Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4

Author Topic: Roll To Gamble - Turn 4 : Advancing Favors Advantages  (Read 5369 times)

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Roll To Gamble - Turn 2 : 2 People Play A Game
« Reply #30 on: July 29, 2010, 11:56:48 am »

RTG Turn 3

Die Method : d4 + 1
Called the Pharaoh's die, it was used in ancient Egypt to cheat at RTDs by many nobles, due to its missing of 1 and 6. This trend may have continued today had not an observant slave pointed out that the die has 4 sides and pyramids have 5. This led to many deaths and things that your history books are clearly wrong about.

New Rule Discovered!
Combat rolls an Aim roll for the Attacker and a Dodge roll for the Defender! If the Attacker hits (Aim > Dodge), a Damage roll is rolled.

Spoiler: Mr. Luckless (click to show/hide)

Spoiler: Mad Scientist (click to show/hide)

Spoiler: Vert (click to show/hide)

New Rule Discovered!
High rollers get special treatment!

Spoiler: Fedor (click to show/hide)

Spoiler: Harrison (click to show/hide)

New Rule Discovered!
Lucky Talismans save you from death! (Or they would if you played.)

Spoiler: Akil (click to show/hide)

Waiting Room

Spoiler: Angelica (click to show/hide)

Spoiler: Henry (click to show/hide)

Spoiler: Dr. Awesome (click to show/hide)
Logged

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #31 on: July 29, 2010, 01:37:19 pm »

Peachy.

Collect my chips, then play 3 rounds of 10 chip ($1000, right?) craps.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #32 on: July 29, 2010, 02:09:17 pm »

>Use 20 chips with slot machine.
Logged

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #33 on: July 29, 2010, 05:14:27 pm »

If I go in, I'll probably lose my money, but if I leave they'll probably beat me up.

Play one round with 200 chips. During the round make excuses that my friend is probably looking for me and I must leave after the round.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Lonewolf I

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #34 on: July 29, 2010, 06:59:48 pm »

Read the brochure on the waiting room table listing all the games the casino (openly) provides as well as the minimum buy-ins and house rules for each.
Logged

Flintus10

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #35 on: July 29, 2010, 11:38:21 pm »

Taking the slap in stride I will ask the woman if she would join me at the blackjack table. If she refuses I will still head over there and view each of the players
Logged

Vertigon

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #36 on: July 30, 2010, 04:06:58 am »

Head over to the roulette table where the minimum is 100 chips is. Throw in 100.
Logged

Tylui

  • Bay Watcher
  • O_o
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #37 on: July 30, 2010, 09:27:08 am »

>Keep waiting.
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Roll To Gamble - Turn 3 : Easy As Posting Once
« Reply #38 on: July 30, 2010, 09:22:08 pm »

RTG Turn 4

Die Method : d5
The Impossible Die, as it is known, can only be described as a six-sided die with one side missing. Or at least that you can never find. Simply looking at it has made men go mad. Thought to be created when somebody rolled an Infinity on a die creation roll, the die itself seems to be nothing outstanding. It is white with black dots for numbers ranging from one to five.

Spoiler: Dr. Awesome (click to show/hide)

Spoiler: Mr. Luckless (click to show/hide)

Spoiler: Fedor (click to show/hide)

New Rule Discovered!
Advancing the plot may grant roll bonuses!

Spoiler: Harrison (click to show/hide)

Spoiler: Vert (click to show/hide)

Spoiler: Mad Scientist (click to show/hide)

Waiting Room

Spoiler: Angelica (click to show/hide)

Spoiler: Henry (click to show/hide)
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #39 on: July 30, 2010, 09:42:26 pm »

I know something bad is going to happen, and yet it's like being stuck in a room with nothing noteworthy other then a big red button that says: "Do not press." I simply must know what happens.

I cash out my chips and leave the casino.
Logged

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #40 on: July 30, 2010, 09:51:54 pm »

If at first you don't succeed, go play 3 rounds of 8 chip blackjack.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Lonewolf I

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #41 on: July 30, 2010, 11:19:40 pm »

With one final glance at the blackjack strategy card in my jacket pocket, I toss it in the wastebasket and head towards the door leading into the casino.

You go where no man has gone before, and I do not expect you to survive this.

I salute you, Nirur Torir.
Logged

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #42 on: July 31, 2010, 12:39:00 am »

Suggest a new game originating from my home-town of madeuponthespotville. But for this game, we need a minimum of 6 players. I then excuse myself to go get two more people.

7 sides next round?
Also: Who wants to go with me to the high-rollers room?
« Last Edit: July 31, 2010, 12:45:32 am by Cheeetar »
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Vertigon

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #43 on: July 31, 2010, 04:40:22 am »

Also: Who wants to go with me to the high-rollers room?

I'll go! :D


Follow Stalk Cheeetar wherever he goes. Play any games he plays.
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Roll To Gamble - Turn 4 : Advancing Favors Advantages
« Reply #44 on: July 31, 2010, 05:01:50 am »

You go where no man has gone before, and I do not expect you to survive this.

I salute you, Nirur Torir.
I do what I must, for it is my patriotic duty to preform SCIENCE! wherever possible. Farewell, noble friends.
Farewell.
Logged
Pages: 1 2 [3] 4