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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Riccto on August 11, 2011, 07:01:32 pm

Title: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Riccto on August 11, 2011, 07:01:32 pm
Well as the title suggests this is my reboot of Roll to Snaaaaaaaaake. But I'll be doing it a bit differently this time. And maybe I'll update it regularly. Who knows?

Spoiler: Setting (click to show/hide)

Character Sheet
Spoiler (click to show/hide)

Skills
Feel free to Suggest new ones. Field Operatives take two Field and one Support Skill, Support does the opposite
Spoiler (click to show/hide)

Once you have posted your info suggest a name for your PMC and a part of a World you want to base yourselves out of (For now atleast)
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Taricus on August 11, 2011, 07:26:19 pm
Should Charsima use the Higher value since it's listed twice? Same with Intelligence? Or a mean of the two?

Spoiler (click to show/hide)
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Riccto on August 11, 2011, 07:29:12 pm
Current Operatives
Spoiler:  Kangaroo/Taricus (click to show/hide)
Spoiler:  Flatfoot/Dwarmin (click to show/hide)
Spoiler:  Deadeye Dick/Kay12 (click to show/hide)
Spoiler: Badger/Lawastooshort (click to show/hide)
Spoiler: ?????/Darvi (click to show/hide)
Spoiler: Trickster/NRDL (click to show/hide)
Waiting List
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Dwarmin on August 11, 2011, 07:39:50 pm
*tag team attack*

And Dwarmin gives Riccto the CHAIR!

Glad to help lol


Final sheet
True Name: Arnold Sherman
Code Name: Flatfoot
Operative or Support?: Operative

Spoiler: Field Skills (click to show/hide)



Spoiler: Support Skills (click to show/hide)

Bio: Arnold Sherman, codename "Flatfoot" is a relatively new and unexperienced mercenary. He's got a few years of combat under his belt, mostlt in the war torn Africa region. He eventually decided to join his own PMC. It remains to be seen if Arnolds first real mission will be his last.

Physically, for a medium height caucasian male, he's remarkable only for the fact that he likes to work in panama hats, hawaiian shirts and flip flops. Antarctica would be ironic for him...in the field, he's pretty sharply dressed though. Has a weird addiction to Mr. Pibb. Deadly in hand to hand, close up fighting.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Riccto on August 11, 2011, 07:50:07 pm
Jeeeeeeez Dwarmin. Field Stat yourself, Select a Field Skill Select Change your Connection to an organization. You guys are a independent PMC this time around.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Darvi on August 11, 2011, 08:18:54 pm
Hmmm. Adurpahurp... Damn names...

I guess I'll be support though.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Taricus on August 11, 2011, 08:22:09 pm
Oh, Company name: Wombat Defence Personnel
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: SeriousConcentrate on August 11, 2011, 09:20:42 pm
Time to drag this dude out again. :3 I will also suggest his PMC, Strategic Operations Consulting, as our name.

True Name: Brian Wall
Code Name: Sledgehammer
Operative or Support?: Operative
Skills: Long Gun Mastery, Heavy Weapons Mastery, Engineer

FIELD STATS
Strength: 6
Endurance: 5
Agility: 5
Intelligence: 4
Charisma: 1

SUPPORT STATS
Information Gathering: 5
Reputation: 5
Experience: 5
Intelligence: 5
Charisma: 1

Appearance: About 6'7, 300 pounds. Wears extremely heavy flameproof armor, armored helmet with attached gasmask, and a tactical vest to hold his fuel tanks and miscellaneous gear. His armor is gray with a green stripe down the outside of both arms and legs, and a similar stripe running vertically across the front of the helmet. When seen without the helmet, he has burn scars on his left cheek, homely features, closely-cropped black hair, and brown eyes. On the forehead of his helmet, and left shoulder plate of his armor, is a stencil in gold with the initials of the PMC he is part of.
Biography: A mercenary, 35 years old with 12 years of experience in the American military (Army, specifically) and 5 years as a private contractor. He works for a small PMC and prefers missions that require little subtlety. Despite his size and heavy gear, he can move quite swiftly (possibly due to his former status as a football player in high school)... it's pretty scary to have a huge guy with a flamethrower charging your position. Although a quiet man, he works well with others and looks out for his teammates. He has a wife and two daughters at home and keeps a family picture with him at all times; it helps keep him grounded even in tense situations. He prefers to use shock-and-awe style weapons, suppressing through intimidation.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Kay12 on August 12, 2011, 07:19:39 am
I haven't RTD'd or played any forum RPG in ages, is this a particularly difficult one or should I just give it a shot?
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Dwarmin on August 12, 2011, 07:36:31 am
Just go ahead Kay12. You learn as you go.

Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: lawastooshort on August 12, 2011, 08:02:47 am
I'd be interested in being in if 1/ there is space and 2/ being on GMT isn't going to slow it down (I notice the first 6 posts were 1-3am my time).



edit: character sheet
ok will try and get one done (am at work...) - thanks
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Riccto on August 12, 2011, 08:23:07 am
If you feel like playing post a sheet :D. I'm feeling confident so I think I might open up two more slots
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Retry.)
Post by: Kay12 on August 12, 2011, 08:39:46 am
Aye, time to take out my good old Kurt Vonnegut ripoff homage... in name and early backstory only though.

True Name: Rudy Waltz
Code Name: Deadeye Dick
Operative or Support?: Support
Skills: Rifle, engineer, archive diver

Field Stats:

Strength: 3
Endurance: 5
Agility: 4
Intelligence: 5
Charisma: 4

Support Stats:

Information Gathering: 6
Reputation: 3
Experience: 2
Intelligence: 5
Charisma: 5

Company: Steel Coast Security (SCS)
Region: Middle America

Started practising with rifles at a very young age with his father. Accidentally killed a pregnant woman at the age of ten with one of his father's rifles, resulting in his father being imprisoned and earning Waltz the nickname he would later use as his code name. After the incident, Waltz became cynical and emotionally detatched, but despite this he retained the ability to impress people with his reasoning and wits.

After spending his early 20's working as a junior engineer at a shipyard, he was contracted to build and maintain patrol boats for Steel Coast Security, essentially a private coastguard organization. During the first ten years of his employment there, Steel Coast prospered and became increasingly prominent in Middle America, where the cartel situation was becoming unbearable. Waltz's supervisor eventually realized that his technical and analytical skills could be used for actual operations instead of just maintaining the ships of what had become one of the largest private navies in the world, so Waltz was arranged a position in one of the command ships. Why he chose the code name "Deadeye Dick", only Waltz himself knows, although many people assume it to have something to do with the fact that no detail goes past Waltz unnoticed. So far, the upstart officer has been popular, but he has yet to prove himself in trickier situations.

Another thing known only to Waltz himself is his uncanny knack for sniper rifles. Waltz dislikes having to kill people himself, and hasn't trained with live guns much since his childhood accident, and yet he uses a rifle like a professional.


Poke me hard if I forgot something. Oh yeah, I'm at GMT +2 and I work 8 hours (or more) a day... if that's too slow for you others I'll be happy to skip this one.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 2 Open Slots)
Post by: Riccto on August 12, 2011, 08:46:19 am
Oh thats good. :D, Although I had a slight moment of DERP when I got over the Middle America, I was like wait. Mid-West? That aint right. But then I'm like wait. He's referring to CENTRAL AMERICA. So then I knocked myself out

Edit: Also, Kay12 is the only one to post a Locale to start out of. Yall need to get to work on that. Decide amongst yourselves
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 2 Open Slots)
Post by: NRDL on August 12, 2011, 08:48:51 am
True Name: Daniel LaBouff
Codename: Trickster
Operative or support: Operative
Skills: Blade Expert, CQC, Connected ( support )

Strength: 5

Endurance: 3

Agility: 7

Intelligence: 3

Charisma: 3




Support Stats:
Information Gathering: 5

Reputation: 4

Experience: 4

Intelligence: 6

Charisma: 3





Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 2 Open Slots)
Post by: lawastooshort on August 12, 2011, 08:54:47 am
True Name : Gregor Stephens
Code Name: Badger
Operative
Skills: Medic, Long Gun Mastery, Connected (NATO Search and Rescue)
Stats:
Strength: 5
Endurance: 4
Agility: 4
Intelligence: 6
Charisma: 2

Information Gathering: 6
Reputation: 3
Experience: 3
Intelligence: 6
Charisma: 3

Edit: Bio draft (I don't feel it's particularly good but it's hard to feel inspired at work, I'll come back to it I hope)
Gregor couldn’t really afford or be bothered to finish med school so he dropped out halfway through and signed up to join the British Army.

He excelled in his training as a combat medic, quickly got into active service, and eventually did well enough to get into the Parachute Regiment.

From there he worked towards getting into the Combat Search and Rescue teams as he figured that was the best way he would keep getting to see action.

He likes the action but he’s been smart enough to realise that there’s no point working towards getting a pension he’ll never get to spend so instead of another 15 years he’s decided to go private for a few and then get rich enough to never have to face another bullet. He’s just hoping he gets over the buzz of combat before then.





Is it ok if I properly write up a short bio a bit later? I am at work at the moment so it will have to wait for a tea break... Basically background is last post was British Army search and rescue team, is there a way for the Connected trait to reflect this better?

Apologies, this is my first proper RTD.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 2 Open Slots)
Post by: NRDL on August 12, 2011, 08:56:54 am
Apologies, this is my first proper RTD.

Mine as well. 
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Open Slot)
Post by: Riccto on August 12, 2011, 08:58:12 am
No. Its fine, If you want the it to be Connected (British Army Search and Rescue) But that's a very specialized connection
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 09:05:09 am
Sorry NRDL, I'm going to have to toss you on the Waitlist.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 09:05:58 am
HUmmmm, only a codename and I'm done with my sheet.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: NRDL on August 12, 2011, 09:10:42 am
Sorry NRDL, I'm going to have to toss you on the Waitlist.

What?  But I posted before the other guy!
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 1 Open Slot)
Post by: lawastooshort on August 12, 2011, 09:11:08 am
No. Its fine, If you want the it to be Connected (British Army Search and Rescue) But that's a very specialized connection

I guess it is, but I couldn't think of anything else in the Support that would fit with the background I wanted, and I wondered if it might one day have some kind of use re: equipment or something like that. I want him to be a combat medic but am not sure what skill for Support would fit that better.


Edit:
Also I guessed that British Army S&R would have connections to NATO S&R and be less specialised that why I put that originally.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 09:14:20 am
No the Connected works, Its basically  being able to call up your buddies and ATTEMPT. to ask for a some Advice or Supplies. But if you can think up a better support skill that works better for your medic. Please, Suggest it. My skills list is kinda crap.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Dwarmin on August 12, 2011, 09:26:23 am
HUmmmm, only a codename and I'm done with my sheet.

Crackerjack?
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 09:26:50 am
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Dwarmin on August 12, 2011, 09:30:26 am
Wait, we have two operatives and four support...I think someones going to have to change, unless NRDL is allowed in.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 09:31:43 am
NRDL should be in because he has posted before the other guy.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: NRDL on August 12, 2011, 09:32:13 am
Wait, we have two operatives and four support...I think someones going to have to change, unless NRDL is allowed in.

Please let me join!  PLEEEEEEEEAAAAAASSEEEE!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 09:32:53 am
FINE. BABBIES.

ERRYONE NEEDS TO DECIDE ON A LOCALE AND NAME GOSH DARNIT.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Taricus on August 12, 2011, 09:33:45 am
An Island in the pacific!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: NRDL on August 12, 2011, 09:35:38 am
The aftermath of a nuclear disaster. 
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: lawastooshort on August 12, 2011, 09:35:44 am
Sorry NRDL, I'm going to have to toss you on the Waitlist.

What?  But I posted before the other guy!

I replied a few above your post I guess he meant, but you're right, you did get your character sheet up before me.

I don't mind waiting Riccto.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 09:36:55 am
Just letting you know, I should of told you this earlier. That in the begining you are not very moble so your starting Locale should be near the theatre of conflict you want to operate in.

NRDL, Change your Connection to some organization or something
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 09:38:28 am
Sealand!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: NRDL on August 12, 2011, 09:40:23 am
NRDL, Change your Connection to some organization or something

Any organization?  Fictional or otherwise?

...The New Orleans Voodoo cult. 
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: lawastooshort on August 12, 2011, 09:50:13 am
Is there a nice conflict in the Pacific? If so then I'll also go for an island in the Pacific. Otherwise an island in Central America.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: SeriousConcentrate on August 12, 2011, 10:19:54 am
We could try somewhere in South America, like Brazil.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:21:27 am
Antarctica. Specifically Marie Byrd land.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: SeriousConcentrate on August 12, 2011, 10:28:28 am
Hmm. If it's a majority vote thing I'll switch to Kay12's SCS and Central America suggestions.
Title: Re: Roll to Proxy War (Aka ROLL TO SNAAAAAAAAKE. 2 Open Slots)
Post by: Kay12 on August 12, 2011, 10:33:00 am
Oh thats good. :D, Although I had a slight moment of DERP when I got over the Middle America, I was like wait. Mid-West? That aint right. But then I'm like wait. He's referring to CENTRAL AMERICA. So then I knocked myself out

Heck, I even checked Wikipedia that the area is called "Middle America"... :D

I've got a weird fascination with that region. There's always a cartel war or revolution going on, making it good for this sort of thing.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Dwarmin on August 12, 2011, 10:33:53 am
South Central America! (Brasilia)

PMC Name: Strategic Operations Consulting!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 10:38:26 am
Thats 3 for Central/South America
1 for Antartica
1 for Pacific
annd 1 for the Aftermath of a Nuclear Disaster.


Personally I like the Central South America thing. Lets me get away with more Peace Walker stuff :D
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: lawastooshort on August 12, 2011, 10:39:26 am
Right I've got to go for a couple of hours (finished work and now family time) but I'll keep checking on my phone. I've updated my character sheet with a quick draft bio but hmm.

I will agree with whichever the majority chooses out of central / south central america.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Dwarmin on August 12, 2011, 10:40:47 am
Oh yeah, and since support outnumbering operatives feels dumb to me, I'm changing my character to operative as well. Edits incoming!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:40:53 am
You forgot Sealand.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 10:42:30 am
You are permited one! (1!) Vote Mr.Darvi. Sealand or Antartica. Chose which you want to lose?!
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:44:55 am
I choose...

AUSTRALIA!

Good luck surviving this.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: SeriousConcentrate on August 12, 2011, 10:46:01 am
Well, GM prefers South Central America so that's fine with me. ^^ Now we need to decide on a name. Our suggestions so far are:

Wombat Defence Personnel (1 vote: Taric)
Strategic Operations Consulting (1 1/2 Vote: Dwarmin, SC flip-flopping like a fish out of water)
Steel Coast Security (1 1/2 Vote: Kay12, SC flip-flopping like a fish out of water)
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:47:05 am
What about Strategic Operations Consulting Kommando?
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 10:50:05 am
Would you all mind if I roll a d20 and to chose what country I toss you into? Or do you have a preference? (Coincidentally there are Twenty Countries in Central/South America)
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:51:12 am
I only count 8. Hmm.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Dwarmin on August 12, 2011, 10:52:00 am
Go with D20.

Also, my operative sheet is done.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 10:52:39 am
Seven in Central America. Thirteen in South America. You may be counting Mexico but I think thats too North for your tastes (Plus its part of North America)
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Kay12 on August 12, 2011, 10:53:11 am
d20 roll is fine by me. If you want, Deadeye Dick could brush up his sniper skills in real action and become an operative... just a word and I'll change it.

Give me an hour or so though, I've got sauna tonight :)
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:53:43 am
Seven in Central America. Thirteen in South America. You may be counting Mexico but I think thats too North for your tastes (Plus its part of North America)
Ah, so you count SA too. And I fail at counting. Again.

Wait no. There really are 8 in CA. Unless wiki is being stupid again.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 10:57:19 am
What Wiki are you on? It says Countries : 7

And in other news. Welcome to Sunny Nicaragua. Now This...This will be fun :D
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 10:57:51 am
Pedia. I think it fucked up because I don't think the Dominican Republic belongs there.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 11:00:16 am
Domican Republic Does not Belong there. Those Crazy Dominicans. *Puerto Rican Fist Shake*
Now with Four Operatives and Three Support, A Locale, And a Name (Unless everyone hates SOC) I think I can get a turn up soonish
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Kay12 on August 12, 2011, 11:01:17 am
So, DD'll stay on support?
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 11:02:00 am
I don't hate SOC but it lacks a certain something.
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Riccto on August 12, 2011, 11:02:49 am
Heres a DM Suggestion. Crazy Hassans Used Mercenary People. CHUMP. And yeah DD can stay on Support
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: Darvi on August 12, 2011, 11:03:28 am
Heheheh xD
Title: Re: Roll to Proxy War (PAGING DR.DARVI.)
Post by: lawastooshort on August 12, 2011, 11:11:10 am
I wouldn't mind for the country, and for the name I equally like SOC and SCC. Although part of me has to admit to liking SOCK...
Sorry...
Edit: oops. Bit slow.
Or Defensive Overtreding Consultations
Sorry...
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Riccto on August 12, 2011, 11:36:55 am
I'll throw DOC up there
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Kay12 on August 12, 2011, 12:08:31 pm
The name is something I could hardly care about myself, but I voted for SOCK anyway, it's easy to remember...

It seems to be leading.
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Darvi on August 12, 2011, 12:10:26 pm
So, have ya already determined where we'll be heading?
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: lawastooshort on August 12, 2011, 12:29:50 pm
I believe SOCK Team 4 is en route for Nicaragua.
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Darvi on August 12, 2011, 12:31:22 pm
Oh. Right.

*gathers intel*
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Riccto on August 12, 2011, 12:58:14 pm
Well it looks like SOCK won out. I'll be putting out a turn shortly
Title: Re: Roll to Proxy War (PICK A NAME SO WE CAN GET THIS SHOW ON THE ROAD)
Post by: Riccto on August 12, 2011, 01:21:56 pm
Turn 0

The War Economy, It churns onward and onward with no end in sight. Conflicts have sprung up across the World under various names and causes, Some for ideology some for sheer profit. Corperations with their own fighting forces to protect intrests and shadowy groups acting out parts their dark agenda. And now you, have decided to test your mettle against the gears of the WE, Its Showtime.

Seven Operatives land in a pleasant port town of Nicaragua, Casa De Mar, from a rusted cargo barge and set out for the Warehouse on the edge of town that they will call home for their stay. They unload crates of ammunition and computer equipment, Etching out a crude HQ for the Newborn PMC, After setting up a crude command hub and living quarters they first priority is to purchase supplies and heavy equipment, They have $50,000 between them all, Not much. But It will do for now. And they start to receive messages after Dan had spread the word that they have opened up shop.

Spoiler: Supplies and Equipment (click to show/hide)


Spoiler:  Job Offers (click to show/hide)


Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 01:32:38 pm
50,000/7= 7,142 dollars apiece, more or less. I suggest we all just take 5,000 for personal use and reserve the remaining $14,994, plus put whatever we have left over in it. Action will be edited in in a moment, just wanted to get that out there first.

Brian adjusted his button-down shirt, which hung open over a white tanktop. For a huge guy such as himself, the heat was smothering, and he was already sweating pretty hard. Christ, what a dump this place is. We're going to have to put in some effort if we're going to make anything out of this town. He checked his bank account: he had brought a little over 7,000 into this venture, but he figured he should keep some of it back just in case and set a limit for himself at $5000. "I'm going to go get some weaponry. I'll be back," he said, heading out.

Buying:
5 AK-47s (1,500)
5 Kevlar Vests (2,500)
1 Sneaking Suit (1,000)
Total $5,000

And I'll keep 1 Vest and 1 AK-47 for myself, you guys can decide how you want to divide the rest of it up. I also vote we do the La Frente mission. :3
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 01:34:16 pm
I guess a pickup would be a good choice, and I'd be willing to spend some of me own money on it if we get one.


Aaaalso it's 15000 that remain, dunno where you lost the other 6...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 01:40:34 pm
Well, I guess as an Operative I'd like to get a Stealth Suit, AK, 1911, and 4 grenades (2 of each) ($2k) and some kind of first aid kit (if there is one Riccto? Basic field first aid supplies and maybe something better for our HQ).

And I suppose we're either going on foot or with no Support equipment, so I'll go with the majority on that [I don't know at all].

I like the look of the 3rd or 4th job offers?

I'm open to advice though and won't post an action yet...


ah - edit:
Just saw your proposal - I only want $3k at most, depending on Medical supplies cost
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 01:41:37 pm
Blame my calculator. >.> And actually I managed to get enough equipment to get all of our operatives through a mission for just 5k, so maybe a Pickup would be a good idea. (We'd have $30,000 left.) Maybe a Gunsmithing Mill, too? Eh, I'll leave that up for our Support guys to decide...

@lawastooshort: You can grab the stealth suit and an AK I bought, that should save some dough.

Edit: Also, at some point, I'm going to have to ask Taricus if he can make that armor+flamethrower combo I have listed in my bio. I wants it. :3
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 01:44:45 pm
Also, maybe a Mill or a CES for R&E maybe.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 01:48:51 pm
I will go with SeriousConcentrate's proposal if we can add first aid to it ;) - also agree with La Frente mission.

Gregor picked up one of the AKs to test how it felt in his hands and set aside a stealth suit. "I'm heading out to look for some kind of medical supplies - take this $3k for the support" he said, and left to look for medical kit and a pistol.

[sorry - bit rushed - got to put daughter to bed ;)] [thanks for the AK/suit]
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 12, 2011, 01:54:13 pm
"Nothing I'd need. Except maybe an M1911 just in case - and AK47 since you don't have any real rifles. Whatever you do with the rest, I don't care."

Shopping list for Deadeye Dick: One AK47 and one M1911 - 400$
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 02:13:51 pm
Hurp. I knew I was missing something. Adding First-Aid supplies.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 02:14:56 pm
I think I'll take some of those... but first lessee what the ops are gonna waste their money on.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 12, 2011, 02:25:07 pm
Deadeye Dick browsed through his notes. "About the job offers... if you think you're up to it, La Frente Radio knockout is fine by me. The pay sucks, but that's something we'll just have to live with."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 02:34:28 pm
Spoiler:  Accounting (click to show/hide)
Tell me if I got something wrong.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Dwarmin on August 12, 2011, 02:46:24 pm
Give me the usual....

Quote
Sneaking Suit (already bought)
AK-47 (already bought)
M1911 $100

Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 03:13:25 pm
Spoiler:  Accounting (click to show/hide)
Tell me if I got something wrong.

I also want to take a first aid kit and surgical kit and take one of each for HQ, and will be happy to swap for the kevlar vest rather than stealth suit if anyone else wants the money.

Also I won't take the grenades perhaps if that and the first aid would be too heavy in the field (Riccto? And can you also advise if the surgical kit is appropriate for the field? If not I just want one for HQ)


Spoiler (click to show/hide)

My spend= $1100
The rest I'm happy to put in the common account for whatever the Support want most (or transport).
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 03:16:00 pm
The Surgery kit is more appropriate for longer term, less mobile operations because of its weight, the First Aid kit works much better for short sorties.

Once we have a unified shopping list and make a decision for the job turn 1 will be incoming.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Taricus on August 12, 2011, 03:17:37 pm
A gunsmithing mill would be nice...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 03:24:44 pm
A gunsmithing mill would be nice...

I would like to see that flamethrower...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Taricus on August 12, 2011, 03:25:35 pm
Oh, you'll get a flamethower once I get to work ;D
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Dwarmin on August 12, 2011, 03:29:09 pm
We'll, we've all got our personal equipment. Let's get to it!

I vote for the radio toppling mission.
-------------------------------------
-------------------------------------
"La Frente Radio, eh. I hate their music anyway. Let's do this, ya? No one will miss a radio station, and I doubt it be well guarded." Arnold says.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 03:30:02 pm
I'll get the surgery kit then, seeing as how I'm Support and ain't likely to move around much.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 03:32:50 pm
I'll get the surgery kit then, seeing as how I'm Support and ain't likely to move around much.

Well I already added it to my total of $1100 to leave at HQ and don't want to spend any more, so take mine.


I assume the guns come with free ammo?


I also vote La Frente

"That sounds like a pretty clear cut job, I'll go with that, Arnold," Gregor agrees.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 03:34:19 pm
Just for simplicities sake You can carry three magazines of any Gun you start with unless stated otherwise. So Yeah. Free Ammo.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 03:50:59 pm
Brian came back with all the requested equipment:

4 AK-47s, one for him, Gregor, Arnold, and Deadeye.
4 M1911s, one for him, Gregor, Arnold, and Deadeye.
2 Kevlar Vests, one for him and Deadeye.
2 Sneaking Suits for Gregor and Arnold.
4 Grenades for Gregor; 2 smoke, 2 frag.
1 Surgery kit for Dan.
2 First-Aid kit for Gregor.

for a total of $5,600. He distributed them as they were requested and put on his own vest, tucking his new pistol into the holster on the side of it and shouldering his AK. "Whenever you guys are ready, we'll move out to that tower," he said.


That's everything, right? Leaves us with a good amount of cash for upgrading the base, I think.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 03:51:50 pm
Blaaaargh I was about to update my list and then you had to ruin it D:

Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 03:56:03 pm
Uh, sorry. ^^; I just had some adjustments to make to my own purchases (less AKs and vests, get a pistol) and figured I'd just try to gather everyone's purchases while I was at it.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 03:56:40 pm
Eh. I think I can figure out who paid for what since it's basically the same thing as before.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 03:57:51 pm
We can just say I paid for everything to make it simpler and have everyone else chip in on base upgrades. I do have 7k of my own, or did anyway.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 03:58:55 pm
?

I thought we'd give everybody 5k?
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 03:59:54 pm
Yeah I'm ok with that EXCEPT I want to downgrade to a kevlar vest. Put all the rest of my $$ into the base.

Gregor got himself kitted out, holstered his pistol, strapped one of the first aid kits to his webbing, patted everything to double check it was there and picked up his rifle. "I'm ready"
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 04:01:16 pm
Eeeeh, ya know what I'll jus' ignore SC's latest purchases and make life easier for myself.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 12, 2011, 04:04:45 pm
Hmm... With a downgrade to a Kevlar that's 5,100 spent. Also, let's go ahead and forget the individual cash, it's making things difficult. ^^;
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 04:08:21 pm
Spoiler:  Accounting (click to show/hide)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Taricus on August 12, 2011, 04:11:35 pm
Chuck the Gunsmithing mill in there too.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 04:14:10 pm
It'd be smarter to start spending our collective cash once everybody is done spending their own money.

I for one are waiting for the ops to buy their equipment first so that I can gauge how much money I can waste on myself.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 04:15:19 pm
NRDL bought anything yet, and its curious that short is kitting himself out fully
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 04:22:06 pm
I'm done spending and now I'm getting Battle Fever. (and will be offline in about an hour).

Were we still going to get the pickup?


You can spend my extra $$ on the gunmill if you want - I will have requests ;)

(such as "make him that damn flamethrower heavy armour combo I wanna see it")

NRDL bought anything yet, and its curious that short is kitting himself out fully

Edit: Is it? Why? Oh, because we haven't got the job yet? Sorry - Fever.
Also - please just abbreviate to la - I can't normally use la for signing up names, because, surprisingly, it's too short.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 04:25:18 pm
Oh. Okay, The reason I'm finding it intresting is that Support is normally the Master Miller/ Cambell drone in your ear about random stuff. But taking a more agressive approach to supporting your allies is cool too :P
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 04:31:09 pm
Oh. Okay, The reason I'm finding it intresting is that Support is normally the Master Miller/ Cambell drone in your ear about random stuff. But taking a more agressive approach to supporting your allies is cool too :P

Erm, either you thought I was Support (I'm not) or I totally haven't understood, which is quite likely because I got woken up very very early this morning...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 04:32:36 pm
Herpaderp. Why did I get you confused with Kay12
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 04:33:02 pm
Ya, Taric, Kay and I are sups.

Aaand I still have no CN. Think, dumbass, think!
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 04:34:57 pm
Herpaderp. Why did I get you confused with Kay12

Awesome. I thought for a minute that I was just being really slow.

You do have a lot more to keep track of than me...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 12, 2011, 04:35:05 pm
CN? WUUUUT. I cant believe I'm getting this confused this early on. I think it may be a new record.
Ninja Edit: Codename. *FACEPALM*
Songbird?
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 12, 2011, 05:03:52 pm
Sorry all I have to go in about 15 minutes, is there any info I can give so I don't slow down your getting to Turn 1?

I'm happy with the equipment and the mission and any excess spending as the majority want it.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 12, 2011, 05:07:24 pm
Nah I think you're pretty much prepared for whatever.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 13, 2011, 12:28:34 am
I'll be away until evening, (~12 hours from now) I guess I'm fairly well set too...

"For spending the rest... we need a vehicle. We can't just jog away when someone decides we're stepping on toes here. Apart from that, the gun mill would be good for business."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: NRDL on August 13, 2011, 01:58:09 am
I would like one sneaking suit, 1 M1911, some frag and smoke grenades, and a surgery kit.

Total Expenses for myself: $1550

Someone please tell me if I'm doing something wrong, I'm way out of my league here.  Never been in an RTD before. 
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 13, 2011, 04:00:26 am
Surgery kits aren't of much  use for Ops.

So I'll take that one.


Thank you for the donations :P
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: NRDL on August 13, 2011, 04:01:06 am
Surgery kits aren't of much  use for Ops.

So I'll take that one.


Thank you for the donations :P

You're welcome  ;)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 13, 2011, 05:32:42 am
I  have two medkits if you want to carry one, but then you are nice and light and stealthy as you are...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 13, 2011, 10:48:32 am
Alright. So turn coming up in a couple of (Hours/Minutes Depends on how Lazy I am). And FYI Everyone gets free knives. EVERYONE.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 13, 2011, 11:19:14 am
Spoiler:  Accounting (click to show/hide)
NRDL didn't say how many grenades he wanted so he'll get none for now. And I guess Taric's gonna throw all his cash into the Gunsmithing Mill. Also I'm buying a Vest and a pair of smoke grenades just in case.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 13, 2011, 01:08:31 pm
"So we can't afford a pickup? A motorbike is... good enough, but we're going to need a real vehicle sooner or later. After we get paid for enforcing 'Seelonce mayday' we should invest in one - only then we'll be equipped well enough to start doing real business."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 13, 2011, 01:18:08 pm
"If we're gonna take out this radio we should probably look for something explosive before we set off guys. And I thought we were getting the truck? I don't wanna walk there and back if I don't have to..."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 13, 2011, 01:20:55 pm
"We have enough money for the truck. We just have to spend it.

Also, we don't need to resort to explosives. Careful sabotage can be just as effective and is a lot more discreet."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 13, 2011, 01:27:50 pm
"Provided people'll return money to the communal chest, that is."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Dwarmin on August 13, 2011, 01:40:54 pm
Arnold was staring out the window, boredly,

"Tired of talking. Let's just get a move on. I wanna get this done, and be back to La Nica Puerta Casa in time for Ladies night...

He took a drag from a cheap little cigarette, then tossed the smoldering butt out the window. He grimaced as he watched a young peasant boy fish it from the gutter and light it with a match . Well, he was in no positon to judge.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 13, 2011, 02:04:19 pm
Darvi, your accounting is utterly wrong. >.> I had it all done earlier, which left us enough money to get the truck and the gunsmithing mill. (5,100+20,000+15,000=40,100 spent with 8,900 left over) Including the purchases NRDL made after I posted that, we would have 7,450.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 13, 2011, 02:11:36 pm
Uh, Darvi's accounting does match with 50k... does he have some extra expenses there?
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 13, 2011, 02:20:30 pm
SC has forgotten to take into account that not everybody was sharing their money.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 13, 2011, 02:31:21 pm
:l I'm running into discrepancies with Darvi's accounting also but I might just be the format thats throwing me off.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 13, 2011, 02:32:25 pm
Gregor had seemed asleep against his pack in the corner, but when Arnold mentioned moving and women he stirred.

"Seconded. Let's get going. I wanna see if I can't get a decent beer this evening. Probably not on this side of the bloody planet."
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 13, 2011, 02:43:04 pm
Deadeye wasn't the exactly the party type, so he wasn't leaving. "Just keep it civil and try to gather some intel while there. Knowing local VIPs might be helpful. I'll stay here and bore myself to hell with my CIA world factbook, until you need me."


Goin' to bed... see you tomorrow.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 13, 2011, 02:59:22 pm
Darvi decided to ignore the changes I made to my purchases for one, which is why there's discrepancies now. Nevermind that, y'know, I changed what I was buying because there was no need for the extra AK and Kevlar vests. ::)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 13, 2011, 03:23:28 pm
Well I did say that your list screwed everything up and that I decided to ignore it.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 13, 2011, 09:30:11 pm
So I'm assuming no Pickup? Running turn tommorow. Sorry for the delay.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 14, 2011, 12:54:53 am
No worries about the delay, of course there'll be one if people can't decide whether we own a pickup or not... I think Darvi's is correct - his bookkeeping matches 50k and, as far as I know, missed no purchases. We'll need people to approve spending their personal budgets on communal purchases - or perhaps not, given that the money was meant for the team anyway. Suggestion: Return everyone's personal money to common funds, buy that pickup and keep the common budget common at least for now.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 14, 2011, 01:33:33 am
Updated Accounting, should give us a little extra. Still 1k short of a pickup though.

Spoiler (click to show/hide)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 14, 2011, 01:43:55 am
I agree. We've got basic personal equipment so should pool the rest until we start getting rich.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 14, 2011, 01:50:37 am
Yeah, that's fine with me, la. ^^ I imagine most of our new equipment and stuff will either be stolen off of the enemy or made/upgraded by our support team, so we won't have to worry about that too much in the future.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: NRDL on August 14, 2011, 02:15:02 am
Everyone keeps taking stuff away from me... :P
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 14, 2011, 02:15:25 am
Solid Snake at a car dealership... I love the mental image of him trying to bargain for a good price. And the second he starts driving...

People's reaction speed is at their slowest at 3 o' clock AM and so is their judgment. If you're feeling drowsy, you should get some sleep. It's also important to be able to control one's bodily functions...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 14, 2011, 02:33:49 am
Oh, God. As long as this codec call doesn't go on for like ten minutes and devolve into 'guess what day tomorrow is,' I can tolerate it.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 14, 2011, 03:28:53 am
Everyone keeps taking stuff away from me... :P

Darvi said you didn't get the grenades because you didn't specify a quantity. There's still time though.

And if there are no objections, I guess we'll take the pickup as well.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 14, 2011, 03:55:14 am

And if there are no objections, I guess we'll take the pickup as well.

I certainly don't object. And some grenades for NRDL? 2 of each?

Are we all ready? That would be sweet.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: NRDL on August 14, 2011, 03:55:56 am

And if there are no objections, I guess we'll take the pickup as well.

I certainly don't object. And some grenades for NRDL? 2 of each?

Are we all ready? That would be sweet.

Thanks. 
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 14, 2011, 04:01:48 am
Yuh, I'm ready at least.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: lawastooshort on August 14, 2011, 04:12:26 am
I am ready and getting Battle Fever.

Accounting:
Spoiler (click to show/hide)


And that leaves $5,600 for Arnold's beer and loose women themed evening after work. Or to go back to those colleagues who don't want to share all their wealth.


Edit:
Riccto -A spoiler for my character sheet edit to copy/paste to first page (added short bio which I am willing to modify):

Spoiler (click to show/hide)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Darvi on August 14, 2011, 04:45:40 am
Replace my M1911 with a oair of smoke grenades. Same price, more useful for me.
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Kay12 on August 14, 2011, 05:07:11 am
Ready? Just waiting for the turn now... the delay has been good for me though, I finally got some work done on LCS...
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 14, 2011, 09:40:41 am
la's accounting looks perfectly fine to me. (http://www.bay12forums.com/smf/Themes/darkling/images/post/thumbup.gif)
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: NRDL on August 14, 2011, 09:43:40 am
Who knew that mercenary work involved accounting more than fighting? 
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: SeriousConcentrate on August 14, 2011, 09:45:04 am
Accountants. :P
Title: Re: Roll to Proxy War Turn 0 La Nica
Post by: Riccto on August 14, 2011, 10:05:17 am
Turn 1: La Frente
Field.
The team gets loaded up, Each operative examining their weapon to assure to misfires in the field and quickly loads into the pick up, Deciding that having men with guns lounging in the back they all crowd into the cab of the vehicle. The windows rolled down as they bump along the rough roads of the village, heading towards the point their contractor had specified. After an hour and a half the SOCK's arrive at their destination, A cross roads where they spot a pair of old ten ton army trucks with a man briefing his troops. As you pull over the man flags the group over "

Oye!" He says "You are they...Eh..SOCK's? Si?" He spots the stencil on Sledgehammers armor and invites them to stand by them "I am Sanduce Commandante de este Compas...The man who is paying your paycheck" He laughs a bit at his own joke. Next to him you spot a heavily armored man, Obviously a PMC due to his equipment, With an RPG strapped to his back. He seems to be sizing you up. Sanduce snaps and draws your attention over to the map "Okay...So we are here." He points to a area of the map circled in red. "And we want to head. Here, To the Gobierno Radio outpost, They have been causing trouble por La Frente for ages now and we  eh..Figured..That we should take them out Sabe? Marcelo here will take care of the actual demolition...We just needed some...Reliable Guns on the ground. Sabe?" With this Sanduce Climbs to the passenger window of one of the trucks and raises his fist "Por La Frente SEMPIRE!" The Frente soldiers respond with a roaring cheer in return as the pile into the trucks, Marcelo climbs in slowly and you do the same into your own pickup, How do you go about this job?

Support
Deadeye : (2) You pull out your fact book and flip quickly towards Nicaragua finding some quick
-La Republica de Nicaragua : At one time an actual democracy but for the past decade El Presidente has been Salcomoza, A former military man and a one time Sandinista in the 70's
La Frente : an Algemation of the various revolutionary groups but still containing their ideals causing some splintering and conflict within itself
The New Lion Corperation : An American corperation with Buissness assets in Nicargua, Not much is known about their CEO and reasons for hiring PMC's otherwise
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: NRDL on August 14, 2011, 10:12:08 am
Gather some reliable intel about the area, possibly do some scouting.

Remember, my first time doing this, so feel free to correct me if I'm doing something wrong.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Taricus on August 14, 2011, 10:14:27 am
Start designing a flamethrower.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 14, 2011, 10:15:18 am
Assist Kangaroo in not blowing himself up.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Dwarmin on August 14, 2011, 10:20:54 am
Arnold cracks open a can of Mr. Pibb and gives his opinion.

"All right-I'm guessing this is going to be a milk run-a nice morale booster for his men..

Let the Rebel Alliance take the glory, we'll handle the tough stuff-machine gun emplacements, tripwire mines, sniper nests...you know. Be careful not to one up the commandante or his men, right? They want to be heroes, great-I wanna get paid."

He pauses to contact HQ

"Command, this is Flatfoot, over. You think you could get an informant on the road between us and the radio station? Jeez, give a kid ten bucks and a cellphone, promise him 50 more if he comes through. I want to know how many guys are sent after us."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 14, 2011, 10:21:39 am
Gather some reliable intel about the area, possibly do some scouting.

Remember, my first time doing this, so feel free to correct me if I'm doing something wrong.

You're sitting in a truck right now with a very short drive to the area you are going to be attacking/ Shooting/ Getting shot at from, So this is more of a plan of attack time than anything, I mean you can get some minor info on the geography but besides that not much.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: SeriousConcentrate on August 14, 2011, 10:26:21 am
Brian resumed driving, following the other trucks at a reasonable distance just in case they had to stop suddenly. He turned down the AC and the radio so Arnold could talk to HQ. "Sounds about right," he said to Arnold's grumbling. Shit, I wish this cab was bigger. They don't make cars for people my size, he thought, trying to get into a comfortable position. "Next time, one of you guys are driving, I'm going to sit in the back," he said, doing a bit of grumbling himself. "So what's the plan when we get to the destination?" he asked the others. "I'd prefer to be in a position where I can do a lot of damage, personally."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Dwarmin on August 14, 2011, 10:35:53 am
Arnold rolls his eyes. What was it with the older mercs and explosion envy? He took another drink.

"We'll take the flanks of the Rebel group, is my idea. Like I said, let them lead, we're to keep an eye out for danger...it's pretty clear we got hired so the Commandantes men don't turn tail and run on the first shot fired, so let's play our part. "

Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 14, 2011, 10:42:54 am
"Call me paranoid but I don't trust this Commandante or his merc yet, I'll be happy to hang back and make sure we watch our backs and our exfil. HQ, can you get any info about this guy? Specifically if he's got a reputation for double crossing... heh. But otherwise, yeah - I'll go with Arnold on that."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 14, 2011, 10:46:59 am
Actually, I think the mission can be handled without extensive weaonry.

"I'll try to find out what I can about him.
I will also try to get intel about the radio station-maps and stuff."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 14, 2011, 11:15:34 am
"Cheers Dan," Gregor replied. He finished rolling the cigarette he'd started two minutes ago and stowed it behind his ear. "Have we got far enough to go for a nap on the way?". He slumped back a little and seemed to disappear under his hat before anyone had the chance to answer.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 14, 2011, 12:07:33 pm
Deadeye stared in the distance. "Of course, we can take the bang-and-burn approach - I have no idea how well they're defending their station, but with the political situation in Nicaragua, we can count on them having guns in there. If we spot a lone rebel soldier, we may be able to slip him a bribe to gain advantage." Lowering his voice, he continued: "The job won't be all easy. Sanduce has been here long enough to know not to send his own men to shut down the station. He may consider this to be a lot more risky than he's letting us know."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 14, 2011, 12:16:51 pm
[I thought Deadeye was back at HQ?]

Gregor poked his hat back up and came out from under it. "Damn, Deadeye - I kinda agreed with Arnold and Dan and you got me thinking again. You could be right and my first instinct was that this dude wasn't being 100% straight. We should be careful, anyhow..."

He fished his roll up from behind his ear and lit it, seeming to drift further away with every drag, undecided...
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: SeriousConcentrate on August 14, 2011, 12:20:22 pm
We could just say he's on the radio. :3

Brian nodded. "I've been in the shit before. Did a run out in the desert, helped destabilize a different country God know where..." He shrugged. "You get used to assuming your employer isn't telling you everything." He lowered the window and rested his elbow on the opening, using that hand to activate his radio. "So anyway, we're going to hit them from the back. Dan, you got a map? We might need to find a different route."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 14, 2011, 12:20:48 pm
(Just giving you an Idea on things, Each of the two trucks you are following is carrying around twenty men, so fourty excluding yourselves are being sent in to destroy this outpost.)
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 14, 2011, 12:24:45 pm
So a stealth operation is out of the question...
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 14, 2011, 12:26:42 pm
Well there will be alot of gunfire whizzing around the oupost all at once, You could act under the cover of all the fighting. So a stealth operation is not totally out of the question
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 14, 2011, 12:29:21 pm
Ah. so the others are cannonfodder a decoy.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 14, 2011, 12:30:02 pm
Sanduce is making use of a very Imperial Guard-esq strategy.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 14, 2011, 12:30:53 pm
But I just adopted a "no sacrificing mooks" policy! D:
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 14, 2011, 12:35:12 pm
Ah. so the others are cannonfodder a decoy.

But Sanduce's friend Marcelo will handle the detonation - his survival is top priority, for now at least.

Deadeye leaned towards the radio. "I doubt Sanduce will let us carry out any plan that features his men being at risk. Luring the rebels away from the radio shack would probably make our work a lot easier."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 14, 2011, 12:37:11 pm
[Away for a couple of hours due to family].
Well I guess we have no reason to suspect our employer will turn on us, but if they're sending 40+ men it's got to be more than a handful of men defending it. I'd prefer the back route too, but then if we're meant to back up the unsteady troops that could be counter productive. Plus we could get friendly fired.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 14, 2011, 12:38:30 pm
Another GM Information he should of included earlier but now its here moment.: Its a Goverment Outpost
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 14, 2011, 12:45:39 pm
Heh, poor Deadeye's confusing whom we're fighting all the time...

Deadeye: "So, it's an official radio station and we're fighting WITH the rebels? These peasants actually can afford to pay us? But this is good news, at least for the scope of this operation. They are less likely to expect anything and more likely to accept bribes if you decide to resort to that."

"Also, be REALLY nice to Sanduce - you may pick up intel valued by other... parties around here."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 14, 2011, 02:08:08 pm
So how about while the Imperial er cannon er rebels attack them we escort Marcelo in from the other side and get the job done as SC suggested earlier?


[Riccto did you get my edited/updated with bio character sheet a few posts up? thanks]
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 14, 2011, 02:10:58 pm
You have Deadeye's approval.

(off to bed, work tomorrow)
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: NRDL on August 14, 2011, 08:57:58 pm
I don't think we should go in from the front.  Let these idiot rebels charge in, it'll give us a chance to attack from another angle.

Flanking is fun.   
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 14, 2011, 11:13:29 pm
Deadeye had nearly fallen asleep by the radio. "...as long as the signal goes down and our client is happy, we're good. Try not to cause unnecessary damage there - were professionals, not savages. Or at least I am. Sanduce may have further offers for us if you pull this off well."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Dwarmin on August 14, 2011, 11:25:18 pm
Arnold chuckled

 "Yeah, if they wanted savage they would have paid us more."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 15, 2011, 03:36:20 am
I wanted to ask if we could assume then that we have all decided to go up the back way and attack, but then Marcelo is in one of the other vehicles.

So can we assume that we will all stop shortly before contact, pick him up, drive / foot round the back and attack, possibly trying to be reasonably stealthy under the cover of the rebel forces attacking from the front? We could also possibly inform El Commandante that we will signal with a smoke grenade when we are inside and it is done.

Do we have a map of the area yet?

Can we go go go?
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Kay12 on August 15, 2011, 06:53:26 am
Should DD pick some actual action instead of just being a voice in the radio? Like the flamethrower project the others are working on?

If not, I'm all set too.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 16, 2011, 10:30:59 am
Turn two: Showtime!

The dusty convoy rattles along the dirt road, each member feeling every bump and pothole in the trucks terrible suspension as they discuss their plan of attack while the trucks infront of them chug along up the hill towards the target. The air gets stuffier as the foliage closes in on either side of the convoy with the only blue sky to be seen directly above them, only opened up by the crude farmer road. In the distance they see the Radio tower looming less than a Kilometer away as the truck engines shut off infront of them and the peasant-soldiers fan out from the back, The party does the same. Seeking out Marcelo they inform him of the plan (Cha Check: FAILURE.) But he shakes his head, he had his own plan to start with and he'll stick with it. He wont hang around with a bunch of Greenhorns and get himself killed, They hike down to road with the rest of the forces until they are Less than 500 meters away where (Int Check : Critical Success) Badger finds an old slightly overgrown gametrail wide enough for a truck to travel down that seems to run parallel to the outpost, As you start down it Sanduce has his force split in two with Marcelo following you on the game trail. The outfit hiked for a few more minutes in the heat before coming within visual and firing range of the outpost. You wait in the cover of bush but then you hear a yell "POR LA FRENTE SEMPIRE" Followed by and audible roar of Ak fire. You see Goverment soldiers pouring out of the two buildings the compound in made up of, a dozen or so stacking up on the front barricade firing at the outpost while another dozen hangs back towards the radio tower


Support
Flamethrower Development: (Int Check 5,8) You both come up with some basic sketches and prototypes for a flame thrower to be used in the field but nothing too compact, a nozzle and a large backpack, WWII style

DD: Look up Maps of the Outpost, You quickly are able to bring up a satalite image of the outpost and overlay it with topographical maps to get a detailed view of the battle field, The outpost consists of a large radio tower in the center of the outpost with a building to the north west and north east of it. The North West building seems to be a type of command building and barracks withe the NE building seems to be some type of garage of hanger, The entire compound is surrounded with a moderate sized wall, Not too difficult to climb with Barricades and tank traps at the North and south entrance




Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Taricus on August 16, 2011, 10:33:26 am
Improve the armour of the Fuel tank and the general reliability of the flamethrower itself.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: NRDL on August 16, 2011, 10:33:59 am
Avoid fire, try to remain undetected, attack from the back
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 16, 2011, 10:34:41 am
Awww, but I wanted to look up the maps.

Oh well.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 16, 2011, 10:36:45 am
Eh I went with your first action. Sowwy.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 16, 2011, 10:37:30 am
Oh well, at least we has progress on the flamethrowers. Eheheh.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 16, 2011, 10:56:26 am
Avoid fire, try to remain undetected, attack from the back

Yeah I would go with this. Say advancing in pairs, covering and moving, and (if I have understood correctly)  Marcelo should stay bodyguarded by the rearmost pair, with the front pair on the lookout for traps / ambushes of some kind.


Close with the enemy as quickly and silently as safety allows, staying with Brian and Marcelo slightly behind Daniel and Arnold, covering as they move forward and then moving forward when they can cover.

Because I figured you two seem slightly more light and short rangy and me and Brian slightly more long rangy, but that was just my thought.



Edit:
Riccto: nice.


Another Edit: Garage? Full of... stealable vehicles? weapons? hehe.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Riccto on August 16, 2011, 10:58:51 am
NRDL can move the fastest out of the entire party with his really high AG.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Darvi on August 16, 2011, 11:05:05 am
"Alright, so now that you've got an idea of how the place looks like, I'm going to try and disable their tech. Radar, radio, their internet connection, the whole deal. If we're lucky they won't be able to call in for any reinforcements. If not then they won't be able to look at porn for a few weeks, so it's definitely worth it."
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: Dwarmin on August 16, 2011, 11:08:25 am
I figure we could send two guys to infiltrate the hangar, before they roll out the mini-metal gears they obviously have stored there. Can I get someone else to go with? Then we can hopefully hit the HQ before they call in reinforcements.

The others can lay fire on the front of the barricade to distract.

Arnold nodded as he got the situation update from HQ.

"You guys, pour fire on the dudes at the gate, yeah? I''m going to circle around and infiltrate...any volunteers to go with?"

Action: Circle around the base, hop over the wall and sneak into the hangar building.
Title: Re: Roll to Proxy War Turn 1: La Frente
Post by: lawastooshort on August 16, 2011, 11:34:46 am
Ok, well, you and NRDL are sneakiest, no? I'm ok with that.
"Ok, we'll cover you two."
Action: get to the best covering position within close range of the entrance with AK readied.
Title: Re: Roll to Proxy War Turn 1: Showtime
Post by: Kay12 on August 16, 2011, 12:20:08 pm
Deadeye calmly recited map features over the radio to the team. "Be careful when scaling that wall - if you get spotted while at it, you're gone. Arnold, keep your eyes peeled, and you others, do your best to keep the guards busy. The garage may be of use to us - chances are it contains fuel, tools and/or a vehicle. We want to deny these from our enemies, and if possible, use them ourselves. In the best case I can come up with, they've got equipment vital for the broadcast there and you'll skip away victorious before they even realize what happened."
Title: Re: Roll to Proxy War Turn 1: Showtime
Post by: Dwarmin on August 16, 2011, 12:48:28 pm
I'm no more sneaky then anyone else, but I've got CQC and Pistol, so I'm better in close range fighting.
Title: Re: Roll to Proxy War Turn 1: Showtime
Post by: lawastooshort on August 16, 2011, 12:54:45 pm
That's kind of what I meant but I was on my phone and wanted to keep it short ;)
Also:
"Roger that. Keep in radio contact so we keep our fire well away from you and know when to move up. I have grenades and smoke if it'd help"
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: lawastooshort on August 17, 2011, 03:18:31 pm
Do we need to post any more actions before it can move on?


Edit: aha
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Riccto on August 17, 2011, 03:53:03 pm
Waiting for SC.
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: lawastooshort on August 18, 2011, 08:06:11 am
He's not been on for 2 entire days :(
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Dwarmin on August 18, 2011, 10:40:37 am
SC said he'll be out for like a week or a half, college stuff. So we can move forward.
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Riccto on August 18, 2011, 10:42:17 am
Ah Alright. Booting up turn then. Also, Do you guys mind when I'm doing a buncha rolls under the hood?
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: lawastooshort on August 18, 2011, 10:51:54 am
Me, no, but I guess I'd like to see some. I liked how you did the cha and int rolls in the last turn. I don't know about combat yet because we haven't seen any but so far I like how you are doing it.
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Dwarmin on August 18, 2011, 11:07:43 am
Politics is like sausage is like RTD's.

It's better when you don't see them being made. :P
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Kay12 on August 18, 2011, 12:03:34 pm
RTD's are a bit like Chamillionaire piece.

They see me rollin', they hatin'.

So yeah, feel free to have under the hood rolls :)
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: SeriousConcentrate on August 18, 2011, 01:23:49 pm
o.O Week or a half? Never said that... said I was busy as hell. :\ First shot I've had a computer in awhile, I've got a lot to catch up on, but I don't have time to run turns right now because at 3:30 I gotta leave for afternoon classes. Anyway, go ahead and auto me this turn Riccto since A: you're already talking about rolling and B: you'll probably have me provide cover fire, which is what I would do anyway. :P
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Riccto on August 18, 2011, 01:40:23 pm
Before the team attempted to make their move Dan attempted to sabotage La Republica's tech and (Int: Moderate Success) Manages to take down the Goverment forces Security and Communications equipment, resulting in a fit of violent swearing coming from the Barracks building. Then Flatfoot and Trickster start on their rapid move towards the rear of the base as Deadeye coaches the team through their actions.
 Flatfoot attempts to hop the wall (Easy Agi Check: Pass) and makes it over without too much of a disturbance. Trickster heads to the rear entrance where four guards stand facing the front entrance as a makeshift last line of defence against the roaring battle as the Revolutionaries push into the defenders, their massed fire proving effective. The team arrives in a location where they can see the rear entrance but Badger disturbs the bushes loudly, causing one of the more nervous soldiers to fire into the bushes but luckily missing everyone, In return the four open fire on the guards from the bushes. Sledgehammer's gun jams before he fire off a single shot but it can be repaired with a little work. Badger blows away a pair of the guards with a sharp retort from his rifle and Trickster's weapon jam also leaving Flatfoot to blast the last pair with a well prepared spray of fire as he then rushes to the hangar door.

Kangaroo sits infront of his screen, attempting to improve the armor plating and reliablity  of the Flamethrower ( Hard INT: Failed)  but seems to have hit a designers block
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: SeriousConcentrate on August 18, 2011, 01:42:55 pm
Brian grimaced. "Cheap piece of shit... I'll have to have our techies look at it when we get back." He put the rifle back on his back and drew his pistol, then advanced forward as quickly and quietly as he could to stack up on the right side of the entrance.
Title: Re: Roll to Proxy War Turn 2: Showtime
Post by: Taricus on August 18, 2011, 01:45:04 pm
Keep trying.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Dwarmin on August 18, 2011, 01:49:34 pm
Arnold makes a hand signal-they need to clear the hangar. He brings out his knife and pistol, and crouches in a CQC stance...

He's kicks open the door and moves in, scanning for threats.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Kay12 on August 18, 2011, 02:10:13 pm
Deadeye took a sip of tea with a satisfied expression on his face. "Everything clear?"
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 18, 2011, 02:33:51 pm
So Brian's backing up Arnold at the front of the hangar? And presumably Trickster is there too and me Badger slightly behind? [just to check and if so I move up as follows]

Gregor moved up behind the other three, ready to move into the hangar once clear and covering their backs in a crouch with his AK up and ready, whilst muttering to himself about getting his boots looked at by R&D when they got back to base...


[Riccto: no - I don't mind not seeing the rolls at all, I liked that.Sorry about my confusing names and code names]
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Darvi on August 18, 2011, 02:47:08 pm
"Oh man Kang, you should hear some of the language these guys are using. How's your progress with the 'throwers?"
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Taricus on August 18, 2011, 02:49:49 pm
"Not too well. I'm going to try a different approach to that problem."
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 18, 2011, 02:51:09 pm
"Oh man Kang, you should hear some of the language these guys are using"

[Dude I think you must have disrupted their entertainment communications.]

edit: how about a one shot flamethrower under the assault gun barrel? kind of like a flamethrower rifle grenade? er

arg I can't stop editing edit:arg I want a shotgun. Maybe underslung. Or a grenade launcher! Anything!
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Darvi on August 18, 2011, 03:03:22 pm
I figure they are swearing loud enough that I can hear it through our guys' communication devices.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 18, 2011, 03:31:38 pm
No I meant that they must be swearing a lot because you cut their internet ;)
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Darvi on August 18, 2011, 03:36:51 pm
You've never heard me swearing when I lose my internet connection then.

Which means I'm still not swearing loud enough.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: NRDL on August 18, 2011, 11:08:29 pm
Get the knife out, CQC mode on.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 20, 2011, 04:33:03 pm
Is that all of us posted an action?

Spoiler (click to show/hide)
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Darvi on August 20, 2011, 04:35:50 pm
I'm waiting for Taric's reply so that I can post my action.
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Taricus on August 20, 2011, 04:37:17 pm
I already did though...
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Darvi on August 20, 2011, 04:38:20 pm
Figures. I think I can spare the link to FailedASpotCheck.

"Aight then. Lemme help ya."
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 20, 2011, 04:43:33 pm
Figures. I think I can spare the link to FailedASpotCheck.

"Aight then. Lemme help ya."

Arg I went and looked anyway.

Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: Riccto on August 21, 2011, 04:11:53 pm
Alright. Turn coming up in the next couple of hours or today (I dont have the sheets on the PC I'm currently using.)
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: lawastooshort on August 24, 2011, 06:03:41 am
Is a hopeful bump acceptable?
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: NRDL on August 24, 2011, 06:05:14 am
Is a hopeful bump acceptable?

Yes, you have the security clearance for that. 
Title: Re: Roll to Proxy War Turn 3: We have Jam but where's the toast?
Post by: NRDL on September 08, 2011, 01:44:29 am
Stealthy Bump.