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Other Projects => Other Games => Play With Your Buddies => Topic started by: Delta Foxtrot on December 27, 2013, 08:42:40 pm

Title: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Delta Foxtrot on December 27, 2013, 08:42:40 pm
Game name: Bay12GamesRound402
Map: Peliwyr (127+18) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/peliwyr-12718-wraparound)
Mods: None
Era: LA
Disciples: No
Time allowance: 56h
Special site frequency: 35 (default)
Random event frequency: Common
Score graphs: On
Hall of Fame: 15
Artifact forging limit y/n?: Limited
Thrones:
12/4/2, 14/26
Renaming: Yes

Gamepage on llamaserver (http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound402)

PLAYERS:
Delta Foxtrot - LA Jomon
USEC_OFFICER - LA Caelum
   -Subbed by gman8181 on turn 74
Boksi - LA Patala
Karlito - LA Mictlan
Culise - LA Pangaea
Hugehead - LA Man
lijacote - LA Bogarus
Margrave - LA Abysia
Bluerobin - LA Midgård
tompliss - LA Pythium

Spoiler: Pretender titles (click to show/hide)

The Ascendant, the victorious god in the spoiler:
Spoiler (click to show/hide)

Graphs of the Finished Game:
Spoiler: Province Graph (click to show/hide)
Spoiler: Fort Graph (click to show/hide)
Spoiler: Income Graph (click to show/hide)
Spoiler: Gem Graph (click to show/hide)
Spoiler: Research Graph (click to show/hide)
Spoiler: Dominion Graph (click to show/hide)
Spoiler: Army Graph (click to show/hide)
__________



Spoiler: How does PBEM work? (click to show/hide)

Useful links:
Dom4 forums on Desura (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum)
Link to Edi's Dom4 Database (http://www.llamaserver.net/edi/dom4/dom4_db/dom4_db_403.zip)
An archived snapshot of the Dom3 wiki (http://web.archive.org/web/20130118162532/http://dom3.servegame.com/wiki/Main_Page): Yes, it's still relevant, and it hasn't been replaced yet, so... It has loads of useful information, including strategy guides. Keep in mind that while a lot of this information is still very useful and valid, a lot of it is entirely out-of-date.

Llama Server (http://llamaserver.net/): the automatic hosting server for our game.
Llama Server's map and mod browser (http://www.llamaserver.net/createDom4Game.cgi) (Yes, it's not really a browser, but you can browse the maps and mods here)

Mostly* stolen from E. Albright who stole it from Akhier the Dragon hearted who stole it from ScriptWolf who stole if from Il Palazzo :P ( with his say so ), and scantly updated for Dom4 by the latest OP E. Albright.

*added a bit about staling/AI-iness to how-PBEM-works.
__________

So. I've got a feeling that we've got enough players to get a third game rolling even if it won't be quite a dozen players strong.
Settings are negotiable, my preferences are up in the OP. I'd prefer no disciples but I'm willing to budge if we get six players minimum (2v2v2). Quite undecided on nation/era for now. Also any suggestions for throne ratios are welcome.

I'm currently leaning towards LA Patala.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Karlito on December 27, 2013, 09:24:35 pm
hrrrrmmmm... hnnnnnnng... tempting, but will I regret it 3 months down the road?
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 27, 2013, 09:43:24 pm
You'd only be in two games, correct? Surely that's manageable. Even at lategame bloat. And it's not like it's turn-a-day at that point anyway.

Well, you know what you can manage.

EDIT:
Number of players pending, I'd be interested in trying out one of Pymous' maps. Because ohgodsopretty:
Atha Avin (81+10) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/atha-avin-929-wraparound)
Biddyn (84+9) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/biddyn-849-wraparound)
Peliwyr (127+18) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/peliwyr-12718-wraparound)
All are full wraparound.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: USEC_OFFICER on December 27, 2013, 09:55:58 pm
*Pokes head into thread*

I'm up for a round of Dominions. I know enough to get to the middle game, and that's about it. Still, you can't learn if you don't play, eh?
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 27, 2013, 10:12:25 pm
That's more than I knew when I signed up for round 401. Sure I'm in the lower third of players there but I'll make them bleed, you'll see!

I might pick LA Patala, if people want to swing with Late Age.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: USEC_OFFICER on December 27, 2013, 10:13:59 pm
I've been playing LA Caelum mostly, so if we go Late Age I'll definitely be picking it.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Boksi on December 28, 2013, 03:11:20 pm
NOOOOOOO I WANNA PATALA I WANNA PATALA I WANNA PATALA WAAAAAAH

But seriously, I have been wanting to try a Dom4 MP game, and I kind of want to try Patala again, seeing as it was my nation in my first Dom3 MP game~

I can probably play something else as well though. I did well with Abysia if I remember correctly. In any case, I'd like to sign up. LA sounds fine to me.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 04:22:26 am
LA LA LA LA.
You can have Patala. I just wanted it because it kinda sorta looks neat, like half the nations in LA. Nothing special innit for me.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Karlito on December 29, 2013, 07:50:34 am
Well, if Boski's Patala, then I guess Id have to be LA Mictlan. (Not quite settled on that, but I do want in).
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 12:45:21 pm
After juggling a bit I decided on Jomon.

Now to learn how to expand with those expensive buggers.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Boksi on December 29, 2013, 01:08:01 pm
So, two nations with cap-only amphibious sacreds, one nation that really wants to get underwater, and Caelum. Looks like we'll want a map with plentiful seas. But I guess we'll decide that after signups close.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 01:19:20 pm
So, two nations with cap-only amphibious sacreds, one nation that really wants to get underwater, and Caelum. Looks like we'll want a map with plentiful seas. But I guess we'll decide that after signups close.

I figured we'll wait at least until new year. If we're at 4 players at that point I'd be willing to extend sign-ups for another week. Not that 4 players wouldn't get us a tense game.
Whether or not we extend sign-ups past 1st is in the jagged jaws of democracy.

Feel free to toss up some good maps for 4-7 players. I'd prefer 10-15 (land) provinces per player, but can go 15-20 if some good ones are recommended.
I'm still leaning towards those almost waterless maps I linked to.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Culise on December 29, 2013, 03:43:24 pm
I'd be tempted to play, but I'm afraid I've never done multiplayer, and I'm not very good even at singleplayer.  Nonetheless, I would be interested in taking on T'ien Ch'i, Pangaea, or Man, depending on what other players wish to play as. ^_^
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 04:11:25 pm
There's plenty of new people here (me, USEC_OFFICER, and I messaged one other). You can't learn unless you play, right?
Basic expansion against independents and some scripting gets you far and that doesn't take long. If you're unsure you can take an SC pretender to help with early expansion.

I've read somewhere that (average) 1 province per turn is a good starting point for first year. In my current game at 401 I botched that up with some silly scripting mistakes on my part. Lost most of my army. 25 turns into the game and at worst I'm the fourth player to be killed. At worst. The game is far from over for me and I was at <10 provinces at the end of year 1.
There's plenty of things I did wrong, both in-game and meta. Now I know a wee bit better. I plan to learn more with this round.

The most important thing is to doodle a bit. Pick a nation, play some games of the first ~10-20 turns. Vary your pretender design, vary your expansion army compositions. See what works, what doesn't. SP won't teach you what's good midgame versus humans so I'll leave that to online games.

And don't fret about pretender design. I'm not wholly satisfied with my 4.01 pretender, I could have done her a lot better but she's done what I wanted her to. Not as effectively and some things are out of her reach due to bad design on my part. Live and learn.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Karlito on December 29, 2013, 04:32:04 pm
I figured we'll wait at least until new year.

It'd be convenient for me if we don't actually start playing until the 4th or 5th.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Culise on December 29, 2013, 04:44:01 pm
There's plenty of new people here (me, USEC_OFFICER, and I messaged one other). You can't learn unless you play, right?
Basic expansion against independents and some scripting gets you far and that doesn't take long. If you're unsure you can take an SC pretender to help with early expansion.

I've read somewhere that (average) 1 province per turn is a good starting point for first year. In my current game at 401 I botched that up with some silly scripting mistakes on my part. Lost most of my army. 25 turns into the game and at worst I'm the fourth player to be killed. At worst. The game is far from over for me and I was at <10 provinces at the end of year 1.
There's plenty of things I did wrong, both in-game and meta. Now I know a wee bit better. I plan to learn more with this round.

The most important thing is to doodle a bit. Pick a nation, play some games of the first ~10-20 turns. Vary your pretender design, vary your expansion army compositions. See what works, what doesn't. SP won't teach you what's good midgame versus humans so I'll leave that to online games.

And don't fret about pretender design. I'm not wholly satisfied with my 4.01 pretender, I could have done her a lot better but she's done what I wanted her to. Not as effectively and some things are out of her reach due to bad design on my part. Live and learn.
Yeah, I've played only singleplayer for a while (since Dom2, though that was only a little bit; most of my game experience is with 3 and 4).  I'm just really, really bad at it; I've maybe beat the AI a handful of times, and that only on normal (without the extra cheat bonuses the AI gets).  Still, I look forward to playing with everyone; if nothing else, it'll be a learning experience to see how other players handle the game, and maybe improve my own skills from observation. ^_^
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Hugehead on December 29, 2013, 04:52:07 pm
I'd like to join, I'll be in as Man.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 04:52:47 pm
My idea of a Dominions game done BAY12STYLE is:
1)Make thread
2)Waffle for three weeks
3)Maybe start game
4)Gay old time

So the tentative plan is for me to create the game on llamaserver saturday 4th so that people can submit their pretenders. Hopefully all get their pretenders in on sunday so we can start this by monday 6th. Last minute delaying wafflings allowed.

This would mean no more sign-ups after friday 3th. I think we'll have decent enough showing by then.

In the meantime, I'll be divying up my time between learning how to Jomon and looking for some 5-7 player maps, preferably with some water. If anyone has any suggestions, be they default or custom maps, I'm all ears. I'm looking for about 90+ land provinces and some water, give or take.

fakeedit:
Culise, then that's more than I've played, barring round 4:01 here. I only got on board with Dom4 and I mostly play early game (years 1-3 in-game) to learn how to get a nation going. I figure any more and it won't prepare me for human opponents, so why bother.
If I want dominion-esque singleplayer, I play either Conquest of Elysium or Master of Magic.

realedit:
Biddyn (84+9) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/biddyn-849-wraparound) would give us 14 land provinces per player and a few puddles for Jomon/Mictlan/Patala to scuffle over. Picture in spoiler:
Spoiler (click to show/hide)
I'd prefer not to go too much over 15 provinces/player.
Any comments? I'd particularly want to hear about Boksi (and Karlito) regarding the water provinces.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Karlito on December 29, 2013, 06:08:37 pm
I have to relearn how to Mictlan for Dominions 4, but I always treated the Atlantian troops as a neat auxiliary, useful if there's a water nation to fight, but otherwise there's not much reason for Mictlan to enter the seas. They can't build or bloodhunt there, so I wouldn't mind if there were no ocean provinces at all.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 06:41:08 pm
Map I suggested has 9 provinces divided into two puddles and some. Not really water nation friendly but enough for three+ nations to scuffle about. Good choice, yes?
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Karlito on December 29, 2013, 07:54:26 pm
Yes, it is also really pretty, as has been previously mentioned.

Good news everyone! I'm pretty sure it's still possible to build up a mountain of Blood slaves and drown the world in a Rain of hyper-blessed jaguar warriors in Dominions 4.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: lijacote on December 29, 2013, 08:21:33 pm
I'd like to join as well, but I haven't thought of a nation I'd like to play in LA. I'll have to take a look at the map. If it has proper caves, I'd very much like to try out Agartha. Humans, necromancers and ancient, looted halls of waning glory. Shut-in otakus who used to play with dolls.

For anyone not familiar with me, this would be my... fourth game of multiplayer, so not really a seasoned veteran.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 29, 2013, 09:54:44 pm
As long as it's not Lemuria :P

Welcome aboard, I'll peg you as Agartha for now.
The current map of choice (liable to change as dissenters voice out) has 4 cave provinces. It's not Valanis but it's something. Are Agarthans guaranteed to start with caves? I don't play them much in SP but when I do they always start in one.

edit: I edited some of the game settings. They're still quite negotiable. Thrones in particular caused some disagreements for round 401 pre-game. I put my preferred ratios up there but, again, jagged jaws of democracy and all that.
Title: Re: Dominions 4 Round 4.02
Post by: Culise on December 29, 2013, 10:34:12 pm
For thrones, I've always been fond of an even distribution (point-wise) between tier 1 and tiers 2+3, which also gives a decent distribution of power levels.  For 18 points in total, that would be a 9/3/1 distribution.  I'm perfectly fine with 0/9/0 as well, though; it has the benefit of being even. 

And since we have LA Man, I'll go with LA Pangaea.  It should be quite fun. ^_^
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: E. Albright on December 29, 2013, 11:01:38 pm
I'll have to take a look at the map. If it has proper caves, I'd very much like to try out Agartha.

Whether or not it has "proper" caves is debatable. It's got four non-contiguous cave provinces out of 84+9 provinces. However, of Argatha's three eras, Ktonian Dead is the least tied to the underground; they've got no explicitly subterranean spells or recruitment.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Margrave on December 29, 2013, 11:02:11 pm

Good news everyone! I'm pretty sure it's still possible to build up a mountain of Blood slaves and drown the world in a Rain of hyper-blessed jaguar warriors in Dominions 4.

Boy I wish I had known that didn't work MA Mictlan. I may not have made the nation but I'm stuck with it now. And we all know how that's going to turn out soon...

So what better time to sign up. If you're still looking for players, I'd like to pick Marignon.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: E. Albright on December 29, 2013, 11:06:43 pm
Are Agarthans guaranteed to start with caves? I don't play them much in SP but when I do they always start in one.

Not guaranteed per se, but it's their preferred terrain, so all other things being equal the nation placement routine will place them in a cave if possible.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on December 30, 2013, 06:32:31 am
So what better time to sign up. If you're still looking for players, I'd like to pick Marignon.

I'll peg you in.

Unfortunately that puts us at 10,5 land provinces per player. 11,6 for land+water. Playable, but quite small. I'll be looking for something a bit bigger on the assumption that most people prefer 15/player to 10/player.

Peliwyr (127+18) (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/peliwyr-12718-wraparound) - same style as Biddyn
15 land provinces per player. 18 for land+water. Medium-big, workable map. I'll check its cave content after posting. Water amount and distribution should sate Boksi.

edit:
@lijacote:
There's five caves, three are connected to each other. Should be enough for a not really cave dependant nation I think.
Title: Re: Dominions 4 Round 4.02
Post by: Margrave on December 30, 2013, 10:22:48 pm
Thanks, but you will soon regret it! For I have already waffled and would like to pick Abysia instead (as long as no one else minds). Never played them, what could go wrong?

And Peliwyr looks just fine.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on December 31, 2013, 06:56:55 am
Just in case it's unclear, I'll create the game at about friday/saturday 3th/4th. I take it that silent majority accepts my chosen settings in the OP if no-one has any ideas to the contrary before then.

I increased the number of thrones to 1 per 10 provinces. 0/14/0. 10 thrones wins the game.
Culise suggested a more balanced number of different level thrones so I came up with is 8/4/2. x/22p needed to win. If we're going that route I'd probably go with either 16/22 or 14/22 needed to win.
Title: Re: Dominions 4 Round 4.02
Post by: Culise on December 31, 2013, 08:11:01 pm
I just realized something.  Out of curiosity, how do we create more than 10 level 2 thrones?  I thought the maximum was 20/10/5. 
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on December 31, 2013, 09:45:34 pm
I just realized something.  Out of curiosity, how do we create more than 10 level 2 thrones?  I thought the maximum was 20/10/5.

I just sort of assumed that you can put as many thrones as you want.
So I just checked it and in-game the max is ten lvl2 thrones.
After that I checked llamaserver's game creation tool and it enables a max of 20/15/5.

So 0/14/0 is possible, at least for PBEM.
Title: Re: Dominions 4 Round 4.02
Post by: Bluerobin on January 02, 2014, 11:12:44 am
Ummmmmmm... Can I join? Looks like the map/conditions you're thinking of using has room for another, so I'm hopeful. I don't much care about nation because, while I played a bunch of Dom3 and own Dom4, I still need to fiddle around and figure out who I like LA.

Edit: Looks like I'll likely be Midgård.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 02, 2014, 02:09:27 pm
You're in.
Title: Re: Dominions 4 Round 4.02
Post by: Boksi on January 02, 2014, 02:44:22 pm
The more, the merrier.

Anyway, can we talk about thrones? I'm not convinced that a bunch of level 2s is the way to go. I happen to quite like many of the level 1 thrones, and would probably enjoy something closer to a 12/4/2 distribution, or something like that.
Title: Re: Dominions 4 Round 4.02: Looking For Players
Post by: Delta Foxtrot on January 02, 2014, 04:19:18 pm
They're still quite negotiable. Thrones in particular caused some disagreements for round 401 pre-game.

Talk is what I've been trying to provoke out of you.

I'd gladly play with 12/4/2 (or somesuch) throne amount. What would be a good point value for victory? 16/26? 18/26? 20/26?
12/4/2 thrones and 18/26 points for victory sounds good to me. Discuss.
Title: Re: Dominions 4 Round 4.02
Post by: Culise on January 02, 2014, 04:57:36 pm
I have no objection to it, either.  18/26, or around 70%, seems like a good supermajority in points/power without being overkill, and requires at a bare minimum 10 of the 18 thrones, which will mean around half the map assuming an equitable distribution of thrones spatially with a lopsided distribution point-wise (that is, it should require control of more of the map assuming an even distribution of the thrones by points).  That many thrones means around 12% of the map will be thrones; we might have an issue where a player gets stuck with a level 3 throne right next to their starting spawn blocking an avenue of expansion, but that would be rather unlucky, and depending on which throne (i.e., not the death one), could even be advantageous in the long run. 
Title: Re: Dominions 4 Round 4.02
Post by: lijacote on January 03, 2014, 12:11:11 pm
I'd be happy with even a >50% (as in majority holder), the size of the game means that's still going to be a very strong position. 70% of thrones means you've won the game before that, barring some really decisive and sneaky simultaneous maneuvering - I'd say it's overkill. A nation that strong might very well be insuperable, and the game could be called there and then. That said, I am not opposed to 70%, since I'm not, in all honesty, a real contender for victory. A slugging match between the final competitors is their problem, not mine!

The above statement should be seen as a only slightly informed opinion, not fact.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 03:02:38 pm
I'll create the game tomorrow after work. While last minute waffling is allowed, hopefully you can have pretenders ready and sent to the server by sunday. The sooner the better.

@lijacote:
Well it's not unheard of to end the game when the remaining players feel it's done, rather than slugging through to the defined end state ie. victory screen. But it's a fair point, I give you that.

I feel that low % requirement for victory fits better with blitzes/high-level play, while higher % works well for new to intermediate play. And since Il Palazzo isn't here... :P

I guess I just don't want this game to end "short". And at this point very few people have good experience on what constitutes good throne settings so it's not like we can really make any obviously wrong choices here. That said if democracy feels that 14/26 is the way to go, then by all means. It could be fun that way too.
Title: Re: Dominions 4 Round 4.02
Post by: Bluerobin on January 03, 2014, 03:07:22 pm
I'd be up for splitting it and going something like 16/26. I'm leaning towards agreeing with lijacote, in that if you control more than half of the thrones, there's probably not much the other people can do about you. Then again I also haven't played multiplayer Dom4, so I don't know how possible it would be to blitz the thrones and win that way if we set the win conditions too low.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 03:57:55 pm
Put it too low (which even 14/26 is not) and a powerful bless nation with access to H3, like Mictlan, is at a clear advantage. Even going as low as 33% might not be too bad though. Depends a lot throne density too. I feel it's worth pointing out that the expressed reason for having thrones in the first place was to facilitate games ending before map was painted with one colour only. With that in mind even 16/26 might be excessively large number.
Title: Re: Dominions 4 Round 4.02
Post by: tompliss on January 03, 2014, 03:58:16 pm
Hey,

Would it be possible to add another player ?
I never played multiplayer Dominion and am clearly a bad player, but i'd love to try a "real" game (meaning not against bots) !
I'll go check the PBEM stuff and choose a race as early as possible and will have a pretender ready for tomorrow night ;)
Title: Re: Dominions 4 Round 4.02
Post by: USEC_OFFICER on January 03, 2014, 04:00:43 pm
Then again I also haven't played multiplayer Dom4, so I don't know how possible it would be to blitz the thrones and win that way if we set the win conditions too low.

This is pretty much my reason for not saying anything. It's hard to talk about throne distribution when you've played no multiplayer games! That being said, 16/26 sounds like a good victory condition to me. A fastish game is fine since it means that we can start up another game sooner and fix all of our stupid mistakes!
Title: Re: Dominions 4 Round 4.02
Post by: Bluerobin on January 03, 2014, 04:06:40 pm
Sounds good, 14 or 15 might be good then.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 04:33:48 pm
Sure tompliss, you're in.

re Thrones:
You guys raise a good point. With tompliss in, the newbie to vet ratio got even higher. Based on my first still on-going game I can tell everyone will make some mistakes. The faster this game is over the faster you get to apply what you've learned to another one.
So something in the range of 14-16/26 is where the currents winds blow.
Title: Re: Dominions 4 Round 4.02
Post by: Culise on January 03, 2014, 04:41:15 pm
Sounds good to me as well.  I'm certainly not wedded to the idea of 18/26, and a lower threshold does make for a faster game and a faster shot at reviewing our errors for the next game. 
Title: Re: Dominions 4 Round 4.02
Post by: Boksi on January 03, 2014, 04:52:22 pm
Now comes the hardest part of Dominions... Naming your pretender!

I guess I could go with Girly Man (http://www.youtube.com/watch?v=zDKcevMFUCo), but I'm not too hot on that name.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 05:07:12 pm
I'll eat your motor boat. Try getting into water then!

I finished mine yesterday, name's Eastern Enigma. Gonna keep it a secret. I guess some fair guesses can be made once the titles get published though.
Title: Re: Dominions 4 Round 4.02
Post by: tompliss on January 03, 2014, 07:38:04 pm
Ok, good.
I am going for Pythium, by the way ;)
Title: Re: Dominions 4 Round 4.02
Post by: Karlito on January 03, 2014, 07:57:38 pm
Prototype pretender is currently named Test3, (Tests4-7 proved unsatisfactory), so yeah, I'll have to work on that. Hmmm, maybe I'll go with that beverage theme...
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 08:01:06 pm
I was planning on a surprise pretender but after rigorous testing it felt mainly suited to singleplayer.
Alas you people won't face the glory that is freespawn Jomon.
Title: Re: Dominions 4 Round 4.02
Post by: Boksi on January 03, 2014, 08:12:14 pm
No Statue of War, huh? Personally I'd go with the Dragon King either awake or dormant as a decent SC who can expand underwater, but I'm not an expert on Jomon so I don't know if that's what's best for them.

Anyway, are we going with the default site frequency? Just asking 'cause I'm a sucker for lots of sites, and the limit did get bumped up to 8 per province in Dom4.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 03, 2014, 09:03:13 pm
No Statue of War, huh? Personally I'd go with the Dragon King either awake or dormant as a decent SC who can expand underwater, but I'm not an expert on Jomon so I don't know if that's what's best for them.

Thankfully, neither am I.

I really prefer to use default site frequencies, which with late age means 35. There's always EA/MA games for when your mage tooth is itching.
Title: Re: Dominions 4 Round 4.02
Post by: E. Albright on January 03, 2014, 11:52:02 pm
Anyway, are we going with the default site frequency? Just asking 'cause I'm a sucker for lots of sites, and the limit did get bumped up to 8 per province in Dom4.

With the watering-down of gem and blood income that came with structural and distributional changes between Dom3 and Dom4, a small bump-up is not necessarily unwarranted, especially since you have a Blood nation and a couple of summon-oriented ones in your lineup. However, as you're LA and have lots of inexperienced players, leaving it at the default is arguably going to give a purer Dom4 experience. In my meddlesome outsider opinion, if you do bump it up, I wouldn't go higher than 40.
Title: Re: Dominions 4 Round 4.02
Post by: lijacote on January 04, 2014, 12:19:26 am
I'd like to waffle to Bogarus, having tried LA Agartha more earnestly now. It was cool, but could it be as cool as khlysty, or a master of names? It's also one of the most human nations in one of the most human eras in the game, and there is nothing fancy about dragons and shizz if you're not comparing it to an approachable mortal.
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 04, 2014, 12:27:24 am
By all means.

I was close to picking them myself but I figured that playing two -rus nations at once might be overkill. Also they're big on magic. My idea of magic is Evoc4->blow stuff up. I have a feeling that Bogarus could use more finesse than that.
Title: Re: Dominions 4 Round 4.02
Post by: lijacote on January 04, 2014, 12:31:30 am
By all means.

I was close to picking them myself but I figured that playing two -rus nations at once might be overkill. Also they're big on magic. My idea of magic is Evoc4->blow stuff up. I have a feeling that Bogarus could use more finesse than that.

I can pretend I have finesse. I am very good at pretending (that I am good at pretending that I am good at pretending that I am good at pretending . . .)

Communion play and the tiny bit of blood magic sort of intimidates me, even though I prepared for a megagame as LA Ulm by checking how that works and what is good, and the diversity looks like there's a ton of potential for pretty much anything, given the research.

You have a point in two -ruses being something. You've thrown me off, now!
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 04, 2014, 04:14:17 am
In about six to ten hours I'll create the game so get ready and polish up your pretenders.

I assume we're going with 14/26.
Title: Re: Dominions 4 Round 4.02
Post by: Boksi on January 04, 2014, 01:13:19 pm
Bogarus has massive potential, let me tell you that. Great mages and great researchers. You have all sorts of options - Thunderstrike, Magma Eruption, Flaming Arrows, Storm Demons, Fivefold Angels, basically lots of stuff that's really good.

I vote we kill Bogarus first, before he gets a chance to use any of it :P

But yeah, it has lots of strengths if it survives long enough to leverage them. And its soldiers are pretty good, so it's pretty feasible that it'll survive. You need communions for that battlemagic, though.
Title: Re: Dominions 4 Round 4.02
Post by: USEC_OFFICER on January 04, 2014, 01:36:38 pm
It appears to me that the game is up on llamaserver right now. I've already submitted my pretender (hopefully that is not a problem).
Title: Re: Dominions 4 Round 4.02
Post by: tompliss on January 04, 2014, 03:02:05 pm
My pretender is submitted too now ;)

I forgot to DL the map before building my pretender. It won't change anything for it, and I don't have to remake it, right ?
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 04, 2014, 03:11:01 pm
The game is indeed up. Was going to post this sooner but family.
Check the "how to PBEM" from the OP for instructions if anything's unclear. There's also a link to the llamaserver gamepage for this round. You can check it for due times on turn submissions and whatnot.

edit:
make sure you've downloaded the map we're using (Peliwyr 1.1). Link's in the OP. If you don't know where your map folder is, check dom4 manual for your OS specific file location.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: Culise on January 04, 2014, 03:54:58 pm
I've submitted my pretender as well, I think.  It was tricky deciding which of my pretenders I wanted to go with, but ultimately, I think the one I picked will work out. 
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: Hugehead on January 04, 2014, 05:29:29 pm
Chelms seems to be the alternate name for Man, so I guess I'm in.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: Boksi on January 04, 2014, 10:07:27 pm
Alright, finally settled on a name and sent in my pretender. I guess we're just waiting on lijacote now?

Hopefully there'll be some amusingly-named pretenders in this game.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: USEC_OFFICER on January 04, 2014, 10:21:55 pm
Hopefully there'll be some amusingly-named pretenders in this game.

Unfortunately my knowledge of bird-based puns is currently limited, so my Pretender's name is only mildly interesting. Sorry about that. I'll try to do better in the future.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: Karlito on January 04, 2014, 10:28:43 pm
Hopefully there'll be some amusingly-named pretenders in this game.

After all, the best named God is the real winner in the end.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: Bluerobin on January 04, 2014, 10:30:37 pm
Hopefully there'll be some amusingly-named pretenders in this game.

After all, the best named God is the real winner in the end.
+1

Also, this is why I never win. Oh well!
Title: Re: Dominions 4 Round 4.02
Post by: Delta Foxtrot on January 05, 2014, 06:09:05 am
I forgot to DL the map before building my pretender. It won't change anything for it, and I don't have to remake it, right ?

It's fine. You just need the map to actually play once the game proper starts. You could delete your entire map folder and you can still make working pretenders to your hearts content.

Also a piece of good to know info: llamaserver processes the turns in about five minutes once it has all of them. If you're the last guy to send in a turn file and can wait for that long, you can play the next turn right away. Helps keep the game flowing.

Also since there's so many never-before-PBEM folks here: two big no-no's are unannounced staling and going AI without others acknowledgement. Life happens so no-ones pitchforking you for missing a turn or anything, but it's preferrable to ask for an extension if possible rather than to miss a turn. If the pace gets too overhwelming, we can set the turn timer up from the 28h we start with.

There are situations where going AI is ok, but it's usually a one way trip so it's better to discuss it with the admin/people in the game beforehand.
Title: Re: Dominions 4 Round 4.02
Post by: lijacote on January 05, 2014, 06:29:09 am
Quote
Also since there's so many never-before-PBEM folks here: two big no-no's are unannounced staling and going AI without others acknowledgement. Life happens so no-ones pitchforking you for missing a turn or anything, but it's preferrable to ask for an extension if possible rather than to miss a turn. If the pace gets too overhwelming, we can set the turn timer up from the 28h we start with.

There are situations where going AI is ok, but it's usually a one way trip so it's better to discuss it with the admin/people in the game beforehand.

Quoted and bolded for emphasis. Please do follow these.
Title: Re: Dominions 4 Round 4.02: Submitting Pretenders
Post by: lijacote on January 05, 2014, 08:50:21 am
With my final pretender, the game has been started.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 05, 2014, 09:34:16 am
D'OH! It appears I made a typo in my admin password so I can't change the hosting period or do any other admin stuff. I already spent fifteen minutes typing various potential misspellings. I mailed llamabeast to see if he can check it for me or fix it somehow.
I figure we might as well play while I'm waiting for his response. If he can fix it, yay! If he can't, we can always start a new game and only lose a few days hopefully.

Sorry about any possible issues this causes in the next few days.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 05, 2014, 10:05:50 am
My first turn (and a very silly message for everyone) has been sent!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 05, 2014, 10:22:37 am
My first turn (and a very silly message for everyone) has been sent!
Is that so~?

Now that I've gotten a look at everyone's pretender names and titles, I can say I chuckled at the Eastern Enigma's last title, Cherry Coke is a foul beverage and what sort of weird freaking title is 'Carpenter of the Insides', Man's Man is a clever sort of name and I have no idea what the hell is up with my own titles.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 05, 2014, 10:26:20 am
My first turn (and a very silly message for everyone) has been sent!
Is that so~?

Yes. CAW CAW I believe it's traditional that everybody sends out silly messages on the first turn though.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 05, 2014, 10:31:51 am
Cherry Coke is a foul beverage

Hey, we use only 100% natural virgin's blood in our brewing process!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 05, 2014, 10:53:39 am
I may not have a joke name, but that's because i'm no joke. I mean, look at my last title... I'm The Awesome ! ._.

now, I'm trying to guess what are the pretenders from their titles... Because mines are the simplest :I

5 players left to finish the turn
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 05, 2014, 10:59:16 am
For posterity and convinience, here's everyone's titles:

Spoiler (click to show/hide)

I'd say it suits me to be the enemy of "both" if I'm He who Is at the Center. Which is true since this is wraparound. Oh my, surrounded by you all. And below are my comments based on everyone's titles, poorly drawn out guesses ahoy!

Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 05, 2014, 11:22:21 am
Bogarus: So heavy blood and luck scales? It'd be fun if everyone's not O3. Also you're compassionate yet unforgiving? I guess it fits Bogarus to be all over the place.

While the Central Committee recognises that the enemies of the Revolution are not so because of simple malice or hatred, that their position is that of ignorance, the Revolution is imperative. We are not without sorrow as we deliver death. Injustice is relatively easy to bear, what stings is justice!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 05, 2014, 11:23:00 am
for the
Quote
Abysia worships the pretender Rzionr Nrzfm, Lord of Men's Fates, Master of Might, Master of the Soil, Patron of Smiths
Couldn't the last title refer to the Neter of Crafts ?

And I love Midgård's "August Master" :)


1 player left to finish the turn ! :D
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 05, 2014, 01:01:31 pm
Great news everyone! I just got word back from llama:
Quote from: llamabeast
It seems that the server somehow got itself in a twist over your password. It shouldn't have accepted a password with a space in it, but it seems that maybe it did. Anyway it's fixed now, and the admin password is just "password".

for the
Quote
Abysia worships the pretender Rzionr Nrzfm, Lord of Men's Fates, Master of Might, Master of the Soil, Patron of Smiths
Couldn't the last title refer to the Neter of Crafts ?

And I love Midgård's "August Master" :)


1 player left to finish the turn ! :D

I'm under the impression that only the gender of your pretender affects the titles. ie. (s)he who is at the center etc.. Presumably the rest come from you paths and scales. I'd really like if someone smarter than me can tell whether this is true or not. But yeah, Midgård definitely has the coolest titles, followed by Patala.

Due to nature of the game Culise might very well be at work or a sleep. Maybe even in the middle of doing one after the other. That's the good and bad thing about PBEM, not everyone's at it at the same time.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 05, 2014, 01:11:19 pm
I really don't know why I've got that title, Queen of Forgiving. Patron of Soldiers is kind of lame too. Usually that particular build got names like Earth Mother, Vessel of Might, Lady of Pain, the Invincible and Ever-Triumphant.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 05, 2014, 03:08:11 pm
Asleep; sorry.  I tend to have very skewed sleep schedules on the weekend, then transition to a regular sleep schedule on weekdays.  Also, sorry for a boring name; I kinda blanked.  I'll run off the turn right quick.

For posterity and convinience, here's everyone's titles:

Spoiler (click to show/hide)

I'd say it suits me to be the enemy of "both" if I'm He who Is at the Center. Which is true since this is wraparound. Oh my, surrounded by you all. And below are my comments based on everyone's titles, poorly drawn out guesses ahoy!

Spoiler (click to show/hide)

Tee hee.  Pangaea's only LA sacreds are also capital-only and some of the most expensive in the LA.  It's not going to be nearly as scary as Jaguar Warrior spam. ^_^

EDIT: And sent.  And processed. ^_^

Let's see, from glancing over the charts...
1. Provinces: No one made a blind assault.  Odds of an awake SC pretender are probably a little lower, I think, then. 
2. Incomes: Bogarus and Midgard are definitely scale-heavy and income-focused.  Abyssia and Caelum are also rather high; Man and Pangaea comparable; and the rest probably focused on bless paths. 
3. Research: Patala and Man take an early lead, strongly suggesting awake pretenders. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 05, 2014, 03:30:06 pm
So... Aren't we supposed to receive the new .trn file by mail ?
[EDIT] Well, I knew I would receive the mail when writing this ...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 05, 2014, 03:31:44 pm
Ummm, yes.  Should have the header "New turn file: Bay12GamesRound402, #### turn 2," where your country name is given.  Did it get caught in a spam filter or the like? 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 05, 2014, 04:04:17 pm
re: LA pan sacreds
For all I know they might very well fizzle by midgame. But they don't need numbers to eat most indies early on.
Man might still have an awake Tiwaz, I wouldn't throw him blindly at anything.

With our skill level it will be interesting to see turn#3 charts for province and army count.
There's nothing overtly tough around me this time around but boasting anything at this point only invites misfortune.

Thrones seemed generally alright, only one death and few misfortune scales amidst them all.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 05, 2014, 04:26:21 pm
Guess who has two thumbs and forgot to make a prophet? *facepalm* Hopefully this isn't too bad of a mistake.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 05, 2014, 05:05:46 pm
Prophet by his very existence causes an extra temple check(=spreads dominion) where ever he is. Having him around helps you get those expensive scales up so that they can start paying for themselves. Also in battles he can cast smite, a long range single target spell. It's not much but it's something. They're also free of upkeep but that's hardly of any relevance.

Btw, if Karlito or someone wants to be a backup/co-admin I could send you the password. Just in case I get hit by a car or my extended circle of acquaintances all lose their internet connection.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 05, 2014, 05:21:21 pm
One turn of missing a prophet won't hurt too much, unless you actually need him to bless or are going to use him to start taking provinces.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 05, 2014, 05:46:11 pm
Or were going to fly him to my Capital to stealth preach.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 05, 2014, 05:49:16 pm
Or were going to fly him to my Capital to stealth preach.

I don't even know where you Capital is. What would be the point? Besides CAW CAW
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 05, 2014, 06:03:27 pm
Mictlan has poor dominion spread (at least initially), so a stealthy flying prophet could conceivably reach my Capital in the first few months and knock me out of the game. Heck, there's a not-insignificant chance I'll be killed by event next month!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 06, 2014, 04:07:01 am
Little question :
If I send another .2h file to the llamaserver, does it replace the old one ?
I though about something I should do after submitting my turn (and won't be able to do for 11 hours, because of work)... :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: E. Albright on January 06, 2014, 04:10:38 am
As long as you get it in before it hosts, yeah, Llamaserver will just use the most recent .2h it's gotten from each player.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 06, 2014, 04:42:40 am
Oh, ok, the usual then.
I'll just have to bet either Boksi or Hugehead doesn't submit their turn for another 10 hours...
Or simply wait the next turn ^^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Il Palazzo on January 06, 2014, 08:30:07 am
Just popping in to say that we need a sub for Ashdod in the other dom4 game:
http://www.bay12forums.com/smf/index.php?topic=133320.0
http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound401
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 06, 2014, 02:16:07 pm
Boksi, if you are about to submit your turn, please delay it for 10 or 20 minutes, i'll try to re-submit an updated one myself ! :)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 06, 2014, 02:22:31 pm
Yeah, I've been delaying it because I've been waiting for you.

On a tangent, look at the Dominion chart. I've got the biggest gain, and it's pretty obvious I've got an awake pretender with high dominion. Whatever could I be doing? Anyway, what's puzzling me is that three nations start out lower than the rest. I don't recall that happening in Dom3.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 06, 2014, 02:24:14 pm
I was really confused by that as well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 06, 2014, 02:29:41 pm
Oh, thanks then !

I just re-sent my .2h file, so it should be OK if you send your in 5 minutes or so ;)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 06, 2014, 02:29:57 pm
During some of my games my dominion has started at 1, and slowly crept up to what my base dom value is. I think this has only happened with dormant/imprisoned pretenders, if it matters. Could it be that?

edit:
Llamaserver apparently has (had?) some issues today so don't be surprised if the turn doesn't get processed right away.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 06, 2014, 02:32:32 pm
During some of my games my dominion has started at 1, and slowly crept up to what my base dom value is. I think this has only happened with dormant/imprisoned pretenders, if it matters. Could it be that?
That could be it. Only two people seem to have awake pretenders(barring a pathless wyrm or something), but only three people started low. Maybe it only happens with imprisoned pretenders?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 06, 2014, 02:40:08 pm
I could answer that, but then, I would have answered that ... :I


[EDIT] received the turn confirmation E-mail, go on, Boksi ;)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 06, 2014, 02:42:16 pm
I was also thinking that it could happen based on the base dominion of the pretender, before additional points are invested.  Though, there are some possible issues with that idea - Jomon, Midgard, and Pangaea are the three that started low.  I can safely say that I didn't pick a pretender with a base (uninvested) level of 1 Dominion, though. 

I could answer that, but then, I would have answered that ... :I
I think you just answered it by saying you would answer it by saying you could answer it. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 06, 2014, 03:02:53 pm
I can verify that it's not tied to base dominion. It MIGHT be because of dormant/imprisoned, but mine's not imprisoned and I don't think 7 of the 10 of us have awake pretenders. Although maybe that's the case.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 06, 2014, 06:50:44 pm
I've started a few test games with two candles (one in a neighboring province even). Maybe everyone gets a temple check on turn 0 or something.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 06, 2014, 06:51:54 pm
I've started a few test games with two candles (one in a neighboring province even). Maybe everyone gets a temple check on turn 0 or something.

Should be easy to test. Start out a game with 1 dominion and see how many candles you get.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 06, 2014, 06:58:42 pm
With the new turn comes our first throne-conquest.  Llamaserver really should work on getting that fixed, I think; it should display only thrones claimed, not thrones conquered. ^_^

And Pythium seems to have been hit by a bad random event, as their income tanks.  That's really unfortunate, this early in the game...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 06, 2014, 07:07:27 pm
DAMMIT I FORGOT TO SET THE ARROW-CATCHERS TO GUARD COMMANDER >:(

Other than that, everything's fine. I no longer have the lowest income, which is nice. Rumia has nine kills to her name now and is completely unafraid of crossbows.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 06, 2014, 07:25:29 pm
Wow, it sure is great that monkey repellers are available wholesale (http://www.alibaba.com/product-gs/1371056802/Electronic_Monkey_Repeller_GH_192.html?s=p).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 06, 2014, 07:46:40 pm
Thanks for everyone not bidding on The Wet Ones. I'll try to leave some alive for another contract.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 06, 2014, 07:47:09 pm
Wow, it sure is great that monkey repellers are available wholesale (http://www.alibaba.com/product-gs/1371056802/Electronic_Monkey_Repeller_GH_192.html?s=p).
That's an actual thing that exists? I had no idea.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 07, 2014, 01:18:53 am
And Pythium seems to have been hit by a bad random event, as their income tanks.  That's really unfortunate, this early in the game...
"really unfortunate" indeed. Well, that won't help my slow beginning... :(
At least, I have a unit to counter that unrest.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 07, 2014, 02:52:20 pm
I'm not sure but I think we all need to patch our games to 4.04 before playing turn 4. Steam users update automatically, gamersgaters can just redownload a patched version from GG while those who bought it on desura apparently have to wait until it comes out on desura. That may or may not take a while.

So update your game to 4.04 and then play turn 4, I'll postpone hosting if necessary on account of desura.

Quote from: Dev Team
they [desura] have had version 4.04 for about 3 days now and it's still waiting for approval. Anyway it should be available for Desura users any day now, it usually doesn't take more than a few days to get approved.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 07, 2014, 04:51:24 pm
You can use the Desura key to activate your game on Steam. That's what I did.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 07, 2014, 06:00:33 pm
Registered my desura key on steam too, and submitted my turn.
And I got another bad event.
I should have gone for a Fortune Teller with 3 in luck pretenter...
I am proud to announce you I have yet to get my initial income back, and that midgard has 165% of my current income... :I
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 07, 2014, 06:04:49 pm
 :-\

I feel bad for doing well. Also, I haven't seen the turn yet, but you got me to look at the game page on llamaserver to check my income. That was... more than expected.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 07, 2014, 06:09:57 pm
Don't feel bad. If you want we can gang up on you in about fifteen to twenty turns :P

Registered my desura key on steam too, and submitted my turn.
And I got another bad event.
I should have gone for a Fortune Teller with 3 in luck pretenter...
I am proud to announce you I have yet to get my initial income back, and that midgard has 165% of my current income... :I

How much misfortune did you take? Sounds nasty. Don't worry about comparing yourself to Midgard, that's just crazy scales build that he's using.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 07, 2014, 06:13:39 pm
It's a combination of my scales being about 75% of the way to maximizing my income potential and some decent nearby starting provinces, from what I can tell. I might have also gotten a good event, I haven't seen the turn yet.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 07, 2014, 06:25:30 pm
How much misfortune did you take? Sounds nasty.
Unrest +30, Misfortune +3.
I did reduce the unrest, but the misfortune gave me a "Income -10" the next turn.
Now, I'm preaching, hoping it will reduce the misfortune...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 07, 2014, 06:33:23 pm
I meant what you took for your pretender scales. I've read about some (new) people taking lots of misfortune and death scales for "free" points. No need to answer that though, it's fun to find out what others have for pretenders as the game goes on.
But yeah, I've gotten that misfortune-3 event a few times in SP and it often cascades into someting relatively nasty before going away. It's particularly aggravating it you get it despite taking positive luck scales.

Just don't forget to expand while cleaning out your capital. Get some of that famous heavy infantry and bulldoze those indies.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 07, 2014, 06:39:20 pm
Oh god. Misfortune 3 is on my list of "never ever ever." I'm sure it's not actually that bad, but I've had some really bad events pop up that I never want again.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 07, 2014, 07:40:26 pm
Huh, the two Mictlan Priests I've recruited both have the (10% chance) second magic path.

Also, I'm not sure what drugs the dominion score graph is on, I've tripled the number of candles I started with!

Misfortune is bearable, but I couldn't ever imagine picking death scales unless I'm playing Ermor.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 07, 2014, 07:42:43 pm
Oh god. Misfortune 3 is on my list of "never ever ever." I'm sure it's not actually that bad, but I've had some really bad events pop up that I never want again.
Misfortune 3 specifically also unlocks some really nasty events that won't trigger otherwise, most of which involve something big and bad attacking spontaneously.  That and Drain 3 (with its "kiss your gems goodbye" event) are probably two of the biggest scale-based traps that aren't immediately obvious from their effects, since they primarily unlock really nasty events.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 08, 2014, 12:59:19 am
Oh, also my income isn't actually as high as the server charts would lead you to believe. I'm not even sure how it could get 621. That's more than my income, the amount I started the turn with, and even more than my income will be with full scales and no unrest. *shrug* I guess it's another case of "MAYBE use the charts for relative comparison, but definitely don't use them for concrete numbers."
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: E. Albright on January 08, 2014, 01:06:46 am
I observed the same thing in round 401, specifically with respect to research. I knew exactly how much research I'd performed, and the server tables were wildly off. They may be acceptable for broad comparisons if they're consistently inaccurate, but they're definitely not precise.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 08, 2014, 07:01:58 am
I postponed the game by 24 hours to make sure no one stales due to update shenanigans.

If you got the game from desura, you can transfer it to steam by using the same code and get it updated that way. If you're one of those "no steam on my computer" folks, that's fine too.

Here's hoping desura gets the patch online soon.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 08, 2014, 11:40:14 am
I postponed the game by 24 hours to make sure no one stales due to update shenanigans.

If you got the game from desura, you can transfer it to steam by using the same code and get it updated that way. If you're one of those "no steam on my computer" folks, that's fine too.

Here's hoping desura gets the patch online soon.

I believe you can simply copy and paste the Dominions folder and use it without the Steam app, so that should help with anyone not wanting to run Steam on their computer. Maybe.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 08, 2014, 11:52:05 am
I postponed the game by 24 hours to make sure no one stales due to update shenanigans.

If you got the game from desura, you can transfer it to steam by using the same code and get it updated that way. If you're one of those "no steam on my computer" folks, that's fine too.

Here's hoping desura gets the patch online soon.
Ah, thank you.  I won't be able to get to a computer that I can load Steam onto until an hour or two after the original deadline, so this helps me quite a bit.  ^_^

NOT-A-DOUBLE-POST-EDIT: New turn processes, my scouts reported back, and in the immortal words of Phoenix Wright, "Words cannot express how screwed I am."
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 09, 2014, 05:01:05 am
Wow, now getting a Death scale in my capital province, yay! ._.
God I hate this misfortune...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 09, 2014, 05:14:19 am
If it's any consolation, I've found that minor scale changes (+/-1) revert back to your normal scales fairly fast.
How bad is it to have misfortune 3 in your capital. I mean really how awful? Your units might get cursed but that only affects combat and your combat troops should be fighting. Even if not they're the most expendable curse fodder you could have. You could get one of those barbarian attacks but you have 25 PD so it's not likely to get through. I guess the worse is you could lose your lab (and thus gem income) or temple (and suffer longer under misfortune) + the cost of a new building.

I guess what I'm saying is "think positive" :)
Easy for me to say though, I'm not the one with Misfortune-3.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 09, 2014, 05:27:39 am
Well, the good side is that the Misfortune went from -3 to -2 really wuickly (after one turn). But basically, I wasted at least a turn with it, becasue of the "unrest 30" event that came the turn afterwards (for which I got my whole military to patrol instead of conquering a province, and recruited units to handle it further, as I didn't think I would reduce teh whole 30 unrest that quickly). And it's likely part of the reason I have now the Death 1 (so an income malus and another thing I don't remember), and things like that.
I agree I didn't have a "oh no more temple" kind of even, and that it may not appear as brutal as a "oh, you get Sloth 3, looks like you won't produce much for a year", but ... yeah ...
Anyway, I will complain about every event that will happen from now on because of it ! :p
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Hugehead on January 09, 2014, 11:40:22 pm
Would anyone like to buy some air gems? I have 12 and would be willing to sell them for 50 gold each.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 10, 2014, 04:19:44 am
Would anyone like to buy some air gems? I have 12 and would be willing to sell them for 50 gold each.

Is this offer going to last long? I might be interested, later, if nobody else buys it - but this early on, I think I value getting a couple more voi spearmen than having gems sit in my pool.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 10, 2014, 05:26:37 am
I'm still last in Income, Army size and Province number, but i'm not that far behind anymore, yay ! :D
but no thanks for the Gems, still have some units to buy :D

An exchange might be interesting, nonetheless...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 10, 2014, 09:19:53 am
Would anyone like to buy some air gems? I have 12 and would be willing to sell them for 50 gold each.

The Superb Owl would totally like to buy some air gems. Just let it check its budget first to figure out how many it'll buy.

EDIT: The Superb Owl would gladly buy 4 air gems per turn at a price of 50 gold each for the next 3 turns (at minimum). Sounds good?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Hugehead on January 10, 2014, 11:23:36 am
Would anyone like to buy some air gems? I have 12 and would be willing to sell them for 50 gold each.

The Superb Owl would totally like to buy some air gems. Just let it check its budget first to figure out how many it'll buy.

EDIT: The Superb Owl would gladly buy 4 air gems per turn at a price of 50 gold each for the next 3 turns (at minimum). Sounds good?
Sounds good, will we start the deal this turn or next?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 10, 2014, 12:26:36 pm
Sounds good, will we start the deal this turn or next?

This turn would be great.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Hugehead on January 10, 2014, 12:50:37 pm
Sounds good, will we start the deal this turn or next?

This turn would be great.
They're sent, pleasure doing business with you.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 10, 2014, 12:54:02 pm
They're sent, pleasure doing business with you.

Awesome. If I can't get to a computer in time, I'll send the payment for this set of gems along with the next set. Everything will probably turn out fine, but I'm letting you know just in case.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 10, 2014, 06:22:01 pm
Gosh darnit Mictlan. I probably should have bid more on my mercs despite the 50% discount they gave me. Oh well, at least they got me a few provinces while I had them.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 10, 2014, 06:53:54 pm
The Wet Ones just can't resist the sweet refreshing taste of Cherry Coke.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 10, 2014, 07:13:28 pm
Curse you and your exotically flavoured refreshments!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 12, 2014, 07:20:32 am
A missive has been sent to the Men of Man and its God, Man's Man. Chelms. It would be preferrable if they read it before the resolution of this turn!
also it seems some of the information I sent you, Man, was false, pertaining my exotic neighbours - I must have mistaken our game with my SP test game

I like where this is going. I haven't made any huuuuuge mistakes yet (which surprises me), and I've sorta found my naming theme. Bogarus is not doing too badly at all! I wish I'd had the energy to start LPing this from the start. Maybe I'll actually start from a later position like this, it could be fun, interesting, in medias res. Probably write it up as the game goes on and publish it when it's all over for me (or the game!), or maybe at a huge delay.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 12, 2014, 10:31:51 am
I like where this is going. I haven't made any huuuuuge mistakes yet (which surprises me), and I've sorta found my naming theme. Bogarus is not doing too badly at all! I wish I'd had the energy to start LPing this from the start. Maybe I'll actually start from a later position like this, it could be fun, interesting, in medias res. Probably write it up as the game goes on and publish it when it's all over for me (or the game!), or maybe at a huge delay.

You are doing well, like, very well. I've always heard that bogarus sucks early on.
Funny you should mention that, I've been writing my turns as I've played them. I'm waiting until this round ends before posting them. If your early game is anything like mine there's not much to write about it. There's little variance in early turns unless you face neighbours or particularly noteworthy independents.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 12, 2014, 01:41:35 pm
I've been saving my turns from the start so I could join the LP brigade as well :P

EDIT: Oooh, that's a useful throne I just found.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 12, 2014, 04:07:54 pm
Top research ho!
No, I'm not compensating for anything.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 12, 2014, 06:21:12 pm
Top research ho!
No, I'm not compensating for anything.
Smallest army and country.  Woo.
...
*sob*
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 12, 2014, 06:58:49 pm
Top research ho!
No, I'm not compensating for anything.
Smallest army and country.  Woo.
...
*sob*

I have photographic evidence (http://imgur.com/q2kJVzg) that proves otherwise.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 12, 2014, 06:59:46 pm
Top research ho!
No, I'm not compensating for anything.
Smallest army and country.  Woo.
...
*sob*

I have photographic evidence (http://imgur.com/q2kJVzg) that proves otherwise.

...

Wat.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 12, 2014, 07:35:32 pm
Top research ho!
No, I'm not compensating for anything.
Smallest army and country.  Woo.
...
*sob*

I have photographic evidence (http://imgur.com/q2kJVzg) that proves otherwise.
The government of Pangaea formally denies any knowledge of any top-secret military organization devoted to the weaponization of kindly woodland creatures called by the songs of any Dryad princesses we may or may not possess.  We are not, nor have we ever pursued any such Woodlands of Magical Destruction programme. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 12, 2014, 11:51:01 pm
Oh man this came up in conversation today! (https://www.youtube.com/watch?v=MNu_kqxqbew) Who would have thought it'd be Dom4-relevant.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 13, 2014, 01:28:13 am
Oh man this came up in conversation today! (https://www.youtube.com/watch?v=MNu_kqxqbew) Who would have thought it'd be Dom4-relevant.
When I saw the title I thought it'd be connected to Midgård... I haven't watched that movie, you see.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 13, 2014, 01:38:10 am
The devotees of the Divine Sauce and all his myriad toppings see no need to spread pro-condiment propaganda thus far.

...I just thought it was funny and Pangaea-related. :)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 13, 2014, 02:31:07 pm
Currently sending my 2h file, so the turn will be processed within the hour.
Looking at the income graphs, I really don't like how it is going ... :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 13, 2014, 03:37:03 pm
Uh, Mictlan, I did not mean for that to happen. I'll pay reparations - not that you lost much.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 13, 2014, 03:39:03 pm
Hehe I got back to back notifications this round. One very nice "You should have at least 1 PD in every province" message from Bogarus, and one "You caught a hiding enemy from Bogarus in your territory!" message.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 13, 2014, 03:46:47 pm
Hehe I got back to back notifications this round. One very nice "You should have at least 1 PD in every province" message from Bogarus, and one "You caught a hiding enemy from Bogarus in your territory!" message.
Heh, it's a well-timed object lesson. ^_^

((I so hope my scouts didn't get caught out.  I've only ID'd five countries so far.))
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 13, 2014, 03:55:00 pm
I got a message from someone before I found them and was like "Oh crap where are they oh no oh man." Then it turns out they're totally cool people so it all worked out.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 13, 2014, 03:56:58 pm
I got a message from someone before I found them and was like "Oh crap where are they oh no oh man." Then it turns out they're totally cool people so it all worked out.

Caw Caw.

Of course it could have been someone else, but eh.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 13, 2014, 06:05:37 pm
((I so hope my scouts didn't get caught out.  I've only ID'd five countries so far.))

Heh, my ninja died in the very first province he moved into. Turns out throne commanders can really screw over an assassination attempt.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 13, 2014, 06:17:41 pm
throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 13, 2014, 06:43:47 pm
throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/

Commander that's in a throne province. It might be a regular indy commander or it might be a mage that spams skeletons till your ninja passes out and dies. It's just something I call them, the game itself makes no distinction between a commander that's in some random province or a commander that's on top of a throne province.

Doesn't Pythium have water magic? You could research some cold resistance spells (alteration or enchantment IIRC) so that you can counter the cold effects in battle at least. Granted those spells will be a bit higher. Smaller scale buffs are probably around 4-6 while battlefield wide are towards the tail end of the research tree. And doesn't that throne give some water gems? At least little payoff in that form.
But that's a good reminder not to claim each and every throne as soon as you see them if they have bad effects.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 13, 2014, 07:01:02 pm
Uh, Mictlan, I did not mean for that to happen. I'll pay reparations - not that you lost much.

Well, at least it's a nice affirmation of my heavy handed foreign policy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 13, 2014, 07:14:39 pm
throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/

Worse for you, maybe. Personally I would kill for it. Or maybe just trade a bunch of gems or something. I dunno.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 13, 2014, 07:39:51 pm
throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/

Worse for you, maybe. Personally I would kill for it. Or maybe just trade a bunch of gems or something. I dunno.
That's probably not very reassuring, considering that he's the one you need to kill for it. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 13, 2014, 07:41:55 pm
That's probably not very reassuring, considering that he's the one you need to kill for it. ^_^

Nah, I get the feeling that we're on the opposite sides of the map or something like that. I've already met up with a good chunk of my neighbours, and I don't remember seeing many forests around my lands.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 13, 2014, 07:49:54 pm
That's probably not very reassuring, considering that he's the one you need to kill for it. ^_^

Nah, I get the feeling that we're on the opposite sides of the map or something like that. I've already met up with a good chunk of my neighbours, and I don't remember seeing many forests around my lands.
You two may be closer than you think, given that I haven't met either of you yet and I've met over half of the players, though I've probably only seen around a third to half of the map (I'm in a...crowded neighborhood).  Let's see, if you don't have any forests near you, you're either there or there, and...hmmm.  Actually, you two could be on opposite sides of the map if that's where you are, though I guessed from the turn conflict that Mictlan was south of Bogarus. 

EDIT: Alternately, if you're there and he's over there, that works, too.  Welp, now I need to send my scouts to assuage my curiosity. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 13, 2014, 07:55:38 pm
Mictlan is... awkwardly positioned.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 13, 2014, 07:56:45 pm
You two may be closer than you think, given that I haven't met either of you yet and I've met over half of the players, though I've probably only seen around a third to half of the map (I'm in a...crowded neighborhood).  Let's see, if you don't have any forests near you, you're either there or there, and...hmmm.  Actually, you two could be on opposite sides of the map if that's where you are, though I guessed from the turn conflict that Mictlan was south of Bogarus. 

EDIT: Alternately, if you're there and he's over there, that works, too.  Welp, now I need to send my scouts to assuage my curiosity. ^_^

I look forward to meeting you... Eventually. Out of curiosity (and my own attempts at guessing) Have you met Jomon or Abysia yet?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 13, 2014, 08:04:19 pm
Yes and no, respectively.  Caelum (that is, you), Mictlan, Abysia, and Pythium are the four I have yet to locate on the map. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 13, 2014, 08:07:51 pm
Yes and no, respectively.  Caelum (that is, you), Mictlan, Abysia, and Pythium are the four I have yet to locate on the map.

Ah. I have a vague idea of where you are then. Also me and Abysia are neighbours, if you're wondering.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 13, 2014, 08:23:42 pm
So I got my prophet killed early on through forgetting to script one squad and attacking a province full of barbarians. This turn I can appoint a new prophet and I just got this great random event.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 13, 2014, 08:43:59 pm
Mictlan is... awkwardly positioned.

Is it that horrible one province island chain? It can be pretty horrible. Got it in my test games several times.

I know it's early game but wow this game has been moving at a good pace.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 14, 2014, 02:40:59 am
Well, I am in a place where very few nations must have seen me.
I like how I can hear rumors of a powerful religion from across the see without being able to meet emissiaries of it :D


[EDIT] By the way, some pretenders will wake up in 3 more turns, right ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 14, 2014, 04:45:44 am
Well, I am in a place where very few nations must have seen me.
I like how I can hear rumors of a powerful religion from across the see without being able to meet emissiaries of it :D


[EDIT] By the way, some pretenders will wake up in 3 more turns, right ?
Dormant pretenders wake up after about a year, yes.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 14, 2014, 09:06:30 am
Yes and no, respectively.  Caelum (that is, you), Mictlan, Abysia, and Pythium are the four I have yet to locate on the map.

Ah. I have a vague idea of where you are then. Also me and Abysia are neighbours, if you're wondering.

UPDATE: We are definitely on opposite sides of the map, so no Throne of Winter for me. Oh well.

EDIT: Also, that feeling you get when you accidentally forget to double-check your messages before you end your turn...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 14, 2014, 09:37:21 am
No Caelum for me ?

Oh, what a pity ! :I
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 14, 2014, 11:05:20 am
No Caelum for me ?

Oh, what a pity ! :I

Indeed, what a shame. CAW CAW

EDIT: I'm always ready to do some trading though, if you want to.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 14, 2014, 11:36:16 am
I think I'll try & meet some neighbors before trading with you, if you don't mind :-°


Rumble Rumble
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 14, 2014, 11:37:50 am
That's totally fine by me.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 14, 2014, 12:45:42 pm
So what do you people think about the graphs, as they stand? Personally, I'm curious as to why Mictlan's doing so badly. Is their starting position really that bad?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 14, 2014, 02:02:32 pm
My big question is... How does Patala get a Vampire this early? I'm so very confused.

Edit: Also, apologies to Bogarus, no offense was meant for my previous statement. I just thought the irony was funny.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 14, 2014, 02:28:42 pm
My big question is... How does Patala get a Vampire this early? I'm so very confused.
See:
So I got my prophet killed early on through forgetting to script one squad and attacking a province full of barbarians. This turn I can appoint a new prophet and I just got this great random event.
It's one of the new ones I believe.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 14, 2014, 03:06:27 pm
Ah, that'd do it. I got an interesting event this turn that makes it look like Fortune Tellers are useful for more than just preventing bad events and they may in fact fish for good ones as well?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 14, 2014, 03:08:42 pm
I don't think so : there is a available physical form for pretenders that have a luck-ability that increase the rate of good events (and it's not the fortune teller one), isn't there ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 14, 2014, 03:13:54 pm
I may as well spoil it because I'm not really in a position to benefit and it'll be an interesting experiment to see if it only works for me. It says:

Quote
Coleslaw the Völva has forseen a major event that will occur in 3 months time. This is what was forseen:

The stars are right for conjurations.

There's nothing special about this Völva. She isn't my prophet, she has no levels or Hall of Fame status, and nothing else has happened in the province she's in since the game started. Völvas DO have Fortune teller (5%), though.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 14, 2014, 03:17:26 pm
Fortune Tellers have a chance at predicting global events, which gives you a bit of advance notice to get ready.  It's a nice little feature that makes me like T'ien Ch'i even more than I did before. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 14, 2014, 06:36:31 pm
So what do you people think about the graphs, as they stand? Personally, I'm curious as to why Mictlan's doing so badly. Is their starting position really that bad?

It ain't great for early-game expansion, but it has other benefits.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 15, 2014, 06:40:56 am
I just got the turn file in my mails, and I have to wait 8 hours before I can get on a computer with Dominions installed ...
Why do I even need to work ? Couldn't I just stay at home on the computer all day ? :(

rumble rumble rumble RUMBLE !
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 15, 2014, 03:22:48 pm
So today I learned that if your vampire prophet hits himself with his own banishment, he takes damage from it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 16, 2014, 04:54:25 am
First to turn in my file this time! I'm not even compensating for my HUGE ARMIES (http://imgur.com/1FL6BSQ) and FANTASTIC RESEARCH (http://www.svyatayarus.ru/data/icons/123_mother_of_god_with_praying_sts_savvati_and_zosima_of_solovki/border-scene_22/1101_exhfoto1_04.jpg). The revolution is undeterred, even if most every province around it seems to consist of around a hundred heavy cavalry and crossbowmen.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 16, 2014, 05:44:24 am
First to turn in my file this time! I'm not even compensating for my HUGE ARMIES (http://imgur.com/1FL6BSQ) and FANTASTIC RESEARCH (http://www.svyatayarus.ru/data/icons/123_mother_of_god_with_praying_sts_savvati_and_zosima_of_solovki/border-scene_22/1101_exhfoto1_04.jpg). The revolution is undeterred, even if most every province around it seems to consist of around a hundred heavy cavalry and crossbowmen.
I must say, I love having a pretender that can take that shit on and win. It's really helped my expansion.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 16, 2014, 06:05:51 am
I must say, I love having a pretender that can take that shit on and win.
The great boulder shall now Roll ! :)
Do you hear the rumble ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 16, 2014, 08:07:43 am
This was an interesting turn. Good job Man! I was getting lonely being the only one with two forts.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Hugehead on January 16, 2014, 06:38:10 pm
This was an interesting turn. Good job Man! I was getting lonely being the only one with two forts.
Mictlan actually built one the same turn as you, but now it's 3 up on the higher fort tier.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 16, 2014, 07:00:49 pm
This was an interesting turn. Good job Man! I was getting lonely being the only one with two forts.
Mictlan actually built one the same turn as you, but now it's 3 up on the higher fort tier.

Well my fort is obviously better since my graph overcoloured his graph. Yeah. That said, looking at my neighbours, either they have remarkably idle commanders or they're building forts as we speak. Guess it won't be us three for long. Oh well, there's always that third fort to aspire to.

Needs more fort.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 16, 2014, 07:18:58 pm
I always have such a hard time getting my second fort up. *sigh*
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 16, 2014, 09:29:18 pm
I always have such a hard time getting my second fort up. *sigh*

It took me ages to get my second fort up in round 401. I was pretty psyched when I noticed I'd have my second one finished before year 2 in this one. I got lucky with indies that allowed me to pretty much beeline towards my preferred fort location. It also wasn't hard to save up the gold since Jomon caps on resources way before it runs out of gold early on.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 16, 2014, 10:24:46 pm
Yeah, once I get my first one started the second (and sometimes third) finish a month or two later most of the time. We'll see what happens this time, though! The thrones are doing all sorts of weird things that I hadn't expected.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 16, 2014, 10:33:31 pm
Yeah, once I get my first one started the second (and sometimes third) finish a month or two later most of the time. We'll see what happens this time, though! The thrones are doing all sorts of weird things that I hadn't expected.
Tell me about it! My research plan has been radically altered!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 16, 2014, 10:44:03 pm
I haven't gotten any curveballs throne-wise, but I'm pretty much capped out as far as expansion is concerned.  Time for inward perfection, I guess. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 17, 2014, 03:00:41 am
The thrones are doing all sorts of weird things that I hadn't expected.
Tell me about it! My research plan has been radically altered!
By a throne ? o_O

Well, mine may be nice for me after all, even if I really didn't think so when I first conquered his province... >:D
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 17, 2014, 06:30:06 am
The thrones are doing all sorts of weird things that I hadn't expected.
Tell me about it! My research plan has been radically altered!
By a throne ? o_O

Well, mine may be nice for me after all, even if I really didn't think so when I first conquered his province... >:D

I'm guessing Boksi is referring to that +5 blood slaves throne he got. I believe all monkey nations get some spiffy unique blood summons even though only Lanka (EA) has recruitable blood mages.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 17, 2014, 08:47:36 am
Can you sacrify blood slaves as gems to empower a blood mage, by the way ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 17, 2014, 08:56:01 am
Can you sacrify blood slaves as gems to empower a blood mage, by the way ?

You can empower any commander with blood slaves, even ones without blood magic. That's probably part of the reason why Patala is looking at rethinking their strategy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 17, 2014, 09:08:33 am
Although the vampire prophet probably helped in that regard as well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 17, 2014, 04:59:54 pm
Although the vampire prophet probably helped in that regard as well.
I'd like to note that that's just a regular vampire that does not have any magic paths; it's not a vampire lord.

Can you sacrify blood slaves as gems to empower a blood mage, by the way ?

You can empower any commander with blood slaves, even ones without blood magic. That's probably part of the reason why Patala is looking at rethinking their strategy.
If you'd do a little research you'd notice that I don't even need to empower anyone. What's a female SC-capable pretender chassis with earth magic that Patala can use? Though I'll need to research Blood 6 before I can get a real blood economy going.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 17, 2014, 05:08:29 pm
Oh right. Sorry about that!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 17, 2014, 05:49:37 pm
Quote
If you'd do a little research

Was that meant to be snarky?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 17, 2014, 05:51:24 pm
Quote
If you'd do a little research

Was that meant to be snarky?
No, just a statement of fact. (http://dom4editor.googlecode.com/svn/trunk/inspector/index.html?page=unit&nation=80&unittype=8&unitnat=1)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 17, 2014, 08:26:08 pm
In retrospect, the name "Rumia" was rather a dead giveaway.  Not that I knew before you explicitly made note of it, either, but that's in part because I didn't think it had to be restricted to an SC-capable chassis. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 17, 2014, 09:47:14 pm
In retrospect, the name "Rumia" was rather a dead giveaway.  Not that I knew before you explicitly made note of it, either, but that's in part because I didn't think it had to be restricted to an SC-capable chassis.
Well, it was awake with high dominion and you could see how my research graph dipped on the second turn. Admittedly I failed to expand with my regular army so I only took 1 province that turn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 18, 2014, 11:12:48 am
Sorry Rumia but my Daimyos already bought all the timeshares in that little island. I hope you don't mind.
"Hell hath no fury..." and all that.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 18, 2014, 08:31:05 pm
Sorry Rumia but my Daimyos already bought all the timeshares in that little island. I hope you don't mind.
"Hell hath no fury..." and all that.
Is that so?

Well, it's fine.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 19, 2014, 08:07:29 am
I checked my email and spam folder but couldn't find turn 16. I guess llamaserver is just lagging. Hopefully I get the turn before too long.

edit:
turn resend fixed it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 19, 2014, 08:26:56 am
Well, I don't think the other p:layers would mind a turn resend, as long as you post that you're doing it.
If it can help you, I got it with a "sent time" at 8:17, GMT +1, so nearly 2 hours after the processing, and 26 hours before the end of this turn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 19, 2014, 11:51:21 am
That's a lot of forts you have there, Mictlan. It goes without saying that Jomon can't allow a mineshaft gap to develop.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 19, 2014, 12:05:40 pm
Fortunately, ours are already stocked full of young women special selected for their attunement to growth scales.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 19, 2014, 06:06:52 pm
Heh, I just got my "original" turn 16 from llamaserver. Nevermind that I submitted my turn 16 six hours ago. So I dug up a little and found this post from today:
Quote from: llamabeast @Dom4mods
Okay I have got to the bottom of it. With the increased number of users lately I've started exceeding the 500 emails/hour limit that my hosting provider allows. I've signed up with a third party service but I think they will take a couple of days to enable it.

Good to know that problem is not with the server itself.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 20, 2014, 04:21:12 am
So, would anyone be especially interested in trading their excess Earth gems to Pangaea?  I might have one or two dozen Nature or Fire gems that I don't particularly need at the moment.  ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on January 20, 2014, 06:44:37 am
Uh, Karlito. While I'm sorry that this hilariously unlikely event took place, I'm not paying reparations for it.
Spoiler (click to show/hide)
And to think Clodius lost an arm doing this. I think I'm giving them a promotion. Perhaps the arm is not too damaged for a hook to be fitted?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 20, 2014, 11:08:24 am
Ugh... I think I have to request an extension. I can't finish my turn tonight. And to make matters worse, my top operative was caught by Jomonese patrols! My entire strategy is ruined!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 20, 2014, 11:12:26 am
Now I'm spooked, the things you may know! My build, 'tis revealed and ruined!

I'll toss a 24h on it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 21, 2014, 08:43:15 pm
Mictlan has staled the last few turns in another game and is the last one not to submit a turn for this game. He still has about four hours to submit but I need to sleep and I don't want him to stale so I'll postpone it by another 12h and see what's up in the morning.
Hopefully this issue will solve itself and we can get back to our scheduled world conquests soon.

Your admin and fellow pretender.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 22, 2014, 01:46:04 am
Uh, Karlito. While I'm sorry that this hilariously unlikely event took place, I'm not paying reparations for it.
Spoiler (click to show/hide)
And to think Clodius lost an arm doing this. I think I'm giving them a promotion. Perhaps the arm is not too damaged for a hook to be fitted?

If you can't see, that's the province defense outside one of my forts routing after taking 0 damage from the attacking enemy scout. I guess the 15 morale Tribal King failed his check. ಠ_ಠ

On the same turn, my other fort was attacked by pirates.

(Also, yes I am still playing, and will hopefully have no further problems getting turns in).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 23, 2014, 10:37:59 am
Boulder, the Great master of the Throne of winters would like to remind you one thing :
Winter is Coming.jpeg
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 23, 2014, 11:50:33 am
Oh man finally winter. The Throne of Summer has made me look forward to it...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 23, 2014, 11:55:34 am
It seems I've neglected my Construction research just a little bit...and my mage recruitments (STR Pans >_<)...and pretty much everything else... ;_;

But at least I have a pretty map.  By the way, sorry to the people who had to kill my scouts after you tumbled to them.  Hope I didn't do too much damage.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 23, 2014, 12:13:22 pm
sorry to the people who had to kill my scouts after you tumbled to them.  Hope I didn't do too much damage.
I think I killed three scouts from three different nations, the turn before this.
I know my island is pretty, but even during summer, you need to many clothes to survive to be actually sneaky, guys, so don't bother trying ;)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 23, 2014, 02:16:29 pm
Blargh, why am I so busy all of a sudden? I can't finish my turn today it seems; I could do with a few hours' extension. And by few I literally mean that three would be enough.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 23, 2014, 05:00:19 pm
Consider it done.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 12:04:06 am
So uh... looks like the first war has begun? Also, it looks like maybe two turns until a MAP-O'-THE-WORLD will be available, at least from the combination cartographers/culinarians of Midgård. They'd get it done sooner, but the darn thing's made entirely of edible components and it keeps falling apart.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 24, 2014, 12:06:51 am
So uh... looks like the first war has begun? Also, it looks like maybe two turns until a MAP-O'-THE-WORLD will be available, at least from the combination cartographers/culinarians of Midgård. They'd get it done sooner, but the darn thing's made entirely of edible components and it keeps falling apart.
If you like, I can post what I have.  Some of the information is probably inaccurate or outdated, but it couldn't hurt. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 12:10:04 am
Well, it can't hurt! I'll probably put together a picture this weekend, because I have a feeling tomorrow is going to be a loooooong day for me at work. Also, it's very likely that the map won't be accurate for long anyway, which is why I don't feel bad giving up any information by posting it!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 24, 2014, 12:19:47 am
Sounds good.  Half-size image linked here (http://i.imgur.com/P8hZc5I.jpg).  Capitals, forts, and my best guesses on thrones included; labs, temples, and armies not included.  Well, except for my own, but that's because I was lazy and haven't been updating my own corner of the map.  I had to add in my own forts before generating this based on what I could remember from running my turn. 

And remember, for all your aerial cartography needs, fly Air Pangaea. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 12:27:46 am
Holy wow. Pretty. Seems pretty accurate from what I know, minus that the Pantocrator throne's province now belongs to Man and... y'know what, here's (http://i.imgur.com/MIHH7Yi.png) a screenshot.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 24, 2014, 03:27:20 am
Wow. big empires seems big, on those maps.
Just saying :-°
And it looks like neither of you know the real Mictlan/Jomon border...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 03:49:02 am
Not this turn, but soon there will be secret sauciers and covert chefs in restaurants around the world, feeding information up on silver platters.

I have about 3 scouts that will be in that area in the next month or two. Unless they all get rooted out and killed. Too bad all the information does nothing for me because I don't actually know how to plaaaaayyyyy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 24, 2014, 06:01:12 am
That's a pretty pictue Pan, it really is. But ah... You're missing a couple of forts :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 24, 2014, 09:32:48 am
Sounds good.  Half-size image linked here (http://i.imgur.com/P8hZc5I.jpg).  Capitals, forts, and my best guesses on thrones included; labs, temples, and armies not included.  Well, except for my own, but that's because I was lazy and haven't been updating my own corner of the map.  I had to add in my own forts before generating this based on what I could remember from running my turn. 

And remember, for all your aerial cartography needs, fly Air Pangaea.

Oh, snazzy. Some parts of the map are a turn or two out of date, but it's a damn good map, to be honest.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 24, 2014, 10:40:26 am
That's a pretty pictue Pan, it really is. But ah... You're missing a couple of forts :P
Probably.  Half of my scouts got sniped in a single turn, so I lost most of my coverage, and I haven't been able to get anything out there to replace them since I'm too busy playing catch-up across the board. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 24, 2014, 10:50:15 am
By the way ...
So uh... looks like the first war has begun?
Looks like there a topic that may be fun, here :)
Except it seems I'm not directly in this war, and currently can't access to the game to check from the previous scouting to see who is...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 10:53:17 am
It might not be the first war, judging by Culise's map, but it's the first one I've seen at least. *shrug*

Oh wait, I just realized the label of "War" was showing the throne of war, not labeling an actual war. Never mind then, I might have caught the first one!

Edit: I also just realized that the screenshot I posted still has scout icons on it. Oh well, feel free to use it as a scout-hunting map if so desired, they'll be moving every turn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on January 24, 2014, 05:03:23 pm
By the way ...
So uh... looks like the first war has begun?
Looks like there a topic that may be fun, here :)
Except it seems I'm not directly in this war, and currently can't access to the game to check from the previous scouting to see who is...

This war has been started by an unprovoked act of aggression from the Men of Man against the peace-loving magma peoples of Abysia!

In a cruel twist of irony the Throne of Law has been stolen by the forces of Chaos! Let it be known that this war will not end until the Throne is returned and restitution provided for the deaths of the hoo-mans who died defending their homes.

I curse the lands of Man and all who dwell therein, may your volcanoes never erupt and the blessed lava never touch your homes! We're going to make you remember the name of He Who is Unpronouncible.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on January 24, 2014, 05:32:20 pm
This is going from a war with 3 members to a world war in the course of a single turn. Diplomacy at its finest!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 24, 2014, 05:34:13 pm
This is going from a war with 3 members to a world war in the course of a single turn. Diplomacy at its finest!

...

Shit.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on January 24, 2014, 06:38:04 pm
This is going from a war with 3 members to a world war in the course of a single turn. Diplomacy at its finest!

...

Shit.

Shit indeed! Doubly betrayed! I had not realized the land of fire and brimstone was so valuable to its neighbors or else I would have held an open house and gotten into Real Estate.

Also:

Spoiler (click to show/hide)

No wonder everyone wants to attack me, my entire army is made up of spies. They were all caught in ONE PROVINCE. Who knows how many I have skulking in the woodwork.

This betrayal will not go unpunished! Fight over my scraps if you wish, but you will find that your prize will destroy you both in the end.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 24, 2014, 07:46:40 pm
Err... Can I get a extension to the hosting time? Huge war between Abysia and Man, lots of diplomacy to worry about, going to sleep in a couple hours etc. 12 hours should be plenty. Would that be fine?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 24, 2014, 07:59:45 pm
Wow.   Plainly, with all of my scouts save one three now dead, I missed something big.  Did everyone and their mother just dogpile Abyssia? 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 24, 2014, 08:16:12 pm
Err... Can I get a extension to the hosting time? Huge war between Abysia and Man, lots of diplomacy to worry about, going to sleep in a couple hours etc. 12 hours should be plenty. Would that be fine?

Can do.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 25, 2014, 03:25:30 pm
Is anyone interested in trading soft yellow metal for shiny but useless rocks? I have red, blue, green, and white rocks to trade.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 25, 2014, 03:27:40 pm
Is anyone interested in trading pretty yellow metal for shiny but useless rocks? I have red, blue, green, and white rocks to trade.

The SUPERB OWL would LOVE to HAVE your WHITE and RED ROCKS, but we need our pretty yellow metals too so no deal, unfortunately. Sorry about that.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 26, 2014, 06:19:09 pm
I've got some good news and some bad news.

The good news is that I'm going to be less busy from now on, so I shouldn't be needing any extensions.

The bad news is that I spent all day playing Crusader Kings 2 and now it's almost midnight and I need to sleep and I haven't done my turn yet :-[ So I do kind of need an extension.

PS: Just how much did you spend on that province defense, Man? It's inefficient to spend a lot on it, you know.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 26, 2014, 06:49:35 pm
I'll toss 24h on it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 26, 2014, 08:37:12 pm
The bad news is that I spent all day playing Crusader Kings 2 and now it's almost midnight and I need to sleep and I haven't done my turn yet :-[ So I do kind of need an extension.

I've done probably the exact same thing, before.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on January 26, 2014, 09:05:01 pm
The bad news is that I spent all day playing Crusader Kings 2 and now it's almost midnight and I need to sleep and I haven't done my turn yet :-[ So I do kind of need an extension.

I've done probably the exact same thing, before.
I know the feeling.  I suspect these games are secretly time machines.  You start up the game, look up, and it's suddenly ten hours later. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 26, 2014, 11:43:18 pm
Jomon is looking to sell off it's fire gems. In return we'd like some air gems. Exchange rate of 1:1, of course.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on January 27, 2014, 09:10:38 am
Jomon is looking to sell off it's fire gems. In return we'd like some air gems. Exchange rate of 1:1, of course.

FGHF;LJDFG;LJ Why does everyone ask for gems I need for gems I want? Superb Owl damn it!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on January 29, 2014, 03:31:37 am
OK guys, I'll quote USEC_OFFICER on this one, with a little fix :
Err... Can I get a extension to the hosting time? Huge war between Abysia Pythium and Man Mictlan, lots of diplomacy to worry about, going to work for the next 11 hours etc. 12 hours should be plenty. Would that be fine?


[EDIT] thx Delta ^^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 29, 2014, 06:41:03 am
Postponed by 12h.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 30, 2014, 04:30:53 am
In war, the most important thing is to make sure your opponent loses.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 30, 2014, 08:13:26 am
Well it's a good thing you're at war with Man first.

phew.

edit: uhh, Boksi, deadline's in 30 minutes and you haven't finished the turn. I'm going to extend it a bit to be on the safe side.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on January 30, 2014, 09:23:14 am
Well it's a good thing you're at war with Man first.

phew.

edit: uhh, Boksi, deadline's in 30 minutes and you haven't finished the turn. I'm going to extend it a bit to be on the safe side.
Oh FFFFFF-

I did my turn, but there was some issue with Hotmail so I figured I'd send it in today, and then I flat out forgot about it. Thanks for being on the lookout for me. Not that I'll grant you any mercy in-game for it, mind you ;D
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 30, 2014, 03:55:18 pm
Fighting's more fun if someone fights back!

And well, I'm paranoid as heck about stales. Don't like them. I always double check my submits from llamaserver.net.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on January 30, 2014, 07:17:30 pm
Jomon is looking to sell off it's fire gems. In return we'd like some air gems. Exchange rate of 1:1, of course.

Update on that. Jomon is looking for AIR.
Jomon is giving in return FIRE, DEATH or for a limited time only special offer EARTH. Vast muchness of earth to anyone who can supply us with air!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on January 31, 2014, 09:24:05 pm
Dangit Jomon! Your worthless PD can't even kill of my feebleminded mages properly!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 01, 2014, 12:13:03 pm
Might not make it to Internet in time, extend please (or keep an eye on it)

(Lazy copypaste on both threads because phone)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 01, 2014, 12:25:33 pm
Duly noted and postponed.

---

Bah, my PD is quite good. Great even. Clearly your mage-priests need a nerf or two.


doublepostedit:

Why Pythium, why? I thought we had a good thing going. It's ok though. I can't promise I'll make it quick but I'll do what I can.
And hey, at least you hopefully learned a little something about what a brawny pretender like yours can and can't handle.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 03, 2014, 10:23:52 am
Sometimes, I hate this IA.
And the sneaky bits of the game.
This turned so soooooo wrong.
And it could have been to sooooo good.
And it didn't have to be that good, just "meh".

I knew what he could and couldn't handle. I did tests, and well, as long as ennemies aren't giants nor a 100+ weilders of long-weapon, it was good.
And guess what, dragons aren't small :I

Stupid stone could have done something with his spells, but he had to attack to boulder its way through minions...

Time to cry, now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on February 03, 2014, 10:59:26 am
Note to self: Double check to make sure squads that are supposed to be set to 'hold and attack' are in fact set to that and not on default 'no orders' behavior.

EDIT: Mind granting me a little extension? I'm kind of worrying about more fronts than most people here and I don't think I have enough time tonight to finish up my turn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 03, 2014, 06:32:48 pm
EDIT: Mind granting me a little extension? I'm kind of worrying about more fronts than most people here and I don't think I have enough time tonight to finish up my turn.

Edits don't bump the thread so I almost missed this. Almost. 12h has been granted.

Good luck with the war.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 03, 2014, 06:37:16 pm
Edits don't bump the thread so I almost missed this.
They put the "new" icon at the right of the title ;)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 03, 2014, 06:44:57 pm
Edits don't bump the thread so I almost missed this.
They put the "new" icon at the right of the title ;)

That's how I noticed. But I usually just check the topmost threads in PWYB. I guess I should use the 'mark all as read' feature to spot these better. Unless someone actually posts here it doesn't bump up to the top of the page.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 04, 2014, 12:38:54 am
Yeah, edits won't get my attention either since I get most of my thread updates through notification emails. That extension saved me from staling, so sincere thanks!

In other news, my völva have been less useful, failing to predict terrible misfortune and even becoming cursed! Poor Mayonnaise. Or Yogurt. Or... hmm what was her name?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 04, 2014, 02:34:08 pm
Little question to those who had a scout at my capital : did you see the battle before they died ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 04, 2014, 05:52:07 pm
Yes I did.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 08, 2014, 05:30:07 pm
*sigh*

I don't even know what my mages were trying to do there. Oh well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 08, 2014, 05:46:35 pm
*sigh*

I don't even know what my mages were trying to do there. Oh well.

Uh... Yeah, what were your mages trying to do there?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 08, 2014, 05:48:34 pm
All of their spells only seemed to highlight how bad ass Rumia is. There's probably a Rumia Fanclub Society running rampant in Midgård. Purges are recommended.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 08, 2014, 05:50:20 pm
Apparently kill a nigh immortal pretender with spells she has a lot of resistances to while watching all of their accompanying soldiers die a horrible, horrible death. Y'know, the usual.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 08, 2014, 05:53:04 pm
Apparently kill a nigh immortal pretender with spells she has a lot of resistances to while watching all of their accompanying soldiers die a horrible, horrible death. Y'know, the usual.

Ah, Dominions! Seriously though, I'm not entirely sure how you could've stopped said pretender, given her shock resistance.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 08, 2014, 05:53:20 pm
It was pretty hilarious.

Maybe you had range issues? I believe mages go offscript if they can't cast their scripted spells. I can't really tell what spell carries how far in the battlefield but that could be it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 08, 2014, 05:54:40 pm
It was bad/rushed orders throwing my entire army at her without having the right spell setup. Range issues caused them to spam summoning spells, which gave her a nice safe shell of air elementals and imps. Yay.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on February 09, 2014, 08:18:52 pm
Huh, my gem income graph ticked down this turn, but I didn't lose any provinces.

Whatever, Cherry Coke doesn't care much for these piles of shiny rocks anyway.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 09, 2014, 08:55:36 pm
Turns out markatas break before samurai warriors during panic spam.

That was a fun fight, Boksi. Fatigue really bit my guys in the ass by the end of it. Those ethereal zerking markatas took their time to die or run off.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on February 09, 2014, 10:27:14 pm
If I had managed to get another turn before your attack, I'd have had battle fortune in there too :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on February 10, 2014, 04:17:20 pm
Just a quick double post so you notice this, but I thought I'd be able to get this turn in tonight - my extended family, however, had other ideas. Well, at least I'm having fun. I'll probably need at least 12 more hours to get the turn in, though.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 10, 2014, 04:19:34 pm
Done and done.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on February 12, 2014, 07:37:02 pm
And... Again. Looks like I won't be able to get a turn in tonight. I need sleep, sleep is important and it's already past midnight. Sorry for being so tardy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 12, 2014, 07:47:45 pm
I could probably use the extension too. So busy and so tired.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 13, 2014, 07:29:34 am
Alas, I was sleeping and did not see your post in time.
I'll do a rollback, At this point a stale from Patala would hurt the game a bit, I reckon.

READ THIS EVERYONE:
When I do a rollback, you will get turn 33 sent back to you again. Ignore this. Go to your Bay12GamesRound402 save folder and delete your 2h file as well.

Boksi will download turn 33 and play his turn and send it to llamaserver. At which point I'll forcehost it. You see, llamaserver remembers all the turn files the rest of you sent so it will play out exactly the same. It's just the staling player(s) that need to do it.

DELETE YOUR 2h FILE. DON'T RE-PLAY TURN 33.

Ask if something's unclear. Also, if you don't delete your 2h file, something horrible is going to happen to the game. Seriously, delete it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 13, 2014, 04:28:29 pm
Just forcehosted. Llamaserver should generate the next turn in a few minutes.

I sure hope Boksi's pretender doesn't get up to something horrible. Which reminds me, did you know that Patala gets it's naked nagas in every cave province? Not that there's many on this map, certainly not close to you. But something I just learned.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 13, 2014, 04:36:04 pm
Which reminds me, did you know that Patala gets it's naked nagas in every cave province? Not that there's many on this map, certainly not close to you. But something I just learned.

They're only the weaker Nagas though, so it's not that useful. Then again, blood vengeance....
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on February 13, 2014, 04:46:40 pm
Which reminds me, did you know that Patala gets it's naked nagas in every cave province? Not that there's many on this map, certainly not close to you. But something I just learned.

They're only the weaker Nagas though, so it's not that useful. Then again, blood vengeance....
They're still sacred and still have their poison spit, though. Well, it's probably not going to matter for this game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 13, 2014, 04:53:58 pm
They're still sacred and still have their poison spit, though. Well, it's probably not going to matter for this game.

Exactly. Easily amassed scareds can be pretty damn awesome sometimes.

EDIT: Remind me to play Marignon next Dominions game. Just for shits and giggles...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on February 13, 2014, 09:11:02 pm
Alas, poor Pythium, I knew ye...not at all, really, but the principle is still there. 
...
Well, I'm sure you can always break the siege and come back...right?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 13, 2014, 09:19:58 pm
I doubt he's rebounding from that BUT. With some summoning and scripting he might be able to cause some pain on Mictlan. Or maybe not but it would still be a learning experience. I didn't do squat against Agartha in round 401, but I sure came up with a couple of clever could-have-dones after I lost my cap.
Well, maybe next time. Hopefully not this game :P

___

Recruit everywheres I know of:
Jaguar warrior (EA/LA Mictlan)
Eagle warrior (MA Mictlan)
White One (MA Bandar Log)
Tall naked spear guy with awe (EA Kailasa)
Levite Zealot (LA Gath, temples cost 800g though)
Flagellants (MA and/or LA Marignon)
Knights of the Chalice (MA and/or LA Marignon)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 13, 2014, 09:51:44 pm
Recruit everywheres I know of:
Flagellants (MA and/or LA Marignon)

It should be noted that when it says that Flagellants are recruit everywhere, they really mean recruit everywhere. You can recruit Flagellants in any province with a temple...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 13, 2014, 10:12:46 pm
That said, they're suitably crappy to be so numerous. Personally I wouldn't waste a bless on them. And you're still paying 400g a province to get them. 400g. I know I'd rather get something else with that.

But then I haven't played Mari now have I. I haven't played a lot at all in fact. Even I wouldn't blindly trust my opinion in these matters. But yeah, flagellants aren't the most revered sacred out there.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 13, 2014, 10:20:09 pm
That said, they're suitably crappy to be so numerous. Personally I wouldn't waste a bless on them. And you're still paying 400g a province to get them. 400g. I know I'd rather get something else with that.

But then I haven't played Mari now have I. I haven't played a lot at all in fact. Even I wouldn't blindly trust my opinion in these matters. But yeah, flagellants aren't the most revered sacred out there.

I've been trying out a N9B9 bless with them against the AI. It's fun to see them wreak havoc both attack and defending, even if they tend to drop like flies. *shrug* Probably not something to try out in serious competitive play, but for a friendly game, eh. Worth a try.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 13, 2014, 10:49:29 pm
Oh definitely. I don't mind 'wacky' builds even when everyone is trying to win. If your first criteria in picking a pretender/nation/strategy is that it's cool, that's fine by me. Just as long as you then try to use that cool build to win in the best manner possible.

I mean my pretender decisions are a bit suboptimal. I can think of two major flaws, with some potential minor ones I wasn't aware of when I made it. But the two major ones, I knew them when I made this. "eh, it'll be fun" was my justification. Seems to have worked well enough, even though I'd be in a better position had I made some other choices.
But I don't regret the pitfalls I made, they have been and will be a learning experience as the game goes on. Something to look back to when I'm designing my next nation/pretender combo.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 14, 2014, 08:19:57 am
The rollback cost me 2000 gold and a robe of the magi.

I am not bitter. I am only robbed of all the colours of the rainbow, the colours of the wind.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 14, 2014, 09:06:41 am
Oh definitely. I don't mind 'wacky' builds even when everyone is trying to win. If your first criteria in picking a pretender/nation/strategy is that it's cool, that's fine by me. Just as long as you then try to use that cool build to win in the best manner possible.

I'm with you, but unfortunately I'm too much of a noob right now to go for a 'wacky' build and play competitively. Plus I do love me some scales...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 14, 2014, 09:39:20 am
Alas, poor Pythium, I knew ye...not at all, really, but the principle is still there. 
...
Well, I'm sure you can always break the siege and come back...right?
I'm totally going to win this game.
Just waiting for Jomon's reinforcements before breaking the siege, so I have to do it only once ! :D

Except Jomon doesn't seem to come and siege me anymore ... :s
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 14, 2014, 03:26:00 pm
I've never sieged you. I've never been coming to siege you. Anything I may have had near you has been moving to smack some righteous whoopass on Patala.
I'd say I've been quite non-confrontational in my dealings with you. Pretendicide aside.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 14, 2014, 06:19:14 pm
Won't make it in time, need at least 20h!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 14, 2014, 06:29:15 pm
Throwing a 24h on it.

I for one will aim to get it done in time. Almost missed it myself, most embarrasing. I swear it wasn't supposed be a nap!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 14, 2014, 06:54:30 pm
I've never sieged you. I've never been coming to siege you. Anything I may have had near you has been moving to smack some righteous whoopass on Patala.
Well, I can tell you that, when I saw your masive army going through your bridge, 3 provinces north from my capital the turn after I attack 3 of your provinces, I really though it was for me. 2 of my scouts followed that army (before getting killed).
No,w I'm kinda sad I can't try to battle that... :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 14, 2014, 07:28:47 pm
I detached a small part of that army to kill off your paltry raiders. Also my GODKILLER dragon did something. I think. You did get me to waste three mage's worth of research for several turns so there's that.

I was really surprised at your aggression towards me, then and later. You even sent a couple of assassins at me, was a bit surprised by that. Surely Mictlan was an actual threat to you and worthy of such gifts. I figured (and still figure) that you have an alliance of sorts with Patala. That's the only reasoning I could come up with when you attacked me.

I hope you learned a little something from our fights. Did you expect my mages to kill off your guys so easily? Spells are pretty great when you pick the right ones to match what you're fighting. You saw what my poorly thought out and moderately equipped dragon could do as well. With some experience and skill put behind it it could even cooler stuff. Your cyclops had a lot more long-term potential though. Dragons can only ever have a helmet + 2 misc. items while cyclops has the whole range of things it can get. Construction-4 and upwards especially give some awesome stuff to forge.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on February 14, 2014, 07:43:43 pm
Well, he has sent two assassins to attack my province defense. (That however, is the wrong way to use assassins).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 15, 2014, 03:10:11 am
I was really surprised at your aggression towards me, then and later.
I was thinking more about getting 3 provinces for a few turn for the extra income, more that a total war. Moreover, the one my pretender targeted was your ichtyid village (and my scouts told me there wasn't an army near this one), where I could have recruited enough troops to help me get a few sea provinces, next.

You even sent a couple of assassins at me, was a bit surprised by that.
Pythium's assassins aren't really more expensive than their scouts. So I basically recruited assassins each time I needed scouts. Except samourais aren't exactly killable by those :s
Surely Mictlan was an actual threat to you and worthy of such gifts. I figured (and still figure) that you have an alliance of sorts with Patala. That's the only reasoning I could come up with when you attacked me.
not really. I just though I could attack you and handle the retaliation much later. I attacked in spring, when the water between my island and your land was becoming "not walkable" again so you had to go around, attacking someone else :)

Did you expect my mages to kill off your guys so easily? Spells are pretty great when you pick the right ones to match what you're fighting.
I didn't mind. My attacks with mermen wasn't here to stay, and other than that I put a few hydra hatchling just so that you needed real troops to kill em, not just a few militia. Fact is, you have really good blade fighters, with Jomon, so I knew you could kill them easily even without mages ^^'

You saw what my poorly thought out and moderately equipped dragon could do as well. With some experience and skill put behind it it could even cooler stuff. Your cyclops had a lot more long-term potential though. Dragons can only ever have a helmet + 2 misc. items while cyclops has the whole range of things it can get. Construction-4 and upwards especially give some awesome stuff to forge.
Well, I didn't expect that, for sure. It makes me even more angry because of how the combat system in dominions works, because if my cyclop could have casted spells, he would have done something (even if not a kill).

Well, he has sent two assassins to attack my province defense. (That however, is the wrong way to use assassins).
Desperate times...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 15, 2014, 09:06:46 pm
Hrm. Sorry I missed the turn. No need to roll back, you gave me more than enough time, I just didn't realize I hadn't done it yet. Oh well!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 16, 2014, 01:15:23 am
Dangit. Well, I guess it's ok if you feel it's ok. I probably should have mentioned something when I gave bogarus an extension and saw that it was actually two of you that hadn't gotten their turn in. I just figured you were 'freeloading' on his extension, which people occasionally do.

Couldawouldashoulda. On with the game, then.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 16, 2014, 10:47:33 pm
There's a bit over an hour till the deadline and Hugehead hasn't submitted. I added 24h just to be safe since I can't guarantee I'll be online when the timer hits zero.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 17, 2014, 10:50:50 am
Well, shit. I had a really good communion going, but it seems it was a bit too intensive for my slaves. Ooooooooooooooooops.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on February 17, 2014, 11:24:39 pm
Could I get a 12 hour extension? This turn demands some serious plotting.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 18, 2014, 04:03:21 am
Does it ?
240 units aren't enough ?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 18, 2014, 06:52:33 am
Seems those damn ruskies want a summer resort away from their cold, cold dominion. Guess who they went after?
I imagine that relates to his sudden need of serious plotting.

edit:
12h extension granted of course.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 18, 2014, 08:20:43 am
It's unfortunate the climate in Mictlan is so very volatile. The chill seemed to follow us right in... perhaps the island chain will be more hospitable.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 18, 2014, 10:00:34 am
Well, one should not claim the throne of winter if he can not handle his power. It was clearly better when The Great Boulder, Master of the frozen Waves, was in charge.
But don't worry, this will come back as it once was.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 19, 2014, 10:05:12 am
Ah, more tourists! It seems the heat of Mictlan appeals to the eldest of civilizations.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on February 19, 2014, 11:18:49 pm
Oh looky, the two front-runners are ganging up on little old me! I wonder what everyone else thinks of that.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 20, 2014, 02:58:00 am
I think you deserve it ! :p

And my second wave didn't break the siege... Now, I'm at an army size of 4, and I can't watch the battle for 12 hours (work)... yay dead pretender ... :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 20, 2014, 06:58:42 am
We just want a piece of that fabled Mictlan climate. Thanks for killing a bunch of those jaguar warriors, tompliss. May absolution find you in death. I'll be sure to avenge you and all those Pythians.
And Mictlan, maybe you should consider a change of occupation? Teotl of Tour Guides, perhaps? :P

___
So, maybe Pan or Midgård has all the scouts everywhere and would be interested in posting another map? I quite liked the first one and it's been a while. Just a thought.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on February 21, 2014, 03:06:44 am
We just want a piece of that fabled Mictlan climate. Thanks for killing a bunch of those jaguar warriors, tompliss.
Well, there were 240 enemies at my walls 2 turns ago, only 130 left, now. Counting at least 40 jaguar dead.
It's funny how a Boulder rolling on them kills even the transformed ones :)


[EDIT]
Quote
Dominions 4 Scores, Bay12GamesRound402 turn 39
Nation        Provinces
Pythium    1
wow, Boulder alone got it ?
Am at work so I can't really check... Mictlan, you retreated your troops, or The Great Boulder smashed enough of your jaguar warriors for your entire 130 units force to flee ?
Now, on the way to siege a Mictlanese fortress with a Boulder ! :D

5EDIT 2] Oh god, I laughed so hard.
The eternal knights put Boulder down to 7/200 HP then fled. and he continued to roll on them like it was nothing ! :D
I love it when you get your jaguar warriors out of the way !
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on February 21, 2014, 07:53:12 pm
So, maybe Pan or Midgård has all the scouts everywhere and would be interested in posting another map? I quite liked the first one and it's been a while. Just a thought.
Nope, sorry.  I'd love to, but my scouts keep getting sniped.  Now, I understand that they look like birds, but it would be greatly appreciated if passing patrols would stop using my cartographers as skeet. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 21, 2014, 07:54:37 pm
For a moment, I confused you with Caelum. Caelum and Midgård both eat scouts for breakfast, brunch, lunch and dinner in all likelihood.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on February 21, 2014, 07:57:51 pm
For a moment, I confused you with Caelum. Caelum and Midgård both eat scouts for breakfast, brunch, lunch and dinner in all likelihood.
Heh, definitely true.  I send a scout through a choke point; it gets swatted the turn it enters.  I try again; it happens again.  I pause, think a moment, and decide to find another route. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 21, 2014, 07:58:43 pm
For a moment, I confused you with Caelum. Caelum and Midgård both eat scouts for breakfast, brunch and dinner in all likelihood.

Flying units make awesome patrollers. :V

Being at peace with all my neighbours helps too.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 21, 2014, 08:02:01 pm
For the longest time, I sent scouts to the independent province by Caelum that had the SC cyclops & co in it. It was a safe haven amidst the terror birds. Now that is over, and love is also dead.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 21, 2014, 08:09:17 pm
For the longest time, I sent scouts to the independent province by Caelum that had the SC cyclops & co in it. It was a safe haven amidst the terror birds. Now that is over, and love is also dead.

Hueh heuh heuh

Also, it was a golem, not a cyclops. Much more nasty, actually, since it never flees and thus took a bazillion turns to gank. Especially since my mages were too far out of range or something. Bah.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on February 21, 2014, 08:11:00 pm
Antaeus the golem, that's right.

Did you get any of his gear? He had some pretty sweet stuff on him.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 21, 2014, 08:14:47 pm
Antaeus the golem, that's right.

Did you get any of his gear? He had some pretty sweet stuff on him.

I did, actually. None of which I really have a use for, but hey, free gear.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 21, 2014, 08:33:34 pm
Flying units make awesome patrollers. :V

Being at peace with all my neighbours helps too.
True on both counts.

Also, I have no will or time to put together a map of any sort of quality, but... have a screenshot.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 21, 2014, 09:42:01 pm
That was some mighty fine thundering you had going there.

I'll see if I can be bothered to make a map of sorts. I have a short weekend but it might be a fun distraction anyway. It's not like I lack good scout coverage.

Bluerobin:
Your map conspicuously leaves out temples. Many, many temples.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 21, 2014, 09:43:36 pm
Yup. The only reason it has forts is because they come with the flags. Didn't leave out temples on purpose, just didn't occur to me to put them in.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 22, 2014, 01:46:53 am
Bluerobin:
Your map conspicuously leaves out temples. Many, many temples.

Lots, and lots, and lots of temples. I've got about half of my provinces filled with temples. Probably more than that, actually. Stupid blood sacrificing...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on February 22, 2014, 09:19:14 am
Bluerobin:
Your map conspicuously leaves out temples. Many, many temples.

Lots, and lots, and lots of temples. I've got about half of my provinces filled with temples. Probably more than that, actually. Stupid blood sacrificing...
Two-thirds of his, too, even when you include his recent conquests; that's pretty much grand fun for anyone who happens to be a neighbor of his. ^_^

EDIT: Also, combining Bluerobin's map with mine gives me a bit better overview of our surroundings.  Map (http://i.imgur.com/PU5tFlg.jpg), though I can't vouchsafe the validity of areas around the Caelum-Abysia border, Man, or Mictlan-Pythium. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on February 22, 2014, 10:04:50 am
EDIT: Also, combining Bluerobin's map with mine gives me a bit better overview of our surroundings.  Map (http://i.imgur.com/PU5tFlg.jpg), though I can't vouchsafe the validity of areas around the Caelum-Abysia border, Man, or Mictlan-Pythium.

Actually, the Caelum-Abysia border seems to be pretty much correct. The only mistake is that Bogarus has Deaf Vineyard (104), not Caelum. It's the province to the east of my unclaimed throne.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 23, 2014, 09:24:01 am
Postponed 24h to avoid a stale.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 24, 2014, 06:56:32 pm
Would you guys be opposed to the idea that I permanently increase the hosting to 36 hours, but we still consider this a turn-a-day game? That way I shouldn't miss it if anyone's about to stale due to work, sleep or whatever. If I notice that there's still 10 hours on the clock and not everyone's submitted a turn, I can consider it an emergency and postpone as necessary.

Because right now it's regular enough that I should be going to work or sleep and there's still 8 or less hours on the clock. We've had three stales because of that kind of situation. Sure, I could postpone hosting almost daily because of that but that seems a bit too fidgety.

With 36 hour hosting, if we reach 26-30h mark and there's still people unsubmitted, I will as a rule extend another ~10h and send some PMs to check what's up. Should effectively stop any chance of us staling.

Or if any of you guys start to get fatigued by the current pace, I can just do a proper turn/2 days and extend hosting period to ~56h, with the caveat that any players that haven't submitted by ~48h mark will be considered MIA and I'll postpone + send PMs. I'm quite happy with the current pace but I guess it's good manners to get that up to the table.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on February 24, 2014, 07:16:43 pm
I'd really appreciate having more than 24h standard, even though my turns don't really take all that long. I just regularly have 2 days a week where I don't see a computer with Dominions 4 for about 20 hours. I'd be ok keeping it how it is, though, it'll just mean requests for extensions on those days.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Karlito on February 24, 2014, 07:30:33 pm
I would prefer a longer hosting deadline.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on February 24, 2014, 07:50:15 pm
I feel that the game is as slow as its slowest player, so I guess we'll go with the 48+buffer then.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 04, 2014, 11:37:24 am
Can I get a 24 hour extension or so? I doubt that I'll be able to submit my turn today, sorry.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 04, 2014, 05:35:07 pm
Postponed by 24 hours.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 04, 2014, 05:38:20 pm
Postponed by 24 hours.

Thank you very much. I'll get the turn in ASAP. Can't play Doms on a phone, after all.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 05, 2014, 06:55:52 pm
Alas, another divinity left dead on the battlefield. And somehow I guess Rumia won't be called back any time soon. Or ever.
It's a shame she didn't get to wade through my infantry lines in a last hurrah, but I didn't want to end up like Midgård did. Any lessons to take from this? I know I learned that 21MR isn't a whole lot if you're trying to keep something alive through soul slay spam.

Nice work with the last minute seductions though, lost a few mages there. Obviously not enough, but a fair few fort turns worth of recruitment still.

In unrelated news I lost 62 gems to a bad event. That was unpleasant. And as far as I can tell the province it happened in had misfortune1 but no drain. Nasty. Very nasty.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 05, 2014, 06:59:55 pm
In unrelated news I lost 62 gems to a bad event. That was unpleasant. And as far as I can tell the province it happened in had misfortune1 but no drain. Nasty. Very nasty.

Was it a gem thief, by any chance? Because I had a similar event that pushed by gem stockpiles back a couple turns, SUPERB OWL damn it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 05, 2014, 07:06:21 pm
Yes, yes it was. Was it a global thing? Or was it instigated by an individual player? I don't know.

I'd like to know.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 05, 2014, 07:09:09 pm
Yes, yes it was. Was it a global thing? Or was it instigated by an individual player? I don't know.

I'd like to know.

*shrug* Must have been a global thing then. The coincidence is too high otherwise.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 05, 2014, 07:16:36 pm
I made a global event that could not be refused. (http://imgur.com/OBtIEOI)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on March 05, 2014, 10:06:06 pm
9 Earth gems, here.  Drat it all, and I absolutely need Earth gems. >_<

EDIT: Oh, fun little comparison between the in-game list of claimed thrones and Llamaserver's list of actual throne provinces controlled, since I was wondering how all these grand sweeping conquests actually boiled down as far as victory (14 points) was concerned. 
Midgard: 6/6
Jomon: 3/5
Man: 2/4
Abysia: 3/4
Pangaea: 3/3
Bogarus: 2/2
Caelum: 0/1
Patala: 0/1
Mictlan: 0/0

Some of it's a bit out of date; for instance, I know from the information in this thread that Jomon just took Patala's last throne province, so that 1 will likely be transferred to Jomon next turn. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 07, 2014, 12:52:33 pm
Huh. I didn't realize I had that many victory points. I was way more focused on how behind I was in provinces.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 07, 2014, 02:11:23 pm
Yeah, I got his throne province.
In related news it starts to look like Man will lose a few of his thrones too, mainly to NOT-Jomon. Too many takers to figure out just how many and to whom.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 07, 2014, 02:27:30 pm
How many one-on-one wars have there been, two? Both were interrupted by the international peacekeeping community :-D

We have such responsible world leaders.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 07, 2014, 02:29:22 pm
It IS kind of interesting. Scary, too, though. The ends of the wars are always kind of like "welp, hope I'm not the next target!"
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 07, 2014, 02:31:44 pm
How many one-on-one wars have there been, two? Both were interrupted by the national peacekeeping community :-D

We have such responsible world leaders.

Three, I believe. The First Man-Abysian War (which devolved into everyone ganging up on Patala), the Mictlan-Pythium War (which Bogarus has successfully intervened with), and the Second Man-Abysian War (which is still ongoing).

It IS kind of interesting. Scary, too, though. The ends of the wars are always kind of like "welp, hope I'm not the next target!"

And the start of the wars too. And their middles. Really, the entire game has been 'Welp, hope I'm not the next target!'
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 07, 2014, 02:43:32 pm
Seems llamaserver is having some problems and is not processing the turns despite having all 2h files. I'll let you know if I hear any developments.

---

Yeah, Thank the lord (of Bogarus) for saving Pythium.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 07, 2014, 02:44:32 pm
Yeah, Thank the lord (of Bogarus) for saving Pythium.

Indeed. SUPERB OWL knows what we'd do without Pythium. Cry ourselves to sleep every night, probably.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 07, 2014, 02:47:10 pm
And it seems to be hosting again.

Nothing to see here, move along.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 07, 2014, 02:47:47 pm
Every turn, I ask myself: What would Boulder do?

Trample jaguars

I've got something relatively important to ask. I'm sieging Mictlan, now, and Karlito's bless includes an air shield. I've got the capacity to cast Flaming Arrows for my sizable archer force, but the way the two interact, his Air Shield would not help against the flaming part of the attack.

I'm debating with myself whether or not I should use it - Flaming Arrows has been one of my aims from the start, as has a strong archer force, but I would really rather not abuse a bug. I think Mictlan's mostly in the bag, but what do people in general think of using this effect to skip past Air Shield? I don't like it myself, and probably won't use it myself.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 09, 2014, 05:05:17 pm
Postponed 24h to avoid stales.

Also read this:
I've noticed I needed to resend my turn the last two turns. The server did acknowledge the submission via email, but did not update the turn roster. I do not know whether it would use the turn file without resending, or just stall. To be on the safe side, I'd advise you all to make sure your turn is in as per the roster on the llamaserver whenever you submit your files.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on March 10, 2014, 04:38:32 am
Oh, I'm still alive? Sorry for dragging out the turn everyone. I hope you don't mind me going AI; I've already done what scripting I can, there's nothing else I can do now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 10, 2014, 05:03:38 am
I don't think anyone can grudge you at this point. It was glorious seeing you stand against all your enemies for as long as you did, Boksi. We shall name a square after Rumia, who died only because of sorcery, not for want of might.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 10, 2014, 06:07:26 am
GG Boksi. I'll echo what lijacote said, even if it was my sorcery that did Rumia in.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on March 10, 2014, 05:43:26 pm
I think this is the first time in Dominions the RNG gave me fortifications in a province. And I hate it for doing that, as I can't recruit the ones I recruited in my only other province.  :/
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 10, 2014, 06:31:58 pm
I was pretty surprised that you built a fort there.

Do note that you can actually demolish your own forts, temples and labs. All commanders should be able to do that, just click on them to open the command menu and the demolish option should be near where the usual build commands are.

I'd probably keep the fort though, but I'm not familiar with Pythium's out-of-fort specials. Maybe it's actually worth it to demolish, damned if I know. But you can definitely do that.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on March 10, 2014, 06:39:15 pm
I was pretty surprised that you built a fort there.

Do note that you can actually demolish your own forts, temples and labs. All commanders should be able to do that, just click on them to open the command menu and the demolish option should be near where the usual build commands are.

I'd probably keep the fort though, but I'm not familiar with Pythium's out-of-fort specials. Maybe it's actually worth it to demolish, damned if I know. But you can definitely do that.
Pythium has some interesting out-of-fort units. It's one of the few nations that do.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on March 10, 2014, 10:55:30 pm
Do note that you can actually demolish your own forts, temples and labs.
I'm 99% sure you can't demolish your own temples.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 11, 2014, 07:36:25 am
Do note that you can actually demolish your own forts, temples and labs.
I'm 99% sure you can't demolish your own temples.

You are correct, I just checked. It's only for labs and forts.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 11, 2014, 07:36:55 am
You are correct, I just checked. It's only for labs and forts.

Not entirely certain why you'd want to smash your own temples though.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 11, 2014, 07:49:24 am
Having other people's dominion in your lands is never good. If they took bad scales it's just bad, and even if they took good scales you don't get the beneficial effects of those (correct me if I'm wrong here, but I'm pretty sure I read something to that effect elsewhere).
So you don't want to be beset by other people's dominion. And that's before we consider something like Ermor's popkill or MA C'tis' disease spreading.

With that in mind I wouldn't be surprised if someone somewhere wanted to demolish a temple or two of theirs to reign in their own dominion spread, so as to not instigate an unwanted war. Granted, that's wrecking one or more 400g temples just to avoid a war. In a winner-takes-it-all wargame.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 11, 2014, 07:54:20 am
Ah. I guess that makes sense then.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Hugehead on March 11, 2014, 08:39:02 pm
Looks like it's time to go AI, nothing left that I can do at this point.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 11, 2014, 09:02:55 pm
My scouts are inclined to agree with that assessment. Those were some big battles you fought. If only you had known that Caelum has an ace in the form of turn-0 storm (you do have that, right USEC_OFFICER?).
Well, you'd still probably get your ass kicked by Aby's million billion soldiers but there'd be more dead birds in your wake.

GG Hugehead.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 12, 2014, 11:02:06 am
Eeeeeek, sorry I thought I submitted my turn yesterday! I'll send it when I get home in ~7 hours.

Also, thanks for playing Hugehead!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 12, 2014, 11:04:38 am
If only you had known that Caelum has an ace in the form of turn-0 storm (you do have that, right USEC_OFFICER?).

CAW CAW. Maybe...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 12, 2014, 11:07:53 am
I really need to make myself one of those. Or three or four.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 13, 2014, 08:02:44 am
And that's another AI down for the count. Fare thee well, snakes and apes of Patala.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 16, 2014, 12:27:48 pm
(http://i.imgur.com/zJDMsoU.png)

Uh, sorry about killing all the scouts, guys. Gotta stick them in places where I don't have unrest to keep down! :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 16, 2014, 12:53:24 pm
Whoa, that’s a full scout all the way. Double scouts, oh my god. It’s a double scouts, all the way. Whoa that’s so intense. Whoa man! Wow! Whoa! Whoa! Whoa ho ho oh my god! Oh my god! Oh my god! Woo! Oh wow! Woo! Yeah! Oh ho ho! Oh my god! Oh my god look at that! It’s starting even to look like a triple scout! Oh my god it’s full on! Double scout all the way across the sky! Oh my god. Oh my god. Oh god. What does this mean? Oh. Oh my god. Oh. Oh. God. It’s so covert, oh my god it’s so sneaky and informative! Oh. Ah! Ah! It’s so beautiful! [Crying? Laughing?] [Pretty sure he’s crying.] [Now he’s laughing and crying.] Oh my god. Oh my god. Oh my god! Oh my god, it’s a double complete scout! Oh right in my front yard. [Laughter] Oh my god. Oh my god, what does it mean? Tell me. [Crying] Too much. I don’t know what it means. [Laughter] [Heavy breathing] Oh my god it’s so intense. Oh. Oh. Oh my god.

(http://i.imgur.com/NsxQoCC.jpg)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 16, 2014, 12:58:45 pm
Uh, sorry about killing all the scouts, guys. Gotta stick them in places where I don't have unrest to keep down! :P

Bloody indy scouts, shoulda sent a ninja.
Any reparations you feel are appropriate may be sent to Jomon War Widows Association.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 18, 2014, 08:44:13 am
Added 12h to the clock to avoid a few stales (alas I'm one of the would-be's). I should still get my turn in by the original due date, if only barely.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 19, 2014, 01:14:16 pm
Well, that's an interesting swing in the dominion graphs.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 19, 2014, 02:00:47 pm
Uhhhhhh. Now I really need to look at this save.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on March 19, 2014, 02:05:21 pm
I wish I hadn't gotten lazy and stopped updating my spreadsheet with the Llamaserver numbers.  Now, I need to wait to get to my home machine as well. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 19, 2014, 02:07:46 pm
Ok, so it's nothing super unexpected. Patala's dominion disappeared and the nearby ones are filling in the gap.
Spoiler: Dominions graph image (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 19, 2014, 02:16:01 pm
Perhaps, but Pangaea's fall is still rather dramatic. Wouldn't a simple replacement for the most part be presented by a simple upwards curve by those replacing Patala's dominion?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 19, 2014, 02:18:21 pm
That's a good point, I'd missed Pangaea's dominion taking a hit. I feel bad for my neighbors. At first I was pushing my dominion pretty aggressively with sacrificing, but I've pretty much stopped and it's still hitting them hard.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on March 19, 2014, 04:13:09 pm
That's a good point, I'd missed Pangaea's dominion taking a hit. I feel bad for my neighbors. At first I was pushing my dominion pretty aggressively with sacrificing, but I've pretty much stopped and it's still hitting them hard.
So, it's still nothing super unexpected. :P

But yeah, unless he actually invaded me, I'm not surprised that my dominion score's continuing to tank.  I'm trying to push the tide back as much as I can, but unfortunately, powerful priests are not something Pangaea has in abundance.  Sneaky priests, yes, but not powerful ones. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: sum1won on March 19, 2014, 06:21:06 pm
You do, however, have cheap temples.

I'm actually entering the thread to ask for a potential sub for MA Ryleh round 401.  You're on the wrong end of a war with the southern hemisphere, but you also have research out the pants and at least one SC.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on March 19, 2014, 08:13:25 pm
You do, however, have cheap temples.

I'm actually entering the thread to ask for a potential sub for MA Ryleh round 401.  You're on the wrong end of a war with the southern hemisphere, but you also have research out the pants and at least one SC.
You need to have a province to put them in, and you only get one temple per province.  The only countries smaller than me are the ones actively being consumed by the bigger giants - Pythium and Man.  Even if I'm still in the game, I'm still the only lightweight left in an arena of heavyweights.  ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 19, 2014, 08:34:24 pm
Also, sorry again about the second scout slaughter. Apparently my patrols got more effective recently? *shrug*
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 21, 2014, 07:11:37 pm
On this early summer's day, we are proud to inform you all that the sorcerous, archaic menace plaguing the archipelago of Run and Waybridge has been defeated. The peoples of Bogarus paid with their blood for this triumph, and so our hearts and souls are with those families whose beloved sons and daughters did not make it back to celebrate, and we pray that Run Island's new democratically elected autonomous government will be able to segue into law and order without incident.

There have been reports that dark magic was used to achieve this glorious victory. Obviously, such slanderous lies should not be believed. Any such misgivings should be reported to the Central Committee.
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 21, 2014, 07:55:19 pm
So... Candle Road was a thing. I'm... Not entirely certain what to say about it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 22, 2014, 10:00:15 am
How coy! What hath Caelum wrought?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 22, 2014, 10:03:22 am
How coy! What hath Caelum wrought?

Some water and earth boosters? I assuming that you don't have scouts in Candle Road if you have no idea what happened.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 22, 2014, 10:04:45 am
I have no clue at all! Most of my scouts have been caught by either Midgård or Caelum. A couple were caught by the Jomonese security forces, but it was surely a misunderstanding brought on by the war in Mictlan.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 22, 2014, 10:07:54 am
I have no clue at all! Most of my scouts have been caught by either Midgård or Caelum. A couple were caught by the Jomonese security forces, but it was surely a misunderstanding brought on by the war in Mictlan.

Okay then. It's up to Jomon and Pythium whether or not they want to reveal what happened, so all I'm going to say is that it was very silly and slightly humorous.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 22, 2014, 04:47:52 pm
Now I really want to open my turn.

TO THE DOMCOMPUTER!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 23, 2014, 08:44:17 am
Cloudy with a chance of some dragons over at Pythium.

But Candle Road. Yeah that was quite silly. So there I was, sending my pretender dragon who buffs with magic weapon-negates buffs to fight a cyclops I knew was wielding magical gear. That was just silly. But so was the fact that Boulder was still up and about and not in a retirement home somewhere, considering his lengthy list of afflictions. First he squatted my god then my worshippers diced his god. All lived happily ever after.

So that's what, six gods killed this game? Boulder x2, Man's Man x2, Cherry Coke x1 and Eastern Enigma x1? I hope I didn't miss anyone. I killed both Boulders, Abysia killed both Mans (or was it 1 and 1 with Caelum?), Bogarus offed Mictlan's Teotl and Boulder got his revenge shortly before his second demise.


Am I glad I subscribed for Scout-O-vision-3000, there were some flashy moments in that fight over at Mictlan's cap. Truly a testament to the might of Mictlan and to the valour of the men of Rus. Falling Fire devastated Rus lines and they just kept charging in the breach. And was that blood vengeance I spied towards the end when a sun priest targeted a khlyst formation? Ouch.
Mage losses were pretty hefty but that happens sometimes.

As for a fight over at a certain EX-Patalan capital... That was cool as hell! On one side the warhost of Jomon, on the other a mass of ravenous werewolves and raging berserkers. A few turns later, the warhost of Jomon fighting a ravenous mass of werewolves and raging berserkers ON FIRE. I checked a few of the flaming berserkers and they were profusely bleeding on top of everything else. I'd like to imagine it was on par with Elfen Lied or something. Brutal fight. Widows were made, shallow graves will be dug.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 24, 2014, 04:58:19 pm
Sorry about the delay, I've had a ridiculously hectic weekend straight into a busy work week. I'll try and get my turn in in the next hour or so!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 25, 2014, 07:55:03 am
It's ok, I try to make sure we don't get any more stales this game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: sum1won on March 25, 2014, 10:03:51 am
So, uh, no sub interest?  But late game magics!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 25, 2014, 10:05:05 am
So, uh, no sub interest?  But late game magics!

Last I checked we were almost at late game magics here too. Or at least some of us are.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 25, 2014, 10:16:19 am
Was I the only one who didn't get a turn email from Llama before requesting a resend?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 25, 2014, 10:17:50 am
Was I the only one who didn't get a turn email from Llama before requesting a resend?

Perhaps, but I've had the same thing happen in other games I'm in. Llamaserver has been having email issues for a while now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: sum1won on March 25, 2014, 10:41:08 am
So, uh, no sub interest?  But late game magics!

Last I checked we were almost at late game magics here too. Or at least some of us are.

Nation in question has a research score significantly higher than the top two research scores here combined, but I take your point that some of those spells are in play in this game as well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 25, 2014, 10:42:21 am
As one of the players in the first round, I can attest that R'lyeh is an unholy monster of sorcery and otherworldly might. I have heard tales of master enslave.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 25, 2014, 10:52:33 am
Nation in question has a research score higher than the top two research scores here combined, but I take your point that some of those spells are in play in this game as well.

As one of the players in the first round, I can attest that R'lyeh is an unholy monster of sorcery and otherworldly might. I have heard tales of master enslave.

Oh. Ouch. I'd sub-in, but I am sure that I'd botch everything terribly, so... Best of luck finding a sub.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on March 25, 2014, 11:17:12 am
Hmmmm... I might try it. I've already subbed in once before, and I'm not in any game right now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 25, 2014, 02:56:18 pm
Welp, that's probably it for me. Let's see if I can make this mildly interesting at least.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 25, 2014, 03:00:49 pm
The murmurs speak of your beastly commanders, Bluerobin, of the undying and the diabolical bent under your power. I think you've got a fair chance of making it expensive to engage you, of maybe even winning this if the dice favour you. It's a shame it looks like another pile-up, though :p
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 25, 2014, 03:02:08 pm
The murmurs speak of your beastly commanders, Bluerobin, of the undying and the diabolical bent under your power. I think you've got a fair chance of making it expensive to engage you, of maybe even winning this if the dice favour you. It's a shame it looks like another pile-up, though :p

Probably due to all the new players in the game. Ganging up on someone seems like a safer bet than a fairer fight.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: sum1won on March 25, 2014, 03:20:57 pm
Hmmmm... I might try it. I've already subbed in once before, and I'm not in any game right now.

Excellent!  If you PM Albright, he can transfer the reins to you.  PM me with any questions.  Thanks!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 26, 2014, 10:46:17 am
Hey guys, I figured this was easier than sending out individual messages. I'm sure everyone's seeing my being attacked and goes "whew it's not me." Buuut it will be at some point. If Jomon wins this he's going to be too big to deal with. No amount of backstabbing or ganging up on him will be able to take him down if he literally owns half the world. Plus if he takes most of my thrones he'll be one or two away from winning a thrones victory as well.

Pick your sides wisely.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on March 26, 2014, 02:31:00 pm
I know which side I'm in :p
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 26, 2014, 04:55:01 pm
In my defence I have a horribly inefficient way of claiming thrones. And most of your thrones are near Abysia/Caelum border, do I really want to go that far? And talking about throne claiming efficiency, I'm not the one with recruitable AND summonable flying H3's.

Certainly, I'm big and I'm dangerous. But am I that big and dangerous? I'd like to remind you all that I'm not the only one making gains against Midgård.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Boksi on March 26, 2014, 05:36:33 pm
Clearly the only fair solution is the total eradication of both Jomon and Midgård. I say this as a totally impartial observer.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 26, 2014, 05:52:46 pm
I'm ok with that. As long as I get to take him down with me! :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 26, 2014, 08:53:02 pm
At least you paid for that fortress conquest USEC.
Spoiler (click to show/hide)

Edit: Also a hearty sarcastic thank you to those who offered to help and then conquered a couple of my provinces. May Jomon enjoy your lands in the future.

Also also, please don't take any comments I make as ACTUALLY being annoyed/wishing you ill. It IS a game after all.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 27, 2014, 06:45:11 am
The hag looked to the skies, to the gathering clouds, to the distant flash of lightning. Strange creatures flew in the air, their nature known to her. Blood had once more seeped into the fields of Patala.

A sound to her left crept up her ear. "It has come to pass, then". Had she not heard it a thousand times before, she might have been afraid. This shade of a man had power. "You were right. We would live in interesting times".

She cackled and clambered back into the hut. Thunder boomed. There was work to be done.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 27, 2014, 08:29:59 am
At least you paid for that fortress conquest USEC.

I'm going to pay dearly no matter what I do, honestly. The only difference is how long the suffering lasts.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 27, 2014, 08:49:15 am
War is hell.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 28, 2014, 08:23:56 am
There is a chance that I won't be able to do any of my (future) turns in the coming weekend, or even check in on the forums (not to even mention hanging out on the IRC channel). It's a slight chance, but it does exist. Just a heads-up.

I give myself permission to plagiarise this message.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on March 28, 2014, 10:33:52 am
Can I get an extension to the turn? I'm feeling rather sick, and playing Doms doesn't appeal to me right now. Sorry.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on March 28, 2014, 10:44:10 am
I would nearly ask for it myself, as I could only play at 4am this turn, otherwise :-°
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on March 28, 2014, 02:33:57 pm
Aww, shucks. And I was hoping to get a double turn tonight :P

Consider the turn postponed. I will also keep an eye on Bogarus.

Edit:
deadline's in a few hours, throwing a +12h on account of USEC_OFFICER.
Edit:
well that re-postponement turned out to be unnecessary.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on March 31, 2014, 01:41:06 pm
Turns out I can't stop being a bastard. I spent the weekend (you're all thrilled I'm sure!) playing the fourth session of Empires in Arms, which is a game set in the Napoleonic times. I, as Great Britain, played my part as the most stubborn enemy of France, and rallied all others against my enemy, convincing them that he is legitimately a threat to all of Europe. I succeeded. We destroyed France utterly despite France's attempts (with some limited success) at dismantling the coalition. I felt genuinely guilty, but it was terrible, terrible fun. Very emotional.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on March 31, 2014, 08:46:12 pm
To be fair, I'm pretty sure being a bastard is in the job description when you're playing the perfidious Albion. :P

On that note, my apologies to you, Bluerobin.  I mean, I know I invaded you and am moving on your capital along with Caelum and Jomon (and I'm a bit surprised Abysia hasn't sniped the throne off of you yet), but I needed to break out of the cul de sac in one way or the other, and Bogarus didn't embark on an early Dom-push that couldn't be reverted after.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on March 31, 2014, 11:17:43 pm
Oh, I expected it, no worries.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 01, 2014, 07:01:08 am
From all these dead scouts I can guess that most everyone spied how I stormed Mictlan's last fort. Sorry it wasn't as cinematic as Bogarus' storming.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on April 04, 2014, 12:25:32 am
/me glances at turn
Huh, looks like a battle happened this turn...wonder how much...oh.  That's a bit of a divot in the Army Size chart.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on April 04, 2014, 08:29:32 am
/me glances at turn
Huh, looks like a battle happened this turn...wonder how much...oh.  That's a bit of a divot in the Army Size chart.

Yeah... I saw that battle. It was rather painful to watch. And a lot of those guys where your sacreds too...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 04, 2014, 09:47:35 pm
Epic battle, if you don't mind me saying. I was surprised how brutally effective thunder spam was against those dryad hoplites. BOOM BOOM BOOM death all around. And five Pans, ouch. Some nice use of battle enchantments, both of you. A marvelous fight. Worth every penny I've been paying that scout for.
Sure, Midgård lost more magewise. But as far as last stands go, he's making us pay a lot. And considering there were almost no troops to defend the mageartillery, I'd rate it a good show!

I did some quick and dirty math, Culise. You lost over 10,000g worth of units in that fight. Wow. A quick rerecruitment and once more unto the breach, am I right? :D
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on April 04, 2014, 11:01:10 pm
Epic battle, if you don't mind me saying. I was surprised how brutally effective thunder spam was against those dryad hoplites. BOOM BOOM BOOM death all around.

Thunder Spam is pretty damn brutal. Without lightning resistance it murders almost everything in the square it hits and damages the units around too. That's why I'm pretty jealous of Midgard's guarenteed A2 mages, honestly.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 04, 2014, 11:05:38 pm
Guaranteed A2, common A3, and 2 air gems on an A3 gets me Storm, which with Storm Power makes every since A2 able to spam thunder.

Woo

I'm just sad I didn't get my blood economy off the ground. Just barely started getting my vampires started. I was hoping with my dominion I'd be able to guard with mostly immortal vampires.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on April 04, 2014, 11:18:09 pm
Guaranteed A2, common A3, and 2 air gems on an A3 gets me Storm, which with Storm Power makes every since A2 able to spam thunder.

Woo

And here I am dicking around with A1 bastards. It's just not fair. Caelum is supposed to have good Air magic, damn it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 06, 2014, 07:05:57 am
Caelum staled, sorry about that.
Since Caelum's not (to my knowledge) engaged in any open warfare at the moment apart from beaten down Midgård, I'm in favour of NOT doing a rollback.
But I'm no dictator here so I'm willing to leave the decision up to you guys.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on April 06, 2014, 09:06:14 am
Shit, I must have read the due-time wrong. It's okay though, no real damage has been caused. I'll be fine. The SUPERB OWL will prevail.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 06, 2014, 10:25:55 am
I guess that settles it then. Carrying on with the game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on April 07, 2014, 09:55:33 am
Epic battle, if you don't mind me saying. I was surprised how brutally effective thunder spam was against those dryad hoplites. BOOM BOOM BOOM death all around. And five Pans, ouch. Some nice use of battle enchantments, both of you. A marvelous fight. Worth every penny I've been paying that scout for.
Sure, Midgård lost more magewise. But as far as last stands go, he's making us pay a lot. And considering there were almost no troops to defend the mageartillery, I'd rate it a good show!

I did some quick and dirty math, Culise. You lost over 10,000g worth of units in that fight. Wow. A quick rerecruitment and once more unto the breach, am I right? :D
Yeah, I didn't expect him to take the offensive; I thought he'd sit in the siegeworks, summon up chaff, and force me to go through the walls under constant arrow spam.  As such, I pulled off half of my mages without reworking their spells.  I'm definitely not going to be able to recover from this, but I'm still going to try. 

I'm pretty sure he would have won without my mass-berserks; the damage he did almost certainly went over the HP limit on routs. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 07, 2014, 10:26:55 am
Yeah I was surprised things stuck around until I realized there were berserks everywhere.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on April 07, 2014, 08:31:37 pm
Well now, well now, we've lost quite a few nations, and on that note, it's Air Pangaea time again.  Remember, Air Pangaea, for all your aerial surveillance needs*.

Spoiler (click to show/hide)
*Some conditions may apply.  Air Pangaea incurs no liability for incorrect or outdated information, including but not limited to the lands of Caelum, fortifications, presently-active sieges, or throne identifications, nor does it incur any liability for any battlefield losses that may be incurred by end users.  Your mileage may vary.  Offer unavailable in Run Island, Way Bridge, Earth Corn, and the Mician Marshes due to unavailability of air carriers.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 07, 2014, 08:34:50 pm
The Committee recognises the value of its platinum Air Pangaea subscription.
Spoiler: Filthy OOC chatter (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on April 07, 2014, 08:58:16 pm
The Dragon Bar and Grill Club demands an explanation as to why their card holding members are still considered a flight risk. The invention of Rubber seating should be more than enough to compensate for them being flammable hazards.

We also would like to mention that we appreciate Air Pangaea for their work and accuracy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on April 07, 2014, 11:13:44 pm
Truly, the Throne of Eternal Suffering is aptly named.

The *moment* I wrest control of the Throne, does the wandering PLAGUE known as Bogus and Friends decide to attack.

Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 08, 2014, 06:39:44 am
The heroes have arrived! They wish to free the world from the yoke of whoever invokes the powers of Eternal Suffering.

PRAISED BE BOGUS!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 08, 2014, 09:09:37 am
I've done a thing.

Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on April 08, 2014, 11:07:00 am
Can you make a little place in your page 14 for Pythium ? :c
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 08, 2014, 11:08:28 am
I've heard rumours that the next issue of the journal will have a giant tribute to Boulder.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 08, 2014, 10:19:55 pm
Quote
The LlamaServer seems to be having difficulty reaching its mail server at the moment. Fear not. Games won't host until it is fixed.

So don't go coocoo if you don't seem to get the turn confirmation email.
The game also got the 4.05 patch, it is my understanding that it won't cause any incompatibilities so if your preferred dominions source (desura/steam/gamersgate) is already offering the patch, feel free to get it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 09, 2014, 04:03:06 pm
I postponed by 24h just to be safe with the current llamaserver issues. Do try to get your turn in within the original timetable though.

edit:

Regarding llamaserver:

Quote from: llamabeast
Johan has given me a quick fix which hopefully will overcome the crash bug. However I'm unlikely to have time to implement it until Saturday, so that's the current ETA. Sorry to keep you waiting.
Source (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/dominions-405-bugs/page/2#966821)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 12, 2014, 05:45:18 pm
So... I have no idea what just happened with the turn, but it looks like no one staled so I guess I'll just ignore it?

First I got a "wrong 2h file" error email, along with a resend email that I'd requested. I got turn 1397409367 resent to me apparently. Looks like this game's going to go for a loooooong time in to the future. I then got the "ok Llamaserver's working again" email, so I requested another turn resend and got turn 58. I didn't have a chance to look at it in the next half hour before I got the new turn for 59. Looking back at my emails it looks like the last one I submitted was 58, so I guess all of that was just the system getting itself working again, since things seem to be ok.

Anyway, I think I've got about one more decent battle left in me then I'm going to go AI, just so everyone knows. I'm mostly out of mages.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on April 12, 2014, 06:07:57 pm
I also got the "wrong 2h file" error with a stupendously wrong turn number.
So unless there's an outstanding issue with the file I guess everything that happened is legit.

And on that note I can provide an exclusive interview with Bogus if you'd like lijacote.

He has no choice now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 12, 2014, 06:09:57 pm
Yeah, I believe everything is in order. Maybe the ridiculous turn was a measure by Llamabeast to stop the server from encountering the crashing issue before it got fixed?

Can he come to the interview posthumously, o' inflamed one? :p Oh. You enslaved him.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 12, 2014, 06:16:14 pm
I didn't get the weird turn number mail, but I've seen it reported here by you guys and sum1won for 315 and also at the official forums by people.

As far as I can tell everything's back to normal if you just request a resend to get a good turn. Game on, as they say.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 12, 2014, 08:38:11 pm
How do we feel about Bogus & co? Mainly their attack-commander script now that they're in player hands. I think it would be ok to let the group keep their orders, but forbid any copying of them to other units.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 12, 2014, 08:44:36 pm
I would agree with that. Margrave's got him and his friends fair and square, but copying commands (if they haven't fixed it) from them seems a bit exploitative.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on April 13, 2014, 12:49:20 pm
You don't have to worry about any of that. I was well aware of the attack commander command that they have defaulted (while partially a reason I wanted to capture them) I was planning on replacing their orders with the standard ones without copying anyway.

I think it is a bit exploity to use them even by themselves as battle assassins, players were never meant to use them that way, but it seems the game designers have already attended to it and the moment I got them their orders already were changed to just attack. So that's one exploit nobody can use anymore.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 13, 2014, 12:54:31 pm
And you're sure you didn't fiddle with them at all? Huh, good to know. Didn't expect them to default to non-commander orders.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 15, 2014, 01:34:37 am
Sorry for the late turn in guys, especially since I'm mostly irrelevant at this point anyway. Life has been hell, plus pick two of your other favorite excuses and include them as well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 15, 2014, 08:04:50 pm
You sure made me pay for that fort, Bluerobin. My mage placement could've used a little work. I was hoping that Howl would distract you more than it did. And I really liked what you tried to pull with living fire + body ethereal. In a more even fight that could have been nasty. I still weep for those evocations you threw at me. Destructive indeed.

I guess that only leaves Bogarus as someone you haven't punched during this invasion.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 15, 2014, 10:46:50 pm
Hehe. I'm glad I was able to make some sort of minor impact on the forces that took my forts. I especially love killing mages.

Anyway, with that I think I'll go AI. I don't have any resources left to work with, even though I still have something like 30 mages. Hopefully they won't just squander the little I have left, but I don't think it's worth me delaying the turns so that I can kill another 150 chaff units and 15 more mages, assuming I get very lucky.

Thanks for playing everyone, it's been fun!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 15, 2014, 10:48:58 pm
It has been an honour! Thanks a lot for the game, hope to see you again on the fields!

I hope the diplomacy of the game didn't leave too sour a taste in your mouth.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 15, 2014, 10:53:20 pm
Haha this is my fourth multiplayer game, so no worries. I expect a hefty dose of backstabbing! Honestly the fact that one of my allies honored their agreement to the very end legitimately surprised me. Like, I stared at the message for a good 2 or 3 minutes in silent disbelief when I got it a couple turns back.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 16, 2014, 05:59:38 am
I think you blood sacced too much too early. I can only guess at the true motivations of my co-conspirators, but ostensibly your rapidly expanding dominion was the cause of so many nations attacking you. People don't like those black candles enroaching their territory.

I'd say it was lucky of me to start the war by killing your patrolling army. Mages+army is scary, alone either is much diminished as a threat. With four nations descending upon you it kind of snowballed from there. Sorry about the ungentlemanly pileup, but you use what means are available.

GG, see you next time.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 17, 2014, 04:00:15 pm
Oh, those are some pretty fierce vampires. Forty stymphalian birds and a couple of dryads lost their lives at no real cost (outside of spending a turn attacking) to the vampires. No equipment, no fancy spells. Raise dead and physical power.

Oh, and BOULDER IS DEAD FOR GOOD
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 17, 2014, 04:09:07 pm
Haha I was wondering how the AI would use them.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on April 17, 2014, 04:11:39 pm
Haha I was wondering how the AI would use them.

By charging suicidally at the enemy, apparently. Which is actually a good strategy, given how they are immortal after all.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on April 18, 2014, 02:23:23 am
Well, looks like there will not be any priest to awaken the Great Boulder a last time... :[
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 18, 2014, 09:33:19 pm
It sure took a while to extinguish that dominion of yours. Care to share what you had in your forts? With any luck you'll make me look like a fool for not just storming the place. Any other last comments about how the game went for you? Some obvious mistakes or successes you had etc?


That's Midgård's cap fallen to Pangaea. Not without hefty casualties though. Awe doesn't help much when you're being spammed by zombies. I know hindsight is 20/20, but Culise probably should have recruited some chaff to go with those mostly irreplaceable cap-only sacreds.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on April 19, 2014, 04:11:06 am
The capital fort had my prophet, the other one hosted nearly 15 priests (the lvl1 priest + mage ones). all those were in "call God" order, so I don't know whether they spread dominion...

Anyway...
First obvious mistake : I didn't look at what my neighbours could recruit when I made built my army. Ended with blessed hydras agaisnt fire and slashing army, and lost thousands of gold (and holy recruitment) because of that.
Second obvious mistake : didn't talk enough with neighbours. Ended without real ally.
Third obious mistake : Fighted against one of the most powerful players (guess who :p ), in a ground where I had disadvantage (water provinces near his coasts), while he had no other conflict running and I had.
Fourth mistake : didn't try to be a vassal. didn't offer anything to the victorious army. Ended (after 1.5 years) with my provinces totally surrounded (even with another nation near me at the begining), so I couldn't even "offer my help".

anyway, it was a fun first game, and I think I'll be better for the next one (as I can't be worse) !
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 20, 2014, 04:29:08 am
Pretenders make three temple checks, one with 100% success chance. Disciples make 1 temple check. Priests only spread dominion if they're set to "preach", I think (disclaimer here) that the success chance is X*30%, where X is the holy level of the priest (so lvl3's always succeed).

1. Hydras are bit of a trap unit anyway. They are extremely expensive for a unit, and despite high hp + regen, they don't have much defence or protection to tank hits. In addition their poison aura doesn't really synergize with your human troops until you can research poison resistance buffs much later. They probably have a niche use, but you definitely overspent on them this game. Gold for gold basis, you could get 16 high quality legionnaries or 3½ serpent cataphracts instead of a hydra, and either would be much more versatile.
2. Diplomacy is the key. It won't always save you but I'd say it's a self-imposed challenge to play without diplomacy in a match like this.
3. Wars on two front should be avoided. That's really all that needs to be said on that.
4. Some players have differing opinions on the matter: others expect you to fight to the last by yourself. Others are ok with people turning into kingmakers once they lose a realistic chance at winning the game. I haven't played enough to pick either of those opinions as my own just yet. In either case you should still have some strength left. If it's easier for me to grab your cap than it is for me to write you a reply about some alliance, I'll probably do the first.

Glad you enjoyed yourself, hope to see you in another game :)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on April 20, 2014, 04:33:44 am
About hydras: that's why I used the bless I had : 9earth 4 water. It gave them protection and defence skill.
but it did'nt solve the problem of Fire vulnerability against fire bless jaguar warriors :s
Also, I didn't focus on magic research enough (ended with level 4 in everything), and I didn't get a non-cap fort early enough to get some fire mages running (as my capital ones aren't great evokers, I think).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on April 20, 2014, 04:18:42 pm
It sure took a while to extinguish that dominion of yours. Care to share what you had in your forts? With any luck you'll make me look like a fool for not just storming the place. Any other last comments about how the game went for you? Some obvious mistakes or successes you had etc?


That's Midgård's cap fallen to Pangaea. Not without hefty casualties though. Awe doesn't help much when you're being spammed by zombies. I know hindsight is 20/20, but Culise probably should have recruited some chaff to go with those mostly irreplaceable cap-only sacreds.
I don't think chaff would have helped.  It was pure stupidity that cost me.  I should have brought more evocation magic to bypass those vampires' invulnerability and use AoE attacks against hordes, and against the mindless undead in particular, dryads for Banishment spam.  Alternately, enchantment magic to buff my troops, shuffled my thugs and mini-SCs to the front lines, all sorts of things I flubbed up on. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 20, 2014, 04:40:11 pm
Certainly, replacing half your dryad hoplites with satyr hoplites wouldn't have changed the outcome. But the way I see it, everone's going to get their ass kicked at some point. Might as well have some cheap plebs to take most of the hit when you do.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 20, 2014, 05:26:12 pm
Could I get a copy of someone's turn? I'd like to see that battle and I don't get turns anymore.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 20, 2014, 05:50:37 pm
Could I get a copy of someone's turn? I'd like to see that battle and I don't get turns anymore.

I can send you the ones with me and Culise storming your forts. Bogarus is taking his sweet time doing it but I can probably send that as well when it happens.

You still have one free fort actually. Oranor I think.

edit:
I think you were still in when I stormed your fort. Well that's five minutes of searching for an old turn wasted. Oh well.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 20, 2014, 07:39:35 pm
Could I get a copy of someone's turn? I'd like to see that battle and I don't get turns anymore.

Have you gotten your turn? I can send mine to you if you like.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on April 20, 2014, 07:44:03 pm
I got one from Delta Foxtrot, thanks!
Title: All the lambasting
Post by: lijacote on April 21, 2014, 07:30:02 pm
"In the later days of Spring, approaching Summer, the unspeakable happened. Several ninja were caught instigating a revolt in our most loyal, stalwart and obedient population, fomenting a most uncouth attitude towards our rule! Here is our proof of their unspeakable crimes against the Revolution."

Five severed heads are presented to the public, black masks covering them, bearing Jomonese insignia. They seem disturbingly fresh, the blood only now coagulating.

"See the fruits of your scheming labours, Eastern Enigma! See it gone to waste against the followers of Red October! Master Arkady, present!"

A gaunt man wearing the regalia of the Central Committee steps forth. He takes out a skull staff, and waves it in a circle. A soft murmur of words streams from his mouth, their meaning dark. The heads break out in unison to confess!

"It was us, it was us! We have destroyed nations and people, we have brought down the civilized apes of Patala, the noble savages of Mictlan, and even now the genocide of Midgård is underway! We are monsters, beasts, we deserve nothing more than annihilation as a final mercy! Forgive us our transgression, Red October!"

Master Arkady waves his staff once more, and the heads are silenced. He seems pleased with himself, but lets that show only most faintly.

The crier resumes lambasting Jomon. The crowd screams with him, gasps with him, moves with him, in perfect unison. Hundreds go to enlist in the army. War has come.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 22, 2014, 05:24:29 am
Only five? (paranoia GO!)

I do remember catching some sneaky fivefold angels in my lands, but looking at all the lambasting I guess it's too late to ask if we're even.

Game on 8)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 22, 2014, 08:51:40 am
News from the freshly reopened Patalan front travel fast. In Purpagh, a flutter of wings announces the arrival of one of the alkonost, the holiest of Red October's messengers. The people gather in Saint Boulder's Square to hear words, averting their eyes lest they offend her.

"In Bear Grove, as in the Strand of Birds by the grace of local action, we triumph. The poor and ailing ashigaru serving under Sumio, false prophet of Jomon, were given mercy by our fighting men. He even now cowers in the ape-built fortress in Bear Grove, weak without his peasants to serve him. In two months' time, we will come for him."

The alkonost takes off, rising above the crowds almost gracefully before heading further south and east, to the other cities. The dense ranks of the peasantry cheer.
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 22, 2014, 02:09:38 pm
I left that guy on patrol? RAAAAAAAGH!

Damn you damn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 24, 2014, 04:54:19 am
A baleful pressure pushed against the walls of the chamber, against the skulls of those serving at the meeting. Thankfully, they finish and leave the meeting to its unnatural silence, which continues throughout the night. Moments before dawn, the meeting concludes.

Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 25, 2014, 03:19:22 pm
My apologies, life issues demand me to postpone by 24h. That would put the current deadline at 10:07 GMT on Sunday.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on April 25, 2014, 07:32:27 pm
That's a-okay by me. I'm going to be away until Sunday afternoon. So apologies in advance.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 26, 2014, 06:24:49 pm
You killed many dragons and while it was expensive for you, you mainly lost troops. Resource expensive troops, yes. But troops. I lost a score of mages in return. 16 of them were slow-to-recruit to boot. In fact that was very much like how Pan v Midgård ended. Mages can kill a ton of troops but without some chaff they'll end up dead.

But therein lied the brilliance of your move. Allow me to enlighten the rest of you:
I had some ok quality, very expensive dragon mages at province A. They flew to a fort of mine. I had several hundred troops in province B, they were marching to that fort of mine. And what does our brilliant Rus player do but cast a remote horror attack on the province between my troops and my fort. Since magic phase happens first, the horror attacks, takes the province and since my troops have no direct route to my fort, they just freeze for a turn. My dragons of course have no such problems and they arrive to my fort just in time to be sieged by evil slavs.
Cue next turn and my very many, very expensive mages get slaughtered as Bogarus storms while my chaff army is still slugging about one province too far.

I already complimented lijacote privately but that was a brilliant move that deserves a public accolade.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 27, 2014, 11:42:14 am
War was on their doorstep, but that was no matter. There were rumours of ninjas, and the state had even produced proof of them. Five ninjas, they said, had tried to rile up the people. Nonsense, and irrelevant. What mattered it to Vysheslav? None.

The rapid patter of steps alerted him: he was not alone in the park. A shadow approached from afar, and it closed the distance in a heartbeat. Vysheslav conjured his powers and unleashed Hell at the shadow, and it blossomed in fire (http://gyazo.com/757be589a143021987a095afac952c3d). What burned him most was not the flames, but that many of his colleagues had not managed to resist Jomon's daggers.

Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 28, 2014, 08:34:02 am
Jomon's Kamikaze Ninja Vengeance Death Squad has made it's debut!

And boy do those vengeance medallions suck. That's what, 2 or 3 rus mages who had a ninja blow up in front of them without dying. Waste of fire gems. And ninjas for that matter. But it's ok.


There will be more.
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on April 28, 2014, 09:20:11 am
A kamikaze vengeance death squad?  Heh heh heh... :3
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 29, 2014, 07:34:19 am
There is no pretending: Jomon has effectively won. It's over for me. If not now, then soon. You will follow. Even if we all attacked him now, we would lose.

Perhaps I am being dark, but this  (http://gyazo.com/1cf5e972a4a2cfe41b2b4f14401cf857)is one of the armies that attacked me. I'm sure his other regions are less well-equipped, but you've been slow. You've been awfully slow. I have been slow. I have NOTHING to match that. If you were counting on a gambit to let him perhaps maul me first and then come to my aid, it has failed.

Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 29, 2014, 04:51:45 pm
I'm fine either way whether you guys want to keep playing for win or concede now. I'd be open to let this game continue a few turns after concession in case anyone has any armies they want to smash (Caelum v Abysia final showdown springs to mind) or something.

I'm going to assume it's business as usual until I hear from the rest of you.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on April 29, 2014, 05:03:44 pm
I won't concede until it's a lot clearer.
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on April 30, 2014, 02:51:04 pm
As a precautionary measure I'll postpone the deadline by six hours. Even so, I should have the turn done before the original deadline (12:22 GMT).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 03, 2014, 10:14:41 am
I truly apologize, but could I request a 24-hour extension?  Thank you in advance.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 03, 2014, 12:15:34 pm
Postponed by 24h.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 03, 2014, 02:15:05 pm
Thank you.  I managed to scrape in a little bit of time, but it looks like I needn't have worried, since I'm only the second person to submit a turn.  ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 03, 2014, 05:44:41 pm
Heh, yeah. I actually postponed it before checking your post since it was just me and two hours left on the deadline :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 04, 2014, 10:20:11 am
I know that it's stupidly late, but can I get... 6 more hours added onto the dead line? I wasn't able to finish the turn today, and it's going to be at least six hours until I get back. Sorry about that. At the very least Abysia seems to be in the same boat.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 04, 2014, 12:04:09 pm
Six it is.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 04, 2014, 07:55:40 pm
/me facepalms.

And of course I submit my turn right after the turn flips over. I'm a fucking idiot guys, sorry.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 05, 2014, 02:11:41 pm
So, does this mean both Abysia and Caelum staled, or just Caelum?  That's 20-40% of the nation base, so should we roll back? 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 05, 2014, 03:12:36 pm
Just Caelum. You can check it yourself from the llamaserver gamepage.
And since it was just Caelum and USEC_OFFICER didn't ask for a stale, I'm assuming we'll just continue with the game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 05, 2014, 03:14:24 pm
... Can I ask for a stale? This is the intense final battle after all, and I haven't looked at the turn yet.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 05, 2014, 03:22:39 pm
Rollback it is. Can you do your turn right away? I should be online for the next two to six hours so I have no problems forcehosting it soon.

The rest of you probably know the procedure. Delete your 2h/trn files related to this game and don't submit a turn for the previous (now current) turn.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 05, 2014, 03:24:18 pm
I told you before, I submitted by turn right as it roll over to the next, so... It should be submitted now. Thanks again for rolling it back.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 05, 2014, 03:25:44 pm
Just Caelum. You can check it yourself from the llamaserver gamepage.
Ah, I didn't know that.  I never looked at the admin options before since I wasn't a game admin, so I assumed it needed authentication. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 05, 2014, 03:36:13 pm
You only need to input admin pass if you're actually trying to do something, be it postpone or rollback a turn for instance. You can check staling and admin logs without any passwords. Useful if you're wondering who's staling or what the admin is doing.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 05, 2014, 03:53:25 pm
So... Turn has been submitted. Time to forcehost?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 05, 2014, 04:04:22 pm
And we're back on track.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 05, 2014, 04:05:45 pm
Yep. Thanks a lot for the rollback!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 07, 2014, 04:00:12 am
So, Jomon is pretty much going to capture and destroy a fort a turn (http://imgur.com/E1MTHPg). I know some of you think you can oppose him after, but you are fools to think so! The Central Committee would spend more time explaining to you why you're going to suffer terribly at the hands of the counter-revolution, but they are busy. So it is I, Dazdraperma, Master of the Eastern Front, who will address you!
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 07, 2014, 08:22:03 pm
The pace of my fort-a-smashing is greatly exaggerated, even if I did indeed burn down a Rus fort just now.

---

Turn postponed 24h to avoid Caelum/Pan stale. I know there's still about 3½h to go, but I'd rather not risk a stale here.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on May 09, 2014, 12:46:34 pm
Apologies, I'm at work and I'm going to need a 5 hour extension. No way can I get the turn done before 5pm.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 09, 2014, 03:44:26 pm
Sure thing.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 12, 2014, 02:35:18 am
The Central Committee has unanimously voted on sending the Pangaeans a bouquet of flowers for their recent valor, their entry into the war. We hope that the deeply green ideals of the mother forest will spread all around Peliwyr for the betterment of all peoples. The Rus, especially, are in need of a fortifying.

On the Caelumian question, the Committee is of a mixed mind. On the one hand, we recognise the pragmatic, ruthless attitude that is required for revolutionary change. On the other, we hope that a peace can be found as soon as possible between these contrasting peoples. While the Jomonese front has, admittedly, seen some improvements, the war has only begun. The sooner the world unites against these war-mongering globalists, the better!
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on May 12, 2014, 10:40:40 am
The Warlock Cabal of the Unmentionable One combustibly approve of the Green Peoples entry into the war. We are glad they have the foresight of defeating an enemy that possesses more forts THAN ALL OF US COMBINED.

We call out the flying peoples lack of vision, do the Pigeon Stoopers not realize that if we do not attack the Jomon Hoomons now that they will claim enough Thrones to reach divinity easily? Do the lofty ones not already see from their high perches that Jomon has already made a play for Bogarus's open Thrones and it is only by abandoning my own castles that we prevent them from total victory?

Have I even tried to fight back against you Caelum? For if we waste time against each other YOU and you alone will have given Jomon the GAME...of Thrones.

We are happy to accept an immediate peace with them if only they turn their armies towards the RATIONAL option of destroying the strongest. Keep the Throne of Law, it matters not for we must stop them now!
There is no aftermath to this game if we fight each other.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 13, 2014, 07:28:40 pm
Having jumped into this war unannounced, can Pangaea help stall Jomon's unstoppable juggernaut?  The answer is in, and survey says...nope.  On the bright side, I did manage to inflict almost a quarter of my own losses.  On the down side, those were entirely restricted to Ashigarus and other cannon fodder, while I lost the cream of my army. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 13, 2014, 11:10:38 pm
Dead as your cream may be, I'm very slightly saddened that it didn't really die to my master plan of mass flight+earthquake spam. Damn (vine) ogres. But hey, I killed a bunch of sacreds and summons anyway. That's always nice, even if your N income is probably deep into double digits.

In other news. Bogarus is easily pushing me back on all fronts. Not that I'm losing just yet. There will be many a dead pixelmen before we're through. And after our last big fight I can't really claim to be leading in the mages any longer. Unless you count those crappy monks I have lying around. Useless sods. At least his lab monkeys are useful.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 14, 2014, 07:05:45 am
Postponed 24h for Caelum.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 14, 2014, 09:21:37 am
Postponed 24h for Caelum.

Thank you. I'll submit the turn ASAP.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 14, 2014, 02:53:30 pm
Ah. I believe I dodged an earthquake bullet there... I wonder where the caster went after retreating. I'd also remind you that I said that we have no chance of defeating Jomon's resources alone. I still hold that to be true. Temporary, fleeting and transient victories. What's that he just threw at Pangaea now, more than half a thousand troops? How many of you can do that?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: E. Albright on May 14, 2014, 04:22:21 pm
If I may jump in and grab everyone's attention for a moment (well, everyone's but lijacote's and Margrave's), 401 appears to need a sub for R'lyeh. It's not a great position; while it's the most advanced nation on the map, still has six forts, and has several major armies led by elemental royalty...  three of the six forts (to include the capital) are under siege, two of those major armies are bottled up in Argathan SC-besieged forts, and the third is in a standoff with a major Mictlani army. So while we need a sub, it might not be for long... or it might be if you're wily enough; R'lyeh still has enough going for them that going AI would be unfair (in a good way) to Margrave and me, and could quite conceivably come back and do some damage.

Any suck- erm, any takers?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 16, 2014, 09:23:05 am
Requesting 24 hour extension, please; hopefully, this will be the last time it's necessary.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 16, 2014, 01:10:42 pm
24h coming up.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on May 17, 2014, 08:24:51 pm
Turn submitted right in the nick of time.  Orders are probably terrible, but the best I could do with the time I had.  Sorry again about the repeated delays. >_<
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 20, 2014, 10:19:49 am
Ugh... Sorry about the repeated delays guys. I'll get it in ASAP. It's just become a bit of a chore, you know? Not all that fun or exciting anymore. Which I will admit is rather ironic given how we're in WWI right now, but... *shrug* Sorry about everything again. I'll try to be better in the future.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 20, 2014, 10:20:40 am
Don't worry too much about it, just don't push yourself too hard. Just a game etc.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 22, 2014, 07:43:28 pm
Ugh... Can I ask for a sub? I'm just holding up the game at this point trying to muster up the enthusiasm to keep playing, and I'm sure that's draining/annoying everyone else too. Sorry about that, everyone.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 22, 2014, 07:55:23 pm
It's either sub or AI. How's everyone else feeling about AI? I do think Caelum has enough crap to throw around that AI would be disruptive. For me at least. Being a close neighbour and ally at the moment. Even so, I'd be fine setting it to AI soon-ish. No sense dragging this game on for another week or two looking futilely for a sub, right? I'd suggest we wait until end of the week for a sub.

So, here's the gameplan as of now:
postpone for a few days, look for a sub. In case no sub is found, turn Caelum AI and keep playing.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Bluerobin on May 22, 2014, 08:01:34 pm
How much time's left in the game, would you guess? I could potentially take over, but I'm not sure I could go for another month and a half if it was going that long.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: USEC_OFFICER on May 22, 2014, 08:02:50 pm
Depends on how the war against Jomon goes. It's entirely possible for them to claim enough thrones and win the game. But if they get smacked down... Hard to say.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 22, 2014, 08:38:48 pm
How much time's left in the game, would you guess? I could potentially take over, but I'm not sure I could go for another month and a half if it was going that long.

You could backstab me in a few turns and end it for me swiftly. USEC_OFFICER was backing me to the end, but his end is now. If you'd side with me, it could go on a bit longer. depends on how lucky/skillful play our opponents show. Bogarus is definitely the top dog in the game currently. Not by a longshot, but he is and he doesn't have to contend with half the world on his front yard.

Until this turn it was 3v2. You can turn it into a 4v1. After you kill me off? Bogarus is the obvious top dog, Abysia has delusions of grandeur. Neither Pan nor Caelum are really in a position to push for ascension (but what do I know?). Bogarus and Abysia will fight for ultimate victory, whether or not they join up and kill off Pan and Caelum before that is up in the air though.

The short of it:
make it a 4v1 and kill me to submission in 2-10 turns. Followed by a war of indeterminate length against bogarus and/or abysia. It probably won't take long. Bogarus knows what he's doing and is gaining momentum so there's a possibility of a quick steamroll for him. But then again people said that about me a dozen or so turns ago.
Join me and we could be arm wrestling this well past summer holidays.

Oh yeah we're on turn 74 if it didn't get mentioned anywhere.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Culise on May 22, 2014, 08:46:30 pm
I think it could be a long haul.  Jomon is at war with three or four of the five other nations, and there is absolutely no indication that he will go down quickly.  Of the remaining five countries, I think it's Caelum and Bogarus that share potential second-best status, while Abysia and Pangaea are largely gadflies around the fringes and Midgard goes largely unnoticed.  If we do turn the tide against Jomon, the game will likely go on for far longer, but they only need a couple more thrones to win. 

If you can't sub, though, and if we can't find another, I'm more than willing to call it for Jomon. 
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 22, 2014, 08:51:54 pm
It's definitely Bogarus' game right now. Give a few turns and I might be able to swing the pendulum again, but at this precise moment, I'm losing. At the very best I'd agree to a gentlemanly shared ascendancy with Bogarus, but I doubt bogarus and abysia would stand for that :P

Is as I said, 3v2 and we might be juggling until christmas. 4v1 and I'm quite sure of my doom. I have enough stuff to masterfully obliterate one or two of you. That's why I'm still alive. But 4v1? No way.


Oh yeah Midgård is still alive too. They have one fort that's been sieged by barbarians for a few turns now.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: lijacote on May 23, 2014, 05:31:34 am
I'd like to point out that Caelum and Bogarus are not at war. At least, I haven't done anything aggressive against them! There's two wars here, I'd say: the war to end Jomonese hegemony between Jomon and Pangaea, Abysia, Bogarus, and the war between Caelum and Abysia.

At least a month, I'd say, to go. With turns resolving every three days or so, and with no one being within easy reach of throne victory (anymore! :P) without being involved in a war against pretty much everyone, this game could take a while still.

It's strange how power relations change so quickly. Maybe it's only appearances that change! Perhaps Jomon is still the strongest, the most eligible to win -- per chance my topdoggedness is as transient as was his appearance of such! Mayhap this is only a lie to take attention away from himself. Jomon never lies, though, that's what they said...
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 23, 2014, 05:59:39 am
I've never lied in the past! And that has been my undoing. Should have killed Abysia or Caelum when I had the chance.

But true, it's far from decided if status quo remains.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 24, 2014, 02:23:02 am
So Bluerobin, want to join or not? I'd even be fine with you joining for the next 2-4 weeks and then going AI if that's what it takes. Either way, let us know by sunday as that's the arbitrary deadline we've set for this subhunt.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: gman8181 on May 24, 2014, 12:03:38 pm
If you can't find someone to sub I'll (reluctantly) volunteer.
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: lijacote on May 24, 2014, 09:24:29 pm
What, reluctantly!? But we have a world to win! (http://www.aworldtowin.org/) THE REVOLUTION WON'T FINISH ITSELF!
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Bluerobin on May 24, 2014, 11:06:22 pm
Yeah, sorry, it looks like I won't have the time to devote to late-game Dom4 turns like I thought I might. Good luck to gman!
Title: Re: Dominions 4 Round 4.02: Game In Progress - looking for sub (lategame turn 74)
Post by: Delta Foxtrot on May 25, 2014, 06:25:13 am
Sending a PM to to gman8181. I'll postpone it a day or two to give him time to get acquainted.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on May 25, 2014, 11:30:54 pm
Okay (deep breath) I'm about to look at things for the first time... wish me luck... or maybe not since we're competing against each other but you all get the idea.

Edit:
Did the previous resident rename all his commanders? No wonder he got burnt out and quit :P.

I'll give this a good look through tonight but it looks like it might take a while to figure out what's going on and what I want to do. Not to mention it's already late tonight and tomorrow and the day after are pretty busy for me but I'll do my best to shoot out a turn within a reasonable time period.

Gasp, the hardest part of subbing for me is reorganizing everything in a way that doesn't drive my screwy head crazy. EVERYTHING MUST BE ORGANIZED. MUST FIND A PURPOSE FOR ALL THESE USELESS THINGS LYING AROUND!

Okay did some basic reorganizing and I'll hopefully be able to fit in some more work tomorrow. BTW everyone feel free to send the new management diplomacy messages begging for mercy or whatever ;). I have only a rudimentary understanding of what's going on right now.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 26, 2014, 04:13:06 am
Remember that we have graphs on, those should give a little idea of the happenings so far.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 26, 2014, 09:56:38 am
Did the previous resident rename all his commanders? No wonder he got burnt out and quit :P.

Actually renaming all of my commanders was the fun part. It meant that I could make lame jokes while reviewing what crud I managed to recruit this turn.

Gasp, the hardest part of subbing for me is reorganizing everything in a way that doesn't drive my screwy head crazy. EVERYTHING MUST BE ORGANIZED. MUST FIND A PURPOSE FOR ALL THESE USELESS THINGS LYING AROUND!

Sorry about that. It's probably a consequence of me burning out. For a while there I was definitely just forging artifacts because they looked cool, and not because I had a plan for them. Much more exciting then moving my five billion scouts once more.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 26, 2014, 11:09:10 am
Useless? But... every fort must have a garrison... otherwise the people will revolt, and we can't have that!

Edit: Wow, well... that was some turn. Turns out remote attacks can get you a lot of provinces, and that the RNG is a cruel, cruel mistress. More on that tomorrow, unless someone else divulges what has happened.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 27, 2014, 07:12:22 am
Sounds like I've got a nasty something waiting for me after work. Oh boy.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on May 27, 2014, 12:16:23 pm
Anyone willing to sell air gems for nature? 1 for 1?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on May 27, 2014, 03:47:46 pm
Edit: Wow, well... that was some turn. Turns out remote attacks can get you a lot of provinces, and that the RNG is a cruel, cruel mistress. More on that tomorrow, unless someone else divulges what has happened.

Is this the point where I get to unite the world against you :D

Those graphs remind me about Patala, dreadfully much so. But I do think I have more tools at my disposal than Patala did back in the day. A million mages doesn't hurt either.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on May 27, 2014, 05:30:21 pm
However could you take back provinces without forts without PD without armies to defend them reliably? :p I'll be happier when I get more forts out of you, not to mention the mage armadas.
Spoiler: Deicide (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on May 28, 2014, 12:30:07 am
Despite my initial hesitance to pick up a second game of dominions, I'm actually rather enjoying trying out Caelum for the first time. They don't have native astral magic which always bothers me as someone who primarily plays communion nations and I suppose the air / death magic strategies are rather obvious and easy to counter for opponents but it is fun playing a nation that has such amazing tactical map movement for almost all their units.

I only wish my predecessor had gotten more astral on the pretender. Rings of wizardry / sorcery are such an amazing asset on any nation and even more so on one with more limited national magic picks. (AND THEY'RE SO TANTALIZINGLY CLOSE WITH THE PRETENDER) Regardless, I'm finding them quite interesting to play.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on May 28, 2014, 09:39:49 am
(AND THEY'RE SO TANTALIZINGLY CLOSE WITH THE PRETENDER)

Thid was my very first MP game, so I looked up old Doms 3 guides for LA Caelum to base my build around. A guide which wanted me to take a Forge Titan that LA Caelum can't get in Doms 4. So... Yeah, designing without understanding pretty much. Probably not my worse mistake I've made though (like 2 drain).
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 03, 2014, 08:54:27 pm
Pangaea wishes to tender its formal apologies to Bogarus for the accidental elimination of one of its infernal death squads temperature-enhanced fun-sized happiness delivery teams.  It is our hope that the event will not sour relations between our peoples. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 03, 2014, 09:10:35 pm
The Revolutionary Committee considered communicating that squad's movement to the woodland friends, but then forgot about it. The losses incurred, they weren't too heavy. Only a little heavy. Sob sob. Besides, you've got more room to breathe now, so it's all good.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 10, 2014, 05:11:21 pm
Apologies, but I must postpone this by 12 hours. I'll get my turn in as fast as I can, and hopefully make it a double turn to make up for the delay.
Onwards and upwards!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on June 11, 2014, 07:36:21 pm
... well I'm both disappointed in myself for having the queen move to 106 instead of 97 and even more disappointed it did so little damage.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 11, 2014, 07:46:11 pm
... well I'm both disappointed in myself for having the queen move to 106 instead of 97 and even more disappointed it did so little damage.
Ah, that's an oopsie.  Yeah, kitting out your SCs before sending them into the teeth of the enemy is probably a good idea. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 13, 2014, 06:30:45 pm
Double-post, for an update from the front.

Bad news: I lost a Queen of Elemental Water and her accompanying force to a concentrated Jomon attack.  They now control the entirety of the Eastern Sea, and with it, threaten the entire flank of Bogarus and Pangaea. 
Good news: The First Battle of the Grass Den went a bit better than I dared hope. 
Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 14, 2014, 01:02:15 am
 
Spoiler (click to show/hide)
For bravery and butchery beyond the call of duty, the highest honors a foreigner can receive.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on June 16, 2014, 11:19:39 pm
Mmm why didn't he cast storm with his gems. Must have messed up scripting, bleh working two jobs and doing two dominion games is a little overwhelming. I'm not going to quit but I hope this ends soon. :(
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 17, 2014, 07:37:36 am
Mmm why didn't he cast storm with his gems. Must have messed up scripting, bleh working two jobs and doing two dominion games is a little overwhelming. I'm not going to quit but I hope this ends soon. :(
Had you ticked the box for minimal gem usage? I think that would have prevented him from using a gem to up his level to cast it.
Also: Abandoned Naming Scheme Owl. Wow :D
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 19, 2014, 04:01:44 am
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on June 19, 2014, 11:51:37 am
I'm going on a small 3 day trip. The place I'm staying should have wifi but on the off chance there is a problem, I'd appreciate if the host could just keep a watch on things should an extension be needed.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 19, 2014, 01:15:36 pm
I'd like to think that's SOP for me.
Don't  worry, I'll keep an eye on it.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Bluerobin on June 19, 2014, 01:24:21 pm
This has definitely been the game with the most observant/on-top-of-things host of all of my Dom3/4 multiplayer games.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 19, 2014, 01:35:59 pm
Well I have trusted you guys a few times... Incidentally we've had a few rollbacks as a result :P

It's certainly a taste thing, I've seen some people dislike admins who do postponements when they're unasked for. Slows the game I guess. I can kind of see their point. Personally I still dislike stales above all else so liberal postponements are the way we roll this game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on June 19, 2014, 01:44:07 pm
It's certainly a taste thing, I've seen some people dislike admins who do postponements when they're unasked for. Slows the game I guess.

They'd do better to dislike the players who don't submit their turns in a timely fashion. ;)
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 19, 2014, 01:47:22 pm
It's certainly a taste thing, I've seen some people dislike admins who do postponements when they're unasked for. Slows the game I guess.

They'd do better to dislike the players who don't submit their turns in a timely fashion. ;)
Yeah, but some of them think the former are accommodating the latter.  I'd rather have late turns than a brain-dead AI taking over my friends/opponents, myself; if it's a friend, diplomacy collapses, and if it's an opponent, it squanders their strength in un-fun ways.  Besides, brain-dead tactics are my job. <_<
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 19, 2014, 01:50:51 pm
Besides, brain-dead tactics are my job. <_<
False modesty, slayer!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 19, 2014, 01:56:54 pm
Go on, ask Jomon what happened to my Queen of Elemental Air, fully kitted with Rainbow Armor, Tempest, Amulets of Regeneration and Rejuvenation, and one of my very few Winged Helmets. :3
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 19, 2014, 02:00:28 pm
It was but a ruse. No other explanation will do! You lull Jomon into a false sense of security, and then you kill everything. How else could it be, you cunning master strategist you!

Alas, air queens are but deathbait in this game.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 19, 2014, 02:06:50 pm
Nah, they're actually really, really good raiders, as long as they don't fly right into a death-team of mages they aren't equipped to face.  Plus, the loss of nigh-on 150 gems worth of summoning and kitting in rare gems is painful, to say the least. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: gman8181 on June 21, 2014, 07:26:17 pm
I don't think I can keep this up. I'm really tired all the time from work and I keep making horribly stupid mistakes because I'm half asleep doing the turns for two games. Next week, they're starting me up on more hours and as is, I think I'm starting to get into a bit of a depression where I'm not even moderately enjoying playing Dominions. To be honest, I didn't even want to sub in the first place, I just felt bad that you guys couldn't find anyone to step in but now I've practically run the nation into the ground, so I barely even feel like it was worth me getting involved in the first place...

I mean those last few turns were just really really bad. It's not even like I'm not trying to put effort into the turns, it's just that I barely have any free time and I'm so horribly exhausted all the time. I just don't know if I can keep doing this. It's really starting to just feel like an extra burden on me right now and I keep getting annoyed at myself for doing stupid things I wouldn't do if I wasn't so damn tired.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: USEC_OFFICER on June 21, 2014, 08:19:47 pm
Also: Abandoned Naming Scheme Owl. Wow :D

Actually, that's a pretty old Owl. I can't remember whether I named him due to my abandonment of my scout naming scheme, or my mage naming scheme. Originally I named my mages after actual owl species, but eventually dropped that for sarcastic commentary on the turn and mage paths. As shown by all the silly names for A1D2 Harabs.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 21, 2014, 09:39:04 pm
At this point I'd be willing to let Caelum slide into AI-ness. I have a feeling this game won't last another ten turns anyway (feel free to surprise me guys :P).
Do speak if you guys feel we'd still be better off with a sub. Either way I'm pretty confident that gman won't be needing to make another turn here, just stay on call to turn yourself AI if we come to that conclusion.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 22, 2014, 05:53:48 am
I'm fine with AIness. My plans are inviolable even by their sovereign silliness... :p
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on June 22, 2014, 11:24:58 am
If the game is turning a burden for you gman then you shouldn't be forced to play it, I'm okay with AI Caelum. I mean I'm not biased or anything...

Nah, if this isn't fun anymore then it wouldn't be fair to make you keep going. Was a heckuva fun fight though.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 22, 2014, 01:01:45 pm
That's three of the four remaining players saying it's ok to go AI. I guess it's ok to turn Caelum AI then.
Glad you served us this lategame stretch.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 22, 2014, 01:37:41 pm
I'll voice in as the fourth to agree.  Thanks for joining on, but I agree that the point of a game is to have fun.  If you aren't having that, then there isn't much point in playing. ^_^
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Margrave on June 22, 2014, 10:46:37 pm
Sorry about this but I didn't get back from that roadtrip in any condition to play my turn for about 12 more hours from when its due. Could I get an extension?
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on June 22, 2014, 11:45:26 pm
Sure thing.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 26, 2014, 12:44:55 am
So, umm, sorry for accidentally blowing up your army, Bogarus.  Again. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 26, 2014, 11:26:49 am
The committee has been deployed in full force. The die is cast, the Rubicon is crossed.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on June 26, 2014, 06:06:58 pm
Ah, and the perfidy of the Committee is confirmed.  It was little surprise given the forces massing on our southern border, but given that they could not even overcome our regular province defenses, and certain troop redeployments of late, we find it not especially concerning.  The forests shall endure the undead march, and the false life shall give way before true. 
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on June 28, 2014, 02:11:51 am
The Central Committee is mostly destroyed, hehe. I knew I shouldn't have left them on hold and attack, I knew it... aaagh! Well. This even things a little.
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Delta Foxtrot on July 02, 2014, 03:34:09 am
I remember reading a few versions ago in the patch notes that AI should be a little bit better at thugging.

So naturally Caelum gave his Air Queen a slave matrix :P
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on July 04, 2014, 06:22:25 am
Every time, every time! I go to work, and in the first hour at least 402 resolves. Whyyyy! I can't wait. Can not!
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: tompliss on July 07, 2014, 04:55:06 am
I went to sleep, last night, and 2 games I'm in processed their turn less than 1 hour after (and a third game during the night)....
Yet another 20+ hours long turn ...
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: lijacote on July 10, 2014, 02:17:56 am
Red October, Culise, your sheer brute strength... you almost had me. I can only pray that you are spent now, because I've only got so many throwaway mages. >_>
Title: Re: Dominions 4 Round 4.02: Game In Progress
Post by: Culise on July 10, 2014, 10:06:51 am
...and suddenly, I'm really, really worried about the turn results.  From that "almost," I'll have to bring another army south, I take it? :P

EDIT:
Yep, I got ripped to pieces, there.  I'll have to take some time to rework the orders again, but it looks like it's time to send in another army into the hungry maw of your offensive force.  ^_^
Title: December 27, 2013 - July 14, 2014
Post by: lijacote on July 14, 2014, 05:46:00 am
So come brothers and sisters
For the struggle carries on
So come brothers and sisters
For the struggle carries on
The Internationale (http://youtu.be/FGqMMpMkKXs)
Unites the world in song
So comrades come rally
For this is the time and place
The international ideal
Unites the human race.
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Culise on July 14, 2014, 06:48:52 pm
And so it ends.  The demi-humans no longer roam the wilds of the forests, corrupted and twisted by disease and curses of anger that befall those who march those wilds.  The trees grow gnarled and twisted, untended by the gentle hands of dryads.  The bacchanalian debaucheries of the satyrs fade from the memory of men and women, and the wisdom of the pan descends like fallen leaves, vanishing like grass before an all-consuming flame.  Of the harpies, only those few distant souls yet remain, those who fled their homes and sought refuge in stealth, hiding themselves from the wrath of the vengeful bloody divinity that now holds sway.  The Mother Oak lies withered, its once-beautiful fruit tainted by the foul and unholy magics that have tortured this land, the deep mines from whence sprung the wellsprings of Holy Terra herself now dry of all.  To the north, the Path of Night, once a route from which one could see the beauty of the stars and moon, now mourns under an eternal shroud of darkness.  The Harem of Secrets, the seat of the Throne of Fire, yet burns, though none see it any longer, to revel in its warmths.  The Silent Glen has become its name in truth, the Throne of Air under the bloody yoke of the Revolution unending.  Within the deepest part of the Old Forest, an ancient monument yet stands, the figure of a woman with hands outstretched heavenward, seemingly untouched by the ravages that have rent the woodlands asunder.  It is said that its stone visage once moved and spake, awakened from its imprisonment by the glories of the worship, the homage once paid to it by the demihumans of the world.  Its power over nature unparalleled, bound to the Earthmother herself through roots of stone, an ancient heretical spirit once governed over these untrammeled wilds, her knowledge, glory, and wisdom on the lips of those who sought her council.  It is said that the Kings of the Elemental Earth once obeyed her will, and that the lands themselves burst bountiful with the fruits of the harvest.  It is said that she parted the seas to make way for her followers, that the winds themselves deigned to hear her and the Wind Masters that once called her halls home.  Many things have been said, once upon a time, of the Lady of Growth, the Peacemaker. 

But today, none can say.  For as all know, stone cannot speak, though it may yet weep. 

Spoiler (click to show/hide)
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Delta Foxtrot on July 14, 2014, 07:19:45 pm
GG. thanks for playing everyone, whether still standing or long dead.

I guess I could have gone AI when I lost my capital without much effect, but eh. Maybe next game. It was my first late game so I didn't really have a plan or the pretender built for stuff. Not that I strictly lost because of that.

Some ramblings about the game from Jomon's perspective:
Spoiler (click to show/hide)

I decided to compile a few diplomatic tidbits to a different spoiler. It's all paraphrasing, but I guess some might find this interesting.
Spoiler: Diplomacy for Jomon (click to show/hide)

Spoiler: Some final words (click to show/hide)

Here's a little something melancholic for those who wish to mourn the passing of their pretenders.
Remix from Chrono Trigger (https://www.youtube.com/watch?v=GlkZYQsGlxg)

I may still remember some things after posting this, but that's my preliminary GG post. Also graphs.

Spoiler: Province Graph (click to show/hide)
Spoiler: Fort Graph (click to show/hide)
Spoiler: Income Graph (click to show/hide)
Spoiler: Gem Graph (click to show/hide)
Spoiler: Research Graph (click to show/hide)
Spoiler: Dominion Graph (click to show/hide)
Spoiler: Army Graph (click to show/hide)
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: USEC_OFFICER on July 14, 2014, 07:36:09 pm
Once again, I'm sorry for bailing out before the end guys. But, you know, can't fix fatigue and lack of enthusiasm. You guys were all cool though and I wish that I could have stuck with the game for longer.

Also, I wish to remind everyone that I had Drain 2 and still managed to have the 3rd highest research in the game for a long time. What the heck guys?

Also also, I was LA Caelum and didn't instantly die. Yay me.
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Bluerobin on July 14, 2014, 07:54:51 pm
Holy wow big posts. Time to read.

Edit: Thanks for the summary, it was neat to see the charts after it's all said and done. And yeah, I need to be more ruthless and more diplomatic in general, I think. I also need to practice my mid/late game, but there's no good way to do that. Oh well!
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Culise on July 14, 2014, 08:07:51 pm
I actually agree that I played very passively, but the major problem was that in the end, I had nowhere to expand - the capital map should make this very plain.  Midgard's capital literally stood astride my only exit north, and in the south, Bogarus was not that much better; my continued survival is almost solely owed to the fact that these two valued me more as a buffer zone and convenient forger than they valued the two thrones I was sitting on - Midgard in particular was very forbearing of the fact that I had effectively seized a throne that by right of proximity should belong to them.  That was likely in large part because, as Bogarus demonstrated at the end of the game, they could take those thrones from me at any time if ever they needed one or the other.  The only way to expand was by conquering one of my neighbours, but every time I even hinted at it, it was pretty much quickly and brutally shot down by everyone I approached.  Unlike Boksi in Patala, I had no desire to embark on a one-sided war that would bring the wrath of everyone down on me, so I started building up for maritime adventures, since that was the only avenue left to me.  Unfortunately, Pangaea is not a maritime country at all; by the time I had a small force set up in spite of all the combined resources I could bring to bear on it, both Mictlan and Jomon were busily chomping up the ocean, and Bogarus had already eaten the lake.  And then Mictlan demonstrated the wastefulness of my actions by one-shotting my expansion force with a single backhand, leaving me with a handful of unarmored Triton indies and a single Pan that, by dumb luck, was late to the battle. 

Ultimately, I finally did manage to latch on to a war against one of my neighbours (Midgard, as it turned out), but in the end, that was too little, too late.  I never even got to use my pigeon bombs against Midgard's casters; they ended up going up against a full raiding force, which ended in...ah, flames.  And not the good kind, either. ^_^
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Karlito on July 14, 2014, 08:12:50 pm
This finally finished huh? In retrospect, deciding not to bumrush Bogarus with everything I had on turn 8 was probably a mistake.
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Bluerobin on July 14, 2014, 09:34:12 pm
I know, right?
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Margrave on July 14, 2014, 10:07:52 pm
Seeing as I've almost never done any kind of lore for these guys, here's a parting gift for them.
Spoiler (click to show/hide)

How it all went down.

Spoiler (click to show/hide)

The final war

Spoiler (click to show/hide)

In short that was a helluva fun game that I learned alot about. Especially about not joining three games at once.
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: lijacote on July 15, 2014, 03:38:13 am
Spoiler: What won the game (click to show/hide)
In summary, this was an experience. I loved it. There isn't much more that springs to mind, now. Not that much text for six months, I'd say!
Spoiler: Post scriptum (click to show/hide)
Title: Re: Dominions 4 Round 4.02 - 6½ months, thanks for playing
Post by: Kolbur on July 15, 2014, 09:24:40 am
Such summaries are much appreciated by us lurkers, thanks for that!
Maps are always great too.  ;D