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Author Topic: Dfterm3 v0.3.1 (2014-04-23)  (Read 89095 times)

flabort

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #120 on: October 27, 2013, 02:36:46 pm »

It's probably far too late for the guy who started this subject where he wanted a way to get DF at work, but I realized the other day that this would have been the perfect solution for him if this was around back then.
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Miss_Valeska

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #121 on: November 02, 2013, 06:50:10 am »

Hiya all! I need help, I've set all of this up, And it works, It's just, I'm using a custom tile pack, And the text output (menus and stuff) is just random letters in the web interface. Can anyone help me?
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DVNO

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #122 on: November 02, 2013, 09:27:04 am »

@ Valeska

Set TrueType Font to OFF.

Simple mistake I got stuck on that too :P
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TigerMax

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #123 on: November 04, 2013, 01:04:00 pm »

Hey guys. I have this error when i start dfterm3:
http://clip2net.com/s/66tEdz
http://127.0.0.1:8081/ shows absolutely nothing(in spite of the fact that dfterm3 0.2 worked "well")
Can someone help me out, please?
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Adeon

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #124 on: November 05, 2013, 01:03:55 am »

Hey guys. I have this error when i start dfterm3:
http://clip2net.com/s/66tEdz
http://127.0.0.1:8081/ shows absolutely nothing(in spite of the fact that dfterm3 0.2 worked "well")
Can someone help me out, please?

That's what happens when you upgrade from 0.2 to 0.3 and don't delete the storage directory. The storage is incompatible between those versions.

Wipe out C:\Users\Philippov\AppData\Roaming\dfterm3 and try again. You'll lose your settings but there is no other way.
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TigerMax

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #125 on: November 05, 2013, 10:52:11 am »

Thank you!
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rmblr

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #126 on: November 07, 2013, 07:15:53 am »

Is the dfhack plugin working on linux?  #3 seems to imply no?

See discussion at https://github.com/Noeda/dfterm3/issues/3
« Last Edit: November 07, 2013, 11:55:28 am by rmblr »
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rmblr

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #127 on: November 07, 2013, 11:54:56 am »

Alright, I tried to get dfterm3 working on a Ubuntu 10.3 server.

Two problems:

1) After starting dfhack and start-dterm3, the game never appears in the admin view

However, why I quit the DF instance with die, I see this in the log:

Code: [Select]
[df-connection-48000] src/Dfterm3/Game/DwarfFortress.hs:232:9-68: Irrefutable pattern failed for pattern Data.Maybe.Just df_executable'
Does a DF savegame need to be loaded? Or is the main menu screen good enough?

2) When I manually register a DF game, dfterm3 doesn't correctly launch the process.

Is the DF executable supposed to be the dfhack binary or the vanilla df binary?

If the former, then I get a crash:
Spoiler (click to show/hide)

If the latter, then the game doesn't launch and the log shows:
Spoiler (click to show/hide)

 
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Adeon

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #128 on: November 07, 2013, 01:21:39 pm »

Does a DF savegame need to be loaded? Or is the main menu screen good enough?

2) When I manually register a DF game, dfterm3 doesn't correctly launch the process.

Is the DF executable supposed to be the dfhack binary or the vanilla df binary?

Just getting Dwarf Fortress running should be good enough. If the Dfterm3 plugin is started, that should be enough.

You should launch the dfhack script because otherwise dfhack (and the Dfterm3 plugin) don't get run. That's what the DF executable should be in Dfterm3.

Code: [Select]
[df-connection-48000] src/Dfterm3/Game/DwarfFortress.hs:232:9-68: Irrefutable pattern failed for pattern Data.Maybe.Just df_executable'
This means the connection was cut to the Dfterm3 plugin in Dfhack prematurely. Or it can mean that the plugin sent invalid data. The error message sucks because I didn't bother writing an error message for this failure condition.
« Last Edit: November 07, 2013, 01:31:23 pm by Adeon »
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Lightman

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #129 on: November 18, 2013, 04:45:14 am »

I am running dfterm3 and DF 34.11.  I'm able to get things working to the point that I register the running game in the admin console.  When I try to connect as a client (port 8080), I get a login screen that briefly says "No connection to server".

What does that mean and how can I solve the problem?
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lethosor

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #130 on: November 18, 2013, 04:35:58 pm »

It could be that your browser doesn't support websockets (IE generally doesn't, and Chrome/Safari/Firefox generally do). What browser/OS are you using?
Also, you might have a conflicting service on port 8000 (e.g. a web server) that prevents Dfterm3's socket server from running.
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There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Lightman

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #131 on: November 20, 2013, 03:05:33 pm »

It could be that your browser doesn't support websockets (IE generally doesn't, and Chrome/Safari/Firefox generally do). What browser/OS are you using?
Also, you might have a conflicting service on port 8000 (e.g. a web server) that prevents Dfterm3's socket server from running.

I tried with Firefox and there's nothing using port 8000.  I didn't see any errors in the DFTerm output console but maybe I missed something.
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Graebeard

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #132 on: December 01, 2013, 10:26:10 pm »

This is amazing.  Haven't played much recently, but this is getting me excited again.  PTW.
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Daerst

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #133 on: January 19, 2014, 09:30:55 am »

Great tool, works like a charm! I have never used dfterm2 before, so I am curious... Any way to really separate player's views and stuff, so two people can do designations at the same time?
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Putnam

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Re: Dfterm3 v0.3 (2013-10-06)
« Reply #134 on: January 19, 2014, 01:56:30 pm »

If it were, it would already have been done.
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