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Finally... => Forum Games and Roleplaying => Topic started by: Playergamer on January 08, 2014, 06:01:36 pm

Title: You Are The Resistance
Post by: Playergamer on January 08, 2014, 06:01:36 pm
April 9, 1940. 6:32 AM CET

You wake up to the sound of artillery shells landing. You get up and run to the radio, turning it on. Every station has the same message, "Germany has invaded Norway."
 
What is your name?

What gender are you?

Where do you live?

What do you do?

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: Playergamer on January 08, 2014, 06:02:02 pm
Spoiler: Jurgen Svenson (click to show/hide)

Spoiler: 6th Company (click to show/hide)
Title: Re: You Are The Resistance
Post by: Playergamer on January 08, 2014, 06:02:33 pm
Encyclopedia Resistaca

Weapons

Spoiler: Jurgen's M1911 (click to show/hide)

Spoiler: Krag-Jorgensen (click to show/hide)

Spoiler: K98k (click to show/hide)

Spoiler: Luger (click to show/hide)

Spoiler: MG34 (click to show/hide)

Spoiler: Stick Grenade (click to show/hide)

Spoiler: Dynamite (click to show/hide)

Spoiler: MP40 (click to show/hide)

Armor

Spoiler: Clothes (click to show/hide)

Spoiler: Hunting Coat (click to show/hide)

Spoiler: Norwegian Uniform (click to show/hide)

Spoiler: Steel Helmet (click to show/hide)

Spoiler: German Uniform (click to show/hide)

People

Spoiler: Norwegian Soldier (click to show/hide)

Spoiler: German Recruit (click to show/hide)

Spoiler: Local Recruit (click to show/hide)

Spoiler: Norwegian Sergeant (click to show/hide)

Spoiler: German Officer (click to show/hide)
Battles


Maps

Title: Re: You Are The Resistance
Post by: Remuthra on January 08, 2014, 06:04:12 pm
Name? Did you think I'd fall for that trick, you Nazi spies? We only use code names here. Sharing information about ourselves is a good way to get killed.
Title: Re: You Are The Resistance
Post by: Comrade P. on January 08, 2014, 06:12:12 pm
Speaking of Nazi spies... can I play as one?
Title: Re: You Are The Resistance
Post by: Fniff on January 08, 2014, 06:14:52 pm
What is your name? Jurgen Svenson.

What gender are you? Male.

Where do you live? Formerly Sweden, now Norway. That was a bad idea.

What do you do? Farmer.
Title: Re: You Are The Resistance
Post by: Funk on January 08, 2014, 06:21:12 pm
April 9, 1940. 6:32 AM CET

You wake up to the sound of artillery shells landing. You get up and run to the radio, turning it on. Every station has the same message, "Germany has invaded Norway."
 
What is your name Jurgen Svenson, code name, the gray fox

What gender are you Male

Where do you live: the outskirts of Narvik

What do you do? Blaster at the local mine.

Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 08, 2014, 06:21:56 pm
April 9, 1940. 6:32 AM CET

You wake up to the sound of artillery shells landing. You get up and run to the radio, turning it on. Every station has the same message, "Germany has invaded Norway."
 
What is your name Jurgen Svenson, code name, the gray fox

What gender are you Male

Where do you live: the outskirts of Narvik

What do you do? Blaster at the local mine.
+1
Title: Re: You Are The Resistance
Post by: 3man75 on January 08, 2014, 07:12:03 pm
How i wonder what you will do with this game.

PTW!
Title: Re: You Are The Resistance
Post by: Playergamer on January 08, 2014, 08:26:33 pm
April 9, 1940. 6:40 AM CET

You sit, stunned, next to the radio for a few moments before deciding to get dressed. Something tells you that you won't be going back to sleep. You look out the window, and see a large column of smoke coming from the next town over. Then your eyes drift downwards and you see Norwegian soldiers digging foxholes, preparing for something to come along on that road. Whatever it is, it isn't going to be very friendly, that's for sure.

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: Funk on January 08, 2014, 09:13:09 pm
Head to the mine i work at, take all the explosives and blasting kit and burn the store records.
Hide the explosives and blasting kit in the mines.
Title: Re: You Are The Resistance
Post by: Superblackcat on January 08, 2014, 10:56:37 pm
Reserve
Title: Re: You Are The Resistance
Post by: Playergamer on January 08, 2014, 11:36:25 pm
April 9, 1940. 8:00 AM CET

You've spent the last hour hiding all the explosives you could find, and burning the storage records. Right as you finish, you hear gunshots ring out. You peer outside and see the army retreating as german tanks drive in to town.

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: escaped lurker on January 08, 2014, 11:50:07 pm
REKINDLE RELATIONSHIP WITH GERMANIC BRETHRENS!

HUMOROUSLY OVERCOME THE SMALL LANGUAGE-BARRIER!

REJOICE OVER NORWAY RE-ENTERING INTO THE GERMANIC UNION!

SECURE LOCAL RESOUR...
oh, wait - wrong side...  :P


... get the hell out of dodge? ... get the hell out of dodge!
Title: Re: You Are The Resistance
Post by: Funk on January 09, 2014, 12:14:10 am
Head out in to the forest after the army, to see if we can help, and by help, i mean get a few weapons and friends.

(we should just keep the explosives stashed for now, later we can use then for some thing big) 
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 09, 2014, 01:25:11 pm
Grab any handy food and heavy clothing on our way stealthily out of town. Recall whether there are friends or family who have a cabin waay out in the boonies that we can visit. Stay away from anything the germans would be interested in: military installations, communication or transportation buildings, storehouses.
Title: Re: You Are The Resistance
Post by: 3man75 on January 09, 2014, 03:43:22 pm
Run home and find some food. Enough to fill your pockets and get of town. After a night in the snow analyze the situation.

Hope we can keep this going.
Title: Re: You Are The Resistance
Post by: kahn1234 on January 09, 2014, 04:44:24 pm
Try to head to the nearest, most powerful radio station you know of and try to contact the British.

In real life, the British dedicated several Corps of troops as well as the entire Polish Free Army to the defense of Norway.

Things may have gone well had the U-boats and events in the Far East and North Africa campaigns not interfered.
Title: Re: You Are The Resistance
Post by: 3man75 on January 09, 2014, 05:16:03 pm
Try to head to the nearest, most powerful radio station you know of and try to contact the British.

In real life, the British dedicated several Corps of troops as well as the entire Polish Free Army to the defense of Norway.

Things may have gone well had the U-boats and events in the Far East and North Africa campaigns not interfered.

Personally i'd rather we us Norwegians with our awesome dwarfy beards Viking ancestry take care of the Nazi scum.

For real though noise to history and foreign military forces, let's be that resistance that uses cunning to go in and out of place, rescuing prisoners from camps, taking out occupational outposts, securing supplies, assassinating German officers {and generals cause im sure that would cause a ruckus} and help organize other resistances {or the National army} fight of the fascist!

Also running to Sweden isn't a bad idea either.
Title: Re: You Are The Resistance
Post by: Playergamer on January 09, 2014, 07:04:27 pm
April 9, 1940. 8:10 AM

You make your way towards home. You barely manage to avoid getting caught, and get inside. In the living room, you find a dead Norwegian soldier, with a loaded pistol in his hands. You take the weapon before uttering, "Hvil I fred, som du bodde I krig." You look around the house and see that it has been looted, although poorly. You manage to find about a days worth of food, and a hunting coat with snowshoes, before leaving your house. You manage to make it roughly 20 meters before turning a corner and coming face to face with a jackboot. He yells "Halt!" before scrabbling for his pistol. Whatever you do, any nearby enemies probably just heard that and are coming your way.
Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 09, 2014, 07:20:20 pm
Do we speak German?

A fast-talk is gonna be hard to pull off. I say just shoot him, grab his pistol, and flee through any existing tracks so they have a hard time following, to get off the main street.
Title: Re: You Are The Resistance
Post by: Playergamer on January 09, 2014, 07:23:47 pm
You do not speak German.
Title: Re: You Are The Resistance
Post by: cheesemcmuffin88 on January 09, 2014, 07:45:26 pm
Well the first thing I would like to ask what kind of pistol because this does affect our capabilities secondly this is a recently occupied town we can assume that gun shots our quite frequent and can be heard just about everywhere. I vote shoot and loot prioritize his weapons and ammo second his helmet third his boots combat boots are typically more durable then hunting boots.
Title: Re: You Are The Resistance
Post by: Playergamer on January 09, 2014, 07:49:32 pm
The German has a Luger. If you were talking about your own gun, you don't actually know what type of pistol it is yet. All I can say is, you've never seen a pistol like it before. You guess it must be from some other country.
Title: Re: You Are The Resistance
Post by: cheesemcmuffin88 on January 09, 2014, 08:03:45 pm
Revolver if so its probably a british naval revolver i know they were given to Norwegians if semi auto american or French. So revolver or other
Title: Re: You Are The Resistance
Post by: Playergamer on January 09, 2014, 08:06:51 pm
Semi-Auto. Looks quite like a gun you've seen officers using, but a newer model.
Title: Re: You Are The Resistance
Post by: 3man75 on January 10, 2014, 12:01:07 am
Let's just stop asking for info on our gun and shoot at the avatars. If he's close to you (personally wise) fire and aim for the chest. If he's far away then his pistol shots are going to be wide/hard to land. So maybe run if he's far as hard as possible.

Btw item list please?
Title: Re: You Are The Resistance
Post by: Playergamer on January 10, 2014, 12:17:44 am
April 9, 1940. 8:15 AM CET

You both grab for your pistols. He draws first, putting a bullet exactly one foot to your right. You fire back, drilling him in the eye socket. You have no way of knowing it, but the bullet ricocheted around in the skull. He goes down, hard, and you run. Luckily for you, no one seemed to notice. You make it out of town, and head for the woods. Suddenly, a Norwegian soldier stands up out of the snow! "Halt! Identify yourself!"

Spoiler (click to show/hide)
Title: Re: You Are The Resistance
Post by: FritzPL on January 10, 2014, 03:22:03 am
Put your hands up and say "Ja, vi elsker dette landet". If that don't work then just slowly approach him and tell him the story.
Title: Re: You Are The Resistance
Post by: kahn1234 on January 10, 2014, 06:34:08 am
Try to head to the nearest, most powerful radio station you know of and try to contact the British.

In real life, the British dedicated several Corps of troops as well as the entire Polish Free Army to the defense of Norway.

Things may have gone well had the U-boats and events in the Far East and North Africa campaigns not interfered.

Personally i'd rather we us Norwegians with our awesome dwarfy beards Viking ancestry take care of the Nazi scum.

For real though noise to history and foreign military forces, let's be that resistance that uses cunning to go in and out of place, rescuing prisoners from camps, taking out occupational outposts, securing supplies, assassinating German officers {and generals cause im sure that would cause a ruckus} and help organize other resistances {or the National army} fight of the fascist!

Also running to Sweden isn't a bad idea either.

The earlier we get the Brits and Poles here in Norway, the earlier we can stop the German Blitzkrieg.

And i would rather we have the aid fo the Royal Navy when fighting against the German landing areas. The Norwegian navy was....lasklustre to say the least.

Also, the earlier we contact the Brits, the earlier we get good supplies, weapons and SOE agent support.
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 10, 2014, 12:21:41 pm
Yes, identify self as a villager of the town, in our perfect Norwegian. Put our hands up. Tell him the town is overrun and we need to get out and regroup.
Title: Re: You Are The Resistance
Post by: Helgoland on January 10, 2014, 12:37:10 pm
Yup, try and get to the Norwegian Army camps.

Long term plan: How about a guerilla organisation along the Swedish or Finnish border? The German Winter War, so to speak...
Title: Re: You Are The Resistance
Post by: Funk on January 10, 2014, 01:51:11 pm
A base near of some kind near to the Swedish or Finnish border is a must.
ideally we should build a base in Sweden, Finland is in nasty war so may be easyer but has a much shorter border.
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 10, 2014, 02:08:08 pm
I'd just like to survive another hour guys.
Title: Re: You Are The Resistance
Post by: Funk on January 10, 2014, 03:11:56 pm
tell him every thing about the dead Norwegian soldier and how you shot the germen, at camp get some kind of uniform, (the laws of war say we should, and we don't want to get shot do we? )
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 10, 2014, 05:10:20 pm
Yeah the Germans might shoot at anyone not in a German uniform, but at least it would keep us safe from the Norwegians. Then again, it would make us a guaranteed German target. It's possible this will turn into an occupation and the Germans will want native workers.
Title: Re: You Are The Resistance
Post by: Helgoland on January 10, 2014, 06:13:24 pm
Leo, it did turn into an occupation. They weren't Mongolians, they actually wanted the civilian population to stay alive.
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 10, 2014, 06:23:26 pm
I don't know what you're talking about. This is a forum game that has already diverged from history. We're giving commands to a guy who doesn't know if the Germans are about to sprout wings and horns and sell everyone car insurance.
Title: Re: You Are The Resistance
Post by: Helgoland on January 10, 2014, 06:26:13 pm
But it's a reasonable assumption that game-Nazis will behave (roughly) like reality-Nazis. We're applying the same assumption to all the other things, anyway.
Title: Re: You Are The Resistance
Post by: Playergamer on January 10, 2014, 06:44:54 pm
April 9, 1940. 9:00 AM CET
"Ja, vi elsker dette landet," you reply, as you put your hands up. The soldier cracks a smile, albeit serious, before replying "som det stiger frem." You then show him your ID card from the mine (they don't let just anyone have access to that much dynamite without verifying who you are, after all.) "Well, looks like you. Guess I'll bring you to camp, they're evacuating every civilian they can find." Later, as you walk, you tell him about the soldier you found in your living room, holding the pistol. The soldier's face darkens, before he asks to look at the pistol. After looking at it, he says, softly, "I knew him. He was a good man, and this pistol was his pride and joy. M1911, not the kind we build here, but an actual American one, shipped all the way across the Atlantic. You can keep it, if you want." (Encyclopedia Entry Added Once I Get Around To It! Jurgen's M1911!) When you reach the camp, you are put in a refugee camp. Everything was chaotic, everyone refusing to believe that this was real. When a Norwegian soldier came to get you, you were about to rip your hair out. He took you to the general's tent, which surprised you. Then, out of the blue, the general started talking, to you. Not to one of his officers or aides, but to you. He explained, "We need a guide. We need to know how to get in, where the German's are, and where we need to go. If you're willing to help, grab a uniform and give us a plan. If you don't want to help, go back out there to the nutcases." He says, pointing past his officers. "No, no. Not those nutcases, the CIVILIAN nutcases."

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 10, 2014, 06:53:25 pm
Offer to help, take uniform.

Mention the dynamite we hid in the mine.
Title: Re: You Are The Resistance
Post by: Playergamer on January 11, 2014, 10:30:44 am
April 9, 1940. 12:00 PM

You accept the uniform, and put it on. It is a grey-green uniform, with service tunic. Unfortunately, you do not get a helmet, because of supply shortages. Then, you head back to the tent, and start laying out the plan. "We're to the north, correct? Good, now, most of our force will go in from the north, clearing out any Nazi's we see. Meanwhile, a squad of men will head to the mine, and grab the explosives I've hidden there. Then, it will be there job to sneak in and plant dynamite on German vehicles, positions, etc. Then, after we hear the dynamite explode, we head in, going room-to-room, and clear the whole town." You go and shoot a bit at the range, before a soldier comes and finds you. "Do you have any requests to make before we go?"

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: WhitiusOpus on January 11, 2014, 11:45:50 am
Erik Voldern
Male
Stuttgart Germany, moved to Norway when war broke out
Security guard

((Hope I'm not too late))
Title: Re: You Are The Resistance
Post by: Playergamer on January 11, 2014, 02:27:56 pm
Status and Encyclopedia have been updated.
Title: Re: You Are The Resistance
Post by: Dorsidwarf on January 11, 2014, 03:24:03 pm
Erik Voldern
Male
Stuttgart Germany, moved to Norway when war broke out
Security guard

((Hope I'm not too late))

This is a suggestion game.
Title: Re: You Are The Resistance
Post by: Beneviento on January 11, 2014, 06:34:56 pm
ptw
Title: Re: You Are The Resistance
Post by: Playergamer on January 11, 2014, 08:34:00 pm
April 9, 1940. 3:00 PM

You and the roughly 100 Norwegian men still left after the initial assault are camped in the woods. About 60 Germans are guarding the outskirts of town, currently unaware of your position (100 NR vs 60 GR) All the Norwegian's are listening carefully to their officers as they explain the plan, while the Germans are lazing off at their posts. (-2 to German rolls in first exchange) Then, you give the signal by firing your M1911 at the nearest German soldiers, burying a bullet in both of their chests (100 NR vs 58 GR) Your comrades open fire, (18+1+1 vs 16+1-2-1) downing six Germans (100 NR vs 52 GR) The German's retaliate, (18+1 vs 4+2+1) but do not hit anything, except, in a case of bad luck, one of their own who decided to charge with a bayonet. (100 NR vs 51 GR) You aim your pistol (16 vs 17+1), but the remaining Germans have taken cover by now, so you decide not to waste ammo. (18+2 vs 9+1) Your comrades rake the enemy positions with fire, killing 12, (18+1 vs 12+2+1) while the Germans continue to fail to hit anything. (100 NR vs 39 GR) (20! vs 15+1) You, in a feat of skill, chain 4 shots, before getting back into cover to reload. Meanwhile, (17+2 vs 2+1) your comrades continue the mop up, killing 16. (14) The remaining Germans were about to retaliate, when suddenly, you see a Panzer rolling down Main Street. You swear you can see the German's smirking down there. You take cover as the Panzer takes aim and... explodes? Then you remember: you ordered a squad to sneak into the mine and plant the explosives on the enemy vehicles. (17) A single German, apparently overwhelmed by all this, throws down his weapons and retreats into the village center. (18+1 vs 10+3) The German fire continues to be completely ineffective. (100 NR vs 18 GR (8 vs 8+1) You take a shot at the closest German and miss, hitting a nearby house. (20! vs 1!) Your comrades clear out the rest of the guards with gratuitous head shots. You move through the village, sweeping every building room-by-room, before announcing it clear, having captured about 10. You meet up with the sabotage squad, (1) or what remains of them. There was only one survivor, the squad leader, who was in the last building cleared. He bled out not that long after they found him. It came at a cost, but the village has been retaken. The real question is, what next?

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: Funk on January 11, 2014, 09:11:43 pm
Have the men gather up weapons  as you give a rousing speech and try to get the locals to join you.
(giving any one that join you a weapon, hide the rest)
Title: Re: You Are The Resistance
Post by: Aseaheru on January 11, 2014, 10:51:03 pm
Gather everything, expeshally german weaponry and ammo. Look for officers, loot them. See if we cant find some trucks to fill with the spoils.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 12:03:43 am
 And now, I have decided to finally post an explanation of how rolls actually work. There are two types of combat: Fights, and Battles. A fight is combat between two individuals or small groups. The rolls work like this (To Hit (Effected by Accuracy(5 is Average, Every Point of accuracy adds a 50% chance to get a +1 to Hit)  vs Dodge. If To Hit > Dodge, Defender must roll Soak to see how bad damage is. Soak is effected positively by Protection for that Body Part, and Negatively by Damage. A battle is a combat between two large groups. The rolls work like this (To Hit vs Dodge. If To Hit is X Higher then Dodge, kill X number of Defenders.) Battles are important because large chunks of land and large armies can be decimated in a single battle, changing the course of the war tremendously.
Title: Re: You Are The Resistance
Post by: Helgoland on January 12, 2014, 06:53:24 am
Look for (relatively) undamaged German uniforms that can be repaired and utilized in false flag operation.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 10:28:56 am
April 9, 1940. 3:00 PM

The troops begin to gather up weapons, finding about 40 K98ks, with about 2000 rounds of Mauser ammo. They also find 9 officers, each one carrying a Luger, and around 40 rounds of 9mm. You also find 15 uniforms in good condition, 2 of which are officer's uniforms. Finally, you give an inspiring speech to people of the village, trying to recruit them to come with you "Um, yeah, you should come with us, because... we're gonna kill nazis?" Amazingly, about 15 young, fit men step forward. Then, as an afterthought, one of the soldiers says "The rest of you should probably go to the refugee camp, they'll be coming back." You find 4 German trucks, all empty. "Must've unloaded them when they got here. Thought they'd be staying," says one of the nearby soldiers with a grin.

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: FritzPL on January 12, 2014, 10:40:56 am
Load the ammo(in boxes) and weapons on one truck, uniforms and leftover explosives in another, and everyone else on the last two trucks. Search the town beforehand, just make sure we didn't miss anything that was in those trucks.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 11:28:00 am
Status and Encyclopedia Updated.

EDIT: What do you do with your prisoners?
Title: Re: You Are The Resistance
Post by: stabbymcstabstab on January 12, 2014, 11:49:14 am
I say we just interrogate the officers, then either take them to a place to hold them prisoner which I don't recommend or out take them out back and remove them for the situation permanently.
Title: Re: You Are The Resistance
Post by: Funk on January 12, 2014, 12:43:29 pm
We should keep fighting by the rules of war, there our prisoners and should be treated as such.
Check them for hidden weapons, get there names ranks and numbers, then march then north.

Killing them is a war crime, that changes us from a Privileged combatant in to a Unprivileged combatant that can be freely shot as a spy.
Title: Re: You Are The Resistance
Post by: Helgoland on January 12, 2014, 01:33:38 pm
We already took Axis uniforms to use later on (war crime), and the Nazis weren't exactly known for abiding by the laws of warfare ;)

Interrogate, torture if necessary, then dispose of the bodies - preferrably by sinking them in a lake wrapped in chicken wire and loaded down with a few stones, not by burying them where they'll be found later on.
Title: Re: You Are The Resistance
Post by: Aseaheru on January 12, 2014, 02:34:30 pm
Who says we are keeping the uniforms?

Oh, and try to grab everyone's IDs off the dead.

As for the prisoners, take them with us.

I say we try to get to Sweden and give them the tags and POWs.
After interrogation.

And yes, load up everything.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 03:09:44 pm
April 9, 1940. 5:00 PM

You begin searching the rest of the town to make sure you didn't miss anything. When you check the Panzer II, you get lucky. The MG 34 was salvageable, and after about 30 minutes of work, you manage to turn it into a man portable LMG. A Sergeant with some basic training with machine guns steps up, and you give it to him. (Entry Added under Weapons) You check the trucks to make sure they're really empty, and find the following: The first had 2 K98ks and 50 rounds of Mauser ammo. The second was empty, but the third was a goldmine. Two crates of 100 Stielhandgranates each. And the final truck contained 20 MP40s, with 1000 rounds of 9mm in boxes. After being amazed by the lucky finds, you make a point of asking the men who searched the trucks the first time, "How did you miss this?" You also check the houses, and don't find anything. You head back to the millitary camp, after loading all your guns into one truck, the explosives (25 sticks of dynamite, 200 stick grenades) in another truck along with the uniforms, and then load the prisoners in one truck, the civilians another, and march with the soldiers back to camp. Once there, you manage to get a brief map of German positions by interrogating them. (Map Added in Encyclopedia, eventually) What next?

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: Beneviento on January 12, 2014, 04:04:41 pm
Let's distribute the grenades among the regular Army soldiers, first off. After that, let's see if we can get the volunteers to at least resemble soldiers, by getting them armed and finding them some spare or salvaged uniforms, so they shouldn't be shot out of hand. It might happen anyway, but at least it should make everyone feel better, in that they're soldiers, and subject to the Geneva Conventions (I know, the germans ignored that, but they didn't ignore it all the time, and our guys don't know they ignored it at all), instead of "partisan scum".
Title: Re: You Are The Resistance
Post by: Aseaheru on January 12, 2014, 04:35:55 pm
Oh, and get the newbies to train some with the german rifles.
MP40s are for drivers and engies, and for our sabotage teams.
Title: Re: You Are The Resistance
Post by: Funk on January 12, 2014, 04:37:19 pm
Then lets get to base as fast as we can, have any germen speakers drive the lead truck in germen kit so thay can bluff any passing germens.
(It is ok to wear the other sides uniform to fool them but you have to get changed before you start shooting, see  Operation Greif (http://en.wikipedia.org/wiki/Operation_Greif) for details)

Edit: we will need some plane white cloth to make in to capes/ snow suits to help use hide in the snow.
Title: Re: You Are The Resistance
Post by: Aseaheru on January 12, 2014, 04:59:17 pm
Yes, we need winter uniforms.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 05:28:31 pm
April 9, 1940. 5:30 PM

You hand out 2 grenades to each of the Army soldiers after explaining how they work, and give each volunteer a uniform and a German rifle, before telling everyone to go practice. You see the newbies shooting targets at 10 meters, being coached by a few regulars, and you see the MG doing dry fire practice in a nearby field. You even see a sergeant going through a makeshift killing house the soldiers built out of extra wood. They're like a big happy family, you think as you walk into the general's tent. "So, I see you're not dead yet. How'd it go?" The general listens quietly as you explain everything about the attack. The slaughter on the outskirts, the exploding tank, the dead sabotage squad, the local volunteers. "It's too bad we lost some good men, but at least we got the civilians out. Do you have a plan for tomorrow, or are you just winging it?"

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: Aseaheru on January 12, 2014, 08:17:08 pm
Maps a tad odd.

Lets take out the german group, them move everything away.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 08:35:20 pm
I have no art tools whatsoever, or art skill. In character, it was scrawled down on a random scrap of paper.
Title: Re: You Are The Resistance
Post by: Playergamer on January 12, 2014, 10:53:50 pm
April 10, 7:00 AM

The German unit of 96 guarding the valley pass is lazing off. Passing around cigars, talking, you know. You can see them, roughly 80 recruits, 8 officers, and 8 stormtroopers. One thing they don't know is that 115 Norwegians are camped out in the forests, only a Medium distance away. Then, at the crack of dawn, you strike. (115 NR vs 96 GR) (6 vs 19+1) You miss the first shot, throwing the element of surprise. Then the soldiers open fire. (8+1 vs 12+1) Not a single soldier manages to hit one of the Germans. (4+1 vs 19+1) The sergeants can't hit anyone either.  (19-1 vs 18+1) The locals almost manage to hit, but they still miss. (4+2+1 vs 5+1) The MG rips up, and manages to hit and kill a soldier with the first burst. (18+2+1 vs 11+1) The second burst goes much better, killing 9 more Germans. Then the Germans retaliate, (2-1 vs 11+2+1) killing 13 Locals. (9-1 vs 17+2+1) The officers manage to kill the rest of the locals, along with 6 Soldiers. (9 vs 2+3+1) As a silver lining, the stormtroopers managed to miss everyone. (94 NR vs 86 GR) Then you open fire for the second exchange (7 vs 16) missing 2 shots before giving it up. (2+1 vs 6+1) The soldiers open up a salvo, and miss every shot. You have a feeling something is going wrong here. (1+1 vs 7+1) The sergeants miss along with everyone else, as the MG rips up for a second sweep (14+2+1 vs 20!) The gunner shows great skill, but the Germans are better. (16+2+1 vs 20!) You watch in horror as the MG, one of your most powerful weapons, fails to kill even a single soldier. (18) The men hold steady however, refusing to give up the fight. (9 vs 7+2+1) One of the Sergeants catches a rifle bullet in the head, which, thanks to his helmet, doesn't kill him, but knocks him unconscious. (6 vs 20!) 14 soldiers die from concentrated pistol fire, as the fight seems to turn against you. (5 vs 2+3+1) The stormtroopers hit one soldier in the chest, wounding him fairly badly, but not killing him. (4 vs 19) You don't even bother shooting, the Germans are in too good cover to hit. (18+1 vs 12+1) 6 German recruits fall over dead from rifle fire, but it's not enough. (3+1 vs 15+1) The sergeants stay in cover, knowing they'll just be risking their necks trying to shoot at the enemy. (13+2+1 vs 4+1) The MG rips up, killing 11 recruits. (14+2+1 vs 10+1) Then, with the second salvo, the MG kills another 6. (78 NR vs (63 GR (20! vs 17+2+1) Your soldiers just barely duck under the massive barrage of well-aimed rifle fire. (3 vs 9+2+1) 9 Soldiers go down to pistol fire, which is quickly becoming the biggest killer of the whole battle. (11 vs 1!) The stormtroopers bravely charge, but are mowed down by rifle fire, in one of the most disastrous moves of the battle. (16 vs 12+1) You put bullets in the chests of 3 Germans Officers (1! vs 12) The Norwegian soldiers continue to not even make a dent in the enemy lines. (6+1 vs 16+1) The sergeants stay in cover, still unable to get a clear shot. (7+2+1 vs 4) The MG rips up yet again, mowing down an advancing squad of 6 Germans, including a single officer. (10+2+1 vs 20! The second burst of MG fire misses when the squad ducks down just in time. (13 vs 9+2+1) The riflemen miss with a salvo of rifle fire, skimming a few helmets. (6 vs 14) The 4 officers still alive mow down 2 Soldiers each. (19 vs 9+1) You mow down the last officers, (2-5) and the rest of the Germans surrender. You successfully clear out the rest of the fortress. (63 NR Alive, 2 Wounded, 42 GR captured.) Both sides are in shambles, with almost as many captured Germans as living Norwegians. Someone nearby suggests recruiting refugees back at the camp while you try to sort out who's still alive.

Spoiler: OOC (click to show/hide)
Title: Re: You Are The Resistance
Post by: kahn1234 on January 13, 2014, 08:39:25 am
I always find real dice are better than random.org.

You get a more realistic scattering of rolls.

On random.org, you either get a series of poor rolls with the odd good one or a series of good rolls with the odd bad one. Never a good mix.
Title: Re: You Are The Resistance
Post by: 3man75 on January 13, 2014, 12:15:28 pm
I do wonder if the Gmail has dice but that's his call. I
Honestly play this because it's a better alternative to nothin.

Look hard for building material and German radios and ship back our men. In camp try to recruit men/women
Willing to fight. Ask the general of the refugee camp about possible locations for our partisan base. Oh and see if we can get those Germans officers to cough up the occupations command structure. It's time we begin head hunting.
Title: Re: You Are The Resistance
Post by: escaped lurker on January 13, 2014, 01:11:50 pm
I always find real dice are better than random.org.

You get a more realistic scattering of rolls.

On random.org, you either get a series of poor rolls with the odd good one or a series of good rolls with the odd bad one. Never a good mix.

Agreed on the random.org part - sometimes it really seems fishy. There are some good desktop-dice out there thou, some with very nice functions even. Thou dice in a bowl obviously is best for authenticity.


Anyways, those captured germans are going to be a problem...
(And with recruits = young germans [mandatory service] = propaganda-brainwashed since childhood = as suicidal as rambo [but without plot-armour/evasion]; with germans at high morale and not starving either... surrendering... Yes, alternative universe in a game and all that, and I don't want to complain. Lets just say that the history-buff-part of me is cringing. Realizing that you have become "that" miser, but posting it anyways ... ugh >_>)
Title: Re: You Are The Resistance
Post by: Dragor23 on January 13, 2014, 03:29:47 pm
I feel almost bad for reading this.

Anyway, random.org has this whole atmospheric noise cahoot, don't they? Means probably that the noise stays the same for some time, which makes it less random, I guess.

Physical dices are still the best.
Title: Re: You Are The Resistance
Post by: Aseaheru on January 13, 2014, 04:51:02 pm
To the camp, after getting the equipment.
Title: Re: You Are The Resistance
Post by: LeoLeonardoIII on January 13, 2014, 05:21:30 pm
I think Random.Org uses sampling of atmos noise to begin the algorithm, because you'd have to be able to generate a lot of different random numbers (like a number between 21 and 101 for example). They evidently have grabbed large amounts of samples and compared them to statistical expectations and found that it's acceptable.

Also, any random number generator should be okay in the short term. After all it doesn't exactly matter whether that string of numbers will repeat in 3000 years of the forum game's duration. Most forum games seem to last a few pages.
Title: Re: You Are The Resistance
Post by: Playergamer on January 13, 2014, 06:22:11 pm
I'm sick, so I'm probably not going to update for a while.