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This can never be used again or removed

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Voting closed: November 30, 2011, 09:01:14 pm


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Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 505390 times)

Rexfelum

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Re: Space Voyage. Paint Adventure. [UPDATED 5-28-12]
« Reply #3720 on: July 30, 2012, 04:36:54 pm »

You are attempting to defibrillate an alien organism.  A refresher of my UFOpaedia knowledge reveals that Sectoids have "vestigial digestive organs and a simple structure," the available autopsy image hardly reveals a heart at all, and anyone who's ever shot one knows that they bleed green.  Are you sure you should use those things?

--Rexfelum
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rarborman

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Re: Space Voyage. Paint Adventure. [UPDATED 5-28-12]
« Reply #3721 on: July 30, 2012, 04:44:33 pm »

Quick a shot of yogurt stat!

We wont give up on the patient, at least until the clone is grown.
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Robocorn

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Re: Space Voyage. Paint Adventure. [UPDATED 5-28-12]
« Reply #3722 on: August 01, 2012, 03:14:59 pm »



Sorry, everyone, I always thought I'd try to not be that guy who starts a really long thing and then disappears
off the face of the earth or returns and never brings up the game again.

I'm still around, I'm just a lot busier than I was when I first started this. Honestly, I never even figured Space Voyage
would still be a thing a year and a half later.

Although it's been months since I've updated, I assure you I have no plans to abandon Space Voyage
permanently. Aside from better managing my time to include silly comic things in addition to polishing an actual portfolio,
there were a few things I wanted to do that I've been wanting to do that I've been putting off. I've wanted to come up with
standardized methods of producing clean anti-aliased art, produce model sheets for races and technology to make them
consistently visually distinct from each other (make all of the characters not look the same), finally put much of the
setting backstory into writing even if I'm going to change it later, and get a little more loose with the tone to prevent
from becoming needlessly grim-dark or pedantic (The sci-fi is already soft, why change it).

These things will, of course, take time and I figured I'd eventually get to working on it once you're already accustomed to waiting.

The things that have frustrated me about Space Voyage are mostly my own fault, I've had trouble with the art and story because it's all
thought up on the spot and I feel generally uninspired because my visual and literary libraries were lacking (The lat sci-fi novel I've read in the
was Hitchhiker's Guide and that was over three years ago). Book recommendations would be appreciated :)

I suppose in addition to being swamped I didn't really think my current skill level was appropriate for a multi-year project.

To reiterate I don't want this to become one of those bemoaned death threads haunted by the moaning of fans that fall upon deaf ears.
I could still answer simple questions and throw around concepts and redesigns. There have been a few other short ISG based games
that I've toyed around with starting that I might do. I suppose it will really depend on the input of you, you strangers friendly enough
to humor my silly alien story that bit off more than I could chew.

Thank You

FAKE EDIT:Yeah I know TQ-01 was actually abandoned in the melted crack between the walls, I just didn't feel like drawing all of those cables.

REAL EDIT: Picture was friggin hueg
 
« Last Edit: August 01, 2012, 03:28:49 pm by Robocorn »
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Siquo

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Re: Space Voyage. Paint Adventure. [UPDATED 5-28-12]
« Reply #3723 on: August 01, 2012, 03:31:10 pm »

Yay  :D *hangin' like a pro*
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Armok

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3724 on: August 01, 2012, 07:19:08 pm »

(The lat sci-fi novel I've read in the
was Hitchhiker's Guide and that was over three years ago). Book recommendations would be appreciated :)

huge list: http://lesswrong.com/lw/2ul/free_hard_sf_novels_short_stories/
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Siquo

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3725 on: August 02, 2012, 03:25:58 am »

If anything, this isn't hard sf. But what I usually read is hard or semi-3/4-porn-dick-hard sf, so I don't have any recommendations in the soft-sf direction. OTOH you managed to incorporate Lovecraft into this so it doesn't necessarily need to be sf. Rewriting existing stories into this worked out fine in the past, if lacking inspiration you could always do that :)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Phantom of The Library

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3726 on: August 02, 2012, 07:34:08 pm »

Still hangin' in.

Hhhm, book recommendations you say? 

Arthur C. Clarke is always good as far as sci-fi goes and he usually has a humorous edge to things, although that's more for his short stories.  As far as soft sci-fi goes, I'll have to think about it.
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Geen

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3727 on: August 04, 2012, 12:55:23 am »

Snowcrash by Neil Stephonson. It is fantastic, and has cyber-ninja-pizza guys.
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Andux

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3728 on: August 04, 2012, 11:33:43 am »

The Laundry Files series by Charles Stross.

Take equal parts Lovecraft, BOFH, and spy thriller; mix thoroughly, and bake until golden-awesome.
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Geen

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3729 on: August 06, 2012, 01:47:34 pm »

Ooh, if you liked Hitchhiker's Guide to The Galaxy, read Dirk Gently's Holistic Detective Agency, it's by the same guy.
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Zecro_The_Scourge

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3730 on: August 06, 2012, 10:58:14 pm »

I just spent a good few hours reading this entire thing from start to finish, waiting for planetside2 beta, curse you smedley.

On an other note I applaud you robocorn!
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JacenHanLovesLegos

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3731 on: August 18, 2012, 10:20:08 pm »

Just read this. Also posting to watch.

As for books I'd suggest Ender's Game and maybe it's sequels (didn't really get into them much) by Orson Scott Card.
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Remuthra

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3732 on: August 24, 2012, 04:08:01 pm »

The symbol is a teardrop, obviously.

muzzz

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3733 on: October 13, 2012, 08:04:18 am »

Ñ

There are plenty of book suggestions on the internet:

http://forbiddenplanet.com/picks/50-sf-books-you-must-read/
http://www.goodreads.com/list/tag/sci-fi

If you want personal recommendations, it's hard to go wrong with the big three (Heinlein, Asimov, Clarke). For our Demi-God of Tears' flirt with fantasy, I'd recommend Roger Zelazny and Frank Herbert. And for a more comical take on the genre, try Harry Harrison or Eric Frank Russell.
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Urist Mcinternetuser

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Re: Space Voyage. Paint Adventure. Gone but not forgotten.
« Reply #3734 on: October 27, 2012, 09:17:55 pm »

I haven't been on the forums in months. I was secretly hoping to return to tons of Space Voyage updates. But alas it was not meant to be.

I would also suggest you read Dirk Gently's Holistic Detective Agency, it's pretty damn awesome.
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