100 Degrees is a WIP, community game. It is similar to DF, but with steam powered robots.
The game is situated in a world where the human race has disappeared. The only civilized beings left are steam-driven robots, living in their mines. Steam is the lifeblood of society. Without it, everything grinds to a halt. Coal or magma is needed to produce it. The goal is to reach magma, an infinite supplier of steam (so long as you have water)
Written in C#, developed in Unity.
A terrain generation web-build (http://dl.dropbox.com/u/108102506/100C/WebPlayer-Faster_2/WebPlayer/WebPlayer.html)
More pictures at: https://docs.google.com/document/d/1067c3Y4g9CB0oF5_3YIZ-NsrDM6wKYBztS37LyH44Vo/edit#heading=h.tmipr3qcj1v1
(http://3.bp.blogspot.com/-CzPyAJum_Ow/UGZUIXbiyqI/AAAAAAAAAFY/4xBThMosyhM/s1600/Rain.png)
Kofthefens
Mullet Master
GalenEvil
Skyrunner
New Design Document: https://docs.google.com/document/d/1067c3Y4g9CB0oF5_3YIZ-NsrDM6wKYBztS37LyH44Vo/edit
Google code page: http://code.google.com/p/100-degrees-celsius/
Wiki: http://code.google.com/p/100-degrees-celsius/wiki/MainPage
IRC channel: irc/freenode/100C
Old thread: http://www.bay12forums.com/smf/index.php?topic=107349.0
Old design document: https://docs.google.com/document/d/1Nt2xJX72Y-2lSOiGYyI0at5Bg6O-UD9tiTJsnK-zzVs/edit
WARNING: The current version can hardly do anything, and is being improved as we speak. The game should be playable, as a game, around 0.04a.
0.03.00a: http://www.mediafire.com/?4harn1kcr9krc4a
0.02.07a: http://www.mediafire.com/?r581rh0wfhpv6tv
0.02.06a: http://www.mediafire.com/?52az6dwvung3i4v
0.02.05a: http://www.mediafire.com/?2j4f208sumo7sdw
0.02.04a: http://www.mediafire.com/?3qqx6aevzleh342
0.02.03a: http://www.mediafire.com/?m4924yc7maa0tk5
0.02.02a: http://www.mediafire.com/?kjzvmh9un68w75d
0.02.01a: http://www.mediafire.com/?di884allp1r3zdj
0.02.00a: http://www.mediafire.com/?a913ff3j6adrzp4
0.01.06a: http://www.mediafire.com/?4qm4blcjz7o36qg
We are welcome to newcomers - if you want to help, let us know. PM me with your email so I can give you access to the doc. I did not include most people from the first thread. If you'd still like to work on it, let us know. Skills that would be great:
- Someone who's good at sounds
- 3d modelers
- Texturer
Brainstorming is also welcome- we can discuss new ideas and add them to the section on the document. (We ask that you read that section first to get an idea of the game)
While the thread is, for the most part, devoid of activity, much activity goes on in the irc channel.
BUMP
Also, I made an attempt at cassiterite, but crystals are dang hard :(
My failed attempt:
(http://i.imgur.com/kIEmE.png)
A darker version:
(http://i.imgur.com/3Cl9a.png)
Help?
Okay, We are not dead yet!
A terrain generation web-build (http://dl.dropbox.com/u/108102506/100C/WebPlayer-Faster_2/WebPlayer/WebPlayer.html)
One command that I forgot to put in there: Use the scroll-wheel on your mouse to move the camera vertically.
Otherwise, have fun making weird looking terrain! :D
Some earlier pictures from the terrain prototypes:
(https://dl.dropbox.com/u/108102506/100C/Pictures/Terrain_Prototype_Picture_001.png)
(https://dl.dropbox.com/u/108102506/100C/Pictures/Terrain_Prototype_Picture_002.png)
(https://dl.dropbox.com/u/108102506/100C/Pictures/Terrain_Prototype_Picture_002b.png)
The pictures should hopefully be mostly self-explanatory.
A note about the webplayer though. I still have some optimizations to run on it so for the love of armok please do not move the camera while the terrain is loading! Also, if you run it on a high terrain size, please put it into "Smooth Mode" before moving the camera as it is really slow without doing so.