I had a smartphone all along? Zuh? Well now I can chose LVL 2 Sylladex cards or something similar to that?
I forget who had what. I'm saying we have 2 smartphones in the common deck.

I'm going to have to read some backlogs.

And yes, for the additions you get to make to the common sylladex, you can now choose level 2 cards.

EDIT: From now on, the first post will take note of what cards are available, as well as who has what. Once we get the level 2 cards added, expanded hands will be dealt.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 05, 2011, 10:33:11 pm
I choose 'SORD...'. And I'm still deciding what to have RL alchemize.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 07, 2011, 04:43:29 pm
This better not be dead.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 07, 2011, 11:01:50 pm
Now I'm worried. I was hoping for more than a bump post after two days.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 07, 2011, 11:03:32 pm
Uh, how about... hmm... the "is" in the first option should be an "are"?

I don't think a grammar correction is worth much more than a bump though.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 07, 2011, 11:04:59 pm
Uh, how about... hmm... the "is" in the first option should be an "are"?

I don't think a grammar correction is worth much more than a bump though.

Your observation is duly noted.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 08, 2011, 12:36:15 am
So who are we still waiting on for their new contributions to the common sylladex?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 08, 2011, 01:06:13 am
Holy shit, im gone for like two day's and we get ten pages. I'll start looking through what I missed now.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 08, 2011, 01:41:39 am
So who are we still waiting on for their new contributions to the common sylladex?

Uh... I think me, you, and SirAaron are the only ones who have selected anything. A sprite amulet, SORD, and second sprite amulet, respectively if I'm right.

Bd, you need to level up, then do your fight.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 08, 2011, 06:44:31 am
Hey, I choose a Smart phone, remember?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 08, 2011, 08:43:54 am
I twas trolled by the science-y men.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 08, 2011, 04:39:29 pm
I twas trolled by the science-y men.

Spoiler (click to show/hide)

Added Smart Phone. Also, whuh?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 08, 2011, 08:50:34 pm
I'll go with Colonel Sassacres Daunting Text and the FLARP MANUAL
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 08, 2011, 08:57:08 pm
>See what that strange PSH000ES code which the troll gave you makes while yer working on the pervious action
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 08, 2011, 09:03:55 pm
I'll go with the ATH manual.

DB: Run into the garage and shoot the imp to the south of you!
8+8=16

Also, we should get some people to be the trolls. They wouldn't have to do any combat (Since I imagine Blade wouldn't be able to handle that many players at once.), but just provide that awesome trolly goodness.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 08, 2011, 10:14:43 pm
Yeah, it could be an oppurtunity for others to get in and bother us. Waaaait a minute...

Also, has anyone seen Cript? I'm his server and I have nothing to do while GK fights the imps.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 12:02:34 am
Yeah, it could be an oppurtunity for others to get in and bother us. Waaaait a minute...

Also, has anyone seen Cript? I'm his server and I have nothing to do while GK fights the imps.

How come the players are getting harassed but I'm not? I wanna get bugged...

Also, I reserve the right to strike non-player's pesterlogs from canon. So far, it doesn't seem I will have to, but still.

I haven't seen Cript either. I checked his profile a while back, and he hadn't been on in some time. I'd hate to do it to him, but if he goes much longer without at least checking in, we may have to replace him. I actually have a friend who wants a spot already.

I'd rather not do that to him though.

I'll go with Colonel Sassacres Daunting Text and the FLARP MANUAL

One or the other bud.

>See what that strange PSH000ES code which the troll gave you makes while yer working on the pervious action

Wow, this is awesome!

Well, it probably is. There's no way you could justify the ridiculous cost of the item the code is for any other way. Oh well. Maybe next level.

DB: Run into the garage and shoot the imp to the south of you!
8+8=16

(http://img.ie/8671b.png)

You burst through the door and shoot that douche-nozzle. 12 damage, right to the backside. Yikes.

Initiatives:
Imp1 12
Imp2 25
Imp3 22

Roll yours.


Also, we should get some people to be the trolls. They wouldn't have to do any combat (Since I imagine Blade wouldn't be able to handle that many players at once.), but just provide that awesome trolly goodness.

If you guys can find some people who want to troll us... I suppose it couldn't hurt.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 09, 2011, 12:08:11 am
DB: Initiative!!!
15+4=19

Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 12:17:29 am
DB: Initiative!!!
15+4=19

Okay, so battle order is: 2, 3, DB, 1.

Imp 2 moves up to you, now on your east side. It attacks you, striking for 5 damage.

Imp 3 stands around, examining one of your vehicles. Weirdo.

Your turn. Remember, attacking with a ranged weapon grants opportunity attacks to adjacent enemies.
 
(http://img.ie/115bc.png)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 09, 2011, 01:21:26 am
Spoiler: pesterlog (click to show/hide)

RL has alchemized the Halberd's Bite - properties Unreliable, Hardened Edge, and Elemental Infusion I. Or, for those who don't want to look it up, -1 to attack rolls, +1 to damage, and an upgrading of the hit dice from 1d12 to 2d6. Now, from what I understand, I have to pass a preroll to get it into my hand, right?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 03:33:43 am
Spoiler: pesterlog (click to show/hide)

RL has alchemized the Halberd's Bite - properties Unreliable, Hardened Edge, and Elemental Infusion I. Or, for those who don't want to look it up, -1 to attack rolls, +1 to damage, and an upgrading of the hit dice from 1d12 to 2d6. Now, from what I understand, I have to pass a preroll to get it into my hand, right?

Exactly. You may choose to do so now, or when we all draw when the common sylladex is completed again.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 09, 2011, 11:10:00 am
Flarp Manual then.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 09, 2011, 04:49:31 pm
So if I draw it, does it take up a spot in my sylladex? And if it does, does it continue to do so if I collect it?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 07:59:32 pm
So if I draw it, does it take up a spot in my sylladex? And if it does, does it continue to do so if I collect it?

Yes, it will take up a spot in your hand.

Once you collect it, it will not neccesarily, and you will have access to all of its passive abilities. I don't think you gave it a power, but if you had, it would be usable only when you hold the card.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 09, 2011, 08:40:10 pm
So if I draw it, does it take up a spot in my sylladex? And if it does, does it continue to do so if I collect it?

Yes, it will take up a spot in your hand.

Once you collect it, it will not neccesarily, and you will have access to all of its passive abilities. I don't think you gave it a power, but if you had, it would be usable only when you hold the card.
I thought all weapons alchemised automatically gained a card power a la page 55 of the manual...?

But yeah, I'mma try to draw that sucker. Rolled an 8.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 08:47:26 pm
Yeah, you will be able to draw it. I'll go ahead and add it to your hand now. are you going to flush your smartphone and redraw, or just hold onto it?

Edit: You were correct about the power as well. I must have been thinking about the armor.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 09, 2011, 09:01:35 pm
I.... think I'll flush and redraw the smartphone, actually.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 09, 2011, 09:06:07 pm
I.... think I'll flush and redraw the smartphone, actually.

Alrighty. Remember, the Smartphone is a collectible, so you get the passive powers from it, even later. Wish we could get those last couple sylladex cards.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 10, 2011, 02:03:18 am
So I was mulling (heheh) earlier and now I want to know: What role are exiles going to have here? will we see/meet them? Will we have to follow their console orders? And most importantly, who are they?

I also could use a bit of a summary on sylladexes (sylladice?) and alchemy.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 10, 2011, 02:44:55 am
So I was mulling (heheh) earlier and now I want to know: What role are exiles going to have here? will we see/meet them? Will we have to follow their console orders? And most importantly, who are they?

I also could use a bit of a summary on sylladexes (sylladice?) and alchemy.

*cracks knuckles* Infodump?

Infodump.

A brief summary on the In-Game properties of Sylladexi and Alchemy
By Blade Master Model 42

Managing your sylladex in the Homestuck RPG, in stark contrast to the sylladexi of the canon Homestuck of MSPaintAdventures, is quite simple.
Based on your level, you have a limited number of cards within your hand, that you may deploy whenever you like. You draw your cards from both your Personal Sylladex, as well as the Common Sylladex, which both gain cards in different ways. Also, Alchemization is also a simple process, and easily explained. Inventory management has never been easier!

The sylladex is a simple system to use. At the end of an encounter, or when you gain a level and increase your hand size, and have performed Alchemy and added to the Common Sylladex, you can gain sylladex cards for your hand. The number of cards you get is related to the levels you have. When you have gained all of the levels, you may have a total of 5 cards at once, allowing you to turn even the most unbalanced of tables. Once you use a card in an encounter, you must flush the card back into the deck at the end of an encounter. You may choose to retain or flush unused cards, except for Rare cards, but that is for another discussion. After you have flushed your hand, you may draw up to your hand size once more.

On the subject of drawing, you draw from both the Common Sylladex, and, starting at level 2, the Personal Sylladex. The Common Sylladex gains cards whenever a player gains a level, when Players can add 1 card to the deck if they choose to do so. These cards can vary from providing timely assistance to a player in Strife, or unlocking rare Alchemization options. The Personal Sylladex gains cards through Alchemy when a Player gains a level. Unlike the Common Sylladex, the Personal Sylladex is  only accessible to the player it belongs to, and players cannot swap cards from it under normal circumstances. Further, players must make a successful dice roll to draw from the Personal Sylladex, though the roll becomes easier as a player gains levels.

To build the Personal Sylladex, players must take advantage of a process known as Alchemy. This is done whenever a player gains a level, and when they do so, the player is given a finite amount of points to spend. Players pick and choose modifiers from the Alchemy section of the Rulebook, and can spend up to the number of points they have for Alchemization. They may even choose to reserve points, in order to build more cards. However, it should be noted that with a limited hand size, quantity may not be the most useful quality! Additionally, players may sometimes use special Sylladex cards to unlock modifiers for their gear that would otherwise be unavailable.

A five card limit, however, does not mean players can't jam their in-game sylladex with all sorts of things, in limitless quantities! In fact, a good GM will encourage his or her players to interact with their environments with their sylladex as a method to advance and create the story.


I have no idea why I wanted to write that up in Essay format. Weird. Plus, my closing paragraph is shitty. Oh well.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 11, 2011, 02:17:50 pm
Ok, so, Can I Alchemize me some armour now?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 11, 2011, 07:04:35 pm
Ok, so, Can I Alchemize me some armour now?

Yes. Yes you may.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 11, 2011, 07:07:51 pm
DB: Jump back one block to the left and shoot at the imp!

13+8=21
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 11, 2011, 07:33:51 pm
DB: Jump back one block to the left and shoot at the imp!

13+8=21

You hop backwards and shoot at Imp 2. You didn't specify, and normally I would have you stay on target, but your new position blocks any other target.

In any case, you just pegged him for 13 damage. Good going.

Imp1 moves into the space south of you, and attacks, dealing seven damage. Yikes.

Imp2 moves a step west, now bordering you on the east. He also deals seven damage. Pair of douchebags.

Imp3 is still inspecting the car.

Do something sweet.

(http://img.ie/036a3.png)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 11, 2011, 09:28:16 pm
RL: Go shred some imps with the new halberd.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 12, 2011, 11:01:07 am
Grab that weird looking manual, take a breather and head into the next imp infested room
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 12, 2011, 08:20:10 pm
RL: Go shred some imps with the new halberd.

Sounds good. Which room next? You can only hope that if you clear these tools out, they'll stay gone for a while.

(http://img.ie/a4a45.png)

Of course, it might be wise to wait a short while...

Grab that weird looking manual, take a breather and head into the next imp infested room

What weird looking manual? You are sure you do not see one. Maybe one will get dealt to you when the Common Sylladex is updated.

Maybe you should try messing with your Alchemizer for now.

>BT: Ascend the Stone Pillar.

Before you stands a Minaret of Dark Stone, rising up through the jungle. It'd take ages to climb that son-of-a-bitch.

So you rocket your way up instead. PSHOOOES!
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 12, 2011, 10:58:05 pm
RL: Wait.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 13, 2011, 06:44:50 am
>Mikheal: Go kill some more Imps. Not like theres much else to do.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Org on October 13, 2011, 10:36:33 pm
Nope, just looked it up, it gives them the prototyping you did for your sprite.

Which is strange. This looks to me like something that might end up changing once the EoA5 flash and also the next version of the rules come out.
Not too sure on the confusion here with Sprite Amulet.
It grants the Sprite the same template given to the Underkings by that prototyping. A Princess Peachsprite, which gave the Underlings the Pretty Princess Tier 1 Leader prototyping, would also receive that same prototyping if its player had the Sprite Amulet.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 13, 2011, 10:44:27 pm
Nope, just looked it up, it gives them the prototyping you did for your sprite.

Which is strange. This looks to me like something that might end up changing once the EoA5 flash and also the next version of the rules come out.
Not too sure on the confusion here with Sprite Amulet.
It grants the Sprite the same template given to the Underkings by that prototyping. A Princess Peachsprite, which gave the Underlings the Pretty Princess Tier 1 Leader prototyping, would also receive that same prototyping if its player had the Sprite Amulet.

Yeah, I got that, but it seems a little strange to me. Shouldn't they have access to that from the moment you enter the medium? Oh well.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 14, 2011, 03:52:07 am
>Mikheal: Go kill some more Imps. Not like theres much else to do.

Are you sure you don't want to wait until additional sylladex cards are dealt? It's your choice, but I would recommend waiting.

Speaking of waiting, has anyone seen Cript anyplace?

EDIT: Also, shouldn't GK be performing his duties as a server player?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 14, 2011, 06:37:29 am
EDIT: Also, shouldn't GK be performing his duties as a server player?

Sorry, its just that when I have time, SS is offline, and when I don't, shes online.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 14, 2011, 05:53:01 pm
Sorry about that.

Also Cript hasn't been on the forum for a week now according to his profile.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 14, 2011, 08:12:09 pm
Sorry about that.

Also Cript hasn't been on the forum for a week now according to his profile.

Last time I checked it'd been two weeks or something. I shot him a pm. If he doesn't respond soon, I'm going to have to consider booting him, considering that everyone else seems to get on once in three days, at the least often.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 14, 2011, 08:16:15 pm
Well, checking his profile again, it says he was last active... Today.
That doesn't mean he'll come back here though. He might have forgotten. Maybe if we say his name 13 times and play an ominous tribal-sounding drum beat, he'll come back.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 14, 2011, 08:18:09 pm
Bdthemag gazes into his mirror, dozens of candles sit around him in his dark bathroom.

"Criptfiend...Criptfiend....Criptfiend."

He was never heard from again.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 14, 2011, 08:20:55 pm
Bdthemag gazes into his mirror, dozens of candles sit around him in his dark bathroom.

"Criptfiend...Criptfiend....Criptfiend."

He was never heard from again.

Dangit, now I have to replace two players!
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 14, 2011, 08:25:16 pm
Honestly, what were you expecting? I mean, he DOES have "fiend" in his name. :P

Though it's technically a feind.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 14, 2011, 08:36:27 pm
Anyway, since we're on a sort of semi-hiatus as we wait to determine whether or not Criptfeind is still playing, let's discuss the maps. Someone voted frequency was too low. I know how to fix that. As for quality, how do you all think I should approach that?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 14, 2011, 08:38:23 pm
Maybe have us teeny little character heads that you'll paste into the tile we're on so we can tell what colored square is what? And imp heads, maybe with the prototyping shown?
EDIT: (http://img.ie/c7989.png)
Like this imp, only it should probably be bigger and not thrown together in 5 minutes.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 14, 2011, 09:01:09 pm
Maybe have us teeny little character heads that you'll paste into the tile we're on so we can tell what colored square is what? And imp heads, maybe with the prototyping shown?
EDIT: (http://img.ie/c7989.png)
Like this imp, only it should probably be bigger and not thrown together in 5 minutes.

Well, it is going slowly, but I have started. Once they are all ready, I will post them so everyone can see!

EDIT: Also, I plan to move everyone to proper character sheets. I made on of Darvi a few days ago or something, but I forgot to mention.

Realized I need descriptions of the rest of the pcs, except for cript's character (who I am not prioritizing for obvious reasons). Will also need to do more of the imps, but I'll have to do it later.

(http://img.ie/88269.png)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 14, 2011, 10:04:18 pm
I was bored, so I made a thing.
Spoiler: LOSAJ (click to show/hide)
Continue making these? Y/N
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 14, 2011, 10:06:04 pm
Why is it not an epic flash where you can play as RL and run around doing stuff? >:(

Just kidding, of course. But if you really did that, I'd have to shower you with praise and respect. Looks good, but a bit blurry.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 14, 2011, 10:08:52 pm
Yes, fuck yes. You wouldn't believe how happy i'd be to see an art version of the land of Happiness and Sunshine.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 14, 2011, 10:22:09 pm
Why is it not an epic flash where you can play as RL and run around doing stuff? >:(

Just kidding, of course. But if you really did that, I'd have to shower you with praise and respect. Looks good, but a bit blurry.
If I had Flash, I would totally start working on that. But alas, I am too stingy with my money to spend on such a thing.

And brb working on LoHaS

And hell I cannot draw ponies worth crap
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 14, 2011, 10:22:48 pm
Why is it not an epic flash where you can play as RL and run around doing stuff? >:(

Just kidding, of course. But if you really did that, I'd have to shower you with praise and respect. Looks good, but a bit blurry.
If I had Flash, I would totally start working on that. But alas, I am too stingy with my money to spend on such a thing.

And brb working on LoHaS

And hell I cannot draw ponies worth crap
I don't care, if its bad then I can just ironically like it :P
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 14, 2011, 11:56:50 pm
Well, I am fairly sure that this is either horribly shitty or brain-scarring, depending on circumstances.
Spoiler: Regardless: (click to show/hide)
And, frankly...
It's all Bd's fault~
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Bdthemag on October 14, 2011, 11:58:11 pm
Well, I am fairly sure that this is either horribly shitty or brain-scarring, depending on circumstances.
Spoiler: Regardless: (click to show/hide)
And, frankly...
It's all Bd's fault~
Its...beautiful. And whats that on the sun over there?

That quote is going to be used against me my entire life now.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 15, 2011, 12:00:36 am
Its...beautiful. And whats that on the sun over there?
That is an imp in a frog costume. I'm fairly sure that I'm going to have an imp photobomb every one of these I make from now on just for the hell of it.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 15, 2011, 01:06:50 am
Continue making these? Y/N
Wicked awesome. The Land of Happiness and Sunshine now canonically has smiley caves.

I still need to do a sketch of the land of cookies and lasers.

Getting back to work on the remaining imps we have.

(http://img.ie/27721.png)

Well, that's that. Changed Frog imp a bit so it looked more Froggy, but it is otherwise unchanged. Didn't really know what to do with Dummy imp, hope this works and is appropriately recognizable.

Also, I think Ghost imp is hella creepy. Much more so than the rest. That's expected, I guess, it is a tier two prototyping.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 15, 2011, 07:52:55 pm
Hey, Theros? Can you make a picture of LOCAC (Land of Castles and Conflict)?  Its what I am calling my land…
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 15, 2011, 08:11:12 pm
Hey, Theros? Can you make a picture of LOCAC (Land of Castles and Conflict)?  Its what I am calling my land…

It is a world primarily comprised of Rolling Plains, with a few towns (and naturally castles) dotting the landscape. Plus a mountain range where Mikheal's home now resides.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 15, 2011, 08:29:22 pm
And, if you haven't guessed, two factions on the planet are at war.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 15, 2011, 09:41:22 pm
Hey, Theros? Can you make a picture of LOCAC (Land of Castles and Conflict)?  Its what I am calling my land…

It is a world primarily comprised of Rolling Plains, with a few towns (and naturally castles) dotting the landscape. Plus a mountain range where Mikheal's home now resides.
I will... work on it. Tomorrow. After sleep.

And is Mikhael's home a castle as well, or a large mansion? The LOSAJ and LOHAS ones didn't have the relative houses in them, but I figure since I'll put the mountain range in I might need to know.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 16, 2011, 12:10:02 am
Really bored today, so I went ahead and made a picture of SS.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 16, 2011, 12:21:01 am
Really bored today, so I went ahead and made a picture of SS.

That's another player token added to the sheet..
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 16, 2011, 07:13:57 am
And is Mikhael's home a castle as well, or a large mansion? The LOSAJ and LOHAS ones didn't have the relative houses in them, but I figure since I'll put the mountain range in I might need to know.

Something in Between a castle and a Mansion. Its made out of Stone.

Don't forget the Tower. Thats kinda important.

TOTALLY UNRELATED EDIT: You know, sometimes I wish my land was "The land of Farms and Gates"...
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 16, 2011, 12:49:34 pm
TOTALLY UNRELATED EDIT: You know, sometimes I wish my land was "The land of Farms and Gates"...
If Freeform was playing, he would probably have the Land of Fire and Creepy Entities.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Riccto on October 16, 2011, 05:34:12 pm
Sorry for not posting in awhile, But I currently have 1 Alchemy Point Right?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 16, 2011, 09:10:36 pm
Sorry for not posting in awhile, But I currently have 1 Alchemy Point Right?

First: No worries. It only becomes an issue if you aren't on for nearly a month.

Second: Yes, one alchemy point.

Third, and this is directed at everybody: I'm going to be kinda scarce this week, especially as time goes on. My mother is running a psychic retreat, and I'm doing the cooking, with some help. As we get closer to the weekend, I'll be on less and less, and once Friday rolls around, I'll be lucky to get on twice before Monday.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 17, 2011, 12:46:40 am
Spoiler: LoCaC (click to show/hide)
I think I'll do LoCaL next, then LoPaV.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 17, 2011, 10:40:49 pm
Spoiler: LoCaL (click to show/hide)
Next up is LoPaV.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 18, 2011, 01:01:25 am
Okay, so we are only short 2 sylladex cards for level 2. One from Darvi, and one from Cript.

Cript, however, has been gone for a while, and if a friend of mine gets his character sheet done in time, he will be taking his spot. So, hopefully we can get the ball rolling shortly.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 18, 2011, 01:43:51 am
Question: Should I do the entry thing with GK yet or should I wait until after your real life business?
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 18, 2011, 02:30:53 am
Question: Should I do the entry thing with GK yet or should I wait until after your real life business?

You can get started, but I have to do the Entry item business.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 21, 2011, 04:15:59 pm
Please don't let this be dead.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 21, 2011, 04:55:32 pm
BM42 did say he'd be completely gone by Friday, and it's Friday where I am, so... HE'S DEAD!!! NOOO

But seriously what can we do without our GM? Pretty much nothing. I COULD start entering but he said he'd handle the entry item business, so...
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 22, 2011, 08:35:47 pm
But seriously what can we do without our GM? Pretty much nothing.

Maybe you can try being online on pesterchum so I start the whole process of your entry. After all, he did say that we could do the whole connection process while he worked it out.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 23, 2011, 08:09:24 pm
I am the Not Dead. The thing went fairly well, except for a ridiculously short amount of time I had between Breakfast ending and Lunch being served on Saturday.

Bluh. Tired. Will be available Monday afternoon.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on October 26, 2011, 04:18:44 pm
Ok then, now we can at last move on.

Or at least in till Aaron finally decides to get on pesterchum >.>
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 26, 2011, 11:42:27 pm
Okay, if you two are having trouble catching each other (which appears to be the case), you can slow-go it in the thread.

Also, SS's entry item is a large vase.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: TherosPherae on October 27, 2011, 12:43:36 am
I finished my LoPaV picture. I'm actually rather proud of it.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 27, 2011, 01:55:05 am
8/10.

The trolling that is, not the picture. As for that, stellar work as always.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: SirAaronIII on October 28, 2011, 09:18:42 pm
Okay I finally decided to get on, except I was on this whole time and I just had my mood set to offline. ARRGH

But anyway the point is we're connected now. Also this is all starting to sound like a huge double entendre.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on October 28, 2011, 11:26:25 pm
Okay I finally decided to get on, except I was on this whole time and I just had my mood set to offline. ARRGH

But anyway the point is we're connected now. Also this is all starting to sound like a huge double entendre.

Glad that's taken care of.

Okay, I will be putting up a new poll regarding players soon...
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 29, 2011, 09:03:59 am
Spoiler (click to show/hide)

Pesterlogz. People need to post these more often.

Introducing the Jumper Block Now. Making things a little less complex.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 30, 2011, 08:41:10 pm
Pesterlogz. People need to post these more often.

Well, if I could pester/be pestered more often...

Anyway, does anyone know how to reset polls? I seem to have missed that option someplace, and I need to figure out how we are going to handle Cript's absenteeism, considering my friend who had previously mentioned he wanted in has not made an effort to get on the site, or to send me a character sheet.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 30, 2011, 09:24:16 pm
There should be an Edit Poll button beneath the poll itself that you can use.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 30, 2011, 11:38:20 pm
There should be an Edit Poll button beneath the poll itself that you can use.

Unfortunately, I tried that earlier. I can change the question, delete the votes, etc, but I can't unlock voting.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 12:05:30 am
There should be an Edit Poll button beneath the poll itself that you can use.

Unfortunately, I tried that earlier. I can change the question, delete the votes, etc, but I can't unlock voting.
Odd, it's letting me lock and unlock voting as I please in my thread...

Mayhaps we could just have an in-thread vote instead of using the poll function?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 31, 2011, 12:13:16 am
Well, I guess that'll work.

We need to decide what to do about the cript situation. He hasn't come in for about two months or so I think. So, effectively, he is no longer a part of the game, it would seem.

Options include:

Keep waiting.
Recruit a new player from the general public.
Recruit a new player only on the recommendation of one of the players already here.
Have one player run a second character (not too enthusiastic about this one, so unless you all have ONE person in mind, and they want to, forget it)
Continue on as if cript got meteor'd.

Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 12:16:52 am
Recruit a new player on the recommendation of one of the players already here. I don't have someone in mind but maybe someone else does.
Or we could just recruit a new player from the general public, too. That's fine, but only if the above fails
I don't think we should treat him as meteor'd. Then we'll have 7 and that's not a pretty number like 8. Ha, ha, 7, did I hurt your feelings? That's right. Suck it up, 7.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 31, 2011, 12:20:20 am
I'll be honest, a player recommendation is my preferred option. Also, having cript be meteror'd would kind of bring down the mood of the whole session.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 01:13:35 am
Also, having cript be meteror'd would kind of bring down the mood of the whole session.
This. So much this. Plus it'd (kind of) be my fault because I'm his server.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 10:22:49 am
Recruit a new player only on the recommendation of one of the players already here.

I choose this option.

Also, Aaron, I put down the Cruxitator, with the Alchmizer enhanced by the Jumper Block. You can start now.


Edit: If we do end up replacing Cript, I hope for two things.
1. The New persons aspect is Space.
2. He is good at drawing.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 01:24:24 pm
2. He is good at drawing.
Ouch. That hurts. :P

But yeah, I vote we get a new person, I don't really care how. But they really should have a Space requiem, since that's pretty much necessary unless we want to throw the frog stick to someone else.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 03:29:05 pm
I know of a person, although he doesn't read Homestuck that much anymore since apparently he didn't like there being a large cast of characters. I'll ask him later though.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 04:34:57 pm
Guys, I was making some things, and I relized Blade's Character and Theros's Character have the same aspect, under a different Name. This needs to corrected.

Edit: This is what I was working on, by the way.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 04:43:33 pm
I can draw. Yeah okay (http://img.ie/16596.png) I can't (http://a2.sphotos.ak.fbcdn.net/hphotos-ak-ash4/380323_2637736868351_1403376962_33137566_136211107_n.jpg) draw FABULOUSLY (http://img.ie/b3b81.png). But I can draw. And I love Homestuck to death. I am willing to read through all 50-something pages of this if you accept me. And all my other forums games things are sort of slowed down.

Wouldn't mind being Space aspect. What else would I need to do?

Oh yeah, also I've only played D&D a few times, I'm not super familiar with the rules. oh god oh god
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 04:45:21 pm
You would need to pretend to be someone that was never there like you were there the entire time.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 04:46:15 pm
You mean I would need to pretend to be someone whose story has already been in progress behind-the-scenes?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 04:49:32 pm
Well, you were kinda already Criptfeinds Character in canon. ((David Bloom has been offically retcon'd. He never existed in the first place.)) We are going to pretend that you were there all along.

Now roll your class and make yer character.

Oh yeah, also I've only played D&D a few times, I'm not super familiar with the rules. oh god oh god

Don't worry, your'll catch on.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 05:03:20 pm
Guys, I was making some things, and I relized Blade's Character and Theros's Character have the same aspect, under a different Name. This needs to corrected.

Edit: This is what I was working on, by the way.
Spoiler (click to show/hide)
Nope, Rage and Blood are listed differently.

And honestly, we could probably play as if Cript's character was meteor'd and Freeform's character showed up as a replacement. That's how Darvi did it in Roll to Strife.

Speaking of Darvi, I'm not sure how active he is these days either...
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 05:04:05 pm
Oh yeah, also I've only played D&D a few times, I'm not super familiar with the rules. oh god oh god
Welcome to the club, then. Neither have I. :P
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 05:07:18 pm
Nope, Rage and Blood are listed differently.

Oh, must of missed that.

I would also like if your character were female, freeformschooler so I can make some more complexed relationships on my nonsensical shipping chart, (Not that there isn't any Homosexual ships there.)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 05:08:32 pm
Oh yeah, also I've only played D&D a few times, I'm not super familiar with the rules. oh god oh god
Welcome to the club, then. Neither have I. :P
Or I.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 05:30:47 pm
Is it just me, or does my interpation of Brian Charleson (DB for the stupid people who call people by their pesterchum Names.) remind me of some kind of famous comedian?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 05:39:18 pm
I don't know, I was kind of aiming to be a friendly comedian type character at first. But then it kind of went into the whole "Insane guy who messes with people." once I realized we would just be a happy group with no conflict.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 05:47:10 pm
Yeah, I also decided to make Mikheal more clueless, and far more nervous after I realized his character was quite bland and would go through with SUPA HAPPA FUNTIMES.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 05:50:15 pm
Mimi Manson

Spoiler: Title roll (click to show/hide)
Spoiler: DEM ARTS (click to show/hide)

Now give me a couple days (1-2, 3 tops) while I read through the RTD, the rulebook and the D&D quickstart guide, then create my sheet and post it. Anything else needed (bio? strife specibus? consorts? name 'em and I'll post 'em here) will then be posted.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 05:51:00 pm
OH SHIT, WE HAVE A COMPETENT ARTIST WHO CAN DRAW STUFF NOW. FUCK YEAH.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 05:54:59 pm
Homie, I'm already a Thief. Of Void, though, so your Aspect is fine. Although 2 Thieves appears to be okay, so yeah.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 05:56:05 pm
He should draw everyone in an epic teampose now.

Homie, I'm already a Thief. Of Void, though, so your Aspect is fine. Although 2 Thieves appears to be okay, so yeah.
He can just edit his title to something similar, no problems.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 05:58:39 pm
I can change it to whatever the heck you want. It doesn't really make a huge difference to me!

OH SHIT, WE HAVE A COMPETENT ARTIST WHO CAN DRAW STUFF NOW. FUCK YEAH.

Spoiler (click to show/hide)

He should draw everyone in an epic teampose now.

Also yes. I'll wait 'til tomorrow though.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 06:12:24 pm
OH SHIT, WE HAVE A COMPETENT ARTIST WHO CAN DRAW STUFF NOW. FUCK YEAH.
And then my landscapes were chopped liver. :P

But yeah, Freeform is better at drawing people and stuff to like, the nth degree compared to myself. Plus he's more open to publishing his drawings. :P
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 06:22:13 pm
It would probably be easier for me to have a new character replace the old one mysteriously in the same place, or just take Theros' idea and have Cript get meteor'd. I'm not very good at stepping into the shoes of other characters, and half the fun of this stuff is playing as my own.

But thanks guys. I'm nowhere near the level of b12's top artists but I'm glad I've gotten to this point.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 06:52:31 pm
I'm sure I'd be an okay artist, as long as it's sprites. Maybe hero mode, definitely not hussnasty. And I really need to cut down on the SBAHJage.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 06:54:11 pm
Did someone mention a shipping chart? Oh yeah. I wonder how fast I can


SirAaron did you make your avatar? It's pretty great.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 06:56:52 pm
NOO THE SHIPPING HAS STARTED it's almost as if you intended this to happen, the ships will tear us apart

No, I didn't make it. I wish I did but I'm nowhere near that good. I mean it looks just like the art in the walkarounds! Kind of. I also forgot to mention my super epic awesome forte: stick figures. Somehow I can make better stick figures than almost anything else.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 07:17:39 pm
Funnily enough, the first homosexual ship was not with the one who was canonical Homosexual, which is Blades character. (Which was reveled in a rather akward conversation.)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 07:24:09 pm
Oh by the way do we use Pesterchum on here? Like the IRL version of it. And if so do we have a memo/pesterchum names?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 07:30:14 pm
Yeah, we use the real thing. 100% authentic Pesterchum! We don't always have a memo, though, but yeah we have names. See the OP for details.
DB = BD (ha ha ha)
AL = Blade
CN = Darvi (not been seen here for a while)
PA = Riccto
RL = Theros
SS = me
KF This could be you!

Speaking of pesterchum, PESTERLOG INCOMING
Spoiler (click to show/hide)
I don't know what to prototype and I have imminent meteor death coming down. I'm so screwed. Also minor nitpick, isn't it called the cruxtruder?
And anyway I think this is the part where the entry item comes in.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 07:37:03 pm
Did someone mention a shipping chart? Oh yeah. I wonder how fast I can


And yeah, we use the Pesterchum program that the MSPA forum guys developed. We don't have a permanent memo, although we'll occasionally make one. Hilarity usually ensues.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 07:43:04 pm
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 07:47:00 pm
This is pretty funny, actually. Actually it's really funny. Actually I have nothing to say to you.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 07:47:50 pm
And where do Sal and Wymar fit in?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 07:51:45 pm
Nobody likes them, so they are not included :P
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 08:25:53 pm
Also freeformschooler, can you do a quick sketch of God Tier Mikheal and Danielle? (Mostly because they are the only God Tiers that was doable at the moment?)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 08:32:41 pm
What, none for me? :P
I kid, I'd rather see it when we get to that point.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 08:39:00 pm
It is now canon, I will swoon people with sexy jokes and creep people out.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 08:59:10 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 09:07:45 pm
Hey, I thought we agreed that KF didn't exist anymore.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 09:10:32 pm
He shows up in memo logs and pester logs. He existed, we should just presume he got turned into a slightly burnt red smear by a meteor.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 09:14:12 pm
I don't like the idea that we pretend he got smoked. It just puts a damper on everything. Lets just retcon him. It also would make a little less sense. If any of the players die in Sburb, then the game is automaticly lost. Lets just pretend that Mimi here was KF all this time.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 09:15:54 pm
I don't like the idea that we pretend he got smoked. It just puts a damper on everything. Lets just retcon him. It also would make a little less sense. If any of the players die in Sburb, then the game is automaticly lost. Lets just pretend that Mimi here was KF all this time.
....Eh, okay.
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 09:17:31 pm
Also, DB isn't going to know Mimi. Just because I don't like pretending that I already knew someone, I find it akward to roleplay.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 09:18:38 pm
I don't like the idea that we pretend he got smoked. It just puts a damper on everything. Lets just retcon him. It also would make a little less sense. If any of the players die in Sburb, then the game is automaticly lost. Lets just pretend that Mimi here was KF all this time.

I like that better.

Also freeformschooler, can you do a quick sketch of God Tier Mikheal and Danielle? (Mostly because they are the only God Tiers that was doable at the moment?)

YES.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 09:42:43 pm
Don't forget to do an intro, freeformschooler, so we know what kind of personality your character has.

Sorry I am telling to do so many things now, but I think I am a bit too sugar rushed from the candy that wasn't taken by treat-or-treaters. My house didn't get too many vistors, so I had a LOT of left over candy.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 09:48:37 pm
Hate double posting but hey also being a content intensive game I'm sure that happens alot. Is it better to edit the last post or go ahead and double post? I won't do it again if the former.

Spoiler (click to show/hide)

And I got a few questions about my position but I would prefer blademaster answers them when he gets back.

How far am I into the game?
Do I pretend to know these douchebags already, or am I mysterious?
Am I retconned into Cript's position?
How much fanart CAN YOU TAKE?

EDIT:

Don't forget to do an intro, freeformschooler, so we know what kind of personality your character has.

Sorry I am telling to do so many things now, but I think I am a bit too sugar rushed from the candy that wasn't taken by treat-or-treaters. My house didn't get too many vistors, so I had a LOT of left over candy.

Hey don't worry I am hyped up on candy too. I don't trick or treat but my grandma and parents got me some. I'll do the intro!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on October 31, 2011, 10:02:16 pm
I don't know if this is news to you, but... Mikheal is a guy. And a knight.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 10:11:29 pm
If I drew him like a girl, that's because I draw everyone like sissy manslappers.

But you're right, I got the colors and stuff wrong. Here.

Spoiler (click to show/hide)

Actually, I don't know which was is up on God Tier colors or symbols. They're probably still wrong. Who cares though?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 10:14:24 pm
GUYS GUYS THE BEST PESTERLOG EVER HAPPENED
Spoiler (click to show/hide)
Seriously though was this intentional? Or do you just hate me? :-[
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 10:22:34 pm
Spoiler: Mimi Manson (click to show/hide)

GUYS GUYS THE BEST PESTERLOG EVER HAPPENED
Spoiler (click to show/hide)
Seriously though was this intentional? Or do you just hate me? :-[

Nah, my fault.

Time to start reading.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 10:27:51 pm
Time to start reading.
If you haven't read through some certain parts of the thread, then I think we should retcon that last conversation, since it basically implies that you're one of the 'trolls' that the GM has set up.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 10:30:09 pm
Epic log PART THE SECOND
Spoiler (click to show/hide)
If you haven't already, it's in Profile > Trollslum, then the rest is fairly straightforward.
Also on god tier colors, they depend on aspect, so time would be red (see Aradia and Dave) while mind would be a teal kind of thing (there's a shirt/hoodie, it's sorta teal). We don't know blood yet, though, but let's just guess it's red.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 10:33:23 pm
I have a sprite thing of DB on my computer somewhere, I JUST CANT FUCKING FIND IT. Basically dark longish hair, glasses with one side broken (For the lols.), and his symbol is a pair of Comedy and Tragedy Masks.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 31, 2011, 10:38:37 pm
I can draw. Yeah okay (http://img.ie/16596.png) I can't (http://a2.sphotos.ak.fbcdn.net/hphotos-ak-ash4/380323_2637736868351_1403376962_33137566_136211107_n.jpg) draw FABULOUSLY (http://img.ie/b3b81.png). But I can draw. And I love Homestuck to death. I am willing to read through all 50-something pages of this if you accept me. And all my other forums games things are sort of slowed down.

Wouldn't mind being Space aspect. What else would I need to do?

Oh yeah, also I've only played D&D a few times, I'm not super familiar with the rules. oh god oh god

Well damn that was quick.

Hate double posting but hey also being a content intensive game I'm sure that happens alot. Is it better to edit the last post or go ahead and double post? I won't do it again if the former.

Spoiler (click to show/hide)

And I got a few questions about my position but I would prefer blademaster answers them when he gets back.

How far am I into the game?
Do I pretend to know these douchebags already, or am I mysterious?
Am I retconned into Cript's position?
How much fanart CAN YOU TAKE?

EDIT:

Don't forget to do an intro, freeformschooler, so we know what kind of personality your character has.

Sorry I am telling to do so many things now, but I think I am a bit too sugar rushed from the candy that wasn't taken by treat-or-treaters. My house didn't get too many vistors, so I had a LOT of left over candy.

Hey don't worry I am hyped up on candy too. I don't trick or treat but my grandma and parents got me some. I'll do the intro!

You have not entered the medium yet, or connected to a session.

It seems you've already decided to just be meeting us.

No you are not.

Oh, and also, we need a map of your house.

I CAN TAKE ALL OF IT. BRING IT ON!!!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 10:48:52 pm
Yeah, this is working out better. Very fluid. Thanks for answering the questions!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 31, 2011, 11:02:12 pm
No problem. I still need a character sheet, and you should pick a level 1 or 2 common sylladex card to add to the deck.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 11:11:10 pm
How much fanart CAN YOU TAKE?
I CAN TAKE ALL OF IT. BRING IT ON!!!
But can you take it from TWO SOURCES AT ONCE?!?
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 11:11:55 pm
Thats pretty good actually Theros, I like it. And I will love you forever if you do DB :D
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 11:16:49 pm
Thats pretty good actually Theros, I like it. And I will love you forever if you do DB :D
Well, I'm not too sure what the Bard God-Tier hood looks like, but I can try.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on October 31, 2011, 11:17:54 pm
Thats pretty good actually Theros, I like it. And I will love you forever if you do DB :D
Well, I'm not too sure what the Bard God-Tier hood looks like, but I can try.
I'd imagine a rogue'ish looking hood, but I know you'll do good either way.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on October 31, 2011, 11:26:53 pm
Okay, I'm prototyping....
...
A PILLOW!
It sounds easy to kill but Blade will probably make some stuff up and make it more difficult. But anyway who needs sprites that can talk? I'll do that after entering, and if I had done it before, let's just say BULLET HELL IMPS. Not fun.

But anyway, cruxtruder's open, GK has (presumably) dropped the entry item card, I made it, we're good to stab.
Also, FFS, are you posting the memolog, is Blade, or am I? I think it'd be better if either I or Blade did because we kept talking after you left, and there were some entertaining quotes in there.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on October 31, 2011, 11:35:41 pm
Spoiler: I am, I guess. (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 11:42:59 pm
Aw man, I missed a memo where we talked about Sburb's hate of toilets?

DANG FLABBIT
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 11:45:01 pm
Excellent Theros.

Only thing I'm not clear on... does this RTD run in like turns? Like we all decide on our actions then Blade posts a turn or what? Or is this what it's all about?

Also. Here is a thing I did. It is a character sheet.

Spoiler (click to show/hide)

I'm a little unsure how everyone else got all those high skills, I'm just going with the three that the PDF said I should have by now. I need someone to look over this.

Oh yeah. I changed to a Seer. Seemed more appropriate.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on October 31, 2011, 11:49:42 pm
Excellent Theros.

Only thing I'm not clear on... does this RTD run in like turns? Like we all decide on our actions then Blade posts a turn or what? Or is this what it's all about?

Also. Here is a thing I did. It is a character sheet.

Spoiler (click to show/hide)

I'm a little unsure how everyone else got all those high skills, I'm just going with the three that the PDF said I should have by now. I need someone to look over this.

Oh yeah. I changed to a Seer. Seemed more appropriate.
Hey, someone else with a 20 in something!

Everyone else got those high skills because each skill takes a bonus from one of the four basic stats. And you also add your level to that. So you'd end up with +6 to everything related to IMG, not including other bonuses. There's a lsit in the PDF somewhere.

And this runs as play-by-post - you post, then when the GM decides to do stuff, he takes all the posts since the last action and uses them. If you're gone for a day or so, you don't get killed or anything, although we may kick you out if you're gone for like a month. And it's not an RTD, since it uses 2d10 instead of a d6.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on October 31, 2011, 11:57:00 pm
Okay, makes sense. I'll modify my sheet. Here we go:

Spoiler: Sheet (click to show/hide)

Spoiler: Rough sketch of a map (click to show/hide)

And for the common Sylladex I'll take Smartphone. If 0/3 means I can't take it then I choose Weaponized Sylladex.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 01, 2011, 12:01:09 am
And for the common Sylladex I'll take Smartphone. If 0/3 means I can't take it then I choose Weaponized Sylladex.
The way the common Sylladex works is that everyone is dealt something from the common pool until they have their 'hand' full of cards, not counting Alchemy cards because that's a whole different monster. The common pool is much like a deck of normal cards - you get dealt one at random. The 0/3 means that there are 3 Smartphones in the common deck, and all 3 of them are currently taken by various people. So yeah, you can choose Smartphone, although since there are already 3 I don't really think we need more.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 12:07:37 am
Knifekind? Now I KNOW you're ripping me off. Only kidding, of course. :P
Also should KM be level 2 like everyone else is? Or is she going to have to suffer as the new, underleveled person?

and there you go FFS ninjaing me with your own fixes arrrrgh OH WELL I EXPLAINED ARMOR AND BONUSES AHAHAHAHAHHAHAH i think i've been at this too long
And your hand capacity is the same as your level, I think. Maybe.
Also you don't get those traits til' level 4.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 01, 2011, 12:20:34 am
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 01, 2011, 12:32:07 am
You'll need a gridded house map for this. Theros posted a nice, good size grid a while back.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 12:35:19 am
In case you were too lazy to find them/For convenience,
Spoiler (click to show/hide)
it's
HUGE!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 06:37:58 am
I was making my impression of everyones god tiers as well. Unlike your idea, the Judgement aspect had the HAMMAR OF JUSTICE on it.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 07:17:38 am
Spoiler: Sheet (click to show/hide)

Now, when I get my hit bonus, is that my Precision bonus plus my Img modifier? If so, that totals up to EIGHT.

Also, I changed to Rapierkind, I think that still meets all the criteria for Finesse Meleekind. After all, it's not bladed, you just poke and stab things with it very quickly, and it's small.

Also, Mimi's house is very small. She'll probably have to deploy her stuff across different rooms.

Spoiler: House map! (click to show/hide)

Spoiler: Shipping! (click to show/hide)

Spoiler: Mimi sprite! (click to show/hide)

Edit: Hmm... Yeah, I change my common card to Musical Instrument! Mimi plays the flute.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 02:09:44 pm
Ok, I think I have a solution for the whole "Did Cript get Meteored or retcon'd" arguement. Cript is recton'd, yes, but Mimi only just join the group after the mysterious BT tells her too. There, this way there on't be any akwardness with pretending to have known her already, and there won't be any kind of sadness to the session over someones death!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 02:15:14 pm
Okay, I'm prototyping....
...
A PILLOW!

I don't think that will work. I would suggest something more significant. If you had given your character more personality, maybe you would've had more to work with. Note that Sprites are attracted to the dead or imminently deceased.

Spoiler: Shipping! (click to show/hide)

Yesss... The chart is slowly coming about...
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 02:57:24 pm
Spoiler: Okay I'm done now (click to show/hide)

So now what? Do we wait on Darvi or...?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 04:39:37 pm
Hey, you know that thing I was working on eariler?

Spoiler: I finished it. (click to show/hide)


Edit2: Almost forgot!
>Troy: Be awsome.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 01, 2011, 04:44:33 pm
I AM OKAY WITH ALL OF THIS ART (Although I may substitute one of the sprites with my own. As soon as I fucking find it.)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 04:58:29 pm
Holy sprites batman that is awesome, good work John.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 05:17:44 pm
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 01, 2011, 05:25:55 pm
THE TROLLS, WHERE ARE THEY COMING FROM. (atleast I hope they're trolls...)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 05:42:05 pm
Now freeform, wheres that epic teampose?
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 05:43:06 pm
Later! I started it but haven't completed it. I have a life, you know.

oh who am i kidding
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 05:43:57 pm
Shoal Sleeper? That's a new one.
In regards to the sprite, I don't have any ideas that would be any good as a sprite, that would also be easy to kill ad an underling. All my ideas would end up leaving the imps either with awesome powers or just be really really weird. You're right about the personality thing, though. I really didn't thinkthis through very well.
The god tier art isn't what I had I'm mind but nonetheless it's a great piece of MSPA style spriting, although some people's hoods are a bit large. Also I feel special for growing wings.
And yes, epic team pose art? That would be so sweet, although I'd prefer that you use my original sprite rather than Johnfalcon's. No offense, it's just not what I had in mind as the original idea thing.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 05:54:21 pm
Herp-a-derp.

You don't need to proto-type something that will make the Imps weaker. Besides, anything you proto-type will bite you in the ass anyway.

You also grew wings because you a Thief. The Thief class God Tier has wings, as Vriska has shown us.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 06:05:51 pm
Yeah, but Aradia got wings too and she was the Maid, which is another name for bard or page here, I think. I'm pretty sure the wings are for every troll.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 06:09:27 pm
SirAaron, what is your original sprite? It's not on your sheet, so I've missed it somehow.

EDIT: Wait, is anyone God Tier yet? Just in case I need to know.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 06:15:53 pm
http://www.bay12forums.com/smf/index.php?topic=93086.msg2686084#msg2686084 (http://as stated there, not a shitty recolor or anything)

And nobody's god tier, there are still a few people who haven't even entered yet. We're just preparing art for when it does happen.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 07:14:20 pm
:/ I need to come up with crappy art of my character to get cool art. :/
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 07:21:25 pm
Hey Aaron, what do you feel about this?

Spoiler (click to show/hide)

:/ I need to come up with crappy art of my character to get cool art. :/

Look at my post some ways up for an absolutely awsome repersentation of him.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 07:27:40 pm
:/ I need to come up with crappy art of my character to get cool art. :/

Yes.

Alternately:

Hair style
Hair color
Describe clothes in some minor detail (shirt, pants, shoes, accessories)
Eye Color

I'll fill ya' in, but it would be easier for me if you just MS Painted something.

Also, I am only 1/4 done. Here is a preview. No shading or anything yet. Danielle's up next.

Spoiler: Wymar and Alex (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 07:28:01 pm
Yes. But I dont think a 13 year old has a beard.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 07:29:04 pm
Yes. But I dont think a 13 year old has a beard.

Wait what?

Did I draw a beard?

NNNNNNN
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 07:34:22 pm
You didnt even draw me. Dont worry
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 01, 2011, 07:44:32 pm
Spoiler: Wymar and Alex (click to show/hide)

Whee! Art.

Also, I am LOVING the fact that activity has picked up again.

I think I'm going to finish converting character sheets to a more readable image format tonight.

Not to mention, updating the battle sprites.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 07:53:53 pm
:O I Need to do a description of Troy for ART!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 01, 2011, 07:59:29 pm
Maybe we should all rewrite our Character Intro's, and put them in the OP. Mostly because I feel a lot of characters could use fleshing out for more personality. Troy also needs to be more awsome for his Sprite.

I'll start:
Spoiler (click to show/hide)

Edit:
:O I Need to do a description of Troy for ART!
Figures that the second I add your picture to the sprites that people start asking for it.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 08:09:35 pm
O.o Thats a much more awesome representation of him than was in my mind in the first place. Kinda like Dave with a BAT

I alchemitized. Tricky Hitty Bunty Bat (Parrying (+1 AC)) (1 pt)

Troy LeSal
Hair style: Short trimmed black hair with the what ever counts as bangs pushed off to the side
Describe clothes in some minor detail. He wears black rectangular sunglasses that on occasion perch down low on his nose. A white pinstriped shirt with a rectangular black tie and jeans
Eye Color: Blue

Strife Specibus is a Bat.

Or John's BAMF edition works too. :P
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 01, 2011, 08:36:36 pm
Maybe we should all rewrite our Character Intro's, and put them in the OP. Mostly because I feel a lot of characters could use fleshing out for more personality.


I'm not going to go ahead and make this mandatory, but this seems like a good idea.

Of course, if people don't want to re-write them, but still want them in the op, I can just hunt them down.

I have to get off for an hour, but at least all the battle map sprites are done.

(http://img.ie/00378.png)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 08:52:14 pm
I will also do this, even though I just started.

Spoiler: Mimi Manson (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 01, 2011, 09:26:16 pm
Spoiler: Troy LeSal (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 01, 2011, 09:27:18 pm
Im not a big fan of DB's hair right now, but hey if someones drawing your character for free im okay with anything. IF ONLY I COULD FIND THAT DAMN SPRITE IT TOOK ME FOREVER TO MAKE< FAIFJOAISDJFIOSD
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 01, 2011, 09:31:29 pm
Im not a big fan of DB's hair right now, but hey if someones drawing your character for free im okay with anything. IF ONLY I COULD FIND THAT DAMN SPRITE IT TOOK ME FOREVER TO MAKE< FAIFJOAISDJFIOSD

I've only got Danielle Alex and Wymar. I'll wait for you to figure out the hair before I start on Brian.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 01, 2011, 10:26:08 pm
Spoiler: Danielle Carrows (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 01, 2011, 10:31:35 pm
Brian Charleson
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 01, 2011, 10:57:10 pm
Is this what we're doing now? Okay, give me a while to rewrite it, because I feel the first one I made sucked.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 01, 2011, 10:59:05 pm
First Page update is complete, for the time being. Still need to convert some people to sheets, but that takes a while, and I only get so long on the computer at a time.

Also added Troy's new bat to his personal Sylladex.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 01, 2011, 11:06:36 pm
Your name is ALEXANDER EMMERSON.

You are 13 years old, and a little under-exposed to society at large. You used to live way out in A FOREST in the middle of nowhere, and despite the fact that they can obviously afford a HUGE HOUSE, your parents don't get you much in the way of electric media, aside from a barely there internet connection. You have a fairly short list of enthusiastic INTERESTS, including FANTASY NOVELS, of which you have amassed a hallways worth of bookshelves for, AXE THROWING, despite the fact you misplaced your throwing axekind strife specibus, and a fairly recent interest in PIZZA, which you believe might be ambrosia.

Your pesterchum handle is apprenticeLumberjack which you believe has a hilarious acronym, AND YOU SPEAK AT A MUCH HIGHER VOLUME THAN NECESSARY.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 02, 2011, 01:19:03 am
I made a God-Tier Mage of Rage thing without heed to Johnfalcon's sprites. Oh well. I'll try to get it up tomorrow when my upload speed decides to stop being a dick.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: SirAaronIII on November 02, 2011, 01:49:42 am
Improbably a bad person fr saying this, but I'm more interested in a new shipping chart with interactions between all characters (including BT for the lulz) than art at this point.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 02, 2011, 01:52:07 am
Just realized I'm going to need to re-do Bd's house map as well, since I did his as I did mine; With a teeny tiny grid I can't fit those sprites I made on.

Improbably a bad person fr saying this, but I'm more interested in a new shipping chart with interactions between all characters (including BT for the lulz) than art at this point.

I love how I envisioned Alex as an innocent, clueless boy who knows nothing about girls, and now everyone thinks he is teh homoz. It is amusing, to say the least.

EDIT: OMIGOD, I forgot Pesterchum throws you a notice for mspa updates. BANGIN!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 06:13:56 am
I love how I envisioned Alex as an innocent, clueless boy who knows nothing about girls, and now everyone thinks he is teh homoz.
Thats what you get for saying "maybe" when Mikheal asked if you were homsexual or not.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 08:56:59 am
GUYS AM I HOMESTUCK YET

Spoiler (click to show/hide)

BE HONEST GUYS

Also thanks for doing my sheet Blade. As for the shipping chart, a full version with interactions between all characters (or at least the six) would be hilarious!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 02, 2011, 01:22:42 pm
Improbably a bad person fr saying this, but I'm more interested in a new shipping chart with interactions between all characters (including BT for the lulz) than art at this point.
Spoiler: You asked for it! (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 02:18:40 pm
Why didn't you put Danielle in a Flushed quadrant with Mimi? Then you could have made a fully rounded Unrequited love cricle!

Mimi > Alex > Mikheal > Danielle > Mimi

See? It would've created miles of unneeded session Drama!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 02:20:35 pm
GUYS AM I HOMESTUCK YET

After you draw Mikheal, Brian, Claire, and yerself.

You could've also drawn Black Templar for the lulz... if only we knew what he looked like.

Edit: I felt I should share the information that Mikheal is very tall, standing at around 6 feet 10 inches.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 05:21:25 pm
YOU GUYS I AM FINALLY A HOMESTUCK


what do you think
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 02, 2011, 05:22:36 pm
BDTHEMAG APPROVES OF THE NEW VERSION OF DB.

EDIT: Except DB uses a crossbow, BUT I APPROVE EITHER WAY.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 02, 2011, 05:25:15 pm
I DONT EVEN KNOW WHERE THAT SYMBOL CAME FROM BUT I LIKE THE LITTLE HAMMER-BAT.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 05:27:02 pm
I DONT EVEN KNOW WHERE THAT SYMBOL CAME FROM BUT I LIKE THE LITTLE HAMMER-BAT.

:O I Need to do a description of Troy for ART!
Figures that the second I add your picture to the sprites that people start asking for it.
Spoiler (click to show/hide)

BDTHEMAG APPROVES OF THE NEW VERSION OF DB.

EDIT: Except DB uses a crossbow, BUT I APPROVE EITHER WAY.

This absolutely 100% not because I suck at drawing crossbows.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Riccto on November 02, 2011, 05:28:54 pm
I knew that, But what is it?  John I'm looking at you.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 02, 2011, 05:29:31 pm
Yes, probably some weird space time shenanigans caused it.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 02, 2011, 05:30:55 pm
Spoiler: Another BT Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 05:33:01 pm
I knew that, But what is it?  John I'm looking at you.
I don't know, It looked cool so I put it on there. You decide what it is.


Thats awsome! It looks very nice Freeform!

I do have a small few nitpicks, like the fact that Mikheal's sweatshirt doesn't look like one, Sword is a little small (Its MUCH bigger.), Shouldn't been wearing the sleeves, ect.

But honestly, I greatly appericate your work and hope more gets done as we move along.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 05:35:36 pm
I knew that, But what is it?  John I'm looking at you.
I don't know, It looked cool so I put it on there. You decide what it is.


Thats awsome! It looks very nice Freeform!

I do have a small few nitpicks, like the fact that Mikheal's sweatshirt doesn't look like one, Sword is a little small (Its MUCH bigger.), Shouldn't been wearing the sleeves, ect.

But honestly, I greatly appericate your work and hope more gets done as we move along.

Etc etc on the nitpicks. I didn't try to get everything right, like how I forgot Danielle's symbol. Coose enough, though, as I'm not going back and redoing anything. Thanks guys!
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 02, 2011, 05:38:25 pm
Due to computer issues, if you want to reach me on pesterchum you'll have to re-add dashingBard as a chum, or atleast I think so.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 06:11:44 pm
So when do we actually start playing? Like when Blade was doing the rolls and GMing the game earlier. I still don't fully understand the play-by-post nature of this game. Like: Do we decide what things happen to our characters? Or do we post actions and the GM posts results? If the former, this wouldn't be much of a game, more like just roleplaying. Are we just waiting on Darvi? Because I don't think he's coming back.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 02, 2011, 06:12:46 pm
So when do we actually start playing? Like when Blade was doing the rolls and GMing the game earlier. I still don't fully understand the play-by-post nature of this game. Like: Do we decide what things happen to our characters? Or do we post actions and the GM posts results? If the former, this wouldn't be much of a game, more like just roleplaying. Are we just waiting on Darvi? Because I don't think he's coming back.
For things that aren't major or combat, we just roleplay it out and then post the logs in the thread so Blade can adjust things accordingly. You'll post an action when in combat, or when Blade intends on controlling an NPC or whatever.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 06:13:52 pm
Mikheal alchmizes the "Greater Handcannon", a Handcannon Kind (Heavy Artillery Kind) weapon, with the following upgrades:

Quote
Two-Handed | 0
Strife Portfolio Upgrade | +1
Unreliable | -1.5
Longshot | +.5

Weapon Sylladex Power
Weaker Explosive Rounds
Accuracy decrease | -1
Extra Damage | +.5
Slowing | +.5

I still don't fully understand the play-by-post nature of this game. Like: Do we decide what things happen to our characters? Or do we post actions and the GM posts results?
Basically, we post and he gives us the reaction. There isn't any real "Turns". Things mostly go by the GM giving out actions results one at a time. But while that isn't happening we can do our own thing... at least in till something that inside the rules happens. Then we do skill checks and shit.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: freeformschooler on November 02, 2011, 06:46:50 pm
So when do we actually start playing? Like when Blade was doing the rolls and GMing the game earlier. I still don't fully understand the play-by-post nature of this game. Like: Do we decide what things happen to our characters? Or do we post actions and the GM posts results? If the former, this wouldn't be much of a game, more like just roleplaying. Are we just waiting on Darvi? Because I don't think he's coming back.
For things that aren't major or combat, we just roleplay it out and then post the logs in the thread so Blade can adjust things accordingly. You'll post an action when in combat, or when Blade intends on controlling an NPC or whatever.

Oh... that's pretty cool. I just hadn't seen any roleplaying outside of alchemizing and chatlogs.

Wait.

You know what that means I have to do.

I have to stop doing regular style fanart and actually-

OH JEEZ OH JEEZ

Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Bdthemag on November 02, 2011, 06:50:12 pm
Well, by roleplay I mean Pesterchum chatting. BUT YOUR WAY WORKS TOO MAN.
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Johnfalcon99977 on November 02, 2011, 07:23:39 pm
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: TherosPherae on November 02, 2011, 08:10:18 pm
I made a God-Tier Mage of Rage thing without heed to Johnfalcon's sprites. Oh well. I'll try to get it up tomorrow when my upload speed decides to stop being a dick.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Improved maps? Improved maps.)
Post by: Blade Master Model 42 on November 02, 2011, 08:14:44 pm
YOU GUYS I AM FINALLY A HOMESTUCK


what do you think

I think this is god-tier and goes on the frickin' first page.

I made a God-Tier Mage of Rage thing without heed to Johnfalcon's sprites. Oh well. I'll try to get it up tomorrow when my upload speed decides to stop being a dick.
Spoiler (click to show/hide)

This is also fantastic. I'm going to have to make that weapon eventually now.

Also, on concerns about Darvi: I'll give him time to show up again, pick his common sylladex card, his being the last, and then, we can finally get on with things.

If he disappears for a long time, or I check his profile and he has logged in again and, and this is the important thing to me, not replied to my pm, we shall once again quest for a new player.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 02, 2011, 09:03:20 pm
Spoiler: Memolog (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Bdthemag on November 02, 2011, 09:10:07 pm
To sum things up, DB got teared a new one.

Also, who's playing the "alien" (which I hope are troll) characters?
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 02, 2011, 09:16:32 pm
To sum things up, DB got teared a new one.

Also, who's playing the "alien" (which I hope are troll) characters?

It's almost funnier if we don't find out.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Blade Master Model 42 on November 02, 2011, 09:52:09 pm
I absolutely can't believe I missed that. A shame.

Heads up everyone, just letting you know, I will be unavailable all weekend, as I am going to Youmacon. I would have said something earlier, but I got my funding pulled a couple of weeks ago, and I just got an alternate source of cash.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 02, 2011, 10:08:50 pm
Well here goes nothing.

>Mimi: Exit room.

(http://img.ie/5bab3.png)

You exit your room to look for your sister for the umpteenth time. Outside your room is just a hallway that leads to more rooms. It's pretty bland, like a lot of things in your house. If you owned the house, you would decorate it way more. You turn around towards the direction of the living room and hey waitwha

==>

(http://img.ie/2b020.png)

There she is.

Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 02, 2011, 10:20:32 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Bdthemag on November 02, 2011, 10:45:08 pm
This just in! DB is admits to being extremely bad at talking to women! THE SHIPPING PROBLEMS BEGIN.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: SirAaronIII on November 02, 2011, 11:33:03 pm
I hope whoever plays CA knows they misspelled captain.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 02, 2011, 11:33:12 pm
RL is the moirail. It's her.

Gonna let BD decide if he wants to post the pesterlogs.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Riccto on November 02, 2011, 11:34:46 pm
Its my goal for PA to be the super Morail because everyone knows. Rails Before Pails
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 03, 2011, 12:25:53 am
Spoiler: The 'Rails Ham It Up (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: SirAaronIII on November 03, 2011, 01:07:14 am
Any of you writers that don't suck at it have any tips for character intros? As I said before I am pretty much bad writing incarnate. Flat and boring characters with no development, and boring settings and stuff.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Blade Master Model 42 on November 03, 2011, 01:17:11 am
(http://img.ie/c437a.png)

Your sis has 14 initiative. Roll yours.

To summarize what you can do on your turn, I will explain what each type of action you have does.

You have a standard action, a move action, and a minor action.

A standard action covers hitting, performing certain feats, and can also be substituted for any other action, should you wish to perform multiple move or minor actions.

A move action covers movement, as well as the activation of some powers, and can be substituted for minor actions.

A minor action covers small actions, including swapping weapons, cramming gushers, and other assorted minor powers. Minor actions are only ever worth minor actions, and cannot substitute for others.

Any of you writers that don't suck at it have any tips for character intros? As I said before I am pretty much bad writing incarnate. Flat and boring characters with no development, and boring settings and stuff.

I fancy myself something of a writer. Give me a list of her interests, I'll come up with something kinda decent.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 03, 2011, 06:39:38 am
Spoiler: Memolog (click to show/hide)

I can throw this out here, but I think Black Templar is NOT a troll.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 03, 2011, 07:12:40 am
I get a 15 on my initiative roll, thankfully.

>Mimi: Move towards your sister and attack!

If Blade turns out to not be on for a while I will skip this, no big deal, I've seen the others players do it and after reading the rules I think I have a firm grasp.

EDIT: Wait I forgot my roll. I rolled a 3 so that is... 13 right? I think so.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 03, 2011, 08:13:51 am
Just so you I am retconing my title down to Knight of Mind. Templar of Emotion sounds a little too unweildy for Homestuck.

>Mikheal: Test out your new gun on some Imps.

Any of you writers that don't suck at it have any tips for character intros? As I said before I am pretty much bad writing incarnate. Flat and boring characters with no development, and boring settings and stuff.
I don't want to brag or anything, but I am quite a competent Writer. I can give you some good advice on creating a nice rounded characer if you want me to.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 03, 2011, 02:59:05 pm
Needs more Black Queen.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Riccto on November 03, 2011, 04:07:00 pm
Spoiler: PA chats a Troll! (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 03, 2011, 04:08:10 pm
Spoiler: This Was Stupid (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 03, 2011, 04:14:24 pm
So, Black Templar isn't a troll. This seems awkard.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: SirAaronIII on November 03, 2011, 11:05:16 pm
I don't want to brag or anything, but I am quite a competent Writer. I can give you some good advice on creating a nice rounded characer if you want me to.
That would be fabulous. And I mean it. PM me or just post it here in the thread, doesn't matter.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Bdthemag on November 04, 2011, 05:19:58 pm
I had to do a complete restore of my computer, so you'll have to re-add dashingBard on pesterchum. Again.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: SirAaronIII on November 04, 2011, 08:49:11 pm
Spoiler: Fun with Serving (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 04, 2011, 10:49:14 pm
I re-did my character intro after relizing I missed some key elements of Mikheal.

Spoiler: Mikheal Metaxas (click to show/hide)

Also, how I plan on playing my character:

Spoiler: Long verison (click to show/hide)

Spoiler: Short verison (click to show/hide)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 06, 2011, 12:19:13 pm
GO HEADCANON GO

Spoiler (click to show/hide)

I guess Blade'll be back tomorrow or something.

EDIT: NEXT POST WILL BE 1000TH POST. MAKE IT EPIC.
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Johnfalcon99977 on November 06, 2011, 01:03:47 pm
>BT: Ascend the Stone Pillar.
Before you stands a Minaret of Dark Stone, rising up through the jungle. It'd take ages to climb that son-of-a-bitch.
So you rocket your way up instead. PSHOOOES!
I thought this post made it apparent that Black Templar had rocket... somethings, but whatever, its still awsome!

Edit: oh hey i stole 1000th post

Edit2: Everyone get on pesterchum and start the stupid teenage drama already :P.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 06, 2011, 01:14:29 pm
I hadn't actually read to that point in the game yet. I sort of forgot to read the last ~25 pages.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Blade Master Model 42 on November 06, 2011, 05:28:45 pm
Okay, I am back. Youmacon was absolutely amazing, and I'm really glad I went.

Story time!

Okay, so I'm in my room, and we had a pair of guests for the night, in addition to all the people already in the room. Both of which were Homestuck cosplayers! So, Friday, I'm trying to force my body to wake up after three hours of sleep. I had the floor, so I had brought a sleeping bag. Didn't know whether or not I should roll it up. So I decided to ask the other people in the room.

What I tried to say: "Should I roll up my sleeping bag, or is it cool if I leave it wear it is?"

What I actually said: "Sh-sh-sh-sh-sh-sh-sh-sh"

In an effort to attempt to get my mouth to work, I lightly slapped myself upon the face.

I am now known to a small circle of Homestucks as 'The Shoosh-Pap guy"

In a semi-related turn of events, I will be cosplaying Equius next year.

I'm going to get through those memo-logs now. I'm currently debating a Youmacon Homestucks image dump in the Homestuck thread over in general discussion.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: TherosPherae on November 06, 2011, 05:46:24 pm
Spoiler: Pesterlog (click to show/hide)

On a semi-related note, my Pesterchum has decided to go rogue for a bit. I'm going to redownload it and see if that fixes anything, but if it doesn't then :|\

Edit: It's fixed and stuff.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 06, 2011, 06:28:22 pm
Hooray, Blade's back!

Now I wait on dem turns.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Blade Master Model 42 on November 06, 2011, 06:48:24 pm
>BT: Waste that pesky Giclops.

You totally do. Awesome.

>LoSaJ: Stop being on fire.

Wet as anything jungle or not, it's going to take a little while for this thing to burn itself out. Shouldn't be much more dangerous now though.

>Mimi: Move towards your sister and attack!

You take a step forward, and jab at your sister with your rapier. She's faster though, and steps out of the way of the attack.

(you didn't tell me what weapon Mimi's sister uses, so I will assume rapier also)

Your sister draws her own weapon, and lashes out at you, though you manage to parry.

Your move.

(http://img.ie/4a1ac.png)

Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 06, 2011, 06:51:57 pm
>Mikheal: Show them Imps what you can fucking do with your new gun!

I want to get to level four before I go anywhere else.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 06, 2011, 06:54:56 pm
I just realized how preposterous a +10 total attack modifier is.

>Mimi: Defend yourself!

As usual, offense is the best defense.

(Rolled a 13. 13+10=23!?!?)

(and yes, SISTER uses a rapier also.)
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Riccto on November 06, 2011, 07:19:35 pm
Go. Rout the IMPS FROM PAPA'S ROOM
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 06, 2011, 10:20:02 pm
Spoiler (click to show/hide)

Black Queen after KM's future prototyping.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: ShoesandHats on November 06, 2011, 10:55:48 pm
Since I'm a fan of Homestuck, I'm rather intrigued by the idea of an RPG game based off of it. At the moment, I don't feel like reading 68 pages of text, plus I'm fairly certain your not accepting new characters by this point. I'm not very familiar with the rules of D&D or other games like this, so...Yeah. Is there enough room in the forum games section of Bay12 for two separate and very different games based on Homestuck? And would anyone be interested in that?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 06, 2011, 10:59:41 pm
Since I'm a fan of Homestuck, I'm rather intrigued by the idea of an RPG game based off of it. At the moment, I don't feel like reading 68 pages of text, plus I'm fairly certain your not accepting new characters by this point. I'm not very familiar with the rules of D&D or other games like this, so...Yeah. Is there enough room in the forum games section of Bay12 for two separate and very different games based on Homestuck? And would anyone be interested in that?

Well, we are in the act of replacing a character just this moment, actually. Sorry, you missed the boat. But please, feel free to run your own Homestuck game. I'm a little busy with this one though. Good luck with yours, I hope you find reliable players.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 06, 2011, 11:07:56 pm
Since I'm a fan of Homestuck, I'm rather intrigued by the idea of an RPG game based off of it. At the moment, I don't feel like reading 68 pages of text, plus I'm fairly certain your not accepting new characters by this point. I'm not very familiar with the rules of D&D or other games like this, so...Yeah. Is there enough room in the forum games section of Bay12 for two separate and very different games based on Homestuck? And would anyone be interested in that?

If I weren't in this I would be in yours so hard.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 06, 2011, 11:24:01 pm
Cue Epic Music
 (http://www.youtube.com/watch?v=lOJqicM6x84)
Bdthemag yelled "AL we have to get out of here! I've already started recruiting trolls on the MSPA Forums, we have to go before its too late!".

Blade turned around and said "No DB, you know I can't leave, I have to do this..."

"Im not letting you do this alone Blade, I will stand with you."

Blade stared at the incoming flood of applications, "So it begins..."

This is what happens when I listen to inception music when talking on pesterchum.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 06, 2011, 11:26:15 pm
You forgot the bishie sparkles.

If I weren't in this I would be in yours so hard.
heheheheheh
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 07, 2011, 12:02:30 am
>Everyone: Commence in an awesome rap battle, except DB who sucks at this kind of thing.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: ShoesandHats on November 07, 2011, 01:07:43 am
Homestuck RPG 2: TOTALLY DIFFERENT YOU GUYS OMG is now up.

Yup (http://www.bay12forums.com/smf/index.php?topic=96010.msg2740790#msg2740790)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 07, 2011, 01:20:41 am
All the spots are taken, but trolls are being accepted! Players have been given a password, and can recruit one (I'm asking for restraint here) troll each.

Some Rules:

1. No direct interaction with players. Pester them all you like, but you cannot meet them in person. This one might change at my discretion, on a case to case basis.
2: Keep future stuff extremely vague if you do it at all. Please avoid it if possible.
3. Give the password in a chat to me, or no canonity for you!
When did this happen? Or did I miss that?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 07, 2011, 01:29:39 am
All the spots are taken, but trolls are being accepted! Players have been given a password, and can recruit one (I'm asking for restraint here) troll each.

Some Rules:

1. No direct interaction with players. Pester them all you like, but you cannot meet them in person. This one might change at my discretion, on a case to case basis.
2: Keep future stuff extremely vague if you do it at all. Please avoid it if possible.
3. Give the password in a chat to me, or no canonity for you!
When did this happen? Or did I miss that?

Just earlier this evening. I thought I mentioned it when you came into the memo. Sorry, didn't mean to leave you in the dark if I did.

I think I need to add a "You don't necessarily need to be a troll as in species" Thing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 07, 2011, 01:41:47 am
You mentioned that you were recruiting trolls, but you never told me the password.
Also it turns out I forgot to put that +1 from being human into anything so just stick it in whoops no i totally meant chumming right there derp derp
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 11:45:36 am
Has Theros done LOOAD yet? Don't wanna steal his thunder. Then again, I couldn't really do that anyway, since I am a suck at drawing landscapes.

Spoiler: LOOAD (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 07, 2011, 11:55:29 am
You mean like a LOOAD of c- *Shot repeatedly*
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 07, 2011, 12:38:21 pm
Has Theros done LOOAD yet? Don't wanna steal his thunder. Then again, I couldn't really do that anyway, since I am a suck at drawing landscapes.

Spoiler: LOOAD (click to show/hide)

That's an interesting interpretation. Which reminds me, Theros, are you still doing LoPaV? I wanna see!

And on the subject of the passwords, I have yet to distribute them to anyone.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: freeformschooler on November 07, 2011, 12:43:44 pm
thanks blade

I just realized how preposterous a +10 total attack modifier is.

>Mimi: Defend yourself!

As usual, offense is the best defense.

(Rolled a 13. 13+10=23!?!?)

(and yes, SISTER uses a rapier also.)

also lets make this hapen so we can get on with rping this evening

How is it coming with Fniff? Did you ask him yet?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 07, 2011, 02:21:21 pm
To quote a response from Fniff;
Thanks, but no thanks. It's just that I don't really like Homestuck for RP because it kinda provides a completely fixed method to backstory and have the player nothing to lose. They always have one Guardian, which they are practically unrelated to. They must always be paradox cloned, they must always have a completely fine reaction to whatever is happening and they must not be able to spell unless they are Rose Lalonde.

So yeah, he doesn't want to play.

Also, the MSPA Forums don't seem interested in the topic I made over there. So we may or may not have to just create our own troll character's to play.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 07, 2011, 02:52:45 pm
Has Theros done LOOAD yet? Don't wanna steal his thunder. Then again, I couldn't really do that anyway, since I am a suck at drawing landscapes.

Spoiler: LOOAD (click to show/hide)

That's an interesting interpretation. Which reminds me, Theros, are you still doing LoPaV? I wanna see!

bluh bluh HUGE CALCULUS WORKLOAD

I'll work on it soon.

maybe.

eventually.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 03:16:49 pm
To quote a response from Fniff;
Thanks, but no thanks. It's just that I don't really like Homestuck for RP because it kinda provides a completely fixed method to backstory and have the player nothing to lose. They always have one Guardian, which they are practically unrelated to. They must always be paradox cloned, they must always have a completely fine reaction to whatever is happening and they must not be able to spell unless they are Rose Lalonde.

So yeah, he doesn't want to play.

Also, the MSPA Forums don't seem interested in the topic I made over there. So we may or may not have to just create our own troll character's to play.

Sounds alright. I mean who cares anyway it's just a game. If necessary I can play a dumb 1-dimensional troll or we can make the session 7 players. And there doesn't have to be the same amount of them I guess.

Fniff's cynical explanation hurts though :C even though he's pretty right except for the fine about everything that's happening part.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 07, 2011, 03:23:02 pm
Spoiler: Non-OOC Memolog (click to show/hide)

And anyone who want the OOC log can just PM me for it, as it is too massive to post.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 04:15:15 pm

If I had any less of a life I would have none at all.

Now to go draw for a different thing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 07, 2011, 04:16:59 pm
I love you.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Blade Master Model 42 on November 07, 2011, 05:38:23 pm
I just realized how preposterous a +10 total attack modifier is.

>Mimi: Defend yourself!

As usual, offense is the best defense.

(Rolled a 13. 13+10=23!?!?)

(and yes, SISTER uses a rapier also.)

Well, you are second level, and you are using precision melee kind. So.

Anyway, you strike, jabbing your sister in the shoulder for 9 points. First blood is yours.

However, she retaliates in kind, stabbing you in your own shoulder, causing 11 points of damage. Nuts.
(http://img.ie/4a1ac.png)
No one moved, but eh.

On another topic, should we continue to search for another player, or just drop down to seven?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 07, 2011, 06:09:03 pm
On another topic, should we continue to search for another player, or just drop down to seven?
If someone has someone in mind to join, I suggest we get another person. If not, I suggest we drop down to 7 for the sake of speed.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 06:30:50 pm
>Mimi: Say something blatantly hypocritical about your sister. Use Sinister Irony!

What does 1[W] mean? IMG+Level = 7 so a roll of 10+7 is 17.

I would say I am getting lucky with these rolls but then I would roll a 3 next turn.
Title: Re: Homestuck RPG! (Excellent cast image on page 1!)
Post by: Johnfalcon99977 on November 07, 2011, 06:31:30 pm
>Mikheal: Show them Imps what you can fucking do with your new gun!

How many times do I need to post this before it happens? :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 07, 2011, 06:35:05 pm
>Mikheal: Show them Imps what you can fucking do with your new gun!

How many times do I need to post this before it happens? :P
Well, it's not going to happen until we get the Common Sylladex sorted out, which isn't going to happen until we get the player-number thing sorted out.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 06:37:50 pm
How much is the sylladex abstracted in this system anyway? I am guessing we can have only two non-weapon cards captchalogues right now? Does captchalogueing a thing require being submitted do the GM? I read through the captchalogue section but don't understand it fully.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 07, 2011, 06:46:15 pm
>Mikheal: Show them Imps what you can fucking do with your new gun!

How many times do I need to post this before it happens? :P

No more serious combat before we solve the 8th player issue. Anyone have anyone else to recommend?

>Mimi: Say something blatantly hypocritical about your sister. Use Sinister Irony!

What does 1[W] mean? IMG+Level = 7 so a roll of 10+7 is 17.

I would say I am getting lucky with these rolls but then I would roll a 3 next turn.

Guardian battles are another issue entirely.

W refers to damage from your weapon. You roll to attack, I roll for damage. With that roll, you have an attack of 20, and deal 10 damage, and immobilize your sister.

She hops up and down on one foot, graciously forgetting to attack you because getting stabbed in the foot stings!

Not reposting the map.

How much is the sylladex abstracted in this system anyway? I am guessing we can have only two non-weapon cards captchalogues right now? Does captchalogueing a thing require being submitted do the GM? I read through the captchalogue section but don't understand it fully.

You can carry as much garbage around as you want. Your fetch modus is not important, but can be an interesting characterization point. Important items will be found in your Sylladex hand, and so long as you have the action to use it, you can, no further shenanigans.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 07, 2011, 06:47:57 pm
How much is the sylladex abstracted in this system anyway? I am guessing we can have only two non-weapon cards captchalogues right now? Does captchalogueing a thing require being submitted do the GM? I read through the captchalogue section but don't understand it fully.
You can only have 2 items (right now) that really have an effect on the game mechanics right now, iirc. However, you can captchalogue as many plot-important trinkets and shit as you want. I'm not sure whether Alchemy Hand and Sylladex hand are the same or not, though.

Preedit: those darn ninja GMs, how do they work.

Also, I have a question: are we allowed to create items worth 0 Alchemy Points?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 07, 2011, 06:57:05 pm
I know of someone, but I don't think he would join.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 07:09:42 pm
HEY. I THINK I KNOW A GUY. He's not online right now but I'll ask him. For anyone wondering, it's Heliman. He might not have the time though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 07, 2011, 08:52:43 pm
WHAT NOW??

(http://img.ie/52112.png)

Freeform is a god, A GOD.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 07, 2011, 09:00:20 pm
(http://img.ie/c05c4.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 07, 2011, 10:29:02 pm
To sum it up:

Mikheal: Lead Singer + Support Guitarist
Brian: Lead Guitarist
Alex: Bass
Mimi: Keyboard
Danielle: Drummer
Troy: DJ Remixer/Roadie
Heliman: ???

Don't know what Troy or Heliman would be. Been thinking Troy could be another Bass, but then we would have like Four Guitars.

Thanks Riccto. Now all we need is Heliman.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 07, 2011, 10:32:53 pm
The Grizzled Roadie/ Funky Fresh DJ.  8)
Title: Re: Homestuck RPG! (We leveled! Pick new common sylladex cards!)
Post by: Blade Master Model 42 on November 07, 2011, 11:33:38 pm
DB: Jump back one block to the left and shoot at the imp!

13+8=21

You hop backwards and shoot at Imp 2. You didn't specify, and normally I would have you stay on target, but your new position blocks any other target.

In any case, you just pegged him for 13 damage. Good going.

Imp1 moves into the space south of you, and attacks, dealing seven damage. Yikes.

Imp2 moves a step west, now bordering you on the east. He also deals seven damage. Pair of douchebags.

Imp3 is still inspecting the car.

Do something sweet.

(http://img.ie/036a3.png)

Hopy shit, here we go again.

Edit: this is useful to know.

Imp 1: 12 damage
Imp 2: 13 damage
Imp 3: 0 damage
DB:  19 damage

Oh and 76605 boondollars
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 12:08:10 am
Thanks Riccto. Now all we need is Heliman.
psst
forgetting someone?
But then I don't know what I'd play anyway so whatever.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 01:21:49 am
Thanks Riccto. Now all we need is Heliman.
psst
forgetting someone?
But then I don't know what I'd play anyway so whatever.

Second bassist.

4x guitar combo!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 01:21:53 am
Done with the stats tonight, or at least the first draft because I know I'll mess this up. I'd post the architecture of his room, but it's really just a nifty cube that can be any room it wants (because I was lazy) so any layout I could give you would just be a simple square.

My Chumming skill is immense, totally ludicrous by all standards. level(+2)+Witch(+4)+heart(+4)+Random Trained roll(+4)+Pul(+3)+Human(+1 to any stat)= 18 in chumming. I get all the <3, apparently.

(http://i.imgur.com/O8eZT.png)

Tell me if I missed anything
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 01:26:56 am
Everyone loves Heliman! Especially BD!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 02:17:11 am
Wait does this mean I have to read all 70 pages or can I just wing it as I go?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 02:30:37 am
FFS read them all but he came in around 65 or so. You could read them all or you could just do some winging but td probably be best to read it.

So what are the rules on CN? Did he stop existing?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 04:42:53 am
Ugh, okay. Starting chugfest 2011 now. 1/7 of the way through. Hopefully I'll find a clever way into the story.

Edit: 2 hours and I'm still 2/7, THE PAIN.

EDIT TWO: Page 36. THE SHIPPING, IT BEGINS. As the X of Heart I have to keep a chart of this unfortunately.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 07:19:31 am
>Mimi: Continue the onslaught!

Rolled a 1+3 or 4. FOURTEEN

Heliman gets all of the chums and chitches.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 07:30:02 am
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 08, 2011, 07:33:17 am
I'm not in there but then again Troy is just all about rails over pails.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 07:36:28 am
I've devised a method for me to be phased into the game, thank god freeform is my replacement's client player.

Okay, all read up. lets do this.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 08:35:43 am
Wait where was that revised shipping chart.

Spoiler: OH YEAH (click to show/hide)

Hmm...needs to be updated. I wonder...

Spoiler (click to show/hide)

Yeah this would take forever.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 09:50:25 am
Spoiler: Best friends forever! (click to show/hide)

Spoiler: Meeting the Greek (click to show/hide)

Dammit, I can't turn smilies off, oh well.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 10:08:49 am
Did you know Pesterchum saves all the logs guys?

Go to the pesterchum folder and find Logs, search for the one you want, and BLAM, the entire pesterlog complete with name colorations and maybe even time stamps.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 10:10:38 am
Well fuck that's a half hour wasted then >_>

thanks for the tip.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:23:59 am
Updatedness!

Spoiler: Huge image, bluh bluh (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 10:36:02 am
Minor thing: the game is called Sburb, not Homestuck. Homestuck is that one webcomic thing with the kids and aliens and they do stuff.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 10:53:20 am
I also updated this thing:

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 11:23:24 am
pink? paaaaaaaaank? *fakerage*

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 11:25:31 am
No matter how you put it, Philosopher of Courage is still Witch of Heart :P.

Edit: You also have a skirt in God Tier Form [/Trolololo]

Edit2: This is almost finished. I Just need Bear's posistion.
Mikheal: Lead Singer + Support Guitarist
Brian: Lead Guitarist
Alex: Bass
Mimi: Keyboard
Danielle: Drummer
Claire: Audio Master (Puts in all the noises we can't make.)
Troy: DJ Remixer/Roadie
Bear: ???

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 11:26:29 am
well yeah, but the X of heart is maroooooon colored.
Spoiler (click to show/hide)


Skirts I can take, a bit of relooking and that's a motherfuckin kilt right there.





EDIT ^3: Have you SEEN Bear's chumming stat? Lead singer material.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 11:31:08 am
We need a Fanart section in the OP so we contain ALL THIS FANART.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 11:34:20 am
We just need a fanart thread in general WAIT. I KNOW WHAT I CAN DO.

I WILL START A FANART BOORU.

ALL SHITTY FANART ALL THE TIEM
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 12:07:00 pm
DOUBLE POST BECAUSE I DONT LIE

WHERE MAKING THIS HAPPEN

http://ffb.booru.org/index.php?page=post&s=list&tags=all

If anyone wants uploading rights pester me for the username/password.

Some things:
1) The worse the fanart is, the more suited to this booru. GET WITH IT PEOPLE, MS PAINT DRAWINGS ALL UP IN THIS
2) It doesn't have to be bay12 homestuck fanart. Any fanart will do.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 12:49:15 pm
Is it wrong that I want AlterinaBound sprites?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 02:01:03 pm
Is it wrong that I want AlterinaBound sprites?

I will make some.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 02:38:56 pm
Spoiler: Pesterlog (click to show/hide)
Spoiler: Memolog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 02:48:21 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 03:38:24 pm
(http://img.ie/3b001.png)

SPRITS
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 03:39:47 pm
Perhaps a little more then HEART ATTACK Mikheal? :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 03:40:32 pm
DB trolls so hard that he causes heart attacks.

We may need Bear to fix this.

EDIT: Now with less heart attack.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 04:13:57 pm
Oh god. Mikheal's hate of Brian is ascending to Meme status.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 04:22:30 pm
Freeform, I think my love of you has gone beyond the capability of a normal mortal.

IT IS SO AWESOME.

Also, Bear should also be into Freeform's character. Because the guy with the high chumming skill needs atleast one enemy.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 04:39:37 pm
More adventures of bear and the not-really-epic-quest to chum it up with every person on the server.

Spoiler: pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 04:41:36 pm
Also, Bear should also be into Freeform's character. Because the guy with the high chumming skill needs atleast one enemy.
Of course I have an enemy:

That Hacking douchebag man/troll whose text I can't really read well.

It's so well connotated. It's the classic war between the software programmer and the hackers, not to mention they are emotionally diametric opposites.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 04:46:45 pm
Also, Bear should also be into Freeform's character. Because the guy with the high chumming skill needs atleast one enemy.
Of course I have an enemy:

That Hacking douchebag man/troll whose text I can't really read well.
NO, I MUST BE THE ENEMY. DB MUST FIGHT FOR KM'S HONOR.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 04:59:22 pm
inb4 apples steals all of BD's love away with her magic touchpad

Spoiler (click to show/hide)

HELLO NURSE

Also I love the DB-KM-BC thing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 05:01:20 pm
You forgot the skirt.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 05:05:08 pm
Wait, this can still be salvaged!

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 05:10:20 pm
Wait, this can still be salvaged!

Spoiler (click to show/hide)
<3
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 05:49:52 pm
Spoiler: SO I HERD U LIEK LOPAV (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 05:52:46 pm
Okay, so, Heliman, we just need you to select a card for the common sylladex, and things can get moving once more.

In the meantime, set-up!

>Alex: Go waste some imps. RL needs your help with that Giclops!

Well, actually, she doesn't anymore, but you don't know that. You make your way downstairs with Kamina-sprite, ready to trash all of these bast-

Hey. Where'd all the imps get to?

In other news, LoPaV looks sweet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 06:13:20 pm
Also, Bear should also be into Freeform's character. Because the guy with the high chumming skill needs atleast one enemy.
Of course I have an enemy:

That Hacking douchebag man/troll whose text I can't really read well.

It's so well connotated. It's the classic war between the software programmer and the hackers, not to mention they are emotionally diametric opposites.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 06:16:55 pm
Oh, sweet linework Theros.

Also, I can't be the only one that thought that Witch of Heart in John's pic looks like

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 06:18:00 pm
Okay, so, Heliman, we just need you to select a card for the common sylladex, and things can get moving once more.
Okay, got it! I'll just take something random... weaponized sylladex! that works.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 06:19:30 pm
>Mimi: Continue the onslaught!

Rolled a 1+3 or 4. FOURTEEN

Heliman gets all of the chums and chitches.

Also let's get this over with.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 06:40:44 pm
>Mimi: Continue the onslaught!

Rolled a 1+3 or 4. FOURTEEN

Heliman gets all of the chums and chitches.

Also let's get this over with.

Your sister, despite the pain in her foot, retains enough composure to swat your next strike away. Nuts.

She does not, however, retain enough to actually hit you.

Okay so your tu-

BOOOOOOOOOOOOOOM!!!!!!

A meteor has apparently decided that your house would be a great place to crash. Hm. Guess this is no time for horseplay.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 06:42:41 pm
ah, is there anywhere I can get Darvi's old layout for his house? I am gonna be starting my game there after all and it would make things ever so much lazier for me.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 06:44:42 pm
ah, is there anywhere I can get Darvi's old layout for his house? I am gonna be starting my game there after all and it would make things ever so much lazier for me.

It disappeared from his photobucket, methinks. It stopped being viewable before we replaced him.

Why would you start in Darvi's house?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 06:45:39 pm
Because I sorta, kinda had to literally swap places with his character to get to this server.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 06:48:13 pm
>Mimi: Continue the onslaught!

Rolled a 1+3 or 4. FOURTEEN

Heliman gets all of the chums and chitches.

Also let's get this over with.

Your sister, despite the pain in her foot, retains enough composure to swat your next strike away. Nuts.

She does not, however, retain enough to actually hit you.

Okay so your tu-

BOOOOOOOOOOOOOOM!!!!!!

A meteor has apparently decided that your house would be a great place to crash. Hm. Guess this is no time for horseplay.

>Mimi: Be happy the meteor only hit the attic.

{S} FFS: WORK ON AN EPIC FLASH ANIMATION.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 06:53:04 pm
It's no big deal, I'll just have to go into darv's meta about his parents etc. and piece it together
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 06:54:31 pm
It's no big deal, I'll just have to go into darv's meta about his parents etc. and piece it together

Alright then.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 06:57:58 pm
{S} FFS: WORK ON AN EPIC FLASH ANIMATION.
YEEEEEEEEAAAAAAAAHHHHHHHHHHHH
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 07:00:43 pm
There is only one last request.

Draw the Gang in Band Form. Lets pretend that they are Playing some sort of song.

Spoiler: Note (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 07:03:36 pm
Or the mic can be attached to a mic stand.

Just saying.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 07:05:18 pm
Or the mic can be attached to a mic stand.
But that would be PRATICAL! -Mikheal
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 07:11:00 pm
There is only one last request.

Draw the Gang in Band Form. Lets pretend that they are Playing some sort of song.

Spoiler: Note (click to show/hide)

I'm not gonna do this 'til after the animation.

EDIT: Wait. I need a list of the Derse and Prospit dreamers, and who's awake and who's not yet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 07:32:08 pm
A close look a the metas suggests... Nothing, Zip, nada.

You know where he lives? right by the hadron collider, that's all I had to go on.

That said:
Spoiler (click to show/hide)
here's my map,right by the hadron collider deep underground and stuff.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 07:38:44 pm
A close look a the mets suggests... Nothing, Zip, nada.

I found it.

Not only are you on Derse, but also, due to your method of entry, RIDICULOUSLY important to the animation.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 07:39:28 pm
A close look a the mets suggests... Nothing, Zip, nada.

I found it.

Not only are you on Derse, but also, due to your method of entry, RIDICULOUSLY important to the animation.
Oh god link me baby link me like a hurricane.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 07:40:09 pm
Quick search:
Quote
Prospit
GK
KF
AL
RL

Derse
PA
SS
DB
CN
So yeah looks like he got it but for FUTURE REFERENCE!!!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 07:40:30 pm
A close look a the mets suggests... Nothing, Zip, nada.

I found it.

Not only are you on Derse, but also, due to your method of entry, RIDICULOUSLY important to the animation.
Oh god link me baby link me like a hurricane

What to the list of dreamers? Here: http://www.bay12forums.com/smf/index.php?topic=93086.msg2617586;topicseen#msg2617586

The animation will take probably 3+ days.

EDIT: To clarify you are CN.

EDIT2: Hmm... I will have to make some plot things happen for this animation to be perfectly epic. I will ask BM.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 08, 2011, 07:41:54 pm
i sort of meant what you meant by method of entry, but that works too~
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 07:44:04 pm
i sort of meant what you meant by method of entry, but that works too~

I mean you replaced yourself with one of the players. Entry to the session, not Medium.

Since you weren't in the game when Derse was formed... wellllll..... (http://mspaintadventures.wikia.com/wiki/Aradia_Megido)

I will have to take some liberties with canon, though, since Non!Dream!Bear is alive and fully well. Dream!Bear, on the other hand...
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 08:21:13 pm
This is what I am assuming the Derse-Prospit division is:

Derse

Mikheal
Brian
Troy
Bear

Prospit

Alexander
Danielle
Mimi
Claire

Derse needs women. Thats why they invaded.

Edit: Two of the Dersite dreamers have Crushes on Prosptians, and the only male on Prospit is homosexual.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 08:43:17 pm
John, that looks about right, if Mikhael swapped with Claire from Aaron's posted list.

It is very important I know exactly who is on Derse.

Is RL the only awakened dreamer?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 08:47:37 pm
Mikheal is a Dersite dreamer for sure, but I think I should switch Claire and Bear.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 08:49:40 pm
Nononono don't do that. It is important that Bear took the place of CN in Derse to make this animation work.

Your list is fine.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 09:00:59 pm
Ok then. Mysterious sauce is mysterious.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 09:06:32 pm
Well, atleast all of the chicks on Prospit will have a homosexual best friend.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 09:30:40 pm
This is what I am assuming the Derse-Prospit division is:

Derse

Mikheal
Brian
Troy
Bear

Prospit

Alexander
Danielle
Mimi
Claire

Derse needs women. Thats why they invaded.

Edit: Two of the Dersite dreamers have Crushes on Prosptians, and the only male on Prospit is homosexual.

Alex isn't gay, he just hasn't hit puberty yet, and is therefore not flooded with hormones.

That said:

Meanwhile, on Prospit:

SO, BEFORE I FELL ASLEEP, OR WOKE UP, WHATEVER, I FORGOT TO TURN MY SWAG OFF.

AND I WOKE UP COVERED IN BITCHES YOUNG LADIES.

Also, it is worth noting that Danielle is sort of awake, kinda.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 09:35:51 pm
Blade get on Pesterchum, I've gotta talk this over with you.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 08, 2011, 09:44:25 pm
Heliman....We are...Maroon buddies.

Ninja Edit : My Pesterchum is being DUMB
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 09:44:42 pm
Blade get on Pesterchum, I've gotta talk this over with you.

My internet is going really slow, and it won't let me connect. PM me instead.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 09:47:40 pm
I don't think it's your internet. My Pesterchum just acted up too and so did Riccto's. I fixed it by editing pesterchum.js to this:

{"hideOfflineChums": false, "tabs": false, "soundon": true, "server": "irc.tymoon.eu", "chums": [""], "defaultprofile": "apprenticeLumberjack", "block": []}

You would have to readd all your chums obviously but w/e.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 09:50:44 pm
I don't think it's your internet. My Pesterchum just acted up too and so did Riccto's. I fixed it by editing pesterchum.js to this:

{"hideOfflineChums": false, "tabs": false, "soundon": true, "server": "irc.tymoon.eu", "chums": [""], "defaultprofile": "apprenticeLumberjack", "block": []}

You would have to readd all your chums obviously but w/e.

No, it just refuses to connect is all. Like it is having trouble communicating with the server.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 09:59:09 pm
Weird. I'll PM you.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 08, 2011, 10:00:34 pm
Alrighty. I got mine Up :D
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 08, 2011, 10:09:36 pm
Alex isn't gay, he just hasn't hit puberty yet, and is therefore not flooded with hormones.

But just have people who are Hetrosexual is boring!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:10:22 pm
Mimi is obviously trisexual, males robots and trolls.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 10:17:43 pm
I don't think it's your internet. My Pesterchum just acted up too and so did Riccto's. I fixed it by editing pesterchum.js to this:

{"hideOfflineChums": false, "tabs": false, "soundon": true, "server": "irc.tymoon.eu", "chums": [""], "defaultprofile": "apprenticeLumberjack", "block": []}

You would have to readd all your chums obviously but w/e.

No, it just refuses to connect is all. Like it is having trouble communicating with the server.
SUDDENLY mine stopped working too, it's not able to connect. I usually get this error when my internet is down but as you can see it's not.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 10:19:35 pm
I don't think it's your internet. My Pesterchum just acted up too and so did Riccto's. I fixed it by editing pesterchum.js to this:

{"hideOfflineChums": false, "tabs": false, "soundon": true, "server": "irc.tymoon.eu", "chums": [""], "defaultprofile": "apprenticeLumberjack", "block": []}

You would have to readd all your chums obviously but w/e.

No, it just refuses to connect is all. Like it is having trouble communicating with the server.
SUDDENLY mine stopped working too, it's not able to connect. I usually get this error when my internet is down but as you can see it's not.

Maybe it is down for maintenance.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:21:01 pm
Nah, 'cause I'm up.

Also, well nuts. Epic animation canceled. Though to be honest, it was pretty silly for a game like this. What Blade said was true, I just don't want to do a 4 minute flash as an elaborate fanart.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 10:23:26 pm
Is RL the only awakened dreamer?
RL is awake sort of. When she falls asleep, her dreamself takes over and does stuff, but her dreamself is not her. Instead, her dreamself is pretty much a crazy ditz.

And baww, flash canceled. O well.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 10:25:04 pm
Im not able to connect either.

OH GOD, IM HAVING ROLEPLAYING WITHDRAWALS.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 08, 2011, 10:26:28 pm
DO WHAT FREEFORM SAID. IT FIXES IT.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:27:03 pm
BUT CHANGE APPRENTICELUMBERJACK TO YOUR CHUM NAME.

EDIT: Riccto you blocked me.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 10:27:46 pm
Yeah I did that and now everything is beautiful. Life is beautiful.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 10:28:16 pm
Huh, I read that the servers were messed up. Guess i'll try what you guys said.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 08, 2011, 10:30:16 pm
IT WAS A ACCIDENT.  :'(
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:31:16 pm
FYI, if you wanna unblock me, go to Profile > Trollslum. I did that once too and it took me a while to figure it out. I can still see your messages though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 10:31:51 pm
IT WORKED WONDERFULLY.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 10:32:12 pm
What error are you guys getting? I'm getting 10061, which apparently means that 'No connection could be made because the target machine actively refused it'

Wat.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 10:33:25 pm
What error are you guys getting? I'm getting 10061, which apparently means that 'No connection could be made because the target machine actively refused it'

Wat.
Just do what Freeform said, everything will reveal itself afterwards.

But make a copy of pesterchum.js just in case.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 10:35:26 pm
The question is... with that fix, does it actually work?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 08, 2011, 10:38:55 pm
I'm sure you've already found the answer but yeah it does.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 10:39:35 pm
No, BD, it won't. Our errors were 10060, his is not.

Sorry blade. Google 10061 pesterchum.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 10:40:21 pm
GOD DAMN YOU EVIL (Good?) TWIN DB, POPPING UP WHENEVER I LAG OUT AND REFUSING TO LET ME CONNECT TO MY PROFILE.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 08, 2011, 10:59:51 pm
Sorry for lurking, but sometimes it keeps multiple sessions running at once. Check your hidden icons sidebar if you use windows.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 08, 2011, 11:03:52 pm
In times of boredom, and when BD and Theros talk in OOC....LADDERMAN IS BORN.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 08, 2011, 11:12:37 pm
Time for something we've all been waiting for for a long time! SYLLADEX DRAW!

AL draws SORD and his personal card, Everything Pizza!

DB draws smoke pellets.

PA draws his personal card, the Tricky Hitting Bunting Bat.

BC draws Weaponized Sylladex and Flarp Manual

KM gets Sprite Amulet and Fruit Gushers

SS gets the ATH manual

And GK gets a Musical Instrument.

Everyone who hasn't made their Alchemy cards can choose to flush their hands and redraw when they do, if they so choose.

>Alex: Investigate Kitchen.

Okay, no fiery assholes populating your place anymore. Weird. At least you finally have access to that pizza. You captchalogue several boxes.

Sorry for lurking, but sometimes it keeps multiple sessions running at once. Check your hidden icons sidebar if you use windows.

That's not what it is doing for me. It could be Bd's problem though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 08, 2011, 11:32:22 pm
Time for something we've all been waiting for for a long time! SYLLADEX DRAW!

AL draws SORD and his personal card, Everything Pizza!

DB draws smoke pellets.

PA draws his personal card, the Tricky Hitting Bunting Bat.

BC draws Weaponized Sylladex and Flarp Manual

KM gets Sprite Amulet and Fruit Gushers

SS gets the ATH manual

And GK gets a Musical Instrument.

Everyone who hasn't made their Alchemy cards can choose to flush their hands and redraw when they do, if they so choose.

>Alex: Investigate Kitchen.

Okay, no fiery assholes populating your place anymore. Weird. At least you finally have access to that pizza. You captchalogue several boxes.

Sorry for lurking, but sometimes it keeps multiple sessions running at once. Check your hidden icons sidebar if you use windows.

That's not what it is doing for me. It could be Bd's problem though.
I thought I flushed the Smartphone when I made the halberd thing?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 08, 2011, 11:33:34 pm
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 08, 2011, 11:38:53 pm
Spoiler: Adventure! (click to show/hide)

>Mimi: Quickly see if you can get Meteorwolfsprite to speak. OH GOD OH GOD
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 12:05:11 am
>Mimi: Quickly see if you can get Meteorwolfsprite to speak. OH GOD OH GOD

Not a chance. It just throws out a shit-ton of gibberish.

>Alex: Look behind you.

You finish captchaloging pizza and turn around. Standing just inside your kitchen doorway is an enormous, flaming demon thing. Like an imp, but bigger, with tusks, and more angry looking.

You suddenly think you know where the hell all those imps went.

Shit.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 12:12:20 am
>Mimi: Alchemize that prepunched card as fast as possible. Use what GK taught you.

Do I require a roll? If so the roll was 10+6 or 16. Lucky.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 12:34:39 am
>Mimi: Alchemize that prepunched card as fast as possible. Use what GK taught you.

Do I require a roll? If so the roll was 10+6 or 16. Lucky.

You quickly follow the process to alchemize your entry item. A deep purple knife now lies on the alchemizer.

Make a skaian lore check.

>AL: Desperate Strife!

(http://img.ie/28144.png)

Yeah, no kidding. There's no way you're getting past that thing without killing it. You wish PA was on so he could help you. Of course, the guy has problems of his own.

Rolling init later. Also: As always, bark orders for Kamina-sprite.

EDIT: It's later!

Ogre's got: 12
Alex has: 14
Kaminasprite's got: 17

So, battle order is, Kamina, Alex, Flaming Ogre.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 07:12:35 am
>Mimi: Figure out just what the heck you're supposed to do with this thing.

Skaian lore check of 9 (roll) +7 (bonus) - 16 again, hehe.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 07:38:16 am
>Mikheal: Smash some Imps.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 08:09:41 am
Stop Didlying around on the computer and help your CLIENT!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 08:45:08 am
My theory for what BT looks like under that armor, how he both is and isn't a paradox clone, and why he's here:

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 10:42:07 am
Stop Didlying around on the computer and help your CLIENT!
who me
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 01:01:54 pm
No, AL is my client. since you took  Darvi's place you are My  SERVER
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 01:47:45 pm
Can anybody say LOVE TRIANGLE


I really screwed up Mimi's right hand.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 03:23:58 pm
So when are you people going to make some sweet new duds to be badass in?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 04:48:45 pm
To anyone still having problems:

Redownload/uninstall/reinstall pesterchum. The file names are the same, but there was a very tiny update. Theros, I'm looking at you.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 05:22:10 pm
Spoiler: pesterlog (click to show/hide)

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 05:42:21 pm
>Mimi: Figure out just what the heck you're supposed to do with this thing.

Skaian lore check of 9 (roll) +7 (bonus) - 16 again, hehe.

Well, you are not certain, but... You think it may be a japanese ritualistic suicide knife.

You aren't sure you like the idea you are getting here...

>Mikhael: Go waste some imps.

You head downstairs to go waste some imps. You're more surprised to see your father standing around in a large circle of grist.

>Mikhael's Dad: Tier 2 prototype

Mikhael's father leaps into the sprite. A flash of light appears, revealing dadsprite.

Who, instead of helping out with the imps, flies away through the hole in the roof left by the cruxtruder lid. The hell?

I'll place imps for GK, and roll initiative for PA shortly.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 05:55:13 pm
>Mimi: Take a chance.

(http://img.ie/9b426.png)

This is the dumbest thing you have ever done.

==>?

Spoiler: Also (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 06:29:08 pm
==>?

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 06:36:48 pm
Heliman are you on Pesterchum? I think as my server player we should chat atleast once :P. Also how is it that you replace CN/Darvi again? Do I have some familiarity with you or what?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 06:38:39 pm
He replaced Darvi by forcibly teleporting Darvi to somewhere outside the session, and taking Darvi's place. You don't know him.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 06:41:14 pm
Ah. Alrighty. Also is anyone else on Pesterchum ATM? I'm just curious because I updated and there is no one else on and I want to know if the update screwed anything up.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 09, 2011, 06:47:29 pm
Are we on 3.14 or the beta version? Just checking before I download.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 06:50:18 pm
I used the 3.41 Update....Which is the Beta.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 07:00:47 pm
Guys. Check this shit out. We should totally be using it :P (http://www.mspaforums.com/showthread.php?41852-Sylladex-Captchalogue-Deck)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 07:19:40 pm
>Mimi: Take a chance.

(http://img.ie/9b426.png)

This is the dumbest thing you have ever done.

==>?

Spoiler: Also (click to show/hide)

>Mimi: Miraculously survive.

Yeah, you were kinda banking on that. Strangely, though you seem to be okay, it looks like you wrecked your shirt. Bummer. Oh, and that knife is nowhere to be found. Your cruxtruder's timer is gone, and your sprite is MIA.

So, what now?

>Troy: Be a Big Damn Hero.

You sit down at your computer to check on AL, and lo and behold, he is in trouble. You calmly summon up your cursor, and prepare to do battle.

You rolled sky high for initiative, so you have first move. What do?

>Mikhael: Well. Guess you ought to get to crushing those imps then.

You suppose.

Imps
16 Imp 1
20 Imp 2
21 Imp 3
17 Imp 4
13 Imp 5
9 Imp 6

Mikhael  21

Order is, Mikhael, Imp 3, Imp 2, Imp 4, Imp 1, Imp 5, Imp 6

(http://img.ie/98749.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 07:24:58 pm
PA:Flank it and Poke it in the side!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 07:29:40 pm
>Mimi: Head to the living room and look out your door. After pestering some friends, of course.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 07:34:49 pm
Spoiler (click to show/hide)

>Mikheal: Charge into combat with reckless abandon, firing your Gun at the nearest Imp!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 07:35:13 pm
RL: Sit back and let BT do all the fighting.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 07:41:09 pm
Spoiler (click to show/hide)

Mikheal may be accidently working his way into that love triangle of yours.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 07:49:05 pm
Spoiler: pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 07:55:55 pm
Troy's cursor flies up to the Ogre and gives it a vicious drubbing, distracting it, and causing it to grant combat advantage to him and his allies.

Kamina sprite flies over the counters and attacks the ogre with Strike the Weakness, hitting for 10 damage and lowering the Ogre's defenses.

Alex charges around the counter, and moves to the Ogre's side, now flanking with both Troy's cursor, and Kamina-sprite. He attacks with his best ability, Dodge thiis! He connects, causing 21 damage and weakening the Ogre.

The Ogre unleashes a mighty roar, and the flames surrounding it leap up, burning everyone in their midst. Troy's cursor is unaffected, but Kaminasprite and Alex both take 1 damage apiece. It follows up with a stomp, shaking the floor. Alex, and Troy's cursor are both knocked off balance, and though Troy's cursor does not disconnect, Alex is knocked prone.

(http://img.ie/9072b.png)

>Danielle: Laze about:

Well, as long as you get the grist, you don't really see the problem with BT doing the heavy lifting. You could use some rest.

>Mikheal: Charge into combat with reckless abandon, firing your Gun at the nearest Imp!

Guns are meant to be used from far away, so I'll assume you meant stay where you are and shoot the imp a space away from you.

You blast it, causing 13 damage. Nice.

At least, you think so. Imp1 does not agree and gets up into your business. With a big heavy mace. What a tool. He clobbers you, dealing 12 damage. The hit has enough force behind it to knock you back a space. Looks like the imps have gotten a hang of that prototyping.

Imp 2 follows up for Imp 1, attacking you in a similar fashion. It connects, dealing another 9 damage, and moving you again.

Imp 3 does some monkey see, monkey do, but at least this one can't seem to aim that heavy hammer. You dodge, thank goodness.

Imp 4 seems more interested in tearing up your library than anything, and 5 and 6 might be shell-shocked from your dad's shenanigans.

(http://img.ie/56695.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 07:58:28 pm
You do realize that attack left me with only 7 HP right?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 08:02:34 pm
You do realize that attack left me with only 7 HP right?

Unless you want me to fudge the rules, that sort of thing is probably going to happen to you and everyone else who goes up against a medieval prototyped enemy. It gains an additional d8 to any basic attack and a 1 square push, at the expense of a single point of accuracy.

Seems like a bit of a balance issue to me. I don't think the enemies lose enough speed or defensive capabilities to justify an attack boost that massive.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 08:04:26 pm
But you do realize its also effected by almost every other prototyping, right? Meaning that the fire Prototype takes away that HARD.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 08:05:42 pm
>Motion for Troy and Kamina to move as I DROP THE LOAD GAPER
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 08:08:26 pm
RL:....Yeeeah, this is boring. Let's go kick some ass.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 08:18:39 pm
But you do realize its also effected by almost every other prototyping, right? Meaning that the fire Prototype takes away that HARD.

Haha, NO. The only enemies that will be affected by more than one prototyping at a time are the Kings and Queens.

Oh, and about a third of all enemies affected by Mimi's prototyping, since she did a double prototyping.

It's a damn good thing you aren't fighting ghost-flaming-frog-knight-dummy imps, because trust me, they get a lot more than they lose on ALL prototypings. You would be wasted by one.

>Motion for Troy and Kamina to move as I DROP THE LOAD GAPER

You don't need Alex or Kaminasprite to move to pull this off. You are just that amazing. You revise the kitchen to place a hole in the middle of the ceiling, and drop a damn bookcase on this bastard. It takes 12 damage. Normally, it'd be pushed two spaces away, but Alex is in the way, so he stays put.

Kaminasprite attacks with a Sprite Strike, scoring a brutal affront, dealing another 13 damage.

Alex stands up, and performs a basic aggrievement, scoring another thirteen damage.

The heat from the Ogre's Aura forces another hit point loss of 1 point from Alex and Kamina Sprite. It attempts to crush Kamina-sprite with Smashingkind, but does not connect.

RL:....Yeeeah, this is boring. Let's go kick some ass.

That's the spirit. It'll have to wait though, I have to get off for an hour soon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 08:26:41 pm
Well then, how do you expect me to survive the encounter if all the Imps deall damage equal to half my Health?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 08:28:05 pm
>Mimi: Head to the living room and look out your door. After pestering some friends, of course.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 08:32:15 pm
Well then, how do you expect me to survive the encounter if all the Imps deall damage equal to half my Health?
text a friend for help?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 08:34:34 pm
Well then, how do you expect me to survive the encounter if all the Imps deall damage equal to half my Health?
text a friend for help?

"I need an adult"?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 09, 2011, 09:09:18 pm
Spoiler: Hamstock (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 09:39:13 pm
Well then, how do you expect me to survive the encounter if all the Imps deall damage equal to half my Health?

I'd say tactical withdrawal, then see if you can get a surprise action with stealth. Draw one away from the others, perhaps, though that is tough to do in this system.

I'm seriously considering nerfing these guys, they gained way too much power in comparison to the elemental prototyping Alex's imps got. Anyone have any objections to that?

>Mimi: Head to the living room and look out your door. After pestering some friends, of course.

Well, you aren't in Kansas anymore. Not to say that you started in Kansas.

The sun is setting here (at least, you are assuming that isn't normal sky coloration for day-time), but it seems you are at the top of an enormous mountain range, surrounded by an uncountable number of smaller mountain ranges, which seem to be connected by a series of bridges.

Well, getting acquainted with your land is all well and good, but what should you do now?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 09, 2011, 09:40:27 pm
Did the rule book say something in the GM section about not letting Imps gang on up on the player?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 09:45:16 pm
YOU THERE. GIRL.

Can't let us forget about Exiles, now can I?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 09:48:43 pm
Did the rule book say something in the GM section about not letting Imps gang on up on the player?

It mentions that it isn't necessarily in their behavior, or even really likely, to perform coordinated swarm attacks against the players, yes. Considering three of them are just goofing off instead of attacking you? Yeah...

In any case, I am serious about that nerf. These guys are much too op. I think instead of having it add a d8 to a basic attack, it'll increase the die size by two steps. So, imps will be hitting for 1d10+3 and a push with a -1 accuracy penalty, rather than 1d8+1d6+3 and a push with a -1 accuracy penalty.

Unless anyone has an objection to make about that?

YOU THERE. GIRL.

Can't let us forget about Exiles, now can I?

>Years from now.

But not necessarily many...

A wandering soul reaches out to a girl from the past...
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 09:51:36 pm
I'm cool with that

Just Poke the Damned thing!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 09:55:25 pm
(http://img.ie/23541.png)

>Danielle: Get bothered by a voice you can't quite hear.

Dang it,you thought you were going to go fight some douchebags!

Just Poke the Damned thing!

(http://img.ie/9072b.png)

You successfully perform a distracting poke, which does no damage, and slows the Ogre. Not that that makes a ton of difference, as it hasn't moved much. Then again, you were already flanking the thing, so getting combat advantage would have been even more pointless.

Kaminasprite performs a sprite-strike again, hitting for 12 damage.

Alex performs a basic aggrievement, hitting for 15 damage.

The Ogre is looking pretty bad now, but it isn't ready to give up. Kamina and Alex take another point of damage each from the aura, and the Ogre uses a special ability: Elite Action. It recharge's its stomp ability, unleashing it, and only managing to hit Kamina-sprite with it. Kamina sprite is hit for 11 damage and knocked prone.
It then rounds on Alex, attacking with smashingkind, and missing terribly. That was close!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 10:11:20 pm
>Mimi: Go back inside. Look for imps on your way back to the half-destroyed bedroom.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 10:11:46 pm
>Poke its Eye out (Standard Server Aggrievement)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 09, 2011, 10:23:55 pm
YOU THERE. GIRL.

Can't let us forget about Exiles, now can I?
I am in on this, also I'll post my action for the battle soon. Im just going to be a useless piece of shit and roleplay all day.

Hello, young man.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 10:25:16 pm
RL: Lure them out into the kitchen.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 10:27:36 pm
>Mimi: Go back inside. Look for imps on your way back to the half-destroyed bedroom.

Well, you found the little suckers. One looks like the spawn of a meteor, and the other, well... well, he looks like someone stuck a couple fake ears and a dog nose on him and called it a day.

http://img.ie/53127.png

>Poke its Eye out (Standard Server Aggrievement)

It seems that apart from Drop The Load Gaper, you can not directly deal damage as the server player unless you trick the ogre into moving without shifting. Bummer. You just poke him again, for all the good it does.

Kaminasprite deals another 12 damage, and the Ogre explodes, showering Alex in grist.

Hell yeah.

Boondollars later.

Hello, young man.

>Elsewhere, also in the future...

A nameless victim investigates a long abandoned facility.

RL: Lure them out into the kitchen.

That is certainly something you can try doing. Roll initiative. Depending on how you wish to go about it, you can then either try hitting one, then backing out into the kitchen, or, trying a trolling skill check.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 09, 2011, 10:33:08 pm
>UNKNOWN:EYO B-BOY >WHO THE HELL IS THIS?: OI LIL GIT.
>PA:Apply Bro-Fist:Target (SELF), Head off to bust ghosts in PAPA's Bed Room
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 09, 2011, 10:36:43 pm
Is 6 my move limit? If so...

Head to one space down from the meteor imp, and use Sinister Irony on said imp.

Obviously the more dangerous of the two. Hopefully I can take care of it before the two together become too much.

EDIT: 6+bonuses. I'm too lazy to count them.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 10:46:15 pm
Rolled 17+4=21 for init.

And I'll take the Trolling check, 16+6=22.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 09, 2011, 11:41:35 pm
>WHO THE HELL IS THIS?: OI LIL GIT.

OI. I'M TALKING TO YOU. YOU NEED TO TURN AROUND NOW.

You don't know why you need to turn around, but hey if it'll make the loud voice go- Oh god, a doppleganger.

You don't know who this clown is, but he looks a little too much like you for you to be feeling comfortable. The raised (and incredibly nice looking) bat isn't helping either.

>Dad-sprite: Step in.

Dad-sprite and Babe-sprite get between Troy and the stranger. Looks like his plans are foiled. For the moment, anyhow.

>??: Mysterious escape.

Well, no one said your first attempt to invade a time-stream had to be successful. You can try again later. And knowing what you know, you know where to go.

Or, perhaps a better phrase would be 'when to go'. You twist a dial on your bracer, and disappear.

Head to one space down from the meteor imp, and use Sinister Irony on said imp.

EDIT: 6+bonuses. I'm too lazy to count them.

10 for bonuses for that particular attack. Which is a little insane. Also, with the position you indicated, Sinister Irony can hit both of them. I rolled for you, and, you hit both, dealing 13 damage to the both of them, as well as immobilizing the pair of them.

Surprise round is over, roll initiative.

(http://img.ie/555ba.png)

Rolled 17+4=21 for init.

And I'll take the Trolling check, 16+6=22.

You insult Imp 1's lineage, luring him out of the door as the other imps point and laugh. It swipes at you, dealing 6 damage.

(http://img.ie/0697c.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 09, 2011, 11:55:16 pm
RL: Lure that bastard into the kitchen in such a manner as to have the imps line up single-file between the cabinets and the kitchen island. Prepare to gank 'im with the new halberd if it steps into your trap.

Do I have to roll for readied actions, or not? I forget.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: ShoesandHats on November 10, 2011, 12:00:33 am
((Just so people know, Homestuck RPG 2 (http://www.bay12forums.com/smf/index.php?topic=96010.msg2749130#msg2749130) is still accepting characters. We also need some trolls.))
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 12:05:00 am
>Mimi: Stab that meteor.

9 on initiative, 13 on attack roll. So... 13+10=23? Wow.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 10, 2011, 01:26:42 am
RL: Lure that bastard into the kitchen in such a manner as to have the imps line up single-file between the cabinets and the kitchen island. Prepare to gank 'im with the new halberd if it steps into your trap.

Do I have to roll for readied actions, or not? I forget.

Okay, well, the imp is already all up in your grill, so here are your options realistically.

1. Move and take the opportunity attack, back into the kitchen, and ready an attack action so that when the imp follows you, it gets a face full of halberd.
2. Shift, then convert your standard action to a move action to move away from the imp without provoking an opportunity attack. However, you cannot ready an attack this way.
3. Just beat the tar out of this bastard right here. His friends might care, they might not, you can handle these douchebags anyhow.

>Mimi: Stab that meteor.

9 on initiative, 13 on attack roll. So... 13+10=23? Wow.

I assume 9 is what you rolled, not your total.

Mimi 15
Meteor Imp 20
Werewolf imp 17

So, battle order is Meteor Imp, Werewolf Imp, then Mimi.

Alrighty.

Meteor Imp swings at you, but misses due to your super-human reflexes. Werewolf? He's over there, not doing anything because he hasn't any ranged powers, and you immobilized him last turn.

You perform the most vicious of gankings. You cause 7 damage to the meteor imp.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 07:58:56 am
>Mimi: Finish that meteor imp.

18 (Roll) + 10 (bonus) = 28.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 10, 2011, 08:48:08 am
>Slam Dunk Nearest Imp with yer Sword to teach the others the lesson of NOT FUCKING WITH YOU.

Edit: Also working on my own verison of Alterniabound Mikheal, through the magical ways of editing existing Sprites. Should make everyone one?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 08:55:30 am
That would be great! I might get around to it myself, but without editing existing sprites. Right now I'm on a picture of prospit with Alex being surrounded by beautiful ladies.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 10, 2011, 12:28:22 pm
RL: Eh, just beat the tar out of this guy right here and now using your NEEEEW HALBERD!

15+9-1=23.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Heliman on November 10, 2011, 01:18:06 pm
due to a despirate attempt to salvage my chem grade so I don't lose my scholarship and become a failure i can't do this anymore. I'm really really sorry but it has to be this way, and so suddenly.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 01:58:43 pm
Good on you for sticking to success then, Heli. I found out apples wanted to play anyway so I'll ask her tonight.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 10, 2011, 03:57:49 pm
due to a despirate attempt to salvage my chem grade so I don't lose my scholarship and become a failure i can't do this anymore. I'm really really sorry but it has to be this way, and so suddenly.

Damnation.

Oh well, thanks for lettin us know instead of wandering off and not saying anything.
Your stay was brief, but fun. Good luck with chemistry, it is a tough subject.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 10, 2011, 03:59:28 pm
due to a despirate attempt to salvage my chem grade so I don't lose my scholarship and become a failure i can't do this anymore. I'm really really sorry but it has to be this way, and so suddenly.

Gawd damn it. I feel bad for you man, but now we need a new player.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 04:48:25 pm
HOURS INTO THE PAST, BUT NOT MANY

A BODILESS SILLYFACE ponders the appearance of a doppelganger.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 10, 2011, 05:07:09 pm


I don't have all the faces down yet, but here are the pretty basic ones. Hurrah for editing!

Also, pissed Mikheal kinda looks bad. I am not sure what it is, though. Any suggestions?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 10, 2011, 05:10:34 pm
I think it's the arm. Plus if the sword is going straight diagonally down, there should be a bit of it visible behind his neck.
To be specific the arm shold be maybe.. wider? And lower down. Maybe have the sword change positions depending on his expression? That might be entertaining.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 05:11:46 pm
What's wrong is that

1) The shading on pissed-mikhael makes it looks like he has two arms coming out of his socket and one of them is a dark blob and
2) due to perspective, pissed-mikhael's torso needs to be cut off on the left some. Like up to the arm socket.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 10, 2011, 05:20:31 pm
1) The shading on pissed-mikhael makes it looks like he has two arms coming out of his socket and one of them is a dark blob and
Thats intentional, Its a sleeve. I said before that Mikheal dosen't wear his Jacket the normal way. Imagine like its a cape, only a thousand times more awsome. ((Thats what he thinks, anyway...))

But thanks anyway for the advice, I will get to work right now.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 10, 2011, 05:24:35 pm
What I am saying is it looks like unless there are two sleeves, one for the arm and one hanging down, it is pretty weird. Either way good work.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 10, 2011, 05:29:49 pm
What I am saying is it looks like unless there are two sleeves, one for the arm and one hanging down, it is pretty weird. Either way good work.
Oh, I mistook what you said. I was trying to make it look like there was a small bump there.

Edit; Guys, if we finish all the Alterniabound sprites, we should TOTALLY use them for Face-to-Face conversations.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 10, 2011, 11:45:59 pm
Spoiler: TE (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 01:17:57 am
Good on you for sticking to success then, Heli. I found out apples wanted to play anyway so I'll ask her tonight.

Ok, sorry I was out all day. Went to the movies with some friends, saw Tower Heist. Good film.

Now, who is this apples person, and have they responded yet?

Anyway, turn updates!

>Meteor Imp: Aggrieve!
You fight back in a mighty fashion. Not an accurate one though. You miss horribly.

Werewolf imp moves forward into melee range with Mimi, and strikes, dealing seven damage.

Mimi strikes at the meteor imp, causing 13 damage and slaying the imp.

How will she handle the werewolf imp?

(http://img.ie/59264.png)

RL: Eh, just beat the tar out of this guy right here and now using your NEEEEW HALBERD!

15+9-1=23.

You proceed to extract his tar in the most gratuitously violent way possible. You smack that tool-box for 15 points of damage.

He doesn't care for this treatment, and responds in kind, dealing 8 damage.

Your positioning has not changed.

>Alex: Check on RL. See if she still needs help!

Well damn, it seems she is inactive at the moment. You sure hope she's okay.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 11, 2011, 01:34:22 am
Pretty sure apples = applesauce machine. I would not be opposed to this.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 01:36:08 am
RL: Continue gratuitous smacking of tool-box. Use the weapon's SPECIAL POWAAAR
14+9-1=22.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 01:40:26 am
RL: Continue gratuitous smacking of tool-box. Use the weapon's SPECIAL POWAAAR
14+9-1=22.

You decide to bust out a slick new maneuver you thought up when you made this bad boy. You wreck his fa- Oh damn, looks like he saw it coming. Instead of the 14 you were expecting the attack to deal, he sort of scrunched up, letting his dummy armor protect him! He takes four damage instead.

His 'Take the Hit' power expended, the imp attacks again, hitting you for seven damage.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 01:43:51 am
Little bastard.

Halberd to the FAAAACE!
8+9-1=16.

Oh, and for minor action, I want to yell for Snakesprite to get his ass over here.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 01:54:45 am
Little bastard.

Halberd to the FAAAACE!
8+9-1=16.

Oh, and for minor action, I want to yell for Snakesprite to get his ass over here.

You swing at the imp again, but the damn thing sure moves fast for a training dummy. Nuts. You holler for Snakesprite to get over here and give you a hand.

He swings at you, but he misses this time. Good thing too.

Snakesprite finally shows up, but he won't actually be able to do anything until next turn.

Edit: Whoops, forgot the map.

(http://img.ie/7b236.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 11, 2011, 08:17:06 am
>Smash the closest Imp with yer sword.

I trust that, if I run out of HP so earily, you won't out right kill me.
Right?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 08:24:01 am
Use Harsh Deduction, then move 6 spaces downwards. Make the imp catch up to me!

8+Bonus of 10=18.

Anyway, yeah, apples is having srs internet issues for the foreseeable future so I have not been able to ask her if she'd like to play.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 11, 2011, 09:33:59 am
I added some more to Mikheal's Alterina Bound sprite, as well as adding some new ones.

Spoiler: Mikheal again (click to show/hide)

I think I forgot the sword on Sad Mikheal.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 10:16:07 am
Excellent job on touching that up, John. Here, I did this.

Spoiler (click to show/hide)

Yeah, I'm not too great at doing sprites from scratch.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 11, 2011, 01:22:20 pm
Spoiler: Now with more Swords. (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 01:41:57 pm
Master plan for first alchemized weapon:

1) Pester DB
2) Pretend to swoon over jokes
3) Ask for crossbow's captchalogue code
4) ALCHEMY

Spoiler: The Crossblade (click to show/hide)

I can properly format it later.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 03:18:39 pm
RL: Keep hitting him!
14+9-1=22.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 04:54:03 pm
>Minutes into the future, but not many...

(http://img.ie/3a0c4.png)

A young girl's private investigations hit their peak.

Spoiler: Show pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 05:18:32 pm
RL: Keep hitting him!
14+9-1=22.

Quite. You deal thirteen damage to the little pest, slaying him outright. Well, that was simple enough.

>Smash the closest Imp with yer sword.

John, btw, you have more then seven hit points. You need to update your sheet to level two and send it to me.

Anyhow, dadsprite just showed up. Wherever he headed off to, he is already back. And, ready to kick butt apparently. He unleashes a sprite strike at imp 1, dealing 8 damage.

You attack Imp 3, changing to your sword to do so, and deal 13 damage to it.

Imp 1 changes priorities and attacks your fathersprite, but apparently got lucky when he attacked you last turn, and misses.

Imp 2 also attacks your fathersprite, and also misses wildly.

Imp 3 attacks you, but misses.

Imp 4 is still interested in the books, but 5 and 6 got one look at dad sprite and ran.

On another note, I don't suppose anyone wants to re-do Mikhael's map with the larger grid? The sprites get crowded.

(http://img.ie/a5989.png)

Use Harsh Deduction, then move 6 spaces downwards. Make the imp catch up to me!

8+Bonus of 10=18.

Anyway, yeah, apples is having srs internet issues for the foreseeable future so I have not been able to ask her if she'd like to play.

The Fool has contacted me regarding that open character spot, so he is in now.

The Werewolf imp attacks Mimi, But has similar luck to his companion.

You throw Harsh Deduction, dealing 9 damage. You start to move six spaces downward, provoking an oppurtunity attack from the werewolf imp. However, in part due to the attack penalty you just saddled him with, he misses. You complete your move action.

(http://img.ie/660a4.png)

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 06:03:38 pm
RL: Troll the next imp.

19+5=24.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 06:13:33 pm
>Wait for the imp to come to me, then attack it.

11 (Roll) + 10 (Bonus) = 21. Except for a few rolls THE DICE GODS SMILE UPON ME.

Also, YAAAAY filled spot! Welcome, The Fool! I'll draw your character whenever you're ready!

EDIT: Red mage costume. Considering this as level 3/4 armor.

Spoiler (click to show/hide)

Also, The Fool's character will have to be Mimi's rival solely because I consider him my unachievably talented art rival.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 08:01:22 pm
RL: Troll the next imp.

19+5=24.

You stick your head in the door and start making nasty accusations about the nearest imp's mother.

Unfortunately, these imps have seen you pull that trick already. It seems all three will be coming after you.

Init time.

>Wait for the imp to come to me, then attack it.

11 (Roll) + 10 (Bonus) = 21. Except for a few rolls THE DICE GODS SMILE UPON ME.

It also helps that you basically dropped all your points in dex (the god stat) 22

The werewolf imp takes a run up at you, and manages to miss. Good thing you used that harsh deduction earlier.

You gank him with your rapier, finishing him off. It occurs to you that neither imp seemed to have full control over their new prototyping yet. Well, you'll just have to be prepared for a tougher fight next time.

Spoiler: In other news: (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 11, 2011, 08:14:08 pm
> WHO ARE YOU : YOU NEARLA GOT KRUMPED YOU LIL GIT GO AND KRUMP OTHER GITS TO PROVE YOU AINT A USELESS GIT
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 08:27:36 pm
> WHO ARE YOU : YOU NEARLA GOT KRUMPED YOU LIL GIT GO AND KRUMP OTHER GITS TO PROVE YOU AINT A USELESS GIT

You haven't the foggiest idea why, but all of a sudden you feel kind of worthless. Before you realize what you're doing, you're standing in the entrance to your father's room, bat in hand, staring down three ghost imps.

Whoops.

(http://img.ie/c3221.png)

Roll initiative.

Edit: I just wanna say that my favorite part of Riccto's post was the revelation that his exile is an ork from Warhammer 40k.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 09:00:04 pm
Init: 11+4=15.

>You there. Girl. Get away from those imps.
>RL: Run into the kitchen to take on the imps single-file.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 11, 2011, 09:05:24 pm
Spoiler: Steve Jefferson (click to show/hide)

There was one block I couldn't figure out. What do I do with the hand block?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 11, 2011, 09:08:54 pm
>Young man, I highly suggest you perform those odd dance moves to get yourself out of this predicament.

>DB: Do the dancy thingy.

4+1+10=15
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 11, 2011, 10:55:08 pm
The Fool is helping me with this one. It's gonna be a very large scene with BT and Danielle. Shading is bad right now, but it will be better.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 11:01:19 pm
There was one block I couldn't figure out. What do I do with the hand block?

That refers to whether you are currently wielding your kind-abstratus with one or two hands.

Not incredibly critical. Need to ask really quick, did you apply your human skill bonus? You get to add 1 to one skill. Plus, we need house maps. Use a larger grid, so I can place good-size, recognizable markers.

Also, you get Heliman's sylladex hand, a FLARP manual, and weaponized sylladex. Or, XTREME LARP manual and Ninja stars, however you wish to think of them. Effects are the same.

Init: 11+4=15.

>You there. Girl. Get away from those imps.
>RL: Run into the kitchen to take on the imps single-file.

The three imps roll 20, 15, and 10 respectively. Snakesprite gets 25.

So, order is Snakesprite, Imp 2, Danielle, Imp 3, Imp 4.

Snakesprite takes note of the fact that one of the imps will act before you, and heads in to take on the imps. It gets into position, then uses sprite blast as a close range blast, attacking imps 2 and 3. Both imps are hit by the attack, receiving 9 damage apiece, and taking penalties to their attack rolls.

Imp 2 attacks Snakesprite, and hits, dealing 6 damage.

As your battle plan was sort of foiled, you can reconsider your action.

(http://img.ie/78253.png)

>Young man, I highly suggest you perform those odd dance moves to get yourself out of this predicament.

>DB: Do the dancy thingy.

4+1+10=15


>BM: Find the last time you posted DB's battle map and previous actions, it has to be around here somewhere.

DB: Jump back one block to the left and shoot at the imp!

13+8=21

You hop backwards and shoot at Imp 2. You didn't specify, and normally I would have you stay on target, but your new position blocks any other target.

In any case, you just pegged him for 13 damage. Good going.

Imp1 moves into the space south of you, and attacks, dealing seven damage. Yikes.

Imp2 moves a step west, now bordering you on the east. He also deals seven damage. Pair of douchebags.

Imp3 is still inspecting the car.

Do something sweet.

(http://img.ie/036a3.png)

Hopy shit, here we go again.

Edit: this is useful to know.

Imp 1: 12 damage
Imp 2: 13 damage
Imp 3: 0 damage
DB:  19 damage

Oh and 76605 boondollars

Hopy shit, attack of the quote pyramid.

Anyway. Brian busts out his slickest dance moves, and just when the imps drop their guard to watch the show?

POW. Imp 2 takes nine points of damage straight to the FACE.

Imp 1, shocked and horrified by this display of aggression, rakes your face with his claws. Well, actually, he doesn't. And he would have done it whether you busted out that display of aggression or not.

Imp 2 does manage to hit you though, dealing 4 damage. Healing yourself might be in order.

(http://img.ie/b8c22.png)

>BM: Stop forgetting the maps, you ninny!

I promise nothing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 11:11:20 pm
FOILED AGAIN

RL: Go south 3 and STRONG STOMP.
14+7=21.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 11, 2011, 11:16:12 pm
initiative
[8,7]+5= 20

EDIT:DERP. Skipped the whole initiative BIT

2x Edit Combo!: Thanks. I decided for something new a KRUMP-TASTIC.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 11, 2011, 11:19:25 pm
>Young man, I highly suggest you call your odd frog friend to help you in this fight. You seem to be rather fragile when it comes to close combat.

>DB: Jump one square to the left and call for Philosopher Frog!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 11:29:04 pm
FOILED AGAIN

RL: Go south 3 and STRONG STOMP.
14+7=21.

You are actually able to hit Imp 3 and 4 with that attack.

So you totally do.You stomp hard enough to make all sorts of miscellaneous paraphernalia fall on both of those imps. They both take 7 damage and are slowed.

Imp 3 doesn't move an inch and attacks you, dealing 8 damage.

Imp 4 moves a square up, and attacks as well, scratching you for 6 damage.

Snakesprite attacks Imps 2 and 3 with sprite blast, hitting both for 7 damage, and impairing their ability to attack.

Imp 2 continues to focus on Snakesprite, but misses with its attack.

(http://img.ie/0c25c.png)

PA: KRUMPIN (or Scourge) CHARGE IMP 1
[7,4] + 8 = 19

Troy: 21
Imp 1: 15
Imp 2: 11
Imp 3: 23

Imp3 has turn priority, but it appears that it is preoccupied. Whatever.

You resist the strange urge to shout WAAAAAAAAGH! as you charge the closest Imp. You do however, give it a vicious- Oh, nope, it seems to have gone insubstantial. What a waste.

It hisses at you as only a ghost can, and hits you with its slimy ghost claws for 7 damage WHILE IT IS STILL INSUBSTANTIAL. That's a neat trick if you've ever seen one.

Imp 2 decides you are worth its undead time, and comes over to visit. And by visit, I mean wreck your face. 9 points of stinging pain.
(http://img.ie/cbc53.png)

>Young man, I highly suggest you call your odd frog friend to help you in this fight. You seem to be rather fragile when it comes to close combat.

>DB: Jump one square to the left and call for Philosopher Frog!

Just to get this straight: You do not wish to use your once-per-encounter power to regain half of your hit-points?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 11, 2011, 11:31:31 pm
WAIT NO, DO THAT. BUT ALSO CALL FOR PHILOSOPHER SPRITE.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 11, 2011, 11:38:19 pm
>YOU YER DOUBLE KRUMP ON!(Double Attack)
[6,8]+8=22
[9,6]+8=23
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 11:39:42 pm
So have I healed since I beat up Imp 2, or does this all count as 1 encounter?

Also, it'd be nice to know what value you have for my HP right now so I can be sure I didn't fail the math or something.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 11, 2011, 11:46:13 pm
WAIT NO, DO THAT. BUT ALSO CALL FOR PHILOSOPHER SPRITE.

Thought so.

You leap a square to your left, summon up your reserves, and call up Froglosophersprite.

Imp 1 sits where he is and slaps you one with his tongue, or tries to rather. You are on top of this and will not stand for these nasty shenanigans.

Imp 2 steps forward and just claws you. It scores 5 damage, pointing out that sometimes, the simplest solution is the best one.

Froglosophersprite shows up. He'll have bottom initiative next round.

(http://img.ie/76913.png)

So have I healed since I beat up Imp 2, or does this all count as 1 encounter?

Also, it'd be nice to know what value you have for my HP right now so I can be sure I didn't fail the math or something.

I figured you'd take a minute to catch your breath before harassing the remaining imps. So, yes, you had your hp restored. Need to get off in a minute, so not counting it up right now. You're not even close to bloodied though, I don't think.

>YOU YER DOUBLE KRUMP ON!(Double Attack)
[6,8]+8=22
[9,6]+8=23


You decide smacking both of these douchebags at the same time would be awesome, but Imp 2 goes all not-there when you swing at it. Oh well, it seems they can only do that so often, at least.

Imp 1, however, suffers the full brunt of your FURY. Which goes to the tune of 5 damage, at the moment. Nuts.

Imp 1 repays you, dealing 8 damage. Yowza.

Imp 2 deals another 5.  Geez. These things are nasty.

Nobody moved though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 11, 2011, 11:50:52 pm
>PA Abscond and take a SECOND WIND (gitface)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 11, 2011, 11:52:01 pm
Okay then.

RL: Slide north 1 and Lucky Strike Imp 3.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 12, 2011, 04:01:28 am
I assume you meant to attack imp 3 first, then shift north.

You lucky strike Imp 3, slaying him, and shift backwards a space.

Imp 4 moves into the space you were just occupying, attacks, hitting you for 7 damage.

Snakesprite attacks with Spriteblast, missing Imp 2, but hitting Imp 4 for 6 points of damage.

Including this turn, you have taken 23 damage.

(http://img.ie/80643.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 12, 2011, 01:01:15 pm
RL: Do the healing thing.

Also.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 12, 2011, 01:15:21 pm
>Mikheal: Stabby Stab Stab nearest Imp again.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 12, 2011, 01:28:26 pm
>Mimi: Pester SS.

Spoiler (click to show/hide)

>Mimi: Pester DB. Acquire crossbow code. MAKE THE WEAPON with your 200 grist.

(insert pesterlog for when I figure out why DB/BD hasn't been on PC for the last couple of days)

Spoiler: Crossblade (click to show/hide)

Since I rolled a 7 does that mean it replaces one of my cards now or...?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 12, 2011, 04:44:05 pm
Okay, I am away from my comp right now, and posting via smartphone, but I have a couple notes to make.
>Mikheal: Stabby Stab Stab nearest Imp again.

I just went through this with bd. Are you certain that it is an entirely good idea to not use your second wind and instead just attack? You also should update your character sheet.

Aargh, posting from this thing is infuriating.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 12, 2011, 04:49:46 pm
Spoiler: UPDOTED SHEET GITFACE (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 12, 2011, 04:50:58 pm
Consider what second wind is, Yes. I use second wind.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 12, 2011, 05:17:33 pm
Since I rolled a 7 does that mean it replaces one of my cards now or...?

Depends. You'd have to flush your whole hand to get it, plus 1 other card. Do you want to do that?

RL: Do the healing thing.

You regain 17 hit points.

Imp 4 attacks you, but misses.

Snakesprite attacks Imps 2 and 4 with Spriteblast, hits 2, but makes a grave blunder against imp 4! Imp 2 takes 3 damage, but Imp 4 is completely unharmed, and Snakesprite grants combat advantage until its next turn.

Imp 2 takes advantage of this, and attacks, dealing 11 damage.

You're up.

Consider what second wind is, Yes. I use second wind.

You will regain 17 hit points on your turn.

Going to dinner, will post more when I get back.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 12, 2011, 05:18:55 pm
>PA Abscond to the hall and take a SECOND WIND (gitface)

 :(
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 12, 2011, 05:23:06 pm
That's fine, yeah. I'll flush the hand.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 12, 2011, 05:25:38 pm
Nobody gotten their tiger yet? SONS I AM DISAPPOINT.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 12, 2011, 05:26:20 pm
We're still eight grueling levels away!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 12, 2011, 05:27:05 pm
It took you guys two freaking months to get a single level up?

WELP o_O
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 12, 2011, 05:29:03 pm
Wait. 2 months? HORRY SHEET
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 12, 2011, 05:32:54 pm
I think that was the amount of time that I was gone, yes. At the least.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 12, 2011, 05:34:23 pm
If The Fool didn't start playing we could just have shenanigan-ed you back in.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 12, 2011, 05:40:36 pm
You you couldn't because I wouldn't want to.

Knowing my luck my computer will explode in a couple days anyway, so why bother.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 12, 2011, 06:06:58 pm
RL: Hit Imp 2.
11+9-1=19.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 12, 2011, 07:11:40 pm
I'm still think I'm figuring out this system, but I may as well help Riccto. I'm entering the game in a server error. I'll add more details as I go.

Play-style: Bumbling

>Randomly spawn 2 spaces above Troy, and 'use' Distracting Server Crash on the enemy in front of Troy.

4 + 5 + 5 (Img) = 14

Let me know if I did this right.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 12, 2011, 07:32:43 pm
I'll update my sheet when it becomes the difference becomes significant. The change from level one to level two isn't that big of a jump, and it'll just be a hassle to update it every single level.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 12, 2011, 11:29:54 pm
>PA Abscond to the hall and take a SECOND WIND (gitface)

You shift a space away from the imps, and move out into the hall, where you recover 15 hit points.

I'm still think I'm figuring out this system, but I may as well help Riccto. I'm entering the game in a server error. I'll add more details as I go.

Play-style: Bumbling

>Randomly spawn 2 spaces above Troy, and 'use' Distracting Server Crash on the enemy in front of Troy.

4 + 5 + 5 (Img) = 14

Let me know if I did this right.

Since you entered the battle in media res, your initiative is dependent on Troy's, so you can't really do that. I will place you on the map however, so you can do something next turn.

>Imps 1 and 2: Wonder exactly where the kid with the bat went.

No way. He tried to hit you, screw that noise.

(http://img.ie/89397.png)

RL: Hit Imp 2.
11+9-1=19.

He gets a whalloping for his trouble. Nice. You deal 14 damage. He's looking more than a little the worse for wear.

Snakesprite fires off another sprite blast, dealing 5 damage to both, and killing imp 4.

Imp number 2 has decided that things have gotten too hot to handle, as they often do, and makes a break for it.

Snakesprite takes the oppurtunity attack, dealing seven damage.

Take the attack of oppurtunity?

(http://img.ie/a3811.png)

>Knightsprite: Wreck these bastards' collective shit.

Gladly. You shift a space to the left, and unleash a sprite blast. You deal 7 damage to Imps 1 and 3.

Mikhael takes the opportunity to catch his breath, recovering 17 hit points.

Imp 3 decides that Mikhael is a sweeter target than his sprite, moves south a space, and completely blows his attack against Mikhael. Shit.

Imp 2 stays where he is and just swings at Knightsprite, dealing 5 damage.

Imp 4 is still goofing off in the distance.

Imp 1 also stays in its position to attack knightsprite, and deals 11 damage.

You're up.

(http://img.ie/a9cb5.png)

I'll update my sheet when it becomes the difference becomes significant. The change from level one to level two isn't that big of a jump, and it'll just be a hassle to update it every single level.

Urgh, fine, I'll do it myself. Eventually. I want to update Riccto's and SirAaron's sheets to pic format first.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 12, 2011, 11:37:27 pm
>SCOURGE CHARGE! IMP 2 YOUR GHOSTY FACE IS MINE!
[10,4]+8=22
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 12, 2011, 11:44:52 pm
Let's do this.

Spoiler (click to show/hide)

> Prepare for the Distracting Server Crash.

EDIT: I should clean the picture up a little.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 12:02:29 am
>SCOURGE CHARGE! IMP 2 YOUR GHOSTY FACE IS MINE!
[10,4]+8=22

You run in there like a crazy person, and you bludgeon Imp 2 right upside the brain-pan for 17 points of damage.

CR's cursor swoops in, gets right up in Imp 2's face, and- disappears. How odd. So odd, in fact, that Imp 2 is thinking about that, rather than the bat about to connect with his head. POW. 11 points of pain. That's gotta hurt.

Imp 1 attacks Troy, but misses.

Imp 2 has better luck, dealing 4 damage.

Fool, just a reminder, you may summon your cursor in any square within 5 spaces of Troy with a standard action.

(http://img.ie/11c80.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 12:13:43 am
Actually it's a minor action if you are use a bumbling server play style. Basically I can flicker like mad every round if I have nothing better to do. I need to figure out how initiative works so I stop double posting actions. Until then I'll just be posting things way ahead of time.

>Appear two spaces above Troy again, but this time use Distracting Poke.

6 + 7 + 5 = 18 (7 vs. Fort)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 12:25:28 am
>Double Krump
[4,6]+8=18
[7,7]+8=22
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 13, 2011, 12:33:31 am
You there. Girl. Kill the imp.

6+9-1=14. Gotta love dicehate on opportunity attacks.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 01:50:48 am
Actually it's a minor action if you are use a bumbling server play style.

*Checks pdf*

So it is. Huh. Awesome.

You there. Girl. Kill the imp.

6+9-1=14. Gotta love dicehate on opportunity attacks.

You miss. It isn't too big of a deal, however, as snakesprite just flies after it and kills it off.

Looks like you're done with this floor.

>AL: Add more floors.

Hells yeah. You take the time to add another 8 floors to RL's house, allowing her to make her way to her first gate whenever she is ready. Awesome. She will be so happy, you are certain.

>Double Krump
[4,6]+8=18
[7,7]+8=22

You strike both of the imps, dealing 8 damage to Imp 1, and 11 to Imp 2, killing it.

CR's cursor pokes Imp 1, distracting it and granting Troy combat advantage against it.

Imp 3 still doesn't care.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 06:45:41 am
>Mikheal: Give Imp 3 whats coming to him!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:09:40 am
First gate? I was serious about the first gate flash, and have decided on an appropriate music choice. (http://homestuck.bandcamp.com/track/megalovania)

To clarify for the others: If BM sees it appropriate, we will all be entering the first gate at the same time, and it will be done in the form of a (not-so-large, minor) flash.

EDIT: >Mimi: Check new floor for imps.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 09:20:47 am
Meh. Although I am ok with flashes, I think a Flash at the end would be more approiate.

Unless we want to turn this game into an epic like The Elves of Amanereli. Minus the whole "Never updates" thing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:22:17 am
Hm... well I am itching to do a flash, BUT I don't want to get in the way of the flow of the game. It comes down to what Blade thinks is appropriate ultimately. Maybe I could work on it AFTER everyone's entered their first gates.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 09:23:00 am
Hmm. Could I take a Insight check to figure out if the lil git has gone intangible or not?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 09:23:18 am
So then, how about a Picture of the gang in Band form?

Let me see if I can't dig up the posistions sheet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:24:51 am
So then, how about a Picture of the gang in Band form?

Let me see if I can't dig up the posistions sheet.

Yes. I am finally making this hapen.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 09:28:19 am
Here it is:
Spoiler (click to show/hide)

The Owl doesn't have a posistion because I haven't figured out what he'd be yet. Plus we haven't met him yet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 09:55:14 am
>Server crash once again (glad you have the restart on macro).

7+4+5=16 (6 vs. Reflex)

Maybe I should have considered another server type with a normal attack. Oh well. This is more fun. Need a violin for the band?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:56:48 am
This picture is going to take a long time.

Either way, a violin would be fine.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 10:18:53 am
Violin Ninja FTW.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:30:58 am
First gate? I was serious about the first gate flash, and have decided on an appropriate music choice. (http://homestuck.bandcamp.com/track/megalovania)

To clarify for the others: If BM sees it appropriate, we will all be entering the first gate at the same time, and it will be done in the form of a (not-so-large, minor) flash.

EDIT: >Mimi: Check new floor for imps.

If nobody decides it is their fondest desire to go jumping ahead of everyone else, I would like us to go through our respective gates at relatively the same time. MeGaLoVania is a damn good song too.

Also, what new floor?

So then, how about a Picture of the gang in Band form?

Let me see if I can't dig up the posistions sheet.

Yes. I am finally making this hapen.

Where doing this man?

Anyhow, whatever happened to that picture of the prospit dreamers? I think someone mentioned doing that, and it never happened. I won't lie, I was a bit disappointed.

Hmm. Could I take a Insight check to figure out if the lil git has gone intangible or not?

They won't do that unless you swing at them and would otherwise connect. Also, they can only do that once per encounter. So, Imp 1 won't do it again, unless you wander off for about five minutes. In game time.

>Mikheal: Give Imp 3 whats coming to him!

Knightsprite shoots off another sprite blast, hitting Imps 1 and 3 for 8 damage, killing imp 1.

You decide it is time for payback, and slice Imp 3 neatly in half. Yeouch.

Imp 2 attacks Knightsprite again, but does not manage to get a hit.

Imp 4 is unconcerned with the dying screams of his comrades.

(http://img.ie/065cb.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 13, 2011, 10:32:53 am
Not more of this shit.

>Chase after Sprite 4
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:37:38 am
>PA: KRUMPY-IFY

[6,6]+8=20

CONFIRM:6
No additional Charge, Just an additional 1d8 of damage for me fine SER
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:46:36 am
>Chase after Sprite 4

I'll assume you meant imp 4.

Knightsprite turns around and assaults Imp 2, but misses.

Mikhael runs after Imp 4, and swings hard, but misses.

Imp 2 attacks Knightsprite, and hits, dealing 9 damage.

Imp 4 retaliates against Mikhael, but also misses.

(http://img.ie/9144b.png)

>PA: KRUMPY-IFY

[6,6]+8=20

CONFIRM:6
No additional Charge, Just an additional 1d8 of damage for me fine SER

Troy performs a BRUTAL AFFRONT, scoring a whopping 24 points of damage, and slaying Imp 1.

Troy can choose to make a move action still this turn.

(http://img.ie/66384.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:55:52 am
>PA: Prepare a Action to shift backwards if Imp 3 Charges me.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 10:58:35 am
So then, how about a Picture of the gang in Band form?

Let me see if I can't dig up the posistions sheet.

Yes. I am finally making this hapen.

Where doing this man?

Anyhow, whatever happened to that picture of the prospit dreamers? I think someone mentioned doing that, and it never happened. I won't lie, I was a bit disappointed.

Oh yeah. I got halfway through that but was really disappointed with how it looked. I may re-do it later, the concept is hilarious.

Quote
If nobody decides it is their fondest desire to go jumping ahead of everyone else, I would like us to go through our respective gates at relatively the same time. MeGaLoVania is a damn good song too.

Also, what new floor?

Claire built a new floor on top of Mimi's house before she alchemized the crossblade. I can make a map for it if you want, it's probably pretty empty except for some stairs.

Also, yeeessss Megalogateia.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 11:12:44 am
Quote
Also, what new floor?
Quote
Claire built a new floor on top of Mimi's house before she alchemized the crossblade. I can make a map for it if you want, it's probably pretty empty except for some stairs.


DB<RL<AL<PA<KM<CR<SS<GK<DB

Wat.

>PA: Prepare a Action to shift backwards if Imp 3 Charges me.

You get ready to spring back away from that imp the second he comes at you, because surely he will come rushing at you any second now. Any second.

Yep. Any.... Second now...
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 11:15:25 am
...Dude. Before you replaced the quote in the first post, it specifically said CN<KF<SS. I replaced KF, Criptfiend, when he left, so all of my roleplays with SS/Claire have been her being server.

EDIT:

DB<RL<AL<PA<CN<KF<SS<GK<DB

Zuhh?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 11:20:11 am
...Dude. Before you replaced the quote in the first post, it specifically said CN<KF<SS. I replaced KF, Criptfiend, when he left, so all of my roleplays with SS/Claire have been her being server.

EDIT:

DB<RL<AL<PA<CN<KF<SS<GK<DB

Zuhh?

Oh okay, my bad.
Title: Hamstock RPG
Post by: freeformschooler on November 13, 2011, 11:27:06 am
No prob, I do that all the time when I run games.

Second floor!

Spoiler (click to show/hide)
Title: Re: Hamstock RPG
Post by: Blade Master Model 42 on November 13, 2011, 11:34:35 am
Alright, added it to the OP.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 13, 2011, 05:38:20 pm
RL: Build a tower on DB's house instead of whole floors to save grist.

GM can design the tower however he sees fit.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 07:00:17 pm
RL: Build a tower on DB's house instead of whole floors to save grist.

GM can design the tower however he sees fit.

Do you wish to attempt to make use of the Elevator? If so, you can make a imagination check to try.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 07:03:11 pm
>PA: Prepare a Action to shift backwards if Imp 3 Charges me.(Edited in Bit) But otherwise end my turn.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 07:05:43 pm
>PA: Prepare a Action to shift backwards if Imp 3 Charges me.(Edited in Bit) But otherwise end my turn.

You end your turn. Since you aren't close enough to the imp for CR to distract it, he doesn't crash his server.

No one does anything.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 13, 2011, 07:09:15 pm
RL: Build a tower on DB's house instead of whole floors to save grist.

GM can design the tower however he sees fit.

Do you wish to attempt to make use of the Elevator? If so, you can make a imagination check to try.
WHY NOT

16+2=18.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 07:13:47 pm
>PA:Start the Tango, The CHARGING TANGO OF DEATH
[4,6]+8=18
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 07:22:58 pm
RL: Build a tower on DB's house instead of whole floors to save grist.

GM can design the tower however he sees fit.

Do you wish to attempt to make use of the Elevator? If so, you can make a imagination check to try.
WHY NOT

16+2=18.

Success! You identify a 'stretch' function that allows you to move the elevator shaft as high as you like. Normally, you'd be worried about power supply limitations, but Sburb doesn't seem to give much of a damn.

I'll finish the maps later.
>PA:Start the Tango, The CHARGING TANGO OF DEATH
[4,6]+8=18

You charge on in, get ready to drop the hurt, and- Yep, it goes intangible as your bat moves through it. Typical. Worse, it remains that way through to its action.

At which time it retaliates, but misses.

(http://img.ie/9c424.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 07:58:03 pm
>Shift diagonally to the right and Drop the Gaper when the ghost seems more solid.

10+8+5=23 (6 vs. Reflex)

The dice love me. Hopefully the flying imp provokes an attack from Troy.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 13, 2011, 08:09:46 pm
So can I collect all the stuff in my hand then get new stuff?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 08:25:11 pm
>Krumps for the Krump God
[3,7]+8=18
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 09:35:01 pm
So can I collect all the stuff in my hand then get new stuff?

Yeah, which reminds me, Freeform wanted to do that too, I think.

Mimi draws the Crossblade, and re-draws the sprite amulet. Go figure.

Theros, I'll assume you want to try to re-draw your halberd so you retain access to its power.

That said, you pass your pre-roll on the second try, and get it. As for your second item, you grabbed a sprite amulet. Freaky.

Original post is, of course, updated to reflect hands.

>Krumps for the Krump God
[3,7]+8=18

You Krump as if you'd been krumping your whole life. You deal a fair 8 damage.

>Shift diagonally to the right and Drop the Gaper when the ghost seems more solid.

10+8+5=23 (6 vs. Reflex)

The dice love me. Hopefully the flying imp provokes an attack from Troy.

You grab a nearby end table and drop it straight on the imp. 4 damage results from the incident.

The imp turns around and swipes at the cursor, and while it hits, it doesn't manage to force a disconnect.

Wow, sucky damage rolls that round.

(http://img.ie/56906.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:36:39 pm
>Mimi: ASCEND

(to the next floor, that is, to check for imps. I can't do nothin' without more grist!)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 09:44:27 pm
>Mimi: ASCEND

(to the next floor, that is, to check for imps. I can't do nothin' without more grist!)

Actually, realistically, the amount of grist you do or do not have is trivial.

If you're just itching for combat, that's fine, but I'd like to wait until PA and DB finish up, and then I can update the boondollar count.

Which, really, I should put in the OP.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 09:50:08 pm
>ALL OF MY FURY ALL OF MY BONKS. BUNTING BAT SYLLADEX WEAPON POWER AGOGO!
[7,6]+8=21
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 09:52:23 pm
Shouldn't the Imp be thrown back 2 spaces and provoke an attack from Troy?

On another note I'll have my house posted by the end of today. My house is fairly small in comparison to everyone else. I'll PM unmarked jpegs of the layout when I'm done.

>Charge up to the imp and crash your server once again.

9+3+5=17
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 13, 2011, 09:55:54 pm
>Mimi: ASCEND

(to the next floor, that is, to check for imps. I can't do nothin' without more grist!)

Actually, realistically, the amount of grist you do or do not have is trivial.

If you're just itching for combat, that's fine, but I'd like to wait until PA and DB finish up, and then I can update the boondollar count.

Which, really, I should put in the OP.

Yes, I am just itching for something to do in between roleplaying. It would be funny if grist was real in game mechanics.

I guess we are like 2/3 of the way to level 3 after the current battles?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:03:49 pm
Shouldn't the Imp be thrown back 2 spaces and provoke an attack from Troy?

Forced moves do not provoke opportunity attacks. I don't force the move unless the person playing requests it for some reason. If anyone has a problem with this, I can start doing the forced moves every time there is not an obstacle.

NOTE: Using a forced move to knock someone/something off an edge requires the target to fail an additional saving throw. Just fyi.

Quote
On another note I'll have my house posted by the end of today. My house is fairly small in comparison to everyone else. I'll PM unmarked jpegs of the layout when I'm done.


It's on a nice sized grid right?

>ALL OF MY FURY ALL OF MY BONKS. BUNTING BAT SYLLADEX WEAPON POWER AGOGO!
[7,6]+8=21


Your fury burns with the heat of a thousand suns. It is time the imp learned this. He takes 18 damage from your awesome attack.

Quote
>Charge up to the imp and crash your server once again.

9+3+5=17

You get the imps attention, then have your cursor derp out. While the imp is busy looking stupid, Troy clobbers it. 11 points of death. Grist scatters about the room.

>Mimi: ASCEND

(to the next floor, that is, to check for imps. I can't do nothin' without more grist!)

Actually, realistically, the amount of grist you do or do not have is trivial.

If you're just itching for combat, that's fine, but I'd like to wait until PA and DB finish up, and then I can update the boondollar count.

Which, really, I should put in the OP.

Yes, I am just itching for something to do in between roleplaying. It would be funny if grist was real in game mechanics.

I guess we are like 2/3 of the way to level 3 after the current battles?

Probably, considering we've collectively wasted around ten imps, plus an ogre. Not to mention the 'Mimi entered the medium' bonus.

Once we get everyone else in, we get an additional bonus on top of that.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:15:52 pm
Can I see my current house map/status just to get an idea of things?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 10:22:37 pm
The grid on the unscaled image has 73x73 pixel squares. You will want to scale it in nearly all situations. I'll send one for the OP with room names, and one without text.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:31:28 pm
Can I see my current house map/status just to get an idea of things?

(http://img.ie/ab309.png)

The grid on the unscaled image has 73x73 pixel squares. You will want to scale it in nearly all situations. I'll send one for the OP with room names, and one without text.

Alright, that happens a lot anyhow.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:32:56 pm
Have my encounter powers recharged and my health restored or am I still in Encounter mode?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:39:12 pm
Have my encounter powers recharged and my health restored or am I still in Encounter mode?

Encounter powers are restored, as is your health, but you used your bat's power, and it must be sent back to the deck. Would you like to roll to draw from your personal sylladex again?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:40:06 pm
Sure. 1d10 or 2d10s or what?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:43:32 pm
1D10.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:50:09 pm
5!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 10:54:05 pm
Insufficient. Sorry. Do you want to flush your other card as well? You could get another shot at alchemy cards if you do.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 13, 2011, 10:56:42 pm
Sure! Why not
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 13, 2011, 11:03:14 pm
Rolled for you. Unfortunately, still no alchemy draw. Thems the breaks.

You did get a smartphone and fruit gushers, however.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 13, 2011, 11:51:06 pm
Spoiler: Pesterlog (click to show/hide)

I'll have to get use to typing with random capitals. I intend to narrate excessively in normal writing once this gets going.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 14, 2011, 08:39:30 pm
You know, I almost wish that Fool had gotten the Title of Witch, so we could've had all the classes again >.>

>Johnfalcon: Find very well done God Tier Suits for Mikheal and Mimi
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 14, 2011, 09:31:54 pm
Charge into the hallway way to Bludgeon a IMP
[9,10]+8=27!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 14, 2011, 09:42:01 pm
>Shift up one square to help flank the imp. Distractingly poke it while I'm at it.

1+1+4+2=8

I assume that you roll critical checks.

EDIT: Wait. Didn't the fight end... Nevermind?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Riccto on November 15, 2011, 06:30:23 pm
Spoiler:  Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 15, 2011, 08:19:59 pm
Charge into the hallway way to Bludgeon a IMP
[9,10]+8=27!

I'm trying to wrap up the current fights for a number of reasons.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 16, 2011, 01:24:15 am
While we wait for STRIFEs to be wrapped up, here have some GodTier TE.

Spoiler (click to show/hide)

Also, who exactly are we waiting on here?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 16, 2011, 01:44:10 am
DB and GK are mid-strife, at the moment.

GK also needs to get SS into the medium. As does KM for CR.

Then, we can move on the the gates, and the Worlds. Oh, and probably be third level.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 16, 2011, 07:21:04 am
While we wait for STRIFEs to be wrapped up, here have some GodTier TE.

Spoiler (click to show/hide)
I love how you are doing the characters who are not even playing with us first, instead of the people who are :P

---
Fuck. I was doing all that so I could get to level three.

Also Aaron was pestering me over making a better character, but then he dissappered. Thats kinda important because it was going to help dicate what he was going to throw into her sprite.

>Milheal: Smash dat Imp 4.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 16, 2011, 08:37:11 pm
>Milheal: Smash dat Imp 4.

Knightsprite hits Imp 2, dealing 9 damage.

Mihael attacks Imp 4, hitting for 11 damage.

Imp2 attacks Knightsprite, dealing 6 damage.

Imp4 attacks Mikhael, missing horribly.

(http://img.ie/62962.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 16, 2011, 08:38:48 pm
lolnub l2hit
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 16, 2011, 08:54:58 pm
>Mikheal: Wonder if there is literally anything you can do other then smash- oh wait there isn't.


Also, I have finished the latest itteration of this thing. I swear, I have edited this so much.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 16, 2011, 09:03:45 pm
>Mikheal: Wonder if there is literally anything you can do other then smash- oh wait there isn't.

It occurs to you that you could, theoretically, use some of your at-will-powers, possibly to greater effect, or even switch to your hand-cannon thing if you'd stayed at long-range.

Just smashing is pretty effective though, you guess.

Knightsprite hits Imp 2 again, dealing 11 damage.

You smash Imp 4 considering there is nothing better to do. You deal 16 points of damage.

Imp 2 attacks Knightsprite, but misses.

Imp 4 attacks Mikhael, but also misses.

Trading accuracy for power is not always the best of plans.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 16, 2011, 09:05:28 pm
>Mikheal: Wonder why these Imps are so fricken easy. SMASHY SMASH SMASH.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 16, 2011, 09:09:34 pm
>Mikheal: Wonder why these Imps are so fricken easy. SMASHY SMASH SMASH.

Spoiler: DM Pesterlog (click to show/hide)

Knightsprite kills off Imp 2.

Mikhael finishes off Imp 4.

Well, that's that, you guess.
 
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 17, 2011, 09:12:11 am

Spoiler: DM Pesterlog (click to show/hide)

>BM: rename forum game to BayStranded.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 17, 2011, 09:17:04 am
BayStranded should be totally reserved for an actual, legit SBURB-based ISG. That would be amazing.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 17, 2011, 03:09:47 pm
Funny. I was think of doing that after this finished or died on the MSPA forums with the people in this. It would be like the real homestuck, only the people on MSPA would have no clue about what would happen.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 17, 2011, 03:35:42 pm
You mean a homestuck game with all the B12 memes?

I pray that somebody prototypes LCS.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 17, 2011, 03:39:12 pm
Eh, I was think more along the lines of "It has the same plot as the Bay12 Homestuck RPG" Then "Hey look at all this MAGMA!"

But a few Forum Memes will be said and done, of course.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 17, 2011, 03:46:10 pm
EVERYBODY will have a forge.

And everybody will have kittens as consorts. And everybody will prototype Cacame so that they can have him fight elf-imps to the death.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 17, 2011, 03:48:50 pm
One thign is for sure and that is while I definitely have most of the skills necessary to run an ISG similar to Homestuck (gif animation, Photoshop experience, some Flash animation skills even though I hate Flash), I am not very good at holding an ISG together. It's way more fun for me to run player-participation games like my beloved tabletop RPGs and RTDs.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 17, 2011, 03:54:42 pm
Well, I was the one who would post on MSPA, and honestly, the job is quite easy. All you need to do make a few assets for all the places and items and copa-pasta from there. See? Simple.

Although I would need someone else to create the assets for me, seeing as I completely suck at everything in MS paint (aside from editing) and I can't seem to do Transparency.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 17, 2011, 04:02:01 pm
Well, if the game is entirely dependent on the same sprites/assets used repeatedly, that's fine, but Homestuck stopped this after a while. MS Paint can't do transparency. I could try to draw assets, though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Darvi on November 17, 2011, 04:09:56 pm
Fun fact: MSPA stopped using MS Paint after, what, the very first strip?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 17, 2011, 05:15:39 pm
Althouhg I would need someone else to create the assets for me, seeing as I completely suck at everything in MS paint (aside from editing) and I can't seem to do Transparency.
You have my brush, my good sir.

Shitty it may be, but still.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 17, 2011, 07:04:33 pm
Well, if the game is entirely dependent on the same sprites/assets used repeatedly, that's fine, but Homestuck stopped this after a while. MS Paint can't do transparency. I could try to draw assets, though.
Yeah, but that doesn't mean we can't keep it going in an ISG. And we can always use some other program that supports transparency.

Anyway, I have all the basic Sprites for everyone, but this was going to happen after the Homestuck RPGs finished (Or died. Which ever happened first.). We don't need to worry about it for quite a while.

Edit:
Spoiler: Mikheal's Fraymotif's (click to show/hide)

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 18, 2011, 12:59:10 am
While we wait for STRIFEs to be wrapped up, here have some GodTier TE.

Spoiler (click to show/hide)
I love how you are doing the characters who are not even playing with us first, instead of the people who are :P
Spoiler: WELL FINE THEN (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 18, 2011, 01:17:40 am
Just letting everyone know, I'm heading out of state this weekend, so posts will most likely be sporadic and most likely not much will get done.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 18, 2011, 03:24:21 pm
Yes, its awsome and all Theros, but this is the second time my sword was drawn far too small. Its been stated before that its at least his size and a half. HOW MANY TIMES WILL I HAVE TO SUFFER THE VERY TINY SWORD?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 18, 2011, 03:35:37 pm
Yes, its awsome and all Theros, but this is the second time my sword was drawn far too small. Its been stated before that its at least his size and a half. HOW MANY TIMES WILL I HAVE TO SUFFER THE VERY TINY SWORD?

You do realize the hilarity in how this debate takes place between you and Theros?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 18, 2011, 03:37:17 pm
Yes, its awsome and all Theros, but this is the second time my sword was drawn far too small. Its been stated before that its at least his size and a half. HOW MANY TIMES WILL I HAVE TO SUFFER THE VERY TINY SWORD?

John would later add one handed bladed melee kind to his strife portfolio just to keep the art canonical.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 18, 2011, 03:59:00 pm
Yes, its awsome and all Theros, but this is the second time my sword was drawn far too small. Its been stated before that its at least his size and a half. HOW MANY TIMES WILL I HAVE TO SUFFER THE VERY TINY SWORD?
Yes, its awsome and all Theros, but this is the second time my sword was drawn far too small. Its been stated before that its at least his size and a half. HOW MANY TIMES WILL I HAVE TO SUFFER THE VERY TINY SWORD?

You do realize the hilarity in how this debate takes place between you and Theros?
OH GOD CANNOT UNSEE REFERENCE

But really, I sort of based that off of Dave. Dave started off wielding his swords 2-handed, and ends up using the Deringer with 1 from what I've seen.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 18, 2011, 11:12:30 pm
Double post because I actually spent a lot of time on this.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 19, 2011, 06:09:01 pm
Nice artwork as always.

Just checking in from beautiful Cincinatti. Spent four hours working on brainstorming for everyone's land, so except for maps, I am completely prepped for our first jaunt through the gates.

Also, I did a sketch of Alex waking up on Prospit. So, knowing me, it will be around next Wednesday when I post it all colored and shaded.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 19, 2011, 07:39:06 pm
I may not actually have the time to do a flash. Good to see you're having fun Blade.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 20, 2011, 08:20:41 pm
Okay, turns out there is a real world pesterchum app. I will be easier to contact now. I guess I'll get back on.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 20, 2011, 08:42:35 pm
Link plx?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 20, 2011, 08:53:50 pm
Here it is. (http://www.mspaforums.com/showthread.php?37333-PESTERCHUM-3.14.1-New-Pesterchum-%286-26-3.41-8eta-pg54%29) Assuming it's the one I use. It's still a beta, but other than my photoshop crashing it it works fine. Set your theme to gold_x1 because it's so much better.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 20, 2011, 08:56:43 pm
Wait, you didn't know about that Blade? What? Then how were you on Pesterchum for all of our pesters as apprenticeLumberjack?

Anyway, I think most people don't use the beta. Use 3.14.1 further down in the post if you want a stable version.

EDIT: Unless you mean like an Android/iPhone app.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 20, 2011, 09:11:27 pm
Beta means that they are still building on it. There is nothing wrong with it.

Wait... there is a 3.14.1!? I've been using an old version all along. Maybe photoshop won't crash it anymore! Yay.

EDIT: It doesn't crash anymore! This is AMAZING.

EDIT2: I take it back... It crashed... Oh well.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 20, 2011, 09:26:12 pm
Yeah, I had consistently more problems with beta 8 than 3.14.1, so I went back to the latter after a while. I understand they're still building on it, I just want something that's somewhat stable (even though it does induce a bizarre photoshop-related bug?)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 20, 2011, 09:27:55 pm
EDIT: Unless you mean like an Android/iPhone app.
That is in fact what I meant
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 22, 2011, 07:15:11 pm
Pesterchum broke for me guys. How do I fix?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 22, 2011, 08:32:05 pm
What's wrong with it? What kind of message are you getting?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 22, 2011, 08:40:13 pm
Pesterchum broke for me guys. How do I fix?

Maybe reinstall?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 23, 2011, 12:53:58 pm
What's wrong with it? What kind of message are you getting?

This is what I see every single time I try and open Pesterchum:
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 23, 2011, 01:15:59 pm
Yeah, it looks like a reinstall would be the best option. If it still doesn't work, then post again. I guess.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 23, 2011, 01:26:58 pm
Definitely reinstall. I think you're missing a python code library file (_init_.py) judging from all the references to _init_. No idea why that's gone.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 23, 2011, 05:36:20 pm
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 24, 2011, 09:40:51 pm
Can this be less dead now?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 24, 2011, 09:58:19 pm
Agreed. I want this to live again. Even if it is nearing finals.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 24, 2011, 10:11:55 pm
If we can get those last battles handled and our last two players into the medium, we can move onto the meat of the game and hit up our worlds for the first time.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 24, 2011, 10:12:50 pm
And I can level up to leave 3 and get tat bunch o gadets.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 25, 2011, 02:40:59 pm
BTW Freeforum, what happened to all the fan art that you were drawing a while ago?

Double post all the across the sssskkyyyy yeahhh. So intense.

Edit: Also a sneakpeek at what I am planning to happen after the canonical events.
Spoiler: Serious Spoiler Sauce (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 25, 2011, 03:09:47 pm
BTW Freeforum, what happened to all the fan art that you were drawing a while ago?

It's still on the booru. What happened mostly was I started GMing again, and thus had an art outlet. Plus, I'm off the computer a lot more lately, and so a lot of my drawings have been of real life things, done in pencil.

EDIT: Also, DB/BD hasn't been online on Pesterchum in weeks. Oh well.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 25, 2011, 03:13:40 pm
Can you link me to the Booru? Too lazy to dig it up.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 25, 2011, 03:15:01 pm
It's just old stuff though. (http://ffb.booru.org/index.php?page=post&s=list) And I don't have all of it.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 27, 2011, 11:33:54 am
God news. I have helped Sir Aaron III to the point where he has almost finished his character. He should be able to have his character prototype something now.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 27, 2011, 03:10:49 pm
> SS: First, prototype a deck of playing cards. Second, get the punch card and make the cruxite thing.

New and improved intro coming soon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 27, 2011, 03:38:36 pm
I HAVE DEHYDRATED YOU GUYS LONG ENOUGH.

Spoiler (click to show/hide)

Arms are out of proportion though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 27, 2011, 04:13:59 pm
Re-add me on pesterchum guys. Had some problems so I needed to download it again.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 27, 2011, 04:38:51 pm
Arms are out of proportion though.

Actually I don't think they are. The elbow normally sits at the narrowest part of the torso, and the arm stops 2/3rds down the thigh. You have it right.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 27, 2011, 06:19:24 pm
>SS: Alchemize Vasey thing.

A light blue Vase looking thing now sits on your Alchemizer, with a lid for it laying close by.

Also, your imps get the trickster prototyping, because I can't think of anything more closely matching.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 27, 2011, 06:31:50 pm
>Mikheal: Emotional Speech time!

Spoiler (click to show/hide)
Note: This Pesterlog has gone through a lot some editing, to make it seem a little better. This is not how the raw pesterlog turned out.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 27, 2011, 08:09:58 pm
>Mimi: CHARACTER DEVELOPMENT

Spoiler (click to show/hide)

Also, are either of those two fights done yet? If so

>Mimi: Head upstairs while Claire builds house. Fight imps.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 27, 2011, 08:46:55 pm
Spoiler: Pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 28, 2011, 11:24:14 pm
Just wanted to remind everyone where we are at as far as things that need to happen before we go through the gates.

DB needs to finish his battle.

CR and SS need to enter the Medium.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 28, 2011, 11:26:45 pm
Spoiler: More TB (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on November 28, 2011, 11:31:22 pm
Maybe posting the current status of the fight will catch DB's attention. I want this to live, and the stalled fight isn't helping.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 28, 2011, 11:32:05 pm
Sorry folks, been lazy as hell. I'll get onto the fighting either later tonight or tommorow.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 29, 2011, 12:35:45 am
> SS: So, how about that vase? Get the lid and put it on the vase.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 01:22:06 am
> SS: So, how about that vase? Get the lid and put it on the vase.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 29, 2011, 01:44:39 am
> Pull some sweet acrobatics and jump through the water.
[9,8 + 6] = 23
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 01:54:46 am
> Pull some sweet acrobatics and jump through the water.
[9,8 + 6] = 23

Undeterred by what will surely be thousands of dollars in water damage, you flip into the air and chaos dunk the lid onto the vase.

The vase and all the water promptly vanish. Well. That's that, you guess.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 29, 2011, 01:58:17 am
Well, took me long enough. :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 01:59:30 am
Well, took me long enough. :P

I was expecting it to take more than one round... Well, that's dice.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 29, 2011, 02:29:32 am
> Go look outside through one of the gaping holes in your wall.

So now all we have left is CR? Groovy, we're getting stuff done!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 09:22:39 pm
I don't remember putting holes in your wall.

Anyway, nice seascape. Your house has been relocated to the Bahamas, if you're any judge. Except, you don't think the Bahamas have so many frogs.

Welcome to the Land of Islands and Frogs.


WAIT NO, DO THAT. BUT ALSO CALL FOR PHILOSOPHER SPRITE.

Thought so.

You leap a square to your left, summon up your reserves, and call up Froglosophersprite.

Imp 1 sits where he is and slaps you one with his tongue, or tries to rather. You are on top of this and will not stand for these nasty shenanigans.

Imp 2 steps forward and just claws you. It scores 5 damage, pointing out that sometimes, the simplest solution is the best one.

Froglosophersprite shows up. He'll have bottom initiative next round.

(http://img.ie/76913.png)

Ahem.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 29, 2011, 09:48:06 pm
I don't remember putting holes in your wall.
Thats because Mikheal put them there.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 09:49:07 pm
>DB: Jump left one square and shoot at one of the imps.

>FP: Move closer to the battle!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 10:11:26 pm
>DB: Jump left one square and shoot at one of the imps.

You hop backwards from your enemies and shoot imp 2 for 7 damage.

Imp 1 moves forward and scratches you for 5 points of damage.

Imp 2 also steps up, but doesn't hit you.

Quote
>FP: Move closer to the battle![/b]

Froglosipher sprite heads north and fires off a sprite blast, hitting imps one and two for 7 damage apiece.

(http://img.ie/7b0b1.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 10:14:57 pm
>DB: Dance, Dance like you've never danced before.

>PF: Shoot the imp closest to you with a sprite blast!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 10:21:39 pm
>DB: Dance, Dance like you've never danced before.

>PF: Shoot the imp closest to you with a sprite blast!

You move to perform a juggler's dance, and roll double 8's against imp 1!

You have hit Imp 1 and 2, but you can pursue the brutal affront on Imp 1. Choose.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 10:23:01 pm
>DB: Dance, Dance like you've never danced before.

>PF: Shoot the imp closest to you with a sprite blast!

You move to perform a juggler's dance, and roll double 8's against imp 1!

You have hit Imp 1 and 2, but you can pursue the brutal affront on Imp 1. Choose.
Brutal Affront!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 10:29:00 pm
>DB: Dance, Dance like you've never danced before.

>PF: Shoot the imp closest to you with a sprite blast!

You move to perform a juggler's dance, and roll double 8's against imp 1!

You have hit Imp 1 and 2, but you can pursue the brutal affront on Imp 1. Choose.
Brutal Affront!

7. Brutal Affront confirmed. Dropping the hurt.

You bust out your sicknastiest move, dealing 9 damage to Imp 1 and 7 to Imp 2. Imp 1 is slain by your assault of slickness.

Prompted by your sweet moves, Froglosipher throws out an attack while imp 2 is confused, dealing 12 damage, and taking it down.

Damn it feels good to be a badass.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 10:29:45 pm
>DB: Go find some more imps to pull off your sick moves on.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 29, 2011, 10:30:49 pm
Welcome to the Land of Islands and Frogs.
wait what

I thought the Space player was supposed to have frogs...? Oh well, guess we can chalk this up to either the glitch BT was discussing or shenanigans from TB.

Also, BD, think we could get the sw33t l3wt before we go back to slaughtering the hell out of imps?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 10:32:14 pm
Welcome to the Land of Islands and Frogs.
wait what

I thought the Space player was supposed to have frogs...? Oh well, guess we can chalk this up to either the glitch BT was discussing or shenanigans from TB.
Due to this being somewhat freeform, we can practically add in anything we want (or remove anything for the matter.). We're not following exactly how sburb works in Homestuck, since it's an entirely different session we are in.

We went over this at the very beginning remember? :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 29, 2011, 10:40:59 pm
Well, we should try and stay within major plot points. Mimi needs to get a land with Frogs, that is kind of a requirement.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 10:41:37 pm
Oh yeah thats right, GET SOME PHAT LUTE.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 10:44:10 pm
Jade got all her stuff condensed because their session had 4 players only. With 8 lands to work with Sburb spread out.

>DB: Go find some more imps to pull off your sick moves on.

You get the feeling a certain omnipotent being would be kinda peeved if you did that, as he's trying to get the last player in so he can shove you all through your respective gates.

Oh, and level up. I need to do the math, but I think you're all pretty close.

Oh yeah thats right, GET SOME PHAT LUTE.

You head over to your stuff for alchemization and get to work. Whatever shall you create?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 11:01:43 pm
I'm a bit confused on how Alchemization works, mainly what bonuses I'm able to choose for the item.

EDIT: Oh wait I get it, I'm level 3 so 3-1=2. Meaning I have 2 points to spend towards the bonuses in alchemizing right?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on November 29, 2011, 11:05:59 pm
I'm a bit confused on how Alchemization works, mainly what bonuses I'm able to choose for the item.

EDIT: Oh wait I get it, I'm level 3 so 3-1=2. Meaning I have 2 points to spend towards the bonuses in alchemizing right?
Depends - you also have 1 point from when you hit level 2 but didn't do anything because you spent a few weeks fighting those imps. So I dunno - depends if the alchemy points count retroactively or not.

Also, we're not sure if we hit lv 3 yet. Blade has to do teh maths.

In the meantime:
Spoiler: RL Enter (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 29, 2011, 11:25:29 pm
Well, tell me if I did anything wrong.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on November 29, 2011, 11:43:35 pm
I assume the uncertainty effect from the weapon cost you a point? If so, yeah, that all seems in order.

Also, DB has the best weapon yet, as far as I am concerned.

We aren't level 3 yet, sorry if there was confusion on that front. Rest assured, I will make it known once we are.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on November 30, 2011, 12:29:40 am
Yeah, I plan on naming every single item I alchemize after a philosopher.

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on November 30, 2011, 12:57:11 am
That should be good. And entertaining.

Maybe I'll celebrate by drawing LoIAF. Though I still think FFS should have gotten frogs because Kanaya got frogs and she was Space, possibly meaning the Space player always gets the Frogs deal. But then there's the question of what happens if there is no Space player (like Act 6 might not have).
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on November 30, 2011, 11:28:06 am
Okay, after my stuff today I can try to get CR in if he's on Pesterchum. Either way, I approve of DB's weapon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on November 30, 2011, 02:13:54 pm
Before I enter my first gate, I need to make a few certain items that will be important.

Edit: Working on everyone respective symbols.

Edit2: Oh hey we have already leveled.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 02, 2011, 08:55:02 pm
Twas making DB's Alterinabound sprite, which I am creating at a Patheticly slow rate, when I made a mistake. A very funny mistake.

In completely unrelated news Brian is now an Asian in my Headcanon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 09:09:38 pm
Twas making DB's Alterinabound sprite, which I am creating at a Patheticly slow rate, when I made a mistake. A very funny mistake.

In completely unrelated news Brian is now an Asian in my Headcanon.
Wha-?

Words cannot express the WTF'ery that is going on in my mind right now.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 02, 2011, 10:04:27 pm
I can't believe I forgot about pesterchum yesterday. Oh well. Classes are over now for finals, so I can be online whenever I'm not working.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 02, 2011, 10:05:04 pm
Man, I miss hilarious in-character group pesterchats.

I can't believe I forgot about pesterchum yesterday. Oh well. Classes are over now for finals, so I can be online whenever I'm not working.

I forgot about it too, so no big deal.

EDIT: BD are you using a separate version of pesterchum from me? I'm using the 3.14.1 thing. I wonder if that's why I never see you on.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 10:31:32 pm
Man, I miss hilarious in-character group pesterchats.

I can't believe I forgot about pesterchum yesterday. Oh well. Classes are over now for finals, so I can be online whenever I'm not working.

I forgot about it too, so no big deal.

EDIT: BD are you using a separate version of pesterchum from me? I'm using the 3.14.1 thing. I wonder if that's why I never see you on.
I'm using the latest version, I'm just being lazy as hell as of recently when it comes to talking to you guys on pesterchum.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 02, 2011, 10:33:54 pm
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 10:35:42 pm
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
It's a tough job, but someone has to do it.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 02, 2011, 10:57:38 pm
Spoiler (click to show/hide)

At first I was like "He's not acting normal, have I done the right thing?"

But then I was like "Oh right, we're roleplaying. What am I even saying. Dang, this guy is convincing."
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 11:01:33 pm
Spoiler (click to show/hide)

At first I was like "He's not acting normal, have I done the right thing?"

But then I was like "Oh right, we're roleplaying. What am I even saying. Dang, this guy is convincing."
My roleplaying is convincing?

This is news to me, if only my writing skills could be like that.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 02, 2011, 11:03:35 pm
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
It's a tough job, but someone has to do it.

What.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 11:30:33 pm
Posting some more items just so I can go back to this post and instantly say what I want when I level up, and because I like making jokes/puns relating to philosophers.

Spoiler (click to show/hide)

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 02, 2011, 11:47:20 pm
So did we level up or not?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Bdthemag on December 02, 2011, 11:49:02 pm
So did we level up or not?
From what I've read, no.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 03, 2011, 01:26:13 am
All the battles have come to a close, so now is a good a time as any to tally up.

Okay, unless I'm off, I think we had these fights.

GK: 4 Imps
AL: 1 ogre
DB: 2 imps
RL: 4 imps
KM: 2 imps
PA: 3 imps

Obviously, Mikhael doesn't get boondollars for the two that absconded.

Also, Claire and Mimi entered the Medium, so 20,000 free boondollars all around.

That comes out to... 123,167 boondollars, unless I am very much mistaken. Sadly, this is not sufficient for advancement to level 3.

Of course, when CR enters the medium, that's 10k, plus another 15k for getting everyone in, plus an imp strifw which will put you over the top, so.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 03, 2011, 08:48:47 am
Spoiler: Mimi redirects CR (click to show/hide)

Are we holding off doing strifes until Mimi gets CR in? If not...  :D
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 03, 2011, 09:20:43 am
Hey, I have the most kills next to Danielle. Makes sense, because in canon were the only ones with any real formal trainning.

Alex's Orge Kill doesn't count cuz he had like four people helping him.

I also can't really advance through the first gate till I do some important things.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 03, 2011, 09:50:11 am
So, mind if I ask what the rest of us are supposed to do? Just sit around until awesome things happen?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 03, 2011, 09:58:28 am
We don't all need to enter at the same time, silly. You can enter your world no problem.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 03, 2011, 10:10:14 am
Since I'm no longer doing a flash for it, I see no problem with that.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 03, 2011, 10:22:20 am
Okay, it's just that there's not much to do, as Blade probably won't let us fight.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 03, 2011, 10:26:45 am
Eh, he'll let you go through your first gate, and you can do some sick fire fights there.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 03, 2011, 07:06:31 pm
Alex's Orge Kill doesn't count cuz he had like four people helping him.

:I

Okay, since obviously no one wants to all head through the gates in a nice synchronized fashion, I guess y'all can start heading through. Once you fight to the gate, anyway. It also occurs to me that SS needs an imp fight as well.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 12:01:40 am
Can I start alchemizing things after I get a bit of information from someone? The internet shall fuel my weapons and the imps shall feel its wrath! :)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 04, 2011, 10:22:05 am

Spoiler: Sprites of no return. (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 11:05:19 am
Spoiler: Sprites of no return. (click to show/hide)

You just got to turn that 0_0 into a 0u0.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 11:13:14 am
Can I start alchemizing things after I get a bit of information from someone? The internet shall fuel my weapons and the imps shall feel its wrath! :)

I think your gear was already dropped, so yeah, you can make your level 2 alchemy stuff. You get one alchemy point from which to distribute bonuses from for your first item. Or items, if you think you want to clog up your personal sylladex with garbage.

The rules for alchemy are around the 50 page mark in the main pdf, I think.

Also, importantly, do you already have an entry item in mind?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 11:55:05 am
I have a great idea on what we can all do in the meantime. (http://suggestiongames.proboards.com/index.cgi?action=display&board=suggestion&thread=1)

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 04, 2011, 12:11:31 pm
I suggest you use these sprites I have made:
Spoiler (click to show/hide)
Chances are, you will be better off. You also seem to have beaten me to the creation of the Forum game. I twas going to post it on MSPA, though.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 12:22:23 pm
Nah, I'm not gonna use those. I mean, they're cool and all, but they don't really fit the style I'm trying to capture.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 01:24:29 pm
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 01:42:51 pm
Spoiler (click to show/hide)

I think the base is actually 2 weapon damage, not 1.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 01:54:25 pm
I'm not going to switch from Blade's character for a while. Blade, do you have any important things about Alex that you would prefer to have in the ISG? Like outside of the character intro.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 02:01:50 pm
He has zero romantic awareness for either gender, and doesn't flip out easily or extremely. His brother is also interested in Alex becoming a lumberjack, for reasons unknown. Oh, and he's a bit of a chicken-shit.

That's pretty much it.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 04, 2011, 02:40:58 pm
We liked Alex better when we though he was gay.

Edit: Thats going in the Out of Context quote thread, isnt it?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 02:59:33 pm
We liked Alex better when we though he was gay.

*sticks out tongue*
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 04:26:23 pm
So we're still waiting to get CR in before we get back to smashing our way to the gates, right?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 04:27:45 pm
Since everyone seems bored, nah. I'm authorizing your approach to the gate, if you so choose. Do you?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 04:32:40 pm
RL: Climb until you see the imps. Bring Snakesprite.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 05:01:04 pm
RL: Climb until you see the imps. Bring Snakesprite.

You climb all the way to the tenth floor before seeing imps again. You can hear more on the floor above you too, and something bigger as well. Anyway, you better get started.

(http://img.ie/b32a4.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 05:08:44 pm
Almost Homestuck-style Danielle: Enter!

(http://img.ie/cb917.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 05:09:57 pm
RL: Hit that one closest to you.

Init: 11+4=15
Attack: 12+9-1=20

And Freeform, I already beat you to that one :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 05:16:01 pm
Yes, but you didn't do it HOMESTUCK STYLE!
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 05:18:01 pm
Good point.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 07:52:26 pm
(http://img.ie/b82ac.gif)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 08:00:55 pm
Why is everyone waiting on me? Nothing is happening where my character is. Should I be noticing imps or something?

EDIT: Oh, and the damage is definitely 1(W)+Img. Other than the lack of level bonus it should be that for a basic attack.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 04, 2011, 08:23:58 pm
Why is everyone waiting on me? Nothing is happening where my character is. Should I be noticing imps or something?

EDIT: Oh, and the damage is definitely 1(W)+Img. Other than the lack of level bonus it should be that for a basic attack.

Did you ever message GK?

Either way, if I can't roleplay, just enter commands for Blade to fill.

EDIT: By the way, yes you have 1(W) for a basic attack, but it's 2(W) for the aggrievement, so you got that wrong.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 08:37:56 pm
Spoiler: Vague instructions? (click to show/hide)

>Toss a training dummy on the CruxatoR ThinY.

EDIT:

>Be PA's server player.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 10:20:51 pm
>Toss a training dummy on the CruxatoR ThinY.

You drop a training dummy onto your cruxtruder. And, if I read that pesterlog right, you throw a sword into the kernelsprite as well.

Quote
>Be PA's server player.

You are now serving PA. I assume you want to build up his house, like in the pesterlog?

Also, do you have any preference for your entry item/cruxite artifact?

Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 04, 2011, 10:28:04 pm
Why does everyone draw my character angry? Is it some In joke, or is this about the fact that Mikheal HATES HATES HATES Brian?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 10:30:05 pm
Also, do you have any preference for your entry item/cruxite artifact?
Something bigger than a bread box and not made of lead? :P
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 04, 2011, 10:34:31 pm
It's probably the Brian-hating. That's pretty memorable.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 10:37:23 pm
RL: Hit that one closest to you.

Init: 11+4=15
Attack: 12+9-1=20

Snakesprite gets the highest initiative and flies into combat, throwing off a sprite blast. The two imps in range manage to dodge the attack.

Imp 3 moves forward to engage snakesprite, and hits it for 4 damage.

Imp 2 also moves to engage snakesprite, and misses completely.

The closest imp to you is Imp 3, so you move down and smack him upside the head with your halberd, dealing 14 points of damage.

Imp 1 just tries to attack snakesprite, and misses also.

(http://img.ie/22544.png)
Also, do you have any preference for your entry item/cruxite artifact?
Something bigger than a bread box and not made of lead? :P

Cute. I'll keep thinking. My only idea right now is sorta lame and is too FLCL.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 10:40:03 pm
I like FLCL. It's really random, but I'll get the reference. Is it a robot with a TV head?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 10:40:50 pm
I like FLCL. It's really random, but I'll get the reference. Is it a robot with a TV head?

I was thinking more along the lines of a guitar.

EDIT: Also, you know what is extremely annoying? Pesterchum not connecting to my interwebs. Stupid slow internet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 10:43:05 pm
...Do I need to reenact a scene where I hit an imp over the head with a guitar while riding on some kind of vehicle? Is so that would be cool with me.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 10:48:04 pm
I think you uploaded the wrong map thar, Blade.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 10:50:01 pm
...Do I need to reenact a scene where I hit an imp over the head with a guitar while riding on some kind of vehicle? Is so that would be cool with me.

You know what, to hell with it, the guitar is your entry item after all.

Not saying what you'll need to do with it. Yet.

Also, perhaps CR should check out the nifty clock on the cruxtruder?

Fakeedit: Oops, must've forgot to hit save before uploading. I'll fix it in a sec.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 04, 2011, 10:54:48 pm
Is it too late to start a fight? If not...
> Go outside into the hall.
Updated house maps were posted here (http://www.bay12forums.com/smf/index.php?topic=93086.msg2723640#msg2723640). Presumably I'm in my room (A). Also I'm not sure, but the red thing is the cruxtruder/where the sprite comes from, the light purple thing is the alchemiter, and the regular purple thing is the jumper block, as there's no punch designix or totem lathe shaped things anywhere.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 11:23:18 pm
> Go outside into the hall.

You head out into your hallway and find an evil looking little creature wearing a strange patterned outfit, the primary theme of which seems to be the four suits.

Well, this could be worse. It doesn't seem to have any obvious special powers and- OHGODDAMMIT, CARDS EVERYWHERE.

It seems that you've turned your imps into 52 pickup playing jackasses. Great.

Roll initiative.

(http://img.ie/a66ca.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 04, 2011, 11:25:42 pm
[4, 5 + 5] = 14
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 04, 2011, 11:30:25 pm
RL: Hit Imp 3.

17+9-1=25.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 11:33:53 pm
>Glance up from my laptop and notice a clock.

I'll laugh if there is only a few minutes left.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 04, 2011, 11:48:06 pm
>Glance up from my laptop and notice a clock.

I'll laugh if there is only a few minutes left.

There are exactly 4 minutes and 13 seconds.

12.

11...

[4, 5 + 5] = 14

Both imps move before you, and attack accordingly.

Imp 2 steps south and tries a complicated card trick. It fumbles the deck however, and the cards sort of go everywhere. You aren't entirely sure what he meant to accomplish.

Imp 1 comes north to attack you, but can't hit your armor class, and you dodge out of the way. Your move.

(http://img.ie/99b35.png)

RL: Hit Imp 3.

17+9-1=25.

Snakesprite moves first, launching a sprite blast and scoring a BRUTAL AFFRONT against imp 1, and also Imp 3! What are the odds on that one? It also hit Imp 2, so a hugely lucky attack all around. Imps 1 and 3 take 9 damage, and 2 takes 5.

Imp 3 attacks Danielle, hitting her for 5 hit points.

Imp 2 attacks Snake sprite, and misses.

Danielle kills Imp 3. Nice work!

Imp 1 attacks snake sprite, but does not hit.

(http://img.ie/06a31.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 04, 2011, 11:55:15 pm
Spoiler: Timer!? (click to show/hide)

>Frantically play the guitar like a violin (badly). Smash it if there is no time.

EDIT: I'm listening to this (http://www.youtube.com/watch?v=ngUfhhoRh84&feature=related) while typing. Epic.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 05, 2011, 12:47:02 am
RL: Hit Imp 2.

10+9-1=18.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 05, 2011, 01:14:16 am
SS: Go north 2 steps, then attack Imp 2. Then Scorpion's Strike as a minor action, ending the turn.
Regular attack: [7,5 + 9] = 21
Scorpion's Strike: [4,2 +9] = 15

Those are both 1d6 for damage, since they're odd. Basic Aggrievement is +6 damage, Scorpion's Strike doesn't have any modifiers.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 05, 2011, 01:35:02 am
>Frantically play the guitar like a violin (badly). Smash it if there is no time.

Wow, that sure is making an ugly sound.

Nothing seems to be happening, so you try smacking it against the ground as the timer winds down. It just sort of bounces off.

Wait, why did it get dark all of a sudden?

RL: Hit Imp 2.

10+9-1=18.

Snakesprite attacks both remaining imps with a spriteblast, scoring a brutal affront on Imp 2. Dice are hot tonight, I guess.
Imp 1 takes 7 damage, Imp 2 takes 15.

Imp 2 attacks snakesprite, dealing 8 damage.

Danielle attacks Imp 2, and it activates its 'Take the Hit' power, taking no damage as a result.

Imp 1 attacks snakesprite, hitting for another 8 damage.

No one changed battle positions.

SS: Go north 2 steps, then attack Imp 2. Then Scorpion's Strike as a minor action, ending the turn.
Regular attack: [7,5 + 9] = 21
Scorpion's Strike: [4,2 +9] = 15

Those are both 1d6 for damage, since they're odd. Basic Aggrievement is +6 damage, Scorpion's Strike doesn't have any modifiers.

If you take two steps north, Imp 1 will get a free oppurtunity attack. Is that what you want to do?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 05, 2011, 01:40:55 am
Yes, I am very sure.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 05, 2011, 01:48:09 am
"Wait. What!? Really?" CR stared at the guitar that just bounced off the ground. "I don't have time for this and this guitar is heavy. It's not even a violin!"

>Swing the guitar at the training dummies (try and take off a head), floors, walls... basically anything that isn't too important. Try and smash it good.

If he would have had a lighter I would have impersonated Jimi Hendrix while I was at it.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 05, 2011, 02:04:39 am
Yes, I am very sure.

Okay. You hop two spaces north and Imp 1 takes a swing at you, dealing 8 damage. You attack Imp 2, and hit once, dealing 11 damage.

Imp 2 forgoes more card tricks in favor of trying to hit you. It misses, thankfully.

Imp 1 follows you, and attacks again. It does not manage to connect a second time, however.

Oops, forgot the map.

(http://img.ie/94665.png)
"Wait. What!? Really?" CR stared at the guitar that just bounced off the ground. "I don't have time for this and this guitar is heavy. It's not even a violin!"

>Swing the guitar at the training dummies (try and take off a head), floors, walls... basically anything that isn't too important. Try and smash it good.

If he would have had a lighter I would have impersonated Jimi Hendrix while I was at it.

Try as you might, you just can't break this thing. You think it might be getting darker still too.

Roughly three minutes, thirty seconds on the clock.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 05, 2011, 02:09:07 am
SS: Keep attacking Imp 2. Standard attack and Scorpion's Strike.
Regular: [10,4 + 9] = 23
Scorpion's Strike: [1,10 + 9] = 20

Also I'm going to be going to sleep and won't be back for another 12+ hours so you should probably continue the others' stuff without me.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 05, 2011, 04:24:30 am
SS: Keep attacking Imp 2. Standard attack and Scorpion's Strike.
Regular: [10,4 + 9] = 23
Scorpion's Strike: [1,10 + 9] = 20

You strike fast and hard, dealing 15 damage to Imp 2 in total.

Imp 2 attacks you in return, dealing 8 damage.

Imp 1 tries to perform a card trick, but ends up spraying still more cards all over your hallway. What a mess.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 05, 2011, 09:50:42 am
>Grab laptop and guitar, run outside.

It nothing inside will break it, then I'll take it to the mountain. I'll have a broken guitar on the rocks.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 05, 2011, 11:53:24 am
RL: FINISH HIM!

18+9-1=26.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 05, 2011, 05:54:07 pm
Standard attack and Scorpion's Strike on Imp 2, make it happen.
[7,2 + 9] = 18
[5,7 + 9] = 21
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 05, 2011, 06:04:48 pm
I'll have a broken guitar on the rocks.

That sounds delicious.

Anyway, you make your way outside, and realize why it is that it has gotten so friggin' dark. An enormous meteor is coming down from the sky, and the target would appear to be you. Well... That is upsetting, isn't it?

RL: FINISH HIM!

18+9-1=26.

Snakesprite throws off another sprite blast, hitting Imp 1 for 4 damage.

Imp 2 attacks snakesprite, dealing 6 damage.

You attack Imp 2, hitting him for 17 damage, slaying it.

Imp 1 attacks snakesprite, hitting it for 9 dmage and banishing it from the rest of the encounter.
(http://img.ie/4b765.png)

Standard attack and Scorpion's Strike on Imp 2, make it happen.
[7,2 + 9] = 18
[5,7 + 9] = 21

Hit Imp 2 for 9 damage with your first attack, slaying it, and redirect your second attack to Imp 1, who takes 4 damage.

Imp 1 responds by slashing at you with its claws. You take 9 damage.

(http://img.ie/17214.png)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 05, 2011, 06:23:21 pm
RL: Hit it some more!
11+9-1=19.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 05, 2011, 06:29:41 pm
Go nuts on the last imp. The usual.
[9,9 + 9] = 27 (should I roll for a brutal affront or do you do that?)
[4,7 + 9] = 20
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 05, 2011, 06:36:03 pm
>Mikheal: Keep getting pestered by mysterious people giving you mysterious advice.

Spoiler: lightningHunter Again. (click to show/hide)

Spoiler: And Some new douchebag (click to show/hide)

Seriously though, why is Mikheal getting all the attention all of a sudden? :P

Not sure how helpful Mikheal can be with that second guy though, seeing as hes a Dersite Dreamer.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 05, 2011, 09:12:50 pm
RL: Hit it some more!
11+9-1=19.

You strike the last imp for 17 damage, slaying it.

You are now alone on the floor.

Go nuts on the last imp. The usual.
[9,9 + 9] = 27 (should I roll for a brutal affront or do you do that?)
[4,7 + 9] = 20

I handle brutal affront confirmations, yes. You succeeded by the way.

You flip the fuck out and knife the remaining imp for 19 damage in total this round. Yikes.

The imp tries desperately to finish you, but can't score another hit.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 05, 2011, 11:03:54 pm
RL: Make some more shit out of all that grist and those books before you hit the road. Stow it in the sylladex for later.

In short, make this and 'stow it for taking out later' (once we hit level 3):
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 05, 2011, 11:38:05 pm
Spoiler: ;_; (click to show/hide)

"Come at me bro!"

>Ready yourself to hit a meteor with a guitar.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 01:15:22 am
>Ready yourself to hit a meteor with a guitar.

You hope this is gonna work. Otherwise you are going to have a very strange inscription on your headstone.

'He got in a fight with a meteor. He lost.'

You try not to think about that possibility as the meteor comes closer and closer to earth.

Time seems to slow down as the meteor gets closer and closer. Displaced air buffets you as you wait for the rock to complete its descent.

>Meteor: Descend

The meteor continues to fall, and will soon make contact. You swing the guitar like a baseball bat, hoping this was the right decision.

Evidently, you did, because you are now on a snowy mountain-top, and the meteor and guitar are nowhere in sight.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 01:38:39 am
Yay!

Spoiler: Victory (click to show/hide)

Awesome.

EDIT:
>Run inside and hope there are no imps.

I still need to grab/alchemize my weapon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 06, 2011, 02:29:41 am
SS: Imp. Stabs. Now. Don't bring Cal.
[5,2 + 9] = 16
[7,8 + 9] = 24
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 03:34:27 am
SS: Imp. Stabs. Now. Don't bring Cal.
[5,2 + 9] = 16
[7,8 + 9] = 24


You stab wildly at the imp, unfortunately missing with your first strike, but dealing a respectable six damage on the second.

The imp fights back a bit more effectively than before, dealing 7 damage.

Yay!

Spoiler: Victory (click to show/hide)
>Run inside and hope there are no imps.

You have yet to see any of these fabled imps. You dash over to your alchemy equipment and get ready to make some sweet gear. In fact, you prepare to make a LOT of sweet gear, as you feel like you may have passed a milestone marked by an arbitrary amount of boondollars.

Yes.

Hell yes.

HELL FUCKING YES.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 11:59:21 am
Spoiler: Weapon (click to show/hide)

Spoiler: Sweet Armor (click to show/hide)

Spoiler: Scarf (click to show/hide)

My AC stays where it is. Armor adds +1, and the scarf removes my +1 for having a free hand.

I think the imps don't stand a chance against the tonfa, even if they are made of swords. This will be AWESOME.

EDIT: Ignore all of these. I posted a new one with the right number of spent points.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 06, 2011, 12:35:05 pm
So it seems we hit Level 3.

I pick Portable Computer as my contribution to the common sylladex.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 01:16:53 pm
So it seems we hit Level 3.

I pick Portable Computer as my contribution to the common sylladex.

I think I'll need one too. Speaking of which, would this work?

Spoiler: Laptop!? (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 01:45:31 pm
I don't think you can use that for the common sylladex. I mean, it doesn't even have tangible effects. Check the sylladex deck builder and choose something from there.

I guess I'll choose more fruit gushers. I know we already have a bit, but we can use all the healing we get.

Also edit: Do you really have the points to make all three of those items? I mean. I think you have to use at least 1 point per item no matter what. Though I guess you do have 3 now that we're level three if you haven't made anything yet.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: TherosPherae on December 06, 2011, 01:54:10 pm
Also edit: Do you really have the points to make all three of those items? I mean. I think you have to use at least 1 point per item no matter what.
I don't think you have to, but if you don't you're basically clogging your sylladex with crap.

Also, The Fool, I don't think the inventory system works the way you think it does.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 02:05:01 pm
Also, The Fool, I don't think the inventory system works the way you think it does.

I don't think it works the way I think it works either. Although I now know how the sylladex works. I didn't have the sylladex builder file until now. I'll take the scarftop as a hands-free computing card.

Oh, and we should have 2 alchemy points to spend on each individual item.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 02:27:44 pm
Oh, and we should have 2 alchemy points to spend on each individual item.

Well... anyone who hasn't alchemized anything yet should have three points TOTAL since 1+2=three. And every alchemized itemsrequires you to spend a minimum of one point. So it's your call, but it's entirely likely you won't roll all three the first time.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 02:48:13 pm
Arrgh... I missed that. I'll remove some features. Here are the items again for Blade's sanity. I still can't wait to test out the tonfa on some poor unsuspecting imp.




AC increases by 1.

EDIT: Fixed the alchemy once again. I need to read rules more carefully next time.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 06, 2011, 03:31:16 pm
We need to spend at least .5 points in any alchemy. And we don't automaticly need to spend one point for every Alchemy, its just impossible to spend 0 or less.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 03:35:15 pm
We need to spend at least .5 points in any alchemy. And we don't automaticly need to spend one point for every Alchemy, its just impossible to spend 0 or less.

Ah, I could have sworn it was 1. My bad. You're good, Fool.

Another thing I've been wondering. Why are there no epic boon/god tier rules at all whatsoever in the booklet? Is it just incomplete?
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 06, 2011, 03:54:37 pm
Prototype Ideas God tier rules and such here (https://docs.google.com/document/d/1YLvoL7-o50Sa9amHkH9GSFADoyDbms5n8QWFtNkYYF0/edit?authkey=CKu0wMMM&hl=en_GB&pli=1#). You guys should try reading the Topic about the game more oftn :P.

Also Blade, you should listen to what your aspect is about...
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 05:13:07 pm
Spoiler (click to show/hide)
-

Interesting.

Of course, I've already decided what Alex's aspect means for him. Mweeheehee.

So yeah, everyone should be alchemizing 2 point items and picking level 3 sylladex cards.

Of course, SirAaron will have to finish that last imp before alchemizing his 1 and 2 point items...

I'll make mine in a moment, I have yet to decide on a weapon or armor.

Edit: It's been a few moments.

Spoiler (click to show/hide)

Also, I am choosing Hands free computing device as my sylladex contribution.

And freeform, if you want to add healing, might I suggest Vitality Gel instead? It can't be supercharged, but it can be used on an ally, as well as restore slightly more than gushers.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 06:14:23 pm
Oh, yeah, I'll go with that instead. Give me a few and I'll have my new sylladex item before the next fight with fully prototyped imps.

EDIT:

Spoiler (click to show/hide)

Ehh. Kind of dumb, but it's a stepping stone to my ideal weapon.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Johnfalcon99977 on December 06, 2011, 06:53:56 pm
>Mikheal: Alchemize that shit.


>Mikheal: Captchalogue Car, Greek Shield, and some other stuff to do awsome stuff later on.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: SirAaronIII on December 06, 2011, 07:10:53 pm
SS: Did someone say finish killing that imp? Because finish killing that imp.
[10,5 + 9] = 24
[2,4 + 9] = 15
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: The Fool on December 06, 2011, 07:32:20 pm
2 blackouts later...

Spoiler (click to show/hide)

>Combine useless things in hilarious ways. Then get serious.


>Test out the tonfa on some dummies, then go looking for a fight.

[10,9 + 9] = 26
[5,3 + 9] = 17
[9,2 + 9] = 20

Seriously though the power company is getting on my nerves this week. The damage on my weapon was wrong. It now does even more damage.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 07:58:10 pm
freeform, I think your weapon is eligible for the upgrade alchemy thing. It gets you an extra half point to use.

SS: Did someone say finish killing that imp? Because finish killing that imp.
[10,5 + 9] = 24
[2,4 + 9] = 15

You deal 11 points of damage with your initial attack, killing it.

Good thing too, you'd have missed with your second strike.

Looks like you're free to whip up some major alchemy.

>Test out the tonfa on some dummies, then go looking for a fight.

[10,9 + 9] = 26
[5,3 + 9] = 17
[9,2 + 9] = 20

You test out your brand new weapon. This thing is nuts! Three perfectly good dummies are now perfect little piles of scrap.

You still don't see any of these imps are though. Maybe your ninja outfit has scared them off?

Edit: Keeping track of selected common cards on this post until they are all chosen.

2 Hands Free Computing Device - Blade and Fool
Vitality Gel - Freeform
Portable Computer - Theros
Drawing Tablet computer - SirAaron
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 08:09:50 pm
Spoiler (click to show/hide)

Alright, changed it.

>Mimi: Go upstairs and test out that NEW WEAPON.

Also, remember guys, now that I'm level three I can use guidance from beyond when we're in battle at the same time. We'll get +2 one roll of our choice each.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 08:22:04 pm
>Mimi: Go upstairs and test out that NEW WEAPON.

As with any other weapon, you do need to draw it first.

That said, who wants to discard and redraw? I'm going to, for one.

Ah, I only passed one of my pre-rolls, so I only get to draw one of my alchemy cards. Nuts.

I do, however, draw my axe at least. As for the common card, I need to wait until they are all chosen.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: freeformschooler on December 06, 2011, 08:23:58 pm
Oh yeah. I roll...

5. I forget, is that a yes or no.
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 06, 2011, 08:27:28 pm
Oh yeah. I roll...

5. I forget, is that a yes or no.

Nope, not until fifth level is that a sufficient personal draw roll. You get to roll twice though. I will handle the second... 10. Okay, you draw one, and it is... Your new Lunar Cross. Huh.

You have to wait on that common card though.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 06, 2011, 08:30:48 pm
Alright then.

>Mimi: Get this party started.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 06, 2011, 08:39:55 pm
Spoiler: Buildin' Floors (click to show/hide)

>Head up to the new floor, which should be a blank walled slab.

Seriously though, it'll be a blank slab roughly the size of all the house. Should I make the map or is it simple enough to improvise one?

EDIT: I intend to coliseum battle my way to the top!
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 08:47:54 pm
>Head up to the new floor, which should be a blank walled slab.

Seriously though, it'll be a blank slab roughly the size of all the house. Should I make the map or is it simple enough to improvise one?

Eh, I guess I could improvise it. No big deal.

In other news, I am making my own, canon, shipping chart. Or at least I was, until I realized that, compared to the other half, I've barely interacted with some of you. Whoops. I wish pesterchum would work more.

So, I'm going to keep going with it, but it shall be not much more than wild speculation.

Edit: I regret nothing.

Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: SirAaronIII on December 06, 2011, 09:17:15 pm
THE COLORS
WHAT DOES IT ALL MEEEAAANNN
Also I want a Drawing Tablet Computer.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 06, 2011, 09:20:40 pm
THE COLORS
WHAT DOES IT ALL MEEEAAANNN
Also I want a Drawing Tablet Computer.

INDEED WHAT DO THE COLORS STAND FOR
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 06, 2011, 09:21:57 pm
THE COLORS
WHAT DOES IT ALL MEEEAAANNN
Also I want a Drawing Tablet Computer.

INDEED WHAT DO THE COLORS STAND FOR
IS DB IN LOVE WITH AL, WHO THE FUCKS KNOWS.

THIS IS FULL OUT COLOR ANARCHY.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 06, 2011, 09:22:46 pm
THE HEMOSPECTREMPIRE'S RULE HAS GONE ON FAR TOO LONG. RISE COLORS, RISE AGAINST YOUR MASTERS.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 06, 2011, 09:27:02 pm
It's the quadrants! Although... why do I love ragingLunatic, and why does she love me back? We've never met. Weird.

Oh, and I'll have a scarftop as hands-free-computing.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 09:43:54 pm
Red = Love (or lust, lets be realistic, they're teenagers)
Pink = friendship
Black = Hatred (or intense dislike, depending)
Gray = Auspisticeship

Also, your choice is noted Fool.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 06, 2011, 09:53:52 pm
I can only assume that I am auspitice to GK and DB's blackrom.

Though I don't know how Danielle got to hate Claire. I must have missed that.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 10:00:41 pm
I can only assume that I am auspitice to GK and DB's blackrom.

Though I don't know how Danielle got to hate Claire. I must have missed that.

Most of it is future speculation, in fact.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: SirAaronIII on December 06, 2011, 10:12:58 pm
Though I don't know how Danielle got to hate Claire. I must have missed that.
Yeah I was wondering about that too. So far we've been pretty jocular. Man I love that word. Jocular jocular jocular.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 10:17:32 pm
Though I don't know how Danielle got to hate Claire. I must have missed that.
Yeah I was wondering about that too. So far we've been pretty jocular. Man I love that word. Jocular jocular jocular.

I guess we'd need a bigger group before we saw a lot of hateships... Oh well.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 06, 2011, 10:40:31 pm
Though I don't know how Danielle got to hate Claire. I must have missed that.
Yeah I was wondering about that too. So far we've been pretty jocular. Man I love that word. Jocular jocular jocular.

I guess we'd need a bigger group before we saw a lot of hateships... Oh well.
That's what the trolls are for.

Speaking of which, I think it's time for TE to get on someone's nerves.
Edit: And maybe he actually could if people weren't idle :P
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 10:47:58 pm
My stupid internet is slow enough that pesterchum refuses to connect a lot of the time.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 06, 2011, 11:20:31 pm
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 06, 2011, 11:24:24 pm

EDIT: I'm kind of wondering, who're the trolls?
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 06, 2011, 11:40:02 pm
EDIT: I'm kind of wondering, who're the trolls?
Well, there are 5 - LH, TE, TB, CA, and BT. BT is on LoSaJ. TE, TB, and CA are all floating about somewhere nearby outside the Incipisphere. LH is... somewhere. I think.

If you're asking who controls each troll, you'll figure that out later. Or maybe not. Who knows.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 06, 2011, 11:45:00 pm
EDIT: I'm kind of wondering, who're the trolls?
Well, there are 5 - LH, TE, TB, CA, and BT. BT is on LoSaJ. TE, TB, and CA are all floating about somewhere nearby outside the Incipisphere. LH is... somewhere. I think.

If you're asking who controls each troll, you'll figure that out later. Or maybe not. Who knows.
Hint, most of them are controlled by Theros.

Not sure if they're actually Trolls, since Theros hasn't really been clear on that yet.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 06, 2011, 11:52:31 pm
There is also RA, who is new.

And controlled by me, if that was not obvious.

He'll pester more people once my internet stops being a douchebag.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 07, 2011, 12:00:03 am
Hint, most of them are controlled by Theros.

Not sure if they're actually Trolls, since Theros hasn't really been clear on that yet.
My secret, it falls on the floor, shattered as a priceless vase. BUH.

Anyways, to be even more clear, TB is human, CA is troll, and TE is an extraterrestrial of origin which I will explore later. Which should have been fairly obvious given how much I've drawn those three.

I MUST DRAW THEM MORE NOW
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 12:09:10 am

Suddenly I'm popular, and the death threats start flying. Awesome. Time to go troll hunting.

EDIT: *Checks shipping chart* You saw this coming Blade, didn't you?
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 12:15:58 am
EDIT: *Checks shipping chart* You saw this coming Blade, didn't you?

You throw enough darts, you'll eventually hit a bullseye. *shrug*
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 07, 2011, 12:19:21 am
EDIT: *Checks shipping chart* You saw this coming Blade, didn't you?

You throw enough darts, you'll eventually hit a bullseye. *shrug*
Actually I looked at the shipping chart and said "Eh, DB could always use another enemy."

:P
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 09:15:26 am
Heh, I had an idea for a love triangle involving Mikheal, Mimi, and Brian.  Granted, Mikheal is still in love with Danielle, but then again, teenagers.

Edit: I choose portable communication device, repersenting Mikeals pester helmet.
Edit2: I also demand Techno Armor Mikheal drawing
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 10:04:22 am
What kind of haircut does Mikheal have? I'm not sure of what to think of the OP picture.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 10:06:16 am
It's probably best to use Mikhael's sprites over the lame old OP picture:

Spoiler (click to show/hide)

I would draw it but I am busy. Busy busy busy! So good to have 2 artists now.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 10:32:31 am
Here is roughly what I had in mind.


Any glaring mistakes/requests?
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 10:41:06 am
Looks excellent, way better than what I could do. Only thing I think I think is maybe the lower part of the right arm (my left) could be extended to the length of the left one? It looks uneven, but what do I know.

Though I am busy, I did have time to do this:

(http://img.ie/30158.gif)

LADDERFACE MUST ASCEND THE MEMETIC LADDER
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 12:28:29 pm
Fool, I like how the image is coming along. The main suggestions I have are to make the Armor seem more large and clunky. Also, I'd perfer it if it was less "tech" and more "medieval". But still, keep up the good work!

Edit: Also add more "snug as hell" and Messy uncared for hair.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 02:20:24 pm
Here is roughly what I had in mind.


Any glaring mistakes/requests?

That is boss as hell.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 04:32:37 pm
I added a bit more thickness to the sides of the chest plate, plates instead of ribbing, more rounded shoulder guards, full gauntlets, and more importantly even more speakers. :P


There are 10 speakers so far, with 3 at each arm joint.

I'll mess the hair up later.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 04:52:34 pm
I don't think added even more speakers classifies as making it seem more medieval :P.

But seriously, just slap two on his chest and everything will be fine.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 05:04:41 pm
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 05:50:52 pm
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 05:51:58 pm
You got exactly one thing wrong AFAIK, but I can't tell you which it is yet :P
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 05:57:36 pm
I have already monopolized the plot of the session to an extreme extent, planned incredible (GM approved) timefucks, fully thought up the session that takes part after this, created the worlds largest beatbox, and broke my worlds (Land of Neon and Music) economy so much that I now on a pimp pad flashing my bling surrounded by beautiful women.

Honestly I think one shipping secret isn't going to spoil me much.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 06:19:44 pm
PESTERLOG DUMP AHOY!



Spoiler: It's a superpower! (click to show/hide)
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 06:23:44 pm
What you missed, John, was a spade.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 06:35:21 pm
This just in: Alex does not have a spine.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 06:37:56 pm
This romance subplot:

Spoiler (click to show/hide)

Everyone else's romance subplot:

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 07, 2011, 06:39:19 pm
Note of warning: DB may be slightly crazy and paranoid now.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 06:41:39 pm
Spoiler (click to show/hide)
>Mikheal: Jump off like the Mountain like a motherfucker (http://www.youtube.com/watch?v=0XyfvjaTBZg&noredirect=1).
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 06:47:20 pm
>Mikheal: Jump off like the Clift like a motherfucker.

You leap from the cliff your house is sitting on, and plummet towards your land.

You have no idea how this plan could possibly backfire in any way!
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Darvi on December 07, 2011, 06:53:17 pm
This romance subplot:

Spoiler (click to show/hide)

Everyone else's romance subplot:

Spoiler (click to show/hide)
I wish I was still ion this game, just for my own romantic subplot.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: SirAaronIII on December 07, 2011, 06:54:11 pm
Hey! There's nothing in th- oh wait
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 07, 2011, 07:01:31 pm
This romance subplot:

Spoiler (click to show/hide)

Everyone else's romance subplot:

Spoiler (click to show/hide)
I wish I was still ion this game, just for my own romantic subplot.
Spoiler (click to show/hide)
CN would obviously be shipped with cookies.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Darvi on December 07, 2011, 07:02:51 pm
<> would definitely be a possibility if I didn't eat them.

Same thing with my <3<ing cake.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 07:05:33 pm
Being shipped with cookies... That's both awesome and sad at the same time.

>Make more floors for Troy.

>Head up to the new floor.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 07:06:21 pm
>Mimi: Take out your frustration on some imps.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Oh God, the trolls are coming)
Post by: Blade Master Model 42 on December 07, 2011, 07:12:48 pm
Keeping track of selected common cards on this post until they are all chosen.

2 Hands Free Computing Device - Blade and Fool
Vitality Gel - Freeform
Portable Computer - Theros
Drawing Tablet computer - SirAaron
Package from a friend - Bdthemag
Regisword - Riccto

Moving this up because it is pertinent as hell.

I think John picked his, but I can't find the post.
bd and Riccto need to pick theirs too. Then we can proceed onward.

Oh, and PA can alchemize a 2 point item, also.

I know DB had some things ready to go for Level 3, I need to find those and add them to his personal Sylladex.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: SirAaronIII on December 07, 2011, 07:14:54 pm
Probably going to save the alchemy points this level and then use them all later to make an awesome powerful one without as many drawbacks.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 07:20:28 pm
Probably going to save the alchemy points this level and then use them all later to make an awesome powerful one without as many drawbacks.

Not an option. You can't save points in that manner, sorry.

Actually Aaron, you haven't made anything yet. So you need to make a 1 point, and a 2 point.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: SirAaronIII on December 07, 2011, 07:22:53 pm
Aw, there go all my dreams. Oh well. I'll get to it.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Bdthemag on December 07, 2011, 07:24:43 pm
Hm, a Salamander Cultist would be interesting. But I doubt I could do that now (Although I may do that whole Pony Cult thing in the future.)

So my item will be the Package from a Friend thing.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 07:30:06 pm
Hm, a Salamander Cultist would be interesting. But I doubt I could do that now (Although I may do that whole Pony Cult thing in the future.)

So my item will be the Package from a Friend thing.

Updated the list accordingly.

>Mikheal: Descend.

You pull out your handcannon and blast a hole into the side of your mountain. You leap your way from falling stone to rolling rock all the way down the mountain.

Having successfully descended the mountain, you now stand atop a hill at the base of the mountain. There is a small town in the distance, but not much else of interest you can see from here.

>Alex: Rip the top floor off of Danielle's house and chuck it into the river.

Wait, what?

Well. At least the enemies on the top floor are gone.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 07, 2011, 08:42:01 pm
>RL: Ascend.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Riccto on December 07, 2011, 08:47:17 pm
I chose the Regisword
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 08:51:30 pm
Spoiler: Memo time! (click to show/hide)

>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items

One or the other, they are different items.
2 points altogether.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 07, 2011, 08:53:27 pm
>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
2 points total, to spend on attributes, powers, or GM bribes.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 08:55:43 pm
>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
2 points total, to spend on attributes, powers, or GM bribes.

Actually, I can only be bribed with character themes.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Johnfalcon99977 on December 07, 2011, 08:56:49 pm
Sad about the lack of MID AIR STRIFING. I need to do that some time.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 08:58:53 pm
Hands Free Computing Device x 2 combo!
Vitality Gel
Portable Computer x 2 combo!
Drawing Tablet computer
Package from a friend
Regisword

Adding them to the op, and then dealing out hands.

Sad about the lack of MID AIR STRIFING. I need to do that some time.

*Insert reference to grappling and mounted combat rules here*
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 09:00:22 pm
>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
2 points total, to spend on attributes, powers, or GM bribes.

Actually, I can only be bribed with character themes.

Character themes?
As in homebrewed music?
:I
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 09:04:24 pm
>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
2 points total, to spend on attributes, powers, or GM bribes.

Actually, I can only be bribed with character themes.

Character themes?
As in homebrewed music?
:I

Oh yes.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: The Fool on December 07, 2011, 09:07:01 pm
Spoiler: The Plan (click to show/hide)

>Ascend stairs.

If you still need to make the floor I can do that. I'll see about a sampling program for making songs if that's what we're doing now.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: freeformschooler on December 07, 2011, 09:13:29 pm
I have a program for making songs and I can play music on two instruments but I have no musical talent otherwise and have no idea how to compose a good song. Just listen to the monstrosities in the MKWRTD flashes :I

I can try though.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: TherosPherae on December 07, 2011, 09:18:26 pm
>Portable Computer or Handsfree Computer
I'm confused at the armor
do I get 2 points for both collectible traits and power traits? or just 2 points final destination no items
2 points total, to spend on attributes, powers, or GM bribes.

Actually, I can only be bribed with character themes.

Character themes?
As in homebrewed music?
:I

Oh yes.
Hmm, there was a thing someone used back when Darvi hosted Roll to Strife that they used to make a theme...

Looks like it's time to see just how shitty I am at composing, whoo
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 07, 2011, 09:21:31 pm
Whoo, I'm gonna get bribed!

Also, everyone but PA and SS have been dealt their hands. I need the both of them to make their sylladex cards before I deal their stuff out.

Maps forthcoming.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Riccto on December 07, 2011, 09:25:29 pm
The Champion
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 07, 2011, 09:29:01 pm
Are weapon and armor points separate or do they use the same points?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 07, 2011, 09:29:57 pm
Are weapon and armor points separate or do they use the same points?
Same points I assume.
Title: Re: Homestuck RPG! (Level Get! Choose new stuff!)
Post by: Blade Master Model 42 on December 07, 2011, 09:30:59 pm
>RL: Ascend.

You start advancing up the stairs. Oddly, you aren't running into imps so far. It's like somone threw them all into- oh, right, AL chucked them into the drink.

Well, there will probably be a few at the top anyway. Friggin' monsters.

The Champion
Spoiler (click to show/hide)

Huh. Okay. Rolled for your alchemy draws, you grabbed both of your personal items.

Also, if someone does NOT want to to draw from their personal sylladex, let me know, you can draw straight from the common sylladex no roll necessary.

>Mimi: Go take your frustration out on some imps.

(http://img.ie/93077.png)

Roll initiative, as per usual.
Are weapon and armor points separate or do they use the same points?
Same points I assume.

They are the same indeed.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 07, 2011, 09:33:36 pm
12 plus initiative bonus.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 07, 2011, 09:35:30 pm
>RL: Keep climbing.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 07, 2011, 09:35:57 pm
>DB: Cliiiiiimb!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 07, 2011, 09:43:27 pm
SS: Make some sweet weapons.
Spoiler: Clawsword (2 points) (click to show/hide)
Spoiler: Algid Athame (1 point) (click to show/hide)
If I jacked anything up, please let me know. Also can I flush only the smartphone and not the ~ATH manual?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 07, 2011, 10:00:40 pm
>DB: Cliiiiiimb!

You hop into the elevator and press the up button. This shouldn't take long at all!

>RL: Keep climbing.

You emerge onto the rooftop, stepping out into the wet, warm jungle air. Yeah, looks like one of the big ones got up to this level. Well, that's not too- Oh damn, there's another one.

Did I mention that the second one is ON FUCKING FIRE?

Roll Init.

(http://img.ie/c6938.png)

12 plus initiative bonus.

Battle order is as follows:


MW Imp 2:
Mimi:
Wolf Imp:
Meteor Imp:
MW Imp1:

Meteor Wolf Imp number two advances on you.

Your move.

(http://img.ie/a563b.png)

-snop-

Guess I have some stuff to add to the op. And yes, you can keep the ~ATH Manual.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 07, 2011, 10:06:16 pm
>Shoot meteorwolfimp2, then move down 5 squares.

So, rolled a 5. 5+2(precision)+5(IMG modifier)+3(level)=15 if I'm reading this right.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 07, 2011, 10:15:29 pm
Init: 16+4=20.

RL: Summon Snakesprite then yell at AL to get his ass over here pronto.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 07, 2011, 10:57:16 pm
Init: 16+4=20.

RL: Summon Snakesprite then yell at AL to get his ass over here pronto.

(http://img.ie/49425.png)
Well, there they are. Initiative is as follows:

Alex
Danielle
Snakesprite
Dummy Ogre
Fire Ogre

What shall you do?

>Shoot meteorwolfimp2, then move down 5 squares.

So, rolled a 5. 5+2(precision)+5(IMG modifier)+3(level)=15 if I'm reading this right.

Well, you missed. At least there is plenty of time to put distance between you and those imps.

The rest of the imps start to close on you, with the imp you shot at leading the pack. It comes at you and tries to bite you, but you just barely dodge out of the way.

(http://img.ie/2a77c.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 07, 2011, 11:00:51 pm
>Use Sinister Irony on nearest imp, then move 2 spaces right and 4 spaces down.

12+2+5+3=22. 6 is my max move right
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 07, 2011, 11:05:32 pm
RL: Taunt the fire ogre.
13+6(trolling, I presume)=19.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 07, 2011, 11:35:02 pm
In all seriousness I'll make a map for tomorrow if that will help. I wasn't planning on having any hidden places so much as I was planning on having a rectangular slab. I would try and leave room for pillars so it can be reused.

Oh, and I just revisited an old program for a few hours, only to remember why I deleted it in the first place. The interface is like running into a brick wall and then backing up for another run. It took me an hour to make 8-10 seconds of sound, and I didn't really like it. I think I'll stick to drawing.

EDIT: @Bdthemag: I feel bad for trolling DB like I did, should we keep the rivalry going anyways? Or call a truce?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 08, 2011, 07:43:33 am
>Mikheal: Investigate.
Edit: revising love triangle a bit. Post it when I get computer.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 08:37:44 am
>Brian: Ding.

You reach the top floor and step out, only to be greeted by a few imps and an ogre. Guess it's time to get down to business.
(http://img.ie/49023.png)
>Steve: Reach the summit.

You make it to the top of your house where your gate resides. Nothing left to do but go through, you guess?

Several sword brandishing imps show up out of nowhere just as you approach it, and they now block your path back. Well, at least the way forward is cl-

Where'd that Ogre come from?

(http://img.ie/34049.png)
>Use Sinister Irony on nearest imp, then move 2 spaces right and 4 spaces down.

12+2+5+3=22. 6 is my max move right

Yes. Only thief classes have a move of 7, and wearing heavy armor reduces it to 5. For the most part, that's it for speed modifiers for players.

Also, your weapon is ranged-kind, so you need to perform that manner of attack. Based on that, you can hit two of them, but it provokes an oppurtunity attack. Which misses. Your AC is ridiculous.

You fire at both imps in front of you, snarking about how bad they are at being big bad wolves. Ouch, their feelings! Both of them take 14 damage.

You scoot away, which doesn't provoke a second oppurtunity attack. Most enemies can only make one per enemy per turn.

Both Meteor Wolf Imps are immobilized until their next turn.

The Wolf imp attacks you, but can't hurt you either.
(http://img.ie/9c1a3.png)
RL: Taunt the fire ogre.
13+6(trolling, I presume)=19.

Alex moves up and does some fiddling with his cursor, and roughs up the floor by one of the Ogres.

You hassle the fire Ogre. Whatever you did, it's pissed, and it looks like it'll be coming for you.

Snakesprite attacks it, throwing a ranged sprite blast, and dealing 7 damage.

Both Ogres advance...
(http://img.ie/63ca4.png)

Note: I realized I originally used red for the pillars instead of black, implying they were difficult terrain instead of impassable. Whoops!
>Mikheal: Investigate.

You move down the hill and towards the village. It's not an organized place, and there are no walls, so you can basically stroll right in.

There are several people doing chores, farming, and relaxing. What do you do?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 09:09:49 am
>Take a 5 ft. step to the left, and toss an imp with a whirling tonfa.

[8,1+9]=18
[6,7+9]=22
[7,8+9]=24

I love the fact that I roll so many attacks in one turn. Since I probably won't be moving soon enough, who wants +2 to a skill/damage roll for next turn?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 10:18:51 am
>Take a 5 ft. step to the left, and toss an imp with a whirling tonfa.

[8,1+9]=18
[6,7+9]=22
[7,8+9]=24

Let's not forget initiative.

Order is as follows:

Imp 1
Steve
Imp 3
Imp 2
Ogre

Anyhow, Imp 1 moves to the right and attacks you, hitting you for 5 damage.

You counter with your Whirling Tonfa, hitting three times for over 40 damage, and slaying it in a moment.

Imp 3 moves closer and attacks, dealing 7 damage.

Imp 2 also advances, but misses with his attack.

The Ogre moves at you from behind, now flanking you with Imp 2. He uses the power 'Divine Masterstroke', dealing 9 damage, and marking you. If you attack any target besides the ogre, it gets a free oppurtunity attack.

You took a lot of damage that round, and have only 11 hitpoints remaining.

(http://img.ie/7ab91.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 10:21:17 am
>Shoot through imp to the right of me, then move 1 space up and 5 spaces right.

4+4 on attack roll. I guess you'll have to roll for brutal affront :)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 10:36:22 am
>Take out an ogre. While Communicating from Beyond with KM (assuming that's possible).

[8,9+9]=26
[8,3+9]=20
[5,7+9]=21

This is ridiculous. My dice have all the luck. All of it. Now I just need to survive.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 10:47:34 am
Well... I actually can't do that with you since

1) I have to initiate it
2) It's a Move action
3) I chose to actually move this turn

Out of curiosity, why are you rolling three times if you've already used your multi-attack aggrievement this encounter?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 11:19:41 am
Out of curiosity, why are you rolling three times if you've already used your multi-attack aggrievement this encounter?

That is an excellent question freeform.

Fool, you do realize the weapon power you got from the tonfa is an encounter power, right? You can only throw that once per battle, unless you got an item that recharges encounter powers, and I don't think anyone has those.

I'd suggest using your second wind rather than attack this round, but its entirely possible you'd be hit for all those hitpoints you'd just regained.

>Shoot through imp to the right of me, then move 1 space up and 5 spaces right.

4+4 on attack roll. I guess you'll have to roll for brutal affront :)

Your attack at close range prompts an oppurtunity attack from the wolf imp, who finally manages to hit you, dealing 8 points of damage.

Nevertheless, you attack him, confirming a brutal affront, causing 13 points of damage, and forcing it to grant combat advantage to you. You then move away from the imp.

Wolf imp comes after you, and attacks again, but misses as before. Also, it fails to make the saving throw necessary to stop granting combat advantage to you.

Meteor Wolf Imp 1 comes running, free to move again after last turn, and attacks, but also misses.

The meteor imp follows the others, but at a more leisurely pace.

Meteor Wolf Imp 2 joins its lupine brethren, and attacks as well, but you dodge out of the way.
(http://img.ie/438a6.png)

Okay, someone has to make an image of Mimi being the dodge queen or something, this is ridonkulous.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 08, 2011, 11:52:34 am
RL: Readied attack for when an ogre comes into range.

11+10-1=20.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 12:00:31 pm
Well, she DID say she could easily climb the outside walls of her own house :P

>Harsh deduction on Meteorwolfimp 2, Guidance from Beyond on my damage roll with Fool.

8+6(roll)+2+5+3=24.

Fool, are you a seer too? Because if so, my mistake, since we could actually use Guidance from Beyond TWICE during this set of encounters. I'm using it this turn though. Either way, declare what you want a bonus to.

Oh, and these opportunity attacks are making me uncomfortable. My next weapon will definitely be another rapier :I
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 12:27:21 pm
RL: Readied attack for when an ogre comes into range.

11+10-1=20.

Alex's cursor moves between the two Ogres, and unleashes a whole bunch of garbage from when he was building up your house. Unfortunately, he manages to both miss completely, and disconnect himself via a grave blunder.

You ready yourself to attack the Ogre when he gets to you.

Snakesprite moves to engage the dummy ogre, and throws a sprite blast, but misses both enemies.

The Dummy Ogre slaps snakesprite into the floor, causing 14 damage.

The Fire Ogre advances on you, and you strike it for 15 damage. It roars and smashes you into the wall, dealing only 6 damage, luckily enough.

(http://img.ie/47146.png)

Well, she DID say she could easily climb the outside walls of her own house :P

>Harsh deduction on Meteorwolfimp 2, Guidance from Beyond on my damage roll with Fool.

8+6(roll)+2+5+3=24.

Fool, are you a seer too? Because if so, my mistake, since we could actually use Guidance from Beyond TWICE during this set of encounters. I'm using it this turn though. Either way, declare what you want a bonus to.

Oh, and these opportunity attacks are making me uncomfortable. My next weapon will definitely be another rapier :I

You can swap back to your unmodified rapier at any time with a minor action. Or, you know, shift away from the enemies and then shoot them. Either way.

Also, unless CR had a smart phone before (I'm not certain he did or did not, anyone remember?), you can't communicate with him, and can't give that bonus. And if he did, it would provoke three oppurtunity attacks. So.

Anyway, the fighting.

You get ready to shoot at one of the imps when all three of them attack you at once. Only one attack gets through, but it is still 8 points of damage you didn't want to take. That stings!

You fire, dealing 15 damage and reducing the attack rolls of all three imps that attacked you for one turn.

The Wolf imp attacks you again, but misses you.

Meteor Wolf Imp 1 attacks you, and misses by a hair.

The Meteor imp just sort of hangs back, since it can tell it can't get close enough to attack you.

Meteor Wolf Imp 2 also misses.

Suddenly, your sprite comes bursting down through the roof, and fires a sprite blast, hitting all three imps attacking you and performing a brutal affront against MW Imp 1. Meteor Wolf Imp 2 is wiped out, the Wolf Imp takes 7 damage, and Meteor Wolf Imp 1 takes 12 damage as well as granting combat advantage to you.

Just so you know, you have 10 hit points right now. Your sky high armor class guarantees that only extremely high rolls will hit you, but a pair of lucky shots could kill you.

(http://img.ie/33841.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 12:31:50 pm
Alright, I'll heal then. Wait, what's the other item I had in my hand right now?

>Second Wind. Then, regardless of opportunity attacks, move one space right and five spaces up.

Also, CR has a scarftop.

Where's SS when you need her? Oh wait, that's right, Mimi told her to keep building unless she was in peril.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 08, 2011, 12:38:34 pm
RL: Swear excessively, then hit the fire-ogre with the halberd's SPECIAL POWAAAAR
19+10-1=29.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 01:15:16 pm
Alright, I'll heal then. Wait, what's the other item I had in my hand right now?

>Second Wind. Then, regardless of opportunity attacks, move one space right and five spaces up.

Also, CR has a scarftop.

Your hand is a smartphone and the Lunar Cross. I keep track of everyone's hands in the OP.

CR hasn't collected any of the various hands-free communication devices, unless he had a smartphone earlier, which he might have, I forget.

You catch your breath and move away from both of the wolf imps, dodging their attacks as you do so.

The Wolf imp attacks meteorsprite, dealing 4 damage.

The meteor imp moves and attack meteorsprite, dealing another 4 damage.

Meteor Wolf Imp 1 follows you, and attacks, hitting you for 6 damage.

Your sprite attacks the other two imps with a sprite blast, missing the meteor imp and hitting the wolf imp for 8 damage.
(http://img.ie/c76a5.png)

RL: Swear excessively, then hit the fire-ogre with the halberd's SPECIAL POWAAAAR
19+10-1=29.

AL's cursor reappears behind the Ogre, just as you attack it, and deal 19 damage. You also take 1 damage from being in the Ogre's flame aura.

Snakesprite attacks the dummy ogre with a sprite strike, but misses.

The dummy ogre attacks snake sprite, but misses in turn.

The Flame Ogre attacks you again, but this time, it misses you.

(http://img.ie/37110.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 01:20:56 pm
I had no idea that it was once a battle for that. Now I really regret doing that. I really would have spent the points elsewhere had I known. Oh, and I doubt that healing 6 HP would be helpful at this moment. 3 enemies are more than likely to deal 6 HP in damage.

>CR: Use Sinister Irony and hope that it kills something.

Rolls on enemies going clockwise:
[9,6+9]=24
[4,5+9]=18
[3,3+9]=15 (I really need some luck)

EDIT: Also, my armor is not made right. You can't use negative collectable points on more collectables in armor. This is getting silly. What should I do about this?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 01:26:36 pm
Wait, wait, wait. Guidance beyond says "who can communicate with you", but it doesn't specify that the method of hands-free communication has to be from a sylladex hand item. Is this the kind of thing we can't roleplay out, or we can roleplay it out but have to wait until we draw a smartphone or some such through game mechanics?

>Use Tidal Force on the imp nearest me, pushing it 2 spaces away from me, then move back six spaces.

If it's not dead by then, at least I can kite it around the room. 4+6(roll)+5+2+3=20.

Rolls on enemies going clockwise:
[9,6+9]=24
[4,5+9]=18
[3,3+9]=15 (I really need some luck)

I also didn't realize we made separate rolls for each creature Sinister Irony was used on or I would have been doing that :c
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 08, 2011, 01:44:01 pm
>DB: Taunt your enemies with a few insults!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 08, 2011, 01:50:34 pm
RL: Slide one space south and keep hitting him!

6+10-1=15.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 01:56:48 pm
Also, Hamstock is dead again because when I started it I hate temporarily forgotten how much I dislike running that specific kind of suggestion game.

In a few weeks I'll forget again.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 02:03:19 pm
Hands-free card states that I can communicate with someone as a non-provoking free action and give someone else +2 to a roll, and Guidance from beyond says that if I can communicate I can get +2 damage for the turn.

So if Freeform wants KM can have +4 to damage this turn while I have +2 damage.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 02:06:25 pm
Well, that's just the thing Fool, you don't actually have the Hands-free card right now (you have pogo ride), so you certain can't do the first one, and based on Blade's reaction to what I asked about you may not be able to do the second one either.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 02:07:54 pm
I had no idea that it was once a battle for that. Now I really regret doing that. I really would have spent the points elsewhere had I known. Oh, and I doubt that healing 6 HP would be helpful at this moment. 3 enemies are more than likely to deal 6 HP in damage.

>CR: Use Sinister Irony and hope that it kills something.

Rolls on enemies going clockwise:
[9,6+9]=24
[4,5+9]=18
[3,3+9]=15 (I really need some luck)

A few things to note, since there seem to be a few misunderstandings, and I don't want you killing yourself on accident. Everyone else should pay close attention to this as well.

Burst and Blast attacks are not the same thing, especially at close range. With melee, Sinister Irony is a blast 3, meaning you have a 3x3 block on side of your character. Anything within that block is hit. As that stands, that hits 2 enemies where you are. In normal circumstances, I'd tell you to shift and then use it, to hit all three, but the prototyping they're all effected by would allow them opportunity attacks anyway.

Close Bursts are centered on the user, hitting things around them. Except for attacks with large AoEs, ranged blasts and bursts function about the same, except where they are placed determines where a Blast moves out from, and a Burst hits everything around the target square (including it, generally)

Also, a second wind restores half your total hitpoints, so it would be 16 restored, not 6. Not that it isn't entirely possible that you'd be hit for more than that in the coming round, especially without killing one.

Wait, wait, wait. Guidance beyond says "who can communicate with you", but it doesn't specify that the method of hands-free communication has to be from a sylladex hand item. Is this the kind of thing we can't roleplay out, or we can roleplay it out but have to wait until we draw a smartphone or some such through game mechanics?

>Use Tidal Force on the imp nearest me, pushing it 2 spaces away from me, then move back six spaces.

If it's not dead by then, at least I can kite it around the room. 4+6(roll)+5+2+3=20.

Rolls on enemies going clockwise:
[9,6+9]=24
[4,5+9]=18
[3,3+9]=15 (I really need some luck)

I also didn't realize we made separate rolls for each creature Sinister Irony was used on or I would have been doing that :c

On the subject of communication: You are all on different planets, so you need some way of communicating with each other. That means something like a phone or a instant messenger program, which means a smartphone or a hands free computing device in battle, since a laptop or a drawing tablet computer would be too bulky for combat.

Of course, once we start adventuring together, we can just shout at each other.

Also, it is multiple attack rolls for group attacks, and one damage roll for the entire group, brutal affronts notwithstanding. Sorry if I was not clear on this earlier.

You attack the imp with your crossbow, prompting another opportunity attack from the imp, but it misses so everything is fine.

You blow the imp apart with your attack, which is pretty impressive since your weapon is basically a sophisticated dart thrower.

The Wolf imp continues to attack meteorsprite, but makes no headway. The meteor imp has better luck, hitting for 9 points of damage.

Meteor sprite retaliates with a sprite blast, dealing 8 damage to both imps and slaying the wolf imp.

(http://img.ie/679ca.png)

>DB: Taunt your enemies with a few insults!

You don't want to shoot them? Fine by me.

Your taunt is a moderate success (?), drawing only two of your enemies instead of the full 5. Drat.

Battle Order is as follows,
Imp3:
Imp2:
Imp4:
Imp1:
DB:
Ogre:

Luckily, only Imps 1 and 2 seem interested in beating the tar out of you for the moment.

They each advance on you in turn, but neither of them manage to hit you. The other imps do nothing.

Your turn.

(http://img.ie/86a73.png)

RL: Slide one space south and keep hitting him!

6+10-1=15.

Al tries to use pester cursor against the Ogre, but misses, dealing no damage.

You take 1 damage from the Fire Aura of the Ogre, and scoot back a space. You swing at the ferocious monster, but have no success in hurting it.

Snakesprite attacks the Dummy ogre again, and finally scores a hit. The Ogre expends its take the hit ability, however, reducing the damage it takes to 5.

The dummy ogre attacks Snakesprite again, hitting for 11 damage.

The Fire Ogre steps forward and swings a huge fist at you, dealing 14 damage. You have 21 hit points remaining, half of what you started with.

(http://img.ie/54360.png)

Hands-free card states that I can communicate with someone as a non-provoking free action and give someone else +2 to a roll, and Guidance from beyond says that if I can communicate I can get +2 damage for the turn.

So if Freeform wants KM can have +4 to damage this turn while I have +2 damage.

Except for the minor problem that it was not the card you drew from the deck. You got your tonfa and also a pogo ride.

Also, Hamstock is dead again because when I started it I hate temporarily forgotten how much I dislike running that specific kind of suggestion game.

In a few weeks I'll forget again.

Awww, but I want it NOW!

NinjaEDIT: Can I please get a post in edgewise? Thank you. Also, I gotta knock off for a few hours, you can all do... something. Strategize, I guess.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 02:12:20 pm
>Move six spaces down, and shout to Meteorwolfimp to come to me. It probably doesn't recognize my words though.

I doubt I can shoot the imp from that position. You know, walls and all.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 02:16:51 pm
>Use Second Wind, and take a 5ft step to the left.

The step might do nothing, but it's worth a shot.

EDIT: I have a plan now. This may be based on D&D, but it's way too different for me. I'll have to get used to it.

Wait... shouldn't I have a sprite? I'll take the guardian archetype if I can use it.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 08, 2011, 02:27:39 pm
RL: Scoot southwest a few spaces and heal.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 08, 2011, 03:09:41 pm
>Mikheal: Curiously investigate futher while searching for any kinds of stores.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 05:51:34 pm
>Use Second Wind, and take a 5ft step to the left.

>Blade Master: Activate GM Fraymotif: Do you really, really want to do that?

Okay, I do believe I made mention earlier that shifting away from imps with this particular prototyping does you NO GOOD, as they will still get an attack.

That said, perhaps a different plan would work better?

Also, as for your sprite, it will intervene in the coming round, but it won't have an archetype yet, seeing as how you've only prototyped it with a sword so far.

One more thing. What version of D&D are you used to? This is based off 4th Edition, and to me, it's pretty similar to it.

RL: Scoot southwest a few spaces and heal.

AL attacks the Ogre again, finally doing some damage! Nine points worth to be precise.

You scoot well away from the Ogre and take a moment to steady yourself for the rest of the battle, restoring your health to full.

Snakesprite attacks the dummy Ogre again, dealing 6 more points of damage.

The Dummy Ogre roars and tries to swat snakesprite away, but misses.

The Flame Ogre rounds on Alex's cursor, and swings at it, but Alex narrowly steers it out of the way.
(http://img.ie/cb78c.png)

>Move six spaces down, and shout to Meteorwolfimp to come to me. It probably doesn't recognize my words though.

I doubt I can shoot the imp from that position. You know, walls and all.

You move to where you were just moments ago, and call out for your sprite.

The remaining imp attacks your sprite, clawing him for 8 damage.

The sprite breaks away from fighting the imp, then flies over to you.

Spoiler: spritelog (click to show/hide)
(http://img.ie/8398b.png)

>Mikheal: Curiously investigate futher while searching for any kinds of stores.

You don't see anything that really resembles a storefront, though you may be able to trade for something, should the need arise.

Maybe you should talk to one of them?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 05:54:15 pm
I thought that would work, and the imp would follow the sprite. Dang imps are smarter than they look.

Move 5 spaces down, 1 space to the left, then shoot at the remaining imp.

11(roll)+10=21.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 05:56:02 pm
I think I will take my 5 ft. step. In D&D a 5ft. step never provokes attacks. *reads* What the hell!? They changed the name. I guess I won't.

GM Flaymotif succeeds.

>Use Second Wind
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 05:58:20 pm
Remember that you can attack and use second wind at the same time! I LOVE minor actions.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 06:06:58 pm
GAH! Why do I keep missing things!? I can memorize D&D books, but I can't memorize this and I don't know why.

>Use Second Wind as a minor action, and use Reaping Justice. Run down and to the left if the ogre is pushed back.

[9,5+9] = 23
[6,7+9] = 22
[10,9+9] = 28

EDIT: Still can't communicate.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 06:26:21 pm
Remember that you can attack and use second wind at the same time! I LOVE minor actions.

I keep forgetting that. I'm used to them being a standard action.

I think I will take my 5 ft. step. In D&D a 5ft. step never provokes attacks.

Yes, normally that is the case. However, the weapon master prototyping grants all underlings the ability Harsh Tutelage, which adds 1 to their attack modifier for a basic attack and also allows it to be used as an immediate interrupt when an enemy shifts out of a space adjacent to them.

It is a powerful prototyping.

I thought that would work, and the imp would follow the sprite. Dang imps are smarter than they look.

Move 5 spaces down, 1 space to the left, then shoot at the remaining imp.

11(roll)+10=21.

The imp has higher initiative than the sprite. Otherwise, that probably would have worked.

You round the corner and fire at the last imp, pegging him for 14 points.

He steps forward to attack you in turn, but can't hit your AC.

Meteorwolfsprite swoops in and bites the imp, but only grazes it, dealing a minor 4 points of damage.

(http://img.ie/a1181.png)

>Use Second Wind as a minor action, and use Reaping Justice. Run down and to the left if the ogre is pushed back.
[/b]
[9,5+9] = 23
[6,7+9] = 22
[10,9+9] = 28

You swing your tonfa in a whirlwind attack, hitting each of your foes, dealing 11 damage to both of the imps, and 8 to the Ogre, and knocking them all away from you. You take a moment to catch your breath, bringing your hit points up to 27, then take off away from your foes.

A flying sword nearly takes your head off as you reach the edge of the floor. It sort of hovers in front of you for a moment, then fires a frickin' laser beam at the ogre, hitting it for 5 damage. Is this thing your sprite?

The monsters regroup and move towards you again, but only Imp 2 gets close enough to attack. Fortunately, he misses.

(http://img.ie/15c31.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 08, 2011, 06:28:44 pm
Why is the "Techno Knights Armor" just named Heavy armor in the OP?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 08, 2011, 06:29:16 pm
>Who cares about opportunity attacks? You're invincible. Finish that imp with a regular attack.

7+3(roll)+10=20 yet again.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 06:39:07 pm
Why is the "Techno Knights Armor" just named Heavy armor in the OP?

Because I rely on Cut'npasta. So, I probably missed part of the description on accident. I'll fix it in a bit.

>Who cares about opportunity attacks? You're invincible. Finish that imp with a regular attack.

7+3(roll)+10=20 yet again.

Rather than simply jump back a space first, you brave the oppurtunity attack and prepare to shoot where you stand. The imp hits you, surprisingly enough, dealing 7 points of damage, leaving only 10 points between you and the grim spectre.

But who gives a shit about that? You shoot the imp in the face, leaving him stone dead. Hells yeah!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 06:49:31 pm
>Use Sinister Irony to the right catch all 3 enemies in the blast.

[4,9+9]= 22
[8,4+9]= 21
[6,3+9]= 18 (At least that one is already in range)

Woo! Go strategy!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 08, 2011, 07:03:07 pm
>Use Sinister Irony to the right catch all 3 enemies in the blast.

[4,9+9]= 22
[8,4+9]= 21
[6,3+9]= 18 (At least that one is already in range)

Woo! Go strategy!

You use your power of Irony to make all of the enemies feel bad about themselves. Seriously man, cold. 11 points of damage for Imp 3 and the ogre, and 13 to Imp 2.

Swordsprite moves a space up and right, and throws another sprite blast, hitting all three enemies for 9 damage, and killing Imp 2.

Imp 3 moves forward, undaunted by its poor condition, and attacks you, missing by centimeters.

The ogre, on the other hand, puts his attention on swordsprite, and performs a powerful sword technique against it. Unfortunately, it performs it very badly, and the strike is easily parried.

(http://img.ie/56625.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 08, 2011, 07:19:06 pm
>Attack the last imp before turning to the ogre.

[2,10+9] = 21

EDIT: I think I'm getting the battle system, but I'll need to experiment with drawing syllabus cards soon.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 08, 2011, 08:27:01 pm
>Mikheal: Talk them up around
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 09, 2011, 12:03:17 am
> SS: Head out to the kitchen and see if you can test your new weapons. Also call for Cardsprite.
Semi-related note: I was picturing it/him/her to flash through the typical face cards every once in a while. You know, these smug assholes. (http://upload.wikimedia.org/wikipedia/commons/7/76/Bicycle-playing-cards.jpg)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 09, 2011, 12:44:24 am
>Attack the last imp before turning to the ogre.

[2,10+9] = 21

You smack the last imp upside the head, blowing into several different types of grist.

Swordsprite attacks the ogre, and scores a brutal affront! 22 damage is caused by the mighty slash!

The ogre retaliates in kind, but cannot connect with the wiley sword sprite.

(http://img.ie/10c48.png)

> SS: Head out to the kitchen and see if you can test your new weapons. Also call for Cardsprite.
Semi-related note: I was picturing it/him/her to flash through the typical face cards every once in a while. You know, these smug assholes. (http://upload.wikimedia.org/wikipedia/commons/7/76/Bicycle-playing-cards.jpg)

That makes a lot of sense. Also, warning you now, your sprite is going to have an unhealthy level of interest in your love life.

MWAHAHAHA!

Anyhow. You take a look around your house, and find Cardsprite hovering around your bathroom. No sign of baddies, for the moment.

Obviously, they are plotting.

>Mikheal: Talk them up around

There are a few kids playing in the street (Well, less street, more area between houses), a farmer tilling his field, and an old man enjoying the sunlight.

Who would you like to speak with? And, choose either to chum or troll, and roll appropriately.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 09, 2011, 12:45:57 am
RL: Hit the fiery one some more.
11+10-1=20.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 09, 2011, 01:12:07 am
>Shift to the right of the floating sword, and make a Harsh Deduction about the poor ogre. Get revenge for the bruise it made earlier.

[4,7+9] = 20
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 09, 2011, 01:20:59 am
RL: Hit the fiery one some more.
11+10-1=20.

Alex attacks the Fire Ogre again, hitting for 6 damage.

Danielle moves back toward the fire Ogre and attacks from reach, dealing 10 damage.

Snakesprite attacks Dummy Ogre again, hitting for 8 damage.

Dummy Ogre attacks snakesprite, dealing 10 damage.

The Fire ogre attacks AL's cursor again, and he dodges away again. Good deal.

(http://img.ie/77821.png)

>Shift to the right of the floating sword, and make a Harsh Deduction about the poor ogre. Get revenge for the bruise it made earlier.

[4,7+9] = 20

You deduce that the Ogre would probably not like it much if you smacked him in the shin with your Tonfa. So that's exactly what you do. You deal 10 damage and penalize the Ogre's attacks.

Swordsprite attacks again as well, scoring a brutal affront, dealing 18 damage and granting you combat advantage until the end of it's next turn.

The Ogre turns his attention to you, and attacks, hitting you for 12 damage. Youch!
(http://img.ie/a8382.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 09, 2011, 02:06:25 am
RL: Goodness this thing is sturdy. HIT THE FIRE ONE SOME MORE

15+10-1=24.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 09, 2011, 03:14:49 am
RL: Goodness this thing is sturdy. HIT THE FIRE ONE SOME MORE

15+10-1=24.

Bastard is harder to kill than you thought. Alex continues his assault, but rather poorly, and doesn't hit this round.

Lucky thing you're there to clean up. You swipe your halberd across the damn thing's knees, finally killing it. It puts out grist like a goddamn pinata.

Snakesprite attacks the remaining Ogre, hitting for 6 damage.

The Dummy Ogre attacks as well, but can't hit your slippery sprite. Good thing too, he looks tired.

(http://img.ie/1991c.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 09, 2011, 11:54:22 am
>Harshly Deduce the ogre's death.

[9,4+9]=23
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 09, 2011, 02:20:35 pm
Group: ASSAULT THE DUMMY OGRE
7+10-1=16.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 09, 2011, 03:14:19 pm
>Mikheal: Talk to the old man a bit (Chum Roll)

Also remember that a lands consorts aren't Humans, and were established as Blue and Red Birds a while ago.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 09, 2011, 08:33:50 pm
>Mikheal: Talk to the old man a bit (Chum Roll)

Also remember that a lands consorts aren't Humans, and were established as Blue and Red Birds a while ago.

I don't remember establishing that at any point, I've got to admit. They can be birds, if you want, whatever. Your land, when I was writing up lands, was unique with regards to the human consorts, but whatevs.

You manage a good chumming roll, and strike up a conversation with the old man. He seems concerned with the current worsening relationship of the two major nations of the Land. Apparently, war is brewing.

Group: ASSAULT THE DUMMY OGRE
7+10-1=16.

Alex swoops behind the Ogre, attacking it again, and dealing 9 damage.

Danielle attacks the Ogre from reach, but misses.

Snakesprite attacks the Ogre as well, dealing 7 damage.

The Ogre fights back, attacking Snakesprite, smashing it into the ground and knocking it out.

(http://img.ie/ac2a4.png)
>Harshly Deduce the ogre's death.

[9,4+9]=23

You attack the Ogre again, dealing 11 damage, and penalizing his attack.

Swordsprite attacks as well, scoring a brutal affront, dealing 19 damage, and slaying the last of you foes.

Kick-ass!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 09, 2011, 09:57:11 pm
Spoiler: Dual Prototyping? (click to show/hide)

>Climb to the next floor, but this time be stealthy about it.

Do we heal between battles? or will I be down 12 points at the start of the next fight?

EDIT: lol. No floor to go to. Hold on.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 09, 2011, 10:50:38 pm
RL: Lucky Strike.

5+10-1=14.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 09, 2011, 11:48:37 pm
Yeah, you heal between encounters.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 10, 2011, 03:55:47 am
RL: Lucky Strike.

5+10-1=14.

Alex continues to aggrieve the Ogre, and hits for 12 damage.

You swing at the Ogre, and even though you don't get a full hit, you manage to graze him for 5 points of damage.

The Ogre strides forward and swings at you, hitting you for 14 points of damage. It looks a little woozy.

(http://img.ie/689aa.png)
Spoiler: Dual Prototyping? (click to show/hide)

>Climb to the next floor, but this time be stealthy about it.

Do we heal between battles? or will I be down 12 points at the start of the next fight?

EDIT: lol. No floor to go to. Hold on.

There is no need to ascend another floor. The spirograph gate stands before you. You could go back and look for something to throw into your sprite, but ther emight be more monsters when you get back here...
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 10, 2011, 08:20:05 am
>Continue on to the gate. Prototyping can wait.

I'll find something once I get there. This isn't Metroid, I don't need to backtrack for an item.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 10, 2011, 08:23:22 am
Now that SS has probably built more floors (see earlier convo about the battle)...

>Mimi: Ascend further.

It's probably safe to say that the higher floors look exactly like the second floor.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 10, 2011, 01:00:13 pm
RL: FINISH HIM

13+10-1=22.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 10, 2011, 03:37:35 pm
RL: FINISH HIM

13+10-1=22.

AL's cursor follows after the Ogre, and attacks, but misses terribly. Dang it!

Danielle swings her mighty halberd once more hitting the Ogre for exactly 17 damage. Which is just enough to finish it off. Nice work.

AL's cursor winks out.

>AL: Ascend.

You guess you need to head for your gate now. You start climbing the stairs PA built for you.

>Continue on to the gate. Prototyping can wait.

I'll find something once I get there. This isn't Metroid, I don't need to backtrack for an item.

You step through the gate, and are immediately transported from top of your house.

You appear in front of a snow covered temple, from the looks of it. The only obvious path lies to your South. You can't tell where it leads right now though, as wherever it goes, it is too far, or the snow is obscuring your view more than you think.

Now that SS has probably built more floors (see earlier convo about the battle)...

>Mimi: Ascend further.

It's probably safe to say that the higher floors look exactly like the second floor.

You manage to make it all the way to the top floor, which has your first gate, all ready and raring to go.

Unfortunately, there are a whole bunch of baddies.

(http://img.ie/b70b3.png)

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 10, 2011, 03:46:12 pm
>PA: Server Cursor Ready!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 10, 2011, 04:14:42 pm
RL: Enter.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 10, 2011, 04:15:38 pm
Aaaaaa holy hell that's a lot of enemies. >SS: GET IN HERE

>Mimi: Roll for initiative.

12+initiative bonus. We do use a 2d10 for initiative, right? I had a sudden fit of unmemory.

>Mimi: Four spaces left, one up. Shoot the frog imp.

Holy heck natural twenty. Roll for brutal affront please.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 10, 2011, 04:35:01 pm
>Mikheal: Inquire more info from the old Blue bird.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 10, 2011, 05:45:04 pm
>Descend from the temple and head south.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 10, 2011, 07:29:08 pm
>SS: GET IN HERE
Initiative: [3,10 + 5] = 18
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 10, 2011, 08:55:10 pm
>PA: Server Cursor Ready!

You join Alex for the trek up through his house. Soon enough, you reach the top level.
(http://img.ie/311a5.png)

Oh dear god, this is complete bullshit.

Initiative.

Aaaaaa holy hell that's a lot of enemies. >SS: GET IN HERE

>Mimi: Roll for initiative.

12+initiative bonus. We do use a 2d10 for initiative, right? I had a sudden fit of unmemory.

>Mimi: Four spaces left, one up. Shoot the frog imp.

Holy heck natural twenty. Roll for brutal affront please.

Initiative is as follows. SS's initiative modifier only reflected what it was at level 1. I need to update the character sheets. Might do that tonight, I promise nothing.

FireImp: 26
CardImp2: 24
FrogImp: 23
SS: 20
Mimi: 19
MeteorWolf sprite: 19
WolfImp: 19
Ogre Juggernaut: 18
CardImp1: 17
MeteorWolfImp: 16

Fire Imp and Card Imp 2 haven't seen you yet, and do nothing.

Frog Imp has, and comes at MeteorWolfsprite. Luckily, it apparently has no idea what it is doing.

SS' turn. And don't worry, you will get your shot at that brutal affront still.
(http://img.ie/338a1.png)

>Mikheal: Inquire more info from the old Blue bird.

The old bird confesses he doesn't know terribly much about the state of things. They aren't exactly a border town, and, as such, they don't see much of the Red Menace. In fact, the bird hasn't seen one single member of the other nation since he was barely hatched.

He suggests that, perhaps, you might be able to learn more if you traveled to the Capitol. They'd have more to tell you.

He squints at you for a moment, then asks you where you're from. You don't look like a Prospitian. And from what he's been told, you don't look much like a Dersite neither. Just who are you?

RL: Enter.

You step through your Gate, and the landscape around you is replaced by a thick jungle. You are in the middle of the wilderness, all alone. Huge snakes, long as buses and thick around as car tires hang from trees.

A quick inspection of the area reveals a tiny, narrow animal path leading off to the west.

>Descend from the temple and head south.

You begin your trudge through the snowy path. About 15 minutes in, you see a small village in the distance.

Boy, and do you mean it when you say small. The shacks barely come up to your neck. There are about 6 of the shacks standing, but several more that look like they've been abandoned for some time. There don't seem to be any lights...

What do you do?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 10, 2011, 09:05:39 pm
>RL: To the west!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 10, 2011, 09:07:08 pm
I'm glad RL isn't like Eridan, because those snakes would probably be terrible to fight :I
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 11, 2011, 01:30:30 am
> SS' cursor: Appear 1 space up from the frog imp, then suddenly have a Distracting Server Crash.
Only now am I realizing how crappy the Bumbling server style is. Man what was I even thinking? Guess it's too late now though.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 02:40:02 am
>Approach the shacks. When you are close sneak up to a house and look in.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 11, 2011, 02:44:43 am
>DB: Switch to your RAPIER, and stab the shit out of IMP NUMBER 1.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 04:21:24 am
>RL: To the west!

You follow the trail (or rather, what there is of it), for a good ten minutes before you hear some rustling in the trees. You stop for a moment, listening, and dodge out of the way as a Frog prototyped imp leaps down from the trees. It's a good thing he wasn't sneaky enough to catch you off guard! Then a couple more drop down too, and you don't feel quite so lucky. Oh well. At least they aren't Ogres.
(http://img.ie/68865.png)

> SS' cursor: Appear 1 space up from the frog imp, then suddenly have a Distracting Server Crash.
Only now am I realizing how crappy the Bumbling server style is. Man what was I even thinking? Guess it's too late now though.

Your cursor appears just north of the Imp, and it turns to swat you away just as you disappear. Meteorwolfsprite takes the opportunity to attack it while it's back is turned, but the imp is squirrely, and dodges out of the way.

freeform, your movement isn't really valid now. I'll let you keep the roll, but you'll need to move someplace else, because as is, you' need to run straight through that imp.

Since SS had a server crash, there are no position changes to report, so no map post.

>Approach the shacks. When you are close sneak up to a house and look in.

You make your way up to one of the shacks and peek inside. It's pretty small, and there doesn't seem to be much inside aside from a bed and a table with a candle. It's hard to be certain, but the bed looks occupied...

You suppose you could go in for a closer look. You are a ninja, after all. On the other hand, you aren't sure how you feel about breaking and entering.

>DB: Switch to your RAPIER, and stab the shit out of IMP NUMBER 1.

You retrieve Proudhon's Rapier Wit from your Strife Specibus, and attempt to shish-kabob one of the Imps. It dodges out of the way, unfortunately for you. Seems you'll need a bit of practice with this thing.

Imps 1 and 2, however, have an instinct for their respective weapons. Both of them claw you, dealing 11 damage total.

The rest of the enemies seem to be content to watch the two Imps fight you.

You hear a 'ding', and hear the unmistakable croak of Froglosophersprite. Sounds like backup.

(http://img.ie/17a71.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 09:05:50 am
Alright then. One space down, three spaces left, two spaces up. THEN brutal affront roll.

EDIT: Am I allowed to shoot through Meteorwolfsprite without harming him? If so, just shoot from where I stand, THEN make the previously mentioned movement.

Also, are you going to post the meteor prototyping template?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 09:17:39 am
>Check other houses. There has to be someone awake.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 09:43:43 am
Alright then. One space down, three spaces left, two spaces up. THEN brutal affront roll.

EDIT: Am I allowed to shoot through Meteorwolfsprite without harming him? If so, just shoot from where I stand, THEN make the previously mentioned movement.

Also, are you going to post the meteor prototyping template?

Full prototyping list is up now. I really should have done that earlier, thanks for reminding me.

You can shoot through his space, but it gives the imp full concealment (-5 to your attack roll). I'm not sure which you'd prefer.

>Check other houses. There has to be someone awake.

A thorough check of all the homes reveals that not a one of them is awake. Also, it is totally freezing.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 11, 2011, 09:49:44 am
>Mikheal: Query as to what Prospitians and Dersites are.

7 + 1 = 8 + 6 (Skaian Lore) = 14

Assuming this is a Skaian Lore check.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 09:55:38 am
>Mikheal: Query as to what Prospitians and Dersites are.

7 + 1 = 8 + 6 (Skaian Lore) = 14

Assuming this is a Skaian Lore check.

The old bird stares at you for a short while before slowly explaining that the Prospitians hail from the Golden Planet of Prospit, and are locked in an eternal struggle with the Dersites, who hail from the Dark Planet of Derse. Everyone knows this. How can you not? He asks again where you're from.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 10:01:42 am
>Knock on a door. Attempt to get directions, and maybe warm up.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 10:04:36 am
>Knock on a door. Attempt to get directions, and maybe warm up.

You knock on one of the doors. Nothing happens, so you keep knocking for a while. Eventually, the door is opened by a very sleepy looking squirrel. It tells you to get inside, its very cold and it wants to help you with whatever you need and get back to sleep. He's trying to hibernate here.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 10:14:31 am
Alright then. One space down, three spaces left, two spaces up. THEN brutal affront roll.

EDIT: Am I allowed to shoot through Meteorwolfsprite without harming him? If so, just shoot from where I stand, THEN make the previously mentioned movement.

Also, are you going to post the meteor prototyping template?

Full prototyping list is up now. I really should have done that earlier, thanks for reminding me.

You can shoot through his space, but it gives the imp full concealment (-5 to your attack roll). I'm not sure which you'd prefer.

No concealment preferably. I'll just take the OA if that's what's necessary.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 11, 2011, 10:18:20 am
>Mikheal: Switch to shiny Dialog boxs

Spoiler: Old Bird Hag Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 10:27:37 am
Should I talk with my quirk, or is that for pesterchum only? And are these regular sized squirrels?

Steve walked into the shack and was rather puzzled by the fact that he was talking to a squirrel. "Sorry. I didn't realize you were hibernating. I'm looking for a large floating pattern. It's about the size of a house I guess..." Walking into a giant squirrel's shack and conversing about large flying symbols clearly was not Steve's specialty. Steve started thinking this might be a long day.

Spoiler: Dialog Box (click to show/hide)

I made a dialog box if you wanted to do the RP like that.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 10:48:04 am
Alright then. One space down, three spaces left, two spaces up. THEN brutal affront roll.

EDIT: Am I allowed to shoot through Meteorwolfsprite without harming him? If so, just shoot from where I stand, THEN make the previously mentioned movement.

Also, are you going to post the meteor prototyping template?

Full prototyping list is up now. I really should have done that earlier, thanks for reminding me.

You can shoot through his space, but it gives the imp full concealment (-5 to your attack roll). I'm not sure which you'd prefer.

No concealment preferably. I'll just take the OA if that's what's necessary.



Right-o.

You circle around the Frog Imp, and get ready to shoot at him, narrowly dodging as it extends its tongue at you. That is DISGUSTING. You are so shaken by that nasty tongue that you completely flip out, and accidentally shoot yourself in the foot (Grave Blunder!). You take 4 damage.

Meteorwolfsprite attacks the frog imp, biting its face off. That's pretty gross too. Oh well, at least its gone now. It then moves to the right to keep those Wolf imps from coming after you.

The purely Wolf imp moves and attacks meteorwolfsprite, hitting for 5 damage.

The ghosty Ogre moves down and also attacks Meteorwolfsprite, hitting him for 14 damage.

Card Imp 1 hasn't seen you yet, and Meteorwolf is now blocked by his compatriots, so neither moves. Neither do card Imp 2 or Fire Imp.

SS' turn. Mimi should also prepare an action.

(http://img.ie/a9128.png)

>Mikheal: Switch to shiny Dialog boxs

Spoiler: Old Bird Hag Log (click to show/hide)

Should I talk with my quirk, or is that for pesterchum only? And are these regular sized squirrels?

Steve walked into the shack and was rather puzzled by the fact that he was talking to a squirrel. "Sorry. I didn't realize you were hibernating. I'm looking for a large floating pattern. It's about the size of a house I guess..." Walking into a giant squirrel's shack and conversing about large flying symbols clearly was not Steve's specialty. Steve started thinking this might be a long day.

Spoiler: Dialog Box (click to show/hide)

I made a dialog box if you wanted to do the RP like that.

I'm fine either way. Personally, I think dialog boxes should be reserved for more important characters only, not consorts. What ever floats your boat though, so proceed how you wish. Also, your quirk is not mandatory. No one is being secretly graded.

The Squirrel made its way back to its bed, laying down and pulling an ancient looking blanket over itself, yawning. "Its alright. You're obviously not from around here. I can't imagine walking around without fur in this weather. I'll be honest, I prefer not to walk around with it so cold at all. Anyway, I'm not sure that it is what you're looking for, but the temple to the North has a big orange spirograph inside. I can lend you my key, since its locked, if you like. Just get it back to me if this winter ever ends." The squirrel pulls open a drawer by his bedside table and pulls out a huge key.

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 10:50:40 am
>Mimi: One space down, shoot past MWS at the regular Wolf imp. Take the -5.

9+4(roll)+3+2+5-5=18.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 10:58:23 am
"I know the temple. I'll get it back to you when I'm done." Steve knew that he probably wouldn't be able to if he warps away, but he didn't really know the rules of this world. Steve accepts the key. "Thanks. Enjoy your sleep."

>Walk back into the snowstorm. Return to the temple.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 11, 2011, 11:58:47 am
Spoiler: Old Bird Hag Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 11, 2011, 01:17:25 pm
>DB: Move one square to the right and use MUTUALISTIC FLURRY on IMP 1.

>FrogSprite: Move forward and attack IMP 2.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 11, 2011, 01:28:57 pm
> Cursor: Reappear left of the ogre, and Drop the Load Gaper on it.
[2,8] = 10 + bonus
Sorry I didn't put the modifier, I'm not on my computer and can't check.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 11, 2011, 02:00:14 pm
RL: WHACKAFROG(specifically, the rightmost one)
17+10-1=26
Also, at the end of this strife, can I collect the computer and try to draw the Sun Tzu's Book weapon?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 02:20:55 pm
WAIT NO, I change my action. A -5 on the previous roll would be a miss. Instead head up five spaces and left one space. That'll keep me in a good position to surprise the card imps.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 03:18:26 pm
"I know the temple. I'll get it back to you when I'm done." Steve knew that he probably wouldn't be able to if he warps away, but he didn't really know the rules of this world. Steve accepts the key. "Thanks. Enjoy your sleep."

>Walk back into the snowstorm. Return to the temple.

You walk through the snow, uphill, 5 miles, both ways to the temple. The key fits, and turns the lock, but the doors are still really heavy, so it takes you a few minutes to get in.

The inside of the temple is made from a tan stone, and light is provided by a few flickering torches. No sign of the return gate here in the entryway.

Spoiler: Old Bird Hag Log (click to show/hide)


The old bird shakes his head. Apparently, you've exhausted this particular wellspring of information.

>DB: Move one square to the right and use MUTUALISTIC FLURRY on IMP 1.

>FrogSprite: Move forward and attack IMP 2.


You start stabbing wildly, dealing 15 damage to Imp 1.

Apparently, froglosiphersprite joining the battle has prompted the Ogre and the other two imps into action. Oh well. The Ogre can't get close enough to hit you because of the imps, but Imp 3 runs in at your right side and attacks, missing completely.

Imp 2 attacks again, but you dodge away from the claw swipe.

Imp 4 moves in to attack, boxing you in with Imp 3. It scores a hit, dealing 9 damage.

Froglosiphersprite steps up behind you and tells you to duck. You quickly comply as he lets a sprite blast loose, hitting all of the enemies except for Imp 4 for 5 damage. In addition, all of the imps except Imp 4 take a penalty to their attack next turn.

You have 16 hit points remaining, and can restore 18 with a second wind minor action.

(http://img.ie/2a440.png)

> Cursor: Reappear left of the ogre, and Drop the Load Gaper on it.
[2,8] = 10 + bonus
Sorry I didn't put the modifier, I'm not on my computer and can't check.

No worries. You pop up next to the Ogre, grab a section of wall, and slam it into its head. It takes 10 damage, but it can't be pushed because of the location it is in.

WAIT NO, I change my action. A -5 on the previous roll would be a miss. Instead head up five spaces and left one space. That'll keep me in a good position to surprise the card imps.

Okay, I'll let you do it this time, but I think in the future, if you choose to make your own rolls, you need to stick with the action you chose. This goes for everyone.

You move to your desired location. On your next turn, if you desire, you can make a stealth check to get combat advantage for one round.

Meteorwolfsprite throws a sprite blast, but only hits the ogre, dealing 6 damage, and reducing its ability to attack.

The Wolf imp attacks meteorwolfsprite, hitting it for 5 damage.

The Ogre attacks SS's cursor, hitting it for 14 damage and forcing a disconnect.

Neither card imps are aware of your presence. Yet.

Meteorwolf Imp take the opportunity to move toward meteorwolfsprite and attack, hitting it for 5 damage.

The remaining imps aren't aware of nearby foes, and do nothing.
(http://img.ie/2677c.png)

[/quote]
RL: WHACKAFROG(specifically, the rightmost one)
17+10-1=26
Also, at the end of this strife, can I collect the computer and try to draw the Sun Tzu's Book weapon?

Yes, you may.

Also, you have bottom initiative. Too bad.

Imps go 2, 1, 3, then it is your turn.

They each approach and attack in turn. Imp 2 hits you, scratching you for 6 damage. Imp 1 misses, but Imp 3 also connects, dealing 7 damage.

You retaliate, hitting Imp 3 for 11 damage.

(http://img.ie/aa25c.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 03:30:25 pm
>Resummon SS one space to the left of me.

Also,

>Call MWS. He's taking too much damage.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 11, 2011, 03:32:50 pm
Oh shit.

>DB: Second Wind then use Jugglers Dance.

>FS: Keep doing that shooty thingy.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 11, 2011, 03:51:57 pm
Sorry.
>Drop the Load Gaper on the nearest IMP Cluster
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 11, 2011, 04:52:20 pm
RL: Tactical retreat to the southeast.
This is what happens when I forget to roll init ffff-
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 11, 2011, 05:10:27 pm
>Mikheal: Fuck that old man. Do something more productive, like exploring!

If we have already got 3 levels just getting into the game we will be level ten by half-way through the game :P.

Edit: At next chance we need to all make new duds.
And then we make a new cast photo of us /w more awsome.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 11, 2011, 06:47:17 pm
>Mikheal: Fuck that old man. Do something more productive, like exploring!

If we have already got 3 levels just getting into the game we will be level ten by half-way through the game :P.

Edit: At next chance we need to all make new duds.
And then we make a new cast photo of us /w more awsome.

I have no idea what to do for a new outfit for Alex. I have all the fashion sense of your average Troll. I do have an accessory in mind, but it'll  have to wait a little bit for plot reasons. As for the levels, I'm willing to bet that with all the stuff revealed at Cascade and after, the level cap might be climbing...

Anyway, where are you going to explore? Are you going to head out on the roads, or just go cross-country and hope you run into something interesting?


RL: Tactical retreat to the southeast.
This is what happens when I forget to roll init ffff-

Well, I did roll it, I didn't just say 'you didn't roll, you get bottom initiative'. I just rolled very badly.

Also, could you be a bit more specific? Do you want to just double move southeast, or attack and then run?

Sorry.
>Drop the Load Gaper on the nearest IMP Cluster

Don't worry about it. I actually completely forgot right up until after I made the last post.

Initiative values for this fight.

meteorwolf imp 23
Alex 22
meteor Imp 21
ghost imp 2 20
knight imp 20
card imp 20
swordmaster imp 19
Fire Imp 18
dummy imp 18
frog imp 2 16
PA 16
ghost imp 1 15
kaminasprite 12
frog imp 1 11

Don't worry folks, Alex has a plan. Sort of.

The meteorwolf imp runs up and bites at Alex, but the plucky boy dodges out of the way.

Alex makes a break for the gate, ignoring the meteorwolf's attempt to claw him as he dashes toward the glowing spirograph in the sky. The dummy smack him in the leg, dealing 5 damage, but he keep going, and launches himself into the gate.

SWEET ABSCOND BRO!

Anyway, feel free to not bother with the fight, since Alex just absconded like a boss. In case you want to, here is the map.
(http://img.ie/1854c.png)

Oh shit.

>DB: Second Wind then use Jugglers Dance.

>FS: Keep doing that shooty thingy.


You take a second to steady yourself, then bust out some seriously bizznasty dance moves. Imps 1, 3, and 4 suffer 6 points of damage apiece, and grant combat advantage for the remainder of the turn.

The Ogre can't get to you for a proper attack, and tries to trigger a tremor by stomping at you. You don't really think you feel anything.

Imps 3, 2, and 4 all attack you in quick succession, and you only manage to parry Imp 4's strike. You take 12 damage from the assault.

Froglosiphersprite tosses off another sprite blast, hitting the Ogre, Imps 1 and 3, and scoring a brutal affront against imp 2! The Ogre and Imps 1 and 3 take 10 damage, and Imp 2 takes 14. Both Imps 2 and 3 grant combat advantage to you.
(http://img.ie/7b943.png)

>Resummon SS one space to the left of me.

Also,

>Call MWS. He's taking too much damage.

First: What are you going to do, and second, shouting for MWS will blow your cover, and you'll have no chance for free combat advantage against those imps.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 11, 2011, 06:56:08 pm
>Mikheal: Follow the road No that makes sense. Go cross country ridin'!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 11, 2011, 07:20:18 pm
>Resummon SS one space to the left of me.

Also,

>Call MWS. He's taking too much damage.

First: What are you going to do, and second, shouting for MWS will blow your cover, and you'll have no chance for free combat advantage against those imps.

Good point. I think I'll just take the combat advantage.

>Mimi: One space left, two spaces up, shoot the rightmost card imp like a boss.

9+5+5+3+2(+combat advantage? i dunno)=24?

The card imps are kitty litter. I'm saving my best stuff for that ogre. I'll summon SS later.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 11, 2011, 08:10:56 pm
>Walk deeper into the temple while listening for imps. There has to be more of them.

I'll make perception (+14) checks if I need to. My perception value isn't high enough, I should boost it next time.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 11, 2011, 08:26:23 pm
I meant slide 1 south-east, then run southeast as far as I can and take the opportunity attack from the imp. If the map ends before I can move my maximum, then spend the rest of the move going east.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 11, 2011, 08:30:18 pm
>Ascend To The UPSTAIRS
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 11, 2011, 09:20:19 pm
>Resummon SS one space to the left of me.
Hey, I'LL decide when I want to be summoned. >:( just kidding
But from the looks of it you don't really need me yet. So yeah, continue as you were.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 12, 2011, 04:19:54 am
>Mikheal: Follow the road No that makes sense. Go cross country ridin'!

Well, there is a lot of country to cross, so you decide to forgo the road, at least for the moment. However, this leaves you with a lot of options. East is the only direction with a road, at the moment, so which way do you want to go?

>Walk deeper into the temple while listening for imps. There has to be more of them.

I'll make perception (+14) checks if I need to. My perception value isn't high enough, I should boost it next time.

Apparently, there do not need to be any imps in here, based on the fact that you don't see or here a single one. As you glance around, you notice pictographs on the wall. Make a Skaian Lore check.

>Resummon SS one space to the left of me.

Also,

>Call MWS. He's taking too much damage.

First: What are you going to do, and second, shouting for MWS will blow your cover, and you'll have no chance for free combat advantage against those imps.

Good point. I think I'll just take the combat advantage.

>Mimi: One space left, two spaces up, shoot the rightmost card imp like a boss.

9+5+5+3+2(+combat advantage? i dunno)=24?

The card imps are kitty litter. I'm saving my best stuff for that ogre. I'll summon SS later.

For future reference, combat advantage confers a plus 2 bonus, as well as occasional myriad other effects, depending on who is fighting. For example, imps deal extra damage when they have combat advantage. Also, general reminder, diagonal movement is allowed.

Anyway, you spring out from behind the wall and shoot one of the imps, slaying it immediately. Looks like you have that other imps attention.

Meteorwolfsprite continues his valiant assault against your foes, throwing another sprite blast. He manages to destroy the enemy wolf sprites, but the Ogre is completely unfazed by the attack. It strikes back, but meteorwolfsprite dodges out of the way, luckily.

The fire imp, alerted by the commotion of one of his playing card brethren dying, comes running.

The remaining card imp is closer, and runs up at you, swinging a clawed hand. You dodge out of the way as you often do.

(http://img.ie/8c299.png)

I meant slide 1 south-east, then run southeast as far as I can and take the opportunity attack from the imp. If the map ends before I can move my maximum, then spend the rest of the move going east.

You have moved to the full edge of the Strife map with 1 move remaining. If you wish to ABSCOND, you may make an athletics check to run the hell away.

>Ascend To The UPSTAIRS

You proceed to the top floor, where the Gate to your world awaits. You here a lot of thumping around, and you're fairly certain that its a few of those Ogres, like the ones you helped AL fight. You could probably get past them completely, if you were sneaky about it.

As for the room the Gate is in, you can't tell what is in there. It's too far away, and the Ogres are making too much noise.

(http://img.ie/cb5a2.png)

>AL: Check to make sure all your limbs are accounted for.

Yeah, you're fine. You stand up and take a look around. It is extremely hot here, at least 105 degrees Fahrenheit. You already begin to sweat as you take in your surroundings. Or at least, you try to but a whole bunch of... Jelly things are staring at you. It's kind of unnerving.

One of them says "Pop."

Okay. That's... Weird.

Then another says "Pop." Then another. And another. And soon, everyone one of the jelly things is bouncing around at waist height shouting "POP!"

Maybe you should have stuck with the imps.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 12, 2011, 07:40:10 am
>Oh Lawd. Sneak yourself past those Ogres.Stealth CHECK::[6,10]+6=22!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 12, 2011, 07:43:26 am
>Notice pictographs (Skian Lore).

[9,2+8]=19
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 12, 2011, 09:01:10 am
I didn't realize we could move diagonally.

>Mimi: Shoot the nearest card imp like a boss and abscond six spaces down.

6+7+5+3+2=23.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 12, 2011, 01:33:15 pm
Athletics check for escapin': 9+8=17.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 12, 2011, 03:59:28 pm
Mikheal: Choose a Direction at random.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 12, 2011, 11:08:33 pm
Mikheal: Choose a Direction at random.

You randomly walk south for a while. It's pretty boring. Eventually, you stumble across a road going east and west. Which way?

Athletics check for escapin': 9+8=17.

You pull off a pretty decent LASS SCAMPER, and get away from the imps. Unfortunately, you have now lost the path. That's irritating. What now?

>Notice pictographs (Skian Lore).

[9,2+8]=19

You take a closer look at the Pictographs. As near as you can tell, they seem to refer to a dead volcano somewhere nearby. It seems to be a map, maybe, with certain dead ends being noted. Weird.

I'll do freeform's and Riccto's stuff later.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 12, 2011, 11:11:41 pm
>Try to find a noted dead end from the map. Maybe it be more helpful than it sounds.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 12:03:30 am
RL: Wander.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 12:49:14 am
>Oh Lawd. Sneak yourself past those Ogres.Stealth CHECK::[6,10]+6=22!

You tippy toe your way across the the hall. Like taking candy from a blindfolded baby. While it's asleep. Those Ogres are still making a lot of noise though. Make a perception check to see if you can get an idea of what is in the room before you just run in.

Or just run in. Whatever.

I didn't realize we could move diagonally.

>Mimi: Shoot the nearest card imp like a boss and abscond six spaces down.

6+7+5+3+2=23.

You dodge the imp's rather pathetic attempt to stop you from shooting it in the face, and shoot it in the face, slaying it. You back up six spaces, and wait for the fire imp to round the corner...

Meteorwolfsprite attacks the Ogre, hitting it for 13 damage.

Predictably, the Ogre returns the favor, but misses again.

The last imp follows you, ready to tear you apart. Good thing you're on the on the other side of the room.

(http://img.ie/0c91a.png)

>Try to find a noted dead end from the map. Maybe it be more helpful than it sounds.

It isn't a map, as such, and wherever this volcano is, you're nowhere near it. Unless this temple was built straight on top of the thing, but you kind of doubt that. In any case, you'll probably need to find this volcano before you can do anything else with this information.

RL: Wander.

You wander around without the slightest indication of a direction you ought to head. You soon become hopelessly lost. You're getting hungry. You're gonna die out here in this trackless wilderness! You hate this game and those stupid imps who forced you off the-  Hey, there's that path again.

http://www.youtube.com/watch?v=FYZfNZbn0SU (http://www.youtube.com/watch?v=FYZfNZbn0SU)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 01:03:11 am
RL: Walk.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 01:15:58 am
RL: Walk.

You continue along the path. This time, nothing jumps out of a tree at you.

You find yourself in a small clearing with a few small holes in the ground. If you had to guess, you'd say that they are snake dens. But these are far too small for the snakes you've been seeing in the trees...

Oh, and a spirograph is hovering near the center. Awesome.

You feel something slither against your leg, and look down to see a bright blue, small snake constricting your right calf. It says "Hello!" in a cheerful voice. Maybe it is just hugging you?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 01:24:46 am
>Descend further into the ruins. Admire the architecture.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 01:39:07 am
RL: Talking snakes, what the shit. Then realize they are adorable.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 03:09:50 am
>Descend further into the ruins. Admire the architecture.

You emerge into the back room of the temple, and find a floating spirograph. Well, maybe not the back room. You see something on the back wall. Maybe a secret passage? Make a Skaian Lore check.

RL: Talking snakes, what the shit. Then realize they are adorable.

They are adorable, aren't they? More come out, but unlike the first, most of them keep a bit of distance. The largest one (Maybe 3 feet long) addresses you. "What brings you to our humble village, my dear?"
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 07:43:01 am
>Mimi: Just shoot the fire imp. Then abscond one space right, two spaces south east, two spaces right.

5+5(roll)+10=20.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 11:46:32 am
>Notice something near or at the spirograph.

[8.4+8]=22
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 11:47:52 am
RL: "Well, gates, apparently."
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 13, 2011, 03:31:26 pm
>Head East.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 13, 2011, 06:19:40 pm
Double post, but whatever.

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 06:29:50 pm
Yes, but remember - here, canon comes to die.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 08:43:30 pm
Yes, but remember - here, canon comes to die.

No, it comes here to be interpreted creatively.

>Mimi: Just shoot the fire imp. Then abscond one space right, two spaces south east, two spaces right.

5+5(roll)+10=20.

You squeeze another round off, and take out the last imp. Your task complete, you run to meteorwolfsprite's side to give it a hand, as it looks pretty winded.

That doesn't stop it from attacking though. Your sprite attacks the Ogre again, dealing 13 damage.

The Ogre fights back, hitting meteorwolfsprite for 10 damage, and knocking it unconscious. It takes a massive step forward to you.

Well. Shit.

(http://img.ie/39225.png)

>Notice something near or at the spirograph.

[8.4+8]=22

Yeah, this is totally a secret back room. You discover the mechanism that operates the door, and unlock it, sliding it open to reveal a far more high tech looking chamber. It is filled with monitors, a few keyboards, and what looks like a miniature alchemizer. Nothing seems to be operational though.

RL: "Well, gates, apparently."

"Seems you came to the right place then." The elder snake replies, casting a glance at the gate. "I'm afraid you'll have to excuse my son. We don't see many visitors, and he's rather outgoing."

>Head East.

You start walking east. About twenty minutes in, you hear the sound of hooves behind you. And shouting. You aren't certain, but you think it sounds like "You there! Halt!"
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 13, 2011, 08:47:34 pm
>Mikheal: Turn around expecting santa in a Homestuck RPG chrismas special.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 08:48:00 pm
>Mimi: Use SINISTER IRONY diagonally on the Ogre.

4+8+10=22. This lets me avoid the -5 from shooting through MWS, ideally.

Poor MWS.

>Mikheal: Turn around expecting santa in a Homestuck RPG chrismas special.

I wish my tablet was functioning so I could make a series of images for this.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 09:00:05 pm
>View the monitors. If it isn't working, go find something that is.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 09:11:02 pm
>Mimi: Use SINISTER IRONY diagonally on the Ogre.

4+8+10=22. This lets me avoid the -5 from shooting through MWS, ideally.

Poor MWS.

You shoot at the Ogre, poised to score a direct hit. It is not fond of this idea, however, and phases out, allowing your crossbow bolt to pass through. Dammit.

It phases back in time to punch you. You leap out of the way as it smashes the floor where you were just standing.

(http://img.ie/7ac40.png)

>Mikheal: Turn around expecting santa in a Homestuck RPG chrismas special.

You turn around to see that you were wrong about the hooves. Apparently, that's just the sound large, booted talons make as they thunder across the road. A large patrol of armored blue birds jog up to you, and halt. One steps forward and addresses you. "State your business in our land."

>View the monitors. If it isn't working, go find something that is.

All the screens are dark. You try fiddling with switches and buttons, but nothing happens. Hm. Seems the only really interesting thing you've found in this dump is broken.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 09:14:53 pm
>Use Tidal Force on the Ogre. Then move exactly one step to the left.

I don't even need a trolling roll to troll this thing. 9+3+10=22. WAIT A MINUTE, I JUST ROLLED 22.

Ogres have a higher AC so I am bound to miss this one more even with my god-stats.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 09:27:54 pm
>Use Tidal Force on the Ogre. Then move exactly one step to the left.

I don't even need a trolling roll to troll this thing. 9+3+10=22. WAIT A MINUTE, I JUST ROLLED 22.

Ogres have a higher AC so I am bound to miss this one more even with my god-stats.

Actually, Imps have better defense than Ogres. They just don't have nearly as many hit points.

The Ogre swings at you, attempting to stop you from firing, and hits you for 15 damage. All it does is piss you off.

You shoot it for 22 damage, and force it against the wall. You have seven health remaining. Are you sure you only want to take 1 step to the left?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 09:31:14 pm
It can't move through those walls, can it? Or maybe it can, being a ghost. I should have considered that.

In the case that it CAN, I'll move one step west, four steps north-west and then another step north. Make it play tag with me.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 09:32:33 pm
>Search the room before leaving.

[7,10+14]=31 (I can see everything.)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 09:49:31 pm
It can't move through those walls, can it? Or maybe it can, being a ghost. I should have considered that.

In the case that it CAN, I'll move one step west, four steps north-west and then another step north. Make it play tag with me.

You dash off away from the Ogre, ready for it to fly through the wall. It follows you, but it mostly heads through empty air, rather than walls. You suppose it can't see through walls, even if it can move through them. Interesting. Your turn.
(http://img.ie/8ca21.png)

>Search the room before leaving.

[7,10+14]=31 (I can see everything.)

You turn the room upside down, looking for anything functional. It is during this search that you realize all this gear simply isn't plugged in!

Just kidding. Whatever power source it runs on, it is apparently directly integrated with the machine, and it is off. What rotten luck.

On the plus side, you should be able to recall the exact features of this room for some time, in case that was something that could be helpful in some way.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 09:58:48 pm
>Shoot the Ogre with HARSH DEDUCTION. Then move 2 spaces up and four spaces north-east.

9+5+10=Twenty foouuurrr.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 09:59:18 pm
>Reapproach the spirograph.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 13, 2011, 10:08:29 pm
Spoiler: Guard Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 13, 2011, 10:17:20 pm
RL: Break down under sheer force of D'AWWWWWW
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 11:38:58 pm
>Shoot the Ogre with HARSH DEDUCTION. Then move 2 spaces up and four spaces north-east.

9+5+10=Twenty foouuurrr.

You hit it for 10 damage, and sprint off away from it, keeping distance between you and the hulking ghost thing.

It follows after you, but doesn't do so optimally. His ability to cut corners is still allowing him to catch up, however...
(http://img.ie/9576c.png)

>Reapproach the spirograph.

You approach the spirograph. It rotates and alters itself every so often, bathing the room in pale orange light. You could probably jump in and go somewhere. No idea where it is you'd go to though.


Spoiler: Guard Log (click to show/hide)

You get the idea that the Bird is less interested in getting you where you need to go than he is interested in keeping an eye on you. I guess you seem suspiscious.

RL: Break down under sheer force of D'AWWWWWW

Goodness gracious but these snakes are just adorable! You have the best consorts. The very best. You wouldn't mind sticking around here and relaxing all day.

>Black Templar: Guard Danielle from those obivously poison snakes.

Oh crap muffins.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 11:42:26 pm
What is that green space again? Can I move into it easily? I forget. If so:

Shoot at 'im again. Then head 2 spaces right, 2 spaces south-east and 2 spaces down.

8+6+10=24 again. I am now under the suspicion my dice rolling program is watching me and doing this deliberately.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 11:51:14 pm
What is that green space again? Can I move into it easily? I forget. If so:

Shoot at 'im again. Then head 2 spaces right, 2 spaces south-east and 2 spaces down.

8+6+10=24 again. I am now under the suspicion my dice rolling program is watching me and doing this deliberately.

The Green Space is the spirograph, and you can move easily into it, but doing so teleports you out of the encounter. For the moment, I will assume you want to keep fighting, and have you take your last move south east.

You shoot the beast for another 13 points of damage and scamper off towards the glowing spirograph.

The Ogre follows you, finally catching up to you and attacking again, though luckily missing you. You can't take much more punishment right now, and you're pretty certain you'd be screwed if it hit you again.

(http://img.ie/c5c55.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 13, 2011, 11:54:49 pm
There's not really anything I could do that wouldn't provoke an opportunity attack, though, is there?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 13, 2011, 11:57:15 pm
There's not really anything I could do that wouldn't provoke an opportunity attack, though, is there?

Shifting is a form of movement where you choose to expend your full move action to move 5 feet, or 1 square. This move does not provoke oppurtunity attacks, though some powers can stop this, such as the Harsh Tutelage power of the Weapon Master Prototyping.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 13, 2011, 11:59:03 pm
>Go through the spirograph.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 12:14:01 am
>Go through the spirograph.

You step through the spirograph, and find yourself back in your bedroom.

What an anticlimactic journey that was. You couldn't have been gone for 2 hours!

Also, edited in the map for freeform, because I forgot to put it up. Again.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 12:26:34 am
RL: Hug snake. This snake is the best snake.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 12:33:32 am
RL: Hug snake. This snake is the best snake.

You go to hug the adorable little snake, but are interrupted by an armored black hand. blackTemplar starts going on about how these snakes are probably poisonous and you shouldn't touch them and that you should just mosey on back through your gate blah blah blah blah...

The Elderly snake speaks up as BT goes about his spiel, and announces that he and his fellows don't even eat meat.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 12:44:38 am
RL: Give BT the sad face.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 14, 2011, 07:39:47 am
Spoiler: Guard Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 08:08:15 am
Alright then.

>Mimi: Shift one down then shoot the ogre once more.

10+5+10=25.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 12:54:17 pm
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 07:23:42 pm
RL: Give BT the sad face.

>Black Templar: Attempt to resist sad face.

You attempt to resist the sad face, but you fail miserably. Well, shoot.

Spoiler: Guard Log (click to show/hide)

He's starting to look impatient and confrontational. There has to be something you can do to diffuse the situation...

Alright then.

>Mimi: Shift one down then shoot the ogre once more.

10+5+10=25.

You back up and fire another round. The Ogre takes 9 points of damage.

The Ogre circles around the spirograph, partially moving through a wall, and attacks you again. It's huge fist misses you by less than an inch.

(http://img.ie/72b11.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 07:30:07 pm
Also, I wouldn't be like totally peeved if Mimi died and had to start again from Prospit/Derse or something. Whatever, don't fudge rolls for me unless you just want to.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 07:31:07 pm
Also, I wouldn't be like totally peeved if Mimi died and had to start again from Prospit/Derse or something. Whatever, don't fudge rolls for me unless you just want to.

I do not fudge rolls. Unless I do so for dramatic purposes. I will say this though. That Ogre just rolled a 21. That is 1 shy of pasting you.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 07:34:21 pm
Lady luck once again is my mistress.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 07:40:41 pm
Am I allowed to shift again? If so:

>Mimi: Shift up 1 and shoot the ogre.

If not:

>Mimi: Shoot the ogre and head up one, up-left one, up one, up-left three.

Either way I rolled a 5+2 which is 17 which I'm guessing is a miss no matter what I do.

I knew I was going to miss it once eventually.

EDIT: I didn't mean to double post.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 14, 2011, 07:45:47 pm
Spoiler: Guard Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 08:16:59 pm
>Oh Lawd. Sneak yourself past those Ogres.Stealth CHECK::[6,10]+6=22!

You tippy toe your way across the the hall. Like taking candy from a blindfolded baby. While it's asleep. Those Ogres are still making a lot of noise though. Make a perception check to see if you can get an idea of what is in the room before you just run in.

Or just run in. Whatever.



Lady luck once again is my mistress.

That, and your AC is high enough that for that Ogre to hit you, I need to bust out a 16 on my dice. Also, if you die, you don't respawn on Prospit or something. You'd need someone to get to your house and do sloppy makeouts with you to use your dreamself as a one-up.

Anyway.

>AL: Shenanigans.


Looks like that Basilisk... Bit off more than he could chew. YEEEEEEAAAAAAH!

GM Note: I think it is impossible for Alex to get his hands on a portable messaging system. I just flushed my musical instrument, and drew... Another musical instrument. At least after the battle I replaced that with vitality gel. Whoo boy.

Am I allowed to shift again? If so:

>Mimi: Shift up 1 and shoot the ogre.

If not:

>Mimi: Shoot the ogre and head up one, up-left one, up one, up-left three.

Either way I rolled a 5+2 which is 17 which I'm guessing is a miss no matter what I do.

I knew I was going to miss it once eventually.

EDIT: I didn't mean to double post.

Hilariously, it is not a miss. You dodge the Ogre's inevitable attack of oppurtunity, and shoot it for 11 points of damage before running away from it again.

The Ogre follows after you, but ends up a step behind, as usual. Nice footwork.
(http://img.ie/77976.png)


Spoiler: Guard Log (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 08:21:09 pm
Alternately, if I died Danielle could wake me up in a dramatic implied flash sequence. At least I think that's how it works.

>Mimi: Shoot the Ogre again and run one west, one southwest, one south.

4+4. CONFIRM BRUTAL AFFRONT.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 08:23:33 pm
You there. Girl. Get back to your business.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 08:26:40 pm
Alternately, if I died Danielle could wake me up in a dramatic implied flash sequence. At least I think that's how it works.

>Mimi: Shoot the Ogre again and run one west, one southwest, one south.

4+4. CONFIRM BRUTAL AFFRONT.

I am pretty certain that is not how it works, and even if it did, someone would need to alert her to the fact that you are the dead.

Anyhow. You fly completely off the handle and perfrom a BRUTAL AFFRONT. SO BRUTAL. You place a crossbow bolt in each of the accursed Ogre's eyes, prompting it to explode into grist.

Good thing that's over.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 08:28:06 pm
>Mimi: Wipe that sweat. Emote over DB. Examine spirograph.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 08:30:19 pm
Alternately, if I died Danielle could wake me up in a dramatic implied flash sequence. At least I think that's how it works.
I am pretty certain that is not how it works, and even if it did, someone would need to alert her to the fact that you are the dead.
It could. Dreamself-RL could go over and punch Dreamself-KM in the nose, wake her up, and then drag her down to her dream-questbed before KM's dreamself died as well.

That, of course, would automatically launch KM up to Level 9, though, so we probably wouldn't pull it off.

Also, I am the ninja. It is me.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 14, 2011, 08:31:03 pm
Spoiler: Guard Log (click to show/hide)

Edit: Holy hell when did Mimi kill everything.

Edit2:
Alternately, if I died Danielle could wake me up in a dramatic implied flash sequence. At least I think that's how it works.
If thats going to happen, its not going to happen for QUITE a while. You will most likely need to make the Universe Frog before you can do that anyhow.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 08:34:49 pm
>Mimi: Wipe that sweat. Emote over DB. Examine spirograph.

You take a look at the Giant purple spirograph. It occasionally changes its configuration, but otherwise does nothing. For now. Meteorwolfsprite hovers over to you, apparently having regained consciousness.

Spoiler: spritelog (click to show/hide)

Alternately, if I died Danielle could wake me up in a dramatic implied flash sequence. At least I think that's how it works.
I am pretty certain that is not how it works, and even if it did, someone would need to alert her to the fact that you are the dead.
It could. Dreamself-RL could go over and punch Dreamself-KM in the nose, wake her up, and then drag her down to her dream-questbed before KM's dreamself died as well.

That, of course, would automatically launch KM up to Level 9, though, so we probably wouldn't pull it off.

Also, I am the ninja. It is me.

That plan would require that you know where her dream-questbed was, of course. But otherwise, yeah, I suppose that could work. Don't know why you'd need to establish your superiority first though.

Spoiler: Guard Log (click to show/hide)

Edit: Holy hell when did Mimi kill everything.

When you weren't paying attention, apparently.

You start making your way to the town of Oriole. This is going to be a bit of a hike.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 08:36:53 pm
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 08:37:34 pm
You there. Girl. Get back to your business.
The poor exile seems to have been missed.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 08:41:58 pm
Spoiler: spritelog (click to show/hide)

You there. Girl. Get back to your business.
The poor exile seems to have been missed.

Danielle seems to get the feeling that she ought to be headed through her gate now, adorable snakes or not.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 14, 2011, 08:45:07 pm
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 14, 2011, 08:47:50 pm
RL: Proceed.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 14, 2011, 08:50:16 pm
>Mikheal: CAN SOMETHING EXCITING FUCKING HAPPEN ALREADY?

Edit: After a small montage of boring walking next to this tune. (http://www.youtube.com/watch?v=-MGnIdwZl-8)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 09:54:44 pm
Spoiler: spritelog (click to show/hide)

>AL: Have your spirit bolstered.

The jellies swarm out to celebrate your victory over the Basilisk, raising you up on their gelatinous bodies and parading you about the... Clearing, you guess? Field might be a better word, you don't see a single tree. Whatever. You saved a lot of lives today, and you feel good.

Hey, is that another gate? You bid the jellies farewell and proceed through.

Just like that, you're back in your room. Feels good.

RL: Proceed.

You bid the snakes farewell and head back through your gate. Soon, you are back in your room. Let's see, what did you learn?

Well. Damn.

>Mikheal: CAN SOMETHING EXCITING FUCKING HAPPEN ALREADY?

Edit: After a small montage of boring walking next to this tune. (http://www.youtube.com/watch?v=-MGnIdwZl-8)

You walk to the song specified, with the Guardsbirds walking behind you.

THIS IS STUPID.

Eventually, you arrive back at the city of Oriole. Now, what will you do here?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 14, 2011, 10:20:16 pm
What, everyone gets a combat encounter off the bat, and I have have to wade around before I see anything remotely close to fighting?

In the land of Castles and motherfucking Conflict? I don't think it would be too terribly hard to have put in some random combat encounter.

>Mikheal: Search around the stores that are in the Trade city of items of interest.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 10:29:30 pm
What, everyone gets a combat encounter off the bat, and I have have to wade around before I see anything remotely close to fighting?

In the land of Castles and motherfucking Conflict? I don't think it would be too terribly hard to have put in some random combat encounter.

>Mikheal: Search around the stores that are in the Trade city of items of interest.

There are reasons why Underlings are not roaming the landscape of your land like a plague.

Anyway, you look into a few of the stores. Most of them carry a very small assortment of specialty goods, such as glassware for chemists, a carpenter's shop, one store filled wall to wall with stone mugs, etc.

What are you looking for? Perhaps one of the locals could assist you in your search?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 14, 2011, 11:21:53 pm
> SS: Stare at Mimi and MWS on the server player screen. Maybe appear near them so you can pretend to be getting praised and stuff too?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 14, 2011, 11:28:40 pm
> SS: Stare at Mimi and MWS on the server player screen. Maybe appear near them so you can pretend to be getting praised and stuff too?

This is a thing that you do.

Spoiler: pesterlog (click to show/hide)

>AL and CR: Wake up.

Alex and Steve awaken on the moons of Prospit and Derse, respectively.

AL: Take in surroundings.

Okay, you have no idea where you are. It's nice though. The walls looked like someone hacked at them with... Nah.

Anyway, you feel like you're dreaming, but also more lucid than you normally are when you are asleep. It's a weird sensatio- HEY, is that your throwing axe-kind strife specibus on the windowsill?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 14, 2011, 11:33:00 pm
>CR:Look around.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 15, 2011, 01:06:45 am
RL: Pass out.

Dream-RL: Be a ditz.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 01:49:40 am
>CR:Look around.

You look around. The room is similar to your bedroom, but everything is in shades of purple. Weird. You also notice that you are wearing extremely purple pajamas. With shoulder wingy dealies. You wonder what those are called.

>AL: Accidentally shove strife specibus card out the window.

Wait wha- DAMMIT ALL TO HELL. Well, that sucker is well and truly gone now. No point in worrying about it ever again.

You instead pout out the window. Hang on a sec. Is that-

RL: Pass out.

Dream-RL: Be a ditz.


You pass out, and awaken on Prospit. You also spot Alex waving frantically at you from his window.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 15, 2011, 02:04:00 am
Sort of dumb question, but where's the list of who's on what moon? I admit to being too lazy to look for it myself.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 15, 2011, 02:07:12 am
Gah. Purple. What a weird color. Why would I be dreaming that I was wearing purple... and these wing... thingies...?

>CR: Poke at the shoulder wing thingies.

((How come thingies is a word in this dictionary, but dwarves isn't!? That's silly.))
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 02:12:10 am
Sort of dumb question, but where's the list of who's on what moon? I admit to being too lazy to look for it myself.

All of the girls plus Alex are on Prospit's moon.

The remaining dudes are on Derse's moon.

Gah. Purple. What a weird color. Why would I be dreaming that I was wearing purple... and these wing... thingies...?

>CR: Poke at the shoulder wing thingies.

((How come thingies is a word in this dictionary, but dwarves isn't!? That's silly.))

You poke them. Perhaps a better word would be pauldron? A sort of cloth pauldron thing? This is incredibly silly.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 15, 2011, 02:21:56 am
The PJ puzzle can wait. I need to get going to the next gate.

>Head outside. Try to go to the spirograph.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 02:26:45 am
The PJ puzzle can wait. I need to get going to the next gate.

>Head outside. Try to go to the spirograph.

Okay, that's weird. Now that you look, you don't seem to have a door anymore. Bizarre. You figure you'll try the window.

You stick your head out and take a look around, and quickly realize you are not in your house. Not everything is purple and vaguely gothic looking outside your house.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 15, 2011, 02:57:40 am
RL: What is this, you haven't had control of your dreams since... actually, you never have. Huh.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 15, 2011, 03:00:50 am
The real term (I think) might be epaulet (sp?). Also thanks for the moons thing.
Unrelated: the "correct" plural of dwarves is dwarfs. Bur dwarves just feels better.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 04:01:59 am
RL: What is this, you haven't had control of your dreams since... actually, you never have. Huh.

AL: Acquire your friend's attention.

Spoiler: shoutlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 15, 2011, 08:07:19 am
Spoiler: spritelog (click to show/hide)

>Mimi: Enter.

EDIT:

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 15, 2011, 12:09:06 pm
>PA: BURST IN.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 15, 2011, 04:56:48 pm
It would be fun if Mikheal found the Fraymofits shop and then realized that horribly out of his price range, but:

>Mikheal: Ask around if anyone has notice any sort of spirogra-thingy?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 08:51:04 pm
>Mimi: Enter.

You step through your gate as your sprite waves goodbye, and soon find yourself standing at the edge of a cliff, the wind whipping through your hair. A goat person blinks at your sudden appearance. There are other plateaus all around like the one you yourself are standing on, and most are connected by bridges.

>Mikheal: Ask around if anyone has notice any sort of spirogra-thingy?

You ask around about the spirogra-whatsit and are pointed toward a hill just north of the town.

>PA: BURST IN.

You decide to forego caution, and simply burst into the room shouting "OH YEAH!", and this is what you see.

(http://img.ie/52c86.png)

You get a free turn as a surprise action.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 15, 2011, 08:51:52 pm
>Mikheal: Not much else to do but head there, eh?

Edit: WHY YOU ALL COME ONLINE WHEN I NEED TO GO?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 08:56:15 pm
>Mikheal: Not much else to do but head there, eh?

You suppose not. You head out in the direction of the hill, and just as you reach the foot of it, you spot a sable clad figure speaking with one of the bird creatures. Except this one is red, not blue. The sable figure hands the bird something, then steps through the gate as the bird flies away. Curious.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 15, 2011, 08:59:13 pm
((I could have sworn that I typed this yesterday.))

Trapped in your own house in purple PJs trapped inside a gothic world. If zombies were around you'd swear you were dreaming of Castlevania. No matter, there are other ways out of the house other than the front door.

>CR: Climb to the roof using the window in the kitchen.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 15, 2011, 09:10:36 pm
>Mikheal: Blabber with the Red Bird.

Spoiler: Redlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 15, 2011, 09:20:18 pm
>Mimi: Notice the goat.

Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 09:25:35 pm
((I could have sworn that I typed this yesterday.))

Trapped in your own house in purple PJs trapped inside a gothic world. If zombies were around you'd swear you were dreaming of Castlevania. No matter, there are other ways out of the house other than the front door.

>CR: Climb to the roof using the window in the kitchen.

You deftly climb out of the kitchen window, and manage to climb to the top of your weird house sphere thingy. You look around, but start sliding off the roof, and fall off.

Good thing you can fly, apparently.

>Mikheal: Blabber with the Red Bird.

Spoiler: Redlog (click to show/hide)

The red bird ignores you, and keeps flying away. Hm. Rude.

>Mimi: Notice the goat.
Spoiler: Goatlog (click to show/hide)

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 15, 2011, 09:31:17 pm
>DB: Do a sweet backflip over imp 4 landing one square left of him! If possible stab him once you land.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 10:04:49 pm
>DB: Do a sweet backflip over imp 4 landing one square left of him! If possible stab him once you land.

If you want to move through his space, that'll be an athletics or acrobatics check, and will provoke an attack of opportunity in either case.

>AL: Wake up.

You wake up with a start, keyboard impressions all over your face. Also, you remember your dream plain as day.

Spoiler: Remember (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 15, 2011, 10:17:22 pm
Another dumb question, but is there a list of who has what land?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 15, 2011, 10:19:49 pm
RL: Wander.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 15, 2011, 10:20:33 pm
>DB: Do a sweet backflip over imp 4 landing one square left of him! If possible stab him once you land.

If you want to move through his space, that'll be an athletics or acrobatics check, and will provoke an attack of opportunity in either case.

>AL: Wake up.

You wake up with a start, keyboard impressions all over your face. Also, you remember your dream plain as day.

Spoiler: Remember (click to show/hide)
Sure, I'm okay with the opportunity attack on me. I definitely don't want to be stuck between two imps and an ogre.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 15, 2011, 11:15:19 pm
>Mikheal: No point in waiting around. Enter the gate.

((That was far too easy. I hope you don't make all the worlds fly by like that. I would like it that there was lots of ADVENTURE before we advance to the next world.))
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 11:22:22 pm
Sure, I'm okay with the opportunity attack on me. I definitely don't want to be stuck between two imps and an ogre.

Alright, you leap over imp four, dodging Imp's 2 and 3s attacks on you as you disengage from them. Imp 4 however, is in a better position to claw at you, and does so for 5 damage. That cheeses you off pretty bad, and you stab at Imp 4 in retaliation, dealing 10 damage.

The Ogre takes a step closer to you and swings, but thankfully you dodge out of the way.

Imp 3 decides to stay where it is and attack froglosiphersprite, but yours is a plucky sprite, and it dodges clear.

Imp 2 also decides to attack froglosiphersprite, so he leaps forward and actually manages a hit! your loyal sprite takes 5 damage.

Imp 4 also attacks you once more, but misses.

Froglosiphersprite remains in a good position to hit all your enemies, and throws another spriteblast, but only manages to hit the Ogre this time. It takes 8 points of damage.

RL: Wander.

You decide to wander about on Prospit's moon, since you don't seem to be waking up. The prospitians you see are few and far between, as well as apparently busy, but also polite and respectful.

Another dumb question, but is there a list of who has what land?
In no particular order:

AL: Land of Pearls and Volcanoes.
GK: Land of Castles and Conflict.
PA: Land of Oceans and Diamonds.
KM: Land of Bridges and Change.
CR: Land of ??????? and ??????? (It is a secret to everybody! Because it is in an unnatural winter, you see.)
RL: Land of Snakes and Jungles.
DB: Land of Happiness and Sunshine.
SS: Land of Islands and Frogs.

>Mikheal: No point in waiting around. Enter the gate.

((That was far too easy. I hope you don't make all the worlds fly by like that. I would like it that there was lots of ADVENTURE before we advance to the next world.))

Duly noted.

You step through the gate and find yourself in your bedroom once again. Hm.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 15, 2011, 11:24:50 pm
Actually DB's is Land of Happiness and Sunshine.

>DB: Use mutualistic flurry on Imp 4.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 11:26:48 pm
Actually DB's is Land of Happiness and Sunshine.

You know, I had a feeling I'd remembered it wrong. I had a ? next to it in my notes, as a matter of fact.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 15, 2011, 11:30:24 pm
RL: Keep wandering. Run into the Queen.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 15, 2011, 11:39:26 pm
This. Is. Awesome. Other than that one time with the kite suit I've never flown. This is definitely not a nightmare despite the lame PJs.

>CR: Fly around.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 15, 2011, 11:50:09 pm
RL: Keep wandering. Run into the Queen.

As you wander around, you decide it might be interesting to follow that chain you spotted earlier. You fly over to Prospit proper, and spot a red carpet. Curious. You follow it for a while. There are more Prospitians here, but they treat you in the same respectful manner as the others. As you move farther and farther along, you realize you seem to be moving into a castle. You continue to follow it, and realize you have stumbled across an audience chamber. A lone figure sits on the throne, gracefully bearing aspects of the prototypings of your allies, as well as your own.

She gestures for you to come closer.

>DB: Use mutualistic flurry on Imp 4.

You open up a can of Whoop-ass on Imp 4, slaying it with a flurry of blows. Alright!

The Ogre takes a mighty swing at you, hitting you for 8 damage. You should note that you have 9 hit points remaining, and have already used your second wind.

Imp 3 attacks Forglosiphersprite, but still can't seem to hit him.

Imp 2 attacks it as well, but cannot hit the agile sprite.

Froglosipher sprite fires again, hitting Imp 2 and the Ogre for 8 points apiece.

(http://img.ie/6ba8c.png)

This. Is. Awesome. Other than that one time with the kite suit I've never flown. This is definitely not a nightmare despite the lame PJs.

>CR: Fly around.

You spend a good deal of time zipping back and forth across the dark sky. Flying is awesome.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 15, 2011, 11:55:58 pm
RL: Discuss.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 15, 2011, 11:56:04 pm
>DB: Move as far left as possible then switch to crossbow, shoot the ogre then if possible.

>FS: Try to get the Ogres attention!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 16, 2011, 12:04:31 am
Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 16, 2011, 12:11:15 am
Somehow I think I shouldn't be sleeping at a time like this. How do I wake up? I need to try to scare myself. It'll be like the kite suit.

>CR: Dive bomb the ground, and pull up at the last second.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 01:18:24 am
>DB: Move as far left as possible then switch to crossbow, shoot the ogre then if possible.

>FS: Try to get the Ogres attention!

You run away from the Ogre, dodging as it swings a mighty fist at you, and retrieve Karl's Mark from your sylladex, turning and firing at the Ogre with 8 points of results.

He follows you, and swings hard, trying to smash you against the floor. Only your fancy footwork saves you from being a smear on your roof.

Imp 3 attacks Froglosipher sprite, hitting it for 8 points of damage, and Imp 2 also claws it, dealing another 5 points.

Froglosiphersprite flys after you and the Ogre, trying to ignore the scratch Imp 3 dealt against him as he went, suffering 8 points of damage. He attacks the Ogre from behind,  hitting it for 10 points of damage.

(http://img.ie/01184.png)


Spoiler: Goatlog (click to show/hide)


Somehow I think I shouldn't be sleeping at a time like this. How do I wake up? I need to try to scare myself. It'll be like the kite suit.

>CR: Dive bomb the ground, and pull up at the last second.

You dive fast at the ground, but pull up at the last second, saving yourself a nasty concussion. Didn't wake you up though.

Maybe you didn't scare yourself as bad as you needed to? Or maybe you were drugged by somebody and that's why you're asleep! Man, you better wake up fast befor-

>Steve: Just wake up already.

You sit bolt upright, back in your actual room. You feel rested and alert.

RL: Discuss.

Spoiler: Queenlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 16, 2011, 01:39:38 am
> SS: See if GK built any new floors while you were serving.
((He probably didn't since he was off adventurin', but she doesn't know that. Plus I needed something to do.

Also, if the guy in black went through the gate, does that mean... he's in GK's house? Or did you mean gate as in city gate?))
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 01:47:44 am
> SS: See if GK built any new floors while you were serving.
((He probably didn't since he was off adventurin', but she doesn't know that. Plus I needed something to do.

Also, if the guy in black went through the gate, does that mean... he's in GK's house? Or did you mean gate as in city gate?))

Oh no, he used the gate on the hill to GK's house alright. As for whether or not he is still there... MWAHAHAHAHAHAHAHA!

Anyway, you check to see if your server player has built you any additional floors. He has not. You spot some imps outside on the beach, building sandcastles, and kicking down each others sandcastles, and beating each other up other the kicked down sandcastles, and consoling each other over the aforementioned kicked sandcastles.

This is incredibly silly.

Your sprite finally shows back up though. It flips nonchalantly through the face of a king, then a queen, then a jack, over and over again. Seems like it is waiting for something.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 16, 2011, 02:01:03 am
Spoiler: Queenlog (click to show/hide)
RL: Wake up and go help out your client.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 16, 2011, 02:04:51 am
Ok now. What do I have that is soft and cuddly? The ogres really don't need more weapons this time. *Looks around with shifty eyes* No one needs to know about the plushies. *Digs into a small plushie collection hidden under a floor board* This one (http://chucksanimeshrine.com/catalog/images/FF_Chocobo_black_Mage_Plush.jpg). Perfect. Who knew that a chocobo in a mage costume would be so awesome.

>Throw the plushie at the flying sword sprite.

((So glad this doesn't effect the imp's stats further.))
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 02:08:22 am
Spoiler: Queenlog (click to show/hide)
RL: Wake up and go help out your client.

You wake up before the Queen has a chance to respond, and log into your Sburb session. The camera auto-targets on DB, who seems to be in a tight spot.

Your initiative now comes after the Ogre's.

Ok now. What do I have that is soft and cuddly? The ogres really don't need more weapons this time. *Looks around with shifty eyes* No one needs to know about the plushies. *Digs into a small plushie collection hidden under a floor board* This one (http://chucksanimeshrine.com/catalog/images/FF_Chocobo_black_Mage_Plush.jpg). Perfect. Who knew that a chocobo in a mage costume would be so awesome.

>Throw the plushie at the flying sword sprite.

((So glad this doesn't effect the imp's stats further.))

You chuck the doll into Swordsprite, and in a flash of light, it is transformed into a ChocoboMageKnightSprite (Say that five times fast, I dares ya.)

We all have the best sprites. The very best.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 16, 2011, 02:11:22 am
RL: Drop the Load Gaper on that ogre!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 16, 2011, 02:13:16 am
Time to fight some plush swordfighters.

>CR: Head back up to the gates.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 16, 2011, 07:23:51 am
>Mikheal: Observe surroundings.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 07:33:00 am
>Mikheal: Observe surroundings.

You observe your surroundings. Nothing seems to have changed since you left, except there are a lot of burn marks on the floor. That's kind of weird. Also, you can't shake the feeling that you are being observed...
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 16, 2011, 07:35:51 am
>Mikheal: Weren't you suppost to show up at Brian's world? This is not what was suppost to happen.

Edit: We seem to keep forgetting that Sprites tend to avoid things not dead >.>
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 07:43:53 am
>Mikheal: Weren't you suppost to show up at Brian's world? This is not what was suppost to happen.


Time to fight some plush swordfighters.

>CR: Head back up to the gates.

You begin to make your way to the gate, noting to yourself that your second gate is probably still inaccessible. Well, if nothing else, you can return that key if you literally cannot find anything else to do since the last time you went.

>BM: Boondollar count-up.

184904 boondollars is the current total. Wait a minute. What is that? You are scaling your echeladder!

You ascend to the vaunted rung of PICTURE POSTER! Your CERAMIC PORKHOLLOW swells as your Mangrit increases and-

THIS IS STUPID.

Fun facts!

1. Most of your boondollars seem to be coming from Imp scrabblers.
2. Imp mooks, despite making up a third of the Imp count from that count up, were worth less than a quarter of the total boondollar accumulation. I am not checking the math to be precise because I already scrapped it because no one cares.
3. A similar phenomenon occurred with Juggernaut and Aggressor Ogre types.

As a result, expect to see more enemies on your maps, but for them to also be individually weaker, so don't worry too much. Also, one shotting a bunch of imps lends to the illusion that all of our characters are enormous bad-asses.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 16, 2011, 08:51:27 am
If you check the GM section of the rules, I believe that it says something quite different. It pays to read walls of text. Also, you reach Skaia by reaching God tiers. When you die on your quest bed, you respawn on Skaia.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 16, 2011, 09:35:25 am
If you check the GM section of the rules, I believe that it says something quite different. It pays to read walls of text. Also, you reach Skaia by reaching God tiers. When you die on your quest bed, you respawn on Skaia.

I thought the last gate always took you to Skaia?? I must have misheard that somehow.

EDIT:

Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 16, 2011, 10:23:58 am
If you check the GM section of the rules, I believe that it says something quite different. It pays to read walls of text. Also, you reach Skaia by reaching God tiers. When you die on your quest bed, you respawn on Skaia.

I thought the last gate always took you to Skaia?? I must have misheard that somehow.
I'm pretty sure that's how it works. There was a nice little flash page set to Skies of Skaia. Plus all the kids' houses were really tall (see Album 8 cover, gray lines on all the planets but the Battlefield).
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 16, 2011, 10:34:33 am
And I remember it was said somewhere that the final battle against the black king always took place after reaching Skaia, and the trolls didn't all become god tier, so...
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 16, 2011, 12:08:43 pm
*sigh* Well. I do have to return this key... I hope a meteor doesn't hit this place again. That would be silly.

>CR: Head back and return the key.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 16, 2011, 12:09:11 pm
I believe the trolls were unable to reach their god tiers because they played their game wrong.

As for how they got to Skaia... Shenanigans. Fairly sure it was Shenanigans.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 16, 2011, 05:49:27 pm
Didn't someone say that it was really hard to get god tier and not everyone could do it? Unless I'm remembering it wrong.

Also Blade, from the handbook manual thing:
Quote from: First paragraph on page 65
The first portal will take the player to another location on their planet, the second will take them to their Server player's house... 
About getting to Skaia, though I'm not sure this means what I think it means, or if it even helps at all:
Quote from: Same page, after the picture of DD and PM
After progressing through their worlds, the players will end up on Skaia itself, a planet covered in a chessboard pattern, representing the ultimate potential.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 16, 2011, 06:11:36 pm
Didn't someone say that it was really hard to get god tier and not everyone could do it?
Yeah, but that doesn't mean they were right.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 16, 2011, 06:15:25 pm
That's true, I guess. But I'd believe that because nobody said anything to the effect of the opposite as far as I know. If someone has, please link it.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 07:54:57 pm
Alright then, after a quick perusal of the wiki and also the part in Homestuck where John gets tricked into going to Rose's house, I have determined that yeah, I was totally right the whole time.

http://www.mspaintadventures.com/?s=6&p=003583 (http://www.mspaintadventures.com/?s=6&p=003583)

This page and the few after it for proof.

I actually got a bit confused myself after checking the pdf and wiki, (http://mspaintadventures.wikia.com/wiki/The_Seven_Gates (http://mspaintadventures.wikia.com/wiki/The_Seven_Gates)) but the first paragraph of the wiki seems to be where the pdf got the information and is more than a little misleading, especially when you read further down (paragraph four). The main problem is it doesn't distinguish between gates over the house's, and the gates sprinkled over the lands.

Anyway, the important bits:

1. There are more gates than the ones hovering over your house, and those in your land take you to the homes of players in their land (including your own)
2. In any case, the first gate of either set wouldn't port you to anyone else's house.
3. God tiers aren't the only way to reach Skaia. You do not have to get the tiger to participate in the final battle.
4. Choosing to go God Tier will require a sub-quest, rather than immediate level advancement for someone who wants to have a powerful Signature Alchemy. The main bulk of said subquest will involve finding one of your two quest beds, and then dying all over it.
5. Lastly, remember rule zero. There's a lot we know about the game mechanics of Sburb, but also a lot we don't. Things will be fudged. Canon will be ignored interpreted creatively.

Now, let's get back to playing the game. I have to do something real quick, and then I'll probably get to assaulting CR with a bunch more enemies.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 16, 2011, 08:19:29 pm
The ones around the planets are called return nodes. Should help with the confusion.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 16, 2011, 08:21:36 pm
The ones around the planets are called return nodes. Should help with the confusion.

See, that makes sense. I'll have to be certain to start referring to them in that manner.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 16, 2011, 08:24:13 pm
I am a wellspring of random and mostly useless knowledge.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 16, 2011, 08:59:20 pm
>Mikheal: Check your surroundings if you think your being watched. This was like rule number 6 that your father told you.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 17, 2011, 01:13:10 am
*sigh* Well. I do have to return this key... I hope a meteor doesn't hit this place again. That would be silly.

>CR: Head back and return the key.

You start making your way up to the top of your house to return the key you'd borrowed to get into that temple. Swordsprite joins you as you ascend.

When you reach the top of the house, you notice a few enemies clustered around your gate. You can choose to attempt to get closer with stealth, which will be difficult, as there is no cover, or you can just straight up roll initiative.
(http://img.ie/935b2.png)

>Mikheal: Check your surroundings if you think your being watched. This was like rule number 6 that your father told you.

You manage to spot the same black clad figure from earlier desperately looking around your hallway! He's talking into a radio, but you can't tell what he's saying. On closer inspection, you realize he is all black. How would you like to approach the situation?

(http://img.ie/a8552.png)

Also, I really need a properly resized version of your maps.

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 17, 2011, 01:29:50 am
>CR: Roll Initiative

[10,4+7]=21

>CR: Run six spaces to the left.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 17, 2011, 01:40:33 am
Oh man now here's where things start REALLY heating up oh man who could it be oh man I bet it's DD oh man
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 17, 2011, 02:01:17 am
Oh man now here's where things start REALLY heating up oh man who could it be oh man I bet it's DD oh man
desperately
Probably CD. DD's too cool to look desperate.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 17, 2011, 02:02:45 am
Maybe it's HB on a bad day? Who knows? Man I feel like I should be drawing this but Iød probably screw it up. (ignore the ø thing somehow apostrophes got messed up and Iøm too lazy to do something about it right now)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 17, 2011, 09:08:38 am
>Mimi: Head west.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 17, 2011, 09:31:25 am
>Mikheal: Yell at the black guy (No racism intended), while walking threatingly toward him.
Spoiler: Shoutlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 17, 2011, 12:10:59 pm
Man I feel like I should be drawing this but I'd probably screw it up.
Aw hell why not
Spoiler (click to show/hide)
Notice the clever use of making people face away from the camera, thus eliminating the need to draw faces.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 17, 2011, 12:37:09 pm
Sorry to say this, but Mikheal is currently clad in a gaint suit of Techno Medieval armor right now :P
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 17, 2011, 12:43:41 pm
Speaking of which I need to get back to that now that I'm not writing exams.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 17, 2011, 12:53:47 pm
Sorry to say this, but Mikheal is currently clad in a gaint suit of Techno Medieval armor right now :P
I KNEW I was forgetting something. Sorry.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 17, 2011, 11:15:49 pm
>CR: Roll Initiative

[10,4+7]=21

>CR: Run six spaces to the left.

You manage to get top initiative and move 6 spaces left. ChocoboMageKnightSprite moves west to follow you, and attacks the Ogre at long range with a sprite blast, scoring and confirming a Brutal Affront! The Ogre takes 18 damage and grants combat advantage to you.

The Ogre roars, and follows after the two of you. As it gets closer, it scoops some flames off of its body and rolls them into a ball before chucking them at you. You dive out of the way of the blast, but CMKS takes the brunt of the attack, suffering 12 damage and smelling dangerously like fried chicken.

The various imps approach, but only Imp 2 gets close enough to attack you. It drags it's nasty, ectoplasm-y claws over your torso. Nasty. You take 5 damage.

(http://img.ie/1b181.png)

>Mikheal: Yell at the black guy (No racism intended), while walking threatingly toward him.
Spoiler: Shoutlog (click to show/hide)
The shiny black figure draws his sword and points the blade at you across the hallway.
(http://img.ie/c6913.png)


Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 18, 2011, 01:18:28 am
If I stay in place they'll all hit me, and then I'll be trapped in the fiery aura.

>CR: Use Reaping Justice to send the ghost back a step. If it hits run to the right 6 spaces.

[8,10+7]=25

This is silly. I haven't had a bad roll since I started. Real d10s are awesome.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 18, 2011, 02:50:20 am
Yeah, that's definitely HB.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 18, 2011, 07:51:26 am
If I were the the one in this situation, I would've easily complied and not take on someone thrice my level.
Unluckly for me, Mikheal is not that kind of guy, and I hate to be Meta.

Spoiler: Shoutlog (click to show/hide)

>Mikheal: Roll Initiative

14 + 6 = 20
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 18, 2011, 09:49:48 am
Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 19, 2011, 12:02:57 am
Troll them IMPS [7,7]+4=18
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 19, 2011, 12:44:02 am
> SS: Twiddle your thumbs while watching the imps on the beach from your house.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 19, 2011, 05:26:22 am
If I were the the one in this situation, I would've easily complied and not take on someone thrice my level.
Unluckly for me, Mikheal is not that kind of guy, and I hate to be Meta.

>Mikheal: Roll Initiative

14 + 6 = 20

Spoiler: Shoutlog (click to show/hide)


You manage to score top initiative. How do you approach this Humongous Bastard?

Also, quick note, you guys can make Skaian Lore Checks to see if something is too big for your britches.

Spoiler: Goatlog (click to show/hide)

Troll them IMPS [7,7]+4=18

You try to troll the imps as hard as you can, but slip up somewhere along the line. The imps point and laugh. Being a huge dick is a lot harder than you thought it'd be! (Grave blunder)

Looks like you just blew your free turn. Roll initiative.

> SS: Twiddle your thumbs while watching the imps on the beach from your house.

You decide to pass your time watching the imps harass each other. What a snoozefest. You hear something behind you and turn, only to see a captchalogue card laying on the ground. Ground that was most definitely unoccupied a second ago. You pick it up, and find a note attached.

Spoiler (click to show/hide)

The item in the captchalogue appears to be some kind of jetpack. Doesn't look very good though. Like it'll break after a bit.

>RA: Enjoy your clean get-away.

Man, you will never envy PA. Time-dickery is bullshit. You're not even sure you ought to have done that, but it's been a long, long time, and at this point you're willing to try everything at once.

...Well. Almost everything.

If I stay in place they'll all hit me, and then I'll be trapped in the fiery aura.

>CR: Use Reaping Justice to send the ghost back a step. If it hits run to the right 6 spaces.

[8,10+7]=25

This is silly. I haven't had a bad roll since I started. Real d10s are awesome.

You blow the imp into a shower of grist with a single strike, then dash off to the right. Suckers!

CMKS swings around to attack the imps and Ogre from the other side, throwing a spriteblast. Both imps are killed outright, and the ogre takes 5 damage.

The Ogre turns to face CMKS and misses it completely.

Your turn.

(http://img.ie/c1852.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 19, 2011, 07:13:04 am
>Mikheal: Put an explosive in his face with your gun.
(Lesser Explosive Round from Handcannon)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 19, 2011, 09:42:13 am
Spoiler: Goatlog (click to show/hide)

>Mimi: Cross a few bridges.

(I'm fine with however Blade does it, but originally, the reason I called it the Land of Bridges and Change was because the bridges would constantly change direction, the platforms would rotate, etc.)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 19, 2011, 10:27:02 am
>Kill that ogre in a whirlwind full of tonfa.

[2,2+9]=13
[1,1+9]=11
[9.7+9]=25
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 19, 2011, 10:51:25 am
> SS: Wonder who RA is. Fail to care. Blindly use the jetpack to fly up to the first gate.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 19, 2011, 07:25:55 pm
>Mikheal: Put an explosive in his face with your gun.
(Lesser Explosive Round from Handcannon)

You fire an explosive round from you handcannon, which whizzes over the Agent's shoulder and explodes behind him. Well. That could have gone better.

HB picks up a safe door (Where the hell did he get that?) and hurls it at you. You take 18 damage, are knocked prone, and cannot get up until you make a successful saving throw.

Spoiler: coercionlog (click to show/hide)

>Kill that ogre in a whirlwind full of tonfa.

[2,2+9]=13
[1,1+9]=11
[9.7+9]=25

You charge at the Ogre, ready to give it a hell of a thrashing, but you slip on a banana peel and fall on your face. As you get to your feet, the Ogre pounds you. Ouch. (Grave blunder!)

CMKS attacks the Ogre from behind, catching it off guard, hitting it for 7 damage. Swordsprite takes one damage from the fire aura.

The Ogre turns and strikes at CMKS, but doesn't manage to land a hit.

(http://img.ie/c3616.png)

> SS: Wonder who RA is. Fail to care. Blindly use the jetpack to fly up to the first gate.

You briefly consider who RA might be. Not anybody on your chumroll, that's for sure. Whatever. You have a sweet new jetpack and a bad case of the bored. Time to hit up your gate!

PCHOOOOOOOOOOOOOOO.

You burst through your gate, and get about five feet higher before your jetpack craps out, dumping you onto the sand. Ah well. You brush yourself off and take a look around. It seems you are on another island. Cool. Seem to be a lot of turtles around.

>Mimi: Cross a few bridges.

(I'm fine with however Blade does it, but originally, the reason I called it the Land of Bridges and Change was because the bridges would constantly change direction, the platforms would rotate, etc.)

That's the kind of thing it's important to let me know. I was thinking rope bridges until just now.

You start making your way across the nearest bridge, and then a few more, before realizing you are back where you started. Which is awfully weird, considering you don't recall making enough turns to go in a circle... This might be harder than you first guessed.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 19, 2011, 07:27:57 pm
Wait wait, Do I even get a chance to dodge or block that? That hits for half my health! Shouldn't something like at least give me the chance to dodge?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 19, 2011, 07:29:11 pm
>CR: Kill the rabbit ogre.

[8.10+9]=27
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 19, 2011, 07:34:26 pm
>Mikheal: Attempt Saving Throw.

You can only make saving throws at the end of your turn. Is this all you want to do?

>CR: Kill the rabbit ogre.

[8.10+9]=27

You attack the Ogre again, hitting him for an even 10 points of damage, and taking 1 point from being in his burning aura.

CMKS also takes a point of damage from the aura, and continues to attack the Ogre. It scores another hit, dealing 5 points of damage.

The Ogre retaliates in kind, swinging a massive burning fist at your sprite, but can't keep up with the lightning fast bird.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 19, 2011, 07:40:25 pm
Wait no I changed it. Why can't I have done something like dodge that attack?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 19, 2011, 07:49:17 pm
>CR: Yell over to the sprite some words of encouragement as you crush the ogre. (Guidance from Beyond: +2 damage for CR/CMKS)

[5,6+9]=20
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 19, 2011, 07:58:07 pm
Wait no I changed it. Why can't I have done something like dodge that attack?

Mostly because the dice showed 19 on that attack. He's two levels above you, and an elite type. Just be glad it was neither Jack nor DD. They'd have slit your throat already.

>CR: Yell over to the sprite some words of encouragement as you crush the ogre. (Guidance from Beyond: +2 damage for CR/CMKS)

[5,6+9]=20

You take another point of damage as you shout encouraging words to your sprite as you prepare to drop the hurt. Which you then do, dealing 13 points of damage to the unfortunate beast.

CMKS follows your lead, using his Strike the Weakness power, and performing a brutal affront! The Ogre lies slain. Well, it explodes into grist, but you know what I mean.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 19, 2011, 08:06:55 pm
Then why the hell did you even pair me up against him. You know Mikheals not going to back down from this fight, nor will he ever comply with HB.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 19, 2011, 08:16:51 pm
PA: INITIATIVE :[6,10]+6=22
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 19, 2011, 08:46:09 pm
>CR: Do a sweet flip through the gate!

[9,4+5]=18
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 19, 2011, 09:17:56 pm
Yeah, whoops. Sorry about that, blade.

Hm...

>Mimi: Talk to the goat again.

Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 19, 2011, 09:27:21 pm
JohnFalcon, if you don't want your character to give up you can have the agent walk away while you get up. Sure it's metagaming, but it's better than losing one of your lives early on.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 19, 2011, 10:03:17 pm
As I said before, I hate metagaming, and I refuse to do it. Mikheal doesn't normally walk away from a fight like this, and he sees no reason to. If Blade didn't want me to fight this guy, then he shouldn't have sent him in Mikheals direction.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 19, 2011, 10:04:56 pm
Then why the hell did you even pair me up against him. You know Mikheals not going to back down from this fight, nor will he ever comply with HB.
As I said before, I hate metagaming, and I refuse to do it  Mikheal doesn't normally walk away from a fight like this, and he sees no reason to. If Blade didn't want me to fight this guy, then he shouldn't have sent him in Mikheals direction.

I believe you have mentioned several times that you intend to have Mikhael be of tactically sound mind. It is important to note that there are situations where a direct confrontation is not the best option. For example: When an agent of Derse could crush you in two rounds and just wants to know how the hell to get out of your house.

*shrug*

>CR: Do a sweet flip through the gate!

[9,4+5]=18

This is a thing that you do.

You find yourself standing in front of the temple again in short order.

Yeah, whoops. Sorry about that, blade.

Hm...

>Mimi: Talk to the goat again.


Spoiler: Goatlog (click to show/hide)

PA: INITIATIVE :[6,10]+6=22

You make ready to do combat, but the imps are already bearing down on you. Looks like this STRIFE started without you man.

The imps mob you, and two of them manage to hit you. You wind up taking 10 damage this turn.

(http://img.ie/b6873.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 20, 2011, 03:12:54 am
> SS: Get up. Look around for another spirograph gate thing because those are important.

Don't ask a turtle. Why would you talk to a turtle? Turtles obviously can't speak.
(cue surprise when a turtle in fact does talk)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 20, 2011, 03:21:43 am
> SS: Get up. Look around for another spirograph gate thing because those are important.

Don't ask a turtle. Why would you talk to a turtle? Turtles obviously can't speak.
(cue surprise when a turtle in fact does talk)

You start looking around for the closest return node as one of the turtles stares at you. Man, you don't think you see it anywhere. Oh, no, wait, it seems to be on the next island over.

Crap baskets.

You feel a tug at the sleeve of your jacket.

Spoiler: Turtlelog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 20, 2011, 06:56:34 am
I never said Mikheal was a tactical genius. He has his flaws, otherwise I guess he wouldn't be playing Sburb. One of those flaws, is being unable to back down from a fight, no matter how small a chance hehas of winning.

I still want to know why you threw a guy two levels higher then me at my direction dude. Couldn't you have just made me fight a bunch of Imps?

Edit:
>Mikheal: Taunt the Agent into attacking you while you get up.
( 13 + 7 (Trolling) = 20 )

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 20, 2011, 07:10:36 am
But where would be the tension in that?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 20, 2011, 11:32:22 am
Double that Attack Up.[10,5]+9=24    [7,9]+9=25
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 20, 2011, 11:34:58 am
I still want to know why you threw a guy two levels higher then me at my direction dude. Couldn't you have just made me fight a bunch of Imps?

The only viable answer is clearly PLOT.

Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 20, 2011, 01:06:08 pm
That was a pretty sweet flip, but somehow I think I have something else to do. That squirrel will want his key back at some point.

>CR: Descend the temple.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 20, 2011, 03:28:29 pm
But where would be the tension in that?
Dying quickly and easily to an enemy far superior to you do not generate tension very well.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 20, 2011, 03:32:39 pm
I disagree. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SacrificialLion)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 20, 2011, 06:44:28 pm
Spoiler: Turtlelog (click to show/hide)

Also this HB thing might be a good character development opportunity.
And HB doesn't have to kill you outright, he could just beat you to 1 HP and then pick you up by the collar and ask you again. I think most people would comply after that.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 20, 2011, 06:49:53 pm
Mikheal wouldn't. Hes one hell of a Stubborn bastard.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 20, 2011, 07:13:07 pm
Welp, Dreamself it is then.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 20, 2011, 08:17:52 pm
I'll pester you when you die, and then call for a memo. People need to know about the agent. Would this work for everyone?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 20, 2011, 08:27:25 pm
I'll pester you when you die, and then call for a memo. People need to know about the agent. Would this work for everyone?

Sure, I think. Depends on when Blade updates.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 20, 2011, 08:27:47 pm
Nah, don't worry, I have a plan for dealing with him.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 12:52:51 am
You said something about themes earlier. Can we use existing music that we think would fit our character as a theme? This might be a bit too French (http://www.youtube.com/watch?v=ey5tfAH61r0&feature=related), but I think it would fit crazyRonin well. It's fast paced, upbeat (which is good for a Sage of Hope), and has a violin, which I need to toss into my inventory at some point.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 21, 2011, 02:04:39 am

Also, someone needs to poke BD to remember to finish his fight.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 21, 2011, 08:39:55 pm
Sorry for being away, I've been ill all month and I spent close to 30 hours asleep over the last two days.

I'll get to updating right away. Also, if someone would be so good as to find the last post DB was in, that'd be great.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 21, 2011, 08:43:40 pm
Is this it? (http://www.bay12forums.com/smf/index.php?topic=93086.msg2835272;topicseen#msg2835272) If so, I am fast.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 21, 2011, 09:07:45 pm
I never said Mikheal was a tactical genius. He has his flaws, otherwise I guess he wouldn't be playing Sburb. One of those flaws, is being unable to back down from a fight, no matter how small a chance hehas of winning.

I still want to know why you threw a guy two levels higher then me at my direction dude. Couldn't you have just made me fight a bunch of Imps?

Edit:
>Mikheal: Taunt the Agent into attacking you while you get up.
( 13 + 7 (Trolling) = 20 )

Spoiler (click to show/hide)

You decide to talk shit while you're pinned to the floor. Excellent plan. You try to wriggle free from beneath the safe, but have no luck in doing so.

The Agent turns and begins to approach you. Uh-oh. He'll be on you in one turn, there is NO way you're getting on your feet before he gets to you.

(http://img.ie/22b10.png)

Double that Attack Up.[10,5]+9=24    [7,9]+9=25

You attack the imps to the north and west of you, killing them instantly when you hear a loud thump behind you. And another. And more.
(http://img.ie/0a448.png)
Oh HELL.

Spoiler: Goatlog (click to show/hide)

That was a pretty sweet flip, but somehow I think I have something else to do. That squirrel will want his key back at some point.

>CR: Descend the temple.

You start trudging through the snow back to the village. It takes a while, as it did last time, but you eventually arrive.

Thanks Freeform.


>DB: Move as far left as possible then switch to crossbow, shoot the ogre then if possible.

>FS: Try to get the Ogres attention!

You run away from the Ogre, dodging as it swings a mighty fist at you, and retrieve Karl's Mark from your sylladex, turning and firing at the Ogre with 8 points of results.

He follows you, and swings hard, trying to smash you against the floor. Only your fancy footwork saves you from being a smear on your roof.

Imp 3 attacks Froglosipher sprite, hitting it for 8 points of damage, and Imp 2 also claws it, dealing another 5 points.

Froglosiphersprite flys after you and the Ogre, trying to ignore the scratch Imp 3 dealt against him as he went, suffering 8 points of damage. He attacks the Ogre from behind,  hitting it for 10 points of damage.

(http://img.ie/01184.png)

RL: Drop the Load Gaper on that ogre!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 09:20:55 pm
>CR: Find the squirrels house and slide the key under the door. Head back after.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 21, 2011, 09:34:06 pm
>CR: Find the squirrels house and slide the key under the door. Head back after.

After taking a few short moments to make sure you have the right house, you slide the key under the door, then make your way back to the temple. The path is still cold and snowy. You return to the Temple, and make your way inside, and find a short, dark figure peeking into the room with the dead monitors.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 21, 2011, 09:38:29 pm
HB is going WAY to fast. His sheet says he has a speed of six. I count that he travelled at twice that distance in a single turn. 13 squares, to be exact.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 21, 2011, 09:42:56 pm
No turtlelog? :(
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 09:44:47 pm
Spoiler: Whiteouts and Lavaland (click to show/hide)

!

There appears to be a figure in the monitor room, and they aren't squirrel shaped. Maybe you should find out what they're doing there.

>CR: Stealth back a few steps, hide, and see what the black figure does.

[7,6+10]=23
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 21, 2011, 09:49:13 pm
HB is going WAY to fast. His sheet says he has a speed of six. I count that he travelled at twice that distance in a single turn. 13 squares, to be exact.

Did you take into account that he traveled diagonally? You can do that, you know.

Also, enemies are also welcome to trade standard actions for move actions, just as players are.

No turtlelog? :(

WHOOPS.


Spoiler: Turtlelog (click to show/hide)


Spoiler: Whiteouts and Lavaland (click to show/hide)

!

There appears to be a figure in the monitor room, and they aren't squirrel shaped. Maybe you should find out what they're doing there.

>CR: Stealth back a few steps, hide, and see what the black figure does.

[7,6+10]=23

You meld into the shadows, just as you have been training to do, and watch the figure. He looks confused at the dark screens, and starts pressing buttons. Lots of buttons. He has exactly as much luck at activating the device as you, however. He looks a little depressed, then pulls out a radio, and starts whispering into it. You can't make out what he is saying though.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 21, 2011, 09:55:40 pm
What does "diagonal movement" have to do with anything? From my point of view, it just means he travelled an EXTRA square. The book still says his base movement is 6. Since he didn't use any special abilites (Nor does he have any ability that lets him do so.), he travelled far faster then he should be able to.

Unless there is some unspoken GM rule you never told me.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 09:57:46 pm
>CR: Keep hiding until the mysterious person passes.

[6,8+10]=24 if you needed another roll.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 21, 2011, 10:03:23 pm
Actually, he could have gotten real close to you right there.
(http://img.ie/57171.png)
The first blue line is his first move action, 6 spaces. Then he traded his standard action for another move action (we can do that too), for another 6 spaces. Of course, then he wouldn't be able to kill you because no standard action.
Diagonal movement = from the space with the 1 in it to the space one down and one left is 1 movement.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 21, 2011, 10:07:30 pm
What does "diagonal movement" have to do with anything? From my point of view, it just means he travelled an EXTRA square. The book still says his base movement is 6. Since he didn't use any special abilites (Nor does he have any ability that lets him do so.), he travelled far faster then he should be able to.

Unless there is some unspoken GM rule you never told me.

He used two move actions, the second he got by exchanging a standard action, to move 12 spaces.

Or it should have been. I just overlayed the images in paint to double check, and I count 11 spaces of distance. Which is weird. Especially since I meant to move him 12. In fact, the original plan was to move him 12 over to you, use his elite action to gain an extra standard action for the turn, then tear out your eyeballs and deliver a stern lecture to the empty sockets.

It's the name of the attack. I wouldn't actually have him tear out your eyes.

Anyhow, I didn't because I counted twelve up to the space where he sat now. Which I won't bother taking back, because there isn't going to be much difference either way.

>CR: Keep hiding until the mysterious person passes.

[6,8+10]=24 if you needed another roll.

You remain stealthy as the individual withdraws from the room and steps into the return node.

Wait. He's in your house now.

Crud.

Actually, he could have gotten real close to you right there.
(http://img.ie/57171.png)
The first blue line is his first move action, 6 spaces. Then he traded his standard action for another move action (we can do that too), for another 6 spaces. Of course, then he wouldn't be able to kill you because no standard action.
Diagonal movement = from the space with the 1 in it to the space one down and one left is 1 movement.

Basically that, except I miscounted.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 21, 2011, 10:14:36 pm
Hmmm. Can I scourge Charge through the Imp to the gate?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 21, 2011, 10:30:36 pm
Ok Blade, then explain what CAN I do that will not result in my death? Since I failed my saving throw, and I can effectively do nothing to stop him till I do a successful saving throw, what do you suggest I do? (I.E: That "Eat Eyeballs" attack is a death sentence. Tell me how the hell do I survive 3d8+4 damage. And then being Blinded, on top of that!)

Other then submitting. I can't do that, because it remains a core part of his character devlopment.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 10:36:12 pm
Our characters have a problem with backing down from a challenge. My character isn't about to call a truce with DB without beating the hell out of him, even if he is a 'friend' just because of a minor dispute. You'll either have your character swallow their pride and give up, or die the death of a sacrificial lion. I'll probably have to do the same with DB when I meet him.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 21, 2011, 10:47:40 pm
Were you not listening? I said that the pride and stubborness he presents is a core part of the character. If he were to do it now, it would just make everything inconsistent.

And it would also throw everything out of whack if he died now. So basically, If Mikheal takes either of those options, the plot is fucked.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 21, 2011, 10:53:41 pm
>DB: Move as far north as possible, shoot Ogre.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 11:05:00 pm
Were you not listening? I said that the pride and stubborness he presents is a core part of the character. If he were to do it now, it would just make everything inconsistent.

And it would also throw everything out of whack if he died now. So basically, If Mikheal takes either of those options, the plot is fucked.

The guy just threw a safe at you. You might reconsider your pride if someone suddenly can toss safes left and right. There is also the alternative that Blade can have him stuff a sock in your mouth and walk away, but that is up to Blade.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 21, 2011, 11:13:00 pm
I think you seriously underestimate how seriously Mikheal takes this Issue.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 21, 2011, 11:22:53 pm
I think you seriously underestimate how seriously Mikheal takes this Issue.

In that case it's up to Blade to choose whether your character dies or not since Mikheal won't personally stop the agent from killing him. Since this is the case I wouldn't worry about plot problems. Since Blade makes the plot, and can choose whether or not to kill you, I think the plot will be fine. You may however be limited to your dream self after this.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 12:24:29 am
I think you seriously underestimate how seriously Mikheal takes this Issue.

I understand that Mikhael takes issue with backing down from this fight, or rather any fight, but these are the kind of events that establish a character. Situations change, and people grow. I think being hit by a train like HB could go a couple of ways for Mikhael, personally. The cause of this being that Mikhael wouldn't back down might cause him to be more conciliatory in the future. Or, the whole experience could drive him into a self-propelled Derse shattering frenzy. It's all up to you, as his player.

In any case, this is a thing that is happening. There will be situations where fighting is not the best course of action, or even close to the best course of action. In the future, it would be wise to keep this in mind. If meta-gaming keeps your character participating, then a limited amount is acceptable.

For now, it is important to keep in mind that, as far as HB is concerned, for the moment, you are more valuable alive than dead, and he will most likely refrain from killing you outright. Unless you continue to antagonize him after he drops you to zero hp.

Anything you want to do with your turn other than attempt to make yourself mobile? You are prone and can't move, but a second wind is still an option.

Hmmm. Can I scourge Charge through the Imp to the gate?

Not through him, but if you hit and kill him, then make your full movement, you can be one square from the gate on your move. Or you could take an opportunity attack and double move through.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 22, 2011, 12:27:52 am
PA: I CAN TAKE THIS BATMAN. AND CHARGE THROUGH TO THAT GATE.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 12:31:37 am
PA: I CAN TAKE THIS BATMAN. AND CHARGE THROUGH TO THAT GATE.

You take a pittance 5 damage from the imp as you whip past it towards the gate. See ya suckers! You leap through your gate, leaving your house behind.

You have arrived at your destination. And it is dark. Dark as balls.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 22, 2011, 12:47:35 am
I thought character development implied development, i.e. change. So GK might stop being so confrontational later after this experience. Or he could just barely scrape through and use this as an excuse to be EVEN MORE confrontational. Or he could stay completely the same. As Blade said, it's up to you.
Spoiler: Turtlelog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 22, 2011, 12:49:47 am
Spoiler: Warnings (click to show/hide)

>CR: Walk into the gate and hide as soon as possible. If the coast is clear head to the gate.

[4,10+10]=24
[8,1+10]=19 Just incase you want another roll when I get up to the gate area again.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 02:11:16 am
Spoiler: Turtlelog (click to show/hide)

If you want the Turtle to carry you across, you could try a chumming check.

>CR: Walk into the gate and hide as soon as possible. If the coast is clear head to the gate.

[4,10+10]=24
[8,1+10]=19 Just incase you want another roll when I get up to the gate area again.

Wait, I'm confused, you're going through your first gate again after going through the return node?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 22, 2011, 02:14:56 am
>DB: Move as far north as possible, shoot Ogre.
This seems to have been missed.

Unless Blade just doesn't want to write up a combat for this, which is okay too.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 02:42:59 am
>DB: Move as far north as possible, shoot Ogre.
This seems to have been missed.

Unless Blade just doesn't want to write up a combat for this, which is okay too.

WHOOPSI-DAISY.

Thanks for pointing that out. I'm still recovering from my illness and it occurs to me that I am not the sharpest knife in the drawer at the moment.

You duck under the Ogre's fist as you move north to get a better shot. And a better shot you get, hitting the ogre for 10 damage.

Unfortunately, it follows after you, and attacks again. Luckily, you have a well developed sense of self preservation, and dodge accordingly.

RL's cursor appearifies just behind it though, carrying an enormous bookshelf. It hits the Ogre in the head for 9 damage, and slides it 2 spaces (if you like.)

Imp 3 attacks Froglosipher sprite, hitting it for 9 hit points, but Imp 2 misses it, luckily.

Froglosipher sprite attacks them both with a spriteblast, but in his weakened state, misses both.

DB's turn. Also, if you want to move the Ogre, tell me where he's going.

(http://img.ie/17247.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 22, 2011, 02:47:26 am
> SS: Chumming time!
[10,8] + 1 = 19
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 03:13:30 am
> SS: Chumming time!
[10,8] + 1 = 19

You convince the good-natured turtle to carry you across the water in short order. Good deal! It's not very comfortable though, as you don't have a lot of space to sit, and your shoes wind up getting soaked by the surf regardless. Oh well, better than being drenched from head to toe.

The spirograph stands just on the other side of the beach, on a small rise.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 22, 2011, 04:06:10 am
> SS: Get on the rise and look around some more before going through.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 22, 2011, 05:25:36 am
Wait, I'm confused, you're going through your first gate again after going through the return node?

There isn't another gate above the first one? Can I do a quick check to see if it's accessible or do I need to talk to KM?
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 22, 2011, 05:46:48 am
Wait, I'm confused, you're going through your first gate again after going through the return node?

There isn't another gate above the first one? Can I do a quick check to see if it's accessible or do I need to talk to KM?

There are several more gates, but unless you can strong jump up to them (you can't), yes, you will need to talk to KM about building up your house.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 22, 2011, 07:11:39 am
>PA: NOPE.JPG.PNG.EXE.WAV.NOPE Try to find something, Anything in this inky black. Or atleast where you are.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 22, 2011, 10:07:31 am
Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 22, 2011, 12:50:22 pm
Have him get shoved 2 spaces south, please.

RL: Now hit him with the toilet!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 22, 2011, 02:10:40 pm
I'm gonna have TF edit/post the other log.

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 22, 2011, 02:13:11 pm

>CR: Wait it out at the temple until KM builds a new floor for the second gate.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 22, 2011, 04:14:37 pm
The ogre will shift two spaces south.

>DB: Use COMMUNIST MANIFISTO on the OGRE.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 22, 2011, 07:39:49 pm
>Mikheal: Desperately try to get up. You are not to look weak. Not now.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 23, 2011, 12:05:21 am
> SS: Get on the rise and look around some more before going through.

You walk up the rise, but don't step into the spirograph just yet. You take a look around, surveying the crystal blue waters and white sanded beaches of the islands that dot the Oceans around you. You don't see much in the way of structures anywhere, but they might be recessed. Or, this whole place might be like an iceberg. Just, you know, warmer and more inviting.

>PA: NOPE.JPG.PNG.EXE.WAV.NOPE Try to find something, Anything in this inky black. Or atleast where you are.

You stumble around in the dark for a little bit, but as your eyes begin to adjust, you see a dim, pale light a ways away from you.
~~~~~~~

Spoiler: Goatlog (click to show/hide)

>CR: Wait it out at the temple until KM builds a new floor for the second gate.

Well, you figure you don't have much better to do until KM builds you a path to your next gate. It's just as well. For all you know that little bastard could have set a trap for you.

It's kind of chilly in the temple, but nowhere near as cold as it was outside. Drier too, thank goodness.

The ogre will shift two spaces south.

>DB: Use COMMUNIST MANIFISTO on the OGRE.


You let loose with a blast of concentrated communism at the Ogre, hitting it for 14 points of damage, and also keeping it from making opportunity attacks until the end of its next turn.

The Ogre is now out of range of you, and is none too happy with RL's cursor. It swings a mighty fist, but might does not equal accuracy.

Have him get shoved 2 spaces south, please.

RL: Now hit him with the toilet!

The only offensive powers you have remaining require either that the Ogre move away from you without shifting, or deal no damage but give free combat advantage or slow the target instead. There are other actions of admittedly dubious usefulness you could make, such as manipulating terrain as well.

(http://img.ie/48a36.png)

>Mikheal: Desperately try to get up. You are not to look weak. Not now.

You struggle to pry your legs out from under the safe, but have no luck before the Behemoth reaches you, lifting you bodily from under the safe by your throat. He squeezes, nearly crushing your windpipe, and causing your vision to tunnel. You are blinded until you make your save. You are still immobile until you make that save.

You no longer have any hitpoints, and can only make move and minor actions until you receive medical treatment. You are also slowed.

Spoiler: threatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 23, 2011, 12:12:31 am
RL: Do the slowing one.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 23, 2011, 12:42:14 am
>DB: KEEP. ON. SHOOTING.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 23, 2011, 01:33:27 am
> SS: Do a show-offy over the top silly backflip somersault thing into the spirograph.
In case you needed an Athletics or Acrobatics check, here they are in that order:
[1,7] + 3 = 11
[8,1] + 4 = 13
Kind of low, but who cares it was just for teh lulz anyway.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Darvi on December 23, 2011, 06:22:21 am
Actually that's an epicycle.  A spirograph it the device used to draw those.

FYI.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 23, 2011, 08:04:05 am
Mikheal: Black Out.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 23, 2011, 09:45:34 am
Actually that's an epicycle.  A spirograph it the device used to draw those.

FYI.
They've been referred to as spirographs multiple times in the comic, so spirographs they are.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 23, 2011, 03:54:19 pm
Spoiler: Goatlog (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 23, 2011, 10:07:35 pm
RL: Do the slowing one.

You attempt to capture the Ogre's attention and trip it up, but you are unsuccessful.

The imps attack froglosipher sprite, but neither are successful in their attack.

Froglosipher sprite tries another spriteblast, hitting both imps for 8 damage, and taking down Imp 2. He moves forward, hoping to regroup with you once the last imp is culled.

>DB: KEEP. ON. SHOOTING.

You keep shooting, just barely hitting the Ogre with your latest attack, dealing 11 damage.

The Ogre attacks RL's cursor again, this time hitting home and forcibly disconnecting her. It turns and stalks toward you.

(http://img.ie/00421.png)

> SS: Do a show-offy over the top silly backflip somersault thing into the spirograph.
In case you needed an Athletics or Acrobatics check, here they are in that order:
[1,7] + 3 = 11
[8,1] + 4 = 13
Kind of low, but who cares it was just for teh lulz anyway.

You do a backflip somersault into the return node, and are returned to your home. Place looks like it was ransacked.

Mikheal: Black Out.

You slip into painless unconsciousness as HB tightens his grip on your neck, and know no more.

Spoiler: Goatlog (click to show/hide)

The Goat plods off across a nearby bridge, trusting you to follow.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 23, 2011, 10:21:49 pm
> SS: Ask yourself exactly how ransacked the place is.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 23, 2011, 10:37:02 pm
RL: Swear profusely. Then try to reconnect.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 23, 2011, 10:38:44 pm
>DB: Switch to PROUDHON'S RAPIER WIT, and use MUTUALISTIC FLURRY on the OGRE.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 23, 2011, 11:18:39 pm
> SS: Ask yourself exactly how ransacked the place is.

All of your drawers have been torn out and up-ended, and things are scattered all over your floor. At least whoever did it didn't slash open your furniture. Nothing appears to be missing, as such, but it's hard to tell with everything scattered around like this.

RL: Swear profusely. Then try to reconnect.

You reconnect easily enough, but it takes time you don't really have. You can only take a minor and move action now.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 23, 2011, 11:43:29 pm
> Get out. Now. See if you can spot anyone running away.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 24, 2011, 12:01:51 am
RL: Block the ogre so DB can run away again if he wishes.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 24, 2011, 01:37:17 am
> Get out. Now. See if you can spot anyone running away.

You dash out of your house just in time to see a deep purple speedboat carrying a black figure toward the horizon. Bastards.

RL: Block the ogre so DB can run away again if he wishes.

You move your cursor so that if DB chooses to make a break for it, the Ogre will have to go through you.

The last Imp attacks froglosipher, bringing it down, then scampers toward DB and RL's cursor.

>DB: Switch to PROUDHON'S RAPIER WIT, and use MUTUALISTIC FLURRY on the OGRE.

You brandish your rapier, and let loose a flurry of attacks. Only one actually connects, and deals an even dozen damage to the Ogre. His retaliatory attack misses completely.

(http://img.ie/30cc5.png)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 24, 2011, 01:38:50 am
RL: Find a way to cause damage to the ogre.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 24, 2011, 02:06:29 am
> SS: AFTER THEM! Wait, no boat. Go bacl in and maybe clean up a little. Try to see if anything's missing, and if so, what it is.
Fairly sure this needs a check of some kind. Perception, maybe? I'll wait for confirmation before rolling anything though.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 24, 2011, 08:39:28 am
>Mimi: Follow the goat.

I realize I'm kind of beelining through my Land, but I have to get CR back up. And then maybe catch frogs with SS. Dunno.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 24, 2011, 11:53:10 am
>Mikheal: Regain Consciousness
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 24, 2011, 12:22:42 pm
PA:> Head Towards the light
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 24, 2011, 03:27:15 pm
PA:> Head Towards the light

You follow the light, and soon realize you are in a large underground chamber. You realize this because you have stumbled onto a cluster of luminescent crystals that are illuminating the cave walls. Moisture occasionally drips down from the ceiling or walls.

The cluster seems to be giving off light roughly similar to a large campfire. Plus, you think you see more further into the cave. Chamber. Thing.

>Mikheal: Regain Consciousness

You do not. Instead, you have troubled dreams, interrupted by flashes of purple.

>Mimi: Follow the goat.

I realize I'm kind of beelining through my Land, but I have to get CR back up. And then maybe catch frogs with SS. Dunno.

It's not a problem.

You follow the goat across several bridges before spotting your first return node. Unfortunately, it's located about fifty feet up a sheer cliff.

> SS: AFTER THEM! Wait, no boat. Go bacl in and maybe clean up a little. Try to see if anything's missing, and if so, what it is.
Fairly sure this needs a check of some kind. Perception, maybe? I'll wait for confirmation before rolling anything though.

You spend some time picking up your stuff. You don't recognize anything as being gone, thankfully. You breath a sigh of relief. Whatever it was that guy was looking for, you guess he didn't find it.

RL: Find a way to cause damage to the ogre.

If you could trick the Ogre into moving away from you, you could get a decent shot in, but that is hardly an ideal method.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 24, 2011, 03:33:30 pm
>Mimi: Pester BT about the Lands. Look for another way ar-
Spoiler (click to show/hide)
>Mimi: Abruptly fall asleep.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Riccto on December 24, 2011, 04:15:02 pm
>PA: Break off a Crystal and keep moving forward.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 24, 2011, 04:25:36 pm
RL: Keep serving as a block in case DB needs to run.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 24, 2011, 04:47:36 pm
>Mikheal: Wake up
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 24, 2011, 04:49:27 pm
You're probably just asleep. You need to wake up on Derse somehow, and this might be it.
> SS: Go take a nap in the sun. You deserve it, for being so awesome and stuff.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 24, 2011, 04:53:09 pm
Bluh. I planned on having Mikheal wake up on Derse much later, for the sake of not everyone waking up there at extremely close intervals and having the story lose crediblity, but ok then.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 24, 2011, 05:14:09 pm
Or maybe he just didn't want you to get back up immediately and made a filler turn or something? I don't know how Blade's mind works or what he's going to do. That was just a guess which will probably end up being wrong.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 26, 2011, 11:04:14 am
I just realized that Mikheal has plot armor. And therefore is uncapable of dying. Why? Because hes suppost to die by getting impladed by a gaint blade: (http://www.bay12forums.com/smf/index.php?topic=93086.msg2633613#msg2633613)
Quote
GK: ThE SeconD ThinG IS ThaT...
AL: YEAH?
GK: I HavE SeeN MyselF GettinG ImpladeD BY A GainT BladE IN OnE OF ThE SceneS.
AL: OH
AL: UH
AL: HM
AL: OKAY
AL: THAT COULD BE EITHER REALLY BAD
AL: OR JUST SORTA BAD

Seeing as HB's blade is likely just a normal one (AKA: Not incredibly gigantic) he can't be the one who kills him. And since Blade agreed this was canon with me in a PM exchange, he effectively said yes to giving me plot armor till this event happens. I really shouldn't have to worry about dying, I guess.

Edit: And I think Mikheal would say something if he was wearing Purple PJs in it.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 03:53:15 pm
>Mimi: Pester BT about the Lands. Look for another way ar-
Spoiler (click to show/hide)
>Mimi: Abruptly fall asleep.

You suddenly find yourself sitting upright on a golden bed, wearing a golden dress. That's funny, you don't remember accepting a drink from a stranger.

>PA: Break off a Crystal and keep moving forward.

You grab an outcropping section of crystal and yank, but it doesn't break. Huh. You're going to have to put your back into this.

I just realized that Mikheal has plot armor. And therefore is uncapable of dying. Why? Because hes suppost to die by getting impladed by a gaint blade: (http://www.bay12forums.com/smf/index.php?topic=93086.msg2633613#msg2633613)
Quote
GK: ThE SeconD ThinG IS ThaT...
AL: YEAH?
GK: I HavE SeeN MyselF GettinG ImpladeD BY A GainT BladE IN OnE OF ThE SceneS.
AL: OH
AL: UH
AL: HM
AL: OKAY
AL: THAT COULD BE EITHER REALLY BAD
AL: OR JUST SORTA BAD

Seeing as HB's blade is likely just a normal one (AKA: Not incredibly gigantic) he can't be the one who kills him. And since Blade agreed this was canon with me in a PM exchange, he effectively said yes to giving me plot armor till this event happens. I really shouldn't have to worry about dying, I guess.

Edit: And I think Mikheal would say something if he was wearing Purple PJs in it.

You don't have plot armor, it just means if you stay dead, it's no longer the alpha timeline. Which means bringing you back = sidequest. Of course, that applies to all of us...

>Mikheal: Wake up

You totally fail to regain consciousness. That was a hell of a beating you took just now, after all.

> SS: Go take a nap in the sun. You deserve it, for being so awesome and stuff.

You decide that now, when you are not being attacked and garbage, is a good time for taking a nap. After all, you can't do much else until you get your house built up to your first gate, and that's if you just want to backtrack. Nope, this is certainly a good time to catch some z's.

After only a few minutes of sunbathing, you wake up in a golden room, wearing a gold dress. Neat.

RL: Keep serving as a block in case DB needs to run.

You hold your position, trying to keep the Ogre from rushing after him if DB decides to make a break for it.

The last imp moves over to you, and attacks, and though it hits you, it is too weak to force a disconnect.
(http://img.ie/81ca3.png)

DB's turn.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 26, 2011, 05:15:01 pm
> Claire: Look out window. You sure love looking at stuff.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 05:49:45 pm
I'll let SA3 post the log, I have to get to supper. 'Twas fun.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 26, 2011, 06:05:29 pm
> Claire: Suddenly get jumped by Mimi!
aw man responsibility sucks
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 26, 2011, 07:16:13 pm
BD! Hurry up and finish your battle so you can submit to HB and I can finally wake up and kill shit! My Kill count is going down in comparison to everyone elses in a increasingly rapid rate!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 26, 2011, 07:42:10 pm
>CR: Take a second look at the computer room. It's better than doing nothing. Maybe the mystery guy left something behind.

EDIT:

Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: TherosPherae on December 26, 2011, 07:49:56 pm
RL: Continue serving as a block for the duration of the fight.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 08:27:08 pm
Spoiler: Wha? (click to show/hide)

AL: *sniffles*

Well, that was an interesting conversation, at any rate. You finally get around to looking around properly. It is a hell of a view. Gothic golden buildings anywhere you look. A lot of white carapaced people staring expectantly at you too. And they're quiet. Real quiet. Creepy quiet.

RL: Continue serving as a block for the duration of the fight.

Duly noted.

>CR: Take a second look at the computer room. It's better than doing nothing. Maybe the mystery guy left something behind.

You poke around again, but nothing seems to be any more or less broken than the last time you were here.

Hm. That's odd. Smells kinda like licorice in here.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 08:28:33 pm
>Mimi: Abruptly wake up.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 08:38:55 pm
>Mimi: Abruptly wake up.

You realize you are being butted awake by the goat who brought you to the spirograph. Well, close to it, anyway.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 26, 2011, 08:41:32 pm
>CR: Spot, the scotty dog.

[9,6+15] = 30
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 08:53:37 pm
>CR: Spot, the scotty dog.

[9,6+15] = 30

You poke around for the source of the smell, and find a pair of licorice gummi bears laying on the ground. Well, those aren't good for eating now.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 08:54:29 pm
>Mimi: Look for another way around the cliff.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 08:58:46 pm
>Mimi: Look for another way around the cliff.

You briefly consider tunneling into the cliff and digging straight up, but you have neither a pickaxe or experience with one.

Yeah, you're gonna have to climb this thing. Careful-like.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 09:27:20 pm
>Mimi: Attempt to climb the thing. Careful-like.

6+6(+3/+2 depending on if Acrobatics/Athletics)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 09:36:20 pm
>Mimi: Attempt to climb the thing. Careful-like.

6+6(+3/+2 depending on if Acrobatics/Athletics)

Doubles. Brutal Affront?

ADVANCE OR ABSCOND!
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 09:51:42 pm
ADVANCE ADVANCE BRUTAL AFFRONT GOGOGO
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 09:56:39 pm
ADVANCE ADVANCE BRUTAL AFFRONT GOGOGO

You fly off the handle and straight up the cliff, shooting up that fifty foot cliffside like it wasn't a thing that was there at all.

You cannot hope to beat Mimi in a rock climbing contest. She is simply the best there is.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 26, 2011, 09:57:58 pm
>Mimi: Jump through the portal and exit your land like a boss.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 26, 2011, 10:01:36 pm
>Mimi: Jump through the portal and exit your land like a boss.

 And thus it was that you returned to your home. Place looks when you left it.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 26, 2011, 10:39:27 pm
You cannot hope to beat Mimi in a rock climbing contest. She is simply the best there is.

Ok lets just ignore the fact that Mikheal has 7/9 more pluses in Acrobatics/Atheletics then Mimi. :P

( JK JK )
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Jervous on December 27, 2011, 01:59:24 am
(http://img.ie/42163.png)

all based on stuff i could see in the OP, apologies if some things look weird or too different (i did change some things that were copied straight from bases.)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: The Fool on December 27, 2011, 02:02:30 am
I like Steve more in that one. He doesn't have glasses! I can't do MSPaint sprites properly to save my life. Great job.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 27, 2011, 02:10:29 am
(http://img.ie/42163.png)

all based on stuff i could see in the OP, apologies if some things look weird or too different (i did change some things that were copied straight from bases.)

DUDE, YES.

That Alex sprite in particular I absolutely adore.

Thank you.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 27, 2011, 02:24:09 am
Whoa, very nice! I'd say it's much better than anything I could do but then anything is better than what I can do. Nice job and thanks.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: freeformschooler on December 27, 2011, 09:07:25 am
Wow, Jervous. I adore the way you draw hair. Excellent work.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 27, 2011, 09:39:33 am
It looks awsome! I love all of them to death, and I think they would work great as an alternative to me sprites.

And on another note, I think the fact that Mikheal has these two little "Side Spikes" is going to stay, dispite how... feminine... they look. And speaking of that, he actually pretty Gender Ambiguous in that picture. :P
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Jervous on December 27, 2011, 01:55:08 pm
You're welcome, guys.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 27, 2011, 09:17:03 pm
Alright, I think it's time we got back on track. Just to quickly advise/remind folks on what they should be doing (Not that you have to do this, these are suggestions, except for characters I control, of course), the following list of suggestommands.

Alex: Chill. Aside from visiting your gel people, or chasing imps around your house, you don't have a lot to do with your time except get a bit of rest and appreciate the animes, whilst absentmindedly building up RL's pad..

Dannielle: Yeah, you're already supporting DB.

Brian: Surely you must be finishing off those underlings by now?

Mikhael: Bleed internally

Troy: Aggrieve crystal formation.

Mimi: Perform server player duties.

Claire: Either talk to the creepy staring people, or alternatively wake up, and also perform server duties.

Steve: Contemplate ye olde scotty doggies.


Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Johnfalcon99977 on December 27, 2011, 09:36:30 pm
>Mikheal: Work on Derse Sub-plot while you Bleed internally are knocked out
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 27, 2011, 09:40:58 pm
>Mikheal: Work on Derse Sub-plot while you Bleed internally are knocked out

You try to be your your dreamself, but you were beaten so hard that you are less dreaming and more blacked out. No Derse shenanigans, for the moment.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 27, 2011, 10:00:41 pm
>DB: Keep doing that stabby thing you do.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 27, 2011, 11:02:07 pm
>DB: Keep doing that stabby thing you do.

You make another attack, but the erratic nature of your current weapon keeps you from landing a killing blow. Which is really lame, since that means that Ogre has another chance to paste you.

Which it does. The Ogre's hand comes down on you like the wrath of god. You take 8 points of damage, and are now 1 point away from death. This would be an excellent time to panic.

RL continues to run interference.

The imp attacks her cursor, but is luckily too weak to force a disconnect.

Nobody moved, not reposting a map.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Bdthemag on December 27, 2011, 11:06:29 pm
>DB: RUN NORTH, RUUUUUUN. Then start shooting.
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: SirAaronIII on December 27, 2011, 11:08:00 pm
> Claire: Fly down to the creepy staring white people and chat up the closest one
Spoiler: whatkindoflogisthis (click to show/hide)
Title: Re: Homestuck RPG! (Down to the Lands...)
Post by: Blade Master Model 42 on December 27, 2011, 11:24:28 pm
> Claire: Fly down to the creepy staring white people and chat up the closest one
Spoiler: whatkindoflogisthis (click to show/hide)

>DB: RUN NORTH, RUUUUUUN. Then start shooting.

Run north? How far do you want to go? If you move more than one space away, the Ogre gets a free shot at you. This is not the optimal time to be handing out free swings.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 27, 2011, 11:41:18 pm
Okay then, I'll move one space north and then I'll shoot. Assuming that the ogre will have to destroy RL's cursor to move towards me.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 27, 2011, 11:45:42 pm
Spoiler: prospitianlog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 27, 2011, 11:56:05 pm
Okay then, I'll move one space north and then I'll shoot. Assuming that the ogre will have to destroy RL's cursor to move towards me.

Yeah, that's pretty much the score.

You leap backward, and return Proudhon's Rapier Wit to your Strife deck, and instead pull out Karl's Mark, and fire. You strike the Ogre in it's eye, and with a howl of pain, it finally explodes into Grist! AW YEAH.

The imp continues attack RL's cursor, and manages a lucky disconnect. Looks like it is just you two, for now.

(http://img.ie/06643.png)


Spoiler: prospitianlog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 28, 2011, 12:02:50 am
*Cue western movie music*

>DB: Jump Backwards and use COMMUNIST MANIFISTO on the imp.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 28, 2011, 12:08:08 am
*Cue western movie music*

>DB: Jump Backwards and use COMMUNIST MANIFISTO on the imp.

You cannot jump backwards because then you would tumble around 100 feet to your death. Which would hurt.

You just t\shoot the bastard instead, finally ending the fight. Perhaps it would be wise to sit and take a breather.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 28, 2011, 01:07:16 am
Spoiler: prospitianlog (click to show/hide)
Time for an abrupt awakening? Not yet. But I'm going to suck your blood dude prety soon.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on December 28, 2011, 01:09:47 am
>CR: Wonder why the heck there are licorice gummi bears. Clearly these are from the Dersian, but what does it mean!?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 28, 2011, 01:11:40 am
>DB: Take a break, and then afterwards head through the gate.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 28, 2011, 01:28:08 am
Time for an abrupt awakening? Not yet. But I'm going to suck your blood dude prety soon.

Wat?

Spoiler: prospitianlog (click to show/hide)

>CR: Wonder why the heck there are licorice gummi bears. Clearly these are from the Dersian, but what does it mean!?

You boggle vacantly at the gummi bears. Other than the possibility of 'He just likes black licorice gummi bears', of course. Nuts.

>DB: Take a break, and then afterwards head through the gate.

You take a few minutes to gather your strength, then move through the gate.

And into hell. Well, it isn't hell, but it sure isn't the saccharine coated pony filled storybook you were expected. It looks like there USED to be one. But it was destroyed, somehow. Damn.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 28, 2011, 01:30:47 am
>DB: Walk around, looking for anything of interest or something that could give hint to what happened here.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 28, 2011, 01:34:22 am
Spoiler: prospitianlog (click to show/hide)
> Claire: Suddenly wake up.
As for the prety soon thing, Sweet Bro and Hella Jeff references that don't fit with the rest of the post. Always works.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 28, 2011, 01:43:25 am
Okay, before I move into this, I want to talk about the Denizen thing. According to the Wiki, there is a Denizen for each Aspect. There are a few Denizens we know nothing about, and about four we know a little bit about.

So, almost everything involving denizens will almost certainly be contradicted by canon later.

That said:

>DB: Walk around, looking for anything of interest or something that could give hint to what happened here.

You start looking around the ruins of the town, trying to work out what happened. Nothing seems to be on fire... You aren't sure what to make of that just yet.

You think you hear the sound of weeping.

> Claire: Suddenly wake up.
As for the prety soon thing, Sweet Bro and Hella Jeff references that don't fit with the rest of the post. Always works.

You wake up in a most sudden fashion. You starkly remember everything you saw while you were asleep. Hm. That's odd. Must be a game mechanic.

Also, we are so rude. This is the second time one of the Prospit dreamers woke up in the middle of a conversation.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on December 28, 2011, 09:17:56 am
>BRAIN BOY. GET ON YOUR COMPUTER SO YOU CAN SAVE OUR GLORIOUS SAVIOR YOUR FRIEND.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on December 29, 2011, 05:13:05 am
RL: Swear profusely then hit your head on your computer keyboard until you black out.

Girl, I don't think you should be doing that.
Girl, please stop.
Stop. Please.
Do not make me be rude.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 29, 2011, 07:02:39 am
RL: Swear profusely then hit your head on your computer keyboard until you black out.

You cannot hear the voice, because you have beaten yourself to unconsciousness sleep.

Well, at least you didn't beat yourself very hard. You awaken in your dreamsphere thingy on Prospit's moon. Weren't you doing something here?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Riccto on December 29, 2011, 08:23:51 am
>PA: Beat that Beat Crystal UP [6,7]+9=22
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on December 29, 2011, 09:10:57 am
Maybe someone should try and pester Mikheal so they can find out somethings wrong on his side?

I only just realized Mikheal was missing his Scarf in that last cast Sprite Picture >.>
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on December 29, 2011, 12:07:25 pm
I think I saw people like the mysterious person when I was dreaming. Maybe I can find out more by sleeping. Now where would be a safe place to sleep that would be out of view?...

>CR: Take a nap on top of the monitors.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 29, 2011, 07:19:59 pm
>PA: Beat that Beat Crystal UP [6,7]+9=22

You start thumping the crystal, trying to break a piece off, but only succeed in breaking off a few tiny chips of crystal. And they aren't nearly as bright as the whole.

You hear giggling behind you. And not cute giggling either. EVIL giggling. Roll perception. And initiative.

I think I saw people like the mysterious person when I was dreaming. Maybe I can find out more by sleeping. Now where would be a safe place to sleep that would be out of view?...

>CR: Take a nap on top of the monitors.

You climb on top of the monitors and lay down for a nap, just like a little kitty cat.

Or Snoopy. Basically anything that sleeps on top of shit they weren't meant to be sleeping on.

But, try as you might, you can't fall asleep. Probably because it's too chilly in here. Brr.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 29, 2011, 07:21:20 pm
>DB: Approach the location where the weeping sound is coming from.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 29, 2011, 07:29:49 pm
>DB: Approach the location where the weeping sound is coming from.

You see a little pony, with a tan coat and deep brown mane, crying in front of a mound of upturned earth. There's a shovel laying next to him. You can another spirograph just beyond it.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on December 29, 2011, 07:37:03 pm
RL: Wander
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on December 29, 2011, 07:42:13 pm
>Mimi: Start building up CR's house

He's not on PC or I would roleplay it out.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 29, 2011, 07:47:55 pm
RL: Wander

Well, it's mostly flying, but yeah. Where do you wish to wander too?

>Mimi: Start building up CR's house

He's not on PC or I would roleplay it out.

It isn't required to do so. So yeah, you add floors like they were going out of style.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 30, 2011, 12:57:19 am
> Claire: BUILD BUILD BUILD BUILD BUILD
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 30, 2011, 02:48:02 am
Spoiler: PONYLOG (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 03:02:47 am
Spoiler: PONYLOG (click to show/hide)

You don't see any other bodies around, but you do notice bloodstains in some places. In fact, now that you're looking for it, you realize there are several blood trails leading up to the upturned earth.

> Claire: BUILD BUILD BUILD BUILD BUILD

In a less dreary and terrible part of the session, you start building up KM's house. The copy paste functions are really useful for this, and easy on the GM when the time comes to bring up a battle map at the houses.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on December 30, 2011, 03:05:02 am
Spoiler: POYLOG (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 03:09:26 am

Spoiler: POYLOG (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 30, 2011, 03:50:44 am
The Denizen??
also poylog heeheehee
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 03:54:21 am
The Denizen??

And the prize goes to SirAaronIII!
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on December 30, 2011, 05:01:44 am
RL: Wander over to the chain. Stare at it.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 05:12:32 am
RL: Wander over to the chain. Stare at it.

Well, it is still pretty much the biggest chain you have ever seen, ever. Going to head over to Prospit proper again?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on December 30, 2011, 08:45:32 am
>KM: Heed Claire's warning and make a paraLUNACHUTE.

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Riccto on December 30, 2011, 02:52:06 pm
INIT:[3,7]+6=16
PER:[9,6]+3=18
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on December 30, 2011, 05:19:13 pm
RL: Just sit on the chain and people-watch.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 08:37:35 pm
>KM: Heed Claire's warning and make a paraLUNACHUTE.

Spoiler (click to show/hide)

What does that do?

I mean, obviously it isn't your alchemy item for 4th level, since we aren't there yet. Also, I must've missed that warning, I'm kind of curious about it.

RL: Just sit on the chain and people-watch.

You sit in one of the links and just watch Prospitians go by. Some of them stop to look, stare expectantly, then leave.

INIT:[3,7]+6=16
PER:[9,6]+3=18

You manage to spot the imps, lurking in the darkness just beyond the reach of the crystals glow. Luckily for you, it seems they don't know that you know.

You can see more crystal clusters in the distance, but most of the cave is only dimly lit. If an enemy conceals themselves, and you don't see them on your turn, they will have combat advantage against you if they attack. Of course, the same goes for you.

Right now, you see two imps, one south of you, and one west of you.

What do you do?
(http://img.ie/521b7.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on December 30, 2011, 08:52:31 pm
>KM: Heed Claire's warning and make a paraLUNACHUTE.

Spoiler (click to show/hide)

What does that do?

I mean, obviously it isn't your alchemy item for 4th level, since we aren't there yet. Also, I must've missed that warning, I'm kind of curious about it.

It's just a parachute, I'm just command-roleplaying. Since Claire's house wasn't built up when she talked to Mimi about meeting up, Mimi was going to find out a way to enter safely.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 09:45:14 pm
>KM: Heed Claire's warning and make a paraLUNACHUTE.

Spoiler (click to show/hide)

What does that do?

I mean, obviously it isn't your alchemy item for 4th level, since we aren't there yet. Also, I must've missed that warning, I'm kind of curious about it.

It's just a parachute, I'm just command-roleplaying. Since Claire's house wasn't built up when she talked to Mimi about meeting up, Mimi was going to find out a way to enter safely.

Ah ha, I see.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on December 30, 2011, 11:03:35 pm
> Claire: Go back to sleep, why did you even wake up you're not doing anything
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 30, 2011, 11:58:34 pm
> Claire: Go back to sleep, why did you even wake up you're not doing anything
Let's be fair, building up your client's house is a very important job!

...Even if it doesn't take as much time as it used to, since you can just copy/paste a bunch of floors at a time. You suppose you could take a nap.

You awaken in the dreamsphere again. Looks like you get teleported back whenever you wake up. Or, considering where you start, fall asleep. Whatever.

>Alex: Rather than take a nap and meet your friends, screw around with alchemy for a few hours until PA gets back and can get you to your second gate.

(http://img.ie/b11c2.png)

What are you talking about? You've been at that for twenty minutes now already. Look at the all the cards you've already wasted. I mean, experimented with.

You're trying to make that thing you were on in that cloud you saw, but it's slow going. In fact, you're not 100% positive you're actually making progress.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on December 31, 2011, 12:06:14 am
>CR: Do backflips off the monitors while waiting for KM to be online.

[7,7+6] = 20

Unless your willing to let me metagame I think I'm stuck here for now.

EDIT: If I can metagame then...

>CR: Stealthily hop through the gate and hide.

[10,4+10] = 24
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 31, 2011, 12:30:43 am
EDIT: If I can metagame then...

>CR: Stealthily hop through the gate and hide.

[10,4+10] = 24

You'll have to forgive me, I don't see how this is meta-gaming.

You step through the gate and dip into a shadow, quiet as a whisper.

You don't see the ebony individual.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on December 31, 2011, 07:50:47 am
I said that I would wait until she made more levels to avoid running into the mysterious guy. I shouldn't have left without hearing from KM. That's why I considered it metagaming.

>CR: Sneak to the gate floors.

[10,3+10] = 23
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on December 31, 2011, 09:13:48 am
I said that I would wait until she made more levels to avoid running into the mysterious guy. I shouldn't have left without hearing from KM. That's why I considered it metagaming.

>CR: Sneak to the gate floors.

[10,3+10] = 23

Easily justified as 'he was bored, decided tracking the guy might be more worthwhile.' Or something.

You don't see any sign of the dark, squat figure you'd seen before. Maybe he cleared out. Or maybe he'srightbehindyouohGOD!
Nope. Nobody there.

Hehe.

You start sneaking up toward the gate floors.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on December 31, 2011, 09:19:58 am
>Mimi: No need to wait around on CR now that you've built up his house, you've got a smartphone to contact him if necessary. Head up to the second gate!
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on December 31, 2011, 10:33:32 am
>Move from pillar to pillar to avoid being noticed early.

[7,6+10] = 23
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 01, 2012, 05:16:10 pm
RL: Go back to hover-wandering.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 01:51:32 am
>Move from pillar to pillar to avoid being noticed early.

[7,6+10] = 23

Do you want to avoid all enemies you can? Or do you want to sneak attack some of them? If the former, I'll just make a couple stealth rolls, and only post a map and enemies if you get spotted. Otherwise, I can give you the first group of enemies you encounter whether you see them or not.

In the interim, you make for your next gate, getting delioriously ninjasty all in up this business. Nothing suspects you are there.

RL: Go back to hover-wandering.

You return to drifting about. After all, you can sit around anytime, but you can only fly when you're asleep!

Wait a sec, is someone else awake in their dreamsphere?

>Mimi: No need to wait around on CR now that you've built up his house, you've got a smartphone to contact him if necessary. Head up to the second gate!

You get off of your computer and begin to make your way up to the top of your house. More monsters block your path, as always. It's like the game has nothing better to do than throw a bunch of monsters at you.

At least it's only a few imps. Though you suspect there will be more when you reach the top.

Roll initiative.

(http://img.ie/b4ac7.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 03:47:42 am
RL: This is boring. Time to see what you can do. HIGH-SPEED FLYING GO
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 04:43:27 am
RL: This is boring. Time to see what you can do. HIGH-SPEED FLYING GO

Where would you like to fly to?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 05:35:41 am
RL: This is boring. Time to see what you can do. HIGH-SPEED FLYING GO

Where would you like to fly to?
Nowhere specific, just fly around really fast for kicks.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 06:10:13 am
RL: This is boring. Time to see what you can do. HIGH-SPEED FLYING GO

Where would you like to fly to?
Nowhere specific, just fly around really fast for kicks.

You try to fly as fast as you can. Unfortunately, you soon discover that you don't seem to be able to fly much faster, if at all so, then when you run. That's kind of disappointing.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 08:00:38 am
Nine plus initiative bonus.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 03, 2012, 08:30:44 am
>CR: Peer around the corner to see the enemies before attacking.

I don't want to walk into a field of ogres and a dersite. That would be dangerous.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 12:55:14 pm
RL: Swear in disappointment.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 01:35:16 pm
Oh yeah, and as for action, summon SS one space up from me, move two spaces right. Unless SS doesn't need to be manually resummoned, in which case shoot the fire imp then move the same combination of spaces. 12+...10, right? In the latter case.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 03, 2012, 06:47:08 pm
Summoning is an action on my turn. I'd help you, but I'm supposed to be asleep right now.
Well, I guess I could wake up again but that'd be an awful lot of waking up and sleepig and waling up again. But if you really need help...
Claire: Wake up, get back to serving. Cursor should appear 1 space above Mimi's current position, move north 5 spaces, then use Distracting Poke to slow the fire imp down.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 06:49:16 pm
Nah, you don't have to. These are just imps so no big deal. I'll go with my second action.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 03, 2012, 07:02:02 pm
Okay, in that case, ignore my last action.
> Claire: Check out golden dream room.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 08:54:09 pm
RL: Swear in disappointment.

You start busting out swears like a sailor who stubbed his toe. A prospitian looks up with concern.

Spoiler: dialoglog (click to show/hide)

>BM: Stop hitting the post button after resolving one character's reaction. Seriously.

Okay, in that case, ignore my last action.
> Claire: Check out golden dream room.

You take a glance around. Seems pretty much like your room when you are awake, just a lot more yellow. Seriously. It's like whoever decorated in here wasn't aware that there were 2 more primary colors.

>CR: Peer around the corner to see the enemies before attacking.

I don't want to walk into a field of ogres and a dersite. That would be dangerous.

You hear movement up ahead, and decide to get a look at what's ahead. You manage to spot three fire imps and an ogre, then duck your head back. They don't seem alert, so sneaking past is an option, though somewhat tricky. On the other hand, you could attack them, and have full advantage from the surprise factor.

On the other other hand, doing that would make sneaking pretty much impossible for the rest of the climb.
(http://img.ie/34923.png)

Oh yeah, and as for action, summon SS one space up from me, move two spaces right. Unless SS doesn't need to be manually resummoned, in which case shoot the fire imp then move the same combination of spaces. 12+...10, right? In the latter case.

Unfortunately, you don't go first. The imps are ready for you, and the fire imp launches a fireball at you, which you deftly dodge.

The two ghost imps swoop in, but only one of the two manages to get close enough to attack, and attack it does, clawing you for 5 points of damage.

At this point shooting the fire imp would provoke an opportunity attack. Do you wish to proceed?
(http://img.ie/5c73c.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Riccto on January 03, 2012, 09:05:51 pm
>PA: TAKE THE HIGH GROUND ON THOSE CRYSTALS
ACROBATICS:[6,8]+6=20
>PA:NOW SHOUT SOMFIN RUDE AT THOSE GITS
TROLLING: [5,10]+4=19
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 09:35:34 pm
>PA: TAKE THE HIGH GROUND ON THOSE CRYSTALS
ACROBATICS:[6,8]+6=20
>PA:NOW SHOUT SOMFIN RUDE AT THOSE GITS
TROLLING: [5,10]+4=19

Splendid.

You scramble up to the high ground on the crystals. It isn't particularly good footing, but attacking you will be a bit trickier. Not to mention, anything that wants to hit you is going to have to come into the light to do it.

You start jeering and making catcalls, and successfully draw your two foes into the light! Yay? Both the sword imp and knight imp attack you, and the knight imp scores a hit. You take 5 damage, and are knocked back 1 space.

(http://img.ie/499c3.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Riccto on January 03, 2012, 09:50:37 pm
>PA: KRUMP THA GIT, HE SCUFFED YOUR GUBBINS!
[2,2]+9=13
You confirm for Brutal Affronts right?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 09:54:44 pm
Spoiler: dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 10:31:09 pm
>PA: KRUMP THA GIT, HE SCUFFED YOUR GUBBINS!
[2,2]+9=13
You confirm for Brutal Affronts right?

Yes I do, and no I did not.

You get ready to bust out some truly rad moves on these bastards, but you slip and fall onto the cavern floor. It hurts pretty bad, and you won't be doing anything for the rest of the turn.

Your assailants try to get a few good kicks in before you have time to get up, but you manage to stay out of the way of their feet.

Your turn. You are still prone, and it'll take a move action to stand.

Someone check the effects of Troy's grave blunder, please. I'm on my new computer and it doesn't have reader on it yet, and I can't check it myself. Internet is too slow to DL it for a few hours. EDIT: Did it myself, eventually. He takes 5 damage from an a free attack by one of the imps.

(http://img.ie/9a9b3.png)


Spoiler: dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 10:31:55 pm
Uhhh. Yeah, let's do that anyway.

EDIT: My other option, of course, is moving 1 space away without taking the OA, right?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 03, 2012, 10:41:21 pm
> Claire: Hey is that someone else in a gold dress like you, speaking to one of those white people? Observe from a distance.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 10:43:48 pm
Uhhh. Yeah, let's do that anyway.

EDIT: My other option, of course, is moving 1 space away without taking the OA, right?

Yes, you could step back a space as your entire move action, and have no risk of opportunity attacks, and attack safely. Alternatively, you could pull out your unmodified rapier and stab at close range, ad still get access to a full move.

Those are two options that do not involve opportunity attacks.

> Claire: Hey is that someone else in a gold dress like you, speaking to one of those white people? Observe from a distance.

You hover over and get your eavesdrop on.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 11:12:48 pm
Yeah, I'll do the rapier thing.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 11:17:24 pm
Spoiler: dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 11:31:04 pm
Spoiler: dialoglog (click to show/hide)

Yeah, I'll do the rapier thing.

You swap out for your trusty rapier, shish-kabobing a ghost imp. Or rather, you thought you did, but it just cackles maniacally and flies off the blade. Stupid incorporeal bastard.

The various imps close in and, with the exception of the card imp, who is way, way behind, attack in a fashion that is both scary and dramatic. Not particularly effective though. They're not skilled fighters.

(http://img.ie/4862a.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 03, 2012, 11:32:48 pm
I guess I have no choice. The Dersite will probably be higher up by now. I can't risk getting caught, I'll have to sneak by if I want to try stalking the stalker.

>CR: Be the shadow.

[3,9+10] = 22
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 03, 2012, 11:41:51 pm
I guess I have no choice. The Dersite will probably be higher up by now. I can't risk getting caught, I'll have to sneak by if I want to try stalking the stalker.

>CR: Be the shadow.

[3,9+10] = 22

You are vengeance. You are the night! YOU ARE BATMAN!

Well, not really. But you stick to the shadows and scurry up yon stairs like there was nothing to it.

For completely circumventing the encounter, you receive a small stack of boondollars. A stack 1500 deep, to be precise.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 11:44:13 pm
Edit: NOPE I JUST MISSED HAHAH I'M BLIND
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 03, 2012, 11:48:17 pm
22 is a miss? :III wow these things are crafty. Actually with the rapier I think it should be 23 since there's no -1 to precision.

>MIMI: STAB THAT FIRE IMP. Then if it dies, take off to the right all the way.

17+11, THANK YOU DICE GODS.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 03, 2012, 11:50:43 pm
22 is a miss? :III wow these things are crafty. Actually with the rapier I think it should be 23 since there's no -1 to precision.
It was its crafty ghost powars.
Spoiler: dialoglog (click to show/hide)
RL: Cease conversation, turn around, fly right into the eavesdropper on accident.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 04, 2012, 12:00:38 am
Edit: NOPE I JUST MISSED HAHAH I'M BLIND

Welp, I am mystified.

22 is a miss? :III wow these things are crafty. Actually with the rapier I think it should be 23 since there's no -1 to precision.

>MIMI: STAB THAT FIRE IMP. Then if it dies, take off to the right all the way.

17+11, THANK YOU DICE GODS.

Actually, it was a hit, it is just that ghost imps are the worst kind of asshole and can ignore one hit per encounter. Anything ghost prototyped can, in fact.

It's going to be extremely amusing when one of us pulls out our equivalent of SEPULCHRITUDE on the black king and it does absolutely nothing.

You slam the point of your rapier straight through the fire imp's head, taking 1 point of damage from its aura as you sprint away from the other imps who, try as they might, can't get you with an opportunity attack. It explodes into grist as the Ghost imps follow behind you.

Both Ghost Imps catch up in short order, but neither can muster the martial ability to harm you.

That card imp is still way behind you too.

(http://img.ie/27a8c.png)

22 is a miss? :III wow these things are crafty. Actually with the rapier I think it should be 23 since there's no -1 to precision.
It was its crafty ghost powars.
Spoiler: dialoglog (click to show/hide)
RL: Cease conversation, turn around, fly right into the eavesdropper on accident.

NINJITSU!

You finish up your conversation, turn around and fly smack dab into Claire. Nice flying, hotshot.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 04, 2012, 12:03:30 am
>Mimi: Stab that one imp you couldn't stab before and make a break for it up all the way.

1+8+11
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 04, 2012, 12:12:35 am
>Mimi: Stab that one imp you couldn't stab before and make a break for it up all the way.

1+8+11

You stab at the ghost imp you swung at before, and it fails to summon the energy necessary to return to an incorporeal state. It is slain. And you make a break for it, running north. The remaining ghost imp claws you as your run, and you take 5 damage.

It flies after you, intending to hit you again, but naturally fails, as these things can only barely touch you if they get insanely lucky.

The card imp seems to be catching up.

Not that it's serious or anything, but you are down to 15 hit points.

(http://img.ie/9029a.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 04, 2012, 12:18:57 am
Uhhh.

>Mimi: Stab that one other ghost imp then make a break for it up, northwest, northwest, west west west.

Woooo 6 move points.

3+4+11.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 04, 2012, 12:26:23 am
>CR: Climb up the stairs and sneak the hell out of the next floor.

[5,10+10] = 25
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 04, 2012, 12:30:35 am
Uhhh.

>Mimi: Stab that one other ghost imp then make a break for it up, northwest, northwest, west west west.

Woooo 6 move points.

3+4+11.

The second ghost imp pulls the same crap the first one did. Typical. You dash away anyway, easily evading the claw swipe of your irritating enemy.

Since he couldn't see where you went, the ghost imp chose a less than perfect path to follow you, and is now a space away from you as a result.

The card imp still has not caught up.

(http://img.ie/6a02c.png)

>CR: Climb up the stairs and sneak the hell out of the next floor.

[5,10+10] = 25

Am I to assume you will continue to stealth until you reach the top floor or are spotted?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 04, 2012, 12:32:37 am
Yes. If I want to stalk a stalker, I'll need to be unseen. I have no idea if he actually is there, but it might prove useful.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 04, 2012, 12:38:47 am
Yes. If I want to stalk a stalker, I'll need to be unseen. I have no idea if he actually is there, but it might prove useful.

You resume your trip to the top of your house and the second gate. You are almost caught on the twelfth floor, but your impressive ninja skills make sure that doesn't happen for the rest of the trek up.

You are now sitting on the stairs between the top floor, and the floor just below it. Is there anything you wish to do before leaping into the fray (stealthily) and possibly encountering the strange figure?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 04, 2012, 07:42:21 am
Not really. Unless I learn something I don't even need to let someone know what I'm doing.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 04, 2012, 08:56:04 am
Am I able to just switch weapons freely? If so:

>Mimi: Switch to newest crossbow, take a shot at the ghost imp, move southwest 3, south 1, southeast 2.

7+2+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Darvi on January 04, 2012, 08:57:00 am
Do you have the crossbowkind abstratus?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 04, 2012, 08:58:21 am
Yes. Check the first post.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Darvi on January 04, 2012, 09:01:32 am
Cool.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 04, 2012, 03:08:46 pm
RL: PROFANITIES EVERYWHERE
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 05, 2012, 04:43:52 am
RL: PROFANITIES EVERYWHERE

You start cussing up a storm like a champ. You are pretty annoyed after all, what with having a low flying speed, and bumping into folks in the middle of the air, and the fact that you are getting a strange sensation, like you are being poked, but you know you aren't.

Am I able to just switch weapons freely? If so:

>Mimi: Switch to newest crossbow, take a shot at the ghost imp, move southwest 3, south 1, southeast 2.

7+2+10.

It takes a minor action, but yeah, you swap out for your crossbow and blast the imp imp, taking it out, then head back the way you came.

The Card imp stops, having completely lost you.
(http://img.ie/23130.png)

I'll put CR's battle map up later because, just like on every other floor, this one has a bunch of monsters. More really, because of the gate's significance.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 05, 2012, 09:12:48 am
>Mimi: Northwest northwest, TIDAL FORCE.

1+10+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 05, 2012, 01:18:54 pm
RL: fsdfshgsdghsdgsehsdgsdfsdf let's just talk to this chick
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 06, 2012, 02:09:25 am
> Claire: Contemplate why you walways get hurt when you mess around on Prospit.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 06, 2012, 08:07:12 am
Everyone: Realize that using you :-\r internet names in commands and conversations is stupid    :P
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 07:40:43 am
>Mimi: Northwest northwest, TIDAL FORCE.

1+10+10.

That movement would not give you line of sight to your target. Your shot would be obstructed by a wall.



(http://tnypic.net/4bc08.png)

The Ogre's and Basilisk have not seen you yet, so you could either make a straight up run for the gate, or attack them when they aren't expecting it. Either way, you don't see the Dersite.

>Dersite: Where are you?

You are busy repelling down the Mountain! It was the only way outta there! You would've preferred to go through the gates, but the first one is kind of a dead end, and you left before the 2nd one was accessible. Maybe you should have stuck around. Oh well. Jack said he needed you back ASAP, so you didn't really have time to wait. Just need to get to the extraction point now.

> Claire: Contemplate why you walways get hurt when you mess around on Prospit.
It is a mystery. A mystery wrapped in a bruise.

RL: fsdfshgsdghsdgsehsdgsdfsdf let's just talk to this chick

Wow, you'd like to, but you can't concentrate! It's like someone grabbed you by the shoulder and started shaking you for all they're worth!

Also, reminder, if you two can't catch each other on pesterchum, use pms or even the thread to have your conversation.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 07, 2012, 08:46:21 am
Change that to northwest northwest northeast northeast northeast north, then.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 07, 2012, 08:55:40 am
>CR: Move up and right one, and wait. Charge in and whirly sneak attack the Fire Ogre. Hope the sprite attacks the basilisk instead of following you.

[10,8+9]= 27
[6,1+9]= 16
[8,6+9]= 23
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 02:00:29 pm
Change that to northwest northwest northeast northeast northeast north, then.

You move up to where you can get a clear shot, and take out the last imp. Just a few more floors to go.

>CR: Move up and right one, and wait. Charge in and whirly sneak attack the Fire Ogre. Hope the sprite attacks the basilisk instead of following you.

[10,8+9]= 27
[6,1+9]= 16
[8,6+9]= 23

That isn't a fire Ogre. That is a meteor prototyped Ogre. In any case, you creep closer to your foe, then burst forth from the shadows and strike with a vicious fury. One attack misses, but you deal 30 damage all the same.

Heeding your wishes, CMKSprite engages the basilisk, dealing 6 damage.

The battle has begun in earnest. Roll initiative.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 07, 2012, 02:06:20 pm
[2,10+7]=19

If I remember correctly.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 02:32:45 pm
[2,10+7]=19

If I remember correctly.

You have top initiative.

Then Meteor Ogre, Ghost Basilisk, CMKSprite, and Sword Ogre.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 07, 2012, 02:36:07 pm
A... a few more floors? ;_;

>Mimi: NEXT FLOOR.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 02:41:05 pm
>Mimi: NEXT FLOOR.
And that reaction is why I don't throw monsters at people for every floor. That'd just be excessive.

>Mimi: NEXT FLOOR.

My little brother is harassing me, it'll have to wait an hour.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 07, 2012, 02:48:00 pm
Spoiler: Show Brotherlog (click to show/hide)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 07, 2012, 02:55:36 pm
Spoiler: Show Brotherlog (click to show/hide)
+1.

Edit:
Mikheal: Ok its over three weeks. You can wake up and kill stuff now.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 07, 2012, 03:01:11 pm
>CR: Smash the Meteor Ogre into space.

[9,5+9]=23


Spoiler: Show Brotherlog (click to show/hide)
+2.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 04:59:29 pm
Spoiler: Show Brotherlog (click to show/hide)

Solid gold.

Mikheal: Ok its over three weeks. You can wake up and kill stuff now.

You try to wake up to kill stuff, but you are conscious for less than a quarter second before an enormous fist puts you back under.

Or possibly somewhere else entirely. You are in your room, sort of. Everything is purple, for some odd reason. Maybe you suffered permanent brain damage?

>CR: Smash the Meteor Ogre into space.

[9,5+9]=23

You bash the Ogre for 8 damage, pressing your advantage.

The Meteor Ogre retaliates, hitting you for 14 damage.

The Basilisk rounds on CMKSprite, biting for 10 damage and slowing it.

Undaunted, CMKSprite attacks again, dealing 12 damage.

The Sword Ogre moves, unsure which adversary to attack first.
(http://tnypic.net/51798.png)

>Alex: Surely you must have alchemised what you want by now?

You wish. Apparently, either flight based items are hella complicated, or you just don't have anything around with the required characteristics to create it. You briefly consider heading out into the rest of your house to waste some imps for more grist, so you can do more experimentation, but you don't really want to. Some more experimentation, for now.





Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 07, 2012, 05:19:48 pm
>Mikheal: Observe surroundings.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 05:44:05 pm
>Mikheal: Observe surroundings.

You take a few moments to take stock of your surroundings. This room isn't exactly like yours. For example, it is a little smaller, and there is no doorway, but a nice big picture window instead. A cursory glance reveals you are quite some ways off the ground. Getting down will likely be a bitch.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 07, 2012, 05:45:47 pm
RL: Wake up before getting anything accomplished on Prospit. Again.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 05:53:38 pm
RL: Wake up before getting anything accomplished on Prospit. Again.

You awaken to blackTemplar shaking you violently. Well, that explains that little mystery.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 07, 2012, 06:05:22 pm
>ascend more more more
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 07, 2012, 06:16:17 pm
RL: BLUH GTFO
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 07, 2012, 07:05:40 pm
>Mikheal: Observe Outside your window.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 07, 2012, 07:55:18 pm
>Mikheal: Observe Outside your window.

You see a lot of gothic decor. And all of it in shades of purple.

Funny. you hear whispers. But not from down below. From higher up.

RL: BLUH GTFO

You ABJURE the meddlesome templar. Can't a girl get some shut-eye?

>ascend more more more

You climb some more stairs. Soon, you will reach the top floor, and a plethora of enemies, you have no doubts about that.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 07, 2012, 08:03:52 pm
>Mikheal: Look up.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 07, 2012, 08:08:03 pm
>Mimi: Call MWS and prepare for BATTLE
>ASCEND
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 12:00:24 am
These guys hit harder than you'd like, and if you stay they'll just surround you. Maybe you should just run? They can't catch a ninja.

>CR: Smash the ogre with some seriously sinister irony and run down one and to the far right.

[8,5+9]=22
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 08, 2012, 12:57:00 am
RL: Go see if AL built some more on your house.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 08, 2012, 01:16:28 am
> Claire: Well she sure was polite. Anyway wake up, nothing really left to do here.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 08:43:14 am
>Mimi: Call MWS and prepare for BATTLE
>ASCEND


You summon up your sprite and prepare to make COMBAT.

Bizarrely enough though, from the sound of it, Combat is being made without you up on the top floor! Curious!

Is there any particular way you wish to approach the situation?

These guys hit harder than you'd like, and if you stay they'll just surround you. Maybe you should just run? They can't catch a ninja.

>CR: Smash the ogre with some seriously sinister irony and run down one and to the far right.

[8,5+9]=22

You decide that discretion is still likely the better part of valor, and smash the Ogre in the shin for 11 points before making a break for it. You duck under a massive swing as you run away from the Ogre.

The Ogre cannot move after you because you immobilized it with your attack. Even if the GM forgot that when he originally posted.

The Basilisk bites at CMKSprite again, doing another 9 damage. Bastard's tougher than your sprite would've guessed.

CMKSprite attacks back, doing another 11 damage.

The Sword Ogre, now having one target clearly closer than the other, moves into range with your sprite, and swings the massive blade at his feathered head. He hits dead on for 15 points. Things are looking grim.

(http://tnypic.net/61a82.png)
EDIT: All fixed.

RL: Go see if AL built some more on your house.

You stick your head out the nearest window, and look straight up. Wow. He built up alright. Up and up and up. In fact, it looks like he is still going. Wow.

>Alex: Create what you seek.

YES! Finally, a rocket pack! Now you can go see whatever it is you're going to do on RL's land! This is going to be sweet!

As soon as you get the grist for it together first. What a load of garbage! You spent so much trying to find the combination and code (An old backpack, a lighter, a fire extinguisher, and a model jet and PSHOOOOO, respectively), you don't have enough to make it now!

Guess you do have to waste some imps. Or maybe you can get RL to seed you some grist. Yeah. That'd work.

> Claire: Well she sure was polite. Anyway wake up, nothing really left to do here.

In your well rested state, you don't find it difficult to wake up. Now what?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 08:58:50 am
>Approach top floor carefully. Try not to be seen at first.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 09:13:41 am
>Approach top floor carefully. Try not to be seen at first.

You get your stealth on. Stealthily. You reach the top of the stairs, and see a couple of new enemy types you've not seen before, Basilisks. You hang back on the stairs, careful not to be seen. You also hear the distinctive sounds of a couple of Ogres, and just as you though, combat is going on up here. Yes indeedy. You can't tell what with just this moment though. You'll need to get closer.

You are currently hidden, and if you roll well, and the basilisks roll poorly, you can get a free action in before combat begins in earnest, plus combat advantage in that surprise round.

(http://tnypic.net/9b8c5.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 09:19:00 am
In that case...

>Mimi: Northeast northwest northwest north north north, shoot the green basilisk.

5+9+10.

Also, I find the Wolf Ogre sprite entertaining.

EDIT: Or am I supposed to also roll initiative? In that case: 8+9+initiative bonus. Wow, that's a nice roll.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 09:31:38 am
>Mikheal: Look up.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 09:49:51 am
>Mikheal: Look up.

Whoops.

You look up, and see a dark sky, and not much else. You're hearing quite a lot though. Whispers, conversations not meant for mortals ears, all filtering down to you. You can't make sense of it though. Except for one word, clear and loud, unlike the rest.

"Mikhael...."

In that case...

>Mimi: Northeast northwest northwest north north north, shoot the green basilisk.

5+9+10.

Also, I find the Wolf Ogre sprite entertaining.

EDIT: Or am I supposed to also roll initiative? In that case: 8+9+initiative bonus. Wow, that's a nice roll.

Strictly speaking, you didn't have to roll initiative, but this works fine, because it means I don't have to ask you for it this post.

Also, glad someone likes the sprites. I might give the Ogre's and Basilisks a redesign, since I put their design in a space the same size as an imp's. Really, I should have used four squares, but I derped.

Anyway, ballsy move, slipping by the basilisk like that. It got another chance to spot you, but it failed, so you get the surprise action.

You shoot the basilisk for 12 damage, surprising the hell out of it before MeteorWolf sprite shoots out of the stair well and claws at it's eyes, dealing an additional 11 damage. The basilisk hisses, displaying a gross frog tongue as it prepares to retaliate.

As this goes on, the two Ogres fight their mystery opponent. You hear the Ghost Ogre that you can see land a solid blow, and a wail from it's accomplice as it takes a blow in turn.

(http://tnypic.net/ac361.png)

EDIT: I should mention, you have top initiative.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 10:12:03 am
>Mimi: Shoot the frog basilisk, then up twice.

5+7+10. I'll let MWS take care of it for a few moments.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 10:22:05 am
>Mimi: Shoot the frog basilisk, then up twice.

5+7+10. I'll let MWS take care of it for a few moments.

You drop another bolt into the frog basilisk's behind for 12 damage, then move north to get a look at the fight you walked in on. You still can't see what it is fighting, but you now have a clear view of the Ghost Ogre. Whatever is fighting it just caused it pain though, as it is making an awful racket. It retaliates, attacking the mystery aggressor, though it apparently doesn't land the hit.

Meanwhile, your sprite continues the attack on the Frog basilisk, but without a lot of success this minute. At the very least, he evades the basilisk's attack in turn.

The other basilisk, sporting a whip sword for a tail, locks eyes with your sprite, chilling it's blood. Your sprite takes 15 damage, and is going nowhere anytime soon.

(http://tnypic.net/8b6a1.png)

Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 10:25:47 am
>Mimi: Stun the ogre with SINISTER IRONY.

4+5+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 10:42:16 am
Mikheal: Flip the fuck out.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 10:44:33 am
>Mimi: Stun the ogre with SINISTER IRONY.

4+5+10.

The Ogre takes 11 damage from your assault, and can also no longer move, at least for now. It's foe attacks it again, harming it further. The Ogre roars in frustration, attacking its assailant successfully, though to what degree is difficult to ascertain.

Your sprite continues to attack the frog basilisk, dealing another 14 points of damage. That basilisk won't last much longer.

The other basilisk moves out to engage MeteorWolfsprite as well, dealing 16 damage and leaving your ally looking faint.

The other ogre also attacks your mystery ally, but to no apparent effect.

(http://tnypic.net/7469a.png)

Mikheal: Flip the fuck out.

This sort of phenomenon is almost totally bad news. You immediately lose your entire stock of shit. Where could it have gone? It is not like shit just gets up and walks away. Except in this case, obviously.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 10:47:57 am
>Mikheal: Ok enough of that. Lets explore this place a bit.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 11:33:23 am
>Mikheal: Ok enough of that. Lets explore this place a bit.

You calm down a bit, ignoring the ever more insistent voices filtering down from above. Go away voices. Creepy time is over now.

You see three other sphere tower structures, and a large city down below, all in gothic purple.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 11:37:21 am
>Mimi: Move down one step and shoot the snake basilisk again.

I wonder how the sword Basilisk managed to move through the walls like that.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 11:55:40 am
>Mimi: Move down one step and shoot the snake basilisk again.

I wonder how the sword Basilisk managed to move through the walls like that.

Large creatures can move through spaces that would otherwise be too small for them, but they can't remain there, and the movement gives up opportunity attacks. Not that that mattered that time.

You move a step south, and shoot at the Frog Basilisk, dealing 13 damage to it.

The Ghost Ogre takes another attack, and deals another in kind, without success.

Your sprite attacks the Frog basilisk again, but doesn't manage to score the much needed hit. The Basilisk takes the opportunity to unleash another fearsome bite, dropping your sprite. He's out for the res of the fight. It turns, glaring at you fiercely.

Rather than posture and menace, the sword basilisk charges at you, baring knifelike fangs before attempting to sink them into your flesh. You dodge away from it.

The other Ogre attacks your benefactor, but to no effect, judging from the sound of it.

-snop-

Picture is down there. Go. Go.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 11:58:31 am
Shouldn't the sword basilisk be next to me if it charged at me? If not...

>Mimi: Finish off that snake basilisk.

6+4+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 12:00:36 pm
Shouldn't the sword basilisk be next to me if it charged at me? If not...

>Mimi: Finish off that snake basilisk.

6+4+10.

*raises eyebrow, scrolls up to look at previous post*

vsdvsdvahjoadsvbjk

(http://tnypic.net/48157.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 12:08:24 pm
>Mikheal: Investigate the Towers.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 12:48:36 pm
"Choco you've got to fly away! You can catch up later."

>CR: Run up 5, and left 7. Jump into the gate.

((I definitely need to Punch Designix the tonfa. The whirly attack is nice, but with the extra half point I can knock people prone on every attack and not have -1 to my attacks. Did I mention that they can't attack while prone, and they provoke another attack while getting up?))
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 12:51:32 pm
>Mimi: Switch to rapier, stab that swordalisk, shift 1 up (avoiding opportunity attack).

3+8+11. A miss would have been very inconvenient right now.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 01:16:00 pm
>Mikheal: Investigate the Towers.

You'd like to, but they're quite some ways away from you. Perhaps if you had a grappling hook gun, you could fire an anchor into one of the windows, then shimmy across. Of course, since you're so high up, that'd be pretty dangerous.

The voices continue to grow in volume. They call your name, over and over.

"Choco you've got to fly away! You can catch up later."

>CR: Run up 5, and left 7. Jump into the gate.

((I definitely need to Punch Designix the tonfa. The whirly attack is nice, but with the extra half point I can knock people prone on every attack and not have -1 to my attacks. Did I mention that they can't attack while prone, and they provoke another attack while getting up?))

You call out to your sprite to make a break for it, then run like the wind, leaping into your gate.

You emerge at the top of a dormant volcano. A return node hovers at the opposite end of the cavernous opening. A winding path inside the mouth of the volcano leads down, but you can't tell how far. It's a little warmer here, but a gust of bitingly cold wind reminds you that, yes, this is still your land.

((You mean you want to scrap it in return for an extra half point next time you alchemize? Yeah, I guess it would be no great loss, especially if you made more or less the same thing, just without the attack penalty. You do, however, get a free half point if you make the same thing and just stack more traits on it.))

>Mimi: Switch to rapier, stab that swordalisk, shift 1 up (avoiding opportunity attack).

3+8+11. A miss would have been very inconvenient right now.

You show this chump your stabs. 14 points worth of stabs, interestingly enough. You then back up, ready to get huim again when he tries to follow you.

More painful sounding noises come from the Ogre. It doesn't seem to be having luck hitting back either. Whoever it is fighting must be pretty good.

The frog basilisk you were beating on earlier lines up behind the sword-tailed basilisk, ready to come after you once he makes some room.

The sword basilisk doesn't have room to maneuver in the tight space, and simply glares at you angrily.

You hear a loud *thump* and a shout of pain behind you. Sounds like that second Ogre got a shot in.

(http://tnypic.net/b6662.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 01:18:38 pm
>Mikheal: oh god what
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 01:23:00 pm
>CR: Continue down the path, and hope that choco is alright.

((Wouldn't putting the same effects on it cost 3 points again and put a -1 to hit? I really should have noticed the once per battle thing on the weapon power before crafting it.))
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 01:33:53 pm
>CR: Continue down the path, and hope that choco is alright.

((Wouldn't putting the same effects on it cost 3 points again and put a -1 to hit? I really should have noticed the once per battle thing on the weapon power before crafting it.))

((3? You don't even get 3 points to work with until level 4))

You start heading down the path. You sure hope that your sprite is alright. He probably is. After all, he is a Chocobo who is a Mage who is also a Knight.

>Mikheal: oh god what

Uh. Are you asking the voices what, or are you flipping out again?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 01:36:28 pm
>Mimi: Switch to best crossbow and TIDAL FORCE the ghost ogre from afar.

3+10+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 01:55:15 pm
>Mimi: Switch to best crossbow and TIDAL FORCE the ghost ogre from afar.

3+10+10.

You pull out your Lunar Cross and unleash one of your best moves, TIDAL FORCE, obliterating the Ghost Ogre, revealing a surprised looking Prospitian. Unlike the others you've seen, he is clearly dressed for battle, and h quickly recovers from his shock, flashing you a quick thumbs up before turning and slashing at the Ogre behind him.

The bottleneck thing going on keeps the basilisks from attacking you.

The Prospitian continues his battle, dodging a strike from the Wolf Ogre behind him.

(http://tnypic.net/bb6c2.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 02:02:03 pm
>Mimi: Just shoot the nearest Basilisk.

10+5+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 02:09:12 pm
((Yeah. I put all my points from level 2 and 3 into it. Bad deal on my end since I'm scrapping it, but at least I'm getting a better weapon.))
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 02:14:17 pm
I don't think combine points from levels. I think we talked about this earlier.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 08, 2012, 02:24:02 pm
You there. Girl. Stop ignoring me, please.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 02:26:42 pm
>Mikheal: Jump out of the Window in desperation.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 02:28:39 pm
((Yeah. I put all my points from level 2 and 3 into it. Bad deal on my end since I'm scrapping it, but at least I'm getting a better weapon.))

((No, that's what you wanted to do originally, but I told you you couldn't, remember? You made armor with your level 2 alchemy instead?))

>Mimi: Just shoot the nearest Basilisk.

10+5+10.

You shoot the sword basilisk, dealing 15 damage.

The Prospitian attacks the remaining Ogre, dealing 10 damage.

The sword basilisk moves away, not willing to stand and take abuse from your crossbow.

The Wolf Ogre attacks the Prospitian, missing.

(http://tnypic.net/0911c.png)

You there. Girl. Stop ignoring me, please.

You are too busy abjuring the Templar!

>Mikheal: Jump out of the Window in desperation.

You can't take it any more! The voices are madness! MADNESS!

You lea out the window, and begin plummeting to the ground. This may not have been the best course of action. The voices don't get any quieter.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 02:30:20 pm
>Mimi: Direct your long-range abuse to the snake basilisk instead.

6+6+10. Mimi is the god of not missing.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 02:37:13 pm
>Mimi: Direct your long-range abuse to the snake basilisk instead.

6+6+10. Mimi is the god of not missing.

6+6+10. Mimi is the god of not missing.

6+6+10.

6+6

I'm thinking of implementing a hard 'If you don't say you don't want to, I will always roll BRUTAL AFFRONT confirmatins' policy.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 08, 2012, 02:39:24 pm
> Claire: Notice lack of new floors. Take out frustration on enemies.
Also bets on who the Prospitian dude is? He's probably a Prospitian Swordsman or something.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 02:39:58 pm
I would be fine with that.

BRUTAL AFFRONT GOGOGOGOGO
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 02:43:30 pm
Mikheal: Realize how stupid that was and begin flapping wildly in an attempt in some crazed attempt at flight.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 03:03:17 pm
I would be fine with that.

BRUTAL AFFRONT GOGOGOGOGO

*roll*

*le 2*

Uh oh.

You screw up big time, shooting yourself in the foot. Yow, that stings! You hop up and down on your uninjured foot, and grant combat advantage to the basilisk. You took six damage from the incident.

The Prospitian attacks the Ogre, but misses, distracted by your cry of pain.

The frog basilisk glares at you, and you feel your heart try to stop. You take another 10 damage, and are immobilized. You have 10 hit points remaining.

The sword basilisk keeps moving.

The Wolf Ogre attacks the prospitian again, dealing another 15g points of damage. He doesn't look so good.

(http://tnypic.net/87c47.png)


Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 03:14:28 pm
((Maybe I should include an action. :P))

CR: Continue down the path.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 03:24:11 pm
>Mimi: Can you still attack? If so, shoot the lizard from afar!

6+3+10. It's like it's impossible for me to miss. Seriously, just two numbers less and I would have.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Darvi on January 08, 2012, 03:28:21 pm
Dude, stop taunting the Random Number God.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 03:43:26 pm
> Claire: Notice lack of new floors. Take out frustration on enemies.

You go poke around for more enemies. You hear a lot of croaking, but this croaking sounds... False, somehow.

Oh, frog prototyped imps. Whee.

(http://tnypic.net/26407.png)

Mikheal: Realize how stupid that was and begin flapping wildly in an attempt in some crazed attempt at flight.

DESPERATION TECH LEVEL -1: Better start flapping them arms

You start flapping your arms. Predictably, this does nothing. It occurs to you that this might mean that the Heartless Bastard that beat you up may have thrown you down the mountain, and that this is a dream manifestation of your body's interpretation of the signals from the environment.

The voices grow louder and more insistent as you fall. This sucks.

Just before you hit the ground, you hear something besides your name. A command.

"FLY."

Against all sense, you comply. You are now hovering just over the purple cobblestoned ground. Huh.

((Maybe I should include an action. :P))

CR: Continue down the path.

You begin to make your way down to the heart of the volcano. It gets a little warmer the further down you go. In fact it's fairly pleasant inside the volcano. The air is just ever so slightly warm, a welcome change from the biting cold everywhere else.

You hear sounds further down into the volcano. Familiar sounds. Enemy sounds.

OOC: Just so everyone knows, I'm probably bumping off for the rest of the night. Day. Maybe.

Dude, stop taunting the Random Number God.

Dude, don't taunt the god killing abomination.

>Mimi: Can you still attack? If so, shoot the lizard from afar!

6+3+10. It's like it's impossible for me to miss. Seriously, just two numbers less and I would have.

Yeah, you can still attack, just not move.

You blast the basilisk who shot you, finishing it off. Good deal.

The prospitian attacks his quarry once again, dealing another 6 damage.

The Wolf Ogre attacks the prospitian, but to no benefit.

A reminder: You have ten hit points, and a second wind burning a hole in your pocket.

(http://tnypic.net/08c81.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 03:47:14 pm
>Mikheal: You can fly now. I guess it may mean you can check out the other towers.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 03:49:54 pm
>Mikheal: You can fly now. I guess it may mean you can check out the other towers.

You continue to ignore the voices (maybe benefactors?) and head toward the other towers. They contain other sleeping teenagers. It occurs to you that this is only half your team, however.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 03:51:53 pm
>Mikheal: Yes an- Wait. Is that Brian? If so, payback time
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 03:54:13 pm
>SECOND WIND SECOND WIND.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 08, 2012, 03:55:49 pm
>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 03:59:10 pm
>Mikheal: Yes an- Wait. Is that Brian? If so, payback time

Wait.

WAIT.

You know this one. This is obviously Brian. You have seen him in your Mirror.

You smile to yourself. Oh, the pranksters gambit will steer in your favor this time. Oh yes.

>SECOND WIND SECOND WIND.

Would you like to do anything else as well? In this system, Second Winds are minor actions.

>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25

This'll have to wait until I get back. Unless my brothers keep stalling, we're headed to a flea market in less than ten minutes, and I haven't placed monsters or made a circular map for the volcano yet.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 04:00:10 pm
Oh yeah. Since I can't move until the end of this turn, call MWS SUMMON SS.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 04:02:47 pm
Oh yeah. Since I can't move until the end of this turn, call MWS SUMMON SS.

No, that was last turn. You can move again.

And you can't summon SS because you don't have the appropriate materia! [/shot]
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 08, 2012, 04:07:11 pm
>Mikheal: Drive that pranksters gambit up. Way the fuck up.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 04:17:50 pm
:V Oh, I missed that somehow.

I can make a standard, minor AND move action right? If so:

>Mimi: move northeast five times and tell the Prospitian Knight to heal and step out of the way. Use Second Wind.

If not:

>Mimi: move northeast five times. Use Second Wind.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 08, 2012, 06:34:04 pm
RL: Abscond upstairs.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Bdthemag on January 08, 2012, 07:16:03 pm
Sorry for my absence, I've been gone at a state-wide government program.

Now if you'll excuse me I'll pass out from exhaustion.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 08, 2012, 09:07:04 pm
>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25

You can't really tell whether or not your chocobo sprite is alright, since he apparently hasn't followed you through. He was a bit swamped when you left him.

In any case, you move further into the volcano to get a free shot in at the closest enemy.

It isn't until you get closer to the enemies that you realize just how many of them there are. God damn. It's like an asshole convention down here. Despite their superior numbers, you've noted that the underlings are not a very organized fighting force. You could probably take them on if you did it in chunks.

(http://tnypic.net/277a0.png)

>Mikheal: Drive that pranksters gambit up. Way the fuck up.

I'm going to need something way more specific than this, or you are going to pull a seriously weak prank.

Sorry for my absence, I've been gone at a state-wide government program.

Now if you'll excuse me I'll pass out from exhaustion.

Not a huge deal man. Real life comes first. If possible, let us know beforehand if there's a next time though.

RL: Abscond upstairs.

You have had it up to here with creepy pedo-knights. You run the fuck upstairs.

:V Oh, I missed that somehow.

I can make a standard, minor AND move action right? If so:

>Mimi: move northeast five times and tell the Prospitian Knight to heal and step out of the way. Use Second Wind.

If not:

>Mimi: move northeast five times. Use Second Wind.

You cannot move more than 4 squares northeast without running smack into a wall.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 08, 2012, 09:46:50 pm
> Claire: Exit the building. Go 2 spaces south, 1 space west through the door, 1 space northwest, 2 spaces north, 1 space northeast (move action), then 7 spaces east (standard action ==> move action). Also equip Clawsword if not already using it.
Also initiative: [2,7 + 5] = 14
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 08, 2012, 09:52:21 pm
4 spaces then.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 09, 2012, 01:14:41 am
>Charge the first fire imp.

[5,8+9]=23
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 09, 2012, 08:00:23 pm
4 spaces then.

You move for spaces northeast, and tell the prospitian to step back as you catch your breath and recover 13 hit points, putting you at 23. He declines with a shake of his head as he slashes at the Ogre again, dealing 12 damage to the beast. The Ogre is looking pretty shaky at this point.

The basilisk creeps up behind the Ogre, and glares at you. It's still wearing that annoying smile.

The Ogre swings at the prospitian again, but can't land another blow.
(http://tnypic.net/b473a.png)

> Claire: Exit the building. Go 2 spaces south, 1 space west through the door, 1 space northwest, 2 spaces north, 1 space northeast (move action), then 7 spaces east (standard action ==> move action). Also equip Clawsword if not already using it.
Also initiative: [2,7 + 5] = 14

Man, the thief class can really move. Also, I need to sit down and update character sheets. Your base init is actually 7.

Imp's 2 and 3 mill about, not doing much of anything. These things get aggressive when they spot you, but are otherwise pretty unfocused.

You slip out of your house, then move along the wall, presumably headed for the other exit to catch your quarry off guard. You swap your knife for your recently alchemized Clawsword. Man, this thing is so sweet. SO sweet. Heavy though.

Imp 1 similarly mills.

(http://tnypic.net/39c8b.png)

>Charge the first fire imp.

[5,8+9]=23

OH YEAH! THESE BASTARDS BETTER WATCH OUT CAUSE YOU GOT A HAND FULL OF TONFA AND A BELLY FULL OF FIRE!

The imp doesn't have time to register surprise before you turn it into a pile of grist. The remaining enemies in the area turn and look at you. It's a good thing ninjas don't know fear, right? Right?

You better roll initiative.

(http://tnypic.net/863a1.png)
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 09, 2012, 08:02:58 pm
>Mikheal: Create a complicated contraption that will end by triggering a Bucket on Brians head the second he wakes up. Or, alternatively, put his hand in a glass of water.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 09, 2012, 08:05:38 pm
>Mimi: Switch to rapier, walk three east and stab the ogre.

8+2+11. I feel pretty confident that I can win this one.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 09, 2012, 08:32:12 pm
> Claire: Move southeast 1 space, south 6, standard ==> move, south 2, southeast 1, and south 1.
I'm assuming I can diagonally move around corners.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 09, 2012, 08:39:51 pm
>Mikheal: Create a complicated contraption that will end by triggering a Bucket on Brians head the second he wakes up. Or, alternatively, put his hand in a glass of water.

You create a marvelous and diabolical machine that, once Brian awakens, will sense the shift in his breathing pattern, and put into motion a chain of events leading to him having a bucket dropped on his noggin. PURE GENIUS.

Well, not really. There isn't enough stuff for that, and you don't have hours of free time or much mechanical experience. Instead, you just stick his hand in a glass of water. That makes people pee, right?

More strife-y goodness in the morning. Sleepy time now.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 09, 2012, 11:07:21 pm
You create a marvelous and diabolical machine that, once Brian awakens, will sense the shift in his breathing pattern, and put into motion a chain of events leading to him having a bucket dropped on his noggin. PURE GENIUS.
I bet the trolls are watching in horror. :P

>CR: Charge Mr. Meteor! No time to waste.

Init: [7,6+7]=20

[7,4+9]=20

I'll take a normal attack if I can't charge at the time.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 09, 2012, 11:26:57 pm
Young lady, please stop ignoring me this INSTANT!
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 10, 2012, 07:24:55 am
>Mimi: Switch to rapier, walk three east and stab the ogre.

8+2+11. I feel pretty confident that I can win this one.

You move to stand alongside the prospitian, and stab the Ogre with your rapier for 10 damage. It roars at you.

While you monopolize the Ogre's attention, the prospitian attacks it again, dealing 5 damage.

The basilisk still can't get close enough to attack, but the Ogre can. He brings a pair of fists down on you, smashing you for 12 damage. These things don't hit often, but when they do, it hurts!

(http://tnypic.net/c15c0.png)

> Claire: Move southeast 1 space, south 6, standard ==> move, south 2, southeast 1, and south 1.
I'm assuming I can diagonally move around corners.

Yes, that is a thing you can do.

You continue to move around your house. The imps inside continue to mess around with your stuff.

(http://tnypic.net/b6bc6.png)

>CR: Charge Mr. Meteor! No time to waste.

Init: [7,6+7]=20

[7,4+9]=20

I'll take a normal attack if I can't charge at the time.

Steve
Meteor Imp 3
Meteor Imp 2
Fire Imp 2
Fire Ogre 
Fire Imp 1
Meteor Imp 1
Meteor Ogre 1
Meteor Ogre 2
Fire Imp 3
Fire Imp 4

There's initiative Order. You charge forward, and take out another imp before it has time to aggrieve you.

You can feel the volcano shaking as a throng of enemies advances upon you. You know you're not in too much danger, since you can just ABSCOND if things get too hot to handle, which they might, but seeing one Ogre bear down on you, along with a bunch of imps, and more Ogres in the background? Yeah, you aren't looking forward to that.

The Fire Ogre is on you before any of the others, and swings at you with with a huge, burning fist. You dodge out of the way, feeling the heat of the flame on the exposed parts of your face.

A fire imp also gets all up in your grill, but he doesn't hit either. Despite that, you feel the sweat starting to roll down your back. These things are a pain to fight.

(http://tnypic.net/49224.png)

Young lady, please stop ignoring me this INSTANT!

You halt mid lass scamper. There's that voice again. You can hear it at the very edge of your mind.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 10, 2012, 08:34:29 am
Nuuuuts.

>Mimi: Attack 'im again!

4+9+11.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 10, 2012, 08:39:24 am
>CR: That's some sinister irony being trapped behind a fire ogre. Shift up left one.

[9,5+9]=23
[4,10+9]=23
[7,8+9]=24

The attack starts in the bottom right diagonal.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 10, 2012, 02:33:07 pm
Now, girl, go climb the stairs.
RL: You were going to do that anyways.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 11, 2012, 06:59:17 am
Nuuuuts.

>Mimi: Attack 'im again!

4+9+11.

You stab at the Ogre for the final time, converting it into a sizable quantity of grist. Just one enemy left...

The prospitian darts forward and attacks the basilisk, doing only 5 damage.

The basilisk takes a swing at the prospitian with its bladed tail, but the fighter is agile, and dodges out of the way.

(http://tnypic.net/a1ba3.png)

>CR: That's some sinister irony being trapped behind a fire ogre. Shift up left one.

[9,5+9]=23
[4,10+9]=23
[7,8+9]=24

The attack starts in the bottom right diagonal.

You blast the Ogre for 9 damage and completely destroy 2 of the imps, then jump back to prepare for the inevitable counter-attack.

The troop of enemies advance once again. The imp you couldn't get into your previous attack tries again to claw you, but once again, you dodge, only feeling the blistering heat from your adversary.

The Ogre keeps in step with you as well, and, like his tiny compatriot, can't manage to land a direct hit.
(http://tnypic.net/58636.png)

Now, girl, go climb the stairs.
RL: You were going to do that anyways.

You resume hoofing it up your stairs. Not time like the present to try out your next gate, you suppose.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 11, 2012, 07:10:52 am
>Mimi: Down, right, switch to crossbow, HARSH DEDUCTION.

7+3+10.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 11, 2012, 07:21:05 am
>Mimi: Down, right, switch to crossbow, HARSH DEDUCTION.

7+3+10.

You move to get a shot at the basilisk, then swap for your crossbow and shoot the basilisk, aiming to disrupt its concentration. It takes 11 damage from the bolt.

The prospitian attacks as well, but only lands another glancing blow for 5 damage.

The basilisk grins nastily, and cuts the prospitian's legs off with a mighty sweep of its tail. It steps forward, ready to kill you as well.
-NOPE-

OOC: Well, shit. I introduce an NPC, and he dies in the combat which he is introduced. His AC was high enough I didn't really expected it to happen, but oh well.

For the record, he isn't quite dead yet, btw. So, if you can finish this basilisk quickly, he might be savable.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 11, 2012, 07:32:49 am
Uh.... before I decide what to do could you update the map?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 11, 2012, 07:38:58 am
(http://tnypic.net/50235.png)

I am so damn tired of that happening
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 11, 2012, 08:41:52 am
The ogre shouldn't have moved, but it doesn't really matter since it missed.

>CR: Time to spin around with some Reaping Justice. Hop back left another space.

[8,3+7]=18 v. Reflex
[5,8+7]=20 v. Reflex
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 11, 2012, 09:02:25 am
>Mikheal: Explore the surface of this moon.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 11, 2012, 10:07:56 am
>Mimi: Switch to rapier, stab the basilisk, step one northwest to evade OA.

5+6+10
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 11, 2012, 10:35:39 am
> Claire: Move 3 south, 1 southwest, 1 south, then 2 southwest.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 11, 2012, 03:22:57 pm
RL: Wonder where the hell are the imps are. You think they'd have overrun your house by now.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 12, 2012, 07:20:48 am
The ogre shouldn't have moved, but it doesn't really matter since it missed.

>CR: Time to spin around with some Reaping Justice. Hop back left another space.

[8,3+7]=18 v. Reflex
[5,8+7]=20 v. Reflex

You're right, I'm sorry. I need to endeavor to remember the effects of some of these attacks.

You take 1 damage from starting your turn in the flame aura. You then make an attack against the ogre, and the imp, killing the latter, and dealing 15 damage to the former. You leap back, ready to receive the next charge

The now rather diminished group of enemies makes their collective way toward you, with the Flame Ogre still leading the charge. It takes a swing at you, and misses completely, because it should not have even been able to make an attempt last time.

Also, reaping Justice has a slide effect, meaning you can move the target one space in any destination if you land the hit. In the future, please specify where you want them to go if you want to do that.
(http://tnypic.net/1a124.png)

>Mikheal: Explore the surface of this moon.

You fly around close to the ground, this time on purpose. The whispers are as insistent as ever, but you've started to get the hang of blocking them out completely.

Oddly, despite the myriad buildings, streets, and other hallmarks of civilization, there doesn't seem to be anyone around.

>Mimi: Switch to rapier, stab the basilisk, step one northwest to evade OA.

5+6+10

You swap back to your trusty rapier and deal a swift ten damage to your opponent. As you step backward, you're completely surprised as the manages to get a swing at you at all! You manage to duck the blow, but it seems that this particular variety of prototyping knows how to keep you from disengaging from it at all without penalty.

The beast moves forward and tries again, this time cutting you for 9 hit points. You are down to two hit points now.

(http://tnypic.net/8040b.png)

> Claire: Move 3 south, 1 southwest, 1 south, then 2 southwest.

You have now moved around to the other side of the house, and are one doorway away from your opponents. You can hear the tell-tale sound of your stuff getting broken.

(http://tnypic.net/b3b31.png)

RL: Wonder where the hell are the imps are. You think they'd have overrun your house by now.

This is creepy. You should have run into something by now. You've never seen all the imps bug out like this before.

...Except when that Giclops came calling.

EDIT: Whoops, forgot my note. I'm going back to college now everybody, so I might slow down a bit. A very, very tiny bit, since I'm only taking one class right now due to time and money constraints, but there you are.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 12, 2012, 07:28:45 am
>Mimi: Stab the basilisk AGAIN, step one up.

8+9+11.

EDIT: Also, can I use Guidance from Beyond with Claire for my damage roll?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Blade Master Model 42 on January 12, 2012, 07:39:20 am
>Mimi: Stab the basilisk AGAIN, step one up.

8+9+11.

EDIT: Also, can I use Guidance from Beyond with Claire for my damage roll?

Only if you can communicate with her, and I don't recall if she collected a smart phone. Also, doing so would provoke an opportunity attack.

As would moving away from the basilisk in any way, unless it is dazed. I don't suggest moving away from it unless you are making a break for it. Are you sure?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: freeformschooler on January 12, 2012, 07:39:58 am
Alright, too risky.

>Mimi: Just stab that thing.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 12, 2012, 10:37:52 am
> Claire: 1 southwest, BOOYEAH through the door 2 west, then attack and Scorpion's Strike.
[6,5 + 6] = 17
[4,9 + 6] = 19
I used the modifiers from the OP so they may not be entirely accurate.
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: The Fool on January 12, 2012, 10:46:53 am
>CR: Bash that ogre to oblivion.

[4,7+9]=20
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: TherosPherae on January 12, 2012, 03:36:09 pm
RL: Ooooooooooh shit, this is probably gonna suck. CLIMB LIKE YOU'VE NEVER CLIMBED BEFORE
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Riccto on January 12, 2012, 03:43:07 pm
Oh wow. I took a while to post again. So what were the effects of my blunder?
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: Johnfalcon99977 on January 12, 2012, 04:09:28 pm
>Mikheal: Maybe there all just indoors? Knock on someone's Door.

Edit: Because I had nothing better to do:
Spoiler: HeadCanon Sizes (click to show/hide)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 12, 2012, 08:21:11 pm
Alright, too risky.

>Mimi: Just stab that thing.

You stab at the Basilisk for another 11 damage. It's starting to slow down, but you've been at your limit for a while. You need to hold out just a little longer.

The Basilisk snaps at you again. You dodge out of the way just barely.

No one moved, so no map update.

Now would be a good time to roll doubles.



> Claire: 1 southwest, BOOYEAH through the door 2 west, then attack and Scorpion's Strike.
[6,5 + 6] = 17
[4,9 + 6] = 19
I used the modifiers from the OP so they may not be entirely accurate.

Your modifiers in the OP are not accurate. They'd be 2 points behind, since you add your level as well. I'll try to get around to it tomorrow.

You kick open the door like an action hero, and charge in to open up those imps. Who the hell do they think they are, putzing around in your house? You slash at the first frogsuited jerk you find, dealing 11 damage.

The imps don't take kindly to your interruption, and attack you accordingly. Neither one scores a hit though, so it doesn't much matter.
(http://tnypic.net/c978c.png)

>CR: Bash that ogre to oblivion.

[4,7+9]=20


You land another hit, dealing an additional 11 damage, even as you lose another hit point from the Ogre's aura.

The Ogre attacks you again as his compatriots advance, but can't manage to hit you still.

A fire imp reaches you, and he attacks you with sharp claws. He manages to slash you, but luckily, the wounds cauterize themselves! But it hurts like hell! You take 5 damage.

The other underlings move ever closer.

(http://tnypic.net/1755c.png)

RL: Ooooooooooh shit, this is probably gonna suck. CLIMB LIKE YOU'VE NEVER CLIMBED BEFORE

You decide that, yes, this probably means Giclopses. Giclopsi. Whatever.

You emerge onto the roof, Snakesprite joining you at the last minute, and see a giclops. Well. Actually, there are two of them. Joy and wonderment.

Luckily, they are otherwise occupied. blackTemplar is currently fighting them, and, if his shouts and movements are any judge, enjoying it way too much. Unlike the Giclopses, however, two basilisks are less occupied. They sneer at you nastily as they ready themselves for battle.

Ugh, I'm beat. I'll make and post this map in the morning, especially since my Giclops sprite I tried to work up is hideous. In any case, roll initiative.

Oh wow. I took a while to post again. So what were the effects of my blunder?

I believe in addition to putting yourself prone, you took 5 damage. I'm too tired to look up the relevant post tonight, as I'm currently on a normal person schedule, instead of my more usual creature of the night routine. If someone could backtrack and quote the relevant section of the post in question (which was edited to contain the relevant information in regards to the blunder), that'd be lovely, but as it stands I'll probably end up doing it in the morning. I think the rest of you sleep at night too.

>Mikheal: Maybe there all just indoors? Knock on someone's Door.

Edit: Because I had nothing better to do:
Spoiler: HeadCanon Sizes (click to show/hide)

I think it's funny that Steven and Brian are dwarves, and Alex is nearly six feet tall despite being unable to see puberty from a tall building on a clear day.

You knock on a few doors, but no one answers. This place is unnaturally still, apart from the voices of the elder gods from the furthest ring filtering down to your head. You don't know how you know that's who they are either. The voices are getting clearer too. Also, probably not a good sign.

"Mikhael..."
"Knight, we seek only to assist thee..."
"We can lead you to victory when you'd never be able to alone"
"You have died a thousand times, and without us you will die a thousand more"
"We ask so little in return for our services"
"Speak to us, knight of mind, fulfill your destiny"

You are sorely tempted to stick your fingers in your ears and sing. It's just more of this crap, constantly. Who do they think they are dealing with, anyway? You aren't about to make a deal with the devil.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 12, 2012, 08:52:41 pm
>Mikheal: If it will make them shut up, Listen.

And with that Mikheal is most likely going to go Grimdark at some point.

Edit: To be honest Blade, Steve is 12 and I've always imagined Brian being on the short side.
And Alex has been chopping wood for his entire life (Stop snickering), so he likely got at least a little buff from that.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: SirAaronIII on January 12, 2012, 08:57:39 pm
> Claire: See if you can alchemize Imp 3 && Weapon to make Grist. Wait that's not really alchemy oh well do it
[4,8 + 8] = 20
[6,2 + 8] = 16
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: freeformschooler on January 12, 2012, 09:06:31 pm
No doubles :(

>Mimi: AGAIN.

2+4+11
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 12, 2012, 10:59:32 pm
Once you hit your Second Wind you might have to run for it. Those ogres aren't looking too kind.

>Spin around in Sinister Irony, pushing them directly away.

[8,7+7]= 22 v. Reflex
[1,8+7]= 16 v. Reflex
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 12, 2012, 11:44:26 pm
RL: AGGRESS FROM A DISTANCE

9+7+wow I haven't rolled init in forever it's like 5 right? = 21
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 13, 2012, 08:50:42 am
>Mikheal: If it will make them shut up, Listen.

And with that Mikheal is most likely going to go Grimdark at some point.

Edit: To be honest Blade, Steve is 12 and I've always imagined Brian being on the short side.
And Alex has been chopping wood for his entire life (Stop snickering), so he likely got at least a little buff from that.

But... Muscles don't make you taller.

You resolve to listen to the voices for a bit, on the off chance that they'll shut their awful, awful mouths.

The voices cease, save for one. "Ah, good. It seems you are capable of listening to reason, Knight. Before I continue, I have a question for you. What would you say, were I to tell you that your quest has been doomed to fail, and has failed, countless times."

"What would you say, O Knight of Mind?"

> Claire: See if you can alchemize Imp 3 && Weapon to make Grist. Wait that's not really alchemy oh well do it
[4,8 + 8] = 20
[6,2 + 8] = 16

Your raptor blade goes snicker snap as you deal another 16 points of damage. This guy is pretty much down for the count if you land another hit.

The remaining imp hears the commotion and comes running.

Both of the Imp's by you attack you, and manage to land a couple of decent hits. You take 10 damage, all told.

(http://tnypic.net/27084.png)

No doubles :(

>Mimi: AGAIN.

2+4+11

You swing your blade at the Basilisk again, but to no avail. You miss.

The basilisk retaliates, biting at you, missing you by the skin of its teeth, in a very literal sense.

Still no movement.

Once you hit your Second Wind you might have to run for it. Those ogres aren't looking too kind.

>Spin around in Sinister Irony, pushing them directly away.

[8,7+7]= 22 v. Reflex
[1,8+7]= 16 v. Reflex

I just want to make sure really quick, is it clear that that big black mass in the center of the map is an enormous hole?

Also, Sinister Irony is an encounter power. You'll need a 5 minute rest before you use it again.

RL: AGGRESS FROM A DISTANCE

9+7+wow I haven't rolled init in forever it's like 5 right? = 21

You manage to score top initiative.

(http://tnypic.net/280ac.png)

EDIT: Found it! DOUBLE EDIT: And, on closer inspection, I put up the wrong pic for it. Whale.


>PA: KRUMP THA GIT, HE SCUFFED YOUR GUBBINS!
[2,2]+9=13
You confirm for Brutal Affronts right?

Yes I do, and no I did not.

You get ready to bust out some truly rad moves on these bastards, but you slip and fall onto the cavern floor. It hurts pretty bad, and you won't be doing anything for the rest of the turn.

Your assailants try to get a few good kicks in before you have time to get up, but you manage to stay out of the way of their feet.

Your turn. You are still prone, and it'll take a move action to stand.

Someone check the effects of Troy's grave blunder, please. I'm on my new computer and it doesn't have reader on it yet, and I can't check it myself. Internet is too slow to DL it for a few hours. EDIT: Did it myself, eventually. He takes 5 damage from an a free attack by one of the imps.

(http://tnypic.net/c8abc.png)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 13, 2012, 08:57:53 am
Sorry. I meant Reaping Justice, and that is what I rolled for. My mistake.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 13, 2012, 09:13:13 am
Sorry. I meant Reaping Justice, and that is what I rolled for. My mistake.

Okay, that makes sense.

You swing your tonfa in a wide arc, even as you take 2 damage from the intense heat from the imp and Ogre. You manage to destroy the recently arrived imp, and force the Ogre back, dealing 14 damage to it as well.

The enemies continue to surge forward. A meteor imp makes its way to you, and tries to slash at you with his claws. The fatigue from the heat from the Ogre and the various imps must be getting to you, because he lands a direct hit, and your wound  is worth 5 hit points.

The Fire Ogre steps forward once again, and punches you square in the snout. You take 9 damage.

A meteor Ogre steps forward to assist in your defeat, but the other enemies are blocking his path! He waits behind the Fire Ogre.

The remaining enemies move forward. You have 9 hit points remaining, and your second wind has not been used.

(http://tnypic.net/050c6.png)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 13, 2012, 09:26:34 am
What kind of fall damage would I be looking at by jumping and would I need more movement than just moving to an edge?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: SirAaronIII on January 13, 2012, 09:47:24 am
> Claire: Finish Imp 3, then shift west.
[4,9 + 8] = 21
[8,7 + 8] = 23
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 13, 2012, 10:03:39 am
What kind of fall damage would I be looking at by jumping and would I need more movement than just moving to an edge?

That's a tricky question to answer. The volcano goes a long, long way down, so if you jumped the full distance, your knees would probably go through your shoulders. Theoretically, you could grab the edge and swing down, and try to land on the floor below. But, if you miss, you might end up falling a long way before landing, and a one floor drop would be a d10 already.

> Claire: Finish Imp 3, then shift west.
[4,9 + 8] = 21
[8,7 + 8] = 23

You take out Imp 3, then use your Scorpion's strike to get started on Imp 2. It takes 8 physical damage, and substantial morale damage from seeing his wingman get blown into grist. You feel a little bad about ending a poor, innocent frog's life, but shake it off quickly. It was an imp in a frog suit, after all.

Imp 1 frog hops his way over to you, and tries to slap you around with an obscenely long tongue. You dodge the sticky, disgusting appendage.

Imp 2 tries his luck as well, but there's nothin' doin'.

(http://tnypic.net/39074.png)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 13, 2012, 10:09:22 am
It might be risky, but you go for it anyways. Since when can a ninja not jump from floor to floor?

>CR: Shift up-left, and run to the top of the red and jump down a level. Roll to soften the blow.

[8,7+5]=20
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: freeformschooler on January 13, 2012, 10:15:27 am
>Mimi: FINISH or ALMOST FINISH HIM.

8+2+11
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 13, 2012, 12:02:18 pm
>Mikheal: Bullshit.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 13, 2012, 12:47:36 pm
RL: PARTY TIME, BITCHES
Go after the non-fiery basilisk, hit him from maximum halberd range.

10+9+(10 I think?)-1=28.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 13, 2012, 04:58:44 pm
It might be risky, but you go for it anyways. Since when can a ninja not jump from floor to floor?

>CR: Shift up-left, and run to the top of the red and jump down a level. Roll to soften the blow.

[8,7+5]=20

You decide to make a break for it. Things have gotten too hot to handle (literally), and as a ninja, you have no problems at all with absconding into the night.

You drop down, grabbing the ledge as you pass the floor, and swing yourself onto the next floor down. You stick the landing nicely, and suffer no damage. Of course, if you don't hide, those enemies will be on top of you again in no time flat.

Stealth or further Absconding?

>Mikheal: Bullshit.

"Out of hand rejection of facts, simply because you do not like them, is childish, Knight. We expect better of you. In fact, we require it. Have you not seen the signs of outside interference? Do you think the Seer of Space or Sage of Hope were simply dropped into your lap, when no one could find your other players? Of course not. We were directly responsible for the latter, and steered another toward the former.
"Your session is plagued by interference. Some for good, and some for ill. We have learned much from these interlopers, and we know where you must be led, in order to complete your goal. Before we get into all that... We have a bargain to make. But first, a token of good faith. Should you still be undecided when this is over, contact the Seer. We have just saved her from certain death. For the moment."

You don't get the impression that these things are lying to you... But you don't really feel like you should trust them completely either. What do you do?

>Mimi: FINISH or ALMOST FINISH HIM.

8+2+11

You thrust out again with your rapier, dealing another 12 damage. It doesn't stop the beast however.

In fact, to prove how not dead he is, the basilisk reaches its head forward to bite you- and suddenly stops. It grimaces in pain, and shakes its head wildly, like it just got a nasty headache. This might be your chance!

Spoiler (click to show/hide)

RL: PARTY TIME, BITCHES
Go after the non-fiery basilisk, hit him from maximum halberd range.

10+9+(10 I think?)-1=28.

You're gonna throw these guys a corpse party, with the basilisks as the guests of honor. You charge toward the training dummy basilisk, and slash it with your halberd for 12 damage. Or, rather, what would have been twelve damage. It contracts, letting your halberd clang against a reinforced, armored plate. At least these things only seem to be able to do that once per fight.

Snakesprite flies forward and throws off a sprite blast, but he makes a grave blunder, and takes 4 damage instead of being useful.

The training basilisk takes a step forward and snaps at you, dealing 13 points of damage with its razor sharp teeth.

The fire basilisk decides to add insult to injury and locks eyes with your sprite. It remains unfazed by the gaze, but winces as the basilisk steps forward, bathing it in a haze of heat.

The Black Templar's battle with the giclops rages on beyond your enemy. He's a force to be reckoned with.

(http://tnypic.net/957bc.png)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 13, 2012, 05:20:02 pm
Well... I could probably take out the imps, the burning ogre, and maybe the other two, but I'd rather find out where this pit leads. Time to be sneaky.

>CR: Disappear.

((Damn that was a lot of ogres. At least I took down a bunch of imps. I really need a better weapon with a useful special.))
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Riccto on January 13, 2012, 05:20:32 pm
KRUMP DEM GITS UP
[7,9]+9=25
[6,8]+9=23
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 13, 2012, 06:30:11 pm
>Mikheal: Go on.
But first... We have a bargain to make. But first...
Department Of Redundancy Department?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 13, 2012, 07:01:00 pm
RL: Slide out of its range and give it a DAMN GOOD SOLID WHACK
In short, slide right 1 (I'm assuming the map blundered a bit, since it should need to be next to me to attack) and use the weapon power on the training basilisk.
3+8+10-1=20.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 13, 2012, 09:11:43 pm
KRUMP DEM GITS UP
[7,9]+9=25
[6,8]+9=23

What power are you using to hit more than one at a time?

Well... I could probably take out the imps, the burning ogre, and maybe the other two, but I'd rather find out where this pit leads. Time to be sneaky.

>CR: Disappear.

((Damn that was a lot of ogres. At least I took down a bunch of imps. I really need a better weapon with a useful special.))

Really, I'd suggest getting a weapon with more useful passive attributes, since those are used far more than once-per-encounter specials.

You melt into the shadows and proceed farther down the volcano. Once you cool down from being next to a couple of walking bonfires, you realize it's a fair bit warmer down here than it was nearer the top of the volcano. This place might not be completely dead.

>Mikheal: Go on.
But first... We have a bargain to make. But first...
Department Of Redundancy Department?

This is what happens when I move back to edit a previous section of the post. Edited to prevent an Elder God from sounding stupid.

"As for what it is that we want... We wish to have dominion over a new realm. The world you come from, Earth, was home to many intelligent beings which we were free to manipulate. This is no longer the case. If you succeed, a new world will be created, ripe with minds and wills to bend and twist. We hope it is clear that it is not your permission we seek. We have no need of it. Rather, we seek your trust, that we may aid you in fulfilling your goal.

"What say you, Knight?"

RL: Slide out of its range and give it a DAMN GOOD SOLID WHACK
In short, slide right 1 (I'm assuming the map blundered a bit, since it should need to be next to me to attack) and use the weapon power on the training basilisk.
3+8+10-1=20.



Yeah, I goofed on the map. Oh well, no crisis.

You scoot back form the basilisk, and swipe across its nose with the blade of your halberd, dealing 21 damage to the beast.

Snakesprite takes a point of damage from starting his turn next to the fire basilisk, then hovers in reverse, moving a space away from the fire basilisk and trying another sprite blast. This time it works correctly, but both basilisks evade the attack.

The training basilisk does not pursue you, but rather steps backward, grinning evilly. It locks eyes with you, and your legs go numb. You take 8 damage. You are now at 21 hit points, which is half of your maximum. You are also immobilized for 1 turn.

The fire basilisk moves forward to keep step with your sprite, and bites at it, but your sprite slithers out of the way.

You hear a sound that can only be described as large, and see blackTemplar perform a rocket boot assisted judo throw against one of the giclops, throwing it clear to the other side of the room and into the wall, and destroying several pillars in the process.

(http://tnypic.net/99181.png)

>Alex: Have not even a damn clue as to what is going on at your client player's house.
(http://tnypic.net/85640.png)
Spoiler: notelog (click to show/hide)

You found this on your bed. Your bro might be a bit of a nut-job, what with his unnatural hatred of trees, but he looks out for you, in his way. You wouldn't trade him for the world, no matter how much you complain.

Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 13, 2012, 10:10:28 pm
I hope Choco is alright. Well, no sense in worrying now.

>CR: We need to go deeper.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Riccto on January 13, 2012, 10:13:29 pm
Dual Attack.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 13, 2012, 10:34:28 pm
>Mikheal: The fuck? Explain to me why it would be in my interest to give a bunch of creepy demonic Elder Gods power over an entire world?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: SirAaronIII on January 13, 2012, 11:17:08 pm
> Claire: Start beating on imp 2.
[7,10 + 8] = 25
[6,1 + 8] = 15
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 14, 2012, 02:55:27 am
RL: Swear angrily at BT for wrecking shit, then heal up while you can't move.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: freeformschooler on January 14, 2012, 02:13:47 pm
>One. Last. Attack.

4+9+11.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 04:40:55 pm
I hope Choco is alright. Well, no sense in worrying now.

>CR: We need to go deeper.

You find yourself worrying about your sprite again. You shake it off for now, realizing you have no way to contact him, and that, even if you did, this is hardly the time.

You descend farther into the volcano. There a few passages, peppering the inside of the volcano, that seem to have been left over when the lava stopped flowing. They all result in dead ends, but after some investigation, you realize something about the layout of this volcano seems familiar.

Of course! The temple you accessed through your first gate! The pictographs on the wall with the marked dead ends! It was talking about this place!

>Mikheal: The fuck? Explain to me why it would be in my interest to give a bunch of creepy demonic Elder Gods power over an entire world?

"We had power over the world you came from. Would continuing in that vein truly be so bad? Besides, you must take into consideration what we have to offer. With our help, you can finally claim the ultimate reward. Otherwise, you will be doomed. Your comrades will die, and your cause will be lost. In your darkest hour, you will turn against each other. Those who survive will not be able to halt the reckoning. Yours is a quest of futility, without our guidance. And, in any case, should you succeed without our help... We gain dominion over the new world in any case. For us, any way you succeed, is a way that we succeed."
A different voice speaks, oilier and altogether more unpleasant than the first. "Or... Perhaps the boy would prefer power over guidance?"
The first voice speaks again. "It is an option. But we require a task, before we bestow such a boon upon the Knight. A gesture, if you will, to prove that he can follow instructions. One of your number is unfit for your quest. He will either collapse in despair, or lash out in anger at you and your comrades. You must neutralize your Mage."

> Claire: Start beating on imp 2.
[7,10 + 8] = 25
[6,1 + 8] = 15

Your first swing hits the imp dead center, dealing seven damage, but you miss with your second hit, lodging your sword into the floor. You spend the rest of your turn dislodging it from the floor.

Imp 1 attacks you, but misses, and Imp has similar luck.

You cannot use Scorpion's strike this turn, because you missed with it last turn. No one actually moved, so the battlemap remains unchanged.

RL: Swear angrily at BT for wrecking shit, then heal up while you can't move.

You give BT a piece of your mind via colorful language, and catch your breath, so long as your legs are refusing to follow orders.

Snakesprite gives up on attacking both enemies at once, and focuses on the fire basilisk, doing 6 damage, and taking 1 from the fire aura.

The training basilisk takes another run up at you, and bites at you. It deals 10 damage, but at least you can move again.

The fire basilisk gives snakesprite similar treatment. He takes an extra 10 damage.

The stricken Giclops gets up and lumbers back towards BT.

(http://tnypic.net/56500.png)

KRUMP DEM GITS UP
[7,9]+9=25
[6,8]+9=23

You smack both of the imps upside the head, prompting them to burst at the seams, scattering grist everywhere. Your eyes tell you that the battle has ended, but your ears and gut (always trust your gut!) tell you that it has not.

(http://tnypic.net/20242.png)

>One. Last. Attack.

4+9+11.

You grit your teeth, push past the pain, and make one more attack. You drive your rapier into the basilisk's mouth, and up through to his brain. The great beast shudders out one last breath before collapsing into a pile of grist.

You don't know how that window of opportunity opened just there, but it saved your life.

The same, unfortunately, can not be said for your mystery ally. The prospitian lies dead, partially crushed from being stepped on by the basilisk while you dueled it. He has something clutched in his hand.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 14, 2012, 04:54:55 pm
Wait. Why would it be on the temple walls there, but not here? Whatever. I know where to go, or at least where not to go. A good memory has never been more useful. Now for the puzzling monitor room... is there one here? Maybe it still works!

>CR: Ignore the normal dead ends, and head for the marked ones.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 05:25:05 pm
Wait. Why would it be on the temple walls there, but not here? Whatever. I know where to go, or at least where not to go. A good memory has never been more useful. Now for the puzzling monitor room... is there one here? Maybe it still works!

>CR: Ignore the normal dead ends, and head for the marked ones.

To the best of your memory, you make for the marked dead ends. These ones, apart from being significantly larger, don't seem to have to have any obvious significance, and definitely no control centers. Hmm. This is certainly a mystery.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 14, 2012, 05:34:05 pm
No time to waste I guess... I'd rather not find out I've been stalked. Wait. Have I?

>CR: Look around for Mr. Stalker then head for the exit.

[8,4+14]=26

If I rolled a 33 could I use x-ray vision? :P
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 05:43:44 pm
No time to waste I guess... I'd rather not find out I've been stalked. Wait. Have I?

>CR: Look around for Mr. Stalker then head for the exit.

[8,4+14]=26

If I rolled a 33 could I use x-ray vision? :P

X-ray vision is outside your scope, sorry. You're pretty certain no one followed you though.

You begin to head back for the surface. You're going to have to go through those enemies still though.

Also, you used your weapons power during the last encounter, so it is going back into your hand. Are you going to flush the pogo ride as well, or hold onto it?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 14, 2012, 06:19:27 pm
RL: Hit it some more.
4+8+10-1=21.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 07:31:42 pm
RL: Hit it some more.
4+8+10-1=21.

You swing back at the basilisk, dealing 20 damage. Nice arm.

Your sprite attacks the fire basilisk, hitting for 5 damage.

The training Ogre attacks you again, biting you for 8 damage.

The fire basilisk attacks your sprite again, dealing 5 damage.

BT delivers a vicious uppercut to one of the Giclops, slaying it, and sending an explosion of grist everywhere. Several chunks land on you.

(http://tnypic.net/98152.png)

Also, I just added up the experience from some of the recent fights, including some enemies that were destroyed in battles that aren't finished yet, and we are up to 359104 boondollars! Everyone not engaged in a fight is now fifth level, and everyone in a fight may now treat themselves as fourth level, until they finish, at which point they hit fifth.

Also, to encourage people to hang out wherever, you can alchemize items from any set of alchemization items. You don't have to hover over your house for fear of not crafting sweet loot.

I'll update everyone's character sheets tomorrow. Make a project out of it.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 14, 2012, 07:55:03 pm
>Mikheal:... You want me to kill one of my friends? What the hell?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 14, 2012, 07:59:49 pm
Wait... There's nothing here? Seriously? That doesn't sound right.

>CR: Search for a different exit. Ignore the dead ends you remember and look for one that wasn't mentioned.

[10,6+14]=30 (Just in case there is a mysterious wall.)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 14, 2012, 08:10:33 pm
Wait, so we went up 2 levels in 1 set of fights? That's pretty awesome.

RL: I have nothing witty to say here right now. Slide 1 to the northeast and keep hitting it.

10+10, I shit you not. And since Snakesprite grave blundered earlier in the fight, that auto-confirms a Brutal Affront and gives me back my second wind. So I guess let's SASSACRUSH THAT BITCH

Something tells me I'm going to abuse that Fortune-Favored power way too much.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 08:38:05 pm
>Mikheal:... You want me to kill one of my friends? What the hell?

"We never said kill, though that is an option. Merely remove him from play, as it were. Tie him up. Freeze him in carbonite. Any method you deem sufficient. More importantly, you must convince your comrades that this is the best way. He is a danger to himself and others. You must move on without him. He will weigh down your team. You must believe us.

"If he knew of the atrocious crimes he has committed throughout paradox space... He might do it himself."

Wait... There's nothing here? Seriously? That doesn't sound right.

>CR: Search for a different exit. Ignore the dead ends you remember and look for one that wasn't mentioned.

[10,6+14]=30 (Just in case there is a mysterious wall.)

You head further down in your search for additional exits. There is not a one to be found. You do find something else though. At the base of the volcano is a large metal rod, which moves deeper into the earth. Puzzling.

Wait, so we went up 2 levels in 1 set of fights? That's pretty awesome.

RL: I have nothing witty to say here right now. Slide 1 to the northeast and keep hitting it.

10+10, I shit you not. And since Snakesprite grave blundered earlier in the fight, that auto-confirms a Brutal Affront and gives me back my second wind. So I guess let's SASSACRUSH THAT BITCH

Something tells me I'm going to abuse that Fortune-Favored power way too much.
We were close-ish to a level before that, so it isn't ridiculously surprising. There were also a couple imps from ffs's previous fight.
Yea and verily to that. Fortune Favored is hardcore.

You slide backwards and bring your halberd down like a freight train all over that basilisk. His damn head explodes. So does the rest of him, into shiny, shiny grist.

Your sprite follows your lead. He deals 10 damage to the remaining basilisk.

Just so you know, you have your second wind back from your boon, and your health is about half gone, so that might be somewhere to use it.

(http://tnypic.net/a8c25.png)

FAKEEDIT: I realized just now why that experience jump was so high: I didn't divide it for 8 players. Have no fear, I'm not redacting it. No experience for the enemies being currently fought though. Just don't let the power go to your head.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 14, 2012, 08:42:22 pm
RL: Now the other basilisk!
8+7+11-1= 25.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 14, 2012, 08:46:13 pm
Looks like it's time to pull the plug on this place. 8) (YEAAAAH!)

>CR: Attempt to pull the rod out of the mountain and run like hell.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Johnfalcon99977 on January 14, 2012, 08:59:20 pm
That means I have 7 points in my lobby. GET ME THE FUCK OUT SO I CAN USE THEM.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 14, 2012, 09:17:23 pm
RL: Now the other basilisk!
8+7+11-1= 25.

You get close enough to the other basilisk that you can carve him open like a thanksgiving turkey, but far away enough that you won't get cooked like one. You slash at the remaining enemy, doing your current maximum of 21 damage.

Snakesprite takes a point of damage from the fire, and also attacks the fire basilisk, but he rolls another grave blunder. What are the odds? He takes 5 damage in the ensuing confusion.

The fire basilisk attacks your sprite in a desperate bid to reduce the number of enemy combatants, but only does 9 damage, leaving your sprite with 2 hit points, and conscious.

(http://tnypic.net/507b2.png)

Looks like it's time to pull the plug on this place. 8) (YEAAAAH!)

>CR: Attempt to pull the rod out of the mountain and run like hell.

You spend a few minutes trying to pull this enormous rod out of the volcano like the plug out of a bathtub. It doesn't show any signs of budging though. More importantly, your ADVENTURER SENSE tells you that this rod is not a plug, but some form of... Device? You guess? Your ADVENTURER SENSE was not very specific on the point. Whatever it is, it is not something you want to try ripping out of the ground, if only because it would be a waste of your time.

Would you like to spend some time contemplating the MYSTERY OF THE VOLCANO ROD?

That means I have 4 points in my lobby. GET ME THE FUCK OUT SO I CAN USE THEM.

Actually, 3 and 4 points. Maybe you'd like to bargain with the Elder Gods for consciousness? Not that I'd suggest it, but it is a thing you could do. If you were to do so, however, they could choose to force you into GRIMDARK mode whenever they chose, effectively turning your alignment to lawful evil, with all the team fracturing backstabbing that comes with that.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 14, 2012, 09:21:13 pm
>CR: Why not?
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: SirAaronIII on January 14, 2012, 11:20:56 pm
X-TREME EXP SURGES are so much fun.
> Claire: Smack imp 2 around some more.
[8,10 + 9] = 27
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: TherosPherae on January 15, 2012, 02:33:57 am
RL: Keep up the heat. Get it, because it's on fire..... Okay, then.
2+1+11-1=13.
That pun was so bad it even pissed off the RNG deities.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 15, 2012, 09:20:38 am
>CR: Why not?

You take some time to contemplate the mystery with the aid of your MYSTERIES skill. You're not working out much (I mean, come on, it's a volcano with a giant metal rod sticking out from the base. That's weird.), but it occurs to you that it might have something to do with thermal energy, maybe. You'd long suspected that your own home ran on volcano power anyway.

Speaking of, it sure is warm down here. Stiflingly too.

X-TREME EXP SURGES are so much fun.
> Claire: Smack imp 2 around some more.
[8,10 + 9] = 27


You deal another quick 12 damage to Imp 2, leaving it gasping. He's gonna go down pretty soon.

Imp1 can't lay a finger on you, and neither can Imp 2.

Once again, no movement means no map.

RL: Keep up the heat. Get it, because it's on fire..... Okay, then.
2+1+11-1=13.
That pun was so bad it even pissed off the RNG deities.

You get ready to get your swing on when your semi-sentient halberd throws a damn fit. You struggle to keep it under control, but to no avail.

Your snakesprite keeps the pressure on, taking 1 damage from the flame, dealing 7 damage before hovering backwards out of the flame.

The basilisk grins and shoots a fireball out of its mouth like a particularly smug piranha plant. Danielle dodges, but snakesprite is knocked out by the blast.

(http://tnypic.net/b69c3.png)
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: The Fool on January 15, 2012, 09:49:45 am
Lets see if I can find out where the rod goes while I'm heading back up.

>CR: Go back up.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: freeformschooler on January 15, 2012, 04:35:56 pm
Wait. Last time I checked I was level 3, so if I'm level 5... that means I have to make a 3-point and a 4-point item? Aaaaaaa. Time to make a Prospit-themed item. Somehow.

>Mimi: Check the Prospitian's hand.
Title: Re: Homestuck RPG! (And so, the actual plot began to rear its ugly head...)
Post by: Blade Master Model 42 on January 15, 2012, 05:20:15 pm
Lets see if I can find out where the rod goes while I'm heading back up.

>CR: Go back up.

I think there was a miscommunication at some point. Here, allow me to provide an illustration that might shed some light on the nature of the rod, and nothing else about the volcano, because seriously, I spent 30 seconds on this.

(http://tnypic.net/61732.png)

Wait. Last time I checked I was level 3, so if I'm level 5... that means I have to make a 3-point and a 4-point item? Aaaaaaa. Time to make a Prospit-themed item. Somehow.

>Mimi: Check the Prospitian's hand.

And, pick your new common sylladex cards!

You check the dead prospitians hand. He was clutching an envelope, and a map. The map seems to pertain to your land.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 15, 2012, 05:37:09 pm
>Mikheal: I... see. Is... is there anything else you would want me to do?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 15, 2012, 05:49:56 pm
>Mikheal: I... see. Is... is there anything else you would want me to do?

"For now, this is the most important thing. And you must move quickly. The critical event draws near."

>Alex: Recieve grist via grist torrent from BT dropping ridiculous amounts of grist all over Danielle.

Your Alchemiter produces a Rocketpack, which you'd queued while you were low on grist. Lucky! This'll get you to RL's land, just like in the cloud vision! At least, you think so. You notice you have a fair bit more grist then you had when you began experimenting. Good deal. You get to work on something else before you head out.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 15, 2012, 06:21:12 pm
RL: KILL IT

6+11-1=16. DAMMIT DICE

Also, for new common sylladex stuff, I pick Punch Designix and Emerald Contraband. Working on my next alchemized items set now.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 15, 2012, 06:29:27 pm
RL: KILL IT

6+11-1=16. DAMMIT DICE

Also, for new common sylladex stuff, I pick Punch Designix and Emerald Contraband. Working on my next alchemized items set now.

You miss, and the basilisk advances on you, handily missing you.

Your move.

Also, everyone's character sheets are now in nice image formats, and up to 5th level.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 15, 2012, 08:02:42 pm
The enemies won't know what hit them when I get back. Speaking of which I should probably get out of here before the mysteries start piling up.

>CR: Leave the volcano. Head back to the gate.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 15, 2012, 08:19:32 pm
RL: COME ON
7+1+11-1=18.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 15, 2012, 08:33:17 pm
The enemies won't know what hit them when I get back. Speaking of which I should probably get out of here before the mysteries start piling up.

>CR: Leave the volcano. Head back to the gate.

You're going to have to go back through that group of enemies. Would you like to take the stealth route, or charge up on in like Leeroy Jenkins and give those louts what for?

RL: COME ON
7+1+11-1=18.

You swing again at the basilisk. It tries to move out of the way, but you cave in it's skull, blowing it apart. Finally!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 15, 2012, 08:37:14 pm
HUZZAH

So, a question: can the range on Reaching Meleekind be extended through alchemy, or not?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 15, 2012, 08:39:11 pm
HUZZAH

So, a question: can the range on Reaching Meleekind be extended through alchemy, or not?

No, you can't. Sorry. I think only Light ranged kind can have the range extended, oddly enough.

BT destroys the remaining Giclops. Grist rains down like, well, rain.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 15, 2012, 08:43:36 pm
RL: IT'S RAINING GRIST, HALLELUJAH IT'S RAINING GRIST okay enough of that silliness let's go make some more stupid shit.

Also, I want to flush my deck and collect that computer so I have a chance of actually using my sweet loot.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 15, 2012, 09:03:56 pm
I'll sneak up, and take a free turn. I assume that it's still 3 ogres and an imp?

[8,3+11]=22
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 15, 2012, 09:07:44 pm
>Mikheal: Wake up on Derse again, revealing it to be a dreamception.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 15, 2012, 09:27:12 pm
> Claire: Continue beating on imp 2. If it dies, start beating on imp 1.
[1,7 + 9] = 17
[3,3 + 9] = 15 (confirm this please but wait do brutal affronts only happen on regular attacks??)
Also, in the cards department: Legendary Piece of Shit and Ruby Contraband. Alchemy stuff to come later.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 15, 2012, 09:34:03 pm
>DAFUQ???:YOU THERE. GITFACE MC GIT OF GITTERTON. SQUISHY. I'M TALKIN TO YOU. SHOUT SOMFIN AT THOSE GITS TO MAK'IM GET OUT WHERE THE FIGHTY IS AT.
>PA:OKAY.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 15, 2012, 09:39:40 pm
>Alex: Make something wicked.

Yeah... Wicked is a thing that this is. You made a new axe to defend yourself with, but this thing is downright scary. It's like it wants to reach out and slash at things. Scary.

Both of my new items are in the OP.

RL: IT'S RAINING GRIST, HALLELUJAH IT'S RAINING GRIST okay enough of that silliness let's go make some more stupid shit.

Also, I want to flush my deck and collect that computer so I have a chance of actually using my sweet loot.

I noted on my copy of your character sheet that you collected it. Next time I update your sheet, it'll be reflected there.

You head back on down to your alchemy gear to make some new stuff. Also, EVERYONE NEEDS TO PICK THEIR COMMON SYLLADEX CARDS before you can re-draw.

I'll sneak up, and take a free turn. I assume that it's still 3 ogres and an imp?

[8,3+11]=22

You manage to sneak up to the enemies without them noticing you. You get one action before they get to react. Do something, and roll initiative.

(http://tnypic.net/167c7.png)

>Mikheal: Wake up on Derse again, revealing it to be a dreamception.


Unfortunately, this is not all just a dream. You'll have to choose to either reject the Elder Gods' request, or entertain the idea, at least a little while longer.

"You must make haste, Knight. The Mage is setting into motion your team's downfall, even as we speak. Should you agree, we can restore your vitality, and you can give chase. Choose."

>DAFUQ???:YOU THERE. GITFACE MC GIT OF GITTERTON. SQUISHY. I'M TALKIN TO YOU. SHOUT SOMFIN AT THOSE GITS TO MAK'IM GET OUT WHERE THE FIGHTY IS AT.
>PA:OKAY.
> Claire: Continue beating on imp 2. If it dies, start beating on imp 1.
[1,7 + 9] = 17
[3,3 + 9] = 15 (confirm this please but wait do brutal affronts only happen on regular attacks??)
Also, in the cards department: Legendary Piece of Shit and Ruby Contraband. Alchemy stuff to come later.

Oh hells bells, right when I try to do one last post before bed. I'll get to these in the morning, I promise.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 15, 2012, 09:56:24 pm
I don't want Mikheal to go Grimdark YET, silly. I haven't even entered the first damned gate yet!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 15, 2012, 10:22:42 pm
RL: IT'S RAINING GRIST, HALLELUJAH IT'S RAINING GRIST okay enough of that silliness let's go make some more stupid shit.

Also, I want to flush my deck and collect that computer so I have a chance of actually using my sweet loot.

I noted on my copy of your character sheet that you collected it. Next time I update your sheet, it'll be reflected there.

You head back on down to your alchemy gear to make some new stuff. Also, EVERYONE NEEDS TO PICK THEIR COMMON SYLLADEX CARDS before you can re-draw.
Can we at least determine whether I fill my Sylladex with alchemised stuff first? Like, do the alchemy pile rolls, and if I fail those, wait until everyone's got their stuff picked out before drawing from the big communal pile? Or would it just be easier to wait until the common Sylladex is picked out?

Also
Spoiler: Alchemised Stuff (click to show/hide)
AIN'T NO WAY I'M GETTING LOWEST INIT NOW, NO WAY NO HOW. Unless the dice decide to say I don't get to use any of my spiffy new stuff.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 15, 2012, 10:44:08 pm
>DAFUQ???:YOU THERE. GITFACE MC GIT OF GITTERTON. SQUISHY. I'M TALKIN TO YOU. SHOUT SOMFIN AT THOSE GITS TO MAK'IM GET OUT WHERE THE FIGHTY IS AT.
>PA:OKAY.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 15, 2012, 10:53:31 pm
I'd rather not have an ogre hit me, so I'll try and crush it quick.

>CR: Charge at the ogre, and toss a whirlwind his way.

[10,7+11]=28
[3,4+11]=18
[4,6+11]=21

[6,5+11]=22 for initiative.

How... average.

I'll take the Punch Designix, and then the Sprite Amulet. Oh, and here are some alchemy items.

Spoiler: Alchemy Ideas! (click to show/hide)

I figured that flying would be better than increasing my speed. Now to survive until my next level without a healing item. With flight and a sprite I think I'll be fine.


>DAFUQ???:YOU THERE. GITFACE MC GIT OF GITTERTON. SQUISHY. I'M TALKIN TO YOU. SHOUT SOMFIN AT THOSE GITS TO MAK'IM GET OUT WHERE THE FIGHTY IS AT.
>PA:OKAY.
Spoiler (click to show/hide)
Now we need a random cameo in the next land. If it isn't happening right now.

EDIT:
Spoiler: Even More Alchemy! (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 15, 2012, 11:16:40 pm
PA's Exile had always been a ORK. Or atleast something that has talked like one. Now we can put a face to the shouty voice. :P
Title: Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
Post by: SirAaronIII on January 15, 2012, 11:25:05 pm
Only if you can communicate with her, and I don't recall if she collected a smart phone.
Really really late but yeah she did get one, in the first drawing. See here. (http://www.bay12forums.com/smf/index.php?topic=93086.msg2617436;topicseen#msg2617436)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 15, 2012, 11:36:08 pm
PA's Exile had always been a ORK. Or atleast something that has talked like one. Now we can put a face to the shouty voice. :P
I thought, "Ya know, I'll just go check how that other homestuck RPG is doing. The propah one."

Then I see that and get all excited. If I could be bothered to read this whole adventure, or at least the relevant parts, there'd be plenty of references. Plenty.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 16, 2012, 12:41:24 am
there'd be plenty of references. Plenty.
SUMMARY TIME

Basically, there are something like 11-12 players we've gone through so far, 3-4 of which have been... displaced due to various acts of GM, SBURB admin powers, and ninjas. Eventually, we got into the game after spending the first month or so of play doing character development. The player that was supposed to enter second entered first, and then everyone just entered as they darn well pleased with no inherent order. Everyone got in, we trounced the shit out of some imps, then we started to really meet the out-of-session characters, of which there are many. After a few incidents with giclopes, falling meteors, and other bullcrap, the aliens sort of quieted down, mostly because people weren't on Pesterchum as much as they were a while ago. Then there was some more shenanigans with killing shit, memos with aliens, and about half the characters woke up on Prospit within 2 turns of each other. And now we're fighting some more shit, making cool armor, and the Knight of Mind is being tempted by eldritch horrors to neutralize the Mage of Rage for some reason.

In short, we're only recently getting to some actual plot stuff.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 16, 2012, 01:00:35 am
In short, we're only recently getting to some actual plot stuff.

This is your 155th page and you're just getting to the plot?

ORKS DON'T MUCK ABOUT.

Also I have no idea how to reference any of that. Maybe I'll actually go and read this stuff.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 16, 2012, 01:10:54 am
In short, we're only recently getting to some actual plot stuff.

This is your 155th page and you're just getting to the plot?

ORKS DON'T MUCK ABOUT.

Also I have no idea how to reference any of that. Maybe I'll actually go and read this stuff.
50-posts-per-page master race reporting in, I'm only on the 47th.

And I guess I should correct that, only now are we getting to the creatures in the dark on Derse, which tends to be a bit of a divergent discussion/plot line. I mean, I guess bT's crash into LoSaJ was kind of major, especially since he's an 8-foot-tall behemoth clad in pure black armor, and can still somehow be told off by a teenage girl. And everyone's gone through their first gates and back by now, too, so that kind of counts as plot. But this is the only thing so far that's really DUN DUN DUNNNNN worthy.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 16, 2012, 01:22:56 am
So I finally picked what I wanted for alchemy rather than spewing out random ideas. I love the name of the second item.

Spoiler: Fool's Items (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 16, 2012, 08:22:18 am
Actually, I think Black Templars sudden landing and mysterious behavior counts as plot. I talked to the GM about it and he is going to be a little important. Also, I need to make the choice between waiting till Brian gets off his fat ass and helps Mikheal because current HB has him out cold, or waking up now at the cost of going Grim Dark. And if the GM is to be trusted, he'll also go Grim Dark at any point.

Speaking of which:
Mikheal: I'll... Consider it. But if I decide to do it, I DON'T need your help with it, because I can do quite fine on my own.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 16, 2012, 12:57:03 pm
>DAFUQ???:YOU THERE. GITFACE MC GIT OF GITTERTON. SQUISHY. I'M TALKIN TO YOU. SHOUT SOMFIN AT THOSE GITS TO MAK'IM GET OUT WHERE THE FIGHTY IS AT.
>PA:OKAY.

You figure that since it worked before, it'll probably work now. You start jeering and making catcalls at your enemies, and a pair of imps come at you out of the darkness. Yay?

One of the imps, wearing plate mail, charges at you and swings a mace at you, but misses completely. The other one, who appears to be disguised as some kind of boxing dummy or something, follows close behind.

(http://tnypic.net/89569.png)

> Claire: Continue beating on imp 2. If it dies, start beating on imp 1.
[1,7 + 9] = 17
[3,3 + 9] = 15 (confirm this please but wait do brutal affronts only happen on regular attacks??)
Also, in the cards department: Legendary Piece of Shit and Ruby Contraband. Alchemy stuff to come later.

You slay imp 2, then turn your blade on Imp1, confirming a BRUTAL AFFRONT, and dealing 18 damage to the startled imp.

The imp attacks in retaliation, but you move too fast for it to follow.

(http://tnypic.net/9b216.png)

I'd rather not have an ogre hit me, so I'll try and crush it quick.

>CR: Charge at the ogre, and toss a whirlwind his way.

[10,7+11]=28
[3,4+11]=18
[4,6+11]=21

[6,5+11]=22 for initiative.

You rush the Ogre, dealing an unbelievable 56 points of damage to him before it can begin to guess what might be happening.
You recover from the initial confusion before any of your foes.

(http://tnypic.net/811ba.png)

Actually, I think Black Templars sudden landing and mysterious behavior counts as plot. I talked to the GM about it and he is going to be a little important. Also, I need to make the choice between waiting till Brian gets off his fat ass and helps Mikheal because current HB has him out cold, or waking up now at the cost of going Grim Dark. And if the GM is to be trusted, he'll also go Grim Dark at any point.

Speaking of which:
Mikheal: I'll... Consider it. But if I decide to do it, I DON'T need your help with it, because I can do quite fine on my own.

Johnfalcon is quite right, almost everything Black Templar does is deeply involved with the plot.
Also, being the Knight of Mind, Mikhael can resist going grimdark. One of his Aspect features is that he resists mental attacks. Provided he makes will saving throws (At -5), he could avoid going grimdark for the sum total of the adventure, even with taking the help of the Elder Gods.

"You are a credit to your race Knight, short lived though it was. However, you cannot do much as your dream self. Should you desire, we can restore you to full vitality, no strings attached. We do want your trust, after all. Of course, if you desire anything beyond that... It could be arranged."
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 16, 2012, 01:08:54 pm
Mikheal: ... Ok. Do it.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 16, 2012, 01:10:26 pm
RL: Sweet new gear, hell yeah!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 16, 2012, 01:29:16 pm
Can I shift without taking a AOO?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 16, 2012, 02:38:22 pm
Mikheal: ... Ok. Do it.

You snap your eyes open, back in your hallway. For a brief moment, you consider it might have all been a whacked out dream, but the ease with which you shoulder off the safe your enemy left on top of you dispels that theory. Well, at least they said there were no strings attached, right?

You don't see the guy who put you under. He's probably looking for the way up to the gates. Joke's on him, there isn't one, of course. Seems like the path to your room is clear.

RL: Sweet new gear, hell yeah!

You head back downstairs and start punching cards and carving totems. Merry Gristmas to you!

Since you're going to have more alchemy cards than your hand has room for, yes, you can try passing your prerolls to get a hand with just personal cards.

Can I shift without taking a AOO?

Shifting wll never provoke an opportunity attack, though it will allow an immediate interrupt attack from sword prototyped underlings, but in that case it's pretty much an opportunity attack.

In this case, no, you aren't in danger of opportunity attacks.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 16, 2012, 03:00:29 pm
>CR: Hit the ogre.

[7,2+11]=20
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 16, 2012, 03:31:47 pm
RL: Sweet new gear, hell yeah!

You head back downstairs and start punching cards and carving totems. Merry Gristmas to you!

Since you're going to have more alchemy cards than your hand has room for, yes, you can try passing your prerolls to get a hand with just personal cards.
If I recall correctly, you're the one who does the rolls to determine alchemy draw success. So yeah, I want to try alchemy draws until either my inventory is full of crap or I get all 3 of my unused alchemy items.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 16, 2012, 08:24:30 pm
So I finally picked what I wanted for alchemy rather than spewing out random ideas. I love the name of the second item.

Spoiler: Fool's Items (click to show/hide)

Master Tonfa is a half a point over the limit. You'll have to rethink what you want to make with your level 4 3 point alchemy.


RL: Sweet new gear, hell yeah!

You head back downstairs and start punching cards and carving totems. Merry Gristmas to you!

Since you're going to have more alchemy cards than your hand has room for, yes, you can try passing your prerolls to get a hand with just personal cards.
If I recall correctly, you're the one who does the rolls to determine alchemy draw success. So yeah, I want to try alchemy draws until either my inventory is full of crap or I get all 3 of my unused alchemy items.

Yeah, just did it. You passed one pre-roll out of 3, so you get 1 alchemy item, which turned out to be General Sun Tzu's index of PAIN.

Everyone's hands are updated to reflect the new draw, at least for what I could do, considering who has what, and a lot of pre-rolls were not met. We need those common cards chosen. I chose mine, and if you have not chosen yours, make it a priority.

Also, I'm gonna poke Bdthemag tomorrow, he hasn't posted since mentioning he'd gotten back from that government thingy.

>CR: Hit the ogre.

[7,2+11]=20

You strike the Ogre for 13 damage. It looks about ready to go down for the count when it turns on you, murder in it's eyes. Whoops. It explodes violently, but you manage to dodge the brunt of the attack, and take only 7 damage.

The fire Ogre steps close to the yawning edge of the inside of the volcano, and launches a fireball at you. You dodge it easily.

A meteor imp runs toward you, slashing with its claws, and manages to actually hit you, stunning everyone. You take 5 damage.

The fire imp tries the same thing the fire ogre did, with as much success.

The remaining Meteor Ogre comes running at you, skirting dangerously close to the hole in the center of the battlefield.

I just realized I swiped your hand in the middle of a battle. Whoopsi. You had your RoflTonfa, and a Hands Free computing device.

(http://tnypic.net/59458.png)

Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 16, 2012, 08:33:21 pm
So I finally picked what I wanted for alchemy rather than spewing out random ideas. I love the name of the second item.

Spoiler: Fool's Items (click to show/hide)

Master Tonfa is a half a point over the limit. You'll have to rethink what you want to make with your level 4 3 point alchemy.

I also took the Punch Designix, which grants +.5 points for recycling an alchemy card when you make another card, in this case the ROFLTonfa is recycled, and the Master Tonfa is made.

>CR: Crush the imp with the spinny tonfa.

[2,2+11]=15
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 16, 2012, 08:37:59 pm
Heys, I made a suggestion about the Universe created by this session. Please make sure it lives at least till we get into the Medium. (http://www.bay12forums.com/smf/index.php?topic=99146.0)

Edit: Alex, did you choose my characters abilities for me?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 16, 2012, 08:50:43 pm
Heys, I made a suggestion about the Universe created by this session. Please make sure it lives at least till we get into the Medium. (http://www.bay12forums.com/smf/index.php?topic=99146.0)
Waaagh!

I'm on it.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 16, 2012, 09:03:16 pm
So I finally picked what I wanted for alchemy rather than spewing out random ideas. I love the name of the second item.

Spoiler: Fool's Items (click to show/hide)

Master Tonfa is a half a point over the limit. You'll have to rethink what you want to make with your level 4 3 point alchemy.

I also took the Punch Designix, which grants +.5 points for recycling an alchemy card when you make another card, in this case the ROFLTonfa is recycled, and the Master Tonfa is made.

>CR: Crush the imp with the spinny tonfa.

[2,2+11]=15

That requires you to draw it first. You'll have to wait until you draw it, and normally hold onto it and use it at your next level up, but I think that's dumb, so you can recycle the card immediately upon drawing it, and use the points at the next alchemy.

You crush the offending imp with your tonfa, via a nasty BRUTAL AFFRONT. SO BRUTAL.

The Meteor Ogre advances on you, and completely botches it's attack. Typical, really.

Your fire prototyped foes start circling the battlefield.

(http://tnypic.net/49015.png)

Heys, I made a suggestion about the Universe created by this session. Please make sure it lives at least till we get into the Medium. (http://www.bay12forums.com/smf/index.php?topic=99146.0)

Edit: Alex, did you choose my characters abilities for me?

When did I become synonymous with Alex?

No, I grabbed them from your class. I also added your Aspect traits, which you received at 4th level.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 16, 2012, 09:19:33 pm
That requires you to draw it first. You'll have to wait until you draw it, and normally hold onto it and use it at your next level up, but I think that's dumb, so you can recycle the card immediately upon drawing it, and use the points at the next alchemy.

It doesn't matter anyways because we leveled up twice. Either way my two items should work if that extra half point is there. Hooray!

I gained 8 temporary HP if you didn't note it. 4 from each enemy. It's under the Hope aspect.

>CR: Attack the ogre with a tiny stick of a weapon.

[10,2+11]=23
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 16, 2012, 09:30:01 pm
That requires you to draw it first. You'll have to wait until you draw it, and normally hold onto it and use it at your next level up, but I think that's dumb, so you can recycle the card immediately upon drawing it, and use the points at the next alchemy.

It doesn't matter anyways because we leveled up twice. Either way my two items should work if that extra half point is there. Hooray!

I gained 8 temporary HP if you didn't note it. 4 from each enemy. It's under the Hope aspect.

>CR: Attack the ogre with a tiny stick of a weapon.

[10,2+11]=23

Thanks for reminding me about that function of the Hope Aspect. You did not, however, gain temporary hit points. The Ogre killed itself (It's an attack they use when they are bloodied and facing an unbloodied opponent), and the imp was a minion type.

Also, you still hadn't drawn the card. If you draw it before getting back to your house though (i.e, after this fight), you can do that.

You attack the Ogre with your tiny stick of a weapon, and deal 13 damage.

It attacks back, and lands a fit, dealing 9 damage. You now have 21 hit points, your bloodied value.

The other two underlings trudge towards you.

(http://tnypic.net/a5974.png)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 16, 2012, 09:49:19 pm
>CR: Just hit the ogre again.

[10,5+11]=26

I almost forgot their special involves the bloodied value.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 16, 2012, 10:04:15 pm
> Claire: Continue the smackdown.
[5,8 + 9] = 22
[10,6 + 9] = 25
So who hasn't announced which ye olden common sylladex cards they want yet?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 16, 2012, 11:36:26 pm
Shift SW next to the KNIGHT AND DOUBLE KRUMP [7,5]+9=21
[7,7]+9=23= BRUTAL AFFRONT!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 17, 2012, 09:39:36 pm
> Claire: Continue the smackdown.
[5,8 + 9] = 22
[10,6 + 9] = 25
So who hasn't announced which ye olden common sylladex cards they want yet?

At the risk of being quickly proven wrong by a quote post, I think the only people besides me who have chosen are you, Theros, and The Fool. Here's the list, in any case.

Punch Designix x2
Emerald Contraband
LPOS
Ruby Contraband
Sprite Amulet
gristTorrent.exe
Hands-free Computing

You continue to hand out beatings like candy at a parade. Which is to say, you pelt things with them. It's an analogy that works on multiple levels, unlike your enemy's failing circulatory system, because it, along with the rest of the imp, just exploded.

You are victorious.

>CR: Just hit the ogre again.

[10,5+11]=26

I almost forgot their special involves the bloodied value.

Leaving your hitpoints low to avoid their self-destruct maneuver? Ballsy.

You smash the Ogre again for another 16 points of damage.

The fire prototyped enemies slowly advance toward you, and the meteor ogre advances it's fist toward you. It's might is not matched by the accuracy guiding it, and you dodge out of the way again.

(http://tnypic.net/13206.png)
Shift SW next to the KNIGHT AND DOUBLE KRUMP [7,5]+9=21
[7,7]+9=23= BRUTAL AFFRONT!

You get over-excited as you attack your foe, and make a GRAVE BLUNDER, slipping on a slick patch of the floor! Your enemy attempts to take advantage of the situation, but even flat footed and a little stunned, your agility outmatches him.

He tries again, but doesn't manage to hit you. Must be because that mace he's swinging around is so heavy.

The training dummy imp moves to where he can get at you, and attacks, and hits, dealing 5 damage to you.

(http://tnypic.net/9a234.png)

Well, the latest brand of imps has become almost completely ineffective since the level jump. Soon, you'll be dealing with imp mobbers. Fun times. Ogres will also probably, for the most part, start getting phased out as adversaries, because damn if you people don't clean them up.

Plus, they don't give good enough boondollar gains except in vast numbers.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 17, 2012, 11:39:47 pm
>CR: Hit the ogre yet again and kill it.

[9,3+11]=23

It isn't really all that ballsy to leave your HP low when it can knock you down even further if you recovered. Seriously though if it managed to roll max damage I would be at 12 hp, which would probably kill me when the second ogre steps up. Hopefully the fire ogre is still hurting.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 18, 2012, 01:44:39 am
Just wanted to say I love the little puns and jokes you throw into the battles. It feels like it belongs, and it adds entertainment to what would normally be just a few boring ol' numbers. Thanks!
Also alchemy items coming with the common hands.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 18, 2012, 07:16:37 am
Oh, yeah, I choose Sprite Amulet for the common dex.

And now, for the moment of truth...

>Mimi: Enter.

I would so make this if I had the time I swear
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 18, 2012, 08:20:38 am
>CR: Hit the ogre yet again and kill it.

[9,3+11]=23

It isn't really all that ballsy to leave your HP low when it can knock you down even further if you recovered. Seriously though if it managed to roll max damage I would be at 12 hp, which would probably kill me when the second ogre steps up. Hopefully the fire ogre is still hurting.

I suppose that's true. I'd personally rather keep my hp really high, in case of lucky rolls from the opposition.

You crack the Ogre across the shins, dealing another 11 points of damage.

The other two enemies advance on your position as the meteor Ogre attacks, but misses once again.

Also, I figure, for the most part, this fight is over, and you are not in danger of getting killed or being forced to abscond. Since at this point, it won't affect your performance much, I have to ask- Why are you not throwing enemies down into the hole to their certain death?

(http://)

Just wanted to say I love the little puns and jokes you throw into the battles. It feels like it belongs, and it adds entertainment to what would normally be just a few boring ol' numbers. Thanks!
Also alchemy items coming with the common hands.

Thanks! I'd get really bored typing out "You take 5 damage. The Ogre misses. You make your ability check", and if any game is going to support puns, it's Homestuck.

Oh, yeah, I choose Sprite Amulet for the common dex.

And now, for the moment of truth...

>Mimi: Enter.

I would so make this if I had the time I swear

Are you sure you wouldn't rather make your alchemy items first? Also, you need to pick a common card for 5th level also.

I have a plot flash bouncing around in my skull, which is seriously hampered by the fact that I don't know how to do flash. I might just do it image based, with spoilers on each of the images pointing out what part of the song you're supposed to open the spoiler at, but that seems annoying.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 18, 2012, 08:25:45 am
Dakka Dak. Watchin All the Imps fall flat (DOUBLE ATTACKU~)
[6.4]+9=19
[5,9]+9=23
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 18, 2012, 08:42:39 am
Dakka Dak. Watchin All the Imps fall flat (DOUBLE ATTACKU~)
[6.4]+9=19
[5,9]+9=23

You crush one, and turn your attention to the other, hitting him hard enough that he bursts against a nearby wall.

Again, it seems to be over, but you aren't about to fall for that for the first time.

(http://tnypic.net/ba44a.png)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 18, 2012, 08:45:37 am
Dakka Dak. Watchin All the Imps fall flat (DOUBLE ATTACKU~)
[6.4]+9=19
[5,9]+9=23
Invoke the spirit of Gork and Mork and become the Warboss.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 18, 2012, 10:29:30 am
Hmm... fifth level common card. Wait, don't I get three card slots now that I'm level five? So let's see...

1) I'll take Legendary Piece of Shit for the fifth level common.
2) I'm going to make a precognition-themed rapier and and werewolf-themed armor for the alchemy. I'll do that when I get back to my main computer later, so no >ENTER for now.
3) As for the flash... you could always download the trial and follow some tutorials. The main difficulty would not be learning the tweening and timeline and all that, but instead syncing the images up to the music. That is hard as steel for me in Flash. I also want to offer to do images but MAAN I am up to my neck in image quota after finally getting Internet back. I could probably do a few if you wanted.
4) I do have a question. Do you think this system is feasible in a live game, like on Maptools? Because that would be incredible. I'm currently in a toss-up between systems/settings to use for my next impromptu Maptools game, which is something you should totally add me on Steam (http://steamcommunity.com/id/ffschooler) for if you want to be a part of.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 18, 2012, 11:10:34 am
I figured that if one fell they would stick to the walls, but now that I can toss two of them... I assume the imp took 6 diagonals.

"THIS IS MAGMA!"

>CR: Shift to the right and use Reaping Justice to kick them into the pit (down-right).

[5,4+9]=18 v. Reflex
[7,6+9]=22 v. Reflex
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 18, 2012, 01:09:59 pm
One last idea to throw out. Can you put all 7.5 alchemy points into one item? If I can I'll be burning my armor when I get back instead of the tonfa. I can live with weak attacks if I make an armor that is impossible to break.

Spoiler: Upgraded Item Idea (click to show/hide)

EDIT: Alright then. Master Tonfa is still happening, but I don't think I'll start flying just yet. Edited the item to be more sane, and less min/maxed.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 18, 2012, 01:12:18 pm
Nah, I think you have to make a 3 and a 4. I am ninety nine percent sure we talked about this already, and it's a silly rule but it DOES prevent ridiculous minmaxing.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 18, 2012, 03:30:15 pm
>Troy: Be sick and tired of bashing the few imps over and over again. Call out to the Past and Future Me's about what exists in the Darkness (Of the room)

Lets try this.
Oh wait. I need to choose a level 5 card to put into the pot right
I'll put in the Sapphire Contraband in to finish thing off
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 18, 2012, 11:32:02 pm
Hmm... fifth level common card. Wait, don't I get three card slots now that I'm level five? So let's see...

1) I'll take Legendary Piece of Shit for the fifth level common.
2) I'm going to make a precognition-themed rapier and and werewolf-themed armor for the alchemy. I'll do that when I get back to my main computer later, so no >ENTER for now.
3) As for the flash... you could always download the trial and follow some tutorials. The main difficulty would not be learning the tweening and timeline and all that, but instead syncing the images up to the music. That is hard as steel for me in Flash. I also want to offer to do images but MAAN I am up to my neck in image quota after finally getting Internet back. I could probably do a few if you wanted.
4) I do have a question. Do you think this system is feasible in a live game, like on Maptools? Because that would be incredible. I'm currently in a toss-up between systems/settings to use for my next impromptu Maptools game, which is something you should totally add me on Steam (http://steamcommunity.com/id/ffschooler) for if you want to be a part of.

1. Got it.
2. Okay.
3. If you wouldn't mind making them, I'd love for you to do a couple of the images, especially because I don't have a ton of confidence in my own artistic ability, especially with my scanner still on the fritz. Thing's pretty much dead. Of course, you'd have to not mind being spoiled about future plot. Though I'm not sure how obvious my coming 'twist' is.
4. This is definitely doable live, but if you do, I suggest finding a way to get the players together early on. Slower moving play-by post lends itself well to the 'canon' homestuck formula of NOBODY MEETS IN PERSON EVAR, but in person or in a group in a chatroom or using maptools (which I've never actually used and, really, have only a vague idea about), it would probably lead to bored players while one person hogs the limelight. It works fine for smaller groups, I don't know how many people you were planning on. I've been meaning to get a Steam account, everyone around here has one.
Also, I'm going to have to bow out in this case. I just started going back to college, and I'm having a bit of a rough start, plus I'm in 3 active games, one of which I run. Otherwise I would in a heartbeat. I love this system.

Unless of course, you aren't starting it for a few weeks or so. I'll be up to speed in my class fairly soon (I hope), and might be able to make time, depending on when you want to run. Fair warning, my internet is still shit, so I'll be dropping in and out of the session.

I figured that if one fell they would stick to the walls, but now that I can toss two of them... I assume the imp took 6 diagonals.

"THIS IS MAGMA!"

>CR: Shift to the right and use Reaping Justice to kick them into the pit (down-right).

[5,4+9]=18 v. Reflex
[7,6+9]=22 v. Reflex

Though there was some peril at the end, you came out on top in his most recent volcano strife. Log available upon request, for anyone who wants a peek. You emerge at the top of the volcano, and at the opposite edge, see a return node. I need to deal you your hand as well.

>Troy: Be sick and tired of bashing the few imps over and over again. Call out to the Past and Future Me's about what exists in the Darkness (Of the room)

Lets try this.
Oh wait. I need to choose a level 5 card to put into the pot right
I'll put in the Sapphire Contraband in to finish thing off

Unfortunately, you haven't acquired your time travel gear! Also, you must choose a card for level 4 as well.

For cards, I think we're still missing Bd and Johnfalcon.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 19, 2012, 09:44:28 am
I will post my cards and new alchemies after I get to a real computer and Mikheal pesters Mimi. Currently on my phone at the moment. And to be honest, its a dick to type with.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 19, 2012, 04:40:01 pm
Am I allowed to pick cards from earlier levels? If so then a CROCODILE WARRIOR. If not then gristtorrent.exe

>RUDENESS TO THE DARKNESS. DRAW THEM OUT WILL WORDS MOST FOUL.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 19, 2012, 05:00:47 pm
Pesterchum choose to break at the most inconvenient time, when the MSPA Fourms are down which is where the pesterchum download is.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 19, 2012, 07:29:31 pm
>CR: Have a ninja dance party, and stay out of sight while you dance to the gate.

[6,5+11]=22
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 19, 2012, 08:02:25 pm
I will post my cards and new alchemies after I get to a real computer and Mikheal pesters Mimi. Currently on my phone at the moment. And to be honest, its a dick to type with.

I honestly don't blame you. Even on smartphones, typing's a bitch on a phone.

Am I allowed to pick cards from earlier levels? If so then a CROCODILE WARRIOR. If not then gristtorrent.exe

>RUDENESS TO THE DARKNESS. DRAW THEM OUT WILL WORDS MOST FOUL.

You can pick cards from your level and under. So CROCODILE WARRIOR it is!

You start cussing out the enemies hiding in the darkness, and either you  convinced them that your slurs are fact and they're hiding out of shame, or they worked out that coming out to face you is a death sentence. So.

>CR: Have a ninja dance party, and stay out of sight while you dance to the gate.

[6,5+11]=22

You slip around the lip of the volcano and hop on through your next gate, and find yourself in a house. Not your house, but what at least appears to be a normal, human house.

Your ninja senses tingle. It is a girls house.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 20, 2012, 01:43:46 am
>CR: Search for an alchemizer and maybe some hints as to whose house this is.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 20, 2012, 02:05:10 am
Well this is about to get really awkward.

Also BD's not been around for 5 days now. How long should we give him?
Also also it might be viruses/virii, but he said they were on his sister's computer but then maybe the gamblignants caught up with him. Man I knew he should've taken a canesword.
Also also also Pesterchum keeps giving me error 10060s. It's annoying as it keeps me from connecting (why I'm not on these days) but apparently it's just from busy servers. Anyone else get anything similar?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Doomshifter on January 20, 2012, 03:14:58 am
Well this is about to get really awkward.

Also BD's not been around for 5 days now. How long should we give him?
Also also it might be viruses/virii, but he said they were on his sister's computer but then maybe the gamblignants caught up with him. Man I knew he should've taken a canesword.
Also also also Pesterchum keeps giving me error 10060s. It's annoying as it keeps me from connecting (why I'm not on these days) but apparently it's just from busy servers. Anyone else get anything similar?
I'm not in this, but I use Pesterchum all the time. It does give me that error, but I just kinda ... wait it out? I noticed that chumdroid likes to connect easier. Hurrah for Chumdroid!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 20, 2012, 07:04:46 am
>PA: Break some Crystal. Hopefully a usable chunk.
[6,10]+9=25
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 20, 2012, 07:42:56 am
I think kicking out BD will be really hard, considering this is a closed system where we just can't go to the Tavern to pick up a New Player, and hes already a big part of Mikheal's character plot.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 20, 2012, 10:10:12 am
I haven't been able to connect to Pesterchum lately either. As for BD, he, like Darvi and I, goes through periods where he's not on the forum much. Unless some big plot thing requires him, I think we should just wait for now, send off a PM once in a while in case he's forgotten.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 20, 2012, 08:52:19 pm
>CR: Search for an alchemizer and maybe some hints as to whose house this is.

You start poking around, and looking for alchemy equipment. You also keep an eye out for clues as to who's house you are in, and spot a few books about were-creatures.

I think kicking out BD will be really hard, considering this is a closed system where we just can't go to the Tavern to pick up a New Player, and hes already a big part of Mikheal's character plot.

He's involved with Steve and Mimi's too. He's passing out Spade relationships like cheap cigars. DB isn't getting booted unless he says he wants out, or doesn't respond to several pms in a row, if his profile page reports him being on since they were sent. This goes for everybody.

>PA: Break some Crystal. Hopefully a usable chunk.
[6,10]+9=25

You take another crack at the crystal formation, and finally manage to fracture off a large chunk of crystal. It doesn't stop glowing, so presumably it should keep you well illuminated as you traverse through the cave.

I'm not in this, but I use Pesterchum all the time. It does give me that error, but I just kinda ... wait it out? I noticed that chumdroid likes to connect easier. Hurrah for Chumdroid!

The android app? I couldn't get that to work.

Also also also Pesterchum keeps giving me error 10060s. It's annoying as it keeps me from connecting (why I'm not on these days) but apparently it's just from busy servers. Anyone else get anything similar?

I had that problem a while back. I reinstalled, and it stopped.

Also also it might be viruses/virii, but he said they were on his sister's computer but then maybe the gamblignants caught up with him. Man I knew he should've taken a canesword.

Huh? I think I missed something.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 20, 2012, 08:56:59 pm
That was just me stalking his most recent posts.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 20, 2012, 10:22:10 pm
Spoiler: Home Invasion (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 20, 2012, 10:24:11 pm
Okay, drew a hand for CR, which will most likely be very temporary. Musical Instrument, Fruit Gushers, and Ninja Suit. I'll add the suit to your collectibles next time I update the sheets.

Unfortunately, no Punch Designix.

Fakeedit: the fact that that was spoilered as home invasion made me laugh.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 20, 2012, 10:27:41 pm
He's climbing in his gates, snatching your.. wait no that doesn't make sense. But hide your.. wait no.
THIS IS STUPID
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 20, 2012, 10:39:28 pm
RL: Next gate, please.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 20, 2012, 10:53:06 pm
Hide yo instruments, 'n hide yo Gushers, cause they taken all yo cards up in here.

>CR: Redraw your hand until it's things you own. Alchemize items using what little you happen to have (and maybe a book on werewolves).

I'll rewrite the Master Tonfa to be werewolf themed and post it later, but I should have a smokebomb with me in the ninja suit. It seems like something a ninja would keep in his pocket.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 20, 2012, 10:55:27 pm
Woohoo, I finally got past the 10060s. It continued after I reinstalled. Turns out all you have to do is try a lot.

Spoiler: and that means... (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 20, 2012, 10:57:07 pm
I just realized that, assuming that all sessions go around the planets twice or so, the number of gates that we have is at least 32, and that's NOT counting return nodes and gates that just lead to another players world, but doesn't advance you.

Now I can see why the Trolls took about Three Weeks and a Half to complete their session.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 20, 2012, 11:05:07 pm
Spoiler: No werewolves here... (click to show/hide)

I just noticed that we draw from a common sylladex, and that I can be without a weapon. Joy. I'll need to pester KM next.

@Johnfalcon: That was with shenanigans.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 20, 2012, 11:12:57 pm
The trolls still had 7 gates, I think, because their frog temples had 7 steps.
Also, sorry I cut out on you and didn't answer for a while, my computer decided that was the perfect time to freeze. Word of warning: don't try to play Dwarf Fortress when expecting important messages.
e: Also we can use each others' gates on each person's planets. So that's like 56 gates total, aka wow a lot of gates
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 21, 2012, 12:08:58 am
I can be without a weapon. Joy.
Nope. When you flush a weapon out of your sylladex, you retain all its collectible properties - you just can't use the Weapon Power that does 2[W] damage and whatever else you bought for it. That's how I've been using that one halberd for like 3/4 of the game so far.

Same goes for just about anything that has 'collectible traits' - but you can only wield 1 weapon at a time, and only wear 1 armor 'set' at a time. Items don't usually have collectible powers unless they're ones from the common 'dex.

Also yeah we have a shitton of gates. Just as many as the GM needs to either have us win or totally screw our stuff up.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 21, 2012, 12:58:46 am
>WITH LIGHT AT MY SIDE TRAVERSE INTO THE DARKNESS. BECAUSE I AM THE DAYMAN, MASTER OF KARATE.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 21, 2012, 10:45:04 am
RL: Next gate, please.

You return to your Second Gate. Mercifully, there are no enemies around. You do spot a scrap of paper on the ground however. It's written in bright yellow colored pencil, but it's on red construction paper, so its at least semi-legible. Or it would be, if the mystery note leaver had decent handwriting. You manage to get most of the message through a combination of careful reading and situational guessing.

Spoiler: Notelog (click to show/hide)
Who's this Douchebag, you wonder.

Hide yo instruments, 'n hide yo Gushers, cause they taken all yo cards up in here.

>CR: Redraw your hand until it's things you own. Alchemize items using what little you happen to have (and maybe a book on werewolves).

I'll rewrite the Master Tonfa to be werewolf themed and post it later, but I should have a smokebomb with me in the ninja suit. It seems like something a ninja would keep in his pocket.

You can only flush and re-draw after a Strife, Scrutiny, or Level-up!

And I think you should be able to make that smokebomb you designed (and I added to the OP) without the punch designix. Remember, you don't actually have to have any items to make most alchemy. Exceptions include Regisword and LPOS powers, as well as anything made with ILLEGAL CONTRABAND.

I just noticed that we draw from a common sylladex, and that I can be without a weapon. Joy. I'll need to pester KM next.

Theros is entirely right, once you draw a weapon, armor, or communication device (which seem to be the only collectible common cards, I'm probably wrong, don't tell me), you keep them forever, unless shenanigans happen, such as you pulverizing said item in a punch designix, or get killed and leave all your shit laying around someplace.

Also, yes, we do have an absurd amount of gates. 8 above each players house, and then 8 on each land. 8x8x8 equals... a lot, and I'm not digging up my calculator program to find out the exact number since, strictly speaking, it just isn't that important.

>WITH LIGHT AT MY SIDE TRAVERSE INTO THE DARKNESS. BECAUSE I AM THE DAYMAN, MASTER OF KARATE.

True enough, but you must select a direction to strike out in!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 21, 2012, 10:52:47 am
Eastward Ho!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 21, 2012, 11:11:39 am
The trolls still had 7 gates, I think, because their frog temples had 7 steps.
Also, sorry I cut out on you and didn't answer for a while, my computer decided that was the perfect time to freeze. Word of warning: don't try to play Dwarf Fortress when expecting important messages.
e: Also we can use each others' gates on each person's planets. So that's like 56 gates total, aka wow a lot of gates

I don't think it works like that, because that would mean that the Trolls wouldn't be able to go around all their planets, let alone twice, which I believe has to happen in a Sburb.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 21, 2012, 01:24:09 pm
Double post but its worth the bump:

There is a serious problem. I can't get to the site where I could download the pesterchum client. It looks like the site was taken down or something.

The point is that I can't reinstall pesterchum guys. I really need help.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 21, 2012, 01:34:16 pm
Eastward Ho!

That is the way you came in. It's an option, but I just wanted to double check there.

The trolls still had 7 gates, I think, because their frog temples had 7 steps.
Also, sorry I cut out on you and didn't answer for a while, my computer decided that was the perfect time to freeze. Word of warning: don't try to play Dwarf Fortress when expecting important messages.
e: Also we can use each others' gates on each person's planets. So that's like 56 gates total, aka wow a lot of gates

I don't think it works like that, because that would mean that the Trolls wouldn't be able to go around all their planets, let alone twice, which I believe has to happen in a Sburb.

The gates on a players land actually primarily lead to gates to other player's homes. A player can hop through one of their gates, go through a gate to another players home, go through a gate above their house to reach their land, than go through another gate to get to another players home etc.



Also: Try here. I was able to navigate to it just fine. (http://www.mspaforums.com/showthread.php?43922-PESTERCHUM-3.41-Updated-Pesterchum!-New-Thread)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 21, 2012, 01:34:44 pm
So you can't get to the MSPA forums? There's a link in the thread here. (http://www.mspaforums.com/showthread.php?43922-PESTERCHUM-3.41-Updated-Pesterchum!-New-Thread)
If that doesn't work, try going directly to adorabloodthirsty.com, though from what I can see there aren't any actual download links. So.. try this, (http://www.adorabloodthirsty.com/pe2terchumver2iion2/pesterchum3.41.exe) it's the one from the MSPA thread. It works fine for me, but I'm not sure how well it'll work with you.

Man that was actually completely unhelpful.
IN OTHER NEWS
Guardian stats? I'm thinking 20+ of every stat, a trait that gives them a free +5 or more on everything, more speed than usual, a fucking incredible AC.. the list goes on.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 21, 2012, 01:43:57 pm
Didja ya know some days I herp an entire derp? I do.

WESTWARD HO! TOWARDS THE NEXT CRYSTAL FORMATION
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 21, 2012, 02:49:20 pm
Do I seriously need to draw the Punch Designix to make my tonfa!? Speaking of which here is a reflavored version of it since I'm not at home.

Spoiler: Tonfa of the Wolf (click to show/hide)

Also how do I get my newly created item? Does it randomly appear, or is it consistent? I really don't want to make it if it'll only appear once and a while.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 21, 2012, 03:08:20 pm
You don't need the punch designix to make things in general, but you do need it for that extra .5 point and to get rid of your old tonfa.

Also you get it when the BIG MAN aka Blade rolls for your personal thingie and then if you succeed you get one of them which is random I think? So if you succeed you'll get something you made and as far as I know the only things you have are the level 1 armor, the scarf, the new armor, and the new weapon (if you don't get the punch designix and use it to get rid of the old one, then you'll have a chance to get that too).

Actually I have no idea because I'm dumb. But I think that's how it works???
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 21, 2012, 04:35:20 pm
Noooooo, not that. I can get to the Forums, its just that the site the topic links to for downloads is down.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 21, 2012, 05:34:03 pm
Huh, okay. I have no idea, seeing as it works fine for me.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 21, 2012, 08:24:26 pm
This seems silly that I keep changing items like mad, but I'll swap out the item card for something else entirely. I don't like the idea of spending 4 points on an item only to find out that you didn't draw it. Now at least I might have a healing item.

Spoiler: Shield Item (click to show/hide)

Spoiler: Healing item (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 21, 2012, 08:53:13 pm
Every time I try and go to this link, it leads to a "Not Found" page. (http://www.adorabloodthirsty.com/pe2terchumver2iion2/pesterchum3.418.exe)

Can someone please tell me whats going on?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 21, 2012, 08:59:17 pm
 I don't know why it doesn't work, but here's a direct link that looks like it works. (http://www.adorabloodthirsty.com/pe2terchumver2iion2/pesterchum3.41.exe)

The only difference is that this is version 3.41 instead of 3.418 like the one you linked. I hope that works.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 22, 2012, 11:15:20 am
I'm without Internet again so I can't pester, but:

>Mimi: HOLY NUTS STRI- oh wait it's just CR. Hi CR!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 22, 2012, 11:40:24 am
!
I've been spotted! Alert Mode!
Wait. What? Nevermind.

Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 22, 2012, 11:41:55 am
Is it wrong that I Rage everytime someone uses an internet tag to talk to someone in person?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 22, 2012, 11:44:21 am
I don't know their name. It would be stupid for me to know something without them telling me. So until she says her name I'll refer to her as KM.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 22, 2012, 12:47:10 pm
RL: Go through DAT GATE.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 22, 2012, 09:55:12 pm
RL: Go through DAT GATE.

You hop on through your gate, and are quickly surrounded once again on all sides by thick, oppressive and steamy jungle.

As the note implied, you are met with two paths. Plus one of your snakes is wiggling excitedly by the right one.

>Alex: Blast off.

You stop to tell Kaminasprite you are leaving again before you head out.

Spoiler: spritelog (click to show/hide)

Sprite in tow, you blast off toward, and through, your second gate. After a few short moments of disorientation, you take note of a convenient grouping of volcanoes you'd seen in the cloud vision, and speed off in their direction.

Didja ya know some days I herp an entire derp? I do.

WESTWARD HO! TOWARDS THE NEXT CRYSTAL FORMATION

You strut heroically into the darkness. Or, it would be darkness, had you not had the foresight to smash a chunk of glowing crystal and carry it around like a torch. You still here scuffling feet somewhere, but beyond 'not too close', you can't judge how far very well because the cave produces echoes.

(http://tnypic.net/3b56b.png)

Guardian stats? I'm thinking 20+ of every stat, a trait that gives them a free +5 or more on everything, more speed than usual, a fucking incredible AC.. the list goes on.

I'm going to make Guardians exactly as powerful as the plot needs them to be. Except for Mikhael's, who is a sprite and gets an actual statblock. Also, if anyone has particular subplots in mind for their guardians, or even just general ideas, give em up. I want them to be more involved, and I'm taking steps with Al's bro already.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 22, 2012, 10:22:43 pm
RL: Check the left path just to see what's over there.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 22, 2012, 10:34:57 pm
RL: Check the left path just to see what's over there.

You take a quick gander down the left path. Whatever it is that is supposed to be there, you can't see it from where you are. The path has at least one bend in it, and the foliage is thick.

As you gander, you feel the right leg of your pants being tugged at. The little snake is biting your pantleg.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 22, 2012, 10:44:00 pm
Blade. Why you no speak normally in Normal talking.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 22, 2012, 11:12:52 pm
RL: Talk to the snake and see what it has to say about this. See if it knows what's past each of the paths.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 22, 2012, 11:17:10 pm
Blade. Why you no speak normally in Normal talking.
The trolls still had their quirks in normal conversation. See Alterniabound.

> Claire: Ogle Mimi and that Steve kid disconcertingly through the server screen.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 01:03:51 am
RL: Talk to the snake and see what it has to say about this. See if it knows what's past each of the paths.

You ask the snake, and it quickly informs you that it requires your assistance on the right path. Apparently, many of the trees this snake relies on for food and shade have been killed.

Upon further questioning, the snake reveals that it has no knowledge of what may lay on the path to the left. It does not normally travel far from home.

Blade. Why you no speak normally in Normal talking.
The trolls still had their quirks in normal conversation. See Alterniabound.

> Claire: Ogle Mimi and that Steve kid disconcertingly through the server screen.

Plus, Alex is an unnaturally loud kid. He's like Equius, except instead of STRONG muscles, he has STRONG vocal cords. (Chords? I dunno)

You gaze in bemusement at your screen. At least Steve seems to be being polite, judging from the outstretched hand.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 02:13:35 am
RL: Go help the snake, you can always just go left later.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 23, 2012, 10:13:30 am
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 23, 2012, 10:48:54 am
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 11:37:03 am
Continue the westward march! Shout challanges at the darkness in the most manly manner. [\b]
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 23, 2012, 03:07:23 pm
Its just that there TYPING quirks, not talking quirks. There's also the fact that Human kids don't use quirks in their typing or conversation, so its pretty safe to assume most Humans don't actually use quirks.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 23, 2012, 04:45:58 pm
Geez, man. Let us have our fun.


Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 06:51:23 pm
Continue the westward march! Shout challanges at the darkness in the most manly manner. [\b]

You move another six spaces west, shouting taunts and dares all the way. Soon, an imp appears at the very edge of your light, and you see a sword prototyped imp heading your way from the south.

(http://tnypic.net/025b4.png)

RL: Go help the snake, you can always just go left later.

You follow the snake, who leads you to a clearing. Well, sort of a clearing. It's filled with stumps, mostly, so not very clear, and there are a few trees standing there. But they're obviously dead, withered like raisins, all the leaves dead and gone. Even the massive snakes that hang from the branches of trees throughout your land lay on the ground, decomposing in the humid air.

It's horrible.

A larger version of the snake who brought you here slithers toward you, followed by a sweaty looking prospitian. You notice that a few stumps have been uprooted, allowing the land to be seeded once again.

Spoiler: snakelog (click to show/hide)

>AL: Proceed.

You burst through your gate, and into RL's house, demolishing a wall in short order. You seem to be alright, but it seems RL is nowhere to be found! You really do need an on-the-go pestering solution, but you'll have to consider it at another time. For now, you start blasting toward the second gate. RL's probably through there.

>RA: Flip the fuck out.

NO NO NO! How could it happen again! No matter what way you try, you either wind up getting ignored, or Danielle spends so much time interrogating you it's too late! You've tried GK and DB, and if they can't help, what hope was there for any of the others? Even in the few iterations with that Bear guy with the fascination with guns and ridiculously charismatic attitude couldn't do anything to stop it!

You waste more than 4 minutes making a scene and putting a couple fist holes in your wall.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 07:07:57 pm
Am I still level 4 in this fight if so

Scourge Charge that KNIGHT Imp

[5,10]+9= 24
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 07:16:13 pm
RL: Explore. Let's find these guy a new home, and get away from this stinking ruin. Go see if the left path is a suitable place.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 23, 2012, 07:43:53 pm
Pesterchum is up and running for me. And in true Trollin style, the second I have my account up I'm pestered by someone.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 07:50:51 pm
Am I still level 4 in this fight if so

Scourge Charge that KNIGHT Imp

[5,10]+9= 24

You charge at the sword prototyped imp and cave in its skull with your bat. Grist showers down on you.

Another training dummy imp emerges from the shadows, and both of them advance upon you.

(http://tnypic.net/06c37.png)

RL: Explore. Let's find these guy a new home, and get away from this stinking ruin. Go see if the left path is a suitable place.

You decide that the left path might be the better place to go right now. You tell the snakes you'll go see if the area down the left path is a better fit.

Note: If I messed that up, let me know. It can be redacted.

>Alex: Land.

You burst out through gate number 2 above Danielle's house, and emerge in a dark, sweaty jungle. This is almost as bad LoPaV! Sure, it's cooler here, but at least on LoPaV it was a dry heat. Suddenly, your jetpack gives out, and you tumble to the ground, smacking into a tree. I guess you can only go so far before it needs to recharge? Whatever.

Pesterchum is up and running for me. And in true Trollin style, the second I have my account up I'm pestered by someone.

Glad you're back in action. By the way, when are you selecting cards and doing alchemy?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 07:54:44 pm
All of the Scourge Charging makes me think of Troy of some bat wielding juggernaut. And I am completely fine with that,

Scourge Charge the Imp to the NORTH.

[7,4]+9=20
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 23, 2012, 08:02:33 pm

>CR: Alchemize the weapon (if possible), shield, and healing item. Head up to the gate with Mimi
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 23, 2012, 08:03:50 pm
Ug. I can't get cards because US Government took down Megaupload, where I could get the cards.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 08:08:21 pm
All of the Scourge Charging makes me think of Troy of some bat wielding juggernaut. And I am completely fine with that,

Scourge Charge the Imp to the NORTH.

[7,4]+9=20

You charge at the oncoming training dummy and tackle it, bat-first, blowing it apart. Amazingly, his comrade advances on you, swiping at you with its claws. You grab the hapless imp by the wrist and stare into its eyes. You see fear.

(http://tnypic.net/29a69.png)

This sort of behavior is the reason their are tougher imps available in the pdf.

Ug. I can't get cards because US Government took down Megaupload, where I could get the cards.

So you no longer have the file? I might put it on mediafire later then.

>CR: Alchemize the weapon (if possible), shield, and healing item. Head up to the gate with Mimi

You alchemize a cool new scarf, and some bitchin' penguin snacks. Unfortunately, you don't seem to a have an abitrarily large enough amount of gaming abstractions to make the new tonfa you were shooting for. There's probably time to make something slightly less expensive though.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 23, 2012, 08:08:54 pm
Nevermind. As it turns out, there is an alternative link in the Homestuck RPG Thread. I take Musical Instrument and Writing Tablet Computer. I'll post Alchemies later.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 08:50:23 pm
Hm. What could I roll to get some information out of this little guy?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 09:02:21 pm
RL: Keep going....
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 09:20:14 pm
Hm. What could I roll to get some information out of this little guy?

You could try trolling it, but these things aren't known for being conversationalists. Unless you roll really high, it isn't going to answer your questions through interpretive dance.

RL: Keep going....

You soon find yourself at the crossroads you emerged through your gate from. AL appears to be brushing dirt and mud off of himself. He spots you and waves excitedly.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 23, 2012, 09:20:37 pm
I'll just wait on the alchemizing the book. Besides it's an interesting read.

>CR: Head to the gates.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 09:24:38 pm
RL: Oh hey, it's... AL. Right. Go say hi.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 09:31:03 pm
I'll just wait on the alchemizing the book. Besides it's an interesting read.

>CR: Head to the gates.

Mimi needs to make her stuff!

RL: Oh hey, it's... AL. Right. Go say hi.

Spoiler: loudlog (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 09:35:03 pm
Spoiler: loudlog (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 23, 2012, 09:37:30 pm
How do I get the bbcode from the new Pesterchum? There's no "profiles" folder.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 23, 2012, 09:38:40 pm
Spoiler: loudlog (click to show/hide)
Raeg.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 09:39:20 pm
Finish HIM
[2,10]+9=21
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 23, 2012, 09:42:45 pm
How do I get the bbcode from the new Pesterchum? There's no "profiles" folder.

It should be under the log folder. Then there is the profiles folder.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 23, 2012, 09:43:33 pm
How do I get the bbcode from the new Pesterchum? There's no "profiles" folder.
Isn't the folder called logs? I haven't snooped around in the new version much yet though so I'm not sure if it's the same.
oh dag nabbit
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 09:49:15 pm
Spoiler: loudlog (click to show/hide)

>RA: breathe a sigh of relief.

Okay, that's phase one. Just need to trust that they'll do this right. You can't over think this kind of thing. Fluthlu knows you've tried.

Finish HIM
[2,10]+9=21

You throw the imp bodily at the crystal formation. It tries to Take the Hit, but it realizes that minions don't get encounter powers! He explodes.

You sure are glad that's taken care of.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 09:53:44 pm
Look around for a exit to this gosh darn cave!
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 10:09:50 pm
Look around for a exit to this gosh darn cave!

You go farther to the west, and quickly realize that the cave is tapering to a point. You hope it's an exit point.

Ahead, you see a light coming up from the ground. Unlike the other sparse lighting around here, which is more of a bright, light pink, this is a deep red. Curious.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 10:12:19 pm
Would a insight check to check where the light is coming from be silly?

[4,6]+11=21?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 23, 2012, 10:25:24 pm
Would a insight check to check where the light is coming from be silly?

[4,6]+11=21?

A little. Insight generally deals with hassling NPCs or Player Characters who are lying through their teeth.

You walk over to the glow. You find a hole in the floor of the cave, which apparently leads down into a body of water. Or a well, whatever. The glow would appear to be coming from a return node, which could be as far as 50 feet down.

You then notice a miniaturized rebreather on a small pedestal near the pool. It's easier to see, now that you're close by with your glowing crystal chunk.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 23, 2012, 10:28:53 pm
Look around the room for any other interesting things, otherwise take that rebreather and go for a dive
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 23, 2012, 10:29:58 pm
That's what I looked for first, but there's also no logs folder. There's only qt4_plugins, quirks, themes and smilies.

As for the armor.

Spoiler: Werewolf Fur Coat (click to show/hide)

Will make other stuff later.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 23, 2012, 11:01:16 pm
Spoiler: loudlog (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 23, 2012, 11:14:56 pm
I suppose I should have posted this as soon as I realized that you're log files were missing. Sorry.

Spoiler: A proper meeting (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: SirAaronIII on January 23, 2012, 11:24:31 pm
Anyway nobody asked but the reason I'm not making my alchemy stuff is because no hands yet. I want to know if I get a punch designix or a LPOS or something so I can add the effects and stuff.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 24, 2012, 12:06:45 am
Look around the room for any other interesting things, otherwise take that rebreather and go for a dive

You take a quick glance around. This is a dead end, apart from the hole, and unless you are a geology major, incredibly uninteresting. You swipe the rebreather, and dive into the pool. The water is warm (but not that warm), and it quickly becomes apparent that you were in some sort of undersea cavern. You're in the middle of the Ocean!

The gate is a distance below you.


Spoiler: loudlog (click to show/hide)

Anyway nobody asked but the reason I'm not making my alchemy stuff is because no hands yet. I want to know if I get a punch designix or a LPOS or something so I can add the effects and stuff.

Ah, of course. Well, bdthemag doesn't seem to be in a hurry to step in again, so I'll deal hands tomorrow, full Common Sylladex or no. I'm tired of holding up the game for 3 weeks every time we level.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: TherosPherae on January 24, 2012, 04:01:27 pm
Spoiler: loudlog (click to show/hide)
RL: Tarzan time. SWINGING THROUGH THE TREEEEEES
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Riccto on January 24, 2012, 04:05:14 pm
Book it! Leg it!  Look around for a bit, Can we see much of anything down here besides the gate? Anything of real interest? Like a temple?
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 24, 2012, 04:52:32 pm
"ReADy tO Go wHenEVeR YOu arE MImI."

>CR: Head up to the gates when ready.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: freeformschooler on January 24, 2012, 05:43:30 pm
Spoiler: Prospitian Chainsword (click to show/hide)

Question: Can I have Extra Damage AND multi-attack? Is Extra Damage counted as a "normal modifier" for the sake of multi-attack's decrease? If so this is my level five alchemy.

EDIT: I still don't have a logs folder so I'll have TF post the log again.

>Mimi & Steve: Enter.
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: The Fool on January 24, 2012, 06:07:02 pm
Spoiler: Ready? Yep. (click to show/hide)
Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Blade Master Model 42 on January 24, 2012, 08:44:19 pm
RL: Tarzan time. SWINGING THROUGH THE TREEEEEES

You start swinging on awfully convenient vines through the forest, after telling the snakes to wait here. Since you don't have to worry about enemies trying to claw you to death for once, it's a relatively risk free endeavor.

This, unfortunately, does not keep Alex from lagging behind as he struggles to nerve up to swing from tree to tree after you. Dude's a wuss.

Book it! Leg it!  Look around for a bit, Can we see much of anything down here besides the gate? Anything of real interest? Like a temple?

You look around as best you can, but the rebreather didn't come with goggles. As best you can tell, the water is more or less empty, except for just above you, where there is an underwater cave.

It occurs to you that water ought to be salty, but this doesn't seem to be the case. You chalk it up to bizarre planetoid behavior.

Question: Can I have Extra Damage AND multi-attack? Is Extra Damage counted as a "normal modifier" for the sake of multi-attack's decrease? If so this is my level five alchemy.

>Mimi & Steve: Enter.

Extra Damage does not count as a normal modifier, so it is exempt from that condition. Your items were added to the OP. Also, everyone except DB has a fresh hand. Actually, scratch that, I might not have done CR's at the time of this posting, in which case, I'll add that soon.

Mimi and Steve start heading toward Mimi's second gate. You reach it fairly quickly, and without incident. The prospitian is still there.

Title: Re: Homestuck RPG! (Mo' levels, Mo cards)
Post by: Johnfalcon99977 on January 24, 2012, 08:49:33 pm
>Mikheal: Make some shit.

Spoiler: Jet Bike (click to show/hide)

Spoiler: Chainmore (click to show/hide)

Spoiler: Shard Blade (click to show/hide)

Spoiler: InstaShield (click to show/hide)

Spoiler: Shift (click to show/hide)

If you have any problems, or if you want to nerf anything, please tell me.

Edit: Before you ask, yes. Magical crystals that do magical things is going to become Mikheal's thing.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 24, 2012, 08:51:28 pm
Swimmy Swimmy Fo da Gatey Gatey
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 24, 2012, 08:51:43 pm
You only get one alch per level. I don't think you have enough possible alchemy card slots for all of those unless you haven't made anything before.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 24, 2012, 08:53:36 pm
The Rulebook never says I have a limit to how many cards I can make at one time. The extra's just go into my personal Alch Deck to be pulled on later.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 24, 2012, 09:07:20 pm
The Rulebook never says I have a limit to how many cards I can make at one time. The extra's just go into my personal Alch Deck to be pulled on later.

John's right about this. You can make as many items as you like, provided you spend the points. This is sound practice at later levels, as at level 6, dropping your level minus two points or more creates a Rare card, which have special and somewhat impractical rules. They can be hugely powerful though, so the choice is yours.

Sorry John, but for balance purposes, I don't think I'm going to allow Anti-personal, Block, or One Use Only. And the Miscellaneous Effect for Jetbike should have less benefits, I'm going to put that to 1 point back instead of 2.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 24, 2012, 09:12:21 pm
Makes sense, I was confused due to the earlier stuff about TF's items. Having a lot of potential low-level items is not bad I suppose.

The only thing about Alchemy cards that bugs me is how we can't give our items supercharge powers. Maybe that's intentionally specific to the GM deck builder cards.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 24, 2012, 09:19:13 pm
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 24, 2012, 09:27:13 pm
Sorry John, but for balance purposes, I don't think I'm going to allow Anti-personal, Block, or One Use Only.

Can you please tell me why? Block only has a 50/50 chance of working, Anti-Personal is nerfed by Weakened, and I don't even know why you won't allow One Use Only. How could that possibly be OP in any fashion?

And the Miscellaneous Effect for Jetbike should have less benefits
Benefits? It doesn't allow me to use any Melee weapons! How does that help me?!
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 24, 2012, 10:18:46 pm

Upon close inspection, the envelope has already been opened. It contains a letter.


Um. You inspect the map. It is a detailed elevational map of your land. Your head fills with knowledge. More than looking at a simple map ought to, but nothing's worked out normally since you got down here, so the heck with it.

Sorry John, but for balance purposes, I don't think I'm going to allow Anti-personal, Block, or One Use Only.

Can you please tell me why? Block only has a 50/50 chance of working, Anti-Personal is nerfed by Weakened, and I don't even know why you won't allow One Use Only. How could that possibly be OP in any fashion?
4th Edition, and, by proxy, any conversions based on it, like this one, have a very tight power curve. Enemies that would stop a 2nd level player cold are easy meat for a 4th level player. I don't want to play around with the damage curve too much. There are already plenty of pre-built traits that allow for it already. One Use Only also sounds like a story item, and I don't know who (or what) it is intended for.

Quote
And the Miscellaneous Effect for Jetbike should have less benefits
Benefits? It doesn't allow me to use any Melee weapons! How does that help me?!

Don't insult my intelligence please. You wouldn't take it if it were purely negative without good reason. Well, besides looking badass on a sky-bike. Never a bad reason for that.
All negative traits, like this one, give a trade-off for the opportunity to place more points in other traits. And I don't think disallowing melee weapons is enough to give up for two points, especially considering said vehicle is more than likely going to be used to hover out of enemy reach to shoot them in any case.

Swimmy Swimmy Fo da Gatey Gatey

You swim through your gate, and appear back in your house. Everything is like you remember, except drier, relative to you.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 24, 2012, 10:45:35 pm
>TF: Post new log
>Mimi & Steve: Legitimately enter
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 24, 2012, 10:46:55 pm

>Mimi & Steve: Legitimately Enter
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 24, 2012, 10:56:25 pm
RL: Slow down and wait for Alex. Conveniently happen upon exactly what you were looking for. Or some imps. Whichever works.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 24, 2012, 11:09:32 pm
>Get some dry clothes on, Really.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 24, 2012, 11:34:59 pm
>Mimi & Steve: Legitimately Enter

You legitimately enter the gate, and appear a stone's throw from a potentially bottomless chasm. Of course, that isn't particularly descriptive on your world. Bridges and Chasms are kind of a thing here. You haven't seen much change yet, apart from the bridges changing the destinations of the uninitiated.

Where will you go? Your map has clearly marked locations for each of the return nodes, and the drop-off points for six of the gates above your house. The two at the top are strangely un-marked... In addition to the return nodes, their are a few other marked locations, including a few small villages, and a temple. Dedicated to frogs, if the map is any indication. Weird.

>Get some dry clothes on, Really.

You swap out for some fresh duds. Honestly, couldn't you have been dropped off in your bathroom? At least then, you wouldn't have soaked your floor. That's bad for the carpet, or some crap.

You just barely finish re-dressing yourself before a small squad of imps burst into your room, followed by a menacing looking black figure wielding an eastern blade.

You ready yourself for battle, but then suddenly the black figure dispatches the imps. He gestures wordlessly to the imps, and sheathes his sword.

Just what the hell is going on here?

RL: Slow down and wait for Alex. Conveniently happen upon exactly what you were looking for. Or some imps. Whichever works.

You decide to wait a bit for Alex to catch up, and slow your pace afterwards. Not everyone was raised by a nutjob with a royalty complex and an obsession with halberds.

...Yeah, you don't really feel like thinking about Guard too much this minute.

Alex finally catches up, and the two of you set forth again. You keep an eye out for plots of land for your snake friends to stake out. Unfortunately, judging from the amount of upturned snake eyes (heheh), this area is already dangerously populated.

All at once, the treeline gets ugly as hell, and you run out of vines to swing on. It's the same shriveling phenomena as before. Alex quickly begins inspecting some of the desiccated lumber.

Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 24, 2012, 11:36:54 pm
> Claire: Quickly alchemize before those two get here.
Somehow I feel like I messed up the math or something.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 24, 2012, 11:44:56 pm
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 25, 2012, 12:01:18 am
Ok, first off, I'm sorry if I sounded like I was insulting you Blade. I assure you I didn't mean any offense.

Second, I didn't think the Damage curve was as tight as you discribed it. We have barely even stratched the surface of a game thats take weeks, maybe even months to complete in the canon, and we have already hit level 5. That can throw someones prespective off a little.

Also, "one use only" is not a plot trait in any respect. I clearly said that it was one use per enemy. Meaning I just can't use it against the same enemy twice.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 25, 2012, 12:02:41 am
Wait, if it's an item, doesn't that mean it can only be used once per encounter?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 12:51:06 am
Also, "one use only" is not a plot trait in any respect. I clearly said that it was one use per enemy. Meaning I just can't use it against the same enemy twice.
Last I checked, you can't do that anyways for Item cards. Of course, I may be wrong, in which case I am going to be spamming that Sun Tzu special attack like there's no tomorrow.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 25, 2012, 02:56:59 am
In unrelated news, why do finessekind weapons seem to suck so much? I mean, bladedkind uses the same stats (I think, unable to check right now), do more damage, have the same precision, and are more consistent. Finessekind doesn't get any special advantage or anything, it's just.... really weak comparatively
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 12:47:41 pm
In unrelated news, why do finessekind weapons seem to suck so much? I mean, bladedkind uses the same stats (I think, unable to check right now), do more damage, have the same precision, and are more consistent. Finessekind doesn't get any special advantage or anything, it's just.... really weak comparatively
Because if you read the footnote for Finessekind, they can actually do damage spikes depending on whether your final attack roll is odd or even. Plus you can dual-wield like a badass.

Then again, maybe the bonus-damage-depending-on-attack-roll thing is newer, since I had to redownload the manual somewhat recently.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 01:50:16 pm
>Mimi: Head to the temple first.

"There's only one of these on the map. It seems important."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 02:26:01 pm
In unrelated news, why do finessekind weapons seem to suck so much? I mean, bladedkind uses the same stats (I think, unable to check right now), do more damage, have the same precision, and are more consistent. Finessekind doesn't get any special advantage or anything, it's just.... really weak comparatively

Bladedmeleekind weapons do about the same amount as finessekind on average. Precisionmeleekind has the dubious distinction of having a 50/50 shot at doing more, by a fairly small amount, or less, by a fairly small amount. It's just a bit more random and inconsistent than bladedmeleekind.

Ok, first off, I'm sorry if I sounded like I was insulting you Blade. I assure you I didn't mean any offense.

Second, I didn't think the Damage curve was as tight as you discribed it. We have barely even stratched the surface of a game thats take weeks, maybe even months to complete in the canon, and we have already hit level 5. That can throw someones prespective off a little.

Also, "one use only" is not a plot trait in any respect. I clearly said that it was one use per enemy. Meaning I just can't use it against the same enemy twice.

Trust me. I'm in a 4th Ed game where our GM runs from modules, and he doesn't nerf encounters for us despite the fact that the current module we are on is 3 levels higher than we are. We struggle to hit anything, let alone kill it, despite the fact that our party is a whopping 7 adventurers versus the module being written to accommodate 5.

I haven't played that game in a while (which really sucks, I do enjoy that game, and it spawned one of my all time favorite characters), but I haven't forgotten those unbeatable encounters. In the most extreme example, we were nearly TPK'd in 2 turns. I unloaded all my dailies in the 2nd, then grabbed our paladin, who had less than a quarter of his health, and ran our asses out of there. Didn't kill one enemy. If we had, we'd have rested and taken out the other creature in the room.

Kind of went on a rant there, but what I'm trying to say is this: There is a very, very thin line between enemies who can't touch you, and you getting thrashed without getting so much as an attack in. Example: That fight with HB I didn't actually expect you to start. Ah, memories.

As for the item power, I'm still going to say no. We don't have any recurring enemies, at least right this minute, so it's kind of a pointless restriction. Besides, all items are encounter use only, you wouldn't be able to use it more than once per fight.


> Claire: Quickly alchemize before those two get here.
Somehow I feel like I messed up the math or something.

Double checked. Seems legit. I'll add it to the OP.


Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 03:40:15 pm
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 04:20:49 pm
"MayBe We'Ll fInD anOtHeR moNiToR rOOm!"

>CR & KM: To the temple!
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 07:53:09 pm


"MayBe We'Ll fInD anOtHeR moNiToR rOOm!"

>CR & KM: To the temple!

The two of you start making your way across the land, crossing bridges as you go. The temple isn't ridiculously far from where the second gate dropped you off, but it is still a bit of a trek.

Of course, on the way, you encounter resistance.

(http://tnypic.net/05ba6.png)

Initiative please.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 07:58:09 pm
"LeT'S do ThIS!" Steve quickly drew his tonfa and got ready to dash forward.

>CR: Get ready to dash!

[6,9+11]=26
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 08:10:33 pm
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 08:13:56 pm

The footprints and wheel tracks lead further into the emaciated section of the jungle. There are few vines to speak of, and those that there are aren't attached to anything sturdy looking. Are you sure that's what you want to do?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 08:14:12 pm
9+5+Initiative bonus~~~

>Mimi: Move two spaces up, switch to crossbow and use your long distance powers to send a bolt into the nearest Basilisk.

5+8+Uh... I guess now I add 2 to the original 10? So 5+8+12.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 08:19:03 pm
Since I'm probably going first I'll dash to the start of the bridge, and wait to see what the basilisk does.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 08:29:59 pm

The footprints and wheel tracks lead further into the emaciated section of the jungle. There are few vines to speak of, and those that there are aren't attached to anything sturdy looking. Are you sure that's what you want to do?
Sure. And then Danielle lands on her ass from trying to swing on a not-too-sturdy vine :P
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 08:42:16 pm
Since I'm probably going first I'll dash to the start of the bridge, and wait to see what the basilisk does.

Steve moves forward, waiting by his end of the bridge, to see what the basilisk would do.

Mimi, having truly seen what these creatures are capable of, steps forward and shoots to kill. The Basilisk withdraws into it's armored pads, nullifying all but 4 points of damage.

The imps on the far cliff mill around, but the closest one creeps forward.

The Fire Basilisk also creeps forward, and throws a blast of fire at Mimi and Steve. Both heroes dodge handily.

The Training Basilisk emerges from it's protective covering, and shoots Mimi a look. She quickly looks away.

(http://tnypic.net/01622.png)


The footprints and wheel tracks lead further into the emaciated section of the jungle. There are few vines to speak of, and those that there are aren't attached to anything sturdy looking. Are you sure that's what you want to do?
Sure. And then Danielle lands on her ass from trying to swing on a not-too-sturdy vine :P

Alright then.

Danielle grabs onto another vine, and swings for the next tree. It pulls taut as she reaches the low end of the swing, and the branch supporting it snaps like a matchstick. She hits the ground with a heavy thump, and is stunned and dazed.

"OH SHOOT! HANG ON RL, I'M A-COMING!" Alex jumps down to the forest floor, and, being prepared for it, only mildly injures himself. He whines to himself a little as he limp-hops to Danielle's side. "ARE YOU OKAY? YOU AREN'T HURT ARE YOU? I THINK I MIGHT HAVE SOME VITALITY GEL SOMEWHERE IN MY SYLLADEX."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 08:43:52 pm
Oh you missed me with your gaze? That's just too bad shoot to kill. 6+6+12
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 09:04:33 pm
>Run to the other end of the bridge and stand ready to attack (readied).

[1,1+11]=13 (Snake eyes!? Go for the eyes!)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 09:06:12 pm
Might want to specifically move out of the way of the crossbow, then.

Also, after over a hundred pages of being by ourselves, party combat is a little jarring.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 09:07:13 pm
>Run to the other end of the bridge and stand ready to attack (readied).

[1,1+11]=13 (Snake eyes!? Go for the eyes!)

Wait, you're running to the other end of the bridge and holding your attack? What's the trigger?

Might want to specifically move out of the way of the crossbow, then.

Alternatively, you could move a step to the left and be well out of the way of hitting him. You do go later in turn order.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 09:08:44 pm
That's true, but would I be able to shoot - wait, yes, that's a bridge. Step left first.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 09:16:33 pm
Wait, you're running to the other end of the bridge and holding your attack? What's the trigger?

The enemy being in range.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 09:28:28 pm
Wait, you're running to the other end of the bridge and holding your attack? What's the trigger?

The enemy being in range.

Fair enough.

Steve dashes across the bridge, ready to drop some hardcore science on the basilisk should it engage him.

Mimi steps to the right, lines up her crossbow, and shoots the basilisk right in the eye. It takes 24 damage, and roars in pain.

The bulk of the imps do nothing, as before, but the lone imp moves closer to Steve.

The Fire Basilisk does as well, but hangs back, and shoots a disconcerting Ogle at Mimi. It seems she's learned what to look for though, and blinks at the appropriate time.

The Training basilisk thrashes around a bit, then charges at Steve with murder in its one good eye.

Steve was prepared however, and swings mightily. So mightily, in fact, that when he misses he pulls himself of his feet and onto his ass. Whoops. (Grave Blunder!) He takes 3 damage and grants combat advantage to the basilisk.

The basilisk makes good use of it and bites Steve, who takes another 9 damage.

(http://tnypic.net/4b0a8.png)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 09:30:43 pm
Oh nooo Steve

>Eat crossbow you training dummy bastard

9+2+12
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 09:57:58 pm
>CR: Give the Basilisk a taste of Whirlwind-in-a-can (I hear it's delicious), communicate from beyond with Mimi, and shift back one square.

[4,5+11]=20
[10,6+11]=27
[8,4+11]=23
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 10:05:25 pm
I call damage roll, which one do you call?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 10:10:04 pm
From the look of my rolls I'll take damage as well.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 10:17:52 pm
From the look of my rolls I'll take damage as well.

Fair enough.

Steve jumps back into the fight, and an impressive jump it is. He batters the basilisk, dealing 40 points of damage, and jumping back a square onto the bridge.

Mimi squeezes off another bolt, putting the basilisk out of its concussed misery.

The majority of the fire imps continue to hold their position. Whatever it is they are doing back there, it must be important.

One of them however, gets all up in Steve's face, and claws at him for 6 points of damage.

The Fire basilisk also closes range with Steve, but is not so lucky with it's attack.

(http://tnypic.net/6858a.png)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 10:23:52 pm
>CR: Spin around with a Chilling Insight.

[2,9+11]=22
[10,1]=22
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 25, 2012, 10:45:16 pm
>TIDAL FORCE the fire basilisk.

8+2+12
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 10:59:58 pm
>CR: Spin around with a Chilling Insight.

[2,9+11]=22
[10,1]=22

Steve kills the fire imp, and hits the basilisk for 14 damage, holding it in place. He also take 2 damage from starting his turn in a fire.

Mimi opens fire, dealing 31 damage and shoving the basilisk bodily two spaces.

The remaining fire imps realize that the basilisk is in trouble, and start rushing across the bridge to aid it.

The basilisk, now out of range to attack, and missing it's ranged aggrievements, makes angry faces at the both of you.
(http://tnypic.net/196aa.png)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 25, 2012, 11:06:04 pm
>CR: I'mma chargin' with ma tonfa!

[7,4+11]=22
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 11:10:16 pm
Danielle: "AW [censored for the squeamish]. THAT REALLY [censored for the elderly] HURT. SON OF A [censored because nobody should ever have to hear this, really]." *breath* "But I think I could probably keep going. Maybe. Once we get back to an alchemiter, I'm going to find a way to make some damn antiseptic, because the last thing I want is however many diseases are scattered about on this damn forest floor."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 25, 2012, 11:37:42 pm
Alex stares open mouthed at RL as she curses out the forest floor, but quickly claps his trap when she finishes. "OH, HERE IT IS." Having finally found the the vitality gel, he hands it to Danielle. "...COME TO THINK OF IT, I DON'T KNOW HOW THIS STUFF WORKS. KAMINA SAID IT WAS VITALITY GEL AND IT FIXED YOU UP, BUT HE DIDN'T SAY ANYTHING ABOUT HOW YOU USE IT."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 25, 2012, 11:49:56 pm
Danielle: "Well, might as well try the obvious..."

RL: OM NOM NOM
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 12:02:34 am
RL: OM NOM NOM

You eat the vitality gel. It tastes like socks. Socks in the consistency of a gummi snack, but socks. You feel a lot better though, sock taste not withstanding.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 26, 2012, 12:13:28 am
RL: Walk instead of swinging. Follow ze tracks.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 12:17:04 am
RL: Walk instead of swinging. Follow ze tracks.

Danielle and Alex make their way through the dead forest, following the tracks. The trees thin out more and more as they go, some of them already having fallen over, unable to hold what remained of their weight.

"MY NAME IS ALEX, BY THE WAY."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 26, 2012, 12:37:47 am
"Mine's Danielle. Sorry about not getting your name on the yellow planet thing, but inopportune wakeups happen in this game, I guess."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 26, 2012, 02:23:51 am
> Claire: Head out and clear the area for the incoming pair. Wouldn't want them to get jumped on arrival.

So from what I can tell, CR and KM are on the way to SS's house where she's doing nothing, PA just got back to his house after adventure, and AL and RL are on the trail to thrilling adventure. What have DB and GK been up to?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 26, 2012, 02:25:49 am
What have DB and GK been up to?
Nothing much and discussing game balance with the GM, respectively.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 26, 2012, 02:33:42 am
I remember GK was having a nice chat with the ol' Horrorterrors, but I don't remember if he finished and got back up from near-but-not-really death yet. As for DB I can't remember if he was in a fight or running around in his land or what anymore, it's been a long long time.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 07:02:24 am
>Mimi: Shoot the fire basilisk once again.

10+7+12
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 26, 2012, 07:44:33 am
Last post by BD the Mage in this thread was Jan 6-7, I think. I don't know where he went.

Edit: Also yes, Mikheal is free of the Horror Terrors and is about to fight Round 2 with HB, now that their on more equal grounds. After I fix my Alch's.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 03:07:13 pm
"Mine's Danielle. Sorry about not getting your name on the yellow planet thing, but inopportune wakeups happen in this game, I guess."

"THAT'S FINE. IT WAS A WEIRD SET OF CIRCUMSTANCES, AFTER ALL. SO WHE- UGH!" Alex claps his hands to his nose, and points toward a large pile of dead tree snakes. The smell is awful.

> Claire: Head out and clear the area for the incoming pair. Wouldn't want them to get jumped on arrival.

So from what I can tell, CR and KM are on the way to SS's house where she's doing nothing, PA just got back to his house after adventure, and AL and RL are on the trail to thrilling adventure. What have DB and GK been up to?

When last we checked in with Brian, he was investigating the ruin of a pony town in his land. I hope he shows up again relatively soon. I might put him on auto if he doesn't return, but I'd rather avoid that if possible.

Anyway. You get up from your computer and decide that the best thing to do right now would more than likely be to waste a bunch of bastards on the off chance that, otherwise, they'd get the drop on your friends. That'd be a bad thing.

To your amazement, however, the place seems clear from the last time you cleaned house.

Re-drew your hand, now that your alchemy is done. Unfortunately, you failed all three pre-rolls, so no personal cards this time. Sprite Amulet, Sapphire Contraband, and Hands Free Computing.

>CR: I'mma chargin' with ma tonfa!

[7,4+11]=22

You run up at the Basilisk, and hit it smack in the center of the eyes with your tonfa. It looks surprised, and evaporates in a puff of grist.

Mimi can no longer shoot the basilisk, because it is dead. What will you do?
(http://tnypic.net/42cc8.png)
In retrospect, I should have done The Fool's action last night, in light of that result.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 03:15:37 pm
>Move northeast one and north five.

Mimi examined Steve head to toe. "You look pretty roughed up... maybe you should take a moment to catch your breath? I'll hold off the imps."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 26, 2012, 04:23:56 pm
"I can keep going."

>CR: Head 6 spaces left, and have a second wind.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 07:49:25 pm
>Move northeast one and north five.

Mimi examined Steve head to toe. "You look pretty roughed up... maybe you should take a moment to catch your breath? I'll hold off the imps."

You move to the other end of the bridge and assess Steve. The fire imps draw closer.

"I can keep going."

>CR: Head 6 spaces left, and have a second wind.

You dash left and prepare yourself for the enemies.

(http://tnypic.net/1806a.png)

Also, sorry for the sparse posts. I've had a head-cold these last few days and I'm really starting to feel it, so my already mediocre-bladed wit is duller than normal.

Updates with art are coming in short order, but there is no way they're becoming a regular thing at this rate. In related news, no cracks about my conksuck crowd scenes.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 07:52:25 pm
How much HP did CR heal?

>Mimi: Northwest four times, west once, take aim and SINISTER IRONY at the bottom-most fire imp.

8+8, no Brutal Affront confirmation please >:(

That should hold them.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 26, 2012, 07:54:24 pm
Dang oh well when can I redraw? After the next encounter?
Guess I'll have a nice chat with the ol' sprite then.
> Claire: Play a rousing game of "find the cardsprite".

Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 08:02:42 pm
How much HP did CR heal?

>Mimi: Northwest four times, west once, take aim and SINISTER IRONY at the bottom-most fire imp.

8+8, no Brutal Affront confirmation please >:(

That should hold them.

Gah, forgot to put it up, he's at full. Which is to say, 42. He lost out on one point of his second wind because he wasn't half-down, but whatever.

Also, you can hit all three enemies with that attack. Do you want to?

Dang oh well when can I redraw? After the next encounter?
Guess I'll have a nice chat with the ol' sprite then.
> Claire: Play a rousing game of "find the cardsprite".

You have the opportunity to re-draw after any strife, scrutiny (skill challenge), or alchemy session.

You seek out your sprite. As it has before, it flashes through the different face cards. It's kind of creepy and impassive.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 08:06:23 pm
I can? Yeah. LET'S DO THAT.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 08:08:08 pm
I can? Yeah. LET'S DO THAT.

You shoot several times in quick succession, your bolts raining down on the defenseless imps like extremely pointy hail.

Well, that takes care of them, you guess.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 08:09:42 pm
>Mimi: To the temple!

"Say, Steve... weren't you in a temple before you came by my place?"
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 26, 2012, 08:56:37 pm
"THAT'S FINE. IT WAS A WEIRD SET OF CIRCUMSTANCES, AFTER ALL. SO WHE- UGH!" Alex claps his hands to his nose, and points toward a large pile of dead tree snakes. The smell is awful.
"Oh my god, that's just... horrible! Seriously, what in the unholy hell is going ON here?!?"
RL: Keep on trackin'.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 26, 2012, 08:59:15 pm
> Claire: Begin spritelog.
Spoiler: Spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 09:02:28 pm
I'd like to redraw, please. When redrawing, I can aim for a specific alch card(s), right? I'd like to aim for drawing Lunar Cross, Prospitian Chainsword and Werewolf Fur Coat.

I forget if I'm supposed to do the rolls myself or not. You did them last time.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 26, 2012, 09:18:28 pm
Rebalanced Alch's:

Spoiler: Jet Bike (click to show/hide)

Spoiler: Chainmore (click to show/hide)

Spoiler: Shard Blade (click to show/hide)

Spoiler: InstaShield (click to show/hide)

Spoiler: Shift (click to show/hide)

>Mikheal: Payback time.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 09:58:54 pm
Rebalanced Alch's:

-snip-
>Mikheal: Payback time.

Eh, you nerfed Anti-personnel enough I guess. NEW HAND! You receive... 2 Personal cards, The Greater Handcannon and Instashield, and a common card, Ruby Contraband.

You step out of your room, ready to look for that Humongous Bastard. You don't have to go far. He's found boggling vacantly at where he'd left you under a safe.

Spoiler (click to show/hide)

(http://tnypic.net/7b211.png)


> Claire: Begin spritelog.
Spoiler: Spritelog (click to show/hide)

I'd like to redraw, please. When redrawing, I can aim for a specific alch card(s), right? I'd like to aim for drawing Lunar Cross, Prospitian Chainsword and Werewolf Fur Coat.

I forget if I'm supposed to do the rolls myself or not. You did them last time.

You can choose specifically to aim for drawing sylladex cards, but that is about it, and even then, it is not a sure thing.

You passed two out of your three pre-rolls, and drew the Crossblade and Prospitian Chainsword. Also a Legendary Piece of Shit.

"THAT'S FINE. IT WAS A WEIRD SET OF CIRCUMSTANCES, AFTER ALL. SO WHE- UGH!" Alex claps his hands to his nose, and points toward a large pile of dead tree snakes. The smell is awful.
"Oh my god, that's just... horrible! Seriously, what in the unholy hell is going ON here?!?"
RL: Keep on trackin'.

OOC: Quick note. Yes, this is the area that was supposedly destined for art. As for said art, no, I'm not going to put it up, for a couple of reasons. First and foremost because it isn't done, and as much as Mikhael needs to catch up to the timeline respective to Danielle and Alex, (considering the Elder Gods sent him after the latter), I don't want to delay this. I've been watching it play out in my mind like a movie over and over again, and I wanna make it happen, dammit. Plus, Mikhael is going to seek revenge on HB rather than go after Alex, and that'll take time anyway.
As for the second, only slightly less valid reason: I'm not much of an artist. I can't command a brush or mouse like some other people can. But... I do have a certain way with words. This is not boast. It is a statement of truth. At the very least, I write better than I draw. And that is reason enough to paint you a portrait with words.
Let's have a cutscene.

>Escalate.
"I DON'T KNOW. BUT I DON'T LIKE IT."

Alex and Danielle continue following the trail, and eventually, they see a clearing beyond the withered trees. Alex moves forward, and a voice drifts into earshot.

"...crimes against the Kingdom of Derse are as follows. Assaulting a Dersite Officer. Interfering with a Dersite Operation. Eleven counts of Murde-"

"SELF DEFENSE." A voice comes out from the crowd, and as Alex (and presumably Danielle) clear the treeline, a man is visible on a stage that is ringed with purple curtains. A man wearing jeans, a red flannel shirt, suspenders, and a pair of handcuffs. His voice is weak, but still carries. A crowd of black carapaced people watch.

"BRO?" Alex's voice quivers in fear. The crowd doesn't seem to hear.

The Dersite strikes him. "You will not speak until you are allowed." The agent returns to the scroll he is reading from. "11 counts of murder. Conspiring with the enemies of Derse."

"THOSE SNAKES AREN'T INTERESTED IN WAR WITH YOU." He is struck again, falling to the floor of the stage.

"Silence." The voice of the Agent is cold, uncaring. "By the order of her Majesty, you will pay the steepest penalty, and as Arch Agent, I am to oversee this. Put him on the block." A pair of imps grab the man beneath his shoulders, and shove his neck onto a scarred wooden block, the man's face on display. Beaten and bruised, but reminiscent of a certain Lumberjack in training.

Alex begins to stumble forward, an impossible fear filling his heart. Not now. Not after everything else.

"You have one last sentence. Go." The Archagent motions to an Ogre wielding a tremendous headsman's axe. The Ogre lifts it.

"BRO!"

"ALEX? WHAT ARE YOU DOI-"

The agent lowers his hand, and the axe lowers with it.

The crowd cheers.

Alex freezes.

"Guards. We have guests." The crowd turns to face Alex and Daniel. "Kill them too."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 26, 2012, 10:06:38 pm
Oh God grimdark plot.

I think it worked fine with words.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 26, 2012, 10:15:36 pm
Oh God grimdark plot.

I think it worked fine with words.

Thanks, it means a lot.

Heh, I was going to change the post title to 'Suddenly, Grimdark', but I forgot when I had to repost because of a gateway error.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 26, 2012, 10:32:52 pm
RL: You can't decide whether to run like hell or to fight. Instead, just sort of freeze, prepared to hit anything that tries to attack you.

8+8+it doesn't matter. Roll to confirm that Brutal Affront.

CA: Be watching. Prepare scathing dialogue for later.
You'd do that, you really would. But right now, you're busy feeling empathetic towards someone for the first time in your life. WHO'S CUTTING THOSE DAMN ONIONS, I SWEAR TO GOD I WILL KILL WHOEVER IS CUTTING THOSE DAMN ONI-
TB: Knock CA out before he does something rash.
You just did that! Honestly, it's like these commands are running late or something!
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 26, 2012, 10:50:46 pm
> Claire: Ditch the sprite, go check on ye fish. Hope they didn't get crushed or killed during the "remodeling".
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 26, 2012, 11:52:47 pm
"YeAh, i WeNT tO a TempLe. iT WAs whErE I foUnD thE bRokEn moNiToR roOm. I'M hoPiNg thAt ThiS oNE HAs OnE ThAt ISn'T bRokEn."

>Mimi & Steve: Head to the temple.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 12:09:03 am
> Claire: Ditch the sprite, go check on ye fish. Hope they didn't get crushed or killed during the "remodeling".

You decide their isn't much your sprite can do right now, so you leave it to it's business. Instead, you go into your closet to check on your fishies. It seems that they are all just fine, apart from being a little more active than usual.

No, wait, scratch that. Looks like one of them has gone belly up. Fish are such fragile pets.

"YeAh, i WeNT tO a TempLe. iT WAs whErE I foUnD thE bRokEn moNiToR roOm. I'M hoPiNg thAt ThiS oNE HAs OnE ThAt ISn'T bRokEn."

>Mimi & Steve: Head to the temple.

You both soon find yourselves at the entrance to a temple. To Steve, it is obvious that this one is quite different from the temple he'd

RL: You can't decide whether to run like hell or to fight. Instead, just sort of freeze, prepared to hit anything that tries to attack you.

8+8+it doesn't matter. Roll to confirm that Brutal Affront.

CA: Be watching. Prepare scathing dialogue for later.
You'd do that, you really would. But right now, you're busy feeling empathetic towards someone for the first time in your life. WHO'S CUTTING THOSE DAMN ONIONS, I SWEAR TO GOD I WILL KILL WHOEVER IS CUTTING THOSE DAMN ONI-
TB: Knock CA out before he does something rash.
You just did that! Honestly, it's like these commands are running late or something!

Danielle stands frozen in place. She readies her weapon, and stands still. Out of the corner of her eye, she can see Alex shaking.

Alex: Come to terms with your fear in the worst possible manner.

You hate this game. You haven't said anything up until now, but you hate, hate, hate this game. From the second the meteors set your house on fire, it's been near constant terror for you. You've been forced to fight for your life, when you never intended to actually use your strife specibus against someone else, ever.

Your parents are probably dead. You figured this out not long after you entered. You tried to hold it in. Your Brother was still with you, after all. But now he's gone. He wanted to save you. He wanted to deal with this game's bullshit all by himself.

You've nearly died twice, because of these people. No... Not people. People couldn't control monsters. People wouldn't suck this forest dry, and kill your brother for protecting a bunch of goddamn snakes. They aren't any better than any of these imps, even if they actually talk. They are worse. Their words kill.

You remove your freshly minted axe from your strife specibus. You don't feel anything from the axe this time. The axe just looks scary. That rage, that power... It comes from you. And you will set it loose.

>Alex: Make Them Pay.

Alex has entered Murder Mode and cannot respond to any commands besides ==> and RAGETECHS.

==>

With a scream of rage, Alex leaps forward at an advancing formation of dersites. His movements are fast enough to be mistaken for instantaneous. 4 heads rise from their shoulders, no longer tethered by bone or sinew. An ogre strikes him, but Alex remains completely unfazed, cleaving the hulking enemy in half in an instant.

What follows cannot be called a battle. It is slaughter.

Dersites scatter in the Mage's wake. Some escape. Most do not. The Arch Agent on the stage barks into a radio, drawing his knife. He isn't going down to this punk kid, that's for sure.

Alone in the field, Alex turns to the stage, spotting the Arch Agent. With a roar of inhuman rage, he leaps up, landing between his brother's body and the agent.

The Agent turns, intent on gutting the child, as a dersite helicopter closes in. He thrusts.

The Mage catches his wrist, and twists, tearing the arm out. The Agent swears.

LEVEL 13 RAGETECH: SOMETHIN' IN YOUR EYE, PAL.

Alex retrieves the knife from the Arch Agent's hand, and returns it to him. Straight in his eye.

>Kaminasprite: Do something! Alex is out of control!

"Danielle, stay here! I gotta knock some sense into Alex."

Kaminasprite flies toward Alex as he raises his axe to finish Jack off. "ALEX! You need to snap out of it!" The mighty Kaminasprite clenches his fist, throwing his entire body into the hit.

Alex takes it on the cheek, and seems to take the first visible damage from any attack on him thus far. Then, taking no notice of the flames surrounding his sprite, he grabs Kamina by the throat, and throws him straight through the floor of the stage. The construction collapses, as the Arch Agent is airlifted out of the battle by the helicopter.

Now, bereft of opponents, or rather victims, Alex raises his face to the sky, and screams, raging with every fiber of his being. He won't stop here, not like this.

OOC: There's a way out of this. Just going to put that out there, and then not give any more hints at all.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 12:11:32 am
Suggestion to Theros/RL/Danielle: Placate him with the red meat.



i'm so sorry
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 12:12:47 am
Suggestion to Theros/RL/Danielle: Placate him with the red meat.



i'm so sorry

I'm dying over here. What is air?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 12:41:23 am
RL: What in the eight hundred and thirty seven layers of hell just happened. You just... don't... even...

Snakesprite: Dammit, the sprites have to do everything around here. Try dragging Danielle somewhere less full of carnage.

CA: Dream.
You begin to see things you never thought you would see. Despair, hope, rage...
And then you wake up in a pool of blood. Not yours, solely - you can see the corpses of several nearby. You can make out the Rogue, the Sage, the Heir, the Page, the Knight... You can't walk, you can't breathe.
You are a speck. You are alone, unfeeling.
And then you see the Mage. Weeping, alone, astounded at his slaughter. You laugh at his misery.
You are dust, and you mock those who, like you, have truly lost it all. You are nothing, and you are horrible.

Then you actually wake up with a concussion, mild hangover, and TB standing over you with a giant clock handle in case you try anything.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 12:49:04 am
I'm dying over here. What is air?
I'm not sure if that was sarcastic or not, and I feel like I killed the moment, so I'll apologize. Sorry for that.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 12:53:19 am
RL: What in the eight hundred and thirty seven layers of hell just happened. You just... don't... even...

Snakesprite: Dammit, the sprites have to do everything around here. Try dragging Danielle somewhere less full of carnage.

CA: Dream.
You begin to see things you never thought you would see. Despair, hope, rage...
And then you wake up in a pool of blood. Not yours, solely - you can see the corpses of several nearby. You can make out the Rogue, the Sage, the Heir, the Page, the Knight... You can't walk, you can't breathe.
You are a speck. You are alone, unfeeling.
And then you see the Mage. Weeping, alone, astounded at his slaughter. You laugh at his misery.
You are dust, and you mock those who, like you, have truly lost it all. You are nothing, and you are horrible.

Then you actually wake up with a concussion, mild hangover, and TB standing over you with a giant clock handle in case you try anything.

Snakesprite begins to try to pull you away from here. Obviously, Alex has completely flipped his shit, and there is nothing to do but wait for him to calm down.

>repentantAntagonist: Panic.

No! Not again! You're so close this time! It can't end like this! Not again...

You pester Danielle. You just need her to trust you, just for a few seconds.

Not that you're sure this will work. It's been a long time, and you aren't sure how much you've changed, that you think this'll work. But you have to try.

I'm dying over here. What is air?
I'm not sure if that was sarcastic or not, and I feel like I killed the moment, so I'll apologize. Sorry for that.

I actually genuinely laughed, you don't need to apologize. I do believe feel free to be silly is like, rule two. Of course, I broke the first half of that rule, so...
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 01:04:08 am
RL: Snap.
You break free of Snakesprite's grip, finally overcoming the shock of seeing so many die in rapid succession, and run back to the stage.
You then proceed to give an angry speech worthy of... well, that depends on the reception.
Spoiler: speechlog (click to show/hide)

((I'm counting on Blade to post the log between RL and RA))
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 01:24:20 am
Okay, it just seemed suspicious. Text sure is a great medium in which sarcasm can totally 100% completely be noticed oh dangit there I go.
Anyway time for a real action on my part:
> Claire: Glance around. See if the sprite followed you in. If so, prototype Malcolm (that's the dead fish). He was one of your favorites, and now he'll live again.

Also wow shit there you guys are doing awesome serious stuff and here I am mucking about wow I feel so bad.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 27, 2012, 01:26:16 am
>CR: Knock on the door of the temple. See if anyone's home.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 01:35:48 am
RL: Snap.
You break free of Snakesprite's grip, finally overcoming the shock of seeing so many die in rapid succession, and run back to the stage.
You then proceed to give an angry speech worthy of... well, that depends on the reception.
Spoiler: speechlog (click to show/hide)

((I'm counting on Blade to post the log between RL and RA))

>RA: Catch Flack for being a cold bastard.

Spoiler (click to show/hide)

You do feel bad about talking to her like that, but things need to be done. You've worked too long and hard for things to play out this way again. You just hope she approaches this the right way. She can be... blunt. You watch, hoping she'll deal with this situation delicately.

Thirty seconds later, you realize you are extremely out of touch with these people.

==>
Alex pauses in his screaming and yelling to listen to your speech, but when you finish, he growls and draws his fist back.

...And then does nothing. He keeps grunting and breathing heavily, but apart from looking like someone who'd kill in an instant, he does nothing. Just stands there, staring at you, his whole body shaking, one arm stretched behind him, his fest clenched. Actually... You're pretty sure the inside of his hand is bleeding. There's more blood dripping off his hand than there was a second ago. It doesn't look like it's slowing down.

In any case, whatever you were supposed to do to get shit un-flipped... That wasn't it. At least you didn't make the situation worse.

OOC: Okay, with Windows 7, it is tricky as hell to find your logs. At least I know where the heck they are now.

>CR: Knock on the door of the temple. See if anyone's home.

You thump loudly on the stone door. No one answers.

Okay, it just seemed suspicious. Text sure is a great medium in which sarcasm can totally 100% completely be noticed oh dangit there I go.
Anyway time for a real action on my part:
> Claire: Glance around. See if the sprite followed you in. If so, prototype Malcolm (that's the dead fish). He was one of your favorites, and now he'll live again.

Also wow shit there you guys are doing awesome serious stuff and here I am mucking about wow I feel so bad.

Eh, it'd be way less impressive had I actually run an encounter. What you all are experiencing is a phenomenon known as cutscene power to the max.

Yeah, it sure followed you in alright. You carefully scoop Malcolm out of the water, and press it against the sprite. One flash of light later, and your cardsprite now has fish face. It also seems to be swapping between faces less frequently now.

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 01:41:03 am
RL: Oh gosh, this is so sappy, you can't believe you're actually doing this. Hug him.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 01:51:18 am
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 27, 2012, 06:40:16 am
>Mimi: Bash the door of the temple down.

"Who knocks anymore?"
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 27, 2012, 10:36:25 am
"HeH."

>CR: Open the doors if Mimi doesn't break the door.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 12:05:17 pm
>Mimi: Bash the door of the temple down.

"Who knocks anymore?"

You kick repeatedly at the doors of the temple, expecting them to crash to the floor. They do not.

"HeH."

>CR: Open the doors if Mimi doesn't break the door.

After letting Mimi flail at the door for a few minutes, you pull on one of the huge handles, pulling the door open.


Spoiler: spritelog (click to show/hide)

RL: Oh gosh, this is so sappy, you can't believe you're actually doing this. Hug him.

You figure you've exhausted your other worthwhile option, so you bite the bullet and give the crazed psychopath a hug. He doesn't return it, just stands there, growling a bit. Then, the growling gives way to intermittent sniffles, then sobs, and soon he's crying his eyes out on your shoulder. God this kid is a mess.
He just keeps crying and crying until he eventually falls asleep.

>RA: Breathe a sigh of relief.

You... You did it! All the players are still alive! YES!

Of course, from this point out, you don't have much, if any knowledge of what will come next, or if they'll survive it. But, if nothing else, you've finally found the solution to this particular tragedy.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 27, 2012, 12:29:25 pm
>Mimi: Go inside. Examine surroundings.

"Sorry, but opening doors the old way takes time, and I'm a busy person."
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 27, 2012, 12:39:34 pm
"LeTs JuST go."

>CR: Look around.

[4,7+16]=27
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 03:11:31 pm
>Mimi: Go inside. Examine surroundings.

"Sorry, but opening doors the old way takes time, and I'm a busy person."

>Mimi: Go inside. Examine surroundings.

"Sorry, but opening doors the old way takes time, and I'm a busy person."

Mimi and Steve enter the temple. The layout is different from the temple on Steve's Land, but the construction appears to be rather similar. Strange writing adorns the walls, in a language you don't understand.

While you are looking around, Steve finds a hidden door.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 27, 2012, 03:24:18 pm
>Mimi: Attempt to decipher SOMETHING from the strange writing.

(http://tnypic.net/34926.png)

"Huh. This looks familiar... but I can't place where I've seen this kind of writing before."

Skaian Lore check? 10+1+10.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 03:54:46 pm
You're no archaeologist, but you spend some time trying to decipher the runes. You're unable to figure out what it actually says, but you notice that there are some recurring characters that seem to pop up in groups. These characters come in 2 groups: A group of 8, and a group of 7. The 8 group is cited on it's own multiple times, but you also spot a section where it is broken into it's components, where 7 of the 8 symbols are preceded by 2 out of the set of 7. One of the set of 8, curiously, leads to itself.

You have no idea what to make of this.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 27, 2012, 03:57:16 pm
Blast.

>Mimi: Look for one of those monitor things like in Steve's temple.

"I couldn't make heads or tails of that. How's your searching coming?"
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 03:58:08 pm
PA: Follow the Figure, He hasnt attempted to stab me yet.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 04:13:11 pm
PA: Follow the Figure, He hasnt attempted to stab me yet.

The figure isn't going anywhere. He's just standing there, looking mostly non-threatening.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 04:21:11 pm
PA: Approach in the least threatening way possible.

Spoiler:  ConfusionLog? (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 04:30:57 pm
RL: Try to find out what broke the trees from the various remains lying around the clearing.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 04:34:13 pm
>Mikheal: Do what you do best. Blast that smug bastard's face off his head.

7 + 6 = 13 + 2 = 15

After that move Mikheal as many squares forward as possible.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 04:56:13 pm
>Mikheal: Do what you do best. Blast that smug bastard's face off his head.

7 + 6 = 13 + 2 = 15

After that move Mikheal as many squares forward as possible.

Roll initiative first man. This is a fight after all.

PA: Approach in the least threatening way possible.

Spoiler:  ConfusionLog? (click to show/hide)

RL: Try to find out what broke the trees from the various remains lying around the clearing.

You start looking around the clearing. You find a few portable lever-pumps, and some broken barrels covered in yellow goo marked 'evidence'. Alex is sleeping like a baby. You find a few intact barrels as well.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 06:08:33 pm
RL: What's the goo taste like?
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 06:26:17 pm
RL: What's the goo taste like?

You dip a finger in the goo and bring it to your mouth. One little taste couldn't hurt, right?

(http://tnypic.net/7c258.png)

And that, everyone, is what a meme template and a minute and a half in paint will buy you.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 06:30:41 pm
RL: Collapse.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 06:43:15 pm
Spoiler:  ConfusionLog? (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 06:51:17 pm
RL: Collapse.

You fall over. Geeze. It's not like the stuff is poisonous, just vile-tasting. Maple syrup it ain't.

It's been a stressful day though, particularly the last ten minutes or so. No underlings around here, Alex made sure of that. You figure it wouldn't hurt to close your eyes, just for a little bit.

>Danielle: Wake up.

You wake up in your dreamsphere on Prospit. Oh, right, no peaceful oblivion any more. Just a different kind of wakefulness.

Well, at least there isn't blood everywhere around here.


Spoiler:  ConfusionLog? (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 06:56:28 pm
Roll initiative first man. This is a fight after all.

Bluh, you do it. I don't know how to roll init.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 07:06:47 pm
Who could this agent be I wonder? I bet it's DD. If not, then it's probably some generic unnamed guy. Or.... an exile pre-exile?
Roll init.
2d10, add your init modifier (8, according to the OP).
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 07:12:29 pm
Roll initiative first man. This is a fight after all.

Bluh, you do it. I don't know how to roll init.

For the record, you roll 2d10 and add your init modifier.

You got an 18 this time, which beats HB's 15.

>Mikheal: Do what you do best. Blast that smug bastard's face off his head.

7 + 6 = 13 + 2 = 15

After that move Mikheal as many squares forward as possible.

Also, you did your attack roll wrong. You need to add your modifiers (Applicable stat, level, and precision bonus) Not sure what that +2 is, so I redid it off your base roll, and it comes out to 1 from prec, 3 from stat (I'm assuming you linked it IMG), and 5 from level. Plus your roll of 13, so 22. Which is a hit.

Your shot deals 15 damage. Since his head didn't come off like you'd hoped, you charge him down.

He responds in kind by meeting you mid charge, and swings a massive, burly fist at you. You duck under it, ready to take him down.

(http://tnypic.net/60803.png)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 07:13:05 pm
Spoiler: ConfusionLog? (click to show/hide)

My guess would be DD for his instinct for not stabbing me in the face at first sight, I dunno.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 07:19:51 pm
RL: Go see if Alex is awake-asleep.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 07:25:02 pm
My guess would be DD for his instinct for not stabbing me in the face at first sight, I dunno.

Spoiler: ConfusionLog? (click to show/hide)

RL: Go see if Alex is awake-asleep.

You fly over to Alex's dream-sphere. It's hard to tell whether he is awake or not. He isn't facing his window. He's curled up on his side, his arms clutched around him. He could be asleep, but he probably isn't.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 07:27:01 pm
RL: Poke him.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 07:30:22 pm
in his dream PA is the prince. its him
and THEN big agent comes
for a little one on one

> Claire: Switch off the tank light.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 07:34:45 pm
RL: Poke him.

You float into the window and poke Alex on the shoulder. He turns his head to look at you, then turns back to the wall.

Spoiler: dialoguelog (click to show/hide)

in his dream PA is the prince. its him
and THEN big agent comes
for a little one on one

> Claire: Switch off the tank light.

SBaHJ reference for the win.

You turn off the light for the tank. Hopefully it doesn't send the temperature careening to far in the other direction.


Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 07:40:30 pm
Take this news calmly and like a gentleman. No Flipping The Fuck out
Spoiler:  CONFUSIONLOG?!?! (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 07:49:36 pm
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 07:52:19 pm
Take this news calmly and like a gentleman. No Flipping The Fuck out

Spoiler:  CONFUSIONLOG?!?! (click to show/hide)


Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 07:54:35 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 07:56:49 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 07:59:12 pm
Spoiler: UnderstandingLog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 08:02:31 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 08:04:21 pm
Spoiler: UnderstandingLog (click to show/hide)


Spoiler: dialoguelog (click to show/hide)

Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 08:38:09 pm
>Mikheal: Standard Agrievement: Gut Smash

9 + 9 + 5(Level) + 1(Precision) + 4(Stat) = 28
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 08:39:50 pm
>Mikheal: Standard Agrievement: Gut Smash

9 + 9 + 5(Level) + 1(Precision) + 4(Stat) = 28

You rolled doubles. Do you want to pursue the brutal affront? Also, in the future, I will assume you do unless you post otherwise.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 08:53:48 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 09:04:30 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Riccto on January 27, 2012, 09:21:10 pm
Spoiler:  SkepticalLog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 09:26:22 pm
>Mikheal: Standard Agrievement: Gut Smash

9 + 9 + 5(Level) + 1(Precision) + 4(Stat) = 28

You rolled doubles. Do you want to pursue the brutal affront? Also, in the future, I will assume you do unless you post otherwise.

I didn't roll doubles, as much as I would've liked too. I'm using 10d's instead of 8d's because of my Weapon's ability.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: freeformschooler on January 27, 2012, 09:31:33 pm
How is rolling two 9's plus bonuses not "rolling doubles"? You're being unclear here.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 09:37:01 pm
>Mikheal: Standard Agrievement: Gut Smash

9 + 9 + 5(Level) + 1(Precision) + 4(Stat) = 28

You rolled doubles. Do you want to pursue the brutal affront? Also, in the future, I will assume you do unless you post otherwise.


I didn't roll doubles, as much as I would've liked too. I'm using 10d's instead of 8d's because of my Weapon's ability.

Wait... What?

Alright, let's back up here.

Things you roll:
1. Initiative
2. Attack rolls
3. Active skill checks

Things I roll
1. Everything you roll for your character, but for NPCs.
2. Damage rolls
3. Brutal Affront confirmations
4. Passive skill checks
5. alchemy pre-rolls
6. The dice I use to pick your people's card because if I printed out all those cards I'd just lose them.

You roll two 2d10 and add the result when you make an attack roll, and any doubles allow you to pursue a possible brutal affront. Then you add modifiers to determine your final attack roll.

What were you rolling if not your attack roll where you got two 9s, then a bunch of modifiers? I'm confused.

How is rolling two 9's plus bonuses not "rolling doubles"? You're being unclear here.

This.

Spoiler:  SkepticalLog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 09:38:25 pm
Oh wait, its doubles? I thought it was rolling two of the highest rolls possible.

In any case, I take the Brutal Affront.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 09:45:33 pm
Oh wait, its doubles? I thought it was rolling two of the highest rolls possible.

In any case, I take the Brutal Affront.

No, no, it's like monopoly. Whenever they show the same number, even if it's a couple of 1s.

You roll behind your enemy, and come up behind him, slashing him all the way up his back. You deal 31 points of damage to him, and the pain is going to give him trouble when he attacks back.

He swings another mighty fist at you, but you sidestep the hamstrung attack easily.

Despite the flavor text, no one actually moved.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 09:49:58 pm
Mikheal: Standard Aggrivement: SMACKDOWN

6 + 4 + 5 + 1 + 4 = 20
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 09:52:08 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 27, 2012, 10:10:14 pm
Mikheal: Standard Aggrivement: SMACKDOWN

6 + 4 + 5 + 1 + 4 = 20

You slash at HB with your sword again, carving him up for 24 damage.

He yells in agony, and decides enough is enough. He'll walk down this goddamn mountain, you're a pest, and you're going down. He takes and Elite Action, and punches you in the face so hard your vision quits. He delivers a vicious pummeling to you while you can't see, giving him combat advantage.

You are blinded, and will remain so until you make your save, which you start trying for at the end of your next turn. You have 17 hit points remaining, and your second wind. Good news is, he can only do that eat your eyeballs move once per encounter, same with that Elite Action take two standard actions in one turn thing.

Also, probably gone for the rest of the night, going to a party.


Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: TherosPherae on January 27, 2012, 10:31:23 pm
Spoiler: dialoguelog (click to show/hide)
Tree Branch: Fall on Danielle's head.
Danielle: Wake up.

let's just continue this running gag of RL never ever getting anything fully done on Prospit
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 27, 2012, 11:10:24 pm
Ok really, I would like it if my attacks had SOME relation to the command given. Mikheal isn't going to spin around and slice some one in the back when he uses the aggreivement Gut smash. Your just giving off the impression that your not really listing to me.

>Mikheal: Just take a step back and shake it off. Your six feet tall and you have a suit of flipping POWER ARMOR on, what does he think punching you is going to do?

Basically saving throw. If hes successful then do a Standard Aggrievement.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: SirAaronIII on January 27, 2012, 11:27:30 pm
Wait shit you're 8 feet tall? Wow that's pretty tall when did this happen
Also the post before the attack in question didn't mention the Gut Smash, so I guess he forgot maybe from the doubles? Or maybe it's because it was a brutal affront and it changed the whole attack. Or something.

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 27, 2012, 11:44:54 pm
"I couldn't make heads or tails of that. How's your searching coming?"

"AlrIgHT I guESs. nO mOniTOrS yEt."

>Steve: Keep looking.

[5,6+16]=27

EDIT: My posts will be non-existent tomorrow. I have a class from morning til the evening, and then I have a D&D session. I'll seek out the monitor room with my perception, but there isn't much else I'll be doing.

EDIT2: Oh wow. I missed the bit about the door. Ignore this post.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 28, 2012, 12:04:50 am
Eight feet tall stuff wad a mistake, hes six feet.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 28, 2012, 05:24:47 am
Posting from my phone, so I can`t do much. Two things though. first off, the fool,  i'm guessing you missed where i mentioned the secret door? Second, johnfalcon, what exactly are you doing? taking your second wind and a total defense action? you can`t make saving throws until the end of your turn, so you either attack blind or not at all this turn.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: The Fool on January 28, 2012, 07:11:09 am
first off, the fool,  i'm guessing you missed where i mentioned the secret door?
*FACEPALM*

"FouNd soMEthInG AlReAdy."

>CR: Investigate the door.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Johnfalcon99977 on January 28, 2012, 07:53:23 am
Posting from my phone, so I can`t do much. Two things though. first off, the fool,  i'm guessing you missed where i mentioned the secret door? Second, johnfalcon, what exactly are you doing? taking your second wind and a total defense action? you can`t make saving throws until the end of your turn, so you either attack blind or not at all this turn.

Ok then. Mikheal does a defensive action then before the Saving Throw.
Title: Re: Homestuck RPG! (Why can't I hold all these imps?)
Post by: Blade Master Model 42 on January 29, 2012, 01:04:36 am
Tree Branch: Fall on Danielle's head.
Danielle: Wake up.
let's just continue this running gag of RL never ever getting anything fully done on Prospit

Seems like a thing to do that could have hilarious implications.

You wake up on the forest floor, after a branch falls on your head. and your phone is going off.
Spoiler: pesterlog (click to show/hide)

Spoiler: spritelog (click to show/hide)

first off, the fool,  i'm guessing you missed where i mentioned the secret door?
*FACEPALM*

"FouNd soMEthInG AlReAdy."

>CR: Investigate the door.

You open up the door, revealing another monitor room. This one is functioning though! Status messages scroll across the screen. Make science skill rolls to investigate.

Posting from my phone, so I can`t do much. Two things though. first off, the fool,  i'm guessing you missed where i mentioned the secret door? Second, johnfalcon, what exactly are you doing? taking your second wind and a total defense action? you can`t make saving throws until the end of your turn, so you either attack blind or not at all this turn.

Ok then. Mikheal does a defensive action then before the Saving Throw.

Blinded as you are, you decide it'd be a better idea to catch your breath and fight defensively. You restore yourself to 43 hitpoints
and focus not on the darkness in front of your eyes, but the sound filtering into your ears. Luckily, your vision clears quickly.

And not a moment too soon. Your enemy swings another megaton punch at you, and you dodge easily.

>Alex: Reflect

Well, at least she says she isn't mad at you. That's a small mercy. But what will you do? That could happen again, and what if you don't stop? What if you hurt her, or anyone of your other friends? You'd never forgive yourself. For now, you'll stay asleep, and try to figure out what you're going to do with yourself.

>RA: Descend

Danielle, now waiting for RA, stands waiting in the clearing.

And overhead, coming down, is... Alex?

As the figure touches down in an extremely old looking rocketpack, it is clear that this is not your Alex. Not that a glance behind you or common sense couldn't tell you that. He's just... older. A lot taller too. And grimmer than you usually think of Alex being, murder spree notwithstanding.

BT steps in front of Danielle, massive sword drawn.

"IS THAT ENTIRELY NECESSARY?"



Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 01:10:30 am
8+7+10. Wow, one of my better rolls. Thanks, D&D dice roller.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 01:11:34 am
RL: Mental breakdown.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 01:12:19 am
Spoiler:  UndetstandingLog (click to show/hide)
PA:Head to the Archives to search for a time travel related device with DA in tow?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 29, 2012, 01:14:09 am
Man bro if I was there I would be helping so hard, my science rating is OFF THE CHARTS
not really but still

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 01:25:31 am
8+7+10. Wow, one of my better rolls. Thanks, D&D dice roller.

You start messing around with the controls hooked up to the monitors. A short while later, you've managed to gather that this is some kind of control station, or possibly just an outpost meant to keep track of other stations, statuses. You know that because you have 3 other facilities on-screen. One is offline, and can't be activated, and another is critically over-powered, but you aren't sure what exactly that means. The last is offline, and can be started remotely. Do you want to fire it up?

PA:Head to the Archives to search for a time travel related device with DA in tow?

You begin to make your way to your father's archive room. There are no signs of underlings.
Spoiler:  UndetstandingLog (click to show/hide)

RL: Mental breakdown.

All this time... All this time, Alex was the one you were talking to? How can this be? This is IMPOSSIBLE!

No, actually, it's just stupid. BT is still standing between you and future!Alex though.

Man bro if I was there I would be helping so hard, my science rating is OFF THE CHARTS
not really but still

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 01:28:51 am
RL: Have BT GTFO. Shove him if you have to.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 01:30:25 am
Search the Archive room for anything related to TIME TRAVEL. Also, Summon Babesprite to ask of his thoughts of DA's plan and proposal.
Spoiler: UnderstandingLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 01:43:24 am
RL: Have BT GTFO. Shove him if you have to.

You one-arm BT out of the way. He doesn't look too happy about it (Or at least, you think he doesn't. Dude wears head-to-toe black platemail, he's not particularly expressive), but he doesn't stop you either.

Future!Alex looks around the clearing, shaking his head.

Spoiler: dialoguelog (click to show/hide)

Search the Archive room for anything related to TIME TRAVEL. Also, Summon Babesprite to ask of his thoughts of DA's plan and proposal.

You start going through the files, looking for anything that has anything to do with TIME TRAVEL. Most of the stuff seems to be related to ghost sightings, and the possible locations of long lost artifacts. You don't see anything related to time travel though. You shout for Babesprite, who shows up in moments.

Spoiler: UnderstandingLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 01:55:06 am
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 29, 2012, 01:57:17 am
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 02:09:54 am

Spoiler: dialoguelog (click to show/hide)


Spoiler (click to show/hide)

Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 29, 2012, 02:45:29 am
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 02:52:36 am

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Johnfalcon99977 on January 29, 2012, 07:50:39 am
The fuck is this?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 08:14:25 am
Another monitor room? Jackpot. Now to find out what it does.

>Mimi & Steve: Figure out the room FOR SCIENCE!

[7,6+9]=22
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Johnfalcon99977 on January 29, 2012, 08:55:31 am
>Mikheal: Continue beatings.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 10:00:21 am
>Mimi: Remotely power on the other one.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 11:56:16 am
Spoiler: ExplanationLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 01:55:27 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 05:36:11 pm
The fuck is this?

Could you be more specific?

Another monitor room? Jackpot. Now to find out what it does.

>Mimi & Steve: Figure out the room FOR SCIENCE!

[7,6+9]=22

You take a turn at the console, and figure out much of the same things that Mimi did.

>Mimi: Remotely power on the other one.

You decide to power on the other station remotely. You give the command, and the monitor informs you that it is 'working'.

>Claire: Be interrupted.

Your conversation is interrupted by a sudden earthquake. What on earth is going on?


Spoiler: ExplanationLog (click to show/hide)


Spoiler: dialoguelog (click to show/hide)

Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 05:38:57 pm
Spoiler: AloneWithBabeLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 05:39:38 pm
>See if there's any keyboards near the monitors. If so, start punching keys randomly and hit enter. If not, see if there's anything else worthwhile around.

"Isn't there supposed to be a fancy gate around here somewhere, just like how you got to my house...?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 05:45:18 pm
"MaYbE. i Didn'T SeE oNe yeT."

>Look for other powered up equipment, besides the monitors.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 05:52:12 pm

Spoiler: AloneWithBabeLog (click to show/hide)

>See if there's any keyboards near the monitors. If so, start punching keys randomly and hit enter. If not, see if there's anything else worthwhile around.

"Isn't there supposed to be a fancy gate around here somewhere, just like how you got to my house...?"

You've been using a keyboard to interface with the monitor this whole time! You mash keys, but nothing happens while the remote activation is in sequence.

After that finishes, you bash the keys some more, but it just ends up whipping through status screens, then putting up a message, 'Forced Activation failed, no power'

"MaYbE. i Didn'T SeE oNe yeT."

>Look for other powered up equipment, besides the monitors.

The monitors seem to be the only equipment here. This seems to be a direct control hub for the other stations, but it seems to have limited power aside from remotely powering them up.

>Mikheal: Continue beatings.

Make an attack roll.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 05:56:22 pm
>Mimi: Give up.

"I think we've reached a dead end... trial and error isn't going to get us to Claire's any faster. So, uh... maybe we should ask the villagers?" She points to the location of a village/town on her map.

>Mimi: Head there.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 05:58:57 pm
>Mimi: Give up.

"I think we've reached a dead end... trial and error isn't going to get us to Claire's any faster. So, uh... maybe we should ask the villagers?" She points to the location of a village/town on her map.

>Mimi: Head there.

Perhaps I wasn't clear earlier. The map is marked with the locations of the return nodes, and where they lead, in terms of Titles.

Example: The gate to Claire's is marked Thief of Void.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 06:01:56 pm
Oh... yeah, that wasn't clear. Are all of the players there?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 06:02:51 pm
Spoiler: ReasonsLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 06:11:08 pm
Oh... yeah, that wasn't clear. Are all of the players there?

Sorry, I guess I should have made it more obvious.

Yes, there is a return node for each player.


Spoiler: ReasonsLog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 06:19:27 pm
Mimi looked at the map, did a double take and nearly fell over.

"I just realized... this map lists a return node for eight different titles. Those titles have been mentioned before by the invaders... from my understanding, for example, I am a Seer. So if we went through the Seer's gate..." She pointed to the return node saying Seer of Space on the map. "...We should end up at my house."

Mimi handed the map to Steve. "Now... I have a pretty firm grasp on some of the other titles. Claire's not in any danger right now, so, theoretically we could visit anyone before hopping to her place. Is there any specific person you wanted to meet?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 06:38:17 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 06:47:11 pm
"nOT rEalLy. We shOuLd FinD OuT whErE evErYonE iS FIRsT. RuShInG inTo HouSeS woUlD onLy Be HElpFul iF thEY'rE thEre. AsK ArouND iF yOu NEed To."
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 06:55:24 pm
PA: Read up about those artifacts in your Father's records
Spoiler: Reasonlog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 06:56:29 pm
"From memory, AL is from her computer, RL is through her gates, GK isn't present, Brian is a phallic organ and PA is... actually, I'm not sure. I think he was fighting imps in a cave or something, so it's probably safe to assume he's not home." Mimi sighed. "We should probably just head to Claire's house. Wait a minute..."

Her eyes widened. "I don't know which one of these is Claire's title. Uh... this may be a problem. Maybe we should ask around?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 07:06:35 pm
"wHo WouLD kNOW TiTleS? EvEn i Don'T knOW My TItLe. woUlD ThoSe TROlLs knOw?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 07:07:27 pm
"...I think I know who to ask."

EDIT:

"Alright, I've got it. We're heading here." She points to the Thief of Void's marker on the map.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 08:55:14 pm
Spoiler: dialoguelog (click to show/hide)

PA: Read up about those artifacts in your Father's records

You continue to scan for useful information while you talk with Babesprite. None of this seems to be useful to you, since it's all back on Earth (or what is left of it), but interestingly, it seems your father believes that it's possible that there are several religious artifacts somewhere in Germany.

Spoiler: Reasonlog (click to show/hide)

"From memory, AL isn't away from her computer

Just asking, is this a typo, or does Mimi think Alex is a girl?

"Alright, I've got it. We're heading here." She points to the Thief of Void's marker on the map.

The node to Claire's house isn't far, and you start making your way towards it.

>Mikheal: Continue beatings.

For the sake of keeping things moving, I'll make your rolls this time.

You swing at HB, ready to crush him into submission with your sword, but he manages to dodge out of the way of your strike.

He takes the opportunity to swing another massive fist at you, but you lean out of the way of the blow.

That round was completely pointless.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 08:58:55 pm
"So whAtS My TItLE?"

>Mimi and Steve: Head to the node.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 09:05:21 pm
"Sage of Hope," Mimi walked to the side of him, examining him for anything sage-y. "No idea what it means, though. I am starting to understand what being a Seer means, though."

>Keep going.

Quote from: Blade
"From memory, AL isn't away from her computer

Just asking, is this a typo, or does Mimi think Alex is a girl?

Technically yes, but it's so funny that I'm keeping it because Mimi has to ask everyone's gender over and over and can't get it right.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 09:07:41 pm
"Sage of Hope," Mimi walked to the side of him, examining him for anything sage-y. "No idea what it means, though. I am starting to understand what being a Seer means, though."

>Keep going.

Quote from: Blade
"From memory, AL isn't away from her computer

Just asking, is this a typo, or does Mimi think Alex is a girl?

Technically yes, but it's so funny that I'm keeping it because Mimi has to ask everyone's gender over and over and can't get it right.

The map leads you to the mouth of a small cave. It's a little dark, but it's partially illuminated by the return node, spinning and shifting, and glowing a deep purple.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 29, 2012, 09:19:46 pm
Claire: Go outside and find out with Fishsprite.
...or would it be Malcolmsprite? I'll guess go with whichever one sounds funnier.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 29, 2012, 09:24:26 pm
(http://tnypic.net/3648a.png)

"Steve. I think I should warn you about something." Mimi stopped in place in front of the return node.

She took out a pillowcase-like white lump from the back of her pants. "Claire's house has a very long drop below the gate. Her server hadn't built it up before he left to explore his planet or whatever it was that caused him to be absent."

She whipped her arms about, unfolding the lump and revealing it to be a parachute. "I only have one of these, which gives you two options: fly, which I'm sure ninjas can do, or hold onto me as we fall."
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 09:27:43 pm
PA: Made a slow loop with his finger to indicate rewinding along with a smirk, Head up for DA and then start heading for the Gate
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 09:46:59 pm
Spoiler: dialoguelog (click to show/hide)

RL: Find the gate.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 10:00:24 pm
"YouR RiGht ABouT bEiNG AbLE to fLy, buT I'd NeEd A glIDeR, oR a wInGSuIT. i ThiNk I'LL hOlD on tHiS TImE."

>Mimi & Steve: Hop the gate!
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 10:22:46 pm
Claire: Go outside and find out with Fishsprite.
...or would it be Malcolmsprite? I'll guess go with whichever one sounds funnier.

You run outside, looking around to see what could have caused that quake. You don't see anything though.

Well, except for a couple people parachuting out of nowhere out over the ocean.

"YouR RiGht ABouT bEiNG AbLE to fLy, buT I'd NeEd A glIDeR, oR a wInGSuIT. i ThiNk I'LL hOlD on tHiS TImE."

>Mimi & Steve: Hop the gate!

Steve grabs onto Mimi, and the pair step through the gate. They appear in a bright, warm land, about thirty feet in the air. Nowhere near high enough for the parachute to open up enough to slow you much.

Good thing you came out over the Ocean.

The two of you crash into the warm water, about 30 feet from shore.

RL: Find the gate.

Spoiler: dialoguelog (click to show/hide)

PA: Made a slow loop with his finger to indicate rewinding along with a smirk, Head up for DA and then start heading for the Gate

You gather up your entourage and make your way to the gate.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 10:33:52 pm
BLEH! Salt water tastes nasty. Why is there so much of it!? Hopefully the horrid flavor comes out of the mask.

>Steve: Swim to shore.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 10:35:00 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 29, 2012, 11:21:30 pm
Spoiler: dialoguelog (click to show/hide)

BLEH! Salt water tastes nasty. Why is there so much of it!? Hopefully the horrid flavor comes out of the mask.

>Steve: Swim to shore.

You start making your way toward the nearest beach. At least the water isn't cold.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 29, 2012, 11:31:40 pm
> Claire: Is that them? Welcome party!!
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 29, 2012, 11:42:32 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 29, 2012, 11:43:05 pm
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 29, 2012, 11:49:40 pm
Oh man, Oh jeez, The link for the Deck Builder is down (It was hosted on Megaupload) and I kinda want to look at it, does anyone have a alternatative DL link?

Never mind, Found it.

PA: Ask to use DA's Sword to make something real fast.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 30, 2012, 01:43:52 am
Spoiler: Welcome Partylog! (click to show/hide)
Sorry for not being on Pesterchum, I can't get to my computer right now.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 06:53:30 am
>Mimi: Follow Steve.

Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 08:25:15 am
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Johnfalcon99977 on January 30, 2012, 09:07:13 am
>Mikheal: Smacking each other around is getting boring. Keeping doing it though.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 10:03:54 am
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 10:08:51 am
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 10:15:52 am
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 10:22:11 am
Spoiler: Welcome Partylog! (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 02:15:21 pm
Yo. So I was thinking of ways to challenge three level five players teamed up, and I figured I might try my hand at stat-ing this:

Spoiler (click to show/hide)

Here's what I came up with. I mixed and matched a couple different procedures, and increased MGT a little more just for good measure (to bring the slew of actions it has up to +7 each). It may be overpowered, but I'm not sure. We'd have to see via combat.

Four-armed Colossus
Large Level 6 Solo Brute (Prototypable)
HP 340 (Bloodied 170)
AC 18 Fort 22 Ref 18 Will 21
+5 to saving throws
Speed 6, Initiative +2, Perception +1
Crushingkind - (Standard action, At-will, Basic attack) +7 vs. AC. Hit: 2d8+4
Arm Whirlwind - (Standard action, Recharge |6|) Close Burst 2, Target: Each enemy in burst. +7 vs. Fortitude. Hit: 1d8+5 damage and you slide the targets up to 3 spaces.
Body Slam - (Standard action, At-will) Close Burst 1, Target: Each enemy in burst. +7 vs. AC. Hit: 1d8+4 damage.
Channel Derse - (Minor action, Encounter) The Four-armed colossus may recharge an Encounter power gained from prototyping.
Prototyping powers: If the Four-armed Colossus gains an attack power from prototyping, it may change the range of that power to Close Burst 2.
MGT 24 Acu 11 Img 10 Pul 16

EDIT: I removed the regaining its bloodied value in HP. Unless Blade thinks that would work balance-wise, nearly 500 HP might be a bit much when we're doing maybe 20 damage on average with our basic attacks.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 04:13:40 pm
okay, another one of my barely useful phone posts, but here goes. first off, i'll have to look at it's power compared to the giclops, but that thing looks like a beast. definitely doesn't need to be able to restore it's health. Don't worry too much about me being able to challenge you guys. for the next 3 levels, we've stil got a fair deal of canned encounters. hopefully, by the time that rolls around, either the new version with more monsters will be available, or i'll have to make, or apparently request, beefier monsters. more plot tonight.l
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 04:30:30 pm
Yeah, it's a solo, which means it's supposed to be encountered as a "boss" or replacement for 5 level 6 enemies.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 05:51:11 pm
Spoiler: dialoguelog (click to show/hide)

>Mikheal: Smacking each other around is getting boring. Keeping doing it though.

You unleash another punishing blow against HB, this time slamming him in the gut with the pommel of your mighty blade. The brute takes 19 damage.

Your abuse is taking it's toll on your foe, and his next swing is nowhere near the mark.

> Claire: Is that them? Welcome party!!

You welcome a soaking wet Mimi and Steve to your 1 story home. You spend some time hashing out ideas for how to get around, but it seems none of you have the power to actually do any construction work.

Oh man, Oh jeez, The link for the Deck Builder is down (It was hosted on Megaupload) and I kinda want to look at it, does anyone have a alternatative DL link?

Never mind, Found it.

PA: Ask to use DA's Sword to make something real fast.

DA hesitantly hands you his sword, allowing you to swipe the captcha code from the back of the card.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 06:42:25 pm
Does it have the same alchemtization traits as the Regisword or is it just a plain old sword?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 07:02:12 pm
>Mimi: Head up to Claire's first gate.

"So are we going in or what?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 07:24:00 pm
Spoiler: dialoguelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 08:00:13 pm
Spoiler: dialoguelog (click to show/hide)

Does it have the same alchemtization traits as the Regisword or is it just a plain old sword?

Plain old sword, unfortunately. You need the actual card to get access to those traits. In any case, Regiswords are a specialty item, and only Jack Noir has access to them. Well, him and anyone who's ever been through his office.

>Mimi: Head up to Claire's first gate.

"So are we going in or what?"

The Gate is ten stories up. Clearly, you'll need to find a way to get up to that gate. Jumping won't cut it.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 08:32:41 pm
I'm level 5 right? I've been horrible about keeping track of these things

Hopefully draw the bat, Head up to that Gate, Make sure the entourage is particularly swagnificent.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 08:40:23 pm
A massive bat, like really huge, How do you even swing this thing around Troy, Damn girl

girl

new headcanon
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 30, 2012, 08:41:58 pm
Spoiler: spritelog (click to show/hide)

Also I'm reading that in Tobuscus' sassy lispy black guy voice. It fits so well.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 08:42:05 pm
A massive bat, like really huge, How do you even swing this thing around Troy, Damn girl

girl

new headcanon

Everyone knows the narrator is a large sassy african american woman who dont need no man. always calls everyone Girl. Especially in usage of Daaaaamn girl. 100% Canon.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 08:47:39 pm
I'm level 5 right? I've been horrible about keeping track of these things

Hopefully draw the bat, Head up to that Gate, Make sure the entourage is particularly swagnificent.

You need to alchemize a 3 point item also. Double levels does this to the process.

Merry Gristmas!

A massive bat, like really huge, How do you even swing this thing around Troy, Damn girl

girl

new headcanon

Everyone knows the narrator is a large sassy african american woman who dont need no man. always calls everyone Girl. Especially in usage of Daaaaamn girl. 100% Canon.

Damn girl, why you gotta be tellin' everyone all my secrets, huh?

THIS IS INCREDIBLY SILLY
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 08:58:54 pm
Merry Gristmas to all, And to all a good night.

Head up to that Gate, Make sure the entourage is particularly swagnificent.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 09:05:37 pm
Spoiler: dialoguelog (click to show/hide)
RL: Start dragging Sleepy-Alex towards the next gate. Get lost and jump into Claire's gate on accident.
NEEDS MOAR PARTY MECHANICS
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Johnfalcon99977 on January 30, 2012, 09:16:20 pm
>Mikheal: Attack him.

... Seriously? Did you think I had any better lines for this moment?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 09:49:53 pm
Also, can I have the collectible traits/equip of the War-Bat and Furnace Armor even though they are not in my hand?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 10:00:36 pm
>Mikheal: Attack him.

... Seriously? Did you think I had any better lines for this moment?

You strike another blow at your enemy, dealing 19 damage.

HB decides that discretion is the better part of valor, and steps away from you, and pulls a safe out of thin air. Before you have to time to think about where he keeps those, he throws it, and you catch it straight in the chest. The attack knocks you flat on your ass, and you're pinned beneath a safe again. Honestly. You also take 19 damage. You must make your saving throw before standing again, which is a move action. You have 24 hit points remaining.

(http://tnypic.net/19ba1.png)

RL: Start dragging Sleepy-Alex towards the next gate. Get lost and jump into Claire's gate on accident.
NEEDS MOAR PARTY MECHANICS

You grab Alex by the ankles, and begin dragging him in the direction of the gate marked 'Mimi.' Unfortunately, you're not too hot at reading maps, and soon find yourself guessing as to which direction you need to go. This can only end well.

>Alex: Dream.

You lean on your windowsill and sigh. You miss Danielle, and you don't feel like bothering her awake (asleep? Whatever) again. She could be busy.

You could try hassling one of the other two Prospit Dreamers. But what would you say? "Hi, sorry for coming into your room unannounced, my brother is dead and I murdered a whole bunch of folks?"

Nah. You'll stay put. Though you can't escape the feeling that your back is rubbing against something, which makes absolutely zero sense.

Head up to that Gate, Make sure the entourage is particularly swagnificent.

You return DA his sword, and the three of you start making your way to the next gate. You remain unassaulted the entire climb, which is odd. Then again, maybe DA arranged to dispose of all the underlings who were in your house?

Soon, you stand at the entrance to your next gate.

Also, can I have the collectible traits/equip of the War-Bat and Furnace Armor even though they are not in my hand?

Sadly, no. You have to wait until you draw them at least once, but after that, you get the collectible traits, in hand or not.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 10:04:59 pm
Any chance for attempting to re-draw? In any case
PA: Go.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 10:07:40 pm
"While Claire talks to her sprite to get this sorted out, I'm taking a little nap. Voluntary, this time. Welcome to join me, Steve, but it's unlikely we'll meet."

>Mimi: Dream.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 10:11:54 pm
I just realised this but PA has never fallen asleep since we started the game.

PA is a strong Seeker of time who dont need no sleep.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 10:17:10 pm
Any chance for attempting to re-draw? In any case
PA: Go.
You'll need to perform either a strife or scrutiny before you flush your hand.

You hop through your gate, and emerge on a lonely island of crystal. You are surrounded on all sides by water. Your companions arrive close behind, and look around.

Well. Now what?

"While Claire talks to her sprite to get this sorted out, I'm taking a little nap. Voluntary, this time. Welcome to join me, Steve, but it's unlikely we'll meet."

>Mimi: Dream.

You presumably head inside and find a pile of laundry or something first, but you go and take a little nap.

You are soon sitting wide awake on your bed on Prospit. What will you do?
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 10:18:19 pm
Float outside tower, and onto the yellow city below. Examine surroundings.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 30, 2012, 10:20:48 pm
Can't you also redraw after alchemy?
also this
Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 10:27:10 pm
Float outside tower, and onto the yellow city below. Examine surroundings.

You decide to go see if any prospitians are out and about. You float out of your tower, and have a look around. You don't see any of them.

But you do see someone in one of the towers.

Can't you also redraw after alchemy?
also this


I did update the OP to reflect the re-draw.

Spoiler: spritelog (click to show/hide)
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 10:34:32 pm
ADVENTURE explore the island. Ask DA what top secret Derse info he knows about my land
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 10:43:02 pm
RL: Go straight until you find a path, then follow that. Screw the map.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 10:57:20 pm
ADVENTURE explore the island. Ask DA what top secret Derse info he knows about my land

The island is ten by ten, and made of smooth crystal. You ask DA what he knows about your land.

He says he doesn't know much, other than that most of the important stuff, whatever it is, is beneath the surface of the Ocean. That, and that your consorts are Sea Turtles.

He also tells you that Derse's royalty has set their sights on the crystals that make up the bulk of your land. Apparently, they can power certain weapons.



Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 11:01:26 pm
Show him the Crystal you found earlier, Ask him if it is one of those Crystals. Otherwise pop in that rebreather and get to diving, Ask DA if he has any method of going under with me or a potential meet-up plan

I'm sorry but copying the log over and over again was just painful for me.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: freeformschooler on January 30, 2012, 11:03:09 pm
>Blade: Exposit on where you found the logs folder as FFS still cannot find it.

>Mimi: Fly out of Alex's tower and closer to Skaia. Observe.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 11:06:22 pm
"wE neED To FinD a wAy OuT Of heRe. MaYbE thErE's soMEthInG clOseR to ThE gRouND."

>Steve: Examine Mimi's map for other gates that are easier to reach.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 11:06:34 pm
>Blade: Be ninja'd. Don't realize it until Theros posts.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 11:16:19 pm
Show him the Crystal you found earlier, Ask him if it is one of those Crystals. Otherwise pop in that rebreather and get to diving, Ask DA if he has any method of going under with me or a potential meet-up plan

I'm sorry but copying the log over and over again was just painful for me.

That's fine.

You show DA the crystal, and he says that it is indeed what they are after, though you have a rather small sample. He also confesses he has no rebreather, so following you is going to be a problem. A really big one, since you don't see your house from here, and can only swim so far.

>Blade: Exposit on where you found the logs folder as FFS still cannot find it.

You can go into the client tab on pesterchum, and you should see persterlogs in the drop down menu. This should open up a panel that will you allow you to view your logs directly in pesterchum. Alternatively, and more useful to us, you can click the log directory button to open the file where your logs are housed.

Spoiler: speaking of which (click to show/hide)

>Mimi: Fly out of Alex's tower and closer to Skaia. Observe.

You fly out of Alex's tower, and look up, to get a closer look at Skaia. The eclipse is winding down for now, but you catch a glimpse of something in the clouds. A cave, with what looks like a bomb planted against the wall.

You have no idea what that could possibly mean.

>Blade: Be ninja'd. Don't realize it until Theros posts.

Frig. Double Ninja all the way.

RL: Go straight until you find a path, then follow that. Screw the map.

You quickly find yourself on a path, and decide to abandon the map altogether. As you drag Alex along behind you, you hear a thump and an 'OW!'

Alex: Wake.

You're up, you're up! You'd think she could have at least avoided rocks. You take a quick glance around. You aren't in the clearing anymore. Where's Kaminasprite? And Bro? You need to go back for them!

"WHICH WAY IS THE CLEARING, WE NEED TO GO BACK!"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 11:18:50 pm
PA: Ask Babesprite if he could create some type of air bubble thing, Or even teleport back to the house to make another rebreather.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 11:23:51 pm
"wE neED To FinD a wAy OuT Of heRe. MaYbE thErE's soMEthInG clOseR to ThE gRouND."

>Steve: Examine Mimi's map for other gates that are easier to reach.

I think the ninja ninja'd you Blade.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 11:25:59 pm
RL: I got one of those other guys to take care of it - I think he was RA? - he'll probably send Kaminasprite after us and... uh... take care of your bro.
RL: He'll know what to do, I can't explain why but he will.
RL: But for now, we should focus on getting the hell through this game.
RL: And meeting up with the others, because I, for one, don't want to run into a ton of guards again without some more backup.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 11:36:35 pm
"wE neED To FinD a wAy OuT Of heRe. MaYbE thErE's soMEthInG clOseR to ThE gRouND."

>Steve: Examine Mimi's map for other gates that are easier to reach.

I think the ninja ninja'd you Blade.

IT KEEPS HAPPENING!

You take a look at Mimi's map. Unfortunately, it only seems to cover her own Land! That's not as useful as you would have liked.

PA: Ask Babesprite if he could create some type of air bubble thing, Or even teleport back to the house to make another rebreather.

The babe nods, and speeds off. This'll probably take a little bit.

RL: I got one of those other guys to take care of it - I think he was RA? - he'll probably send Kaminasprite after us and... uh... take care of your bro.
RL: He'll know what to do, I can't explain why but he will.
RL: But for now, we should focus on getting the hell through this game.
RL: And meeting up with the others, because I, for one, don't want to run into a ton of guards again without some more backup.

Just as you finish saying this, Kaminasprite comes into view. He looks a little winded, but otherwise none the worse for wear. He's carrying Alex's brother.

Kaminasprite: Hey Alex. I brought your brother. You better believe we're gonna get the guy that did this to him. And here, there was a note.

>Alex: Read the note.

The note reads as follows.

Dear Alex,

You have my deepest sympathies. I knew your brother well, and he was a good man who loved you very, very much. I'm going to finish what he started here in this forest. You go with Danielle, and win this game. Godspeed.

RA.

You crush the note in your hand, and your face sets in determination. You have a job to do.

"KAMINA, I NEED YOU TO TAKE BRO BACK TO THE HOUSE. BURY HIM. AND WHEN YOU'RE DONE WITH THAT, I THINK DANIELLE'S GUARD STILL NEEDS TO BE BURIED TOO. I'LL CALL YOU IF SOMETHING COMES UP."

Kaminasprite nods, and after giving Alex a moment to say his final goodbyes to his Bro, flies off. Alex turns back to Danielle.

"KM THINKS WE SHOULD MEET UP TOO. I MET HER WHILE I WAS ASLEEP. DO YOU KNOW WHICH WAY TO GO?"
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 11:41:23 pm
"Claire, Do yOu HAve GoGgLes? i WanT To ChEck foR An uNdErWAtEr GatE."
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 30, 2012, 11:41:35 pm
Chillax with DA then, Watch for any turtles.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: TherosPherae on January 30, 2012, 11:44:47 pm
RL: Not a damn clue.
RL: Unless you can read the damn map...
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 30, 2012, 11:50:29 pm
"yeah, there should be a pair somewhere in the garage. i'm quite a swimmer, you know."
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: The Fool on January 30, 2012, 11:52:38 pm
>Steve: Find some googles, and maybe a lucky autographed glow-in-the-dark snorkle (or maybe just a normal one).
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: SirAaronIII on January 30, 2012, 11:54:51 pm
I just realized, the thread title says Predicatable.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Blade Master Model 42 on January 30, 2012, 11:58:37 pm
Chillax with DA then, Watch for any turtles.

You hang out on the island, waiting for babe to return. DA offers no conversation, and no turtles show up.

Some time later, Babesprite returns, with the two rebreathers. He returns yours, and hands the other to DA. Now you can finally get crackin'!

RL: Not a damn clue.
RL: Unless you can read the damn map...

AL: MAP?
Alex takes the smartphone and looks at the image.
AL: WOW, WHERE DID YOU GET THIS? IT SHOWS YOU WHAT GATES LEAD WHERE AND EVERYTHING!
Alex takes a look around, pulls out his rocketpack, shoots fifteen feet into the air, then comes back down, and hands Danielle her phone back, after indicating one spot on it.
AL: I THINK WE'RE HERE. WHICH MEANS, TO GET CLAIRE'S HOUSE, WHERE MIMI IS, WE NEED TO GO THAT WAY.

>Steve: Find some googles, and maybe a lucky autographed glow-in-the-dark snorkle (or maybe just a normal one).

Steve got a set of goggles! Now he can see underwater!

I just realized, the thread title says Predicatable.


SHIIIIIIIIIT.
Title: Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
Post by: Riccto on January 31, 2012, 12:05:38 am
THANKS BABE. Put those Breathers in and lets DIVE. (Baby)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on January 31, 2012, 12:13:36 am
>Steve: Go for a quick swim in the ocean to look for gates.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 12:26:22 am
>Steve: Go for a quick swim in the ocean to look for gates.

You dive out back into the ocean, and swim around underwater, looking for tell-tale signs of a gate. You don't spot anything though. To be fair, they probably wouldn't be so close to the house, and you can only stay underwater so long.

Man, if only you had a re-breather. You'd be able to go a lot farther down.

THANKS BABE. Put those Breathers in and lets DIVE. (Baby)

Damn it's a good thing you have these re-breathers so you can go as deep as you want into the ocean! DA follows you, and you both are now able to explore this ocean at your leisure.

You see a reef in the distance on the Ocean floor, and also what looks like a building farther away. Nothing much in the other direction, at least that you can see from here.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on January 31, 2012, 12:31:55 am
Head towards the reef, when I get really close signal for DA to hide for a bit, Dont want him scaring off new friends right?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on January 31, 2012, 12:40:26 am
RL: Go that way!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 12:47:02 am
Head towards the reef, when I get really close signal for DA to hide for a bit, Dont want him scaring off new friends right?

You swim toward the reef. As you get closer, you think you might see something swimming about. You motion for DA to make himself scarce, and he hides behind a large crystal.

You approach the reef, and a turtle swims forward to meet you.

"Greetings child. I don't mean to alarm you, but are you aware that a Dersite is among your company?"

RL: Go that way!

You both strike out for the Gate. You soon find yourselves at the base of a tree, with a shining gate just above the last leaves at the top.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on January 31, 2012, 01:06:49 am
RL: CLIMB
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on January 31, 2012, 01:08:11 am
> Claire: Go sleep with Mimi.

wait that didn't come out quite right
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on January 31, 2012, 01:17:00 am
>Steve: Sleep in the laundry pile with everyone. I hope there is enough laundry for everyone.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on January 31, 2012, 01:31:59 am
"I kn00w I d00 actually. He is a rebelli00us s00rt wh00 has  assisted me, d00nt  cause t00 much fuss. s00 what can y00u tell me ab00ut this w00rld?"   

Also how much time has elapsed in-game?
SLEEP IS FOR THE WEAK TROY IS STRONG!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on January 31, 2012, 08:22:25 am
>Mimi: Head back to tower. Examine walls of room before attempting to wake up.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on January 31, 2012, 12:08:43 pm
Ok, I THINK I have a solution to the whole Brian problem. I suggest that we have someone replace him for the time being, in till he shows up again. If DB never shows up, then we permanently install the guy as DB. Anyone agree?

Also Blade, when CAN I use Instashield. Most of the reason I made it is because I want to defend against elite attacks that would disable me otherwise.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 12:26:58 pm
I don't know how i feel about having someone take over bdthemag's character. if someome can get in contact with him and get his permission, and we can find a reliable replacement, then we can do that. as for the shield, you need to have it in your hand to use it, and once you do, you have to redraw it before you do so again. also, i think we've been in the game for about 4 or 5 hours. story post when i can get on my computer.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on January 31, 2012, 03:18:05 pm
When I put it as an Immediate Interrupt, I thought I would have the ability to activate it upon an Immediate Interrupt. What I didn't know nor could know is that it had to be in my hand first. The way the rulebook said it, I thought all items were at the ready to be used. You HAVE to remember that a lot of us have never played D&D, and unfamilar with its rules.

In which case, the shield's worth is pretty jack shit. How I suppost to know if the enemy is going to throw a powerful attack at me so I can take it out?

i think we've been in the game for about 4 or 5 hours.
I think its been more like around one hour from my perspective. In any case, only 299 or so hours to go!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 03:51:32 pm
RL: CLIMB

You perform a successful athletics check, and begin climbing your way up the tree. Alex just watches you shimmy up until you're about halfway, then pulls out his rocketpack and blasts up to the top, where he waits for you to finish climbing.

>Mimi: Head back to tower. Examine walls of room before attempting to wake up.

You fly back to your room, but don't see anything on your walls. Unlike Alex's walls, yours aren't completely jacked up. Just golden wallpaper.

> Claire: Go sleep with Mimi.

wait that didn't come out quite right

>Steve: Sleep in the laundry pile with everyone. I hope there is enough laundry for everyone.

Everyone else cozies up on ye olde laundry pile. Claire and Steve soon awaken on Prospit.

"I kn00w I d00 actually. He is a rebelli00us s00rt wh00 has  assisted me, d00nt  cause t00 much fuss. s00 what can y00u tell me ab00ut this w00rld?"   

Also how much time has elapsed in-game?
SLEEP IS FOR THE WEAK TROY IS STRONG!

"This a Land of Oceans and Diamonds. There is much I can tell you. Very, very much. What is it you would like to know?"

When I put it as an Immediate Interrupt, I thought I would have the ability to activate it upon an Immediate Interrupt. What I didn't know nor could know is that it had to be in my hand first. The way the rulebook said it, I thought all items were at the ready to be used. You HAVE to remember that a lot of us have never played D&D, and unfamilar with its rules.

In which case, the shield's worth is pretty jack shit. How I suppost to know if the enemy is going to throw a powerful attack at me so I can take it out?

i think we've been in the game for about 4 or 5 hours.
I think its been more like around one hour from my perspective. In any case, only 299 or so hours to go!

You were down on LoCaC for at least an hour alone. Probably longer. But yes, Mikhael is a little chronologically misplaced in relation to everyone else.

As for your item, that's why it's more effective than passive traits on weapons and armor, because you don't always have access to it, and when you do, it is available only once per battle.

Since this apparently something I need to go over, let's take Sylladex use from the top. I went over the sylladex rules just before typing this up, so there will be no miscommunications over what the rules are.

Drawing Cards:

You can draw after a strife, scrutiny, or alchemization session. These are the only times you can re-draw that will normally come up. I will operate under the assumption that you will choose to flush your entire hand after every encounter. If you want to mark certain cards that you wish to keep, I will not flush them at the end of the encounter automatically. When you draw, you can discard either 1 card you haven't used, or your entire hand. Obviously, if you choose to retain certain cards in your hand, I won't be able to flush the whole hand unless you've used at least one of the other cards (for now, since you all currently have a hand size of 3), and I'll ask which one you wish to flush.

When you use a common card, you can either choose to hang onto it, if it is green, or throw it back into the deck. Yellow commons always return to the deck once used.

An uncommon card (Read: Every card in your personal sylladex at this moment), once used, can either be discarded, or you can attempt to keep them. If I roll a 5 or better on your attempt to keep the card, you have it for your next encounter, and won't draw for that hand space.

Rare cards (Note: Even though these can start showing up next level, I kind of doubt it will happen.) which are insanely powerful, are not discarded once used. Instead, they are flipped face-down, and become Void cards. They can't be discarded through normal means, and they do nothing.

As for using active card powers: If you don't have the card in your hand, you can not use it. Hope this makes things clearer.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on January 31, 2012, 04:21:16 pm
RL: Show off.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on January 31, 2012, 05:14:49 pm
>Mikheal: Attempt to hold the Safe up for a few moments with your sheer WILLPOWER as a shield.

Defensive Action, then saving throw.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on January 31, 2012, 06:09:05 pm
"are there any n00table ancient temples full 00f danger, excitement 00r just anything 00f n00te f00r a y00ung seeker such as I?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on January 31, 2012, 06:52:53 pm
Uhhh, Blade... Steve doesn't belong to Prospit :P

>Mimi: Fly to Prospit proper.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on January 31, 2012, 10:59:56 pm
>Steve: Realize you're wearing yellow. Fly in circles to celebrate.

>Steve: Realize your face is uncovered, and make a ninja mask out of anything you can find.

Second one still applies if he's on Derse.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on January 31, 2012, 11:07:23 pm
> Claire: Head on down to the main planet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 11:23:20 pm
Uhhh, Blade... Steve doesn't belong to Prospit :P

Frig.

>Steve: Realize your face is uncovered, and make a ninja mask out of anything you can find.

Second one still applies if he's on Derse.

You wake up and realize your face is not covered! This is a serious violation of ninja protocol. You grab your bedsheets, and quickly tear off some cloth to repurpose as a mask. Much better.

"are there any n00table ancient temples full 00f danger, excitement 00r just anything 00f n00te f00r a y00ung seeker such as I?"

"There is, as a matter of fact. It lies further in that direction." The turtle waves a fin in the direction past the reef, at what you'd suspected was a building. It is said that only the savior of the land can access it, however."

RL: Show off.

You finish scampering up the tree. It's pretty impressive. Alex looks up at the gate.

"OKAY, LET'S GET GOING. DO YOU WANT TO GO FIRST, OR SHOULD I?"

>Mikheal: Attempt to hold the Safe up for a few moments with your sheer WILLPOWER as a shield.

Defensive Action, then saving throw.

You cannot hold up the safe, as it has already been used to plant you firmly on your ass.

You decide to focus on defending yourself while you try to lever the safe off of you. It's tough going though. This one is bigger than the last one. You grunt and struggle but it goes nowhere.

Despite being briefly tempted to try finishing you off, HB decides to cut and run.

Also, Knightsprite swoops in out of nowhere. His timing is awful. Your enemy is getting away!

(http://tnypic.net/2807a.png)

> Claire: Head on down to the main planet.

You decide to try following the massive chain that connects the moon to Prospit. You'd like to see the main event.

You soon find yourself joined by Mimi. Not long after, the two of you are on Prospit proper. What will you do?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on January 31, 2012, 11:30:01 pm
RL: Whichever, it shouldn't really matter.
RL: Here, I'll go first just for kicks.
RL: Jump.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 11:32:38 pm
RL: Whichever, it shouldn't really matter.
RL: Here, I'll go first just for kicks.
RL: Jump.

You leap through the gate, and gravity gives you a moment to realize you've appeared with no ground beneath you before dropping you into a salty ocean.

Alex comes through a moment later, supported by his rocketpack.

"UH. OOPS."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on January 31, 2012, 11:33:20 pm
RL: Sweartech Level 83: LIKE A SAILOR

RL: Swim.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on January 31, 2012, 11:35:33 pm
"why that s00unds right up my alley for adventure. thank y00u very much f00r this inf00rmation. if there is anything I c00uld do in return f00r y00u please find me.

If Ms. Turtle doesnt say anything head off towards them ruins for ADVENTURE.

Hoorry shittu. Do I have guests? I havent even cleaned off yet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on January 31, 2012, 11:41:35 pm
RL: Sweartech Level 83: LIKE A SAILOR

RL: Swim.

You quickly swim to the nearest shore, cursing all the way, Alex hovering behind you. Once the two of you have made landing on the beach, he stows his rocketpack in his sylladex. No other kids are anywhere to be seen.

"MAYBE THEY LEFT WITHOUT US?"

"why that s00unds right up my alley for adventure. thank y00u very much f00r this inf00rmation. if there is anything I c00uld do in return f00r y00u please find me.

If Ms. Turtle doesnt say anything head off towards them ruins for ADVENTURE.

Hoorry shittu. Do I have guests? I havent even cleaned off yet.

Nope. Party's at Claire's place.

The turtle nods to you, and you swim off in the direction of the ruins. Before long, you reach the entrance to a temple that, apparently, is dedicated to frogs. Bizarre.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on January 31, 2012, 11:50:10 pm
Frog-Stroke into the Frog Temple. Make sure DA is with me.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 01, 2012, 12:13:49 am
Reoccuring dreams mean something right? Maybe I should explore a bit more this time.

>Steve: Explore the lower part of the city.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 12:21:16 am
Reoccuring dreams mean something right? Maybe I should explore a bit more this time.

>Steve: Explore the lower part of the city.

You decide to glide down and walk these mean streets. A cursory inspection of the area tells you that there are no people here. Or, if they are, they are hiding from you, but your ninja stealth senses don't seem to indicate that possibility.

Frog-Stroke into the Frog Temple. Make sure DA is with me.

You facepalm, though the motion is ruined somewhat by the water. Of course, you forgot DA! You swim back and get him.

Soon, you are swimming in front of the temple door again. You pull on the handle, and the door eventually slides open. The inside is both dark, and foreboding.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 01, 2012, 12:23:12 am
Use the crystal to light dis joint up son.
EXPLORATIONTECH: HANDHELD RPG: EXAMINE EVERYTHING
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 01, 2012, 12:40:06 am
RL: Explore.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 01, 2012, 01:03:48 am
Something seems horribly wrong. Where are all the people. There has to be a clue.

>Steve: Look for clues.

[10,9+16]=35  :o
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 01, 2012, 09:06:12 am
Oh dear Blade, your such a fucking kill-joy. I had planned for a very important event that helped explain when HB was on his legs, but your making him run away now. Also, Mikheal could have likely held up the safe for a few seconds.

BUT ANYWAY,

Mikheal: Taunt him about how much of a coward he must be, and shoot after him.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 09:51:53 am
Do you have your weapon sylladex aggrievement ready John or did you use that already? Might be the optimal option along with moving towards him.

>Mimi: Fly around Prospit with Claire. Look in windows to see if anyone's there.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 12:07:58 pm
Oh dear Blade, your such a fucking kill-joy. I had planned for a very important event that helped explain when HB was on his legs, but your making him run away now. Also, Mikheal could have likely held up the safe for a few seconds.

BUT ANYWAY,

Mikheal: Taunt him about how much of a coward he must be, and shoot after him.

Okay, how about you go catch a flying 150 pound safe, and see how well you manage that. It's an attack effect anyway, you can't say, 'well, I caught it'. And I plan when and why NPC's do things. Not you.

You start shouting after him that he's a big fat coward, with emphasis on the big and fat. As he doesn't break stride, you pull your handcannon back out for another try. At least you have the floor to steady your shot. You nail him in the back for 16 points, but apart from an infuriated shout, it didn't seem to change the situation.

You manage to get your feet against the safe, and shove it off you with a mighty effort. Well, at least you can give chase.

Or maybe not. HB continues to book it, and rounds a corner. With better than 100 ft start on you, and you in that heavy armor, it's unlikely at best that you'll be able to catch up.

Knightsprite floats closer to you, apparently ready to receive orders.

Do you have your weapon sylladex aggrievement ready John or did you use that already? Might be the optimal option along with moving towards him.

>Mimi: Fly around Prospit with Claire. Look in windows to see if anyone's there.

You fly around Prospit proper. Unlike the moon, the planet proper is in a constant buzz of activity. Prospitians acknowledge you respectfully, and carry out their business. At least there's plenty of people to talk to.

Something seems horribly wrong. Where are all the people. There has to be a clue.

>Steve: Look for clues.

[10,9+16]=35  :o

You begin a mighty investigation, the likes of which even the great SHERLOCK HOLMES would have had to respect.

Which is to say you turn over trashcans and look through the contents.

You find a magazine dated several months ago, with the cover story being that all residents received a royal order to vacate the moon. Apparently, their was some prophecy that the 4 Princes of Derse would doom the kingdom.

Guess that explains that. Raises more questions though.

RL: Explore.

You figure there's nothing better to do at a time like this than explore your friend's home, so that is what you do. You quickly find 2 girls and a ninja all curled up in a pile of laundry.

Your scandal meter goes bananas.

Use the crystal to light dis joint up son.
EXPLORATIONTECH: HANDHELD RPG: EXAMINE EVERYTHING


You retrieve your crystal from your sylladex, and use it to light up the inside of the temple. Everything is covered in algae and mud, so there isn't much to see. Or at least, there wasn't before you got to touching everything.

Before long, the inside of the chamber is relatively clean. Your hands are disgusting though.

The main object of interest is a small pedestal, with a large, ornate lower growing out of the top. It has a timer, and it is winding down to 6 days from now.

Also, the walls are covered in what you assume to be writing. You don't recognize any of the lettering.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 12:40:10 pm
Spoiler (click to show/hide)

>Mimi: Ask who's in charge and where they are.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 01, 2012, 12:44:04 pm
RL: WHAT IN THE EVER LOVING HELL IS THIS SHIT? WAKE UP, YA WEENIES!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 12:45:21 pm
I just noticed "scandal meter" and ALMOST lost my drink. Good job, Blade.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 12:47:36 pm
Phone post: You decide to ask around about who's in charge, and discover in short order that prospit is led by a queen. You are directed to follow a red carpet, which you are told leads to the throne room.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 01:56:51 pm
>Mimi: Follow the red carpet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 01, 2012, 02:47:51 pm
...Maybe I shouldn't be here if there was an order to vacate the moon. May as well follow the chain out of here then.

>Steve: Royally vacate the moon.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 01, 2012, 06:36:45 pm
>PA: See if you can INVESTIGATE the meaning of the writing or if DA can understand it.

Skaian Lore Check?
[5,10]+13=27
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 01, 2012, 07:46:24 pm
Oh dear Blade, your such a fucking kill-joy. I had planned for a very important event that helped explain when HB was on his legs, but your making him run away now. Also, Mikheal could have likely held up the safe for a few seconds.
Okay, how about you go catch a flying 150 pound safe, and see how well you manage that. It's an attack effect anyway, you can't say, 'well, I caught it'. And I plan when and why NPC's do things. Not you.

To be fair, I was listening to something along the lines of this when I suggested it. (http://www.youtube.com/watch?v=AoHBCKeSD-0&feature=related) I sure as hell felt like I could catch a 150 pound safe in mid-air. :P

But it seems that I can't convince you, seeing as its been already done. So you know what? I'm not even going to try. Because:

Mikheal: Realize that he just went into the room which your Uncle stays in when hes home, from which there is only one way in and out.

Mikheal: Corner him like a Rat and stamp him out. (Not before doing a Second Wind though)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 07:59:33 pm
I think only Blade determines what NPCs do and where they go.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 01, 2012, 08:15:04 pm
But I am not determining that. Thats where hes actually going. Look at my house map, second floor.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 08:20:23 pm
I get that, I'm just saying Blade's the GM. He could travel even faster out of combat, since apparently he successfully escaped combat by how Blade didn't post a map after that last action result. We don't know yet.

Maybe you could tell Knightsprite to try to find him and hold him?

EDIT:

Spoiler: LH's Big Quest (click to show/hide)

Artifacts!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 09:29:22 pm
RL: WHAT IN THE EVER LOVING HELL IS THIS SHIT? WAKE UP, YA WEENIES!

There's no better way to ingratiate yourself to people you're meeting for the first time than waking them up violently! So you do that.

You empty your lungs at the ladies and gentleman having a snooze. They wake in short order.

Claire, Mimi and Steve have all been halted in their investigations, and are now awake. Fun times!

>PA: See if you can INVESTIGATE the meaning of the writing or if DA can understand it.

Skaian Lore Check?
[5,10]+13=27

DA can only tell you that the language is something known as Ancient Skaian, not that there was ever a race of Skaians to make them. It's just that they've always been there. Not much else to call them.

You take a look at the characters, and are only able to deduce that 8 of them appear to be important, considering they are more elaborate than the rest, and occur in groups.

One of the 8 characters also shows up by itself. Next to a graphical representation of the flower-pedestal deal at the other end of the room.

Spoiler: LH's Big Quest (click to show/hide)

Artifacts!

One quick note about that. The person's personal artifacts will not be on their own land. LH would have known that, so feel free to substitute in that information.

Mikheal: Realize that he just went into the room which your Uncle stays in when hes home, from which there is only one way in and out.

Mikheal: Corner him like a Rat and stamp him out. (Not before doing a Second Wind though)

You rub your hands together with malicious glee. You have him trapped. Trapped like a rat! Victory will soon be yours!

"MIKHAEL!"

Uh oh. You hear the voice of one of the Elder Gods reach your mind.

"YOUR QUEST FOR VEGEANCE HAS DOOMED YOU. BY THE TIME YOU REACH HIM, THE MAGE WILL HAVE ALREADY BEGUN TO SPIRAL OUT OF CONTROL. CLEARLY, YOU WERE UNWORTHY OF OUR ATTENTIONS.

ENJOY YOUR DEATH- WE'VE NO DOUBT IT WILL COME SWIFTLY."


Well. That was ominous. But you have bigger fish to fry. Bigger, fatter, dumber fish that throw safes at you and gouge your eyes.

You start preparing yourself for the final encouner with HB when you hear a spectacular crash from your Uncle's room. When you enter, you find a hole in the wall far larger than your enemy. You look outside the hole, but that bastard's seems to have made good his escape.

If you had a hat, you'd throw it down in disgust.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 01, 2012, 09:47:05 pm
How are the characters grouped? What do they look like, can anything be inferred from them?

>PA: FURTHER THE INVESTIGATION.

Skaian Lore
[7,7]+13=27
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 09:51:33 pm
Without some way to translate them, there is no way to infer very much from the characters.

They are grouped in lines, one coming directly after the other. Example: 1 2 3 4 5 6 7 8
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 01, 2012, 09:53:06 pm
...Maybe I shouldn't be here if there was an order to vacate the moon. May as well follow the chain out of here then.

>Steve: Royally vacate the moon.

>Steve: Continue to royally vacate the moon.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 09:53:13 pm
>Mimi: Follow the red carpet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 01, 2012, 09:54:45 pm
Is there anything distinctive about how they look or at they just gobbly-gook. In that case

Head out  of the temple and just straight up explore.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 10:13:11 pm
...Maybe I shouldn't be here if there was an order to vacate the moon. May as well follow the chain out of here then.

>Steve: Royally vacate the moon.

>Steve: Continue to royally vacate the moon.

>Mimi: Follow the red carpet.

You have been awakened by Danielle's boisterous shouting. You cannot continue your actions on Derse and Prospit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 01, 2012, 10:15:09 pm
Oh right.

WE NEED A MEMO. Now or later. Not sure.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 01, 2012, 10:20:41 pm
Oh right.

WE NEED A MEMO. Now or later. Not sure.

Yeah, I'd like the five of us present to try and be available either tomorrow or friday, after 8 pm eastern time. Because I should be on then. Saturday would, strictly speaking, be better, but that's a while to wait to have everyone shouting over each other.

Plus, despite the fact I keep posting here, I have math homework. Gah.

Math homework terminated.

Just a heads-up, the good folks making the game we're playing decided to make some changes to the Mage class, in particular differentiating it from the Price. Most of the Mage characteristics are actually going to Prince, so I'll be doing a conversion over to the new style Mage. Works nicely thematically as well, since Alex just had a bit of a character building experience, and it changing the way he approaches a fight isn't far-fetched.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 02, 2012, 09:09:41 am
Well, since getting together for regular memos seems likely to be difficult, I propose an alternate solution for when we can't:

Spoiler: Show Partylog (click to show/hide)

>Mimi: Greet Alex and Danielle.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 02, 2012, 10:37:14 am
Spoiler: Show Partylog (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 04:12:26 pm
Spoiler: Show Partylog (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 02, 2012, 06:44:18 pm
You look outside the hole, but that bastard's seems to have made good his escape...
...Off the side of sheer clift face. Have you already forgotten that Mikheal's house sits on top of 10,000 ft high mountain? Which means, in simplier terms, that you will certainly always die if you jump off of it without somekind of equipment or, in Mikheal's case, landslide to break your fall. Its the entire reason HB didn't just kill Mikheal outright, if I read the tauntlogs correctly.

>Mikheal: Foundly reguard puddle that was once enemy.

>Mikheal: Also ask Elder Gods as to how the hell did they expect him to eliminate the threat he didn't even know the identity of or have a way to get too in 5 or so minutes?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 07:15:21 pm
You look outside the hole, but that bastard's seems to have made good his escape...
...Off the side of sheer clift face. Have you already forgotten that Mikheal's house sits on top of 10,000 ft high mountain? Which means, in simplier terms, that you will certainly always die if you jump off of it without somekind of equipment or, in Mikheal's case, landslide to break your fall. Its the entire reason HB didn't just kill Mikheal outright, if I read the tauntlogs correctly.

>Mikheal: Foundly reguard puddle that was once enemy.

>Mikheal: Also ask Elder Gods as to how the hell did they expect him to eliminate the threat he didn't even know the identity of or have a way to get too in 5 or so minutes?

It's not like it goes house, sheer cliff, bottom of mountain. Just like John's house in Homestuck, there is an area of normal ground.

The reason HB didn't kill Mikhael is because he didn't want to spend umpteen hours climbing down the mountain. When Mikhael came back tougher, he didn't have any choice but to leg it, since there was no longer any chance of strong-arming him into leading him to one of the gates.

You question the time management skills of the Elder Gods, who do not reply. Guess they're done with you.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 02, 2012, 07:31:56 pm
Really? Because the way I remember John's house is that it was on a clift so Steep that it inclined a bit. In fact, I think that the place John's house was is much much worse.

And besides, I wanted to beat HB because, as I believe I had said before, It would mean that I would have the chance for some exposistioning of Mikheal's personality. And, assuming he had one of those maps on him, I would have an excuse to meet up with everybody at Claires place. Besides, what is the value of letting him live? I wouldn't call him important, well developed, or inreplacable. In fact, hes only the third most powerful in Jack's little agent group. Which isn't exclusive to just them, I might add. The game provides a character sheet for generic agents. Why do you want HB to stay alive so bad?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 07:36:42 pm
Because if I just arbitrarily decided whether you defeated your enemy or not, I might as well throw my dice away.

And particularly well-developed or not, HB has a personality. I don't think, for most people, it's far-fetched for someone to run away when they're outclassed.

HB has survived to fight another day. If you don't like it, kill him next time you see him. I don't understand what is so difficult to grasp here.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 02, 2012, 07:37:56 pm
Head out and explore under the SEA
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 02, 2012, 07:49:57 pm
>Mimi: Briefly consider pulling out your SHIPPING SPREADSHEET in celebration.

>Mimi: Reconsider.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 07:53:12 pm
Head out and explore under the SEA

You swim out of the temple, to explore under the sea (under the sea).

The nearest location is the reef village. You look around, and see mostly empty ocean, except for an enormous yellow battleship laying in the silt, previously obscured behind the temple from your view.

You point it out to DA, who uses interpretive water ballet to inform you that it is a Prospitian Vessel, probably destroyed in one of the recent battles.

>Mimi: Briefly consider pulling out your SHIPPING SPREADSHEET in celebration.

>Mimi: Reconsider.


In an alternate timeline, Mimi accidentally shipped everyone with their ecto-siblings. Crisis averted.

Incidentally, #Bay12stuck is the destination for (hopefully) tonight's memo. Assuming The Fool can show. Feel free to come in and bullshit, I already opened it.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 02, 2012, 08:19:03 pm
SUNKEN TREASURE. Explore the shit outta that ship.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 08:47:35 pm
SUNKEN TREASURE. Explore the shit outta that ship.

You see the ship, and make the only logical decision. To plunder the shit out of that motherfucker.

You start swimming toward the sunken ship. Once you get closer, you recognize multiple entrances. The deck is open to invasion, and the hull is pierced in multiple points. Where will you go?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 02, 2012, 08:56:09 pm
>Mikheal: Fast Forward to the moment that everyone else is at.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 02, 2012, 09:04:19 pm
Start from the top and go to the bottom. Deck or Bridge entrance.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 10:57:50 pm
>Mikheal: Fast Forward to the moment that everyone else is at.

You wait around until your spider sense tells you you've caught up to the main timeline. What will you do?

Start from the top and go to the bottom. Deck or Bridge entrance.

You make your way to where the bridge ought to be, and move in through one of the broken windows. There are dead people here. The look similar to DA, but where his carapace is black, theirs are white.

Will you explore the bridge, or continue onward?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 02, 2012, 11:01:14 pm
Explore the Bridge.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 02, 2012, 11:16:04 pm
... I didn't mean for him to just stand there, I mean a Mini-fast forward to what Mikheal would likely be doing at the current moment that isn't a few hours in the past.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 02, 2012, 11:17:34 pm
Explore the Bridge.

You start taking a look around the bridge. This place was hit pretty hard. The consoles are filled with flak and shrapnel.

One of the computers is functioning enough that you can attempt to recover data from it. Y/N?

... I didn't mean for him to just stand there, I mean a Mini-fast forward to what Mikheal would likely be doing at the current moment that isn't a few hours in the past.

Which would be what? If there's something you want to do, you need to tell me. I'm willing to retcon that, since you literally did nothing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 03, 2012, 12:11:42 am
Y
Science Check!
[7,10]+5=22
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 03, 2012, 03:09:20 pm
... I didn't mean for him to just stand there, I mean a Mini-fast forward to what Mikheal would likely be doing at the current moment that isn't a few hours in the past.

Which would be what? If there's something you want to do, you need to tell me. I'm willing to retcon that, since you literally did nothing.

I think he would've likely found some way to get down from the mountain by now (Doesn't really matter how.) and would be doing some kind of stupid Side-Quest for Boondollars. And about to pester Mimi a bit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 03, 2012, 03:21:45 pm
On a different note, when is everyone available for a memo? Last night failed, but we still need it done at some point.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 03, 2012, 03:45:18 pm
Eh, I think we should have another OOC memo some time in the future.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 03, 2012, 03:52:25 pm
Actually I meant an in-character memo. A lot has happened, and not all the characters are quite up to speed. We can discuss the temples, and maybe the Dersites.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 03, 2012, 04:06:34 pm
Y
Science Check!
[7,10]+5=22

You start plugging away at the panel. Soon enough, you manage to bring up a few files that weren't encrypted. Given the timestamp versus when the computer logged the previous shutdown, you're guessing there was not time.

You first examine the audio log you found. It's a brief recording that, according to the file, was performed by the Captain just before engage a couple Derse freight ships and a pair of Destroyers.

The next file is a list of all the crew assigned to this particular vessel. According to this, 412 Prospitians were lost to the sea today. As well as one Derse prisoner.

The last file details the last few moments of the Battleship. Apparently, they suffered a hull breach from underwater. The weapons officer suspected a submarine, but the feed cuts out shortly after you learn this.

On a different note, when is everyone available for a memo? Last night failed, but we still need it done at some point.

We will keep trying. I should be on again tonight, and I'm making dinner early, and I'm not experimenting with curry or jumble tonight, so I shouldn't be called away to make masterwork tuna salads again. Or anything else.

... I didn't mean for him to just stand there, I mean a Mini-fast forward to what Mikheal would likely be doing at the current moment that isn't a few hours in the past.

Which would be what? If there's something you want to do, you need to tell me. I'm willing to retcon that, since you literally did nothing.

I think he would've likely found some way to get down from the mountain by now (Doesn't really matter how.) and would be doing some kind of stupid Side-Quest for Boondollars. And about to pester Mimi a bit.

Seriously? Hell no. We don't fast-forward up to you being in the middle of some random quest. You're lucky I'm not a sadistic GM, you'd be at a red-bird military trial and seperated from your sylladex.

You're at your residence, and up to real time. Go ahead and pester away.

Eh, I think we should have another OOC memo some time in the future.

An OOC memo would be a good idea, especially with the prospective new player.

Actually I meant an in-character memo. A lot has happened, and not all the characters are quite up to speed. We can discuss the temples, and maybe the Dersites.

And by the Norse Gods, yes, this still needs to happen.

And no, I don't know why the Norse Gods specifically. Why not, I guess?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 03, 2012, 06:26:07 pm
Anything else up here? Otherwise. Explore HARDER.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 03, 2012, 08:17:53 pm
Anything else up here? Otherwise. Explore HARDER.

You figure you've pretty much tapped out the information value on the bridge, and start making your way further into the ship. As you make your way through the hallways, you notice colored lines on the floor of the gold battleship. Red, Blue, and Green, and white. Eventually, you come to a junction with a sign. Apparently, the Green leads to crew quarters, Red to the Battlestations and Armory, and Blue leads to the Engine room. White apparently leads to the Bridge.

Which way?

Also, we're gonna try to get the in character memo again tonight, but until everyone gets in, we may as well treat it like an OOC.

This time, it'll be #Bay12RPGStuck, in order to prevent confusion for others.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 03, 2012, 10:40:14 pm
Gah. I can't make it today. I'll be online tomorrow throughout the day, but I'm heading out tonight.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 04, 2012, 01:11:11 am
Green like a bean, What happened in this Machine?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 04, 2012, 01:46:38 am
Why hello there, ffs was like "wanna join the HSRPG" and I was like "hellllllllz yeah" but it didn't go down exactly like that as there were more words involved. I tried to download me summat Pesterchum and join a memo but my internet was like "Sure, I'll-- nojk" and he was like "you should make a post to introduce yourself" and I was all "what should I say" and he was like "you should show them your (http://img.ie/ca676.png) totally (http://img.ie/images/91c24.png) sweet (http://img.ie/images/57c7b.png) drawings (http://img.ie/images/2a931.png) that I worship and make up a large portion of my shrine to wait I mean" and at that point I came here and started typing this up. Well, not exactly, other things happened but it'll be boring to explain.

This was supposed to be a post introducing myself. Instead it described the events that led to the post itself. Actually there's one thing you now know about me, how I plan to type about one thing and then somehow end up with a paragraph that's in a completely different direction than I could have possibly planned for.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 04, 2012, 01:51:53 am
Now we have to introduce ourselves. Hi I'm freeformschooler and currently posting from my shrine which has been already mentioned. I have to sacrifice to the Apple God daily else I be smited by a falling tree.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 04, 2012, 01:52:46 am
stuff
My eyes are not ready for this. The quality of art in this thread shall increase thousandfold, and I'll just sit in the corner eating my metaphorical art paste.

But in all srsness, welcome to the game. If you need a summary of events/personalities/whatever, I can give you that, but I promise nothing in regards to quality.

Oh, and as for introductions, I'm Theros, the guy who puts his foot in his metaphorical mouth whenever he makes a post longer than 2 sentences.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 04, 2012, 02:24:07 am
I'm the ridiculous person who decided that playing a ninja would be a great idea. It was.

On a slightly unrelated note I also draw (http://www.bay12forums.com/smf/index.php?topic=42086.msg2946574#msg2946574), just not often for forum games anymore. I have a tendency to drop a picture and never pick it up again due to a lack of motivation. If something really epic happens I'll draw it, or at least try if I have time.

You can call me The Fool or just Fool. The mist trail on the last picture was very well done. It's one of the effects that I'm not very good at.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 04, 2012, 02:27:08 am
Greetings and welcome! We've heard so much about you! Your reputation as an artist far precedes you! wait that's not a good thing, or is it?

I'm SirAaronIII and I am quite possibly the worst RPer here.

In other news, another day, another OOC memo. Then we all started playing Dungeon Crawl Stone Soup out of nowhere.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 04, 2012, 11:19:13 am
Hi I'm Riccto and I-Its not like I l-like you or anything I enjoy pulling out bits of silliness in this game despite my character being relatively un-silly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 04, 2012, 11:55:31 am
But in all srsness, welcome to the game. If you need a summary of events/personalities/whatever, I can give you that, but I promise nothing in regards to quality.
That'd be good, as when I start reading through a thread, I feel as though I have to read every single word, whether or not I want to. There are 185 other pages and I'll be unbearably disappoint with myself if I stop halfway or otherwise don't read every word so a summary'd be nice.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 04, 2012, 12:49:22 pm
I think he would've likely found some way to get down from the mountain by now (Doesn't really matter how.) and would be doing some kind of stupid Side-Quest for Boondollars. And about to pester Mimi a bit.

Seriously? Hell no. We don't fast-forward up to you being in the middle of some random quest. You're lucky I'm not a sadistic GM, you'd be at a red-bird military trial and separated from your sylladex.
[/quote]

Why are you so defensive all of a sudden? I never said the quest was important in any way, shape, or form, or that I would actually getting EXP Boon dollars from the quest. You need to face the fact that Sburb is an obscenely long game. We need to skip the parts of the game that are just boring completely unnecessary-to-plot side quests or just searching randomly for the next plot point. The reason I wanted to skip to this part is because its when Mikheal in my mind pestered Mimi as to the whereabouts of everyone. It could also set the scene for a god Strife with some Imps, which I have not had in a *Very* long time. I still remember that you knocked me out of the game for about a month (Maybe more), and I still do not appreciate it.

Intros 'n' paintings

Welcome! I am the great Assassin-Knight Pyromaniac know as Johnfalcon, although I regret the name choice now. Aw well, the name seems to be permanent, though. And I don't think I would be able to successfully pull off a profile change.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 04, 2012, 12:56:58 pm
185 other pages
I'm only at 56. 40 POSTS PER PAGERS UNITE

And as for summaries...
Spoiler: Character Summaries (click to show/hide)
I'd do a story summary, but that's probably better done by just having Apples ask questions - especially since I think she's supposed to be introduced to the session without knowing too much about it.

That and a story summary would be an unholy wall of text the size of Manhattan.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 04, 2012, 01:01:59 pm
GK's second prototype was his father. He threw himself into the sprite for unknown reasons.

Also I'm pretty sure BT would be guarding it up with Danielle ATM, since he seems to be all about that, from what he has said. Blade doesn't seem to want to post his actions though.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 04, 2012, 01:39:44 pm
Welcome to the game! I'm Blade, and I run the place. If you have any specific questions about the system, setting, or any specific plot things you wish to do with your character, just let me know. I can and will forget things, so if I don't reply to a command, or post the wrong map, don't make note of an effect of your attack, or post the wrong map, call me on it.

Also, your art is great. Also also, I completely lost my shit at troll!loface.

Everyone's in-character pesterchum handles are available in the op with their character descriptions, as well as a pair of cast pictures.

I think he would've likely found some way to get down from the mountain by now (Doesn't really matter how.) and would be doing some kind of stupid Side-Quest for Boondollars. And about to pester Mimi a bit.

Seriously? Hell no. We don't fast-forward up to you being in the middle of some random quest. You're lucky I'm not a sadistic GM, you'd be at a red-bird military trial and separated from your sylladex.

Why are you so defensive all of a sudden? I never said the quest was important in any way, shape, or form, or that I would actually getting EXP Boon dollars from the quest. You need to face the fact that Sburb is an obscenely long game. We need to skip the parts of the game that are just boring completely unnecessary-to-plot side quests or just searching randomly for the next plot point. The reason I wanted to skip to this part is because its when Mikheal in my mind pestered Mimi as to the whereabouts of everyone. It could also set the scene for a god Strife with some Imps, which I have not had in a *Very* long time. I still remember that you knocked me out of the game for about a month (Maybe more), and I still do not appreciate it.
[/quote]

And what, pray tell, would be the point of an unnecessary quest, side or otherwise? Don't bother answering that, I'd rather we just move forward with the game.

And next time you decide to give me grief about being 'knocked out of the game for a month', remember a few things:

This game runs slowly. It isn't uncommon for a battle to take days, sometimes a week (or more) to be decided. Keep relative timeframes in mind.

You chose to attack an enemy you knew was out of your league, when the enemy was interested only in leaving your house. Even after being reduced to zero hit points, you weren't killed, and you want to complain? Seriously?

Now. You are in your house, and you are caught up to everyone else, in relative time. What are you getting up to?

Also I'm pretty sure BT would be guarding it up with Danielle ATM, since he seems to be all about that, from what he has said. Blade doesn't seem to want to post his actions though.

Yeah, John is right about BT. It's just aside that from hovering near Danielle, he doesn't do much unless there's a fight going on, so I don't really tend to call attention to him. So, yeah, everyone assume that BT is wherever Danielle is, and don't make sudden movements around her.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 04, 2012, 02:25:52 pm
And what, pray tell, would be the point of an unnecessary quest, side or otherwise? Don't bother answering that, I'd rather we just move forward with the game.

And next time you decide to give me grief about being 'knocked out of the game for a month', remember a few things:

This game runs slowly. It isn't uncommon for a battle to take days, sometimes a week (or more) to be decided. Keep relative timeframes in mind.

You chose to attack an enemy you knew was out of your league, when the enemy was interested only in leaving your house. Even after being reduced to zero hit points, you weren't killed, and you want to complain? Seriously?

Now. You are in your house, and you are caught up to everyone else, in relative time. What are you getting up to?

But why are you getting aggressive now? There is no reason to get angry at me. If you didn't want Mikheal to been on some side quest, you could have just said that and I would've been fine. But you seemed to get so angry at me and say there was no way that Mikheal was ever get outside his house in that 3-or-so hour period, and that if he did he would've been just getting accused of some crime by the Red Bird Faction. Actually, now that I think about it, I would've also been fine with that, because it would mean that at least Mikheal was actually doing something in that time (It would've also been an interesting situation, but thats off-topic).

And to your two points:

1. Still, everyone else got WAAAAYYYY ahead of Mikheal in that time, and you were just effectively making me watch while everyone else had fun. Not cool bro, especially in an RPG.

2. This is hat I read that as: You decided to act in character, so I'm going to penalize you for it. We already went over this a million times. The reason Mikheal attacked was because I was being loyal to the character, and to me really RPing in a RPG is infinitely more fun then focusing on "phat lootz" or "moar levels". Not to forget that I didn't know that a Character that was only one level higher then me could smash my face in. Even if wasn't acting IC I would've attacked because from my perspective he wasn't much more powerful then me.

And on another note, I never really complained over the fact that you didn't kill me off. In fact, I as expecting you to. I am very grateful that you let my character live. What I am not grateful about is that fact that you didn't even let me wake up on Derse to RP in till a lot of time had passed. It was the fact that you could have let me done something in the time I was passed out, but you refused to do anything anyway.

If anything, you have insulted me repeatedly and now your completely ignoring some of my recent PMs. If I had much less patience and not much to look forward to in my characters I would've left by now.

But that doesn't need to happen. We don't need to get into this huge argument that will end up clogging this thread. Now, can we actually discuss is politely and calmly?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 04, 2012, 02:57:09 pm
-snip-

Took that to pms.


Anyway, memo today is #Bay12RPGStuck. Main purpose of the memo is the conversation log (AL, RL, KM, SS, CR), but up until that's ready, all the players can come in and chat.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 04, 2012, 09:04:04 pm
Spoiler: memolog (click to show/hide)


Fixed.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 04, 2012, 09:15:47 pm
It still has OOC comments.

>Steve: Infiltrate the enemy base.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 06, 2012, 03:06:12 pm
>Steve: Infiltrate the enemy base.

After settling down to sleep, You wake again in your bed on Derse's moon, determined to perform some reconnaissance on your enemy. Your first step, naturally, will be to get down to Derse proper. After checking to make sure your ninja mask is still in it's rightful place (it is), you fly out to the moon's surface.

You fly to the chain connecting Derse to it's moon, and begin to make your way across. At about the halfway point, you stop and consider that your dreamself doesn't have a sylladex, and you are thus unarmed. Troublesome.

If you want to proceed with your recon mission, make a stealth check for your approach to Derse.

I suppose now is a good a time as any to touch on what combat as a normal dreamself means. You are unarmed, unless you acquire a sylladex at some point for your dreamself (Though such a thing would be tricky, at best.) This means if you engage in combat, for whatever reason, your list of options is short indeed. Should you be caught in that situation, you are restricted to basic aggrievements as if you were using the fistkind abstratus, with no weapon precision modifier to your attack.

Also, during the memo, SirAaron raised the question of an exile based subplot, a la The Felt Intermission. That would be hard to do at best, considering there is a lot of pre-destination required for that to be a thing, especially considering we've yet to exile anyone in game, and even in the comic, we've never actually seen the exiling process, which results in me wanting to keep my distance from the exile thing a bit.

Maybe after the game comes to a conclusion, it'd be an interesting RTD? I dunno. If anyone has an idea of how I could make that work outside of doing a lot of predestined things or saying it's non-canon, let me know.

>BT: Take a nap.

Well, you've only been awake for close to twenty hours, but as long as the kids are having a chat amongst themselves, you think you can probably afford to steal some shut-eye.

Green like a bean, What happened in this Machine?

You decide to take a look around the crew quarters. Looks like this deck took a direct hit. You have a lot of room to move around between floors. You continue to follow the green line wherever you can spot an intact section of it. Eventually, you stumble upon a turtle poking around in one of the bunkrooms. He doesn't seem to have noticed you.

Also, Riccto, you can write-up Brian's removal any time you like.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 06, 2012, 04:04:20 pm
After settling down to sleep, You wake again in your bed on Prospit's moon,

>:IIIII
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 06, 2012, 05:50:57 pm
After settling down to sleep, You wake again in your bed on Prospit's moon,

>:IIIII

IT KEEPS HAPPENING.

Obviously, I should have made Steve a Prospit dreamer.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 06, 2012, 06:53:33 pm
To be fair, it's mostly only confusing because everyone else around him is in Prospit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 06, 2012, 07:15:26 pm
"hell00 fell00w adventurer. it seems that i am n00t the 00nly 00ne attracted to this wreck" Smile
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 06, 2012, 07:56:00 pm
>Something Horrible: Now that the 8-foot OP guardian is down, happen.

In all seriousness though:

>Mikheal: Proper Timeskip.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 06, 2012, 07:58:16 pm
Wait... why would Riccto write up Brian's removal? Shouldn't it be Theros or whatever due to TB hacking the universe?

Not that I care, I'm more interested in getting someone else in.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 06, 2012, 08:19:38 pm
I guess its going to be a combo effort considering both LH and TB are taking part in it.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 06, 2012, 08:22:13 pm
>Something Horrible: Now that the 8-foot OP guardian is down, happen.

Just then, an enormous sea serpent showed up and ate everybody.

Actually, no. Ha, I mean, could you imagine?

>Mikheal: Proper Timeskip.

Mikhael is currently strutting about on his planet, separated from the main group. Perhaps he should check in with one of his fellow players?

Wait... why would Riccto write up Brian's removal? Shouldn't it be Theros or whatever due to TB hacking the universe?

Not that I care, I'm more interested in getting someone else in.

TB will be handling the planet replacement. Brian's removal is a... Separate matter. Dun dun dun.

I guess its going to be a combo effort considering both LH and TB are taking part in it.


NINJAS EVERYWHERE.

"hell00 fell00w adventurer. it seems that i am n00t the 00nly 00ne attracted to this wreck" Smile

You greet the turtle and smile awkwardly around your rebreather. The turtle looks up in mild surprise before swimming over to you.

"An adventurer, you say? No. No, I am no adventurer. I had hoped that perhaps some Prospitians yet lived in the bowels of this great metal beast, but alas, it seems they have all perished. It is truly sad. And who might you be?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 06, 2012, 09:26:44 pm
I still suppory the idea of having someone else play Brian. It just seems like a very rash and extreme action to take, esspecially considering he is a big part of some personal stories.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 06, 2012, 09:38:13 pm
The problem with having someone else play Brian is he's not pick up and play like a generic RTD character. He's a well-developed character with interesting ties to other characters, an actual backstory and a large player in determining the direction the session has gone. Playing a character like that without creating them is difficult to do because the character is not personal to the player and they don't know them well. If it were me roleplaying him now, I'd feel like it was a challenge instead of a compelling experience, which is just not something most people enjoy in an RP-based game.

Unless someone that's already been playing volunteers to play him, I think it's a bad idea to ask a newcomer to play his character. I don't particularly like just pushing him off the metaphorical forum game ledge, especially for the reasons you described, but the alternative is less optimal.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 06, 2012, 10:07:21 pm
Yes, I realize your points, but still, how are we going to make a new character to replace him and not make the reason sound like complete bullshit? Sburb is almost completely closed off from Earth once all the players join. Chances are we arent going to be able to contact Earth, outside of Exiles, and thats, like, a great many years in the future! Its unlikely that a game construct would join us, and we sure as hell aint getting any of the Trolls to help us (Which is pretty worse). And even if we had contact with another session, Its a big stretch to say one of them would join us.

And one of the biggest problems in the way of replacing Brian is something you have said before. He is already an important and well established character. He is ingrianed in the plot as a very long time friend of three other players and the one who introduced half of them to it. How can we just get someone to replace him?

((Using a phone, so forgive any spelling or grammer mistakes))
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 06, 2012, 10:12:18 pm
Well, the last two replaces were pretty much complete bullshit too. I mean, we had... a Doctor Who-style SBURB admin and a "server crash", IIRC. I can't see us doing too much worse than that on the next replace, especially since it's involving an experienced intruder hacking the character's land in and apparently PA coming up with a compelling reason to knock Brian off.

I still don't like it, but no matter how much you argue it, someone else playing Brian would just be flat out unfun.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 06, 2012, 10:19:15 pm
The point is, it has been decided. We're removing Brian, and adding a new character to replace him. A Knight of Breath, which I am quite excited about.

It'd be too hard to write around Brian's absence, and too much to expect another player to stick to his characterization, especially when they might, and probably would, want to go in a different direction. So, we're axing him.

In other news, I've upgraded the hard drive on my computer and subsequently had to reinstall everything. This is causing a few extremely minor problems with pesterchum (Though I still drop connections as if they were greased pigs), and, interestingly, Chrome now believes every single word I have typed in this post is spelled wrong. Go figure.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 06, 2012, 11:48:24 pm
>Steve: Descend

[6,7+11]=24
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 07, 2012, 12:08:46 am
even in the comic, we've never actually seen the exiling process
Yes we have. It's similar to ectobabies, except the portals entered lead to the post-meteor planet instead of the past. AR was exiled on the ectolab, WQ drove a ship through a portal, etc.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 07, 2012, 09:02:26 am
At the very least, we can turn Brian into an NPC. I'm generally against any option that involves removing him directly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 07, 2012, 09:17:20 am
At the very least, we can turn Brian into an NPC. I'm generally against any option that involves removing him directly.

Maybe we can suggest actions on his behalf? Since he's just an NPC now we should be able to do his actions by suggestion.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 07, 2012, 09:27:49 pm
even in the comic, we've never actually seen the exiling process
Yes we have. It's similar to ectobabies, except the portals entered lead to the post-meteor planet instead of the past. AR was exiled on the ectolab, WQ drove a ship through a portal, etc.

*facepalm* Yeah, I missed that alright. It does answer a question I had though: It seems that the reckoning needs to be in progress before you can begin exiling folks.

At the very least, we can turn Brian into an NPC. I'm generally against any option that involves removing him directly.

Maybe we can suggest actions on his behalf? Since he's just an NPC now we should be able to do his actions by suggestion.

That wouldn't make a lot of sense. Wouldn't he try to contact the other players? Antagonize Mimi, Mikhael and Steve in particular? How would we even handle that? No, this may not be the ideal solution, but it at least leaves fewer loose ends by a fair margin.

>Steve: Descend

[6,7+11]=24

You sneak your way down the chain, and manage to slip all the way to the surface of Derse. Your ninja training has served you well. No one is directly searching for you (yet), so all you need to do is remain out of sight.

Now the question is, where will you go? You don't have detailed information about anything on Derse really. From where you are now standing, it's very much like the moon, only more densely populated. What would you like to look for?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 07, 2012, 09:31:54 pm
I've seen one of them before. All I need to do is find someone that looks like the guy that was following me, or at least dressed like them. We need to figure out who we're dealing with.

>Steve: Find someone like that one guy.

[3,10+11]=24
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 07, 2012, 09:57:53 pm
I've seen one of them before. All I need to do is find someone that looks like the guy that was following me, or at least dressed like them. We need to figure out who we're dealing with.

>Steve: Find someone like that one guy.

[3,10+11]=24

You start checking around for short people with black carapaces, but soon find that everyone here has a black carapace. Their heights vary somewhat, but it seems your original target is unusually short comparatively. Will you choose to follow one of the available Dersites?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 07, 2012, 11:18:18 pm
I didn't mean follow a Dersite. :P

Follow anyone that has the same uniform as the one that followed me.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 07, 2012, 11:28:33 pm
I didn't mean follow a Dersite. :P

Follow anyone that has the same uniform as the one that followed me.

They are all in the same uniform. Well, similar, anyway. This place doesn't appear to be too keen on civilians. Or maybe you haven't seen an actual soldier yet? Unlikely.

Unfortunately, you didn't get close enough of a look at the Dersite who followed you to get any idea of his rank, unit or anything else like that. Not that you're sure Derse even has those...
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 07, 2012, 11:51:51 pm
Lets go with following some random mook. Really doesn't matter to me then. I have no idea who these people are, or why the moon was evacuated. Lets just see if they can lead me to some place that looks important.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 08, 2012, 10:15:18 pm
Lets go with following some random mook. Really doesn't matter to me then. I have no idea who these people are, or why the moon was evacuated. Lets just see if they can lead me to some place that looks important.

You pick a semi sinister looking mook out of the crowd and start following him, being stealthy all the way. As you follow your mark around Derse, you start making some educated guesses about your surroundings based on what you already know.

The area around the chain appears to be analogous to a slum, considering the vaguely apartment like construction of the buildings around it. No way to know for sure without going inside, but you have more important things to do.

As you continue, the buildings get somewhat smaller and also space out a little. But what truly captures your attention is an upcoming bridge. There is nothing on it to hide behind, and it looks like your mark is headed straight for it. You'll need to come up with some way to remain hidden if you choose to follow him.

As for what the bridge goes over, You can't look inside without getting closer, but it appears that it could be a pit-mine. (http://en.wikipedia.org/wiki/Udachnaya_pipe) At least, from your current perspective it does.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 08, 2012, 10:16:57 pm
>Mikheal: Now, what the hell was that stupid quest you were doing for the boondollars?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 08, 2012, 10:25:26 pm
>Mikheal: Now, what the hell was that stupid quest you were doing for the boondollars?

God, it was so boring you barely remember. Some kind of dumb fetch quest.

No, wait, that was something else. You delivered a sealed envelope from one Blue-bird Waystation to another. The pay was less than you earned for hitting the second rung on your echeladder, but you were hoping to make some connections and hopefully be fed some actual quest hooks.

Shame that didn't turn out. You wonder how the others are doing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 08, 2012, 10:33:05 pm
>Mikheal: Pester Mimi (FFS is going to post the log later, because I can't get it right now.)

>Mikheal: Continue down the Road you were walking on. Maybe your find a town (Or a horrible ambush.)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 08, 2012, 10:46:02 pm
>Mikheal: Pester Mimi (FFS is going to post the log later, because I can't get it right now.)

If you open pesterchum, and go into Client, there should be a pesterlog option. From there, you can choose to open the logs in pesterchum again, or go the file where they are stored.

>Mikheal: Continue down the Road you were walking on. Maybe your find a town (Or a horrible ambush.)

As you continue down the road, you contemplate what you've learned about the consorts of your land.

It seems that the blue birds belong to the nation Cloac, and are engaged in an on-off war with the the nation Cacol, made up entirely of red birds. The war is currently set to cold, but rumors of border dust-ups, as well as shadowy spies lead you to believe that may not be the case much longer.

You're about to engage upon more exposition when you see a blue bird face-down on the road ahead. Something doesn't seem right about it though...
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 08, 2012, 10:47:11 pm
heheheheh Cloaca
I'm sorry please carry on
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 08, 2012, 10:59:21 pm
Just want y'all to know I've been keeping up with the thread since my first post. Not sure what else to say about that but yeah, I didn't just post once and ignore the place until someone mentions that I'm in.

Yep.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 08, 2012, 11:06:19 pm
heheheheh Cloaca
I'm sorry please carry on

There's a joke here that I may have accidentally made and, consequentially, do not get.

Just want y'all to know I've been keeping up with the thread since my first post. Not sure what else to say about that but yeah, I didn't just post once and ignore the place until someone mentions that I'm in.

Yep.

That's good to know. And I will be sure to message you once your character is brought into the session. Two quick things:

Have you worked out your character sheet to level 5 yet? If you have any questions about putting it together, just ask.

Also, since bdthemag left we've leveled twice, and consequently there are two sylladex common cards, a level 4 and 5, that need to be selected, which you can do.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 08, 2012, 11:15:54 pm
>Mikheal: Pester Mimi (FFS is going to post the log later, because I can't get it right now.)

If you open pesterchum, and go into Client, there should be a pesterlog option. From there, you can choose to open the logs in pesterchum again, or go the file where they are stored.

Thats the problem. I can't get there because I am on the wrong computer.

>Mikheal: Ready yourself for some kind of attack.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 08, 2012, 11:29:59 pm
>Mikheal: Ready yourself for some kind of attack.

You retrieve your sword from your sylladex, sensing a trap. Your concerns prove correct when you hear a small voice declare "Alright boys, he ain't buyin' it. Show yourselves."

At this command, Twelve small red birds emerge from hiding. Most are carrying bows, but two are armed with sword and shield, and another is carrying a pike. The pikebearer places the butt of his staff upon the ground, and leans on it. "All right pal, you're coming with us. We can make this easy, or we can make it difficult. Choice is yours."

Also, a reminder, you have a new hand. Greater Handcannon, Shift, and Jetbike are all available to you.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 09, 2012, 12:18:16 am
There are two ways that I interpreted what you wrote about the bridge.

Case 1: There is nothing to hide behind on the bridge.

>Steve: Fly under the bridge to cross to the other side.

[8,7+11]=26

Case 2: The lead up to the bridge has no cover, in which I should find a cardboard box (or equivalent), and sneak up.

>Steve: Find a cardboard box to hide inside.

[8,7+11]=26

@applesauce machine: Welcome to the game. Here, have a still-life.

Spoiler: Still-Life (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 12:49:57 am
>Steve: Fly under the bridge to cross to the other side.

[8,7+11]=26

You decide that the best way to handle the situation is to fly under the bridge, so this is what you do.

You realize almost immediately that this was a huge mistake.

What you thought was something like a pit mine is, in fact, a sort of earthscraper. Or collection of them. This pit into the core of Derse is in use, and you can clearly see Dersites wandering about below, as well as what appears to be a red carpet.

If any of them look up, you will almost certainly be discovered. Or, then again, perhaps not. With the ninja mask you crafted, everything aside from your face, hands and feet are purple, which seems to be the predominate color pattern here.

What will you do?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 09, 2012, 12:55:32 am
RL: Go mad from doing nothing. Everyone get yer shit together, we're going scuba diving.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 01:00:33 am
RL: Go mad from doing nothing. Everyone get yer shit together, we're going scuba diving.

You get fed up of waiting for Mimi and Steve to get there appointed tasks done, and hand out the scuba gear you've been working on.

You find Alex last, as he's sitting on top of Claire's house.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 09, 2012, 01:01:31 am
>Steve: Get down to a level that you can hide normally, and not be flying.

[10,10+11] = 31 ( \o/ Lets ignore the fact that it's doubles.)

I swear that I'll roll absurdly low when my character wakes up. My stealth rolls have been good to me so far, and I hope that my luck holds up.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 09, 2012, 01:08:25 am
Have you worked out your character sheet to level 5 yet? If you have any questions about putting it together, just ask.
I think Theros has some stuff jotted down, but only the planet in the medium (Land of Produce and Machinery), title (Knight of Breath (?)), strife specibus (whipkind), and the color is sorted out.
You were there for that though (though I didn't know who was and wasn't present during the memo due to the chumhandle thing, as they were essentially secondary usernames. Pesterlogs scanning, whoo).
As for actually having the character sheet, while I do have a pdf, I've never actually written a sheet up.
I was under the impression that it would be done in a pesterlog or something and I just now started trying to make one to see if I could get some of the stuff out of the way.
Spoiler: AmIdoinitrite (click to show/hide)

Also, since bdthemag left we've leveled twice, and consequently there are two sylladex common cards, a level 4 and 5, that need to be selected, which you can do.
Not exactly sure how leveling works; I'll look more through the pdf tomorrow because my sleeping meds are starting to show signs of getting impatient with me.
A template would be nice, like what things I need to look for/roll up; I've only ever roleplayed in maptools, in which I was walked through and rules were pretty unstrict because I am not a roleplaying veteran. Even so, it was only a few times, and the last time was a while ago.
This is pretty different from what I've done before, but that doesn't mean I'm any less interested.

Spoiler: Still-Life (click to show/hide)
I llol'd at that. Good job with the the uh the I'm not good at giving non-generic compliments. Pretend there's a non-generic compliment there, or alternatively, take the fact that I laughed at it as a compliment. Or you can make both of us feel bad and take it as an insult.
On second thought, don't do that last thing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 09, 2012, 01:21:26 am
Off the top of my head, I think you have 18 PLC (Knight) and 16 ACU (Breath). The other two stats will be 12/10 or 14/8 (you get to choose which stat has which number. Speed is 6 unless you're a Thief (i'm rad) or you choose heavy armor. More on that below.
1st level hitpoints will be 18 (PLC) plus whatver your mangrit is, you'll have to choose before hp per level can be found.
Same thing with Fortitude, but Will is 9 and Reflex is 8, with some other modifiers (I don't know because I don't have the pdf).
Initiative, no clue. Sorry.
AC first needs you to choose heavy or light armor. I think it's heavy armor is +4 but -1 speed, which can be removed on alchemy items. Light is your Acumen modifier +..2? I think?

e: I like making character sheets waaay too much.
Ooh Blade can I make the character sheet for apples? It'd be less work for you <== good #1! It'd have to wait til' tomorrow though.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 09, 2012, 01:40:07 am
Off the top of my head, I think you have 18 PLC (Knight) and 16 ACU (Breath). The other two stats will be 12/10 or 14/8 (you get to choose which stat has which number. Speed is 6 unless you're a Thief (i'm rad) or you choose heavy armor. More on that below.
1st level hitpoints will be 18 (PLC) plus whatver your mangrit is, you'll have to choose before hp per level can be found.
Same thing with Fortitude, but Will is 9 and Reflex is 8, with some other modifiers (I don't know because I don't have the pdf).
Initiative, no clue. Sorry.
AC first needs you to choose heavy or light armor. I think it's heavy armor is +4 but -1 speed, which can be removed on alchemy items. Light is your Acumen modifier +..2? I think?

Stats: 18 PLC, 16 ACU, and 12/10 or 14/6 for the last two.
Speed: 6, unless otherwise stated by classes and armor.
Fortitude: 10 + your level + your Mangrit modifier.
Reflex: 10 + your level + the better of your Imagination or Acumen modifiers.
Will: 10 + your level + your Pulchritude modifier.
Armor Class: 10 + your level + armor bonus + Auto-Parry (if applicable); if wearing light armor, add the better of your IMG or ACU modifier.
Initiative: Better of your ACU or IMG modifiers + your level.

Light Armor: +3 to AC + either your IMG or ACU bonus
Heavy Armor: +7 to AC, -1 to speed

You really do need the pdf with the game rules at some point, but this should be a start.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 09, 2012, 07:06:02 am
Spoiler: Show Confessionlog (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 09, 2012, 07:59:24 am
>Mikheal: "Depends. Why do you want me?"

>Mikheal: Stand at full hight, in an attempt to intimidate them (Troll Roll)

Edit: Recent MSPA updates make Brians removal even more undisirable. Bards are apparently massive wild cards, capable of changing our fortunes singlehandedly. Think about how much !!FUN!! It would be!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 11:45:33 am
e: I like making character sheets waaay too much.
Ooh Blade can I make the character sheet for apples? It'd be less work for you <== good #1! It'd have to wait til' tomorrow though.

If you're going to put it in an image format, done deal.

Edit: Recent MSPA updates make Brians removal even more undisirable. Bards are apparently massive wild cards, capable of changing our fortunes singlehandedly. Think about how much !!FUN!! It would be!

Just what this session needs: More instability. Besides, we've already gone over why we aren't keeping Brian. Even if we did keep him, he'd wind up either being a silent combatant, or alternatively coming off with about as much personality as the sprites (who I think are pretty flat to be honest, but I don't really feel like giving them much screen time). We all need to take a look at the fact that bd left, and consequently, DB has to leave as well. Now, let's get back to the game.

>Mikheal: "Depends. Why do you want me?"

>Mikheal: Stand at full hight, in an attempt to intimidate them (Troll Roll)

Extending yourself to your full height seems to make a few of the bowman nervous, but the group stands their collective ground. The Piker answers your question, but does not raise his weapon into a combat stance.

"Our King is interested in why you seem so eager to aid the Cloacians. We promise that if you cooperate, and act only in peace, no harm will come to you while you are under our care. However, I will have to insist that you do come with us."

>Steve: Get down to a level that you can hide normally, and not be flying.

[10,10+11] = 31 ( \o/ Lets ignore the fact that it's doubles.)

Jesus man, you need to hit up a casino while you're still red-hot. Or buy a lotto ticket, something.

You look around for a spot with a shortage of prying eyes, then dive down, sliding between a couple of buildings. Nobody here but you, and you're darn near invisible to boot. Unfortunately, It'll be difficult to maintain your mark at this distance, especially considering that, if you wish to stay out of sight, the only way to the other end of the bridge will be to circle the entire pit. Which, you could do, but he'd probably be long gone if you took the time to stay properly hidden. You could sacrifice stealth for speed, but if the alarm is raised, well, you're deep in enemy territory. It could get messy, to say the least.

You could pick a new mark, or explore around here, but you've already invested time in your current mark.

Or, of course, you could pick some kind of ridiculous fourth option. Your choice, obviously.

Also, since bdthemag left we've leveled twice, and consequently there are two sylladex common cards, a level 4 and 5, that need to be selected, which you can do.
Not exactly sure how leveling works; I'll look more through the pdf tomorrow because my sleeping meds are starting to show signs of getting impatient with me.
A template would be nice, like what things I need to look for/roll up; I've only ever roleplayed in maptools, in which I was walked through and rules were pretty unstrict because I am not a roleplaying veteran. Even so, it was only a few times, and the last time was a while ago.
This is pretty different from what I've done before, but that doesn't mean I'm any less interested.

Well, it looks like The Fool and SirAaron have you covered for your character sheet for the moment, but we'll definitely go over the level system again at level 6. And yes, you are the same level as everyone else.

Right now, all you have to worry about are those two common sylladex cards, which two starting aggrievements you want, where your secondary stats wind up, if you want to take any common templates, and your alchemy, which is easily the most involved of any of these steps.

Think of alchemy as a point-buy system. Whenever you level, you get a number of points equal to your level minus one, which cannot be held and must be spent at your next access to alchemy equipment. You spend points to buy traits for a card you wish to build. You can also gain points by taking negative traits.

Right now, you have 4 sets of points: a 1 point set, a 2 point set, a 3 point set, and a 4 point set. You cannot borrow from one point set to put points into another point set. You can choose to break up your point sets to make multiple alchemy cards, but I wouldn't suggest it as you'll start doing that at level 6 to avoid the Rare Card hand block in any case.

There are 3 categories of cards you may make with your alchemy: Weapons, Armor, and Items. All alchemized weapons and armor have the collectible trait, meaning that once you draw them, you can always have access to their passive traits. In addition to the passive traits, weapons have an associated power, and armor can have an associated power, but you have to buy it. Items are not collectible, and have no passive traits, but their powers are often game changers, and can provide a huge swing in your favor during battles or scrutinies; so long as you have it in your hand.

Each category of alchemy item has it's own section in the pdf, and for weapons and armor it divides the traits you can purchase into passive and power sections.

I hope this is enough information to get started on your alchemy.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 09, 2012, 12:17:33 pm
I just wish we didn't need to kick off Brian. It doesn't feel right. But what happened to BD the mage anyway? Its not normal for someone to stop playing a forum game suddenly and without saying anything. Well, after they have gotten so far into the game, I mean. Cript and Darvi barely even started the game, and even Darvi came back after a while to explain his absence.

And speaking of Darvi, I feel that BD will end up just like him.  He'll just suddenly turn up after we fully retcon him. And it'll be awful.

But anyway:

>Mikheal: Wait, before you wail on these guys, how strong do these guys look? They *are* military Personal and you don't want to make the same mistake you did with that Huge Bastard.

Insight check that I can't roll because phone. But now I have computer.

2 + 9 = 11 + 13 = 24
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 09, 2012, 03:17:26 pm
Well, maybe I should just follow the red carpet to wherever it leads.

>Steve: Stalk the red carpet from afar.

[6,8+11] = 25
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 05:39:59 pm
I just wish we didn't need to kick off Brian. It doesn't feel right. But what happened to BD the mage anyway? Its not normal for someone to stop playing a forum game suddenly and without saying anything. Well, after they have gotten so far into the game, I mean. Cript and Darvi barely even started the game, and even Darvi came back after a while to explain his absence.

And speaking of Darvi, I feel that BD will end up just like him.  He'll just suddenly turn up after we fully retcon him. And it'll be awful.

But anyway:

>Mikheal: Wait, before you wail on these guys, how strong do these guys look? They *are* military Personal and you don't want to make the same mistake you did with that Huge Bastard.

Insight check that I can't roll because phone. But now I have computer.

2 + 9 = 11 + 13 = 24

You take a good look at the birds trying to haul you off. The bowman seem mostly like fresh troops, so they probably won't be too much to handle. Still, the sheer number of them could be troublesome. The sword and boards look a little tougher, and together might actually pose a minor threat.

The piker seems to be the most competent of the bunch, from what you can tell, and that pike looks like it's seen it's share of use. He might be on level with you in terms of skill, but in terms of physical strength, there's no comparison between the two of you. He could give you a run for your money, but you'd eventually come out on top.

All of them together, however, would definitely be a problem.

Well, maybe I should just follow the red carpet to wherever it leads.

>Steve: Stalk the red carpet from afar.

[6,8+11] = 25

You start making your way into the heart of Derse, following the red carpet into the bowels of the planet. You stay off the carpet itself, careful to remain hidden.

Your concentration is interrupted as you spot a Dersite hurrying along the red carpet. This sort of thing wouldn't be a big deal, except he's down an arm and has blood all over his face. He's being escorted by a taller Dersite, wearing a diamond patch on his front.

They both scurry past your hiding place, obviously in a hell of a hurry. Maybe the carpet leads to a hospital? You continue following the carpet, and eventually spot where the carpet leads: An extremely ornate purple (yeah, big surprise on that detail) building, complete with a portcullis and armed guards. They look dangerous, to say the least.

What now?

Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 09, 2012, 05:46:59 pm
Riccto needs to be on Pesterchum so I can finish this self-inflicted sidequest.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 09, 2012, 05:48:48 pm
What about stat-wise.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 09, 2012, 06:18:37 pm
WARNING: The sheet will be noticeably less serious than the other ones.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 06:19:33 pm
"did any pr00spitans survive the crash? h00w l00ng ag00 was the crash. als00 wh00 are y00u?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 06:40:51 pm
What about stat-wise.

You question the notion of this 'stat-wise' business. It certainly makes no sense to you and never will. The notion that you could categorize potential foes with numerical values for their fighting skill, strength and vitality is a completely ridiculous notion and should never be brought up again.

Yeah, sizing up your foes does not give you their stats.

"did any pr00spitans survive the crash? h00w l00ng ag00 was the crash. als00 wh00 are y00u?"


The turtle sadly shakes his head. "It seems that the boat sunk so fast that none of the crew had time to disembark. Otherwise, I am sure there would not be so many bodies. I have been searching since I found the wreck, which was about three and a half hours ago."

"To answer your last question, I am a humble turtle."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 09, 2012, 08:24:18 pm
What about stat-wise.
Yeah, sizing up your foes does not give you their stats.
Really?  I thought it would. It would be a hellvalot more useful then a vague description. Especially considering I got a 23. You have to consider that without mods, a 20 is the best roll you can get. Even then, it would be nice to know.

And knowing is half the battle.

G.I. JJJOOOOOOOOOOO- *Shot*

But enough complaining:

>Mikheal: "So, your king is suspicious of a lone and nearly completely unknown Knight walking around doing a little Merc work, so he kindly requests that I come to him with a Heavily Armed Troop in the middle of Blue Bird Territory? Sounds a bit... fishy to me"

Another Insight check, this time for Intention.

7 + 10 + 13 = 30

Yeah, Insight checks at +13 this early is REALLY nice.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 09:12:44 pm
Another Insight check, this time for Intention.

7 + 10 + 13 = 30

"We have to go where we could find you. You certainly didn't come a knockin' in our neck of the woods before choosing a side, apparently. You must admit, in enemy territory, a bit of protection is required. Besides, we didn't know if you'd be reasonable or not."

Your gut tells you that these birds are not, in fact, trying to pull a fast one. It seems they really do want you to come with them, no shenanigans.

"Does this mean you're going to come with us? We really would rather not have to rough you up first. Wouldn't do neither of us any good, you understand."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 09:26:04 pm
"its a pleasure t00 meet y00u humble turtle, tr00y leSal, seeker 00f time. i imagine this ship was sunk by dersites? has there been much 00f a conflict here?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 09:46:32 pm
"its a pleasure t00 meet y00u humble turtle, tr00y leSal, seeker 00f time. i imagine this ship was sunk by dersites? has there been much 00f a conflict here?"

The turtle ignores the bulk of your statement. "You are the Seeker of Time? Can you prove this to me, please? It is important."

Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 10:02:00 pm
For maybe the first time in the game, or even his life. Troy appears unsure. His eyes dart around from behind his sunglasses as he attempted to come up with proof of his Title.

"uhh..uhh. I have had future me's talk t00 me and pe00ple call me by that title. But 00therwise I...d00nt have any pr0000f."


??: DONT BE A IDJIT. SHOW EM YER DA BEST. OR ELSE YOUS JUST A IDJIT.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 10:05:27 pm
For maybe the first time in the game, or even his life. Troy appears unsure. His eyes dart around from behind his sunglasses as he attempted to come up with proof of his Title.

"uhh..uhh. I have had future me's talk t00 me and pe00ple call me by that title. But 00therwise I...d00nt have any pr0000f."


??: DONT BE A IDJIT. SHOW EM YER DA BEST. OR ELSE YOUS JUST A IDJIT.

The turtle sighs and shakes his head. "Then I am afraid I cannot be of help to you. I am sorry."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 09, 2012, 10:05:44 pm
> Troy: Do the timey thing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 09, 2012, 10:07:09 pm
> Troy: Do the timey thing.

If other people's support could make this happen, I'd ask for a dogpile of support for this suggestion.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 09, 2012, 10:10:02 pm
Blade, I'm so sorry. You say these people have good intentions. But if they do, they are REALLY horrible at expressing it, to be honest. 12 of them, all of them armed with mainly ranged weapons, are waiting in a dark forest at each side of a road, in the middle of Blue Bird Territory (Risking possible dectection and restarting a very costly War), with the excuse of "The King/Queen wants to ask a lone and completely unremarkable merc who has done almost nothing noteworthy ever some questions in person",  and then also threaten to use force if he didn't come with them. Not to forget that only a little while before, he saw HB sending a message via a Red Bird Messager, which Mikheal can clearly remember, because it only happened an hour or so ago for him.

I do not mean to insult you in any way, but did you really expect me or Mikheal to Buy this? Ever?

>Mikheal: "Heh, you think I'm that stupid? You may seem like your intentions are good, but honestly, I have so much more reason NOT to trust you. Besides, I have much better things to do. Stop me if you want, but I cannot guarantee your'll live.

Also why is everyone having underwater adddvvveeeeeennnnttttuuurrrreeeeeesss while I'm stuck with some annoying birds :P?


> Troy: Do the timey thing.

You need to Achemize some sort of device to channel your time powers first I think. It required.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 10:20:42 pm
> Troy: Do the timey thing.

You show up. Which is profoundly odd, considering you are already there. The two of you just stare at each other for a moment, then extra Troy points to his wrist, upon which sits a large armlet. He nods to the turtle, then disappears again.

The turtle sits silent for a moment, then says, "Yes. I do believe that is sufficient." He begins to swim toward one of the many available exits.

Blade, I'm so sorry. You say these people have good intentions. But if they do, they are REALLY horrible at expressing it, to be honest. 12 of them, all of them armed with mainly ranged weapons, are waiting in a dark forest at each side of a road, in the middle of Blue Bird Territory (Risking possible dectection and restarting a very costly War), with the excuse of "The King/Queen wants to ask a lone and completely unremarkable merc who has done almost nothing noteworthy ever some questions in person",  and then also threaten to use force if he didn't come with them. Not to forget that only a little while before, he saw HB sending a message via a Red Bird Messager, which Mikheal can clearly remember, because it only happened an hour or so ago for him.

I do not mean to insult you in any way, but did you really expect me or Mikheal to Buy this? Ever?

To be fair, you're hardly unremarkable. You're the only sentient being on the land that is not a carapace person or a bird. That makes you more than a little note-worthy. And consider that the red birds might not know about your altercation with HB. Plus, the red birds do not fear another war with the blue birds. It's darn near a national past time at this point.

>Mikheal: "Heh, you think I'm that stupid? You may seem like your intentions are good, but honestly, I have so much more reason NOT to trust you. Besides, I have much better things to do. Stop me if you want, but I cannot guarantee your'll live.

The bowman knock arrows and raise their bows to target you. The pikebird frowns. At least, you think he does, they're birds, so it's kind of hard to tell. "I don't have much reason to trust you either stranger. But I have orders to take you to my King. He told me if you weren't already committed to those blue bastards, you'd probably come without raisin' a fuss. It seems you are about to raise a fuss. Do we have to go through this?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 10:23:38 pm
>Troy: Be C00l ab00ut this! F00ll00w da TURTLE.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 09, 2012, 10:29:48 pm
On the timey thing
i WAS jUST,
mAKING A JOKE,
sORRY, }:(

But it hapened anyway so whatever too late now
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 10:37:03 pm
>Troy: Be C00l ab00ut this! F00ll00w da TURTLE.

You decide to play this cool. You play it so cool that ice starts to form on you as you swim behind the turtle. Well, not really.

Soon enough, you return to the village. The turtle raises it's voice, and soon the other turtles are emerging from their coral homes.

"My friends! The Seeker of Time has finally come! Rejoice!"

Oh boy. Seems you're the local messiah.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 09, 2012, 10:43:39 pm
Oh boy. Seems you're the local messiah.
quickly, someone do a fanart of PA-Jesus

or I might just have to
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 10:44:27 pm
>Troy: Wave and dont do the awkward smiling thing. Distribute friendship cigars like sweet candy.

"is there s00me kind of pr00phecy i need t00 kn00w ab00ut here?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 10:49:40 pm
>Troy: Wave and dont do the awkward smiling thing. Distribute friendship cigars like sweet candy.

"is there s00me kind of pr00phecy i need t00 kn00w ab00ut here?"

You make it your business to make a boatload of friends, then ask about your responsibilities. The Turtle responds that it has been long said that the turtles of this Ocean would wait for he who would unravel the ball of Aeons.

You clear another rank on your ECHELADDER: Timey Wimey Ball-Player!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 10:53:58 pm
>Troy:Investigation Mode.

"is the ball of Ae00ns that large spherical thing in the temple with the timer attached? is there anything else I need kn00w ab00ut the Ocean s00 I can c00mplete my seeking duties?"


Oh boy. Seems you're the local messiah.
quickly, someone do a fanart of PA-Jesus

or I might just have to

And replace the lamb with a bat.   8)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 09, 2012, 10:56:27 pm
Spoiler (click to show/hide)
guys am i making character sheets right

Anyway this is the most I can get done without further input from Apples. A serious one will also be made in case you hate fun.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 11:02:03 pm
>Troy:Investigation Mode.

"is the ball of Ae00ns that large spherical thing in the temple with the timer attached? is there anything else I need kn00w ab00ut the Ocean s00 I can c00mplete my seeking duties?"

"I'm afraid we do not really know." The turtle admits, looking puzzled. "Come to think of it, it is rather a vague prophecy."

"However, we would request that you stop the Dersites from harvesting the crystals of our ocean. They are quite dear to us."

Edit: Whoops, SirAaron had it.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 09, 2012, 11:12:18 pm
>Troy: Is there anything else of note in town?

Mr.Turtle
"can y00u tell me where these crystals are being mined? just the directions will do"

>Troy: Consult with DA post Turtle Chat

"anything else y00u can tell me ab00ut the crystal mining 00perati00n?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 09, 2012, 11:15:36 pm
>Steve: Look for a window to sneak into.

Stealth: [8,2+11] = 21
Perception: [7,10+16] = 33
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 09, 2012, 11:20:09 pm
>Troy: Is there anything else of note in town?

Mr.Turtle
"can y00u tell me where these crystals are being mined? just the directions will do"

>Troy: Consult with DA post Turtle Chat

"anything else y00u can tell me ab00ut the crystal mining 00perati00n?"

"The nearest active mining site we know of is several hours south of here."

>Steve: Look for a window to sneak into.

Stealth: [8,2+11] = 21
Perception: [7,10+16] = 33

There area a few small windows, but they're cross-barred. If you had some kind of crowbar, or file or something, you'd be able to break in, but there is no way.

Looks like the only way in is the front door. You consider ways in which you could sneak past the guards, or distract them or something.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 10, 2012, 12:27:19 am
>Steve: Find a cardboard box. :P

Stealth: [2,8+11] = 21
Perception: [9.8+16] = 33
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 10, 2012, 12:42:49 am
> Claire: Ask the short guy if he has a radio. If he does, ask him to give it to us.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 11:54:17 am
>Steve: Find a cardboard box. :P

Stealth: [2,8+11] = 21
Perception: [9.8+16] = 33

You look around for a cardboard box, but sadly cannot find one. You do, however, manage to find an empty and mostly sanitary garbage can. Score!

> Claire: Ask the short guy if he has a radio. If he does, ask him to give it to us.

He says you can use the radio for a little bit, if you want. He points to the satchel by his feet, and returns to the console, tapping away at various keys.

Alex fumes and sputters one room over.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 10, 2012, 12:03:04 pm
>Steve: Attach ninja mask to something somewhat far away, and more to the opposite side of the building. Wait for someone to notice the blowing cloth in the wind, and start hitting the trashcan. Fly up three stories, pull the corner, fly over the guard checking the trashcan, and enter the building.

[9,7+11] = 27

((Damn that is a lot of steps. I hope this works.))
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 12:46:22 pm
You sacrifice your identity protection, and attach it to some moulding. Hopefully, it will be interpreted as some intruder.

Soon enough, one of the guards notices, and takes the bait, and goes to investigate the cloth. All according to plan. You start beating seven kinds of hell out of the trash can, and making an awful ruckus as a by-product.

The other guard comes a-runnin', and you silently swoop over him, and into the building, where you quickly hide yourself.

the DISTATCION was a sucsess

From your vantage point, you see the guard return, as does his partner. They both look awfully suspicious. One of them pulls out a radio and starts muttering into it. Uh-oh.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 10, 2012, 01:54:19 pm
Gotta hide, gotta hide, gotta hide.

>Steve: Hide somewhere good until the heat isn't looking for you

Perception: [5,3+16] = 24 (to see a better hiding place)
Stealth:[3,10+11] = 24

EDIT: The messiah Troy picture is underway. I should have it done by Saturday afternoon. I'm just having problems with shading the face.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 10, 2012, 02:14:33 pm
EDIT: The messiah Troy picture is underway. I should have it done by Saturday afternoon. I'm just having problems with shading the face.
I was actually starting to maybe draw that, and I got his sheet as a reference, which I am now using as a reference for my own sheet. I'll see if I can get it up later today, or tomorrow.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 10, 2012, 02:30:16 pm
EDIT: The messiah Troy picture is underway. I should have it done by Saturday afternoon. I'm just having problems with shading the face.
I was actually starting to maybe draw that, and I got his sheet as a reference, which I am now using as a reference for my own sheet. I'll see if I can get it up later today, or tomorrow.
We'll both draw one. I'm doing realism based on another picture, so I doubt we'll make the same kind of image.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 02:57:23 pm
>Steve: Hide somewhere good until the heat isn't looking for you

Perception: [5,3+16] = 24 (to see a better hiding place)
Stealth:[3,10+11] = 24

You make the logical (and, as you later found out, correct,) assumption that the heat is on like Donkey Kong, and look for a new, superior hiding place within the enemies stronghold. You stash yourself behind a tapestry just a search team wanders past, then hide yourself better in an alcove.

Incidentally, your efforts to find a better hiding place have led you well into the building, and you hear raised voices in a nearby room.

And from this point, we need to wait for other players to move along.

EDIT: The messiah Troy picture is underway. I should have it done by Saturday afternoon. I'm just having problems with shading the face.
I was actually starting to maybe draw that, and I got his sheet as a reference, which I am now using as a reference for my own sheet. I'll see if I can get it up later today, or tomorrow.
We'll both draw one. I'm doing realism based on another picture, so I doubt we'll make the same kind of image.

YEE, fanart everyplace!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 10, 2012, 02:58:59 pm
I know that I need to wait now, but I'll prepare an action.

>Steve: Listen in.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 10, 2012, 03:19:53 pm
(http://tnypic.net/09216.png)

GUYS AM I HOMESTUCK YET

his legs are way too short but whatever

>Mimi: Grab the the radio and listen in with Danielle.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 10, 2012, 03:36:32 pm
Woah. The (Friendly) Passion of Seeker?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 10, 2012, 04:22:12 pm
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 04:29:16 pm
>Mimi: Grab the the radio and listen in with Danielle.

Claire is the one listening to the radio!

Claire reaches for the radio in CD's bag, and notices a large quantity of EXPLOSIVES and EXPLOSIVE ACCESSORIES in his bag. Well, that explains how the doors came off.

Mimi comes over to listen in, but it appears no one is broadcasting right now.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 10, 2012, 04:32:31 pm
If I wanted to do my best impression of the dersite into the radio, what would I roll?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 04:35:56 pm
If I wanted to do my best impression of the dersite into the radio, what would I roll?

Hmm... That would probably fall under trolling.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 10, 2012, 06:16:35 pm
>Troy: Attempt to find alternate methods of transport

Or Just

>Friendship Harem+Troy: Swim
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 07:39:48 pm
>Friendship Harem+Troy: Swim

You didn't elaborate on the first one, so I'll assume you prefer this.

The turtles wish you luck, but apparently are not willing to accompany you on your quest. You start swimming south, then hear the turtle shout "Wait!"

He swims toward you, and hands (fins?) you the armlet you saw yourself wearing earlier. "In our joy and relief that you had finally come, we forgot to give you your birthright. "
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 10, 2012, 07:47:22 pm
Trolling roll? 10+4+6 I sure hope DC is 20 or less here.

"Boss! Hey, boss. Job's done, where we meeting up after this?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 07:54:43 pm
Trolling roll? 10+4+6 I sure hope DC is 20 or less here.

"Boss! Hey, boss. Job's done, where we meeting up after this?"

It's higher than that.

There is a pause, and sound filters through the radio.

"...Who the hell are you, and did you capture the Droll or the Brute?"

>Steve: Hear that half of the exchange.

Fair enough.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 10, 2012, 07:57:08 pm
"Can't tell you. You'll have to come get them yourself, though."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 10, 2012, 08:53:16 pm
>Troy&Friends: Swim to the Battleship. Make this battlestation FULLY OPERATIONAL.
Title: Re: Homestuck RPG! (players needed)
Post by: applesauce machine on February 10, 2012, 09:30:41 pm
Spoiler: Rough character sheet (click to show/hide)
Comments:
-I would have thought my Ref and Wil stats were 18 and 19, respectively.
-My speed is 6, right? Not sure what the modifier would be for that, other than -2. Or wait, is that it?
-Chumming is a learned skill from rolling 1d10 and getting a 3
-What're the parentheses next to HP? That can't be a modifier because that makes no sense. ...Or does it? I wouldn't know better than you guys.
-Do you originally start at level 1 or level 0? The number for my HP in the sheet assumes I start at 1.

Feel free to remake the sheet into one free of SweetBroandHellaJeffian influences if you want. And please tell me if there's anything iam not doinrite. I'm sure there's at least one thing (especially considering that blue-texted mini-flowchart-esque inquiry thing there).
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 10, 2012, 09:37:48 pm
ALRIGHT I so got this one it'll be coming up soon
- All your saves get +1 from Armor of Scorn
- 6. I don't know what that (_) means. Also it'll stay 6 unless you wear heavy armor or something WITHOUT first giving it the Custom Tailored trait
- Okay yeah that's cool
- It's the number you get per level, which is (I think) MGT modifier + PLC modifier
- You start at level 1 NORMALLY, but you are level 5 because you are cool
- I love your sprite
- The stat is what stat you're using for the attack modifier
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 09:52:36 pm
>Troy&Friends: Swim to the Battleship. Make this battlestation FULLY OPERATIONAL.

You make your way back to the wrecked battleship. It's as full of holes as when you left it, and just as sunk. We all know what's about to happen here, but why don't you tell us anyway?

ALRIGHT I so got this one it'll be coming up soon
- All your saves get +1 from Armor of Scorn

That's for saving throws, not defenses.

"Can't tell you. You'll have to come get them yourself, though."

The voice on the other end is silent for a few moments, then responds. "I'm not walking into a trap that easy. Nice try though."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 10, 2012, 10:09:49 pm
Hm, in the rules I have (they're a bit old, can't get to the new ones because the website in the link on page 15 of the MSPA forum thread is not working right now) it says "Gain a +1 bonus to your Fortitude, Reflex, and Will", which I'm guessing means the defense and not the throw. I don't think the character sheet has a spot for saving throw modifiers, but I'm not completely sure I know what I'm talking about.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 10:13:59 pm
Hm, in the rules I have (they're a bit old, can't get to the new ones because the website in the link on page 15 of the MSPA forum thread is not working right now) it says "Gain a +1 bonus to your Fortitude, Reflex, and Will", which I'm guessing means the defense and not the throw. I don't think the character sheet has a spot for saving throw modifiers, but I'm not completely sure I know what I'm talking about.

Oh, okay, it does add to the defenses, this is what threw me:

- All your saves get +1 from Armor of Scorn

But yeah, it affects defenses.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 10, 2012, 10:41:47 pm
Am I doing it right? Did I make some kind of glaring error, like misspelling the name or something?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 10, 2012, 10:46:31 pm
>Troy: Go back into the past for a moment to make sure I get the armlet and then go swim over to the camp
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 10, 2012, 10:49:28 pm
That is one great character sheet.

>Mimi: Take another option.

"Well, somehow I doubt you're just going to give up such a valuable agent of Derse, much less a chance to get back at the guy who injured you. So how we gonna do this? The easy way, where we meet up somewhere? Or the hard way, where I keep your servant here, find you myself and pick your black fingers off one by one until you tell me exactly what I need to know?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 10, 2012, 10:59:11 pm
Damn internet. I had my post all typed up, pressed send, and it had disconnected so I had to rewrite it all. Actually I think my unstable internet connection is important to note in regards to future pesterchumming.
- All your saves get +1 from Armor of Scorn
- 6. I don't know what that (_) means. Also it'll stay 6 unless you wear heavy armor or something WITHOUT first giving it the Custom Tailored trait
- Okay yeah that's cool
- It's the number you get per level, which is (I think) MGT modifier + PLC modifier
- You start at level 1 NORMALLY, but you are level 5 because you are cool
- I love your sprite
- The stat is what stat you're using for the attack modifier
• Whoops, forgot to edit that part out. I found out why they were 19 and 20 (from Armor of Scorn, yes) but had written that earlier in Notepad and then posted them with my sheet without actually looking over it again.
• A'ight
• ttly bro
• Okay; I was just wondering because if I'd started at 0 then my HP would be 60
• Okay

Am I doing it right? Did I make some kind of glaring error, like misspelling the name or something?
The only error I see is that you made her color #00FF00 (0,255,0) when it's supposed to be #00DC00 (0,220,0).
Aside from that, it looks fine to me.

So, how were you planning on getting me in exactly? I'd offer suggestions but I don't know the plot so yeah. I have been reading every word posted after my first post here, though, so I have a little bit of an idea of what's currently taking place.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 10, 2012, 11:01:57 pm
Quote
So, how were you planning on getting me in exactly? I'd offer suggestions but I don't know the plot so yeah. I have been reading every word posted after my first post here, though, so I have a little bit of an idea of what's currently taking place.

Actually, I was just about to post an action for this. You see, we have a resident hacker-troll, and he's already been screwing enough with the game that this should come as no surprise to anyone.

So: >TB: Start hacking.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 11:02:48 pm
Damn internet. I had my post all typed up, pressed send, and it had disconnected so I had to rewrite it all. Actually I think my unstable internet connection is important to note in regards to future pesterchumming.
- All your saves get +1 from Armor of Scorn
- 6. I don't know what that (_) means. Also it'll stay 6 unless you wear heavy armor or something WITHOUT first giving it the Custom Tailored trait
- Okay yeah that's cool
- It's the number you get per level, which is (I think) MGT modifier + PLC modifier
- You start at level 1 NORMALLY, but you are level 5 because you are cool
- I love your sprite
- The stat is what stat you're using for the attack modifier
• Whoops, forgot to edit that part out. I found out why they were 19 and 20 (from Armor of Scorn, yes) but had written that earlier in Notepad and then posted them with my sheet without actually looking over it again.
• A'ight
• ttly bro
• Okay; I was just wondering because if I'd started at 0 then my HP would be 60
• Okay

Am I doing it right? Did I make some kind of glaring error, like misspelling the name or something?
The only error I see is that you made her color #00FF00 (0,255,0) when it's supposed to be #00DC00 (0,220,0).
Aside from that, it looks fine to me.

So, how were you planning on getting me in exactly? I'd offer suggestions but I don't know the plot so yeah. I have been reading every word posted after my first post here, though, so I have a little bit of an idea of what's currently taking place.
>Troy: Go back into the past for a moment to make sure I get the armlet and then go swim over to the camp

You decide to try going into the past, just to make sure you know how to use this thing. You decide to kill two birds with one stone, and head into the ship first.

You hop backwards in time, and soon find yourself staring face to face with... Well, yourself. It's less unsettling than the first time. At least you don't have to worry about a paradox now.

You begin to make your way to the crystal mining operation.

>Mimi: Take another option.

"Well, somehow I doubt you're just going to give up such a valuable agent of Derse, much less a chance to get back at the guy who injured you. So how we gonna do this? The easy way, where we meet up somewhere? Or the hard way, where I keep your servant here, find you myself and pick your black fingers off one by one until you tell me exactly what I need to know?"

"You're funny kid."

The radio goes silent. Well. Hm.
Am I doing it right? Did I make some kind of glaring error, like misspelling the name or something?

Not that I can tell. I'll add this to the OP.

You are going to be haxx0red into the session. That's about the start and finish of it. The only question is, do you want to have been ripped from a session already in progress, or from pre-reckoning earth?

Quote
So, how were you planning on getting me in exactly? I'd offer suggestions but I don't know the plot so yeah. I have been reading every word posted after my first post here, though, so I have a little bit of an idea of what's currently taking place.

Actually, I was just about to post an action for this. You see, we have a resident hacker-troll, and he's already been screwing enough with the game that this should come as no surprise to anyone.

So: >TB: Start hacking.

WAGH, NINJA'S EVERYPLACE.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 10, 2012, 11:08:50 pm
I just used the default light green color in MS Paint. In retrospect I SHOULD have used GIMP's nifty lil' thing where it lets you pick the color from wherever you click. That would have been more accurate. But okay I didn't misspell anyone's name or handle or anything we're good.

In completely unrelated news, I can't get to the pdfs on Google Docs. It loads for a while, then
Spoiler: this is what hapens (click to show/hide)
What do?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 10, 2012, 11:15:36 pm
You are going to be haxx0red into the session. That's about the start and finish of it. The only question is, do you want to have been ripped from a session already in progress, or from pre-reckoning earth?
I'll go with the latter. It'll go well with me having not been in a formal rpg, and also with my fuzzy knowledge of how all that alchemization stuff and whatever involving SBURB worked. I don't know how people remember that stuff, I'd have to reread that section to understand it again. Or at least visit the wiki but my laptop's too slow to be loading all that.

Anyway, I'm ready.
(http://img.ie/images/0242c.png)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 10, 2012, 11:45:00 pm
Alright, Now all that remains to do before you are ported in is Brian's removal.

Riccto: If you would?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 08:12:36 am
Mimi sighed. "Looks like it's the hard way."

>Mimi: Pick up and start carrying the droll.

"Sorry, fella. You've been ever so gracious, considering we're supposed to be mortal enemies. Is it possible you could lead me to this archagent of yours? How were you going to get back to him once you finished, anyway?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 11, 2012, 09:48:58 am
I wonder, if you can captchalogue a salamander, can you do the same with CD?
Just a thought.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 11:09:04 am
I wonder, if you can captchalogue a salamander, can you do the same with CD?
Just a thought.

In order to captchalogue a sentient being, you have to be have a sylladex that can hold something of it's size (check), and it must be willing (not check).

Mimi sighed. "Looks like it's the hard way."

>Mimi: Pick up and start carrying the droll.

"Sorry, fella. You've been ever so gracious, considering we're supposed to be mortal enemies. Is it possible you could lead me to this archagent of yours? How were you going to get back to him once you finished, anyway?"

The droll immediately begins struggling. Apparently, there is a limit to what he will put up with. That, or he didn't realize that you and he are on opposite sides until just now. It's possible. I mean, look at the guy, he obviously isn't very bright.

Mimi can make an athletics roll to attempt to keep him restrained. Since she's nearby, Claire can can attempt a roll to assist, and if she succeeds, Mimi will get a bonus of 3 to her roll.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 11:29:00 am
8+8+5 NO BRUTAL AFFRONT PLEASE. thank you dice gods I really didn't want to fail that roll. But I'll wait for SA3 just in case DC is 22+

"Listen, listen... I know you're scared, but we won't hurt you if you just show us how to get to your boss. Alright?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 11, 2012, 12:09:41 pm
6,5 + 7
Somehow I don't think an 18 is gonna cut it.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 12:18:00 pm
It may cut it. He IS half our size or less.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 12:25:13 pm
For future reference, assist rolls are straight up dice rolls. So you rolled 11, which was a success.

The two of you manage to hold down the squirming dersite. He says that he really doesn't think he ought to tell you where his boss is, and asks you to please, please let him down.

>Alex: Be missing all these shenanigans.

"HEY DANIELLE, DID YOU HEAR SOMETHING JUST NOW?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 12:31:10 pm
"Sorry, but I have a feeling that you'll just run away if I let you down, and right now, you're my only connection to getting what I want. So what reason do I have to let you down?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 12:41:56 pm
"Sorry, but I have a feeling that you'll just run away if I let you down, and right now, you're my only connection to getting what I want. So what reason do I have to let you down?"

He says of course he'd run away, he doesn't want to be captured. He then goes on to say that he couldn't get you to Derse if he wanted to - The only way there is via the Royal Fleet. He then asks again for you to please put him down.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 12:55:00 pm
"Tell you what, small Dersite. In my strife specibus I have a very, very powerful crossbow that could puncture you in a single hit. If you try to run away, you'll learn what real pain feels like, maybe even taste the sweet warmth of death if you're unlucky. Now, I'll put you down on one condition: you let me follow along to where you were headed next, and stay in my line of sight. Do we have an understanding?"

8+10+6 trolling roll for intimidation if necessary. Why can't I be this lucky when doing normal things?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 01:04:05 pm
"Uhm... maybe? Stay over here while I go check so you don't trigger something if the situation turned nasty."

RL: Investigate.

TB: More hacking.
You're hacking as fast as you can, god damn it! It's not like you have magic control of how fast shit goes or anyth- oh wait. Duh.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 01:18:36 pm
"Uhm... maybe? Stay over here while I go check so you don't trigger something if the situation turned nasty."

RL: Investigate.

You return to the monitor room in time to see Mimi threatening the tiny Dersite's life. You miss all the fun.

"Tell you what, small Dersite. In my strife specibus I have a very, very powerful crossbow that could puncture you in a single hit. If you try to run away, you'll learn what real pain feels like, maybe even taste the sweet warmth of death if you're unlucky. Now, I'll put you down on one condition: you let me follow along to where you were headed next, and stay in my line of sight. Do we have an understanding?"

8+10+6 trolling roll for intimidation if necessary. Why can't I be this lucky when doing normal things?

The dersite shakes with fear, his eyes wide. He nods vigorously.

TB: More hacking.
You're hacking as fast as you can, god damn it! It's not like you have magic control of how fast shit goes or anyth- oh wait. Duh.

You drive this son-of-a-bitch into overdrive. You need these players to win, dammit.

Finally, the last line of UniverseCode is complete. You execute the function.

>Reboot

Every player in the session feels their skin crawl, and the Courtyard Droll's eye unfocus. Something very momentous has just happened.

>Who's this Douchebag?

(http://tnypic.net/c8a20.png)

Rude introduction gags aside, I'm sure we'd all like to know.

>Alex: Have your sulking interrupted.

Man, you're never going to live down the senseless murder of a gathering of evil dersite bast- Now what the hell was that? You start striding toward the door to ask one of the others if they felt it, but decide it'd be best to wait out here, like you were told.

*LE SIGH*
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 01:33:08 pm
RL: Check on Alex, make sure he didn't snap again or something.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 11, 2012, 01:33:44 pm
All Troy's Denizens should have this on the wall. :P

Spoiler: Messiah Troy (click to show/hide)

EDIT: By the way, apples, your character will now have all of our usernames on their pesterchum, and you'll be locked out from contacting anyone else that isn't in the session (trolls aside).
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 11, 2012, 01:35:05 pm
Heheh, I think I've seen the actual version of that picture before.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 01:47:41 pm
>Mimi: Ask Claire to grab Danielle and Alex. We're getting out of here. Then put the Dersite down, but keep him within sight.

I'm not sure if Mimi is even one of the good guys any more
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 11, 2012, 01:57:16 pm
> Claire: Grab Danielle and Alex. We're getting out of here.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 02:07:39 pm
All Troy's Denizens should have this on the wall. :P

Spoiler: Messiah Troy (click to show/hide)

Blow that, it's going up on my wall. Just as soon as I can figure out somewhere I can print it from, on nice glossy paper.

RL: Check on Alex, make sure he didn't snap again or something.

No, no, he looks fine. A little depressed maybe, but fine all the same.

"DID YOU FEEL THAT A SECOND AGO? IT WAS LIKE A WEIRD BUZZING SENSATION?"

> Claire: Grab Danielle and Alex. We're getting out of here.

You head out of the room and let Danielle and Alex know you're about to leave.

"SO, SAME WAY WE CAME IN?"

I'm not sure if Mimi is even one of the good guys any more

Cue one of the male characters volunteering to save her from the grimdark spell she is obviously under.

>Mimi: Ask Claire to grab Danielle and Alex. We're getting out of here. Then put the Dersite down, but keep him within sight.

Once Claire goes to get Danielle and Alex, you set the dersite down. He waddles over to his bag of explosives.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 02:09:06 pm
RL: SHIT HE HAS EXPLOSIVES SWIM LIKE HELL
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 02:12:00 pm
"OH NO YOU DON'T."

>Dive for the Dersite and attempt to grab him again.

6+9+4 athletics roll?

>Tell Claire to disarm the explosives by throwing them into the water.

also I have a feeling my next roll is going to be like 1+2+whatever
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 11, 2012, 02:16:40 pm
> Claire: Disarm ye explosives.

Did he even actually set any off? I thought he was just walking to them. Oh well, throw them in the water anyway.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 02:21:11 pm
RL: SHIT HE HAS EXPLOSIVES SWIM LIKE HELL

You can't possibly know this: He is in the other room, and you never looked in the bag.

"OH NO YOU DON'T."

>Dive for the Dersite and attempt to grab him again.

6+9+4 athletics roll?

>Tell Claire to disarm the explosives by throwing them into the water.

You tackle the confused and surprised dersite to the ground, pinning his arms behind his back. You'll have none of that nonsense. He squeaks out that he doesn't know what he did wrong, and questions if you're going to carry them then, because even after what he used to open the door, it's kind of heavy, and could you get off him please?

>Alex: Find out what the hay is going on in there.

Resisting the urge to shout 'lansakes', you go back through the door into the monitor room to find Mimi wrestling with the Dersite near a bag on the floor.

>Alex: Boggle Vacantly at These Shenanigans.

It occurs to you that sending you into the next room, rather than a certain female companion of yours, may have been a huge waste of time.

> Claire: Disarm ye explosives.

Did he even actually set any off? I thought he was just walking to them. Oh well, throw them in the water anyway.

You casually grab the explosives and chuck them into the water. Problem solved.

The dersite whines how some of those aren't supposed to get wet and you didn't close the watertight bag first.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 02:32:22 pm
RL: SHIT HE HAS EXPLOSIVES SWIM LIKE HELL

You can't possibly know this: He is in the other room, and you never looked in the bag.
Whoops, my bad.

RL: Suddenly understand jack shit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 02:34:42 pm
"Fair enough. I figured you were making a beeline for your SECRET KAMIKAZE TECHNIQUE: FILL 'EM WITH GUNPOWDER. We're probably still fine, though, unless some of the explosives are triggered by water. Apologies if you needed those to get where you're going, but me and the others can probably help you out in that regard."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 11, 2012, 02:37:45 pm
How do I shot init again?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 02:41:53 pm
"Fair enough. I figured you were making a beeline for your SECRET KAMIKAZE TECHNIQUE: FILL 'EM WITH GUNPOWDER. We're probably still fine, though, unless some of the explosives are triggered by water. Apologies if you needed those to get where you're going, but me and the others can probably help you out in that regard."

He says that the C-4 should still be fine, and if we fish it out he might be able to salvage the dynamite. He says we'll probably need it to get into some of the other temples, but he did find one that was open once already.

He then goes onto explain that his SECRET KAMIKAZE TECHNIQUE is actually HAT FULL OF C-4, not FILL 'EM WITH GUNPOWDER. He tells you it was a good guess though.

It occurs to you that that isn't much of a secret then, now is it?

RL: Suddenly understand jack shit.
Between Alex and Danielle, you might have a quarter of a clue as to what the hell is going on. Unfortunately, clues round down.

How do I shot init again?

Well, first you roll it, not shoot it, and you roll 2d10 and add your initiative modifier.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 02:47:19 pm
RL: Find out what the hell is going on.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 11, 2012, 02:51:46 pm
All Troy's Denizens should have this on the wall. :P

Spoiler: Messiah Troy (click to show/hide)

EDIT: By the way, apples, your character will now have all of our usernames on their pesterchum, and you'll be locked out from contacting anyone else that isn't in the session (trolls aside).

I...I have no words.

>Troy+Co.: JUST KEEP SWIMMING (http://www.youtube.com/watch?v=CmyUkm2qlhA)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 02:52:34 pm
>Whatever. Get someone else to salvage the explosives.'

"So where are we headed next?"

EDIT: I just now saw TF's messiah Troy. Good Lord I lol'd.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 03:01:40 pm
RL: Find out what the hell is going on.

You talk to Mimi about what the bajabbers is going on in here while Alex volunteers to dive for the bombs.

>Whatever. Get someone else to salvage the explosives.'

"So where are we headed next?"

EDIT: I just now saw TF's messiah Troy. Good Lord I lol'd.

I see what you did there.

>Troy+Co.: JUST KEEP SWIMMING (http://www.youtube.com/watch?v=CmyUkm2qlhA)

You keep swimming, and all of a sudden, you feel a strange sensation overtake you. It's similar to when you jump through time, but different.

DA looks distracted for a moment, then the two of you continue.

You'll reach your destination soon, I promise.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 04:18:01 pm
RL: Continue to actually understand jack shit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 04:21:43 pm
RL: Continue to actually understand jack shit.

To quote Blade, "I see what you did there."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 04:25:09 pm
RL: Continue to actually understand jack shit.

To quote Blade, "I see what you did there."
I actually didn't see what I did there until you pointed it out. Well done.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 04:41:36 pm
You two are free to talk about what went down while Danielle and Alex were out of the room, you know. Might help Danielle understand, or come close to doing so?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 05:17:27 pm
Spoiler: What (click to show/hide)

>Mimi: See what he's found.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 05:34:35 pm
I don't even want to know what is up with the name for that pesterlog.

Just as the pair go to check on Alex, a bag is thrown out of the water, and onto the walkway around the aquatic entrance to the temple.

Alex surfaces and captchalogues his scuba gear. "FOUND IT. THIS BAG KIND OF BLENDS IN WITH THE SEA FLOOR, Y'KNOW."

"WHAT'S GOING ON WITH THE DERSITE?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 05:37:21 pm
I don't either, but like I told Theros, it's probably my bro trolling me. It's what I get when I leave my laptop open I guess. Sometimes when I'm in a livestream he'll join in and pretend to be someone else. Or sometimes he'll change the settings on my Windows account.

"He's still captured. Does the C4 look salvageable?"

>Mimi: Realize Alex probably knows nothing about explosives.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 05:46:11 pm
"...C-4 IS A PLASTIC EXPLOSIVE, RIGHT? I DIDN'T ACTUALLY TAKE A LOOK AT IT, BUT I THINK IT WAS DESIGNED TO BLOW PRETTY MUCH ANYWHERE. I DON'T THINK WATER SHOULD HAVE DONE ANYTHING TO EITHER THE EXPLOSIVES THEMSELVES, OR THE DETONATORS."

"AND REALLY, I MEANT WHAT WE'RE GOING TO DO WITH HIM."

Alex knows a little bit. Aside from his fiction novels, most of his time was spent reading non-fiction novels. Don't ask him to rig it though.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 11, 2012, 05:49:23 pm
"Oh. I was thinking after we're done here, we'll make a detour to Claire's house to alchemize some easier way to hold him. After that, we can either go to his next destination or keep looking for an artifact."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 11, 2012, 05:57:30 pm
swimmy swimmy.

Spoiler: LH's Timeout. (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 11, 2012, 06:46:57 pm
TB: Tell them about their new player.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 11, 2012, 06:55:37 pm
Sorry guys, I downloaded a Fake Java by mistake and now my computer is toast. It seems as if I have just lost ALL of my files, even pesterchum. It looks like I won't be able to pester for a bit, because I am currently on a different computer which I can not get pesterchum on :'(
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 11, 2012, 09:32:49 pm
"Oh. I was thinking after we're done here, we'll make a detour to Claire's house to alchemize some easier way to hold him. After that, we can either go to his next destination or keep looking for an artifact."

"WHY EXACTLY ARE WE HOLDING HIM? HE DOESN'T SEEM PARTICULARLY BRIGHT, AND I CAN'T SEE HIM BEING VERY USEFUL TO US. YOU TACKLED HIM ONCE ALREADY."

Sorry guys, I downloaded a Fake Java by mistake and now my computer is toast. It seems as if I have just lost ALL of my files, even pesterchum. It looks like I won't be able to pester for a bit, because I am currently on a different computer which I can not get pesterchum on :'(

Well, just keep up with the thread as best you can. Sorry you snagged a bogus download.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 11, 2012, 11:29:56 pm
"Is... this a tree factory? Where the hell am I? Is anyone else here?"
CT: Examine your surroundings and try to determine if this is in fact a lucid dream.

Any roll required for this? If so, is it [8+0+5=13]?

Noooo I didn't edit the extra spike (http://tnypic.net/images/b9509.png) into my character sheet post fast enough! Also, pff no one edited out the loface-turned-into-an-appletastic-avatar-reference in the lower right corner.

I would have posted earlier today, but the wifi (which I use from the neighbor's house, it's our router but we can't afford the internet bill so they're putting it to better use) was turned off without warning while I was using it because they were cleaning. They said they'd call when it was turned back on. Hours later, I asked my mom if they called back, and she called them, and they said they'd turn it on right then. Now that it's on, my connection is currently very shitty. Like the amount of time I spent connected to the internet will be less than the time it took me to reconnect, and then I wait God-knows-how-many minutes internetless, retrying the connection.

It took me 2 tries to log into Bay12 and about maybe 4 more to preview/post this. Yes, I counted. What I didn't count was how many times I refreshed the login page/post page. Over a hundred times total, I'm sure, and I'm not even exaggerating. The amount or tries sounds minor, and it is, but that's only because I barely got the chances in the first place (see amount of times I refreshed).

Now that I'm finally online, I'm told that I need to watch the baby and not use my laptop whilst doing so. Fantastic.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 12, 2012, 01:42:29 am
So I think I was supposed to be making a gif of LH polishing his loot.

I screwed that up, so instead, you guys get more CA.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 02:35:33 am
"Is... this a tree factory? Where the hell am I? Is anyone else here?"
CT: Examine your surroundings and try to determine if this is in fact a lucid dream.

You take a look around. Your house is still, well, your house, but everything around it has changed. Your home is now standing upon a huge pillar of stone, overlooking hundreds of factories that seem to pump out trees of all things, which are then fed into other factories, that pump out other trees.

You aren't in Kansas anymore. Not that you necessarily started there.

Realizing you just made a Wizard of Oz reference, and that that movie mostly consisted of a young woman's fever dream, you give yourself a good, hard pinch. It hurts like hell, and nothing changes. Well damn.

Now that I'm finally online, I'm told that I need to watch the baby and not use my laptop whilst doing so. Fantastic.

Don't worry about needing to be on every day (though it would be nice), and particularly don't worry about tonight. I'm at a nerd party anyhow.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 12, 2012, 07:02:57 am
Go outside and see if any of the factories are easily accessible, i.e. unlocked doors, no doors, holes, windows, etc.
[8+0+3=11]

Don't worry about needing to be on every day (though it would be nice), and particularly don't worry about tonight. I'm at a nerd party anyhow.
This here RPG is the closest I'm getting to a nerd party, or any kind of party for that matter. Speaking of parties,

It took me like 30 minutes to post this.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 07:14:04 am
Go outside and see if any of the factories are easily accessible, i.e. unlocked doors, no doors, holes, windows, etc.
[8+0+3=11]

Your house is well above any of the factories. If you really, really wanted to get into one of those factories (They are pretty intriguing), You could try climbing down, but one mis-step would be... Unfortunate.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 08:55:30 am
"Why am I holding him? Well... I guess I don't need to specifically hold him anymore. However! He is the closest I've gotten to the Archagent - and thus Derse's higher-ups - so far. So I'm keeping him within earshot."

Mimi suddenly remembers.

"Oh, yeah... I forgot to tell you all, uh... about Brian..."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 12, 2012, 12:08:49 pm
>Ignore the White Flash. Just keep swimming.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 12, 2012, 04:21:59 pm
"I can't surv!ve up here forever. I'll need food and I know there's not enough here to keep me al!ve the rest of my l!fe."
Grab your backpack and get a notebook and pencil in there. Leave your laptop charging for now.

Raid the fridge.

[8+0+10=18]
Would that be a perception roll or an insight roll? I chose perception.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 07:12:05 pm
You don't need a roll for something like that. Rolls are generally only when there's a chance of meaningful failure.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 07:58:50 pm
Double post because

Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 12, 2012, 08:07:30 pm
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 08:13:07 pm
"Why am I holding him? Well... I guess I don't need to specifically hold him anymore. However! He is the closest I've gotten to the Archagent - and thus Derse's higher-ups - so far. So I'm keeping him within earshot."

Mimi suddenly remembers.

"Oh, yeah... I forgot to tell you all, uh... about Brian..."

"WHO?"

>Ignore the White Flash. Just keep swimming.

You keep swimming for your destination. Eventually, you find the dersite mining operation. It appears to consist of several boats, with divers coming down to break off and retrieve shards of crystal. DA grabs you as you approach and pulls you back. He then indicates that in order to maintain his cover, he can't hep you with this, and he needs to return to Derse.

"I can't surv!ve up here forever. I'll need food and I know there's not enough here to keep me al!ve the rest of my l!fe."
Grab your backpack and get a notebook and pencil in there. Leave your laptop charging for now.

Raid the fridge.

[8+0+10=18]
Would that be a perception roll or an insight roll? I chose perception.

Oops, looks like your level bonus wasn't added to your skills. I'll get around to that. And freeform is right, that sort of action doesn't require a roll.

You grab a nearby NOTEBOOK and PENCIL and store them in your SYLLADEX for safe keeping. You consider captchaloguing your LAPTOP, but you decide that you should just leave it charging, at least for the moment.

As it appears you will likely be stuck here for a while, you decide to go check your fridge to see how your stores are looking. It looks like their's a fair bit of food in here, which should last you maybe a week and a half, maybe two, provided things don't start going bad.

When you return from checking the fridge, you see someone is pestering you, and respond.



Yeah, like that.

You also notice that the clock on your cruxtruder which was previously counting down when you were trying to play earlier is now gone. Also, your kernelsprite seems to be frozen in place, and unblinking. That's probably not a good sign.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 08:21:31 pm
"Uh... DB, sorry. It looks like he's kind of been replaced by someone else. Not that that's too surprising."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 08:24:06 pm
"Uh... DB, sorry. It looks like he's kind of been replaced by someone else. Not that that's too surprising."

Alex looks distressed. "WHAT DO YOU MEAN REPLACED? WHERE DID HE GO?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 12, 2012, 08:29:56 pm
"understandable. but bef00re y00u g00, d00 y00u kn00w anything ab00ut sab00tage? specifically b00at sab00tage?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 08:30:51 pm
"It's complicated." Mimi steps back, not letting the Droll out of her gaze. "He might be safe, but he might not. More importantly, there's a new player in his place, Emoly or something, and he has no idea what he should be doing. If I didn't contact him, he would have attempted to scale a vast cliff with his bare hands."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 08:54:32 pm
"understandable. but bef00re y00u g00, d00 y00u kn00w anything ab00ut sab00tage? specifically b00at sab00tage?"

He tells you that aside from cutting a hole in the bottom to let all the water in, no, not really. He says he'll be back when he can, and otherwise try to keep in touch. He hands you a small walkie talkie, and adjusts the frequency before handing it to you before swimming away.

"It's complicated." Mimi steps back, not letting the Droll out of her gaze. "He might be safe, but he might not. More importantly, there's a new player in his place, Emoly or something, and he has no idea what he should be doing. If I didn't contact him, he would have attempted to scale a vast cliff with his bare hands."

"WELL IT'S GOOD YOU STOPPED HIM THEN, BUT COULD WE NOT CHANGE THE SUBJECT? WHERE IS DB NOW? HOW CAN WE FIND OUT WHETHER OR NOT HE'S SAFE?" Alex runs a hand through his messy hair, looking frustrated. "WE CAN'T JUST ABANDON HIM BECAUSE THERE'S SOMEONE HERE TO TAKE HIS PLACE..."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 12, 2012, 09:22:01 pm
>Attempt to discover where the boats go, Trail one even.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 12, 2012, 09:36:15 pm
Just let me know whenever I can listen in to the Agents. It's weird not being able to post anything beyond commentary.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 09:46:11 pm
Just let me know whenever I can listen in to the Agents. It's weird not being able to post anything beyond commentary.

You were able to hear Jack's end of the conversation with Mimi, but not Mimi's end, so you don't know who he's talking to. You also think you heard someone else, But you can't be certain.

Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 12, 2012, 09:48:55 pm
Emily grabs a cereal bar from a cupboard, and discards the wrapper before heading back to the living room, where her kernelsprite and laptop are. She boggles vacantly at the unmoving green orb, all the while performing the equivalent of stroking one's beard without actually stroking nor having a beard, for a few moments.
"Wonder what'd happen !f someth!ng touched !t." Thinking it'd be a bad idea to actually touch it herself, and knowing she's supposed to do something with it with the tattered doll in her hand, she opts to touch the floating object, using said doll as a sort of non-hand-enveloping glove.
CT: Poke your kernelsprite with your voodoo doll.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 09:55:44 pm
Emily grabs a cereal bar from a cupboard, and discards the wrapper before heading back to the living room, where her kernelsprite and laptop are. She boggles vacantly at the unmoving green orb, all the while performing the equivalent of stroking one's beard without actually stroking, for a few moments.
"Wonder what'd happen !f someth!ng touched !t." Thinking it'd be a bad idea to actually touch it herself, and knowing she's supposed to do something with it with the tattered doll in her hand, she opts to touch the floating object, using said doll as a sort of non-hand-enveloping glove.
CT: Poke your kernelsprite with your voodoo doll.

You reach out and poke the sprite with the voodoo doll. Nothing seems to happen for a moment, so you start to draw back- Only to find that the doll seems to be stuck to the surface of the sprite.

The kernelsprite shudders momentarily, blurs, and then there is an explosion of light.

When you open your eyes, the kernelsprite has been replace by a floating, ghostlike voodoo doll. It stares at you, with neither eyes nor mouth (because hey, voodoo doll).

Progress!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 10:10:10 pm
Something in Mimi's face snapped. She went from being merely harsh and calculating to truly mad. Alex had never seen anyone look quite that angry... except for someone he knew a little too well.

Wham.

(http://tnypic.net/55498.png)

Alex's back hit the console as it blinked through numbers and symbols. At first he didn't see what had grabbed him. But after he came to his senses, Mimi was holding him up by the neck. She was almost choking him, but he could breathe, a little.

"Can't abandon him? Can't abandon Brian!?" Mimi was screaming already. "You don't think I've tried my best? I've pestered everyone thrice over! I've though through all the possibilities! And yet you, you wimpy little pansy, you get upset at the one person who's been trying to cover everyone's mistakes as you mope and whine over your own... all for something she couldn't control?"

She didn't wait for his response. Tears ran down her eyes, but she didn't stop yelling. "I'm doing everything I can while you little babies sit around and sort out your pamsy-wamsy emotional issues and your petty insecurities!"

"Brian's replacement was not my fault! Letting the Archagent slip away was not my fault! I'm a Seer, not a god!" She pushed Alex down on the console's keyboard hard, ignoring everyone else. "So stop laughing and crying at me when I can't complete every sidequest and kill every agent for you! Do you understand!?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 10:20:56 pm
Alex's head rang as Mimi forced him into the console. He hadn't been expecting this in the slightest, and his eyes grew wide as the brunette voiced her grievances. He hadn't meant to make her mad, or to suggest what happened to Brian was her fault.

This girl, who barely knew him, came and comforted him on Prospit, talked about what he'd been through. He thought the two of them could have been friends, like he was with Danielle. But it seemed she didn't think much of him at all. Wimpy little pansy. That did sum him up. Did everyone hate him this much? Where they just putting up with his needy, whiny bullshit because he was here?

"...'M SORRY" he choked out, trying to force out words with Mimi's hands at his throat. "I DIDN'T MEAN- I THOUGHT YOU MIGHT KNOW- I CAN'T BREATHE." Well, actually he could, but he really wanted Mimi to let go.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 12, 2012, 10:30:32 pm
"Lessee. KM sa!d someth!ng about ask!ng !t quest!ons. Doesn't seem to have a mouth, but oh well." She hesitates momentarily, thinking about what she should start by asking it.

"Where AM I?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 12, 2012, 10:32:20 pm
After sobbing for a moment, Mimi's hair fell over her face, covering her eyes. She brought Alex off the console with her hand and let him fall to the ground.

"You're... you're right..."

She fell to her knees.

"You don't... none of you deserve this... I've been doing this for too long... like with Brian..."

Mimi got up, took her oxygen hat out of her sylladex and ignored the rest of the team as she jumped into the water once again.

>Mimi: Exit the temple.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 10:50:53 pm
"Lessee. KM sa!d someth!ng about ask!ng !t quest!ons. Doesn't seem to have a mouth, but oh well." She hesitates momentarily, thinking about what she should start by asking it.

"Where AM I?"

It stares at you without eyes. Maybe it can't talk. Perhaps you should throw in something else. Can you even do that? You're starting to hope so. This thing's vacant stare is getting creepy.

>Alex: Suddenly understand even less.

Uh-uh. No way no how. You know this one. You spend a moment clearing your airways, then look at Claire and Danielle. "YOU NEED TO GO AFTER HER. SHE'S FREAKING OUT." Well, not the most remarkable observation of the session, but you were just being strangled. What do they expect from you?

Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 12, 2012, 11:26:39 pm
Emily thinks about what face-like objects she has, and in not even a second's time remembers that she has a whole stash, a collection really, of masks in her dungeo room.
She retrieves a mask from her stash. This particular mask is shiny and black, adorned with mouth and eye zippers, and one going down the back of the head. She chose this one mostly because, in addition to being one of her favorites, she has two more just like it, and the zipper on the left eye is coming out of its stitching a little, so why not make use of it with this sprite business.
Emily unzips the facial features, save for the left eye, and leaves the one on the back zipped as well given how the sprite seems to just kinda absorb things.
"I hope th!s works."
CT: Throw the mask at the sprite and shield your eyes from the blinding light you expect to burst forth afterward.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 12, 2012, 11:34:13 pm
>Troy:Underwater Stealth Follow the boats
[3,9]+8=20
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 12, 2012, 11:42:58 pm
Emily thinks about what face-like objects she has, and in not even a second's time remembers that she has a whole stash, a collection really, of masks in her dungeo room.
She retrieves a mask from her stash. This particular mask is shiny and black, adorned with mouth and eye zippers, and one going down the back of the head. She chose this one mostly because, in addition to being one of her favorites, she has two more just like it, and the zipper on the left eye is coming out of its stitching a little, so why not make use of it with this sprite business.
Emily unzips the facial features, save for the left eye, and leaves the one on the back zipped as well given how the sprite seems to just kinda absorb things.
"I hope th!s works."
CT: Throw the mask at the sprite and shield your eyes from the blinding light you expect to burst forth afterward.

You throw the mask at the sprite, and after a predictable flash of light, it is revealed that you have successfully given your sprite a face. Aw, isn't it cute?

It floats in place for a few moments, then the mouth zipper curls into a smile. "Hello, Emily."

And the award for creepiest sprite goes to applesauce machine. *applause*

>Troy:Underwater Stealth Follow the boats
[3,9]+8=20

Two of the boats appear to be on patrol, circling the one's the divers are moving back and forth from, but eventually one of those boats begins to pull away. You take the opportunity to find the enemy's harbor, and began swimming after it, careful to remain out of sight. Luckily, nothing spots you.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 13, 2012, 12:12:12 am
Danielle sighed. "I'll go get her, since I seem to be the expert on dealing with batshit crazy people around here. You two keep an eye on chucklenuts over there, and try not to explode. Alex, try not to murderate his ass, no matter how much he talks about the one-armed arsehole. Claire, if Alex gets mad and starts beating the shit out of chucklenuts, don't try to stop him. Just run like hell, and I'll take care of it later."

And then she donned her helmet and jumped back into the froggy deep.

>RL: Pursue.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 13, 2012, 12:18:21 pm
Emily speaks to it, pausing every now and then to silently d'aww. "Hey there. Would you happen to know where I am r!ght now?"
[8+0+7=15]
Do you ever need to roll when asking questions? I ask because of the Skaian Lore thing. I didn't see anything in the pdf that said when which skills applied to which rolls, and I can't check right now because I'm on a different computer. In response the post below: ohkay, thanks. Even though it's +0, it's still good to know.

Also,
And the award for creepiest sprite goes to applesauce machine. *appleause*
FTFY.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 13, 2012, 12:30:58 pm
You can make a Skian Lore check while talking with your sprite. Ask it a question and roll a Skian Lore check to see if you understand what's going on.

You only make rolls if you're doing something that you normally wouldn't. Asking a sprite a question, wall jumping, long jumping, sneaking, sprinting for your life, impersonating people, etc. all require rolls.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 13, 2012, 04:18:16 pm
Yesterday: Normal and calm

Today: Deaths and Mimi thrusting Alex against a wall in fury.
 
WTF happened :P?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 13, 2012, 04:27:16 pm
The bowman knock arrows and raise their bows to target you. The pikebird frowns. At least, you think he does, they're birds, so it's kind of hard to tell. "I don't have much reason to trust you either stranger. But I have orders-

>Mikheal: You don't have time for this. Shoot the damned leader bird in the face to try and rout the others before a battle starts.

Init Roll: 5 + 7 + 8 = 20

Attack Roll: 7 + 6 + 2 = 15

Line of thinking for Mikheal: Most of new units are recruits. They likely rely on their leader. All of them likely have also ever even heard of a Firearm ever, let alone such a loud and destructive one like a Hand-cannon. The defying noise alone should make them piss their pants.

Edit: I also really wish I could get on pesterchum. I need to ask a few dudes as to the location of Claires gate so Mikheal can join up with everyone.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 13, 2012, 06:46:37 pm
Yesterday: Normal and calm

Today: Deaths and Mimi thrusting Alex against a wall in fury.
 
WTF happened :P?

DRAMA HAPPENED

Blade I'm waiting on those action results to make the next picture.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 07:38:02 pm
Emily speaks to it, pausing every now and then to silently d'aww. "Hey there. Would you happen to know where I am r!ght now?"
[8+0+7=15]

Your sprite speaks in a voice that seems close up and very far away at the same time. It's a little strange. "You are in your home, here in the land of Produce and Machinery. In a broader sense, you have entered the Medium."

>Alex: Sulk.

Okay, apparently everyone does think you're a useless, whiny loser, or alternatively some kind of uncontrollable monster that snaps as easily as a toothpick. You go as far away from the Courtyard Droll as you can in the circular entrance chamber, and sit in an emo-tastic huff.

This set-up is quickly compromised by the droll following you around, trying to find out what you're so upset about. You get up and move away whenever he gets kind of close though.

The bowman knock arrows and raise their bows to target you. The pikebird frowns. At least, you think he does, they're birds, so it's kind of hard to tell. "I don't have much reason to trust you either stranger. But I have orders-

>Mikheal: You don't have time for this. Shoot the damned leader bird in the face to try and rout the others before a battle starts.

Okay, I'll throw this encounter together lately. I'll tell you right now that you missed though.

>BT: Wake up.

You wake up. After a few seconds of disorientation, you realize everyone is gone. Except Steve, but your priority is completely gone.

You spend almost five minutes flipping out.

Yesterday: Normal and calm

Today: Deaths and Mimi thrusting Alex against a wall in fury.
 
WTF happened :P?

DRAMA HAPPENED

Blade I'm waiting on those action results to make the next picture.

Another thing I'll get to after dinner.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 10:06:40 pm
It's later.

>Danielle: Pursuit!

You leap into the water, ready to talk sense into someone again. Unfortunately, you'll need to catch her first.

Unfortunately, that proves to be tougher than you guessed. Despite years of athletic training, she puts on a burst of speed that you'd never have believed had you not seen it yourself.

She gets out of your line of sight, and you lose her in the water. Well. This day is not going as well as you might have hoped.

(Well, Mimi beat two of Thero's athletics checks in a row right off the bat, the second netting her a positive complication via the magic of getting doubles. The party is split. Again.)

>Mikhael: Carry on diplomacy through other means.

You retrieve your handcannon and fire at the leader. Unbelievably, he dodges to one side, and the shot sails past. You ready yourself to slug it out with these avians.

One of the archers reacts more quickly than his fellows, and fires an arrow at you. The projectile glances off one of your shoulder plates.

(http://tnypic.net/78c33.png)

Edit: Forgot to mention: The dark green squares are large bushes, and count as difficult terrain.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 13, 2012, 10:09:48 pm
>Troy: Ascend....Rather slowly so you can get a good idea of the Dersite surface operation. Look for potential areas to come ashore.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 10:11:57 pm
>Troy: Ascend....Rather slowly so you can get a good idea of the Dersite surface operation. Look for potential areas to come ashore.

I thought you were following the Derse freight craft that was leaving the site?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 13, 2012, 10:17:04 pm
Sorry. Got confused and I though I had arrived somewhere.

Continue Pursuit and if possible sneaky boarding operation
Stealth: [7,7]+8=22

Athletics: [10,3]+9=22

....RNG. What up wid chu.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 10:23:06 pm
Sorry. Got confused and I though I had arrived somewhere.

Continue Pursuit and if possible sneaky boarding operation
Stealth: [7,7]+8=22

Athletics: [10,3]+9=22

....RNG. What up wid chu.

Would you like to pursue that brutal affront? Positive Complications are nice... On the other hand, a negative complication could DOOM you. Maybe.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 13, 2012, 10:24:59 pm
Eeeeeh. I'd rather not. This is dangerous shit yo.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 13, 2012, 10:46:31 pm
>Mimi: Keep swimming until you find something to stand on above-water.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 13, 2012, 10:54:25 pm
>RL: Swear angrily and start yelling at a troll.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 11:14:57 pm
Eeeeeh. I'd rather not. This is dangerous shit yo.

You swim underneath the freight boat (at least, you are assuming it is a freighter- It's where all the Dersites were taking the crystal they were harvesting), and try to keep a low profile while keeping up. It's tough, but it looks like you're probably far away enough now that you probably won't be seen distinctly, even if the water in your land is pretty much crystal clear.

Unfortunately, it looks like the freighter is starting to pick up speed.

>Mimi: Keep swimming until you find something to stand on above-water.

You keep swimming for a little while, until you spot a nearby island. You make your way there, and climb onto land. And frogs. Let's be honest here, mostly frogs.

>RL: Swear angrily and start yelling at a troll.

You start swearing angrily inside your air-helmet. Unfortunately, you'll have to come up for air before you take it out on one of the trolls- Your gear isn't waterproof.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 13, 2012, 11:18:15 pm
> Claire: Shoosh on in and pap Alex. Fun solves everything, right?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 13, 2012, 11:25:47 pm
"Land of... what? I do see lots of mach!nery and plants, I guess. But where on Earth am I? Th!s !s actually freak!ng me out a l!ttle to be honest. Is Med!um a country, 'cause I've never heard of !t, and I haven't seen anyone around here, though there's gotta be someone what w!th all these factor!es about."
[8+0+10=18]
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 13, 2012, 11:26:12 pm
>Troy: TIMEY WIMEY TECH-"Slooow down man" And find a way to board the ship

Or

>Troy: Politely request Babesprite to drop me off on a secluded part of the deck
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 13, 2012, 11:50:24 pm
> Claire: Shoosh on in and pap Alex. Fun solves everything, right?

You head over to Alex and start papping him He just kind f sits there and takes it for close to thirty seconds before asking "WHAT ARE YOU DOING?"

"Land of... what? I do see lots of mach!nery and plants, I guess. But where on Earth am I? Th!s !s actually freak!ng me out a l!ttle to be honest. Is Med!um a country, 'cause I've never heard of !t, and I haven't seen anyone around here, though there's gotta be someone what w!th all these factor!es about."
[8+0+10=18]

"This is not Earth. This is a planet all your own, the Land of Produce and Machinery. The Medium contains your Land, as well as the Lands of your coplayers. As for why you haven' seen anyone, that is because your consorts are all down in the Land. You are somewhat seperated from there, for the moment."

>Troy: TIMEY WIMEY TECH-"Slooow down man" And find a way to board the ship

Or

>Troy: Politely request Babesprite to drop me off on a secluded part of the deck

You can't slow down time! You can only travel backwards or forwards through it.

With that option exhausted, you tell Babesprite to drop you on the deck. He asks you if you're completely sure that's wise, as the deck is generally manned by at least a few guards.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 14, 2012, 01:20:54 am
"So I'm on some k!nd of nature-vers!on-of-steampunk planet, wh!ch !s m!ne, and there are people down there? Huh. Well, that's comfort!ng, I suppose." Emily sort of trails from talking to her voodollsprite to more of an external monologue. "I should f!nd a way to contact them and see !f I can get them to bu!ld a ladder or someth!ng -- those mach!nes look pretty !nterest!ng -- but for now I should go f!gure out those mach!nes that RL set up for me."
CT: Check out the trio of mach!nes a few yards over.
[8+4+4=16]?

I should do a pesterlog about this part, but it's late and no one's on right now. Hopefully I can stay connected to the internet long enough to do some pestering tomorrow. Also, CT's living room is gigantic. Just thought I'd mention that.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 14, 2012, 01:41:01 am
"wanna play a game? tag or something? come on, let's have some fun! fun solves everything, right? cheer up, buddy!"
> Claire: Grin awkwardly.
".........not an appropriate time?"



I think I've been watching too many Bowman videos.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 14, 2012, 02:00:27 am
>RL: Swim to the surface, then yell at a troll.

I'll post a pesterlog of me talking to myself tomorrow.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 14, 2012, 02:14:09 am
You don't need to roll for that.

Before, when you were playing with your own group, your server only ever deployed your cruxtruder. The new machines are a little similar, in terms of design, but obviously perform vastly different functions. One of the machines appears to be a lathe, and also sports a card slot, for no apparent reason.

The other is a large platform with a stand and a large, segmented arm of some kind. You aren't sure what either of these are for.

Also, if you want, I can set up your house. Just give me a few details about it.

"wanna play a game? tag or something? come on, let's have some fun! fun solves everything, right? cheer up, buddy!"
> Claire: Grin awkwardly.
".........not an appropriate time?"

"NOT REALLY MUCH FOR TAG. I'M KIND OF A KLUTZ. MAYBE SOMETHING ELSE?" Alex stands up and sighs as CD comes around again. "ANYTHING THAT GETS SOME SPACE BETWEEN ME AND THAT... EMPTY MINDED MURDERER WORSHIPPER."

>RL: Swim to the surface, then yell at a troll.

I'll post a pesterlog of me talking to myself tomorrow.

You head up to the surface and bust out some serious rudeness on some unsuspecting troll. Someone who didn't know you might suspect that you were 75% piss and another 75% vinegar. If they also didn't know much about math, that is.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 14, 2012, 02:40:09 am
"hide and seek? he'd hide and we could ditch him, but he might try to escape... guess i'll have to play with him and distract him from you"
> Claire: Accost the short dude and ask him if he would like to play a game.
[saw face goes here]
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 14, 2012, 02:59:29 am
Also, if you want, I can set up your house. Just give me a few details about it.
It was a three-story house, or rather, a two-story house with a dun basement. There's the aforementioned giant living room, which connects to the kitchen, in which there is both a laundry room in a closet-like area, and adjacent staircases leading to the second floor and the lower level of the house.
On the upper floor is Emily's bedroom and her dad's bedroom, as well as a single bathroom and a guest room.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 14, 2012, 03:20:48 am
> Claire: Accost the short dude and ask him if he would like to play a game.
[saw face goes here]

You go over to the dersite, and ask him if he'd like to play a game. His blank expression turns into a blank smile, and he says that yes, he would like to play a game. He asks you what games you like to play, because he likes card games.

Alex just sits at the edge of the water, letting his feet trail through the cool, dark water, while he contemplated alchemizing a bathing suit later.

Also, if you want, I can set up your house. Just give me a few details about it.
It was a three-story house, or rather, a two-story house with a dun basement. There's the aforementioned giant living room, which connects to the kitchen, in which there is both a laundry room in a closet-like area, and adjacent staircases leading to the second floor and the lower level of the house.
On the upper floor is Emily's bedroom and her dad's bedroom, as well as a single bathroom and a guest room.

Alright, I'll put that together tomorrow, as it's kind of late here.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 14, 2012, 07:41:07 pm
Request if Babesprite can use his GHOSTY powers to phase me through the hull of the ship
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 14, 2012, 08:04:17 pm
>Mikheal: Perpare Shard Ability "Shift"

>Mikheal: If Ranged weapons won't work then your Sword!

Out of curiosty, what do these guys count as unit wise? I want to know which of my weapons would be more effective.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 14, 2012, 08:18:33 pm
>Mimi: Shake the frogs and water off. Look around.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 14, 2012, 08:35:11 pm
CT: Grab your whip and go outside. Look at the gate for a bit while you wait for imps; it's quite hypnotic.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 14, 2012, 09:11:00 pm
Spoiler: RL yelling at a troll (click to show/hide)

RL: Throw your own little private hissy fit in the middle of the ocean.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 14, 2012, 09:55:10 pm
Request if Babesprite can use his GHOSTY powers to phase me through the hull of the ship

He says that he supposes he can try it. He grabs you firmly, but when he attempts to phase with you, he just sort of slides off. Guess that's out of the question.

>Mikheal: Perpare Shard Ability "Shift"

>Mikheal: If Ranged weapons won't work then your Sword!

Out of curiosty, what do these guys count as unit wise? I want to know which of my weapons would be more effective.

So, I take it you are readying a move action to use the shift item when the first enemy at melee range attacks you, and switching to your sword then?

Unfortunately, none of these count as agent or imp types, so your chainsword won't deal additional damage. Not that you've drawn it yet.

>Mimi: Shake the frogs and water off. Look around.

You take a moment to rid yourself of frogs, even as they croak in protest, and also ring your clothes out as best you can. God you're sick of water.

You take a look around. There are a few nearby islands, and you can see Claire's house, just barely, in the distance. It'd be easier to spot if it wasn't normal sized. The water that surrounds you is blue green. Mostly green, and mostly from friggin' baby frogs. What is up with all of these frogs? You wish you knew.

CT: Grab your whip and go outside. Look at the gate for a bit while you wait for imps; it's quite hypnotic.

You retrieve your whip from your strife specibus and go outside, ready to fight to the death. Sadly, there are no victims in the nearby vicinity. You decide to burn some time looking for the gate, which you find directly over your house. There are more above it too. You gaze at it for a while.

RL: Throw your own little private hissy fit in the middle of the ocean.

You decide that, as times to fly off the handle go, this one is pretty appropriate. You fly so far off the handle, you'd think you have a pilot's license, but you totally don't. Jesus, someone get a ruler.

OOC: Okay, finally some time for home construction. A two story deal, XL Living room, and the standard basement replaced with a labyrinth filled with monsters, treasure, and housing the mystical Orb of Zot.

...What do you mean, 'not that kind of dungeon'?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 14, 2012, 09:57:30 pm
Have Babesprite drop me off on a ladder or low-lying portion of the ship then have him run a slight diversion on the opposite side.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 14, 2012, 09:58:38 pm
>Mikheal: Perpare Shard Ability "Shift"

>Mikheal: If Ranged weapons won't work then your Sword!

Out of curiosty, what do these guys count as unit wise? I want to know which of my weapons would be more effective.

So, I take it you are readying a move action to use the shift item when the first enemy at melee range attacks you, and switching to your sword then?

Unfortunately, none of these count as agent or imp types, so your chainsword won't deal additional damage. Not that you've drawn it yet.

Yeah thats pretty much what I was aiming at.

Also damn. Well, I guess I should just use the black sword of doooooommmm that hits really hard this time around. These archers are likely pissing their pants.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 14, 2012, 10:07:36 pm
So wait, am I on the island at Claire's house or not?

If so >Venture to a different island.

If not >Explore.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 14, 2012, 10:12:40 pm
RL: Find some land.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 14, 2012, 10:40:56 pm
So wait, am I on the island at Claire's house or not?

If so >Venture to a different island.

If not >Explore.
You can see it, but you're not on it.
> Claire: Quickly retrieve deck from sylladex and start a rousing game of Go Fish. Or something.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 14, 2012, 10:47:01 pm
>Mikheal: Perpare Shard Ability "Shift"

>Mikheal: If Ranged weapons won't work then your Sword!

Out of curiosty, what do these guys count as unit wise? I want to know which of my weapons would be more effective.

So, I take it you are readying a move action to use the shift item when the first enemy at melee range attacks you, and switching to your sword then?

Unfortunately, none of these count as agent or imp types, so your chainsword won't deal additional damage. Not that you've drawn it yet.

Yeah thats pretty much what I was aiming at.

Also damn. Well, I guess I should just use the black sword of doooooommmm that hits really hard this time around. These archers are likely pissing their pants.

You retrieve your freshly alchemized black crystal sword from your strife specibus, and get ready to call down some pain on these bastards. You have a surprise for them...

One of the swordfighters charges you with shield in hand. You snap your alchemized crystal, and appear behind the bird who charged you, and in front of the leader, with a copy of you ready to fool the swordfighter. It attacks the copy, wasting his turn.

One of the archers looses an arrow, but he chooses the wrong target.

The other swordfighter comes at you, the real you, and attacks, but you parry his blow.

Another archer fires, but misses.

The next archer scores a direct hit, but only does 4 damage to you.

More arrow fire comes your way, but it's off the mark.

One of the archers moves to get a better vantage point, then fires at you, dealing 6 points of damage. Or it would have, if he'd fired at the right you.

The other archers also move and fire, but only one of them hits either of you, and it hit your copy.

The leader, having watched his subordinates divide their attention between you and your copy is certain that the enemy standing before him is his target, and gives you a damn good jab, dealing 12 points of damage. Yeow, that stings!

The bird archer who shot first, aside from you anyway, fires at you as well, but can't land a solid hit through your armor.

(http://tnypic.net/68717.png)

You have 36 of 52 hit points remaining.

So wait, am I on the island at Claire's house or not?

If so >Venture to a different island.

If not >Explore.

Different Island. The whole planet is one big archipelago.

Your current island is a tad on the small side. In fact, this one is home to but a single coconut tree. Well, it doesn't have actual coconuts, but it is a palm tree, and they look pretty much the same. Is there anything in particular you want to strike out for?

As you consider that idea, you notice a turtle lounging on the other side of the island.

RL: Find some land.

You swim over to the nearest little spit of land and pull ashore. What a day this has turned out to be. The incessant croaking of this planet's inhabitants isn't making this any better.

So wait, am I on the island at Claire's house or not?

If so >Venture to a different island.

If not >Explore.
You can see it, but you're not on it.
> Claire: Quickly retrieve deck from sylladex and start a rousing game of Go Fish. Or something.

After wrestling with your sylladex for a short while, you pull out a deck of cards and initiate a game of Go Fish. You soon find that the droll is irritatingly good at it.

EDIT: Whoops, forgot someone.

Have Babesprite drop me off on a ladder or low-lying portion of the ship then have him run a slight diversion on the opposite side.

Your sprite lifts you up and carries you up the side of the ship, depositing you on a ladder built into the side of the boat, presumably for the benefit of the divers.

He then moves to the other end of the vessel and begins to make a ruckus. You hear a fair deal of scurrying and shouting.

>Steve: Espionage

You're already doing that! The voice you heard earlier seems to have finished it's conversation, however.

As you contemplate your next move, a beam of light shoots out of the room you heard the voices from, then slowly subsides. You can only guess as to what happened.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 14, 2012, 11:11:01 pm
>Steve: Sneak a peek and hide again.

[5,9+11] = 25
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 14, 2012, 11:15:24 pm
>Steve: Sneak a peek and hide again.

[5,9+11] = 25

You stick your head in the doorway for a split second, just to see what might have made that light. You regret it rather immediately.

You pull your head back, sweating bullets. In addition to the pair you spotted earlier (The tall dersite and the injured one), there is... a creature, sitting on a throne. An armored, lupine, incorporeal being, wreathed in flame, holding a deadly blade, and with no face.

And that's just what you were able to identify at a glance. You are starting to think you don't really want to be here.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 14, 2012, 11:15:55 pm
>Mikheal: Tear their Leader a new one.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 14, 2012, 11:18:26 pm
>Troy this is a sneaking mission. Find yourself some cover and do not engage.

[2,10]+8=20 STEALTH.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 14, 2012, 11:31:53 pm
That thing is scary as hell. It doesn't even have a face to cover, that isn't fair. This isn't the time to worry. You still have a job to do.

>Steve: Be brave. Listen in one last time. At least until you catch a name.

[9,10+11] = 31 (Maybe my die is weighted weirdly because I seem to get a fair amount of high rolls. I'll try swapping one out.)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 12:09:14 am
>Mikheal: Tear their Leader a new one.

You swing your mighty blade at the leader, but he sidesteps your attack again. Either he's better than you thought, or you're off form.

The swordfighter who first charged you turns, and with his leader on the other side of you, he has a bit of an advantage on you. Even so, you manage to dodge his attack.

One of the many archers fires at you, hitting you for seven damage.

The other swordsbird attacks as well, and is only as successful as his counterpart.

More arrows come your way. You take a total of 15 damage from the flurry of projectiles.

The leader strikes you in the face with the butt of his shaft, dealing 7 damage.

The first archer lands a solid blow, hitting you for another 4 hit points. Your health is now dangerously low, as you have only 3 hit points remaining. Using your jetbike to retreat might be a viable option, but whatever you do, I suggest you use your second wind.

(http://tnypic.net/41743.png)

>Troy this is a sneaking mission. Find yourself some cover and do not engage.

[2,10]+8=20 STEALTH.

You hop up onto the deck, and look around for something, anything to cover your approach. You don't see anything though. The surface of this boat is flat and bare, which is kind of odd, you think, since you'd normally expect huge crates to be on deck on a freighter. One of the guards looks like he might turn back to look at you, so you duck back down on the ladder.

There was a hatch close enough that you might be able to get over to it, open it, and be down it before anyone noticed you, but you have no way of knowing what's inside it. Your other alternative is to hang off this ladder all day, but you'd get tired for certain, and be easily spotted once this thing docks.

That thing is scary as hell. It doesn't even have a face to cover, that isn't fair. This isn't the time to worry. You still have a job to do.

>Steve: Be brave. Listen in one last time. At least until you catch a name.

[9,10+11] = 31 (Maybe my die is weighted weirdly because I seem to get a fair amount of high rolls. I'll try swapping one out.)

You get as close to the door as you dare, and listen carefully, hoping to catch a snippet of conversation. You do.

"I thought I had it bad, losing one eye."

"I might not have eyes anymore, but I can still see, Jack. For example, one of Derse's dreamers is standing outside the door, listening to our every word. Bring him to me."

Oh. Oh FUCK.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 15, 2012, 12:13:03 am
Emily walks over to and sits near, but not on, the edge of the cliff. She peers down and observes the strange factories. "...wanna see !f I c'n spot any 'ple from up here..." she mutters to herself. Emily glances to her sides every so often to make sure there aren't any monsters ready to push her off the cliffside.
She eventually gets bored and goes back into her house.
Emily decides to set up an ambush for the imps, even though she doesn't know when or where they'll first appear. She locks all the doors and windows, then pushes one of the sofas against the front door-- the only door leading outside the building. She grabs one of the last two packs of fruit snacks in the house before settling on the end of the sofa closest to a corner, her whip at the ready, watching for any imps to burst forth through the window like... like imp-like Kool-aid men. Hard to come up with a visually specific description of what kind of Kool-aid man when you don't know what they actually look like.
CT: Wait and watch, conversing (quietly) with your sprite all the while.
[8+3+9=20]

Did I type too much? I feel like I may have typed too much, even though I tried to parse it down. I tend to do that.
In other news, it took me more than five tries (I lost count) to post this because my laptop kept shutting off. I think it was because of the power cord acting up. At least that's what I hope it was.
OOC: Okay, finally some time for home construction. A two story deal, XL Living room, and the standard basement replaced with a labyrinth filled with monsters, treasure, and housing the mystical Orb of Zot.

...What do you mean, 'not that kind of dungeon'?
Had I based my character on me, that would be the best kind of dungeon.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 12:23:53 am
You can post as much as you like, provided you don't control other characters when you do. Also, what would you be talking to your sprite about?

(http://tnypic.net/4a7c1.png)

This is the in progress for your house. What still needs to go where? I need to slap down some furniture everywhere, but I think I got the main layout (plus alchemy gear) all squared away.

Also, I have no idea what to do with your dun basement.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 12:50:06 am
RL: Punt a frog in frustration.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 12:51:21 am
> Claire: Okay no more fooling around, it's time to do something serious. Like, uh... maybe ask him if he knows any good games?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 15, 2012, 01:04:46 am
Also, what would you be talking to your sprite about?
Hmm... maybe about the people that live here, and why the hell they're making one of the most natural things in the most unnatural way possible.

This is the in progress for your house. What still needs to go where? I need to slap down some furniture everywhere, but I think I got the main layout (plus alchemy gear) all squared away.

Also, I have no idea what to do with your dun basement.
There's a lot of equipment in there, just miscellaneous devices and such, and a space cleared out for when any of them get used. It'd take a lot of space to list everything in there, so that'll just stay secret until/if it becomes plot-relevant. There's also a baby bed in there that her dad never threw out, which she now uses to put away her favorite weapons and certain voodoo dolls, most of the latter of which sleep underneath the bed.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 01:24:10 am
RL: Punt a frog in frustration.

You put your boot up some poor amphibian's backside. You get pretty good distance too.

You're not sure what that could have accomplished though.

> Claire: Okay no more fooling around, it's time to do something serious. Like, uh... maybe ask him if he knows any good games?
Card games. Serious business.

You ask the dersite if he knows any other games. He says he knows how to play Black Jack and Derse Hold 'Em.

Also, what would you be talking to your sprite about?
Hmm... maybe about the people that live here, and why the hell they're making one of the most natural things in the most unnatural way possible.

This is the in progress for your house. What still needs to go where? I need to slap down some furniture everywhere, but I think I got the main layout (plus alchemy gear) all squared away.

The Black L shaped line was supposed to be a Foyer/Living Room divider, with the open space near it being the proposed front door. I'll just remove said Foyer/Living room divider.

Your sprite informs you that your consorts are Salamanders, and they do not run the factories. Rather, they run themselves. The salamanders sometimes steal fruit from the trees, however.

Things continue to fail to break into your house. You might begin to wonder if your new contacts may be pulling your leg.

OOC: NEW DF RELEASE. I will probably post less often for a few days as a result.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 01:42:00 am
RL: Punt a frog in frustration.

You put your boot up some poor amphibian's backside. You get pretty good distance too.

You're not sure what that could have accomplished though.
>Frog: Orbit.
RL: Throw Claire an email.
"SS,
I'm gonna make this short. Mimi got away, and I'm stuck on an island in the general area of shit-if-I-know. I'm going to wander for a bit. You and AL can take the Dersite back to your house if you find it, but I very highly doubt neither Mimi nor I will be able to find our way back through all the frogs. I'll pester you if I manage to find something of interest.
-RL"
RL: Wander.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 01:48:29 am
RL: Punt a frog in frustration.

You put your boot up some poor amphibian's backside. You get pretty good distance too.

You're not sure what that could have accomplished though.
>Frog: Orbit.
RL: Throw Claire an email.
"SS,
I'm gonna make this short. Mimi got away, and I'm stuck on an island in the general area of shit-if-I-know. I'm going to wander for a bit. You and AL can take the Dersite back to your house if you find it, but I very highly doubt neither Mimi nor I will be able to find our way back through all the frogs. I'll pester you if I manage to find something of interest.
-RL"
RL: Wander.

You wander around your current island for a bit. You're just beginning to consider where you'll go next when your foot taps a wooden board concealed beneath the sand. And frogs.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 01:52:41 am
More Frogs: Be launched into orbit.

RL: Clear off the board, see if it's a part of something else.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 02:04:16 am
More Frogs: Be launched into orbit.

RL: Clear off the board, see if it's a part of something else.

You sweep the sand and frogs out of your way, and quickly realize you have discovered some kind of trapdoor. Sweet!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 02:20:36 am
> Claire: Receive email.
"well, looks like we should head home, and take the dersite with us. wanna go now or keep looking around here?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 02:26:09 am
> Claire: Receive email.
"well, looks like we should head home, and take the dersite with us. wanna go now or keep looking around here?"

"WHAT? THEY AREN'T COMING BACK? WAS DANIELLE NOT ABLE TO CATCH UP TO MIMI?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 02:33:01 am
"according to this email, no. danielle's in the middle of nowhere and mimi is missing."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 02:41:43 am
"...I GUESS WE SHOULD GO SEE HOW STEVE IS DOING THEN. HOPEFULLY HE FOUND SOME INFORMATION WITHOUT GETTING INTO ANY TROUBLE. HOW ARE WE GONNA DEAL WITH... THAT GUY?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 03:04:29 am
"i guess i could stuff him in my sylladex if he let me, or i could just pick him up by hand."
> Claire: Ask small Dersite to let you carry him in your sylladilly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 03:13:57 am
"i guess i could stuff him in my sylladex if he let me, or i could just pick him up by hand."
> Claire: Ask small Dersite to let you carry him in your sylladilly.

"TRY THE SYLLADEX, BUT I DON'T THINK YOU CAN HOLD HIM AND SWIM AT THE SAME TIME."

You ask CD if he'd be willing to let you carry him i your sylladex. He says he doesn't know what a sylladex is, and asks you if it's comfortable.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 08:20:30 am
I WARNED YOU ABOUT THE DERSITES BRO!!!! I TOLD YOU DOG! (I hope I don't die here)

>Steve: FLY AWAY NOW. Pick up something to toss at the guards at the front door.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 15, 2012, 10:05:12 am
Hahaha oh man looks like this is what happens when an agent succeeds their perception check.

>Mimi: Talk to the critter.

"Hello."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 15, 2012, 03:31:30 pm
You swing your mighty blade at the leader, but he sidesteps your attack again. Either he's better than you thought, or you're off form.
..Or maybe the GM doesn't think that any roll lower then a 20 should hit. :P  JK JK Don't take it seriously.
But in all seriousness Blade, what are these guys stats? I don't want to sound like I am complaining or demanding something, but it doesn't make sense that I can see ever other enemies stats, but not these guys stats. Even after a fairly good Insight roll.

>Mikheal: Ok stop fucking around. Your better then this. Slam the Leaders face in and Take a moment to get serious (Second Wind)

8 + 10 + 2 = 20
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 03:55:54 pm
You swing your mighty blade at the leader, but he sidesteps your attack again. Either he's better than you thought, or you're off form.
..Or maybe the GM doesn't think that any roll lower then a 20 should hit. :P  JK JK Don't take it seriously.
But in all seriousness Blade, what are these guys stats? I don't want to sound like I am complaining or demanding something, but it doesn't make sense that I can see ever other enemies stats, but not these guys stats. Even after a fairly good Insight roll.

>Mikheal: Ok stop fucking around. Your better then this. Slam the Leaders face in and Take a moment to get serious (Second Wind)

8 + 10 + 2 = 20

On my laptop, so actual combat update will come later.

You aren't really supposed to know there stats, you know. In most games I've played with, it's been considered bad form to look into the monster manual unless you're running. What insight does is it gives you a good idea of their capabilities, not their exact statistics.

Also, I think you did your roll wrong. You have your 2 dice, then precision bonus, and, for most attacks, also your attribute modifier,  and level. I think your level, attribute and precision bonus comes out to 10, so that could be it, but you've mentioned this is your first time playing a D&D system and it seemed odd to place that in the middle, and that two could be your precision bonus if you didn't add your level and such, so I wanted to make sure.

EDIT: No, wait, your passive bonuses should come out to 11, not 10.

Hahaha oh man looks like this is what happens when an agent succeeds their perception check.

>Mimi: Talk to the critter.

"Hello."

The turtle looks up at you, then returns to it's previous relaxed posture before responding.

"Hello. What brings you way out here?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 15, 2012, 05:22:13 pm
"I'm an adventurer. What brings you all the way out here?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 15, 2012, 05:25:40 pm
>Hide-ify in the below.

[5,9]+8=22
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 15, 2012, 06:23:32 pm
You aren't really supposed to know there stats, you know. In most games I've played with, it's been considered bad form to look into the monster manual unless you're running. What insight does is it gives you a good idea of their capabilities, not their exact statistics.

Well, I guess I can see where that comes from. I'm just new to the whole DnD system and this is still my virgin run.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 06:28:53 pm
> Claire: Lie through your teeth.
"yeah, it's the most comfortable thing ever, you'll love it, i promise!"
Should I make a roll for this?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 15, 2012, 07:33:06 pm
"Holy sh!t !t's been l!ke three hours, are they appear!ng or not? Were they jok!ng or be!ng sarcast!c?" Emily seems to be asking this to herself as a rhetorical question, though she could just as easily be asking the sprite to vent her mild frustration with her boring waiting game situation.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 07:51:59 pm
RL: Enter.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 09:40:37 pm
"I'm an adventurer. What brings you all the way out here?"

"I'm tanning. I tan here almost every day, if I can."

>Hide-ify in the below.

[5,9]+8=22

You dash onto the deck and drop through the trapdoor before anyone can stop you. You fall about 4 feet down into a pile of huge chunks of crystal. This area below deck glows softly, just like the cave you were in earlier today. Seems you've managed to make your way into the cargo hold. What now?

> Claire: Lie through your teeth.
"yeah, it's the most comfortable thing ever, you'll love it, i promise!"
Should I make a roll for this?

If you're trying to fool, antagonize, or make friends with someone by being an asshole but in an endearing way, it's trolling. In the spirit of keeping things moving, I rolled for you.

The droll says that it's probably okay then, and waits expectantly. Nice work!

RL: Enter.

You open up the trap door and climb down the stairs inside. It's dark inside, but there is a light ahead, at the end of a long tunnel. The tunnel is dark, wet, and smells like a combination of seawater and mold. It's pretty rank.

I WARNED YOU ABOUT THE DERSITES BRO!!!! I TOLD YOU DOG! (I hope I don't die here)

>Steve: FLY AWAY NOW. Pick up something to toss at the guards at the front door.

Your cover is blown, and you need to get out of there pronto. You speed down the hallway, only pausing to grab the nearest loose object, in this case a manageable sized tapestry, and speed toward the front gates. The guards hear you coming and cross their halberds across the exit. You expected this though, and throw the tapestry at the pair of them. While they fight their way out from under it, you zip out the door.

Air raid sirens burst into life as you make your exit. What now?

"Holy sh!t !t's been l!ke three hours, are they appear!ng or not? Were they jok!ng or be!ng sarcast!c?" Emily seems to be asking this to herself as a rhetorical question, though she could just as easily be asking the sprite to vent her mild frustration with her boring waiting game situation.

You question the existence of these monsters you've heard so much about when one of them blows through your window like the goddamn Kool-Aid man. Dammit. You knew that would happen. Four more smaller ones pile in after him. Bizarrely, none of them have faces. Just like your sprite before you gave him the mask...

Alright, this battle isn't exactly filled with tough monsters, so this should be fine for a tutorial battle. First part of any fight is the initiative stage. I roll initiative for the monsters and sprites, you roll for Emily. If you get top initiative, you move first.

(http://tnypic.net/7189b.png)

If you roll well, you may want to call your move before I call the result, to save time. On your turn, you get three actions: Standard, which you can spend to attack or perform other actions that take a fair amount of time, Move, which allows you to either travel six squares, or travel one without possibility of attacks of opportunity, which is called a shift, or activate certain powers, and  Minor, which you can use to communicate with allies, if you have the requisite items or they're nearby, change weapons, or do something else that doesn't take much time.

Additionally, Standard Actions can be traded for additional Move actions, and Move actions can be traded for additional Minor actions.

On a completely different note, I like how Emily's battle sprite turned out, but I'm less enthused with BDSMsprite. Also, voodoo prototyped enemies will be signified by the sprites not having any faces.

You aren't really supposed to know there stats, you know. In most games I've played with, it's been considered bad form to look into the monster manual unless you're running. What insight does is it gives you a good idea of their capabilities, not their exact statistics.

Well, I guess I can see where that comes from. I'm just new to the whole DnD system and this is still my virgin run.

Right.

You swing your blade again, and this time catch the enemy leader full in the chest with your strike. He takes 26 damage and seems a bit scattered by your attack.

The sword fighter opposite the leader takes the opportunity to hit you in the back, dealing 5 damage.

An archer fires, and hits for 7 damage.

The other sword fighter swings, but you block the amateurish strike easily.

Another rain of arrows comes your way. Thankfully, your armor protects you completely this time.

The leader of the birds swings his pike at you, but it seems you knocked something loose with your last attack. He misses.

The remaining archer fires at you, dealing another 7 points of damage.

No one moved, and you have 10 hit points remaining. If I may make a suggestion, you should probably use Be the Knight next round, as it allows you to attack the leader and the two sword birds, and lets you take a second wind, even though you already used it. Be the One is also probably a good idea next turn, because it lets you hit every sucker around you. In subsequent rounds, Chasing My Shadow could provide you some mobility to hassle a couple of the archers.

Also, I was wrong, your current weapon lowers your attack by 1, so your passive attack is 10.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 09:43:22 pm
RL: Walk toward the light.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 15, 2012, 09:44:07 pm
So thats what those abilities did. I think it this situation Be the Knight is likely my best option here, because Heal + Multiple attacks.

>Mikheal: Be the Knight
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 10:02:22 pm
So thats what those abilities did.

I- Did you not even- Why- you know what, never mind. Just, in the future, keep in mind that proper ability use is the key to bloodstained victory.

>Mikheal: Be the Knight

You consider your positioning and swing your sword around in a 360 degree arc, hitting all three of the melee fighters you're engaging. The enemy leader takes the runt of the damage via a BRUTAL AFFRONT, taking 30 points of damage, while his subordinates take 14 and 16. You are emboldened by your successful attack.

Enraged by your attack one of the swordsmen swings at you, but you parry his strike effortlessly.

An archer takes aim at you, but misses.

The other swordsman attacks as well, but you block him just like his partner.

Arrows block out the sun again. Most of the arrows miss their mark, but you are hit twice for an additional 13 damage.

The leader, obviously wounded, attacks you again, dealing 9 damage.

The last archer fires as well, and hits you for 4 points. You've been reduced to 10 health again.

RL: Walk toward the light.

You make your way toward the light. Once there, you can clearly see a veritable infestation of monsters. And in the distance, on a pedestal, you think you see some kind of weapon. Too tough to make out what it is at this distance though.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 10:09:04 pm
> Claire: Put away the little guy and grab Alex, we're going home.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 10:13:40 pm
> Claire: Put away the little guy and grab Alex, we're going home.

You captchalogue the Dersite. Alex puts on his underwater gear and hops into the drink, without you even needing to ask. Soon, you are both on your way back to your house.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 10:19:39 pm
>Steve: Get out of the pit using the buildings as cover. Fly with all your might.

[10,5+11] = 26 (Using buildings as cover counts as stealth right?)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 10:23:56 pm
>Steve: Get out of the pit using the buildings as cover. Fly with all your might.

[10,5+11] = 26 (Using buildings as cover counts as stealth right?)

Not really. It's more like using them as cover from missile weapons than anything else.

You get out of dodge, and the pit, flying between buildings in case of snipers. You hear a few loud cracks, but you don't feel anything but the wind rushing past you, so that has to be a good thing.

You've reached the top of the pit now. What's your next move?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 10:27:50 pm
>Steve: Fly me to the moon, and let me hide among the towers.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 15, 2012, 10:34:36 pm
Stuff and words and explanations
Yay, tutorials; I bet I'll mess this up somehow*, but that's fine because tutorial.
Like Johnfalcon, this is also my first time actually participating in a game with the D&D system. I've used it a little in maptools, but all I really did was roll. If we're using terms like "virgin run", then I suppose one could refer to what I have done as D&D foreplay.
*I was messing up from the very beginning-- all the times I've rolled here, it's been init+modifier+1d10. I'm not sure how I figured that that was the way to do it; I probably misread something, did it once, and then rolled with it (pun may or may not be intended).

"Damm!t, th!s !sn't your house! You th!nk you can just bust !nto peoples' houses w!thout any consequences?"
CT: Move three spaces north. You want your whip to reach, but you don't wanna get too close.
[4,2+8=14]
amidoinitrite
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 10:40:06 pm
@applesauce machine: Your attack roll is +11. It's your level + your highest stat modifier + your weapon precision.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 15, 2012, 10:51:01 pm
@applesauce machine: Your attack roll is +11. It's your level + your highest stat modifier + your weapon precision.
5+20(or is it 4)+2+11=either 38 or 22
wadaboutnow wait, no rolls?

Also, when do I roll damage? If it's right now, then 2+4=6.

Damn connection, making my message modifications take forever and be totally unstealthy.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 11:03:27 pm
Quote from: applesauce machine

[4,2+11=17]
FTFY

It's always [1d10+1d10+11]. Your rolls will be between 13-31.

Blade rolls damage.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 11:05:01 pm
RL: Retreat, then throw Claire another email saying you found something.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 15, 2012, 11:05:11 pm
Examine the hold. Peer into the darkness.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 11:10:23 pm
@applesauce machine: Your attack roll is +11. It's your level + your highest stat modifier + your weapon precision.

She's rolling initiative.

Stuff and words and explanations
Yay, tutorials; I bet I'll mess this up somehow*, but that's fine because tutorial.
Like Johnfalcon, this is also my first time actually participating in a game with the D&D system. I've used it a little in maptools, but all I really did was roll. If we're using terms like "virgin run", then I suppose one could refer to what I have done as D&D foreplay.
*I was messing up from the very beginning-- all the times I've rolled here, it's been init+modifier+1d10. I'm not sure how I figured that that was the way to do it; I probably misread something, did it once, and then rolled with it (pun may or may not be intended).

"Damm!t, th!s !sn't your house! You th!nk you can just bust !nto peoples' houses w!thout any consequences?"
CT: Move three spaces north. You want your whip to reach, but you don't wanna get too close.
[4,2+8=14]
amidoinitrite

Looks good.

Three of the imps react more quickly than you do, and charge you and your sprite. Two attack you, and of those two, one of them rolls high enough to beat your Armor Class. You take 5 damage from the creature's claws.

Your sprite is also accosted by one of the imps, but he dodges it's strike.

(http://tnypic.net/06b16.png)

I will post a map every time someone moves, at least in theory. If I upload the same map twice, or the map doesn't match, tell me and I'll fix it.

Also, your previously chosen move is now invalid, so decide what you'll do in this new situation.

On a completely different note, if we're comparing D&D analogously to sex (hahaha, oh god my sides, ahahahaha!), I'm the Barney Stinson of D&D.

>Steve: Fly me to the moon, and let me hide among the towers.

You keep flying, and head back to the moon. Several more shots ring out, but you aren't hit. Soon enough, you are back on Derse's moon. You consider heading back to your own tower, but you can't be sure how safe that is. You're fairly certain that thing saw your face.

RL: Retreat, then throw Claire another email saying you found something.

You decide that this situation is much to hot to handle by yourself, so you head back out and close up the trapdoor. You text Claire  again, this time regarding your discovery.

Examine the hold. Peer into the darkness.

It's actually quite bright. Them glowy crystals are everywhere. You look around. There appear to be quite a few hatches, probably for ease of loading, and there's a much larger one near the bow. Maybe this is where they unload? Hard to tell.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 11:16:47 pm
RL: Examine the tunnel - could you safely funnel enemies through it without them getting a chance to surround you?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 11:18:19 pm
@applesauce machine: Your attack roll is +11. It's your level + your highest stat modifier + your weapon precision.

She's rolling initiative.

*FACEPALM*

Yeah... You had +8... I'm getting too far ahead of myself. I was explaining the attack roll. Sorry.

>Steve: Fly far away, and hide yourself in the back of an alleyway. Cover yourself up and take a nap.

[1,9+11] = 21
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 11:19:31 pm
> Claire: Receive email. Reply that you can't come because you don't know where it is because it's in the middle of nowhere (and frogs).
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 15, 2012, 11:23:29 pm
Radio Colonel for Mission Advice Snake! (Or DA)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 11:31:32 pm
RL: Examine the tunnel - could you safely funnel enemies through it without them getting a chance to surround you?

The tunnel isn't narrow enough to guarantee that. It's about ten feet across at the entrance, and gets wider near the opening into the main opening where you saw all the underlings. On the bright side, nothing ridiculously huge can get at you more than one at a time.

> Claire: Receive email. Reply that you can't come because you don't know where it is because it's in the middle of nowhere (and frogs).

You cannot reply because you are underwater! The briny deep would surely short circuit your device.

@applesauce machine: Your attack roll is +11. It's your level + your highest stat modifier + your weapon precision.

She's rolling initiative.

*FACEPALM*

Yeah... You had +8... I'm getting too far ahead of myself. I was explaining the attack roll. Sorry.

>Steve: Fly far away, and hide yourself in the back of an alleyway. Cover yourself up and take a nap.

[1,9+11] = 21

You find a secluded alleyway, after some searching, and cover yourself as best you can before trying to sleep. Or wake up. Whatever.

A few moments later, you wake up in the laundry pile at Claire's place. You hear a PSHOOOES from just outside the building.

Radio Colonel for Mission Advice Snake! (Or DA)
BEEP BEEP.

You radio DA for some critical mission advice. He answers the radio, after which you quickly tell him where you are, and ask what you should do.

He asks you what your objective is that got you onto the boat in the first place.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 15, 2012, 11:36:53 pm
To Gather Evidence of METAL GEAR To disrupt the Dersite Crystal Operation by removing at the source. I'm a player not a spy!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 15, 2012, 11:46:55 pm
RL: Sort of chill for a while, maybe make a signal fire on the island from some of the shit in your sylladex.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 15, 2012, 11:51:05 pm
To Gather Evidence of METAL GEAR To disrupt the Dersite Crystal Operation by removing at the source. I'm a player not a spy!

He tells you that if what you're telling him is right, you're on a crystal freighter bound for their main port on LoOaD. He tells you the facility is far too large for you to be tackling yourself, or even with his help. He also says that he never said that you were a spy.

RL: Sort of chill for a while, maybe make a signal fire on the island from some of the shit in your sylladex.

You pull out a bunch of useless garbage from your Sylladex and light it on fire, including a copy of GAMEBRO Magazine you accidentally captchalogued months ago. For some reason, it burns very slowly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 15, 2012, 11:56:01 pm
> Claire: Come to the surface, and THEN reply. Also get pestered by Steve.
He's posting the log, I think. Probably.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 15, 2012, 11:57:25 pm
Spoiler: I'm back! (click to show/hide)

>Steve: Now what is making that noise? Time to sneak up on it.

[4,5+11] = 20
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 12:01:35 am
> Claire: Come to the surface, and THEN reply. Also get pestered by Steve.
He's posting the log, I think. Probably.

You do this. Your house isn't too incredibly far from where you are now.

You see something shooting up into the sky over your house. That's bizarre.

>Steve: Now what is making that noise? Time to sneak up on it.

[4,5+11] = 20

You sneak on outside, but nothing is there aside from scorched sand. You look up and see a dark figure rocketing away.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 12:02:06 am
Saboteur Similar Enough. Any Alternate plans of attack then?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 12:02:53 am
RL: Snooze.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 12:07:48 am
Saboteur Similar Enough. Any Alternate plans of attack then?

DA tells you that he doesn't think it's a good idea, and that you'd probably be better served by finding some legendary weapons and getting one or both other prince's to give you a hand if you really want to go through with it. Heck, even one of the Prospitians could be useful.

RL: Snooze.

You lay down in the sand and try to ignore the incessant croaking and take a nap. You are immediately struck upside the head with a shovel by a bear wearing green slacks and a hat, because leaving a fire unattended is extremely irresponsible

A bit later, you wake up in your golden bedroom on Prospit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 12:12:17 am
RL: Wander around Prospit, maybe smalltalk with a few of the white shell people.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 12:24:21 am
RL: Wander around Prospit, maybe smalltalk with a few of the white shell people.

You head down to the surface of the moon, and try to strike up a few conversations. Most of the Prospitians don't seem to want to very badly though. They give short answers, and though they're very courteous, they slip away at the first opportunity. Damn.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 12:32:23 am
How could the faceless guy see me? I should practice some more.

>Steve: Wait for the others while darting from place to place like a ninja that's had too much sugar.

[1,1] DOUBLES.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 12:35:54 am
RL: Be bored stiff.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 12:53:37 am
How could the faceless guy see me? I should practice some more.

>Steve: Wait for the others while darting from place to place like a ninja that's had too much sugar.

[1,1] DOUBLES.

Ooh, 1 on the confirmation. That's too bad.

While you wait for Alex and Claire to return, you practice your awesome ninja skills. You zip from hiding space to hiding place, invisible, like you don't even exist.

YOU ARE THE NINJA WHOOPS

You slip on the carpet and slam into Claire's entertainment center, knocking the TV off balance and onto your head. Well, that was embarassing. Maybe you could alchemize a new one before she gets back? At least no one saw you screw up like that.

"...STEVE, WHAT ARE YOU DOING?"

Oh hell.

RL: Be bored stiff.

Ugh, this is awful. All these people here, and not one of them can hold a conversation. You look around for a frog to punt but then remember they're where your waking self is.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 12:59:17 am
REVERSE TIME HOP OUTTA THIS JOINT head to the TRIP TO the mining op. GO EXPLORIATING
or if exploring is dumb
HEAD TO THE TEMPLE  skip forward the amount of time on the timer minus 5 seconds
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 01:03:35 am
RL: Wake up. Be on fire.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 01:06:46 am
"NoThINg... WeLL..." Steve slowly crawls out from under the TV and sits down. "UmMm... i sLIppEd." Steve looks at the TV. "mAyBE I shOUlD mAke HeR A nEw TV beFoRe shE gEts BAcK. We CouLD MAkE iT BEtTEr!" Steve starts hopping in place ignoring the fact that he's lightly bleeding from the forehead. "LeT's Get ThE TV to ThE alChEmiZeR! QuICkLY! BeFoRe SHe NoTiCEs."

>Steve: Slowly drag the TV to the alchemizer, ignoring the fact that Claire is probably behind Alex.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 16, 2012, 01:11:03 am
> Claire's Jaw: Use GRAVITYTECH: LV. 100 JOURNEY TO THE CENTER OF THE EARTH.
"AAAAAA[many A's] WHAT ARE YOU DOING AAAAAA[many more A's]"]
> SA3: Exhust dily llotment of A's.
Whoops there goes the lst one.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 01:16:26 am
REVERSE TIME HOP OUTTA THIS JOINT head to the TRIP TO the mining op. GO EXPLORIATING

Wait, what? You want to time travel back, and go back to the mining operation?

RL: Wake up. Be on fire.

You decide that Prospit is a lame time and wake up. Hm. What smells like burnt toast?

OH FUCK OH FUCK, DAMN YOU TO HELL SMOKEY!

"NoThINg... WeLL..." Steve slowly crawls out from under the TV and sits down. "UmMm... i sLIppEd." Steve looks at the TV. "mAyBE I shOUlD mAke HeR A nEw TV beFoRe shE gEts BAcK. We CouLD MAkE iT BEtTEr!" Steve starts hopping in place ignoring the fact that he's lightly bleeding from the forehead. "LeT's Get ThE TV to ThE alChEmiZeR! QuICkLY! BeFoRe SHe NoTiCEs."

>Steve: Slowly drag the TV to the alchemizer, ignoring the fact that Claire is probably behind Alex.

> Claire's Jaw: Use GRAVITYTECH: LV. 100 JOURNEY TO THE CENTER OF THE EARTH.
"AAAAAA[many A's] WHAT ARE YOU DOING AAAAAA[many more A's]"]
> SA3: Exhust dily llotment of A's.
Whoops there goes the lst one.

Alex just sort of watches the tomfoolery unfold for a bit until he notices Steve's forehead is dripping blood. 'HEY CLAIRE, DO YOU HAVE A FIRST AID KIT ANYWHERE? STEVE'S HURT." I mean, it's not like there'd be anything on the TV anyway.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 01:18:08 am
RL: Jump into the froggy sea.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 01:21:29 am
"No nO nO, I'M fiNE." Steve feels the blood cooling on his forehead, but attempts to ignore it.

>Steve: Very slowly drag the TV away to the alchemizer.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 16, 2012, 01:24:33 am
"aw.. oh well, i don't think there would be any signal here anyway and oh what you're bleeding when did this happen"
After a moment of deep thought, Claire speaks.
"i don't think i have one handy right now. there's probably one around the house somewhere but i don't know where. in the meantime, does anyone have a spare cloth to clean up the blood? and, uh, where do you think you're taking that?"
You know, I've always wondered: if players have health vials (just heal it with vitality gel), when can they actually get hurt (oh no blood everywhere)?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 02:00:12 am
RL: Jump into the froggy sea.

You run out to the water and jump into the shallows. Well, at least you aren't on fire any more.

This shirt is completely ruined now. Well, not really. But the left sleeve is pretty much burnt off, and that's a nasty burn you have there now.

"aw.. oh well, i don't think there would be any signal here anyway and oh what you're bleeding when did this happen"
After a moment of deep thought, Claire speaks.
"i don't think i have one handy right now. there's probably one around the house somewhere but i don't know where. in the meantime, does anyone have a spare cloth to clean up the blood? and, uh, where do you think you're taking that?"
You know, I've always wondered: if players have health vials (just heal it with vitality gel), when can they actually get hurt (oh no blood everywhere)?

Whenever they're in hero mode. Or, y'know, if I say so.

"CHECK YOUR BATHROOM MAYBE? I DON'T KNOW MY WAY AROUND YOUR HOUSE YET."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 16, 2012, 07:47:49 am
Mimi sat down beside the critter.

"Tanning isn't such a bad idea. I haven't done anything but stress over winning the game since I started. Say... where do you come from, anyway? A town or village somewhere?"

>Mimi: Tan a little.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 03:47:53 pm

Actually for clarification. Does my time travel move along my personal time line (I was at the bar five hours ago and now I am at my house. I rewind 5 hours now I am at the bar)

Or does it move along the general time line ((I was at the bar five hours ago and now I am at my house. I rewind 5 hours and now I at my house five hours earlier?)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 16, 2012, 04:03:27 pm
Blade, I don't think it was a good idea to pit a single player against 12 enemies, seven of which have ranged attacks, and all of which seem to have +50 health. Now were back to the whole HB thing where Mikheal ended up fighting an enemy far stronger then him. Except in this case its quite a few enemies. I'm not complaining, but what action in this situation would you suggest that doesn't end in Mikheal's dead corpse? Which also does not include retreat or surrender?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 04:08:54 pm
Blade, I don't think it was a good idea to pit a single player against 12 enemies, seven of which have ranged attacks, and all of which seem to have +50 health. Now were back to the whole HB thing where Mikheal ended up fighting an enemy far stronger then him. Except in this case its quite a few enemies. I'm not complaining, but what action in this situation would you suggest that doesn't end in Mikheal's dead corpse? Which also does not include retreat or surrender?

I think he should learn a tactical retreat, and hit them again after resting up. He doesn't NEED to kill them all in one go.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 04:21:19 pm

Actually for clarification. Does my time travel move along my personal time line (I was at the bar five hours ago and now I am at my house. I rewind 5 hours now I am at the bar)

Or does it move along the general time line ((I was at the bar five hours ago and now I am at my house. I rewind 5 hours and now I at my house five hours earlier?)

The general timeline.

I'm not complaining, but what action in this situation would you suggest that doesn't end in Mikheal's dead corpse?

Well, the simplest of which would probably be

Which also does not include retreat or surrender?

:I

Well, I don't think it'll help you much now, but I personally think you didn't approach this battle very well. Had it been me, I would have attacked the archers first, and eliminated them with Be the One and maybe also Be the Knight if I'd already lost health. They deal a fair amount of chip damage, those archers. Only then would I have focused on the other enemies.

And the Fool is right. There's no shame in retreat. Like that one tribe of Orcs I cannot recall the name of say, iffin ya dunt run away, ya end up ded. Iffin ya do run, ya can git anudder go, see?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 04:24:38 pm
Radio DA. Ask him how long the mining op had been there. Move back that much time and one additional year.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 16, 2012, 04:25:08 pm
Plus there's the whole "not supposed to be killing these guys" thing like Eridan had with the angels.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 16, 2012, 04:36:50 pm
Personally, I'm surprised that Mikhael has lasted this well up until now being so bull-headed :P I think every other character would have followed the Orc saying.

No shame in tactical retreat.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 04:49:04 pm
Mimi sat down beside the critter.

"Tanning isn't such a bad idea. I haven't done anything but stress over winning the game since I started. Say... where do you come from, anyway? A town or village somewhere?"

>Mimi: Tan a little.

"I live with my family in a small undersea cave. And what game are you talking about?"

Radio DA. Ask him how long the mining op had been there. Move back that much time and one additional year.

He says all the vessels were deployed today. You decide to go back a full year. Everything looks about the same, minus the boat.

Plus there's the whole "not supposed to be killing these guys" thing like Eridan had with the angels.

Mikhael's consorts are something of a special case.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 04:50:41 pm
Swim back to the temple. Move forward a year+5.99 Days(Dont want to arrive EXACTLY on time. Thats wierd.)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 07:32:22 pm
RL: Swear. A lot.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 16, 2012, 07:48:10 pm
"Doesn't really matter any more, does it? Say... are there any major towns or villages around here or is it just you and your family?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 09:12:45 pm
Swim back to the temple. Move forward a year+5.99 Days(Dont want to arrive EXACTLY on time. Thats wierd.)

You take a swim back toward the temple, then move back to the future. You arrive mere moments before the timer is set to expire.

RL: Swear. A lot.

You start cussing up a storm. You start to really get into a rythym when you notice that all the frogs have stopped making noise and are staring at you. It's a tad creepy.

"Doesn't really matter any more, does it? Say... are there any major towns or villages around here or is it just you and your family?"

"No, it's just us. I don't really know what a town is though. Is it some kind of other person?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 16, 2012, 09:14:04 pm
Fine then, but this is stretching the Personal Plot I had for Mikheal.

>Mikheal: Tactical retreat and start this again from the beginning.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 16, 2012, 09:15:08 pm
"Well... then what else is out here? What's on the other small islands?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 16, 2012, 09:16:48 pm
>COUNTDOWN. Excitedly. Curse your lack of confetti. Use filth
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 16, 2012, 09:31:32 pm
CT: Attack the closest one.
[3,7+11=21]
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 10:04:57 pm
RL: WHADDAYA YOU LOOKING AT, PUNK?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 11:16:36 pm
Fine then, but this is stretching the Personal Plot I had for Mikheal.

>Mikheal: Tactical retreat and start this again from the beginning.

Detail your escape plan. You're still in combat, for the time being.

"Well... then what else is out here? What's on the other small islands?"

"Mostly it's frogs. There are supposedly concealed ruins that are said to hold weapons of great power, but I know I've never seen any."

>COUNTDOWN. Excitedly. Curse your lack of confetti. Use filth

You begin counting down the timer with the clock. 5. 4. 3. 2. 1! The capsule opens, revealing... Good grief. It's an enormous sword. Damn, you feel like your hair should be spikier just looking at it.

Too bad your strife specibus is allocated to bats. This thing looks positively deadly.


RL: WHADDAYA YOU LOOKING AT, PUNK?

The frogs scatter as you round on them. That'll teach those stupid amphibians.

CT: Attack the closest one.
[3,7+11=21]

In the future, please pick specific enemies as the target(s) of your attacks. Also, while it won't be too critical for this battle, you might want to experiment with attack powers now. Basic aggrievements are good fallback choices, ad get the job done, but in general, powers are more worthwhile in battle. Right now, your most powerful attack is Be The Knight, by the way.

You lash out at Imp number 3, killing it instantly. Grist explodes from where the imp once stood.

Your sprite uses it's tail as a whip as well, slaying Imp number 2.

The remaining imp doesn't seem to have a sense of self preservation, as it charges at you despite the fate of two of it's comrades. It misses you entirely.

The Ogre lumbers forward, and strikes you with an enormous hand. You take 16 damage from the attack.

Imp number 4 attacks your sprite again, but your sprite doesn't seem bothered by it.

(http://tnypic.net/c0977.png)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 11:17:08 pm
>Steve: Continue dragging the TV until someone actually stops me.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 16, 2012, 11:35:02 pm
RL: Be bored again. Consider possibly clearing out that treasure trove for shits and giggles.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 11:44:19 pm
RL: Be bored again. Consider possibly clearing out that treasure trove for shits and giggles.

You briefly consider running into that treasure trove and wasting everything in sight before your arm starts to feel like it's on fire again. Burns aren't nice!

>Steve: Continue dragging the TV until someone actually stops me.

"...WOULDN'T IT BE EASIER TO JUST CAPTCHALOGUE IT?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 16, 2012, 11:48:50 pm
"...You're right. I'll be back!"

>Steve: Run as fast as you can to the Alchemizer. Repair the TV.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 16, 2012, 11:51:00 pm
"...You're right. I'll be back!"

>Steve: Run as fast as you can to the Alchemizer. Repair the TV.

"...I THINK HE REALLY HURT HIS HEAD. I'M GOING TO LOOK FOR FIRST AID STUFF."

>Alex: Look for first aid stuff.

You do that.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 17, 2012, 12:05:07 am
>Be Dissapointed. Captchalogue it and Radio DA

"COLONEL DA I think I f00und a legendary d0000hicky but its a sw00rd. and I d00nt use sw00rds. d00 y00u have any dersite kn00w h00w 00n 00ther legendary pieces 00f swag? als00, h00w are y00u d00ing?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 12:08:39 am
>Be Dissapointed. Captchalogue it and Radio DA

"COLONEL DA I think I f00und a legendary d0000hicky but its a sw00rd. and I d00nt use sw00rds. d00 y00u have any dersite kn00w h00w 00n 00ther legendary pieces 00f swag? als00, h00w are y00u d00ing?"

The radio is completely dead. Apparently, no one in this time frame is using the walkies.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 17, 2012, 12:13:26 am
>Synchronize WATCHES with everyone else (And by watches I mean timelines)
And ask the same question
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 12:15:32 am
RL: Dig out something from the massive pile of shit that is your sylladex to help with the burn.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 12:19:52 am
> Claire: Assist in the search for healing items.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 17, 2012, 12:26:18 am
>Steve: Repair the pointless object! It shall be done!

((Alright. Now I'm being just a little silly.))
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 12:27:33 am
See rule 4 in the OP.

:P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 12:37:31 am
RL: Dig out something from the massive pile of shit that is your sylladex to help with the burn.
>Synchronize WATCHES with everyone else (And by watches I mean timelines)
And ask the same question

You zip several days into the past, and try radioing DA again. He picks up this time. He tells you that apparently, each of the lands is reported to hold some kind of legendary bullshit weapon. He says there are rumors that most of them are under guard, but that was never his department. Also, he's heading to the port to get back to Derse.

> Claire: Assist in the search for healing items.

While Alex checks the kitchen(?), you check the bathroom for some kind of first-aid gear. You find some band-aids pretty easily, but they're worthless for this. You search harder and eventually find some gauze and disinfectants. This should work.

RL: Dig out something from the massive pile of shit that is your sylladex to help with the burn.

Okay, let's see what we have here... No... No... Nope. No. Uh-uh. How'd that frog get in there? No. Ah, here you go. Your compact emergency trauma kit. Which is a fancy way of saying tiny amount of first-aid supplies.

>Steve: Repair the pointless object! It shall be done!

((Alright. Now I'm being just a little silly.))

You start messing around with captcha codes trying to get a working TV out of the alchemizer. You manage to generate the following in your first five attempts:

Half of a skateboard
An enormous plate of glass
A boombox hat
An empty toilet paper roll
A Beagle Puss disguise.

This isn't going well.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 17, 2012, 12:41:32 am
>Go to Village. Go to Elder/Wise D0000D. Sh00w Sw00rd.

"what is y00ur department DA? just f00r curi00rsitys sake?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 12:42:59 am
> Claire: Go to Steve and ask him to let you apply healing items.
And I ask the time-honored question: "Should I make a roll for this?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 17, 2012, 12:45:21 am
also in unrelated news


a boombox hat

Time to get FLUNKY dawg
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 17, 2012, 12:53:28 am
>Steve: Keep trying. Run around the alchemizer with arms outstretched making RRRRrrrrRRRRR---- sounds between attempts. Act embarrassed if someone catches you being this ludicrously silly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:00:32 am
> Claire: Go to Steve and ask him to let you apply healing items.
And I ask the time-honored question: "Should I make a roll for this?"

Nah, that won't be necessary.

>Go to Village. Go to Elder/Wise D0000D. Sh00w Sw00rd.

"what is y00ur department DA? just f00r curi00rsitys sake?"

He says that his primary responsibility is to gather intelligence on the Prospitians so Derse can know where to retaliate and how.

The Village Elder's eyes go wide as you retrieve the sword from your sylladex. "This... This is the legendary blade known only as Ragnarok. It is said that the hero who wields this shatters the earth beneath his feet. It s a powerful blade, Seeker.

>Steve: Keep trying. Run around the alchemizer with arms outstretched making RRRRrrrrRRRRR---- sounds between attempts. Act embarrassed if someone catches you being this ludicrously silly.

> Claire: Go to Steve and ask him to let you apply healing items.
And I ask the time-honored question: "Should I make a roll for this?"

AUTO CAUGHT
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 17, 2012, 01:06:11 am
"LoOk oVEr TheRE!" Steve points out the door, and hides.

>Steve: Hide from Claire in embarrassment.

[8,9+11] = 28

I'll let her apply the gauze, but I'm going to have fun with this while I can.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:07:36 am
"LoOk oVEr TheRE!" Steve points out the door, and hides.

>Steve: Hide from Claire in embarrassment.

[8,9+11] = 28

SirAaron, make a perception roll. Or insight, if you want to not look in the first place.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 01:09:10 am
RL: Heal burn.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 01:13:20 am
"whoa what where"
[2,1 + 12] = 15
> SA3: Incur the wrath of the dice gods.
Whoops too late you already did
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:15:16 am
RL: Heal burn.

You patch yourself up easily. You picked up a lot of skills as a gang leader in training.

The fire is still burning. Except for the Gamebro.

"whoa what where"
[2,1 + 12] = 15
> SA3: Incur the wrath of the dice gods.
Whoops too late you already did

Well, the ninja you were trying to treat has disappeared. Now what?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 01:16:32 am
RL: Go down and taunt an enemy or two to gauge just how difficult the bastards are.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 01:17:14 am
> Claire: I guess he likes bleeding and injury, oh well back to loitering around in the living room.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 17, 2012, 01:20:27 am
Try not to make a sound. Oh crap, I'm bleeding. Won't that make it easy to find me? :\

>Steve: Stand up, and ask for a bandage.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:23:46 am
RL: Go down and taunt an enemy or two to gauge just how difficult the bastards are.

You head down the passageway again and start yelling out to the monsters therein. You draw back when one of them whips a fireball at the entrance way that nearly takes your head off. You can clearly see several basilisks, some things you don't recognize that look to be around six feet and creepy, and something far back enough that you can't see what it is, but it's obviously huge.

> Claire: I guess he likes bleeding and injury, oh well back to loitering around in the living room.

Well, you tried. You wander back to the living room and take a seat. Alex comes out of the kitchen. "I COULDN'T FIND ANYTHING IN THERE. IS STEVE STILL OVER BY THE ALCHEMY GEAR?"

Try not to make a sound. Oh crap, I'm bleeding. Won't that make it easy to find me? :\

>Steve: Stand up, and ask for a bandage.

"THAT'S A NO THEN."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 01:25:23 am
RL: Try to find some landmarks on the island so you can come back later with backup and/or MORE DAKKA.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:29:18 am
RL: Try to find some landmarks on the island so you can come back later with backup and/or MORE DAKKA.

Well, there is a tree. And you cleared the sand off the trapdoor. And you're leaving a fire there.

Trouble is, apart from the tree, there's nothing you can see up close, unless the fire keeps smoking it up out here until you get back, which may not be the case. And the tree isn't even helpful because most of the islands have one or more. Hmm...
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 01:38:27 am
RL: Empty a significant portion of your sylladex into a pile on the island. Make it into a landmark.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 17, 2012, 01:41:05 am
RL: Empty a significant portion of your sylladex into a pile on the island. Make it into a landmark.

You use a fair bit of the junk in your sylladex to make something you can find and come back to. Finally, this island has a landmark: A garbage dump.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 17, 2012, 01:45:32 am
RL: Go swim about some more. Try to find someone else, a gate, or something besides ASDGAHHJASDLKGJ FROGS
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 17, 2012, 09:27:49 am
"...SoRrY. i KnOW you'Re jUsT TRyiNG tO heLp Me. I shOUlDn'T hAve HiD."

>Steve: Apologize.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 17, 2012, 10:27:02 am
> Claire: Grumble and apply directly to the forehead.
Also a word of warning, I'm heading to a wedding for the weekend and I don't know if there'll be wi-fi.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 17, 2012, 12:53:49 pm
CT: Be the Cool Aid Kid at Imp 1.
[3,1+11=15]

AM: Don't have pdf with you; use skill anyway.
Actually, do you use skills as the are, or in addition to an attack?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 17, 2012, 01:42:47 pm
I'm sure there's some obscure thing that gives you two standard actions but as it stands you can only make one standard action per turn.

"Hmm... speaking of ruins, have you ever seen anything really old that looks out of place?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 03:22:07 pm
RL: Go swim about some more. Try to find someone else, a gate, or something besides ASDGAHHJASDLKGJ FROGS

You swim around for a little while. In the distance, you see a pair of small islands close together, and you can see a gate shining over one of them.

> Claire: Grumble and apply directly to the forehead.
Also a word of warning, I'm heading to a wedding for the weekend and I don't know if there'll be wi-fi.

You start patching up Steve. Unfortunately, it seems you aren't going to be able to dress the wound properly unless he takes off his mask.

CT: Be the Cool Aid Kid at Imp 1.
[3,1+11=15]

AM: Don't have pdf with you; use skill anyway.
Actually, do you use skills as the are, or in addition to an attack?

That power is an immediate interrupt if one of your allies misses an attack or fails a skill check, not an attack.

I'm sure there's some obscure thing that gives you two standard actions but as it stands you can only make one standard action per turn.

"Hmm... speaking of ruins, have you ever seen anything really old that looks out of place?"

"If it was really old, wouldn't it have been there for a while?" The turtle yawns, and begins to wiggle from side to side.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 18, 2012, 03:24:57 pm
Steve realized that Claire couldn't apply the bandage properly and grumbled quietly.

>Steve: Pull back the top part revealing your messy hair. Hold the mask in place with your free hand.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 03:35:44 pm
CT: Be the Cool Aid Kid at Imp 1.
[3,1+11=15]

AM: Don't have pdf with you; use skill anyway.
Actually, do you use skills as the are, or in addition to an attack?
That power is an immediate interrupt if one of your allies misses an attack or fails a skill check, not an attack.
Then Be "The One".
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 18, 2012, 03:48:33 pm
"Well... thanks for the information. I haven't been here long, but for me, tanning is probably a waste of time. Later."

(http://>Mimi: Head even norther through the water.)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 03:52:42 pm
CT: Be the Cool Aid Kid at Imp 1.
[3,1+11=15]

AM: Don't have pdf with you; use skill anyway.
Actually, do you use skills as the are, or in addition to an attack?
That power is an immediate interrupt if one of your allies misses an attack or fails a skill check, not an attack.
Then Be "The One".

Your attack hits and destroys Imp 1. Additionally, you rolled a brutal affront against the Ogre. Would you like to pursue it? It was 8s, by the way.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 04:43:00 pm
Your attack hits and destroys Imp 1. Additionally, you rolled a brutal affront against the Ogre. Would you like to pursue it? It was 8s, by the way.
Hmmmm... I wiiiill... go ahead and attempt it. May as well try these things out while I'm still relatively safe and it's not too risky even if I do get a Grave Blunder.
Do I roll the confirmation roll? I'm guessing I don't. Tell me if I do though, of course.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 05:02:00 pm
Your attack hits and destroys Imp 1. Additionally, you rolled a brutal affront against the Ogre. Would you like to pursue it? It was 8s, by the way.
Hmmmm... I wiiiill... go ahead and attempt it. May as well try these things out while I'm still relatively safe and it's not too risky even if I do get a Grave Blunder.
Do I roll the confirmation roll? I'm guessing I don't. Tell me if I do though, of course.

I do the roll. Unfortunately, it came up as a Grave blunder. Tragedy.

You lash out at both foes, destroying the imp, but unfortunately tripping yourself up with your whip! You fall, and take 7 damage. Your next attack roll will also be penalized by 1.

Your sprite attacks the remaining imp, wrapping it's ghosty tail thing around it's neck and choking it to death.

The Ogre swings an enormous fist at you, but you dive out of the path of the attack.

(http://tnypic.net/484b7.png)

Also, just to make this clear, you're still technically standing. You're only on the floor in game terms if I say that you're prone.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 18, 2012, 05:03:18 pm
Whoops forgot the action.

>Mimi: head even norther.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 05:10:01 pm
Whoops forgot the action.

>Mimi: head even norther.

You begin swimming in a northwardly direction. It's mostly more islands. For pete's sake, Hoth had more geographical variety than this.

You do spot an island with a bright light being emitted from the center. Cool!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 18, 2012, 05:16:59 pm
blade get on pesterchum I need advice about this voice recording thing

>Mimi: Head to the light.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 05:28:21 pm
CT: Be the Knight.
[6,2+11-1=18]
When it comes to sprite health, is that pretty much infinity/sprites don't take damage? I'm currently under the impression that that's a "yes" as that seems to make the most sense.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 05:46:53 pm
blade get on pesterchum I need advice about this voice recording thing

>Mimi: Head to the light.

You swim up to the island in question, and clamber onto the semi-dry sand. You find that the glow is coming from a gate that is inside a pool in the little donut of an island. If you go through, you'll likely have trouble getting back to Claire's land.

CT: Be the Knight.
[6,2+11-1=18]
When it comes to sprite health, is that pretty much infinity/sprites don't take damage? I'm currently under the impression that that's a "yes" as that seems to make the most sense.

Sprites do have their own hit point count, but even when they're taken out, they bounce back at the end of the encounter (unless I decide they are doomed to die, of course).

You unleash another attack, this time striking the Ogre in the face with your whip. It takes 12 damage from the assault. You can also choose to use a second wind as a free action, though you currently have 42 hit points.

Your sprite attacks the Ogre as well, hitting for 14 damage.

The ogre makes like the empire and strikes back, this time aiming for your sprite. Your companion is bashed for 10 damage.

No one moved, so re-posting the map would be redundant.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 18, 2012, 06:18:49 pm
Dejectedly return Ragna-usseless to the Sylladex. Question the Elder

"what happened t00 that pr00spitan battleship? an00ther questi00n. is there anything else 00f n00te d00wn here besides the mining 00perati00n and the temple? 00r even any islands?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 18, 2012, 06:23:55 pm
>Mikheal: Just use your Jet bike to get out and then make another attack on them.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 06:29:31 pm
Dejectedly return Ragna-usseless to the Sylladex. Question the Elder

"what happened t00 that pr00spitan battleship? an00ther questi00n. is there anything else 00f n00te d00wn here besides the mining 00perati00n and the temple? 00r even any islands?"

"The great metal beast? It was attacked by another, though it's attacker was of different color. There are other mining sites all over the planet, as far as we can tell. We occasionally receive word from other villages. There are islands, of course, but the crystal is not fertile - Nothing grows upon it."

>Mikheal: Just use your Jet bike to get out and then make another attack on them.

Okay, let's try this again:

What direction are you fleeing? Are you going to attempt to shift away first from the leader and second swordsman first, or jest go for distance? This is all important.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 18, 2012, 06:56:27 pm
Mimi thought about it for a moment, but ultimately decided she couldn't face the others.

>Mimi: Enter.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 07:12:29 pm
CT: Continue to Be the Knight.
And sure, I'll take that second wind thing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 07:15:53 pm
CT: Continue to Be the Knight.
And sure, I'll take that second wind thing.

Be the Knight is an Encounter Power. You can only use it once per fight.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 07:23:11 pm
CT: Continue to Be the Knight.
And sure, I'll take that second wind thing.

Be the Knight is an Encounter Power. You can only use it once per fight.
Oh.
Uhhhh CT: Threshecute then.
[5,1+11=17]
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 18, 2012, 07:41:24 pm
>Say Good-bye to my Turtle friends for now and go EXPLORE.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 07:45:20 pm
CT: Continue to Be the Knight.
And sure, I'll take that second wind thing.

Be the Knight is an Encounter Power. You can only use it once per fight.
Oh.
Uhhhh CT: Threshecute then.
[5,1+11=17]

You whip the Ogre again for 10 damage.

Your sprite mimic's your actions, hitting the ogre for an additional 9 damage.

The Ogre is now looking pretty winded. It returns to attempting to crush you with it's fist. It lands a glancing blow, but even that is painful. You take 8 damage.

All three of you are distracted however, when a young, soaking wet brunette appears in your living room in a flash of light.

>Mimi: Arrive.

You just did that! Get up to speed, yeesh.

(http://tnypic.net/880c6.png)

>Say Good-bye to my Turtle friends for now and go EXPLORE.

You start swimming in a direction that looks less explored than the others. Unfortunately, there's a lot of open ocean. It could take some time to find something worth, well, finding.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 18, 2012, 07:49:00 pm
"Hold on! I'm here now!"

>Mimi: TIDAL FOOORCE

4+4+11 I think? Either way, NO BRUTAL AFFRONT
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 18, 2012, 08:02:13 pm
RL: TO THAT GATE
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 08:05:11 pm
"Hold on! I'm here now!"

>Mimi: TIDAL FOOORCE

4+4+11 I think? Either way, NO BRUTAL AFFRONT

Okay. Just so you know, since you entered the battle late, you take bottom initiative.

RL: TO THAT GATE

A short trip later, and the gate deposits you outside Claire's house. Hmm. That one must be Claire's first gate.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 18, 2012, 08:09:29 pm
CT: Make that mofo regret setting foot in your house. The ogre, not Mimi.
[10,3+11=24]
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 08:15:28 pm
CT: Make that mofo regret setting foot in your house. The ogre, not Mimi.
[10,3+11=24]

You lash out with your whip again, doing another 12 points of damage to the beast.

Your sprite attacks it in turn, but misses.

The ogre, now clearly in a lot of pain, swings at you again. You dodge well out of the way though.

It proves to be the enemy's last combat error. Mimi lodges a crossbow bolt deep into the Ogre's skull, and the creatures bursts into grist.

VICTORY.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 18, 2012, 08:30:59 pm
RL: Enter house. Boggle vacantly at shenanigans.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 08:35:53 pm
RL: Enter house. Boggle vacantly at shenanigans.

Alex looks up as you enter, and notices your bandaged arm. "HEY, ARE YOU ALRIGHT?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 18, 2012, 08:42:06 pm
"Should be fine, just a minor burn. Just don't touch it, for the love of god. More importantly, I found a place with loot, but it's guarded really, really heavily. Looked like a weapon of some sort, but I couldn't get a good look before I got a fireball thrown at me. I left a giant trash heap over there, so we should be able to locate it later from the air once we all get some form of flight. For now, though, we kind of need to figure out how the hell to get up to that next gate."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 18, 2012, 09:27:09 pm
Spoiler: Talking to Moonlight (click to show/hide)

Steve looked up to notice Danielle. "Mimi isn't with you? She just pestered me, anyone know where she went?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 18, 2012, 09:49:02 pm
>Mikheal: Just use your Jet bike to get out and then make another attack on them.

Okay, let's try this again:

What direction are you fleeing? Are you going to attempt to shift away first from the leader and second swordsman first, or jest go for distance? This is all important.

Not sure why it would be important, because what I am aiming for is basically a restart, but whatever.

>Mikheal: Go with that second option.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 18, 2012, 10:01:16 pm
>Mikheal: Just use your Jet bike to get out and then make another attack on them.

Okay, let's try this again:

What direction are you fleeing? Are you going to attempt to shift away first from the leader and second swordsman first, or jest go for distance? This is all important.

Not sure why it would be important, because what I am aiming for is basically a restart, but whatever.

>Mikheal: Go with that second option.

A restart isn't going to be a thing. Not even Troy gets that luxury.

You pull your jetbike out of your sylladex, hop on, and start pulling away from the fight.

Unfortunately, not one of your enemies is willing to let you go so easily. The leader and both swordsbirds attack, and while the sword users miss, the Leader of the troop catches you upside the head with the back end of his polearm for 13 damage. You are thrown from your vehicle, hit the ground, and begin to fade.

The last thing you hear before blacking out is "Bind him, and stop the bleeding. Our majesty wants him alive. And grab that... Thing. I want it."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 18, 2012, 10:20:21 pm
Steve looked up to notice Danielle. "Mimi isn't with you? She just pestered me, anyone know where she went?"
"She got away. I'd like to think that she managed to jump through a gate by now, but I honestly have not a damn clue where she is."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 19, 2012, 03:15:20 am
"welcome back! is this what that email was about?"
> Claire: Finish applying directly to the forehead.
also yay there's wifi but only at night booo but i'm coming home in a day or so yaaay
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 19, 2012, 01:09:34 pm
>Mikheal: Skip to the next time your awake.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 19, 2012, 01:13:21 pm
>Sing. Singa Song. To Pass the TIME. Of exploring


http://www.youtube.com/watch?v=T9_EQ_NyY0M
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 19, 2012, 01:50:12 pm
>Mimi: Be elitist about your awkwardness expertise

Spoiler: Student and Teacher (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 03:48:47 am
"SO WHAT DO WE DO NOW? DO WE GO LOOK FOR MIMI?" Alex asked with some hesitation. He didn't know what they others were thinking.

Also, Apples, now would be a good time to do your alchemy. Remember, if you have questions, ask.

Once whatever is happening at Claire's and Emily's houses is decided, we'll move on with Troy and Mikhael.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 20, 2012, 03:57:20 am
"nah, i think she could use the alone time. i say we go treasure hunting."

Also a semi-related question: are you allowed to make 2 items that are exactly the same, so you have double the chance of drawing it? Like, can someone make (example) 4 healing items, all with the same abilities/traits?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 04:15:18 am
"nah, i think she could use the alone time. i say we go treasure hunting."

Also a semi-related question: are you allowed to make 2 items that are exactly the same, so you have double the chance of drawing it? Like, can someone make (example) 4 healing items, all with the same abilities/traits?

You could definitely do that.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 20, 2012, 08:59:22 am
"i'M GoINg To fiNd MiMi. yOu caN Go TreASuRE hUNTing wiThOUt Me."

>Steve: Leave in search of a gate.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 20, 2012, 11:38:47 am
Also, Apples, now would be a good time to do your alchemy. Remember, if you have questions, ask.
I have 10 alchemy points, right? That's probably not the only question; I'll likely accrue more as the alchemization process goes on.

"I wanna try that out. I guess I'll make a razor wh!p. Then maybe some g!ant Gushers."
Emily pulls out a capchalogue card with an image of a razor on it, then capchalogues her whip and pulls it back out in card form. Holding one card in each hand, she asks "So I can comb!ne these?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 20, 2012, 12:04:52 pm
I have 10 alchemy points, right? That's probably not the only question; I'll likely accrue more as the alchemization process goes on.

You do have 10 points in a way. You need to spend the points in levels. You have a 1 point item, a 2 point item, a 3 point item, and a 4 point item. You can break up the points (a 3 point and a 1 point item instead of a 4 point item), but you can't combine points (the 3 point and the 4 point cannot be used together to make a 7 point item). I hope I explained that well.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 12:21:17 pm
"I honestly think we should find our way through the gates, since I'm kind of tired of getting wet and ALL THESE FROGS ASDGALKSDJGLKASJDG. So I'm going to be working on making a ladder or jetpack of some sort. Anyone have anything that could help?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 20, 2012, 05:07:19 pm
Heh... suddenly I realize the genius of the alchemy system. If you keep making low-point items (like starting with a 3- or 4-pointer) every level and keep taking upgrade on each one, you can add a 1-point upgrade onto the item every level for nearly no cost. Possibly increasing the price when at later levels but making sure to keep it at level - 2. By doing this you can avoid Rare cards no matter what.

>Mimi: Look up from Emily's roof to make sure the gate is there.

EDIT: Every day that goes by the OP image I made looks worse and worse.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 20, 2012, 05:36:29 pm
That reminds me of another question: making a 2 handed weapon when you only have the 1 handed version of the kind abstratus means you have to put the Portfolio Upgrade again, right?



E: which reminded me of yet another question: can you make a regular alchemy item at level 10 or is it only God Tier/Epic Alchemy? And what's the difference between plain ol level-up alchemy and the Epic one?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 07:32:33 pm
"I honestly think we should find our way through the gates, since I'm kind of tired of getting wet and ALL THESE FROGS ASDGALKSDJGLKASJDG. So I'm going to be working on making a ladder or jetpack of some sort. Anyone have anything that could help?"

Alex retrieves his rocketpack, and reads the code off to Danielle. "YOU COULD PROBABLY MAKE SOME OTHER KIND OF ROCKET WEAR, IF YOU WANTED."

Heh... suddenly I realize the genius of the alchemy system. If you keep making low-point items (like starting with a 3- or 4-pointer) every level and keep taking upgrade on each one, you can add a 1-point upgrade onto the item every level for nearly no cost. Possibly increasing the price when at later levels but making sure to keep it at level - 2. By doing this you can avoid Rare cards no matter what.

>Mimi: Look up from Emily's roof to make sure the gate is there.

EDIT: Every day that goes by the OP image I made looks worse and worse.

Well, it is only a free half point, but it is extremely useful. It's actually what I've been doing with Alex's weapons.

You head out to Emily's roof. As sure as anything, there are multiple gates above Emily's home, each one farther away then the last.

As for the cast image, since we've replaced two characters since you made it, it could use an update. *nudge nudge*

That reminds me of another question: making a 2 handed weapon when you only have the 1 handed version of the kind abstratus means you have to put the Portfolio Upgrade again, right?



E: which reminded me of yet another question: can you make a regular alchemy item at level 10 or is it only God Tier/Epic Alchemy? And what's the difference between plain ol level-up alchemy and the Epic one?

No, you can swap between making 1 or 2 handed weapons, it's just that when you make a weapon, you need to specify whether it is 1 or 2 handed. The only exception is your 'default' weapon.

As for level 10 alchemies, for God tiers and class ascensions (or whatever they're called), you get 9 points, and it follows all the rules it would otherwise.

Signature Alchemy players get some special rules. They get 10 points, no more no less, and it gets some special traits, the most important being that it never, ever leaves their hand, and doesn't take up a spot in their hand. Also, their hand size increases.

"i'M GoINg To fiNd MiMi. yOu caN Go TreASuRE hUNTing wiThOUt Me."

>Steve: Leave in search of a gate.

You leave the house. Where will you search for Mimi?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 20, 2012, 07:33:23 pm
>Mikheal: Skip to the next time your awake.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 20, 2012, 07:36:02 pm
"Pretty, aren't they? I was pass!ng the t!me before the !mps came by just star!ng at them." Emily pauses. "How're we gonna reach them? I recall someth!ng be!ng sa!d about enter!ng them."

EDIT: Every day that goes by the OP image I made looks worse and worse.
WELCOME TO THE WONDERFUL WORLD OF LEARNING TO ART

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 07:40:05 pm
"Pretty, aren't they? I was pass!ng the t!me before the !mps came by just star!ng at them." Emily pauses. "How're we gonna reach them? I recall someth!ng be!ng sa!d about enter!ng them."

EDIT: Every day that goes by the OP image I made looks worse and worse.
WELCOME TO THE WONDERFUL WORLD OF LEARNING TO ART

Spoiler (click to show/hide)

RL also prototyped a training dummy.
PA also prototyped a ghost file.
SS prototyped a deck of cards and also a fish.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 20, 2012, 07:43:35 pm
No, you can swap between making 1 or 2 handed weapons, it's just that when you make a weapon, you need to specify whether it is 1 or 2 handed. The only exception is your 'default' weapon.
Groovy. That sure frees up a lot of stuff. -goes back to planning for TEH FUTURES-
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 20, 2012, 07:45:50 pm
CR: Sword, and a Black Mage Chocobo Plush

I checked the sea for a while, so maybe inland?

>Steve: Head inland
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 07:56:51 pm
RL: Make a shitton of jet-gear. Stow it in the sylladex, except for the jet-helmet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 08:09:47 pm
RL: Make a shitton of jet-gear. Stow it in the sylladex, except for the jet-helmet.

You go to make some jet-gear, but you don't have enough grist to make any. It's a lot more expensive than the diving gear you made.

I checked the sea for a while, so maybe inland?

>Steve: Head inland

There isn't a lot of inland to head to. The island is extremely small. There's a very small amount of beach between the house and the ocean.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 08:12:39 pm
RL: Wonder why you haven't been attacked for a solid 10 minutes, at least. SOMETHING BIG MUST BE COMING
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 20, 2012, 10:06:49 pm
Hey. Hey guys.

The RPG that I'm running has its own MSPA style adventure. (http://mspfanventures.com/?s=608&p=1)

U jelly yet? *Trollface*
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 10:35:19 pm
Hey. Hey guys.

The RPG that I'm running has its own MSPA style adventure. (http://mspfanventures.com/?s=608&p=1)

U jelly yet? *Trollface*
Implying we're jelly? This, my good sir....

THIS MEANS WAR.

brb makin' sprites for TB, BT, and the rest of the gang who don't have any
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 20, 2012, 10:48:10 pm
Didn't we have one started by FFS until he got bored of doing it and it died?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 10:51:48 pm
Didn't we have one started by FFS until he got bored of doing it and it died?
Yes, but that was less canon and more AL derping around with things.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 20, 2012, 11:00:10 pm
U jelly yet? *Trollface*
Implying we're jelly? This, my good sir....

THIS MEANS WAR.

brb makin' sprites for TB, BT, and the rest of the gang who don't have any
They better not be sprites of the sprites, 'cause I'm already doin' that. If you wanna try to make yo' own, then i'ss ON, sistagur'.

Yes, everyone is a sistagurl, even the dudes. Which I guess means we're all family. And families tend to fight. Wait does that mean you DID just challenge me? WAR, I SAY
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 20, 2012, 11:04:11 pm
RL: Wonder why you haven't been attacked for a solid 10 minutes, at least. SOMETHING BIG MUST BE COMING

You are suddenly struck by a burst of paranoia. Aside from what you found under that trapdoor, you haven't seen a single underling since you arrived on Claire's land.

They are planning something.

Hey. Hey guys.

The RPG that I'm running has its own MSPA style adventure. (http://mspfanventures.com/?s=608&p=1)

U jelly yet? *Trollface*
Implying we're jelly? This, my good sir....

THIS MEANS WAR.

brb makin' sprites for TB, BT, and the rest of the gang who don't have any

If someone is willing to make assets, I can write-up the game in a Suggestion Game format.

Didn't we have one started by FFS until he got bored of doing it and it died?
Yes, but that was less canon and more AL derping around with things.

Implying that Alex does anything but be a derp in canon.  :P

U jelly yet? *Trollface*
Implying we're jelly? This, my good sir....

THIS MEANS WAR.

brb makin' sprites for TB, BT, and the rest of the gang who don't have any
They better not be sprites of the sprites, 'cause I'm already doin' that. If you wanna try to make yo' own, then i'ss ON, sistagur'.

Yes, everyone is a sistagurl, even the dudes. Which I guess means we're all family. And families tend to fight. Wait does that mean you DID just challenge me? WAR, I SAY

Yay, art cascade!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 20, 2012, 11:12:37 pm
Implying that Alex does anything but be a derp in canon.  :P
Last I checked, massacres don't count as derping.

And I think I'll let Apples make her sprite sprites while I handle a few of the troll sprites. Since she's several orders of magnitude better at arting than I am.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 21, 2012, 01:03:46 am
Implying we're jelly? This, my good sir....

THIS MEANS WAR.

The two threads go into an art war, and I win. :P

>Steve: Comb the small section of inland for anything that might hide a gate. Mimi seriously couldn't have gone far.

[9,4+16] = 29 (Searching for stuff)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 21, 2012, 01:05:40 am
In completely unrelated news, I really ought to come up with a symbol for Claire, like John's slimer, Dave's record, things like that.
I have an idea, but it's kind of sucky. But then I can't exactly ask for help here because then it'll be like "come on bro it's your character, you think of something".

Also I see Apples has a good handle on the "sassy black narrator woman who don't need no man" (is that what it's called? I forget) feel. :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 09:10:02 am
Hey. Hey guys.

The RPG that I'm running has its own MSPA style adventure. (http://mspfanventures.com/?s=608&p=1)

U jelly yet? *Trollface*

Hey, not bad. Not bad at all. Are you doing the animating/drawing for this or someone else?

>Mimi: Ask Emily's sprite if it would carry them to the gate.

EDIT: The main character in that makes me think of Claire :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 21, 2012, 09:47:22 am
The first panel is by Edio, but it looks like anyone in the group can add pages.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 21, 2012, 03:09:01 pm
Yeah, as long as it isn't a drastic change in art or perspective (Or something non canon), you can add as many pages as you want.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 03:52:27 pm
...Now I wish Edio would mirror something like that so we could all collab on a MSPFA.com adventure based on this game  :'(

It would certainly keep one or two authors from burning out.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 21, 2012, 04:07:14 pm
Why don't you start it then? :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 04:12:35 pm
Because I don't have the ability to start anything on that website and I'd rather do it there where everyone can add pages than on a forum. And last time I checked you have to have run an MSPFA on the MSPA forums to do that. Unless they changed that policy.

EDIT: Can't find that anywhere. I messaged nixshadow for editing rights. I'll let you guys know what comes up.

EDIT2: How would suggesting for that even work? I could set up a suggestion email, but I have no idea otherwise.

EDIT3:

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 21, 2012, 05:02:29 pm
Twas not aware that Alex had Elf pictures in his room.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 05:18:33 pm
It seems appropriate since he's supposed to be a fantasy novel nerd.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 21, 2012, 05:19:53 pm
Spoiler (click to show/hide)

GLORY.

A young man stands in his bedroom. Today isn't his thirteenth birthday, but it is a good a time as any to give him a name. What will the name of this young man be?

>George Lucas.

Try again chucklenuts.

Twas not aware that Alex had Elf pictures in his room.

Strictly speaking, Alex's parents have him under a non-print media blackout. Snagging him a poster from the film adaptation of his favorite book series is the kind of thing his bro would do though.

It seems appropriate since he's supposed to be a fantasy novel nerd.

And truly, that is the more important thing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 05:32:01 pm
Guess what guys?

GUESS WHAT? (http://mspfanventures.com/?adv=610)

Now to find some easy software to use as a suggestion box.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 21, 2012, 05:38:03 pm
Mad thumbs up, yo.
How bout we just email you? Or PM you?.. nah that's stupid.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 05:45:36 pm
Suggestions go here. (http://ironyland.net76.net/box/index.php)

You have to have editor access on MSPFA to start editing Hamstock if you want to help out with pages. If that's that case I can send you the psd's. Either way, I'm going to see how far I can get without diverging too much from this game's canon. I won't be including characters that are gone now.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 21, 2012, 06:01:02 pm
Suggestions go here. (http://ironyland.net76.net/box/index.php)
I'm going to see how far I can get without diverging too much from this game's canon. I won't be including characters that are gone now.

You won't get very far then.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 06:18:38 pm
Probably not. I mean, the whole start of the game was mostly a sea of pesterlogs. And there's the fact that TP and JF have the intruders' stories... etc.

I might try to stay true to the characters and the general theme of the session but make things more tightly-wrapped and character-focused.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 21, 2012, 06:32:32 pm
Well, just remember to portray Alex as an enormous chicken-shit.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 21, 2012, 06:36:23 pm
RL: Be paranoid. Hide behind the couch.

because we should probably get back to the game :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 21, 2012, 06:54:45 pm
Well, just remember to portray Alex as an enormous chicken-shit.

And Mikheal as a Headstrong Egocentric badass Dude whos also has an violently war- Wait. Those are spoilers.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 21, 2012, 07:00:41 pm
Also I see Apples has a good handle on the "sassy black narrator woman who don't need no man" (is that what it's called? I forget) feel. :P
Sassy? Check. Black? Check. Female? Check. Don't need no man? That one is optional, but certainly check. Also optional is that she is large.
I can do a near-perfect imitation; all I need to do is learn to snap my fingers in rapid succession and do that head-moving thing.

Good news and bad news and more good news which is really just an extension of the aforementioned good news: I have 3/4 of them done. I'm not doing the other quarter because Babe Ruth's head is too complex for me, and I wasn't too sure how to go about making Mikheal's dad (even though he'd have a medieval helmet on*).
But hey, the ones I did do came out pretty nice.
Spoiler: SPRITES, WHOO (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 21, 2012, 07:16:51 pm
Note how there are two cardfishsprites, the only difference being a color switch-- probably about half (or more) would be variations on dadknightsprite

Awsome. Just keep in mind that he duel wields the stuff that Mikheal normally swings around with both his hands.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 21, 2012, 07:34:03 pm
Note how there are two cardfishsprites, the only difference being a color switch-- probably about half (or more) would be variations on dadknightsprite.[/spoiler]

Awsome. Just keep in mind that he duel wields the stuff that Mikheal normally swings around with both his hands.
>implying I was gonna make more
IIIIII'm not gonna give anyone hands. Those are tough to draw, even by pencil, let alone by plain pixel. Also, when I make variations, they're not always very noticeable ones like colors or accessories; they could be a single pixel of variation. Literally no thought goes into making the variations, the thought comes in with noticing that they're there. The challenge is choosing which ones to scrap. I keep them because... well, it's kinda like hoarding. I know I'll never use the extras or it's pointless to keep them, but I do it anyway. I'm actually trying to stop doing that with the stuff I make, I have the urge to do it a lot but it's a bad habit that's sometimes more trouble than it's worth.

...Whoops, accidentally typed too many words there. Oh well.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 21, 2012, 08:00:41 pm
I never said he had to wielding them. Just having them hanging off his back if you are going to do him. Its not a huge deal.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 21, 2012, 08:37:55 pm
I never said he had to wielding them. Just having them hanging off his back if you are going to do him. Its not a huge deal.

The sprite sheet Jervous made came with Mikhael's sword on it's own. That could be edited rather simply. I might do it later.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 21, 2012, 08:55:42 pm
AW NUTS I accidentally saved over Alex's room template. Before I rage about that I should probably switch to a different character.


>Mimi: Ask Emily's sprite if it would carry them to the gate.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 22, 2012, 03:49:12 am
So what's the deal over at Claire's house? It looks like the main consensus is to go up to the gate while Steve investigates the Case of the Runaway Brunette. We all have fly-y items and/or other means of getting up, so..
> Alex, Claire, and Danielle: LIFDOFF into the sky
Or,
fly up away to the sun gate you fucknig pieces of gargbage
e: My favorite play is Much Ado About Nothing.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 22, 2012, 04:34:16 am
So what's the deal over at Claire's house? It looks like the main consensus is to go up to the gate while Steve investigates the Case of the Runaway Brunette. We all have fly-y items and/or other means of getting up, so..
> Alex, Claire, and Danielle: LIFDOFF into the sky
Or,
fly up away to the sun gate you fucknig pieces of gargbage
e: I'm also considering changing Claire's last name in light of the race discussion by Hussie a while back and I'd like to keep it more ambiguous, not to mention The Ectobiology Nightmare. I don't recall anyone ever bringing up her ethnicity or last name ever so I think it'd be a pretty smooth change. Would this be okay?

Danielle doesn't have one. But, it wouldn't be difficult to haul her with us. And if you want to change your characters last name, that's fine, but I don't think it's a big ol' deal.

RL: Be paranoid. Hide behind the couch.

because we should probably get back to the game :P

"DANIELLE, WHAT ARE YOU DOING?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 22, 2012, 09:38:59 am
I suppose there isn't much inland to search. I give up. We'll have to figure it out what were doing next as a group.

>Steve: Give up searching and head back.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 22, 2012, 12:53:35 pm
"We haven't been attacked recently. There's something big coming, I just know it."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 22, 2012, 12:57:46 pm
"she has a bit of a point, i haven't seen anything since the first imps.. but i think we're good for at least a little longer."

Sweet. Comin' up with last names is hard though so I don't have one just yet. But it's happening.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 22, 2012, 04:00:46 pm
"IT IS WEIRD THAT WE HAVEN'T SEEN ANY ENEMIES BESIDES THE DERSITE SINCE WE GOT HERE. BUT WHAT'S OUR NEXT MOVE? WE CAN'T JUST SIT AROUND AND DO NOTHING ALL DAY."
I suppose there isn't much inland to search. I give up. We'll have to figure it out what were doing next as a group.

>Steve: Give up searching and head back.

"OH, HEY, YOU'RE BACK!"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 22, 2012, 04:05:26 pm
"ThIS iSLanD isN'T VEry BiG. i CoULDn'T sEE whERe mimI wEnT. We'LL hAvE To TrY tO pEsTeR Her."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 22, 2012, 04:13:53 pm
>Mikheal: Skip to the next time your awake.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 22, 2012, 04:22:14 pm
>Mikheal: Skip to the next time your awake.

Once whatever is happening at Claire's and Emily's houses is decided, we'll move on with Troy and Mikhael.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 22, 2012, 05:40:51 pm
Oh sorry, I must've missed that.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 23, 2012, 04:24:43 am
E: me being dumb
and now... to wait for something exciting to happen.
e: also i made some shitty new outfits a few days back but they are very shitty and they would have to wait til next alchemy anyway
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 23, 2012, 04:37:37 pm
"Well, I guess maybe I could torrent enough grist from the rest of everyone to make a duplicate rocket-thing, and then we could fly up."

RL: Make a rocket helmet.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 25, 2012, 12:11:11 am
Both a bump post and a congratulatory post.

Congratulations, Blade, you have managed to run this for so long and so well that it has begun invading my dreams.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 02:22:48 am
I swear I saw a guy who looked like Troy a while ago.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 09:07:30 am
I swear I saw a guy who looked like Troy a while ago.

Your not the first. Every day I'm in school I walk some guy in a purple Jacket strikingly similar to Brians. Too bad we kicked him out  :(
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 10:09:51 am
Congratulations, Blade, you have managed to run this for so long and so well that it has begun invading my dreams.

I WANT THE DETAILS
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 10:37:45 am
Congratulations, Blade, you have managed to run this for so long and so well that it has begun invading my dreams.

TELL US.

TELL US MOAR.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 25, 2012, 11:32:41 am
Congratulations, Blade, you have managed to run this for so long and so well that it has begun invading my dreams.
Hopefully Emily wasn't in it. I mean, unless you're into that.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 11:48:43 am
Looks like we're pretty much waiting on the BIG MAN now.

Where could he be?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 25, 2012, 11:51:52 am
Congratulations, Blade, you have managed to run this for so long and so well that it has begun invading my dreams.

I WANT THE DETAILS
You asked for it.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 11:52:42 am
........what
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 12:06:55 pm
(http://tnypic.net/aa5bb.png)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 12:33:28 pm
One picture is not enough.

We need to document the entire thing in comic form.

Edit: We should also get an updated nonsensical shipping chart for the lolz.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 01:07:04 pm
Anyone got a dartboard and 4 different colored darts? We could use those.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 01:28:25 pm
Spoiler: Partially sensical (click to show/hide)
Spoiler: Nonsensical (click to show/hide)

NO SHAME

EDIT: Forgot to add Steve/Danielle text.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 25, 2012, 01:39:15 pm
OBJECTION. Troy hands out friendship like fine cigars. Sweet sweet friendship cigars.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 03:01:43 pm
Spoiler: Partially sensical (click to show/hide)

I like that I have the pleasure (?) of being the first character to have Redrom with Danielle.

YOU HEAR ME?

I WAS THERE BEFORE IT WAS COOL.

Edit: I also cracked up when I saw "Doesn't actually want to see his gaint Sword."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 03:40:14 pm
Spoiler: Birdlog (click to show/hide)

>Birds: Give GK his helmet back

EDIT: WWWWAAAAIIIITT WAIT WAIT WAIT.

I JUST REALIZED SOMETHING.

There's no First Guardian in this session (even though a while back I suspected BT to be that whatever). We must have a Doc Scratch equivalent.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 25, 2012, 09:14:16 pm
There's no First Guardian in this session (even though a while back I suspected BT to be that whatever). We must have a Doc Scratch equivalent.
Spoiler: Just a suggestion. (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 09:21:00 pm
This adventure sure likes to jump from extreme gritty dark RP to goofy happy funtimes RP real quickly :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 25, 2012, 09:23:00 pm
This is silly. Who are we waiting for anyways?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 09:26:13 pm
We're waiting for Blade to come back and for you, Claire, Danielle and Alex to decide where to go. Obviously you're going to have to do some swimming to get anywhere, or tell Claire's sprite to carry you all up to the gate.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 25, 2012, 09:28:36 pm
This adventure sure likes to jump from extreme gritty dark RP to goofy happy funtimes RP real quickly :P
Sounds like homestuck, honestly.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 10:09:26 pm
This adventure sure likes to jump from extreme gritty dark RP to goofy happy funtimes RP real quickly :P
Sounds like homestuck, honestly.
True. Except the change is often much more drastic.

Also, I know this is off-topic, but for some reason I keep getting the idea in my head that Mikheal will end up swooning all the Female members of the group except for the one he wants (http://tvtropes.org/pmwiki/pmwiki.php/Main/UnwantedHarem), which is of course his one true homosex Love buddy Alex Danielle.
((And now you have the unwanted mental image of a overly testosterone filled Homo-Sex scene between Mikheal and Alex as well.))
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 10:26:00 pm
.... D:
D: D: D: D: D:


You know, why's there a :D emote but not a D: one?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 25, 2012, 10:31:24 pm
((And now you have the unwanted mental image of a overly testosterone filled Homo-Sex scene between Mikheal and Alex as well.))

Spoiler: I'm sorry. (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 25, 2012, 10:47:56 pm
((And now you have the unwanted mental image of a overly testosterone filled Homo-Sex scene between Mikheal and Alex as well.))

Spoiler: I'm sorry. (click to show/hide)

Am I an uncultured swine for not getting the reference?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 25, 2012, 10:53:29 pm
((And now you have the unwanted mental image of a overly testosterone filled Homo-Sex scene between Mikheal and Alex as well.))
Spoiler: I'm sorry. (click to show/hide)
Am I an uncultured swine for not getting the reference?
On the contrary, you'd be somewhat of an uncultured swine if you did get the reference. That being said, I myself llol'd heartily at it.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 25, 2012, 11:32:11 pm
AAAAUUUUUUUUGGGGGHHHHHHHHHHHH NOOOOOO
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 26, 2012, 12:44:19 am
Let's continue with the story and put this page behind us. Far behind us.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 26, 2012, 02:15:58 am
Agreed. So agreed.

So yeah I'm pretty sure we're ready, Danielle's stealing grist to make fly-y stuff. I think.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 26, 2012, 10:17:20 am
And now I know what the reference is.
...
And now I wish I didn't.

Let's continue with the story and put this page behind us. Far behind us.
I agree, these last few pages have been weird.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 26, 2012, 07:12:27 pm
Let's continue with the story and put this page behind us. Far behind us.
I agree, these last few pages have been weird.
OBJECTION, these last few pages have been great.
Also if you go back and reread, you'll see that most of it was ffs's fault.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 28, 2012, 01:22:57 am
So hey guys I found a pretty cool song that I think fits Claire pretty well. (http://www.youtube.com/watch?v=LCST1r2ItOc)
also. bimp

please ignore the fact that the song is from a magical girl anime, it's a good song
please
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 02:41:52 pm
Hey everyone, sorry I dropped off the face of the earth for a week.  I do apologize for that, and I take no pleasure in being not involved in the sweet, shippy goodness.

The partially sensical chart is my new favorite shipping chart.

Also, the final word on Alex's feelings for Danielle: He will always be diamonds for her, in every possible universe in which they know each other. Sorry, the everyone is redrom for Danielle chain is broken. You may weep now.

Apples, have you made your alchemies yet? Now is the time.

And Theros, just to make sure we're on the same page, that rocket helmet you're making is a one time use deal, and isn't going into your personal sylladex.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 28, 2012, 03:05:45 pm
I assume you have no comment on this then?
Spoiler: I'm sorry. (click to show/hide)
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 03:06:30 pm
The reference is, quite naturally, completely lost on me.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 28, 2012, 03:09:28 pm
The reference is, quite naturally, completely lost on me.
Good. Its within your best interests to KEEP it that way.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 28, 2012, 03:10:36 pm
And Theros, just to make sure we're on the same page, that rocket helmet you're making is a one time use deal, and isn't going into your personal sylladex.
Yeah, I figured.

And I'm proud to say I didn't get the reference either. And I don't want to.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 03:18:31 pm
Actually, I'm pretty curious. Not much outside of straight up gore phases me too bad. I wouldn't even know where to begin finding out what the joke is though.

Also, The Fool, I forget, are you heading with Alex, Claire and Danielle?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 28, 2012, 03:29:39 pm
I couldn't find the gate, so I'd be traveling with them.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 28, 2012, 03:39:19 pm
Actually, I'm pretty curious. Not much outside of straight up gore phases me too bad. I wouldn't even know where to begin finding out what the joke is though.

No. Its not what you think it is. I know what your thinking. I have the same mindset in that reguard.

YOU DON'T WANT TO KNOW.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 03:50:30 pm
I couldn't find the gate, so I'd be traveling with them.

Finally somewhat in order, the group heads up onto Claire's roof, then retrieves their respective flight gear.

"UH, STEVE, DO YOU HAVE SOMETHING TO FLY WITH? IF YOU DON'T, I COULD GIVE YOU A LIFT, I THINK."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 28, 2012, 04:36:57 pm
HARMONY.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: The Fool on February 28, 2012, 04:49:11 pm
"SuRE. i CoUlD uSE a RiDE to tHe GatE. lET's dO thIS!"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 04:59:18 pm
"RIGHT." Alex walks over behind Steve, hooking his arms just under the ninja's rib cage. "HM, MAYBE I SHOULD MAKE ONE WITH EXTRA SPACE TO STAND LATER." And with that statement, Alex shoots the pair up into the air, rocketing toward the second gate. Well, actually, the rocket moves a fair bit slower than it normally does. It wasn't meant to support two. The two quickly reach the second gate, but Alex hangs back a bit.

"UH, WE'RE GOING THROUGH WHICH ONE? I DON'T THINK WE ACTUALLY TALKED ABOUT IT."
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 28, 2012, 06:01:03 pm
"Huh, I guess we actually could go through whichever one we want, couldn't we? Let's go with the... fifth one, I guess. We don't want to go too far and run in to something truly horrible intended for end-game players, do we?"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 28, 2012, 06:08:27 pm
So I was playing around with this random melody/bassline/percussion generator and most of the stuff it throws out is not so great but then I got this composition and I was like WHOA. It makes a perfect Leitmotif for Mimi. So I spent a full hour editing it to get the sound just right (had to change up some of the notes too). It's sorrowful, haunting and, at times, distorted. I also made a quick lame album cover (Click to download):

(http://tnypic.net/491b1.png) (http://www.mediafire.com/?5vy4d11ttirf6et)

I think this counts as a future bribe.

EDIT: Oh yeah, welcome back Blade!
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 28, 2012, 06:37:06 pm
stuff
I approve.

Now what was this percussion generator, and is it supposed to cost money?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 28, 2012, 06:39:19 pm
aw no he's alive and back awwww Hooray for Blade's return!

and: Please link us to this Machine of Great Wisdom and Truth.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 28, 2012, 06:52:33 pm
stuff
I approve.

Now what was this percussion generator, and is it supposed to cost money?

Well, it doesn't export the percussion part (that's why there's no percussion in the song there). It's free, though, and you can find it here: http://codeminion.com/blogs/maciek/2008/05/cgmusic-computers-create-music/

You can listen to the stuff it creates for hours.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: SirAaronIII on February 28, 2012, 07:30:09 pm
Man, the best thing I have to make music with is Org Maker, from the guy who made Cave Story. It's pretty good and easy to use but it takes so much time and is hard to make really good sounding stuff.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 07:52:49 pm
This program is a wizard. It threw out a passably strife-y theme on the first generation. I'm impressed. I'm going to hold onto that, and tweak it if I can. It's a neat little program.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 28, 2012, 08:09:21 pm
When it comes to strife themes, I have one song set in my head for Mikheal. (http://www.youtube.com/watch?v=vyCTkh35zbw&list=FL_3OdosQzpDxKjBn5Bo5m5w&index=5&feature=plpp_video)

And also one for his Grimdark mode which will happen at one point or another. (http://www.youtube.com/watch?v=4GqanPiWthk&feature=related)

And on the manner of Grimdarks: not to spoil Mikheal's personal story, but I'm just going to say theres a reason the dark gods choice him over people like Mimi or Alex in the group.  8)

Also yes I do like my Touhou musics
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 08:15:48 pm
And on the manner of Grimdarks: not to spoil Mikheal's personal story, but I'm just going to say theres a reason the dark gods choice him over people like Mimi or Alex in the group.  8)

Spoiler Alert: Alex and Mimi are too far from the furthest ring to easily chat with.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: freeformschooler on February 28, 2012, 08:19:04 pm
And on the manner of Grimdarks: not to spoil Mikheal's personal story, but I'm just going to say theres a reason the dark gods choice him over people like Mimi or Alex in the group.  8)

Other than Mimi and Alex being from Prospit (and thus cut off from the dark gods' voices but not the clouds), you mean? :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 28, 2012, 08:33:14 pm
Dark Gods of Friendship of the Most Harmonious Ring?
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on February 28, 2012, 08:34:08 pm
...

I wasn't thinking about that at the time >.>
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 28, 2012, 08:43:18 pm
The just reached out to with their many chattering tongues and ever grasping claws for hugs.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Blade Master Model 42 on February 28, 2012, 08:53:57 pm
The just reached out to with their many chattering tongues and ever grasping claws for hugs.

I'm seeing the group meeting the elder gods in the flesh, in my head. The two foremost things I see are Troy handing out the indiscriminate bro pale-love, and Alex nearly pissing himself in a corner.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Riccto on February 28, 2012, 09:03:33 pm
"y00u are l00king quite well t00day Shub. h00w are the th00usand y00ung treating y00u?"

"narly y00u are l0000king gnarly t00day? been hitting the bench?"

"g00nd00rath, t00gether we will fist bump the universe"
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: TherosPherae on February 28, 2012, 09:05:23 pm
The just reached out to with their many chattering tongues and ever grasping claws for hugs.

I'm seeing the group meeting the elder gods in the flesh, in my head. The two foremost things I see are Troy handing out the indiscriminate bro pale-love, and Alex nearly pissing himself in a corner.
And now I have the urge to draw Troy being psychotherapist for mind-bending deities.

In other news, I'm playing around a bit with that thing FFS linked to. Right now, I'm working on a theme for TE. Ironically, I was trying to get one for CA or RL.
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: applesauce machine on February 28, 2012, 09:19:17 pm
I'm creating some alchemy cards now. Once I finish, I'll join in this try-to-create-a-character-song-with-the-thing-ffs-showed-us bandwagon.

EDIT: Uhhh actually I think I might have to finish tomorrow. Sorry.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on February 29, 2012, 12:24:57 am
Here's Steve's theme: Ninja Sage (http://www.mediafire.com/?hbm04lm64w8tspt). The name is not exactly original, but it is certainly descriptive. :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on February 29, 2012, 12:57:53 am
I messed around a bit with it, it's pretty cool, but I kind of feel like it's cheating, what with the "making a song in seconds compared to my taking ages and long times". I'm just bitter though.
So what settings are you all using?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on February 29, 2012, 01:06:27 am
I mostly messed only with the two settings it prompts for when you start it up. I set it to modern song structure and Simple Punk Rock Style arrangement.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on February 29, 2012, 01:24:52 am
Just play with it. I used modern song composition, a faster than normal BPM, and the swinging blues algorithm. I swapped out instruments using another program, and added some filters and minor effects.

I just opened my song in VLC player, and I got a MLP fanpic along with it. This is going to bother me so much. Where did it even come from!?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on February 29, 2012, 01:29:51 am
I messed around a bit with it, it's pretty cool, but I kind of feel like it's cheating, what with the "making a song in seconds compared to my taking ages and long times". I'm just bitter though.
So what settings are you all using?
For RL's theme, I'm playing around with the Simple Instrumental March setting. TE's theme came from the ballad setting, and I got a pretty decent TB Strife theme out of the Punk Rock setting and a bit of editing. I also tend to shift stuff to four-thirds faster than the preset BPM depending on what I'm aiming at.

Who's for taking all of these and throwing them into an album?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 01, 2012, 12:08:54 am
Who's for taking all of these and throwing them into an album?
I am. Maybe post their respective album art (if they all have any) in the OP and their links, or bandcamp or something since downloading things just to listen to them might be a bit of a hassle for some.
Also, I couldn't even get the cgMusic thing to open because I have dll problems, but that's a whole other topic.

Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 01, 2012, 12:17:12 am
Just a warning, but that whip only does 2[W] when you use the once per encounter ability. Otherwise it just does 1[W] like normal, but the unreliable trait stays with it at all times. Just something to keep in mind.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 12:21:31 am
Also, I couldn't even get the cgMusic thing to open because I have dll problems, but that's a whole other topic.
I did too, so I just nabbed the dlls off the interwebs, virus scann'd them, and threw them in the cgMusic folder. Worked like a charm, and it was free.

Right now, I'm busy being annoyed at FL Studio's demo version because I can't get the instruments in TE's Theme to match his Strife theme. I WANT MOAR GLOCKENSPIEL DAMMIT
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 12:45:39 am

So, that's Level two (one point), Level three, (two point), and half of a Level four (three points) alchemies then? Also, by my math, You have 5 and a half points left, unless you have some modifiers I don't know about.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 01, 2012, 12:56:28 am

So, that's Level two (one point), Level three, (two point), and half of a Level four (three points) alchemies then? Also, by my math, You have 5 and a half points left, unless you have some modifiers I don't know about.
I must've misread something when I was assigning points (for example, when I was picking whether to have 3 or 2 for Retribution). I just went over the numbers again and yes, it is in fact 5.5.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 01, 2012, 08:17:27 am
Right now, I'm busy being annoyed at FL Studio's demo version because I can't get the instruments in TE's Theme to match his Strife theme. I WANT MOAR GLOCKENSPIEL DAMMIT

Don't use FLS. Use LMMS. It's free.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 01, 2012, 05:42:15 pm
But I also heard it sucks. I've also heard Reaper is pretty good, and it's technically free.

when did this music talk begin i mean wow
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 01, 2012, 05:45:07 pm
It's really more how the program is used and less which program you use. LMMS is like Gimp or DF: a perfectly fine piece of software after you get past the hojillion initial hurdles.

We're talking about music because we're waiting for >Blade: Be the GM.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 06:56:16 pm
Well, since no one raised any objections to Theros' suggestion that the party at Claire's go through the fifth gate, we'll do that.

Alex rockets through the fifth gate with Steve in tow, waiting patiently on the other side for Danielle and Claire after stowing his rocketpack.

Steve notices fairly quickly that there is an enormous pyramid on the largest island you've seen yet so far. Which is where you're standing.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 01, 2012, 07:05:16 pm
> Claire: Get a lift from your sprite.
Alternatively: lifdoff
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 07:27:57 pm
RL: FLYYYYYYYY

Also,
LMMS is like Gimp
And now there's no way I can avoid learning it. Darn insatiable curiosity.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 07:32:26 pm
The girls follow after Alex and Steve, arriving outside the pyramid. Alex waves.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 07:33:17 pm
RL: The hell is this shit? And where's the next gate outta here?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 07:43:10 pm
Alex turns and takes in the pyramid for the first time. "WOW. STILL A LOT OF FROGS HERE TOO."

Danielle looks around for the gate, and sees another one at the top of the pyramid.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 08:10:39 pm
RL: Ascend.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 08:13:58 pm
"WAIT, WHERE ARE YOU GOING DANIELLE?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 08:20:17 pm
"The next gate's this way, and I don't really see anything else we could be doing..."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 01, 2012, 08:33:26 pm
"well, there's this whole pyramid, and pyramids have all this buried treasure and stuff inside, right? so shouldn't we at least take a look?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 08:35:41 pm
"I guess... anyone see an entrance?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 08:37:30 pm
"WE SHOULD LOOK AROUND FOR IT." Alex begins searching.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 09:13:45 pm
Right now, I'm busy being annoyed at FL Studio's demo version because I can't get the instruments in TE's Theme to match his Strife theme. I WANT MOAR GLOCKENSPIEL DAMMIT

Don't use FLS. Use LMMS. It's free.
But I also heard it sucks. I've also heard Reaper is pretty good, and it's technically free.

when did this music talk begin i mean wow
I tried them both. LMMS has a few fairly annoying bugs, and was cutting out bits of my midi, so I pretty much was like 'nope'. I opened Reaper and I still don't know what in the sam hill I'm doing and I've been fiddling with menus for like thirty minutes.

So yeah, I think I'll stick with something that won't do glockenspiels but at least will make me my music.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 09:22:41 pm
If people are searching, they need to say so. Let's try to get back on topic here.

I wonder if an OOC thread would be out of order...
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 01, 2012, 09:36:49 pm
> Claire: The search is ON!!!
Perception: [6,4 + 12] = 22
Man it feels so weird to be making rolls again.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 01, 2012, 09:56:37 pm
Let's try to get back on topic here.
HERESY :P

Yeah, sorry about that. As a final bit of the tangent, if anyone's got stuff they want thrown into the album, PM it to me, even if it's been posted. Just as a sort of confirmation that you want your song to be a part of the album. Please include song cover art if you made any.

NOW ACTUALLY ON TOPIC
RL: Search.
Perception: 9+1+7=17.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 01, 2012, 10:30:05 pm
The party spreads out, and begins to search for the entrance to the Pyramid. Claire finds it fairly quickly, a sloping ramp on the far side of the pyramid, leading down into an unlit hallway.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 02, 2012, 12:45:35 am
"THiS is lIkE The thIRd TeMpLE I'vE bEeN tO. jUSt hOw ManY aRe thERe?"

>Steve: Enter the temple.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 02, 2012, 04:37:17 am
Alex makes his way down into the entrance. "UH, IT'S PRETTY DARK IN THERE. DON'T WE NEED LIGHTS?" Alex starts looking through his sylladex.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 04, 2012, 12:29:07 am
RL: Try to make a torch. Accidentally light yourself on fire.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 04, 2012, 01:36:27 am
"i KiND oF miSs My spRiTe. iT PRoBabLy coUlD CAsT fiRE aNd lIGHT thE Way. hOw CAn I lEt iT kNOW whERe wE aRe?"

((You know, you don't have to have sprites help in combat, but it would be nice if they could assist us with minor things like this.))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 04, 2012, 02:10:17 am
"i wonder if all sprites can make light to help us?"
> Claire: Ask sprite to light up the room.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 04, 2012, 03:59:39 am
RL: Try to make a torch. Accidentally light yourself on fire.

The events of the day lead you to one question: HOW CAN YOU BE SO FLAMMABLE?

Alex hurriedly attempts to put you out.

Steve and Claire summon their respective sprites, and the soft light emitting from their bodies lights the dark corridor.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 04, 2012, 08:35:46 am
"cOme ON. LeT'S gO."

>Steve: Go into the temple.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 04, 2012, 02:12:10 pm
RL: Swear some more. Then continue down the corridor.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 04, 2012, 02:23:15 pm
> Claire: Follow team.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 04, 2012, 09:40:13 pm
Finally, the kids begin to make their way into the pyramid. It's brightly lit behind them, but as they go further into the cavern, the sprite's bodies seem to do a worse and worse job of properly illuminating the blackness.

Right up until Steve's sprite performs a cantrip, brightly lighting the tunnel. The group soon finds themselves at a junction, with a path on the right, and on the left. Alex says nothing.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 04, 2012, 09:49:15 pm
>Prespective Change: Suddenly happen.

Sorry, I had too :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 04, 2012, 10:09:38 pm
"i ThiNk WE shOulD gO rIgHT. wE cAn hEAd BaCk if It'S a DeAd ENd."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 04, 2012, 10:15:32 pm
>Prespective Change: Suddenly happen.

Sorry, I had too :P

You cannot change perspective because apples doesn't have all her alchemy together yet! Once she does, then Emily and Mimi can go do stuff, and then Troy and Mikhael can be thrust into the spotlight once more.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 04, 2012, 10:23:55 pm
>Prespective Change: Suddenly happen.

Sorry, I had too :P
You cannot change perspective because apples doesn't have all her alchemy together yet! Once she does, then Emily and Mimi can go do stuff, and then Troy and Mikhael can be thrust into the spotlight once more.
Oh what I don't? I thought I did. What else do I have to do?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 04, 2012, 10:28:36 pm
You have half of your 4th level alchemy points as well as your 5th level alchemy points to spend, remember?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 04, 2012, 10:32:09 pm
You have half of your 4th level alchemy points as well as your 5th level alchemy points to spend, remember?
Ohhhh I was under the impression that I didn't have to spend them all. :1
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 04, 2012, 10:34:56 pm
If you want, you can hold off on spending your 4 level 5 alchemy points right now (though I don't see why you would; you can't combine points, even though you can split them), but at least spend the remaining point and a half from your level 4.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 04, 2012, 11:40:40 pm
If you want, you can hold off on spending your 4 level 5 alchemy points right now (though I don't see why you would; you can't combine points, even though you can split them), but at least spend the remaining point and a half from your level 4.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 05, 2012, 12:01:33 am
If you want, you can hold off on spending your 4 level 5 alchemy points right now (though I don't see why you would; you can't combine points, even though you can split them), but at least spend the remaining point and a half from your level 4.

Okay then. Now, what do you plan to do?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 05, 2012, 08:15:35 am
>Mimi: Attempt to convince Emily's sprite to carry us up to the gate.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 05, 2012, 11:16:18 am
>Mimi: Attempt to convince Emily's sprite to carry us up to the gate.

6+1+6 = 13

You attempt to convince your sprite that it would best serve your plans if it would be so gracious as to carry you to the gate. It shakes it's head, and replies that it would serve your interests far better if you climbed up to the gate... As soon as Emily's server builds up to it of course.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 06, 2012, 08:13:02 pm
Spoiler: SBAHJ (click to show/hide)

Spoiler (click to show/hide)

>Mimi & Emily: Fly away to the ground like an expletive piece of garbage.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 06, 2012, 08:15:30 pm
I'd say "needs more artifacts" but then I don't actually know how to do them myself. Not with any semblance of speed, anyway.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 06, 2012, 08:18:59 pm
Yeah, I forgot to save as JPG until the very end. I did the thumbnail expansion thing with a PNG  :-[
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 08:28:14 pm
>Mimi & Emily: Fly away to the ground like an expletive piece of garbage.

After a brief duplication of Mimi's parachute, the two girls leap off of the spire of stone where Emily's house rests.

When are you going to open your chutes? Are you going to get fairly low first, or open them early and float down slow like?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 06, 2012, 08:29:46 pm
>Mimi: Open early, float down slowly. Buy time for Emily's player to make another sbahj comic.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 06, 2012, 08:34:51 pm
Spoiler: Tomb Raiderlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 06, 2012, 08:35:52 pm
Spoiler: Tomb Raiderlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 06, 2012, 08:39:43 pm
Spoiler: Tomb Raiderlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 08:42:09 pm
Spoiler: Tomb Raiderlog (click to show/hide)

Also, apples needs to decide whether to open her chute early or not also.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 06, 2012, 08:45:39 pm
Spoiler: Tomb Raiderlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 06, 2012, 09:01:40 pm
Spoiler: SBAHJ (click to show/hide)
Spoiler: COCTINUED.......... (click to show/hide)

Also, apples needs to decide whether to open her chute early or not also.
Yes, I will.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 09:18:18 pm
Both Mimi and Emily decide to pop their chutes soon, which is probably for the best, as neither has skydiving experience and would have run the risk of opening to late otherwise.

Unfortunately, it means they're going to be a while coming down from up there.

>Be someone we haven't seen in a while.

Mikhael wakes up with none of his gear, including his sylladex. You didn't even know those could be gaffled. At least they gave you something in return: A splitting headache.

Stupid brainless feathery assholes.

>Now be Troy, Friendstuck is go!

Troy continues to swim through the Ocean, looking for more villages, mining sites, and other points of interest. Coming over the horizon, and towards him, is a bright gold warship.

Yeah, that probably counts.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 06, 2012, 09:19:54 pm
>Signal the ship and somehow..GET ABOARD.  AVAST.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 06, 2012, 09:24:10 pm
Well, SORRY. :P
Title: Re: Homestuck RPG! (I spell stuff wrong even when I'm not referencing SBaHJ!)
Post by: Johnfalcon99977 on March 06, 2012, 09:29:19 pm
Spoiler: Birdlog (click to show/hide)

>Birds: Give GK his helmet back
>Mikheal: Realize you still have your Armor for whatever reason.

---

>Mikheal: Examine Surroundings.

Edit: I guess I shouldn't really have said I would've preferred it if Mikheal got into a Red Bird Court and had his sylladex forcibly removed from him, shouldn't I? :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 09:38:53 pm
Well, SORRY. :P

? ? ?

>Signal the ship and somehow..GET ABOARD.  AVAST.

You wave down the ship from the surface of the water. The ship pulls to a stop, but they don't seem to be throwing down a rope or anything of that nature.

A white carapaced person peers over the side and raises an eyebrow at you. "Uh, good afternoon, stranger. What are you doing out in the ocean?"

>Mikheal: Realize you still have your Armor for whatever reason.

---

>Mikheal: Examine Surroundings.

Well, you have your helmet, anyway. Weird that they'd leave you that, but take the rest of armor. Most peculiar, in fact. At least you can still get in touch with your co-players.

You take a look around. Yeah. Yeah, this is definitely a jail cell. The bars, straw bedding, and hole in the corner give it away. Thank goodness you don't have to breathe the air around you directly. Yick. There's a rather overweight red bird watching you right now, and he gives you a slight nod.

OOC: Rule Number 1: Do not give the DM ideas. He will use them, yes he will.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 06, 2012, 09:43:23 pm
"seeker 00f time kinda things. attempting to disrupt dersite mining 00perati00ns. that fun stuff. y00u? 00h als00 are y00u l00king f00r y00ur sunk battleship? i f00und it if y00u are l0000king f00r it."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 10:00:25 pm
"Oh dear. We'd hoped there was simply some form of communication error. We'll bring you aboard, and you can log the location with one of our navigators. Unfortunately, recovering the vessel is not a priority right now though."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Bdthemag on March 06, 2012, 10:02:43 pm
Sorry for my very long absence without any notice, family issues sort of turned to a "Fuck everything" mood. I don't plan on re-joining since I've been gone for so long, I'd just like to apologize for not telling you guys I'd be leaving.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 06, 2012, 10:23:09 pm
It's alright, BD. If you ever want to hit me up on pesterchum and just chat about anything that would be fine. We did miss you.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 10:31:51 pm
Well, thanks for checking in Bd. I wish you could've stayed, but, real life happens to us all.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 06, 2012, 10:36:49 pm
Don't forget to unlock me, by the way.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 06, 2012, 10:40:24 pm
I can only say two things:

1. I'm so sorry you had to leave BD, and we did miss you greatly, (Especially Mikheal) and if it means anything I can forgive you.

2. I totally called that he would come back some time after we booted him.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 06, 2012, 10:53:58 pm
Well, SORRY. :P

? ? ?
My personal text under my avatar used to be "brainless feathery asshole", and my avatar is a bird.

Also BD: Welcome back! It's okay, real life can hapen to anyone.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 06, 2012, 11:01:12 pm
Spoiler: Tomb Raiderlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 06, 2012, 11:13:37 pm
RL: Start heading down the path to the right to scout things out.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 06, 2012, 11:16:43 pm
>Steve: Follow closely after with Chocoknightmage acting as a torch.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 06, 2012, 11:29:50 pm
Well, SORRY. :P

? ? ?
My personal text under my avatar used to be "brainless feathery asshole", and my avatar is a bird.

Oh, right, I'd forgotten about that.

RL: Start heading down the path to the right to scout things out.

The group takes a right turn, trudging into the dark tunnel beneath the pyramid. As they move further in, symbols and pictograph become more and more frequent on the walls.

Further ahead, there is a sharp turn, and soon after the hallway opens up into an enormous room. It's tough to see because it's so dark, even with the sprites lighting things up.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 12:42:29 am
RL: Send Claire to the front. This is her pyramid, after all.

inb4 Claire accidentally does the Voidey thing
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 07, 2012, 01:17:47 am
>Climb Aboard MATEY. and log some stuff

"s00 mind if I ask what y00ur purp00se is? n00t phil00sp00hically speaking but entire battleship wise. y00ur assignment in sh00rt?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 01:33:18 am
>Climb Aboard MATEY. and log some stuff

"s00 mind if I ask what y00ur purp00se is? n00t phil00sp00hically speaking but entire battleship wise. y00ur assignment in sh00rt?"

"Our Prime Directive is to seek out the Derse crystal mining operations, and put a stop to them via any method at our disposal. We were en route to an active site when we spotted you. Unfortunately, we have reason to believe the Dersite menace has access to some kind of advanced super weapon. We've lost a lot of vessels already."

"The Battleship we were escorting, for example, went down with all hands. We don't know how, it wasn't hit by either of the cruisers we'd engaged."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 07, 2012, 01:39:15 am
"could you lead me to any of the supposed sites where this superweap00n was used? I c00uld use my timey-thing t00 give y00u s00me insight if y00u wish. 00ur intrests c00incide with ending the mining 00perati00n, I have als0 seen 00ne 00f their l00ading bases."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 07, 2012, 02:04:17 am
RL: Send Claire to the front. This is her pyramid, after all.

inb4 Claire accidentally does the Voidey thing
> Claire: Do it. Come on. o-o-o-optic blast
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 03:10:37 pm
Danielle signals for Claire to move to the front of the 4 kid line. Unsurprisingly, this does nothing apart from giving her a slight speed advantage during any random encounters.

The unmistakable sound of Alex messing around with his sylladex comes from the back of the line.

"could you lead me to any of the supposed sites where this superweap00n was used? I c00uld use my timey-thing t00 give y00u s00me insight if y00u wish. 00ur intrests c00incide with ending the mining 00perati00n, I have als0 seen 00ne 00f their l00ading bases."

"I'll have to clear it with command first. In the meantime, please, feel free to explore the ship."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 07, 2012, 04:50:59 pm
>Mikheal: Get Annoyed by some random Cyborg Douche
Spoiler (click to show/hide)
As it turns out, this is the same guy who pestered me, like, near the very start of this forum game.

Seriously, does anyone have any idea who this guy is?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 06:53:09 pm
"Well shit, that didn't work. Anyone got a flashlight or something?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 07, 2012, 06:55:33 pm
No speed boost? Whatever, I already have the est speed out of anyone. Even better if I have a weapon with Swift, which I do. 8)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 07:11:38 pm
No speed boost? Whatever, I already have the est speed out of anyone. Even better if I have a weapon with Swift, which I do. 8)

Final Fantasy reference, cruising at an altitude of 6000 feet...

"Well shit, that didn't work. Anyone got a flashlight or something?"

"I KNOW ONE IS IN HERE SOMEWHE- AH!" A beam of light shoots forward, waving lazily around the huge room. This place is enormous.

>Mikheal: Get Annoyed by some random Cyborg Douche
Spoiler (click to show/hide)
As it turns out, this is the same guy who pestered me, like, near the very start of this forum game.

Seriously, does anyone have any idea who this guy is?

So, the plot thickens...

Actually no, I have no idea who this is. If they want to interact in the story though, they should come to me.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 07, 2012, 07:23:19 pm
derpderpderpderpderp
Or it could be that I get all the EXP unless you switch her out or give someone else an Exp Share.


..nah that was lame
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 07:35:00 pm
"WhoSE lIgHT iS thAt?"

>Steve: Look around the room.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 07, 2012, 07:39:06 pm
That one would have gone over my head since I had no idea about the speed thing, only the accuracy/dodge part.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 07:41:16 pm
If we're going for FF references should I go for throwing weapons next? :P

You know what... I should. I need to keep them at a distance.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 07:42:25 pm
"MINE." The beam of light flicks around the room. It moves rather quickly, not staying on anything long enough to get a good look, but it is simple to recognize eight pillars close to the center of the room, though they look somewhat irregular, and some form of drawings along the wall, but Alex keeps moving the flashlight around.

Eventually, he stops the light on something in the ceiling. "WHAT'S THAT?" The object the light is fixed on appears to be some sort of ornate basket, possibly for holding a fire to light the room.

That one would have gone over my head since I had no idea about the speed thing, only the accuracy/dodge part.

To be fair, it's rather obscure. I actually didn't know until I read a strategy guide for FFIV.

If we're going for FF references should I go for throwing weapons next? :P

You know what... I should. I need to keep them at a distance.

Well, for that, you'd be throwing everybody else's old weapons.

...Actually, that could be a thing if you took randomkind....
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 07:51:15 pm
"i WonDeR... ChOCO, coUlD yoU lIGHt ThAT foR uS?"

>Chocomageknight: Cast Fire

((Just have it not catch fire if this is a puzzle.))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 07:59:26 pm
"i WonDeR... ChOCO, coUlD yoU lIGHt ThAT foR uS?"

>Chocomageknight: Cast Fire

((Just have it not catch fire if this is a puzzle.))

The chocobosprite flies up to the lantern, and starts a magical fire inside of it. It lights the room far more properly than it ought to.

Things are far easier to see now. The pillars in fact, seem to be sculptures. They look like houses, stacked on top of each other, higher and higher. And the lantern itself...

"THAT KIND OF LOOKS LIKE SKAIA."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 08:11:23 pm
>Ponder over the pillars.

Skian Lore: [8,2+9] = 19
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 08:15:39 pm
You examine the pillars closely, thinking about what it could possibly mean... Then, you notice something is strange about one of the pillars. It takes you a few moments to process that it is, in fact, your house. In miniature, anyway.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 08:19:27 pm
"oH! i CAn SEe mY hOuSe!" Steve points to a tiny house that is at the base of the pillar. "ThESe muSt bE All oUR hOuSeS."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 07, 2012, 08:25:18 pm
>Mikheal: Whats going on here?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 08:30:47 pm
>Mikheal: Whats going on here?

Not much. You can't see a lot around your cell, but there's at least one guard with both of his beady little eyes on you.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 08:52:42 pm
RL: Examine the rest of the room.

Skaian Lore check: (7,8) + 12 =  27.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 09:57:15 pm
RL: Examine the rest of the room.

Skaian Lore check: (7,8) + 12 =  27.

You take a look around. The walls are covered with some kind of mural. At the left side of the entrance, there's a large sphere surrounded by dots, and some of the dots are colored differently than the rest. Further on, the planet is surrounded by more dots, and the symbol for Sburb is at the center of the sphere.

The next part does not have the one sphere, but rather nine, 8 surrounding one in the center. On closer inspection, the center sphere has another smaller, yellow sphere by it, and far away from the others, there is a tiny purple one. Around all of this is an enormous ring.

The next part in the sequence shows this ring in more detail, and you notice that it is made of dots. More and more detail is shown as you progress around the room.

Soon, you come to a section that looks like someone put a building on one of the asteroids that apparently make up the ring.

After that, eight tubes, four on both sides of a small platform are shown. Each tube has a different symbol on it. In the next picture, the ring is being shown again, but the symbols that were on each of the tubes have appeared on multiple asteroids. In addition, there are seven other symbols, most of them looking similar to at least one of the eight that you saw on the tube drawing. One symbol is repeated exactly the same though.

The last picture before you notice that you've come full circle is those asteroids that had a symbol placed on them were missing from the field.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 10:05:10 pm
RL: Examine the rest of the room.

Skaian Lore check: (7,8) + 12 =  27.

You take a look around. The walls are covered with some kind of mural. At the left side of the entrance, there's a large sphere surrounded by dots, and some of the dots are colored differently than the rest. Further on, the planet is surrounded by more dots, and the symbol for Sburb is at the center of the sphere.

The next part does not have the one sphere, but rather nine, 8 surrounding one in the center. On closer inspection, the center sphere has another smaller, yellow sphere by it, and far away from the others, there is a tiny purple one. Around all of this is an enormous ring.

The next part in the sequence shows this ring in more detail, and you notice that it is made of dots. More and more detail is shown as you progress around the room.

Soon, you come to a section that looks like someone put a building on one of the asteroids that apparently make up the ring.

After that, eight tubes, four on both sides of a small platform are shown. Each tube has a different symbol on it. In the next picture, the ring is being shown again, but the symbols that were on each of the tubes have appeared on multiple asteroids. In addition, there are seven other symbols, most of them looking similar to at least one of the eight that you saw on the tube drawing. One symbol is repeated exactly the same though.

The last picture before you notice that you've come full circle is those asteroids that had a symbol placed on them were missing from the field.
Sweet Murals, Batman!

RL: Be confused. Take pictures of the whole damn thing with one of your many portable computing devices and send them to everyone on the team, then look for another door.

Do I need a check for this?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 10:10:09 pm
Sweet Murals, Batman!

RL: Be confused. Take pictures of the whole damn thing with one of your many portable computing devices and send them to everyone on the team, then look for another door.

Do I need a check for this?

If you look for secret doors, yes. As for obvious ones, there aren't any.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 07, 2012, 10:39:18 pm
>Mikheal: "Oi, why you staring at me?"

/Announced transformation into a British person
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 10:41:36 pm
Sweet Murals, Batman!

RL: Be confused. Take pictures of the whole damn thing with one of your many portable computing devices and send them to everyone on the team, then look for another door.

Do I need a check for this?

If you look for secret doors, yes. As for obvious ones, there aren't any.
Secret doors it is then!

RL: Keep checking, there's gotta be something...

Perception: (8,9)+7=24.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 10:47:50 pm
Doors? Those were suppose to be secret?

>Steve: Look around the room now that it's lit up.

Perception: [7,9+16] = 32
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 10:57:52 pm
>Mikheal: "Oi, why you staring at me?"

/Announced transformation into a British person

"The commander said to watch and make sure you didn't try anything stupid. Apparently, he thinks you're liable to attempt to escape."
He lifts a handaxe from beneath his desk, then puts it back down. "I sure hope you stay put, myself. Is there anything you need? I've been told to make sure you're well kept. For whatever reason, the king still wishes to speak to you."

Perception: (8,9)+7=24.

One extremely thorough search later, and you have not found any secret doors.

Doors? Those were suppose to be secret?

>Steve: Look around the room now that it's lit up.

Perception: [7,9+16] = 32

You spot an upright slab in the center of the floor. It has some writing on it, but you can't understand it at all.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 11:13:24 pm
"Well this room's pretty much a bust besides all the pretty pictures, which we all now have photo copies of. So.... other corridor, anyone?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 07, 2012, 11:39:13 pm
"LoOk AT thIs SLAb." Steve turns to see if anyone noticed him. "aNyONE spEak thE cRAzY lANgUAgE oF SBuRB?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 07, 2012, 11:48:58 pm
"LoOk AT thIs SLAb." Steve turns to see if anyone noticed him. "aNyONE spEak thE cRAzY lANgUAgE oF SBuRB?"

"IT'S ALL GREEK TO ME. IF THAT'S ALL, MAYBE WE SHOULD GET GOING THEN."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 07, 2012, 11:52:57 pm
"Here, I'll get a copy of the writing on the slab, then we can move on."

RL: Take detailed pictures of the slab. Then move on.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 07, 2012, 11:53:03 pm
> Claire: Kill yourself and lie down on the slab hurr durr durr don't actually do this
> Claire: Take one last look before leaving with team. Try to make sense of this mess yourself.
Skaian Lore: [8,6 + 6] = 20
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 12:01:56 am
> Claire: Kill yourself and lie down on the slab hurr durr durr don't actually do this
> Claire: Take one last look before leaving with team. Try to make sense of this mess yourself.
Skaian Lore: [8,6 + 6] = 20

Well, what's going on with the pillars is fairly obvious to you - it refers to you and your coplayers reaching Skaia by building up your houses as high as they will go. And if they're to scale, that's pretty far. It's way creepier that one of them, at least at the base, really does look like your house.

You're not sure what's going on with this bizarre circular mural though.

The group troops out of the room, and soon find themselves back at the junction with the exit. "ARE WE GOING TO GO THE OTHER WAY ALSO?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 08, 2012, 12:03:33 am
"iT's nOT lIkE We kNoW exACtlY knOW whErE we'rE goinG. i DoN'T sEE whY NoT."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 08, 2012, 12:05:36 am
"looks like the only thing left to do."

ha ha ha left i am so funny
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 12:10:59 am
And so, yea and verily, the group dd go the other way, on the basis of why not?

The path is somewhat more crooked than the other one, but the group soon approaches a staircase. Something, however, seems off about it.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 08, 2012, 12:16:35 am
And suddenly, a deliriously Sweet Bro came crashing down from the stairs, followed by a haunting call of "I WARNED YOU ABOUT STAIRS BRO!!!! I TOLD YOU DOG!".

> Claire: What's so bad about these stairs?
Perception: [1,1 + 12] = 14
Let's get some Positive Complication up in here. Because there's no chance anything productive will happen if I don't take it.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 12:27:21 am
And suddenly, a deliriously Sweet Bro came crashing down from the stairs, followed by a haunting call of "I WARNED YOU ABOUT STAIRS BRO!!!! I TOLD YOU DOG!".

> Claire: What's so bad about these stairs?
Perception: [1,1 + 12] = 14
Let's get some Positive Complication up in here. Because there's no chance anything productive will happen if I don't take it.

7. sucses

Claire moves over to the stairs to investigate, when, suddenly, each step flattens, turning the staircase into a slide!

A tortoise tumbles down, nearly crashing into the group, but it crashes into the wall instead.

"A TURTLE?"

"Yee-ow! And good sir, I am a tortoise, thank you."

"..."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 08, 2012, 12:48:58 am
> Claire: Stair Stare.
"uh.. hello? what are you doing here?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 12:51:41 am
> Claire: Stair Stare.
"uh.. hello? what are you doing here?"

The turtle stands and brushes itself down.

"It is said that within this pyramid lies a treasure that will grant the finder ultimate understanding. I was looking for that treasure."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 08, 2012, 01:24:01 am
"WhAT DoES iT lOoK LIKe?" Steve seemed interested in the item, and was hopping up and down slightly.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 08, 2012, 01:26:10 am
"yes, please tell us more about this treasure."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 01:41:48 am
The tortoise looks sheepish, which is a damn good trick for a reptile. "I don't actually know much about it. I figured I'd know it when I got my hands on it."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 08, 2012, 10:36:37 am
"Well, we're sort of looking for the same type of thing. If you wanna help, that's your prerogative. For now, though, I say we all see what's at the bottom of the slide."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 08, 2012, 11:19:48 am
You are already at the bottom of ye slide. It goes down no further.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 08, 2012, 12:44:33 pm
>Steve: Look around for more hidden things.

[9,5+16] = 30
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 08, 2012, 02:32:08 pm
RL: FORWARD!
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 08, 2012, 06:34:57 pm
Sorry for the triple-perspective here, Blade. This shouldn't take long.

Spoiler (click to show/hide)

>Mimi: Attempt to fall asleep in midair.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 08, 2012, 06:56:33 pm
>Mikheal: "Oi, why you staring at me?"

/Announced transformation into a British person

"The commander said to watch and make sure you didn't try anything stupid. Apparently, he thinks you're liable to attempt to escape."
He lifts a handaxe from beneath his desk, then puts it back down. "I sure hope you stay put, myself. Is there anything you need? I've been told to make sure you're well kept. For whatever reason, the king still wishes to speak to you."

>Mikheal: "I hope you realize I don't need a Weapon To Kill You"
(Trolling Check)

>Mikheal: How Strong is this guy?
(Insight Check)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 08, 2012, 07:03:48 pm
Would running up the slide be a thing that is possible? As kids I used to do that all the time but these were safe slides, not trapped stairs slides.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 04:11:00 am
>Steve: Look around for more hidden things.

[9,5+16] = 30

You search around while the others decide what to do next. You manage to find the mechanism for the trap, and reset it. The stairs snap back into a stair like position.

After a moment's consideration, you jam it for good measure. Searching for what trips the thing would be a pain when you can disable the thing from here.

Sorry for the triple-perspective here, Blade. This shouldn't take long.
>Mimi: Attempt to fall asleep in midair.

S'alright.

You cannot fall asleep in mid-air, because your parachute isn't terribly comfortable, and, more importantly, you have gotten quite a few cat-naps in lately. You're wide awake!

Besides, you'll be at the ground in just a few minutes.

RL: FORWARD!

You all start trooping up the stairs, including the tortoise. When you reach the top of the stairs, the tortoise hangs back a little nervously.

>Mikheal: "I hope you realize I don't need a Weapon To Kill You"
(Trolling Check)

>Mikheal: How Strong is this guy?
(Insight Check)

The bird snorts derisively. "Even if that was the case, you can't get through those bars to get me anyway. I'm not afraid of you, hatchling."

You take a god look at your jailer. You'd probably put him on par with one of those axe-fighters you'd tussled with earlier.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 09, 2012, 08:07:05 am
>Mikheal: Examine stability and strength of the Bars

(Insight check?)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 08:17:42 am
>Mikheal: Examine stability and strength of the Bars

(Insight check?)

Depends: Do you wanna grab them and give them a shake, or look at the spots where it is welded together?

It'd be perception, by the way. Insight deals with other people, not objects.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 09, 2012, 09:14:09 am
Both, if possible. For all I know, I have all the time in the world to examine my posistion.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 10:19:29 am
Both, if possible. For all I know, I have all the time in the world to examine my posistion.

Alright, but just shaking the bars will tell you what you need to know.

You grab the bars while the guard stares at you and give them a firm shake. Nothing happens. You're fairly certain that you could shake these bars all day, and only get sore arms out of it. "It's magically reinforced. You aren't going anywhere until the King is ready to see you."

You hear some movement out of your visual range, but from the sound, you're guessing there's a staircase that leads down into this room. Another bird, this one unarmored, moves into your field of vision. "Uh, Sarge? The Commander is sending down an escort in a few minutes. He wanted me to tell you to wake the prisoner and prepare him to see the King."

The jail bird swats the messenger. "Idiot boy! He's awake, can't you see that? Honestly, you never look around you. Even the monkey" At this he points a wingtip at you, "Is more observant than you!" The younger bird scurries back out of the room. The jailer comes closer, holding up a set of heavy manacles. "Youngsters. Hotheads or airheads, and sometimes both. Anyway, both hands through one gap, if you please. Don't need no more trouble than is really necessary, now do we?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 09, 2012, 10:24:17 am
I get this strange feeling that this would be the incorrect time for Mikhael to attempt to escape.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 10:29:21 am
I get this strange feeling that this would be the incorrect time for Mikhael to attempt to escape.

I've realized I keep giving him these one option scenarios, which must be frustrating, so if he does decide to bail, I'll do my best to give him a reasonable out, and he can just deal with the consequences such a choice would bring.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 09, 2012, 10:31:06 am
((I'm just hoping Mikhael isn't the first to die. We may get two lives (more if we achieve godhood or if the GM is merciful), but it still is going to hurt.))

"i FIXeD tHE stAiRs. thEy woN'T BoTHeR uS aGAin."

>Steve: Look for a path now that we're down the stairs.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 10:55:01 am
((I'm just hoping Mikhael isn't the first to die. We may get two lives (more if we achieve godhood or if the GM is merciful), but it still is going to hurt.))

"i FIXeD tHE stAiRs. thEy woN'T BoTHeR uS aGAin."

>Steve: Look for a path now that we're down the stairs.

Even if everyone dies, we're playing this game through to the end. We can just resurrect people or recover from doomed timelines indefinitely. Of course, in the event of TPKs....
(http://tnypic.net/66b13.png)
I think we all agree we don't want any author insert intermissions, right? So, no synchronized death sprees, capice? Let's return to the game.

Well, you're up the stairs, not down them. It'd be hard for something to slide down to you if they'd gone down and whatnot.

Anyway, you see a long hallway before you, and it looks benign enough, but your ninja senses are tingling. Something is amiss. Or afoot. It's asomething anyhow.

NOTE: No, seriously, don't everybody die just to see it go down, not even in the name of morbid curiosity. It'd just be a sequence of poorly edited Homestuck panels. And it would take a while to do them all. Because I'd actually edit out all the previously done backgrounds, you see. And, I'd give myself my hair too. This isn't something we want done.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 09, 2012, 11:14:11 am
>Mikheal: Likely the best option would be to just comply. If the king is here  then this is likely a heavily fortified compund. You should wait for a better chance to escape later.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 09, 2012, 11:18:10 am
((Now I'm kind of curious.

>Fool: See author's hair :P))

>Steve: Ninja sense everything as you walk down the hall.

[5,6+16] = 26
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 11:25:23 am
>Mikheal: Likely the best option would be to just comply. If the king is here  then this is likely a heavily fortified compund. You should wait for a better chance to escape later.

You dutifully place your hands through the bars, at which point heavy manacles are clapped upon your wrist. It seems that, even though you're unarmed, they aren't taking chances.

You have a few moments before your escort arrives. Anything you want to do before they show up?

((Now I'm kind of curious.

>Fool: See author's hair :P))

>Steve: Ninja sense everything as you walk down the hall.

[5,6+16] = 26

It's not that impressive, just long is all.

You start leading the group down the hallway, cautiously watching for... Well, anything. You spot a tile that looks out of place, step back, and cautiously prod it with one toe before drawing back your leg.

Ten large, serrated steel discs shoot out of the wall, floors and ceiling in front of the group, buzzing along set paths before retreating into the stonework again.

"...THAT TRAP WAS A BIT MORE LETHAL THAN THE STAIRS."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 09, 2012, 11:38:52 am
"Good god, who built this thing, fecking dwarves? Seriously, there's gotta be something good if we have to bypass so many BS traps."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 09, 2012, 06:11:40 pm
"i wonder what would happen if we put something on the plate and just left it. anyone got anything they don't mind getting cut up? or we could just jump over the plate..."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 09, 2012, 09:07:00 pm
"UmMm... YiKEs. lET'S nOT Do thAt AGaiN. I'M a nInJa, bUT sTilL."

>Steve: Watch for more traps and point them out instead of triggering them.

[5,8+16] = 29
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 09, 2012, 09:44:31 pm
"UmMm... YiKEs. lET'S nOT Do thAt AGaiN. I'M a nInJa, bUT sTilL."

>Steve: Watch for more traps and point them out instead of triggering them.

[5,8+16] = 29

You set about leading your companions through the hallway, carefully sidestepping and revealing traps as you find them, and keeping your teammates from getting diced. It's a time consuming endeavor.

Several turns later, you spot another staircase. It heads up.

>Emily and Mimi: Land already.

You both touch down, now at the ground level. The air is filled with the distant thrum of machinery.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 09, 2012, 09:59:20 pm
>Mikheal: Check how well you can move your hands about in these handcuffs. If you have at least 90 rotation for each then you may be able to escape.
No check for any skill because this is fairly obvious.

>Mikheal: Also make sure to keep an eye out for any place that they could've put your stuff like being escorted.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 09, 2012, 11:42:01 pm
"ThIs iS siLlY. ThERe aRe so MAnY tRapS thAt IT mAKEs an InDiaNa jONEs moVie lOOk liKE thEy WEre skImpInG oUT on ThE trApS. LeTs jUSt clImB uP anD FinD ThiS tREAsuRe alReAdy."

>Steve: Check the stairs for even more mechanisms and start climbing.

[6,1+16] = 23
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 12:21:54 am
>Mikheal: Check how well you can move your hands about in these handcuffs. If you have at least 90 rotation for each then you may be able to escape.
No check for any skill because this is fairly obvious.

>Mikheal: Also make sure to keep an eye out for any place that they could've put your stuff like being escorted.

He clamped the manacles straight over your wrists. You can't shift them at all, and it's uncomfortable to boot. Still, if you spot something you can use to pick the lock, you could grab it in your teeth and pick the lock... Yeah, right. Intelligent guards sure are frustrating.

You come out of your introspection as the sound of many, many boots hitting the stairs meets your ears, and a squad of five pike bearing red birds show up in front of the cell. One of them speaks. "We're here to take the prisoner to see the King." He shows the jailer a piece of paper, which the guard looks over. He nods, and comes to your cell, unlocking it, and swinging the door open.

"ThIs iS siLlY. ThERe aRe so MAnY tRapS thAt IT mAKEs an InDiaNa jONEs moVie lOOk liKE thEy WEre skImpInG oUT on ThE trApS. LeTs jUSt clImB uP anD FinD ThiS tREAsuRe alReAdy."

>Steve: Check the stairs for even more mechanisms and start climbing.

[6,1+16] = 23

"MAYBE WHATEVER IS HERE IS SOMETHING THAT WHOEVER PUT HERE REALLY DOESN'T WANT TAKEN AWAY?" While Alex muses on the nature of the prize hidden in the pyramid, you look around for mechanisms in the stairs. To the surprise of absolutely no one, you find some, and quickly jam them.

Also, Emily's hand is Spikey Pleather Boots, Explosive Ball with Straps, and a LPOS.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 10, 2012, 12:34:20 am
"thIS IS gEttInG oLd. I hAvE a guESs WHat wE'LL fiND At tHe toP oF tHe sTAirS, moRe tRApS. At lEAst mY tRaiNinG iS fInALlY beiNg PuT to uSe."

>Steve: Climb up the stairs and have a look around again.

[5,4+16] = 25
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 12:46:54 am
"thIS IS gEttInG oLd. I hAvE a guESs WHat wE'LL fiND At tHe toP oF tHe sTAirS, moRe tRApS. At lEAst mY tRaiNinG iS fInALlY beiNg PuT to uSe."

>Steve: Climb up the stairs and have a look around again.

[5,4+16] = 25

As the group reaches the next floor, Steve starts checking for traps again, and, again, finds quite a few. What is somewhat more interesting is that at the far end of the corridor, there is light.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 10, 2012, 12:28:20 pm
I am the ship captain.

Spoiler (click to show/hide)

>Mimi: Examine immediate surroundings.

I also wanted to do a rule 63 version of everyone but I am too lazy.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 10, 2012, 02:12:53 pm
If anyone wants me to do this for their character just ask.
I am surprised you even thought you needed to ask that :P

Sure, I would like one.

Also I decided to make a sprite of Armored Mikheal (Dispite the fact that he doesn't have his armor with him at the moment), because I imagine him with it all (Almost) all the time:
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 02:43:32 pm
If anyone wants me to do this for their character just ask.
I am surprised you even thought you need to ask that :P
One for me too!

>Mimi: Examine immediate surroundings.

You've touched down close to a road cutting through the hills. It winds out to the East, and also North-west the other way. Additionally, one of the innumerable factories on this land is close by on the eastern path.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 10, 2012, 02:59:11 pm
If anyone wants me to do this for their character just ask.
I am surprised you even thought you need to ask that :P
So yeah, Danielle's please.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 10, 2012, 03:09:33 pm
If anyone wants me to do this for their character just ask.
I would ask to do one of Emily, but she only knows Mimi. Then again, she could be shipped theoretically with them.

Spoiler: lolinsidejokes (click to show/hide)

You've touched down close to a road cutting through the hills. It winds out to the East, and also North-west the other way. Additionally, one of the innumerable factories on this land is close by on the eastern path.
"Wanna go see the factory? I've been really, REALLY cur!ous about them ever s!nce I f!rst saw them."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 10, 2012, 04:39:35 pm
I am surprised you even thought you needed to ask that :P

Sure, I would like one.

Sure, I can just

One for me too!

Well I can probably squeeze in

So yeah, Danielle's please.

ERROR

SYSTEMS FAILURE


Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 10, 2012, 04:44:26 pm
...
Wut.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 04:45:16 pm
"Undersea Adventures" (with quotes) is now a meme. Forever.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 10, 2012, 04:49:03 pm
"Undersea Adventures" (with quotes) is now a meme. Forever.

And we should totally take it to other forum games.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 10, 2012, 04:50:57 pm
We're so large we have our own forced memes.

EDIT: http://super-villain.org/whywouldyoudothis/thebabyisyou.html
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 04:53:11 pm
We're so large we have our own forced memes.

EDIT: http://super-villain.org/whywouldyoudothis/thebabyisyou.html

I've had that album since the summer at least, I think.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 10, 2012, 04:58:04 pm
"Undersea Adventures" (with quotes) is now a meme. Forever.
And we should totally take it to other forum games.
Yes to all of this.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 10, 2012, 05:03:07 pm
>Mikheal: Oh, like your going to attempt an escape NOW, of all tines. Comply, but the last command is still in effect.

>Mikheal: Also check the strength of the bars. The hope is that they will be weaker, as they are likely desgined for these birds, and not you.
This is likely a Perception check, because Mikheal isn't about to accidently break his cuffs and get a new, harder pair.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 10, 2012, 05:04:22 pm
"I would like to see the inside of the factories, too. Let's head to a nearby one."

>Group: Head east.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 10, 2012, 05:31:16 pm
>EXPLORE-ify the SHIP
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 10, 2012, 06:24:55 pm
>Mikheal: Oh, like your going to attempt an escape NOW, of all tines. Comply, but the last command is still in effect.

>Mikheal: Also check the strength of the bars. The hope is that they will be weaker, as they are likely desgined for these birds, and not you.
This is likely a Perception check, because Mikheal isn't about to accidently break his cuffs and get a new, harder pair.

You try to find out if you can detect weaknesses in the cuffs discreetly, but you can't really tell without giving it your best effort. You aren't ready to do that just yet either.

You step out of the cell, and the squad surrounds you, two to each side and one behind. You are quickly marched up the stairs. You look around for any place they might be holding your sylladex, but nothing you see leaps out at you and screams 'prisoner effects'

You are maneuvered into a long hall, with a wide set of double doors. Well, this is probably the door to the audience chamber.

"I would like to see the inside of the factories, too. Let's head to a nearby one."

>Group: Head east.

You begin to head along the path to the east, rather than take a Journey to the West. Apart from the sound of machinery, which is getting louder the closer you get to the factory, it's very peaceful.

You soon reach the factory, in time to see a large robotic arm lunge out, grab a tree, and pluck it from the ground with a mighty wrenching sound, roots and all. A small group of yellow salamanders are standing by the factory doors, chattering excitedly amongst themselves.

>EXPLORE-ify the SHIP

There's a lot of boat. Where do you want to go?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 10, 2012, 06:34:42 pm
>The Messhall! Where I can charm the crew with my PERSONALITY.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 10, 2012, 06:43:41 pm
RL: Wait for Steve to finish disarming to buttload of traps.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 10, 2012, 07:09:33 pm
>CT: Introduce self to locals, and see if you can get them to tell you what the deal with these factories is.
[7,1+8=16]

this would be a chumming check, right
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 10, 2012, 08:02:33 pm
No chumming check needed.

"Why are you all so excited?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 10, 2012, 08:14:00 pm
>Steve: Finish with the traps.

[2,7+16] = 25
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 10, 2012, 08:38:20 pm
>Mikheal: If your just going to give me a long squence of railroadings, you may as well just cut to the chase and get me to the king part already.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 12:30:11 am
>Steve: Finish with the traps.

[2,7+16] = 25

You spend more time disassembling and jamming a variety of instruments of death and dismemberment, mostly the latter. However, as dangerous as the traps are, it seems that once you begin to look for them, their triggers are obvious. Though, that may be because of your training they stand out so well.

Soon, the way to the lit room beyond is clear.

>CT: Introduce self to locals, and see if you can get them to tell you what the deal with these factories is.
[7,1+8=16]

this would be a chumming check, right

You don't usually have to deal with a chumming check unless they either don't want to tell you what you're asking about, or don't like you.

You greet the lizards, and they turn, responding excitedly. They say that the factories have always been here, but only recently have they begun taking in the very trees they produce. They find it perplexing, and also alarming. Their food apparently grows on the trees that are being systematically uprooted, taken into the factories which spit out different trees at the other end. They were considering going in, even though they've been told not to.

"Why are you all so excited?"

One of them claims they were trying to psych themselves up. The three agree it hasn't been working very well.

>Mikheal: If your just going to give me a long squence of railroadings, you may as well just cut to the chase and get me to the king part already.

Well, if you're feeling impatient, fine. Your escort scurries you through the hall and into what is clearly the audience chamber. There are two regal, green decorated thrones, and the right hand seat is occupied by a red bird wearing a golden crown. Standing beside him is the leader of the group who beat you up and locked you up. He scowls heavily at you.

The king waves the squad surrounding you away, and they step to either side, giving you plenty of space. Then, he speaks. "Remove his helmet. I would speak to him beak to beak, as it were."

The captain (Actually, it occurs to you that you don't know his rank, but he seems of a captainy persuasion) leans over to the King. "My Liege, I must advise against this. The helmet is magic and in possession of it's own intelligence. If removed for a time, it will destroy itself and anything nearby in a cataclysmic explosion."

The King looks perturbed, and turns to face the other bird. "Is this so? And how did you come to learn this? Did he tell you?"

"No my liege." The bird replies, shaking his feathered head. "But one of my personal squad meant to take the helmet as a trophy, and when he wore it, it told him of these dire consequences. We cannot be sure how long it would take to explode, and I cannot bear the thought of your majesties death, especially a death so easily preventable."

The King nods his head. "Very well, he may leave it on." The King re-directs his attention to you. "I do wish we could have met in more agreeable circumstances, young traveler. But, perhaps we can have something resembling courtesy in any case. What is your name?"

>The Messhall! Where I can charm the crew with my PERSONALITY.

And so, the Messiah heads for the Messhall.

You enter the messhall, where the crew meets you with... Well, a sort of nervous deference. This may make getting friends off to a chilly start. At any rate, there isn't a meal being served right now, so the only sailors here are either off-duty, cleaning, or preparing for the next meal. What will you do?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 11, 2012, 12:57:42 am
RL: INTO THE LIGHT
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 11, 2012, 01:02:48 am
>CT: Look around from where you are for any obvious doors, windows, or other openings, such as any low conveyor belts connecting the buildings.
[7,4+0=11]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 01:17:41 am
>CT: Look around from where you are for any obvious doors, windows, or other openings, such as any low conveyor belts connecting the buildings.
[7,4+0=11]

Oh, that reminds me, your skills weren't done quite right. You need to add your level bonus to each of them.

The salamanders are standing in front of a large sliding door, but it's either stuck or locked. You could try going in through the opening the arm came out of, but there is no way up there. It might be possible to force the sliding door though.

RL: INTO THE LIGHT

The group makes their way into the next room, and after their eyes adjust, it is quickly identified as the room they were in earlier, only inverted. After a moment, the group discovers another difference: Instead of a mural on the wall, there is a spiral ramp, winding up to the ceiling.

"IS IT JUST ME, OR IS IT BRIGHTER IN HERE THAN IN THE OTHER ROOM?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 11, 2012, 02:02:36 am
"Yeah. Lots brighter. There's probably something up. Watch yourselves."

RL: Try to climb the ramp?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 02:08:27 am
"Yeah. Lots brighter. There's probably something up. Watch yourselves."

RL: Try to climb the ramp?

"I GUESS IT'S BECAUSE THE LIGHT ISN'T SO HIGH UP THIS TIME."

Danielle starts making her way up the ramp. It's a fairly shallow incline, following around the wall about 8 times before spiraling all the way to the top. As you take stock of everything this ramp entails, you notice something sticking out of the ceiling. It looks like another slab.

Are you going all the way up?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 11, 2012, 02:15:15 am
Sure.

inb4trap
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 02:30:15 am
Sure.

inb4trap

Players can't inb4.

inb4 GM can't say players can't inb4.

Anybody else?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 11, 2012, 02:55:00 am
Oh, that reminds me, your skills weren't done quite right. You need to add your level bonus to each of them.
Noted; I'll see if I can do something about that tomorrow because >AM: Go to sleep.

>CT: Attempt to pry the doors apart.
inb4 ffs logs in and breaks my chain of one-sided action posts
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 11, 2012, 08:50:09 am
"pRoBAbly OnE lASt trAp aT THe ToP."

>Climb the stairs while keeping an eye out for one last trap.

[7,4+16] = 27
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 11, 2012, 09:12:27 am
>Mikheal: "My name is Mikheal, Mikheal Metaxas. And please hurry this up, will you? I have rather important business to attend to.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 09:46:38 am
>Mikheal: "My name is Mikheal, Mikheal Metaxas. And please hurry this up, will you? I have rather important business to attend to.

The captain starts to step forward, brandishing his pike. "You will mind your tongue, or I will rip it-"

"Enough." The King glares at his subject, who returns to his place beside the throne. "Mikhael, do you realize that so far, all the important business you have attended to has been working directly against my kingdom? I wish to know why this is."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 11, 2012, 09:49:48 am
>Mimi: Burst through the sliding door like Kool-aid Man.

Athletics check?? 7+8+4
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 11, 2012, 10:02:53 am
>Mimi: Burst through the sliding door like Kool-aid Man.

Athletics check?? 7+8+4

You attempt to burst through the door just like a famous advertising mascot, but apparently, he knows something that you don't. You bounce off of the door and square onto your ass.

>CT: Attempt to pry the doors apart.
inb4 ffs logs in and breaks my chain of one-sided action posts

You pull on the door as hard as you can, and with a squeal of metal, the door shifts! And then falls inward after moving two inches to the left. Well, at least you can go in, property damage not-withstanding.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 11, 2012, 12:12:32 pm
"I'll help hold the doors open for you when you try to get through, !f you wanna jo!n me."
>CT: Squeeze through the doors like a... well, like a person squeezing through a pair of doors.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 11, 2012, 12:26:05 pm
"Alright."
>Mimi: Enter.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 11, 2012, 12:56:30 pm
> Claire: Go with Party and help look for traps.
Perception: [7,4 + 12] = 23
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 11, 2012, 07:16:18 pm
>Wander about the ship and attempt to be HELPFUL.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 12, 2012, 02:17:17 am
"pRoBAbly OnE lASt trAp aT THe ToP."

>Climb the stairs while keeping an eye out for one last trap.

[7,4+16] = 27

> Claire: Go with Party and help look for traps.
Perception: [7,4 + 12] = 23

Both Steve and Claire manage to quickly ascertain that, yes, there was one more trap. You trip it from a safe distance, and the four kids and tortoise watch a large boulder lazily spiral down to the floor, not chasing anyone. Guess it wasn't a big deal that everyone left their fedoras at home.

The slab is now within reach, believe it or not!

"I'll help hold the doors open for you when you try to get through, !f you wanna jo!n me."
>CT: Squeeze through the doors like a... well, like a person squeezing through a pair of doors.

"I'll help hold the doors open for you when you try to get through, !f you wanna jo!n me."
>CT: Squeeze through the doors like a... well, like a person squeezing through a pair of doors.

You both head inside of the factory, and for a few moments are stunned by the sheer amount of strange. Just as you enter, a new tree is ripped from the ground outside, and pulled into the factory, where it is placed up right on a conveyor belt, and has all of it's leaves and fruit meticulously picked off, after which they are placed on a second belt leading to a furnace.

Further down the line, the trees have their bark shaved, and the bark is then routed to a grinder.

There's more to the factory, but you'll have to go deeper in to see it.

>Wander about the ship and attempt to be HELPFUL.

Though you only want to help out, as you wander around the ship, the prospitians constantly claim they have no need of assistance, and that you needn't trouble yourself with their problems.

At least, until you wander up on deck and one of them asks if you could give him a hand cleaning one of the larger guns.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 12, 2012, 09:14:34 am
"I gOT iT!"

>Steve: Grab the slab.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 12, 2012, 09:46:54 am
"I gOT iT!"

>Steve: Grab the slab.

You grab the slab and give it a good tug. Suddenly, there is the sound of metal grinding on stone, and the ceiling opens out to reveal the next gate just above the pyramid. A set of stairs slides down on the opposite side of the stairs, granting easy exit.

"THAT'S WEIRDLY CONVENIENT, CONSIDERING ALL THE DEATHTRAPS, DON'T YOU THINK?"

You take a look at the slab you've just acquired, and are presently surprised to find that it is engraved with good old english writing! Hot damn!
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 12, 2012, 09:56:36 am
>Steve: Read
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 12, 2012, 01:19:58 pm
>CT: Observe the fruits. Pick one up (assuming I can reach them).
As in, are they Earth fruit? (Also, perception check?)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 12, 2012, 04:13:08 pm
>Mikheal: ...

>Mikheal: "Your joking, right? Do you mean the little delivery of a farming report for a little backwater village? I just did that for a little money!"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 13, 2012, 01:37:12 pm
Aaaaaaand my internet finally rises from the grave. About goddamn time.

>Mikheal: ...

>Mikheal: "Your joking, right? Do you mean the little delivery of a farming report for a little backwater village? I just did that for a little money!"

"That was what that was?" The King says, surprise clear on his face. "Frankly, I'm rather shocked. I was certain he'd make his
move sooner than this, to say the least..." He trails off, apparently speaking more to himself than you at this point. After
a short moment, he returns his attention to you. "Given the position my enemy has put me in, I'm sure you understand my interest.
Both nations of this land have been pitched against each other for eternity. Any minor factor could upset the balance in favor of
either side. Whether it be the results of the year's farming... Or, a wandering knight."

"Though, I must ask... if your only employment with Cacol was in delivering reports, why were you so reluctant to meet me, hm? You
must surely realize, from my perspective, it is, to say nothing else, suspiscious." The bird brings his wingtips together in front
of him, steepling them like fingers. His expression is difficult to read, but he doesn't seem angry, as such.

>CT: Observe the fruits. Pick one up (assuming I can reach them).
As in, are they Earth fruit? (Also, perception check?)


You inspect one of the fruits. It's certainly nothing you've ever encountered before. At first glance, it appeared somewhat
like a plum, but it's the size of a grapefruit at least, and the skin is even tougher than that, not to mention far more waxy.
You idly wonder how one would even eat something like this. It doesn't seem to have much of a smell to it, but perhaps it isn't
ripe? Or, it could just be the thick skin hiding ripe flesh? It's impossible to tell.

The salamanders that followed you in clamber around you, asking if you are going to eat it.

>Steve: Read

God damn but this thing is wordy.

~The saviors of the Medium, the Knights, the Mage, the Seer, the Sage, the Heir, the Thief, the Seeker: Meteors mark their beginning in their world, and their transition into ours. The Heir of Blood, destined for the Land of Snakes and Jungles. The Mage of Rage, destined for the Land of Pearls and Volcanoes. The Seeker of Time, destined for the Land of Oceans and Crystals. The Knight of Mind, destined for the Land of Castles and Conflict. The Seer of Space, destined for the Land of Bridges and Change. The Sage of Hope, destined for the land of Frost and Springs. The Thief of Void, destined for the Land of Islands and Frogs. And the Knight of Breath, destined for the Land of Produce and Machinery.

That's about as far as you get before you are interrupted by the tortoise. "Excuse me, but may I see it when you're done? I've been seeking this for many years now..."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 13, 2012, 01:42:09 pm
Mimi pointed at the fruit. "Hey, if you're not going to eat it, I'll give it a shot."

>Mimi: Prepare for incoming bluh panel.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 13, 2012, 02:09:30 pm
>Troy you are the deckhand. he is you.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 13, 2012, 03:27:41 pm
"Why? It !t po!sonous? Do these taste bad?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 13, 2012, 03:52:58 pm
Steve turned to the tortoise with a puzzled look on his masked face, "SavIoURs oF thE MediUm? whO'rE thEy?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 13, 2012, 04:06:57 pm
"That was what that was?" The King says, surprise clear on his face. "Frankly, I'm rather shocked. I was certain he'd make his
move sooner than this, to say the least..." He trails off, apparently speaking more to himself than you at this point. After
a short moment, he returns his attention to you. "Given the position my enemy has put me in, I'm sure you understand my interest.
Both nations of this land have been pitched against each other for eternity. Any minor factor could upset the balance in favor of
either side. Whether it be the results of the year's farming... Or, a wandering knight."

"Though, I must ask... if your only employment with Cacol was in delivering reports, why were you so reluctant to meet me, hm? You
must surely realize, from my perspective, it is, to say nothing else, suspiscious." The bird brings his wingtips together in front
of him, steepling them like fingers. His expression is difficult to read, but he doesn't seem angry, as such.

>Mikheal: "Although I think the report for a town as small as that one would be of any importance to a campaign."

>Mikheal: "I was reluctant because I had recently recieved a message from some of my friends, and I wanted to meet up with them as quick as Possible. I thought that was more important then getting involved in a conflict I don't particularly care about."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 13, 2012, 04:13:45 pm
"I'm not sure. But if you're hesitant, I might as well give it a shot."

>Mimi: Grab the fruit, attempt to peel with rapier. TASTE THE FACTORY ASSISTED RAINBOW.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 13, 2012, 06:34:39 pm
"Why? It !t po!sonous? Do these taste bad?"

The salamanders inform you that, no, they aren't poisonous, at least to them, it's just that they're hungry, and wanted the fruit.

"I'm not sure. But if you're hesitant, I might as well give it a shot."

>Mimi: Grab the fruit, attempt to peel with rapier. TASTE THE FACTORY ASSISTED RAINBOW.

You peel off quite a lot of the skin before you come to the realization that it is all the fruit is. Just more of this unappetizing waxy stuff. Undaunted, you tear a section off, and pop it into your mouth. It doesn't taste like much.

You keep chewing for a while, hoping a more enticing flavor will reveal itself. This does not come to pass.

Steve turned to the tortoise with a puzzled look on his masked face, "SavIoURs oF thE MediUm? whO'rE thEy?"

"They are mythical beings who are said to come when Prospit and Derse come together in their final conflict. Whatever that means. It's just an old crackpot legend that doesn't even make any sense."

Suddenly, the group hears the distant sound of PSHOOOES.

>Troy you are the deckhand. he is you.

You spend a fair amount of time cleaning out a very big gun. Presumably to keep you from being bored, the prospitian you're assisting gives you an overview on how to operate it, which is pretty cool, but probably ultimately useless as your strife specibus is not set to deckgunkind.

>Mikheal: "Although I think the report for a town as small as that one would be of any importance to a campaign."

>Mikheal: "I was reluctant because I had recently recieved a message from some of my friends, and I wanted to meet up with them as quick as Possible. I thought that was more important then getting involved in a conflict I don't particularly care about."

"It would seem to me that if it is large enough to warrant a report, it must be large enough to be important, wouldn't you say? In the game of war, it behooves a smart player to consider all of his opponents pieces- Not only the large ones." The King rises from his throne, and approaches you. "Perhaps when we are finished speaking, I can dispatch an escort for you, to see you reach your friends safely. I wish to know, however, are they also like you? Or are they different, but similarly strange creatures, I wonder? I would wish to extend an improved class of hospitality should they visit my kingdom. I'm sure we can both agree that the circumstances of our meeting could have been better."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 13, 2012, 06:56:19 pm
"This factory is bizarre and doesn't seem to have a point yet, but I figure we could discover a little more if we went deeper in. Right?"

>Mimi: Pull down some fruits from the trees and give them to the lizards first, though.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 13, 2012, 07:00:45 pm
"Well isn't that great, it's just telling us shit the trolls already told us. That's all kinds of useful. But seriously now, let's get up to that gate."

RL: Exit.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 13, 2012, 07:04:08 pm
"HeRe. YoU caN rEAd oVEr iT."

>Steve: Hand the tortoise the tablet
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 13, 2012, 10:31:47 pm
"yeah, i think that'll be all in here. let's go."
Claire started up the stairs, and turned back at the tortoise.
"you can come too, if you want."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 14, 2012, 05:03:56 am
"This factory is bizarre and doesn't seem to have a point yet, but I figure we could discover a little more if we went deeper in. Right?"

>Mimi: Pull down some fruits from the trees and give them to the lizards first, though.

You swipe a few more of the clipped fruits, and hand them to the lizards. Amazingly, they eat them whole. They stand around being excited and unintelligible because of the fruit.

"Well isn't that great, it's just telling us shit the trolls already told us. That's all kinds of useful. But seriously now, let's get up to that gate."

RL: Exit.

"MAYBE IT'S THERE TO TELL US BECAUSE THE TROLLS AREN'T PART OF THE GAME?" Alex said, following Danielle up the stairs and onto the roof of the pyramid. There was a small section that was flat, maybe 10 by 10. The sound of PSHOOOES grows louder. Just above the pyramid, within jumping distance, is a gate.

Alex points to a dot in the sky. "WHAT'S THAT?"

"HeRe. YoU caN rEAd oVEr iT."

>Steve: Hand the tortoise the tablet

"yeah, i think that'll be all in here. let's go."
Claire started up the stairs, and turned back at the tortoise.
"you can come too, if you want."

The tortoise nods happily, and takes the tablet, following both of you up the stairs. He becomes increasingly distraught as he reads. "I don't understand. These legends are common knowledge. How is this supposed to grant perfect understanding?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 14, 2012, 07:46:01 am
"WhAt doT?"

>Steve: Spot the dot

[8,6+16] = 30
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 14, 2012, 03:13:10 pm
"C'mon, th!s place !s !nterest!ng already; I wanna see more."
>CT: Lead the way deeper into the factory.

Can I capchalogue stuff? If so, Capchalogue a fruit before continuing on.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 14, 2012, 03:22:20 pm
"WhAt doT?"

>Steve: Spot the dot

[8,6+16] = 30

You look in the direction Alex is pointing. Aside from a quite distinctive rocket sound, you don't recognize it.

Danielle does though. And so does Alex, as it gets closer. "OH, I THINK THAT'S BT." Alex waves.

"C'mon, th!s place !s !nterest!ng already; I wanna see more."
>CT: Lead the way deeper into the factory.

Can I capchalogue stuff? If so, Capchalogue a fruit before continuing on.

You can totally captchalogue stuff. Feel free to clog your sylladex with anything you want.

You snag another fruit to contemplate later, and lead the way deeper into the factory.

You spot one of the shorn trees being fed into a grinder, and the resulting sawdust fed into a large stirring Vat. The vat has a pipe leading out of it, and into the wall. Luckily, there appears to be a door into the next section of the factory.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 14, 2012, 03:25:34 pm
"This is awfully elaborate."

>Mimi: Head through the door.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 14, 2012, 03:29:38 pm
>CT: Follow.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 14, 2012, 03:34:14 pm
"Who'S BT?" said Steve, as he hid behind a pillar to not be seen by the incoming dot.

>Steve: Hide

[7,10+11+2] = 30

((I assume that I include bonuses from armor outside combat?))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 14, 2012, 06:00:53 pm
"Some gigantic asshole. Let's move before he catches up."

RL: Enter.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 14, 2012, 06:20:35 pm
>Troy: Curse the fates for chosing batkind. talk around with deckhand friend.
>Skipper Bob: Curse the fates for chosing deckgunkind
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 14, 2012, 08:04:22 pm
Just a heads-up that I might not be able to post on the weekends. I'm not sure. I can't believe my wifi connection has found a way to be even MORE unreliable than it already was.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 14, 2012, 11:11:30 pm
((I'll pretty much been saying this non-stop, but there are solar storms all around the world. The storms will make your wireless drop out like there is no tomorrow. SeriousConcentrate dropped out of our D&D session 378 times before we finished for the day last Friday, so expect a bad connection. You'll either need to be closer to the router, or switch to a wired connection.))

"MaYBe yOu'RE riGhT."

>Steve: Enter with RL
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 14, 2012, 11:37:09 pm
((Is that what this is supposed to be? My Internet is being very inconsistent right now and dropping like crazy. I haven't heard anything on the news about it, though.))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 14, 2012, 11:47:23 pm
((Here's something from earlier today. It's vague, but it does mention the sunspot that is generating the solar storms. (http://www.siliconrepublic.com/innovation/item/26222-sun-erupts-with-m7-9-class/) If everyone's connection is still bad it might still be going on.))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 15, 2012, 12:37:00 am
((Hardy har har my internet is fine

inb4 i get killed for gloating))
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 15, 2012, 08:35:48 am
That might explain why my internet was dead for a whole morning and part of an afternoon.

"Some gigantic asshole. Let's move before he catches up."

RL: Enter.

"MaYBe yOu'RE riGhT."

>Steve: Enter with RL

"HEY, WAIT FOR ME!" Alex leaps through the gate after both of you, as all of you emerge onto a plateau surveying a huge volcanic plane. It's incredibly hot here.

Alex looks around for a minute, and looks ready to say something just as BT pops through the gate. He must've seen you going through.

Without so much as a word of greeting to the others, he starts blowing his gaskets at Danielle, talking about how dangerous the medium is, and how it's incredibly important that he be around to protect you, and blah blah blah blah blah. You just sort of tune him out. It isn't like he hasn't said this before. And it isn't like you need that much protection. The most dangerous thing you even ran into on Claire's planet were a bunch of traps, and Steve and Claire handled that pretty well without him around.

My god, he's still going. It's like he did an acrobatic fucking pirouette off the face of reason, and is just spinning out into the void of space forever. He asks if you're even listening.

>Claire: Watch an 8 foot tall black armored nutjob shoot through the gate without tossing you a second glance.

Mission accomplished.

"This is awfully elaborate."

>Mimi: Head through the door.

>CT: Follow.

Mimi heads through the door, and finds several imps and two basilisks (basisliki?) the moment she does. In the split second she has to get ready for battle, she spots another conveyor belt, and more machinery. Oh, and an enormous stack of trees.

Emily sees a fair bit of this, and also Mimi's back. The salamanders spot the basilisks and run screaming in the other direction.

(http://tnypic.net/5b073.png)

Initiatives, please.

Also, img.ie is acting funny, so this may move slowly-ish. Depending. For me, the hard part is done though.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 15, 2012, 09:49:55 am
Initiative: [9+8+9] HOHOHO I am the initiative. It's me.

"Don't worry, I've dealt with these things before. It's like a game, see? You gotta kite them."

>Mimi: Dispatch the nearest imp with your crossbow.

I forget my attack bonus, is it 10 or 11? [3+4+Attack bonus]

Afterwards, >Mimi: Head one space northeast if you can do that with Emily there. If not, stand your ground.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 11:13:33 am
It's that time again!
It's...

QUESTION TIME
• Uhhhh is my init modifier 3+5+something else? If it's just 3+5, then is rolling for init just 2d10+8? Or is it 3d10?
• What are those card icons next to that basilisk-- is that just a visual thing because prototyped deck of cards?
• Hypothetically, would a ranged burst (e.g. the Grenade thing) attack hurt players around me in addition to enemies?
• Who is this BT person? I don't see them in the OP.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 15, 2012, 11:18:21 am
Your init modifier is shown on your character sheet. It is 8. You roll 1d10+1d10+8 for init.
Yeah, that's one of the prototypings.
I'm not sure. BLLLAAAADE
BT is an enigmatic character - the only "intruder" who actively mingles with the other characters face to face (except for RA and Troy's evil clone but those only got a little time on the spotlight). He is obsessed with protecting Danielle.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 11:24:20 am
Your init modifier is shown on your character sheet. It is 8. You roll 1d10+1d10+8 for init.
Oh huh, I didn't see it. Guess I didn't look hard enough. [8,10+8=26]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 15, 2012, 11:26:15 am
Since we both have 26 init you can probably decide what you want to do as well.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 11:38:32 am
I'll move south 1 space. That way we can both deal with each enemy simultaneously one at a time. Though if we can attack diagonally, then there's still the benefit of only having the chance on one of the enemies attacking us at a time, and only one of us at that. unless they can attack diagonally too, but still, the walls restrict two potential positions for enemies that would allow them to attack.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 15, 2012, 12:17:22 pm
It's that time again!
It's...

QUESTION TIME
• Uhhhh is my init modifier 3+5+something else? If it's just 3+5, then is rolling for init just 2d10+8? Or is it 3d10?
• What are those card icons next to that basilisk-- is that just a visual thing because prototyped deck of cards?
• Hypothetically, would a ranged burst (e.g. the Grenade thing) attack hurt players around me in addition to enemies?
• Who is this BT person? I don't see them in the OP.

1: Yeah, it's 8, so you roll two d10 and add 8 to the result.
2: Yes it is.
3: It attacks every creature in the burst, so yes, it attacks allies as well if you do that. Most burst attacks don't, so check whenever you use one you aren't familiar with.
4: BT is a riddle wrapped in an enigma wearing ridiculously evil looking armor.

And, as a bonus, everyone can attack diagonally. So, that's something to keep in mind.

I'll move south 1 space. That way we can both deal with each enemy simultaneously one at a time. Though if we can attack diagonally, then there's still the benefit of only having the chance on one of the enemies attacking us at a time, and only one of us at that. unless they can attack diagonally too, but still, the walls restrict two potential positions for enemies that would allow them to attack.

If you move south, theoretically all of the imps could get in and start messing you two up. Just checking, this is what you're doing?

Also, for everyone in the Alex, Danielle, Steve and Claire group, does anyone want to re-draw after the pyramid scrutiny?

>Black Templar: Keep flipping your Shit
Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 12:40:34 pm
If you move south, theoretically all of the imps could get in and start messing you two up. Just checking, this is what you're doing?
Oh, huh. I was thinking of this in a way where once an enemy is close enough to attack you, they prioritize attacking you over moving, like in Pokemon Mystery Dungeon or Dungeons of Dredmor. That being said, I'll just stand my ground instead.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 15, 2012, 01:01:42 pm
>Troy: Curse the fates for chosing batkind. talk around with deckhand friend.
>Skipper Bob: Curse the fates for chosing deckgunkind

Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 15, 2012, 01:07:52 pm
Right then.

Mimi shoots at the closest imp with her crossbow, and ducks back into the half of the factory devoted to destroying trees. Unfortunately, the bolt glances off the imp's rocky shoulder, and falls to the ground. Oh well.

Emily waits for the enemy to close in.

Three of the imps rush forward, all trying to get the first shot at the girls. The first among them swipes at Emily with his claws, dealing  6 damage.

The next one has to attack around the doorway, making the strike kind of clumsy, but it manages it anyway, dealing another 6 damage.

The third of the imps that charged in couldn't get close enough to attack this turn.

The last imp and both basilisks hang back.

(http://tnypic.net/b7c5b.png)

>Troy: Curse the fates for chosing batkind. talk around with deckhand friend.
>Skipper Bob: Curse the fates for chosing deckgunkind


Whoops.

Spoiler: decklog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 15, 2012, 03:22:54 pm
Steve looked at the rather large person in the evil looking armor. From how he was acting it was clear that he was not an enemy, so Steve didn't draw his weapon.

Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 03:24:19 pm
>CT: Threshecute Imp 2.

Do you have to use an aggrievement/fraymotif for each attack, or is that optional? Just checking. Also, another hypothetical: can I throw my Small Explosive Ball With Straps when I use it, and, if so, how many spaces may I throw it?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 15, 2012, 03:35:51 pm
Yeah special attacks are optional. They are also a big help so spam them gogogogogo
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 15, 2012, 05:26:31 pm
>Mimi: Switch to Prospitian Chainsword and jab at Imp 1.

[8+2+Attack Bonus]? That's more like it.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 15, 2012, 07:21:09 pm
>CT: Threshecute Imp 2.

Do you have to use an aggrievement/fraymotif for each attack, or is that optional? Just checking. Also, another hypothetical: can I throw my Small Explosive Ball With Straps when I use it, and, if so, how many spaces may I throw it?

You can choose to use a basic aggrievement, which is just a bare bones attack, but you really are better off using threshecute as your standard attack. It even attacks multiple enemies next to you.

You whip your whip in an arc, attempting to take the imp by surprise, but this one is smarter, or at least faster, than the ones you fought back at your house.

>Mimi: Switch to Prospitian Chainsword and jab at Imp 1.

[8+2+Attack Bonus]? That's more like it.

Your attack bonus here would be a precision bonus of 3-1, plus img modifier which is 5, and your level, so 12.

You pull out your chainsword and deliver a lightning fast jab into the closest imps face. It explodes spectacularly.

Imp 2 moves forward and swipes a vicious claw at Emily, but she dodges out of the way.
Imp 3 also gets closer, and attacks Emily as well, and unlike Imp 2, lands a solid blow. You take 6 damage.
Imp 4 decides to join the fracas, and closes in, focusing on Mimi. She takes 6 damage from the ensuing attack.

The basilisks continue to hang back, waiting to make their move...

(http://tnypic.net/95a77.png)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 15, 2012, 07:47:25 pm
Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 15, 2012, 07:54:17 pm

Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 15, 2012, 07:56:08 pm
Ahaha I'm not sure if Blade is doing BT's dialogue here or his actual player because of the typing quirks.

>Mimi: Too bad, chainsword time. Lunge at imp 2. [5+8+12]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 15, 2012, 08:04:44 pm
Redraw for me please. Everything must go. Hopefully this time I won't fail all the alchemy item checks and I'll actually get one. :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 15, 2012, 08:24:31 pm
Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 15, 2012, 09:24:37 pm
Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 15, 2012, 09:45:15 pm
"I may be gett!ng hurt, but damn !f th!s !sn't fun."
>CT: Threshecute Imp 3.

Also, another hypothetical: can I throw my Small Explosive Ball With Straps when I use it, and, if so, how many spaces may I throw it?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 16, 2012, 06:20:24 am
Redraw for me please. Everything must go. Hopefully this time I won't fail all the alchemy item checks and I'll actually get one. :P

You drew Sapphire Contraband (again), and your refueled rocket and lucent katana.

I drew again too. I held onto the rocket, but otherwise tried for common items in the hope of a long range pesterchum solution.

I got a sprite amulet and gristtorrent.exe

"I may be gett!ng hurt, but damn !f th!s !sn't fun."
>CT: Threshecute Imp 3.

Also, another hypothetical: can I throw my Small Explosive Ball With Straps when I use it, and, if so, how many spaces may I throw it?

D'oh.

Yes, you can throw it 5 spaces.

You whip the imp, and do a pretty good job of it. It explodes into grist.

Ahaha I'm not sure if Blade is doing BT's dialogue here or his actual player because of the typing quirks.

>Mimi: Too bad, chainsword time. Lunge at imp 2. [5+8+12]

It's a mystery. A mystery wrapped in an enigma chained to the bottom of the what the fuck is this well.

You lunge at imp 2, destroying it. One to go.

The remaining imp lunges at Emily, hitting her for another 6 damage.

The basilisks hold their ground, but both girls realize they're getting a strange look from them. Mimi takes 13 damage from the disconcerting ogle, and Emily takes 11 damage from it. Both are immobilized as well.

Each basilisk moves slightly closer, leering in a decidedly unsavory manner.

(http://tnypic.net/7c210.png)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 16, 2012, 08:21:46 am
"Listen, you take the imp and I'll immobilize one of the basilisks, alright? Stand your ground."

>Mimi: CHILLING INSIGHT on the card basilisk.

[4+6+12=22] thank you dice gods
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 16, 2012, 10:13:42 am
Realized I made an oversight, and didn't post hit point levels.

Emily 25
Mimi 19

Mimi's still just better than half her hit points, and Emily is below half.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 16, 2012, 01:46:58 pm
"Listen, you take the imp and I'll immobilize one of the basilisks, alright? Stand your ground."
"Sure th!ng."
>CT: Threshecute the remaining Imp.

ffs, wher u gettin dem rolls
Like, how are those done? I though the GM rolled for damage wait that's not a damage roll. Is it 2d10+attack modifier or something? I don't see an attack modifier anywhere, nor how to find it, nor did I see where he got that constant +12 from.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 16, 2012, 02:09:31 pm
ffs, wher u gettin dem rolls
Like, how are those done? I though the GM rolled for damage wait that's not a damage roll. Is it 2d10+attack modifier or something? I don't see an attack modifier anywhere, nor how to find it, nor did I see where he got that constant +12 from.

It is 2d10 plus your attack modifier. Your attack modifier is the modifier from your weapons associated stat, plus your level, and your precision bonus from the weapon you're using. Which should come out to 12 in your case.

"Listen, you take the imp and I'll immobilize one of the basilisks, alright? Stand your ground."

>Mimi: CHILLING INSIGHT on the card basilisk.

[4+6+12=22] thank you dice gods

You can hit both basilisks, so I'll make another attack roll.

You fire a pair of crossbow bolts at the basilisks, hitting them both, dealing 18 damage to the card basilisk, and 22 to the training basilisk.

>CT: Threshecute the remaining Imp.

You strangle the remaining imp to death with your whip, not letting up until the little jerk explodes into grist.

The card basilisk lurches forward, but doesn't attack because the birds that have been flying around it's head since Mimi's attack are very distracting.

EDIT: forgot the map, hur durr I'm an idiot.

(http://tnypic.net/34794.png)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 16, 2012, 03:41:30 pm
Why did I say chilling insight? I meant sinister irony. Oh well whatever. I'll just use HD this turn anyway.

>Mimi: HARSH DEDUCTION on the nearest imp.

[5+5+12] ROLL ME A BRUTAL AFFRONT.

I'm pretty sure I can't hit both because of the positions here.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 16, 2012, 06:24:36 pm
"Whoa sh!t I d!dn't see these th!ngs there, when'd THEY get here?"
>CT: Give the Card Basilisk a taste of your Threshecution skillz.
[4,6+12=22]

The answer is probably yes, but if I and/or another player are in range of the blast of a Grenade item, then I/we/they'll get hurt, right?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 16, 2012, 06:49:46 pm
Why did I say chilling insight? I meant sinister irony. Oh well whatever. I'll just use HD this turn anyway.

>Mimi: HARSH DEDUCTION on the nearest imp.

[5+5+12] ROLL ME A BRUTAL AFFRONT.

I'm pretty sure I can't hit both because of the positions here.

You rolled a 9. And we all know what that means...

You stab the basilisk, hitting it for 20 damage and forcing combat advantage to you, and penalizing its attacks.

"Whoa sh!t I d!dn't see these th!ngs there, when'd THEY get here?"
>CT: Give the Card Basilisk a taste of your Threshecution skillz.
[4,6+12=22]

You give the basilisk a lashing, dealing 15 damage in the process.

The basilisk hisses angrily, and confetti explodes out of its mouth, blinding Mimi. Emily manages to keep the paper and glitter out of her eyes.

The basilisk behind the card one hangs back, unable to get at either of you.

No one changed position, so.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 16, 2012, 07:07:27 pm
>Mikheal: "Thanks for the offer, and I WOULD decline, if it wasn't for the fact that you would likely "insist" that I do, because you obviously don't trust me.

>Mikheal: "If you have anything else you want to say to me, I recomend you say it now."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 16, 2012, 07:08:43 pm
In that case I use >STANDARD AGGRIEVEMENT: TRY AGAIN.

[4+1+12=17]
[7+8+12=27]
[7+4+12=23]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 16, 2012, 10:08:35 pm
Continue threshecution. [9,4+12=25]
The answer is probably yes, but if I and/or another player are in range of the blast of a Grenade item, then I/we/they'll get hurt, right?
If the answer's no, and I can throw it over the card basilisk, then also Throw ball(ga)grenade at non-card basilisk.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 17, 2012, 08:07:15 am
Spoiler: Dialoglog (click to show/hide)

In that case I use >STANDARD AGGRIEVEMENT: TRY AGAIN.

[4+1+12=17]
[7+8+12=27]
[7+4+12=23]

You confused me for a second calling that a standard aggrievement.

Mimi attacks with her chainsword, slaying the card basilisk.

Continue threshecution. [9,4+12=25]
The answer is probably yes, but if I and/or another player are in range of the blast of a Grenade item, then I/we/they'll get hurt, right?
If the answer's no, and I can throw it over the card basilisk, then also Throw ball(ga)grenade at non-card basilisk.

Since the Card basilisk is down, do you want to keep this action, more or less? Also, note that throwing a grenade type item is treated as a ranged attack, leaving you susceptible to opportunity attacks from adjacent foes.

You know what'd help? A map you say? Yeah, that's what I was thinking too.

(http://tnypic.net/b2a81.png)

One day, in the distant future, I will always remember to post pictures. Around the same time, I will be absolutely awesome at Canasta.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 17, 2012, 08:10:23 am
Oh, yeah, what's it called again? Standard Sylladex Power or something? I'll check.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 17, 2012, 08:20:23 am
>Mikheal: "Thanks for the offer, and I WOULD decline, if it wasn't for the fact that you would likely "insist" that I do, because you obviously don't trust me.

>Mikheal: "If you have anything else you want to say to me, I recomend you say it now."

"Hmph." The King looks disappointed, but carries on. "Well, The last thing, I suppose, is that I would ask you to stay well out of the affairs of both Kingdoms, since it is clear you have no desire to support mine. A shame as well. My esteemed Captain spoke highly of your abilities in combat."

"But, if you aren't interested, you aren't interested. If you yourself have nothing else to say, than a squad will see you off. And return your possessions, of course."

Oh, yeah, what's it called again? Standard Sylladex Power or something? I'll check.

Something like that, or you could've just referred to it as Try Again, which is what you named it, so that'd work.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 17, 2012, 10:03:27 am
remember when this hapened

Spoiler (click to show/hide)

i remember too

also wow i screwed up his hair on the first panel
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 17, 2012, 12:40:05 pm
Continue threshecution. [9,4+12=25]
The answer is probably yes, but if I and/or another player are in range of the blast of a Grenade item, then I/we/they'll get hurt, right?
If the answer's no, and I can throw it over the card basilisk, then also Throw ball(ga)grenade at non-card basilisk.
Since the Card basilisk is down, do you want to keep this action, more or less? Also, note that throwing a grenade type item is treated as a ranged attack, leaving you susceptible to opportunity attacks from adjacent foes.
I still have like 25 hp, right? I'll do it. Actually, I'll also like to Use Giant Gusher.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 17, 2012, 01:10:51 pm
Spoiler: Dialoglog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 17, 2012, 06:51:52 pm
>Mikheal: "Thank you for wasting as little time as you could. I'll be on my way out then."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 17, 2012, 07:07:50 pm
I still have like 25 hp, right? I'll do it. Actually, I'll also like to Use Giant Gusher.

Alrighty then.

You pull out a ridiculously oversized gusher from your sylladex, and eat it in a single bite. Your hit points rise to 52, and your health vial is now almost completely full.

With your other hand, you retrieve your explosive ballgag with straps, and throw it at the basilisk. Predictably, it explodes, dealing 12 damage.

The basilisk advances, clearly angry, and tries to bite Emily. She dodges well out of the way.
(http://tnypic.net/2b349.png)

remember when this hapened

Spoiler (click to show/hide)

i remember too

also wow i screwed up his hair on the first panel

Yes, I do remember. And no, Alex's hair is never screwed up unless it looks neat for some bizarre reason. It is a perpetual, unfixable bird's nest.

>Mikheal: "Thank you for wasting as little time as you could. I'll be on my way out then."

The King scowls, but waves the captain towards you. He nods, and walks toward you. "My men and I will take you wherever you need to go to meet your friends. Where too?" The birds who escorted you here close ranks around you, as they had when you were brought here. "You will have your possessions returned when we reach our destination."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 17, 2012, 07:10:05 pm
"yes. but i'd rather y00u think ab00ut me as tr00y with time p00wers wh00 just due t00 a twist 00f fate has time p00wers"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 17, 2012, 07:14:15 pm
>Mikheal: "Take me till at least till the outside of... this, Castle or settlement I presume? I can handle myself from there."

>Mikheal: Continue to this moment unless something significant happens.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 17, 2012, 07:32:53 pm
Yes, I do remember. And no, Alex's hair is never screwed up unless it looks neat for some bizarre reason. It is a perpetual, unfixable bird's nest.

(http://tnypic.net/6b58a.png)

"I think I've got this."

>Mimi: Use SINISTER IRONY, then shift 1 directly away from the basilisk.

[7+1+12=20]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 17, 2012, 08:03:16 pm
...Alex's hair is never screwed up unless it looks neat for some bizarre reason. It is a perpetual, unfixable bird's nest.
I demand that Alex visit LoCaC in the very near future.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 17, 2012, 08:25:43 pm
...Alex's hair is never screwed up unless it looks neat for some bizarre reason. It is a perpetual, unfixable bird's nest.
I demand that Alex visit LoCaC in the very near future.

Alex will go to LoCaC, and god help him if he winds up in blue-bird territory.

>Mikheal: "Take me till at least till the outside of... this, Castle or settlement I presume? I can handle myself from there."

>Mikheal: Continue to this moment unless something significant happens.

The birds walk with you, but only the captain speaks. "I have specific orders to take you either to your final destination, or as far as our borders. So, tell us where you're headed."

"yes. but i'd rather y00u think ab00ut me as tr00y with time p00wers wh00 just due t00 a twist 00f fate has time p00wers"

"For what it is worth, you seem far more personable than the Prospit Dreamers. They have commanded that we do not look upon them."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 17, 2012, 08:38:46 pm
>Mikheal: "Border, I guess, if it will keep you off my back when I try and meet up with my friends."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 17, 2012, 09:47:55 pm
>CT: Threshecute remaining basilisk.
[10,10+12=32]

Shit that was unexpected. I'll take my chance with the brutal affront thing again.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 17, 2012, 09:55:28 pm

"well thanks uh..deckhand? and what d00 y00u mean c00mmanded t00 be l0000ked upon"

Will there be something like http://www.mspaintadventures.com/?s=4&p=000845 In LoCaC?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 07:30:34 am
>Mikheal: "Border, I guess, if it will keep you off my back when I try and meet up with my friends."

"well thanks uh..deckhand? and what d00 y00u mean c00mmanded t00 be l0000ked upon"

Will there be something like http://www.mspaintadventures.com/?s=4&p=000845 In LoCaC?

One can only hope such a treaty could be written.

"I wasn't there, but apparently one of the Princesses of Prospit commanded that we not gaze upon them. So we don't. It feels kind of weird."

>Mikheal: "Border, I guess, if it will keep you off my back when I try and meet up with my friends."

"Hm. Fine. We'll walk you to the border then." You then spent a long time heading for the border.

"I think I've got this."

>Mimi: Use SINISTER IRONY, then shift 1 directly away from the basilisk.

[7+1+12=20]

You stab at the Basilisk, but it blocks with its armored padding, and you only deal 7 damage. You back away.

>CT: Threshecute remaining basilisk.
[10,10+12=32]

Shit that was unexpected. I'll take my chance with the brutal affront thing again.

You wait for the Basilisk to drop its guard, and then lash it for 21 damage. It suffers a penalty to attacks on its next turn.

The Basilisk snarls and bites you, dealing 9 damage.

(http://tnypic.net/19a56.png)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 07:35:42 am
Is Threshecute an at-will action? If not how is Emily using it so much?

>Mimi: Switch to crossbow and use TIDAL FORCE on the basilisk.

[4+4+12=20] No brutal affront this time.

Also, I think I missed the part about one of the Prospit girls saying these guys couldn't look at them.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 09:14:12 am
Is Threshecute an at-will action? If not how is Emily using it so much?

It's at will.

Also, I think I missed the part about one of the Prospit girls saying these guys couldn't look at them.

Remember when Danielle was being creeped out by all the staring Prospitians?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 09:16:07 am
Ah, no... I must have missed that. I'll go back and look.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 09:21:38 am
Ah, no... I must have missed that. I'll go back and look.

It was the first time Alex and Danielle were hanging out on Prospit.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 18, 2012, 09:42:07 am
>Mikheal: Arrive at Border, and Proceed to go some way down the road in the direction of the road.

>Mikheal: Say to yourself "That was easier then expected."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 12:00:31 pm
>CT: Threshecute and perform a LASS SCAMPER 1 space east.
[1,5+12=18]
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 12:37:45 pm
When she says lass scamper she means shift.

In fact, from now on I will use lass scamper interchangeably with shift.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 03:43:50 pm
Oh yeah, I meant to ask-- is the basilisk able to get through that doorway (even though it's half the size of the basilisk itself)?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 04:25:01 pm
Oh yeah, I meant to ask-- is the basilisk able to get through that doorway (even though it's half the size of the basilisk itself)?

Yes, it can, but it is susceptible to opportunity attacks if one of you is within range as it moves through, and it has to have an open space that it can move into, not blocked by either of you.

Is Threshecute an at-will action? If not how is Emily using it so much?

>Mimi: Switch to crossbow and use TIDAL FORCE on the basilisk.

[4+4+12=20] No brutal affront this time.

You blast the basilisk with your crossbow, destroying it. The battle is over.

I'll re-do hands in a bit. Also, in the future, make sure you have the items in your hands before using their associated powers. Tidal Force and Giant Gusher here being the not-in-hand offenders.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 04:27:13 pm
Oh yeah, whoops. I thought I had my second (third?) tier crossbow for some reason.

Looks like it's pesterlog time.

>Mimi: Examine surroundings in more detail.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 04:41:23 pm
>Mimi: Examine surroundings in more detail.

You take a look at this end of the factory, now that you aren't destroying monsters. It appears this is the production phase. Some sort of sawdust paste is being piped out onto the conveyor belts, where it is pressed into tree shapes. Further down the line, bark is painted on with rollers. Last, leaves are blasted onto the branches, and they roll off the line into a large cart. This cart seems to serve no other purpose, strangely.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 04:53:17 pm
>Attempt to see what happens to the trees after they reach the cart, if anything.

"Maybe this is the point where the workers come in?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 05:05:23 pm
>Attempt to see what happens to the trees after they reach the cart, if anything.

"Maybe this is the point where the workers come in?"

You make your way over to the cart. Nothing seems to be happening after this point, for some reason. It's bizarre, and certainly doesn't feel like a natural progression.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 05:16:18 pm
apples is having pesterchum trouble so I'll just do this myself

"You know, I always did believe that the best way to figure out what something does is to hit it with a dangerous object a few times." Mimi walked back through the doorway they'd just entered and started looking around for important parts of the machinery. "Then deal with the messy consequences later."

>Mimi: Start jabbing/shooting any vulnerable and important looking parts of the elaborate machine until it seems sufficiently broken. Then wait and see what happens.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 05:21:33 pm
Really? Really?

Well, okay. You start wandering around, looking for any part of machinery that looks vaguely exposed or fragile. Within minutes of abuse, sirens start going off as the factory grinds to a complete halt. Things continue in the production half of the factory, at least for now.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 18, 2012, 05:35:31 pm
>Mikheal: Arrive at Border, and Proceed to go some way down the road in the direction of the road.

>Mikheal: Say to yourself "That was easier then expected."

Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 05:37:06 pm
>Mikheal: Arrive at Border, and Proceed to go some way down the road in the direction of the road.

>Mikheal: Say to yourself "That was easier then expected."


Time. It will take some.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 06:38:29 pm
>Mimi: Wait around to see what happens.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 06:39:57 pm
I'm imagining that Mimi does all this before Emily has time to even say no.

>Mimi: Wait around to see what happens.
>CT: Get kinda upset.

Emily speaks, slowly getting just a little frantic-sounding when she finishes.
"What-- b-- why'd you do that? I'm all for destroy!ng stuff, but I was st!ll wanted to explore th!s place. And who knows what'll happen from break!ng th!ngs? A s!ren already went off, so !t clearly know's !t's been broken. What !f !t affects the other factor!es, or had someth!ng !n !t the other's d!dn't? What !f !t locks down, or self-destructs, or BOTH? What do we do THEN?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 06:47:36 pm
"You're too cute. You see, I've been adventuring in this game for quite some time now, and what have I accomplished? Not much. I even let the small carapace - my only lead - get away. So I figured it's time to change the game up a little. Throw a curveball at it, if you will. All that's left to do is see what we can gain from the ruckus."
Mimi leaned back against the wall of the factory and smiled as she made her amends with Alex on her phone.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 18, 2012, 06:48:02 pm
"that is really wierd. maybe i'll get t0000 talk t00 0ne 00f them ab00ut this. because i w00uld be wierded 00ut ab00ut this t0000. t0000 shift the c00nversati00n, what d00 y00u think 00f this war and y00ur time here 00n this w00rld?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 06:56:13 pm
"What the hell's that supposed to mean? I just wanted to look around th!s place a b!t, what's wrong w!th that? Who sa!d I was try!ng to accompl!sh anyth!ng? I thought we came !n here because !t was, y'know, !nterest!ng and k!nda cool, not because !t was begg!ng to be destroyed from the !ns!de."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 06:57:49 pm
"We can still look around. The production's still going on, and I doubt the doors have locked behind us."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 07:22:41 pm
"F!ne. Just... please don't do someth!ng l!ke that w!thout at least g!v!ng me a chance to have a say !n !t. Okay?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 07:23:51 pm
"Fair enough."

>Mimi: Keep exploring. Watch out for anything that's changed.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 07:40:10 pm
"that is really wierd. maybe i'll get t0000 talk t00 0ne 00f them ab00ut this. because i w00uld be wierded 00ut ab00ut this t0000. t0000 shift the c00nversati00n, what d00 y00u think 00f this war and y00ur time here 00n this w00rld?"

"The war was pretty much inevitable. Derse and Prospit have always been at odds, and we always knew it'd come to war. When the heart of Skaia changed, we knew we had to act, and so did they. We couldn't put it off any longer."

"As for my time on this world... It's been pretty sad, really. I mean, don't get me wrong, it's beautiful, but everywhere we look we're getting attacked by Derse battleships, or the crystals are being mined out before we can do anything. The whole exercise feels like a quest of futility."

>Mimi: Keep exploring. Watch out for anything that's changed.

There's nothing else inside the factory. You've already seen it all. You wait around, and eventually the tree production slows as well, until the strange tree-pudding stops pumping through the pipe. More sirens begin to wail.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 18, 2012, 07:45:54 pm
"You know, the salamanders we talked to didn't seem to know what was going on. Maybe if we wait around long enough, whoever's controlling the factory will show up."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 18, 2012, 07:50:11 pm
You know, I thought I picked CD up. Like, literally stuffed him in a card.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 07:56:17 pm
You know, I thought I picked CD up. Like, literally stuffed him in a card.

You did. Also, are you going through the gate? You never posted to that effect.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 18, 2012, 07:59:43 pm
Oh, I should have done that. Sorry.
> Claire: Ascend.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 18, 2012, 08:04:08 pm
Oh, I should have done that. Sorry.
> Claire: Ascend.

No worries.

You leap up through the gate, and see everyone but Alex.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 18, 2012, 09:26:54 pm
"The salamanders seemed pretty scared of the place, so maybe none of them are controll!ng !t. Or hey, maybe !t's just that they're not allowed !n here. Actually, we m!ght get !n trouble !f there are v!deo cameras, or for be!ng !n here !n the f!rst place for that matter."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 19, 2012, 08:20:24 am
I find it amusing that, dispite being (Lore-Wise) the strongest member and an invaluable asset, the only thing Mikheal has done since has been:
A. Getting his ass kicked.
B. Being put on hold.

Don't take me wrong, I'm not complaining. I just felt I needed to point this out.
(I would've LOVED to place a link to Informed ability on TV tropes there :P)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 19, 2012, 08:23:36 am
Don't worry about it. I'm the ninja, and I've:

1. Tripped head-first into a TV with a hide check

2. Been seen by the Big Bad and forced to runaway (I didn't even get all that much information)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 08:28:03 am
I find it amusing that, dispite being (Lore-Wise) the strongest member and an invaluable asset,

What? I have no idea when this was established. If any member of the group is clearly the STRONGest, it's gotta be Danielle anyway.

Don't worry about it. I'm the ninja, and I've:

1. Tripped head-first into a TV with a hide check

2. Been seen by the Big Bad and forced to runaway (I didn't even get all that much information)

I think a lot of our characters are going to be falling short of their expectations a lot, in part because this is a story about growing up.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 19, 2012, 09:25:02 am
I hope BT turns out to be Future!Mikhael so I can make a series of DaniellexMikhael jokes.

I think a lot of our characters are going to be falling short of their expectations a lot, in part because this is a story about growing up.

Also a thousand times this. Alex fell short of his own expectations action-wise, Mimi isn't the all-knowing Seer she would like to be, etc etc.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 19, 2012, 09:27:46 am
Mikheal spent his entire life being trained non-stop by his father and also has the highest Acrobatic/Athletic score of the entire crew I believe.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 19, 2012, 09:37:13 am
We aren't adults in this game. If there was training it was for several years, but hardly enough to claim mastery of something. You have to realize that your character is stronger than everyone else, but we're all still weak in comparison to the world around us. Isn't SBURB intentionally designed to challenge the players?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 19, 2012, 10:04:53 am
I don't think you completely understand where I am going Mikheals story arc. The game is not challenging Mikheal physically, but mentally. It goes for everyone else, however this is especially true for Mikheal. I'm just going to leave it as "your'll see what I mean" and refuse to elaborate futher.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 10:33:41 am
Some pesterlogs from yesterday.

Spoiler: pesterlog (click to show/hide)

Spoiler: pesterlog (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 19, 2012, 11:31:23 am
Forgot to post the one for Danielle and can't get to it right now. THEROS

Also, >Mimi: Wait to see if anyone comes in the factory to assess the damage.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 19, 2012, 01:10:15 pm
>CT: Wait for something to happen/people to come, in a kinda begrudging manner.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 01:43:02 pm
Forgot to post the one for Danielle and can't get to it right now. THEROS

Also, >Mimi: Wait to see if anyone comes in the factory to assess the damage.

How long are you waiting? Also, are you waiting in or out of the factory?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 19, 2012, 01:47:16 pm
"Actually, it's probably better to wait outside so we don't look quite as suspicious. I want information, not prosecution."

>Mimi: Head outside to wait.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 19, 2012, 01:52:44 pm
"Then maybe you shouldn't've gone and destroyed a factory." Emily mutters under her breath to herself. She pauses a few seconds after Mimi begins walking before saying "...'Kay." and following.
>CT: Follow, continuing to do so in a kinda begrudging manner.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 19, 2012, 02:01:20 pm
RL: Go find Alex. Figure out how much grist can be spent on your house.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 02:06:37 pm
RL: Go find Alex. Figure out how much grist can be spent on your house.

It doesn't take too long to find Alex, though BT follows you. You find him in his room on the second floor, messing with his Punch Designix.

"OH, HEY, DANIELLE. I WAS WORKING ON MAKING SOMETHING FOR EVERYONE FOR THE HEAT. TRUST ME, IT'S HOT DOWN ON MY PLANET."

"Actually, it's probably better to wait outside so we don't look quite as suspicious. I want information, not prosecution."

>Mimi: Head outside to wait.

"Then maybe you shouldn't've gone and destroyed a factory." Emily mutters under her breath to herself. She pauses a few seconds after Mimi begins walking before saying "...'Kay." and following.
>CT: Follow, continuing to do so in a kinda begrudging manner.

You both head outside to wait, and the salamanders from earlier wander up and ask if you dealt with the monsters. The sirens continue to wail in the background.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 19, 2012, 02:08:25 pm
Mimi bends down to the Salamanders' level. "Yeah, but they were roughing up the mechanisms a bit. Looks like production's come to a halt. What happens now?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 19, 2012, 02:16:22 pm
"I think we could see that from the volcanoes everywhere. But thanks for working on stuff so that we don't die of heatstroke.

Anyways, I'm wondering how much grist we have to spend on building my house - I kind of figure that's our best option right now."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 02:20:06 pm
Mimi bends down to the Salamanders' level. "Yeah, but they were roughing up the mechanisms a bit. Looks like production's come to a halt. What happens now?"

The lead salamander tilts his head to one side. He says he doesn't know. Nothing really goes into the factories aside from the trees, and same for what comes out. He asks if that's why the factory is screaming.

"I think we could see that from the volcanoes everywhere. But thanks for working on stuff so that we don't die of heatstroke.

Anyways, I'm wondering how much grist we have to spend on building my house - I kind of figure that's our best option right now."

"I WAS KINDA THINKING OF MAKING SOME KIND OF ARMOR, BUT I GUESS I CAN DO THAT LATER. WE CAN SPEND ALL I HAVE AFTER I MAKE THESE FRIDGE JACKETS. I SHOULD BE ABLE TO BUILD IT UP PRETTY HIGH. SO, WE'RE GOING TO YOUR LAND NEXT?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 19, 2012, 05:36:03 pm
 "maybe i c00uld help y00u guys 00ut a bit. the l00cals asked me t00 help deal with the mining pr00blem s00 i figure i c00uld h00p backwards in time 00r f00rward t00 help give y00u guys the dr00p 00n them."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 19, 2012, 05:45:52 pm
"I WAS KINDA THINKING OF MAKING SOME KIND OF ARMOR, BUT I GUESS I CAN DO THAT LATER. WE CAN SPEND ALL I HAVE AFTER I MAKE THESE FRIDGE JACKETS. I SHOULD BE ABLE TO BUILD IT UP PRETTY HIGH. SO, WE'RE GOING TO YOUR LAND NEXT?"
"Unless you had something else in mind, yeah."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 06:12:36 pm
"maybe i c00uld help y00u guys 00ut a bit. the l00cals asked me t00 help deal with the mining pr00blem s00 i figure i c00uld h00p backwards in time 00r f00rward t00 help give y00u guys the dr00p 00n them."

"That'd be great! We never seem to have Derse at a disadvantage. It'd be nice to get the drop on them for a change. Talk to the Captain, and he'll get a battle plan put together."

"I WAS KINDA THINKING OF MAKING SOME KIND OF ARMOR, BUT I GUESS I CAN DO THAT LATER. WE CAN SPEND ALL I HAVE AFTER I MAKE THESE FRIDGE JACKETS. I SHOULD BE ABLE TO BUILD IT UP PRETTY HIGH. SO, WE'RE GOING TO YOUR LAND NEXT?"
"Unless you had something else in mind, yeah."

"NOT REALLY.I'VE BEEN THINKING ABOUT OTHER THINGS, MOSTLY. AT LEAST I ALREADY KNOW THE WAY FROM MY HOUSE TO YOURS. IT'S GOING TO TAKE A WHILE THOUGH, SINCE NOT ALL OF US HAVE ROCKET GEAR." Alex activates the Alchemiter with the card he punched earlier. It produces a deep blue tank top, which Alex examines. "HM. IT'S COLD, BUT I GUESS I GOOFED ON THE SHAPE SOMEHOW. SHOULD BE EASY ENOUGH TO FIX."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 19, 2012, 07:03:36 pm
PESTERCHUM WHY YOU KEEP BREAKING?

Everytime I try to open Pesterchum, it will not open. I tried everything, even restarting my Computer, but it will not play. This is like the Third time Pesterchum has either broke or become inacessable to me.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 19, 2012, 07:13:48 pm
PESTERCHUM WHY YOU KEEP BREAKING?

Everytime I try to open Pesterchum, it will not open. I tried everything, even restarting my Computer, but it will not play. This is like the Third time Pesterchum has either broke or become inacessable to me.

That is both quite lame and poorly timed on pesterchum's part. Seriously. Alex finally gets computer access, and this? Blargh.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 19, 2012, 07:15:30 pm
PESTERCHUM WHY YOU KEEP BREAKING?

Everytime I try to open Pesterchum, it will not open. I tried everything, even restarting my Computer, but it will not play. This is like the Third time Pesterchum has either broke or become inacessable to me.
BECAUSE IT HATES YOU.

"00kay!"
>To the BRIDGE!
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 19, 2012, 08:41:59 pm
"NOT REALLY.I'VE BEEN THINKING ABOUT OTHER THINGS, MOSTLY. AT LEAST I ALREADY KNOW THE WAY FROM MY HOUSE TO YOURS. IT'S GOING TO TAKE A WHILE THOUGH, SINCE NOT ALL OF US HAVE ROCKET GEAR." Alex activates the Alchemiter with the card he punched earlier. It produces a deep blue tank top, which Alex examines. "HM. IT'S COLD, BUT I GUESS I GOOFED ON THE SHAPE SOMEHOW. SHOULD BE EASY ENOUGH TO FIX."
"Sounds like a plan, then. I'll go inform the rest of our motley crew."

>RL: Go inform rest of motley crew.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 19, 2012, 08:47:58 pm
Oh, uh... you guys, my laptop only has like less than 3 hours of power left (it's been fluctuating between 1h30m, 1h55m, and now it says 3h exactly), and my charger is completely fried now. :( (Literally, it actually smells of burnt plastic at the end, probably due to the sparks when I tried to hold it in place since the tape wouldn't do the job anymore. There was smoke... but then there also was that one time with the tape.) The violent and aggressive display flickering thing it's doing really isn't helping, either. The new charger will be here in between 4 days and 2 weeks, so until then, I won't be posting on weekends, but I will be able to post for a brief time (about an hour) on school days.
At least I can bring my flash drive with me to school with music and the pdf, among (not many) other things.

Mimi bends down to the Salamanders' level. "Yeah, but they were roughing up the mechanisms a bit. Looks like production's come to a halt. What happens now?"
Emily gets ready to speak and clarify just who was roughing up the mechanisms, but decides against it. She simply waits for the salamanders to respond.

PESTERCHUM WHY YOU KEEP BREAKING?

Everytime I try to open Pesterchum, it will not open. I tried everything, even restarting my Computer, but it will not play. This is like the Third time Pesterchum has either broke or become inacessable to me.
BECAUSE IT HATES YOU.
Is that why whenever I try to start pesterchum, it either a) terminates itself before the login window can even appear or b) says "No connection could be made because the target machine actively refused it"?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 20, 2012, 01:47:00 pm
>To the BRIDGE!

You head for the Bridge. The Captain notices you as you arrive, and rises to meet you. "Welcome to the bridge, Seeker. Is there anything I can help you with?"

Oh, uh... you guys, my laptop only has like less than 3 hours of power left (it's been fluctuating between 1h30m, 1h55m, and now it says 3h exactly), and my charger is completely fried now. :( (Literally, it actually smells of burnt plastic at the end, probably due to the sparks when I tried to hold it in place since the tape wouldn't do the job anymore. There was smoke... but then there also was that one time with the tape.) The violent and aggressive display flickering thing it's doing really isn't helping, either. The new charger will be here in between 4 days and 2 weeks, so until then, I won't be posting on weekends, but I will be able to post for a brief time (about an hour) on school days.
At least I can bring my flash drive with me to school with music and the pdf, among (not many) other things.

That sounds bad for your laptop. Well, we can slow down on weekends. It isn't a huge deal.


Mimi bends down to the Salamanders' level. "Yeah, but they were roughing up the mechanisms a bit. Looks like production's come to a halt. What happens now?"
Emily gets ready to speak and clarify just who was roughing up the mechanisms, but decides against it. She simply waits for the salamanders to respond.

The lead salamander tilts his head to one side. He says he doesn't know. Nothing really goes into the factories aside from the trees, and same for what comes out. He asks if that's why the factory is screaming.

"Sounds like a plan, then. I'll go inform the rest of our motley crew."

>RL: Go inform rest of motley crew.

As you head out to go tell the rest of the team what's up, BT speaks up, following you as always. "You realize I could just carry you up towards the gate with my rocket boots, right?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 20, 2012, 01:52:07 pm
Mimi shrugs. "Probably. Have you always worked at this factory?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 20, 2012, 02:08:41 pm
"Yes, but then we'd be leaving the rest of the crew behind. And I'd prefer we not split the group any more than we have to."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 20, 2012, 06:56:09 pm
Is that why whenever I try to start pesterchum, it either a) terminates itself before the login window can even appear or b) says "No connection could be made because the target machine actively refused it"?
A.

It does not show the login at all.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 20, 2012, 08:27:40 pm
"Yes, but then we'd be leaving the rest of the crew behind. And I'd prefer we not split the group any more than we have to."

"Well, If you insist that your bring your 'Friends', but if you have to ask me, I say that it may be better in the end to split up..."

Mimi shrugs. "Probably. Have you always worked at this factory?"

The salamander tilts its head in confusion. It says that as far as it knows, no one works there. No one goes in or out, unless you count the trees. And them, counting today. They say they probably won't head into these places anymore, since there were monsters inside.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 20, 2012, 08:30:54 pm
"well Captain I figure that I can use my time p00wers t00 help y00u guys 00ut, i mean we share a mutal 00bjective 00f driving derse 00f the planet. any particular l00cati00ns y00u need me t00 take a peek at?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 20, 2012, 08:31:07 pm
"yoU'rE sCArY, yOu knOW tHat? hOw WouLD spLiTTinG uP hELp In anY WaY? thAt'LL jUSt GeT uS kiLLeD."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 20, 2012, 08:42:46 pm
Mimi stands up with a dumbfounded look on her face.

"I am getting the feeling this may have been a colossal waste of time."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 20, 2012, 09:14:33 pm
"Well, If you insist that your bring your 'Friends', but if you have to ask me, I say that it may be better in the end to split up..."
"And you know damn well that I don't really give a rat's backside what you think, BT.

As for everyone else, Alex is working on some stuff to keep us from dying of heatstroke when we jump through the next gate. He should be done sometime soon, and then we can all jump through the gates like lemmings or some other more appropriate analogy."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 21, 2012, 11:38:02 am
Mimi stands up with a dumbfounded look on her face.

"I am getting the feeling this may have been a colossal waste of time."
"What, was there someth!ng else we were supposed to be do!ng? 'Cause there wasn't as far as I know."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 21, 2012, 11:57:02 am
Mimi stands up with a dumbfounded look on her face.

"I am getting the feeling this may have been a colossal waste of time."
"What, was there someth!ng else we were supposed to be do!ng? 'Cause there wasn't as far as I know."

In the background, you both notice that the siren is winding down.

"well Captain I figure that I can use my time p00wers t00 help y00u guys 00ut, i mean we share a mutal 00bjective 00f driving derse 00f the planet. any particular l00cati00ns y00u need me t00 take a peek at?"

"If it isn't any trouble, we'd like to return to the site of the previous battle. We need to figure out what that weapon is, and how we can defend against it. We'd have to double back, but this kind of intelligence would be worth it."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 23, 2012, 01:26:06 pm
Wait for answer to
"What, was there someth!ng else we were supposed to be do!ng? 'Cause there wasn't as far as I know."
.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 23, 2012, 01:54:29 pm
"There's plenty of things I should probably be doing right now. You... not so much. You're new. You've gotta decide what your purpose here is."

Mimi bent down to the salamander's level again. "What else is around here aside from this factory?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 23, 2012, 02:04:40 pm
Mimi bent down to the salamander's level again. "What else is around here aside from this factory?"

The salamander thinks for a moment, then replies. There's more factories. Lot's more factories. Of course, there are also the villages where the rest of the salamanders live. There's the giant rock spire that goes above the clouds too, and that's all there is around here that he knows about.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 23, 2012, 06:51:56 pm
"Hmmm. Well, I say if there's a village not too far from here-" Mimi got up and looked into the distance. "-then we should head there to look for leads on the planet's artifact."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 23, 2012, 06:55:50 pm
"well lets get cracking then!"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 23, 2012, 07:19:47 pm
"well lets get cracking then!"

"Right." The captain barks a few orders, and the ship makes a sharp turn to starboard. Time to find out what's going on.

>Be the other guy.

You are now ALEXANDER EMMERSON, and you're busy right now! Be someone else!

>I didn't mean him anyway. Be the other guy.

You are now STEVE JEFFERSON. Oh, wait, no you're not. You can't be Steve right now because Steve is being Steve. Sorry about that.

>Oh for God sakes, be the Knight already!

You are now EMIL-

>NO.

Oh, you're no fun. You are now MIKHAEL METAXAS, and you are now at the border between the blue and red bird nations. This place is a mess. Not the immediate area, mind you, just the whole planet. Sheesh. What will you do now that you're here?

The Captain hands you your sylladex, and you immediately put it right back where it belongs; in the upper left corner of the screen.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 23, 2012, 08:00:43 pm
"Hmmm. Well, I say if there's a village not too far from here-" Mimi got up and looked into the distance. "-then we should head there to look for leads on the planet's artifact."
"As long as that !sn't some sort of metaphor for slaughter!ng !ts !nhab!tants and then sett!ng !t on f!re, then sure, let's go."
>Party: To the village!
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 23, 2012, 08:23:53 pm
"Hmmm. Well, I say if there's a village not too far from here-" Mimi got up and looked into the distance. "-then we should head there to look for leads on the planet's artifact."
"As long as that !sn't some sort of metaphor for slaughter!ng !ts !nhab!tants and then sett!ng !t on f!re, then sure, let's go."
>Party: To the village!

We have the best group dynamics. The very best.

Luckily, it appears that the salamanders did not hear that remark, and they begin to show you the way to their nearest village. It's a good thirty minute walk, and when you arrive, you see quite a lot of salamanders wandering around. Their homes appear to be made of huge, broken gears, and sometimes wood, though this is rarer. They don't pay you much attention, and the salamanders you came here with wander away into the village.

Now what?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 23, 2012, 09:03:29 pm
"Ooh, these houses look cool." Emily says, then says to herself, "...I wonder what they look l!ke on the !nside..."
>CT: Wander into a house and talk to its residents, Link-style. Leave the breaking of belongings Link-style to Mimi.

Emily will let go of the factory incident. Eventually.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 23, 2012, 11:19:11 pm
Emily will let go of the factory incident. Eventually.
Pff, Danielle still hasn't let go of a certain black-armored guy lighting her planet on fire :P

RL: Acquire heat-resistant gear.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 23, 2012, 11:24:42 pm
"So wHo Do wE tAlK To tO buILd THiS hOuSe UP AgAin? ThERe cAN'T bE ToO MAnY moRe PEoPlE to cAtCh Up To."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 24, 2012, 07:27:24 am
>Mikheal: Walk to the nearest village to find ask around for the location of a gate, in the blind hope it will lead you to the others.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 24, 2012, 08:23:02 am
"So wHo Do wE tAlK To tO buILd THiS hOuSe UP AgAin? ThERe cAN'T bE ToO MAnY moRe PEoPlE to cAtCh Up To."

"ACTUALLY, WE'RE ONLY GOING UP TO THE SECOND GATE, WHICH IS ALREADY ACCESSIBLE. WE DON'T NEED TO BOTHER TROY AT ALL." Alex emerges from his house, carrying a stack of powder blue jackets, and begins passing them out to everyone but BT. "TOOK ME A BIT, BUT I MANAGED TO ALCHEMIZE SOME REFRIGERATED JACKETS." Alex then turned to BT. "UH, YOUR ARMOR HAS A COOLING SYSTEM, RIGHT? I'M JUST GUESSING..."

>Mikheal: Walk to the nearest village to find ask around for the location of a gate, in the blind hope it will lead you to the others.

You head back into blue bird territory and start asking around about a gate. About ten minutes of detective work later, and you are reasonably certain that there's a fort north of you that has a gate on the top floor.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 24, 2012, 11:27:21 am
> Claire: Accept jacket and wear it for X-TREME STYLE. And the cooling bit too.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 24, 2012, 12:50:52 pm
"hMmM... do ThEY coMe In BlACk? Or mAYbE MusTaRd?" Steve grabbed a jacket anyways and looked it over hoping it was reversible.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 24, 2012, 01:34:13 pm
>Mikheal: What are you waiting for then?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 24, 2012, 07:49:24 pm
I drew a headshot of Alex because that bird's nest was just begging to be drawn. I love drawing hair and I couldn't pass it up.
Spoiler: Shitty webcam pics ftw (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 24, 2012, 08:05:17 pm
I drew a headshot of Alex because that bird's nest was just begging to be drawn. I love drawing hair and I couldn't pass it up.
Spoiler: Shitty webcam pics ftw (click to show/hide)
I thought it looked like Alex in that Picture had a stubble on his neck, and now its my headcanon.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 24, 2012, 08:14:29 pm
I thought it looked like Alex in that Picture had a stubble on his neck, and now its my headcanon.
It's not quite stubble, but there is hair there. In my headcanon, all guys have at least wisps of hair going a little down their necks. Not all the guys, just all guys. As long as they have hair, that is. Alex has a fuckton of hair, so the wisps go all the way down his neck.

Also I almost gave him sideburns, of which I left a light coat.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 24, 2012, 08:34:03 pm
Alex looks so sad in that picture... PERFECTION.

"hMmM... do ThEY coMe In BlACk? Or mAYbE MusTaRd?" Steve grabbed a jacket anyways and looked it over hoping it was reversible.
"UH, NO. I WAS REALLY GOING FOR FUNCTION OVER FORM, AND I THINK THE GAME TRIES TO COLOR CODE THINGS ANYWAY."

>Mikheal: What are you waiting for then?

You start walking.

OOC: I'm at a thing tonight, posting will be sparse, especially in possible combat areas.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 25, 2012, 09:30:27 am
Steve sadly puts on the jacket with a sigh.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 25, 2012, 09:07:04 pm
"SORRY. IF I'D KNOWN IT WAS A BIG DEAL, I'D HAVE TRIED TO FIGURE OUT SOMETHING ELSE. WE SHOULD PROBABLY GET GOING NOW THOUGH, I ALREADY PUT A BUNCH MORE FLOORS UP ON DANIELLE'S HOUSE, AND IT'S GOING TO BE A BIT OF A WALK AFTER WE GO THROUGH THE GATE."

>Mikhael: Show up at a Blue Bird guard tower.

If the information you gained in the village is entirely correct, this tower should contain a gate. As you approach, two guard birds come into view in front of the entrance to the tower. One calls out for you to halt and state your business.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 26, 2012, 06:38:22 am
Mikheal: "I just need to enter a gate that you happen to have in your base"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 26, 2012, 01:24:59 pm
"Ooh, these houses look cool." Emily says, then says to herself, "...I wonder what they look l!ke on the !nside..."
>CT: Wander into a house and talk to its residents, Link-style. Leave the breaking of belongings Link-style to Mimi.
ffs wher u at
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 26, 2012, 01:59:37 pm
>Mimi: Consider breaking into houses and smashing pots. Find a nearby resident to talk to instead.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 26, 2012, 06:48:25 pm
I'm not sure what thought process led me to draw Danielle specifically last night, but I think it may have had something to do with both her and Alex having bored-looking eyes.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 26, 2012, 07:53:34 pm
"Ooh, these houses look cool." Emily says, then says to herself, "...I wonder what they look l!ke on the !nside..."
>CT: Wander into a house and talk to its residents, Link-style. Leave the breaking of belongings Link-style to Mimi.

You head into one of the gear huts and strike up a conversation with the salamanders inside. The tallest one informs you that he is a fruit gatherer usually, but times have been tough ever since the factories have begun taking in almost as many trees as they put out, which has been for some time now.

>Mimi: Consider breaking into houses and smashing pots. Find a nearby resident to talk to instead.

You suppress both your destructive tendencies and a bizarre desire to wear a green tunic, and speak to one of the salamanders. He tells you that it is foretold that one day, when the world becomes unbalanced, a wandering knight who commands the wind itself will set things right. He then mentions that that is basically a load of hooey, and that he can't for the life of him take his elders seriously.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 26, 2012, 07:57:56 pm
RL: Through the gate gogogo
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 26, 2012, 08:51:48 pm
Redid Mikheal's Intro Text again because I have finally nailed down Mikheal's personality after some time. Also took out some stuff I deemed unnecessary to be in there.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 26, 2012, 09:24:42 pm
Band with the same name as a CERTAIN MEDIEVAL TORTURE DEVICE? You mean Catherine's Wheel? :P
> Claire: Apply Gate directly to forehead.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 26, 2012, 09:38:34 pm
RL: Through the gate gogogo

> Claire: Apply Gate directly to forehead.

"IF YOU GUYS WANT TO HEAD UP THERE RIGHT NOW, GO AHEAD. THE STAIRS UP ARE ON THE LEFT PAST THE DOOR, AND THEN ON THE SECOND FLOOR, TURN RIGHT, AND THEY'RE AT THE END OF THE HALLWAY. I NEED TO DO SOMETHING BEFORE I GO, SO I'LL CATCH UP." Alex then walks past the front door, and turns at the other end of the house.

Going up?

I'm not sure what thought process led me to draw Danielle specifically last night, but I think it may have had something to do with both her and Alex having bored-looking eyes.

And because I forgot to say something last time I posted: This is awesome, and you are awesome for making it.

Mikheal: "I just need to enter a gate that you happen to have in your base"

The guards look at you like you're an alien for a few moments, then turn to each other and start whispering. Eventually, they appear to reach a decision. "Please wait a moment out here. I'll go see what the Lieutenant thinks." One of the birds scurries inside, leaving you alone with the other.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 26, 2012, 09:46:52 pm
"Sorry for bust!ng !n l!ke an an!mate beverage, but do you th!nk you could maybe show me around? I don't really have anyth!ng to do r!ght now. Or at least as far as I know."

As long as we're posting introductions, I may as well do mine...
Spoiler (click to show/hide)
...and then they played a little and now she's in this session.
"Medieval torture device" was gonna be there regardless of if people were talking about that particular combination of words. That was one of my character's interests back during that D&D foreplay thing I've mentioned.

And because I forgot to say something last time I posted: This is awesome, and you are awesome for making it.
:D I've actually made it a goal for myself to draw every character. I may or may not follow through with this goal, but it's there. I feel obligated to now, and I know I shouldn't, but I'm just using that as motivation to make it hapen. Also I need more practice drawing males so there's a factor for wanting to follow through with this.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 26, 2012, 09:51:20 pm
I have word applesauce is doing Mikhael next. PRAISE BE TO APPLO

"Well, what if I told you it wasn't a bunch of hooey, and according to how quickly things happen in this game, will probably be taking place pretty soon?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 26, 2012, 09:53:14 pm
I have word applesauce is doing Mikhael next. PRAISE BE TO APPLO

Awesome. I feel that there is not enough Mikheal Pictures :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 26, 2012, 09:54:59 pm
It's like a sliding scale. There are way too many Mimi pictures, for example.

We must round it all out with One Thousand Claire Pictures.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 26, 2012, 10:50:59 pm
>Steve: Do a barrel roll! Into the gate!

[3,7+7] = 17
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 26, 2012, 10:54:31 pm
We must round it all out with One Thousand Claire Pictures.
Yes, do it. :P
Anyway, looking forward to the next drawing, Apples! They're really good. I don't know how to say this besides that they are really really good.

Man my compliments suck.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 27, 2012, 12:24:14 am
I've actually made it a goal for myself to draw every character.
That reminds me, I'm supposed to be drawing everyone's Lands. Hey guys remember when that was a thing I was doing right yeah totally
Someone remind me of which lands I haven't done so I can work on those please.

Also, RL: FORWAAAAARD
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 27, 2012, 12:30:02 am
Hmm, I don't think you've done Bridges and Change (Mimi), Islands and Frogs (Claire), and maybe Oceans and Diamonds (Troy).
> Claire: Go up.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 27, 2012, 12:35:52 am
Hmm, I don't think you've done Bridges and Change (Mimi), Islands and Frogs (Claire), and maybe Oceans and Diamonds (Troy).
> Claire: Go up.
I'm fairly sure Freeform took care of Bridges and Change, although I can do that one too if he wishes.

And actually I don't need people to remind me, since I remembered that I never delete anything from my folder o' doodles. So I can just see which ones I have and then do the rest.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 27, 2012, 11:13:27 am
>Mikheal: You are really getting bored of this waiting shit. How much longer will you need to wait before something exciting happens?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 27, 2012, 01:34:45 pm
Man my compliments suck.
Don't worry, your compliments are about on par with my compliments.

stuff about doing lands
I actually had a whim to do the lands, and even had an incomplete list of the planets in a notepad file, but then I was like "naaah" because, thinking about it, I would probably get bored after one or two planets. I think it's cool/awesome/nice/whatadjectiveamIlookingfor that someone else is gonna do that instead.
Also don't forget my planet
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 27, 2012, 10:01:26 pm
>Steve: Do a barrel roll! Into the gate!

[3,7+7] = 17

The gate is too far to barrel roll to. You start climbing instead.

RL: FORWAAAAARD

You haul ass up the stairs.

> Claire: Go up.

You give in to peer pressure.

The three of you get several floors up, dispatching the odd imp or so, as single imps no longer pose a threat to any of you.

As you reach the 14th floor though, resistance begins to get thicker. By the sixteenth floor, you begin to wonder if you should wait for Alex to proceed onward, or charge into a battle you can't just Auto-Pilot through. What do you do?

"Well, what if I told you it wasn't a bunch of hooey, and according to how quickly things happen in this game, will probably be taking place pretty soon?"

"I would say that you are a loony, and based on what you just said about this being a game, I think I would be correct in this hypothetical situation. Glub."

"Sorry for bust!ng !n l!ke an an!mate beverage, but do you th!nk you could maybe show me around? I don't really have anyth!ng to do r!ght now. Or at least as far as I know."

"I suppose I could. Sitting around all day not doing anything is boring, even if I used to complain all the time about having to pick a lot of fruit. Where do you want to go?"

>Mikheal: You are really getting bored of this waiting shit. How much longer will you need to wait before something exciting happens?

Probably a long time. Who can say, really? Oh look, the door is opening again.

A squat and tough looking bird with one eye emerges from the fort tower, and walks toward you. "I hear you wanted access to the tower for some reason?"

OOC: I could have sworn I posted for Mimi and Emily before this. Oh well.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 27, 2012, 10:33:19 pm
>Mikheal: "Yeah, I need to enter the gate you have inside your tower."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 27, 2012, 10:40:33 pm
>Mikheal: "Yeah, I need to enter the gate you have inside your tower."

"Ah. You're brave, boy. Those that go through that gate never return. But I'll let ya through, if that's what ya want. Right this way."

The bird turns back toward the tower, and enters through the gates.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 27, 2012, 11:11:22 pm
"Are there any c!t!es around here, or !s !t all just v!ll!ages? If there aren't any, then maybe you can show me a well-known landmark or somth!ng l!ke that?"

I finished it hours ago at school but am only now getting on the internet:
I have word applesauce is doing Mikhael next. PRAISE BE TO APPLO
ffs is the prophet
its him
I trust him, as the Approphet, to deliver only the righteous Holy Word to the masses, and loface unto okay that's enough of that, here's the picture.
Spoiler: Behold (click to show/hide)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 27, 2012, 11:36:11 pm
RL: Send BT in. Follow in the wake of the destruction.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 28, 2012, 12:01:45 am
RL: Send BT in. Follow in the wake of the destruction.

Cartoon sounds of violence erupt from the floor above. When things eventually quiet down, you follow BT. The next floor up is more of a mess than the others, and that's impressive with all of the underlings about. Huge gouges decorate the floor and walls, and grist is every damn place. BT is already headed for the next floor.

"Are there any c!t!es around here, or !s !t all just v!ll!ages? If there aren't any, then maybe you can show me a well-known landmark or somth!ng l!ke that?"

"We don't gather too many of us in one place, so it's mostly small villages. And the only landmark I can think of is great mountain west of the village." The salamander points out the window at the mountain your home is situated atop of. "Maybe someone else in the village could be more helpful? I could show you around."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 28, 2012, 12:06:06 am
RL: Continue following in the wake of BT's destruction. Contemplate whether you should be the one killing the monsters instead of BLUH BLUH HUGE ASS.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 28, 2012, 07:40:49 am
>Learn-ify Nautical stuff while we head 00ut.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 28, 2012, 08:16:03 am
Thanks for Mikheal fanart Apples! I felt we didn't have enough solo pictures of Him. Or a lot of other people, for the matter.

>Mikheal: Go through the gate and get this over with.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 28, 2012, 09:49:24 am
Or a lot of other people, for the matter.
Like who? Because I've drawn way too much Danielle. And TE.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 28, 2012, 10:58:27 am
Well, Claire, I think Steve, and Alex have very few, if at all, portraits.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 28, 2012, 11:07:24 am
Claire has basically none, except for the group works on the first page. Steve doesn't have much for either, but I could have swore I saw a WIP for him at some point.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 28, 2012, 11:35:16 am
Steve has the cave-art and his own meteor thing. I think I'll get to drawing Claire later today.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 28, 2012, 02:41:05 pm
I'm currenty doing Steve. I can't wait to do Claire and Troy, they have so much hair. I even already know how I'm posing Claire, though it might be just a large-ish headshot, like Alex's.

"Sure, even !f there's noth!ng part!cularly noteworthy, I st!ll th!nk th!s place !s neat and would enjoy see!ng more of !t. That h!ll you ponted out !s actually where my house !s, and I don't really wanna go back there r!ght now, !f that's even poss!ble. Speak!ng of houses, I th!nk you have a cool house, by the way."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 28, 2012, 03:04:31 pm
RL: Continue following in the wake of BT's destruction. Contemplate whether you should be the one killing the monsters instead of BLUH BLUH HUGE ASS.

You briefly consider that you're basically sending in a Jeigan character to do all the fighting, rather than allow the rest of the party to kick ass and level up. On the other hand, there are always more where those bastards came from, and you're sure it can't possibly be all that relevant in the near future.

You are now one floor (and a significant amount of property damage) closer to the roof.

>Mikheal: Go through the gate and get this over with.

You are led up to the gate, and leap through without a second thought. You emerge on a snow-covered mountaintop. This is... Better?

"Sure, even !f there's noth!ng part!cularly noteworthy, I st!ll th!nk th!s place !s neat and would enjoy see!ng more of !t. That h!ll you ponted out !s actually where my house !s, and I don't really wanna go back there r!ght now, !f that's even poss!ble. Speak!ng of houses, I th!nk you have a cool house, by the way."

"Thank you. My parents built it a long time ago." The salamander leads you outsider. "First, I will show you our town square. It is quite magnificent." He walks you to a patch of ground that looks pretty much like the rest of the village, though it may be the biggest patch of open real estate, if not by much. "Isn't it grand? Glub."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 28, 2012, 03:26:50 pm
>Mikheal: Look around.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 28, 2012, 03:43:02 pm
"LeT's jUSt fighT tHE oNES hE MiSSes. hE'S a goOd FiGhtER, bUt hE cAN'T gEt ThEm ALl. SoME oF thEm MiGht Be hiDiNG."

Perception: [7,8+16] = 31
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 28, 2012, 03:46:26 pm
>Learn-ify Nautical stuff while we head 00ut.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 28, 2012, 03:59:21 pm
>Learn-ify Nautical stuff while we head 00ut.

WHOOPS.

The captain starts telling you about a lot of technical shippy terms while you advance to the location of the battle you're supposed to spy on. You think you are getting the hang of boat jargon, and could give commands effectively in a pinch situation.

>Mikheal: Look around.

You spot a house behind you. Ah. This must be one of the player's homes. The owner surely won't mind if you go inside. You need to get down to the surface, right?

Though, you suppose you could jet-bike down, in theory.

"LeT's jUSt fighT tHE oNES hE MiSSes. hE'S a goOd FiGhtER, bUt hE cAN'T gEt ThEm ALl. SoME oF thEm MiGht Be hiDiNG."

Perception: [7,8+16] = 31

Though you look for enemies in BT's wake, it appears he is extremely methodical in his removal of underlings. And judging by the walls and floors, perhaps a bit too enthusiastic.

As you near the twentieth floor, you hear a voice from a few floors below. "WHAT THE HECK HAPPENED HERE?"
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 28, 2012, 04:08:10 pm
"SoME armoReD dUDe WEnt nUtS WiTh KIllInG iMpS anD STuFF."
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 28, 2012, 04:20:37 pm
>Mikheal: JETBIKE.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 28, 2012, 04:31:49 pm
>Mikheal: JETBIKE.

You pull your jetbike from your sylladex and punch through the cloud cover- Straight into a blinding snowstorm. Roll perception, I'll tell you if you can make out any landmarks.

"SoME armoReD dUDe WEnt nUtS WiTh KIllInG iMpS anD STuFF."

"UGH, REALLY? I MEAN, I GUESS IT ISN'T A BIG DEAL OR ANYTHING, SINCE I ONLY EVER GO UP THIS HIGH TO GET TO THE GATES, BUT COME ON!" Alex's voice gets closer as he closes the vertical distance with the rest of the group.

There is a loud thud on the floor ahead and the distinctive sound of grist scattering all over the next floor.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 28, 2012, 04:40:46 pm
Mikheal: 7 + 7 (+8 PER) = 22
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 28, 2012, 04:45:44 pm
Chillax and make friends.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 28, 2012, 10:54:56 pm
>Steve: Pick up someone else's grist like a champ.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 28, 2012, 11:29:52 pm
"Yeah, !t !s, I suppose. There's noth!ng l!ke !t where I l!ved, or I guess, used to l!ve. How often does your v!llage meet here? What usually gets d!scussed?" Emily wonders what Mimi is up to, hoping her passing idea of Mimi breaking things like a fictional elf-like character didn't actualize. She could contact Mimi on her laptop, but she doesn't want to offend or be rude to the salamander showing her around. It is for this same reason she never questions its gender.

One entire drawing per day for four days, hot damn I'm on a roll here.
Next up is either Troy or Claire. Probably Claire. I plan on pairing them on a single page and pairing Mimi and Emily in the same manner.
Mimi may also have long hair and all, but it's plain on top-- Claire and Troy have hair sticking upwards, and that's my kind of hair. Like, my kind as in I like drawing it; my hair is flat on top save for the omnipresent atmosphere of fuzz and frizzes that manages to coat all of my hair.

...Actually I already started Claire, I just copypasted this all from notepad just now because I had no internet all day.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 28, 2012, 11:43:39 pm
Like I've said, these are great. You are also great. Thanks for doing all these!
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 29, 2012, 12:00:46 am
>Steve: Pick up someone else's grist like a champ.

You start nabbing all that sweet, sweet grist. It's mostly Build, Coal, and other cheap, common grist types. You max out your cache pretty quick, so it's a good thing your party has the gristtorrent application.

Alex finally joins you all at the 19th floor. "WE READY TO GO DOWN TO THE SURFACE?"

Mikheal: 7 + 7 (+8 PER) = 22

Good grief all of this snow is completely bullshit. Where do you even get this kind of snow? You peer around, looking for something resembling a landmark. You think you kind of see a lone mountain, smaller than the one you just leaped of of, to your right, but you can't be certain. In any case, you'd have to go a ways to get there. It's hard to tell how far though, what with the weather.

Chillax and make friends.

You spend the rest of the relatively short trip speaking with the rest of the bridge crew, who, after some initial nervousness, are quite friendly. They don't seem too great at small talk though, and just end up showing you around the bridge. The weapons console was good times though.

The captain eventually walks you out onto the deck. You can see a partially beached Prospitian Cruiser, as well a crystal formation that once came above water, but has obviously since been blasted apart. "The battle took place roughly four hours ago. We had a convoy of four ships, this Battleship, that Cruiser, a destroyer, which went down over there, and a Gunboat. The Dersites had a pair of Destroyers flanking three cargo ships. We thought they'd be relatively easy pickings... But the Destroyer exploded less than a minute after we opened fire. The Cruiser was pulling out of the battle, but beached after another explosion hit it's port side. We only took one hit in the skirmish, but we decided the best course of action would be to retreat. What do you plan to do?"

"Yeah, !t !s, I suppose. There's noth!ng l!ke !t where I l!ved, or I guess, used to l!ve. How often does your v!llage meet here? What usually gets d!scussed?" Emily wonders what Mimi is up to, hoping her passing idea of Mimi breaking things like a fictional elf-like character didn't actualize. She could contact Mimi on her laptop, but she doesn't want to offend or be rude to the salamander showing her around. It is for this same reason she never questions its gender.

"We don't call meetings often, but when we do lately, it's usually to discuss the fruit shortage. It's really quite the problem. No one seems to have any ideas of what we should do. Luckily, we don't really need to eat too much. Glub."

Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: The Fool on March 29, 2012, 12:16:13 am
What is the name of the lava land? I'm totally not drawing a picture in my free time.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 29, 2012, 12:51:36 am
What is the name of the lava land? I'm totally not drawing a picture in my free time.
Land of Pearls and Volcanoes, I believe. I did a digital painting of it shortly after Halloween, and that's probably floating around on the thread somewhere if you need reference.

Also, things I am learning from trying to illustrate LoIaF:
1. I cannot paint palm trees worth a shit.
2. I cannot draw frogs worth a shit.
3. I cannot paint sand worth a shit.

And probably more.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 29, 2012, 07:32:30 am
Mikheal: Head to the mountain.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 29, 2012, 01:47:37 pm
>CT: Continue to pass time by small-talking with a salamander.
"Well that's good then, cons!der!ng your s!tuat!on. Is that all you guys eat, just fru!t? Isn't there anyth!ng else you can l!ve off of?"

Like I've said, these are great. You are also great. Thanks for doing all these!
The Great Applo is pleased by your praise. I shall command a glorious golden apple tree to grow near your house for this. It'll take a couple centuries or so. This is my divine gift to you.

I have no internet at my house, and no no wifi anywhere near it, but I'm staying dedicated to this one-drawing-a-day thing.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Blade Master Model 42 on March 30, 2012, 01:03:12 pm
Mikheal: Head to the mountain.

You decide to shoot off in the direction of the mountain. You can take a measly bit of snow. As you get closer, you realize that it is, in fact, a dead volcano, rather than a proper mountain. More importantly, there is a gate just above it.

>CT: Continue to pass time by small-talking with a salamander.
"Well that's good then, cons!der!ng your s!tuat!on. Is that all you guys eat, just fru!t? Isn't there anyth!ng else you can l!ve off of?"

"We try to grow mushrooms, but they don't grow very fast, and they don't taste very good compared to the fruit."

OOC: Once again, great character art apples.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Riccto on March 30, 2012, 01:15:39 pm
Hooray. Troy will ascend from mere Bat-MessiahHood to DRAWN BY APPLES(hood)
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: Johnfalcon99977 on March 30, 2012, 02:39:08 pm
>Mikheal: Cross your fingers and hope that the gate doesn't take you back where you started.

>Mikheal: Enter

Edit: Also Claire's pose looks like shes from some stupid 90's show :P
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 30, 2012, 07:32:44 pm
RL: Keep walking in the wake of destruction.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: freeformschooler on March 30, 2012, 08:17:59 pm
"Uh, right - slip of the tongue, my mind was somewhere else. Say, do you know of any really... old looking structures around here?
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: SirAaronIII on March 30, 2012, 08:57:49 pm
Edit: Also Claire's pose looks like shes from some stupid 90's show :P
Another great art by Apples! Definitely looking forward to that golden apple tree in a few centuries.

And yes I agree with this. It makes it funnier, and better, in my opinion.
Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: applesauce machine on March 30, 2012, 09:26:08 pm
"Oh. I see. You don't eat meat? I mean I guess not, be!ng salamanders and all, but what do I know. Is there another place you'd l!ke to show me?"
>CT: Glance around and see if you can see where Mimi is right now.
[1,2+0=3]
((...Well shit, I may as well have not even posted that roll.))

Aw man I forgot to shade in her left sleeve before screenshotting. Ah well; here, have some Emily and partially finished Mimi.
Spoiler (click to show/hide)
...Looking back, I see that forgot to draw on the loose bits of sash hanging down on Steve. AUGH I was supposed to redraw those. I am more ashamed of this than I have any right to be.

Title: Re: Homestuck RPG! (Not above unannounced week-long hiatuses.)
Post by: TherosPherae on March 31, 2012, 12:04:50 am
Story: Remember to check on the Meteor Gang.
Oh right, those douchebags. Yeah, I guess we should make sure they're not murdering each other, even though they're not entirely relevant to the story right now.

CA: Be murdering everyone.
What? Why the hell would you do that? I mean, yeah, TB's being an arse by not letting you even try to jump into the session, but you're not exactly to the point of murder yet! Especially since you have a plan to get around his interventions. It just involves a bit of.... sneaking about, is all. Nothing evil... really... okay maybe a little bit. But you really need to get down there and talk to those guys, especially the Mage... eh, what was his name... Oh, you'll remember later. Right now, you need to get your plan to work.

TB: Be of differing opinion.
Of course you're of differing opinion. You're of the opinion that CA has completely lost his marbles trying to enter a session guarded by a powerful, albeit a bit dim, but still powerful knight; and provided with so much bullshit from interloping that you can't even keep track of it all. If they're going to succeed, you need them to succeed with their Seer, not yours. That and you really would rather not run the risk of getting thrown through a defense portal back to prehistoric Earth. Fighting dinosaurs isn't exactly your forte.

TE: Be oblivious.
You wish you could. But you can't, because your untapped Mind powers are slowly driving you insane, especially since you're seeing bits and pieces of people's thoughts and plans fly by. And you mean that in as literal of a sense as you can. Right now, you're curled up in a corner, hiding from one of CA's dreams and hoping it doesn't murder you, even though you're pretty sure it can't. You think. Maybe.

Theros: Realize these guys still need proper names.
Um. Well, shit. Any suggestions?

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Blade Master Model 42 on March 31, 2012, 01:19:06 am
"Oh. I see. You don't eat meat? I mean I guess not, be!ng salamanders and all, but what do I know. Is there another place you'd l!ke to show me?"
>CT: Glance around and see if you can see where Mimi is right now.

You take a quick glance around to see if you can spot Mimi, but you don't see her. Uh-oh. Well, hopefully she didn't go to far.

"What's meat? And I can't really think of anything interesting to show you. Except maybe the fraymotif shop."

"Uh, right - slip of the tongue, my mind was somewhere else. Say, do you know of any really... old looking structures around here?

"Not really. Glub. Unless you count the factories. They've always been there. But no one goes into them."

>Mikheal: Cross your fingers and hope that the gate doesn't take you back where you started.

>Mikheal: Enter

You emerge at your house. FUCK.

No, not really. But you're not back on the mountain either. Well, not the same, snowy one, in any case. Again, you can't really tell whose land you've come to.

RL: Keep walking in the wake of destruction.

You head up to the twentieth floor, and see the gate shining above the floor. The rest of the team follows.

You can hear BT on the next floor up. You think you can overhear Black Templar's taunts from here. His voice patterns make you think that he seems to be having more fun than he has any right to.
Spoiler (click to show/hide)

"...THAT'S A BIT DISTURBING."

Spoiler (click to show/hide)

They may or may not try to swipe the reward from our heroes at the last minute, and become the bonus end-boss. Only time will tell!

I remember that being a thing they were scheming to do at some point.

>CA: Reveal why you flipped out when Alex's Bro got executed. That was you, right?
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: SirAaronIII on March 31, 2012, 01:55:06 am
Now that you've said it, it won't happen... right? :P
> Claire: Look up in bemused wonderment.
"that doesn't sound good.. was he always like this before?"
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: The Fool on March 31, 2012, 06:45:58 am
"i ToLd yOu hE wAS sCArY! I tOlD yoU! LeT'S jUSt Go PASt Him anD GeT TO thE gAtE."

Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Johnfalcon99977 on March 31, 2012, 08:11:05 am
>Mikheal: Look around.

Edit: I also love how you want to abandon the guy who just destoried a whole army of Enemies for you without a sweat :P.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: TherosPherae on March 31, 2012, 10:48:26 pm
Side characters: Get names, thus increasing your chances of survival by a significant amount.
Theros: Use EXPOSITIONTECH LEVEL 3: WALL OF TEXT.

CA: Be Zaeran Kelona.
Ugh, fine. Your name is ZAERAN KELONA, the SEER OF THEORY, and you are the sole TROLL on the asteroid. As a result, you are the resident expert on all things ROMANTIC, since other species' romance systems are all bullshit. You hate it, though, especially because a certain human keeps trying to understand troll culture and failing miserably. You were ejected into the VOID BETWEEN SESSIONS by a small mishap with your Quest Bed, which also conveniently resulted in your attaining of GOD TIER. However, your dreamself was, due to shenanigans, also ejected from your session. As a result, you have continual NIGHTMARES from entering dreambubbles without any form of self-defense. As for:
>CA: Reveal why you flipped out when Alex's Bro got executed. That was you, right?
that was mostly due to the method of the rather tragic death of your lusus, a few of your teammates, and several unfortunate imps. You think you'll explain more later when you're actually talking to the Mage instead of to the fourth wall. You're still working on that, though.

TB: Be Jack Spat.
Ugh, fine, but you hate that name. You are now JACK SPAT, the ROGUE OF TIME, and you are the sole HUMAN on the asteroid. You HATE YOUR NAME, because it sounds like something a stupid prick would be named. You aren't entirely sure why you haven't ditched all the other chumps who call you this, since they'd probably be toast without your time-travel and hacking capabilities. You consider for a moment that you're lonely, and then your INTERNET EGO shudders and pushes that train of thought deep into the recesses of your mind where it won't be called back again until the plot deems it crucial. You were ejected into the VOID BETWEEN SESSIONS due to a mishap with one of your teammates using their Cannonkind strife specibus a little too zealously. However, before this incident, you managed to reach God Tier, mostly by hacking into the game code to give yourself awesome powers. Your guardian, your CAT, died an unceremonious death by meteor. You didn't give a shit, since the stupid thing had it coming and you hated its guts for ruining your keyboards. Right now, you're about to go check on TE to make sure he hasn't gone and committed suicide or something, since you haven't seen the poor guy in... years? Months? Time's a little wonky out here.

TE: Have an unpronounceable and untypable name.
Sure. Most organics can't really pronounce or spell your name, since it requires the presence of three throats to make the right noises and there aren't exactly letters in most common languages for the aforementioned noises. Most people just call you Phlegm after you tell them your name, although you really can't fathom why.

Anyways, you are PHLEGM and you are the sole EXTRATERRESTRIAL OF DUBIOUS ORIGIN on the asteroid. Seriously, that's the species' full name. This makes you the resident expert on all things STRANGE, RIDICULOUS, and GENERALLY A BAD IDEA. This has actually saved your ass from your angry compatriots more times than you would like to admit. You never really had a guardian, since your culture mandated that everyone be released into the wild to fend for themselves once they were old enough to see. This sort of initiation process makes your species one which EVOLVES very, very quickly, so it's not surprising whatsoever that you may have had latent psychic abilities that didn't kick in until now. Or maybe it's just crazy things from Sburb, since as the PAGE OF MIND, you were probably supposed to do something... mind-y? Maybe? You'll never know, because you were unceremoniously removed from your session by way of attempting to use a CRUXITE WEAPON, resulting in your being teleported to a separate 2-player session with an imp as your co-player. Your two meteor-compatriots burst into the session which was already doomed to fail and saved your ass, although they seem to constantly remind you that they don't know why they did that. Anyways, right now, you're still curled into a corner, hoping that CA's latest nightmare doesn't find you.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Riccto on March 31, 2012, 11:58:50 pm
"I guess I'll h00p in time t00 watch the battle and p00int 00ut any irregularitys in y00ur st00ry captain. Just sc0000t me 0ver t00 s00me place I can watch carefully. then I'll h00p back here t00 tell y00u ab00ut it."
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: applesauce machine on April 01, 2012, 01:44:52 am
"Meat !s... uh, neverm!nd, forget about that. So what's a fraymot!f? It sounds l!ke some k!nd of ant!que or someth!ng decorat!ve."

Oh man I almost didn't even do this one today. Even though it was already more than halfway finished yesterday. But hey, I made it! With ~10 minutes to spare. I have no idea if I'll make Troy on time, but if I do, I'll throw a goddamn party or somethin' feel mildly successful.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: SirAaronIII on April 01, 2012, 01:53:01 am
From now on I'm going to praise and thank Apples like I'm a holy text. This may be in semi-poor taste.
"Yea and verily, the Apple is a font of the greatest of the humanities; never has it failed to deliver unto us."
- The Book of Applo #:#-#

Also, what's the in-universe date? We need it to stick numeral-based fun into everything, just like 413 and the others.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Johnfalcon99977 on April 02, 2012, 09:31:03 pm
oh my god is this thread dying now?
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Blade Master Model 42 on April 02, 2012, 09:36:02 pm
Now that you've said it, it won't happen... right? :P
> Claire: Look up in bemused wonderment.
"that doesn't sound good.. was he always like this before?"

"i ToLd yOu hE wAS sCArY! I tOlD yoU! LeT'S jUSt Go PASt Him anD GeT TO thE gAtE."

"I SUPPOSE IT'S SAFE TO SAY THAT HE WON'T BE IN MUCH IF ANY DANGER IF WE LEAVE HIM BEHIND. WHAT DO YOU THINK DANIELLE?"

>Mikheal: Look around.

Well, the house is certainly smaller than yours. Or rather, it was before Sburb. It goes up quite some ways, unlike yours, but it is far more narrow. You'll have to go inside to find out more.

"I guess I'll h00p in time t00 watch the battle and p00int 00ut any irregularitys in y00ur st00ry captain. Just sc0000t me 0ver t00 s00me place I can watch carefully. then I'll h00p back here t00 tell y00u ab00ut it."

You manipulate your armlet, flinging yourself into the past. Unfortunately, in said past, there was no boat where you are standing! You fall into the water. After struggling for a few moments, you return to the water's surface. You see a few Purple vessels approaching. Coming from the opposite direction, you spot the Prospitian fleet described to you earlier. You should get to a nearby vantage point. There is a nearby crystal formation.

Alternatively, you could observe the battle from the water. However, such an action would be potentially unsafe, to say the least.

"Meat !s... uh, neverm!nd, forget about that. So what's a fraymot!f? It sounds l!ke some k!nd of ant!que or someth!ng decorat!ve."

"Supposedly, Fraymotifs are powerful battle techniques, capable of defeating the most dangerous foes with startling ease. Only the hero of legend is capable of putting them to use."

"Or so it is said. No one knows for sure, since they're so fucking expensive." 

oh my god is this thread dying now?

I finally get around to posting and get ninja'd by this? Hoo boy.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Johnfalcon99977 on April 02, 2012, 09:57:54 pm
>Mikheal: Explore some more

oh my god is this thread dying now?
I finally get around to posting and get ninja'd by this? Hoo boy.
Would saying LOL be appropriate in this situation?
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Riccto on April 02, 2012, 10:00:43 pm
Herp. Didnt intend on time hopping. But I'll just roll wid it.

>Swim over to the outcropping. Hide yourself there. Keep it(Meaning yourself) secret. Keep it(Meaning yourself) safe.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: TherosPherae on April 02, 2012, 10:29:13 pm
"Eh, the bugger'll be fine. And if he's not, that's his problem. ONWARD!"

I'll continue the saga of the meteor chumps tomorrow or something, I'm tired
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Blade Master Model 42 on April 03, 2012, 01:23:43 am
>Mikheal: Explore some more

oh my god is this thread dying now?
I finally get around to posting and get ninja'd by this? Hoo boy.
Would saying LOL be appropriate in this situation?

Kind of, I suppose. Also, I'll take your command to mean you head inside the house.

You are assailed by the distinctive sense of girl. At least one lives here. You take a look around, and find a bookshelf fairly soon. A quick perusal of the titles reveals the owner has a predilection for both were creatures, and also a healthy interest in texts on certain natural laws. Oh, and a stack of video games.

>Swim over to the outcropping. Hide yourself there. Keep it(Meaning yourself) secret. Keep it(Meaning yourself) safe.

You position yourself carefully on the crystal, hide yourself like an artifact level ring, and wait. The next few minutes are extremely tense. For a brief moment, you get the sensation that someone is watching you, and you turn around, but there is nothing there. You return to your vigil just as the lead Prospitian ship opens fire. Not moments after, the there is a great explosion beneath the sea (at least, you're assuming that's what happened. A whole bunch of water sprayed up in any case.) The ship sinks in short order, and the battle continues as you were informed it would.

Unfortunately, you didn't see what caused the explosion! Curious.

"Eh, the bugger'll be fine. And if he's not, that's his problem. ONWARD!"

I'll continue the saga of the meteor chumps tomorrow or something, I'm tired

And that settles that. The party leaps through the gate, and into the ridiculously sweltering heat of the surface of LoPaV. Seriously, this is outrageous. At least the jackets mitigate the heat somewhat.

Before anyone can decide where to go, BT appears, apparently having followed right after you. Though his face remains as impossible to see as ever, you can be sure he is glowering at you.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: TherosPherae on April 03, 2012, 01:31:40 am
RL: Trollface, then figure out where the hell you're supposed to go.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Johnfalcon99977 on April 03, 2012, 06:59:18 am
I think this is Mimi's house, and I don't think she would like Mikheal's snooping.

...but unluckily for her, Mikheal doesn't know that.

>Mikheal: Pillage Search for sweet l00tZ
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: Blade Master Model 42 on April 03, 2012, 06:49:30 pm
RL: Trollface, then figure out where the hell you're supposed to go.

Alex starts walking in a seemingly random direction, and stops when he realizes people are still trying to figure out which way they're going. "DANIELLE'S GATE IS THIS WAY YOU GUYS. I'VE GONE THIS WAY ONCE ALREADY."

I think this is Mimi's house, and I don't think she would like Mikheal's snooping.

...but unluckily for her, Mikheal doesn't know that.

>Mikheal: Pillage Search for sweet l00tZ

You do the only sensible thing you could do when you drop by a friend's house and they're out. Go through their stuff and take anything shiny!

You captchalogue a lot of stuff, though mostly for the hell of it, since you don't use rapiers, and you don't make a habit of reading trashy supernatural romance novels.

Having thoroughly pillaged searched the living room, you go through the left hand doorway and up the stairs. The next door you see is open, and leads into a bedroom. A girls bedroom, by the view from the hallway. Oh dear, whatever shall you do?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 03, 2012, 06:55:15 pm
HAHAHAHHAHAHAHAH OHHH MAN THIS TITLE
THIS TITLE
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 03, 2012, 06:57:45 pm
Mikheal would never raid for a Women's Undergarments. Hes too much of a Gentleman.
...
That doesn't mean hes not going to raid everything else. :P

>Mikheal: Flush all the stupid shit you don't need, but keep a few trashy Romance Novels. You never know when you need something to burn/sacrifice/test/bribe with.

>Mikheal: Enter the Bedroom so you can pillage more stuff.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 03, 2012, 07:10:22 pm
>Mikheal: Flush all the stupid shit you don't need, but keep a few trashy Romance Novels. You never know when you need something to burn/sacrifice/test/bribe with.

You suddenly realize that most of this shit is a waste of time and space, and throw out nearly everything, excepting the trashy romance novels. You could need them. For science. Or something.

Quote
>Mikheal: Enter the Bedroom so you can pillage more stuff.

You head into the bedroom, and start looking around. You rustle drawers and check under furniture for...

Say, what is it you hope to find, anyway?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 03, 2012, 07:21:20 pm
Spoiler (click to show/hide)

"Really? No one goes in the factories? Who dictates that?"
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 03, 2012, 07:22:57 pm
-snip-
We have the best Fan art. THE BEST.

>Mikhael: Anything that could be useful to you, you guess.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 03, 2012, 07:42:34 pm
Oh man, is MWS is still there? I can't wait for that awkward moment.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 03, 2012, 08:19:46 pm
Oh man, is MWS is still there? I can't wait for that awkward moment.

MWS? Did we start making acronyms without me?

-snip-
We have the best Fan art. THE BEST.

>Mikhael: Anything that could be useful to you, you guess.

Unless double barreled slingshots could be considered useful to your cause, you doubt you'll find much of anything worthwhile in here after your initial search. If you're going to find anything of even dubious usefullness, it'll be near the occupant's alchemy equipment.

"Really? No one goes in the factories? Who dictates that?"

"No one, I guess. It's just a thing that we don't do. They make loud noises and they're scary."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 03, 2012, 08:22:41 pm
...I thought you used MWS for Meteor Wolf Sprite a while back during battles. Hmm. Wait, double barreled slingshots?

Then again that's absolutely the kind of thing Mimi would have.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 03, 2012, 08:32:29 pm
Sigh. Do some time looping to have a timeclone watch the battle and report back to me. Or just find a better safe spot.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 03, 2012, 08:33:06 pm
"Oh, right, forgot about that. ONWARD!"
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 03, 2012, 08:38:52 pm
"lEAd ThE wAy."

>Steve: Follow that ragingLunatic.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 03, 2012, 08:54:41 pm
Sigh. Do some time looping to have a timeclone watch the battle and report back to me. Or just find a better safe spot.

You find another appropriate outcropping of crystal, move to it, hide yourself, and head back to the beginning of the battle. The results are just the same, and as mystifying as before. The explosion comes from beneath the waves, and you have no idea what caused it.

Whatever this mystery weapon is, it's obviously giving Derse the upper hand by a wide margin. You absolutely must find out what it is.

...I thought you used MWS for Meteor Wolf Sprite a while back during battles. Hmm. Wait, double barreled slingshots?

Then again that's absolutely the kind of thing Mimi would have.

Yes. Yes, it is exactly the kind of thing Mimi would have. Because it's a slang term for bra. And I forgot about using that particular acronym.

"Oh, right, forgot about that. ONWARD!"

"lEAd ThE wAy."

>Steve: Follow that ragingLunatic.

You all begin trudging across the burning hot wasteland that is LoPaV. Your core body temperature is kept at acceptable levels, courtesy of your jackets, but even with them, it is still uncomfortably hot, especially in areas with lava flowing freely like rivers. "IT'S EVEN HOTTER THAN I REMEMBER IT BEING LAST TIME."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 03, 2012, 09:13:31 pm
>Mikhael: Not much to do now but to get to that alchemy equipment.

I was planning on redoing some of my Alchemies away. Like, I think I should just take out the "Watching the future" thing on my Armor, because I realize that I'm never going to use it. Also I think I should nerf my Jet-bike just a bit to get some more Alchemy points.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 03, 2012, 09:16:56 pm
>Again. Except underwater.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 03, 2012, 09:38:08 pm
>Mikhael: Not much to do now but to get to that alchemy equipment.

I was planning on redoing some of my Alchemies away. Like, I think I should just take out the "Watching the future" thing on my Armor, because I realize that I'm never going to use it. Also I think I should nerf my Jet-bike just a bit to get some more Alchemy points.

You don't get to re-make alchemies. It just isn't a thing.

You look around, and soon enough, you find the alchemy gear. Unfortunately, it appears the occupant didn't make anything that they deemed worthless that you wouldn't either. You haven't killed any imps lately either, so you doubt you have grist to make things for yourself.

>Again. Except underwater.

Making certain to be far enough from the doomed ship's eventual position to be safe, you enter the water again, take position, and rewind time again.

This time, you see it. A torpedo whistles up and detonates against the under-side of the hull of the ship you've been watching this whole time. You look back down the trail it made as it was propelled through the water, and see a purple submarine. No wonder they couldn't tell what hit them.

Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 03, 2012, 10:05:22 pm
>Report Ze FINDINGS.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 03, 2012, 10:09:58 pm
>Report Ze FINDINGS.

You waste no time in returning to your comrades in the future, and have them bring you back up onto the ship again. You report what you've seen to the captain. "What in the world is a submarine?"
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 03, 2012, 10:11:53 pm
I was talking about removing stats for more points to use for new Alchemies. It doesn't make much sense in universe, but its just sensible to include in the Game.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 03, 2012, 10:14:40 pm
"Is there any way we can stop the obscene amount of lava flowing around here? I mean, seriously, this has got the be the first video game I've ever seen obey the laws of convection."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 03, 2012, 10:15:14 pm
"Its a type 00f b00at that travels underwater and launches t00rped00s fr00m bel00w. thats why the ship had sustained damage fr00m seemingly n00 where, s00mething y00u can d00 is launch charges 00f the side, thats the 00nly thing I kn00w 00f. d00 y00u guys have s00nar? 00r radar?"
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: applesauce machine on April 03, 2012, 11:29:35 pm
"Why would there be a place that sells expens!ve !tems that only one person can use? And why hasn't the storeowner tr!ed us!ng them theirself?"

Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 04, 2012, 12:34:07 am

DO EEEEEET.

I have no suggestions for pose or any other such things, because am cruddy at posing myself.

"Its a type 00f b00at that travels underwater and launches t00rped00s fr00m bel00w. thats why the ship had sustained damage fr00m seemingly n00 where, s00mething y00u can d00 is launch charges 00f the side, thats the 00nly thing I kn00w 00f. d00 y00u guys have s00nar? 00r radar?"

We have radar, but we aren't familiar with sonar. Please, we need to know, how do you fight back against this kind of enemy? We have no intelligence on it at all."

"Is there any way we can stop the obscene amount of lava flowing around here? I mean, seriously, this has got the be the first video game I've ever seen obey the laws of convection."

"I REALLY DON'T KNOW. THE JELLY PEOPLE WHO LIVE HERE TOLD ME THAT IT'S BEEN GETTING HOTTER LATELY, MAYBE THAT IS SOMETHING I'M SUPPOSED TO DO."

Oh, also, on a different note, I forgot about one of Claire's Aspect features: This obscene heat? It doesn't bother her.

I was talking about removing stats for more points to use for new Alchemies. It doesn't make much sense in universe, but its just sensible to include in the Game.

I'm confused, you want to remove aspects from items you already made, to get extra points at your next alchemy? No, I'm not going to allow that.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 04, 2012, 12:55:55 am
"Hmm. Well, I guess you can think on that while we go towards the gate. Maybe if we see a lava pump we can smash it or something."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 04, 2012, 01:06:24 am
Yay, Voidy things!

And yeah holy texts always could use revision BUT THAT'S NOT IMPORTANT ANYWAY.... I think you could try drawing him on the ship, issuing commands to the crew of Prospitians? That might be a bit tough.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 04, 2012, 06:43:46 am
Why not? There are some stupid things I've added to my stuff that I want to get rid of. Why would that be impossible for me?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 04, 2012, 07:00:58 am
Eh. Do as you please Apples. I have no special requests.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 04, 2012, 10:21:05 pm
Why not? There are some stupid things I've added to my stuff that I want to get rid of. Why would that be impossible for me?

Well, I suppose you should have considered that when you were making them. No do overs.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 05, 2012, 07:33:46 am
I don't want to start another feud or something, but I have to point out that I have never used the ability, and I don't plan to use it. I was not thinking about that when I made it, because I had a completely different path for him.

Besides, if we can upgrade stuff, we should be able to downgrade stuff. Its only pratical. Especially considering we only have a limited number of alchemy points to work with.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 05, 2012, 07:43:49 am
That's sort of like taking back your move in chess if you lost a pawn or knight.

"Well, you've been not very useful, strange talking animal. I bid you a good day."

>Mimi: Leave and enter a random house in hopes of finding Emily.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 05, 2012, 07:45:04 am
Actually as I recall we can't just upgrade stuff. 'Upgrade' is when you buy the same item twice and add more things to it. If you had a 4 point item and you wanted to add a 1 point effect to it you'd spend 4.5 points to get it (-.5 modifier for it being the 'upgrade'). You still have the old item with you after you do this.

I don't like the alchemy point system personally, but that's just me.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 05, 2012, 07:52:13 am
I don't see it that way. In my view its something I created to help me, and if it doesn't forfil that purpose then I am justified to get rid of it.

Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 05, 2012, 08:11:17 am
I know, but it's the written mechanics of the game that we're discussing. As written you can't torch items for points, with the exception of the Punch-designx or whatever it's called. Even then it's half a point. If you want to refund something you'll have to wait for Blade to ok it, but as written you can't.

I wouldn't mind refunding my tonfa for even the half-point, but that's just me. I kind of want the Master Tonfa I made a while ago, but I think someone else used the designx I chose. The alchemy system is definitely not my favorite system, especially when it requires you to be holding specific cards when alchemizing for some effects.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 05, 2012, 11:12:50 am
Eh, I guess your right in the end. No use fighting over something that Blade will never allow.

Guess I get to walk around some stupid ability I am never going to use. And since that plan was suppost to get me points to make some awesome, useful equipement, I guess I should just move on.

>Mikheal: Realize you don't have enough Grist to make anything.

>Mikheal: Enter gate above house.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 05, 2012, 11:47:45 am
Eh, I guess your right in the end. No use fighting over something that Blade will never allow.

Guess I get to walk around some stupid ability I am never going to use. And since that plan was suppost to get me points to make some awesome, useful equipement, I guess I should just move on.

>Mikheal: Realize you don't have enough Grist to make anything.

>Mikheal: Enter gate above house.


Glad that's settled then.

You decide that you don't have time to be screwing around here since you don't have any grist. You start making your way up the stairs.

Which gate are you heading for? The first and second are available.

"Well, you've been not very useful, strange talking animal. I bid you a good day."

>Mimi: Leave and enter a random house in hopes of finding Emily.

You look into one of the Gearhuts in hopes of spotting your co-player. A pair of salamanders blink at you, but Emily is nowhere to be spotted.

"Glub."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 05, 2012, 01:33:56 pm
"Captain y00u c00uld mke use 00f depth charges. let me explain. when y00u ping a dersite submarine y00u launch explosives in the area that expl00de at vari00us depths t00 either deter 00r sink their submarine."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 05, 2012, 01:45:53 pm
Mimi was at a loss for artifact-hunting. She hadn't hit any leads on any of the planets she'd been on so far, and asking around wasn't of much help. That's when it hit her.

>Mimi: Check the map of your own planet you got a while back. See if it mentions artifacts or curious structures anywhere.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 05, 2012, 02:21:40 pm
>Mikheal: Second Gate.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 05, 2012, 04:30:54 pm
Now that I actually have time I can draw that picture that I'm supposedly not working on. :P

How tall are all the characters in lavaland? I know that Steve is the shortest, but I don't recall who is the tallest. I just need to know roughly how tall Danielle, Claire, and Alex are.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 05, 2012, 05:40:47 pm
I had a Height Chart I made a long time ago. If you dig through this thread enough you may find it.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 05, 2012, 05:46:16 pm
Quote
Edit: Because I had nothing better to do:
Spoiler: HeadCanon Sizes (click to show/hide)

I still picture Danielle as being really tall for some reason. Maybe that's because she's one of the least wimpy characters :P

"Oh, whoops. Wrong house. Have you seen a blonde girl that looks like she could maybe hurt someone?"

(inb4 "What's blonde?")

EDIT: AAAAAAAAAAAAAAAAAAAAAAAAA

I HAVE SEEN A PICTURE OF TF'S IMAGE HE IS MAKING

IT MIGHT CAUSE YOU TO CRY ITS SO BEAUTIFUL
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 05, 2012, 10:03:43 pm
What image? I don't see an image. Oh right. That image. 8)


It was fun to draw, but I wish that I could draw things like this faster.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 05, 2012, 10:05:48 pm
That could go in the OP, really.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 05, 2012, 11:12:25 pm
Wonderful! Just simply wonderful.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 05, 2012, 11:18:45 pm
Everybody looks as good as ever. Nice work!
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 05, 2012, 11:24:08 pm
What image? I don't see an image. Oh right. That image. 8)

image removed so people don't have to load it twice

It was fun to draw, but I wish that I could draw things like this faster.
[nitpick] Danielle's a redhead. [/nitpick]

It looks awesome. Feelin' pretty inferior right now, especially because those damn palm trees I cannot art them
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 05, 2012, 11:41:15 pm
[nitpick] Danielle's a redhead. [/nitpick]

Fixed it.

It looks awesome. Feelin' pretty inferior right now, especially because those damn palm trees I cannot art them

If it makes you feel better it took me about 10 hours to draw, and I've had lots of practice with my tablet over the past year. I spent most of my summer and semester 1 of university just drawing whenever I had a minute.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 06, 2012, 12:11:12 am
"Why would there be a place that sells expens!ve !tems that only one person can use? And why hasn't the storeowner tr!ed us!ng them the!rself?"

Wait lemme come up with a compliment that's adequate for this.
Um.
I like it. I'm trying to elaborate on that statement and don't quite know how. Uhhhh the coloring is certainly better than what I can do as a whole? Sure that'll do. I suck at compliments.

Speaking of arting, I worked on Troy earlier today (but was interrupted), wherein I rediscovered my disdain for geometric shapes. He will indeed be on a ship, which has a bonus (for me) of obscuring the foot on the leg that'll be straight, of which the area from the calf to the foot is hard to draw. lazy arting ftw

That could go in the OP, really.
/jealous

:P
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 06, 2012, 01:24:44 am
"Hmm. Well, I guess you can think on that while we go towards the gate. Maybe if we see a lava pump we can smash it or something."
I think this got missed. Or Alex just didn't have anything to say about it. But I'd rather make sure it wasn't missed.

Also.
Spoiler: TROLLSTUFF (click to show/hide)
sheesh I didn't mean for it to be that long. If you guys want me to stop this bullshit with the troll and alien and human, just ask. Or if you want me to (badly) illustrate it in line with Prince of Toast, I can probably do that too.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 06, 2012, 08:27:25 pm
Mimi was at a loss for artifact-hunting. She hadn't hit any leads on any of the planets she'd been on so far, and asking around wasn't of much help. That's when it hit her.

>Mimi: Check the map of your own planet you got a while back. See if it mentions artifacts or curious structures anywhere.

Unfortunately, it only tells you where your various gates go.

"Oh, whoops. Wrong house. Have you seen a blonde girl that looks like she could maybe hurt someone?"

The salamanders shake their heads in unison.

"Captain y00u c00uld mke use 00f depth charges. let me explain. when y00u ping a dersite submarine y00u launch explosives in the area that expl00de at vari00us depths t00 either deter 00r sink their submarine."

"Perhaps you should have the communications officer help you send a message to command to get some of this equipment into production. Those dersites are going to be in for a hell of shock when we can see those subma-things coming."

>Mikheal: Second Gate.

You start climbing. Resistance begins light and unremarkable, but as you continue upward, it gets more dense and difficult, until eventually the DM has to actually make up a map. Oh look, bad guys to fight.
(http://tnypic.net/55a08.png)
Roll initiative.

>LoPaV group: See a group of enemies in the not too distant distance.

You spot a few basilisks and several giclopsi up ahead, near a lava river. "UH... DO WE WANT TO GO AROUND?"

You can all choose to avoid the encounter, which'll tack time onto the trip, or roll initiative.

"Why would there be a place that sells expens!ve !tems that only one person can use? And why hasn't the storeowner tr!ed us!ng them the!rself?"

The salamander shrugs. "I don't really know. It seems pretty silly to most of us, but the shop owner keeps himself out of trouble, so we don't really mind too much."

OOC: Sorry I haven't been posting much, I've been hanging out with friends and job hunting a lot lately. It's spring break over here, which means a lot of my friends are a lot less busy than usual.
Plus I'm juggling this with a turn at Deathgate, so I've got a lot to do. Also, excellent work on the group shot Fool.

And Theros, please feel free to continue with Meteor shenanigans. We need more subplots. Art of it would also be awesome, but I don't know what you mean by Prince of Toast...
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 06, 2012, 08:41:20 pm
"Huh. Are there any other !nhab!tants around here, or l!ke, any other an!mals? All I've see are salamanders."
>CT: Continue keeping an eye out for Mimi while running out of smalltalk subjects.
[5,4+0=9]

And Theros, please feel free to continue with Meteor shenanigans. We need more subplots. Art of it would also be awesome, but I don't know what you mean by Prince of Toast...
^ All this.
I would ask about drawing them, but I don't know what they look like and already have a Troy-shaped iron in the fire anyhow.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 06, 2012, 09:55:52 pm
Wow. Its been a while since I have actually fought some Underlings. This is a pleasant Change.

>Mikheal: 7 + 3 + 8 = 18
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 01:41:43 am
I don't know what you mean by Prince of Toast...
Ladies and gentlemen, looks like it's time to drag that old trainwreck (http://www.bay12forums.com/smf/index.php?topic=87909.0)'s corpse up for public display again. Which reminds me, I really should update Automaton since FFS decided to necro it like a month ago.

And I will most definitely continue the meteor shenanigans later, but for now, I'm just gonna referencedump so that you guys know what the hell is going on and so I can make sure I don't accidentally make a plothole. Which I'm likely to do anyways for the hell of it, but at least now I don't have excuses.
Spoiler: Reference: CA (click to show/hide)
Spoiler: Reference: TB (click to show/hide)
Spoiler: Reference: TE (click to show/hide)
Spoiler: Reference: The Meteor (click to show/hide)
Spoiler: Reference: The Antenna (click to show/hide)

Oh, and RL: WE NEED MOAR GRIST
Init: 10+9+7=26.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 07, 2012, 05:05:47 am
"i SuPPOsE wE caN FigHT thEm. MiGht Be nICe To pRaCTisE oNCe anD A whIle."

>Steve: Round 1. Fight!

Init: [1,9+9] = 19
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 07:47:49 am
YES. Revive automaton. A necro is what you get when you keep something in your sig.

"Well, thanks anyway. I'm going to go look for her."

>Mimi: Head out and check another gearhouse.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 07, 2012, 10:07:10 am
> Claire: ATTACK!
Initiative: [7, 8 + 9] = 24
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 07:55:20 pm
"Huh. Are there any other !nhab!tants around here, or l!ke, any other an!mals? All I've see are salamanders."
>CT: Continue keeping an eye out for Mimi while running out of smalltalk subjects.
[5,4+0=9]

"Aside from the monsters, we are the only ones who live here. Oh, and there is also Typheus, the slumbering one." You spot Mimi heading into one of the Gear-hovels.

"Well, thanks anyway. I'm going to go look for her."

>Mimi: Head out and check another gearhouse.

You poke into another gearhouse, where you find a salamander behind a counter. You can also see several small tablets, marked with blue squiggles. Some of these tablets, in additional to the blue squiggles, have other symbols.

RL: WE NEED MOAR GRIST
Init: 10+9+7=26.

GRIST FOR THE GRIST GOD! LOOT FOR THE LOOT THRONE.

"i SuPPOsE wE caN FigHT thEm. MiGht Be nICe To pRaCTisE oNCe anD A whIle."

>Steve: Round 1. Fight!

Init: [1,9+9] = 19

> Claire: ATTACK!
Initiative: [7, 8 + 9] = 24

The group springs into action, charging at the group of enemies. BT shoots out ahead of the rest of the group with his rocket boots, and attacks the pair of giclops at the back of the path.
Initiative as follows:
Alex
Imp5
Danielle
Imp4
Claire
Imp1
Imp2
Imp8
Imp6
Steve
Imp3
Fire Basilisk
Giclops
Imp7
Ghost Basilisk

Alex moves toward the group of enemies, and keeps his guard up, used to the attack methods of the imps and Basilisk.

One of the imps wades into the lava river, and comes out the other side, and throws a fireball at Alex. Alex performs a successful AUTO-PARRY, and the fireball detonates against the ground.

(http://tnypic.net/6a638.png)

Notes on the map: Orange colored squares are part of the lava river, and, naturally, should probably be avoided.

Wow. Its been a while since I have actually fought some Underlings. This is a pleasant Change.

>Mikheal: 7 + 3 + 8 = 18

Initiatives:
Knight Imp 2
Meteor Imp 2
Sword Imp 2
Bondage Imp 2
Mikhael - 52/52
Knight Imp 1
Sword Imp 1
Bondage Imp 1
Basilisk
Meteor Imp 1

Half of the imps swarm toward you, and a mace wielding Knight imp gets there first. He clocks you with it, dealing ten damage.
A meteor imp and a bondage imp try to get to you, but neither is close enough to get you. Yet.
A sword imp also attacks you, but you catch the strike against your massive sword.

(http://tnypic.net/2c6b7.png)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 08:05:53 pm
Imps. Imps everywhere.

RL: Move as close to the ogre as you can, then employ Sun Tzu's Index against aforementioned ogre.

1d4 roll: 3
6+1+10(I think, been a while since combat)=17.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 08:12:57 pm
Imps. Imps everywhere.

RL: Move as close to the ogre as you can, then employ Sun Tzu's Index against aforementioned ogre.

1d4 roll: 3
6+1+10(I think, been a while since combat)=17.

Ogre? I completely phased out Ogres, they can't handle our outrageous lass spunk and boy pluck.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 08:20:05 pm
"Whoa. Is this supposed to be a store?" Mimi looks at the symbols. "And what do the symbols represent?"

EDIT: I really wish John would do a sprite of BT so we can have an art reference.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 08:30:43 pm
"Whoa. Is this supposed to be a store?" Mimi looks at the symbols. "And what do the symbols represent?"

EDIT: I really wish John would do a sprite of BT so we can have an art reference.

Think Sauron. NO NOT REALLY, DON'T GET ME IN TROUBLE.

"This is the Fraymotif shop. These symbols are associated with the Hero of Legend, and her legendary compatriots."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 08:32:03 pm
"Oh...? What's the symbol for Space, then?"

>Blade: Provide exhaustive list of available fraymotifs
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 07, 2012, 08:32:40 pm
> Claire: 8 steps northwest.
For reference, I still have the Clawsword equipped, right?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 08:33:51 pm
Imps. Imps everywhere.

RL: Move as close to the ogre as you can, then employ Sun Tzu's Index against aforementioned ogre.

1d4 roll: 3
6+1+10(I think, been a while since combat)=17.

Ogre? I completely phased out Ogres, they can't handle our outrageous lass spunk and boy pluck.
I just can't tell the difference between an ogre and a basilisk is all :P My eyes, they suck
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 07, 2012, 08:38:49 pm
Communicate with Communications officer. Lets get some charges.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 07, 2012, 09:03:14 pm
>Mikheal: Smack around the Mace Imp

10 + 9 + 2 = 21

EDIT: I really wish John would do a sprite of BT so we can have an art reference.
Edit: If I were to make a Sprite of Black Templar, it would be a insanely Buff eight foot tall Sucka with Pure Black Obsidian Armor lined with Pure Red Neon Lights and plenty of Spikey stuff. The Helmet would be Akin to something like a Medieval Great Helm (http://en.wikipedia.org/wiki/Great_helm). The Eye pieces of the Helmet have the same red Neon. His sword, is 5 feet long and glows of gold1. There, now you can save me the work of actually making a sprite :P :P :P

Don't worry I'll make up for it by making Sprites of the trolls.


1(Sword=Penis jokes are totally awesome not appreciated.)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 09:25:01 pm
Back when I did that lame unfinished concept art of him being obsidian black with red neon lights on his gear I didn't know it would become totes truthfact :P
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 09:27:51 pm
For reference, I still have the Clawsword equipped, right?

Yes, but you have your Luccent Katana in your sylladex hand, so you could use it as well as it's associated power if you so desired.

Imps. Imps everywhere.

RL: Move as close to the ogre basilisk as you can, then employ Sun Tzu's Index against aforementioned ogre basilisk.

1d4 roll: 3
6+1+10(I think, been a while since combat)=17.

In this particular case, your base accuracy would be 9, not 10, as it is affected by your pre-roll as well as range and damage.

You move toward the Basilisk, and open your book at it. A rocket whizzes out, and dives into the lava river. Shit.

Another imp wades through the river of molten stone, and throws a fireball at Danielle. It goes wild, and soars into the distance.

> Claire: 8 steps northwest.

You move toward some of the imps.

Imp 1 is prepared to meet you halfway, and throws a fireball at you before scooting up next to you. You take 14 damage from the ensuing explosion.

Imp 2 gets behind you, now flanking you with Imp 1. It claws your back, dealing 6 damage.

Imps 8 and 6 move closer, but do not cross the river.

(http://tnypic.net/3645b.png)

Communicate with Communications officer. Lets get some charges.

You dictate a message to the communications officer, who fires it off to Prospit. A few minutes later, he receives a message, prints it out, and asks if you'd please take it to the Captain.

"Oh...? What's the symbol for Space, then?"

>Blade: Provide exhaustive list of available fraymotifs

BM: What? No. I'm leaving what people name their Fraymotifs up to them, mostly because they're 98% fluff. I think John had a template up a while ago.

The salamander narrows his eyes at you in what you think is a rude and suspicious way, and points to one of the tablets, specifically one of the dual-engraved ones. It has a symbol that reminds you of a spiral arm galaxy.

>Mikheal: Smack around the Mace Imp

10 + 9 + 2 = 21

You crush the armored imp, bringing forth a small pile of grist.

Another mace wielding imp steps forward, and takes a swing at you. You wind up hit in the leg, and take another ten damage.

The other sword imp charges forward, and swipes at you with his deadly blade. It hits, dealing 6 damage. You are now at half health.

As two more imps hurry to join the battle, the basilisk steps into view and ogles you. You stare it down, and it shrinks back.

Meteor Imp number 2 moves toward you, and swings a claw at you. Your armor doesn't protect you from the hammer-like blow, and you take another 6 damage.

The first sword imp to attack you also attacks again, and you are unable to parry his strike this time. You take an additional 6 damage.  You have 16 health.

(http://tnypic.net/63aab.png)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 09:32:27 pm
"What's the other engraving stand for?" Mimi was delighted at this new information.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 07, 2012, 09:38:45 pm
This would be a nice time for an AOE attack.

Mikhael: BE THE KNIGHT.

(That hits everything around me and heals me, right?)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 07, 2012, 09:38:58 pm
Take a peek at the message and hand it over to the good captain.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 07, 2012, 09:58:32 pm
> Claire: Standard battle tactics: spam regular attacks and Scorpion's Strike.
Regular: [9,4 + 11] = 24
Scorpion's: [10,4 + 11] = 25
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 10:11:54 pm
"What's the other engraving stand for?" Mimi was delighted at this new information.

The salamander huffs. "Obviously, it is the symbol of the Legendary Hero of Breath." You can hear the capatilizations.

Take a peek at the message and hand it over to the good captain.

The message contains orders for the Captain (as well as all other captains in the area) to immediately cease all offensive action pending a delivery of new equipment. You hand this message to the Captain, who nods, and tells the helmsman to cut the engines. He turns back to you. "We're going to be dead in the water for a while, Troy. I'm afraid we won't be able to assist you for some time, there's too much Derse activity, and we don't know how many submarine ships they have. But if there is anything we can do in the meantime, please, let us know."

This would be a nice time for an AOE attack.

Mikhael: BE THE KNIGHT.

(That hits everything around me and heals me, right?)

It hits up to three enemies around you, and allows you or an ally to use their second wind as a free action.

You flip the fuck out, eviscerating three of the imps surrounding you, and recovering from the volley of attacks they threw at you earlier. You now have 40 hit points.

The remaining sword imp counter-attacks, hitting you for 6 damage.

One of the imps with the zipperlips rounds the far corner, and advances on you.

The basilisk moves forward, and tries a bite attack, considering that its gaze attack was horribly ineffective. It clamps onto your upper body and shakes you around, dealing a pittance 6 damage. Good thing you were wearing that armor!

The meteor imp moves closer and attempts to punch you in the snout. You dodge, denying it superiority.

The remaining bondage imp does nothing, because everyone else is hogging the good spots from which to fight you.

(http://tnypic.net/50614.png)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 10:25:20 pm
Obviously our Fraymotif is Breathe in Space.

>Mimi: Check the price on said Fraymotif.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 07, 2012, 10:28:19 pm
Obviously our Fraymotif is Breathe in Space.

>Mimi: Check the price on said Fraymotif.

The salamander informs you that this Fraymotif is one of a set of two, and both are required.

He also tells you that this half will run you 16 trillion boondollars.

You're pretty sure your ceramic porkhollow never has, and never will contain that kind of cash. I mean, goddamn.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 07, 2012, 10:31:28 pm
"have y00u seen any big swirling gate thingies? If I cant d00 much until the new equipment c00mes in I might as well advance. 00r alternatively any ancient temples?"
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 07, 2012, 10:33:30 pm
Do I have any other AoE attacks I could use?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 07, 2012, 10:35:23 pm
> Claire: Standard battle tactics: spam regular attacks and Scorpion's Strike.
Regular: [9,4 + 11] = 24
Scorpion's: [10,4 + 11] = 25
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 07, 2012, 10:39:07 pm
"I see. Ah, I... I've gotta go catch up w!th someone. Thanks for show!ng me around though."
>CT: Hurry over to the cog hut Mimi entered.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 10:44:23 pm
RL: Switch back to your stronger halberd. Then... FRUIT CRUSHER

Aimed at the basilisk, of course. Kill the big things first.

6+9+11=26.

And more troll shenanigans once FFS posts the log.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 10:48:35 pm
Spoiler: RIDE THAT METEOR (click to show/hide)

Hol' on guys I'm doing a hilarious image of everyone riding that meteor. For real this time.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 07, 2012, 10:58:25 pm
Then... FRUIT CRUSHER
D:< TREASON!
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 11:08:29 pm
Jack: Happen across Phlegm and the giant hole in the meteor instead.
You suddenly understand absolutely nothing.

I mean, you knew CA really, really wanted to visit the session early, but to have Phlegm be a casualty of whatever the hell he did to that wall? That's just sick. The poor little guy didn't even do anything, and oh hey he's not dead -

Phlegm: Interrupt Jack's train of thought by waking up. Be completely deranged.
OH you have NO PROBLEM with that. noproblem. None at ALL. HEHEHEHA HAH AHJAHE A HE EH HEHH HEEEEEEEE oh you are most DEFINITELY going to commit allsorts ofmurder allsorts and then use their  BLOOD as JAM oh yes they shall make BLOOD the MOST DELICIOUSJAM yesyesyes HEEEEE and their LUNGS shall be your PILLOW yes yes theywill theywillbeyour REST your FREEDOM from your LIVINGNIGHTMAREyes heee yes you look forward to it already yes youshall finally be FREE freedom from the nightmare from the trap from the hideousintervention from the knight'slament from the rogue'swrath you shall continue to be FREEEEEEEEEEE

Jack: What the actual shit.
You are now Jack again, and after listening to all that shit come out of TE's mouth, you sort of just left and closed and locked the door behind him. Poor bastard's lost it. But right now, you have bigger fish to fry. Like ones that can walk and shit. And have names.... Yeah. That guy.



Zaeran: Just now realize that the meteor's moving.
HOLY SHIT YOU DIDN'T EVEN DO ANYTHING YET. Jack must have reconsidered or something. But you do kind of wish you weren't going at such an obscene speed; maybe you could find Jack and ask him to slow it down a tad?

IN OTHER NEWS
Then... FRUIT CRUSHER
D:< TREASON!
It's just the name of the move I'm sorry D:
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 07, 2012, 11:15:32 pm
Maybe I should have checked this earlier.

>Steve: Head diagonal (up-left) 3 spaces, up one, and diagonal 2 more spaces.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 07, 2012, 11:41:17 pm
OH you have NO PROBLEM with that. noproblem. None at ALL. HEHEHEHA HAH AHJAHE A HE EH HEHH HEEEEEEEE oh you are most DEFINITELY going to commit allsorts ofmurder allsorts and then use their  BLOOD as JAM oh yes they shall make BLOOD the MOST DELICIOUSJAM yesyesyes HEEEEE and their LUNGS shall be your PILLOW yes yes theywill theywillbeyour REST your FREEDOM from your LIVINGNIGHTMAREyes heee yes you look forward to it already yes youshall finally be FREE freedom from the nightmare from the trap from the hideousintervention from the knight'slament from the rogue'swrath you shall continue to be FREEEEEEEEEEE
No sober Gamzee please.

(http://tnypic.net/c4953.png)

Also, might as well just dump this here while I'm at it:

(http://tnypic.net/336ca.gif)

I would have spoilered it but IT MUST BE SEEN.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 07, 2012, 11:44:58 pm
OH you have NO PROBLEM with that. noproblem. None at ALL. HEHEHEHA HAH AHJAHE A HE EH HEHH HEEEEEEEE oh you are most DEFINITELY going to commit allsorts ofmurder allsorts and then use their  BLOOD as JAM oh yes they shall make BLOOD the MOST DELICIOUSJAM yesyesyes HEEEEE and their LUNGS shall be your PILLOW yes yes theywill theywillbeyour REST your FREEDOM from your LIVINGNIGHTMAREyes heee yes you look forward to it already yes youshall finally be FREE freedom from the nightmare from the trap from the hideousintervention from the knight'slament from the rogue'swrath you shall continue to be FREEEEEEEEEEE
No sober Gamzee please.

(http://tnypic.net/c4953.png)
Just sayin', technically those three are NPCs. So they're totally free game. >D That and.. well, you'll see.

By the way, that gif had me laughing way harder than would be considered reasonable at 11 PM.
Title: Re: Homestuck RPG! (All of the art! Aaaaaaaall of it.)
Post by: freeformschooler on April 08, 2012, 12:33:57 am
You'll never know, because you were unceremoniously removed from your session by way of attempting to use a CRUXITE WEAPON, resulting in your being teleported to a separate 2-player session with an imp as your co-player.

HA! I AM AFFECTING THINGS even subtly when you're not thinking about it. Also, glad you like the GIF.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 08, 2012, 12:58:53 am
"have y00u seen any big swirling gate thingies? If I cant d00 much until the new equipment c00mes in I might as well advance. 00r alternatively any ancient temples?"

"There is one not too far from here." The captain considers for a moment, then turns to an aide. "Alert the crew. We're escorting the Hero of Time to the nearest gate." He turns back to you. "Unfortunately, we can't be sure where we're sending you, but hopefully it'll get you somewhere you hoped to go."

"I see. Ah, I... I've gotta go catch up w!th someone. Thanks for show!ng me around though."
>CT: Hurry over to the cog hut Mimi entered.

"You're quite welcome!"

You head into the building you saw Mimi go into.

>Heroes of Breath and Space: Reunite.

No need to get sappy, you were only apart for ten minutes. Everyone calm down.

Maybe I should have checked this earlier.

>Steve: Head diagonal (up-left) 3 spaces, up one, and diagonal 2 more spaces.

You move towards your foes.

Another imp wades across the river, prepared to attack.

The basilisk steps toward Danielle and attacks, biting her for 9 damage.

The Giclops thuds towards the group, and the ground shakes at its thunderous approach.

One of the imps and the ghost basilisk draws nearer as well.

Far from the rest of the fight, BT and the pair of giclops slug it out.

Alex runs at the basilisk and leaps into the air, before striking the ground with his axe. A wave of dark red energy lashes out at the imp near Claire, as well as the basilisk. The imp is obliterated, and the basilisk suffers 34 damage and is dazed. Alex looks as surprised as anyone.

Imp 5 moves over to Danielle and slaps at her with a burning hand. She dodges away easily.

RL: Switch back to your stronger halberd. Then... FRUIT CRUSHER

Aimed at the basilisk, of course. Kill the big things first.

6+9+11=26.

Undeterred by the heat from the two burning underlings before you (though taking a total of 13 damage from them), You hit the basilisk, but only just, hitting it for 41 damage

Imp 4 moves to Alex and attacks, hitting him for 6 damage.

> Claire: Standard battle tactics: spam regular attacks and Scorpion's Strike.
Regular: [9,4 + 11] = 24
Scorpion's: [10,4 + 11] = 25

Alex destroyed one of your targets, so you only attack (and destroy) one adversary.

Two more imps cross the river of molten stone.

(http://tnypic.net/3193c.png)

(OOC: ARGH, large battles are so time consuming)

Do I have any other AoE attacks I could use?

Be "The One" hits everything around you. You should either memorize the basic capabilities of your attacks, or check them when you consider your actions.

Hey, you know what's fun and makes you lose track of time? Diablo lanning.

(http://tnypic.net/336ca.gif)

Goddamn but I love this thread.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 08, 2012, 08:33:32 am
>Mikheal: Be The One.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 08, 2012, 09:36:04 am
>Steve: Up, Up, Left, Left, Left, Sinister Irony

[10,7+13] = 30
[5,6+13] = 24
[2,2+13] = 17
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 08, 2012, 10:24:37 am
>Salute. Then Travel through the gate.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 08, 2012, 12:19:56 pm
As John's alt character count increases, mine stays comfortably at zero.

Spoiler: Bitchery (click to show/hide)
Spoiler: Russian Space-stud (click to show/hide)

"Oh, hey Emily. I've been having conversations with Russian space-studs and an angry spaceman riding a falling meteor like a celestial pony."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 08, 2012, 12:22:35 pm
I love how you are able to instantly tell it was me. What gave me away?

Was it my innate Social Awkwardness?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 08, 2012, 12:24:13 pm
I love how you are able to instantly tell it was me. What gave me away?

Was it my innate Social Awkwardness?

It's the way you capitalize things for emphasis, actually. It's sort of endearing, like an IRL typing quirk.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 08, 2012, 12:25:47 pm
Yeah, I Noticed That.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 08, 2012, 01:03:34 pm
Yeah, I Noticed That.
And Then John Was Kanaya.

notreally.

RL: Move one space to the east and continue pummeling of the basilisk.
10+6+11=27.
Also looking forward to using everyone else as meatshields against that giclops.

Trollstuff later today, maybe with illustrations.

Another edit: Someone's going to have to redo the shippan' charts now that we have LW and GH. THE CHARACTER PILE DOESN'T STOP FROM GETTING TALLER
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 08, 2012, 01:31:53 pm
"I would ask what that even means but I'm slowly start!ng to get that feel!ng that you'll say you were completely ser!ous whenever I ask about the odd th!ngs you say." Emily looks around. "Is... th!s a tablet shop?"

Then... FRUIT CRUSHER
D:< TREASON!
It's just the name of the move I'm sorry D:
A "move"? Like a... like a "movement"? Are you plotting AGAINST ME?! You will regret thine outrageously blasphemous sin. You will regret it so hard, thy dost not even knoweth.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 08, 2012, 02:19:05 pm
> Claire: 2 west, attack and Scorpion's Strike imp 8.
[9,1 + 11] = 21
[5,10 + 11] = 26
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 08, 2012, 03:09:47 pm
"I wouldn't say I'm completely serious unless you asked if I was serious. In fact, if you asked the correct questions, I would provide you adequate answers." Mimi smiled. "Anyway, this is the fraymotif shop. I don't know what they do, but this one at least has my symbol on it."

She pointed to the Space+Breath fraymotif. "They're also outrageously expensive. I would have to hollow out my porkhollow further just to contain the necessary boondough."

Also, by the way guys, I think I should make Echeladder pics for everyone. Don't you think that's a good idea?

EDIT:
Spoiler: Mimi's Echeladder (click to show/hide)

EDIT2:
Spoiler: Danielle's Echeladder (click to show/hide)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 08, 2012, 08:40:23 pm
Also, by the way guys, I think I should make Echeladder pics for everyone. Don't you think that's a good idea?

Sounds like a cool Idea.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 08, 2012, 08:55:41 pm
Rad.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 08, 2012, 10:35:09 pm
>Steve: Up, Up, Left, Left, Left, Sinister Irony

[10,7+13] = 30
[5,6+13] = 24
[2,2+13] = 17

You move toward three imps, and hit the first one with your tonfa, slamming it into the one behind it, converting both into grist.

Also, when you roll doubles, you need to mention whether or not you pursue the affront.

The fire basilisk attacks Danielle again, biting her for 11 damage. She is now bloodied.

The giclops draws near, and Alex swings at it with Rage Feuled Reflexes, but the strike does nothing. It punches Alex with an enormous fist, doing 12 damage.

The last imp crosses the lava river.

The ghost basilisk stays where it is, and uses its disconcerting Ogle on Steve. He pulls his ninja hood down over his eyes to evade.

Alex roars, and pulls his axe around in an arc, releasing a storm of energy. One of the imps is hit and destroyed, and both the fire and ghost basilisks are hit for 21 damage. Additionally, all of the enemies around the group are moved to the north.

(http://tnypic.net/3b1cb.png)

OOC: As far as I'm concerned, on the new mage power description for Psionic Maelstrom (I can't do the little pitchforky thing), the Hit effect and the Effect of the attack are in the opposite spots. As it stands, it's kind of overpowered as it is, since it basically rearranges the battlefield in addition to causing a fair bit of damage, even if it's semi-difficult to hit with.

Yeah, I Noticed That.
RL: Move one space to the east and continue pummeling of the basilisk.
10+6+11=27.
Also looking forward to using everyone else as meatshields against that giclops.

> Claire: 2 west, attack and Scorpion's Strike imp 8.
[9,1 + 11] = 21
[5,10 + 11] = 26


Kinda screwed these up using my big Class power. WOOPSIE DAISY.

>Mikheal: Be The One.

You cannot be the one because Morpheous hasn't shown up yet to offer you a choice!

Nah, just kidding. You tear into your enemies once again with a fervor that would put lesser adolescents to shame. The sword imp evades your attack, but the meteor imp is destroyed outright, and the basilisk takes a fair bit of damage.

Another imp steps forward to take the place of the meteor imp, and attacks you, poorly. You easily evade.

The sword wielding imp attacks, hitting you for six damage. You're bleeding again.

The basilisk bites you again, dealing another 11 damage. You have 11 health remaining total.

(http://tnypic.net/c1843.png)

Also, by the way guys, I think I should make Echeladder pics for everyone. Don't you think that's a good idea?

Sounds like a cool Idea.

Yes, yes it does.

"I wouldn't say I'm completely serious unless you asked if I was serious. In fact, if you asked the correct questions, I would provide you adequate answers." Mimi smiled. "Anyway, this is the fraymotif shop. I don't know what they do, but this one at least has my symbol on it."

She pointed to the Space+Breath fraymotif. "They're also outrageously expensive. I would have to hollow out my porkhollow further just to contain the necessary boondough."

The salamander behind the counter pipes up, addressing Emily. "This is the fraymotif shop. These tablets are placeholders. Once a fraymotif is purchased, I will remove the corresponding tablet from the rack.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 08, 2012, 11:03:26 pm
TP: Get the troll trainwreck on the road.
WELL FINE THEN.

CA: Meet TE before you find TB.
"^^Oh, hi T33, have you s33n T-"

"FLESH lungsBONES foodfoodFEED I MUST FEEEED"

"^^OH GOD WHAT^^"

CA: Run like shit.
You're doing that. So very much. You don't even know what happened, but if someone gives you that deranged look and mentions feeding and flesh and bones, it's generally bad for the health of those in the general vicinity. So you're running haphazardly around the meteor, and oh hey it's TB should probably warn him-

"WH/\7 7HE HELL D|D YOU DO?!?"

-okay maybe not

TB: Start chasing CA.
Bastard's gotta be guilty, he's even running away from you! And he's running straight toward the... oh GOD no.

CA: Run into the Antenna.
Oh hey, it's that antenna thing TE rigged up so you guys could send IMs. You always wondered why you weren't allowed to look at this thing. You've got a good head start on the crazed nutjobs, maybe you could take a look at it.

Wait... NONE OF THIS MAKES SENSE. This thing shouldn't even be STANDING!

Antenna: Stop standing.
I thought I voiced my dissent of narrating for inanimat- OW. Okay! Fine! Sheesh!

You are now the Antenna. You explode, rending the meteor into many fragments and adding a good amount of velocity to each and every one.

Fragment One: Be carrying TE. Crash course with LoCaC.
Another inani- don't hit me again please! I'll shut up!

You are now Meteor Fragment One, carrying a deranged alien in the general direction of the Land of Castles and Conflict. Estimated impact within, say, a couple minutes.

Fragment Two: Be carrying TB. Crash course with LoPaM.

You are now Meteor Fragment Two, carrying the Rogue of Time who is currently wondering what the shit just happened. Estimated impact the same as Fragment One.

Fragment Three: Be carrying CA. Crash course with LoPaV.
You are now Meteor Fragment Three, carrying an unconscious and badly burned Seer of Theory, heading straight toward a certain lava planet. Estimated impact similar to the previous two for author convenience.

Fragment Four: Be carrying most of the crap those three accumulated over their wandering, as well as the remains of the Antenna. Crash course with the Battlefield.
Fragment Four, the one carrying all the legendary weapons, corpses, and god-knows-what-else the three wanderers accumulated over their journey, collides with the Battlefield, scaring the living tar out of a certain Wandering Villager.

Everything else from the meteor: Get eaten by Skaia's defense system.
All the rest of the meteor-bits disappear into portals into Earth's past/future, and will likely not have any plot significance from now on. (YEAH RIGHT.)

Wandering Villager: Investigate.
Oh that thing better not have razed your crops you mean it isn't even supposed to be raining meteors yet and oh hey what is all this. There are... THERE ARE CROWNS IN THIS THING. You are vividly reminded of just how much you really hate royalty. You don't even have words for it. You just really hate royalty.

Maybe you could hide some of this. Use it to rebel. Yes, that sounds like a very good idea...

AND NOW THAT ALL THAT IS OVER WITH

RL: Heal.
Yup. Nothin' special. Just standing there and healing.

Oh, and just a reminder - I can reroll a damage die against bloodied enemies due to Exsanguine. So if I get a shitty damage roll, I'd like to be given the chance for a reroll.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: freeformschooler on April 08, 2012, 11:10:59 pm
And then, so they say, "shit got real".

>Mimi: Be oblivious to impending impact.

"I am 99% positive we will not be destroyed in a large meteor-based fireball within the next couple of minutes."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 08, 2012, 11:45:19 pm
>Salute. Then Travel through the gate.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 09, 2012, 12:47:57 am
Move up, up, right first I suppose. I somehow think that they're going to move before I can do this though.

>Steve: Spin around with some seriously Sinister Irony on those three imps.

[6,6+9] = 21 v. Reflex (No Affront)
[6,9+9] = 24 v. Reflex
[3,8+9] = 20 v. Reflex
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 01:32:06 am
>Salute. Then Travel through the gate.

In my defense, large scale combat encounters are distracting.

The Prospitians deliver you to a gate. After giving a snappy salute, you hop through it.

You emerge onto a mountaintop, where-upon sits one of your co-players homes.

RL: Heal.
Yup. Nothin' special. Just standing there and healing.

Oh, and just a reminder - I can reroll a damage die against bloodied enemies due to Exsanguine. So if I get a shitty damage roll, I'd like to be given the chance for a reroll.

Alright.

Danielle uses her second wind, and recovers to full health.

Imp number 4 advances, and hits Claire for 6 damage. Claire is now at 22 of 48 hit points, and is bloodied.

(http://tnypic.net/546bc.png)
Move up, up, right first I suppose. I somehow think that they're going to move before I can do this though.

You already used Sinister Irony, which is an encounter power anyway.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: SirAaronIII on April 09, 2012, 01:41:14 am
> Attack, shift left, second wind.
[7,8 + 11] = 26
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 09, 2012, 01:47:41 am
Move up, up, right first I suppose. I somehow think that they're going to move before I can do this though.
You already used Sinister Irony, which is an encounter power anyway.
I hate it when I confuse one ability name with another. I meant Reaping Justice, oh well too late now anyways. I'll use it later.

>Steve: Shift up-right and attack imp 7

[6,5+13] = 24
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 02:11:17 am
> Attack, shift left, second wind.
[7,8 + 11] = 26

Claire takes seven points of damage from starting her turn next to the imp, then cuts it in twain. She steps left, behind Steve and catches her breath, bringing herself up to 39 hit points.

Imp 6 moves closer to Steve but cannot attack as well, as it is stunned.

Unfortunately, it only needs to be near Steve to hurt him with its flame aura. He takes seven points from the heat before stepping toward the enemies and dispatching imp 7.

The Fire basilisk locks eyes with Alex, hoping to freeze him to the spot, but fails.

Though stunned, the Giclops closes range with the group.

The Ghost Basilisk, also stunned, only moves toward Claire.

Alex takes 7 damage from starting his turn next to the Giclops, and is now bloodied. He expends his second wind, and slams his axe into the Giclops foot, dealing 20 damage.

The creature does not flinch.

(http://tnypic.net/aa5c8.png)
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 09, 2012, 08:56:37 am
>Mikheal: Attack basilisk and then Second Wind

3+6+2= 11
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 10:43:40 am
>Mikheal: Attack basilisk and then Second Wind

3+6+2= 11

You already used your second wind in this battle.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 09, 2012, 10:44:58 am
That was Be The Knight, not Second Wind. I thought they were two different methods of Healing.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 09, 2012, 10:48:13 am
Explorify the home.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 11:07:32 am
That was Be The Knight, not Second Wind. I thought they were two different methods of Healing.

This would be a nice time for an AOE attack.

Mikhael: BE THE KNIGHT.

(That hits everything around me and heals me, right?)

It hits up to three enemies around you, and allows you or an ally to use their second wind as a free action.

No, they aren't. Though you can use Be the Knight's healing effect if you've already used your second wind, but not the other way around.

Explorify the home.

You enter the home, which appears to have been ransacked. Someone went through all of this stuff! There are a lot of books, some video game equipment near the tv, and a few rapiers are hung up on the walls.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 09, 2012, 11:30:16 am
>Steve: Shift up-left and spin around with Reaping Justice

[10,7+9] = 26 v. Reflex
[9,2+9] = 20 v. Reflex
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: TherosPherae on April 09, 2012, 11:49:32 am
You enter the home, which appears to have been ransacked. Someone went through all of this stuff! There are a lot of books, some video game equipment near the tv, and a few rapiers are hung up on the walls.
Errybody's raidin' Mimi's house.

Maybe more trollstuff later today.

RL: Continue possessing hatred towards Giclopes. Kill it with extreme prejudice.
So move north one and hit it with the halberd, since the book is a pretty crappy weapon I mostly made for getaways.

8+8+doesn't matter, let's go for that Brutal Affront
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 09, 2012, 11:51:24 am
Time travel backwards a few hours to figure out who lives there. Secretly.

I just want to cause mischef.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 12:15:17 pm
You enter the home, which appears to have been ransacked. Someone went through all of this stuff! There are a lot of books, some video game equipment near the tv, and a few rapiers are hung up on the walls.
Errybody's raidin' Mimi's house.

Maybe more trollstuff later today.

RL: Continue possessing hatred towards Giclopes. Kill it with extreme prejudice.
So move north one and hit it with the halberd, since the book is a pretty crappy weapon I mostly made for getaways.

8+8+doesn't matter, let's go for that Brutal Affront

Brutal Affront confirmed! You crack the Giclops across the shin with your halberd, dealing 23 damage. It roars and falls over like a domino.

Also, you only rolled 1 on the d10 for Brutal Affront damage, do you want to re-roll that or hold onto that exsanguine trait for now?

(http://tnypic.net/43895.png)

Time travel backwards a few hours to figure out who lives there. Secretly.

I just want to cause mischef.

You travel back in time a ways. Apparently, this ransacking took place later, as things are more or less neat and orderly in this timeframe. You don't spot anyone, so you hop around the timeline for a while, looking for whoever is here. Eventually, you spot a girl with an orange top and long brown hair heading up the staircase just as you show up.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: The Fool on April 09, 2012, 12:18:41 pm
>Steve: Shift up-left and spin around with Reaping Justice

[10,7+9] = 26 v. Reflex
[9,2+9] = 20 v. Reflex

I think I'll just leave this here for when everyone moves.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Riccto on April 09, 2012, 12:24:56 pm
"Hi. I'm Tr00y. 00r y00u may know me as PA. A gate dumps me 00f here a few h00urs later and I figure I sh00uld learn wh00se h00use this."
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Johnfalcon99977 on April 09, 2012, 12:27:11 pm
No, they aren't. Though you can use Be the Knight's healing effect if you've already used your second wind, but not the other way around.

Do I have any other ways of healing?
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: Blade Master Model 42 on April 09, 2012, 12:28:29 pm
"Hi. I'm Tr00y. 00r y00u may know me as PA. A gate dumps me 00f here a few h00urs later and I figure I sh00uld learn wh00se h00use this."

You are speaking to Mimi in a time in which she had not yet met you. And you didn't. So... Yeah.

No, they aren't. Though you can use Be the Knight's healing effect if you've already used your second wind, but not the other way around.

Do I have any other ways of healing?

According to your hand, no.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 12:34:01 pm
... Welp, all I can say at this point is that the current title screen is more truthful then I would like it to be.

>Mikheal: Attack Basilsk
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 12:34:19 pm
"G00sh darn it"
>Go back to the present. Take a nap, this is really rustling your jimmies.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 09, 2012, 12:44:11 pm
... Welp, all I can say at this point is that the current title screen is more truthful then I would like it to be.

I think it'll either be more glitch shenanigans to get a new character, GM intervention, or perma-death. I'd roll up a new character personally, since characters are suppose to be able to die and the GM may not intervene this time.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 12:47:03 pm
Also, you only rolled 1 on the d10 for Brutal Affront damage, do you want to re-roll that or hold onto that exsanguine trait for now?
Reroll that. DAMAGE FOR THE DAMAGE GOD, GRIST FOR THE GRIST THRONE

and maybe more trollstuff soon. maybe.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 12:58:31 pm
I think it'll either be more glitch shenanigans to get a new character, GM intervention, or perma-death. I'd roll up a new character personally, since characters are suppose to be able to die and the GM may not intervene this time.
...Or maybe Troy could get off his fat ass and realize hes in the same house as me :P

If I die, I think its better we just go with Doomed Timeline, because there are like a thousand of the buggers and its best not to stretch out the canon anymore then we have to. It *Should've been* impossible to place anyone new inside our session once none of us were at Earth anymore, and the only reason we broke that rule is because we needed to replace Brian.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 12:59:32 pm
"G00sh darn it"
>Go back to the present. Take a nap, this is really rustling your jimmies.

Back on the Alpha timeline, you decide not to talk to Mimi since she never mentioned talking to you in person to you. This time shit is kinda confusing.

You're about to take a nap when you realize you hear sounds of battle above you...

... Welp, all I can say at this point is that the current title screen is more truthful then I would like it to be.

I think it'll either be more glitch shenanigans to get a new character, GM intervention, or perma-death. I'd roll up a new character personally, since characters are suppose to be able to die and the GM may not intervene this time.

Probably not necessary. Hopefully. Worst case scenario, guy on guy makeouts will ensue.

Also, you only rolled 1 on the d10 for Brutal Affront damage, do you want to re-roll that or hold onto that exsanguine trait for now?
Reroll that. DAMAGE FOR THE DAMAGE GOD, GRIST FOR THE GRIST THRONE

and maybe more trollstuff soon. maybe.

Rerolled, got a 4 instead. That's... like an improvement?

>Mikheal: Attack Basilsk

You swing your blade at the basilisk, dealing 18 damage. Unfortunately, it is still very much alive.

The bondage imp attacks you again, dealing another six points of damage. The sword imp also attacks, but you evade his slash.

The basilisk bites at you again, but luckily, you manage to evade its daggerlike teeth.

You have 5 hit points now. Pretty much any hit will kill you.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 01:07:17 pm
Lad scamper to the above.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 01:18:11 pm
Rerolled, got a 4 instead. That's... like an improvement?
4>1, so I'll take it.
Title: Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
Post by: applesauce machine on April 09, 2012, 01:20:38 pm
>Mimi: Be oblivious to impending impact.
"I am 99% positive we will not be destroyed in a large meteor-based fireball within the next couple of minutes."
"Okay now you're just screw!ng w!th me aren't you. It's hard to tell when you're be!ng sarcast!c.
...You are be!ng sarcast!c, r!ght?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 01:26:22 pm
"NO! I never screw with people. Okay, maybe sometimes."

Also, title screen? What? We don't have a title screen. (We might need one)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 09, 2012, 01:31:18 pm
Also, title screen? What? We don't have a title screen. (We might need one)
I think he mean just the title. You know, the one on your screen. Your screen serves several purposes, one of which is to display that title. I guess you could say it's a...            TITLE SCREEN  8)
i'm sorry that was awful
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 01:36:00 pm
Lad scamper to the above.

You scale the many floors of the building, and, with the aid of your time powers, you get your first turn at the bottom of this turn's initiative.

Current initiative order is:

Bondage Imp 2
Mikhael
Bondage Imp 1
sword Imp 2
Basilisk
Troy

Bondage imp 2 already moved. Or rather, it did not.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 01:41:46 pm
>Bondage Imp, Meet Bat.

"Hi. I'm Tr00y."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 01:48:39 pm
(http://tnypic.net/c7b30.png)

I just considered that it's probably a good idea to show you your location.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 01:49:42 pm
Scourge Charge Bondage Imp.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 02:03:25 pm
Everyone: Impact.
What, we're doing all the bits at once? I can't do them sequentiall- OH GEEZ I'LL DO IT PUT DOWN THE BASEBALL BAT.

TE's meteor crashes into an outpost near the mountains of LoCaC, resulting in shrapnel flying everywhere. TE gets launched off the meteor chunk by the force of it, and in the blur of a crash that follows, he ends up pinned to a cliff through his chest by a rather large piece of shrapnel. He passes out. Again. Sheesh, it's like all the guy is good fo- OW OKAY MOVING ON

TB's meteor lands right outside the fraymotif shop, crushing a couple of poor salamanders. He climbs out of the wreckage, swearing like a sailor and oblivious to the horrified salamanders, all of whom are either staring in awe or running in panicked fear.

CA's meteor lands in a volcano. Sploosh. CA swims around in the lava before finding where it outlets into a river, and climbs on to a pearly riverbank. He then dies, as he should have like 5 minutes ago due to burns, wounds from the explosion, and lava-swimming. His corpse begins to glow as the powers that be decide that his death was neither heroic nor just, and he revives.

The Wandering Villager brings back a small weapons stockpile to his hut in the village, being careful to conceal it all within a cart containing some of the singed remains of his plants. He hides the weapons in various stashes around his humble abode, waiting for the day when his rebellion should strike.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 02:14:16 pm
>LH: Be Enraged.
Who knew that so much anger could be contained in a moderate sized spaceship. You take a nap for a few hours for this to happen! Intruders everywhere! That silly Templar mucking about! And now the other guys have crash-landed. You might have to do something about this...but first.

>LH: Polish incredibly deadly treasure.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 02:29:56 pm
>Mikheal: Jump back as far as you can, Hoping that Troy can Tank some of the Imps for you.

>Mikheal: Shoot Basilisk with your Handcannon; Accidentally deafen Troy

I'm so fucked right now. The best I can hope for is a KO.

"Hi. I'm Tr00y."
"No time to talk now!"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 04:51:14 pm
>Mimi: Head outside.

"Looks like we have a visitor."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 06:11:33 pm
>Mikheal: Jump back as far as you can, Hoping that Troy can Tank some of the Imps for you.

>Mikheal: Shoot Basilisk with your Handcannon; Accidentally deafen Troy

I'm so fucked right now. The best I can hope for is a KO.

"Hi. I'm Tr00y."
"No time to talk now!"

You leap back and fire your handcannon at the basilisk, but the shot only serves to ventilate the wall behind the beast. Whoops.

The bondage imp steps forward and swipes a clawed hand at Mikhael. It hits him, dealing 6 damage, and knocking him unconscious.

>The Knight is Dead.

Have you lost your Mind? Yes, he's hurt, and he's down, but if Troy can defeat the underlings before Mikhael fails three fortitude saves or reaches negative his bloodied value, he'll be fine. He'll need to take a long rest though. Near death experiences are rough on a body.

The sword imp moves forward to attack Troy, but the Hero of Time blocks the sword with his bat.

The basilisk moves forward and bites Mikhael. The prone Knight takes another 11 damage. Mikhael has -12 hit points and has failed zero foritude saves.

Riccto, your previously chosen action is now somewhat impossible, please revise.

(http://tnypic.net/122ba.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 06:15:38 pm
Why did you move me to THE FRONT of Troy? That kind of Defeats the purpose of wanting to use Troy as a meat shield, Blade :P
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 09, 2012, 06:16:33 pm
I guess
IT KEEPS HAPPENING
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 06:19:26 pm
Why did you move me to THE FRONT of Troy? That kind of Defeats the purpose of wanting to use Troy as a meat shield, Blade :P

It was the only place you could have moved to and used your handcannon to attack the basilisk using a shift and not provoking opportunity attacks.

...Actually, I should have had the sword imp attack in spite of that, it's one of their neato abilities.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 06:20:37 pm
You could have informed of that instead of just doing it, becuase if I knew that I would have ditched shooting the Basilisk and went for one of the Imps.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 06:27:00 pm
I provided a map of the battle. I assumed you would look at the consequences of moving and shooting before deciding on an action.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 06:32:45 pm
I provided a map of the battle. I assumed you would look at the consequences of moving and shooting before deciding on an action.
Well, I thought I would be able to clip a shot through the wall. You can't trust me to think Logically on my own, god damn it!
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 06:49:08 pm
inb4 TroyxMikhael corpsekiss
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 07:02:07 pm
>Mimi: Head outside.

"Looks like we have a visitor."
"GOD D/\MM|T /\LL, WHEN I F|ND TH/\T B/\STARD | /\M GO|NG TO.... wa|t, he's probably dead already. Well that's... actually k|nd of sad. Huh."
TB finally notices what's going on.
"Oh, h| there. Any chance one of you has a cannonk|nd spec|bus? /\nd can someone get th|s stupid armored salamander off my head, |t k|nd of t|ckles."
Armored Salamander: "DIE FIEND!"

TE: Emergency Rocket Boots.
The Emergency plot device rocket boots you wear in case you get yourself too deep into trouble activate, launching your unconscious, bleeding self and the shrapnel that impaled you off somewhere else in the mountains. We'll probably find you later when you're dead or something.

CA: Explore.
Well at least you're on the right planet. First try, too, thankfully. Time to find the Mage. You set off in what you theorize is the general direction of his house, which is of course in the exact opposite direction from where he actually is. You may be a Seer, but nobody ever said you were a good one...

RL: HALBERD SMASH
3+3+irrelevant. The Brutal Affront pile might not stop from getting taller. Or my RNG is broken. Maybe both.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 07:20:07 pm
Several salamanders gather around the site of the meteor fragment crash, most of them sad and solemn over the death of the ones unfortunate enough to be under the meteor now, and some straight up flipping out. One salamander wearing panties on his head wanders around shouting that the end-times are coming.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 07:23:18 pm
Hey Blade, can you at least Shift my Corpse around? Its not like it'll change much, seeing that its likely I would've KO'd anyway and I am not really going to hit the Basilisk.

Or maybe Troy could just shove my body down the stairs to get it out of the way.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 07:26:38 pm
Hey Blade, can you at least Shift my Corpse around? Its not like it'll change much, seeing that its likely I would've KO'd anyway and I am not really going to hit the Basilisk.

Or maybe Troy could just shove my body down the stairs to get it out of the way.

It's up to Riccto whether or not Troy burns an action tossing you down a flight of friendship stairs or just gets all up in the underlings collective grills to distract them from mauling you to death.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 07:27:46 pm
"...See? SEE? I told you we wouldn't be destroyed in a meteor impact. It was those other salamanders."

Mimi puts on her investigation face. "And just who are you supposed to be? Your haughtiness and disregard for all emotion make me think you're either CA or TB."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 07:46:45 pm
tossing you down a flight of friendship stairs
I love this thread sometimes.
"...See? SEE? I told you we wouldn't be destroyed in a meteor impact. It was those other salamanders."

Mimi puts on her investigation face. "And just who are you supposed to be? Your haughtiness and disregard for all emotion make me think you're either CA or TB."
"TB. Ser|ously, someone get th|s moron off my head, |'d rather not k|ll another one of these guys."

Armored Salamander: "WHY WON'T YOU PERISH, FIEND FROM THE SKY?!?"

CA: Be completely lost.
You are now CA, and you are completely lost. Who would have thought that being a Seer of Theory wouldn't automatically grant you some sort of land-mapping ability?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 07:59:22 pm
Do I have two actions because my scourge charge didnt go through? If so.

FRIENDSHIP TOSS: DOWN THE STAIRS EDITION.
Then.
Shift FORWARD. DOUBLE ATTACK ZE IMPS.

[7+8]+11=26
[5+10]+11=26

Huh. Curious.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 08:04:16 pm
"Nah. You deserve to suffer."

>Mimi: Locate another valiant SALAMANDER WARRIOR and toss him at TB's head too.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 08:13:15 pm
"Nah. You deserve to suffer."

>Mimi: Locate another valiant SALAMANDER WARRIOR and toss him at TB's head too.
"| k|nd of just d|dn't want to have to hurt the l|ttle guy. But |f you |ns|st..."
TB: TIMETRAVEL
You travel forward a few seconds in time to where the salamander is yelping at your disappearance and flailing in midair, and whack 'im hard with a clock handle straight from your CLOCKKIND specibus. He disappears into the distance, and a few seconds later you hear a satisfying 'WHOOMPH'. You take out your handy binoculars and watch from a distance as the warrior falls out of the tree, dazed but mostly unscathed. You then prepare your clock handle as you see Mimi preparing to throw another terrified salamander at you.
"Do you really want to throw that unfortunate l|ttle guy at me, or can we d|scuss th|s crap |n a more c|v|l|zed manner?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 08:16:26 pm
Do I have two actions because my scourge charge didnt go through? If so.

FRIENDSHIP TOSS: DOWN THE STAIRS EDITION.
Then.
Shift FORWARD. DOUBLE ATTACK ZE IMPS.

[7+8]+11=26
[5+10]+11=26

Huh. Curious.

No, no, it's just I had to not post your turn because you had no way to scourge charge the bondage imp anymore. And tossing Mikhael's ass down the stairs would be a standard action so if you do that, you can't attack this turn.

> Valiant Salamander Warrior: Have no idea what the hell is going on.

Yeah, you think you can handle that.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 08:31:31 pm
>Mimi: Put the terrified salamander down.

"Yeah, alright. I'm Mimi, as you probably know. This is Emily." She points to Emily who is obviously dumbfounded. "I'm guessing CA somehow caused your meteor to break up and you to land here?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 08:34:39 pm
>Mimi: Put the terrified salamander down.

"Yeah, alright. I'm Mimi, as you probably know. This is Emily." She points to Emily who is obviously dumbfounded. "I'm guessing CA somehow caused your meteor to break up and you to land here?"
"That pretty damn well covers |t. Oh, and TE went batsh|t |nsane, but he's somewhere else now so that's not really a pressing |ssue unless one of your friends starts yell|ng about a crazed extraterrestr|al trying to r|p out the|r lungs. Now as for the more |mportant quest|on, how the sh|t am | gonna get out of here?"

edit: bluh bluh closing quote marks
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 08:40:03 pm
Friendship. Toss.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 09:09:13 pm
Friendship. Toss.

You whip Mikhael down the stairs in the friendliest way possible. If those underlings want to get at him, they'll have to go through you first.

Mikhael makes his saving throw this round. He is currently at -12 hit points, and has failed no saves.

The bondage imp moves forward and grabs at you, and though you don't allow it to restrain you (You can only imagine with horror what would happen then), your efforts to escape result in 6 damage.

The sword imp attacks as well, slicing at your arm. You take another 6 damage.

(http://tnypic.net/50105.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 09, 2012, 09:16:03 pm
>Mikheal: Wake up, but be too paralyzed by pain to move at all.

>Mikheal: Spend rest of the Strife in extreme pain and in a near death state.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 09:21:43 pm
Achieve the power of the SUPER SAYIAN. or just double attack.

[9,10]+11=30

[6,5]+11=22
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 09, 2012, 09:22:45 pm
whoops haven't made an action post in a while
> Claire: Shift left, then spam attack basilisk.
Regular: [3,2 + 11] = 16
Scorpion's Strike: [10, 4 + 11] = 25
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 09:43:19 pm

I'll wait on applesauce before we move.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 09:49:50 pm
>Mikheal: Wake up, but be too paralyzed by pain to move at all.

No, no, you don't think you can handle this just now. Too many tooth holes in your mid-section for that.

>Mikheal: Spend rest of the Strife in extreme pain and in a near death state.

Oh, you have this one down pat.

Achieve the power of the SUPER SAYIAN. or just double attack.

[9,10]+11=30

[6,5]+11=22

Your bald, midget best friend hasn't been exploded by a space tyrant, so you just double attack instead, dispatching both imps before you.

The remaining bondage imp is beginning to think attacking you is a poor decision, considering between you and Mikhael, he's the only imp left here.

Mikhael is still losing blood, and slips into shock. He has -12 hit points, and has failed one of the three fortitude saves.

The basilisk is as confident as ever though, and approaches you, gnashing its teeth. Despite your lousy footing on the stairs, you dodge its attack as it tries to bite you.

(http://tnypic.net/4547a.png)

whoops haven't made an action post in a while
> Claire: Shift left, then spam attack basilisk.
Regular: [3,2 + 11] = 16
Scorpion's Strike: [10, 4 + 11] = 25

You move to the left and attack the basilisk. Your first attack is dodged, but it was really just a set-up for your second strike, which- Goes straight through. The basilisk laughs in that asshole way that only ghosts do.

The last imp scoots south and attacks Claire. Your arm is now sporting a nasty burn. At least your jacket held up. You take 6 damage.

>Steve: Shift up-left and spin around with Reaping Justice

[10,7+9] = 26 v. Reflex
[9,2+9] = 20 v. Reflex
[/quote]

I hate to delay things like this, but the ghost basilisk is now immaterial for the rest of the round, and the imp moved. So, re-designate your action please.

(http://tnypic.net/0ca47.png)


I'll wait on applesauce before we move.

Challenge accepted, but posting now. I'll be reading.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 09:54:23 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 09:58:07 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.
Go with the brutal affront there, bro.

And if you fail it, know that I will automatically succeed at mine and smack this thing's face off because Heir powers. Or maybe not, lemme go reread the rules for Fortune-Favored.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 09, 2012, 09:59:46 pm
> Claire: Shift right, then brutalize imp and/or giclops.
[6,10 + 11] = 27
[2,1 + 11] = 14
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 09, 2012, 10:01:24 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.

And if you die CA can house-hop and corpsesmooch both of you.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 10:02:31 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.

And if you die CA can house-hop and corpsesmooch both of you.
You're assuming CA is competent enough to do that.

That is a very large assumption.

Just saying.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 10:05:29 pm
The best part is the implication that TB has been burned at the stake before.

Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.
Go with the brutal affront there, bro.

And if you fail it, know that I will automatically succeed at mine and smack this thing's face off because Heir powers.

Yeah, are you gonna go for it? I think you know you'll miss otherwise.

Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 10:07:18 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.

And if you die CA can house-hop and corpsesmooch both of you.
You're assuming CA is competent enough to do that.

That is a very large assumption.

Just saying.
Or.

But yeah. I'll go for it.

>LH: HOLD THE PRESSES.
LH slid from atop his treasure pile to the controls. He was ready to step in. Or Murder. Either one really.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 10:08:33 pm
The best part is the implication that TB has been burned at the stake before.
Let's just say this thing with him pissing off consorts is a bit of a running gag and leave it at that.

Also, I don't know if Troy is technically an ally I can communicate with, so I don't know if it'd auto-confirm my Brutal Affront for me or not if he failed.

Also, shit is about to get even more real.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 10:21:00 pm
Slap that big dummy. You have some first-aid to apply.

[2,2]+11

Oh Jeez.

BRUTAL AFFRONT CONFIRMED.

You clobber the basilisk for 27 points of damage.

Mikhael fails another fortitude save. If he fails again... Consequences.

The basilisk looks pretty pissed now. And from the way it is biting you right now, you think it may be ganking Mikhael's good rolls. You take 7 damage. The map hasn't changed, so i won't re-post it.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 10:29:34 pm
Sweet Syrupy lady. We need to make sure that Sir McFightsAlot (Clever I know) doesnt bleed out. I mean me fighting the basilisk isnt a problem. Its just making sure that GK doesnt die. Huh. How many rounds would it take to stabilize GK? Or does the encounter have to end?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 10:32:58 pm
Sweet Syrupy lady. We need to make sure that Sir McFightsAlot (Clever I know) doesnt bleed out. I mean me fighting the basilisk isnt a problem. Its just making sure that GK doesnt die. Huh. How many rounds would it take to stabilize GK? Or does the encounter have to end?

If the combat ends, then you can stabilize him instantly in game terms.

Otherwise, you need to make a successful... Let's say Science Skill check. Usually, it would be a Healing Check, but this system doesn't have that.

Oh wait, you have Fruit Gushers in your hand! That'd stabilize him as a minor action-If you move to him. Otherwise, athletics check to throw them to him, still a minor action.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 10:40:06 pm
THROW THE GUSH. BASH THE BAS(ilisk)

[10,5]+11=26 (Combat)

[9,7]+9=25 (Athletics.)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 10:46:57 pm
THROW THE GUSH. BASH THE BAS(ilisk)

[10,5]+11=26 (Combat)

[9,7]+9=25 (Athletics.)

The basilisk intercepts your attack with its armored plates. You only deal 3 points of damage.

But that's not important! You throw a package of fruit gushers at Mikhael, and they land right in his mouth. The restorative effects take place immediately.

The basilisk attacks again, biting you for another 10 points of damage. You have reached the bloodied stage, and have only 25 hit points remaining.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 10:50:24 pm
Second Wind. Beat that beast up.

[10,7]+11=28
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 10:59:38 pm
Second Wind. Beat that beast up.

[10,7]+11=28

You recover some hit points, bringing yourself up to 49. Then, you crack your bat over the basilisk's head. The beast finally checks out, and explodes into a healthy pile of grist.

You still have your move action.

(http://tnypic.net/61c00.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 11:06:48 pm
Shout obscenities.

>Friendship Calls.And move east two squares.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 09, 2012, 11:08:16 pm
MEANWHILE.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 09, 2012, 11:23:25 pm
Shout obscenities.

>Friendship Calls.And move east two squares.

You step up onto the floor proper, and stare down the last imp.

The imp stares back for a few seconds, then turns and bolts.

(http://tnypic.net/45832.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 09, 2012, 11:29:41 pm
Chase'im!
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 09, 2012, 11:43:43 pm
I just won't move then. I'm sure that I'll take damage from the aura no matter what I do.

>Steve: Reapin' Justice time

I'll just use my old numbers since it's the same number of enemies for the same kind of attack.

26 and 20.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 12:08:31 am
Chase'im!

You go after him, but he keeps runnin'!
(http://tnypic.net/83c96.png)

I just won't move then. I'm sure that I'll take damage from the aura no matter what I do.

>Steve: Reapin' Justice time

I'll just use my old numbers since it's the same number of enemies for the same kind of attack.

26 and 20.

You take 14 damage from the fire auras.

You spin your tonfa, clobbering the last imp, and possibly annoying the prone Giclops. You do 12 damage to him, at any rate.

The fire basilisk steps toward you, and bites you, hard. You take 11 damage. You are at 10 hit points and bloodied.

The giclops stands again, and roars. Looks like it's going to do something...

The Ghost basilisk becomes corporeal again, and bites Claire.  She takes 6 damage.

Alex moves toward Steve and the fire basilisk, and cracks it upside the head with a  mighty axe swing. It is destroyed in a puff of grist.

RL: HALBERD SMASH
3+3+irrelevant. The Brutal Affront pile might not stop from getting taller. Or my RNG is broken. Maybe both.

You prepare to swing your mighty halberd at the giclops, but accidentally slip on the tiny pearls that litter Alex's land. You fall on your ass and take 5 damage. Whoops.

> Claire: Shift right, then brutalize imp and/or giclops.
[6,10 + 11] = 27
[2,1 + 11] = 14


You move toward the Giclops and slash with your mighty blade. It takes 19 damage. You go for a follow up swing, but it bounces off the Giclops' thick hide. You missed with Scorpion's strike, so you can't use it next turn.

(http://tnypic.net/1ab7c.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 12:17:30 am
What is it that he just ran onto? More stairs?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 10, 2012, 12:23:17 am
>Steve: Shift up and receive your Second Wind before the fire cook you
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 10, 2012, 12:25:47 am
> Claire: ATTACKATTACKATTACKATTACK
[3,5 + 11] = 19
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 12:27:38 am
RL: Get off your behind and pull out one of those "Monster Hunting Manuals" you've been holding on to.

Basically, use the FLARPING manual's effect on the Giclops. As for the Defense score dropped, can I have that be AC?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 01:06:26 am
>Steve: Shift up and receive your Second Wind before the fire cook you

You take seven damage from starting your turn in the Giclops' fire aura, so you take step back from the battle and catch your breath. You now have 24 hit points.

The giclops pulls an arm back, and swings it around in a sweeping motion. Alex and Claire are both knocked away, Each taking 12 damage. They are also each knocked prone. Claire is down to 15 hp. The giclops then moves toward Danielle and punches her. She takes 18 damage.

The ghost basilisk attacks Alex while he is down, biting him for 7 damage.

On the other side of the magma river, BT finishes the remaining Giclops.

Alex stands up, and attacks the Basilisk (using his double or nothing power after his first roll was a failure), and hitting it for 16 damage.

RL: Get off your behind and pull out one of those "Monster Hunting Manuals" you've been holding on to.

Basically, use the FLARPING manual's effect on the Giclops. As for the Defense score dropped, can I have that be AC?

You sure can, but you still have a standard action. I'd use it. Also, you take 7 damage from starting your turn next to this lug. You're at 24 hit points, so not quite bloodied.

> Claire: ATTACKATTACKATTACKATTACK
[3,5 + 11] = 19

You're too prone for that shit.

(http://tnypic.net/52357.png)

What is it that he just ran onto? More stairs?

Yes they are. And if he gets away, you can't go after him because of arbitrary battlemap rules, and also because you shouldn't leave someone as beat up as Mikhael lying unattended at the base of a flight of friendship stairs.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 10, 2012, 01:33:42 am
Down two and...

>Steve: Toss a helicopter tonfa special at the big guy.

[9,8+13] = 30
[10,8+13] = 31
[9,1+13] = 23
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 01:43:08 am
Down two and...

>Steve: Toss a helicopter tonfa special at the big guy.

[9,8+13] = 30
[10,8+13] = 31
[9,1+13] = 23

I wish you could, but you don't have the associated weapon card in your hand. You cannot use its power. You still have Chilling Insight.

Also, starting next battle, we'll be using the updated aggrievements shown here (https://docs.google.com/document/d/1Ok6QyE-Uc61Fq_AZiDNwEcBGu6n7npPvPqsDNcq378U/edit), in part because they're much more powerful.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 10, 2012, 01:47:30 am
What kind of action is standing up? Is it a move action? If so...
> Claire: Get up, shift northwest (with a standard action) and Scorpion's Strike the basilisk.


You know, there should be some more art of us getting whooped. Or WHOPped. I guess I'll start that. Expect it to be done in three years.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 10, 2012, 07:36:34 am
>Mikheal: Is it okay for you to wake up now?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 10, 2012, 08:10:57 am
>Steve: Shift left and hit the basilisk when it comes back.

[10,5+13] = 28
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 10, 2012, 10:23:52 am
Wait, earlier he said it was immaterial "for the rest of the encounter". In that case, change y actiom to
> Claire: Get up, 3 east, Scorpion's Strike the giclops.
Also I derpily forgot to make a roll.
[6,8 + 11] = 25
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 12:22:58 pm
Wait, earlier he said it was immaterial "for the rest of the encounter".

I did? Whoops, no, only for the rest of the turn in question, it's already back to normal. Sorry.

More substantial turn post later.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 12:39:18 pm
Fire off a stream of friendship calls at the imp. We will meet another day....go check up on mr.McBleedypants.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 10, 2012, 12:51:15 pm
Troy and Mikhael couldn't be more different. I expect hilarious shenanigans in the future.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 12:55:47 pm
Troy and Mikhael couldn't be more different. I expect hilarious shenanigans in the future.
My body is ready. Also Can I try to redraw my hand? I want some of my biznasty gear.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 10, 2012, 01:06:48 pm
Troy and Mikhael couldn't be more different. I expect hilarious shenanigans in the future.

Exactly why I was hoping we would Team-up at some point. They are Effectively the Polar opposites of the same stick.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 10, 2012, 01:09:21 pm
((Aw the day I couldn't be online (on my own laptop) was the same day there was a pesterlog. A pesterchum threesome would have been so much fun. Oh yeah, I got Pesterchum on my new laptop and, needless to say, it works fine.))

Emily doesn't interrupt the conversation between the two seeing as they clearly know each other, as well as just not knowing what to say. Their conversation appears to be going smoothly despite her loitering awkwardly in the background oh hey they're done. She follows them without so much as a word.

((When we reach another area then maybe we can do a Pesterchum thing? i dunno i'm apprehensive about asking people if they wanna do stuff))
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 01:14:05 pm
I would be down for pesterchum....if it worked on this darn mac.

Also, I see some of the differeances between Troy and Mikael, but I never really thought them to be THAT drastic.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 10, 2012, 01:41:46 pm
Alright, since Apples is here:

>Party: Head north out of village.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 10, 2012, 02:30:19 pm
I would be down for pesterchum....if it worked on this darn mac.

Also, I see some of the differeances between Troy and Mikael, but I never really thought them to be THAT drastic.

You will be surprised.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 05:18:17 pm
RL: Get off your behind and pull out one of those "Monster Hunting Manuals" you've been holding on to.

Basically, use the FLARPING manual's effect on the Giclops. As for the Defense score dropped, can I have that be AC?


You sure can, but you still have a standard action. I'd use it. Also, you take 7 damage from starting your turn next to this lug. You're at 24 hit points, so not quite bloodied.
So becoming un-prone and using the book only takes my move and minor actions? That actually sort of makes sense.

RL: Shift one south-west. You don't want to keep standing next to this asshole.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 06:13:59 pm
RL: Get off your behind and pull out one of those "Monster Hunting Manuals" you've been holding on to.

Basically, use the FLARPING manual's effect on the Giclops. As for the Defense score dropped, can I have that be AC?


You sure can, but you still have a standard action. I'd use it. Also, you take 7 damage from starting your turn next to this lug. You're at 24 hit points, so not quite bloodied.
So becoming un-prone and using the book only takes my move and minor actions? That actually sort of makes sense.

RL: Shift one south-west. You don't want to keep standing next to this asshole.

You shift back away from yon horrid beast.

What kind of action is standing up? Is it a move action? If so...
> Claire: Get up, shift northwest (with a standard action) and Scorpion's Strike the basilisk.


You know, there should be some more art of us getting whooped. Or WHOPped. I guess I'll start that. Expect it to be done in three years.
Wait, earlier he said it was immaterial "for the rest of the encounter". In that case, change y actiom to
> Claire: Get up, 3 east, Scorpion's Strike the giclops.
Also I derpily forgot to make a roll.
[6,8 + 11] = 25

I mentioned that the basilisk is not, in fact immaterial anymore, so which one of these will you pursue?

(http://tnypic.net/49008.png)

Fire off a stream of friendship calls at the imp. We will meet another day....go check up on mr.McBleedypants.

You decide to let the imp go... For now. Instead, you go check on your friend and his empty arteries.

He's still in pretty bad shape, but it looks like he'll regain consciousness soon, so there's that.

I'll re-do your hand soonish, I have guests.

Alright, since Apples is here:

>Party: Head north out of village.

You decide to leave the village. You can't imagine you're particularly popular right now. Conveniently, there's a path that goes more or less north out of the village.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 10, 2012, 06:16:36 pm
The second one, please.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 09:49:12 pm
The second one, please.

You run up to the giclops and slash at its legs, dealing 13 damage. It doesn't seem fazed by this development.

>Steve: Shift left and hit the basilisk when it comes back.

[10,5+13] = 28

You step toward the basilisk and whack it upside the head with your tonfa. Your attack deals 14 damage. The Basilisk hisses angrily at you.

The Giclops swings a huge arm at Claire, who luckily ducks. The Giclops also fails to adjust his attack or defense pattern, so the defensive decrease from Danielle's manual persists.

The basilisk bites at Steve, but the Sage's training prepared him for ghost snake things. Well, indirectly, anyway.

BT turns around and speeds toward the group, covering the distance quickly.

Alex attacks the basilisk while it is pre-occupied with Steve, slaying it.

(http://tnypic.net/a5c94.png)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 09:56:42 pm
RL: HALBERD PUMMELIN' TIME
7+6+11=24.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 10:02:07 pm
>Blade: Reveal Troy's new hand.

You got your bats, and your The Champion armor.

RL: HALBERD PUMMELIN' TIME
7+6+11=24.

Luckily for you, you are at sufficient distance from the Giclops that you aren't burned horribly at the start of your turn. You smash the Giclops' knee with your halberd, dealing 20 damage. It doesn't seem to notice. Either this thing has a hell of a pain threshold, or
it may just be braindead. Hard to tell.

No new map because no moves.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 10:11:01 pm
TB: Escape the wrath of the salamanders.
Like hell you're going to get burnt at the stake again. You abscond like hell to the north with Mimi and Emily, checking every few seconds to completely ensure that you aren't being followed by malicious glubbing little bastards.

After a while, you're completely sure that you're safe from salamanders, and sit down against a rock for a short rest. After all, you did just endure a meteor crash.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 10:40:29 pm
>Bask in the Glory of WAR-BAT.


>Guard Mikeal. Make sure he recovers.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 10:47:00 pm
[S] Everyone: Bask in the glory of WARBAT.

Seriously, freeform. You're the one with flash. Get on this. RIGHT. NOW. :P
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 10, 2012, 10:48:49 pm
> Claire: Continue the assault.
[9,1 + 11] = 21
[5,3 + 11] = 19
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 10:57:48 pm
>Troy: Resist WARBATS call for blood, glory and skulls
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 11:14:44 pm
> Claire: Continue the assault.
[9,1 + 11] = 21
[5,3 + 11] = 19

You continue attacking the Giclops, dealing 21 damage in total. The beast lets out a low, menacing grumble. Then again, that could have been its stomach.

>Warbat: Succumb to unfathomable bloodlust.

Too bad you aren't sentient, that'd be a neato subplot!
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 10, 2012, 11:15:28 pm
>Steve: Charge!!!

[4,5+13] = 22
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 10, 2012, 11:20:35 pm
Too bad you aren't sentient, that'd be a neato subplot!
Because we don't have enough of those.

CA: Continue being lost.
You totally have the handle on that. Maybe you'll find a gate in all your wandering out here.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 10, 2012, 11:28:23 pm
>Steve: Charge!!!

[4,5+13] = 22
Forgot in the last post, but Claire took seven damage from the Giclops' aura last post, and is down to 8.

You charge toward the giclops, and hit it with all the force you can muster. The monster takes another 17 damage. It still doesn't budge. This thing is ridiculously strong!

It swings another massive arm at you, but you duck beneath the burning appendage.

Things are starting to look pretty desperate right up until BT finishes his flight across the battlefield, and severs the head of the giclops with an impressively large sword. Grist is every goddamn place.

Alex leans back and sits on the ground, exhausted.

STRIFE COMPLETE

Note: Only half exp for the one giclops, as it was only barely bloodied when BT swooped in.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 10, 2012, 11:29:15 pm
>LH's Treasure Sense: Tingle.


Hm. Maybe once I get the certain upgrade for the WAR-BAT....Then something may or may not occur. Depends on what alchemy cards I get.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 10, 2012, 11:39:19 pm
>Steve: Collect all the grist. All of it.

Don't worry, he shares. :P
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 11, 2012, 08:46:23 am
>Mikheal: Redraw for the sake of Redrawing
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 11, 2012, 11:39:34 am
RL: Fight with your Sylladex some more. See if it'll let you have that awesome armor and stuff you made earlier.
Basically, collect the book and chuck the FLARP manual, and try for alchemy draws. I wanna keep the emerald contraband for later alchemy stuff though.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 11, 2012, 01:23:08 pm
>Call up DA for some info, On the world, on Dersite operations. And ask how he is doing.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 11, 2012, 10:52:14 pm
>Call up DA for some info, On the world, on Dersite operations. And ask how he is doing.

You hit up DA on the radio he gave you. He tells you that Derse doesn't have particular interest in the Land of Bridges and Changes, though they are maintaining a presence though. He sounds a bit weird through the entire conversation. When you ask how he is doing, he replies that he doesn't remember why he gave you his other radio.

RL: Fight with your Sylladex some more. See if it'll let you have that awesome armor and stuff you made earlier.
Basically, collect the book and chuck the FLARP manual, and try for alchemy draws. I wanna keep the emerald contraband for later alchemy stuff though.

You receive both Halberd's Bite and The Return. Everybody out of the goddamn way.

>Mikheal: Redraw for the sake of Redrawing

You re-draw Shift and Greater Handcannon, and have your Jet Bike replaced with a Legendary Piece of Shit. Woohoo, you guess.

>Alex: Redraw. All the cool kids are doing it.

Blow that. Your rocketpack and gristtorrent cards are staying where they are. Then again, you should really keep trying for some kind of on the go pestering device. You need to be able to talk to the friends you aren't near too!

But of course, you draw a Punch Designix instead. Gah.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 11, 2012, 11:16:22 pm
"s00 we c00uld keep in c00ntact as we w00rk t00 similar end g00al slash 00bjective"

>Rustle Mikeal a bit.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 11, 2012, 11:46:56 pm
RL: Fight with your Sylladex some more. See if it'll let you have that awesome armor and stuff you made earlier.
Basically, collect the book and chuck the FLARP manual, and try for alchemy draws. I wanna keep the emerald contraband for later alchemy stuff though.

You receive both Halberd's Bite and The Return. Everybody out of the goddamn way.
ALL YOUR INIT ARE BELONG TO US

RL: Relish sweet, sweet giclops revenge.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 12, 2012, 12:57:25 am
> Claire: Redraw for Scarlet Contraband and RRR.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 12, 2012, 01:45:16 am
"s00 we c00uld keep in c00ntact as we w00rk t00 similar end g00al slash 00bjective"

>Rustle Mikeal a bit.

The radio is silent for several moments, and then DA asks what that objective is.

RL: Fight with your Sylladex some more. See if it'll let you have that awesome armor and stuff you made earlier.
Basically, collect the book and chuck the FLARP manual, and try for alchemy draws. I wanna keep the emerald contraband for later alchemy stuff though.

You receive both Halberd's Bite and The Return. Everybody out of the goddamn way.
ALL YOUR INIT ARE BELONG TO US

RL: Relish sweet, sweet giclops revenge.

You know it wasn't the same one who terrorized you and shit back on your land, but dammit if beating on that enormous bastard didn't make you feel good.

Alex pulls out his rocketpack and looks at the group expectantly.

> Claire: Redraw for Scarlet Contraband and RRR.

You had Sapphire Contraband, but okay.

You end up getting a portable computer and a boomerang your rocket again.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 12, 2012, 01:47:25 am
ITT: I don't read the names of my hand items. :-\

Also a boomerang would be totally sweet. GUESS I KNOW WHAT I'M MAKING NEXT
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 12, 2012, 09:48:47 am
>Mimi and co: just keep walking!

Also, how many fruit gushers are left until we level up? Surely we can't be that far away now :P
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 12, 2012, 10:13:16 am
Mikheal: Wake up?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 12, 2012, 11:38:14 am
"a RoCket? ArE yoU goIng To flY tO ThE neXt gATe?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 12, 2012, 03:27:14 pm
Mikheal: Wake up?

Combat's over, do as you like.

>Mimi and co: just keep walking!

Also, how many fruit gushers are left until we level up? Surely we can't be that far away now :P

I think you mean boondollars. Unless there's a secret boondollar-fruit gusher exchange rate no one clued me into.

In all seriousness, I will do a count up later tonight. I do hope we will level soon, I need to empty out those cards from my hand.

You all continue north from the village. You'll probably want to avoid that place for a long, long time. As you march, you notice a factory that looks different from the others up ahead, but you can't determine what it is that's different at this range.

Closer by, there is a large hill covered with trees, and you can clearly see a gate just over it.

>Salamanders: Attempt to douse meteor flames.

The salamanders are kicking dirt into the fire, but it's slow going. Luckily, one of them has found a can of shaving cream! Surely the soothing lather will douse the flames in mere moments.

"a RoCket? ArE yoU goIng To flY tO ThE neXt gATe?"

"NO, JUST OVER THE RIVER. IT'S WAY TO HOT TO JUMP OVER, AND I DON'T SEE ANYWHERE TO CROSS. WE CAN GO OVER TWO AT A TIME. WHENEVER YOU GUYS ARE READY."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 12, 2012, 04:23:24 pm
"I'M noT a rEAllY a NinJa hErE. roCkETs aNd pOWdEr bLuE jACkEtS. i mIghT hAve To pICk Up a NEw tiTle iF thIS KeePs uP. LeT'S juSt cRoSS thIS RiVEr."

>Steve: Ford the river.

If anyone catches the reference I'd high-five them.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 12, 2012, 05:47:47 pm
Mikheal: Wake up?

Combat's over, do as you like.

Eh, I thought it would be better if you narrated it.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 12, 2012, 06:07:19 pm
TB: Duck from shrapnel from ensuing explosion.
"...One of the buggers found a can of shav|ng cream, d|dn't they. So much for not k|ll|ng any more."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 12, 2012, 11:32:26 pm
"I'M noT a rEAllY a NinJa hErE. roCkETs aNd pOWdEr bLuE jACkEtS. i mIghT hAve To pICk Up a NEw tiTle iF thIS KeePs uP. LeT'S juSt cRoSS thIS RiVEr."

>Steve: Ford the river.

If anyone catches the reference I'd high-five them.

I don't get it.

By the way, you aren't actually fording the river, are you? It's made of lava. Not even magic jackets will protect you from that.

Mikheal: Wake up?

Combat's over, do as you like.

Eh, I thought it would be better if you narrated it.

Aside from saying that your eyes open and your everywhere hurts, what would I say?

Which reminds me, you need to take an extended rest before you're in top form again. You got seriously beat up.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 12, 2012, 11:37:19 pm
If it's what I think it is, then we should find a native ferryman. I mean it's not like money is of much use, it's more like BULLETS YEAH
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 13, 2012, 12:10:43 am
If anyone catches the reference I'd high-five them.
I don't get it.

It was a reference to the really old Oregon Trail game. Out of all the options when crossing a river fording the river was the worst. Fording the river was hilarious because your caravan might be carrying nothing but grandfather clocks, which means that they'd have to carry the clocks over their heads. :P

I grew up on floppy disk games in grade 1 since we had old Apple II's, so I wouldn't feel bad for not catching that obscure reference. It was the best game for the Apple II. You could die for the stupidest reasons. It was kind of like an early DF with less ASCI art I suppose.

People joke about it all the time. (http://www.youtube.com/watch?v=CHps2SecuDk) "I'll buy all the bullets $1,600 will get me."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 13, 2012, 12:13:32 am
I actually played a later version of that, I think. In school. I usually forded, because derp. I'd always start rolling in late winter, to make sure I didn't get nailed by an early winter in the coming year.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 13, 2012, 12:17:46 am
I always caulked because caulk is a funny word. Heheheh, caulk.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 13, 2012, 07:56:48 am
My favorite type of run is naming one member Teddy Roosevelt, then killing off or removing everyone else from the party. then killing all of the buffalo.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 13, 2012, 10:44:51 am
I vaguely remember playing Oregon Trail on some kind of Mac computers in elementary school. Back then, ANY game was fun. IIRC, I never got bored of that game, thought I wasn't avid about it or anything.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 13, 2012, 02:01:33 pm
Hey guys, guess what I'm working on?

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 13, 2012, 02:04:39 pm
Oh hell yes. I'll see if I can make my own walking sprite set later. Any colour limitations?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 13, 2012, 02:10:21 pm
Nah. The only limitation is that it has to be 16x32. Actually... it doesn't even have to be that, but that makes it easier for me.

The walking sprites were done in a hurry but I'll fix them up later.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 13, 2012, 03:18:12 pm
Hellz yes. Your awesome FFS.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 13, 2012, 05:06:51 pm
Oh man you're making a flash? Insert positive comment about that here! /failing at showing proper enthusiasm

Also I'm hoping to do a perserlog thing today. I'm all fsjal about doing that.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 13, 2012, 05:10:00 pm
WONDERFUL.


>Poke Poke

"arnt we w00rking t00gether t00 achieve the similar g00al 00f 00verthr00wing the black queen. aka the huge bitch."
Take a chumming check if I absolutely have to.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 13, 2012, 05:27:52 pm
More progress on the walkaround engine! Click here to test it out. (http://www.swfcabin.com/open/1334351151) You can control Mimi with up, down, left and right. Despite the earlier in-engine mock-up, the dialogue part is barely even started.

Spoiler: Things left to do (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 13, 2012, 05:51:35 pm
Shading on the sprites would be much appricated, but other then that its looking good so far!
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 13, 2012, 05:52:58 pm
WONDERFUL.


>Poke Poke

"arnt we w00rking t00gether t00 achieve the similar g00al 00f 00verthr00wing the black queen. aka the huge bitch."
Take a chumming check if I absolutely have to.

DA's voice is incredulous in his response. He says that that's crazy. It makes no sense. He agrees that, as bitches go, there are none bigger, but... She's practically invincible. It'd be easier to kill her than get rid of her in any case. So long as she holds the ring.

Hey guys, guess what I'm working on?

Spoiler (click to show/hide)

AWESOME.

Oh, heads up, I'm going to be in Ohio this weekend, instead of home, so I won't have reliable internet. I will have my laptop though, so there may be some posting. Possibly.

I'll work on walking sprites for Alex (confident in success!) and also some from scratch talking sprites for him (eeeeehhh....)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 13, 2012, 05:54:22 pm
>Mikheal: Wake up

"God, why does my head hurt so much?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 13, 2012, 05:59:54 pm
"trust me DA. i kn00w we've g00t this. just w00rk with me man."
Chuming check por favor.

"00h hey. y00u g00t kn00cked the hell 00ut fighting imps and a basilisk. but i g00t it."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 13, 2012, 06:10:40 pm
I think the sprite should change while moving diagonally. Right now she just kind of slides.

I guess I'll try to make walking sprites? I suck though.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 13, 2012, 06:13:36 pm
Don't worry Blade, I can do your talking sprites. I could do the walking ones too, but they take far longer. Just imagine a day when you could snap your fingers - *snap* "Freeform. Flash. Now." - and your wishes would come true.

From now on I'll put updates about the walkaround engine in spoilers so as to not distract from the main game.

Spoiler: Flash Stuff (click to show/hide)

I think the sprite should change while moving diagonally. Right now she just kind of slides.

I guess I'll try to make walking sprites? I suck though.

Yeah, I haven't figured out how to get around this one yet. I call the animation code and the movement code at approximately the same time, so right now moving diagonally is just constantly flipping back and forth between vertical and horizontal. I think I'll take diagonal movement out entirely, actually.

EDIT: Added more flash stuff.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 13, 2012, 08:26:50 pm
Add a logic argument that says if both buttons are held then show one specific sprite. It will make things look better. Well... Assuming you're doing the coding.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 13, 2012, 08:37:14 pm
Yeah, I figured it out. You can see the results in the link there.

Anyway, I'm back to the boring part of the coding now, so I'll put another update about it tomorrow unless I get something awesome working. Carry on.

EDIT: I just now saw my critical mistake with her back sprite. WHOOPS. Fix it later.

EDIT2: FLASH STUFF!

EDIT3: Finally fixed the hair.

Spoiler: FLASH STUFF. (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 14, 2012, 08:05:57 pm
Spoiler: I'm finally d00ne (click to show/hide)
These ones are pretty large (even though I resized them to 25%; they were originally 4000x3000) because we're doing stuff with cameras in art class and checked out cameras to bring home for a few weeks, and I took advantage of that because this drawing fills out the whole page, and it's both easier AND higher quality. I could reupload any of the other drawings in glorious HD if anyone wants; it'd take like a minute. (Also it'd boost my ego to know people wanna see them again in better quality)

If anyone has any more requests, I may take them on since I can't be inspired to ome up with something new and different from my other drawings 100% of the time. (In fact this is the reason I asked for suggestions on how to draw Troy.) Maybe even digitally, who knows.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 14, 2012, 08:47:21 pm
The Prositans have me jealous. I can't draw body structures like that, only digitally as a whole.

Also jeans, why's everyone gotta wear jeans.

Steve wears ninja pants. Complete with bandaged pant legs to stop it from flapping in the wind.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 14, 2012, 08:53:22 pm

Someone fire up the shipping engines, we might have our token spade-ship back.

And since Apples said to suggest drawings, I'm totally suggesting drawing out some of that argument. And maybe Hitlersprite since that would be terrifying and probably sort of offensive. So probably not Hitlersprite.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 14, 2012, 09:13:46 pm
IT'S THE PERFECT SPADE SHIP.

Also, my flash engine is now at http://freeformschooler.com/flash/

EDIT:

I actually played a later version of that, I think. In school. I usually forded, because derp. I'd always start rolling in late winter, to make sure I didn't get nailed by an early winter in the coming year.

Way to waste the 4000th post, Blade.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 14, 2012, 09:20:22 pm
Oregon Trail is never a waste.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 14, 2012, 09:26:19 pm
Quote
freeformschooler: blade was right
freeformschooler: we have the best party dynamics
I agree with this. I also like how it went from TB and Mimi talkng with Emily out of the loop to Mimi and Emily switching.

And since Apples said to suggest drawings, I'm totally suggesting drawing out some of that argument. And maybe Hitlersprite since that would be terrifying and probably sort of offensive. So probably not Hitlersprite.
Pff yes-- but which part to draw, meaning which part to write into the word bubbl-- wait I got it, I know which part. This'll be great. It'll be a challenge to both put three -- hopy shit THREE -- people on the same page and reasonably size them, but I'll be damned if I don't try. Maybe turn the paper sideways, even though I hate drawing like that, but what other options do I wait I'm rambling about drawing I'm sorry I'll stop now.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 14, 2012, 09:29:27 pm
"00h hey. y00u g00t kn00cked the hell 00ut fighting imps and a basilisk. but i g00t it."
"Oh really?"
...
"Well, shit. Can you do me a favor and not tell anyone that I wiped out?"

((Sorry for the massively late reaction. I missed your post))
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 14, 2012, 09:49:08 pm
Wonderful Apples! Also. Secret....Long-haired Troy was never my creation. My original plan for Troy was lost in all the bustle of the early thread. But I've learned to love this Troy.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"y00ur secret is safe with me br00sph. s00, what d00 we d00 n00w?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 14, 2012, 10:07:55 pm
Wonderful Apples! Also. Secret....Long-haired Troy was never my creation. My original plan for Troy was lost in all the bustle of the early thread. But I've learned to love this Troy.
His sprite had long hair so I went with it. It's good you like the long hair though-- in my headcanon, Troy is kewl. Not sure about cool, but certainly kewl. I mean just look at those shades and that expression. Well, the one on his sprite, anyway. Claire is the kewlgirl. Yes, my headcanons are mostly based off of Jervous's sprites.
Anyway, he is the kewlkid, it's him.

"y00ur secret is safe with me br00sph. s00, what d00 we d00 n00w?"
SEE what did i JUST tell you
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 14, 2012, 10:11:42 pm
Photoshop doesn't like resizing images without blurring. Pixel art does not blur well or else I would post a bigger version. GIMP still pulls its weight with rescaling without blurring.

Spoiler: WOO! (click to show/hide)

Spoiler: Smaller copy (click to show/hide)

Steve is about 2 pixels shorter than Mimi. I still need to make a portrait in a week or two. Maybe a moving portrait if I'm feeling ambitious. I just need to survive another weeks worth of studying before I can seriously think of larger scale art.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 14, 2012, 10:13:05 pm
"y00ur secret is safe with me br00sph. s00, what d00 we d00 n00w?"
"We move on. I won't let one loss slow me down. Now come on, we need to get moving."

Mikheal tries and get up. However, he is still wounded, and clearly is struggling.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 14, 2012, 10:16:09 pm
Spoiler: Kinda Kinky (click to show/hide)

>(S) Everyone: Head north.

Ha, can you imagine? Actually, since today I can.

>Everyone: Keep heading north.

Spoiler (click to show/hide)

Steve is about 2 pixels shorter than Mimi. I still need to make a portrait in a week or two. Maybe a moving portrait if I'm feeling ambitious. I just need to survive another weeks worth of studying before I can seriously think of larger scale art.

Excellent! I'll fix up the arms and the spacing later on before I use it. Thanks for this.

Also, to resize in Photoshop without blurring, set "Bicubic" to "Nearest neighbor" when resizing.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 14, 2012, 10:18:41 pm
Oh hey I think I know where those guys are from now! I finally get it!
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 14, 2012, 10:31:01 pm
What was wrong with the arms? Just for future reference if I have time to make more sprites.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 14, 2012, 11:22:10 pm
WELL DAMMIT. Ohio makes me miss the funniest shit.

I actually played a later version of that, I think. In school. I usually forded, because derp. I'd always start rolling in late winter, to make sure I didn't get nailed by an early winter in the coming year.

Way to waste the 4000th post, Blade.

Dammit, you nearly made me wake people laughing.

Also, progress is being made on my sprites. I'll have them up monday, most likely.

No update because midnight.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 15, 2012, 02:20:58 am
Where's the light coming from? Gotta know where to shade. Unless you want me to perform the ultimate shading sin or something.

Anyway got Claire's front and back sprites done. Just need sides. and coloring but that's easy right
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 15, 2012, 06:40:08 am
What was wrong with the arms? Just for future reference if I have time to make more sprites.

They're uneven/sort of protruding-looking like in my first sprites. Here's how I fixed them in the newest versions of the sprites:

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 15, 2012, 06:47:23 am
Need to work on Mikheal's sprite, since everyone seems to want to make their own. I reckon my job will be a little harder, because I need to make two verisons of Mikheal. Armored and Unarmored.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 15, 2012, 06:54:45 am
Where's the light coming from? Gotta know where to shade. Unless you want me to perform the ultimate shading sin or something.

Anyway got Claire's front and back sprites done. Just need sides. and coloring but that's easy right

Also, I dunno. I guess from "above"? Shading isn't hugely important here.

I'm very happy that everyone is doing their own sprites. It makes my job easier if I'm ever asked to make a flash. Also, I'll be incorporating them into the engine test.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 15, 2012, 09:45:43 am
Quote from: the flash page
Current version: v0.35
-Added music
-Added secret
-Added dialogue
Quote from: the flash page
-Added secret

Quote from: the flash page
secret

Reveal the secret to me!

Also, I apologize for getting on the thread and hassling everybody instead of actually posting. I'm not getting much internet time.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 15, 2012, 09:53:06 am
Reveal the secret to me!

Also, I apologize for getting on the thread and hassling everybody instead of actually posting. I'm not getting much internet time.

The secret is that I'm keeping with Homestuck tradition!

http://mspaintadventures.wikia.com/wiki/Trickster_Mode

Anyway, I replaced the Mimi clone with an idle animation for Steve. It's a much more coherent flash.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 15, 2012, 10:35:03 am
It's either Steve is outrageously good at being a ninja, or he isn't showing up. I don't see him at all.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 15, 2012, 11:01:55 am
Refresh or clear your cache. Some browsers try to remember the flashes that were on a page when you last used it, and keep loading them even if the flash has changed.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 15, 2012, 11:14:46 am
>Carry Mikeal. Attempt t00 find exit 00f the h00use

"lets get g00ing then. g00ta keep pace."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 15, 2012, 02:36:26 pm
Spoiler (click to show/hide)
Okay I'm pretty sure I messed something up but whatever who cares yeah. I think I like the front and back sprites a lot more than the side ones, but that's just me. I would have made a larger version, but as I said, I probably messed something up.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 15, 2012, 02:48:39 pm
As it turns out, I am horrible at spriting. Anyone willing to help me out?

"lets get g00ing then. g00ta keep pace."
As soon as Troy attempts to offer a hand, Mikheal swats it away.
"I don't need help! I'm fine, I swear."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 15, 2012, 02:53:40 pm
I would, but unfortunately I also am pretty bad. I might, though. Sorry.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 15, 2012, 02:54:59 pm
Actually SA those sprites are pretty great. I'll add you into the testbed later.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 15, 2012, 08:52:38 pm
"well i wasted all 00f my gushers stabilizing y00u. and i want t00 keep pace with every00ne else. s00 y00u either need t00 get walking 00r i will d00 it f00r y00u."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 15, 2012, 09:30:22 pm
"I can walk fine by myself. We won't lose any time."
Mikheal gets up on his feet, and begins walking at a decent pace, although with a limp a bit more noticeable then he would like.
"So, your Troy, right?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 12:51:11 am
(http://tnypic.net/61c2a.png)

I don't know what format to save in for transparency, so I just made the background a loud, garish pink that should be easily deleted. I hope. Like SirAaron, I like my front and back ones more than my sides. Dunno why.

391254 boondollars is our current total after that recent spree of monsters. That's a little under 100000 until the next level. So, everyone kill two giclops a piece, and we're golden! I'll throw them all at whoever gets into the next battle, to save time.

Or, you know, start seeking and taking quests. That's another good (and, to be honest, faster and safer probably) way to gain exp.

"trust me DA. i kn00w we've g00t this. just w00rk with me man."
Chuming check por favor.

9+7+6

DA says alright, alright... He trusts you. But if you're serious about this... We need some kind of strategy. Ever since the last prototyping, she's been more fearsome than ever. She can see everything, even through walls. He says he can't even begin to imagine how you could try to do a sneak attack.

Also, apples, if those high resolution shots are still on the table, can I have Alex's? My ego loves art.

I think that clears the command backlog. Feel free to correct me, since I'm quite likely wrong.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 16, 2012, 01:06:38 am
Couple of questions:
Are Mimi, Emily, and Jack (nah calling him by his name is dumb, TB) heading north?
What were Alex, Danielle, Steve, and Claire doing, and have we rocketed over the Platte Snake Willamette Valley lava river yet?

e: Couple more questions.
What is the ingame date?
How long has it been since the game started in universe?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 01:36:56 am
Couple of questions:
Are Mimi, Emily, and Jack (nah calling him by his name is dumb, TB) heading north?
What were Alex, Danielle, Steve, and Claire doing, and have we rocketed over the Platte Snake Willamette Valley lava river yet?

e: Couple more questions.
What is the ingame date?
How long has it been since the game started in universe?

In order:

They are heading north, apparently continuing toward the dilapidated factory.

We are still on the side of the lava river we started on. Alex has offered to cart everyone over with his rocketpack.

The ingame date is still April 13th.

The group has been in for 7-8 hours now. Troy slightly longer, because weird time shit.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 16, 2012, 10:18:54 am
Spoiler: Sprite things (click to show/hide)
Emily's front-ways and away-ways sprites are taller than Mimi's, but whatever. Speaking of sprites, ffs, were you gonna do the talking ones? Just making sure.

Also also, are there any more TB references aside from the last one you posted (http://img.ie/770a8.png)? I wanna see what his hair looks like. Also, what's his title? It'll help with drawing the outfit.

AlsoX4COMBO:
Also, apples, if those high resolution shots are still on the table, can I have Alex's? My ego loves art.
Actually make that 5 now. Or 6 if you count the double also. Or 7 if you count both those and the one in the previous sentence. Or the... nevermind. Anyway,

EDIT: Took the picture a second time to include most of the shirt. What? I like how the shirt wrinkles came out.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 10:24:30 am
Yeah, I'm doing the talking sprites. Speaking of which, all the sprites are being used for right now is adding to the testbed until we need a canon or non-canon walkaround for something.

Great sprites everybody. Also, to the 16x32 vs. 16x23 thing: I only make the actual image size some multiple of 16x32 to keep the sprite sheet loader happy. That's a quick fix, though, and it's not a problem if you want to make your sprites smaller.

As for front-view, I don't recall one, but just remember that TB has black hair and greenish-yellow kamina glasses. That's all you need to know. Or maybe it isn't, because I've forgotten his god tier symbol.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 16, 2012, 11:18:11 am
Also also, are there any more TB references aside from the last one you posted (http://img.ie/770a8.png)? I wanna see what his hair looks like. Also, what's his title? It'll help with drawing the outfit.
The only other one doesn't really show much more. And his hair isn't exactly black, it's more like a dark moss color. Because he rarely washes it :P

If you need me to draw him with the god-hood off, just say so.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 16, 2012, 11:22:41 am
If you need me to draw him with the god-hood off, just say so.
That'd help a lot; I'd rather draw him sans hood because I draw hoods weird and hair is funner.
Also, what's his title? It'll help with drawing the outfit.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 11:24:31 am
Oh wait, I remember his symbol. He's the Rogue (??? Thief?) of Time.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 16, 2012, 11:28:19 am
Oh wait, I remember his symbol. He's the Rogue (??? Thief?) of Time.
Though his outfit is green. Huh. I'll wait for Theros to confirm what it is that he is just to be sure though.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 16, 2012, 11:29:37 am
Oh wait, I remember his symbol. He's the Rogue of Time.
Yep. But the symbol and color are bit changed because of hacking shenanigans.

I'll try to have another one up soon. Ish.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 12:20:33 pm
I think I accurately captured Claire with the latest update.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 16, 2012, 01:07:30 pm
I think I accurately captured Claire with the latest update.
I think the best conversations were the ones with Claire and the one with the... the... I feel like I should spoiler this. I'm not sure if it's because you used the word update. Probably not.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 02:52:02 pm
I can't watch the flash right now for some awful reason. This makes me sad.

NVM.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 02:55:31 pm
As it turns out, I am horrible at spriting. Anyone willing to help me out?

It seems that I was just horribly lazy and unwilling to work on it. Although I still can figure out how to do Transparency, because for some reason my verison of Paint doesn't like to make that stuff obvious or easy.
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 02:57:48 pm
And just finished with the new conversations.

I love how dejected Alex looks. I love it, it's perfect.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 03:35:09 pm
No one's on pesterchum! And I wanted to talk to Blade about flashes.

Anyway, Mikhael's sprites are pretty cool. He looks a lot thinner than everyone else, though.

Although I still can figure out how to do Transparency, because for some reason my verison of Paint doesn't like to make that stuff obvious or easy.

I'm pretty sure most permutations of Paint don't even include support for transparency.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 03:38:00 pm
Hey Blade, you realize that absolutely NO ONE will get your new Avatar Text outside of the RPG, right? :P

Anyway, Mikhael's sprites are pretty cool. He looks a lot thinner than everyone else, though.
I was attempting to make him look Noticably Taller then everyone else. Attention to detail and all that.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 03:39:48 pm
Hey Blade, you realize that absolutely NO ONE will get your new Avatar Text outside of the RPG, right? :P

Inside jokes are the basis of any good forum community, good sir.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 16, 2012, 05:41:45 pm
Man. I wish I knew how to sprite. :l

What program do you do it in?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 05:47:48 pm
You should try it, it actually isn't that hard as long as you have a reasonable Base to work off of.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 05:58:43 pm
You can do it in pretty much any program, but I'd recommend GIMP because it's free and it has gridlines that allow you to see where the 16 (or however many) pixel borders fall.

Also, your sprites and Danielle's sprites are the only ones left to make. I could do them if necessary.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 06:40:11 pm
I actually added a tad bit more shading to Mikheal's Sprite, and now he looks a little better.
Spoiler: Mikheal w/ Shading (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 16, 2012, 06:48:49 pm
You know, I think an OOC thread would actually be a decent idea. It would make the game and pesterlog segments a lot easier to keep track of, and we'd be free to post about all this spriting/fanart/flash nonsense and talk about the game's events and such without worrying about spamming/clogging up the main thread.

Then again, it's still up to the GM. It's just that it's what I would do in this situation.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 06:50:28 pm
Thats not a half bad idea. I wonder why it hasn't happened yet.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 16, 2012, 07:01:32 pm
"the 00n- actually thats inc00rect but yes i am Tr00y. I guess that y00u are Mikeal? Im 00nly basing that 00f y00ur knightly attire and headstr00ng-ness...
00h just warning y00u that time sheninagans will
00cur."
phone posting :l
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 16, 2012, 07:29:38 pm
Also, your sprites and Danielle's sprites are the only ones left to make. I could do them if necessary.
I can't sprite worth a shit, so go ahead. and do that.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 16, 2012, 08:08:17 pm
Well lookie what we have here! (http://www.bay12forums.com/smf/index.php?topic=107546.0)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 16, 2012, 08:44:35 pm
"the 00n- actually thats inc00rect but yes i am Tr00y. I guess that y00u are Mikeal? Im 00nly basing that 00f y00ur knightly attire and headstr00ng-ness...
"I don't know where you heard I was headstrong, but yes, I am Mikheal."

"00h just warning y00u that time sheninagans will 00cur."
"Time whats?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 17, 2012, 06:18:38 am
"the 00n- actually thats inc00rect but yes i am Tr00y. I guess that y00u are Mikeal? Im 00nly basing that 00f y00ur knightly attire and headstr00ng-ness...
"I don't know where you heard I was headstrong, but yes, I am Mikheal."
i put headstr00ng as a trait f00r y00u when y00u d00ve 00f a m00untain and y00ur right n00w insistance 00n walking

"00h just warning y00u that time sheninagans will 00cur."

"Time whats?"
time mischief, i've been d00ing quite a bit 00f it when i received my time travel p00wers as seeker 00f time.

Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 18, 2012, 11:10:15 am
"Time Travel? How the heck can you do that?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 18, 2012, 07:27:07 pm
"Time Travel? How the heck can you do that?"

sick time swag that my denizens gave me f00r being seeker 00f time. kinda required f00r my job.

have y00u received any title related booty?

00h. and i f00und s00me legendary piece 00f l00t named ragnar00k. its a big sw00rd s00 i cant use it.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 18, 2012, 07:40:30 pm
"I wish I got some sick loot. But as it turns out either I'm too awesome for the loot they want to give or this game is lame."

Mikheal head picks up a bit when Troy talks about the sword.

"That Ragnarok thing sounds cool, and like something I could use. Let me see it."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 18, 2012, 07:42:55 pm
>Pop Ragnarok out in all its shiny glory

"naw. the game just has y00u l0000k in the wierd c00rners f00r the sick l0000t. just need t00 find it with eff00rt."

"s00. start heading t00wards the gate?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 19, 2012, 09:07:23 pm
>Ragnarok: Look different on dry land.

Actually... Now that you take a better look at it, this sword could definitely use some TLC. In any case, it is certainly not usable as is.
Still. It is obvious to see that, while tarnished now, this was a very powerful weapon. At some point, anyway.

Emily et entourage: Arrive at ancient factory.

Wow, this place looks old with a capital O. It looks a fair bit larger than the other factories you've seen, and more run-down. It looks like it's been here a while. There are trees nearby it, as with all of the factories, but the ones near this factory look... Different. More varied, somehow. The fruits are the most distinct, being a fair bit different in many aspects from the ones you've already seen, depending on the tree.

Alex: Get things moving

"GUYS, ARE YOU ALMOST READY TO GO? WE REALLY SHOULD GET A MOVE ON HERE. COME ON, PLEASE?" God, what a whiny tool you are.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 19, 2012, 09:27:52 pm
"Okay, fine. Jetpack away."

TB: TIMEJUMP to the past. Observe the factory in its beginnings.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 19, 2012, 11:06:01 pm
>Steve: Follow Alex.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 20, 2012, 07:54:13 am
Mikheal is taken aback by the shitty sword that Troy was just speaking so highly of.

"Looking at this thing makes me think its more of the ladder. How did you get that piece of crap?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 20, 2012, 09:12:52 am
> Claire: Follow Steve.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 20, 2012, 09:14:52 am
"Hey, where did TB go?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 20, 2012, 10:41:28 am
"On one hand, that !s a good quest!on. On the other, who g!ves a sh!t. I'm just wonder!ng how long we have unt!l he gets back."

((Emily is all about being petty when situations don't call for it. :P))
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 20, 2012, 01:23:27 pm
>Alex et all: Over the river

A few minutes of rocketwork later, the team is safely over the lava river. The group makes their way closer to the gate. Soon, the mountain it sits atop comes into view.

"THERE IT IS. NOT A WHOLE LOT FARTHER NOW."

TB: TIMEJUMP to the past. Observe the factory in its beginnings.

You use your time-powers to move back to the factory when it was new. You end up going quite a ways back, nearly a millennium. This factory, in this time plane, is the only one you can see. There are lush trees everywhere, all sporting that large, purple, waxy fruit the salamanders live on.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 20, 2012, 05:53:30 pm
TB: Explore ze factory. Figure out where all the stuff should be so you can avoid collapses and such in the future.

CA: Continue to be horribly lost.
Yep, you've got a handle on that. You really have no idea where you're going, and you're pretty sure you're walking in circles, and damn it is hot down here. Although, there is that glowing thing off in the distance, maybe that'll help some.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 20, 2012, 10:40:52 pm
TB: Explore ze factory. Figure out where all the stuff should be so you can avoid collapses and such in the future.

You move to open the door when suddenly a shadow falls over you. A deep voice laden with menace sounds behind you.

"you are unwelcome now, outsider. this is neither your time, nor place. leave immediately."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 20, 2012, 10:50:37 pm
TB: Explore ze factory. Figure out where all the stuff should be so you can avoid collapses and such in the future.

You move to open the door when suddenly a shadow falls over you. A deep voice laden with menace sounds behind you.

"you are unwelcome now, outsider. this is neither your time, nor place. leave immediately."
"....It's frekkin' Typheus again, isn't it....?"

TB: Turn around, then timewarp a minute into the future to avoid pummeling.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 20, 2012, 11:02:59 pm
TB: Turn around, then timewarp a minute into the future to avoid pummeling.

You turn to confirm, and yes, it is the ruler of this land, the mighty Typheus, master of the wind. You leap forward one minute into the future to avoid a good thwacking. When you arrive at your destination time, he is still there. "this is not the time either, and it is still not the place. begone with you."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 20, 2012, 11:21:31 pm
"Well, if I kicked your ass now, the others wouldn't have a chance to later. So I guess I'll leave you to that then. Have fun being the terrorizing bastard you are, Typheus."

TB: Jump back to Mimi and Emily.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 20, 2012, 11:47:34 pm
TB: Jump back to Mimi and Emily.

Typheus says nothing as you leap back to the present.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 12:02:07 am
"Well are you guys go|ng to start explor|ng or not? |'m not go|ng to go blunder|ng into traps for you."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 21, 2012, 12:06:01 am
"It would certa!nly make you more useful, Mr. I'm-just-gonna-d!sappear-w!thout-warn!ng-and-then-ask-you-guys-to-lead-the-way-'cause-I'm-too-scared."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 12:13:09 am
"Well that's too damn bad. E|ther get explor|ng, or we can walk back and get lynched by some salamanders. Or we could wander around randomly, get lost, and all starve to death. | really don't care, but |'m not go|ng |nto a l|kely-trapped factory w|thout a b|t of scout|ng."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 21, 2012, 12:28:44 am
"Then start scout!ng already. I'll wa!t."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 12:33:27 am
"| tr|ed that, that's why | d|sappeared. T|metravel, remember? But | got stopped by your asshat of a Den|zen, and | left h|m for you to k|ll l|ke |t's supposed to be. Bes|des, |'m pretty sure we all already d|scussed that |'m not go|ng to be do|ng your sburb sh|t for you. |'m just along for the r|de, and maybe to save your sorry asses |f you screw up."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 21, 2012, 08:08:20 am
"No idea about you guys, but I'm gonna explore this ancient factory. If the going gets too tough I'll just start busting stuff up again."

>Mimi: Enter factory and prepare for anything.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 21, 2012, 01:24:18 pm
Mikheal is taken aback by the shitty sword that Troy was just speaking so highly of.

"Looking at this thing makes me think its more of the ladder. How did you get that piece of crap?"

well it is a legendary sw00rd thats been left underwater f00r a g0000d while...
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 21, 2012, 01:45:22 pm
"Doesn't sound very Legendary then, if its just a lost sword which has been underwater for too long."

Mikheal stops looking at the blade, and starts to pick up the pace a bit.

"Come on, lets get to the gate"

>Mikheal: Proceed to the Gate
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 21, 2012, 02:48:58 pm
"well Ill keep it if its such a piece 00f shit.
y00u have n00 need f00r it then"

Head up to the gate
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 21, 2012, 02:52:46 pm
Mikheal didn't take it, Troy was still holding it out.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 21, 2012, 02:55:40 pm
Fixed
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 21, 2012, 07:58:51 pm
"F!ne, let's go."
>CT: Follow Mimi.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 21, 2012, 08:24:40 pm
"No idea about you guys, but I'm gonna explore this ancient factory. If the going gets too tough I'll just start busting stuff up again."

>Mimi: Enter factory and prepare for anything.

"F!ne, let's go."
>CT: Follow Mimi.

You open the door to the factory, and are immediately assailed with dust. A huge cloud of it blows out of the old factory, as if the whole place had been under pressure. Once the gust subsides, you enter the factory. Or, at least, what appears to be a lobby of sorts.

There are tables, what appears to be some kind of vending machine, and every inch of wallspace is occupied by the strange, untranslatable runes you've encountered in other places.

There's another door at the far end of the room, presumably leading to the factory proper.

Head up to the gate

>Mikheal: Proceed to the Gate

The two of you make your way toward the gate, in spite of Mikhael's injuries. The next few floors are eerily empty after the previous encounter.

With two floors to go, you hear underlings one floor up. At least, you think you do.

Note: If Mikhael participates in any battles before he recovers, he'll be fighting with several disadvantages:

1. He will have no Second Wind for the Encounter.
2. He will start the battle bloodied.
3. He will have the 'weakened' status, halving all damage he does.
4. He will have the 'slowed' status, making his speed three.

>Alex: Lead the way up the hill/mountain.

You spot a footpath, and set about going up the hill. It occurs to you that this is probably how the game meant for you to get through the gate the first time. Maybe you'd have been better off if you hadn't been there when your brother...

Wait. No, you had to! Prospit showed you going through the gate on your rocketpack! But... Maybe you went through too soon? Urgh, thinking about this is a waste of time.

Oh look, the summit. This was quick. You turn to your companions. "LETS GO THROUGH QUICK, THIS HEAT IS RIDICULOUS."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 21, 2012, 08:26:56 pm
"Is that a vending machine? I could really go for some soda right now."

>Mimi: Examine the vending machine.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 21, 2012, 08:29:37 pm
"Heh, I think I can ta-Gah!"
Mikheal then immediately ducks over to cover one of the wounds he acquired.
"I-I swear, I'm fine!"

But Mikheal knows for a fact hes not that good a Liar.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 21, 2012, 08:31:12 pm
If you reply fast then MAYBE I can make a hilarious vending machine flash ala Gamzee's Shop in an hour or two.

EDIT: Whoops, meant to put that in OOC. Sorry.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 08:32:21 pm
>YOU THERE. GIRL. GO THROUGH THE PORTAL.

Also, John, are you going to post the Pesterchum transcript of Danielle's conversation with the angelic fellow, or should I?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 21, 2012, 09:04:10 pm
"Is that a vending machine? I could really go for some soda right now."

>Mimi: Examine the vending machine.

THE MYSTERIES OF THE VENDING MACHINE.

The vending machine is unplugged. Curious as to what is inside, you hook it up to a portable battery you had in your sylladex, which may or may not be leaking radiation. Who can say?

The vending machine seems to have a little bit of everything. It has 8 rows, with four columns.

1st Row: Snacks (chips)
Bugles (280 Boondollars), Lays (280 Boondollars), Tiger Chips (300 Boondollars), Fruit Chips (6000 Boondollars)
2nd Row: Snacks (cookies)
Generic Chocolate chips (300 Boondollars), Fruit Newtons (6000 Boondollars), Thin Mints (350 Boondollars), Sopor Slime Cookies (420 Boondollars)
3rd Row: Gum
CRACKLING CHILI CATACLYSM CHEW (250 Boondollars), LoSaS Mint (250 Boondollars), Frog Flavored Chewing Gum (1 Boondollar), Faygum (420 Boondollars)
4th Row: Beverages (Soda)
Mystery Faygo! (840 Boondollars), Rock and Rye Faygo (840 Boondollars), Cola Faygo (840 Boondollars), Red Faygo (840 Boondollars)
5th Row: Beverages (Various)
Tab (800 Boondollars), Root Beer Faygo (840 Boondollars), Bottled Water (750 Boondollars), LoPaV Tea (800 Boondollars)
6th Row: Frozens
Fudge bar (1000 Boondollars), Fruity Frogsicle (1000 Boondollars), Ice (100 Boondollars), Popsicles (800 Boondollars)
7th Row: Souvenirs
Model Factory (2500 Boondollars), Typheus Scale Model (4500 Boondollars), Fruit (6000 Boondollars), Model Tree (2000 Boondollars)
8th Row: Crap
8 ball (8888 Boondollars), Cue Ball (Out Of Stock), Fraymotif Checklist (500 Boondollars), Medium Atlas, (6 billion Boondollars)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 21, 2012, 09:17:14 pm
Also, John, are you going to post the Pesterchum transcript of Danielle's conversation with the angelic fellow, or should I?

Are you kidding? I was waiting all day for you do that :P
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 21, 2012, 11:14:08 pm
>(S): Mimi: Vend. (http://megaswf.com/serve/2400439)

(You still can only advance text via space bar, sorry guys. Also I'm fighting with my host right now so you have to look at MegaSWF's annoying ads :P)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 11:22:17 pm
Shit: Happen.
What, again? You just happened like 30 minutes ago. You think it's about time Crap takes a turn.

Crap: Happen.
You are totally down with that. You get down to happenin' right this second.

Be TE.
You are now TE. You're pretty sure you're dead, but something feels wrong. Sort of like the feeling you got when you broke that cruxite weapon over that poor Imp's head. Like you broke some sort of higher law, and now nature is going to sling you into a shitty afterlife for it. Or maybe something worse, you can't tell, it all jsut hurts ithurts it HURTSithURts let us out lettusssFREEEE

Zarean: Something bad is about to happen.
Yeah, your Seer senses are going absolutely batshit crazy over here. As you near the shiny object, you very quickly realize that it's just a shiny pearl, not a gate. Shit. Well, maybe you can... Is that the Mind symbol up in Skaia? What's that doing ther-... what the hell? You weren't expecting him to ascend this soon, especially since you just saw him in the Land of... that's not the Knight, is it. Shit. Again.

Everyone: See the thing in Skaia. Have absolutely no idea what's going on.

You are now TB. You only barely have any idea of what's going on, but you aren't really surprised. You've seen enough ascensions that they're never a surprise. Although the double Mind symbol is a bit worrisome. You continue into the factory after you're sure Mimi and Emily didn't set off any lethal traps anyways.

You are now Danielle, and you have no idea what that glowing thing is, but it's probably going to suck. Goddamn Sburb.

You are now the Narrator, and you're not going to speak for everyone else's characters since that's a thing they're supposed to do on their own. Plus you're a bit lazy and don't want the wall of text to be too ginormous.

Phlegm: SPLIT ASCENSION
You are TE again, just for reference.
Your psyche splits in two as you ascend. Your sane half goes back to your original session, to your dreamself on Prospit. Your dreamglobe explodes, and you find yourself floating above the planet where you once dreamed as an eclipse nears, and your friends are about to fight the Black King. Well, you suppose it's never too late to rejoin the party, although you are slightly concerned that the Mind symbol on your chest is hollowed out compared to the one you've seen before, almost as though you're missing a vital piece. You jump down into the fray anyways, ready to help the team you lost so long ago.

The other half of you, the part you were supposed to tame and control as the Page, the part was created after you created your own session, the part that's generally deranged, the part containing a Title of its own, surpressed due to its nature and the fact that it's murderous in every sense of the word... That half goes to your other dreamself, salvaged from the remains of Derse in your second, broken session. That dreamself which is, currently, hidden under the floorboards of a certain Wandering Villager. You reach god-tier again, something goes truly and horribly wrong, and a beast is awoken.

A village is slaughtered; a Wandering Villager turned to a Weeping Vagrant, crying for those he knew, those he wished to help, as they were slaughtered by something he brought upon them.

The Prince of Mind is awake and has received an immortal body of his own, no longer sharing with the Page. And boy, is he pissed.

Spoiler (click to show/hide)

And I'll do the chatlog from the angel later so that I don't pull a WALL OF TEXT x2 COMBO.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 21, 2012, 11:27:27 pm
"g00sh darn it and dang flabbit. I guess I c00uld try t00 stabilize y00u. 00r tank th00se guys. wait..wheres babesprite?"

>Babesprite:Be having a great time at the beach teaching turtles baseball
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 21, 2012, 11:28:53 pm
Wait... so this is really bad, but it doesn't really affect us because both halves of TE were sent outside our current session?

>Mimi: Feel it again.

Mimi snaps out of her shopper's ennui. "Uh oh. That feeling I had earlier. It's back, and it's stronger."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 21, 2012, 11:41:57 pm
Wait... so this is really bad, but it doesn't really affect us because both halves of TE were sent outside our current session?
The sane half is in another session. The batshit crazy murderous half is on the Battlefield of 'our' session, and will probably leave that soon to one of the Lands to find greener pastures for mass murder. So yeah it's probably pretty bad.

TB: "Yeah, someone just ascended. Probably TE and GK from the looks of it. Fortunately, we kept TE's dreamself around, so he's either on your planet at some point in time, or he's still in the session somewhere. So it's probably not too big of a deal."

And, as promised, angel-log:
Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 22, 2012, 12:29:32 am
>(S): Mimi: Vend. (http://megaswf.com/serve/2400439)

(You still can only advance text via space bar, sorry guys. Also I'm fighting with my host right now so you have to look at MegaSWF's annoying ads :P)

It's Beautiful...

>Babesprite:Be having a great time at the beach teaching turtles baseball

"Okay, maybe we should adapt the rules a touch. I don't know about all of yous, but I don't enjoy waiting a quarter of an hour watching one of yous running the bases, eh?"

But yeah, he's having a good time.

>Alex: Be confused about what just went down.

It was more up than down, but we aren't here to argue semantics. Far more importantly, you don't recognize the tell-tale signs of someone reaching the God-tiers.

"ANYONE RECOGNIZE WHAT THAT WAS?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 22, 2012, 12:59:24 pm
>Troy: Be confused at the occurance. Attempt to further treat Mikeals wounds

>LH: Be enraged at the occurance. Action will be taken

>Babesprite: Crack down on corruption in the sport of Turtle Baseball. THERE WILL BE RULES DAMMIT.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 22, 2012, 01:09:16 pm
The occurance completely flies by Mikheal's head, due to the fact that he is both in Pain and Indoors.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 22, 2012, 01:31:19 pm
> Claire: Boggle vacantly at these Mindy shenanigans.
"no, i got nothing."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 22, 2012, 05:51:43 pm
Spoiler: Curious happenings (click to show/hide)

>Mimi: Captchalogue over a hundred thousand boondollars' worth of wrapped feast.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 22, 2012, 06:06:12 pm
[06:48] LH: Thats strange. You should find an adult.

This was the best part. Obviously.

>Mimi: Captchalogue over a hundred thousand boondollars' worth of wrapped feast.

You spend an unreasonable amount of time vending ancient food and drink from the machine, and captchalogue it all. Good thing extra cards are so cheap to make.

EDIT: Whoops.

>Troy: Be confused at the occurance. Attempt to further treat Mikeals wounds

You're going to need some medicine, or give him time to rest. If nothing else, he is stable. Not much else you can do for him just now. The real question is, do you let him accompany you into battle?
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 23, 2012, 12:07:26 am
Aw man I missed shenanigans. I'll catch up and post tomorrow, I don't have much time right now and it's late.
Spoiler: Also (click to show/hide)

Can anyone see my avatar? I had to use that other image uploading place again because img.ie is holding the "I wanna upload some giant files" thing against me. It's let me upload my 125x125 gif avatars before. It's not like img.ie to be acting this way... did I do something wrong? It won't tell me.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 23, 2012, 11:27:08 am
TE: "Yeah, someone just ascended. Probably TE and GK from the looks of it. Fortunately, we kept TE's dreamself around, so he's either on your planet at some point in time, or he's still in the session somewhere. So it's probably not too big of a deal."
Did you mean TB? If so: "I have l!ke no !dea what you're talk!ng about."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 23, 2012, 11:47:03 am
TE: "Yeah, someone just ascended. Probably TE and GK from the looks of it. Fortunately, we kept TE's dreamself around, so he's either on your planet at some point in time, or he's still in the session somewhere. So it's probably not too big of a deal."
Did you mean TB? If so: "I have l!ke no !dea what you're talk!ng about."
bluh bluh huge typo

TB: "The process of gett|ng the god-t|er |s called 'ascend|ng'. |t usually happens when you d|e on a certa|n slab of rock |n your Land. Your symbol glows |n Ska|a, and you come back wherever your dreamself last was as a god-t|er player. Happens qu|te a lot, although |'ve never seen a double ascens|on before."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 23, 2012, 01:01:53 pm
"Dreamself... hey M!m!, !s that related to the recurr!ng dream th!ng I told you about when we f!rst talked?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 23, 2012, 01:12:32 pm
"Yup. Trust me, it gets more complicated from there on."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 23, 2012, 01:21:23 pm
"It already sounded compl!cated to beg!n w!th."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 23, 2012, 01:25:30 pm
"It already sounded compl!cated to beg!n w!th."
"Welcome to Sburb, where everyth|ng is bullsh|t and the boondollars don't matter. Are we - and by we | mean you - going to keep explor|ng, or do we need to do a more |ndepth d|scuss|on on people becom|ng de|t|es?"
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 23, 2012, 01:26:51 pm
"I think we should head further into the factory."

>Mimi: Head further into the factory.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 23, 2012, 01:32:53 pm
"Whatever."
>CT: Follow.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 23, 2012, 10:53:52 pm
>YOU THERE. GIRL. GO THROUGH THE PORTAL.

Danielle moves through the gate, and finds herself just outside her home.

Meanwhile, back on LoPaV, "HEY, COME ON GUYS, LET'S GET THROUGH THE PORTAL." After reminding his friends of what they were doing, Alex hopped through the gate after Danielle.

"I think we should head further into the factory."

>Mimi: Head further into the factory.

"Whatever."
>CT: Follow.

The girls move through the far door, and into the main factory. The writing persists throughout the factory, at least as far as they can see. There is no lighting inside. Some light from outside still makes it in through the lobby, but it's very dark and dusty inside the factory. Large industrial shapes loom in the darkness. The air is dead and still, and the size of the room swallows all sound.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: SirAaronIII on April 23, 2012, 10:54:48 pm
> Claire: Enter ye portal.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Riccto on April 23, 2012, 11:00:19 pm
"Mikeal. y00ur t0000 banged up t00 take 00n this next gr00up 00f imps. h00w ab00ut y00u wait at the base 00f the stairs and I'll h00llar if theres any tr00uble."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: The Fool on April 24, 2012, 12:25:03 am
"FiNAllY I cAn gET RiD of ThE BrIgHT jACKeT. bLuE Is nOt My fAVoRItE cOlOUR."

Steve: Enter portal
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Blade Master Model 42 on April 24, 2012, 02:45:15 am
> Claire: Enter ye portal.

"FiNAllY I cAn gET RiD of ThE BrIgHT jACKeT. bLuE Is nOt My fAVoRItE cOlOUR."

Steve: Enter portal

The other half of the party hops through the portal. It's significantly cooler in front of Danielle's house than on Alex's planet, and Alex has already captchalogued his jacket. "THAT THING WAS A LIFE SAVER. BUT I THINK I SHOULD RAMP IT UP AGAIN, I WAS STILL TOO HOT, EVEN WITH IT ON."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 24, 2012, 07:21:19 am
"Seems pretty ominous. Then again, I'm pretty ominous, so I cancel part of it out."

>Mimi: Keep moving forward.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: Johnfalcon99977 on April 24, 2012, 07:57:58 am
"Mikeal. y00ur t0000 banged up t00 take 00n this next gr00up 00f imps. h00w ab00ut y00u wait at the base 00f the stairs and I'll h00llar if theres any tr00uble."
"Come on! I can take these guys! They'll be push- Arg!"
Mikhael attempted to swat away Troy's helping hand when he kneeled over again.
"I-I-I'm fine! I swear!"

((As you can clearly see, I have no intention of having Mikhael take part in this conflict))
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 24, 2012, 11:47:45 am
Emily coughs more frequently and more violently the further they go into the factory. "God !t's way too fuck!n' dusty in here." She zips her jacket, then pulls it over her face and holds it in place to keep all the dust out. She is squinting at this point to keep it out of her eyes. "How are you breath!ng?"
>CT: Keep going.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 24, 2012, 12:03:40 pm
"You're just a pansy. Did you know I was fatally wounded once already? This is nothing comparatively."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 24, 2012, 01:35:01 pm
"Unless !t !nvolved suffocat!on, then I don't see how that affects your breath!ng. And !f !t d!d, then I don't see why you'd wanna, y'know, not avo!d anyth!ng even close to that happen!ng aga!n."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: freeformschooler on April 24, 2012, 01:36:11 pm
"You're just looking for something to complain about. All this dust is fine. A trifle." Mimi said this as she raised her shirt over her nose.
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 24, 2012, 01:52:52 pm
Emily rolls her eyes. "I wish I could blow all th!s dust away w!th l!ke, a g!ant fan or some w!nd or someth!ng."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: TherosPherae on April 24, 2012, 01:55:25 pm
Jack catches up with the group. "You're probably supposed to. However, you aren't follow|ng the normal Sburb path, so you haven't exactly got your w|ndy powers yet."
Title: Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
Post by: applesauce machine on April 24, 2012, 08:37:43 pm
"Wa!t what? I'd ask !f you're be!ng a smartass aga!n but M!m!'s ment!oned stuff about superpowers or someth!ng before."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 24, 2012, 08:49:21 pm
"Yeah, you're what, the Kn|ght of Breath, r|ght? That means you get w|ndy powers of some sort. Eventually."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on April 24, 2012, 08:55:52 pm
As the two go further into the factory, it becomes completely impossible to navigate except by feel. It's just far too dark! They are likely to be eaten by a grue.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on April 24, 2012, 09:01:27 pm
"Anyone got a l!ght? Preferably one that doesn't !nvolve f!re 'cause the dens!ty of the dust m!ght very well mean the a!r !s bas!cally flammable. I got my laptop, but I don't know how far !t'll sh!ne or how long !t'll last. Or we could just leave."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 24, 2012, 09:11:09 pm
(http://i.imgur.com/hDxGi.png)

There's bad ideas, there's good ideas and there's ideas involving CRACKLING CHILI CATACLYSM CHEW.

>Mimi: Rub two sticks of the gum together fast enough to make them light.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on April 24, 2012, 09:23:54 pm
>Mimi: Rub two sticks of the gum together fast enough to make them light.

You pull out a couple of sticks of your chewing gum, and rub them together in an attempt to get them to light. At first, it appears nothing is going to happen, but for reasons inscrutable to anyone, they actually catch fire. Violently. You end up dropping them on the ground to keep yourself from burning your fingers. They don't give out a lot of light comparative to a flashlight, but it does lend shape to the shadows. You manage to recognize the shape you realize you are now standing next to is a three story version of that worm statue you spotted in the vending machine. It also occurs to you that this place needs a frickin' maid.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 25, 2012, 01:59:55 pm
"HELLO? Are giant worms able to speak english?" Mimi made sure to yell very loudly just in case the giant worm was both alive and hard of hearing.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on April 25, 2012, 02:22:37 pm
"SH!T !s that th!ng al!ve? I thought !t was a statue!"

((Fun fact: !s for Emily are like 8s for Vriska, except the only vowel it affects is I.))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on April 25, 2012, 02:33:36 pm
"Mikeal. y00u are g00ing t0 wait right here. then I will g00 upstairs and y00u will wait until I tell y00u t00 c00me up. y00u are in a c00nditi00n that y00u cant take an00ther beating like that."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on April 25, 2012, 06:46:53 pm
"HELLO? Are giant worms able to speak english?" Mimi made sure to yell very loudly just in case the giant worm was both alive and hard of hearing.

The statue neither stirs nor speaks. Apparently, it is not alive. That's good, you suppose. Well, in that it won't attack you. On the other hand, had it been both alive and friendly, you might have been able to gain some much needed information.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 25, 2012, 06:52:54 pm
"Maaaan! TB, do you have any way to timeport me back in time?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 25, 2012, 07:12:14 pm
"Nope, it's typically a solo thing. I'd have to let you use my watch, which isn't going to happen."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 25, 2012, 07:21:06 pm
"Come ON. This has to be the end of some kind of quest that we got to at the wrong time. Can't I use it just for a moment? After all, it'll only be a moment from your perspective."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 25, 2012, 07:57:23 pm
"Nope. Bes|des, th|s |sn't someth|ng that w|ll be back |n t|me, persay, as much as |t will be one forward in t|me. |n short, you'll unlock |t later. Probably."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 25, 2012, 07:59:03 pm
"Son of a BITCH!" Mimi stomped the ground. "I guess we gotta do some inane sidequest to bring life to the giant worm. Moreover, we gotta do it before evil TE flies in here and kills us all."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 25, 2012, 08:44:25 pm
"Wait, what? Evil TE is still a thing? I thought he ascended."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 25, 2012, 09:04:31 pm
"You've got it confused. TE ascended into two. His good side was shipped off somewhere else, but his crazy murderous side is on Skaia. Or something like that."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 25, 2012, 09:56:44 pm
"And you found th|s out... how?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 26, 2012, 07:06:58 am
"lightningHunter told me. He's expecting a climatic battle between himself and TE soon, so that should at least hold him off for now."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on April 26, 2012, 12:05:08 pm
"How dangerous !s th!s TE person? Can we k!ll them l!ke we've done so far w!th the !mps and stuff? Or are they not ev!l enough or too strong or someth!ng?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on April 27, 2012, 02:17:43 am
"HEY, DANIELLE, CAN I USE YOUR SHOWER? I'M KIND OF SWEATY AFTER THAT HIKE."

>Emily and Mimi: Notice how tricky it is going to be to explore this place without a proper light source of some kind.

Welp.

>Troy: Go upstairs and clear the way for your grievously injured friend!

Whenever you're ready.

>Mikhael: Be in a fair amount of agony.

All over that like white on rice.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on April 27, 2012, 05:41:07 am
Hmmmm.

>Mimi: Check if you had any kind of light source from your underwater adventures.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on April 27, 2012, 09:43:37 am
"What are you look!ng for?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on April 30, 2012, 01:20:25 pm
"I honestly don't know how dangerous TE m|ght be r|ght now, espec|ally s|nce |t's supposedly h|s crazy half that's st|ll here. |'d suggest we just avo|d h|m |f we can, really, and only try to f|ght h|m |f there's no other opt|on."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on April 30, 2012, 01:48:44 pm
>CT: Wait for Mimi to respond.

((ffs/Mimi hasn't responded to my question so I guess he's waiting for a response to
>Mimi: Check if you had any kind of light source from your underwater adventures.

...
BLAAAAADE))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on April 30, 2012, 02:19:48 pm
>Mimi: Check if you had any kind of light source from your underwater adventures.

...
BLAAAAADE))

Oops.

Mimi looks around for a suitable light source in her sylladex, and finds a small flashlight. It's not particularly bright, but beggars can't be choosers.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 01, 2012, 01:04:01 pm
"Oh. Any !dea how long that'll last? If !t goes out, then we can use my laptop's light to f!nd our way back out. TB can leave w!th us too I guess."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 01, 2012, 07:12:28 pm
"I guess a while? I don't know."

>Mimi: Use the flashlight to search around for any switches, levers, contraptions or other items of use.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 01, 2012, 10:52:56 pm
> Sneak your way up those steps. Thar be monsters about
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 03, 2012, 09:48:04 pm
Spoiler: Talking to myself (click to show/hide)

TB: "Lad|es and Em|ly, |t seems we m|ght have just a l|ttle b|t of a problem."

Page: Win.
You and your group do that. They've been busy since you were gone, and since it seems that almost everyone's got fancy-shmancy pajamas like yours, the poor carapaced bastard didn't stand much of a chance. There was also some rebellion guy helping you out under a red flag, although you're not too sure what the hell that was about, but hey, he had an army and shit and that sort of helped. Anyways, black king's dead, there's some giant frog lounging around, and everyone's pilling through a magical doorway like goddamn sardines eager to go become deities of a new universe. Except you.

Because the door won't let you through.

You tried walking through, running at it, even going around it and kicking through the back. The damn thing won't let you go through. Pretty soon, it's just you and the Theif left. The same chick you stole from before you got kicked. Great. Here it comes. She's going to ask for her weapon back, and you're just gonna be empty handed. Way to go, genius.

Narrator: Say something.

What? You thought these were done? Nope. They really aren't.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 04, 2012, 12:25:41 am
TB: "Lad|es and Em|ly, |t seems we m|ght have just a l|ttle b|t of a problem."
((^ I llol'd at this.))
At first sounding genuinely concerned, she asked "What !s !t? The green!sh t!nt on that rubbery mess of debr!s you probably call ha!r?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 04, 2012, 01:18:56 am
"Nah, just a hom|c|dal man|ac out to k|ll us all. Thankfully, | th|nk he's go|ng somewhere else f|rst. And he'd have to go through LH."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 07, 2012, 04:42:37 pm
> Sneak your way up those steps. Thar be monsters about

You begin sneaking your way up the stairs, hoping to get the drop on the enemies you can clearly hear. Unfortunately, they seem to be able to hear you about as well as you could hear them- There are several waiting near the landing as you crest the last few stairs.

Roll initiative.

(http://tnypic.net/b4062.png)

"I guess a while? I don't know."

>Mimi: Use the flashlight to search around for any switches, levers, contraptions or other items of use.

You start taking a better look around the factory. The layout is similar to the other factory you were in, but the machines themselves are different. As near as you can tell, it's set up to perform the same operation, manufacturing trees, but you'll be darned if you think could believe for a second this place could be automated, even if it did appear operational, which it did not. There are an abundance of levers along the conveyor belts and machines, but a few casual tests reveal that they are non-functional. No way to tell if it's due to a lack of power or just plain disrepair, and considering how old and dusty this place is, it might very well be either one.

>Alex: Request permission to use your friend's facilities.

"HEY, DANIELLE, DO YOU MIND IF I TAKE A QUICK SHOWER BEFORE WE MOVE ON? I'M SOAKED WITH SWEAT."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 08, 2012, 01:55:14 am
RL: "Eh, go ahead. You might want to use up a little grist fixing it up if you haven't already, though - I'm pretty sure it's still a mess from when the Giclops showed up."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 08, 2012, 02:10:32 am
"...OH HELL. I DON'T HAVE ANY WAY TO DO THAT FROM HERE. I'LL HAVE TO REMEMBER TO GET THAT DONE NEXT TIME I'M BACK AT MY PLACE. I GUESS IT'LL HAVE TO WAIT THEN. I SUPPOSE I CAN AT LEAST ALCHEMIZE SOME FRESH CLOTHES IN THE MEANTIME, AT LEAST.

"SO, WHAT'S NEXT AGAIN? WE CAME HERE SPECIFICALLY BECAUSE YOU HAVE A MAP, RIGHT?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 08, 2012, 06:13:50 am
>Warbat: Succumb to your unimaginable bloodlust.

>Troy: Scourge Charge Knight imp
[7,9]+somefin
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 08, 2012, 07:53:17 am
RL: "Eh, go ahead. You might want to use up a little grist fixing it up if you haven't already, though - I'm pretty sure it's still a mess from when the Giclops showed up."

And here I was going to say inb4 embarassing anime shower scene.

"Well, what should we do now? Head back to the village and start asking for quests or what?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 08, 2012, 11:50:21 pm
>Warbat: Succumb to your unimaginable bloodlust.

>Troy: Scourge Charge Knight imp
[7,9]+somefin

Hold on bucko, initiative first. If you get top initiative, you'll do this, but otherwise, you may have to re-evaluate your turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 09, 2012, 02:55:55 pm
RL: "Yep. Anywhere specific you guys want to go? We could try to meet up with the rest of the group, or we could wander around like imbeciles until we find something neat. I don't really care which."

TB: "Something tells me those townspeople aren't going to very receptive any time soon. We should probably wait until they've got the mess cleaned up first."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on May 09, 2012, 04:48:45 pm
"my vote is that we go treasure hunting again. or wander around like imbeciles, that might work too. whatever you guys say."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 09, 2012, 05:55:26 pm
"AnYthInG iS BeTTer tHaN noTHiNG. I doN'T ThInk WE'll finD aNYThiNG WiThoUt TryInG."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 09, 2012, 08:17:39 pm
INITIATIVE [7,10]+9=26
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 09, 2012, 09:38:45 pm
INITIATIVE [7,10]+9=26

Your battle instincts serve you well, and you leap into action as your opponents slowly assume battle position. You slam the War Bat into the nearest imp's head, and it's armor fails to protect it. A small dusting of grist is all that remains to mark your foe's passing.

The closer of the card imps and the remaining Knight imp move to attack you. Your weapon easily intercepts both attacks.

The third imp, the Ogre, and the Basilisk all pad closer to you.

(http://tnypic.net/792c4.png)

RL: "Yep. Anywhere specific you guys want to go? We could try to meet up with the rest of the group, or we could wander around like imbeciles until we find something neat. I don't really care which."

"my vote is that we go treasure hunting again. or wander around like imbeciles, that might work too. whatever you guys say."

"AnYthInG iS BeTTer tHaN noTHiNG. I doN'T ThInk WE'll finD aNYThiNG WiThoUt TryInG."

"WE COULD GO TALK TO SOME OF YOUR SNAKES. WE NEVER DID FIND A NEW PLACE FOR THEM TO LIVE, DID WE?" Alex shuffled his feet a bit and looked at the floor. "... CAN WE JUST MAKE SURE WE DON'T GO NEAR THAT CLEARING AGAIN?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 09, 2012, 09:45:58 pm
TB: "Something tells me those townspeople aren't going to very receptive any time soon. We should probably wait until they've got the mess cleaned up first."
"Maybe to you, but I see no reason for them to hate me. But whatever, I guess we can wa!t, !f there's anyth!ng else to do-- I'll be damned !f I'm just gonna s!t here do!ng absolutely noth!ng."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 09, 2012, 09:53:35 pm
DOUBLE ATTACKU~ (SO SUGOI)
[6,8]+11=25
[9,4]+11=23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 09, 2012, 10:02:30 pm
TB: "Well, we could go explore south of the village and just sort of walk around it. Or I could do the time-thing and just meet you guys once you're done talking with the salamanders, but that might get Typheus trying to kick my ass again."

RL: "Oh shit, we didn't. We should probably go do that, and then maybe we can go treasure hunting. So that was what, the... first gate?"

Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 09, 2012, 10:53:17 pm
DOUBLE ATTACKU~ (SO SUGOI)
[6,8]+11=25
[9,4]+11=23

You employ your mighty instrument of war to crush the two imps who deigned to believe they could touch you. More grist litters the floor.

The remaining imp moves toward you, and slashes at you with sharp claws. He catches your upper arm, dealing 6 damage.

The Basilisk shoots a deadly gaze attack your way, and you accidentally look straight in its eyes. You take 7 damage and are immobilized until the end of your next turn.

The Ogre plods forward, and takes advantage of your immobile state to strike you for 13 damage. You are currently at 28 of 54 hit points, and one hit point from being bloodied.

(http://tnypic.net/a6954.png)

"PRETTY SURE IT WAS THE SECOND."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 09, 2012, 11:49:13 pm
RL: "Second gate it is, then. No sense lazing about in my house, really, since we don't have to alchemize anything special to survive here."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 10, 2012, 01:45:24 am
TB: "Well, we could go explore south of the village and just sort of walk around it. Or I could do the time-thing and just meet you guys once you're done talking with the salamanders, but that might get Typheus trying to kick my ass again."
"You'll be gone for a wh!le and r!sk gett!ng your ass beat. I vote for the second opt!on."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 10, 2012, 03:16:37 pm
>DRAW FORTH THE POWER OF MY HOT BLOODED FRIENDSHIP TO HEAL MY WOUNDS (second wind.)
>DOUBLE THE DOUBLE ATTAKU


[7,3]+11=21
[2,10]+11=23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 10, 2012, 07:20:34 pm
>DRAW FORTH THE POWER OF MY HOT BLOODED FRIENDSHIP TO HEAL MY WOUNDS (second wind.)
>DOUBLE THE DOUBLE ATTAKU


[7,3]+11=21
[2,10]+11=23

You steel your resolve in a hard boiled hot blooded manner, restoring your health to full before striking both the imp and the Ogre. The imp dies immediately, but the Ogre is made from sterner stuff. It takes 18 damage, and barely flinches.

The basilisk approaches you, but does not close the distance... Yet.

The Ogre takes another swing with his sword, dealing 14 damage. You currently have 40 hit points.
(http://tnypic.net/96a22.png)
--------------------

"OKAY, I'LL JUST GO MAKE THOSE FRESH CLOTHES THEN." Alex zipped off in the direction of the alchemy equipment.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 17, 2012, 06:22:26 pm
Do people need a reminder of what they can do?

Emily and Mimi: You can continue in the direction you were already headed before ducking into the factory, or back, and head up that hill to the gate you spotted several pages ago.
TB: "Well, we could go explore south of the village and just sort of walk around it. Or I could do the time-thing and just meet you guys once you're done talking with the salamanders, but that might get Typheus trying to kick my ass again."
"You'll be gone for a wh!le and r!sk gett!ng your ass beat. I vote for the second opt!on."
I was the last of the trio to post so I'm waiting on either a response from TB or an answer from Mimi.

DOUBLE ATTACKU~ (SO SUGOI)
There is no way you don't want me to always draw Troy with anime hair forever and always. Speaking of drawing characters, I have been lazy with the sadstuck thing. This is usually how I roll; that I'm-making-a-full-picture-eryyday thing was pretty unusual for me.

Radical.
I agree.
I concur.

I still want to do a canon mega-flash-animation, an exploration sequence, Gristmasstuck and all manner of other fancy group scenes, but we can't have it all.
Oh yeah you still need all those logs don't you. Why is no one is ever on pesterchum? I never even get the chance to help out with this by simulating awkward smalltalk.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on May 17, 2012, 06:26:21 pm
Radical.
I agree.
I concur.
I accede.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 17, 2012, 06:30:23 pm
I was the last of the trio to post so I'm waiting on either a response from TB or an answer from Mimi.
I'm waiting for Mimi as well, since TB obviously isn't going to listen to Emily :P
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 17, 2012, 06:34:32 pm
Aw shit I meant to post that in OOC. I must've mixed them up when grabbing quotes. Ah well.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 17, 2012, 06:36:44 pm
"I vote for TB traveling to the future while we ask around the now surely calmed salamander village. If Mikhael can get a random sidequest then so can we. Maybe it'll help us figure out what happened to this giant worm thing."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 17, 2012, 07:10:37 pm
TB: "Alr|ght, future t|me |t |s then. Meet you guys |n what, l|ke, an hour?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 24, 2012, 11:46:15 am
"Sounds good."

>Mimi: Head back to the village.
>TB: Disappearify.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 24, 2012, 12:28:57 pm
"Sounds good."

>Mimi: Head back to the village.

You and Emily make your way back to the village. Things seem to have settled down after the meteor strike, thankfully. Perhaps too much, as one enterprising Salamander has set up a Lucy van Pelt style booth from where he appears to be selling pieces of meteor. Capitalism strikes again.

Aside from a few cheery waves, most of the Salamanders make little notice of you. What's next?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 24, 2012, 12:35:37 pm
"So what were we do!ng aga!n? Someth!ng about a s!dequest, whatever that means?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 24, 2012, 12:49:11 pm
"Yes. RPG towns have sidequests. Let's start from the bottom."

>Mimi: Approach a random salamander.

"Hello there sir, would you like me to bring you twenty imp posteriors or possibly deliver a valuable item?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 24, 2012, 12:56:19 pm
"Yes. RPG towns have sidequests. Let's start from the bottom."

>Mimi: Approach a random salamander.

"Hello there sir, would you like me to bring you twenty imp posteriors or possibly deliver a valuable item?"

The salamander tilts his head to one side. "What in the world would I ever do with one imp butt, let alone twenty? You're weird. And the only really valuable item right now is food. You could find me some, I guess. If you're looking to be paid though, I don't have any boondollars."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 24, 2012, 01:02:11 pm
>Mimi: Head back to Emily.

"Hmm. Maybe we should find the village leader and try there."

EDIT: Also, this.

Spoiler: Birdking (click to show/hide)
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 24, 2012, 07:04:05 pm
RL: Feel a great disturbance in the force, as though a thousand shippers suddenly cried out and were silenced. Quickly realize you don't give a shit and keep preparing for the next expedition onto LoSaJ.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 27, 2012, 05:39:10 pm
"Sure. D'you know where to go?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 27, 2012, 05:39:47 pm
"No idea, but that hasn't stopped me before."

>Mimi: Start asking around for the village leader.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 27, 2012, 06:41:27 pm
"Sure. D'you know where to go?"

"No idea, but that hasn't stopped me before."

>Mimi: Start asking around for the village leader.

A few short inquiries lead you to the village elder, a wizened looking little salamander. It's a good thing your consorts are so easy to get along with! He asks you if there is anything he might help you with.

RL: Feel a great disturbance in the force, as though a thousand shippers suddenly cried out and were silenced. Quickly realize you don't give a shit and keep preparing for the next expedition onto LoSaJ.

You complete your final preparations to descend to your land. Alex emerges in freshly laundered clothes, and with no evidence that an unfortunate anime trope unfolded causing him to be seen in his altogether. BT is nowhere to be seen, but you're certain he is upstairs, based on the occasional screams of underlings, and barely coherent shouts of rage, triumph, and other battle emotions. It's nice to not have to take a goddamn hour to get to your gates, but you can't help but think that allowing a Jeigan character to do all the fighting could result in late-game complications.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 27, 2012, 07:04:23 pm
"Actually, as visitors to your land, it seems proper that we'd ask you if you needed help with anything."

Alex emerges in freshly laundered clothes, and with no evidence that an unfortunate anime trope unfolded causing him to be seen in his altogether.

Do I want to know what "his altogether" means in this context?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 27, 2012, 07:13:47 pm
"Actually, as visitors to your land, it seems proper that we'd ask you if you needed help with anything."

Alex emerges in freshly laundered clothes, and with no evidence that an unfortunate anime trope unfolded causing him to be seen in his altogether.

Do I want to know what "his altogether" means in this context?

It hardly matters, since, thank the Dark Gods of the Furthest Ring, nobody saw.

"Unless you know of some way to restore our food supply, I am afraid there is nothing you can do for us.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 27, 2012, 07:15:42 pm
"Well, when did your food supply disappear in the first place? Was it because of those factories?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 27, 2012, 07:27:54 pm
"Well, when did your food supply disappear in the first place? Was it because of those factories?"

"It's been growing steadily more difficult to find fruit bearing trees for about a week now. We've never seen it happen before. You see, normally, we needn't walk far at all to find a fruit bearing tree, but the last group that returned with fruit were gone nearly four hours. It's certainly too far to rely on it as a food source any more. In truth, I fear we may have to abandon our village soon."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 27, 2012, 07:32:00 pm
"Does this, do you think, have anything to due with the giant worm-like guardian in the abandoned factory not far from here being apparently dead or inactive?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 27, 2012, 07:36:34 pm
"Does this, do you think, have anything to due with the giant worm-like guardian in the abandoned factory not far from here being apparently dead or inactive?"

The salamanders shuffle uncomfortably, and the Elder speaks again. "We do not know. We never enter the factories. Our ancestors were forbidden, long, long ago. All we know is that the factories once created the wonderful fruit bearing trees, and took away the dead and useless trees. Though these days would seem to have passed."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 27, 2012, 08:14:35 pm
RL: Well, if you think that'll lead to problems, you should probably prevent it. ERRYBODY GET TO FIGHTIN'!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 28, 2012, 06:17:06 am
"When did this all start? Do you have any idea what might have caused it?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 28, 2012, 08:20:54 am
((Yay! We're moving on! It's been a while since I posted something here.))

Draw weapons and prepare for combat!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on May 28, 2012, 03:25:00 pm
BINK
BONK*


[7,7]+11=25

I'LL GO FOR IT.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 28, 2012, 10:02:29 pm
BINK
BONK*


[7,7]+11=25

I'LL GO FOR IT.

Brutal Affront confirmed! You bring the Warbat down with all your might, dealing 34 to the Ogre. Additionally, you can choose to either deal another d8 of damage to the Ogre, or charge at the Basilisk and attempt a Basic Attack. Or Scourge's Charge, since you can use that in place of a basic attack at the end of a charge.

((Yay! We're moving on! It's been a while since I posted something here.))

Draw weapons and prepare for combat!

RL: Well, if you think that'll lead to problems, you should probably prevent it. ERRYBODY GET TO FIGHTIN'!

The group decides that it's time to KNOCK SOME HEADS. Unfortunately, it would seem that all the heads have come pre-knocked as you make your way up the stairs. You idly collect grist as you mourn the EXP lost. Then you perk up again immediately, taking into account that when it comes to random encounters, there is always more where that came from.
Alex just seems relaxed the whole time, aside from the mild disconcertation whenever he sees structural damage likely caused by BT. Which is often.

"When did this all start? Do you have any idea what might have caused it?"

The old salamander shakes his head. "We have no idea. We only really noticed the decrease in our available food a few short days ago. As to what may have caused the problem, I have no idea."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 28, 2012, 10:27:09 pm
RL: Keep ascending. Hope you don't fall through an unfortunate hole in the floor.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on May 28, 2012, 10:57:47 pm
> Claire: Proceed with caution.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 29, 2012, 05:31:03 pm
"Does anyone have any backup plans? L!ke what you can poss!bly do !f try!ng to f!nd fru!t becomes a lost cause?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 29, 2012, 05:57:22 pm
"Does anyone have any backup plans? L!ke what you can poss!bly do !f try!ng to f!nd fru!t becomes a lost cause?"

"We have a small mushroom farm cultivated in the shade of one of the larger homes, but it can't feed us all. The fruit is more to our liking in any case."

RL: Keep ascending. Hope you don't fall through an unfortunate hole in the floor.

> Claire: Proceed with caution.

Being careful to avoid points of structural damage, the group ascends to the second gate. BT comes down from the floor above as you reach it, and lands silently. The gate pulses with a green light, waiting.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 29, 2012, 06:05:13 pm
Mimi squints as she realizes one of the fundamental problems here.

"You said your ancestors were forbidden from going inside the factories. Your ancestors, though, weren't fighting off starvation due to factory malfunctions. I think now, if ever, is the time for breaking tradition. Would you like me to take you inside one of the factories and show you how to get the fruit from it?"

Chumming: 10+3+6
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 29, 2012, 06:17:46 pm
RL: Through the portal and awaaaay
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on May 29, 2012, 06:24:43 pm
> Claire: Make like Bob Marley and get up, stand up, stand up for your rights
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 29, 2012, 06:47:14 pm
> Claire: Make like Bob Marley and get up, stand up, stand up for your rights

RL: Through the portal and awaaaay

One by one, the group leaps through the portal, and into the jungle of Danielle's world. However, on the other side of the portal, neither Alex nor Danielle find a familiar sight. The whole area is withered and dead.

Mimi squints as she realizes one of the fundamental problems here.

"You said your ancestors were forbidden from going inside the factories. Your ancestors, though, weren't fighting off starvation due to factory malfunctions. I think now, if ever, is the time for breaking tradition. Would you like me to take you inside one of the factories and show you how to get the fruit from it?"
Quote from: freeformschooler:
aw man 10+3+6


"I do not know. Your words have merit, but this may simply be a test of our will and adherence to the law. I will not risk this village yet in such a foolish way. We will ration what fruit we have now, and trust the factories."

Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 29, 2012, 06:49:46 pm
RL: "Well, shit. Looks like Derse screwed things up some more. Little piss-ants. Any ideas on what we should do now? We could go hunt for treasure, or we could go break some Dersite heads, or we could just dick around and try to find the next gate. I'm up for anything, although I'd really like to bust the heads of the people who keep messing up my planet."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 29, 2012, 06:50:21 pm
"Oh, c'mon-- I th!nk !t's a better !dea than rely!ng on the goddamned-pa!n-!n-the-ass of process farm!ng mushrooms and hop!ng !t can feed everyone. You sounded pretty certa!n about that not be!ng someth!ng that can or w!ll happen."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 29, 2012, 07:32:18 pm
CR: "We ShOUld lOOk fOR tReAsuRe. i doUBt We'D sTaNd a ChanCE aGaiNsT THE DeRsiTes iF We cAugHt THeIr aTteNtIOn nOW."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 29, 2012, 08:03:06 pm
"Oh, c'mon-- I th!nk !t's a better !dea than rely!ng on the goddamned-pa!n-!n-the-ass of process farm!ng mushrooms and hop!ng !t can feed everyone. You sounded pretty certa!n about that not be!ng someth!ng that can or w!ll happen."

"Hold on a minute, Emily. I think I can explain this better." Mimi stepped into the elder's hut's doorway and stared him in the eyes.

(http://i.imgur.com/rGChY.png)

"Village elder, my name is Mimi Manson, and though you may not know my story, I am the Seer of Space. When I first entered this realm, I did not know what that meant. My ignorance of my role has caused me to hinder my allies in reaching their own goals, when my true goal is to enact the opposite. If I do not explain this to you now, your village will likely starve."

Mimi pointed to sky outside the hut.

"You live in a galaxy governed by strict rules. These rules were built for your ancestors, and by all accounts, they benefited them. Factories did their duties, snakes lived peacefully in jungles, and all other aspects of life went on as they were supposed to. Had not other beings - some gods, you may say - decided to interfere with this galaxy, these rules would have continued to provide you a peaceful life."

"However, there's has been a... what's the phrase..."

(http://i.imgur.com/3By2F.png)

"I have seen it with my own eyes. Malicious entities have swarmed into this world and others like it, starting a sort of makeshift Armageddon. Even the - I call them "intruders" - who have good intentions have upset the vital balance of your realm which would have normally lead your world to prosperity and my allies to victory. They work against each other with conflicting motives, preaching of failure when victory being negated is their own fault."

"I have had visions, fleeting as they may be. Snakes lying dead on the burnt grass of a decimated jungle. Black-carapaced warriors executing innocent people and hunting others down. An all-powerful entity, hovering over a large sphere, preparing to destroy entire civilizations on a whim. These freak occurrences are my jurisdiction, but leading your people to salvation is yours."

Mimi stepped back inside. "Because the delicate order governing your realm and others has been disrupted by forces outside our control, the same rules which once brought you peace are now bringing you destruction. Due to the circumstances, your best option now is to fight these rules. And in the end, I think that's what the lesson here is. Breaking the mold and second-guessing the things you took for granted may be what's necessary for both your village and I to succeed."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 29, 2012, 09:14:40 pm
RL: "Well, shit. Looks like Derse screwed things up some more. Little piss-ants. Any ideas on what we should do now? We could go hunt for treasure, or we could go break some Dersite heads, or we could just dick around and try to find the next gate. I'm up for anything, although I'd really like to bust the heads of the people who keep messing up my planet."

CR: "We ShOUld lOOk fOR tReAsuRe. i doUBt We'D sTaNd a ChanCE aGaiNsT THE DeRsiTes iF We cAugHt THeIr aTteNtIOn nOW."

"...I THINK LOOKING FOR A SPOT WHERE WE CAN MOVE SOME OF THE SNAKES IS IN ORDER. THEY SAID THAT DIRECT SKAIA-LIGHT MAKES THE GROUND TOO HOT FOR THEM, DIDN'T THEY?"

"Oh, c'mon-- I th!nk !t's a better !dea than rely!ng on the goddamned-pa!n-!n-the-ass of process farm!ng mushrooms and hop!ng !t can feed everyone. You sounded pretty certa!n about that not be!ng someth!ng that can or w!ll happen."

"Hold on a minute, Emily. I think I can explain this better." Mimi stepped into the elder's hut's doorway and stared him in the eyes.

(http://i.imgur.com/rGChY.png)

"Village elder, my name is Mimi Manson, and though you may not know my story, I am the Seer of Space. When I first entered this realm, I did not know what that meant. My ignorance of my role has caused me to hinder my allies in reaching their own goals, when my true goal is to enact the opposite. If I do not explain this to you now, your village will likely starve."

Mimi pointed to sky outside the hut.

"You live in a galaxy governed by strict rules. These rules were built for your ancestors, and by all accounts, they benefited them. Factories did their duties, snakes lived peacefully in jungles, and all other aspects of life went on as they were supposed to. Had not other beings - some gods, you may say - decided to interfere with this galaxy, these rules would have continued to provide you a peaceful life."

"However, there's has been a... what's the phrase..."

(http://i.imgur.com/ZW5pz.png)

"I have seen it with my own eyes. Malicious entities have swarmed into this world and others like it, starting a sort of makeshift Armageddon. Even the - I call them "intruders" - who have good intentions have upset the vital balance of your realm which would have normally lead your world to prosperity and my allies to victory. They work against each other with conflicting motives, preaching of failure when victory being negated is their own fault."

"I have had visions, fleeting as they may be. Snakes lying dead on the burnt grass of a decimated jungle. Black-carapaced warriors executing innocent people and hunting others down. An all-powerful entity, hovering over a large sphere, preparing to destroy entire civilizations on a whim. These freak occurrences are my jurisdiction, but leading your people to salvation is yours."

Mimi stepped back inside. "Because the delicate order governing your realm and others has been disrupted by forces outside our control, the same rules which once brought you peace are now bringing you destruction. Due to the circumstances, your best option now is to fight these rules. And in the end, I think that's what the lesson here is. Breaking the mold and second-guessing the things you took for granted may be what's necessary for both your village and I to succeed."

The salamander nods. "Your words have merit. I will not force my people to do as you say, but I give them leave to follow your instructions. If any wish to be shown the way, I humbly ask that you do so." A few nearby salamanders, having heard the speech and the elder's permission, step forward. One nervously blows a bubble.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on May 29, 2012, 09:19:53 pm
"You're wise to let your people decide whether or not to follow me. Now... Emily, do you remember where the closest factory was?"

this would be a convenient time for TB to appear
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on May 29, 2012, 09:20:56 pm
this would be a convenient time for TB to appear
The Universe makes a mistake and BT appears instead and proceeds to slaughter everyone No that would be stupid.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 29, 2012, 09:22:25 pm
"...I THINK LOOKING FOR A SPOT WHERE WE CAN MOVE SOME OF THE SNAKES IS IN ORDER. THEY SAID THAT DIRECT SKAIA-LIGHT MAKES THE GROUND TOO HOT FOR THEM, DIDN'T THEY?"
"Yeah, something along those lines. But there's something of a probl- oh heck, someone on Pesterchum. One second."
Spoiler (click to show/hide)

"That was RA. Supposedly, Derse has some sort of ringleader down here managing the tree ops. If we can make him budge, then the tree stuff will stop, hopefully things will regrow, and the snakes will be fine.

But on to what I was saying before, do you see any of the adorable little guys around? It's gonna be pretty hard to move a tribe of snakes that's not here. So my vote is still going towards stopping the deforestation and then trying to hunt down some loot after that."

TB: Reappear conveniently.
Welp, it's been an hour. For the rest of the world, of course. For you, it's been like a picosecond or something. You reappear in the factory, with no sign of Emily or Mimi nearby. "....Typ|cal."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on May 29, 2012, 09:30:54 pm
"i agree that we should stop the deforestation, but i don't think we can take out that ringleader head honcho person out directly. let's just try and stay behind the scenes as much as possible for now. you know, like gorillas."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 29, 2012, 09:39:08 pm
"i agree that we should stop the deforestation, but i don't think we can take out that ringleader head honcho person out directly. let's just try and stay behind the scenes as much as possible for now. you know, like gorillas."

"WHAT DO APES HAVE TO DO WITH IT?" Alex said, confused. "IF WE CAN SOMEHOW FIND OUT WHO IT IS, WE MIGHT HAVE A BETTER IDEA OF WHETHER OR NOT WE CAN DO ANYTHING ABOUT HIM. ON THE OTHER HAND, HE'S PROBABLY SOMEWHERE VERY SAFE. I DON'T KNOW HOW COMFORTABLE I FEEL ABOUT GOING AFTER HIM. EVEN IF IT IS WHO I THINK IT MIGHT BE."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on May 29, 2012, 09:44:00 pm
"terrorists in the jungle? gorillas? actually that might be the wrong word, but whatever."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 29, 2012, 09:45:39 pm
"i agree that we should stop the deforestation, but i don't think we can take out that ringleader head honcho person out directly. let's just try and stay behind the scenes as much as possible for now. you know, like gorillas."

"WHAT DO APES HAVE TO DO WITH IT?" Alex said, confused. "IF WE CAN SOMEHOW FIND OUT WHO IT IS, WE MIGHT HAVE A BETTER IDEA OF WHETHER OR NOT WE CAN DO ANYTHING ABOUT HIM. ON THE OTHER HAND, HE'S PROBABLY SOMEWHERE VERY SAFE. I DON'T KNOW HOW COMFORTABLE I FEEL ABOUT GOING AFTER HIM. EVEN IF IT IS WHO I THINK IT MIGHT BE."
"For the record, A, I think he meant guerilla warfare, which is definitely an option, and B, it's probably not who you think it is. RA managed to confirm it wasn't the asshole you stabbed in the eye last time, so there's less worries about him declaring a blood oath or something stupid right now. As for taking him out, RA also recommended we try not to fight him. He actually recommended we talk with him to try and get him to stop, but I'm not quite sure how that all would work. But for now, I think we're best off figuring out exactly where the Dersites are working out of."

RL: Climb a tree and do some scouting.
Roll: [4+7]+10=21.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 29, 2012, 10:08:43 pm
RL: Climb a tree and do some scouting.
Roll: [4+7]+10=21.

You try to move up one of the broken trees in an effort do some scouting, but the first branch you attempt to haul yourself onto snaps beneath your weight. You try not to be mildly offended by that, as these trees are dryer than ash.

"terrorists in the jungle? gorillas? actually that might be the wrong word, but whatever."

"OH."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 30, 2012, 12:30:55 am
"Well that didn't work... Hey Steve, why don't you try it? You're a ninja and all, getting up trees is a thing you can do, right? I just want to know where the Dersites are. If you don't see that, just give me an approximate border of where the trees start to look like shit."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 30, 2012, 06:14:00 am
"i CaN tRY. BEeN a whilE sInCE i cLImBEd A trEE."

Steve took a few steps back, digging his heel into the ground. He took a deep breath and ran straight at the tree. He tried running up the side of the tree rather than climb by brute force. He'd just fall on his ass if tried pulling himself up. If he could just run far enough up to kick himself onto the first branch he'd be set.

Acrobatics: [9,5+7] = 21
Perception: [10,5+16] = 31
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 30, 2012, 02:22:05 pm
Steve ran straight up the trunk of the tree, then kicked off the main trunk, landly lightly onto a near branch.

It still snapped, sending him plummeting to the Earth.

"I DON'T THINK THESE DEAD TREES ARE GOING TO SUPPORT ANYONE'S WEIGHT."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on May 31, 2012, 01:14:54 pm
"So who wants to come? Does anyone wanna get anyth!ng to br!ng w!th them before leav!ng? Because !f not, then we're all set."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 31, 2012, 01:26:52 pm
"AnYoNE cAre TO lIfT me onto their shoulders? I cOULd pRobABlY sEE soMeThINg if i wAs A LITtLe hIGhER uP."

Perception: [10,5+16] = 31 ((I'll just use my unused roll. It was a good roll.))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on May 31, 2012, 05:25:23 pm
"AnYoNE cAre TO lIfT me onto their shoulders? I cOULd pRobABlY sEE soMeThINg if i wAs A LITtLe hIGhER uP."

Perception: [10,5+16] = 31 ((I'll just use my unused roll. It was a good roll.))

Alex uses his modest accumulation of MANGRIT to hoist Steve up onto his shoulders, allowing the group's resident ninja to get a marginally better look around. The barest remains of paths leading to the west(?) and east(?) stretch away, but look more or less like the surrounding area, now that most of the lush vegetation is dry and dead.

It's really quite depressing.

"MY SHOULDERS ARE STARTING TO HURT, STEVE."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on May 31, 2012, 06:00:56 pm
"ThiS LAnd iS prETTY dEaD. i doN'T SEe muCH. JusT moRE deAd LAnD." Steve tapped Alex on the arm to let him know that he can put him down. "ThanKS FoR liFtINg mE uP."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on May 31, 2012, 06:15:53 pm
RL: "Well..... shit. I guess we could just go explore until we find something, then...."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 01, 2012, 05:04:23 pm
Another D8

Man. Do I get busy.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 01, 2012, 07:57:21 pm
Another D8

Man. Do I get busy.

You deal an additional 8 damage (lucky!) to the Ogre. It appears to be very much on it's last legs.

The basilisk finally reaches you, either because it believes that the Ogre has properly softened you up, or that it won't be around much longer to distract you. Either way, it bites at you, closing its zipper on your sensitive torso for 15 damage (not lucky!). You are now bloodied.

The Ogre swings a mighty blade at you, which you sidestep despite your injury. Unless it gets extremely lucky, or you get very distracted, you are less than worried about being hit by that brute.

You have 25 hit points.

(http://img.ie/096c0.png)

"ThiS LAnd iS prETTY dEaD. i doN'T SEe muCH. JusT moRE deAd LAnD." Steve tapped Alex on the arm to let him know that he can put him down. "ThanKS FoR liFtINg mE uP."

RL: "Well..... shit. I guess we could just go explore until we find something, then...."

"DID WE EVER FIND OUT WHAT THE DERSITES ARE DOING THIS TO THE TREES FOR? THERE MUST BE A REASON. IF THEY JUST WANTED TO CAUSE ENVIRONMENTAL DEVASTATION, THEY'D JUST CLEAR-CUT, WOULDN'T THEY?"

"IF WE WANT TO AVOID THEM, WE SHOULD PROBABLY STICK TO AREAS THAT HAVE ALREADY BEEN HIT. ALL THESE DEAD TREES ARE WORTHLESS TO DERSE, SO THEY WON'T BE HERE... RIGHT?"

"So who wants to come? Does anyone wanna get anyth!ng to br!ng w!th them before leav!ng? Because !f not, then we're all set."

The group of salamanders who decided to go to the factory with Emily and Mimi quickly converse among themselves, and wander off. They return in short order, each carrying a wide, shallow basket.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 01, 2012, 08:10:04 pm
Before they head off, Mimi asks the elder one last question.

"Do you know how to get to the closest factory? We have only come across a couple in our travels, and I find it likely there's one closer to the village that's not in ruin."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 01, 2012, 10:13:07 pm
"LeTs keEp GOinG wiTh tHE dEAd sTuFf tHEn. thEy SHouLDn'T bE aroUnD, bUT jUSt kEeP aN eyE ouT. NoT mUCh To hiDe BEhinD iF wE'rE cAugHT oFF gUArD."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 01, 2012, 11:06:16 pm
Before they head off, Mimi asks the elder one last question.

"Do you know how to get to the closest factory? We have only come across a couple in our travels, and I find it likely there's one closer to the village that's not in ruin."

"As far as we know, the closest one lies West of here." It occurs to you that this is the factory you beat the cogs out of a while ago.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 01, 2012, 11:11:20 pm
Whoops.

"And if we cannot find fruit there during our journey, is there another one further?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 01, 2012, 11:27:37 pm
Whoops.

"And if we cannot find fruit there during our journey, is there another one further?"

"If you are willing to walk in a straight line, I'm sure you'll have no trouble finding more." Hm. Not very specific, but he has a point. Those factories are EVERYWHERE.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 02, 2012, 01:06:57 am
"DID WE EVER FIND OUT WHAT THE DERSITES ARE DOING THIS TO THE TREES FOR? THERE MUST BE A REASON. IF THEY JUST WANTED TO CAUSE ENVIRONMENTAL DEVASTATION, THEY'D JUST CLEAR-CUT, WOULDN'T THEY?"

"IF WE WANT TO AVOID THEM, WE SHOULD PROBABLY STICK TO AREAS THAT HAVE ALREADY BEEN HIT. ALL THESE DEAD TREES ARE WORTHLESS TO DERSE, SO THEY WON'T BE HERE... RIGHT?"
"It was sap they were looking for, I think.... I'd just rather not let them keep ruining shit like this. But if you guys really want to avoid them, I guess I'd be okay with that as long as we can find time to stop them later."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 02, 2012, 01:49:33 am
"wElL... i wANt To STop THeM, bUt I knOW thEiR lEAdER iS pOWeRfuL. He SaW mE hIdInG. No oNE sEEs mE HiDinG. noT lIKE thAt. hE'S sCArY." Steve looked uneasy, shifting his weight from side to side. "I gUEsS iF We hIt aNd rUn wE ShoULd Be fiNE. WouLD yOU be AlRiGht wiTh tHat aLEx?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 02, 2012, 03:32:05 am
"wElL... i wANt To STop THeM, bUt I knOW thEiR lEAdER iS pOWeRfuL. He SaW mE hIdInG. No oNE sEEs mE HiDinG. noT lIKE thAt. hE'S sCArY." Steve looked uneasy, shifting his weight from side to side. "I gUEsS iF We hIt aNd rUn wE ShoULd Be fiNE. WouLD yOU be AlRiGht wiTh tHat aLEx?"

"...WELL, I'M NOT IN CHARGE. AND IT IS DANIELLE'S PLANET, SO, WHATEVER DECISION SHE MAKES, I WILL STAND BEHIND. JUST, LET'S NOT TAKE TOO MANY UNNECESSARY RISKS, OKAY?" Alex scuffed at the dirt with one shoe.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 02, 2012, 04:10:40 pm
"I don't intend to take unnecessary risks. Now let's go stop this bullshit."

RL: ONWARD
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 02, 2012, 04:26:44 pm
"Alright! Everyone present, let's head off. I expect my diplomacy level to rise adequately." Mimi made a smug glance before heading west.

Head west!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 02, 2012, 05:16:02 pm
"I don't intend to take unnecessary risks. Now let's go stop this bullshit."

RL: ONWARD

You boldly resolve to go where no player has gone before! Now, what direction would that be?

"Alright! Everyone present, let's head off. I expect my diplomacy level to rise adequately." Mimi made a smug glance before heading west.

Head west!

A long walk later, you find yourself outside the factory you vandalized earlier. The sirens are off.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 02, 2012, 05:38:49 pm
Mimi raises her pointer finger. "Uh... I'll be back after I check on something. This one wasn't working earlier." Of course, Mimi didn't know whether or not that would prevent the salamanders from getting long-term food from it.

>Mimi: Check inside to see if anything's been fixed by now.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 02, 2012, 05:43:12 pm
"I don't intend to take unnecessary risks. Now let's go stop this bullshit."

RL: ONWARD

You boldly resolve to go where no player has gone before! Now, what direction would that be?
Northeast.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 02, 2012, 05:59:26 pm
Mimi raises her pointer finger. "Uh... I'll be back after I check on something. This one wasn't working earlier." Of course, Mimi didn't know whether or not that would prevent the salamanders from getting long-term food from it.

>Mimi: Check inside to see if anything's been fixed by now.

You tell the salamanders to wait outside, then head in. Amazingly, it seems that the factory is completely repaired! How bizarre. There are no signs of your previous devastation. The completed trees are still being stacked into a cart, apparently that being the end of the line of production.

"I don't intend to take unnecessary risks. Now let's go stop this bullshit."

RL: ONWARD

You boldly resolve to go where no player has gone before! Now, what direction would that be?
Northeast.

You and the group begin trudging Northeast. More to follow, I gotta go out.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 02, 2012, 08:46:19 pm
Mimi pops out of the factory, a dumbfounded expression on her face. "Um..."

She points inside the factory. "Could a few volunteers follow me in here? Not all of you have to come in at once if you're scared or something. I totally understand."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 03, 2012, 02:05:36 pm
"There can even be two groups !f you l!ke; you can go !n w!th your fr!ends and stay away from those you don't wanna be around, !f that's what's keep!ng any of you from enter!ng, anyway."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 03, 2012, 02:35:56 pm
You and the group begin trudging Northeast. More to follow, I gotta go out.

The group comes across a small, partially cleared field. There is a dead prospitian here, as well as a large pile of ash. The mingled scents of decay and burn waft through the air like an ungainly bird.

A barely identifiable path leads to the south after hooking around a large boulder.

Mimi pops out of the factory, a dumbfounded expression on her face. "Um..."

She points inside the factory. "Could a few volunteers follow me in here? Not all of you have to come in at once if you're scared or something. I totally understand."

"There can even be two groups !f you l!ke; you can go !n w!th your fr!ends and stay away from those you don't wanna be around, !f that's what's keep!ng any of you from enter!ng, anyway."

After a short council between themselves, the salamanders troop into the factory as a unit. They all stare around in wonder at the machines. One of them asks where the fruit is.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 03, 2012, 02:42:51 pm
Mimi points up towards the trees that are moving across the conveyor belts.

"This is tricky. While it might be tempting to just pull yourself up onto the conveyor belts, that's pretty dangerous. And there's no way that you could be tall enough to reach the fruit on its own. So I have a suggestion."

She lightly took one of the salamanders in her arms and lifted it up above her head so it could grab fruit from the passing trees.
"I won't always be around, though, so you'll have to lift each other - maybe forming a ladder among yourselves - to grab the fruit from the passing trees. It's a lot of work, but it's better than starving, right?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 03, 2012, 02:50:02 pm
Following Mimi's suggestion, a few of the salamanders attempt to form a lizard ladder to reach the fruit. Unfortunately, they aren't very strong, and topple over, unable to acquire fruit.

The salamander Mimi is holding up, however, takes a fruit from one of the plucked trees moving along the conveyor belt, and swallows it whole. It makes a satisfied 'glub' noise.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 03, 2012, 02:56:31 pm
RL: Search Prospitan, see if they had any info on where the Dersites are leading from. Then give Prospitan a proper burial.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 03, 2012, 02:59:54 pm
Hmm...

"Well, there goes plan A. Let me look around to see if there's anything else we could use."

>Look around for something that could be used for a ladder. Barring that, a utility room or a stop button that doesn't involve destruction.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 03, 2012, 03:01:47 pm
Steve ran at the boulder, trying to jump on top to get a better view. He'd crouch down to avoid being seen while looking around. He knew there was nothing he could do for the poor smoldering man.

Acrobatics: [4,6+7] = 17
Stealth: [4,10+11] = 25
Perception: [7,8+16] = 31
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 03, 2012, 03:15:17 pm
Steve ran at the boulder, trying to jump on top to get a better view. He'd crouch down to avoid being seen while looking around. He knew there was nothing he could do for the poor smoldering man.

Acrobatics: [4,6+7] = 17
Stealth: [4,10+11] = 25
Perception: [7,8+16] = 31

The boulder provides literally zero cover. On the plus side, aside from your friends, there is no one to see you surveying the landscape. Devastation continues in every direction, but, you believe you can see actual greenery a distance to the south. You also see a fair deal of movement, which you are guessing to be underlings.

RL: Search Prospitan, see if they had any info on where the Dersites are leading from. Then give Prospitan a proper burial.

The prospitian has nothing but his (her?) clothing, and what appear to be bite marks contributing to his (her?) death. No clues here.

Alex assists you in your attempt to bury the dead.

Hmm...

"Well, there goes plan A. Let me look around to see if there's anything else we could use."

>Look around for something that could be used for a ladder. Barring that, a utility room or a stop button that doesn't involve destruction.

You look around for another room you may have missed, but the factory appears to consist solely of two rooms. You don't spot anything that could be repurposed simply either. To top it all off, you can't find an off switch.

The salamanders, for their part, attempt a different tactic, attempting to form a lizard pyramid to reach the fruit. This goes about as well as the previous attempt.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 03, 2012, 03:19:07 pm
"HeY gUYs. thErE ARe uNDerLiNgS Up aHEaD To thE sOUTh. lOOkS liKE thEy'RE hEaDed tO sOMEwheRe GReeN. We mIGhT sToP TheM yET."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 03, 2012, 03:21:38 pm
RL: "Good. Let's go break some heads then."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 03, 2012, 04:06:05 pm
"Do you guys have carpenters? Maybe you can get some to bu!ld some ladders. I'll go w!th one of you on the way there !f you don't wanna go alone."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 04, 2012, 01:44:30 pm
"Do you guys have carpenters? Maybe you can get some to bu!ld some ladders. I'll go w!th one of you on the way there !f you don't wanna go alone."

"What's a carpenter?" These salamanders really aren't too bright, collectively speaking.

"HeY gUYs. thErE ARe uNDerLiNgS Up aHEaD To thE sOUTh. lOOkS liKE thEy'RE hEaDed tO sOMEwheRe GReeN. We mIGhT sToP TheM yET."

RL: "Good. Let's go break some heads then."

The group begins walking toward the place Steve saw, ready to take out some Dersites. Unfortunately, it is going to be a bit of a walk.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 04, 2012, 04:18:37 pm
"Hm... well, as a temporary measure, let me try this."

>Mimi: Empty your sylladex of the gratuitious amount of food you're probably not going to eat anyway. Put it all in a pile and see how high it goes.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 04, 2012, 04:35:41 pm
RL: The ants go walking two by two, hurrah, hurrah...
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 04, 2012, 08:37:55 pm
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 04, 2012, 08:41:46 pm
Double Attacku!
[9,7]+11=27
[10,3]+11=24
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 04, 2012, 11:56:28 pm
Double Attacku!
[9,7]+11=27
[10,3]+11=24

Your first swing finishes off the Ogre, the second striking the Basilisk for 15 damage.

The Basilisk hisses at you, but you leap over its counterstrike.

(http://img.ie/79403.png)

"Hm... well, as a temporary measure, let me try this."

>Mimi: Empty your sylladex of the gratuitious amount of food you're probably not going to eat anyway. Put it all in a pile and see how high it goes.

You dump out all the garbage you bought back during that sweet flash several pages ago. Man, why did you even buy all this? You decide it might be neat to see how high it would go if you piled it all up. After a few minutes of work, you realize that, as the pile is easily twice your size, you might have a shopping problem.

The salamanders dig into the pile, and after one of them makes a lucky discovery, the remaining salamanders begin burrowing into the pile looking for more fruit chips.

You don't really see the appeal yourself.

Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 05, 2012, 01:18:30 pm
Mimi turns around and notices the salamanders digging into the food pile.

"Wait, those aren't for eating! You're suppose to climb on top to reach the fruits on the trees!" She thinks for a moment. "Although, now that I think about it, that is a lot faster way of getting delicious food than straining to reach a tree limb."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 05, 2012, 02:23:49 pm
>Mikheal: Can Troy end the battle already so you can be significant to the plot again?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 05, 2012, 03:38:27 pm
>Taste a corner of the chocolate to see if it tastes even remotely close to "good".
[7,4+3=14]
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 05, 2012, 09:48:20 pm
>Mikheal: Can Troy end the battle already so you can be significant to the plot again?

It's only going to end in one more turn if he can roll better than 40 damage in one hit. Technically possible if he uses the encounter power of the WARBAT, but unlikely. Also, Riccto, I noticed something about Double Attack: You have to target two creatures with it. Just a heads up.

>Taste a corner of the chocolate to see if it tastes even remotely close to "good".
[7,4+3=14]

That didn't require a roll, just so you know.

You peel some of the wrapping foil off of the chocolate, and hazard a bite. It's pretty bad, but still edible. It tastes like really, really low quality chocolate, combined with the flatness of flavor that only many years can bring to confections.

It's mad gross yo.

Mimi turns around and notices the salamanders digging into the food pile.

"Wait, those aren't for eating! You're suppose to climb on top to reach the fruits on the trees!" She thinks for a moment. "Although, now that I think about it, that is a lot faster way of getting delicious food than straining to reach a tree limb."

The salamanders take no heed. They and the fruit chips have formed a glorious union. It's kind of weird how much they seem to be enjoying the chips. Maybe there was a reason they were so pricey.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 05, 2012, 09:52:37 pm
Emily spits out the chocolate, and keeps spitting once it's all gone just to get the taste out of her mouth. "M!m!, th!s stuff tastes terr!ble. I th!nk you wasted your money on that chocolate." she says, spitting between every few words.

That didn't require a roll, just so you know.
I know. :P
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: OscomGafarade on June 10, 2012, 02:56:02 am
Double flying kick someone in the chest.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 10, 2012, 02:58:53 am
Double flying kick someone in the chest.

No way, you didn't format that properly. That should be:

>Hell, anybody: Double Flying Kick someone in the chest.

And, you know, this is not really an audience suggestion thing.

By the way, people, do something.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: OscomGafarade on June 10, 2012, 03:02:51 am
There's no way in hell that I was going to read through 859 pages of text-walls just to learn the proper posting format.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 10, 2012, 03:11:54 am
There's no way in hell that I was going to read through 859 pages of text-walls just to learn the proper posting format.

...That was a joke, bro. But this is a RPG, tabletop style. Only the players get to submit actions.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: OscomGafarade on June 10, 2012, 03:24:17 am
Damn that TABLETOP. It's from HELL, I tell you, HELL!!!!!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 10, 2012, 08:04:37 am
RL: The ants go walking two by two, hurrah, hurrah...

"ArE wE ThERe yET?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 10, 2012, 04:15:20 pm
"Hey M!m!, maybe we can make the ladder ourselves. I have some stuff we can try alchemizing a saw out of. It's not l!ke we have anyth!ng better to do. I don't th!nk we should leave these guys !n here alone though, they all seemed pretty scare to get !n here even w!th two gu!des."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 10, 2012, 05:04:51 pm
"I suppose so... I just feel bad about leading them all the way here and then not having anything to show for it. I guess we could split up if you wanted - you alchemize the saw and other implements, and I report back to the elder on our lack of progress."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 10, 2012, 09:25:09 pm
"Sure." Emily turns to the group of salamanders. "HEY! We're go!ng to f!nd a way to reach that fru!t. We have to leave for now, but we'll come back later."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 10, 2012, 10:41:42 pm
RL: The ants go walking two by two, hurrah, hurrah...

"ArE wE ThERe yET?"

"I STILL CAN'T SEE THE TREELI- OH, THERE IT IS. ARE WE GOING TO SNEAK UP?"

"Sure." Emily turns to the group of salamanders. "HEY! We're go!ng to f!nd a way to reach that fru!t. We have to leave for now, but we'll come back later."

The salamanders quickly converse among themselves, then one turns and tells you that they'll head back to the village for now, in that case.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 10, 2012, 10:46:53 pm
RL: The ants go walking two by two, hurrah, hurrah...

"ArE wE ThERe yET?"

"I STILL CAN'T SEE THE TREELI- OH, THERE IT IS. ARE WE GOING TO SNEAK UP?"
"Yep."

RL: Sneaking

Edit: apparently I do have to roll for this
[4,3]+3=10

SO MUCH FOR SNEAKING
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 10, 2012, 10:50:04 pm
"Uh... wa!t. M!m!... the alchemy equ!pment was !n my house. I... th!nk we're screwed for now. Man, !t's too bad I don't have any w!ndy powers or anyth!ng, that'd be really helpful r!ght now."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 10, 2012, 10:56:58 pm
"AwEsOMe." Steve leaned forward, leaning on the ground as he crept up closer to the enemies.

Be the night.

Stealth: [10,3+11+2] = 26
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 11, 2012, 02:07:30 am
"AwEsOMe." Steve leaned forward, leaning on the ground as he crept up closer to the enemies.

Be the night.

Stealth: [10,3+11+2] = 26

You take position, readying yourself to sneak up onto the unsuspecting underlings and tear them apart before they know what hit them.

Unfortunately, Alex and Danielle have no idea how to actually sneak. You're far enough away that you can attempt to assist them in their sneaking. Claire also, if she needs it when SirAaron rolls stealth.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 11, 2012, 02:35:12 am
Whoops, sorry for not posting sooner.
> Claire: Skulk in the shadows/brush/suitable cover.
[6,2 + 9] = 17
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 16, 2012, 04:27:03 pm
Umm.... Bump?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 17, 2012, 09:41:19 pm
I CALL UPON THE POWER OF THE WARBAT TO BUMP THIS THREAD (and smite the basilisk)
(I'm using the encounter power)

[7,8]+11=26
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 17, 2012, 11:30:54 pm
I CALL UPON THE POWER OF THE WARBAT TO BUMP THIS THREAD (and smite the basilisk)
(I'm using the encounter power)

[7,8]+11=26

You bring the head of the WARBAT down across the basilisk's skull, dealing a crushing blow worth 38 damage. Your foe reels from the strike. You easily dodge out of the way of its counter-strike, as much pain as the foe is clearly in.

Also, things that can be done to move things along:

The Fool: Decide whether or not you want to try to assist Alex, Danielle and Claire in their sneak attempts.

apples and freeform: Make a decision about what your characters are doing and post a command.

Riccto: FINISH HIM.

That's about it.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 17, 2012, 11:36:39 pm
((Oh? I thought I was just going to help anyways.))

Steve rolled his eyes at Danielle's sneaking attempt. He tried to catch her attention before something bad happened. He whispered at her, trying not to speak too loudly. "YoU GotTA dO beTTeR To cAtCH ThEm OfF guArD. FoLLoW mE."

Assist the other two in sneaking.

Danielle's Assist: [10,7+11] = 28

Claire's Assist: [5,6+11] = 22
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 18, 2012, 01:49:33 am
((Oh? I thought I was just going to help anyways.))

Steve rolled his eyes at Danielle's sneaking attempt. He tried to catch her attention before something bad happened. He whispered at her, trying not to speak too loudly. "YoU GotTA dO beTTeR To cAtCH ThEm OfF guArD. FoLLoW mE."

Assist the other two in sneaking.

Danielle's Assist: [10,7+11] = 28

Claire's Assist: [5,6+11] = 22

I chose to assume that you would assist Alex as well, and rolled double 9s. You may choose to pursue the Brutal Affront, in hope of a Positive Complication.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 18, 2012, 09:05:31 am
Sure. I can hope.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 18, 2012, 09:17:23 am
????:Hey Puppet Pal Blade
????:Hey Puppet Pal Ric
????:You know what this creature is?
????:A Basilisk?
????:A BONK-SILISK
[LAUGH TRACK]

[4,10]=25
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 18, 2012, 04:13:45 pm
????:Hey Puppet Pal Blade
????:Hey Puppet Pal Ric
????:You know what this creature is?
????:A Basilisk?
????:A BONK-SILISK
[LAUGH TRACK]

[4,10]=25

You bring the WARBAT down over the basilisk's head, finally putting an end to the creature, and the encounter. You are free to proceed.

Sure. I can hope.

Success! You assist all of your friends in concealing themselves as you approach. Also, up ahead, you see a commotion: From this distance, you clearly see a basilisk pull away a cart full of barrels. Another returns to replace it, lugging more barrels. An Ogre makes its way to the cart, and though you can't make out the words, you can hear a Dersite shouting orders. The underlings' attentions are focused on the delivery.

(http://tnypic.net/6bba3.png)

Battle has not yet begun, but I'm setting the map up right now because of reasons. In glorious color too! Black squares are withered trees, four square black blocks are un-withered trees.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 18, 2012, 04:39:12 pm
RL: Look for the Dersite.

Does this need a roll?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 18, 2012, 04:45:59 pm
RL: Look for the Dersite.

Does this need a roll?

Nah. You can clearly see two Dersites, as well as several underlings, mostly medieval prototyped imps. 
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 18, 2012, 04:48:55 pm
RL: Strategize in whispers.
"So we've got some options here. We could take the Dersites out and hope that scatters the underlings, take out the underlings and then try to interrogate the Dersites, lure them all over here one by one and do what we wish, or just smash them all like the asshats they are and keep trying to find the leader. What d'you guys think?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 18, 2012, 06:29:52 pm
The Dersites are the ones with sword icons, right? Just making sure. Also, are these agents (kind of like Jack and the others, but not limited to the other guys) or regular carapacians (like WV and co.)? Can our characters even tell the difference? Sorry for all the questions.

"those underlings can hurt, though. if they don't scatter, then we might be in some trouble. i say we should take out the underlings first and worry about the dersites after."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 18, 2012, 07:27:23 pm
The Dersites are the ones with sword icons, right? Just making sure. Also, are these agents (kind of like Jack and the others, but not limited to the other guys) or regular carapacians (like WV and co.)? Can our characters even tell the difference? Sorry for all the questions.

Your characters cannot tell the difference between an Agent and a run of the mill Dersite. And yes, the ones with the swords are, in this particular case, the Dersites.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 18, 2012, 08:15:18 pm
>Check on my sword wielding friend with a affinity for napping
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 18, 2012, 09:37:09 pm
>Mikheal: Continue bitching about how you could take them.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 18, 2012, 11:18:33 pm
Steve whispered back to the group. "LEtS go riGhT aND HuG tHE trEEs UnTIl wE'rE clOSeR. It'D Be gREaT iF wE DiDn'T gET PiNCheD iN thE mIDdlE."

>Sneaky Steve: Sneak

[8,6+11] = 25

((I'll let someone else roll any assists if people need it. I have a +11 to sneak with my passive armor bonus.))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 19, 2012, 02:01:19 am
"Well, Steve, we could just lure them over here. I know the little shits can hear insults, so if we do things right, we should be able to get them over here in small groups and pick them off instead of risking having our cover accidentally blown."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 19, 2012, 02:16:37 am
>Check on my sword wielding friend with a affinity for napping

>Mikheal: Continue bitching about how you could take them.

He seems to be complaining about how he could have helped with that fight. He's still in fairly awful shape though. You think you made the right decision leaving him behind.

What's your next move?

"those underlings can hurt, though. if they don't scatter, then we might be in some trouble. i say we should take out the underlings first and worry about the dersites after."
"LEtS go riGhT aND HuG tHE trEEs UnTIl wE'rE clOSeR. It'D Be gREaT iF wE DiDn'T gET PiNCheD iN thE mIDdlE."

"Well, Steve, we could just lure them over here. I know the little shits can hear insults, so if we do things right, we should be able to get them over here in small groups and pick them off instead of risking having our cover accidentally blown."

"I THINK WE SHOULD HIT THE UNDERLINGS, AND GRAB ONE OF THE DERSITES. WE MIGHT BE ABLE TO GET SOME INFORMATION."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 19, 2012, 10:27:19 am
"We'LL hIDe thEN whIlE YoU cALl ThEm oVEr. beTtEr tHAt wE hAvE soME SuRpriSe thAn No SUrpRisE."

Steve: Hide behind the tree to the right.

Stealth: [8,6+11] = 25 (I'll use the unused stealth roll)
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 19, 2012, 10:35:38 am
>Reroll inventory cards in hopes of sweet gushers
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 19, 2012, 11:43:57 pm
"We'LL hIDe thEN whIlE YoU cALl ThEm oVEr. beTtEr tHAt wE hAvE soME SuRpriSe thAn No SUrpRisE."

Steve: Hide behind the tree to the right.

Stealth: [8,6+11] = 25 (I'll use the unused stealth roll)

Which tree? There are a lot of trees on the right.

>Reroll inventory cards in hopes of sweet gushers

You flush your inventory, and go for some common cards, in hopes of finding something that could heal your companion.

You wind up with an ATH Code Book, a Musical Instrument, and a Sprite Amulet. Dang it. The ATH Code Book might come in handy, but only if you edge toward Mikhael's current condition yourself. Nuts.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 20, 2012, 12:02:57 am
6 squares right, and 1 up. That's where Steve is going to hide if we're going to lure them.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 20, 2012, 01:43:30 am
6 squares right, and 1 up. That's where Steve is going to hide if we're going to lure them.

(http://tnypic.net/b4b71.png)

Anyone else going to take an action before Danielle tries to draw them closer?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 20, 2012, 01:58:30 am
Is she going to just stand there or will she move forward? If the first, then I won't do anything. If the second, hide behind the tree directly north of Claire.
[9,2 + 9] = 20
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 20, 2012, 12:43:45 pm
"Uh... wa!t. M!m!... the alchemy equ!pment was !n my house. I... th!nk we're screwed for now. Man, !t's too bad I don't have any w!ndy powers or anyth!ng, that'd be really helpful r!ght now."
"Maybe we could try uhhhh... ssscal!ng !t? I know that sounds stup!d but I'm just out of !deas. I dunno, I'd feel real bad lett!ng these guys just starve w!thout try!ng what we can, y'know?" Realizing how sappy she sounds all of a sudden, she turns away and walks back and forth to take her mind off of what she, and probably only she, perceived as a really awkward thing that she'd just said.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 20, 2012, 01:41:09 pm
>Mikheal: Redraw because since Troys doing it, you may as well do it with him.

>Mikheal: Head towards the gate and get on with it already!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 20, 2012, 03:55:23 pm
"Uh... wa!t. M!m!... the alchemy equ!pment was !n my house. I... th!nk we're screwed for now. Man, !t's too bad I don't have any w!ndy powers or anyth!ng, that'd be really helpful r!ght now."
"Maybe we could try uhhhh... ssscal!ng !t? I know that sounds stup!d but I'm just out of !deas. I dunno, I'd feel real bad lett!ng these guys just starve w!thout try!ng what we can, y'know?" Realizing how sappy she sounds all of a sudden, she turns away and walks back and forth to take her mind off of what she, and probably only she, perceived as a really awkward thing that she'd just said.

"Scaling your house? I don't know... that's a lot of backtracking. I think I'm going to find out what TB's up and if he has any ideas."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 20, 2012, 03:58:13 pm
"Scaling your house? I don't know... that's a lot of backtracking. I think I'm going to find out what TB's up and if he has any ideas."
"I guess. Maybe see !f he has some other superpower he doesn't deserve that can help us, l!ke fly!ng or someth!ng."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 20, 2012, 04:21:26 pm
Spoiler: TBlog (click to show/hide)
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 20, 2012, 05:38:17 pm
>Mikheal: Redraw because since Troys doing it, you may as well do it with him.

You didn't participate in the Strife, so you can't.

Spoiler: TBlog (click to show/hide)

So, are Mimi and Emily heading back to the old factory then?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 20, 2012, 05:58:44 pm
"Yeah, let's meet up with TB. Emily, I think we'll come back here later."

Mimi heads out of the factory and looks around at the rest of the waiting Salamanders.

"Everyone, we're going to regroup and come help you out later. We've encountered some problems in actually getting you the fruit. In the meantime, there's plenty of ancient junk food in a pile in the factory. I'm headed back to the village now."

>Mimi and Emily: Head back to factory

EDIT: Fixed for factory.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 20, 2012, 07:02:31 pm
"Hey, wa!t for me." Emily hastily follows, glancing at the salamanders one last tome before exiting the factory. She can't help but think she'd like to have one of those as a pet or something. "Are we meet!ng up at the v!llage or go!ng back to the old factory?"
>Mimi and Emily: Head back to village factory
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 20, 2012, 08:58:02 pm
"Well, I'll probably head back to the elder to update him on the non-progress. Then we'll head to the factory."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 20, 2012, 09:58:12 pm
"Well, I'll probably head back to the elder to update him on the non-progress. Then we'll head to the factory."

As the pair exit the factory, the salamanders follow shortly, carrying payloads of ancient dessicated snackfoods. Judging from the bags, the fruit chips are the favorite.

Upon your arrival at the village, the salamanders scatter, distributing the snack foods as they judge fit. The rather small amount of food is depleted in mere minutes.

The village elder approaches you, looking rather disappointed. "I take it there were some kind of difficulties?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 20, 2012, 11:40:36 pm
"Yes. The factories house no easily-accessible utilities for the villagers to climb and get to the fruit. Normally, we would create some, but we've been... ah... 'locked out' from our creation devices. We may, unfortunately, have to head to spiral gate and come back as soon as we can."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 20, 2012, 11:49:53 pm
"Yes. The factories house no easily-accessible utilities for the villagers to climb and get to the fruit. Normally, we would create some, but we've been... ah... 'locked out' from our creation devices. We may, unfortunately, have to head to spiral gate and come back as soon as we can."

The salamander elder nods slowly. "Well, I thank you in any case."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 21, 2012, 11:29:26 am
"Before we leave, have you seen one of these spiral gates - a portal like this -" Mimi does her best impression of a spirograph in the air. She then realizes it's impossible to do a good impression of a spirograph. "-around here anywhere? We cannot leave without it."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 21, 2012, 01:37:35 pm
>Mikheal: Head towards the gate and get on with it already!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 21, 2012, 10:44:17 pm
Sorry. How does the ATH~ Manual work? I dont have the books infront of me at the moment and getting them will be awful difficult.

But otherwise

>Troy: Dote on Mikheal as he travels gateward. Make a nurse hat
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 22, 2012, 12:41:30 am
Sorry. How does the ATH~ Manual work? I dont have the books infront of me at the moment and getting them will be awful difficult.

But otherwise

>Troy: Dote on Mikheal as he travels gateward. Make a nurse hat
No regrets.
(http://tnypic.net/0c037.png)
You get a +2 to Science checks so long as you have it, and as an immediate interrupt, when you are reduced to 0 hit points by an enemy attack, the triggering enemy is attacked, possibly being slain. Also, you get a +2 bonus to your saving throw versus death next turn.

The pair head toward the gate, Troy fussing over Mikhael the entire way. Not that it is a long way.

 Soon enough, the first gate is reached.

"Before we leave, have you seen one of these spiral gates - a portal like this -" Mimi does her best impression of a spirograph in the air. She then realizes it's impossible to do a good impression of a spirograph. "-around here anywhere? We cannot leave without it."

"There is a hill near here, and there is a gate above it. It is near the Ancient factory." You recall seeing the gate in question.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on June 22, 2012, 10:17:31 am
>Fuss Mikheal through the portal before hopping on through
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 22, 2012, 11:28:27 am
>Mikheal: Ignore Troy's Fussing and jump straight in.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 24, 2012, 08:48:13 am
"Alright, thanks for your help." Mimi took a tiny bow and headed out of the hut.

>Mimi (and Emily?): Head back towards the abandoned factory.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 24, 2012, 10:17:12 am
>Mimi and Emily: Head back towards the abandoned factory.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 24, 2012, 08:46:55 pm
RL: Make statements with offensive implications regarding the ogre's mother.

Trollin' check: [6,1]+8=15.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 25, 2012, 12:55:54 am
>Mikheal: Ignore Troy's Fussing and jump straight in.
>Fuss Mikheal through the portal before hopping on through

After a short fussing denial, the heroes of Time and Mind hop through the gate above Mimi's house, which deposits the pair atop a plateau of sorts. It's slender and stretches out a ways, and bridges connect it other, similar features of geography. A lone goat stands around several yards away.

>Mimi and Emily: Head back towards the abandoned factory.

You start making your way back to the abandoned factory. It's still a long walk, and you do in fact see the hill with the gate sitting atop it on your way.

Of course, it might be worthwhile to pick up your time traveling acquaintance first instead of just hopping into the gate and ditching him.

RL: Make statements with offensive implications regarding the ogre's mother.

Trollin' check: [6,1]+8=15.

You start making derogatory statements about the Ogre's genetic predecessors. Now, Ogre's do not have mothers, but these sort of things are universally recognized as insults. The Ogre roars at you and starts moving in your direction. Unfortunately, the Dersites yell at the rest of the underlings to attack as well. Oops.

Strife!

Okay, Steve was the only one who actually took cover, so he can either have top initiative, or a free triggered turn, based on a trigger he chooses. If he does that, he gets a second turn at the bottom of initiative, first round only.

Everyone else, just roll initiative, plus 5 because you planned to have this fight (more or less).
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 25, 2012, 01:09:14 am
[6,3 + 14] = 23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 25, 2012, 09:26:17 am
Steve will wait until the enemies are closer before moving. If someone moves by the tree I'll move.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 25, 2012, 09:31:36 am
>Mimi: Just keep walkin'!

"My feet hurt. I've been walking all day, or all week. I have no idea how long we've been in here."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 25, 2012, 09:52:09 am
"Well, this is a little dissapointing." Mikheal remarks at seeming lack of anything. Mikheal puts one foot on a nearby rock leans forward and takes a look around, "Is there anything here?"

>Mikheal: Is there anything of interest here?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 25, 2012, 12:44:59 pm
Ah phooey, should've armed The Return before yelling so I'd get that extra little init bonus. O well.

Init: [7,5]+5+7=24.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 25, 2012, 05:40:36 pm
"My feet hurt. I've been walking all day, or all week. I have no idea how long we've been in here."
"Remember that ga!n!ng-mag!cal-superpowers th!ng you ment!oned? Swear to God w!nd powers would rule. I'd never have to walk aga!n. I'm sorry, I'll stop br!ng!ng th!s up, I know !t probably sounds stup!d.
...Oh hey, !s that the gate?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 27, 2012, 08:15:45 pm
One of the Dersites wins initiative, and moves closer to the kids. He hangs back as his minions plod after him, ready for them to fight the battle for him.

An imp wearing a plumed knight's helmet drags a flail behind it as it dashes toward Claire, and bringing the weapon around in an arc, crashing it into her head. Claire takes 8 damage, and is Dazed.

Danielle has initiative.

(http://tnypic.net/3998b.png)

"Well, this is a little dissapointing." Mikheal remarks at seeming lack of anything. Mikheal puts one foot on a nearby rock leans forward and takes a look around, "Is there anything here?"

>Mikheal: Is there anything of interest here?

"Not much." You whirl around, looking for whoever said that, but it's just you, Troy and the goat. "But, home is home. You know how it is, I reckon." Ah, of course the goat talks.

>Mimi: Just keep walkin'!

"My feet hurt. I've been walking all day, or all week. I have no idea how long we've been in here."

Both girls continue toward the factory, reaching it after a short while. Emily has it, wind powers would beat walking hands down. The factory appears pretty much as it did when you left it.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 27, 2012, 08:44:04 pm
"Oh, so you talk. Really, I should have expected that after the talking birds." Mikheal says, "Do you know of anything interesting nearby?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 27, 2012, 09:34:18 pm
>Steve: Continue to wait in the shadows

Do I need a stealth roll?

[7,9+11] = 27
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 27, 2012, 09:43:44 pm
RL: Pull out your new halberd and smoosh that imp.

[9,10]+12-1=30.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 28, 2012, 04:57:43 am
"Oh, so you talk. Really, I should have expected that after the talking birds." Mikheal says, "Do you know of anything interesting nearby?"

The goat considers this for a long minute gazing upward with a furrowed brow. It eventually returns from its introspection. "I suppose that'd all depend on what you found interestin, now wouldn't it?"

>Steve: Continue to wait in the shadows

Do I need a stealth roll?

[7,9+11] = 27

You only need a stealth check at the beginning of any turn you are actively attempting to remain concealed. After that, if an enemy has line of sight, it's opposed checks. Also, if you're spotted, you need concealment in order to attempt a new stealth check.

RL: Pull out your new halberd and smoosh that imp.

[9,10]+12-1=30.

You take a step to the left and relieve the imp of his weighty helmet. And his head. It has a split second to look surprised before it is transmuted into grist.

Another armored enemy sprints toward Alex, lifting a heavy mace high over its head. A soft purple glow appears around Alex as he brings his axe up before the imp can react- and literally swings himself off of his feet. He takes a paltry one damage, and is dizzied by his failure, though not so much that he is unable to avoid the imp's clumsy strike.

The other Dersite takes a more hands on approach, drawing his blade and rushing toward the three kids he can see- and right past one he can't.

Steve can take a full turn immediately. Claire's turn is next in initiative.

(http://tnypic.net/58123.png)
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 28, 2012, 11:01:24 am
What does being dazed do? Since I don't know, the roll is before any penalties.
> Claire: Move to the left of imp 5, then attack.
[4,9 + 12] = 25
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 28, 2012, 11:24:03 am
I'll use Guidance from Beyond with Alex, and I'll take a swing at the Dersite with +2 damage if I hit.

>Steve: SURPRISE!

[9,4+11] = 24
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 28, 2012, 12:21:13 pm
Mikheal:

"I would perfer one of those Spirograph gate thingies, but really any kind of civilization would."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 29, 2012, 12:02:38 am
What does being dazed do? Since I don't know, the roll is before any penalties.
> Claire: Move to the left of imp 5, then attack.
[4,9 + 12] = 25

Being Dazed reduces you to one action. You cannot move and attack this turn.

I'll use Guidance from Beyond with Alex, and I'll take a swing at the Dersite with +2 damage if I hit.

>Steve: SURPRISE!

[9,4+11] = 24

You jut your tonfa out from behind the tree as the Dersite runs at Alex, dealing 13 damage. The Dersite clutches at his wind pipe and rounds on you with murder in his eyes.

Mikheal:

"I would perfer one of those Spirograph gate thingies, but really any kind of civilization would."

"I know where one of them gates is. Follow me."  The goat wanders over to one of the bridges, and begins making his way across.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 29, 2012, 12:08:39 am
Okay, I'll just not do anything because dang I can't reach
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 29, 2012, 12:35:06 am
I'll use Sinister Irony in a burst in front of Steve and shift back a space so he can't hit me.

>Steve: Let the Dersite stare onward in Sinister Irony.

Dersite: [9,3+11] = 23
Underling: [6,2+11] = 19
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 29, 2012, 11:29:49 am
"So we're headed to the gate now, r!ght? I feel l!ke we're forgett!ng someth!ng though. L!ke someth!ng we'd only br!ng because !t'd be useful, but not really someth!ng we'd want.

...Probably not !mportant."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 29, 2012, 11:32:51 am
"Yeah, nice try. You can stay here if you want, but I'm wrangling up TB."

>Mimi: Head to the factory.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 29, 2012, 01:30:58 pm
"I'll wa!t."

Emily: wa!t.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 30, 2012, 12:27:09 am
Okay, I'll just not do anything because dang I can't reach

You still could've moved around for better positioning next turn, but okay.

Claire waits out her turn.

Imp 3 charges Danielle, bashing her with his heavy warhammer. She takes 8 damage and is Dazed.

Alex destroys the imp in front of him, then moves behind the Dersite, granting a flanking bonus for himself and Steve against the agent.

An Ogre lumbers toward the group, crashing through a pair of dead trees in its way. They splinter like brittle twigs beneath its legs. It reaches Danielle and roars menacingly.

Another imp runs forward, charging at Alex, who whirls around and crushes the imp with his axe while it's still raising its weapon. Rage Fueled Reflexes is a cool Aspect feature.

The basilisk emerges from the tree line, and shoots a deadly glare toward Alex, immobilizing him and causing 11 damage.

The remaining imps approach the battlefield, lagging behind their brethren.

The other Ogre makes his way toward Claire and Danielle, crushing another of the dead trees.

(http://tnypic.net/b0c27.png)

I'll use Sinister Irony in a burst in front of Steve and shift back a space so he can't hit me.

>Steve: Let the Dersite stare onward in Sinister Irony.

Dersite: [9,3+11] = 23
Underling: [6,2+11] = 19

This still what you want to do? It is your turn now.

"Yeah, nice try. You can stay here if you want, but I'm wrangling up TB."

>Mimi: Head to the factory.

You proceed to the factory alone. You reach it after only a little while. It appears as you left it- Old.

"I'll wa!t."

Emily: wa!t.

You hunker down for a bit of a wait. You know that even from here, it's still a bit of a ways to the factory.

You try to relax a bit while you wait, but an errant breeze makes the hairs on the back of your neck stand on end. Perception check please.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 30, 2012, 12:32:44 am
I'll just attack with a +2 bonus and stand there.

[8,2+13] = 23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 30, 2012, 12:40:24 am
Perception check please.
[3,7+0=10]
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 30, 2012, 12:45:46 am
I'll just attack with a +2 bonus and stand there.

[8,2+13] = 23

Steve clobbers the Dersite in the face with his Tonfa, dealing 12 damage. He clutches at the cracked chitin that made up what used to be his face.

The other Dersite rushes to his companions aid, and attempts to stab Alex in the back. Fortunately, the Mage hears him coming, and knocks the blow aside with his attempt to strike the carapaced foe.
(http://tnypic.net/66c6a.png)
Danielle's turn.

Perception check please.
[3,7+0=10]

I still need to adjust your skills. Can't wait until level six, I can do everyone's, plus adjust Alex's sheet for his class update blah blah blah.

You feel as if there was some point of exposition that might have been helpful, but an unseen omnipotent figure was too busy talking about something else to divulge. Oh well, it probably wasn't important.

All of a sudden, you black out.

>Troy: Incoming message from Rob64.

Your radio buzzes. DA's voice filters through what sounds like heavy static. He asks you if you know some blonde dame.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on June 30, 2012, 12:47:14 am
All of a sudden, you black out.

OH SHNAP

>Plot: Continue

I'll do the TBLog tomorrow.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 30, 2012, 12:53:53 am
RL: SMASH THAT OGRE'S FACE

Using Fruit Crusher Fraymotif. Poor, poor bastard.

[5,7]+12=24.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on June 30, 2012, 01:27:05 am
Don't worry, I (think I) know what I'm doing. (this is the part where I fall down and BLEED TO DEATH)
> Claire: Shift up, attack the imp. If it dies, attack Ogre 2 instead.
Regular: [4,10 + 12] = 26
Scorpion's Strike: [7,2 + 12] = 21
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on June 30, 2012, 01:59:07 am
All of a sudden, you black out.
OH SHNAP
SH!T SON

>Plot: Continue
WAIT FOR M--

Emily: Be unconscious.

...well then.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on June 30, 2012, 02:54:12 am
What's that? The TE story arc needs to continue?
Shut up, audience, I'm busy illustrating it. It's not exactly easy wor-
Why illustrate it when writing's been good enough so far?
Because screw you, that's why. Yeah, I said it. Screw yo- OH GOD DON'T GET THE JACKALS. FINE YOU IMPATIENT LITTLE [oh my expletives]. Have a recap of intruder events before I get back to writing the story.

So TE, TB, and CA all crashed into the session by way of a series of unfortunate explosions, dropping the majority of their weird items on the Battlefield. CA got launched onto LoPaV, where he's currently scrambling about trying to find Alex. TB got launched onto... whatever the acronym for Emily's Land is, got in some arguments, and is probably going to be accompanying Mimi back to a portal sometime soon. TE accidentally double-god-tiered on a Quest Bed on LoCaC; one of his godtier selves kicked some royal ass in his original session and is about to get in trouble with the Theif of Breath. The other one woke up on the Battlefield, killed some shit, and is either going to jump to one of the other planets, get in a fight with LH, or both. Oh, and everybody has names, but I'm too lazy to use those in the summary.

Got all that? Good, now I can get back to actual story developments.

Jack: Be coding.
Yeah, instead of time-warping like you said you would, you've pretty much been repurposing an old tracking program of yours. You used to use it to keep track of the various other timeselves running about and causing chaos, but you think you can rebuild it to find TE. From there, you can hopefully build a little portal to drop him.... somewhere. Probably on a meteor near Derse, since that's closer to the Void. Of course, all this was about three relative hours ago - you've been coordinating with various time-looped iterations of yourself to get it done in the hour before Mimi gets back. One copy of you shows up, yells that he's finally got it all compiled, and runs the finished tracking-and-portaling program right as Mimi walks in and sees about twelve iterations of you. Welp, looks like it's time to go back again and continue the loop. Here's hoping there weren't any bugs.

Page-TE: Sulk.
She asked where the weapon you 'borrowed' was. You said you didn't have it. She mocked you for being a gigantic failure like she always does. You've spent the past fifteen minutes or so either wallowing in self-pity or listening to her bitch about how like half of her powers relied on that thing and why'd you have to go lose it in some space-time portal and blah blah blah. Generally, you try to be a happy, helpful guy but you're about fed up with her shit at this point, so you make the historic mistake of opening your mouth.
It's at this point that both parties have noticed a large, blue, orb floating seemingly in midair. TE goes to poke it, but is shoved away by CC, who punches the thing... and instantaneously disappears. TE then proceeds to cautiously poke it, and disappears as well.

Seriously? Another character?
Yes. Shut up and let me get back to the story.

CC: Reappear on Derse's moon.
Wait, shouldn't we have descriptive text about the new character first?
Yeah, probably. Fine, here ya go.

Your name is HANNAH BILLIAN. You've never understood why so many people who know have names that are SO DAMN DIFFICULT TO PRONOUNCE. Anyways, before Sburb, you spent most of your time messing up TE's life due to societal structure and the fact that you're just plain stronger than he is. Well, until you cut off each others' arms. After that, you pretty much left him alone, even during Sburb. Hell, you even pretended not to notice when he took a LEGENDARY WEAPON from you because he needed a gameplay crutch - mostly because you rather like your remaining arm, and you couldn't wield the thing anyways with your CLAYMOREKIND abstratus. You figured you'd let him keep it, until you learned that most of your THIEF OF BREATH powers stemmed from the thing. After that, most of your time was spent either picking up the slack that he left behind when he screwed up that little weapon innovation, or bitching about how you don't get the most out of your powers because of the little bastard. Heck, you were even busy complaining about it when you reached GOD-TIER and basically LEARNED TO FLY. Your chumhandle is convenientClaymore, and you talk like someone who actually knows how to speak, instead of a twit who insists on pretending they have a speech impediment.

BACK TO STORYTELLING.

Hannah: Reappear on Derse's moon.
You promptly reappear on the Earth-session Derse, wondering what the shit that was and hoping your legendary thingamabob is somewhere nearby. You float around, but nothing really interesting comes up. You don't really care, honestly, but you do wonder where the hell the little Page kid went - and more importantly, WHERE IS YOUR WINDY THING GOD DAMMIT.

Windy Thing: Be on TE's corpse on LoCaC.
You continue being an inanimate object in the sylladex of a corpse. This isn't exciting in any way, shape, or form. Whoopee. Let's get back to someone who's actually doing something.

Page-TE: Land on Jack's head.
You reappear right above Jack's head as one of the other humans walks into the... you think you're in a factory of some sort? Whatever. You pick yourself up off of the swearing mess of caffeine and time-travel that is Jack, dust yourself off, and decide that it'd be better if you let Jack do all the talking, and hope that Hannah didn't end up floating out in space. Actually, you don't really give two shits now that she's off your back, so she may as well be floating out in space. Good riddance.

Jack: Realize your code did, in fact, have some bugs.
You realize your code did, in fact, have some bugs - right about when an alien in green pajamas falls onto your noggin. You scramble to get him off, and notice that all of your other timeselves have gone back to do more coding already, and that Mimi's here. Welp, guess you're probably going to have to explain your way out of this one.

TBlog will be tomorrow, barring chores and other such stuff. Also, Blade, please remind me to throw you a PM about CC, since I'm going to bed very very soon after this and barely had the energy to finish this wall of text.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on June 30, 2012, 04:16:11 am
>Plot: Continue


The plot cannot continue as it has run out of quarters. OH SHI no wait, here's one.

RL: SMASH THAT OGRE'S FACE

Using Fruit Crusher Fraymotif. Poor, poor bastard.

[5,7]+12=24.

You leap into the air, slam your halberd into the Ogre's face and cause it to crash to the ground. It takes 25 damage, and is prone.

Dersite 1 shifts down, granting him combat advantage against Alex, who he immediately attacks. Alex takes six damage and is knocked prone, where the Dersite tries to hit him while he's down. Alex rolls out of the way.

Don't worry, I (think I) know what I'm doing. (this is the part where I fall down and BLEED TO DEATH)
> Claire: Shift up, attack the imp. If it dies, attack Ogre 2 instead.
Regular: [4,10 + 12] = 26
Scorpion's Strike: [7,2 + 12] = 21

Claire steps forward and erases the nearest imp from existence. Due to the law of equivalent exchange, the disappearance is answered with grist. Good trade. She also swipes her blade across the knee of one of the ogres, dealing 6 damage.

Alex, still being immobilized, slams one fist into the ground and roars; the resultant shockwave tosses both Ogre's and Dersites behind him, and killing one of the imps. Dersite 2 manages to land on his feet, but the other Dersite and both Ogre's take 24 damage each. Also, their defenses are reduced until the end of their turn, and are also stunned.

Ogre 1 struggles up to its feet, and has a hard time doing even that.

The basilisk, having used its gaze power, approaches to do battle at close range.

Imp 4 charges Claire, attacking clumsily. She dodges out of the way of his attack.

Ogre 2 is content to wait for the Dersites to move before he bothers to go anywhere.

(http://tnypic.net/385aa.png)

Steve's turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on June 30, 2012, 09:02:39 am
Run left 6 and give them a taste of Sinister Irony. Shift the box up a square so that it doesn't hit Claire.

>Steve: Be Sinister.

Underling: [9.5+11] = 25
Dersite 1: [9,5+11] = 25
Dersite 2: [6,2+11] = 19
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on June 30, 2012, 09:04:17 am
>Mikheal+Troy: Be at Gate
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 03, 2012, 01:55:02 am
Run left 6 and give them a taste of Sinister Irony. Shift the box up a square so that it doesn't hit Claire.

>Steve: Be Sinister.

Underling: [9.5+11] = 25
Dersite 1: [9,5+11] = 25
Dersite 2: [6,2+11] = 19

You move in and blast the Dersites and imp with Seer assisted tonfa powers. Or tonfa assisted Seer powers. Either way, both Dersites take 11 damage, and the imp is destroyed. Agent 1 looks ready to drop.

Agent 2, now both stunned and immobilized, raises it's guard, prepared for another attack.
(http://tnypic.net/00b78.png)
Danielle's turn.

>Mikheal+Troy: Be at Gate

Troy is receiving a radio message. Once he responds, or tells me he doesn't want to take DA's call right now, we can get to that.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 03, 2012, 11:29:13 am
RL: Smash the ogre.

So move left 1, then use the Weapon Power for The Return on Ogre 1.

[8,1]+12=21
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 03, 2012, 04:06:51 pm
Recive CODEC Radio Message

"a bl00nde dame? maybe i havent met m00st 00f my fell00w players yet. why?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 03, 2012, 11:36:27 pm
Recive CODEC Radio Message

"a bl00nde dame? maybe i havent met m00st 00f my fell00w players yet. why?"

He asks if you could find out then. He says that he got deployed to another land, and he's trying to keep suspicions on himself down because apparently you're still planning on going through with that crazy regisurp plan. If she isn't with you he says, he'd like to take her in, get cozy with the Queen, etc.

RL: Smash the ogre.

So move left 1, then use the Weapon Power for The Return on Ogre 1.

[8,1]+12=21

You wallop the Ogre for 27 damage, causing it to violently explode into grist. Nice.

Agent 1, stunned and immobilized, does nothing but attempt to defend himself.
(http://tnypic.net/969b4.png)
Claire's turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 04, 2012, 01:45:28 am
> Claire: Move 1 west, then spam attack Dersite 1.
[2,10 + 12] = 24
[4,10 + 12] = 26
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 04, 2012, 07:20:49 am
"Whats that about a plan? What have you guys been doing?" Mikhael asked after overhearing the radio message. He had every right to be curious, seeing as he was unable to link up with many of his teammates for a while.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 04, 2012, 02:14:58 pm

>Mimi, TB, TE: Head back towards Emily's location, but keep a watch out for monsters and such.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 04, 2012, 11:48:07 pm
> Claire: Move 1 west, then spam attack Dersite 1.
[2,10 + 12] = 24
[4,10 + 12] = 26

You force the Dersite's blade aside and run him through, dropping him to bleed on the dead earth. Hopefully you can finish things before he bleeds out, he could still be useful.

Alex lurches back to his feet and gets between the Basilisk and the rest of the party. The basilisk approaches him, ready to bite, and receives an axe wound for its trouble, taking 11 damage. It bites Alex anyway, and he ends up taking 7 damage. Alex is now bloodied.

Ogre 2 is still immobilized from Steve's attack last turn.
(http://tnypic.net/020ac.png)
It is now Steve's turn again. Also, the basilisk is one space south but I'm too lazy to re-do the upload.

>Mimi, TB, TE: Head back towards Emily's location, but keep a watch out for monsters and such.

You start heading back to the foot of the hill where you left Emily. Unfortunately, your arrival will have to wait because of events happening in REAL TIME. Well, fake time, but whatever.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 05, 2012, 01:26:21 am
1. Run up 1 and left 2
2. Use Chilling Insight
3. ???
4. Profit

>Steve: Be Chill

Dersite 1: [4,5+11] = 20
Dersite 2: [8,3+11] = 22
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 05, 2012, 02:35:07 am
1. Run up 1 and left 2
2. Use Chilling Insight
3. ???
4. Profit

>Steve: Be Chill

Dersite 1: [4,5+11] = 20
Dersite 2: [8,3+11] = 22

Dersite 1 is already down for the count: Attacking it will be an automatic success, and a Coup de Grace besides. Do you want to do this?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 05, 2012, 11:11:58 am
"me and a unhappy agent have been w00rking t00wards regicide." He said to Mikheal, "he's asking ab00ut a bl00nde dame"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 05, 2012, 11:25:51 am
Yes, I'll still do this. It's better than not using a power in an encounter.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 05, 2012, 12:01:05 pm
Yes, I'll still do this. It's better than not using a power in an encounter.

You strike Agent 2 for 16 damage, dazing him, and finish off his dying comrade. Agent 2 is beginning to look rather leery of the situation.

Unable to flee for the moment, the Dersite takes his single action attacking you, but either due to your quickness, or his recent head injury, you remain well out of harm's way.

(http://tnypic.net/07c78.png)

Danielle's turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 05, 2012, 01:15:25 pm
Danielle: Hit the ogre upside the head.

Standard attack.

[5,5] + whatever, let's just brutal affront this shit. Remember, if anyone missed a brutal affront earlier this encounter (which I can't tell if Alex did because I don't see the rolls for him) then it auto-confirms.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 05, 2012, 03:11:35 pm
"me and a unhappy agent have been w00rking t00wards regicide." He said to Mikheal, "he's asking ab00ut a bl00nde dame"

"Regicide?" Mikhael asked. Since he still didn't know much about game due to be cut off from his teammates (And being knocked out or incapacitated for most of the game), he still did not fully understand much about the queens or Kings, or the main quest, "Why would you go and do that?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 05, 2012, 03:43:41 pm
"me and a unhappy agent have been w00rking t00wards regicide." He said to Mikheal, "he's asking ab00ut a bl00nde dame"

"Regicide?" Mikhael asked. Since he still didn't know much about game due to be cut off from his teammates (And being knocked out or incapacitated for most of the game), he still did not fully understand much about the queens or Kings, or the main quest, "Why would you go and do that?"

"we are planning 00n taking 00ut the queen 00f derse. putting an end t00 the c00nflict between the tw00 planets"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 05, 2012, 04:02:14 pm
"Really? Are you sure about that? Wouldn't it make more sense to kill the king of Derse instead? Why kill the queen?" He thought that the king would be a more purdent target, mostly because Queens were not normally ever in charge. At least, using his knowlage of history, thats what he thought.

((Wait. Why would killing the queen stop the conflict? The Black King is the one who started it in the first place, and hes the one who wants to destory Skaia. Thats the reason he is the final boss of a normal Sburb session. Sorry, I haven't been paying much attention to the rest of the story, because I don't want to expose myself to information my character doesn't have.))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 05, 2012, 04:43:47 pm
((I don't think it necessarily would, but that's what Jack believes. Or at least that's what he wants to do, regardless of how much it would/wouldn't help.))
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 05, 2012, 04:44:13 pm
(Troy doesnt know about the king really)

" I d00nt kn00w, if we manage t00 take 00ut the queen we will have kn00cked 00f 00ne 00f the maj00r heads I guess. puts us cl00ser t00 vict00ry than just m00wing d00wn underlings"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 05, 2012, 05:38:06 pm
There was a short pause as Mikhael stared at Troy, who then proceeded retort with tones of Sarcasm and Cynicism deep in his voice, "Sounds like a grrreeeeeaaaatt plan. I've always been of the opinion that you should do things without actually being sure of what the hell your trying to achive." He procceded to get up, with the intention of heading towards the gate.

"Well, I'll just go and follow the goat thing to the gate. You can catch up when your done talking with whoever you share that "Plan" with." Even though he was still in pain and not in the best condition to do fighting, Mikhael didn't want to let that stop him. He hardly just let himself be defeated at what he viewed as minor wounds. That would be weak for him.

>Mikhael: Follow the Goat-person across the bridge as it breaks under the weight of your armor causing you to fall and pass out again.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 05, 2012, 08:22:36 pm
"00kay." Then once Mikheal walked away "d00 it." And once he was done potentially damning someone he went to get a better look at the scenery
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 06, 2012, 02:10:37 am
>Mikhael: Follow the Goat-person across the bridge as it breaks under the weight of your armor causing you to fall into an endless abyss, never to be seen again.

Fixed that for ya.

You follow the goat across the bridge, and eventually find yourself at the base of a sharp cliff, with a spirograph hovering above. You get the feeling that you're going to have a bitch of a time climbing it in your condition.

"00kay." Then once Mikheal walked away "d00 it." And once he was done potentially damning someone he went to get a better look at the scenery

The scenery is pretty bleak. It's all jagged mountain edges and swaying rope bridges. Also, you seem to have lost track of Mikhael. Ah well, you can just go the same direction he went, shouldn't be too much trouble to find him.

>Meanwhile...

Emily awakens on the moon of Derse.

>Also Meanwhile...

Mimi and Jack return to the spot where Emily was, only to find that she has gone. Well.

Danielle: Hit the ogre upside the head.

Standard attack.

[5,5] + whatever, let's just brutal affront this shit. Remember, if anyone missed a brutal affront earlier this encounter (which I can't tell if Alex did because I don't see the rolls for him) then it auto-confirms.

I don't recall there being any brutal affronts, but you confirmed, so whatever.

You clobber the Ogre for 33 damage, and knock it prone to boot. It doesn't look so good anymore.
(http://tnypic.net/a0b28.png)
Claire's turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 06, 2012, 02:41:56 am
> Claire: Move west 1 space, then thrash ogre.
[8,1+12]=21
[4,5+12]=21
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 06, 2012, 03:43:04 pm
>Mikheal: This looks like a hard probl- JETBIKE.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 11:23:53 am
>Mikheal: This looks like a hard probl- JETBIKE.

Your jetbike isn't in your hand! You curse the undiscussed, though almost certainly frustrating, nature of your fetch modus.

You could try climbing... But you'd do so at a substantial penalty due to your condition. You need to find an inn or something, this has gone on too long.

> Claire: Move west 1 space, then thrash ogre.
[8,1+12]=21
[4,5+12]=21


You slash at the Ogre, cutting him to ribbons. These ribbons then spontaneously morph into grist.

Alex swings at the basilisk, but misses. He YOUTH ROLLS back one space.

The basilisk advances on Alex again, where he attempts to get a quick shot in as his foe approaches. No such luck though. The basilisk at least doesn't manage to hurt him.
(http://tnypic.net/04b6c.png)
Steve's turn.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 07, 2012, 12:51:37 pm
>Mikhael: You can draw your hand right? Why don't you do this.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 12:53:27 pm
Rope Bridge Bonanza!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 12:59:07 pm
>Mikhael: You can draw your hand right? Why don't you do this.

You have engaged in neither a strife nor scrutiny since the last time you re-drew. You cannot do so again until you engage in either a strife or scrutiny.

Rope Bridge Bonanza!

You pick a random direction and strike out. After a while of wandering, you wind up back at what you believe to be the platform you originally arrived on. You feel extremely disoriented by this, as you're fairly certain that you didn't turn yourself around.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 07, 2012, 01:16:11 pm
>Mikhael: Well, you can't find any other way up, and you won't give up. May as well start climbing.

9 + 10 + 13 (Athletics) = 32
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 01:29:20 pm
Time-Hop backwards and figure out the RIGHT BRIDGE. And then follow the right one. Hopefully.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 01:35:50 pm
>Mikhael: Well, you can't find any other way up, and you won't give up. May as well start climbing.

9 + 10 + 13 (Athletics) = 32

Though it is extremely difficult in your current condition, you haul yourself up the cliff face, only stopping to pant and narrowly avoid blacking out from the pain once you have reached the top. Now all you have to do is jump into the portal.

...In a few minutes.

Time-Hop backwards and figure out the RIGHT BRIDGE. And then follow the right one. Hopefully.

Unfortunately, hopping backward in time only serves to place you where you already are, just in the past. You find this to be extremely irritating. If only your armlet would facilitate movement through space as well as time...

Oh well. You strike out anyhow, figuring that, sooner or later, you'll have to figure out which way is the right way.

Later, rather than sooner, you begin to suspect that there is some kind of shenanigans keeping you from leaving this area.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 01:44:20 pm
Shenanigans CANT STOP ME. MORE BRIDGES.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 02:05:15 pm
Shenanigans CANT STOP ME. MORE BRIDGES.

Several tries later, the goat returns to the platform you routinely find yourself at. "Ah, I was wonderin where you'd gone off to. Your friend's long gone, but I suppose you'd like to go through that gate thing too?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 02:08:40 pm
"Well. is there anything else besides the gate thing?"
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 02:13:52 pm
"Well. is there anything else besides the gate thing?"

"I could take you to my village, such as it is."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 02:18:47 pm
"S00unds interesting. Lets g00."
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 02:27:03 pm
"S00unds interesting. Lets g00."

"Alrighty then. Follow me. And this time don't stop, it's mighty hard to find your way unless you know where you're goin'." The goat then proceeds across a different bridge than the one he took when he was leading you and Mikhael to the gate.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 07, 2012, 02:41:53 pm
>Steve: Charge!

[9,8+13] = 30
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 03:08:20 pm
>Steve: Charge!

[9,8+13] = 30

Uh, are you disengaging from the remaining Dersite to attack the basilisk? Or are you just performing a basic attack on the Dersite?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 07, 2012, 03:14:08 pm
I missed the Dersite. :P

I'll attack the Dersite instead.

[2,2] = DOUBLES!! Care to confirm?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 07, 2012, 03:28:12 pm
>Mikheal: Troy should be here by now. What could be taking him so long? This place isn't TOO far away, is it?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 03:30:52 pm
I missed the Dersite. :P

I'll attack the Dersite instead.

[2,2] = DOUBLES!! Care to confirm?

Sadly, no. You've made a GRAVE BLUNDER! You slip and sprain your ankle, taking 1 damage! You can still move alright, but the Dersite notices your inconvenience, and you now grant combat advantage to it for the remainder of the encounter.

He takes advantage of this immediately, sweeping your legs out from under you and knocking you prone on the ground. You take six damage from the fall. While he doesn't like to cut and run, the Dersite can tell that the situation has taken a turn for the worse, and since you can't threaten him while you're on your butt, he high tails it away from you darn kids.
(http://tnypic.net/6ca61.png)
Danielle's turn.

>Mikheal: Troy should be here by now. What could be taking him so long? This place isn't TOO far away, is it?

Yeah, boy howdy, he really should be here by now. Weird.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 07, 2012, 03:33:46 pm
>Mikheal: Well, if he isn't coming, you may as well get on with your quest without him. You are sure he'll catch up. Eventually.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 03:39:26 pm
>Mikheal: Well, if he isn't coming, you may as well get on with your quest without him. You are sure he'll catch up. Eventually.

You figure that you don't have until the cows come home to wait for Troy to catch up. Or something. You've gotten this far by yourself, mostly, you can keep going without him. Ignoring the constant that is pain, you leap through the gate.

And wind up back in the house you started in. You start to yell in frustration, but then your lungs hurt. Maybe you should take a nap or something.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 07, 2012, 03:48:32 pm
RL: Move NW 3, W1, then HIT ZE DERSITE

[6,4]+12-1=21.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 07, 2012, 03:54:08 pm
>Mikheal: Fucking hell. Why can't you ever make any kind of Progress! May as well rest for a few seconds.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 07, 2012, 04:20:52 pm
RL: Move NW 3, W1, then HIT ZE DERSITE

[6,4]+12-1=21.

You see the Dersite attempting to flee, and you put a stop to that right quick. You run after him and clobber him with your halberd, dealing 19 damage. He's bleeding badly.
(http://tnypic.net/2b9a7.png)
Claire's up.

>Mikheal: Fucking hell. Why can't you ever make any kind of Progress! May as well rest for a few seconds.

This is bullshit, this game just doesn't want you to get anywhere. Might as well lie down, just for a little bit, to rest your body...
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 07, 2012, 04:31:51 pm
> Claire: Move 3 northwest, 2 west, turn your blade on the fleeing Dersite.
[3,2 + 12] = 17
[6,6 + 12] = 24
No brutal affront, please.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 07, 2012, 09:41:40 pm
>Friendship Cigars!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 08, 2012, 04:47:16 pm
> Claire: Move 3 northwest, 2 west, turn your blade on the fleeing Dersite.
[3,2 + 12] = 17
[6,6 + 12] = 24
No brutal affront, please.

Your first strike misses, but your follow-up slash hits home. Your attack deals 2 damage.

Alex attacks the basilisk, but can't manage to land a hit. It counters, biting him for 9 damage.
(http://tnypic.net/c4167.png)
Steve's turn.

>Friendship Cigars!

You prepare yourself to be your memetically outgoing buddy-buddy self, and soon arrive at the goat village. Or, what there is of it, anyway. It seems to be what amounts to two slight indentations in the side of one of the cliffs, with less than ten goats wandering about, occasionally claiming one of the few stray blades of grass that dot the stone. This is a dreary place.

All the better to brighten it with goat smiles, you suppose! What will you do?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on July 08, 2012, 06:14:15 pm
>Emily: Wake up. Sorta.
Emily gets up. "Ow." She rubs the back of her head, wondering where the pain could have come from. Probably nothing, she supposes. "Oh. I'm... asleep? The hell?" She gets up, takes a look around, and realizes she's not in her bed. She doesn't remember walking down this particular road recently, but maybe she forgot? Last time she woke up from sleep, it was kinda abrupt... she's not too far from her Derse home. She figures she was walking back but was woken up by whatever before she had time to get there.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Riccto on July 08, 2012, 11:59:45 pm
Ask around as to whats the history of this place
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 09, 2012, 06:40:22 am
>Mikhael: Heal up after resting.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 10, 2012, 10:19:07 am
>Steve: Attack the Basilisk.

[9,3+11] = 23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 10, 2012, 08:06:38 pm
>Steve: Attack the Basilisk.

[9,3+11] = 23

Unless you have a ranged power, you'll need to spend one move action to get up, and another to reach the basilisk.

>Mikhael: Heal up after resting.

You end up taking a nap, and wake up in your Dream Sphere. What will you do?

Ask around as to whats the history of this place

You ask one of the goats what the local history is. "Well, things used to be mighty quiet around here. Peaceful as you could ask for. More grass to eat too. Then one day, a while ago, Echidna gets the notion to carve these grooves into the land." The goat gesticulates to a nearby yawning chasm. "Never mentioned why, and we asked a few times too."

>Emily: Wake up. Sorta.
Emily gets up. "Ow." She rubs the back of her head, wondering where the pain could have come from. Probably nothing, she supposes. "Oh. I'm... asleep? The hell?" She gets up, takes a look around, and realizes she's not in her bed. She doesn't remember walking down this particular road recently, but maybe she forgot? Last time she woke up from sleep, it was kinda abrupt... she's not too far from her Derse home. She figures she was walking back but was woken up by whatever before she had time to get there.

The streets are deserted, as always on Derse's moon. It looks a bit different than how you remember it. You aren't sure why, but you'll surely remember eventually. What will you do?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 10, 2012, 08:14:22 pm
>Mikheal: Wait a second, weren't you on the streets last time you were here? Whatever, may as well take a nightly (Or whatever time it is here) stroll around the place.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 10, 2012, 08:44:51 pm
>Steve: Shift right and attack the basilisk.

[9,3+11] = 23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on July 10, 2012, 11:50:23 pm
>Emily: Return to your dream sphere.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 11, 2012, 06:56:09 am
>Steve: Shift right and attack the basilisk.

[9,3+11] = 23

Steve is currently prone. He'd have to either use two actions moving to reach the basilisk, or approach it prone, and take a -2 penalty to hit, as well as provoke an opportunity attack.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 12, 2012, 07:53:18 pm
>Steve: Stand Up

I missed the part about being prone. The words 'get up' just didn't click in my head.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 12, 2012, 10:44:06 pm
CC: Oh look, people moving on Derse. Let's go say hi.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 13, 2012, 02:09:25 pm
CC: Oh look, people moving on Derse. Let's go say hi.

As you approach Derse to greet the locals, air raid sirens come buzzing to life. It may not be best to stick around here.

>Steve: Stand Up

I missed the part about being prone. The words 'get up' just didn't click in my head.

Steve gets back on his feet.

The Dersite makes a break for it, prompting attacks of opportunity from both Claire and Danielle. Make basic attacks, please.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 13, 2012, 02:20:04 pm
RL: O NO YOU DON'T
[1,7]+12-1=19.

CC: Air raid sirens? Probably just a drill. Carry on.

Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 13, 2012, 02:24:51 pm
>Mikheal: Wait a second, weren't you on the streets last time you were here? Whatever, may as well take a nightly (Or whatever time it is here) stroll around the place.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 15, 2012, 07:08:09 pm
>Emily: Return to your dream sphere.

where blade
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 15, 2012, 08:33:58 pm
Make basic attacks, please.
[4,7 + 12] = 23
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 15, 2012, 11:58:02 pm
Make basic attacks, please.
[4,7 + 12] = 23

RL: O NO YOU DON'T
[1,7]+12-1=19.

Danielle and Claire lash out at the Dersite's retreating figure, dealing 26 damage, and knocking the dersite unconscious.
(http://tnypic.net/aaa72.png)
It is now Danielle's turn.

>Emily: Return to your dream sphere.

where blade

Wherever I want.

You return to your dream sphere without incident. This moon is completely devoid of life, excepting yourself, and you suppose whoever else is a Derse dreamer. Did you ever get a run-down of who that is? Well, whatever.

>Mikheal: Wait a second, weren't you on the streets last time you were here? Whatever, may as well take a nightly (Or whatever time it is here) stroll around the place.

You go walking around Derse, because flying is so last nap, and spot something crossing between a few buildings in the distance. It is too far away to judge exactly what though. Now what?

CC: Air raid sirens? Probably just a drill. Carry on.

Yeah, this is probably nothing to worry about. You resume your approach.

A bullet whistles through the air next to you, followed by several more. Maybe Ground Control doesn't know you're coming in, or something.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 16, 2012, 02:33:44 am
RL: Take the most convenient route to go beat the shit out of the Basilisk. Then proceed to beat the shit out of the Basilisk.

[7,9]+12-1=27.

CC: Sudden realization you're the reason for the sirens. Go steal an airship with the few Theif powers you have and fly awaaaay.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 16, 2012, 08:11:04 am
>Mikhael: Investigate. Whats the worst that can happen, after all?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 16, 2012, 12:30:40 pm
RL: Take the most convenient route to go beat the shit out of the Basilisk. Then proceed to beat the shit out of the Basilisk.

[7,9]+12-1=27.

You move away from the unconscious Dersite and wallop the Basilisk over the head for 16 damage. It turns and hisses at you.
(http://tnypic.net/27a78.png)
Claire's turn.

CC: Sudden realization you're the reason for the sirens. Go steal an airship with the few Theif powers you have and fly awaaaay.

You decide that if they're going to throw bullets at you, you get to take one of their flying battleships. It's only fair. You fly down to the docks, dodging sniper fire as you go, and head for the first battleship you see. It looks like it's just about ready to head for the battlefield.

>Mikhael: Investigate. Whats the worst that can happen, after all?

You head toward what you thought you saw, but lose track of it. However, you're fairly certain it was headed in the direction of the Dream Sphere towers.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 16, 2012, 02:16:26 pm
> Claire: Move to the space northeast of Danielle, and attack basilisk.
[3,10 + 12] = 25
[1,7 + 12] = 20
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 16, 2012, 03:32:51 pm
> Claire: Move to the space northeast of Danielle, and attack basilisk.
[3,10 + 12] = 25
[1,7 + 12] = 20

You slash at the basilisk for 19 damage. It's starting to look winded, and rounds on you, prepared to strike, but is caught in the back of the head by Alex's axe, and it suffers 17 damage.

The basilisk, having forgotten Claire, turns back to Alex and bites thin air, as the Mage YOUTH ROLLS out of the way of the attack.
(http://tnypic.net/8b358.png)

Steve's turn.

Also: Everyone please refer to the latest post in the OOC, unless you don't want swag new character unique abilities for some reason.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: The Fool on July 17, 2012, 01:43:39 pm
Steve: Shift right and attack.

[4,5+11] = 20
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 17, 2012, 01:56:27 pm
Mikhael: To the dream towers it is then.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 17, 2012, 03:51:14 pm
(http://i.imgur.com/ke9Oc.png)

"I know she was right here. I wasn't gone that long. She wouldn't just leave us like that... right?" Mimi brushed around through the grass with TB watching. Emily's scent was still fresh, or would have been if Mimi took the time to smell anything. Instead, after about thirty seconds she threw her arms in the air in frustration.

"You said Seers gain their powers gradually, right? Maybe I'm approaching this the wrong way. I've brute forced my way through the game with skills I only pretended to have, paying little attention to the subtler aspects of it. Perhaps it's time I fulfill my role as the Seer of Space."

Mimi put all her thought into Emily - how long she was alone, how far she could have gone in that time, all the places she could have headed off to - and closed her eyes.

"I wonder, TB... how does a Seer see?"

>Seer: See.

(http://i.imgur.com/18Y12.gif)

[Title Power: 7+9+10]
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 17, 2012, 04:04:06 pm
-snip-

*Nothing Happens!*

:P
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 17, 2012, 08:59:42 pm
>Seer: See.
[Title Power: 7+9+10]

You focus on seeing Emily, wherever she might be, and your vision suddenly reasserts itself, as if you were hovering over her.

And her captor. You can clearly see an Agent of Derse carrying Mimi on his shoulder, walking into one of the factories. You can feel the distance to this place, and you know it isn't far. This factory is completely inactive, and there is a purple plate on the floor. As the Derse Agent steps onto it, he disappears.

You lose track of your friend, and you perceive your immediate surroundings once again.

Steve: Shift right and attack.

[4,5+11] = 20

You close the distance to the basilisk and bring your tonfa down over its head. The monster finally gives up the ghost, and vanishes in a puff of grist.

Alex sits down on the ground and starts whining. Looks like the battle is over.

Mikhael: To the dream towers it is then.

You make your way to the dream towers, and they come into view just as someone slips into one of them! You realize it's Brian's dream sphere too.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: SirAaronIII on July 17, 2012, 09:07:24 pm
I would like to reroll my entire hand, please.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 17, 2012, 10:06:18 pm
I would like to collect The Return, and then reroll everything except the Emerald Contraband. Still savin' it for alchemy later.
RL: Go tie the Dersite to a tree. Prepare the information extraction method.

CC: Go surfing. Except instead of a board, you have a battleship full of terrified Dersites, and instead of water you have a little bit of breeze you stashed away.

CA: What are you even up to? Haven't you found a gate yet?
Look, it's hot and travel is hard, okay? You did find a gate though, so you jump through it and land floating several miles above... geez, you don't even know whose house this is. Might as well go see.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 18, 2012, 12:22:05 am
I would like to reroll my entire hand, please.

Assuming that you want all alchemized equipment, you receive...

Clawsword
R.R.Rocket
Algid Athame

I would like to collect The Return, and then reroll everything except the Emerald Contraband. Still savin' it for alchemy later.

You re-draw Halberd's bite, as well as a portable computer.

RL: Go tie the Dersite to a tree. Prepare the information extraction method.

You grab the unconscious Dersite, and haul him over to a tree, where you proceed to tie him up. Alex fusses around in his sylladex.

CC: Go surfing. Except instead of a board, you have a battleship full of terrified Dersites, and instead of water you have a little bit of breeze you stashed away.


You have a fully gassed up Dersite battleship, so rather than simply pilot it away, you shove it out of the dock with the Windy Thing. This may have been for the best though, as the wind moves it around fairly erratically, sparing it most of the fire from Derse's weapon batteries and the fire from other battleships.

CA: What are you even up to? Haven't you found a gate yet?
Look, it's hot and travel is hard, okay? You did find a gate though, so you jump through it and land floating several miles above... geez, you don't even know whose house this is. Might as well go see.

Which Gate did he even go through? The selection has too many locations and places.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 18, 2012, 12:49:08 am
I would like to collect The Return, and then reroll everything except the Emerald Contraband. Still savin' it for alchemy later.

You re-draw Halberd's bite, as well as a portable computer.
gog dammit.

RL: Fuss around in your sylladex looking for ice. Become mad when you find it all melted and you won't get to shove it in the Dersite's ears.
Which Gate did he even go through? The selection has too many locations and places.
I was kind of going to leave that up to you so I don't mess up too much of the weird plot shit with my zillion trolls.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 18, 2012, 12:52:28 am





Grandmeister Spacebitch & Co: Start walking in search of factory to the... east?

Which Gate did he even go through? The selection has too many locations and places.
I was kind of going to leave that up to you so I don't mess up too much of the weird plot shit with my zillion trolls.

Also, CC is female, but you get a free pass because of potentially bizarre blue alien biology.

EDIT: Wait no that's CA. Nevermind.

Quote
[01:54] KM: there are too many.. . letters and nunbers
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 18, 2012, 01:05:14 am
I would like to collect The Return, and then reroll everything except the Emerald Contraband. Still savin' it for alchemy later.

You re-draw Halberd's bite, as well as a portable computer.
gog dammit.

RL: Fuss around in your sylladex looking for ice. Become mad when you find it all melted and you won't get to shove it in the Dersite's ears.

You would be upset about that, but you're already busy being upset that this bastard doesn't even HAVE any obvious ears. DAMMIT.
Quote
Which Gate did he even go through? The selection has too many locations and places.
I was kind of going to leave that up to you so I don't mess up too much of the weird plot shit with my zillion trolls.

You lack of faith in my ability to bullshit the plot forward in the face of unpredictable player actions disturbs me.

Grandmeister Spacebitch & Co: Start walking in search of factory to the... east?

Which Gate did he even go through? The selection has too many locations and places.
I was kind of going to leave that up to you so I don't mess up too much of the weird plot shit with my zillion trolls.

Also, CC is female, but you get a free pass because of potentially bizarre blue alien biology.

EDIT: Wait no that's CA. Nevermind.

Quote
[01:54] KM: there are too many.. . letters and nunbers

There really are too many. Shit's confusing.

Also, huge missed opportunity, because as everyone knows:

Green Alien Women>Any other variety of Alien Women

ANYWAY

You proceed to the general direction of the feeling of where Emily was taken. You shortly find yourself at a factory, though not shortly enough for your taste. You can only wonder where Emily is by now.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 18, 2012, 01:20:17 am
You would be upset about that, but you're already busy being upset that this bastard doesn't even HAVE any obvious ears. DAMMIT.

You lack of faith in my ability to bullshit the plot forward in the face of unpredictable player actions disturbs me.
Replies In Order:
RL: SWEARTECH LEVEL 83: THE PROFANITY, IT BURNS

If you insist...
CA: Hear someone swearing like there's no tomorrow. Fly in that general direction.

And not pertaining to anything in particular:
CC: Ignore the obviously insane spacebitch.
Plan: Once you're out of Derse's sniper range, use the fuel and OFF TO SKAIA YOU GO, YAR HAR.
Reality: End up crashlanding on Derse because you're a shitty driver. Blame TE.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 18, 2012, 11:35:58 am
RL: SWEARTECH LEVEL 83: THE PROFANITY, IT BURNS

The Dersite does not stir from his place on the tree. Alex, on the other hand, speaks up from his reclining position on the once-forest floor. "I DIDN'T EVEN KNOW ABOUT A FEW OF THOSE WORDS."

CA: Hear someone swearing like there's no tomorrow. Fly in that general direction.

You hear what can only be described as a legendary amount of cusswords streaming across the land. You also notice that this land is covered in patches of bare earth where you are willing to guess jungle should be. Bizarre. Might as well check out the cussing though.

CC: Ignore the obviously insane spacebitch.
Plan: Once you're out of Derse's sniper range, use the fuel and OFF TO SKAIA YOU GO, YAR HAR.
Reality: End up crashlanding on Derse because you're a shitty driver. Blame TE.


A few short moments after you take the wheel, you manage to firmly place the battleship about halfway up into a Derse Skyscraper. Maybe you should have threatened someone of a nautical persuasion to drive for you. Well, too late now.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 18, 2012, 11:57:15 am
>Mimi & Co: Enter factory. Look around.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 18, 2012, 12:19:44 pm
The Dersite does not stir from his place on the tree. Alex, on the other hand, speaks up from his reclining position on the once-forest floor. "I DIDN'T EVEN KNOW ABOUT A FEW OF THOSE WORDS."
"Well you do now."
RL: Dig in the sylladex for something to wake the Dersite up. Find your matches.

CA: Continue flying towards the swearing. Overshoot and get lost as a form of running gag.

CC: Well, going down means getting sniped, so.. looks like you're flying up.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 18, 2012, 02:58:40 pm
>Mimi & Co: Enter factory. Look around.

You enter the factory. It looks similar to the other contemporary one you've been inside, but the machinery is still as the grave, and there are no trees to be seen.

There is, however, a large purple plate of some kind on the floor. You wonder how you'll activate it.

RL: Dig in the sylladex for something to wake the Dersite up. Find your matches.

You fuss around with your sylladex and withdraw some safe start matches. Ominous music plays in the background, but not really.

CA: Continue flying towards the swearing. Overshoot and get lost as a form of running gag.

You would, but you've just been flying-tackled out of the sky, and are currently lying on the ground with a very large sword at your neck. Something seven or eight feet tall asks you what you are, who you are, and where you're going.

CC: Well, going down means getting sniped, so.. looks like you're flying up.

You try flying straight up, but now you're just stuck at the top of the building. If you fly too high, the snipers just start up again.

You need to get out of here, for all you know, swiping and subsequently crashing their battleship may result in fate tipping it's hand to Just.

You notice that one of the lands is coming close to Derse. Oddly, you don't seem to recognize it, it's all purpley-pink. You could probably fly there, and seek refuge on the surface.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 18, 2012, 03:35:37 pm
RL: Punch the Dersite to wake him up instead of using the matches. You want to minimize lighting yourself on fire this time.

CA: Tell BT to piss off.

CC: Jump to the Land. There is absolutely no way this can go wrong.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on July 18, 2012, 03:48:52 pm
"If you're right, TB, this'll take us to Derse like you said. Feel free to follow along, but I'm going with or without."

>Mimi: Step on the purple panel like the agent did in your vision.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 20, 2012, 10:44:28 pm
TB & TE: Follow Mimi through.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 21, 2012, 12:03:49 pm
Mikhael: Get the drop on this intruder.

Is it wrong that I find it very likely that Mikhael is about to invoke this trope (http://tvtropes.org/pmwiki/pmwiki.php/Main/FunbagAirbag)?
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 21, 2012, 03:12:37 pm
Is it wrong that I find it very likely that Mikhael is about to invoke this trope (http://tvtropes.org/pmwiki/pmwiki.php/Main/FunbagAirbag)?

Yes, because she's thirteen and most thirteen year-olds do not have such well developed boobs. Also Mikhael has been stated a ridiculous number of times to be taller than the rest of the cast.

Mikhael: Get the drop on this intruder.

Stealth Check!

"If you're right, TB, this'll take us to Derse like you said. Feel free to follow along, but I'm going with or without."

>Mimi: Step on the purple panel like the agent did in your vision.

You are transportalized for the first time in your life, and the experience is fairly disorienting. You are no longer on the pad in the factory, but rather a mirrored pad in a deep purple building. The Agent you saw in your vision is near the exit with Emily slung over one shoulder, but rather than run, he draws a long sword, and asks you if you know Troy.

TB and TE follow through moments after you, and the Agent's grip on his sword tightens.

RL: Punch the Dersite to wake him up instead of using the matches. You want to minimize lighting yourself on fire this time.

You punch the Dersite in the snout. Unfortunately, you had already established your priority in the preceding battle. He coughs up a dangerous looking amount of blood, and forces an eye open. Guess he's awake.

CA: Tell BT to piss off.

He presses the sword tighter against your neck, and reminds you that he's the one in charge here. He asks again: Who are you, what are you, and where are you going?

CC: Jump to the Land. There is absolutely no way this can go wrong.

You leap with God-like strength, pulling away from Derse's orbit, and toward the mystery Land. A few bullets zip relatively close-by, but at this range, they won't be able to hit you.

Soon enough, you descend upon a vast ocean, dotted with crystals. In fact, you are descending at a quite impressive rate of speed. Some might say too fast. Not that it matters, since you can fly.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Johnfalcon99977 on July 21, 2012, 04:27:29 pm
Mikhael: Get the drop on this intruder.
Stealth Check!

3 + 9 + 6 = 18 (I Think?)
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 21, 2012, 04:38:28 pm
RL: INTERROGATION
"So where's the [censored] who's screwin' up my land, huh?"

CA: "^^I'm goddamn royalty, I d3s3rv3 b3tt3r than this. Now piss off.^^"

CC: Diving!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on July 21, 2012, 09:16:55 pm
RL: INTERROGATION
"So where's the [censored] who's screwin' up my land, huh?"

The Dersite coughs again, spitting up more blood.

"UH, GUYS?"

CA: "^^I'm goddamn royalty, I d3s3rv3 b3tt3r than this. Now piss off.^^"

BT backhands you, snapping your head to one side. He informs you this is the last time he is willing to ask.

CC: Diving!

Gentle landings are for suckers: You dive straight into the ocean at Mach whatever. However, it quickly occurs to you that you don't have any water-breathing equipment.

Mikhael: Get the drop on this intruder.
Stealth Check!

3 + 9 + 6 = 18 (I Think?)


You sneak your way up the tower and stealthily drop into the room, quiet as a mouse. There's some girl in here- And Brian is nowhere to be seen!
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: TherosPherae on July 21, 2012, 09:54:59 pm
RL: Oh no you don't. IMPROVISED MEDICAL PROCEDURES GO

CA: "^^This is muscl3b3astshit. I'm CA. You know, th3 guy with th3 S33r pow3rs. I r3ally hav3 no id3a what I'm doing, but I'm trying to find the MAg3... what3v33r his nam3 was. Now will you g3t th3 h3ll off m3?^^"

CC: Try to surface, because drowning is bad.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on July 24, 2012, 12:14:48 pm
>Mikhael: TACKLETECH: -INSERT SNAPPY TAGLINE HERE-
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: SirAaronIII on July 24, 2012, 12:41:07 pm
> Claire: Wander off and stand guard in case more enemies come. All this blood is starting to make you uncomfortable.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on July 24, 2012, 12:48:05 pm
"i'M goInG To bE ovEr THeRe." Steve pointed in a random direction and started walking. He didn't want any closer to the bleeding agent, just in case his stomach can't take it. It was bad enough that he had to fight them.

>Steve: Wander further away from the bloody guy.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on July 24, 2012, 04:22:06 pm
"i'M goInG To bE ovEr THeRe." Steve pointed in a random direction and started walking. He didn't want any closer to the bleeding agent, just in case his stomach can't take it. It was bad enough that he had to fight them.

>Steve: Wander further away from the bloody guy.

> Claire: Wander off and stand guard in case more enemies come. All this blood is starting to make you uncomfortable.

Two of the group move away from the imminent interrogation. Probably a good idea.

RL: Oh no you don't. IMPROVISED MEDICAL PROCEDURES GO

You attempt to minister to your prisoner. Unfortunately, it's not going very well. If nothing else, he doesn't appear to be getting worse, for the moment.

CA: "^^This is muscl3b3astshit. I'm CA. You know, th3 guy with th3 S33r pow3rs. I r3ally hav3 no id3a what I'm doing, but I'm trying to find the MAg3... what3v33r his nam3 was. Now will you g3t th3 h3ll off m3?^^"

He demands to know why you're looking for him.

CC: Try to surface, because drowning is bad.

You swim back up to the surface, right next to a small goldenrod rowboat. A pair of prospitians blink at you in bemusement. Their naval uniforms appear to be in an advanced state of disrepair.

>Mikhael: TACKLETECH: -INSERT SNAPPY TAGLINE HERE-

You leap through the window and tackle the first movement you see, pinning the intruder to the ground. At this point, you realize you've pinned a girl. Uh....

>Emily: Wait, what?

It appears you've been tackled to the ground by some guy. What will you do?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on July 24, 2012, 04:50:34 pm
*Some guy twice your size.

I'm sorry, I had to fix that in order to make sure we got the proper reactions :P
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on July 24, 2012, 04:51:41 pm
More info on this ECHINDA, sounds like they need to HUG IT OUT.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on July 24, 2012, 05:48:00 pm
RL: Accidentally do the Blood-y thing before your victim dies.

CA: ^^P3rsonal r3asons. I'll be staying th3 h3ll away from what's-h3r-fac3, if that's what you'r3 asking.^^

CC: Commandeer the vessel. Have them take you to land and/or a gate, you aren't really picky; just too lazy to fly around on your own any more.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on July 24, 2012, 08:38:17 pm
More info on this ECHINDA, sounds like they need to HUG IT OUT.

The goat shrugs and begins explaining a bit about Echidna. "Now I can't tell ya for certain, but it's said that Echidna has been around since the beginning of the Land. She's older than the dirt the grass grows in. She's as big as a mountain too, strong, cunning. She could really take care of us critters if she had a mind to."

RL: Accidentally do the Blood-y thing before your victim dies.

You fail to unearth any super natural powers. At least he seems stable for now, but you really should find some way to patch him up, at least a little bit. Alex steps forward, a medkit in hand. "CAN I TRY?"

CC: Commandeer the vessel. Have them take you to land and/or a gate, you aren't really picky; just too lazy to fly around on your own any more.

You hoist yourself up into the boat, put on your best captaining voice, and order the prospitians to make for land or gate. The shorter of the pair meekly explains that all the land is pointy and they don't know how to get to any of the gates from wherever they are.

Lovely.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on July 24, 2012, 09:40:24 pm
RL: Let Alex do the medical thing. INTERROGATION if the Dersite looks moderately healthy enough.

CC: Knock the Prospitans off the boat and then use it as a wind-propelled surfboard. Go looking for a Gate.

Prince of Mind: Satisfy Theros's needs to post three characters' actions per post. Go around slaughtering everything.
You would totally do that, but you've been fighting this time-traveling asshole for like half an hour now. He's held up surprisingly well, and even managed to give you a few bruises. Gotta give the guy some props, he's a decent fighter. But you really think you have better things to do than whale on some decked-out time shrink, so you chuck an improvised boomerang behind him and book it while he checks his backside to make sure it isn't returning. Now, to find a way off the Battlefield before he wisens up and starts chasing you...
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: applesauce machine on July 27, 2012, 07:54:13 pm
/me runs into the room, out of breath
SORRY I'M LATE GUYS, I GOT SIDETRACKED
How long was I gone fo-- oh my. Ten days. Uhhh... I uh... missed my... flight? Sure, that works.

>Emily: Wait, what?
It appears you've been tackled to the ground by some guy. What will you do?
>Dreamily DrEmily DrEamily ((Man, screw compounding this.))
>D!Emily: React.
"What the-- who are you? Get offa me." Emily notices the comically massive sword on his back. She garners a rather frightened look on her face. "WA!T DON'T K!LL ME ! D!DN'T DO ANYTH!NG!"

Funfact: ! for Emily is like 8 for Vriska, except it only affects capital I's in addition to lowercase rather than random nonsensical places in words.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on July 27, 2012, 08:46:11 pm
"any Idea where t00 find her?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on July 27, 2012, 09:10:31 pm
Mikhael, realizing that she obviously isn't actually an enemy, quickly gets off of her. "Oh, sorry, I don't actually want to kill you.", He replies to the girls frantic yelling, "I thought you were an enemy."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on July 28, 2012, 01:44:14 am
"...Oh." Emily gets up and brushes herself off. She notices his clothing is reminiscent of hers. "Okay. So... who are you?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 06, 2012, 09:05:01 pm
Dispite Mikhael's inital distrust of the girl, his ego ended up taking over when she asked for his name. "Me?" He says as he brushes the collar of his Purple Pajamas with his the back of his fingers, inspecting them afterwards while looking slightly pretentious "I'm Mikhael Metaxas, most likely the best guy your'll ever met." He looks back at Emily, this time with a more inquisitive look on his face, "And you are?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 06, 2012, 09:43:04 pm
CA: ^^P3rsonal r3asons. I'll be staying th3 h3ll away from what's-h3r-fac3, if that's what you'r3 asking.^^

BT asks if you'd prefer that he breaks all your limbs and lets you limp to the mage, or if you'd like to go ahead and tell him why.

RL: Let Alex do the medical thing. INTERROGATION if the Dersite looks moderately healthy enough.

Using his vast array of NERD EXPERTISE, Alex manages to bandage and stabilize the Dersite. It'll probably be some time before he's healthy enough to interrogate without risking his death.

CC: Knock the Prospitans off the boat and then use it as a wind-propelled surfboard. Go looking for a Gate.

You punt the Prospitians off the boat like a couple of frogs and put some wind in your sails. You keep your eyes peeled for a gate, but you don't seem to be particularly close to any. Well, it isn't like you have a deadline.

Prince of Mind: Satisfy Theros's needs to post three characters' actions per post. Go around slaughtering everything.
You would totally do that, but you've been fighting this time-traveling asshole for like half an hour now. He's held up surprisingly well, and even managed to give you a few bruises. Gotta give the guy some props, he's a decent fighter. But you really think you have better things to do than whale on some decked-out time shrink, so you chuck an improvised boomerang behind him and book it while he checks his backside to make sure it isn't returning. Now, to find a way off the Battlefield before he wisens up and starts chasing you...

The problem with the battlefield is there are very few fast ways off of it. You could try just flying away, or possibly snag a battleship from either side, but there are no portals leading out of Skaia.

What's the plan?

"any Idea where t00 find her?"

"Can't say. I've heard she has a Palace, but I know I ain't never seen it." Well, that's too bad.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 06, 2012, 09:49:40 pm
RL: Sulk.

CA: "^^No. Piss off.^^"

CC: do some RAD TRICKS YO

TE-Prince: Snag a ship outta there. MIND-BREAK anyone who gets in the way. Aim for... eh, just anywhere but here.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 07, 2012, 01:46:52 pm
"'Tress, Em!ly 'Tress." She looks in another direction, realizing she just unintentionally gave a cheesy-sounding name introduction. "So uh... what're you do!n' here?" She remembers how much she sucks at starting conversation with people. Goddammit.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 07, 2012, 07:44:15 pm
RL: Sulk.

"SO... DOES ANYONE HAVE ANY VITALITY GEL OR ANYTHING? WE COULD PROBABLY USE IT TO GET HIM CONSCIOUS."

CA: "^^No. Piss off.^^"

BT lifts a massive fist and prepares to bring it down on your legs. Now might be a good time to struggle, or something.

CC: do some RAD TRICKS YO

You decide to liven up the trip, pulling off some serious wave grinds. You also do a few biznasty flips that are so deliriously fridgeblastingly honk droppi

Okay, that sentence kind of got away from you.

TE-Prince: Snag a ship outta there. MIND-BREAK anyone who gets in the way. Aim for... eh, just anywhere but here.

You spot a nearby Prospit battlecruiser, and shatter the psyches of several crewman before they learn their lesson and just get the hell out of the way. You grab the wheel and work out the take-off sequence in short order. It's a good thing these things are so user friendly.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on August 07, 2012, 08:17:50 pm
Time hop to watch Echidna furrow the land
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 07, 2012, 08:25:17 pm
RL: "I didn't even know we could carry vitality gel. I thought it was just a thing we poked that refilled the good ol' life meters."

CA: GENITAL KICK

CC: Crash landing because you are terrible at driving. Blame the boat.
Pff, you're never going to crash. You are just too good at driving. You are the sea-lady, it is youwhoops

Yeah, that was a crystal. You suppose the emphasis should go on 'was'. Stupid shoddily built Prospitan rescue boats. Oh well, it's not exactly a big deal since you already wo- wait a minute, nobody had crystal planets in your session. Yeah, there was the chick with the mist and the random landscape, but this one actually has a consistent ocean. Must be more mind shenanigans courtesy of the friendly neighborhood asshole. And now your boat is gone, and you're going to have to go on the breeze without anything else. Yeah, it's more practical, but it's not nearly as fun.

Stupid boats.

TE-Prince: GTFO
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 07, 2012, 11:21:52 pm
((In the interest of getting this game moving, I've created a series of images as a stand-in for the Infiltrate happenings. The Flash is still coming.))

>(SBAHJ) Mimi: Infiltreat.. .

Spoiler: Part 1 (click to show/hide)
Spoiler: Part 2 (click to show/hide)
Spoiler: Part 3 (click to show/hide)
Spoiler: Part 4 (click to show/hide)

>Mimi: Ask TB to take Emily back to her planet. Punitch DA so muchmany times.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 08, 2012, 10:48:35 am
RL: "I didn't even know we could carry vitality gel. I thought it was just a thing we poked that refilled the good ol' life meters."

"AS LONG AS IT HEALS WITH GAME MAGIC OR WHATEVER, IT SHOULD WORK. BUT I'M OUT OF CRAZY ALCHEMY PIZZA."

CA: GENITAL KICK

You're in a bit of an awkward position, but you manage to swing your foot and land a sort of solid hit on BT's manberries. The force of the blow knocks his grip loose and sends him a good ten feet back from you. Wow, you haven't fought anything in so long, you forgot how strong becoming god tier made you.

TE-Prince: GTFO

You plot a course for (by which I mean just blast off in the direction of) one of the Ocean planets, since it was the first one you saw.

>Mimi: Ask TB to take Emily back to her planet. Punitch DA so muchmany times.

You start beating on DA, but after a few hits he starts complaining that you're lousy at it. It's true, your attack style is more about bringing power to a point rather than overwhelming force, but shouldn't this be sufficient?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 08, 2012, 11:59:52 am
"Lousy!?" Mimi drops her rapier and starts pounding on him with her bare hands. "I've taken down basilisks! Ogres! Whosawhatsits! You're just a puny Dersite!"

>Mimi: Keep doing this because your 8 Mangrit is obviously enough to harm him through his carapace.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 08, 2012, 09:04:15 pm
"Lousy!?" Mimi drops her rapier and starts pounding on him with her bare hands. "I've taken down basilisks! Ogres! Whosawhatsits! You're just a puny Dersite!"

>Mimi: Keep doing this because your 8 Mangrit is obviously enough to harm him through his carapace.

"Oh criminy." The Dersite Agent grabs you by your wrists, puts them into a boxing configuration, and adjusts your stance with one foot. "Now, pull back your arm, lean back, then bring it forward. Put your whole body into the blow, because you're gonna need to."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 08, 2012, 09:12:35 pm
Mimi makes a confused face and hops from side to side a couple times with her fists clenched and raised around her head.

"Okay, I can do this. Fist forward, turn, pull back, like the martial arts training videos. EEEE-"

>Mimi: Be the crouching tiger, hidden dragon.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 08, 2012, 09:51:24 pm
RL: "Hmm. I'm gonna go scout around the battlefield and see if anything dropped vitality gel that we missed, then."

CA: Walk in the direction BLUH BLUH HUGE ARMOR came from. You'd bet there's probably some folks that way.

TE-Prince: Land gracefully, thank the Prospitans by blowing a hole in their ship anyways.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 09, 2012, 07:24:42 am
"'Tress, Em!ly 'Tress." She looks in another direction, realizing she just unintentionally gave a cheesy-sounding name introduction. "So uh... what're you do!n' here?" She remembers how much she sucks at starting conversation with people. Goddammit.

"I'm wondering what your doing here myself." Mikhael response, returning to his more supicious approach toward Emily. He begins to take a look around her Dream Room, Walking around in around Emily to see whats going on inside.

>Mikhael: Investigate room.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 07:54:02 am
RL: "Hmm. I'm gonna go scout around the battlefield and see if anything dropped vitality gel that we missed, then."

You do a sweep of the area, looking for some errant vitality gel, but you don't find any. What a drag.

CA: Walk in the direction BLUH BLUH HUGE ARMOR came from. You'd bet there's probably some folks that way.

Uh, you're actually not quite sure what direction that was, now that you think about it. He completely got the drop on you when he sky-tackled you earlier. You're not sure where he came from the first time.

You know where he's coming from this time, though. BT leaps out at you in a rocket-assisted lunge, swinging his massive sword at you. You manage to dodge that, but he lashes out at you with one fist, smashing you right in the gut. It wasn't as bad as it could be though, and you refuse to let it push you off balance.

TE-Prince: Land gracefully, thank the Prospitans by blowing a hole in their ship anyways.

You park the Cruiser in a small ring-let of islands, then promptly blast an enormous hole in the hull. It sinks quickly, and only a few of the Prospitians make it to the surface.

Mimi makes a confused face and hops from side to side a couple times with her fists clenched and raised around her head.

"Okay, I can do this. Fist forward, turn, pull back, like the martial arts training videos. EEEE-"

>Mimi: Be the crouching tiger, hidden dragon.

You haul off and clobber DA in the face. You hear something crack, and DA falls to the ground. Ha-HA! Now who's lousy at fist fighting? Maybe you should take up Fistkind, you're pretty good at it.

>Mimi: Realize how much your hand hurts.

Oh, wait, no, that crack must've been one of your knuckles. Cripes, it's like someone stuffed your mitt full of broken glass. Captain Reynold's was right, you should never hit a man in the face with a closed fist!
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on August 09, 2012, 08:08:01 am
>LH: Get your SHIT together. Regroup back at THE SHIP and figure out DA PLAN

Time hop to watch Echidna furrow the land, Follow her to the Palace
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 08:29:26 am
>LH: Get your SHIT together. Regroup back at THE SHIP and figure out DA PLAN

You head back to THE SHIP. Clearly, this foe is stronger than you would have ever guessed. Even with your vast horde of SWEET LOOT, you weren't able to best him. Clearly, you will need some kind of UNBEATABLE STRATEGY to defeat him.

Or, perhaps some kind of boost to your time travel abilities, or something.

Time hop to watch Echidna furrow the land, Follow her to the Palace

You ask the goat exactly how many years ago the furrowing took place, and, once you receive the information, you go back in time. You look around, and the planet looks significantly different without all the canyons or bridges. It is a significant change. There's more grass too, and everything is wide open plains. You wonder where the goats are.

You begin your search for Echidna by turning around, only to find that you have time hopped directly in front of her! At least, you think it is her: It certainly looks like the kind of being who could scar a land so extensively as you've seen. It's an enormous, quilled, serpentine monster, towering 50 feet in the air, at least. It is quite intimidating.

The creature speaks in a decidedly female voice. "What is it you are looking for, Seeker?" She sounds friendly enough...
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 09, 2012, 08:36:30 am
"Okay, I probably shouldn't draw this out because someone might notice." Mimi picks up her rapier again. "I hope this heals up soon. And I don't normally say that to shady-looking, one-color carapace people."

>Mimi: Step on DA and stab his left arm.

[10+8+I'm never in combat anymore bawww so I forget my bonus, maybe 11?]
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on August 09, 2012, 10:10:18 am
>Troy: "I've come back t00 ask a few questions of yourself if y00u s00 mind Echinda. Why d00 y00u furr0w the land? What is y00ur purpose here? and finally. what am I supp00sed to acc00mplish here?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 09, 2012, 10:29:11 am
Not to be rude, but:

>Mikhael: Investigate room.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 11:03:49 am
Not to be rude, but:

>Mikhael: Investigate room.

It's a dream room like yours. Just as spartan, just as purple. The real strange factor is the fact that Brian isn't here. You think you can see some stuff under the bed, but you can't tell what it is from here.

>Troy: "I've come back t00 ask a few questions of yourself if y00u s00 mind Echinda. Why d00 y00u furr0w the land? What is y00ur purpose here? and finally. what am I supp00sed to acc00mplish here?

"I furrow the land because it is required. My purpose here is to rule. And the only thing you are meant to accomplish here is to leave. Begone." Well. Perhaps not so friendly after all.

"Okay, I probably shouldn't draw this out because someone might notice." Mimi picks up her rapier again. "I hope this heals up soon. And I don't normally say that to shady-looking, one-color carapace people."

>Mimi: Step on DA and stab his left arm.

[10+8+I'm never in combat anymore bawww so I forget my bonus, maybe 11?]

Doesn't matter, no combat roll required.

You gank DA in the arm for good measure. You should probably get out of here though, sooner or later, those Dersites are gonna be here, and it would probably be for the best if they didn't follow you back. At the very least, you should at least get well away from them.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 09, 2012, 11:13:03 am
Mimi leaned down towards DA. "Thanks for your help, by the way. I hope we meet again on friendlier terms."

>Mimi: Head back through the portal.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 09, 2012, 11:57:51 am
Blade, I was talking about what was in the room, not what it was. The Dream room is suppost to be a carbon copy of the Players real room.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Riccto on August 09, 2012, 12:20:55 pm
>Troy: "Last questi00n. What is the task the Seer of Space has t00 c00mplete here?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 09, 2012, 01:23:26 pm
RL: See if you can sylla-stash the Dersite for later interrogation. Forget that your sylladex is a bitch when it comes to giving you stuff back.

CA: GOD-TIER PIMPSLAP.

TE-Prince: Figure out where you are and where the closest potential for mass murder is.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 09, 2012, 01:54:16 pm

>Troy: "Last questi00n. What is the task the Seer of Space has t00 c00mplete here?"

Well that was fast.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 07:09:09 pm
suppost to be

See, look what that implies?

Well that was fast.

How can you expect to get him to do things

WHEN HE IS ALREADY DOING THEM?

>Troy: "Last questi00n. What is the task the Seer of Space has t00 c00mplete here?"

"That is a discussion reserved for her and myself."

RL: See if you can sylla-stash the Dersite for later interrogation. Forget that your sylladex is a bitch when it comes to giving you stuff back.

You try captchalogging the Dersite, but your sylladex refuses to cooperate. Huh, usually it's your fetch modus that does that.

CA: GOD-TIER PIMPSLAP.

You reach back one hand and deliver a slap that makes your opponent's head ring. Unfortunately, your fingers now sting like the dickens because he is wearing a helmet.

He recovers, and swings his sword straight at your head. You dodge, at least partly, but he clips one of your horns with the blade. It hurts a lot.

TE-Prince: Figure out where you are and where the closest potential for mass murder is.

Judging from all of the frogs, you would guess that you're on the Rogue's planet. You don't really know where any of the consorts congregate on this planet though.

Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 09, 2012, 07:12:08 pm
>Mimi: Head back through the portal.

Also by extension TB/TE I guess since Theros can't control all of the puppets all of the time.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 09, 2012, 07:18:43 pm
Not to be rude, but:
>Mikhael: Investigate room.
It's a dream room like yours. Just as spartan, just as purple. The real strange factor is the fact that Brian isn't here. You think you can see some stuff under the bed, but you can't tell what it is from here.
Blade, I was talking about what was in the room, not what it was. The Dream room is suppost to be a carbon copy of the Players real room.
that sounds like something I should do, but it's in-game so it should be Blade, but I know what's... hmm.

Also, does investigate mean you're gonna walk over and look at stuff? If so, then >Emily: Follow close behind and make sure he doesn't see anything you don't want him to (i.e. about half your stuff).
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 08:01:13 pm
Apples, you know what's in your room better than I do.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 09, 2012, 08:20:14 pm
>Mimi: Head back through the portal.

Also by extension TB/TE I guess since Theros can't control all of the puppets all of the time.

CHALLENGE: ACCEPTED

TE: Don't follow through the portal.
Yeah, you're not going to go back yet. You've just sort of got a feeling that you need to talk to somebody here. You take off without really noticing, flying in the general direction of Derse's moon.

TB: Hey, where'd TE go?
Well, your Page is lost, your Mind is wracked. Not really, you figure he must've got the scent of other-him, the windy bitch he was whining about, or something else. You don't really know what's up, but you figure you can always run the tracker again if you need to find him, since you know that it works now. You jump through the portal, since you don't particularly want to lose your one excuse to be running around in the session.

CA: LEVEL 2 SWEARTECH: BABY SCREAMING IN PAIN
You immediately regret not leveling up your Sweartech tree, as this situation would totally justify some higher-level swearing. You just yell incoherently at your stinging horn instead.

Someone: Hear CA yelling. (Was going to have it be RL, but I'd rather let someone else participate in my incredibly silly puppet shenanigans.)

TE-Prince: Make a few thousand orders of frog's-leg sandwiches with a side of frogs.

CC: Be mad.
You totally have the handle on that. I mean seriously, who designed this place? You haven't found a single gate, and it's all just water and shiny things. No dirt or plants or anything, no, just freaking water and crystals and it's stupid and annoying. You've got half a mind to typhoon the shit out of this place just for being so monotonous. If you were an Earthling, you would compare this to driving through Kansas. But you're not, so you don't. You just fly on in boredom instead. YAWN.

I think that's all of the puppets. Now for RL.

RL: Fiddle with sylladex and fetch modus. Break something and spew meaningless plot trinkets everywhere.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 09, 2012, 08:57:02 pm
CA: LEVEL 2 SWEARTECH: BABY SCREAMING IN PAIN
You immediately regret not leveling up your Sweartech tree, as this situation would totally justify some higher-level swearing. You just yell incoherently at your stinging horn instead.

Someone: Hear CA yelling. (Was going to have it be RL, but I'd rather let someone else participate in my incredibly silly puppet shenanigans.)

I don't think your getting out of this that easily :P
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 10:43:09 pm
TE: Don't follow through the portal.
Yeah, you're not going to go back yet. You've just sort of got a feeling that you need to talk to somebody here. You take off without really noticing, flying in the general direction of Derse's moon.

Lucky for you, a majority of Derse's population is still freaking out about CC. No one notices you lazily listing toward the moon in the confusion.

TB: Hey, where'd TE go?
Well, your Page is lost, your Mind is wracked. Not really, you figure he must've got the scent of other-him, the windy bitch he was whining about, or something else. You don't really know what's up, but you figure you can always run the tracker again if you need to find him, since you know that it works now. You jump through the portal, since you don't particularly want to lose your one excuse to be running around in the session.

You and Mimi head back through the portal. Emily too, but only because you're hauling her. You wonder when this broad is gonna wake up.

CA: LEVEL 2 SWEARTECH: BABY SCREAMING IN PAIN
You immediately regret not leveling up your Sweartech tree, as this situation would totally justify some higher-level swearing. You just yell incoherently at your stinging horn instead.

As you wail and carry on, BT lifts you by your collar. You have no time to react before he starts slapping you back and forth across the face. That metal gauntlet is likely to leave several marks.

>Jungle-gang: Hear faint screaming in the distance

"ANYONE ELSE HEAR THAT?"

TE-Prince: Make a few thousand orders of frog's-leg sandwiches with a side of frogs.

Casual animal violence is the new mustache twirl. You get down to some petty cruelty.

RL: Fiddle with sylladex and fetch modus. Break something and spew meaningless plot trinkets everywhere.

Alex's inquiry is interrupted by a sudden volcano of assorted goods spewing forth from your broken fetch modus. How did you even do that?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 09, 2012, 10:48:59 pm
Apples, you know what's in your room better than I do.
In that case:

>Emily: Follow close behind and make sure he doesn't see anything you don't want him to (i.e. about half your stuff).
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: SirAaronIII on August 09, 2012, 11:16:53 pm
Judging from all of the frogs, you would guess that you're on the Rogue's planet.
Rogue? ROGUE?!.... just kidding, it's not a big ol deal

>Jungle-gang: Hear faint screaming in the distance

"ANYONE ELSE HEAR THAT?"
"you mean those far-off curses? yeah, what about them?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 09, 2012, 11:26:48 pm
Judging from all of the frogs, you would guess that you're on the Rogue's planet.
Rogue? ROGUE?!.... just kidding, it's not a big ol deal

Whoops.

Judging from all of the frogs, you would guess that you're on the Rogue's planet.
Rogue? ROGUE?!.... just kidding, it's not a big ol deal

>Jungle-gang: Hear faint screaming in the distance

"ANYONE ELSE HEAR THAT?"
"you mean those far-off curses? yeah, what about them?"

"...SHOULD WE GO CHECK IT OUT? I THINK WE SHOULD CHECK IT OUT."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 09, 2012, 11:46:04 pm
Spoiler: Seer: See? (click to show/hide)

>Mimi: Attempt to See what exactly Evil TE is doing.

[5+7+10]

((Not too shabby of a roll but who knows what the difficulty level is on this stuff))
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 10, 2012, 12:11:53 am
>Mimi: Attempt to See what exactly Evil TE is doing.

You focus your abilities again, and see Evil TE tearing frogs apart with his bare hands.

You probably didn't have to see that.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 10, 2012, 12:18:18 am
Spoiler (click to show/hide)

>Mimi: TO THE GAAAAAATE
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 10, 2012, 12:25:02 am
TE: Float through the dream rooms. If you need to talk to someone, they're probably up there.

CA: Keep screaming. At least he's not trying to kill you now.

Evil TE: Try to find something more sentient to kill. These frogs don't seem to be giving a rat's ass that you're mass-murdering them, and that's no fun.

TB: ONWARD.

CC: Typhoon up in this shit.
Yeah, you're bored. Might as well get some amusement out of your mode of transport. You use the wind to whip up a typhoon, which you then use to launch yourself in a random direction, where you proceed to make yet another typhoon and repeat the process. You play this game of typhoon pinball for a while until you eventually get going fast enough to launch yourself into planetary orbit. Whoops. At least you should be able to see gates from here.

RL: "You guys go ahead. I'm going to try to fix this bullshit excuse for an inventory system, and keep an eye on.... that." She gestures to the Dersite.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 10, 2012, 02:28:32 am
>Mimi: TO THE GAAAAAATE

TB: ONWARD.

You both exit the factory and make your way toward the hill where the Gate is. It'll take some time to reach.

TE: Float through the dream rooms. If you need to talk to someone, they're probably up there.

>Mikhael and Emily: Realize you are no longer alone.

CA: Keep screaming. At least he's not trying to kill you now.

Yeah, you figure you can do that. The screaming is somewhat obscured whenever you get slapped though.

Evil TE: Try to find something more sentient to kill. These frogs don't seem to be giving a rat's ass that you're mass-murdering them, and that's no fun.

The trouble is, you don't know where to look! It sure would be easier if you knew what consorts this planet has and where they live, but you can't recall off hand.

CC: Typhoon up in this shit.
Yeah, you're bored. Might as well get some amusement out of your mode of transport. You use the wind to whip up a typhoon, which you then use to launch yourself in a random direction, where you proceed to make yet another typhoon and repeat the process. You play this game of typhoon pinball for a while until you eventually get going fast enough to launch yourself into planetary orbit. Whoops. At least you should be able to see gates from here.

Not only can you see two return nodes, you can also see the seven gates. You could check out the player's house, if you wanted.

RL: "You guys go ahead. I'm going to try to fix this bullshit excuse for an inventory system, and keep an eye on.... that." She gestures to the Dersite.

"UH, OKAY." Alex looks over to Claire and Steve. "SO, ARE EITHER OF YOU COMING?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 10, 2012, 07:42:03 am
>Mikhael: Not another douche you don't even know. Continue paranoia of new people.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 12, 2012, 10:30:49 pm
>Emily: Don't notice on account of being too preoccupied with being neurotic about someone entering your room and possibly seeing your-- uh, your... whaddo you mean "your", you didn't say anything nope.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: SirAaronIII on August 13, 2012, 01:55:06 am
"don't see why not. it might be one of those snakes getting bullied, or some kind of mystery helper from prospit. it's worth at least a quick peek."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 13, 2012, 06:44:08 pm
>BT: Finish slapping the alien.

You drop CA on the ground after slapping him back and forth for a good five minutes, and place your boot on his neck, which should shut him up, at least a little.  You suggest that, perhaps, CA might have reconsidered about revealing his motivation for seeking out the Mage to you, hm?

"don't see why not. it might be one of those snakes getting bullied, or some kind of mystery helper from prospit. it's worth at least a quick peek."

Alex and Claire set forth in the direction of the screaming and shouting, but shortly after they depart it ceases. "LET'S JUST KEEP GOING, THEY CAN'T BE TOO FAR."

>Mikhael, Emily, and TE: Realize one of you will eventually need to talk. Or find something kinky, anyway.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 13, 2012, 10:16:40 pm
CA: NOPE. PUNCH HIM IN THE KNEE.

Evil TE: Go a'huntin'. Genocide frogs as you move, since they seem to be EVERYWHERE

CC: Check out one of the gates above the house. Any random gate'll do.

TE: Poke the big guy. "hello?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 14, 2012, 12:14:43 am
Steve looks around to see that Alex and Claire are walking away. He must have not been paying attention. How un-ninja-like.

"whAt? W-wAiT foR me!"

>Steve: Try to catch up.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 14, 2012, 12:26:58 am
Steve looks around to see that Alex and Claire are walking away. He must have not been paying attention. How un-ninja-like.

"whAt? W-wAiT foR me!"

>Steve: Try to catch up.

Steve is immediately lost in the jungle, never to be seen again.

Not really. He catches up to Claire and Alex fairly easily. Alex waves jovially.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 14, 2012, 12:58:03 am
"Man, I am so bored." Mimi kicks the ground at some point during their long walk. "I wonder what Alex's gang is doing? I wonder if my powers have to cool down like a spell in an MMORPG? I wonder how often they even work?"

[Title Power: 2+2+10] (yes, Brutal Affront confirmation please)
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 14, 2012, 01:21:04 am
"Man, I am so bored." Mimi kicks the ground at some point during their long walk. "I wonder what Alex's gang is doing? I wonder if my powers have to cool down like a spell in an MMORPG? I wonder how often they even work?"

[Title Power: 2+2+10] (yes, Brutal Affront confirmation please)

(Grave Blunder. Whee hee hee!)

You attempt to look in on the group you'd been travelling with before your episode, but you somehow get your bearings crossed and end up looking into blackness. Slowly, you realize you aren't seeing some kind of abyss. Your field of vision begins to widen, and you realize you are looking at a black mannequin, wearing a mantle of flame. It's featureless face makes no motion, but you hear it speak none the less.

"I see you."

You are so startled by this turn of events, and the creepiness of the thing you saw, that you immediately pass out.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 14, 2012, 02:15:32 am
>Mimi: Wake up.

(http://i.imgur.com/eGkgB.png)

"Whoa."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 14, 2012, 09:07:22 am
>Mikhael, Emily, and TE: Realize one of you will eventually need to talk. Or find something kinky, anyway.
"...Uh... hhh!?" she says, quickly, glancing back and forth from Mikheal to TE.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 14, 2012, 09:49:47 am
CA: NOPE. PUNCH HIM IN THE KNEE.

You punch BT in the knee, but the recent slapfest has left you weak and dizzy, and the punch does little. The fact that BT crushes your neck with his foot just as your fist connects may also have been a factor.

(http://tnypic.net/cab52.png)

>Alex, Claire and Steve: Hear disturbing crunching sound.

The group of three reach CA and BT just as BT raises his boot, coated in purple gore. Alex turns green and vomits spectacularly.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 14, 2012, 09:55:10 am
>Mimi: Exit your dream tower. You have important business to attend to.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 14, 2012, 09:59:35 am
Above update: A perfect example of why not to fuck with the Black Templar.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 14, 2012, 10:02:49 am
>Mimi: Exit your dream tower. You have important business to attend to.

After attempting (unsuccessfully) to shake of the strange feeling of fear and apprehension your vision resulted in, you leave your dream tower, to attend to some heretofore unmentioned important business you have to do.

>Alex: Continue to expel recent sustenance.

A person in the act of vomiting tends to remain in the act of vomiting until they run out of food/bile. That's one of Newton's laws, right? You aren't really in a position to properly respond to BT as he lefts the dead troll by one of his horns and inquires if the group knows just Who is this Douchebag?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 14, 2012, 10:08:44 am
"Derse is making their move. Might be time to rally our own troops."

>Mimi: Find a civilian building. Seek civilians.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 14, 2012, 10:34:24 am
"whAT thE HeCk! YoU kILLeD sOmEoNE wiThoUT EveN kNOWinG wHo ThEy wErE. WhAt'S wROng wiTh yOU!?"

>Steve: Be outraged.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: applesauce machine on August 14, 2012, 11:01:22 am
>Mikhael, Emily, and TE: Realize one of you will eventually need to talk. Or find something kinky, anyway.
"...Uh... hhh!?" she says, quickly, glancing back and forth from Mikheal to TE.
>All: Bask in excessive awkward silence.

((Should we do a pesterlog? This seems like a good time for that.))
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 14, 2012, 01:05:05 pm
Fine, I'll say something, dispite the fact that I already submited a command two pages ago.

>Mikhael: Who the hell are you?
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 06:55:10 pm
"whAT thE HeCk! YoU kILLeD sOmEoNE wiThoUT EveN kNOWinG wHo ThEy wErE. WhAt'S wROng wiTh yOU!?"

>Steve: Be outraged.

>Black Templar: Add Head to your collection.

Black Templar proceeds to tear off CA's head and completely ignore Steve's rage and inquiry. "The Whiney bitch was surprising easy to kill anyway. For some reason I thought I would get more of a fight out of him. Been a while since I've had a fight that wasn't a complete curbstomp. Guess this kid wasn't the one to break that."

>Black Templar: Admire Head Collection

Your head collection is so beautiful, it almost brings a tear to your eye when you look at it. Almost.

You have all kinds of heads here, from your first Imp kill to your most recent Giclops kill, intill it was replaced by that other douches fleshy skull. Sometimes you wonder why you started collecting heads, but the thought soon dissipates as soon as you realize that It was because it was fun as hell. Of course, you had to reconstruct the imp head from memory as it shattered into grist when you killed it the first time, but you've since alchemized a sword with the specific purpose of leaving underling heads intact. It seems to dampen the amount of grist you receive, but who cares, free heads!

Alex appears to be all vomited out, and is shaking.

"Derse is making their move. Might be time to rally our own troops."

>Mimi: Find a civilian building. Seek civilians.

It doesn't take long to find civilians. They're everywhere on Derse's moon. Not as much as on Prospit proper, but still. They're averting their gaze as always though.

Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 07:00:51 pm
>Mimi: Fly down, approach one and lay a hand on its shoulder.

"Do not be afraid of me. I am here to help you."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: SirAaronIII on August 15, 2012, 07:06:57 pm
> Claire: Make a face of disgust that would probably be really hilarious if you could see it, but since this is text it'll have to remain unseen.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 07:12:37 pm
>Mimi: Fly down, approach one and lay a hand on its shoulder.

"Do not be afraid of me. I am here to help you."

The prospitian claims he is not afraid, though he continues to avert his gaze and speak in short sentences. He asks what he might do for you.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 07:14:06 pm
"First of all, you have been given incorrect information, and for that I apologize. I do not know of the Heir's desires, but you are free to gaze upon, talk to and approach the other three of us." Mimi then look around. "Secondly, do you know where I might find the Queen?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 07:25:35 pm
"First of all, you have been given incorrect information, and for that I apologize. I do not know of the Heir's desires, but you are free to gaze upon, talk to and approach the other three of us." Mimi then look around. "Secondly, do you know where I might find the Queen?"

The prospitian sighs in relief, immediately looking far more comfortable. "Thank you Seer. I trust it is alright to spread the news? You see, we have awaited the coming of our heroes for a long time, and it is a strange thing indeed to be expected to pretend as if you are not there. The Queen is likely in the Throne Room. It remains on Prospit proper. Just follow the red carpet down."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 15, 2012, 07:27:46 pm
>Mikhael: "Great, who the hell are you?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 07:35:37 pm
"Yes. Spread the word as best you can. After all, we will likely be assisting each other in a fight against the Dersites in coming days."

>Mimi: Find and follow the red carpet.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 15, 2012, 08:28:54 pm
>Mikhael: "Great, who the hell are you?"
I was presuming this bit would be done through pesterchum.

CA: Be dead.
Yup, you're pretty dead. You briefly consider what this afterlife is like, as you run into dead versions of various people you met and/or killed, the occasional noticable prospitan, and even various types of alie-OH CRAP IS THAT THESEUS YOU THOUGHT DENIZENS DIDN'T GET AN AFTERLI-
"Hello, Seer. I trust you've been... well?"

Let's go be someone else while Zaeran is flipping his shit everywhere.

Evil-TE: Find something.
What is this pile of garbage? Like, seriously, this is just a pile of random plot trinkets all piled onto an island, and about half of them look sort of burnt. Well, they had to be put here by someone, but oh hey is that a trapdoor? They're probably hiding from your MASSIVE DESTRUCTIVE POWER. You move to open the trapdoor, and...

The narrator decides to be someone else again. HA HA. And to rub it in even further, I'm going to make these actions decided BY THE GM. MUAHAHAHAHAHAHA.
TB: Well your accomplice just passed out. Looks like you're stuck carrying not one, but two unconscious girls. Whoopee doo, let's keep moving toward the gate.

CC: Jump through ALL THE GATES. Nah, actually, just go through like the third one or something. You don't really care.

RL: Get tired of attempting to fix your busted inventory system. Take a nap in the pile of random crap instead.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Johnfalcon99977 on August 15, 2012, 08:35:25 pm
Sorry, for some retarded reason my Pesterchum only works on one of my accounts. I'll try and move more of my stuff over to my other account so I can do pesterchum more often.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 15, 2012, 09:27:00 pm
Steve averted his eyes in an attempt to not see BT tearing off the head of CA, but it was too late. He fought back the urge to vomit.

"d-Don'T yoU HaVE soMEthInG bETTeR to Do tHEn kiLL rANdoM InTRuDers? I meAN moSt oF DerSe iS TryIng TO kiLl uS. wOUlDn'T iT be mORe HelPfUL anD cHAllEngINg tO HunT ThE KinG oF dERsE?"

>Steve: Try and convince BT to be more helpful.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 09:43:27 pm
Steve averted his eyes in an attempt to not see BT tearing off the head of CA, but it was too late. He fought back the urge to vomit.

"d-Don'T yoU HaVE soMEthInG bETTeR to Do tHEn kiLL rANdoM InTRuDers? I meAN moSt oF DerSe iS TryIng TO kiLl uS. wOUlDn'T iT be mORe HelPfUL anD cHAllEngINg tO HunT ThE KinG oF dERsE?"

>Steve: Try and convince BT to be more helpful.

Black Templar responds to Steve, not taking his gaze away from his head collection, "Well, I wasn't going to kill him until he started attacking me. I don't get why he would do that, I thought we had a fine arrangement where he tells me what the hell he was doing in exchanged for not breaking all of his limbs. And I'm not leaving Danielle behind to go kill the Black King."

Sorry, for some retarded reason my Pesterchum only works on one of my accounts. I'll try and move more of my stuff over to my other account so I can do pesterchum more often.

C'mon people, OOC thread is nice and serviceable. And posting there would allow me to update progress on the doc without doubleposting.

"Yes. Spread the word as best you can. After all, we will likely be assisting each other in a fight against the Dersites in coming days."

>Mimi: Find and follow the red carpet.

You head off to the chain, which you follow to Prospit. After several minutes you find yourself in front of what you must assume is the Royal Castle, even though it's well underground.

TB: Well your accomplice just passed out. Looks like you're stuck carrying not one, but two unconscious girls. Whoopee doo, let's keep moving toward the gate.

You pick Mimi up and continue toward the Gate, complaining about flighty broads and their napping horseshit all the way.

CC: Jump through ALL THE GATES. Nah, actually, just go through like the third one or something. You don't really care.

You go through the third gate, appearing somewhere else on the same blasted water world. Oh, that's right, the first five gates just take you down somewhere on the land. Well. What a waste of time that was.

RL: Get tired of attempting to fix your busted inventory system. Take a nap in the pile of random crap instead.

You decide that, since you're all alone in a dangerous wilderness with the possibility of a Derse patrol coming by any minute, that now would be a wonderful time to take a nap. You pour a whole bunch of crap out of your sylladex and lay down in the resulting pile.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 15, 2012, 09:50:15 pm
"ThEN whAT iS he DoING? i mEAn, whAt haVe We doNE to gEt EvERyonE aFtEr us?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 10:08:27 pm
Mimi looked around. This was the first time she'd talked to the Prospitian royalty, wasn't it? Yeesh. Were they as sinister and intimidating as the Derse royalty? She hoped not.

>Mimi: Continue into the castle.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 10:40:35 pm
"ThEN whAT iS he DoING? i mEAn, whAt haVe We doNE to gEt EvERyonE aFtEr us?"

BT makes a derisive sound from behind his helmet. "You expect me to know that? I'm just here to make sure you don't get your collective asses killed.

BT then starts rifling through the pockets of the dead troll. Oddly, he can't seem to access the dead guy's sylladex. Curious.

Mimi looked around. This was the first time she'd talked to the Prospitian royalty, wasn't it? Yeesh. Were they as sinister and intimidating as the Derse royalty? She hoped not.

>Mimi: Continue into the castle.

You move forward into the castle, attendants and other prospitians becoming fewer and farther between as you advance. Soon enough, you enter the Throne Room. You can tell it is the Throne Room because there is a solitary figure seated on the throne, and she's wearing a crown.

An uncomfortable feeling spreads through your body as you realize that the creature in the chair is, apart from the color, exactly the same as the one you saw in your vision just before passing out. It's quite unnerving. The Queen beckons you forward with a finger.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 10:43:05 pm
"Uh..."

>Mimi: Hold down fears and approach the Queen.

Mimi gulps. "Hello, Your Majesty. I come bearing information."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 15, 2012, 10:49:37 pm
Steve looked around for some small rocks and crouched in front of them.

"WeLl... iF We'Re doNe hERe we ShouLD gEt GoiNg."

>Steve: Lift some rocks and spin them in circles while waiting.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 10:53:38 pm
"Uh..."

>Mimi: Hold down fears and approach the Queen.

Mimi gulps. "Hello, Your Majesty. I come bearing information."

The Queen speaks in a voice that seems to radiate from the environment rather than her featureless face. Unlike the voice of the Black Queen, it is less menacing and demonic, and more ethereal and kind. "One should expect no less from a Seer, I suppose. Tell me, does it concern the knight I dispatched to your side with the map of your land?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 15, 2012, 11:26:27 pm
"Unfortunately, no. I tried to save him in battle but failed. I appreciate your help, though, as the map has been beneficial."

"The information instead concerns your largest foe." Mimi gazes up at the ceiling as she wracked her brain for the information on Derse. "We sent a spy to Derse not long ago to seek information on them. Unfortunately, he was caught, and I fear for the safety of the Derse dreamers. They at least know we actively oppose them."

What about the other stuff? She decided to start with the Agents. "Derse has an elite group of Agents who were working against us even before this incident. Apparently, each Land - or at least most - houses a temple of some kind with high technology inside. The Agents seem to be looking for a functioning one, as the ones we've seen have been unusable. If I know anything about these high-profile Dersite, it's that they're always looking for an edge, and I fear if they get their hands on one of these stations - whatever they are - they may gain one."

"On top of that, each of us entered this world alongside one or more older heroes who then disappeared. The last time we found one, he was executed publicly by a high-ranking Agent. Our Mage cut his finger off then, but he otherwise escaped unharmed."

Oh, yeah. Probably should mention the lead.

"The Seeker is in contact with another Agent who seeks to overthrow the Derse royalty from the inside. He may be out of commission for a while, though."

Now for the most important part. "You may or may not be aware of this, but there are worlds outside the ones we can see - worlds only accessible through a great void - and they resemble our own. Heroes from these worlds who have amassed incredible power who I call "intruders" now walk amongst us. I travel with two of them, but there are others who may pose a significant threat to both your kingdom and the fate of Skaia as a whole. If you can contact your troops, tell them that if they see a creature like me freely flying through the air, they should get away as quickly as possible."

"Unfortunately, after witnessing their power, I can say it would not be wise to try to combat them directly. My suggestion is to merely avoid them until we have amassed enough power to take them out ourselves. Barring that, we may be able to pit intruder on intruder in an attempt to thin the herd."

Whew. That was it. Mimi didn't know how much longer she had here, so she decided to ask the most important question first. "Now, I have a question of my own. On each Land there seems to be an immensely powerful being known as a Denizen. If you know anything of them, do you know how I may speak to mine?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 15, 2012, 11:52:57 pm
-le infodump-

The Queen's shoulders drooped as she heard that her knight had been slain, but listened quietly as Mimi informed her of both the Agents and Intruders.

When she had finished, the Queen responded in her placeless, ethereal voice. "We were previously aware of the Agents and the Temples, but we did not know that there was a connection of any sort. We will do our best to guard them. We have no information on any other heroes, recent or otherwise, but I will advise my soldiers to be on the lookout for them. I will also advise them to steer clear of these intruders."

"As to your question... I am afraid that the Denizens have ceased all contact with Prospit. Apparently, Derse offered them some form of compensation for attempting to slow you all, and they refuse to negotiate. It is very strange. The Denizens were once kind masters of the Lands in their stead. I can't imagine what would explain the sudden change in their behaviors."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 16, 2012, 12:04:16 am
"That is unfortunate. I met one of the Denizens once... but it seems it was dead or in hibernation. If Derse's deal with the Denizens fell through, the Dersites may have done something to them. I suppose I must try to find Echidna and clear this up."

Mimi put two fingers from each hand on her head like Professor Xavier from the X-Men. "As for my second question... I have recently begun fulfilling my true purpose as the Seer of Space. I can See the Lands and their inhabitants going about their business no matter where I am. Given this, are there any tasks you would have me carry out?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 16, 2012, 12:52:47 am
The Queen's impassive face revealed nothing, though her voice was filled with solemn longing. "Could you perhaps tell me how the King fares? The war on the Battlefield has already begun."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: TherosPherae on August 16, 2012, 01:12:54 am
CC: Throw a minor hissy fit. Of course, when gods throw minor hissy fits, that means typhoons and shit flying everywhere. After that, just see if you can sort of jump somewhere else like how you jumped off of Derse.

RL: PROSPIT EXPLORATION

TE: Oh, there are some minions down here.
Were some minions. You already killed them all and added the grist to your personal stash. You should be able to make some pretty nice mind-power-enhancing gear once you get to someone's house and relieve them of their alchemy equipment along with various vital organs. Now, there appears to be some legendary weaponry here...

...aaaand the game won't let you touch it. Figures. Oh well, might as well leave and let all the crud respawn. No big deal, really.

CA: Converse.
Spoiler: Conversationlog (click to show/hide)
You go sulk in a corner. You tend to do that after talking with your asshole of a Denizen. Bastard probably wasn't even supposed to get an afterlife; you don't really think he deserved one. Oh well. At least you get to enjoy some peace and quiet for a while. Pity you didn't get to talk with the Mage though...
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: The Fool on August 16, 2012, 01:16:25 am
"iF tHE DeRsiTe wE KnoCked oUt ISn'T gOINg to tALk fOr A whILe, aNd ThiS gUY Is ThOrOuGhlY dEAd, whErE sHOUlD wE Go noW?"

>Steve: Lift the rocks up from your hands while talking.
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: SirAaronIII on August 16, 2012, 01:18:18 am
"....back? away?... anywhere but staying here?"
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: Blade Master Model 42 on August 16, 2012, 01:53:49 am
CC: Throw a minor hissy fit. Of course, when gods throw minor hissy fits, that means typhoons and shit flying everywhere. After that, just see if you can sort of jump somewhere else like how you jumped off of Derse.

Unbeknownst to you, your tantrumming has destroyed an artifact Derse Cruiser. Some shipbuilder somewhere just became miserable.

You Fly out as high as you can, which, apparently, is pretty high. You can reach any of the Lands, if you choose to, though none you recognize.

RL: PROSPIT EXPLORATION

You wake up in your dream room on Prospit, as is the norm. What do you do?

"iF tHE DeRsiTe wE KnoCked oUt ISn'T gOINg to tALk fOr A whILe, aNd ThiS gUY Is ThOrOuGhlY dEAd, whErE sHOUlD wE Go noW?"

>Steve: Lift the rocks up from your hands while talking.

"....back? away?... anywhere but staying here?"

Alex speaks up from his position on all fours. "YEAH, WE SHOULD GO BACK TO DANIELLE FOR NOW."
Title: Re: Homestuck RPG! (We have flash pages!)
Post by: freeformschooler on August 16, 2012, 07:00:00 am
"Alright."

>Mimi: Attempt to See the White King.

[10+6+10]
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark)
Post by: Blade Master Model 42 on August 16, 2012, 08:03:48 am
"Alright."

>Mimi: Attempt to See the White King.

[10+6+10]

You attempt to tap into your Seer power again, and you immediately gain a clear view of the Battlefield. White troops scurry about a large camp, nodding vigorously at a white pillar. It is some time before you realize that this white pillar is a LEG, and you raise your field of vision accordingly, allowing you take in the full majesty of His Majesty. He's nearly as tall as a Giclops, and holds a large scepter in one hand with a sword in the other. Like the queen, he is wreathed in pale blue flame, with padding and a rough, stone like texture to his skin. His face is smooth and featureless as well, and somehow fills your mind with feelings of respect and admiration.

It would seem the King is a very charismatic individual.

>Alex et all: Return to the Heir.

Alex and the others start leaving, but BT calls out to them to wait up. He claims that he is not finished searching the troll, and plunges his arm into CA's neck with a disgusting sound that calls forth the adjectives 'wet' and 'crunchy'. In violation of the laws of volume, Alex manages to throw up again.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 16, 2012, 09:54:52 am
Steve cringes from behind his mask, losing concentration he drops the rocks. "jUsT... TElL uS if YoU fInd SOmEthInG. i... I thInK you'Ve Got thIs OnE hANDLed."

>Steve: Try not to be sick.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 16, 2012, 12:43:55 pm
"Ah, it appears your King has a fine handle on this battle. He seems to be unharmed, leading his troops through the battlefield."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 16, 2012, 06:29:43 pm
> Claire: Walk really faster to leave behind the bad place behind you.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 16, 2012, 08:21:54 pm

"AlEx, hoW Do yOU liFt tHiNGs hIghEr WiTh yOur mInD? i'M NoT ThaT goOd aT It."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 16, 2012, 09:56:18 pm
> Claire: Walk really faster to leave behind the bad place behind you.

Steve cringes from behind his mask, losing concentration he drops the rocks. "jUsT... TElL uS if YoU fInd SOmEthInG. i... I thInK you'Ve Got thIs OnE hANDLed."

>Steve: Try not to be sick.

The three kids beat feet as more amateur surgery takes place behind them.

"AlEx, hoW Do yOU liFt tHiNGs hIghEr WiTh yOur mInD? i'M NoT ThaT goOd aT It."

"WHAT ARE YOU TALKING ABOUT?" Alex sounded a little irritated, and more than a bit queasy. "CAN WE NOT DO THIS RIGHT NOW? I DON'T FEEL GOOD."

"Ah, it appears your King has a fine handle on this battle. He seems to be unharmed, leading his troops through the battlefield."

"I thank you, Seer. I do receive occasional reports, but knowing that he is well this moment grants me a small peace."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 16, 2012, 10:01:13 pm
"I do have one last question before I leave. Why did you send a Prospitian messenger to my house in the first place?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 16, 2012, 10:03:30 pm
"I do have one last question before I leave. Why did you send a Prospitian messenger to my house in the first place?"

"To deliver that map to you, of course." The Queen seemed somewhat surprised that you didn't know. "Your land has a powerful enchantment upon it that makes unguided travel there nearly impossible."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 16, 2012, 10:06:31 pm
"Oh. I suppose even a Seer needs to weigh the possibilities more carefully once in a while. I will see if I can put that map to better use once I return to my Land." Mimi curtsied and turned back towards the door. "I must be off. I may be able to view another of Skaia's visions before I wake up. It was good speaking to you, Your Majesty."

>Mimi: Head back outside.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 16, 2012, 10:16:05 pm
Steve started walking to keep up with Alex.

"yOu kNOw. DoN'T yoU OcCaSionAllY lIFt roCkS wITh YouR hEAd? hOw Do YoU lIFT ThEm hiGhER? I cAN OnLY lIFt ThEM a CoUpLE fEEt. SeE? i'Ve BEeN a LiTtle Too eMbArASsEd TO asK."

>Steve: Lift a fist sized stone along Alex's path.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 16, 2012, 10:17:03 pm
> Claire: Catch up, while S'ing your H.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 16, 2012, 10:26:47 pm
> Claire: Catch up, while S'ing your H.

Steve started walking to keep up with Alex.

"yOu kNOw. DoN'T yoU OcCaSionAllY lIFt roCkS wITh YouR hEAd? hOw Do YoU lIFT ThEm hiGhER? I cAN OnLY lIFt ThEM a CoUpLE fEEt. SeE? i'Ve BEeN a LiTtle Too eMbArASsEd TO asK."

>Steve: Lift a fist sized stone along Alex's path.

"STEVE, NOT RIGHT NOW, I TOLD YOU, I DON'T FEEL GOO- WHAT THE ACTUAL FUCK." Alex nearly walked straight into the rock that Steve had lifted, and was now circling it in bewilderment. "HOW ARE YOU DOING THAT?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 16, 2012, 11:16:23 pm
"yOu jUSt StAre anD coNCenTRaTe oN LiFTinG iT. Am... am i ThE oNLy oNE hERe wHO Can Do thIS? mY fAThEr sAiD iT WAs A giFt tHAt wE aRE bORn wItH. He NeVEr lIeD tO Me befoRE. wAS hE wRoNg?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 16, 2012, 11:21:34 pm
"yOu jUSt StAre anD coNCenTRaTe oN LiFTinG iT. Am... am i ThE oNLy oNE hERe wHO Can Do thIS? mY fAThEr sAiD iT WAs A giFt tHAt wE aRE bORn wItH. He NeVEr lIeD tO Me befoRE. wAS hE wRoNg?"


"MAYBE YOU'RE BORN WITH IT, BUT I SURE WASN'T." Alex turned back to the path back to Danielle and the Dersite. "LET'S HURRY BACK."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 16, 2012, 11:58:33 pm
> Claire: Run up to Steve, give him a smug look and elbow him, and continue running.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 17, 2012, 12:47:10 am
"WhA-? HeY!"

>Steve: Try to catch up despite having shorter legs.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 17, 2012, 10:22:42 am
"WhA-? HeY!"

>Steve: Try to catch up despite having shorter legs.

"WhA-? HeY!"

>Steve: Try to catch up despite having shorter legs.

The three return to the place they'd left the Dersite and Danielle. The Dersite is sound asleep. So is Danielle for some reason. It's like every time you turn around, people are falling asleep. What is up with that?

Alex beckons Steve and Claire closer, checks around to make sure BT had not returned yet, and then proves that he is capable of lowering the volume of his voice to a whisper. "GUYS, WE NEED TO FIGURE OUT A WAY TO GET BT AWAY FROM US."

TB: Surely you must have reached the gate by now?

As a matter of fact, yes. Yes you have. Your passengers are still sound asleep though.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 17, 2012, 11:16:45 am
"Oh. I suppose even a Seer needs to weigh the possibilities more carefully once in a while. I will see if I can put that map to better use once I return to my Land." Mimi curtsied and turned back towards the door. "I must be off. I may be able to view another of Skaia's visions before I wake up. It was good speaking to you, Your Majesty."

>Mimi: Head back outside.

>And to the CLOUDS!
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 17, 2012, 11:49:10 am
"Oh. I suppose even a Seer needs to weigh the possibilities more carefully once in a while. I will see if I can put that map to better use once I return to my Land." Mimi curtsied and turned back towards the door. "I must be off. I may be able to view another of Skaia's visions before I wake up. It was good speaking to you, Your Majesty."

>Mimi: Head back outside.

>And to the CLOUDS!

You make your way out of the Palace, then fly up to see if you can get a clear view of Skaia. You can, and you're in luck- Skaia is in perfect position to reveal something to you through the clouds.

You see an asteroid drifting in the void of space. It appears that there are some buildings on it.

You're not sure what to make of this.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 17, 2012, 11:57:14 am
RL: Go piss around and try to find a sort of dream miniquest. Whatever it is, it'll probably beat sitting around waiting.

TB: GAAAATE

CC: Why do you not recognize any of these. What the hell is this sorcery. ...Might as well jump to the green one with plants. Mind planets tend to be green, you guess.
Because the grimdark jungle of grimdark doesn't have enough batshit lunatics in it yet. :P
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 17, 2012, 12:00:21 pm
Steve whispered back to Alex.

"I'vE nOTiCEd. ThAT guY's scARy. iF hE EveR tuRnED on Us wE'D bE iN TrOUblE. hE'S ruThleSs aND unReAsoNablE."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 17, 2012, 12:17:14 pm
RL: Go piss around and try to find a sort of dream miniquest. Whatever it is, it'll probably beat sitting around waiting.

You flit around Prospit's moon looking for someone to give you a quest. No one seems to be forthcoming, so you eventually start asking them, even if they don't really look like the type to hand out quest hooks. Worse, the moon doesn't appear to be Skaia-ward, so you can't even look at vague prophecies.

CC: Why do you not recognize any of these. What the hell is this sorcery. ...Might as well jump to the green one with plants. Mind planets tend to be green, you guess.
Because the grimdark jungle of grimdark doesn't have enough batshit lunatics in it yet. :P

You zip on over to the nearby greenish planet. As you get closer, however, you notice that it isn't that green- some spots are decidely brown, which strikes you as unnatural.

Not as unnatural as all of the Lands being different, but unnatural.

TB: GAAAATE

You resist the urge to TORSO FLAIL the girls through the gate, and hop through. You emerge at what you recognize to be Danielle's house. If you knew how many other people were there as well, you'd be inclined to think that this would be a ridiculous coincidence. But you don't.

Steve whispered back to Alex.

"I'vE nOTiCEd. ThAT guY's scARy. iF hE EveR tuRnED on Us wE'D bE iN TrOUblE. hE'S ruThleSs aND unReAsoNablE."

"HE KILLED THAT THING JUST BECAUSE IT WOULDN'T ANSWER HIS QUESTIONS. UNREASONABLE DOESN'T BEGIN TO COVER IT. SO, WHAT DO WE DO?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 17, 2012, 02:28:40 pm
>Mimi: Head back down to the moon. You've finished your tasks here. Maybe there's someone else to talk to before you wake up.

>Mimi: Notice someone there

Spoiler (click to show/hide)
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 17, 2012, 03:39:58 pm
>Mimi: Head back down to the moon. You've finished your tasks here. Maybe there's someone else to talk to before you wake up.

You zip back across the chain and look around to see if anyone else is asleep/awake before you bother waking up. You spot Danielle, conveniently enough.

>BT: Finish colonoscopy.

Yep, nothin' there either. You figure you can call this body thoroughly searched. Weird: Usually you can find the gear someone had without too much trouble. You suppose that maybe he just didn't have anything. You start making your way back to the kids.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 17, 2012, 04:58:01 pm
RL: Try and fix things with the Prospitans.

CC: Let's float around and find some of the locals; see what they can tell you.

TB: Torso Flail the ladies into a ditch Wait for the Wonder Duo to wake up.

Evil TE: Find something besides a massive pile of half-burnt junk.
You do that. It seems you have finally found a player's house, although you can't quite remember whose. Doesn't matter much, they're going to die anyways. You hunker down behind the TV to wait for them to show up and then proceed to swear at the TV as it falls on your head. So much for the element of surprise...
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 17, 2012, 08:33:51 pm
Troy: Wander.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 17, 2012, 11:00:08 pm
"ThIS is kinD oF LamE. If thE DErSiTeS wERe A thReAt tO DanIEllE BT mIGhT TrY tO tAkE oUT ThE dErSe roYaLtY AnD enD tHis gAmE, bUT hE doEsn'T sEEm iNTeresTed."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 17, 2012, 11:01:48 pm
"why don't we make them a threat to danielle?


...but how?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 18, 2012, 07:22:53 am
>Mimi: Head back to your dream tower's bed and try to sleep wake up.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 18, 2012, 08:37:35 am
Very strange. I distinctly remember posting something hours ago. Ah well.

RL: Try and fix things with the Prospitans.

After Mimi leaves, you look for a Prospitian. He looks away and say nothing, until you poke him. "Um, yes?"

CC: Let's float around and find some of the locals; see what they can tell you.

You meander around, but you don't seem to be able to find anything other than huge, unintelligent snakes hanging from the trees. Of course, that's only in the areas where there still are trees. As you look around, you spot another house you don't recognize. Fan-fucking-tastic.

TB: Torso Flail the ladies into a ditch Wait for the Wonder Duo to wake up.

>Mimi: Head back to your dream tower's bed and try to sleep wake up.

You contemplate throwing the girls again when Mimi finally wakes up. God, what took her so long? Actually, better question, why did she pass out in the first place?

"ThIS is kinD oF LamE. If thE DErSiTeS wERe A thReAt tO DanIEllE BT mIGhT TrY tO tAkE oUT ThE dErSe roYaLtY AnD enD tHis gAmE, bUT hE doEsn'T sEEm iNTeresTed."

"why don't we make them a threat to danielle?


...but how?"

"THAT PLAN SOUNDS KINDA- QUIET!"

BT returns to the group, arms coated in purple gore. Alex is starting to turn green again.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 19, 2012, 08:03:48 pm
Steve stared at the purple gore. It was so much more worse than he'd expected, forcing him to turn and gasp for air to calm his stomach. He had no idea what to say to the towering mass of bloody armor that just arrived. All he knew was that he was becoming more and more terrifying with each visit.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 19, 2012, 08:10:57 pm
> Claire: Recoil, and procure and equip more shades for maximum coverage.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 19, 2012, 08:13:04 pm
Troy: Wander.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 19, 2012, 08:18:59 pm
CC: Enter house.

RL: "Hey, um."
RL: "This is a bit weird, but..."
RL: "I didn't mean for you guys to completely ignore me."
RL: "Sorry. I said something I didn't mean, and I'd rather not lose relations with you guys over it."
RL: "D'you know how I could get that sort of message out and about to the rest of everybody?"

Evil TE: Figure out that nobody's home.
You do exactly that. You've explored the house for a solid ten minutes, and it would appear that nobody is home, and more importantly, nobody is using the alchemy equipment. Let's see what terrible implements of horror we can create here, hoo hoo hee hee ha ha.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 20, 2012, 02:58:01 am
Troy: Wander.

Rather than return to the present, you figure you might as well mess around in the past for a while. Unfortunately, there don't appear to be any distinctive landmasses in the past here, and all the goats are a bit preoccupied running around in terror as Echidna does the landscaping.

CC: Enter house.

>Mimi and TB: React.

RL: "Hey, um."
RL: "This is a bit weird, but..."
RL: "I didn't mean for you guys to completely ignore me."
RL: "Sorry. I said something I didn't mean, and I'd rather not lose relations with you guys over it."
RL: "D'you know how I could get that sort of message out and about to the rest of everybody?"

"I could tell the others, if you like." The prospitian said, looking a bit perplexed.

Evil TE: Figure out that nobody's home.
You do exactly that. You've explored the house for a solid ten minutes, and it would appear that nobody is home, and more importantly, nobody is using the alchemy equipment. Let's see what terrible implements of horror we can create here, hoo hoo hee hee ha ha.

You start punching a whole bunch of cards to prepare to create engines of destruction, but quickly find that you don't have any grist! Well. Fuck.

> Claire: Recoil, and procure and equip more shades for maximum coverage.

Steve stared at the purple gore. It was so much more worse than he'd expected, forcing him to turn and gasp for air to calm his stomach. He had no idea what to say to the towering mass of bloody armor that just arrived. All he knew was that he was becoming more and more terrifying with each visit.

Alex just tried not to look at BT's arms, and, more importantly, tried not to envision what he had to have been doing to get that purple crud that far up his arms. "SHOULD- SHOULD WE WAKE UP DANIELLE?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 20, 2012, 10:51:33 am
"PlEAse."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Johnfalcon99977 on August 20, 2012, 06:47:38 pm
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 20, 2012, 08:19:40 pm
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 20, 2012, 08:25:49 pm
CC: Teach Spacebitch how to fly by throwing her around with the wind.

TB: Go digging in the sourcedocs.

TE: Clean your tears off of yourself; that's just embarrassing.

Evil TE: Wait for someone to come home.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Johnfalcon99977 on August 21, 2012, 07:02:26 am
>Mikhael: Head back to your Dream Tower. Surely nothing will happen along the way. Obviously.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 21, 2012, 07:30:21 am
CC: Teach Spacebitch how to fly by throwing her around with the wind.

You use your breathy powers to toss Mimi up into the air with a gust of wind. AHAHAHA wow you should probably be careful, you don't want to accidentally hurt your hallucination.

TB: Go digging in the sourcedocs.

You try, but it seems that the source docs are under review pending some form of upgrade. What the shit?

TE: Clean your tears off of yourself; that's just embarrassing.

You clean your tears off, benefiting everyone in visible range.

Evil TE: Wait for someone to come home.

You wait, like a tiger crouching in the tall grass. Tigers don't get bored, right?

>Jungle Company: Watch as BT captchalogues the gore off of his arms.

Alex supposes that, visually, this is a slight improvement, but you can't help but wonder why he wouldn't just throw it away. I mean, what could he be planning to do with a card full of alien gore.

>Alex: Accidentally visualize BT eating the gore.

"EEEURGH!" Alex nearly heaves again, and nearly runs over to Danielle's unconscious body, where he begins shaking her shoulder. "DANIELLE GET UP, WE NEED TO TALK IT IS VERY IMPORTANT. C'MON, SERIOUSLY, WA- HUH?"

>Lightshow: Take place.

CA's head pops out of BT's collection, where it is all glowy and stuff. It also seems to be growing back a torso...
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 21, 2012, 09:09:40 am
"WhOA! whAt!? I-iS tHaT pErSon StiLl aLivE?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 21, 2012, 09:32:55 am
"AAAAAAAAAaaaaaaaaaaa nobody told me you could dooo thaaaaaaat..."

>Mimi: Land somewhere.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 21, 2012, 09:44:49 am
>Mikhael: Head back to your Dream Tower. Surely nothing will happen along the way. Obviously.

Absolutely nothing happens on the return trip. How convenient.

"WhOA! whAt!? I-iS tHaT pErSon StiLl aLivE?"

Ignoring Steve's question, BT stomps on the glowing figure, crushing the sk- Oh wait, that didn't seem to do shit. It looks like the appendages are almost all back too.

>CA: Stop being DEAD.

"AAAAAAAAAaaaaaaaaaaa nobody told me you could dooo thaaaaaaat..."

>Mimi: Land somewhere.

Theros, did CC just fling Mimi, or was there anything resembling control involved?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 21, 2012, 11:32:42 am
Theros, did CC just fling Mimi, or was there anything resembling control involved?
There was a bit of control, but keep in mind CC isn't exactly the best pilot here. So Mimi will probably end up in a tree or something.

CA: Stop being dead.
You do that quite handily. You have now stopped being dead. You stand up, and see like half of the people you've been watching all around you.

....This is going to take some explaining.

RL: "That would be appreciated, tha-" Be rudely woken up mid-sentence to some glowing person thing.

TB: Bitch about upgrades. Have nobody around who gives a shit.

CC: Have way too much fun throwing Mimi around like a ragdoll.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 21, 2012, 01:49:40 pm
CA: Stop being dead.
You do that quite handily. You have now stopped being dead. You stand up, and see like half of the people you've been watching all around you.

....This is going to take some explaining.

You go to stand up, but feel a heavy boot on the back of your head. You also notice that your invincibility glow seems to have come to an end. This probably isn 't a goo-

The last thing that goes through your mind before you die again is BT's boot. You can't help but guess that these events are related.

"STOP THAT!" A thick fantasy novel whistles through the air and connects with BT's face. It just bounces off. Alex looks unperturbed by the lack of effectiveness. "STOP KILLING PEOPLE! HE! DID! NOTHING! WE COULD HAVE ASKED HIM WHAT HE WANTED! YOU COULD HAVE WAITED UNTIL HE SHOWED SOME SOME SIGN OF AGGRESSION FIRST, AT THE VERY LEAST! FOR ALL WE KNOW, HE WON'T COME BACK NOW! YOU CAN'T JUST KILL PEOPLE FOR NO REASON!"

To Claire and Danielle, Alex looks about as pissed as when CD was talking about the Archagent.

TB: Bitch about upgrades. Have nobody around who gives a shit.

CC: Have way too much fun throwing Mimi around like a ragdoll.

Emily remains peacefully asleep as TB complains about these most likely worthless upgrades.

>Mimi: Fly through the air with the greatest of ease.

This is less flying at this point, and more like traveling along a parabolic arc. You're still going up, for now, but you better figure something out when you come down.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Johnfalcon99977 on August 21, 2012, 02:51:27 pm
Sorry Theros, but BT's boot managed to get to its location before you had a chance to open your mouth. :P
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 21, 2012, 03:07:39 pm
BT: "I don't care, I'm not taking any chances. He said that he was searching for the Mage, and by his refusal to elaborate, I have a feeling that what he wants to do is not something too terribly kind. If you can figure out how to keep him from escaping, then maybe I'll let him live. But it seems it would have to be something pretty god damn strong. He knocked me off my feet before."

"HE WAS LOOKING FOR ME..." Alex's rage dissolved into distress.

Then shifted right back. "YOU BLOODTHIRSTY SON OF A BITCH! HE COULD'VE BEEN TRYING TO TELL ME SOMETHING IMPORTANT! JUST WHO THE HELL DO YOU THINK YOU ARE? I SURE AS HELL KNOW I WOULDN'T WANT TO TELL YOU WHAT I WAS DOING IF I MET YOU IN A DARK ALLEY YOU PSYCHOPATHIC MANCHILD!"

>CA: Try not being dead again.

The lightshow starts up again as CA's head starts to regenerate. "OH THANK GOD. GET AWAY FROM HIM RIGHT NOW, I WANT TO TALK TO HIM."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 21, 2012, 04:45:25 pm
>If Echinda is still around. Follow her to any Palace-looking things. If she isnt. Future Warp!
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 21, 2012, 04:58:35 pm
>If Echinda is still around. Follow her to any Palace-looking things. If she isnt. Future Warp!

Echidna hasn't gone far enough that you can't see her, so you tail her for a bit. It isn't long before she turns to you. "You would be very, very wise to return to your own time, Seeker." You can almost feel the menace in her voice.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 21, 2012, 05:34:23 pm
CA: Wake up. Be quite displeased with current events.

Mimi and the Gang: Hear Alex yelling. Wonder what the hell is up.

RL: wat.

Also:
"STOP THAT!" A thick fantasy novel whistles through the air and connects with BT's face.
Fantasy novels: The newest in armor penetration technology? :P
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 21, 2012, 05:35:46 pm
"WHAAAAAAAAAAAAT IS THAT SOUND"

>Mimi: DEPLOY BEDSHEET PARACHUTE?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 21, 2012, 07:13:51 pm
NOPE.JPEG RETURN TO THE PRESENT
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 22, 2012, 05:00:33 am
NOPE.JPEG RETURN TO THE PRESENT

Yeah, you don't much feel like getting eaten or whatever. You time hop back to the present. One of the goats asks where you went.

Mimi and the Gang: Hear Alex yelling. Wonder what the hell is up.

TB and CC cannot hear Alex because they are too far away. Emily cannot hear Alex because she is asleep.

CA: Wake up. Be quite displeased with current events.

You resurrect again. Hey, you know what sucks? Being dead. Alex looks at you with a sort of questioning expression.

RL: wat.

Dammit, you take a quick nap and suddenly understand nothing. Why?

"WHAAAAAAAAAAAAT IS THAT SOUND"

>Mimi: DEPLOY BEDSHEET PARACHUTE?

Overhead, Mimi can see a group of people below and ahead of her. It's a good thing she packed a chute.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 22, 2012, 12:41:47 pm
Steve took a step towards BT. "i'LL tAkE resPoNSibiLiTY fOr ThE iNTrUDeR. If hE hURtS soMeoNE, yOu CaN bLAme mE... I... i'Ll kIlL hIm mYSelF iF He tRies AnYThinG. We'Re GOing to BE trApPEd hErE foRevEr iF we doN'T fInD oUT MOrE AbOuT oUR enEmiEs. No oFfEnsE BT, bUt iF wE doN'T fInD oUT mORe AbouT ThE RoYaLitY We mIGhT All dIE."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 22, 2012, 02:38:34 pm
"AAAAAAA I KNOW I HAVE A PARACHTE BUT SOMEONE CATCH ME WHEN I FAAAAAAALL"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 22, 2012, 02:47:06 pm
>Steve: NINJA RELFLEXES!
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 22, 2012, 05:28:44 pm
RL: Continue to understand nothing.

TB: Walk through the forest in the general direction of where Mimi is landing.

Aliens: Follow suit.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 22, 2012, 06:57:53 pm
TB: Walk through the forest in the general direction of where Mimi is landing.

Honestly, your life has been nothing but trudging and drudgery lately. Trudgerey. You fly across the river surrounding Danielle's house and start walking in the direction Mimi was thrown. The other intruders on-site follow you.

"AAAAAAA I KNOW I HAVE A PARACHTE BUT SOMEONE CATCH ME WHEN I FAAAAAAALL"

>Steve: NINJA RELFLEXES!

Steve makes the effort to keep Mimi from impacting with the dirt. Not a bad idea, as accidents happen to even experienced sky-divers, which Mimi is not. It isn't a graceful catch though, and Mimi and Steve tumble to the ground together. Just like in the animes.

RL: Continue to understand nothing.

Done and done.

Alex is starting to look just a little uncomfortable, and significantly less pissed. "UM, HELLO, ALIEN PERSON?" What's proper protocol for welcoming someone back from death anyway? Whatever, it's not like you've mastered any other kind of social custom.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 22, 2012, 07:45:48 pm
> Claire: Remove 2nd shades, ogle the situation with Mimi and Steve. Ignore the serious aliens and intruders thing going on in front of you.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 22, 2012, 07:52:23 pm
> THE PAST! no really. Did I ruin the timeline any?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 24, 2012, 09:03:37 am
> THE PAST! no really. Did I ruin the timeline any?

"You traveled back through time?" The goat says, looking confused. "I was under the impression that only the Bard of Time possessed such a skill. Oh look, here he comes now." The Goat leans slightly and waves behind you.

>BT: Rebuttal.
"He could be trying to kill you. Take a moment to consider that he could be with the Black Queen, or that he could be trying to destroy your session for the sake of his own. I'll never take that chance with anyone ever again, especially not this little cunt."

Alex flips BT the bird. "SHUT IT. HE'LL BE ALLOWED TO TALK."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 24, 2012, 11:43:09 am
Steve shakes his head after his tumble. "ArE yOU alL riGhT mImi?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 24, 2012, 01:28:09 pm
Steve shakes his head after his tumble. "ArE yOU alL riGhT mImi?"

"Yeah." Mimi stands up. "If you didn't have that mask on all time I'm sure I'd be blushing right now. Just like in the animes."

She looked around the group. "Wow, everyone's here after all! Hey, Alex! Danielle, Claire! Good to see you again. And... this explains why none of us saw CA."

Pointing to the purple-soaked Troll, she kept talking. "There's others coming. Probably. I'm sure you're all very excited to meet the new girl. And the new guy. And the other new guy. And the other new girl."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 24, 2012, 02:43:59 pm
"ThEre ArE sO mANY peOplE. wHAt'S wiTh thE alIeNs anYwAyS? I thInK thEy tRieD chAttIng wIth Me A whIlE aGo."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 24, 2012, 02:46:03 pm
BT sighs and grudgingly moves his metal boot to CA's torso instead of his neck. Alex visibly relaxes. "SO, MIMI, YOU KNOW THIS GUY?" Alex asked, pointing to the troll.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 24, 2012, 02:51:23 pm
"ThEre ArE sO mANY peOplE. wHAt'S wiTh thE alIeNs anYwAyS? I thInK thEy tRieD chAttIng wIth Me A whIlE aGo."
BT sighs and grudgingly moves his metal boot to CA's torso instead of his neck. Alex visibly relaxes. "SO, MIMI, YOU KNOW THIS GUY?" Alex asked, pointing to the troll.

"I don't know him, but I've been trying to keep tabs on all of these guys for a while now. They're the 'intruders' I keep referring to - the ones who taunted and annoyed us earlier on, but now have somehow found their way into our session. I've been traveling with two of them, in fact."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 24, 2012, 03:34:40 pm
"...WHY DID YOU PARACHUTE DOWN?" Alex asked, a little confused. "DANIELLE'S HOUSE ISN'T ON A PLATEAU LIKE MINE. AND I DON'T SEE ANY MOUNTAIN RANGES."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 24, 2012, 03:55:46 pm
"Oh, right. One of the the intruders is bald and blue-skinned. When you see her, punch her as hard as you can."

Mimi looked at BT.

"Or we could just have BT do it. That one's definitely a threat to our well-being."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 24, 2012, 04:42:03 pm
"Speak up , you horned freak, before I reconsider letting you talk." Bt said, earning Alex's ire again.

"CAN IT! HE'LL TALK WHEN HE'S READY, SO BE QUIET!"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 24, 2012, 05:06:14 pm
CA: Refuse to talk until BT lets you stand up.

RL: Continue with the continuous wat.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: applesauce machine on August 24, 2012, 08:11:52 pm
Emily: Finish rearranging your room and packing nearly half your stuff under your bed, then wake up.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 24, 2012, 08:54:49 pm
>"The who's a ma-whatsit." ROTATE 180 DEGREES CAPTAIN.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 07:27:34 am
>"The who's a ma-whatsit." ROTATE 180 DEGREES CAPTAIN.

You turn around. There's no one there. The goat who is now standing behind you starts laughing. "Ha ha ha ha! Oh, I'm sorry feller, but I can't resist a good joke. No hard feelins?"

>BT: Continue to aggravate Alex.

"Can I please murder him again and wait till he comes back?"

Alex turns back to BT and pulls his axe from his sylladex. "IF YOU MURDER HIM, OR THREATEN TO MURDER HIM AGAIN UNTIL I SEE THAT HE IS ACTUALLY DANGEROUS TO US, I WILL KILL YOU. I DON'T CARE THAT YOU'RE TWICE MY HEIGHT, OR A SUPERPOWERED SOCIOPATH. I WILL FUCKING BURY WHAT IS LEFT OF YOU, BECAUSE IF YOU FORCE MY HAND, THERE WILL NOT BE ENOUGH OF YOU LEFT TO PROPERLY IDENTIFY! NOW SHUT UP, AND LEAVE HIM BE!"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 12:44:02 pm
RL: Okay Alex is issuing death threats maybe you should step in right about now.
RL: "What the shit is going on here?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 25, 2012, 01:11:03 pm
>Mimi: decide you've done enough Seer work for the last hour or so. Keep talking with Steve and let Danielle handle this.

"By the way, Steve, has your group uncovered any useful information or items while I was gone?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 02:46:54 pm
RL: Okay Alex is issuing death threats maybe you should step in right about now.
RL: "What the shit is going on here?"

"Talk about over reaction, Jeez. Can I at least motivate him to talk a little, because I'm not letting this guy go in till he explains himself."

"NO, FUCK YOU, YOUR MOTIVATION WOULD PROBABLY BE CONDEMNED BY THE GENEVA CONVENTIONS." Alex turned to Danielle, clearly irritated. "THIS JACKASS," he began, gesticulating toward BT, "MURDERED THIS.... PERSON, TWICE! JUST BECAUSE HE WAS LOOKING TO TALK TO ME." Alex indicated CA with a finger. "AND HE'S READY TO DO IT AGAIN AT A WHIM. COULD YOU SEE IF YOU CAN GET HIM TO BACK OFF? I THINK HE'LL BE MORE COMFORTABLE TALKING IF BT ISN'T STANDING OVER HIM. OR ON HIM, AS THE CASE MAY BE." By the end of the explanation, Alex had visibly calmed, at least slightly.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 03:23:46 pm
RL: "Well, as much as I would approve of murdering random shit in this game... If they come back, you probably shouldn't be murdering them in the first place. Step off, BT."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 04:19:56 pm
RL: "Well, as much as I would approve of murdering random shit in this game... If they come back, you probably shouldn't be murdering them in the first place. Step off, BT."

BT: "I don't want to take any chances with this little Twerp. The bastard nearly knocked me off my feet before, and I don't want him to have another chance to do the same if my assumptions are right. Besides, not wanting to say some "Important thing" in till your free to move about, and more importantly, attack, anyone you want sounds a bit suspicious, if you ask me."

Alex grinds his teeth in frustration.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 04:33:29 pm
RL: "And you really think that we're incapable of dealing with a threat like that on our own? Come on, BT, there's like... five of us here. Even if he were to try something, we'd be fine. Hell, Alex would probably chop his head off and punt it into next week. C'mon, step off and let the players handle this."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 05:14:23 pm
BT: "I've already made my opinion on this matter clear. If just one of you dies to this fucker, then your chances of victory are drastically reduced. Your lucky that I've even let him try to say anything." Black Templar Leans down to get a better look at the Grey Skined Bastard's face, "But if this brat doesn't feel the need to explain himself, then It may not matter that I've given him a chance."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 05:30:27 pm
RL: Sigh, then have a brilliant idea.
"So what, you're just going to sit there until he says what you want? Sounds great to me." She gestures to the rest of the group. "C'mon, guys, let's head out while this asshole is busy. Maybe we can actually get something done."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 25, 2012, 06:33:52 pm
RL: Sigh, then have a brilliant idea.
"So what, you're just going to sit there until he says what you want? Sounds great to me." She gestures to the rest of the group. "C'mon, guys, let's head out while this asshole is busy. Maybe we can actually get something done."

>Other assholes: disrupt brilliant plan
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 08:07:05 pm
BT: "Well, if I guess if your not interested anymore..." BT begins to shift his foot to the Alien's neck, but he stops for a moment to consider. "Would any of you happen to have any sort of Metal bars?"

Alex stomps over to BT. "I'M SERIOUS. DON'T HURT HIM. I WILL SPLIT YOU LIKE A LOG." Alex then turned back to Danielle. "CAN WE PLEASE TRY TO TALK SOME SENSE INTO THIS TIN CAN? I REALLY WANT TO KNOW WHAT HE WANTED TO TALK TO ME ABOUT. HE DIED TWICE OVER IT, HE DESERVES TO AT LEAST GET A CHANCE TO TALK."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 25, 2012, 08:33:10 pm
"We dIdN'T fiNd oUT mUCh. wE'Ll hAVE To wOrK tOgEThEr tO fiGurE oUT wHErE To gO." Steve paused and sighed. "HoLD oN."

Steve positioned himself in front of BT with his tonfa drawn. "We'Ll dIe iF we doN'T fiNd oUT moRe AbouT DeRsE'S roYalTy. iF yOU WAnT tO kILL us NoW ThEn kEep kiLlING thE alIEn, bEcAuSe hE's oUR bEsT lEaD. dAnGeRouS oR noT."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 08:52:59 pm
>Other assholes: disrupt brilliant plan
The other assholes are too busy trying to navigate a jungle without a map. That is, until they remember they can fly...

RL: "Well the asshole in the tin can seems dead set on murdering the asshole with the candy corn on his head unless he starts talking, and the candy-corn asshole seems to be very good at not talking until he gets to stand up. So we have a stand-off, and since my gut is saying it's not going to be resolved any time soon, we might as well try to get something done without having assholes in the way."

Captured Dersite: Try to get out of the sylladex. There's a conflict needs resolvin' out here.

Other Captured Dersite: Wake up tied to a tree. Boggle vacantly at shenanigans.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Johnfalcon99977 on August 25, 2012, 09:13:40 pm
Mikhael: So. What could possibly be happening with you?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 25, 2012, 09:14:36 pm
BT: "Shut up, I'm not trying to actually hurt or Kill him. Now do you have a metal bar or at least some kind of rope or not?"

"EVEN IF I DID, I WOULDN'T GIVE IT TO YOU." Alex said, at this point sounding more tired than angry. "THIS WHOLE THING BLOWS."

Other Captured Dersite: Wake up tied to a tree. Boggle vacantly at shenanigans.

The Dersite that the kids had nearly killed earlier finally comes to. He doesn't look happy to be here.

Captured Dersite: Try to get out of the sylladex. There's a conflict needs resolvin' out here.

The thought does not even occur to your tiny brain.

Mikhael: So. What could possibly be happening with you?

Last time we checked in with you, you went back to your Dreamsphere. What will you do now?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 25, 2012, 11:01:59 pm
"...AlL I HAvE iS A blAdEd sCArf coMpUTeR. wOulD thAT woRk?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 25, 2012, 11:05:59 pm
Steve positioned himself in front of BT with his tonfa drawn. "We'Ll dIe iF we doN'T fiNd oUT moRe AbouT DeRsE'S roYalTy. iF yOU WAnT tO kILL us NoW ThEn kEep kiLlING thE alIEn, bEcAuSe hE's oUR bEsT lEaD. dAnGeRouS oR noT."

"I know something new about Derse's royalty. Their Queen, at least, has unforeseen powers. I saw her sitting on her throne in a horrifying vision. No face, wreathed in flames. She blocked my powers and knocked my out from however many miles away. "

Mimi thought for a moment. "If you want to know something about any other members of Derse's royalty, I suppose I could scry for them and get a glimpse."
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 25, 2012, 11:26:32 pm
RL: Throw BT the bird. Attend to INTERROGATIN'.

Other Assholes: Be lost.
You finally manage to get to the planet where all the shit is going down, and you're lost in an *EXPLETIVE* jungle. TB makes the executive decision to send TE and CC flying up and away to figure out where the shit to go next. They agree, CC out of boredom and TE out of cowardice.

....Yeah, sending those two on their own is probably not a good idea. But you can't really fly while carrying Ms. Lardass over here, so there aren't really a shitload of options.

BT: See two humanoids flying overhead.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 26, 2012, 08:58:50 am
BT: See two humanoids flying overhead.

>BT: Ignore them. If they aren't looking for you or the group then you shouldn't try and fuck with them.

BT: "For hells sake, Shut up. I just want to tie this guy up so that we can take him with us till he decides he wants to talk. If he doesn't actually want to tell you the "Important thing" he wanted to and actually clear shit up, then let him. If you took a moment to think about it rationally, then this guy very obviously lying to you. He has something potentially very important and maybe even game changing to tell you, but apparently its not important enough to actually tell us while hes pinned down by the people who he wants to tell the info to. He tries to attack me when he perfectly knows that I would stop if he would prove that hes friendly. I would also like to point out that you have only just met this fucker, and his only testimony so far is that 'I have something important to tell you!'."

Alex stares at BT for a few moments, then replies "OKAY NUMBNUTS, HOW IS HE SUPPOSED TO PROVE HE'S FRIENDLY? YOU'RE STANDING ON HIM. HE DOESN'T WANT TO TALK TO YOU, (AND WHO CAN BLAME HIM), HE WANTS TO TALK TO ME! HE WAS LOOKING FOR ME! ME ME ME! SO YOU CAN TAKE WHATEVER PRECAUTIONS YOU WANT WITH EVERYONE ELSE, I WANT TO TALK TO HIM. AND YOU AREN'T THE BOSS OF ME."

RL: Throw BT the bird. Attend to INTERROGATIN'.

Whatever, talking sense into people is a pointless endeavor. Time to pump your prisoner for information. How shall you proceed?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 26, 2012, 01:53:55 pm
TE: Radio back to TB. Help get him un-lost.

TB: Become un-lost.

CC: Oh hey more hallucinations, let's go say hi. Crash unceremoniously into a tree.

Emily: Finish rearranging your room and packing nearly half your stuff under your bed, then wake up.
Blade: Un-miss an action.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 26, 2012, 02:08:49 pm
Emily: Finish rearranging your room and packing nearly half your stuff under your bed, then wake up.
Blade: Un-miss an action.

Sadly, Blade cannot unmiss actions, as he totally lost his time travel gear in an unprecedented act of retardation.

He can, however, give the action the go-ahead now.

Emily hides all of her embarrassing paraphernalia, and then wakes up, with Mimi nowhere to be found. Oh, and she's also on a completely different planet. That's probably important too.

TE: Radio back to TB. Help get him un-lost.

TB: Become un-lost.

CC: Oh hey more hallucinations, let's go say hi. Crash unceremoniously into a tree.

Things happen and the blue alien demolishes a withered and fragile tree. Luckily, no one was injured in the slightest.

BT: "Stop being a whiny cry-bitch, man up, and get me something to tie up this spoiled brat already."

"DIDN'T I ALREADY REMIND YOU THAT YOU AREN'T THE BOSS OF ME?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 26, 2012, 07:43:56 pm
"sO... ThAt's A nO fOR thE BlAded SCarF-cOmpUTer?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 27, 2012, 05:02:20 pm
TB: Put Emily down before she flips her shit.

CC: PREPARE YOURSELF, SHIT IS ABOUT TO GET FRIENDLY

TE: Roll eyes, hover to watch CC embarrass herself.

RL: Start by just plain asking him where the leader of the LoSaJ operation is.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 27, 2012, 07:40:32 pm
RL: Start by just plain asking him where the leader of the LoSaJ operation is.

The prisoner just looks at you for a moment, then spits in your direction. It seems he isn't inclined to be helpful.

TB: Put Emily down before she flips her shit.

CC: PREPARE YOURSELF, SHIT IS ABOUT TO GET FRIENDLY

TE: Roll eyes, hover to watch CC embarrass herself.

The rest of the intruders (mostly) and Emily arrive on the scene. TB quickly notices CA bits all over BT's legs.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Riccto on August 27, 2012, 08:46:54 pm
>Fist-Bump Goat. "S00. whats up funny-g00at dude?"
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 27, 2012, 09:46:50 pm
>Fist-Bump Goat. "S00. whats up funny-g00at dude?"

"Not too much." The goat grins and returns your fist-bump with a hoof. "Just scratching out a living. Eating what grass there is to be had, greeting the occasional other goat. I don't get to play too many pranks, everyone's to grim for it. Nice to meet someone who can take a joke for a change."

>Forest Situation. Grimdarken.
BT stares at Alex from behind his helmet for a moment, then reaches down, tears CA's head from his shoulders, and kicks it out of sight. "Whoop-"

The black armored fighter is left without even enough time to finish his sarcastic apology before Alex's axe collides with his head, dealing 11 damage and producing an impressive ringing sound. The very ground underneath the group shakes as Alex roars at the top of his lungs in a terrible fury, ready to back up his previous threat.

This place has turned into a STRIFE zone. Again. So, whoever is going to participate needs to roll initiative. Who they take up arms against is up to them. Incidentally, Alex has ALREADY used up his double or nothing power.

(http://tnypic.net/12699.png)

EDIT: post updated with battlemap at current condition.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 27, 2012, 10:10:37 pm
RL: FACE PAWNCH. Turn around at hearing Alex axe someone a question. Be prepared to DIAMONDS his rage away. Init: [3,6]+11=20

TB: OH HELL NAW Init: [wat]

TE: OH HELL NAW Init: [wat]

CC: Munch popcorn. Realize you forgot popcorn and are, in fact, munching on dirt and bits of CA-flesh.

CA: Die again.
Son of a BITCH.
Theseus: "Told you so."

CA's Head: Orbit.
You can totally do that. You begin orbiting stylishly while glowing again.

Am I gonna have to make strife hands and inventories 'n' shit for TE, TB, and CC?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 27, 2012, 10:48:39 pm
Init: [1,2+9] = 12

Steve recoiled in surprise and terror at the thought of Alex being torn limb from limb by that maniac. "n-No! DoN'T HUrT alEx!"

>Steve: Left left up ATTACK!

[2,6+12] = 20
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 28, 2012, 12:47:52 am
> Claire: Decide that the armored man is going to kill you for associating with your fellows who are currently attacking him, so you might as well go help out
Move to the space southwest of Alex.
Init: [8,2 + 9] = 19
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 28, 2012, 10:32:59 am
Theros, if you want you could just stat TB/TE/CC as level 10 companions with the god tier bonuses. No extra statting necessary.

"Oh, great, are we really fighting BT? My suggestion: back the fuck off and let the intruders die first."

>Mimi: roll [7+3+init bonus 10 I think]

>Mimi: Also, switch to Crossblade and roll [8+5+attack bonus I think it was 11] for using SINISTER IRONY (exclusively against) BT. Then shift right six spaces.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 29, 2012, 11:08:52 am
BT: 27
TB: 24
Danielle: 20
Mimi: 19
Claire: 19
Alex: 18
TE: 14
Steve: 12

Initiative order is set (for now). For the sake of ease of use and dramatic tension, TB and TE will use the statblock freeform made for TE in the OOC thread. When apples posts, she can either roll initiative and be placed in the order appropriately, or take bottom initiative. Or sit this one out, if Emily would rather do that.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 29, 2012, 02:09:00 pm
Theros: 20
Hoo boy. Just you wait until after TB goes. Author-avatar gon' come down and smite some bitches. :P

(I know you probably meant TE, but the joke had to be made.)
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 29, 2012, 03:47:25 pm
Theros: 20
Hoo boy. Just you wait until after TB goes. Author-avatar gon' come down and smite some bitches. :P

(I know you probably meant TE, but the joke had to be made.)

Actually, I meant Danielle. I dun goofed.

Black Templar retaliates, striking Alex for 25 damage (bloodying him, by the way). TB's turn.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 29, 2012, 04:29:57 pm
TB: Get as close as you can to that armored guy. Bonk 'im in the head with a pocketwatch.

AKA Clockstopper AKA Humiliating Criticism.

Also, do I need to roll for Companions, or does GM do that?
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 29, 2012, 05:26:03 pm
TB: Get as close as you can to that armored guy. Bonk 'im in the head with a pocketwatch.

AKA Clockstopper AKA Humiliating Criticism.

Also, do I need to roll for Companions, or does GM do that?

I'll roll this time, but in the future, make any rolls you would normally make.

You move toward BT and fire off one of your God-Tier abilities, but it fizzles. What the heck? Something might be dampening your power here... (miss)

Danielle's turn.
(http://tnypic.net/161cb.png)
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 29, 2012, 05:41:16 pm
RL: Refuse to partake in bullshit shenanigans for now. Proceed with interrogation as normal.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 29, 2012, 05:46:47 pm
RL: Refuse to partake in bullshit shenanigans for now. Proceed with interrogation as normal.

You're not dealing with this crap. Alex will calm down eventually. Probably. You sock the Dersite in the face to show him who's boss.

Mimi's turn, and freeform mentioned he wanted to change what Mimi was doing.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 29, 2012, 05:48:22 pm
>Mimi: roll [7+3+init bonus 10 I think]

>Mimi: Also, switch to Crossblade and roll [8+5+attack bonus I think it was 11] for using SINISTER IRONY (exclusively against) BT. Then shift right six spaces.

It was quickly changed. I can reroll if you want.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 29, 2012, 07:15:27 pm
>Mimi: roll [7+3+init bonus 10 I think]

>Mimi: Also, switch to Crossblade and roll [8+5+attack bonus I think it was 11] for using SINISTER IRONY (exclusively against) BT. Then shift right six spaces.

It was quickly changed. I can reroll if you want.

Not necessary.

You fire a crossbow bolt at BT, but he slaps it out of the air. Holy crap! You move six spaces away. You move five spaces right because Claire is in the sixth space.

Claire moves into fightin' range with BT.

Alex shifts upright, pinning BT between himself and Claire before taking another mighty swing. Unfortunately, Alex no longer has the element of surprise working in his favor, and BT parries the strike with relative ease.

(http://tnypic.net/11440.png)
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: The Fool on August 30, 2012, 11:51:21 am
>Steve: Shift up-left and attack

[9,3+12] = 24
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 30, 2012, 10:29:41 pm
TE: Stay behind TB. Don't really do much of anything.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 30, 2012, 10:54:59 pm
TE: Stay behind TB. Don't really do much of anything.

You float over behind TB, rather than go engage the scary dude who ripped off CA's head. You feel good about this course of action. Or, inaction, anyway.

>Steve: Shift up-left and attack

[9,3+12] = 24

You close ranks with BT and swing your tonfa. He sidesteps the blow with ease. This is absolutely outrageous.

BT swings an open palm at Alex, striking him for 17 damage. Alex looks rattled by the attack, but he is still in the fight.

(http://tnypic.net/53731.png)
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: freeformschooler on August 31, 2012, 12:19:49 am
>Mimi: DOUBLE MOVE to the space to the right of BT. If that's occupied then the space right above that.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: TherosPherae on August 31, 2012, 12:39:45 am
TB: Move to space northeast of BT. CLOCKPUNCH.

Standard aggreivement, so... [6,6]+QUESTIONS

Question 1: Do companions get brutal affronts? If so, taking it.

Question 2: What even is TB's attack bonus? Is it just 6, from his level? Because that seems a bit off, so I'm guessing I got it TOTALLY WRONG.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 31, 2012, 09:52:04 am
TB: Move to space northeast of BT. CLOCKPUNCH.

Standard aggreivement, so... [6,6]+QUESTIONS

Question 1: Do companions get brutal affronts? If so, taking it.

Question 2: What even is TB's attack bonus? Is it just 6, from his level? Because that seems a bit off, so I'm guessing I got it TOTALLY WRONG.

Hell yes they get brutal affronts. Also, 6 is unspeakably low. It should be 11. Also, said brutal affronts are 2d10.

But, ugh, failed confirmation. TB approaches BT to sock him in the face, but BT counters. TB takes 12 damage.

Mimi approaches BT.
(http://tnypic.net/0859b.png)
It is now Claire's turn. Then Alex will be up.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: SirAaronIII on August 31, 2012, 05:34:18 pm
> Claire: Scorpion's Strike, then shift 1 space southwest.
[1,2 +11] = 14
[2,10 + 11] = 23

Also for the new power, I'd like to choose Fleeting Scourge, please.
Title: Re: Homestuck RPG! (In the Grimdark jungle of Grimdark, there is only Grimdark.)
Post by: Blade Master Model 42 on August 31, 2012, 11:02:39 pm
> Claire: Scorpion's Strike, then shift 1 space southwest.
[1,2 +11] = 14
[2,10 + 11] = 23

Also for the new power, I'd like to choose Fleeting Scourge, please.

Okay, I'll take note of that for future battles and also for when we level up. Also I'm going to use the rolls you had previously. It'd be a shame to discard such high rolls because of the changes to the attack powers.

Being able to ping-pong BT with Alex is a great help, and allows Claire to land two solid blows on BT, causing him 23 damage! Afterwards, you back off, hoping to stay out of BT's melee range- He hit Alex like a train!

Speaking of Alex, the Mage of Rage backs up slightly, and takes a deep breath. Maybe he's composing himself? Ah, no, he's just taking a Second Wind.

>Alex: Engage Murder Mode.

"MY BROTHER WAS KILLED BECAUSE HE CHOSE TO DEFEND THE HELPLESS! DERSE KILLED HIM FOR IT! AND IT DOESN'T MATTER IF YOU'RE STRONGER THAN I AM- I'LL KILL YOUR MURDERING ASS WITH MY OWN HANDS! MY BROTHER LIVES ON THROUGH ME, THE MAGE OF RAGE! MAKE PEACE WITH YOUR GOD!" Alex shifts left, netting him COMBAT ADVANTAGE against his foe, and then slams his axe into BT in a BRUTAL AFFRONT! Alex deals an astronomical 65 damage to BT, splitting the breastplate of his armor and knocking BT to the ground. Alex steps over the soon to be corpse of BT, and lifts his axe over his head. "IF YOU HAVE ANYTHING TO SAY, SAY IT. EVEN YOU DESERVE LAST WORDS."


(http://tnypic.net/46bb4.png)
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 01, 2012, 08:57:24 am
Mimi knelt down beside BT.

"Thanks for bringing me here in the first place. Without you, I would still be stuck in a boring high school life without any friends. On top of that, I probably would have been destroyed by a meteor." She stood back up and tried to keep from frowning. "But... past that, you were an impediment to our victory. I know you just wanted to help, but you gotta leave that to us."
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: The Fool on September 01, 2012, 11:09:39 am
"I'M sORry iTs coMe tO thIs. we'D dIe wIThoUT inFoRmATioN AbOUT SBURb, fAlSe or nOT. iF We'RE fEd fALsE knOWleDgE wE'LL iMpRoviSE anD wORk OuRselvEs oUT Of The hoLe We duG. we'Re mORe REsiLiAnT thAn You thInK. i HoPE yOU'rE finALly fIgURinG thAt oUt." Steve turned his back to BT, leaving him to whatever end the others had for him.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: TherosPherae on September 01, 2012, 02:23:27 pm
RL: Screw that crap, there's INTERROGATIN' to do
Trolling check: [1,5]+8=14

CC: Slow clap. What a speech. That sort of thing deserves to be in movies or some shit.

TB & TE: Collectively tell BT to go shove sharp objects up his ass.

Evil TE: Get an odd chill, as though someone important is dying and you have NOTHING TO DO WITH IT.

CA: Orbit.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Johnfalcon99977 on September 01, 2012, 02:58:08 pm
>Mikhael: Continue your never ending struggle for actual plot relevance by waking up.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Riccto on September 01, 2012, 04:30:35 pm
>So Goatbro. Mind leading me anywhere exciting?
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 01, 2012, 05:18:10 pm
>Mikhael: Continue your never ending struggle for actual plot relevance by waking up.

Didn't you already do that and go through the gate you took a nap under? I'm fairly certain you did.

>So Goatbro. Mind leading me anywhere exciting?

"Depends on what you find exciting, friend. What'd you have in mind?"

RL: Screw that crap, there's INTERROGATIN' to do
Trolling check: [1,5]+8=14

The Dersite seems to be looking more behind than at you, but asks you what do you want to know again?

CC: Slow clap. What a speech. That sort of thing deserves to be in movies or some shit.

TB & TE: Collectively tell BT to go shove sharp objects up his ass.

Black Templar, bleeding out, takes a deep breath of air, and then yells "YOU ARE ALL FUCKING IDIOTS! I TIRED TO HELP YOU, I BROUGHT MIMI INTO THE SESSION SO YOU WOULDN'T BE DOOMED TO FAIL, I TRIED TO PROTECT YOU FROM SOMEONE WHO COULD HAVE EASILY BEEN TRYING TO MURDER YOU, AND I DID MY BEST TO PROVIDE YOU WITH AS MUCH INFORMATION AS POSSIBLE! I WOULDN'T HAVE COME BACK IN TIME IF IT WASN'T TO STOP THOSE ALIENS AND ANOTHER PERSON, EQUALLY STRONG AS ME, FROM DESTROYING YOU! YOU SHOULD'VE... y-you should've..." BT coughs wetly. It's clear he won't last much longer.

"CAN I KILL HIM YET, OR DOES ANYONE ELSE HAVE PARTING WORDS FOR THIS SNIDE ASSHOLE?"
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: TherosPherae on September 01, 2012, 05:28:46 pm
RL: "Where's the guy leading the LoSaJ operation?"

TB: Wait what timetravel. Yoink BT's helmet off, figure out just WHO EVEN IS THIS DOUCHEBAG.

CA: Destabilize orbit; aim for the planet. Hit a tree because that's what all the coolkids are doing.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 01, 2012, 06:33:52 pm
Mimi saw TB rubbing his grubby alien hands over his clocks and had a feeling she knew what he was going to do.

>Mimi: Lean down again and take off BT's helmet. Who IS this guy anyway?
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Riccto on September 01, 2012, 07:40:58 pm
> Ancient Ruins?
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Johnfalcon99977 on September 01, 2012, 09:49:29 pm
>Mikhael: Continue your never ending struggle for actual plot relevance by waking up.

Didn't you already do that and go through the gate you took a nap under? I'm fairly certain you did.

...
What? The last time I submitted an action for him, he was still on Derse.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: The Fool on September 02, 2012, 12:06:05 am
>Steve: Telekinetically toss a pebble at CC.

((Thanks for the slow clap. :P))
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 02, 2012, 10:06:44 am
>Mikhael: Continue your never ending struggle for actual plot relevance by waking up.

Didn't you already do that and go through the gate you took a nap under? I'm fairly certain you did.

...
What? The last time I submitted an action for him, he was still on Derse.

Huh. Could've sworn we got past that. Anyway, you wake up on the plateau you fell asleep on earlier. The return node continues to shift and spiral above you, and your body seems to have made a full recovery from your earlier beating.

Troy is still nowhere to be found. That's somewhat disconcerting.

> Ancient Ruins?

"Not that I know of. There were some before the change, but I think they ended up torn down. I can't think of any. Sorry, pal."

RL: "Where's the guy leading the LoSaJ operation?"

The Dersite tells you that his base is a long way away from here, but if you have a map, he can mark it for you.

TB: Wait what timetravel. Yoink BT's helmet off, figure out just WHO EVEN IS THIS DOUCHEBAG.

Mimi saw TB rubbing his grubby alien hands over his clocks and had a feeling she knew what he was going to do.

>Mimi: Lean down again and take off BT's helmet. Who IS this guy anyway?

A couple members of the party try and remove BT's helmet, but either it was designed not to come off this way, or it was battered so much in the battle that it is now stuck in place. BT weakly struggles to push your hands away from his helmet.

"ARE WE DONE? CAN I JUST PLEASE GET THIS OVER WITH?"

>Steve: Telekinetically toss a pebble at CC.

((Thanks for the slow clap. :P))

Steve throws a pebble at CC, but it just is not enough to refill the comic relief meter. Everyone is still deadly serious.

CA: Destabilize orbit; aim for the planet. Hit a tree because that's what all the coolkids are doing.

Nah, you've achieved a fairly stable orbit, for the moment. It'll probably collapse when you revive though, which shouldn't take much longer.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 02, 2012, 10:46:32 am
"Gah, I give up. Alex, do what you're going to do. I don't want to watch." She turned away. "Hmm... my Sight seems to only work on people I know about, even if I've only heard a little of them. I wonder...?"

>Mimi: Attempt to See where Echidna is in the present time.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Riccto on September 02, 2012, 11:53:00 am
> H00w l00ng ag00 was that? And mind taking me t0000 the site?
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 02, 2012, 12:27:14 pm
> H00w l00ng ag00 was that? And mind taking me t0000 the site?


'It was back during the furrowing. I have no idea where they'd be nowadays. The landscape changed pretty significantly after all."
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 02, 2012, 12:33:38 pm
Oh whups I forgot a roll.

[7,7] MAD DUBS YO, BRUTAL AFFRONT CONFIRM
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: TherosPherae on September 02, 2012, 12:53:24 pm
RL: Show him map.

TB: "Sure, go ahead 'n off h|m."

CC: RETURN PEBBLE WITH WIND. THIS MEANS WAR, SON.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: The Fool on September 02, 2012, 04:17:11 pm
>Steve: Have a telekinetic pebble fight.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 02, 2012, 09:44:28 pm
RL: Show him map.

He goes to point to a section of the map before remembering his arms are tied. He spends a minute trying to get you to point to the correct spot on the map so he can confirm the exact location. No, to the left. My left, you dumb- okay, good, now higher. Higher. Hi- not that high! Okay, a little left. Bit more. There, right there.

TB: "Sure, go ahead 'n off h|m."

CC: RETURN PEBBLE WITH WIND. THIS MEANS WAR, SON.

>Steve: Have a telekinetic pebble fight.

A pebble fight of ridiculous proportions threatens to raise the COMEDIC RELIEF meter slightly, up until Alex brings down his axe on BT's throat, ending that particular chapter of the group's story. Afterwards, he stows his axe, walks to the nearest tree and screams at it a little.

Oh whups I forgot a roll.

[7,7] MAD DUBS YO, BRUTAL AFFRONT CONFIRM

Meanwhile, Mimi gets down to checking in on her Denizen, the mighty Echidna. For some reason you aren't quite sure of, you easily locate Echidna in her lair, where she appears to be asleep. Obviously, you can't interact with her, but you are now quite sure of where she is, what she looks like, and the fact that she is MASSIVE. Whoo boy.

Now what?
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: TherosPherae on September 02, 2012, 09:49:53 pm
RL: Note location, then go keep Alex from decimating a forest.

CC: Barf. Seriously, how did you not notice all this blood and gore and death before?

TE: LOOT THE CORPSE, YOU SICK BASTARD
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 02, 2012, 09:58:12 pm
"Now that that's over with..." Mimi gulped. She couldn't look at BT's body. Why did this bother her so badly? "I'd love to keep adventuring with you guys, but I actually kind of have to go back to my Land. I now understand that solving each Land's problems is part of our purpose here. Danielle: I don't know what you need to do on LoSaJ, but I'm guessing only you can do it. Anyone that wants to travel with me back to LoBaC is free to do so."
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 02, 2012, 11:01:17 pm
CC: Barf. Seriously, how did you not notice all this blood and gore and death before?

Holy shit, your deranged hallucinations are gross! You vomit spectacularly.

TE: LOOT THE CORPSE, YOU SICK BASTARD

Cool, free stuff is your favorite kind of stuff! You empty out his sylladex, which seems to be filled exclusively with severed heads (gross), swords (large), and handguns (ridiculously large).

You may as well skip the armor. The kid in the red pretty much wrecked the stuff.

RL: Note location, then go keep Alex from decimating a forest.

You put a frowny face on the map so you know where to go in a minute, then head over to deal with Alex. He doesn't seem particularly likely to go deforesting any time soon, but he does look broken up. At least he isn't screaming into a withered tree anymore.

"Now that that's over with..." Mimi gulped. She couldn't look at BT's body. Why did this bother her so badly? "I'd love to keep adventuring with you guys, but I actually kind of have to go back to my Land. I now understand that solving each Land's problems is part of our purpose here. Danielle: I don't know what you need to do on LoSaJ, but I'm guessing only you can do it. Anyone that wants to travel with me back to LoBaC is free to do so."

"WHAT, NO! WE SHOULD STICK TOGETHER, AT LEAST FOR NOW! MAYBE OTHER LANDS WILL BE DIFFERENT, BUT THE PROBLEM HERE IS DERSE. IF WE TAKE OUT THE COMMANDER HERE, IT'LL AT LEAST HAVE A REPRIEVE, IF NOT SOLVE THE PROBLEM ENTIRELY. CAN IT... JUST WAIT A LITTLE LONGER? PLEASE? I'M SURE WE CAN STOP WHOEVER IS IN CHARGE HERE. WE'RE GETTING STRONGER ALL THE TIME. WE CAN FIGHT THEM."

The party receives boondollars from the last two battles, and now has a respectable pile of 515691 boondollars. The kids shoot up to sixth level, with all the benefits it entails. Party members now have access to Aspect traits.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: TherosPherae on September 02, 2012, 11:22:16 pm
RL: Hug 'im anyways. Murder isn't fun for anybody, except maybe psychopaths and is that guy seriously looting the corpse I mean really

CC: Accidental projectile vomit.

TE: Show TB the PHAT LEWT and ask him what to do with it.

TB: Have no clue what the hell you do with a collection of heads. Suggest that they be buried or gristed or something; that shit's gross.
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: The Fool on September 03, 2012, 01:29:46 am
Steve knew that Alex might do what he did, so he kept his back turned to BT's corpse and closed his eyes. His mind started to drift away from the present. "WeLL... wHaT shOUlD we dO?..."

>Steve: Concentrate

Title: [6,7+10] = 23
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: freeformschooler on September 03, 2012, 07:56:29 am
"WHAT, NO! WE SHOULD STICK TOGETHER, AT LEAST FOR NOW! MAYBE OTHER LANDS WILL BE DIFFERENT, BUT THE PROBLEM HERE IS DERSE. IF WE TAKE OUT THE COMMANDER HERE, IT'LL AT LEAST HAVE A REPRIEVE, IF NOT SOLVE THE PROBLEM ENTIRELY. CAN IT... JUST WAIT A LITTLE LONGER? PLEASE? I'M SURE WE CAN STOP WHOEVER IS IN CHARGE HERE. WE'RE GETTING STRONGER ALL THE TIME. WE CAN FIGHT THEM."

"Well... alright. Any ideas on where to go, though? This place is pretty dead. Literally."
Title: Re: Homestuck RPG! (Holy crap guys.)
Post by: Blade Master Model 42 on September 03, 2012, 08:24:05 am
Steve knew that Alex might do what he did, so he kept his back turned to BT's corpse and closed his eyes. His mind started to drift away from the present. "WeLL... wHaT shOUlD we dO?..."

>Steve: Concentrate

Title: [6,7+10] = 23

Steve's vision blanks for a moment, nearly causing him to panic, until visions begin to swim before his eyes. He sees Danielle holding a map- A small army of underlings- One Dersite standing over the rest, with a red patch on the breast of his doublet- and fire, fire, fire.

Steve's vision returns. What the hell was that?

RL: Hug 'im anyways. Murder isn't fun for anybody, except maybe psychopaths and is that guy seriously looting the corpse I mean really

Alex returns the hug with a mumbled "THANKS". He even mumbles loud.

CC: Accidental projectile vomit.

It's everywhere!

Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 03, 2012, 09:08:23 am
>LH: Be pleased with recent events

>Troy: G00 00n a time adventure with G00atbr00.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 03, 2012, 09:11:44 am
"DaNIEl? dO yOu hAVe A maP?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 03, 2012, 10:21:41 am
>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 03, 2012, 12:25:32 pm
"DaNIEl? dO yOu hAVe A maP?"
"Yep. Are we getting ready to go again?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 03, 2012, 01:16:33 pm
"...i SAw yOu hoLdIng tHe MaP whIlE fiGHtIng aN arMy oF uNDErliNgS leAd By a dERsiTe."
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 03, 2012, 01:55:58 pm
"...i SAw yOu hoLdIng tHe MaP whIlE fiGHtIng aN arMy oF uNDErliNgS leAd By a dERsiTe."
RL: "....Oooookay then. But before we go, this... thing needs to be buried. Preferably before the entire forest is covered in alien vomit."

CC: "sorry that is just really gross"
CC: *blorf*
CC: "I mean jeez did you really have to go and kill the guy"

RL: Summon Snakesprite?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 03, 2012, 08:13:21 pm
>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.

What stairs? You are at the top of a small plateau over which a return node is lazily spinning. There are no stairs to be found anywhere near here.

"...i SAw yOu hoLdIng tHe MaP whIlE fiGHtIng aN arMy oF uNDErliNgS leAd By a dERsiTe."
RL: "....Oooookay then. But before we go, this... thing needs to be buried. Preferably before the entire forest is covered in alien vomit."

CC: "sorry that is just really gross"
CC: *blorf*
CC: "I mean jeez did you really have to go and kill the guy"

RL: Summon Snakesprite?

"...YES."

Danielle summons Snakesprite to the scene, who raises an eyebrow upon seeing BT's corpse.

>LH: Be pleased with recent events

You don't even bother to resist the urge to steeple your fingers and laugh maniacally.

>Troy: G00 00n a time adventure with G00atbr00.

You suggest to the goat that perhaps he could join you as your COMPANION as you jump through time. He declines.

Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 03, 2012, 08:24:05 pm
RL: "Just bury him. No questions, please."
RL: "Now, shall we hit the road?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 03, 2012, 08:32:24 pm
"LeT's jUsT geT moVinG. ToO muCh hAs haPpEned TOdaY AlrEAdY, bUT noThiNG proDuCTive. wE shOulD atLeasT moVe aWay fRom tHe BoDy to TalK aBouT whAt wE knOW sO fAr bEfORe we Go hOppInG alL OvEr thE pLAcE."
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 03, 2012, 09:33:11 pm
>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.

What stairs? You are at the top of a small plateau over which a return node is lazily spinning. There are no stairs to be found anywhere near here.

>Mikhael: Strange. You could've sworn the last time you slept was in Troy's house. In fact, wasn't it because to returned to Troy's home the reason you went to sleep in the first place?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 03, 2012, 09:46:49 pm
>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.

What stairs? You are at the top of a small plateau over which a return node is lazily spinning. There are no stairs to be found anywhere near here.

>Mikhael: Strange. You could've sworn the last time you slept was in Troy's house. In fact, wasn't it because to returned to Troy's home the reason you went to sleep in the first place?

You have never even been to Troy's house. What is this tomfoolery?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 03, 2012, 09:51:34 pm
Wait no, it was Mimi's house. I got confused because Mikhael met Troy there. Never the less, I'm absolutely sure he went to sleep in someone's house.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 03, 2012, 09:56:28 pm
Wait no, it was Mimi's house. I got confused because Mikhael met Troy there. Never the less, I'm absolutely sure he went to sleep in someone's house.

No, dude, you went to sleep underneath a gate instead of leaping through it like a frightened weasel while you were suffering all those near-death penalties.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: freeformschooler on September 03, 2012, 10:03:14 pm
>Mikheal: Well, if he isn't coming, you may as well get on with your quest without him. You are sure he'll catch up. Eventually.

You figure that you don't have until the cows come home to wait for Troy to catch up. Or something. You've gotten this far by yourself, mostly, you can keep going without him. Ignoring the constant that is pain, you leap through the gate.

And wind up back in the house you started in. You start to yell in frustration, but then your lungs hurt. Maybe you should take a nap or something.

Hah oh wait, yeah Mikhael was in Mimi's house when he slept. What was confusing was that he was in her Land just before leaping into a gate that took him back to her house again.
Title: Re: Homestuck RPG! (Playing and Building the next version!)
Post by: Blade Master Model 42 on September 03, 2012, 10:05:20 pm
>Mikheal: Well, if he isn't coming, you may as well get on with your quest without him. You are sure he'll catch up. Eventually.

You figure that you don't have until the cows come home to wait for Troy to catch up. Or something. You've gotten this far by yourself, mostly, you can keep going without him. Ignoring the constant that is pain, you leap through the gate.

And wind up back in the house you started in. You start to yell in frustration, but then your lungs hurt. Maybe you should take a nap or something.

Hah oh wait, yeah Mikhael was in Mimi's house when he slept. What was confusing was that he was in her Land just before leaping into a gate that took him back to her house again.

Huh. Why did I think he fell asleep outside then? Oh well, whatever.

New stuff forthcoming after all the cards are in so I can do new hands.

Oh, and Mikhael can make his level 6 alchemy(ies) now.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 05, 2012, 08:23:32 pm
WOOPS I SCREWED UP
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: freeformschooler on September 05, 2012, 10:49:29 pm
Some minor color problems due to the switch back from OM.


>TE body: hit Alex?


>Mimi: See the location on Danielle's map.

[Title Power: 4,5+11 = 20]
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 05, 2012, 11:18:37 pm
>TE body: hit Alex?

TE collides with Alex, heads first. Predictably, this knocks Alex unconscious.

>Mimi: See the location on Danielle's map.

[Title Power: 4,5+11 = 20]

The map isn't as precise as you'd like it to be, but you can understand relative distances on it about as well as you need to for this. You fire up your Seer powers again.

It looks like a military compound, except all of the tents are purple. You don't see anyone of a 'head honcho' persuasion though.

You can make another title power roll to sustain scrying and try to look around for the bossman.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 05, 2012, 11:25:44 pm
>TE body: hit Alex?

TE collides with Alex, heads first. Predictably, this knocks Alex unconscious.
TE: Also be unconscious.
You've got a pretty good handle on that. High-velocity collisions with other people generally tends to result in unfavorable circumstances.

TE: Dream well, for once.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: freeformschooler on September 05, 2012, 11:29:06 pm
Title power [3,3,+11=17] but actually I will go for the Brutal Affront here. What is it with seer-ness that I keep rolling brutal affronts?

Anyway, >Mimi: Look for head honcho.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 05, 2012, 11:45:15 pm
Title power [3,3,+11=17] but actually I will go for the Brutal Affront here. What is it with seer-ness that I keep rolling brutal affronts?

Anyway, >Mimi: Look for head honcho.

You confirm the Brutal Affront!

You decide not to give up the search so easily- You want to at least see who you're going up against! You look around for a tent that looks suitably opulent, which you quickly find and 'enter'.

There's a Dersite sitting behind a desk, smoking, and he has a diamond patch on his doublet. The doublet looks a lot finer than what the captured Dersite is wearing.

You drop out of your Seer state. Looks like you can only look for/at things for so long at a time.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 06, 2012, 01:13:03 am

>Steve: See the supper.

Title Power!: [6,6+10] = 22 (Don't confirm)
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 06, 2012, 01:18:18 am
>Steve: See the supper.

Title Power!: [6,6+10] = 22 (Don't confirm)

You use your powers to find out what you'll be having for dinner. This is obviously the best way to utilize your power right now.

Suddenly you can see everything. And it is made of food. Holy shit. It goes just as suddenly as it came.

You aren't sure what that was meant to tell you.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 06, 2012, 01:25:24 am
"UmM... mImI? unLESs evEryThiNG iN ThE fuTURe iS maDe oF FoOd I thinK iT DiDn'T woRk."
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 06, 2012, 06:18:46 am
So now that we have Mikhael's position sorted out...

>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 08, 2012, 07:18:21 pm
So now that we have Mikhael's position sorted out...

>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.

You fuss around with your sylladex for a bit, and, to your surprise, all of your alchemized gear is now accessible! What a crazy random happenstance!

fly away up to the sun liek a fucknig peice of garbag? y/n

>Alex: Wake up on the moon.

Yeah, you do that. Wow, that was not cool. You're a bit distracted from your head injury by air raid sirens, of all things. What the hell? You go outside to question a prospitian or three, but no one seems to know what's going down.  You start to make your way across the chain to Prospit proper when the sirens fall silent. Okay, weird.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 08, 2012, 07:22:15 pm
RL: "Just bury him. No questions, please."
RL: "Now, shall we hit the road?"
This never got a response from Snakesprite so I'm just gonna put it here again.

Also, CC: Run out of vomit.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 08, 2012, 07:24:35 pm
RL: "Just bury him. No questions, please."
RL: "Now, shall we hit the road?"
This never got a response from Snakesprite so I'm just gonna put it here again.

Also, CC: Run out of vomit.

Snakesprite uses some sprite magic to dig up some dirt, and gently places BT and his head in the hole beforing placing the dirt back where it came from.

Also, CC finally stops puking everywhere. Why is everyone throwing up today?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 08, 2012, 07:55:51 pm
RL: C'MON LET'S GO
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 08, 2012, 07:58:35 pm
RL: C'MON LET'S GO

It occurs to you that someone needs to carry Alex. Who's the lucky winner?

Alex: Inquire about the sirens.

You have a very short conversation with one of the prospitians. Apparently, there was a craft that refused to identify itself or change course. It was destroyed with minimal damage to Prospit. The prospitian also informs Alex that the Queen would likely desire to speak to him.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 08, 2012, 08:11:14 pm
RL: C'MON LET'S GO

It occurs to you that someone needs to carry Alex. Who's the lucky winner?
RL: Be the muscles. Carry the bro.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 08, 2012, 08:25:20 pm
RL: C'MON LET'S GO

It occurs to you that someone needs to carry Alex. Who's the lucky winner?
RL: Be the muscles. Carry the bro.

You hoist the Mage up onto your shoulders, and prepare to depart. No one else seems to be in much of a hurry though.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 08, 2012, 08:41:15 pm
So now that we have Mikhael's position sorted out...

>Mikhael: Before you try and use the stupid stairs again, look to see if you have your Jet Bike. If not, redraw your hand.

You fuss around with your sylladex for a bit, and, to your surprise, all of your alchemized gear is now accessible! What a crazy random happenstance!

fly away up to the sun liek a fucknig peice of garbag? y/n

y, its time for lifdoff....
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: freeformschooler on September 08, 2012, 09:45:15 pm
(http://i.imgur.com/SbB6T.png): "So... now that those unpleasantries have been dealt with."

Mimi walked inbetween the two main groups.

(http://i.imgur.com/2l9WV.png): "Alex, Claire, Danielle, Steve! Meet the new members of the gang. Tentative new members. This is Emily -" Mimi said, pointing to the girl just staring from afar. "- the new player. The others are TB, CC and... TE over by the sleeping Alex. I don't have to carry him, do I?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 08, 2012, 10:49:42 pm
"hI EmilY. IT's nICe to mEeT YoU." Steve walked up to her to shake hands.

((Now I want to make chat icons.))
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: SirAaronIII on September 08, 2012, 11:03:59 pm
"hey! i think i've chatted with you a couple times.. i think. nice to see you in person."
((I would but I suck and am terrible.))
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 09, 2012, 03:04:20 pm
Mikale: we have lifdoff

You mount your Jetbike and blast out of a window and straight up the side of Mimi's house. You are quite certain that this is both totally cool as well as radical. What gate do you plan to go through?

Alex: Mature your Unconsciousness Technique.
Alex's Unconsciousness Technique (or UT) achieves LVL 45: RIP VAN WINKLER. Unfortunately, this fails to propel you up your echeladder. Darn.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 11, 2012, 09:49:22 am
>Mikheal: You would've gone through the highest gate if it wasn't for the fact that this bike won't go too far off solid ground... just go for the highest one you can reach.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 12, 2012, 12:27:04 am
>Mikheal: You would've gone through the highest gate if it wasn't for the fact that this bike won't go too far off solid ground... just go for the highest one you can reach.

It looks like the house isn't built much higher than the second gate. Not high enough to reach the third gate, but it's not like you really know where you're going anyway. You shoot through the gate, emerging over yet another chasm. Well, where the hell will you go now? You're not seeing anything in the way of distinctive landmarks.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 12, 2012, 09:31:37 am
>Mikhael: Head due North until you find something of interest. There has to be something here.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 15, 2012, 11:13:53 am
"G00atbr00. I must then c00ntinue my j00urney. w00uld y00u care t00 lead me t00 any swirly-gatey things?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: freeformschooler on September 15, 2012, 11:48:49 am
(http://i.imgur.com/79W4T.png): "Well, while everyone's introducing themselves, I think I'll get a headstart. Best let the Seer guide your way, hm?"

>Mimi: Head in the direction your visions told you to.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 15, 2012, 12:35:00 pm
RL: Screw introductions, you came here to kick ass and save snakes. And you're apparently all out of snakes. FOLLOW ZE MAP

TB: Carry TE.
TB: "H| everyone. Good to see you all |n person, | guess."
CC: "who the hell are these douchebags"

CA: Attempt to stop orbiting.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 15, 2012, 12:59:09 pm
"G00atbr00. I must then c00ntinue my j00urney. w00uld y00u care t00 lead me t00 any swirly-gatey things?

"I suppose so. I only know where one is though. C'mon, this won't take long." The goat starts walking, crossing the bridge you had used to enter the 'village'.

RL: Screw introductions, you came here to kick ass and save snakes. And you're apparently all out of snakes. FOLLOW ZE MAP

(http://i.imgur.com/79W4T.png): "Well, while everyone's introducing themselves, I think I'll get a headstart. Best let the Seer guide your way, hm?"

>Mimi: Head in the direction your visions told you to.

Danielle and Mimi start heading in the direction of the Dersite encampment. The Dersite shouts from his position at the tree that maybe you could untie him before you go?

CA: Attempt to stop orbiting.

CA manages to revive again. Unfortunately, now you'll have to find those kids again. Well, maybe this time you'll get the drop on BT.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 15, 2012, 01:29:17 pm
>Mikhael: Head due North until you find something of interest. There has to be something here.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 15, 2012, 07:40:20 pm
"HoLD oN. I'Ll unTiE thE DErsiTe aFtER I sMaSh hiS rADiO. We'Ve doNE enOuGH kILLinG alReADy."

>Steve: Untie the dersite after smashing the radio if no one objects.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 16, 2012, 01:52:03 pm
>Mikhael: Head due North until you find something of interest. There has to be something here.

You see what appears to be a temple dedicated to frogs in the distance. That's really weird, but it is also the only thing you've seen for a while that would qualify as a landmark.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 16, 2012, 01:58:10 pm
F00ll00w
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 16, 2012, 02:06:34 pm
F00ll00w

The goat leads you to the base of a plateau. You can clearly see the gate spinning above it. "Well, I guess I'll see ya around."
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 16, 2012, 02:08:25 pm
"Until we meet again."
>Climb.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 16, 2012, 02:09:18 pm
>Mikhael: Investigate!
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 16, 2012, 02:32:01 pm
RL: Let Steve go ahead with whatever, YOU HAVE ASSES TO KICK DAMMIT

CA: INTO THE JUNGLE, THE MIGHTY JUNGLE, THE SNAKES SLEEP TONI- no this is stupid, stop singing you fat nasty trash
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 16, 2012, 02:35:53 pm
>Mikhael: Investigate!

The doors are wide open. Someone is either here, or was here and didn't shut the door when they left. You enter, but the only things that seem to be in here are a whole lot of pictographs, and  a computer console of some kind.

"Until we meet again."
>Climb.


You make your way up the plateau, and can now reach the gate with minimal effort. ADVANCE or ABSCOND?

CA: INTO THE JUNGLE, THE MIGHTY JUNGLE, THE SNAKES SLEEP TONI- no this is stupid, stop singing you fat nasty trash

A few snakes pop up out of their underground dens just as you finish singing. Oh, now this is a bit uncomfortable. They're all staring...
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 16, 2012, 02:39:42 pm
CA: Bust into solo rendition of something from Troll Grease. Forget that that movie was illegal for several very good reasons.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 16, 2012, 03:52:36 pm
>Advance.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: applesauce machine on September 16, 2012, 11:27:04 pm
>Emily: Finish loitering awkwardly in the background while half observing and more-than-half spacing out.

"hI EmilY. IT's nICe to mEeT YoU." Steve walked up to her to shake hands.
"Uh, h!. What's your--"
"hey! i think i've chatted with you a couple times.. i think. nice to see you in person."
"Uhhhhh, I, I dunno maybe."

Emily turns to Steve. She hadn't noticed him previously offering his hand for a shake. However, it appears she was too late to take it up.
"Wa!t where are you go!ng who are-- um. Okay then."

She hears someone mentioning how nice it is to see people in person again. Her jimmies seem to be a little rustled at the moment because of this, for reasons that absolutely no one here will figure out.

She turns back to Claire. "Uh... what's your name aga!n?"

i'm so smooth look at that seamless transition it's like i never left B|
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 17, 2012, 12:20:21 am
Alex starts snoring a little from his position on Danielle's shoulder as Steve smashes the Dersite's radio. With that complete, Steve released the Dersite, who immediately absconds. Even better, it looks like he isn't heading for the camp you're all headed to. Nice.

>Alex: Seek audience with royalty, since you're asleep and everything.

You ask the prospitian who's in charge around here, and he tells you you can probably find the queen in the throne room. Just follow the carpet. Which you do.

CA: Bust into solo rendition of something from Troll Grease. Forget that that movie was illegal for several very good reasons.

You start singing one of the songs of the smash hit, Troll Grease. It's several hundred years old, hence the short name, but it is a classic story about a blueblooded gangster falling in love with a green blooded weapons researcher. Her work and his life of crime meant they would never be together, and though she eventually gave up everything to be with him, they were captured by the Legislacerators and culled.

Of course, the film protrayed them completely sympathetically, which is one of the reasons it was banned. The lewd lyrics in every single song didn't help its case.

But you only watched it because it was a controversial film! Really!

You belt out the song wherein lead troll Dainel Zukeco and his gangster pals rebuild a car to go pail with other trolls. You only remember when you finish that it is extremely explicit.

The snakes can do nothing but gape open-mouthed in horror.

>Advance.

You leap through the gate, and find yourself in Mimi's house again. Dammit. Well, at least you got to talk to Echidna. You didn't waste all your time.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 17, 2012, 12:53:17 am
Steve headed back to Emily and the others. He couldn't help but feel awkward about Emily not shaking his hand, but he didn't feel like saying anything about it. He whispered over to Alex, "HeY. ThaT deRsiTe iS RUnnInG iN thE WrOnG dIReCtIoN... shOuLD I fOLLoW iT?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: SirAaronIII on September 17, 2012, 01:13:14 am
"i'm claire. glad to meet you." Looking to the others in general, she asked, "is he supposed to be just leaving like that?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 17, 2012, 01:16:22 am
Steve headed back to Emily and the others. He couldn't help but feel awkward about Emily not shaking his hand, but he didn't feel like saying anything about it. He whispered over to Alex, "HeY. ThaT deRsiTe iS RUnnInG iN thE WrOnG dIReCtIoN... shOuLD I fOLLoW iT?"

Alex snores, in blissful ignorance of your questioning.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: The Fool on September 17, 2012, 01:23:01 am
"...RiGhT..." Steve turned to Mimi, "HeY. ThaT deRsiTe iS RUnnInG iN thE WrOnG dIReCtIoN... shOuLD I fOLLoW iT?"
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 17, 2012, 01:44:57 am
Fleeing Dersite: Hear lewd singing. NOPENOPENOPENOPE

CA: Now would be a good time to FLY YOU FOOL
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 17, 2012, 06:36:58 am
>Mikhael: Randomly bash buttons on the Computer consule. Because that never goes wrong, right?

I assuming this will be a Science roll: 10 + 9 + 8 = 27.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 17, 2012, 01:42:35 pm
>Mikhael: Randomly bash buttons on the Computer consule. Because that never goes wrong, right?

I assuming this will be a Science roll: 10 + 9 + 8 = 27.

You start slapping the keyboard like a man possessed. This doesn't seem to do much, just whips through a few status screens, until it stops on one.

Error: Remote Start cannot be initiated. Power at critically high levels. Power down station manually and restart.

Well what the fuck does that mean?

Fleeing Dersite: Hear lewd singing. NOPENOPENOPENOPE

Obviously you cannot hear the singing, as it is quite far away from you. You continue absconding. In fact, you may very just keep absconding until the war is over. Or at the very least, until you find out those rotten kids are gone. Yikes.

CA: Now would be a good time to FLY YOU FOOL

You realize how much of a fool you've just made of yourself, and blast off. Well, not really blast, since god tier flight doesn't really work like that, but you do fly away. OH THE HUMILIATION!

Now what?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: TherosPherae on September 17, 2012, 02:08:25 pm
CA: Attempt to re-find clearing where you got your ass kicked.

RL: WHY ARE WE NOT GOING ANYWHERE YET, GUYS, CMON
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 21, 2012, 02:48:23 pm
>Mikhael: You... Guess you should power down the station and restart it? Any way you could figure out how to do that?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 21, 2012, 03:22:32 pm
>Mikhael: You... Guess you should power down the station and restart it? Any way you could figure out how to do that?

You try to work out some way to power down the station, but apparently, it is drawing power from a reactor directly. There's no way to shut it down. This strikes you as a serious safety oversight.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 21, 2012, 06:03:59 pm
>Mikhael: Talk about design oversight. Anything else interesting in this Temple?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 21, 2012, 08:23:08 pm
>Mikhael: Talk about design oversight. Anything else interesting in this Temple?

Aside from the pictographs, no.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 21, 2012, 08:23:14 pm
> JUST WALK. WALK AND WALK AND WALK.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 21, 2012, 08:32:35 pm
> JUST WALK. WALK AND WALK AND WALK.

Which way are you walking? Up the stairs? Or out onto the lawn? One of the rooms?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 21, 2012, 09:18:35 pm
>Mikhael: Fuck this shit then, yo. Your out. Fly away till you find something else of interest.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 21, 2012, 10:03:44 pm
>Explore the house.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 21, 2012, 10:28:27 pm
You leave the
>Mikhael: Fuck this shit then, yo. Your out. Fly away till you find something else of interest.

You leave the temple, and take a look around outside. It seems there is another return node here.

>Explore the house.

A few minutes of exploration on the lower levels tell you this is a girls house through and through. In fact, there do not seem to be any hints of male life here. Anyway, there are a lot of lycanthrope centered novels lying around, as well as some video game systems and rapiers. There are also a few texts on Natural Laws, but they are fairly significantly outnumbered by the fantasy literature.

Is there a specific room you would like to explore?
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Johnfalcon99977 on September 22, 2012, 08:09:38 am
>Mikhael: This better be a gate this time around. Head through the Spirograph.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Riccto on September 22, 2012, 03:14:46 pm
>LYCANTHR00PES? Further investigati00n is needed
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: freeformschooler on September 22, 2012, 06:04:59 pm
>Jacob/Edward slash fiction: be in Mimi's book pile

>Mimi: Keep heading towards the camp

It took me 4 minutes to type this. I'm quitting biking forever.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: SirAaronIII on September 22, 2012, 06:28:58 pm
> Claire: Use thief-y speed to catch up to fellows.
Title: Re: Homestuck RPG! (Card Carrying members of the Card Carrying Club)
Post by: Blade Master Model 42 on September 22, 2012, 08:09:30 pm
>Mikhael: This better be a gate this time around. Head through the Spirograph.

You appear inside Mimi's house again. You kill yourself in frustration.

You move through the portal and appear on a sandy beach, surrounded by frogs. You're by another house, but this one hasn't been built up. How are you supposed to advance now?

>LYCANTHR00PES? Further investigati00n is needed

>Jacob/Edward slash fiction: be in Mimi's book pile

IT BURNS!

Wow, your teenage mind was not ready for that. Okay, you at least learned a bit about vampire/werewolf interactions: They hate-make-out. You are certain of this information and have no reason to doubt it.

>Mimi: Keep heading towards the camp


> Claire: Use thief-y speed to catch up to fellows.

The group begins making their way toward the camp.
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: Johnfalcon99977 on September 22, 2012, 08:21:49 pm
>Mikhael: The house not being built up shouldn't be a problem. Can you at least reach the first gate?
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: TherosPherae on September 25, 2012, 06:09:09 pm
Evil TE: Still be hiding in Claire's house.
Oh look, someone to ki- wait, who even is this douchebag? You don't remember this guy at all.
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: The Fool on September 28, 2012, 08:50:15 pm
>The Fool: Bump thread

((So I'm on Steam most the time. Just let me know when you want this memo.))
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: Riccto on September 29, 2012, 05:33:50 pm
>Attempt to discover who's house this is.
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: freeformschooler on September 30, 2012, 06:56:14 pm
Apples is having connection problems and isn't posting much of anywhere when not so can we just auto her for now just this once please come on guys. If not she can just stand there.

>Mimi: Keep heading toward the camp, ignoring the people who aren't
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: applesauce machine on October 03, 2012, 12:04:55 am
Apples is having connection problems and isn't posting much of anywhere when not so can we just auto her for now just this once please come on guys. If not she can just stand there.
Spoiler: HAHAHAHA NO U (click to show/hide)
OH NO CLIFFHANGER
(Continued in next post because character count.)
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: applesauce machine on October 03, 2012, 12:08:01 am
And everyone let out a vast welp and now here we are and oh Goddammit look how unevenly this is split, it's not even on the same page for me. [/ocd]
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: freeformschooler on October 03, 2012, 12:23:39 am
>Everyone: arrive

>Mimi: don't be embarassed AT ALL
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: TherosPherae on October 03, 2012, 12:31:58 am
TE: buh-buh-buh-buh-buh

RL: Snoop around. See where the leader's tent is.

CC: Continue being a huge bitch.
Title: Re: Homestuck RPG! (We need a new IC memo, hint hint)
Post by: applesauce machine on October 03, 2012, 01:06:39 am
>Emily: Continue being suspicious that someone will bring up the dreaded NOPENOPEIOEWNVI thing.

Stealth roll: [8,10+3=21]
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: The Fool on October 05, 2012, 05:28:25 pm
Spoiler (click to show/hide)

>Steve: Picture us winning at the camp.

[8,4+10] = 22
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: Blade Master Model 42 on October 06, 2012, 02:29:42 am
Steve sees a vision of battle. The ninja and his allies are the only distinct figures. The other combatants are vague shapes made of dark smoke. As the kids destroy them and scatter their forms, they slowly reform, to fight and die again.

Then Steve sees the Dersite with the diamond patch he'd seen before, clear and distinct as the heroes.

The vision ends.
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: The Fool on October 06, 2012, 09:15:14 am
Steve wandered over to everyone and looked rather worried. "GuyS... i jUsT SAw thE fuTure, AnD wE May nEeD to tHINk aBouT a NEw pLan. I thInK thE EneMIeS aRE ImMoRTal FoR sOmE rEAsoN. tHErE's ALsO soME deRSiTE wiTh A diAMoND paTcH. iT MiGHT bE HiM."
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: freeformschooler on October 06, 2012, 10:07:30 am
"Yeah, I think I saw that second thing too. Hold on while I try to get a look at how difficult it might be to get to the dude."

>Mimi: Peek into the camp very carefully.

[8+1+5 Stealth: 14]
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: The Fool on October 06, 2012, 10:37:55 am
>Steve: Follow Mimi.

Stealth: [4,5+12] = 21
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: freeformschooler on October 07, 2012, 09:15:21 am
Spoiler: Mikhael: The Discovery (click to show/hide)
Spoiler: Danielle: The Plan (click to show/hide)
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: Johnfalcon99977 on October 07, 2012, 12:48:56 pm
>Mikhael: Get the drop on the intruder in Claire's house.
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: freeformschooler on October 08, 2012, 11:25:41 am
Spoiler: Poor Seeker (click to show/hide)

>Mimi: Quickly check the back of your map card for a captchalogue code then send it to Troy.
Title: Re: Homestuck RPG! (Shipping your friends will make them uncomfortable)
Post by: Riccto on October 08, 2012, 12:03:41 pm
> Resist the call of lycan. Wait.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 22, 2012, 11:08:48 pm
Troy receives the code from Mimi. He can alchemize it for a paltry 350 grist total.

>Mikhael: Get the drop on the intruder in Claire's house.

You fail to hide yourself effectively, but manage to spot him behind the couch. He yells at you to piss off. Oh, and he's clearly an alien. That's interesting too.

>Mimi: Peek into the camp very carefully.

[8+1+5 Stealth: 14]

Mimi and Steve poke their heads into the camp. Amazingly, neither one is spotted by the absolutely ludicrous number of Dersites and Underlings wandering around. Wagons are pulled by Ogres to stations where they are connected to machines that fill barrels with a yellow ooze. Administrators berate underlings for slacking off. Guards patrol.

It is a bustle of activity. There are a lot more enemies here than you've ever seen in one place before. No sign of the Diamonded Dastard, however.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Riccto on October 22, 2012, 11:17:00 pm
Do it. Also. Attempt to Grist-Scam. Then book it out of here. Attempt to meet up with other players
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 22, 2012, 11:20:29 pm
Do it. Also. Attempt to Grist-Scam. Then book it out of here. Attempt to meet up with other players

Please define Grist-Scam.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Riccto on October 23, 2012, 07:36:50 am
ignore that bit. typed that up when I was a tad too tired.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 08:33:09 am
>Mikhael: No one tells you to piss off, evil supervillain or not!

>Mikhael: Attack Attack Attack!!!
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: freeformschooler on October 23, 2012, 10:03:19 am
Mimi ducks back out of her safe spot and whispers to the group. "There's way too many of them, and I don't see the head honcho anywhere. Any other plans?"
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 02:12:14 pm
Mimi ducks back out of her safe spot and whispers to the group. "There's way too many of them, and I don't see the head honcho anywhere. Any other plans?"

Alex looks over and whispers back, though rather loudly. "WE COULD SET FIRE TO THE CAMP. IT'D PROBABLY SLOW THEM ALL DOWN, AT LEAST."

>Mikhael: No one tells you to piss off, evil supervillain or not!

>Mikhael: Attack Attack Attack!!!


You charge at the God-Tier alien (???) who activates a previously readied action. He grabs you by your breastplate and launches you bodily into the nearby tv, headfirst. You take 14 damage.

The supervillain flies away, possibly to find a new hiding place.

Do it. Also. Attempt to Grist-Scam. Then book it out of here. Attempt to meet up with other players

You quickly knock out a map on the alchemiter. As soon as you view it, your brain fills with an impossible depth of knowledge about the land. Something tells you that this map may be slightly Eldritch. Possibly Wyrd.

Would you like to use your time travel powers to avoid encounters on your way to your friends?
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 02:26:26 pm
>Mikhael: Get your head unstuck from the TV and hopelessly try and find the son of a whore.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 02:31:04 pm
>Mikhael: Get your head unstuck from the TV and hopelessly try and find the son of a whore.

You manage to pull your head free and, though slightly dazed, run back out the way you came to find the guy.

He seems to be long gone.

Dammit.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 02:33:36 pm
Mikhael: Throw down your Helmet in disgust. (At your inability to catch the alien dude)
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 02:38:54 pm
Mikhael: Throw down your Helmet in disgust. (At your inability to catch the alien dude)

You tear off your helmet and throw it at the ground. Nothing happens.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 02:41:24 pm
>Mikhael: Well, if he isn't here anymore, you may as well take your time inspecting the collateral damage unlawful destruction architectural horrors improvements you performed on Claire's house.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 03:10:26 pm
It is at this point you remember that, aside from dropping alchemical equipment, you have failed to augment Claire's house at all.

Aside from her tv of course.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 03:29:05 pm
It is at this point you remember that, aside from dropping alchemical equipment, you have failed to augment Claire's house at all.

What? I had a long pesterlog with Claire that contained Mikhael smashing her home, and I even posted a new map for all the damage he did.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 03:35:54 pm
It is at this point you remember that, aside from dropping alchemical equipment, you have failed to augment Claire's house at all.

What? I had a long pesterlog with Claire that contained Mikhael smashing her home, and I even posted a new map for all the damage he did.

When was this?
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 03:40:08 pm
It is at this point you remember that, aside from dropping alchemical equipment, you have failed to augment Claire's house at all.

What? I had a long pesterlog with Claire that contained Mikhael smashing her home, and I even posted a new map for all the damage he did.

When was this?

Pretty such it was a very long time ago, back when people were still entering the Medium I think. I know for a fact that it happened, though.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: freeformschooler on October 23, 2012, 04:00:23 pm
((I have an absolute mastery of digging things up.))

Also, Aaron, I put down the Cruxitator, with the Alchmizer enhanced by the Jumper Block. You can start now.

Spoiler (click to show/hide)

Pesterlogz. People need to post these more often.

Introducing the Jumper Block Now. Making things a little less complex.

((Now then.))

Alex looks over and whispers back, though rather loudly. "WE COULD SET FIRE TO THE CAMP. IT'D PROBABLY SLOW THEM ALL DOWN, AT LEAST."

"That's a pretty good idea, actually." Mimi rummages through her sylladex. Dangit, no more CRACKLING CHILI CATACLYSM CHEW. "The fire might draw the leader out, after all. But what would we start it with?"
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: The Fool on October 23, 2012, 04:19:15 pm
 Steve whispered to the others. "iF yOU SeE soMeThiNG BuRninG, jUST PoInT it oUT, AnD i'LL TrY to KnoCk IT doWn fRom hErE." Steve started looking for something burning to knock down.

Perception: [6,2+17] = 25
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Riccto on October 23, 2012, 04:47:35 pm
>INVESTIGATI000N! g00 back in time. see if the map changes.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: TherosPherae on October 23, 2012, 05:41:48 pm
RL: You have a lighter, don't you?
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 06:27:57 pm
>INVESTIGATI000N! g00 back in time. see if the map changes.

You go back to before the Furrowing. The map changes to reflect the current landscape! Wow! Too bad the gates are gone now.

Yep, this map is definitely Magic. Or magick. Hard to tell.

RL: You have a lighter, don't you?

Danielle produces a lighter from her Sylladex. Alex pulls out a few things, including a few wads of cotton, a can of cooking spray, and lighter fluid. "I SWEAR, I HAVE A STICK LIGHTER IN HERE SOMEWHERE, I KNOW I DO..."

>Mikhael: Well, if he isn't here anymore, you may as well take your time inspecting the collateral damage unlawful destruction architectural horrors improvements you performed on Claire's house.

Well. You wouldn't believe it, but it actually looks worse in person than it did on your monitor. Yikes.
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Johnfalcon99977 on October 23, 2012, 08:56:09 pm
>Mikhael: Well then, spend some time looting the entire house for anything useful, and then leave on your Hoverbike.

Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Riccto on October 23, 2012, 09:06:08 pm
>To the very Un-furr000wed ruins! (Av00id Echinda.)
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: Blade Master Model 42 on October 23, 2012, 09:31:06 pm
>To the very Un-furr000wed ruins! (Av00id Echinda.)

Abandoning your plan to meet up with your team right away, you follow the map to the site of the ruins. Of course, at this point in time, they aren't really ruins. You make sure to avoid Echidna as best you can.

The temple appears pristine and new, but once inside, you find that the monitors are off, and the controls non-responsive. Nuts.

>Mikhael: Well then, spend some time looting the entire house for anything useful, and then leave on your Hoverbike.


Exactly what form of useful loot were you looking for, precisely?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 23, 2012, 09:32:48 pm
Anything that could be considered of use to Mikhael, really.

Edit: Also, before I forget, don't make Mikhael leave after he loots the house. I'm pretty sure I still need to do my level 6 alchemies.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 23, 2012, 09:36:40 pm
Anything that could be considered of use to Mikhael, really.

Edit: Also, before I forget, don't make Mikhael leave after he loots the house. I'm pretty sure I still need to do my level 6 alchemies.

There is nothing you can find that wouldn't be found at your own home. Unless you think a mineral collection would be helpful to you.

And yes, you still need to do your alchemy.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 23, 2012, 09:47:30 pm
There is nothing you can find that wouldn't be found at your own home.

I'm pretty sure last time I check Mikhael nor his Father wore female clothing or undergarments. :P

Then again, we haven't exactly seen or heard much of Mikhael's father since his inception...

((I'll post my Alchemies tomorrow. Too tired to do the maths behind Alchemy right now.))
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 23, 2012, 09:53:55 pm
>P0000. Meet up with the team.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 23, 2012, 10:05:25 pm
There is nothing you can find that wouldn't be found at your own home.

I'm pretty sure last time I check Mikhael nor his Father wore female clothing or undergarments. :P

Then again, we haven't exactly seen or heard much of Mikhael's father since his inception...

((I'll post my Alchemies tomorrow. Too tired to do the maths behind Alchemy right now.))

You specified things that would be of use to Mikhael.

Whatever, tomorrow is fine for alchemy.

>P0000. Meet up with the team.

Disappointed by this turn of events, you return to the present, or close to it, to travel to LoSaJ.

Do you wish to use time travel to avoid combat as you approach?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 23, 2012, 10:07:54 pm
Avoid conflict.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 23, 2012, 10:26:29 pm
Your map allows you to traverse the landscape with ease. It's incredibly straightforward now that you have the map, but strangely, you don't understand how it was you were getting turned around when you were trying to find the way yourself. Interestingly, the gate that leads to LoSaJ is just outside Echidna's palace.

Jump through the gate?
Title: Re: Homestuck RPG! (Oh look, stuff's happening)
Post by: TherosPherae on October 23, 2012, 10:39:11 pm
RL: Give Steve the lighter; whatever must be done should be done sneakily.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 23, 2012, 10:55:26 pm
Hop
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 23, 2012, 11:09:42 pm
You move through the gate, emerging in a forest of dead trees. The dirt beneath your feet is baked and dry, and you can smell the scent of rotting flesh in the air. Your smartphone beeps, alerting you that you're being pestered.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 24, 2012, 01:24:16 am
Steve takes the lighter. "i'LL Be bAcK. i'Ll STArt thE fiRe aRouNd ThE miDdle, sO iT'lL sPReAd quIcKER. If tHEy sPoT mE beFoRe thE fIRe i'LL MAkE a RuN foR iT aNd leAd TheM aWaY frOm tHE cAMp. I'm sUrE thE LEAdeR woulD sTAy bEhiND, sO Be cAReFuL."

>Steve: Sneak into the camp.

Stealth: [10+3+14] = 27
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 02:23:18 am
Steve takes the lighter. "i'LL Be bAcK. i'Ll STArt thE fiRe aRouNd ThE miDdle, sO iT'lL sPReAd quIcKER. If tHEy sPoT mE beFoRe thE fIRe i'LL MAkE a RuN foR iT aNd leAd TheM aWaY frOm tHE cAMp. I'm sUrE thE LEAdeR woulD sTAy bEhiND, sO Be cAReFuL."

>Steve: Sneak into the camp.

Stealth: [10+3+14] = 27

Lighter in hand, Steve moves into the camp, keeping out of sight of the various patrols and passersby.

Make 4 stealth checks, in order. Also, is anyone going to do anything while Steve is in the enemy camp, or are we just waiting for him to return?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 24, 2012, 12:30:37 pm
Stealth:
[9,4+14] = 27
[6,1+14] = 21
[6,3+14] = 23
[10,6+14] = 30
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 24, 2012, 08:15:31 pm
>Answer?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 24, 2012, 08:43:34 pm
Sit around.

"Seen everything there is to see. It's up to you now, Steve."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 08:48:21 pm
>Answer?

It seems you're being pestered by repentantAntagonist.

Spoiler: pesterlog (click to show/hide)

((My pesterchum program seems to be on the fritz on my main computer.))

Stealth:
[9,4+14] = 27
[6,1+14] = 21
[6,3+14] = 23
[10,6+14] = 30

Steve proceeds to the rough center of the camp without being seen. There are enemies on all sides. What do you do?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 24, 2012, 08:54:12 pm
>Wait
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 09:47:32 pm
>Wait

You stand around for a bit before you hear a noise overhead, similar to a plane, but smaller. A figure descends, strapped into a faded rocketpack.

"YO."

He looks like Alex, but he is significantly older. You'd guess a few years. Maybe a relative? As you ponder this, he unstraps an armlet and tosses it to you. It's identical to your time control armlet!

"THIS IS RIGHTFULLY YOURS. DON'T KNOW IF YOU CAN USE TWO AT A TIME, BUT I THINK I'M DONE WITH IT IN ANY CASE."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 24, 2012, 09:51:25 pm
>Be Confused. This is/isnt Alex? Timeshenanigans.

"Thanks. Where did y00u get this anyways?"

>See if I can use both armlets at once.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 10:21:34 pm
"ALTERNATE YOU. YOU... WEREN'T IN ANY POSITION TO USE IT. BY THE WAY, CAN WE KEEP THIS HUSH-HUSH?"

You slap the other armlet onto your left arm. It seems to be designed in such a way that you can use it on either arm. How do you plan to test using both?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 24, 2012, 10:29:22 pm
Can you define better how one works so I can come up with a good test?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 24, 2012, 10:46:13 pm
>Steve: Look for the most flammable thing in the camp.

Perception: [5,6+16] = 27
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 11:34:33 pm
>Steve: Look for the most flammable thing in the camp.

Perception: [5,6+16] = 27

The things that are most certainly flammable is the canvas of the tents themselves... Of course, the yellow goop in the barrels may be flammable, but you can't know for certain until you try. Searching for an appropriate thing to light takes time though; Make another stealth check.

Can you define better how one works so I can come up with a good test?

The Armlet consists of a small section you wear on the upper arm and the back of the hand, connected to a control pad that rests on the palm.

The device is capable of pushing you forward or backward along the timestream. As you ponder all of this, your native Armlet begins blinking with a deep red light on the back of your hand. After a few blinks, the new-to-you Armlet responds in kind for three beeps in unison with the original. The pair then abruptly stops.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 24, 2012, 11:39:06 pm
>Steve: Try and knock down a barrel with telekinesis, light a tent on fire, and sneak the hell away.

Stealth:

[8,3+14] = 25
[4,6+14] = 24
[10,4+14] = 28
[2,4+14] = 20
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 24, 2012, 11:57:17 pm
>Steve: Try and knock down a barrel with telekinesis, light a tent on fire, and sneak the hell away.

Stealth:

[8,3+14] = 25
[4,6+14] = 24
[10,4+14] = 28
[2,4+14] = 20

You surreptitiously shove over a barrel with your psychic powahs, allowing the yellow goo inside to slowly flow onto the ground. You then quickly attempt to light the tent on fire. It catches, but only barely. This won't make much of a distraction if it doesn't spread. What now?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 25, 2012, 12:02:16 am
Mimi peers around the other corner.

"Oh, come on."

>Get an overhead view of Steve's locale. Make sure he isn't on the verge of being noticed.

Title power: [5,3+11=19]

"(wahwahwah)"
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 25, 2012, 12:05:52 am
>Steve: Run the lighter along the bottom of the tent and toss the lighter into the goo with amazing psychic powers.

Stealth:
[5,6+14] = 25
[9,10+14] = 33
[7,4+14] = 25
[8,5+14] = 27
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 25, 2012, 12:16:32 am
>Steve: Run the lighter along the bottom of the tent and toss the lighter into the goo with amazing psychic powers.

Stealth:
[5,6+14] = 25
[9,10+14] = 33
[7,4+14] = 25
[8,5+14] = 27

Lighting the fire lower to the ground helps, but things really get going when you throw your lighter into the goo, which lights like crude oil. Even better, the flame nearly instantly begins to engulf more barrels.

Now might be an excellent time to book it.

Mimi peers around the other corner.

"Oh, come on."

>Get an overhead view of Steve's locale. Make sure he isn't on the verge of being noticed.

Title power: [5,3+11=19]

"(wahwahwah)"

"I AM ALMOST CERTAIN YOU DON'T NEED TO MAKE THAT WAH WAH NOISE."

You home in on Steve like a hawk. It looks like he's managed to start a fire. The smoke is already drawing the enemy in though- He needs to get out, NOW, or he'll be surrounded in no time.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 25, 2012, 12:19:43 am
Spoiler: Pesterlog to Steve (click to show/hide)
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 25, 2012, 12:22:34 am
Spoiler: Pesterlog to Steve (click to show/hide)

>Steve: Be an awesome ninja.

[1,9+14] = 24
[9,4+14] = 27
[7,5+14] = 26
[6,8+14] = 28
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 25, 2012, 12:27:35 am
Spoiler: Pesterlog to Steve (click to show/hide)

>Steve: Be an awesome ninja.

[1,9+14] = 24
[9,4+14] = 27
[7,5+14] = 26
[6,8+14] = 28

You leg it out of the camp. Stealthily. You almost get spotted on your way out as what appear to be fire crews sprint past you to stop the damage you're causing, but you hide behind a broken cart for mere moments before fleeing the scene. The ground shakes slightly, accompanied by a heavy thud (both of which can be detected by the group waiting outside the camp) as a few barrels burn through and explode into what amounts to napalm. Shrieks of pain follow you out of the camp.

Smoke begins rising from the camp faster now.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 25, 2012, 12:34:41 am
"Okay, now Claire and Steve, follow me. This is going to be tricky, but I saw a specific tent - an opulent one - earlier. Diamonds was in there. Danielle and Alex, you might want to stay back. Watch our backs."

>Mimi: Ever so carefully start sneaking toward the tent you saw earlier.

Stealth roll: [5,8+6: 19]

((We might want to make a few Assists here. See the doc for rules about that.))
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 25, 2012, 12:46:05 am
>Steve: ASSISTING! Stealthily.

[5,8+14] = 27
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 25, 2012, 12:48:29 am
"WHOA, TIME OUT." Alex steps in front of Mimi, concern all over his face. "I THOUGHT WE WERE LIGHTING THE PLACE ON FIRE BECAUSE WE DIDN'T THINK WE COULD HANDLE ALL OF THOSE GUYS. BUT NOW THAT THEIR CAMP IS A FIRE PIT, IT SEEMS LIKE A BETTER IDEA? CALL ME CRAZY, BUT THAT SOUNDS... WELL, CRAZY."

More explosive thuds sound in the camp. "AND THAT TOO! WHAT THE HELL IS MAKING THAT SOUND?"
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 25, 2012, 01:29:46 am
"i dON'T knOw... LEt'S tAkE A lOOk."

Perception: [8,6+16] = 30
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 25, 2012, 06:41:43 am
"WHOA, TIME OUT." Alex steps in front of Mimi, concern all over his face. "I THOUGHT WE WERE LIGHTING THE PLACE ON FIRE BECAUSE WE DIDN'T THINK WE COULD HANDLE ALL OF THOSE GUYS. BUT NOW THAT THEIR CAMP IS A FIRE PIT, IT SEEMS LIKE A BETTER IDEA? CALL ME CRAZY, BUT THAT SOUNDS... WELL, CRAZY."

"We were lighting it on fire because we're not trying to just slaughter everyone. Our target here is the honcho, not the grunts." Mimi thought for a minute. "You could say it's a.... DISTACTION."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 25, 2012, 08:40:13 pm
"A DISTRACTION IS ALL WELL AND GOOD, BUT FIRE IS BAD." Alex gestured into the camp as another explosion rocked the ground. "TO SAY NOTHING ABOUT WHATEVER IS MAKING THE NOISES AND THE GROUND SHAKE. I THINK WE'D BE BETTER OFF WAITING FOR THE FIRE TO BE PUT OUT, AND THEN BUSTING IN. ALTERNATIVELY, THE ENTIRE CAMP BURNS DOWN, POSSIBLY ALONG WITH THAT TOOLBOX WHO'S LEADING THEM."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 27, 2012, 02:12:22 pm
"Well, whatever, there's Dersites being slaughtered regardless. If not by us, by the fire." Mimi peeks into the camp again. "But now I kind of AM wondering what's making those noises..."

>Scry in the direction of the loud noises. [10, 8, +11: 29]
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: TherosPherae on October 27, 2012, 03:28:28 pm
CA: See a pillar of smoke.
....Yup, there's no way that's not them. Time to fly.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 27, 2012, 09:08:21 pm
Okay yeah sure when I said tomorrow I mean like 4 days, but whatever.

>Mikhael: Upgrade your armor.


Combining the last of the mirror shards with your armor has had some interesting effects. Now your armor emits electric arcs on to nearby enemies. It also makes you significantly more frighting.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 28, 2012, 01:12:52 pm
>Set up a time loop. Have both to go back one hour, one to return in 1 hour and the other add a minute to that.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 28, 2012, 02:17:19 pm
Okay yeah sure when I said tomorrow I mean like 4 days, but whatever.

>Mikhael: Upgrade your armor.


Combining the last of the mirror shards with your armor has had some interesting effects. Now your armor emits electric arcs on to nearby enemies. It also makes you significantly more frighting.

It also makes it prohibitively expensive. That costs six and a half points. You'd have to be level 8 to make it without assistance.

"Well, whatever, there's Dersites being slaughtered regardless. If not by us, by the fire." Mimi peeks into the camp again. "But now I kind of AM wondering what's making those noises..."

>Scry in the direction of the loud noises. [10, 8, +11: 29]

You wait for one of the sounds to go off, then scry in that direction. All you see initially is burning, so you pull back just in time to see a stack of five barrels give in to the fire and explode violently. They spray flame all over the near area.

>Set up a time loop. Have both to go back one hour, one to return in 1 hour and the other add a minute to that.

You attempt to lock in time coordinates into the armlets separately, but it seems they've linked, and you cannot set two independent loop settings. Oh well. You'd probably have just torn an arm off or something.

CA: See a pillar of smoke.
....Yup, there's no way that's not them. Time to fly.

You begin traveling in the direction of the world-class bonfire.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 28, 2012, 02:21:24 pm
"So what do we do now? Just wait for the fire to go out? I'm not liking this. If the fire burns the place down along with Diamonds, we lose an easy lead."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 28, 2012, 02:39:40 pm
>Welp. Expl00re.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 28, 2012, 02:45:45 pm
It also makes it prohibitively expensive. That costs six and a half points. You'd have to be level 8 to make it without assistance.

Wait, what? I thought the previous points I had put into it didn't count.

Whatever. I'll just take out the Skill bonus and Custom Tailored. It should be legal then, right?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 28, 2012, 02:55:12 pm
Wait, what? I thought the previous points I had put into it didn't count.

Whatever. I'll just take out the Skill bonus and Custom Tailored. It should be legal then, right?

(No, see, you have to use ALL your previous traits if you're using upgrade. As in, you're making the exact same weapon at the same cost, but with -0.5 because it's an upgrade.)
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 28, 2012, 03:42:57 pm
It also makes it prohibitively expensive. That costs six and a half points. You'd have to be level 8 to make it without assistance.

Wait, what? I thought the previous points I had put into it didn't count.

Whatever. I'll just take out the Skill bonus and Custom Tailored. It should be legal then, right?

It will be legal, but it will also be a Rare card. Is that okay?

Wait, what? I thought the previous points I had put into it didn't count.

Whatever. I'll just take out the Skill bonus and Custom Tailored. It should be legal then, right?

(No, see, you have to use ALL your previous traits if you're using upgrade. As in, you're making the exact same weapon at the same cost, but with -0.5 because it's an upgrade.)

Yep.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 28, 2012, 07:03:14 pm
It will be legal, but it will also be a Rare card. Is that okay?

Fuuuuuck, really? Okay, I think I'll just design some new stuff instead.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 29, 2012, 12:02:51 am
>Welp. Expl00re.

Where do you wish to go? Do you plan to meet up with the group?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 29, 2012, 09:08:11 am
>Welp. Expl00re.

Where do you wish to go? Do you plan to meet up with the group?
>Yes.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on October 29, 2012, 12:01:29 pm
Spoiler: Gunblade (click to show/hide)

>Mikhael: Time to get out of this place, its not like there's much else interesting here. Continue flying in a random direction on your hoverbike.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: TherosPherae on October 30, 2012, 12:48:46 am
Spoiler: TBlog (click to show/hide)
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 30, 2012, 09:22:58 am
>Mimi: Peek inside and see how the fire's progressing.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 30, 2012, 06:34:31 pm
>Mimi: Peek inside and see how the fire's progressing.

There's even more smoke now. Also, it is beginning to get increasingly warm around here.

Alex speaks up. "I THINK MAYBE WE SHOULD GO SOMEWHERE ELSE NOW. IT'S ONLY GOING TO BE SO LONG BEFORE THEY REALIZE THEY AREN'T GOING TO BE ABLE TO PUT THIS OUT, AND IT DOESN'T SEEM TO BE SLOWING DOWN."

>Mikhael: Time to get out of this place, its not like there's much else interesting here. Continue flying in a random direction on your hoverbike.

Please choose a direction.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 30, 2012, 06:43:36 pm
Alex speaks up. "I THINK MAYBE WE SHOULD GO SOMEWHERE ELSE NOW. IT'S ONLY GOING TO BE SO LONG BEFORE THEY REALIZE THEY AREN'T GOING TO BE ABLE TO PUT THIS OUT, AND IT DOESN'T SEEM TO BE SLOWING DOWN."

"All the more reason to go inside and capture Diamonds while we can. While I can." Mimi looked back at Alex. "Don't try to stop me. Anyone who wants to help can, but this is something I have to do."

>Mimi: Head toward the most regal of tents you saw earlier, for real this time. Stay stealthy.

How many Stealth checks do I need?
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: TherosPherae on October 30, 2012, 08:40:54 pm
CA: IMPACT?

RL: OH GOD THIS WAS A BAD PLAN WHY DID YOU THINK FIRE WAS A GOOD IDEA

CC: Bust out the marshmallows.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on October 30, 2012, 09:42:42 pm
CA: IMPACT?

RL: OH GOD THIS WAS A BAD PLAN WHY DID YOU THINK FIRE WAS A GOOD IDEA

CC: Bust out the marshmallows.

CA lands just as Danielle begins to panic. CC retrieves marshmallows from her sylladex, presumably under the basis of 'Why not?'

Alex speaks up. "I THINK MAYBE WE SHOULD GO SOMEWHERE ELSE NOW. IT'S ONLY GOING TO BE SO LONG BEFORE THEY REALIZE THEY AREN'T GOING TO BE ABLE TO PUT THIS OUT, AND IT DOESN'T SEEM TO BE SLOWING DOWN."

"All the more reason to go inside and capture Diamonds while we can. While I can." Mimi looked back at Alex. "Don't try to stop me. Anyone who wants to help can, but this is something I have to do."

>Mimi: Head toward the most regal of tents you saw earlier, for real this time. Stay stealthy.

How many Stealth checks do I need?

Mimi begins making her way into the burning camp just before CA's landing. She might be surprised to find Alex trailing after her. "IF YOU'RE GOING IN, YOU AREN'T GOING ALONE." His whispering needs work. Nothing seems to have heard though.

You can cover more ground more quickly with the attention of the camp firmly on the combustibles. Make three stealth checks. I'll make Alex's afterwards.

>Welp. Expl00re.

Where do you wish to go? Do you plan to meet up with the group?
>Yes.

You begin making your way to the group's last location known to you. Unfortunately, no-one thought to provide you with a map, so you're mostly going by landmarks. There aren't many, with all the jungle gone.

Make a Skaian Lore check. Make sure to add one to your roll, your sheet isn't up to date yet.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on October 30, 2012, 09:55:21 pm
[8,6+7=21]
[5,5+7=17] NO BRUTAL AFFRONT CONFIRMATION OKAY
[6,9+7=22]
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on October 31, 2012, 08:53:25 am
>Steve: Follow Mimi

[10,9+14] = 33
[6,2+14] = 22
[10,7+14] = 31
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on October 31, 2012, 05:54:53 pm
[6,10]+14=30
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 03, 2012, 07:20:17 am
>Mikhael: Time to get out of this place, its not like there's much else interesting here. Continue flying in a random direction on your hoverbike.
Please choose a direction.

>Mikhael: Flip a coin. Heads for north, tails for south.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 06, 2012, 02:35:37 am
>Mikhael: Flip a coin. Heads for north, tails for south.

You try to use North and South as reference points, but you can't because there aren't magnetic poles on this planet, apparently. Whatever. You arbitrarily fly away from the house. You don't spot anything of interest for awhile, since all the islands look more or less alike after size and tree count. That is, until you find one covered in what appears to be an assortment of random detritus. Weird.

[6,10]+14=30

You take a look around you at the local tree remains and notice that all of the spigots left in them are all facing one direction. You head where they're pointing. After a few moments, you spot a column of smoke rising in the distance.

Mimi, Steve, and Alex: Spot columns of smoke rising everywhere.

Seems that the saying "Where there's smoke, there's fire" is correct. If this area wasn't open air, you'd be cooked and smoked, like a rack of ribs. All three of you are sweating profusely, especially Steve. You try to make your way to the tent where the head honcho was staying, but there's a sea of flames in every direction.

Alex scores a BRUTAL AFFRONT on his stealth check as the three navigates a pathway further in. He silently points out a gap in the flames that could get you further into the camp. As you've moved farther in, you've noticed fewer and fewer enemies, and those you do see tend to be firefighting, or just panicking.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: TherosPherae on November 06, 2012, 03:08:34 am
You try to use North and South as reference points, but you can't because there aren't magnetic poles on this planet, apparently. Whatever. You arbitrarily fly away from the house. You don't spot anything of interest for awhile, since all the islands look more or less alike after size and tree count. That is, until you find one covered in what appears to be an assortment of random detritus. Weird.
Everyone: Find Danielle's landmark/sylladex-dump

RL: Continue flipping your shit.

CA: Look for Templar.

CC: Burn most of the marshmallows. Throw the burnt ones at TE in frustration.

TE: Be pelted with flaming marshmallows.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Riccto on November 06, 2012, 04:30:32 am
When there is smoke, there is fire, where there is fire there is chaos, where there's chaos there's PLAYERS. THAT WAY HOO!
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 06, 2012, 07:22:26 am
>Mikhael: INVESTIGATE.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on November 06, 2012, 11:05:37 am
((Oh man, Troy finally meets his bros.))

>Mimi: Head through the pathway and into the place. Stealthily.

...[10,10+7] :I

((If this wasn't HSRPG that would be a rare NAT TWENTY. So I guess BRUTAL AFFRONT CONFIRM.))
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on November 06, 2012, 06:41:13 pm
>Steve: Follow Mimi

Stealth: [10,7+14] = 31
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 06, 2012, 09:26:04 pm
((Oh man, Troy finally meets his bros.))

>Mimi: Head through the pathway and into the place. Stealthily.

...[10,10+7] :I

((If this wasn't HSRPG that would be a rare NAT TWENTY. So I guess BRUTAL AFFRONT CONFIRM.))

Confirmed! As you move still further into the camp, the fires around the three are running out of fuel. Mimi recognizes the place where the large tent used to be. It's mostly ash now, but you can see what appears to be an ash covered, miniature mausoleum inside. Patches of flame are still in the area, and some splintered wood continues to burn nearby. The air stinks, and breathing is uncomfortable. And it's still really hot. Almost as bad as LoPaV.

When there is smoke, there is fire, where there is fire there is chaos, where there's chaos there's PLAYERS. THAT WAY HOO!

You deduce that fire is usually a beacon that leads to troublemakers, so your friends are most likely that-a-way. You get walking.

>Mikhael: INVESTIGATE.

You land and take a look around, and manage to spot a trap door on the surface of the island. The inside reeks of mold and seawater. Frogs make an unbearable racket as you consider your next move.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 06, 2012, 09:34:15 pm
>Mikhael: Open the door and hope you dont find more retarded computers.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 06, 2012, 09:47:58 pm
>Mikhael: Open the door and hope you dont find more retarded computers.

You flip open the trap door, and the smell gets worse. All you can see from where you are is a staircase, dusted with damp sand.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 06, 2012, 10:01:20 pm
>Mikhael: Screw your helmet on a little tighter in a vain attempt to stamp out the smell and continue.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on November 06, 2012, 10:25:40 pm
"Oh, you're KIDDING me. You are KIDDING ME. He's gone. Hold on...."

>Try this one last time. Scry for Diamonds.

[3,7+11?=21]
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 07, 2012, 11:43:35 pm
>Mikhael: Screw your helmet on a little tighter in a vain attempt to stamp out the smell and continue.

You try to jam your helmet on tighter to keep the smell out, but it just blurs your vision, so you stop. You wander down through the sloping hallway, which gradually widens two a 30 foot or so wide passage before opening into a huge cavern. A narrow staircase leads down to the left, down to a narrow pathway to the other end of the cave. There appears to be some pedestal at the other end of the cave, but damn if you can tell what's on it.

"Oh, you're KIDDING me. You are KIDDING ME. He's gone. Hold on...."

>Try this one last time. Scry for Diamonds.

[3,7+11?=21]

It takes a few moments to lock on to him, but it seems mister Diamonds has called off the firefighting effort and is being escorted somewhere. Lucky for your group (or unlucky, depending on how you think about it), he left the camp in nearly the opposite direction your group is in.

Alex wanders into the burnt remains of the tent and kicks the Mausoleum. "WHAT DO YOU THINK IS UP WITH THIS?" A few explosions sound at the outer edges of the camp.

Emily, Claire, Danielle, and intruders: Be startled by nearby explosions and spreading flame.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: The Fool on November 08, 2012, 12:02:59 am
>Steve: Don't look at the explosions.

"sOmEhoW tHIs iSn'T HoW I pICTureD ThiS GoinG. shOuLD We chAsE thEir lEAdEr?"
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on November 08, 2012, 12:53:45 am
"Out, out, out! Visions failing! Follow me!"

>Mimi: Dash after the escort group.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: TherosPherae on November 08, 2012, 12:56:14 am
RL: Continue flipping your shit all over the place.
GIRL. DO THE THING WITH THE BLOOD AND SUCHLIKE.
RL: The voice is back. Continue panicking.
GIRL. DO THE THING.
RL: PANIC
THE THING THE THING THE THING


Title Power: [10,6] + 11 = 27

CA: Begin Templar hunt. Ignore explosions.

CC: Burn the rest of the marshmallows. Throw the entire pack into the flames and begin Operation Piss Off Instead Of Burning To Death.

TE: Be on fire.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 08, 2012, 01:05:59 am
RL: Continue flipping your shit all over the place.
GIRL. DO THE THING WITH THE BLOOD AND SUCHLIKE.
RL: The voice is back. Continue panicking.
GIRL. DO THE THING.
RL: PANIC
THE THING THE THING THE THING


Title Power: [10,6] + 11 = 27

You suddenly do the bloody thing. A wave of blood shoots up from the ground and crashes over the oncoming flames.They're certainly not all out, but the area around you and your companions is now relatively safe once more. It is also covered in blood.

Troy: See blood from a distance.

Wow, are you up to plague time? No wait, that wasn't waves of blood, just the water changed to blood is all. You hope you're getting close to your friends.

"Out, out, out! Visions failing! Follow me!"

>Mimi: Dash after the escort group.

The Mage sprints after the Seer. "WAIT! THE GROUP IS BACK THE OTHER WAY!"
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: SirAaronIII on November 08, 2012, 01:18:52 am
"maybe we should get out of here, before the fire gets to us. wonder if they got the diamond dude yet, eh, guys?.... hey what's with all that blood?"
Claire: Continue to act nonchalant in the face of the red tide. Maybe step back a bit, and gaze on in wonder and awe.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: freeformschooler on November 08, 2012, 07:39:01 am
The Mage sprints after the Seer. "WAIT! THE GROUP IS BACK THE OTHER WAY!"

"What group? You guys? I already said who I was going after."

(...that title I:)
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 08, 2012, 09:16:22 pm
>Mikhael: The smrt-est idea here would be to approach the pedestal, of course.
Typo Intentional. :P
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Riccto on November 08, 2012, 09:21:47 pm
>Chug along
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 08, 2012, 09:38:46 pm
RL: wat.
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Blade Master Model 42 on November 09, 2012, 12:34:26 am
"What group? You guys? I already said who I was going after."

"IF YOU AREN'T WILLING TO WAIT, COULD WE AT THE VERY LEAST MESSAGE THEM AND TELL THEM TO FOLLOW US?"

>Chug along

You finally catch up to your group! Or, six people anyway. Two of them appear to be aliens.

>Mikhael: The smrt-est idea here would be to approach the pedestal, of course.
Typo Intentional. :P

Battlemap forthcoming. Go ahead and roll initiative.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 09, 2012, 09:24:43 am
"Yeah, I can do that. I'll just let you guys know as soon as I catch up to diamonds."

>Mimi: Run after Diamonds' escort.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: The Fool on November 09, 2012, 10:55:27 am
((Freeform, you're awesome.))

EDIT: ((Nothing to see here. Steve can't see Troy.))
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 10, 2012, 02:27:32 pm
CC: Continue booking it.
Yep, you don't really like fire. You continue leaving the planet's surface at an insane velocity.

TE, CA: WHO'S THIS DOUCHE BAG

TB: Oh hey it's the time guy. Be surprised at the lack of doomed selves following him around.

RL: Be too busy going 'wat' to notice Troy.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Riccto on November 10, 2012, 04:32:19 pm
>PA: Introduce himself to the pack of wierdos.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 10, 2012, 04:37:45 pm
((Memo, anyone??))
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 13, 2012, 08:56:57 pm
"Yeah, I can do that. I'll just let you guys know as soon as I catch up to diamonds."

>Mimi: Run after Diamonds' escort.

"SHOULDN'T WE DO IT SOONER SO THEY CAN BACK US UP?" Alex kept pace behind Mimi, but the group soon ran into another wall of flame. "THERE HAS GOT TO BE A BETTER WAY TO DO THIS THAN JUST WAITING FOR THE FIRE TO DIE DOWN, DON'T YOU THINK?"
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 13, 2012, 10:02:48 pm
"Yeah, I can do that. I'll just let you guys know as soon as I catch up to diamonds."

>Mimi: Run after Diamonds' escort.

"SHOULDN'T WE DO IT SOONER SO THEY CAN BACK US UP?" Alex kept pace behind Mimi, but the group soon ran into another wall of flame. "THERE HAS GOT TO BE A BETTER WAY TO DO THIS THAN JUST WAITING FOR THE FIRE TO DIE DOWN, DON'T YOU THINK?"

(http://i.imgur.com/qMUYw.gif)

"It's like it was designed against me. This close, I swear. Diamonds is probably far ahead by now. What a waste of time."
Title: Re: Homestuck RPG! (Panty raids STILL aren't part of a standard adventure)
Post by: Johnfalcon99977 on November 13, 2012, 10:18:48 pm
>Mikhael: The smrt-est idea here would be to approach the pedestal, of course.
Typo Intentional. :P

Battlemap forthcoming. Go ahead and roll initiative.

3 + 10 + 9 = 22.

Time to fall unconscious again. :P
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 13, 2012, 11:40:20 pm
"... ON THE BRIGHT SIDE, WHAT'S LEFT OF THE JUNGLES AND SNAKES ARE PROBABLY GOING TO BE OKAY FOR AWHILE. IT SHOULD TAKE TIME FOR THE DERSITES TO SET UP SHOP AGAIN, IF THEY EVEN BOTHER, RIGHT?" Alex tentatively patted Mimi on the back. "WE'LL GET HIM EVENTUALLY."

>Mikhael: The smrt-est idea here would be to approach the pedestal, of course.
Typo Intentional. :P



Battlemap forthcoming. Go ahead and roll initiative.

3 + 10 + 9 = 22.

Time to fall unconscious again. :P

Boy, you better hope not.

You see an opponent you've never seen before, a skeletal figure wearing armor. It elbows another like it in the ribs (literally!), and points at you. A basilisk behind them spits a fireball at you, but the creature's aim is off by a few yards.

Your move.

(http://i50.tinypic.com/2vluq75.png)

(The brown objects are pillars. The black expanse is a pit. It appears bottomless. The line dealies indicate stairs. The bad guys are enemies.)
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 14, 2012, 01:22:14 am
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 01:34:36 am
Alex snaps out of his reverie. "...UH, STEVE? DID YOU SEE WHERE MIMI WENT? I WAS THINKING ABOUT STUFF AND I SPACED OUT AND JUNK."

"...STEVE?"
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: The Fool on November 14, 2012, 02:19:29 am
Steve gave up and took off his ninja headgear. "iT'S wAy tOo hOT HErE! I GiVE up!" He shook his head to lose the headgear hair, but it stayed in place, still shaped like headgear.

Alex snaps out of his reverie. "...UH, STEVE? DID YOU SEE WHERE MIMI WENT? I WAS THINKING ABOUT STUFF AND I SPACED OUT AND JUNK."

"...STEVE?"

"hUh? oH No! mAyBE I cAN FinD hEr!"

Steve tried to imagine where they'd find Mimi. He was sure there'd be enough high-fives involved once they found her to count as a victory or something.

>Steve: Search for Mimi!

Title Power: [5,6+10] = 21
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 02:22:31 am
Steve receives a vision of chains holding him in place.

"DO YOU THINK WE SHOULD SEARCH THE AREA? THERE MIGHT BE SOME STUFF THAT DIDN'T BURN."
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: The Fool on November 14, 2012, 09:41:16 am
"yEAh, We shOulD AT leaSt LOoK. mY viSioN DiDn'T lOOk gooD ThoUGh. i THiNK wE'rE TRAppEd oN THiS sIDE oF ThE FIRe."
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 14, 2012, 03:40:44 pm
>Mikhael: Mount Jetbike and fly 8 spaces west. Proceed to fire at Imp 1.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 07:17:46 pm
>Mikhael: Mount Jetbike and fly 8 spaces west. Proceed to fire at Imp 1.

All the imps are out of range! Further, each of the imps has a different prototyping, and do not have numerical designations. What you are looking at is a lich.
(http://i48.tinypic.com/69nn9v.png)

Re-designate your target.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 14, 2012, 07:40:56 pm
Oh. Wait. I thought that Lich was a Imp for some reason.

Shoot at Lich 1 then.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 14, 2012, 07:42:58 pm
"Hey, guys! Over here!" Mimi's voice calls out through the flames, but she's still a bit away from Steve and Alex.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 09:47:43 pm
Oh. Wait. I thought that Lich was a Imp for some reason.

Shoot at Lich 1 then.

You shoot at the first lich using a basic aggrievement because you didn't choose a power. You blast it for 16 damage, angering it.

The other lich points to you, and fires a beam of dark energy at your heart. You don't maneuver quickly enough to dodge, and take 15 damage. The wound pulses painfully.

A faceless imp creeps closer. And I do mean creeps.

An imp brandishing playing cards also moves closer.

The monstrous, sword wielding Giclops thunders forward, shaking the entire cavern. Luckily, you are on your bike.

As one basilisk closes the distance towards the staircase, another shoots a ball of flame at you. The blast engulfs you and your jetbike, dealing 12 damage.

The lich you shot at raises his hand just as the other did, firing another beam of dark energy. You barrel roll to avoid it in the nick of time. Peppy Hare would be proud.

Another imp, wielding a sword this time, comes closer, ready to engage you.

As you prepare to act, your beam-wound burns again! You take another five damage.

You are currently at 25 hp. At the end of your turn, remember to make a saving throw against ongoing damage.

(http://i45.tinypic.com/16tpp0.png)

"Hey, guys! Over here!" Mimi's voice calls out through the flames, but she's still a bit away from Steve and Alex.

Alas, Alex and Steve are a bit too far away to hear Mimi just now. "SO... I SAW A BUILDING THINGIE INSIDE WHAT WAS LEFT OF THE REALLY BIG TENT."
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 14, 2012, 10:26:35 pm
CA: AERIAL SEARCH

TE, TB: Follow Mimi

RL: Don't Follow Mimi

CC: Continue booking it in the most rapid of fashions.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 14, 2012, 10:40:18 pm
Mikhael: Move 7 East, 1 North, and then Defend.

Saving Throw:
9 + 9 + 17(Fort Bonus) = 35
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 10:44:01 pm
Mikhael: Move 7 East, 1 North, and then Defend.

Saving Throw:
9 + 9 + 17(Fort Bonus) = 35

To clarify, you are taking a total defense action, correct?
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 14, 2012, 10:49:52 pm
Mikhael: Move 7 East, 1 North, and then Defend.

Saving Throw:
9 + 9 + 17(Fort Bonus) = 35

To clarify, you are taking a total defense action, correct?
Yes.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 14, 2012, 11:52:00 pm
In the future, know that you just roll 2d10 for a saving throw, and that's it.

Whatever was up with that burn is gone now, and you fly back up the stairs, settling at the top in a defensive stance.

The lich who shot you before marches up the stairs and fires again, but you manage to dodge this time as well.

The faceless imp moves a bit closer, but the card brandishing imp stays in place.

The Giclops thunders forward again.

Both basilisks move toward the edge of the pit and spew fireballs at you. Neither one hits you, at least.

The other lich moves closer to the edge, and does nothing.

(http://i49.tinypic.com/16le79z.png)

CC: Continue booking it in the most rapid of fashions.

You escape the planet's gravitational field. Now what?

CA: AERIAL SEARCH

All you can see up here is smoke and fire! What a load of shit!
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 15, 2012, 07:17:00 am
... Wait. Shit. I should have said West, and I derped it up my strategy, didn't I?
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 15, 2012, 10:40:51 am
Unless your strategy involved being torn in half, I doubt it.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 15, 2012, 12:03:49 pm
Kiting is a valid strategy.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 15, 2012, 05:11:27 pm
Fine then. I'll just go with this for the sake of convenience then.

>Mikhael: Use Second Wind and total defense again.

Edit: Actually, unless I missed something, none of these enemies should be able to use ranged attacks on me this turn. I am out of range for all of them.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 15, 2012, 05:56:43 pm
CC: Continue in a linear fashion.

CA: Do the Theory thing.
You try to do the Theory thing, but the only guess you get is that they're probably in an area of the fire where the smoke would be less terrible. That's really helpful.
CA: Try to find holes in the fire.

TB, TE: Follow Mimi

RL: Stay where you are in case of Diamonds looping around and trying to catch you by SURPRISE.

Evil TE: Be doing something appropriately nefarious, like rigging someone's couch to explode.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 15, 2012, 06:03:56 pm
TB, TE: Follow Mimi

RL: Stay where you are in case of Diamonds looping around and trying to catch you by SURPRISE.

>Mimi: Attempt to jump through the fire toward the others.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 15, 2012, 07:18:21 pm
Edit: Actually, unless I missed something, none of these enemies should be able to use ranged attacks on me this turn. I am out of range for all of them.

The basilisks have an at will with a range of fifteen, and the liches can always get closer. You are by no means safe.

>Mikhael: Use Second Wind and total defense again.

You catch your breath, bringing yourself back to 55 hit points.

The closer Lich continues to climb the stairs, and fires another beam at you. Even with your guard up, he manages to hit you, dealing 13 damage.

The imps do nothing but shake in terror as the Giclops moves toward you. Or maybe that's the ground.

Both basilisks blast fireballs at you, but neither attack makes their marks.

The lich you managed to shoot earlier follows his companion up the stairs, and shoots at you as well. His attack lands as well. You take ten damage from the attack.

Your turn begins, and you take ten damage from after effects from the beams. At the end of your turn, make two saving throws. You currently have 22 health.

(http://i46.tinypic.com/2i24n5v.png)

TB, TE: Follow Mimi

RL: Stay where you are in case of Diamonds looping around and trying to catch you by SURPRISE.

>Mimi: Attempt to jump through the fire toward the others.

It occurs to you that jumping through the fire would be HAZARDOUS. Also, it's not really necessary. The fire is dying down, now, at least mostly. You can easily navigate the camp, more or less.

Unfortunately, all the landmarks you used going in are ashes now. Or mostly ashes, depending. Make either a Title Power check to find your way, or a Skaian Lore check.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 15, 2012, 07:33:52 pm
[Title power: 8,10+11? 29!]

I sure do love my Classpect power.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 15, 2012, 09:45:11 pm
Edit: Actually, unless I missed something, none of these enemies should be able to use ranged attacks on me this turn. I am out of range for all of them.

The basilisks have an at will with a range of fifteen, and the liches can always get closer. You are by no means safe.

Spoiler: Basilisk (click to show/hide)

Spoiler: Lich From last turn (click to show/hide)

This is assuming that attacks through the black haze are impossible, but even then, the second example and the Basilisks from the other turns had no right to shoot to be able to shoot at be unless something that I am unaware of changed.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 15, 2012, 10:10:02 pm
Edit: Actually, unless I missed something, none of these enemies should be able to use ranged attacks on me this turn. I am out of range for all of them.

The basilisks have an at will with a range of fifteen, and the liches can always get closer. You are by no means safe.

Spoiler: Basilisk (click to show/hide)

Spoiler: Lich From last turn (click to show/hide)

This is assuming that attacks through the black haze are impossible, but even then, the second example and the Basilisks from the other turns had no right to shoot to be able to shoot at be unless something that I am unaware of changed.
The black haze is a pit.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 15, 2012, 10:25:06 pm
The black haze is a pit.

I realize, but judging attack range in large areas composed of indistinguishable black squares is pretty hard.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Riccto on November 15, 2012, 10:31:34 pm
>PA: Scoot up with MimiParty
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 15, 2012, 11:26:18 pm
The black haze is a pit.

I realize, but judging attack range in large areas composed of indistinguishable black squares is pretty hard.

Why should it be? Attack range, like movement, can be counted diagonally. More importantly, each row of squares will have the same number, no matter how many columns they are apart.

It looks like you are correct about one of the liches attacks, however. Next time one manages to recharge that ability, it will expend it and auto-miss.

[Title power: 8,10+11? 29!]

I sure do love my Classpect power.

You relocate your compatriots with ease. They aren't far from you, and you can plan a safe path with ease.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 16, 2012, 07:23:42 am
The black haze is a pit.

I realize, but judging attack range in large areas composed of indistinguishable black squares is pretty hard.

Why should it be? Attack range, like movement, can be counted diagonally. More importantly, each row of squares will have the same number, no matter how many columns they are apart.

It looks like you are correct about one of the liches attacks, however. Next time one manages to recharge that ability, it will expend it and auto-miss.
Okay then. Sounds fair.

>Mikhael: Move 2 east, 1 south. Proceed to unload more rounds into the closet Lich.

10 + 6 = 16
10 + 5 = 15


Edit: Actually. Nevermind.

Mikhael: As much as you hate to, resort to Tactical retreat.

Now that I think about, I don't know why the hell I even tried to fight on this map. The knight's ability set and half of my current Sylladex cards consist solely of Support Abilities (No allies), and Melee abilities (Too many ranged enemies/Open area with enemy controlled choke-point). Continuing conflict here is near-suicidal, and I  really don't want Mikhael to die just yet.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 16, 2012, 04:27:41 pm
You decide to book it. You're going to need some back-up before tackling this place. Luckily, the enemies don't seem interested in pursuing you into the corridor.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 17, 2012, 10:31:53 am
>Mimi & pals: Head through the new path toward Alex.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 17, 2012, 08:25:30 pm
>Mikhael: First, leave the place. It really fucking stinks down here. Once your out, rest up. Then it will be time to figure out how to deal with this scenario.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 17, 2012, 09:05:16 pm
>Mikhael: First, leave the place. It really fucking stinks down here. Once your out, rest up. Then it will be time to figure out how to deal with this scenario.

You head back out the hall and open the trapdoor. The mildew scent is mitigated by the far more pleasant smell of the ocean. You sit down in the sand for a rest.

You fish a frog out from under your butt and toss it into the ocean.

>Mimi & pals: Head through the new path toward Alex.

You lead the rest of your group (well, most of them) back to where you left Alex and Steve. They're just standing around. Alex waves to the oncoming throng. "HEY. WHERE'S DANIELLE?"
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: freeformschooler on November 17, 2012, 09:48:06 pm
>Mimi & pals: Head through the new path toward Alex.

You lead the rest of your group (well, most of them) back to where you left Alex and Steve. They're just standing around. Alex waves to the oncoming throng. "HEY. WHERE'S DANIELLE?"

"She's over there making it impossible to keep the party in one place."
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Riccto on November 18, 2012, 01:04:46 pm
>PA: Wave fer00ciously at Alex and Steve
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: TherosPherae on November 18, 2012, 02:22:52 pm
CC: Continue traveling in a linear fashion.

CA: WHAT A LOAD OF BULLSHIT

RL: Stop making it impossible to keep the party in one place.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Johnfalcon99977 on November 18, 2012, 06:08:59 pm
>Mikhael: Return back into the Cavern. Maybe there is another way around this encounter.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: The Fool on November 18, 2012, 11:18:11 pm
>Steve: Wave frantically back to Troy.
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: SirAaronIII on November 18, 2012, 11:23:41 pm
> Claire: Follow Danielle to the other party. (if that is actually what Theros means by "stop making it impossible to keep the party in one place" I'm not sure)
Title: Re: Homestuck RPG! (Start a fire and split the party)
Post by: Blade Master Model 42 on November 19, 2012, 12:05:14 am
>Mikhael: Return back into the Cavern. Maybe there is another way around this encounter.

You think back to the cavern's physical qualities and ways you could avoid the encounter. There aren't any that you can readily think of, aside from flying over that pit. And with all those ranged capable enemies... That could be dangerous if one of them hits you while you're in mid flight.

Also, you weren't able to retain your jetbike card. Do you want to try to draw for something from your personal sylladex, or the common deck?

>PA: Wave fer00ciously at Alex and Steve

Troy waves to his br00s. Steve and Alex enthusiastically return the greeting.

CA: WHAT A LOAD OF BULLSHIT

A portion of the smoke clears enough for you to see a group of people milling about what used to be the center of a Derse camp. Huh.

CC: Continue traveling in a linear fashion.

You realize that you are now closer to Skaia than to LoSaJ.

> Claire: Follow Danielle to the other party. (if that is actually what Theros means by "stop making it impossible to keep the party in one place" I'm not sure)

Claire and Danielle begin to make their way toward the rest of the group when they remember that aside from 'toward where everything is burning', they don't really know which way to go.

Meanwhile~

"OKAY, WE SHOULD GET BACK TO DANIELLE.... AND ALSO CLAIRE? IS SHE BACK WITH DANIELLE?"
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: TherosPherae on November 19, 2012, 01:21:12 am
CC: Well so much for that. Go to one of the other Lands and see what hallucinations you run in to.

CA: Attempt landing. Get hit into the sky by exploding debris instead.

RL: Attempt to cause things to stop being on fire. Except this time, use a fire extinguisher or something instead of making the ground bleed.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: freeformschooler on November 21, 2012, 11:13:49 am
"OKAY, WE SHOULD GET BACK TO DANIELLE.... AND ALSO CLAIRE? IS SHE BACK WITH DANIELLE?"

"Looks like it." Mimi kicked the ground and ash rose into the air. "But all this running around is wasting time, so once we're fully regrouped, we really ought to find something else to do."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Johnfalcon99977 on November 21, 2012, 04:31:33 pm
>Mikhael: Seeing as you can't pass the blockade and there's way your leaving without your jetbike (Your pretty athletic, but even you don't think you would be able to swim away from this island without drowning.), you may as well explore the surface of the Island your on.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on November 27, 2012, 01:10:24 am
((All right, hope everyone had a good Thanksgiving. Also it was my Birthday last week, and I took that, being hired as a porter for BK, and being pretty burnt out as an excuse to veg for a while, but, NOW WE'RE BACK!))

>Mikhael: Seeing as you can't pass the blockade and there's way your leaving without your jetbike (Your pretty athletic, but even you don't think you would be able to swim away from this island without drowning.), you may as well explore the surface of the Island your on.

This island is like ten feet from end to end, and the only interesting thing on it is a pile of trash.

It occurs to you that if you changed out of your platemail, you'd most likely be able to swim from island to island.

You also still need to decide if you're going to attempt to draw from your personal Sylladex again.

"OKAY, WE SHOULD GET BACK TO DANIELLE.... AND ALSO CLAIRE? IS SHE BACK WITH DANIELLE?"

"Looks like it." Mimi kicked the ground and ash rose into the air. "But all this running around is wasting time, so once we're fully regrouped, we really ought to find something else to do."

"WELL, WHO ELSE'S LAND IS HAVING PROBLEMS?" Alex asked, as the group continued back toward Danielle and Claire. "I DON'T THINK THAT TORTOISE ON CLAIRE'S PLANET SAID ANYTHING ABOUT TERRIBLE PROBLEMS ON HER PLANET, AND MY JELLY-PEOPLE DIDN'T SAY ANYTHING TO ME."


"...I THINK THAT'S DANIELLE OVER THERE."

RL: Attempt to cause things to stop being on fire. Except this time, use a fire extinguisher or something instead of making the ground bleed.

You yank a fire extinguisher out of your sylladex, and douse the flames in your path. You are almost certain this fire will cause more damage to what remains of the jungle than it would have prevented.

CA: Attempt landing. Get hit into the sky by exploding debris instead.

Miraculously, it seems that the camp has burned down enough that it has stopped exploding. You land silently about fifteen feet away from the gaggle of children.

CC: Well so much for that. Go to one of the other Lands and see what hallucinations you run in to.

There are six you haven't seen yet. You see a grey and smokey one, a white and rocky one, a green one, a wet green one, a brown and rocky one, and another green one. Hm.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: freeformschooler on November 27, 2012, 01:17:46 am
"WELL, WHO ELSE'S LAND IS HAVING PROBLEMS?" Alex asked, as the group continued back toward Danielle and Claire. "I DON'T THINK THAT TORTOISE ON CLAIRE'S PLANET SAID ANYTHING ABOUT TERRIBLE PROBLEMS ON HER PLANET, AND MY JELLY-PEOPLE DIDN'T SAY ANYTHING TO ME."

Mimi facepalmed. "That's because everyone's Land is having problems, but you have to figure out what they are first. It's part of the game. Claire's Land is being genocided by an immensely powerful demigod, this Land is devoid of its lifeblood and Emily's Land's consorts are starving. Even on my Land, I need to visit someone - alone, they were specific - and get to a technological artifact."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: The Fool on November 27, 2012, 01:57:55 am
"i tHInk My lANd loST pOWer iN A mASsiVe BlIZzArd. i foUnD A moNiTor ROoM tHaT loOKEd uNtOUCheD, buT tHe pOWer wAS ouT aND it wAs TOo sNoWY tO chEck WirEs oUTsiDe."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Johnfalcon99977 on November 27, 2012, 03:17:45 pm
It occurs to you that if you changed out of your platemail, you'd most likely be able to swim from island to island.

Even if they are close, I think its kinda implausible for Mikhael to keep swimming from Island to Island and get anywhere without tiring fairly quickly.

>Mikhael: Draw a new hand. Hope for Jetbike again.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: TherosPherae on November 27, 2012, 10:06:03 pm
CC: SO MUCH GREEN ARGH. Just pick one of the green ones at random and go pay it a visit.

CA: OH HAI GUISE.

RL: Reunite with the gang.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on November 28, 2012, 01:43:01 am
"WELL, WHO ELSE'S LAND IS HAVING PROBLEMS?" Alex asked, as the group continued back toward Danielle and Claire. "I DON'T THINK THAT TORTOISE ON CLAIRE'S PLANET SAID ANYTHING ABOUT TERRIBLE PROBLEMS ON HER PLANET, AND MY JELLY-PEOPLE DIDN'T SAY ANYTHING TO ME."

Mimi facepalmed. "That's because everyone's Land is having problems, but you have to figure out what they are first. It's part of the game. Claire's Land is being genocided by an immensely powerful demigod, this Land is devoid of its lifeblood and Emily's Land's consorts are starving. Even on my Land, I need to visit someone - alone, they were specific - and get to a technological artifact."

"i tHInk My lANd loST pOWer iN A mASsiVe BlIZzArd. i foUnD A moNiTor ROoM tHaT loOKEd uNtOUCheD, buT tHe pOWer wAS ouT aND it wAs TOo sNoWY tO chEck WirEs oUTsiDe."


"...ARE WE GOING TO HAVE TO SPLIT UP? I REALLY DON'T WANT TO SPLIT UP, YOU GUYS."

CC: SO MUCH GREEN ARGH. Just pick one of the green ones at random and go pay it a visit.

You descend to the surface of one of the green worlds. You spot a little red bird who takes one look at you and runs away screaming.

CA: OH HAI GUISE.

RL: Reunite with the gang.

Claire and Danielle spot the others just as CA makes his presence known.

Seriously, when can we all be on pesterchum?

Even if they are close, I think its kinda implausible for Mikhael to keep swimming from Island to Island and get anywhere without tiring fairly quickly.

>Mikhael: Draw a new hand. Hope for Jetbike again.

Everybody else did it.

You flush your hand and draw a new one. You receive: Greater Handcannon, Jetbike, Instashield, and Regisword.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Johnfalcon99977 on November 28, 2012, 03:09:30 pm
Whatever, doesn't matter anymore. I drew my jet bike.

>Mikhael: Peace out of this place. Hopefully you will be able to find it again when you are better equipped.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on November 29, 2012, 09:28:59 am
Where do you plan to go?
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Johnfalcon99977 on November 29, 2012, 03:10:15 pm
>Mikhael: What was the direction you were going in when you got here? Yeah, keep going that way.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: freeformschooler on November 29, 2012, 04:36:22 pm
"...ARE WE GOING TO HAVE TO SPLIT UP? I REALLY DON'T WANT TO SPLIT UP, YOU GUYS."

"Well... I think you should stay together, but remember that I can always keep track of you guys from a distance. If you get into trouble I can at least see you." Mimi frowned then turned her head. "Though I kind of wanted to get to know the new guy a little better."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: The Fool on November 30, 2012, 07:08:25 pm
"cAn'T We jUSt SOlVe thE proBlEms oNe at A TimE? tHaT wAy wE DOn'T hAVe TO sPlIT Up."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: freeformschooler on November 30, 2012, 07:12:33 pm
"cAn'T We jUSt SOlVe thE proBlEms oNe at A TimE? tHaT wAy wE DOn'T hAVe TO sPlIT Up."

"Well, tell you what. I'm gonna head back to my house for now, but I'm gonna make something that will make it easier to keep in touch."

>Mimi: Manage to avoid peer pressure. Attempt to See location of the gate back to your world.

[Roll: 28] (http://invisiblecastle.com/roller/view/3807338/)
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on December 01, 2012, 02:33:35 pm
"cAn'T We jUSt SOlVe thE proBlEms oNe at A TimE? tHaT wAy wE DOn'T hAVe TO sPlIT Up."

"Well, tell you what. I'm gonna head back to my house for now, but I'm gonna make something that will make it easier to keep in touch."

>Mimi: Manage to avoid peer pressure. Attempt to See location of the gate back to your world.

[Roll: 28] (http://invisiblecastle.com/roller/view/3807338/)

You Space Out and locate the Return Node that'll shoot you off to your land. Unfortunately, it seems to be a long, long way away. You're in for a long walk.

"WE CAN USE OTHER ALCHEMY SETS THAN OUR OWN, RIGHT? WE SHOULD ALL HEAD BACK TO DANIELLE'S HOUSE. I DON'T KNOW ABOUT YOU GUYS BUT I JUST CHECKED MY GRIST CACHE AND MY NUMBERS ARE CRAZY HIGH. AND I REALLY DON'T WANT TO FORGET TO MAKE A PORTABLE MESSAGING THINGY AGAIN."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: freeformschooler on December 01, 2012, 03:43:06 pm
"WE CAN USE OTHER ALCHEMY SETS THAN OUR OWN, RIGHT? WE SHOULD ALL HEAD BACK TO DANIELLE'S HOUSE. I DON'T KNOW ABOUT YOU GUYS BUT I JUST CHECKED MY GRIST CACHE AND MY NUMBERS ARE CRAZY HIGH. AND I REALLY DON'T WANT TO FORGET TO MAKE A PORTABLE MESSAGING THINGY AGAIN."

"Good idea. Lead the way."

>Mimi: Follow.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Riccto on December 02, 2012, 05:31:14 pm
"I think I can help 00ut with s00me 00f the puzzles. g00t an00ther time thingy."
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: TherosPherae on December 02, 2012, 05:39:33 pm
RL: Use the map; LEAD ON.

CA, TB, TE: Follow

CC: Chase down the bird and pin him.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Johnfalcon99977 on December 02, 2012, 08:56:22 pm
>Mikhael: What was the direction you were going in when you got here? Yeah, keep going that way.
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on December 09, 2012, 04:34:11 pm
>Alex: Realize that guy who got his head ripped off is okay again and following you guys.

"UM, EXCUSE ME? DIDN'T YOU WANT TO TALK TO ME OR SOMETHING BEFORE BT... KILLED YOU SEVERAL TIMES?"
 *COUGH*
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: TherosPherae on December 16, 2012, 12:54:42 am
I HAVE RISEN FROM THE VERITABLE GRAVE OF FINALS!

CA: ^^oh, that.^^
CA: ^^well I was going to give you something^^
CA: ^^but of all times my sylladex has chosen now to be a bitch about it^^
CA: ^^dying several times can sort of do that^^
CA: ^^so you're gonna have to take a rain check^^
Title: Re: Homestuck RPG! (Operation: Get another $&%*ing memo schedeuled!)
Post by: Blade Master Model 42 on December 18, 2012, 05:24:09 pm
((Since no one seems to be interested in smalltalk, let's fast-forward to Danielle's house.))

>Everyone: Arrive.

The group of protagonists and various hangers-on arrive at Danielle's home. Surprisingly enough, there are various little snakes everywhere.

"ARE THEY SUPPOSED TO BE HERE?"

>Team: Check grist reserves.

The kids take a look at their grist caches, and realize with slight alarm that their cache is full to the brim in several categories, for each of them! Obviously, it it is time to blow it all on sweet new gear. Whose up first?

((Everyone gets an additional alchemy point, obviously Mikhael included, even though he isn't with the rest of the group. Merry Gristmas everybody!))
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: freeformschooler on December 18, 2012, 08:24:46 pm
"Ooh, me first!" Mimi instantly forgets about the amount of wasted time at the prospect of sweet loot.

Spoiler: Prospitite (0 points) (click to show/hide)

((Note to Blade: I made these more for out of combat purposes like Mikhael's Jetbike. Not really sure how you want to handle that but if something doesn't work just let me know.))

Mimi looks around at her new items after hogging the machine for fifteen minutes and halfway emptying her sylladex to get to the stuff she needed. Excellent work, self.

"Merry Gristmas! Who's next?"

Redraw, try for the Wings.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: TherosPherae on December 19, 2012, 01:57:04 am
"Don't mind if I do. But for goodness' sake, Mimi, work on your puns. They're awful, and it's still like.... September, unless we really lost track of time."
Spoiler: Ghastly Halberd (click to show/hide)
Spoiler: Tank Armor (click to show/hide)
"Alright, I'm done. Who's next?"

RL: Attempt to retrieve sweet new loot from Sylladex.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Blade Master Model 42 on December 19, 2012, 03:12:43 pm
"I WON'T BE LONG. AT LEAST, I HOPE NOT..."

Spoiler: Booster capsule (click to show/hide)


"AAAAAAAAND- THIS!" Alex holds up a DBZ scouter. "ONE OF MY BROTHERS CARTOONS HAD NEAT LOOKING COMMUNICATIONS DEVICES ON THE PEOPLE ON THE BOX. IT ALSO PUTS UP WEIRD SYMBOLS WHEN I LOOK AT SOMEONE, NO IDEA WHY."
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: freeformschooler on December 19, 2012, 04:53:23 pm
"AAAAAAAAND- THIS!" Alex holds up a DBZ scouter. "ONE OF MY BROTHERS CARTOONS HAD NEAT LOOKING COMMUNICATIONS DEVICES ON THE PEOPLE ON THE BOX. IT ALSO PUTS UP WEIRD SYMBOLS WHEN I LOOK AT SOMEONE, NO IDEA WHY."

"Quick! Guage my power level!"

Mimi hoped Alex would get the reference.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Blade Master Model 42 on December 24, 2012, 04:02:43 am
"AAAAAAAAND- THIS!" Alex holds up a DBZ scouter. "ONE OF MY BROTHERS CARTOONS HAD NEAT LOOKING COMMUNICATIONS DEVICES ON THE PEOPLE ON THE BOX. IT ALSO PUTS UP WEIRD SYMBOLS WHEN I LOOK AT SOMEONE, NO IDEA WHY."

"Quick! Guage my power level!"

Mimi hoped Alex would get the reference.

"...WHAT?"
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Blade Master Model 42 on January 02, 2013, 04:35:55 am
((Bumpity-bump-bump))
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: freeformschooler on January 06, 2013, 11:43:24 am
((I'm not really sure what to do since no one is posting and we're not allowed to redraw our hands at this time I guess.))

"I'm gonna take a quick walk."

>Mimi: Head up to the top floor of Danielle's house.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: SirAaronIII on January 07, 2013, 01:48:35 am
Claire approaches the alchemy machines and starts using them, kicking up a humorous dust cloud like in the old cartoons. As the dust subsides, she inexplicably produces clothes.
Spoiler: Items (click to show/hide)
((Man sorry for putting this off so long that was entirely my bad))
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Org on January 08, 2013, 09:33:30 pm
Don't you need your Defensive Power for your first Suit?
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Blade Master Model 42 on January 08, 2013, 09:44:39 pm
Don't you need your Defensive Power for your first Suit?

You aren't required to make a power for armors, unless I'm much mistaken.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Org on January 09, 2013, 12:49:31 pm
Don't you need your Defensive Power for your first Suit?

You aren't required to make a power for armors, unless I'm much mistaken.
You are.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: freeformschooler on January 09, 2013, 12:58:20 pm
Don't you need your Defensive Power for your first Suit?

You aren't required to make a power for armors, unless I'm much mistaken.
You are.

If you're going to rules lawyer a game you have no intention of playing - in the game's in character thread, rather than the OOC thread - then it might be worthwhile to actually read the ruleset we're using. It took me 10 seconds to find this with ctrl+F.

Quote from: Quoth: Homestuck RPG 1.2, Armor Power section
Armor cards do not necessarily grant a Power, and the Powers they do grant have a wider variety of uses. However, they are always Encounter usage powers.

I don't know what it said in the 1.1 doc, but I have an old downloaded version of the 1.2 doc and the latest rev on Google Docs, and it's been this way a while now.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: Org on January 09, 2013, 01:15:23 pm
Don't you need your Defensive Power for your first Suit?

You aren't required to make a power for armors, unless I'm much mistaken.
You are.

If you're going to rules lawyer a game you have no intention of playing - in the game's in character thread, rather than the OOC thread - then it might be worthwhile to actually read the ruleset we're using. It took me 10 seconds to find this with ctrl+F.

Quote from: Quoth: Homestuck RPG 1.2, Armor Power section
Armor cards do not necessarily grant a Power, and the Powers they do grant have a wider variety of uses. However, they are always Encounter usage powers.

I don't know what it said in the 1.1 doc, but I have an old downloaded version of the 1.2 doc and the latest rev on Google Docs, and it's been this way a while now.
Ah, sorry, I was posting from my phone. I didn't mean for it to sound so curt.

Anyway, that is indeed different from the 1.1 doc, and might have been changed? Although, the entire point of Alchemy mechanic has to do with having the cards, just like with Gamma World's Mutations and Tech cards. I mean, I guess just having passives is cool, it's just sort of boring.

Anyway here's the quoted section from 1.1

Quote from: 1.1 Defensive Alchemy Section
Much like weapon cards, defensive alchemy is composed of two parts. One part is a broad Collectible benefit that is gained from collecting the item and wearing it regardless of it’s presence in your Sylladex hand, the other is a Power that can be used only as a card in your Sylladex hand.... The Power created by Defensive alchemy has no set template, as nearly every component is subject to change, however it will always be set to an ENCOUNTER usage.

And depending on what that downloaded version of 1.2 is (who am I kidding all of the 1.2 beta versions were horseshit, that we made), it's awful and I wouldn't trust it.

Sorry for bothering you about it.
Title: Re: Homestuck RPG! ('Tis the season to make neat stuff.)
Post by: freeformschooler on January 09, 2013, 01:20:17 pm
I don't think it's important unless it's imbalancing something, but I agree that just having passives is boring.