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Messages - RavingManiac

Pages: [1] 2 3 ... 38
1
DF Modding / Re: That old seasonal crops mod..
« on: January 21, 2016, 04:27:37 am »
Original mod creator here. Funny how I checked the forums just as you posted this.

The basic idea of the mod is that a crop will, for example, have a 3-season growing period, but take 2 seasons to grow. Meaning that you have to plant within the first season for the crop to finish growing in time.

As far as I know, this should still work. I wanted to update the mod for the current version, but got turned off by how crop yields per batch were still not moddable.

2
My soldier ant woman had three shields. Three.

Not a single time was she able to block an attack.

Arrrrgh

3
Phalanx
managed by RavingManiac

Soldier Ant Woman: 250

Equipment
Bronze Spear: 40
3x Oak Shield: 135

Skills
Competent Fighting: 18
Competent Spear: 30
Competent Shield: 24

Points Remaining: 3

A disgraced soldier, Phalanx (not actual name) seeks to redeem herself through blood and glory in the arena.

4
DF Adventure Mode Discussion / Re: Do deities ever anwser you?
« on: July 17, 2014, 03:44:09 am »
(response to removed post removed)

Secondly, in the context of the game, the gods are very, very real. They curse those who profane them, and demons form pacts with them to escape the underworld.

5
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: July 16, 2014, 03:14:15 am »
Some testing indicates that the attack preparation and recovery times for the ammo do affect reload speed. Haven't tested it with quivers, though.

6
DF Modding / Re: Realistic Crop seasons/GROWDUR?
« on: July 14, 2014, 08:41:51 pm »
Creator of the Seasonal Crops mod here. I'm currently testing a partially updated version of the mod, and it seems to work as well as it did in 0.34. Might be able release the updated mod in a few days.

7
Would it be alright if there were a version of this mod without the additional attacks from Masterwork? A lot of folks are quite happy with the existing attacks, which can already be made quick/strong/precise.

8
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: October 07, 2012, 12:30:28 pm »
My fortress suffers from at least two necromancers sneaking around resurrecting any corpses they find, forcing me to cremate all my dead. So far, they appear to be deliberately avoiding the squads I'm sending out to find them.

My hunter was carrying her kill, a giant emu corpse, back to the fort when it reanimated and kicked her skull in. All hunting has been disabled to avoid further incidents.

9
DF Modding / Re: Seasonal Crops Mod v2.0 (Updated for DF 0.34.10)
« on: June 28, 2012, 07:29:56 am »
NO, I HATE PEOPLE.

Just kidding! You can use the mod. :D

Also, Xen0n, I've incorporated your suggestion into V2.1 of the mod. Thanks!

10
Other Games / Re: [Browser Game] Pit of War
« on: June 03, 2012, 01:13:15 am »
My theatrics glad suffered her first death today :( I got payback later with my rage glad though, not against the guy who killed my theatrics but still :p

Spoiler (click to show/hide)

Oh hey, that's my gladiator :(

And before you ask, he's supposed to be named "Mr Squiggly", but there was a typo.

11
DF Modding / Re: Seasonal Crops Mod v2.0 (Updated for DF 0.34.08)
« on: May 16, 2012, 10:03:32 am »
Updated

12
For some reason, most of the images aren't working. Didn't know imgur could do that :(
Works ok for me.. Don't tell me I have to find ANOTHER Image hosting site.
Ah, seems to be working now. Looks like the problem was on my side  ???

13
For some reason, most of the images aren't working. Didn't know imgur could do that :(

14
My first DF2012 fortress

Not mentioned is how before the goblin siege, about a quarter of the dwarves had been killed by a child-sacrifice-induced minor tantrum spiral accompanied by at least three rampaging vampires.

15
The siege that destroyed my first DF2012 fortress used trolls.

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