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Other Projects => Other Games => Topic started by: beefy on September 28, 2012, 05:19:26 am

Title: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on September 28, 2012, 05:19:26 am
(http://stardewvalley.net/wp-content/uploads/2013/02/Banner3.png)

Hey guys!

I just discovered "Stardew Valley" while browsing Steam Greenlight.
Its a farming RPG, similar to the old school Harvest Moon games and looks rather interesting! :)

Here are some small infos taken from the games website:

Quote
Stardew Valley is an upcoming RPG-style farming game that is full of things to do!

It's up to you to choose your path... Will you devote your time to raising crops and caring for animals? Will you spend time in the local village, befriending the local townspeople? Do you get a kick out of slaying dreadful monsters in the mysterious mountain caverns? Or will you try to accomplish everything and claim the coveted title of "Stardew Hero"?

It's up to you to decide.

    # 20+ crops that grow in different seasons
    # Raise cows, chickens, goats, rabbits, and more!
    # Level up and earn skill points to spend in 6 different areas.
    # 30+ unique characters to befriend. Get married to one of ten eligible bachelors or bachelorettes.
    # Explore a vast, procedurally-generated cave to find materials and treasure, but make sure to bring your sword!
    # Spend your extra time fishing or searching for ancient artifacts.
    # 80+ achievements to strive for.
    # Over an hour of original music.
    # Craft helpful items and cook delicious meals to keep you going.
    # Decorate your house as you see fit.
    # Play as a boy or girl, and customize your appearance.


Homepage:
http://www.stardewvalley.net (http://www.stardewvalley.net)

Forum:
Stardew Valley Forum (http://community.playstarbound.com/index.php?forums/stardew-valley.72/)

Trailer:
Newest Trailer (http://www.youtube.com/watch?feature=player_embedded&v=pO1gjnmgKAM)

Steam Greenlight:
Stardew Valley has been greenlit! :D (http://steamcommunity.com/sharedfiles/filedetails/?id=93285018&searchtext=)

FAQ
Spoiler (click to show/hide)

Screenshots:
(http://stardewvalley.net/wp-content/uploads/2012/04/1-1024x639.png)

(http://stardewvalley.net/wp-content/uploads/2012/04/4-1024x638.png)

/// UPDATES ///

I decided to keep everyone up to date and keep expanding this thread if something new gets added!
You find all of my news postings here:

Character Portraits (http://www.bay12forums.com/smf/index.php?topic=117032.msg3655872#msg3655872)
Fences (http://www.bay12forums.com/smf/index.php?topic=117032.msg3658844#msg3658844)
Gameplay Video (http://www.bay12forums.com/smf/index.php?topic=117032.msg3670326#msg3670326)
Building Placement, Portraits (http://www.bay12forums.com/smf/index.php?topic=117032.msg3705892#msg3705892)
Interview (http://www.bay12forums.com/smf/index.php?topic=117032.msg3717895#msg3717895)
Animal Video, Portraits (http://www.bay12forums.com/smf/index.php?topic=117032.msg3751613#msg3751613)
Screenshots and Soundtrack (http://www.bay12forums.com/smf/index.php?topic=117032.msg3831770#msg3831770)
Growing Crops - Stages (http://www.bay12forums.com/smf/index.php?topic=117032.msg3890439#msg3890439)
Caves & Interface videos (http://www.bay12forums.com/smf/index.php?topic=117032.msg3929962#msg3929962)
Fishing, Decoation, Co-op Video, Trailer 2013 (http://www.bay12forums.com/smf/index.php?topic=117032.msg4019337#msg4019337)
New character sprites; Houses and Interior (http://www.bay12forums.com/smf/index.php?topic=117032.msg4252259#msg4252259)
2014 Update; New Screenies (http://www.bay12forums.com/smf/index.php?topic=117032.msg4944679#msg4944679)

(http://stardewvalley.net/wp-content/uploads/2013/05/birdie.gif)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on September 28, 2012, 05:24:03 am
Looks like some RPGMaker-ish thing..
I usually tend to avoid those but..
Is it any good or is it as I supect it is?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on September 28, 2012, 05:27:49 am
We just have to wait and see I guess...  ???
I would love to play some sort of Harvest Moon game on the PC... The author claims it's written in C# using the XNA framework.
He plans on adding mod-support too, so this looks promising!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on September 28, 2012, 05:34:06 am
The author claims it's written in C# using the XNA framework.

Hmm.. That lowers my suspicion a bit.
The character models did look like they were made for one of those RPGMaker programs.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Seriyu on September 28, 2012, 05:49:41 am
Naw, they're more along the lines of the classic SNES harvest moon sprites, was probably just giving them a nod. Looks nice!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on September 28, 2012, 05:50:45 am
Naw, they're more along the lines of the classic SNES harvest moon sprites, was probably just giving them a nod. Looks nice!

Now you mention it.. How did this elude me?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on September 28, 2012, 06:51:23 am
Almost looks like Haven and Hearth meets Farmville.

Here's hoping they pick and choose their elements from both.  Keep the bears, lose the social networking.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ivefan on September 28, 2012, 07:43:41 am
more like rune factory for the DS.
...Which is a good thing
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MarcAFK on September 28, 2012, 08:24:56 am
It's almost exactly like Harvest moon, and it's gorgeous.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Anvilfolk on September 28, 2012, 09:20:20 am
One thing I hated about the GBA Harvest Moon that I played was that you needed to grind. You could get little elves to help you or something, but you had to pay for those somehow, which usually involved grinding. I'm always sad you can't just hire someone that, say, water things for you, another one to weed, etc.

Games that feed on grinding or very repetitious tasks get on my nerves :( I hope they provide mechanisms for automating some things!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: majikero on September 28, 2012, 10:49:58 am
This looks promising. I always wanted some decent farming games on the PC. All the good Harvest Moon and Rune Factory are on Wii and DS, which I don't have.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: DeKaFu on September 28, 2012, 10:56:31 am
Quote
Harvest Moon for PC

Yeah, I'm pretty much sold.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on September 28, 2012, 11:05:46 am
One thing I hated about the GBA Harvest Moon that I played was that you needed to grind. You could get little elves to help you or something, but you had to pay for those somehow, which usually involved grinding. I'm always sad you can't just hire someone that, say, water things for you, another one to weed, etc.

Games that feed on grinding or very repetitious tasks get on my nerves :( I hope they provide mechanisms for automating some things!

I think it would be nice to have those options for people who wanted to use them, but I think a big draw for farming games is their repetitive and cyclical nature, enjoyment of expansion, and the reward for toil. Automation turns it into more of a farm-management game, which could be fun too. So I guess what I'm saying is, it would be cool to see a game have those features but not require you to use them - you pick the game you want to play.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on September 28, 2012, 11:06:34 am
The only Harvest Moon I played was "It's a wonderful life" and I was disillusioned due to the time limit.  The fact that the game ends kinda ruins it for me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on September 28, 2012, 11:07:10 am
Sounds pretty much like a PC rune factory which... I'm down with that. Emulators tend to run a bit slow :P

Annnd there's an RSS on the main site. Good, good, now I don't have to actually remember this exists. Go-go external automatic memory updating!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on September 28, 2012, 11:10:12 am
It does look interesting, but I personally think the character sprites are closer to RPGMaker-style sprites than the original Harvest Moon.

The only Harvest Moon I played was "It's a wonderful life" and I was disillusioned due to the time limit.  The fact that the game ends kinda ruins it for me.
The original had a time limit too, and a *much* shorter one, at that.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on September 28, 2012, 11:16:00 am
Spoiler: also (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on September 28, 2012, 11:19:10 am
Spoiler: also (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on September 28, 2012, 11:21:25 am
Spoiler: also (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Anvilfolk on September 28, 2012, 11:36:40 am
But at some point you simply cannot grow anymore because you spend the entire day watering all the crops, or trying to get them in.

My point is that you should do that, but before it get super boring, you hire someone that does it for you. At that point, you're worried about optimising the hired guy's time, or on getting animals besides the crops. I mean, doesn't it just stagnate given that a day only has so many hours?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sonlirain on September 28, 2012, 11:37:28 am
Spoiler: also (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

But at some point you simply cannot grow anymore because you spend the entire day watering all the crops, or trying to get them in.

My point is that you should do that, but before it get super boring, you hire someone that does it for you. At that point, you're worried about optimising the hired guy's time, or on getting animals besides the crops. I mean, doesn't it just stagnate given that a day only has so many hours?

I remember the GBC version of this game that gave you a partner (either girl or boy).
The girl could take care of animals while tho dude did farming related tasks.

However... their work often left much to be desired (for example the guy would water only 1 out of 3 titles with plants) untill a certain in game event happens that causes them to actually start working.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on September 28, 2012, 11:41:43 am
Spoiler: also (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Yeah? (http://www.imdb.com/title/tt0132477/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Microcline on September 28, 2012, 12:42:23 pm
Can someone make a side-by-side comparing the features of this to Rune Factory?  As it's pretty much a straight-up HM clone, it's going to live or die based on whether it provides a better experience.  I haven't seen anything that RF doesn't already have, and as much as I might rag on it's (http://i.imgur.com/oajJz.gif) artstyle it's still miles ahead of Stardew's phoned-in spritework.

e: The gif is the words "anime as fuck" in pink sparkley letters.  Reading it is roughly akin to looking at RF3's artstyle, although in retrospect rainbow sparkles may have been more appropriate.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Baneling on September 28, 2012, 01:00:29 pm
Can you say that pink thing in normal text, so it can be read on a normal skin?

On topic, I think this is a pretty good idea. I'm probably not going to buy it, but that's just because I'm cheap as shit, nothing to do with the apparent quality of the game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neonivek on September 28, 2012, 01:36:26 pm
+80 achievements? DANG YOU PEOPLE AND your obsession with achievements. You ruined a perfectly good game already.

"Wow I love that woman and I am finally getting married to her, this is the happiest time in the whole game"

"ACHIEVEMENT UNLOCKED!"

"Ok game sucks now... you ruined the last 10 hours of gametime. Hope your happy with your achievements"

Honestly, I wish people realised that achievements suck... perhaps not in the sense of having achivements but in the sense that having manditory screens that pop up during a GOOD game sucks. Some games are absolutely TERRIBLE with them too. "Achievement unlocked during the most touching scene in the game".

Why did people decide that pop up ads were a good thing?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Infuriated on September 28, 2012, 02:51:07 pm
Been watching this for a couple weeks, I honestly can't wait. I personally never really got hardcore into Harvest Moon outside of the very first SNES HM, which was AMAZING and still is, I play it at least once a year. The RF branch is pretty good I admit, but I kind of hope this doesn't go in that direction and continues trying to captivate what made the original so fun.

He seems to be going into his own little direction recently, with how wild grass and trees work and surprisingly they look like very good additions to the old formula.

As far as additional farm hands go, I've seen it suggested on the forum and I hope, if ever added, that the automation is more like some help rather than managing a handful/bunch of farmhands to do everything for you, to me that kind of destroys the entire foundation that the HM gameplay is built on. That's just my opinion though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on September 28, 2012, 03:03:26 pm
+80 achievements? DANG YOU PEOPLE AND your obsession with achievements. You ruined a perfectly good game already.

"Wow I love that woman and I am finally getting married to her, this is the happiest time in the whole game"

"ACHIEVEMENT UNLOCKED!"

"Ok game sucks now... you ruined the last 10 hours of gametime. Hope your happy with your achievements"

Honestly, I wish people realised that achievements suck... perhaps not in the sense of having achivements but in the sense that having manditory screens that pop up during a GOOD game sucks. Some games are absolutely TERRIBLE with them too. "Achievement unlocked during the most touching scene in the game".

Why did people decide that pop up ads were a good thing?

While I never really gave a fuck at all about achievements they've never ruined a game for me. Yeah they can be annoying and yes most developers use them wrong.

The current flawed achievement system is a product of the Xbox Live shop. Since achievements give you currency to use in the store, developers have to have a certain amount of "easy" story mode unlocks or they get complaints from customers.
I have seen a few games use achievements right and examples would be both Binding of Isaac and Half-Life Episode Two. Binding of Isaac uses it's achievements to guide the player without have traditional objectives and there was some great achievements in HL EP2 that awarded really amazing tasks. Little Rocket Man remains one of my prouder gaming achievements to date.   

As for the topic. I must admit that the Harvest Moon games are one of my least manly weaknesses (the other being chocolate). I got immensely addicted to the GBA edition and the portable nature only aggravated that. The thought of having a Harvest Moon clone with possible more depth on my desktop or laptop when I'm on the train is appealing. Although I'll have to wonder what people will think of a tall bearded man playing cutesy farming games on a train, I'm thinking "rapist".
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neonivek on September 28, 2012, 03:07:22 pm
Even now I am trying to find a way to turn achievements off on the PS3 and Steam (heck pop ups in general sometimes). It must be somewhere.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on September 28, 2012, 03:08:38 pm
Can't you turn off the Steam overlay for games which would prevent steam achievements popping up?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on September 28, 2012, 03:10:51 pm
Quote
Harvest Moon for PC

Yeah, I'm pretty much sold.
Sounds neato.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on September 28, 2012, 03:41:37 pm
yes please
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: PrimusRibbus on September 28, 2012, 03:45:46 pm
The current flawed achievement system is a product of the Xbox Live shop. Since achievements give you currency to use in the store, developers have to have a certain amount of "easy" story mode unlocks or they get complaints from customers.

You can spend Gamerscore on Xbox Live now? Now granted, I haven't pulled my 360 out of storage in almost 2 years now, but the last time I logged in achievements were for ePeen wagging only.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Owlga on September 28, 2012, 04:15:58 pm
You don't gain any currency for achievements. At least right now. There's some dumb reward program thing in the works that some people are guessing will give rewards based on gamerscore but that's not a current feature, and in my opinion isn't likely to ever give out microsoft points. As it is, right now they just have a stupid very minimalist program that as far as I know gives you avatar items on your birthmonth and a teeny tiny 1% rebate on purchases for what most people would consider a pretty huge gamerscore. So yeah that's never gonna be worth pursuing.

The current achivement weirdness isn't a product of that anyway. It's a product of every retail game having a bare minimum of 1000 points worth of achivements. Not sure if there's a limit of the number of achivements total.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Infuriated on September 28, 2012, 04:30:07 pm
I thought it was pretty cool how Borderlands 2 handled it, with the badass points and all, otherwise I'd never cared at all about achievements and they never ruined anything for me. Sometimes they can be stupid and pop up and cover up something important (like loot on a timed window or something) but if that happens the game probably has many more stupid interface decisions that eclipse the achievement issues anyway.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neonivek on September 29, 2012, 12:56:26 pm
I thought it was pretty cool how Borderlands 2 handled it, with the badass points and all, otherwise I'd never cared at all about achievements and they never ruined anything for me. Sometimes they can be stupid and pop up and cover up something important (like loot on a timed window or something) but if that happens the game probably has many more stupid interface decisions that eclipse the achievement issues anyway.

Boarderlands only had it happen during the gameplay, and the game had SUPER strong segregation between gameplay and story... to the extent that some boss battles would have been UTTARLY impossible had they been played out in story cutscenes, but otherwise the game wasn't based off of story, emotion, intelligence, or anything that required your attention and integration (Hense why they kill off any character with strong story ties but low comedy).

This however IS a game that can easily be ruined by pop up achievements. I still remember my favorite scene playing Harvest Moon (My girlfriend brought my a Sandwich to critique).

In this game I'd be met with a "ACHIEVEMENT UNLOCKED: ATE A SANDWICH!" which she was talking... or even after it would still be bad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on September 29, 2012, 12:58:36 pm
I like some Mount and Blade achievements.  They're things you wouldn't do during the normal course of gameplay, for the most part.  ACHIEVEMENT GET: Conquered a castle using only companions and no regular troops.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: James009 on September 29, 2012, 07:06:46 pm
This game looks great, I'm glad SOMEONE finally put a Harvest Moon like game on the PC with more/improved features. If it's anything like the originals (and a bit more polished) then it should do fantastic when it goes for sale. My only concerns are that it takes FOREVER to do anything (like in Animal Parade). Some of us don't have quite as much time as we used to to play these awesome games like we should.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Xgamer4 on September 29, 2012, 11:27:46 pm
I absolutely love the music used in the trailer on the steam greenlight page. Definitely keeping an eye on this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Haschel on October 01, 2012, 09:16:33 am
Giving this a little bump because I'm interested in it. Been playing Rune Factory on my DS for the past few weeks while recovering from surgery, and I'd love to see an indie developer do a Harvest Moon/Rune Factory game tailored to the audience. Really hoping it gets some interest on greenlight, though if it gets released outside of steam I'd take that too. Sadly this is the type of game that I can't see doing well without lots of exposure, as it is a fairly niche genre.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 01, 2012, 09:58:38 am
/// Small Update ///

Here is a picture showing the three different character portraits.
Players will be able to switch between these styles as they wish!

Looks great imho. :)

(http://stardew-valley.9541.n6.nabble.com/file/n4999475/portraits.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 01, 2012, 12:27:33 pm
Rune Factory meets Shepherd's Crossing would be ideal here. Perhaps with a mix of Viva Pinata.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silfurdreki on October 01, 2012, 05:21:16 pm
Damn, seeing this and reading the thread made me want to play Rune Factory again.

By gods did Rune Factory (1) have balance problems, though. Farming was so useless compared to mining. :-\
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on October 01, 2012, 05:38:24 pm
Thats what RF3 is for. Or maybe Run Factory 2, haven't palyed that one.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silfurdreki on October 01, 2012, 05:56:40 pm
Yeah, and that's the problem. I've already spent too much money on games the last few months to make an impulse purchase of Rune Factory 3 (or 2).

Anyway, I really hope this gets on steam, it looks pretty good and the PC could certainly use a Harvest Moon-like (yeah, I just made that up on the spot).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MarcAFK on October 01, 2012, 11:13:21 pm
All i basically used farming for was growing turnips in the caverns for extra energy when fighting stuff.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 02, 2012, 09:05:42 am
/// UPDATE ///

Fences have been added!
You can build four different types; each has a unique look and a different durability.

Purpose:
# keep tall grass out
# keep your animals in
# decoration ;)

Take a look:

(http://2.bp.blogspot.com/-mPrOkUfYwgs/UGePc1ih_jI/AAAAAAAAAGY/8Qm8zmKjcKg/s1600/fencessplit.png)

I also wanted to add: please don't forget to vote "yes" on Steam Greenlight. :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on October 05, 2012, 11:41:12 am
I don't know if anyone mentioned it yet, and I don't feel like re-reading the entire thread to check, but look at the bottom of the webpage as you scroll through it. That's a pretty neat effect.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on October 05, 2012, 11:51:59 am
where can I throw money at them? Harvest moon is one of my favourite games ever.

Also I wonder if they would support same sex marraige.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on October 05, 2012, 12:16:22 pm
Also I wonder if they would support same sex marraige.
I dunno, but isn't the game moddable?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 05, 2012, 01:29:33 pm
Also I wonder if they would support same sex marraige.
I dunno, but isn't the game moddable?
I wouldn't see same sex marriage being supported by the dev if hes going full blown Natsume (i remember hearing that they supported the extended family genre), i wouldn't mind if the feature does exist though i won't use it :P

Best hope for mod
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ivefan on October 05, 2012, 01:44:13 pm
...if hes going full blown Natsume...
Hah. I seem to recall them cutting out a marriage candidate in rune factory 2, because you married twins.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Bluerobin on October 05, 2012, 02:38:41 pm
Looks like same-sex stuff is planned: http://stardew-valley.9541.n6.nabble.com/Same-Sex-Partners-tp4999271p4999272.html

Also, the new sprite animations are pretty.
(http://4.bp.blogspot.com/-cIO51FWNNqU/UGPVKLdOEcI/AAAAAAAAAFU/6QqQQcwpye4/s1600/animatedFarmer.gif)(http://2.bp.blogspot.com/-onaptib0ADw/UGTEYLUdIlI/AAAAAAAAAGA/4q9YMWiMR4I/s1600/farmer_run_right.gif)
   (old)      (new)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 05, 2012, 03:12:18 pm
Looks like same-sex stuff is planned: http://stardew-valley.9541.n6.nabble.com/Same-Sex-Partners-tp4999271p4999272.html

Also, the new sprite animations are pretty.
(http://4.bp.blogspot.com/-cIO51FWNNqU/UGPVKLdOEcI/AAAAAAAAAFU/6QqQQcwpye4/s1600/animatedFarmer.gif)(http://2.bp.blogspot.com/-onaptib0ADw/UGTEYLUdIlI/AAAAAAAAAGA/4q9YMWiMR4I/s1600/farmer_run_right.gif)
   (old)      (new)
Well theres one step opening more to people, now give me free workers :P

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ivefan on October 05, 2012, 03:50:04 pm
New animation sure is an improvement
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MarcAFK on October 06, 2012, 03:04:52 am
Eh, both animations look fine, the first one is a pretty good walk animation, 2 looks more like running.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 06, 2012, 03:13:07 am
/// UPDATE ///

New video has been released! :D

Shows off:
Quote
-Tall Grass
-Wild trees to chop down
-Fences
-More frames per animation
-Actually see the sword when you swing it.
-Lighting/Lanterns
-Overall color and terrain improvements

http://www.youtube.com/watch?feature=player_embedded&v=VDYmc2iGaOM (http://www.youtube.com/watch?feature=player_embedded&v=VDYmc2iGaOM)

ps: is it possible to embedd a Youtube link in the forum?  ???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on October 06, 2012, 03:33:36 am
Been unofficially watching this thread for a little while, now I figure I might as well make it official.

If it ever shows up on Steam, I'll be sure to buy it. I love Harvest Moon, and a PC version would be awesome :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Anvilfolk on October 06, 2012, 03:40:01 am
Oh boy, the elves sure are gonna be angry when they show up to trade!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kedly on October 06, 2012, 05:11:01 am
This game looks amazing =D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: bQt31 on October 07, 2012, 07:44:11 pm
I've always wanted to make some kind of enhanced harvest moon like, at least when I was a kid, and it's why I started to learn how to code and ultimately became a software designer. Almost had tears in my eyes watching the video. Anyway, I'm really looking forward to trying this game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 18, 2012, 11:08:17 am
/// UPDATE ///

Hey guys and girls!
I bring you some fresh infos:

Building Placement Demo:
http://www.youtube.com/watch?feature=player_embedded&v=3pS0yK3UEGA (http://www.youtube.com/watch?feature=player_embedded&v=3pS0yK3UEGA)

New Portraits:
(http://4.bp.blogspot.com/-wKa0Hm9XyZY/UH2zbOCxj3I/AAAAAAAAAIU/oPEKyhgCJl0/s1600/2New.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Baneling on October 18, 2012, 12:08:47 pm
Is...is that Matt Smith?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on October 18, 2012, 02:56:39 pm
The demo video looked really good, but the walk speed seems pretty slow. I remember in Harvest Moon I sprinted EVERYWHERE.

It would be nice to have a fast walk speed, sprint speed, and a "creep" speed for precision maneuvers.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on October 18, 2012, 02:58:52 pm
Games without stamina really need to give you a reason to walk.  I mean, who plays an RPG and walks through town on "walk"?  Everyone runs!  There's no reason to go slow!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Bluerobin on October 18, 2012, 03:05:52 pm
Welp, still want to play it, looking great. A question, though: is there going to be a build time/effort required for the buildings or is it just click and place like in the video? I feel like there should be some sort of construction involved. Although, I guess there's a time sink already in the collection of the resources to build the building.

And just so you have an actual response about video embedding, nope, no video embedding on these forums.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on October 18, 2012, 07:04:44 pm
I love seeing new farm-sim games being made...but I'm not seeing any features that Harvest Moon doesn't already have. And Harvest Moon's graphics have come a long way since it looked like this.

I just can't see myself playing this unless they come up with some original gameplay elements.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 19, 2012, 12:38:37 am
I love seeing new farm-sim games being made...but I'm not seeing any features that Harvest Moon doesn't already have. And Harvest Moon's graphics have come a long way since it looked like this.

I just can't see myself playing this unless they come up with some original gameplay elements.
other than the fact you can build anywhere and the allowance of same-sex marriage?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on October 19, 2012, 12:45:31 am
Posting to watch. I love Harvest Moon.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: krisslanza on October 19, 2012, 02:03:30 am
Harvest Moon is the best thing. It's still annoys me they axed the Best Friend stuff in Harvest Moon Cute. (In the US release, of course)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: DeKaFu on October 19, 2012, 07:24:58 am
And Harvest Moon's graphics have come a long way since it looked like this.

Well...
Ever since the Harvest Moon series hit DS, all the portable games have had pretty much the same graphics (Harvest Moon DS, Island of Happiness, Sunshine Islands, Grand Bazaar, Tale of Two Towns). They've all had the same awful super deformed sprites based on 3D models which are animated very poorly. Compare Harvest Moon DS (2005) and Harvest Moon: The Tale of Two Towns (2010) and they have completely identical ugly blobs as cows.

Of course, all the DS games so far have been pretty unpolished and prone to bugs. Sad after Tree of Tranquility (2007, Wii), which had excellent graphics and gameplay.

One reason I'm interested in this is because I've played loads of Harvest Moon games and with the exception of the Wii games, the latest games have really left the impression that they just don't care very much anymore.  :(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on October 19, 2012, 05:32:33 pm
Great ive been garanteed an early build for promotion as soon he is feature complete :D. Better start learning french if you are interested in watching my futur videos. I might stray and make a double let's play one in french and one in english.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on October 20, 2012, 07:40:26 am
Great ive been garanteed an early build for promotion as soon he is feature complete :D. Better start learning french if you are interested in watching my futur videos. I might stray and make a double let's play one in french and one in english.
//throws a dufflebag over jocan's head before draggin him away. Returns moments later wearing a Jocan mask ala TF2 Spy style..// Ahem.... Gentlemen...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 22, 2012, 05:44:12 am
// UPDATE //

Heya!  :)

You can read a rather interesting interview with Eric Barone, the creator of the game on this website:
http://kristi78968.wordpress.com/2012/10/07/interview-with-eric-barone-creator-of-stardew-valley/ (http://kristi78968.wordpress.com/2012/10/07/interview-with-eric-barone-creator-of-stardew-valley/)

He gives answers to following questions:

Quote
Question 1: To make the readers more familar with yourself, who are you?
Question 2: What is Stardew Valley exactly?
Question 3: What program are you using to make the game?
Question 4: How much do you think the game will be once it’s released?
Question 5: Since the game is based off Harvest Moon, which was your favorite one?
Question 6: Will Stardew Valley be on any other platforms besides Steam? (Example: Desura)
Question 7: What made you actually want to make your own game?
Question 8: For the final question, if the game becomes a huge success, can we expect more games from you?

Also: don't forget to vote for the game on Steam's Greenlight!
http://steamcommunity.com/sharedfiles/filedetails/?id=93285018&searchtext= (http://steamcommunity.com/sharedfiles/filedetails/?id=93285018&searchtext=)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: bQt31 on October 22, 2012, 10:26:32 am
Quote
For the final question, if the game becomes a huge success, can we expect more games from you?
Yes! I like to think of Stardew Valley as a “first step”… I’ve learned a lot about making games in the process, and I would love to apply what I’ve learned to grander and more wonderful things!

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silicoid on October 22, 2012, 02:58:16 pm
I do hope this game gets released because it seems that there is a lack of farming games in general.
The only ones I recall that I like are: Sim Farm, Harvest moon and the Rune Factory series....
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on November 02, 2012, 06:29:02 am
// UPDATE //

Hello everyone!

Some nice progress is being made;
You can check out the new character portraits:

(http://4.bp.blogspot.com/-35yR925kQI0/UJMim562s7I/AAAAAAAAAJk/2bJwKhTQ_wA/s1600/emily_sebastian.png)

Aaaaand there is also a new video; showing off the different animals and how the greenhouse works.  :)
Included animals are: chickens, rabbits, cows, pigs, sheep and ducks! ^^

http://www.youtube.com/watch?v=IScDPwk9OCE&feature=player_embedded (http://www.youtube.com/watch?v=IScDPwk9OCE&feature=player_embedded)

btw: I love the chicken sound. ;)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Shakerag on November 02, 2012, 11:49:41 am
Intrigued.  Posting to watch.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on November 02, 2012, 12:17:40 pm
Very nice pics, i cant wait to see that game trough :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirian on November 03, 2012, 12:03:05 pm
This looks cool, i often wanted to try harvest moon, but i don't have any console.

Oh and i love the design on that black shirt dude.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on November 28, 2012, 07:52:33 am
// UPDATE //

Hello once again! ^^

A lot of new stuff since I've last updated the thread.
Let's see what is new!

First of all: screenies. A lot.

(http://4.bp.blogspot.com/-G4W7AvuuDM8/UJmuuzJQh_I/AAAAAAAAAKM/agTYs14jo30/s320/newroom4.png)

(http://1.bp.blogspot.com/-SDzIHnTvqv4/UJmuvTMgJ0I/AAAAAAAAAKU/OpaH2wlJewI/s320/newroom5.png)

(http://4.bp.blogspot.com/-_mW9PQjQ3JM/UJmut4pyCSI/AAAAAAAAAKE/7-9xBfrMW_g/s400/newroom3.png)

(http://3.bp.blogspot.com/-CGTv2HzMTds/UJmutWpAw3I/AAAAAAAAAJ8/yuMi-YXE57o/s320/newroom2.png)

(http://1.bp.blogspot.com/-7-4e9oxAeS8/UJmus9fmf2I/AAAAAAAAAJ0/jALUGr5H8yQ/s320/newroom1.png)

(http://4.bp.blogspot.com/-CA9IzCcr-30/UKLtMmVRHFI/AAAAAAAAAKk/IggFjCyYdYA/s640/screen2.png)

(http://1.bp.blogspot.com/-2Lz5zWa981g/UKo7_CZ48FI/AAAAAAAAAK0/3FvJlikXB0M/s640/StardewValleyMap.png)


And last but not least: music from the game (http://www.youtube.com/watch?v=UUalhmz12nc&feature=player_embedded)  :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on November 28, 2012, 08:13:03 am
Will.....



You.....



JUST....


RELEASE!!!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on November 28, 2012, 09:42:59 am
Will.....



You.....



JUST....


RELEASE!!!!!
Exactly my toughts :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: DeKaFu on November 28, 2012, 09:48:48 am
What I want to know is: will this game have the one thing that every Harvest Moon game has lacked:

Meat?

(I'd actually played two or three Harvest Moon games before it actually struck me that the entire world was vegetarian. Blew my mind.)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on November 28, 2012, 09:56:02 am
No they eat fish...
Drink milk...
Eat Eggs...
And Cheese...

So they are not fully Vegetarian...


Besides, who would want to slaughter any of those animals for their meat, I MEAN THEY ARE SO CUTE!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: krisslanza on November 28, 2012, 10:01:57 am
What I want to know is: will this game have the one thing that every Harvest Moon game has lacked:

Meat?

(I'd actually played two or three Harvest Moon games before it actually struck me that the entire world was vegetarian. Blew my mind.)

How could you kill those adorable cows, sheep, and pigs!?  :'(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: TheBronzePickle on November 28, 2012, 10:10:52 am
With the same ease and comfort I enjoy the meat I eat today.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: krisslanza on November 28, 2012, 10:29:30 am
With the same ease and comfort I enjoy the meat I eat today.

Real life animals are clearly not as cute and cuddly as Harvest Moon ones.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: TheBronzePickle on November 28, 2012, 10:36:38 am
Say that to bunnies. They're all sweet and cuddly when they eat out of your hand.

Then you just snap their little necks and all they can do is look at you with their beady eyes as if to say 'I don't blame you.'
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on November 28, 2012, 10:45:17 am
As long as you don't name it, its fair game...

Never make your next meal personal...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on November 28, 2012, 11:37:45 am
No they eat fish...
Drink milk...
Eat Eggs...
And Cheese...

So they are not fully Vegetarian...
Pretty sure you're thinking of vegans. They're the ones who don't eat any animal products.

Frankly, I want the option of raising animals for meat as well. It should be a source of immediate profit, as opposed to the long-term gains made from keeping an animal alive and selling its products.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MorleyDev on November 28, 2012, 11:47:39 am
Fish is meat. But there are some crazy vegetarians who seen to thinkbthink it's a plant or something  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on November 28, 2012, 11:50:44 am
Well there's a particular sect of vegetarians that eat fish. It's not logic I ever understood. If you're not going to eat meat you might as well go the full distance. Fish are also often farmed in the aquaculture industry so they're still a "murder commodity" if you believe in that sort of nonsense.  But yeah, people who don't eat any animal products are vegans.

Now if you actually want to implement the meat industry into the game you'd have to introduce a new species of each domestic animal. I'm assuming that this (plus the child demographic focus) is what stopped games like Harvest Moon from implementing the industry.
You'd have to have a whole bunch of new sprites, possibly new mechanics like higher feeding rates, new buildings such as meat storage and onsite slaughter houses (again not exactly kid friendly) and finally you'd have to balance this new industry with the rest.

EDIT: Semi ninja'd
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: TheBronzePickle on November 28, 2012, 11:55:38 am
Fish are stupid and not cute, so it's okay to eat them. :P

But, yeah. Having the ability to run a beef cattle farm would probably increase the chances of me buying this game. I grew up next to a beef farm, and it was fun taunting my future dinner. Slaughterhouses can be made reasonably kid-friendly if you leave out the blood and gore (a good cleaver or two would be more than obvious). I don't think you'd necessarily need new species, either, the same chickens you get eggs from are the ones that end up in the oven later.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on November 28, 2012, 12:09:26 pm
That's not quite true about egg laying chickens being used for poultry. On a commercial scale there's two major "species branches" that are separated for either egg or meat production. Poultry chickens are called Broilers and let me tell you they're about the most ugly things you can image. You can of course cook and eat an egg laying species of chicken but it's going to be much smaller and the meat will be less tender.

From a gameplay point it makes more sense to have two species of animals for either meat or animal product. It means you can specialise your farm around your preferred industry and prevents you from "double dipping" into two commodities at once.
Slaughterhouses and the like can be done is a tasteful matter but I can imagine mother's getting rather uppity about the Harvest Moon series suddenly letting you name, grow and slaughter animals. I don't see why it couldn't be in Stardew Valley since it's main audience will likely come from Steam which has a responsibly older average demographic. I guess it comes down to figuring out how much more work a meat industry would cost and if it fills a gap in gameplay mechanics.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on November 28, 2012, 12:56:15 pm
You can always pretend your running one...

Raise Cattle/Chickens.
When they reach Adult hood. Sell them...
Boom, Instant cash. Animal gone. Destination Unknown...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on November 28, 2012, 01:27:39 pm
Fish is meat. But there are some crazy vegetarians who seen to thinkbthink it's a plant or something  :P

And vegetables are more often than not still alive when you eat them. For vegetarians more so as they eat things raw a lot.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Shakerag on November 28, 2012, 04:53:36 pm
Fish is meat. But there are some crazy vegetarians who seen to thinkbthink it's a plant or something  :P

And vegetables are more often than not still alive when you eat them. For vegetarians more so as they eat things raw a lot.
We do?  Shit.  I've been doing it all wrong. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on December 20, 2012, 03:45:27 pm
// UPDATE //

Hey guys!

Wanna watch some crops growing? I bet you do! :) Take a look:

(http://4.bp.blogspot.com/-JEbxP404FMI/UMJVIuljUkI/AAAAAAAAALE/cjH_POVqD9A/s1600/cropsstages.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: majikero on December 20, 2012, 04:04:56 pm
Will it be like harvest moon where each season is a month?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on December 20, 2012, 04:26:38 pm
I'm wondering if there's any sort of "finale". I remember that HM: Wonderful Life was heavily story-driven (as in, you got married in a year. No ifs, ands, or buts) and that there was an actual end. Will Stardew Valley be like that, or more like the rest of the series where you had more freedom?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on January 05, 2013, 04:35:46 pm
// UPDATE //

Hey guys!
This time two fantastic new videos have been released!  :)

Number One: New Interface & Crops (http://www.youtube.com/watch?feature=player_detailpage&v=OVALzDWjqoU)
Number Two: Exploring the Caves (http://www.youtube.com/watch?feature=player_detailpage&v=SypZiNSYhAg)

Remember to spread the word & give this the thumbs up on Steam's Greenlight!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on February 10, 2013, 04:15:29 am
// UPDATE //

Hello Ladies & Gentlemen!

A lot of new stuff has been updated since last time; game looks fabulous! :3
Let's start off by showing you new screenshots:

Fishing time:
(http://1.bp.blogspot.com/-fzPTInhn03s/URXLj3eC4oI/AAAAAAAAAMI/tTp0gO4Xzdw/s640/fishinbuddies.png)

Decoration time:
(http://2.bp.blogspot.com/-cILio8SY580/URXLk7dbE7I/AAAAAAAAAMQ/oTL64Jf_AKA/s640/NEW38.png)

Then there's this new video:
Co-op Demo (http://www.youtube.com/watch?feature=player_embedded&v=FJggZec6qqo)

Aaaaand last but not least the new and improved trailer:
Stardew Valley Trailer 2013 (http://www.youtube.com/watch?feature=player_embedded&v=pO1gjnmgKAM)

I hope you've enjoyed todays update and don't forget to vote for this game on Steam's Greenlight!
Stay tuned for more infos soon!  ;D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on February 10, 2013, 09:47:52 am
Shut up and take all my money! Now!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 10, 2013, 07:27:34 pm
Shut up and take all my money! Now!
THIS SO MUCH I WANT TO FARM DAMN YOU!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jifodus on February 10, 2013, 11:59:40 pm
Oh wow, a Harvest Moon clone.

I've only played two of the games, but I love A Wonderful Life and the DS versions. Maybe now I can actually make the farm I've been wanting to in the games, and actually accomplish it. I've always found that the days are far too short to do everything I want to do.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on February 11, 2013, 02:59:06 am
Oh wow, a Harvest Moon clone.

I've only played two of the games, but I love A Wonderful Life and the DS versions. Maybe now I can actually make the farm I've been wanting to in the games, and actually accomplish it. I've always found that the days are far too short to do everything I want to do.
Clone o.O Spiritual successor maybe but its much more than harvest moon, with this one you got coop, undless cave to explore/loot, crafting, thats only 3 feature that we know of that is more than harvest moon.

Needless to say, once this game is out, harvest moon will be considered classic andt shelved because this one will be much more ( it already is ).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on February 11, 2013, 07:55:15 am
SO MUCH YES...

Only one question... Release date is when?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on February 11, 2013, 09:42:47 am
Oh wow, a Harvest Moon clone.

I've only played two of the games, but I love A Wonderful Life and the DS versions. Maybe now I can actually make the farm I've been wanting to in the games, and actually accomplish it. I've always found that the days are far too short to do everything I want to do.
Clone o.O Spiritual successor maybe but its much more than harvest moon, with this one you got coop, undless cave to explore/loot, crafting, thats only 3 feature that we know of that is more than harvest moon.

Needless to say, once this game is out, harvest moon will be considered classic andt shelved because this one will be much more ( it already is ).
Rune Factory seems to be taking more out of the Harvest Moon series than people do realized and with 4 having the same elements as HM: New Beginnings i might be just done with HM.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Viken on February 11, 2013, 11:56:26 am
The original Rune Factory was subtitled as 'A Fantasy Harvest Moon', if I remember correctly.  It was done as a more RPG-like spin-off from the traditional Harvest Moon formula, to increase interest in the setting.  In truth, I prefered Rune Factory over all the traditional Harvest Moon games that I'd played before then.

I am looking forward to Stardew Valley though. It has alot of the same features, but also a bunch of new stuff; although I hope it is customizable than the traditional HM setting.  I'd really like to be able to build my own houses and workshops, instead of just having a standard room that I get to decorate over and over again.  8)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on February 11, 2013, 12:26:46 pm
Release date: when it's done. :3
The demo has been skipped; full game is the goal!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on February 12, 2013, 06:12:36 pm
Posting to watch.

I voted for Greenlight.

Also I played the heck out of GBA Harvest Moon Friends of Mineral Town.

The elves were crazy about flour. Give them lots of flour, and you pretty much have free labor forever.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 12, 2013, 06:15:37 pm
Posting to watch.

I voted for Greenlight.

Also I played the heck out of GBA Harvest Moon Friends of Mineral Town.

The elves were crazy about flour. Give them lots of flour, and you pretty much have free labor forever.
Flour was cheap as all get-out as well, so yeah it was basically free labor.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Owed on April 26, 2013, 03:04:28 am
Some updates that have happened in the past few months.

New avatars and graphics, which you can see here, along with a new (but outdated in terms of avatars) trailer: http://stardewvalley.net/media/

New portraits and general news here: http://stardewvalley.net/

And if you really want to help Stardew Valley, vote for it to attend E3 here. :D It'll help a lot! http://indiescrashe3.com/nomination/6783988F-4793-8D2F-74C9-A232FA59176D

There's new stuff on the Greenlight page too, but that's in the OP. Great topic. :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 26, 2013, 07:59:26 am
In my experience with indie games a game without a release date is like a car with no wheels...

It might look solid at first glance but it's probably not going to get where it's supposed to be going.

I am disappointed that there's still no concrete plan for a release yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Owed on April 26, 2013, 10:12:29 am
In my experience with indie games a game without a release date is like a car with no wheels...

It might look solid at first glance but it's probably not going to get where it's supposed to be going.

I am disappointed that there's still no concrete plan for a release yet.

There's no release date because the entire game is being done by a single person and he probably genuinely can't ballpark exactly how much time it would take to complete every aspect of the game he would like to - music, code, writing and art. He has said '2013' definitely, though, and that he's over 50% complete.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 26, 2013, 10:15:03 am
Seriously, man. Look at DF, and that statement becomes ridiculous.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 26, 2013, 11:10:21 am
Seriously, man. Look at DF, and that statement becomes ridiculous.

Dwarf Fortress is for all intents and purposes 'released'. It had a download page... It has several pages and a blog dedicated to giving you exact information regarding what is in the next update and roughly how complete it is.

Maybe you should rethink your argument there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 26, 2013, 01:30:40 pm
Needless to say, once this game is out, harvest moon will be considered classic andt shelved because this one will be much more ( it already is ).

Fightin' words >:(


Posting to watch, though.  The only Harvest Moon I really liked was HM64, so if this one has good writing and so on I'll probably give it a look-see.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 26, 2013, 02:04:21 pm
Seriously, man. Look at DF, and that statement becomes ridiculous.

Dwarf Fortress is for all intents and purposes 'released'. It had a download page... It has several pages and a blog dedicated to giving you exact information regarding what is in the next update and roughly how complete it is.

Maybe you should rethink your argument there.
I will not. Dwarf Fortress is, for all intents and purposes, an "alpha" product. Sure, you can download it and play it, but it is not even remotely finished, has a halfhearted roadmap and scatterbrained development. The "wheels" on DF all point in different directions. As for updates, Stardew Valley also has its own website dedicated to bringing you updates, and the info will get there when it gets there. DF and Stardew Valley look, at least to this outside perspective, to have parallel development schemes. Just be patient, and it will get here.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 26, 2013, 09:30:26 pm
Seriously, man. Look at DF, and that statement becomes ridiculous.

Dwarf Fortress is for all intents and purposes 'released'. It had a download page... It has several pages and a blog dedicated to giving you exact information regarding what is in the next update and roughly how complete it is.

Maybe you should rethink your argument there.
I will not. Dwarf Fortress is, for all intents and purposes, an "alpha" product. Sure, you can download it and play it, but it is not even remotely finished, has a halfhearted roadmap and scatterbrained development. The "wheels" on DF all point in different directions. As for updates, Stardew Valley also has its own website dedicated to bringing you updates, and the info will get there when it gets there. DF and Stardew Valley look, at least to this outside perspective, to have parallel development schemes. Just be patient, and it will get here.

Dwarf Fortress has more 'game' in it than several hundred of the latest AAA titles all put together.

How many releases have you seen? Read here: http://www.bay12games.com/dwarves/older_versions.html

There are releases going back all the way to 2006. If you download and played the 2006 version I think you'll agree that was an alpha. At this stage Dwarf Fortress is now it can hardly be called an alpha anymore. It is a game that gets fairly regular and major free updates (which many other companies would charge you for).

Now if you still insist on comparing an unfinished concept of a game with no release date that even at release will have a tiny insignificantly small amount of features in comparison to something which has been released, supported and refined for 7 entire years then I have nothing further to say to you because frankly that comparison is stark raving mad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on April 26, 2013, 10:15:57 pm
/me pointedly ignores the brewing derail

Still looking forward to this thing, personally. A lot of the actual Harvest Moon games are for consoles I don't own and can't afford, so it's nice to see something that can (hopefully) run on this old computer :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 26, 2013, 10:21:32 pm
Yeah, I actually think I'd be really into this if the sprites were a little bit more... dunno, distinguished?  The romance possibilities look really cool, actually!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on April 26, 2013, 10:24:22 pm
Looking a bit more closely at the most recent update, gotta say I heartily approve of the taller character sprites. They look less like Pokemon characters that way :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Owed on April 26, 2013, 10:58:08 pm
Yeah, I actually think I'd be really into this if the sprites were a little bit more... dunno, distinguished?  The romance possibilities look really cool, actually!

http://stardewvalley.net/wp-content/uploads/2013/03/lineup.png These are what the player and NPC sprites look like now. A great improvement. =)

Also, Stardew is almost on it's way to hitting the top 10 to go to E3. =D Around 60 more votes would do it. http://indiescrashe3.com/nomination/6783988F-4793-8D2F-74C9-A232FA59176D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 26, 2013, 11:01:08 pm
Oh, good... that actually doesn't look bad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on May 16, 2013, 04:22:22 pm
// UPDATE //

Best news first:
Stardew Valley has been Greenlit!

Thanks to all the fans who voted for Stardew Valley on Steam!
Together we made it happen! :)

Now back to some current changes and gorgeous screenshots:

If you haven't noticed yet: a lot of sprites including the characters have been remade from scratch:
(http://stardewvalley.net/wp-content/uploads/2013/03/oldVnew1.png)

This allows for cool character customization.
(http://stardewvalley.net/wp-content/uploads/2013/03/lineup.png)

New character portraits:
(http://stardewvalley.net/wp-content/uploads/2013/04/new_portraits6.png)

Interior and houses:
(http://stardewvalley.net/wp-content/uploads/2013/05/leahouse.png)

(http://stardewvalley.net/wp-content/uploads/2013/05/bs.png)

(http://stardewvalley.net/wp-content/uploads/2013/05/seedshop.png)

(http://stardewvalley.net/wp-content/uploads/2013/05/mountains2.png)

And the whole changelog from the website:
Quote
Completely redrawn, taller Player Character and NPC’s.
  • Player Character customization (As shown in Mini Dev Update #2), clothing, and hats.
    Redrew nearly everything in the mines, and raised the height of the mine “diggable walls” to fit the taller character.
    Added several new types of mine level (some with suspension bridges spanning across deep ravines).
    Redesigned and redrew much of the exterior landscapes, including some better looking buildings (not completely finished), taller cliffs, trees, flowers, and a few little touches here and there. (Screenshot below)
    NPC portraits, each with at least 4 expressions. (not entirely finished, but staying on schedule)
    Intro sequence (not really related to graphics but I did it anyway). The intro is part cutscene, part interactive, and include a couple of new country ditties. I will eventually add the option to skip it altogether.
    Redrew and redesigned nearly every interior in the game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on May 16, 2013, 04:29:40 pm
This thing just keeps looking better and better. Here's hoping for a playable demo soon so we can see if the rest of it is as good.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: DoomOnion on May 16, 2013, 04:34:07 pm
Posting to watch. Why are the games that I want are always not out yet?!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on May 16, 2013, 04:44:16 pm
This thing just keeps looking better and better. Here's hoping for a playable demo soon so we can see if the rest of it is as good.
no demo will be made but you can watch some dev gameplay videos
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on May 17, 2013, 05:03:48 am
Just added more infos to the first forum post. Linked to the newest trailer, included the FAQ, put new pictures up and added more links. ;)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Maldevious on June 25, 2013, 06:54:11 am
Definitely a former Harvest Moon addict. Watching this with interest.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: krisslanza on September 22, 2013, 12:50:26 pm
Sorry to kinda dig this out of the back of the forum, but looking at the dev's page there's been some nice updates posted. Now it's looking like not only a Harvest Moon-type game, but with some Rune Factory with the dungeons.

Also you can BUTCHER animals! Something I know some HM fans have been wanting. BACON :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on September 22, 2013, 01:39:16 pm
Stardew is indeed coming along nicely. I will likely buy two copies. I know someone else that will enjoy it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on September 22, 2013, 02:19:51 pm
I've been excited ever since I found out about this game. I've been wanting to play a Harvest Moon style game on the PC for a long time.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: krisslanza on September 22, 2013, 02:23:27 pm
I've been excited ever since I found out about this game. I've been wanting to play a Harvest Moon style game on the PC for a long time.

I know what you mean.
I'm even a bit more excited after digging in suggestions a bit, and it seems same-sex marriage is going to be a thing.

I didn't mean the "For Girls" versions of HM, but then I always felt peeved that I lock myself out of parts of the game, since I didn't want to marry anyone. I liked the bachelorettes, and the only one that had same-sex marriage (Best Friend system) had it cut from the US release without any announcement.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on September 22, 2013, 02:43:57 pm
Wow, I just went and watched that trailer and this is very impressive. I remember reading about the upcoming game Harvest Moon in Nintendo Power magazine, months before it was released. I spent those months fantasizing about playing it. I tried to simulate for myself what it would be like, draw maps on graph paper of the farms I'd make, and design solitaire "farming" card games that I could play to scratch the itch. I don't know what it was exactly, but somehow the idea of the game combined with the aesthetic appearance turned me into an addict before I ever even tried it. It was such a new concept at the time - a game about farming! I had never seen anything like it and it was just what I had always wanted but didn't realize I wanted it. I still feel that way when I think about it, or look at similar images like this Stardew Valley game.

I remember buying it. My grandmother took me to the video game store the day it came out. It cost $60. She was very surprised at the price and told me I'd better actually play it. It turned out the difficult thing was to get me to stop and do things like go outside (still fashionable during the days of my youth). Every once in a while I still boot up an emulator and play for a bit. I'm constantly searching for similar games on the computer (especially MMO games, but those always have their own problems). This will be great!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 09, 2013, 02:56:42 pm
Skills, crabpots, and tree sap are in.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on October 09, 2013, 04:22:22 pm
Stardew is indeed coming along nicely. I will likely buy two copies. I know someone else that will enjoy it.
I would buy 10000 copies if money would allow... :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neonivek on October 09, 2013, 04:27:42 pm
If I didn't dislike the character graphics (not portraits those are great) I'd get myself a copy.

Dang I am shallow in this case. Though it is just a pet peeve of mine that I dislike RPG maker sprites.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on October 09, 2013, 06:42:40 pm
The neck right?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 09, 2013, 08:41:23 pm
The neck right?

For me, it's that everything just looks so. . . generic. . .  I wanted to play Harvest Moon 64 because it was charming, not because I especially liked farming simulators or whatever.

I sincerely doubt I'll get this.  I keep on trying out games where I think "hey, I'll give it a shot," and I've been really disappointed.  Not saying it's bad or something, just that I don't think they're quite hitting the same market as Harvest Moon was tooling for.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on October 09, 2013, 08:52:26 pm
Well after falling in love with DF and never tried borderland because the art didnt suits me ( wich i later tried and fell in love 0, i never base anything out of the graphics, art style and so on. As long there is good gameplay and good mecanics i dont care about everything, hell it could even be ANSCII for all i care and would still play.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on October 09, 2013, 10:35:56 pm
How have I not PTW yet? I really want this game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 09, 2013, 11:42:24 pm
The neck right?

For me, it's that everything just looks so. . . generic. . .  I wanted to play Harvest Moon 64 because it was charming, not because I especially liked farming simulators or whatever.

I sincerely doubt I'll get this.  I keep on trying out games where I think "hey, I'll give it a shot," and I've been really disappointed.  Not saying it's bad or something, just that I don't think they're quite hitting the same market as Harvest Moon was tooling for.

It's Harvest Moon and then some. This is not the game for you. Might I suggest Farmville?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 10, 2013, 12:22:05 am
The neck right?

For me, it's that everything just looks so. . . generic. . .  I wanted to play Harvest Moon 64 because it was charming, not because I especially liked farming simulators or whatever.

I sincerely doubt I'll get this.  I keep on trying out games where I think "hey, I'll give it a shot," and I've been really disappointed.  Not saying it's bad or something, just that I don't think they're quite hitting the same market as Harvest Moon was tooling for.
considering the Harvest Moon series is pretty much dead as there has not been any good releases for years now (New Beginnings still bothers me with the idiotic long tutorial and constant item forage grind). For a co-op game on pc with art style at least on par with old style Harvest Moon (GB and GBA i miss you so much), i'm hitting this up the moment it happens.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 10, 2013, 12:36:40 am
Your "and then some" conveniently elides that it seems to lack all of the things I care about--much like Farmville, which is not only not charming, but manages to work its way over to putrid.  For reference, I hate The Sims, too.

What I see in the dev list is a lot of numbers.  "You can do THIS MANY x and OVER y MANY z."  To me, all of this means lots and lots of grinding in order to make something in a game that I'd rather just doodle out on paper.  Does it really add to the game to have a crafting system that big?  Does that much customizability add, or detract?  How about the lack of story-driven gameplay?  How does that interact with the genre?


In my opinion, the last good--perhaps the only good--Harvest Moon game was Harvest Moon 64, with Magical Melody making it into the "sort of okay" slot.  And, in my further humble opinion, the main thing bringing the series down is the urge to expand everything in size.  More vegetable types!  More vegetables in your plot!  Ten romance options, all as deep as seen in a game published 10 years ago!  Remove the border between farm and town so you can plant stuff pretty much anywhere!  More recipes!  More crafting!  A whole busy screenful of people and animals running around in way too little space!

Well, you know, that adds time to the game, sure, if you can make larger vegetable plots--and it adds time you can spend grinding things out to try each romance option, if not any further satisfaction--and removing that border makes your day last a lot longer, and makes your route a lot more circuitous--but is time really what you're looking for?

Let's be honest: I feel like they took a Harvest Moon game and are grafting all the things I hate most about Animal Crossing and Terraria onto it.  I don't feel this improves the Harvest Moon formula, really.  It just adds three games' worth of things I dislike, rather than only one.


Unfortunately, not everyone is going to share your enthusiasm, and I'm really frustrated because it seems like a lot of games I used to like are moving in this direction, rather than the opposite.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on October 10, 2013, 01:35:54 am
Your "and then some" conveniently elides that it seems to lack all of the things I care about--much like Farmville, which is not only not charming, but manages to work its way over to putrid.  For reference, I hate The Sims, too.

What I see in the dev list is a lot of numbers.  "You can do THIS MANY x and OVER y MANY z."  To me, all of this means lots and lots of grinding in order to make something in a game that I'd rather just doodle out on paper.  Does it really add to the game to have a crafting system that big?  Does that much customizability add, or detract?  How about the lack of story-driven gameplay?  How does that interact with the genre?


In my opinion, the last good--perhaps the only good--Harvest Moon game was Harvest Moon 64, with Magical Melody making it into the "sort of okay" slot.  And, in my further humble opinion, the main thing bringing the series down is the urge to expand everything in size.  More vegetable types!  More vegetables in your plot!  Ten romance options, all as deep as seen in a game published 10 years ago!  Remove the border between farm and town so you can plant stuff pretty much anywhere!  More recipes!  More crafting!  A whole busy screenful of people and animals running around in way too little space!

Well, you know, that adds time to the game, sure, if you can make larger vegetable plots--and it adds time you can spend grinding things out to try each romance option, if not any further satisfaction--and removing that border makes your day last a lot longer, and makes your route a lot more circuitous--but is time really what you're looking for?

Let's be honest: I feel like they took a Harvest Moon game and are grafting all the things I hate most about Animal Crossing and Terraria onto it.  I don't feel this improves the Harvest Moon formula, really.  It just adds three games' worth of things I dislike, rather than only one.


Unfortunately, not everyone is going to share your enthusiasm, and I'm really frustrated because it seems like a lot of games I used to like are moving in this direction, rather than the opposite.
So you want harvest moon with only farming? but on the other hand you say you have to farm too much to do the romance? sorry i dont follow you o.O
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 10, 2013, 02:08:21 am
Im confused with this too, i went far back into the series from the beginnings on SNES. The overall game was grinding to be the best. Whats wrong with them continuously adding more features that would keep people interested? I'm more mad to the fact that Natsume's execution with modernizing the game is horrible. None of it was well thought out. It took me 3 days before i got over the gripes with New Beginnings and I been having fun designing the town. I understand why they wanted to increase features into the game and its not like they thrown out the basis of the series like the fact YOU ARE A FARMER.

But anyways back to Stardew Valley. I been following this game ever since it first appeared on the internets. It already hit off the plugs of Harvest Moon with farming, npc relations, and such. Throwing in the quirkiness of the art trying to go back for 16bit style, i dunno what else the dev is doing wrong.
Theres adventuring in the game which brings along an element of Rune Factory were you could grind with the end of a sword. Note its not even focused on this infact YOU CAN SKIP it entirely.
It has legitimate Co-op so friends will actually be in your world and interact making it fun to show off and enjoy with.
SameSex Marriage, as much as it sounds absurd to some, everyone wants a bit of romance however they like it and Im glad the dev is tapping into that.
PC release, I would hope this game might reach out to mobile one of these days but being as a PC release theres huge exposure.


It's nice you can voice its a fail in your eyes but don't sit here and bring in the crowd behind. Obviously for this thread to exist, people are interested.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: timferius on October 10, 2013, 08:36:57 am
I remeber reading the old article in nintendo power for the SNES Harvest Moon and falling in love. I never did get it (played on emulator years later), but I got the GBC version and fell in love. Harvest Moon 64, saddly, was the last one I really played to any degree, after that, they all felt so bleh. I'm so looking forward to this! I've seen the topic every now and again but for some reason never really looked at it until now. Also, did someone say coop?!?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MorleyDev on October 10, 2013, 08:41:20 am
My favourite Harvest Moon would be Friends of Mineral Town for the GBA. In general, I do think Harvest Moon is well suited to the pick up, play for a bit, put down nature of portable gaming. A bus journey here, a train journey there. Plus FoMT was basically a remake of Harvest Moon: Back To Nature, which was basically a remake of Harvest Moon 64...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: timferius on October 10, 2013, 09:10:02 am
Was back to nature after 64? Then that was the last I played. I'm pretty sure if I remeber friends of mineral town IS a remake of back to nature,though back to nature is fairly different from 64
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 10, 2013, 09:59:10 am
For farming in particular you have many options to run a farm how you like, not necessarily so you can do everything all at once. You CAN, but most people are going to focus on one or two animals they like and certain veggies that go into cooked dishes they and their sweetheart like. Marriage is the grindiest part as you have some quantity limits on naturally growing favorite items and one gift a day BUT everything leading up to marriage doesn't exactly tend to be easy. Planting anywhere is more of a Rune Factory thing where you have all seasons available to you while you dungeon plunge (i.e. be distracted).

Your "and then some" conveniently elides that it seems to lack all of the things I care about--much like Farmville, which is not only not charming, but manages to work its way over to putrid.  For reference, I hate The Sims, too.

What I see in the dev list is a lot of numbers.  "You can do THIS MANY x and OVER y MANY z."  To me, all of this means lots and lots of grinding in order to make something in a game that I'd rather just doodle out on paper.  Does it really add to the game to have a crafting system that big?  Does that much customizability add, or detract?  How about the lack of story-driven gameplay?  How does that interact with the genre?


In my opinion, the last good--perhaps the only good--Harvest Moon game was Harvest Moon 64, with Magical Melody making it into the "sort of okay" slot.  And, in my further humble opinion, the main thing bringing the series down is the urge to expand everything in size.  More vegetable types!  More vegetables in your plot!  Ten romance options, all as deep as seen in a game published 10 years ago!  Remove the border between farm and town so you can plant stuff pretty much anywhere!  More recipes!  More crafting!  A whole busy screenful of people and animals running around in way too little space!

Well, you know, that adds time to the game, sure, if you can make larger vegetable plots--and it adds time you can spend grinding things out to try each romance option, if not any further satisfaction--and removing that border makes your day last a lot longer, and makes your route a lot more circuitous--but is time really what you're looking for?

Let's be honest: I feel like they took a Harvest Moon game and are grafting all the things I hate most about Animal Crossing and Terraria onto it.  I don't feel this improves the Harvest Moon formula, really.  It just adds three games' worth of things I dislike, rather than only one.


Unfortunately, not everyone is going to share your enthusiasm, and I'm really frustrated because it seems like a lot of games I used to like are moving in this direction, rather than the opposite.
So you want harvest moon with only farming? but on the other hand you say you have to farm too much to do the romance? sorry i dont follow you o.O

I wanted to play Harvest Moon 64 because it was charming, not because I especially liked farming simulators or whatever.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tellemurius on October 10, 2013, 10:56:15 am
Was back to nature after 64? Then that was the last I played. I'm pretty sure if I remeber friends of mineral town IS a remake of back to nature,though back to nature is fairly different from 64
Back To Nature was released a year later after 64 for the PS release just set in a different world. Friends of Mineral Town added more npcs to interact within the game since being on GBA, Natsume wasn't screwed with the loading times of psone though you lose the 3D BtN and 64 tried to use.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 12, 2013, 04:05:40 am
I'm confused about the negative feelings towards the features of this game. I'm a die-hard Harvest Moon fan. My favorite has to be the original on SNES, the one I obsessed over for weeks before it finally came out and I played it to death. But it had problems. The time limit was a big one - once it ended, that was it. You couldn't keep going. Limitations in general - limited time, limited space, limited options. But it was the first try, and it was well done. Ever since I played that game, I've always been looking for something very similar but with the problems and shortcomings addressed. None of the other HM games gave me what I was looking for. I wanted freedom to design my farm, decide where to put things. I wanted to be able to interact with more of the world, not just run to pre-generated locations for picking berries in the forest, for example. Because of the time limit, you were forced to maximize your time every day. I never felt truly free to explore.

In this game, I will have more freedom. I can design my farm how I want. I can plant things outside my property. There will be a nice, big variety of things for me to plant. And then there's the mines - they look fantastic! A little bit of fighting, some mining, and a whole lot of exploration of procedurally-generated areas. That hits a happy button in my brain. I love exploration.

Sure, some players will want to maximize their profits or score or whatever. But I'm not in it for that. I want to roleplay. Sure, the game might not have any mechanics in place that encourage me to plant some flowers outside the house of the girl I like. But I can do it if I want, and tell the story in my head, in my own way. I might not maximize profits by planting a variety of crops, but I can do it for aesthetic reasons. (I used to make pictures in the SNES HM by planting crops in particular shapes. I was very proud of my Mario head.)

Basically, from what I've seen, this game has everything I want. It even has a multiplayer feature - I've been looking for a proper multiplayer Harvest Moon for years, and none of the terrible ones on BYOND has even come close to hitting the mark.

Vector, you say there's no story-driven gameplay and it looks like it will be a grind-fest. But that's all in your play style. I want to tell the stories myself, and this game will let me do that. I can make a female character and date a girl in town - might seem unimportant to you, but I've never been given that option in these games. I was always either forced to play a male character (like in most games) or forced to only date boys (ugh). If you look at it as a "game" in the sense of it being driven by shiny rewards and progress markers, then sure, this game is probably not what you're looking for. But if you look at it as a fantasy world where you can create your own character and story, and be free to play them how you want without being constrained by a pre-written storyline, then this looks absolutely amazing.

So maybe it comes down to whether you actually like roleplaying, or just "winning." Don't get me wrong, I enjoy games with good storylines. It's something that will sell me on a game even when the mechanics and design are terrible. But most so-called RPGs just don't really seem like roleplaying to me. They seem like watching an interactive film. I'm not playing the role, I'm just hitting the buttons until the next plot point. That's the real grind-fest - fight X low-level enemies to get strong enough to fight X mid-level enemies to get strong enough to fight X high-level enemies to get strong enough to fight the boss. All just button mashing with a story behind it. A real roleplaying game has to be open-ended. You have to be able to decide how you want to play. You have to have options, even when it comes to something as simple as what to plant and where to plant it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Knave on October 12, 2013, 09:43:23 am
Well said, Sappho. Couldn't agree more! Now if only I could actually ply this game already :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on October 12, 2013, 11:07:53 am
Well said, Sappho. Couldn't agree more! Now if only I could actually ply this game already :)
I agree with this, and the above agreed-with statement.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 12, 2013, 01:45:06 pm
Yeah, that is a good point.

I really do like roleplaying, but the thing is that I feel like there's a fine line where I no longer want a piece of software to do it with, you know?  I feel like story, graphics, etc. offer us something to supplement our imaginations.  Too few restrictions and you might as well just turn off the game and imagine it up yourself (or, as I usually think: "Why aren't I spending this time hoeing a vegetable garden and going on dates IRL?"  This is not an issue I typically have with grand strategy games, fortunately); too many and you end up with "press x to win."

So, I'm all for an expanded game a la Stardew Valley from what we had in the HM64 days, but I always felt like what I wanted was, yes, definitely some more freedom about how you play the game, longer days, stuff like that (jesus christ fuck that tiny rucksack)--but I also wanted more secret triggered events, character storylines, and things like that that would help generate the atmosphere.  I feel like the flagship series has emphasized expanding areas and things like that, but never bothered to work on the pre-scripted part of the game, and it was this delicate interaction between script and personal choice that had helped me relax so much.

HM64 really felt like a small town where there was nothing going on but daily life and the occasional festival--it felt like the area that my family's from IRL.  I have, in fact, actually worked a farm for a brief period of time before.  My mom was born in, IIRC, a one-road coal-mining town; they had to drive for hours to get to a town with a hospital.  It hit huge nostalgia buttons.

So in HM64, the hotspring construction project is a Big Honking Deal.  Karen wanting to leave is a big honking deal.  Someone new coming into town is a Big Honking Deal, as is getting a letter and all that.  They managed to make the gameplay restrictions mesh with the tone.  Later games told me that we were in a small town, but it didn't feel like it was.  There wanted to remove restriction--which is good, the game needed it--without recognizing that some of the restriction was what gave the games their charm.  Only being able to get a certain kind of flower seed once a year.  Having your buying options limited so that the snake oil salesman seems like a viable opportunity.  Do you know what I'm talking about?  I feel like I'm making no sense, and I also recognize that there are people here who will probably feel like I should just grow up and pretend all the extra stuff isn't there, but there really is a reason why I'm bringing this up that isn't simply "I don't like having nice things."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ivefan on October 12, 2013, 02:02:32 pm
I feel like I'm making no sense...
You're making some kind of sense, but I am not sure how it is related. You want it to be more scripted NPCs and events? Or you wish to impose some limits on what one is able to do?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 12, 2013, 02:12:40 pm
There's one main factor:

I felt that after HM64 things stopped feeling like a small-town farming experience.

Things were expanded, which was great, but they expanded things in such a way that it destroyed that feeling.  I would like to see an HM expansion that retains that.  Perhaps you don't add much more characters, but you add more depth to their particular storylines.  Perhaps you don't add much more vegetables (without needing a greenhouse) or too many more animals, you make the growth system slightly more complex than just "water every day."

Or if you can plant everywhere, you can't plant everything everywhere.  Don't just act like you can plant an eggplant in every kind of soil and stuff will be fine.

That's what I'm trying to say--I feel like they've expanded through simple replication, almost copying and pasting, rather than adding legitimate depth to the system.  So when I look for the dream Harvest Moon successor, that's what I want: a game that still feels small, but doesn't feel pinched.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ivefan on October 12, 2013, 02:28:34 pm
Ah. I kinda feel the same when I played the rune factory games. Which plant will give me the highest profit? Plant it everywhere and thats it.
But rune factory had other things that made me like it.

Implementing soil type/quality and ways to change it like fertilizers or irrigation could be interesting.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Infuriated on October 12, 2013, 04:25:26 pm
I can't wait for this. I think my ideal is a game something like this but with even more profession options... (and years and years of backlogged ideas just in case I unleash my brain on a programming language but I'll spare everyone the novel ;P) there have been some changes that kinda went against what I like but overall, I really could not ask for more since I've been waiting for anything that looked/played like the original HM.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 12, 2013, 06:35:33 pm
There's one main factor:

I felt that after HM64 things stopped feeling like a small-town farming experience.

Things were expanded, which was great, but they expanded things in such a way that it destroyed that feeling.  I would like to see an HM expansion that retains that.  Perhaps you don't add much more characters, but you add more depth to their particular storylines.  Perhaps you don't add much more vegetables (without needing a greenhouse) or too many more animals, you make the growth system slightly more complex than just "water every day."

Or if you can plant everywhere, you can't plant everything everywhere.  Don't just act like you can plant an eggplant in every kind of soil and stuff will be fine.

That's what I'm trying to say--I feel like they've expanded through simple replication, almost copying and pasting, rather than adding legitimate depth to the system.  So when I look for the dream Harvest Moon successor, that's what I want: a game that still feels small, but doesn't feel pinched.

Aha, now I think I better understand your point of view. Something about HM64 hit a nostalgia or familiarity button with you and you want to replicate that feeling with more behind it. So it comes down to wanting complexity over variety, which makes sense. I would certainly not be opposed to complexity being focused on more than variety. On the other hand, I'm also happy with variety - I suppose it would be hard to disappoint me with this game, based on what I've seen. Whatever direction it goes, it already has almost everything I could want. Lucky for me, I guess. : )
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on October 12, 2013, 06:39:46 pm
Now that I can actually afford this game when it gets released, I'm doubly excited for it.

Seriously, I just want to grow turnips, get married, and raise cows. Since I can't do any of those in real life, Harvest Moon-likes are my only hope :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Chaoswizkid on October 12, 2013, 08:06:58 pm
(or, as I usually think: "Why aren't I spending this time hoeing a vegetable garden and going on dates IRL?"  This is not an issue I typically have with grand strategy games, fortunately)

"Damn... why didn't I wake up and try annexing my neighbor today, instead of playing this game... ugh..."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Steelmagic on October 12, 2013, 08:40:39 pm
(or, as I usually think: "Why aren't I spending this time hoeing a vegetable garden and going on dates IRL?"  This is not an issue I typically have with grand strategy games, fortunately)

"Damn... why didn't I wake up and try annexing my neighbor today, instead of playing this game... ugh..."
"ugh... i could've spent my time actually usurping the Holy Roman Empire, rather than wasting it on this game".
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on January 23, 2014, 08:13:18 am
/// UPDATE ///

Wow, it has been some time since I last posted any updates...  :-[
Nevertheless; the release date has been pushed back a bit but the new screenshots look fantastic.

Take a look:
Spoiler (click to show/hide)

The pixelart is gorgeous. :)

Things that haven't been done yet:
Quote
Finish the rest of the events
Festivals
The Joja Corporation story arc
Post-marriage life
Finish Multiplayer
More polishing!
Testing, technical stuff, performance optimizations, possible mac and linux port

Watch out for future updates!  :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on January 23, 2014, 08:34:51 am
Nice to see that this is still going.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on January 23, 2014, 10:51:04 am
Droooooooool.......
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on January 23, 2014, 11:01:14 am
STOP TEASING ME!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on January 23, 2014, 11:50:03 am
I've been keeping track through Chucklefish links.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on January 23, 2014, 01:09:57 pm
STOP TEASING ME!!!
Amen....
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 23, 2014, 02:41:47 pm
STOP TEASING ME!!!
Amen....

Droooooooool.......

Nice to see that this is still going.

All of this. I just really want to get my hands on this game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on January 23, 2014, 02:51:37 pm
Pushed back untillllll....?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on January 23, 2014, 03:24:05 pm
I can't be the only one wanting to know more about the stargazing thing, right?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on January 25, 2014, 06:12:40 am
Pushed back untillllll....?

...until it's done I guess! ^^
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on April 18, 2015, 11:16:57 am
I am resurrecting this topic from the ancient dead to point out that it might be released within the next couple of months or so. The second-to-last devlog update said they were 90%-95% done. The most recent update (http://stardewvalley.net/dev-update-26/) was the beginning of this month, and it sounded pretty optimistic.


...Please tell me I'm not the only one who didn't forget about this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Zireael on April 18, 2015, 11:23:52 am
Is this going to be free?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on April 18, 2015, 11:25:54 am
I've been wondering about this lately, but since the thread's been dead for some time and there's no sign of it on Steam that I can find I kinda assumed it had died <_<;

Glad to hear that it might be almost done, I've been craving a Harvest Moon-type game for some time.

Is this going to be free?
Doubt it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on April 18, 2015, 11:27:49 am
I'm going to say no. No price has been stated, but speculation on the forums seems to be in the $10-$20 range, and I'm not the only one who would pay around $25 if it turns out as good as it looks.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 18, 2015, 11:59:45 am
I had been hoping this had died but I hadn't seen much in the way of updating here so forgot to check most of time... Thanks for letting us know again...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on April 18, 2015, 01:47:01 pm
Quote
I had been hoping this had died
Freudian slip?  ;)

I've been following occasional updates on the website and whatever the developer is posting seems interesting, brief but informative. One of the thing I'm interested in is significance of Joja story arc; I do not believe any Harvest Moon had such major plot branch before.

Hope the dev also manages to find perfect mix of randomized-handcrafted content for the mines.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 19, 2015, 12:40:59 am
I need this game like yesterday.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on April 19, 2015, 01:01:15 am
I completely forgot the name of this game and happened to see Wild Season (http://store.steampowered.com/app/328220/) on Steam and got a little confused as a result. Good timing to bump the topic.

EDIT: Currently trying to reach the website results in a "Database error: Error establishing a database connection" which I assume is a temporary issue but as I have to go to bed and I will be gone all of tomorrow I can't check it out tonight =<
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on April 19, 2015, 01:16:18 am
It seem to be the whole chucklefish publisher webserver/provider thats down, maybe they are working on the whole architecture? Security update? Meh who knows.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: alexwazer on April 19, 2015, 01:52:55 am
I've been checking on the devblog every few weeks since it was first brought up here. The posts are few and far in-between, but it is pretty much alive. I prefer this slow rate of posting than some daily/almost daily posting that can only feed hype to unreasonable levels. The game was greenlit a long time ago IIRC, so not seeing anything about it on Steam now should not be an issue.

I can wait for this release for as long as it takes to come out... assuming it comes out within the first quarter of 2015 :P

Honestly, the dev knows that if he went with an early access release, he could have sold a lot of copies. The fact he that didn't and has no plan to do so raises my confidence in him. Letting people wait is much better than selling an half-assed game and then be stuck patching it long after you reached your sales peak... better for everyone.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on April 19, 2015, 02:35:59 am
Wow, I found my old reply on page 5 from 2012, of my first opinion when I saw this game. Back then I felt that it had fewer features and worse graphics than harvest moon.

I'm glad to see that Stardew has come a long way since then. It's looking only slightly more interesting than Harvest Moon now, but that's enough for me. It's been more than a decade since the release of FoMT, the last HM game I consider in any way innovative, and I'm more than ready to get back to farming.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 19, 2015, 03:46:47 am
It seems like there's no proper games like Harvest Moon for PC except for Wild Season which they're asking a mind-boggling $30 for a bare-bones alpha and the promise that somewhere down the line it'll resemble a game.

... Heard that line before.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Salmeuk on April 19, 2015, 03:54:27 am
I expected these last few necro-posts to be talking about how the game slowly died before it was even released, but am pleasantly surprised by the exact opposite!

It still surprises me just how long games take to make . . . even 'simple' ones like Stardew. Sure, throw more devs at it and it might go faster, but that's still an absurd count of man-hours.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 19, 2015, 06:07:33 am
I expected these last few necro-posts to be talking about how the game slowly died before it was even released, but am pleasantly surprised by the exact opposite!

It still surprises me just how long games take to make . . . even 'simple' ones like Stardew. Sure, throw more devs at it and it might go faster, but that's still an absurd count of man-hours.

Stardew Valley is only being developed by one guy. I'm not sure if he's doing the art himself or he outsourced for that but it's an incredible task for one person.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on April 19, 2015, 07:03:14 am
It seems like there's no proper games like Harvest Moon for PC except for Wild Season which they're asking a mind-boggling $30 for a bare-bones alpha and the promise that somewhere down the line it'll resemble a game.

... Heard that line before.

Not just PC; my searches for a comparable game on PS3/4 and Android have proven fruitless as well. It seems the only platform with anything similar is DS, and every HM sequel/copy I've seen there seemed extremely light on new content and often lacking features that made the earlier games awesome.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on April 19, 2015, 08:32:56 am
Stardew has been getting fairly consistent blog posts once a month. It's far from cancelled.

For Harvest Moon like games there's also Rune Factory, which is also locked into the DS. For something a little different there's Shepherd's Crossing for DS and PSP. The control scheme of this genre pretty much only requires a console controller.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: The13thRonin on April 19, 2015, 09:38:53 am
Why do farming/life-simulator games avoid PC like the plague?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Robsoie on April 19, 2015, 09:50:47 am
UnrealWorld (http://www.unrealworld.fi/) has a farming side if you want (as in you're not forced into only farming to survive, you have many more options) and future plans (http://www.unrealworld.fi/urw_development.html) should add more to those farming/life elements too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on April 19, 2015, 10:09:49 am
Why do farming/life-simulator games avoid PC like the plague?

PC's can do so much more than just keeping track of a few dozen plots of land. SimFarm keeps track of thousands. It's also never had a proper sequel or spinoff. Farmkng Simulator doesn't quite do it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vattic on April 19, 2015, 12:19:10 pm
Why do farming/life-simulator games avoid PC like the plague?
Maybe the rarity of similar games makes developers doubt there is a waiting fan base.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on April 19, 2015, 12:20:04 pm
Most of the PC farming games I've found focus on realistic farming, without any of the exploration and social interaction and land development that make HM fun.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 20, 2015, 11:47:44 am
I had originally hoped that Farming Simulator 20xx had something similar to Harvest Moon's style of Farmgrowth but was hugely disappointed. So knowing that Stardew is STILL GOING, makes me super happy...

It seems like there's no proper games like Harvest Moon for PC except for Wild Season which they're asking a mind-boggling $30 for a bare-bones alpha and the promise that somewhere down the line it'll resemble a game.

... Heard that line before.
I know right, I saw that splash title it had and thought "Ooo, might look into this..." Then I saw the Graphic quality (RPGMaker anyone) the Current Features and finally the price...... Not even the above mentioned Farming Simulator 20XX cost that much...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on May 19, 2015, 11:24:52 am
Another Dev update. Looks like it's going to be soon. Like, real soon. Or the dev is a master of hype generation. Could be both.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on May 19, 2015, 11:53:47 am
Another Dev update. Looks like it's going to be soon. Like, real soon. Or the dev is a master of hype generation. Could be both.
I don't necessarily see anything that screams immediate release, unfortunately. :(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on May 19, 2015, 12:49:02 pm
Another Dev update. Looks like it's going to be soon. Like, real soon. Or the dev is a master of hype generation. Could be both.
I don't necessarily see anything that screams immediate release, unfortunately. :(

This year has been hinted at for awhile.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: bQt31 on May 20, 2015, 04:57:22 pm
I smell late summer release
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on June 29, 2015, 04:32:02 pm
There has been another Dev Update, looks like next major focus is pacing and progression of the in-game contents.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on June 29, 2015, 05:58:35 pm
Posting to invade Sirus's farm red phantom style watch. I, too, have fond memories of renting the original HM and staying up until dawn to play it, and I enjoyed the two GBA games so this could be cool.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on June 29, 2015, 06:20:24 pm
i havent heard of this up to now, and i want to keep track of it, so ptw. This and seedscape.

Anyways, i hope its good when it finally releases.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on June 30, 2015, 02:18:04 am
Posting to invade Sirus's farm red phantom style watch. I, too, have fond memories of renting the original HM and staying up until dawn to play it, and I enjoyed the two GBA games so this could be cool.
Why would you invade my farm in particular? :P

Friends of Mineral Town was my first HM game and is possibly still my favorite. It's certainly the yardstick by which I measure all other games in the franchise :p
I really want to get a hold of this thing. Come on dev, at least get a Steam store page up already...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on June 30, 2015, 02:55:46 am
Because you're like the only person in this thread on my Steam friend's list? :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: beefy on October 01, 2015, 12:08:57 pm
You can now watch a Stardew Valley Livestream! :)
https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o (https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o)

Game looks amazing so far; release is going to be soon! *hype*
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on October 02, 2015, 12:20:14 am
You can now watch a Stardew Valley Livestream! :)
https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o (https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o)

Game looks amazing so far; release is going to be soon! *hype*
Did they give a date sometime during the stream? I must know!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on October 02, 2015, 12:33:02 am
I fucking want this game. Like seriously want it. The only thing I don't like about it is that it's tied to Chucklefish.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 02, 2015, 01:07:32 am
It was painful watching them play the game and be so terrible at it. I need this now. When this comes out I will probably forget about Minecraft. This is exactly the game I've wanted my entire life, the game I dreamed up when I read about the first Harvest Moon in Nintendo Power when I was a kid. I have enjoyed a few Harvest Moon games over the years, but they were always missing so much. This is it. Based on what I saw in that stream, Stardew Valley is already everything I want. None of that "I hope they actually finish it and put in all the things they promised" nonsense. Gimmie gimmie gimmie!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Thas on October 02, 2015, 04:06:05 am
You can now watch a Stardew Valley Livestream! :)
https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o (https://www.youtube.com/watch?t=2556&v=tieL7TA_f9o)

Game looks amazing so far; release is going to be soon! *hype*
Did they give a date sometime during the stream? I must know!

Quote
The game is very close to being finished. I don’t have a set release date yet, but it will certainly be out this year.

Taken from the website. Hype is real!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on October 02, 2015, 04:56:30 pm
It sounds rather promising to me, but...
The only thing I don't like about it is that it's tied to Chucklefish.
This is the part that mildly concerns me as well.  I don't hate Starbound the way some people seem to, but I just find it bland when compared to Terraria.  Likewise, I'm worried that this will end up being bland when compared to the BokuMono Harvest Moon/Story of Seasons games. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on October 02, 2015, 05:39:19 pm
Chucklefish also published Risk of Rain, and that is a pretty amazing game for how simple it is. I think it might be a little early to declare them the EA of indy games, y'know? :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on October 02, 2015, 07:32:14 pm
I don't hate Starbound. I'm just really disappointed that it's still so incredibly empty after all this time, and I worry that Chucklefish may have trouble finishing projects. Then again, if this is just being published/financed by them and worked on by someone else (not the core team, I'm pretty sure beefy himself is a dev of some kind,) then my HYPE LEVEL will return to 110%.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on October 02, 2015, 07:50:01 pm
Yeah, chucklefish has published more than they've developed, iirc, and more than one of those titles (Risk of Rain, the Wanderlust stuff... no clue about the other ones, but they at least seem to have fairly positive reviews) are at least decent. They've got a pretty alright record for publishing, imo, so far.

And yeah, they don't seem to be the dev(s), or at least not the primary ones.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: GobbieMarauder on October 02, 2015, 07:51:09 pm
I don't hate Starbound. I'm just really disappointed that it's still so incredibly empty after all this time, and I worry that Chucklefish may have trouble finishing projects. Then again, if this is just being published/financed by them and worked on by someone else (not the core team, I'm pretty sure beefy himself is a dev of some kind,) then my HYPE LEVEL will return to 110%.

ConcernedApe has done literally everything in this game by himself.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on October 02, 2015, 07:52:30 pm
I don't hate Starbound. I'm just really disappointed that it's still so incredibly empty after all this time, and I worry that Chucklefish may have trouble finishing projects. Then again, if this is just being published/financed by them and worked on by someone else (not the core team, I'm pretty sure beefy himself is a dev of some kind,) then my HYPE LEVEL will return to 110%.

ConcernedApe has done literally everything in this game by himself.
Sweet. Set hype level to OVERMAXIMUMTRIPLEZERO.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on October 02, 2015, 08:23:52 pm
I don't hate Starbound. I'm just really disappointed that it's still so incredibly empty after all this time, and I worry that Chucklefish may have trouble finishing projects. Then again, if this is just being published/financed by them and worked on by someone else (not the core team, I'm pretty sure beefy himself is a dev of some kind,) then my HYPE LEVEL will return to 110%.

ConcernedApe has done literally everything in this game by himself.
Sweet. Set hype level to OVERMAXIMUMTRIPLEZERO.
I'm giving it all she's got Captain, but the hype-drive generators just can't sustain that level!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: cainiao on October 03, 2015, 08:39:41 am
PTW
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on October 03, 2015, 08:56:48 am
I don't hate Starbound. I'm just really disappointed that it's still so incredibly empty after all this time, and I worry that Chucklefish may have trouble finishing projects. Then again, if this is just being published/financed by them and worked on by someone else (not the core team, I'm pretty sure beefy himself is a dev of some kind,) then my HYPE LEVEL will return to 110%.

ConcernedApe has done literally everything in this game by himself.
Sweet. Set hype level to OVERMAXIMUMTRIPLEZERO.
Are you saying we should go to ludicrous speed?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on November 13, 2015, 06:18:44 am
New dev update a few days ago.

Now he's talking about releasing it next year. There goes the hype train, right off the rails and over a cliff.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on November 13, 2015, 06:23:41 am
When I saw a new post in this thread, I was hoping for good news. Well, to put an optimistic spin on it, 2016 isn't that far away and hopefully the delay means more polish.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on November 13, 2015, 11:48:54 am
Early Q1 2016, quite likely. The game is largely finished by December.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: cainiao on December 16, 2015, 04:00:09 am
So, steam page is up. Guess it will come out soon(TM).

http://store.steampowered.com/app/413150/
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: a1s on December 16, 2015, 08:04:08 am
Oh, cool. They're not doing Early Access like everyone else and their dog. Respect.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on December 16, 2015, 08:44:19 am
So, steam page is up. Guess it will come out soon(TM).

http://store.steampowered.com/app/413150/
Before or after SPAZ2 though? They both have Soon steam pages.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on December 16, 2015, 09:12:46 am
Both. SPAZ2 will be released, then pulled from the store within a day due to a crippling security problem -- this will be spun as a reactive release due to a (nonexistent) leak causing them to release earlier than they intended. Stardew will open for download shortly thereafter, and SPAZ2 brought back up a week later for its "official" release.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on December 16, 2015, 11:35:51 am
What's SPAZ2?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on December 16, 2015, 11:41:30 am
Space Pirates and Zombies 2.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on December 16, 2015, 11:41:57 am
What's SPAZ2?
Its a sequel. (http://store.steampowered.com/app/252470/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on December 16, 2015, 12:15:48 pm
So, steam page is up. Guess it will come out soon(TM).

http://store.steampowered.com/app/413150/
[hype intensifies]
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Knave on December 16, 2015, 12:20:10 pm
Has there been any info on how the 4 player co-op is going to work?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on December 16, 2015, 12:20:33 pm
So, steam page is up. Guess it will come out soon(TM).

http://store.steampowered.com/app/413150/
[hype intensifies]

Still likely to be a quarter 1 2016 release.

http://stardewvalley.net/dev-update-32/
It looks like single player will be released first and multiplayer later.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on January 25, 2016, 04:54:40 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on January 25, 2016, 05:00:23 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)

Looks a bit more heavily scripted, like something done with RPG Maker. Still could be good tho.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on January 25, 2016, 05:17:38 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)

Looks a bit more heavily scripted, like something done with RPG Maker. Still could be good tho.

It is done in RPGMaker.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Patchy on January 25, 2016, 05:33:48 pm
While it looks nice, think I'm still going to wait for stardew valley for now. Besides funds are tight, and I also want to grab Disgaea PC as well next month. Though I have played the heck out of the hm series starting with its snes incarnation, so I'll probably still look to get worlds dawn later when it has a bigger sale.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aklyon on January 25, 2016, 06:18:46 pm
Which Disgaea is it?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aoi on January 25, 2016, 06:49:47 pm
Which Disgaea is it?

http://wccftech.com/disgaea-pc-releasing-february-2016/
"Disgaea PC will be a port of the very first game in the series, Disgaea: Hour of Darkness, first released in 2003 on PlayStation 2."

Hope it comes with the Prinny Commentary too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 26, 2016, 01:01:39 am
Supposedly Stardew's coming out in a month or so. So the wait shouldn't be too much longer. It's SP only for the first release though, MP coming soon after.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on January 26, 2016, 12:26:05 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)

Looks a bit more heavily scripted, like something done with RPG Maker. Still could be good tho.

It is done in RPGMaker.

I know, it makes sense that it looks like it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on January 26, 2016, 04:35:20 pm
Looks like we'll be getting news this Friday :)

https://twitter.com/Tiyuri/status/692086063968468992
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Trapezohedron on January 26, 2016, 10:10:38 pm
The publisher makes me wary...

Chucklefish has a history of pretty much leaving Starbound as a heap of broken promises. While the Publisher isn't the developer, I wonder what these people could do to this particular game to screw it over...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 27, 2016, 02:45:19 am
The publisher makes me wary...

Chucklefish has a history of pretty much leaving Starbound as a heap of broken promises. While the Publisher isn't the developer, I wonder what these people could do to this particular game to screw it over...

To be fair, Chucklefish (while a shit developer) has proven to be a pretty good hands off producer. Look at Risk of Rain for example. Plus Concerned Ape has held off releasing for so long because he doesn't want to do any early access thing, unlike Chucklefish.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on January 27, 2016, 12:46:19 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)
Recommended by steam curators "Waifu Inc" and "Hella Yuri".
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on January 27, 2016, 01:16:46 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)
Recommended by steam curators "Waifu Inc" and "Hella Yuri".
Recommended because the game has a relationship system and because you can play as a woman while romancing women, respectively. Both of which are features that Stardew Valley will supposedly have as well, and so will probably be recommended by those same curators. Was there some sort of point you were trying to make?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on January 27, 2016, 01:21:26 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)
Recommended by steam curators "Waifu Inc" and "Hella Yuri".

Recommended for Hell by Westboro Baptists (and a bunch of other denominations).

I look forward to seeing how Stardew does conversations in game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on January 27, 2016, 03:32:07 pm
Welp. New game possibly steals Stardew Valley's thunder. (http://store.steampowered.com/app/432010/)
Recommended by steam curators "Waifu Inc" and "Hella Yuri".
Recommended because the game has a relationship system and because you can play as a woman while romancing women, respectively. Both of which are features that Stardew Valley will supposedly have as well, and so will probably be recommended by those same curators. Was there some sort of point you were trying to make?
Not everything in life needs some deep point. Sometimes it's nice to just sit back and enjoy perspective.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 29, 2016, 07:58:58 pm
Well, we have an official trailer (https://www.youtube.com/watch?v=ot7uXNQskhs&feature=youtu.be) and official release date now: February 26th. So less than a month away. I'm tentatively excited.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on January 29, 2016, 08:16:58 pm
Do we have a price yet?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 29, 2016, 08:33:30 pm
Do we have a price yet?

I feel like he said $15 a while back, but I dunno for sure.

EDIT: Supposedly the quote was between 10 and 15. Either way, we'll likely know soon.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: inteuniso on January 29, 2016, 08:57:25 pm
No, that's not how you farm! No-till farming, permaculture (https://www.youtube.com/watch?v=vhOJRJAuyEs)!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on January 29, 2016, 11:19:59 pm
*vibrates intensely*
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ductape on January 30, 2016, 12:57:10 am
No, that's not how you farm! No-till farming, permaculture (https://www.youtube.com/watch?v=vhOJRJAuyEs)!

Nice, it finally gets mentioned on this forum by not me! Thats Larry Korn and I have worked with him before. I am a permaculture designer and teacher and I live near San Francisco. See my website: www.UPISF.com

Ok sorry, dont mean to derail but you don't often see permaculture mentioned in places such as these :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 31, 2016, 09:41:03 pm
Dev answered a bunch of questions on Reddit, here's a summary:

Quote
  • The launch price has yet to be finalized, but has been confirmed that it will be within the $10.00 and $15.00 (USD) range (or 9.23€ to 13.85€)
  • As of creating this post, there are no other videos available that showcase gameplay (outside of the trailer) other than the streams that have been done with/by Chucklefish, but since the release date has been set, /u/ConcernedApe has said that he believes there will be more streams leading up to launch - this means more gameplay will be available to the public before launch
  • When asked about secrets, /u/ConcernedApe confirmed that there are a large number of secrets that have yet to even be discussed that exist within the game
  • At this time, there are no concrete plans in existence for DLC in the future, but it's not something that's yet been ruled out. If the game is successful, there is definite interest in releasing free content updates from time to time
  • Mac and Linux ports are something that will be looked into after launch, and although there are no technical barriers, it will rely on whether or not there's a large enough demand to justify the work it will take to port to other operating systems
  • The possibility of a console (specifically Playstation 4) port has been discussed with Chucklefish, but as of right now there are no definitive plans in place - however, /u/ConcernedApe feels the game would be really fun to play on console
  • The game will be somewhat "moddable" out of the box, although it won't officially be mod friendly at launch. This is something that /u/ConcernedApe is interested in doing, but it isn't a top priority - he's personally supportive of mods and would like to do what he can to help in the future
  • The game will support controllers 99% out of the box, the only hiccup is that name inputs (pets, farm animals, babies, etc) will still require you to utilize a keyboard
  • Multiplayer co-op is officially planned, but won't be available at launch. The co-op gameplay will be almost identical to single player, except it will feature up to 4 players working together. Unless an unforeseen technical barrier pops up, multiplayer will function similar to Terraria in that you can simply jump in and out
  • Characters will play a big part in the game - there are over 30 people living in and around Pelican Town and each will have their own personality, dialogue, routines, and friend circles. There are at least 70 "character development events" and 10 marriage candidates, each with 5 events of their own - there will also be 2 festivals in-game every season
  • If you marry someone, they will eventually move into your house, and you have the option to have kids - same sex marriages are also supported within the game
  • The layout of your house is pre-determined, but you can buy house upgrades from the local carpenter - there are also wallpaper and flooring options available (in addition to furniture) so you're capable of creating a personalized look within your home

Original thread (https://www.reddit.com/r/Games/comments/43a465/stardew_valley_launch_trailer_coming_feb_26th/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on January 31, 2016, 10:02:43 pm
If even half of that is true, that's a definite buy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on January 31, 2016, 10:34:26 pm
So I haven't been following this game at all and I just looked at the trailer and noticed the guy swinging a mattock and a sword at bats. Part of me hoped for a more Rune Factory sort of game where it's half Harvest Moon and half action RPG stuff.

Are we absolutely certain this isn't secretly developed by Chucklefish? A lot of the artwork reminds me of Starbound, even the music and the sounds of picking stuff up. Did they just hire the guy that worked on Starbound's art assets or something?

Looking back through the topic, these are the earliest screenshots I can see mentioned (http://www.bay12forums.com/smf/index.php?topic=117032.msg3658844#msg3658844). The trees and the buildings look finished but the character still looks placeholder compared to the trailer.

Also, while we're at it, compare that new trailer (https://www.youtube.com/watch?v=ot7uXNQskhs) to the old one (https://www.youtube.com/watch?v=IcAZXEZQgRw) for fun.
They made the game look much more pretty since then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on January 31, 2016, 11:02:06 pm
They made the game look much more pretty since then.

It's actually just the one guy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 01, 2016, 02:22:11 am
Also, while we're at it, compare that new trailer (https://www.youtube.com/watch?v=ot7uXNQskhs) to the old one (https://www.youtube.com/watch?v=IcAZXEZQgRw) for fun.
They made the game look much more pretty since then.

Oh wow, holy crap. I can't believe this is finally coming out. I don't know how I'm ever going to find time to play it, but I must have this... I don't need to sleep, right?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 01, 2016, 09:04:39 am
I'm still a bit cynical about it, but I'll admit to a certain cautious optimism.  Also, sleep is for the weak and the dead. :P
*chugs more caffeine, downs more antacids*
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Drakale on February 01, 2016, 01:36:08 pm
Looking really good. Multiplayer would be awesome, it's the kind of game i like to waste time on with family members.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 01, 2016, 02:43:42 pm
I am kinda curious how the multiplayer would even work. Doesn't time normally pass whenever you're not in a building or in a dialogue? Or have they made it so time passes no matter what? And what if someone goes to bed earlier than the other players?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Patchy on February 01, 2016, 06:42:53 pm
Been checking in on this every several months since the thread first appeared here in the forum. It's awesome that we finally have a release date.

No clue about how multi works, but I am curious about it. Granted I'll probably play far more on the sp side even when the mp part of it released later.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 01, 2016, 07:29:00 pm
I am kinda curious how the multiplayer would even work. Doesn't time normally pass whenever you're not in a building or in a dialogue? Or have they made it so time passes no matter what? And what if someone goes to bed earlier than the other players?

He posted on twitter that it's planned for the world to go off the host. The players are all inhabiting the same farm.

But I dunno if that's changed or will change.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 01, 2016, 07:31:56 pm
I kinda figured that, but I want to know about time dilation. Will 'guests' not be able to talk to people or go into places that halt time?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on February 01, 2016, 10:56:30 pm
I kinda figured that, but I want to know about time dilation. Will 'guests' not be able to talk to people or go into places that halt time?
I would imagine that time just keeps flowing regardless of what you do.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 05, 2016, 11:27:35 am
Minor edit to the January post on the main site: "It will be priced at $14.99 USD." (http://stardewvalley.net/release-date-and-trailer/)

Depending on game length, I'd probably pay $25 for at least $0.75 an hour of playtime.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 05, 2016, 11:31:16 am
Nice. I'd definitely get it at that price.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 05, 2016, 05:13:02 pm
They made the game look much more pretty since then.

It's actually just the one guy.
They can be used as a gender-neutral way to indicate one person. 'That guy? Yeah, they're pretty cool' 'That person? They shot a man.'

Mhmm, but it was a deliberate distinction on my part because people had confused CA as being part of Chucklefish, which is an association noone deserves.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 05, 2016, 05:27:50 pm
When I made the post I was under the assumption it was more than one artist. I stand corrected. In any case, they made the game look much more pretty since then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on February 05, 2016, 08:28:20 pm
They made the game look much more pretty since then.

It's actually just the one guy.
They can be used as a gender-neutral way to indicate one person. 'That guy? Yeah, they're pretty cool' 'That person? They shot a man.'
It can but it's grammatically wrong. There's some initiative to change that for political reasons, but that's the kind of thing that takes at least a full generation to elapse before it can potentially take effect.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 06, 2016, 01:59:41 am
They made the game look much more pretty since then.

It's actually just the one guy.
They can be used as a gender-neutral way to indicate one person. 'That guy? Yeah, they're pretty cool' 'That person? They shot a man.'
It can but it's grammatically wrong. There's some initiative to change that for political reasons, but that's the kind of thing that takes at least a full generation to elapse before it can potentially take effect.

Actually, this isn't true. "They" has been used as a gender-neutral third-person-singular pronoun for hundreds of years (since the 14th century). It's only relatively recently (since the end of the 19th century) that some grammaticists have started insisting that it's technically wrong and shouldn't be used, but that hasn't stopped it from being used, as it's so incredibly useful and something the English language obviously has a need for (otherwise it would have died out). Lately it's gotten even more popular as the English language is tending more towards gender-neutrality (flight attendant vs stewardess, "actor" for both male and female, server vs waiter/waitress, etc.). It's one of the things I like in English rather than other languages, where the default is always to use "he" when you don't know someone's gender. I hate that, being female and all. ;)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: dorf on February 06, 2016, 11:55:49 am
I've been told that I always need to address myself as "us", "we", "our" when I presented/defended my thesis.

"We implemented this and that. Our contribution is blah blah."

I don't know why that was so. Maybe because I had a mentor at the time of writing? Even though he only checked the paper for grammatical errors...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on February 06, 2016, 02:36:49 pm
Actually, this isn't true. "They" has been used as a gender-neutral third-person-singular pronoun for hundreds of years (since the 14th century).
You're thinking of a different usage, when referring to a singular non-specific person. I was talking about the usage that actually came up in this thread, referring to a single specific person. In retrospect I should have clarified the distinction, since you're far from the only person who's unaware of it. Note that if it was actually correct for English As She Is Spoken, Glloyd wouldn't have found anything odd in its use and wouldn't have commented. Making that use correct is as much a matter of prescriptivism as it is to deny the use for the non-specific case.

I've been told that I always need to address myself as "us", "we", "our" when I presented/defended my thesis.
I'm assuming that's a discipline-specific convention with some odd history behind it. The usual convention for most disciplines is to not address yourself at all.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 06, 2016, 03:58:30 pm
I'm aware of the distinction you mean, but I think you misunderstood the intent of the use of "they" in this context. I got the impression that it was used to emphasize that the author was being general in saying "they", meaning "whoever was responsible" and emphasizing the result of the improved appearance. We're all used to using "they" when referring to a development team, even if it's only a team of one person. It's pretty standard practice and I don't see anything wrong with it.

Also, we have at least one person on this forum who prefers to be referred to as "they", so I wouldn't brush off efforts to make that commonplace.

Anyway, I apologize to all for my part in this deviation from the topic at hand. I'm not supposed to have to think about grammar on the weekend when no one is paying me for it! Must think happy non-grammatical thoughts now. The game I've been looking forward to since I first read about Harvest Moon for the SNES in the Epic Center of Nintendo Power magazine (and pre-ordered it immediately) is finally coming out, and I'm all squishy inside with joy and nervous anticipation. Oh god, what if they mess it up? Please tell me they won't mess it up.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Salmeuk on February 22, 2016, 12:29:12 am
So apparently the rail company outsourced the repairs after this most recent derailment; the responsibility fell to me. After a few days of heavy lifting and focused welding, I think I've set in place whatever steel was lost in the crash.

I'm damn excited this game comes out in five days, and managed to convince my friends it's going to be worth it. Chucklefish almost scared them off, actually. What a blemish Starbound ended up being, I'm still surpr- NO! I CAN'T LET THIS ENGINE FALL OFF THE TRACKS AFTER ALL MY HARD WORK GAHH

Yeah I hope the basic gameplay loops are satisfying after a few hundred repetitions.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 22, 2016, 01:25:54 am
I was going to buy it on release but I read multiplayer will come out post-release. So I'll wait for that before buying.
I have way too many singleplayer stuff on my list already, it would probably just sit there.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 23, 2016, 06:29:55 pm
Okay, I'm watching through the pre-release gameplay footage (https://www.youtube.com/watch?v=zL8qN372puI) because the game is coming out in just a few days. I'm just going to note a few things as I see them. I haven't been following this game... at all... so I apologize if this is 'old news' for you guys. Also keeping in mind the last Harvest Moon game I played was Harvest Moon 64, and most of my recent Harvest Moon experience has come from Rune Factory.


... and that's most of what I noticed from the video. Looks pretty good so far.
When I get the game the first thing I'm going to try to do is clear all the random crap out of the farmland. Hopefully that doesn't end up being a mistake for some reason. I can't stand things not being in order and looking nice.

Kinda don't want to make a long post longer, but I found this list of features from the reddit
Quote
Customize your avatar with 36 hairstyles, many types of clothing
10 marriage candidates (5 male, 5 female)
up to two children
around 30 villagers to develop relationships with
2 pets (cat and dog)
9 farm animals (cows, chickens, ducks, rabbits, goats, pigs, sheep...)
horse
40 hours of story, playable without end
18 monster types
35 crop types
8 tree types
works with keyboard and/or controller
70 song soundtrack
6 types of collections (vegetables, fish, achievements, artifacts, minerals, dishes)
Customize your house and farm with with furniture and makers
5 different skills to level up (farming, foraging, mining, fishing, combat) with feats/perks that unlock as you level
40 fish, found in different locations, seasons, weather, etc. There's also crab pots
explore the mine with no depth limit to exploration
weather
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 23, 2016, 07:00:57 pm
Clams might be a fish type. I saw beach mollusks.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 24, 2016, 02:32:34 am
Two days before release. Found this little interesting thing (http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/) from one of the beta testers.

As an aside, I do wish the game borrowed a couple more things from Rune Factory 4. NPCs conversing with each other if they're in the same room, for example. I also found it neat that the actual soil you farm in had stats and levels, but given just how much land you have access to I don't know how well that would work without being incredibly tedious. They already simplified it to 2x2 plots in that game as opposed to the traditional 3x3 plots in pretty much all the others I've seen. It seems you can add fertilizer to crops right now, but I don't know if there's a way to check if you've already fertilized a crop the way you can tell you've watered them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on February 24, 2016, 06:55:40 pm
(http://i.giphy.com/2I4dGMb36Y8ZW.gif) (https://www.youtube.com/watch?v=g6qNCfSXVyY)

Ignore the bit where he says it came out today. Must have got a review key or something.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 24, 2016, 06:59:44 pm
Yup, the embargo has been lifted so you can actually find people playing it on youtube now.

Unfortunately it comes out an hour after I go in for work Friday (https://a.chronus.eu/17268D8) so I won't get too much time to play it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on February 24, 2016, 09:54:09 pm
Can't wait to check the impressions here, though I probably shouldn't wait too long to avoid spoilers and keep things fresh. Super hyped.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: rumpel on February 24, 2016, 10:14:06 pm
Oh boy! Oh boy! I'm stoked. I didn't watch the development for ages and I just saw the thread, checked the website and it says it'll be released on 26th?! Oh man, seems I have to catch up with all the stuff that happened and watch some videos and stuff. I hope it's going to be awesome.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 24, 2016, 11:23:39 pm
All videos I have seen so far have looked promising. They've also been of the beginning of the game, so there's no real impressions of what the later game is like. One video mentioned how in an earlier build some beta testers loved the game so much they kept playing and playing it even when they had crashes that forced them to repeat days 7 times in a row and weren't even frustrated.

Thinking back to Harvest Moon 64, that pales in comparison to the stuff you have to clear out here, and there's actually a reason to do it (the path to the south).

I wonder if we'll be able to fill in those ponds and make our own...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 25, 2016, 06:01:56 am
https://a.chronus.eu/17268D8

Countdown...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: timferius on February 25, 2016, 01:02:05 pm
Exactly 24 hours from now! So stoked.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on February 25, 2016, 01:53:49 pm
If you're interested in a preview, Aavak (http://www.bay12forums.com/smf/index.php?action=profile;u=8797) is LPing Stardew Valley and has two episodes up. I haven't watched them myself, but if anyone wants to here are the links.

Episode 1 (https://www.youtube.com/watch?v=KKGhsUJd1RE)
Episode 2 (https://www.youtube.com/watch?v=JPCBG8KDZOI)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 25, 2016, 10:32:10 pm
PlumpHelmetPunk did one live for about 7 hours, it looks like. It's up in 3 parts on youtube if you want to spoil everything, probably.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: rumpel on February 26, 2016, 05:22:23 am
If you're interested in a preview, Aavak (http://www.bay12forums.com/smf/index.php?action=profile;u=8797) is LPing Stardew Valley and has two episodes up. I haven't watched them myself, but if anyone wants to here are the links.

Episode 1 (https://www.youtube.com/watch?v=KKGhsUJd1RE)
Episode 2 (https://www.youtube.com/watch?v=JPCBG8KDZOI)

Thank you! Now I want it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on February 26, 2016, 05:23:35 am
You're welcome dude. ^^^
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 26, 2016, 05:28:51 am
7˝ hours from now.
I just want to the dev my money now so I don't have to do it later.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on February 26, 2016, 10:01:12 am
Will it be sold on anywhere other than Steam?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 26, 2016, 10:25:56 am
Humble store has a page for sale, just not open yet to sell.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 26, 2016, 10:36:21 am
Nearly 2˝ hours now.
30 15 minutes.

(All according to https://a.chronus.eu/17268D8 )

edit: Should be out by now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 26, 2016, 01:00:59 pm
It's broken! Still not available! Panic!

EDIT: Fixed! Available! Buy!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 26, 2016, 01:04:06 pm
The 'coming soon' thing always happens, something to do with Steam unlocking the game. It seems that larger games get stuck on 'coming soon' longer, but fortunately we don't have to deal with that.

Well, can't wait to play this... in a couple hours. >__>
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 26, 2016, 01:06:24 pm
Bought and downloading right now!
/me stares impatiently at the slowly rising download bar.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: timferius on February 26, 2016, 01:23:09 pm
Remote download started via cell phone, hope it worked.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 26, 2016, 01:23:18 pm
By the way, if you're watching the intro don't click 'skip' because that kinda soft locks the game. Fortunately I remembered all my character options.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on February 26, 2016, 01:42:24 pm
Huh. Am I reading this wrong or no DRM-free for Humble Bundle? Guess I'll have to use GOG.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 26, 2016, 02:41:19 pm
Can someone confirm or deny that Stardew will boot without steam loaded?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 26, 2016, 02:42:19 pm
I have taken a quick look into the folder of the game, and it seems like most of the stuff is comprised of .xnb files.
Anyone here who knows what to do with these files?
I am asking because I would like to know how difficult it would be to mod this game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 26, 2016, 02:43:17 pm
Can someone confirm or deny that Stardew will boot without steam loaded?

Well you can get it on GoG if you don't want to deal with Steam.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on February 26, 2016, 02:44:34 pm
I have taken a quick look into the folder of the game, and it seems like most of the stuff is comprised of .xnb files.
Anyone here who knows what to do with these files?
I am asking because I would like to know how difficult it would be to mod this game.
Looks like they're images used by XNA. Converters abound so you may be able to change sprites fairly easily.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 26, 2016, 02:46:47 pm
Can someone confirm or deny that Stardew will boot without steam loaded?

Well you can get it on GoG if you don't want to deal with Steam.

GOG doesn't always have the same versions or supports for things. We'll see if one or both get the same multiplayer when that happens.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on February 26, 2016, 04:47:11 pm
How many of the starbound developers are working on this? I mainly want to know about the designers because i reaaally dont want a repeat of starbound situation.

Though this isn't early access which does ease worries.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 26, 2016, 04:49:43 pm
0. It's being published by Chucklefish, but as far as I know the only person behind Stardew Valley had nothing to do with Starbound.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 26, 2016, 04:53:34 pm
Hopefully none of you are like a RL friend who got super mad at me because I asked him if he knew that the game had combat and unlocked recipes as you skilled up.
I had no idea about these things. I didn't check anything and just jumped in. I'll keep it spoiler free, and I think most things I'd like to say are all on the game description.

I believe I'm on the 6th day now. The Harvest Moon vibes are so strong. My farm name IS "Harvest Moon Farm", so..
I love it how everything is on a worst shape than Harvest Moon used to be (town damaged, broken buildings at farm, crappy tools).
First thing I did after exploring the UI, getting an initial familiarity with the map/town/NPCs was to carve some paths to the 3 exits of the farm. I also didn't know we could craft stuff, so I made a chest, spread some torches on my paths and damn. This is HM 2016, and I've already got Exhausted 3 times.

What's weird for me is that I used to play HM as a little kid who didn't know english. So I'd have to scan for words I knew in order to know what to do, but it was mostly bruteforce trial-and-error.
Child Gabeux: "Egg", "Lake", "Spirits"...throw an egg at the lake and OH MY GOD MY SCREEN WENT WHITE SORRY MOM.
Now I can just jump in and the first thing I think is "What crops has the highest profit ratio and where do I find OP stuff to sell?". I have to block these thoughts and just try to enjoy the game without the insane min-maxing, optimal-strategy my brain seems to like to hunt for when I get a new game. And that feels great.

I'm really enjoying it and the nostalgia is palpable. I'm also happy to know that some quality of life stuff is in, like being able to shift+click to move a whole stack of items and things like that.
I also like that there seems to be stuff (craftable or available for purchase) that can help you with the farm. Won't talk about it, though.  ;)

The only thing I felt missing in my ~2 hour gameplay time is some tooltips. There are a skill or another that I'm not 100% sure how to level up, but it somehow did on its own.
And since most NPCs won't talk to you for the rest of the day after you're done talking to them, it'd be nice to have some tooltips when hovering the mouse on them to remind you of their name.

Anyways, there's still a ton of stuff I don't know, but if they implement multiplayer..it will be AWESOME!
I also hope the devs got expansions or DLCs planned, or even modding. The game 'feels' scalable/moddable, if ya know what I mean.
And I'm looking forward to see how livestock works. Hopefully there's some chicken chasing to be had.

But for now, if you enjoyed Harvest Moon or Rune Factory it feels like a must-have. The farm feels huge.

PS: Forgot to mention that there are 112 shirt options on the initial customization screen. Dang.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on February 26, 2016, 04:55:46 pm
0. It's being published by Chucklefish, but as far as I know the only person behind Stardew Valley had nothing to do with Starbound.

I thought they mentioned some artists from starbound helping but there's nothing wrong with that either way.

After i have my fill of devil daggers and superhot (why are there so many of these good indy games in the last week) i'll definitely pick this up.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SOLDIER First on February 26, 2016, 04:56:01 pm
ptw
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on February 26, 2016, 04:56:39 pm
0. It's being published by Chucklefish, but as far as I know the only person behind Stardew Valley had nothing to do with Starbound.

I almost feel like this needs to be in the thread title. 'Stardew Valley: Not the same devs as Starbound'.

Anyway, I won't be able to play it until Monday at the very earliest because I've got three twelve hour workdays ahead of me, starting in an hour. Hopefully there's not too much spoilerish stuff in this thread. :X
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 26, 2016, 06:47:16 pm
Played through the intro and the first few steps outside my house, but I'm just going to say this from my first impression: worth it.

Now I can just jump in and the first thing I think is "What crops has the highest profit ratio and where do I find OP stuff to sell?". I have to block these thoughts and just try to enjoy the game without the insane min-maxing, optimal-strategy my brain seems to like to hunt for when I get a new game. And that feels great.

Yeah, I feel this is my major gripe with Harvest Moon. You have to min-max every minute of the game to "win". Probably why I never played much past the first year in HM: A Wonderful Life.

Oh, and if I remember correctly, it was the developer's intend for modding to be possible.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 26, 2016, 06:53:41 pm
Personally I think anything that happens in the first in-game week isn't really a spoiler, because most people will stumble into it within an hour or two of gameplay anyways.
I will say that the inventory upgrade is 2500 gold (I think) and that's probably going to be my first goal.
I'm planning on doing farmwork in the morning, then go to town to try to talk to as many people as I can, then when it gets late go home and do more farm work until bed time. Most shops open at 9 and close at 17.

Now to figure out how long it takes to go from the farm to town and back =p
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 26, 2016, 07:03:21 pm
Steam syncs saves and you can load Stardew without Steam running.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 26, 2016, 07:05:43 pm
Steam syncs saves and you can load Stardew without Steam running.

Fuuuuck. I'm holding off buying it because I've got a paper to write, but this game just keeps getting better and better.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on February 26, 2016, 08:14:32 pm
has anyone figured out what does the gift checkboxes mean in the social menu?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 26, 2016, 08:20:49 pm
Their secret fav gift and other slots of less fav gift, perhaps? Give fiber and rocks to everyone and see what changes.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 26, 2016, 08:23:44 pm
I don't know, but I assumed it had to do with this.

  • You can only give people a gift twice a week, instead of one a day like in similar games. This is tracked in the social tab so you don't accidentally overdo it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 26, 2016, 08:30:49 pm
Is there an easier way to do the fishing mini-game then mashing the left mouse button? I feel pretty incompetent because I fail nine times out of ten.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 26, 2016, 08:32:29 pm
Is there an easier way to do the fishing mini-game then mashing the left mouse button? I feel pretty incompetent because I fail nine times out of ten.  :P

You can hold it instead of rapidly tap it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on February 26, 2016, 08:32:51 pm
Also autoclickers, if tapping works better.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 26, 2016, 08:59:33 pm
Trying to do the Introductions quest, which is simply talking to and introducing yourself to every single person in town and thus not spoilery at all. I've gotten 26/28 done, but there's three people left on the social list. One is Sebastian, Robin's son, and I have no idea what time he crawls out of his hole.

Spoiler: The other two (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on February 26, 2016, 09:02:44 pm
Steam syncs saves and you can load Stardew without Steam running.
Thanks for the info; it gave me the push to buy the game!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 26, 2016, 09:18:09 pm
Trying to do the Introductions quest, which is simply talking to and introducing yourself to every single person in town and thus not spoilery at all. I've gotten 26/28 done, but there's three people left on the social list. One is Sebastian, Robin's son, and I have no idea what time he crawls out of his hole.

Spoiler: The other two (click to show/hide)

Spoiler (click to show/hide)

About clicking, maybe the X/C keys work? You can assign keyboard keys for the left click / right click actions, and I'm using that since my right mouse button is working poorly and I just can't fix it, and I don't feel like buying another mouse..  ::)

By the way, the dev even managed to keep that "mysterious" vibe in the game. Since I don't know any mysteries nor their explanations, I'll just describe what I heard/seen in-game, so minor spoiler (or 'medium' spoilers if you really don't want to know anything!):
Spoiler (click to show/hide)

It's really fun to even have this "Is this some actual stuff in the game, or am I making this up?" thought in 2016.

PS: Sorry for my nostalgia-ridden feels. But HM was a real huge part of my childhood. I even lied to told a kid from my class back then that the dog on HM could have puppies if you did some weird thing, and 2 years later he would still ask me to give him a copy of my save game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 26, 2016, 09:21:55 pm
Spoiler (click to show/hide)

Jas was easy. I found her and Vincent being tutored by Penny at the library/museum.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 26, 2016, 09:24:25 pm
Ooo thanks for the tip. I tried going to the wiki but there was everything she liked, disliked and all that spoilery stuff..with no info of where she'd hang out.
The funny thing of this kind of quests is that everyone will always have that one NPC that they have a hard time finding.

Spoiler: PS1: Leah (click to show/hide)
Spoiler: PS2: Love interest (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 26, 2016, 09:35:26 pm
I am going for Maru in my current playthrough.
And as far as my courting have gone (currently 1 heart), I have found a few of her likes/dislikes.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 26, 2016, 10:22:14 pm
Niiice! She was my second choice, actually.  :P
I'm pretty sure if we keep posting, we'll end up making the whole board get the game. I'm on the 8th day now and I enjoy it a lot.
It's silly, but I love how expressive the characters are. Not only they make the old-school emotes like in HM and other games, the faces, poses and 'exhales' the character does makes things really funny. Pretty sure my character did the 'Fry Face' when someone told him something weird.
Oh yeah, and the character portraits also have different expressions, so that's 3 ways for the characters to express themselves!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 01:29:00 am
Ahh, I'm rested up, time to start playing again. One thing I don't like (literally, the only thing so far) is that all the single men seem to fit some teenage stereotype. There are no male characters who are just mature "guys" who aren't married. All the single ones look like members of a boy band, and I would never be attracted to any of them in the real world. I'm going for the doctor now, just because he seems the least boy-bandish, but he's also kind of gross. What's the deal with that? The female dateable characters all seem fairly normal, from what I've seen so far. Which is odd, because normally it's the other way around.

I mean, there's the boy who thinks about nothing but sports, the moody emo one, the musician, the nerdy germophobe... Are you supposed to be 15 in this game? I'm 30 years old and it's a bit strange for me to have to choose my mate from a pool of teenage stereotypes. Maybe I'll just date one of the girls... At least that's an option.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 27, 2016, 02:50:18 am
You could also date the elf hippie.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 02:51:56 am
Which one is the hippie? They all just look like teenage boy band members to me... Hippie sounds least objectionable, though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 27, 2016, 03:01:11 am
The guy who lives on the shack at the beach. Elliott.

This game reached over Nine THOUSAAAAND (https://steamdb.info/app/413150/graphs/) concurrent players on Steam today, not counting GoG sales.
I almost had enough money to get a chicken coop but there's so much other stuff I want to buy @__@
Hopefully by the end of Spring I'll have it.

Before I go to bed figured I'd share something the game doesn't explain. After you get a better fishing rod you can put bait on it by grabbing the whole stack then right-clicking your rod.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: RexMundi on February 27, 2016, 03:19:49 am
Trying to do the Introductions quest, which is simply talking to and introducing yourself to every single person in town and thus not spoilery at all. I've gotten 26/28 done, but there's three people left on the social list. One is Sebastian, Robin's son, and I have no idea what time he crawls out of his hole.

Spoiler: The other two (click to show/hide)
I can't find Sebastian. I've only seen him leave home once for a event and that didn't count it seems. Otherwise he's inside his room, sleeping till noon and on the pc, like me!

EDIT: Sappho, what of the doctor, isn't' he single?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 27, 2016, 03:26:23 am
I know that in the HM games, chickens were almost always a solid investment. Eggs every day, which can be used to freely raise more chickens for more eggs. Super easy to take care of.
I dunno, that's my first big goal in SV after getting the first inventory upgrade.

I already delved to level 5 in the mines, finding some cool stuff that I unfortunately couldn't carry all of. Having a hard time keeping track of the various villagers considering just how spread-out the town is and how much area there is to cover outside the town itself. Haven't started giving gifts yet, also none of the bachelorettes I've met so far have jumped out at me as "yes, this is the one".
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 27, 2016, 04:11:03 am
Well, end of first day of gameplay and.. day 22, I'm upgrading the tools to the next tier, got to mine level 40, still haven't got the Chicken Coop as I spent money on inventory and gear, I still can't bring myself to give gifts. I've only given a few gifts on a few birthdays to test it out, and I'm slowly giving gifts to the girl I targeted to find out the best ones.

What I can say is that the game is really fun, but it does have that weird downtime feeling HM used to have, when you're slowing running around from one map edge to another and you start thinking all sorts of weird stuff, philosophical stuff, or even start questioning if the game's that good. But then you reach your destination and it's all good.

I like how combat was implemented, and having an adventurer character on the town makes it less weird than some Rune Factory I tried out years ago in which the whole combat aspect felt completely disconnected from the game's universe.
Once you get the hang of it, however, you can end up forgetting about time and noticing you're out of time to get back home before you collapse. I think there's a bug in which if you climb out of the dungeon exactly at 2AM, the game glitches out, your sprite stop animating (entering a menu and leaving fixes it), and you can play after 2AM. I didn't try to get the character to pull an all-nighter because I had an extremely lucky day and I could just feel a CTD coming.  :P

About fishing, I'm usually the person who completely ignores the fishing-verse of games. But here I think it's actually nice, the fishing mini-game with different fish behaviors is such a neat idea. And hopefully by using bait it becomes less waiting around and more fighting fish to the death.

I'm really hoping that the game keeps unlocking cool stuff and that the end-game looks really cool instead of being boring. That's the only 'danger' I feel at the moment, but so far so good.  :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 27, 2016, 04:42:04 am
What I can say is that the game is really fun, but it does have that weird downtime feeling HM used to have, when you're slowing running around from one map edge to another and you start thinking all sorts of weird stuff, philosophical stuff, or even start questioning if the game's that good. But then you reach your destination and it's all good.
"I hear the chirping harmony of the myriad birds around me, the leaves rustle quietly in the wind, and I ask myself...
Do I exist? Am I only but an inconceivably small accident in the plan of the universe? One that cares not for the petty whims of myself and others? I remember I missed my brothers birthday because I was so invested in my books, and that chance will never come around again, I always think myself above others, with their egotistical snobbery, but am I really any better? Am I-
Oh, I'm here, YAY! BLACKSMITH GIVE ME THE THING I WANTY!"
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 27, 2016, 04:52:08 am
I already delved to level 5 in the mines, finding some cool stuff that I unfortunately couldn't carry all of. Having a hard time keeping track of the various villagers considering just how spread-out the town is and how much area there is to cover outside the town itself. Haven't started giving gifts yet, also none of the bachelorettes I've met so far have jumped out at me as "yes, this is the one".

I'm leaning towards Penny atm, partly because I run into her most often and partly because I have a thing for redheads. But yeah, only 8 days in and as I do with HM games, I've spent most of my time makin' money.

I'm really hoping that the game keeps unlocking cool stuff and that the end-game looks really cool instead of being boring. That's the only 'danger' I feel at the moment, but so far so good.  :D

That's my only worry as well, that the game might not keep opening up new things to do. That was the thing about HM, early to mid game was hella fun, but later in the mid game and in the late game things started to drag. I've got a good feeling about this though, seems there's a lot to do community centre wise, and just in general building up your farm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 27, 2016, 05:29:55 am
Spoiler: PS2: Love interest (click to show/hide)

*does a Google image search*

I was already going for her too, but that certainly help with the decision :P.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: etgfrog on February 27, 2016, 05:50:47 am
So...during the summer festival your suppose to bring something to throw into the to potluck. I threw in a field snack, which is made from acorns, maple seeds and pinecones. The event didn't progress forward.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kaje on February 27, 2016, 05:52:43 am
I keep getting random crashes to desktop with no error message, just the standard uninformative Windows 10 box.

The thing is, I can't even pin it down to a particular point in the game. I could be playing for ten minutes or two hours - it just randomly crashes.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 27, 2016, 06:39:47 am
Started Day 10, and I still haven't gotten the backpack, or the money for it. Then again, I built myself a storage chest at home, which really takes some of the burden off inventory management.

Slightly annoyed that you cannot make charcoal with the furnace, I have to buy coal from the blacksmith at 100g.

Might have irritated Abigail, since I talked to her and she said she was in a bad mood. Then I have her a gold star-quality daffodil.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 06:44:24 am
Slightly annoyed that you cannot make charcoal with the furnace, I have to buy coal from the blacksmith at 100g.

Spoiler (click to show/hide)

Has anyone figured out if it's possible to pick up torches once you've placed them? I put one down in the forest by accident and can't find a way to get it back. It's hardly an urgent situation, I guess, but that seems like something you should be able to do...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kaje on February 27, 2016, 06:49:36 am
Try whacking the torch with a pickaxe.

And yes, as per the spoiler above, check the official Wiki site and your 100g might stay firmly in your pocket.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on February 27, 2016, 10:19:56 am
I had about two hours to play last night and I really enjoyed it. My biggest gripes are mostly minor things. I think you should run at least 50% fast, for instance, and I have trouble getting the tools to work quite right, even with "always show hit location" on.

It is frustrating that you can only save when you go to bed. I use sort of a non standard set of movement controls so the first thing I do is rebind all the keys when I start a game. I am happy you can do this in Stardew but they did it in an annoying way. You can't bind a key to a button that is already bound so if you want d to move you down you first have to change "move right" to something silly. Anyways, after making the key bindings my bitch I open my journal and promptly delete the mission to meet everyone in town. Fuuuuuu. I tried to load but there is no load button, the only open is to exit to desktop. I exit the game and come back in.... can't skip the logos and little intro thing... fine fine. I load my game and my key bindings didn't save! Curses!

That is all I can come up with to bitch about really. I think the game is amazing and I can't wait to play more.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on February 27, 2016, 10:32:26 am
Had a rough first few days.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 11:08:57 am
I agree on the "can only save at night" thing. That's just nonsense. It's 2016. Our computers can handle saving whenever we want. I'm a busy grownup with things to do. I don't always have the time to finish my day before quitting, and sometimes I have to quit unexpectedly - and that's damned annoying when it's 4 pm or so and you're on the other side of the map from your bed. Furthermore, there doesn't seem to be any design reason whatsoever to have us unable to save at other times, other than a nostalgic throwback to Harvest Moon. I wonder if the developer would be open to adding a "save and quit" feature so we can quit anytime and pick up where we left off, if enough people request it?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 27, 2016, 11:35:30 am
yeah, definitly the save at night thing is one of the biggest minor flaws of the game.
it would be nice if the current run speed was walk speed and their was a faster sprint speed or something. You do unlock a couple fast-travel locations via some spoilerific stuff that makes atleast going from the mine to the blacksmith and back home a bit faster.
Spoiler (click to show/hide)
Im 10 hours in, and about day 8 in first summer.
I'm really enjoying it, and kinda doing everything.. upgraded everything i could to copper, got a better fishing stick (its still a bit expensive to buy steel stuff for me... i could do it, but i have other priorities), got to about lvl60 in the mine.. currently woo-ing abagail and at 4 hearts. For the record, you need 2 hearts to be allowed in someones room whenever you want (although you still cant break into locked houses at night obv). Pay attention to the little random mini-quests in the center of town. they can give you a free +1 heart, which is pretty useful in the whole wooing thing.. although i've only had it random my love interest once so far.
There are some neat touches like a random cutscence happened around 2-3hearts one time
Spoiler (click to show/hide)

Oh. One thing that struck me as odd was that you can't actually use bait with the first fishing stick.. you need a upgraded one (which doesnt unlock till later)... even though they let you buy bait and mention it early on...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cicero on February 27, 2016, 12:25:58 pm
I'm going to join the "this game is great" chorus. It seems odd to me that no one thought to make a (good) PC Harvest Moon game before now, there was obviously a demand for it!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 12:29:38 pm
Same. It's a really, really good game from the 5 or 6 hours I've put in so far. One big problem I've been having is, how the hell do you find people? Something that the game seems to really really need is for villagers to appear on the map.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on February 27, 2016, 02:10:12 pm
Yeah, it is strange to make us suffer throw back syle saving but give us a way better miming and more obvious energy system.

I am looking forward to the day when I can get a bunch of energy bars and go on a massive mining adventure.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 27, 2016, 02:17:38 pm
Yeah, it is strange to make us suffer throw back syle saving but give us a way better miming and more obvious energy system.

I am looking forward to the day when I can get a bunch of energy bars and go on a massive mining adventure.

Stock up on food and backpack space for said food. Go mining. Profit.

It's likely designed as risk/reward.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 02:18:25 pm
Yeah, there's a limit to how big a mining adventure you can have in one day anyway, since you have to be home and in bed by 2 am or you pass out. And it takes a while to get home from the mine.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 27, 2016, 02:19:33 pm
What I can say is that the game is really fun, but it does have that weird downtime feeling HM used to have, when you're slowing running around from one map edge to another and you start thinking all sorts of weird stuff, philosophical stuff, or even start questioning if the game's that good. But then you reach your destination and it's all good.
"I hear the chirping harmony of the myriad birds around me, the leaves rustle quietly in the wind, and I ask myself...
Do I exist? Am I only but an inconceivably small accident in the plan of the universe? One that cares not for the petty whims of myself and others? I remember I missed my brothers birthday because I was so invested in my books, and that chance will never come around again, I always think myself above others, with their egotistical snobbery, but am I really any better? Am I-
Oh, I'm here, YAY! BLACKSMITH GIVE ME THE THING I WANTY!"

Exactly. That's not even a joke.  ::) hahaha

I am looking forward to the day when I can get a bunch of energy bars and go on a massive mining adventure.

You made reminded me of something. This is not really a spoiler..but in Spring there are berries growing in a lot of bushes around town. I didn't notice this until like the 20th day, and then I ran around collecting them and got 30+ berries. I think they provide 25 Health / 15 Energy, so I just went crazy on the mines for a few days.

Also, some NPCs seem to have bugged reactions to gifts. I gave Abigail a Quartz and she said "Thanks, I was really hungry! :D". Which confused and scared me a bit. What's worse is that it doesn't even seem she liked it, it may have given like half a heart (which doesn't show on the social screen) or something.

And I completely agree with the "Save and Quit" being a better way to go about it, and 25%-50% running speed increase.

Yeah, there's a limit to how big a mining adventure you can have in one day anyway, since you have to be home and in bed by 2 am or you pass out. And it takes a while to get home from the mine.

Try leaving the mine exactly at 2AM. bwhahaha. No don't do that, it almost caused me a CTD..

PS: I remember someone talking about fishing, so I can confirm that the place where the 'sphere thingy' of your fishing pole lands (the distance of the sphere thingy to dry land) is a factor on what kind of stuff you'll catch.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 02:35:53 pm
By the way, what do I have to do to unlock the quest for the minecart? All I see is out of order when i try to use it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: debvon on February 27, 2016, 02:41:11 pm
Do you get more coin for selling crops out of season?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 27, 2016, 02:49:37 pm
I just started a thread on the Steam discussion forum asking for a save and quit feature. I don't know if the dev is going to read or consider suggestions there, but I don't know a better place to do it. Maybe if others would also like to see that change, you could add your vote there?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 02:56:24 pm
The dev has been pretty active about responding to questions/bugs/whatever on his twitter.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on February 27, 2016, 02:58:18 pm
Maaaybe. In the interim, if you've got the spare computer resources (ram, mostly) and are willing to sleep or hibernate the computer instead of shutting down, you might be able to get away with just suspending the program* (so it stops eating CPU and passing time and whatnot) when you need to stop instead of closing it outright. Some games don't react well to that, but it probably couldn't hurt to try, at least as a holdover until they implement something more reasonable. Is how I deal with most games that either don't respond well to being out of focus or don't have a saving feature but do have lengthy playtimes.

*Standard windows task manager can't do that, but process explorer (and no doubt several other things) can quite easily.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 03:13:48 pm
Weird issue. I bought a crab pot, and placed it once then picked it back up on accident, and now I can't seem to place it again. What am I doing wrong?

EDIT: Apparently it was a bug that got fixed in an update. Steam should really tell you these things.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 27, 2016, 03:21:40 pm
I just started a thread on the Steam discussion forum asking for a save and quit feature. I don't know if the dev is going to read or consider suggestions there, but I don't know a better place to do it. Maybe if others would also like to see that change, you could add your vote there?

Yeah, it's not 1996 anymore, what we need is save and quit and diagonal movement to be the same speed as UDLR.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 03:56:20 pm
Anyone else have a
Spoiler (click to show/hide)
crash down onto their farm during the second night???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 27, 2016, 04:14:24 pm
Nope :O

Spoiler (click to show/hide)

Also, a tip for your first big wood investment, fix the small bridge on the beach, it opens up an area which spawns corals and shells and that kind of stuff which sells for a nice amount. Also also, make sure to have some cash handy for the festivals since they usually sell some nice stuff, like strawberries, which are like beans except more awesome :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 04:21:55 pm
Just to be aware folks. If you don't hand in the quest after completing it, you will miss out on the reward and such if you expend the last day. Kinda collapsed trying to escape a swarm of Slimes and getting out of the mines. Had a Quest to kill the buggers, did it but wanted to go deeper. Then while trying to find a new down so I could go up I collapsed...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 27, 2016, 04:49:59 pm
Quote
By the way, what do I have to do to unlock the quest for the minecart? All I see is out of order when i try to use it.
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 05:00:47 pm
Quote
By the way, what do I have to do to unlock the quest for the minecart? All I see is out of order when i try to use it.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 05:07:11 pm
Quote
By the way, what do I have to do to unlock the quest for the minecart? All I see is out of order when i try to use it.
Spoiler (click to show/hide)
Thanks. I somehow missed that finishing all of the bundles in a set gives a reward. Now to find those damn ores.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 27, 2016, 05:17:15 pm
I think the biggest challeng with that set will be getting the adventuring part, not sure at which point stuff which drops the void/sun stuff appears, I also made the mistake of selling off about 50 slimes before realising I would actually need them for something.

With that, another tip, if you get a hold of anything, and it doesn't say trash in the description it's valuable and will serve some purpose sooner or later, with storage chests being cheap, consider keeping atleast one of everything you come across in case you need it.

Also, if someone is trying to woo/find Leah, my stalking efforts have proven fruitful. During spring she usually leavs her house a bit after noon and goes west to the lake shore and just chills there. During the summer she seems to switch it up and goes to the beach around the same time, also sometimes in the pub, tho I'm not sure how regular that is.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 05:18:54 pm
As near as I can tell, the pro way to get close to someone is give them gifts every time you see them randomly until you get the event at 2/3 hearts that lets you go into their room, then two times a week be there right when they open their door so you can give them gifts.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on February 27, 2016, 05:21:35 pm
I didn't make it home before two am and collapsed but I just ended up back at my bed and it did not seem to be a problem. I even still got up at 6 am. What is the downside of collapsing.

I agree that it can be really difficult to find people.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 27, 2016, 05:25:24 pm
I think the biggest challeng with that set will be getting the adventuring part, not sure at which point stuff which drops the void/sun stuff appears, I also made the mistake of selling off about 50 slimes before realising I would actually need them for something.

That's actually the easiest one. Have you noticed that you don't have to bring in all the items? On the Bundle screen, check the amount of slots where you can place items. I think the Adventuring one just needs 2 items.
I went WTF when I saw those Bundles with like 10 items on them, but then I noticed you only need to bring 5.

What's funnier about SV more than HM is that there's simply a lot of stuff that take a lot of money. I COULD spend all my savings on a Steel Pickaxe, or I could use it to buy a building, or save some more for inventory expansion....
I find this really cool, it makes it so each person will have a different progression path. Fishing is my last priority, just like I used it to leave it to the final years of my HM playthoughs. I got to Level 60 on the mines on the first spring, though, so I guess I'm a Slime squisher (spent a good deal of money to be able to do that, though, so I don't think I'll be richer than most Farmers and other 'paths').

I didn't make it home before two am and collapsed but I just ended up back at my bed and it did not seem to be a problem. I even still got up at 6 am. What is the downside of collapsing.
Yah..I miss back on HM when you would lose hours of the next day if you kept sleeping late.
Spoiler: Collapsing (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 27, 2016, 05:32:14 pm
I think you have half energy for the next day? Something I noticed when going fully exhausted once was that I had that the next day. Not sure if it applied to collapsing.

And while stuff is expensive initially, I feel that once you get your farming up and running to a decent degree earning several thousand for a single harvest isn't that much of an issue anymore.


Also didn't notice there were fewer slots than actual requirements, that's pretty cool, should make unlocking that room fairly easy then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 27, 2016, 06:17:26 pm
RE: Diagonal movement (https://www.reddit.com/r/StardewValley/comments/47sqze/im_loving_this_game_but_the_way_you_slow_down/d0fnajv).
Basically: You move maybe 10% slower than you should when moving diagonally, but it's still faster than using Manhattan distance.

There's almost double the amount of people playing on Steam now than my previous post.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 27, 2016, 07:00:27 pm
I think you have half energy for the next day? Something I noticed when going fully exhausted once was that I had that the next day. Not sure if it applied to collapsing.

Oh yeah, there's that. I also noticed that even though sleeping late will wake you at 6am always (differently from HM in which I remember you'd wake up much later), it won't recharge your energy 100%. I went to sleep at 1:30AM with 25% energy, woke up with ~75%.

I also 'discovered' something that I think is a bit unfair the game doesn't tell you. It's not game breaking or anything, but I don't know how much we lose by not knowing it. I only discovered it on the first week of summer. It's a game feature, so I don't know if it's a spoiler..it's regarding the use of the hoe.
Spoiler (click to show/hide)

It might be obvious to some people, but I only played older Harvest Moon games and I don't remember that being a thing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 07:09:17 pm
Pam... She loves the booze...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 27, 2016, 07:11:31 pm
Huh, had no idea you could do that, I knew you could break stuff with it, but mostly unintentionally break important stuff, like your jam making machine, losing your last strawberry of the year in the process :V
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 07:58:56 pm
GAH hate, HATE, HATE! When you ship the wrong thing and can't get it back... 80 Salmonberries shipped by accident... They were food for mining... T_T
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on February 27, 2016, 08:13:46 pm
I need a dandelion for the thing, but I haven't seen one in the wild in nearly two weeks, and I've only got a week left of Spring. Is there any merchant who sells dandelion seeds, or am I sol?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 27, 2016, 08:14:46 pm
GAH hate, HATE, HATE! When you ship the wrong thing and can't get it back... 80 Salmonberries shipped by accident... They were food for mining... T_T
That's not so bad compared to the original HM, when you try to toss a crop into the shipping box... and miss. Or worse, trying to toss a crop into the horse's saddlebag... and the bugger walks away. You can recover the last item you put in the shipping crate in this game, though.


Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 27, 2016, 08:33:35 pm
GAH hate, HATE, HATE! When you ship the wrong thing and can't get it back... 80 Salmonberries shipped by accident... They were food for mining... T_T
That's not so bad compared to the original HM, when you try to toss a crop into the shipping box... and miss. Or worse, trying to toss a crop into the horse's saddlebag... and the bugger walks away. You can recover the last item you put in the shipping crate in this game, though.

Wow, I almost broke a PSX controller when that happened back then. The rage is real. And yeah, you can right-click the shipping box to take out the last item thrown in, which is great. I picked a quest that needed exactly the last thing I had thrown in...would've been really frustrating if that feature wasn't in.

I'm still trying to understand the use of daggers, in combat. Much like daggers in Starbound, they are a suicide weapon with a very specific advantage - fast attacking a enemy that is stuck/close to a wall will enable you to simply hold the button and kill it.
But it seems to me they are supposed to be critical-power weapons, however..most weapons same level will have 2-3 times the damage of the dagger, which seems to grant higher critical damage than the dagger along with its bonus.
There's also another thing combat-related..
Spoiler: Ranged (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 27, 2016, 08:46:06 pm
So far one of the more irritating things about combat is how the viewpoint means you can attack really far when facing upwards (2-3 tiles) but you can only reach the tiles directly below you with a swing.

Just did the spring dance festival thing. Wow, I can't remember there being a dance more lame in a game like this, but at least it was nice and short.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 27, 2016, 08:55:52 pm
So far one of the more irritating things about combat is how the viewpoint means you can attack really far when facing upwards (2-3 tiles) but you can only reach the tiles directly below you with a swing.

Just did the spring dance festival thing. Wow, I can't remember there being a dance more lame in a game like this, but at least it was nice and short.

Yeah, it was kind of lame, but I just figured it was because I didn't have a dance partner (too busy getting mad dosh). Is it more involved if you have a dance partner?

EDIT: Next time you boot up the game, click the "E" in "Stardew" on the main menu a few times.

Spoiler (click to show/hide)

EDIT2: In regards to that discussion above, passing out at 2AM gives you no energy, you start the next day with the same amount you passed out with, which can really fuck things up.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 27, 2016, 10:39:47 pm
Selling in Shops
MUST COME WITH OPTION TO CHANGE MIND!!!
Just bought a ton of Seeds then accidentally right clicked them. Back to him they went at half price...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 10:44:49 pm
Fella already made a mod to pump run speed and fix diagonal movement.
https://github.com/kevinmurphy678/Stawdew_Injector/releases
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 27, 2016, 10:51:30 pm
Fella already made a mod to pump run speed and fix diagonal movement.
https://github.com/kevinmurphy678/Stawdew_Injector/releases

See, I don't mind current run speed, but the diagonal movement thing is quite annoying.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 27, 2016, 11:31:55 pm
The speed change is configurable, so you can probably set it to 0 for just the diagonal fix.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 01:15:24 am
Found out a little thing: The bath near the train station opens up in your first summer, and you can go there to recharge your energy for free. Just sit in the water.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: etgfrog on February 28, 2016, 01:29:29 am
Spoiler: found something hidden (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 01:50:27 am
I just bumped my "please add save and quit" thread on the Steam discussion forum. So far a handful of other people have written to agree, so it's obviously a common complaint, but the dev hasn't responded yet. If he doesn't respond soon, I'll see if I can find another way to ask him - someone mentioned Twitter, I think?

I'm sure he's somewhat overloaded with people contacting him right now, but I'm going to cross my fingers and hope this idea gets through. Save points in a modern game are just... Why would anyone ever think that's a good idea?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 01:58:27 am
I just bumped my "please add save and quit" thread on the Steam discussion forum. So far a handful of other people have written to agree, so it's obviously a common complaint, but the dev hasn't responded yet. If he doesn't respond soon, I'll see if I can find another way to ask him - someone mentioned Twitter, I think?

I'm sure he's somewhat overloaded with people contacting him right now, but I'm going to cross my fingers and hope this idea gets through. Save points in a modern game are just... Why would anyone ever think that's a good idea?

Twitter is a good way of getting in touch with him, he's @ConcernedApe
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 28, 2016, 02:02:08 am
I just bumped my "please add save and quit" thread on the Steam discussion forum. So far a handful of other people have written to agree, so it's obviously a common complaint, but the dev hasn't responded yet. If he doesn't respond soon, I'll see if I can find another way to ask him - someone mentioned Twitter, I think?

I'm sure he's somewhat overloaded with people contacting him right now, but I'm going to cross my fingers and hope this idea gets through. Save points in a modern game are just... Why would anyone ever think that's a good idea?
Save points in and of themselves are not a bad thing - it's the implementation that matters. Take a standard JRPG that uses save points; they're scattered around, usually right before a boss battle and in towns and so forth, and they serve as an ideal checkpoint in case a TPK occurs. You can run and use one at any time, and sometimes they even serve as a restoration point.

In Stardew Valley on the other hand...none of these apply. It's actually a potentially serious issue.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 02:04:23 am
Just sent him a tweet. We'll see if he notices it among the masses of messages right now.

Does anyone know if you can move the farm buildings after they're built? The place I really want my chicken coop had some things in the way and I didn't want to have to go home, fix it, then come back, so I put it somewhere else... But now I'm thinking that will be a problem. I am regretting my choice. It's still not built yet... She's working on it now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 28, 2016, 02:09:36 am
From what I've seen on the official forums, it doesn't look good on that front.  It appears the best options are to demolish and rebuild, but that could get a bit expensive.  It could be that it's just a feature not yet found yet and some other user will come in to the rescue by pointing out how to do it, but...

That said, I don't completely hate the save feature.  I could tolerate it as long as closing the game also saved your progress.  Restricting it to only when you sleep is...well, actually, it's one of the reasons I'm still up even now that it's more than a few hours past any reasonable hour.  The other being that I just got caught up that much in the game.  I feel my earlier cynicism has been unfounded, and I am more than pleased to make that assessment. ^_^
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 02:14:04 am
That said, I don't completely hate the save feature.  I could tolerate it as long as closing the game also saved your progress.  Restricting it to only when you sleep is...well, actually, it's one of the reasons I'm still up even now that it's more than a few hours past any reasonable hour.  The other being that I just got caught up that much in the game.  I feel my earlier cynicism has been unfounded, and I am more than pleased to make that assessment. ^_^

Yes, that's exactly what I'm asking for: save and quit rather than "quit and lose everything hahahahaha!"

EDIT: Ugh, apparently I also need a silo before the coop otherwise I can't collect feed for the chickens. That really should be made clear somewhere. Blarg, I'm making a mess of my farm now...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 28, 2016, 02:20:57 am
Ah.  Then I'll definitely cheer you on. ^_^

Also, oof, that's probably not good.  I'll definitely build a silo first when I start raising fowl of my own, but then, I'm already making plenty of my own errors as I learn and go.  I didn't even figure out how to craft until mid-Spring; I thought it was an unlocked feature from a workshop rather than a menu.   As such, I sold loads of stuff I couldn't carry and, ultimately, ended up needing later.  Ah, well, I'm still getting the hang of it. 

Oh, also, if Twitter doesn't work out either, the official forums (http://community.playstarbound.com/forums/suggestions.74/) have a Suggestions subforum as well.  It's a Chucklefish game, so it's the same forum as for Starbound and their other games if you already have an account for that as well. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 02:22:06 am
You can get buy on purchasing feed for your chickens until you finish your silo, but you'll be running a pretty large deficit for a few days. Good news is the silo is super duper cheap.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 28, 2016, 02:22:39 am
That said, I don't completely hate the save feature.  I could tolerate it as long as closing the game also saved your progress.  Restricting it to only when you sleep is...well, actually, it's one of the reasons I'm still up even now that it's more than a few hours past any reasonable hour.  The other being that I just got caught up that much in the game.  I feel my earlier cynicism has been unfounded, and I am more than pleased to make that assessment. ^_^

Yes, that's exactly what I'm asking for: save and quit rather than "quit and lose everything hahahahaha!"

EDIT: Ugh, apparently I also need a silo before the coop otherwise I can't collect feed for the chickens. That really should be made clear somewhere. Blarg, I'm making a mess of my farm now...
Shouldn't you be able to leave the chickens outside so they can feed themselves? That's been a thing in just about every Harvest Moon and HM-like, IIRC.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 02:25:17 am
My understanding is that you can fence off an area with grass in it for animals to feed off of, and then open the coop door for them so they can get out, but I'm not super clear on all the details for it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 28, 2016, 02:27:05 am
Grass should be for large animals. In the games that SV took inspiration from, chickens only need to be outside during the day. They hunt bugs or worms or whatever on their own time, which is part of what makes them so cost-effective.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 02:29:29 am
Just sent him a tweet. We'll see if he notices it among the masses of messages right now.

Hopefully he notices it, he just responded to a tweet a few minutes ago so he'll likely see it even if he doesn't respond right away. I also posted in the steam discussion, hopefully he reads that thread and it changes his mind on the topic of saving.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 02:41:09 am
I got my chicken coop set up but I didn't realize that they ate grass (?). Putting down a grass starter leaves four small clumps of grass but it seems a single chicken will go through that before it has a chance to really expand. So far she seems to be 'doing fine' even without grass growing outside, but we'll see. I did notice that I put some feed in the trough and kept her inside on a rainy day and one of the stacks of hay was gone, buy you have to buy them from Marnie and it's something about 50g per feed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 03:03:21 am
I got my chicken coop set up but I didn't realize that they ate grass (?). Putting down a grass starter leaves four small clumps of grass but it seems a single chicken will go through that before it has a chance to really expand. So far she seems to be 'doing fine' even without grass growing outside, but we'll see. I did notice that I put some feed in the trough and kept her inside on a rainy day and one of the stacks of hay was gone, buy you have to buy them from Marnie and it's something about 50g per feed.

If you have a silo, cutting grass will give you hay IIRC.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 03:06:34 am
But having a silo costs money and takes up space. Yes, there is a lot of space, but deciding where to put it where it won't be a nuisance is a thing too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 03:08:53 am
But having a silo costs money and takes up space. Yes, there is a lot of space, but deciding where to put it where it won't be a nuisance is a thing too.

Here's a map of the farm to help you plan it: http://i.imgur.com/ofaaTKK.png
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: umiman on February 28, 2016, 03:11:35 am
Played this for a bit.

My impressions went like this:

1. Hmm... this is like the latest Harvest Moon... except slower somehow.
2. I like how big the map is.
3. What's wrong with these movement controls? Why is it so hard to just water some crops?
4. Fuck this energy system. I miss the spam of leveling up from Rune Factory.
5. How do I save?
6. Holy shit this run speed is so crap.
7. Meet 28 people? OK.
8. Where the fuck is everyone?!
9. Sleep.
10. Repeat for 4 days.
11. Fucking crows. Fucking run speed. Fucking stamina. Fucking controls.

----

I think it's okay. Definitely has potential. I think I'll wait for some patches or mods or something. I know there are mods out that increase run speed so that's good. But it seems like it needs some patches as well, so I'll wait for those.

Also if anyone makes a mod to make the character portraits less derpy, I'd definitely get it. I normally don't bother with beauty mods or appearance mods or anything like that but I think this game seriously needs it. Maybe I'm just too used to the waifus of Rune Factory. #RainbowForLife (https://youtu.be/xcM91QSbIDU?t=5s)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 28, 2016, 03:19:13 am
Someone linked a mod to fix the run speed a couple pages ago or so, scarecrows are easy to make, and quite useful for scaring away those pesky crows (In a twenty tile radius).
There's nothing to fix the stamina or controls, though, and I still haven't introduced myself to two people around the town, which I'm trying to not let annoy me.

Speaking of, MLG tipz for you guyz, when you level up foraging once (I think), Those seed packets you can make? Super useful, they grow fast, are easy to make and self sustainable, all you have to do is file away the crops that are silver star level or better and make packets out of the remainder.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 03:23:46 am
Ohhh, it would be great if there was a way to change the portraits of the single people to something less off-putting. The women mostly seem fine to me, but the boys... Ugh...

Let's review my choices here...

1. A skateboarding teenager who complains about homework.
2. An emo/goth teenager complete with stupid haircut.
3. An ugly punk teenager with nothing but insults for conversation.
4. The 42-year-old doctor (at least that's how old he looks) germophobe with a creepy mustache with no social skills.
5. The douchebag with the stupid haircut who lives on the beach (I've seen him referred to as a hippie, but believe me, as someone with mostly hippie friends, that's not a hippie - that's a douchebag).

That's it. Not a single normal adult male to choose from. Now to decide whether to play lesbian and at least end up with a human who doesn't gross me out, or restart (I will eventually anyway now that I better understand how to play) and play a male character and date women. Or if it's possible to change the portraits, maybe I could pick the least objectionable male (still don't know who that would be) and at least make them physically less off-putting.

I'd complain to the dev, but it seems like changing the characters you can date would take a lot of effort and there doesn't seem to be much demand for it for some reason. He could have at least *asked* an adult female what type of men she would find attractive and want to date rather than taking boy band stereotypes, a character from an old soap opera, and a gross guy with the facial hair of a pedophile. I'd go for the shop owner, maybe, if he wasn't married. Hell, I'd rather go for Linus than any of these idiots. Maybe this is something that could eventually be modded?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 03:27:19 am
Are you not using the mouse to use your tools? You can do it old school style if the mouse cursor isn't near the character/center of the screen. I did like how rune factory 4 allowed you to see where everyone was on the minimap. It would also be nice to get people's names when hovering over them, and how much items cost when you ship them in tooltips etc. How large everything can actually be rather detrimental. If you're at one place and realize you need something back home then you basically have to waste 2 game hours running back home. People also won't let you into their room even if they're just standing inside it. I had a quest to deliver something to someone but I couldn't complete it because they were standing inside their room.

Also make sure auto run is enabled. Stamina isn't a huge problem, at least I don't seem to run out before I've done everything I wanted to do for the day, and there are ways to recover stamina such as food you can carry around.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 03:30:13 am
3. An ugly punk teenager with nothing but insults for conversation.
4. The 42-year-old doctor (at least that's how old he looks) germophobe with a creepy mustache with no social skills.

Re: 3, do you mean Sam? He's not rude, he's just got worse hair than beach dude. I think you might be referring to Shane, who is not a romance option. As for Harvey, he's a lot better when you get to know him better (as are most characters from what I hear)

But I agree, he never should've been given a mustache:

(http://stardewvalleywiki.com/mediawiki/images/1/16/Harvey_Timeline.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 03:33:37 am
Hm... Without the mustache, he might be tolerable. I guess I'll go for him and hope for a way to improve his picture...

And you're right, I was thinking of Shane - the one I missed was Alex, the teenage jock. Just as off-putting as all the rest.

EDIT: Looking at a list of the characters now... Given the choice, I'd go for Demetrius or Pierre. Sadly, both are already married. Story of my life...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 28, 2016, 03:33:54 am
Huh, I did not know that that you got choices at certain levels, I've just been given the choice between 50% extra value of wood, or a chance of doubled item gain from foraging.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 03:38:33 am
I found the mustache weird, because he doesn't even appear to have one on his overworld sprite...
Huh, I did not know that that you got choices at certain levels, I've just been given the choice between 50% extra value of wood, or a chance of doubled item gain from foraging.
Huh, that choice seems rather obvious. Isn't wood only worth 1 or 2 gold anyways? How much does hardwood sell for?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 03:40:33 am
Hm... Without the mustache, he might be tolerable. I guess I'll go for him and hope for a way to improve his picture...

You can add new portraits, I know that. It's a simple edit, just changing a few pixels, I'd do it if I knew how to use the .xnb format. I feel like it was done late in development because as Ozy mentioned, it's not even on his overworld sprite.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 03:43:10 am
Heh... Was playing for a while and now and then I kept hearing this strange buzzing sound. It seemed to happen in time with game sounds, but it seemed to be coming from my computer. I looked it over and everything seemed fine. Kept playing, and it kept happening. Finally, I realized what it was: my Xbox controller was plugged in and resting on top of the computer. Apparently Stardew Valley uses the rumble functionality. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 28, 2016, 03:51:17 am
I found the mustache weird, because he doesn't even appear to have one on his overworld sprite...
Huh, I did not know that that you got choices at certain levels, I've just been given the choice between 50% extra value of wood, or a chance of doubled item gain from foraging.
Huh, that choice seems rather obvious. Isn't wood only worth 1 or 2 gold anyways? How much does hardwood sell for?
Yeah, I never bother selling the wood anyway, so I just picked the doubled item gain.
Edit: Also, Hardwood is worth 15G.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 04:18:41 am
Regarding animals and feeding and stuff (I only have Chickens yet), I'll post a quick rundown since I didn't understand anything and my chickens hated me for a whole week:
- Building a silo (costs 100G and some stone and maybe other resources), allows you to use the Scythe to cut Grass into Hay to use as feed.
- Just like in HM, you need to get inside the Coop, take the Hay from the Hopper and place on the chicken beds/throughs.
- Animals can also feed off Grass, and they are happier when let outside AND when eating Grass instead of Hay.
- You can have animals without a Silo by buying Hay for 50G per item, or by planting grass on their enclosure/pasture. However, the first option is way too expensive and the second option, as someone else said, will just have your animals going through the grass without giving it a chance to grow. I.e. you might run how of grass quickly.

Here's what I did:
Spoiler (click to show/hide)

It allows me to close the access to the Grass when it's running low, so I'll feed them Hay until it grows.
I have no idea if this works - i.e. I'm not sure if the gate stays opened/closed between nights, and if there's enough space for enough grass to grow. But it seems to be working.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 04:26:37 am
Hey Sappho, I figured it out.

If you want it, I'll do the rest later for you.

EDIT:

Improved the mouth a touch

(http://i.imgur.com/r0qyQIi.png)

EDIT2: Slightly lighter version of the mouth, dunno what I prefer:

(http://i.imgur.com/7TEIyEi.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 04:32:38 am
Hey Sappho, I figured it out.

(http://i.imgur.com/KljoCS0.png?1)

If you want it, I'll do the rest later for you.

EDIT:

Improved the mouth a touch

(http://i.imgur.com/r0qyQIi.png)

*gasp* that would be perfect! Thank you so much! You should put these on the game discussion forum, too. I can't be the only non-teenage female who finds smug blond idiots repulsive.

Also, looking at the progression of images for Elliot, apparently he wasn't always the douchey-looking guy he is now. He wasn't bad looking at all before the last update. Hm... Apparently I find the portraits for just about all the characters to be better in their original form. What the hell happened, ConcernedApe? Did you get drunk one night and decide all the men looked too normal and not stereotypical enough?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 04:36:10 am
Alright, I'll likely do the rest tomorrow then. I lightened the mouth a little bit to match his palette better, it's hard to tell what CA intended it to be because his shitty stache blocks it in most of the image states, but I think I might go with the lighter one. I'll post it to the steam community once I've got the rest done then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 06:43:25 am
Since the latest update, have you guys noticed torches no longer giving off light when you carry them? I hope to god that's a bug that will be fixed and not intentional...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 28, 2016, 06:45:39 am
Jesus christ I leave one part of my farm alone for one second and the lwest side is overrun by trees!
There are so many of them! When I grew them they took almost a month to get to full size!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 28, 2016, 08:18:21 am
Heh....
So, Demetri came to the farm, suggested on using the cave there to encourage some natural growth, bats or mushrooms...

Well I had to answer someone out of game, turns out that that moves the chat along and the game selected one that was highlighted at that time. I can't remember tbh. BUT I also can't go check until I upgrade my Pick or something, CAUSE THE METEOR IS IN FRONT OF THE ENTRANCE!!!


ALSO:: Did no realize that Spring was a 28day season... Shitakimushrooms!!! THEY ALL ARE 28day Seasons!!!

AND::
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 28, 2016, 09:14:44 am
Spoiler: Saw the scene where (click to show/hide)


Might be a bug, but I was throwing some copper ore into the furnace. When the last batch was in, I accidentally right-clicked the furnace with the empty hotbar slot, uprooting the furnace and destroying the ore/coal that was inside.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 28, 2016, 09:20:22 am
Spoiler: Saw the scene where (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 28, 2016, 10:09:03 am
Spoiler: Saw the scene where (click to show/hide)

Spoiler (click to show/hide)
IS anyone doing it for their first Playthrough???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 28, 2016, 10:11:13 am
Spoiler: Saw the scene where (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 10:57:06 am
Spoiler: Saw the scene where (click to show/hide)
Spoiler (click to show/hide)

My brother sent me this very... strange image yesterday. Spoilers for the mines, and not very classy
Spoiler (click to show/hide)

I'm just going to say that at character creation 'favorite thing' prooobably should have been more specific than 'thing'.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 28, 2016, 11:01:18 am
I found a bit of an exploit that is useful if you need clay for your silo

Spoiler (click to show/hide)

I'm loving the game so far. Except fishing. Fishing makes me want to throw my controller across the room.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 11:09:18 am
I wonder why everyone finds fishing so frustrating? Most of the fish that you catch near the beginning (at least for me) have been really easy. But then the difficulty spikes on them. Catching my first... I think it was a catfish... was the most frustrating thing. Then there was the pike. Maybe the game just isn't intuitive to some people? It even shows a little tutorial. Is it because people don't know you can click and hold the mouse button?

Also, I got a diamond from a treasure chest while fishing, so there's another bonus for you. I tend to bring my rod everywhere and use it while I'm waiting for stores to open etc. I do feel that some of the fish sell for rather low considering how difficult some of them are to catch. Largemouth bass and Pike are both 100g, I think, and yet largemouth bass is much easier to catch.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 28, 2016, 11:30:04 am
ARGLEBARGLE!!!

So I found a neat level 3 sword in the dungeon, served me nicely, but I had some spare cash so I decided to check out what was on offer in the guild. There was a level 4 cutlass for 1500 gold, a bit expensive but the upgrade was well worth it. Then I remember I had a slayer quest completed with gill, so I go to check what he has for me.
It was a level 5 sword :I
Ok, fine, I'll eat the loss, so I go to sell the freshly bought cutlass for 200 gold, and while I'm in the shop screen I want to move the reward sword into my hotbar, forgetting for a split second that clicking stuff in the shop sells them.

I ragequit at that point, hopefully it didn't save anything :V
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 28, 2016, 11:31:56 am
I wonder why everyone finds fishing so frustrating? Most of the fish that you catch near the beginning (at least for me) have been really easy. But then the difficulty spikes on them. Catching my first... I think it was a catfish... was the most frustrating thing. Then there was the pike. Maybe the game just isn't intuitive to some people? It even shows a little tutorial. Is it because people don't know you can click and hold the mouse button?

Oh I completely understand the mechanics of it - I'm just horrendously bad at it.  :P

I had to plug in my controller to actually be able to catch anything other than sardines. For some reason using the mouse makes it a lot more difficult for me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 11:34:19 am
It only saves the game when you sleep, so as long as you haven't gone to bed you can savescum stuff.
I had to plug in my controller to actually be able to catch anything other than sardines. For some reason using the mouse makes it a lot more difficult for me.
Does the controller give you analog control over the bar?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 11:37:47 am
I wonder why everyone finds fishing so frustrating?

Probably because some fish are insane to catch.
Fishing is my worst skill, but it is expected that even with the second rod and low skill, you're still gonna have a hard time on some fishes. I believe higher skill means faster and more stable fishing.
IIRC, on old Harvest Moon it all depended on your rod, right?

What annoys me sometimes is when a default fish for the place fights as if it were a shark. You get excited and then you get..a bream.

I'm loving the game too, but I do think that the slow movement speed and no save on quit makes it terrible for people who have kids/are married/have full-time jobs. I'm currently not in any of those, though.  8)
I'm gonna have no mods for the first play through, but next time I'll definitely grab some movement tweaks. I wish some unlockable/buyable/reward boots gave movement bonus. Maybe they exist, but it shouldn't take long to get'em..
Just like in HM, there's the horse. But I'm on 1st of Fall and still don't have enough resources to get it.

However, as some people might suspect after exploring, there is a thing that can help with movement:
Spoiler (click to show/hide)

Edit: Don't ninja me when I'm using the forum on the phone, people. That's hardcore mode to edit things.  :'(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 11:40:55 am
Some of the fish are absolutely brutal. I've spent over an hour save scumming trying to catch a pufferfish. Tuna are pretty hard, but pufferfish are just ridiculous. I'm close to giving up and saying you need a level 3 rod with tackle to make them even possible.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 28, 2016, 11:41:07 am
Quote
IIRC, on old Harvest Moon it all depended on your rod, right?

Depending on game, sometimes it just depending on your sense of timing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 28, 2016, 11:44:10 am
I have a question concerning minecarts.
Spoiler (click to show/hide)

I had to plug in my controller to actually be able to catch anything other than sardines. For some reason using the mouse makes it a lot more difficult for me.
Does the controller give you analog control over the bar?

The controller works exactly the same as the mouse, I just find it easier.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 11:47:43 am
I have a question concerning minecarts.
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 11:49:39 am
@Wiles: You may just need to sleep. You get a cutscene the night after you finish it.

On another note: Save the trash you get, at least the glasses and cds. You can apparently recycle them into refined quartz, which I'm told you need to make upgraded sprinklers.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 28, 2016, 11:59:42 am
The newest update seems to have made a new bug that gives you duplicate tools. It checks if you have tools and then gives you one if you don't have it, even if it is being upgraded at Clint's shop.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 12:22:45 pm
It's not so much a bug as it is an oversight. If you're upgrading a tool you have to quit the game after saving then load the save, then the duplicate tool won't be there. THis would be useful for watering cans, but getting it back out of your inventory could be a pain...

I want to upgrade my watering can but I also want to water my crops...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 12:30:26 pm
Duplicate tools sound silly. I'm also curious about "Exploding armchairs" and "Leah's doppelganger" that were fixed.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 28, 2016, 01:24:28 pm
I got married, my waifu helps me around the farm these days:
Spoiler (click to show/hide)
(massive image)

Yeah, it was along journey to those 10 hearts, lots of fun cutscenes.. a short public marriage ceremony.. but now we share a nice sized house, and she baked me some pancakes, so its pretty cool.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Moogie on February 28, 2016, 02:11:28 pm
Some of the fish are absolutely brutal. I've spent over an hour save scumming trying to catch a pufferfish. Tuna are pretty hard, but pufferfish are just ridiculous. I'm close to giving up and saying you need a level 3 rod with tackle to make them even possible.

You pretty much do. I like that you can't catch all kinds of fish with a crappy rod. You can if you're super skilled or lucky (I got the pufferfish with lvl2 rod) but to guarantee an ability to catch lots of them you need the appropriate skill level and equip.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 02:40:06 pm
Duplicate tools sound silly. I'm also curious about "Exploding armchairs" and "Leah's doppelganger" that were fixed.  :P
Not sure about the doppelganger, but if you placed a blue armchair in your house it would turn into a bomb.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 28, 2016, 02:50:41 pm
Spoiler: Just found (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 02:52:03 pm
Duplicate tools sound silly. I'm also curious about "Exploding armchairs" and "Leah's doppelganger" that were fixed.  :P
Not sure about the doppelganger, but if you placed a blue armchair in your house it would turn into a bomb.

That sounds !!FUN!!.

The duplicate tools are really silly, but all you have to do is dump them on a chest so it won't happen again.

And I didn't see anyone mention this, but isn't it funny how no one can enter in the hippie* hipster's (Elliot) beach house, and how he keeps saying he has to water his plants, on how there are mushroom ornaments on his door during fall? Town's so advanced it got itself a drug producer/dealer.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 03:19:15 pm
Hmm... Maybe it's worth making friends with Elliot after all... :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 03:19:48 pm
I just realized something about the forager skill mentioned earlier. Do you think by wood being worth 50% more it actually means you gather 50% more wood?
E: Actually, probably not, that would actually be useful.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: stevebat on February 28, 2016, 03:43:29 pm
So for someone who enjoyed the older handheld harvest moon games is this game worth it?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 03:48:38 pm
So for someone who enjoyed the older handheld harvest moon games is this game worth it?

Definitely. The game is heavily inspired by Back to Nature from the SNES which the GBA Friends of Mineral Town was a remake of, and also draws from many of the other early HM games. It also draws in elements of the Rune Factory games like combat. It feels like an improved version of Friends of Mineral Town with better writing and gameplay.

EDIT: In other news, just under 25000 people are playing Stardew right now on Steam. Taking into account GoG as well, I think ConcernedApe did pretty well for his first game. Good for him.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: etgfrog on February 28, 2016, 03:59:47 pm
I just realized something about the forager skill mentioned earlier. Do you think by wood being worth 50% more it actually means you gather 50% more wood?
E: Actually, probably not, that would actually be useful.
You can sell wood for 3 gold apiece instead of 2 gold each. You can get a stack of wood in a single day, so its worth it if you ever consider selling.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 28, 2016, 04:20:19 pm
Speaking of drugs, I had a request from Sam the other day to bring him a red mushroom for some project of his. Didn't consider it too much until me thanked me in a rather specific way, saying that he expected someone like me to fulfill the request. Hmmm..

Also, about fences, am I the only one who's baffled at the progression in the last two tiers?
Hardwood fence is better than the iron one, even though you can get access to hardwood sooner and it's much cheaper in terms of raw resource cost. Yet, it comes later in the crafting unlocks.

I basically skipped iron completely because there was always something better I could do with it than a fence, and by the time I could reliably get it I had plenty of hardwood for the better fence anyways. Seems like a really odd decision there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 04:29:06 pm
Speaking of drugs, I had a request from Sam the other day to bring him a red mushroom for some project of his. Didn't consider it too much until me thanked me in a rather specific way, saying that he expected someone like me to fulfill the request. Hmmm..

Also, about fences, am I the only one who's baffled at the progression in the last two tiers?
Hardwood fence is better than the iron one, even though you can get access to hardwood sooner and it's much cheaper in terms of raw resource cost. Yet, it comes later in the crafting unlocks.

I basically skipped iron completely because there was always something better I could do with it than a fence, and by the time I could reliably get it I had plenty of hardwood for the better fence anyways. Seems like a really odd decision there.

Yeah, I don't think ConcernedApe knows that much about forestry. You've got oak trees all over your farm, but they just give regular wood even though oak is a hardwood. Yet chopping up some hollow fallen log apparently gives you sturdier wood than a strong healthy oak tree. Doesn't make much sense.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on February 28, 2016, 04:32:50 pm
I just realized something about the forager skill mentioned earlier. Do you think by wood being worth 50% more it actually means you gather 50% more wood?
E: Actually, probably not, that would actually be useful.
You can sell wood for 3 gold apiece instead of 2 gold each. You can get a stack of wood in a single day, so its worth it if you ever consider selling.
Dedicating myself to tree farming could actually be pretty effective, I've been spending, like, two in game days trying to cut down all the wild trees and I'm still not done.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 28, 2016, 04:37:30 pm
Speaking of drugs, I had a request from Sam the other day to bring him a red mushroom for some project of his. Didn't consider it too much until me thanked me in a rather specific way, saying that he expected someone like me to fulfill the request. Hmmm..

Also, about fences, am I the only one who's baffled at the progression in the last two tiers?
Hardwood fence is better than the iron one, even though you can get access to hardwood sooner and it's much cheaper in terms of raw resource cost. Yet, it comes later in the crafting unlocks.

I basically skipped iron completely because there was always something better I could do with it than a fence, and by the time I could reliably get it I had plenty of hardwood for the better fence anyways. Seems like a really odd decision there.

Yeah, I don't think ConcernedApe knows that much about forestry. You've got oak trees all over your farm, but they just give regular wood even though oak is a hardwood. Yet chopping up some hollow fallen log apparently gives you sturdier wood than a strong healthy oak tree. Doesn't make much sense.

Oh I'm mostly okay with a adaptation like that, it's a game after all. I'm having an issue with the progression part since it seems nonsensical both from a real world standpoint and from a gaming one, so I can't really figure out the justification for it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 28, 2016, 04:43:00 pm
I'm more concerned with the fact that he has the chickens eating grass...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 28, 2016, 04:48:39 pm
Well the buggers are omnivores after all.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 28, 2016, 04:50:51 pm
Spoiler: This girl, I swear (click to show/hide)

Spoiler: Other question (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 28, 2016, 04:56:12 pm
Spoiler: Akura (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 04:57:13 pm
Spoiler: Other question (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 05:38:59 pm
It's really awesome to come here and see everyone else also having a blast. I'm almost done with fall, almost 10 hearts with the girl, Stable half-way built.
I also died on the level 99 of the dungeon because I was trying to save my last piece of food for later, since I was 3 tiles away from the stair. That hurt my feelings. The spirits were disturbed alright.  :'(

I'm kinda curious to see how the horse works. The pet is, honestly, cute but rather annoying. He has the amazing habit of sleeping in front of the door inside the house, so I have to use a sword or some tool to slowly clip through him. Doesn't happen often, but it happened at 1:30 AM and I really didn't want to collapse..  :P

And the only actual bug I found was that, for some reason, sometimes you'll have nothing selected on your toolbar. This would be fine, but right-clicking a machine (like a Furnace) in this state will break it and drop it and spends energy..and sometimes it doesn't give you the machine back. I ALT+F4'd because it deleted two Furnaces. As a bonus, if you are pushing your luck with low energy, you could go exhausted by breaking a machine accidentally.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 06:15:36 pm
Speaking of drugs, I had a request from Sam the other day to bring him a red mushroom for some project of his. Didn't consider it too much until me thanked me in a rather specific way, saying that he expected someone like me to fulfill the request. Hmmm..

Also, about fences, am I the only one who's baffled at the progression in the last two tiers?
Hardwood fence is better than the iron one, even though you can get access to hardwood sooner and it's much cheaper in terms of raw resource cost. Yet, it comes later in the crafting unlocks.

I basically skipped iron completely because there was always something better I could do with it than a fence, and by the time I could reliably get it I had plenty of hardwood for the better fence anyways. Seems like a really odd decision there.
The only hardwood you can access before iron is random drops in the mine, and you can get iron the same way. You need iron tools to actually harvest hardwood so it makes sense that iron comes before hardwood in the tiering. Iron is also ridiculously plentiful, just go run around in the 40-60 of the mine and you'll come out with easily a dozen bar's worth.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 28, 2016, 06:21:21 pm
You only need copper tools to bust stumps and get hardwood.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 28, 2016, 06:24:22 pm
Here's stuff about the Horse in case someone don't want to go in blind like me.
Protip: Build the stable as close to your house as you can. I didn't.  ::)

Spoiler (click to show/hide)

You only need copper tools to bust stumps and get hardwood.
Let's just say that, to make hardwood renewable, one needs iron tools.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Graknorke on February 28, 2016, 06:25:56 pm
Hey so I've never played a Harvest Moon-like before. I do tend to like strategy/management games and I also quite liked Animal Crossing apart from when it punished me for not playing every day. Is this the kind of thing you think I might like or is it a very different type of game?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 06:45:08 pm
Hey so I've never played a Harvest Moon-like before. I do tend to like strategy/management games and I also quite liked Animal Crossing apart from when it punished me for not playing every day. Is this the kind of thing you think I might like or is it a very different type of game?

I think so. It's got the interpersonal relationships that formed the core of Animal Crossing, along with stuff you would be familiar with from that game like gathering artifacts for a museum, foraging, fishing etc as well as upgrading and decorating your house. It's not in real time like AC and doesn't punish you for not playing as well. Outside of those elements, there's the farming that is a significant part of the game, as well as mining, hunting monsters in said mines, crafting and other fun things like that. Of course, you can also play it your own way and focus on fishing instead of farming, which is totally doable, and there are skills that increase the efficiency of such endeavors.

Only downsides is running diagonallly is currently slow as hell, and you can only save when you go to sleep, which ends the day. But, if all that still appeals to you, definitely buy it. This is one of the first games I've bought in quite a while that hasn't been on sale, and it's definitely been worth it so far..
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Graknorke on February 28, 2016, 06:52:36 pm
I know it's a minor detail, but can you confirm for certain that diagonal movement is slower than horizontal/vertical movement? I've heard people saying it's slower and some saying it's the same.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 28, 2016, 06:59:35 pm
I know it's a minor detail, but can you confirm for certain that diagonal movement is slower than horizontal/vertical movement? I've heard people saying it's slower and some saying it's the same.

It is slower from what I've read. It definitely feels slower while playing, and the dev said he'd look into it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 28, 2016, 07:01:50 pm
It's a little slower, something like 71% speed instead of 81% or thereabouts. It's enough to be noticeable visually and it's really jarring.

On another note, dev's response regarding saving (https://www.reddit.com/r/StardewValley/comments/47vze1/this_game_would_be_a_lot_better_if_you_could_save/d0g3nwe). tl;dr: It was partly to disincentivize savescumming, partly because a lot of the game's systems are built on a day system so it's easier to do it that way. Quicksave isn't out of the question but it would be a lot of work.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 28, 2016, 07:07:31 pm
It's a little slower, something like 71% speed instead of 81% or thereabouts. It's enough to be noticeable visually and it's really jarring.

Interesting.  If you're moving the equivalent distance of one tile in a cardinal direction diagonally, you should be moving around 70.7% of a tile in either cardinal direction.  Are you sure that's actually a bug, if that's the case? 

That said, there's definitely a noticeable perception of a slowdown.  I had assumed it was just because distances were being circularized instead of being drawn with the usual "one diagonal tile equals one cardinal tile" approximation.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: spümpkin on February 28, 2016, 10:46:14 pm
It's really awesome to come here and see everyone else also having a blast. I'm almost done with fall, almost 10 hearts with the girl, Stable half-way built.
I also died on the level 99 of the dungeon because I was trying to save my last piece of food for later, since I was 3 tiles away from the stair. That hurt my feelings. The spirits were disturbed alright.  :'(
How are you so much better than me? Q^Q I cri

I just started winter, and I only have 7 hearts, no stable (but 4 chickens and 4 mayo machines) and I've only gotten to, like, floor 40. Blegh.

Aside from my apparent ineptness, this game is quite good. I generally have a really short attention span, and switch from game to game, but this has kept me entertained for days straight.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on February 28, 2016, 10:50:59 pm
Anyone play with a controller? If so, how's the controller support? Might make or break getting the game for me since playing with m&k for an extended period tends to hurt my wrists.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 28, 2016, 10:51:06 pm
The game isn't a competition until you make it one.

I'm not playing with a controller but you can control it similar to using a controller when the mouse cursor isn't near your character. I don't know how well it works in menus and inventory though...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 29, 2016, 12:08:59 am
Quote
Anyone play with a controller? If so, how's the controller support? Might make or break getting the game for me since playing with m&k for an extended period tends to hurt my wrists.

I play with a steam controller, it feels comfortable 99% of the time to use. The few exceptions so far are placing furniture and like, a single fall festival minigame... I could likely of even manged then by making it more closely mimic a mouse (since steam controllers are awesome-sauce customizable. but its such a minor thing i didnt bother).
I guess the most noteworthy difference is using left-right triggers to change between tools instead of clicking with a mouse or hitting 1-9 on the keyboard.. so i guess its a bit slower, but its very comfortable to me.
Not 100% sure on actual compatability vs standard controllers.. (you can rebind all the keys in options, not that i needed to [Steam controller OP])
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 29, 2016, 01:06:16 am
I wonder why everyone finds fishing so frustrating? Most of the fish that you catch near the beginning (at least for me) have been really easy. But then the difficulty spikes on them. Catching my first... I think it was a catfish... was the most frustrating thing. Then there was the pike. Maybe the game just isn't intuitive to some people? It even shows a little tutorial. Is it because people don't know you can click and hold the mouse button?

Also, I got a diamond from a treasure chest while fishing, so there's another bonus for you. I tend to bring my rod everywhere and use it while I'm waiting for stores to open etc. I do feel that some of the fish sell for rather low considering how difficult some of them are to catch. Largemouth bass and Pike are both 100g, I think, and yet largemouth bass is much easier to catch.

Clicking and holding the mouse button just shoots the meter up way above the fish symbol and then you fail before it can drop back down. Gentle click spam is better, in my experience.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on February 29, 2016, 01:09:03 am
Anyone play with a controller? If so, how's the controller support? Might make or break getting the game for me since playing with m&k for an extended period tends to hurt my wrists.
I've been playing with a controller and it's not too bad. It's far from perfect though.

A lot of menus will emulate the mouse with the gamepad instead of it being grid based like most other games. Most interactions with equipment is in the classical Harvest Moon direction based system with the awkward exception of placing seeds and furniture (again trying to emulate the mouse with the gamepad). Seed placement was so fiddly with a gamepad I found myself straying away from farming and using the mouse when I had to.


Also I managed to get the extremely annoying bug that deletes your skill perks. Anyone know if there's a fix for that or am I being too optimistic?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 01:24:53 am
How are you so much better than me? Q^Q I cri

I just started winter, and I only have 7 hearts, no stable (but 4 chickens and 4 mayo machines) and I've only gotten to, like, floor 40. Blegh.

Aside from my apparent ineptness, this game is quite good. I generally have a really short attention span, and switch from game to game, but this has kept me entertained for days straight.

I wouldn't worry about it, it's so much better discovering things by yourself. During Winter the game made me realize some stuff that made me facepalm.
I think I suffered so much as a kid when I played HM..I'd lose every festival/competition/opportunity because I couldn't understand anything. I guess I'm on a vendetta against the whole Harvest Moon genre.  :P

And..watching TV, watching for tips when NPCs finally give them, and finding the Lost Books really teach you things and make you facepalm once you realize you could've been doing things for seasons.
I was worried the game would force us all to go to wikis or forums, but it seems that if you want to go in blind and learn everything by yourself, it's possible. I really like that (especially because there's certain infos that you can't find yet)!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 01:42:17 am
Mustacheless Harvey is done, download here: https://mega.nz/#!6IYhDKIb!UVcXgYw4NwJUl44QuzodDqKLFBFTFeq2PJxJsYOg70U

Images:

http://imgur.com/a/TOuVw

Just copy and past the file inside your Stardew Valley portraits folder, which should be Stardew Valley\Content\Portraits and make sure to back up the old one!

EDIT: Movement speed has been increased and diagonal movement has been fixed!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: KaelGotDwarves on February 29, 2016, 01:44:49 am
save scumming is already blatantly easy the way it is. If you screw up you can just quick exit and restart from the last morning. Having the sleep save on pc doesn't really do anything to combat that.

Also yeah, I don't see how pedostashe could ever have been considered a good idea.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 29, 2016, 02:13:56 am
Mustacheless Harvey is done, download here: https://mega.nz/#!6IYhDKIb!UVcXgYw4NwJUl44QuzodDqKLFBFTFeq2PJxJsYOg70U

Images:

http://imgur.com/a/TOuVw

Just copy and past the file inside your Stardew Valley portraits folder, which should be Stardew Valley\Content\Portraits and make sure to back up the old one!

Doing this immediately. You are the best! Many stacks of your favorite cookies for you!

My favorite response to the dev's Reddit post about saving is this one:

Quote
I totally understand what you're saying and respect your creative vision for the game, but at the same time I think you are forgetting to respect us as players by allowing only a single positive exit point from the game. That means all other exits are negative and make it more likely we leave the game on a sour note, potentially to never return. And it'll put off others, like myself, from ever picking it up to begin with.

Your game looks amazing. Seeing it on gog/steam was the first I had heard of it and it instantly went on my wish list (I try to never impulse buy). But hearing about the restrictive saving really puts me off. I'm super busy with work, my wife, and my kid. A bulk of my gaming is on my phone because I straight up have little time to game sitting at a computer. But when I do, I need to be able to run and take care of life. For the game to punish me for having a life outside of it is not humane design. I understand wanting to prevent "save scumming", but in that quest you are harming innocent players. Honestly, if I had found out about this after purchase, I would probably put your game down after a bit and never play again. And that's sad, it looks amazing. I want to play it and love it. I feel like that's what you want from me the player too.

Please reconsider your stance on only allowing saves at specific save points.

I've just written a response to that agreeing and elaborating further. In fact, I just signed up for Reddit (finally) purely to post it. There aren't too many comments in that thread, so if anyone wants to go thumbs up those last two (the above-quoted one and mine) maybe it will help the dev see that this really is important to a lot of people.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 29, 2016, 03:25:59 am
Odd. I restarted due to a major loss due to missunderstanding the amount of days a season had. So back to doing the Introductions...
26/28 done. BUT All I have left to find is Sebastian, who keeps avoiding me and hiding in his room... Who is the 28th again??? Seriously all but Sebastian are named and only he is ???...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 29, 2016, 03:33:15 am
Just stalk him until he eventually exits from his room. That's what I did.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 29, 2016, 03:40:19 am
Just stalk him until he eventually exits from his room. That's what I did.
Currently standing outside his room right now...
Still can't work out who the 28th person is though, kinda annoying...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 29, 2016, 03:48:17 am
Quote
Still can't work out who the 28th person is though, kinda annoying...
Can't you just check your social list.. the ?? ? people should be who you haven't met yet? You could compare that persons portrait with the wiki if you still can't figure it out.
..ignore the old wizard one since hes not part of the 28 you have to meet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 03:50:27 am
Just stalk him until he eventually exits from his room. That's what I did.
Currently standing outside his room right now...
Still can't work out who the 28th person is though, kinda annoying...

Perhaps Shane? Or Leah? The last two I got were sebastian and leah, so could be her.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on February 29, 2016, 04:01:24 am
I can say that it is most likely a bug...
Been going up and down the list checking, theres no more ??? or anything and the count is 29 with the Wizard. So I have met everyone...

APPARENTLY, I hadn't talked to Leah... WTF I swear I had...

On a side note. Has anyone actually thought about what is going on with the General Store and Joja? Pierrie always says that he can't compete with their prices, YET he is cheaper all the time...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rift on February 29, 2016, 06:17:10 am
I assume he means that the actual price between what he buys it as, and has to lower it to, to compete with joja has been decreasing. so his net profit is lowering, perhaps unsustainably.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 29, 2016, 06:18:36 am
That's how I understood it as well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 29, 2016, 07:17:43 am
So is there anything good about JoJa corp? I keep getting this "Straight up evil choice" everytime I look into them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 29, 2016, 07:23:25 am
As far as I have understood it..

Spoiler (click to show/hide)

So in my opinion, Joja Corp isn't exactly evil, just greedy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 29, 2016, 07:30:38 am
So in my opinion, Joja Corp isn't exactly evil, just greedy.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on February 29, 2016, 07:32:37 am
So in my opinion, Joja Corp isn't exactly evil, just greedy.

Spoiler (click to show/hide)

Ah, I must have missed that part.
Alright, maybe a bit evil.
But its not evil for evil's sake. It's evil because of greed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 29, 2016, 07:52:10 am
New update, they reduced the scarecrow range to 8 tiles.

Do Rarecrows have the same effect as normal scarecrows?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silfurdreki on February 29, 2016, 07:59:45 am
IIRC, their description claims that they do.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on February 29, 2016, 08:14:34 am
Anyone able to say if using star quality ingredients effects items made from it? Just randomly picked up a gold star quartz and would like to know if smelting it to refined quartz would be worthwhile or if it is better to keep for gifting/selling.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 29, 2016, 08:50:31 am
Hrm... The new Harvey images don't seem to work right. :( It's replacing his walking-around sprite instead of his face. Maybe I'm replacing the wrong file?

EDIT: Ah, I think I found it. It's in the "dialogue" folder, right?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 29, 2016, 09:14:29 am
New update, they reduced the scarecrow range to 8 tiles.

Do Rarecrows have the same effect as normal scarecrows?

8 tiles!? That sounds pretty small. I'm going to have to redo my entire crop layout now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on February 29, 2016, 09:32:57 am
New update, they reduced the scarecrow range to 8 tiles.

Do Rarecrows have the same effect as normal scarecrows?

8 tiles!? That sounds pretty small. I'm going to have to redo my entire crop layout now.

It's still a pretty decent area covered. Need to space them separations of 8 by 16 for full coverage.
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 09:43:23 am
Hrm... The new Harvey images don't seem to work right. :( It's replacing his walking-around sprite instead of his face. Maybe I'm replacing the wrong file?

EDIT: Ah, I think I found it. It's in the "dialogue" folder, right?

No, replace the one in the Portraits folder. I've been using it for the last few hours, no issues.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on February 29, 2016, 09:51:43 am
Thanks. There are a surprising number of files with the same name!

Have the torches stopped working for everyone else, too? I mean, when you're carrying them? Before, they would provide light while I walked around. Now they don't. I hope it's just a bug and not intentional because it's really annoying trying to walk around at night with no light.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 29, 2016, 10:02:37 am
I haven't tried this morning when the game updated, but the last time you mentioned it I held a torch in that cave on the farm and it did provide minor amount of light.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 29, 2016, 10:06:46 am
Is there a sustainable way to feed farm animals? I planted a bunch of grass outside the barn but they ate it all within a few days.

Have the torches stopped working for everyone else, too? I mean, when you're carrying them? Before, they would provide light while I walked around. Now they don't. I hope it's just a bug and not intentional because it's really annoying trying to walk around at night with no light.

That's strange, I just tested it out and the torches still work fine for me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 11:58:13 am
Feeding the farm animals feels wrong / unbalanced.
You can't really plant grass on their pasture, or they'll go through it in 1-2 days. People have been reporting planting Grass Starters and waiting whole seasons for very little additional grass to grow.
I planted a patch of 10 grass and in 10 days it only grew maybe 2 or 3 new tiles..which is pretty terrible.

So what I'm doing is growing grass on a locked area for the animals, and when there's enough grass I'll let'em feast on it for a day or two, then back to hay. I also keep planting some patches around the farm, but really I made Marnie my Hay supplier.. However, the dev should knock the price of hay down to 15, or at least make grass grow faster.

Still, it costs 5.600G per 4 animals per season. Turning the produce into Artisan Goods still make having animals profitable (Mayonaisse is 100G, Hay is 50G and all that), but it's too much work for low profit and it feels wrong having to buy Hay having so much farm space and 'good soil' to plant grass.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 12:07:39 pm
If you have a silo, you get fodder when you cut grass. That's where the intended balance is.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 29, 2016, 12:09:40 pm
I just found out the hard way that all the wild grass disappears once winter hits. I was saving cutting grass as a winter chore. My poor silo was only half full. Woops!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 12:10:39 pm
I just found out the hard way that all the wild grass disappears once winter hits. I was saving cutting grass as a winter chore. My poor silo was only half full. Woops!

Good to know, thanks. That would've screwed me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Drakale on February 29, 2016, 12:12:18 pm
It's sad that the grass completely disappear when eaten or cut. Real grass will grow back up as long as you do not uproot it. It would make much more sense, and make buying grass pack for your enclosures actually worthwhile.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 29, 2016, 12:13:36 pm
It's sad that the grass completely disappear when eaten or cut. Real grass will grow back up as long as you do not uproot it. It would make much more sense, and make buying grass pack for your enclosures actually worthwhile.

Maybe suggest it to the dev? The game's not exactly realistic when it comes to its farming, but it's a valid suggestion for balance reasons.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on February 29, 2016, 12:23:18 pm
Anyone able to say if using star quality ingredients effects items made from it? Just randomly picked up a gold star quartz and would like to know if smelting it to refined quartz would be worthwhile or if it is better to keep for gifting/selling.

I haven't tried smelting yet...but I preserved a lot of silver and gold starred crops before noticing that the preserves created were all of the same quality and price as preserves made from normal crops.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 29, 2016, 12:29:35 pm
My game crashes every time I sleep now. I made it all the way to winter and I don't think I have the enthusiasm to start from the beginning again.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on February 29, 2016, 12:33:33 pm
I gotta say the price of hay is really ridiculous - especially since grass doesn't regrow, nor does it spread quickly at all. If there wasn't a rancher profession I wouldn't be so bothered, but as it is it just feels completely imbalanced.

I'm loving this game but honestly I'll probably stick to one chicken and one cow just for the sake of having them, but other than that unless it's patched animals are a novelty at best. Which is sad, because I always love raising a lot of animals in HM games.

I'm adoring this game other than that though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 12:38:39 pm
If you have a silo, you get fodder when you cut grass. That's where the intended balance is.

People have been reporting planting Grass Starters and waiting whole seasons for very little additional grass to grow.
I planted a patch of 10 grass and in 10 days it only grew maybe 2 or 3 new tiles..which is pretty terrible.

Can't make hay if grass isn't growing.

Anyone able to say if using star quality ingredients effects items made from it? Just randomly picked up a gold star quartz and would like to know if smelting it to refined quartz would be worthwhile or if it is better to keep for gifting/selling.

I haven't tried smelting yet...but I preserved a lot of silver and gold starred crops before noticing that the preserves created were all of the same quality and price as preserves made from normal crops.

Hmm yep, from what I've noticied every Artisan Good becomes normal quality even using great quality crops. I've only seen Mayonaisse change quality (with better eggs, I think).
I constantly smelt things (great quality included) and the refined versions come out normal quality.

And.. I wonder if the refined thing shouldn't have been inside a spoiler? Because it took me 4 seasons for me to discover that and it made me sad.  ::)

PS: The only person I've read not complaining about the grass thing, was a guy who made a 12x6 enclosure and planted 10 grass starters, and claim he never ran out.
I might be able to test this out with cows when I reach Spring, because my chicken coop is poorly placed.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 29, 2016, 12:55:53 pm
It's sad that the grass completely disappear when eaten or cut. Real grass will grow back up as long as you do not uproot it. It would make much more sense, and make buying grass pack for your enclosures actually worthwhile.

Do note that sheep in real life do eat down to the root, meaning the grass does have to be replanted. But it's still ridiculous that cows or even chickens do this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 29, 2016, 01:45:24 pm
Sheesh, all this talk about animals makes me pine for the days of Friends of Mineral Town, which did animals perfectly. Chickens, when left outside on sunny days, fed themselves with no need for grass. You could grow corn in the summer and grind it up in the water mill for chicken feed to use when it was raining/snowing. Grass took a long time to start growing, but never needed to be replanted; a cow or chicken would eat a tile or two per day, which would grow back in a few days. You could also harvest the grass with a scythe in order to make fodder for rainy days (or during the winter, when grass does not grow and can't be eaten), but it would take nearly a week to grow back in that case. You threw high-quality eggs into the mayo machine and you got high-quality mayo. Same with milk and wool with their respective makers.

Man I'm all nostalgic now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 29, 2016, 01:53:13 pm
Sheesh, all this talk about animals makes me pine for the days of Friends of Mineral Town, which did animals perfectly. Chickens, when left outside on sunny days, fed themselves with no need for grass. You could grow corn in the summer and grind it up in the water mill for chicken feed to use when it was raining/snowing. Grass took a long time to start growing, but never needed to be replanted; a cow or chicken would eat a tile or two per day, which would grow back in a few days. You could also harvest the grass with a scythe in order to make fodder for rainy days (or during the winter, when grass does not grow and can't be eaten), but it would take nearly a week to grow back in that case. You threw high-quality eggs into the mayo machine and you got high-quality mayo. Same with milk and wool with their respective makers.

Man I'm all nostalgic now.

It was like that all the way back in Back to Nature on the PS1 as well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on February 29, 2016, 01:59:57 pm
Sheesh, all this talk about animals makes me pine for the days of Friends of Mineral Town, which did animals perfectly. Chickens, when left outside on sunny days, fed themselves with no need for grass. You could grow corn in the summer and grind it up in the water mill for chicken feed to use when it was raining/snowing. Grass took a long time to start growing, but never needed to be replanted; a cow or chicken would eat a tile or two per day, which would grow back in a few days. You could also harvest the grass with a scythe in order to make fodder for rainy days (or during the winter, when grass does not grow and can't be eaten), but it would take nearly a week to grow back in that case. You threw high-quality eggs into the mayo machine and you got high-quality mayo. Same with milk and wool with their respective makers.

Man I'm all nostalgic now.

This is how ANB and Story of Seasons is - you plant grass which regrows every ~2 days, the animals eat one tile each per day ... I do miss chickens feeding themselves (SoS at least you still have to give them feed) but man, the regrowing grass and decent pacing of it made animals so much more fun. FoMT definitely wasn't the first one to do the regrowing or the self feeding chickens though. Now I'm all nostalgic for Back to Nature.

 If SDV could change to regrowing or even just make grass grow FASTER it would be the perfect game for me, honestly.

It's a little ridiculous, imo. I mean, a parsnip grows in 4 days, but my grass won't grow more than like one tile in a week? Kinda silly, honestly, even disregarding realism. It just doesn't make sense.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on February 29, 2016, 02:01:18 pm
FoMT was my very first Harvest Moon, and I never owned a PS1 :P
Still, sounds like the old ways might be best in this area.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on February 29, 2016, 02:29:54 pm
I have a suspicion that grass grows faster the more of it there is, so 1 tile grows really slow, but 50 tiles of grass grows more sustainably. I haven't had the ingame time to test it but from idle observation of the wild grasses that seems to be the case.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 02:32:19 pm
The only issue I had on Back To Nature was that moving animals around was 100% manual, right? So I'd just give up moving things in and out of places and the animals would get sick rather frequently...
I remember playing A Wonderful Life on a friend's Game Cube and I believe there was a simple switch to get animals in and out of places or something like that.
Then again, I could've been doing it wrong, because I was an utter noob at Back to Nature.

And I just had my first crash on Stardew Valley. Ironically, I had baked 10 Chocolate Cakes to discover who loves it and who hates it, and I mostly got neutral responses.

I have a suspicion that grass grows faster the more of it there is, so 1 tile grows really slow, but 50 tiles of grass grows more sustainably. I haven't had the ingame time to test it but from idle observation of the wild grasses that seems to be the case.
Yep, and the more space it has to spread the better..however, having to spend 5k to have a decent patch of grass seem a little overkill.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on February 29, 2016, 02:40:16 pm
I have a suspicion that grass grows faster the more of it there is, so 1 tile grows really slow, but 50 tiles of grass grows more sustainably. I haven't had the ingame time to test it but from idle observation of the wild grasses that seems to be the case.

I've seen others on the steam forum at least planting several pieces of grass and it still grow unsustainably slow, once the animals are eating it. I can't imagine a reasonably large farm while also sustainably raising animals. It seems like you'd need to devote most of your space to grass to raise just a few.

I mean, yes, faster, but not at a good pace unless that's most all you want on your farm.

The only issue I had on Back To Nature was that moving animals around was 100% manual, right? So I'd just give up moving things in and out of places and the animals would get sick rather frequently...
I remember playing A Wonderful Life on a friend's Game Cube and I believe there was a simple switch to get animals in and out of places or something like that.
Then again, I could've been doing it wrong, because I was an utter noob at Back to Nature.

Nah, that's correct about BtN. I hated moving animals in and out. AWL was much nicer in that I'm pretty sure you're right - it's been a while, but I think there was an inside/outside like ... a bell maybe?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 29, 2016, 02:54:14 pm
Quote
Nah, that's correct about BtN. I hated moving animals in and out. AWL was much nicer in that I'm pretty sure you're right - it's been a while, but I think there was an inside/outside like ... a bell maybe?

There was a bell for BtN as well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 29, 2016, 03:11:26 pm
I'm not sure about cows since I've had those only a short amount of time, but my four chickens still haven't gone trough their 35 tiles of grass in the time that they've been out, which was most of summer and fall. They still have atleast a third left by my estimates. The two cows seem to be going trough it a bit faster but still nothing unmanageable. As far as winter goes, I'll need about 170 pieces of hay, I've got about 130-ish after clearing most of the unattended grass around the farm, gonna leave it a bit longer now and probably cut it all on the last day of fall. My guess is it'll last me trough winter and a bit of spring before the enclosed grass starts growing again, being able to have them out for most of summer and fall again.

Also at this point I'm not too worried about cash tbh, had my big fall harvest and made about 7k gold in total. Will probably upgrade the house and buy some trees now, to prepare for next year.

If you're struggling with money past spring tho, you should seriously consider investing a bunch of resources into the more passive sources like bee hives and tappers. If you're having any chickens definitely go for mayo makers (2 are enough it seems, since it takes less than half a day to process an egg). While the iron requirement for the bees is a bit much, once you can reliably get it (either trough mining or transmutation) nothing is really stopping you from having enough beehives to get a jar out every day as some sort of baseline income.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 29, 2016, 05:25:12 pm
Interesting.  Does fertilizer not carry over from season to season?  I just entered Fall Y1, and it vanished from around my corn, as well as my empty plots.  That might be a wee bit bothersome if I'm to achieve the Quality Crops bundle in the first year. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 29, 2016, 06:08:33 pm
So a bit off topic, but I found a neat thing posted on Reddit.
It's a farm planner (http://hpeinar.github.io/stardew/).
Now you can picture what your farm will look like without any of the guesswork. Probably could have used this a bit sooner myself. Oh well.
It's fairly basic right now, only allowing you to paint tiles different colors, but in the future there may be sprite support for a better idea of what stuff will actually look like.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 06:13:27 pm
Not sure about seasons, but fertilizer will vanish if you don't plant anything on it in a few days. The tilled soil will also go back to normal sometimes.
And I was too lazy to do the Quality Crops bundle...and the Fishing Tank one too...but now I regret it. Only will be able to finish these on second year.

As I said before, I've got a crash (3, actually), when going to sleep during the Winter..so I recommend everyone to make a backup of your save when reaching Winter just in case. It doesn't feel good when a game crashes on the saving screen.  :P
Saves are at your user folder ../Roaming/StardewValley/Saves.
Someone on Steam forum said it might crash when going to sleep after you roam the Mines. I can't confirm that, but indeed all crashes happened after I had roamed in levels 40-70, and it didn't crash on other days.

E: I already bumped the threads about this on Steam and official forum.
E2: Someone just tweeted the dev about it and he replied.

So a bit off topic, but I found a neat thing posted on Reddit.
It's a farm planner (http://hpeinar.github.io/stardew/).

Oh, neat! Thanks! I used a weird buggy tool to find a good position for my scarecrows with the new 8 tile range, but this will be way better.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on February 29, 2016, 06:21:58 pm
My crashes are happening in winter as well, though I haven't been going into the mines. I'm going through withdrawals already since I can't progress any further.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on February 29, 2016, 06:32:20 pm
Yeah, just in 5 minutes after the dev replied about it on twitter, lots of other people weighed in. It's seems to be "if you go outside during winter, game might crash on save".
Thankfully I didn't win the goddamned Journey of the Prairie King mini-game of hell. Can you imagine it crashing after you finish that? I can't go past the third level hahaha

EDIT: Dev has uploaded a fix, no patch notes yet, but I haven't crashed in a while.  :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on February 29, 2016, 11:37:22 pm
Not sure about seasons, but fertilizer will vanish if you don't plant anything on it in a few days. The tilled soil will also go back to normal sometimes.
And I was too lazy to do the Quality Crops bundle...and the Fishing Tank one too...but now I regret it. Only will be able to finish these on second year.

Yeah, I gave up on getting half the fish in the first year when I ran into the dual roadblocks that are the Catfish and Pufferfish before the Iridum Rod and tackle become available, and I only barely skated through on the very last day of Summer when they did unlock with that tackle that slows down the rate of loss.  Fertilizer was mostly easy because I had sap coming out of my ears from all the trees I had to clear.  I'm mostly racing because it seems like the big check in this game is after the second year instead of halfway through the third year, judging by what I've heard and the big ol' warning on the grandfather's grave.  Unfortunately, for me it's going to be the animal packages that get pushed back because of my heavy focus on crops, which might hurt if I can't get their friendships up in time.
Who gets buried with the "I shall return in two years" line, though? That's totally not creepy at all, especially since I'm pretty sure it's been a few years between his death and when you finally heed the call to Arcadia.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on February 29, 2016, 11:54:50 pm
Considering that there are mystical elements in the game (the whatsemcalleds inside the community center) it's possible that some of that stuff will come in to play after the second year. I bet there are people who have already 'beat' the game who can say for sure... but I'm not rushing through it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 01, 2016, 02:01:05 am
After a long winter filled with nighmares of days repeating themselves, and forced to endure the cold without his waifu, the farmboy went through the last season of the first year slaying monsters and ores, while throwing gifts at passers-by with no fear.
Chests filled with ingots and minerals of all sizes, the farmer eventually rushes to his workbench to draw a plan.
With the necessary tools and with new gadgets in hand, he sets off to prepare for the spring - perturbed by the sight of his future-self spending hours watering the fields.
He points the sword to the horizon as the sun sets, as if the sun would care for his petty ambitions.
Confirmed: No more crashes when sleeping on winter.
Brotip: You can't marry during the winter.
Evident: I can't write fluff. I can't write.

Spoiler: Image (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 01, 2016, 02:06:27 am
So I have an Ancient Seed. (The plantable kind)
What is the deal with these???

How do I plant them???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 01, 2016, 02:44:53 am
So I have an Ancient Seed. (The plantable kind)
What is the deal with these???

How do I plant them???

You mean the blue seed packet, yeah?

Just plant it like any other plant. It'll grow slowly but it does grow. Put it near a scarecrow so nothing eats it and ticks you off.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 01, 2016, 05:14:21 am
Hey, how far apart must the Fruit Trees be, I know its the 3x3 but does that mean they can overlap those 3x3???

Code: [Select]
This?   Or This?
[][][]     [][][]     
[]FT[]     []FT[]
[][][]     [][][]
[]FT[]     [][][]
[][][]     []FT[]
           [][][]

I ask cause HM and such, lock the distance due to how things work in their game...


EDIT: So, my GF is playing too. She sent me this link of her plots...
Spoiler (click to show/hide)
Cute set up huh. But then she sent me this...
Spoiler (click to show/hide)
Wait, when could Rocks spawn???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 01, 2016, 06:47:27 am
Wait, when could Rocks spawn???

I believe it is the work of the spirits the fortuneteller warns you about. :v
Or that's what I choose to believe as it makes most sense.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 01, 2016, 08:45:01 am
Yeah, I gave up on getting half the fish in the first year when I ran into the dual roadblocks that are the Catfish and Pufferfish...

If you're lucky, the traveling cart might have these. As expensive as some of her stuff is, I think the pufferfish I bought was only around 400g.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 01, 2016, 10:04:50 am
Hey, how far apart must the Fruit Trees be, I know its the 3x3 but does that mean they can overlap those 3x3???

Code: [Select]
This?   Or This?
[][][]     [][][]     
[]FT[]     []FT[]
[][][]     [][][]
[]FT[]     [][][]
[][][]     []FT[]
           [][][]
I think it's the latter.  At least, my fruit trees could only be placed on a wide array; it gave me a "cannot place here" issue when I tried to plant them using the former, so I'm guessing they cannot overlap.

Yeah, I gave up on getting half the fish in the first year when I ran into the dual roadblocks that are the Catfish and Pufferfish...

If you're lucky, the traveling cart might have these. As expensive as some of her stuff is, I think the pufferfish I bought was only around 400g.
Thanks for the heads-up.  I already picked up some of my bundle materials from her, but I definitely keep a weather eye out.  Even if it were ten times that, it's easier for me to make some extra dosh than struggle through the fishing minigame.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 01, 2016, 10:51:24 am
Confirmed: No more crashes when sleeping on winter.

Did you figure out what was making the game crash? Or did it just resolve itself? I'm still stuck on the second day of winter. Every time the game updates I try it out again but no dice yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 01, 2016, 10:53:25 am
Still haven't got the game, but watching a few videos... man, that fishing minigame. It caused hella Breath of Fire flashbacks. Pretty sure the general system is used in several different games, but goddamn if I don't associate it most strongly with BoF. Pretty sure it was one of the PSX ones that used pretty close to that exact system -- only apparent difference is that SV doesn't have the fish shadows to land the hook on/near.

So, spoil me, here. Is... is there a merchant you can fish up?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 01, 2016, 11:49:54 am
No.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 01, 2016, 12:04:48 pm
Confirmed: No more crashes when sleeping on winter.

Did you figure out what was making the game crash? Or did it just resolve itself? I'm still stuck on the second day of winter. Every time the game updates I try it out again but no dice yet.

Nope. The dev uploaded the 'silent fix' and it stopped crashing.
Have you tried verifying integrity on Steam, or running in Admin Mode?
Even if you try that, I think it's worth it checking your error logs folder (/Roaming/StardewValley/ErrorLogs) and comparing it to recent crash reports, so you can weigh in or report it.
I'm not on PC ATM, but the error I had was "Object reference is not set for instance of an object" or something similar, and it shouldn't happen anymore.

I remember a user had an issue where every time he went to sleep with a certain item on his inventory, the game would crash. So he would put his stuff in a chest and sleep, and it seemed to be a workaround. Just in case you're bruteforce through it. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 01, 2016, 12:53:28 pm
No.
Marginally less interested in the game, now.

... still interested, mind, but if you could I might have impulse bought :V
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 01:25:41 pm
The number of times I have accidentally sold an item I just bought or was clicking through dialogue and accidentally bought something....

Also, really hate the fishing minigame. Even if you caught something it took 1/4 of the day to do so. I'm pretty sure it's almost impossible to run out of energy while fishing all day long and your inventory is probably not full of fish. All my other skills are 7 or 8. Fishing sits at 1.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 01, 2016, 02:05:12 pm
ARGH just accidentally sold the melon I was supposed to deliver to someone. That really is ridiculous. A simple confirm dialogue is a pretty obvious move there.

Also, am I really the only one not getting any light from carried torches? It's STILL broken for me. Tried it in the middle of the night - held torch in hand, no change in light level. No one else seems to be having this problem...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 01, 2016, 02:07:31 pm
I've never once used a torch. One of my first drops was a ring that gave off light.

If torches don't work, maybe see about acquiring one.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 02:09:05 pm
ARGH just accidentally sold the melon I was supposed to deliver to someone. That really is ridiculous. A simple confirm dialogue is a pretty obvious move there.

Unless you need money right that day, does anyone even sell straight to merchants? A dialogue confirm would get annoying if selling en masse, but who does that?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 01, 2016, 02:14:27 pm
ARGH just accidentally sold the melon I was supposed to deliver to someone. That really is ridiculous. A simple confirm dialogue is a pretty obvious move there.

Unless you need money right that day, does anyone even sell straight to merchants? A dialogue confirm would get annoying if selling en masse, but who does that?

Only with a few items that the shipping box will not accept but the merchant does like swords to the guildmaster.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 02:24:47 pm
ARGH just accidentally sold the melon I was supposed to deliver to someone. That really is ridiculous. A simple confirm dialogue is a pretty obvious move there.

Unless you need money right that day, does anyone even sell straight to merchants? A dialogue confirm would get annoying if selling en masse, but who does that?

Only with a few items that the shipping box will not accept but the merchant does like swords to the guildmaster.

Those take up too much space for a couple hundred money. I generally toss things like that.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on March 01, 2016, 02:30:36 pm
I also get the torches not giving off light bug. I don't know how I fixed it, but it comes back after a while. Try dropping them on the ground, or placing them down then axing them back up. I know that there were some torches inside the mines that I picked up and they gave off no light afterwards, and some fenangling with the inventory seemed to fix it. Maybe get rid of all your torches then make new ones?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 01, 2016, 02:36:18 pm
I agree that the merchants need some sort of confirmation, but I'd vouch for a buy backtab. I had brought 60 califlower seeds and then sold it all back to him accidentally. That hurt the wallet a bit, since after winter I was pretty poor.
There's also an exploit/issue on year 2, Pierre (merchant) seems to be selling fertilizers that were supposed to cost like 800 per unit, for 80 per unit..which is bad.
I won't even exploit it because I'm having a great time doing things legit, but if people on year 2 start claiming to have 1000 tiles of perfect crops, you now know why.

I have like, 500 tiles of sprinkled fields. I'm hoping this will be enough, or I won't have space for animals and stuff.

About torches, even with the Glow Ring (not Small Glow Ring), sometimes it emits a very faint light for some reason, like close to/after 12AM and in certain levels of the mine (as in, 'the previous level was too dark, now it's not anymore'). It might have to do with the "today spirits are disturbed" thing, but probably not.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 02:42:39 pm
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 01, 2016, 02:56:34 pm
The number of times I have accidentally sold an item I just bought or was clicking through dialogue and accidentally bought something....

Also, really hate the fishing minigame. Even if you caught something it took 1/4 of the day to do so. I'm pretty sure it's almost impossible to run out of energy while fishing all day long and your inventory is probably not full of fish. All my other skills are 7 or 8. Fishing sits at 1.

I have to say I have no opinion on how good/bad you are at fishing, but once you get a few ranks (I currently have rank 6) and a better rod, it's VERY easy to use up all your energy and get an inventory full of fish, as well as several thousand g a day.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 03:06:11 pm
The number of times I have accidentally sold an item I just bought or was clicking through dialogue and accidentally bought something....

Also, really hate the fishing minigame. Even if you caught something it took 1/4 of the day to do so. I'm pretty sure it's almost impossible to run out of energy while fishing all day long and your inventory is probably not full of fish. All my other skills are 7 or 8. Fishing sits at 1.

I have to say I have no opinion on how good/bad you are at fishing, but once you get a few ranks (I currently have rank 6) and a better rod, it's VERY easy to use up all your energy and get an inventory full of fish, as well as several thousand g a day.

Getting those ranks takes a bunch of time no matter how good or bad you are. Most of that time is waiting and not doing anything but hovering over your mouse buttons.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 01, 2016, 03:45:28 pm
I dislike fishing too, but I waited until the second rod (I figured the second one allowed you to use bait), and that helped a lot. About the energy..can't you eat the fish themselves for energy boost? I don't really fish for profit, though, so I have no idea. I know some people do 6k+ daily on the first year from fishing, but that's definitely not a way I'd play.  ::)
If you REALLY hate fishing, here's how I would do it:

Spoiler (click to show/hide)

And since I dislike fishing, I spoiled myself the conditions to catch the last fishes I need for the bundles. No surprise: they are all caught on rainy days...I always used rainy days for exploring the mines.  >:(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 01, 2016, 04:00:36 pm
Spoiler: Rod unlocks (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 04:47:58 pm
I have yet to even see a fiberglass rod. Only bamboo is for sale.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 01, 2016, 05:05:55 pm
I was under the impression all of the rod unlocks were based on your fishing skill.

Spoiler (click to show/hide)

If you need to level though, try the pond SW of the farm. There's only smallmouth bass there and they're very easy to catch.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 05:09:43 pm
I was under the impression all of the rod unlocks were based on your fishing skill.

Spoiler (click to show/hide)

If you need to level though, try the pond SW of the farm. There's only smallmouth bass there and they're very easy to catch.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 01, 2016, 06:29:39 pm
My 2c on fishing are that it's pretty fun but I can see why some people would hate it, particularly some of the fish which are really tricky to catch. Catfish, Tuna, Pufferfish, Squid. Lot of tricksy fish that jump around.

That said, I'm glad the dev made something fun and interactive for fishing instead of staring at a screen for 10 minutes and just waiting for the ! then you have a fish.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 01, 2016, 07:43:13 pm
Finally made it down past level 40 of the mines. I noticed that starting from 40, the room layout of each level is the same as it was starting from level 1, just a different color palette. I also found a ton of iron ore and a Forest Sword down there. Squee.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: JumpingJack on March 01, 2016, 08:28:08 pm
Finally made it down past level 40 of the mines. I noticed that starting from 40, the room layout of each level is the same as it was starting from level 1, just a different color palette. I also found a ton of iron ore and a Forest Sword down there. Squee.
Huh, I thought they were starting to look familiar. And a Forest Sword? Good on you, all I've found in the dropped weapons department is a surprisingly useful club and a surprisingly useless dagger.

On another note, I've been looking forward to this game for awhile. I'm pleased to say that the only real disappointment I've had is when I realized that non-hardwood fences deteriorate. Also the lack of really compelling waifus, but that may just be my pickiness.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 01, 2016, 08:33:33 pm
What I dislike about fishing since HM is finding the right conditions to find a certain fish to unlock something before the game-end time limit. That's why I spoiled myself the final fishes for the bundles..I was wasting whole days fishing with the Iridium Rod and still wouldn't get what I need.
I think one of the Lost Books should at least mention the conditions for the bundle fishes..there's plenty of other secret/conditional/legendary fishes there, no need to force people to keep trying to find the ones for the unlocks.

And about tool unlocks, you guys are right, my bad. It must depend on skill, and I took a long while to get 5-6 since I focused more on the mining/combat part, that's why I only got it on winter.

The game changed for me now. With like 17 6x6 sprinkled fields, it means I'm planting 10 times more stuff I used to plant the last year.
I have goats now, and they already destroyed my grass..so I guess I'm gonna make my Coop/Silo/Barn enclosures into one and make a huge grass field because I'm missing precious tiles by keeping them separate.  :P
The wife is also cute/funny some times. For some reason, my whole house changed its flooring to a single weird one after she moved in..but I think this was already reported.

I also have a RL friend who was playing a pirated copy of the game. He's a great guy struggling with all sort of things so he couldn't buy the game..and HM was a huge part of his childhood like it was for me, so I just gifted the game to him and he was surprised. I invited him to talk via mic while playing and it would be great if the game had multiplayer, ha!
I hope I got at least 3 hearts from that action and the cutscene better be funny. No, wait..
end of cringepost

Also the lack of really compelling waifus, but that may just be my pickiness.
That's why I married George. Evelyn just don't understand him.
As a male, you have so many great options when compared to the female options. You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 01, 2016, 08:42:29 pm
I'm suffering from lack of material for the 8 tile sprinkler. That one is not proving to be easy and I'm not up to recycling junk into it yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 01, 2016, 08:50:52 pm
Who wants a Melon!?!?!?

(http://puu.sh/nrBCa/b1e2dd6d27.png)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: JumpingJack on March 01, 2016, 08:58:43 pm
You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
Well, when you put it that- Hold the phone; Abigail's a gamer?  :o

Who wants a Melon!?!?!?
snip
I'm not quite sure what I'm looking at, but I'd be willing to bet that it would be the one doing the eating. And probably singing as well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 01, 2016, 09:11:02 pm
You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
Well, when you put it that- Hold the phone; Abigail's a gamer?  :o

Spoiler: Yup (click to show/hide)


Spoiler: EDIT: New lulz (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 01, 2016, 10:07:30 pm
As a male, you have so many great options when compared to the female options. You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P

Just going to mention, it's not really 'as a male,' which I'm thankful for.  :P Kudos to the dev for letting us marry whoever we want.

At first I didn't like the bachelor choices, but they're growing on me, oddly enough. Except Mr-70s-mustache. I don't know what CA was thinking there.

Spoiler (click to show/hide)

Though honestly, I like all the characters so far. I haven't been going all out to raise hearts super fast (just making sure to talk to most people once or twice a week), but they're cute anyway.

Except Sebastian. Damn it emo kid get out of your room and love me!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 01, 2016, 11:12:24 pm
Ugh... Playing Game within Game caused a crash...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: spümpkin on March 01, 2016, 11:13:44 pm
You can date females as a female character, I know, I'm playing a female and I'm dating Penny. 9/10 hearts people, 9/10!

Edit: Reached 10 hearts, and soon afterwards she asked me to come to the bath house after dark. O_o
Weiiiiiiiiird...... We will see...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 01, 2016, 11:48:58 pm
As a male, you have so many great options when compared to the female options. You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
At first I didn't like the bachelor choices, but they're growing on me, oddly enough. Except Mr-70s-mustache. I don't know what CA was thinking there.

If you want to change it I resprited him without the moustache:

http://imgur.com/a/TOuVw

https://mega.nz/#!6IYhDKIb!UVcXgYw4NwJUl44QuzodDqKLFBFTFeq2PJxJsYOg70U

If you want it, just copy and past the file inside your Stardew Valley portraits folder, which should be Stardew Valley\Content\Portraits and make sure to back up the old one! I've been playing with it for the last couple days and I've had no issues in the few times I've talked to Harvey.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 02, 2016, 12:01:13 am
As a male, you have so many great options when compared to the female options. You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
At first I didn't like the bachelor choices, but they're growing on me, oddly enough. Except Mr-70s-mustache. I don't know what CA was thinking there.

If you want to change it I resprited him without the moustache:

http://imgur.com/a/TOuVw

https://mega.nz/#!6IYhDKIb!UVcXgYw4NwJUl44QuzodDqKLFBFTFeq2PJxJsYOg70U

If you want it, just copy and past the file inside your Stardew Valley portraits folder, which should be Stardew Valley\Content\Portraits and make sure to back up the old one! I've been playing with it for the last couple days and I've had no issues in the few times I've talked to Harvey.

Oh my god what a difference a shave makes!  :P That brings him from dead last to "crap should I choose Harvey or Sebastian" territory.

Thanks so much, I didn't think to just mod his portrait like that. Not that I'm good at spriting anyway...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 02, 2016, 12:09:43 am
As a male, you have so many great options when compared to the female options. You have a dancer/artistic/DIY, you have a gamer/dark/adventurer, a sculptor/artist/designer, a scientist/inventor/astronomer, and that's just 4 of them.  :P
At first I didn't like the bachelor choices, but they're growing on me, oddly enough. Except Mr-70s-mustache. I don't know what CA was thinking there.

If you want to change it I resprited him without the moustache:

http://imgur.com/a/TOuVw

https://mega.nz/#!6IYhDKIb!UVcXgYw4NwJUl44QuzodDqKLFBFTFeq2PJxJsYOg70U

If you want it, just copy and past the file inside your Stardew Valley portraits folder, which should be Stardew Valley\Content\Portraits and make sure to back up the old one! I've been playing with it for the last couple days and I've had no issues in the few times I've talked to Harvey.

Oh my god what a difference a shave makes!  :P That brings him from dead last to "crap should I choose Harvey or Sebastian" territory.

Thanks so much, I didn't think to just mod his portrait like that. Not that I'm good at spriting anyway...

Haha, thank Sappho for giving me the idea!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 01:22:28 am
Edit: Reached 10 hearts, and soon afterwards she asked me to come to the bath house after dark. O_o
Weiiiiiiiiird...... We will see...

"Come to my room after dark, I want to show you something" sounded really 'weird' too.
But the most disturbing experience I've ever had in this game and this whole genre, was...Tent-related weirdness..
Spoiler: Tent Cutscene (click to show/hide)


And..found a sad bug. I can't dance with waifu on the Flower Dance. It was going to be my vengeance for being alone on the first year. Bug reported.  :'(
Just gonna pretend Sebastian threatened suicide if he wouldn't dance with Abigail and mah girl Emily (an actual dancer, actually) Maru took me for a ride.
EDIT: My plans for the perfect dance have been foiled.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: JumpingJack on March 02, 2016, 01:47:08 am
"Come to my room after dark, I want to show you something" sounded really 'weird' too.
But the most disturbing experience I've ever had in this game and this whole genre, was...Tent-related weirdness..
Spoiler: Tent Cutscene (click to show/hide)

I didn't notice the suggestive noises, but I'm a little ashamed to admit that I did question what was going on in the tent, given how long they were in there. Afterwards, I wondered if perhaps throwing parsnips and mushrooms at people's faces might send the wrong message.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 02, 2016, 02:08:11 am
Version 1.4 is out with quite a few changes! Grass will now grow faster which is definitely a welcome change.

And best of all the bug that was making my game crash on sleeping is gone :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 02, 2016, 02:24:56 am
Says he fixed the lighting bug with the torches... Downloading now, fingers crossed.

Also, my favorite highlights from the update log:

Quote
-All scarecrows now give reports on their crow-scaring activity.
-Willy's shop no longer counts as water.
-Poppyseed Muffin now actually looks like a muffin.

I hope the grass growth speed is fast enough. Disappointed there's still no confirm button for selling. And trying very hard not to rage over his dismissal of a save and quit button... Just to spite his anti-save-scumming stance, I'm quitting every time something unwanted happens and playing the day over. GOOD JOB STOPPING ME FROM SAVE SCUMMING, YA JERK.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 02, 2016, 02:25:35 am
Version 1.4 is out with quite a few changes! Grass will now grow faster which is definitely a welcome change.

And best of the bug that was making my game crash on sleeping is gone :D

That bug just crashed my game, updating now, thank fuck.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 02:49:50 am
Six days in, blew my money on the Fiberglass Rod. I think I've talked to maybe eight people... I've got fishing to do. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 02:56:31 am
Wow, thanks for the heads up on the update. I now have cows, goats, sheep, pigs and chickens, and will go for ducks and rabbits in a week..so grass was starting be removed pretty fast.  :P

Quote
Reduced value of honey from 200g to 100g.
I dislike this. I just finally finished making 12 beehives, and they are pretty annoying to make with the high coal cost. They also take a rather long time to produce honey, so I don't see the point of the nerf.

Everything else is really good. The dev usually makes silent patches too, like the winter crash was fixed before this and it's not even on the patch notes.. so things are getting fixed up pretty quickly.

PS: The spouse-getting-stuck bug was pretty bad. It made marriage way more depressing than it should [ :P]. I think waifu tried to path every day and failed, so she would make the angry emote and say "House's a mess, I can't find my way around" or something. I think this actually would take down hearts if going for too long and without you giving gifts.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 02, 2016, 03:21:30 am
Heh... All the married and Marnie all meet up to do an Exercise Course together. Robin doing Steps, Marnie doing Skiprope, Jodi doing Dumbbells and Caroline doing, Jogging on the spot? With Emily being the Coach...
That's adorable...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 02, 2016, 03:42:14 am
Is your horse supposed to show up on the NPC list? I'm wondering if it is meant to be that way or if it is a bug caused by him sharing the same name as one of the villagers.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 02, 2016, 04:06:15 am
Ok so how do I turn Ancient Fruit into Ancient Seeds???
I can't figure it out as when I put it into the new Seed Maker I got, it turns into Randomseeds...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 04:38:39 am
Eleven days in, got the backpack, met 24 people, and got two fishing related achievements (catch 10 different kinds, catch 100 total). My fishing rank is almost 5. Things are going pretty good, I think, excluding the fact I'm not doing much with the people in town.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: rumpel on March 02, 2016, 06:35:07 am
[...] And trying very hard not to rage over his dismissal of a save and quit button... Just to spite his anti-save-scumming stance, I'm quitting every time something unwanted happens and playing the day over. GOOD JOB STOPPING ME FROM SAVE SCUMMING, YA JERK.

Yeah, this sucks. What is the dev's stance on this? Does he consider changing it? :|

I really, really like the game. Played 5 hours straight and it felt much shorter. I heavily dislike fishing, though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 02, 2016, 06:41:40 am
Do tree stumps grow back? I've had a few stumps sitting by the bus stop for over a season and not growing. On the farm, it looks like some have grown back while others had saplings spawn around them, but that might be just random spawns.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 02, 2016, 06:42:47 am
[...] And trying very hard not to rage over his dismissal of a save and quit button... Just to spite his anti-save-scumming stance, I'm quitting every time something unwanted happens and playing the day over. GOOD JOB STOPPING ME FROM SAVE SCUMMING, YA JERK.

Yeah, this sucks. What is the dev's stance on this? Does he consider changing it? :|

His current response to the plethora of requests for "save and quit" is "I don't want people to save scum" and "it would be too hard to implement". So as of now, he's not planning to put it in. You can see his comment on Reddit (https://www.reddit.com/r/StardewValley/comments/47vze1/this_game_would_be_a_lot_better_if_you_could_save/d0g3nwe). There are several well-written responses explaining why "save and quit" is truly necessary for a large percentage of his player base, but you have to open that part of the thread manually because it's been constantly downvoted by people who are already fanatically supporting the dev no matter what he says, and who apparently have all the time in the world to play and can't imagine why anyone should care.

Do tree stumps grow back? I've had a few stumps sitting by the bus stop for over a season and not growing. On the farm, it looks like some have grown back while others had saplings spawn around them, but that might be just random spawns.

I think they grow back but it takes 10 days or so.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 02, 2016, 07:07:29 am
I don't have any particularly strong opinions (for or against) of the current save system.
However while I do see the points of those against it, I find that it adds to the whole "Harvest Moon" feel to the game.
But maybe that's just me being nostalgic.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 02, 2016, 07:22:06 am
I really don't think nostalgia is a good reason to not fix something that was broken in the original HM. I'm not against it saving when you go to sleep and all, but it should quicksave when you quit at any other time and reload (and delete, that's fine) the quicksave when you start playing again. A pretty large chunk of players now are in their 30s with lives and job and families and shit to do. Punishing anyone who can't sit through a whole day is just stupid.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 02, 2016, 08:01:35 am
Think I have found a bug...
I can no longer extract hay from the silo via the Coop's dispenser. It doesn't increase the amount in my inventory. I emptied the whole then before realizing it. Luckily. I was planning on Pulling the current one down as I noticed I could have fitted another coop in where it was, gonna move it to the sides of the future barn I feel...
Anyway I think Bug, can anyone else test???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silfurdreki on March 02, 2016, 09:34:31 am
Is your horse supposed to show up on the NPC list? I'm wondering if it is meant to be that way or if it is a bug caused by him sharing the same name as one of the villagers.

I don't think it's supposed to. I have my dog on the list and it also shares a name with one of the villagers.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 02, 2016, 09:51:11 am
Quote
-All scarecrows now give reports on their crow-scaring activity.

Did rarecrows not do this before? I know for a fact my normal scarecrow did in the initial release version.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Lucidvizion on March 02, 2016, 10:35:06 am

His current response to the plethora of requests for "save and quit" is "I don't want people to save scum" and "it would be too hard to implement".


To be fair, that sort of thing is difficult to implement if you don't design for it from the very beginning.  Unfortunately I doubt we'll see it happen unless he makes a paid expansion or sequel.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 10:47:32 am
Quote
-All scarecrows now give reports on their crow-scaring activity.

Did rarecrows not do this before? I know for a fact my normal scarecrow did in the initial release version.

They didn't, which was weird. I also found a rarecrow can be bought multiple times. Poor dev, so many fixes to do.  :P

Is your horse supposed to show up on the NPC list? I'm wondering if it is meant to be that way or if it is a bug caused by him sharing the same name as one of the villagers.

I don't think it's supposed to. I have my dog on the list and it also shares a name with one of the villagers.

Wow, nice bug you guys found. What are your animals names? Hahaha

Think I have found a bug...
I can no longer extract hay from the silo via the Coop's dispenser.
Did you check if there's any hay on the silo? Because if it's empty it won't warn you, so the character keeps pulling and nothing comes out. I have a ton of animals now (gotta build another silo before winter) and had no issues with it.

The faster growing grass seemed to have balanced my growth vs. consumption pretty well, but I haven't played 1.04 that much yet.


Regarding the community of the game and their reactions (with the save system, etc), I think it's a really weird community. People complain about bugs repeatedly on Steam forums, but when you report it on official forum/Twitter or even on Steam, not even 5 minutes later there'll be people weighing in and uploading screenshots of the same issue.
And a lot of criticism is met with fanboyism, which I don't understand. Did the game have an army of beta testers who are now white knighting?
I'm probably the most compulsive (non-stalker) player here, and I think criticism is 200% valid given that the dev have, most likely, plans for the future.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 02, 2016, 10:51:01 am
The only thing that bothers me about the first justification (I'm perfectly fine with the justification that it's difficult to code in) is that it seems to be trivially easy to save-scum in large part because the game does not save when you quit.  Load up the day, and if you don't like what happens in it, you can always exit to desktop and restart the day.  I haven't tested it yet since I'm still mostly just playing normally, but I'm not sure if weather is calculated after save load or if the day's weather is a part of the save (that is, if save-scumming will change your day's weather).  A "save on quit" feature wouldn't completely stop save-scumming (kill process, f'rex), but it would make it a bit harder. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 02, 2016, 11:22:10 am
Regarding the community of the game and their reactions (with the save system, etc), I think it's a really weird community. People complain about bugs repeatedly on Steam forums, but when you report it on official forum/Twitter or even on Steam, not even 5 minutes later there'll be people weighing in and uploading screenshots of the same issue.
And a lot of criticism is met with fanboyism, which I don't understand. Did the game have an army of beta testers who are now white knighting?
I'm probably the most compulsive (non-stalker) player here, and I think criticism is 200% valid given that the dev have, most likely, plans for the future.

There is a certain generation/mindset of Americans/people that will defend most anything against the criticism of others, constructive or not. They are well connected enough to react quickly and obviously have nothing else important going on in their lives. They are sad, empty people trying to fill a void as a social animal, it's just too bad they pick such pointless fights. Ask them what they really want to do with their lives and they'll shrug and say, "I dunno. Whatever." They will put their voice and weight in favor of things that will absolutely make their own lives worse. "Someone is being 'attacked' and I must defend them. I'm coming to save you, Pol Pot."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on March 02, 2016, 11:35:57 am
Do tree stumps grow back? I've had a few stumps sitting by the bus stop for over a season and not growing. On the farm, it looks like some have grown back while others had saplings spawn around them, but that might be just random spawns.

I don't know about stumps regrowing...but if you clear the stump, a new sapling will appear in it's place in a day or two.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: lordcooper on March 02, 2016, 12:01:54 pm
Stumps regrow in ten days, at least on the farm.

I've also just noticed that tilling the dirt in the forest south of the farm encourages wild food to grow there en masse.

E: You may need to water them too, this happened on a rainy day.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 12:42:15 pm
I fished up an Ancient Seed. Now I'm curious about when to plant it. I'm thinking start of Summer since I'm already 14 days into Spring.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on March 02, 2016, 12:45:42 pm
If it's a multiple season thing then you don't need to worry about losing it when the seasons change, same with corn.

Also what's the other way to get that seed. Folks seem to indicate it's a reward from the museum. I got some sort of star seed from it as my first or second reward I think, not sure if it's the same thing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 12:49:06 pm
-snip-

Damn. That was too real. But I get you.

I fished up an Ancient Seed. Now I'm curious about when to plant it. I'm thinking start of Summer since I'm already 14 days into Spring.
I planted it on spring and it's still alright on summer. It survives in all seasons except winter.


I have a growing army now, and I'm getting ready to take over the world.
Spoiler (click to show/hide)

PS: For a more Harvest Moon-y experience, F4 hides the HUD.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 02, 2016, 12:59:33 pm
What's the point of pigs if you can't butcher? Selling them?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 02, 2016, 01:03:46 pm
I'm in year 1 of winter and have never had more than about 40 squares of planting because I just can't water all that much and still level up other things along with gathering resources. Not having sprinklers or material for better than 4 tile sprinklers is keeping me super poor. I could sell some metals but then I'd have less materials to craft farming equipment and I still have a severe shortage of refined quartz. I can't make a recycler. I only have a handful of single heart npc's. I have no animal buildings because my money is going into better tools. I'm failing pretty badly. On the plus side I'm just one winter flower away from the greenhouse.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 02, 2016, 01:12:09 pm
If it's a multiple season thing then you don't need to worry about losing it when the seasons change, same with corn.

Also what's the other way to get that seed. Folks seem to indicate it's a reward from the museum. I got some sort of star seed from it as my first or second reward I think, not sure if it's the same thing.

It's a little brown seed. I've gotten two from fishing, besides the museum one. You craft it into a blue seed packet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on March 02, 2016, 01:14:14 pm
How far along are you in the mines?
Spoiler: Level 40 and past (click to show/hide)

Also if you're struggling with watering stuff, even the first level of the watering can makes a big difference, and it's not so much having a lot of crops as it is having higher value stuff, atleast I've never had that much stuff planted, except when I'd get a community center bundle. Plus there's always that retaining soil fertilizer, tho I've never used anything other than basic since a chance to water itself is't something I needed too much.

Ninja Edit:
Does the packet have a star on it? It could be the same thing :S
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 02, 2016, 01:15:17 pm
What's the point of pigs if you can't butcher? Selling them?

Truffles, apparently.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 02, 2016, 01:20:06 pm
Just to spite his anti-save-scumming stance, I'm quitting every time something unwanted happens and playing the day over. GOOD JOB STOPPING ME FROM SAVE SCUMMING, YA JERK.
kek

The only one you're screwing over is yourself. He made a decision that he believes is for the betterment of the game, so you're determined to erase all benefit of it? Like, if you actually think savescumming is fun that's your own choice, but doing it out of spite is an utterly pointless endeavor in masochism.

As an aside, I think the current save system is quite elegant, as it packages each day as a discrete play experience rather than allowing play to take on a continuous and disjointed format. From a game design perspective, it's a decision that I think is a good one.

There is a certain generation/mindset of Americans/people that will defend most anything against the criticism of others, constructive or not. They are well connected enough to react quickly and obviously have nothing else important going on in their lives. They are sad, empty people trying to fill a void as a social animal, it's just too bad they pick such pointless fights. Ask them what they really want to do with their lives and they'll shrug and say, "I dunno. Whatever." They will put their voice and weight in favor of things that will absolutely make their own lives worse. "Someone is being 'attacked' and I must defend them. I'm coming to save you, Pol Pot."
There are those who attack in this way too, though not (I think) in regards to Stardew Valley.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 01:24:43 pm
If it's a multiple season thing then you don't need to worry about losing it when the seasons change, same with corn.

Also what's the other way to get that seed. Folks seem to indicate it's a reward from the museum. I got some sort of star seed from it as my first or second reward I think, not sure if it's the same thing.

Well, I fished it up, then I gave it to the museum and he gave me an actual Ancient Seed packet I could plant. I haven't planted it yet still because I'm not sure what the deal with it is.

Also, how do you smelt? I have five iron ore lying around and I'd like to have a bar for the Recycling Machine, but there doesn't seem to be an option at the blacksmith. Do I just need more ore?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 02, 2016, 01:26:18 pm
I'm in year 1 of winter and have never had more than about 40 squares of planting because I just can't water all that much and still level up other things along with gathering resources. Not having sprinklers or material for better than 4 tile sprinklers is keeping me super poor. I could sell some metals but then I'd have less materials to craft farming equipment and I still have a severe shortage of refined quartz. I can't make a recycler. I only have a handful of single heart npc's. I have no animal buildings because my money is going into better tools. I'm failing pretty badly. On the plus side I'm just one winter flower away from the greenhouse.

Strange that you are having a problem with keeping up with that many tiles. I've nearly reached the same point, and have managed to squirrel away almost 70k, thanks entirely to constant, large scale farming. It was grueling, to be sure, but I found that the key was conserving cash and concentrating on shipping as many crops as possible through Spring. Kale and potatoes were my primary exports. While I did dive straight into the dungeon crawling on rainy days, I avoided fishing and livestock,  and made a point to forage extensively until about late Summer, when agriculture, upgrades, and feeding young women berries occupied almost all of my time. At this point, I'd saved up around 15k, and invested all of it, mostly in multiple harvest crops- 36 tiles blueberry, 24 tiles corn, 24 tiles tomato, and 36 tiles melon. Of course, I made sure to gift folks in passing with the odd forgeable. At this point, I had enough disposable income that I was actually buying ice cream for villagers between harvests. >.>

Field snacks are your friend early on, and give an extra incentive for gathering wood. That said, it is a game, and all about having fun, so the PTSD-inducing grind of that play style probably isn't for everyone.

If it's a multiple season thing then you don't need to worry about losing it when the seasons change, same with corn.

Also what's the other way to get that seed. Folks seem to indicate it's a reward from the museum. I got some sort of star seed from it as my first or second reward I think, not sure if it's the same thing.

Also, how do you smelt? I have five iron ore lying around and I'd like to have a bar for the Recycling Machine, but there doesn't seem to be an option at the blacksmith. Do I just need more ore?

Smelting takes place at your own furnace. If you've somehow managed to get iron ore already, you should probably have been given the blueprints to build one. Once you have, make sure you have coal in your inventory, and interact with he furnace while carrying in the ore in hand. Voila!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 01:39:08 pm
No, I just checked and I don't have the blueprint. Where do I get it at? All the ore I've gotten has been from busting geodes, so maybe that has something to do with it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 02, 2016, 01:44:57 pm
No, I just checked and I don't have the blueprint. Where do I get it at? All the ore I've gotten has been from busting geodes, so maybe that has something to do with it.

I think the blacksmith's supposed to come by your house one morning, after you have first mined copper ore.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 01:46:39 pm
I'm in year 1 of winter and have never had more than about 40 squares of planting because I just can't water all that much and still level up other things along with gathering resources. Not having sprinklers or material for better than 4 tile sprinklers is keeping me super poor. I could sell some metals but then I'd have less materials to craft farming equipment and I still have a severe shortage of refined quartz. I can't make a recycler. I only have a handful of single heart npc's. I have no animal buildings because my money is going into better tools. I'm failing pretty badly. On the plus side I'm just one winter flower away from the greenhouse.

I don't think you're 'failing', maybe you just took a different path? Depending on how far you're on the mines, you could take notes on which levels ore spawns (if you really want it, you can ask/search of course, but I think each area of the mine has a different ore). I didn't focus on tools until much later (IIRC golden tools pick/axe only at the end of winter), so you can probably do a good amount of things in a day.

For money, you could fish a lot in winter, but I have no idea what are the best places to get decent fish. You could also maybe make tons of kegs/jars so you can make better money from foraging (unfortunately those take coal, gold or iron which can be annoying).

For Refined Quartz, I didn't know you could smelt it until Winter, and that sort of pissed me off. The recycler thing too, since I had low fishing skill for a long time.
But here's my solution to refined quartz shortage just in case:
Spoiler (click to show/hide)


My playstyle is a bit weird because I was definitely poorer than most people since I hate watering crops.
My focus is always on automation/lower workload (and the only automation seems to be sprinklers), so I'm used to the terrible early game, and a sudden instant insane change to gameplay once I finish some idea/plan. I managed to play the first 3 seasons without going crazy, but as I said before, Winter with no waifu changed everything.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 02, 2016, 01:49:56 pm
I guess I need to find the mine and go do that, then. I've done nothing but fishing and a little farming since starting. >.>
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 02, 2016, 01:57:00 pm
As an aside, I think the current save system is quite elegant, as it packages each day as a discrete play experience rather than allowing play to take on a continuous and disjointed format. From a game design perspective, it's a decision that I think is a good one.

It's a holdover from the earliest Harvest Moon games, when such strict checkpoints were likely a necessity to keep savegame complexity (and therefore size) down. But it's far less justifiable these days: game days are not too long, but they aren't exactly short either, and real life interruptions don't really follow the same schedule.

That said, the whole saving system is probably hardwired to work on the daily cycle, so it'd probably require a significant overhaul to enable saving at any time. If ConcernedApe would like to prevent savescumming, then he could implement random seeds (a la XCOM or Civ), but that'd also entail further programming work.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 02, 2016, 02:33:54 pm
You get an ancient seed packet from Gunther for donating an ancient seed artifact
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 03:43:08 pm
Anyone needs help on how to get women?
I say: equality.

Spoiler: Image (click to show/hide)

Some things make me wish for a quick save / quick load feature just so I can do and say silly things without consequence.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 02, 2016, 03:59:53 pm
As an aside, I think the current save system is quite elegant, as it packages each day as a discrete play experience rather than allowing play to take on a continuous and disjointed format. From a game design perspective, it's a decision that I think is a good one.
Depends on the aspect of game design you're talking about. It may (may -- I'm not sure I'd agree with that) be elegant from a play experience perspective, but it's bloody terrible from a UI perspective, especially wrt the oft mentioned aging gaming population. No amount of ideal play time framing is going to make up for the loss that comes from the reality that players, especially in cases like these where your primary 'nostalgia' market is now older, will have to leave suddenly.

I'd certainly call it bad on the net; whatever gains it makes in aesthetics it loses in punishing the player for little good reason. And I'm not sure it actually gains on aesthetics -- better game design would allow the player to drop in and out and define their own play session without making the experience "disjointed", and again not punish the player for having an erratic gaming schedule.

When I get around to playing the game, I'll definitely be using third party methods to work around it. It was bad, but necessary due to physical constraints, design during the SNES era, and it's doubly so without the necessity on the PC. Game like this, CA's reasons for making the saving design what it was is just kinda' bad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Lucidvizion on March 02, 2016, 04:16:21 pm
I'm not trying to be snarky, but why can't you just alt-tab and leave the game paused?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 02, 2016, 04:32:21 pm
Not everyone can leave things running like that in the long term. Imagine a house with small children running around. The baby cries, the toddler screams, and you aren't going to have time to play again for at least a few days. You might be surprised how common a situation this is. It's not always feasible to just leave it running. And really, the idea that the only solution to the lack of basic functionality is to leave everything running until you have time to come back is just kind of ridiculous. I'm really extremely surprised and disappointed to see that a developer who put so much thought and effort into the little things somehow managed to miss such a major issue. Gamers aren't all teenagers these days. People have things to do. It is never a good idea to punish the player for having a life, unless the only players you want are the ones who have no life. And that's a much smaller demographic than most people might think.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 02, 2016, 04:46:22 pm
Yeeaaah, I may personally be pretty comfortable suspending the program and leaving the computer on (/only putting it into sleep or hibernate mode) for hour/days/weeks/months, but from what I understand that's fairly uncommon computer use behavior and probably not something one should expect from users, heh.

Also haven't gotten around to actually playing the game yet, so I can't say how well the game reacts to being paused (and then suspended via process explorer or whathaveyou) and alt-tabbed for a lengthy period, nor how it reacts to the computer going into sleep mode or being hibernated, etc., etc. It's very much common for programs to not handle being out of focus and inactive for lengthy periods... poorly. Plus sometimes you'd really rather it just not be eating the resources, y'know? It's very nice -- and in the case of folks like sappho a borderline requirement -- to not actually have to do that.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 04:51:23 pm
I'm not trying to be snarky, but why can't you just alt-tab and leave the game paused?

Hmm? You can. If you open any menus, during dialogue, the game remains paused. If you open the steam overlay, even without opening the 'pause menu' (inventory menu), the game will pause automatically too. Shameful derp.

Very random note, I remapped my keys since day one and a friend of mine liked it. Here it is:
Primary Action [Left click]:  E, Secondary Action [Right click]: Q, Inventory: Tab.
This allows you to attack easily, and holding the attack key seems to attack faster/better than left click. Same goes for holding Q to harvest, and other actions.


About saves..
The 'save scumming' excuse is a pretty weak one. The only two times "Save and Exit" would be exploited is saving at the mine's door, pushing 5 floors, saving again, pushing 5 more floors. Or when trying to catch legendary fish - you could save on the perfect condition to catch, fail horribly, and keep reloading..
But in both those cases, you can just reset the day and head straight to your goal in less than 2 minutes anyway. People who really enjoy the genre will just accept their fate (like me when I died 3 tiles from a stair), and some people will just rage and ALT+F4 (which I did two or three times).
If someone really wants to go through the hassle of having a 100% perfect run and reload at every misclick, just let them do it if it means the majority of your playerbase will thank you for not forcing them to only save at a specific point.

Anyways, IMO he should drop the save scumming argument and just stick to "there would be a lot to do, codewise", which is why I don't think Save and Exit will happen soon personally. I do think he'll consider it once most bugs are fixed, though. I've been following his twitter and he's a super nice guy. "Concerned" indeed.
I prefer saving and leaving on the start of a new day, just because I forget what I was doing. But I'd prefer to have a Save and Exit feature too. Few days ago I got a TON of great stuff from a mine dive, and had to go afk and leave my house with the PC on..pretty silly. I also think at least 5 hours of my game time on steam is when I left the game paused to do other stuff.

Edit: Derp.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 02, 2016, 04:58:53 pm
And that's a much smaller demographic than most people might think.

Source? We're all on a forum devoted to a time-sucking video game discussing how much of a 13-minute chunk of time we wasted in an unrelated game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 02, 2016, 05:09:01 pm
Lotta' folks down here in the lower boards don't play much DF, meph :P

... you'll also note DF actually has a save and quit function, heh. Imagine if you could only save DF at season change.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 02, 2016, 05:09:38 pm
Yeeaaah, I may personally be pretty comfortable suspending the program and leaving the computer on (/only putting it into sleep or hibernate mode) for hour/days/weeks/months, but from what I understand that's fairly uncommon computer use behavior and probably not something one should expect from users, heh.

Also haven't gotten around to actually playing the game yet, so I can't say how well the game reacts to being paused (and then suspended via process explorer or whathaveyou) and alt-tabbed for a lengthy period, nor how it reacts to the computer going into sleep mode or being hibernated, etc., etc. It's very much common for programs to not handle being out of focus and inactive for lengthy periods... poorly. Plus sometimes you'd really rather it just not be eating the resources, y'know? It's very nice -- and in the case of folks like sappho a borderline requirement -- to not actually have to do that.

Sleep mode, I don't know, but it reacts just fine to being alt-tabbed / out of focus for extremely long times. My Steam 'game time' is at 37 hours ... but I'm only just now at the end of Summer 1. I have a habit of leaving it open when I have to go do other things, heh.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 02, 2016, 05:15:18 pm
And that's a much smaller demographic than most people might think.

Source? We're all on a forum devoted to a time-sucking video game discussing how much of a 13-minute chunk of time we wasted in an unrelated game.

A lot of people on this forum (myself included) don't play DF anymore because it's such a time sink. The source is my real life. Me and all my other friends in their 30s who grew up loving games all have very limited time to play anymore. I spent a lot of hours on games when I was a teenager, but the more time goes by, the less I have for games. I nearly got myself in big trouble with my boss by failing to finish some work last weekend because I got sucked into Stardew Valley. I had to stay up half the night to finish it so I wouldn't miss my deadline. I would love to play now, but I have to go to bed in a few minutes, and I can't save midway through a day, so I don't get to play tonight. I have a life - does that preclude me from the privilege of enjoying a game which appears to be specifically targeted at people my age with fond memories of Harvest Moon?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 02, 2016, 07:01:55 pm
I'm in year 1 of winter and have never had more than about 40 squares of planting because I just can't water all that much and still level up other things along with gathering resources. Not having sprinklers or material for better than 4 tile sprinklers is keeping me super poor. I could sell some metals but then I'd have less materials to craft farming equipment and I still have a severe shortage of refined quartz. I can't make a recycler. I only have a handful of single heart npc's. I have no animal buildings because my money is going into better tools. I'm failing pretty badly. On the plus side I'm just one winter flower away from the greenhouse.

Strange that you are having a problem with keeping up with that many tiles. I've nearly reached the same point, and have managed to squirrel away almost 70k, thanks entirely to constant, large scale farming. It was grueling, to be sure, but I found that the key was conserving cash and concentrating on shipping as many crops as possible through Spring. Kale and potatoes were my primary exports. While I did dive straight into the dungeon crawling on rainy days, I avoided fishing and livestock,  and made a point to forage extensively until about late Summer, when agriculture, upgrades, and feeding young women berries occupied almost all of my time. At this point, I'd saved up around 15k, and invested all of it, mostly in multiple harvest crops- 36 tiles blueberry, 24 tiles corn, 24 tiles tomato, and 36 tiles melon. Of course, I made sure to gift folks in passing with the odd forgeable. At this point, I had enough disposable income that I was actually buying ice cream for villagers between harvests. >.>

Field snacks are your friend early on, and give an extra incentive for gathering wood. That said, it is a game, and all about having fun, so the PTSD-inducing grind of that play style probably isn't for everyone.

If it's a multiple season thing then you don't need to worry about losing it when the seasons change, same with corn.

Also what's the other way to get that seed. Folks seem to indicate it's a reward from the museum. I got some sort of star seed from it as my first or second reward I think, not sure if it's the same thing.

Also, how do you smelt? I have five iron ore lying around and I'd like to have a bar for the Recycling Machine, but there doesn't seem to be an option at the blacksmith. Do I just need more ore?

Smelting takes place at your own furnace. If you've somehow managed to get iron ore already, you should probably have been given the blueprints to build one. Once you have, make sure you have coal in your inventory, and interact with he furnace while carrying in the ore in hand. Voila!

I hit the bottom of the 1st mine around summer. Regular quartz drops have not been common. I have 7-8 in all skills except fishing which is 2. I will likely sell off about half my gold bar stockpile soon just to have some cash. I must have 40 bars of each of the three metals.

A lot of the things that happen next day are calculated before the save. Crop yields have been identical when I quit midday. Quests have changed when quitting midday. Fish are likely calculated on the fly.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Salmeuk on March 02, 2016, 08:12:46 pm
These days are so short, if the save mechanism is an issue just play like a responsible adult and only start a day when you have a guaranteed fifteen minutes to spare. Not to say it's not expected these days to save on the fly, but understanding it's a one-man indie-ish project should qualm your frustration a little.

I like the game but it's hardly revolutionary. A lot of cute ideas presented well, but the systems lack the depth that draws you back for a second playthrough. Too many perfect answers for what to grow, what to catch or what to give. Now that sounds cynical, but for the sort of player who can spreadsheet out the ratios these sorts of "objectively better crops" can take you out of the game. It just seems old fashioned in a lot of places that deserved a fresh concept.

It gives me fuzzy feelings to light the fireplace, however, so it's really not all that bad. . .

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 02, 2016, 08:37:53 pm
Can your animals starve to death? I've run out of food for my critters in winter. I've been camping outside Marnie's for the last two days but she hasn't set foot behind her desk. I'm getting worried!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 02, 2016, 08:55:32 pm
Wow. Gave penny her favourite gift on her birthday and our relationship shot up from 5 to 8. Protip, give people things on their birthday.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 02, 2016, 09:01:20 pm
Can your animals starve to death? I've run out of food for my critters in winter. I've been camping outside Marnie's for the last two days but she hasn't set foot behind her desk. I'm getting worried!

I'm not sure, but when I first built my coop my chickens lived for almost a week without food. They kinda hated me for a while (took longer to get the first heart than it should), but the game did say that "Chickenita is looking thin"...so maybe if it goes for too long bad things can happen.
I've heard about Marnie being weird during winter before, but I bought all the hay I needed in the last day of Fall. However, I noticed Marnie sometimes takes too long to open the shop, or hangs around the house instead of tending the shop during 'business hours', and she also sometimes stops tending the shop one hour before closing time (Pierre does this too, which is annoying since 5PM is the time I get there to buy more seeds). I remember being able to talk to her around 10AM during winter, but I didn't go there much then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 02, 2016, 09:19:51 pm
(removed)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 02, 2016, 09:29:13 pm
Wow. Gave penny her favourite gift on her birthday and our relationship shot up from 5 to 8. Protip, give people things on their birthday.

I need to keep a paper calendar on hand with favorites for my next playthrough, which might be a Joja attempt. That should be one of the easier ways to keep track of things.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Chiefwaffles on March 02, 2016, 09:37:29 pm
Crux, you're getting a bit personal there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ductape on March 02, 2016, 11:56:58 pm
So the journal is saying that Robin can make me a chicken coop, but when I go see here, she doesnt offer to do any such thing. I know this is the help thread, but...help?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 12:00:08 am
I don't think Scout works... At least half of my strikes should be Crits, But I get them so far in between that its painful, I even have the 10% boost added to give me what I would think is 60% but its still SO LOW in the amount of Crits I hit...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kjara on March 03, 2016, 12:25:53 am
Its probably a multiplicative increase.  Imagine your base% is something around 5%, then with scout it becomes .05*(1+.5) = 7.5%.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 03, 2016, 12:39:41 am
So the journal is saying that Robin can make me a chicken coop, but when I go see here, she doesnt offer to do any such thing. I know this is the help thread, but...help?

There are left right arrow keys for browsing buildable farm buildings. Is that the problem?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 12:50:36 am
Its probably a multiplicative increase.  Imagine your base% is something around 5%, then with scout it becomes .05*(1+.5) = 7.5%.
Wish we could see those stats, someone suggest it on Twitter/Reddit (I have neither)...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 03, 2016, 01:23:09 am
Its probably a multiplicative increase.  Imagine your base% is something around 5%, then with scout it becomes .05*(1+.5) = 7.5%.
Wish we could see those stats, someone suggest it on Twitter/Reddit (I have neither)...
Both are free.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 03, 2016, 02:06:32 am
Well, I'm on the end of Summer two and I think I built everything except for the Slime thing, and there's still some 2-3 machines I'm not going into.
I'm mostly gifting and adventuring, and I only need 3 Fall items to finish the Community Center, which I'll probably get in first week of Fall.. Farming/Foraging on 10 and all other skills still on 9 somehow, and I've started doing some pretty ninja things with bombs and whatnot. Waifu is finally pregnant.
I only wish the dev would add a way to automate animal/fish goods processing and a way to buy seeds remotely or something, but that's just me. With 20 animals it takes a big chunk of time, so I usually ignore it when I really want to go explode some caves. Since he wants to make content updates once the bug-fixing gets less insane, that's still a possibility.
And even though I officially reached the end-game, I still can't find enough iridium to upgrade my tools. Solution: More explosives.

I only discovered earlier today that he also made the soundtrack. Damn.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Toady One on March 03, 2016, 02:49:10 am
(removed some stuff, please try to be civil)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 04:24:13 am
Its probably a multiplicative increase.  Imagine your base% is something around 5%, then with scout it becomes .05*(1+.5) = 7.5%.
Wish we could see those stats, someone suggest it on Twitter/Reddit (I have neither)...
Both are free.
I have my reason why I touch neither...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 03, 2016, 06:09:26 am
It seems strange, but apparently there's no way to make wheat flour from wheat? Is there any reason I'm sitting on this stockpile of wheat rather than selling it?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 03, 2016, 06:26:10 am
It seems strange, but apparently there's no way to make wheat flour from wheat? Is there any reason I'm sitting on this stockpile of wheat rather than selling it?

I was thinking that, too. Strange that wouldn't be an option. I'd imagine there could be a recipe to turn wheat into flour rather than having to buy it... But there doesn't seem to be. On the other hand, wheat is a part of one of the bundles at the community center - I think it's the "fodder" bundle. So maybe it can be fed to animals?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 03, 2016, 06:42:42 am
I think I recall seeing it as an ingredient to craft your own feed, but that's about it. Plus there's beer, but I don't have a keg yet. It really is strange, and a bit upsetting because I bought lots of seeds for it because it has a very quick growing cycle.

Then again, hops is very profitable, since once it's grown, it produces every single day if watered.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 06:53:45 am
I STILL have no idea who I want to choose to be my Future Wife...
Tossing up between Leah and Abi...
Leah does lose points cause sometimes she comes across as a VegiterianHippy (and if you lived in my Hometown, I have had enough of those). But its not enough to put Abi in a clear lead...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 03, 2016, 06:57:52 am
Now that Harvey has been demustachioed, he's definitely my pick. As long as he eventually stops telling me to wash my hands.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 07:05:41 am
My choice of location for a Tapper Farm kinda makes watering/harvesting my Cashcrops annoying. Wish there was a way to make Trees always transparent or at least lop off their leaves with a Mod...
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 03, 2016, 07:11:04 am
How do you water all that? Are there spaces between the cornstalks? @_@

/me looks at his own farm consisting only of one scarecrow, three sprinklers, and twelve tilled spaces.

Maybe I spend too much time fishing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 03, 2016, 07:12:18 am
Maybe I spend too much time fishing.

NO SUCH THING!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 03, 2016, 07:14:51 am
I dunno, I mean I'm Fishing Level 8 only four days into Summer... And only level 3 in Foraging/Mining, 2 in Farming, and 1 in Combat.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 07:26:16 am
Golden Watering Can... I finish farming my whole farm around midday, Needing to eat something at least 150e to finish first. I also now have 2 cows and 2 chickens. That also is only my BOTTOM half of the farmyard. The upper is much like what you see to the left, 2x2 (5x5) plots with 50 Trestle plants in rows above the tiny lake...

These are my stats...
Spoiler (click to show/hide)

Really hating how dependent you become on Ores of the higher levels of the mine as you attempt to get to the bottom. Oh whats that, I can mine gold like no ones business. Yeah but I need copper for Tappers and mostly everything else...
Oh I am also at level 95 and such, the farm keeps me from reaching the next level due to the fact that the Slimes take like a billion hits and hit like a truck. Can I avoid them? No not really, they are between me and the rocks I haven't broken for the ladder down. Could I spam Stonestairs down to the bottom. Yes, Yes I could. Now that I think about it, give me a sec...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 03, 2016, 07:28:39 am
You could also not farm for a season, like in winter. And focus on mining during that time.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 07:29:07 am
Heres the upper half...
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 03, 2016, 07:33:57 am
I live the "hell with it" look of your wall remnants. ;)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 07:35:02 am
I live the "hell with it" look of your wall remnants. ;)
I haven't had time to replace them... T_T
Will for spring after I plant some Grass and let the beasts out...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 08:02:39 am
My Dog loves his Blue Ted...
Spoiler (click to show/hide)

EDIT:: Apparently, you have a chance to get Ancient Seedpacks from seedmaker. Just got one while processing Pumpkins for next year...
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 03, 2016, 08:16:15 am
That takes half the day to water? Maybe I'm just lucky but the cart had iridium sprinklers quite often for me. I stockpiled five of them during the winter.


Unrelated, it's near the beginning of Spring 2 for me and I just got the iridium rod. Stuck the tackle on it that makes the bar follow fish. Is it supposed to be this easy? I don't even need to play the minigame anymore.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 03, 2016, 08:17:51 am
The barbed hook only helps with easier fish. With some of the harder ones, especially the legendary fish, you're better off with one of the other tackles, particularly the trapper.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 03, 2016, 08:18:59 am
If it's like the Trap tackle, it'll break after awhile. Fair warning.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 08:28:10 am
That takes half the day to water? Maybe I'm just lucky but the cart had iridium sprinklers quite often for me. I stockpiled five of them during the winter.
WHAT CART!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 03, 2016, 08:43:49 am
Now that Harvey has been demustachioed, he's definitely my pick. As long as he eventually stops telling me to wash my hands.

"Ah, babe that was... fantastic. You're amazing..."

"And don't forget to wash your hands."

D=

On the same note, I was deeply disappointed that Emily is not woo-able, as she is cute as a damned button.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 09:01:07 am
Damn, if I had found a Snow Yam on the first day of winter. I would have NEVER had a single day where there wasn't something growing on my Farm...

EDIT:: Their located under the Worms...  I had the Hoe in the shop cause I missclicked thinking it was the Axe... orz

EDIT2:: 3 down 3 to go...
Spoiler (click to show/hide)
Halfway done and first year is pretty good I reckon...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 03, 2016, 09:27:36 am
That takes half the day to water? Maybe I'm just lucky but the cart had iridium sprinklers quite often for me. I stockpiled five of them during the winter.
WHAT CART!!!

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 03, 2016, 09:27:57 am
That takes half the day to water? Maybe I'm just lucky but the cart had iridium sprinklers quite often for me. I stockpiled five of them during the winter.
WHAT CART!!!
There's a gypsy cart in the north of the forest. If you go straight west from the bottom exit of the farm, you should see it after a bit. She sells various random things at super expensive prices, but for things like Ancient Seeds or Iridium Sprinklers it can be worth it. That's where I got my pufferfish after I got tired of spending every single summer day trying to catch one.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 03, 2016, 09:29:31 am
Ah that cart, I thought you meant one in the Mines or something. Yeah Annoyingly the first time she had them for sale, I was poor...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Lucidvizion on March 03, 2016, 10:37:40 am
Not everyone can leave things running like that in the long term. Imagine a house with small children running around. The baby cries, the toddler screams, and you aren't going to have time to play again for at least a few days. You might be surprised how common a situation this is. It's not always feasible to just leave it running. And really, the idea that the only solution to the lack of basic functionality is to leave everything running until you have time to come back is just kind of ridiculous. I'm really extremely surprised and disappointed to see that a developer who put so much thought and effort into the little things somehow managed to miss such a major issue. Gamers aren't all teenagers these days. People have things to do. It is never a good idea to punish the player for having a life, unless the only players you want are the ones who have no life. And that's a much smaller demographic than most people might think.

Sounds fair enough.  I just figured that (at bare minimum) it was a better option than quitting without saving. 

I am sad to see that you feel personally slighted by indie developers making business decisions like this though.  To him it was more like "do I eat bread and water rations for another X months writing save anywhere code or do I try to finally get a paycheck after years of working on a single product".  That kind of time is worth tens of thousands of dollars to someone that could just quit making games and get a job in private industry.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 03, 2016, 10:39:36 am
Once you get access to the sewers, there is a chance you can purchase sprinklers there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 03, 2016, 11:16:18 am
Once you get access to the sewers, there is a chance you can purchase sprinklers there.

I haven't seen an artifact in quite awhile and digging up the beach hasn't yielded any glass yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 03, 2016, 11:18:09 am
It's easiest to get artifact count from minerals. Go down to 100 or 110 in the mine, dig up 20 omnigeodes or so and you'll almost certainly get a few new minerals.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 03, 2016, 12:56:21 pm
My mining is around level 8 so I have gotten a lot of that. I need to unlock the desert to see what's there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Anvilfolk on March 03, 2016, 01:02:48 pm
Stardew Valley + Factorio would be incredibly awesome. It always annoys me in the these games that after a while it's basically a daily grind. An addictive grind, but a grind nonetheless. Imagine building complex automated moving sprinkling devices. Or hiring farmhands. It'd be pretty great...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 03, 2016, 01:14:49 pm
Or hiring farmhands.

Not in Factorio at all, but multiplayer Stardew is coming.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 03, 2016, 01:24:58 pm
Stardew Valley + Factorio would be incredibly awesome. It always annoys me in the these games that after a while it's basically a daily grind. An addictive grind, but a grind nonetheless. Imagine building complex automated moving sprinkling devices. Or hiring farmhands. It'd be pretty great...

This. :)

I just need one item to finish the Community Center..I guess I'll keep visiting the cart and exploding mines until someone gives it to me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ghills on March 03, 2016, 03:37:08 pm
Not everyone can leave things running like that in the long term. Imagine a house with small children running around. The baby cries, the toddler screams, and you aren't going to have time to play again for at least a few days. You might be surprised how common a situation this is. It's not always feasible to just leave it running. And really, the idea that the only solution to the lack of basic functionality is to leave everything running until you have time to come back is just kind of ridiculous. I'm really extremely surprised and disappointed to see that a developer who put so much thought and effort into the little things somehow managed to miss such a major issue. Gamers aren't all teenagers these days. People have things to do. It is never a good idea to punish the player for having a life, unless the only players you want are the ones who have no life. And that's a much smaller demographic than most people might think.

Sounds fair enough.  I just figured that (at bare minimum) it was a better option than quitting without saving. 

I am sad to see that you feel personally slighted by indie developers making business decisions like this though.  To him it was more like "do I eat bread and water rations for another X months writing save anywhere code or do I try to finally get a paycheck after years of working on a single product".  That kind of time is worth tens of thousands of dollars to someone that could just quit making games and get a job in private industry.

It's perfectly reasonable to be upset when devs don't include a feature that's very important to being able to play the game.  Everyone understands there are tradeoffs involved in development.  We can still be sad and upset that things we really want/need to enjoy a game aren't included. 

There's no need to dismiss what someone else is saying by implying that they're overly-sensitive and ignorant (which is what you're doing).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 03, 2016, 04:05:30 pm
I think I recall seeing it as an ingredient to craft your own feed, but that's about it. Plus there's beer, but I don't have a keg yet. It really is strange, and a bit upsetting because I bought lots of seeds for it because it has a very quick growing cycle.

Then again, hops is very profitable, since once it's grown, it produces every single day if watered.

I saved all my hops to make pale ale, you can make a ton more money that way once you have a keg.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 03, 2016, 04:12:09 pm
Oh damn. Summer finished and I forgot to test if we can make animal feed with wheat..did anyone try this?
The grass update was really good and balanced it pretty well, I even had to trim some grass fields, so it feels right. But I should've made a ton of hay for the winter and rainy days already.
I wish there was a Wheat Flour recipe too, and Sugar Canes. And it's funny how Rabbits seem more profitable and cheaper than Sheep.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 03, 2016, 04:22:55 pm
Stardew Valley + Factorio would be incredibly awesome. It always annoys me in the these games that after a while it's basically a daily grind. An addictive grind, but a grind nonetheless. Imagine building complex automated moving sprinkling devices. Or hiring farmhands. It'd be pretty great...

This. :)

I just need one item to finish the Community Center..I guess I'll keep visiting the cart and exploding mines until someone gives it to me.

Agreed. There are plenty of able-bodied young people just hanging around the village, presumably doing nothing but helping with the tiny family business the majority of the year. I would love an option to put them to work after cultivating a friendship, for a per-job/crop wage , of course. I'd pay them ten times what Joja does. :P

Fortunately, artisan goods are a much less tedious alternative to traditional farming once you have the funds.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 03, 2016, 05:37:04 pm
Ever since Maru became my Waifu, Haley have started to ignore me.
If that is the case, It is interesting that the game seem to have some sort of jealousy system.

Or maybe it is simply because I have neglected her heart levels completely. :p
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 03, 2016, 05:49:52 pm
How do you water all that? Are there spaces between the cornstalks? @_@

You can walk on your crops; no damage is caused to them but you do go slightly slower. The only thing you cannot walk on are plants growing on a trellis, like beans and hops.

My tilled fields are... small by comparison. I've been making roughly 700g-1400g a day throughout summer. Can't wait for fall though. Gonna grow me some pumpkins.
Spoiler (click to show/hide)

I've mostly been spending most days in the mines. I'm at around level 55 down there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on March 03, 2016, 06:00:13 pm
Searched the wiki and the #stardewvalley IRC is awfully unhelpful. ANyone figured out how to get your farm animals (cows, etc) pregnant?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 03, 2016, 06:28:59 pm
Searched the wiki and the #stardewvalley IRC is awfully unhelpful. ANyone figured out how to get your farm animals (cows, etc) pregnant?

I want to know that too. I've had cows for a long time and they never got pregnant, but my barn's always full. Maybe you need extra space for them to get pregnant?
I've been incubating some duck eggs and they hatch just fine. But nothing with the bigger animals.

I've been getting all sorts of weirdness with the wife. Sometimes she gets stuck in front of the exit of the house, so I have to restart the game for her to start the day somewhere else.
Someone said wives try to look at wall decorations, and if something is in front of it they fail their pathing, go 'angry' and say 'the house is a mess', so I'm reorganizing and making everything easy to access to see if she stops being so weird.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 03, 2016, 07:25:47 pm
I know if you pet the cat aggressively it will move a little bit over. Perhaps you need more heavy petting with your wife.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 03, 2016, 10:06:45 pm
Pretty sure animal pregnancy is just a random chance. You probably need to have space in your barn as well. My goat just gave birth and I didn't have to do anything special. Seems like the chance of it happening is pretty low because I had cows for a long time that did not get pregnant but my new goat did (lucky for me I was just about to buy another one!).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 03, 2016, 10:19:45 pm
Why does this game hate giving me clay?

I don't even need that much but I cannot find enough of it. There's never any worm tiles in my friggin' town, and if I go through the mines I might get 2-3 pieces max. Tilling the dirt randomly outside isn't doing much good, either.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 03, 2016, 10:23:09 pm
I know if you pet the cat aggressively it will move a little bit over. Perhaps you need more heavy petting with your wife.
Instructions too complex, now I have a daughter. ( ͡° ͜ʖ ͡°)
Enabling her to path to all decorations (including wall decorations, except windows), seem to have made her behavior better and stopped weirdness.

I still need a single Rabbit Foot to finish the Community Center and my Rabbits aren't collaborating. Where's a butcher mod when you need it?

Why does this game hate giving me clay?

I don't even need that much but I cannot find enough of it. There's never any worm tiles in my friggin' town, and if I go through the mines I might get 2-3 pieces max. Tilling the dirt randomly outside isn't doing much good, either.
I believe you only use clay for silos, or am I forgetting something? But it can be pretty boring to get it, and you're already doing everything I know to gather clay (mines, till random dirt especially during rain, worms).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 03, 2016, 11:32:14 pm
I believe you only use clay for silos, or am I forgetting something? But it can be pretty boring to get it, and you're already doing everything I know to gather clay (mines, till random dirt especially during rain, worms).

Kegs also require clay, though only one each.

The problem is I've found, so far, enough clay to build 1 silo and 4 kegs. I would like another silo (honestly primarily for decorative reasons) and some more kegs (as wine takes forever) but I can't friggin' find clay. I feel like I found a ton of it before but according to that I've only found 17 clay in my whole game (I have 3 right now) so I'm wondering if I'm an idiot and I just sold a big lump of it at some point, or something.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 04, 2016, 12:14:57 am
Any ideas on what would make an animal "look sad"? Both my goats are at 0 hearts and look sad. It can't be food because they have plenty of grass to eat. I'm kinda baffled as to why they are upset.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 04, 2016, 12:36:43 am
Any ideas on what would make an animal "look sad"? Both my goats are at 0 hearts and look sad. It can't be food because they have plenty of grass to eat. I'm kinda baffled as to why they are upset.
is it winter. Do they have a heater???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 12:38:38 am
I'm pretty sure the Goats' status screen is bugged and always shows sad. Mine have all the hearts and are still sad, while producing Large milk.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 04, 2016, 01:01:04 am
This is my Farm during winter atm...
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Chiefwaffles on March 04, 2016, 01:53:22 am
You know, I find it really hard to play without feeling that I'm doing something wrong. That I'm spending too much time slowly doing something when I could be doing something much faster.
It's actually kind of ruining the game for me. Even though the game hasn't said so, it feels like I have to juggle all the 'professions' (farming, mining, fishing, etc.) or suffer in the long run. And doing that just isn't fun.

Am I wrong here? I heard something about a possible time limit, and the way you get occasional cutscenes hinting at an overarching story also makes me antsy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 01:58:37 am
You know, I find it really hard to play without feeling that I'm doing something wrong. That I'm spending too much time slowly doing something when I could be doing something much faster.
It's actually kind of ruining the game for me. Even though the game hasn't said so, it feels like I have to juggle all the 'professions' (farming, mining, fishing, etc.) or suffer in the long run. And doing that just isn't fun.

Am I wrong here? I heard something about a possible time limit, and the way you get occasional cutscenes hinting at an overarching story also makes me antsy.

Spoiler (click to show/hide)

Also, I redact my statement about clay. Apparently I just misplaced a big pile of it into the wrong chest. Whoops.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on March 04, 2016, 02:01:14 am
You know, I find it really hard to play without feeling that I'm doing something wrong. That I'm spending too much time slowly doing something when I could be doing something much faster.
It's actually kind of ruining the game for me. Even though the game hasn't said so, it feels like I have to juggle all the 'professions' (farming, mining, fishing, etc.) or suffer in the long run. And doing that just isn't fun.

Am I wrong here? I heard something about a possible time limit, and the way you get occasional cutscenes hinting at an overarching story also makes me antsy.
Every game that you play has a time limit. Same with the choice to play a game at all, instead of reading a book or catching a fish or making love. The time limit becomes ever more obvious as we all inch closer to the cold spectre of death.

I guess just play the game once focusing on farming, try again to push the cave, try another that's a hand-to-mouth everyman with no need to max out anything. When presented with the opportunity to try out several lives, it makes sense to try them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Trevasaurus on March 04, 2016, 02:02:49 am
I know what you mean. Im so used to playing rts or arpgs that revolve around min/maxing that its hard to switch off that part of my brain but I am loving the slow pace of building my own farm. Ive been purposefully avoiding reading anything about the game and I am really enjoying the discovery process as I slowly unlock different parts of the farm or the explore new parts of the town. I recommend trying to turn off the parts of your brain that want to play this game the "right" way and just enjoy the journey. So far it has been a very pleasant experience.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 04, 2016, 02:10:21 am
You know, I find it really hard to play without feeling that I'm doing something wrong. That I'm spending too much time slowly doing something when I could be doing something much faster.
It's actually kind of ruining the game for me. Even though the game hasn't said so, it feels like I have to juggle all the 'professions' (farming, mining, fishing, etc.) or suffer in the long run. And doing that just isn't fun.

Am I wrong here? I heard something about a possible time limit, and the way you get occasional cutscenes hinting at an overarching story also makes me antsy.

Generally speaking, if you want to completely "restore" the entire the town, taking up all of the professions is the most direct means of doing so. However, if you were to focus, for instance, solely on farming and make enough wealth doing so, you could get around most obstacles by simply buying the basic ingredients, resources, etc. necessary to progress.

Even certain exceptionally rare or style-exclusive items can be purchased from the gypsy at times, when she appears west of Marnie's house.

And yeah, the game goes on indefinitely, so there's no real rush. Play however you most enjoy, and ignore the elements that don't appeal to you. Designing and upgraded your farm alone is a pretty fun, full-bodied experience.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: debvon on March 04, 2016, 02:29:35 am
spoiler question about the scoring thing

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 04, 2016, 02:36:12 am
As far as I know we don't know much about great honors other than that restoring the community center is one and getting married is another.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 02:44:10 am
I'm like ~30 days away from discovering that..got all the skill maxed and still no rabbit foot to finish the community center, and I'm going to the gypsy store every single time.
After I did much gifting I started getting bored, so now I'll just see if I can get enough iridium, let the kids grow, but otherwise I'll just kill things until the time runs up. I don't feel like bringing everyone in town to 10 hearts or other goals like that, I've achieved all my personal goals except for the iridium tools which seem pretty 'hard' (cave generator hates me) to obtain.
Every other achievement I'm happy to obtain after the limit, but I'm curious to see the 'ending' first.  :P

E: Oh god, I got a Rabbits Foot! :D Finally, damn.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 04, 2016, 02:58:14 am
FYI, folks, a great recipe for when you get your first kegs set up, is Crystal Fruit Wine- something like 650g a pop, and it's a fairly common winter forageable.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 03:00:01 am
So, I can't decide if I'm good at fishing, awful at slingshot, or if the two fair booths just have that different of a payout.

I got ... 14 tokens for playing the slingshot game.

I get 200-250~ per round of fishing.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 04, 2016, 03:04:59 am
So, I can't decide if I'm good at fishing, awful at slingshot, or if the two fair booths just have that different of a payout.

I got ... 14 tokens for playing the slingshot game.

I get 200-250~ per round of fishing.  :P

I'd say you're a decent slinger. Never earned a single token. My brain, just doesn't cooperate with that mechanic.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ThtblovesDF on March 04, 2016, 03:13:50 am
-end-game-fatigue-

Yeah I'm worryed about rushing through the game to fast as well, I really should supress my factorio/hardcore instincts for this one.

Since ya'll posting, my farm start of spring year 2:
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 04, 2016, 03:18:51 am
So, has anyone else experimented with placing different items outside the farm? Tree taps and crab pots stick around for certain, but I'm wondering if décor works the same, and even lasts through the seasons- if so, Stardew has the same neat feature of Animal Crossing, in that you can effectively customize the entire town- place paths and fences, set a chair or two down by the pier...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ThtblovesDF on March 04, 2016, 03:57:34 am
You can slap honey/bee hives - which are stupid cost-effective anwhere.

The game checks if a npc walks along the path and if he/she does, destroys the object, otherwise it can stay there forever. You can add furnances near the blacksmith, bees on the way to the shop, chests around the map, a junk-recycler next to your fishing spot
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 04:08:54 am
-end-game-fatigue-

Yeah I'm worryed about rushing through the game to fast as well, I really should supress my factorio/hardcore instincts for this one.

Since ya'll posting, my farm start of spring year 2:
Spoiler (click to show/hide)

Hahaha, once you play Factorio that's it my friend. You're done.
I managed to supress it all the way to the first winter..then I did a bit of Factorio-like thinking and on Spring I was already getting good money even without focusing on high-profit crops.
But playing the game completely blind was a great experience. I have a bit of criticism for the end-game and certain details, but it's all good.

And my design is a bit similar to yours, I think. But I have a hard time doing things in an organic way, so things always end up in a lazy-functional way.
I used the planner tool to help me, though (http://hpeinar.github.io/stardew/?import=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) (and there's already an updated version of the planner (https://stardew.info/planner/)).
I did it like this only because I already had the barn/coop/stable built, and I really didn't want to demolish them just to do a layout from scratch.  ::)
And it seems like tomorrow we may be getting a zoom feature, so screenshots will look even better.

Here's my take on the end-game (there's no actual spoilers, but I myself just like to read opinions, during blind playthroughs, after I already played through something):
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 04, 2016, 04:16:23 am
FUCK WALLEYES!!!
Seriously, I couldn't have been in any better condition for them to be caught, BUT NOOOOOOoooOOOOOO!!!
Year 2, Come be nicer to me...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: timferius on March 04, 2016, 09:35:42 am
I may have missed it here, but what's up with the derelict building on your farm plot?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 04, 2016, 09:36:06 am
I may have missed it here, but what's up with the derelict building on your farm plot?

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Lucidvizion on March 04, 2016, 11:25:17 am
Not everyone can leave things running like that in the long term. Imagine a house with small children running around. The baby cries, the toddler screams, and you aren't going to have time to play again for at least a few days. You might be surprised how common a situation this is. It's not always feasible to just leave it running. And really, the idea that the only solution to the lack of basic functionality is to leave everything running until you have time to come back is just kind of ridiculous. I'm really extremely surprised and disappointed to see that a developer who put so much thought and effort into the little things somehow managed to miss such a major issue. Gamers aren't all teenagers these days. People have things to do. It is never a good idea to punish the player for having a life, unless the only players you want are the ones who have no life. And that's a much smaller demographic than most people might think.

Sounds fair enough.  I just figured that (at bare minimum) it was a better option than quitting without saving. 

I am sad to see that you feel personally slighted by indie developers making business decisions like this though.  To him it was more like "do I eat bread and water rations for another X months writing save anywhere code or do I try to finally get a paycheck after years of working on a single product".  That kind of time is worth tens of thousands of dollars to someone that could just quit making games and get a job in private industry.

It's perfectly reasonable to be upset when devs don't include a feature that's very important to being able to play the game.  Everyone understands there are tradeoffs involved in development.  We can still be sad and upset that things we really want/need to enjoy a game aren't included. 

There's no need to dismiss what someone else is saying by implying that they're overly-sensitive and ignorant (which is what you're doing).

That is not at all what I meant, but thanks for your input.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 01:20:59 pm
So, GeDoSaTo is pretty cool, and also made me realize how completely run down and shoddy my farm looks.  :P

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 04, 2016, 01:43:24 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 01:59:34 pm

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 03:16:49 pm
So, GeDoSaTo is pretty cool, and also made me realize how completely run down and shoddy my farm looks.  :P

Spoiler (click to show/hide)

Cute!  :D
Oh so that's how you take huge screenshots, hmmm.

Here's mine on Year 2 Fall 23. This made me realize really how lazy I am...haven't finished upgrade half the fences, and haven't patched up the missing pathways (or even finished them, for that matter)..didn't place all the lamp posts.. so I guess I have some fixing to do.. I didn't even notice there was a mushroom there, what the..
Damn, why did I take this screenshot?  :'(
PS: Beware of minor spoilers like repaired buildings, decoration, rarecrows, upgrades, and all that.

Spoiler: Harvest Moon Farm (click to show/hide)

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on March 04, 2016, 03:32:23 pm
You are thinking you are being lazy? My farm is not even half of that.  :'( How did you take the huge screenshot? Manually and stiched in photoshop?


Anyone figured out the secret of making animals preggo?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 03:49:55 pm
I googled the software variablenonsense mentioned and ended up finding this very handy guide (http://www.pcgamer.com/how-to-take-a-screenshot-of-your-entire-stardew-valley-farm/). You basically install it, change like 3 lines of configuration, and it allows you to play the game on huge resolutions while the software downsamples it to fit your screen.

The dev said he's gonna try to code and release the 1.05 update today with the scale/zoom feature, so maybe (depending on how much we'll be able to zoom out), it won't be necessary.

I still have no idea how to make animals pregnant, it seems to be just a rare random occurance that happens as long as you have space in your barn.
I don't really plan on having more animals (and going through the winter will cost me like 35k in hay already), so I guess I'll never see the miracle of digital pixelated animal birth.

EDIT: My god my typos are insane today
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 04, 2016, 04:03:49 pm
Nice farms guys.

I wish I had planned mine out before I started building stuff, mine looks pretty haphazard. I think a big part of my grass problem is I didn't leave enough room for a big pasture where my animals are.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 04:19:12 pm
Oh! Sorry about not posting the guide, but yeah, it's really easy to use. You have to crop the big image afterwards but it takes a nice image of the farm!

I hope the zoom works well, I'd like to zoom out a bit, though I'm pretty comfortable playing how it is normally.

I need to figure out where to put my barn before I build any more ...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 04, 2016, 04:24:52 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Aside from less trees and grass, my farm is not much different from day one. I only recently built walls and a coop in early winter year 1.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 05:07:13 pm
Wiles and BigD145 post your farms dammit. For some reason I spend a lot of time looking at large farm screenshots, it looks so good.  :P
A friend that's playing too said "Nice farm, all you have to do now is make it look good". I'd get mad if that wasn't true.

I wish I had planned mine out before I started building stuff, mine looks pretty haphazard. I think a big part of my grass problem is I didn't leave enough room for a big pasture where my animals are.

Haphazard makes interesting designs sometimes. I'm kinda glad I had to build around the buildings I placed in the wrong place, otherwise I'd just build it like I used to build in Sim City and Factorio..always rectangles..always grey..always boring. It takes me a load of effort to make something that looks less squary.

But can't you extend the pasture somehow by changing the layout? I was having a lot of trouble with grass until I made the 3 pastures (Coop, Stable, Barn..don't ask me why I had a pasture for the horse) into one. I also find it funny how in front of my barn there's usually a clearing on the grass. I keep replanting it, but the barn animals go through all the grass there in a few days, then they start heading towards the chickens..which is probably scary for the chickens.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 04, 2016, 05:41:09 pm
I just hit lv 80 in the mines and ...

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 04, 2016, 05:57:08 pm
My Farm at the start of Year 2
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 04, 2016, 07:06:31 pm
How are you guys getting these farm photos?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 04, 2016, 08:30:31 pm
Here's my farm summer year 2. It's still pretty wild!

Spoiler (click to show/hide)

How are you guys getting these farm photos?

Last page Gabeaux posted how to do it with a program called GeDoSaTo.

so, no eta on multiplayer yet?

I haven't seen an estimated date yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 04, 2016, 08:31:26 pm
They use GeDoSaTo to make the game render at fuckhueg resolution, then downscale it to fit.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 04, 2016, 08:40:43 pm
Fun fact, you can take damage from being hit by the train.


Spoiler: Waifu hunt continues (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 04, 2016, 08:43:32 pm
Wiles and BigD145 post your farms dammit.

I refuse
to figure out how

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 04, 2016, 09:24:08 pm
Here's my farm summer year 2. It's still pretty wild!

Oh I like it. Much better than my rock fortress. I'm fixing it a bit now, and the new tiles the dev added on 1.03 or something (Wooden Floor / Stone Floor) made my crafting/storage/other areas look much better.

so, no eta on multiplayer yet?

No, but dev wants to expand different areas of the game and do multiplayer. I'd estimate 3-6 months, depending on how many bugs he still has to fix.

Fun fact, you can take damage from being hit by the train.

Spoiler: Waifu hunt continues (click to show/hide)

How/why did you test the train thing? Hahaha and yes, that scene is one of my favorites..the 'final' Community Center one is still my first for now. I'm entering the second winter.

I refuse
to figure out how

*shakes fist*


v1.05 is up, here's the notes. (http://steamcommunity.com/games/413150/announcements/detail/842542556770852896) Me and 2 friends are on TS already checking it out.  This game really needs multiplayer. :P
Zoom feature's up. He also fixed two bugs with spouses that weirded me out: they could phase-shift (go through) the wall and disappear into the void..and during Flower Dance there was a bug that would prevent you to dance with your spouse.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 04, 2016, 09:54:33 pm
How/why did you test the train thing?

How: Waited for a train to come. Stood on the tracks.

Why: Why not?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Baijiu on March 04, 2016, 11:04:26 pm
Just started year 2. My farm is kinda empty and bland, but I'm in the process of prettying it up. :)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 04, 2016, 11:15:06 pm
Spoiler: Waifu hunt continues (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 04, 2016, 11:18:13 pm
The screenshot I posted made me realize something, it looks like a piece of grass spawned and made one of my rarecrows disappear :-[

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 05, 2016, 12:03:15 am
I may post my farm after a little renovation. Personally, I love designs of necessity and immersive aesthetics- placing things in the most convenient available space at the moment, while still taking account for "livability." For instance, I keep my beehives a ways away from the homestead, because I am not a fan of Nicholas Cage or Oprah. Small animal coops are a stone's through away, whereas the barn is a small distance down the road, to spare me the smell of cow butt while I'm eating. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 03:15:51 am
Here's my farm after I fixed all of it's ugly looking things. 2nd Year Winter 17th.

Spoiler: Harvest Moon Farm 2.0 (click to show/hide)


EDIT: Added the night screenshot with a few differences.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on March 05, 2016, 03:29:15 am
Here's my farm after I fixed all of it's ugly looking things. 2nd Year Winter 17th.

Spoiler: Harvest Moon Farm 2.0 (click to show/hide)

I like the top hat. Quite dapper.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 05, 2016, 04:59:24 am
I know some suggestion threads and forums are just places where people go to complain and vent. I just felt like making one on their forum. Have a look at the suggestions I had there...

http://community.playstarbound.com/threads/collection-of-suggestion-desires-little-ideas-and-pipedreams.108099/
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 05, 2016, 05:18:03 am
I know some suggestion threads and forums are just places where people go to complain and vent. I just felt like making one on their forum. Have a look at the suggestions I had there...

http://community.playstarbound.com/threads/collection-of-suggestion-desires-little-ideas-and-pipedreams.108099/

Why do you have "confirm to sell in shop" under pipe dreams? Something like that is seriously needed and couldn't possibly be that difficult to implement (you already have to confirm if you want to eat, sleep, etc.).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 05, 2016, 05:21:33 am
-snip-

Why do you have "confirm to sell in shop" under pipe dreams? Something like that is seriously needed and couldn't possibly be that difficult to implement (you already have to confirm if you want to eat, sleep, etc.).
Cause I feel that if his reasoning behind the Save and Quit option is difficult to Code in, then this might as well be too...
But might as well move it to Desires...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 05, 2016, 05:49:56 am
Save and quit would be difficult to code in because he'd have to start tracking everything in the whole game, so that it can be saved when you quit. I may be pretty irked that he didn't include it from the start, but I do believe it would be a lot of work to add it in now. Confirming before selling, on the other hand, should be pretty simple - when the player clicks a thing, before selling it, ask them if they meant to do that. So I think it's a reasonable thing that we can actually expect him to add. Fingers crossed...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 05, 2016, 05:51:22 am
What about the others???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 05, 2016, 07:10:48 am
Found a Fishing Exploit...

Open you Journal while waiting for a bite. It will pause the time BUT NOT THE BITE WAIT!!!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 05, 2016, 07:23:58 am
I know some suggestion threads and forums are just places where people go to complain and vent. I just felt like making one on their forum. Have a look at the suggestions I had there...

http://community.playstarbound.com/threads/collection-of-suggestion-desires-little-ideas-and-pipedreams.108099/
Replied over in that thread.

Found a Fishing Exploit...

Open you Journal while waiting for a bite. It will pause the time BUT NOT THE BITE WAIT!!!
Expect that to get patched out. You can't open your inventory/open journal via keyboard while your line is out, so it is obviously not intended.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 05, 2016, 07:41:42 am
T_T Prairie King froze... I was going so well... T_T
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 05, 2016, 08:03:58 am
T_T Prairie King froze... I was going so well... T_T
So, just like the old arcade machines? :P I lost count of the number of times that I had machines freeze on me when I played on them 20 years ago.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 05, 2016, 01:20:31 pm
I have a spoilery question regarding a certain mine

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 01:50:03 pm
I have a spoilery question regarding a certain mine

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Here's my farm after I fixed all of it's ugly looking things. 2nd Year Winter 17th.

Spoiler: Harvest Moon Farm 2.0 (click to show/hide)

I like the top hat. Quite dapper.

Thank you kind sir.  :P
I wish we could make our spouses wear hats too. I don't really feel like wearing a tiara or a pink cowboy hat, but the tiara would look great in Abigail since it has a very RPGey vibe.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: quinnr on March 05, 2016, 04:04:23 pm
Bought the game, having a lot of fun. I didn't think it would make a difference, but I really love the whole same-sex relationships thing. I always played harvest moon as a kid, and going for the girls just wasn't that fun. I'd always go for Celia because she was easy and all you had to do was give her flowers.

Now, though, I have fallen in love after seeing my mate Alex lifting weights in his bedroom. I have a seasons worth stash of his favorite vegetable and he will love me. Working on getting my coop so that he can love me even more. I visit every day.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 05, 2016, 04:38:54 pm
I'm sort of courting Alex and Maru at the same time. Not sure which one I'm going to choose when it comes down to it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Anvilfolk on March 05, 2016, 04:42:02 pm
I'm sort of courting Alex and Maru at the same time. Not sure which one I'm going to choose when it comes down to it.

Someone should introduce the dev to polyamory!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 05, 2016, 04:44:16 pm
Random question, has anyone actually found a Cave Carrot that is silver or gold starred? They supposedly exist but I've collected some 400 of them without seeing anything but the basic quality ones.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 04:54:47 pm
I don't think so, never saw'em. But a friend of mine told me that coal foraged from the beach has quality levels. I think this only happens there.

Now, though, I have fallen in love after seeing my mate Alex lifting weights in his bedroom. I have a seasons worth stash of his favorite vegetable and he will love me. Working on getting my coop so that he can love me even more. I visit every day.

Out of curiosity, does the same-sex relationships flow normally or is there something off? I just ask this because there's certain days where Alex says 'he wish the town had more girls, you know what I mean?', and that if you don't raise hearts with Haley she usually talks a lot about Alex or Sam (can't remember), so I'm wondering how the game handles that, or if there's some different bits to dialogue on same-sex relationships.

One of my long goals (for when SV becomes a casual game for me) is to get 10 hearts with everyone, and I only got 'bro' scenes from the dudes - I think I'm only up to 6 hearts with them - so I'm wondering if there's different scenes.
And even though I'm married and got kids, there was a scene with one of the girls that had a "(creepy) Give me a kiss" dialogue option.. would be funny if there were bits and pieces different for certain situations, but that would be a lot of work just for some funny moments. I didn't choose to be creepy because I had an option to be philosophical, and nothing like being philosophical to guarantee you won't be getting any kisses.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 05, 2016, 05:42:08 pm
I don't think so, never saw'em. But a friend of mine told me that coal foraged from the beach has quality levels. I think this only happens there.

Now, though, I have fallen in love after seeing my mate Alex lifting weights in his bedroom. I have a seasons worth stash of his favorite vegetable and he will love me. Working on getting my coop so that he can love me even more. I visit every day.

Out of curiosity, does the same-sex relationships flow normally or is there something off? I just ask this because there's certain days where Alex says 'he wish the town had more girls, you know what I mean?', and that if you don't raise hearts with Haley she usually talks a lot about Alex or Sam (can't remember), so I'm wondering how the game handles that, or if there's some different bits to dialogue on same-sex relationships.

One of my long goals (for when SV becomes a casual game for me) is to get 10 hearts with everyone, and I only got 'bro' scenes from the dudes - I think I'm only up to 6 hearts with them - so I'm wondering if there's different scenes.
And even though I'm married and got kids, there was a scene with one of the girls that had a "(creepy) Give me a kiss" dialogue option.. would be funny if there were bits and pieces different for certain situations, but that would be a lot of work just for some funny moments. I didn't choose to be creepy because I had an option to be philosophical, and nothing like being philosophical to guarantee you won't be getting any kisses.

Everything seems the same to me so far. In fact the only time I've seen anything like that (so far) is in that scene with Leah. The scenes with the other girls (I've seen scenes with Maru, Abby, and Haley) have been pretty bro-tier? Though I haven't gotten them to 6 or 8.

The ones with the guys are the same, though I think perception might color it.

Spoiler (click to show/hide)

Edit: I don't think town dialogue changes, but I don't know how they react at getting a bouquet, so I'm curious there - a la Alex's wishing there were more girls. He says that in my game even though he has 4 hearts currently just because I always manage to talk to him every day hahaha.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 05, 2016, 06:19:22 pm
Out of curiosity, does the same-sex relationships flow normally or is there something off? I just ask this because there's certain days where Alex says 'he wish the town had more girls, you know what I mean?', and that if you don't raise hearts with Haley she usually talks a lot about Alex or Sam (can't remember), so I'm wondering how the game handles that, or if there's some different bits to dialogue on same-sex relationships.
If you court Penny you find out (at eight hearts) that
Spoiler (click to show/hide)
which has very different implications depending on the player's gender.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 06:34:36 pm
Out of curiosity, does the same-sex relationships flow normally or is there something off? I just ask this because there's certain days where Alex says 'he wish the town had more girls, you know what I mean?', and that if you don't raise hearts with Haley she usually talks a lot about Alex or Sam (can't remember), so I'm wondering how the game handles that, or if there's some different bits to dialogue on same-sex relationships.
If you court Penny you find out (at eight hearts) that she's been having sex with Sam the whole time, which has very different implications depending on the player's gender.

Penny? Huh, who would've thought. But "different implications" on a game mechanic way, or in a roleplaying way? I still haven't found anything with real implications, I think.

Everything seems the same to me so far. In fact the only time I've seen anything like that (so far) is in that scene with Leah. The scenes with the other girls (I've seen scenes with Maru, Abby, and Haley) have been pretty bro-tier? Though I haven't gotten them to 6 or 8.

The ones with the guys are the same, though I think perception might color it.

Spoiler (click to show/hide)

Edit: I don't think town dialogue changes, but I don't know how they react at getting a bouquet, so I'm curious there - a la Alex's wishing there were more girls. He says that in my game even though he has 4 hearts currently just because I always manage to talk to him every day hahaha.

That's true, everything depends on perception. I think the only other cutscenes with a 'marriable' character I've been unlocking is with Leah, and I guess it all really depends on how you want to perceive it..which is a smart way to not have to write for different circumstances and genders.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 05, 2016, 06:56:34 pm
Random question, has anyone actually found a Cave Carrot that is silver or gold starred? They supposedly exist but I've collected some 400 of them without seeing anything but the basic quality ones.
You could maybe try putting one in a seed maker and growing the seeds if you get anything. I don't think drops from crates/barrels can have a quality.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 05, 2016, 07:03:13 pm
I'm really glad the dev is in close contact with the community. I was having issues getting Leah's 10 heart event to to happen so I tweeted the dev about it and he responded with how to edit my save game to fix it. That's quality customer support right there.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 05, 2016, 07:21:01 pm
Crux, I really wish you had put that bit in spoiler tags.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 05, 2016, 08:05:04 pm
I've gotten quality levels on all sorts of foraged items ranging from coral to coal.  I wouldn't be surprised to find cave carrots had quality levels at all.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 05, 2016, 08:08:58 pm
Unless I've just missed them entirely, you never actually forage cave carrots, they just drop from barrels and crates in the mines.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 05, 2016, 08:19:24 pm
Unless I've just missed them entirely, you never actually forage cave carrots, they just drop from barrels and crates in the mines.
The vast majority of mine have come from hoeing the sand/mud patches in the mine, rather than from crates. It is also counting as foraging when they are acquired, at least as far as skill gain is concerned. The hoeing itself also trains farming.

I've gotten quality levels on all sorts of foraged items ranging from coral to coal.  I wouldn't be surprised to find cave carrots had quality levels at all.
Yep, that's what I would expect and it seems that the data is there in the game files but they don't seem to be actually spawning with higher quality levels. Could just be a bug.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 09:30:17 pm
I've finally got to the 'ending'. Lemme break it down for different sorts of people.

Spoiler: Rating (click to show/hide)
Spoiler: Further on Rating (click to show/hide)

Spoiler: Opinion/Reaction (click to show/hide)

Spoiler: Complete Spoiler (click to show/hide)

My compulsion has come to an end. My soul is free again. :P
If you gonna quote me, be careful not to end up quoting/reading spoilers accidentally.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 05, 2016, 09:34:15 pm
If you court Penny you find out (at eight hearts) that she's been having sex with Sam the whole time, which has very different implications depending on the player's gender.

That's not.. quite... what the wiki says. I'm not saying the wiki is correct but I'd assume it would be with the amount of people editing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 05, 2016, 09:43:28 pm
If you court Penny you find out (at eight hearts) that she's been having sex with Sam the whole time, which has very different implications depending on the player's gender.

That's not.. quite... what the wiki says. I'm not saying the wiki is correct but I'd assume it would be with the amount of people editing.

What is actually said is "I saw Sam helping Ms Penny into a tree, will I be as strong as him?" by Vincent.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 05, 2016, 09:56:47 pm
That should really all be in spoilers. There's not much plot but I'm sure someone is bothered by it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 05, 2016, 10:12:10 pm
That should be spoilered, I agree. Especially with how new the game is.  :-X
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Baijiu on March 05, 2016, 10:25:47 pm
I'm sort of courting Alex and Maru at the same time. Not sure which one I'm going to choose when it comes down to it.

Someone should introduce the dev to polyamory!

"It's like one of those harem animes, but with more sex!"
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 05, 2016, 10:28:22 pm
How big a house would you need to qualify for the "all of them" route, anyway?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 05, 2016, 10:36:51 pm
How big a house would you need to qualify for the "all of them" route, anyway?

At least ... ten rooms with double beds each, so you could rotate through them?  ;) Either that or a really, REALLY big bed.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on March 05, 2016, 10:50:09 pm
I imagine that once modding takes off someone out there will at least start work on a polyamory mod :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 05, 2016, 10:52:29 pm
I make one indecisive comment and look at what happens. I wasn't even trying. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 05, 2016, 10:55:38 pm
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 05, 2016, 11:00:23 pm
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 11:09:42 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 05, 2016, 11:33:08 pm
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 05, 2016, 11:47:43 pm
Spoiler (click to show/hide)

LOL nice one! I managed to miss that because someone is yelling at me over TS, my bad!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 06, 2016, 12:02:52 am
Hey, no problem. I just like to tell jokes. ^^^ I still have so much to do in this game... two more scrolls to find, for instance.

Oh, yeah. If you use the option in Steam to View News, the second-to-top news item is a list of mods, such as anime faces, Undertale's Annoying Dog over your dog, a mod that can extend or shorten days, etc. Just figured I'd mention it in case anyone was interested and didn't know about these. I might use the day extender myself, not sure yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 12:55:56 am
I hadn't actually seen the list o' mods myself, so thanks for that! The only one I've got at the moment is the anti-Harvey-mustache one, heh.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: debvon on March 06, 2016, 01:17:16 am
Listen friend, that's one plump helmet you don't want to eat. Trust me on this one okay?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 06, 2016, 01:43:26 am
*wakes up*
*catches up on SV thread*
*story spoilers about mid-late game relationships*

I know it's been mentioned, but I want to strongly second the suggestion that all mid-late game information be spoilered. Some of us will take a long time to get through the story because we don't have 60 hours to play it in a week, which is why the spoiler thread exists for everyone to freely discuss that stuff. It may not be important to everyone, but the story is one of the main motivators for me, and I've just lost a bit of it, so please do spoiler stuff, guys. Thanks.

I've been wondering about cave carrots, actually. I finally found my first mushroom in the mines, but I have yet to find a single cave carrot - and it seems like a lot of cooking recipes require them. I've reached level 55 in the mines - do they spawn deeper or something? Or have I just been having bad luck? I do break open every crate and barrel I see.

I'm also slightly stuck on a quest in town. My best friend is Linus (that's right) and I just got a quest to help him find a basket. I've scoured the map and can't find it anywhere. I'm guessing it's like the Mayor's shorts, and I will discover the answer as I progress through the game, but I want to make sure I'm not just missing it sitting obviously on the map somewhere. Can anyone confirm (without actually spoiling the location) whether it's just sitting on the map out in the open, or whether I'll have to do something extra to find it? Thanks guys!

Not sure if I'll have time to play today... Hope so though. Managed a few hours yesterday and it's still a lot of fun. My farm is a mess though. I'm at the start of the first autumn and I was looking over my layout... I don't really have one. Half the farm is still covered in debris and my farm plots are completely haphazard. I don't know how anyone has time to plan out their layout in advance, do all the tilling, etc. I always feel like I have something else I need to do. But then, I don't plan much of anything in advance. I enjoy sort of winging it as I go. It means I progress slowly, but that's not really a bad thing - I know there's plenty of content left for me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 06, 2016, 01:50:05 am
Linus's basket is sitting out in the open, but in a place probably 90% of the players don't know exists without being told. There's only one indication outside of randomly trying something you normally wouldn't that the place exists, and I think it's the last or second last Lost Book you find.
Spoiler: Answer (click to show/hide)
Spoiler: Related spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 02:00:30 am
Listen friend, that's one plump helmet you don't want to eat. Trust me on this one okay?

Are you sure? Are you sure you're sure?

Spoiler (click to show/hide)

Linus's basket is sitting out in the open, but in a place probably 90% of the players don't know exists without being told. There's only one indication outside of randomly trying something you normally wouldn't that the place exists, and I think it's the last or second last Lost Book you find.
Spoiler: Answer (click to show/hide)
Spoiler: Related spoiler (click to show/hide)

*incoherent rage*

I've been looking for that basket for two seasons now and I refused to spoil myself on it, but I saw this post and ... now I'm so glad I did. I would have never thought to look there - at least not without that Lost Book, I guess.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 02:23:13 am
Haha. I was on my way to collect some pine tar from my taps the moment after I got that quest- looked to the right, saw it. :P

The really annoying requests, are those where the NPCs request X crop, right after you shipped the last of your harvest for the season....
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 06, 2016, 02:39:42 am
Cave Carrots, Found when Hoeing the Soil of the Mines...
Only way to find them, but would be very exhausting to look for them with a basic hoe, waiting till at least copper for best results. OR find those markers which were mentioned before but I can't identify...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 03:30:23 am
Cave Carrots, Found when Hoeing the Soil of the Mines...
Only way to find them, but would be very exhausting to look for them with a basic hoe, waiting till at least copper for best results. OR find those markers which were mentioned before but I can't identify...

Naw, you can get cave carrots out of crates, barrels, and as monster loot too. They're not terribly common until level 50-60+,though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 03:46:48 am
I actually didn't realize you could get them from soil in the mines ... I've found all mine in crates and things.

I just realized I have a stupid amount of hours on my game count so far. Apparently I've got 74 hours already, and I'm not even through winter year 1. I should really not leave SV running while I go to the store or while I'm working ...  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 06, 2016, 04:18:15 am
Ugh... I love the hat seller idea, but I hate the "hats". Presumably because my character is female, most of them are sparkly bows and barrettes. I want a HAT dammit! Not all girls like putting sparkly things in their hair... I wouldn't mind if it was only one or two, but it's almost all of them!!! Anyone know if there's an easy way to change the graphics of the female hats? I'm assuming male characters don't have any of this nonsense.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 06, 2016, 04:23:42 am
First Quest of a new game...
Bring me a Parsnip - Its day 3...


CAN YOU EVEN GET UP HERE???
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on March 06, 2016, 04:30:42 am
Crux, I really wish you had put that bit in spoiler tags.
Oh, that would have been good. Edited now, though I suppose it's kind of too late.

What is actually said is
Your phrasing is a bit off iirc, and and it's pretty clear what the situation is supposed to allude to. Of course, it's not said outright but this game is indirect about that kind of thing, like with the mayor's shorts. The only way to not know what's happening is if you choose to be willfully ignorant.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 04:38:32 am
Ugh... I love the hat seller idea, but I hate the "hats". Presumably because my character is female, most of them are sparkly bows and barrettes. I want a HAT dammit! Not all girls like putting sparkly things in their hair... I wouldn't mind if it was only one or two, but it's almost all of them!!! Anyone know if there's an easy way to change the graphics of the female hats? I'm assuming male characters don't have any of this nonsense.

Actually I think it may be because of which achievements you've gotten?

I'm playing a dude, and I have a combination of shiny bows/barrettes and actual hats available.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 06, 2016, 04:40:25 am
Oh, really? I assumed that the bows and such were girl-only, as they usually are in such games. Good to know everyone has the same ones and I'm not missing anything by being a lady. Shame there are so many sparkly bows and such, though. I doubt many players of this game are into that sort of thing. Good to have a couple of options, but I'd like more hats, really.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 06, 2016, 04:42:39 am
I've been wondering about cave carrots, actually. I finally found my first mushroom in the mines, but I have yet to find a single cave carrot - and it seems like a lot of cooking recipes require them. I've reached level 55 in the mines - do they spawn deeper or something? Or have I just been having bad luck? I do break open every crate and barrel I see.
I've found most of mine by using the hoe on all the patches of dirt/sand  you see on some levels. Make sure to bring along some energy restoring food as hoeing the whole patches will drain your energy quickly.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 04:44:09 am
Oh, really? I assumed that the bows and such were girl-only, as they usually are in such games. Good to know everyone has the same ones and I'm not missing anything by being a lady. Shame there are so many sparkly bows and such, though. I doubt many players of this game are into that sort of thing. Good to have a couple of options, but I'd like more hats, really.

Yeah, I was a tad bit disappointed with that- especially the "cowgal hat," and no cowboy counterpart. There are a couple of decent ones, but the straw hat is the only valid option.

Modders, help!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 06, 2016, 04:50:53 am
The biggest tip I can give is that the Fedora doesn't really look like a Fedora. I used it as a replacement for a cowboy hat.
Or maybe it's just my myopia.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 06, 2016, 04:50:53 am
Yeah, I was a tad bit disappointed with that- especially the "cowgal hat," and no cowboy counterpart. There are a couple of decent ones, but the straw hat is the only valid option.

Modders, help!
Actually there is a cowboy hat, but it requires a much longer to get achievement than the cowgirl hat does.
Spoiler (click to show/hide)

There are also some reasonable hats from various fishing achievements, and from winning at the various festivals.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 04:54:24 am
Sir, I hope you do not mean to suggest that I, a gentleman of decorum and breeding, should wear a fedora?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 06, 2016, 04:57:59 am
I've just been wearing the "good ol' cap" which suits me pretty well. I feel like if I tried, I could find it sexist that the "girly" hats generally seem to be easier to unlock than the "masculine" ones, but that feels like it would be a waste of energy. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 06, 2016, 05:13:26 am
Sir, I hope you do not mean to suggest that I, a gentleman of decorum and breeding, should wear a fedora?

Wear the Hard Hat or the Sailor Hat and play YMCA by Village People. You know you want to.

PS: I finished the game still lacking like half the artifacts and one mineral, and I was popping around 200 geodes weekly on last winter. Maybe I just didn't treasure hunt enough while fishing.  ::)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 05:15:38 am
Sir, I hope you do not mean to suggest that I, a gentleman of decorum and breeding, should wear a fedora?

Wear the Hard Hat or the Sailor Hat and play YMCA by Village People. You know you want to.

PS: I finished the game still lacking like half the artifacts and one mineral, and I was popping around 200 geodes weekly on last winter. Maybe I just didn't treasure hunt enough while fishing.  ::)

Oh Gods. If only I could remove my character's shirt!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 05:19:26 am
I was popping around 200 geodes weekly on last winter.

How in the heck did you get so many geodes? I swear my lucky days are abysmally few and far between. I get maybe 3-4 geodes per average mine run.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 05:36:28 am
I was popping around 200 geodes weekly on last winter.

How in the heck did you get so many geodes? I swear my lucky days are abysmally few and far between. I get maybe 3-4 geodes per average mine run.

I haven't scored those numbers, but bombs help a great deal. Once you get yourself a steady supply of charcoal (charcoal burners ARE useful, in large numbers), you can spend your excess/obsolete copper or iron ore to make boom-booms. Evfen a single, well-placed cherry bomb, can net you a few geodes with a little luck.

Also, remember to watch television. While I am not sure that the Spirits' disposition affects anything other than harvest quality, it can't heard to save your strip mining expedition for a day when they are in good... erm, spirits.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 06, 2016, 05:59:38 am
On spirits:

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 06, 2016, 06:33:06 am

Spoiler: Because (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 06, 2016, 07:25:50 am
These Boxes around the village...
Spoiler (click to show/hide)
Anyone???


EDIT::
This is what I am planning for my new Farm this round...
https://stardew.info/planner/9d47eb39-f822-459e-b6dd-ade9f3a36f0d/#
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: quinnr on March 06, 2016, 02:15:44 pm
I see people complain that the days are too short, am I the only one who doesn't have an issue with that? I tend to use up my entire energy bar by 4pm, and sleep shortly after. I also don't socialize a whole lot though, maybe that's part of it? I just deliver my man his eggs every day and talk to a few people on the way to any shops and stuff.

Also, what does "watering can proficiency" and the like from skill levels entail? Using less energy per swing?


I don't think so, never saw'em. But a friend of mine told me that coal foraged from the beach has quality levels. I think this only happens there.

Now, though, I have fallen in love after seeing my mate Alex lifting weights in his bedroom. I have a seasons worth stash of his favorite vegetable and he will love me. Working on getting my coop so that he can love me even more. I visit every day.

Out of curiosity, does the same-sex relationships flow normally or is there something off? I just ask this because there's certain days where Alex says 'he wish the town had more girls, you know what I mean?', and that if you don't raise hearts with Haley she usually talks a lot about Alex or Sam (can't remember), so I'm wondering how the game handles that, or if there's some different bits to dialogue on same-sex relationships.

One of my long goals (for when SV becomes a casual game for me) is to get 10 hearts with everyone, and I only got 'bro' scenes from the dudes - I think I'm only up to 6 hearts with them - so I'm wondering if there's different scenes.
And even though I'm married and got kids, there was a scene with one of the girls that had a "(creepy) Give me a kiss" dialogue option.. would be funny if there were bits and pieces different for certain situations, but that would be a lot of work just for some funny moments. I didn't choose to be creepy because I had an option to be philosophical, and nothing like being philosophical to guarantee you won't be getting any kisses.

Everything seems the same to me so far. In fact the only time I've seen anything like that (so far) is in that scene with Leah. The scenes with the other girls (I've seen scenes with Maru, Abby, and Haley) have been pretty bro-tier? Though I haven't gotten them to 6 or 8.

The ones with the guys are the same, though I think perception might color it.

Spoiler (click to show/hide)

Edit: I don't think town dialogue changes, but I don't know how they react at getting a bouquet, so I'm curious there - a la Alex's wishing there were more girls. He says that in my game even though he has 4 hearts currently just because I always manage to talk to him every day hahaha.

Alex is pretty girl-centric. He also says something about

I've decided that he just is repressing his bisexuality because of his grandparents. Headcannon for the win.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 06, 2016, 02:25:10 pm
Issue with the day length starts once you are buying/making/acquiring food to restore energy. Then you're always at 100% energy but always running out of time.
I think even with the horse and speed boost it can feel too fast when, for instance, you're distributing a lot of gifts. But time management is a part of the game, I guess.
I'd prefer that 10 seconds real-life were 10 minutes in-game (it seems it's 6 seconds = 10 minutes), though.

An yep, proficiency lowers energy use.

I was popping around 200 geodes weekly on last winter.

How in the heck did you get so many geodes? I swear my lucky days are abysmally few and far between. I get maybe 3-4 geodes per average mine run.

Luck, more bombs than what should be legal for the average farmer to carry, mining rank and good locations. That's all I can say.  :P
I was even thinking on suggesting the dev to make a way to mass-process geodes, because in end-game it takes too many minutes and is really boring.

But regarding luck..I always had bad luck in this game. On that wheel of fortune on one of the events, I lost 10 times and won 0 times, and you'd think it's a 50/50 chance..
The spirits really hated me for some reason even though I have a shrine to Armok. Damn heathens.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rakonas on March 06, 2016, 02:31:19 pm
On spirits:

Spoiler (click to show/hide)

Note that geodes are affected by the luck when you acquire them, not the luck when you open them.


Sir, I hope you do not mean to suggest that I, a gentleman of decorum and breeding, should wear a fedora?

Wear the Hard Hat or the Sailor Hat and play YMCA by Village People. You know you want to.

PS: I finished the game still lacking like half the artifacts and one mineral, and I was popping around 200 geodes weekly on last winter. Maybe I just didn't treasure hunt enough while fishing.  ::)

Oh Gods. If only I could remove my character's shirt!

I think there's a shirt that looks like no shirt, you'll have to get access to the character customizer though, which you can access in-game if you fulfill the requirements.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 06, 2016, 02:53:25 pm
EDIT::
This is what I am planning for my new Farm this round...
https://stardew.info/planner/9d47eb39-f822-459e-b6dd-ade9f3a36f0d/#

Unless you want to have to pick up and replace those iridium sprinklers on the right side, you don't have a way to harvest the middle hops.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 06, 2016, 03:19:50 pm
Days feel really short when you're spelunking

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 06, 2016, 03:39:30 pm
Days feel really short when you're spelunking

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: quinnr on March 06, 2016, 03:48:47 pm
WOW the punishment for death in the mines is...harsh, to say the least. I lost over 1000 gold, every weapon I owned and most of my tools, and a couple elevator buttons to boot. That is...never going to happen again.  :(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 06, 2016, 04:45:41 pm
Days feel really short when you're spelunking

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 06, 2016, 04:54:42 pm
WOW the punishment for death in the mines is...harsh, to say the least. I lost over 1000 gold, every weapon I owned and most of my tools, and a couple elevator buttons to boot. That is...never going to happen again.  :(

I've quit and reloaded a few times because of it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 06, 2016, 04:58:30 pm
I find the best way to get iridium is
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 06, 2016, 06:44:07 pm
EDIT::
This is what I am planning for my new Farm this round...
https://stardew.info/planner/9d47eb39-f822-459e-b6dd-ade9f3a36f0d/#

Unless you want to have to pick up and replace those iridium sprinklers on the right side, you don't have a way to harvest the middle hops.
You are making it sound like thats a problem..................
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 06, 2016, 06:47:55 pm
EDIT::
This is what I am planning for my new Farm this round...
https://stardew.info/planner/9d47eb39-f822-459e-b6dd-ade9f3a36f0d/#

Unless you want to have to pick up and replace those iridium sprinklers on the right side, you don't have a way to harvest the middle hops.
You are making it sound like thats a problem..................
Not so much a problem as a minor daily annoyance.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on March 06, 2016, 06:54:37 pm
These Boxes around the village...
Spoiler (click to show/hide)
Anyone???

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 06, 2016, 10:11:18 pm
Bombs are my new favorite thing.

 :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 07, 2016, 01:56:29 am
So after a new Game. This is the first day of Summer...

Spoiler: The Farm (click to show/hide)
Spoiler (click to show/hide)

Every Gypsy Visit bought a Rare Seed. Ancient Seed on the 7th Day planted 8th. I think I am going pretty well, even have some Orange Tress planted...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Moghjubar on March 07, 2016, 02:57:02 am
Yeah, if you know what you are doing, you can really do a lot on first few days, instead of bumbling around. Like me!
First few game days-
https://www.youtube.com/watch?v=t1LMXB0NhEQ

At least I finally uploaded my vidya. I sat on it for awhile, then finally did the codec dance, figured out equalizer to make some of the sound tolerable, and then kinda figured out where I was going to go with it: making a midgame video probably this week, and then an endgame video next week after maxing out nearly everything and actually making an organized farm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vgray on March 07, 2016, 03:03:05 am
Am broke. Am emulating Harvest Moon 64. Anyone know if you can plant trees?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 07, 2016, 03:10:33 am
Am broke. Am emulating Harvest Moon 64. Anyone know if you can plant trees?

Wrong thread, but no, you can't. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vgray on March 07, 2016, 03:20:58 am
I don't even think we have a Harvest Moon thread.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 07, 2016, 03:27:54 am
I don't even think we have a Harvest Moon thread.

Then what are you waiting for? Make one!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 07, 2016, 08:42:32 am
Late Summer, Year 1, and I think the Stable might be my first farm building. Hardwood is such a pain in the arse to get. Big logs don't seem to spawn too often, and even with the Secret Woods big stumps, rarely at all can you get more than 12 units per day.

Do horses need to eat like the other farm animals and unlike the dog/cat?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 07, 2016, 09:01:43 am
My entire farm appears to be automated. After upgrading my barn and coop to the highest level, the food troughs appear to always be full even on days where Leah does not try to feed the animals.

I've also got a bunch of crops all watered via sprinklers. This caused a minor bit of lols when I talked to my wife, who was standing outside the house. It went something a little like "I tried to water your plants but I couldn't find any. Are you even doing anything?" I wonder if it would be worth it to have a single plant away from the sprinklers so she can feel useful.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 07, 2016, 09:11:33 am
The highest tier is supposed to have auto-feeders, yes.

That bit about Leah is funny though. Just till up one patch by the house and throw some seeds on it so she can 'help you out.'  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 07, 2016, 09:58:41 am
Do horses need to eat like the other farm animals and unlike the dog/cat?

Nope horses don't need to be fed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 07, 2016, 12:16:40 pm
I just bought the game last night.  And this game actually made take a break from playing DF, lol. 

Now I'm tormented of wanting to be "efficient" by reading online info / spoilers, versus playing blindly and relying on mass planting turnips like it's FarmVille.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 07, 2016, 12:42:28 pm
You have a buttload of time, there's no rush. There's a slow plot but it's mostly fluff and you can keep doing you forever.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 07, 2016, 12:47:11 pm
Now I'm tormented of wanting to be "efficient" by reading online info / spoilers, versus playing blindly and relying on mass planting turnips like it's FarmVille.

That can be tough. I sometimes peer into the wiki for stuff I consider obscure, but I've tried to restrain myself. Reading about the precious few "optimal" crops would take away a lot from the game. Generally, seed descriptions tell you enough. I plant a bit of everything, but do favour renewable crops, those that keep growing and allow multiple harvests.

Haven't really prioritized animals, as they require a lot of infrastructure and logistics, all ultimately for lackluster produce. Even after processed into artisan goods*.


*Gotta love Stardew Valley's concept of artisanship: plop into autonomous machine, wait a few days, get "artisan" goods.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 07, 2016, 02:18:20 pm
Random request, if anyone is near to reaching the 30th level of the mines can you post what item is in the chest there? I've been doing work filling out stuff on the official wiki and that is the only one I can't find info for anywhere on the web, that I don't recall myself.

Also if anyone doesn't mind being spoiled, the details for the evaluation after two years have been established. While some are easy, some are really difficult to do within the two years without knowing you need to go for them from near the start.

Link to the wiki with the details within the spoiler.
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 07, 2016, 02:58:23 pm
Interesting way to find Iridium that I just discovered
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 07, 2016, 03:17:55 pm
Random request, if anyone is near to reaching the 30th level of the mines can you post what item is in the chest there? I've been doing work filling out stuff on the official wiki and that is the only one I can't find info for anywhere on the web, that I don't recall myself.

Also if anyone doesn't mind being spoiled, the details for the evaluation after two years have been established. While some are easy, some are really difficult to do within the two years without knowing you need to go for them from near the start.

Link to the wiki with the details within the spoiler.
Spoiler (click to show/hide)


Sorry I can't help with that as I didn't really pay attention to the drops. ><

But thanks for the link to the Grandpa stuff.. And now I know why I lacked 4 'points' - I was never going to get them anyway as they seemed silly for me to rush on them.
That's why I don't like this sort of thing for this type of game. I dislike fishing, so I'd never spend a ton of time to 'catch them all' (even though I did have fun catching legendaries, but seeking new fish on the perfect conditions is just not why I play the game).
And as I said..popping a ton of geodes weekly on end-game I still lacked half of the artficacts and one mineral, ouch.

Power to those who want to do a 100% perfect run, but dang. I'm not THAT much into the HM genre.  :P
I did want to complete the insane mini-games, though. I got close to the end of level 5 on the mini kart and suffered a penta-kill...it's really annoying how the game respawns you on the edge of platforms that have impossible jumps..and sometimes it do this many times in a row.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 07, 2016, 03:29:24 pm
Yeah, 90% of Junimo Kart is just bullshit RNG. The rest is just how fast you can react.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 07, 2016, 04:27:34 pm
How is the replayability on this game?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 07, 2016, 04:42:59 pm
For now, I'd say it's pretty 'meh'. You can choose to side with Joja corp (not a spoiler as it's on the game's description  :P), but I don't feel like this is worth a second playthrough.
Of course, if you're into the rating stuff you could play again aiming for the highest score, but eh.

The game does take 80+ hours to complete, though (depending on how long you stretch your days), so 'replayability' is not really such a huge factor. 15$ for potential 80+ hours of gameplay is a good deal, IMO.

When it comes to replayability, I'd wait for patches, content updates, and content mods. I personally had an idea to mod in the telephone and 'TV shopping channel' from Harvest Moon which you could order certain machines from. So in this mod you'd be able to buy automation machines and other stuff (machines to make Wheat Flour, Sugar, etc). I'm too lazy to go ahead with it, but I suppose someone will do something similar eventually and this kind of thing can expand the possible routes you can take enough to make multiple playthroughs interesting.

But that's just me. I very rarely replay games, unless they are reasonably short.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on March 07, 2016, 05:18:21 pm
When you want to upgrade a coop, do you get a discount of some kind on the price of fresh building the max level coop or is it more efficient to just go straight for the most expensive?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 07, 2016, 05:32:02 pm
You can't go straight for the most expensive. You have to go Tier 1 > Tier 2 > Tier 3. You build the big one on top of the old one.

Re: Replayability
I fully expect this, based on some of the dev's comments, to wind up like Terraria where there will be a handful of big content patches tapering off over time.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on March 07, 2016, 05:34:08 pm
...Wait, there's an "end" to this game?

Harvet moon-likes should never end D: that is the worst of fates!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 07, 2016, 05:35:58 pm
As I understand it, at the beginning of the third year you get some kind of ranking, and then the game keeps going. So it doesn't really end, I suppose.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 07, 2016, 05:40:06 pm
...Wait, there's an "end" to this game?

Harvet moon-likes should never end D: that is the worst of fates!

Hint: check the northwest corner of your farm. You may need to clear some trees.

Spoiler: Harvest Moon spoilers (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on March 07, 2016, 05:49:27 pm
The Female versions of HM end as soon as you get married and become a baby making machine.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 07, 2016, 06:31:52 pm
...Wait, there's an "end" to this game?

Harvet moon-likes should never end D: that is the worst of fates!

The original ends after 2.5 years. What are you, a heathen? Down with the non-purist-believer!
/jk
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 07, 2016, 06:34:28 pm
The Female versions of HM end as soon as you get married and become a baby making machine.
Not all of them, just some of the early ones.  And it was one of the most irritating things about them, which makes me extra-glad it stopped by the time they left the GBC.  Of course, Havest Moon DS turned the tables - there, if the male character married one of the unlockable Mineral Town bachelorettes, the game also ended.  The reason was never stated, but it was typically assumed that it was something like you moving out to go to Mineral Town with her.  DS Cute (with the female protagonist) had no such issue, so your lovely bishie doctor (for a completely random example) would be perfectly fine moving from Mineral Town to settle in with you.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 07, 2016, 08:38:47 pm
Seems like a game I'd do. Married? THE FUN IS OVER.
Bahaha! I didn't know about that, though. That sounds weird.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 08, 2016, 12:29:39 am
Spoiler: Farm, Spring Y2 (click to show/hide)

Finally actually got to play in my 90 hours of recorded play time and got to year 2!

I spent the last week of winter tearing up my farm and rearranging it. I'm happy with the results; it's not the most efficient thing, but it makes me happy aesthetically, so whatever.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 08, 2016, 02:51:48 am
Momentarily ignore this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 08, 2016, 06:39:36 am
Spoiler: More fun (click to show/hide)

Spoiler: Farm, Spring Y2 (click to show/hide)

That's not a farm, that's a town plaza.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 08, 2016, 08:34:01 am
True. Far too urbanized. Looks like a downtown farm museum. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 08, 2016, 10:27:32 am
I played around a bit, and on my 3rd re-roll, haha. 

Maybe spoilerish, but more of an outcome.

First "Sanctume" who acts like a pimp, checking out the babes in town, being social.  And ofcourse did mass planting / harvest like a farmer.
I eventually felt unsatisfied when I hit a "tech" bottle neck because I need a certain item that requires some skill / time.
Oh yeah, I learned that I hate and loathe fishing.
Spoiler (click to show/hide)

Second, "Frodo Baggins" who I had fun just making a hybrid leprechaun sporting a green afro, and overalls.
This time, I did a conservative planting.  Technically, I timed myself on what I can do in around 2.5 hours so that my .5 hour walk to town means I'll get there 9am. 
Spoiler (click to show/hide)

My Third, "Dorf", Farm Name "Fortress, Favorite Thing "Magma Forge" will be my main now.  Doing balance of sort, meaning doing skills as Fortune dictates.  I still don't do much social interactions, but want to do more to seek the items I needed in the first run with "Sanctume."
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 08, 2016, 03:07:34 pm
Here's my farm spring year 3

Spoiler (click to show/hide)


About the endgame

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Moogie on March 08, 2016, 08:52:17 pm
About the endgame

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 08, 2016, 10:18:10 pm
I don't know if ConcernedApe is reading this, or any, thread, but I've decided to join the war efforts on the front lines. I sold four customers on Stardew Valley today. GameStop does not sell Stardew Valley, as far as I know, but I'm telling people about it anyway.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 08, 2016, 10:25:53 pm
I don't know if ConcernedApe is reading this, or any, thread, but I've decided to join the war efforts on the front lines. I sold four customers on Stardew Valley today. GameStop does not sell Stardew Valley, as far as I know, but I'm telling people about it anyway.

I've gotten 3 of my friends to get it so far, and a comment I made about how people should buy the game on Kickass torrents made an appearance in a Polygon article, so I think I've done my part. I've been looking forward to this game for a few years, and for once I'm not disappointed, it's awesome.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 08, 2016, 10:28:00 pm
I don't know if ConcernedApe is reading this, or any, thread, but I've decided to join the war efforts on the front lines. I sold four customers on Stardew Valley today. GameStop does not sell Stardew Valley, as far as I know, but I'm telling people about it anyway.

I've gotten 3 of my friends to get it so far, and a comment I made about how people should buy the game on Kickass torrents made an appearance in a Polygon article, so I think I've done my part. I've been looking forward to this game for a few years, and for once I'm not disappointed, it's awesome.
I'm gonna be honest with you, KAT is where I picked it up. That said, I had my doubts because Chucklefish. My doubts have been silenced and I'm planning on buying at least one copy, and Wolfeyez is probably picking it up, too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 08, 2016, 10:50:28 pm
I don't know if ConcernedApe is reading this, or any, thread, but I've decided to join the war efforts on the front lines. I sold four customers on Stardew Valley today. GameStop does not sell Stardew Valley, as far as I know, but I'm telling people about it anyway.

I've gotten 3 of my friends to get it so far, and a comment I made about how people should buy the game on Kickass torrents made an appearance in a Polygon article, so I think I've done my part. I've been looking forward to this game for a few years, and for once I'm not disappointed, it's awesome.
I'm gonna be honest with you, KAT is where I picked it up. That said, I had my doubts because Chucklefish. My doubts have been silenced and I'm planning on buying at least one copy, and Wolfeyez is probably picking it up, too.

Same. I was a little worried at first, but I ended up buying it day one after only playing it for a little bit.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 08, 2016, 11:16:44 pm
Personally, it was a day one buy for me - which is really rare, since normally I admit, I'll hit up a torrent to make sure I actually like something before I buy. I'd been following the devblog though and was satisfied it would be fun. Chucklefish was the only reason I hesitated; I understand the need for a publisher, but man. I feel bad for CA with CF's rep, heh.

It's good to see fans of the game helping each other out though. I wish I had the funds to toss a few random copies at people, myself. CA deserves the money!

True. Far too urbanized. Looks like a downtown farm museum. :P
That's not a farm, that's a town plaza.

 You can take the boy outta the city, but you can't take the city outta the boy.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 08, 2016, 11:29:50 pm
You're right to be worried. Just stroll over to the Starbound thread and you'll see a few close-minded people saying they won't touch a good game just because of the publisher.

As far as I'm concerned, I love Risk Of Rain, Stardew Valley is a game I would actually recommend to people (something I rarely do; I did shill RoR to my B12 friends, and I bought Undertale for a friend, but that's largely it), and Starbound is just kind of meh. I at least had some fun with that playing with Draignean. CF is basically 2 for 3 with me, possibly 3 for 3, and I don't think they've quite earned the hate some people have for them.

I would compare it somewhat to EA. I'll never buy another Bioware game, but only because the last 4 Bioware games I bought were disappointing, not because EA is publishing them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 08, 2016, 11:36:05 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 09, 2016, 01:47:05 am
I preordered Starbound; I've been with it, played all the builds since it was available to play.

It's ... meh is a good way to put it, I think? I do very much think they've handled it horrendously, and given in too much to the temptation to START AGAINNNN instead of just working on the original vision. I don't like it singleplayer, but multiplayer is pretty fun - if you have a good server, which, unfortunately it's ... pretty unstable. I've only played it modded as well, as vanilla is just ... it deserves a pass.

But Risk of Rain and Stardew are both excellent games, so I am glad I got over my prejudice in that regard. It's sad to see that some people can't, even though really CF's only bad game is ... well, the game CF made  :P

A little more on topic, I decided to self-challenge in Stardew starting with Y2.

Spoiler: Sustainable Farming (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 09, 2016, 02:01:18 am
Spoiler: Sustainable Farming (click to show/hide)
Think you can define what your doing a bit clearer for me? Sounds like an interesting challenge to undertake...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 09, 2016, 03:13:22 am
I would compare it somewhat to EA. I'll never buy another Bioware game, but only because the last 4 Bioware games I bought were disappointing, not because EA is publishing them.

Only difference here is that EA is a publisher that acquires the studios that makes the games, and therefore meddles with them. I don't think Chucklefish had any power over CA like EA has over, say, Maxis, DICE and Bioware.
Example, I don't think DICE would make Battlefield Star Wars Battlefront a game of a thousand DLCs if it wasn't for EA, and things like that.

So, to me, it's okay to hate EA as a publisher, but hating Chucklefish at publishing to the point of not buying a game published by them doesn't seem to make a lot of sense - unless you don't care about the game.
I'd rather have CA with some other publisher, of course.  :P Seeing the CF logo makes me cringe every time I launch the game.

Spoiler: Sustainable Farming (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 09, 2016, 03:18:09 am
Think you can define what your doing a bit clearer for me? Sounds like an interesting challenge to undertake...

Sure. It's pretty simple.

Spoiler (click to show/hide)

I wish it was possible starting from the beginning, but without access to seed-making it's not, unfortunately.

Edit: Although, if it would be possible to mod in or edit a save to have one seed maker, it could be. Which would be pretty fun.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 09, 2016, 03:20:33 am
I think I may have broken my wife. Every day of the week, she lies in bed all day long, and when I speak to her, all she has to say for herself is something like, "I just want to stay in bed all day." Then, I plead with her to get out of bed and come help me run the farm, lest we starve during the coming winter, but she just keeps kissing me. o.O
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 09, 2016, 03:23:44 am
The animal must be sick, it's time to sacrifice it...
Oops!

How many hearts do you have with her? If you have 11 hearts, sometimes she'll just want to stay on bed. If you have just 10 hearts, I believe she gets even more grumpy. With 12 hearts I don't remember the grumpiness ever happening.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 09, 2016, 08:29:52 am
I would compare it somewhat to EA. I'll never buy another Bioware game, but only because the last 4 Bioware games I bought were disappointing, not because EA is publishing them.

Only difference here is that EA is a publisher that acquires the studios that makes the games, and therefore meddles with them. I don't think Chucklefish had any power over CA like EA has over, say, Maxis, DICE and Bioware.
Example, I don't think DICE would make Battlefield Star Wars Battlefront a game of a thousand DLCs if it wasn't for EA, and things like that.

So, to me, it's okay to hate EA as a publisher, but hating Chucklefish at publishing to the point of not buying a game published by them doesn't seem to make a lot of sense - unless you don't care about the game.
I'd rather have CA with some other publisher, of course.  :P Seeing the CF logo makes me cringe every time I launch the game.

Yeah, it doesn't seem Chucklefish has pushed ConcernedApe in any way. They just did what any decent publisher should do: do the logistics to publish a game, without any meddling.

There's a ton of rabid, overblown hate for CF because they couldn't make their main, 15-dollar game Heaven on Earth, the masterpiece videogame of all time. So they began publishing other games. Who cares. So they are taking their time finishing Starbound. Not a big deal: they've been making steady progress. And in the meantime, there's a thousand other games to play.

Until Starbound actually crashes and burns (which doomsayers have been saying is imminent for months on end), and isn't even worthy of its modest pricetag, there's no justification for more than a fraction of the hate Chucklefish is getting. It's mainly fuelled by impatience and impossible expectations.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 09, 2016, 08:57:15 am
Huh, it appears that there is a tangible benefit from hitting the top rating during the evaluation.
Spoiler (click to show/hide)

edit: also apparently in the beta build, CA has added the ability to give the shrine a diamond to give a reevaluation. So once that get's pushed to the main build, oddball farm choices won't lock you out of eventually reaching completion.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 09, 2016, 10:23:41 am
Huh, it appears that there is a tangible benefit from hitting the top rating during the evaluation.
Spoiler (click to show/hide)

edit: also apparently in the beta build, CA has added the ability to give the shrine a diamond to give a reevaluation. So once that get's pushed to the main build, oddball farm choices won't lock you out of eventually reaching completion.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 09, 2016, 11:49:20 am
I need a spoiler answer on what to do with Ancient Seed. The min/max player in me, fear to use it, lol.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 09, 2016, 12:26:58 pm
I need a spoiler answer on what to do with Ancient Seed. The min/max player in me, fear to use it, lol.

Spoiler (click to show/hide)

What I'm about to say really isn't a spoiler.

Some plants can grow in multiple seasons. I think this may even be stated on corn.

Spoiler: Actual minor spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 09, 2016, 12:26:59 pm
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 09, 2016, 05:06:09 pm
Huh, it appears that there is a tangible benefit from hitting the top rating during the evaluation.
Spoiler (click to show/hide)

edit: also apparently in the beta build, CA has added the ability to give the shrine a diamond to give a reevaluation. So once that get's pushed to the main build, oddball farm choices won't lock you out of eventually reaching completion.

Spoiler (click to show/hide)

That sounds better. As I said before, I don't like a final evaluation on an open-ended game that lasts dozens of hours to 'complete'. The diamond thing sounds really great.

And about BigD145 question:
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 09, 2016, 06:32:10 pm
Anyone know for sure if giving higher quality versions of gifts does any good? I see some stuff that assumes that, but no definitive info on it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 09, 2016, 07:27:39 pm
Spoiler: From what I've heard (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 10, 2016, 10:17:07 am
That sounds better. As I said before, I don't like a final evaluation on an open-ended game that lasts dozens of hours to 'complete'. The diamond thing sounds really great.

I agree. The final evaluation mechanic imposes not only a time limit, but also pressure to do things "right" by some arbitrary standard. It's completely at odds with the "no rush, enjoy country life" nature of the game.

I'm playing completely blind in that regard, not knowing (nor wanting to know) what I'm expected to accomplish by the time the evaluation comes around. I'd rather not be graded by an entirely unnecessary mechanic, and feel it'd diminish the experience to find out in the end that I "did it wrong" in some way.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on March 10, 2016, 12:15:47 pm
I am surprised by the evaluation thing also. I really like "just playing." Every time I hit min/max mode in harvest moon I ended up annoyed with the game and more stressed than relaxed. It seems like everything in this game points towards relaxing play except the evaluation at the end. Just odd.

On the other hand it gives me something to work towards on my next play through. That being said, I have not even hit my first winter yet. Looking forward to just relaxing and playing this weekend.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 10, 2016, 12:21:56 pm
I always feel conflicted about these games.  On the one hand, it's a relaxing play where you just 'do farm'.  But on the other hand, once you've maxed your tools and are getting gold star produce, there's... not much happening.  You quite suddenly hit 'nothing to do' as you end up with crops under sprinklers so no need to farm, and all tools improved so no need to dungeon.  You just end up with mounting money and nothing to spend it on, because there's no special events or problems that encourage you to do anything.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wiles on March 10, 2016, 12:30:48 pm
There is definitely a point when there is not much left to do, but honestly I didn't really feel that way until about 70 hours into the game. At that point I already had gotten a tremendous amount of value out of a 15$ title.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 10, 2016, 03:36:58 pm
You could just have the big climax happen when you've met certain conditions that imply you've already gotten just about everything out of the game. So with SV, for example, there's a big event that's triggered when you have X amount of each resource and have earned X amount of money. After that, you can either play on if you want (though there wouldn't be much left to do unless you enjoy the grind for its own sake) or set the game down feeling accomplished. I don't see any reason it needs to be tied to the calendar.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 10, 2016, 03:42:09 pm
That sounds better. As I said before, I don't like a final evaluation on an open-ended game that lasts dozens of hours to 'complete'. The diamond thing sounds really great.

I agree. The final evaluation mechanic imposes not only a time limit, but also pressure to do things "right" by some arbitrary standard. It's completely at odds with the "no rush, enjoy country life" nature of the game.

I'm playing completely blind in that regard, not knowing (nor wanting to know) what I'm expected to accomplish by the time the evaluation comes around. I'd rather not be graded by an entirely unnecessary mechanic, and feel it'd diminish the experience to find out in the end that I "did it wrong" in some way.

It was totally overhauled in 1.05, check out the patch notes, you can resummon him with a diamond enever you like.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tnx on March 10, 2016, 06:03:13 pm
Tested the gift quality for villagers thing.  A gold quality item I gave pushed a person from one to two stars, while giving the same gift with no quality modifier left the person at one star.

Also, has anyone cleared all the forage areas of rocks/branches south of the farm to see if doing so actually spawns more forageables?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 10, 2016, 06:15:57 pm
It should. Someone earlier in the thread posted a screenshot of a rock spawning in the middle of their field on an unplowed tile.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 10, 2016, 07:48:22 pm
Extensive interview with CA by PC Gamer. (http://www.pcgamer.com/stardew-valley-interview/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 10, 2016, 08:08:26 pm
Extensive interview with CA by PC Gamer. (http://)

Your URL doesn't lead anywhere, unless that was the joke and I missed it. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 10, 2016, 08:24:14 pm
Your URL doesn't lead anywhere, unless that was the joke and I missed it. :P

Nah, I fucked up. Fixed it. It's about the future of Stardew.

There's also a GameInformer video interview with him from today as well (https://youtu.be/krHrxlpca9A?t=1h17m35s), it's about 45 minutes long.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 10, 2016, 08:26:11 pm
Which I linked to on the last page.

I missed that somehow, my bad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 10, 2016, 08:32:06 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 10, 2016, 08:45:36 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 10, 2016, 08:59:10 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 11, 2016, 05:50:06 am
Spoiler: Waifu acquired! (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 11, 2016, 07:42:20 am
Spoiler: Waifu acquired! (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 11, 2016, 03:11:00 pm
Bwaha! Found out how to use one of the hidden brown boxes that are scattered around, using old point and click skills of clicking everything on everything.
Spoiler (click to show/hide)

Now to see if the other boxes can be opened similarly.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 11, 2016, 04:23:37 pm
Bwaha! Found out how to use one of the hidden brown boxes that are scattered around, using old point and click skills of clicking everything on everything.
Spoiler (click to show/hide)

Now to see if the other boxes can be opened similarly.
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 11, 2016, 04:27:51 pm
ARGH I CAUGHT A SUPER CUCUMBER AND I SOLD IT ARGLEBARGLE
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 11, 2016, 11:45:05 pm
So, I accidentally did something super awkward.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 12, 2016, 12:27:24 am
*spews tea at monitor*


Mine wasn't "weird" at all. "It reminds you of mead." So, honey. Gee, how outlandish and bizarre, for a fruit to taste.... sweet!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 12, 2016, 12:39:07 am
Mine taste like flowers, but I've seen people take screenshots of obscenities worse than that.  Admittedly, only worse insofar as they were all-but-explicitly stated sex instead of implicitly-stated, but don't worry, you're apparently not the only one. ^_^
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on March 12, 2016, 02:38:58 am
Is that a Mary Poppins reference?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on March 12, 2016, 02:57:07 am
Bwaha! Found out how to use one of the hidden brown boxes that are scattered around, using old point and click skills of clicking everything on everything.
Spoiler (click to show/hide)

Now to see if the other boxes can be opened similarly.
Mine is named slightly differently. I suspect there is some sort of ARG ongoing. Maybe if you combine all the crate codes you get a steam key or something.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 12, 2016, 03:10:57 am
Mine tasted like Space, which blows my mind in so many different levels.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 12, 2016, 05:51:10 am
Bwaha! Found out how to use one of the hidden brown boxes that are scattered around, using old point and click skills of clicking everything on everything.
Spoiler (click to show/hide)

Now to see if the other boxes can be opened similarly.
Mine is named slightly differently. I suspect there is some sort of ARG ongoing. Maybe if you combine all the crate codes you get a steam key or something.
Oh? How is yours named? I haven't seen anyone else commenting on that anywhere yet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 12, 2016, 05:51:12 am
So...
Still in the first year... Summer isn't even over yet, 2 days left...
Where am I, how did I get here? I haven't even repaired the Bus...
Spoiler (click to show/hide)
Spoiler (click to show/hide)
(I know how I got here... by the by...)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 12, 2016, 02:12:39 pm
Bleh... I really hate where my coop and barn are. But it would take ages for me to afford to build new ones somewhere else. And I certainly don't want to start all over again, considering how long it's taken me just to get to the start of year 2. My farm is destined to be ugly, I guess.  :'(
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 12, 2016, 02:30:23 pm
Bleh... I really hate where my coop and barn are. But it would take ages for me to afford to build new ones somewhere else. And I certainly don't want to start all over again, considering how long it's taken me just to get to the start of year 2. My farm is destined to be ugly, I guess.  :'(
Plant as many blueberries in summer as you can.  Each bush produces 3 berries, and each has a base price of like 80.  That's like base 240 per bush, and they produce like 4 harvests in a season - assuming you don't use speed-gro or something.  That's a BASE price of 960 per summer, per tile.  If you're getting gold crops, or fruit jam, or wine, it's even higher.

I planted like 100 of them with regular fertilizer in my first year, ended up with like 150k by the end of summer.  Cranberries are great for fall as well, they produce 2 berries per harvest.  If you've gotten far enough to have kegs, hops/wheat look great too, as they produce alcohol in just 1 day.  A greenhouse of hops and a chunk of kegs sounds like the best way to have a steady income of booze money.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on March 12, 2016, 02:31:51 pm
You... could just take cheat engine to the game and give yourself the money(/resources/whatever) to relocate them, assuming you can deconstruct/rebuild. It's an option.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 12, 2016, 03:06:09 pm
I'm sure I'll earn enough money to move them eventually. I won't cheat - I should face the consequences of my poor planning. :P For now I'm moving the stuff around them. I planted loads of fields full of produce, then realized the next day that I'd forgotten to fertilize them.  :-\ Next time around... I really do need to plan things better.

I don't min/max though. I'm enjoying playing the game naturally and figuring things out as I go. Trying to maximize profits or make the farm as efficient as possible would ruin it for me. I know, in this forum, I'm the weird one.  :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 12, 2016, 03:18:50 pm
The game sort of tries to anti-min/max itself.  The bundles require you to diversify some.  What it really needs is like, randomly generated bundles over time, to encourage you to follow market trends or something.  Because I did the math and if you get a greenhouse full of hops and 120 kegs, you get 36k every day, as well as all the booze you can handle.  There needs to be some incentive to do other things :P

(Well, you can't do the full 12x10 on hops because of trellises, but whatever!)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 12, 2016, 04:00:08 pm
I'm sure I'll earn enough money to move them eventually. I won't cheat - I should face the consequences of my poor planning. :P For now I'm moving the stuff around them. I planted loads of fields full of produce, then realized the next day that I'd forgotten to fertilize them.  :-\ Next time around... I really do need to plan things better.

I don't min/max though. I'm enjoying playing the game naturally and figuring things out as I go. Trying to maximize profits or make the farm as efficient as possible would ruin it for me. I know, in this forum, I'm the weird one.  :D

We're both weird in that case - it's fun playing organically to me. The game's really relaxing, honestly.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 13, 2016, 02:12:45 am
The game sort of tries to anti-min/max itself.  The bundles require you to diversify some.  What it really needs is like, randomly generated bundles over time, to encourage you to follow market trends or something.  Because I did the math and if you get a greenhouse full of hops and 120 kegs, you get 36k every day, as well as all the booze you can handle.  There needs to be some incentive to do other things :P

(Well, you can't do the full 12x10 on hops because of trellises, but whatever!)

Do this should eventually result in troops of gnomes coming down from the mountains and raiding your cellars. They are easily frightened away, but while given chase you may run into a yeti or giant eagle, and been brutally eviscerated in the woods north of your farm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 13, 2016, 03:14:38 am
After I've finished the monster loot bundle in the community center, is there any reason to keep holding on to monster loot? Or is it safe to sell / give away all of it now? No spoilers necessary, just "safe" or "not safe" will do, thanks.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 13, 2016, 03:25:44 am
Don't think you would miss this as you should have the items necessary for crafting with them already unlocked...
But still, considering how easy it is to gather them I doubt its a problem when it comes to needing more...

Slimes for Slime Making.
Bats for Lightning Rods.
Monster Guts for Fish Bait.
Don't know about the Solar and Dark Essense though...

~-~-~-~-~-~-~-~-~-~-~-~-~

Side Note:: Check this out...
https://www.youtube.com/watch?v=_pDTiFkXgEE
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 13, 2016, 04:06:13 am
Don't know about the Solar and Dark Essense though...

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mattk50 on March 13, 2016, 07:31:57 am
After I've finished the monster loot bundle in the community center, is there any reason to keep holding on to monster loot? Or is it safe to sell / give away all of it now? No spoilers necessary, just "safe" or "not safe" will do, thanks.
personally i wish i'd kept more solar and void because i find myself wanting to do a thing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 13, 2016, 09:21:01 am

personally i wish i'd kept more solar and void because i find myself wanting to do a thing.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 13, 2016, 09:36:55 am
They also make an excellent gift for
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 13, 2016, 03:03:01 pm
Side Note:: Check this out...
https://www.youtube.com/watch?v=_pDTiFkXgEE

That's such an amazing new trailer/tutorial. Wow.

By the way, what's that hand gesture of touching the nose means? Here in Brazil we steal hand gestures from the whole world (not many from italians though, they are too overpowered), but I never saw that one.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 13, 2016, 03:22:44 pm
By the way, what's that hand gesture of touching the nose means? Here in Brazil we steal hand gestures from the whole world (not many from italians though, they are too overpowered), but I never saw that one.
Wow. Never had to explain this before... Um lets see...
Tapping one's nose while winking or such is like, "Hush hush, now you know keep it quiet."
Its mainly used when you either reveal a secret and still want to have the recipient keep it quiet or just when you want to be cheeky and respond without saying anything when asked to reveal a secret...
eg.
Person1: How did you know that?!
Person2: You'll never know *nose tap*
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on March 13, 2016, 03:36:40 pm
Wow, I guessed right then! I figured it was either "It's a secret" or "I'm smart/witty", but the second option sounds really stupid now that I think about it.
Thanks for the explanation ahaha
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 14, 2016, 01:50:18 pm
Hmm, there might be a bug with fertilizer and multi-season crops.

I mean, I planted about 21 tiles of corn in the summer, on fertilized soil, and when fall came, the corn was still there but the fertilizer had disappeared. And since you can't fertilize already planted soil, I was doomed to basic quality corn all fall.

Has anyone else noticed this? If so, I should report it.

On another note, I'm almost into winter, and so far the festivals have felt rather uninspired, barely more than cutscenes (the Valley Fair being an exception). They should be be more involved, with more competition and things to do. And where are my horse races!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 14, 2016, 01:52:46 pm
Fertilizers are supposed to only last one season. It's just an awkward interaction with corn because the stuff lasts through the season.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 14, 2016, 01:53:23 pm
In greenhouse, you can apparently re-fertilize.  Not on ground though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 14, 2016, 02:25:04 pm
Fertilizers are supposed to only last one season. It's just an awkward interaction with corn because the stuff lasts through the season.

Damn, that sucks.

But well, even at basic quality you're getting huge value for the original seed purchase, so...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 14, 2016, 03:12:58 pm
For corn in specific you may consider speed-grow.  It'll mature faster, but it won't improve the delay between harvests.  So you just get mature quicker, and then for the rest of summer and all of fall you're getting produce.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: penguinofhonor on March 14, 2016, 03:25:32 pm
.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 14, 2016, 03:26:12 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: umiman on March 14, 2016, 11:19:16 pm
So apparently this game has sold about $8m worth of copies? Nice!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Zangi on March 15, 2016, 12:06:42 am
Banking hard right on that nostalgia.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 15, 2016, 12:13:24 am
Banking hard right on that nostalgia.

Not just that, though. I never played harvest moon or any of those games and I picked this up because it just seemed so good. And I'm enjoying it!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 15, 2016, 12:42:55 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 15, 2016, 05:38:46 am
I gotta say, I've seen a lot of people who've said they never played HM really enjoying this game. I'm sure there's a lot of 'just nostalgia' purchases, but I bought it because it's the first real HM-style game for PC, myself.

Can't really call it nostalgia when I was playing Story of Seasons just before.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 15, 2016, 06:35:03 am
LEAH ROMANCE POSSIBLE SPOILER???
Spoiler: Explain (click to show/hide)
Spoiler: Image (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 15, 2016, 07:01:27 am
LEAH ROMANCE POSSIBLE SPOILER???
Spoiler: Explain (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 15, 2016, 09:40:03 am
LEAH ROMANCE POSSIBLE SPOILER???
Spoiler: Explain (click to show/hide)

Spoiler (click to show/hide)

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 15, 2016, 10:50:19 am
Spoiler: My 10 <3 Leah (click to show/hide)

This is my 5th re-roll, and picked up a pace or gaming style that works ok, I guess.

My first 4 was more of a min-max style just to see how far I go and how the game is. 

First: Max Farm like doing a FarmVille FB app.  Learned that energy can be a problem, and the needed boost coins for seeds.  I mean, I can gain some energy from harvested food, or foraged, but consuming those cut off my profit. 

So doing full time farming has merit just to get the initial coin profit to have the optimal seeds supply for summer season.

Second: Balance to a farm plot that is hoe watered by 9a-10a.  The remaining was to meet people and quests.  I guess this route was "tainted" when I got the fishing pole and I felt I wasted a day catching mu first fish and messing up every bite thereafter. 


Third: Forager.  This attempt seems viable.  After the minimal farming duties done by 9a-10a, cutting wood and making Field Snacks to make cutting wood continues until midnight is feasable.  Cutting wood increases foraging, which then leads to moving about and gathering leeks, wild horseradish, and other spring forage items. 


Fourth: Miner.  At this point of my attempt, I've read a bit more in reddit.  And it does seem more of a logical step for me because I want to upgrade my tools sooner.  1 tile watering into 3 tiles is a huge time saver; and I've read 2x3 tile watering, as well as sprinkler systems. 

I got the hang of mining, and eventually stopped, as I was "bored" doing the same grind.  Or rather, I hit a wall of "inefficiency" meaning 1 swing=1 rock done became 2 swing=1 rock down.  I needed an upgrade, but lack the gold.  So once again, I need a better coin profit to support more mining. 

And this is how I came to my Fifth and current re-roll.

Fifth:  I went for a more balanced approach.
First of all, I play dual monitor, so I have Google Docs up to my SDV journal in this simple format:

Spoiler (click to show/hide)

Anyway, having written down what is weather tomorrow makes it easier to plan things, like mining asap.
When luck is extra_luck or good_fortune, I do mining that day after watering. Otherwise, foraging.
I'm also a pack rat, and have yet to figure out an optimal storage system.

In winter, I have quite a few chests.

Left side of farm.
Seed & Fruit Chest.  next to Seed Maker, and 1 Keg.
Wood & Mining Chest: wood, hardwood, field snacks, mining dump: ores, coal.  next to 1 Charcoal, 2 Furnace. 
Bars: eventually, bars go here for easier inventory overview. 

Right side of farm.
Season Forage and Crop dump: current season's.

Above mail box:
Chest for Vegetables--eventually moved to Kitchen after upgrade.
Chest for Flowers only.

Right side of overnight box:   Chest - Fishes only.
bottomw of overnight box:

Preserve Jar.
Chest: fruits for jelly, jelly, tapper items.
Chest: Beach forage.
2nd Preserve Jar.

I used to have trash chest, moved to Chicken Eggs.
Chicken Coop
Chicken Names: Chicka, Chicke, Chicko, Chicku
Mayo Maker
1 Chest outside for eggs, mayo, and trash: broken cd, broke glasses, jola cola
Spoiler (click to show/hide)

Barn
Cow Names: Cowsea, Cowsee, Cowseo, Cowseu
Cheese Maker
1 Chest outside for milk and cheese.
1 Chest inside.  I probably don't need it, but I prefer to have my Milk Pail ready as I enter. 

1 Silo.
Spoiler (click to show/hide)

1 Stable. For the Horse.
Horse name: Horsea
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 15, 2016, 07:54:26 pm
So, I'm having an issue with modding. Storm works fine on my PC (Win10.) Storm does not work at all on Wolfeyez' rig (Win7,) despite making exactly the same changes. No answer from the Chuckefish forums. Anyone know what gives?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 16, 2016, 04:50:16 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on March 16, 2016, 05:02:22 pm
I agree with whoever said that virtually everyone marriageable is not someone you would, by any stretch of the imagination, ever want to marry. I had genuine doki-doki feelings for Maria back when >_> I'll probably go with Leah if she stays cool.

That said, I like the fishing game and my horrible farm is kind of messed up but by and large doing ok *thumbs up*.

Almost ever bachelor(ette) is an archetype of some type of dysfunctional highschool personality so yeah. Didn't stop me from marrying alex, at least I stick my D:/ in hunky crazy
I'd love to marry Pam. Pam is love, Pam is life.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 16, 2016, 05:06:17 pm
...Isn't Pam a middle-age redneck drunk who sits on the couch and watches soap operas all day?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on March 16, 2016, 05:07:22 pm
...Isn't Pam a middle-age redneck drunk who sits on the couch and watches soap operas all day?

Spoiler (click to show/hide)


...YES!  :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 16, 2016, 05:19:34 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 16, 2016, 05:22:28 pm
I definitely find the girls to be a bit nicer, on average, than the guys.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 16, 2016, 09:24:03 pm
...Isn't Pam a middle-age redneck drunk who sits on the couch and watches soap operas all day?
You misspelled 'love' and 'life' there...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on March 16, 2016, 09:42:42 pm
...Isn't Pam a middle-age redneck drunk who sits on the couch and watches soap operas all day?
You misspelled 'love' and 'life' there...
Sits on the love and watches life all day?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 17, 2016, 12:40:16 am
Ah, come on Vector. The guy in the black sweatshirt is the best looking one. If he wasn't such a damn basement dweller... :P

Anyway, glad to see I'm not the only one who likes fishing, even if I am thinking of rerolling so I can 'do it right' and start farming from Spring 1 instead of rushing straight for the ocean.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 17, 2016, 01:13:43 am
Yeah, uh. nope

Seriously, I kept on going through the town meeting people and being like "Yes, I'll date YOU!" and then they're like "uh, that person's married and a mother of two. how about you date this guy in a black sweatshirt."

>:[

I'd even date Clint. Seriously. Clint.

I'm with you 100%!! My top choices are Demetrius and Pierre. Maybe ConcernedApe should introduce some kind of "homewrecker" achievement where we can break up one of the happily married couples and steal one for ourselves.

I do agree that the females are, on average, a lot better than the males. Leah seems nice, anyway. I'd maybe go for her if I didn't want to make babies the old-fashioned way. Sadly, her male counterpart is apparently an arrogant Swedish supermodel from the 80s who gets "terrible feelings" from berries.

I suspect part of the problem is that this was made by a guy, presumably a heterosexual guy who has never had to consider what makes males attractive, and so he just assumed "The Backstreet Boys - they've got lots of different types in there! Surely if I include each of those, every lady on the planet will find one she's interested in. Also I'll throw in a a 40-year-old germophobe with no social skills and a pedo-stache. That ought to cover everything!" But the strange thing about that is that he did include several examples of likeable, attractive men... then married them off. Perhaps to torture us?

I mean, I'd seriously take Linus over any of the available men. Linus has got life figured out. He could set up his tent on the farm and do all my foraging for me during the day.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 17, 2016, 01:45:37 am
Ayup, even as a heterosexual male and "man's man" I felt that the bachelors were 2D to such an extent, that I didn't even want or bother to befriend them. Linus is my buddy through and through, Pierre's an honest guy, Clint's got a nice resolve about him, and Wizard's always got your back. But the young crowd.... blech.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 17, 2016, 01:59:37 am
They also all seem to be teenagers, except for pedo-stache-man (who, despite having 9 hearts with me, doesn't seem to be getting any less irritating, germophobia-, social-skills-, and personality-wise). As the owner of a farm, wholly independent and responsible for all my own affairs, I had considered my character to be as adult as I am. Perhaps playing as a female character was secretly intended to be a pedophilia simulator?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 17, 2016, 02:05:52 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: penguinofhonor on March 17, 2016, 07:04:36 am
Maybe you're not supposed to find the bachelors or bachelorettes to be genuinely attractive? I mean, they're all little chibi sprite people.

I'll admit I don't have the game yet, so maybe I'm missing a lot of characterization, but the bachelors look goofy and entertaining. I like the bachelorette who does witchcraft or something, but what are the rest? Popular girl, shy artist, housewife-to-be, and outgoing nerd? They just seem boring. I'm a woman who's attracted to women, pumped by the idea of being able to gay marry in a game, and I'm still more interested in the dudes overall here.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 17, 2016, 07:26:46 am
I'm just shallow. I chose the first person I found (after Emily and Robin... ;_;) who looked like someone I'd probably hang out with and, as Yahtzee said in his video, really liked being gifted the flowers I pulled out of her yard.

Speaking of which, Zero Punctuation (http://www.escapistmagazine.com/videos/view/zero-punctuation/116829-Stardew-Valley-and-Superhot-Review).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 17, 2016, 07:30:13 am
Maybe you're not supposed to find the bachelors or bachelorettes to be genuinely attractive? I mean, they're all little chibi sprite people.

I'll admit I don't have the game yet, so maybe I'm missing a lot of characterization, but the bachelors look goofy and entertaining. I like the bachelorette who does witchcraft or something, but what are the rest? Popular girl, shy artist, housewife-to-be, and outgoing nerd? They just seem boring. I'm a woman who's attracted to women, pumped by the idea of being able to gay marry in a game, and I'm still more interested in the dudes overall here.

I think your opinion may change when you get the game. I think the key is that all the bachelors are extremely immature, clearly just teenagers. If you're a teenager playing this game, that's great, but most people who have nostalgia for classic Harvest Moon are in their 30s now. I think of my character as an extension of me. That farm is MY farm. It's an immersive experience - until you realize that you're expected to date, romance, and marry a high school movie stereotype who literally complains about doing homework when you talk to them, or says "hold on, I need to beat this level" instead of having a conversation with you. They're just so... off-putting. I can't STAND teenagers. I couldn't even stand them when I WAS one. Now I have to DATE and MARRY one? One of those little idiots has to be the father of my children? *shudder* Or I can marry the mustache-wielding older guy obsessed with model planes who, after 2 years of friendship, still reminds me to wash my hands each and every day and panics about my mining excursions? I don't want his paranoia anywhere near my children. Or the arrogant blonde douche who looks like someone my mother would have been attracted to in the 80s? That's IT?

I can't even bring myself to make friends with the teenagers. They're TEENAGERS. I do not befriend teenagers, dammit.

Even more potentially upsetting is the possibility that they might NOT be teenagers. If they're fully-grown and as mature as they're going to get, that makes them even LESS attractive, if such a thing is possible.

Also, the only non-white character you can actually date is female. All the male ones are white, which I find really annoying, though I suppose that can at least be fixed with modding.

If this is my little fantasy farm world and my little fantasy farm life, I want to have a fantasy farm husband who doesn't make me gag. To ConcernedApe's credit, he did say in an interview that he plans to add more marriageable characters as a result of all the negative feedback about how repulsive they all are, so here's hoping he manages that soon. Or a modder finds a way to let us marry the already-married actually-interesting-and-attractive characters.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Criptfeind on March 17, 2016, 08:00:54 am
Yeah and like. There's some important information missing here. Is my character a pedophile or something? I feel like that might be the case given the options, and I need to know so I can role play appropriately. Inquiring minds want to know.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 17, 2016, 08:54:35 am
Is my character a pedophile or something? ... I need to know so I can role play appropriately.

For that, you need to get a PS2 and Harvest Moon: A Wonderful Life Special Edition.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 17, 2016, 09:50:20 am
Given that they're never going to school, and Penny actually teaches the smaller kids in the Valley, I got the impression they were all at least 18 years old. Some are probably no older than that in the first year. A few should be at least a little bit older based on what I know of their back stories.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Zangi on March 17, 2016, 10:08:47 am
All the teenagers probably have grade school education at best.  There is no school, other then what PamI forgot her name offers and they don't leave the town.  ... And they all have high school teenager mentality/stereotypes.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 17, 2016, 10:53:36 am
Apparently they are supposed to be older, but I'm pretty much in agreement with Zangi; male or female, they're pretty much high school stereotypes, and they don't feel like they escaped that mindset.  I'll admit that I feel like I'm robbing a cradle; it's almost as bad as Lumina (who I assume was in AWL:SE based on Mephisto's comment) or Luna in Tree of Tranquility.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 17, 2016, 12:06:41 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 17, 2016, 02:02:05 pm
Honestly, in retrospect, I don't feel that the characters are that unusual for older teenagers/young adults. The main thing for me is that the ladies all have professions, whereas the men... don't?

Spoiler: Sebastian (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 17, 2016, 02:41:13 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 17, 2016, 03:00:18 pm
Elliott gets a ... little better, I think? I don't know, I've only gotten him to 4.

Demetrius' kids are Maru (science girl) and Sebastian (basement dude).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 17, 2016, 03:05:02 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 17, 2016, 03:36:16 pm
You should lay off the drugs.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 17, 2016, 03:37:54 pm
Nah, sounds like it is lack of sleep. Which means you need to lay on the bed. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 17, 2016, 03:40:23 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 17, 2016, 04:13:07 pm
Don't play games in bed.  It makes you not want to sleep in bed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 17, 2016, 04:49:22 pm
I dunno, I think Leah's got the best personality of the girls, she actually reminds me so much of my ex it's kind of eerie. But all the girls except Penny become a lot more interesting as you go through their heart scenes.

Spoiler (click to show/hide)

I dunno about the guys because I haven't gone through all their scenes yet, but I feel like the girls are designed to seem like a specific archetype until you get to know them better.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Fikes on March 17, 2016, 05:21:04 pm
I went for Haley because I figured that would be what I would do in real life; try for the most attractive person. As Gllyod said, she gets a lot better as time goes on.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 17, 2016, 05:36:16 pm
I ended up going for Abigail, since the adventurer/gamer combo appeals to me. Maru seems interesting, but I had a bad habit of guessing the exact wrong gifts to give her early on and got annoyed with her. (Seriously, what kind of science-focused person thinks a geode is a terrible gift??)

Eventually I started using the wiki and that made things easier, since figuring out gifts for people if frustrating and expensive otherwise.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 17, 2016, 05:57:54 pm
Hopefully, it won't be super difficult to add characters to the game eventually. I'd like to add about 100 people to Stardew Valley. Even the crappy little farming town I lived in in the middle of nowhere was still 500+ people strong.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Criptfeind on March 17, 2016, 06:05:41 pm
I hope for mods that add depth to characters instead of just more. Especially your spouse.

Edit: Reading what I wrote... That sounds somewhat wrong. Ah well, that too, erp mod when?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Moghjubar on March 17, 2016, 08:33:32 pm
Once I finish my playthru I'm kinda thinking about modding in some characters. Like say... the cast of Street Fighter. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on March 17, 2016, 09:11:03 pm
I like how most of the date options are sorta nebulously-aged young adults; leaves player some wiggle room to read them and the player-character as different ages. Good design for minimizing date-creepiness IMO!

As for dates, Harvey's sorta cute and dorky, but he showed no appreciation for a gift of opium poppies, which I thought was rather clever. Penny's got a good heart, but she's a bit of a passive sad sack with her resignation to her shitty home life. Abigail's fun, but she seems a bit too Manic Pixie Gamer-Girl, and that sends up red flags. Elliot is just a walking Romance Novel Cover, and his huge and beautiful hair intimidates me. Leah would be fun to hang out with, and I appreciate her artsy side, but she seems judgy and buys into the whole Pastoral Superiority thing. I like technology too much to be happy there, I think.

Maru, however, is my dude. <3

Maru seems interesting, but I had a bad habit of guessing the exact wrong gifts to give her early on and got annoyed with her. (Seriously, what kind of science-focused person thinks a geode is a terrible gift??)

Eventually I started using the wiki and that made things easier, since figuring out gifts for people if frustrating and expensive otherwise.

Yeah, that Geode thing weirded me out too! She seems like some kind of rockhound, since she likes the crystal and mineral samples that come out of them well enough. I thought it'd be like a little self-wrapped gift; hell, we could even open it together and it would be all cute and shit. But no. Still, we can chat about the scale of the universe and stuff while she's looking through her telescope.

Speaking of which, I'd love to be able to do Date-ish things as part of winning someone over, like stargazing or going caving, or even fiddling with robots. Also, I'm curious to see if your relationship with your sweetheart's family influences things. Just to be safe, I worked hard to win over her Dad with a bunch of cool botany samples, after an ominous warning about getting in the way of her bright future. Excuse me Demetrius, but Agricultural Science is a real science!

P.S. Anyone else start giving Linus food gifts after he was rummaging through the town's trash? I'd pay to build him a coop-sized shack or something if I could. Dude's gotta get cold in the winter, and I worry about him. ><;
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 17, 2016, 10:37:57 pm
P.S. Anyone else start giving Linus food gifts after he was rummaging through the town's trash? I'd pay to build him a coop-sized shack or something if I could. Dude's gotta get cold in the winter, and I worry about him. ><;

Yeah, I usually give him some bit of forageable that I find walking up to the mines when I see him.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ThtblovesDF on March 18, 2016, 05:35:42 am
Linus hangs out in the hot-bath in the winter, to stay warm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 18, 2016, 05:55:52 am
P.S. Anyone else start giving Linus food gifts after he was rummaging through the town's trash? I'd pay to build him a coop-sized shack or something if I could. Dude's gotta get cold in the winter, and I worry about him. ><;

Yeah, I usually give him some bit of forageable that I find walking up to the mines when I see him.

Based on my interactions with him, I get the impression that it's less that he's desperate, and more than he's chosen to separate himself from others to appreciate life on his own terms. That said, it would be nice if there were an option to convince him of a kind of compromise, and let him live on your farmstead and perform some very minor chores in return. Still. as he says, I think he's chosen to live the life he does, despite the hardships.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 18, 2016, 08:34:32 am
I would definitely have to say that Linus enjoys or at least chose his life - considering he says as much. I still gift him good stuff though. He's my wildbro.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 18, 2016, 09:26:54 am
I just appreciate that he's easy to please with a little bit of food.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 19, 2016, 02:05:48 am
So I've been giving that "sustainable farming" challenge a go. Got the seed maker, bought each type of seed only once, and making seeds myself ever since. It's a lot more challenging than I expected! It takes a lot of time to make all the seeds, and you lose a very large percentage of your harvest. I have very little left over to sell. But it does make it more interesting. If I was buying new seeds each time, I expect I'd be vastly wealthy by now... But I need to redesign my farm and build more machines and artisan items. I only have a couple of brewing barrels, for example. It's all a mess! There's no time to make everything pretty! Too many different things I want to do...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on March 19, 2016, 02:09:49 am
Oh man, sustainable farming does sound like a fun way to play. I think I'm going to try it too!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 19, 2016, 05:32:18 am
Just made it to winter for the first time. Foraged some holly berries, noticed you can eat it for health/energy recovery.

...Isn't holly poisonous?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 19, 2016, 05:53:00 am
Just made it to winter for the first time. Foraged some holly berries, noticed you can eat it for health/energy recovery.

...Isn't holly poisonous?

Not only are they poisonous- they are prickly.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 19, 2016, 08:17:42 am
So I've been giving that "sustainable farming" challenge a go. Got the seed maker, bought each type of seed only once, and making seeds myself ever since. It's a lot more challenging than I expected! It takes a lot of time to make all the seeds, and you lose a very large percentage of your harvest. I have very little left over to sell. But it does make it more interesting. If I was buying new seeds each time, I expect I'd be vastly wealthy by now... But I need to redesign my farm and build more machines and artisan items. I only have a couple of brewing barrels, for example. It's all a mess! There's no time to make everything pretty! Too many different things I want to do...

Hey, nice to see someone else giving it a go.

It is interesting, isn't it? It certainly feels more like farming instead of VAST MONEY SIM 2016. I see other people bringing in hundreds of thousands with harvests and I'm just sitting here like well yes when you can devote your whole farm to ancient fruit. But that's so boring and easy.

I find that having to deal with the seeds also means you end up having a full day, since I run back and forth planting and waiting for seed, do animal caretaking, plant some more, wait for more seed ... I've only managed five seed makers so far and it's still a rush on harvest days.

Oh man, sustainable farming does sound like a fun way to play. I think I'm going to try it too!
tl;dr it's a fun way to play. I need to figure out how to edit a save to give myself a seed maker from day 1 so I can see what I can do using only that method.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 19, 2016, 08:45:45 am
Yes, it's definitely not easy. Takes half the day to make seeds and replant. Sometimes all day - once I had to forego watering the last of my crops or I wouldn't make it to my bed in time! Makes it hard to squeeze in all the other things I want to do, like mining for the materials to make more sprinklers so I don't have to worry about watering all my crops so I'll have more time for things like mining... :P

I think doing it from day one would be insanely hard. You can only afford a few seeds at first, so for ages you wouldn't make any money from farming at all, since all your crops would go into the seed maker.

I've made it to summer now, though, and it's really nice having most of the crops not need to be re-planted. Saves a lot of effort!!! And makes a HUGE difference to profits, too.

By the way, I've just caught a super cucumber, and I remember someone saying there was some secret that could be found with it... Can someone remind me what that was? Maybe in spoiler form. I remember seeing in an interview ConcernedApe saying there were secrets he thinks no one has found yet, and he doesn't know if anyone will, because he doesn't think "anyone would bother to try that". I wonder if this is it? Wouldn't surprise me if B12ers get there first. ;)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 19, 2016, 08:53:29 am
It would surprise me if Bay12ers get there first. It would not surprise me if Goons got there first.

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 19, 2016, 08:57:03 am
It would surprise me if Bay12ers get there first. It would not surprise me if Goons got there first.

Spoiler (click to show/hide)
Ahem.
Bwaha! Found out how to use one of the hidden brown boxes that are scattered around, using old point and click skills of clicking everything on everything.
Spoiler (click to show/hide)

Now to see if the other boxes can be opened similarly.
Probably wasn't the first ever to find it though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 19, 2016, 09:11:56 am
Oh man, sustainable farming does sound like a fun way to play. I think I'm going to try it too!
tl;dr it's a fun way to play. I need to figure out how to edit a save to give myself a seed maker from day 1 so I can see what I can do using only that method.  :P

Here's how you do it.

Quote from: First how to get the save into a readable state
Step 1: Download Notepad++. Essential for any save editing.
Optional Step 2: Install the XML Tools plugin for Notepad++. This can be done via the plugin manager. It's not strictly necessary, but it makes save editing much friendlier.
Step 3: Backup your saves. Seriously. Always do this. Your saves are located under <user>\AppData\Roaming\StardewValley\Saves\<name_####>\
Step 4: Open the save file in Notepad++. It should be the file with the same name as the directory.
Optional Step 5: Go to Plugins -> XML Tools -> Pretty Print (XML Only - with line breaks). See? Much more readable now.
The last step can take a few minutes. If the notepad++ window appears to not be showing anything after completing, drag all the way back to the left using the bottom scrollbar.

Do a search for
Code: [Select]
<Item xsi:nil="true" /> This is the code for an empty inventory space, you should see several of these. Prior to the first of these you should see the code for the last item you have in your toolbar. Remove one of these and replace with the following code.


Save the file and when you load the game you should now have a seed maker in your inventory.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 19, 2016, 09:59:31 am
Ahh, thank you!

Time for a new file ... when I get time from work anyway.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 19, 2016, 10:15:54 am
Ohhhh.... You should do a let's play. I'd watch. :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: acidia on March 19, 2016, 03:38:21 pm
So, would a "native" challenge be possible?  Never buy any seeds and use mixed seeds to build up seed/plant stocks?  I'm really not sure if the unlocked seeds can even be generated by a mixed seed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 19, 2016, 03:43:13 pm
So, would a "native" challenge be possible?  Never buy any seeds and use mixed seeds to build up seed/plant stocks?  I'm really not sure if the unlocked seeds can even be generated by a mixed seed.

I got an artichoke in my first year from wild mixed seeds - that's the one that doesn't unlock until year 2 right? So I would say yes, should be possible to get anything that's sold by Pierre from wild mixed seeds... Not sure about flowers though, and the rarer seeds you'd surely need to buy.

EDIT: Whoops, said wild instead of mixed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 19, 2016, 04:11:25 pm
You're sure it's from "wild seeds" and not "mixed seeds"? Wild seeds ought to be crafted from wild forage and yield homegrown wild forage - should be a set of seeds from each season except maybe winter(which ought to require the greenhouse?).

Mixed seeds come from scything bushes and can be sown in any season(except winter) and yield any in-season plant at random.


I too got artichokes from mixed seeds during fall. Didn't even notice you couldn't buy the seeds.


Anyway, I'm just getting into winter, and I noticed that my entire farm is pretty heavily overgrown. I think I got half the distance between the greenhouse(not yet unlocked) and the NW corner(with the southernmost edge of this area being at around the south wall of the greenhouse) cleared of trees and rocks in one day. Getting ready for Spring 2 is going to be hard...Especially since I want to clear the mine during Winter.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 19, 2016, 04:40:04 pm
Actually, I never even thought about doing a complete native / wild challenge. I think I'll go that route with my sustainable farming game.

I would do a Let's Play but my schedule is so sporadic right now it'd be an update like twice a month maybe.  :P

Edit:

You can also rarely get mixed seeds from the seed makers, which will be handy for the challenge.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 19, 2016, 07:00:25 pm
You're sure it's from "wild seeds" and not "mixed seeds"? Wild seeds ought to be crafted from wild forage and yield homegrown wild forage - should be a set of seeds from each season except maybe winter(which ought to require the greenhouse?).
I'm just posting to confirm that wild seeds exist for Winter; you get them from the winter forage bundle and can craft them at some high foraging level.  I didn't try planting them outside on my first winter, though, so I don't know if you need the greenhouse to grow them.  I was regularly burning all my stamina on the mines, farm clearance, or more rarely trying to fish, and regular foraging was enough to get me what I needed on that front without planting extra seeds.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 19, 2016, 07:05:21 pm
You're sure it's from "wild seeds" and not "mixed seeds"? Wild seeds ought to be crafted from wild forage and yield homegrown wild forage - should be a set of seeds from each season except maybe winter(which ought to require the greenhouse?).
I'm just posting to confirm that wild seeds exist for Winter; you get them from the winter forage bundle and can craft them at some high foraging level.  I didn't try planting them outside on my first winter, though, so I don't know if you need the greenhouse to grow them.  I was regularly burning all my stamina on the mines, farm clearance, or more rarely trying to fish, and regular foraging was enough to get me what I needed on that front without planting extra seeds.

You don't need a greenhouse, you can grow them in a regular field. Nice source of income in the winter if you just turn a part of your harvest into the seedpacks. They're pretty good too, just need one of each 4 plants and you get 10 seeds.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: xub313 on March 19, 2016, 07:47:28 pm
You can also get winter seeds from putting a winter root in a seed maker.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 19, 2016, 10:39:04 pm
Also to note. You make more money selling the Seedpackets then you do selling the Forage seperatly. Even if they are all Gold Star. Though I haven't checked on the 4 Forage crops yet...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 19, 2016, 11:02:07 pm
After two or three months of pig ownership, I have received my first truffle.

That was even more annoying than a duck feather.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 20, 2016, 01:40:53 am
Also to note. You make more money selling the Seedpackets then you do selling the Forage seperatly. Even if they are all Gold Star. Though I haven't checked on the 4 Forage crops yet...

Wait, what? How does that work? Are you talking about the wild seed packs, the ones made from forage? You say the seed packets are worth more than the forage, but that you haven't checked the forage crops, so I'm confused. :-\

(Also, yes, Akura, I meant "mixed seeds" - fixed it. Thanks for pointing that out.)

EDIT: According to the wiki, the winter forage crops sell for:

Spoiler (click to show/hide)

Anyone know how much the seed packets sell for? That doesn't seem to be on the wiki.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 20, 2016, 04:27:48 am
After two or three months of pig ownership, I have received my first truffle.

That was even more annoying than a duck feather.

Really? I got around six the first day my pair of pigs became adult.

Are you aware that unlike the other animal products, you need to actually be out on the farm yourself while the pigs are outside for them to find truffles? The area they have access to may also play a role, I let mine have free run of the farm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 20, 2016, 04:46:07 am
Also to note. You make more money selling the Seedpackets then you do selling the Forage seperatly. Even if they are all Gold Star. Though I haven't checked on the 4 Forage crops yet...

Wait, what? How does that work? Are you talking about the wild seed packs, the ones made from forage? You say the seed packets are worth more than the forage, but that you haven't checked the forage crops, so I'm confused. :-\

(Also, yes, Akura, I meant "mixed seeds" - fixed it. Thanks for pointing that out.)

EDIT: According to the wiki, the winter forage crops sell for:

Spoiler (click to show/hide)

Anyone know how much the seed packets sell for? That doesn't seem to be on the wiki.

No clue, I just saved mine for the next winter.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 20, 2016, 04:52:35 am
Anyone know how much the seed packets sell for? That doesn't seem to be on the wiki.
Spring 35
Summer 55
Fall ??
Winter 30

edit: Two more of the boxes that require a random object to unlock have been unlocked.
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 20, 2016, 05:39:41 am
I just tried it with the summer seeds. Depending on the quality of the forage you use, they cost 215-322 to make 10, and they sell for 55 each, so it is worth crafting them into seeds to sell. Not sure about the other seasons. I'll have to try it.

I've got tons of money suddenly. At the start of summer I bought 36 of each type of seed and planted them all. I've had to abandon all my other pursuits (mining, social life, etc.) to keep up with the constant harvesting, and making new seeds to replant (plus watering the ones which don't have sprinklers yet) but I'm raking in lots of cash. My house is in the process of getting the second upgrade, then I'm going to build a new barn and coop and demolish the two I placed badly. I've spent a little time exploring the skull mine, too, but I feel like I don't have good enough equipment to do well in there yet. Need to find irridium, I suppose, though I don't know where's a good place to do that. Probably in the skull mine itself I guess...

EDIT: I wanted to take a screen shot of my whole farm but apparently doing so is a ridiculously complex process that involves modifying my hardware settings in BIOS. Jesus. Anyone know of another way of doing it, short of simply taking multiple shots and stitching them together manually? That actually sounds less complicated than using GeDoSaTo...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 20, 2016, 07:16:56 am
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 20, 2016, 07:27:56 am
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.

I may do that, actually.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 20, 2016, 08:32:17 am
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.
Considering lightning can destroy any placed item outside as well as your crops, this is probably a good idea.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on March 20, 2016, 08:44:16 am
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.
Considering lightning can destroy any placed item outside as well as your crops, this is probably a good idea.

Do lightning rods help? I've got around six of them and thirty or so pieces of farm equipment that have never been destroyed.
After two or three months of pig ownership, I have received my first truffle.

That was even more annoying than a duck feather.

Really? I got around six the first day my pair of pigs became adult.

Are you aware that unlike the other animal products, you need to actually be out on the farm yourself while the pigs are outside for them to find truffles? The area they have access to may also play a role, I let mine have free run of the farm.

Yes. I even stood next to one making sure it stayed on a patch of dirt for five hours.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 20, 2016, 09:21:22 am
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.
Considering lightning can destroy any placed item outside as well as your crops, this is probably a good idea.

Do lightning rods help? I've got around six of them and thirty or so pieces of farm equipment that have never been destroyed.
While lightning strikes will usually go to your rods, regardless of the number of rods you have there is a small random chance that it will instead hit a random spot on your farm, deconstructing what was there and leaving it lying on the floor.

It is a pretty low chance however and you'd generally need to have a large amount of your farm covered in paving/machines/something that can be destroyed to see it.

After two or three months of pig ownership, I have received my first truffle.

That was even more annoying than a duck feather.

Really? I got around six the first day my pair of pigs became adult.

Are you aware that unlike the other animal products, you need to actually be out on the farm yourself while the pigs are outside for them to find truffles? The area they have access to may also play a role, I let mine have free run of the farm.

Yes. I even stood next to one making sure it stayed on a patch of dirt for five hours.

The chance for them to dig them up may be linked to the day's luck and possibly the season. It's very unusual for my pair of pigs not to produce at least 1-2 truffles in the 5 or so hours I'm typically at the farm itself each day.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 20, 2016, 10:57:31 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on March 20, 2016, 01:04:40 pm
I'm going to build a new barn and coop and demolish the two I placed badly.

You could spare one of the barns, and have lots of kegs/barrels in it.
Considering lightning can destroy any placed item outside as well as your crops, this is probably a good idea.
Meteors can do this, too. <_<

But at least they give you a bit of iridium back, once you can break them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 20, 2016, 02:23:07 pm
Just made it to winter for the first time. Foraged some holly berries, noticed you can eat it for health/energy recovery.

...Isn't holly poisonous?

Not only are they poisonous- they are prickly.

New update today - holly is poisonous now.


Also, spouse dialog has apparently been improved, with stuff unique to each spouse. Instead of pancakes, my waifu Abigail gave me a bomb for breakfast. :D~♥
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 20, 2016, 02:54:50 pm
I half expected Abby to give you something crunchy like diamonds for breakfast.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Moghjubar on March 20, 2016, 03:44:47 pm
Whew, finally was able to go back to the game and do my midgame video: https://www.youtube.com/watch?v=6q1ZcNIne6g

Shows off a bunch of sprinklers, combat, and a very ramshackle thrown together not designed at all farm.

... Unfortunately, looks like I pushed the resolution a BIT too high.  With my old CPU, looks like I really need to record at like 720p to avoid frame drops.  Maybe this year (been putting it off 4 years now) I can finally upgrade my computer come Cyber Monday.

Anyway, since I recorded this I've gone back and actually gotten to the Desert.  Definitely a bit harder dungeon there.

Also on patchnotes: Value of most animal products increased.
Huzzah!  I was kinda hurting going animal route vs farming, it just didn't seem to be worth it as a choice, plus really breeding animals doesn't seem worth it either, what with prized cows or whatnot not actually being worth much comparatively (and of course of how rare it is for them to give birth).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 20, 2016, 08:36:47 pm
For those of you interested, ConcernedApe did an AMA (https://www.reddit.com/r/StardewValley/comments/4b8s7v/im_concernedape_developer_of_stardew_valley_ask/) on Reddit.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Silicoid on March 21, 2016, 01:12:22 pm
Quote
ConcernedApe 60 points 19 hours ago
I might improve on it. There are already a lot of hidden variables that do get passed on from generation to generation of slime, along with a mutation factor. So Theoretically you should be able to create a line of iridium dropping (purple) slimes that only do 1 damage

This needs a lot more science.  I'm going to have to experiment.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Girlinhat on March 21, 2016, 03:59:10 pm
If only you could have the slime data known.  You'd have to have an exceptionally large breeding pool to do trial and error.  Like, base your whole farm on slime breeding and follow large scale trends.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 21, 2016, 05:02:00 pm
If only you could have the slime data known.

Well, save files are in XML format, apparently.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 22, 2016, 12:27:27 pm
So I was thinking of starting up a new character and running the sustainable farming challenge that has been brought up before and spent a little while building up a fuller set of rules. Comments, things I've missed, Things that are too harsh/easy?

Sustainable Farming Challenge
  Setup

Create character and using a little savegame editing give yourself a single seedmaker.

Spoiler: How to add a seedmaker (click to show/hide)

  Farming

You may only purchase a single example of each seed. Further seeds can only be obtained by use of the seedmaker or through quest/bundle rewards.

You may only purchase a single sapling of each fruit tree per year. Fruit trees must be maintained in equal numbers between varieties(no planting a second until you have one of each).

A maximum of 24 plants of the same variety may be planted at any one time.

Produce that can be made into seeds, eg from the Caravan, can be freely purchased.

You must grow every type of plant that is available to you each season. If seeds are available, and sufficient time remains in the season for a harvest, each crop should be planted up to it's limit of 24.

Fertilizer and Sprinklers may be freely used.

Once the Greenhouse is unlocked, up to five plants per type may be planted within it. These do not count towards the normal 24 plant limit for a type.

A sufficient stockpile of seeds for each plant should be established by the end of each season to fully replant the following year.

  Animals

A maximum of one Barn and one Coop may be built and filled with animals. A second Barn/Coop may be built for setting up processing equipment.

At least two of each type of available animal should be obtained.

  Artisan and Other Processing

A maximum of 12 Beehives, 12 Kegs, 12 Preserves Jars, 12 Crab-Pots, 12 Lightning Rods and 12 Tappers(evenly split between tree types) may be built.

A maximum of 4 Seed Makers, 4 Cheese Presses, 4 Mayonnaise Machines, 4 Oil Makers, 4 Looms, 4 Furnaces, 4 Charcoal Kilns, 4 Recycling Machines, 4 Worm Bins and 4 Crystalariums may be built.

As wide a variety of Artisan Goods as possible should be produced. At least one of each crop grown in a season that can be, should be processed in a Keg and in a Jar, so long as this does not prevent sufficient seeds being produced for the next planting.

  Fishing

You may only go fishing for one day a week, so long as all crops are watered/animals cared for. Emptying Crab Pots is not included in this and may be done daily.

  Mining

You may enter the Mines for one day a week, so long as all crops are watered/animals cared for. You may make multiple trips on that day if desired.

Once unlocked, the Skull Caverns may be visited once a week, so long as all crops are watered/animals cared for. This is seperate from the Mines so both may be visited in a week.

  Foraging

You may go foraging for plants one day a week, so long as all crops are watered/animals cared for.

You may go lumberjacking outside of your farm one day a week, so long as all crops are watered/animals cared for.

You may harvest Hardwood from the Secret Woods on any day you go Foraging/Lumberjacking.

Up to 24 Seasonal seeds can and should be planted at a time once available, when sufficient time remains in a season for them to grow.

  Social

You may visit and gift Villagers as often or little as you wish, but should always at a minimum give a gift on their birthday.

All festivals should be attended.

Jobs through the mail or job board may be freely completed, as long as they comply with the other restrictions.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 22, 2016, 12:46:09 pm
That seems like more of a ... hardcore sustainable challenge. I can understand logging, I suppose - giving the trees 'time' to grow - but the animals don't really seem terribly sensible? It's not like you're going to be able to support a ton once you've used up the room for your required crops as it is ... Nor will you have time to properly take care of them, necessarily. There's a lot of running back and forth processing and planting seeds, and that's just from my Y2 'start' of the experiment with four seed makers.

I think that you may want to raise it to 3-5 of a single seed type (still one time only), mostly because of the plants that take an extremely long time to grow. You won't have a proper seed stock - if you only buy cauliflower once, for example, you may in fact end up with just one cauliflower seed, which doesn't seem sensible. Most farmers growing their own stock do at least start with a small supply of seed, not just one plant.

But why restrict the mines, for example? That's just adding rules for the sake of it, it would seem. Fishing rules are also a bit arbitrary; why fish only once a week, but you can crab pot every day? If the theme is 'trying not to take too much,' like the trees, then shouldn't you only crab pot once a week? Alternatively, do both but only twice a week, max.

I also think you should be required to attempt to talk to everyone at least twice a week to keep their friendships rising.  :P You're not a good local farmer if you don't know everybody! Who's gonna want your produce if you're just a weird hermit?

Final serious note, what about mixed seeds? Should those only be planted after you've planted your maximum, since there's no way of knowing what you're going to plant? Do those count against or should they be their own 'mixed seed' group - aka, you can only plant up to 24 mixed seeds after your standard planting, only on the first of the month, etc.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 22, 2016, 12:51:20 pm
I'm not sure about the "one day a week" limits. If you fish one day, mine one day, lumberjack one day... What do you do with the rest of your time? And I'd say if the theme is sustainability, mining is tricky. In reality, minerals are very limited - but they don't replenish themselves, so limiting how often you go wouldn't change how much there is to take. In the game, minerals are unlimited, so it doesn't make a difference.

There should be at least one thing you can do as much as you want, if for no other reason than to fill the time. With this ruleset I think it would take many years to make even the barest progress. At least the first time you buy seeds, you should be able to buy a full stock of them.

EDIT: By the way, how do you get a brown chicken? All mine are white. I've bought two and hatched three, all white. Can a white chicken egg hatch into a brown chicken, or do I have to keep buying and hoping I get sold a brown one?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on March 22, 2016, 01:22:27 pm
Some good points from both of you, I'll look back at it later tonight.

EDIT: By the way, how do you get a brown chicken? All mine are white. I've bought two and hatched three, all white. Can a white chicken egg hatch into a brown chicken, or do I have to keep buying and hoping I get sold a brown one?

Yep, only brown eggs will hatch into brown chickens. You need to either get lucky with the caravan offering a brown egg or keep buying and selling chickens until you get a brown one.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 22, 2016, 01:44:07 pm
Buy chicken, and get random brown or white.  sell unwanted chicken if you are only aiming to get a set of each color. 

The limit on 24 farm plots for each seed/plant type becomes trivial with iridium hoe and iridium watering can and iridium sprinkler--end game tools. 
Until iridium sprinkler, quality sprinkler (mid-game) can do the job for 8 crops, so that 3 quality to 1 iridium upgrade. 

Limiting Mining will slow down the progress to obtain more efficient tools.

Foraging provides a boost to free seeds = free money to get better tools sooner.

Limited trees are ok, because limiting the kegs already prevents the min-maxing obtained from the fruits to wine. 
The ratio of fruits (trees) to keg are:
1 tree = 84 fruit = 5 kegs to process in a year
2 trees = 168 fruit = 9 kegs to process in a year (exactly)
12 kegs means a max of around 200 wine per year only, so roughly 50 wines per season, or 12 wines per week. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 22, 2016, 02:03:51 pm
Seems like the whole "challenge" is just... "make everything take longer." It doesn't actually make it harder, just slower. There doesn't seem to be any room for strategy or anything like that. I mean, I like doing it where you only use the seed maker, because it makes it more fun. It feels like I'm running around doing actual farming. But I've already put 48 hours into the game (which on my schedule is basically every second I'm not working or engaged with other responsibilities since the game came out) and I'm only in my second summer and just starting to upgrade my barn and coop. I don't have any irridium tools yet and only two gold ones. I don't need the game to take any longer than it already does. So... I'll be sitting this one out.

I do think it could be fun to start with a seed maker and only use mixed seeds you get from cutting down weeds, never buy seeds from the shop. That would be an actual challenge... If only I had the time to enjoy it. But I figure by the time I reach all my current goals, I'll probably be burnt out on this game for a good long time anyway.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 22, 2016, 02:07:31 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 22, 2016, 02:41:25 pm
Honestly, the whole fun for me was as I stated before - doing everything as I wanted, but with the only buy seeds once rule. I think restarting I am gonna start from mixed seed only - it seems fun! And kind of a pain getting the seeds you want. I was just offering opinions on the rules as stated, but I think that rigid of a ruleset honestly just drags things out a lot.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on March 22, 2016, 03:44:51 pm
The game is fairly balanced in the beginning, where the struggle is ok, and the gains to overcome those seems more rewarding. 

Then I find an easier combo to make almost passive-gold and my focus isn't in farming anymore, but more of mining to get ores.

Then after a few upgrades, an almost daily grind to get hardwood, and eventually upgrading some buildings and finishing the greenhouse. 

After the greenhouse, it seems natural to maximize the high profit plants by planting them in the greenhouse. 

So at a certain point, money is no longer an object once the setup to do minimal work to gain most gold is done. 

What's left is mining, combat, fishing, and social heart gifts, and maybe all the achievements.

They can all be done casually without getting burned out.

I actually make the fortunes dictate when I do mining: when it's extra luck or great fortune.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Djohaal on March 22, 2016, 04:02:49 pm
Seems like the whole "challenge" is just... "make everything take longer." It doesn't actually make it harder, just slower. There doesn't seem to be any room for strategy or anything like that. I mean, I like doing it where you only use the seed maker, because it makes it more fun. It feels like I'm running around doing actual farming. But I've already put 48 hours into the game (which on my schedule is basically every second I'm not working or engaged with other responsibilities since the game came out) and I'm only in my second summer and just starting to upgrade my barn and coop. I don't have any irridium tools yet and only two gold ones. I don't need the game to take any longer than it already does. So... I'll be sitting this one out.

I do think it could be fun to start with a seed maker and only use mixed seeds you get from cutting down weeds, never buy seeds from the shop. That would be an actual challenge... If only I had the time to enjoy it. But I figure by the time I reach all my current goals, I'll probably be burnt out on this game for a good long time anyway.

I second your thoughts, that challenge seems solely for the purpose of making it take longer and be more boring.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 22, 2016, 07:55:28 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 22, 2016, 08:01:09 pm
Spoiler (click to show/hide)
:P
Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vattic on March 22, 2016, 08:28:22 pm
Spoiler (click to show/hide)
Never heard that phrase before. The scene really threw me too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 22, 2016, 08:47:38 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 23, 2016, 02:20:07 am
Spoiler (click to show/hide)
I always have fun doing that, but for entirely different reasons.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 23, 2016, 09:17:24 am
Spoiler (click to show/hide)

I thought I was the only one doing that. I've handed out bouquets to 4 people so far. I just want to see everyone's scenes!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on March 23, 2016, 09:40:17 am
So, uh, aerobics class

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 23, 2016, 11:40:04 am
So, uh, aerobics class

Spoiler (click to show/hide)

Yeah, I got that scene and all I could think was "But ... half of them..."

Then I just smiled and nodded.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 23, 2016, 12:00:05 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on March 23, 2016, 07:13:08 pm
Was trying a bit of the Stardew Valley Sustainable Farm challenge on Twitch with other Bay12 folks, if anyone wanted to see a LP. Just set it up and starting now!

Link: https://www.twitch.tv/solifuge/ (https://www.twitch.tv/solifuge/)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tnx on March 23, 2016, 08:35:28 pm
I wish this game had standing orders where you'd enter into a contract to supply nearby towns with certain goods within a certain timeline, quicker you do it the more money you get.  Or, have it so the price of goods spike and drop randomly based on demand due to events like festivals, droughts, etc.  For this to work they'd probably have to add in spoilage/refrigeration and lower the current sell prices of all goods.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 23, 2016, 08:48:28 pm
I wish this game had standing orders where you'd enter into a contract to supply nearby towns with certain goods within a certain timeline, quicker you do it the more money you get.  Or, have it so the price of goods spike and drop randomly based on demand due to events like festivals, droughts, etc.  For this to work they'd probably have to add in spoilage/refrigeration and lower the current sell prices of all goods.

Sounds similar to Story of Seasons. Maybe not the certain timeline, but there are demands that increase prices, you have different merchants that you need to trade with, if you give too much of one good to one merchant they won't pay as mch for it, etc.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 23, 2016, 10:18:18 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 24, 2016, 12:55:57 am
Harvey is much more attractive if you mod out his mustache, but his personality doesn't seem to ever get any less off-putting.

I'd like to see more character appearance mods that give us more options for what type of people, at least appearance-wise, we have in our village. I'm awfully tired of the "white place with a token person of color" situation. So far the appearance mods seem to be focused on things like making your characters anime, etc. I'd like to see some subtler changes... I wish I could find the time to do it myself!  :-\
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Tnx on March 24, 2016, 01:36:18 am
Just get the Linus Cleavage mod + date Linus mod and you'll always know who to pick as your mate.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 24, 2016, 03:52:10 am
Linus Cleavage mod

wat
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 24, 2016, 04:57:12 pm
EDIT: Ok, I caught 2 super cucumbers and got a second diamond (donated the first one). What was I supposed to do with these, again?
Sell them for large quantities of money?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 24, 2016, 05:10:46 pm
I think Vector meant this thing (http://www.bay12forums.com/smf/index.php?topic=117032.msg6865297#msg6865297) you can do with them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on March 24, 2016, 05:12:56 pm
Oh, yeah, I have that thing. Apparently, there are more (http://stardewvalleywiki.com/Secrets) of them being found.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on March 25, 2016, 12:01:48 pm
I just realized that you can take a furnace and some ore on your fishing trip and smelt ore while fishing... Or a recycler. So much time wasted.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on March 25, 2016, 03:17:11 pm
I just realized that you can take a furnace and some ore on your fishing trip and smelt ore while fishing... Or a recycler. So much time wasted.

Depends on which ore and how long you'll be fishing. Gold ore takes 5 hours.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 25, 2016, 04:48:30 pm
In my personal opinion.. Smelting time for anything below Iridium tier, should be reduced to no more than two hours maximum.
Balance be darned, gold shouldn't take that long to melt. :v
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on March 25, 2016, 05:11:57 pm
I just wanted to upgrade my pickaxe and fish while it was being done, and realized that I didn't make the bars yet. Took everything with me to fish, and managed to catch the blacksmith right before closing.

I smelt gold overnight. I also build 5 furnaces to smelt in batches.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sergius on March 25, 2016, 06:48:32 pm
Yeah iron and copper is fine to babysit, even quartz but I prefer to recycle for that, gold and iridum take just too long. Definitely use more than one furnace. You can get at least 2 uses if you smelt in the morning and before going to bed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: acidia on March 25, 2016, 11:43:17 pm
Anyone notice something down at the docks during winter?

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: penguinofhonor on March 26, 2016, 06:48:10 pm

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 26, 2016, 08:43:33 pm
I was really hoping that would be the Demetrius (http://community.playstarbound.com/threads/dewmetrius-valley-scientifically-controversial.109303/) mod.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 27, 2016, 01:28:47 am

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.

This is the BEST thing. I'm so super excited someone is doing this! My town will look so awesome!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on March 27, 2016, 02:03:12 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: GrayFox on March 28, 2016, 12:19:44 am
I'm really looking forward to multiplayer, whenever that may be.  I didn't even realize it was being planned. I just found out today. But I'm really enjoying single player already!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wolfeyez on March 28, 2016, 04:53:52 pm
I have to say Stardew Valley is the first game in a long time I have played a lot and I really enjoy it. I really do hope it comes out as a multi player.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 30, 2016, 11:49:10 pm

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.

This is the BEST thing. I'm so super excited someone is doing this! My town will look so awesome!

Not diverse enough you speciests! (http://community.playstarbound.com/threads/anthro-characters.109960/)

Joking, of course.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 30, 2016, 11:58:31 pm
Pffft, I see they made Abigail a dragon to explain the whole quartz-eating thing. XD
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on March 31, 2016, 12:11:33 am
...Actually I really like that. Um. Thank you.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on March 31, 2016, 01:05:14 am
That's actually ... really well done.

I'm pretty impressed at some of the portrait mods floating around, actually.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 31, 2016, 01:21:23 am
I know, Elliott actually doesn't look like a douchebag in that mod. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 31, 2016, 01:23:19 am

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.

This is the BEST thing. I'm so super excited someone is doing this! My town will look so awesome!

Not diverse enough you speciests! (http://community.playstarbound.com/threads/anthro-characters.109960/)

Joking, of course.


Nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 31, 2016, 02:09:50 am

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.

This is the BEST thing. I'm so super excited someone is doing this! My town will look so awesome!

Not diverse enough you speciests! (http://community.playstarbound.com/threads/anthro-characters.109960/)

Joking, of course.


Nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope...

What is it with anthropomorphic things that makes some people go all "DO NOT WANT!"?

I myself find that mod quite interesting. (I am not a "furry" though. As if I need to tell people that.)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on March 31, 2016, 03:17:14 am
Yeah, I was wondering that too. I think the animal portraits are cute (many of them are far more attractive than their human counterparts) and the art style is very well done - especially considering the artist says it's their first time doing pixel art. I might grab a few of them to add to my town, along with some of the non-white ones from the diversity mod. Especially Elliot... I might be able to handle his personality if he didn't look like such a gigantic douche.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on March 31, 2016, 04:13:50 am
Yeah, I was wondering that too. I think the animal portraits are cute (many of them are far more attractive than their human counterparts) and the art style is very well done - especially considering the artist says it's their first time doing pixel art. I might grab a few of them to add to my town, along with some of the non-white ones from the diversity mod. Especially Elliot... I might be able to handle his personality if he didn't look like such a gigantic douche.
Knee-jerk response to the idea of furry representation? They haven't exactly been portrayed well, to say the least, I'm sure there a quite a few agreeable people out there who identify as other animals.
I have the same kinda' response whenever I hear the word 'Kawaii' used, ironically or not.
My Fav' is Willy the shark.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on March 31, 2016, 04:53:31 am
I think the reason people react badly to anything anthropomorphic is cause of the stigma that is attached to it, such as Yiffing...

I myself are not a Furry nor do I have any desire to dress up in a costume of an animal and pretend to be one. BUT, I do see myself having a Bear as an alterego on the net, in both the way I address myself (AUSGrizzly) and how I choose my avatars. If I could draw or had someone that would draw for me, I am sure that I would be using an animated bear character for a Youtube channel face or such. It is though something both myself and others see me as. A large Bear. Parents call me that teasingly due to my hibernation like attitude (only coming out of my room/cave for food) and the size and shape of my body/facial hair. My GF sees me as a big ol'teddybear for hugs and snuggles and so forth...

Back on subject...
I LOVE that pixelart though, Elliot as a Lion makes him quite more approachable, Haley as a Cat shows off the fact she is standoffish until you get to know her. Abbie as a Dragon, just fits. Though it looks like Family Groups are not gonna be same species in the forum but based on their personalities. Part of me wouldn't mind seeing the others more similar in animal form but its not major...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on March 31, 2016, 04:55:09 am
I personally prefer the animal based on personality. I play plenty of RP-lite and RPI games online where race/species doesn't guarantee the species/race of a child.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: darkrider2 on March 31, 2016, 06:36:30 am
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on March 31, 2016, 10:11:57 am

Hey, I happened to see the appearance mod Diverse Stardew Valley (http://community.playstarbound.com/threads/diverse-stardewvalley-leah.109748/) and it reminded me of this post. It's still in progress though.

This is the BEST thing. I'm so super excited someone is doing this! My town will look so awesome!

Not diverse enough you speciests! (http://community.playstarbound.com/threads/anthro-characters.109960/)

Joking, of course.


Nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope, nope...

The Ancient Egyptians and Disney would like to have a word with you. Also just about every country on the planet.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Greenbane on March 31, 2016, 10:36:36 am
I don't think the game would be enhanced merely replacing humans with furries, so it's not really my cup of tea.

That said, the quality of the artwork is pretty good. Moreso than the game's vanilla humans'.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 31, 2016, 10:50:37 am
Nice thing about mods, they can cater to a specific crowd and no one else has to care.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 31, 2016, 11:24:32 am
Nice thing about mods, they can cater to a specific crowd and no one else has to care.

Problem is, some people do.
There was this incident a while back where someone modded Maru to be white.
SJWs were all over that thread, and the mod author took it down. (Chucklefish's forums.)
For all I know, he/she has not been heard from since. Maybe he/she has but I wouldn't know.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 31, 2016, 12:36:23 pm
For me, I just find anthropomorphic animals really creepy. There's seething inherently unsettling about it in my mind. The fact that it's a big fetish for some people only adds to that. Although I will say that Willy as a fish looks hilarious.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 31, 2016, 12:42:31 pm
Nice thing about mods, they can cater to a specific crowd and no one else has to care.

Problem is, some people do.
There was this incident a while back where someone modded Maru to be white.
SJWs were all over that thread, and the mod author took it down. (Chucklefish's forums.)
For all I know, he/she has not been heard from since. Maybe he/she has but I wouldn't know.
It was actually Demetrius. I had a good laugh at all the people who flipped their shit that the mod was made.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 31, 2016, 12:50:15 pm
It was both. People freaked out over both, but more of a shitstorm happened over the Demetrius mod. It's a really silly thing to make a fuss about, but it did spawn one of the first joke mods, the one that makes everybody Demetrius.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on March 31, 2016, 01:00:34 pm
Already covered that one. It's my favorite.
I was really hoping that would be the Demetrius (http://community.playstarbound.com/threads/dewmetrius-valley-scientifically-controversial.109303/) mod.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on March 31, 2016, 02:23:19 pm
For me, I just find anthropomorphic animals really creepy. There's seething inherently unsettling about it in my mind. The fact that it's a big fetish for some people only adds to that. Although I will say that Willy as a fish looks hilarious.

This exactly, and the trend of sexualizing of anthromorphs. Just makes my skin crawl, no judgment otherwise.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on March 31, 2016, 03:04:21 pm
Bad or inconsistent furry art creeps me out, in an Uncanny Valley kinda way. I'm not a fan of furry art that's a thin veneer over niche fetish porn. When it's well-stylized like Maus, "realistic" ala something like Overgrowth, or using anthro characters to increase the variety of character designs or general cuteness ala Undertale, I like anthro art and characters a lot.

Not enough to furinate my Stardew Valley, though. I don't think I could get my head around animal-folks with animals as pets and livestock. The art in the previews looks kinda inconsistent too, despite clearly having put work into the details and designs.

I will say that Abigail as a Dragon makes more sense, considering that comment she makes about rocks being delicious.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: puke on March 31, 2016, 04:11:32 pm
I don't think I could get my head around animal-folks with animals as pets and livestock.

There is obviously only ONE solution to this.  The mod must be taken FURTHER and the livestock must be people. 

There will only be one color of eggs though, because all livestock will be Demetrius.

I always liked Animal Crossing more than Harvest Moon.  I think it is neat that a mod could steer the game that way.  Although I'd prefer innocuous cartoon animals to the more modern anthro-fetish style art in the mod.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on March 31, 2016, 06:51:21 pm
I don't know why, but something about being able to look feminine even when I choose male in this game really pleases me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 31, 2016, 06:57:44 pm
I don't know why, but something about being able to look feminine even when I choose male in this game really pleases me.

I'm quite the opposite. :p
But whatever floats your boat.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on March 31, 2016, 07:13:14 pm
I don't know why, but something about being able to look feminine even when I choose male in this game really pleases me.

I'm quite the opposite. :p
But whatever floats your boat.
You mean you're a bearded lady in Stardew Valley?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on March 31, 2016, 08:09:48 pm
TIL that Ultimuh is Revocane.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on March 31, 2016, 08:13:37 pm
Ok, maybe not THAT opposite. :p
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on March 31, 2016, 08:17:18 pm
I really liked that too, Cinder. I thought it was nice that they didn't restrict things like hair style (including beards) to the Male or Female option. Hoping more games adopt this, and even more flexibility with body types. That'd be awesome!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on March 31, 2016, 08:33:06 pm
...And honestly, is it all that hard?

You'd have to go the extra mile to cordon off certain items from gender choice. TIL lazy programming is best programming.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 01, 2016, 11:56:42 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 02, 2016, 12:02:40 am
So, I've racked up almost 400k, and I'm pulling in between 30-45k per day. I have pretty much everything maxed out. I'm in Fall of Y2.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 12:29:03 am
So, I've racked up almost 400k, and I'm pulling in between 30-45k per day. I have pretty much everything maxed out. I'm in Fall of Y2.

I'm in the same boat. I sink most of my money now into buying bombs and whatnot to go on huge expeditions through the skull cave, and
Spoiler (click to show/hide)
Just started fall Y2 as well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 12:38:34 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 01:13:28 am
I'm at about 5k per day right now and I'm in the first week of Spring. Did everything other than the Pantry and Community Board bundles (which are taking a while). I could date Leah but I'm holding out for someone else (also my character doesn't care about anything other than killing things in Mines 2 right now).

Honestly, I hate to say this, but I started getting a bit bored as of Winter 1.

I felt the same way, but I got back into the swing of things by mid spring and it was fall before I knew it. It's started to get dull again though, I'm just waiting on my goats to give me a large milk to finish the bundles and then I'm done the CC, and I've upgraded all my buildings to max. The only thing I have left to build is the Slime Hutch and after I get that and polyculture, I won't have much left to do besides marry one of the 7 eligible people who I'm at 10 hearts with, probably Leah.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MrWiggles on April 02, 2016, 02:10:05 am
This sounds like a complaint. I dont get why its a complaint. Games come to an an end. The type of upgrade path that Star Dew Valley has eventually tops out, like it does with Wall Street Kid or Recettear. You eventually run out of money sinks, you eventually run out of 'chores' (even if they are fun), to do as part of the progress was to stop them.

Really, where else is there to really go,that wouldnt eventually change what the game is? Buy Pieere shop and turn into Recettear? Start up a canning factory and frozen food production? Turn the game into capitalism deal?
----
And also nother game where I look at the myriad of mods, and they seem all seem like to be terrible in quality or profanatory to me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 02:15:04 am
I'm not complaining. I've gotten over 50 hours out of Stardew. I'm just sad that I've ran out of things to do. More lategame stuff would be nice, yeah, but I had a good time with Stardew and I'm sad that that good time is coming to an end as it begins to feel like more of a slog to get that last item I need for the CC.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 02:32:03 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on April 02, 2016, 02:54:51 am
I'm in my second fall and still have a few more things to get for the community center. I'm still working on upgrading my coop to max, and I don't have a stable or slime hutch yet. I still have parts of my land that aren't cleared of debris and I pick away at it bit by bit. There are still tons of fish I haven't caught, and I only have a couple of strong relationships with the townspeople. I still feel like there's plenty left to do, although I am starting to slow down after 52 hours of gameplay. I may even take a break for a while and come back to it later so I don't totally burn out.

I think if you're super goal-oriented and see every game as a checklist of things to accomplish in the most efficient way possible, you'll probably run out of content pretty quickly in most games, unless the game is specifically designed around that. I think this game is designed with a much more casual audience in mind. If you treat Stardew Valley as a relaxing game and just play it without a plan for each day and just enjoy the farming and mining and whatnot, treat it as a roleplaying experience rather than a puzzle to be solved as quickly as possible, there is loads of content, enough to last for in-game years for sure.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 03:06:05 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 03:16:51 am
In my case, I'll finish the CC by Autumn 2 and would probably be finishing it in Spring 2 if my trees had actually grown the way they were supposed to in the first year. I have one more item necessary for the pantry and maybe 7 or 8 necessary for the community board--and again, 5 of those are pieces of fruit. Yes, I've done the duck feather thing.

I realize that there's nowhere new to go. However, I also feel like topping out the difficulty curve in W1 in an almost-blind playthrough is not a good way to be. The really difficult achievements don't feel like a natural piece of the game anymore. Did I charge into it too hard? I don't know.

Nah, it's not you, I had the exact same experience. The dev has said that he plans on adding in more late game content though, because the late game is pretty thin as is.

When I say I feel frustrated with the endgame, I guess what I'm trying to really say is that I got excited and raced ahead, and then found out that the goals I had thought were so far away were actually really, really close. Now I'm at a bit of a loss.

That's the best way to put it. I wish I could go back and just take it more easy instead of pouring all my money into seeds and continually expanding during the first year.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on April 02, 2016, 04:13:09 am
Oh no, why are people always coming up with valid compaints after I bought a game?

I knew I should've waited for multiplayer...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on April 02, 2016, 05:47:40 am
Oh no, why are people always coming up with valid compaints after I bought a game?

I knew I should've waited for multiplayer...

Actually, I'd say you have an advantage, because the only real problem is if you rush to finish everything too quickly, you might run out of content sooner than you expect. You know that in advance now, so just take your time and enjoy it and it's a really excellent game. :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on April 02, 2016, 05:54:42 am
Oh no, why are people always coming up with valid compaints after I bought a game?

I knew I should've waited for multiplayer...

Actually, I'd say you have an advantage, because the only real problem is if you rush to finish everything too quickly, you might run out of content sooner than you expect. You know that in advance now, so just take your time and enjoy it and it's a really excellent game. :)
Well, one thing I want to know is whether or not there is a time limit on dating, since I kind of like Sebastian. On the other hand, I probably won't be very upset if he ends up with Abigail so long as he says more than one word at me when we talk.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on April 02, 2016, 06:10:49 am
There are no time limits on anything. You can really take your time with everything in the game. There's some kind of an evaluation after 3 years but you keep going after that and you can re-do the evaluation anytime you want.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 10:37:08 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on April 02, 2016, 01:37:42 pm
I've been doing the whole "don't buy seeds from the shop" Sustainable Farm Challenge thing that folks mentioned a few pages back; generating every seed I plant using a (haxx'd in) seed machine, mixed seeds, bundle rewards, and forage seed recipes. So far, it's been a fun way of limiting how fast I work through the content; I'm just getting the first backpack at the end of Spring 1, which is fine by me.

I think I prefer the feel of sacrificing some of your produce in order to make more seeds, and it makes it exciting to see what kind of plants you get from found mixed seeds. I haven't really specialized either, which might help if some skills are better at generating absurd gold.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 02:24:43 pm
Yeah, if you go up the route that gets you artisan, you can get absurd money from wine.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 03:00:37 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 02, 2016, 03:07:23 pm
Yeah, if you go up the route that gets you artisan, you can get absurd money from wine.

I didn't actually end up deliberately going artisan, but yeah, at this point I'm making most of my money in mayonnaise, cheese, booze, and jelly, and I'm putting up honey-houses as fast as I can so that I can upgrade my animals' arrangements. I should *probably* invest in sprinklers, but I'm kind of waiting to jump straight to iridium in my greenhouse.

Yeah, the artisan route actually makes the animal route kinda useless, because I just turn all of my eggs into mayo anyways, and I get the price bump from artisan on it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 02, 2016, 03:10:50 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on April 02, 2016, 07:11:04 pm
I buy my seeds because I like Pierre and I don't like Morris.

Though a seed machine mod sounds useful.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on April 02, 2016, 07:13:07 pm
You get the seed machine recipe without mods at Farming 9.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on April 02, 2016, 07:17:58 pm
Also, if you want to mod it in from the start to do the challenge...

Here's how you do it.

Quote from: First how to get the save into a readable state
Step 1: Download Notepad++. Essential for any save editing.
Optional Step 2: Install the XML Tools plugin for Notepad++. This can be done via the plugin manager. It's not strictly necessary, but it makes save editing much friendlier.
Step 3: Backup your saves. Seriously. Always do this. Your saves are located under <user>\AppData\Roaming\StardewValley\Saves\<name_####>\
Step 4: Open the save file in Notepad++. It should be the file with the same name as the directory.
Optional Step 5: Go to Plugins -> XML Tools -> Pretty Print (XML Only - with line breaks). See? Much more readable now.
The last step can take a few minutes. If the notepad++ window appears to not be showing anything after completing, drag all the way back to the left using the bottom scrollbar.

Do a search for
Code: [Select]
<Item xsi:nil="true" /> This is the code for an empty inventory space, you should see several of these. Prior to the first of these you should see the code for the last item you have in your toolbar. Remove one of these and replace with the following code.


Save the file and when you load the game you should now have a seed maker in your inventory.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 04, 2016, 01:26:11 am
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 04, 2016, 01:28:42 am
I hadn't made that connection until now, but I apparently hear it, too, and now you've destroyed that character for me. Thanks, Vec.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Wolfeyez on April 04, 2016, 01:43:47 am
I don't know he really kind of a drama queen and a whiner.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on April 04, 2016, 05:26:25 am
I kind of want to date Elliot, but in my head he's voiced by Perfect Cell?

help
Abridged Cell or regular Cell?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 04, 2016, 08:03:09 am
I kind of want to date Elliot, but in my head he's voiced by Perfect Cell?

help
Interesting... How did you reach this point of thought???
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 04, 2016, 03:54:43 pm
I kind of want to date Elliot, but in my head he's voiced by Perfect Cell?

help
Abridged Cell or regular Cell?
Abridged, for me.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on April 04, 2016, 05:41:12 pm
-snip-
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on April 04, 2016, 06:32:00 pm
1.07 update is live.
Spoiler: Changelog (click to show/hide)

Load of bugfixes and more improvements to spouse dialogue/actions.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 05, 2016, 01:45:12 am
I was thinking about a way to do the "Self-Sustaining" in a way that makes it more interesting. But I just want to verify somethings first, like do you get Starterset Seeds (Bean/Hops/Grapes) from the Mixed Seeds. And if there is a way to remove items from sale in shops and add some. This is what I have so far...

Desired edits to the World/Code
- Remove all the Seedpackets from both Perrie's and Joja's sales listings.
- Add IN some Overpriced Crop at Joja's, if possible I would love to add a Quality Level for Joja Products, basically making it so that if you sell them they are considered 'trash' worth. you know, like they are nonorganicsprayedmecanicallyfarmed produce. But are expensive due to transportation costs or something. Maybe 1.5x the price of a normal quality crop to buy from Joja but if sold they only give 1/5 of a normal crop.
- Edit the way that Crops give seeds to account for Quality level, 0star equals 1-2 with a 1:3:2 chance on Mixed/Single/Double Seedgains and so forth with Gold giving a higher chance at getting 3 seeds or Ancient. This would mean using fertilizer to get higher quality crops to maintain crop count more important.
- Ancient Fruit gives NO seeds. This makes getting Multiple from one seedling impossible.
- Sweetgems give NO seeds. They too exotic for the Valley they are always to be purchased through the Gypsy only.
- Instead of Seeds being sold during festival, the crop is sold instead at a Joja markup price or something. To maintain the "Seedpackets are not purchased" idea, same with maybe the Oasis.


1: Seeds can never be bought in the first year, EVERYTHING has to come from the Seedmaker
Spoiler (click to show/hide)
2: Produce must be sold in the Shops. ie- Crops to Perries, Ores/Minerals to Cliff, Fish to Willy. If its not possible to sell in these shops, it can't be sold.
3: Shipping ONE of every item is needed, they get sent to Mum and she sends you pocketmoney for being such a great farmer.
4: Wild Seed packets can be used but can not be a soul product, it has a limit of 1 5x5 style'd plot, ie Irrdium Sprinkler zoning. The Packets may not be sold but the produce can be.
5: Each Crop should be accounted for in your Farm, must be in Equal standings in focused areas which can contain no more then 4 5x5 plots for each crop. This means you CAN have a ton of Blueberries/Cranberries but they can't be the only thing you grow. Ancient/SweetGem are removed from this limit, if the coding changes above are possible.
6: Vine Crops can not be a soul accountable cashcrop either, a limit of 50 Tiles
7: Animal Buildings must be enclosed with a Pond, Small for the Birds/Rabbits and Large for the Cattle/Sheep/Pigs/Goats. They need to drink water as well.
8: Fruit Trees are limited to equal standings, If you want 8 Apple Trees, better have 8 of everything else.
9: Artisan Goods can be produced at any amount, BUT they can only be Seasonal. In otherwords, no stockpiling Hops over winter to make Booze, it needs to be processed before Season End.
10: Fish must be Sold FRESH if you do not have a fridge yet. Meaning sell before he closes.
11: Greenhouse can not be Single Typed. No mass growing one kind of crop in here, Equal sized/mixed type plots must be maintained.

Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on April 05, 2016, 01:50:37 am
Why ... would you want to add something arbitrary like selling local only?

Farmers ship crops all the time.

Also if you have to maintain equal amounts of crops limiting the ancient seeds is kind of eh anyway. You can't just go wild with them.

I know you can get grapes if you throw grapes from summer into the seedmaker though, as far as that question goes. I don't know about bean or hops, don't remember.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 05, 2016, 02:04:22 am
Why ... would you want to add something arbitrary like selling local only?

Farmers ship crops all the time.
Supporting the Town first. Prob would remove that limit if you continued play after Year 3 Grandpa.
The idea that Perrie can't bring in produce due to shipping costs making anything he sold expensive and due to his Storage being much smaller then Joja, so he goes into a partnership with you (Supplying the Seedmaker) to keep the town a place to come buy things for Locals and those that come into the Valley due to the Joja store. Joja prob built the building there due to the Valley and town being like a Hub for nearby residents who otherwise would have traveled even further to buy their goods. The Town itself is too small to support the Joja store by itself so naturally it must be targeting the radius around it as well. This put a lot of pressure on Perrie's store and made the point of the Store trying to get the old Community Center to upgrade their Warehouse size a clear reason for their actions. Your arrival being the nail that would have driven in if you join up, Joja had made a deal, as you should know, that if they got one more membership they got the building...

Also if you have to maintain equal amounts of crops limiting the ancient seeds is kind of eh anyway. You can't just go wild with them.
I mainly been focusing on the idea that the Seeds for Ancient/Sweetgems could be locked out of the Seedmaker rotation, thus if they can't be gained via that method, if you can get more, your not limited as you got lucky. But if you can't lock them out and Quality can't influence the chance of getting the Ancient Seed from the Maker, then using the Maker would be the only way to get more of them, thus the equal limit mention.

Sweetgem seeds should just be avaliable from the Gypsy, this limits the number you can get anyway due to the greatest amount you should be able to buy is 32 if you purchase them each time she visits through the whole year, but it looks like she stopped selling them after a point if I was remembering it right, this needs to be checked.

I know you can get grapes if you throw grapes from summer into the seedmaker though, as far as that question goes. I don't know about bean or hops, don't remember.
Yeah its just Beans and Hops I am not sure of, I don't outright remember if they are or not...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on April 05, 2016, 02:14:19 am
Mmm. I'm not sure how much of that is actually possible with the state of mods at the moment, but ... have you tried the challenge on your own from the start? Limiting things for the sake of limiting them reduces the fun - it's a challenge, yes, but it's also entertaining. I think that your reasoning for trying to limit selling is tenuous at best, and not really sensible; after all, there's no reason that Pierre can't be the first one to get crops / items from your shipment. He wouldn't need every single item, since the town is small and you can't necessarily sell that much to a town of the size.

Same with the other limitations; why would you, as the supplier, limit to selling to people who wouldn't realistically have use for all of your goods? So instead, what, you would not actually be able to sell anything, less money comes into the town (because you spend your money in town, after all), and overall you help the economy less.

The seedmaker I could say, well, you can 'manage' to grow one (ancient fruit / gem fruit) for the shipping everything, but other than that you just ... can't grow anymore, the valley can't support it. Makes more sense to me than allowing further growth 'if you happen upon one'. That's just a point of contention with me since my original idea wasn't 'restrict for the sake of restriction.'  :P

I still agree with the idea of equal standings as much as possible, including animals - ie, 1 cow = 1 sheep, 1 chicken = 1 duck. Still, again not really sure how much can actually be done in regards to an actual mod. That's a good question though, in as much as it would be interesting to be able to remove seeds from the shop and possibly offer produce for the trellis items if they can't be gotten from mixed seed. Now that I think about it, I don't think I've ever seen one be gotten from a mixed seed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 05, 2016, 02:37:45 am
Mmm. I'm not sure how much of that is actually possible with the state of mods at the moment, but ... have you tried the challenge on your own from the start? Limiting things for the sake of limiting them reduces the fun - it's a challenge, yes, but it's also entertaining. I think that your reasoning for trying to limit selling is tenuous at best, and not really sensible; after all, there's no reason that Pierre can't be the first one to get crops / items from your shipment. He wouldn't need every single item, since the town is small and you can't necessarily sell that much to a town of the size.

Same with the other limitations; why would you, as the supplier, limit to selling to people who wouldn't realistically have use for all of your goods? So instead, what, you would not actually be able to sell anything, less money comes into the town (because you spend your money in town, after all), and overall you help the economy less.
Now don't get me wrong, I ain't aiming to do a Restrict for Restriction Sake kinda challenge, more themed kinda challenge. Perhaps if I write up a Questline Explanation for it... Which I could do later, but for now, let me explain why you can't just ship things...

Quote
Your a New Farmer. Only in small towns and connected rural areas could a New Farmer find someone who would buy their produce to sell out to the public. You have to make contacts and such. Farmer Markets are the new thing these days around where I live as Hobbyfarmers start finding ways to sell their produce. No Supermarket would choose to buy from someone who just started up that year. Its uncommon at least to anything such as Woolworths/Coles/Walmart and so forth. They purchase their produce from Farmers they recognize. Problem is in this world, their is only Joja, and Joja is all you need. Hence why they set up a small branch store in Pelican Town to try and bring more people into the fold, Perrie had been struggling to maintain a good supply of produce himself but the costs were becoming outragious then Joja came and made things harder. Sure his goods were better but theirs were cheaper and you would be surprised how quickly people will overlook Organic foods if it just doesn't have a sustainable source. Farmshipments and contracts were being bought up from Joja left right and center. So you arriving. Having little 'brandname' to your farm and such meant that you were safe from falling into Joja's fold for a while, Perrie and the Mayor offer a simple request, supply the town with the goods from your farm and help them rid it of Joja influence. And they help you get your brandname out there into the country...

Basically, you are a nobody and the big chain markets won't buy your goods, only the town will. Its how things generally work with Rural areas. At least where I come from. You won't see the Eggs raised in the nearby farms being sold anywhere up the Coast in the cities, but you will find them being sold in the connecting towns. Ever heard of a product called "Bega Cheese"? Its an Australian Cheese company who started in a small town, and spread. They didn't do it overnight like you do in Stardew Valley, they started by selling locally until the name of the product spread out into the rest of Australia thanks to Tourists passing through and loving the cheese and spreading the demand of it. Sell Local, Get Demand, Sell Regionally, Get Popular, Sell National.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: variablenonsense on April 05, 2016, 03:52:57 am
I guess it's just different; even large supermarkets where I live stock local foods - it's actually a big draw to the customers that they have 'local produce11!!!1' so ... Perhaps that might make a bit more sense as to why it seems odd to me. Maybe not with their brand label or anything, but actually buying the produce, very much yes.  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 05, 2016, 04:25:09 am
I guess it's just different; even large supermarkets where I live stock local foods - it's actually a big draw to the customers that they have 'local produce11!!!1' so ... Perhaps that might make a bit more sense as to why it seems odd to me. Maybe not with their brand label or anything, but actually buying the produce, very much yes.  :P
Those "Local Foods" actually come from a "Not So Local" area. For example, I worked for my local Woolworths, a store which claims that they get from local...
40% is, the rest is regional. Of the 40%, 35% is from farms and suppliers that have been in the business for MANY MANY years, (see point about the Bega Cheese), of the remaining 5% these are from small farms/suppliers and are normally locked to Shortlife produce such as strawberries, bananas, cherries and other superseasonal items. But, these items are sold by the farmer DIRECTLY TO the store. They are only allowed to sell to Woolworths and them alone, sometimes it goes to other local area stores but these items would be only bought from the Woolworths and not available to that of Coles. Smaller shops such as your Family Run Supermarkets, IGA for me, can buy from smaller Farms who supply them with Produce such as Sweet Potatoes and such, but as I said there, Smaller Shops and Family Run...
If we look at Stardew Valley's world, Joja is Woolworths and Perries is IGA...

This is kinda why I thought that the feel of this Challenge is to keep things local. Generally though after you reach your 3rd year, you have a good amount of experiance under your belt that you can start shipping out to other supermarkets and the like, most likely though, if you started shipping earlier. Joja would be selling your goods, making a contract to buy the produce that the Mayor collects from your farm to sell out there as that 5% of "Locally Grown Produce"...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on April 05, 2016, 07:56:14 am
Just a note, as of 1.07 you can no longer plant fruit trees around the edges of the greenhouse. They can be planted on the dirt area however.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on April 05, 2016, 10:57:07 am
Time to mod the greenhouse bigger.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on April 05, 2016, 12:45:06 pm
Don't forget that you need 25k in sipment to trigger a certain event.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on April 06, 2016, 01:37:18 am
I like the proposed edits above, though I think the dynamic should be this: Joja sells low quality crops of all types, all-year round (what with imports), as well as certain exotic ones (rare fish, desert forageables) on an RNG basis. Charges a through-the-fucking-roof premium for out-of-season goods depending on the time of year. In-season crops, however, should be dirt cheap, what with their Monsanto-esque armada of contracted farms.

Pierrre, on the other hand: buys and sells in-season produce only. No price difference for quality of purchases on fruit, with a random chance for gold and silver goods daily. Wool, eggs, cheese, etc. are extremely cheap (with Joja, you'll be paying 2000G for a small block of cheese). Pays significantly more for artisan goods.


Additional Event Expansion: Joja driven out of town, Pierre's becomes a high-integrity small franchise, with you as his supplier. Former Joja employees are hired, and have new things to say and events involving them after their lives suddenly become livable again. Introduce business sim mechanic, whereby, you ultimately attempt to unite small businesses from different towns in a concerted effort to provide quality and sincerity over quantity and convenience, and completely drive Joja out of business/the national market.  8)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Scripten on April 06, 2016, 08:11:17 am
Additional Event Expansion: Joja driven out of town, Pierre's becomes a high-integrity small franchise, with you as his supplier. Former Joja employees are hired, and have new things to say and events involving them after their lives suddenly become livable again. Introduce business sim mechanic, whereby, you ultimately attempt to unite small businesses from different towns in a concerted effort to provide quality and sincerity over quantity and convenience, and completely drive Joja out of business/the national market.  8)

And then He Who Fights Monsters comes into play, and you become the next Joja. :D
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Skyrunner on April 06, 2016, 08:25:36 am
I don't understand the "you must grow crops equally" restriction o.O
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on April 06, 2016, 08:35:14 am
I don't understand the "you must grow crops equally" restriction o.O

I think, Nocberry, the idea is to balance income/labor, instead of allowing you to simply farm only the most valuable crops. With a seed machine, the profits are exponential. With a seed machine and nothing but the highest profit crop, you'll be rolling in cash without a challenge.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on April 06, 2016, 08:52:33 am
I don't understand the "you must grow crops equally" restriction o.O

I think, Nocberry, the idea is to balance income/labor, instead of allowing you to simply farm only the most valuable crops. With a seed machine, the profits are exponential. With a seed machine and nothing but the highest profit crop, you'll be rolling in cash without a challengetedium.

Fixed. Multiplying the amount of days it takes to do stuff isn't challenging.

The new ideal seems to be never buying seeds at all. I've had an entire month where the bushes around town didn't spawn forageables. You get one of those months in year 1? Guess what, no seed mixes for you. I hope you like parsnips. That's not my idea of fun.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on April 06, 2016, 10:44:23 am
Even given those restrictions, min/maxer will still go for ancient seeds / star fruit production with whatever max allowed kegs / preservers.

Restricting seeds source via seed maker only will still make a straight line profit spreadsheets.
Seed cost (saved from buying) to raw produce sell price to processed artisan goods.

Each plant will have their profits, and limiting to 100 plots per crop is an arbritrary limit to allowable profits.

It's a decent goal for non-min/maxers as it helps give them clear goals.  Make 100 plots parsnips, ok.  Make 100 potato plots, ok... and so on.

At which point, I would probably be looking for the cheapest energy source.

Have any of you done, or at least watch a video farming/planning for 2000+ of same high yield crops?  It takes energy, multiple days, and even rain maker totems.  It's ok to watch, but seems kinda pointless in a gaming pov--sure multi-million profit is nice--but to get to that point in the game, money/object isn't as challenging as when starting from 15 seeds + 500 gold on day 1.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on April 06, 2016, 10:57:52 am
What I think would be interesting is crop rotation with in-game mechanics.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sanctume on April 06, 2016, 01:17:37 pm
What I think would be interesting is crop rotation with in-game mechanics.

That would be acceptable to save re-fertiization if it can be implemented that way. 
Basic fert = 10%, Super-Fert = 25%.  Crop Rotation should give maybe add 10% chance for higher tier produce.

Still wont apply to strawberry, cranberry, blueberry's plant once harvest many advantage.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on April 06, 2016, 02:27:02 pm
I don't understand the "you must grow crops equally" restriction o.O

I think, Nocberry, the idea is to balance income/labor, instead of allowing you to simply farm only the most valuable crops. With a seed machine, the profits are exponential. With a seed machine and nothing but the highest profit crop, you'll be rolling in cash without a challengetedium.

Fixed. Multiplying the amount of days it takes to do stuff isn't challenging.

The new ideal seems to be never buying seeds at all. I've had an entire month where the bushes around town didn't spawn forageables. You get one of those months in year 1? Guess what, no seed mixes for you. I hope you like parsnips. That's not my idea of fun.

Understandable. This is why you mod the seed mixer in to level 1.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Neyvn on April 07, 2016, 02:04:48 am
I don't understand the "you must grow crops equally" restriction o.O

I think, Nocberry, the idea is to balance income/labor, instead of allowing you to simply farm only the most valuable crops. With a seed machine, the profits are exponential. With a seed machine and nothing but the highest profit crop, you'll be rolling in cash without a challengetedium.

Fixed. Multiplying the amount of days it takes to do stuff isn't challenging.

The new ideal seems to be never buying seeds at all. I've had an entire month where the bushes around town didn't spawn forageables. You get one of those months in year 1? Guess what, no seed mixes for you. I hope you like parsnips. That's not my idea of fun.

Understandable. This is why you mod the seed mixer in to level 1.
If you talking about my challenge, its mainly limited to the capabilities of modding the shops. A lot of it would be impossible or altered if the changes are unable to be done. For example the not buying seeds would only be there if I could find a way to get joja's inventory selling some crops already, that is the actual product, but at a higher then normal price. If that wasn't possible, there would be a softcap of say 15 Seedpackets of each crop to be purchased and then none after that and you just use the Seedmaker to keep things balanced...
As I said though, most of my challenge rules would limited by the ability to change the code with some things...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on April 07, 2016, 06:45:41 pm
For modifying what is sold in the shop, this post (http://community.playstarbound.com/threads/more-crops-mod-even-more-crops-mod-updated-04-04.111944/page-3#post-2857431) point at some of what you need using SMAPI to modify shop stock and prices.

As a random interesting thing, this artist (http://earendelart.deviantart.com/gallery/) has done some pretty good realistic portrait paintings for the female marriage candidates.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on April 08, 2016, 01:21:45 am
As a random interesting thing, this artist (http://earendelart.deviantart.com/gallery/) has done some pretty good realistic portrait paintings for the female marriage candidates.

Those are outstanding! Though, I feel Penny could be quter...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on April 08, 2016, 06:45:16 am
Apparently realistic means all of them looking like generic white people.

I mean, they even made Maru look white, which is a feat in of itself.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Skyrunner on April 08, 2016, 07:01:39 am
actually I think it's just because everyone basically has the same basic facial structure.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on April 08, 2016, 07:27:22 am
Yeah but I mean that's kind of forgivable in SD.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Skyrunner on April 08, 2016, 07:49:03 am
... I'm kinda lost, now. ?_?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on April 08, 2016, 01:08:22 pm
I think what Cinder meant was that the pixel art for the portraits already makes virtually everyone look like generic white people. So it's understandable why the realistic portraits based on them carried that over.

Not sure though. In any case yeah, as much as it reminds me of some insular country towns in the US, it's weird that even the people with mixed ancestry look whitewashed. It's definitely not a limit of pixel art to stick with a single face shape, just a general Art Fluency thing.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on April 08, 2016, 02:16:52 pm
The people in the town being 99% white is kind of art reflecting life for me. I grew up on a farm in a rural area of Canada, and I didn't know anybody who wasn't white on a first-name basis until I was in highschool, where there were three Asian girls, one Arabic boy and one black guy in my entire school. Rural areas in NA are about as white as it gets, at least in Canada.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Skyrunner on April 08, 2016, 10:08:46 pm
It's definitely not a limit of pixel art to stick with a single face shape, just a general Art Fluency thing.
Err, I was talking about the 'realistic' portrait versions, not the originals... It's more obvious when there's more detail.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on April 08, 2016, 10:54:23 pm
*nod nod* Yeah, I get you! What I meant was that, since the pixel art character designs were pretty generically white, the realistic portraits based on the pixel art look that way too. It carried over from the original artwork, since the artist seemed to have been going for character design similarity.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on May 03, 2016, 11:48:20 pm
1.1 will be here eventually and Chucklefish is being handed the reigns for getting multiplayer working.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: jocan2003 on May 04, 2016, 02:19:32 am
1.1 will be here eventually and Chucklefish is being handed the reigns for getting multiplayer working.
With a new combat rebalance, more quest!, colonies! kids working for you! 5 pass of new arts, Then a couple years later we finaly!!!! get multiplayer coming! But only on the fishing game.


Jocan2003 cancel eat, Ducking behind cover.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on May 04, 2016, 06:53:00 am
The Starbound thread is enough. Can we not start that shit here please?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ThtblovesDF on May 04, 2016, 07:28:48 am
Apparently realistic means all of them looking like generic white people.

Isn't this the oscar thing all over again? (I.e. only 11% of oscars go to black actors, but... black americans make up only 12.2% of the population) - So if you got your 10 familys, 1 being black is somewhat right.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on May 04, 2016, 07:59:24 am
In Stardew Valley you don't get stoned to death for marrying someone of the same gender, so I kind of assume Ferngill is more civilized than the US.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on May 04, 2016, 08:06:57 am
Civilized == evenly distributed races? That definition doesn't even come close to making sense. Are you saying none of Europe is even close to civilized?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on May 04, 2016, 08:26:28 am
Just that they're less civilized compared to the Ferngill Republic.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on May 04, 2016, 02:59:34 pm
I'm honestly not following, either, either what same-sex marriage has to do with the distribution or occurrence of ethnic groups, who is stoning whom in the US, or what have you.  The only thing I can even think of, as unlikely as it is, is an attempt to start a real-world political debate.  In that case, I apologize if it may seem slightly impolite, but may I please refer you and whatever fresh news story sparked this digression to the AmeriPol thread?  That may be the better place to discuss same-sex marriage politics and civilized versus uncivilized behaviour in the real world. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on May 04, 2016, 06:37:50 pm
Thank you, Culise.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on May 04, 2016, 06:42:53 pm
Culise is my new hero.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on May 04, 2016, 07:49:24 pm
Thank you Culise. The on topic fight is the good fight. Speaking of which, here's the link to the specific post about the future update plans: http://stardewvalley.net/post-launch-progress-update-version-1-1-and-more/

Pretty interesting. CA is continuing to work on the game while Chucklefish does the stuff like porting and multiplayer that would slow down development otherwise. The list for 1.1 looks nice too:

Quote
    More late-game content
    New farm buildings
    New crops
    New artisan goods
    New advanced farming/producing mechanics
    Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
    More marriage content for all spouses
    More events for the non-marriage NPC’s
    Improvements/Additions to mining and combat
    Ability to move buildings and other convenience features
    More bug fixes
    More secrets
    More small, fun touches to the world

Should be fun.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on May 04, 2016, 08:15:36 pm
You know, this discussion ran away from me. All I should've said was that sure, maybe most of them are white, but it's kind of boring that they all had the same facial structure when the portraits were supposed to be realistic.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: umiman on May 06, 2016, 04:09:02 pm
You know, this discussion ran away from me. All I should've said was that sure, maybe most of them are white, but it's kind of boring that they all had the same facial structure when the portraits were supposed to be realistic.
Dude. Stop.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Virtz on May 06, 2016, 06:22:37 pm
I'm... kind of dreading the Chucklefish involvement. They somehow managed to make Starbound work in a way that I experienced internet lag like effects while playing singleplayer. Like graphics seemingly being a full second behind the hitboxes during this one boss fight? I don't exactly associate them with technical excellence.

Then again, maybe they learned something from it? Doing good netcode is not exactly the easiest thing to learn either, so they might still get better results than Concerned Ape would've gotten alone. I dunno.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on May 06, 2016, 06:35:32 pm
The best part about Starbound was the multiplayer, and I never had any issues with it. The way the game plays in single player will not be affected by the work they do on the multiplayer side. They also have experience with netcode whereas CA doesn't. I trust them to get it done well and faster then he could. Yeah, Starbound didn't turn out the way people wanted, but people seem to have a lot of irrational fears about Chucklefish. Before SV came out, I remember a ton of people were going on about how they wouldn't buy the game because Chucklefish were publishing it, when in reality they had nothing to do with the actual programming of the game and they have published amazing games before.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Virtz on May 06, 2016, 07:37:38 pm
It still didn't work for me. Cool that it worked for you, but that still doesn't undo it. And that was like 1.5-2 years after the initial release, so not exactly a raw version.

And how are pre-release fears of them doing programming relevant to your argument? They are confirmed to be getting involved in the programming now. If anything it kinda validates the pre-release fears. Co-op was an announced feature, and now Chucklefish are gonna be involved in it as programmers. Isn't that what those people were afraid of?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on May 06, 2016, 07:46:42 pm
Well that's likely an issue on your end. I put 30 hours into Starbound the week it came out playing online with a bunch of people from B12 on three different servers. Never had any issues related to the multiplayer itself.

And you used an example of the singleplayer side of Starbound being choppy for you, which has nothing to do with the work Chucklefish will be doing on Stardew Valley. They're not going to be touching the gameplay, as CA as said, he wants full control of the gameplay. All they're doing is multiplayer, something that CA has admitted he has little to no experience with and is something that would take him much longer to do than an experienced netcode developer, taking away time from working on singleplayer. I'd rather have CA working on singleplayer and Chucklefish working on multiplayer than CA trying to balance both to be honest.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: quinnr on May 10, 2016, 07:10:29 pm
Started playing again, finally in a relationship with Alex. I'm really impressed with his character develo--

Spoiler: Alex Dialogue (click to show/hide)

...But that's the only reason I loved you :( That, and the weights.


Also, am I the only one that finds a little bit ironic that one of the big goals in the game is getting your farm to automate itself? I mean, you're returning to that dull office life you were trying to escape, essentially!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on May 11, 2016, 01:49:34 am
I mean- that's what people do on Minecraft too. But then you start to get it when the automation means that you are freed to go do something else. Like, dungeoneering.

Besides, unlike office work, it's not like you can't farm while your machine farm your farm as you farm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on May 12, 2016, 12:04:23 am
Tons of other things, too. You're free to hang out with people and immerse yourself in the community. Watch tv. Go to the desert, collect all the coconuts and comb the whole area with your hoe. Plow your wife instead of your fields. Go fishing all day.

You know, whatever.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on May 13, 2016, 10:10:40 pm
Basically the upshot is that you don't have a boss.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Man of Paper on May 13, 2016, 11:27:48 pm
And isn't that really what we all wish for?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 03, 2016, 06:30:47 am
The 1.1 update should be up sometime today (outside of beta), according to some sources.
Unfortunately, this won't be the Multiplayer version. Which is said to be out sometime this winter instead.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 03, 2016, 02:48:11 pm
1.1 is out. This has alternate starting farms.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 03, 2016, 11:53:04 pm
I wanted to love the forest farm (my original was called "Forester Farm,") but the way the tree canopy cuts overhead is kinda bleh. The hilltop farm is just plain sexy though, and starts out with some downright dwarfy décor.

Thinking about romancing Emily this time around. Ever since I found out that Penny's ponytail is, in fact, a short pair of pigtails, I haven't been able to look at her the same. A woman's hair is the foundation of all lasting affection.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: acidia on October 04, 2016, 12:12:33 am
You take that shit about my waifu back!  >:(

Are you sure you mean Penny?  Are you using a custom set of portraits?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 04, 2016, 01:07:40 am
You take that shit about my waifu back!  >:(

Are you sure you mean Penny?  Are you using a custom set of portraits?

Yep. I know, I was devastated at first too. There's a single picture of her facing you head-on, and it shows she has raggedy ann pigtails, which matches her character model and the poor girl theme.

Scroll all the way down, if you want your world to be ruined (http://stardewvalleywiki.com/Penny).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 04, 2016, 01:19:44 am
I always thought it was one of these 50's hairstyles.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on October 04, 2016, 11:08:29 am
I suppose if you dislike pigtails that might be an issue. My wife wears them a lot, so I hardly find the thought repellent.

Of course, my adventure focused farmer married Abigail anyway so...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on October 04, 2016, 02:03:06 pm
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Broseph Stalin on October 04, 2016, 02:12:50 pm
I always thought it was one of these 50's hairstyles.
That's how I always saw it. I'm going to put some experts on this and if those are pigtails I'm getting a divorce.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 04, 2016, 02:21:40 pm
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what.

FLY FREE MY CHILDREN
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 04, 2016, 04:18:40 pm
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what.

FLY FREE MY CHILDREN
Then your cat eats them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 04, 2016, 05:04:18 pm
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what.

FLY FREE MY CHILDREN
Then your cat eats them.
Cats are truly the final boss.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Metalax on October 04, 2016, 08:11:16 pm
The single most important change.
Quote
Honey can now be placed inside Kegs to make Mead.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: MaximumZero on October 04, 2016, 10:05:23 pm
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what. 
As a dad, this is a horrifying thought.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 04, 2016, 10:29:54 pm
The single most important change.
Quote
Honey can now be placed inside Kegs to make Mead.

You and I, we think alike.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on October 05, 2016, 04:36:02 am
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what. 
As a dad, this is a horrifying thought.

Aren't doves, in some cultures, a symbol for a dead person's soul escaping? Because seriously, that is kinda seriously fucked up.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Execute/Dumbo.exe on October 05, 2016, 04:40:25 am
Aren't doves, in some cultures, a symbol for a dead person's soul escaping? Because seriously, that is kinda seriously fucked up.
They don't call it the Bright Shrine Of ILoveChildrenAWholeHuggyBunch for a reason.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 05, 2016, 06:54:15 am
A little bit of wiki-walking from there led me to another new 1.1 feature...
Quote from: Witch's Hut
Dark Shrine of Selfishness: Allows you to turn your children into doves (Gets rid of them forever).
...what.  What what what. 
As a dad, this is a horrifying thought.

Aren't doves, in some cultures, a symbol for a dead person's soul escaping? Because seriously, that is kinda seriously fucked up.

I think ConcernedApe did a good job of what he was going for- making you feel like a steaming heap of shit for using and throwing away his characters. From the whole Joja vs the community narrative to these shrines, chances are good that he wanted to implement a sort of morality test, and make players regret making choices without empathy.

Or hey, maybe the guy just likes doves! :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on October 05, 2016, 06:01:27 pm
I like that he still gave you the option to get rid of the kids anyway. I mean, it's a soft commentary on abortion right? It's a choice you are allowed to make, but it can still be a pretty rough experience. It's gonna hurt, but some people still think it's worth it.

...Regardless, I'm way more than happy about the new maps, too. I'm having a tough time deciding between the forest map and the wilderness map with the golems. I'm currently running a wilderness map. I love the denseness of the two maps.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on October 05, 2016, 06:35:39 pm
Yeah, I want to start up a new character next. Really can't decide what map I like best, though. They're all pretty neat.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on October 05, 2016, 07:15:51 pm
Oh my god it doesn't matter there is multiple save files yummy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 05, 2016, 07:18:52 pm
I still want to wait for multiplayer. Hnnng. Don't want to start a new game now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 05, 2016, 08:01:10 pm
Oh my god it doesn't matter there is multiple save files yummy.

Ayup! A word of warning though, don't be tempted by the wilderness farm, unless you enjoy combat for combat's sake, or that added risk. The mobs don't really drop anything of value, and the open space is a little less than the default farm.  feel like the Forest and Hilltop are the most useful in reverse order, and the latter really won me over with it's quaint little valley look.

All in all, I feel like they might have rebalanced the combat since February. I am wiping at the bottom of the mines much more frequently than before (which was never). I mean, there's a good 20% I don't make it out in one piece. Linus and I have become good friends. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on October 05, 2016, 09:03:37 pm
I always thought it was one of these 50's hairstyles.

It pretty clearly is. 5m of trying to find a good example of that look in a photo weren't terribly fruitful (not-so-great example (https://youtu.be/TGwZ7MNtBFU?t=1m51s)), but in any case, that definitely isn't pigtails. That's a pageboy cut with rolled curls at the bottom.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 05, 2016, 10:22:18 pm
Huh. Actually, you may be right, now that I look at it. Welp, back in love with Penners.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 07, 2016, 04:15:07 am
With the new maps available, I feel like I have to do an LP now. I haven't made any videos in months (no time), but if I do one video per in-game day, that's short enough (and requires almost no editing). I'll have to go for the hill-top map and make myself an Urist. I'm thinking over some kind of challenge. Obviously the focus will be on mining and removing all trees, plants, etc. from the farm and paving over as much of it as possible. Should Urist be allowed to farm? Maybe only certain crops? And what about the community center - I've already gotten the achievement for restoring it, so maybe I'll go the Joja route and be evil. Hmmmmmm. Ideas?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 07, 2016, 04:37:40 am
With the new maps available, I feel like I have to do an LP now. I haven't made any videos in months (no time), but if I do one video per in-game day, that's short enough (and requires almost no editing). I'll have to go for the hill-top map and make myself an Urist. I'm thinking over some kind of challenge. Obviously the focus will be on mining and removing all trees, plants, etc. from the farm and paving over as much of it as possible. Should Urist be allowed to farm? Maybe only certain crops? And what about the community center - I've already gotten the achievement for restoring it, so maybe I'll go the Joja route and be evil. Hmmmmmm. Ideas?

Sure, go for Joja, not many Youtubers (that I know of) tend to do this.
You don't need to pave over everything.
Any crops will do really, even Dorves need to eat.
But you should be making beverages of the crops as soon as you can. (And maybe a little cheese making?)
It's the Dwarfiest thing to do.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 07, 2016, 05:29:27 am
You should do this, Sappho! I'll be cheering you on.

For crops, maybe focus on roots and tubers? For Spring, you have parsnips and potatoes (and later garlic). In Summer there are radishes and hops (the latter is a necessary exception, I think we can all agree :P), and for Fall there are yams (and beets, for round two.) In addition to what you grow and anything you forage, you should brew EVERYTHING. That could be your really money maker. :P

Oh! And male or female character, don't forget the beard! XD
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 07, 2016, 05:32:53 am
Oh! And male or female character, don't forget the beard! XD

Already on that. ;) And I do LOVE that the game lets you make your character look however you want regardless of the gender you choose. I'll be a dwarfy beardy lady. Obviously I'll be brewing everything as soon as possible. I'm looking forward to this now. I'll start this evening (though I can't promise when I'll have access to fast enough internet to upload videos... le sigh).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Catastrophic lolcats on October 07, 2016, 05:38:45 am
Going Jojo just locks you out of content. It could work if you're going for a shorter series where you rush through the game though.

If you're looking for an interesting challenge then the Riverlands map is by far the most interesting choice. While it's not the most dwarven RP choice the lack of arable land will force you into fishing and artisan goods. It also seems like it has the potential for the most aesthetically pleasing farm (which is a must for all DF players).

Spoiler (click to show/hide)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on October 07, 2016, 01:25:37 pm
Abagail is without a doubt the most dwarfy of the girls, though. She eats rocks for breakfast, lunch, and dinner.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 07, 2016, 01:28:18 pm
If you're looking for an interesting challenge then the Riverlands map is by far the most interesting choice. While it's not the most dwarven RP choice the lack of arable land will force you into fishing and artisan goods. It also seems like it has the potential for the most aesthetically pleasing farm (which is a must for all DF players).

There are no brooks, or carp, or beached whales, though. Where the water crossings to sweep you over a waterfall?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 07, 2016, 01:47:55 pm
There are no brooks, or carp, or beached whales, though. Where the water crossings to sweep you over a waterfall?

I suspect Junimo shenanigans.
Or the Witch, or the Wizard. Maybe the little Fairy is involved somehow?
Otherwise, blame Joja.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on October 12, 2016, 01:28:58 pm
Abagail is without a doubt the most dwarfy of the girls, though. She eats rocks for breakfast, lunch, and dinner.

But Maru does dangerous science, prospects in the mines, and engineers incredibly complex machines to do simple tasks! Clearly she's the dwarfier of the two.
And of course, there's always the actual Dwarf. Who knows what their deal is. Do Stardew Dwarves even have a gender?

I think I might start another game to woo Shane or Emily, and check out the new content.

I was really hoping for a patch to date the Wizard. I wanna date a Wizard. We could even pair him with Sandy. After that, maybe Gunter and Marnie. Break Willie's Marriage to the sea, and Pam's marriage to booze? Maybe melt Morris' corporate heart, or convince Travelling Cart Gal to settle down?  And what about Clint, or Gus, or that baggy-eyed gal at the Joja checkout? Or the shadowy netherbeast that lives in the sewers, and whatever makes that weird hooty-whoopy noise sometimes?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: frostshotgg on October 12, 2016, 01:42:59 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 12, 2016, 02:20:54 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.
No love for Linus?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on October 12, 2016, 03:36:33 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.
No love for Linus?

Now this is a man I would want to date. Mostly because he's so sad and I want him to have a home.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: JimboM12 on October 12, 2016, 03:47:36 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.

Will we at least get a hot trailer mom version of Pam? Oh wait.

http://www.nexusmods.com/stardewvalley/mods/119/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fstardewvalley%2Fajax%2Fmoddescription%2F%3Fid%3D119%26preview%3D&pUp=1

Ok, my body is ready.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 12, 2016, 04:18:46 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.

Will we at least get a hot trailer mom version of Pam? Oh wait.

http://www.nexusmods.com/stardewvalley/mods/119/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fstardewvalley%2Fajax%2Fmoddescription%2F%3Fid%3D119%26preview%3D&pUp=1

Ok, my body is ready.

I kind of prefer This mod's (http://community.playstarbound.com/resources/portraits-40-people.3650/) version of Pam.
I don't know why, it just.. suits her in some way.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 12, 2016, 04:36:33 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.

Will we at least get a hot trailer mom version of Pam? Oh wait.

http://www.nexusmods.com/stardewvalley/mods/119/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fstardewvalley%2Fajax%2Fmoddescription%2F%3Fid%3D119%26preview%3D&pUp=1

Ok, my body is ready.

I kind of prefer This mod's (http://community.playstarbound.com/resources/portraits-40-people.3650/) version of Pam.
I don't know why, it just.. suits her in some way.

(http://static4.fjcdn.com/thumbnails/comments/Crimsonhunter+used+roll+picture+crimsonhunter+rolled+image+when+i+_ea4788b7d11ea55233fa7ec18bbafedf.gif)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on October 12, 2016, 04:50:16 pm
I believe Pam and Clint are next on the relationship chopping block. No idea why.

Will we at least get a hot trailer mom version of Pam? Oh wait.



Ok, my body is ready.

Nexusmods already has a nude variant of that portrait.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 13, 2016, 02:35:34 am
So... Apparently there's a mod (http://community.playstarbound.com/threads/sivs-marriage-mod-version-1-1-0-now-available.109678/) that let's you marry ALL the single adults in the game, including Linus. It's not updated for 1.1.1 yet, but... I'm considering grabbing this. I started recording a few days of my LP (sorry, no chance to upload them yet - hopefully tomorrow), and I've been complaining nonstop about how pathetic the choice of male candidates is and how much better it would be if I could marry Clint or Linus, proper dorfs with beards and all. Should I add this mod (and accept the possibility of bugs/problems later) and marry one of them? Or stick to what's available in vanilla (which probably means marrying Sebastian, because he at least lives underground in the dark, intolerable emo teenager that he is)? In any case I need to wait for the mod to be updated for the latest version, but I do like the idea of it. Opinions?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 13, 2016, 04:20:51 am
-snip-

There's a mod which gives Harvey a proper beard as well.
I however forgot what it was called. A quick google search might get you to it though.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on October 13, 2016, 08:29:15 am
What you really need is a mod that lets you marry the dwarf.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Solifuge on October 13, 2016, 08:23:38 pm
What you really need is a mod that lets you marry the dwarf.

Truth. But still, that mod maker is doing great work.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on October 13, 2016, 08:31:09 pm
I dunno. As far as I remember, Harvey doesn't actually do much doctoring. Give him the beard and he'd be pretty much indistinguishable from your average Chief Medical Dwarf.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SeriousConcentrate on October 13, 2016, 09:33:48 pm
Ehhhh...

It's a fair point. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 14, 2016, 02:25:32 am
First video is up! I'll probably put new ones up every other day or so until I develop enough of a buffer of days to make it a daily thing.
https://www.youtube.com/watch?v=hkXYc4AWQY0&feature=youtu.be

EDIT: Oh, goodness, I just stumbled upon the Slime Animals (http://community.playstarbound.com/threads/slime-animals-last-update-09-10-2016.110931/) mod, and I am sorely tempted to grab it... Opinions?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 14, 2016, 09:49:02 am
I understand milking a slime, but how do you shear wool from one?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on October 14, 2016, 09:49:36 am
Fuzzy slime?

In any case, if it'd make you happy I say go for it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on October 14, 2016, 10:04:24 am
I understand milking a slime, but how do you shear wool from one?
The power of cuteness knows no bounds. 
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 14, 2016, 10:14:43 am
Wait, are these slimenimals just replacers? Was kind of hoping for separate creatures altogether.
Ah well.. I'm on the fence about this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 14, 2016, 10:25:18 am
I understand milking a slime, but how do you shear wool from one?
The power of cuteness knows no bounds.

Maybe they're like spiders and you are also just milking them.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on October 14, 2016, 01:22:51 pm
Seeing the sprite I think it has a slime core but is covered in wool.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on October 14, 2016, 01:42:09 pm
Though if you're wondering how the wool grows, well. Mold est.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on October 14, 2016, 02:04:11 pm
Or it spun a cocoon around itself for you to harvest.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on October 14, 2016, 02:27:33 pm
I mean it makes as much sense as slimes having eyes.

Which my headcanon says that slimes in fantasy have photoreceptive cell clumps on their surface, giving them beady "eyes", rather than gross floating disembodied actual eyes.

I mean, it wouldn't have made any sense for a simple creature like a slime to have a complex organ anyways.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 14, 2016, 06:47:17 pm
I mean it makes as much sense as slimes having eyes.

Which my headcanon says that slimes in fantasy have photoreceptive cell clumps on their surface, giving them beady "eyes", rather than gross floating disembodied actual eyes.

I mean, it wouldn't have made any sense for a simple creature like a slime to have a complex organ anyways.
This is a game where witches, faeries, and wizards actually exist.
And you question the notion of slimes having complex organs?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 14, 2016, 08:31:36 pm
Verisimilitude, my good man! Even nonsense has its order.

Although, I go more toward the Japonistic "everything has a spirit, so don't be surprised when it sprouts eyes and begins to waddle around cutely."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 15, 2016, 06:10:47 am
I've decided to put up a new episode every day. Hopefully I'll manage to keep up with it by spending a couple hours recording over the weekend. So Episode 2 is up (https://www.youtube.com/watch?v=lqjqzMJBr6E).

From now on I won't pester this thread every day with updates. I have another thread for that (http://www.bay12forums.com/smf/index.php?topic=153133.0).

I'm actually really happy to be able to make and post videos again. There are others I'd rather make, but I don't have the time, so for now, at least I can do this.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on October 15, 2016, 05:21:48 pm
Abagail is without a doubt the most dwarfy of the girls, though. She eats rocks for breakfast, lunch, and dinner.

And she gets scared shitless by bats!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: majikero on October 15, 2016, 05:41:30 pm
Not sure if I should get this now or wait for sale. Still got Story of Seasons on 3DS and a new Story of Season is gonna be out next month. So much farm, so little time.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ozyton on October 15, 2016, 06:28:33 pm
I didn't know some new things came out, but I might just wait for the multiplayer to get added before starting again. I don't want to get involved in playing this when I just decided to complete a couple other games.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ibid Straydrink on October 16, 2016, 02:16:54 am
I've decided to put up a new episode every day. Hopefully I'll manage to keep up with it by spending a couple hours recording over the weekend. So Episode 2 is up (https://www.youtube.com/watch?v=lqjqzMJBr6E).

From now on I won't pester this thread every day with updates. I have another thread for that (http://www.bay12forums.com/smf/index.php?topic=153133.0).

I'm actually really happy to be able to make and post videos again. There are others I'd rather make, but I don't have the time, so for now, at least I can do this.

Woot! Like your style, by the way. You deserve more subs! :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sappho on October 16, 2016, 09:21:58 am
I've decided to put up a new episode every day. Hopefully I'll manage to keep up with it by spending a couple hours recording over the weekend. So Episode 2 is up (https://www.youtube.com/watch?v=lqjqzMJBr6E).

From now on I won't pester this thread every day with updates. I have another thread for that (http://www.bay12forums.com/smf/index.php?topic=153133.0).

I'm actually really happy to be able to make and post videos again. There are others I'd rather make, but I don't have the time, so for now, at least I can do this.

Woot! Like your style, by the way. You deserve more subs! :P

Thank you! :)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 17, 2016, 05:35:07 pm
So I took this "help anted" quest, where the wizard wanted me to bring him a Crocus for some experiment.
When I got the item he wanted, I went to the tower and found a crocus basically at his doorstep.
He could have just walked outside his tower for once in his life.
This is the equivalent of ordering home a pizza, when there's a conveniently located pizza restaurant across the street from where you live.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on October 17, 2016, 05:40:03 pm
So I took this "help anted" quest, where the wizard wanted me to bring him a Crocus for some experiment.
When I got the item he wanted, I went to the tower and found a crocus basically at his doorstep.
He could have just walked outside his tower for once in his life.
This is the equivalent of ordering home a pizza, when there's a conveniently located pizza restaurant across the street from where you live.

Some people actually do that in real life. Also, he's a wizard, since when do they ever go outside?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 17, 2016, 05:48:00 pm
Well I suppose I can pretend he is testing me, for whatever reason wizards have.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on May 01, 2018, 04:01:06 pm
Multiplayer! REJOICE

https://stardewvalley.net/stardew-valley-v1-3-beta/
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on May 01, 2018, 04:03:29 pm
Multiplayer! REJOICE

https://stardewvalley.net/stardew-valley-v1-3-beta/
It is beta though, so expect things to break.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on May 01, 2018, 04:40:05 pm
Funny I was just thinking about this game again. I stopped playing while trying to decide between Abigail or Penny. Abigail is awesome, but Penny is a sweet girl in a crappy family situation I can sort of relate to.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on May 01, 2018, 05:50:33 pm
I dunno, I was excited about this game once upon a time, but it's really just a harvest moon game made by someone else. I might as well play Rune Factory.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on May 02, 2018, 01:09:55 am
I dunno, I was excited about this game once upon a time, but it's really just a harvest moon game made by someone else. I might as well play Rune Factory.

Is that such a bad thing? It's arguably better than any Harvest Moon game, and Rune Factory imo. I've certainly sunk more time into Stardew than I have into any Harvest Moon game since Back to Nature, and by now, I've probably put more hours than I did even into BtN. It just gets right all the stuff that the HM games usually get wrong, and there's a lot more longevity to Stardew than any HM game I've played.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on May 02, 2018, 07:18:21 am
I dunno, I was excited about this game once upon a time, but it's really just a harvest moon game made by someone else. I might as well play Rune Factory.
I haven't played Harvest Moon, but I'd dstrongly suggest giving Stardew Valley a go. Its gameplay has an impressive depth that might surprise you.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on May 02, 2018, 09:50:40 am
I dunno, I was excited about this game once upon a time, but it's really just a harvest moon game made by someone else. I might as well play Rune Factory.
I haven't played Harvest Moon, but I'd dstrongly suggest giving Stardew Valley a go. Its gameplay has an impressive depth that might surprise you.
I gave it a go when it was new. Nothing about it surprised me, because I, in fact, have played harvest moon. There isn't any added gameplay except maybe that it has one combat dungeon, but that's done way WAY better by countless other dungeon delving games, including Rune Factory, which is also a farming game and which lets you domesticate monsters. The only benefit to Stardew is if you really strongly prefer the art style and... I don't. It's really nothing special, graphically either.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on May 02, 2018, 10:52:22 am
Heh. Totally off-topic but you just reminded me of a great glitch in the first Rune Factory. Turns out you can access the last cave as soon as you can ride monsters; your footprint is large enough that you'll enter even once you get kicked back for not being able to.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on May 02, 2018, 10:54:32 am
I gave it a go when it was new. Nothing about it surprised me, because I, in fact, have played harvest moon. . . . It's really nothing special, graphically either.

There's this little inconvenient fact that the only PC Harvest Moon (or Rune Factory or [insert whatever here]) game is complete shit. If you want to play anything from one of those series, you're looking at buying new hardware or getting into emulation.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: umiman on May 02, 2018, 11:05:29 am
I dunno, I was excited about this game once upon a time, but it's really just a harvest moon game made by someone else. I might as well play Rune Factory.
I haven't played Harvest Moon, but I'd dstrongly suggest giving Stardew Valley a go. Its gameplay has an impressive depth that might surprise you.
I gave it a go when it was new. Nothing about it surprised me, because I, in fact, have played harvest moon. There isn't any added gameplay except maybe that it has one combat dungeon, but that's done way WAY better by countless other dungeon delving games, including Rune Factory, which is also a farming game and which lets you domesticate monsters. The only benefit to Stardew is if you really strongly prefer the art style and... I don't. It's really nothing special, graphically either.
That was my thoughts as well.

I came away from Stardew Valley thinking that this game is mostly for people who've never played any of the more recent Rune Factories before. To be fair, that's quite a huge number because the good ones are on the NDS and 3DS. Or maybe if you really hate the anime artstyle or something.

There's only one thing Stardew Valley does better than Rune Factory 4. Modding.

Oh and I guess now it has MP too.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: birdy51 on May 02, 2018, 12:38:23 pm
In Stardew's corner, it's also in active development, so the possibility of future updates is still a reality. I'm interested in seeing where they go now that the Multiplayer update has hit.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on May 02, 2018, 12:43:13 pm
I'm interested in seeing where they go now that the Multiplayer update has hit.
Marriageable Linus and Pam, I hope.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on May 02, 2018, 01:41:59 pm
There isn't any added gameplay except maybe that it has one combat dungeon, but that's done way WAY better by countless other dungeon delving games

It has two, actually. But I entirely agree that they're very flat, uninspiring affairs.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on May 02, 2018, 02:23:04 pm
Yeah, combat isn't the best. But that's not quite the focus of the game though. Don't get me wrong though, I myself do wish it was a bit better.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: birdy51 on May 02, 2018, 03:48:28 pm
They could always improve upon it though. That's my hope.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on May 02, 2018, 03:59:29 pm
Stardew valley gets a huge amount of credit from me for being all the work of one guy. Also helps that it is the best Harvest Moon type game on PC, at least that I'm aware of.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on May 02, 2018, 04:10:48 pm
It also has multiplayer now, which is amazing. I've been playing it for the better part of today and yesterday.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on May 02, 2018, 06:57:02 pm
Stardew valley gets a huge amount of credit from me for being all the work of one guy. Also helps that it is the best Harvest Moon type game on PC, at least that I'm aware of.
Aye, this is significant for me as well.  There's also the fact that it was actually new.  I mean, unless someone has a secret line of intel into Rune Factory 5's status ever since the 2013 bankruptcy...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Nighthawk on May 03, 2018, 11:12:19 am
I've been having a blast playing the multiplayer beta for the past couple of days. An ugly bug reared its head in the form of lag-inducing recyclers (which I'm pretty sure have become infamous among the community at this point) but other than that it works pretty seamlessly. Seeing what four people can get done in just a couple of seasons is quite cool, and the feeling of community you get from watching the money roll in from various sources every day is great.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: scourge728 on May 03, 2018, 12:44:37 pm
PTW
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on May 03, 2018, 01:01:50 pm
So how does marriage work in multi? Everyone gets their pick or is it some sort of freaky 4v1 loveshow.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Nighthawk on May 03, 2018, 01:38:45 pm
Farmhands can do basically everything the player can do, so you can all play nice and pick different partners without running into issues. If two or more people take an interest in the same character, though, it's basically a free-for-all. I mean, if you can max affection on a villager before your buddies can... you win, I guess?

Players can also marry each-other; I have no idea how that works, though, nor would I want to do that because I have a feeling my buddies wouldn't be nice enough to bother making me food. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on May 04, 2018, 05:54:40 pm
So... Who gets pregnant then? Or do they "share the load" -so to speak- when carrying to term?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sirus on May 04, 2018, 06:14:43 pm
Well I'm no expert, but it's usually the female who gets pregnant, so....I'd say that one.

Of course, female PCs aren't affected by this in any mechanical way.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Culise on May 04, 2018, 10:34:34 pm
Well I'm no expert, but it's usually the female who gets pregnant, so....I'd say that one.

Of course, female PCs aren't affected by this in any mechanical way.
Heh, indeed (http://awkwardzombie.com/index.php?page=0&comic=093013).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SOLDIER First on May 21, 2018, 06:03:39 am
I got absolutely shafted Fall of my first year (which is still ongoing!). I must have gotten not even three days of rain, max.

And three out of four remaining fish I need to complete every Fish Tank bundle are Fall exclusives.

Rainy day Fall exclusives. I’m not happy.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on May 21, 2018, 06:19:02 am
Gonna guess Walleye, Eel, and Catfish? Catfish and Eel are available in Spring as well. Walleye though, you're boned.

You honestly shouldn't be expecting to complete the entire community center within your first year anyway. It's technically possible, but heavily dependent on luck.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: SOLDIER First on May 21, 2018, 06:26:47 am
You’re close - Walleye, Eel, and Red Snapper. (And Sturgeon, but Winter is coming, so I’m not worried.)

Nah, I’m not trying to get it ALL done right now. I was already boned when Summer passed and I had one Gold melon and no such parsnips. Just want to do what I can do. I’ve barely even scratched the Animals bundle except for a single large egg I got from the Traveling Merchant.

So far I have the Boiler Room done; the Fish Tank mostly done except for the Ocean, Night, and Lake Fish bundles; the Pantry done except for Animals and Quality Crops as said; the Crafts Room done except for Winter Foraging; the Vault done except the 25,000G bundle; and a few miscellaneous items on the Bulletin Board found but nothing complete yet.
Title: Stardew Valley - Now with Multiplayer
Post by: Ozyton on August 01, 2018, 03:01:58 pm
Oh hai multiplayer update.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on August 01, 2018, 05:03:33 pm
Wow, niiice list of new features in this update, in addition to multiplayer.


...Probably should go back the game I was playing. Kinda deadstopped by the indecision between picking Abigail or Penny. Note: I did already do a playthrough with marrying Abby.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 01, 2018, 06:52:40 pm
Y'know, I have to admit, Penny's a sweetheart and there's a certain satisfaction to "rescuing" her from the living situation she's in otherwise.

But as a partner... Ehh, I'unno. She really is awfully square. Never quite lets her hair down like you'd hope.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on August 01, 2018, 07:12:14 pm
That was how Penny pulled me away from my intended (Leah) on the first playthrough I did. Second time I ignored Penny's misery and redeemed Haley - she shows more character growth than anyone else and rounds out a lot more by the time you hit 10 hearts.

(The bachelors are all so tedious. I can't imagine anything's changed about that.)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 02, 2018, 04:43:57 am

(The bachelors are all so tedious. I can't imagine anything's changed about that.)
Yeah, my GF has talked a little about that. She eventually ended up going for Harvey, as he was the one who seemed "the most mature", which makes sense, seeing as three of the others are explicitly young adults.

Of course, she gives no shits about Shane and has no interest in "redeeming" him. Makes me sad.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on August 02, 2018, 10:13:19 am
Thankfully in the latest update you can actually buy Penny a new house when you're filthy rich! So, there's that.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: scourge728 on August 02, 2018, 11:27:52 am
How old are the datable people supposed to be
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on August 02, 2018, 11:43:01 am
How old are the datable people supposed to be

It varies on the character. But all of them are, from what I know, at least post high-school. So probably ranging from 19-30ish? Harvey, Emily, and Shane are all definitely older. As is Leah, though probably younger than the other 3. I assume Eliott as well, though I honestly haven't gotten far enough in his friendship line to know.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on August 02, 2018, 12:58:50 pm
Shit, time to go hit up the sad thread. I'm getting to that age where I'm older than most game protagonists and their love interests.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on August 02, 2018, 01:09:08 pm
No reason to be sad about that. You can still use it for escapism, and getting older just means we've successfully not died yet. Which means we've played more games than the people who are the protagonist's ages! So I think we win.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 02, 2018, 02:37:20 pm
No reason to be sad about that. You can still use it for escapism, and getting older just means we've successfully not died yet. Which means we've played more games than the people who are the protagonist's ages! So I think we win.

It's when you're playing Soul Reaver and realizing you're older than the protagonist that maybe things aren't going so well.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LeoLeonardoIII on August 02, 2018, 04:05:14 pm
About the time you realize all these teen superhero movies are transparently wish-fulfillment for teen audiences, about teens trying desperately to feel important and relevant. Their growing physical and mental powers as humans are magnified in the superpowers they have. The unfairness of their environment and the depth of their emotions are similarly magnified so that everyone who doesn't care day-to-day will see how strongly teens feel about normal things. People have to pay attention to them because these teens are important.

You start to see things around you fall apart into tropes, as if viewing them through a filter that lets you see the four lines of code that describe them in the Matrix.

That girl is mad because her latte was prepared with almond milk. This country is on a downward economic and cultural spiral and everyone listens to the people who have the wrong ideas about it. That politician is crooked. This one isn't, but he's a pervert. That one is both, and also has an awful face, but he's the tallest so of course everyone will vote for him. This economic model is untenable, but that economic model encourages eventual inequality and revolution. A third model is chosen strictly because its proponents had a better flag.

About the time you recognize the nature of reality people stop listening to you. And then you're priced out of the housing market or your life's work is stolen by a dictator or you quietly go mad from loneliness. Isolated, a hermit, you shuffle toward oblivion.

Lying on your deathbed, you send a letter to your very special grandchild. "I want you to have this sealed envelope."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on August 02, 2018, 04:18:16 pm
So probably ranging from 19-30ish? Harvey, Emily, and Shane are all definitely older. As is Leah, though probably younger than the other 3. I assume Eliott as well, though I honestly haven't gotten far enough in his friendship line to know.

I'd put Leah as older than Shane. Probably Fabio Elliot is older than him too. I'd agree with Harvey and Emily* being the oldest though.

*The best indicator of Emily's age is that she attends the exercise class with the community matrons. Well, that and being Clint's love interest.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Cruxador on August 02, 2018, 10:07:59 pm
Leah gave me the impression of being in her early forties. It's all ambiguous on purpose, but she does kind of talk to the protagonist as though she's slightly older than the player.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 03, 2018, 08:56:33 am
So I'm poised to get into this again, as my GF has started up a server to try out multiplayer along with her younger sister.

Now, last time I played was before 1.1, so there are a lot of things I need to get reacquainted with. It's the forest farm, but I think for solo I'd probably try out the hilltop farm as it seems like it might have the "bestest" benefits all around. Hardwood is awful nice though.


I'm also wondering about changing what professions I end up teching up as... I'd picked up crab potting and the bait-free trash cycle extravaganza in my original run, but I've heard good things about going down the active fishing line and boosting that treasure find rate. This will also tie in nicely with the fact that I find fishing quite passable, while both my GF and her sister absolutely hate having to do it.

I'd also gone for scout/desperado in my combat tree before, but I'm thinking that maybe just stacking raw damage might be the better choice, all things considered. Critchance doesn't really seem high enough to avoid Overkill's law: If a critical hit can deal more than an enemy's total health, it will trigger once the enemy is already nearly dead.

So far I haven't seen anything to convince me about going for forester/lumberjack instead of gatherer/botanist, especially if we're going to be on the forest farm anyways. Tapper strikes me as a complete whiff of a profession, and tracker... Again, limited value, especially considering how amazing botanist is (does it still work on truffles? I think it might still work on truffles, which is hilarious).

For mining, I don't really remember what I took the first time around, but my thinking is that geodes are probably the way to go, so geologist/excavator.


That leaves the big one, farming professions... Now, I went with the busted tiller/artisan last time, and it's a dickens trying to argue for anything that isn't specifically that. I mean, the bonus is just to big and too applicable, how are you supposed to compete with that?  Sure, shepherd being able to shear +20% value wool every day on happy animals is... well, a thing. But does that really outdo getting +40% value on every single thing classed as an artisan good, including cloth woven from said wool?

Only thing I can think of that might compete would be raising ducks and using coopmaster to both befriend them faster (increasing value) and incubate faster, so you just keep a constant stream of happy duck exports going until the world is filled with egg-laying mallards (they may be confused, but at least they're happy). Ducks only lay eggs every other day, which is fine enough to keep up with incubation and duck rotation. But then you have to name all the little bastards and then part with them once they've grown to love you, which is pretty damn harsh, man...


There's also of course the question of what "role" I'll be asked to fill, provided we start specializing towards various aspects on the server. Was just wondering if anyone here had some thoughts regarding the whole hullabaloo of farmcrafting.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gentlefish on August 03, 2018, 11:42:26 am
Depends on how professions work in multiplayer. A shepherd paired with Artisan would dominate the farms, while crab pot fishers guarantee a string of deluxe fertilizers for free with slime ranching.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on August 03, 2018, 12:11:02 pm
From my experience playing the beta, the profession bonuses apply to the individual, not to the group. You all level up separately, and can choose your own bonuses, which apply to you only.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 03, 2018, 12:53:33 pm
From my experience playing the beta, the profession bonuses apply to the individual, not to the group. You all level up separately, and can choose your own bonuses, which apply to you only.

So, then, is sale price of an object determined by who drops it off into the bin? I haven't played yet, I was under the impression that everyone shared a communal farm.

And for things like shepherd, is it the person who bought the sheep that gets the wool production bonus for that sheep? The person who built the farm? Who sheared them last?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Nighthawk on August 03, 2018, 01:27:54 pm
You do indeed share a farm, and all money is shared as well, so entirely a group effort. Unless you're both interested in the same marriageable villager, in which case it becomes a fight to the death polite disagreement.

I'm pretty sure sell price is determined entirely by who puts the item in the bin. So if you have skills that increase the sell price of animal goods, make sure YOU are the one who ships those goods off.
Corrected by Glloyd - The host's bonuses determine shipping bin prices.

As far as production, I'm pretty sure those skills apply when you collect the item in question. So in the case of sheep-shearing, make sure the guy who's good at shearing does the job.

Edit - An additional note: all EXP gain occurs the moment whatever task you're performing is completed. So if somebody chops a tree until it's 1 hit away from falling, then somebody else finishes it off, the person who delivered the coup-de-grace is the one who gets all of the EXP. Same applies to farming; the one who pulls the grown plant out of the ground gets ALL of the EXP, regardless of who watered it for days on end. Unless they changed it since the beta. Pretty sure that's not the case.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephisto on August 03, 2018, 01:32:44 pm
According to Reddit people, the game only cares about the host's bonuses when selling via your shipping box and clients should go sell to shops if they've got a bonus the host doesn't.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 03, 2018, 01:40:47 pm
You do indeed share a farm, and all money is shared as well, so entirely a group effort. Unless you're both interested in the same marriageable villager, in which case it becomes a fight to the death polite disagreement.

I'm pretty sure sell price is determined entirely by who puts the item in the bin. So if you have skills that increase the sell price of animal goods, make sure YOU are the one who ships those goods off.

As far as production, I'm pretty sure those skills apply when you collect the item in question. So in the case of sheep-shearing, make sure the guy who's good at shearing does the job.

Edit - An additional note: all EXP gain occurs the moment whatever task you're performing is completed. So if somebody chops a tree until it's 1 hit away from falling, then somebody else finishes it off, the person who delivered the coup-de-grace is the one who gets all of the EXP. Same applies to farming; the one who pulls the grown plant out of the ground gets ALL of the EXP, regardless of who watered it for days on end. Unless they changed it since the beta. Pretty sure that's not the case.

See, the thing about the shepherd's bonus is that it reduces the number of days needed for the sheep to regrow its wool. So for a happy sheep owned by someone who isn't a shepherd, they regrow their wool and can be sheared once every other day. For someone who is a shepherd, that becomes every day. I'm just trying to figure out how that would get applied to the sheep in question.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Caz on August 04, 2018, 12:23:36 am
Shit, time to go hit up the sad thread. I'm getting to that age where I'm older than most game protagonists and their love interests.

mfw pam is not a love interest

darling i will wait for you  o/

jk, i'm all about that guy that lives in the woods in a caveman outfit.


gotta check out this new update
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 04, 2018, 05:55:10 am
People have been asking for some way of giving Linus a home, either by building him one or bringing him into yours, for ages. I dunno, the guy honestly seems fairly content just developing operating systems in his tent along with his blankie... not sure how he'd adapt to a more "civilized" life.

Just wish he could feel a bit more accepted by people and open up a little.


Anyways, as for multiplaying, we're already almost halfway through summer of year 1. I've been going ham with fishing most of the time, and between spring 20 (when I first joined the server) and summer 7 reached a little over level 5 in fishing. Gotten several of the bundles out of the way, and have a largemouth bass ready and WAITING for when Jodi sends that dinner invitation of hers...

We somehow managed to miss the summer luau though, as we were faffing around trying to pass potluck ingredients back and forth, and apparently entered the beach after 2 pm. Isn't there normally a warning when an event is about to end? Ah well.

GF hasn't had a repeat of her ridiculous luck from the first time playing, where she unearthed an ancient seed within the first week of spring. This was after my own character had spent almost two years searching, without success.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: hops on August 04, 2018, 06:30:57 am
I feel like it's less that Linus is a hobo and more like that's just his preferred lifestyle. Woulda be dumb if he wanted a house.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 04, 2018, 09:33:07 am
Version 1.3: Mayor Lewis' shorts may now be added to the luau soup pot.

I... Well then.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: birdy51 on August 04, 2018, 10:03:26 am
H-how scandalous!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on August 04, 2018, 06:01:07 pm
Having great fun with this playing with gf! Fun to be back given that I rushed the hell out of this on release.  :P
Still get some occasional crashes/freezes, only suggestion I have atm is to avoid harvesting stuff (specially Trellis-grown stuff like Beans) with a sword in your hand, my character froze in place and I was forced to close the game.

Other than that..only wish we could tune how fast time goes by, only because sometimes it feels like too much rush without much time to 'smell the roses'. But that's probably only a issue to me, used to the singleplayer and maximizing every day. :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 04, 2018, 07:14:23 pm
Yeah, given how much faster time ends up going due to none of the traditional mini-pauses taking effect, I've actually wondered if it wouldn't be better for multiplayer days to potentially just progress a little more slowly.

Ran into a bug where blocking with a sword and holding down a movement key let me slide around with sword sassily held high and feet just gliding motionlessly above the ground. Unfortunately I haven't been able to reproduce it...


Fun times with GF have been a teensy bit hit and miss, as she has on a couple occasions spent all of our money on decorations that not only don't provide any benefit (even aesthetically, half of them are just locked up in chests), but half the time actually prevent me from getting where I need to go. I've had to take a lot of impromptu detours getting around the farm thanks to decorative fences that... Serve no purpose. Other than to irritate me, apparently.

Also I'm still designated fishboy, since no one else wants to do it. I ended up paying for most of the crops we've planted through fishing, but now after some pickling barrels have been set up and the first few batches of blueberries, then later cranberries (at my insistence that, yes, cranberries make a good fall crop) started rolling in. Only trouble is trying to keep my bait and tackle supplies up. Might have to take up another niche to support the farm at large, as the fishing isn't really paying off at the moment outside of filling out bundles.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Sartain on August 05, 2018, 11:12:59 am

Fun times with GF have been a teensy bit hit and miss, as she has on a couple occasions spent all of our money on decorations that not only don't provide any benefit (even aesthetically, half of them are just locked up in chests), but half the time actually prevent me from getting where I need to go. I've had to take a lot of impromptu detours getting around the farm thanks to decorative fences that... Serve no purpose. Other than to irritate me, apparently.

Pay her back by marrying her sister, obviously
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Gabeux on August 05, 2018, 04:01:33 pm
Marrying someone else is indeed a valid payback plan!

One thing I must say though, when I first played Stardew Valley on its release and finished it on week one and all that, I wasn't expecting at all that mods would be made for it. Back then I had only heard about the "Marry Robin" mod, so I felt like simple edits / "unlocks" would be available. But there's even a Nexus page for SV with lots of interesting, neat stuff! The simple QoL or mods that make the game a lil bit more dynamic/responsive (like a mod that makes people that see you gifting other people like you a lil bit more, or when you help/marry/gift a person, their family likes you a bit more) are ones I'd definitely be running if solo.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on August 05, 2018, 05:23:46 pm
Time has come to my aid, and the fences have mostly all rotted away, while GF has either been too busy with other things or just hasn't cared enough to replace them, which is nice. Also I have a horse now, so it's even harder (but faster) to get around.

Y'know, funny thing... The forest farm has remarkably few actual trees on it. I remember on my solo playthrough that half of the farm just turned into this overgrown jungle that I'd have to spend several days clearing out, with mass quantities of wood resulting from the endeavor. Here, you've just got the respawning hardwood stumps and then a bunch of wall-trees, which of course don't provide any actual wood.


Fishing is getting less and less profitable, and now we've both taken the rancher profession. She doesn't even know about the brokenness of artisan, I just didn't really want to have to cart all the goods to Pierre by hand by taking it. The idea now, which she probably isn't aware of, is that each of us will take one end of the rancher line and assume care of all the coop/barn animals respectively.

Partway through winter of year 1 now, and hoo boy, time does fly when it doesn't autopause... Not a whole heck of a lot of progress has been made. I've got a steel pickaxe, which is my sole upgraded tool aside from the iridium fishing rodn(I upgraded my watering can to copper, but then traded it for GF's un-upgraded one because she was doing most of the watering). GF has steel axe, (my) copper watering can, and is working on a steel pickaxe. No idea on whether or not the hoe has been upgraded yet, but the ho said she was working on it. There are a few preserve jars set up (about 6-7 or so), but no kegs, and we've juuust finished the barn off and gotten a couple moos.


Despite fish in and of themselves not being very lucrative (the pricier cave fish are sullied by the hideous amount of algae growing in those lakes), the treasures have been a great boon in providing rare materials and gifting opportunities. I've finally gotten the Pirate profession now, so they're popping up a lot more often. I just need to be able to actually snag the chests, heh (damn lingcod)...

Neither mining or combat seem like they'd really be able to do much of anything to compete with even just the small scale farming we've been doing, so not sure what I'm gonna get up to next. I'd take over farming duties on something or other, but my GF fiercely defends sole harvesting/milking/egg-plucking/petting rights, so I'm not sure I'd really be able to muscle in on that. Also really don't know what I'll end up upgrading next. Pickaxe seems a little superfluous, but I'm not using anything else. Possibly hoe, if only just to dig up more turf in the mines and around town or such. Bizarrely low on copper, of all things... But making trips to the early levels of the mines is all well and good anyways, despite how infrequently I remember to actually do so, as bug meat is always in high demand what with my fishing addiction.

EDIT: Halfway through winter, we're still just barely making ends meet. I had a bit of a mid-game crisis and decided to hook the glacierfish and mutant carp rather than do anything particularly useful (aside from clearing things out down to level 120 in the mines), and my girlfriend has apparently forgotten that she took rancher, but at least we can reroll nowadays.

I think she might also have gotten to fishing 5 (she gets moments where she'll put off doing useful things in order to "practice and train it up a bit", despite my having that field well under control specifically so she can focus on other things... Ah well) and took the angler perk, alongside my own angler perk... Which, while not helping diversity at all and not allowing us to really branch out into crab pots (which she's much better suited for, as it does not involve any actual fishing), does at least mean that I don't have to walk all the way down to Willy's in order to sell my fishy wares for top price.

Trying to upgrade tools in preparation for spring, but we don't reeeaaally have the cash to burn on gold upgrades, and of course there's no coordination in getting a full set ready. So, spring year 2 will probably be met with, at best, a silver hoe and two silver watering cans.

Also I missed Caroline's birthday, despite having a fishing diamond set aside for her. Poor thing, she's barely gotten any attention all year.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Caz on December 23, 2020, 06:33:18 am
Stardew Valley 1.5 patch is out :o and it is massive. Beach farm ftw
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on December 23, 2020, 07:22:29 am
I am, yet again, in awe of the love and dedication being shown to this game after all this time. 'Tis a beautiful thing, and I'm actually kinda-sorta not going to immediately dig through the update changes to spoil everything for myself.

And now I don't have that hilarious co-op farm fiasco to deal with either, so  :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on December 23, 2020, 11:22:56 am
Welp, guess I need to start a beach farm, now.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on December 23, 2020, 11:29:49 am
IDK, I was turned off of beach farms by the "sprinklers don't work on sand" part. I am a very lazy farmer. I just went with another river farm so my ducks can swim but I can still install sprinklers...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ventuswings on December 23, 2020, 04:36:29 pm
Beach farm seems like good opportunity to restart my game, just need to wait a bit for some mods to update before actually doing so. Feels like Rimworld 1.1 all over again :P
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: IronyOwl on December 25, 2020, 04:55:33 pm
"sprinklers don't work on sand" part
What blasphemy is this

I just started a new beach farm to check it out, but if I can't automate the watering it's unlikely I'll continue it for long. Random beach crates don't sound like they'll make up for the hassle.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on December 25, 2020, 05:42:25 pm
Well, there is a chunk of normal dirt on your farm as well. It just means you won't be doing as much crop farming. The ability to fish up ocean fish and forage-ables is kinda neat, at least. The random crates are definitely a nice little random touch but not more than that.

Although it does seem odd to me that sprinklers would be the one thing you can't really do on sand. Maybe they'll change that.

It may mean it's more of a 'I don't really care about farming' kinda farm. Which is definitely a play style for some people.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Kagus on December 25, 2020, 07:07:32 pm
hassle.

BITCH I'M GUYBRUSH THREEPWOOD, MIGHTY PIRATE.
YOUR ARGUMENT IS INVALID.

That said, remember some of the things you CAN do without sprinklers:
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on January 25, 2021, 12:33:04 am
Beach is top-tier because it's "I've mastered the game as it stood.  I can optimize the plot."
"But what if it was all sand in my hand?  ... Existing only by my grace, as I either water it, or travel half an hour down to it."

I'm loving this new update!  Had fun with some friends multiplayer, too.  They chose the 4-farm naturally, as you you do, then negotiated over special projects.  As if there was a dearth of space.

I am enjoying playing the beach "farm" in the year's release.  I just hit winter of year 2 and I'm sure I will be judged well, but I'm using this winter to catch up to the people I... didn't value as much.  I played naturally, and now I offer amends to the ones I disregarded.

The notes tell how to reach most people, but not all of them.  But almost everyone likes a home-cooked meal, and that's enough.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: AlStar on January 25, 2021, 10:02:48 am
I've always found the tavern on Friday and Saturday nights to be the best way to make sure that I manage to catch up with most of the town (damn children, non-drinkers, and non-humans!) - with the added bonus that, if you're willing to be a bit spendy, you can just buy food or drinks right at the bar to give to people. Loved gifts, too (beer for Pam and Shane, salad for Leah).

I also started a new beach farm with the new version. Currently in Spring, year 2. Working on finally getting all of the community center unlocked, as I currently only have the minecarts working (which is still a huge timesaver). The beach
 definitely has a different vibe to it then any of the other plots. Currently I'm wasting a lot of space, with a large portion of my farm turning into a forest, but, finances permitting, I'm planning on converting most of that into an orchard and/or fish ponds (which I haven't played with yet). Gold watering can is probably going to be my first golden upgrade.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: DeepWinter on February 01, 2021, 12:04:16 am
(accidental message)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on February 02, 2021, 11:24:56 pm
I kinda feel like I should have done Beach, but I went with stream again, and overall I'm fairly satisfied with how that's working. It's not optimal, but it's homey.

1/3 of the way through Autumn 2. Everything has suddenly came together in the past 2 weeks or so - I finally managed to get the 10th small milk of a single quality for Home Chef bundle (it took 2.5 cows to get that - in retrospect, I should have neglected and/or woke up a cow until I hit 10 of a kind), and my pig grew up and got me a truffle for the not-home-Chef bundle - and the friendship boost from that bumped me to where everyone in town is 4+ (and most are 10). Hit 120 in the mine. Got the final house upgrade and built all the casks. Community Center is done, and all I need is 3 iridium ore and I'll be able to see the 1.5 content. The only other thing left before things stop feeling like a rushed grind and more like an idle country farmer's sandbox is (ugh) get Seb, Shane, and Alex from 4-5 up to 10 so I can marry someone else.

That's the hard choice, of course. My first game I had my heart set on Leah until sad-sack Penny guilted me to the altar. I shouldn't resent her for that, but every playthrough since I always sorta have. So I kinda feel like I should - at long last - go back and marry Leah. But at the same time, it's not for nothing that I unerringly went for Haley on my 2nd and 3rd playthroughs - 10 <3 Haley is Best Girl even if 0 <3 Haley is TEH WORST - and there's a strong sense of "if it ain't broke, don't fix it" pushing me back in that direction yet again. Not least because if I don't end up with Haley, she's doomed to end up with ol' Protein-For-Brains...

(And yes, those are all the contenders in the running - sad, but true.)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 03, 2021, 02:07:53 am
I hit a Borderlands 3-shaped roadblock right as I hit Winter year 2, but I'm finally back to the beach map.  I do like how it encouraged me to change tactics.  Some things I discovered:

Despite always taking Forager, I never realized how easy it is to craft and plant spring/fall/summer/winter forage seeds.  I did a bunch of outdoor farming in Winter 1, which is apparently possible, and all the yields were iridium because they count as forage for the perk (I think I got it midway through the winter - it levels crazy fast if you plant a ton of forage crops).  One of the forages each season can be placed in the seed processor, or you can just smoosh-craft all the season's crops in proportion to get a bigger set of seasonal seeds.  Convenient 7-day growth cycle, too.  They're not even that bad in the greenhouse until starfruit and ancient fruit!

I went heavy into hogs this time and it really pays off, again with the Forager perk which counts for truffles.  No yield during the winter obviously, but over 1250 per truffle is great even without making oil.  This was kinda new to me because I never bothered much with large pastures, but the lack of automatic watering encouraged me to try.  It's easier than I expected, and I'm going to try to launch into Year 3 with 2 large barns and over half the map as pasture.  I think, based on year 1, that the grass will regrow fast enough based on my placements.

Okay that's just me being an obsessive minmaxer, now for the important stuff.

Haley and Alex deserve each other :P  Alex is rude and wastes shoes, but he's got understandable trauma and worries.  I don't know what Haley's excuse is yet, but I'm okay not dating either of them.

Shane makes me sad and I don't think it's healthy for me to date him.  The game should REALLY punish me for giving him his favorite gift after the heart events.  I try to check up on him.  (oh crap, is he out of work now?  Maybe I should stalk him one day, hopefully he hangs out in the community center...)

Sebastian is best guy and I almost wanted to marry him again, but I didn't want to repeat content so I avoided him out of awkwardness.  Sorta tragic.

I accidentally fell for Leah, even more than in previous runs.  I found myself really wanting her career to succeed, and I run into her a lot even outside the saloon just doing my forest things.  I like to think we're really good friends, but there's some tension there.

I see Harvey like once a month and at festivals.  The guy's nice, we just never cross paths?  I never saw the point of the clinic really.  Sorta-same with Maru, she's really cool and all but I'd rather leave them to nerd out together.

So then, Elliot.  ...Ah jeez, I can't believe I married Elliot.  He's *nice*, I like his glamorous hair and speech, he's a writer - all really cool!  Plus he lives on a beach so that's just *fate*, right?  He's just, you know, really nice.
...Fuck, I was always going to get a divorce, wasn't I?  What a cruel story I'm telling here. 

Oh and Abigail's nice I guess.  I hope she actually becomes an adventuress some day?  She can come off as a little young for me, but I'm in my 30's so that's on me.  Like, Maru and Sebastian live with their parents too, but it's a small town and they both have serious jobs.

I love that Emily is dateable now (since one of the first patches I think).  The whole crystal/chakra deal is pretty sweet.  Not my type romantically, but definitely a fun friend.

I guess that's everyone... I still think Marney is beautiful, but she's already explicitly in love <3  I want an option to date Clint, honestly, the poor doofus >.>

Aromantic shadow housemate is also a cool path I want to check out sometime, Krobus is great and he's so easy to please.

But... yeah, I might need to visit the witch's shrines and undo some damage soon.  (No children involved, don't worry.  I was gonna, but something kept stopping me at the prompt.)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on February 03, 2021, 10:55:31 am
You forgot about Penny and Sam!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 03, 2021, 11:46:40 am
Aw heck!

Penny's really cool, I just tend to miss seeing her since she spends so much time tutoring in the library.  I'm pretty sure I can get the "community upgrade" done here in year 2, which she really deserves :)  I don't know what her favorite gifts are (I try to avoid looking it up) but I did notice she likes random artifacts which is cool to me.

Sam is Sebastian's friend who plays guitar, I keep forgetting he exists.  He seems like a cool bandmate though!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on February 03, 2021, 11:56:39 am
So then, Elliot.  ...Ah jeez, I can't believe I married Elliot.  He's *nice*, I like his glamorous hair and speech, he's a writer - all really cool!  Plus he lives on a beach so that's just *fate*, right?  He's just, you know, really nice.

As I recall saying here all those years ago: for some reason his lines all get read in my head with the Norio Wakamoto voice

I might actually pick this up again with the massive new updoot. It looks like it's become more fun?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on February 03, 2021, 12:16:30 pm
The update has been good, yeah, though I haven't seen all the new end-game content yet.

The beach has been a fun map to do. Especially if you're not really big on farming itself. It kinda encourages you to do other stuff.

One thing I am super happy about, and not sure when was added in, was the auto-collector for animals. My very first game kinda stalled because I just hated *having* to do animal stuff pretty much every day even with full Esprinklers and the like. So that's helped this run out a lot.

I've been paying more attention to Haley this run, since she seems like a beach kind of girl, and she really does grow up more than any of the other ladies through her events. It's been nice to see. Though, really, all of the datable ladies in this game are pretty good when you go through their events. Also...all too young for me other than Emily really, so I just kind of ignore my personal age and just assume my avatar is a lot younger.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 03, 2021, 12:56:42 pm
Elliot voiced by Norio Wakamoto (https://www.youtube.com/watch?v=1QP1aGV_P4o)?  Marriage saved!
(Also I was being overdramatic due to mood swing, and also also I looked through some screenshots I took while dating.  Elliot's a sweetheart.)
One thing I am super happy about, and not sure when was added in, was the auto-collector for animals. My very first game kinda stalled because I just hated *having* to do animal stuff pretty much every day even with full Esprinklers and the like. So that's helped this run out a lot.
Yeah!  That wasn't this latest update, and it really helped me keep interest in the previous version.  I still run through and pet them, usually, but that's a lot faster than collecting (particularly from cows).

And yet here I am setting up for trufflepalooza... but that's because of the beach map, and it's more dynamic/interesting than picking up eggs.

Fun fact:  The dwarf dislikes gold.  Hurtful stereotyping, perhaps.  But why does Willy hate seafoam pudding??
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LordPorkins on February 03, 2021, 02:04:32 pm
I love that Emily is dateable now (since one of the first patches I think).  The whole crystal/chakra deal is pretty sweet.  Not my type romantically, but definitely a fun friend.

I guess that's everyone... I still think Marney is beautiful, but she's already explicitly in love <3  I want an option to date Clint, honestly, the poor doofus >.>
There was actually a poll way back when on who should be the next marriage candidates. Emily and Shane won. I think Marnie was on there actually. Unfortunately it looks like she's gonna be off the table permanently. Shame.

Also I don't recall if Clint was available as a voting option. I think ConcernedApe doesn't want Vendors to be dateable, which makes sense gameplay-wise.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 03, 2021, 02:25:04 pm
I just got Shane's "blue chickens" event, and it's a lot more uplifting than I remembered :)  The game's just surprisingly heavy in a lot of ways.  With most of the characters, if I think about it enough.  I like that about it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on February 03, 2021, 08:13:49 pm
I won't deny 0 <3 Haley deserves 0 <3 Alex - but she also deserves 10 <3 Alex. Which is what why I tend to write off the bachelors - even the best of them (Seb) feels the same at 0 and 10 (in fact, I'm tempted to say I like him more at 0 more than 10). The only exception is Shane, and I don't like him enough to deal with him, even before getting into how he is when you're married (which admittedly I only know of from seeing what his room will look like... but that's enough, alas).

As far as age goes, my impression was always that Harvey was the only one who was probably 30+, while Emily, Leah, and Elliot were 25-30.

I also agree with the observation that Harvey and Maru don't really feel like candidates as much just 'cause they're more "out of sight, out of mind". OTOH, those two also serve as a counterpoint to the idea of not having merchants as spouse, even if theirs is the shop I've never even once bought anything from.

I haven't actually used the ranching grabber thingies, but I installed one for my barn on my last day and was gonna get one for the coop my next day - and if they work as advertised, I won't regret for a second that a pair costs $50k. Especially since my half-hearted 2.5 day blackberry harvest for year two netted about that much anyway, hehehe...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Nighthawk on February 04, 2021, 01:13:23 pm
I haven't played enough of the game to give opinions on all of the characters, but I did play long enough to marry Haley in one of my runs, and I was pleasantly surprised.

I'll be the first to admit that she's a huge pain by default and not the kind of person I would ever want to be around, but I found it cute how sweet she becomes post-marriage. I guess (assuming there was any kind of plan in the writing) she was written to be the kind of person who had nothing she really cared much about until the PC comes around and shows some interest in her. Then again, I'm a sucker for characters who start out terrible but turn their act around.

I also find it entertaining that she hates Prismatic Shards, which are a universally loved item for everyone else. Maybe a hint that she's not as generic as everyone think she is? Or she's just a hipster. Dunno. Either way, spam coconuts to win.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 04, 2021, 03:11:55 pm
It'd be kinda cool if people accepted more than 2 gifts per week if they were *different* gifts.  Switch things up.  Having a chest of pomegranates or frozen tears right next to my husbando is kinda weak.  I got the crab event last night, and went out of my way to buy some crab cakes for Elliot just for variety.  It's double pointless since the relationship is maxed, but it still felt nice.

Having more opportunities to gift would make me less scared of experimenting, right?  Anything that keeps me from going to the wiki is good.

Also prismatic shards are way too precious for me to gift them, lol
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on February 04, 2021, 04:03:18 pm
I find that Stardew valley is best played with an eye towards not min-maxing. Because, really, nothing needs you to actually do it quickly. You don't need to most money from every season. You don't need to give everyone the absolute best present on their birthday. You don't really need to do much at all.

Part of the charm of the game for me is getting away from my usual video game tendencies. And in a way the beach map does that amazingly well. Because I can't super-farm it, I don't. I relax more, hang out doing stuff I enjoy and slack off on the stuff I don't. Because I can't lose. I can't go broke, or lose the farm, or have someone swoop in and 'steal' the person I'm wooing away from me no matter how long I take. And it's not even a "we made the game so easy you can't lose". It's a "why should you have to be able to lose?" kinda game.

It's nice.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on February 06, 2021, 11:10:50 pm
You're absolutely right.  That's how it is when my brother starts up a multiplayer server, too.  He just... fishes.  His ex farms hard.  I tend to go mining/farming.  The day feels so short when one's alone, but with other people it's amazing what gets done every cycle.

Counterpoint, I just purchased 380 starfruit seeds in Spring Y3.  It would have been 480, but I plan to need to harvest 100 pineapple (or taro, which is a separate plot) for a future quest.

I cannot help who I am:
Spoiler: Red Mage (click to show/hide)

That said, Elliot mentioned seafood so I "wasted" like 2-3 hours getting him a fresh crab from the traps and buying some oil to fry it in.  Totally disrupted my morning <3
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: LordPorkins on February 08, 2021, 02:38:51 pm
Part of the charm of the game for me is getting away from my usual video game tendencies.

A youtuber i like, Baertaffy, once said that this game is basically the video game version of a Spa Day, and I whole heartedly agree with him. Have an open Saturday, throw on comfy jammies, and play some stardew? A good use of your saturday.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on February 08, 2021, 03:58:06 pm
Does the Switch version of the game get all the new stuff? I have it on both PC and Switch, but I haven't checked the Switch version in a while.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on February 08, 2021, 06:07:52 pm
It doesn't have it yet, but probably will soonish (https://www.dualshockers.com/stardew-valley-1-5-update-switch/).
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on February 27, 2021, 01:08:00 am
Gonna just ... drop this (https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game) here in case it is of interest.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aoi on February 27, 2021, 01:33:50 am
Gonna just ... drop this (https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game) here in case it is of interest.

Does anybody else find that the transition to something other than pixelart causes it to just lose a bit of something? I could tolerate Rune Factory, but everything else in the genre kind of puts me off.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on February 27, 2021, 01:37:26 am
Honestly, I still think that Harvest Moon 64 was the best farming sim ever made, and that was 3D. But it was definitely cuter than the art assets shown.

I'm mostly interested in it because of the changed flavor to island life? yeah.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on February 27, 2021, 07:18:45 am
Coral Island...I like everything they've done, but from the trailer and kickstarter page, I'm seeing absolutely nothing new to the farming sim genre. Not even any noteworthy refinements to the systems we've seen a dozen times before. Hard to get excited over something so unoriginal.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jopax on February 27, 2021, 09:08:24 am
Eh, if you want somewhat different My time in Portia hits that spot pretty well imo. Less of a farming focus but it's still there. There's a bit more to the mining, combat and crafting parts which makes it different enough I think.

Coral Island looks very pretty, but other than that like Folly said, doesn't seem to do much more than that.

Edit:

I did just stumble upon Roots of Pacha, which looks like SV but set in the stone age, seems to be more about cultivating stuff to develop your village, with things like new ideas that pop up and let you develop tech like sundials or wells. Seems interesting and rather developed for something still early in development.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on February 27, 2021, 01:12:27 pm
I kinda like the look of One Lonely Outpost (https://store.steampowered.com/app/1465550/One_Lonely_Outpost/), but it also doesn't look like it adds anything really new - evolutionary rather than revolutionary. The graphics also look like a nice compromise between "not just pixels" and something very drawn like Coral Island above - they seem charming in more of a late 90s way than an early 90s way, I suppose.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Nighthawk on February 27, 2021, 01:18:45 pm
Coral Island...I like everything they've done, but from the trailer and kickstarter page, I'm seeing absolutely nothing new to the farming sim genre. Not even any noteworthy refinements to the systems we've seen a dozen times before. Hard to get excited over something so unoriginal.
I'm in agreement with this sentiment. When I saw the phrase, "Reimagining the farming sim game," I was hoping they were doing something wacky, but the more I watched the more it felt less like a reimagining and more like a rehashing of the same old ideas.

Not that these kinds of games need to be completely turned on their heads or anything; the genre is attractive to people largely because of the laid-back structure, and I'd hate to see that go. But, to entertain my cynical side, this looks more like an attempt to capitalize on Stardew's success than anything else.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on February 27, 2021, 01:27:27 pm
Yeah, the look of One Lonely Outpost appeals to me more than Coral Island does.

But none of these really feel like they'll be a major step forward in any way. Still, it'll be nice to see some more PC games in the genre.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on February 27, 2021, 04:23:13 pm
Yeah, I was extremely excited for the one about gravedigging, but the reviews said it was a grindathon ...

Well, frankly: I'm still really interested in the flavor shift based on the devs being in Indonesia. I agree that it mostly looks like ~more of the same~, (mechanically) and I wonder if they're not biting off more than they can chew. But I think a lot of the charm of Stardew, to me, is the sense of place; I wouldn't mind experiencing that sense of place somewhere that I'm less familiar with.

Still glad I posted the link, cuz I got to bookmark One Lonely Outpost and Roots of Pacha :3
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on February 27, 2021, 04:29:25 pm
I think gravekeeper has been decently improved on the grind front by eventual DLCs, for what it's worth? Was some automation additions or somethin' like that. Watching a bit of a playthrough didn't look that bad...
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: BigD145 on February 27, 2021, 06:08:27 pm
Rune Factory first came out in 2006. I'm not seeing much more than another minor iteration with Coral Island. I was tired of false advertising decades ago.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on February 27, 2021, 06:15:38 pm
To be fair to coral island, the whole underwater stuff is a bit different. At least, I don't think any other game in the genre has you go around cleaning up trash from the ocean.

It's not a terribly compelling mechanic to me personally, but I can see how some people would like it.

I wouldn't call it 'redefining', but perhaps there is more to it than the stuff I've seen about it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: ZebioLizard2 on February 27, 2021, 09:22:20 pm
I think gravekeeper has been decently improved on the grind front by eventual DLCs, for what it's worth? Was some automation additions or somethin' like that. Watching a bit of a playthrough didn't look that bad...
It is still very, very grindy. It's a game that if you are expecting to play it as a standard farmesque game or gravekeeper sim.. Well you'll be disappointed.

Though if you enjoy figuring out efficiency it really is the game for you.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: AlStar on February 28, 2021, 03:09:21 am
My main problem with Graveyard Keeper was that all of the questlines required you to get a 'certificate of nobility' (or something of the sort) which cost 12 gold pieces... in a game where everything else you're doing is measured in copper or maybe single pieces of silver.

Obvious ploy by the developers to extend the game length, which I didn't appreciate.

They did something similar where you'd hand a plot-related item to a character, and they'd tell you to come back in a week, just so that you could hand them the next plot-related item to them (which you already had the first time!)

Quoting my Steam review of the game - "I completed the game in 72 hours. I really enjoyed ~65 of those, and I put up with the rest to finish off the game."
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on March 01, 2021, 01:19:09 am
With time running out to back Coral Island, I took one final look at their kickstarter page. From the FAQ section:

Quote
What sets Coral Island apart from other farm sim games?
We hope the following features offer players a unique and fresh farming experience!

- Southeast Asia inspired world-building
- Ethnically diverse cast of characters, hand-drawn in a Disney-inspired style
- Promoting environmental awareness through gameplay
- Diving to save coral and improve farm output quality
- Wholesome feel-good gameplay

My major objection here is that 4 out of these 5 points are stylistic options, and not particularly innovative ones, being passed off as gameplay. The one thing in there with actual gameplay impact is just walking around picking up trash, which is not an exciting or interesting mechanic.
Yeah, that's gonna be a hard pass from me.

It's nice to see that there is still interest in the farming sim genre though. Maybe something worthwhile will come and get funded eventually.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 02, 2021, 12:57:33 pm
Yeah, the trailer just looks so bland and uninspired. One of the shots is functionally identical to a shot from Stardew's trailer, except in 3D. The combat also looks laughably bad. Bad enough that I'm surprised it's even in the trailer at all, or the game for that matter.

This is only vaguely related, but I'm surprised that games still do well on Kickstarter. It's wild to me that people still back games on there, let alone that this bland looking game from an unknown dev team picked up that much in funding.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jimmy on March 03, 2021, 06:50:57 am
I think gravekeeper has been decently improved on the grind front by eventual DLCs, for what it's worth? Was some automation additions or somethin' like that. Watching a bit of a playthrough didn't look that bad...
The grind in Graveyard Keeper is real. I finished the game, but the sense of accomplishment as payoff wasn't really worth the time invested.

Adding zombie creation in the DLC simply adds a new grind to the game to create said zombies. It gives you a new hamster wheel to run on, but doesn't do too much to disguise that wheel's nature. Plus, they nerfed the muffin recipe, which was hands down the best bulk food item before wine, making mid-game stamina management even more tedious.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on March 09, 2021, 04:33:28 am
If I may ask those who've played it, how grindy and/or unevenly finished is My Time in Portia? The negative reviews really point to those two things being the major downsides. It's on sale for 66% off this week - would I likely regret getting it, or if I wanted to give this style of life sim a try would I likely be happier if I waited for the forthcoming sequel?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 09, 2021, 05:22:55 am
It's been awhile since I've played it, but I wouldn't say it's too grindy. I haven't played Graveyard Keeper, but I did play Punch Club by the same developer which has the same philosophy of grind, and My Time at Portia is nowhere near that bad. Later in the game you do get a few things that cut down on the grind significantly. However, I would not quite put this in the same vein as Stardew Valley or Harvest Moon; the focus is far more on crafting stuff than farming.

As for content, I don't know. I know there was some end-game stuff that was missing, as well as a lot of voiced dialogue(and some drama regarding that), but I don't know what's been added since.


I've also been put off a bit by the marketing campaign for the sequel, My Time at Sandrock, where they're offering (mostly) cosmetic content for prices over $200 a piece even before the game is in Early Access.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aoi on March 09, 2021, 07:12:08 am
Like, beyond the usual Kickstarter stuff? Kind of curious, where can you find the premium stuff? A quick glance around doesn't turn up much, though it is kind of a pain to look for stuff on a phone.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Akura on March 09, 2021, 04:41:43 pm
Might have been just the Kickstarter stuff. It's been awhile and I stopped caring about it a while ago.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Jimmy on March 10, 2021, 03:36:14 am
My Time at Portia is cute, with a progression that's fairly linear through the game and a strong tie to games like Stardew Valley if you were a miner rather than a farmer. Depending on your familiarity with the game's tech trees, it's possible to speed-run the game fairly simply, but expect to spend a lot of time in their mining zones. The grind for acquiring resources is the biggest time-sink in the game.

But then, that's what the game's core gameplay is. It's not a game about jumping across platforms to reach the end of the level. It's not a game about shooting the other team of five players. It's about digging ditches in the dirt, making presents for your neighbours, and upgrading your equipment to access the next zone. If that pushes your fun button, go for it. But expect to spend more than a third of your gameplay time watching your character repeatedly swing a pickaxe.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Aoi on March 10, 2021, 06:22:24 am
But expect to spend more than a third of your gameplay time watching your character repeatedly swing a pickaxe.

To be fair, that does sound like a delightfully Dorfy pastime.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Glloyd on March 10, 2021, 12:03:59 pm
I burnt out in the mid-late game of Portia similar to how I burnt out in Graveyard Keeper. Portia's less grundy, but for both games by the time you start hitting the late game, everything just feels so repetitive and grindy. Portia also had a very uninteresting cast of characters, and an art style that I wasn't too fond of. The enemy designs were particularly ugly, and felt incongruous with everything else in the game, almost as if they were bought from an asset store or something. The combat was also garbage. Not that Stardew's is great, it's serviceable, but my bar is higher for 3D games when it comes to that. That said, I did have fun with the first 10-15 hours of it. You do a lot of mining, but I didn't mind just zoning out and listening to music while doing it. It was definitely more relaxing than the grind in graveyard keeper.

I've yet to find something in this genre that really grabs me like Stardew does. I've put well over 100 hours into it and played through it twice, once alone and once with friends, and I can always come back to it. I'm not a fan of grind, and it never really felt like Stardew had any grind, but so many of its competitors make that a focus as a way of artificially inflating the length of the game.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Scripten on March 11, 2021, 04:46:24 pm
The main thing with Stardew's grind is that, for the first three or so game years, you're technically grinding, but there's never quite enough time to do everything in one day. The constraints make you plan out a strategy for tackling your own self-made goals and effectively smooth out the grind. Plus the applicability of the weather to different tasks and various special events help vary tasks for optimization.

It's Solid Game Designtm.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on March 11, 2021, 04:56:14 pm
It also helps that, in a very real sense, the grind literally doesn't matter.

You can spend days being completely useless and it doesn't actually hurt you that much. You don't need massive amounts of money. You don't need to complete the Community Center quickly. You don't have to get married. You don't have to level up all your skills.

It has all these great mechanisms to help you deal with the grind or make things more efficient if that's what'll make you happy as a player. But it also doesn't really penalize you if you don't.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on September 29, 2021, 11:11:30 pm
(Sorry for the necro, didn't expect the pageroll)
It also helps that, in a very real sense, the grind literally doesn't matter.

You can spend days being completely useless and it doesn't actually hurt you that much. You don't need massive amounts of money. You don't need to complete the Community Center quickly. You don't have to get married. You don't have to level up all your skills.

It has all these great mechanisms to help you deal with the grind or make things more efficient if that's what'll make you happy as a player. But it also doesn't really penalize you if you don't.
Exactly!  I think I've posted about this in more general threads, but it's a really interesting design choice.

*I* neurotically pause any time I'm considering what to do next - I play Stardew Valley as if it's Heat Signature, honestly!  For fun, actual fun, I work out the profit/day value for various activities like the Chrysanthemum (you know what I mean, the device that duplicates minerals) and do napkin math on whether I should fill a chicken coop with them. 

Then I go collect truffles.  By far the most profitable use of a barn, and yet fascinatingly chaotic and also time-consuming.  I could be using an auto-collecter to get milk, turn it to cheese (because Artisan is obviously the optimal pick) and-
Wait, making cheese is almost exactly as difficult as collecting truffles but for a fraction of the profit.

Well my point is that I have a reassuring morning route/routine of picking up bait and feeding it into traps, while collecting from the traps, and then dropping all the results into a nice chest which is gradually growing massive stacks of low-value "fish".  Then dropping all the trash in a separate bin, from which I draw 2 trash for the recyclers.  As I do all that, I plan my day.

My brother and some other people I've played with are used to multiplayer.  My brother even FISHES multiplayer!  That means time passes as he fights the fish!  It's really cool.

I started playing again a few days ago and I don't remember Mr Qi's little quest room, even though I was exploiting the island months ago.  Seems pretty cool.  I wish the quest timers didn't have to get cut off by month - a lot of quests will have longer timers if you take them early in a month.  But it's neat how it makes the dungeons "dangerous" during the appropriate quests (not just the fancy new stuff, but also the modified enemies).

Slime breeding seems like a missed opportunity though, doesn't it?  It's pointless.  You only want purple slimes, so you keep going through the skull cave and getting purple slime eggs until you get a breeding pair, then you have a little iridium farm. wooo.  I came back to my save to a bunch of tiger slimes and crossbreeds in my hutch and (after some wiki-diving) was just disappointed.

Last thought: Am I a bad parent?  Or just the worst at form rather than functionality?  (I think the clashing styles are kinda cool, besides the obvious utilitarianism)
Spoiler (click to show/hide)
Also I think it's fun to sometimes give Elliot a precious gem instead of the usual pomegranate.  Feels like sharing something I like, you know?  So many different shinies!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: AlStar on September 30, 2021, 12:28:25 am
Last thought: Am I a bad parent?  Or just the worst at form rather than functionality?  (I think the clashing styles are kinda cool, besides the obvious utilitarianism)

I mean, I assume your entire house smells like a distillery, so how much worse can it possibly be to also sleep surrounded by fermenting beverages?
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on September 30, 2021, 09:35:21 am
Your downstairs is well-decorated and clutter-free, while mine is usually a wretched, cramped labyrinth of kegs, barrels, and tools. As long as you don't mind your toddlers' crippling alcoholism, your parenting seems better than mine.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Blue_Dwarf on October 01, 2021, 11:36:43 am
That's practically a dwarf fortress valley.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Frumple on October 01, 2021, 03:17:09 pm
I just see the kid crawling out of the crib, across the beds, and then rolling around the barrels like one of those roller conveyer belts. You wake up at night to a steady *babby noises, thump, babby noises, thump* sound.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Rolan7 on October 01, 2021, 03:45:34 pm
Yeah uh...
Is the kid supposed to sleep in the bed?  Because he kinda just stands over there near the basement
At midnight
yeah I'm the worst

In my defense he got in the crib just fine!  But I was sorta wondering if I could block pathing to the child beds, and then I forgot, and also I was busy.  eh I'm sure he'll be fine (but to be clear, I am clearing a path.  And also trying to play with him daily!)
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: E. Albright on October 01, 2021, 06:58:33 pm
If you need to reclaim some "walking space" or other such nonsense to prevent your child from developing valuable sleeping-while-standing-up skills, I can't help but notice your tidy NW keg room is using a
Code: [Select]
kkkkkkk
k______
k______
kkkkkkk

layout instead of
Code: [Select]
kkkkkkk
k_k_k_k
k______
kkkkkkk
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 22, 2021, 05:33:03 pm
So who's hype for Haunted Chocolatier?! I'm looking forward to trying it.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Folly on October 22, 2021, 07:06:23 pm
HC looks a lot like Moonlighter, which I enjoyed.
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Mephansteras on October 22, 2021, 07:07:47 pm
Looks interesting. Not 100% sure it'll be my cup of tea, but I'm certainly willing to give it a shot!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Vector on October 23, 2021, 01:32:52 pm
Yeah, reminds me of Recettear a little. Capitalism, Ho!
Title: Re: Stardew Valley - Harvest Moon type game for PC
Post by: Ultimuh on October 23, 2021, 08:01:04 pm
Yeah, reminds me of Recettear a little. Capitalism, Ho!

I just hope the game won't have too many customers who try sell me worthless items.
Or kids who ask for huge discounts.