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Other Projects => Other Games => Play With Your Buddies => Topic started by: A Thing on May 11, 2016, 12:44:36 am

Title: Let's Play Wasteland & Wasteland 2 Part 17: Aced? Aced.
Post by: A Thing on May 11, 2016, 12:44:36 am
Edit: here's the character submission form for Wasteland 2. (https://goo.gl/forms/rcDcJpJ2ZWEdsBYn2)

Also, manual backstory.
Spoiler: Backstory (click to show/hide)

Soundtrack for the Steam/GOG version : https://www.youtube.com/watch?v=MAIsNtK6Szc

Links to the Steam and GOG versions: http://store.steampowered.com/app/259130/ https://www.gog.com/game/wasteland_the_classic_original These are pretty much the same version besides that the Steam version requires you to run it through Steam for some reason. Probably an oversight.
Table of Contents


Spoiler: Wasteland 1 (click to show/hide)

Spoiler: Wasteland 2 (click to show/hide)
Title: Re: Let's Play Wasteland! Part 0: World Wasting Welcomings
Post by: Yoink on May 11, 2016, 08:00:20 am
Oooh, count me in.

I'll just take a 2 in brawling, 2 in assault rifles, 1 in demolitions and 2 in bomb disarm, if possible. If not just prioritize strength, agility and brawlin'/knife fighting/knife throwing! :)
Title: Re: Let's Play Wasteland! Part 0: World Wasting Welcomings
Post by: A Thing on May 11, 2016, 10:59:33 am
Oooh, count me in.

I'll just take a 2 in brawling, 2 in assault rifles, 1 in demolitions and 2 in bomb disarm, if possible. If not just prioritize strength, agility and brawlin'/knife fighting/knife throwing! :)

Gender, nationality? Just to make it easier to remember, here's the general format you should post characters in:

Name: Dude
Gender: Dude
Nationality:Dude
General Stats: Charisma 18, Agility 18.
Skills: Cryptology 6
Title: Re: Let's Play Wasteland! Part 0: World Wasting Welcomings
Post by: Harry Baldman on May 12, 2016, 02:08:57 pm
Name: Brotherman
Gender: dude, bro
Nationality: U.S.
General Stats: high Charisma
Skills: forget if there were any face skills, but get those if yes
Title: Re: Let's Play Wasteland! Part 0: World Wasting Welcomings
Post by: Yoink on May 13, 2016, 06:39:44 am
Oh right, male and... is Mexico an option? If not, US.
Title: Re: Let's Play Wasteland! Part 0: World Wasting Welcomings
Post by: A Thing on May 13, 2016, 12:21:13 pm
Oh right, male and... is Mexico an option? If not, US.

Mexico is definitely one of the options. I actually thought that the guide I linked to provided the nationalities but it doesn't, so here you go: U.S., Russian, Mexican, Indian, and Chinese.
Title: Re: Let's Play Wasteland! Part 0.5: Futile Fisticuffs
Post by: A Thing on May 15, 2016, 06:19:38 pm
Time for test combat, so says I!




Title: Re: Let's Play Wasteland! Part 1: Pallorous Picnickers in Prominent Pools
Post by: A Thing on May 18, 2016, 09:18:31 pm

I'm not sure what we even accomplished this update, but it certainly happened.
Title: Re: Let's Play Wasteland! Part 1: Pallorous Picnickers in Prominent Pools
Post by: Yoink on May 20, 2016, 08:30:17 am
Well, you certainly figured out Highpool more successfully than I did.
I gave up on the place after I couldn't figure out what to say to that annoying kid. :P

Keep up the good work!
Title: Re: Let's Play Wasteland! Part 2: Vermin Valor and Victory
Post by: A Thing on May 25, 2016, 02:01:00 pm
A week? Might as well make another part.

Title: Re: Let's Play Wasteland! Part 2: Vermin Valor and Victory
Post by: Harry Baldman on May 26, 2016, 02:56:46 am
This looks good. I really should play the game myself, have had it for a while and only touched it for a bit.
Title: Re: Let's Play Wasteland! Part 2: Vermin Valor and Victory
Post by: A Thing on May 26, 2016, 03:21:16 pm
This looks good. I really should play the game myself, have had it for a while and only touched it for a bit.

If you do decide to play it, make sure to keep backups of the saves as the game doesn't have multiple save slots. The directory of the saves (on a Windows system) is [Whatever you installed it on]\Users\[Your name]\AppData\Local\InXile entertainment\Wasteland.

Title: Re: Let's Play Wasteland! Part 3: Nomadic Nuisances with Negative Natures
Post by: A Thing on May 30, 2016, 12:56:23 am
A sub-weekly update, for those with ravenous dispositions.

Title: Re: Let's Play Wasteland! Part 3: Nomadic Nuisances with Negative Natures
Post by: Harry Baldman on May 30, 2016, 04:10:51 am
Desert? Can't think of anything else that's in the center of Australia.

I also rather enjoy the way these brave Rangers are just beating the shit out of basically everything they run across on their travels.
Title: Re: Let's Play Wasteland! Part 3.5: Audacious Australian Awfulness
Post by: A Thing on June 02, 2016, 12:35:56 am
I also rather enjoy the way these brave Rangers are just beating the shit out of basically everything they run across on their travels.
We have to assert our dominance somehow. Who else would put these Pretentious Pukesters in their place?

Title: Re: Let's Play Wasteland! Part 3.5: Audacious Australian Awfulness
Post by: Harry Baldman on June 02, 2016, 03:08:07 pm
Well, the whole point of the riddle is that the answer is correct, but entirely not what you would expect. Still doesn't change the fact that the motherfucker's getting cheeky with you, but that's true of basically all riddles.
Title: Re: Let's Play Wasteland! Part 4: Inns and Imps
Post by: A Thing on June 02, 2016, 08:40:48 pm
Only you can prevent cascading bandito outbreaks!

Spoiler: Inns and Imps (click to show/hide)
Title: Re: Let's Play Wasteland! Part 4: Inns and Imps
Post by: Bacos666 on June 03, 2016, 08:29:28 am
How did I miss this?

Always wanted to play it since I love the Fallout series so much...

PTW.
Title: Re: Let's Play Wasteland! Part 4: Inns and Imps
Post by: A Thing on June 03, 2016, 01:57:18 pm
How did I miss this?

Probably because I was updating it only about once a week before I put Age of Decadence on hiatus.
Title: Re: Let's Play Wasteland! Part 5: Ugly Usurpers in Union
Post by: A Thing on June 04, 2016, 10:32:30 pm
Gods, I hate Gangly Gangsters.

 I had a Saturday.

Edit: I just looked, and I appear to be the first person on this forum to even try a Wasteland LP. Bit strange considering that whenever you buy Wasteland 2 you get Wasteland 1 as well, and I thought the idea of "Hey, I got Wasteland 1 for free, never played it, might as well LP it!" would've been a common one. Does kinda make me wonder how many LPs I can do before I hit a game that people have even tried on this forum (probably a lot.)

Title: Re: Let's Play Wasteland! Part 6: Excavation Escapades and Train-way Treachery
Post by: A Thing on June 08, 2016, 07:37:15 pm

I would grind up levels in the mines, but we're already decimating everything the game throws at us and I'd rather not make fights even more one-sided.

Title: Re: Let's Play Wasteland! Part 6: Excavation Escapades and Train-way Treachery
Post by: Harry Baldman on June 09, 2016, 04:06:19 pm
I hear that one of the great dilemmas in Wasteland is whether to resist the urge to walk into everywhere and use your god-given ranger powers to indiscriminately and decisively obliterate opposition to your own interpretations of legality and morality.

Glad to see that no such problem exists here, yessir!
Title: Re: Let's Play Wasteland! Part 6: Excavation Escapades and Train-way Treachery
Post by: A Thing on June 09, 2016, 07:39:55 pm
I hear that one of the great dilemmas in Wasteland is whether to resist the urge to walk into everywhere and use your god-given ranger powers to indiscriminately and decisively obliterate opposition to your own interpretations of legality and morality.

Glad to see that no such problem exists here, yessir!

Hey now, the Topekans shot first, (not that a statement like that is reassuring when we could've left half-way through the battle but didn't.) Mistakes might have been made, but at the very least we didn't shoot a kid with a BB gun (I'm looking at you, Snake.)
Title: Re: Let's Play Wasteland! Part 7: Needling Ne'er'do'wells
Post by: A Thing on June 10, 2016, 10:39:51 pm
No "civilized" land shall be left to decaying evil!


Wasteland 2 has a Steam free weekend right now, by the way. Has tons of spoilers for this game, obviously, but if you want a sneak peek of something I'll probably play eventually there you go. Hopefully by the time I'm done with this, Age of Decadence, and Darklands that game will have decent mods to make it more palatable.
Title: Re: Let's Play Wasteland! Part 8: Cultist Capers
Post by: A Thing on June 16, 2016, 09:45:32 pm
It's technically a sub-weekly update, technically.

Spoiler: Cultist Capers (click to show/hide)

Title: Re: Let's Play Wasteland! Part 8.5: Engine Engineering
Post by: A Thing on June 19, 2016, 11:36:39 am

(http://i.imgur.com/iBkDtXE.png)

Proud of all we have done, Fighting till the battle's done, and the Army Goes Rolling Along...

"The engine slides into place and you start the device running!"

"We wanted to fix it for a long time! Please accept our deep and sincere thanks!"

They give us 4 leather jackets, 1 mangler, 8 9mm clips, 4 jewelry and 438 moneybucks. One wonders why they didn't just fix it on their own, but maybe they are all cripples or something.


Wanted to do an update but didn't want to enter a new area so this is what you get.

Title: Re: Let's Play Wasteland! Part 9: Radioactive Ruffians
Post by: A Thing on June 26, 2016, 04:43:36 pm
Blame Pillars of Eternity for slower updates.


I found a safe way out of Darwin by the way, so don't worry about that. Apparently mountains are impervious to radiation.

Title: Re: Let's Play Wasteland! Part 10: Scorpion Stumblings
Post by: A Thing on June 28, 2016, 05:37:59 pm
Maybe we should've invested in Gambling after all...
Spoiler: Veni, Vidi, Viva? (click to show/hide)
Title: Re: Let's Play Wasteland! Part 11: Referential Rapscallions
Post by: A Thing on July 01, 2016, 05:00:28 pm
Today we'll be playing Brygo's Tale, enjoy.


Yes, the Brygo talk was just as much of an unreadable eyesore for me as it was for you. There's a reason why I wanted to end the update after transcribing it.
Title: Re: Let's Play Wasteland! Part Freedom: Pillars of Perpetuity
Post by: A Thing on July 04, 2016, 11:59:25 pm
I don't have the enthusiasm or time to do another Wasteland! update, so let's briefly sojourn into Fantasy America.


Images will be added soon, I just wanted to get the thing posted before 12 o'clock hit.
Title: Re: Let's Play Wasteland! Part Freedom: Pillars of Perpetuity
Post by: Harry Baldman on July 05, 2016, 05:30:05 am
Ah, Pillars of Eternity. The memories! The lack of feeling! The overabundance of cool concepts with lackluster execution! That magistrate in front of the tree whose voice actor doesn't seem to have received any direction to the point where the description along his lines actively contradicts his tone of voice!

Why, it's almost as if it was yesterday I played through it as the Unhittable Orlan Nihilist Paladin, Miniature Ultratank Extraordinaire.

If you haven't gone through it before, I'd advise making a party of your own characters and maybe taking only one or two NPCs that you actually like along. That lets you have way more fun with party compositions (not to mention you can set your own characters to be mute so you don't have to listen to their repetitive soundbites - not to alarm you, but I am slowly dying of poison) and to tell you the truth you're mostly not missing much if you leave about 80% of them by the roadside where they belong.
Title: Re: Let's Play Wasteland! Part Freedom: Pillars of Perpetuity
Post by: A Thing on July 05, 2016, 12:36:24 pm
Ah, Pillars of Eternity. The memories! The lack of feeling! The overabundance of cool concepts with lackluster execution! That magistrate in front of the tree whose voice actor doesn't seem to have received any direction to the point where the description along his lines actively contradicts his tone of voice!

Why, it's almost as if it was yesterday I played through it as the Unhittable Orlan Nihilist Paladin, Miniature Ultratank Extraordinaire.

If you haven't gone through it before, I'd advise making a party of your own characters and maybe taking only one or two NPCs that you actually like along. That lets you have way more fun with party compositions (not to mention you can set your own characters to be mute so you don't have to listen to their repetitive soundbites - not to alarm you, but I am slowly dying of poison) and to tell you the truth you're mostly not missing much if you leave about 80% of them by the roadside where they belong.

The setting does feel kinda weird, sorta like the elves and dwarves were just pasted in later. That, and all the other generic monsters like ogres and giants right next to weird shit like Animats. Not sure why they felt the need to include them, but hey, I guess it sells.

I've gotten far enough into the game (act 2ish) that I realized on my own that the NPCs are mostly mediocre* and their sidequests usually end in a whimper (What's that Eder? Your brother was a traitor? By the gods, let's never investigate further.) so I'll probably make a party of 1 cipher(I don't think I can change my class at this point)\1 fighter\Durance\3 Druids\Monks or something.

I'm still enjoying it though, which probably has something to do with me reading the Pillars of Eternity thread here back when it came out. Definitely wasn't expecting a classic when I bought it and was pleasantly surprised when I did play it.

*Besides Durance who seems to get the most dialogue and the most interesting of it. The Grieving Mother would be interesting, however there is more than enough mind-journey questing in Pillars of Eternity already. Sagani is pretty bland but I'm interested enough in Purseankh that I'll probably finish her sidequest regardless of how lackluster the endings for both chanter dude's sidequest and Eder's sidequest were.
Title: Re: Let's Play Wasteland! Part Freedom: Pillars of Perpetuity
Post by: Harry Baldman on July 07, 2016, 07:36:10 am
Yeah, Durance is a good one to take along, and not just because I'm a sucker for an Avellone NPC (don't remember if I took Grieving Mother along, I don't think I did).

But the game is pretty good despite my gripes, and I've got to say, having the Nihilist background has probably the best payoff for a minor choice I've ever experienced in a game. Hope they make the next one less dry and maybe instead of talking about moments like that wicht thing Eder tells you about actually lets you encounter them on your own.

I should probably play through again myself. I hear they did something with Caed Nua to make it a little less irrelevant?
Title: Re: Let's Play Wasteland! Part Freedom: Pillars of Perpetuity
Post by: A Thing on July 07, 2016, 12:26:51 pm
Yeah, Durance is a good one to take along, and not just because I'm a sucker for an Avellone NPC (don't remember if I took Grieving Mother along, I don't think I did).

But the game is pretty good despite my gripes, and I've got to say, having the Nihilist background has probably the best payoff for a minor choice I've ever experienced in a game. Hope they make the next one less dry and maybe instead of talking about moments like that wicht thing Eder tells you about actually lets you encounter them on your own.

I should probably play through again myself. I hear they did something with Caed Nua to make it a little less irrelevant?

Caed Nua got a succession questline pretty much. Some noble dude tries to usurp it from you and you've got to defend your claim. Pretty enjoyable, my only real complaint is that the quests trigger too quickly. Even leaving Caed Nua for Defiance Bay would trigger the next stage in the questline when I played through it.


(http://i.imgur.com/8K1ZRDv.png)
Welcome to King of Dyrwood Pass.

(http://i.imgur.com/cVGzQd8.png)
Maybe the Crucible Knights should've manwavered instead of charged.
Title: Re: Let's Play Wasteland! Part 12: Glowin' Gregorians
Post by: A Thing on July 09, 2016, 01:41:33 am
A week without a proper Wasteland update, I'm sure all of you are trembling with anticipation.

I'll finish this game one day, one day...

Bonus image time:

(http://i.imgur.com/HnpGgxy.png)

Here's another bonus from Pillars of Eternity.

(http://i.imgur.com/OLSOatH.png)

I mean, might as well make the dartboard an Orlan face.
Title: Re: Let's Play Wasteland! Part 13: Citadel Concerns and Sleepy Scavenging
Post by: A Thing on July 14, 2016, 02:33:13 am
There are only three days left before the weekend and only three areas left in the game. I'm not saying I'm finishing this, but I am.

Spoiler: Speed Mode (click to show/hide)

Hmm, Imgur doesn't like me uploading lots of images anymore. I might need a new image hosting site, any suggestions? I can upload these one by one, but it's a bit tedious.

It seems Imgur just doesn't like me uploading 80+ images at once. I guess it makes sense. When will screenshot LPs get their own image hosting site? I guess LP archive sorta counts but not really.
Title: Re: Let's Play Wasteland! Part 14: Conclusive Conflicts in Cochise - The End
Post by: A Thing on July 14, 2016, 09:57:21 pm
This be the end, rejoice or despair.
Spoiler: Anti-Vaxxer Robots (click to show/hide)

I'll do a LP for Wasteland 2 eventually, so if you want to submit character for that I guess you can get a head-start now. Just submit a name, I'll make a character creation video at some other time.

Title: Re: Let's Play Wasteland!\Wasteland! 2 Part 14: Conclusive Conflicts in Cochise
Post by: A Thing on August 14, 2016, 10:32:17 pm
Wasteland 2's mod support has been out since January and this (https://forums.inxile-entertainment.com/viewtopic.php?f=18&t=10719&sid=120de1c4b76216b3e09b934222175e6b) is the only thing of note that has been made besides a save editor thingy. I guess I'll start this back up during Christmas break or something? Was expecting a bit more but apparently Unity is a pain in the ass to make mods out of.

At the very least my inevitable whinging about Wasteland 2 will be more genuine this way.
Title: Let's Play Wasteland & Wasteland 2 Part 15: Ranger Rendezvous (READ NEWEST POST)
Post by: A Thing on January 07, 2017, 04:19:45 pm
A new year dawns and it is once again time for us to journey through the...

(http://i.imgur.com/08NmKQW.jpg)

You should probably watch this (https://www.youtube.com/watch?v=mju7W3dL7fU) before you read it.


You might be able to guess just from the intro but between Wasteland 1 & 2 there's been a massive time-skip. Also, all of our characters have been replaced with older versions of the pre-set characters from Wasteland 1. I've played through this game before, so I don't really care if you post spoilers as long as you keep them in spoiler tags.

If you've read the Wasteland 1 Let's Play I did (or at least have glanced at that game's summary) then the core concept of Wasteland 2 is the same as that game's: a party-based post-apocalyptic turn-based RPG with too many hyphens in its core concept and a degree of open design allowing the player choices in character creation and problem solution in a quirky, irradiated American Southwest. 

It is worth mentioning that Wasteland 2 was funded with a massively successful (https://www.kickstarter.com/projects/inxile/wasteland-2) Kickstarter campaign. This doesn't come into the game too, too much, but if you see an oddly named character, then you'll know that it might not be InXile being, uhh, a bit off. It might instead be the result of a fan who helped fund the game!

Since Wasteland 2 has a lot less useless skills and generally a more advanced character creator, I'm not going to have people fill on a form and post it on this forum. Instead, I want you to fill out a form that I made using Google Forms (no, you don't need an account to submit) that is located right here (https://goo.gl/forms/rcDcJpJ2ZWEdsBYn2). Once enough (four) people have gone through (it really doesn't take that long if you stick to the basic stuff) and submitted then this Let's Play can begin!

Title: Re: Let's Play Wasteland & Wasteland 2 Part 16: Ranger Round-up (sorta)
Post by: A Thing on February 18, 2017, 04:09:39 pm
Don Fernando? Who in the samhell was Don Fernando? Only Don I know is Don Quixote in this story! Lemme go bac- oh hey, a month has passed. Suppose we should get this show on the road with some bulky character sheets. No good RPG has lacked bulky character sheets! *cough*The Witcher 3*cough* I mean, what? Like I said, better get this show on the road.

Spoiler (click to show/hide)
Title: Re: Let's Play Wasteland & Wasteland 2 Part 16: Ranger Round-up (sorta)
Post by: somemildmanneredidiot on March 11, 2017, 02:17:27 pm
Don't know if you're still accepting characters but I figured a rifleman could be useful.
Title: Re: Let's Play Wasteland & Wasteland 2 Part 16: Ranger Round-up (sorta)
Post by: A Thing on March 11, 2017, 10:52:08 pm
Don't know if you're still accepting characters but I figured a rifleman could be useful.

Yeah, I'm still accepting characters. I probably won't get around to making yours this weekend though. Just got back from a trip to New York and I kinda just want to chill out for a bit before I have to get back to my usual weekday schedule.
Title: Re: Let's Play Wasteland & Wasteland 2 Part 16: Ranger Round-up (sorta)
Post by: somemildmanneredidiot on March 12, 2017, 08:41:24 am
Cool, enjoy yourself!
Title: Re: Let's Play Wasteland & Wasteland 2 Part 17: Aced? Aced.
Post by: A Thing on March 18, 2017, 09:49:11 pm
It's taken a while, but we're finally starting this thing! Prepare yourself for the post-apocalypse! Or don't. More loot is always nice.

Title: Re: Let's Play Wasteland & Wasteland 2 Part 17: Aced? Aced.
Post by: Yoink on March 18, 2017, 10:47:31 pm
Quote
Also, Yoink isn't smart enough to be a helicopter pilot so this whole thing was a waste of time. Back to level 2.
</3 :'(

I finally got around to reading the rest of the LP. Jeez, that seemed like a slog. Well done!
I'll start reading 2 later.