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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 221372 times)

dragnar

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #345 on: May 02, 2010, 08:14:47 pm »

I wonder if it's possible to adventure in the afterlife.  Overthrow hell and all that.
But hell has come here. You might be able to become ruler of an infinite plane of nothing though... In fact, I declare myself ruler of hell! Any complaints from the nothingness? No? I am ruler of hell!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Acanthus117

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #346 on: May 02, 2010, 11:03:01 pm »

Alright, Attempt to dispel the curse.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

RandomNumberGenerator

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #347 on: May 02, 2010, 11:22:07 pm »

BUT IT WOULDN'T BE THE SAME!!!
And that might be a good thing.
Oi, RNG, can I have another go?
Is it just me or have I been using caps a lot lately?

Yeah, I can put you on the waiting list again. As far as an afterlife, well... it's hard to tell where you would end up, given I don't know anything about the morals/religion/spirituality/whatever.

It shouldn't take too long (though it will still be quite a while, since the waiting list is pretty big) because while I didn't actually expect the hellhounds to kill anyone, once the group starts fighting the bigger demons, more and more people will be dying. Quickly. Hear that? Don't get attached to your characters people.

Anyway... you guys are about half a mile outside of that one demon city. Duplicity. Are you going to stop there, or proceed to the spires of hell?
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The end of the world is more fun then I expected.

KineseN

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #348 on: May 03, 2010, 12:42:24 am »

Don't stand anywhere near Cheddarius golem and Stone the last hellhound. Laugh maniacally.
« Last Edit: May 03, 2010, 01:32:05 am by KineseN »
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Cheddarius

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #349 on: May 03, 2010, 12:56:35 am »

They're dead, Jim.
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KineseN

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #350 on: May 03, 2010, 01:31:31 am »

Oops. Failed to read that your golem killed the last one.

Don't stand anywhere near Cheddarius golem and attempt to summon an earthen golem/elemental. Laugh maniacally.
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Virroken

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #351 on: May 03, 2010, 01:49:25 am »

Carve rune of warding on my un-runed dagger.
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kilakan

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #352 on: May 03, 2010, 07:06:35 pm »

hum, though of something well I slept, and changed my turn.  If everything goes right i may be able to create a holy slime creature which could ooze over demonic creatures and melt them like the witch from the Wizard Of Oz
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Nom nom nom

Nirur Torir

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #353 on: May 03, 2010, 07:10:16 pm »

You should create a Gelatinous Cube out of a very strong base.

Cleansing evil from our lands with a bleach elemental is a sure path to victory.
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kilakan

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #354 on: May 03, 2010, 07:11:37 pm »

So like the magic eraser soap from Mr. Clean, only this would involve more killing?
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Nom nom nom

Nirur Torir

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #355 on: May 03, 2010, 07:27:01 pm »

Probably, but I mostly just want to see something die to a base instead of an acid for once.
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kilakan

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #356 on: May 04, 2010, 06:50:49 pm »

An impact gel could be vicious, the cube could jump on em, and when they struggle to get out, it hardens and suffocates them.
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Nom nom nom

Cheddarius

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #357 on: May 04, 2010, 06:52:51 pm »

Yes! Fear the mighty Cornstarch-Water Elemental, bane of adventurers 'round the globe!
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RandomNumberGenerator

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #358 on: May 05, 2010, 11:44:56 am »

So... demon city, or cursed mountain range? I kinda need to know before going forward.
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The end of the world is more fun then I expected.

Nirur Torir

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Re: Arcanum Octet II: Victory [Turn 14]
« Reply #359 on: May 05, 2010, 11:52:46 am »

Let's go pillage the city.
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