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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1260193 times)

Aqizzar

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3240 on: July 26, 2011, 09:53:44 pm »

How have I been playing the game this long and never heard about scent?  Are you guys serious, that's actually a thing?  And smoke actually effects it?  Well, thank God fires burn forever then.

Does anything besides yourself give off attractive scents?  Because I've got some animal carcasses piling up outside too.  As good a reason as any to fix up enemy AI so that you and only you are the target of every hostile creature in the world.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3241 on: July 26, 2011, 09:56:09 pm »

What good are radio towers, and what can I use radios for?

Bdthemag

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3242 on: July 26, 2011, 09:56:52 pm »

What good are radio towers, and what can I use radios for?
They currently don't do anything, but Whales will eventually add in a use for them.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
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Nienhaus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3243 on: July 26, 2011, 10:11:58 pm »

Sooo, If you run on a "Ethanol Burner" how do you urrmm get more power...
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3244 on: July 26, 2011, 10:14:19 pm »

Sooo, If you run on a "Ethanol Burner" how do you urrmm get more power...
Drink that booze, dawg!

You'll still get drunk though. Combine with the Blood Purifier implant though, and it's inebriation-free though.
EDIT: He he, just noticed I tend to use the word "though" a lot.
« Last Edit: July 26, 2011, 10:17:04 pm by FunctionZero »
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pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3245 on: July 26, 2011, 10:16:25 pm »

Ethanol Burner = Dwarf CBM :D
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Nienhaus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3246 on: July 26, 2011, 10:16:46 pm »

Sooo, If you run on a "Ethanol Burner" how do you urrmm get more power...
Drink that booze, dawg!

You'll still get drunk though. Combine with the Blood Purifier implant though, and it's inebriation-free though.
I'll get addicted....


But I did find a CBM: Medical and messed up and it removed my burner  so I'm good.
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Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3247 on: July 26, 2011, 10:39:05 pm »

Grr, is there any way to light a gas pump on fire without using a lighter and blowing yourself to smitherines? Flamers don't work, lighting a molotov crashes me, shooting it smashes it and makes it leak gas and mini-nukes do nothing.

Lolzwheejars

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3248 on: July 26, 2011, 10:42:08 pm »

Hahahaha! I just filled a cardboard box with water?! What? xD
There's a little something that could do with a bit of tinkering  :P All around sooo enjoyable still. Gonna have to go find some nails soon though, not really up to going into town though  :-\
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3249 on: July 26, 2011, 10:43:46 pm »

make a trail of gas and corpses and light that.
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Micro102

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3250 on: July 26, 2011, 10:44:29 pm »

Is there any better use for a goo canister other then using it for a pet? Because it seems pets just disappear after some time.

Also, what is plutonium for?
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3251 on: July 26, 2011, 10:46:53 pm »

Grr, is there any way to light a gas pump on fire without using a lighter and blowing yourself to smitherines? Flamers don't work, lighting a molotov crashes me, shooting it smashes it and makes it leak gas and mini-nukes do nothing.

@ is you, arrow denotes what tile to set alight, t is a burnable trash, ~ is gasoline, [] is the pump.
And move away right after setting it alight.

Also, just remembered you don't need the trash there. Or you could have it and set the fire one tile further, if you want a longer fuse.
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Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3252 on: July 26, 2011, 10:47:06 pm »

make a trail of gas and corpses and light that.
That worked, and I survived. Thanks, you've just put Jacob the Post-Apocalyptic Terrorist in business!

Ehndras

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3253 on: July 26, 2011, 10:47:42 pm »

I love your drawings :)

We need a post on the Cataclysm forums just for those, like the DF educational comics. :P
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3254 on: July 26, 2011, 10:48:35 pm »

make a trail of gas and corpses and light that.
That worked, and I survived. Thanks, you've just put Jacob the Post-Apocalyptic Terrorist in business!

I do what I can.
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