Hello!
Fortunately, there are few legendary donkeys ;)
Unfortunately, I regularly have engravers who love to embrace donkeys :) :) :) :)
(The question has been asked elsewhere, but I didn't have anything new to say there, so I mention it here: 4 or more smilies are my way of emphasizing that this is light-hearted and free for laughing at. A single smily feels as if there was still room for sarcasm/irony/more critical thought)
Tormy: I think you misunderstood my intent. I did not mean to say that mouse support was automatically inferior. Actually, I wanted to stress that proper mouse support can be a very good interface for this game as well (even though personally I would still prefer using the keyboard controls). The context-menu driven approach you described would be one way of a mouse control implementation I think would be a good solution.
Exponent: I suppose our gaming styles differ there. Switching between devices is something I find rather annoying and try to avoid. But that is a personal difference, I suppose, so there is little point in the two of us arguing about this - especially since I have no interest in a mouse interface for
DF.
About Laptops: If I recall correctly, the keyboard settings are in an individual file in the init directory, aren't they? If so, why not prepare a laptop friendly setting and upload that file (zipped with a full subdirectory tree "data/init/") somewhere (like the file depot) and advertise it at the
DF Wiki? That would help newbies with laptops a lot, I think. I strongly advice you to put the subdirectory tree in there as well, so that a newbie just needs to unzip the download and then move the unzipped directories into the directory where they installed the game - hunting the proper subdirectory is again something that will just annoy people.
Deathworks