Download: http://store.steampowered.com/app/449140/
OR play at your browser, without downloading: http://www.istrolid.com/game.html
Discord link for this game: https://discord.gg/yXWbjXu
Istrolid is a game where you design your own spaceships and then use it on your fleet. Currently free, this game has hooked me up with it's multiplayer; However, you can also play the singleplayer Campaign(and i recommend newer players to do so, since the multiplayer could be difficult for new players).
-Despite there is a paid DLC for this game, it is just for comestics.
In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side."
Details will be added when someone asks me to, and/or as time passes on.
Recruiting faction servers(discord) (http://www.bay12forums.com/smf/index.php?topic=161719.msg7617532#msg7617532).
It might be against the rules to post bumps thrice, but i can't make people post here.
While this game is a fun game to play, this game had a bad difficulty curve. Newer people seem to be unable to understand how stuff works in this game, and it might take several weeks to learn how stuff works in this game. This is a problem since most people on steam are casual players who mostly quit when they are faced with a hard difficulty curve right off the beginning.
The reason of this difficulty curve is the game mechanics themselves.
-Energy. There is a bar with a lightning symbol on the stat table(right) that shows how much energy capacity(empty large bar), energy re/generation(blue bar) and energy usage on thrust(green) / weapon(red) a ship has. Without it, a ship ceases to function(but doesn't cease to exist). Batteries start fully charged.
-Thrust types. People use afterburners(inefficient but huge thrust) due to their size implying it's the most powerful thruster with reactors(heavy e generator)when they should use a more efficient solution(bulk, etc.). Afterburners also doesn't belong on ships with heavyweight armor.
-Armor types. It doesn't protect the ship from a certain side, but it gives ships HP. People use heavyweight armor because of how much HP it gives, despite the fact that it slows ships down. See above for why this is a problem. Volumetric is underrated.
-Weapons. Artillery is used by people early on because of it's range and damage. Yet people didn't see that the projectile is slow(which can be removed by adding speed coils) can be destroyed by PD, only hits at an small AOE and cannot fire at low ranges. Missile is better than Torpedo in nearly every way but energy efficiency and range, and both can be destroyed by PD. Heavy beam is also used by people early on because of "beams are cool", but is extremely energy inefficient for it's damage.
-Shields. These regenerate on it's own, but is more expensive against armor on similar HP, slightly more heavier than armor and cost energy to run. The problem is using these at ships that are meant to die while taking out as many ships as possible(melee ships).
-Nukes. These are meant not to take out heavily armored ships, but to take out groups of weak ships. The damage on a splashing nuke is less of a single shot of flak(25 v 30). Most of early player nukes are not fitted with a cloaking module, which also allows the nuke to avoid non-AOE shots just by passing under it. Shaped warhead deals more damage and prevents it from overkilling weak ships, but doesn't splash.
Below is a list of factions who are recruiting people. These are all Discord links.
TKKA (https://discord.gg/RH3tRDb) I don't have a description on this one.
ELYS (https://discord.gg/EgDhv2S) ELYSium. This faction is filled with kiter people.
SPQR (https://discord.gg/Z4HzRdW) the faction that everyone hates
CNCR (https://discord.gg/HerW6TN) CaNCeR. This is the faction that i am currently in.